From 807c6931fe683fd844ceec1b023232181e6aae03 Mon Sep 17 00:00:00 2001 From: marha Date: Tue, 28 Dec 2010 16:10:20 +0000 Subject: xserver and mesa git update 28-12-2010 --- mesalib/src/SConscript | 17 + mesalib/src/glsl/Makefile | 370 +- mesalib/src/glsl/SConscript | 221 +- mesalib/src/glsl/TODO | 38 + mesalib/src/glsl/ast.h | 1419 +- mesalib/src/glsl/ast_expr.cpp | 192 +- mesalib/src/glsl/ast_function.cpp | 2495 +- mesalib/src/glsl/ast_to_hir.cpp | 5855 +- mesalib/src/glsl/ast_type.cpp | 240 +- mesalib/src/glsl/builtin_function.cpp | 32842 ++++------ mesalib/src/glsl/builtin_types.h | 597 +- mesalib/src/glsl/glcpp/Makefile.am | 44 + mesalib/src/glsl/glcpp/glcpp-lex.c | 5368 +- mesalib/src/glsl/glcpp/glcpp-lex.l | 650 +- mesalib/src/glsl/glcpp/glcpp-parse.c | 8378 +-- mesalib/src/glsl/glcpp/glcpp-parse.y | 3726 +- mesalib/src/glsl/glcpp/glcpp.c | 254 +- mesalib/src/glsl/glsl_lexer.cpp | 7176 +- mesalib/src/glsl/glsl_lexer.lpp | 834 +- mesalib/src/glsl/glsl_parser.cpp | 10538 +-- mesalib/src/glsl/glsl_parser.h | 595 +- mesalib/src/glsl/glsl_parser.ypp | 3135 +- mesalib/src/glsl/glsl_parser_extras.cpp | 1539 +- mesalib/src/glsl/glsl_parser_extras.h | 475 +- mesalib/src/glsl/glsl_symbol_table.cpp | 327 +- mesalib/src/glsl/glsl_symbol_table.h | 247 +- mesalib/src/glsl/glsl_types.cpp | 994 +- mesalib/src/glsl/glsl_types.h | 951 +- mesalib/src/glsl/ir.cpp | 2733 +- mesalib/src/glsl/ir.h | 3117 +- mesalib/src/glsl/ir_algebraic.cpp | 474 - mesalib/src/glsl/ir_clone.cpp | 825 +- mesalib/src/glsl/ir_constant_expression.cpp | 2548 +- mesalib/src/glsl/ir_constant_folding.cpp | 147 - mesalib/src/glsl/ir_constant_propagation.cpp | 437 - mesalib/src/glsl/ir_constant_variable.cpp | 198 - mesalib/src/glsl/ir_copy_propagation.cpp | 348 - mesalib/src/glsl/ir_dead_code.cpp | 142 - mesalib/src/glsl/ir_dead_code_local.cpp | 229 - mesalib/src/glsl/ir_dead_functions.cpp | 151 - mesalib/src/glsl/ir_div_to_mul_rcp.cpp | 115 - mesalib/src/glsl/ir_explog_to_explog2.cpp | 85 - mesalib/src/glsl/ir_function.cpp | 453 +- mesalib/src/glsl/ir_function_can_inline.cpp | 150 +- mesalib/src/glsl/ir_function_inlining.cpp | 417 - mesalib/src/glsl/ir_if_simplification.cpp | 84 - mesalib/src/glsl/ir_if_to_cond_assign.cpp | 168 - mesalib/src/glsl/ir_import_prototypes.cpp | 261 +- mesalib/src/glsl/ir_lower_jumps.cpp | 544 - mesalib/src/glsl/ir_mat_op_to_vec.cpp | 488 - mesalib/src/glsl/ir_mod_to_fract.cpp | 90 - mesalib/src/glsl/ir_noop_swizzle.cpp | 80 - mesalib/src/glsl/ir_optimization.h | 133 +- mesalib/src/glsl/ir_print_visitor.cpp | 931 +- mesalib/src/glsl/ir_reader.cpp | 2289 +- mesalib/src/glsl/ir_set_program_inouts.cpp | 329 +- mesalib/src/glsl/ir_structure_splitting.cpp | 361 - mesalib/src/glsl/ir_sub_to_add_neg.cpp | 76 - mesalib/src/glsl/ir_swizzle_swizzle.cpp | 93 - mesalib/src/glsl/ir_tree_grafting.cpp | 367 - mesalib/src/glsl/ir_validate.cpp | 981 +- mesalib/src/glsl/ir_variable.cpp | 1001 +- mesalib/src/glsl/ir_vec_index_to_cond_assign.cpp | 258 - mesalib/src/glsl/ir_vec_index_to_swizzle.cpp | 157 - mesalib/src/glsl/link_functions.cpp | 524 +- mesalib/src/glsl/linker.cpp | 3179 +- mesalib/src/glsl/loop_analysis.cpp | 993 +- mesalib/src/glsl/loop_controls.cpp | 605 +- mesalib/src/glsl/loop_unroll.cpp | 401 +- mesalib/src/glsl/lower_discard.cpp | 198 + mesalib/src/glsl/lower_if_to_cond_assign.cpp | 200 + mesalib/src/glsl/lower_instructions.cpp | 288 + mesalib/src/glsl/lower_jumps.cpp | 570 + mesalib/src/glsl/lower_mat_op_to_vec.cpp | 490 + mesalib/src/glsl/lower_texture_projection.cpp | 99 + .../src/glsl/lower_vec_index_to_cond_assign.cpp | 258 + mesalib/src/glsl/lower_vec_index_to_swizzle.cpp | 157 + mesalib/src/glsl/lower_vector.cpp | 224 + mesalib/src/glsl/main.cpp | 662 +- mesalib/src/glsl/opt_algebraic.cpp | 411 + mesalib/src/glsl/opt_constant_folding.cpp | 147 + mesalib/src/glsl/opt_constant_propagation.cpp | 437 + mesalib/src/glsl/opt_constant_variable.cpp | 198 + mesalib/src/glsl/opt_copy_propagation.cpp | 348 + mesalib/src/glsl/opt_dead_code.cpp | 142 + mesalib/src/glsl/opt_dead_code_local.cpp | 229 + mesalib/src/glsl/opt_dead_functions.cpp | 153 + mesalib/src/glsl/opt_discard_simplification.cpp | 180 + mesalib/src/glsl/opt_function_inlining.cpp | 424 + mesalib/src/glsl/opt_if_simplification.cpp | 84 + mesalib/src/glsl/opt_noop_swizzle.cpp | 80 + mesalib/src/glsl/opt_structure_splitting.cpp | 361 + mesalib/src/glsl/opt_swizzle_swizzle.cpp | 93 + mesalib/src/glsl/opt_tree_grafting.cpp | 367 + mesalib/src/glsl/program.h | 54 +- mesalib/src/glsl/s_expression.cpp | 281 +- mesalib/src/glsl/s_expression.h | 285 +- mesalib/src/glsl/strtod.c | 56 + mesalib/src/glsl/strtod.h | 43 + mesalib/src/glu/sgi/Makefile | 298 +- mesalib/src/mapi/glapi/Makefile | 106 +- mesalib/src/mapi/glapi/SConscript | 165 +- mesalib/src/mapi/glapi/gen-es/Makefile | 188 +- mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml | 118 +- mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml | 244 + .../mapi/glapi/gen/EXT_separate_shader_objects.xml | 26 + mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml | 98 + .../src/mapi/glapi/gen/EXT_transform_feedback.xml | 281 +- mesalib/src/mapi/glapi/gen/GL3.xml | 581 - mesalib/src/mapi/glapi/gen/GL3x.xml | 589 + mesalib/src/mapi/glapi/gen/Makefile | 418 +- .../src/mapi/glapi/gen/NV_primitive_restart.xml | 23 + mesalib/src/mapi/glapi/gen/glX_proto_send.py | 2086 +- mesalib/src/mapi/glapi/gen/gl_API.xml | 25039 +++---- mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py | 548 +- mesalib/src/mapi/glapi/gen/gl_procs.py | 430 +- mesalib/src/mapi/glapi/gen/gl_table.py | 460 +- mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py | 668 +- mesalib/src/mapi/glapi/gen/gl_x86_asm.py | 539 +- .../src/mapi/glapi/gen/next_available_offset.sh | 39 + mesalib/src/mapi/glapi/glapi.c | 65 + mesalib/src/mapi/glapi/glapi.h | 364 +- mesalib/src/mapi/glapi/glapi_dispatch.c | 185 +- mesalib/src/mapi/glapi/glapi_getproc.c | 1352 +- mesalib/src/mapi/glapi/glapi_sparc.S | 2921 +- mesalib/src/mapi/glapi/glapi_x86-64.S | 65403 ++++++++++--------- mesalib/src/mapi/glapi/glapi_x86.S | 2750 +- mesalib/src/mapi/glapi/glapidispatch.h | 4231 -- mesalib/src/mapi/glapi/glapioffsets.h | 1290 - mesalib/src/mapi/glapi/glapitable.h | 1798 +- mesalib/src/mapi/glapi/glapitemp.h | 15010 +++-- mesalib/src/mapi/glapi/glprocs.h | 5092 +- mesalib/src/mapi/glapi/sources.mak | 35 +- mesalib/src/mapi/mapi/entry.c | 138 +- mesalib/src/mapi/mapi/entry.h | 97 +- mesalib/src/mapi/mapi/entry_x86-64_tls.h | 217 +- mesalib/src/mapi/mapi/entry_x86_tls.h | 261 +- mesalib/src/mapi/mapi/entry_x86_tsd.h | 187 +- mesalib/src/mapi/mapi/mapi.c | 382 +- mesalib/src/mapi/mapi/mapi_abi.py | 1064 +- mesalib/src/mapi/mapi/mapi_tmp.h | 244 +- mesalib/src/mapi/mapi/sources.mak | 40 +- mesalib/src/mapi/mapi/stub.c | 387 +- mesalib/src/mapi/mapi/stub.h | 109 +- mesalib/src/mapi/mapi/table.c | 112 +- mesalib/src/mapi/mapi/table.h | 148 +- mesalib/src/mapi/mapi/u_current.c | 551 +- mesalib/src/mapi/mapi/u_current.h | 188 +- mesalib/src/mapi/mapi/u_thread.c | 508 +- mesalib/src/mapi/mapi/u_thread.h | 402 +- mesalib/src/mesa/Makefile | 520 +- mesalib/src/mesa/SConscript | 330 + mesalib/src/mesa/depend | 0 mesalib/src/mesa/drivers/common/driverfuncs.c | 650 +- mesalib/src/mesa/drivers/common/driverfuncs.h | 74 +- mesalib/src/mesa/drivers/common/meta.c | 5722 +- mesalib/src/mesa/drivers/common/meta.h | 236 +- mesalib/src/mesa/drivers/dri/Makefile.template | 227 +- mesalib/src/mesa/drivers/dri/common/depthtmp.h | 540 +- mesalib/src/mesa/drivers/dri/common/dri_metaops.c | 582 +- mesalib/src/mesa/drivers/dri/common/dri_metaops.h | 162 +- mesalib/src/mesa/drivers/dri/common/dri_util.c | 2019 +- mesalib/src/mesa/drivers/dri/common/dri_util.h | 1115 +- .../src/mesa/drivers/dri/common/drirenderbuffer.c | 400 +- .../src/mesa/drivers/dri/common/drirenderbuffer.h | 158 +- mesalib/src/mesa/drivers/dri/common/drisw_util.h | 269 +- mesalib/src/mesa/drivers/dri/common/spantmp.h | 650 +- mesalib/src/mesa/drivers/dri/common/spantmp2.h | 1954 +- mesalib/src/mesa/drivers/dri/common/stenciltmp.h | 490 +- mesalib/src/mesa/drivers/dri/common/texmem.c | 2682 +- mesalib/src/mesa/drivers/dri/common/texmem.h | 668 +- mesalib/src/mesa/drivers/dri/common/utils.c | 1619 +- mesalib/src/mesa/drivers/dri/common/utils.h | 246 +- mesalib/src/mesa/drivers/dri/common/vblank.c | 868 +- mesalib/src/mesa/drivers/dri/common/vblank.h | 146 +- mesalib/src/mesa/drivers/dri/common/xmlconfig.c | 2005 +- .../src/mesa/drivers/dri/common/xmlpool/Makefile | 192 +- .../mesa/drivers/dri/common/xmlpool/gen_xmlpool.py | 191 + mesalib/src/mesa/drivers/dri/swrast/swrast.c | 1480 +- mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h | 276 +- .../src/mesa/drivers/dri/swrast/swrast_spantemp.h | 638 +- mesalib/src/mesa/drivers/windows/fx/fx.rc | 39 + mesalib/src/mesa/drivers/windows/fx/fxopengl.def | 1908 +- .../mesa/drivers/windows/gdi/InitCritSections.cpp | 33 + 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.../src/mesa/drivers/windows/gldirect/gld_driver.h | 180 +- .../src/mesa/drivers/windows/gldirect/gldirect.rc | 43 + .../mesa/drivers/windows/gldirect/mesasw/colors.h | 520 + .../windows/gldirect/mesasw/gld_wgl_mesasw.c | 1682 + .../src/mesa/drivers/windows/gldirect/opengl32.ref | 495 + mesalib/src/mesa/main/APIspec.xml | 8673 +-- mesalib/src/mesa/main/accum.c | 244 +- mesalib/src/mesa/main/accum.h | 147 +- mesalib/src/mesa/main/api_arrayelt.c | 3040 +- mesalib/src/mesa/main/api_arrayelt.h | 166 +- mesalib/src/mesa/main/api_exec.c | 1449 +- mesalib/src/mesa/main/api_loopback.c | 3563 +- mesalib/src/mesa/main/api_loopback.h | 93 +- mesalib/src/mesa/main/api_noop.c | 2156 +- mesalib/src/mesa/main/api_validate.c | 863 +- mesalib/src/mesa/main/api_validate.h | 133 +- mesalib/src/mesa/main/arrayobj.c | 1152 +- mesalib/src/mesa/main/arrayobj.h | 168 +- mesalib/src/mesa/main/atifragshader.c | 1589 +- mesalib/src/mesa/main/atifragshader.h | 303 +- mesalib/src/mesa/main/attrib.c | 3121 +- 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mesalib/src/mesa/main/debug.c | 1269 +- mesalib/src/mesa/main/debug.h | 171 +- mesalib/src/mesa/main/depth.c | 324 +- mesalib/src/mesa/main/depth.h | 127 +- mesalib/src/mesa/main/depthstencil.c | 1664 +- mesalib/src/mesa/main/depthstencil.h | 114 +- mesalib/src/mesa/main/dispatch.h | 74 +- mesalib/src/mesa/main/dlist.c | 20204 +++--- mesalib/src/mesa/main/dlist.h | 206 +- mesalib/src/mesa/main/drawpix.c | 596 +- mesalib/src/mesa/main/drawpix.h | 97 +- mesalib/src/mesa/main/drawtex.c | 262 +- mesalib/src/mesa/main/drawtex.h | 121 +- mesalib/src/mesa/main/enable.c | 3058 +- mesalib/src/mesa/main/enable.h | 140 +- mesalib/src/mesa/main/enums.c | 11974 ++-- mesalib/src/mesa/main/enums.h | 123 +- mesalib/src/mesa/main/es_generator.py | 1503 +- mesalib/src/mesa/main/eval.c | 2002 +- mesalib/src/mesa/main/eval.h | 220 +- mesalib/src/mesa/main/extensions.c | 1976 +- mesalib/src/mesa/main/extensions.h | 189 +- mesalib/src/mesa/main/fbobject.c | 4735 +- mesalib/src/mesa/main/fbobject.h | 333 +- mesalib/src/mesa/main/feedback.c | 1082 +- mesalib/src/mesa/main/feedback.h | 196 +- mesalib/src/mesa/main/ffvertex_prog.c | 3358 +- mesalib/src/mesa/main/ffvertex_prog.h | 80 +- mesalib/src/mesa/main/fog.c | 388 +- mesalib/src/mesa/main/fog.h | 135 +- mesalib/src/mesa/main/formats.c | 2888 +- mesalib/src/mesa/main/formats.h | 444 +- mesalib/src/mesa/main/framebuffer.c | 2147 +- mesalib/src/mesa/main/framebuffer.h | 199 +- mesalib/src/mesa/main/get.c | 4936 +- mesalib/src/mesa/main/getstring.c | 502 +- mesalib/src/mesa/main/glapidispatch.h | 4548 ++ mesalib/src/mesa/main/glheader.h | 308 +- mesalib/src/mesa/main/hash.c | 1094 +- mesalib/src/mesa/main/hint.c | 294 +- mesalib/src/mesa/main/hint.h | 116 +- mesalib/src/mesa/main/histogram.c | 1255 +- mesalib/src/mesa/main/histogram.h | 115 +- mesalib/src/mesa/main/image.c | 7947 +-- mesalib/src/mesa/main/image.h | 512 +- mesalib/src/mesa/main/imports.c | 2063 +- mesalib/src/mesa/main/imports.h | 1196 +- mesalib/src/mesa/main/light.c | 2860 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mesalib/src/mesa/main/polygon.h | 133 +- mesalib/src/mesa/main/querymatrix.c | 428 +- mesalib/src/mesa/main/queryobj.c | 1149 +- mesalib/src/mesa/main/queryobj.h | 190 +- mesalib/src/mesa/main/rastpos.c | 1128 +- mesalib/src/mesa/main/rastpos.h | 117 +- mesalib/src/mesa/main/readpix.c | 442 +- mesalib/src/mesa/main/readpix.h | 85 +- mesalib/src/mesa/main/remap.c | 416 +- mesalib/src/mesa/main/remap.h | 240 +- mesalib/src/mesa/main/remap_helper.h | 12640 ++-- mesalib/src/mesa/main/renderbuffer.c | 4015 +- mesalib/src/mesa/main/renderbuffer.h | 222 +- mesalib/src/mesa/main/scissor.c | 198 +- mesalib/src/mesa/main/scissor.h | 93 +- mesalib/src/mesa/main/shaderapi.c | 3528 +- mesalib/src/mesa/main/shaderapi.h | 362 +- mesalib/src/mesa/main/shaderobj.c | 819 +- mesalib/src/mesa/main/shaderobj.h | 271 +- mesalib/src/mesa/main/shared.c | 780 +- mesalib/src/mesa/main/shared.h | 76 +- mesalib/src/mesa/main/state.c | 1466 +- mesalib/src/mesa/main/state.h | 98 +- mesalib/src/mesa/main/stencil.c | 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mesalib/src/mesa/x86/x86_xform.c create mode 100644 mesalib/src/mesa/x86/x86_xform.h create mode 100644 mesalib/src/mesa/x86/x86_xform2.S create mode 100644 mesalib/src/mesa/x86/x86_xform3.S create mode 100644 mesalib/src/mesa/x86/x86_xform4.S create mode 100644 mesalib/src/mesa/x86/xform_args.h (limited to 'mesalib/src') diff --git a/mesalib/src/SConscript b/mesalib/src/SConscript new file mode 100644 index 000000000..09f8a3845 --- /dev/null +++ b/mesalib/src/SConscript @@ -0,0 +1,17 @@ +Import('*') + +SConscript('mapi/vgapi/SConscript') + +if env['platform'] == 'windows': + SConscript('egl/main/SConscript') + SConscript('talloc/SConscript') + +SConscript('glsl/SConscript') +SConscript('mapi/glapi/SConscript') +SConscript('mesa/SConscript') + +if env['platform'] != 'embedded': + SConscript('glut/glx/SConscript') + +SConscript('gallium/SConscript') + diff --git a/mesalib/src/glsl/Makefile b/mesalib/src/glsl/Makefile index 47ac42667..b8ed5ae88 100644 --- a/mesalib/src/glsl/Makefile +++ b/mesalib/src/glsl/Makefile @@ -1,184 +1,186 @@ -#src/glsl/pp/Makefile - -TOP = ../.. - -include $(TOP)/configs/current - -LIBNAME = glsl - -LIBGLCPP_SOURCES = \ - glcpp/glcpp-lex.c \ - glcpp/glcpp-parse.c \ - glcpp/pp.c - -GLCPP_SOURCES = \ - $(LIBGLCPP_SOURCES) \ - glcpp/glcpp.c - -C_SOURCES = \ - $(LIBGLCPP_SOURCES) - -CXX_SOURCES = \ - ast_expr.cpp \ - ast_function.cpp \ - ast_to_hir.cpp \ - ast_type.cpp \ - builtin_function.cpp \ - glsl_lexer.cpp \ - glsl_parser.cpp \ - glsl_parser_extras.cpp \ - glsl_types.cpp \ - glsl_symbol_table.cpp \ - hir_field_selection.cpp \ - ir_algebraic.cpp \ - ir_basic_block.cpp \ - ir_clone.cpp \ - ir_constant_expression.cpp \ - ir_constant_folding.cpp \ - ir_constant_propagation.cpp \ - ir_constant_variable.cpp \ - ir_copy_propagation.cpp \ - ir.cpp \ - ir_dead_code.cpp \ - ir_dead_code_local.cpp \ - ir_dead_functions.cpp \ - ir_div_to_mul_rcp.cpp \ - ir_explog_to_explog2.cpp \ - ir_expression_flattening.cpp \ - ir_function_can_inline.cpp \ - ir_function.cpp \ - ir_function_inlining.cpp \ - ir_hierarchical_visitor.cpp \ - ir_hv_accept.cpp \ - ir_if_simplification.cpp \ - ir_if_to_cond_assign.cpp \ - ir_import_prototypes.cpp \ - ir_lower_jumps.cpp \ - ir_mat_op_to_vec.cpp \ - ir_mod_to_fract.cpp \ - ir_noop_swizzle.cpp \ - ir_print_visitor.cpp \ - ir_reader.cpp \ - ir_rvalue_visitor.cpp \ - ir_set_program_inouts.cpp \ - ir_structure_splitting.cpp \ - ir_sub_to_add_neg.cpp \ - ir_swizzle_swizzle.cpp \ - ir_tree_grafting.cpp \ - ir_validate.cpp \ - ir_variable.cpp \ - ir_variable_refcount.cpp \ - ir_vec_index_to_cond_assign.cpp \ - ir_vec_index_to_swizzle.cpp \ - linker.cpp \ - link_functions.cpp \ - loop_analysis.cpp \ - loop_controls.cpp \ - loop_unroll.cpp \ - lower_noise.cpp \ - lower_variable_index_to_cond_assign.cpp \ - opt_redundant_jumps.cpp \ - s_expression.cpp - -LIBS = \ - $(TOP)/src/glsl/libglsl.a \ - $(TALLOC_LIBS) - -APPS = glsl_compiler glcpp/glcpp - -GLSL2_C_SOURCES = \ - ../mesa/program/hash_table.c \ - ../mesa/program/symbol_table.c -GLSL2_CXX_SOURCES = \ - main.cpp - -GLSL2_OBJECTS = \ - $(GLSL2_C_SOURCES:.c=.o) \ - $(GLSL2_CXX_SOURCES:.cpp=.o) - -### Basic defines ### - -DEFINES += \ - $(LIBRARY_DEFINES) \ - $(API_DEFINES) - -GLCPP_OBJECTS = \ - $(GLCPP_SOURCES:.c=.o) \ - ../mesa/program/hash_table.o - -OBJECTS = \ - $(C_SOURCES:.c=.o) \ - $(CXX_SOURCES:.cpp=.o) - -INCLUDES = \ - $(TALLOC_CFLAGS) \ - -I. \ - -I../mesa \ - -I../mapi \ - -I../../include \ - $(LIBRARY_INCLUDES) - -ALL_SOURCES = \ - $(C_SOURCES) \ - $(CXX_SOURCES) \ - $(GLSL2_CXX_SOURCES) \ - $(GLSL2_C_SOURCES) - -##### TARGETS ##### - -default: depend lib$(LIBNAME).a $(APPS) - -lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/glsl/Makefile.template - $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) - -depend: $(ALL_SOURCES) Makefile - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null - -# Remove .o and backup files -clean: - rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak - -rm -f $(APPS) - -# Dummy target -install: - @echo -n "" - - -##### RULES ##### - -glsl_compiler: $(GLSL2_OBJECTS) libglsl.a - $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@ - -glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a - $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o $@ - -.cpp.o: - $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@ - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ - -glsl_lexer.cpp: glsl_lexer.lpp - flex --nounistd -o$@ $< - -glsl_parser.cpp: glsl_parser.ypp - bison -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $< - -glcpp/glcpp-lex.c: glcpp/glcpp-lex.l - flex --nounistd -o$@ $< - -glcpp/glcpp-parse.c: glcpp/glcpp-parse.y - bison -v -o "$@" --defines=glcpp/glcpp-parse.h $< - -builtins: builtin_function.cpp builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py - @echo Bootstrapping the compiler... - cp builtins/tools/builtin_function.cpp . - make glsl_compiler - @echo Regenerating builtin_function.cpp... - ./builtins/tools/generate_builtins.py > builtin_function.cpp - @echo Rebuilding the real compiler... - make glsl_compiler - --include depend +#src/glsl/pp/Makefile + +TOP = ../.. + +include $(TOP)/configs/current + +LIBNAME = glsl + +LIBGLCPP_SOURCES = \ + glcpp/glcpp-lex.c \ + glcpp/glcpp-parse.c \ + glcpp/pp.c + +GLCPP_SOURCES = \ + $(LIBGLCPP_SOURCES) \ + glcpp/glcpp.c + +C_SOURCES = \ + strtod.c \ + $(LIBGLCPP_SOURCES) + +CXX_SOURCES = \ + ast_expr.cpp \ + ast_function.cpp \ + ast_to_hir.cpp \ + ast_type.cpp \ + builtin_function.cpp \ + glsl_lexer.cpp \ + glsl_parser.cpp \ + glsl_parser_extras.cpp \ + glsl_types.cpp \ + glsl_symbol_table.cpp \ + hir_field_selection.cpp \ + ir_basic_block.cpp \ + ir_clone.cpp \ + ir_constant_expression.cpp \ + ir.cpp \ + ir_expression_flattening.cpp \ + ir_function_can_inline.cpp \ + ir_function.cpp \ + ir_hierarchical_visitor.cpp \ + ir_hv_accept.cpp \ + ir_import_prototypes.cpp \ + ir_print_visitor.cpp \ + ir_reader.cpp \ + ir_rvalue_visitor.cpp \ + ir_set_program_inouts.cpp \ + ir_validate.cpp \ + ir_variable.cpp \ + ir_variable_refcount.cpp \ + linker.cpp \ + link_functions.cpp \ + loop_analysis.cpp \ + loop_controls.cpp \ + loop_unroll.cpp \ + lower_discard.cpp \ + lower_if_to_cond_assign.cpp \ + lower_instructions.cpp \ + lower_jumps.cpp \ + lower_mat_op_to_vec.cpp \ + lower_noise.cpp \ + lower_texture_projection.cpp \ + lower_variable_index_to_cond_assign.cpp \ + lower_vec_index_to_cond_assign.cpp \ + lower_vec_index_to_swizzle.cpp \ + lower_vector.cpp \ + opt_algebraic.cpp \ + opt_constant_folding.cpp \ + opt_constant_propagation.cpp \ + opt_constant_variable.cpp \ + opt_copy_propagation.cpp \ + opt_dead_code.cpp \ + opt_dead_code_local.cpp \ + opt_dead_functions.cpp \ + opt_discard_simplification.cpp \ + opt_function_inlining.cpp \ + opt_if_simplification.cpp \ + opt_noop_swizzle.cpp \ + opt_redundant_jumps.cpp \ + opt_structure_splitting.cpp \ + opt_swizzle_swizzle.cpp \ + opt_tree_grafting.cpp \ + s_expression.cpp + +LIBS = \ + $(TOP)/src/glsl/libglsl.a \ + $(TALLOC_LIBS) + +APPS = glsl_compiler glcpp/glcpp + +GLSL2_C_SOURCES = \ + ../mesa/program/hash_table.c \ + ../mesa/program/symbol_table.c +GLSL2_CXX_SOURCES = \ + main.cpp + +GLSL2_OBJECTS = \ + $(GLSL2_C_SOURCES:.c=.o) \ + $(GLSL2_CXX_SOURCES:.cpp=.o) + +### Basic defines ### + +DEFINES += \ + $(LIBRARY_DEFINES) \ + $(API_DEFINES) + +GLCPP_OBJECTS = \ + $(GLCPP_SOURCES:.c=.o) \ + ../mesa/program/hash_table.o + +OBJECTS = \ + $(C_SOURCES:.c=.o) \ + $(CXX_SOURCES:.cpp=.o) + +INCLUDES = \ + $(TALLOC_CFLAGS) \ + -I. \ + -I../mesa \ + -I../mapi \ + -I../../include \ + $(LIBRARY_INCLUDES) + +ALL_SOURCES = \ + $(C_SOURCES) \ + $(CXX_SOURCES) \ + $(GLSL2_CXX_SOURCES) \ + $(GLSL2_C_SOURCES) + +##### TARGETS ##### + +default: depend lib$(LIBNAME).a $(APPS) + +lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/glsl/Makefile.template + $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) + +depend: $(ALL_SOURCES) Makefile + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null + +# Remove .o and backup files +clean: + rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak + -rm -f $(APPS) + +# Dummy target +install: + @echo -n "" + + +##### RULES ##### + +glsl_compiler: $(GLSL2_OBJECTS) libglsl.a + $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@ + +glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a + $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o $@ + +.cpp.o: + $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@ + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + +glsl_lexer.cpp: glsl_lexer.lpp + flex --nounistd -o$@ $< + +glsl_parser.cpp: glsl_parser.ypp + bison -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $< + +glcpp/glcpp-lex.c: glcpp/glcpp-lex.l + flex --nounistd -o$@ $< + +glcpp/glcpp-parse.c: glcpp/glcpp-parse.y + bison -v -o "$@" --defines=glcpp/glcpp-parse.h $< + +builtins: builtin_function.cpp builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py + @echo Bootstrapping the compiler... + cp builtins/tools/builtin_function.cpp . + make glsl_compiler + @echo Regenerating builtin_function.cpp... + $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py > builtin_function.cpp + @echo Rebuilding the real compiler... + make glsl_compiler + +-include depend diff --git a/mesalib/src/glsl/SConscript b/mesalib/src/glsl/SConscript index c183e208d..03a8b4cf5 100644 --- a/mesalib/src/glsl/SConscript +++ b/mesalib/src/glsl/SConscript @@ -1,110 +1,111 @@ -import common - -Import('*') - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '#src/mapi', - '#src/mesa', -]) - -if env['platform'] == 'windows': - env.Prepend(CPPPATH = ['#src/talloc']) - -sources = [ - 'glcpp/glcpp-lex.c', - 'glcpp/glcpp-parse.c', - 'glcpp/pp.c', - 'ast_expr.cpp', - 'ast_function.cpp', - 'ast_to_hir.cpp', - 'ast_type.cpp', - 'builtin_function.cpp', - 'glsl_lexer.cpp', - 'glsl_parser.cpp', - 'glsl_parser_extras.cpp', - 'glsl_types.cpp', - 'glsl_symbol_table.cpp', - 'hir_field_selection.cpp', - 'ir_algebraic.cpp', - 'ir_basic_block.cpp', - 'ir_clone.cpp', - 'ir_constant_expression.cpp', - 'ir_constant_folding.cpp', - 'ir_constant_propagation.cpp', - 'ir_constant_variable.cpp', - 'ir_copy_propagation.cpp', - 'ir.cpp', - 'ir_dead_code.cpp', - 'ir_dead_code_local.cpp', - 'ir_dead_functions.cpp', - 'ir_div_to_mul_rcp.cpp', - 'ir_explog_to_explog2.cpp', - 'ir_expression_flattening.cpp', - 'ir_function_can_inline.cpp', - 'ir_function.cpp', - 'ir_function_inlining.cpp', - 'ir_hierarchical_visitor.cpp', - 'ir_hv_accept.cpp', - 'ir_if_simplification.cpp', - 'ir_if_to_cond_assign.cpp', - 'ir_import_prototypes.cpp', - 'ir_lower_jumps.cpp', - 'ir_mat_op_to_vec.cpp', - 'ir_mod_to_fract.cpp', - 'ir_noop_swizzle.cpp', - 'ir_print_visitor.cpp', - 'ir_reader.cpp', - 'ir_rvalue_visitor.cpp', - 'ir_set_program_inouts.cpp', - 'ir_structure_splitting.cpp', - 'ir_sub_to_add_neg.cpp', - 'ir_swizzle_swizzle.cpp', - 'ir_tree_grafting.cpp', - 'ir_validate.cpp', - 'ir_variable.cpp', - 'ir_variable_refcount.cpp', - 'ir_vec_index_to_cond_assign.cpp', - 'ir_vec_index_to_swizzle.cpp', - 'linker.cpp', - 'link_functions.cpp', - 'loop_analysis.cpp', - 'loop_controls.cpp', - 'loop_unroll.cpp', - 'lower_noise.cpp', - 'lower_variable_index_to_cond_assign.cpp', - 'opt_redundant_jumps.cpp', - 's_expression.cpp', -] - -glsl = env.ConvenienceLibrary( - target = 'glsl', - source = sources, -) - -Export('glsl') - -# FIXME: We can't build the programs because there's a cyclic dependency between tis directory and src/mesa -Return() - -env = env.Clone() - -if env['platform'] == 'windows': - env.PrependUnique(LIBS = [ - 'user32', - ]) - -env.Prepend(LIBS = [glsl, talloc]) - -env.Program( - target = 'glsl2', - source = [ - 'main.cpp', - ] -) - -env.Program( - target = 'glcpp', - source = ['glcpp/glcpp.c'], -) +import common + +Import('*') + +env = env.Clone() + +env.Prepend(CPPPATH = [ + '#src/mapi', + '#src/mesa', +]) + +if env['platform'] == 'windows': + env.Prepend(CPPPATH = ['#src/talloc']) + +sources = [ + 'glcpp/glcpp-lex.c', + 'glcpp/glcpp-parse.c', + 'glcpp/pp.c', + 'ast_expr.cpp', + 'ast_function.cpp', + 'ast_to_hir.cpp', + 'ast_type.cpp', + 'builtin_function.cpp', + 'glsl_lexer.cpp', + 'glsl_parser.cpp', + 'glsl_parser_extras.cpp', + 'glsl_types.cpp', + 'glsl_symbol_table.cpp', + 'hir_field_selection.cpp', + 'ir_basic_block.cpp', + 'ir_clone.cpp', + 'ir_constant_expression.cpp', + 'ir.cpp', + 'ir_expression_flattening.cpp', + 'ir_function_can_inline.cpp', + 'ir_function.cpp', + 'ir_hierarchical_visitor.cpp', + 'ir_hv_accept.cpp', + 'ir_import_prototypes.cpp', + 'ir_print_visitor.cpp', + 'ir_reader.cpp', + 'ir_rvalue_visitor.cpp', + 'ir_set_program_inouts.cpp', + 'ir_validate.cpp', + 'ir_variable.cpp', + 'ir_variable_refcount.cpp', + 'linker.cpp', + 'link_functions.cpp', + 'loop_analysis.cpp', + 'loop_controls.cpp', + 'loop_unroll.cpp', + 'lower_discard.cpp', + 'lower_if_to_cond_assign.cpp', + 'lower_instructions.cpp', + 'lower_jumps.cpp', + 'lower_mat_op_to_vec.cpp', + 'lower_noise.cpp', + 'lower_variable_index_to_cond_assign.cpp', + 'lower_vec_index_to_cond_assign.cpp', + 'lower_vec_index_to_swizzle.cpp', + 'lower_vector.cpp', + 'opt_algebraic.cpp', + 'opt_constant_folding.cpp', + 'opt_constant_propagation.cpp', + 'opt_constant_variable.cpp', + 'opt_copy_propagation.cpp', + 'opt_dead_code.cpp', + 'opt_dead_code_local.cpp', + 'opt_dead_functions.cpp', + 'opt_discard_simplification.cpp', + 'opt_function_inlining.cpp', + 'opt_if_simplification.cpp', + 'opt_noop_swizzle.cpp', + 'opt_redundant_jumps.cpp', + 'opt_structure_splitting.cpp', + 'opt_swizzle_swizzle.cpp', + 'opt_tree_grafting.cpp', + 's_expression.cpp', + 'strtod.c', +] + +glsl = env.ConvenienceLibrary( + target = 'glsl', + source = sources, +) + +Export('glsl') + +# FIXME: We can't build the programs because there's a cyclic dependency between tis directory and src/mesa +Return() + +env = env.Clone() + +if env['platform'] == 'windows': + env.PrependUnique(LIBS = [ + 'user32', + ]) + +env.Prepend(LIBS = [glsl, talloc]) + +env.Program( + target = 'glsl2', + source = [ + 'main.cpp', + ] +) + +env.Program( + target = 'glcpp', + source = ['glcpp/glcpp.c'], +) diff --git a/mesalib/src/glsl/TODO b/mesalib/src/glsl/TODO new file mode 100644 index 000000000..6eed986bf --- /dev/null +++ b/mesalib/src/glsl/TODO @@ -0,0 +1,38 @@ +- Detect code paths in non-void functions that don't reach a return statement + +- Improve handling of constants and their initializers. Constant initializers + should never generate any code. This is trival for scalar constants. It is + also trivial for arrays, matrices, and vectors that are accessed with + constant index values. For others it is more complicated. Perhaps these + cases should be silently converted to uniforms? + +- Implement support for ir_binop_dot in ir_algebraic.cpp. Perform + transformations such as "dot(v, vec3(0.0, 1.0, 0.0))" -> v.y. + +1.30 features: + +- Implement AST-to-HIR conversion of bit-shift operators. + +- Implement AST-to-HIR conversion of bit-wise {&,|,^,!} operators. + +- Implement AST-to-HIR conversion of switch-statements + - switch + - case + - Update break to correcly handle mixed nexting of switch-statements + and loops. + +- Handle currently unsupported constant expression types + - ir_unop_bit_not + - ir_binop_mod + - ir_binop_lshift + - ir_binop_rshift + - ir_binop_bit_and + - ir_binop_bit_xor + - ir_binop_bit_or + +- Implement support for 1.30 style shadow compares which only return a float + instead of a vec4. + +- Implement support for gl_ClipDistance. This is non-trivial because + gl_ClipDistance is exposed as a float[8], but all hardware actually + implements it as vec4[2]. \ No newline at end of file diff --git a/mesalib/src/glsl/ast.h b/mesalib/src/glsl/ast.h index d7bf90925..5e9c045bf 100644 --- a/mesalib/src/glsl/ast.h +++ b/mesalib/src/glsl/ast.h @@ -1,698 +1,721 @@ -/* -*- c++ -*- */ -/* - * Copyright © 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#pragma once -#ifndef AST_H -#define AST_H - -#include "list.h" -#include "glsl_parser_extras.h" - -struct _mesa_glsl_parse_state; - -struct YYLTYPE; - -/** - * \defgroup AST Abstract syntax tree node definitions - * - * An abstract syntax tree is generated by the parser. This is a fairly - * direct representation of the gramma derivation for the source program. - * No symantic checking is done during the generation of the AST. Only - * syntactic checking is done. Symantic checking is performed by a later - * stage that converts the AST to a more generic intermediate representation. - * - *@{ - */ -/** - * Base class of all abstract syntax tree nodes - */ -class ast_node { -public: - /* Callers of this talloc-based new need not call delete. It's - * easier to just talloc_free 'ctx' (or any of its ancestors). */ - static void* operator new(size_t size, void *ctx) - { - void *node; - - node = talloc_zero_size(ctx, size); - assert(node != NULL); - - return node; - } - - /* If the user *does* call delete, that's OK, we will just - * talloc_free in that case. */ - static void operator delete(void *table) - { - talloc_free(table); - } - - /** - * Print an AST node in something approximating the original GLSL code - */ - virtual void print(void) const; - - /** - * Convert the AST node to the high-level intermediate representation - */ - virtual ir_rvalue *hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - - /** - * Retrieve the source location of an AST node - * - * This function is primarily used to get the source position of an AST node - * into a form that can be passed to \c _mesa_glsl_error. - * - * \sa _mesa_glsl_error, ast_node::set_location - */ - struct YYLTYPE get_location(void) const - { - struct YYLTYPE locp; - - locp.source = this->location.source; - locp.first_line = this->location.line; - locp.first_column = this->location.column; - locp.last_line = locp.first_line; - locp.last_column = locp.first_column; - - return locp; - } - - /** - * Set the source location of an AST node from a parser location - * - * \sa ast_node::get_location - */ - void set_location(const struct YYLTYPE &locp) - { - this->location.source = locp.source; - this->location.line = locp.first_line; - this->location.column = locp.first_column; - } - - /** - * Source location of the AST node. - */ - struct { - unsigned source; /**< GLSL source number. */ - unsigned line; /**< Line number within the source string. */ - unsigned column; /**< Column in the line. */ - } location; - - exec_node link; - -protected: - /** - * The only constructor is protected so that only derived class objects can - * be created. - */ - ast_node(void); -}; - - -/** - * Operators for AST expression nodes. - */ -enum ast_operators { - ast_assign, - ast_plus, /**< Unary + operator. */ - ast_neg, - ast_add, - ast_sub, - ast_mul, - ast_div, - ast_mod, - ast_lshift, - ast_rshift, - ast_less, - ast_greater, - ast_lequal, - ast_gequal, - ast_equal, - ast_nequal, - ast_bit_and, - ast_bit_xor, - ast_bit_or, - ast_bit_not, - ast_logic_and, - ast_logic_xor, - ast_logic_or, - ast_logic_not, - - ast_mul_assign, - ast_div_assign, - ast_mod_assign, - ast_add_assign, - ast_sub_assign, - ast_ls_assign, - ast_rs_assign, - ast_and_assign, - ast_xor_assign, - ast_or_assign, - - ast_conditional, - - ast_pre_inc, - ast_pre_dec, - ast_post_inc, - ast_post_dec, - ast_field_selection, - ast_array_index, - - ast_function_call, - - ast_identifier, - ast_int_constant, - ast_uint_constant, - ast_float_constant, - ast_bool_constant, - - ast_sequence -}; - -/** - * Representation of any sort of expression. - */ -class ast_expression : public ast_node { -public: - ast_expression(int oper, ast_expression *, - ast_expression *, ast_expression *); - - ast_expression(const char *identifier) : - oper(ast_identifier) - { - subexpressions[0] = NULL; - subexpressions[1] = NULL; - subexpressions[2] = NULL; - primary_expression.identifier = (char *) identifier; - } - - static const char *operator_string(enum ast_operators op); - - virtual ir_rvalue *hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - - virtual void print(void) const; - - enum ast_operators oper; - - ast_expression *subexpressions[3]; - - union { - char *identifier; - int int_constant; - float float_constant; - unsigned uint_constant; - int bool_constant; - } primary_expression; - - - /** - * List of expressions for an \c ast_sequence or parameters for an - * \c ast_function_call - */ - exec_list expressions; -}; - -class ast_expression_bin : public ast_expression { -public: - ast_expression_bin(int oper, ast_expression *, ast_expression *); - - virtual void print(void) const; -}; - -/** - * Subclass of expressions for function calls - */ -class ast_function_expression : public ast_expression { -public: - ast_function_expression(ast_expression *callee) - : ast_expression(ast_function_call, callee, - NULL, NULL), - cons(false) - { - /* empty */ - } - - ast_function_expression(class ast_type_specifier *type) - : ast_expression(ast_function_call, (ast_expression *) type, - NULL, NULL), - cons(true) - { - /* empty */ - } - - bool is_constructor() const - { - return cons; - } - - virtual ir_rvalue *hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - -private: - /** - * Is this function call actually a constructor? - */ - bool cons; -}; - - -/** - * Number of possible operators for an ast_expression - * - * This is done as a define instead of as an additional value in the enum so - * that the compiler won't generate spurious messages like "warning: - * enumeration value ‘ast_num_operators’ not handled in switch" - */ -#define AST_NUM_OPERATORS (ast_sequence + 1) - - -class ast_compound_statement : public ast_node { -public: - ast_compound_statement(int new_scope, ast_node *statements); - virtual void print(void) const; - - virtual ir_rvalue *hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - - int new_scope; - exec_list statements; -}; - -class ast_declaration : public ast_node { -public: - ast_declaration(char *identifier, int is_array, ast_expression *array_size, - ast_expression *initializer); - virtual void print(void) const; - - char *identifier; - - int is_array; - ast_expression *array_size; - - ast_expression *initializer; -}; - - -enum { - ast_precision_high = 0, /**< Default precision. */ - ast_precision_medium, - ast_precision_low -}; - -struct ast_type_qualifier { - unsigned invariant:1; - unsigned constant:1; - unsigned attribute:1; - unsigned varying:1; - unsigned in:1; - unsigned out:1; - unsigned centroid:1; - unsigned uniform:1; - unsigned smooth:1; - unsigned flat:1; - unsigned noperspective:1; - - /** \name Layout qualifiers for GL_ARB_fragment_coord_conventions */ - /*@{*/ - unsigned origin_upper_left:1; - unsigned pixel_center_integer:1; - /*@}*/ -}; - -class ast_struct_specifier : public ast_node { -public: - ast_struct_specifier(char *identifier, ast_node *declarator_list); - virtual void print(void) const; - - virtual ir_rvalue *hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - - char *name; - exec_list declarations; -}; - - -enum ast_types { - ast_void, - ast_float, - ast_int, - ast_uint, - ast_bool, - ast_vec2, - ast_vec3, - ast_vec4, - ast_bvec2, - ast_bvec3, - ast_bvec4, - ast_ivec2, - ast_ivec3, - ast_ivec4, - ast_uvec2, - ast_uvec3, - ast_uvec4, - ast_mat2, - ast_mat2x3, - ast_mat2x4, - ast_mat3x2, - ast_mat3, - ast_mat3x4, - ast_mat4x2, - ast_mat4x3, - ast_mat4, - ast_sampler1d, - ast_sampler2d, - ast_sampler2drect, - ast_sampler3d, - ast_samplercube, - ast_sampler1dshadow, - ast_sampler2dshadow, - ast_sampler2drectshadow, - ast_samplercubeshadow, - ast_sampler1darray, - ast_sampler2darray, - ast_sampler1darrayshadow, - ast_sampler2darrayshadow, - ast_isampler1d, - ast_isampler2d, - ast_isampler3d, - ast_isamplercube, - ast_isampler1darray, - ast_isampler2darray, - ast_usampler1d, - ast_usampler2d, - ast_usampler3d, - ast_usamplercube, - ast_usampler1darray, - ast_usampler2darray, - - ast_struct, - ast_type_name -}; - - -class ast_type_specifier : public ast_node { -public: - ast_type_specifier(int specifier); - - /** Construct a type specifier from a type name */ - ast_type_specifier(const char *name) - : type_specifier(ast_type_name), type_name(name), structure(NULL), - is_array(false), array_size(NULL), precision(ast_precision_high) - { - /* empty */ - } - - /** Construct a type specifier from a structure definition */ - ast_type_specifier(ast_struct_specifier *s) - : type_specifier(ast_struct), type_name(s->name), structure(s), - is_array(false), array_size(NULL), precision(ast_precision_high) - { - /* empty */ - } - - const struct glsl_type *glsl_type(const char **name, - struct _mesa_glsl_parse_state *state) - const; - - virtual void print(void) const; - - ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *); - - enum ast_types type_specifier; - - const char *type_name; - ast_struct_specifier *structure; - - int is_array; - ast_expression *array_size; - - unsigned precision:2; -}; - - -class ast_fully_specified_type : public ast_node { -public: - virtual void print(void) const; - bool has_qualifiers() const; - - ast_type_qualifier qualifier; - ast_type_specifier *specifier; -}; - - -class ast_declarator_list : public ast_node { -public: - ast_declarator_list(ast_fully_specified_type *); - virtual void print(void) const; - - virtual ir_rvalue *hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - - ast_fully_specified_type *type; - exec_list declarations; - - /** - * Special flag for vertex shader "invariant" declarations. - * - * Vertex shaders can contain "invariant" variable redeclarations that do - * not include a type. For example, "invariant gl_Position;". This flag - * is used to note these cases when no type is specified. - */ - int invariant; -}; - - -class ast_parameter_declarator : public ast_node { -public: - ast_parameter_declarator() - { - this->identifier = NULL; - this->is_array = false; - this->array_size = 0; - } - - virtual void print(void) const; - - virtual ir_rvalue *hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - - ast_fully_specified_type *type; - char *identifier; - int is_array; - ast_expression *array_size; - - static void parameters_to_hir(exec_list *ast_parameters, - bool formal, exec_list *ir_parameters, - struct _mesa_glsl_parse_state *state); - -private: - /** Is this parameter declaration part of a formal parameter list? */ - bool formal_parameter; - - /** - * Is this parameter 'void' type? - * - * This field is set by \c ::hir. - */ - bool is_void; -}; - - -class ast_function : public ast_node { -public: - ast_function(void); - - virtual void print(void) const; - - virtual ir_rvalue *hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - - ast_fully_specified_type *return_type; - char *identifier; - - exec_list parameters; - -private: - /** - * Is this prototype part of the function definition? - * - * Used by ast_function_definition::hir to process the parameters, etc. - * of the function. - * - * \sa ::hir - */ - bool is_definition; - - /** - * Function signature corresponding to this function prototype instance - * - * Used by ast_function_definition::hir to process the parameters, etc. - * of the function. - * - * \sa ::hir - */ - class ir_function_signature *signature; - - friend class ast_function_definition; -}; - - -class ast_declaration_statement : public ast_node { -public: - ast_declaration_statement(void); - - enum { - ast_function, - ast_declaration, - ast_precision - } mode; - - union { - class ast_function *function; - ast_declarator_list *declarator; - ast_type_specifier *type; - ast_node *node; - } declaration; -}; - - -class ast_expression_statement : public ast_node { -public: - ast_expression_statement(ast_expression *); - virtual void print(void) const; - - virtual ir_rvalue *hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - - ast_expression *expression; -}; - - -class ast_case_label : public ast_node { -public: - - /** - * An expression of NULL means 'default'. - */ - ast_expression *expression; -}; - -class ast_selection_statement : public ast_node { -public: - ast_selection_statement(ast_expression *condition, - ast_node *then_statement, - ast_node *else_statement); - virtual void print(void) const; - - virtual ir_rvalue *hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - - ast_expression *condition; - ast_node *then_statement; - ast_node *else_statement; -}; - - -class ast_switch_statement : public ast_node { -public: - ast_expression *expression; - exec_list statements; -}; - -class ast_iteration_statement : public ast_node { -public: - ast_iteration_statement(int mode, ast_node *init, ast_node *condition, - ast_expression *rest_expression, ast_node *body); - - virtual void print(void) const; - - virtual ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *); - - enum ast_iteration_modes { - ast_for, - ast_while, - ast_do_while - } mode; - - - ast_node *init_statement; - ast_node *condition; - ast_expression *rest_expression; - - ast_node *body; - -private: - /** - * Generate IR from the condition of a loop - * - * This is factored out of ::hir because some loops have the condition - * test at the top (for and while), and others have it at the end (do-while). - */ - void condition_to_hir(class ir_loop *, struct _mesa_glsl_parse_state *); -}; - - -class ast_jump_statement : public ast_node { -public: - ast_jump_statement(int mode, ast_expression *return_value); - virtual void print(void) const; - - virtual ir_rvalue *hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - - enum ast_jump_modes { - ast_continue, - ast_break, - ast_return, - ast_discard - } mode; - - ast_expression *opt_return_value; -}; - - -class ast_function_definition : public ast_node { -public: - virtual void print(void) const; - - virtual ir_rvalue *hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - - ast_function *prototype; - ast_compound_statement *body; -}; -/*@}*/ - -extern void -_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); - -extern ir_rvalue * -_mesa_ast_field_selection_to_hir(const ast_expression *expr, - exec_list *instructions, - struct _mesa_glsl_parse_state *state); - -#endif /* AST_H */ +/* -*- c++ -*- */ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#pragma once +#ifndef AST_H +#define AST_H + +#include "list.h" +#include "glsl_parser_extras.h" + +struct _mesa_glsl_parse_state; + +struct YYLTYPE; + +/** + * \defgroup AST Abstract syntax tree node definitions + * + * An abstract syntax tree is generated by the parser. This is a fairly + * direct representation of the gramma derivation for the source program. + * No symantic checking is done during the generation of the AST. Only + * syntactic checking is done. Symantic checking is performed by a later + * stage that converts the AST to a more generic intermediate representation. + * + *@{ + */ +/** + * Base class of all abstract syntax tree nodes + */ +class ast_node { +public: + /* Callers of this talloc-based new need not call delete. It's + * easier to just talloc_free 'ctx' (or any of its ancestors). */ + static void* operator new(size_t size, void *ctx) + { + void *node; + + node = talloc_zero_size(ctx, size); + assert(node != NULL); + + return node; + } + + /* If the user *does* call delete, that's OK, we will just + * talloc_free in that case. */ + static void operator delete(void *table) + { + talloc_free(table); + } + + /** + * Print an AST node in something approximating the original GLSL code + */ + virtual void print(void) const; + + /** + * Convert the AST node to the high-level intermediate representation + */ + virtual ir_rvalue *hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + + /** + * Retrieve the source location of an AST node + * + * This function is primarily used to get the source position of an AST node + * into a form that can be passed to \c _mesa_glsl_error. + * + * \sa _mesa_glsl_error, ast_node::set_location + */ + struct YYLTYPE get_location(void) const + { + struct YYLTYPE locp; + + locp.source = this->location.source; + locp.first_line = this->location.line; + locp.first_column = this->location.column; + locp.last_line = locp.first_line; + locp.last_column = locp.first_column; + + return locp; + } + + /** + * Set the source location of an AST node from a parser location + * + * \sa ast_node::get_location + */ + void set_location(const struct YYLTYPE &locp) + { + this->location.source = locp.source; + this->location.line = locp.first_line; + this->location.column = locp.first_column; + } + + /** + * Source location of the AST node. + */ + struct { + unsigned source; /**< GLSL source number. */ + unsigned line; /**< Line number within the source string. */ + unsigned column; /**< Column in the line. */ + } location; + + exec_node link; + +protected: + /** + * The only constructor is protected so that only derived class objects can + * be created. + */ + ast_node(void); +}; + + +/** + * Operators for AST expression nodes. + */ +enum ast_operators { + ast_assign, + ast_plus, /**< Unary + operator. */ + ast_neg, + ast_add, + ast_sub, + ast_mul, + ast_div, + ast_mod, + ast_lshift, + ast_rshift, + ast_less, + ast_greater, + ast_lequal, + ast_gequal, + ast_equal, + ast_nequal, + ast_bit_and, + ast_bit_xor, + ast_bit_or, + ast_bit_not, + ast_logic_and, + ast_logic_xor, + ast_logic_or, + ast_logic_not, + + ast_mul_assign, + ast_div_assign, + ast_mod_assign, + ast_add_assign, + ast_sub_assign, + ast_ls_assign, + ast_rs_assign, + ast_and_assign, + ast_xor_assign, + ast_or_assign, + + ast_conditional, + + ast_pre_inc, + ast_pre_dec, + ast_post_inc, + ast_post_dec, + ast_field_selection, + ast_array_index, + + ast_function_call, + + ast_identifier, + ast_int_constant, + ast_uint_constant, + ast_float_constant, + ast_bool_constant, + + ast_sequence +}; + +/** + * Representation of any sort of expression. + */ +class ast_expression : public ast_node { +public: + ast_expression(int oper, ast_expression *, + ast_expression *, ast_expression *); + + ast_expression(const char *identifier) : + oper(ast_identifier) + { + subexpressions[0] = NULL; + subexpressions[1] = NULL; + subexpressions[2] = NULL; + primary_expression.identifier = (char *) identifier; + } + + static const char *operator_string(enum ast_operators op); + + virtual ir_rvalue *hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + + virtual void print(void) const; + + enum ast_operators oper; + + ast_expression *subexpressions[3]; + + union { + char *identifier; + int int_constant; + float float_constant; + unsigned uint_constant; + int bool_constant; + } primary_expression; + + + /** + * List of expressions for an \c ast_sequence or parameters for an + * \c ast_function_call + */ + exec_list expressions; +}; + +class ast_expression_bin : public ast_expression { +public: + ast_expression_bin(int oper, ast_expression *, ast_expression *); + + virtual void print(void) const; +}; + +/** + * Subclass of expressions for function calls + */ +class ast_function_expression : public ast_expression { +public: + ast_function_expression(ast_expression *callee) + : ast_expression(ast_function_call, callee, + NULL, NULL), + cons(false) + { + /* empty */ + } + + ast_function_expression(class ast_type_specifier *type) + : ast_expression(ast_function_call, (ast_expression *) type, + NULL, NULL), + cons(true) + { + /* empty */ + } + + bool is_constructor() const + { + return cons; + } + + virtual ir_rvalue *hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + +private: + /** + * Is this function call actually a constructor? + */ + bool cons; +}; + + +/** + * Number of possible operators for an ast_expression + * + * This is done as a define instead of as an additional value in the enum so + * that the compiler won't generate spurious messages like "warning: + * enumeration value ‘ast_num_operators’ not handled in switch" + */ +#define AST_NUM_OPERATORS (ast_sequence + 1) + + +class ast_compound_statement : public ast_node { +public: + ast_compound_statement(int new_scope, ast_node *statements); + virtual void print(void) const; + + virtual ir_rvalue *hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + + int new_scope; + exec_list statements; +}; + +class ast_declaration : public ast_node { +public: + ast_declaration(char *identifier, int is_array, ast_expression *array_size, + ast_expression *initializer); + virtual void print(void) const; + + char *identifier; + + int is_array; + ast_expression *array_size; + + ast_expression *initializer; +}; + + +enum { + ast_precision_high = 0, /**< Default precision. */ + ast_precision_medium, + ast_precision_low +}; + +struct ast_type_qualifier { + union { + struct { + unsigned invariant:1; + unsigned constant:1; + unsigned attribute:1; + unsigned varying:1; + unsigned in:1; + unsigned out:1; + unsigned centroid:1; + unsigned uniform:1; + unsigned smooth:1; + unsigned flat:1; + unsigned noperspective:1; + + /** \name Layout qualifiers for GL_ARB_fragment_coord_conventions */ + /*@{*/ + unsigned origin_upper_left:1; + unsigned pixel_center_integer:1; + /*@}*/ + + /** + * Flag set if GL_ARB_explicit_attrib_location "location" layout + * qualifier is used. + */ + unsigned explicit_location:1; + } q; + unsigned i; + } flags; + + /** + * Location specified via GL_ARB_explicit_attrib_location layout + * + * \note + * This field is only valid if \c explicit_location is set. + */ + unsigned location; +}; + +class ast_struct_specifier : public ast_node { +public: + ast_struct_specifier(char *identifier, ast_node *declarator_list); + virtual void print(void) const; + + virtual ir_rvalue *hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + + char *name; + exec_list declarations; +}; + + +enum ast_types { + ast_void, + ast_float, + ast_int, + ast_uint, + ast_bool, + ast_vec2, + ast_vec3, + ast_vec4, + ast_bvec2, + ast_bvec3, + ast_bvec4, + ast_ivec2, + ast_ivec3, + ast_ivec4, + ast_uvec2, + ast_uvec3, + ast_uvec4, + ast_mat2, + ast_mat2x3, + ast_mat2x4, + ast_mat3x2, + ast_mat3, + ast_mat3x4, + ast_mat4x2, + ast_mat4x3, + ast_mat4, + ast_sampler1d, + ast_sampler2d, + ast_sampler2drect, + ast_sampler3d, + ast_samplercube, + ast_sampler1dshadow, + ast_sampler2dshadow, + ast_sampler2drectshadow, + ast_samplercubeshadow, + ast_sampler1darray, + ast_sampler2darray, + ast_sampler1darrayshadow, + ast_sampler2darrayshadow, + ast_isampler1d, + ast_isampler2d, + ast_isampler3d, + ast_isamplercube, + ast_isampler1darray, + ast_isampler2darray, + ast_usampler1d, + ast_usampler2d, + ast_usampler3d, + ast_usamplercube, + ast_usampler1darray, + ast_usampler2darray, + + ast_struct, + ast_type_name +}; + + +class ast_type_specifier : public ast_node { +public: + ast_type_specifier(int specifier); + + /** Construct a type specifier from a type name */ + ast_type_specifier(const char *name) + : type_specifier(ast_type_name), type_name(name), structure(NULL), + is_array(false), array_size(NULL), precision(ast_precision_high) + { + /* empty */ + } + + /** Construct a type specifier from a structure definition */ + ast_type_specifier(ast_struct_specifier *s) + : type_specifier(ast_struct), type_name(s->name), structure(s), + is_array(false), array_size(NULL), precision(ast_precision_high) + { + /* empty */ + } + + const struct glsl_type *glsl_type(const char **name, + struct _mesa_glsl_parse_state *state) + const; + + virtual void print(void) const; + + ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *); + + enum ast_types type_specifier; + + const char *type_name; + ast_struct_specifier *structure; + + int is_array; + ast_expression *array_size; + + unsigned precision:2; +}; + + +class ast_fully_specified_type : public ast_node { +public: + virtual void print(void) const; + bool has_qualifiers() const; + + ast_type_qualifier qualifier; + ast_type_specifier *specifier; +}; + + +class ast_declarator_list : public ast_node { +public: + ast_declarator_list(ast_fully_specified_type *); + virtual void print(void) const; + + virtual ir_rvalue *hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + + ast_fully_specified_type *type; + exec_list declarations; + + /** + * Special flag for vertex shader "invariant" declarations. + * + * Vertex shaders can contain "invariant" variable redeclarations that do + * not include a type. For example, "invariant gl_Position;". This flag + * is used to note these cases when no type is specified. + */ + int invariant; +}; + + +class ast_parameter_declarator : public ast_node { +public: + ast_parameter_declarator() + { + this->identifier = NULL; + this->is_array = false; + this->array_size = 0; + } + + virtual void print(void) const; + + virtual ir_rvalue *hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + + ast_fully_specified_type *type; + char *identifier; + int is_array; + ast_expression *array_size; + + static void parameters_to_hir(exec_list *ast_parameters, + bool formal, exec_list *ir_parameters, + struct _mesa_glsl_parse_state *state); + +private: + /** Is this parameter declaration part of a formal parameter list? */ + bool formal_parameter; + + /** + * Is this parameter 'void' type? + * + * This field is set by \c ::hir. + */ + bool is_void; +}; + + +class ast_function : public ast_node { +public: + ast_function(void); + + virtual void print(void) const; + + virtual ir_rvalue *hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + + ast_fully_specified_type *return_type; + char *identifier; + + exec_list parameters; + +private: + /** + * Is this prototype part of the function definition? + * + * Used by ast_function_definition::hir to process the parameters, etc. + * of the function. + * + * \sa ::hir + */ + bool is_definition; + + /** + * Function signature corresponding to this function prototype instance + * + * Used by ast_function_definition::hir to process the parameters, etc. + * of the function. + * + * \sa ::hir + */ + class ir_function_signature *signature; + + friend class ast_function_definition; +}; + + +class ast_declaration_statement : public ast_node { +public: + ast_declaration_statement(void); + + enum { + ast_function, + ast_declaration, + ast_precision + } mode; + + union { + class ast_function *function; + ast_declarator_list *declarator; + ast_type_specifier *type; + ast_node *node; + } declaration; +}; + + +class ast_expression_statement : public ast_node { +public: + ast_expression_statement(ast_expression *); + virtual void print(void) const; + + virtual ir_rvalue *hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + + ast_expression *expression; +}; + + +class ast_case_label : public ast_node { +public: + + /** + * An expression of NULL means 'default'. + */ + ast_expression *expression; +}; + +class ast_selection_statement : public ast_node { +public: + ast_selection_statement(ast_expression *condition, + ast_node *then_statement, + ast_node *else_statement); + virtual void print(void) const; + + virtual ir_rvalue *hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + + ast_expression *condition; + ast_node *then_statement; + ast_node *else_statement; +}; + + +class ast_switch_statement : public ast_node { +public: + ast_expression *expression; + exec_list statements; +}; + +class ast_iteration_statement : public ast_node { +public: + ast_iteration_statement(int mode, ast_node *init, ast_node *condition, + ast_expression *rest_expression, ast_node *body); + + virtual void print(void) const; + + virtual ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *); + + enum ast_iteration_modes { + ast_for, + ast_while, + ast_do_while + } mode; + + + ast_node *init_statement; + ast_node *condition; + ast_expression *rest_expression; + + ast_node *body; + +private: + /** + * Generate IR from the condition of a loop + * + * This is factored out of ::hir because some loops have the condition + * test at the top (for and while), and others have it at the end (do-while). + */ + void condition_to_hir(class ir_loop *, struct _mesa_glsl_parse_state *); +}; + + +class ast_jump_statement : public ast_node { +public: + ast_jump_statement(int mode, ast_expression *return_value); + virtual void print(void) const; + + virtual ir_rvalue *hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + + enum ast_jump_modes { + ast_continue, + ast_break, + ast_return, + ast_discard + } mode; + + ast_expression *opt_return_value; +}; + + +class ast_function_definition : public ast_node { +public: + virtual void print(void) const; + + virtual ir_rvalue *hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + + ast_function *prototype; + ast_compound_statement *body; +}; +/*@}*/ + +extern void +_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); + +extern ir_rvalue * +_mesa_ast_field_selection_to_hir(const ast_expression *expr, + exec_list *instructions, + struct _mesa_glsl_parse_state *state); + +void +emit_function(_mesa_glsl_parse_state *state, exec_list *instructions, + ir_function *f); + +#endif /* AST_H */ diff --git a/mesalib/src/glsl/ast_expr.cpp b/mesalib/src/glsl/ast_expr.cpp index 4e83decb9..c45d60757 100644 --- a/mesalib/src/glsl/ast_expr.cpp +++ b/mesalib/src/glsl/ast_expr.cpp @@ -1,96 +1,96 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ -#include -#include -#include "ast.h" - -const char * -ast_expression::operator_string(enum ast_operators op) -{ - static const char *const operators[] = { - "=", - "+", - "-", - "+", - "-", - "*", - "/", - "%", - "<<", - ">>", - "<", - ">", - "<=", - ">=", - "==", - "!=", - "&", - "^", - "|", - "~", - "&&", - "^^", - "||", - "!", - - "*=", - "/=", - "%=", - "+=", - "-=", - "<<=", - ">>=", - "&=", - "^=", - "|=", - - "?:", - - "++", - "--", - "++", - "--", - ".", - }; - - assert((unsigned int)op < sizeof(operators) / sizeof(operators[0])); - - return operators[op]; -} - - -ast_expression_bin::ast_expression_bin(int oper, ast_expression *ex0, - ast_expression *ex1) : - ast_expression(oper, ex0, ex1, NULL) -{ - assert((oper >= ast_plus) && (oper <= ast_logic_not)); -} - - -void -ast_expression_bin::print(void) const -{ - subexpressions[0]->print(); - printf("%s ", operator_string(oper)); - subexpressions[1]->print(); -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include +#include +#include "ast.h" + +const char * +ast_expression::operator_string(enum ast_operators op) +{ + static const char *const operators[] = { + "=", + "+", + "-", + "+", + "-", + "*", + "/", + "%", + "<<", + ">>", + "<", + ">", + "<=", + ">=", + "==", + "!=", + "&", + "^", + "|", + "~", + "&&", + "^^", + "||", + "!", + + "*=", + "/=", + "%=", + "+=", + "-=", + "<<=", + ">>=", + "&=", + "^=", + "|=", + + "?:", + + "++", + "--", + "++", + "--", + ".", + }; + + assert((unsigned int)op < sizeof(operators) / sizeof(operators[0])); + + return operators[op]; +} + + +ast_expression_bin::ast_expression_bin(int oper, ast_expression *ex0, + ast_expression *ex1) : + ast_expression(oper, ex0, ex1, NULL) +{ + assert((oper >= ast_plus) && (oper <= ast_logic_not)); +} + + +void +ast_expression_bin::print(void) const +{ + subexpressions[0]->print(); + printf("%s ", operator_string(oper)); + subexpressions[1]->print(); +} diff --git a/mesalib/src/glsl/ast_function.cpp b/mesalib/src/glsl/ast_function.cpp index 20448f5a9..2e1a4d9f6 100644 --- a/mesalib/src/glsl/ast_function.cpp +++ b/mesalib/src/glsl/ast_function.cpp @@ -1,1241 +1,1254 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include "glsl_symbol_table.h" -#include "ast.h" -#include "glsl_types.h" -#include "ir.h" -#include "main/core.h" /* for MIN2 */ - -static ir_rvalue * -convert_component(ir_rvalue *src, const glsl_type *desired_type); - -bool -apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, - struct _mesa_glsl_parse_state *state); - -static unsigned -process_parameters(exec_list *instructions, exec_list *actual_parameters, - exec_list *parameters, - struct _mesa_glsl_parse_state *state) -{ - unsigned count = 0; - - foreach_list (n, parameters) { - ast_node *const ast = exec_node_data(ast_node, n, link); - ir_rvalue *result = ast->hir(instructions, state); - - ir_constant *const constant = result->constant_expression_value(); - if (constant != NULL) - result = constant; - - actual_parameters->push_tail(result); - count++; - } - - return count; -} - - -/** - * Generate a source prototype for a function signature - * - * \param return_type Return type of the function. May be \c NULL. - * \param name Name of the function. - * \param parameters Parameter list for the function. This may be either a - * formal or actual parameter list. Only the type is used. - * - * \return - * A talloced string representing the prototype of the function. - */ -char * -prototype_string(const glsl_type *return_type, const char *name, - exec_list *parameters) -{ - char *str = NULL; - - if (return_type != NULL) - str = talloc_asprintf(str, "%s ", return_type->name); - - str = talloc_asprintf_append(str, "%s(", name); - - const char *comma = ""; - foreach_list(node, parameters) { - const ir_instruction *const param = (ir_instruction *) node; - - str = talloc_asprintf_append(str, "%s%s", comma, param->type->name); - comma = ", "; - } - - str = talloc_strdup_append(str, ")"); - return str; -} - - -static ir_rvalue * -process_call(exec_list *instructions, ir_function *f, - YYLTYPE *loc, exec_list *actual_parameters, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - - ir_function_signature *sig = f->matching_signature(actual_parameters); - - /* The instructions param will be used when the FINISHMEs below are done */ - (void) instructions; - - if (sig != NULL) { - /* Verify that 'out' and 'inout' actual parameters are lvalues. This - * isn't done in ir_function::matching_signature because that function - * cannot generate the necessary diagnostics. - */ - exec_list_iterator actual_iter = actual_parameters->iterator(); - exec_list_iterator formal_iter = sig->parameters.iterator(); - - while (actual_iter.has_next()) { - ir_rvalue *actual = (ir_rvalue *) actual_iter.get(); - ir_variable *formal = (ir_variable *) formal_iter.get(); - - assert(actual != NULL); - assert(formal != NULL); - - if ((formal->mode == ir_var_out) - || (formal->mode == ir_var_inout)) { - if (! actual->is_lvalue()) { - /* FINISHME: Log a better diagnostic here. There is no way - * FINISHME: to tell the user which parameter is invalid. - */ - _mesa_glsl_error(loc, state, "`%s' parameter is not lvalue", - (formal->mode == ir_var_out) ? "out" : "inout"); - } - } - - if (formal->type->is_numeric() || formal->type->is_boolean()) { - ir_rvalue *converted = convert_component(actual, formal->type); - actual->replace_with(converted); - } - - actual_iter.next(); - formal_iter.next(); - } - - /* Always insert the call in the instruction stream, and return a deref - * of its return val if it returns a value, since we don't know if - * the rvalue is going to be assigned to anything or not. - */ - ir_call *call = new(ctx) ir_call(sig, actual_parameters); - if (!sig->return_type->is_void()) { - ir_variable *var; - ir_dereference_variable *deref; - - var = new(ctx) ir_variable(sig->return_type, - talloc_asprintf(ctx, "%s_retval", - sig->function_name()), - ir_var_temporary); - instructions->push_tail(var); - - deref = new(ctx) ir_dereference_variable(var); - ir_assignment *assign = new(ctx) ir_assignment(deref, call, NULL); - instructions->push_tail(assign); - if (state->language_version >= 120) - var->constant_value = call->constant_expression_value(); - - deref = new(ctx) ir_dereference_variable(var); - return deref; - } else { - instructions->push_tail(call); - return NULL; - } - } else { - char *str = prototype_string(NULL, f->name, actual_parameters); - - _mesa_glsl_error(loc, state, "no matching function for call to `%s'", - str); - talloc_free(str); - - const char *prefix = "candidates are: "; - foreach_list (node, &f->signatures) { - ir_function_signature *sig = (ir_function_signature *) node; - - str = prototype_string(sig->return_type, f->name, &sig->parameters); - _mesa_glsl_error(loc, state, "%s%s\n", prefix, str); - talloc_free(str); - - prefix = " "; - } - - return ir_call::get_error_instruction(ctx); - } -} - - -static ir_rvalue * -match_function_by_name(exec_list *instructions, const char *name, - YYLTYPE *loc, exec_list *actual_parameters, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - ir_function *f = state->symbols->get_function(name); - - if (f == NULL) { - _mesa_glsl_error(loc, state, "function `%s' undeclared", name); - return ir_call::get_error_instruction(ctx); - } - - /* Once we've determined that the function being called might exist, try - * to find an overload of the function that matches the parameters. - */ - return process_call(instructions, f, loc, actual_parameters, state); -} - - -/** - * Perform automatic type conversion of constructor parameters - * - * This implements the rules in the "Conversion and Scalar Constructors" - * section (GLSL 1.10 section 5.4.1), not the "Implicit Conversions" rules. - */ -static ir_rvalue * -convert_component(ir_rvalue *src, const glsl_type *desired_type) -{ - void *ctx = talloc_parent(src); - const unsigned a = desired_type->base_type; - const unsigned b = src->type->base_type; - ir_expression *result = NULL; - - if (src->type->is_error()) - return src; - - assert(a <= GLSL_TYPE_BOOL); - assert(b <= GLSL_TYPE_BOOL); - - if ((a == b) || (src->type->is_integer() && desired_type->is_integer())) - return src; - - switch (a) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - if (b == GLSL_TYPE_FLOAT) - result = new(ctx) ir_expression(ir_unop_f2i, desired_type, src, NULL); - else { - assert(b == GLSL_TYPE_BOOL); - result = new(ctx) ir_expression(ir_unop_b2i, desired_type, src, NULL); - } - break; - case GLSL_TYPE_FLOAT: - switch (b) { - case GLSL_TYPE_UINT: - result = new(ctx) ir_expression(ir_unop_u2f, desired_type, src, NULL); - break; - case GLSL_TYPE_INT: - result = new(ctx) ir_expression(ir_unop_i2f, desired_type, src, NULL); - break; - case GLSL_TYPE_BOOL: - result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL); - break; - } - break; - case GLSL_TYPE_BOOL: - switch (b) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - result = new(ctx) ir_expression(ir_unop_i2b, desired_type, src, NULL); - break; - case GLSL_TYPE_FLOAT: - result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL); - break; - } - break; - } - - assert(result != NULL); - - /* Try constant folding; it may fold in the conversion we just added. */ - ir_constant *const constant = result->constant_expression_value(); - return (constant != NULL) ? (ir_rvalue *) constant : (ir_rvalue *) result; -} - -/** - * Dereference a specific component from a scalar, vector, or matrix - */ -static ir_rvalue * -dereference_component(ir_rvalue *src, unsigned component) -{ - void *ctx = talloc_parent(src); - assert(component < src->type->components()); - - /* If the source is a constant, just create a new constant instead of a - * dereference of the existing constant. - */ - ir_constant *constant = src->as_constant(); - if (constant) - return new(ctx) ir_constant(constant, component); - - if (src->type->is_scalar()) { - return src; - } else if (src->type->is_vector()) { - return new(ctx) ir_swizzle(src, component, 0, 0, 0, 1); - } else { - assert(src->type->is_matrix()); - - /* Dereference a row of the matrix, then call this function again to get - * a specific element from that row. - */ - const int c = component / src->type->column_type()->vector_elements; - const int r = component % src->type->column_type()->vector_elements; - ir_constant *const col_index = new(ctx) ir_constant(c); - ir_dereference *const col = new(ctx) ir_dereference_array(src, col_index); - - col->type = src->type->column_type(); - - return dereference_component(col, r); - } - - assert(!"Should not get here."); - return NULL; -} - - -static ir_rvalue * -process_array_constructor(exec_list *instructions, - const glsl_type *constructor_type, - YYLTYPE *loc, exec_list *parameters, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - /* Array constructors come in two forms: sized and unsized. Sized array - * constructors look like 'vec4[2](a, b)', where 'a' and 'b' are vec4 - * variables. In this case the number of parameters must exactly match the - * specified size of the array. - * - * Unsized array constructors look like 'vec4[](a, b)', where 'a' and 'b' - * are vec4 variables. In this case the size of the array being constructed - * is determined by the number of parameters. - * - * From page 52 (page 58 of the PDF) of the GLSL 1.50 spec: - * - * "There must be exactly the same number of arguments as the size of - * the array being constructed. If no size is present in the - * constructor, then the array is explicitly sized to the number of - * arguments provided. The arguments are assigned in order, starting at - * element 0, to the elements of the constructed array. Each argument - * must be the same type as the element type of the array, or be a type - * that can be converted to the element type of the array according to - * Section 4.1.10 "Implicit Conversions."" - */ - exec_list actual_parameters; - const unsigned parameter_count = - process_parameters(instructions, &actual_parameters, parameters, state); - - if ((parameter_count == 0) - || ((constructor_type->length != 0) - && (constructor_type->length != parameter_count))) { - const unsigned min_param = (constructor_type->length == 0) - ? 1 : constructor_type->length; - - _mesa_glsl_error(loc, state, "array constructor must have %s %u " - "parameter%s", - (constructor_type->length != 0) ? "at least" : "exactly", - min_param, (min_param <= 1) ? "" : "s"); - return ir_call::get_error_instruction(ctx); - } - - if (constructor_type->length == 0) { - constructor_type = - glsl_type::get_array_instance(constructor_type->element_type(), - parameter_count); - assert(constructor_type != NULL); - assert(constructor_type->length == parameter_count); - } - - bool all_parameters_are_constant = true; - - /* Type cast each parameter and, if possible, fold constants. */ - foreach_list_safe(n, &actual_parameters) { - ir_rvalue *ir = (ir_rvalue *) n; - ir_rvalue *result = ir; - - /* Apply implicit conversions (not the scalar constructor rules!) */ - if (constructor_type->element_type()->is_float()) { - const glsl_type *desired_type = - glsl_type::get_instance(GLSL_TYPE_FLOAT, - ir->type->vector_elements, - ir->type->matrix_columns); - result = convert_component(ir, desired_type); - } - - if (result->type != constructor_type->element_type()) { - _mesa_glsl_error(loc, state, "type error in array constructor: " - "expected: %s, found %s", - constructor_type->element_type()->name, - result->type->name); - } - - /* Attempt to convert the parameter to a constant valued expression. - * After doing so, track whether or not all the parameters to the - * constructor are trivially constant valued expressions. - */ - ir_rvalue *const constant = result->constant_expression_value(); - - if (constant != NULL) - result = constant; - else - all_parameters_are_constant = false; - - ir->replace_with(result); - } - - if (all_parameters_are_constant) - return new(ctx) ir_constant(constructor_type, &actual_parameters); - - ir_variable *var = new(ctx) ir_variable(constructor_type, "array_ctor", - ir_var_temporary); - instructions->push_tail(var); - - int i = 0; - foreach_list(node, &actual_parameters) { - ir_rvalue *rhs = (ir_rvalue *) node; - ir_rvalue *lhs = new(ctx) ir_dereference_array(var, - new(ctx) ir_constant(i)); - - ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs, NULL); - instructions->push_tail(assignment); - - i++; - } - - return new(ctx) ir_dereference_variable(var); -} - - -/** - * Try to convert a record constructor to a constant expression - */ -static ir_constant * -constant_record_constructor(const glsl_type *constructor_type, - exec_list *parameters, void *mem_ctx) -{ - foreach_list(node, parameters) { - ir_constant *constant = ((ir_instruction *) node)->as_constant(); - if (constant == NULL) - return NULL; - node->replace_with(constant); - } - - return new(mem_ctx) ir_constant(constructor_type, parameters); -} - - -/** - * Determine if a list consists of a single scalar r-value - */ -bool -single_scalar_parameter(exec_list *parameters) -{ - const ir_rvalue *const p = (ir_rvalue *) parameters->head; - assert(((ir_rvalue *)p)->as_rvalue() != NULL); - - return (p->type->is_scalar() && p->next->is_tail_sentinel()); -} - - -/** - * Generate inline code for a vector constructor - * - * The generated constructor code will consist of a temporary variable - * declaration of the same type as the constructor. A sequence of assignments - * from constructor parameters to the temporary will follow. - * - * \return - * An \c ir_dereference_variable of the temprorary generated in the constructor - * body. - */ -ir_rvalue * -emit_inline_vector_constructor(const glsl_type *type, - exec_list *instructions, - exec_list *parameters, - void *ctx) -{ - assert(!parameters->is_empty()); - - ir_variable *var = new(ctx) ir_variable(type, "vec_ctor", ir_var_temporary); - instructions->push_tail(var); - - /* There are two kinds of vector constructors. - * - * - Construct a vector from a single scalar by replicating that scalar to - * all components of the vector. - * - * - Construct a vector from an arbirary combination of vectors and - * scalars. The components of the constructor parameters are assigned - * to the vector in order until the vector is full. - */ - const unsigned lhs_components = type->components(); - if (single_scalar_parameter(parameters)) { - ir_rvalue *first_param = (ir_rvalue *)parameters->head; - ir_rvalue *rhs = new(ctx) ir_swizzle(first_param, 0, 0, 0, 0, - lhs_components); - ir_dereference_variable *lhs = new(ctx) ir_dereference_variable(var); - const unsigned mask = (1U << lhs_components) - 1; - - assert(rhs->type == lhs->type); - - ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL, mask); - instructions->push_tail(inst); - } else { - unsigned base_component = 0; - unsigned base_lhs_component = 0; - ir_constant_data data; - unsigned constant_mask = 0, constant_components = 0; - - memset(&data, 0, sizeof(data)); - - foreach_list(node, parameters) { - ir_rvalue *param = (ir_rvalue *) node; - unsigned rhs_components = param->type->components(); - - /* Do not try to assign more components to the vector than it has! - */ - if ((rhs_components + base_lhs_component) > lhs_components) { - rhs_components = lhs_components - base_lhs_component; - } - - const ir_constant *const c = param->as_constant(); - if (c != NULL) { - for (unsigned i = 0; i < rhs_components; i++) { - switch (c->type->base_type) { - case GLSL_TYPE_UINT: - data.u[i + base_component] = c->get_uint_component(i); - break; - case GLSL_TYPE_INT: - data.i[i + base_component] = c->get_int_component(i); - break; - case GLSL_TYPE_FLOAT: - data.f[i + base_component] = c->get_float_component(i); - break; - case GLSL_TYPE_BOOL: - data.b[i + base_component] = c->get_bool_component(i); - break; - default: - assert(!"Should not get here."); - break; - } - } - - /* Mask of fields to be written in the assignment. - */ - constant_mask |= ((1U << rhs_components) - 1) << base_lhs_component; - constant_components++; - - base_component += rhs_components; - } - /* Advance the component index by the number of components - * that were just assigned. - */ - base_lhs_component += rhs_components; - } - - if (constant_mask != 0) { - ir_dereference *lhs = new(ctx) ir_dereference_variable(var); - const glsl_type *rhs_type = glsl_type::get_instance(var->type->base_type, - constant_components, - 1); - ir_rvalue *rhs = new(ctx) ir_constant(rhs_type, &data); - - ir_instruction *inst = - new(ctx) ir_assignment(lhs, rhs, NULL, constant_mask); - instructions->push_tail(inst); - } - - base_component = 0; - foreach_list(node, parameters) { - ir_rvalue *param = (ir_rvalue *) node; - unsigned rhs_components = param->type->components(); - - /* Do not try to assign more components to the vector than it has! - */ - if ((rhs_components + base_component) > lhs_components) { - rhs_components = lhs_components - base_component; - } - - const ir_constant *const c = param->as_constant(); - if (c == NULL) { - /* Generate a swizzle in case rhs_components != rhs->type->vector_elements. */ - unsigned swiz[4] = { 0, 0, 0, 0 }; - for (unsigned i = 0; i < rhs_components; i++) - swiz[i] = i; - - /* Mask of fields to be written in the assignment. - */ - const unsigned write_mask = ((1U << rhs_components) - 1) - << base_component; - - ir_dereference *lhs = new(ctx) ir_dereference_variable(var); - ir_rvalue *rhs = new(ctx) ir_swizzle(param, swiz, rhs_components); - - ir_instruction *inst = - new(ctx) ir_assignment(lhs, rhs, NULL, write_mask); - instructions->push_tail(inst); - } - - /* Advance the component index by the number of components that were - * just assigned. - */ - base_component += rhs_components; - } - } - return new(ctx) ir_dereference_variable(var); -} - - -/** - * Generate assignment of a portion of a vector to a portion of a matrix column - * - * \param src_base First component of the source to be used in assignment - * \param column Column of destination to be assiged - * \param row_base First component of the destination column to be assigned - * \param count Number of components to be assigned - * - * \note - * \c src_base + \c count must be less than or equal to the number of components - * in the source vector. - */ -ir_instruction * -assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base, - ir_rvalue *src, unsigned src_base, unsigned count, - void *mem_ctx) -{ - ir_constant *col_idx = new(mem_ctx) ir_constant(column); - ir_dereference *column_ref = new(mem_ctx) ir_dereference_array(var, col_idx); - - assert(column_ref->type->components() >= (row_base + count)); - assert(src->type->components() >= (src_base + count)); - - /* Generate a swizzle that puts the first element of the source at the - * location of the first element of the destination. - */ - unsigned swiz[4] = { src_base, src_base, src_base, src_base }; - for (unsigned i = 0; i < count; i++) - swiz[i + row_base] = i; - - ir_rvalue *const rhs = - new(mem_ctx) ir_swizzle(src, swiz, count); - - /* Mask of fields to be written in the assignment. - */ - const unsigned write_mask = ((1U << count) - 1) << row_base; - - return new(mem_ctx) ir_assignment(column_ref, rhs, NULL, write_mask); -} - - -/** - * Generate inline code for a matrix constructor - * - * The generated constructor code will consist of a temporary variable - * declaration of the same type as the constructor. A sequence of assignments - * from constructor parameters to the temporary will follow. - * - * \return - * An \c ir_dereference_variable of the temprorary generated in the constructor - * body. - */ -ir_rvalue * -emit_inline_matrix_constructor(const glsl_type *type, - exec_list *instructions, - exec_list *parameters, - void *ctx) -{ - assert(!parameters->is_empty()); - - ir_variable *var = new(ctx) ir_variable(type, "mat_ctor", ir_var_temporary); - instructions->push_tail(var); - - /* There are three kinds of matrix constructors. - * - * - Construct a matrix from a single scalar by replicating that scalar to - * along the diagonal of the matrix and setting all other components to - * zero. - * - * - Construct a matrix from an arbirary combination of vectors and - * scalars. The components of the constructor parameters are assigned - * to the matrix in colum-major order until the matrix is full. - * - * - Construct a matrix from a single matrix. The source matrix is copied - * to the upper left portion of the constructed matrix, and the remaining - * elements take values from the identity matrix. - */ - ir_rvalue *const first_param = (ir_rvalue *) parameters->head; - if (single_scalar_parameter(parameters)) { - /* Assign the scalar to the X component of a vec4, and fill the remaining - * components with zero. - */ - ir_variable *rhs_var = - new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec", - ir_var_temporary); - instructions->push_tail(rhs_var); - - ir_constant_data zero; - zero.f[0] = 0.0; - zero.f[1] = 0.0; - zero.f[2] = 0.0; - zero.f[3] = 0.0; - - ir_instruction *inst = - new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var), - new(ctx) ir_constant(rhs_var->type, &zero), - NULL); - instructions->push_tail(inst); - - ir_dereference *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var); - - inst = new(ctx) ir_assignment(rhs_ref, first_param, NULL, 0x01); - instructions->push_tail(inst); - - /* Assign the temporary vector to each column of the destination matrix - * with a swizzle that puts the X component on the diagonal of the - * matrix. In some cases this may mean that the X component does not - * get assigned into the column at all (i.e., when the matrix has more - * columns than rows). - */ - static const unsigned rhs_swiz[4][4] = { - { 0, 1, 1, 1 }, - { 1, 0, 1, 1 }, - { 1, 1, 0, 1 }, - { 1, 1, 1, 0 } - }; - - const unsigned cols_to_init = MIN2(type->matrix_columns, - type->vector_elements); - for (unsigned i = 0; i < cols_to_init; i++) { - ir_constant *const col_idx = new(ctx) ir_constant(i); - ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx); - - ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var); - ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, rhs_swiz[i], - type->vector_elements); - - inst = new(ctx) ir_assignment(col_ref, rhs, NULL); - instructions->push_tail(inst); - } - - for (unsigned i = cols_to_init; i < type->matrix_columns; i++) { - ir_constant *const col_idx = new(ctx) ir_constant(i); - ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx); - - ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var); - ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, 1, 1, 1, 1, - type->vector_elements); - - inst = new(ctx) ir_assignment(col_ref, rhs, NULL); - instructions->push_tail(inst); - } - } else if (first_param->type->is_matrix()) { - /* From page 50 (56 of the PDF) of the GLSL 1.50 spec: - * - * "If a matrix is constructed from a matrix, then each component - * (column i, row j) in the result that has a corresponding - * component (column i, row j) in the argument will be initialized - * from there. All other components will be initialized to the - * identity matrix. If a matrix argument is given to a matrix - * constructor, it is an error to have any other arguments." - */ - assert(first_param->next->is_tail_sentinel()); - ir_rvalue *const src_matrix = first_param; - - /* If the source matrix is smaller, pre-initialize the relavent parts of - * the destination matrix to the identity matrix. - */ - if ((src_matrix->type->matrix_columns < var->type->matrix_columns) - || (src_matrix->type->vector_elements < var->type->vector_elements)) { - - /* If the source matrix has fewer rows, every column of the destination - * must be initialized. Otherwise only the columns in the destination - * that do not exist in the source must be initialized. - */ - unsigned col = - (src_matrix->type->vector_elements < var->type->vector_elements) - ? 0 : src_matrix->type->matrix_columns; - - const glsl_type *const col_type = var->type->column_type(); - for (/* empty */; col < var->type->matrix_columns; col++) { - ir_constant_data ident; - - ident.f[0] = 0.0; - ident.f[1] = 0.0; - ident.f[2] = 0.0; - ident.f[3] = 0.0; - - ident.f[col] = 1.0; - - ir_rvalue *const rhs = new(ctx) ir_constant(col_type, &ident); - - ir_rvalue *const lhs = - new(ctx) ir_dereference_array(var, new(ctx) ir_constant(col)); - - ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL); - instructions->push_tail(inst); - } - } - - /* Assign columns from the source matrix to the destination matrix. - * - * Since the parameter will be used in the RHS of multiple assignments, - * generate a temporary and copy the paramter there. - */ - ir_variable *const rhs_var = - new(ctx) ir_variable(first_param->type, "mat_ctor_mat", - ir_var_temporary); - instructions->push_tail(rhs_var); - - ir_dereference *const rhs_var_ref = - new(ctx) ir_dereference_variable(rhs_var); - ir_instruction *const inst = - new(ctx) ir_assignment(rhs_var_ref, first_param, NULL); - instructions->push_tail(inst); - - const unsigned last_row = MIN2(src_matrix->type->vector_elements, - var->type->vector_elements); - const unsigned last_col = MIN2(src_matrix->type->matrix_columns, - var->type->matrix_columns); - - unsigned swiz[4] = { 0, 0, 0, 0 }; - for (unsigned i = 1; i < last_row; i++) - swiz[i] = i; - - const unsigned write_mask = (1U << last_row) - 1; - - for (unsigned i = 0; i < last_col; i++) { - ir_dereference *const lhs = - new(ctx) ir_dereference_array(var, new(ctx) ir_constant(i)); - ir_rvalue *const rhs_col = - new(ctx) ir_dereference_array(rhs_var, new(ctx) ir_constant(i)); - - /* If one matrix has columns that are smaller than the columns of the - * other matrix, wrap the column access of the larger with a swizzle - * so that the LHS and RHS of the assignment have the same size (and - * therefore have the same type). - * - * It would be perfectly valid to unconditionally generate the - * swizzles, this this will typically result in a more compact IR tree. - */ - ir_rvalue *rhs; - if (lhs->type->vector_elements != rhs_col->type->vector_elements) { - rhs = new(ctx) ir_swizzle(rhs_col, swiz, last_row); - } else { - rhs = rhs_col; - } - - ir_instruction *inst = - new(ctx) ir_assignment(lhs, rhs, NULL, write_mask); - instructions->push_tail(inst); - } - } else { - const unsigned cols = type->matrix_columns; - const unsigned rows = type->vector_elements; - unsigned col_idx = 0; - unsigned row_idx = 0; - - foreach_list (node, parameters) { - ir_rvalue *const rhs = (ir_rvalue *) node; - const unsigned components_remaining_this_column = rows - row_idx; - unsigned rhs_components = rhs->type->components(); - unsigned rhs_base = 0; - - /* Since the parameter might be used in the RHS of two assignments, - * generate a temporary and copy the paramter there. - */ - ir_variable *rhs_var = - new(ctx) ir_variable(rhs->type, "mat_ctor_vec", ir_var_temporary); - instructions->push_tail(rhs_var); - - ir_dereference *rhs_var_ref = - new(ctx) ir_dereference_variable(rhs_var); - ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs, NULL); - instructions->push_tail(inst); - - /* Assign the current parameter to as many components of the matrix - * as it will fill. - * - * NOTE: A single vector parameter can span two matrix columns. A - * single vec4, for example, can completely fill a mat2. - */ - if (rhs_components >= components_remaining_this_column) { - const unsigned count = MIN2(rhs_components, - components_remaining_this_column); - - rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var); - - ir_instruction *inst = assign_to_matrix_column(var, col_idx, - row_idx, - rhs_var_ref, 0, - count, ctx); - instructions->push_tail(inst); - - rhs_base = count; - - col_idx++; - row_idx = 0; - } - - /* If there is data left in the parameter and components left to be - * set in the destination, emit another assignment. It is possible - * that the assignment could be of a vec4 to the last element of the - * matrix. In this case col_idx==cols, but there is still data - * left in the source parameter. Obviously, don't emit an assignment - * to data outside the destination matrix. - */ - if ((col_idx < cols) && (rhs_base < rhs_components)) { - const unsigned count = rhs_components - rhs_base; - - rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var); - - ir_instruction *inst = assign_to_matrix_column(var, col_idx, - row_idx, - rhs_var_ref, - rhs_base, - count, ctx); - instructions->push_tail(inst); - - row_idx += count; - } - } - } - - return new(ctx) ir_dereference_variable(var); -} - - -ir_rvalue * -emit_inline_record_constructor(const glsl_type *type, - exec_list *instructions, - exec_list *parameters, - void *mem_ctx) -{ - ir_variable *const var = - new(mem_ctx) ir_variable(type, "record_ctor", ir_var_temporary); - ir_dereference_variable *const d = new(mem_ctx) ir_dereference_variable(var); - - instructions->push_tail(var); - - exec_node *node = parameters->head; - for (unsigned i = 0; i < type->length; i++) { - assert(!node->is_tail_sentinel()); - - ir_dereference *const lhs = - new(mem_ctx) ir_dereference_record(d->clone(mem_ctx, NULL), - type->fields.structure[i].name); - - ir_rvalue *const rhs = ((ir_instruction *) node)->as_rvalue(); - assert(rhs != NULL); - - ir_instruction *const assign = new(mem_ctx) ir_assignment(lhs, rhs, NULL); - - instructions->push_tail(assign); - node = node->next; - } - - return d; -} - - -ir_rvalue * -ast_function_expression::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - /* There are three sorts of function calls. - * - * 1. constructors - The first subexpression is an ast_type_specifier. - * 2. methods - Only the .length() method of array types. - * 3. functions - Calls to regular old functions. - * - * Method calls are actually detected when the ast_field_selection - * expression is handled. - */ - if (is_constructor()) { - const ast_type_specifier *type = (ast_type_specifier *) subexpressions[0]; - YYLTYPE loc = type->get_location(); - const char *name; - - const glsl_type *const constructor_type = type->glsl_type(& name, state); - - - /* Constructors for samplers are illegal. - */ - if (constructor_type->is_sampler()) { - _mesa_glsl_error(& loc, state, "cannot construct sampler type `%s'", - constructor_type->name); - return ir_call::get_error_instruction(ctx); - } - - if (constructor_type->is_array()) { - if (state->language_version <= 110) { - _mesa_glsl_error(& loc, state, - "array constructors forbidden in GLSL 1.10"); - return ir_call::get_error_instruction(ctx); - } - - return process_array_constructor(instructions, constructor_type, - & loc, &this->expressions, state); - } - - - /* There are two kinds of constructor call. Constructors for built-in - * language types, such as mat4 and vec2, are free form. The only - * requirement is that the parameters must provide enough values of the - * correct scalar type. Constructors for arrays and structures must - * have the exact number of parameters with matching types in the - * correct order. These constructors follow essentially the same type - * matching rules as functions. - */ - if (!constructor_type->is_numeric() && !constructor_type->is_boolean()) - return ir_call::get_error_instruction(ctx); - - /* Total number of components of the type being constructed. */ - const unsigned type_components = constructor_type->components(); - - /* Number of components from parameters that have actually been - * consumed. This is used to perform several kinds of error checking. - */ - unsigned components_used = 0; - - unsigned matrix_parameters = 0; - unsigned nonmatrix_parameters = 0; - exec_list actual_parameters; - - foreach_list (n, &this->expressions) { - ast_node *ast = exec_node_data(ast_node, n, link); - ir_rvalue *result = ast->hir(instructions, state)->as_rvalue(); - - /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec: - * - * "It is an error to provide extra arguments beyond this - * last used argument." - */ - if (components_used >= type_components) { - _mesa_glsl_error(& loc, state, "too many parameters to `%s' " - "constructor", - constructor_type->name); - return ir_call::get_error_instruction(ctx); - } - - if (!result->type->is_numeric() && !result->type->is_boolean()) { - _mesa_glsl_error(& loc, state, "cannot construct `%s' from a " - "non-numeric data type", - constructor_type->name); - return ir_call::get_error_instruction(ctx); - } - - /* Count the number of matrix and nonmatrix parameters. This - * is used below to enforce some of the constructor rules. - */ - if (result->type->is_matrix()) - matrix_parameters++; - else - nonmatrix_parameters++; - - actual_parameters.push_tail(result); - components_used += result->type->components(); - } - - /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec: - * - * "It is an error to construct matrices from other matrices. This - * is reserved for future use." - */ - if (state->language_version == 110 && matrix_parameters > 0 - && constructor_type->is_matrix()) { - _mesa_glsl_error(& loc, state, "cannot construct `%s' from a " - "matrix in GLSL 1.10", - constructor_type->name); - return ir_call::get_error_instruction(ctx); - } - - /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec: - * - * "If a matrix argument is given to a matrix constructor, it is - * an error to have any other arguments." - */ - if ((matrix_parameters > 0) - && ((matrix_parameters + nonmatrix_parameters) > 1) - && constructor_type->is_matrix()) { - _mesa_glsl_error(& loc, state, "for matrix `%s' constructor, " - "matrix must be only parameter", - constructor_type->name); - return ir_call::get_error_instruction(ctx); - } - - /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec: - * - * "In these cases, there must be enough components provided in the - * arguments to provide an initializer for every component in the - * constructed value." - */ - if (components_used < type_components && components_used != 1 - && matrix_parameters == 0) { - _mesa_glsl_error(& loc, state, "too few components to construct " - "`%s'", - constructor_type->name); - return ir_call::get_error_instruction(ctx); - } - - /* Later, we cast each parameter to the same base type as the - * constructor. Since there are no non-floating point matrices, we - * need to break them up into a series of column vectors. - */ - if (constructor_type->base_type != GLSL_TYPE_FLOAT) { - foreach_list_safe(n, &actual_parameters) { - ir_rvalue *matrix = (ir_rvalue *) n; - - if (!matrix->type->is_matrix()) - continue; - - /* Create a temporary containing the matrix. */ - ir_variable *var = new(ctx) ir_variable(matrix->type, "matrix_tmp", - ir_var_temporary); - instructions->push_tail(var); - instructions->push_tail(new(ctx) ir_assignment(new(ctx) - ir_dereference_variable(var), matrix, NULL)); - var->constant_value = matrix->constant_expression_value(); - - /* Replace the matrix with dereferences of its columns. */ - for (int i = 0; i < matrix->type->matrix_columns; i++) { - matrix->insert_before(new (ctx) ir_dereference_array(var, - new(ctx) ir_constant(i))); - } - matrix->remove(); - } - } - - bool all_parameters_are_constant = true; - - /* Type cast each parameter and, if possible, fold constants.*/ - foreach_list_safe(n, &actual_parameters) { - ir_rvalue *ir = (ir_rvalue *) n; - - const glsl_type *desired_type = - glsl_type::get_instance(constructor_type->base_type, - ir->type->vector_elements, - ir->type->matrix_columns); - ir_rvalue *result = convert_component(ir, desired_type); - - /* Attempt to convert the parameter to a constant valued expression. - * After doing so, track whether or not all the parameters to the - * constructor are trivially constant valued expressions. - */ - ir_rvalue *const constant = result->constant_expression_value(); - - if (constant != NULL) - result = constant; - else - all_parameters_are_constant = false; - - if (result != ir) { - ir->replace_with(result); - } - } - - /* If all of the parameters are trivially constant, create a - * constant representing the complete collection of parameters. - */ - if (all_parameters_are_constant) { - return new(ctx) ir_constant(constructor_type, &actual_parameters); - } else if (constructor_type->is_scalar()) { - return dereference_component((ir_rvalue *) actual_parameters.head, - 0); - } else if (constructor_type->is_vector()) { - return emit_inline_vector_constructor(constructor_type, - instructions, - &actual_parameters, - ctx); - } else { - assert(constructor_type->is_matrix()); - return emit_inline_matrix_constructor(constructor_type, - instructions, - &actual_parameters, - ctx); - } - } else { - const ast_expression *id = subexpressions[0]; - YYLTYPE loc = id->get_location(); - exec_list actual_parameters; - - process_parameters(instructions, &actual_parameters, &this->expressions, - state); - - const glsl_type *const type = - state->symbols->get_type(id->primary_expression.identifier); - - if ((type != NULL) && type->is_record()) { - exec_node *node = actual_parameters.head; - for (unsigned i = 0; i < type->length; i++) { - ir_rvalue *ir = (ir_rvalue *) node; - - if (node->is_tail_sentinel()) { - _mesa_glsl_error(&loc, state, - "insufficient parameters to constructor " - "for `%s'", - type->name); - return ir_call::get_error_instruction(ctx); - } - - if (apply_implicit_conversion(type->fields.structure[i].type, ir, - state)) { - node->replace_with(ir); - } else { - _mesa_glsl_error(&loc, state, - "parameter type mismatch in constructor " - "for `%s.%s' (%s vs %s)", - type->name, - type->fields.structure[i].name, - ir->type->name, - type->fields.structure[i].type->name); - return ir_call::get_error_instruction(ctx);; - } - - node = node->next; - } - - if (!node->is_tail_sentinel()) { - _mesa_glsl_error(&loc, state, "too many parameters in constructor " - "for `%s'", type->name); - return ir_call::get_error_instruction(ctx); - } - - ir_rvalue *const constant = - constant_record_constructor(type, &actual_parameters, state); - - return (constant != NULL) - ? constant - : emit_inline_record_constructor(type, instructions, - &actual_parameters, state); - } - - return match_function_by_name(instructions, - id->primary_expression.identifier, & loc, - &actual_parameters, state); - } - - return ir_call::get_error_instruction(ctx); -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "glsl_symbol_table.h" +#include "ast.h" +#include "glsl_types.h" +#include "ir.h" +#include "main/core.h" /* for MIN2 */ + +static ir_rvalue * +convert_component(ir_rvalue *src, const glsl_type *desired_type); + +bool +apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, + struct _mesa_glsl_parse_state *state); + +static unsigned +process_parameters(exec_list *instructions, exec_list *actual_parameters, + exec_list *parameters, + struct _mesa_glsl_parse_state *state) +{ + unsigned count = 0; + + foreach_list (n, parameters) { + ast_node *const ast = exec_node_data(ast_node, n, link); + ir_rvalue *result = ast->hir(instructions, state); + + ir_constant *const constant = result->constant_expression_value(); + if (constant != NULL) + result = constant; + + actual_parameters->push_tail(result); + count++; + } + + return count; +} + + +/** + * Generate a source prototype for a function signature + * + * \param return_type Return type of the function. May be \c NULL. + * \param name Name of the function. + * \param parameters Parameter list for the function. This may be either a + * formal or actual parameter list. Only the type is used. + * + * \return + * A talloced string representing the prototype of the function. + */ +char * +prototype_string(const glsl_type *return_type, const char *name, + exec_list *parameters) +{ + char *str = NULL; + + if (return_type != NULL) + str = talloc_asprintf(str, "%s ", return_type->name); + + str = talloc_asprintf_append(str, "%s(", name); + + const char *comma = ""; + foreach_list(node, parameters) { + const ir_instruction *const param = (ir_instruction *) node; + + str = talloc_asprintf_append(str, "%s%s", comma, param->type->name); + comma = ", "; + } + + str = talloc_strdup_append(str, ")"); + return str; +} + + +static ir_rvalue * +match_function_by_name(exec_list *instructions, const char *name, + YYLTYPE *loc, exec_list *actual_parameters, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + ir_function *f = state->symbols->get_function(name); + ir_function_signature *sig; + + sig = f ? f->matching_signature(actual_parameters) : NULL; + + /* FINISHME: This doesn't handle the case where shader X contains a + * FINISHME: matching signature but shader X + N contains an _exact_ + * FINISHME: matching signature. + */ + if (sig == NULL && (f == NULL || state->es_shader || !f->has_user_signature()) && state->symbols->get_type(name) == NULL && (state->language_version == 110 || state->symbols->get_variable(name) == NULL)) { + /* The current shader doesn't contain a matching function or signature. + * Before giving up, look for the prototype in the built-in functions. + */ + for (unsigned i = 0; i < state->num_builtins_to_link; i++) { + ir_function *builtin; + builtin = state->builtins_to_link[i]->symbols->get_function(name); + sig = builtin ? builtin->matching_signature(actual_parameters) : NULL; + if (sig != NULL) { + if (f == NULL) { + f = new(ctx) ir_function(name); + state->symbols->add_global_function(f); + emit_function(state, instructions, f); + } + + f->add_signature(sig->clone_prototype(f, NULL)); + break; + } + } + } + + if (sig != NULL) { + /* Verify that 'out' and 'inout' actual parameters are lvalues. This + * isn't done in ir_function::matching_signature because that function + * cannot generate the necessary diagnostics. + */ + exec_list_iterator actual_iter = actual_parameters->iterator(); + exec_list_iterator formal_iter = sig->parameters.iterator(); + + while (actual_iter.has_next()) { + ir_rvalue *actual = (ir_rvalue *) actual_iter.get(); + ir_variable *formal = (ir_variable *) formal_iter.get(); + + assert(actual != NULL); + assert(formal != NULL); + + if ((formal->mode == ir_var_out) + || (formal->mode == ir_var_inout)) { + if (! actual->is_lvalue()) { + /* FINISHME: Log a better diagnostic here. There is no way + * FINISHME: to tell the user which parameter is invalid. + */ + _mesa_glsl_error(loc, state, "`%s' parameter is not lvalue", + (formal->mode == ir_var_out) ? "out" : "inout"); + } + } + + if (formal->type->is_numeric() || formal->type->is_boolean()) { + ir_rvalue *converted = convert_component(actual, formal->type); + actual->replace_with(converted); + } + + actual_iter.next(); + formal_iter.next(); + } + + /* Always insert the call in the instruction stream, and return a deref + * of its return val if it returns a value, since we don't know if + * the rvalue is going to be assigned to anything or not. + */ + ir_call *call = new(ctx) ir_call(sig, actual_parameters); + if (!sig->return_type->is_void()) { + ir_variable *var; + ir_dereference_variable *deref; + + var = new(ctx) ir_variable(sig->return_type, + talloc_asprintf(ctx, "%s_retval", + sig->function_name()), + ir_var_temporary); + instructions->push_tail(var); + + deref = new(ctx) ir_dereference_variable(var); + ir_assignment *assign = new(ctx) ir_assignment(deref, call, NULL); + instructions->push_tail(assign); + if (state->language_version >= 120) + var->constant_value = call->constant_expression_value(); + + deref = new(ctx) ir_dereference_variable(var); + return deref; + } else { + instructions->push_tail(call); + return NULL; + } + } else { + char *str = prototype_string(NULL, name, actual_parameters); + + _mesa_glsl_error(loc, state, "no matching function for call to `%s'", + str); + talloc_free(str); + + const char *prefix = "candidates are: "; + + for (int i = -1; i < state->num_builtins_to_link; i++) { + glsl_symbol_table *syms = i >= 0 ? state->builtins_to_link[i]->symbols + : state->symbols; + f = syms->get_function(name); + if (f == NULL) + continue; + + foreach_list (node, &f->signatures) { + ir_function_signature *sig = (ir_function_signature *) node; + + str = prototype_string(sig->return_type, f->name, &sig->parameters); + _mesa_glsl_error(loc, state, "%s%s\n", prefix, str); + talloc_free(str); + + prefix = " "; + } + + } + + return ir_call::get_error_instruction(ctx); + } +} + + +/** + * Perform automatic type conversion of constructor parameters + * + * This implements the rules in the "Conversion and Scalar Constructors" + * section (GLSL 1.10 section 5.4.1), not the "Implicit Conversions" rules. + */ +static ir_rvalue * +convert_component(ir_rvalue *src, const glsl_type *desired_type) +{ + void *ctx = talloc_parent(src); + const unsigned a = desired_type->base_type; + const unsigned b = src->type->base_type; + ir_expression *result = NULL; + + if (src->type->is_error()) + return src; + + assert(a <= GLSL_TYPE_BOOL); + assert(b <= GLSL_TYPE_BOOL); + + if ((a == b) || (src->type->is_integer() && desired_type->is_integer())) + return src; + + switch (a) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + if (b == GLSL_TYPE_FLOAT) + result = new(ctx) ir_expression(ir_unop_f2i, desired_type, src, NULL); + else { + assert(b == GLSL_TYPE_BOOL); + result = new(ctx) ir_expression(ir_unop_b2i, desired_type, src, NULL); + } + break; + case GLSL_TYPE_FLOAT: + switch (b) { + case GLSL_TYPE_UINT: + result = new(ctx) ir_expression(ir_unop_u2f, desired_type, src, NULL); + break; + case GLSL_TYPE_INT: + result = new(ctx) ir_expression(ir_unop_i2f, desired_type, src, NULL); + break; + case GLSL_TYPE_BOOL: + result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL); + break; + } + break; + case GLSL_TYPE_BOOL: + switch (b) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + result = new(ctx) ir_expression(ir_unop_i2b, desired_type, src, NULL); + break; + case GLSL_TYPE_FLOAT: + result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL); + break; + } + break; + } + + assert(result != NULL); + + /* Try constant folding; it may fold in the conversion we just added. */ + ir_constant *const constant = result->constant_expression_value(); + return (constant != NULL) ? (ir_rvalue *) constant : (ir_rvalue *) result; +} + +/** + * Dereference a specific component from a scalar, vector, or matrix + */ +static ir_rvalue * +dereference_component(ir_rvalue *src, unsigned component) +{ + void *ctx = talloc_parent(src); + assert(component < src->type->components()); + + /* If the source is a constant, just create a new constant instead of a + * dereference of the existing constant. + */ + ir_constant *constant = src->as_constant(); + if (constant) + return new(ctx) ir_constant(constant, component); + + if (src->type->is_scalar()) { + return src; + } else if (src->type->is_vector()) { + return new(ctx) ir_swizzle(src, component, 0, 0, 0, 1); + } else { + assert(src->type->is_matrix()); + + /* Dereference a row of the matrix, then call this function again to get + * a specific element from that row. + */ + const int c = component / src->type->column_type()->vector_elements; + const int r = component % src->type->column_type()->vector_elements; + ir_constant *const col_index = new(ctx) ir_constant(c); + ir_dereference *const col = new(ctx) ir_dereference_array(src, col_index); + + col->type = src->type->column_type(); + + return dereference_component(col, r); + } + + assert(!"Should not get here."); + return NULL; +} + + +static ir_rvalue * +process_array_constructor(exec_list *instructions, + const glsl_type *constructor_type, + YYLTYPE *loc, exec_list *parameters, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + /* Array constructors come in two forms: sized and unsized. Sized array + * constructors look like 'vec4[2](a, b)', where 'a' and 'b' are vec4 + * variables. In this case the number of parameters must exactly match the + * specified size of the array. + * + * Unsized array constructors look like 'vec4[](a, b)', where 'a' and 'b' + * are vec4 variables. In this case the size of the array being constructed + * is determined by the number of parameters. + * + * From page 52 (page 58 of the PDF) of the GLSL 1.50 spec: + * + * "There must be exactly the same number of arguments as the size of + * the array being constructed. If no size is present in the + * constructor, then the array is explicitly sized to the number of + * arguments provided. The arguments are assigned in order, starting at + * element 0, to the elements of the constructed array. Each argument + * must be the same type as the element type of the array, or be a type + * that can be converted to the element type of the array according to + * Section 4.1.10 "Implicit Conversions."" + */ + exec_list actual_parameters; + const unsigned parameter_count = + process_parameters(instructions, &actual_parameters, parameters, state); + + if ((parameter_count == 0) + || ((constructor_type->length != 0) + && (constructor_type->length != parameter_count))) { + const unsigned min_param = (constructor_type->length == 0) + ? 1 : constructor_type->length; + + _mesa_glsl_error(loc, state, "array constructor must have %s %u " + "parameter%s", + (constructor_type->length != 0) ? "at least" : "exactly", + min_param, (min_param <= 1) ? "" : "s"); + return ir_call::get_error_instruction(ctx); + } + + if (constructor_type->length == 0) { + constructor_type = + glsl_type::get_array_instance(constructor_type->element_type(), + parameter_count); + assert(constructor_type != NULL); + assert(constructor_type->length == parameter_count); + } + + bool all_parameters_are_constant = true; + + /* Type cast each parameter and, if possible, fold constants. */ + foreach_list_safe(n, &actual_parameters) { + ir_rvalue *ir = (ir_rvalue *) n; + ir_rvalue *result = ir; + + /* Apply implicit conversions (not the scalar constructor rules!) */ + if (constructor_type->element_type()->is_float()) { + const glsl_type *desired_type = + glsl_type::get_instance(GLSL_TYPE_FLOAT, + ir->type->vector_elements, + ir->type->matrix_columns); + result = convert_component(ir, desired_type); + } + + if (result->type != constructor_type->element_type()) { + _mesa_glsl_error(loc, state, "type error in array constructor: " + "expected: %s, found %s", + constructor_type->element_type()->name, + result->type->name); + } + + /* Attempt to convert the parameter to a constant valued expression. + * After doing so, track whether or not all the parameters to the + * constructor are trivially constant valued expressions. + */ + ir_rvalue *const constant = result->constant_expression_value(); + + if (constant != NULL) + result = constant; + else + all_parameters_are_constant = false; + + ir->replace_with(result); + } + + if (all_parameters_are_constant) + return new(ctx) ir_constant(constructor_type, &actual_parameters); + + ir_variable *var = new(ctx) ir_variable(constructor_type, "array_ctor", + ir_var_temporary); + instructions->push_tail(var); + + int i = 0; + foreach_list(node, &actual_parameters) { + ir_rvalue *rhs = (ir_rvalue *) node; + ir_rvalue *lhs = new(ctx) ir_dereference_array(var, + new(ctx) ir_constant(i)); + + ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs, NULL); + instructions->push_tail(assignment); + + i++; + } + + return new(ctx) ir_dereference_variable(var); +} + + +/** + * Try to convert a record constructor to a constant expression + */ +static ir_constant * +constant_record_constructor(const glsl_type *constructor_type, + exec_list *parameters, void *mem_ctx) +{ + foreach_list(node, parameters) { + ir_constant *constant = ((ir_instruction *) node)->as_constant(); + if (constant == NULL) + return NULL; + node->replace_with(constant); + } + + return new(mem_ctx) ir_constant(constructor_type, parameters); +} + + +/** + * Determine if a list consists of a single scalar r-value + */ +bool +single_scalar_parameter(exec_list *parameters) +{ + const ir_rvalue *const p = (ir_rvalue *) parameters->head; + assert(((ir_rvalue *)p)->as_rvalue() != NULL); + + return (p->type->is_scalar() && p->next->is_tail_sentinel()); +} + + +/** + * Generate inline code for a vector constructor + * + * The generated constructor code will consist of a temporary variable + * declaration of the same type as the constructor. A sequence of assignments + * from constructor parameters to the temporary will follow. + * + * \return + * An \c ir_dereference_variable of the temprorary generated in the constructor + * body. + */ +ir_rvalue * +emit_inline_vector_constructor(const glsl_type *type, + exec_list *instructions, + exec_list *parameters, + void *ctx) +{ + assert(!parameters->is_empty()); + + ir_variable *var = new(ctx) ir_variable(type, "vec_ctor", ir_var_temporary); + instructions->push_tail(var); + + /* There are two kinds of vector constructors. + * + * - Construct a vector from a single scalar by replicating that scalar to + * all components of the vector. + * + * - Construct a vector from an arbirary combination of vectors and + * scalars. The components of the constructor parameters are assigned + * to the vector in order until the vector is full. + */ + const unsigned lhs_components = type->components(); + if (single_scalar_parameter(parameters)) { + ir_rvalue *first_param = (ir_rvalue *)parameters->head; + ir_rvalue *rhs = new(ctx) ir_swizzle(first_param, 0, 0, 0, 0, + lhs_components); + ir_dereference_variable *lhs = new(ctx) ir_dereference_variable(var); + const unsigned mask = (1U << lhs_components) - 1; + + assert(rhs->type == lhs->type); + + ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL, mask); + instructions->push_tail(inst); + } else { + unsigned base_component = 0; + unsigned base_lhs_component = 0; + ir_constant_data data; + unsigned constant_mask = 0, constant_components = 0; + + memset(&data, 0, sizeof(data)); + + foreach_list(node, parameters) { + ir_rvalue *param = (ir_rvalue *) node; + unsigned rhs_components = param->type->components(); + + /* Do not try to assign more components to the vector than it has! + */ + if ((rhs_components + base_lhs_component) > lhs_components) { + rhs_components = lhs_components - base_lhs_component; + } + + const ir_constant *const c = param->as_constant(); + if (c != NULL) { + for (unsigned i = 0; i < rhs_components; i++) { + switch (c->type->base_type) { + case GLSL_TYPE_UINT: + data.u[i + base_component] = c->get_uint_component(i); + break; + case GLSL_TYPE_INT: + data.i[i + base_component] = c->get_int_component(i); + break; + case GLSL_TYPE_FLOAT: + data.f[i + base_component] = c->get_float_component(i); + break; + case GLSL_TYPE_BOOL: + data.b[i + base_component] = c->get_bool_component(i); + break; + default: + assert(!"Should not get here."); + break; + } + } + + /* Mask of fields to be written in the assignment. + */ + constant_mask |= ((1U << rhs_components) - 1) << base_lhs_component; + constant_components += rhs_components; + + base_component += rhs_components; + } + /* Advance the component index by the number of components + * that were just assigned. + */ + base_lhs_component += rhs_components; + } + + if (constant_mask != 0) { + ir_dereference *lhs = new(ctx) ir_dereference_variable(var); + const glsl_type *rhs_type = glsl_type::get_instance(var->type->base_type, + constant_components, + 1); + ir_rvalue *rhs = new(ctx) ir_constant(rhs_type, &data); + + ir_instruction *inst = + new(ctx) ir_assignment(lhs, rhs, NULL, constant_mask); + instructions->push_tail(inst); + } + + base_component = 0; + foreach_list(node, parameters) { + ir_rvalue *param = (ir_rvalue *) node; + unsigned rhs_components = param->type->components(); + + /* Do not try to assign more components to the vector than it has! + */ + if ((rhs_components + base_component) > lhs_components) { + rhs_components = lhs_components - base_component; + } + + const ir_constant *const c = param->as_constant(); + if (c == NULL) { + /* Mask of fields to be written in the assignment. + */ + const unsigned write_mask = ((1U << rhs_components) - 1) + << base_component; + + ir_dereference *lhs = new(ctx) ir_dereference_variable(var); + + /* Generate a swizzle so that LHS and RHS sizes match. + */ + ir_rvalue *rhs = + new(ctx) ir_swizzle(param, 0, 1, 2, 3, rhs_components); + + ir_instruction *inst = + new(ctx) ir_assignment(lhs, rhs, NULL, write_mask); + instructions->push_tail(inst); + } + + /* Advance the component index by the number of components that were + * just assigned. + */ + base_component += rhs_components; + } + } + return new(ctx) ir_dereference_variable(var); +} + + +/** + * Generate assignment of a portion of a vector to a portion of a matrix column + * + * \param src_base First component of the source to be used in assignment + * \param column Column of destination to be assiged + * \param row_base First component of the destination column to be assigned + * \param count Number of components to be assigned + * + * \note + * \c src_base + \c count must be less than or equal to the number of components + * in the source vector. + */ +ir_instruction * +assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base, + ir_rvalue *src, unsigned src_base, unsigned count, + void *mem_ctx) +{ + ir_constant *col_idx = new(mem_ctx) ir_constant(column); + ir_dereference *column_ref = new(mem_ctx) ir_dereference_array(var, col_idx); + + assert(column_ref->type->components() >= (row_base + count)); + assert(src->type->components() >= (src_base + count)); + + /* Generate a swizzle that extracts the number of components from the source + * that are to be assigned to the column of the matrix. + */ + if (count < src->type->vector_elements) { + src = new(mem_ctx) ir_swizzle(src, + src_base + 0, src_base + 1, + src_base + 2, src_base + 3, + count); + } + + /* Mask of fields to be written in the assignment. + */ + const unsigned write_mask = ((1U << count) - 1) << row_base; + + return new(mem_ctx) ir_assignment(column_ref, src, NULL, write_mask); +} + + +/** + * Generate inline code for a matrix constructor + * + * The generated constructor code will consist of a temporary variable + * declaration of the same type as the constructor. A sequence of assignments + * from constructor parameters to the temporary will follow. + * + * \return + * An \c ir_dereference_variable of the temprorary generated in the constructor + * body. + */ +ir_rvalue * +emit_inline_matrix_constructor(const glsl_type *type, + exec_list *instructions, + exec_list *parameters, + void *ctx) +{ + assert(!parameters->is_empty()); + + ir_variable *var = new(ctx) ir_variable(type, "mat_ctor", ir_var_temporary); + instructions->push_tail(var); + + /* There are three kinds of matrix constructors. + * + * - Construct a matrix from a single scalar by replicating that scalar to + * along the diagonal of the matrix and setting all other components to + * zero. + * + * - Construct a matrix from an arbirary combination of vectors and + * scalars. The components of the constructor parameters are assigned + * to the matrix in colum-major order until the matrix is full. + * + * - Construct a matrix from a single matrix. The source matrix is copied + * to the upper left portion of the constructed matrix, and the remaining + * elements take values from the identity matrix. + */ + ir_rvalue *const first_param = (ir_rvalue *) parameters->head; + if (single_scalar_parameter(parameters)) { + /* Assign the scalar to the X component of a vec4, and fill the remaining + * components with zero. + */ + ir_variable *rhs_var = + new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec", + ir_var_temporary); + instructions->push_tail(rhs_var); + + ir_constant_data zero; + zero.f[0] = 0.0; + zero.f[1] = 0.0; + zero.f[2] = 0.0; + zero.f[3] = 0.0; + + ir_instruction *inst = + new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var), + new(ctx) ir_constant(rhs_var->type, &zero), + NULL); + instructions->push_tail(inst); + + ir_dereference *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var); + + inst = new(ctx) ir_assignment(rhs_ref, first_param, NULL, 0x01); + instructions->push_tail(inst); + + /* Assign the temporary vector to each column of the destination matrix + * with a swizzle that puts the X component on the diagonal of the + * matrix. In some cases this may mean that the X component does not + * get assigned into the column at all (i.e., when the matrix has more + * columns than rows). + */ + static const unsigned rhs_swiz[4][4] = { + { 0, 1, 1, 1 }, + { 1, 0, 1, 1 }, + { 1, 1, 0, 1 }, + { 1, 1, 1, 0 } + }; + + const unsigned cols_to_init = MIN2(type->matrix_columns, + type->vector_elements); + for (unsigned i = 0; i < cols_to_init; i++) { + ir_constant *const col_idx = new(ctx) ir_constant(i); + ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx); + + ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var); + ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, rhs_swiz[i], + type->vector_elements); + + inst = new(ctx) ir_assignment(col_ref, rhs, NULL); + instructions->push_tail(inst); + } + + for (unsigned i = cols_to_init; i < type->matrix_columns; i++) { + ir_constant *const col_idx = new(ctx) ir_constant(i); + ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx); + + ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var); + ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, 1, 1, 1, 1, + type->vector_elements); + + inst = new(ctx) ir_assignment(col_ref, rhs, NULL); + instructions->push_tail(inst); + } + } else if (first_param->type->is_matrix()) { + /* From page 50 (56 of the PDF) of the GLSL 1.50 spec: + * + * "If a matrix is constructed from a matrix, then each component + * (column i, row j) in the result that has a corresponding + * component (column i, row j) in the argument will be initialized + * from there. All other components will be initialized to the + * identity matrix. If a matrix argument is given to a matrix + * constructor, it is an error to have any other arguments." + */ + assert(first_param->next->is_tail_sentinel()); + ir_rvalue *const src_matrix = first_param; + + /* If the source matrix is smaller, pre-initialize the relavent parts of + * the destination matrix to the identity matrix. + */ + if ((src_matrix->type->matrix_columns < var->type->matrix_columns) + || (src_matrix->type->vector_elements < var->type->vector_elements)) { + + /* If the source matrix has fewer rows, every column of the destination + * must be initialized. Otherwise only the columns in the destination + * that do not exist in the source must be initialized. + */ + unsigned col = + (src_matrix->type->vector_elements < var->type->vector_elements) + ? 0 : src_matrix->type->matrix_columns; + + const glsl_type *const col_type = var->type->column_type(); + for (/* empty */; col < var->type->matrix_columns; col++) { + ir_constant_data ident; + + ident.f[0] = 0.0; + ident.f[1] = 0.0; + ident.f[2] = 0.0; + ident.f[3] = 0.0; + + ident.f[col] = 1.0; + + ir_rvalue *const rhs = new(ctx) ir_constant(col_type, &ident); + + ir_rvalue *const lhs = + new(ctx) ir_dereference_array(var, new(ctx) ir_constant(col)); + + ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL); + instructions->push_tail(inst); + } + } + + /* Assign columns from the source matrix to the destination matrix. + * + * Since the parameter will be used in the RHS of multiple assignments, + * generate a temporary and copy the paramter there. + */ + ir_variable *const rhs_var = + new(ctx) ir_variable(first_param->type, "mat_ctor_mat", + ir_var_temporary); + instructions->push_tail(rhs_var); + + ir_dereference *const rhs_var_ref = + new(ctx) ir_dereference_variable(rhs_var); + ir_instruction *const inst = + new(ctx) ir_assignment(rhs_var_ref, first_param, NULL); + instructions->push_tail(inst); + + const unsigned last_row = MIN2(src_matrix->type->vector_elements, + var->type->vector_elements); + const unsigned last_col = MIN2(src_matrix->type->matrix_columns, + var->type->matrix_columns); + + unsigned swiz[4] = { 0, 0, 0, 0 }; + for (unsigned i = 1; i < last_row; i++) + swiz[i] = i; + + const unsigned write_mask = (1U << last_row) - 1; + + for (unsigned i = 0; i < last_col; i++) { + ir_dereference *const lhs = + new(ctx) ir_dereference_array(var, new(ctx) ir_constant(i)); + ir_rvalue *const rhs_col = + new(ctx) ir_dereference_array(rhs_var, new(ctx) ir_constant(i)); + + /* If one matrix has columns that are smaller than the columns of the + * other matrix, wrap the column access of the larger with a swizzle + * so that the LHS and RHS of the assignment have the same size (and + * therefore have the same type). + * + * It would be perfectly valid to unconditionally generate the + * swizzles, this this will typically result in a more compact IR tree. + */ + ir_rvalue *rhs; + if (lhs->type->vector_elements != rhs_col->type->vector_elements) { + rhs = new(ctx) ir_swizzle(rhs_col, swiz, last_row); + } else { + rhs = rhs_col; + } + + ir_instruction *inst = + new(ctx) ir_assignment(lhs, rhs, NULL, write_mask); + instructions->push_tail(inst); + } + } else { + const unsigned cols = type->matrix_columns; + const unsigned rows = type->vector_elements; + unsigned col_idx = 0; + unsigned row_idx = 0; + + foreach_list (node, parameters) { + ir_rvalue *const rhs = (ir_rvalue *) node; + const unsigned components_remaining_this_column = rows - row_idx; + unsigned rhs_components = rhs->type->components(); + unsigned rhs_base = 0; + + /* Since the parameter might be used in the RHS of two assignments, + * generate a temporary and copy the paramter there. + */ + ir_variable *rhs_var = + new(ctx) ir_variable(rhs->type, "mat_ctor_vec", ir_var_temporary); + instructions->push_tail(rhs_var); + + ir_dereference *rhs_var_ref = + new(ctx) ir_dereference_variable(rhs_var); + ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs, NULL); + instructions->push_tail(inst); + + /* Assign the current parameter to as many components of the matrix + * as it will fill. + * + * NOTE: A single vector parameter can span two matrix columns. A + * single vec4, for example, can completely fill a mat2. + */ + if (rhs_components >= components_remaining_this_column) { + const unsigned count = MIN2(rhs_components, + components_remaining_this_column); + + rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var); + + ir_instruction *inst = assign_to_matrix_column(var, col_idx, + row_idx, + rhs_var_ref, 0, + count, ctx); + instructions->push_tail(inst); + + rhs_base = count; + + col_idx++; + row_idx = 0; + } + + /* If there is data left in the parameter and components left to be + * set in the destination, emit another assignment. It is possible + * that the assignment could be of a vec4 to the last element of the + * matrix. In this case col_idx==cols, but there is still data + * left in the source parameter. Obviously, don't emit an assignment + * to data outside the destination matrix. + */ + if ((col_idx < cols) && (rhs_base < rhs_components)) { + const unsigned count = rhs_components - rhs_base; + + rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var); + + ir_instruction *inst = assign_to_matrix_column(var, col_idx, + row_idx, + rhs_var_ref, + rhs_base, + count, ctx); + instructions->push_tail(inst); + + row_idx += count; + } + } + } + + return new(ctx) ir_dereference_variable(var); +} + + +ir_rvalue * +emit_inline_record_constructor(const glsl_type *type, + exec_list *instructions, + exec_list *parameters, + void *mem_ctx) +{ + ir_variable *const var = + new(mem_ctx) ir_variable(type, "record_ctor", ir_var_temporary); + ir_dereference_variable *const d = new(mem_ctx) ir_dereference_variable(var); + + instructions->push_tail(var); + + exec_node *node = parameters->head; + for (unsigned i = 0; i < type->length; i++) { + assert(!node->is_tail_sentinel()); + + ir_dereference *const lhs = + new(mem_ctx) ir_dereference_record(d->clone(mem_ctx, NULL), + type->fields.structure[i].name); + + ir_rvalue *const rhs = ((ir_instruction *) node)->as_rvalue(); + assert(rhs != NULL); + + ir_instruction *const assign = new(mem_ctx) ir_assignment(lhs, rhs, NULL); + + instructions->push_tail(assign); + node = node->next; + } + + return d; +} + + +ir_rvalue * +ast_function_expression::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + /* There are three sorts of function calls. + * + * 1. constructors - The first subexpression is an ast_type_specifier. + * 2. methods - Only the .length() method of array types. + * 3. functions - Calls to regular old functions. + * + * Method calls are actually detected when the ast_field_selection + * expression is handled. + */ + if (is_constructor()) { + const ast_type_specifier *type = (ast_type_specifier *) subexpressions[0]; + YYLTYPE loc = type->get_location(); + const char *name; + + const glsl_type *const constructor_type = type->glsl_type(& name, state); + + + /* Constructors for samplers are illegal. + */ + if (constructor_type->is_sampler()) { + _mesa_glsl_error(& loc, state, "cannot construct sampler type `%s'", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + if (constructor_type->is_array()) { + if (state->language_version <= 110) { + _mesa_glsl_error(& loc, state, + "array constructors forbidden in GLSL 1.10"); + return ir_call::get_error_instruction(ctx); + } + + return process_array_constructor(instructions, constructor_type, + & loc, &this->expressions, state); + } + + + /* There are two kinds of constructor call. Constructors for built-in + * language types, such as mat4 and vec2, are free form. The only + * requirement is that the parameters must provide enough values of the + * correct scalar type. Constructors for arrays and structures must + * have the exact number of parameters with matching types in the + * correct order. These constructors follow essentially the same type + * matching rules as functions. + */ + if (!constructor_type->is_numeric() && !constructor_type->is_boolean()) + return ir_call::get_error_instruction(ctx); + + /* Total number of components of the type being constructed. */ + const unsigned type_components = constructor_type->components(); + + /* Number of components from parameters that have actually been + * consumed. This is used to perform several kinds of error checking. + */ + unsigned components_used = 0; + + unsigned matrix_parameters = 0; + unsigned nonmatrix_parameters = 0; + exec_list actual_parameters; + + foreach_list (n, &this->expressions) { + ast_node *ast = exec_node_data(ast_node, n, link); + ir_rvalue *result = ast->hir(instructions, state)->as_rvalue(); + + /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec: + * + * "It is an error to provide extra arguments beyond this + * last used argument." + */ + if (components_used >= type_components) { + _mesa_glsl_error(& loc, state, "too many parameters to `%s' " + "constructor", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + if (!result->type->is_numeric() && !result->type->is_boolean()) { + _mesa_glsl_error(& loc, state, "cannot construct `%s' from a " + "non-numeric data type", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + /* Count the number of matrix and nonmatrix parameters. This + * is used below to enforce some of the constructor rules. + */ + if (result->type->is_matrix()) + matrix_parameters++; + else + nonmatrix_parameters++; + + actual_parameters.push_tail(result); + components_used += result->type->components(); + } + + /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec: + * + * "It is an error to construct matrices from other matrices. This + * is reserved for future use." + */ + if (state->language_version == 110 && matrix_parameters > 0 + && constructor_type->is_matrix()) { + _mesa_glsl_error(& loc, state, "cannot construct `%s' from a " + "matrix in GLSL 1.10", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec: + * + * "If a matrix argument is given to a matrix constructor, it is + * an error to have any other arguments." + */ + if ((matrix_parameters > 0) + && ((matrix_parameters + nonmatrix_parameters) > 1) + && constructor_type->is_matrix()) { + _mesa_glsl_error(& loc, state, "for matrix `%s' constructor, " + "matrix must be only parameter", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec: + * + * "In these cases, there must be enough components provided in the + * arguments to provide an initializer for every component in the + * constructed value." + */ + if (components_used < type_components && components_used != 1 + && matrix_parameters == 0) { + _mesa_glsl_error(& loc, state, "too few components to construct " + "`%s'", + constructor_type->name); + return ir_call::get_error_instruction(ctx); + } + + /* Later, we cast each parameter to the same base type as the + * constructor. Since there are no non-floating point matrices, we + * need to break them up into a series of column vectors. + */ + if (constructor_type->base_type != GLSL_TYPE_FLOAT) { + foreach_list_safe(n, &actual_parameters) { + ir_rvalue *matrix = (ir_rvalue *) n; + + if (!matrix->type->is_matrix()) + continue; + + /* Create a temporary containing the matrix. */ + ir_variable *var = new(ctx) ir_variable(matrix->type, "matrix_tmp", + ir_var_temporary); + instructions->push_tail(var); + instructions->push_tail(new(ctx) ir_assignment(new(ctx) + ir_dereference_variable(var), matrix, NULL)); + var->constant_value = matrix->constant_expression_value(); + + /* Replace the matrix with dereferences of its columns. */ + for (int i = 0; i < matrix->type->matrix_columns; i++) { + matrix->insert_before(new (ctx) ir_dereference_array(var, + new(ctx) ir_constant(i))); + } + matrix->remove(); + } + } + + bool all_parameters_are_constant = true; + + /* Type cast each parameter and, if possible, fold constants.*/ + foreach_list_safe(n, &actual_parameters) { + ir_rvalue *ir = (ir_rvalue *) n; + + const glsl_type *desired_type = + glsl_type::get_instance(constructor_type->base_type, + ir->type->vector_elements, + ir->type->matrix_columns); + ir_rvalue *result = convert_component(ir, desired_type); + + /* Attempt to convert the parameter to a constant valued expression. + * After doing so, track whether or not all the parameters to the + * constructor are trivially constant valued expressions. + */ + ir_rvalue *const constant = result->constant_expression_value(); + + if (constant != NULL) + result = constant; + else + all_parameters_are_constant = false; + + if (result != ir) { + ir->replace_with(result); + } + } + + /* If all of the parameters are trivially constant, create a + * constant representing the complete collection of parameters. + */ + if (all_parameters_are_constant) { + return new(ctx) ir_constant(constructor_type, &actual_parameters); + } else if (constructor_type->is_scalar()) { + return dereference_component((ir_rvalue *) actual_parameters.head, + 0); + } else if (constructor_type->is_vector()) { + return emit_inline_vector_constructor(constructor_type, + instructions, + &actual_parameters, + ctx); + } else { + assert(constructor_type->is_matrix()); + return emit_inline_matrix_constructor(constructor_type, + instructions, + &actual_parameters, + ctx); + } + } else { + const ast_expression *id = subexpressions[0]; + YYLTYPE loc = id->get_location(); + exec_list actual_parameters; + + process_parameters(instructions, &actual_parameters, &this->expressions, + state); + + const glsl_type *const type = + state->symbols->get_type(id->primary_expression.identifier); + + if ((type != NULL) && type->is_record()) { + exec_node *node = actual_parameters.head; + for (unsigned i = 0; i < type->length; i++) { + ir_rvalue *ir = (ir_rvalue *) node; + + if (node->is_tail_sentinel()) { + _mesa_glsl_error(&loc, state, + "insufficient parameters to constructor " + "for `%s'", + type->name); + return ir_call::get_error_instruction(ctx); + } + + if (apply_implicit_conversion(type->fields.structure[i].type, ir, + state)) { + node->replace_with(ir); + } else { + _mesa_glsl_error(&loc, state, + "parameter type mismatch in constructor " + "for `%s.%s' (%s vs %s)", + type->name, + type->fields.structure[i].name, + ir->type->name, + type->fields.structure[i].type->name); + return ir_call::get_error_instruction(ctx);; + } + + node = node->next; + } + + if (!node->is_tail_sentinel()) { + _mesa_glsl_error(&loc, state, "too many parameters in constructor " + "for `%s'", type->name); + return ir_call::get_error_instruction(ctx); + } + + ir_rvalue *const constant = + constant_record_constructor(type, &actual_parameters, state); + + return (constant != NULL) + ? constant + : emit_inline_record_constructor(type, instructions, + &actual_parameters, state); + } + + return match_function_by_name(instructions, + id->primary_expression.identifier, & loc, + &actual_parameters, state); + } + + return ir_call::get_error_instruction(ctx); +} diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp index 0cbb4315a..282bc3ff5 100644 --- a/mesalib/src/glsl/ast_to_hir.cpp +++ b/mesalib/src/glsl/ast_to_hir.cpp @@ -1,2769 +1,3086 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ast_to_hir.c - * Convert abstract syntax to to high-level intermediate reprensentation (HIR). - * - * During the conversion to HIR, the majority of the symantic checking is - * preformed on the program. This includes: - * - * * Symbol table management - * * Type checking - * * Function binding - * - * The majority of this work could be done during parsing, and the parser could - * probably generate HIR directly. However, this results in frequent changes - * to the parser code. Since we do not assume that every system this complier - * is built on will have Flex and Bison installed, we have to store the code - * generated by these tools in our version control system. In other parts of - * the system we've seen problems where a parser was changed but the generated - * code was not committed, merge conflicts where created because two developers - * had slightly different versions of Bison installed, etc. - * - * I have also noticed that running Bison generated parsers in GDB is very - * irritating. When you get a segfault on '$$ = $1->foo', you can't very - * well 'print $1' in GDB. - * - * As a result, my preference is to put as little C code as possible in the - * parser (and lexer) sources. - */ - -#include "main/core.h" /* for struct gl_extensions */ -#include "glsl_symbol_table.h" -#include "glsl_parser_extras.h" -#include "ast.h" -#include "glsl_types.h" -#include "ir.h" - -void -_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) -{ - _mesa_glsl_initialize_variables(instructions, state); - _mesa_glsl_initialize_functions(instructions, state); - - state->symbols->language_version = state->language_version; - - state->current_function = NULL; - - /* Section 4.2 of the GLSL 1.20 specification states: - * "The built-in functions are scoped in a scope outside the global scope - * users declare global variables in. That is, a shader's global scope, - * available for user-defined functions and global variables, is nested - * inside the scope containing the built-in functions." - * - * Since built-in functions like ftransform() access built-in variables, - * it follows that those must be in the outer scope as well. - * - * We push scope here to create this nesting effect...but don't pop. - * This way, a shader's globals are still in the symbol table for use - * by the linker. - */ - state->symbols->push_scope(); - - foreach_list_typed (ast_node, ast, link, & state->translation_unit) - ast->hir(instructions, state); -} - - -/** - * If a conversion is available, convert one operand to a different type - * - * The \c from \c ir_rvalue is converted "in place". - * - * \param to Type that the operand it to be converted to - * \param from Operand that is being converted - * \param state GLSL compiler state - * - * \return - * If a conversion is possible (or unnecessary), \c true is returned. - * Otherwise \c false is returned. - */ -bool -apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - if (to->base_type == from->type->base_type) - return true; - - /* This conversion was added in GLSL 1.20. If the compilation mode is - * GLSL 1.10, the conversion is skipped. - */ - if (state->language_version < 120) - return false; - - /* From page 27 (page 33 of the PDF) of the GLSL 1.50 spec: - * - * "There are no implicit array or structure conversions. For - * example, an array of int cannot be implicitly converted to an - * array of float. There are no implicit conversions between - * signed and unsigned integers." - */ - /* FINISHME: The above comment is partially a lie. There is int/uint - * FINISHME: conversion for immediate constants. - */ - if (!to->is_float() || !from->type->is_numeric()) - return false; - - /* Convert to a floating point type with the same number of components - * as the original type - i.e. int to float, not int to vec4. - */ - to = glsl_type::get_instance(GLSL_TYPE_FLOAT, from->type->vector_elements, - from->type->matrix_columns); - - switch (from->type->base_type) { - case GLSL_TYPE_INT: - from = new(ctx) ir_expression(ir_unop_i2f, to, from, NULL); - break; - case GLSL_TYPE_UINT: - from = new(ctx) ir_expression(ir_unop_u2f, to, from, NULL); - break; - case GLSL_TYPE_BOOL: - from = new(ctx) ir_expression(ir_unop_b2f, to, from, NULL); - break; - default: - assert(0); - } - - return true; -} - - -static const struct glsl_type * -arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, - bool multiply, - struct _mesa_glsl_parse_state *state, YYLTYPE *loc) -{ - const glsl_type *type_a = value_a->type; - const glsl_type *type_b = value_b->type; - - /* From GLSL 1.50 spec, page 56: - * - * "The arithmetic binary operators add (+), subtract (-), - * multiply (*), and divide (/) operate on integer and - * floating-point scalars, vectors, and matrices." - */ - if (!type_a->is_numeric() || !type_b->is_numeric()) { - _mesa_glsl_error(loc, state, - "Operands to arithmetic operators must be numeric"); - return glsl_type::error_type; - } - - - /* "If one operand is floating-point based and the other is - * not, then the conversions from Section 4.1.10 "Implicit - * Conversions" are applied to the non-floating-point-based operand." - */ - if (!apply_implicit_conversion(type_a, value_b, state) - && !apply_implicit_conversion(type_b, value_a, state)) { - _mesa_glsl_error(loc, state, - "Could not implicitly convert operands to " - "arithmetic operator"); - return glsl_type::error_type; - } - type_a = value_a->type; - type_b = value_b->type; - - /* "If the operands are integer types, they must both be signed or - * both be unsigned." - * - * From this rule and the preceeding conversion it can be inferred that - * both types must be GLSL_TYPE_FLOAT, or GLSL_TYPE_UINT, or GLSL_TYPE_INT. - * The is_numeric check above already filtered out the case where either - * type is not one of these, so now the base types need only be tested for - * equality. - */ - if (type_a->base_type != type_b->base_type) { - _mesa_glsl_error(loc, state, - "base type mismatch for arithmetic operator"); - return glsl_type::error_type; - } - - /* "All arithmetic binary operators result in the same fundamental type - * (signed integer, unsigned integer, or floating-point) as the - * operands they operate on, after operand type conversion. After - * conversion, the following cases are valid - * - * * The two operands are scalars. In this case the operation is - * applied, resulting in a scalar." - */ - if (type_a->is_scalar() && type_b->is_scalar()) - return type_a; - - /* "* One operand is a scalar, and the other is a vector or matrix. - * In this case, the scalar operation is applied independently to each - * component of the vector or matrix, resulting in the same size - * vector or matrix." - */ - if (type_a->is_scalar()) { - if (!type_b->is_scalar()) - return type_b; - } else if (type_b->is_scalar()) { - return type_a; - } - - /* All of the combinations of , , - * , , and have been - * handled. - */ - assert(!type_a->is_scalar()); - assert(!type_b->is_scalar()); - - /* "* The two operands are vectors of the same size. In this case, the - * operation is done component-wise resulting in the same size - * vector." - */ - if (type_a->is_vector() && type_b->is_vector()) { - if (type_a == type_b) { - return type_a; - } else { - _mesa_glsl_error(loc, state, - "vector size mismatch for arithmetic operator"); - return glsl_type::error_type; - } - } - - /* All of the combinations of , , - * , , , and - * have been handled. At least one of the operands must - * be matrix. Further, since there are no integer matrix types, the base - * type of both operands must be float. - */ - assert(type_a->is_matrix() || type_b->is_matrix()); - assert(type_a->base_type == GLSL_TYPE_FLOAT); - assert(type_b->base_type == GLSL_TYPE_FLOAT); - - /* "* The operator is add (+), subtract (-), or divide (/), and the - * operands are matrices with the same number of rows and the same - * number of columns. In this case, the operation is done component- - * wise resulting in the same size matrix." - * * The operator is multiply (*), where both operands are matrices or - * one operand is a vector and the other a matrix. A right vector - * operand is treated as a column vector and a left vector operand as a - * row vector. In all these cases, it is required that the number of - * columns of the left operand is equal to the number of rows of the - * right operand. Then, the multiply (*) operation does a linear - * algebraic multiply, yielding an object that has the same number of - * rows as the left operand and the same number of columns as the right - * operand. Section 5.10 "Vector and Matrix Operations" explains in - * more detail how vectors and matrices are operated on." - */ - if (! multiply) { - if (type_a == type_b) - return type_a; - } else { - if (type_a->is_matrix() && type_b->is_matrix()) { - /* Matrix multiply. The columns of A must match the rows of B. Given - * the other previously tested constraints, this means the vector type - * of a row from A must be the same as the vector type of a column from - * B. - */ - if (type_a->row_type() == type_b->column_type()) { - /* The resulting matrix has the number of columns of matrix B and - * the number of rows of matrix A. We get the row count of A by - * looking at the size of a vector that makes up a column. The - * transpose (size of a row) is done for B. - */ - const glsl_type *const type = - glsl_type::get_instance(type_a->base_type, - type_a->column_type()->vector_elements, - type_b->row_type()->vector_elements); - assert(type != glsl_type::error_type); - - return type; - } - } else if (type_a->is_matrix()) { - /* A is a matrix and B is a column vector. Columns of A must match - * rows of B. Given the other previously tested constraints, this - * means the vector type of a row from A must be the same as the - * vector the type of B. - */ - if (type_a->row_type() == type_b) { - /* The resulting vector has a number of elements equal to - * the number of rows of matrix A. */ - const glsl_type *const type = - glsl_type::get_instance(type_a->base_type, - type_a->column_type()->vector_elements, - 1); - assert(type != glsl_type::error_type); - - return type; - } - } else { - assert(type_b->is_matrix()); - - /* A is a row vector and B is a matrix. Columns of A must match rows - * of B. Given the other previously tested constraints, this means - * the type of A must be the same as the vector type of a column from - * B. - */ - if (type_a == type_b->column_type()) { - /* The resulting vector has a number of elements equal to - * the number of columns of matrix B. */ - const glsl_type *const type = - glsl_type::get_instance(type_a->base_type, - type_b->row_type()->vector_elements, - 1); - assert(type != glsl_type::error_type); - - return type; - } - } - - _mesa_glsl_error(loc, state, "size mismatch for matrix multiplication"); - return glsl_type::error_type; - } - - - /* "All other cases are illegal." - */ - _mesa_glsl_error(loc, state, "type mismatch"); - return glsl_type::error_type; -} - - -static const struct glsl_type * -unary_arithmetic_result_type(const struct glsl_type *type, - struct _mesa_glsl_parse_state *state, YYLTYPE *loc) -{ - /* From GLSL 1.50 spec, page 57: - * - * "The arithmetic unary operators negate (-), post- and pre-increment - * and decrement (-- and ++) operate on integer or floating-point - * values (including vectors and matrices). All unary operators work - * component-wise on their operands. These result with the same type - * they operated on." - */ - if (!type->is_numeric()) { - _mesa_glsl_error(loc, state, - "Operands to arithmetic operators must be numeric"); - return glsl_type::error_type; - } - - return type; -} - - -static const struct glsl_type * -modulus_result_type(const struct glsl_type *type_a, - const struct glsl_type *type_b, - struct _mesa_glsl_parse_state *state, YYLTYPE *loc) -{ - /* From GLSL 1.50 spec, page 56: - * "The operator modulus (%) operates on signed or unsigned integers or - * integer vectors. The operand types must both be signed or both be - * unsigned." - */ - if (!type_a->is_integer() || !type_b->is_integer() - || (type_a->base_type != type_b->base_type)) { - _mesa_glsl_error(loc, state, "type mismatch"); - return glsl_type::error_type; - } - - /* "The operands cannot be vectors of differing size. If one operand is - * a scalar and the other vector, then the scalar is applied component- - * wise to the vector, resulting in the same type as the vector. If both - * are vectors of the same size, the result is computed component-wise." - */ - if (type_a->is_vector()) { - if (!type_b->is_vector() - || (type_a->vector_elements == type_b->vector_elements)) - return type_a; - } else - return type_b; - - /* "The operator modulus (%) is not defined for any other data types - * (non-integer types)." - */ - _mesa_glsl_error(loc, state, "type mismatch"); - return glsl_type::error_type; -} - - -static const struct glsl_type * -relational_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, - struct _mesa_glsl_parse_state *state, YYLTYPE *loc) -{ - const glsl_type *type_a = value_a->type; - const glsl_type *type_b = value_b->type; - - /* From GLSL 1.50 spec, page 56: - * "The relational operators greater than (>), less than (<), greater - * than or equal (>=), and less than or equal (<=) operate only on - * scalar integer and scalar floating-point expressions." - */ - if (!type_a->is_numeric() - || !type_b->is_numeric() - || !type_a->is_scalar() - || !type_b->is_scalar()) { - _mesa_glsl_error(loc, state, - "Operands to relational operators must be scalar and " - "numeric"); - return glsl_type::error_type; - } - - /* "Either the operands' types must match, or the conversions from - * Section 4.1.10 "Implicit Conversions" will be applied to the integer - * operand, after which the types must match." - */ - if (!apply_implicit_conversion(type_a, value_b, state) - && !apply_implicit_conversion(type_b, value_a, state)) { - _mesa_glsl_error(loc, state, - "Could not implicitly convert operands to " - "relational operator"); - return glsl_type::error_type; - } - type_a = value_a->type; - type_b = value_b->type; - - if (type_a->base_type != type_b->base_type) { - _mesa_glsl_error(loc, state, "base type mismatch"); - return glsl_type::error_type; - } - - /* "The result is scalar Boolean." - */ - return glsl_type::bool_type; -} - - -/** - * Validates that a value can be assigned to a location with a specified type - * - * Validates that \c rhs can be assigned to some location. If the types are - * not an exact match but an automatic conversion is possible, \c rhs will be - * converted. - * - * \return - * \c NULL if \c rhs cannot be assigned to a location with type \c lhs_type. - * Otherwise the actual RHS to be assigned will be returned. This may be - * \c rhs, or it may be \c rhs after some type conversion. - * - * \note - * In addition to being used for assignments, this function is used to - * type-check return values. - */ -ir_rvalue * -validate_assignment(struct _mesa_glsl_parse_state *state, - const glsl_type *lhs_type, ir_rvalue *rhs) -{ - const glsl_type *rhs_type = rhs->type; - - /* If there is already some error in the RHS, just return it. Anything - * else will lead to an avalanche of error message back to the user. - */ - if (rhs_type->is_error()) - return rhs; - - /* If the types are identical, the assignment can trivially proceed. - */ - if (rhs_type == lhs_type) - return rhs; - - /* If the array element types are the same and the size of the LHS is zero, - * the assignment is okay. - * - * Note: Whole-array assignments are not permitted in GLSL 1.10, but this - * is handled by ir_dereference::is_lvalue. - */ - if (lhs_type->is_array() && rhs->type->is_array() - && (lhs_type->element_type() == rhs->type->element_type()) - && (lhs_type->array_size() == 0)) { - return rhs; - } - - /* Check for implicit conversion in GLSL 1.20 */ - if (apply_implicit_conversion(lhs_type, rhs, state)) { - rhs_type = rhs->type; - if (rhs_type == lhs_type) - return rhs; - } - - return NULL; -} - -ir_rvalue * -do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, - ir_rvalue *lhs, ir_rvalue *rhs, - YYLTYPE lhs_loc) -{ - void *ctx = state; - bool error_emitted = (lhs->type->is_error() || rhs->type->is_error()); - - if (!error_emitted) { - if (!lhs->is_lvalue()) { - _mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment"); - error_emitted = true; - } - - if (state->es_shader && lhs->type->is_array()) { - _mesa_glsl_error(&lhs_loc, state, "whole array assignment is not " - "allowed in GLSL ES 1.00."); - error_emitted = true; - } - } - - ir_rvalue *new_rhs = validate_assignment(state, lhs->type, rhs); - if (new_rhs == NULL) { - _mesa_glsl_error(& lhs_loc, state, "type mismatch"); - } else { - rhs = new_rhs; - - /* If the LHS array was not declared with a size, it takes it size from - * the RHS. If the LHS is an l-value and a whole array, it must be a - * dereference of a variable. Any other case would require that the LHS - * is either not an l-value or not a whole array. - */ - if (lhs->type->array_size() == 0) { - ir_dereference *const d = lhs->as_dereference(); - - assert(d != NULL); - - ir_variable *const var = d->variable_referenced(); - - assert(var != NULL); - - if (var->max_array_access >= unsigned(rhs->type->array_size())) { - /* FINISHME: This should actually log the location of the RHS. */ - _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to " - "previous access", - var->max_array_access); - } - - var->type = glsl_type::get_array_instance(lhs->type->element_type(), - rhs->type->array_size()); - d->type = var->type; - } - } - - /* Most callers of do_assignment (assign, add_assign, pre_inc/dec, - * but not post_inc) need the converted assigned value as an rvalue - * to handle things like: - * - * i = j += 1; - * - * So we always just store the computed value being assigned to a - * temporary and return a deref of that temporary. If the rvalue - * ends up not being used, the temp will get copy-propagated out. - */ - ir_variable *var = new(ctx) ir_variable(rhs->type, "assignment_tmp", - ir_var_temporary); - ir_dereference_variable *deref_var = new(ctx) ir_dereference_variable(var); - instructions->push_tail(var); - instructions->push_tail(new(ctx) ir_assignment(deref_var, - rhs, - NULL)); - deref_var = new(ctx) ir_dereference_variable(var); - - if (!error_emitted) - instructions->push_tail(new(ctx) ir_assignment(lhs, deref_var, NULL)); - - return new(ctx) ir_dereference_variable(var); -} - -static ir_rvalue * -get_lvalue_copy(exec_list *instructions, ir_rvalue *lvalue) -{ - void *ctx = talloc_parent(lvalue); - ir_variable *var; - - var = new(ctx) ir_variable(lvalue->type, "_post_incdec_tmp", - ir_var_temporary); - instructions->push_tail(var); - var->mode = ir_var_auto; - - instructions->push_tail(new(ctx) ir_assignment(new(ctx) ir_dereference_variable(var), - lvalue, NULL)); - - /* Once we've created this temporary, mark it read only so it's no - * longer considered an lvalue. - */ - var->read_only = true; - - return new(ctx) ir_dereference_variable(var); -} - - -ir_rvalue * -ast_node::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - (void) instructions; - (void) state; - - return NULL; -} - - -ir_rvalue * -ast_expression::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - static const int operations[AST_NUM_OPERATORS] = { - -1, /* ast_assign doesn't convert to ir_expression. */ - -1, /* ast_plus doesn't convert to ir_expression. */ - ir_unop_neg, - ir_binop_add, - ir_binop_sub, - ir_binop_mul, - ir_binop_div, - ir_binop_mod, - ir_binop_lshift, - ir_binop_rshift, - ir_binop_less, - ir_binop_greater, - ir_binop_lequal, - ir_binop_gequal, - ir_binop_all_equal, - ir_binop_any_nequal, - ir_binop_bit_and, - ir_binop_bit_xor, - ir_binop_bit_or, - ir_unop_bit_not, - ir_binop_logic_and, - ir_binop_logic_xor, - ir_binop_logic_or, - ir_unop_logic_not, - - /* Note: The following block of expression types actually convert - * to multiple IR instructions. - */ - ir_binop_mul, /* ast_mul_assign */ - ir_binop_div, /* ast_div_assign */ - ir_binop_mod, /* ast_mod_assign */ - ir_binop_add, /* ast_add_assign */ - ir_binop_sub, /* ast_sub_assign */ - ir_binop_lshift, /* ast_ls_assign */ - ir_binop_rshift, /* ast_rs_assign */ - ir_binop_bit_and, /* ast_and_assign */ - ir_binop_bit_xor, /* ast_xor_assign */ - ir_binop_bit_or, /* ast_or_assign */ - - -1, /* ast_conditional doesn't convert to ir_expression. */ - ir_binop_add, /* ast_pre_inc. */ - ir_binop_sub, /* ast_pre_dec. */ - ir_binop_add, /* ast_post_inc. */ - ir_binop_sub, /* ast_post_dec. */ - -1, /* ast_field_selection doesn't conv to ir_expression. */ - -1, /* ast_array_index doesn't convert to ir_expression. */ - -1, /* ast_function_call doesn't conv to ir_expression. */ - -1, /* ast_identifier doesn't convert to ir_expression. */ - -1, /* ast_int_constant doesn't convert to ir_expression. */ - -1, /* ast_uint_constant doesn't conv to ir_expression. */ - -1, /* ast_float_constant doesn't conv to ir_expression. */ - -1, /* ast_bool_constant doesn't conv to ir_expression. */ - -1, /* ast_sequence doesn't convert to ir_expression. */ - }; - ir_rvalue *result = NULL; - ir_rvalue *op[3]; - const struct glsl_type *type = glsl_type::error_type; - bool error_emitted = false; - YYLTYPE loc; - - loc = this->get_location(); - - switch (this->oper) { - case ast_assign: { - op[0] = this->subexpressions[0]->hir(instructions, state); - op[1] = this->subexpressions[1]->hir(instructions, state); - - result = do_assignment(instructions, state, op[0], op[1], - this->subexpressions[0]->get_location()); - error_emitted = result->type->is_error(); - type = result->type; - break; - } - - case ast_plus: - op[0] = this->subexpressions[0]->hir(instructions, state); - - type = unary_arithmetic_result_type(op[0]->type, state, & loc); - - error_emitted = type->is_error(); - - result = op[0]; - break; - - case ast_neg: - op[0] = this->subexpressions[0]->hir(instructions, state); - - type = unary_arithmetic_result_type(op[0]->type, state, & loc); - - error_emitted = type->is_error(); - - result = new(ctx) ir_expression(operations[this->oper], type, - op[0], NULL); - break; - - case ast_add: - case ast_sub: - case ast_mul: - case ast_div: - op[0] = this->subexpressions[0]->hir(instructions, state); - op[1] = this->subexpressions[1]->hir(instructions, state); - - type = arithmetic_result_type(op[0], op[1], - (this->oper == ast_mul), - state, & loc); - error_emitted = type->is_error(); - - result = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); - break; - - case ast_mod: - op[0] = this->subexpressions[0]->hir(instructions, state); - op[1] = this->subexpressions[1]->hir(instructions, state); - - type = modulus_result_type(op[0]->type, op[1]->type, state, & loc); - - assert(operations[this->oper] == ir_binop_mod); - - result = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); - error_emitted = type->is_error(); - break; - - case ast_lshift: - case ast_rshift: - _mesa_glsl_error(& loc, state, "FINISHME: implement bit-shift operators"); - error_emitted = true; - break; - - case ast_less: - case ast_greater: - case ast_lequal: - case ast_gequal: - op[0] = this->subexpressions[0]->hir(instructions, state); - op[1] = this->subexpressions[1]->hir(instructions, state); - - type = relational_result_type(op[0], op[1], state, & loc); - - /* The relational operators must either generate an error or result - * in a scalar boolean. See page 57 of the GLSL 1.50 spec. - */ - assert(type->is_error() - || ((type->base_type == GLSL_TYPE_BOOL) - && type->is_scalar())); - - result = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); - error_emitted = type->is_error(); - break; - - case ast_nequal: - case ast_equal: - op[0] = this->subexpressions[0]->hir(instructions, state); - op[1] = this->subexpressions[1]->hir(instructions, state); - - /* From page 58 (page 64 of the PDF) of the GLSL 1.50 spec: - * - * "The equality operators equal (==), and not equal (!=) - * operate on all types. They result in a scalar Boolean. If - * the operand types do not match, then there must be a - * conversion from Section 4.1.10 "Implicit Conversions" - * applied to one operand that can make them match, in which - * case this conversion is done." - */ - if ((!apply_implicit_conversion(op[0]->type, op[1], state) - && !apply_implicit_conversion(op[1]->type, op[0], state)) - || (op[0]->type != op[1]->type)) { - _mesa_glsl_error(& loc, state, "operands of `%s' must have the same " - "type", (this->oper == ast_equal) ? "==" : "!="); - error_emitted = true; - } else if ((state->language_version <= 110) - && (op[0]->type->is_array() || op[1]->type->is_array())) { - _mesa_glsl_error(& loc, state, "array comparisons forbidden in " - "GLSL 1.10"); - error_emitted = true; - } - - result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, - op[0], op[1]); - type = glsl_type::bool_type; - - assert(result->type == glsl_type::bool_type); - break; - - case ast_bit_and: - case ast_bit_xor: - case ast_bit_or: - op[0] = this->subexpressions[0]->hir(instructions, state); - op[1] = this->subexpressions[1]->hir(instructions, state); - - if (state->language_version < 130) { - _mesa_glsl_error(&loc, state, "bit-wise operations require GLSL 1.30"); - error_emitted = true; - } - - if (!op[0]->type->is_integer()) { - _mesa_glsl_error(&loc, state, "LHS of `%s' must be an integer", - operator_string(this->oper)); - error_emitted = true; - } - - if (!op[1]->type->is_integer()) { - _mesa_glsl_error(&loc, state, "RHS of `%s' must be an integer", - operator_string(this->oper)); - error_emitted = true; - } - - if (op[0]->type->base_type != op[1]->type->base_type) { - _mesa_glsl_error(&loc, state, "operands of `%s' must have the same " - "base type", operator_string(this->oper)); - error_emitted = true; - } - - if (op[0]->type->is_vector() && op[1]->type->is_vector() - && op[0]->type->vector_elements != op[1]->type->vector_elements) { - _mesa_glsl_error(&loc, state, "operands of `%s' cannot be vectors of " - "different sizes", operator_string(this->oper)); - error_emitted = true; - } - - type = op[0]->type->is_scalar() ? op[1]->type : op[0]->type; - result = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); - error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); - break; - - case ast_bit_not: - op[0] = this->subexpressions[0]->hir(instructions, state); - - if (state->language_version < 130) { - _mesa_glsl_error(&loc, state, "bit-wise operations require GLSL 1.30"); - error_emitted = true; - } - - if (!op[0]->type->is_integer()) { - _mesa_glsl_error(&loc, state, "operand of `~' must be an integer"); - error_emitted = true; - } - - type = op[0]->type; - result = new(ctx) ir_expression(ir_unop_bit_not, type, op[0], NULL); - break; - - case ast_logic_and: { - op[0] = this->subexpressions[0]->hir(instructions, state); - - if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[0]->get_location(); - - _mesa_glsl_error(& loc, state, "LHS of `%s' must be scalar boolean", - operator_string(this->oper)); - error_emitted = true; - } - - ir_constant *op0_const = op[0]->constant_expression_value(); - if (op0_const) { - if (op0_const->value.b[0]) { - op[1] = this->subexpressions[1]->hir(instructions, state); - - if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[1]->get_location(); - - _mesa_glsl_error(& loc, state, - "RHS of `%s' must be scalar boolean", - operator_string(this->oper)); - error_emitted = true; - } - result = op[1]; - } else { - result = op0_const; - } - type = glsl_type::bool_type; - } else { - ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type, - "and_tmp", - ir_var_temporary); - instructions->push_tail(tmp); - - ir_if *const stmt = new(ctx) ir_if(op[0]); - instructions->push_tail(stmt); - - op[1] = this->subexpressions[1]->hir(&stmt->then_instructions, state); - - if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[1]->get_location(); - - _mesa_glsl_error(& loc, state, - "RHS of `%s' must be scalar boolean", - operator_string(this->oper)); - error_emitted = true; - } - - ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); - ir_assignment *const then_assign = - new(ctx) ir_assignment(then_deref, op[1], NULL); - stmt->then_instructions.push_tail(then_assign); - - ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); - ir_assignment *const else_assign = - new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false), NULL); - stmt->else_instructions.push_tail(else_assign); - - result = new(ctx) ir_dereference_variable(tmp); - type = tmp->type; - } - break; - } - - case ast_logic_or: { - op[0] = this->subexpressions[0]->hir(instructions, state); - - if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[0]->get_location(); - - _mesa_glsl_error(& loc, state, "LHS of `%s' must be scalar boolean", - operator_string(this->oper)); - error_emitted = true; - } - - ir_constant *op0_const = op[0]->constant_expression_value(); - if (op0_const) { - if (op0_const->value.b[0]) { - result = op0_const; - } else { - op[1] = this->subexpressions[1]->hir(instructions, state); - - if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[1]->get_location(); - - _mesa_glsl_error(& loc, state, - "RHS of `%s' must be scalar boolean", - operator_string(this->oper)); - error_emitted = true; - } - result = op[1]; - } - type = glsl_type::bool_type; - } else { - ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type, - "or_tmp", - ir_var_temporary); - instructions->push_tail(tmp); - - ir_if *const stmt = new(ctx) ir_if(op[0]); - instructions->push_tail(stmt); - - op[1] = this->subexpressions[1]->hir(&stmt->else_instructions, state); - - if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[1]->get_location(); - - _mesa_glsl_error(& loc, state, "RHS of `%s' must be scalar boolean", - operator_string(this->oper)); - error_emitted = true; - } - - ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); - ir_assignment *const then_assign = - new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true), NULL); - stmt->then_instructions.push_tail(then_assign); - - ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); - ir_assignment *const else_assign = - new(ctx) ir_assignment(else_deref, op[1], NULL); - stmt->else_instructions.push_tail(else_assign); - - result = new(ctx) ir_dereference_variable(tmp); - type = tmp->type; - } - break; - } - - case ast_logic_xor: - op[0] = this->subexpressions[0]->hir(instructions, state); - op[1] = this->subexpressions[1]->hir(instructions, state); - - - result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, - op[0], op[1]); - type = glsl_type::bool_type; - break; - - case ast_logic_not: - op[0] = this->subexpressions[0]->hir(instructions, state); - - if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[0]->get_location(); - - _mesa_glsl_error(& loc, state, - "operand of `!' must be scalar boolean"); - error_emitted = true; - } - - result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, - op[0], NULL); - type = glsl_type::bool_type; - break; - - case ast_mul_assign: - case ast_div_assign: - case ast_add_assign: - case ast_sub_assign: { - op[0] = this->subexpressions[0]->hir(instructions, state); - op[1] = this->subexpressions[1]->hir(instructions, state); - - type = arithmetic_result_type(op[0], op[1], - (this->oper == ast_mul_assign), - state, & loc); - - ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); - - result = do_assignment(instructions, state, - op[0]->clone(ctx, NULL), temp_rhs, - this->subexpressions[0]->get_location()); - type = result->type; - error_emitted = (op[0]->type->is_error()); - - /* GLSL 1.10 does not allow array assignment. However, we don't have to - * explicitly test for this because none of the binary expression - * operators allow array operands either. - */ - - break; - } - - case ast_mod_assign: { - op[0] = this->subexpressions[0]->hir(instructions, state); - op[1] = this->subexpressions[1]->hir(instructions, state); - - type = modulus_result_type(op[0]->type, op[1]->type, state, & loc); - - assert(operations[this->oper] == ir_binop_mod); - - ir_rvalue *temp_rhs; - temp_rhs = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); - - result = do_assignment(instructions, state, - op[0]->clone(ctx, NULL), temp_rhs, - this->subexpressions[0]->get_location()); - type = result->type; - error_emitted = type->is_error(); - break; - } - - case ast_ls_assign: - case ast_rs_assign: - _mesa_glsl_error(& loc, state, - "FINISHME: implement bit-shift assignment operators"); - error_emitted = true; - break; - - case ast_and_assign: - case ast_xor_assign: - case ast_or_assign: - _mesa_glsl_error(& loc, state, - "FINISHME: implement logic assignment operators"); - error_emitted = true; - break; - - case ast_conditional: { - op[0] = this->subexpressions[0]->hir(instructions, state); - - /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec: - * - * "The ternary selection operator (?:). It operates on three - * expressions (exp1 ? exp2 : exp3). This operator evaluates the - * first expression, which must result in a scalar Boolean." - */ - if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) { - YYLTYPE loc = this->subexpressions[0]->get_location(); - - _mesa_glsl_error(& loc, state, "?: condition must be scalar boolean"); - error_emitted = true; - } - - /* The :? operator is implemented by generating an anonymous temporary - * followed by an if-statement. The last instruction in each branch of - * the if-statement assigns a value to the anonymous temporary. This - * temporary is the r-value of the expression. - */ - exec_list then_instructions; - exec_list else_instructions; - - op[1] = this->subexpressions[1]->hir(&then_instructions, state); - op[2] = this->subexpressions[2]->hir(&else_instructions, state); - - /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec: - * - * "The second and third expressions can be any type, as - * long their types match, or there is a conversion in - * Section 4.1.10 "Implicit Conversions" that can be applied - * to one of the expressions to make their types match. This - * resulting matching type is the type of the entire - * expression." - */ - if ((!apply_implicit_conversion(op[1]->type, op[2], state) - && !apply_implicit_conversion(op[2]->type, op[1], state)) - || (op[1]->type != op[2]->type)) { - YYLTYPE loc = this->subexpressions[1]->get_location(); - - _mesa_glsl_error(& loc, state, "Second and third operands of ?: " - "operator must have matching types."); - error_emitted = true; - type = glsl_type::error_type; - } else { - type = op[1]->type; - } - - /* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec: - * - * "The second and third expressions must be the same type, but can - * be of any type other than an array." - */ - if ((state->language_version <= 110) && type->is_array()) { - _mesa_glsl_error(& loc, state, "Second and third operands of ?: " - "operator must not be arrays."); - error_emitted = true; - } - - ir_constant *cond_val = op[0]->constant_expression_value(); - ir_constant *then_val = op[1]->constant_expression_value(); - ir_constant *else_val = op[2]->constant_expression_value(); - - if (then_instructions.is_empty() - && else_instructions.is_empty() - && (cond_val != NULL) && (then_val != NULL) && (else_val != NULL)) { - result = (cond_val->value.b[0]) ? then_val : else_val; - } else { - ir_variable *const tmp = - new(ctx) ir_variable(type, "conditional_tmp", ir_var_temporary); - instructions->push_tail(tmp); - - ir_if *const stmt = new(ctx) ir_if(op[0]); - instructions->push_tail(stmt); - - then_instructions.move_nodes_to(& stmt->then_instructions); - ir_dereference *const then_deref = - new(ctx) ir_dereference_variable(tmp); - ir_assignment *const then_assign = - new(ctx) ir_assignment(then_deref, op[1], NULL); - stmt->then_instructions.push_tail(then_assign); - - else_instructions.move_nodes_to(& stmt->else_instructions); - ir_dereference *const else_deref = - new(ctx) ir_dereference_variable(tmp); - ir_assignment *const else_assign = - new(ctx) ir_assignment(else_deref, op[2], NULL); - stmt->else_instructions.push_tail(else_assign); - - result = new(ctx) ir_dereference_variable(tmp); - } - break; - } - - case ast_pre_inc: - case ast_pre_dec: { - op[0] = this->subexpressions[0]->hir(instructions, state); - if (op[0]->type->base_type == GLSL_TYPE_FLOAT) - op[1] = new(ctx) ir_constant(1.0f); - else - op[1] = new(ctx) ir_constant(1); - - type = arithmetic_result_type(op[0], op[1], false, state, & loc); - - ir_rvalue *temp_rhs; - temp_rhs = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); - - result = do_assignment(instructions, state, - op[0]->clone(ctx, NULL), temp_rhs, - this->subexpressions[0]->get_location()); - type = result->type; - error_emitted = op[0]->type->is_error(); - break; - } - - case ast_post_inc: - case ast_post_dec: { - op[0] = this->subexpressions[0]->hir(instructions, state); - if (op[0]->type->base_type == GLSL_TYPE_FLOAT) - op[1] = new(ctx) ir_constant(1.0f); - else - op[1] = new(ctx) ir_constant(1); - - error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); - - type = arithmetic_result_type(op[0], op[1], false, state, & loc); - - ir_rvalue *temp_rhs; - temp_rhs = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); - - /* Get a temporary of a copy of the lvalue before it's modified. - * This may get thrown away later. - */ - result = get_lvalue_copy(instructions, op[0]->clone(ctx, NULL)); - - (void)do_assignment(instructions, state, - op[0]->clone(ctx, NULL), temp_rhs, - this->subexpressions[0]->get_location()); - - type = result->type; - error_emitted = op[0]->type->is_error(); - break; - } - - case ast_field_selection: - result = _mesa_ast_field_selection_to_hir(this, instructions, state); - type = result->type; - break; - - case ast_array_index: { - YYLTYPE index_loc = subexpressions[1]->get_location(); - - op[0] = subexpressions[0]->hir(instructions, state); - op[1] = subexpressions[1]->hir(instructions, state); - - error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); - - ir_rvalue *const array = op[0]; - - result = new(ctx) ir_dereference_array(op[0], op[1]); - - /* Do not use op[0] after this point. Use array. - */ - op[0] = NULL; - - - if (error_emitted) - break; - - if (!array->type->is_array() - && !array->type->is_matrix() - && !array->type->is_vector()) { - _mesa_glsl_error(& index_loc, state, - "cannot dereference non-array / non-matrix / " - "non-vector"); - error_emitted = true; - } - - if (!op[1]->type->is_integer()) { - _mesa_glsl_error(& index_loc, state, - "array index must be integer type"); - error_emitted = true; - } else if (!op[1]->type->is_scalar()) { - _mesa_glsl_error(& index_loc, state, - "array index must be scalar"); - error_emitted = true; - } - - /* If the array index is a constant expression and the array has a - * declared size, ensure that the access is in-bounds. If the array - * index is not a constant expression, ensure that the array has a - * declared size. - */ - ir_constant *const const_index = op[1]->constant_expression_value(); - if (const_index != NULL) { - const int idx = const_index->value.i[0]; - const char *type_name; - unsigned bound = 0; - - if (array->type->is_matrix()) { - type_name = "matrix"; - } else if (array->type->is_vector()) { - type_name = "vector"; - } else { - type_name = "array"; - } - - /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec: - * - * "It is illegal to declare an array with a size, and then - * later (in the same shader) index the same array with an - * integral constant expression greater than or equal to the - * declared size. It is also illegal to index an array with a - * negative constant expression." - */ - if (array->type->is_matrix()) { - if (array->type->row_type()->vector_elements <= idx) { - bound = array->type->row_type()->vector_elements; - } - } else if (array->type->is_vector()) { - if (array->type->vector_elements <= idx) { - bound = array->type->vector_elements; - } - } else { - if ((array->type->array_size() > 0) - && (array->type->array_size() <= idx)) { - bound = array->type->array_size(); - } - } - - if (bound > 0) { - _mesa_glsl_error(& loc, state, "%s index must be < %u", - type_name, bound); - error_emitted = true; - } else if (idx < 0) { - _mesa_glsl_error(& loc, state, "%s index must be >= 0", - type_name); - error_emitted = true; - } - - if (array->type->is_array()) { - /* If the array is a variable dereference, it dereferences the - * whole array, by definition. Use this to get the variable. - * - * FINISHME: Should some methods for getting / setting / testing - * FINISHME: array access limits be added to ir_dereference? - */ - ir_variable *const v = array->whole_variable_referenced(); - if ((v != NULL) && (unsigned(idx) > v->max_array_access)) - v->max_array_access = idx; - } - } else if (array->type->array_size() == 0) { - _mesa_glsl_error(&loc, state, "unsized array index must be constant"); - } else { - if (array->type->is_array()) { - /* whole_variable_referenced can return NULL if the array is a - * member of a structure. In this case it is safe to not update - * the max_array_access field because it is never used for fields - * of structures. - */ - ir_variable *v = array->whole_variable_referenced(); - if (v != NULL) - v->max_array_access = array->type->array_size(); - } - } - - if (error_emitted) - result->type = glsl_type::error_type; - - type = result->type; - break; - } - - case ast_function_call: - /* Should *NEVER* get here. ast_function_call should always be handled - * by ast_function_expression::hir. - */ - assert(0); - break; - - case ast_identifier: { - /* ast_identifier can appear several places in a full abstract syntax - * tree. This particular use must be at location specified in the grammar - * as 'variable_identifier'. - */ - ir_variable *var = - state->symbols->get_variable(this->primary_expression.identifier); - - result = new(ctx) ir_dereference_variable(var); - - if (var != NULL) { - type = result->type; - } else { - _mesa_glsl_error(& loc, state, "`%s' undeclared", - this->primary_expression.identifier); - - error_emitted = true; - } - break; - } - - case ast_int_constant: - type = glsl_type::int_type; - result = new(ctx) ir_constant(this->primary_expression.int_constant); - break; - - case ast_uint_constant: - type = glsl_type::uint_type; - result = new(ctx) ir_constant(this->primary_expression.uint_constant); - break; - - case ast_float_constant: - type = glsl_type::float_type; - result = new(ctx) ir_constant(this->primary_expression.float_constant); - break; - - case ast_bool_constant: - type = glsl_type::bool_type; - result = new(ctx) ir_constant(bool(this->primary_expression.bool_constant)); - break; - - case ast_sequence: { - /* It should not be possible to generate a sequence in the AST without - * any expressions in it. - */ - assert(!this->expressions.is_empty()); - - /* The r-value of a sequence is the last expression in the sequence. If - * the other expressions in the sequence do not have side-effects (and - * therefore add instructions to the instruction list), they get dropped - * on the floor. - */ - foreach_list_typed (ast_node, ast, link, &this->expressions) - result = ast->hir(instructions, state); - - type = result->type; - - /* Any errors should have already been emitted in the loop above. - */ - error_emitted = true; - break; - } - } - - if (type->is_error() && !error_emitted) - _mesa_glsl_error(& loc, state, "type mismatch"); - - return result; -} - - -ir_rvalue * -ast_expression_statement::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - /* It is possible to have expression statements that don't have an - * expression. This is the solitary semicolon: - * - * for (i = 0; i < 5; i++) - * ; - * - * In this case the expression will be NULL. Test for NULL and don't do - * anything in that case. - */ - if (expression != NULL) - expression->hir(instructions, state); - - /* Statements do not have r-values. - */ - return NULL; -} - - -ir_rvalue * -ast_compound_statement::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - if (new_scope) - state->symbols->push_scope(); - - foreach_list_typed (ast_node, ast, link, &this->statements) - ast->hir(instructions, state); - - if (new_scope) - state->symbols->pop_scope(); - - /* Compound statements do not have r-values. - */ - return NULL; -} - - -static const glsl_type * -process_array_type(YYLTYPE *loc, const glsl_type *base, ast_node *array_size, - struct _mesa_glsl_parse_state *state) -{ - unsigned length = 0; - - /* FINISHME: Reject delcarations of multidimensional arrays. */ - - if (array_size != NULL) { - exec_list dummy_instructions; - ir_rvalue *const ir = array_size->hir(& dummy_instructions, state); - YYLTYPE loc = array_size->get_location(); - - /* FINISHME: Verify that the grammar forbids side-effects in array - * FINISHME: sizes. i.e., 'vec4 [x = 12] data' - */ - assert(dummy_instructions.is_empty()); - - if (ir != NULL) { - if (!ir->type->is_integer()) { - _mesa_glsl_error(& loc, state, "array size must be integer type"); - } else if (!ir->type->is_scalar()) { - _mesa_glsl_error(& loc, state, "array size must be scalar type"); - } else { - ir_constant *const size = ir->constant_expression_value(); - - if (size == NULL) { - _mesa_glsl_error(& loc, state, "array size must be a " - "constant valued expression"); - } else if (size->value.i[0] <= 0) { - _mesa_glsl_error(& loc, state, "array size must be > 0"); - } else { - assert(size->type == ir->type); - length = size->value.u[0]; - } - } - } - } else if (state->es_shader) { - /* Section 10.17 of the GLSL ES 1.00 specification states that unsized - * array declarations have been removed from the language. - */ - _mesa_glsl_error(loc, state, "unsized array declarations are not " - "allowed in GLSL ES 1.00."); - } - - return glsl_type::get_array_instance(base, length); -} - - -const glsl_type * -ast_type_specifier::glsl_type(const char **name, - struct _mesa_glsl_parse_state *state) const -{ - const struct glsl_type *type; - - type = state->symbols->get_type(this->type_name); - *name = this->type_name; - - if (this->is_array) { - YYLTYPE loc = this->get_location(); - type = process_array_type(&loc, type, this->array_size, state); - } - - return type; -} - - -static void -apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, - ir_variable *var, - struct _mesa_glsl_parse_state *state, - YYLTYPE *loc) -{ - if (qual->invariant) - var->invariant = 1; - - /* FINISHME: Mark 'in' variables at global scope as read-only. */ - if (qual->constant || qual->attribute || qual->uniform - || (qual->varying && (state->target == fragment_shader))) - var->read_only = 1; - - if (qual->centroid) - var->centroid = 1; - - if (qual->attribute && state->target != vertex_shader) { - var->type = glsl_type::error_type; - _mesa_glsl_error(loc, state, - "`attribute' variables may not be declared in the " - "%s shader", - _mesa_glsl_shader_target_name(state->target)); - } - - /* From page 25 (page 31 of the PDF) of the GLSL 1.10 spec: - * - * "The varying qualifier can be used only with the data types - * float, vec2, vec3, vec4, mat2, mat3, and mat4, or arrays of - * these." - */ - if (qual->varying) { - const glsl_type *non_array_type; - - if (var->type && var->type->is_array()) - non_array_type = var->type->fields.array; - else - non_array_type = var->type; - - if (non_array_type && non_array_type->base_type != GLSL_TYPE_FLOAT) { - var->type = glsl_type::error_type; - _mesa_glsl_error(loc, state, - "varying variables must be of base type float"); - } - } - - /* If there is no qualifier that changes the mode of the variable, leave - * the setting alone. - */ - if (qual->in && qual->out) - var->mode = ir_var_inout; - else if (qual->attribute || qual->in - || (qual->varying && (state->target == fragment_shader))) - var->mode = ir_var_in; - else if (qual->out || (qual->varying && (state->target == vertex_shader))) - var->mode = ir_var_out; - else if (qual->uniform) - var->mode = ir_var_uniform; - - if (qual->flat) - var->interpolation = ir_var_flat; - else if (qual->noperspective) - var->interpolation = ir_var_noperspective; - else - var->interpolation = ir_var_smooth; - - var->pixel_center_integer = qual->pixel_center_integer; - var->origin_upper_left = qual->origin_upper_left; - if ((qual->origin_upper_left || qual->pixel_center_integer) - && (strcmp(var->name, "gl_FragCoord") != 0)) { - const char *const qual_string = (qual->origin_upper_left) - ? "origin_upper_left" : "pixel_center_integer"; - - _mesa_glsl_error(loc, state, - "layout qualifier `%s' can only be applied to " - "fragment shader input `gl_FragCoord'", - qual_string); - } - - if (var->type->is_array() && state->language_version != 110) { - var->array_lvalue = true; - } -} - - -ir_rvalue * -ast_declarator_list::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - const struct glsl_type *decl_type; - const char *type_name = NULL; - ir_rvalue *result = NULL; - YYLTYPE loc = this->get_location(); - - /* From page 46 (page 52 of the PDF) of the GLSL 1.50 spec: - * - * "To ensure that a particular output variable is invariant, it is - * necessary to use the invariant qualifier. It can either be used to - * qualify a previously declared variable as being invariant - * - * invariant gl_Position; // make existing gl_Position be invariant" - * - * In these cases the parser will set the 'invariant' flag in the declarator - * list, and the type will be NULL. - */ - if (this->invariant) { - assert(this->type == NULL); - - if (state->current_function != NULL) { - _mesa_glsl_error(& loc, state, - "All uses of `invariant' keyword must be at global " - "scope\n"); - } - - foreach_list_typed (ast_declaration, decl, link, &this->declarations) { - assert(!decl->is_array); - assert(decl->array_size == NULL); - assert(decl->initializer == NULL); - - ir_variable *const earlier = - state->symbols->get_variable(decl->identifier); - if (earlier == NULL) { - _mesa_glsl_error(& loc, state, - "Undeclared variable `%s' cannot be marked " - "invariant\n", decl->identifier); - } else if ((state->target == vertex_shader) - && (earlier->mode != ir_var_out)) { - _mesa_glsl_error(& loc, state, - "`%s' cannot be marked invariant, vertex shader " - "outputs only\n", decl->identifier); - } else if ((state->target == fragment_shader) - && (earlier->mode != ir_var_in)) { - _mesa_glsl_error(& loc, state, - "`%s' cannot be marked invariant, fragment shader " - "inputs only\n", decl->identifier); - } else { - earlier->invariant = true; - } - } - - /* Invariant redeclarations do not have r-values. - */ - return NULL; - } - - assert(this->type != NULL); - assert(!this->invariant); - - /* The type specifier may contain a structure definition. Process that - * before any of the variable declarations. - */ - (void) this->type->specifier->hir(instructions, state); - - decl_type = this->type->specifier->glsl_type(& type_name, state); - if (this->declarations.is_empty()) { - /* The only valid case where the declaration list can be empty is when - * the declaration is setting the default precision of a built-in type - * (e.g., 'precision highp vec4;'). - */ - - if (decl_type != NULL) { - } else { - _mesa_glsl_error(& loc, state, "incomplete declaration"); - } - } - - foreach_list_typed (ast_declaration, decl, link, &this->declarations) { - const struct glsl_type *var_type; - ir_variable *var; - - /* FINISHME: Emit a warning if a variable declaration shadows a - * FINISHME: declaration at a higher scope. - */ - - if ((decl_type == NULL) || decl_type->is_void()) { - if (type_name != NULL) { - _mesa_glsl_error(& loc, state, - "invalid type `%s' in declaration of `%s'", - type_name, decl->identifier); - } else { - _mesa_glsl_error(& loc, state, - "invalid type in declaration of `%s'", - decl->identifier); - } - continue; - } - - if (decl->is_array) { - var_type = process_array_type(&loc, decl_type, decl->array_size, - state); - } else { - var_type = decl_type; - } - - var = new(ctx) ir_variable(var_type, decl->identifier, ir_var_auto); - - /* From page 22 (page 28 of the PDF) of the GLSL 1.10 specification; - * - * "Global variables can only use the qualifiers const, - * attribute, uni form, or varying. Only one may be - * specified. - * - * Local variables can only use the qualifier const." - * - * This is relaxed in GLSL 1.30. - */ - if (state->language_version < 120) { - if (this->type->qualifier.out) { - _mesa_glsl_error(& loc, state, - "`out' qualifier in declaration of `%s' " - "only valid for function parameters in GLSL 1.10.", - decl->identifier); - } - if (this->type->qualifier.in) { - _mesa_glsl_error(& loc, state, - "`in' qualifier in declaration of `%s' " - "only valid for function parameters in GLSL 1.10.", - decl->identifier); - } - /* FINISHME: Test for other invalid qualifiers. */ - } - - apply_type_qualifier_to_variable(& this->type->qualifier, var, state, - & loc); - - if (this->type->qualifier.invariant) { - if ((state->target == vertex_shader) && !(var->mode == ir_var_out || - var->mode == ir_var_inout)) { - /* FINISHME: Note that this doesn't work for invariant on - * a function signature outval - */ - _mesa_glsl_error(& loc, state, - "`%s' cannot be marked invariant, vertex shader " - "outputs only\n", var->name); - } else if ((state->target == fragment_shader) && - !(var->mode == ir_var_in || var->mode == ir_var_inout)) { - /* FINISHME: Note that this doesn't work for invariant on - * a function signature inval - */ - _mesa_glsl_error(& loc, state, - "`%s' cannot be marked invariant, fragment shader " - "inputs only\n", var->name); - } - } - - if (state->current_function != NULL) { - const char *mode = NULL; - const char *extra = ""; - - /* There is no need to check for 'inout' here because the parser will - * only allow that in function parameter lists. - */ - if (this->type->qualifier.attribute) { - mode = "attribute"; - } else if (this->type->qualifier.uniform) { - mode = "uniform"; - } else if (this->type->qualifier.varying) { - mode = "varying"; - } else if (this->type->qualifier.in) { - mode = "in"; - extra = " or in function parameter list"; - } else if (this->type->qualifier.out) { - mode = "out"; - extra = " or in function parameter list"; - } - - if (mode) { - _mesa_glsl_error(& loc, state, - "%s variable `%s' must be declared at " - "global scope%s", - mode, var->name, extra); - } - } else if (var->mode == ir_var_in) { - if (state->target == vertex_shader) { - bool error_emitted = false; - - /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec: - * - * "Vertex shader inputs can only be float, floating-point - * vectors, matrices, signed and unsigned integers and integer - * vectors. Vertex shader inputs can also form arrays of these - * types, but not structures." - * - * From page 31 (page 27 of the PDF) of the GLSL 1.30 spec: - * - * "Vertex shader inputs can only be float, floating-point - * vectors, matrices, signed and unsigned integers and integer - * vectors. They cannot be arrays or structures." - * - * From page 23 (page 29 of the PDF) of the GLSL 1.20 spec: - * - * "The attribute qualifier can be used only with float, - * floating-point vectors, and matrices. Attribute variables - * cannot be declared as arrays or structures." - */ - const glsl_type *check_type = var->type->is_array() - ? var->type->fields.array : var->type; - - switch (check_type->base_type) { - case GLSL_TYPE_FLOAT: - break; - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - if (state->language_version > 120) - break; - /* FALLTHROUGH */ - default: - _mesa_glsl_error(& loc, state, - "vertex shader input / attribute cannot have " - "type %s`%s'", - var->type->is_array() ? "array of " : "", - check_type->name); - error_emitted = true; - } - - if (!error_emitted && (state->language_version <= 130) - && var->type->is_array()) { - _mesa_glsl_error(& loc, state, - "vertex shader input / attribute cannot have " - "array type"); - error_emitted = true; - } - } - } - - /* Process the initializer and add its instructions to a temporary - * list. This list will be added to the instruction stream (below) after - * the declaration is added. This is done because in some cases (such as - * redeclarations) the declaration may not actually be added to the - * instruction stream. - */ - exec_list initializer_instructions; - if (decl->initializer != NULL) { - YYLTYPE initializer_loc = decl->initializer->get_location(); - - /* From page 24 (page 30 of the PDF) of the GLSL 1.10 spec: - * - * "All uniform variables are read-only and are initialized either - * directly by an application via API commands, or indirectly by - * OpenGL." - */ - if ((state->language_version <= 110) - && (var->mode == ir_var_uniform)) { - _mesa_glsl_error(& initializer_loc, state, - "cannot initialize uniforms in GLSL 1.10"); - } - - if (var->type->is_sampler()) { - _mesa_glsl_error(& initializer_loc, state, - "cannot initialize samplers"); - } - - if ((var->mode == ir_var_in) && (state->current_function == NULL)) { - _mesa_glsl_error(& initializer_loc, state, - "cannot initialize %s shader input / %s", - _mesa_glsl_shader_target_name(state->target), - (state->target == vertex_shader) - ? "attribute" : "varying"); - } - - ir_dereference *const lhs = new(ctx) ir_dereference_variable(var); - ir_rvalue *rhs = decl->initializer->hir(&initializer_instructions, - state); - - /* Calculate the constant value if this is a const or uniform - * declaration. - */ - if (this->type->qualifier.constant || this->type->qualifier.uniform) { - ir_rvalue *new_rhs = validate_assignment(state, var->type, rhs); - if (new_rhs != NULL) { - rhs = new_rhs; - - ir_constant *constant_value = rhs->constant_expression_value(); - if (!constant_value) { - _mesa_glsl_error(& initializer_loc, state, - "initializer of %s variable `%s' must be a " - "constant expression", - (this->type->qualifier.constant) - ? "const" : "uniform", - decl->identifier); - if (var->type->is_numeric()) { - /* Reduce cascading errors. */ - var->constant_value = ir_constant::zero(ctx, var->type); - } - } else { - rhs = constant_value; - var->constant_value = constant_value; - } - } else { - _mesa_glsl_error(&initializer_loc, state, - "initializer of type %s cannot be assigned to " - "variable of type %s", - rhs->type->name, var->type->name); - if (var->type->is_numeric()) { - /* Reduce cascading errors. */ - var->constant_value = ir_constant::zero(ctx, var->type); - } - } - } - - if (rhs && !rhs->type->is_error()) { - bool temp = var->read_only; - if (this->type->qualifier.constant) - var->read_only = false; - - /* Never emit code to initialize a uniform. - */ - if (!this->type->qualifier.uniform) - result = do_assignment(&initializer_instructions, state, - lhs, rhs, - this->get_location()); - var->read_only = temp; - } - } - - /* From page 23 (page 29 of the PDF) of the GLSL 1.10 spec: - * - * "It is an error to write to a const variable outside of - * its declaration, so they must be initialized when - * declared." - */ - if (this->type->qualifier.constant && decl->initializer == NULL) { - _mesa_glsl_error(& loc, state, - "const declaration of `%s' must be initialized"); - } - - /* Check if this declaration is actually a re-declaration, either to - * resize an array or add qualifiers to an existing variable. - * - * This is allowed for variables in the current scope, or when at - * global scope (for built-ins in the implicit outer scope). - */ - ir_variable *earlier = state->symbols->get_variable(decl->identifier); - if (earlier != NULL && (state->current_function == NULL || - state->symbols->name_declared_this_scope(decl->identifier))) { - - /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec, - * - * "It is legal to declare an array without a size and then - * later re-declare the same name as an array of the same - * type and specify a size." - */ - if ((earlier->type->array_size() == 0) - && var->type->is_array() - && (var->type->element_type() == earlier->type->element_type())) { - /* FINISHME: This doesn't match the qualifiers on the two - * FINISHME: declarations. It's not 100% clear whether this is - * FINISHME: required or not. - */ - - /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec: - * - * "The size [of gl_TexCoord] can be at most - * gl_MaxTextureCoords." - */ - const unsigned size = unsigned(var->type->array_size()); - if ((strcmp("gl_TexCoord", var->name) == 0) - && (size > state->Const.MaxTextureCoords)) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, "`gl_TexCoord' array size cannot " - "be larger than gl_MaxTextureCoords (%u)\n", - state->Const.MaxTextureCoords); - } else if ((size > 0) && (size <= earlier->max_array_access)) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, "array size must be > %u due to " - "previous access", - earlier->max_array_access); - } - - earlier->type = var->type; - delete var; - var = NULL; - } else if (state->extensions->ARB_fragment_coord_conventions - && strcmp(var->name, "gl_FragCoord") == 0 - && earlier->type == var->type - && earlier->mode == var->mode) { - /* Allow redeclaration of gl_FragCoord for ARB_fcc layout - * qualifiers. - */ - earlier->origin_upper_left = var->origin_upper_left; - earlier->pixel_center_integer = var->pixel_center_integer; - } else { - YYLTYPE loc = this->get_location(); - _mesa_glsl_error(&loc, state, "`%s' redeclared", decl->identifier); - } - - continue; - } - - /* By now, we know it's a new variable declaration (we didn't hit the - * above "continue"). - * - * From page 15 (page 21 of the PDF) of the GLSL 1.10 spec, - * - * "Identifiers starting with "gl_" are reserved for use by - * OpenGL, and may not be declared in a shader as either a - * variable or a function." - */ - if (strncmp(decl->identifier, "gl_", 3) == 0) - _mesa_glsl_error(& loc, state, - "identifier `%s' uses reserved `gl_' prefix", - decl->identifier); - - /* Add the variable to the symbol table. Note that the initializer's - * IR was already processed earlier (though it hasn't been emitted yet), - * without the variable in scope. - * - * This differs from most C-like languages, but it follows the GLSL - * specification. From page 28 (page 34 of the PDF) of the GLSL 1.50 - * spec: - * - * "Within a declaration, the scope of a name starts immediately - * after the initializer if present or immediately after the name - * being declared if not." - */ - if (!state->symbols->add_variable(var->name, var)) { - YYLTYPE loc = this->get_location(); - _mesa_glsl_error(&loc, state, "name `%s' already taken in the " - "current scope", decl->identifier); - continue; - } - - /* Push the variable declaration to the top. It means that all - * the variable declarations will appear in a funny - * last-to-first order, but otherwise we run into trouble if a - * function is prototyped, a global var is decled, then the - * function is defined with usage of the global var. See - * glslparsertest's CorrectModule.frag. - */ - instructions->push_head(var); - instructions->append_list(&initializer_instructions); - } - - - /* Generally, variable declarations do not have r-values. However, - * one is used for the declaration in - * - * while (bool b = some_condition()) { - * ... - * } - * - * so we return the rvalue from the last seen declaration here. - */ - return result; -} - - -ir_rvalue * -ast_parameter_declarator::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - const struct glsl_type *type; - const char *name = NULL; - YYLTYPE loc = this->get_location(); - - type = this->type->specifier->glsl_type(& name, state); - - if (type == NULL) { - if (name != NULL) { - _mesa_glsl_error(& loc, state, - "invalid type `%s' in declaration of `%s'", - name, this->identifier); - } else { - _mesa_glsl_error(& loc, state, - "invalid type in declaration of `%s'", - this->identifier); - } - - type = glsl_type::error_type; - } - - /* From page 62 (page 68 of the PDF) of the GLSL 1.50 spec: - * - * "Functions that accept no input arguments need not use void in the - * argument list because prototypes (or definitions) are required and - * therefore there is no ambiguity when an empty argument list "( )" is - * declared. The idiom "(void)" as a parameter list is provided for - * convenience." - * - * Placing this check here prevents a void parameter being set up - * for a function, which avoids tripping up checks for main taking - * parameters and lookups of an unnamed symbol. - */ - if (type->is_void()) { - if (this->identifier != NULL) - _mesa_glsl_error(& loc, state, - "named parameter cannot have type `void'"); - - is_void = true; - return NULL; - } - - if (formal_parameter && (this->identifier == NULL)) { - _mesa_glsl_error(& loc, state, "formal parameter lacks a name"); - return NULL; - } - - /* This only handles "vec4 foo[..]". The earlier specifier->glsl_type(...) - * call already handled the "vec4[..] foo" case. - */ - if (this->is_array) { - type = process_array_type(&loc, type, this->array_size, state); - } - - if (type->array_size() == 0) { - _mesa_glsl_error(&loc, state, "arrays passed as parameters must have " - "a declared size."); - type = glsl_type::error_type; - } - - is_void = false; - ir_variable *var = new(ctx) ir_variable(type, this->identifier, ir_var_in); - - /* Apply any specified qualifiers to the parameter declaration. Note that - * for function parameters the default mode is 'in'. - */ - apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc); - - instructions->push_tail(var); - - /* Parameter declarations do not have r-values. - */ - return NULL; -} - - -void -ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters, - bool formal, - exec_list *ir_parameters, - _mesa_glsl_parse_state *state) -{ - ast_parameter_declarator *void_param = NULL; - unsigned count = 0; - - foreach_list_typed (ast_parameter_declarator, param, link, ast_parameters) { - param->formal_parameter = formal; - param->hir(ir_parameters, state); - - if (param->is_void) - void_param = param; - - count++; - } - - if ((void_param != NULL) && (count > 1)) { - YYLTYPE loc = void_param->get_location(); - - _mesa_glsl_error(& loc, state, - "`void' parameter must be only parameter"); - } -} - - -ir_rvalue * -ast_function::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - ir_function *f = NULL; - ir_function_signature *sig = NULL; - exec_list hir_parameters; - - const char *const name = identifier; - - /* From page 21 (page 27 of the PDF) of the GLSL 1.20 spec, - * - * "Function declarations (prototypes) cannot occur inside of functions; - * they must be at global scope, or for the built-in functions, outside - * the global scope." - * - * From page 27 (page 33 of the PDF) of the GLSL ES 1.00.16 spec, - * - * "User defined functions may only be defined within the global scope." - * - * Note that this language does not appear in GLSL 1.10. - */ - if ((state->current_function != NULL) && (state->language_version != 110)) { - YYLTYPE loc = this->get_location(); - _mesa_glsl_error(&loc, state, - "declaration of function `%s' not allowed within " - "function body", name); - } - - /* From page 15 (page 21 of the PDF) of the GLSL 1.10 spec, - * - * "Identifiers starting with "gl_" are reserved for use by - * OpenGL, and may not be declared in a shader as either a - * variable or a function." - */ - if (strncmp(name, "gl_", 3) == 0) { - YYLTYPE loc = this->get_location(); - _mesa_glsl_error(&loc, state, - "identifier `%s' uses reserved `gl_' prefix", name); - } - - /* Convert the list of function parameters to HIR now so that they can be - * used below to compare this function's signature with previously seen - * signatures for functions with the same name. - */ - ast_parameter_declarator::parameters_to_hir(& this->parameters, - is_definition, - & hir_parameters, state); - - const char *return_type_name; - const glsl_type *return_type = - this->return_type->specifier->glsl_type(& return_type_name, state); - - if (!return_type) { - YYLTYPE loc = this->get_location(); - _mesa_glsl_error(&loc, state, - "function `%s' has undeclared return type `%s'", - name, return_type_name); - return_type = glsl_type::error_type; - } - - /* From page 56 (page 62 of the PDF) of the GLSL 1.30 spec: - * "No qualifier is allowed on the return type of a function." - */ - if (this->return_type->has_qualifiers()) { - YYLTYPE loc = this->get_location(); - _mesa_glsl_error(& loc, state, - "function `%s' return type has qualifiers", name); - } - - /* Verify that this function's signature either doesn't match a previously - * seen signature for a function with the same name, or, if a match is found, - * that the previously seen signature does not have an associated definition. - */ - f = state->symbols->get_function(name); - if (f != NULL && (state->es_shader || f->has_user_signature())) { - sig = f->exact_matching_signature(&hir_parameters); - if (sig != NULL) { - const char *badvar = sig->qualifiers_match(&hir_parameters); - if (badvar != NULL) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(&loc, state, "function `%s' parameter `%s' " - "qualifiers don't match prototype", name, badvar); - } - - if (sig->return_type != return_type) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(&loc, state, "function `%s' return type doesn't " - "match prototype", name); - } - - if (is_definition && sig->is_defined) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, "function `%s' redefined", name); - } - } - } else { - f = new(ctx) ir_function(name); - if (!state->symbols->add_function(f->name, f)) { - /* This function name shadows a non-function use of the same name. */ - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(&loc, state, "function name `%s' conflicts with " - "non-function", name); - return NULL; - } - - /* Emit the new function header */ - if (state->current_function == NULL) - instructions->push_tail(f); - else { - /* IR invariants disallow function declarations or definitions nested - * within other function definitions. Insert the new ir_function - * block in the instruction sequence before the ir_function block - * containing the current ir_function_signature. - * - * This can only happen in a GLSL 1.10 shader. In all other GLSL - * versions this nesting is disallowed. There is a check for this at - * the top of this function. - */ - ir_function *const curr = - const_cast(state->current_function->function()); - - curr->insert_before(f); - } - } - - /* Verify the return type of main() */ - if (strcmp(name, "main") == 0) { - if (! return_type->is_void()) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, "main() must return void"); - } - - if (!hir_parameters.is_empty()) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, "main() must not take any parameters"); - } - } - - /* Finish storing the information about this new function in its signature. - */ - if (sig == NULL) { - sig = new(ctx) ir_function_signature(return_type); - f->add_signature(sig); - } - - sig->replace_parameters(&hir_parameters); - signature = sig; - - /* Function declarations (prototypes) do not have r-values. - */ - return NULL; -} - - -ir_rvalue * -ast_function_definition::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - prototype->is_definition = true; - prototype->hir(instructions, state); - - ir_function_signature *signature = prototype->signature; - if (signature == NULL) - return NULL; - - assert(state->current_function == NULL); - state->current_function = signature; - state->found_return = false; - - /* Duplicate parameters declared in the prototype as concrete variables. - * Add these to the symbol table. - */ - state->symbols->push_scope(); - foreach_iter(exec_list_iterator, iter, signature->parameters) { - ir_variable *const var = ((ir_instruction *) iter.get())->as_variable(); - - assert(var != NULL); - - /* The only way a parameter would "exist" is if two parameters have - * the same name. - */ - if (state->symbols->name_declared_this_scope(var->name)) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name); - } else { - state->symbols->add_variable(var->name, var); - } - } - - /* Convert the body of the function to HIR. */ - this->body->hir(&signature->body, state); - signature->is_defined = true; - - state->symbols->pop_scope(); - - assert(state->current_function == signature); - state->current_function = NULL; - - if (!signature->return_type->is_void() && !state->found_return) { - YYLTYPE loc = this->get_location(); - _mesa_glsl_error(& loc, state, "function `%s' has non-void return type " - "%s, but no return statement", - signature->function_name(), - signature->return_type->name); - } - - /* Function definitions do not have r-values. - */ - return NULL; -} - - -ir_rvalue * -ast_jump_statement::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - - switch (mode) { - case ast_return: { - ir_return *inst; - assert(state->current_function); - - if (opt_return_value) { - if (state->current_function->return_type->base_type == - GLSL_TYPE_VOID) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, - "`return` with a value, in function `%s' " - "returning void", - state->current_function->function_name()); - } - - ir_expression *const ret = (ir_expression *) - opt_return_value->hir(instructions, state); - assert(ret != NULL); - - /* Implicit conversions are not allowed for return values. */ - if (state->current_function->return_type != ret->type) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, - "`return' with wrong type %s, in function `%s' " - "returning %s", - ret->type->name, - state->current_function->function_name(), - state->current_function->return_type->name); - } - - inst = new(ctx) ir_return(ret); - } else { - if (state->current_function->return_type->base_type != - GLSL_TYPE_VOID) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, - "`return' with no value, in function %s returning " - "non-void", - state->current_function->function_name()); - } - inst = new(ctx) ir_return; - } - - state->found_return = true; - instructions->push_tail(inst); - break; - } - - case ast_discard: - if (state->target != fragment_shader) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, - "`discard' may only appear in a fragment shader"); - } - instructions->push_tail(new(ctx) ir_discard); - break; - - case ast_break: - case ast_continue: - /* FINISHME: Handle switch-statements. They cannot contain 'continue', - * FINISHME: and they use a different IR instruction for 'break'. - */ - /* FINISHME: Correctly handle the nesting. If a switch-statement is - * FINISHME: inside a loop, a 'continue' is valid and will bind to the - * FINISHME: loop. - */ - if (state->loop_or_switch_nesting == NULL) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, - "`%s' may only appear in a loop", - (mode == ast_break) ? "break" : "continue"); - } else { - ir_loop *const loop = state->loop_or_switch_nesting->as_loop(); - - /* Inline the for loop expression again, since we don't know - * where near the end of the loop body the normal copy of it - * is going to be placed. - */ - if (mode == ast_continue && - state->loop_or_switch_nesting_ast->rest_expression) { - state->loop_or_switch_nesting_ast->rest_expression->hir(instructions, - state); - } - - if (loop != NULL) { - ir_loop_jump *const jump = - new(ctx) ir_loop_jump((mode == ast_break) - ? ir_loop_jump::jump_break - : ir_loop_jump::jump_continue); - instructions->push_tail(jump); - } - } - - break; - } - - /* Jump instructions do not have r-values. - */ - return NULL; -} - - -ir_rvalue * -ast_selection_statement::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - - ir_rvalue *const condition = this->condition->hir(instructions, state); - - /* From page 66 (page 72 of the PDF) of the GLSL 1.50 spec: - * - * "Any expression whose type evaluates to a Boolean can be used as the - * conditional expression bool-expression. Vector types are not accepted - * as the expression to if." - * - * The checks are separated so that higher quality diagnostics can be - * generated for cases where both rules are violated. - */ - if (!condition->type->is_boolean() || !condition->type->is_scalar()) { - YYLTYPE loc = this->condition->get_location(); - - _mesa_glsl_error(& loc, state, "if-statement condition must be scalar " - "boolean"); - } - - ir_if *const stmt = new(ctx) ir_if(condition); - - if (then_statement != NULL) { - state->symbols->push_scope(); - then_statement->hir(& stmt->then_instructions, state); - state->symbols->pop_scope(); - } - - if (else_statement != NULL) { - state->symbols->push_scope(); - else_statement->hir(& stmt->else_instructions, state); - state->symbols->pop_scope(); - } - - instructions->push_tail(stmt); - - /* if-statements do not have r-values. - */ - return NULL; -} - - -void -ast_iteration_statement::condition_to_hir(ir_loop *stmt, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - - if (condition != NULL) { - ir_rvalue *const cond = - condition->hir(& stmt->body_instructions, state); - - if ((cond == NULL) - || !cond->type->is_boolean() || !cond->type->is_scalar()) { - YYLTYPE loc = condition->get_location(); - - _mesa_glsl_error(& loc, state, - "loop condition must be scalar boolean"); - } else { - /* As the first code in the loop body, generate a block that looks - * like 'if (!condition) break;' as the loop termination condition. - */ - ir_rvalue *const not_cond = - new(ctx) ir_expression(ir_unop_logic_not, glsl_type::bool_type, cond, - NULL); - - ir_if *const if_stmt = new(ctx) ir_if(not_cond); - - ir_jump *const break_stmt = - new(ctx) ir_loop_jump(ir_loop_jump::jump_break); - - if_stmt->then_instructions.push_tail(break_stmt); - stmt->body_instructions.push_tail(if_stmt); - } - } -} - - -ir_rvalue * -ast_iteration_statement::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - void *ctx = state; - - /* For-loops and while-loops start a new scope, but do-while loops do not. - */ - if (mode != ast_do_while) - state->symbols->push_scope(); - - if (init_statement != NULL) - init_statement->hir(instructions, state); - - ir_loop *const stmt = new(ctx) ir_loop(); - instructions->push_tail(stmt); - - /* Track the current loop and / or switch-statement nesting. - */ - ir_instruction *const nesting = state->loop_or_switch_nesting; - ast_iteration_statement *nesting_ast = state->loop_or_switch_nesting_ast; - - state->loop_or_switch_nesting = stmt; - state->loop_or_switch_nesting_ast = this; - - if (mode != ast_do_while) - condition_to_hir(stmt, state); - - if (body != NULL) - body->hir(& stmt->body_instructions, state); - - if (rest_expression != NULL) - rest_expression->hir(& stmt->body_instructions, state); - - if (mode == ast_do_while) - condition_to_hir(stmt, state); - - if (mode != ast_do_while) - state->symbols->pop_scope(); - - /* Restore previous nesting before returning. - */ - state->loop_or_switch_nesting = nesting; - state->loop_or_switch_nesting_ast = nesting_ast; - - /* Loops do not have r-values. - */ - return NULL; -} - - -ir_rvalue * -ast_type_specifier::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - if (this->structure != NULL) - return this->structure->hir(instructions, state); - - return NULL; -} - - -ir_rvalue * -ast_struct_specifier::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - unsigned decl_count = 0; - - /* Make an initial pass over the list of structure fields to determine how - * many there are. Each element in this list is an ast_declarator_list. - * This means that we actually need to count the number of elements in the - * 'declarations' list in each of the elements. - */ - foreach_list_typed (ast_declarator_list, decl_list, link, - &this->declarations) { - foreach_list_const (decl_ptr, & decl_list->declarations) { - decl_count++; - } - } - - /* Allocate storage for the structure fields and process the field - * declarations. As the declarations are processed, try to also convert - * the types to HIR. This ensures that structure definitions embedded in - * other structure definitions are processed. - */ - glsl_struct_field *const fields = talloc_array(state, glsl_struct_field, - decl_count); - - unsigned i = 0; - foreach_list_typed (ast_declarator_list, decl_list, link, - &this->declarations) { - const char *type_name; - - decl_list->type->specifier->hir(instructions, state); - - /* Section 10.9 of the GLSL ES 1.00 specification states that - * embedded structure definitions have been removed from the language. - */ - if (state->es_shader && decl_list->type->specifier->structure != NULL) { - YYLTYPE loc = this->get_location(); - _mesa_glsl_error(&loc, state, "Embedded structure definitions are " - "not allowed in GLSL ES 1.00."); - } - - const glsl_type *decl_type = - decl_list->type->specifier->glsl_type(& type_name, state); - - foreach_list_typed (ast_declaration, decl, link, - &decl_list->declarations) { - const struct glsl_type *field_type = decl_type; - if (decl->is_array) { - YYLTYPE loc = decl->get_location(); - field_type = process_array_type(&loc, decl_type, decl->array_size, - state); - } - fields[i].type = (field_type != NULL) - ? field_type : glsl_type::error_type; - fields[i].name = decl->identifier; - i++; - } - } - - assert(i == decl_count); - - const glsl_type *t = - glsl_type::get_record_instance(fields, decl_count, this->name); - - YYLTYPE loc = this->get_location(); - if (!state->symbols->add_type(name, t)) { - _mesa_glsl_error(& loc, state, "struct `%s' previously defined", name); - } else { - - const glsl_type **s = (const glsl_type **) - realloc(state->user_structures, - sizeof(state->user_structures[0]) * - (state->num_user_structures + 1)); - if (s != NULL) { - s[state->num_user_structures] = t; - state->user_structures = s; - state->num_user_structures++; - } - } - - /* Structure type definitions do not have r-values. - */ - return NULL; -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file ast_to_hir.c + * Convert abstract syntax to to high-level intermediate reprensentation (HIR). + * + * During the conversion to HIR, the majority of the symantic checking is + * preformed on the program. This includes: + * + * * Symbol table management + * * Type checking + * * Function binding + * + * The majority of this work could be done during parsing, and the parser could + * probably generate HIR directly. However, this results in frequent changes + * to the parser code. Since we do not assume that every system this complier + * is built on will have Flex and Bison installed, we have to store the code + * generated by these tools in our version control system. In other parts of + * the system we've seen problems where a parser was changed but the generated + * code was not committed, merge conflicts where created because two developers + * had slightly different versions of Bison installed, etc. + * + * I have also noticed that running Bison generated parsers in GDB is very + * irritating. When you get a segfault on '$$ = $1->foo', you can't very + * well 'print $1' in GDB. + * + * As a result, my preference is to put as little C code as possible in the + * parser (and lexer) sources. + */ + +#include "main/core.h" /* for struct gl_extensions */ +#include "glsl_symbol_table.h" +#include "glsl_parser_extras.h" +#include "ast.h" +#include "glsl_types.h" +#include "ir.h" + +void +_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) +{ + _mesa_glsl_initialize_variables(instructions, state); + _mesa_glsl_initialize_functions(instructions, state); + + state->symbols->language_version = state->language_version; + + state->current_function = NULL; + + /* Section 4.2 of the GLSL 1.20 specification states: + * "The built-in functions are scoped in a scope outside the global scope + * users declare global variables in. That is, a shader's global scope, + * available for user-defined functions and global variables, is nested + * inside the scope containing the built-in functions." + * + * Since built-in functions like ftransform() access built-in variables, + * it follows that those must be in the outer scope as well. + * + * We push scope here to create this nesting effect...but don't pop. + * This way, a shader's globals are still in the symbol table for use + * by the linker. + */ + state->symbols->push_scope(); + + foreach_list_typed (ast_node, ast, link, & state->translation_unit) + ast->hir(instructions, state); +} + + +/** + * If a conversion is available, convert one operand to a different type + * + * The \c from \c ir_rvalue is converted "in place". + * + * \param to Type that the operand it to be converted to + * \param from Operand that is being converted + * \param state GLSL compiler state + * + * \return + * If a conversion is possible (or unnecessary), \c true is returned. + * Otherwise \c false is returned. + */ +bool +apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + if (to->base_type == from->type->base_type) + return true; + + /* This conversion was added in GLSL 1.20. If the compilation mode is + * GLSL 1.10, the conversion is skipped. + */ + if (state->language_version < 120) + return false; + + /* From page 27 (page 33 of the PDF) of the GLSL 1.50 spec: + * + * "There are no implicit array or structure conversions. For + * example, an array of int cannot be implicitly converted to an + * array of float. There are no implicit conversions between + * signed and unsigned integers." + */ + /* FINISHME: The above comment is partially a lie. There is int/uint + * FINISHME: conversion for immediate constants. + */ + if (!to->is_float() || !from->type->is_numeric()) + return false; + + /* Convert to a floating point type with the same number of components + * as the original type - i.e. int to float, not int to vec4. + */ + to = glsl_type::get_instance(GLSL_TYPE_FLOAT, from->type->vector_elements, + from->type->matrix_columns); + + switch (from->type->base_type) { + case GLSL_TYPE_INT: + from = new(ctx) ir_expression(ir_unop_i2f, to, from, NULL); + break; + case GLSL_TYPE_UINT: + from = new(ctx) ir_expression(ir_unop_u2f, to, from, NULL); + break; + case GLSL_TYPE_BOOL: + from = new(ctx) ir_expression(ir_unop_b2f, to, from, NULL); + break; + default: + assert(0); + } + + return true; +} + + +static const struct glsl_type * +arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, + bool multiply, + struct _mesa_glsl_parse_state *state, YYLTYPE *loc) +{ + const glsl_type *type_a = value_a->type; + const glsl_type *type_b = value_b->type; + + /* From GLSL 1.50 spec, page 56: + * + * "The arithmetic binary operators add (+), subtract (-), + * multiply (*), and divide (/) operate on integer and + * floating-point scalars, vectors, and matrices." + */ + if (!type_a->is_numeric() || !type_b->is_numeric()) { + _mesa_glsl_error(loc, state, + "Operands to arithmetic operators must be numeric"); + return glsl_type::error_type; + } + + + /* "If one operand is floating-point based and the other is + * not, then the conversions from Section 4.1.10 "Implicit + * Conversions" are applied to the non-floating-point-based operand." + */ + if (!apply_implicit_conversion(type_a, value_b, state) + && !apply_implicit_conversion(type_b, value_a, state)) { + _mesa_glsl_error(loc, state, + "Could not implicitly convert operands to " + "arithmetic operator"); + return glsl_type::error_type; + } + type_a = value_a->type; + type_b = value_b->type; + + /* "If the operands are integer types, they must both be signed or + * both be unsigned." + * + * From this rule and the preceeding conversion it can be inferred that + * both types must be GLSL_TYPE_FLOAT, or GLSL_TYPE_UINT, or GLSL_TYPE_INT. + * The is_numeric check above already filtered out the case where either + * type is not one of these, so now the base types need only be tested for + * equality. + */ + if (type_a->base_type != type_b->base_type) { + _mesa_glsl_error(loc, state, + "base type mismatch for arithmetic operator"); + return glsl_type::error_type; + } + + /* "All arithmetic binary operators result in the same fundamental type + * (signed integer, unsigned integer, or floating-point) as the + * operands they operate on, after operand type conversion. After + * conversion, the following cases are valid + * + * * The two operands are scalars. In this case the operation is + * applied, resulting in a scalar." + */ + if (type_a->is_scalar() && type_b->is_scalar()) + return type_a; + + /* "* One operand is a scalar, and the other is a vector or matrix. + * In this case, the scalar operation is applied independently to each + * component of the vector or matrix, resulting in the same size + * vector or matrix." + */ + if (type_a->is_scalar()) { + if (!type_b->is_scalar()) + return type_b; + } else if (type_b->is_scalar()) { + return type_a; + } + + /* All of the combinations of , , + * , , and have been + * handled. + */ + assert(!type_a->is_scalar()); + assert(!type_b->is_scalar()); + + /* "* The two operands are vectors of the same size. In this case, the + * operation is done component-wise resulting in the same size + * vector." + */ + if (type_a->is_vector() && type_b->is_vector()) { + if (type_a == type_b) { + return type_a; + } else { + _mesa_glsl_error(loc, state, + "vector size mismatch for arithmetic operator"); + return glsl_type::error_type; + } + } + + /* All of the combinations of , , + * , , , and + * have been handled. At least one of the operands must + * be matrix. Further, since there are no integer matrix types, the base + * type of both operands must be float. + */ + assert(type_a->is_matrix() || type_b->is_matrix()); + assert(type_a->base_type == GLSL_TYPE_FLOAT); + assert(type_b->base_type == GLSL_TYPE_FLOAT); + + /* "* The operator is add (+), subtract (-), or divide (/), and the + * operands are matrices with the same number of rows and the same + * number of columns. In this case, the operation is done component- + * wise resulting in the same size matrix." + * * The operator is multiply (*), where both operands are matrices or + * one operand is a vector and the other a matrix. A right vector + * operand is treated as a column vector and a left vector operand as a + * row vector. In all these cases, it is required that the number of + * columns of the left operand is equal to the number of rows of the + * right operand. Then, the multiply (*) operation does a linear + * algebraic multiply, yielding an object that has the same number of + * rows as the left operand and the same number of columns as the right + * operand. Section 5.10 "Vector and Matrix Operations" explains in + * more detail how vectors and matrices are operated on." + */ + if (! multiply) { + if (type_a == type_b) + return type_a; + } else { + if (type_a->is_matrix() && type_b->is_matrix()) { + /* Matrix multiply. The columns of A must match the rows of B. Given + * the other previously tested constraints, this means the vector type + * of a row from A must be the same as the vector type of a column from + * B. + */ + if (type_a->row_type() == type_b->column_type()) { + /* The resulting matrix has the number of columns of matrix B and + * the number of rows of matrix A. We get the row count of A by + * looking at the size of a vector that makes up a column. The + * transpose (size of a row) is done for B. + */ + const glsl_type *const type = + glsl_type::get_instance(type_a->base_type, + type_a->column_type()->vector_elements, + type_b->row_type()->vector_elements); + assert(type != glsl_type::error_type); + + return type; + } + } else if (type_a->is_matrix()) { + /* A is a matrix and B is a column vector. Columns of A must match + * rows of B. Given the other previously tested constraints, this + * means the vector type of a row from A must be the same as the + * vector the type of B. + */ + if (type_a->row_type() == type_b) { + /* The resulting vector has a number of elements equal to + * the number of rows of matrix A. */ + const glsl_type *const type = + glsl_type::get_instance(type_a->base_type, + type_a->column_type()->vector_elements, + 1); + assert(type != glsl_type::error_type); + + return type; + } + } else { + assert(type_b->is_matrix()); + + /* A is a row vector and B is a matrix. Columns of A must match rows + * of B. Given the other previously tested constraints, this means + * the type of A must be the same as the vector type of a column from + * B. + */ + if (type_a == type_b->column_type()) { + /* The resulting vector has a number of elements equal to + * the number of columns of matrix B. */ + const glsl_type *const type = + glsl_type::get_instance(type_a->base_type, + type_b->row_type()->vector_elements, + 1); + assert(type != glsl_type::error_type); + + return type; + } + } + + _mesa_glsl_error(loc, state, "size mismatch for matrix multiplication"); + return glsl_type::error_type; + } + + + /* "All other cases are illegal." + */ + _mesa_glsl_error(loc, state, "type mismatch"); + return glsl_type::error_type; +} + + +static const struct glsl_type * +unary_arithmetic_result_type(const struct glsl_type *type, + struct _mesa_glsl_parse_state *state, YYLTYPE *loc) +{ + /* From GLSL 1.50 spec, page 57: + * + * "The arithmetic unary operators negate (-), post- and pre-increment + * and decrement (-- and ++) operate on integer or floating-point + * values (including vectors and matrices). All unary operators work + * component-wise on their operands. These result with the same type + * they operated on." + */ + if (!type->is_numeric()) { + _mesa_glsl_error(loc, state, + "Operands to arithmetic operators must be numeric"); + return glsl_type::error_type; + } + + return type; +} + +/** + * \brief Return the result type of a bit-logic operation. + * + * If the given types to the bit-logic operator are invalid, return + * glsl_type::error_type. + * + * \param type_a Type of LHS of bit-logic op + * \param type_b Type of RHS of bit-logic op + */ +static const struct glsl_type * +bit_logic_result_type(const struct glsl_type *type_a, + const struct glsl_type *type_b, + ast_operators op, + struct _mesa_glsl_parse_state *state, YYLTYPE *loc) +{ + if (state->language_version < 130) { + _mesa_glsl_error(loc, state, "bit operations require GLSL 1.30"); + return glsl_type::error_type; + } + + /* From page 50 (page 56 of PDF) of GLSL 1.30 spec: + * + * "The bitwise operators and (&), exclusive-or (^), and inclusive-or + * (|). The operands must be of type signed or unsigned integers or + * integer vectors." + */ + if (!type_a->is_integer()) { + _mesa_glsl_error(loc, state, "LHS of `%s' must be an integer", + ast_expression::operator_string(op)); + return glsl_type::error_type; + } + if (!type_b->is_integer()) { + _mesa_glsl_error(loc, state, "RHS of `%s' must be an integer", + ast_expression::operator_string(op)); + return glsl_type::error_type; + } + + /* "The fundamental types of the operands (signed or unsigned) must + * match," + */ + if (type_a->base_type != type_b->base_type) { + _mesa_glsl_error(loc, state, "operands of `%s' must have the same " + "base type", ast_expression::operator_string(op)); + return glsl_type::error_type; + } + + /* "The operands cannot be vectors of differing size." */ + if (type_a->is_vector() && + type_b->is_vector() && + type_a->vector_elements != type_b->vector_elements) { + _mesa_glsl_error(loc, state, "operands of `%s' cannot be vectors of " + "different sizes", ast_expression::operator_string(op)); + return glsl_type::error_type; + } + + /* "If one operand is a scalar and the other a vector, the scalar is + * applied component-wise to the vector, resulting in the same type as + * the vector. The fundamental types of the operands [...] will be the + * resulting fundamental type." + */ + if (type_a->is_scalar()) + return type_b; + else + return type_a; +} + +static const struct glsl_type * +modulus_result_type(const struct glsl_type *type_a, + const struct glsl_type *type_b, + struct _mesa_glsl_parse_state *state, YYLTYPE *loc) +{ + /* From GLSL 1.50 spec, page 56: + * "The operator modulus (%) operates on signed or unsigned integers or + * integer vectors. The operand types must both be signed or both be + * unsigned." + */ + if (!type_a->is_integer() || !type_b->is_integer() + || (type_a->base_type != type_b->base_type)) { + _mesa_glsl_error(loc, state, "type mismatch"); + return glsl_type::error_type; + } + + /* "The operands cannot be vectors of differing size. If one operand is + * a scalar and the other vector, then the scalar is applied component- + * wise to the vector, resulting in the same type as the vector. If both + * are vectors of the same size, the result is computed component-wise." + */ + if (type_a->is_vector()) { + if (!type_b->is_vector() + || (type_a->vector_elements == type_b->vector_elements)) + return type_a; + } else + return type_b; + + /* "The operator modulus (%) is not defined for any other data types + * (non-integer types)." + */ + _mesa_glsl_error(loc, state, "type mismatch"); + return glsl_type::error_type; +} + + +static const struct glsl_type * +relational_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, + struct _mesa_glsl_parse_state *state, YYLTYPE *loc) +{ + const glsl_type *type_a = value_a->type; + const glsl_type *type_b = value_b->type; + + /* From GLSL 1.50 spec, page 56: + * "The relational operators greater than (>), less than (<), greater + * than or equal (>=), and less than or equal (<=) operate only on + * scalar integer and scalar floating-point expressions." + */ + if (!type_a->is_numeric() + || !type_b->is_numeric() + || !type_a->is_scalar() + || !type_b->is_scalar()) { + _mesa_glsl_error(loc, state, + "Operands to relational operators must be scalar and " + "numeric"); + return glsl_type::error_type; + } + + /* "Either the operands' types must match, or the conversions from + * Section 4.1.10 "Implicit Conversions" will be applied to the integer + * operand, after which the types must match." + */ + if (!apply_implicit_conversion(type_a, value_b, state) + && !apply_implicit_conversion(type_b, value_a, state)) { + _mesa_glsl_error(loc, state, + "Could not implicitly convert operands to " + "relational operator"); + return glsl_type::error_type; + } + type_a = value_a->type; + type_b = value_b->type; + + if (type_a->base_type != type_b->base_type) { + _mesa_glsl_error(loc, state, "base type mismatch"); + return glsl_type::error_type; + } + + /* "The result is scalar Boolean." + */ + return glsl_type::bool_type; +} + +/** + * \brief Return the result type of a bit-shift operation. + * + * If the given types to the bit-shift operator are invalid, return + * glsl_type::error_type. + * + * \param type_a Type of LHS of bit-shift op + * \param type_b Type of RHS of bit-shift op + */ +static const struct glsl_type * +shift_result_type(const struct glsl_type *type_a, + const struct glsl_type *type_b, + ast_operators op, + struct _mesa_glsl_parse_state *state, YYLTYPE *loc) +{ + if (state->language_version < 130) { + _mesa_glsl_error(loc, state, "bit operations require GLSL 1.30"); + return glsl_type::error_type; + } + + /* From page 50 (page 56 of the PDF) of the GLSL 1.30 spec: + * + * "The shift operators (<<) and (>>). For both operators, the operands + * must be signed or unsigned integers or integer vectors. One operand + * can be signed while the other is unsigned." + */ + if (!type_a->is_integer()) { + _mesa_glsl_error(loc, state, "LHS of operator %s must be an integer or " + "integer vector", ast_expression::operator_string(op)); + return glsl_type::error_type; + + } + if (!type_b->is_integer()) { + _mesa_glsl_error(loc, state, "RHS of operator %s must be an integer or " + "integer vector", ast_expression::operator_string(op)); + return glsl_type::error_type; + } + + /* "If the first operand is a scalar, the second operand has to be + * a scalar as well." + */ + if (type_a->is_scalar() && !type_b->is_scalar()) { + _mesa_glsl_error(loc, state, "If the first operand of %s is scalar, the " + "second must be scalar as well", + ast_expression::operator_string(op)); + return glsl_type::error_type; + } + + /* If both operands are vectors, check that they have same number of + * elements. + */ + if (type_a->is_vector() && + type_b->is_vector() && + type_a->vector_elements != type_b->vector_elements) { + _mesa_glsl_error(loc, state, "Vector operands to operator %s must " + "have same number of elements", + ast_expression::operator_string(op)); + return glsl_type::error_type; + } + + /* "In all cases, the resulting type will be the same type as the left + * operand." + */ + return type_a; +} + +/** + * Validates that a value can be assigned to a location with a specified type + * + * Validates that \c rhs can be assigned to some location. If the types are + * not an exact match but an automatic conversion is possible, \c rhs will be + * converted. + * + * \return + * \c NULL if \c rhs cannot be assigned to a location with type \c lhs_type. + * Otherwise the actual RHS to be assigned will be returned. This may be + * \c rhs, or it may be \c rhs after some type conversion. + * + * \note + * In addition to being used for assignments, this function is used to + * type-check return values. + */ +ir_rvalue * +validate_assignment(struct _mesa_glsl_parse_state *state, + const glsl_type *lhs_type, ir_rvalue *rhs) +{ + /* If there is already some error in the RHS, just return it. Anything + * else will lead to an avalanche of error message back to the user. + */ + if (rhs->type->is_error()) + return rhs; + + /* If the types are identical, the assignment can trivially proceed. + */ + if (rhs->type == lhs_type) + return rhs; + + /* If the array element types are the same and the size of the LHS is zero, + * the assignment is okay. + * + * Note: Whole-array assignments are not permitted in GLSL 1.10, but this + * is handled by ir_dereference::is_lvalue. + */ + if (lhs_type->is_array() && rhs->type->is_array() + && (lhs_type->element_type() == rhs->type->element_type()) + && (lhs_type->array_size() == 0)) { + return rhs; + } + + /* Check for implicit conversion in GLSL 1.20 */ + if (apply_implicit_conversion(lhs_type, rhs, state)) { + if (rhs->type == lhs_type) + return rhs; + } + + return NULL; +} + +ir_rvalue * +do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, + ir_rvalue *lhs, ir_rvalue *rhs, + YYLTYPE lhs_loc) +{ + void *ctx = state; + bool error_emitted = (lhs->type->is_error() || rhs->type->is_error()); + + if (!error_emitted) { + if (!lhs->is_lvalue()) { + _mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment"); + error_emitted = true; + } + + if (state->es_shader && lhs->type->is_array()) { + _mesa_glsl_error(&lhs_loc, state, "whole array assignment is not " + "allowed in GLSL ES 1.00."); + error_emitted = true; + } + } + + ir_rvalue *new_rhs = validate_assignment(state, lhs->type, rhs); + if (new_rhs == NULL) { + _mesa_glsl_error(& lhs_loc, state, "type mismatch"); + } else { + rhs = new_rhs; + + /* If the LHS array was not declared with a size, it takes it size from + * the RHS. If the LHS is an l-value and a whole array, it must be a + * dereference of a variable. Any other case would require that the LHS + * is either not an l-value or not a whole array. + */ + if (lhs->type->array_size() == 0) { + ir_dereference *const d = lhs->as_dereference(); + + assert(d != NULL); + + ir_variable *const var = d->variable_referenced(); + + assert(var != NULL); + + if (var->max_array_access >= unsigned(rhs->type->array_size())) { + /* FINISHME: This should actually log the location of the RHS. */ + _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to " + "previous access", + var->max_array_access); + } + + var->type = glsl_type::get_array_instance(lhs->type->element_type(), + rhs->type->array_size()); + d->type = var->type; + } + } + + /* Most callers of do_assignment (assign, add_assign, pre_inc/dec, + * but not post_inc) need the converted assigned value as an rvalue + * to handle things like: + * + * i = j += 1; + * + * So we always just store the computed value being assigned to a + * temporary and return a deref of that temporary. If the rvalue + * ends up not being used, the temp will get copy-propagated out. + */ + ir_variable *var = new(ctx) ir_variable(rhs->type, "assignment_tmp", + ir_var_temporary); + ir_dereference_variable *deref_var = new(ctx) ir_dereference_variable(var); + instructions->push_tail(var); + instructions->push_tail(new(ctx) ir_assignment(deref_var, + rhs, + NULL)); + deref_var = new(ctx) ir_dereference_variable(var); + + if (!error_emitted) + instructions->push_tail(new(ctx) ir_assignment(lhs, deref_var, NULL)); + + return new(ctx) ir_dereference_variable(var); +} + +static ir_rvalue * +get_lvalue_copy(exec_list *instructions, ir_rvalue *lvalue) +{ + void *ctx = talloc_parent(lvalue); + ir_variable *var; + + var = new(ctx) ir_variable(lvalue->type, "_post_incdec_tmp", + ir_var_temporary); + instructions->push_tail(var); + var->mode = ir_var_auto; + + instructions->push_tail(new(ctx) ir_assignment(new(ctx) ir_dereference_variable(var), + lvalue, NULL)); + + /* Once we've created this temporary, mark it read only so it's no + * longer considered an lvalue. + */ + var->read_only = true; + + return new(ctx) ir_dereference_variable(var); +} + + +ir_rvalue * +ast_node::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + (void) instructions; + (void) state; + + return NULL; +} + +static void +mark_whole_array_access(ir_rvalue *access) +{ + ir_dereference_variable *deref = access->as_dereference_variable(); + + if (deref) { + deref->var->max_array_access = deref->type->length - 1; + } +} + +static ir_rvalue * +do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1) +{ + int join_op; + ir_rvalue *cmp = NULL; + + if (operation == ir_binop_all_equal) + join_op = ir_binop_logic_and; + else + join_op = ir_binop_logic_or; + + switch (op0->type->base_type) { + case GLSL_TYPE_FLOAT: + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_BOOL: + return new(mem_ctx) ir_expression(operation, op0, op1); + + case GLSL_TYPE_ARRAY: { + for (unsigned int i = 0; i < op0->type->length; i++) { + ir_rvalue *e0, *e1, *result; + + e0 = new(mem_ctx) ir_dereference_array(op0->clone(mem_ctx, NULL), + new(mem_ctx) ir_constant(i)); + e1 = new(mem_ctx) ir_dereference_array(op1->clone(mem_ctx, NULL), + new(mem_ctx) ir_constant(i)); + result = do_comparison(mem_ctx, operation, e0, e1); + + if (cmp) { + cmp = new(mem_ctx) ir_expression(join_op, cmp, result); + } else { + cmp = result; + } + } + + mark_whole_array_access(op0); + mark_whole_array_access(op1); + break; + } + + case GLSL_TYPE_STRUCT: { + for (unsigned int i = 0; i < op0->type->length; i++) { + ir_rvalue *e0, *e1, *result; + const char *field_name = op0->type->fields.structure[i].name; + + e0 = new(mem_ctx) ir_dereference_record(op0->clone(mem_ctx, NULL), + field_name); + e1 = new(mem_ctx) ir_dereference_record(op1->clone(mem_ctx, NULL), + field_name); + result = do_comparison(mem_ctx, operation, e0, e1); + + if (cmp) { + cmp = new(mem_ctx) ir_expression(join_op, cmp, result); + } else { + cmp = result; + } + } + break; + } + + case GLSL_TYPE_ERROR: + case GLSL_TYPE_VOID: + case GLSL_TYPE_SAMPLER: + /* I assume a comparison of a struct containing a sampler just + * ignores the sampler present in the type. + */ + break; + + default: + assert(!"Should not get here."); + break; + } + + if (cmp == NULL) + cmp = new(mem_ctx) ir_constant(true); + + return cmp; +} + +ir_rvalue * +ast_expression::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + static const int operations[AST_NUM_OPERATORS] = { + -1, /* ast_assign doesn't convert to ir_expression. */ + -1, /* ast_plus doesn't convert to ir_expression. */ + ir_unop_neg, + ir_binop_add, + ir_binop_sub, + ir_binop_mul, + ir_binop_div, + ir_binop_mod, + ir_binop_lshift, + ir_binop_rshift, + ir_binop_less, + ir_binop_greater, + ir_binop_lequal, + ir_binop_gequal, + ir_binop_all_equal, + ir_binop_any_nequal, + ir_binop_bit_and, + ir_binop_bit_xor, + ir_binop_bit_or, + ir_unop_bit_not, + ir_binop_logic_and, + ir_binop_logic_xor, + ir_binop_logic_or, + ir_unop_logic_not, + + /* Note: The following block of expression types actually convert + * to multiple IR instructions. + */ + ir_binop_mul, /* ast_mul_assign */ + ir_binop_div, /* ast_div_assign */ + ir_binop_mod, /* ast_mod_assign */ + ir_binop_add, /* ast_add_assign */ + ir_binop_sub, /* ast_sub_assign */ + ir_binop_lshift, /* ast_ls_assign */ + ir_binop_rshift, /* ast_rs_assign */ + ir_binop_bit_and, /* ast_and_assign */ + ir_binop_bit_xor, /* ast_xor_assign */ + ir_binop_bit_or, /* ast_or_assign */ + + -1, /* ast_conditional doesn't convert to ir_expression. */ + ir_binop_add, /* ast_pre_inc. */ + ir_binop_sub, /* ast_pre_dec. */ + ir_binop_add, /* ast_post_inc. */ + ir_binop_sub, /* ast_post_dec. */ + -1, /* ast_field_selection doesn't conv to ir_expression. */ + -1, /* ast_array_index doesn't convert to ir_expression. */ + -1, /* ast_function_call doesn't conv to ir_expression. */ + -1, /* ast_identifier doesn't convert to ir_expression. */ + -1, /* ast_int_constant doesn't convert to ir_expression. */ + -1, /* ast_uint_constant doesn't conv to ir_expression. */ + -1, /* ast_float_constant doesn't conv to ir_expression. */ + -1, /* ast_bool_constant doesn't conv to ir_expression. */ + -1, /* ast_sequence doesn't convert to ir_expression. */ + }; + ir_rvalue *result = NULL; + ir_rvalue *op[3]; + const struct glsl_type *type = glsl_type::error_type; + bool error_emitted = false; + YYLTYPE loc; + + loc = this->get_location(); + + switch (this->oper) { + case ast_assign: { + op[0] = this->subexpressions[0]->hir(instructions, state); + op[1] = this->subexpressions[1]->hir(instructions, state); + + result = do_assignment(instructions, state, op[0], op[1], + this->subexpressions[0]->get_location()); + error_emitted = result->type->is_error(); + type = result->type; + break; + } + + case ast_plus: + op[0] = this->subexpressions[0]->hir(instructions, state); + + type = unary_arithmetic_result_type(op[0]->type, state, & loc); + + error_emitted = type->is_error(); + + result = op[0]; + break; + + case ast_neg: + op[0] = this->subexpressions[0]->hir(instructions, state); + + type = unary_arithmetic_result_type(op[0]->type, state, & loc); + + error_emitted = type->is_error(); + + result = new(ctx) ir_expression(operations[this->oper], type, + op[0], NULL); + break; + + case ast_add: + case ast_sub: + case ast_mul: + case ast_div: + op[0] = this->subexpressions[0]->hir(instructions, state); + op[1] = this->subexpressions[1]->hir(instructions, state); + + type = arithmetic_result_type(op[0], op[1], + (this->oper == ast_mul), + state, & loc); + error_emitted = type->is_error(); + + result = new(ctx) ir_expression(operations[this->oper], type, + op[0], op[1]); + break; + + case ast_mod: + op[0] = this->subexpressions[0]->hir(instructions, state); + op[1] = this->subexpressions[1]->hir(instructions, state); + + type = modulus_result_type(op[0]->type, op[1]->type, state, & loc); + + assert(operations[this->oper] == ir_binop_mod); + + result = new(ctx) ir_expression(operations[this->oper], type, + op[0], op[1]); + error_emitted = type->is_error(); + break; + + case ast_lshift: + case ast_rshift: + if (state->language_version < 130) { + _mesa_glsl_error(&loc, state, "operator %s requires GLSL 1.30", + operator_string(this->oper)); + error_emitted = true; + } + + op[0] = this->subexpressions[0]->hir(instructions, state); + op[1] = this->subexpressions[1]->hir(instructions, state); + type = shift_result_type(op[0]->type, op[1]->type, this->oper, state, + &loc); + result = new(ctx) ir_expression(operations[this->oper], type, + op[0], op[1]); + error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); + break; + + case ast_less: + case ast_greater: + case ast_lequal: + case ast_gequal: + op[0] = this->subexpressions[0]->hir(instructions, state); + op[1] = this->subexpressions[1]->hir(instructions, state); + + type = relational_result_type(op[0], op[1], state, & loc); + + /* The relational operators must either generate an error or result + * in a scalar boolean. See page 57 of the GLSL 1.50 spec. + */ + assert(type->is_error() + || ((type->base_type == GLSL_TYPE_BOOL) + && type->is_scalar())); + + result = new(ctx) ir_expression(operations[this->oper], type, + op[0], op[1]); + error_emitted = type->is_error(); + break; + + case ast_nequal: + case ast_equal: + op[0] = this->subexpressions[0]->hir(instructions, state); + op[1] = this->subexpressions[1]->hir(instructions, state); + + /* From page 58 (page 64 of the PDF) of the GLSL 1.50 spec: + * + * "The equality operators equal (==), and not equal (!=) + * operate on all types. They result in a scalar Boolean. If + * the operand types do not match, then there must be a + * conversion from Section 4.1.10 "Implicit Conversions" + * applied to one operand that can make them match, in which + * case this conversion is done." + */ + if ((!apply_implicit_conversion(op[0]->type, op[1], state) + && !apply_implicit_conversion(op[1]->type, op[0], state)) + || (op[0]->type != op[1]->type)) { + _mesa_glsl_error(& loc, state, "operands of `%s' must have the same " + "type", (this->oper == ast_equal) ? "==" : "!="); + error_emitted = true; + } else if ((state->language_version <= 110) + && (op[0]->type->is_array() || op[1]->type->is_array())) { + _mesa_glsl_error(& loc, state, "array comparisons forbidden in " + "GLSL 1.10"); + error_emitted = true; + } + + result = do_comparison(ctx, operations[this->oper], op[0], op[1]); + type = glsl_type::bool_type; + + assert(error_emitted || (result->type == glsl_type::bool_type)); + break; + + case ast_bit_and: + case ast_bit_xor: + case ast_bit_or: + op[0] = this->subexpressions[0]->hir(instructions, state); + op[1] = this->subexpressions[1]->hir(instructions, state); + type = bit_logic_result_type(op[0]->type, op[1]->type, this->oper, + state, &loc); + result = new(ctx) ir_expression(operations[this->oper], type, + op[0], op[1]); + error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); + break; + + case ast_bit_not: + op[0] = this->subexpressions[0]->hir(instructions, state); + + if (state->language_version < 130) { + _mesa_glsl_error(&loc, state, "bit-wise operations require GLSL 1.30"); + error_emitted = true; + } + + if (!op[0]->type->is_integer()) { + _mesa_glsl_error(&loc, state, "operand of `~' must be an integer"); + error_emitted = true; + } + + type = op[0]->type; + result = new(ctx) ir_expression(ir_unop_bit_not, type, op[0], NULL); + break; + + case ast_logic_and: { + op[0] = this->subexpressions[0]->hir(instructions, state); + + if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) { + YYLTYPE loc = this->subexpressions[0]->get_location(); + + _mesa_glsl_error(& loc, state, "LHS of `%s' must be scalar boolean", + operator_string(this->oper)); + error_emitted = true; + } + + ir_constant *op0_const = op[0]->constant_expression_value(); + if (op0_const) { + if (op0_const->value.b[0]) { + op[1] = this->subexpressions[1]->hir(instructions, state); + + if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) { + YYLTYPE loc = this->subexpressions[1]->get_location(); + + _mesa_glsl_error(& loc, state, + "RHS of `%s' must be scalar boolean", + operator_string(this->oper)); + error_emitted = true; + } + result = op[1]; + } else { + result = op0_const; + } + type = glsl_type::bool_type; + } else { + ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type, + "and_tmp", + ir_var_temporary); + instructions->push_tail(tmp); + + ir_if *const stmt = new(ctx) ir_if(op[0]); + instructions->push_tail(stmt); + + op[1] = this->subexpressions[1]->hir(&stmt->then_instructions, state); + + if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) { + YYLTYPE loc = this->subexpressions[1]->get_location(); + + _mesa_glsl_error(& loc, state, + "RHS of `%s' must be scalar boolean", + operator_string(this->oper)); + error_emitted = true; + } + + ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); + ir_assignment *const then_assign = + new(ctx) ir_assignment(then_deref, op[1], NULL); + stmt->then_instructions.push_tail(then_assign); + + ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); + ir_assignment *const else_assign = + new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false), NULL); + stmt->else_instructions.push_tail(else_assign); + + result = new(ctx) ir_dereference_variable(tmp); + type = tmp->type; + } + break; + } + + case ast_logic_or: { + op[0] = this->subexpressions[0]->hir(instructions, state); + + if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) { + YYLTYPE loc = this->subexpressions[0]->get_location(); + + _mesa_glsl_error(& loc, state, "LHS of `%s' must be scalar boolean", + operator_string(this->oper)); + error_emitted = true; + } + + ir_constant *op0_const = op[0]->constant_expression_value(); + if (op0_const) { + if (op0_const->value.b[0]) { + result = op0_const; + } else { + op[1] = this->subexpressions[1]->hir(instructions, state); + + if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) { + YYLTYPE loc = this->subexpressions[1]->get_location(); + + _mesa_glsl_error(& loc, state, + "RHS of `%s' must be scalar boolean", + operator_string(this->oper)); + error_emitted = true; + } + result = op[1]; + } + type = glsl_type::bool_type; + } else { + ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type, + "or_tmp", + ir_var_temporary); + instructions->push_tail(tmp); + + ir_if *const stmt = new(ctx) ir_if(op[0]); + instructions->push_tail(stmt); + + op[1] = this->subexpressions[1]->hir(&stmt->else_instructions, state); + + if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) { + YYLTYPE loc = this->subexpressions[1]->get_location(); + + _mesa_glsl_error(& loc, state, "RHS of `%s' must be scalar boolean", + operator_string(this->oper)); + error_emitted = true; + } + + ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); + ir_assignment *const then_assign = + new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true), NULL); + stmt->then_instructions.push_tail(then_assign); + + ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); + ir_assignment *const else_assign = + new(ctx) ir_assignment(else_deref, op[1], NULL); + stmt->else_instructions.push_tail(else_assign); + + result = new(ctx) ir_dereference_variable(tmp); + type = tmp->type; + } + break; + } + + case ast_logic_xor: + op[0] = this->subexpressions[0]->hir(instructions, state); + op[1] = this->subexpressions[1]->hir(instructions, state); + + + result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, + op[0], op[1]); + type = glsl_type::bool_type; + break; + + case ast_logic_not: + op[0] = this->subexpressions[0]->hir(instructions, state); + + if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) { + YYLTYPE loc = this->subexpressions[0]->get_location(); + + _mesa_glsl_error(& loc, state, + "operand of `!' must be scalar boolean"); + error_emitted = true; + } + + result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, + op[0], NULL); + type = glsl_type::bool_type; + break; + + case ast_mul_assign: + case ast_div_assign: + case ast_add_assign: + case ast_sub_assign: { + op[0] = this->subexpressions[0]->hir(instructions, state); + op[1] = this->subexpressions[1]->hir(instructions, state); + + type = arithmetic_result_type(op[0], op[1], + (this->oper == ast_mul_assign), + state, & loc); + + ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], type, + op[0], op[1]); + + result = do_assignment(instructions, state, + op[0]->clone(ctx, NULL), temp_rhs, + this->subexpressions[0]->get_location()); + type = result->type; + error_emitted = (op[0]->type->is_error()); + + /* GLSL 1.10 does not allow array assignment. However, we don't have to + * explicitly test for this because none of the binary expression + * operators allow array operands either. + */ + + break; + } + + case ast_mod_assign: { + op[0] = this->subexpressions[0]->hir(instructions, state); + op[1] = this->subexpressions[1]->hir(instructions, state); + + type = modulus_result_type(op[0]->type, op[1]->type, state, & loc); + + assert(operations[this->oper] == ir_binop_mod); + + ir_rvalue *temp_rhs; + temp_rhs = new(ctx) ir_expression(operations[this->oper], type, + op[0], op[1]); + + result = do_assignment(instructions, state, + op[0]->clone(ctx, NULL), temp_rhs, + this->subexpressions[0]->get_location()); + type = result->type; + error_emitted = type->is_error(); + break; + } + + case ast_ls_assign: + case ast_rs_assign: { + op[0] = this->subexpressions[0]->hir(instructions, state); + op[1] = this->subexpressions[1]->hir(instructions, state); + type = shift_result_type(op[0]->type, op[1]->type, this->oper, state, + &loc); + ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], + type, op[0], op[1]); + result = do_assignment(instructions, state, op[0]->clone(ctx, NULL), + temp_rhs, + this->subexpressions[0]->get_location()); + error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); + break; + } + + case ast_and_assign: + case ast_xor_assign: + case ast_or_assign: { + op[0] = this->subexpressions[0]->hir(instructions, state); + op[1] = this->subexpressions[1]->hir(instructions, state); + type = bit_logic_result_type(op[0]->type, op[1]->type, this->oper, + state, &loc); + ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], + type, op[0], op[1]); + result = do_assignment(instructions, state, op[0]->clone(ctx, NULL), + temp_rhs, + this->subexpressions[0]->get_location()); + error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); + break; + } + + case ast_conditional: { + op[0] = this->subexpressions[0]->hir(instructions, state); + + /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec: + * + * "The ternary selection operator (?:). It operates on three + * expressions (exp1 ? exp2 : exp3). This operator evaluates the + * first expression, which must result in a scalar Boolean." + */ + if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) { + YYLTYPE loc = this->subexpressions[0]->get_location(); + + _mesa_glsl_error(& loc, state, "?: condition must be scalar boolean"); + error_emitted = true; + } + + /* The :? operator is implemented by generating an anonymous temporary + * followed by an if-statement. The last instruction in each branch of + * the if-statement assigns a value to the anonymous temporary. This + * temporary is the r-value of the expression. + */ + exec_list then_instructions; + exec_list else_instructions; + + op[1] = this->subexpressions[1]->hir(&then_instructions, state); + op[2] = this->subexpressions[2]->hir(&else_instructions, state); + + /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec: + * + * "The second and third expressions can be any type, as + * long their types match, or there is a conversion in + * Section 4.1.10 "Implicit Conversions" that can be applied + * to one of the expressions to make their types match. This + * resulting matching type is the type of the entire + * expression." + */ + if ((!apply_implicit_conversion(op[1]->type, op[2], state) + && !apply_implicit_conversion(op[2]->type, op[1], state)) + || (op[1]->type != op[2]->type)) { + YYLTYPE loc = this->subexpressions[1]->get_location(); + + _mesa_glsl_error(& loc, state, "Second and third operands of ?: " + "operator must have matching types."); + error_emitted = true; + type = glsl_type::error_type; + } else { + type = op[1]->type; + } + + /* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec: + * + * "The second and third expressions must be the same type, but can + * be of any type other than an array." + */ + if ((state->language_version <= 110) && type->is_array()) { + _mesa_glsl_error(& loc, state, "Second and third operands of ?: " + "operator must not be arrays."); + error_emitted = true; + } + + ir_constant *cond_val = op[0]->constant_expression_value(); + ir_constant *then_val = op[1]->constant_expression_value(); + ir_constant *else_val = op[2]->constant_expression_value(); + + if (then_instructions.is_empty() + && else_instructions.is_empty() + && (cond_val != NULL) && (then_val != NULL) && (else_val != NULL)) { + result = (cond_val->value.b[0]) ? then_val : else_val; + } else { + ir_variable *const tmp = + new(ctx) ir_variable(type, "conditional_tmp", ir_var_temporary); + instructions->push_tail(tmp); + + ir_if *const stmt = new(ctx) ir_if(op[0]); + instructions->push_tail(stmt); + + then_instructions.move_nodes_to(& stmt->then_instructions); + ir_dereference *const then_deref = + new(ctx) ir_dereference_variable(tmp); + ir_assignment *const then_assign = + new(ctx) ir_assignment(then_deref, op[1], NULL); + stmt->then_instructions.push_tail(then_assign); + + else_instructions.move_nodes_to(& stmt->else_instructions); + ir_dereference *const else_deref = + new(ctx) ir_dereference_variable(tmp); + ir_assignment *const else_assign = + new(ctx) ir_assignment(else_deref, op[2], NULL); + stmt->else_instructions.push_tail(else_assign); + + result = new(ctx) ir_dereference_variable(tmp); + } + break; + } + + case ast_pre_inc: + case ast_pre_dec: { + op[0] = this->subexpressions[0]->hir(instructions, state); + if (op[0]->type->base_type == GLSL_TYPE_FLOAT) + op[1] = new(ctx) ir_constant(1.0f); + else + op[1] = new(ctx) ir_constant(1); + + type = arithmetic_result_type(op[0], op[1], false, state, & loc); + + ir_rvalue *temp_rhs; + temp_rhs = new(ctx) ir_expression(operations[this->oper], type, + op[0], op[1]); + + result = do_assignment(instructions, state, + op[0]->clone(ctx, NULL), temp_rhs, + this->subexpressions[0]->get_location()); + type = result->type; + error_emitted = op[0]->type->is_error(); + break; + } + + case ast_post_inc: + case ast_post_dec: { + op[0] = this->subexpressions[0]->hir(instructions, state); + if (op[0]->type->base_type == GLSL_TYPE_FLOAT) + op[1] = new(ctx) ir_constant(1.0f); + else + op[1] = new(ctx) ir_constant(1); + + error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); + + type = arithmetic_result_type(op[0], op[1], false, state, & loc); + + ir_rvalue *temp_rhs; + temp_rhs = new(ctx) ir_expression(operations[this->oper], type, + op[0], op[1]); + + /* Get a temporary of a copy of the lvalue before it's modified. + * This may get thrown away later. + */ + result = get_lvalue_copy(instructions, op[0]->clone(ctx, NULL)); + + (void)do_assignment(instructions, state, + op[0]->clone(ctx, NULL), temp_rhs, + this->subexpressions[0]->get_location()); + + type = result->type; + error_emitted = op[0]->type->is_error(); + break; + } + + case ast_field_selection: + result = _mesa_ast_field_selection_to_hir(this, instructions, state); + type = result->type; + break; + + case ast_array_index: { + YYLTYPE index_loc = subexpressions[1]->get_location(); + + op[0] = subexpressions[0]->hir(instructions, state); + op[1] = subexpressions[1]->hir(instructions, state); + + error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); + + ir_rvalue *const array = op[0]; + + result = new(ctx) ir_dereference_array(op[0], op[1]); + + /* Do not use op[0] after this point. Use array. + */ + op[0] = NULL; + + + if (error_emitted) + break; + + if (!array->type->is_array() + && !array->type->is_matrix() + && !array->type->is_vector()) { + _mesa_glsl_error(& index_loc, state, + "cannot dereference non-array / non-matrix / " + "non-vector"); + error_emitted = true; + } + + if (!op[1]->type->is_integer()) { + _mesa_glsl_error(& index_loc, state, + "array index must be integer type"); + error_emitted = true; + } else if (!op[1]->type->is_scalar()) { + _mesa_glsl_error(& index_loc, state, + "array index must be scalar"); + error_emitted = true; + } + + /* If the array index is a constant expression and the array has a + * declared size, ensure that the access is in-bounds. If the array + * index is not a constant expression, ensure that the array has a + * declared size. + */ + ir_constant *const const_index = op[1]->constant_expression_value(); + if (const_index != NULL) { + const int idx = const_index->value.i[0]; + const char *type_name; + unsigned bound = 0; + + if (array->type->is_matrix()) { + type_name = "matrix"; + } else if (array->type->is_vector()) { + type_name = "vector"; + } else { + type_name = "array"; + } + + /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec: + * + * "It is illegal to declare an array with a size, and then + * later (in the same shader) index the same array with an + * integral constant expression greater than or equal to the + * declared size. It is also illegal to index an array with a + * negative constant expression." + */ + if (array->type->is_matrix()) { + if (array->type->row_type()->vector_elements <= idx) { + bound = array->type->row_type()->vector_elements; + } + } else if (array->type->is_vector()) { + if (array->type->vector_elements <= idx) { + bound = array->type->vector_elements; + } + } else { + if ((array->type->array_size() > 0) + && (array->type->array_size() <= idx)) { + bound = array->type->array_size(); + } + } + + if (bound > 0) { + _mesa_glsl_error(& loc, state, "%s index must be < %u", + type_name, bound); + error_emitted = true; + } else if (idx < 0) { + _mesa_glsl_error(& loc, state, "%s index must be >= 0", + type_name); + error_emitted = true; + } + + if (array->type->is_array()) { + /* If the array is a variable dereference, it dereferences the + * whole array, by definition. Use this to get the variable. + * + * FINISHME: Should some methods for getting / setting / testing + * FINISHME: array access limits be added to ir_dereference? + */ + ir_variable *const v = array->whole_variable_referenced(); + if ((v != NULL) && (unsigned(idx) > v->max_array_access)) + v->max_array_access = idx; + } + } else if (array->type->array_size() == 0) { + _mesa_glsl_error(&loc, state, "unsized array index must be constant"); + } else { + if (array->type->is_array()) { + /* whole_variable_referenced can return NULL if the array is a + * member of a structure. In this case it is safe to not update + * the max_array_access field because it is never used for fields + * of structures. + */ + ir_variable *v = array->whole_variable_referenced(); + if (v != NULL) + v->max_array_access = array->type->array_size(); + } + } + + /* From section 4.1.7 of the GLSL 1.30 spec: + * "Samplers aggregated into arrays within a shader (using square + * brackets [ ]) can only be indexed with integral constant + * expressions [...]." + */ + if (array->type->is_array() && + array->type->element_type()->is_sampler() && + const_index == NULL) { + + _mesa_glsl_error(&loc, state, "sampler arrays can only be indexed " + "with constant expressions"); + error_emitted = true; + } + + if (error_emitted) + result->type = glsl_type::error_type; + + type = result->type; + break; + } + + case ast_function_call: + /* Should *NEVER* get here. ast_function_call should always be handled + * by ast_function_expression::hir. + */ + assert(0); + break; + + case ast_identifier: { + /* ast_identifier can appear several places in a full abstract syntax + * tree. This particular use must be at location specified in the grammar + * as 'variable_identifier'. + */ + ir_variable *var = + state->symbols->get_variable(this->primary_expression.identifier); + + result = new(ctx) ir_dereference_variable(var); + + if (var != NULL) { + type = result->type; + } else { + _mesa_glsl_error(& loc, state, "`%s' undeclared", + this->primary_expression.identifier); + + error_emitted = true; + } + break; + } + + case ast_int_constant: + type = glsl_type::int_type; + result = new(ctx) ir_constant(this->primary_expression.int_constant); + break; + + case ast_uint_constant: + type = glsl_type::uint_type; + result = new(ctx) ir_constant(this->primary_expression.uint_constant); + break; + + case ast_float_constant: + type = glsl_type::float_type; + result = new(ctx) ir_constant(this->primary_expression.float_constant); + break; + + case ast_bool_constant: + type = glsl_type::bool_type; + result = new(ctx) ir_constant(bool(this->primary_expression.bool_constant)); + break; + + case ast_sequence: { + /* It should not be possible to generate a sequence in the AST without + * any expressions in it. + */ + assert(!this->expressions.is_empty()); + + /* The r-value of a sequence is the last expression in the sequence. If + * the other expressions in the sequence do not have side-effects (and + * therefore add instructions to the instruction list), they get dropped + * on the floor. + */ + foreach_list_typed (ast_node, ast, link, &this->expressions) + result = ast->hir(instructions, state); + + type = result->type; + + /* Any errors should have already been emitted in the loop above. + */ + error_emitted = true; + break; + } + } + + if (type->is_error() && !error_emitted) + _mesa_glsl_error(& loc, state, "type mismatch"); + + return result; +} + + +ir_rvalue * +ast_expression_statement::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + /* It is possible to have expression statements that don't have an + * expression. This is the solitary semicolon: + * + * for (i = 0; i < 5; i++) + * ; + * + * In this case the expression will be NULL. Test for NULL and don't do + * anything in that case. + */ + if (expression != NULL) + expression->hir(instructions, state); + + /* Statements do not have r-values. + */ + return NULL; +} + + +ir_rvalue * +ast_compound_statement::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + if (new_scope) + state->symbols->push_scope(); + + foreach_list_typed (ast_node, ast, link, &this->statements) + ast->hir(instructions, state); + + if (new_scope) + state->symbols->pop_scope(); + + /* Compound statements do not have r-values. + */ + return NULL; +} + + +static const glsl_type * +process_array_type(YYLTYPE *loc, const glsl_type *base, ast_node *array_size, + struct _mesa_glsl_parse_state *state) +{ + unsigned length = 0; + + /* FINISHME: Reject delcarations of multidimensional arrays. */ + + if (array_size != NULL) { + exec_list dummy_instructions; + ir_rvalue *const ir = array_size->hir(& dummy_instructions, state); + YYLTYPE loc = array_size->get_location(); + + /* FINISHME: Verify that the grammar forbids side-effects in array + * FINISHME: sizes. i.e., 'vec4 [x = 12] data' + */ + assert(dummy_instructions.is_empty()); + + if (ir != NULL) { + if (!ir->type->is_integer()) { + _mesa_glsl_error(& loc, state, "array size must be integer type"); + } else if (!ir->type->is_scalar()) { + _mesa_glsl_error(& loc, state, "array size must be scalar type"); + } else { + ir_constant *const size = ir->constant_expression_value(); + + if (size == NULL) { + _mesa_glsl_error(& loc, state, "array size must be a " + "constant valued expression"); + } else if (size->value.i[0] <= 0) { + _mesa_glsl_error(& loc, state, "array size must be > 0"); + } else { + assert(size->type == ir->type); + length = size->value.u[0]; + } + } + } + } else if (state->es_shader) { + /* Section 10.17 of the GLSL ES 1.00 specification states that unsized + * array declarations have been removed from the language. + */ + _mesa_glsl_error(loc, state, "unsized array declarations are not " + "allowed in GLSL ES 1.00."); + } + + return glsl_type::get_array_instance(base, length); +} + + +const glsl_type * +ast_type_specifier::glsl_type(const char **name, + struct _mesa_glsl_parse_state *state) const +{ + const struct glsl_type *type; + + type = state->symbols->get_type(this->type_name); + *name = this->type_name; + + if (this->is_array) { + YYLTYPE loc = this->get_location(); + type = process_array_type(&loc, type, this->array_size, state); + } + + return type; +} + + +static void +apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, + ir_variable *var, + struct _mesa_glsl_parse_state *state, + YYLTYPE *loc) +{ + if (qual->flags.q.invariant) + var->invariant = 1; + + /* FINISHME: Mark 'in' variables at global scope as read-only. */ + if (qual->flags.q.constant || qual->flags.q.attribute + || qual->flags.q.uniform + || (qual->flags.q.varying && (state->target == fragment_shader))) + var->read_only = 1; + + if (qual->flags.q.centroid) + var->centroid = 1; + + if (qual->flags.q.attribute && state->target != vertex_shader) { + var->type = glsl_type::error_type; + _mesa_glsl_error(loc, state, + "`attribute' variables may not be declared in the " + "%s shader", + _mesa_glsl_shader_target_name(state->target)); + } + + /* From page 25 (page 31 of the PDF) of the GLSL 1.10 spec: + * + * "The varying qualifier can be used only with the data types + * float, vec2, vec3, vec4, mat2, mat3, and mat4, or arrays of + * these." + */ + if (qual->flags.q.varying) { + const glsl_type *non_array_type; + + if (var->type && var->type->is_array()) + non_array_type = var->type->fields.array; + else + non_array_type = var->type; + + if (non_array_type && non_array_type->base_type != GLSL_TYPE_FLOAT) { + var->type = glsl_type::error_type; + _mesa_glsl_error(loc, state, + "varying variables must be of base type float"); + } + } + + /* If there is no qualifier that changes the mode of the variable, leave + * the setting alone. + */ + if (qual->flags.q.in && qual->flags.q.out) + var->mode = ir_var_inout; + else if (qual->flags.q.attribute || qual->flags.q.in + || (qual->flags.q.varying && (state->target == fragment_shader))) + var->mode = ir_var_in; + else if (qual->flags.q.out + || (qual->flags.q.varying && (state->target == vertex_shader))) + var->mode = ir_var_out; + else if (qual->flags.q.uniform) + var->mode = ir_var_uniform; + + if (qual->flags.q.flat) + var->interpolation = ir_var_flat; + else if (qual->flags.q.noperspective) + var->interpolation = ir_var_noperspective; + else + var->interpolation = ir_var_smooth; + + var->pixel_center_integer = qual->flags.q.pixel_center_integer; + var->origin_upper_left = qual->flags.q.origin_upper_left; + if ((qual->flags.q.origin_upper_left || qual->flags.q.pixel_center_integer) + && (strcmp(var->name, "gl_FragCoord") != 0)) { + const char *const qual_string = (qual->flags.q.origin_upper_left) + ? "origin_upper_left" : "pixel_center_integer"; + + _mesa_glsl_error(loc, state, + "layout qualifier `%s' can only be applied to " + "fragment shader input `gl_FragCoord'", + qual_string); + } + + if (qual->flags.q.explicit_location) { + const bool global_scope = (state->current_function == NULL); + bool fail = false; + const char *string = ""; + + /* In the vertex shader only shader inputs can be given explicit + * locations. + * + * In the fragment shader only shader outputs can be given explicit + * locations. + */ + switch (state->target) { + case vertex_shader: + if (!global_scope || (var->mode != ir_var_in)) { + fail = true; + string = "input"; + } + break; + + case geometry_shader: + _mesa_glsl_error(loc, state, + "geometry shader variables cannot be given " + "explicit locations\n"); + break; + + case fragment_shader: + if (!global_scope || (var->mode != ir_var_in)) { + fail = true; + string = "output"; + } + break; + }; + + if (fail) { + _mesa_glsl_error(loc, state, + "only %s shader %s variables can be given an " + "explicit location\n", + _mesa_glsl_shader_target_name(state->target), + string); + } else { + var->explicit_location = true; + + /* This bit of silliness is needed because invalid explicit locations + * are supposed to be flagged during linking. Small negative values + * biased by VERT_ATTRIB_GENERIC0 or FRAG_RESULT_DATA0 could alias + * built-in values (e.g., -16+VERT_ATTRIB_GENERIC0 = VERT_ATTRIB_POS). + * The linker needs to be able to differentiate these cases. This + * ensures that negative values stay negative. + */ + if (qual->location >= 0) { + var->location = (state->target == vertex_shader) + ? (qual->location + VERT_ATTRIB_GENERIC0) + : (qual->location + FRAG_RESULT_DATA0); + } else { + var->location = qual->location; + } + } + } + + if (var->type->is_array() && state->language_version != 110) { + var->array_lvalue = true; + } +} + + +ir_rvalue * +ast_declarator_list::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + const struct glsl_type *decl_type; + const char *type_name = NULL; + ir_rvalue *result = NULL; + YYLTYPE loc = this->get_location(); + + /* From page 46 (page 52 of the PDF) of the GLSL 1.50 spec: + * + * "To ensure that a particular output variable is invariant, it is + * necessary to use the invariant qualifier. It can either be used to + * qualify a previously declared variable as being invariant + * + * invariant gl_Position; // make existing gl_Position be invariant" + * + * In these cases the parser will set the 'invariant' flag in the declarator + * list, and the type will be NULL. + */ + if (this->invariant) { + assert(this->type == NULL); + + if (state->current_function != NULL) { + _mesa_glsl_error(& loc, state, + "All uses of `invariant' keyword must be at global " + "scope\n"); + } + + foreach_list_typed (ast_declaration, decl, link, &this->declarations) { + assert(!decl->is_array); + assert(decl->array_size == NULL); + assert(decl->initializer == NULL); + + ir_variable *const earlier = + state->symbols->get_variable(decl->identifier); + if (earlier == NULL) { + _mesa_glsl_error(& loc, state, + "Undeclared variable `%s' cannot be marked " + "invariant\n", decl->identifier); + } else if ((state->target == vertex_shader) + && (earlier->mode != ir_var_out)) { + _mesa_glsl_error(& loc, state, + "`%s' cannot be marked invariant, vertex shader " + "outputs only\n", decl->identifier); + } else if ((state->target == fragment_shader) + && (earlier->mode != ir_var_in)) { + _mesa_glsl_error(& loc, state, + "`%s' cannot be marked invariant, fragment shader " + "inputs only\n", decl->identifier); + } else { + earlier->invariant = true; + } + } + + /* Invariant redeclarations do not have r-values. + */ + return NULL; + } + + assert(this->type != NULL); + assert(!this->invariant); + + /* The type specifier may contain a structure definition. Process that + * before any of the variable declarations. + */ + (void) this->type->specifier->hir(instructions, state); + + decl_type = this->type->specifier->glsl_type(& type_name, state); + if (this->declarations.is_empty()) { + /* The only valid case where the declaration list can be empty is when + * the declaration is setting the default precision of a built-in type + * (e.g., 'precision highp vec4;'). + */ + + if (decl_type != NULL) { + } else { + _mesa_glsl_error(& loc, state, "incomplete declaration"); + } + } + + foreach_list_typed (ast_declaration, decl, link, &this->declarations) { + const struct glsl_type *var_type; + ir_variable *var; + + /* FINISHME: Emit a warning if a variable declaration shadows a + * FINISHME: declaration at a higher scope. + */ + + if ((decl_type == NULL) || decl_type->is_void()) { + if (type_name != NULL) { + _mesa_glsl_error(& loc, state, + "invalid type `%s' in declaration of `%s'", + type_name, decl->identifier); + } else { + _mesa_glsl_error(& loc, state, + "invalid type in declaration of `%s'", + decl->identifier); + } + continue; + } + + if (decl->is_array) { + var_type = process_array_type(&loc, decl_type, decl->array_size, + state); + } else { + var_type = decl_type; + } + + var = new(ctx) ir_variable(var_type, decl->identifier, ir_var_auto); + + /* From page 22 (page 28 of the PDF) of the GLSL 1.10 specification; + * + * "Global variables can only use the qualifiers const, + * attribute, uni form, or varying. Only one may be + * specified. + * + * Local variables can only use the qualifier const." + * + * This is relaxed in GLSL 1.30. + */ + if (state->language_version < 120) { + if (this->type->qualifier.flags.q.out) { + _mesa_glsl_error(& loc, state, + "`out' qualifier in declaration of `%s' " + "only valid for function parameters in GLSL 1.10.", + decl->identifier); + } + if (this->type->qualifier.flags.q.in) { + _mesa_glsl_error(& loc, state, + "`in' qualifier in declaration of `%s' " + "only valid for function parameters in GLSL 1.10.", + decl->identifier); + } + /* FINISHME: Test for other invalid qualifiers. */ + } + + apply_type_qualifier_to_variable(& this->type->qualifier, var, state, + & loc); + + if (this->type->qualifier.flags.q.invariant) { + if ((state->target == vertex_shader) && !(var->mode == ir_var_out || + var->mode == ir_var_inout)) { + /* FINISHME: Note that this doesn't work for invariant on + * a function signature outval + */ + _mesa_glsl_error(& loc, state, + "`%s' cannot be marked invariant, vertex shader " + "outputs only\n", var->name); + } else if ((state->target == fragment_shader) && + !(var->mode == ir_var_in || var->mode == ir_var_inout)) { + /* FINISHME: Note that this doesn't work for invariant on + * a function signature inval + */ + _mesa_glsl_error(& loc, state, + "`%s' cannot be marked invariant, fragment shader " + "inputs only\n", var->name); + } + } + + if (state->current_function != NULL) { + const char *mode = NULL; + const char *extra = ""; + + /* There is no need to check for 'inout' here because the parser will + * only allow that in function parameter lists. + */ + if (this->type->qualifier.flags.q.attribute) { + mode = "attribute"; + } else if (this->type->qualifier.flags.q.uniform) { + mode = "uniform"; + } else if (this->type->qualifier.flags.q.varying) { + mode = "varying"; + } else if (this->type->qualifier.flags.q.in) { + mode = "in"; + extra = " or in function parameter list"; + } else if (this->type->qualifier.flags.q.out) { + mode = "out"; + extra = " or in function parameter list"; + } + + if (mode) { + _mesa_glsl_error(& loc, state, + "%s variable `%s' must be declared at " + "global scope%s", + mode, var->name, extra); + } + } else if (var->mode == ir_var_in) { + if (state->target == vertex_shader) { + bool error_emitted = false; + + /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec: + * + * "Vertex shader inputs can only be float, floating-point + * vectors, matrices, signed and unsigned integers and integer + * vectors. Vertex shader inputs can also form arrays of these + * types, but not structures." + * + * From page 31 (page 27 of the PDF) of the GLSL 1.30 spec: + * + * "Vertex shader inputs can only be float, floating-point + * vectors, matrices, signed and unsigned integers and integer + * vectors. They cannot be arrays or structures." + * + * From page 23 (page 29 of the PDF) of the GLSL 1.20 spec: + * + * "The attribute qualifier can be used only with float, + * floating-point vectors, and matrices. Attribute variables + * cannot be declared as arrays or structures." + */ + const glsl_type *check_type = var->type->is_array() + ? var->type->fields.array : var->type; + + switch (check_type->base_type) { + case GLSL_TYPE_FLOAT: + break; + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + if (state->language_version > 120) + break; + /* FALLTHROUGH */ + default: + _mesa_glsl_error(& loc, state, + "vertex shader input / attribute cannot have " + "type %s`%s'", + var->type->is_array() ? "array of " : "", + check_type->name); + error_emitted = true; + } + + if (!error_emitted && (state->language_version <= 130) + && var->type->is_array()) { + _mesa_glsl_error(& loc, state, + "vertex shader input / attribute cannot have " + "array type"); + error_emitted = true; + } + } + } + + /* Process the initializer and add its instructions to a temporary + * list. This list will be added to the instruction stream (below) after + * the declaration is added. This is done because in some cases (such as + * redeclarations) the declaration may not actually be added to the + * instruction stream. + */ + exec_list initializer_instructions; + if (decl->initializer != NULL) { + YYLTYPE initializer_loc = decl->initializer->get_location(); + + /* From page 24 (page 30 of the PDF) of the GLSL 1.10 spec: + * + * "All uniform variables are read-only and are initialized either + * directly by an application via API commands, or indirectly by + * OpenGL." + */ + if ((state->language_version <= 110) + && (var->mode == ir_var_uniform)) { + _mesa_glsl_error(& initializer_loc, state, + "cannot initialize uniforms in GLSL 1.10"); + } + + if (var->type->is_sampler()) { + _mesa_glsl_error(& initializer_loc, state, + "cannot initialize samplers"); + } + + if ((var->mode == ir_var_in) && (state->current_function == NULL)) { + _mesa_glsl_error(& initializer_loc, state, + "cannot initialize %s shader input / %s", + _mesa_glsl_shader_target_name(state->target), + (state->target == vertex_shader) + ? "attribute" : "varying"); + } + + ir_dereference *const lhs = new(ctx) ir_dereference_variable(var); + ir_rvalue *rhs = decl->initializer->hir(&initializer_instructions, + state); + + /* Calculate the constant value if this is a const or uniform + * declaration. + */ + if (this->type->qualifier.flags.q.constant + || this->type->qualifier.flags.q.uniform) { + ir_rvalue *new_rhs = validate_assignment(state, var->type, rhs); + if (new_rhs != NULL) { + rhs = new_rhs; + + ir_constant *constant_value = rhs->constant_expression_value(); + if (!constant_value) { + _mesa_glsl_error(& initializer_loc, state, + "initializer of %s variable `%s' must be a " + "constant expression", + (this->type->qualifier.flags.q.constant) + ? "const" : "uniform", + decl->identifier); + if (var->type->is_numeric()) { + /* Reduce cascading errors. */ + var->constant_value = ir_constant::zero(ctx, var->type); + } + } else { + rhs = constant_value; + var->constant_value = constant_value; + } + } else { + _mesa_glsl_error(&initializer_loc, state, + "initializer of type %s cannot be assigned to " + "variable of type %s", + rhs->type->name, var->type->name); + if (var->type->is_numeric()) { + /* Reduce cascading errors. */ + var->constant_value = ir_constant::zero(ctx, var->type); + } + } + } + + if (rhs && !rhs->type->is_error()) { + bool temp = var->read_only; + if (this->type->qualifier.flags.q.constant) + var->read_only = false; + + /* Never emit code to initialize a uniform. + */ + const glsl_type *initializer_type; + if (!this->type->qualifier.flags.q.uniform) { + result = do_assignment(&initializer_instructions, state, + lhs, rhs, + this->get_location()); + initializer_type = result->type; + } else + initializer_type = rhs->type; + + /* If the declared variable is an unsized array, it must inherrit + * its full type from the initializer. A declaration such as + * + * uniform float a[] = float[](1.0, 2.0, 3.0, 3.0); + * + * becomes + * + * uniform float a[4] = float[](1.0, 2.0, 3.0, 3.0); + * + * The assignment generated in the if-statement (below) will also + * automatically handle this case for non-uniforms. + * + * If the declared variable is not an array, the types must + * already match exactly. As a result, the type assignment + * here can be done unconditionally. For non-uniforms the call + * to do_assignment can change the type of the initializer (via + * the implicit conversion rules). For uniforms the initializer + * must be a constant expression, and the type of that expression + * was validated above. + */ + var->type = initializer_type; + + var->read_only = temp; + } + } + + /* From page 23 (page 29 of the PDF) of the GLSL 1.10 spec: + * + * "It is an error to write to a const variable outside of + * its declaration, so they must be initialized when + * declared." + */ + if (this->type->qualifier.flags.q.constant && decl->initializer == NULL) { + _mesa_glsl_error(& loc, state, + "const declaration of `%s' must be initialized"); + } + + /* Check if this declaration is actually a re-declaration, either to + * resize an array or add qualifiers to an existing variable. + * + * This is allowed for variables in the current scope, or when at + * global scope (for built-ins in the implicit outer scope). + */ + ir_variable *earlier = state->symbols->get_variable(decl->identifier); + if (earlier != NULL && (state->current_function == NULL || + state->symbols->name_declared_this_scope(decl->identifier))) { + + /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec, + * + * "It is legal to declare an array without a size and then + * later re-declare the same name as an array of the same + * type and specify a size." + */ + if ((earlier->type->array_size() == 0) + && var->type->is_array() + && (var->type->element_type() == earlier->type->element_type())) { + /* FINISHME: This doesn't match the qualifiers on the two + * FINISHME: declarations. It's not 100% clear whether this is + * FINISHME: required or not. + */ + + /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec: + * + * "The size [of gl_TexCoord] can be at most + * gl_MaxTextureCoords." + */ + const unsigned size = unsigned(var->type->array_size()); + if ((strcmp("gl_TexCoord", var->name) == 0) + && (size > state->Const.MaxTextureCoords)) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(& loc, state, "`gl_TexCoord' array size cannot " + "be larger than gl_MaxTextureCoords (%u)\n", + state->Const.MaxTextureCoords); + } else if ((size > 0) && (size <= earlier->max_array_access)) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(& loc, state, "array size must be > %u due to " + "previous access", + earlier->max_array_access); + } + + earlier->type = var->type; + delete var; + var = NULL; + } else if (state->ARB_fragment_coord_conventions_enable + && strcmp(var->name, "gl_FragCoord") == 0 + && earlier->type == var->type + && earlier->mode == var->mode) { + /* Allow redeclaration of gl_FragCoord for ARB_fcc layout + * qualifiers. + */ + earlier->origin_upper_left = var->origin_upper_left; + earlier->pixel_center_integer = var->pixel_center_integer; + } else { + YYLTYPE loc = this->get_location(); + _mesa_glsl_error(&loc, state, "`%s' redeclared", decl->identifier); + } + + continue; + } + + /* By now, we know it's a new variable declaration (we didn't hit the + * above "continue"). + * + * From page 15 (page 21 of the PDF) of the GLSL 1.10 spec, + * + * "Identifiers starting with "gl_" are reserved for use by + * OpenGL, and may not be declared in a shader as either a + * variable or a function." + */ + if (strncmp(decl->identifier, "gl_", 3) == 0) + _mesa_glsl_error(& loc, state, + "identifier `%s' uses reserved `gl_' prefix", + decl->identifier); + + /* Add the variable to the symbol table. Note that the initializer's + * IR was already processed earlier (though it hasn't been emitted yet), + * without the variable in scope. + * + * This differs from most C-like languages, but it follows the GLSL + * specification. From page 28 (page 34 of the PDF) of the GLSL 1.50 + * spec: + * + * "Within a declaration, the scope of a name starts immediately + * after the initializer if present or immediately after the name + * being declared if not." + */ + if (!state->symbols->add_variable(var)) { + YYLTYPE loc = this->get_location(); + _mesa_glsl_error(&loc, state, "name `%s' already taken in the " + "current scope", decl->identifier); + continue; + } + + /* Push the variable declaration to the top. It means that all + * the variable declarations will appear in a funny + * last-to-first order, but otherwise we run into trouble if a + * function is prototyped, a global var is decled, then the + * function is defined with usage of the global var. See + * glslparsertest's CorrectModule.frag. + */ + instructions->push_head(var); + instructions->append_list(&initializer_instructions); + } + + + /* Generally, variable declarations do not have r-values. However, + * one is used for the declaration in + * + * while (bool b = some_condition()) { + * ... + * } + * + * so we return the rvalue from the last seen declaration here. + */ + return result; +} + + +ir_rvalue * +ast_parameter_declarator::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + const struct glsl_type *type; + const char *name = NULL; + YYLTYPE loc = this->get_location(); + + type = this->type->specifier->glsl_type(& name, state); + + if (type == NULL) { + if (name != NULL) { + _mesa_glsl_error(& loc, state, + "invalid type `%s' in declaration of `%s'", + name, this->identifier); + } else { + _mesa_glsl_error(& loc, state, + "invalid type in declaration of `%s'", + this->identifier); + } + + type = glsl_type::error_type; + } + + /* From page 62 (page 68 of the PDF) of the GLSL 1.50 spec: + * + * "Functions that accept no input arguments need not use void in the + * argument list because prototypes (or definitions) are required and + * therefore there is no ambiguity when an empty argument list "( )" is + * declared. The idiom "(void)" as a parameter list is provided for + * convenience." + * + * Placing this check here prevents a void parameter being set up + * for a function, which avoids tripping up checks for main taking + * parameters and lookups of an unnamed symbol. + */ + if (type->is_void()) { + if (this->identifier != NULL) + _mesa_glsl_error(& loc, state, + "named parameter cannot have type `void'"); + + is_void = true; + return NULL; + } + + if (formal_parameter && (this->identifier == NULL)) { + _mesa_glsl_error(& loc, state, "formal parameter lacks a name"); + return NULL; + } + + /* This only handles "vec4 foo[..]". The earlier specifier->glsl_type(...) + * call already handled the "vec4[..] foo" case. + */ + if (this->is_array) { + type = process_array_type(&loc, type, this->array_size, state); + } + + if (type->array_size() == 0) { + _mesa_glsl_error(&loc, state, "arrays passed as parameters must have " + "a declared size."); + type = glsl_type::error_type; + } + + is_void = false; + ir_variable *var = new(ctx) ir_variable(type, this->identifier, ir_var_in); + + /* Apply any specified qualifiers to the parameter declaration. Note that + * for function parameters the default mode is 'in'. + */ + apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc); + + instructions->push_tail(var); + + /* Parameter declarations do not have r-values. + */ + return NULL; +} + + +void +ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters, + bool formal, + exec_list *ir_parameters, + _mesa_glsl_parse_state *state) +{ + ast_parameter_declarator *void_param = NULL; + unsigned count = 0; + + foreach_list_typed (ast_parameter_declarator, param, link, ast_parameters) { + param->formal_parameter = formal; + param->hir(ir_parameters, state); + + if (param->is_void) + void_param = param; + + count++; + } + + if ((void_param != NULL) && (count > 1)) { + YYLTYPE loc = void_param->get_location(); + + _mesa_glsl_error(& loc, state, + "`void' parameter must be only parameter"); + } +} + + +void +emit_function(_mesa_glsl_parse_state *state, exec_list *instructions, + ir_function *f) +{ + /* Emit the new function header */ + if (state->current_function == NULL) { + instructions->push_tail(f); + } else { + /* IR invariants disallow function declarations or definitions nested + * within other function definitions. Insert the new ir_function + * block in the instruction sequence before the ir_function block + * containing the current ir_function_signature. + */ + ir_function *const curr = + const_cast(state->current_function->function()); + + curr->insert_before(f); + } +} + + +ir_rvalue * +ast_function::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + ir_function *f = NULL; + ir_function_signature *sig = NULL; + exec_list hir_parameters; + + const char *const name = identifier; + + /* From page 21 (page 27 of the PDF) of the GLSL 1.20 spec, + * + * "Function declarations (prototypes) cannot occur inside of functions; + * they must be at global scope, or for the built-in functions, outside + * the global scope." + * + * From page 27 (page 33 of the PDF) of the GLSL ES 1.00.16 spec, + * + * "User defined functions may only be defined within the global scope." + * + * Note that this language does not appear in GLSL 1.10. + */ + if ((state->current_function != NULL) && (state->language_version != 110)) { + YYLTYPE loc = this->get_location(); + _mesa_glsl_error(&loc, state, + "declaration of function `%s' not allowed within " + "function body", name); + } + + /* From page 15 (page 21 of the PDF) of the GLSL 1.10 spec, + * + * "Identifiers starting with "gl_" are reserved for use by + * OpenGL, and may not be declared in a shader as either a + * variable or a function." + */ + if (strncmp(name, "gl_", 3) == 0) { + YYLTYPE loc = this->get_location(); + _mesa_glsl_error(&loc, state, + "identifier `%s' uses reserved `gl_' prefix", name); + } + + /* Convert the list of function parameters to HIR now so that they can be + * used below to compare this function's signature with previously seen + * signatures for functions with the same name. + */ + ast_parameter_declarator::parameters_to_hir(& this->parameters, + is_definition, + & hir_parameters, state); + + const char *return_type_name; + const glsl_type *return_type = + this->return_type->specifier->glsl_type(& return_type_name, state); + + if (!return_type) { + YYLTYPE loc = this->get_location(); + _mesa_glsl_error(&loc, state, + "function `%s' has undeclared return type `%s'", + name, return_type_name); + return_type = glsl_type::error_type; + } + + /* From page 56 (page 62 of the PDF) of the GLSL 1.30 spec: + * "No qualifier is allowed on the return type of a function." + */ + if (this->return_type->has_qualifiers()) { + YYLTYPE loc = this->get_location(); + _mesa_glsl_error(& loc, state, + "function `%s' return type has qualifiers", name); + } + + /* Verify that this function's signature either doesn't match a previously + * seen signature for a function with the same name, or, if a match is found, + * that the previously seen signature does not have an associated definition. + */ + f = state->symbols->get_function(name); + if (f != NULL && (state->es_shader || f->has_user_signature())) { + sig = f->exact_matching_signature(&hir_parameters); + if (sig != NULL) { + const char *badvar = sig->qualifiers_match(&hir_parameters); + if (badvar != NULL) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(&loc, state, "function `%s' parameter `%s' " + "qualifiers don't match prototype", name, badvar); + } + + if (sig->return_type != return_type) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(&loc, state, "function `%s' return type doesn't " + "match prototype", name); + } + + if (is_definition && sig->is_defined) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(& loc, state, "function `%s' redefined", name); + } + } + } else { + f = new(ctx) ir_function(name); + if (!state->symbols->add_function(f)) { + /* This function name shadows a non-function use of the same name. */ + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(&loc, state, "function name `%s' conflicts with " + "non-function", name); + return NULL; + } + + emit_function(state, instructions, f); + } + + /* Verify the return type of main() */ + if (strcmp(name, "main") == 0) { + if (! return_type->is_void()) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(& loc, state, "main() must return void"); + } + + if (!hir_parameters.is_empty()) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(& loc, state, "main() must not take any parameters"); + } + } + + /* Finish storing the information about this new function in its signature. + */ + if (sig == NULL) { + sig = new(ctx) ir_function_signature(return_type); + f->add_signature(sig); + } + + sig->replace_parameters(&hir_parameters); + signature = sig; + + /* Function declarations (prototypes) do not have r-values. + */ + return NULL; +} + + +ir_rvalue * +ast_function_definition::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + prototype->is_definition = true; + prototype->hir(instructions, state); + + ir_function_signature *signature = prototype->signature; + if (signature == NULL) + return NULL; + + assert(state->current_function == NULL); + state->current_function = signature; + state->found_return = false; + + /* Duplicate parameters declared in the prototype as concrete variables. + * Add these to the symbol table. + */ + state->symbols->push_scope(); + foreach_iter(exec_list_iterator, iter, signature->parameters) { + ir_variable *const var = ((ir_instruction *) iter.get())->as_variable(); + + assert(var != NULL); + + /* The only way a parameter would "exist" is if two parameters have + * the same name. + */ + if (state->symbols->name_declared_this_scope(var->name)) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name); + } else { + state->symbols->add_variable(var); + } + } + + /* Convert the body of the function to HIR. */ + this->body->hir(&signature->body, state); + signature->is_defined = true; + + state->symbols->pop_scope(); + + assert(state->current_function == signature); + state->current_function = NULL; + + if (!signature->return_type->is_void() && !state->found_return) { + YYLTYPE loc = this->get_location(); + _mesa_glsl_error(& loc, state, "function `%s' has non-void return type " + "%s, but no return statement", + signature->function_name(), + signature->return_type->name); + } + + /* Function definitions do not have r-values. + */ + return NULL; +} + + +ir_rvalue * +ast_jump_statement::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + + switch (mode) { + case ast_return: { + ir_return *inst; + assert(state->current_function); + + if (opt_return_value) { + if (state->current_function->return_type->base_type == + GLSL_TYPE_VOID) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(& loc, state, + "`return` with a value, in function `%s' " + "returning void", + state->current_function->function_name()); + } + + ir_rvalue *const ret = opt_return_value->hir(instructions, state); + assert(ret != NULL); + + /* Implicit conversions are not allowed for return values. */ + if (state->current_function->return_type != ret->type) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(& loc, state, + "`return' with wrong type %s, in function `%s' " + "returning %s", + ret->type->name, + state->current_function->function_name(), + state->current_function->return_type->name); + } + + inst = new(ctx) ir_return(ret); + } else { + if (state->current_function->return_type->base_type != + GLSL_TYPE_VOID) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(& loc, state, + "`return' with no value, in function %s returning " + "non-void", + state->current_function->function_name()); + } + inst = new(ctx) ir_return; + } + + state->found_return = true; + instructions->push_tail(inst); + break; + } + + case ast_discard: + if (state->target != fragment_shader) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(& loc, state, + "`discard' may only appear in a fragment shader"); + } + instructions->push_tail(new(ctx) ir_discard); + break; + + case ast_break: + case ast_continue: + /* FINISHME: Handle switch-statements. They cannot contain 'continue', + * FINISHME: and they use a different IR instruction for 'break'. + */ + /* FINISHME: Correctly handle the nesting. If a switch-statement is + * FINISHME: inside a loop, a 'continue' is valid and will bind to the + * FINISHME: loop. + */ + if (state->loop_or_switch_nesting == NULL) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(& loc, state, + "`%s' may only appear in a loop", + (mode == ast_break) ? "break" : "continue"); + } else { + ir_loop *const loop = state->loop_or_switch_nesting->as_loop(); + + /* Inline the for loop expression again, since we don't know + * where near the end of the loop body the normal copy of it + * is going to be placed. + */ + if (mode == ast_continue && + state->loop_or_switch_nesting_ast->rest_expression) { + state->loop_or_switch_nesting_ast->rest_expression->hir(instructions, + state); + } + + if (loop != NULL) { + ir_loop_jump *const jump = + new(ctx) ir_loop_jump((mode == ast_break) + ? ir_loop_jump::jump_break + : ir_loop_jump::jump_continue); + instructions->push_tail(jump); + } + } + + break; + } + + /* Jump instructions do not have r-values. + */ + return NULL; +} + + +ir_rvalue * +ast_selection_statement::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + + ir_rvalue *const condition = this->condition->hir(instructions, state); + + /* From page 66 (page 72 of the PDF) of the GLSL 1.50 spec: + * + * "Any expression whose type evaluates to a Boolean can be used as the + * conditional expression bool-expression. Vector types are not accepted + * as the expression to if." + * + * The checks are separated so that higher quality diagnostics can be + * generated for cases where both rules are violated. + */ + if (!condition->type->is_boolean() || !condition->type->is_scalar()) { + YYLTYPE loc = this->condition->get_location(); + + _mesa_glsl_error(& loc, state, "if-statement condition must be scalar " + "boolean"); + } + + ir_if *const stmt = new(ctx) ir_if(condition); + + if (then_statement != NULL) { + state->symbols->push_scope(); + then_statement->hir(& stmt->then_instructions, state); + state->symbols->pop_scope(); + } + + if (else_statement != NULL) { + state->symbols->push_scope(); + else_statement->hir(& stmt->else_instructions, state); + state->symbols->pop_scope(); + } + + instructions->push_tail(stmt); + + /* if-statements do not have r-values. + */ + return NULL; +} + + +void +ast_iteration_statement::condition_to_hir(ir_loop *stmt, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + + if (condition != NULL) { + ir_rvalue *const cond = + condition->hir(& stmt->body_instructions, state); + + if ((cond == NULL) + || !cond->type->is_boolean() || !cond->type->is_scalar()) { + YYLTYPE loc = condition->get_location(); + + _mesa_glsl_error(& loc, state, + "loop condition must be scalar boolean"); + } else { + /* As the first code in the loop body, generate a block that looks + * like 'if (!condition) break;' as the loop termination condition. + */ + ir_rvalue *const not_cond = + new(ctx) ir_expression(ir_unop_logic_not, glsl_type::bool_type, cond, + NULL); + + ir_if *const if_stmt = new(ctx) ir_if(not_cond); + + ir_jump *const break_stmt = + new(ctx) ir_loop_jump(ir_loop_jump::jump_break); + + if_stmt->then_instructions.push_tail(break_stmt); + stmt->body_instructions.push_tail(if_stmt); + } + } +} + + +ir_rvalue * +ast_iteration_statement::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + void *ctx = state; + + /* For-loops and while-loops start a new scope, but do-while loops do not. + */ + if (mode != ast_do_while) + state->symbols->push_scope(); + + if (init_statement != NULL) + init_statement->hir(instructions, state); + + ir_loop *const stmt = new(ctx) ir_loop(); + instructions->push_tail(stmt); + + /* Track the current loop and / or switch-statement nesting. + */ + ir_instruction *const nesting = state->loop_or_switch_nesting; + ast_iteration_statement *nesting_ast = state->loop_or_switch_nesting_ast; + + state->loop_or_switch_nesting = stmt; + state->loop_or_switch_nesting_ast = this; + + if (mode != ast_do_while) + condition_to_hir(stmt, state); + + if (body != NULL) + body->hir(& stmt->body_instructions, state); + + if (rest_expression != NULL) + rest_expression->hir(& stmt->body_instructions, state); + + if (mode == ast_do_while) + condition_to_hir(stmt, state); + + if (mode != ast_do_while) + state->symbols->pop_scope(); + + /* Restore previous nesting before returning. + */ + state->loop_or_switch_nesting = nesting; + state->loop_or_switch_nesting_ast = nesting_ast; + + /* Loops do not have r-values. + */ + return NULL; +} + + +ir_rvalue * +ast_type_specifier::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + if (this->structure != NULL) + return this->structure->hir(instructions, state); + + return NULL; +} + + +ir_rvalue * +ast_struct_specifier::hir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + unsigned decl_count = 0; + + /* Make an initial pass over the list of structure fields to determine how + * many there are. Each element in this list is an ast_declarator_list. + * This means that we actually need to count the number of elements in the + * 'declarations' list in each of the elements. + */ + foreach_list_typed (ast_declarator_list, decl_list, link, + &this->declarations) { + foreach_list_const (decl_ptr, & decl_list->declarations) { + decl_count++; + } + } + + /* Allocate storage for the structure fields and process the field + * declarations. As the declarations are processed, try to also convert + * the types to HIR. This ensures that structure definitions embedded in + * other structure definitions are processed. + */ + glsl_struct_field *const fields = talloc_array(state, glsl_struct_field, + decl_count); + + unsigned i = 0; + foreach_list_typed (ast_declarator_list, decl_list, link, + &this->declarations) { + const char *type_name; + + decl_list->type->specifier->hir(instructions, state); + + /* Section 10.9 of the GLSL ES 1.00 specification states that + * embedded structure definitions have been removed from the language. + */ + if (state->es_shader && decl_list->type->specifier->structure != NULL) { + YYLTYPE loc = this->get_location(); + _mesa_glsl_error(&loc, state, "Embedded structure definitions are " + "not allowed in GLSL ES 1.00."); + } + + const glsl_type *decl_type = + decl_list->type->specifier->glsl_type(& type_name, state); + + foreach_list_typed (ast_declaration, decl, link, + &decl_list->declarations) { + const struct glsl_type *field_type = decl_type; + if (decl->is_array) { + YYLTYPE loc = decl->get_location(); + field_type = process_array_type(&loc, decl_type, decl->array_size, + state); + } + fields[i].type = (field_type != NULL) + ? field_type : glsl_type::error_type; + fields[i].name = decl->identifier; + i++; + } + } + + assert(i == decl_count); + + const glsl_type *t = + glsl_type::get_record_instance(fields, decl_count, this->name); + + YYLTYPE loc = this->get_location(); + if (!state->symbols->add_type(name, t)) { + _mesa_glsl_error(& loc, state, "struct `%s' previously defined", name); + } else { + + const glsl_type **s = (const glsl_type **) + realloc(state->user_structures, + sizeof(state->user_structures[0]) * + (state->num_user_structures + 1)); + if (s != NULL) { + s[state->num_user_structures] = t; + state->user_structures = s; + state->num_user_structures++; + } + } + + /* Structure type definitions do not have r-values. + */ + return NULL; +} diff --git a/mesalib/src/glsl/ast_type.cpp b/mesalib/src/glsl/ast_type.cpp index 9a957044e..c1cf43591 100644 --- a/mesalib/src/glsl/ast_type.cpp +++ b/mesalib/src/glsl/ast_type.cpp @@ -1,122 +1,118 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include "ast.h" -extern "C" { -#include "program/symbol_table.h" -} - -void -ast_type_specifier::print(void) const -{ - if (type_specifier == ast_struct) { - structure->print(); - } else { - printf("%s ", type_name); - } - - if (is_array) { - printf("[ "); - - if (array_size) { - array_size->print(); - } - - printf("] "); - } -} - -ast_type_specifier::ast_type_specifier(int specifier) - : type_specifier(ast_types(specifier)), type_name(NULL), structure(NULL), - is_array(false), array_size(NULL), precision(ast_precision_high) -{ - static const char *const names[] = { - "void", - "float", - "int", - "uint", - "bool", - "vec2", - "vec3", - "vec4", - "bvec2", - "bvec3", - "bvec4", - "ivec2", - "ivec3", - "ivec4", - "uvec2", - "uvec3", - "uvec4", - "mat2", - "mat2x3", - "mat2x4", - "mat3x2", - "mat3", - "mat3x4", - "mat4x2", - "mat4x3", - "mat4", - "sampler1D", - "sampler2D", - "sampler2DRect", - "sampler3D", - "samplerCube", - "sampler1DShadow", - "sampler2DShadow", - "sampler2DRectShadow", - "samplerCubeShadow", - "sampler1DArray", - "sampler2DArray", - "sampler1DArrayShadow", - "sampler2DArrayShadow", - "isampler1D", - "isampler2D", - "isampler3D", - "isamplerCube", - "isampler1DArray", - "isampler2DArray", - "usampler1D", - "usampler2D", - "usampler3D", - "usamplerCube", - "usampler1DArray", - "usampler2DArray", - - NULL, /* ast_struct */ - NULL /* ast_type_name */ - }; - - type_name = names[specifier]; -} - -bool -ast_fully_specified_type::has_qualifiers() const -{ - return qualifier.invariant || qualifier.constant || qualifier.attribute - || qualifier.varying || qualifier.in - || qualifier.out || qualifier.centroid - || qualifier.uniform || qualifier.smooth - || qualifier.flat || qualifier.noperspective; -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include "ast.h" +extern "C" { +#include "program/symbol_table.h" +} + +void +ast_type_specifier::print(void) const +{ + if (type_specifier == ast_struct) { + structure->print(); + } else { + printf("%s ", type_name); + } + + if (is_array) { + printf("[ "); + + if (array_size) { + array_size->print(); + } + + printf("] "); + } +} + +ast_type_specifier::ast_type_specifier(int specifier) + : type_specifier(ast_types(specifier)), type_name(NULL), structure(NULL), + is_array(false), array_size(NULL), precision(ast_precision_high) +{ + static const char *const names[] = { + "void", + "float", + "int", + "uint", + "bool", + "vec2", + "vec3", + "vec4", + "bvec2", + "bvec3", + "bvec4", + "ivec2", + "ivec3", + "ivec4", + "uvec2", + "uvec3", + "uvec4", + "mat2", + "mat2x3", + "mat2x4", + "mat3x2", + "mat3", + "mat3x4", + "mat4x2", + "mat4x3", + "mat4", + "sampler1D", + "sampler2D", + "sampler2DRect", + "sampler3D", + "samplerCube", + "sampler1DShadow", + "sampler2DShadow", + "sampler2DRectShadow", + "samplerCubeShadow", + "sampler1DArray", + "sampler2DArray", + "sampler1DArrayShadow", + "sampler2DArrayShadow", + "isampler1D", + "isampler2D", + "isampler3D", + "isamplerCube", + "isampler1DArray", + "isampler2DArray", + "usampler1D", + "usampler2D", + "usampler3D", + "usamplerCube", + "usampler1DArray", + "usampler2DArray", + + NULL, /* ast_struct */ + NULL /* ast_type_name */ + }; + + type_name = names[specifier]; +} + +bool +ast_fully_specified_type::has_qualifiers() const +{ + return this->qualifier.flags.i != 0; +} diff --git a/mesalib/src/glsl/builtin_function.cpp b/mesalib/src/glsl/builtin_function.cpp index 5f9bbec2f..f3effe074 100644 --- a/mesalib/src/glsl/builtin_function.cpp +++ b/mesalib/src/glsl/builtin_function.cpp @@ -1,19203 +1,13639 @@ -/* DO NOT MODIFY - automatically generated by generate_builtins.py */ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include "main/core.h" /* for struct gl_shader */ -#include "glsl_parser_extras.h" -#include "ir_reader.h" -#include "program.h" -#include "ast.h" - -extern "C" struct gl_shader * -_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type); - -gl_shader * -read_builtins(GLenum target, const char *protos, const char **functions, unsigned count) -{ - GLcontext fakeCtx; - fakeCtx.API = API_OPENGL; - gl_shader *sh = _mesa_new_shader(NULL, 0, target); - struct _mesa_glsl_parse_state *st = - new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh); - - st->language_version = 130; - st->symbols->language_version = 130; - st->ARB_texture_rectangle_enable = true; - st->EXT_texture_array_enable = true; - _mesa_glsl_initialize_types(st); - - sh->ir = new(sh) exec_list; - sh->symbols = st->symbols; - - /* Read the IR containing the prototypes */ - _mesa_glsl_read_ir(st, sh->ir, protos, true); - - /* Read ALL the function bodies, telling the IR reader not to scan for - * prototypes (we've already created them). The IR reader will skip any - * signature that does not already exist as a prototype. - */ - for (unsigned i = 0; i < count; i++) { - _mesa_glsl_read_ir(st, sh->ir, functions[i], false); - - if (st->error) { - printf("error reading builtin: %.35s ...\n", functions[i]); - printf("Info log:\n%s\n", st->info_log); - talloc_free(sh); - return NULL; - } - } - - reparent_ir(sh->ir, sh); - delete st; - - return sh; -} - -static const char *builtin_abs = - "((function abs\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float arg0))\n" - " ((return (expression float abs (var_ref arg0)))))\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 arg0))\n" - " ((return (expression vec2 abs (var_ref arg0)))))\n" - "\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 arg0))\n" - " ((return (expression vec3 abs (var_ref arg0)))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 arg0))\n" - " ((return (expression vec4 abs (var_ref arg0)))))\n" - "))\n" - "" -; -static const char *builtin_acos = - "((function acos\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float x))\n" - " ((return (expression float - (constant float (1.5707963))\n" - " (call asin ((var_ref x)))))))\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ((return (expression vec2 - (constant float (1.5707963))\n" - " (call asin ((var_ref x)))))))\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ((return (expression vec3 - (constant float (1.5707963))\n" - " (call asin ((var_ref x)))))))\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ((return (expression vec4 - (constant float (1.5707963))\n" - " (call asin ((var_ref x)))))))\n" - "))\n" - "" -; -static const char *builtin_all = - "((function all\n" - " (signature bool\n" - " (parameters\n" - " (declare (in) bvec2 arg0))\n" - " ((return (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))))))\n" - "\n" - " (signature bool\n" - " (parameters\n" - " (declare (in) bvec3 arg0))\n" - " ((return (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))))))\n" - "\n" - " (signature bool\n" - " (parameters\n" - " (declare (in) bvec4 arg0))\n" - " ((return (expression bool && (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))) (swiz w (var_ref arg0))))))\n" - "))\n" - "" -; -static const char *builtin_any = - "((function any\n" - " (signature bool\n" - " (parameters\n" - " (declare (in) bvec2 arg0))\n" - " ((return (expression bool any (var_ref arg0)))))\n" - "\n" - " (signature bool\n" - " (parameters\n" - " (declare (in) bvec3 arg0))\n" - " ((return (expression bool any (var_ref arg0)))))\n" - "\n" - " (signature bool\n" - " (parameters\n" - " (declare (in) bvec4 arg0))\n" - " ((return (expression bool any (var_ref arg0)))))\n" - "))\n" - "" -; -static const char *builtin_asin = - "((function asin\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float x))\n" - " ((return (expression float *\n" - " (expression float sign (var_ref x))\n" - " (expression float -\n" - " (expression float *\n" - " (constant float (3.1415926))\n" - " (constant float (0.5)))\n" - " (expression float *\n" - " (expression float sqrt\n" - " (expression float -\n" - " (constant float (1.0))\n" - " (expression float abs (var_ref x))))\n" - " (expression float +\n" - " (constant float (1.5707288))\n" - " (expression float *\n" - " (expression float abs (var_ref x))\n" - " (expression float +\n" - " (constant float (-0.2121144))\n" - " (expression float *\n" - " (constant float (0.0742610))\n" - " (expression float abs (var_ref x))))))))))))\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ((return (expression vec2 *\n" - " (expression vec2 sign (var_ref x))\n" - " (expression vec2 -\n" - " (expression float *\n" - " (constant float (3.1415926))\n" - " (constant float (0.5)))\n" - " (expression vec2 *\n" - " (expression vec2 sqrt\n" - " (expression vec2 -\n" - " (constant float (1.0))\n" - " (expression vec2 abs (var_ref x))))\n" - " (expression vec2 +\n" - " (constant float (1.5707288))\n" - " (expression vec2 *\n" - " (expression vec2 abs (var_ref x))\n" - " (expression vec2 +\n" - " (constant float (-0.2121144))\n" - " (expression vec2 *\n" - " (constant float (0.0742610))\n" - " (expression vec2 abs (var_ref x))))))))))))\n" - "\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ((return (expression vec3 *\n" - " (expression vec3 sign (var_ref x))\n" - " (expression vec3 -\n" - " (expression float *\n" - " (constant float (3.1415926))\n" - " (constant float (0.5)))\n" - " (expression vec3 *\n" - " (expression vec3 sqrt\n" - " (expression vec3 -\n" - " (constant float (1.0))\n" - " (expression vec3 abs (var_ref x))))\n" - " (expression vec3 +\n" - " (constant float (1.5707288))\n" - " (expression vec3 *\n" - " (expression vec3 abs (var_ref x))\n" - " (expression vec3 +\n" - " (constant float (-0.2121144))\n" - " (expression vec3 *\n" - " (constant float (0.0742610))\n" - " (expression vec3 abs (var_ref x))))))))))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ((return (expression vec4 *\n" - " (expression vec4 sign (var_ref x))\n" - " (expression vec4 -\n" - " (expression float *\n" - " (constant float (3.1415926))\n" - " (constant float (0.5)))\n" - " (expression vec4 *\n" - " (expression vec4 sqrt\n" - " (expression vec4 -\n" - " (constant float (1.0))\n" - " (expression vec4 abs (var_ref x))))\n" - " (expression vec4 +\n" - " (constant float (1.5707288))\n" - " (expression vec4 *\n" - " (expression vec4 abs (var_ref x))\n" - " (expression vec4 +\n" - " (constant float (-0.2121144))\n" - " (expression vec4 *\n" - " (constant float (0.0742610))\n" - " (expression vec4 abs (var_ref x))))))))))))\n" - "))\n" - "" -; -static const char *builtin_atan = - "((function atan\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float x))\n" - " ((return (call asin ((expression float *\n" - " (var_ref x)\n" - " (expression float rsq\n" - " (expression float +\n" - " (expression float *\n" - " (var_ref x)\n" - " (var_ref x))\n" - " (constant float (1.0))))))))))\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 y_over_x))\n" - " ((return (call asin ((expression vec2 *\n" - " (var_ref y_over_x)\n" - " (expression vec2 rsq\n" - " (expression vec2 +\n" - " (expression vec2 *\n" - " (var_ref y_over_x)\n" - " (var_ref y_over_x))\n" - " (constant float (1.0))))))))))\n" - "\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 y_over_x))\n" - " ((return (call asin ((expression vec3 *\n" - " (var_ref y_over_x)\n" - " (expression vec3 rsq\n" - " (expression vec3 +\n" - " (expression vec3 *\n" - " (var_ref y_over_x)\n" - " (var_ref y_over_x))\n" - " (constant float (1.0))))))))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 y_over_x))\n" - " ((return (call asin ((expression vec4 *\n" - " (var_ref y_over_x)\n" - " (expression vec4 rsq\n" - " (expression vec4 +\n" - " (expression vec4 *\n" - " (var_ref y_over_x)\n" - " (var_ref y_over_x))\n" - " (constant float (1.0))))))))))\n" - "\n" - " (signature float\n" - " (parameters\n" - " (declare (in ) float y)\n" - " (declare (in ) float x)\n" - " )\n" - " (\n" - " (declare () float r)\n" - " (declare ( ) float abs_retval)\n" - " (assign (constant bool (1)) (x) (var_ref abs_retval) (call abs ((var_ref x) ))\n" - ")\n" - " (if (expression bool > (var_ref abs_retval) (constant float (0.000100)) ) (\n" - " (declare ( ) float atan_retval)\n" - " (assign (constant bool (1)) (x) (var_ref atan_retval) (call atan ((expression float / (var_ref y) (var_ref x) ) ))\n" - ")\n" - " (assign (constant bool (1)) (x) (var_ref r) (var_ref atan_retval) )\n" - " (if (expression bool < (var_ref x) (constant float (0.000000)) ) (\n" - " (if (expression bool >= (var_ref y) (constant float (0.000000)) ) (\n" - " (declare ( ) float assignment_tmp)\n" - " (assign (constant bool (1)) (x) (var_ref assignment_tmp) (expression float + (var_ref r) (constant float (3.141593)) ) )\n" - " (assign (constant bool (1)) (x) (var_ref r) (var_ref assignment_tmp) )\n" - " )\n" - " (\n" - " (declare ( ) float assignment_tmp)\n" - " (assign (constant bool (1)) (x) (var_ref assignment_tmp) (expression float - (var_ref r) (constant float (3.141593)) ) )\n" - " (assign (constant bool (1)) (x) (var_ref r) (var_ref assignment_tmp) )\n" - " ))\n" - "\n" - " )\n" - " (\n" - " ))\n" - "\n" - " )\n" - " (\n" - " (declare () float sgn)\n" - " (assign (constant bool (1)) (x) (var_ref sgn) (expression float sign (var_ref y)))\n" - " (assign (constant bool (1)) (x) (var_ref r) (expression float * (var_ref sgn) (constant float (1.5707965))))\n" - " ))\n" - "\n" - " (return (var_ref r) )\n" - " ))\n" - "\n" - "\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 y)\n" - " (declare (in) vec2 x))\n" - " ((declare () vec2 r)\n" - " (assign (constant bool (1)) (x) (var_ref r)\n" - " (call atan ((swiz x (var_ref y))\n" - " (swiz x (var_ref x)))))\n" - " (assign (constant bool (1)) (y) (var_ref r)\n" - " (call atan ((swiz y (var_ref y))\n" - " (swiz y (var_ref x)))))\n" - " (return (var_ref r))))\n" - "\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 y)\n" - " (declare (in) vec3 x))\n" - " ((declare () vec3 r)\n" - " (assign (constant bool (1)) (x) (var_ref r)\n" - " (call atan ((swiz x (var_ref y))\n" - " (swiz x (var_ref x)))))\n" - " (assign (constant bool (1)) (y) (var_ref r)\n" - " (call atan ((swiz y (var_ref y))\n" - " (swiz y (var_ref x)))))\n" - " (assign (constant bool (1)) (z) (var_ref r)\n" - " (call atan ((swiz z (var_ref y))\n" - " (swiz z (var_ref x)))))\n" - " (return (var_ref r))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 y)\n" - " (declare (in) vec4 x))\n" - " ((declare () vec4 r)\n" - " (assign (constant bool (1)) (x) (var_ref r)\n" - " (call atan ((swiz x (var_ref y))\n" - " (swiz x (var_ref x)))))\n" - " (assign (constant bool (1)) (y) (var_ref r)\n" - " (call atan ((swiz y (var_ref y))\n" - " (swiz y (var_ref x)))))\n" - " (assign (constant bool (1)) (z) (var_ref r)\n" - " (call atan ((swiz z (var_ref y))\n" - " (swiz z (var_ref x)))))\n" - " (assign (constant bool (1)) (w) (var_ref r)\n" - " (call atan ((swiz w (var_ref y))\n" - " (swiz w (var_ref x)))))\n" - " (return (var_ref r)))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_ceil = - "((function ceil\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float arg0))\n" - " ((return (expression float ceil (var_ref arg0)))))\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 arg0))\n" - " ((return (expression vec2 ceil (var_ref arg0)))))\n" - "\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 arg0))\n" - " ((return (expression vec3 ceil (var_ref arg0)))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 arg0))\n" - " ((return (expression vec4 ceil (var_ref arg0)))))\n" - "))\n" - "" -; -static const char *builtin_clamp = - "((function clamp\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float arg0)\n" - " (declare (in) float arg1)\n" - " (declare (in) float arg2))\n" - " ((return (expression float max (expression float min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 arg0)\n" - " (declare (in) vec2 arg1)\n" - " (declare (in) vec2 arg2))\n" - " ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 arg0)\n" - " (declare (in) vec3 arg1)\n" - " (declare (in) vec3 arg2))\n" - " ((return (expression vec3 max (expression vec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 arg0)\n" - " (declare (in) vec4 arg1)\n" - " (declare (in) vec4 arg2))\n" - " ((return (expression vec4 max (expression vec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 arg0)\n" - " (declare (in) float arg1)\n" - " (declare (in) float arg2))\n" - " ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 arg0)\n" - " (declare (in) float arg1)\n" - " (declare (in) float arg2))\n" - " ((return (expression vec3 max (expression vec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 arg0)\n" - " (declare (in) float arg1)\n" - " (declare (in) float arg2))\n" - " ((return (expression vec4 max (expression vec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature int\n" - " (parameters\n" - " (declare (in) int arg0)\n" - " (declare (in) int arg1)\n" - " (declare (in) int arg2))\n" - " ((return (expression int max (expression int min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature ivec2\n" - " (parameters\n" - " (declare (in) ivec2 arg0)\n" - " (declare (in) ivec2 arg1)\n" - " (declare (in) ivec2 arg2))\n" - " ((return (expression ivec2 max (expression ivec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature ivec3\n" - " (parameters\n" - " (declare (in) ivec3 arg0)\n" - " (declare (in) ivec3 arg1)\n" - " (declare (in) ivec3 arg2))\n" - " ((return (expression ivec3 max (expression ivec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature ivec4\n" - " (parameters\n" - " (declare (in) ivec4 arg0)\n" - " (declare (in) ivec4 arg1)\n" - " (declare (in) ivec4 arg2))\n" - " ((return (expression ivec4 max (expression ivec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature ivec2\n" - " (parameters\n" - " (declare (in) ivec2 arg0)\n" - " (declare (in) int arg1)\n" - " (declare (in) int arg2))\n" - " ((return (expression ivec2 max (expression ivec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature ivec3\n" - " (parameters\n" - " (declare (in) ivec3 arg0)\n" - " (declare (in) int arg1)\n" - " (declare (in) int arg2))\n" - " ((return (expression ivec3 max (expression ivec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature ivec4\n" - " (parameters\n" - " (declare (in) ivec4 arg0)\n" - " (declare (in) int arg1)\n" - " (declare (in) int arg2))\n" - " ((return (expression ivec4 max (expression ivec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature uint\n" - " (parameters\n" - " (declare (in) uint arg0)\n" - " (declare (in) uint arg1)\n" - " (declare (in) uint arg2))\n" - " ((return (expression uint max (expression uint min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature uvec2\n" - " (parameters\n" - " (declare (in) uvec2 arg0)\n" - " (declare (in) uvec2 arg1)\n" - " (declare (in) uvec2 arg2))\n" - " ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature uvec3\n" - " (parameters\n" - " (declare (in) uvec3 arg0)\n" - " (declare (in) uvec3 arg1)\n" - " (declare (in) uvec3 arg2))\n" - " ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature uvec4\n" - " (parameters\n" - " (declare (in) uvec4 arg0)\n" - " (declare (in) uvec4 arg1)\n" - " (declare (in) uvec4 arg2))\n" - " ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature uvec2\n" - " (parameters\n" - " (declare (in) uvec2 arg0)\n" - " (declare (in) uint arg1)\n" - " (declare (in) uint arg2))\n" - " ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature uvec3\n" - " (parameters\n" - " (declare (in) uvec3 arg0)\n" - " (declare (in) uint arg1)\n" - " (declare (in) uint arg2))\n" - " ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "\n" - " (signature uvec4\n" - " (parameters\n" - " (declare (in) uvec4 arg0)\n" - " (declare (in) uint arg1)\n" - " (declare (in) uint arg2))\n" - " ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" - "))\n" - "" -; -static const char *builtin_cos = - "((function cos\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float angle))\n" - " ((return (expression float cos (var_ref angle)))))\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 angle))\n" - " ((return (expression vec2 cos (var_ref angle)))))\n" - "\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 angle))\n" - " ((return (expression vec3 cos (var_ref angle)))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 angle))\n" - " ((return (expression vec4 cos (var_ref angle)))))\n" - "))\n" - "" -; -static const char *builtin_cosh = - "((function cosh\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float x))\n" - " ((return (expression float * (constant float (0.5))\n" - " (expression float +\n" - " (expression float exp (var_ref x))\n" - " (expression float exp (expression float neg (var_ref x))))))))\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ((return (expression vec2 * (constant vec2 (0.5))\n" - " (expression vec2 +\n" - " (expression vec2 exp (var_ref x))\n" - " (expression vec2 exp (expression vec2 neg (var_ref x))))))))\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ((return (expression vec3 * (constant vec3 (0.5))\n" - " (expression vec3 +\n" - " (expression vec3 exp (var_ref x))\n" - " (expression vec3 exp (expression vec3 neg (var_ref x))))))))\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ((return (expression vec4 * (constant vec4 (0.5))\n" - " (expression vec4 +\n" - " (expression vec4 exp (var_ref x))\n" - " (expression vec4 exp (expression vec4 neg (var_ref x))))))))\n" - "))\n" - "" -; -static const char *builtin_cross = - "((function cross\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 arg0)\n" - " (declare (in) vec3 arg1))\n" - " ((return (expression vec3 cross (var_ref arg0) (var_ref arg1)))))\n" - "))\n" - "" -; -static const char *builtin_dFdx = - "((function dFdx\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float p))\n" - " ((return (expression float dFdx (var_ref p)))))\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 p))\n" - " ((return (expression vec2 dFdx (var_ref p)))))\n" - "\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 p))\n" - " ((return (expression vec3 dFdx (var_ref p)))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 p))\n" - " ((return (expression vec4 dFdx (var_ref p)))))\n" - "))\n" - "" -; -static const char *builtin_dFdy = - "((function dFdy\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float p))\n" - " ((return (expression float dFdy (var_ref p)))))\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 p))\n" - " ((return (expression vec2 dFdy (var_ref p)))))\n" - "\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 p))\n" - " ((return (expression vec3 dFdy (var_ref p)))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 p))\n" - " ((return (expression vec4 dFdy (var_ref p)))))\n" - "))\n" - "" -; -static const char *builtin_degrees = - "((function degrees\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float arg0))\n" - " ((return (expression float * (var_ref arg0) (constant float (57.295780))))))\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 arg0))\n" - " ((return (expression vec2 * (var_ref arg0) (constant float (57.295780))))))\n" - 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" (declare (in) vec4 N)\n" - " (declare (in) vec4 I)\n" - " (declare (in) vec4 Nref))\n" - " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n" - " ((return (var_ref N)))\n" - " ((return (expression vec4 neg (var_ref N)))))))\n" - "))\n" - "" -; -static const char *builtin_floor = - "((function floor\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float arg0))\n" - " ((return (expression float floor (var_ref arg0)))))\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 arg0))\n" - " ((return (expression vec2 floor (var_ref arg0)))))\n" - "\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 arg0))\n" - " ((return (expression vec3 floor (var_ref arg0)))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 arg0))\n" - " ((return (expression vec4 floor (var_ref arg0)))))\n" - "))\n" - "" -; -static const char *builtin_fract = - "((function fract\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float x))\n" - " ((return (expression float fract (var_ref x)))))\n" - "\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ((return (expression vec2 fract (var_ref x)))))\n" - "\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ((return (expression vec3 fract (var_ref x)))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ((return (expression vec4 fract (var_ref x)))))\n" - "))\n" - "\n" - "" -; -static const char *builtin_ftransform = - "((declare (uniform) mat4 gl_ModelViewProjectionMatrix)\n" - " (declare (in) vec4 gl_Vertex)\n" - " (function ftransform\n" - " (signature vec4\n" - " (parameters)\n" - " ((return (expression vec4 *\n" - " (var_ref gl_ModelViewProjectionMatrix)\n" - " (var_ref gl_Vertex)))))\n" - "))\n" - "" -; -static const char *builtin_fwidth = - "((function fwidth\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float p))\n" - 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" (declare (in) float bias) )\n" - " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture1D = - "((function texture1D\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1D sampler)\n" - " (declare (in) float P) )\n" - " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1D sampler)\n" - " (declare (in) float P) \n" - " (declare (in) float bias) )\n" - " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture1DArray = - "((function texture1DArray\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DArray sampler)\n" - " (declare (in) vec2 P) )\n" - " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DArray sampler)\n" - " (declare (in) vec2 P) \n" - " (declare (in) float bias) )\n" - " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture1DArrayLod = - "((function texture1DArrayLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DArray sampler)\n" - " (declare (in) vec2 P) \n" - " (declare (in) float lod) )\n" - " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture1DLod = - "((function texture1DLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1D sampler)\n" - " (declare (in) float P) \n" - " (declare (in) float lod) )\n" - " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture1DProj = - "((function texture1DProj\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1D sampler)\n" - " (declare (in) vec2 P) )\n" - " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1D sampler)\n" - " (declare (in) vec4 P) )\n" - " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1D sampler)\n" - " (declare (in) vec2 P) \n" - " (declare (in) float bias) )\n" - " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1D sampler)\n" - " (declare (in) vec4 P) \n" - " (declare (in) float bias) )\n" - " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture1DProjLod = - "((function texture1DProjLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1D sampler)\n" - " (declare (in) vec2 P) \n" - " (declare (in) float lod) )\n" - " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1D sampler)\n" - " (declare (in) vec4 P) \n" - " (declare (in) float lod) )\n" - " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture2D = - "((function texture2D\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2D sampler)\n" - " (declare (in) vec2 P) )\n" - " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2D sampler)\n" - " (declare (in) vec2 P) \n" - " (declare (in) float bias) )\n" - " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture2DArray = - "((function texture2DArray\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DArray sampler)\n" - " (declare (in) vec3 P) )\n" - " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DArray sampler)\n" - " (declare (in) vec3 P) \n" - " (declare (in) float bias) )\n" - " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture2DArrayLod = - "((function texture2DArrayLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DArray sampler)\n" - " (declare (in) vec3 P) \n" - " (declare (in) float lod) )\n" - " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture2DLod = - "((function texture2DLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2D sampler)\n" - " (declare (in) vec2 P) \n" - " (declare (in) float lod) )\n" - " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture2DProj = - "((function texture2DProj\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2D sampler)\n" - " (declare (in) vec3 P) )\n" - " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2D sampler)\n" - " (declare (in) vec4 P) )\n" - " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2D sampler)\n" - " (declare (in) vec3 P) \n" - " (declare (in) float bias) )\n" - " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2D sampler)\n" - " (declare (in) vec4 P) \n" - " (declare (in) float bias) )\n" - " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture2DProjLod = - "((function texture2DProjLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2D sampler)\n" - " (declare (in) vec3 P) \n" - " (declare (in) float lod) )\n" - " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2D sampler)\n" - " (declare (in) vec4 P) \n" - " (declare (in) float lod) )\n" - " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture2DRect = - "((function texture2DRect\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRect sampler)\n" - " (declare (in) vec2 P) )\n" - " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture2DRectProj = - "((function texture2DRectProj\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRect sampler)\n" - " (declare (in) vec3 P) )\n" - " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRect sampler)\n" - " (declare (in) vec4 P) )\n" - " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture3D = - "((function texture3D\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler3D sampler)\n" - " (declare (in) vec3 P) )\n" - " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler3D sampler)\n" - " (declare (in) vec3 P) \n" - " (declare (in) float bias) )\n" - " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture3DLod = - "((function texture3DLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler3D sampler)\n" - " (declare (in) vec3 P) \n" - " (declare (in) float lod) )\n" - " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture3DProj = - "((function texture3DProj\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler3D sampler)\n" - " (declare (in) vec4 P) )\n" - " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler3D sampler)\n" - " (declare (in) vec4 P) \n" - " (declare (in) float bias) )\n" - " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_texture3DProjLod = - "((function texture3DProjLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler3D sampler)\n" - " (declare (in) vec4 P) \n" - " (declare (in) float lod) )\n" - " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_textureCube = - "((function textureCube\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) samplerCube sampler)\n" - " (declare (in) vec3 P) )\n" - " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" - "\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) samplerCube sampler)\n" - " (declare (in) vec3 P) \n" - " (declare (in) float bias) )\n" - " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" - "\n" - "))\n" - "" -; -static const char *builtin_textureCubeLod = - "((function textureCubeLod\n" - " (signature vec4\n" - 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builtin_textureCube, -}; -static const char *prototypes_for_100_vert = - "(\n" - "(function radians\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float degrees))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 degrees))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 degrees))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 degrees))\n" - " ()))\n" - "(function degrees\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float radians))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 radians))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 radians))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 radians))\n" - " ()))\n" - "(function sin\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float angle))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 angle))\n" - 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" (parameters\n" - " (declare (in) samplerCube sampler)\n" - " (declare (in) vec3 coord)\n" - " (declare (in) float lod))\n" - " ())))" -; -static const char *functions_for_100_vert [] = { - builtin_abs, - builtin_acos, - builtin_all, - builtin_any, - builtin_asin, - builtin_atan, - builtin_ceil, - builtin_clamp, - builtin_cos, - builtin_cross, - builtin_degrees, - builtin_distance, - builtin_dot, - builtin_equal, - builtin_exp, - builtin_exp2, - builtin_faceforward, - builtin_floor, - builtin_fract, - builtin_greaterThan, - builtin_greaterThanEqual, - builtin_inversesqrt, - builtin_length, - builtin_lessThan, - builtin_lessThanEqual, - builtin_log, - builtin_log2, - builtin_matrixCompMult, - builtin_max, - builtin_min, - builtin_mix, - builtin_mod, - builtin_normalize, - builtin_not, - builtin_notEqual, - builtin_pow, - builtin_radians, - builtin_reflect, - builtin_refract, - builtin_sign, - builtin_sin, - builtin_smoothstep, - builtin_sqrt, - builtin_step, - builtin_tan, - builtin_texture2D, - builtin_texture2DLod, - builtin_texture2DProj, - builtin_texture2DProjLod, - builtin_textureCube, - builtin_textureCubeLod, -}; -static const char *prototypes_for_110_frag = - "(\n" - "(function radians\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float degrees))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 degrees))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 degrees))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 degrees))\n" - " ()))\n" - "(function degrees\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float radians))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 radians))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 radians))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 radians))\n" - " ()))\n" - "(function sin\n" - " (signature float\n" - " (parameters\n" - 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" ()))\n" - "(function noise4\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) float x))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ())))" -; -static const char *functions_for_110_frag [] = { - builtin_abs, - builtin_acos, - builtin_all, - builtin_any, - builtin_asin, - builtin_atan, - builtin_ceil, - builtin_clamp, - builtin_cos, - builtin_cross, - builtin_dFdx, - builtin_dFdy, - builtin_degrees, - builtin_distance, - builtin_dot, - builtin_equal, - builtin_exp, - builtin_exp2, - builtin_faceforward, - builtin_floor, - builtin_fract, - builtin_fwidth, - builtin_greaterThan, - builtin_greaterThanEqual, - builtin_inversesqrt, - builtin_length, - builtin_lessThan, - builtin_lessThanEqual, - builtin_log, - builtin_log2, - builtin_matrixCompMult, - builtin_max, - builtin_min, - builtin_mix, - builtin_mod, - builtin_noise1, - builtin_noise2, - builtin_noise3, - builtin_noise4, - builtin_normalize, - builtin_not, - builtin_notEqual, - builtin_pow, - builtin_radians, - builtin_reflect, - builtin_refract, - builtin_shadow1D, - builtin_shadow1DProj, - builtin_shadow2D, - builtin_shadow2DProj, - builtin_sign, - builtin_sin, - builtin_smoothstep, - builtin_sqrt, - builtin_step, - builtin_tan, - builtin_texture1D, - builtin_texture1DProj, - builtin_texture2D, - builtin_texture2DProj, - builtin_texture3D, - builtin_texture3DProj, - builtin_textureCube, -}; -static const char *prototypes_for_110_vert = - "(\n" - "(function radians\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float degrees))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 degrees))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 degrees))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 degrees))\n" - 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" (parameters\n" - " (declare (in) vec3 x))\n" - " ())\n" - " (signature float\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ()))\n" - "(function noise2\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) float x))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ()))\n" - "(function noise3\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) float x))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ()))\n" - "(function noise4\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) float x))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - 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builtin_reflect, - builtin_refract, - builtin_shadow1D, - builtin_shadow1DLod, - builtin_shadow1DProj, - builtin_shadow1DProjLod, - builtin_shadow2D, - builtin_shadow2DLod, - builtin_shadow2DProj, - builtin_shadow2DProjLod, - builtin_sign, - builtin_sin, - builtin_smoothstep, - builtin_sqrt, - builtin_step, - builtin_tan, - builtin_texture1D, - builtin_texture1DLod, - builtin_texture1DProj, - builtin_texture1DProjLod, - builtin_texture2D, - builtin_texture2DLod, - builtin_texture2DProj, - builtin_texture2DProjLod, - builtin_texture3D, - builtin_texture3DLod, - builtin_texture3DProj, - builtin_texture3DProjLod, - builtin_textureCube, - builtin_textureCubeLod, -}; -static const char *prototypes_for_120_frag = - "(\n" - "(function radians\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float degrees))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 degrees))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 degrees))\n" - 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builtin_mix, - builtin_mod, - builtin_noise1, - builtin_noise2, - builtin_noise3, - builtin_noise4, - builtin_normalize, - builtin_not, - builtin_notEqual, - builtin_outerProduct, - builtin_pow, - builtin_radians, - builtin_reflect, - builtin_refract, - builtin_shadow1D, - builtin_shadow1DProj, - builtin_shadow2D, - builtin_shadow2DProj, - builtin_sign, - builtin_sin, - builtin_smoothstep, - builtin_sqrt, - builtin_step, - builtin_tan, - builtin_texture1D, - builtin_texture1DProj, - builtin_texture2D, - builtin_texture2DProj, - builtin_texture3D, - builtin_texture3DProj, - builtin_textureCube, - builtin_transpose, -}; -static const char *prototypes_for_120_vert = - "(\n" - "(function radians\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float degrees))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 degrees))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 degrees))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - 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" (declare (in) vec4 coord)\n" - " (declare (in) float lod))\n" - " ()))\n" - "(function shadow2DProjLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DShadow sampler)\n" - " (declare (in) vec4 coord)\n" - " (declare (in) float lod))\n" - " ()))\n" - "(function noise1\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float x))\n" - " ())\n" - " (signature float\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ())\n" - " (signature float\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ())\n" - " (signature float\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ()))\n" - "(function noise2\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) float x))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ()))\n" - "(function noise3\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) float x))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ()))\n" - "(function noise4\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) float x))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ())))" -; -static const char *functions_for_120_vert [] = { - builtin_abs, - builtin_acos, - builtin_all, - builtin_any, - builtin_asin, - builtin_atan, - builtin_ceil, - builtin_clamp, - builtin_cos, - builtin_cross, - builtin_degrees, - builtin_distance, - builtin_dot, - builtin_equal, - builtin_exp, - builtin_exp2, - builtin_faceforward, - builtin_floor, - builtin_fract, - builtin_ftransform, - builtin_greaterThan, - builtin_greaterThanEqual, - builtin_inversesqrt, - builtin_length, - builtin_lessThan, - builtin_lessThanEqual, - builtin_log, - builtin_log2, - builtin_matrixCompMult, - builtin_max, - builtin_min, - builtin_mix, - builtin_mod, - builtin_noise1, - builtin_noise2, - builtin_noise3, - builtin_noise4, - builtin_normalize, - builtin_not, - builtin_notEqual, - builtin_outerProduct, - builtin_pow, - builtin_radians, - builtin_reflect, - builtin_refract, - builtin_shadow1D, - builtin_shadow1DLod, - builtin_shadow1DProj, - builtin_shadow1DProjLod, - builtin_shadow2D, - builtin_shadow2DLod, - builtin_shadow2DProj, - builtin_shadow2DProjLod, - builtin_sign, - builtin_sin, - builtin_smoothstep, - builtin_sqrt, - builtin_step, - builtin_tan, - builtin_texture1D, - builtin_texture1DLod, - builtin_texture1DProj, - builtin_texture1DProjLod, - builtin_texture2D, - builtin_texture2DLod, - builtin_texture2DProj, - builtin_texture2DProjLod, - builtin_texture3D, - builtin_texture3DLod, - builtin_texture3DProj, - builtin_texture3DProjLod, - builtin_textureCube, - builtin_textureCubeLod, - builtin_transpose, -}; -static const char *prototypes_for_130_frag = - "(\n" - "(function radians\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float degrees))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 degrees))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 degrees))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 degrees))\n" - " ()))\n" - "(function degrees\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float radians))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 radians))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 radians))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 radians))\n" - 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builtin_min, - builtin_mix, - builtin_mod, - builtin_noise1, - builtin_noise2, - builtin_noise3, - builtin_noise4, - builtin_normalize, - builtin_not, - builtin_notEqual, - builtin_outerProduct, - builtin_pow, - builtin_radians, - builtin_reflect, - builtin_refract, - builtin_shadow1D, - builtin_shadow1DLod, - builtin_shadow1DProj, - builtin_shadow1DProjLod, - builtin_shadow2D, - builtin_shadow2DLod, - builtin_shadow2DProj, - builtin_shadow2DProjLod, - builtin_sign, - builtin_sin, - builtin_sinh, - builtin_smoothstep, - builtin_sqrt, - builtin_step, - builtin_tan, - builtin_tanh, - builtin_texelFetch, - builtin_texture, - builtin_texture1D, - builtin_texture1DLod, - builtin_texture1DProj, - builtin_texture1DProjLod, - builtin_texture2D, - builtin_texture2DLod, - builtin_texture2DProj, - builtin_texture2DProjLod, - builtin_texture3D, - builtin_texture3DLod, - builtin_texture3DProj, - builtin_texture3DProjLod, - builtin_textureCube, - builtin_textureCubeLod, - builtin_textureGrad, - builtin_textureLod, - 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" (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DShadow sampler)\n" - " (declare (in) vec4 coord))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DShadow sampler)\n" - " (declare (in) vec4 coord)\n" - " (declare (in) float bias))\n" - " ()))\n" - "(function shadow1DLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DShadow sampler)\n" - " (declare (in) vec3 coord)\n" - " (declare (in) float lod))\n" - " ()))\n" - "(function shadow2DLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DShadow sampler)\n" - " (declare (in) vec3 coord)\n" - " (declare (in) float lod))\n" - " ()))\n" - "(function shadow1DProjLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DShadow sampler)\n" - " (declare (in) vec4 coord)\n" - " (declare (in) float lod))\n" - " ()))\n" - "(function shadow2DProjLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DShadow sampler)\n" - " (declare (in) vec4 coord)\n" - " (declare (in) float lod))\n" - " ()))\n" - "(function noise1\n" - " (signature float\n" - " (parameters\n" - " (declare (in) float x))\n" - " ())\n" - " (signature float\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ())\n" - " (signature float\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ())\n" - " (signature float\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ()))\n" - "(function noise2\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) float x))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ())\n" - " (signature vec2\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ()))\n" - "(function noise3\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) float x))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ())\n" - " (signature vec3\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ()))\n" - "(function noise4\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) float x))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec2 x))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec3 x))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) vec4 x))\n" - " ())))" -; -static const char *functions_for_130_vert [] = { - builtin_abs, - builtin_acos, - builtin_all, - builtin_any, - builtin_asin, - builtin_atan, - builtin_ceil, - builtin_clamp, - builtin_cos, - builtin_cosh, - builtin_cross, - builtin_degrees, - builtin_distance, - builtin_dot, - builtin_equal, - builtin_exp, - builtin_exp2, - builtin_faceforward, - builtin_floor, - builtin_fract, - builtin_ftransform, - builtin_greaterThan, - builtin_greaterThanEqual, - builtin_inversesqrt, - builtin_length, - builtin_lessThan, - builtin_lessThanEqual, - builtin_log, - builtin_log2, - builtin_matrixCompMult, - builtin_max, - builtin_min, - builtin_mix, - builtin_mod, - builtin_noise1, - builtin_noise2, - builtin_noise3, - builtin_noise4, - builtin_normalize, - builtin_not, - builtin_notEqual, - builtin_outerProduct, - builtin_pow, - builtin_radians, - builtin_reflect, - builtin_refract, - builtin_shadow1D, - builtin_shadow1DLod, - builtin_shadow1DProj, - builtin_shadow1DProjLod, - builtin_shadow2D, - builtin_shadow2DLod, - builtin_shadow2DProj, - builtin_shadow2DProjLod, - builtin_sign, - builtin_sin, - builtin_sinh, - builtin_smoothstep, - builtin_sqrt, - builtin_step, - builtin_tan, - builtin_tanh, - builtin_texelFetch, - builtin_texture, - builtin_texture1D, - builtin_texture1DLod, - builtin_texture1DProj, - builtin_texture1DProjLod, - builtin_texture2D, - builtin_texture2DLod, - builtin_texture2DProj, - builtin_texture2DProjLod, - builtin_texture3D, - builtin_texture3DLod, - builtin_texture3DProj, - builtin_texture3DProjLod, - builtin_textureCube, - builtin_textureCubeLod, - builtin_textureGrad, - builtin_textureLod, - builtin_textureProj, - builtin_textureProjGrad, - builtin_textureProjLod, - builtin_transpose, -}; -static const char *prototypes_for_ARB_texture_rectangle_frag = - "(\n" - "(function texture2DRect\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRect sampler)\n" - " (declare (in) vec2 coord))\n" - " ()))\n" - "(function texture2DRectProj\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRect sampler)\n" - " (declare (in) vec3 coord))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRect sampler)\n" - " (declare (in) vec4 coord))\n" - " ()))\n" - "(function shadow2DRect\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRectShadow sampler)\n" - " (declare (in) vec3 coord))\n" - " ()))\n" - "(function shadow2DRectProj\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRectShadow sampler)\n" - " (declare (in) vec4 coord))\n" - " ())))" -; -static const char *functions_for_ARB_texture_rectangle_frag [] = { - builtin_shadow2DRect, - builtin_shadow2DRectProj, - builtin_texture2DRect, - builtin_texture2DRectProj, -}; -static const char *prototypes_for_ARB_texture_rectangle_vert = - "(\n" - "(function texture2DRect\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRect sampler)\n" - " (declare (in) vec2 coord))\n" - " ()))\n" - "(function texture2DRectProj\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRect sampler)\n" - " (declare (in) vec3 coord))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRect sampler)\n" - " (declare (in) vec4 coord))\n" - " ()))\n" - "(function shadow2DRect\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRectShadow sampler)\n" - " (declare (in) vec3 coord))\n" - " ()))\n" - "(function shadow2DRectProj\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DRectShadow sampler)\n" - " (declare (in) vec4 coord))\n" - " ())))" -; -static const char *functions_for_ARB_texture_rectangle_vert [] = { - builtin_shadow2DRect, - builtin_shadow2DRectProj, - builtin_texture2DRect, - builtin_texture2DRectProj, -}; -static const char *prototypes_for_EXT_texture_array_frag = - "(\n" - "(function texture1DArray\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DArray sampler)\n" - " (declare (in) vec2 coord))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DArray sampler)\n" - " (declare (in) vec2 coord)\n" - " (declare (in) float bias))\n" - " ()))\n" - "(function texture2DArray\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DArray sampler)\n" - " (declare (in) vec3 coord))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DArray sampler)\n" - " (declare (in) vec3 coord)\n" - " (declare (in) float bias))\n" - " ()))\n" - "(function shadow1DArray\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DArrayShadow sampler)\n" - " (declare (in) vec3 coord))\n" - " ())\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DArrayShadow sampler)\n" - " (declare (in) vec3 coord)\n" - " (declare (in) float bias))\n" - " ()))\n" - "(function shadow2DArray\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DArrayShadow sampler)\n" - " (declare (in) vec4 coord))\n" - " ())))" -; -static const char *functions_for_EXT_texture_array_frag [] = { - builtin_shadow1DArray, - builtin_shadow2DArray, - builtin_texture1DArray, - builtin_texture2DArray, -}; -static const char *prototypes_for_EXT_texture_array_vert = - "(\n" - "(function texture1DArray\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DArray sampler)\n" - " (declare (in) vec2 coord))\n" - " ()))\n" - "(function texture1DArrayLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DArray sampler)\n" - " (declare (in) vec2 coord)\n" - " (declare (in) float lod))\n" - " ()))\n" - "(function texture2DArray\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DArray sampler)\n" - " (declare (in) vec3 coord))\n" - " ()))\n" - "(function texture2DArrayLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DArray sampler)\n" - " (declare (in) vec3 coord)\n" - " (declare (in) float lod))\n" - " ()))\n" - "(function shadow1DArray\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DArrayShadow sampler)\n" - " (declare (in) vec3 coord))\n" - " ()))\n" - "(function shadow1DArrayLod\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler1DArrayShadow sampler)\n" - " (declare (in) vec3 coord)\n" - " (declare (in) float lod))\n" - " ()))\n" - "(function shadow2DArray\n" - " (signature vec4\n" - " (parameters\n" - " (declare (in) sampler2DArrayShadow sampler)\n" - " (declare (in) vec4 coord))\n" - " ())))" -; -static const char *functions_for_EXT_texture_array_vert [] = { - builtin_shadow1DArray, - builtin_shadow1DArrayLod, - builtin_shadow2DArray, - builtin_texture1DArray, - builtin_texture1DArrayLod, - builtin_texture2DArray, - builtin_texture2DArrayLod, -}; -static gl_shader *builtin_profiles[12]; - -void *builtin_mem_ctx = NULL; - -void -_mesa_glsl_release_functions(void) -{ - talloc_free(builtin_mem_ctx); - builtin_mem_ctx = NULL; - memset(builtin_profiles, 0, sizeof(builtin_profiles)); -} - -static void -_mesa_read_profile(struct _mesa_glsl_parse_state *state, - exec_list *instructions, - int profile_index, - const char *prototypes, - const char **functions, - int count) -{ - gl_shader *sh = builtin_profiles[profile_index]; - - if (sh == NULL) { - sh = read_builtins(GL_VERTEX_SHADER, prototypes, functions, count); - talloc_steal(builtin_mem_ctx, sh); - builtin_profiles[profile_index] = sh; - } - - import_prototypes(sh->ir, instructions, state->symbols, state); - state->builtins_to_link[state->num_builtins_to_link] = sh; - state->num_builtins_to_link++; -} - -void -_mesa_glsl_initialize_functions(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - if (builtin_mem_ctx == NULL) { - builtin_mem_ctx = talloc_init("GLSL built-in functions"); - memset(&builtin_profiles, 0, sizeof(builtin_profiles)); - } - - state->num_builtins_to_link = 0; - - if (state->target == fragment_shader && state->language_version == 100) { - _mesa_read_profile(state, instructions, 0, - prototypes_for_100_frag, - functions_for_100_frag, - Elements(functions_for_100_frag)); - } - - if (state->target == vertex_shader && state->language_version == 100) { - _mesa_read_profile(state, instructions, 1, - prototypes_for_100_vert, - functions_for_100_vert, - Elements(functions_for_100_vert)); - } - - if (state->target == fragment_shader && state->language_version == 110) { - _mesa_read_profile(state, instructions, 2, - prototypes_for_110_frag, - functions_for_110_frag, - Elements(functions_for_110_frag)); - } - - if (state->target == vertex_shader && state->language_version == 110) { - _mesa_read_profile(state, instructions, 3, - prototypes_for_110_vert, - functions_for_110_vert, - Elements(functions_for_110_vert)); - } - - if (state->target == fragment_shader && state->language_version == 120) { - _mesa_read_profile(state, instructions, 4, - prototypes_for_120_frag, - functions_for_120_frag, - Elements(functions_for_120_frag)); - } - - if (state->target == vertex_shader && state->language_version == 120) { - _mesa_read_profile(state, instructions, 5, - prototypes_for_120_vert, - functions_for_120_vert, - Elements(functions_for_120_vert)); - } - - if (state->target == fragment_shader && state->language_version == 130) { - _mesa_read_profile(state, instructions, 6, - prototypes_for_130_frag, - functions_for_130_frag, - Elements(functions_for_130_frag)); - } - - if (state->target == vertex_shader && state->language_version == 130) { - _mesa_read_profile(state, instructions, 7, - prototypes_for_130_vert, - functions_for_130_vert, - Elements(functions_for_130_vert)); - } - - if (state->target == fragment_shader && state->ARB_texture_rectangle_enable) { - _mesa_read_profile(state, instructions, 8, - prototypes_for_ARB_texture_rectangle_frag, - functions_for_ARB_texture_rectangle_frag, - Elements(functions_for_ARB_texture_rectangle_frag)); - } - - if (state->target == vertex_shader && state->ARB_texture_rectangle_enable) { - _mesa_read_profile(state, instructions, 9, - prototypes_for_ARB_texture_rectangle_vert, - functions_for_ARB_texture_rectangle_vert, - Elements(functions_for_ARB_texture_rectangle_vert)); - } - - if (state->target == fragment_shader && state->EXT_texture_array_enable) { - _mesa_read_profile(state, instructions, 10, - prototypes_for_EXT_texture_array_frag, - functions_for_EXT_texture_array_frag, - Elements(functions_for_EXT_texture_array_frag)); - } - - if (state->target == vertex_shader && state->EXT_texture_array_enable) { - _mesa_read_profile(state, instructions, 11, - prototypes_for_EXT_texture_array_vert, - functions_for_EXT_texture_array_vert, - Elements(functions_for_EXT_texture_array_vert)); - } - -} +/* DO NOT MODIFY - automatically generated by generate_builtins.py */ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include "main/core.h" /* for struct gl_shader */ +#include "glsl_parser_extras.h" +#include "ir_reader.h" +#include "program.h" +#include "ast.h" + +extern "C" struct gl_shader * +_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type); + +gl_shader * +read_builtins(GLenum target, const char *protos, const char **functions, unsigned count) +{ + struct gl_context fakeCtx; + fakeCtx.API = API_OPENGL; + gl_shader *sh = _mesa_new_shader(NULL, 0, target); + struct _mesa_glsl_parse_state *st = + new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh); + + st->language_version = 130; + st->symbols->language_version = 130; + st->ARB_texture_rectangle_enable = true; + st->EXT_texture_array_enable = true; + _mesa_glsl_initialize_types(st); + + sh->ir = new(sh) exec_list; + sh->symbols = st->symbols; + + /* Read the IR containing the prototypes */ + _mesa_glsl_read_ir(st, sh->ir, protos, true); + + /* Read ALL the function bodies, telling the IR reader not to scan for + * prototypes (we've already created them). The IR reader will skip any + * signature that does not already exist as a prototype. + */ + for (unsigned i = 0; i < count; i++) { + _mesa_glsl_read_ir(st, sh->ir, functions[i], false); + + if (st->error) { + printf("error reading builtin: %.35s ...\n", functions[i]); + printf("Info log:\n%s\n", st->info_log); + talloc_free(sh); + return NULL; + } + } + + reparent_ir(sh->ir, sh); + delete st; + + return sh; +} + +static const char builtin_abs[] = + "((function abs\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float abs (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 abs (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 abs (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 abs (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_acos[] = + "((function acos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float - (constant float (1.5707963))\n" + " (call asin ((var_ref x)))))))\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 - (constant float (1.5707963))\n" + " (call asin ((var_ref x)))))))\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 - (constant float (1.5707963))\n" + " (call asin ((var_ref x)))))))\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 - (constant float (1.5707963))\n" + " (call asin ((var_ref x)))))))\n" + "))\n" + "" +; +static const char builtin_acosh[] = + "((function acosh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float - (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n" + "))\n" + "" +; +static const char builtin_all[] = + "((function all\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 arg0))\n" + " ((return (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))))))\n" + "\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 arg0))\n" + " ((return (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))))))\n" + "\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 arg0))\n" + " ((return (expression bool && (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))) (swiz w (var_ref arg0))))))\n" + "))\n" + "" +; +static const char builtin_any[] = + "((function any\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 arg0))\n" + " ((return (expression bool any (var_ref arg0)))))\n" + "\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 arg0))\n" + " ((return (expression bool any (var_ref arg0)))))\n" + "\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 arg0))\n" + " ((return (expression bool any (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_asin[] = + "((function asin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float *\n" + " (expression float sign (var_ref x))\n" + " (expression float -\n" + " (expression float *\n" + " (constant float (3.1415926))\n" + " (constant float (0.5)))\n" + " (expression float *\n" + " (expression float sqrt\n" + " (expression float -\n" + " (constant float (1.0))\n" + " (expression float abs (var_ref x))))\n" + " (expression float +\n" + " (constant float (1.5707288))\n" + " (expression float *\n" + " (expression float abs (var_ref x))\n" + " (expression float +\n" + " (constant float (-0.2121144))\n" + " (expression float *\n" + " (constant float (0.0742610))\n" + " (expression float abs (var_ref x))))))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 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float (-0.2121144))\n" + " (expression vec4 *\n" + " (constant float (0.0742610))\n" + " (expression vec4 abs (var_ref x))))))))))))\n" + "))\n" + "" +; +static const char builtin_asinh[] = + "((function asinh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float + (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n" + "))\n" + "" +; +static const char builtin_atan[] = + "((function atan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float y_over_x))\n" + " ((return (call asin ((expression float *\n" + " (var_ref y_over_x)\n" + " (expression float rsq\n" + " (expression float +\n" + " (expression float *\n" + " (var_ref y_over_x)\n" + " (var_ref y_over_x))\n" + " (constant float (1.0))))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 y_over_x))\n" + " ((return (call asin ((expression vec2 *\n" + " (var_ref y_over_x)\n" + " (expression vec2 rsq\n" + " (expression vec2 +\n" + " (expression vec2 *\n" + " (var_ref y_over_x)\n" + " (var_ref y_over_x))\n" + " (constant float (1.0))))))))))\n" + "\n" + " 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+ " (signature uint\n" + " (parameters\n" + " (declare (in) uint arg0)\n" + " (declare (in) uint arg1)\n" + " (declare (in) uint arg2))\n" + " ((return (expression uint max (expression uint min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1)\n" + " (declare (in) uvec2 arg2))\n" + " ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1)\n" + " (declare (in) uvec3 arg2))\n" + " ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1)\n" + " (declare (in) uvec4 arg2))\n" + " ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uint arg1)\n" + " (declare (in) uint arg2))\n" + " ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uint arg1)\n" + " (declare (in) uint arg2))\n" + " ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uint arg1)\n" + " (declare (in) uint arg2))\n" + " ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_cos[] = + "((function cos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ((return (expression float cos (var_ref angle)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ((return (expression vec2 cos (var_ref angle)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ((return (expression vec3 cos (var_ref angle)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ((return (expression vec4 cos (var_ref angle)))))\n" + "))\n" + "" +; +static const char builtin_cosh[] = + "((function cosh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float * (constant float (0.5))\n" + " (expression float +\n" + " (expression float exp (var_ref x))\n" + " (expression float exp (expression float neg (var_ref x))))))))\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 * (constant vec2 (0.5))\n" + " (expression vec2 +\n" + " (expression vec2 exp (var_ref x))\n" + " (expression vec2 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"((function dFdx\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ((return (expression float dFdx (var_ref p)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ((return (expression vec2 dFdx (var_ref p)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ((return (expression vec3 dFdx (var_ref p)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ((return (expression vec4 dFdx (var_ref p)))))\n" + "))\n" + "" +; +static const char builtin_dFdy[] = + "((function dFdy\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ((return (expression float dFdy (var_ref p)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ((return (expression vec2 dFdy (var_ref p)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ((return (expression vec3 dFdy (var_ref p)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ((return (expression vec4 dFdy (var_ref p)))))\n" + "))\n" + "" +; +static const char builtin_degrees[] = + "((function degrees\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float * (var_ref arg0) (constant float (57.295780))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 * (var_ref arg0) (constant float (57.295780))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 * (var_ref arg0) (constant float (57.295780))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 * (var_ref arg0) (constant float (57.295780))))))\n" + "))\n" + "" +; +static const char builtin_distance[] = + "((function distance\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p0)\n" + " (declare (in) float p1))\n" + " ((return (expression float abs (expression float - (var_ref p0) (var_ref p1))))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 p0)\n" + " (declare (in) vec2 p1))\n" + " ((declare () vec2 p)\n" + " (assign (constant bool (1)) (xy) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1)))\n" + " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 p0)\n" + " (declare (in) vec3 p1))\n" + " ((declare () vec3 p)\n" + " (assign (constant bool (1)) (xyz) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1)))\n" + " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 p0)\n" + " (declare (in) vec4 p1))\n" + " ((declare () vec4 p)\n" + " (assign (constant bool (1)) (xyzw) (var_ref p) (expression vec4 - (var_ref p0) (var_ref p1)))\n" + " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n" + "))\n" + "" +; +static const char builtin_dot[] = + "((function dot\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression float * (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_equal[] = + "((function equal\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 arg0)\n" + " (declare (in) bvec2 arg1))\n" + " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 arg0)\n" + " (declare (in) bvec3 arg1))\n" + " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 arg0)\n" + " (declare (in) bvec4 arg1))\n" + " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_exp[] = + "((function exp\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float exp (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 exp (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 exp (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 exp (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_exp2[] = + "((function exp2\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float exp2 (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 exp2 (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 exp2 (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 exp2 (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_faceforward[] = + "((function faceforward\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float N)\n" + " (declare (in) float I)\n" + " (declare (in) float Nref))\n" + " ((if (expression bool < (expression float * (var_ref Nref) (var_ref I)) (constant float (0)))\n" + " ((return (var_ref N)))\n" + " ((return (expression float neg (var_ref N)))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 N)\n" + " (declare (in) vec2 I)\n" + " (declare (in) vec2 Nref))\n" + " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n" + " ((return (var_ref N)))\n" + " ((return (expression vec2 neg (var_ref N)))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 N)\n" + " (declare (in) vec3 I)\n" + " (declare (in) vec3 Nref))\n" + " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n" + " ((return (var_ref N)))\n" + " ((return (expression vec3 neg (var_ref N)))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 N)\n" + " (declare (in) vec4 I)\n" + " (declare (in) vec4 Nref))\n" + " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n" + " ((return (var_ref N)))\n" + " ((return (expression vec4 neg (var_ref N)))))))\n" + "))\n" + "" +; +static const char builtin_floor[] = + "((function floor\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float floor (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 floor (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 floor (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 floor (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_fract[] = + "((function fract\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float fract (var_ref x)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 fract (var_ref x)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 fract (var_ref x)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 fract (var_ref x)))))\n" + "))\n" + "\n" + "" +; +static const char builtin_ftransform[] = + "((declare (uniform) mat4 gl_ModelViewProjectionMatrix)\n" + " (declare (in) vec4 gl_Vertex)\n" + " (function ftransform\n" + " (signature vec4\n" + " (parameters)\n" + " ((return (expression vec4 *\n" + " (var_ref gl_ModelViewProjectionMatrix)\n" + " (var_ref gl_Vertex)))))\n" + "))\n" + "" +; +static const char builtin_fwidth[] = + "((function fwidth\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ((return (expression float +\n" + " (expression float abs (expression float dFdx (var_ref p)))\n" + " (expression float abs (expression float dFdy (var_ref p)))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ((return (expression vec2 +\n" + " (expression vec2 abs (expression vec2 dFdx (var_ref p)))\n" + " (expression vec2 abs (expression vec2 dFdy (var_ref p)))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ((return (expression vec3 +\n" + " (expression vec3 abs (expression vec3 dFdx (var_ref p)))\n" + " (expression vec3 abs (expression vec3 dFdy (var_ref p)))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ((return (expression vec4 +\n" + " (expression vec4 abs (expression vec4 dFdx (var_ref p)))\n" + " (expression vec4 abs (expression vec4 dFdy (var_ref p)))))))\n" + "))\n" + "" +; +static const char builtin_greaterThan[] = + "((function greaterThan\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression bvec2 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression bvec3 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression bvec4 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression bvec2 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression bvec3 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression bvec4 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression bvec2 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression bvec3 > (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression bvec4 > (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_greaterThanEqual[] = + "((function greaterThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression bvec2 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression bvec3 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression bvec4 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression bvec2 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression bvec3 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression bvec4 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression bvec2 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression bvec3 >= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression bvec4 >= (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_inversesqrt[] = + "((function inversesqrt\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float rsq (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 rsq (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 rsq (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 rsq (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_length[] = + "((function length\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float abs (var_ref arg0)))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n" + "))\n" + "" +; +static const char builtin_lessThan[] = + "((function lessThan\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression bvec2 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression bvec3 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression bvec4 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression bvec2 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression bvec3 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression bvec4 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression bvec2 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression bvec3 < (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression bvec4 < (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_lessThanEqual[] = + "((function lessThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression bvec2 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression bvec3 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression bvec4 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression bvec2 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression bvec3 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression bvec4 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression bvec2 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression bvec3 <= (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression bvec4 <= (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_log[] = + "((function log\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float log (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 log (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 log (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 log (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_log2[] = + "((function log2\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float log2 (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 log2 (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 log2 (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 log2 (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_matrixCompMult[] = + "((function matrixCompMult\n" + " (signature mat2\n" + " (parameters\n" + " (declare (in) mat2 x)\n" + " (declare (in) mat2 y))\n" + " ((declare () mat2 z)\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat3\n" + " (parameters\n" + " (declare (in) mat3 x)\n" + " (declare (in) mat3 y))\n" + " ((declare () mat3 z)\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat4\n" + " (parameters\n" + " (declare (in) mat4 x)\n" + " (declare (in) mat4 y))\n" + " ((declare () mat4 z)\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (3))) (expression vec4 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat2x3\n" + " (parameters\n" + " (declare (in) mat2x3 x)\n" + " (declare (in) mat2x3 y))\n" + " ((declare () mat2x3 z)\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat3x2\n" + " (parameters\n" + " (declare (in) mat3x2 x)\n" + " (declare (in) mat3x2 y))\n" + " ((declare () mat3x2 z)\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat2x4\n" + " (parameters\n" + " (declare (in) mat2x4 x)\n" + " (declare (in) mat2x4 y))\n" + " ((declare () mat2x4 z)\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat4x2\n" + " (parameters\n" + " (declare (in) mat4x2 x)\n" + " (declare (in) mat4x2 y))\n" + " ((declare () mat4x2 z)\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (3))) (expression vec2 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat3x4\n" + " (parameters\n" + " (declare (in) mat3x4 x)\n" + " (declare (in) mat3x4 y))\n" + " ((declare () mat3x4 z)\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n" + "(return (var_ref z))))\n" + "\n" + " (signature mat4x3\n" + " (parameters\n" + " (declare (in) mat4x3 x)\n" + " (declare (in) mat4x3 y))\n" + " ((declare () mat4x3 z)\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (3))) (expression vec3 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))\n" + "(return (var_ref z))))\n" + "))\n" + "" +; +static const char builtin_max[] = + "((function max\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression float max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression vec3 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression vec4 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec3 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec4 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature int\n" + " (parameters\n" + " (declare (in) int arg0)\n" + " (declare (in) int arg1))\n" + " ((return (expression int max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression ivec2 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression ivec3 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression ivec4 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) int arg1))\n" + " ((return (expression ivec2 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) int arg1))\n" + " ((return (expression ivec3 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) int arg1))\n" + " ((return (expression ivec4 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uint\n" + " (parameters\n" + " (declare (in) uint arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uint max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression uvec2 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression uvec3 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression uvec4 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uvec2 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uvec3 max (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uvec4 max (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_min[] = + "((function min\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression float min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression vec3 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression vec4 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec3 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec4 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature int\n" + " (parameters\n" + " (declare (in) int arg0)\n" + " (declare (in) int arg1))\n" + " ((return (expression int min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression ivec2 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression ivec3 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression ivec4 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) int arg1))\n" + " ((return (expression ivec2 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) int arg1))\n" + " ((return (expression ivec3 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) int arg1))\n" + " ((return (expression ivec4 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uint\n" + " (parameters\n" + " (declare (in) uint arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uint min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression uvec2 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression uvec3 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression uvec4 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uvec2 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uvec3 min (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uint arg1))\n" + " ((return (expression uvec4 min (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_mix[] = + "((function mix\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0)\n" + " (declare (in) float arg1)\n" + " (declare (in) float arg2))\n" + " ((return (expression float + (expression float * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression float * (var_ref arg1) (var_ref arg2))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1)\n" + " (declare (in) vec2 arg2))\n" + " ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression vec2 - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref arg2))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1)\n" + " (declare (in) vec3 arg2))\n" + " ((return (expression vec3 + (expression vec3 * (var_ref arg0) (expression vec3 - (constant float (1.000000)) (var_ref arg2))) (expression vec3 * (var_ref arg1) (var_ref arg2))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1)\n" + " (declare (in) vec4 arg2))\n" + " ((return (expression vec4 + (expression vec4 * (var_ref arg0) (expression vec4 - (constant float (1.000000)) (var_ref arg2))) (expression vec4 * (var_ref arg1) (var_ref arg2))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1)\n" + " (declare (in) float arg2))\n" + " ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref arg2))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1)\n" + " (declare (in) float arg2))\n" + " ((return (expression vec3 + (expression vec3 * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression vec3 * (var_ref arg1) (var_ref arg2))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1)\n" + " (declare (in) float arg2))\n" + " ((return (expression vec4 + (expression vec4 * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression vec4 * (var_ref arg1) (var_ref arg2))))))\n" + "\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float v1)\n" + " (declare (in) float v2)\n" + " (declare (in) bool a))\n" + " ((assign (var_ref a) (var_ref v1) (var_ref v2))\n" + " (return (var_ref v1))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 v1)\n" + " (declare (in) vec2 v2)\n" + " (declare (in) bvec2 a))\n" + " ((assign (swiz x (var_ref a)) (x) (var_ref v1) (swiz x (var_ref v2)))\n" + " (assign (swiz y (var_ref a)) (y) (var_ref v1) (swiz y (var_ref v2)))\n" + " (return (var_ref v1))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 v1)\n" + " (declare (in) vec3 v2)\n" + " (declare (in) bvec3 a))\n" + " ((assign (swiz x (var_ref a)) (x) (var_ref v1) (swiz x (var_ref v2)))\n" + " (assign (swiz y (var_ref a)) (y) (var_ref v1) (swiz y (var_ref v2)))\n" + " (assign (swiz z (var_ref a)) (z) (var_ref v1) (swiz z (var_ref v2)))\n" + " (return (var_ref v1))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 v1)\n" + " (declare (in) vec4 v2)\n" + " (declare (in) bvec4 a))\n" + " ((assign (swiz x (var_ref a)) (x) (var_ref v1) (swiz x (var_ref v2)))\n" + " (assign (swiz y (var_ref a)) (y) (var_ref v1) (swiz y (var_ref v2)))\n" + " (assign (swiz z (var_ref a)) (z) (var_ref v1) (swiz z (var_ref v2)))\n" + " (assign (swiz w (var_ref a)) (w) (var_ref v1) (swiz w (var_ref v2)))\n" + " (return (var_ref v1))))\n" + "))\n" + "" +; +static const char builtin_mod[] = + "((function mod\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression float % (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression vec2 % (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression vec3 % (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression vec4 % (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec2 % (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec3 % (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression vec4 % (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_modf[] = + "((function modf\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x)\n" + " (declare (out) float i))\n" + " ((declare () float t)\n" + " (assign (constant bool (1)) (x) (var_ref t)\n" + " (expression float trunc (var_ref x)))\n" + " (assign (constant bool (1)) (x) (var_ref i) (var_ref t))\n" + " (return (expression float - (var_ref x) (var_ref t)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (out) vec2 i))\n" + " ((declare () vec2 t)\n" + " (assign (constant bool (1)) (xy) (var_ref t)\n" + " (expression vec2 trunc (var_ref x)))\n" + " (assign (constant bool (1)) (xy) (var_ref i) (var_ref t))\n" + " (return (expression vec2 - (var_ref x) (var_ref t)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (out) vec3 i))\n" + " ((declare () vec3 t)\n" + " (assign (constant bool (1)) (xyz) (var_ref t)\n" + " (expression vec3 trunc (var_ref x)))\n" + " (assign (constant bool (1)) (xyz) (var_ref i) (var_ref t))\n" + " (return (expression vec3 - (var_ref x) (var_ref t)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (out) vec4 i))\n" + " ((declare () vec4 t)\n" + " (assign (constant bool (1)) (xyzw) (var_ref t)\n" + " (expression vec4 trunc (var_ref x)))\n" + " (assign (constant bool (1)) (xyzw) (var_ref i) (var_ref t))\n" + " (return (expression vec4 - (var_ref x) (var_ref t)))))\n" + "))\n" + "" +; +static const char builtin_noise1[] = + "((function noise1\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float noise (var_ref x)))))\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression float noise (var_ref x)))))\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression float noise (var_ref x)))))\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression float noise (var_ref x)))))\n" + "))\n" + "" +; +static const char builtin_noise2[] = + "((function noise2\n" + " (signature vec2\n" + " (parameters (declare (in) vec4 p))\n" + " (\n" + " (declare () float a)\n" + " (declare () float b)\n" + " (declare () vec2 t)\n" + "\n" + " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n" + " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))\n" + " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n" + " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n" + " (return (var_ref t))\n" + " ))\n" + "\n" + " (signature vec2\n" + " (parameters (declare (in) vec3 p))\n" + " (\n" + " (declare () float a)\n" + " (declare () float b)\n" + " (declare () vec2 t)\n" + "\n" + " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n" + " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))\n" + " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n" + " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n" + " (return (var_ref t))\n" + " ))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in ) vec2 p)\n" + " )\n" + " (\n" + " (declare () float a)\n" + " (declare () float b)\n" + " (declare () vec2 t)\n" + "\n" + " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n" + " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))\n" + " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n" + " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n" + " (return (var_ref t))\n" + " ))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in ) float p)\n" + " )\n" + " (\n" + " (declare () float a)\n" + " (declare () float b)\n" + " (declare () vec2 t)\n" + "\n" + " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n" + " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))\n" + " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n" + " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n" + " (return (var_ref t))\n" + " ))\n" + "))\n" + "" +; +static const char builtin_noise3[] = + "((function noise3\n" + " (signature vec3\n" + " (parameters (declare (in) vec4 p))\n" + " (\n" + " (declare () float a)\n" + " (declare () float b)\n" + " (declare () float c)\n" + " (declare () vec3 t)\n" + "\n" + " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n" + " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))\n" + " (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0)))))\n" + "\n" + " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n" + " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n" + " (assign (constant bool (1)) (z) (var_ref t) (var_ref c))\n" + " (return (var_ref t))\n" + " ))\n" + "\n" + " (signature vec3\n" + " (parameters (declare (in) vec3 p))\n" + " (\n" + " (declare () float a)\n" + " (declare () float b)\n" + " (declare () float c)\n" + " (declare () vec3 t)\n" + "\n" + " (assign (constant bool (1)) (x) (var_ref a) (expression float 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_p)\n" + " (assign (constant bool (1)) (x) (var_ref _p) (expression float + (var_ref p) (constant float (1559.0))) )\n" + "\n" + " (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))\n" + " (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression float + (var_ref p) (constant float (601.0 313.0 29.0 277.0)))))\n" + " (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))\n" + " (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression float + (var_ref _p) (constant float (601.0 313.0 29.0 277.0)))))\n" + "\n" + " (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))\n" + " (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))\n" + " (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))\n" + " (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))\n" + " (return (var_ref _r))\n" + " ))\n" + "))\n" + "" +; +static const char builtin_normalize[] = + "((function normalize\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float sign (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n" + "))\n" + "" +; +static const char builtin_not[] = + "((function not\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 arg0))\n" + " ((return (expression bvec2 ! (var_ref arg0)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 arg0))\n" + " ((return (expression bvec3 ! (var_ref arg0)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 arg0))\n" + " ((return (expression bvec4 ! (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_notEqual[] = + "((function notEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression bvec2 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression bvec3 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression bvec4 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 arg0)\n" + " (declare (in) bvec2 arg1))\n" + " ((return (expression bvec2 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 arg0)\n" + " (declare (in) bvec3 arg1))\n" + " ((return (expression bvec3 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 arg0)\n" + " (declare (in) bvec4 arg1))\n" + " ((return (expression bvec4 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 arg0)\n" + " (declare (in) ivec2 arg1))\n" + " ((return (expression bvec2 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 arg0)\n" + " (declare (in) ivec3 arg1))\n" + " ((return (expression bvec3 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 arg0)\n" + " (declare (in) ivec4 arg1))\n" + " ((return (expression bvec4 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) uvec2 arg0)\n" + " (declare (in) uvec2 arg1))\n" + " ((return (expression bvec2 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) uvec3 arg0)\n" + " (declare (in) uvec3 arg1))\n" + " ((return (expression bvec3 != (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) uvec4 arg0)\n" + " (declare (in) uvec4 arg1))\n" + " ((return (expression bvec4 != (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_outerProduct[] = + "((function outerProduct\n" + " (signature mat2\n" + " (parameters\n" + " (declare (in) vec2 u)\n" + " (declare (in) vec2 v))\n" + " ((declare () mat2 m)\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat2x3\n" + " (parameters\n" + " (declare (in) vec3 u)\n" + " (declare (in) vec2 v))\n" + " ((declare () mat2x3 m)\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat2x4\n" + " (parameters\n" + " (declare (in) vec4 u)\n" + " (declare (in) vec2 v))\n" + " ((declare () mat2x4 m)\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat3x2\n" + " (parameters\n" + " (declare (in) vec2 u)\n" + " (declare (in) vec3 v))\n" + " ((declare () mat3x2 m)\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))\n" + " (return (var_ref m))\n" + " ))\n" + "\n" + " (signature mat3\n" + " (parameters\n" + " (declare (in) vec3 u)\n" + " (declare (in) vec3 v))\n" + " ((declare () mat3 m)\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat3x4\n" + " (parameters\n" + " (declare (in) vec4 u)\n" + " (declare (in) vec3 v))\n" + " ((declare () mat3x4 m)\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat4x2\n" + " (parameters\n" + " (declare (in) vec2 u)\n" + " (declare (in) vec4 v))\n" + " ((declare () mat4x2 m)\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))\n" + " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref u) (swiz w (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat4x3\n" + " (parameters\n" + " (declare (in) vec3 u)\n" + " (declare (in) vec4 v))\n" + " ((declare () mat4x3 m)\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))\n" + " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (var_ref v))))\n" + " (return (var_ref m))))\n" + "\n" + " (signature mat4\n" + " (parameters\n" + " (declare (in) vec4 u)\n" + " (declare (in) vec4 v))\n" + " ((declare () mat4 m)\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))\n" + " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref u) (swiz w (var_ref v))))\n" + " (return (var_ref m))))\n" + "))\n" + "" +; +static const char builtin_pow[] = + "((function pow\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0)\n" + " (declare (in) float arg1))\n" + " ((return (expression float pow (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0)\n" + " (declare (in) vec2 arg1))\n" + " ((return (expression vec2 pow (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0)\n" + " (declare (in) vec3 arg1))\n" + " ((return (expression vec3 pow (var_ref arg0) (var_ref arg1)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0)\n" + " (declare (in) vec4 arg1))\n" + " ((return (expression vec4 pow (var_ref arg0) (var_ref arg1)))))\n" + "))\n" + "" +; +static const char builtin_radians[] = + "((function radians\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float * (var_ref arg0) (constant float (0.017453))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 * (var_ref arg0) (constant float (0.017453))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 * (var_ref arg0) (constant float (0.017453))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 * (var_ref arg0) (constant float (0.017453))))))\n" + "))\n" + "" +; +static const char builtin_reflect[] = + "((function reflect\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float i)\n" + " (declare (in) float n))\n" + " ((return (expression float -\n" + " (var_ref i)\n" + " (expression float *\n" + " (constant float (2.0))\n" + " (expression float *\n" + " (expression float *\n" + " (var_ref n)\n" + " (var_ref i))\n" + " (var_ref n)))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 i)\n" + " (declare (in) vec2 n))\n" + " ((return (expression vec2 -\n" + " (var_ref i)\n" + " (expression vec2 *\n" + " (constant float (2.0))\n" + " (expression vec2 *\n" + " (expression float dot\n" + " (var_ref n)\n" + " (var_ref i))\n" + " (var_ref n)))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 i)\n" + " (declare (in) vec3 n))\n" + " ((return (expression vec3 -\n" + " (var_ref i)\n" + " (expression vec3 *\n" + " (constant float (2.0))\n" + " (expression vec3 *\n" + " (expression float dot\n" + " (var_ref n)\n" + " (var_ref i))\n" + " (var_ref n)))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 i)\n" + " (declare (in) vec4 n))\n" + " ((return (expression vec4 -\n" + " (var_ref i)\n" + " (expression vec4 *\n" + " (constant float (2.0))\n" + " (expression vec4 *\n" + " (expression float dot\n" + " (var_ref n)\n" + " (var_ref i))\n" + " (var_ref n)))))))\n" + "\n" + "))\n" + "" +; +static const char builtin_refract[] = + "((function refract\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float i)\n" + " (declare (in) float n)\n" + " (declare (in) float eta))\n" + " ((declare () float k)\n" + " (assign (constant bool (1)) (x) (var_ref k)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * (var_ref eta)\n" + " (expression float * (var_ref eta)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * \n" + " (expression float * (var_ref n) (var_ref i))\n" + " (expression float * (var_ref n) (var_ref i))))))))\n" + " (if (expression bool < (var_ref k) (constant float (0.0)))\n" + " ((return (constant float (0.0))))\n" + " ((return (expression float -\n" + " (expression float * (var_ref eta) (var_ref i))\n" + " (expression float *\n" + " (expression float +\n" + " (expression float * (var_ref eta)\n" + " (expression float * (var_ref n) (var_ref i)))\n" + " (expression float sqrt (var_ref k)))\n" + " (var_ref n))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 i)\n" + " (declare (in) vec2 n)\n" + " (declare (in) float eta))\n" + " ((declare () float k)\n" + " (assign (constant bool (1)) (x) (var_ref k)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * (var_ref eta)\n" + " (expression float * (var_ref eta)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * \n" + " (expression float dot (var_ref n) (var_ref i))\n" + " (expression float dot (var_ref n) (var_ref i))))))))\n" + " (if (expression bool < (var_ref k) (constant float (0.0)))\n" + " ((return (constant vec2 (0.0 0.0))))\n" + " ((return (expression vec2 -\n" + " (expression vec2 * (var_ref eta) (var_ref i))\n" + " (expression vec2 *\n" + " (expression float +\n" + " (expression float * (var_ref eta)\n" + " (expression float dot (var_ref n) (var_ref i)))\n" + " (expression float sqrt (var_ref k)))\n" + " (var_ref n))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 i)\n" + " (declare (in) vec3 n)\n" + " (declare (in) float eta))\n" + " ((declare () float k)\n" + " (assign (constant bool (1)) (x) (var_ref k)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * (var_ref eta)\n" + " (expression float * (var_ref eta)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * \n" + " (expression float dot (var_ref n) (var_ref i))\n" + " (expression float dot (var_ref n) (var_ref i))))))))\n" + " (if (expression bool < (var_ref k) (constant float (0.0)))\n" + " ((return (constant vec3 (0.0 0.0 0.0))))\n" + " ((return (expression vec3 -\n" + " (expression vec3 * (var_ref eta) (var_ref i))\n" + " (expression vec3 *\n" + " (expression float +\n" + " (expression float * (var_ref eta)\n" + " (expression float dot (var_ref n) (var_ref i)))\n" + " (expression float sqrt (var_ref k)))\n" + " (var_ref n))))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 i)\n" + " (declare (in) vec4 n)\n" + " (declare (in) float eta))\n" + " ((declare () float k)\n" + " (assign (constant bool (1)) (x) (var_ref k)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * (var_ref eta)\n" + " (expression float * (var_ref eta)\n" + " (expression float - (constant float (1.0))\n" + " (expression float * \n" + " (expression float dot (var_ref n) (var_ref i))\n" + " (expression float dot (var_ref n) (var_ref i))))))))\n" + " (if (expression bool < (var_ref k) (constant float (0.0)))\n" + " ((return (constant vec4 (0.0 0.0 0.0 0.0))))\n" + " ((return (expression vec4 -\n" + " (expression vec4 * (var_ref eta) (var_ref i))\n" + " (expression vec4 *\n" + " (expression float +\n" + " (expression float * (var_ref eta)\n" + " (expression float dot (var_ref n) (var_ref i)))\n" + " (expression float sqrt (var_ref k)))\n" + " (var_ref n))))))))\n" + "\n" + "))\n" + "" +; +static const char builtin_round[] = + "((function round\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float round_even (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 round_even (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 round_even (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 round_even (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_roundEven[] = + "((function roundEven\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float round_even (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 round_even (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 round_even (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 round_even (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_shadow1D[] = + "((function shadow1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow1DArray[] = + "((function shadow1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow1DArrayLod[] = + "((function shadow1DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow1DLod[] = + "((function shadow1DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow1DProj[] = + "((function shadow1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow1DProjLod[] = + "((function shadow1DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2D[] = + "((function shadow2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2DArray[] = + "((function shadow2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArrayShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) 1 (swiz w (var_ref P)) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2DLod[] = + "((function shadow2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2DProj[] = + "((function shadow2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2DProjLod[] = + "((function shadow2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2DRect[] = + "((function shadow2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRectShadow sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_shadow2DRectProj[] = + "((function shadow2DRectProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRectShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_sign[] = + "((function sign\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float sign (var_ref x)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 sign (var_ref x)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 sign (var_ref x)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 sign (var_ref x)))))\n" + "\n" + " (signature int\n" + " (parameters\n" + " (declare (in) int x))\n" + " ((return (expression int sign (var_ref x)))))\n" + "\n" + " (signature ivec2\n" + " (parameters\n" + " (declare (in) ivec2 x))\n" + " ((return (expression ivec2 sign (var_ref x)))))\n" + "\n" + " (signature ivec3\n" + " (parameters\n" + " (declare (in) ivec3 x))\n" + " ((return (expression ivec3 sign (var_ref x)))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) ivec4 x))\n" + " ((return (expression ivec4 sign (var_ref x)))))\n" + "))\n" + "\n" + "" +; +static const char builtin_sin[] = + "((function sin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ((return (expression float sin (var_ref angle)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ((return (expression vec2 sin (var_ref angle)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ((return (expression vec3 sin (var_ref angle)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ((return (expression vec4 sin (var_ref angle)))))\n" + "))\n" + "" +; +static const char builtin_sinh[] = + "((function sinh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float * (constant float (0.5))\n" + " (expression float -\n" + " (expression float exp (var_ref x))\n" + " (expression float exp (expression float neg (var_ref x))))))))\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 * (constant vec2 (0.5))\n" + " (expression vec2 -\n" + " (expression vec2 exp (var_ref x))\n" + " (expression vec2 exp (expression vec2 neg (var_ref x))))))))\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 * (constant vec3 (0.5))\n" + " (expression vec3 -\n" + " (expression vec3 exp (var_ref x))\n" + " (expression vec3 exp (expression vec3 neg (var_ref x))))))))\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 * (constant vec4 (0.5))\n" + " (expression vec4 -\n" + " (expression vec4 exp (var_ref x))\n" + " (expression vec4 exp (expression vec4 neg (var_ref x))))))))\n" + "))\n" + "" +; +static const char builtin_smoothstep[] = + "((function smoothstep\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float edge0)\n" + " (declare (in) float edge1)\n" + " (declare (in) float x))\n" + " ((declare () float t)\n" + " (assign (constant bool (1)) (x) (var_ref t)\n" + " (expression float max\n" + " (expression float min\n" + " (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.0)) (expression float * (constant float (2.0)) (var_ref t))))))))\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) float edge0)\n" + " (declare (in) float edge1)\n" + " (declare (in) vec2 x))\n" + " ((declare () vec2 t)\n" + " (assign (constant bool (1)) (xy) (var_ref t)\n" + " (expression vec2 max\n" + " (expression vec2 min\n" + " (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float edge0)\n" + " (declare (in) float edge1)\n" + " (declare (in) vec3 x))\n" + " ((declare () vec3 t)\n" + " (assign (constant bool (1)) (xyz) (var_ref t)\n" + " (expression vec3 max\n" + " (expression vec3 min\n" + " (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))\n" + "\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float edge0)\n" + " (declare (in) float edge1)\n" + " (declare (in) vec4 x))\n" + " ((declare () vec4 t)\n" + " (assign (constant bool (1)) (xyzw) (var_ref t)\n" + " (expression vec4 max\n" + " (expression vec4 min\n" + " (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 edge0)\n" + " (declare (in) vec2 edge1)\n" + " (declare (in) vec2 x))\n" + " ((declare () vec2 t)\n" + " (assign (constant bool (1)) (xy) (var_ref t)\n" + " (expression vec2 max\n" + " (expression vec2 min\n" + " (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 edge0)\n" + " (declare (in) vec3 edge1)\n" + " (declare (in) vec3 x))\n" + " ((declare () vec3 t)\n" + " (assign (constant bool (1)) (xyz) (var_ref t)\n" + " (expression vec3 max\n" + " (expression vec3 min\n" + " (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 edge0)\n" + " (declare (in) vec4 edge1)\n" + " (declare (in) vec4 x))\n" + " ((declare () vec4 t)\n" + " (assign (constant bool (1)) (xyzw) (var_ref t)\n" + " (expression vec4 max\n" + " (expression vec4 min\n" + " (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))\n" + " (constant float (1.0)))\n" + " (constant float (0.0))))\n" + " (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))\n" + "))\n" + "\n" + "" +; +static const char builtin_sqrt[] = + "((function sqrt\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float arg0))\n" + " ((return (expression float sqrt (var_ref arg0)))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 arg0))\n" + " ((return (expression vec2 sqrt (var_ref arg0)))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 arg0))\n" + " ((return (expression vec3 sqrt (var_ref arg0)))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 arg0))\n" + " ((return (expression vec4 sqrt (var_ref arg0)))))\n" + "))\n" + "" +; +static const char builtin_step[] = + "((function step\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float edge)\n" + " (declare (in) float x))\n" + " ((return (expression float b2f (expression bool >= (var_ref x) (var_ref edge))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) float edge)\n" + " (declare (in) vec2 x))\n" + " ((declare () vec2 t)\n" + " (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))\n" + " (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))\n" + " (return (var_ref t))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float edge)\n" + " (declare (in) vec3 x))\n" + " ((declare () vec3 t)\n" + " (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))\n" + " (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))\n" + " (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))\n" + " (return (var_ref t))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float edge)\n" + " (declare (in) vec4 x))\n" + " ((declare () vec4 t)\n" + " (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))\n" + " (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))\n" + " (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))\n" + " (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge))))\n" + " (return (var_ref t))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 edge)\n" + " (declare (in) vec2 x))\n" + " ((declare () vec2 t)\n" + " (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))\n" + " (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))\n" + " (return (var_ref t))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 edge)\n" + " (declare (in) vec3 x))\n" + " ((declare () vec3 t)\n" + " (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))\n" + " (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))\n" + " (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))\n" + " (return (var_ref t))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 edge)\n" + " (declare (in) vec4 x))\n" + " ((declare () vec4 t)\n" + " (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))\n" + " (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))\n" + " (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))\n" + " (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge)))))\n" + " (return (var_ref t))))\n" + "))\n" + "\n" + "" +; +static const char builtin_tan[] = + "((function tan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ((return (expression float / (expression float sin (var_ref angle)) (expression float cos (var_ref angle))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ((return (expression vec2 / (expression vec2 sin (var_ref angle)) (expression vec2 cos (var_ref angle))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ((return (expression vec3 / (expression vec3 sin (var_ref angle)) (expression vec3 cos (var_ref angle))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ((return (expression vec4 / (expression vec4 sin (var_ref angle)) (expression vec4 cos (var_ref angle))))))\n" + "))\n" + "" +; +static const char builtin_tanh[] = + "((function tanh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float /\n" + " (expression float -\n" + " (expression float exp (var_ref x))\n" + " (expression float exp (expression float neg (var_ref x))))\n" + " (expression float +\n" + " (expression float exp (var_ref x))\n" + " (expression float exp (expression float neg (var_ref x))))))))\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 /\n" + " (expression vec2 -\n" + " (expression vec2 exp (var_ref x))\n" + " (expression vec2 exp (expression vec2 neg (var_ref x))))\n" + " (expression vec2 +\n" + " (expression vec2 exp (var_ref x))\n" + " (expression vec2 exp (expression vec2 neg (var_ref x))))))))\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 /\n" + " (expression vec3 -\n" + " (expression vec3 exp (var_ref x))\n" + " (expression vec3 exp (expression vec3 neg (var_ref x))))\n" + " (expression vec3 +\n" + " (expression vec3 exp (var_ref x))\n" + " (expression vec3 exp (expression vec3 neg (var_ref x))))))))\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 /\n" + " (expression vec4 -\n" + " (expression vec4 exp (var_ref x))\n" + " (expression vec4 exp (expression vec4 neg (var_ref x))))\n" + " (expression vec4 +\n" + " (expression vec4 exp (var_ref x))\n" + " (expression vec4 exp (expression vec4 neg (var_ref x))))))))\n" + "))\n" + "" +; +static const char builtin_texelFetch[] = + "((function texelFetch\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) int P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) int P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) int P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture[] = + "((function texture\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isamplerCube sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usamplerCube sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture1D[] = + "((function texture1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture1DArray[] = + "((function texture1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture1DArrayLod[] = + "((function texture1DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture1DLod[] = + "((function texture1DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture1DProj[] = + "((function texture1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture1DProjLod[] = + "((function texture1DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2D[] = + "((function texture2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DArray[] = + "((function texture2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DArrayLod[] = + "((function texture2DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DLod[] = + "((function texture2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DProj[] = + "((function texture2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DProjLod[] = + "((function texture2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DRect[] = + "((function texture2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture2DRectProj[] = + "((function texture2DRectProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture3D[] = + "((function texture3D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture3DLod[] = + "((function texture3DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture3DProj[] = + "((function texture3DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_texture3DProjLod[] = + "((function texture3DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureCube[] = + "((function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureCubeLod[] = + "((function textureCubeLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureGrad[] = + "((function textureGrad\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureLod[] = + "((function textureLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " 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P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureProj[] = + "((function textureProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " 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sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureProjGrad[] = + "((function textureProjGrad\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) 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(var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_textureProjLod[] = + "((function textureProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " 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))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + "))\n" + "" +; +static const char builtin_transpose[] = + "((function transpose\n" + " (signature mat2\n" + " (parameters\n" + " (declare (in) mat2 m))\n" + " ((declare () mat2 t)\n" + " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))\n" + " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))\n" + " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))\n" + " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))\n" + "(return (var_ref t))))\n" + "\n" + " (signature mat3x2\n" + " (parameters\n" + " (declare (in) mat2x3 m))\n" + " ((declare () mat3x2 t)\n" + " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))\n" + " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))\n" + " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))\n" + " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))\n" + " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))\n" + " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))\n" + "(return (var_ref t))))\n" + "\n" + " (signature mat4x2\n" + " (parameters\n" + " (declare (in) mat2x4 m))\n" + " ((declare () mat4x2 t)\n" + " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))\n" + " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))\n" + " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))\n" + " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))\n" + " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))\n" + " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))\n" + " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))\n" + " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int 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(declare (in) float eta))\n" + " ()))\n" + "(function matrixCompMult\n" + " (signature mat2\n" + " (parameters\n" + " (declare (in) mat2 x)\n" + " (declare (in) mat2 y))\n" + " ())\n" + " (signature mat3\n" + " (parameters\n" + " (declare (in) mat3 x)\n" + " (declare (in) mat3 y))\n" + " ())\n" + " (signature mat4\n" + " (parameters\n" + " (declare (in) mat4 x)\n" + " (declare (in) mat4 y))\n" + " ()))\n" + "(function lessThan\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function lessThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function greaterThan\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature 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x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function equal\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ())\n" + " (signature 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" (declare (in) ivec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x)\n" + " (declare (in) bvec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x)\n" + " (declare (in) bvec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x)\n" + " (declare (in) bvec4 y))\n" + " ()))\n" + "(function any\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function all\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function not\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function texture2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ())))" +; +static const char *functions_for_100_frag [] = { + builtin_abs, + builtin_acos, + builtin_all, + builtin_any, + builtin_asin, + builtin_atan, + builtin_ceil, + builtin_clamp, + builtin_cos, + builtin_cross, + builtin_degrees, + builtin_distance, + builtin_dot, + builtin_equal, + builtin_exp, + builtin_exp2, + builtin_faceforward, + builtin_floor, + builtin_fract, + builtin_greaterThan, + builtin_greaterThanEqual, + builtin_inversesqrt, + builtin_length, + builtin_lessThan, + builtin_lessThanEqual, + builtin_log, + builtin_log2, + builtin_matrixCompMult, + builtin_max, + builtin_min, + builtin_mix, + builtin_mod, + builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_sign, + builtin_sin, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_texture2D, + builtin_texture2DProj, + builtin_textureCube, +}; +static const char prototypes_for_100_vert[] = + "(\n" + "(function radians\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float degrees))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 degrees))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 degrees))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 degrees))\n" + " ()))\n" + "(function degrees\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float radians))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) 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+ " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function lessThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function greaterThan\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function greaterThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function equal\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x)\n" + " (declare (in) bvec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x)\n" + " (declare (in) bvec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x)\n" + " (declare (in) bvec4 y))\n" + " ()))\n" + "(function notEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x)\n" + " (declare (in) bvec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x)\n" + " (declare (in) bvec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x)\n" + " (declare (in) bvec4 y))\n" + " ()))\n" + "(function any\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function all\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function not\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function texture2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord))\n" + " ()))\n" + "(function texture2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function texture2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function textureCubeLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ())))" +; +static const char *functions_for_100_vert [] = { + builtin_abs, + builtin_acos, + builtin_all, + builtin_any, + builtin_asin, + builtin_atan, + builtin_ceil, + builtin_clamp, + builtin_cos, + builtin_cross, + builtin_degrees, + builtin_distance, + builtin_dot, + builtin_equal, + builtin_exp, + builtin_exp2, + builtin_faceforward, + builtin_floor, + builtin_fract, + builtin_greaterThan, + builtin_greaterThanEqual, + builtin_inversesqrt, + builtin_length, + builtin_lessThan, + builtin_lessThanEqual, + builtin_log, + builtin_log2, + builtin_matrixCompMult, + builtin_max, + builtin_min, + builtin_mix, + builtin_mod, + builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_sign, + builtin_sin, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_texture2D, + builtin_texture2DLod, + builtin_texture2DProj, + builtin_texture2DProjLod, + builtin_textureCube, + builtin_textureCubeLod, +}; +static const char prototypes_for_110_frag[] = + "(\n" + "(function radians\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float degrees))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 degrees))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 degrees))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 degrees))\n" + " ()))\n" + "(function degrees\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float radians))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 radians))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 radians))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 radians))\n" + " ()))\n" + "(function sin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function cos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function tan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function asin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function acos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function atan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float y)\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 y)\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 y)\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 y)\n" + " (declare (in) vec4 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float y_over_x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 y_over_x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 y_over_x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 y_over_x))\n" + " ()))\n" + "(function pow\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x)\n" + " (declare (in) float y))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ()))\n" + "(function exp\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function log\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function exp2\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function log2\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function sqrt\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function inversesqrt\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function abs\n" + " 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(declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture3DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function dFdx\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ()))\n" + "(function dFdy\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ()))\n" + "(function fwidth\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float p))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 p))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 p))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 p))\n" + " ()))\n" + "(function noise1\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise2\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise3\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise4\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ())))" +; +static const char *functions_for_110_frag [] = { + builtin_abs, + builtin_acos, + builtin_all, + builtin_any, + builtin_asin, + builtin_atan, + builtin_ceil, + builtin_clamp, + builtin_cos, + builtin_cross, + builtin_dFdx, + builtin_dFdy, + builtin_degrees, + builtin_distance, + builtin_dot, + builtin_equal, + builtin_exp, + builtin_exp2, + builtin_faceforward, + builtin_floor, + builtin_fract, + builtin_fwidth, + builtin_greaterThan, + builtin_greaterThanEqual, + builtin_inversesqrt, + builtin_length, + builtin_lessThan, + builtin_lessThanEqual, + builtin_log, + builtin_log2, + builtin_matrixCompMult, + builtin_max, + builtin_min, + builtin_mix, + builtin_mod, + builtin_noise1, + builtin_noise2, + builtin_noise3, + builtin_noise4, + builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_shadow1D, + builtin_shadow1DProj, + builtin_shadow2D, + builtin_shadow2DProj, + builtin_sign, + builtin_sin, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_texture1D, + builtin_texture1DProj, + builtin_texture2D, + builtin_texture2DProj, + builtin_texture3D, + builtin_texture3DProj, + builtin_textureCube, +}; +static const char prototypes_for_110_vert[] = + "(\n" + "(function radians\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float degrees))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " 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(signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function tan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function asin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function acos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function atan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float y)\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 y)\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 y)\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 y)\n" + " (declare (in) vec4 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float y_over_x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 y_over_x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 y_over_x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 y_over_x))\n" + " ()))\n" + "(function pow\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x)\n" + " (declare (in) float y))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ()))\n" + "(function exp\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " 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(in) vec3 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise3\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise4\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ())))" +; +static const char *functions_for_110_vert [] = { + builtin_abs, + builtin_acos, + builtin_all, + builtin_any, + builtin_asin, + builtin_atan, + builtin_ceil, + builtin_clamp, + builtin_cos, + builtin_cross, + builtin_degrees, + builtin_distance, + builtin_dot, + builtin_equal, + builtin_exp, + builtin_exp2, + builtin_faceforward, + builtin_floor, + builtin_fract, + builtin_ftransform, + builtin_greaterThan, + builtin_greaterThanEqual, + builtin_inversesqrt, + builtin_length, + builtin_lessThan, + builtin_lessThanEqual, + builtin_log, + builtin_log2, + builtin_matrixCompMult, + builtin_max, + builtin_min, + builtin_mix, + builtin_mod, + builtin_noise1, + builtin_noise2, + builtin_noise3, + builtin_noise4, + builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_shadow1D, + builtin_shadow1DLod, + builtin_shadow1DProj, + builtin_shadow1DProjLod, + builtin_shadow2D, + builtin_shadow2DLod, + builtin_shadow2DProj, + builtin_shadow2DProjLod, + builtin_sign, + builtin_sin, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_texture1D, + builtin_texture1DLod, + builtin_texture1DProj, + builtin_texture1DProjLod, + builtin_texture2D, + builtin_texture2DLod, + builtin_texture2DProj, + builtin_texture2DProjLod, + builtin_texture3D, + builtin_texture3DLod, + builtin_texture3DProj, + builtin_texture3DProjLod, + builtin_textureCube, + builtin_textureCubeLod, +}; +static const char prototypes_for_120_frag[] = + "(\n" + "(function radians\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float degrees))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 degrees))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 degrees))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 degrees))\n" + " ()))\n" + "(function degrees\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float radians))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 radians))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 radians))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 radians))\n" + " ()))\n" + "(function sin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function cos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function tan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function asin\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function acos\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float angle))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 angle))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 angle))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 angle))\n" + " ()))\n" + "(function atan\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float y)\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 y)\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 y)\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 y)\n" + " (declare (in) vec4 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float y_over_x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 y_over_x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 y_over_x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 y_over_x))\n" + " ()))\n" + "(function pow\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x)\n" + " (declare (in) float y))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ()))\n" + "(function exp\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function log\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " 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vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function inversesqrt\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function abs\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function sign\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 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(signature vec3\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise4\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ())))" +; +static const char *functions_for_120_frag [] = { + builtin_abs, + builtin_acos, + builtin_all, + builtin_any, + builtin_asin, + builtin_atan, + builtin_ceil, + builtin_clamp, + builtin_cos, + builtin_cross, + builtin_dFdx, + builtin_dFdy, + builtin_degrees, + builtin_distance, + builtin_dot, + builtin_equal, + builtin_exp, + builtin_exp2, + builtin_faceforward, + builtin_floor, + builtin_fract, + builtin_fwidth, + builtin_greaterThan, + builtin_greaterThanEqual, + builtin_inversesqrt, + builtin_length, + builtin_lessThan, + builtin_lessThanEqual, + builtin_log, + builtin_log2, + builtin_matrixCompMult, + builtin_max, + builtin_min, + builtin_mix, + builtin_mod, + builtin_noise1, + builtin_noise2, + builtin_noise3, + builtin_noise4, + builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_outerProduct, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_shadow1D, + builtin_shadow1DProj, + builtin_shadow2D, + builtin_shadow2DProj, + builtin_sign, + builtin_sin, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_texture1D, + builtin_texture1DProj, + builtin_texture2D, + builtin_texture2DProj, + builtin_texture3D, + builtin_texture3DProj, + builtin_textureCube, + builtin_transpose, +}; +static const char prototypes_for_120_vert[] = + "(\n" + "(function radians\n" + " (signature float\n" + " 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(in) vec2 I)\n" + " (declare (in) vec2 N))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 I)\n" + " (declare (in) vec3 N))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 I)\n" + " (declare (in) vec4 N))\n" + " ()))\n" + "(function refract\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float I)\n" + " (declare (in) float N)\n" + " (declare (in) float eta))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 I)\n" + " (declare (in) vec2 N)\n" + " (declare (in) float eta))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 I)\n" + " (declare (in) vec3 N)\n" + " (declare (in) float eta))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 I)\n" + " (declare (in) vec4 N)\n" + " (declare (in) float eta))\n" + " ()))\n" + "(function matrixCompMult\n" + " (signature mat2\n" + " (parameters\n" + " (declare (in) mat2 x)\n" + " (declare (in) mat2 y))\n" + " ())\n" + " (signature mat3\n" + " (parameters\n" + " (declare (in) mat3 x)\n" + " (declare (in) mat3 y))\n" + " ())\n" + " (signature mat4\n" + " (parameters\n" + " (declare (in) mat4 x)\n" + " (declare (in) mat4 y))\n" + " ())\n" + " (signature mat2x3\n" + " (parameters\n" + " (declare (in) mat2x3 x)\n" + " (declare (in) mat2x3 y))\n" + " ())\n" + " (signature mat2x4\n" + " (parameters\n" + " (declare (in) mat2x4 x)\n" + " (declare (in) mat2x4 y))\n" + " ())\n" + " (signature mat3x2\n" + " (parameters\n" + " (declare (in) mat3x2 x)\n" + " (declare (in) mat3x2 y))\n" + " ())\n" + " (signature mat3x4\n" + " (parameters\n" + " (declare (in) mat3x4 x)\n" + " (declare (in) mat3x4 y))\n" + " ())\n" + " (signature mat4x2\n" + " (parameters\n" + " (declare (in) mat4x2 x)\n" + " (declare (in) mat4x2 y))\n" + " ())\n" + " (signature mat4x3\n" + " (parameters\n" + " (declare (in) mat4x3 x)\n" + " (declare (in) mat4x3 y))\n" + " ()))\n" + "(function outerProduct\n" + " (signature mat2\n" + " (parameters\n" + " (declare (in) vec2 c)\n" + " (declare (in) vec2 r))\n" + " ())\n" + " (signature mat3\n" + " (parameters\n" + " (declare (in) vec3 c)\n" + " (declare (in) vec3 r))\n" + " ())\n" + " (signature mat4\n" + " (parameters\n" + " (declare (in) vec4 c)\n" + " (declare (in) vec4 r))\n" + " ())\n" + " (signature mat2x3\n" + " (parameters\n" + " (declare (in) vec3 c)\n" + " (declare (in) vec2 r))\n" + " ())\n" + " (signature mat3x2\n" + " (parameters\n" + " (declare (in) vec2 c)\n" + " (declare (in) vec3 r))\n" + " ())\n" + " (signature mat2x4\n" + " (parameters\n" + " (declare (in) vec4 c)\n" + " (declare (in) vec2 r))\n" + " ())\n" + " (signature mat4x2\n" + " (parameters\n" + " (declare (in) vec2 c)\n" + " (declare (in) vec4 r))\n" + " ())\n" + " (signature mat3x4\n" + " (parameters\n" + " (declare (in) vec4 c)\n" + " (declare (in) vec3 r))\n" + " ())\n" + " (signature mat4x3\n" + " (parameters\n" + " (declare (in) vec3 c)\n" + " (declare (in) vec4 r))\n" + " ()))\n" + "(function transpose\n" + " (signature mat2\n" + " (parameters\n" + " (declare (in) mat2 m))\n" + " ())\n" + " (signature mat3\n" + " (parameters\n" + " (declare (in) mat3 m))\n" + " ())\n" + " (signature mat4\n" + " (parameters\n" + " (declare (in) mat4 m))\n" + " ())\n" + " (signature mat2x3\n" + " (parameters\n" + " (declare (in) mat3x2 m))\n" + " ())\n" + " (signature mat3x2\n" + " (parameters\n" + " (declare (in) mat2x3 m))\n" + " ())\n" + " (signature mat2x4\n" + " (parameters\n" + " (declare (in) mat4x2 m))\n" + " ())\n" + " (signature mat4x2\n" + " (parameters\n" + " (declare (in) mat2x4 m))\n" + " ())\n" + " (signature mat3x4\n" + " (parameters\n" + " (declare (in) mat4x3 m))\n" + " ())\n" + " (signature mat4x3\n" + " (parameters\n" + " (declare (in) mat3x4 m))\n" + " ()))\n" + "(function lessThan\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function lessThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function greaterThan\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function greaterThanEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ()))\n" + "(function equal\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x)\n" + " (declare (in) bvec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x)\n" + " (declare (in) bvec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x)\n" + " (declare (in) bvec4 y))\n" + " ()))\n" + "(function notEqual\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) vec2 x)\n" + " (declare (in) vec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) vec3 x)\n" + " (declare (in) vec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) vec4 x)\n" + " (declare (in) vec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) ivec2 x)\n" + " (declare (in) ivec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) ivec3 x)\n" + " (declare (in) ivec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) ivec4 x)\n" + " (declare (in) ivec4 y))\n" + " ())\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x)\n" + " (declare (in) bvec2 y))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x)\n" + " (declare (in) bvec3 y))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x)\n" + " (declare (in) bvec4 y))\n" + " ()))\n" + "(function any\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function all\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bool\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function not\n" + " (signature bvec2\n" + " (parameters\n" + " (declare (in) bvec2 x))\n" + " ())\n" + " (signature bvec3\n" + " (parameters\n" + " (declare (in) bvec3 x))\n" + " ())\n" + " (signature bvec4\n" + " (parameters\n" + " (declare (in) bvec4 x))\n" + " ()))\n" + "(function texture1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float coord))\n" + " ()))\n" + "(function texture1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function texture1DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture1DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float lod))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord))\n" + " ()))\n" + "(function texture2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function texture2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture3D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function texture3DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function texture3DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture3DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function textureCubeLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function shadow1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function shadow2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function shadow1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function shadow2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function shadow1DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function shadow2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function shadow1DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function shadow2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function noise1\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature float\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise2\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise3\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ()))\n" + "(function noise4\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) float x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ())))" +; +static const char *functions_for_120_vert [] = { + builtin_abs, + builtin_acos, + builtin_all, + builtin_any, + builtin_asin, + builtin_atan, + builtin_ceil, + builtin_clamp, + builtin_cos, + builtin_cross, + builtin_degrees, + builtin_distance, + builtin_dot, + builtin_equal, + builtin_exp, + builtin_exp2, + builtin_faceforward, + builtin_floor, + builtin_fract, + builtin_ftransform, + builtin_greaterThan, + builtin_greaterThanEqual, + builtin_inversesqrt, + builtin_length, + builtin_lessThan, + builtin_lessThanEqual, + builtin_log, + builtin_log2, + builtin_matrixCompMult, + builtin_max, + builtin_min, + builtin_mix, + builtin_mod, + builtin_noise1, + builtin_noise2, + builtin_noise3, + builtin_noise4, + builtin_normalize, + builtin_not, + builtin_notEqual, + builtin_outerProduct, + builtin_pow, + builtin_radians, + builtin_reflect, + builtin_refract, + builtin_shadow1D, + builtin_shadow1DLod, + builtin_shadow1DProj, + builtin_shadow1DProjLod, + builtin_shadow2D, + builtin_shadow2DLod, + builtin_shadow2DProj, + builtin_shadow2DProjLod, + builtin_sign, + builtin_sin, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_texture1D, + builtin_texture1DLod, + builtin_texture1DProj, + builtin_texture1DProjLod, + builtin_texture2D, + builtin_texture2DLod, + builtin_texture2DProj, + builtin_texture2DProjLod, + builtin_texture3D, + builtin_texture3DLod, + builtin_texture3DProj, + builtin_texture3DProjLod, + builtin_textureCube, + builtin_textureCubeLod, + builtin_transpose, +}; +static const char prototypes_for_130_frag[] = +{'(', +'(','f','u','n','c','t','i','o','n',' ','r','a','d','i','a','n','s',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','d','e','g','r','e','e','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','d','e','g','r','e','e','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','d','e','g','r','e','e','s',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' 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builtin_shadow1D, + builtin_shadow1DLod, + builtin_shadow1DProj, + builtin_shadow1DProjLod, + builtin_shadow2D, + builtin_shadow2DLod, + builtin_shadow2DProj, + builtin_shadow2DProjLod, + builtin_sign, + builtin_sin, + builtin_sinh, + builtin_smoothstep, + builtin_sqrt, + builtin_step, + builtin_tan, + builtin_tanh, + builtin_texelFetch, + builtin_texture, + builtin_texture1D, + builtin_texture1DLod, + builtin_texture1DProj, + builtin_texture1DProjLod, + builtin_texture2D, + builtin_texture2DLod, + builtin_texture2DProj, + builtin_texture2DProjLod, + builtin_texture3D, + builtin_texture3DLod, + builtin_texture3DProj, + builtin_texture3DProjLod, + builtin_textureCube, + builtin_textureCubeLod, + builtin_textureGrad, + builtin_textureLod, + builtin_textureProj, + builtin_textureProjGrad, + builtin_textureProjLod, + builtin_transpose, + builtin_trunc, +}; +static const char prototypes_for_130_vert[] = +{'(', +'(','f','u','n','c','t','i','o','n',' ','r','a','d','i','a','n','s',' 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builtin_texture3D, + builtin_texture3DLod, + builtin_texture3DProj, + builtin_texture3DProjLod, + builtin_textureCube, + builtin_textureCubeLod, + builtin_textureGrad, + builtin_textureLod, + builtin_textureProj, + builtin_textureProjGrad, + builtin_textureProjLod, + builtin_transpose, + builtin_trunc, +}; +static const char prototypes_for_ARB_texture_rectangle_frag[] = + "(\n" + "(function texture2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec2 coord))\n" + " ()))\n" + "(function texture2DRectProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function shadow2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRectShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function shadow2DRectProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRectShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ())))" +; +static const char *functions_for_ARB_texture_rectangle_frag [] = { + builtin_shadow2DRect, + builtin_shadow2DRectProj, + builtin_texture2DRect, + builtin_texture2DRectProj, +}; +static const char prototypes_for_ARB_texture_rectangle_vert[] = + "(\n" + "(function texture2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec2 coord))\n" + " ()))\n" + "(function texture2DRectProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec4 coord))\n" + " ()))\n" + "(function shadow2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRectShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function shadow2DRectProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRectShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ())))" +; +static const char *functions_for_ARB_texture_rectangle_vert [] = { + builtin_shadow2DRect, + builtin_shadow2DRectProj, + builtin_texture2DRect, + builtin_texture2DRectProj, +}; +static const char prototypes_for_EXT_texture_array_frag[] = + "(\n" + "(function texture1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function texture2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ())\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float bias))\n" + " ()))\n" + "(function shadow2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArrayShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ())))" +; +static const char *functions_for_EXT_texture_array_frag [] = { + builtin_shadow1DArray, + builtin_shadow2DArray, + builtin_texture1DArray, + builtin_texture2DArray, +}; +static const char prototypes_for_EXT_texture_array_vert[] = + "(\n" + "(function texture1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 coord))\n" + " ()))\n" + "(function texture1DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function texture2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function texture2DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function shadow1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 coord))\n" + " ()))\n" + "(function shadow1DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 coord)\n" + " (declare (in) float lod))\n" + " ()))\n" + "(function shadow2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArrayShadow sampler)\n" + " (declare (in) vec4 coord))\n" + " ())))" +; +static const char *functions_for_EXT_texture_array_vert [] = { + builtin_shadow1DArray, + builtin_shadow1DArrayLod, + builtin_shadow2DArray, + builtin_texture1DArray, + builtin_texture1DArrayLod, + builtin_texture2DArray, + builtin_texture2DArrayLod, +}; +static gl_shader *builtin_profiles[12]; + +void *builtin_mem_ctx = NULL; + +void +_mesa_glsl_release_functions(void) +{ + talloc_free(builtin_mem_ctx); + builtin_mem_ctx = NULL; + memset(builtin_profiles, 0, sizeof(builtin_profiles)); +} + +static void +_mesa_read_profile(struct _mesa_glsl_parse_state *state, + exec_list *instructions, + int profile_index, + const char *prototypes, + const char **functions, + int count) +{ + gl_shader *sh = builtin_profiles[profile_index]; + + if (sh == NULL) { + sh = read_builtins(GL_VERTEX_SHADER, prototypes, functions, count); + talloc_steal(builtin_mem_ctx, sh); + builtin_profiles[profile_index] = sh; + } + + state->builtins_to_link[state->num_builtins_to_link] = sh; + state->num_builtins_to_link++; +} + +void +_mesa_glsl_initialize_functions(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + if (builtin_mem_ctx == NULL) { + builtin_mem_ctx = talloc_init("GLSL built-in functions"); + memset(&builtin_profiles, 0, sizeof(builtin_profiles)); + } + + state->num_builtins_to_link = 0; + + if (state->target == fragment_shader && state->language_version == 100) { + _mesa_read_profile(state, instructions, 0, + prototypes_for_100_frag, + functions_for_100_frag, + Elements(functions_for_100_frag)); + } + + if (state->target == vertex_shader && state->language_version == 100) { + _mesa_read_profile(state, instructions, 1, + prototypes_for_100_vert, + functions_for_100_vert, + Elements(functions_for_100_vert)); + } + + if (state->target == fragment_shader && state->language_version == 110) { + _mesa_read_profile(state, instructions, 2, + prototypes_for_110_frag, + functions_for_110_frag, + Elements(functions_for_110_frag)); + } + + if (state->target == vertex_shader && state->language_version == 110) { + _mesa_read_profile(state, instructions, 3, + prototypes_for_110_vert, + functions_for_110_vert, + Elements(functions_for_110_vert)); + } + + if (state->target == fragment_shader && state->language_version == 120) { + _mesa_read_profile(state, instructions, 4, + prototypes_for_120_frag, + functions_for_120_frag, + Elements(functions_for_120_frag)); + } + + if (state->target == vertex_shader && state->language_version == 120) { + _mesa_read_profile(state, instructions, 5, + prototypes_for_120_vert, + functions_for_120_vert, + Elements(functions_for_120_vert)); + } + + if (state->target == fragment_shader && state->language_version == 130) { + _mesa_read_profile(state, instructions, 6, + prototypes_for_130_frag, + functions_for_130_frag, + Elements(functions_for_130_frag)); + } + + if (state->target == vertex_shader && state->language_version == 130) { + _mesa_read_profile(state, instructions, 7, + prototypes_for_130_vert, + functions_for_130_vert, + Elements(functions_for_130_vert)); + } + + if (state->target == fragment_shader && state->ARB_texture_rectangle_enable) { + _mesa_read_profile(state, instructions, 8, + prototypes_for_ARB_texture_rectangle_frag, + functions_for_ARB_texture_rectangle_frag, + Elements(functions_for_ARB_texture_rectangle_frag)); + } + + if (state->target == vertex_shader && state->ARB_texture_rectangle_enable) { + _mesa_read_profile(state, instructions, 9, + prototypes_for_ARB_texture_rectangle_vert, + functions_for_ARB_texture_rectangle_vert, + Elements(functions_for_ARB_texture_rectangle_vert)); + } + + if (state->target == fragment_shader && state->EXT_texture_array_enable) { + _mesa_read_profile(state, instructions, 10, + prototypes_for_EXT_texture_array_frag, + functions_for_EXT_texture_array_frag, + Elements(functions_for_EXT_texture_array_frag)); + } + + if (state->target == vertex_shader && state->EXT_texture_array_enable) { + _mesa_read_profile(state, instructions, 11, + prototypes_for_EXT_texture_array_vert, + functions_for_EXT_texture_array_vert, + Elements(functions_for_EXT_texture_array_vert)); + } + +} diff --git a/mesalib/src/glsl/builtin_types.h b/mesalib/src/glsl/builtin_types.h index 6dabbf0d3..1d00d65ee 100644 --- a/mesalib/src/glsl/builtin_types.h +++ b/mesalib/src/glsl/builtin_types.h @@ -1,297 +1,300 @@ -/* - * Copyright © 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -const glsl_type glsl_type::_error_type = - glsl_type(GL_INVALID_ENUM, GLSL_TYPE_ERROR, 0, 0, ""); - -const glsl_type glsl_type::void_type = - glsl_type(GL_INVALID_ENUM, GLSL_TYPE_VOID, 0, 0, "void"); - -const glsl_type *const glsl_type::error_type = & glsl_type::_error_type; - -/** \name Core built-in types - * - * These types exist in all versions of GLSL. - */ -/*@{*/ - -const glsl_type glsl_type::builtin_core_types[] = { - glsl_type(GL_BOOL, GLSL_TYPE_BOOL, 1, 1, "bool"), - glsl_type(GL_BOOL_VEC2, GLSL_TYPE_BOOL, 2, 1, "bvec2"), - glsl_type(GL_BOOL_VEC3, GLSL_TYPE_BOOL, 3, 1, "bvec3"), - glsl_type(GL_BOOL_VEC4, GLSL_TYPE_BOOL, 4, 1, "bvec4"), - glsl_type(GL_INT, GLSL_TYPE_INT, 1, 1, "int"), - glsl_type(GL_INT_VEC2, GLSL_TYPE_INT, 2, 1, "ivec2"), - glsl_type(GL_INT_VEC3, GLSL_TYPE_INT, 3, 1, "ivec3"), - glsl_type(GL_INT_VEC4, GLSL_TYPE_INT, 4, 1, "ivec4"), - glsl_type(GL_FLOAT, GLSL_TYPE_FLOAT, 1, 1, "float"), - glsl_type(GL_FLOAT_VEC2, GLSL_TYPE_FLOAT, 2, 1, "vec2"), - glsl_type(GL_FLOAT_VEC3, GLSL_TYPE_FLOAT, 3, 1, "vec3"), - glsl_type(GL_FLOAT_VEC4, GLSL_TYPE_FLOAT, 4, 1, "vec4"), - glsl_type(GL_FLOAT_MAT2, GLSL_TYPE_FLOAT, 2, 2, "mat2"), - glsl_type(GL_FLOAT_MAT3, GLSL_TYPE_FLOAT, 3, 3, "mat3"), - glsl_type(GL_FLOAT_MAT4, GLSL_TYPE_FLOAT, 4, 4, "mat4"), - glsl_type(GL_SAMPLER_2D, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT, - "sampler2D"), - glsl_type(GL_SAMPLER_CUBE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT, - "samplerCube"), -}; - -const glsl_type *const glsl_type::bool_type = & builtin_core_types[0]; -const glsl_type *const glsl_type::int_type = & builtin_core_types[4]; -const glsl_type *const glsl_type::ivec4_type = & builtin_core_types[7]; -const glsl_type *const glsl_type::float_type = & builtin_core_types[8]; -const glsl_type *const glsl_type::vec2_type = & builtin_core_types[9]; -const glsl_type *const glsl_type::vec3_type = & builtin_core_types[10]; -const glsl_type *const glsl_type::vec4_type = & builtin_core_types[11]; -const glsl_type *const glsl_type::mat2_type = & builtin_core_types[12]; -const glsl_type *const glsl_type::mat3_type = & builtin_core_types[13]; -const glsl_type *const glsl_type::mat4_type = & builtin_core_types[14]; -/*@}*/ - -/** \name GLSL structures that have not been deprecated. - */ -/*@{*/ - -static const struct glsl_struct_field gl_DepthRangeParameters_fields[] = { - { glsl_type::float_type, "near" }, - { glsl_type::float_type, "far" }, - { glsl_type::float_type, "diff" }, -}; - -const glsl_type glsl_type::builtin_structure_types[] = { - glsl_type(gl_DepthRangeParameters_fields, - Elements(gl_DepthRangeParameters_fields), - "gl_DepthRangeParameters"), -}; -/*@}*/ - -/** \name GLSL 1.00 / 1.10 structures that are deprecated in GLSL 1.30 - */ -/*@{*/ - -static const struct glsl_struct_field gl_PointParameters_fields[] = { - { glsl_type::float_type, "size" }, - { glsl_type::float_type, "sizeMin" }, - { glsl_type::float_type, "sizeMax" }, - { glsl_type::float_type, "fadeThresholdSize" }, - { glsl_type::float_type, "distanceConstantAttenuation" }, - { glsl_type::float_type, "distanceLinearAttenuation" }, - { glsl_type::float_type, "distanceQuadraticAttenuation" }, -}; - -static const struct glsl_struct_field gl_MaterialParameters_fields[] = { - { glsl_type::vec4_type, "emission" }, - { glsl_type::vec4_type, "ambient" }, - { glsl_type::vec4_type, "diffuse" }, - { glsl_type::vec4_type, "specular" }, - { glsl_type::float_type, "shininess" }, -}; - -static const struct glsl_struct_field gl_LightSourceParameters_fields[] = { - { glsl_type::vec4_type, "ambient" }, - { glsl_type::vec4_type, "diffuse" }, - { glsl_type::vec4_type, "specular" }, - { glsl_type::vec4_type, "position" }, - { glsl_type::vec4_type, "halfVector" }, - { glsl_type::vec3_type, "spotDirection" }, - { glsl_type::float_type, "spotExponent" }, - { glsl_type::float_type, "spotCutoff" }, - { glsl_type::float_type, "spotCosCutoff" }, - { glsl_type::float_type, "constantAttenuation" }, - { glsl_type::float_type, "linearAttenuation" }, - { glsl_type::float_type, "quadraticAttenuation" }, -}; - -static const struct glsl_struct_field gl_LightModelParameters_fields[] = { - { glsl_type::vec4_type, "ambient" }, -}; - -static const struct glsl_struct_field gl_LightModelProducts_fields[] = { - { glsl_type::vec4_type, "sceneColor" }, -}; - -static const struct glsl_struct_field gl_LightProducts_fields[] = { - { glsl_type::vec4_type, "ambient" }, - { glsl_type::vec4_type, "diffuse" }, - { glsl_type::vec4_type, "specular" }, -}; - -static const struct glsl_struct_field gl_FogParameters_fields[] = { - { glsl_type::vec4_type, "color" }, - { glsl_type::float_type, "density" }, - { glsl_type::float_type, "start" }, - { glsl_type::float_type, "end" }, - { glsl_type::float_type, "scale" }, -}; - -const glsl_type glsl_type::builtin_110_deprecated_structure_types[] = { - glsl_type(gl_PointParameters_fields, - Elements(gl_PointParameters_fields), - "gl_PointParameters"), - glsl_type(gl_MaterialParameters_fields, - Elements(gl_MaterialParameters_fields), - "gl_MaterialParameters"), - glsl_type(gl_LightSourceParameters_fields, - Elements(gl_LightSourceParameters_fields), - "gl_LightSourceParameters"), - glsl_type(gl_LightModelParameters_fields, - Elements(gl_LightModelParameters_fields), - "gl_LightModelParameters"), - glsl_type(gl_LightModelProducts_fields, - Elements(gl_LightModelProducts_fields), - "gl_LightModelProducts"), - glsl_type(gl_LightProducts_fields, - Elements(gl_LightProducts_fields), - "gl_LightProducts"), - glsl_type(gl_FogParameters_fields, - Elements(gl_FogParameters_fields), - "gl_FogParameters"), -}; -/*@}*/ - -/** \name Types in GLSL 1.10 (but not GLSL ES 1.00) - */ -/*@{*/ -const glsl_type glsl_type::builtin_110_types[] = { - glsl_type(GL_SAMPLER_1D, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT, - "sampler1D"), - glsl_type(GL_SAMPLER_1D_SHADOW, GLSL_SAMPLER_DIM_1D, 1, 0, GLSL_TYPE_FLOAT, - "sampler1DShadow"), - glsl_type(GL_SAMPLER_2D_SHADOW, GLSL_SAMPLER_DIM_2D, 1, 0, GLSL_TYPE_FLOAT, - "sampler2DShadow"), - glsl_type(GL_SAMPLER_3D, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_FLOAT, - "sampler3D"), -}; -/*@}*/ - -/** \name Types added in GLSL 1.20 - */ -/*@{*/ - -const glsl_type glsl_type::builtin_120_types[] = { - glsl_type(GL_FLOAT_MAT2x3, GLSL_TYPE_FLOAT, 3, 2, "mat2x3"), - glsl_type(GL_FLOAT_MAT2x4, GLSL_TYPE_FLOAT, 4, 2, "mat2x4"), - glsl_type(GL_FLOAT_MAT3x2, GLSL_TYPE_FLOAT, 2, 3, "mat3x2"), - glsl_type(GL_FLOAT_MAT3x4, GLSL_TYPE_FLOAT, 4, 3, "mat3x4"), - glsl_type(GL_FLOAT_MAT4x2, GLSL_TYPE_FLOAT, 2, 4, "mat4x2"), - glsl_type(GL_FLOAT_MAT4x3, GLSL_TYPE_FLOAT, 3, 4, "mat4x3"), -}; -const glsl_type *const glsl_type::mat2x3_type = & builtin_120_types[0]; -const glsl_type *const glsl_type::mat2x4_type = & builtin_120_types[1]; -const glsl_type *const glsl_type::mat3x2_type = & builtin_120_types[2]; -const glsl_type *const glsl_type::mat3x4_type = & builtin_120_types[3]; -const glsl_type *const glsl_type::mat4x2_type = & builtin_120_types[4]; -const glsl_type *const glsl_type::mat4x3_type = & builtin_120_types[5]; -/*@}*/ - -/** \name Types added in GLSL 1.30 - */ -/*@{*/ - -const glsl_type glsl_type::builtin_130_types[] = { - glsl_type(GL_UNSIGNED_INT, GLSL_TYPE_UINT, 1, 1, "uint"), - glsl_type(GL_UNSIGNED_INT_VEC2, GLSL_TYPE_UINT, 2, 1, "uvec2"), - glsl_type(GL_UNSIGNED_INT_VEC3, GLSL_TYPE_UINT, 3, 1, "uvec3"), - glsl_type(GL_UNSIGNED_INT_VEC4, GLSL_TYPE_UINT, 4, 1, "uvec4"), - - /* 1D and 2D texture arrays - several of these are included only in - * builtin_EXT_texture_array_types. - */ - glsl_type(GL_INT_SAMPLER_1D_ARRAY, - GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT, "isampler1DArray"), - glsl_type(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, - GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT, "usampler1DArray"), - glsl_type(GL_INT_SAMPLER_2D_ARRAY, - GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT, "isampler2DArray"), - glsl_type(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, - GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT, "usampler2DArray"), - - /* cube shadow samplers */ - glsl_type(GL_SAMPLER_CUBE_SHADOW, - GLSL_SAMPLER_DIM_CUBE, 1, 0, GLSL_TYPE_FLOAT, "samplerCubeShadow"), - - /* signed and unsigned integer samplers */ - glsl_type(GL_INT_SAMPLER_1D, - GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT, "isampler1D"), - glsl_type(GL_UNSIGNED_INT_SAMPLER_1D, - GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT, "usampler1D"), - glsl_type(GL_INT_SAMPLER_2D, - GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_INT, "isampler2D"), - glsl_type(GL_UNSIGNED_INT_SAMPLER_2D, - GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT, "usampler2D"), - glsl_type(GL_INT_SAMPLER_3D, - GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_INT, "isampler3D"), - glsl_type(GL_UNSIGNED_INT_SAMPLER_3D, - GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT, "usampler3D"), - glsl_type(GL_INT_SAMPLER_CUBE, - GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT, "isamplerCube"), - glsl_type(GL_INT_SAMPLER_CUBE, - GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT, "usamplerCube"), -}; - -const glsl_type *const glsl_type::uint_type = & builtin_130_types[0]; -const glsl_type *const glsl_type::uvec4_type = & builtin_130_types[3]; -/*@}*/ - -/** \name Sampler types added by GL_ARB_texture_rectangle - */ -/*@{*/ - -const glsl_type glsl_type::builtin_ARB_texture_rectangle_types[] = { - glsl_type(GL_SAMPLER_2D_RECT, - GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_FLOAT, "sampler2DRect"), - glsl_type(GL_SAMPLER_2D_RECT_SHADOW, - GLSL_SAMPLER_DIM_RECT, 1, 0, GLSL_TYPE_FLOAT, "sampler2DRectShadow"), -}; -/*@}*/ - -/** \name Sampler types added by GL_EXT_texture_array - */ -/*@{*/ - -const glsl_type glsl_type::builtin_EXT_texture_array_types[] = { - glsl_type(GL_SAMPLER_1D_ARRAY, - GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT, "sampler1DArray"), - glsl_type(GL_SAMPLER_1D_ARRAY_SHADOW, - GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT, "sampler2DArray"), - glsl_type(GL_SAMPLER_2D_ARRAY, - GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT, "sampler1DArrayShadow"), - glsl_type(GL_SAMPLER_2D_ARRAY_SHADOW, - GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT, "sampler2DArrayShadow"), -}; -/*@}*/ - -/** \name Sampler types added by GL_EXT_texture_buffer_object - */ -/*@{*/ - -const glsl_type glsl_type::builtin_EXT_texture_buffer_object_types[] = { - glsl_type(GL_SAMPLER_BUFFER, - GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_FLOAT, "samplerBuffer"), - glsl_type(GL_INT_SAMPLER_BUFFER, - GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_INT, "isamplerBuffer"), - glsl_type(GL_UNSIGNED_INT_SAMPLER_BUFFER, - GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_UINT, "usamplerBuffer"), -}; -/*@}*/ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +const glsl_type glsl_type::_error_type = + glsl_type(GL_INVALID_ENUM, GLSL_TYPE_ERROR, 0, 0, ""); + +const glsl_type glsl_type::_void_type = + glsl_type(GL_INVALID_ENUM, GLSL_TYPE_VOID, 0, 0, "void"); + +const glsl_type *const glsl_type::error_type = & glsl_type::_error_type; +const glsl_type *const glsl_type::void_type = & glsl_type::_void_type; + +/** \name Core built-in types + * + * These types exist in all versions of GLSL. + */ +/*@{*/ + +const glsl_type glsl_type::builtin_core_types[] = { + glsl_type(GL_BOOL, GLSL_TYPE_BOOL, 1, 1, "bool"), + glsl_type(GL_BOOL_VEC2, GLSL_TYPE_BOOL, 2, 1, "bvec2"), + glsl_type(GL_BOOL_VEC3, GLSL_TYPE_BOOL, 3, 1, "bvec3"), + glsl_type(GL_BOOL_VEC4, GLSL_TYPE_BOOL, 4, 1, "bvec4"), + glsl_type(GL_INT, GLSL_TYPE_INT, 1, 1, "int"), + glsl_type(GL_INT_VEC2, GLSL_TYPE_INT, 2, 1, "ivec2"), + glsl_type(GL_INT_VEC3, GLSL_TYPE_INT, 3, 1, "ivec3"), + glsl_type(GL_INT_VEC4, GLSL_TYPE_INT, 4, 1, "ivec4"), + glsl_type(GL_FLOAT, GLSL_TYPE_FLOAT, 1, 1, "float"), + glsl_type(GL_FLOAT_VEC2, GLSL_TYPE_FLOAT, 2, 1, "vec2"), + glsl_type(GL_FLOAT_VEC3, GLSL_TYPE_FLOAT, 3, 1, "vec3"), + glsl_type(GL_FLOAT_VEC4, GLSL_TYPE_FLOAT, 4, 1, "vec4"), + glsl_type(GL_FLOAT_MAT2, GLSL_TYPE_FLOAT, 2, 2, "mat2"), + glsl_type(GL_FLOAT_MAT3, GLSL_TYPE_FLOAT, 3, 3, "mat3"), + glsl_type(GL_FLOAT_MAT4, GLSL_TYPE_FLOAT, 4, 4, "mat4"), + glsl_type(GL_SAMPLER_2D, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT, + "sampler2D"), + glsl_type(GL_SAMPLER_CUBE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT, + "samplerCube"), +}; + +const glsl_type *const glsl_type::bool_type = & builtin_core_types[0]; +const glsl_type *const glsl_type::int_type = & builtin_core_types[4]; +const glsl_type *const glsl_type::ivec4_type = & builtin_core_types[7]; +const glsl_type *const glsl_type::float_type = & builtin_core_types[8]; +const glsl_type *const glsl_type::vec2_type = & builtin_core_types[9]; +const glsl_type *const glsl_type::vec3_type = & builtin_core_types[10]; +const glsl_type *const glsl_type::vec4_type = & builtin_core_types[11]; +const glsl_type *const glsl_type::mat2_type = & builtin_core_types[12]; +const glsl_type *const glsl_type::mat3_type = & builtin_core_types[13]; +const glsl_type *const glsl_type::mat4_type = & builtin_core_types[14]; +/*@}*/ + +/** \name GLSL structures that have not been deprecated. + */ +/*@{*/ + +static const struct glsl_struct_field gl_DepthRangeParameters_fields[] = { + { glsl_type::float_type, "near" }, + { glsl_type::float_type, "far" }, + { glsl_type::float_type, "diff" }, +}; + +const glsl_type glsl_type::builtin_structure_types[] = { + glsl_type(gl_DepthRangeParameters_fields, + Elements(gl_DepthRangeParameters_fields), + "gl_DepthRangeParameters"), +}; +/*@}*/ + +/** \name GLSL 1.00 / 1.10 structures that are deprecated in GLSL 1.30 + */ +/*@{*/ + +static const struct glsl_struct_field gl_PointParameters_fields[] = { + { glsl_type::float_type, "size" }, + { glsl_type::float_type, "sizeMin" }, + { glsl_type::float_type, "sizeMax" }, + { glsl_type::float_type, "fadeThresholdSize" }, + { glsl_type::float_type, "distanceConstantAttenuation" }, + { glsl_type::float_type, "distanceLinearAttenuation" }, + { glsl_type::float_type, "distanceQuadraticAttenuation" }, +}; + +static const struct glsl_struct_field gl_MaterialParameters_fields[] = { + { glsl_type::vec4_type, "emission" }, + { glsl_type::vec4_type, "ambient" }, + { glsl_type::vec4_type, "diffuse" }, + { glsl_type::vec4_type, "specular" }, + { glsl_type::float_type, "shininess" }, +}; + +static const struct glsl_struct_field gl_LightSourceParameters_fields[] = { + { glsl_type::vec4_type, "ambient" }, + { glsl_type::vec4_type, "diffuse" }, + { glsl_type::vec4_type, "specular" }, + { glsl_type::vec4_type, "position" }, + { glsl_type::vec4_type, "halfVector" }, + { glsl_type::vec3_type, "spotDirection" }, + { glsl_type::float_type, "spotExponent" }, + { glsl_type::float_type, "spotCutoff" }, + { glsl_type::float_type, "spotCosCutoff" }, + { glsl_type::float_type, "constantAttenuation" }, + { glsl_type::float_type, "linearAttenuation" }, + { glsl_type::float_type, "quadraticAttenuation" }, +}; + +static const struct glsl_struct_field gl_LightModelParameters_fields[] = { + { glsl_type::vec4_type, "ambient" }, +}; + +static const struct glsl_struct_field gl_LightModelProducts_fields[] = { + { glsl_type::vec4_type, "sceneColor" }, +}; + +static const struct glsl_struct_field gl_LightProducts_fields[] = { + { glsl_type::vec4_type, "ambient" }, + { glsl_type::vec4_type, "diffuse" }, + { glsl_type::vec4_type, "specular" }, +}; + +static const struct glsl_struct_field gl_FogParameters_fields[] = { + { glsl_type::vec4_type, "color" }, + { glsl_type::float_type, "density" }, + { glsl_type::float_type, "start" }, + { glsl_type::float_type, "end" }, + { glsl_type::float_type, "scale" }, +}; + +const glsl_type glsl_type::builtin_110_deprecated_structure_types[] = { + glsl_type(gl_PointParameters_fields, + Elements(gl_PointParameters_fields), + "gl_PointParameters"), + glsl_type(gl_MaterialParameters_fields, + Elements(gl_MaterialParameters_fields), + "gl_MaterialParameters"), + glsl_type(gl_LightSourceParameters_fields, + Elements(gl_LightSourceParameters_fields), + "gl_LightSourceParameters"), + glsl_type(gl_LightModelParameters_fields, + Elements(gl_LightModelParameters_fields), + "gl_LightModelParameters"), + glsl_type(gl_LightModelProducts_fields, + Elements(gl_LightModelProducts_fields), + "gl_LightModelProducts"), + glsl_type(gl_LightProducts_fields, + Elements(gl_LightProducts_fields), + "gl_LightProducts"), + glsl_type(gl_FogParameters_fields, + Elements(gl_FogParameters_fields), + "gl_FogParameters"), +}; +/*@}*/ + +/** \name Types in GLSL 1.10 (but not GLSL ES 1.00) + */ +/*@{*/ +const glsl_type glsl_type::builtin_110_types[] = { + glsl_type(GL_SAMPLER_1D, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT, + "sampler1D"), + glsl_type(GL_SAMPLER_1D_SHADOW, GLSL_SAMPLER_DIM_1D, 1, 0, GLSL_TYPE_FLOAT, + "sampler1DShadow"), + glsl_type(GL_SAMPLER_2D_SHADOW, GLSL_SAMPLER_DIM_2D, 1, 0, GLSL_TYPE_FLOAT, + "sampler2DShadow"), + glsl_type(GL_SAMPLER_3D, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_FLOAT, + "sampler3D"), +}; +/*@}*/ + +/** \name Types added in GLSL 1.20 + */ +/*@{*/ + +const glsl_type glsl_type::builtin_120_types[] = { + glsl_type(GL_FLOAT_MAT2x3, GLSL_TYPE_FLOAT, 3, 2, "mat2x3"), + glsl_type(GL_FLOAT_MAT2x4, GLSL_TYPE_FLOAT, 4, 2, "mat2x4"), + glsl_type(GL_FLOAT_MAT3x2, GLSL_TYPE_FLOAT, 2, 3, "mat3x2"), + glsl_type(GL_FLOAT_MAT3x4, GLSL_TYPE_FLOAT, 4, 3, "mat3x4"), + glsl_type(GL_FLOAT_MAT4x2, GLSL_TYPE_FLOAT, 2, 4, "mat4x2"), + glsl_type(GL_FLOAT_MAT4x3, GLSL_TYPE_FLOAT, 3, 4, "mat4x3"), +}; +const glsl_type *const glsl_type::mat2x3_type = & builtin_120_types[0]; +const glsl_type *const glsl_type::mat2x4_type = & builtin_120_types[1]; +const glsl_type *const glsl_type::mat3x2_type = & builtin_120_types[2]; +const glsl_type *const glsl_type::mat3x4_type = & builtin_120_types[3]; +const glsl_type *const glsl_type::mat4x2_type = & builtin_120_types[4]; +const glsl_type *const glsl_type::mat4x3_type = & builtin_120_types[5]; +/*@}*/ + +/** \name Types added in GLSL 1.30 + */ +/*@{*/ + +const glsl_type glsl_type::builtin_130_types[] = { + glsl_type(GL_UNSIGNED_INT, GLSL_TYPE_UINT, 1, 1, "uint"), + glsl_type(GL_UNSIGNED_INT_VEC2, GLSL_TYPE_UINT, 2, 1, "uvec2"), + glsl_type(GL_UNSIGNED_INT_VEC3, GLSL_TYPE_UINT, 3, 1, "uvec3"), + glsl_type(GL_UNSIGNED_INT_VEC4, GLSL_TYPE_UINT, 4, 1, "uvec4"), + + /* 1D and 2D texture arrays - several of these are included only in + * builtin_EXT_texture_array_types. + */ + glsl_type(GL_INT_SAMPLER_1D_ARRAY, + GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT, "isampler1DArray"), + glsl_type(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, + GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT, "usampler1DArray"), + glsl_type(GL_INT_SAMPLER_2D_ARRAY, + GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT, "isampler2DArray"), + glsl_type(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, + GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT, "usampler2DArray"), + + /* cube shadow samplers */ + glsl_type(GL_SAMPLER_CUBE_SHADOW, + GLSL_SAMPLER_DIM_CUBE, 1, 0, GLSL_TYPE_FLOAT, "samplerCubeShadow"), + + /* signed and unsigned integer samplers */ + glsl_type(GL_INT_SAMPLER_1D, + GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT, "isampler1D"), + glsl_type(GL_UNSIGNED_INT_SAMPLER_1D, + GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT, "usampler1D"), + glsl_type(GL_INT_SAMPLER_2D, + GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_INT, "isampler2D"), + glsl_type(GL_UNSIGNED_INT_SAMPLER_2D, + GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT, "usampler2D"), + glsl_type(GL_INT_SAMPLER_3D, + GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_INT, "isampler3D"), + glsl_type(GL_UNSIGNED_INT_SAMPLER_3D, + GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT, "usampler3D"), + glsl_type(GL_INT_SAMPLER_CUBE, + GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT, "isamplerCube"), + glsl_type(GL_INT_SAMPLER_CUBE, + GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT, "usamplerCube"), +}; + +const glsl_type *const glsl_type::uint_type = & builtin_130_types[0]; +const glsl_type *const glsl_type::uvec2_type = & builtin_130_types[1]; +const glsl_type *const glsl_type::uvec3_type = & builtin_130_types[2]; +const glsl_type *const glsl_type::uvec4_type = & builtin_130_types[3]; +/*@}*/ + +/** \name Sampler types added by GL_ARB_texture_rectangle + */ +/*@{*/ + +const glsl_type glsl_type::builtin_ARB_texture_rectangle_types[] = { + glsl_type(GL_SAMPLER_2D_RECT, + GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_FLOAT, "sampler2DRect"), + glsl_type(GL_SAMPLER_2D_RECT_SHADOW, + GLSL_SAMPLER_DIM_RECT, 1, 0, GLSL_TYPE_FLOAT, "sampler2DRectShadow"), +}; +/*@}*/ + +/** \name Sampler types added by GL_EXT_texture_array + */ +/*@{*/ + +const glsl_type glsl_type::builtin_EXT_texture_array_types[] = { + glsl_type(GL_SAMPLER_1D_ARRAY, + GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT, "sampler1DArray"), + glsl_type(GL_SAMPLER_2D_ARRAY, + GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT, "sampler2DArray"), + glsl_type(GL_SAMPLER_1D_ARRAY_SHADOW, + GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT, "sampler1DArrayShadow"), + glsl_type(GL_SAMPLER_2D_ARRAY_SHADOW, + GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT, "sampler2DArrayShadow"), +}; +/*@}*/ + +/** \name Sampler types added by GL_EXT_texture_buffer_object + */ +/*@{*/ + +const glsl_type glsl_type::builtin_EXT_texture_buffer_object_types[] = { + glsl_type(GL_SAMPLER_BUFFER, + GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_FLOAT, "samplerBuffer"), + glsl_type(GL_INT_SAMPLER_BUFFER, + GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_INT, "isamplerBuffer"), + glsl_type(GL_UNSIGNED_INT_SAMPLER_BUFFER, + GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_UINT, "usamplerBuffer"), +}; +/*@}*/ diff --git a/mesalib/src/glsl/glcpp/Makefile.am b/mesalib/src/glsl/glcpp/Makefile.am new file mode 100644 index 000000000..8a3e9b007 --- /dev/null +++ b/mesalib/src/glsl/glcpp/Makefile.am @@ -0,0 +1,44 @@ +# Copyright © 2010 Intel Corporation +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, +# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +# OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +# USE OR OTHER DEALINGS IN THE SOFTWARE. + +noinst_LTLIBRARIES = libglcpp.la +libglcpp_la_SOURCES = \ + glcpp-lex.l \ + glcpp-parse.y \ + glcpp.h \ + pp.c + +BUILT_SOURCES = glcpp-parse.h glcpp-parse.c glcpp-lex.c +CLEANFILES = $(BUILT_SOURCES) + +glcpp-parse.h: glcpp-parse.c + +bin_PROGRAMS = glcpp +glcpp_LDADD = libglcpp.la +glcpp_LDFLAGS = @LDFLAGS@ $(talloc_LIBS) +glcpp_SOURCES = glcpp.c + +.l.c: + $(LEXCOMPILE) --outfile="$@" $< + +test: glcpp + @(cd tests; ./glcpp-test) diff --git a/mesalib/src/glsl/glcpp/glcpp-lex.c b/mesalib/src/glsl/glcpp/glcpp-lex.c index 0f99ea1bb..546225bbc 100644 --- a/mesalib/src/glsl/glcpp/glcpp-lex.c +++ b/mesalib/src/glsl/glcpp/glcpp-lex.c @@ -1,2691 +1,2677 @@ -#line 2 "glcpp/glcpp-lex.c" - -#line 4 "glcpp/glcpp-lex.c" - -#define YY_INT_ALIGNED short int - -/* A lexical scanner generated by flex */ - -#define FLEX_SCANNER -#define YY_FLEX_MAJOR_VERSION 2 -#define YY_FLEX_MINOR_VERSION 5 -#define YY_FLEX_SUBMINOR_VERSION 35 -#if YY_FLEX_SUBMINOR_VERSION > 0 -#define FLEX_BETA -#endif - -/* First, we deal with platform-specific or compiler-specific issues. */ - -/* begin standard C headers. */ -#include -#include -#include -#include - -/* end standard C headers. */ - -/* flex integer type definitions */ - -#ifndef FLEXINT_H -#define FLEXINT_H - -/* C99 systems have . Non-C99 systems may or may not. */ - -#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L - -/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h, - * if you want the limit (max/min) macros for int types. - */ -#ifndef __STDC_LIMIT_MACROS -#define __STDC_LIMIT_MACROS 1 -#endif - -#include -typedef int8_t flex_int8_t; -typedef uint8_t flex_uint8_t; -typedef int16_t flex_int16_t; -typedef uint16_t flex_uint16_t; -typedef int32_t flex_int32_t; -typedef uint32_t flex_uint32_t; -#else -typedef signed char flex_int8_t; -typedef short int flex_int16_t; -typedef int flex_int32_t; -typedef unsigned char flex_uint8_t; -typedef unsigned short int flex_uint16_t; -typedef unsigned int flex_uint32_t; - -/* Limits of integral types. */ -#ifndef INT8_MIN -#define INT8_MIN (-128) -#endif -#ifndef INT16_MIN -#define INT16_MIN (-32767-1) -#endif -#ifndef INT32_MIN -#define INT32_MIN (-2147483647-1) -#endif -#ifndef INT8_MAX -#define INT8_MAX (127) -#endif -#ifndef INT16_MAX -#define INT16_MAX (32767) -#endif -#ifndef INT32_MAX -#define INT32_MAX (2147483647) -#endif -#ifndef UINT8_MAX -#define UINT8_MAX (255U) -#endif -#ifndef UINT16_MAX -#define UINT16_MAX (65535U) -#endif -#ifndef UINT32_MAX -#define UINT32_MAX (4294967295U) -#endif - -#endif /* ! C99 */ - -#endif /* ! FLEXINT_H */ - -#ifdef __cplusplus - -/* The "const" storage-class-modifier is valid. */ -#define YY_USE_CONST - -#else /* ! __cplusplus */ - -/* C99 requires __STDC__ to be defined as 1. */ -#if defined (__STDC__) - -#define YY_USE_CONST - -#endif /* defined (__STDC__) */ -#endif /* ! __cplusplus */ - -#ifdef YY_USE_CONST -#define yyconst const -#else -#define yyconst -#endif - -/* Returned upon end-of-file. */ -#define YY_NULL 0 - -/* Promotes a possibly negative, possibly signed char to an unsigned - * integer for use as an array index. If the signed char is negative, - * we want to instead treat it as an 8-bit unsigned char, hence the - * double cast. - */ -#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c) - -/* An opaque pointer. */ -#ifndef YY_TYPEDEF_YY_SCANNER_T -#define YY_TYPEDEF_YY_SCANNER_T -typedef void* yyscan_t; -#endif - -/* For convenience, these vars (plus the bison vars far below) - are macros in the reentrant scanner. */ -#define yyin yyg->yyin_r -#define yyout yyg->yyout_r -#define yyextra yyg->yyextra_r -#define yyleng yyg->yyleng_r -#define yytext yyg->yytext_r -#define yylineno (YY_CURRENT_BUFFER_LVALUE->yy_bs_lineno) -#define yycolumn (YY_CURRENT_BUFFER_LVALUE->yy_bs_column) -#define yy_flex_debug yyg->yy_flex_debug_r - -/* Enter a start condition. This macro really ought to take a parameter, - * but we do it the disgusting crufty way forced on us by the ()-less - * definition of BEGIN. - */ -#define BEGIN yyg->yy_start = 1 + 2 * - -/* Translate the current start state into a value that can be later handed - * to BEGIN to return to the state. The YYSTATE alias is for lex - * compatibility. - */ -#define YY_START ((yyg->yy_start - 1) / 2) -#define YYSTATE YY_START - -/* Action number for EOF rule of a given start state. */ -#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1) - -/* Special action meaning "start processing a new file". */ -#define YY_NEW_FILE glcpp_restart(yyin ,yyscanner ) - -#define YY_END_OF_BUFFER_CHAR 0 - -/* Size of default input buffer. */ -#ifndef YY_BUF_SIZE -#ifdef __ia64__ -/* On IA-64, the buffer size is 16k, not 8k. - * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case. - * Ditto for the __ia64__ case accordingly. - */ -#define YY_BUF_SIZE 32768 -#else -#define YY_BUF_SIZE 16384 -#endif /* __ia64__ */ -#endif - -/* The state buf must be large enough to hold one state per character in the main buffer. - */ -#define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type)) - -#ifndef YY_TYPEDEF_YY_BUFFER_STATE -#define YY_TYPEDEF_YY_BUFFER_STATE -typedef struct yy_buffer_state *YY_BUFFER_STATE; -#endif - -#define EOB_ACT_CONTINUE_SCAN 0 -#define EOB_ACT_END_OF_FILE 1 -#define EOB_ACT_LAST_MATCH 2 - - #define YY_LESS_LINENO(n) - -/* Return all but the first "n" matched characters back to the input stream. */ -#define yyless(n) \ - do \ - { \ - /* Undo effects of setting up yytext. */ \ - int yyless_macro_arg = (n); \ - YY_LESS_LINENO(yyless_macro_arg);\ - *yy_cp = yyg->yy_hold_char; \ - YY_RESTORE_YY_MORE_OFFSET \ - yyg->yy_c_buf_p = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \ - YY_DO_BEFORE_ACTION; /* set up yytext again */ \ - } \ - while ( 0 ) - -#define unput(c) yyunput( c, yyg->yytext_ptr , yyscanner ) - -#ifndef YY_TYPEDEF_YY_SIZE_T -#define YY_TYPEDEF_YY_SIZE_T -typedef size_t yy_size_t; -#endif - -#ifndef YY_STRUCT_YY_BUFFER_STATE -#define YY_STRUCT_YY_BUFFER_STATE -struct yy_buffer_state - { - FILE *yy_input_file; - - char *yy_ch_buf; /* input buffer */ - char *yy_buf_pos; /* current position in input buffer */ - - /* Size of input buffer in bytes, not including room for EOB - * characters. - */ - yy_size_t yy_buf_size; - - /* Number of characters read into yy_ch_buf, not including EOB - * characters. - */ - int yy_n_chars; - - /* Whether we "own" the buffer - i.e., we know we created it, - * and can realloc() it to grow it, and should free() it to - * delete it. - */ - int yy_is_our_buffer; - - /* Whether this is an "interactive" input source; if so, and - * if we're using stdio for input, then we want to use getc() - * instead of fread(), to make sure we stop fetching input after - * each newline. - */ - int yy_is_interactive; - - /* Whether we're considered to be at the beginning of a line. - * If so, '^' rules will be active on the next match, otherwise - * not. - */ - int yy_at_bol; - - int yy_bs_lineno; /**< The line count. */ - int yy_bs_column; /**< The column count. */ - - /* Whether to try to fill the input buffer when we reach the - * end of it. - */ - int yy_fill_buffer; - - int yy_buffer_status; - -#define YY_BUFFER_NEW 0 -#define YY_BUFFER_NORMAL 1 - /* When an EOF's been seen but there's still some text to process - * then we mark the buffer as YY_EOF_PENDING, to indicate that we - * shouldn't try reading from the input source any more. We might - * still have a bunch of tokens to match, though, because of - * possible backing-up. - * - * When we actually see the EOF, we change the status to "new" - * (via glcpp_restart()), so that the user can continue scanning by - * just pointing yyin at a new input file. - */ -#define YY_BUFFER_EOF_PENDING 2 - - }; -#endif /* !YY_STRUCT_YY_BUFFER_STATE */ - -/* We provide macros for accessing buffer states in case in the - * future we want to put the buffer states in a more general - * "scanner state". - * - * Returns the top of the stack, or NULL. - */ -#define YY_CURRENT_BUFFER ( yyg->yy_buffer_stack \ - ? yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] \ - : NULL) - -/* Same as previous macro, but useful when we know that the buffer stack is not - * NULL or when we need an lvalue. For internal use only. - */ -#define YY_CURRENT_BUFFER_LVALUE yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] - -void glcpp_restart (FILE *input_file ,yyscan_t yyscanner ); -void glcpp__switch_to_buffer (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner ); -YY_BUFFER_STATE glcpp__create_buffer (FILE *file,int size ,yyscan_t yyscanner ); -void glcpp__delete_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner ); -void glcpp__flush_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner ); -void glcpp_push_buffer_state (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner ); -void glcpp_pop_buffer_state (yyscan_t yyscanner ); - -static void glcpp_ensure_buffer_stack (yyscan_t yyscanner ); -static void glcpp__load_buffer_state (yyscan_t yyscanner ); -static void glcpp__init_buffer (YY_BUFFER_STATE b,FILE *file ,yyscan_t yyscanner ); - -#define YY_FLUSH_BUFFER glcpp__flush_buffer(YY_CURRENT_BUFFER ,yyscanner) - -YY_BUFFER_STATE glcpp__scan_buffer (char *base,yy_size_t size ,yyscan_t yyscanner ); -YY_BUFFER_STATE glcpp__scan_string (yyconst char *yy_str ,yyscan_t yyscanner ); -YY_BUFFER_STATE glcpp__scan_bytes (yyconst char *bytes,int len ,yyscan_t yyscanner ); - -void *glcpp_alloc (yy_size_t ,yyscan_t yyscanner ); -void *glcpp_realloc (void *,yy_size_t ,yyscan_t yyscanner ); -void glcpp_free (void * ,yyscan_t yyscanner ); - -#define yy_new_buffer glcpp__create_buffer - -#define yy_set_interactive(is_interactive) \ - { \ - if ( ! YY_CURRENT_BUFFER ){ \ - glcpp_ensure_buffer_stack (yyscanner); \ - YY_CURRENT_BUFFER_LVALUE = \ - glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \ - } \ - YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \ - } - -#define yy_set_bol(at_bol) \ - { \ - if ( ! YY_CURRENT_BUFFER ){\ - glcpp_ensure_buffer_stack (yyscanner); \ - YY_CURRENT_BUFFER_LVALUE = \ - glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \ - } \ - YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \ - } - -#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol) - -/* Begin user sect3 */ - -#define glcpp_wrap(n) 1 -#define YY_SKIP_YYWRAP - -typedef unsigned char YY_CHAR; - -typedef int yy_state_type; - -#define yytext_ptr yytext_r - -static yy_state_type yy_get_previous_state (yyscan_t yyscanner ); -static yy_state_type yy_try_NUL_trans (yy_state_type current_state ,yyscan_t yyscanner); -static int yy_get_next_buffer (yyscan_t yyscanner ); -static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner ); - -/* Done after the current pattern has been matched and before the - * corresponding action - sets up yytext. - */ -#define YY_DO_BEFORE_ACTION \ - yyg->yytext_ptr = yy_bp; \ - yyleng = (size_t) (yy_cp - yy_bp); \ - yyg->yy_hold_char = *yy_cp; \ - *yy_cp = '\0'; \ - yyg->yy_c_buf_p = yy_cp; - -#define YY_NUM_RULES 43 -#define YY_END_OF_BUFFER 44 -/* This struct is not used in this scanner, - but its presence is necessary. */ -struct yy_trans_info - { - flex_int32_t yy_verify; - flex_int32_t yy_nxt; - }; -static yyconst flex_int16_t yy_acclist[137] = - { 0, - 3, 3, 44, 39, 43, 40, 43, 41, 43, 43, - 38, 43, 43, 38, 43, 38, 43, 38, 43, 25, - 39, 43, 24, 39, 43, 38, 43, 38, 43, 38, - 43, 37, 39, 43, 37, 39, 43, 38, 43, 40, - 43, 23, 43, 43, 3, 43, 4, 43, 5, 43, - 42, 43, 39, 18, 40, 32, 35, 33, 2, 1, - 25, 39, 25, 39, 39, 24, 39, 24, 39, 27, - 29, 31, 30, 28, 37, 39, 37, 39, 34, 40, - 23, 23, 3, 4, 5, 6, 5, 7, 1, 26, - 39, 37, 39,16398, 26, 39, 37, 39, 18, 37, - - 39,16399,16400, 8206, 18, 8206, 37, 39, 8207, 18, - 8208, 18,16401, 19,16396, 22, 36, 37, 39, 21, - 8209, 18, 19, 8204, 18,16397,16404, 8205, 18, 11, - 18, 9, 8, 8212, 10, 18 - } ; - -static yyconst flex_int16_t yy_accept[164] = - { 0, - 1, 1, 1, 1, 1, 2, 3, 3, 3, 4, - 6, 8, 10, 11, 13, 14, 16, 18, 20, 23, - 26, 28, 30, 32, 35, 38, 40, 42, 44, 45, - 47, 49, 51, 53, 54, 54, 55, 56, 57, 58, - 59, 60, 61, 63, 65, 66, 68, 70, 71, 72, - 73, 74, 75, 77, 79, 80, 81, 82, 83, 83, - 83, 83, 83, 83, 83, 83, 84, 85, 86, 87, - 88, 89, 90, 92, 94, 94, 94, 94, 94, 94, - 95, 95, 95, 95, 95, 97, 99, 99, 99, 99, - 99, 99, 99, 99, 100, 100, 100, 100, 100, 100, - - 100, 102, 102, 103, 104, 104, 104, 104, 104, 106, - 106, 107, 107, 107, 107, 107, 107, 107, 109, 109, - 109, 111, 111, 113, 114, 115, 115, 116, 116, 116, - 116, 117, 117, 120, 121, 121, 123, 124, 124, 124, - 126, 127, 127, 127, 127, 128, 128, 128, 130, 130, - 132, 132, 133, 134, 134, 134, 134, 135, 135, 135, - 137, 137, 137 - } ; - -static yyconst flex_int32_t yy_ec[256] = - { 0, - 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, - 4, 4, 4, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 2, 5, 1, 6, 1, 7, 8, 1, 9, - 7, 10, 7, 7, 7, 7, 11, 12, 13, 13, - 13, 13, 13, 13, 13, 14, 14, 1, 7, 15, - 16, 17, 1, 1, 18, 18, 18, 18, 18, 18, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 20, 19, 19, 21, 19, 19, - 7, 1, 7, 7, 19, 1, 22, 18, 18, 23, - - 24, 25, 26, 19, 27, 19, 19, 28, 29, 30, - 31, 32, 19, 33, 34, 35, 36, 37, 19, 38, - 19, 19, 7, 39, 7, 7, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1 - } ; - -static yyconst flex_int32_t yy_meta[40] = - { 0, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1 - } ; - -static yyconst flex_int16_t yy_base[182] = - { 0, - 0, 38, 0, 0, 38, 39, 499, 498, 500, 48, - 43, 552, 496, 44, 63, 495, 59, 65, 87, 125, - 58, 67, 68, 164, 203, 40, 75, 241, 552, 494, - 552, 140, 552, 140, 493, 552, 144, 492, 491, 487, - 486, 485, 156, 179, 267, 0, 209, 472, 471, 470, - 469, 468, 446, 124, 466, 153, 462, 458, 154, 198, - 159, 155, 183, 160, 193, 460, 552, 222, 552, 227, - 552, 459, 204, 161, 231, 232, 238, 243, 236, 303, - 245, 180, 247, 249, 281, 56, 257, 271, 248, 259, - 252, 264, 455, 454, 297, 299, 312, 313, 320, 294, - - 407, 295, 427, 426, 321, 296, 324, 425, 552, 424, - 552, 327, 329, 195, 328, 331, 332, 230, 334, 378, - 552, 377, 552, 371, 370, 335, 365, 337, 358, 342, - 360, 344, 326, 255, 340, 552, 260, 338, 246, 552, - 197, 364, 192, 352, 382, 348, 186, 552, 420, 552, - 423, 184, 141, 437, 421, 447, 79, 476, 346, 552, - 453, 552, 515, 517, 519, 521, 523, 525, 71, 527, - 529, 531, 533, 535, 537, 539, 541, 543, 545, 547, - 549 - } ; - -static yyconst flex_int16_t yy_def[182] = - { 0, - 162, 1, 163, 163, 164, 164, 165, 165, 162, 166, - 167, 162, 167, 167, 167, 167, 167, 167, 162, 166, - 167, 167, 167, 168, 168, 167, 167, 167, 162, 169, - 162, 170, 162, 20, 167, 162, 167, 167, 167, 167, - 167, 171, 19, 20, 20, 20, 20, 167, 167, 167, - 167, 167, 25, 25, 167, 167, 28, 28, 167, 167, - 167, 167, 167, 167, 167, 169, 162, 170, 162, 170, - 162, 171, 45, 25, 167, 167, 167, 167, 167, 167, - 167, 167, 167, 167, 20, 25, 167, 167, 167, 167, - 167, 167, 172, 173, 167, 167, 167, 167, 167, 167, - - 25, 167, 174, 175, 167, 167, 167, 172, 162, 173, - 162, 167, 167, 167, 167, 167, 167, 25, 167, 174, - 162, 175, 162, 176, 177, 167, 178, 167, 167, 167, - 167, 167, 25, 167, 176, 162, 177, 167, 178, 162, - 179, 167, 180, 167, 162, 167, 179, 162, 167, 162, - 167, 180, 167, 181, 167, 167, 167, 181, 167, 162, - 167, 0, 162, 162, 162, 162, 162, 162, 162, 162, - 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, - 162 - } ; - -static yyconst flex_int16_t yy_nxt[592] = - { 0, - 10, 11, 12, 13, 14, 15, 16, 17, 16, 16, - 18, 19, 20, 20, 21, 22, 23, 24, 24, 24, - 24, 24, 25, 24, 24, 24, 24, 24, 24, 24, - 24, 24, 24, 24, 24, 24, 24, 24, 26, 27, - 31, 31, 36, 28, 37, 36, 36, 32, 32, 35, - 36, 35, 35, 35, 35, 35, 35, 35, 35, 38, - 36, 36, 35, 35, 35, 36, 40, 36, 39, 36, - 36, 66, 48, 49, 41, 42, 56, 36, 55, 53, - 57, 36, 50, 51, 52, 101, 35, 34, 35, 36, - 35, 35, 35, 35, 35, 35, 35, 35, 43, 43, - - 34, 35, 35, 35, 34, 34, 44, 45, 34, 34, - 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, - 34, 34, 44, 34, 45, 35, 35, 36, 35, 35, - 35, 35, 35, 35, 35, 35, 46, 46, 46, 35, - 35, 35, 69, 36, 47, 37, 36, 53, 74, 70, - 71, 34, 34, 34, 56, 36, 36, 36, 57, 34, - 47, 36, 36, 35, 34, 35, 36, 35, 35, 35, - 35, 35, 35, 35, 35, 34, 34, 75, 35, 35, - 35, 81, 36, 80, 53, 36, 36, 86, 148, 83, - 34, 34, 34, 34, 36, 36, 129, 36, 34, 148, - - 36, 98, 35, 34, 35, 36, 35, 35, 35, 35, - 35, 35, 35, 35, 34, 82, 84, 35, 35, 35, - 34, 34, 34, 85, 69, 76, 54, 77, 34, 69, - 78, 162, 162, 36, 36, 79, 70, 71, 36, 85, - 36, 35, 58, 36, 34, 36, 39, 36, 140, 36, - 36, 36, 133, 53, 36, 87, 145, 36, 88, 36, - 90, 36, 36, 59, 60, 89, 36, 61, 62, 99, - 92, 104, 63, 36, 97, 91, 64, 65, 73, 73, - 73, 100, 106, 102, 73, 105, 34, 107, 73, 73, - 73, 73, 34, 34, 34, 103, 36, 36, 36, 36, - - 34, 36, 34, 93, 93, 94, 93, 93, 93, 93, - 93, 93, 93, 93, 36, 36, 34, 93, 93, 93, - 112, 113, 36, 36, 119, 95, 36, 117, 125, 36, - 36, 36, 96, 36, 36, 114, 36, 36, 115, 36, - 36, 93, 136, 116, 36, 124, 36, 159, 160, 53, - 36, 127, 128, 126, 36, 131, 130, 134, 132, 129, - 36, 141, 36, 143, 146, 149, 150, 140, 138, 142, - 142, 142, 36, 136, 144, 151, 151, 151, 155, 123, - 121, 153, 35, 145, 36, 35, 35, 35, 35, 35, - 35, 35, 35, 35, 35, 35, 35, 35, 35, 154, - - 154, 154, 154, 154, 154, 154, 154, 154, 154, 154, - 154, 154, 154, 154, 154, 154, 154, 154, 154, 154, - 35, 149, 150, 36, 149, 150, 111, 109, 123, 121, - 118, 156, 156, 156, 151, 151, 151, 35, 35, 36, - 35, 35, 35, 35, 35, 157, 35, 35, 159, 160, - 143, 35, 35, 35, 159, 160, 111, 109, 161, 161, - 161, 36, 67, 35, 161, 161, 161, 35, 36, 53, - 36, 36, 36, 36, 36, 35, 35, 35, 36, 35, - 35, 35, 35, 35, 157, 35, 35, 36, 36, 36, - 35, 35, 35, 36, 36, 36, 67, 36, 36, 162, - - 29, 29, 162, 162, 162, 162, 162, 162, 162, 162, - 162, 162, 162, 162, 35, 29, 29, 30, 30, 33, - 33, 34, 34, 35, 35, 53, 53, 68, 68, 72, - 72, 108, 108, 110, 110, 120, 120, 122, 122, 135, - 135, 137, 137, 139, 139, 147, 147, 152, 152, 158, - 158, 9, 162, 162, 162, 162, 162, 162, 162, 162, - 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, - 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, - 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, - 162 - - } ; - -static yyconst flex_int16_t yy_chk[592] = - { 0, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, - 5, 6, 26, 2, 11, 11, 14, 5, 6, 10, - 10, 10, 10, 10, 10, 10, 10, 10, 10, 14, - 21, 17, 10, 10, 10, 15, 17, 18, 15, 22, - 23, 169, 21, 21, 18, 18, 27, 27, 26, 86, - 27, 157, 22, 23, 23, 86, 10, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 20, 20, 20, 20, - 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, - 20, 20, 32, 153, 20, 37, 37, 54, 54, 32, - 32, 34, 34, 34, 56, 56, 59, 62, 56, 34, - 20, 61, 64, 20, 24, 24, 24, 24, 24, 24, - 24, 24, 24, 24, 24, 34, 43, 59, 24, 24, - 24, 62, 82, 61, 74, 63, 152, 74, 147, 64, - 44, 44, 44, 43, 143, 65, 114, 114, 44, 141, - - 60, 82, 24, 25, 25, 25, 25, 25, 25, 25, - 25, 25, 25, 25, 44, 63, 65, 25, 25, 25, - 47, 47, 47, 73, 68, 60, 25, 60, 47, 70, - 60, 68, 68, 75, 76, 60, 70, 70, 79, 73, - 77, 25, 28, 28, 47, 78, 28, 81, 139, 83, - 89, 84, 118, 118, 91, 75, 134, 134, 76, 87, - 77, 90, 137, 28, 28, 76, 92, 28, 28, 83, - 79, 89, 28, 88, 81, 78, 28, 28, 45, 45, - 45, 84, 91, 87, 45, 90, 45, 92, 45, 45, - 45, 45, 85, 85, 85, 88, 100, 102, 106, 95, - - 85, 96, 45, 80, 80, 80, 80, 80, 80, 80, - 80, 80, 80, 80, 97, 98, 85, 80, 80, 80, - 95, 96, 99, 105, 102, 80, 107, 100, 106, 112, - 115, 113, 80, 116, 117, 97, 119, 126, 98, 128, - 138, 80, 135, 99, 130, 105, 132, 159, 159, 133, - 146, 112, 113, 107, 144, 116, 115, 119, 117, 129, - 129, 128, 131, 130, 138, 142, 142, 127, 126, 129, - 129, 129, 125, 124, 132, 142, 142, 142, 146, 122, - 120, 144, 145, 145, 145, 145, 145, 145, 145, 145, - 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, - - 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, - 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, - 145, 149, 149, 155, 151, 151, 110, 108, 104, 103, - 101, 149, 149, 149, 151, 151, 151, 154, 154, 154, - 154, 154, 154, 154, 154, 154, 154, 154, 156, 156, - 155, 154, 154, 154, 161, 161, 94, 93, 156, 156, - 156, 72, 66, 58, 161, 161, 161, 57, 55, 53, - 52, 51, 50, 49, 48, 154, 158, 158, 158, 158, - 158, 158, 158, 158, 158, 158, 158, 42, 41, 40, - 158, 158, 158, 39, 38, 35, 30, 16, 13, 9, - - 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 158, 163, 163, 164, 164, 165, - 165, 166, 166, 167, 167, 168, 168, 170, 170, 171, - 171, 172, 172, 173, 173, 174, 174, 175, 175, 176, - 176, 177, 177, 178, 178, 179, 179, 180, 180, 181, - 181, 162, 162, 162, 162, 162, 162, 162, 162, 162, - 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, - 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, - 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, - 162 - - } ; - -#define YY_TRAILING_MASK 0x2000 -#define YY_TRAILING_HEAD_MASK 0x4000 -#define REJECT \ -{ \ -*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ \ -yy_cp = yyg->yy_full_match; /* restore poss. backed-over text */ \ -yyg->yy_lp = yyg->yy_full_lp; /* restore orig. accepting pos. */ \ -yyg->yy_state_ptr = yyg->yy_full_state; /* restore orig. state */ \ -yy_current_state = *yyg->yy_state_ptr; /* restore curr. state */ \ -++yyg->yy_lp; \ -goto find_rule; \ -} - -#define yymore() yymore_used_but_not_detected -#define YY_MORE_ADJ 0 -#define YY_RESTORE_YY_MORE_OFFSET -#line 1 "glcpp/glcpp-lex.l" -#line 2 "glcpp/glcpp-lex.l" -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include - -#include "glcpp.h" -#include "glcpp-parse.h" - -/* Flex annoyingly generates some functions without making them - * static. Let's declare them here. */ -int glcpp_get_column (yyscan_t yyscanner); -void glcpp_set_column (int column_no , yyscan_t yyscanner); - -#define YY_NO_INPUT - -#define YY_USER_ACTION \ - do { \ - yylloc->first_column = yycolumn + 1; \ - yylloc->first_line = yylineno; \ - yycolumn += yyleng; \ - } while(0); - -#define YY_USER_INIT \ - do { \ - yylineno = 1; \ - yycolumn = 1; \ - yylloc->source = 0; \ - } while(0) - -#line 709 "glcpp/glcpp-lex.c" - -#define INITIAL 0 -#define DONE 1 -#define COMMENT 2 -#define UNREACHABLE 3 - -#define YY_EXTRA_TYPE glcpp_parser_t * - -/* Holds the entire state of the reentrant scanner. */ -struct yyguts_t - { - - /* User-defined. Not touched by flex. */ - YY_EXTRA_TYPE yyextra_r; - - /* The rest are the same as the globals declared in the non-reentrant scanner. */ - FILE *yyin_r, *yyout_r; - size_t yy_buffer_stack_top; /**< index of top of stack. */ - size_t yy_buffer_stack_max; /**< capacity of stack. */ - YY_BUFFER_STATE * yy_buffer_stack; /**< Stack as an array. */ - char yy_hold_char; - int yy_n_chars; - int yyleng_r; - char *yy_c_buf_p; - int yy_init; - int yy_start; - int yy_did_buffer_switch_on_eof; - int yy_start_stack_ptr; - int yy_start_stack_depth; - int *yy_start_stack; - yy_state_type yy_last_accepting_state; - char* yy_last_accepting_cpos; - - int yylineno_r; - int yy_flex_debug_r; - - yy_state_type *yy_state_buf; - yy_state_type *yy_state_ptr; - char *yy_full_match; - int yy_lp; - - /* These are only needed for trailing context rules, - * but there's no conditional variable for that yet. */ - int yy_looking_for_trail_begin; - int yy_full_lp; - int *yy_full_state; - - char *yytext_r; - int yy_more_flag; - int yy_more_len; - - YYSTYPE * yylval_r; - - YYLTYPE * yylloc_r; - - }; /* end struct yyguts_t */ - -static int yy_init_globals (yyscan_t yyscanner ); - - /* This must go here because YYSTYPE and YYLTYPE are included - * from bison output in section 1.*/ - # define yylval yyg->yylval_r - - # define yylloc yyg->yylloc_r - -int glcpp_lex_init (yyscan_t* scanner); - -int glcpp_lex_init_extra (YY_EXTRA_TYPE user_defined,yyscan_t* scanner); - -/* Accessor methods to globals. - These are made visible to non-reentrant scanners for convenience. */ - -int glcpp_lex_destroy (yyscan_t yyscanner ); - -int glcpp_get_debug (yyscan_t yyscanner ); - -void glcpp_set_debug (int debug_flag ,yyscan_t yyscanner ); - -YY_EXTRA_TYPE glcpp_get_extra (yyscan_t yyscanner ); - -void glcpp_set_extra (YY_EXTRA_TYPE user_defined ,yyscan_t yyscanner ); - -FILE *glcpp_get_in (yyscan_t yyscanner ); - -void glcpp_set_in (FILE * in_str ,yyscan_t yyscanner ); - -FILE *glcpp_get_out (yyscan_t yyscanner ); - -void glcpp_set_out (FILE * out_str ,yyscan_t yyscanner ); - -int glcpp_get_leng (yyscan_t yyscanner ); - -char *glcpp_get_text (yyscan_t yyscanner ); - -int glcpp_get_lineno (yyscan_t yyscanner ); - -void glcpp_set_lineno (int line_number ,yyscan_t yyscanner ); - -YYSTYPE * glcpp_get_lval (yyscan_t yyscanner ); - -void glcpp_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner ); - - YYLTYPE *glcpp_get_lloc (yyscan_t yyscanner ); - - void glcpp_set_lloc (YYLTYPE * yylloc_param ,yyscan_t yyscanner ); - -/* Macros after this point can all be overridden by user definitions in - * section 1. - */ - -#ifndef YY_SKIP_YYWRAP -#ifdef __cplusplus -extern "C" int glcpp_wrap (yyscan_t yyscanner ); -#else -extern int glcpp_wrap (yyscan_t yyscanner ); -#endif -#endif - - static void yyunput (int c,char *buf_ptr ,yyscan_t yyscanner); - -#ifndef yytext_ptr -static void yy_flex_strncpy (char *,yyconst char *,int ,yyscan_t yyscanner); -#endif - -#ifdef YY_NEED_STRLEN -static int yy_flex_strlen (yyconst char * ,yyscan_t yyscanner); -#endif - -#ifndef YY_NO_INPUT - -#ifdef __cplusplus -static int yyinput (yyscan_t yyscanner ); -#else -static int input (yyscan_t yyscanner ); -#endif - -#endif - - static void yy_push_state (int new_state ,yyscan_t yyscanner); - - static void yy_pop_state (yyscan_t yyscanner ); - - static int yy_top_state (yyscan_t yyscanner ); - -/* Amount of stuff to slurp up with each read. */ -#ifndef YY_READ_BUF_SIZE -#ifdef __ia64__ -/* On IA-64, the buffer size is 16k, not 8k */ -#define YY_READ_BUF_SIZE 16384 -#else -#define YY_READ_BUF_SIZE 8192 -#endif /* __ia64__ */ -#endif - -/* Copy whatever the last rule matched to the standard output. */ -#ifndef ECHO -/* This used to be an fputs(), but since the string might contain NUL's, - * we now use fwrite(). - */ -#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) -#endif - -/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, - * is returned in "result". - */ -#ifndef YY_INPUT -#define YY_INPUT(buf,result,max_size) \ - if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ - { \ - int c = '*'; \ - size_t n; \ - for ( n = 0; n < max_size && \ - (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ - buf[n] = (char) c; \ - if ( c == '\n' ) \ - buf[n++] = (char) c; \ - if ( c == EOF && ferror( yyin ) ) \ - YY_FATAL_ERROR( "input in flex scanner failed" ); \ - result = n; \ - } \ - else \ - { \ - errno=0; \ - while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \ - { \ - if( errno != EINTR) \ - { \ - YY_FATAL_ERROR( "input in flex scanner failed" ); \ - break; \ - } \ - errno=0; \ - clearerr(yyin); \ - } \ - }\ -\ - -#endif - -/* No semi-colon after return; correct usage is to write "yyterminate();" - - * we don't want an extra ';' after the "return" because that will cause - * some compilers to complain about unreachable statements. - */ -#ifndef yyterminate -#define yyterminate() return YY_NULL -#endif - -/* Number of entries by which start-condition stack grows. */ -#ifndef YY_START_STACK_INCR -#define YY_START_STACK_INCR 25 -#endif - -/* Report a fatal error. */ -#ifndef YY_FATAL_ERROR -#define YY_FATAL_ERROR(msg) yy_fatal_error( msg , yyscanner) -#endif - -/* end tables serialization structures and prototypes */ - -/* Default declaration of generated scanner - a define so the user can - * easily add parameters. - */ -#ifndef YY_DECL -#define YY_DECL_IS_OURS 1 - -extern int glcpp_lex \ - (YYSTYPE * yylval_param,YYLTYPE * yylloc_param ,yyscan_t yyscanner); - -#define YY_DECL int glcpp_lex \ - (YYSTYPE * yylval_param, YYLTYPE * yylloc_param , yyscan_t yyscanner) -#endif /* !YY_DECL */ - -/* Code executed at the beginning of each rule, after yytext and yyleng - * have been set up. - */ -#ifndef YY_USER_ACTION -#define YY_USER_ACTION -#endif - -/* Code executed at the end of each rule. */ -#ifndef YY_BREAK -#define YY_BREAK break; -#endif - -#define YY_RULE_SETUP \ - if ( yyleng > 0 ) \ - YY_CURRENT_BUFFER_LVALUE->yy_at_bol = \ - (yytext[yyleng - 1] == '\n'); \ - YY_USER_ACTION - -/** The main scanner function which does all the work. - */ -YY_DECL -{ - register yy_state_type yy_current_state; - register char *yy_cp, *yy_bp; - register int yy_act; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - -#line 76 "glcpp/glcpp-lex.l" - - - /* Single-line comments */ -#line 972 "glcpp/glcpp-lex.c" - - yylval = yylval_param; - - yylloc = yylloc_param; - - if ( !yyg->yy_init ) - { - yyg->yy_init = 1; - -#ifdef YY_USER_INIT - YY_USER_INIT; -#endif - - /* Create the reject buffer large enough to save one state per allowed character. */ - if ( ! yyg->yy_state_buf ) - yyg->yy_state_buf = (yy_state_type *)glcpp_alloc(YY_STATE_BUF_SIZE ,yyscanner); - if ( ! yyg->yy_state_buf ) - YY_FATAL_ERROR( "out of dynamic memory in glcpp_lex()" ); - - if ( ! yyg->yy_start ) - yyg->yy_start = 1; /* first start state */ - - if ( ! yyin ) - yyin = stdin; - - if ( ! yyout ) - yyout = stdout; - - if ( ! YY_CURRENT_BUFFER ) { - glcpp_ensure_buffer_stack (yyscanner); - YY_CURRENT_BUFFER_LVALUE = - glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); - } - - glcpp__load_buffer_state(yyscanner ); - } - - while ( 1 ) /* loops until end-of-file is reached */ - { - yy_cp = yyg->yy_c_buf_p; - - /* Support of yytext. */ - *yy_cp = yyg->yy_hold_char; - - /* yy_bp points to the position in yy_ch_buf of the start of - * the current run. - */ - yy_bp = yy_cp; - - yy_current_state = yyg->yy_start; - yy_current_state += YY_AT_BOL(); - - yyg->yy_state_ptr = yyg->yy_state_buf; - *yyg->yy_state_ptr++ = yy_current_state; - -yy_match: - do - { - register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)]; - while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) - { - yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 163 ) - yy_c = yy_meta[(unsigned int) yy_c]; - } - yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; - *yyg->yy_state_ptr++ = yy_current_state; - ++yy_cp; - } - while ( yy_current_state != 162 ); - -yy_find_action: - yy_current_state = *--yyg->yy_state_ptr; - yyg->yy_lp = yy_accept[yy_current_state]; -find_rule: /* we branch to this label when backing up */ - for ( ; ; ) /* until we find what rule we matched */ - { - if ( yyg->yy_lp && yyg->yy_lp < yy_accept[yy_current_state + 1] ) - { - yy_act = yy_acclist[yyg->yy_lp]; - if ( yy_act & YY_TRAILING_HEAD_MASK || - yyg->yy_looking_for_trail_begin ) - { - if ( yy_act == yyg->yy_looking_for_trail_begin ) - { - yyg->yy_looking_for_trail_begin = 0; - yy_act &= ~YY_TRAILING_HEAD_MASK; - break; - } - } - else if ( yy_act & YY_TRAILING_MASK ) - { - yyg->yy_looking_for_trail_begin = yy_act & ~YY_TRAILING_MASK; - yyg->yy_looking_for_trail_begin |= YY_TRAILING_HEAD_MASK; - yyg->yy_full_match = yy_cp; - yyg->yy_full_state = yyg->yy_state_ptr; - yyg->yy_full_lp = yyg->yy_lp; - } - else - { - yyg->yy_full_match = yy_cp; - yyg->yy_full_state = yyg->yy_state_ptr; - yyg->yy_full_lp = yyg->yy_lp; - break; - } - ++yyg->yy_lp; - goto find_rule; - } - --yy_cp; - yy_current_state = *--yyg->yy_state_ptr; - yyg->yy_lp = yy_accept[yy_current_state]; - } - - YY_DO_BEFORE_ACTION; - -do_action: /* This label is used only to access EOF actions. */ - - switch ( yy_act ) - { /* beginning of action switch */ -case 1: -YY_RULE_SETUP -#line 79 "glcpp/glcpp-lex.l" -{ -} - YY_BREAK -/* Multi-line comments */ -case 2: -YY_RULE_SETUP -#line 83 "glcpp/glcpp-lex.l" -{ yy_push_state(COMMENT, yyscanner); } - YY_BREAK -case 3: -YY_RULE_SETUP -#line 84 "glcpp/glcpp-lex.l" - - YY_BREAK -case 4: -/* rule 4 can match eol */ -YY_RULE_SETUP -#line 85 "glcpp/glcpp-lex.l" -{ yylineno++; yycolumn = 0; } - YY_BREAK -case 5: -YY_RULE_SETUP -#line 86 "glcpp/glcpp-lex.l" - - YY_BREAK -case 6: -/* rule 6 can match eol */ -YY_RULE_SETUP -#line 87 "glcpp/glcpp-lex.l" -{ yylineno++; yycolumn = 0; } - YY_BREAK -case 7: -YY_RULE_SETUP -#line 88 "glcpp/glcpp-lex.l" -{ - yy_pop_state(yyscanner); - if (yyextra->space_tokens) - return SPACE; -} - YY_BREAK -case 8: -YY_RULE_SETUP -#line 94 "glcpp/glcpp-lex.l" -{ - yylval->str = talloc_strdup (yyextra, yytext); - yyextra->space_tokens = 0; - return HASH_VERSION; -} - YY_BREAK -/* glcpp doesn't handle #extension, #version, or #pragma directives. - * Simply pass them through to the main compiler's lexer/parser. */ -case 9: -YY_RULE_SETUP -#line 102 "glcpp/glcpp-lex.l" -{ - yylval->str = talloc_strdup (yyextra, yytext); - yylineno++; - yycolumn = 0; - return OTHER; -} - YY_BREAK -case 10: -*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ -yyg->yy_c_buf_p = yy_cp -= 1; -YY_DO_BEFORE_ACTION; /* set up yytext again */ -YY_RULE_SETUP -#line 109 "glcpp/glcpp-lex.l" -{ - /* Eat characters until the first digit is - * encountered - */ - char *ptr = yytext; - while (!isdigit(*ptr)) - ptr++; - - /* Subtract one from the line number because - * yylineno is zero-based instead of - * one-based. - */ - yylineno = strtol(ptr, &ptr, 0) - 1; - yylloc->source = strtol(ptr, NULL, 0); -} - YY_BREAK -case 11: -*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ -yyg->yy_c_buf_p = yy_cp -= 1; -YY_DO_BEFORE_ACTION; /* set up yytext again */ -YY_RULE_SETUP -#line 125 "glcpp/glcpp-lex.l" -{ - /* Eat characters until the first digit is - * encountered - */ - char *ptr = yytext; - while (!isdigit(*ptr)) - ptr++; - - /* Subtract one from the line number because - * yylineno is zero-based instead of - * one-based. - */ - yylineno = strtol(ptr, &ptr, 0) - 1; -} - YY_BREAK -case 12: -/* rule 12 can match eol */ -YY_RULE_SETUP -#line 140 "glcpp/glcpp-lex.l" -{ - yyextra->lexing_if = 1; - yyextra->space_tokens = 0; - return HASH_IFDEF; -} - YY_BREAK -case 13: -/* rule 13 can match eol */ -YY_RULE_SETUP -#line 146 "glcpp/glcpp-lex.l" -{ - yyextra->lexing_if = 1; - yyextra->space_tokens = 0; - return HASH_IFNDEF; -} - YY_BREAK -case 14: -/* rule 14 can match eol */ -YY_RULE_SETUP -#line 152 "glcpp/glcpp-lex.l" -{ - yyextra->lexing_if = 1; - yyextra->space_tokens = 0; - return HASH_IF; -} - YY_BREAK -case 15: -/* rule 15 can match eol */ -YY_RULE_SETUP -#line 158 "glcpp/glcpp-lex.l" -{ - yyextra->lexing_if = 1; - yyextra->space_tokens = 0; - return HASH_ELIF; -} - YY_BREAK -case 16: -/* rule 16 can match eol */ -YY_RULE_SETUP -#line 164 "glcpp/glcpp-lex.l" -{ - yyextra->space_tokens = 0; - return HASH_ELSE; -} - YY_BREAK -case 17: -/* rule 17 can match eol */ -YY_RULE_SETUP -#line 169 "glcpp/glcpp-lex.l" -{ - yyextra->space_tokens = 0; - return HASH_ENDIF; -} - YY_BREAK -/* When skipping (due to an #if 0 or similar) consume anything - * up to a newline. We do this with less priority than any - * #if-related directive (#if, #elif, #else, #endif), but with - * more priority than any other directive or token to avoid - * any side-effects from skipped content. - * - * We use the lexing_if flag to avoid skipping any part of an - * if conditional expression. */ -case 18: -/* rule 18 can match eol */ -*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ -yyg->yy_c_buf_p = yy_cp -= 1; -YY_DO_BEFORE_ACTION; /* set up yytext again */ -YY_RULE_SETUP -#line 182 "glcpp/glcpp-lex.l" -{ - /* Since this rule always matches, YY_USER_ACTION gets called for it, - * wrongly incrementing yycolumn. We undo that effect here. */ - yycolumn -= yyleng; - if (yyextra->lexing_if || - yyextra->skip_stack == NULL || - yyextra->skip_stack->type == SKIP_NO_SKIP) - { - REJECT; - } -} - YY_BREAK -case 19: -YY_RULE_SETUP -#line 194 "glcpp/glcpp-lex.l" -{ - char *p; - for (p = yytext; !isalpha(p[0]); p++); /* skip " # " */ - p += 5; /* skip "error" */ - glcpp_error(yylloc, yyextra, "#error%s", p); -} - YY_BREAK -case 20: -YY_RULE_SETUP -#line 201 "glcpp/glcpp-lex.l" -{ - yyextra->space_tokens = 0; - return HASH_DEFINE_FUNC; -} - YY_BREAK -case 21: -YY_RULE_SETUP -#line 206 "glcpp/glcpp-lex.l" -{ - yyextra->space_tokens = 0; - return HASH_DEFINE_OBJ; -} - YY_BREAK -case 22: -YY_RULE_SETUP -#line 211 "glcpp/glcpp-lex.l" -{ - yyextra->space_tokens = 0; - return HASH_UNDEF; -} - YY_BREAK -case 23: -YY_RULE_SETUP -#line 216 "glcpp/glcpp-lex.l" -{ - yyextra->space_tokens = 0; - return HASH; -} - YY_BREAK -case 24: -YY_RULE_SETUP -#line 221 "glcpp/glcpp-lex.l" -{ - yylval->str = talloc_strdup (yyextra, yytext); - return INTEGER_STRING; -} - YY_BREAK -case 25: -YY_RULE_SETUP -#line 226 "glcpp/glcpp-lex.l" -{ - yylval->str = talloc_strdup (yyextra, yytext); - return INTEGER_STRING; -} - YY_BREAK -case 26: -YY_RULE_SETUP -#line 231 "glcpp/glcpp-lex.l" -{ - yylval->str = talloc_strdup (yyextra, yytext); - return INTEGER_STRING; -} - YY_BREAK -case 27: -YY_RULE_SETUP -#line 236 "glcpp/glcpp-lex.l" -{ - return LEFT_SHIFT; -} - YY_BREAK -case 28: -YY_RULE_SETUP -#line 240 "glcpp/glcpp-lex.l" -{ - return RIGHT_SHIFT; -} - YY_BREAK -case 29: -YY_RULE_SETUP -#line 244 "glcpp/glcpp-lex.l" -{ - return LESS_OR_EQUAL; -} - YY_BREAK -case 30: -YY_RULE_SETUP -#line 248 "glcpp/glcpp-lex.l" -{ - return GREATER_OR_EQUAL; -} - YY_BREAK -case 31: -YY_RULE_SETUP -#line 252 "glcpp/glcpp-lex.l" -{ - return EQUAL; -} - YY_BREAK -case 32: -YY_RULE_SETUP -#line 256 "glcpp/glcpp-lex.l" -{ - return NOT_EQUAL; -} - YY_BREAK -case 33: -YY_RULE_SETUP -#line 260 "glcpp/glcpp-lex.l" -{ - return AND; -} - YY_BREAK -case 34: -YY_RULE_SETUP -#line 264 "glcpp/glcpp-lex.l" -{ - return OR; -} - YY_BREAK -case 35: -YY_RULE_SETUP -#line 268 "glcpp/glcpp-lex.l" -{ - return PASTE; -} - YY_BREAK -case 36: -YY_RULE_SETUP -#line 272 "glcpp/glcpp-lex.l" -{ - return DEFINED; -} - YY_BREAK -case 37: -YY_RULE_SETUP -#line 276 "glcpp/glcpp-lex.l" -{ - yylval->str = talloc_strdup (yyextra, yytext); - return IDENTIFIER; -} - YY_BREAK -case 38: -YY_RULE_SETUP -#line 281 "glcpp/glcpp-lex.l" -{ - return yytext[0]; -} - YY_BREAK -case 39: -YY_RULE_SETUP -#line 285 "glcpp/glcpp-lex.l" -{ - yylval->str = talloc_strdup (yyextra, yytext); - return OTHER; -} - YY_BREAK -case 40: -YY_RULE_SETUP -#line 290 "glcpp/glcpp-lex.l" -{ - if (yyextra->space_tokens) { - return SPACE; - } -} - YY_BREAK -case 41: -/* rule 41 can match eol */ -YY_RULE_SETUP -#line 296 "glcpp/glcpp-lex.l" -{ - yyextra->lexing_if = 0; - yylineno++; - yycolumn = 0; - return NEWLINE; -} - YY_BREAK -/* Handle missing newline at EOF. */ -case YY_STATE_EOF(INITIAL): -#line 304 "glcpp/glcpp-lex.l" -{ - BEGIN DONE; /* Don't keep matching this rule forever. */ - yyextra->lexing_if = 0; - return NEWLINE; -} - YY_BREAK -/* We don't actually use the UNREACHABLE start condition. We - only have this action here so that we can pretend to call some - generated functions, (to avoid "defined but not used" - warnings. */ -case 42: -YY_RULE_SETUP -#line 314 "glcpp/glcpp-lex.l" -{ - unput('.'); - yy_top_state(yyextra); -} - YY_BREAK -case 43: -YY_RULE_SETUP -#line 319 "glcpp/glcpp-lex.l" -ECHO; - YY_BREAK -#line 1489 "glcpp/glcpp-lex.c" - case YY_STATE_EOF(DONE): - case YY_STATE_EOF(COMMENT): - case YY_STATE_EOF(UNREACHABLE): - yyterminate(); - - case YY_END_OF_BUFFER: - { - /* Amount of text matched not including the EOB char. */ - int yy_amount_of_matched_text = (int) (yy_cp - yyg->yytext_ptr) - 1; - - /* Undo the effects of YY_DO_BEFORE_ACTION. */ - *yy_cp = yyg->yy_hold_char; - YY_RESTORE_YY_MORE_OFFSET - - if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW ) - { - /* We're scanning a new file or input source. It's - * possible that this happened because the user - * just pointed yyin at a new source and called - * glcpp_lex(). If so, then we have to assure - * consistency between YY_CURRENT_BUFFER and our - * globals. Here is the right place to do so, because - * this is the first action (other than possibly a - * back-up) that will match for the new input source. - */ - yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; - YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin; - YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL; - } - - /* Note that here we test for yy_c_buf_p "<=" to the position - * of the first EOB in the buffer, since yy_c_buf_p will - * already have been incremented past the NUL character - * (since all states make transitions on EOB to the - * end-of-buffer state). Contrast this with the test - * in input(). - */ - if ( yyg->yy_c_buf_p <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] ) - { /* This was really a NUL. */ - yy_state_type yy_next_state; - - yyg->yy_c_buf_p = yyg->yytext_ptr + yy_amount_of_matched_text; - - yy_current_state = yy_get_previous_state( yyscanner ); - - /* Okay, we're now positioned to make the NUL - * transition. We couldn't have - * yy_get_previous_state() go ahead and do it - * for us because it doesn't know how to deal - * with the possibility of jamming (and we don't - * want to build jamming into it because then it - * will run more slowly). - */ - - yy_next_state = yy_try_NUL_trans( yy_current_state , yyscanner); - - yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; - - if ( yy_next_state ) - { - /* Consume the NUL. */ - yy_cp = ++yyg->yy_c_buf_p; - yy_current_state = yy_next_state; - goto yy_match; - } - - else - { - yy_cp = yyg->yy_c_buf_p; - goto yy_find_action; - } - } - - else switch ( yy_get_next_buffer( yyscanner ) ) - { - case EOB_ACT_END_OF_FILE: - { - yyg->yy_did_buffer_switch_on_eof = 0; - - if ( glcpp_wrap(yyscanner ) ) - { - /* Note: because we've taken care in - * yy_get_next_buffer() to have set up - * yytext, we can now set up - * yy_c_buf_p so that if some total - * hoser (like flex itself) wants to - * call the scanner after we return the - * YY_NULL, it'll still work - another - * YY_NULL will get returned. - */ - yyg->yy_c_buf_p = yyg->yytext_ptr + YY_MORE_ADJ; - - yy_act = YY_STATE_EOF(YY_START); - goto do_action; - } - - else - { - if ( ! yyg->yy_did_buffer_switch_on_eof ) - YY_NEW_FILE; - } - break; - } - - case EOB_ACT_CONTINUE_SCAN: - yyg->yy_c_buf_p = - yyg->yytext_ptr + yy_amount_of_matched_text; - - yy_current_state = yy_get_previous_state( yyscanner ); - - yy_cp = yyg->yy_c_buf_p; - yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; - goto yy_match; - - case EOB_ACT_LAST_MATCH: - yyg->yy_c_buf_p = - &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars]; - - yy_current_state = yy_get_previous_state( yyscanner ); - - yy_cp = yyg->yy_c_buf_p; - yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; - goto yy_find_action; - } - break; - } - - default: - YY_FATAL_ERROR( - "fatal flex scanner internal error--no action found" ); - } /* end of action switch */ - } /* end of scanning one token */ -} /* end of glcpp_lex */ - -/* yy_get_next_buffer - try to read in a new buffer - * - * Returns a code representing an action: - * EOB_ACT_LAST_MATCH - - * EOB_ACT_CONTINUE_SCAN - continue scanning from current position - * EOB_ACT_END_OF_FILE - end of file - */ -static int yy_get_next_buffer (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf; - register char *source = yyg->yytext_ptr; - register int number_to_move, i; - int ret_val; - - if ( yyg->yy_c_buf_p > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] ) - YY_FATAL_ERROR( - "fatal flex scanner internal error--end of buffer missed" ); - - if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 ) - { /* Don't try to fill the buffer, so this is an EOF. */ - if ( yyg->yy_c_buf_p - yyg->yytext_ptr - YY_MORE_ADJ == 1 ) - { - /* We matched a single character, the EOB, so - * treat this as a final EOF. - */ - return EOB_ACT_END_OF_FILE; - } - - else - { - /* We matched some text prior to the EOB, first - * process it. - */ - return EOB_ACT_LAST_MATCH; - } - } - - /* Try to read more data. */ - - /* First move last chars to start of buffer. */ - number_to_move = (int) (yyg->yy_c_buf_p - yyg->yytext_ptr) - 1; - - for ( i = 0; i < number_to_move; ++i ) - *(dest++) = *(source++); - - if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING ) - /* don't do the read, it's not guaranteed to return an EOF, - * just force an EOF - */ - YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars = 0; - - else - { - int num_to_read = - YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1; - - while ( num_to_read <= 0 ) - { /* Not enough room in the buffer - grow it. */ - - YY_FATAL_ERROR( -"input buffer overflow, can't enlarge buffer because scanner uses REJECT" ); - - } - - if ( num_to_read > YY_READ_BUF_SIZE ) - num_to_read = YY_READ_BUF_SIZE; - - /* Read in more data. */ - YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]), - yyg->yy_n_chars, (size_t) num_to_read ); - - YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; - } - - if ( yyg->yy_n_chars == 0 ) - { - if ( number_to_move == YY_MORE_ADJ ) - { - ret_val = EOB_ACT_END_OF_FILE; - glcpp_restart(yyin ,yyscanner); - } - - else - { - ret_val = EOB_ACT_LAST_MATCH; - YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = - YY_BUFFER_EOF_PENDING; - } - } - - else - ret_val = EOB_ACT_CONTINUE_SCAN; - - if ((yy_size_t) (yyg->yy_n_chars + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) { - /* Extend the array by 50%, plus the number we really need. */ - yy_size_t new_size = yyg->yy_n_chars + number_to_move + (yyg->yy_n_chars >> 1); - YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) glcpp_realloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size ,yyscanner ); - if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf ) - YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" ); - } - - yyg->yy_n_chars += number_to_move; - YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] = YY_END_OF_BUFFER_CHAR; - YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR; - - yyg->yytext_ptr = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0]; - - return ret_val; -} - -/* yy_get_previous_state - get the state just before the EOB char was reached */ - - static yy_state_type yy_get_previous_state (yyscan_t yyscanner) -{ - register yy_state_type yy_current_state; - register char *yy_cp; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - yy_current_state = yyg->yy_start; - yy_current_state += YY_AT_BOL(); - - yyg->yy_state_ptr = yyg->yy_state_buf; - *yyg->yy_state_ptr++ = yy_current_state; - - for ( yy_cp = yyg->yytext_ptr + YY_MORE_ADJ; yy_cp < yyg->yy_c_buf_p; ++yy_cp ) - { - register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1); - while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) - { - yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 163 ) - yy_c = yy_meta[(unsigned int) yy_c]; - } - yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; - *yyg->yy_state_ptr++ = yy_current_state; - } - - return yy_current_state; -} - -/* yy_try_NUL_trans - try to make a transition on the NUL character - * - * synopsis - * next_state = yy_try_NUL_trans( current_state ); - */ - static yy_state_type yy_try_NUL_trans (yy_state_type yy_current_state , yyscan_t yyscanner) -{ - register int yy_is_jam; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; /* This var may be unused depending upon options. */ - - register YY_CHAR yy_c = 1; - while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) - { - yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 163 ) - yy_c = yy_meta[(unsigned int) yy_c]; - } - yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; - yy_is_jam = (yy_current_state == 162); - if ( ! yy_is_jam ) - *yyg->yy_state_ptr++ = yy_current_state; - - return yy_is_jam ? 0 : yy_current_state; -} - - static void yyunput (int c, register char * yy_bp , yyscan_t yyscanner) -{ - register char *yy_cp; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - yy_cp = yyg->yy_c_buf_p; - - /* undo effects of setting up yytext */ - *yy_cp = yyg->yy_hold_char; - - if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 ) - { /* need to shift things up to make room */ - /* +2 for EOB chars. */ - register int number_to_move = yyg->yy_n_chars + 2; - register char *dest = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[ - YY_CURRENT_BUFFER_LVALUE->yy_buf_size + 2]; - register char *source = - &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]; - - while ( source > YY_CURRENT_BUFFER_LVALUE->yy_ch_buf ) - *--dest = *--source; - - yy_cp += (int) (dest - source); - yy_bp += (int) (dest - source); - YY_CURRENT_BUFFER_LVALUE->yy_n_chars = - yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_buf_size; - - if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 ) - YY_FATAL_ERROR( "flex scanner push-back overflow" ); - } - - *--yy_cp = (char) c; - - yyg->yytext_ptr = yy_bp; - yyg->yy_hold_char = *yy_cp; - yyg->yy_c_buf_p = yy_cp; -} - -#ifndef YY_NO_INPUT -#ifdef __cplusplus - static int yyinput (yyscan_t yyscanner) -#else - static int input (yyscan_t yyscanner) -#endif - -{ - int c; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - *yyg->yy_c_buf_p = yyg->yy_hold_char; - - if ( *yyg->yy_c_buf_p == YY_END_OF_BUFFER_CHAR ) - { - /* yy_c_buf_p now points to the character we want to return. - * If this occurs *before* the EOB characters, then it's a - * valid NUL; if not, then we've hit the end of the buffer. - */ - if ( yyg->yy_c_buf_p < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] ) - /* This was really a NUL. */ - *yyg->yy_c_buf_p = '\0'; - - else - { /* need more input */ - int offset = yyg->yy_c_buf_p - yyg->yytext_ptr; - ++yyg->yy_c_buf_p; - - switch ( yy_get_next_buffer( yyscanner ) ) - { - case EOB_ACT_LAST_MATCH: - /* This happens because yy_g_n_b() - * sees that we've accumulated a - * token and flags that we need to - * try matching the token before - * proceeding. But for input(), - * there's no matching to consider. - * So convert the EOB_ACT_LAST_MATCH - * to EOB_ACT_END_OF_FILE. - */ - - /* Reset buffer status. */ - glcpp_restart(yyin ,yyscanner); - - /*FALLTHROUGH*/ - - case EOB_ACT_END_OF_FILE: - { - if ( glcpp_wrap(yyscanner ) ) - return EOF; - - if ( ! yyg->yy_did_buffer_switch_on_eof ) - YY_NEW_FILE; -#ifdef __cplusplus - return yyinput(yyscanner); -#else - return input(yyscanner); -#endif - } - - case EOB_ACT_CONTINUE_SCAN: - yyg->yy_c_buf_p = yyg->yytext_ptr + offset; - break; - } - } - } - - c = *(unsigned char *) yyg->yy_c_buf_p; /* cast for 8-bit char's */ - *yyg->yy_c_buf_p = '\0'; /* preserve yytext */ - yyg->yy_hold_char = *++yyg->yy_c_buf_p; - - YY_CURRENT_BUFFER_LVALUE->yy_at_bol = (c == '\n'); - - return c; -} -#endif /* ifndef YY_NO_INPUT */ - -/** Immediately switch to a different input stream. - * @param input_file A readable stream. - * @param yyscanner The scanner object. - * @note This function does not reset the start condition to @c INITIAL . - */ - void glcpp_restart (FILE * input_file , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - if ( ! YY_CURRENT_BUFFER ){ - glcpp_ensure_buffer_stack (yyscanner); - YY_CURRENT_BUFFER_LVALUE = - glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); - } - - glcpp__init_buffer(YY_CURRENT_BUFFER,input_file ,yyscanner); - glcpp__load_buffer_state(yyscanner ); -} - -/** Switch to a different input buffer. - * @param new_buffer The new input buffer. - * @param yyscanner The scanner object. - */ - void glcpp__switch_to_buffer (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - /* TODO. We should be able to replace this entire function body - * with - * glcpp_pop_buffer_state(); - * glcpp_push_buffer_state(new_buffer); - */ - glcpp_ensure_buffer_stack (yyscanner); - if ( YY_CURRENT_BUFFER == new_buffer ) - return; - - if ( YY_CURRENT_BUFFER ) - { - /* Flush out information for old buffer. */ - *yyg->yy_c_buf_p = yyg->yy_hold_char; - YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p; - YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; - } - - YY_CURRENT_BUFFER_LVALUE = new_buffer; - glcpp__load_buffer_state(yyscanner ); - - /* We don't actually know whether we did this switch during - * EOF (glcpp_wrap()) processing, but the only time this flag - * is looked at is after glcpp_wrap() is called, so it's safe - * to go ahead and always set it. - */ - yyg->yy_did_buffer_switch_on_eof = 1; -} - -static void glcpp__load_buffer_state (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; - yyg->yytext_ptr = yyg->yy_c_buf_p = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos; - yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file; - yyg->yy_hold_char = *yyg->yy_c_buf_p; -} - -/** Allocate and initialize an input buffer state. - * @param file A readable stream. - * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE. - * @param yyscanner The scanner object. - * @return the allocated buffer state. - */ - YY_BUFFER_STATE glcpp__create_buffer (FILE * file, int size , yyscan_t yyscanner) -{ - YY_BUFFER_STATE b; - - b = (YY_BUFFER_STATE) glcpp_alloc(sizeof( struct yy_buffer_state ) ,yyscanner ); - if ( ! b ) - YY_FATAL_ERROR( "out of dynamic memory in glcpp__create_buffer()" ); - - b->yy_buf_size = size; - - /* yy_ch_buf has to be 2 characters longer than the size given because - * we need to put in 2 end-of-buffer characters. - */ - b->yy_ch_buf = (char *) glcpp_alloc(b->yy_buf_size + 2 ,yyscanner ); - if ( ! b->yy_ch_buf ) - YY_FATAL_ERROR( "out of dynamic memory in glcpp__create_buffer()" ); - - b->yy_is_our_buffer = 1; - - glcpp__init_buffer(b,file ,yyscanner); - - return b; -} - -/** Destroy the buffer. - * @param b a buffer created with glcpp__create_buffer() - * @param yyscanner The scanner object. - */ - void glcpp__delete_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - if ( ! b ) - return; - - if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */ - YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0; - - if ( b->yy_is_our_buffer ) - glcpp_free((void *) b->yy_ch_buf ,yyscanner ); - - glcpp_free((void *) b ,yyscanner ); -} - -/* Initializes or reinitializes a buffer. - * This function is sometimes called more than once on the same buffer, - * such as during a glcpp_restart() or at EOF. - */ - static void glcpp__init_buffer (YY_BUFFER_STATE b, FILE * file , yyscan_t yyscanner) - -{ - int oerrno = errno; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - glcpp__flush_buffer(b ,yyscanner); - - b->yy_input_file = file; - b->yy_fill_buffer = 1; - - /* If b is the current buffer, then glcpp__init_buffer was _probably_ - * called from glcpp_restart() or through yy_get_next_buffer. - * In that case, we don't want to reset the lineno or column. - */ - if (b != YY_CURRENT_BUFFER){ - b->yy_bs_lineno = 1; - b->yy_bs_column = 0; - } - - b->yy_is_interactive = 0; - - errno = oerrno; -} - -/** Discard all buffered characters. On the next scan, YY_INPUT will be called. - * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER. - * @param yyscanner The scanner object. - */ - void glcpp__flush_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - if ( ! b ) - return; - - b->yy_n_chars = 0; - - /* We always need two end-of-buffer characters. The first causes - * a transition to the end-of-buffer state. The second causes - * a jam in that state. - */ - b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR; - b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR; - - b->yy_buf_pos = &b->yy_ch_buf[0]; - - b->yy_at_bol = 1; - b->yy_buffer_status = YY_BUFFER_NEW; - - if ( b == YY_CURRENT_BUFFER ) - glcpp__load_buffer_state(yyscanner ); -} - -/** Pushes the new state onto the stack. The new state becomes - * the current state. This function will allocate the stack - * if necessary. - * @param new_buffer The new state. - * @param yyscanner The scanner object. - */ -void glcpp_push_buffer_state (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - if (new_buffer == NULL) - return; - - glcpp_ensure_buffer_stack(yyscanner); - - /* This block is copied from glcpp__switch_to_buffer. */ - if ( YY_CURRENT_BUFFER ) - { - /* Flush out information for old buffer. */ - *yyg->yy_c_buf_p = yyg->yy_hold_char; - YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p; - YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; - } - - /* Only push if top exists. Otherwise, replace top. */ - if (YY_CURRENT_BUFFER) - yyg->yy_buffer_stack_top++; - YY_CURRENT_BUFFER_LVALUE = new_buffer; - - /* copied from glcpp__switch_to_buffer. */ - glcpp__load_buffer_state(yyscanner ); - yyg->yy_did_buffer_switch_on_eof = 1; -} - -/** Removes and deletes the top of the stack, if present. - * The next element becomes the new top. - * @param yyscanner The scanner object. - */ -void glcpp_pop_buffer_state (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - if (!YY_CURRENT_BUFFER) - return; - - glcpp__delete_buffer(YY_CURRENT_BUFFER ,yyscanner); - YY_CURRENT_BUFFER_LVALUE = NULL; - if (yyg->yy_buffer_stack_top > 0) - --yyg->yy_buffer_stack_top; - - if (YY_CURRENT_BUFFER) { - glcpp__load_buffer_state(yyscanner ); - yyg->yy_did_buffer_switch_on_eof = 1; - } -} - -/* Allocates the stack if it does not exist. - * Guarantees space for at least one push. - */ -static void glcpp_ensure_buffer_stack (yyscan_t yyscanner) -{ - int num_to_alloc; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - if (!yyg->yy_buffer_stack) { - - /* First allocation is just for 2 elements, since we don't know if this - * scanner will even need a stack. We use 2 instead of 1 to avoid an - * immediate realloc on the next call. - */ - num_to_alloc = 1; - yyg->yy_buffer_stack = (struct yy_buffer_state**)glcpp_alloc - (num_to_alloc * sizeof(struct yy_buffer_state*) - , yyscanner); - if ( ! yyg->yy_buffer_stack ) - YY_FATAL_ERROR( "out of dynamic memory in glcpp_ensure_buffer_stack()" ); - - memset(yyg->yy_buffer_stack, 0, num_to_alloc * sizeof(struct yy_buffer_state*)); - - yyg->yy_buffer_stack_max = num_to_alloc; - yyg->yy_buffer_stack_top = 0; - return; - } - - if (yyg->yy_buffer_stack_top >= (yyg->yy_buffer_stack_max) - 1){ - - /* Increase the buffer to prepare for a possible push. */ - int grow_size = 8 /* arbitrary grow size */; - - num_to_alloc = yyg->yy_buffer_stack_max + grow_size; - yyg->yy_buffer_stack = (struct yy_buffer_state**)glcpp_realloc - (yyg->yy_buffer_stack, - num_to_alloc * sizeof(struct yy_buffer_state*) - , yyscanner); - if ( ! yyg->yy_buffer_stack ) - YY_FATAL_ERROR( "out of dynamic memory in glcpp_ensure_buffer_stack()" ); - - /* zero only the new slots.*/ - memset(yyg->yy_buffer_stack + yyg->yy_buffer_stack_max, 0, grow_size * sizeof(struct yy_buffer_state*)); - yyg->yy_buffer_stack_max = num_to_alloc; - } -} - -/** Setup the input buffer state to scan directly from a user-specified character buffer. - * @param base the character buffer - * @param size the size in bytes of the character buffer - * @param yyscanner The scanner object. - * @return the newly allocated buffer state object. - */ -YY_BUFFER_STATE glcpp__scan_buffer (char * base, yy_size_t size , yyscan_t yyscanner) -{ - YY_BUFFER_STATE b; - - if ( size < 2 || - base[size-2] != YY_END_OF_BUFFER_CHAR || - base[size-1] != YY_END_OF_BUFFER_CHAR ) - /* They forgot to leave room for the EOB's. */ - return 0; - - b = (YY_BUFFER_STATE) glcpp_alloc(sizeof( struct yy_buffer_state ) ,yyscanner ); - if ( ! b ) - YY_FATAL_ERROR( "out of dynamic memory in glcpp__scan_buffer()" ); - - b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */ - b->yy_buf_pos = b->yy_ch_buf = base; - b->yy_is_our_buffer = 0; - b->yy_input_file = 0; - b->yy_n_chars = b->yy_buf_size; - b->yy_is_interactive = 0; - b->yy_at_bol = 1; - b->yy_fill_buffer = 0; - b->yy_buffer_status = YY_BUFFER_NEW; - - glcpp__switch_to_buffer(b ,yyscanner ); - - return b; -} - -/** Setup the input buffer state to scan a string. The next call to glcpp_lex() will - * scan from a @e copy of @a str. - * @param yystr a NUL-terminated string to scan - * @param yyscanner The scanner object. - * @return the newly allocated buffer state object. - * @note If you want to scan bytes that may contain NUL values, then use - * glcpp__scan_bytes() instead. - */ -YY_BUFFER_STATE glcpp__scan_string (yyconst char * yystr , yyscan_t yyscanner) -{ - - return glcpp__scan_bytes(yystr,strlen(yystr) ,yyscanner); -} - -/** Setup the input buffer state to scan the given bytes. The next call to glcpp_lex() will - * scan from a @e copy of @a bytes. - * @param yybytes the byte buffer to scan - * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes. - * @param yyscanner The scanner object. - * @return the newly allocated buffer state object. - */ -YY_BUFFER_STATE glcpp__scan_bytes (yyconst char * yybytes, int _yybytes_len , yyscan_t yyscanner) -{ - YY_BUFFER_STATE b; - char *buf; - yy_size_t n; - int i; - - /* Get memory for full buffer, including space for trailing EOB's. */ - n = _yybytes_len + 2; - buf = (char *) glcpp_alloc(n ,yyscanner ); - if ( ! buf ) - YY_FATAL_ERROR( "out of dynamic memory in glcpp__scan_bytes()" ); - - for ( i = 0; i < _yybytes_len; ++i ) - buf[i] = yybytes[i]; - - buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR; - - b = glcpp__scan_buffer(buf,n ,yyscanner); - if ( ! b ) - YY_FATAL_ERROR( "bad buffer in glcpp__scan_bytes()" ); - - /* It's okay to grow etc. this buffer, and we should throw it - * away when we're done. - */ - b->yy_is_our_buffer = 1; - - return b; -} - - static void yy_push_state (int new_state , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - if ( yyg->yy_start_stack_ptr >= yyg->yy_start_stack_depth ) - { - yy_size_t new_size; - - yyg->yy_start_stack_depth += YY_START_STACK_INCR; - new_size = yyg->yy_start_stack_depth * sizeof( int ); - - if ( ! yyg->yy_start_stack ) - yyg->yy_start_stack = (int *) glcpp_alloc(new_size ,yyscanner ); - - else - yyg->yy_start_stack = (int *) glcpp_realloc((void *) yyg->yy_start_stack,new_size ,yyscanner ); - - if ( ! yyg->yy_start_stack ) - YY_FATAL_ERROR( "out of memory expanding start-condition stack" ); - } - - yyg->yy_start_stack[yyg->yy_start_stack_ptr++] = YY_START; - - BEGIN(new_state); -} - - static void yy_pop_state (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - if ( --yyg->yy_start_stack_ptr < 0 ) - YY_FATAL_ERROR( "start-condition stack underflow" ); - - BEGIN(yyg->yy_start_stack[yyg->yy_start_stack_ptr]); -} - - static int yy_top_state (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yyg->yy_start_stack[yyg->yy_start_stack_ptr - 1]; -} - -#ifndef YY_EXIT_FAILURE -#define YY_EXIT_FAILURE 2 -#endif - -static void yy_fatal_error (yyconst char* msg , yyscan_t yyscanner) -{ - (void) fprintf( stderr, "%s\n", msg ); - exit( YY_EXIT_FAILURE ); -} - -/* Redefine yyless() so it works in section 3 code. */ - -#undef yyless -#define yyless(n) \ - do \ - { \ - /* Undo effects of setting up yytext. */ \ - int yyless_macro_arg = (n); \ - YY_LESS_LINENO(yyless_macro_arg);\ - yytext[yyleng] = yyg->yy_hold_char; \ - yyg->yy_c_buf_p = yytext + yyless_macro_arg; \ - yyg->yy_hold_char = *yyg->yy_c_buf_p; \ - *yyg->yy_c_buf_p = '\0'; \ - yyleng = yyless_macro_arg; \ - } \ - while ( 0 ) - -/* Accessor methods (get/set functions) to struct members. */ - -/** Get the user-defined data for this scanner. - * @param yyscanner The scanner object. - */ -YY_EXTRA_TYPE glcpp_get_extra (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yyextra; -} - -/** Get the current line number. - * @param yyscanner The scanner object. - */ -int glcpp_get_lineno (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - if (! YY_CURRENT_BUFFER) - return 0; - - return yylineno; -} - -/** Get the current column number. - * @param yyscanner The scanner object. - */ -int glcpp_get_column (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - if (! YY_CURRENT_BUFFER) - return 0; - - return yycolumn; -} - -/** Get the input stream. - * @param yyscanner The scanner object. - */ -FILE *glcpp_get_in (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yyin; -} - -/** Get the output stream. - * @param yyscanner The scanner object. - */ -FILE *glcpp_get_out (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yyout; -} - -/** Get the length of the current token. - * @param yyscanner The scanner object. - */ -int glcpp_get_leng (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yyleng; -} - -/** Get the current token. - * @param yyscanner The scanner object. - */ - -char *glcpp_get_text (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yytext; -} - -/** Set the user-defined data. This data is never touched by the scanner. - * @param user_defined The data to be associated with this scanner. - * @param yyscanner The scanner object. - */ -void glcpp_set_extra (YY_EXTRA_TYPE user_defined , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yyextra = user_defined ; -} - -/** Set the current line number. - * @param line_number - * @param yyscanner The scanner object. - */ -void glcpp_set_lineno (int line_number , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - /* lineno is only valid if an input buffer exists. */ - if (! YY_CURRENT_BUFFER ) - yy_fatal_error( "glcpp_set_lineno called with no buffer" , yyscanner); - - yylineno = line_number; -} - -/** Set the current column. - * @param line_number - * @param yyscanner The scanner object. - */ -void glcpp_set_column (int column_no , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - /* column is only valid if an input buffer exists. */ - if (! YY_CURRENT_BUFFER ) - yy_fatal_error( "glcpp_set_column called with no buffer" , yyscanner); - - yycolumn = column_no; -} - -/** Set the input stream. This does not discard the current - * input buffer. - * @param in_str A readable stream. - * @param yyscanner The scanner object. - * @see glcpp__switch_to_buffer - */ -void glcpp_set_in (FILE * in_str , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yyin = in_str ; -} - -void glcpp_set_out (FILE * out_str , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yyout = out_str ; -} - -int glcpp_get_debug (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yy_flex_debug; -} - -void glcpp_set_debug (int bdebug , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yy_flex_debug = bdebug ; -} - -/* Accessor methods for yylval and yylloc */ - -YYSTYPE * glcpp_get_lval (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yylval; -} - -void glcpp_set_lval (YYSTYPE * yylval_param , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yylval = yylval_param; -} - -YYLTYPE *glcpp_get_lloc (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yylloc; -} - -void glcpp_set_lloc (YYLTYPE * yylloc_param , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yylloc = yylloc_param; -} - -/* User-visible API */ - -/* glcpp_lex_init is special because it creates the scanner itself, so it is - * the ONLY reentrant function that doesn't take the scanner as the last argument. - * That's why we explicitly handle the declaration, instead of using our macros. - */ - -int glcpp_lex_init(yyscan_t* ptr_yy_globals) - -{ - if (ptr_yy_globals == NULL){ - errno = EINVAL; - return 1; - } - - *ptr_yy_globals = (yyscan_t) glcpp_alloc ( sizeof( struct yyguts_t ), NULL ); - - if (*ptr_yy_globals == NULL){ - errno = ENOMEM; - return 1; - } - - /* By setting to 0xAA, we expose bugs in yy_init_globals. Leave at 0x00 for releases. */ - memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t)); - - return yy_init_globals ( *ptr_yy_globals ); -} - -/* glcpp_lex_init_extra has the same functionality as glcpp_lex_init, but follows the - * convention of taking the scanner as the last argument. Note however, that - * this is a *pointer* to a scanner, as it will be allocated by this call (and - * is the reason, too, why this function also must handle its own declaration). - * The user defined value in the first argument will be available to glcpp_alloc in - * the yyextra field. - */ - -int glcpp_lex_init_extra(YY_EXTRA_TYPE yy_user_defined,yyscan_t* ptr_yy_globals ) - -{ - struct yyguts_t dummy_yyguts; - - glcpp_set_extra (yy_user_defined, &dummy_yyguts); - - if (ptr_yy_globals == NULL){ - errno = EINVAL; - return 1; - } - - *ptr_yy_globals = (yyscan_t) glcpp_alloc ( sizeof( struct yyguts_t ), &dummy_yyguts ); - - if (*ptr_yy_globals == NULL){ - errno = ENOMEM; - return 1; - } - - /* By setting to 0xAA, we expose bugs in - yy_init_globals. Leave at 0x00 for releases. */ - memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t)); - - glcpp_set_extra (yy_user_defined, *ptr_yy_globals); - - return yy_init_globals ( *ptr_yy_globals ); -} - -static int yy_init_globals (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - /* Initialization is the same as for the non-reentrant scanner. - * This function is called from glcpp_lex_destroy(), so don't allocate here. - */ - - yyg->yy_buffer_stack = 0; - yyg->yy_buffer_stack_top = 0; - yyg->yy_buffer_stack_max = 0; - yyg->yy_c_buf_p = (char *) 0; - yyg->yy_init = 0; - yyg->yy_start = 0; - - yyg->yy_start_stack_ptr = 0; - yyg->yy_start_stack_depth = 0; - yyg->yy_start_stack = NULL; - - yyg->yy_state_buf = 0; - yyg->yy_state_ptr = 0; - yyg->yy_full_match = 0; - yyg->yy_lp = 0; - -/* Defined in main.c */ -#ifdef YY_STDINIT - yyin = stdin; - yyout = stdout; -#else - yyin = (FILE *) 0; - yyout = (FILE *) 0; -#endif - - /* For future reference: Set errno on error, since we are called by - * glcpp_lex_init() - */ - return 0; -} - -/* glcpp_lex_destroy is for both reentrant and non-reentrant scanners. */ -int glcpp_lex_destroy (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - /* Pop the buffer stack, destroying each element. */ - while(YY_CURRENT_BUFFER){ - glcpp__delete_buffer(YY_CURRENT_BUFFER ,yyscanner ); - YY_CURRENT_BUFFER_LVALUE = NULL; - glcpp_pop_buffer_state(yyscanner); - } - - /* Destroy the stack itself. */ - glcpp_free(yyg->yy_buffer_stack ,yyscanner); - yyg->yy_buffer_stack = NULL; - - /* Destroy the start condition stack. */ - glcpp_free(yyg->yy_start_stack ,yyscanner ); - yyg->yy_start_stack = NULL; - - glcpp_free ( yyg->yy_state_buf , yyscanner); - yyg->yy_state_buf = NULL; - - /* Reset the globals. This is important in a non-reentrant scanner so the next time - * glcpp_lex() is called, initialization will occur. */ - yy_init_globals( yyscanner); - - /* Destroy the main struct (reentrant only). */ - glcpp_free ( yyscanner , yyscanner ); - yyscanner = NULL; - return 0; -} - -/* - * Internal utility routines. - */ - -#ifndef yytext_ptr -static void yy_flex_strncpy (char* s1, yyconst char * s2, int n , yyscan_t yyscanner) -{ - register int i; - for ( i = 0; i < n; ++i ) - s1[i] = s2[i]; -} -#endif - -#ifdef YY_NEED_STRLEN -static int yy_flex_strlen (yyconst char * s , yyscan_t yyscanner) -{ - register int n; - for ( n = 0; s[n]; ++n ) - ; - - return n; -} -#endif - -void *glcpp_alloc (yy_size_t size , yyscan_t yyscanner) -{ - return (void *) malloc( size ); -} - -void *glcpp_realloc (void * ptr, yy_size_t size , yyscan_t yyscanner) -{ - /* The cast to (char *) in the following accommodates both - * implementations that use char* generic pointers, and those - * that use void* generic pointers. It works with the latter - * because both ANSI C and C++ allow castless assignment from - * any pointer type to void*, and deal with argument conversions - * as though doing an assignment. - */ - return (void *) realloc( (char *) ptr, size ); -} - -void glcpp_free (void * ptr , yyscan_t yyscanner) -{ - free( (char *) ptr ); /* see glcpp_realloc() for (char *) cast */ -} - -#define YYTABLES_NAME "yytables" - -#line 319 "glcpp/glcpp-lex.l" - - - -void -glcpp_lex_set_source_string(glcpp_parser_t *parser, const char *shader) -{ - glcpp__scan_string(shader,parser->scanner); -} - +#line 2 "glcpp/glcpp-lex.c" + +#line 4 "glcpp/glcpp-lex.c" + +#define YY_INT_ALIGNED short int + +/* A lexical scanner generated by flex */ + +#define FLEX_SCANNER +#define YY_FLEX_MAJOR_VERSION 2 +#define YY_FLEX_MINOR_VERSION 5 +#define YY_FLEX_SUBMINOR_VERSION 35 +#if YY_FLEX_SUBMINOR_VERSION > 0 +#define FLEX_BETA +#endif + +/* First, we deal with platform-specific or compiler-specific issues. */ + +/* begin standard C headers. */ +#include +#include +#include +#include + +/* end standard C headers. */ + +/* flex integer type definitions */ + +#ifndef FLEXINT_H +#define FLEXINT_H + +/* C99 systems have . Non-C99 systems may or may not. */ + +#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L + +/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h, + * if you want the limit (max/min) macros for int types. + */ +#ifndef __STDC_LIMIT_MACROS +#define __STDC_LIMIT_MACROS 1 +#endif + +#include +typedef int8_t flex_int8_t; +typedef uint8_t flex_uint8_t; +typedef int16_t flex_int16_t; +typedef uint16_t flex_uint16_t; +typedef int32_t flex_int32_t; +typedef uint32_t flex_uint32_t; +#else +typedef signed char flex_int8_t; +typedef short int flex_int16_t; +typedef int flex_int32_t; +typedef unsigned char flex_uint8_t; +typedef unsigned short int flex_uint16_t; +typedef unsigned int flex_uint32_t; +#endif /* ! C99 */ + +/* Limits of integral types. */ +#ifndef INT8_MIN +#define INT8_MIN (-128) +#endif +#ifndef INT16_MIN +#define INT16_MIN (-32767-1) +#endif +#ifndef INT32_MIN +#define INT32_MIN (-2147483647-1) +#endif +#ifndef INT8_MAX +#define INT8_MAX (127) +#endif +#ifndef INT16_MAX +#define INT16_MAX (32767) +#endif +#ifndef INT32_MAX +#define INT32_MAX (2147483647) +#endif +#ifndef UINT8_MAX +#define UINT8_MAX (255U) +#endif +#ifndef UINT16_MAX +#define UINT16_MAX (65535U) +#endif +#ifndef UINT32_MAX +#define UINT32_MAX (4294967295U) +#endif + +#endif /* ! FLEXINT_H */ + +#ifdef __cplusplus + +/* The "const" storage-class-modifier is valid. */ +#define YY_USE_CONST + +#else /* ! __cplusplus */ + +/* C99 requires __STDC__ to be defined as 1. */ +#if defined (__STDC__) + +#define YY_USE_CONST + +#endif /* defined (__STDC__) */ +#endif /* ! __cplusplus */ + +#ifdef YY_USE_CONST +#define yyconst const +#else +#define yyconst +#endif + +/* Returned upon end-of-file. */ +#define YY_NULL 0 + +/* Promotes a possibly negative, possibly signed char to an unsigned + * integer for use as an array index. If the signed char is negative, + * we want to instead treat it as an 8-bit unsigned char, hence the + * double cast. + */ +#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c) + +/* An opaque pointer. */ +#ifndef YY_TYPEDEF_YY_SCANNER_T +#define YY_TYPEDEF_YY_SCANNER_T +typedef void* yyscan_t; +#endif + +/* For convenience, these vars (plus the bison vars far below) + are macros in the reentrant scanner. */ +#define yyin yyg->yyin_r +#define yyout yyg->yyout_r +#define yyextra yyg->yyextra_r +#define yyleng yyg->yyleng_r +#define yytext yyg->yytext_r +#define yylineno (YY_CURRENT_BUFFER_LVALUE->yy_bs_lineno) +#define yycolumn (YY_CURRENT_BUFFER_LVALUE->yy_bs_column) +#define yy_flex_debug yyg->yy_flex_debug_r + +/* Enter a start condition. This macro really ought to take a parameter, + * but we do it the disgusting crufty way forced on us by the ()-less + * definition of BEGIN. + */ +#define BEGIN yyg->yy_start = 1 + 2 * + +/* Translate the current start state into a value that can be later handed + * to BEGIN to return to the state. The YYSTATE alias is for lex + * compatibility. + */ +#define YY_START ((yyg->yy_start - 1) / 2) +#define YYSTATE YY_START + +/* Action number for EOF rule of a given start state. */ +#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1) + +/* Special action meaning "start processing a new file". */ +#define YY_NEW_FILE glcpp_restart(yyin ,yyscanner ) + +#define YY_END_OF_BUFFER_CHAR 0 + +/* Size of default input buffer. */ +#ifndef YY_BUF_SIZE +#define YY_BUF_SIZE 16384 +#endif + +/* The state buf must be large enough to hold one state per character in the main buffer. + */ +#define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type)) + +#ifndef YY_TYPEDEF_YY_BUFFER_STATE +#define YY_TYPEDEF_YY_BUFFER_STATE +typedef struct yy_buffer_state *YY_BUFFER_STATE; +#endif + +#define EOB_ACT_CONTINUE_SCAN 0 +#define EOB_ACT_END_OF_FILE 1 +#define EOB_ACT_LAST_MATCH 2 + + #define YY_LESS_LINENO(n) + +/* Return all but the first "n" matched characters back to the input stream. */ +#define yyless(n) \ + do \ + { \ + /* Undo effects of setting up yytext. */ \ + int yyless_macro_arg = (n); \ + YY_LESS_LINENO(yyless_macro_arg);\ + *yy_cp = yyg->yy_hold_char; \ + YY_RESTORE_YY_MORE_OFFSET \ + yyg->yy_c_buf_p = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \ + YY_DO_BEFORE_ACTION; /* set up yytext again */ \ + } \ + while ( 0 ) + +#define unput(c) yyunput( c, yyg->yytext_ptr , yyscanner ) + +#ifndef YY_TYPEDEF_YY_SIZE_T +#define YY_TYPEDEF_YY_SIZE_T +typedef size_t yy_size_t; +#endif + +#ifndef YY_STRUCT_YY_BUFFER_STATE +#define YY_STRUCT_YY_BUFFER_STATE +struct yy_buffer_state + { + FILE *yy_input_file; + + char *yy_ch_buf; /* input buffer */ + char *yy_buf_pos; /* current position in input buffer */ + + /* Size of input buffer in bytes, not including room for EOB + * characters. + */ + yy_size_t yy_buf_size; + + /* Number of characters read into yy_ch_buf, not including EOB + * characters. + */ + int yy_n_chars; + + /* Whether we "own" the buffer - i.e., we know we created it, + * and can realloc() it to grow it, and should free() it to + * delete it. + */ + int yy_is_our_buffer; + + /* Whether this is an "interactive" input source; if so, and + * if we're using stdio for input, then we want to use getc() + * instead of fread(), to make sure we stop fetching input after + * each newline. + */ + int yy_is_interactive; + + /* Whether we're considered to be at the beginning of a line. + * If so, '^' rules will be active on the next match, otherwise + * not. + */ + int yy_at_bol; + + int yy_bs_lineno; /**< The line count. */ + int yy_bs_column; /**< The column count. */ + + /* Whether to try to fill the input buffer when we reach the + * end of it. + */ + int yy_fill_buffer; + + int yy_buffer_status; + +#define YY_BUFFER_NEW 0 +#define YY_BUFFER_NORMAL 1 + /* When an EOF's been seen but there's still some text to process + * then we mark the buffer as YY_EOF_PENDING, to indicate that we + * shouldn't try reading from the input source any more. We might + * still have a bunch of tokens to match, though, because of + * possible backing-up. + * + * When we actually see the EOF, we change the status to "new" + * (via glcpp_restart()), so that the user can continue scanning by + * just pointing yyin at a new input file. + */ +#define YY_BUFFER_EOF_PENDING 2 + + }; +#endif /* !YY_STRUCT_YY_BUFFER_STATE */ + +/* We provide macros for accessing buffer states in case in the + * future we want to put the buffer states in a more general + * "scanner state". + * + * Returns the top of the stack, or NULL. + */ +#define YY_CURRENT_BUFFER ( yyg->yy_buffer_stack \ + ? yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] \ + : NULL) + +/* Same as previous macro, but useful when we know that the buffer stack is not + * NULL or when we need an lvalue. For internal use only. + */ +#define YY_CURRENT_BUFFER_LVALUE yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] + +void glcpp_restart (FILE *input_file ,yyscan_t yyscanner ); +void glcpp__switch_to_buffer (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner ); +YY_BUFFER_STATE glcpp__create_buffer (FILE *file,int size ,yyscan_t yyscanner ); +void glcpp__delete_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner ); +void glcpp__flush_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner ); +void glcpp_push_buffer_state (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner ); +void glcpp_pop_buffer_state (yyscan_t yyscanner ); + +static void glcpp_ensure_buffer_stack (yyscan_t yyscanner ); +static void glcpp__load_buffer_state (yyscan_t yyscanner ); +static void glcpp__init_buffer (YY_BUFFER_STATE b,FILE *file ,yyscan_t yyscanner ); + +#define YY_FLUSH_BUFFER glcpp__flush_buffer(YY_CURRENT_BUFFER ,yyscanner) + +YY_BUFFER_STATE glcpp__scan_buffer (char *base,yy_size_t size ,yyscan_t yyscanner ); +YY_BUFFER_STATE glcpp__scan_string (yyconst char *yy_str ,yyscan_t yyscanner ); +YY_BUFFER_STATE glcpp__scan_bytes (yyconst char *bytes,int len ,yyscan_t yyscanner ); + +void *glcpp_alloc (yy_size_t ,yyscan_t yyscanner ); +void *glcpp_realloc (void *,yy_size_t ,yyscan_t yyscanner ); +void glcpp_free (void * ,yyscan_t yyscanner ); + +#define yy_new_buffer glcpp__create_buffer + +#define yy_set_interactive(is_interactive) \ + { \ + if ( ! YY_CURRENT_BUFFER ){ \ + glcpp_ensure_buffer_stack (yyscanner); \ + YY_CURRENT_BUFFER_LVALUE = \ + glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \ + } \ + YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \ + } + +#define yy_set_bol(at_bol) \ + { \ + if ( ! YY_CURRENT_BUFFER ){\ + glcpp_ensure_buffer_stack (yyscanner); \ + YY_CURRENT_BUFFER_LVALUE = \ + glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \ + } \ + YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \ + } + +#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol) + +/* Begin user sect3 */ + +#define glcpp_wrap(n) 1 +#define YY_SKIP_YYWRAP + +typedef unsigned char YY_CHAR; + +typedef int yy_state_type; + +#define yytext_ptr yytext_r + +static yy_state_type yy_get_previous_state (yyscan_t yyscanner ); +static yy_state_type yy_try_NUL_trans (yy_state_type current_state ,yyscan_t yyscanner); +static int yy_get_next_buffer (yyscan_t yyscanner ); +static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner ); + +/* Done after the current pattern has been matched and before the + * corresponding action - sets up yytext. + */ +#define YY_DO_BEFORE_ACTION \ + yyg->yytext_ptr = yy_bp; \ + yyleng = (size_t) (yy_cp - yy_bp); \ + yyg->yy_hold_char = *yy_cp; \ + *yy_cp = '\0'; \ + yyg->yy_c_buf_p = yy_cp; + +#define YY_NUM_RULES 43 +#define YY_END_OF_BUFFER 44 +/* This struct is not used in this scanner, + but its presence is necessary. */ +struct yy_trans_info + { + flex_int32_t yy_verify; + flex_int32_t yy_nxt; + }; +static yyconst flex_int16_t yy_acclist[137] = + { 0, + 3, 3, 44, 39, 43, 40, 43, 41, 43, 43, + 38, 43, 43, 38, 43, 38, 43, 38, 43, 25, + 39, 43, 24, 39, 43, 38, 43, 38, 43, 38, + 43, 37, 39, 43, 37, 39, 43, 38, 43, 40, + 43, 23, 43, 43, 3, 43, 4, 43, 5, 43, + 42, 43, 39, 18, 40, 32, 35, 33, 2, 1, + 25, 39, 25, 39, 39, 24, 39, 24, 39, 27, + 29, 31, 30, 28, 37, 39, 37, 39, 34, 40, + 23, 23, 3, 4, 5, 6, 5, 7, 1, 26, + 39, 37, 39,16398, 26, 39, 37, 39, 18, 37, + + 39,16399,16400, 8206, 18, 8206, 37, 39, 8207, 18, + 8208, 18,16401, 19,16396, 22, 36, 37, 39, 21, + 8209, 18, 19, 8204, 18,16397,16404, 8205, 18, 11, + 18, 9, 8, 8212, 10, 18 + } ; + +static yyconst flex_int16_t yy_accept[164] = + { 0, + 1, 1, 1, 1, 1, 2, 3, 3, 3, 4, + 6, 8, 10, 11, 13, 14, 16, 18, 20, 23, + 26, 28, 30, 32, 35, 38, 40, 42, 44, 45, + 47, 49, 51, 53, 54, 54, 55, 56, 57, 58, + 59, 60, 61, 63, 65, 66, 68, 70, 71, 72, + 73, 74, 75, 77, 79, 80, 81, 82, 83, 83, + 83, 83, 83, 83, 83, 83, 84, 85, 86, 87, + 88, 89, 90, 92, 94, 94, 94, 94, 94, 94, + 95, 95, 95, 95, 95, 97, 99, 99, 99, 99, + 99, 99, 99, 99, 100, 100, 100, 100, 100, 100, + + 100, 102, 102, 103, 104, 104, 104, 104, 104, 106, + 106, 107, 107, 107, 107, 107, 107, 107, 109, 109, + 109, 111, 111, 113, 114, 115, 115, 116, 116, 116, + 116, 117, 117, 120, 121, 121, 123, 124, 124, 124, + 126, 127, 127, 127, 127, 128, 128, 128, 130, 130, + 132, 132, 133, 134, 134, 134, 134, 135, 135, 135, + 137, 137, 137 + } ; + +static yyconst flex_int32_t yy_ec[256] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, + 4, 4, 4, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 2, 5, 1, 6, 1, 7, 8, 1, 9, + 7, 10, 7, 7, 7, 7, 11, 12, 13, 13, + 13, 13, 13, 13, 13, 14, 14, 1, 7, 15, + 16, 17, 1, 1, 18, 18, 18, 18, 18, 18, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, + 19, 19, 19, 19, 20, 19, 19, 21, 19, 19, + 7, 1, 7, 7, 19, 1, 22, 18, 18, 23, + + 24, 25, 26, 19, 27, 19, 19, 28, 29, 30, + 31, 32, 19, 33, 34, 35, 36, 37, 19, 38, + 19, 19, 7, 39, 7, 7, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1 + } ; + +static yyconst flex_int32_t yy_meta[40] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1 + } ; + +static yyconst flex_int16_t yy_base[182] = + { 0, + 0, 38, 0, 0, 38, 39, 499, 498, 500, 48, + 43, 552, 496, 44, 63, 495, 59, 65, 87, 125, + 58, 67, 68, 164, 203, 40, 75, 241, 552, 494, + 552, 140, 552, 140, 493, 552, 144, 492, 491, 487, + 486, 485, 156, 179, 267, 0, 209, 472, 471, 470, + 469, 468, 446, 124, 466, 153, 462, 458, 154, 198, + 159, 155, 183, 160, 193, 460, 552, 222, 552, 227, + 552, 459, 204, 161, 231, 232, 238, 243, 236, 303, + 245, 180, 247, 249, 281, 56, 257, 271, 248, 259, + 252, 264, 455, 454, 297, 299, 312, 313, 320, 294, + + 407, 295, 427, 426, 321, 296, 324, 425, 552, 424, + 552, 327, 329, 195, 328, 331, 332, 230, 334, 378, + 552, 377, 552, 371, 370, 335, 365, 337, 358, 342, + 360, 344, 326, 255, 340, 552, 260, 338, 246, 552, + 197, 364, 192, 352, 382, 348, 186, 552, 420, 552, + 423, 184, 141, 437, 421, 447, 79, 476, 346, 552, + 453, 552, 515, 517, 519, 521, 523, 525, 71, 527, + 529, 531, 533, 535, 537, 539, 541, 543, 545, 547, + 549 + } ; + +static yyconst flex_int16_t yy_def[182] = + { 0, + 162, 1, 163, 163, 164, 164, 165, 165, 162, 166, + 167, 162, 167, 167, 167, 167, 167, 167, 162, 166, + 167, 167, 167, 168, 168, 167, 167, 167, 162, 169, + 162, 170, 162, 20, 167, 162, 167, 167, 167, 167, + 167, 171, 19, 20, 20, 20, 20, 167, 167, 167, + 167, 167, 25, 25, 167, 167, 28, 28, 167, 167, + 167, 167, 167, 167, 167, 169, 162, 170, 162, 170, + 162, 171, 45, 25, 167, 167, 167, 167, 167, 167, + 167, 167, 167, 167, 20, 25, 167, 167, 167, 167, + 167, 167, 172, 173, 167, 167, 167, 167, 167, 167, + + 25, 167, 174, 175, 167, 167, 167, 172, 162, 173, + 162, 167, 167, 167, 167, 167, 167, 25, 167, 174, + 162, 175, 162, 176, 177, 167, 178, 167, 167, 167, + 167, 167, 25, 167, 176, 162, 177, 167, 178, 162, + 179, 167, 180, 167, 162, 167, 179, 162, 167, 162, + 167, 180, 167, 181, 167, 167, 167, 181, 167, 162, + 167, 0, 162, 162, 162, 162, 162, 162, 162, 162, + 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, + 162 + } ; + +static yyconst flex_int16_t yy_nxt[592] = + { 0, + 10, 11, 12, 13, 14, 15, 16, 17, 16, 16, + 18, 19, 20, 20, 21, 22, 23, 24, 24, 24, + 24, 24, 25, 24, 24, 24, 24, 24, 24, 24, + 24, 24, 24, 24, 24, 24, 24, 24, 26, 27, + 31, 31, 36, 28, 37, 36, 36, 32, 32, 35, + 36, 35, 35, 35, 35, 35, 35, 35, 35, 38, + 36, 36, 35, 35, 35, 36, 40, 36, 39, 36, + 36, 66, 48, 49, 41, 42, 56, 36, 55, 53, + 57, 36, 50, 51, 52, 101, 35, 34, 35, 36, + 35, 35, 35, 35, 35, 35, 35, 35, 43, 43, + + 34, 35, 35, 35, 34, 34, 44, 45, 34, 34, + 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, + 34, 34, 44, 34, 45, 35, 35, 36, 35, 35, + 35, 35, 35, 35, 35, 35, 46, 46, 46, 35, + 35, 35, 69, 36, 47, 37, 36, 53, 74, 70, + 71, 34, 34, 34, 56, 36, 36, 36, 57, 34, + 47, 36, 36, 35, 34, 35, 36, 35, 35, 35, + 35, 35, 35, 35, 35, 34, 34, 75, 35, 35, + 35, 81, 36, 80, 53, 36, 36, 86, 148, 83, + 34, 34, 34, 34, 36, 36, 129, 36, 34, 148, + + 36, 98, 35, 34, 35, 36, 35, 35, 35, 35, + 35, 35, 35, 35, 34, 82, 84, 35, 35, 35, + 34, 34, 34, 85, 69, 76, 54, 77, 34, 69, + 78, 162, 162, 36, 36, 79, 70, 71, 36, 85, + 36, 35, 58, 36, 34, 36, 39, 36, 140, 36, + 36, 36, 133, 53, 36, 87, 145, 36, 88, 36, + 90, 36, 36, 59, 60, 89, 36, 61, 62, 99, + 92, 104, 63, 36, 97, 91, 64, 65, 73, 73, + 73, 100, 106, 102, 73, 105, 34, 107, 73, 73, + 73, 73, 34, 34, 34, 103, 36, 36, 36, 36, + + 34, 36, 34, 93, 93, 94, 93, 93, 93, 93, + 93, 93, 93, 93, 36, 36, 34, 93, 93, 93, + 112, 113, 36, 36, 119, 95, 36, 117, 125, 36, + 36, 36, 96, 36, 36, 114, 36, 36, 115, 36, + 36, 93, 136, 116, 36, 124, 36, 159, 160, 53, + 36, 127, 128, 126, 36, 131, 130, 134, 132, 129, + 36, 141, 36, 143, 146, 149, 150, 140, 138, 142, + 142, 142, 36, 136, 144, 151, 151, 151, 155, 123, + 121, 153, 35, 145, 36, 35, 35, 35, 35, 35, + 35, 35, 35, 35, 35, 35, 35, 35, 35, 154, + + 154, 154, 154, 154, 154, 154, 154, 154, 154, 154, + 154, 154, 154, 154, 154, 154, 154, 154, 154, 154, + 35, 149, 150, 36, 149, 150, 111, 109, 123, 121, + 118, 156, 156, 156, 151, 151, 151, 35, 35, 36, + 35, 35, 35, 35, 35, 157, 35, 35, 159, 160, + 143, 35, 35, 35, 159, 160, 111, 109, 161, 161, + 161, 36, 67, 35, 161, 161, 161, 35, 36, 53, + 36, 36, 36, 36, 36, 35, 35, 35, 36, 35, + 35, 35, 35, 35, 157, 35, 35, 36, 36, 36, + 35, 35, 35, 36, 36, 36, 67, 36, 36, 162, + + 29, 29, 162, 162, 162, 162, 162, 162, 162, 162, + 162, 162, 162, 162, 35, 29, 29, 30, 30, 33, + 33, 34, 34, 35, 35, 53, 53, 68, 68, 72, + 72, 108, 108, 110, 110, 120, 120, 122, 122, 135, + 135, 137, 137, 139, 139, 147, 147, 152, 152, 158, + 158, 9, 162, 162, 162, 162, 162, 162, 162, 162, + 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, + 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, + 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, + 162 + + } ; + +static yyconst flex_int16_t yy_chk[592] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, + 5, 6, 26, 2, 11, 11, 14, 5, 6, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 14, + 21, 17, 10, 10, 10, 15, 17, 18, 15, 22, + 23, 169, 21, 21, 18, 18, 27, 27, 26, 86, + 27, 157, 22, 23, 23, 86, 10, 19, 19, 19, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, + + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, + 19, 19, 19, 19, 19, 19, 20, 20, 20, 20, + 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, + 20, 20, 32, 153, 20, 37, 37, 54, 54, 32, + 32, 34, 34, 34, 56, 56, 59, 62, 56, 34, + 20, 61, 64, 20, 24, 24, 24, 24, 24, 24, + 24, 24, 24, 24, 24, 34, 43, 59, 24, 24, + 24, 62, 82, 61, 74, 63, 152, 74, 147, 64, + 44, 44, 44, 43, 143, 65, 114, 114, 44, 141, + + 60, 82, 24, 25, 25, 25, 25, 25, 25, 25, + 25, 25, 25, 25, 44, 63, 65, 25, 25, 25, + 47, 47, 47, 73, 68, 60, 25, 60, 47, 70, + 60, 68, 68, 75, 76, 60, 70, 70, 79, 73, + 77, 25, 28, 28, 47, 78, 28, 81, 139, 83, + 89, 84, 118, 118, 91, 75, 134, 134, 76, 87, + 77, 90, 137, 28, 28, 76, 92, 28, 28, 83, + 79, 89, 28, 88, 81, 78, 28, 28, 45, 45, + 45, 84, 91, 87, 45, 90, 45, 92, 45, 45, + 45, 45, 85, 85, 85, 88, 100, 102, 106, 95, + + 85, 96, 45, 80, 80, 80, 80, 80, 80, 80, + 80, 80, 80, 80, 97, 98, 85, 80, 80, 80, + 95, 96, 99, 105, 102, 80, 107, 100, 106, 112, + 115, 113, 80, 116, 117, 97, 119, 126, 98, 128, + 138, 80, 135, 99, 130, 105, 132, 159, 159, 133, + 146, 112, 113, 107, 144, 116, 115, 119, 117, 129, + 129, 128, 131, 130, 138, 142, 142, 127, 126, 129, + 129, 129, 125, 124, 132, 142, 142, 142, 146, 122, + 120, 144, 145, 145, 145, 145, 145, 145, 145, 145, + 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, + + 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, + 145, 145, 145, 145, 145, 145, 145, 145, 145, 145, + 145, 149, 149, 155, 151, 151, 110, 108, 104, 103, + 101, 149, 149, 149, 151, 151, 151, 154, 154, 154, + 154, 154, 154, 154, 154, 154, 154, 154, 156, 156, + 155, 154, 154, 154, 161, 161, 94, 93, 156, 156, + 156, 72, 66, 58, 161, 161, 161, 57, 55, 53, + 52, 51, 50, 49, 48, 154, 158, 158, 158, 158, + 158, 158, 158, 158, 158, 158, 158, 42, 41, 40, + 158, 158, 158, 39, 38, 35, 30, 16, 13, 9, + + 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 158, 163, 163, 164, 164, 165, + 165, 166, 166, 167, 167, 168, 168, 170, 170, 171, + 171, 172, 172, 173, 173, 174, 174, 175, 175, 176, + 176, 177, 177, 178, 178, 179, 179, 180, 180, 181, + 181, 162, 162, 162, 162, 162, 162, 162, 162, 162, + 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, + 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, + 162, 162, 162, 162, 162, 162, 162, 162, 162, 162, + 162 + + } ; + +#define YY_TRAILING_MASK 0x2000 +#define YY_TRAILING_HEAD_MASK 0x4000 +#define REJECT \ +{ \ +*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ \ +yy_cp = yyg->yy_full_match; /* restore poss. backed-over text */ \ +yyg->yy_lp = yyg->yy_full_lp; /* restore orig. accepting pos. */ \ +yyg->yy_state_ptr = yyg->yy_full_state; /* restore orig. state */ \ +yy_current_state = *yyg->yy_state_ptr; /* restore curr. state */ \ +++yyg->yy_lp; \ +goto find_rule; \ +} + +#define yymore() yymore_used_but_not_detected +#define YY_MORE_ADJ 0 +#define YY_RESTORE_YY_MORE_OFFSET +#line 1 "glcpp/glcpp-lex.l" +#line 2 "glcpp/glcpp-lex.l" +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include +#include + +#include "glcpp.h" +#include "glcpp-parse.h" + +/* Flex annoyingly generates some functions without making them + * static. Let's declare them here. */ +int glcpp_get_column (yyscan_t yyscanner); +void glcpp_set_column (int column_no , yyscan_t yyscanner); + +#define YY_NO_INPUT + +#define YY_USER_ACTION \ + do { \ + yylloc->first_column = yycolumn + 1; \ + yylloc->first_line = yylineno; \ + yycolumn += yyleng; \ + } while(0); + +#define YY_USER_INIT \ + do { \ + yylineno = 1; \ + yycolumn = 1; \ + yylloc->source = 0; \ + } while(0) + +#line 700 "glcpp/glcpp-lex.c" + +#define INITIAL 0 +#define DONE 1 +#define COMMENT 2 +#define UNREACHABLE 3 + +#define YY_EXTRA_TYPE glcpp_parser_t * + +/* Holds the entire state of the reentrant scanner. */ +struct yyguts_t + { + + /* User-defined. Not touched by flex. */ + YY_EXTRA_TYPE yyextra_r; + + /* The rest are the same as the globals declared in the non-reentrant scanner. */ + FILE *yyin_r, *yyout_r; + size_t yy_buffer_stack_top; /**< index of top of stack. */ + size_t yy_buffer_stack_max; /**< capacity of stack. */ + YY_BUFFER_STATE * yy_buffer_stack; /**< Stack as an array. */ + char yy_hold_char; + int yy_n_chars; + int yyleng_r; + char *yy_c_buf_p; + int yy_init; + int yy_start; + int yy_did_buffer_switch_on_eof; + int yy_start_stack_ptr; + int yy_start_stack_depth; + int *yy_start_stack; + yy_state_type yy_last_accepting_state; + char* yy_last_accepting_cpos; + + int yylineno_r; + int yy_flex_debug_r; + + yy_state_type *yy_state_buf; + yy_state_type *yy_state_ptr; + char *yy_full_match; + int yy_lp; + + /* These are only needed for trailing context rules, + * but there's no conditional variable for that yet. */ + int yy_looking_for_trail_begin; + int yy_full_lp; + int *yy_full_state; + + char *yytext_r; + int yy_more_flag; + int yy_more_len; + + YYSTYPE * yylval_r; + + YYLTYPE * yylloc_r; + + }; /* end struct yyguts_t */ + +static int yy_init_globals (yyscan_t yyscanner ); + + /* This must go here because YYSTYPE and YYLTYPE are included + * from bison output in section 1.*/ + # define yylval yyg->yylval_r + + # define yylloc yyg->yylloc_r + +int glcpp_lex_init (yyscan_t* scanner); + +int glcpp_lex_init_extra (YY_EXTRA_TYPE user_defined,yyscan_t* scanner); + +/* Accessor methods to globals. + These are made visible to non-reentrant scanners for convenience. */ + +int glcpp_lex_destroy (yyscan_t yyscanner ); + +int glcpp_get_debug (yyscan_t yyscanner ); + +void glcpp_set_debug (int debug_flag ,yyscan_t yyscanner ); + +YY_EXTRA_TYPE glcpp_get_extra (yyscan_t yyscanner ); + +void glcpp_set_extra (YY_EXTRA_TYPE user_defined ,yyscan_t yyscanner ); + +FILE *glcpp_get_in (yyscan_t yyscanner ); + +void glcpp_set_in (FILE * in_str ,yyscan_t yyscanner ); + +FILE *glcpp_get_out (yyscan_t yyscanner ); + +void glcpp_set_out (FILE * out_str ,yyscan_t yyscanner ); + +int glcpp_get_leng (yyscan_t yyscanner ); + +char *glcpp_get_text (yyscan_t yyscanner ); + +int glcpp_get_lineno (yyscan_t yyscanner ); + +void glcpp_set_lineno (int line_number ,yyscan_t yyscanner ); + +YYSTYPE * glcpp_get_lval (yyscan_t yyscanner ); + +void glcpp_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner ); + + YYLTYPE *glcpp_get_lloc (yyscan_t yyscanner ); + + void glcpp_set_lloc (YYLTYPE * yylloc_param ,yyscan_t yyscanner ); + +/* Macros after this point can all be overridden by user definitions in + * section 1. + */ + +#ifndef YY_SKIP_YYWRAP +#ifdef __cplusplus +extern "C" int glcpp_wrap (yyscan_t yyscanner ); +#else +extern int glcpp_wrap (yyscan_t yyscanner ); +#endif +#endif + + static void yyunput (int c,char *buf_ptr ,yyscan_t yyscanner); + +#ifndef yytext_ptr +static void yy_flex_strncpy (char *,yyconst char *,int ,yyscan_t yyscanner); +#endif + +#ifdef YY_NEED_STRLEN +static int yy_flex_strlen (yyconst char * ,yyscan_t yyscanner); +#endif + +#ifndef YY_NO_INPUT + +#ifdef __cplusplus +static int yyinput (yyscan_t yyscanner ); +#else +static int input (yyscan_t yyscanner ); +#endif + +#endif + + static void yy_push_state (int new_state ,yyscan_t yyscanner); + + static void yy_pop_state (yyscan_t yyscanner ); + + static int yy_top_state (yyscan_t yyscanner ); + +/* Amount of stuff to slurp up with each read. */ +#ifndef YY_READ_BUF_SIZE +#define YY_READ_BUF_SIZE 8192 +#endif + +/* Copy whatever the last rule matched to the standard output. */ +#ifndef ECHO +/* This used to be an fputs(), but since the string might contain NUL's, + * we now use fwrite(). + */ +#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) +#endif + +/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, + * is returned in "result". + */ +#ifndef YY_INPUT +#define YY_INPUT(buf,result,max_size) \ + if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ + { \ + int c = '*'; \ + unsigned n; \ + for ( n = 0; n < max_size && \ + (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ + buf[n] = (char) c; \ + if ( c == '\n' ) \ + buf[n++] = (char) c; \ + if ( c == EOF && ferror( yyin ) ) \ + YY_FATAL_ERROR( "input in flex scanner failed" ); \ + result = n; \ + } \ + else \ + { \ + errno=0; \ + while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \ + { \ + if( errno != EINTR) \ + { \ + YY_FATAL_ERROR( "input in flex scanner failed" ); \ + break; \ + } \ + errno=0; \ + clearerr(yyin); \ + } \ + }\ +\ + +#endif + +/* No semi-colon after return; correct usage is to write "yyterminate();" - + * we don't want an extra ';' after the "return" because that will cause + * some compilers to complain about unreachable statements. + */ +#ifndef yyterminate +#define yyterminate() return YY_NULL +#endif + +/* Number of entries by which start-condition stack grows. */ +#ifndef YY_START_STACK_INCR +#define YY_START_STACK_INCR 25 +#endif + +/* Report a fatal error. */ +#ifndef YY_FATAL_ERROR +#define YY_FATAL_ERROR(msg) yy_fatal_error( msg , yyscanner) +#endif + +/* end tables serialization structures and prototypes */ + +/* Default declaration of generated scanner - a define so the user can + * easily add parameters. + */ +#ifndef YY_DECL +#define YY_DECL_IS_OURS 1 + +extern int glcpp_lex \ + (YYSTYPE * yylval_param,YYLTYPE * yylloc_param ,yyscan_t yyscanner); + +#define YY_DECL int glcpp_lex \ + (YYSTYPE * yylval_param, YYLTYPE * yylloc_param , yyscan_t yyscanner) +#endif /* !YY_DECL */ + +/* Code executed at the beginning of each rule, after yytext and yyleng + * have been set up. + */ +#ifndef YY_USER_ACTION +#define YY_USER_ACTION +#endif + +/* Code executed at the end of each rule. */ +#ifndef YY_BREAK +#define YY_BREAK break; +#endif + +#define YY_RULE_SETUP \ + if ( yyleng > 0 ) \ + YY_CURRENT_BUFFER_LVALUE->yy_at_bol = \ + (yytext[yyleng - 1] == '\n'); \ + YY_USER_ACTION + +/** The main scanner function which does all the work. + */ +YY_DECL +{ + register yy_state_type yy_current_state; + register char *yy_cp, *yy_bp; + register int yy_act; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + +#line 76 "glcpp/glcpp-lex.l" + + + /* Single-line comments */ +#line 958 "glcpp/glcpp-lex.c" + + yylval = yylval_param; + + yylloc = yylloc_param; + + if ( !yyg->yy_init ) + { + yyg->yy_init = 1; + +#ifdef YY_USER_INIT + YY_USER_INIT; +#endif + + /* Create the reject buffer large enough to save one state per allowed character. */ + if ( ! yyg->yy_state_buf ) + yyg->yy_state_buf = (yy_state_type *)glcpp_alloc(YY_STATE_BUF_SIZE ,yyscanner); + if ( ! yyg->yy_state_buf ) + YY_FATAL_ERROR( "out of dynamic memory in glcpp_lex()" ); + + if ( ! yyg->yy_start ) + yyg->yy_start = 1; /* first start state */ + + if ( ! yyin ) + yyin = stdin; + + if ( ! yyout ) + yyout = stdout; + + if ( ! YY_CURRENT_BUFFER ) { + glcpp_ensure_buffer_stack (yyscanner); + YY_CURRENT_BUFFER_LVALUE = + glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); + } + + glcpp__load_buffer_state(yyscanner ); + } + + while ( 1 ) /* loops until end-of-file is reached */ + { + yy_cp = yyg->yy_c_buf_p; + + /* Support of yytext. */ + *yy_cp = yyg->yy_hold_char; + + /* yy_bp points to the position in yy_ch_buf of the start of + * the current run. + */ + yy_bp = yy_cp; + + yy_current_state = yyg->yy_start; + yy_current_state += YY_AT_BOL(); + + yyg->yy_state_ptr = yyg->yy_state_buf; + *yyg->yy_state_ptr++ = yy_current_state; + +yy_match: + do + { + register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)]; + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 163 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + *yyg->yy_state_ptr++ = yy_current_state; + ++yy_cp; + } + while ( yy_current_state != 162 ); + +yy_find_action: + yy_current_state = *--yyg->yy_state_ptr; + yyg->yy_lp = yy_accept[yy_current_state]; +find_rule: /* we branch to this label when backing up */ + for ( ; ; ) /* until we find what rule we matched */ + { + if ( yyg->yy_lp && yyg->yy_lp < yy_accept[yy_current_state + 1] ) + { + yy_act = yy_acclist[yyg->yy_lp]; + if ( yy_act & YY_TRAILING_HEAD_MASK || + yyg->yy_looking_for_trail_begin ) + { + if ( yy_act == yyg->yy_looking_for_trail_begin ) + { + yyg->yy_looking_for_trail_begin = 0; + yy_act &= ~YY_TRAILING_HEAD_MASK; + break; + } + } + else if ( yy_act & YY_TRAILING_MASK ) + { + yyg->yy_looking_for_trail_begin = yy_act & ~YY_TRAILING_MASK; + yyg->yy_looking_for_trail_begin |= YY_TRAILING_HEAD_MASK; + yyg->yy_full_match = yy_cp; + yyg->yy_full_state = yyg->yy_state_ptr; + yyg->yy_full_lp = yyg->yy_lp; + } + else + { + yyg->yy_full_match = yy_cp; + yyg->yy_full_state = yyg->yy_state_ptr; + yyg->yy_full_lp = yyg->yy_lp; + break; + } + ++yyg->yy_lp; + goto find_rule; + } + --yy_cp; + yy_current_state = *--yyg->yy_state_ptr; + yyg->yy_lp = yy_accept[yy_current_state]; + } + + YY_DO_BEFORE_ACTION; + +do_action: /* This label is used only to access EOF actions. */ + + switch ( yy_act ) + { /* beginning of action switch */ +case 1: +YY_RULE_SETUP +#line 79 "glcpp/glcpp-lex.l" +{ +} + YY_BREAK +/* Multi-line comments */ +case 2: +YY_RULE_SETUP +#line 83 "glcpp/glcpp-lex.l" +{ yy_push_state(COMMENT, yyscanner); } + YY_BREAK +case 3: +YY_RULE_SETUP +#line 84 "glcpp/glcpp-lex.l" + + YY_BREAK +case 4: +/* rule 4 can match eol */ +YY_RULE_SETUP +#line 85 "glcpp/glcpp-lex.l" +{ yylineno++; yycolumn = 0; return NEWLINE; } + YY_BREAK +case 5: +YY_RULE_SETUP +#line 86 "glcpp/glcpp-lex.l" + + YY_BREAK +case 6: +/* rule 6 can match eol */ +YY_RULE_SETUP +#line 87 "glcpp/glcpp-lex.l" +{ yylineno++; yycolumn = 0; return NEWLINE; } + YY_BREAK +case 7: +YY_RULE_SETUP +#line 88 "glcpp/glcpp-lex.l" +{ + yy_pop_state(yyscanner); + if (yyextra->space_tokens) + return SPACE; +} + YY_BREAK +case 8: +YY_RULE_SETUP +#line 94 "glcpp/glcpp-lex.l" +{ + yylval->str = talloc_strdup (yyextra, yytext); + yyextra->space_tokens = 0; + return HASH_VERSION; +} + YY_BREAK +/* glcpp doesn't handle #extension, #version, or #pragma directives. + * Simply pass them through to the main compiler's lexer/parser. */ +case 9: +YY_RULE_SETUP +#line 102 "glcpp/glcpp-lex.l" +{ + yylval->str = talloc_strdup (yyextra, yytext); + yylineno++; + yycolumn = 0; + return OTHER; +} + YY_BREAK +case 10: +*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ +yyg->yy_c_buf_p = yy_cp -= 1; +YY_DO_BEFORE_ACTION; /* set up yytext again */ +YY_RULE_SETUP +#line 109 "glcpp/glcpp-lex.l" +{ + /* Eat characters until the first digit is + * encountered + */ + char *ptr = yytext; + while (!isdigit(*ptr)) + ptr++; + + /* Subtract one from the line number because + * yylineno is zero-based instead of + * one-based. + */ + yylineno = strtol(ptr, &ptr, 0) - 1; + yylloc->source = strtol(ptr, NULL, 0); +} + YY_BREAK +case 11: +*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ +yyg->yy_c_buf_p = yy_cp -= 1; +YY_DO_BEFORE_ACTION; /* set up yytext again */ +YY_RULE_SETUP +#line 125 "glcpp/glcpp-lex.l" +{ + /* Eat characters until the first digit is + * encountered + */ + char *ptr = yytext; + while (!isdigit(*ptr)) + ptr++; + + /* Subtract one from the line number because + * yylineno is zero-based instead of + * one-based. + */ + yylineno = strtol(ptr, &ptr, 0) - 1; +} + YY_BREAK +case 12: +/* rule 12 can match eol */ +YY_RULE_SETUP +#line 140 "glcpp/glcpp-lex.l" +{ + yyextra->lexing_if = 1; + yyextra->space_tokens = 0; + return HASH_IFDEF; +} + YY_BREAK +case 13: +/* rule 13 can match eol */ +YY_RULE_SETUP +#line 146 "glcpp/glcpp-lex.l" +{ + yyextra->lexing_if = 1; + yyextra->space_tokens = 0; + return HASH_IFNDEF; +} + YY_BREAK +case 14: +/* rule 14 can match eol */ +YY_RULE_SETUP +#line 152 "glcpp/glcpp-lex.l" +{ + yyextra->lexing_if = 1; + yyextra->space_tokens = 0; + return HASH_IF; +} + YY_BREAK +case 15: +/* rule 15 can match eol */ +YY_RULE_SETUP +#line 158 "glcpp/glcpp-lex.l" +{ + yyextra->lexing_if = 1; + yyextra->space_tokens = 0; + return HASH_ELIF; +} + YY_BREAK +case 16: +/* rule 16 can match eol */ +YY_RULE_SETUP +#line 164 "glcpp/glcpp-lex.l" +{ + yyextra->space_tokens = 0; + return HASH_ELSE; +} + YY_BREAK +case 17: +/* rule 17 can match eol */ +YY_RULE_SETUP +#line 169 "glcpp/glcpp-lex.l" +{ + yyextra->space_tokens = 0; + return HASH_ENDIF; +} + YY_BREAK +/* When skipping (due to an #if 0 or similar) consume anything + * up to a newline. We do this with less priority than any + * #if-related directive (#if, #elif, #else, #endif), but with + * more priority than any other directive or token to avoid + * any side-effects from skipped content. + * + * We use the lexing_if flag to avoid skipping any part of an + * if conditional expression. */ +case 18: +/* rule 18 can match eol */ +*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ +yyg->yy_c_buf_p = yy_cp -= 1; +YY_DO_BEFORE_ACTION; /* set up yytext again */ +YY_RULE_SETUP +#line 182 "glcpp/glcpp-lex.l" +{ + /* Since this rule always matches, YY_USER_ACTION gets called for it, + * wrongly incrementing yycolumn. We undo that effect here. */ + yycolumn -= yyleng; + if (yyextra->lexing_if || + yyextra->skip_stack == NULL || + yyextra->skip_stack->type == SKIP_NO_SKIP) + { + REJECT; + } +} + YY_BREAK +case 19: +YY_RULE_SETUP +#line 194 "glcpp/glcpp-lex.l" +{ + char *p; + for (p = yytext; !isalpha(p[0]); p++); /* skip " # " */ + p += 5; /* skip "error" */ + glcpp_error(yylloc, yyextra, "#error%s", p); +} + YY_BREAK +case 20: +YY_RULE_SETUP +#line 201 "glcpp/glcpp-lex.l" +{ + yyextra->space_tokens = 0; + return HASH_DEFINE_FUNC; +} + YY_BREAK +case 21: +YY_RULE_SETUP +#line 206 "glcpp/glcpp-lex.l" +{ + yyextra->space_tokens = 0; + return HASH_DEFINE_OBJ; +} + YY_BREAK +case 22: +YY_RULE_SETUP +#line 211 "glcpp/glcpp-lex.l" +{ + yyextra->space_tokens = 0; + return HASH_UNDEF; +} + YY_BREAK +case 23: +YY_RULE_SETUP +#line 216 "glcpp/glcpp-lex.l" +{ + yyextra->space_tokens = 0; + return HASH; +} + YY_BREAK +case 24: +YY_RULE_SETUP +#line 221 "glcpp/glcpp-lex.l" +{ + yylval->str = talloc_strdup (yyextra, yytext); + return INTEGER_STRING; +} + YY_BREAK +case 25: +YY_RULE_SETUP +#line 226 "glcpp/glcpp-lex.l" +{ + yylval->str = talloc_strdup (yyextra, yytext); + return INTEGER_STRING; +} + YY_BREAK +case 26: +YY_RULE_SETUP +#line 231 "glcpp/glcpp-lex.l" +{ + yylval->str = talloc_strdup (yyextra, yytext); + return INTEGER_STRING; +} + YY_BREAK +case 27: +YY_RULE_SETUP +#line 236 "glcpp/glcpp-lex.l" +{ + return LEFT_SHIFT; +} + YY_BREAK +case 28: +YY_RULE_SETUP +#line 240 "glcpp/glcpp-lex.l" +{ + return RIGHT_SHIFT; +} + YY_BREAK +case 29: +YY_RULE_SETUP +#line 244 "glcpp/glcpp-lex.l" +{ + return LESS_OR_EQUAL; +} + YY_BREAK +case 30: +YY_RULE_SETUP +#line 248 "glcpp/glcpp-lex.l" +{ + return GREATER_OR_EQUAL; +} + YY_BREAK +case 31: +YY_RULE_SETUP +#line 252 "glcpp/glcpp-lex.l" +{ + return EQUAL; +} + YY_BREAK +case 32: +YY_RULE_SETUP +#line 256 "glcpp/glcpp-lex.l" +{ + return NOT_EQUAL; +} + YY_BREAK +case 33: +YY_RULE_SETUP +#line 260 "glcpp/glcpp-lex.l" +{ + return AND; +} + YY_BREAK +case 34: +YY_RULE_SETUP +#line 264 "glcpp/glcpp-lex.l" +{ + return OR; +} + YY_BREAK +case 35: +YY_RULE_SETUP +#line 268 "glcpp/glcpp-lex.l" +{ + return PASTE; +} + YY_BREAK +case 36: +YY_RULE_SETUP +#line 272 "glcpp/glcpp-lex.l" +{ + return DEFINED; +} + YY_BREAK +case 37: +YY_RULE_SETUP +#line 276 "glcpp/glcpp-lex.l" +{ + yylval->str = talloc_strdup (yyextra, yytext); + return IDENTIFIER; +} + YY_BREAK +case 38: +YY_RULE_SETUP +#line 281 "glcpp/glcpp-lex.l" +{ + return yytext[0]; +} + YY_BREAK +case 39: +YY_RULE_SETUP +#line 285 "glcpp/glcpp-lex.l" +{ + yylval->str = talloc_strdup (yyextra, yytext); + return OTHER; +} + YY_BREAK +case 40: +YY_RULE_SETUP +#line 290 "glcpp/glcpp-lex.l" +{ + if (yyextra->space_tokens) { + return SPACE; + } +} + YY_BREAK +case 41: +/* rule 41 can match eol */ +YY_RULE_SETUP +#line 296 "glcpp/glcpp-lex.l" +{ + yyextra->lexing_if = 0; + yylineno++; + yycolumn = 0; + return NEWLINE; +} + YY_BREAK +/* Handle missing newline at EOF. */ +case YY_STATE_EOF(INITIAL): +#line 304 "glcpp/glcpp-lex.l" +{ + BEGIN DONE; /* Don't keep matching this rule forever. */ + yyextra->lexing_if = 0; + return NEWLINE; +} + YY_BREAK +/* We don't actually use the UNREACHABLE start condition. We + only have this action here so that we can pretend to call some + generated functions, (to avoid "defined but not used" + warnings. */ +case 42: +YY_RULE_SETUP +#line 314 "glcpp/glcpp-lex.l" +{ + unput('.'); + yy_top_state(yyextra); +} + YY_BREAK +case 43: +YY_RULE_SETUP +#line 319 "glcpp/glcpp-lex.l" +ECHO; + YY_BREAK +#line 1475 "glcpp/glcpp-lex.c" + case YY_STATE_EOF(DONE): + case YY_STATE_EOF(COMMENT): + case YY_STATE_EOF(UNREACHABLE): + yyterminate(); + + case YY_END_OF_BUFFER: + { + /* Amount of text matched not including the EOB char. */ + int yy_amount_of_matched_text = (int) (yy_cp - yyg->yytext_ptr) - 1; + + /* Undo the effects of YY_DO_BEFORE_ACTION. */ + *yy_cp = yyg->yy_hold_char; + YY_RESTORE_YY_MORE_OFFSET + + if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW ) + { + /* We're scanning a new file or input source. It's + * possible that this happened because the user + * just pointed yyin at a new source and called + * glcpp_lex(). If so, then we have to assure + * consistency between YY_CURRENT_BUFFER and our + * globals. Here is the right place to do so, because + * this is the first action (other than possibly a + * back-up) that will match for the new input source. + */ + yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; + YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin; + YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL; + } + + /* Note that here we test for yy_c_buf_p "<=" to the position + * of the first EOB in the buffer, since yy_c_buf_p will + * already have been incremented past the NUL character + * (since all states make transitions on EOB to the + * end-of-buffer state). Contrast this with the test + * in input(). + */ + if ( yyg->yy_c_buf_p <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] ) + { /* This was really a NUL. */ + yy_state_type yy_next_state; + + yyg->yy_c_buf_p = yyg->yytext_ptr + yy_amount_of_matched_text; + + yy_current_state = yy_get_previous_state( yyscanner ); + + /* Okay, we're now positioned to make the NUL + * transition. We couldn't have + * yy_get_previous_state() go ahead and do it + * for us because it doesn't know how to deal + * with the possibility of jamming (and we don't + * want to build jamming into it because then it + * will run more slowly). + */ + + yy_next_state = yy_try_NUL_trans( yy_current_state , yyscanner); + + yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; + + if ( yy_next_state ) + { + /* Consume the NUL. */ + yy_cp = ++yyg->yy_c_buf_p; + yy_current_state = yy_next_state; + goto yy_match; + } + + else + { + yy_cp = yyg->yy_c_buf_p; + goto yy_find_action; + } + } + + else switch ( yy_get_next_buffer( yyscanner ) ) + { + case EOB_ACT_END_OF_FILE: + { + yyg->yy_did_buffer_switch_on_eof = 0; + + if ( glcpp_wrap(yyscanner ) ) + { + /* Note: because we've taken care in + * yy_get_next_buffer() to have set up + * yytext, we can now set up + * yy_c_buf_p so that if some total + * hoser (like flex itself) wants to + * call the scanner after we return the + * YY_NULL, it'll still work - another + * YY_NULL will get returned. + */ + yyg->yy_c_buf_p = yyg->yytext_ptr + YY_MORE_ADJ; + + yy_act = YY_STATE_EOF(YY_START); + goto do_action; + } + + else + { + if ( ! yyg->yy_did_buffer_switch_on_eof ) + YY_NEW_FILE; + } + break; + } + + case EOB_ACT_CONTINUE_SCAN: + yyg->yy_c_buf_p = + yyg->yytext_ptr + yy_amount_of_matched_text; + + yy_current_state = yy_get_previous_state( yyscanner ); + + yy_cp = yyg->yy_c_buf_p; + yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; + goto yy_match; + + case EOB_ACT_LAST_MATCH: + yyg->yy_c_buf_p = + &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars]; + + yy_current_state = yy_get_previous_state( yyscanner ); + + yy_cp = yyg->yy_c_buf_p; + yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; + goto yy_find_action; + } + break; + } + + default: + YY_FATAL_ERROR( + "fatal flex scanner internal error--no action found" ); + } /* end of action switch */ + } /* end of scanning one token */ +} /* end of glcpp_lex */ + +/* yy_get_next_buffer - try to read in a new buffer + * + * Returns a code representing an action: + * EOB_ACT_LAST_MATCH - + * EOB_ACT_CONTINUE_SCAN - continue scanning from current position + * EOB_ACT_END_OF_FILE - end of file + */ +static int yy_get_next_buffer (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf; + register char *source = yyg->yytext_ptr; + register int number_to_move, i; + int ret_val; + + if ( yyg->yy_c_buf_p > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] ) + YY_FATAL_ERROR( + "fatal flex scanner internal error--end of buffer missed" ); + + if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 ) + { /* Don't try to fill the buffer, so this is an EOF. */ + if ( yyg->yy_c_buf_p - yyg->yytext_ptr - YY_MORE_ADJ == 1 ) + { + /* We matched a single character, the EOB, so + * treat this as a final EOF. + */ + return EOB_ACT_END_OF_FILE; + } + + else + { + /* We matched some text prior to the EOB, first + * process it. + */ + return EOB_ACT_LAST_MATCH; + } + } + + /* Try to read more data. */ + + /* First move last chars to start of buffer. */ + number_to_move = (int) (yyg->yy_c_buf_p - yyg->yytext_ptr) - 1; + + for ( i = 0; i < number_to_move; ++i ) + *(dest++) = *(source++); + + if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING ) + /* don't do the read, it's not guaranteed to return an EOF, + * just force an EOF + */ + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars = 0; + + else + { + int num_to_read = + YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1; + + while ( num_to_read <= 0 ) + { /* Not enough room in the buffer - grow it. */ + + YY_FATAL_ERROR( +"input buffer overflow, can't enlarge buffer because scanner uses REJECT" ); + + } + + if ( num_to_read > YY_READ_BUF_SIZE ) + num_to_read = YY_READ_BUF_SIZE; + + /* Read in more data. */ + YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]), + yyg->yy_n_chars, (size_t) num_to_read ); + + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; + } + + if ( yyg->yy_n_chars == 0 ) + { + if ( number_to_move == YY_MORE_ADJ ) + { + ret_val = EOB_ACT_END_OF_FILE; + glcpp_restart(yyin ,yyscanner); + } + + else + { + ret_val = EOB_ACT_LAST_MATCH; + YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = + YY_BUFFER_EOF_PENDING; + } + } + + else + ret_val = EOB_ACT_CONTINUE_SCAN; + + if ((yy_size_t) (yyg->yy_n_chars + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) { + /* Extend the array by 50%, plus the number we really need. */ + yy_size_t new_size = yyg->yy_n_chars + number_to_move + (yyg->yy_n_chars >> 1); + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) glcpp_realloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size ,yyscanner ); + if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf ) + YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" ); + } + + yyg->yy_n_chars += number_to_move; + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] = YY_END_OF_BUFFER_CHAR; + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR; + + yyg->yytext_ptr = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0]; + + return ret_val; +} + +/* yy_get_previous_state - get the state just before the EOB char was reached */ + + static yy_state_type yy_get_previous_state (yyscan_t yyscanner) +{ + register yy_state_type yy_current_state; + register char *yy_cp; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + yy_current_state = yyg->yy_start; + yy_current_state += YY_AT_BOL(); + + yyg->yy_state_ptr = yyg->yy_state_buf; + *yyg->yy_state_ptr++ = yy_current_state; + + for ( yy_cp = yyg->yytext_ptr + YY_MORE_ADJ; yy_cp < yyg->yy_c_buf_p; ++yy_cp ) + { + register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1); + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 163 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + *yyg->yy_state_ptr++ = yy_current_state; + } + + return yy_current_state; +} + +/* yy_try_NUL_trans - try to make a transition on the NUL character + * + * synopsis + * next_state = yy_try_NUL_trans( current_state ); + */ + static yy_state_type yy_try_NUL_trans (yy_state_type yy_current_state , yyscan_t yyscanner) +{ + register int yy_is_jam; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; /* This var may be unused depending upon options. */ + + register YY_CHAR yy_c = 1; + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 163 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + yy_is_jam = (yy_current_state == 162); + if ( ! yy_is_jam ) + *yyg->yy_state_ptr++ = yy_current_state; + + return yy_is_jam ? 0 : yy_current_state; +} + + static void yyunput (int c, register char * yy_bp , yyscan_t yyscanner) +{ + register char *yy_cp; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + yy_cp = yyg->yy_c_buf_p; + + /* undo effects of setting up yytext */ + *yy_cp = yyg->yy_hold_char; + + if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 ) + { /* need to shift things up to make room */ + /* +2 for EOB chars. */ + register int number_to_move = yyg->yy_n_chars + 2; + register char *dest = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[ + YY_CURRENT_BUFFER_LVALUE->yy_buf_size + 2]; + register char *source = + &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]; + + while ( source > YY_CURRENT_BUFFER_LVALUE->yy_ch_buf ) + *--dest = *--source; + + yy_cp += (int) (dest - source); + yy_bp += (int) (dest - source); + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = + yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_buf_size; + + if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 ) + YY_FATAL_ERROR( "flex scanner push-back overflow" ); + } + + *--yy_cp = (char) c; + + yyg->yytext_ptr = yy_bp; + yyg->yy_hold_char = *yy_cp; + yyg->yy_c_buf_p = yy_cp; +} + +#ifndef YY_NO_INPUT +#ifdef __cplusplus + static int yyinput (yyscan_t yyscanner) +#else + static int input (yyscan_t yyscanner) +#endif + +{ + int c; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + *yyg->yy_c_buf_p = yyg->yy_hold_char; + + if ( *yyg->yy_c_buf_p == YY_END_OF_BUFFER_CHAR ) + { + /* yy_c_buf_p now points to the character we want to return. + * If this occurs *before* the EOB characters, then it's a + * valid NUL; if not, then we've hit the end of the buffer. + */ + if ( yyg->yy_c_buf_p < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] ) + /* This was really a NUL. */ + *yyg->yy_c_buf_p = '\0'; + + else + { /* need more input */ + int offset = yyg->yy_c_buf_p - yyg->yytext_ptr; + ++yyg->yy_c_buf_p; + + switch ( yy_get_next_buffer( yyscanner ) ) + { + case EOB_ACT_LAST_MATCH: + /* This happens because yy_g_n_b() + * sees that we've accumulated a + * token and flags that we need to + * try matching the token before + * proceeding. But for input(), + * there's no matching to consider. + * So convert the EOB_ACT_LAST_MATCH + * to EOB_ACT_END_OF_FILE. + */ + + /* Reset buffer status. */ + glcpp_restart(yyin ,yyscanner); + + /*FALLTHROUGH*/ + + case EOB_ACT_END_OF_FILE: + { + if ( glcpp_wrap(yyscanner ) ) + return EOF; + + if ( ! yyg->yy_did_buffer_switch_on_eof ) + YY_NEW_FILE; +#ifdef __cplusplus + return yyinput(yyscanner); +#else + return input(yyscanner); +#endif + } + + case EOB_ACT_CONTINUE_SCAN: + yyg->yy_c_buf_p = yyg->yytext_ptr + offset; + break; + } + } + } + + c = *(unsigned char *) yyg->yy_c_buf_p; /* cast for 8-bit char's */ + *yyg->yy_c_buf_p = '\0'; /* preserve yytext */ + yyg->yy_hold_char = *++yyg->yy_c_buf_p; + + YY_CURRENT_BUFFER_LVALUE->yy_at_bol = (c == '\n'); + + return c; +} +#endif /* ifndef YY_NO_INPUT */ + +/** Immediately switch to a different input stream. + * @param input_file A readable stream. + * @param yyscanner The scanner object. + * @note This function does not reset the start condition to @c INITIAL . + */ + void glcpp_restart (FILE * input_file , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if ( ! YY_CURRENT_BUFFER ){ + glcpp_ensure_buffer_stack (yyscanner); + YY_CURRENT_BUFFER_LVALUE = + glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); + } + + glcpp__init_buffer(YY_CURRENT_BUFFER,input_file ,yyscanner); + glcpp__load_buffer_state(yyscanner ); +} + +/** Switch to a different input buffer. + * @param new_buffer The new input buffer. + * @param yyscanner The scanner object. + */ + void glcpp__switch_to_buffer (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + /* TODO. We should be able to replace this entire function body + * with + * glcpp_pop_buffer_state(); + * glcpp_push_buffer_state(new_buffer); + */ + glcpp_ensure_buffer_stack (yyscanner); + if ( YY_CURRENT_BUFFER == new_buffer ) + return; + + if ( YY_CURRENT_BUFFER ) + { + /* Flush out information for old buffer. */ + *yyg->yy_c_buf_p = yyg->yy_hold_char; + YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p; + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; + } + + YY_CURRENT_BUFFER_LVALUE = new_buffer; + glcpp__load_buffer_state(yyscanner ); + + /* We don't actually know whether we did this switch during + * EOF (glcpp_wrap()) processing, but the only time this flag + * is looked at is after glcpp_wrap() is called, so it's safe + * to go ahead and always set it. + */ + yyg->yy_did_buffer_switch_on_eof = 1; +} + +static void glcpp__load_buffer_state (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; + yyg->yytext_ptr = yyg->yy_c_buf_p = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos; + yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file; + yyg->yy_hold_char = *yyg->yy_c_buf_p; +} + +/** Allocate and initialize an input buffer state. + * @param file A readable stream. + * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE. + * @param yyscanner The scanner object. + * @return the allocated buffer state. + */ + YY_BUFFER_STATE glcpp__create_buffer (FILE * file, int size , yyscan_t yyscanner) +{ + YY_BUFFER_STATE b; + + b = (YY_BUFFER_STATE) glcpp_alloc(sizeof( struct yy_buffer_state ) ,yyscanner ); + if ( ! b ) + YY_FATAL_ERROR( "out of dynamic memory in glcpp__create_buffer()" ); + + b->yy_buf_size = size; + + /* yy_ch_buf has to be 2 characters longer than the size given because + * we need to put in 2 end-of-buffer characters. + */ + b->yy_ch_buf = (char *) glcpp_alloc(b->yy_buf_size + 2 ,yyscanner ); + if ( ! b->yy_ch_buf ) + YY_FATAL_ERROR( "out of dynamic memory in glcpp__create_buffer()" ); + + b->yy_is_our_buffer = 1; + + glcpp__init_buffer(b,file ,yyscanner); + + return b; +} + +/** Destroy the buffer. + * @param b a buffer created with glcpp__create_buffer() + * @param yyscanner The scanner object. + */ + void glcpp__delete_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if ( ! b ) + return; + + if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */ + YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0; + + if ( b->yy_is_our_buffer ) + glcpp_free((void *) b->yy_ch_buf ,yyscanner ); + + glcpp_free((void *) b ,yyscanner ); +} + +/* Initializes or reinitializes a buffer. + * This function is sometimes called more than once on the same buffer, + * such as during a glcpp_restart() or at EOF. + */ + static void glcpp__init_buffer (YY_BUFFER_STATE b, FILE * file , yyscan_t yyscanner) + +{ + int oerrno = errno; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + glcpp__flush_buffer(b ,yyscanner); + + b->yy_input_file = file; + b->yy_fill_buffer = 1; + + /* If b is the current buffer, then glcpp__init_buffer was _probably_ + * called from glcpp_restart() or through yy_get_next_buffer. + * In that case, we don't want to reset the lineno or column. + */ + if (b != YY_CURRENT_BUFFER){ + b->yy_bs_lineno = 1; + b->yy_bs_column = 0; + } + + b->yy_is_interactive = 0; + + errno = oerrno; +} + +/** Discard all buffered characters. On the next scan, YY_INPUT will be called. + * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER. + * @param yyscanner The scanner object. + */ + void glcpp__flush_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + if ( ! b ) + return; + + b->yy_n_chars = 0; + + /* We always need two end-of-buffer characters. The first causes + * a transition to the end-of-buffer state. The second causes + * a jam in that state. + */ + b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR; + b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR; + + b->yy_buf_pos = &b->yy_ch_buf[0]; + + b->yy_at_bol = 1; + b->yy_buffer_status = YY_BUFFER_NEW; + + if ( b == YY_CURRENT_BUFFER ) + glcpp__load_buffer_state(yyscanner ); +} + +/** Pushes the new state onto the stack. The new state becomes + * the current state. This function will allocate the stack + * if necessary. + * @param new_buffer The new state. + * @param yyscanner The scanner object. + */ +void glcpp_push_buffer_state (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + if (new_buffer == NULL) + return; + + glcpp_ensure_buffer_stack(yyscanner); + + /* This block is copied from glcpp__switch_to_buffer. */ + if ( YY_CURRENT_BUFFER ) + { + /* Flush out information for old buffer. */ + *yyg->yy_c_buf_p = yyg->yy_hold_char; + YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p; + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; + } + + /* Only push if top exists. Otherwise, replace top. */ + if (YY_CURRENT_BUFFER) + yyg->yy_buffer_stack_top++; + YY_CURRENT_BUFFER_LVALUE = new_buffer; + + /* copied from glcpp__switch_to_buffer. */ + glcpp__load_buffer_state(yyscanner ); + yyg->yy_did_buffer_switch_on_eof = 1; +} + +/** Removes and deletes the top of the stack, if present. + * The next element becomes the new top. + * @param yyscanner The scanner object. + */ +void glcpp_pop_buffer_state (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + if (!YY_CURRENT_BUFFER) + return; + + glcpp__delete_buffer(YY_CURRENT_BUFFER ,yyscanner); + YY_CURRENT_BUFFER_LVALUE = NULL; + if (yyg->yy_buffer_stack_top > 0) + --yyg->yy_buffer_stack_top; + + if (YY_CURRENT_BUFFER) { + glcpp__load_buffer_state(yyscanner ); + yyg->yy_did_buffer_switch_on_eof = 1; + } +} + +/* Allocates the stack if it does not exist. + * Guarantees space for at least one push. + */ +static void glcpp_ensure_buffer_stack (yyscan_t yyscanner) +{ + int num_to_alloc; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if (!yyg->yy_buffer_stack) { + + /* First allocation is just for 2 elements, since we don't know if this + * scanner will even need a stack. We use 2 instead of 1 to avoid an + * immediate realloc on the next call. + */ + num_to_alloc = 1; + yyg->yy_buffer_stack = (struct yy_buffer_state**)glcpp_alloc + (num_to_alloc * sizeof(struct yy_buffer_state*) + , yyscanner); + if ( ! yyg->yy_buffer_stack ) + YY_FATAL_ERROR( "out of dynamic memory in glcpp_ensure_buffer_stack()" ); + + memset(yyg->yy_buffer_stack, 0, num_to_alloc * sizeof(struct yy_buffer_state*)); + + yyg->yy_buffer_stack_max = num_to_alloc; + yyg->yy_buffer_stack_top = 0; + return; + } + + if (yyg->yy_buffer_stack_top >= (yyg->yy_buffer_stack_max) - 1){ + + /* Increase the buffer to prepare for a possible push. */ + int grow_size = 8 /* arbitrary grow size */; + + num_to_alloc = yyg->yy_buffer_stack_max + grow_size; + yyg->yy_buffer_stack = (struct yy_buffer_state**)glcpp_realloc + (yyg->yy_buffer_stack, + num_to_alloc * sizeof(struct yy_buffer_state*) + , yyscanner); + if ( ! yyg->yy_buffer_stack ) + YY_FATAL_ERROR( "out of dynamic memory in glcpp_ensure_buffer_stack()" ); + + /* zero only the new slots.*/ + memset(yyg->yy_buffer_stack + yyg->yy_buffer_stack_max, 0, grow_size * sizeof(struct yy_buffer_state*)); + yyg->yy_buffer_stack_max = num_to_alloc; + } +} + +/** Setup the input buffer state to scan directly from a user-specified character buffer. + * @param base the character buffer + * @param size the size in bytes of the character buffer + * @param yyscanner The scanner object. + * @return the newly allocated buffer state object. + */ +YY_BUFFER_STATE glcpp__scan_buffer (char * base, yy_size_t size , yyscan_t yyscanner) +{ + YY_BUFFER_STATE b; + + if ( size < 2 || + base[size-2] != YY_END_OF_BUFFER_CHAR || + base[size-1] != YY_END_OF_BUFFER_CHAR ) + /* They forgot to leave room for the EOB's. */ + return 0; + + b = (YY_BUFFER_STATE) glcpp_alloc(sizeof( struct yy_buffer_state ) ,yyscanner ); + if ( ! b ) + YY_FATAL_ERROR( "out of dynamic memory in glcpp__scan_buffer()" ); + + b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */ + b->yy_buf_pos = b->yy_ch_buf = base; + b->yy_is_our_buffer = 0; + b->yy_input_file = 0; + b->yy_n_chars = b->yy_buf_size; + b->yy_is_interactive = 0; + b->yy_at_bol = 1; + b->yy_fill_buffer = 0; + b->yy_buffer_status = YY_BUFFER_NEW; + + glcpp__switch_to_buffer(b ,yyscanner ); + + return b; +} + +/** Setup the input buffer state to scan a string. The next call to glcpp_lex() will + * scan from a @e copy of @a str. + * @param yystr a NUL-terminated string to scan + * @param yyscanner The scanner object. + * @return the newly allocated buffer state object. + * @note If you want to scan bytes that may contain NUL values, then use + * glcpp__scan_bytes() instead. + */ +YY_BUFFER_STATE glcpp__scan_string (yyconst char * yystr , yyscan_t yyscanner) +{ + + return glcpp__scan_bytes(yystr,strlen(yystr) ,yyscanner); +} + +/** Setup the input buffer state to scan the given bytes. The next call to glcpp_lex() will + * scan from a @e copy of @a bytes. + * @param bytes the byte buffer to scan + * @param len the number of bytes in the buffer pointed to by @a bytes. + * @param yyscanner The scanner object. + * @return the newly allocated buffer state object. + */ +YY_BUFFER_STATE glcpp__scan_bytes (yyconst char * yybytes, int _yybytes_len , yyscan_t yyscanner) +{ + YY_BUFFER_STATE b; + char *buf; + yy_size_t n; + int i; + + /* Get memory for full buffer, including space for trailing EOB's. */ + n = _yybytes_len + 2; + buf = (char *) glcpp_alloc(n ,yyscanner ); + if ( ! buf ) + YY_FATAL_ERROR( "out of dynamic memory in glcpp__scan_bytes()" ); + + for ( i = 0; i < _yybytes_len; ++i ) + buf[i] = yybytes[i]; + + buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR; + + b = glcpp__scan_buffer(buf,n ,yyscanner); + if ( ! b ) + YY_FATAL_ERROR( "bad buffer in glcpp__scan_bytes()" ); + + /* It's okay to grow etc. this buffer, and we should throw it + * away when we're done. + */ + b->yy_is_our_buffer = 1; + + return b; +} + + static void yy_push_state (int new_state , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + if ( yyg->yy_start_stack_ptr >= yyg->yy_start_stack_depth ) + { + yy_size_t new_size; + + yyg->yy_start_stack_depth += YY_START_STACK_INCR; + new_size = yyg->yy_start_stack_depth * sizeof( int ); + + if ( ! yyg->yy_start_stack ) + yyg->yy_start_stack = (int *) glcpp_alloc(new_size ,yyscanner ); + + else + yyg->yy_start_stack = (int *) glcpp_realloc((void *) yyg->yy_start_stack,new_size ,yyscanner ); + + if ( ! yyg->yy_start_stack ) + YY_FATAL_ERROR( "out of memory expanding start-condition stack" ); + } + + yyg->yy_start_stack[yyg->yy_start_stack_ptr++] = YY_START; + + BEGIN(new_state); +} + + static void yy_pop_state (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + if ( --yyg->yy_start_stack_ptr < 0 ) + YY_FATAL_ERROR( "start-condition stack underflow" ); + + BEGIN(yyg->yy_start_stack[yyg->yy_start_stack_ptr]); +} + + static int yy_top_state (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyg->yy_start_stack[yyg->yy_start_stack_ptr - 1]; +} + +#ifndef YY_EXIT_FAILURE +#define YY_EXIT_FAILURE 2 +#endif + +static void yy_fatal_error (yyconst char* msg , yyscan_t yyscanner) +{ + (void) fprintf( stderr, "%s\n", msg ); + exit( YY_EXIT_FAILURE ); +} + +/* Redefine yyless() so it works in section 3 code. */ + +#undef yyless +#define yyless(n) \ + do \ + { \ + /* Undo effects of setting up yytext. */ \ + int yyless_macro_arg = (n); \ + YY_LESS_LINENO(yyless_macro_arg);\ + yytext[yyleng] = yyg->yy_hold_char; \ + yyg->yy_c_buf_p = yytext + yyless_macro_arg; \ + yyg->yy_hold_char = *yyg->yy_c_buf_p; \ + *yyg->yy_c_buf_p = '\0'; \ + yyleng = yyless_macro_arg; \ + } \ + while ( 0 ) + +/* Accessor methods (get/set functions) to struct members. */ + +/** Get the user-defined data for this scanner. + * @param yyscanner The scanner object. + */ +YY_EXTRA_TYPE glcpp_get_extra (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyextra; +} + +/** Get the current line number. + * @param yyscanner The scanner object. + */ +int glcpp_get_lineno (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if (! YY_CURRENT_BUFFER) + return 0; + + return yylineno; +} + +/** Get the current column number. + * @param yyscanner The scanner object. + */ +int glcpp_get_column (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if (! YY_CURRENT_BUFFER) + return 0; + + return yycolumn; +} + +/** Get the input stream. + * @param yyscanner The scanner object. + */ +FILE *glcpp_get_in (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyin; +} + +/** Get the output stream. + * @param yyscanner The scanner object. + */ +FILE *glcpp_get_out (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyout; +} + +/** Get the length of the current token. + * @param yyscanner The scanner object. + */ +int glcpp_get_leng (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyleng; +} + +/** Get the current token. + * @param yyscanner The scanner object. + */ + +char *glcpp_get_text (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yytext; +} + +/** Set the user-defined data. This data is never touched by the scanner. + * @param user_defined The data to be associated with this scanner. + * @param yyscanner The scanner object. + */ +void glcpp_set_extra (YY_EXTRA_TYPE user_defined , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yyextra = user_defined ; +} + +/** Set the current line number. + * @param line_number + * @param yyscanner The scanner object. + */ +void glcpp_set_lineno (int line_number , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + /* lineno is only valid if an input buffer exists. */ + if (! YY_CURRENT_BUFFER ) + yy_fatal_error( "glcpp_set_lineno called with no buffer" , yyscanner); + + yylineno = line_number; +} + +/** Set the current column. + * @param line_number + * @param yyscanner The scanner object. + */ +void glcpp_set_column (int column_no , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + /* column is only valid if an input buffer exists. */ + if (! YY_CURRENT_BUFFER ) + yy_fatal_error( "glcpp_set_column called with no buffer" , yyscanner); + + yycolumn = column_no; +} + +/** Set the input stream. This does not discard the current + * input buffer. + * @param in_str A readable stream. + * @param yyscanner The scanner object. + * @see glcpp__switch_to_buffer + */ +void glcpp_set_in (FILE * in_str , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yyin = in_str ; +} + +void glcpp_set_out (FILE * out_str , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yyout = out_str ; +} + +int glcpp_get_debug (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yy_flex_debug; +} + +void glcpp_set_debug (int bdebug , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yy_flex_debug = bdebug ; +} + +/* Accessor methods for yylval and yylloc */ + +YYSTYPE * glcpp_get_lval (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yylval; +} + +void glcpp_set_lval (YYSTYPE * yylval_param , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yylval = yylval_param; +} + +YYLTYPE *glcpp_get_lloc (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yylloc; +} + +void glcpp_set_lloc (YYLTYPE * yylloc_param , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yylloc = yylloc_param; +} + +/* User-visible API */ + +/* glcpp_lex_init is special because it creates the scanner itself, so it is + * the ONLY reentrant function that doesn't take the scanner as the last argument. + * That's why we explicitly handle the declaration, instead of using our macros. + */ + +int glcpp_lex_init(yyscan_t* ptr_yy_globals) + +{ + if (ptr_yy_globals == NULL){ + errno = EINVAL; + return 1; + } + + *ptr_yy_globals = (yyscan_t) glcpp_alloc ( sizeof( struct yyguts_t ), NULL ); + + if (*ptr_yy_globals == NULL){ + errno = ENOMEM; + return 1; + } + + /* By setting to 0xAA, we expose bugs in yy_init_globals. Leave at 0x00 for releases. */ + memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t)); + + return yy_init_globals ( *ptr_yy_globals ); +} + +/* glcpp_lex_init_extra has the same functionality as glcpp_lex_init, but follows the + * convention of taking the scanner as the last argument. Note however, that + * this is a *pointer* to a scanner, as it will be allocated by this call (and + * is the reason, too, why this function also must handle its own declaration). + * The user defined value in the first argument will be available to glcpp_alloc in + * the yyextra field. + */ + +int glcpp_lex_init_extra(YY_EXTRA_TYPE yy_user_defined,yyscan_t* ptr_yy_globals ) + +{ + struct yyguts_t dummy_yyguts; + + glcpp_set_extra (yy_user_defined, &dummy_yyguts); + + if (ptr_yy_globals == NULL){ + errno = EINVAL; + return 1; + } + + *ptr_yy_globals = (yyscan_t) glcpp_alloc ( sizeof( struct yyguts_t ), &dummy_yyguts ); + + if (*ptr_yy_globals == NULL){ + errno = ENOMEM; + return 1; + } + + /* By setting to 0xAA, we expose bugs in + yy_init_globals. Leave at 0x00 for releases. */ + memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t)); + + glcpp_set_extra (yy_user_defined, *ptr_yy_globals); + + return yy_init_globals ( *ptr_yy_globals ); +} + +static int yy_init_globals (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + /* Initialization is the same as for the non-reentrant scanner. + * This function is called from glcpp_lex_destroy(), so don't allocate here. + */ + + yyg->yy_buffer_stack = 0; + yyg->yy_buffer_stack_top = 0; + yyg->yy_buffer_stack_max = 0; + yyg->yy_c_buf_p = (char *) 0; + yyg->yy_init = 0; + yyg->yy_start = 0; + + yyg->yy_start_stack_ptr = 0; + yyg->yy_start_stack_depth = 0; + yyg->yy_start_stack = NULL; + + yyg->yy_state_buf = 0; + yyg->yy_state_ptr = 0; + yyg->yy_full_match = 0; + yyg->yy_lp = 0; + +/* Defined in main.c */ +#ifdef YY_STDINIT + yyin = stdin; + yyout = stdout; +#else + yyin = (FILE *) 0; + yyout = (FILE *) 0; +#endif + + /* For future reference: Set errno on error, since we are called by + * glcpp_lex_init() + */ + return 0; +} + +/* glcpp_lex_destroy is for both reentrant and non-reentrant scanners. */ +int glcpp_lex_destroy (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + /* Pop the buffer stack, destroying each element. */ + while(YY_CURRENT_BUFFER){ + glcpp__delete_buffer(YY_CURRENT_BUFFER ,yyscanner ); + YY_CURRENT_BUFFER_LVALUE = NULL; + glcpp_pop_buffer_state(yyscanner); + } + + /* Destroy the stack itself. */ + glcpp_free(yyg->yy_buffer_stack ,yyscanner); + yyg->yy_buffer_stack = NULL; + + /* Destroy the start condition stack. */ + glcpp_free(yyg->yy_start_stack ,yyscanner ); + yyg->yy_start_stack = NULL; + + glcpp_free ( yyg->yy_state_buf , yyscanner); + yyg->yy_state_buf = NULL; + + /* Reset the globals. This is important in a non-reentrant scanner so the next time + * glcpp_lex() is called, initialization will occur. */ + yy_init_globals( yyscanner); + + /* Destroy the main struct (reentrant only). */ + glcpp_free ( yyscanner , yyscanner ); + yyscanner = NULL; + return 0; +} + +/* + * Internal utility routines. + */ + +#ifndef yytext_ptr +static void yy_flex_strncpy (char* s1, yyconst char * s2, int n , yyscan_t yyscanner) +{ + register int i; + for ( i = 0; i < n; ++i ) + s1[i] = s2[i]; +} +#endif + +#ifdef YY_NEED_STRLEN +static int yy_flex_strlen (yyconst char * s , yyscan_t yyscanner) +{ + register int n; + for ( n = 0; s[n]; ++n ) + ; + + return n; +} +#endif + +void *glcpp_alloc (yy_size_t size , yyscan_t yyscanner) +{ + return (void *) malloc( size ); +} + +void *glcpp_realloc (void * ptr, yy_size_t size , yyscan_t yyscanner) +{ + /* The cast to (char *) in the following accommodates both + * implementations that use char* generic pointers, and those + * that use void* generic pointers. It works with the latter + * because both ANSI C and C++ allow castless assignment from + * any pointer type to void*, and deal with argument conversions + * as though doing an assignment. + */ + return (void *) realloc( (char *) ptr, size ); +} + +void glcpp_free (void * ptr , yyscan_t yyscanner) +{ + free( (char *) ptr ); /* see glcpp_realloc() for (char *) cast */ +} + +#define YYTABLES_NAME "yytables" + +#line 319 "glcpp/glcpp-lex.l" + + + +void +glcpp_lex_set_source_string(glcpp_parser_t *parser, const char *shader) +{ + glcpp__scan_string(shader,parser->scanner); +} + diff --git a/mesalib/src/glsl/glcpp/glcpp-lex.l b/mesalib/src/glsl/glcpp/glcpp-lex.l index 8eb84ed13..0df10c553 100644 --- a/mesalib/src/glsl/glcpp/glcpp-lex.l +++ b/mesalib/src/glsl/glcpp/glcpp-lex.l @@ -1,325 +1,325 @@ -%{ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include - -#include "glcpp.h" -#include "glcpp-parse.h" - -/* Flex annoyingly generates some functions without making them - * static. Let's declare them here. */ -int glcpp_get_column (yyscan_t yyscanner); -void glcpp_set_column (int column_no , yyscan_t yyscanner); - -#define YY_NO_INPUT - -#define YY_USER_ACTION \ - do { \ - yylloc->first_column = yycolumn + 1; \ - yylloc->first_line = yylineno; \ - yycolumn += yyleng; \ - } while(0); - -#define YY_USER_INIT \ - do { \ - yylineno = 1; \ - yycolumn = 1; \ - yylloc->source = 0; \ - } while(0) -%} - -%option bison-bridge bison-locations reentrant noyywrap -%option extra-type="glcpp_parser_t *" -%option prefix="glcpp_" -%option stack -%option never-interactive - -%x DONE COMMENT UNREACHABLE - -SPACE [[:space:]] -NONSPACE [^[:space:]] -NEWLINE [\n] -HSPACE [ \t] -HASH ^{HSPACE}*#{HSPACE}* -IDENTIFIER [_a-zA-Z][_a-zA-Z0-9]* -PUNCTUATION [][(){}.&*~!/%<>^|;,=+-] -OTHER [^][(){}.&*~!/%<>^|;,=#[:space:]+-]+ - -DIGITS [0-9][0-9]* -DECIMAL_INTEGER [1-9][0-9]*[uU]? -OCTAL_INTEGER 0[0-7]*[uU]? -HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]? - -%% - - /* Single-line comments */ -"//"[^\n]* { -} - - /* Multi-line comments */ -"/*" { yy_push_state(COMMENT, yyscanner); } -[^*\n]* -[^*\n]*\n { yylineno++; yycolumn = 0; } -"*"+[^*/\n]* -"*"+[^*/\n]*\n { yylineno++; yycolumn = 0; } -"*"+"/" { - yy_pop_state(yyscanner); - if (yyextra->space_tokens) - return SPACE; -} - -{HASH}version { - yylval->str = talloc_strdup (yyextra, yytext); - yyextra->space_tokens = 0; - return HASH_VERSION; -} - - /* glcpp doesn't handle #extension, #version, or #pragma directives. - * Simply pass them through to the main compiler's lexer/parser. */ -{HASH}(extension|pragma)[^\n]+ { - yylval->str = talloc_strdup (yyextra, yytext); - yylineno++; - yycolumn = 0; - return OTHER; -} - -{HASH}line{HSPACE}+{DIGITS}{HSPACE}+{DIGITS}{HSPACE}*$ { - /* Eat characters until the first digit is - * encountered - */ - char *ptr = yytext; - while (!isdigit(*ptr)) - ptr++; - - /* Subtract one from the line number because - * yylineno is zero-based instead of - * one-based. - */ - yylineno = strtol(ptr, &ptr, 0) - 1; - yylloc->source = strtol(ptr, NULL, 0); -} - -{HASH}line{HSPACE}+{DIGITS}{HSPACE}*$ { - /* Eat characters until the first digit is - * encountered - */ - char *ptr = yytext; - while (!isdigit(*ptr)) - ptr++; - - /* Subtract one from the line number because - * yylineno is zero-based instead of - * one-based. - */ - yylineno = strtol(ptr, &ptr, 0) - 1; -} - -{HASH}ifdef/.*\n { - yyextra->lexing_if = 1; - yyextra->space_tokens = 0; - return HASH_IFDEF; -} - -{HASH}ifndef/.*\n { - yyextra->lexing_if = 1; - yyextra->space_tokens = 0; - return HASH_IFNDEF; -} - -{HASH}if/[^_a-zA-Z0-9].*\n { - yyextra->lexing_if = 1; - yyextra->space_tokens = 0; - return HASH_IF; -} - -{HASH}elif/.*\n { - yyextra->lexing_if = 1; - yyextra->space_tokens = 0; - return HASH_ELIF; -} - -{HASH}else/.*\n { - yyextra->space_tokens = 0; - return HASH_ELSE; -} - -{HASH}endif/.*\n { - yyextra->space_tokens = 0; - return HASH_ENDIF; -} - - /* When skipping (due to an #if 0 or similar) consume anything - * up to a newline. We do this with less priority than any - * #if-related directive (#if, #elif, #else, #endif), but with - * more priority than any other directive or token to avoid - * any side-effects from skipped content. - * - * We use the lexing_if flag to avoid skipping any part of an - * if conditional expression. */ -[^\n]+/\n { - /* Since this rule always matches, YY_USER_ACTION gets called for it, - * wrongly incrementing yycolumn. We undo that effect here. */ - yycolumn -= yyleng; - if (yyextra->lexing_if || - yyextra->skip_stack == NULL || - yyextra->skip_stack->type == SKIP_NO_SKIP) - { - REJECT; - } -} - -{HASH}error.* { - char *p; - for (p = yytext; !isalpha(p[0]); p++); /* skip " # " */ - p += 5; /* skip "error" */ - glcpp_error(yylloc, yyextra, "#error%s", p); -} - -{HASH}define{HSPACE}+/{IDENTIFIER}"(" { - yyextra->space_tokens = 0; - return HASH_DEFINE_FUNC; -} - -{HASH}define { - yyextra->space_tokens = 0; - return HASH_DEFINE_OBJ; -} - -{HASH}undef { - yyextra->space_tokens = 0; - return HASH_UNDEF; -} - -{HASH} { - yyextra->space_tokens = 0; - return HASH; -} - -{DECIMAL_INTEGER} { - yylval->str = talloc_strdup (yyextra, yytext); - return INTEGER_STRING; -} - -{OCTAL_INTEGER} { - yylval->str = talloc_strdup (yyextra, yytext); - return INTEGER_STRING; -} - -{HEXADECIMAL_INTEGER} { - yylval->str = talloc_strdup (yyextra, yytext); - return INTEGER_STRING; -} - -"<<" { - return LEFT_SHIFT; -} - -">>" { - return RIGHT_SHIFT; -} - -"<=" { - return LESS_OR_EQUAL; -} - -">=" { - return GREATER_OR_EQUAL; -} - -"==" { - return EQUAL; -} - -"!=" { - return NOT_EQUAL; -} - -"&&" { - return AND; -} - -"||" { - return OR; -} - -"##" { - return PASTE; -} - -"defined" { - return DEFINED; -} - -{IDENTIFIER} { - yylval->str = talloc_strdup (yyextra, yytext); - return IDENTIFIER; -} - -{PUNCTUATION} { - return yytext[0]; -} - -{OTHER}+ { - yylval->str = talloc_strdup (yyextra, yytext); - return OTHER; -} - -{HSPACE}+ { - if (yyextra->space_tokens) { - return SPACE; - } -} - -\n { - yyextra->lexing_if = 0; - yylineno++; - yycolumn = 0; - return NEWLINE; -} - - /* Handle missing newline at EOF. */ -<> { - BEGIN DONE; /* Don't keep matching this rule forever. */ - yyextra->lexing_if = 0; - return NEWLINE; -} - - /* We don't actually use the UNREACHABLE start condition. We - only have this action here so that we can pretend to call some - generated functions, (to avoid "defined but not used" - warnings. */ -. { - unput('.'); - yy_top_state(yyextra); -} - -%% - -void -glcpp_lex_set_source_string(glcpp_parser_t *parser, const char *shader) -{ - yy_scan_string(shader, parser->scanner); -} +%{ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include +#include + +#include "glcpp.h" +#include "glcpp-parse.h" + +/* Flex annoyingly generates some functions without making them + * static. Let's declare them here. */ +int glcpp_get_column (yyscan_t yyscanner); +void glcpp_set_column (int column_no , yyscan_t yyscanner); + +#define YY_NO_INPUT + +#define YY_USER_ACTION \ + do { \ + yylloc->first_column = yycolumn + 1; \ + yylloc->first_line = yylineno; \ + yycolumn += yyleng; \ + } while(0); + +#define YY_USER_INIT \ + do { \ + yylineno = 1; \ + yycolumn = 1; \ + yylloc->source = 0; \ + } while(0) +%} + +%option bison-bridge bison-locations reentrant noyywrap +%option extra-type="glcpp_parser_t *" +%option prefix="glcpp_" +%option stack +%option never-interactive + +%x DONE COMMENT UNREACHABLE + +SPACE [[:space:]] +NONSPACE [^[:space:]] +NEWLINE [\n] +HSPACE [ \t] +HASH ^{HSPACE}*#{HSPACE}* +IDENTIFIER [_a-zA-Z][_a-zA-Z0-9]* +PUNCTUATION [][(){}.&*~!/%<>^|;,=+-] +OTHER [^][(){}.&*~!/%<>^|;,=#[:space:]+-]+ + +DIGITS [0-9][0-9]* +DECIMAL_INTEGER [1-9][0-9]*[uU]? +OCTAL_INTEGER 0[0-7]*[uU]? +HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]? + +%% + + /* Single-line comments */ +"//"[^\n]* { +} + + /* Multi-line comments */ +"/*" { yy_push_state(COMMENT, yyscanner); } +[^*\n]* +[^*\n]*\n { yylineno++; yycolumn = 0; return NEWLINE; } +"*"+[^*/\n]* +"*"+[^*/\n]*\n { yylineno++; yycolumn = 0; return NEWLINE; } +"*"+"/" { + yy_pop_state(yyscanner); + if (yyextra->space_tokens) + return SPACE; +} + +{HASH}version { + yylval->str = talloc_strdup (yyextra, yytext); + yyextra->space_tokens = 0; + return HASH_VERSION; +} + + /* glcpp doesn't handle #extension, #version, or #pragma directives. + * Simply pass them through to the main compiler's lexer/parser. */ +{HASH}(extension|pragma)[^\n]+ { + yylval->str = talloc_strdup (yyextra, yytext); + yylineno++; + yycolumn = 0; + return OTHER; +} + +{HASH}line{HSPACE}+{DIGITS}{HSPACE}+{DIGITS}{HSPACE}*$ { + /* Eat characters until the first digit is + * encountered + */ + char *ptr = yytext; + while (!isdigit(*ptr)) + ptr++; + + /* Subtract one from the line number because + * yylineno is zero-based instead of + * one-based. + */ + yylineno = strtol(ptr, &ptr, 0) - 1; + yylloc->source = strtol(ptr, NULL, 0); +} + +{HASH}line{HSPACE}+{DIGITS}{HSPACE}*$ { + /* Eat characters until the first digit is + * encountered + */ + char *ptr = yytext; + while (!isdigit(*ptr)) + ptr++; + + /* Subtract one from the line number because + * yylineno is zero-based instead of + * one-based. + */ + yylineno = strtol(ptr, &ptr, 0) - 1; +} + +{HASH}ifdef/.*\n { + yyextra->lexing_if = 1; + yyextra->space_tokens = 0; + return HASH_IFDEF; +} + +{HASH}ifndef/.*\n { + yyextra->lexing_if = 1; + yyextra->space_tokens = 0; + return HASH_IFNDEF; +} + +{HASH}if/[^_a-zA-Z0-9].*\n { + yyextra->lexing_if = 1; + yyextra->space_tokens = 0; + return HASH_IF; +} + +{HASH}elif/.*\n { + yyextra->lexing_if = 1; + yyextra->space_tokens = 0; + return HASH_ELIF; +} + +{HASH}else/.*\n { + yyextra->space_tokens = 0; + return HASH_ELSE; +} + +{HASH}endif/.*\n { + yyextra->space_tokens = 0; + return HASH_ENDIF; +} + + /* When skipping (due to an #if 0 or similar) consume anything + * up to a newline. We do this with less priority than any + * #if-related directive (#if, #elif, #else, #endif), but with + * more priority than any other directive or token to avoid + * any side-effects from skipped content. + * + * We use the lexing_if flag to avoid skipping any part of an + * if conditional expression. */ +[^\n]+/\n { + /* Since this rule always matches, YY_USER_ACTION gets called for it, + * wrongly incrementing yycolumn. We undo that effect here. */ + yycolumn -= yyleng; + if (yyextra->lexing_if || + yyextra->skip_stack == NULL || + yyextra->skip_stack->type == SKIP_NO_SKIP) + { + REJECT; + } +} + +{HASH}error.* { + char *p; + for (p = yytext; !isalpha(p[0]); p++); /* skip " # " */ + p += 5; /* skip "error" */ + glcpp_error(yylloc, yyextra, "#error%s", p); +} + +{HASH}define{HSPACE}+/{IDENTIFIER}"(" { + yyextra->space_tokens = 0; + return HASH_DEFINE_FUNC; +} + +{HASH}define { + yyextra->space_tokens = 0; + return HASH_DEFINE_OBJ; +} + +{HASH}undef { + yyextra->space_tokens = 0; + return HASH_UNDEF; +} + +{HASH} { + yyextra->space_tokens = 0; + return HASH; +} + +{DECIMAL_INTEGER} { + yylval->str = talloc_strdup (yyextra, yytext); + return INTEGER_STRING; +} + +{OCTAL_INTEGER} { + yylval->str = talloc_strdup (yyextra, yytext); + return INTEGER_STRING; +} + +{HEXADECIMAL_INTEGER} { + yylval->str = talloc_strdup (yyextra, yytext); + return INTEGER_STRING; +} + +"<<" { + return LEFT_SHIFT; +} + +">>" { + return RIGHT_SHIFT; +} + +"<=" { + return LESS_OR_EQUAL; +} + +">=" { + return GREATER_OR_EQUAL; +} + +"==" { + return EQUAL; +} + +"!=" { + return NOT_EQUAL; +} + +"&&" { + return AND; +} + +"||" { + return OR; +} + +"##" { + return PASTE; +} + +"defined" { + return DEFINED; +} + +{IDENTIFIER} { + yylval->str = talloc_strdup (yyextra, yytext); + return IDENTIFIER; +} + +{PUNCTUATION} { + return yytext[0]; +} + +{OTHER}+ { + yylval->str = talloc_strdup (yyextra, yytext); + return OTHER; +} + +{HSPACE}+ { + if (yyextra->space_tokens) { + return SPACE; + } +} + +\n { + yyextra->lexing_if = 0; + yylineno++; + yycolumn = 0; + return NEWLINE; +} + + /* Handle missing newline at EOF. */ +<> { + BEGIN DONE; /* Don't keep matching this rule forever. */ + yyextra->lexing_if = 0; + return NEWLINE; +} + + /* We don't actually use the UNREACHABLE start condition. We + only have this action here so that we can pretend to call some + generated functions, (to avoid "defined but not used" + warnings. */ +. { + unput('.'); + yy_top_state(yyextra); +} + +%% + +void +glcpp_lex_set_source_string(glcpp_parser_t *parser, const char *shader) +{ + yy_scan_string(shader, parser->scanner); +} diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.c b/mesalib/src/glsl/glcpp/glcpp-parse.c index 1773ca5c1..507b7f97b 100644 --- a/mesalib/src/glsl/glcpp/glcpp-parse.c +++ b/mesalib/src/glsl/glcpp/glcpp-parse.c @@ -1,4184 +1,4194 @@ -/* A Bison parser, made by GNU Bison 2.4.3. */ - -/* Skeleton implementation for Bison's Yacc-like parsers in C - - Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006, - 2009, 2010 Free Software Foundation, Inc. - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . */ - -/* As a special exception, you may create a larger work that contains - part or all of the Bison parser skeleton and distribute that work - under terms of your choice, so long as that work isn't itself a - parser generator using the skeleton or a modified version thereof - as a parser skeleton. Alternatively, if you modify or redistribute - the parser skeleton itself, you may (at your option) remove this - special exception, which will cause the skeleton and the resulting - Bison output files to be licensed under the GNU General Public - License without this special exception. - - This special exception was added by the Free Software Foundation in - version 2.2 of Bison. */ - -/* C LALR(1) parser skeleton written by Richard Stallman, by - simplifying the original so-called "semantic" parser. */ - -/* All symbols defined below should begin with yy or YY, to avoid - infringing on user name space. This should be done even for local - variables, as they might otherwise be expanded by user macros. - There are some unavoidable exceptions within include files to - define necessary library symbols; they are noted "INFRINGES ON - USER NAME SPACE" below. */ - -/* Identify Bison output. */ -#define YYBISON 1 - -/* Bison version. */ -#define YYBISON_VERSION "2.4.3" - -/* Skeleton name. */ -#define YYSKELETON_NAME "yacc.c" - -/* Pure parsers. */ -#define YYPURE 1 - -/* Push parsers. */ -#define YYPUSH 0 - -/* Pull parsers. */ -#define YYPULL 1 - -/* Using locations. */ -#define YYLSP_NEEDED 1 - - - -/* Copy the first part of user declarations. */ - -/* Line 189 of yacc.c */ -#line 1 "glcpp/glcpp-parse.y" - -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include -#include -#include - -#include "glcpp.h" -#include "main/core.h" /* for struct gl_extensions */ -#include "main/mtypes.h" /* for gl_api enum */ - -#define glcpp_print(stream, str) stream = talloc_strdup_append(stream, str) -#define glcpp_printf(stream, fmt, args, ...) \ - stream = talloc_asprintf_append(stream, fmt, args) - -static void -yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error); - -static void -_define_object_macro (glcpp_parser_t *parser, - YYLTYPE *loc, - const char *macro, - token_list_t *replacements); - -static void -_define_function_macro (glcpp_parser_t *parser, - YYLTYPE *loc, - const char *macro, - string_list_t *parameters, - token_list_t *replacements); - -static string_list_t * -_string_list_create (void *ctx); - -static void -_string_list_append_item (string_list_t *list, const char *str); - -static int -_string_list_contains (string_list_t *list, const char *member, int *index); - -static int -_string_list_length (string_list_t *list); - -static int -_string_list_equal (string_list_t *a, string_list_t *b); - -static argument_list_t * -_argument_list_create (void *ctx); - -static void -_argument_list_append (argument_list_t *list, token_list_t *argument); - -static int -_argument_list_length (argument_list_t *list); - -static token_list_t * -_argument_list_member_at (argument_list_t *list, int index); - -/* Note: This function talloc_steal()s the str pointer. */ -static token_t * -_token_create_str (void *ctx, int type, char *str); - -static token_t * -_token_create_ival (void *ctx, int type, int ival); - -static token_list_t * -_token_list_create (void *ctx); - -/* Note: This function adds a talloc_reference() to token. - * - * You may want to talloc_unlink any current reference if you no - * longer need it. */ -static void -_token_list_append (token_list_t *list, token_t *token); - -static void -_token_list_append_list (token_list_t *list, token_list_t *tail); - -static int -_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b); - -static active_list_t * -_active_list_push (active_list_t *list, - const char *identifier, - token_node_t *marker); - -static active_list_t * -_active_list_pop (active_list_t *list); - -int -_active_list_contains (active_list_t *list, const char *identifier); - -static void -_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list); - -static void -_glcpp_parser_expand_token_list (glcpp_parser_t *parser, - token_list_t *list); - -static void -_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser, - token_list_t *list); - -static void -_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc, - int condition); - -static void -_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc, - const char *type, int condition); - -static void -_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc); - -#define yylex glcpp_parser_lex - -static int -glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser); - -static void -glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list); - -static void -add_builtin_define(glcpp_parser_t *parser, const char *name, int value); - - - -/* Line 189 of yacc.c */ -#line 223 "glcpp/glcpp-parse.c" - -/* Enabling traces. */ -#ifndef YYDEBUG -# define YYDEBUG 0 -#endif - -/* Enabling verbose error messages. */ -#ifdef YYERROR_VERBOSE -# undef YYERROR_VERBOSE -# define YYERROR_VERBOSE 1 -#else -# define YYERROR_VERBOSE 1 -#endif - -/* Enabling the token table. */ -#ifndef YYTOKEN_TABLE -# define YYTOKEN_TABLE 0 -#endif - - -/* Tokens. */ -#ifndef YYTOKENTYPE -# define YYTOKENTYPE - /* Put the tokens into the symbol table, so that GDB and other debuggers - know about them. */ - enum yytokentype { - COMMA_FINAL = 258, - DEFINED = 259, - ELIF_EXPANDED = 260, - HASH = 261, - HASH_DEFINE_FUNC = 262, - HASH_DEFINE_OBJ = 263, - HASH_ELIF = 264, - HASH_ELSE = 265, - HASH_ENDIF = 266, - HASH_IF = 267, - HASH_IFDEF = 268, - HASH_IFNDEF = 269, - HASH_UNDEF = 270, - HASH_VERSION = 271, - IDENTIFIER = 272, - IF_EXPANDED = 273, - INTEGER = 274, - INTEGER_STRING = 275, - NEWLINE = 276, - OTHER = 277, - PLACEHOLDER = 278, - SPACE = 279, - PASTE = 280, - OR = 281, - AND = 282, - NOT_EQUAL = 283, - EQUAL = 284, - GREATER_OR_EQUAL = 285, - LESS_OR_EQUAL = 286, - RIGHT_SHIFT = 287, - LEFT_SHIFT = 288, - UNARY = 289 - }; -#endif - - - -#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED - -# define yystype YYSTYPE /* obsolescent; will be withdrawn */ -# define YYSTYPE_IS_DECLARED 1 -#endif - -#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED -typedef struct YYLTYPE -{ - int first_line; - int first_column; - int last_line; - int last_column; -} YYLTYPE; -# define yyltype YYLTYPE /* obsolescent; will be withdrawn */ -# define YYLTYPE_IS_DECLARED 1 -# define YYLTYPE_IS_TRIVIAL 1 -#endif - - -/* Copy the second part of user declarations. */ - - -/* Line 264 of yacc.c */ -#line 311 "glcpp/glcpp-parse.c" - -#ifdef short -# undef short -#endif - -#ifdef YYTYPE_UINT8 -typedef YYTYPE_UINT8 yytype_uint8; -#else -typedef unsigned char yytype_uint8; -#endif - -#ifdef YYTYPE_INT8 -typedef YYTYPE_INT8 yytype_int8; -#elif (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -typedef signed char yytype_int8; -#else -typedef short int yytype_int8; -#endif - -#ifdef YYTYPE_UINT16 -typedef YYTYPE_UINT16 yytype_uint16; -#else -typedef unsigned short int yytype_uint16; -#endif - -#ifdef YYTYPE_INT16 -typedef YYTYPE_INT16 yytype_int16; -#else -typedef short int yytype_int16; -#endif - -#ifndef YYSIZE_T -# ifdef __SIZE_TYPE__ -# define YYSIZE_T __SIZE_TYPE__ -# elif defined size_t -# define YYSIZE_T size_t -# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -# include /* INFRINGES ON USER NAME SPACE */ -# define YYSIZE_T size_t -# else -# define YYSIZE_T unsigned int -# endif -#endif - -#define YYSIZE_MAXIMUM ((YYSIZE_T) -1) - -#ifndef YY_ -# if defined YYENABLE_NLS && YYENABLE_NLS -# if ENABLE_NLS -# include /* INFRINGES ON USER NAME SPACE */ -# define YY_(msgid) dgettext ("bison-runtime", msgid) -# endif -# endif -# ifndef YY_ -# define YY_(msgid) msgid -# endif -#endif - -/* Suppress unused-variable warnings by "using" E. */ -#if ! defined lint || defined __GNUC__ -# define YYUSE(e) ((void) (e)) -#else -# define YYUSE(e) /* empty */ -#endif - -/* Identity function, used to suppress warnings about constant conditions. */ -#ifndef lint -# define YYID(n) (n) -#else -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static int -YYID (int yyi) -#else -static int -YYID (yyi) - int yyi; -#endif -{ - return yyi; -} -#endif - -#if ! defined yyoverflow || YYERROR_VERBOSE - -/* The parser invokes alloca or malloc; define the necessary symbols. */ - -# ifdef YYSTACK_USE_ALLOCA -# if YYSTACK_USE_ALLOCA -# ifdef __GNUC__ -# define YYSTACK_ALLOC __builtin_alloca -# elif defined __BUILTIN_VA_ARG_INCR -# include /* INFRINGES ON USER NAME SPACE */ -# elif defined _AIX -# define YYSTACK_ALLOC __alloca -# elif defined _MSC_VER -# include /* INFRINGES ON USER NAME SPACE */ -# define alloca _alloca -# else -# define YYSTACK_ALLOC alloca -# if ! defined _ALLOCA_H && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -# include /* INFRINGES ON USER NAME SPACE */ -# ifndef _STDLIB_H -# define _STDLIB_H 1 -# endif -# endif -# endif -# endif -# endif - -# ifdef YYSTACK_ALLOC - /* Pacify GCC's `empty if-body' warning. */ -# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0)) -# ifndef YYSTACK_ALLOC_MAXIMUM - /* The OS might guarantee only one guard page at the bottom of the stack, - and a page size can be as small as 4096 bytes. So we cannot safely - invoke alloca (N) if N exceeds 4096. Use a slightly smaller number - to allow for a few compiler-allocated temporary stack slots. */ -# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */ -# endif -# else -# define YYSTACK_ALLOC YYMALLOC -# define YYSTACK_FREE YYFREE -# ifndef YYSTACK_ALLOC_MAXIMUM -# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM -# endif -# if (defined __cplusplus && ! defined _STDLIB_H \ - && ! ((defined YYMALLOC || defined malloc) \ - && (defined YYFREE || defined free))) -# include /* INFRINGES ON USER NAME SPACE */ -# ifndef _STDLIB_H -# define _STDLIB_H 1 -# endif -# endif -# ifndef YYMALLOC -# define YYMALLOC malloc -# if ! defined malloc && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */ -# endif -# endif -# ifndef YYFREE -# define YYFREE free -# if ! defined free && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -void free (void *); /* INFRINGES ON USER NAME SPACE */ -# endif -# endif -# endif -#endif /* ! defined yyoverflow || YYERROR_VERBOSE */ - - -#if (! defined yyoverflow \ - && (! defined __cplusplus \ - || (defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL \ - && defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL))) - -/* A type that is properly aligned for any stack member. */ -union yyalloc -{ - yytype_int16 yyss_alloc; - YYSTYPE yyvs_alloc; - YYLTYPE yyls_alloc; -}; - -/* The size of the maximum gap between one aligned stack and the next. */ -# define YYSTACK_GAP_MAXIMUM (sizeof (union yyalloc) - 1) - -/* The size of an array large to enough to hold all stacks, each with - N elements. */ -# define YYSTACK_BYTES(N) \ - ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE) + sizeof (YYLTYPE)) \ - + 2 * YYSTACK_GAP_MAXIMUM) - -/* Copy COUNT objects from FROM to TO. The source and destination do - not overlap. */ -# ifndef YYCOPY -# if defined __GNUC__ && 1 < __GNUC__ -# define YYCOPY(To, From, Count) \ - __builtin_memcpy (To, From, (Count) * sizeof (*(From))) -# else -# define YYCOPY(To, From, Count) \ - do \ - { \ - YYSIZE_T yyi; \ - for (yyi = 0; yyi < (Count); yyi++) \ - (To)[yyi] = (From)[yyi]; \ - } \ - while (YYID (0)) -# endif -# endif - -/* Relocate STACK from its old location to the new one. The - local variables YYSIZE and YYSTACKSIZE give the old and new number of - elements in the stack, and YYPTR gives the new location of the - stack. Advance YYPTR to a properly aligned location for the next - stack. */ -# define YYSTACK_RELOCATE(Stack_alloc, Stack) \ - do \ - { \ - YYSIZE_T yynewbytes; \ - YYCOPY (&yyptr->Stack_alloc, Stack, yysize); \ - Stack = &yyptr->Stack_alloc; \ - yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \ - yyptr += yynewbytes / sizeof (*yyptr); \ - } \ - while (YYID (0)) - -#endif - -/* YYFINAL -- State number of the termination state. */ -#define YYFINAL 2 -/* YYLAST -- Last index in YYTABLE. */ -#define YYLAST 606 - -/* YYNTOKENS -- Number of terminals. */ -#define YYNTOKENS 57 -/* YYNNTS -- Number of nonterminals. */ -#define YYNNTS 17 -/* YYNRULES -- Number of rules. */ -#define YYNRULES 101 -/* YYNRULES -- Number of states. */ -#define YYNSTATES 162 - -/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */ -#define YYUNDEFTOK 2 -#define YYMAXUTOK 289 - -#define YYTRANSLATE(YYX) \ - ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK) - -/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */ -static const yytype_uint8 yytranslate[] = -{ - 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 47, 2, 2, 2, 43, 30, 2, - 45, 46, 41, 39, 49, 40, 54, 42, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 55, - 33, 56, 34, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 50, 2, 51, 29, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 52, 28, 53, 48, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 1, 2, 3, 4, - 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, - 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, - 25, 26, 27, 31, 32, 35, 36, 37, 38, 44 -}; - -#if YYDEBUG -/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in - YYRHS. */ -static const yytype_uint16 yyprhs[] = -{ - 0, 0, 3, 4, 7, 9, 11, 13, 16, 20, - 24, 29, 36, 44, 48, 52, 55, 60, 65, 69, - 72, 75, 78, 82, 85, 87, 89, 91, 95, 99, - 103, 107, 111, 115, 119, 123, 127, 131, 135, 139, - 143, 147, 151, 155, 159, 163, 166, 169, 172, 175, - 179, 181, 185, 187, 190, 193, 194, 196, 197, 199, - 202, 207, 209, 211, 214, 216, 219, 221, 223, 225, - 227, 229, 231, 233, 235, 237, 239, 241, 243, 245, - 247, 249, 251, 253, 255, 257, 259, 261, 263, 265, - 267, 269, 271, 273, 275, 277, 279, 281, 283, 285, - 287, 289 -}; - -/* YYRHS -- A `-1'-separated list of the rules' RHS. */ -static const yytype_int8 yyrhs[] = -{ - 58, 0, -1, -1, 58, 59, -1, 61, -1, 65, - -1, 60, -1, 6, 66, -1, 18, 63, 21, -1, - 5, 63, 21, -1, 8, 17, 67, 21, -1, 7, - 17, 45, 46, 67, 21, -1, 7, 17, 45, 64, - 46, 67, 21, -1, 15, 17, 21, -1, 12, 70, - 21, -1, 12, 21, -1, 13, 17, 68, 21, -1, - 14, 17, 68, 21, -1, 9, 70, 21, -1, 9, - 21, -1, 10, 21, -1, 11, 21, -1, 16, 62, - 21, -1, 6, 21, -1, 20, -1, 19, -1, 62, - -1, 63, 26, 63, -1, 63, 27, 63, -1, 63, - 28, 63, -1, 63, 29, 63, -1, 63, 30, 63, - -1, 63, 31, 63, -1, 63, 32, 63, -1, 63, - 35, 63, -1, 63, 36, 63, -1, 63, 34, 63, - -1, 63, 33, 63, -1, 63, 37, 63, -1, 63, - 38, 63, -1, 63, 40, 63, -1, 63, 39, 63, - -1, 63, 43, 63, -1, 63, 42, 63, -1, 63, - 41, 63, -1, 47, 63, -1, 48, 63, -1, 40, - 63, -1, 39, 63, -1, 45, 63, 46, -1, 17, - -1, 64, 49, 17, -1, 21, -1, 71, 21, -1, - 71, 21, -1, -1, 71, -1, -1, 71, -1, 4, - 17, -1, 4, 45, 17, 46, -1, 72, -1, 69, - -1, 70, 69, -1, 72, -1, 71, 72, -1, 17, - -1, 20, -1, 73, -1, 22, -1, 24, -1, 50, - -1, 51, -1, 45, -1, 46, -1, 52, -1, 53, - -1, 54, -1, 30, -1, 41, -1, 39, -1, 40, - -1, 48, -1, 47, -1, 42, -1, 43, -1, 38, - -1, 37, -1, 33, -1, 34, -1, 36, -1, 35, - -1, 32, -1, 31, -1, 29, -1, 28, -1, 27, - -1, 26, -1, 55, -1, 49, -1, 56, -1, 25, - -1 -}; - -/* YYRLINE[YYN] -- source line where rule number YYN was defined. */ -static const yytype_uint16 yyrline[] = -{ - 0, 188, 188, 190, 194, 197, 202, 203, 207, 210, - 216, 219, 222, 225, 233, 252, 262, 267, 272, 291, - 306, 309, 312, 325, 329, 338, 343, 344, 347, 350, - 353, 356, 359, 362, 365, 368, 371, 374, 377, 380, - 383, 386, 389, 392, 395, 398, 401, 404, 407, 410, - 416, 421, 429, 430, 434, 440, 441, 444, 446, 453, - 457, 461, 466, 472, 480, 486, 494, 498, 502, 506, - 510, 517, 518, 519, 520, 521, 522, 523, 524, 525, - 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, - 536, 537, 538, 539, 540, 541, 542, 543, 544, 545, - 546, 547 -}; -#endif - -#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE -/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM. - First, the terminals, then, starting at YYNTOKENS, nonterminals. */ -static const char *const yytname[] = -{ - "$end", "error", "$undefined", "COMMA_FINAL", "DEFINED", - "ELIF_EXPANDED", "HASH", "HASH_DEFINE_FUNC", "HASH_DEFINE_OBJ", - "HASH_ELIF", "HASH_ELSE", "HASH_ENDIF", "HASH_IF", "HASH_IFDEF", - "HASH_IFNDEF", "HASH_UNDEF", "HASH_VERSION", "IDENTIFIER", "IF_EXPANDED", - "INTEGER", "INTEGER_STRING", "NEWLINE", "OTHER", "PLACEHOLDER", "SPACE", - "PASTE", "OR", "AND", "'|'", "'^'", "'&'", "NOT_EQUAL", "EQUAL", "'<'", - "'>'", "GREATER_OR_EQUAL", "LESS_OR_EQUAL", "RIGHT_SHIFT", "LEFT_SHIFT", - "'+'", "'-'", "'*'", "'/'", "'%'", "UNARY", "'('", "')'", "'!'", "'~'", - "','", "'['", "']'", "'{'", "'}'", "'.'", "';'", "'='", "$accept", - "input", "line", "expanded_line", "control_line", "integer_constant", - "expression", "identifier_list", "text_line", "non_directive", - "replacement_list", "junk", "conditional_token", "conditional_tokens", - "pp_tokens", "preprocessing_token", "operator", 0 -}; -#endif - -# ifdef YYPRINT -/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to - token YYLEX-NUM. */ -static const yytype_uint16 yytoknum[] = -{ - 0, 256, 257, 258, 259, 260, 261, 262, 263, 264, - 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, - 275, 276, 277, 278, 279, 280, 281, 282, 124, 94, - 38, 283, 284, 60, 62, 285, 286, 287, 288, 43, - 45, 42, 47, 37, 289, 40, 41, 33, 126, 44, - 91, 93, 123, 125, 46, 59, 61 -}; -# endif - -/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */ -static const yytype_uint8 yyr1[] = -{ - 0, 57, 58, 58, 59, 59, 59, 59, 60, 60, - 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, - 61, 61, 61, 61, 62, 62, 63, 63, 63, 63, - 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, - 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, - 64, 64, 65, 65, 66, 67, 67, 68, 68, 69, - 69, 69, 70, 70, 71, 71, 72, 72, 72, 72, - 72, 73, 73, 73, 73, 73, 73, 73, 73, 73, - 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, - 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, - 73, 73 -}; - -/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */ -static const yytype_uint8 yyr2[] = -{ - 0, 2, 0, 2, 1, 1, 1, 2, 3, 3, - 4, 6, 7, 3, 3, 2, 4, 4, 3, 2, - 2, 2, 3, 2, 1, 1, 1, 3, 3, 3, - 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, - 3, 3, 3, 3, 3, 2, 2, 2, 2, 3, - 1, 3, 1, 2, 2, 0, 1, 0, 1, 2, - 4, 1, 1, 2, 1, 2, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1 -}; - -/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state - STATE-NUM when YYTABLE doesn't specify something else to do. Zero - means the default is an error. */ -static const yytype_uint8 yydefact[] = -{ - 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 66, 0, 67, 52, 69, - 70, 101, 97, 96, 95, 94, 78, 93, 92, 88, - 89, 91, 90, 87, 86, 80, 81, 79, 84, 85, - 73, 74, 83, 82, 99, 71, 72, 75, 76, 77, - 98, 100, 3, 6, 4, 5, 0, 64, 68, 25, - 24, 0, 0, 0, 0, 0, 26, 0, 23, 7, - 0, 0, 55, 0, 19, 62, 0, 61, 20, 21, - 15, 0, 57, 57, 0, 0, 0, 53, 65, 48, - 47, 0, 45, 46, 9, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 54, 0, 0, 56, 59, 0, 18, - 63, 14, 0, 58, 0, 13, 22, 8, 49, 27, - 28, 29, 30, 31, 32, 33, 37, 36, 34, 35, - 38, 39, 41, 40, 44, 43, 42, 50, 55, 0, - 10, 0, 16, 17, 0, 55, 0, 60, 11, 0, - 51, 12 -}; - -/* YYDEFGOTO[NTERM-NUM]. */ -static const yytype_int16 yydefgoto[] = -{ - -1, 1, 52, 53, 54, 66, 67, 149, 55, 69, - 115, 122, 75, 76, 116, 57, 58 -}; - -/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing - STATE-NUM. */ -#define YYPACT_NINF -147 -static const yytype_int16 yypact[] = -{ - -147, 112, -147, 28, -10, 55, 62, 152, -15, 59, - 192, 85, 86, 87, 51, -147, 28, -147, -147, -147, - -147, -147, -147, -147, -147, -147, -147, -147, -147, -147, - -147, -147, -147, -147, -147, -147, -147, -147, -147, -147, - -147, -147, -147, -147, -147, -147, -147, -147, -147, -147, - -147, -147, -147, -147, -147, -147, 312, -147, -147, -147, - -147, 28, 28, 28, 28, 28, -147, 428, -147, -147, - 352, 63, 392, 17, -147, -147, 232, -147, -147, -147, - -147, 272, 392, 392, 84, 89, 451, -147, -147, -147, - -147, 469, -147, -147, -147, 28, 28, 28, 28, 28, - 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, - 28, 28, 28, -147, 60, 90, 392, -147, 96, -147, - -147, -147, 93, 392, 94, -147, -147, -147, -147, 489, - 505, 520, 534, 547, 558, 558, 18, 18, 18, 18, - 563, 563, 23, 23, -147, -147, -147, -147, 392, 32, - -147, 61, -147, -147, 110, 392, 118, -147, -147, 149, - -147, -147 -}; - -/* YYPGOTO[NTERM-NUM]. */ -static const yytype_int16 yypgoto[] = -{ - -147, -147, -147, -147, -147, 157, -11, -147, -147, -147, - -146, 92, -68, 200, 0, -7, -147 -}; - -/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If - positive, shift that token. If negative, reduce the rule which - number is the opposite. If zero, do what YYDEFACT says. - If YYTABLE_NINF, syntax error. */ -#define YYTABLE_NINF -1 -static const yytype_uint8 yytable[] = -{ - 77, 56, 154, 77, 70, 86, 78, 15, 120, 159, - 17, 68, 19, 120, 20, 21, 22, 23, 24, 25, - 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, - 36, 37, 38, 39, 117, 40, 41, 42, 43, 44, - 45, 46, 47, 48, 49, 50, 51, 59, 60, 88, - 89, 90, 91, 92, 93, 106, 107, 108, 109, 110, - 111, 112, 118, 88, 110, 111, 112, 61, 62, 77, - 59, 60, 71, 63, 77, 64, 65, 147, 155, 72, - 79, 156, 123, 123, 129, 130, 131, 132, 133, 134, - 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, - 145, 146, 82, 83, 84, 125, 148, 157, 114, 88, - 126, 150, 2, 151, 152, 153, 88, 3, 4, 5, - 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, - 16, 158, 17, 18, 19, 160, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, - 34, 35, 36, 37, 38, 39, 73, 40, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, - 161, 85, 17, 74, 19, 124, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, - 34, 35, 36, 37, 38, 39, 73, 40, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, - 81, 0, 17, 80, 19, 0, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, - 34, 35, 36, 37, 38, 39, 73, 40, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, - 0, 0, 17, 119, 19, 0, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, - 34, 35, 36, 37, 38, 39, 73, 40, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, - 0, 0, 17, 121, 19, 0, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, - 34, 35, 36, 37, 38, 39, 0, 40, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, - 0, 0, 17, 87, 19, 0, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, - 34, 35, 36, 37, 38, 39, 0, 40, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, - 0, 0, 17, 113, 19, 0, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, - 34, 35, 36, 37, 38, 39, 0, 40, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, - 0, 0, 17, 0, 19, 0, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, - 34, 35, 36, 37, 38, 39, 0, 40, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 94, - 0, 0, 0, 0, 95, 96, 97, 98, 99, 100, - 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, - 111, 112, 127, 0, 0, 0, 0, 95, 96, 97, - 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, - 108, 109, 110, 111, 112, 95, 96, 97, 98, 99, - 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, - 110, 111, 112, 0, 0, 128, 96, 97, 98, 99, - 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, - 110, 111, 112, 97, 98, 99, 100, 101, 102, 103, - 104, 105, 106, 107, 108, 109, 110, 111, 112, 98, - 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, - 109, 110, 111, 112, 99, 100, 101, 102, 103, 104, - 105, 106, 107, 108, 109, 110, 111, 112, 100, 101, - 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, - 112, 102, 103, 104, 105, 106, 107, 108, 109, 110, - 111, 112, 108, 109, 110, 111, 112 -}; - -static const yytype_int16 yycheck[] = -{ - 7, 1, 148, 10, 4, 16, 21, 17, 76, 155, - 20, 21, 22, 81, 24, 25, 26, 27, 28, 29, - 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, - 40, 41, 42, 43, 17, 45, 46, 47, 48, 49, - 50, 51, 52, 53, 54, 55, 56, 19, 20, 56, - 61, 62, 63, 64, 65, 37, 38, 39, 40, 41, - 42, 43, 45, 70, 41, 42, 43, 39, 40, 76, - 19, 20, 17, 45, 81, 47, 48, 17, 46, 17, - 21, 49, 82, 83, 95, 96, 97, 98, 99, 100, - 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, - 111, 112, 17, 17, 17, 21, 46, 46, 45, 116, - 21, 21, 0, 17, 21, 21, 123, 5, 6, 7, - 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, - 18, 21, 20, 21, 22, 17, 24, 25, 26, 27, - 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, - 38, 39, 40, 41, 42, 43, 4, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, - 21, 14, 20, 21, 22, 83, 24, 25, 26, 27, - 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, - 38, 39, 40, 41, 42, 43, 4, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, - 10, -1, 20, 21, 22, -1, 24, 25, 26, 27, - 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, - 38, 39, 40, 41, 42, 43, 4, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, - -1, -1, 20, 21, 22, -1, 24, 25, 26, 27, - 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, - 38, 39, 40, 41, 42, 43, 4, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, - -1, -1, 20, 21, 22, -1, 24, 25, 26, 27, - 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, - 38, 39, 40, 41, 42, 43, -1, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, - -1, -1, 20, 21, 22, -1, 24, 25, 26, 27, - 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, - 38, 39, 40, 41, 42, 43, -1, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, - -1, -1, 20, 21, 22, -1, 24, 25, 26, 27, - 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, - 38, 39, 40, 41, 42, 43, -1, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, - -1, -1, 20, -1, 22, -1, 24, 25, 26, 27, - 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, - 38, 39, 40, 41, 42, 43, -1, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 21, - -1, -1, -1, -1, 26, 27, 28, 29, 30, 31, - 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, - 42, 43, 21, -1, -1, -1, -1, 26, 27, 28, - 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, - 39, 40, 41, 42, 43, 26, 27, 28, 29, 30, - 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, - 41, 42, 43, -1, -1, 46, 27, 28, 29, 30, - 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, - 41, 42, 43, 28, 29, 30, 31, 32, 33, 34, - 35, 36, 37, 38, 39, 40, 41, 42, 43, 29, - 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, - 40, 41, 42, 43, 30, 31, 32, 33, 34, 35, - 36, 37, 38, 39, 40, 41, 42, 43, 31, 32, - 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, - 43, 33, 34, 35, 36, 37, 38, 39, 40, 41, - 42, 43, 39, 40, 41, 42, 43 -}; - -/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing - symbol of state STATE-NUM. */ -static const yytype_uint8 yystos[] = -{ - 0, 58, 0, 5, 6, 7, 8, 9, 10, 11, - 12, 13, 14, 15, 16, 17, 18, 20, 21, 22, - 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, - 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, - 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, - 55, 56, 59, 60, 61, 65, 71, 72, 73, 19, - 20, 39, 40, 45, 47, 48, 62, 63, 21, 66, - 71, 17, 17, 4, 21, 69, 70, 72, 21, 21, - 21, 70, 17, 17, 17, 62, 63, 21, 72, 63, - 63, 63, 63, 63, 21, 26, 27, 28, 29, 30, - 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, - 41, 42, 43, 21, 45, 67, 71, 17, 45, 21, - 69, 21, 68, 71, 68, 21, 21, 21, 46, 63, - 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, - 63, 63, 63, 63, 63, 63, 63, 17, 46, 64, - 21, 17, 21, 21, 67, 46, 49, 46, 21, 67, - 17, 21 -}; - -#define yyerrok (yyerrstatus = 0) -#define yyclearin (yychar = YYEMPTY) -#define YYEMPTY (-2) -#define YYEOF 0 - -#define YYACCEPT goto yyacceptlab -#define YYABORT goto yyabortlab -#define YYERROR goto yyerrorlab - - -/* Like YYERROR except do call yyerror. This remains here temporarily - to ease the transition to the new meaning of YYERROR, for GCC. - Once GCC version 2 has supplanted version 1, this can go. However, - YYFAIL appears to be in use. Nevertheless, it is formally deprecated - in Bison 2.4.2's NEWS entry, where a plan to phase it out is - discussed. */ - -#define YYFAIL goto yyerrlab -#if defined YYFAIL - /* This is here to suppress warnings from the GCC cpp's - -Wunused-macros. Normally we don't worry about that warning, but - some users do, and we want to make it easy for users to remove - YYFAIL uses, which will produce warnings from Bison 2.5. */ -#endif - -#define YYRECOVERING() (!!yyerrstatus) - -#define YYBACKUP(Token, Value) \ -do \ - if (yychar == YYEMPTY && yylen == 1) \ - { \ - yychar = (Token); \ - yylval = (Value); \ - yytoken = YYTRANSLATE (yychar); \ - YYPOPSTACK (1); \ - goto yybackup; \ - } \ - else \ - { \ - yyerror (&yylloc, parser, YY_("syntax error: cannot back up")); \ - YYERROR; \ - } \ -while (YYID (0)) - - -#define YYTERROR 1 -#define YYERRCODE 256 - - -/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N]. - If N is 0, then set CURRENT to the empty location which ends - the previous symbol: RHS[0] (always defined). */ - -#define YYRHSLOC(Rhs, K) ((Rhs)[K]) -#ifndef YYLLOC_DEFAULT -# define YYLLOC_DEFAULT(Current, Rhs, N) \ - do \ - if (YYID (N)) \ - { \ - (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \ - (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \ - (Current).last_line = YYRHSLOC (Rhs, N).last_line; \ - (Current).last_column = YYRHSLOC (Rhs, N).last_column; \ - } \ - else \ - { \ - (Current).first_line = (Current).last_line = \ - YYRHSLOC (Rhs, 0).last_line; \ - (Current).first_column = (Current).last_column = \ - YYRHSLOC (Rhs, 0).last_column; \ - } \ - while (YYID (0)) -#endif - - -/* YY_LOCATION_PRINT -- Print the location on the stream. - This macro was not mandated originally: define only if we know - we won't break user code: when these are the locations we know. */ - -#ifndef YY_LOCATION_PRINT -# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL -# define YY_LOCATION_PRINT(File, Loc) \ - fprintf (File, "%d.%d-%d.%d", \ - (Loc).first_line, (Loc).first_column, \ - (Loc).last_line, (Loc).last_column) -# else -# define YY_LOCATION_PRINT(File, Loc) ((void) 0) -# endif -#endif - - -/* YYLEX -- calling `yylex' with the right arguments. */ - -#ifdef YYLEX_PARAM -# define YYLEX yylex (&yylval, &yylloc, YYLEX_PARAM) -#else -# define YYLEX yylex (&yylval, &yylloc, parser) -#endif - -/* Enable debugging if requested. */ -#if YYDEBUG - -# ifndef YYFPRINTF -# include /* INFRINGES ON USER NAME SPACE */ -# define YYFPRINTF fprintf -# endif - -# define YYDPRINTF(Args) \ -do { \ - if (yydebug) \ - YYFPRINTF Args; \ -} while (YYID (0)) - -# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \ -do { \ - if (yydebug) \ - { \ - YYFPRINTF (stderr, "%s ", Title); \ - yy_symbol_print (stderr, \ - Type, Value, Location, parser); \ - YYFPRINTF (stderr, "\n"); \ - } \ -} while (YYID (0)) - - -/*--------------------------------. -| Print this symbol on YYOUTPUT. | -`--------------------------------*/ - -/*ARGSUSED*/ -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static void -yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, glcpp_parser_t *parser) -#else -static void -yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, parser) - FILE *yyoutput; - int yytype; - YYSTYPE const * const yyvaluep; - YYLTYPE const * const yylocationp; - glcpp_parser_t *parser; -#endif -{ - if (!yyvaluep) - return; - YYUSE (yylocationp); - YYUSE (parser); -# ifdef YYPRINT - if (yytype < YYNTOKENS) - YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep); -# else - YYUSE (yyoutput); -# endif - switch (yytype) - { - default: - break; - } -} - - -/*--------------------------------. -| Print this symbol on YYOUTPUT. | -`--------------------------------*/ - -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static void -yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, glcpp_parser_t *parser) -#else -static void -yy_symbol_print (yyoutput, yytype, yyvaluep, yylocationp, parser) - FILE *yyoutput; - int yytype; - YYSTYPE const * const yyvaluep; - YYLTYPE const * const yylocationp; - glcpp_parser_t *parser; -#endif -{ - if (yytype < YYNTOKENS) - YYFPRINTF (yyoutput, "token %s (", yytname[yytype]); - else - YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]); - - YY_LOCATION_PRINT (yyoutput, *yylocationp); - YYFPRINTF (yyoutput, ": "); - yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, parser); - YYFPRINTF (yyoutput, ")"); -} - -/*------------------------------------------------------------------. -| yy_stack_print -- Print the state stack from its BOTTOM up to its | -| TOP (included). | -`------------------------------------------------------------------*/ - -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static void -yy_stack_print (yytype_int16 *yybottom, yytype_int16 *yytop) -#else -static void -yy_stack_print (yybottom, yytop) - yytype_int16 *yybottom; - yytype_int16 *yytop; -#endif -{ - YYFPRINTF (stderr, "Stack now"); - for (; yybottom <= yytop; yybottom++) - { - int yybot = *yybottom; - YYFPRINTF (stderr, " %d", yybot); - } - YYFPRINTF (stderr, "\n"); -} - -# define YY_STACK_PRINT(Bottom, Top) \ -do { \ - if (yydebug) \ - yy_stack_print ((Bottom), (Top)); \ -} while (YYID (0)) - - -/*------------------------------------------------. -| Report that the YYRULE is going to be reduced. | -`------------------------------------------------*/ - -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static void -yy_reduce_print (YYSTYPE *yyvsp, YYLTYPE *yylsp, int yyrule, glcpp_parser_t *parser) -#else -static void -yy_reduce_print (yyvsp, yylsp, yyrule, parser) - YYSTYPE *yyvsp; - YYLTYPE *yylsp; - int yyrule; - glcpp_parser_t *parser; -#endif -{ - int yynrhs = yyr2[yyrule]; - int yyi; - unsigned long int yylno = yyrline[yyrule]; - YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n", - yyrule - 1, yylno); - /* The symbols being reduced. */ - for (yyi = 0; yyi < yynrhs; yyi++) - { - YYFPRINTF (stderr, " $%d = ", yyi + 1); - yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi], - &(yyvsp[(yyi + 1) - (yynrhs)]) - , &(yylsp[(yyi + 1) - (yynrhs)]) , parser); - YYFPRINTF (stderr, "\n"); - } -} - -# define YY_REDUCE_PRINT(Rule) \ -do { \ - if (yydebug) \ - yy_reduce_print (yyvsp, yylsp, Rule, parser); \ -} while (YYID (0)) - -/* Nonzero means print parse trace. It is left uninitialized so that - multiple parsers can coexist. */ -int yydebug; -#else /* !YYDEBUG */ -# define YYDPRINTF(Args) -# define YY_SYMBOL_PRINT(Title, Type, Value, Location) -# define YY_STACK_PRINT(Bottom, Top) -# define YY_REDUCE_PRINT(Rule) -#endif /* !YYDEBUG */ - - -/* YYINITDEPTH -- initial size of the parser's stacks. */ -#ifndef YYINITDEPTH -# define YYINITDEPTH 200 -#endif - -/* YYMAXDEPTH -- maximum size the stacks can grow to (effective only - if the built-in stack extension method is used). - - Do not make this value too large; the results are undefined if - YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH) - evaluated with infinite-precision integer arithmetic. */ - -#ifndef YYMAXDEPTH -# define YYMAXDEPTH 10000 -#endif - - - -#if YYERROR_VERBOSE - -# ifndef yystrlen -# if defined __GLIBC__ && defined _STRING_H -# define yystrlen strlen -# else -/* Return the length of YYSTR. */ -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static YYSIZE_T -yystrlen (const char *yystr) -#else -static YYSIZE_T -yystrlen (yystr) - const char *yystr; -#endif -{ - YYSIZE_T yylen; - for (yylen = 0; yystr[yylen]; yylen++) - continue; - return yylen; -} -# endif -# endif - -# ifndef yystpcpy -# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE -# define yystpcpy stpcpy -# else -/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in - YYDEST. */ -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static char * -yystpcpy (char *yydest, const char *yysrc) -#else -static char * -yystpcpy (yydest, yysrc) - char *yydest; - const char *yysrc; -#endif -{ - char *yyd = yydest; - const char *yys = yysrc; - - while ((*yyd++ = *yys++) != '\0') - continue; - - return yyd - 1; -} -# endif -# endif - -# ifndef yytnamerr -/* Copy to YYRES the contents of YYSTR after stripping away unnecessary - quotes and backslashes, so that it's suitable for yyerror. The - heuristic is that double-quoting is unnecessary unless the string - contains an apostrophe, a comma, or backslash (other than - backslash-backslash). YYSTR is taken from yytname. If YYRES is - null, do not copy; instead, return the length of what the result - would have been. */ -static YYSIZE_T -yytnamerr (char *yyres, const char *yystr) -{ - if (*yystr == '"') - { - YYSIZE_T yyn = 0; - char const *yyp = yystr; - - for (;;) - switch (*++yyp) - { - case '\'': - case ',': - goto do_not_strip_quotes; - - case '\\': - if (*++yyp != '\\') - goto do_not_strip_quotes; - /* Fall through. */ - default: - if (yyres) - yyres[yyn] = *yyp; - yyn++; - break; - - case '"': - if (yyres) - yyres[yyn] = '\0'; - return yyn; - } - do_not_strip_quotes: ; - } - - if (! yyres) - return yystrlen (yystr); - - return yystpcpy (yyres, yystr) - yyres; -} -# endif - -/* Copy into YYRESULT an error message about the unexpected token - YYCHAR while in state YYSTATE. Return the number of bytes copied, - including the terminating null byte. If YYRESULT is null, do not - copy anything; just return the number of bytes that would be - copied. As a special case, return 0 if an ordinary "syntax error" - message will do. Return YYSIZE_MAXIMUM if overflow occurs during - size calculation. */ -static YYSIZE_T -yysyntax_error (char *yyresult, int yystate, int yychar) -{ - int yyn = yypact[yystate]; - - if (! (YYPACT_NINF < yyn && yyn <= YYLAST)) - return 0; - else - { - int yytype = YYTRANSLATE (yychar); - YYSIZE_T yysize0 = yytnamerr (0, yytname[yytype]); - YYSIZE_T yysize = yysize0; - YYSIZE_T yysize1; - int yysize_overflow = 0; - enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 }; - char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM]; - int yyx; - -# if 0 - /* This is so xgettext sees the translatable formats that are - constructed on the fly. */ - YY_("syntax error, unexpected %s"); - YY_("syntax error, unexpected %s, expecting %s"); - YY_("syntax error, unexpected %s, expecting %s or %s"); - YY_("syntax error, unexpected %s, expecting %s or %s or %s"); - YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s"); -# endif - char *yyfmt; - char const *yyf; - static char const yyunexpected[] = "syntax error, unexpected %s"; - static char const yyexpecting[] = ", expecting %s"; - static char const yyor[] = " or %s"; - char yyformat[sizeof yyunexpected - + sizeof yyexpecting - 1 - + ((YYERROR_VERBOSE_ARGS_MAXIMUM - 2) - * (sizeof yyor - 1))]; - char const *yyprefix = yyexpecting; - - /* Start YYX at -YYN if negative to avoid negative indexes in - YYCHECK. */ - int yyxbegin = yyn < 0 ? -yyn : 0; - - /* Stay within bounds of both yycheck and yytname. */ - int yychecklim = YYLAST - yyn + 1; - int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS; - int yycount = 1; - - yyarg[0] = yytname[yytype]; - yyfmt = yystpcpy (yyformat, yyunexpected); - - for (yyx = yyxbegin; yyx < yyxend; ++yyx) - if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR) - { - if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM) - { - yycount = 1; - yysize = yysize0; - yyformat[sizeof yyunexpected - 1] = '\0'; - break; - } - yyarg[yycount++] = yytname[yyx]; - yysize1 = yysize + yytnamerr (0, yytname[yyx]); - yysize_overflow |= (yysize1 < yysize); - yysize = yysize1; - yyfmt = yystpcpy (yyfmt, yyprefix); - yyprefix = yyor; - } - - yyf = YY_(yyformat); - yysize1 = yysize + yystrlen (yyf); - yysize_overflow |= (yysize1 < yysize); - yysize = yysize1; - - if (yysize_overflow) - return YYSIZE_MAXIMUM; - - if (yyresult) - { - /* Avoid sprintf, as that infringes on the user's name space. - Don't have undefined behavior even if the translation - produced a string with the wrong number of "%s"s. */ - char *yyp = yyresult; - int yyi = 0; - while ((*yyp = *yyf) != '\0') - { - if (*yyp == '%' && yyf[1] == 's' && yyi < yycount) - { - yyp += yytnamerr (yyp, yyarg[yyi++]); - yyf += 2; - } - else - { - yyp++; - yyf++; - } - } - } - return yysize; - } -} -#endif /* YYERROR_VERBOSE */ - - -/*-----------------------------------------------. -| Release the memory associated to this symbol. | -`-----------------------------------------------*/ - -/*ARGSUSED*/ -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static void -yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep, YYLTYPE *yylocationp, glcpp_parser_t *parser) -#else -static void -yydestruct (yymsg, yytype, yyvaluep, yylocationp, parser) - const char *yymsg; - int yytype; - YYSTYPE *yyvaluep; - YYLTYPE *yylocationp; - glcpp_parser_t *parser; -#endif -{ - YYUSE (yyvaluep); - YYUSE (yylocationp); - YYUSE (parser); - - if (!yymsg) - yymsg = "Deleting"; - YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp); - - switch (yytype) - { - - default: - break; - } -} - -/* Prevent warnings from -Wmissing-prototypes. */ -#ifdef YYPARSE_PARAM -#if defined __STDC__ || defined __cplusplus -int yyparse (void *YYPARSE_PARAM); -#else -int yyparse (); -#endif -#else /* ! YYPARSE_PARAM */ -#if defined __STDC__ || defined __cplusplus -int yyparse (glcpp_parser_t *parser); -#else -int yyparse (); -#endif -#endif /* ! YYPARSE_PARAM */ - - - - - -/*-------------------------. -| yyparse or yypush_parse. | -`-------------------------*/ - -#ifdef YYPARSE_PARAM -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -int -yyparse (void *YYPARSE_PARAM) -#else -int -yyparse (YYPARSE_PARAM) - void *YYPARSE_PARAM; -#endif -#else /* ! YYPARSE_PARAM */ -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -int -yyparse (glcpp_parser_t *parser) -#else -int -yyparse (parser) - glcpp_parser_t *parser; -#endif -#endif -{ -/* The lookahead symbol. */ -int yychar; - -/* The semantic value of the lookahead symbol. */ -YYSTYPE yylval; - -/* Location data for the lookahead symbol. */ -YYLTYPE yylloc; - - /* Number of syntax errors so far. */ - int yynerrs; - - int yystate; - /* Number of tokens to shift before error messages enabled. */ - int yyerrstatus; - - /* The stacks and their tools: - `yyss': related to states. - `yyvs': related to semantic values. - `yyls': related to locations. - - Refer to the stacks thru separate pointers, to allow yyoverflow - to reallocate them elsewhere. */ - - /* The state stack. */ - yytype_int16 yyssa[YYINITDEPTH]; - yytype_int16 *yyss; - yytype_int16 *yyssp; - - /* The semantic value stack. */ - YYSTYPE yyvsa[YYINITDEPTH]; - YYSTYPE *yyvs; - YYSTYPE *yyvsp; - - /* The location stack. */ - YYLTYPE yylsa[YYINITDEPTH]; - YYLTYPE *yyls; - YYLTYPE *yylsp; - - /* The locations where the error started and ended. */ - YYLTYPE yyerror_range[3]; - - YYSIZE_T yystacksize; - - int yyn; - int yyresult; - /* Lookahead token as an internal (translated) token number. */ - int yytoken; - /* The variables used to return semantic value and location from the - action routines. */ - YYSTYPE yyval; - YYLTYPE yyloc; - -#if YYERROR_VERBOSE - /* Buffer for error messages, and its allocated size. */ - char yymsgbuf[128]; - char *yymsg = yymsgbuf; - YYSIZE_T yymsg_alloc = sizeof yymsgbuf; -#endif - -#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N)) - - /* The number of symbols on the RHS of the reduced rule. - Keep to zero when no symbol should be popped. */ - int yylen = 0; - - yytoken = 0; - yyss = yyssa; - yyvs = yyvsa; - yyls = yylsa; - yystacksize = YYINITDEPTH; - - YYDPRINTF ((stderr, "Starting parse\n")); - - yystate = 0; - yyerrstatus = 0; - yynerrs = 0; - yychar = YYEMPTY; /* Cause a token to be read. */ - - /* Initialize stack pointers. - Waste one element of value and location stack - so that they stay on the same level as the state stack. - The wasted elements are never initialized. */ - yyssp = yyss; - yyvsp = yyvs; - yylsp = yyls; - -#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL - /* Initialize the default location before parsing starts. */ - yylloc.first_line = yylloc.last_line = 1; - yylloc.first_column = yylloc.last_column = 1; -#endif - -/* User initialization code. */ - -/* Line 1251 of yacc.c */ -#line 155 "glcpp/glcpp-parse.y" -{ - yylloc.first_line = 1; - yylloc.first_column = 1; - yylloc.last_line = 1; - yylloc.last_column = 1; - yylloc.source = 0; -} - -/* Line 1251 of yacc.c */ -#line 1625 "glcpp/glcpp-parse.c" - yylsp[0] = yylloc; - - goto yysetstate; - -/*------------------------------------------------------------. -| yynewstate -- Push a new state, which is found in yystate. | -`------------------------------------------------------------*/ - yynewstate: - /* In all cases, when you get here, the value and location stacks - have just been pushed. So pushing a state here evens the stacks. */ - yyssp++; - - yysetstate: - *yyssp = yystate; - - if (yyss + yystacksize - 1 <= yyssp) - { - /* Get the current used size of the three stacks, in elements. */ - YYSIZE_T yysize = yyssp - yyss + 1; - -#ifdef yyoverflow - { - /* Give user a chance to reallocate the stack. Use copies of - these so that the &'s don't force the real ones into - memory. */ - YYSTYPE *yyvs1 = yyvs; - yytype_int16 *yyss1 = yyss; - YYLTYPE *yyls1 = yyls; - - /* Each stack pointer address is followed by the size of the - data in use in that stack, in bytes. This used to be a - conditional around just the two extra args, but that might - be undefined if yyoverflow is a macro. */ - yyoverflow (YY_("memory exhausted"), - &yyss1, yysize * sizeof (*yyssp), - &yyvs1, yysize * sizeof (*yyvsp), - &yyls1, yysize * sizeof (*yylsp), - &yystacksize); - - yyls = yyls1; - yyss = yyss1; - yyvs = yyvs1; - } -#else /* no yyoverflow */ -# ifndef YYSTACK_RELOCATE - goto yyexhaustedlab; -# else - /* Extend the stack our own way. */ - if (YYMAXDEPTH <= yystacksize) - goto yyexhaustedlab; - yystacksize *= 2; - if (YYMAXDEPTH < yystacksize) - yystacksize = YYMAXDEPTH; - - { - yytype_int16 *yyss1 = yyss; - union yyalloc *yyptr = - (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize)); - if (! yyptr) - goto yyexhaustedlab; - YYSTACK_RELOCATE (yyss_alloc, yyss); - YYSTACK_RELOCATE (yyvs_alloc, yyvs); - YYSTACK_RELOCATE (yyls_alloc, yyls); -# undef YYSTACK_RELOCATE - if (yyss1 != yyssa) - YYSTACK_FREE (yyss1); - } -# endif -#endif /* no yyoverflow */ - - yyssp = yyss + yysize - 1; - yyvsp = yyvs + yysize - 1; - yylsp = yyls + yysize - 1; - - YYDPRINTF ((stderr, "Stack size increased to %lu\n", - (unsigned long int) yystacksize)); - - if (yyss + yystacksize - 1 <= yyssp) - YYABORT; - } - - YYDPRINTF ((stderr, "Entering state %d\n", yystate)); - - if (yystate == YYFINAL) - YYACCEPT; - - goto yybackup; - -/*-----------. -| yybackup. | -`-----------*/ -yybackup: - - /* Do appropriate processing given the current state. Read a - lookahead token if we need one and don't already have one. */ - - /* First try to decide what to do without reference to lookahead token. */ - yyn = yypact[yystate]; - if (yyn == YYPACT_NINF) - goto yydefault; - - /* Not known => get a lookahead token if don't already have one. */ - - /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */ - if (yychar == YYEMPTY) - { - YYDPRINTF ((stderr, "Reading a token: ")); - yychar = YYLEX; - } - - if (yychar <= YYEOF) - { - yychar = yytoken = YYEOF; - YYDPRINTF ((stderr, "Now at end of input.\n")); - } - else - { - yytoken = YYTRANSLATE (yychar); - YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc); - } - - /* If the proper action on seeing token YYTOKEN is to reduce or to - detect an error, take that action. */ - yyn += yytoken; - if (yyn < 0 || YYLAST < yyn || yycheck[yyn] != yytoken) - goto yydefault; - yyn = yytable[yyn]; - if (yyn <= 0) - { - if (yyn == 0 || yyn == YYTABLE_NINF) - goto yyerrlab; - yyn = -yyn; - goto yyreduce; - } - - /* Count tokens shifted since error; after three, turn off error - status. */ - if (yyerrstatus) - yyerrstatus--; - - /* Shift the lookahead token. */ - YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc); - - /* Discard the shifted token. */ - yychar = YYEMPTY; - - yystate = yyn; - *++yyvsp = yylval; - *++yylsp = yylloc; - goto yynewstate; - - -/*-----------------------------------------------------------. -| yydefault -- do the default action for the current state. | -`-----------------------------------------------------------*/ -yydefault: - yyn = yydefact[yystate]; - if (yyn == 0) - goto yyerrlab; - goto yyreduce; - - -/*-----------------------------. -| yyreduce -- Do a reduction. | -`-----------------------------*/ -yyreduce: - /* yyn is the number of a rule to reduce with. */ - yylen = yyr2[yyn]; - - /* If YYLEN is nonzero, implement the default value of the action: - `$$ = $1'. - - Otherwise, the following line sets YYVAL to garbage. - This behavior is undocumented and Bison - users should not rely upon it. Assigning to YYVAL - unconditionally makes the parser a bit smaller, and it avoids a - GCC warning that YYVAL may be used uninitialized. */ - yyval = yyvsp[1-yylen]; - - /* Default location. */ - YYLLOC_DEFAULT (yyloc, (yylsp - yylen), yylen); - YY_REDUCE_PRINT (yyn); - switch (yyn) - { - case 4: - -/* Line 1464 of yacc.c */ -#line 194 "glcpp/glcpp-parse.y" - { - glcpp_print(parser->output, "\n"); - ;} - break; - - case 5: - -/* Line 1464 of yacc.c */ -#line 197 "glcpp/glcpp-parse.y" - { - _glcpp_parser_print_expanded_token_list (parser, (yyvsp[(1) - (1)].token_list)); - glcpp_print(parser->output, "\n"); - talloc_free ((yyvsp[(1) - (1)].token_list)); - ;} - break; - - case 8: - -/* Line 1464 of yacc.c */ -#line 207 "glcpp/glcpp-parse.y" - { - _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (3)]), (yyvsp[(2) - (3)].ival)); - ;} - break; - - case 9: - -/* Line 1464 of yacc.c */ -#line 210 "glcpp/glcpp-parse.y" - { - _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (3)]), "elif", (yyvsp[(2) - (3)].ival)); - ;} - break; - - case 10: - -/* Line 1464 of yacc.c */ -#line 216 "glcpp/glcpp-parse.y" - { - _define_object_macro (parser, & (yylsp[(2) - (4)]), (yyvsp[(2) - (4)].str), (yyvsp[(3) - (4)].token_list)); - ;} - break; - - case 11: - -/* Line 1464 of yacc.c */ -#line 219 "glcpp/glcpp-parse.y" - { - _define_function_macro (parser, & (yylsp[(2) - (6)]), (yyvsp[(2) - (6)].str), NULL, (yyvsp[(5) - (6)].token_list)); - ;} - break; - - case 12: - -/* Line 1464 of yacc.c */ -#line 222 "glcpp/glcpp-parse.y" - { - _define_function_macro (parser, & (yylsp[(2) - (7)]), (yyvsp[(2) - (7)].str), (yyvsp[(4) - (7)].string_list), (yyvsp[(6) - (7)].token_list)); - ;} - break; - - case 13: - -/* Line 1464 of yacc.c */ -#line 225 "glcpp/glcpp-parse.y" - { - macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (3)].str)); - if (macro) { - hash_table_remove (parser->defines, (yyvsp[(2) - (3)].str)); - talloc_free (macro); - } - talloc_free ((yyvsp[(2) - (3)].str)); - ;} - break; - - case 14: - -/* Line 1464 of yacc.c */ -#line 233 "glcpp/glcpp-parse.y" - { - /* Be careful to only evaluate the 'if' expression if - * we are not skipping. When we are skipping, we - * simply push a new 0-valued 'if' onto the skip - * stack. - * - * This avoids generating diagnostics for invalid - * expressions that are being skipped. */ - if (parser->skip_stack == NULL || - parser->skip_stack->type == SKIP_NO_SKIP) - { - _glcpp_parser_expand_if (parser, IF_EXPANDED, (yyvsp[(2) - (3)].token_list)); - } - else - { - _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (3)]), 0); - parser->skip_stack->type = SKIP_TO_ENDIF; - } - ;} - break; - - case 15: - -/* Line 1464 of yacc.c */ -#line 252 "glcpp/glcpp-parse.y" - { - /* #if without an expression is only an error if we - * are not skipping */ - if (parser->skip_stack == NULL || - parser->skip_stack->type == SKIP_NO_SKIP) - { - glcpp_error(& (yylsp[(1) - (2)]), parser, "#if with no expression"); - } - _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (2)]), 0); - ;} - break; - - case 16: - -/* Line 1464 of yacc.c */ -#line 262 "glcpp/glcpp-parse.y" - { - macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str)); - talloc_free ((yyvsp[(2) - (4)].str)); - _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (4)]), macro != NULL); - ;} - break; - - case 17: - -/* Line 1464 of yacc.c */ -#line 267 "glcpp/glcpp-parse.y" - { - macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str)); - talloc_free ((yyvsp[(2) - (4)].str)); - _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (4)]), macro == NULL); - ;} - break; - - case 18: - -/* Line 1464 of yacc.c */ -#line 272 "glcpp/glcpp-parse.y" - { - /* Be careful to only evaluate the 'elif' expression - * if we are not skipping. When we are skipping, we - * simply change to a 0-valued 'elif' on the skip - * stack. - * - * This avoids generating diagnostics for invalid - * expressions that are being skipped. */ - if (parser->skip_stack && - parser->skip_stack->type == SKIP_TO_ELSE) - { - _glcpp_parser_expand_if (parser, ELIF_EXPANDED, (yyvsp[(2) - (3)].token_list)); - } - else - { - _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (3)]), - "elif", 0); - } - ;} - break; - - case 19: - -/* Line 1464 of yacc.c */ -#line 291 "glcpp/glcpp-parse.y" - { - /* #elif without an expression is an error unless we - * are skipping. */ - if (parser->skip_stack && - parser->skip_stack->type == SKIP_TO_ELSE) - { - glcpp_error(& (yylsp[(1) - (2)]), parser, "#elif with no expression"); - } - else - { - _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (2)]), - "elif", 0); - glcpp_warning(& (yylsp[(1) - (2)]), parser, "ignoring illegal #elif without expression"); - } - ;} - break; - - case 20: - -/* Line 1464 of yacc.c */ -#line 306 "glcpp/glcpp-parse.y" - { - _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (2)]), "else", 1); - ;} - break; - - case 21: - -/* Line 1464 of yacc.c */ -#line 309 "glcpp/glcpp-parse.y" - { - _glcpp_parser_skip_stack_pop (parser, & (yylsp[(1) - (2)])); - ;} - break; - - case 22: - -/* Line 1464 of yacc.c */ -#line 312 "glcpp/glcpp-parse.y" - { - macro_t *macro = hash_table_find (parser->defines, "__VERSION__"); - if (macro) { - hash_table_remove (parser->defines, "__VERSION__"); - talloc_free (macro); - } - add_builtin_define (parser, "__VERSION__", (yyvsp[(2) - (3)].ival)); - - if ((yyvsp[(2) - (3)].ival) == 100) - add_builtin_define (parser, "GL_ES", 1); - - glcpp_printf(parser->output, "#version %" PRIiMAX, (yyvsp[(2) - (3)].ival)); - ;} - break; - - case 24: - -/* Line 1464 of yacc.c */ -#line 329 "glcpp/glcpp-parse.y" - { - if (strlen ((yyvsp[(1) - (1)].str)) >= 3 && strncmp ((yyvsp[(1) - (1)].str), "0x", 2) == 0) { - (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str) + 2, NULL, 16); - } else if ((yyvsp[(1) - (1)].str)[0] == '0') { - (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str), NULL, 8); - } else { - (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str), NULL, 10); - } - ;} - break; - - case 25: - -/* Line 1464 of yacc.c */ -#line 338 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (1)].ival); - ;} - break; - - case 27: - -/* Line 1464 of yacc.c */ -#line 344 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) || (yyvsp[(3) - (3)].ival); - ;} - break; - - case 28: - -/* Line 1464 of yacc.c */ -#line 347 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) && (yyvsp[(3) - (3)].ival); - ;} - break; - - case 29: - -/* Line 1464 of yacc.c */ -#line 350 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) | (yyvsp[(3) - (3)].ival); - ;} - break; - - case 30: - -/* Line 1464 of yacc.c */ -#line 353 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) ^ (yyvsp[(3) - (3)].ival); - ;} - break; - - case 31: - -/* Line 1464 of yacc.c */ -#line 356 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) & (yyvsp[(3) - (3)].ival); - ;} - break; - - case 32: - -/* Line 1464 of yacc.c */ -#line 359 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) != (yyvsp[(3) - (3)].ival); - ;} - break; - - case 33: - -/* Line 1464 of yacc.c */ -#line 362 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) == (yyvsp[(3) - (3)].ival); - ;} - break; - - case 34: - -/* Line 1464 of yacc.c */ -#line 365 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) >= (yyvsp[(3) - (3)].ival); - ;} - break; - - case 35: - -/* Line 1464 of yacc.c */ -#line 368 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) <= (yyvsp[(3) - (3)].ival); - ;} - break; - - case 36: - -/* Line 1464 of yacc.c */ -#line 371 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) > (yyvsp[(3) - (3)].ival); - ;} - break; - - case 37: - -/* Line 1464 of yacc.c */ -#line 374 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) < (yyvsp[(3) - (3)].ival); - ;} - break; - - case 38: - -/* Line 1464 of yacc.c */ -#line 377 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) >> (yyvsp[(3) - (3)].ival); - ;} - break; - - case 39: - -/* Line 1464 of yacc.c */ -#line 380 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) << (yyvsp[(3) - (3)].ival); - ;} - break; - - case 40: - -/* Line 1464 of yacc.c */ -#line 383 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) - (yyvsp[(3) - (3)].ival); - ;} - break; - - case 41: - -/* Line 1464 of yacc.c */ -#line 386 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) + (yyvsp[(3) - (3)].ival); - ;} - break; - - case 42: - -/* Line 1464 of yacc.c */ -#line 389 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) % (yyvsp[(3) - (3)].ival); - ;} - break; - - case 43: - -/* Line 1464 of yacc.c */ -#line 392 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) / (yyvsp[(3) - (3)].ival); - ;} - break; - - case 44: - -/* Line 1464 of yacc.c */ -#line 395 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(1) - (3)].ival) * (yyvsp[(3) - (3)].ival); - ;} - break; - - case 45: - -/* Line 1464 of yacc.c */ -#line 398 "glcpp/glcpp-parse.y" - { - (yyval.ival) = ! (yyvsp[(2) - (2)].ival); - ;} - break; - - case 46: - -/* Line 1464 of yacc.c */ -#line 401 "glcpp/glcpp-parse.y" - { - (yyval.ival) = ~ (yyvsp[(2) - (2)].ival); - ;} - break; - - case 47: - -/* Line 1464 of yacc.c */ -#line 404 "glcpp/glcpp-parse.y" - { - (yyval.ival) = - (yyvsp[(2) - (2)].ival); - ;} - break; - - case 48: - -/* Line 1464 of yacc.c */ -#line 407 "glcpp/glcpp-parse.y" - { - (yyval.ival) = + (yyvsp[(2) - (2)].ival); - ;} - break; - - case 49: - -/* Line 1464 of yacc.c */ -#line 410 "glcpp/glcpp-parse.y" - { - (yyval.ival) = (yyvsp[(2) - (3)].ival); - ;} - break; - - case 50: - -/* Line 1464 of yacc.c */ -#line 416 "glcpp/glcpp-parse.y" - { - (yyval.string_list) = _string_list_create (parser); - _string_list_append_item ((yyval.string_list), (yyvsp[(1) - (1)].str)); - talloc_steal ((yyval.string_list), (yyvsp[(1) - (1)].str)); - ;} - break; - - case 51: - -/* Line 1464 of yacc.c */ -#line 421 "glcpp/glcpp-parse.y" - { - (yyval.string_list) = (yyvsp[(1) - (3)].string_list); - _string_list_append_item ((yyval.string_list), (yyvsp[(3) - (3)].str)); - talloc_steal ((yyval.string_list), (yyvsp[(3) - (3)].str)); - ;} - break; - - case 52: - -/* Line 1464 of yacc.c */ -#line 429 "glcpp/glcpp-parse.y" - { (yyval.token_list) = NULL; ;} - break; - - case 54: - -/* Line 1464 of yacc.c */ -#line 434 "glcpp/glcpp-parse.y" - { - yyerror (& (yylsp[(1) - (2)]), parser, "Invalid tokens after #"); - ;} - break; - - case 55: - -/* Line 1464 of yacc.c */ -#line 440 "glcpp/glcpp-parse.y" - { (yyval.token_list) = NULL; ;} - break; - - case 58: - -/* Line 1464 of yacc.c */ -#line 446 "glcpp/glcpp-parse.y" - { - glcpp_warning(&(yylsp[(1) - (1)]), parser, "extra tokens at end of directive"); - ;} - break; - - case 59: - -/* Line 1464 of yacc.c */ -#line 453 "glcpp/glcpp-parse.y" - { - int v = hash_table_find (parser->defines, (yyvsp[(2) - (2)].str)) ? 1 : 0; - (yyval.token) = _token_create_ival (parser, INTEGER, v); - ;} - break; - - case 60: - -/* Line 1464 of yacc.c */ -#line 457 "glcpp/glcpp-parse.y" - { - int v = hash_table_find (parser->defines, (yyvsp[(3) - (4)].str)) ? 1 : 0; - (yyval.token) = _token_create_ival (parser, INTEGER, v); - ;} - break; - - case 62: - -/* Line 1464 of yacc.c */ -#line 466 "glcpp/glcpp-parse.y" - { - parser->space_tokens = 1; - (yyval.token_list) = _token_list_create (parser); - _token_list_append ((yyval.token_list), (yyvsp[(1) - (1)].token)); - talloc_unlink (parser, (yyvsp[(1) - (1)].token)); - ;} - break; - - case 63: - -/* Line 1464 of yacc.c */ -#line 472 "glcpp/glcpp-parse.y" - { - (yyval.token_list) = (yyvsp[(1) - (2)].token_list); - _token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token)); - talloc_unlink (parser, (yyvsp[(2) - (2)].token)); - ;} - break; - - case 64: - -/* Line 1464 of yacc.c */ -#line 480 "glcpp/glcpp-parse.y" - { - parser->space_tokens = 1; - (yyval.token_list) = _token_list_create (parser); - _token_list_append ((yyval.token_list), (yyvsp[(1) - (1)].token)); - talloc_unlink (parser, (yyvsp[(1) - (1)].token)); - ;} - break; - - case 65: - -/* Line 1464 of yacc.c */ -#line 486 "glcpp/glcpp-parse.y" - { - (yyval.token_list) = (yyvsp[(1) - (2)].token_list); - _token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token)); - talloc_unlink (parser, (yyvsp[(2) - (2)].token)); - ;} - break; - - case 66: - -/* Line 1464 of yacc.c */ -#line 494 "glcpp/glcpp-parse.y" - { - (yyval.token) = _token_create_str (parser, IDENTIFIER, (yyvsp[(1) - (1)].str)); - (yyval.token)->location = yylloc; - ;} - break; - - case 67: - -/* Line 1464 of yacc.c */ -#line 498 "glcpp/glcpp-parse.y" - { - (yyval.token) = _token_create_str (parser, INTEGER_STRING, (yyvsp[(1) - (1)].str)); - (yyval.token)->location = yylloc; - ;} - break; - - case 68: - -/* Line 1464 of yacc.c */ -#line 502 "glcpp/glcpp-parse.y" - { - (yyval.token) = _token_create_ival (parser, (yyvsp[(1) - (1)].ival), (yyvsp[(1) - (1)].ival)); - (yyval.token)->location = yylloc; - ;} - break; - - case 69: - -/* Line 1464 of yacc.c */ -#line 506 "glcpp/glcpp-parse.y" - { - (yyval.token) = _token_create_str (parser, OTHER, (yyvsp[(1) - (1)].str)); - (yyval.token)->location = yylloc; - ;} - break; - - case 70: - -/* Line 1464 of yacc.c */ -#line 510 "glcpp/glcpp-parse.y" - { - (yyval.token) = _token_create_ival (parser, SPACE, SPACE); - (yyval.token)->location = yylloc; - ;} - break; - - case 71: - -/* Line 1464 of yacc.c */ -#line 517 "glcpp/glcpp-parse.y" - { (yyval.ival) = '['; ;} - break; - - case 72: - -/* Line 1464 of yacc.c */ -#line 518 "glcpp/glcpp-parse.y" - { (yyval.ival) = ']'; ;} - break; - - case 73: - -/* Line 1464 of yacc.c */ -#line 519 "glcpp/glcpp-parse.y" - { (yyval.ival) = '('; ;} - break; - - case 74: - -/* Line 1464 of yacc.c */ -#line 520 "glcpp/glcpp-parse.y" - { (yyval.ival) = ')'; ;} - break; - - case 75: - -/* Line 1464 of yacc.c */ -#line 521 "glcpp/glcpp-parse.y" - { (yyval.ival) = '{'; ;} - break; - - case 76: - -/* Line 1464 of yacc.c */ -#line 522 "glcpp/glcpp-parse.y" - { (yyval.ival) = '}'; ;} - break; - - case 77: - -/* Line 1464 of yacc.c */ -#line 523 "glcpp/glcpp-parse.y" - { (yyval.ival) = '.'; ;} - break; - - case 78: - -/* Line 1464 of yacc.c */ -#line 524 "glcpp/glcpp-parse.y" - { (yyval.ival) = '&'; ;} - break; - - case 79: - -/* Line 1464 of yacc.c */ -#line 525 "glcpp/glcpp-parse.y" - { (yyval.ival) = '*'; ;} - break; - - case 80: - -/* Line 1464 of yacc.c */ -#line 526 "glcpp/glcpp-parse.y" - { (yyval.ival) = '+'; ;} - break; - - case 81: - -/* Line 1464 of yacc.c */ -#line 527 "glcpp/glcpp-parse.y" - { (yyval.ival) = '-'; ;} - break; - - case 82: - -/* Line 1464 of yacc.c */ -#line 528 "glcpp/glcpp-parse.y" - { (yyval.ival) = '~'; ;} - break; - - case 83: - -/* Line 1464 of yacc.c */ -#line 529 "glcpp/glcpp-parse.y" - { (yyval.ival) = '!'; ;} - break; - - case 84: - -/* Line 1464 of yacc.c */ -#line 530 "glcpp/glcpp-parse.y" - { (yyval.ival) = '/'; ;} - break; - - case 85: - -/* Line 1464 of yacc.c */ -#line 531 "glcpp/glcpp-parse.y" - { (yyval.ival) = '%'; ;} - break; - - case 86: - -/* Line 1464 of yacc.c */ -#line 532 "glcpp/glcpp-parse.y" - { (yyval.ival) = LEFT_SHIFT; ;} - break; - - case 87: - -/* Line 1464 of yacc.c */ -#line 533 "glcpp/glcpp-parse.y" - { (yyval.ival) = RIGHT_SHIFT; ;} - break; - - case 88: - -/* Line 1464 of yacc.c */ -#line 534 "glcpp/glcpp-parse.y" - { (yyval.ival) = '<'; ;} - break; - - case 89: - -/* Line 1464 of yacc.c */ -#line 535 "glcpp/glcpp-parse.y" - { (yyval.ival) = '>'; ;} - break; - - case 90: - -/* Line 1464 of yacc.c */ -#line 536 "glcpp/glcpp-parse.y" - { (yyval.ival) = LESS_OR_EQUAL; ;} - break; - - case 91: - -/* Line 1464 of yacc.c */ -#line 537 "glcpp/glcpp-parse.y" - { (yyval.ival) = GREATER_OR_EQUAL; ;} - break; - - case 92: - -/* Line 1464 of yacc.c */ -#line 538 "glcpp/glcpp-parse.y" - { (yyval.ival) = EQUAL; ;} - break; - - case 93: - -/* Line 1464 of yacc.c */ -#line 539 "glcpp/glcpp-parse.y" - { (yyval.ival) = NOT_EQUAL; ;} - break; - - case 94: - -/* Line 1464 of yacc.c */ -#line 540 "glcpp/glcpp-parse.y" - { (yyval.ival) = '^'; ;} - break; - - case 95: - -/* Line 1464 of yacc.c */ -#line 541 "glcpp/glcpp-parse.y" - { (yyval.ival) = '|'; ;} - break; - - case 96: - -/* Line 1464 of yacc.c */ -#line 542 "glcpp/glcpp-parse.y" - { (yyval.ival) = AND; ;} - break; - - case 97: - -/* Line 1464 of yacc.c */ -#line 543 "glcpp/glcpp-parse.y" - { (yyval.ival) = OR; ;} - break; - - case 98: - -/* Line 1464 of yacc.c */ -#line 544 "glcpp/glcpp-parse.y" - { (yyval.ival) = ';'; ;} - break; - - case 99: - -/* Line 1464 of yacc.c */ -#line 545 "glcpp/glcpp-parse.y" - { (yyval.ival) = ','; ;} - break; - - case 100: - -/* Line 1464 of yacc.c */ -#line 546 "glcpp/glcpp-parse.y" - { (yyval.ival) = '='; ;} - break; - - case 101: - -/* Line 1464 of yacc.c */ -#line 547 "glcpp/glcpp-parse.y" - { (yyval.ival) = PASTE; ;} - break; - - - -/* Line 1464 of yacc.c */ -#line 2656 "glcpp/glcpp-parse.c" - default: break; - } - YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); - - YYPOPSTACK (yylen); - yylen = 0; - YY_STACK_PRINT (yyss, yyssp); - - *++yyvsp = yyval; - *++yylsp = yyloc; - - /* Now `shift' the result of the reduction. Determine what state - that goes to, based on the state we popped back to and the rule - number reduced by. */ - - yyn = yyr1[yyn]; - - yystate = yypgoto[yyn - YYNTOKENS] + *yyssp; - if (0 <= yystate && yystate <= YYLAST && yycheck[yystate] == *yyssp) - yystate = yytable[yystate]; - else - yystate = yydefgoto[yyn - YYNTOKENS]; - - goto yynewstate; - - -/*------------------------------------. -| yyerrlab -- here on detecting error | -`------------------------------------*/ -yyerrlab: - /* If not already recovering from an error, report this error. */ - if (!yyerrstatus) - { - ++yynerrs; -#if ! YYERROR_VERBOSE - yyerror (&yylloc, parser, YY_("syntax error")); -#else - { - YYSIZE_T yysize = yysyntax_error (0, yystate, yychar); - if (yymsg_alloc < yysize && yymsg_alloc < YYSTACK_ALLOC_MAXIMUM) - { - YYSIZE_T yyalloc = 2 * yysize; - if (! (yysize <= yyalloc && yyalloc <= YYSTACK_ALLOC_MAXIMUM)) - yyalloc = YYSTACK_ALLOC_MAXIMUM; - if (yymsg != yymsgbuf) - YYSTACK_FREE (yymsg); - yymsg = (char *) YYSTACK_ALLOC (yyalloc); - if (yymsg) - yymsg_alloc = yyalloc; - else - { - yymsg = yymsgbuf; - yymsg_alloc = sizeof yymsgbuf; - } - } - - if (0 < yysize && yysize <= yymsg_alloc) - { - (void) yysyntax_error (yymsg, yystate, yychar); - yyerror (&yylloc, parser, yymsg); - } - else - { - yyerror (&yylloc, parser, YY_("syntax error")); - if (yysize != 0) - goto yyexhaustedlab; - } - } -#endif - } - - yyerror_range[1] = yylloc; - - if (yyerrstatus == 3) - { - /* If just tried and failed to reuse lookahead token after an - error, discard it. */ - - if (yychar <= YYEOF) - { - /* Return failure if at end of input. */ - if (yychar == YYEOF) - YYABORT; - } - else - { - yydestruct ("Error: discarding", - yytoken, &yylval, &yylloc, parser); - yychar = YYEMPTY; - } - } - - /* Else will try to reuse lookahead token after shifting the error - token. */ - goto yyerrlab1; - - -/*---------------------------------------------------. -| yyerrorlab -- error raised explicitly by YYERROR. | -`---------------------------------------------------*/ -yyerrorlab: - - /* Pacify compilers like GCC when the user code never invokes - YYERROR and the label yyerrorlab therefore never appears in user - code. */ - if (/*CONSTCOND*/ 0) - goto yyerrorlab; - - yyerror_range[1] = yylsp[1-yylen]; - /* Do not reclaim the symbols of the rule which action triggered - this YYERROR. */ - YYPOPSTACK (yylen); - yylen = 0; - YY_STACK_PRINT (yyss, yyssp); - yystate = *yyssp; - goto yyerrlab1; - - -/*-------------------------------------------------------------. -| yyerrlab1 -- common code for both syntax error and YYERROR. | -`-------------------------------------------------------------*/ -yyerrlab1: - yyerrstatus = 3; /* Each real token shifted decrements this. */ - - for (;;) - { - yyn = yypact[yystate]; - if (yyn != YYPACT_NINF) - { - yyn += YYTERROR; - if (0 <= yyn && yyn <= YYLAST && yycheck[yyn] == YYTERROR) - { - yyn = yytable[yyn]; - if (0 < yyn) - break; - } - } - - /* Pop the current state because it cannot handle the error token. */ - if (yyssp == yyss) - YYABORT; - - yyerror_range[1] = *yylsp; - yydestruct ("Error: popping", - yystos[yystate], yyvsp, yylsp, parser); - YYPOPSTACK (1); - yystate = *yyssp; - YY_STACK_PRINT (yyss, yyssp); - } - - *++yyvsp = yylval; - - yyerror_range[2] = yylloc; - /* Using YYLLOC is tempting, but would change the location of - the lookahead. YYLOC is available though. */ - YYLLOC_DEFAULT (yyloc, yyerror_range, 2); - *++yylsp = yyloc; - - /* Shift the error token. */ - YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp); - - yystate = yyn; - goto yynewstate; - - -/*-------------------------------------. -| yyacceptlab -- YYACCEPT comes here. | -`-------------------------------------*/ -yyacceptlab: - yyresult = 0; - goto yyreturn; - -/*-----------------------------------. -| yyabortlab -- YYABORT comes here. | -`-----------------------------------*/ -yyabortlab: - yyresult = 1; - goto yyreturn; - -#if !defined(yyoverflow) || YYERROR_VERBOSE -/*-------------------------------------------------. -| yyexhaustedlab -- memory exhaustion comes here. | -`-------------------------------------------------*/ -yyexhaustedlab: - yyerror (&yylloc, parser, YY_("memory exhausted")); - yyresult = 2; - /* Fall through. */ -#endif - -yyreturn: - if (yychar != YYEMPTY) - yydestruct ("Cleanup: discarding lookahead", - yytoken, &yylval, &yylloc, parser); - /* Do not reclaim the symbols of the rule which action triggered - this YYABORT or YYACCEPT. */ - YYPOPSTACK (yylen); - YY_STACK_PRINT (yyss, yyssp); - while (yyssp != yyss) - { - yydestruct ("Cleanup: popping", - yystos[*yyssp], yyvsp, yylsp, parser); - YYPOPSTACK (1); - } -#ifndef yyoverflow - if (yyss != yyssa) - YYSTACK_FREE (yyss); -#endif -#if YYERROR_VERBOSE - if (yymsg != yymsgbuf) - YYSTACK_FREE (yymsg); -#endif - /* Make sure YYID is used. */ - return YYID (yyresult); -} - - - -/* Line 1684 of yacc.c */ -#line 550 "glcpp/glcpp-parse.y" - - -string_list_t * -_string_list_create (void *ctx) -{ - string_list_t *list; - - list = talloc (ctx, string_list_t); - list->head = NULL; - list->tail = NULL; - - return list; -} - -void -_string_list_append_item (string_list_t *list, const char *str) -{ - string_node_t *node; - - node = talloc (list, string_node_t); - node->str = talloc_strdup (node, str); - - node->next = NULL; - - if (list->head == NULL) { - list->head = node; - } else { - list->tail->next = node; - } - - list->tail = node; -} - -int -_string_list_contains (string_list_t *list, const char *member, int *index) -{ - string_node_t *node; - int i; - - if (list == NULL) - return 0; - - for (i = 0, node = list->head; node; i++, node = node->next) { - if (strcmp (node->str, member) == 0) { - if (index) - *index = i; - return 1; - } - } - - return 0; -} - -int -_string_list_length (string_list_t *list) -{ - int length = 0; - string_node_t *node; - - if (list == NULL) - return 0; - - for (node = list->head; node; node = node->next) - length++; - - return length; -} - -int -_string_list_equal (string_list_t *a, string_list_t *b) -{ - string_node_t *node_a, *node_b; - - if (a == NULL && b == NULL) - return 1; - - if (a == NULL || b == NULL) - return 0; - - for (node_a = a->head, node_b = b->head; - node_a && node_b; - node_a = node_a->next, node_b = node_b->next) - { - if (strcmp (node_a->str, node_b->str)) - return 0; - } - - /* Catch the case of lists being different lengths, (which - * would cause the loop above to terminate after the shorter - * list). */ - return node_a == node_b; -} - -argument_list_t * -_argument_list_create (void *ctx) -{ - argument_list_t *list; - - list = talloc (ctx, argument_list_t); - list->head = NULL; - list->tail = NULL; - - return list; -} - -void -_argument_list_append (argument_list_t *list, token_list_t *argument) -{ - argument_node_t *node; - - node = talloc (list, argument_node_t); - node->argument = argument; - - node->next = NULL; - - if (list->head == NULL) { - list->head = node; - } else { - list->tail->next = node; - } - - list->tail = node; -} - -int -_argument_list_length (argument_list_t *list) -{ - int length = 0; - argument_node_t *node; - - if (list == NULL) - return 0; - - for (node = list->head; node; node = node->next) - length++; - - return length; -} - -token_list_t * -_argument_list_member_at (argument_list_t *list, int index) -{ - argument_node_t *node; - int i; - - if (list == NULL) - return NULL; - - node = list->head; - for (i = 0; i < index; i++) { - node = node->next; - if (node == NULL) - break; - } - - if (node) - return node->argument; - - return NULL; -} - -/* Note: This function talloc_steal()s the str pointer. */ -token_t * -_token_create_str (void *ctx, int type, char *str) -{ - token_t *token; - - token = talloc (ctx, token_t); - token->type = type; - token->value.str = talloc_steal (token, str); - - return token; -} - -token_t * -_token_create_ival (void *ctx, int type, int ival) -{ - token_t *token; - - token = talloc (ctx, token_t); - token->type = type; - token->value.ival = ival; - - return token; -} - -token_list_t * -_token_list_create (void *ctx) -{ - token_list_t *list; - - list = talloc (ctx, token_list_t); - list->head = NULL; - list->tail = NULL; - list->non_space_tail = NULL; - - return list; -} - -void -_token_list_append (token_list_t *list, token_t *token) -{ - token_node_t *node; - - node = talloc (list, token_node_t); - node->token = talloc_reference (list, token); - - node->next = NULL; - - if (list->head == NULL) { - list->head = node; - } else { - list->tail->next = node; - } - - list->tail = node; - if (token->type != SPACE) - list->non_space_tail = node; -} - -void -_token_list_append_list (token_list_t *list, token_list_t *tail) -{ - if (tail == NULL || tail->head == NULL) - return; - - if (list->head == NULL) { - list->head = tail->head; - } else { - list->tail->next = tail->head; - } - - list->tail = tail->tail; - list->non_space_tail = tail->non_space_tail; -} - -static token_list_t * -_token_list_copy (void *ctx, token_list_t *other) -{ - token_list_t *copy; - token_node_t *node; - - if (other == NULL) - return NULL; - - copy = _token_list_create (ctx); - for (node = other->head; node; node = node->next) - _token_list_append (copy, node->token); - - return copy; -} - -static void -_token_list_trim_trailing_space (token_list_t *list) -{ - token_node_t *tail, *next; - - if (list->non_space_tail) { - tail = list->non_space_tail->next; - list->non_space_tail->next = NULL; - list->tail = list->non_space_tail; - - while (tail) { - next = tail->next; - talloc_free (tail); - tail = next; - } - } -} - -int -_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b) -{ - token_node_t *node_a, *node_b; - - node_a = a->head; - node_b = b->head; - - while (1) - { - if (node_a == NULL && node_b == NULL) - break; - - if (node_a == NULL || node_b == NULL) - return 0; - - if (node_a->token->type == SPACE) { - node_a = node_a->next; - continue; - } - - if (node_b->token->type == SPACE) { - node_b = node_b->next; - continue; - } - - if (node_a->token->type != node_b->token->type) - return 0; - - switch (node_a->token->type) { - case INTEGER: - if (node_a->token->value.ival != - node_b->token->value.ival) - { - return 0; - } - break; - case IDENTIFIER: - case INTEGER_STRING: - case OTHER: - if (strcmp (node_a->token->value.str, - node_b->token->value.str)) - { - return 0; - } - break; - } - - node_a = node_a->next; - node_b = node_b->next; - } - - return 1; -} - -static void -_token_print (char **out, token_t *token) -{ - if (token->type < 256) { - glcpp_printf (*out, "%c", token->type); - return; - } - - switch (token->type) { - case INTEGER: - glcpp_printf (*out, "%" PRIiMAX, token->value.ival); - break; - case IDENTIFIER: - case INTEGER_STRING: - case OTHER: - glcpp_print (*out, token->value.str); - break; - case SPACE: - glcpp_print (*out, " "); - break; - case LEFT_SHIFT: - glcpp_print (*out, "<<"); - break; - case RIGHT_SHIFT: - glcpp_print (*out, ">>"); - break; - case LESS_OR_EQUAL: - glcpp_print (*out, "<="); - break; - case GREATER_OR_EQUAL: - glcpp_print (*out, ">="); - break; - case EQUAL: - glcpp_print (*out, "=="); - break; - case NOT_EQUAL: - glcpp_print (*out, "!="); - break; - case AND: - glcpp_print (*out, "&&"); - break; - case OR: - glcpp_print (*out, "||"); - break; - case PASTE: - glcpp_print (*out, "##"); - break; - case COMMA_FINAL: - glcpp_print (*out, ","); - break; - case PLACEHOLDER: - /* Nothing to print. */ - break; - default: - assert(!"Error: Don't know how to print token."); - break; - } -} - -/* Return a new token (talloc()ed off of 'token') formed by pasting - * 'token' and 'other'. Note that this function may return 'token' or - * 'other' directly rather than allocating anything new. - * - * Caution: Only very cursory error-checking is performed to see if - * the final result is a valid single token. */ -static token_t * -_token_paste (glcpp_parser_t *parser, token_t *token, token_t *other) -{ - token_t *combined = NULL; - - /* Pasting a placeholder onto anything makes no change. */ - if (other->type == PLACEHOLDER) - return token; - - /* When 'token' is a placeholder, just return 'other'. */ - if (token->type == PLACEHOLDER) - return other; - - /* A very few single-character punctuators can be combined - * with another to form a multi-character punctuator. */ - switch (token->type) { - case '<': - if (other->type == '<') - combined = _token_create_ival (token, LEFT_SHIFT, LEFT_SHIFT); - else if (other->type == '=') - combined = _token_create_ival (token, LESS_OR_EQUAL, LESS_OR_EQUAL); - break; - case '>': - if (other->type == '>') - combined = _token_create_ival (token, RIGHT_SHIFT, RIGHT_SHIFT); - else if (other->type == '=') - combined = _token_create_ival (token, GREATER_OR_EQUAL, GREATER_OR_EQUAL); - break; - case '=': - if (other->type == '=') - combined = _token_create_ival (token, EQUAL, EQUAL); - break; - case '!': - if (other->type == '=') - combined = _token_create_ival (token, NOT_EQUAL, NOT_EQUAL); - break; - case '&': - if (other->type == '&') - combined = _token_create_ival (token, AND, AND); - break; - case '|': - if (other->type == '|') - combined = _token_create_ival (token, OR, OR); - break; - } - - if (combined != NULL) { - /* Inherit the location from the first token */ - combined->location = token->location; - return combined; - } - - /* Two string-valued tokens can usually just be mashed - * together. - * - * XXX: This isn't actually legitimate. Several things here - * should result in a diagnostic since the result cannot be a - * valid, single pre-processing token. For example, pasting - * "123" and "abc" is not legal, but we don't catch that - * here. */ - if ((token->type == IDENTIFIER || token->type == OTHER || token->type == INTEGER_STRING) && - (other->type == IDENTIFIER || other->type == OTHER || other->type == INTEGER_STRING)) - { - char *str; - - str = talloc_asprintf (token, "%s%s", token->value.str, - other->value.str); - combined = _token_create_str (token, token->type, str); - combined->location = token->location; - return combined; - } - - glcpp_error (&token->location, parser, ""); - glcpp_print (parser->info_log, "Pasting \""); - _token_print (&parser->info_log, token); - glcpp_print (parser->info_log, "\" and \""); - _token_print (&parser->info_log, other); - glcpp_print (parser->info_log, "\" does not give a valid preprocessing token.\n"); - - return token; -} - -static void -_token_list_print (glcpp_parser_t *parser, token_list_t *list) -{ - token_node_t *node; - - if (list == NULL) - return; - - for (node = list->head; node; node = node->next) - _token_print (&parser->output, node->token); -} - -void -yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error) -{ - glcpp_error(locp, parser, "%s", error); -} - -static void add_builtin_define(glcpp_parser_t *parser, - const char *name, int value) -{ - token_t *tok; - token_list_t *list; - - tok = _token_create_ival (parser, INTEGER, value); - - list = _token_list_create(parser); - _token_list_append(list, tok); - _define_object_macro(parser, NULL, name, list); - - talloc_unlink(parser, tok); -} - -glcpp_parser_t * -glcpp_parser_create (const struct gl_extensions *extensions, int api) -{ - glcpp_parser_t *parser; - int language_version; - - parser = talloc (NULL, glcpp_parser_t); - - glcpp_lex_init_extra (parser, &parser->scanner); - parser->defines = hash_table_ctor (32, hash_table_string_hash, - hash_table_string_compare); - parser->active = NULL; - parser->lexing_if = 0; - parser->space_tokens = 1; - parser->newline_as_space = 0; - parser->in_control_line = 0; - parser->paren_count = 0; - - parser->skip_stack = NULL; - - parser->lex_from_list = NULL; - parser->lex_from_node = NULL; - - parser->output = talloc_strdup(parser, ""); - parser->info_log = talloc_strdup(parser, ""); - parser->error = 0; - - /* Add pre-defined macros. */ - add_builtin_define(parser, "GL_ARB_draw_buffers", 1); - add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); - - if (api == API_OPENGLES2) - add_builtin_define(parser, "GL_ES", 1); - - if (extensions != NULL) { - if (extensions->EXT_texture_array) { - add_builtin_define(parser, "GL_EXT_texture_array", 1); - } - - if (extensions->ARB_fragment_coord_conventions) - add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", - 1); - } - - language_version = 110; - add_builtin_define(parser, "__VERSION__", language_version); - - return parser; -} - -int -glcpp_parser_parse (glcpp_parser_t *parser) -{ - return yyparse (parser); -} - -void -glcpp_parser_destroy (glcpp_parser_t *parser) -{ - glcpp_lex_destroy (parser->scanner); - hash_table_dtor (parser->defines); - talloc_free (parser); -} - -typedef enum function_status -{ - FUNCTION_STATUS_SUCCESS, - FUNCTION_NOT_A_FUNCTION, - FUNCTION_UNBALANCED_PARENTHESES -} function_status_t; - -/* Find a set of function-like macro arguments by looking for a - * balanced set of parentheses. - * - * When called, 'node' should be the opening-parenthesis token, (or - * perhaps preceeding SPACE tokens). Upon successful return *last will - * be the last consumed node, (corresponding to the closing right - * parenthesis). - * - * Return values: - * - * FUNCTION_STATUS_SUCCESS: - * - * Successfully parsed a set of function arguments. - * - * FUNCTION_NOT_A_FUNCTION: - * - * Macro name not followed by a '('. This is not an error, but - * simply that the macro name should be treated as a non-macro. - * - * FUNCTION_UNBALANCED_PARENTHESES - * - * Macro name is not followed by a balanced set of parentheses. - */ -static function_status_t -_arguments_parse (argument_list_t *arguments, - token_node_t *node, - token_node_t **last) -{ - token_list_t *argument; - int paren_count; - - node = node->next; - - /* Ignore whitespace before first parenthesis. */ - while (node && node->token->type == SPACE) - node = node->next; - - if (node == NULL || node->token->type != '(') - return FUNCTION_NOT_A_FUNCTION; - - node = node->next; - - argument = _token_list_create (arguments); - _argument_list_append (arguments, argument); - - for (paren_count = 1; node; node = node->next) { - if (node->token->type == '(') - { - paren_count++; - } - else if (node->token->type == ')') - { - paren_count--; - if (paren_count == 0) - break; - } - - if (node->token->type == ',' && - paren_count == 1) - { - _token_list_trim_trailing_space (argument); - argument = _token_list_create (arguments); - _argument_list_append (arguments, argument); - } - else { - if (argument->head == NULL) { - /* Don't treat initial whitespace as - * part of the arguement. */ - if (node->token->type == SPACE) - continue; - } - _token_list_append (argument, node->token); - } - } - - if (paren_count) - return FUNCTION_UNBALANCED_PARENTHESES; - - *last = node; - - return FUNCTION_STATUS_SUCCESS; -} - -static token_list_t * -_token_list_create_with_one_space (void *ctx) -{ - token_list_t *list; - token_t *space; - - list = _token_list_create (ctx); - space = _token_create_ival (list, SPACE, SPACE); - _token_list_append (list, space); - - return list; -} - -static void -_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list) -{ - token_list_t *expanded; - token_t *token; - - expanded = _token_list_create (parser); - token = _token_create_ival (parser, type, type); - _token_list_append (expanded, token); - _glcpp_parser_expand_token_list (parser, list); - _token_list_append_list (expanded, list); - glcpp_parser_lex_from (parser, expanded); -} - -/* This is a helper function that's essentially part of the - * implementation of _glcpp_parser_expand_node. It shouldn't be called - * except for by that function. - * - * Returns NULL if node is a simple token with no expansion, (that is, - * although 'node' corresponds to an identifier defined as a - * function-like macro, it is not followed with a parenthesized - * argument list). - * - * Compute the complete expansion of node (which is a function-like - * macro) and subsequent nodes which are arguments. - * - * Returns the token list that results from the expansion and sets - * *last to the last node in the list that was consumed by the - * expansion. Specifically, *last will be set as follows: as the - * token of the closing right parenthesis. - */ -static token_list_t * -_glcpp_parser_expand_function (glcpp_parser_t *parser, - token_node_t *node, - token_node_t **last) - -{ - macro_t *macro; - const char *identifier; - argument_list_t *arguments; - function_status_t status; - token_list_t *substituted; - int parameter_index; - - identifier = node->token->value.str; - - macro = hash_table_find (parser->defines, identifier); - - assert (macro->is_function); - - arguments = _argument_list_create (parser); - status = _arguments_parse (arguments, node, last); - - switch (status) { - case FUNCTION_STATUS_SUCCESS: - break; - case FUNCTION_NOT_A_FUNCTION: - return NULL; - case FUNCTION_UNBALANCED_PARENTHESES: - glcpp_error (&node->token->location, parser, "Macro %s call has unbalanced parentheses\n", identifier); - return NULL; - } - - /* Replace a macro defined as empty with a SPACE token. */ - if (macro->replacements == NULL) { - talloc_free (arguments); - return _token_list_create_with_one_space (parser); - } - - if (! ((_argument_list_length (arguments) == - _string_list_length (macro->parameters)) || - (_string_list_length (macro->parameters) == 0 && - _argument_list_length (arguments) == 1 && - arguments->head->argument->head == NULL))) - { - glcpp_error (&node->token->location, parser, - "Error: macro %s invoked with %d arguments (expected %d)\n", - identifier, - _argument_list_length (arguments), - _string_list_length (macro->parameters)); - return NULL; - } - - /* Perform argument substitution on the replacement list. */ - substituted = _token_list_create (arguments); - - for (node = macro->replacements->head; node; node = node->next) - { - if (node->token->type == IDENTIFIER && - _string_list_contains (macro->parameters, - node->token->value.str, - ¶meter_index)) - { - token_list_t *argument; - argument = _argument_list_member_at (arguments, - parameter_index); - /* Before substituting, we expand the argument - * tokens, or append a placeholder token for - * an empty argument. */ - if (argument->head) { - token_list_t *expanded_argument; - expanded_argument = _token_list_copy (parser, - argument); - _glcpp_parser_expand_token_list (parser, - expanded_argument); - _token_list_append_list (substituted, - expanded_argument); - } else { - token_t *new_token; - - new_token = _token_create_ival (substituted, - PLACEHOLDER, - PLACEHOLDER); - _token_list_append (substituted, new_token); - } - } else { - _token_list_append (substituted, node->token); - } - } - - /* After argument substitution, and before further expansion - * below, implement token pasting. */ - - _token_list_trim_trailing_space (substituted); - - node = substituted->head; - while (node) - { - token_node_t *next_non_space; - - /* Look ahead for a PASTE token, skipping space. */ - next_non_space = node->next; - while (next_non_space && next_non_space->token->type == SPACE) - next_non_space = next_non_space->next; - - if (next_non_space == NULL) - break; - - if (next_non_space->token->type != PASTE) { - node = next_non_space; - continue; - } - - /* Now find the next non-space token after the PASTE. */ - next_non_space = next_non_space->next; - while (next_non_space && next_non_space->token->type == SPACE) - next_non_space = next_non_space->next; - - if (next_non_space == NULL) { - yyerror (&node->token->location, parser, "'##' cannot appear at either end of a macro expansion\n"); - return NULL; - } - - node->token = _token_paste (parser, node->token, next_non_space->token); - node->next = next_non_space->next; - if (next_non_space == substituted->tail) - substituted->tail = node; - - node = node->next; - } - - substituted->non_space_tail = substituted->tail; - - return substituted; -} - -/* Compute the complete expansion of node, (and subsequent nodes after - * 'node' in the case that 'node' is a function-like macro and - * subsequent nodes are arguments). - * - * Returns NULL if node is a simple token with no expansion. - * - * Otherwise, returns the token list that results from the expansion - * and sets *last to the last node in the list that was consumed by - * the expansion. Specifically, *last will be set as follows: - * - * As 'node' in the case of object-like macro expansion. - * - * As the token of the closing right parenthesis in the case of - * function-like macro expansion. - */ -static token_list_t * -_glcpp_parser_expand_node (glcpp_parser_t *parser, - token_node_t *node, - token_node_t **last) -{ - token_t *token = node->token; - const char *identifier; - macro_t *macro; - - /* We only expand identifiers */ - if (token->type != IDENTIFIER) { - /* We change any COMMA into a COMMA_FINAL to prevent - * it being mistaken for an argument separator - * later. */ - if (token->type == ',') { - token->type = COMMA_FINAL; - token->value.ival = COMMA_FINAL; - } - - return NULL; - } - - /* Look up this identifier in the hash table. */ - identifier = token->value.str; - macro = hash_table_find (parser->defines, identifier); - - /* Not a macro, so no expansion needed. */ - if (macro == NULL) - return NULL; - - /* Finally, don't expand this macro if we're already actively - * expanding it, (to avoid infinite recursion). */ - if (_active_list_contains (parser->active, identifier)) { - /* We change the token type here from IDENTIFIER to - * OTHER to prevent any future expansion of this - * unexpanded token. */ - char *str; - token_list_t *expansion; - token_t *final; - - str = talloc_strdup (parser, token->value.str); - final = _token_create_str (parser, OTHER, str); - expansion = _token_list_create (parser); - _token_list_append (expansion, final); - *last = node; - return expansion; - } - - if (! macro->is_function) - { - *last = node; - - /* Replace a macro defined as empty with a SPACE token. */ - if (macro->replacements == NULL) - return _token_list_create_with_one_space (parser); - - return _token_list_copy (parser, macro->replacements); - } - - return _glcpp_parser_expand_function (parser, node, last); -} - -/* Push a new identifier onto the active list, returning the new list. - * - * Here, 'marker' is the token node that appears in the list after the - * expansion of 'identifier'. That is, when the list iterator begins - * examinging 'marker', then it is time to pop this node from the - * active stack. - */ -active_list_t * -_active_list_push (active_list_t *list, - const char *identifier, - token_node_t *marker) -{ - active_list_t *node; - - node = talloc (list, active_list_t); - node->identifier = talloc_strdup (node, identifier); - node->marker = marker; - node->next = list; - - return node; -} - -active_list_t * -_active_list_pop (active_list_t *list) -{ - active_list_t *node = list; - - if (node == NULL) - return NULL; - - node = list->next; - talloc_free (list); - - return node; -} - -int -_active_list_contains (active_list_t *list, const char *identifier) -{ - active_list_t *node; - - if (list == NULL) - return 0; - - for (node = list; node; node = node->next) - if (strcmp (node->identifier, identifier) == 0) - return 1; - - return 0; -} - -/* Walk over the token list replacing nodes with their expansion. - * Whenever nodes are expanded the walking will walk over the new - * nodes, continuing to expand as necessary. The results are placed in - * 'list' itself; - */ -static void -_glcpp_parser_expand_token_list (glcpp_parser_t *parser, - token_list_t *list) -{ - token_node_t *node_prev; - token_node_t *node, *last = NULL; - token_list_t *expansion; - - if (list == NULL) - return; - - _token_list_trim_trailing_space (list); - - node_prev = NULL; - node = list->head; - - while (node) { - - while (parser->active && parser->active->marker == node) - parser->active = _active_list_pop (parser->active); - - /* Find the expansion for node, which will replace all - * nodes from node to last, inclusive. */ - expansion = _glcpp_parser_expand_node (parser, node, &last); - if (expansion) { - token_node_t *n; - - for (n = node; n != last->next; n = n->next) - while (parser->active && - parser->active->marker == n) - { - parser->active = _active_list_pop (parser->active); - } - - parser->active = _active_list_push (parser->active, - node->token->value.str, - last->next); - - /* Splice expansion into list, supporting a - * simple deletion if the expansion is - * empty. */ - if (expansion->head) { - if (node_prev) - node_prev->next = expansion->head; - else - list->head = expansion->head; - expansion->tail->next = last->next; - if (last == list->tail) - list->tail = expansion->tail; - } else { - if (node_prev) - node_prev->next = last->next; - else - list->head = last->next; - if (last == list->tail) - list->tail = NULL; - } - } else { - node_prev = node; - } - node = node_prev ? node_prev->next : list->head; - } - - while (parser->active) - parser->active = _active_list_pop (parser->active); - - list->non_space_tail = list->tail; -} - -void -_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser, - token_list_t *list) -{ - if (list == NULL) - return; - - _glcpp_parser_expand_token_list (parser, list); - - _token_list_trim_trailing_space (list); - - _token_list_print (parser, list); -} - -static void -_check_for_reserved_macro_name (glcpp_parser_t *parser, YYLTYPE *loc, - const char *identifier) -{ - /* According to the GLSL specification, macro names starting with "__" - * or "GL_" are reserved for future use. So, don't allow them. - */ - if (strncmp(identifier, "__", 2) == 0) { - glcpp_error (loc, parser, "Macro names starting with \"__\" are reserved.\n"); - } - if (strncmp(identifier, "GL_", 3) == 0) { - glcpp_error (loc, parser, "Macro names starting with \"GL_\" are reserved.\n"); - } -} - -static int -_macro_equal (macro_t *a, macro_t *b) -{ - if (a->is_function != b->is_function) - return 0; - - if (a->is_function) { - if (! _string_list_equal (a->parameters, b->parameters)) - return 0; - } - - return _token_list_equal_ignoring_space (a->replacements, - b->replacements); -} - -void -_define_object_macro (glcpp_parser_t *parser, - YYLTYPE *loc, - const char *identifier, - token_list_t *replacements) -{ - macro_t *macro, *previous; - - if (loc != NULL) - _check_for_reserved_macro_name(parser, loc, identifier); - - macro = talloc (parser, macro_t); - - macro->is_function = 0; - macro->parameters = NULL; - macro->identifier = talloc_strdup (macro, identifier); - macro->replacements = talloc_steal (macro, replacements); - - previous = hash_table_find (parser->defines, identifier); - if (previous) { - if (_macro_equal (macro, previous)) { - talloc_free (macro); - return; - } - glcpp_error (loc, parser, "Redefinition of macro %s\n", - identifier); - } - - hash_table_insert (parser->defines, macro, identifier); -} - -void -_define_function_macro (glcpp_parser_t *parser, - YYLTYPE *loc, - const char *identifier, - string_list_t *parameters, - token_list_t *replacements) -{ - macro_t *macro, *previous; - - _check_for_reserved_macro_name(parser, loc, identifier); - - macro = talloc (parser, macro_t); - - macro->is_function = 1; - macro->parameters = talloc_steal (macro, parameters); - macro->identifier = talloc_strdup (macro, identifier); - macro->replacements = talloc_steal (macro, replacements); - - previous = hash_table_find (parser->defines, identifier); - if (previous) { - if (_macro_equal (macro, previous)) { - talloc_free (macro); - return; - } - glcpp_error (loc, parser, "Redefinition of macro %s\n", - identifier); - } - - hash_table_insert (parser->defines, macro, identifier); -} - -static int -glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser) -{ - token_node_t *node; - int ret; - - if (parser->lex_from_list == NULL) { - ret = glcpp_lex (yylval, yylloc, parser->scanner); - - /* XXX: This ugly block of code exists for the sole - * purpose of converting a NEWLINE token into a SPACE - * token, but only in the case where we have seen a - * function-like macro name, but have not yet seen its - * closing parenthesis. - * - * There's perhaps a more compact way to do this with - * mid-rule actions in the grammar. - * - * I'm definitely not pleased with the complexity of - * this code here. - */ - if (parser->newline_as_space) - { - if (ret == '(') { - parser->paren_count++; - } else if (ret == ')') { - parser->paren_count--; - if (parser->paren_count == 0) - parser->newline_as_space = 0; - } else if (ret == NEWLINE) { - ret = SPACE; - } else if (ret != SPACE) { - if (parser->paren_count == 0) - parser->newline_as_space = 0; - } - } - else if (parser->in_control_line) - { - if (ret == NEWLINE) - parser->in_control_line = 0; - } - else if (ret == HASH_DEFINE_OBJ || ret == HASH_DEFINE_FUNC || - ret == HASH_UNDEF || ret == HASH_IF || - ret == HASH_IFDEF || ret == HASH_IFNDEF || - ret == HASH_ELIF || ret == HASH_ELSE || - ret == HASH_ENDIF || ret == HASH) - { - parser->in_control_line = 1; - } - else if (ret == IDENTIFIER) - { - macro_t *macro; - macro = hash_table_find (parser->defines, - yylval->str); - if (macro && macro->is_function) { - parser->newline_as_space = 1; - parser->paren_count = 0; - } - } - - return ret; - } - - node = parser->lex_from_node; - - if (node == NULL) { - talloc_free (parser->lex_from_list); - parser->lex_from_list = NULL; - return NEWLINE; - } - - *yylval = node->token->value; - ret = node->token->type; - - parser->lex_from_node = node->next; - - return ret; -} - -static void -glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list) -{ - token_node_t *node; - - assert (parser->lex_from_list == NULL); - - /* Copy list, eliminating any space tokens. */ - parser->lex_from_list = _token_list_create (parser); - - for (node = list->head; node; node = node->next) { - if (node->token->type == SPACE) - continue; - _token_list_append (parser->lex_from_list, node->token); - } - - talloc_free (list); - - parser->lex_from_node = parser->lex_from_list->head; - - /* It's possible the list consisted of nothing but whitespace. */ - if (parser->lex_from_node == NULL) { - talloc_free (parser->lex_from_list); - parser->lex_from_list = NULL; - } -} - -static void -_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc, - int condition) -{ - skip_type_t current = SKIP_NO_SKIP; - skip_node_t *node; - - if (parser->skip_stack) - current = parser->skip_stack->type; - - node = talloc (parser, skip_node_t); - node->loc = *loc; - - if (current == SKIP_NO_SKIP) { - if (condition) - node->type = SKIP_NO_SKIP; - else - node->type = SKIP_TO_ELSE; - } else { - node->type = SKIP_TO_ENDIF; - } - - node->next = parser->skip_stack; - parser->skip_stack = node; -} - -static void -_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc, - const char *type, int condition) -{ - if (parser->skip_stack == NULL) { - glcpp_error (loc, parser, "%s without #if\n", type); - return; - } - - if (parser->skip_stack->type == SKIP_TO_ELSE) { - if (condition) - parser->skip_stack->type = SKIP_NO_SKIP; - } else { - parser->skip_stack->type = SKIP_TO_ENDIF; - } -} - -static void -_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc) -{ - skip_node_t *node; - - if (parser->skip_stack == NULL) { - glcpp_error (loc, parser, "#endif without #if\n"); - return; - } - - node = parser->skip_stack; - parser->skip_stack = node->next; - talloc_free (node); -} - +/* A Bison parser, made by GNU Bison 2.4.3. */ + +/* Skeleton implementation for Bison's Yacc-like parsers in C + + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006, + 2009, 2010 Free Software Foundation, Inc. + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . */ + +/* As a special exception, you may create a larger work that contains + part or all of the Bison parser skeleton and distribute that work + under terms of your choice, so long as that work isn't itself a + parser generator using the skeleton or a modified version thereof + as a parser skeleton. Alternatively, if you modify or redistribute + the parser skeleton itself, you may (at your option) remove this + special exception, which will cause the skeleton and the resulting + Bison output files to be licensed under the GNU General Public + License without this special exception. + + This special exception was added by the Free Software Foundation in + version 2.2 of Bison. */ + +/* C LALR(1) parser skeleton written by Richard Stallman, by + simplifying the original so-called "semantic" parser. */ + +/* All symbols defined below should begin with yy or YY, to avoid + infringing on user name space. This should be done even for local + variables, as they might otherwise be expanded by user macros. + There are some unavoidable exceptions within include files to + define necessary library symbols; they are noted "INFRINGES ON + USER NAME SPACE" below. */ + +/* Identify Bison output. */ +#define YYBISON 1 + +/* Bison version. */ +#define YYBISON_VERSION "2.4.3" + +/* Skeleton name. */ +#define YYSKELETON_NAME "yacc.c" + +/* Pure parsers. */ +#define YYPURE 1 + +/* Push parsers. */ +#define YYPUSH 0 + +/* Pull parsers. */ +#define YYPULL 1 + +/* Using locations. */ +#define YYLSP_NEEDED 1 + + + +/* Copy the first part of user declarations. */ + +/* Line 189 of yacc.c */ +#line 1 "glcpp/glcpp-parse.y" + +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include +#include +#include +#include + +#include "glcpp.h" +#include "main/core.h" /* for struct gl_extensions */ +#include "main/mtypes.h" /* for gl_api enum */ + +#define glcpp_print(stream, str) stream = talloc_strdup_append(stream, str) +#define glcpp_printf(stream, fmt, args, ...) \ + stream = talloc_asprintf_append(stream, fmt, args) + +static void +yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error); + +static void +_define_object_macro (glcpp_parser_t *parser, + YYLTYPE *loc, + const char *macro, + token_list_t *replacements); + +static void +_define_function_macro (glcpp_parser_t *parser, + YYLTYPE *loc, + const char *macro, + string_list_t *parameters, + token_list_t *replacements); + +static string_list_t * +_string_list_create (void *ctx); + +static void +_string_list_append_item (string_list_t *list, const char *str); + +static int +_string_list_contains (string_list_t *list, const char *member, int *index); + +static int +_string_list_length (string_list_t *list); + +static int +_string_list_equal (string_list_t *a, string_list_t *b); + +static argument_list_t * +_argument_list_create (void *ctx); + +static void +_argument_list_append (argument_list_t *list, token_list_t *argument); + +static int +_argument_list_length (argument_list_t *list); + +static token_list_t * +_argument_list_member_at (argument_list_t *list, int index); + +/* Note: This function talloc_steal()s the str pointer. */ +static token_t * +_token_create_str (void *ctx, int type, char *str); + +static token_t * +_token_create_ival (void *ctx, int type, int ival); + +static token_list_t * +_token_list_create (void *ctx); + +/* Note: This function adds a talloc_reference() to token. + * + * You may want to talloc_unlink any current reference if you no + * longer need it. */ +static void +_token_list_append (token_list_t *list, token_t *token); + +static void +_token_list_append_list (token_list_t *list, token_list_t *tail); + +static int +_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b); + +static active_list_t * +_active_list_push (active_list_t *list, + const char *identifier, + token_node_t *marker); + +static active_list_t * +_active_list_pop (active_list_t *list); + +int +_active_list_contains (active_list_t *list, const char *identifier); + +static void +_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list); + +static void +_glcpp_parser_expand_token_list (glcpp_parser_t *parser, + token_list_t *list); + +static void +_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser, + token_list_t *list); + +static void +_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc, + int condition); + +static void +_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc, + const char *type, int condition); + +static void +_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc); + +#define yylex glcpp_parser_lex + +static int +glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser); + +static void +glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list); + +static void +add_builtin_define(glcpp_parser_t *parser, const char *name, int value); + + + +/* Line 189 of yacc.c */ +#line 223 "glcpp/glcpp-parse.c" + +/* Enabling traces. */ +#ifndef YYDEBUG +# define YYDEBUG 0 +#endif + +/* Enabling verbose error messages. */ +#ifdef YYERROR_VERBOSE +# undef YYERROR_VERBOSE +# define YYERROR_VERBOSE 1 +#else +# define YYERROR_VERBOSE 1 +#endif + +/* Enabling the token table. */ +#ifndef YYTOKEN_TABLE +# define YYTOKEN_TABLE 0 +#endif + + +/* Tokens. */ +#ifndef YYTOKENTYPE +# define YYTOKENTYPE + /* Put the tokens into the symbol table, so that GDB and other debuggers + know about them. */ + enum yytokentype { + COMMA_FINAL = 258, + DEFINED = 259, + ELIF_EXPANDED = 260, + HASH = 261, + HASH_DEFINE_FUNC = 262, + HASH_DEFINE_OBJ = 263, + HASH_ELIF = 264, + HASH_ELSE = 265, + HASH_ENDIF = 266, + HASH_IF = 267, + HASH_IFDEF = 268, + HASH_IFNDEF = 269, + HASH_UNDEF = 270, + HASH_VERSION = 271, + IDENTIFIER = 272, + IF_EXPANDED = 273, + INTEGER = 274, + INTEGER_STRING = 275, + NEWLINE = 276, + OTHER = 277, + PLACEHOLDER = 278, + SPACE = 279, + PASTE = 280, + OR = 281, + AND = 282, + NOT_EQUAL = 283, + EQUAL = 284, + GREATER_OR_EQUAL = 285, + LESS_OR_EQUAL = 286, + RIGHT_SHIFT = 287, + LEFT_SHIFT = 288, + UNARY = 289 + }; +#endif + + + +#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED + +# define yystype YYSTYPE /* obsolescent; will be withdrawn */ +# define YYSTYPE_IS_DECLARED 1 +#endif + +#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED +typedef struct YYLTYPE +{ + int first_line; + int first_column; + int last_line; + int last_column; +} YYLTYPE; +# define yyltype YYLTYPE /* obsolescent; will be withdrawn */ +# define YYLTYPE_IS_DECLARED 1 +# define YYLTYPE_IS_TRIVIAL 1 +#endif + + +/* Copy the second part of user declarations. */ + + +/* Line 264 of yacc.c */ +#line 311 "glcpp/glcpp-parse.c" + +#ifdef short +# undef short +#endif + +#ifdef YYTYPE_UINT8 +typedef YYTYPE_UINT8 yytype_uint8; +#else +typedef unsigned char yytype_uint8; +#endif + +#ifdef YYTYPE_INT8 +typedef YYTYPE_INT8 yytype_int8; +#elif (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +typedef signed char yytype_int8; +#else +typedef short int yytype_int8; +#endif + +#ifdef YYTYPE_UINT16 +typedef YYTYPE_UINT16 yytype_uint16; +#else +typedef unsigned short int yytype_uint16; +#endif + +#ifdef YYTYPE_INT16 +typedef YYTYPE_INT16 yytype_int16; +#else +typedef short int yytype_int16; +#endif + +#ifndef YYSIZE_T +# ifdef __SIZE_TYPE__ +# define YYSIZE_T __SIZE_TYPE__ +# elif defined size_t +# define YYSIZE_T size_t +# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +# include /* INFRINGES ON USER NAME SPACE */ +# define YYSIZE_T size_t +# else +# define YYSIZE_T unsigned int +# endif +#endif + +#define YYSIZE_MAXIMUM ((YYSIZE_T) -1) + +#ifndef YY_ +# if defined YYENABLE_NLS && YYENABLE_NLS +# if ENABLE_NLS +# include /* INFRINGES ON USER NAME SPACE */ +# define YY_(msgid) dgettext ("bison-runtime", msgid) +# endif +# endif +# ifndef YY_ +# define YY_(msgid) msgid +# endif +#endif + +/* Suppress unused-variable warnings by "using" E. */ +#if ! defined lint || defined __GNUC__ +# define YYUSE(e) ((void) (e)) +#else +# define YYUSE(e) /* empty */ +#endif + +/* Identity function, used to suppress warnings about constant conditions. */ +#ifndef lint +# define YYID(n) (n) +#else +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static int +YYID (int yyi) +#else +static int +YYID (yyi) + int yyi; +#endif +{ + return yyi; +} +#endif + +#if ! defined yyoverflow || YYERROR_VERBOSE + +/* The parser invokes alloca or malloc; define the necessary symbols. */ + +# ifdef YYSTACK_USE_ALLOCA +# if YYSTACK_USE_ALLOCA +# ifdef __GNUC__ +# define YYSTACK_ALLOC __builtin_alloca +# elif defined __BUILTIN_VA_ARG_INCR +# include /* INFRINGES ON USER NAME SPACE */ +# elif defined _AIX +# define YYSTACK_ALLOC __alloca +# elif defined _MSC_VER +# include /* INFRINGES ON USER NAME SPACE */ +# define alloca _alloca +# else +# define YYSTACK_ALLOC alloca +# if ! defined _ALLOCA_H && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +# include /* INFRINGES ON USER NAME SPACE */ +# ifndef _STDLIB_H +# define _STDLIB_H 1 +# endif +# endif +# endif +# endif +# endif + +# ifdef YYSTACK_ALLOC + /* Pacify GCC's `empty if-body' warning. */ +# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0)) +# ifndef YYSTACK_ALLOC_MAXIMUM + /* The OS might guarantee only one guard page at the bottom of the stack, + and a page size can be as small as 4096 bytes. So we cannot safely + invoke alloca (N) if N exceeds 4096. Use a slightly smaller number + to allow for a few compiler-allocated temporary stack slots. */ +# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */ +# endif +# else +# define YYSTACK_ALLOC YYMALLOC +# define YYSTACK_FREE YYFREE +# ifndef YYSTACK_ALLOC_MAXIMUM +# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM +# endif +# if (defined __cplusplus && ! defined _STDLIB_H \ + && ! ((defined YYMALLOC || defined malloc) \ + && (defined YYFREE || defined free))) +# include /* INFRINGES ON USER NAME SPACE */ +# ifndef _STDLIB_H +# define _STDLIB_H 1 +# endif +# endif +# ifndef YYMALLOC +# define YYMALLOC malloc +# if ! defined malloc && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */ +# endif +# endif +# ifndef YYFREE +# define YYFREE free +# if ! defined free && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +void free (void *); /* INFRINGES ON USER NAME SPACE */ +# endif +# endif +# endif +#endif /* ! defined yyoverflow || YYERROR_VERBOSE */ + + +#if (! defined yyoverflow \ + && (! defined __cplusplus \ + || (defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL \ + && defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL))) + +/* A type that is properly aligned for any stack member. */ +union yyalloc +{ + yytype_int16 yyss_alloc; + YYSTYPE yyvs_alloc; + YYLTYPE yyls_alloc; +}; + +/* The size of the maximum gap between one aligned stack and the next. */ +# define YYSTACK_GAP_MAXIMUM (sizeof (union yyalloc) - 1) + +/* The size of an array large to enough to hold all stacks, each with + N elements. */ +# define YYSTACK_BYTES(N) \ + ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE) + sizeof (YYLTYPE)) \ + + 2 * YYSTACK_GAP_MAXIMUM) + +/* Copy COUNT objects from FROM to TO. The source and destination do + not overlap. */ +# ifndef YYCOPY +# if defined __GNUC__ && 1 < __GNUC__ +# define YYCOPY(To, From, Count) \ + __builtin_memcpy (To, From, (Count) * sizeof (*(From))) +# else +# define YYCOPY(To, From, Count) \ + do \ + { \ + YYSIZE_T yyi; \ + for (yyi = 0; yyi < (Count); yyi++) \ + (To)[yyi] = (From)[yyi]; \ + } \ + while (YYID (0)) +# endif +# endif + +/* Relocate STACK from its old location to the new one. The + local variables YYSIZE and YYSTACKSIZE give the old and new number of + elements in the stack, and YYPTR gives the new location of the + stack. Advance YYPTR to a properly aligned location for the next + stack. */ +# define YYSTACK_RELOCATE(Stack_alloc, Stack) \ + do \ + { \ + YYSIZE_T yynewbytes; \ + YYCOPY (&yyptr->Stack_alloc, Stack, yysize); \ + Stack = &yyptr->Stack_alloc; \ + yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \ + yyptr += yynewbytes / sizeof (*yyptr); \ + } \ + while (YYID (0)) + +#endif + +/* YYFINAL -- State number of the termination state. */ +#define YYFINAL 2 +/* YYLAST -- Last index in YYTABLE. */ +#define YYLAST 606 + +/* YYNTOKENS -- Number of terminals. */ +#define YYNTOKENS 57 +/* YYNNTS -- Number of nonterminals. */ +#define YYNNTS 17 +/* YYNRULES -- Number of rules. */ +#define YYNRULES 101 +/* YYNRULES -- Number of states. */ +#define YYNSTATES 162 + +/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */ +#define YYUNDEFTOK 2 +#define YYMAXUTOK 289 + +#define YYTRANSLATE(YYX) \ + ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK) + +/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */ +static const yytype_uint8 yytranslate[] = +{ + 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 47, 2, 2, 2, 43, 30, 2, + 45, 46, 41, 39, 49, 40, 54, 42, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 55, + 33, 56, 34, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 50, 2, 51, 29, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 52, 28, 53, 48, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 1, 2, 3, 4, + 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, + 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, + 25, 26, 27, 31, 32, 35, 36, 37, 38, 44 +}; + +#if YYDEBUG +/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in + YYRHS. */ +static const yytype_uint16 yyprhs[] = +{ + 0, 0, 3, 4, 7, 9, 11, 13, 16, 20, + 24, 29, 36, 44, 48, 52, 55, 60, 65, 69, + 72, 75, 78, 82, 85, 87, 89, 91, 95, 99, + 103, 107, 111, 115, 119, 123, 127, 131, 135, 139, + 143, 147, 151, 155, 159, 163, 166, 169, 172, 175, + 179, 181, 185, 187, 190, 193, 194, 196, 197, 199, + 202, 207, 209, 211, 214, 216, 219, 221, 223, 225, + 227, 229, 231, 233, 235, 237, 239, 241, 243, 245, + 247, 249, 251, 253, 255, 257, 259, 261, 263, 265, + 267, 269, 271, 273, 275, 277, 279, 281, 283, 285, + 287, 289 +}; + +/* YYRHS -- A `-1'-separated list of the rules' RHS. */ +static const yytype_int8 yyrhs[] = +{ + 58, 0, -1, -1, 58, 59, -1, 61, -1, 65, + -1, 60, -1, 6, 66, -1, 18, 63, 21, -1, + 5, 63, 21, -1, 8, 17, 67, 21, -1, 7, + 17, 45, 46, 67, 21, -1, 7, 17, 45, 64, + 46, 67, 21, -1, 15, 17, 21, -1, 12, 70, + 21, -1, 12, 21, -1, 13, 17, 68, 21, -1, + 14, 17, 68, 21, -1, 9, 70, 21, -1, 9, + 21, -1, 10, 21, -1, 11, 21, -1, 16, 62, + 21, -1, 6, 21, -1, 20, -1, 19, -1, 62, + -1, 63, 26, 63, -1, 63, 27, 63, -1, 63, + 28, 63, -1, 63, 29, 63, -1, 63, 30, 63, + -1, 63, 31, 63, -1, 63, 32, 63, -1, 63, + 35, 63, -1, 63, 36, 63, -1, 63, 34, 63, + -1, 63, 33, 63, -1, 63, 37, 63, -1, 63, + 38, 63, -1, 63, 40, 63, -1, 63, 39, 63, + -1, 63, 43, 63, -1, 63, 42, 63, -1, 63, + 41, 63, -1, 47, 63, -1, 48, 63, -1, 40, + 63, -1, 39, 63, -1, 45, 63, 46, -1, 17, + -1, 64, 49, 17, -1, 21, -1, 71, 21, -1, + 71, 21, -1, -1, 71, -1, -1, 71, -1, 4, + 17, -1, 4, 45, 17, 46, -1, 72, -1, 69, + -1, 70, 69, -1, 72, -1, 71, 72, -1, 17, + -1, 20, -1, 73, -1, 22, -1, 24, -1, 50, + -1, 51, -1, 45, -1, 46, -1, 52, -1, 53, + -1, 54, -1, 30, -1, 41, -1, 39, -1, 40, + -1, 48, -1, 47, -1, 42, -1, 43, -1, 38, + -1, 37, -1, 33, -1, 34, -1, 36, -1, 35, + -1, 32, -1, 31, -1, 29, -1, 28, -1, 27, + -1, 26, -1, 55, -1, 49, -1, 56, -1, 25, + -1 +}; + +/* YYRLINE[YYN] -- source line where rule number YYN was defined. */ +static const yytype_uint16 yyrline[] = +{ + 0, 188, 188, 190, 194, 197, 202, 203, 207, 210, + 216, 219, 222, 225, 233, 252, 262, 267, 272, 291, + 306, 309, 312, 333, 337, 346, 351, 352, 355, 358, + 361, 364, 367, 370, 373, 376, 379, 382, 385, 388, + 391, 394, 397, 400, 403, 406, 409, 412, 415, 418, + 424, 429, 437, 438, 442, 448, 449, 452, 454, 461, + 465, 469, 474, 479, 487, 493, 501, 505, 509, 513, + 517, 524, 525, 526, 527, 528, 529, 530, 531, 532, + 533, 534, 535, 536, 537, 538, 539, 540, 541, 542, + 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, + 553, 554 +}; +#endif + +#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE +/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM. + First, the terminals, then, starting at YYNTOKENS, nonterminals. */ +static const char *const yytname[] = +{ + "$end", "error", "$undefined", "COMMA_FINAL", "DEFINED", + "ELIF_EXPANDED", "HASH", "HASH_DEFINE_FUNC", "HASH_DEFINE_OBJ", + "HASH_ELIF", "HASH_ELSE", "HASH_ENDIF", "HASH_IF", "HASH_IFDEF", + "HASH_IFNDEF", "HASH_UNDEF", "HASH_VERSION", "IDENTIFIER", "IF_EXPANDED", + "INTEGER", "INTEGER_STRING", "NEWLINE", "OTHER", "PLACEHOLDER", "SPACE", + "PASTE", "OR", "AND", "'|'", "'^'", "'&'", "NOT_EQUAL", "EQUAL", "'<'", + "'>'", "GREATER_OR_EQUAL", "LESS_OR_EQUAL", "RIGHT_SHIFT", "LEFT_SHIFT", + "'+'", "'-'", "'*'", "'/'", "'%'", "UNARY", "'('", "')'", "'!'", "'~'", + "','", "'['", "']'", "'{'", "'}'", "'.'", "';'", "'='", "$accept", + "input", "line", "expanded_line", "control_line", "integer_constant", + "expression", "identifier_list", "text_line", "non_directive", + "replacement_list", "junk", "conditional_token", "conditional_tokens", + "pp_tokens", "preprocessing_token", "operator", 0 +}; +#endif + +# ifdef YYPRINT +/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to + token YYLEX-NUM. */ +static const yytype_uint16 yytoknum[] = +{ + 0, 256, 257, 258, 259, 260, 261, 262, 263, 264, + 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, + 275, 276, 277, 278, 279, 280, 281, 282, 124, 94, + 38, 283, 284, 60, 62, 285, 286, 287, 288, 43, + 45, 42, 47, 37, 289, 40, 41, 33, 126, 44, + 91, 93, 123, 125, 46, 59, 61 +}; +# endif + +/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */ +static const yytype_uint8 yyr1[] = +{ + 0, 57, 58, 58, 59, 59, 59, 59, 60, 60, + 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, + 61, 61, 61, 61, 62, 62, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, + 64, 64, 65, 65, 66, 67, 67, 68, 68, 69, + 69, 69, 70, 70, 71, 71, 72, 72, 72, 72, + 72, 73, 73, 73, 73, 73, 73, 73, 73, 73, + 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, + 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, + 73, 73 +}; + +/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */ +static const yytype_uint8 yyr2[] = +{ + 0, 2, 0, 2, 1, 1, 1, 2, 3, 3, + 4, 6, 7, 3, 3, 2, 4, 4, 3, 2, + 2, 2, 3, 2, 1, 1, 1, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 2, 2, 2, 2, 3, + 1, 3, 1, 2, 2, 0, 1, 0, 1, 2, + 4, 1, 1, 2, 1, 2, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1 +}; + +/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state + STATE-NUM when YYTABLE doesn't specify something else to do. Zero + means the default is an error. */ +static const yytype_uint8 yydefact[] = +{ + 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 66, 0, 67, 52, 69, + 70, 101, 97, 96, 95, 94, 78, 93, 92, 88, + 89, 91, 90, 87, 86, 80, 81, 79, 84, 85, + 73, 74, 83, 82, 99, 71, 72, 75, 76, 77, + 98, 100, 3, 6, 4, 5, 0, 64, 68, 25, + 24, 0, 0, 0, 0, 0, 26, 0, 23, 7, + 0, 0, 55, 0, 19, 62, 0, 61, 20, 21, + 15, 0, 57, 57, 0, 0, 0, 53, 65, 48, + 47, 0, 45, 46, 9, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 54, 0, 0, 56, 59, 0, 18, + 63, 14, 0, 58, 0, 13, 22, 8, 49, 27, + 28, 29, 30, 31, 32, 33, 37, 36, 34, 35, + 38, 39, 41, 40, 44, 43, 42, 50, 55, 0, + 10, 0, 16, 17, 0, 55, 0, 60, 11, 0, + 51, 12 +}; + +/* YYDEFGOTO[NTERM-NUM]. */ +static const yytype_int16 yydefgoto[] = +{ + -1, 1, 52, 53, 54, 66, 67, 149, 55, 69, + 115, 122, 75, 76, 116, 57, 58 +}; + +/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing + STATE-NUM. */ +#define YYPACT_NINF -147 +static const yytype_int16 yypact[] = +{ + -147, 112, -147, 28, -10, 55, 62, 152, -15, 59, + 192, 85, 86, 87, 51, -147, 28, -147, -147, -147, + -147, -147, -147, -147, -147, -147, -147, -147, -147, -147, + -147, -147, -147, -147, -147, -147, -147, -147, -147, -147, + -147, -147, -147, -147, -147, -147, -147, -147, -147, -147, + -147, -147, -147, -147, -147, -147, 312, -147, -147, -147, + -147, 28, 28, 28, 28, 28, -147, 428, -147, -147, + 352, 63, 392, 17, -147, -147, 232, -147, -147, -147, + -147, 272, 392, 392, 84, 89, 451, -147, -147, -147, + -147, 469, -147, -147, -147, 28, 28, 28, 28, 28, + 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, + 28, 28, 28, -147, 60, 90, 392, -147, 96, -147, + -147, -147, 93, 392, 94, -147, -147, -147, -147, 489, + 505, 520, 534, 547, 558, 558, 18, 18, 18, 18, + 563, 563, 23, 23, -147, -147, -147, -147, 392, 32, + -147, 61, -147, -147, 110, 392, 118, -147, -147, 149, + -147, -147 +}; + +/* YYPGOTO[NTERM-NUM]. */ +static const yytype_int16 yypgoto[] = +{ + -147, -147, -147, -147, -147, 157, -11, -147, -147, -147, + -146, 92, -68, 200, 0, -7, -147 +}; + +/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If + positive, shift that token. If negative, reduce the rule which + number is the opposite. If zero, do what YYDEFACT says. + If YYTABLE_NINF, syntax error. */ +#define YYTABLE_NINF -1 +static const yytype_uint8 yytable[] = +{ + 77, 56, 154, 77, 70, 86, 78, 15, 120, 159, + 17, 68, 19, 120, 20, 21, 22, 23, 24, 25, + 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, + 36, 37, 38, 39, 117, 40, 41, 42, 43, 44, + 45, 46, 47, 48, 49, 50, 51, 59, 60, 88, + 89, 90, 91, 92, 93, 106, 107, 108, 109, 110, + 111, 112, 118, 88, 110, 111, 112, 61, 62, 77, + 59, 60, 71, 63, 77, 64, 65, 147, 155, 72, + 79, 156, 123, 123, 129, 130, 131, 132, 133, 134, + 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, + 145, 146, 82, 83, 84, 125, 148, 157, 114, 88, + 126, 150, 2, 151, 152, 153, 88, 3, 4, 5, + 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, 158, 17, 18, 19, 160, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 73, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, + 161, 85, 17, 74, 19, 124, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 73, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, + 81, 0, 17, 80, 19, 0, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 73, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, + 0, 0, 17, 119, 19, 0, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 73, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, + 0, 0, 17, 121, 19, 0, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 0, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, + 0, 0, 17, 87, 19, 0, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 0, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, + 0, 0, 17, 113, 19, 0, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 0, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 15, + 0, 0, 17, 0, 19, 0, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 0, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 94, + 0, 0, 0, 0, 95, 96, 97, 98, 99, 100, + 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, + 111, 112, 127, 0, 0, 0, 0, 95, 96, 97, + 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, + 108, 109, 110, 111, 112, 95, 96, 97, 98, 99, + 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, + 110, 111, 112, 0, 0, 128, 96, 97, 98, 99, + 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, + 110, 111, 112, 97, 98, 99, 100, 101, 102, 103, + 104, 105, 106, 107, 108, 109, 110, 111, 112, 98, + 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, + 109, 110, 111, 112, 99, 100, 101, 102, 103, 104, + 105, 106, 107, 108, 109, 110, 111, 112, 100, 101, + 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, + 112, 102, 103, 104, 105, 106, 107, 108, 109, 110, + 111, 112, 108, 109, 110, 111, 112 +}; + +static const yytype_int16 yycheck[] = +{ + 7, 1, 148, 10, 4, 16, 21, 17, 76, 155, + 20, 21, 22, 81, 24, 25, 26, 27, 28, 29, + 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, + 40, 41, 42, 43, 17, 45, 46, 47, 48, 49, + 50, 51, 52, 53, 54, 55, 56, 19, 20, 56, + 61, 62, 63, 64, 65, 37, 38, 39, 40, 41, + 42, 43, 45, 70, 41, 42, 43, 39, 40, 76, + 19, 20, 17, 45, 81, 47, 48, 17, 46, 17, + 21, 49, 82, 83, 95, 96, 97, 98, 99, 100, + 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, + 111, 112, 17, 17, 17, 21, 46, 46, 45, 116, + 21, 21, 0, 17, 21, 21, 123, 5, 6, 7, + 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, + 18, 21, 20, 21, 22, 17, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, + 38, 39, 40, 41, 42, 43, 4, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, + 21, 14, 20, 21, 22, 83, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, + 38, 39, 40, 41, 42, 43, 4, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, + 10, -1, 20, 21, 22, -1, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, + 38, 39, 40, 41, 42, 43, 4, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, + -1, -1, 20, 21, 22, -1, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, + 38, 39, 40, 41, 42, 43, 4, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, + -1, -1, 20, 21, 22, -1, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, + 38, 39, 40, 41, 42, 43, -1, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, + -1, -1, 20, 21, 22, -1, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, + 38, 39, 40, 41, 42, 43, -1, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, + -1, -1, 20, 21, 22, -1, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, + 38, 39, 40, 41, 42, 43, -1, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 17, + -1, -1, 20, -1, 22, -1, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, + 38, 39, 40, 41, 42, 43, -1, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 21, + -1, -1, -1, -1, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, + 42, 43, 21, -1, -1, -1, -1, 26, 27, 28, + 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, + 39, 40, 41, 42, 43, 26, 27, 28, 29, 30, + 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, + 41, 42, 43, -1, -1, 46, 27, 28, 29, 30, + 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, + 41, 42, 43, 28, 29, 30, 31, 32, 33, 34, + 35, 36, 37, 38, 39, 40, 41, 42, 43, 29, + 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, + 40, 41, 42, 43, 30, 31, 32, 33, 34, 35, + 36, 37, 38, 39, 40, 41, 42, 43, 31, 32, + 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, + 43, 33, 34, 35, 36, 37, 38, 39, 40, 41, + 42, 43, 39, 40, 41, 42, 43 +}; + +/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing + symbol of state STATE-NUM. */ +static const yytype_uint8 yystos[] = +{ + 0, 58, 0, 5, 6, 7, 8, 9, 10, 11, + 12, 13, 14, 15, 16, 17, 18, 20, 21, 22, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, + 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 59, 60, 61, 65, 71, 72, 73, 19, + 20, 39, 40, 45, 47, 48, 62, 63, 21, 66, + 71, 17, 17, 4, 21, 69, 70, 72, 21, 21, + 21, 70, 17, 17, 17, 62, 63, 21, 72, 63, + 63, 63, 63, 63, 21, 26, 27, 28, 29, 30, + 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, + 41, 42, 43, 21, 45, 67, 71, 17, 45, 21, + 69, 21, 68, 71, 68, 21, 21, 21, 46, 63, + 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63, 17, 46, 64, + 21, 17, 21, 21, 67, 46, 49, 46, 21, 67, + 17, 21 +}; + +#define yyerrok (yyerrstatus = 0) +#define yyclearin (yychar = YYEMPTY) +#define YYEMPTY (-2) +#define YYEOF 0 + +#define YYACCEPT goto yyacceptlab +#define YYABORT goto yyabortlab +#define YYERROR goto yyerrorlab + + +/* Like YYERROR except do call yyerror. This remains here temporarily + to ease the transition to the new meaning of YYERROR, for GCC. + Once GCC version 2 has supplanted version 1, this can go. However, + YYFAIL appears to be in use. Nevertheless, it is formally deprecated + in Bison 2.4.2's NEWS entry, where a plan to phase it out is + discussed. */ + +#define YYFAIL goto yyerrlab +#if defined YYFAIL + /* This is here to suppress warnings from the GCC cpp's + -Wunused-macros. Normally we don't worry about that warning, but + some users do, and we want to make it easy for users to remove + YYFAIL uses, which will produce warnings from Bison 2.5. */ +#endif + +#define YYRECOVERING() (!!yyerrstatus) + +#define YYBACKUP(Token, Value) \ +do \ + if (yychar == YYEMPTY && yylen == 1) \ + { \ + yychar = (Token); \ + yylval = (Value); \ + yytoken = YYTRANSLATE (yychar); \ + YYPOPSTACK (1); \ + goto yybackup; \ + } \ + else \ + { \ + yyerror (&yylloc, parser, YY_("syntax error: cannot back up")); \ + YYERROR; \ + } \ +while (YYID (0)) + + +#define YYTERROR 1 +#define YYERRCODE 256 + + +/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N]. + If N is 0, then set CURRENT to the empty location which ends + the previous symbol: RHS[0] (always defined). */ + +#define YYRHSLOC(Rhs, K) ((Rhs)[K]) +#ifndef YYLLOC_DEFAULT +# define YYLLOC_DEFAULT(Current, Rhs, N) \ + do \ + if (YYID (N)) \ + { \ + (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \ + (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \ + (Current).last_line = YYRHSLOC (Rhs, N).last_line; \ + (Current).last_column = YYRHSLOC (Rhs, N).last_column; \ + } \ + else \ + { \ + (Current).first_line = (Current).last_line = \ + YYRHSLOC (Rhs, 0).last_line; \ + (Current).first_column = (Current).last_column = \ + YYRHSLOC (Rhs, 0).last_column; \ + } \ + while (YYID (0)) +#endif + + +/* YY_LOCATION_PRINT -- Print the location on the stream. + This macro was not mandated originally: define only if we know + we won't break user code: when these are the locations we know. */ + +#ifndef YY_LOCATION_PRINT +# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL +# define YY_LOCATION_PRINT(File, Loc) \ + fprintf (File, "%d.%d-%d.%d", \ + (Loc).first_line, (Loc).first_column, \ + (Loc).last_line, (Loc).last_column) +# else +# define YY_LOCATION_PRINT(File, Loc) ((void) 0) +# endif +#endif + + +/* YYLEX -- calling `yylex' with the right arguments. */ + +#ifdef YYLEX_PARAM +# define YYLEX yylex (&yylval, &yylloc, YYLEX_PARAM) +#else +# define YYLEX yylex (&yylval, &yylloc, parser) +#endif + +/* Enable debugging if requested. */ +#if YYDEBUG + +# ifndef YYFPRINTF +# include /* INFRINGES ON USER NAME SPACE */ +# define YYFPRINTF fprintf +# endif + +# define YYDPRINTF(Args) \ +do { \ + if (yydebug) \ + YYFPRINTF Args; \ +} while (YYID (0)) + +# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \ +do { \ + if (yydebug) \ + { \ + YYFPRINTF (stderr, "%s ", Title); \ + yy_symbol_print (stderr, \ + Type, Value, Location, parser); \ + YYFPRINTF (stderr, "\n"); \ + } \ +} while (YYID (0)) + + +/*--------------------------------. +| Print this symbol on YYOUTPUT. | +`--------------------------------*/ + +/*ARGSUSED*/ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, glcpp_parser_t *parser) +#else +static void +yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, parser) + FILE *yyoutput; + int yytype; + YYSTYPE const * const yyvaluep; + YYLTYPE const * const yylocationp; + glcpp_parser_t *parser; +#endif +{ + if (!yyvaluep) + return; + YYUSE (yylocationp); + YYUSE (parser); +# ifdef YYPRINT + if (yytype < YYNTOKENS) + YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep); +# else + YYUSE (yyoutput); +# endif + switch (yytype) + { + default: + break; + } +} + + +/*--------------------------------. +| Print this symbol on YYOUTPUT. | +`--------------------------------*/ + +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, glcpp_parser_t *parser) +#else +static void +yy_symbol_print (yyoutput, yytype, yyvaluep, yylocationp, parser) + FILE *yyoutput; + int yytype; + YYSTYPE const * const yyvaluep; + YYLTYPE const * const yylocationp; + glcpp_parser_t *parser; +#endif +{ + if (yytype < YYNTOKENS) + YYFPRINTF (yyoutput, "token %s (", yytname[yytype]); + else + YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]); + + YY_LOCATION_PRINT (yyoutput, *yylocationp); + YYFPRINTF (yyoutput, ": "); + yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, parser); + YYFPRINTF (yyoutput, ")"); +} + +/*------------------------------------------------------------------. +| yy_stack_print -- Print the state stack from its BOTTOM up to its | +| TOP (included). | +`------------------------------------------------------------------*/ + +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yy_stack_print (yytype_int16 *yybottom, yytype_int16 *yytop) +#else +static void +yy_stack_print (yybottom, yytop) + yytype_int16 *yybottom; + yytype_int16 *yytop; +#endif +{ + YYFPRINTF (stderr, "Stack now"); + for (; yybottom <= yytop; yybottom++) + { + int yybot = *yybottom; + YYFPRINTF (stderr, " %d", yybot); + } + YYFPRINTF (stderr, "\n"); +} + +# define YY_STACK_PRINT(Bottom, Top) \ +do { \ + if (yydebug) \ + yy_stack_print ((Bottom), (Top)); \ +} while (YYID (0)) + + +/*------------------------------------------------. +| Report that the YYRULE is going to be reduced. | +`------------------------------------------------*/ + +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yy_reduce_print (YYSTYPE *yyvsp, YYLTYPE *yylsp, int yyrule, glcpp_parser_t *parser) +#else +static void +yy_reduce_print (yyvsp, yylsp, yyrule, parser) + YYSTYPE *yyvsp; + YYLTYPE *yylsp; + int yyrule; + glcpp_parser_t *parser; +#endif +{ + int yynrhs = yyr2[yyrule]; + int yyi; + unsigned long int yylno = yyrline[yyrule]; + YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n", + yyrule - 1, yylno); + /* The symbols being reduced. */ + for (yyi = 0; yyi < yynrhs; yyi++) + { + YYFPRINTF (stderr, " $%d = ", yyi + 1); + yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi], + &(yyvsp[(yyi + 1) - (yynrhs)]) + , &(yylsp[(yyi + 1) - (yynrhs)]) , parser); + YYFPRINTF (stderr, "\n"); + } +} + +# define YY_REDUCE_PRINT(Rule) \ +do { \ + if (yydebug) \ + yy_reduce_print (yyvsp, yylsp, Rule, parser); \ +} while (YYID (0)) + +/* Nonzero means print parse trace. It is left uninitialized so that + multiple parsers can coexist. */ +int yydebug; +#else /* !YYDEBUG */ +# define YYDPRINTF(Args) +# define YY_SYMBOL_PRINT(Title, Type, Value, Location) +# define YY_STACK_PRINT(Bottom, Top) +# define YY_REDUCE_PRINT(Rule) +#endif /* !YYDEBUG */ + + +/* YYINITDEPTH -- initial size of the parser's stacks. */ +#ifndef YYINITDEPTH +# define YYINITDEPTH 200 +#endif + +/* YYMAXDEPTH -- maximum size the stacks can grow to (effective only + if the built-in stack extension method is used). + + Do not make this value too large; the results are undefined if + YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH) + evaluated with infinite-precision integer arithmetic. */ + +#ifndef YYMAXDEPTH +# define YYMAXDEPTH 10000 +#endif + + + +#if YYERROR_VERBOSE + +# ifndef yystrlen +# if defined __GLIBC__ && defined _STRING_H +# define yystrlen strlen +# else +/* Return the length of YYSTR. */ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static YYSIZE_T +yystrlen (const char *yystr) +#else +static YYSIZE_T +yystrlen (yystr) + const char *yystr; +#endif +{ + YYSIZE_T yylen; + for (yylen = 0; yystr[yylen]; yylen++) + continue; + return yylen; +} +# endif +# endif + +# ifndef yystpcpy +# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE +# define yystpcpy stpcpy +# else +/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in + YYDEST. */ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static char * +yystpcpy (char *yydest, const char *yysrc) +#else +static char * +yystpcpy (yydest, yysrc) + char *yydest; + const char *yysrc; +#endif +{ + char *yyd = yydest; + const char *yys = yysrc; + + while ((*yyd++ = *yys++) != '\0') + continue; + + return yyd - 1; +} +# endif +# endif + +# ifndef yytnamerr +/* Copy to YYRES the contents of YYSTR after stripping away unnecessary + quotes and backslashes, so that it's suitable for yyerror. The + heuristic is that double-quoting is unnecessary unless the string + contains an apostrophe, a comma, or backslash (other than + backslash-backslash). YYSTR is taken from yytname. If YYRES is + null, do not copy; instead, return the length of what the result + would have been. */ +static YYSIZE_T +yytnamerr (char *yyres, const char *yystr) +{ + if (*yystr == '"') + { + YYSIZE_T yyn = 0; + char const *yyp = yystr; + + for (;;) + switch (*++yyp) + { + case '\'': + case ',': + goto do_not_strip_quotes; + + case '\\': + if (*++yyp != '\\') + goto do_not_strip_quotes; + /* Fall through. */ + default: + if (yyres) + yyres[yyn] = *yyp; + yyn++; + break; + + case '"': + if (yyres) + yyres[yyn] = '\0'; + return yyn; + } + do_not_strip_quotes: ; + } + + if (! yyres) + return yystrlen (yystr); + + return yystpcpy (yyres, yystr) - yyres; +} +# endif + +/* Copy into YYRESULT an error message about the unexpected token + YYCHAR while in state YYSTATE. Return the number of bytes copied, + including the terminating null byte. If YYRESULT is null, do not + copy anything; just return the number of bytes that would be + copied. As a special case, return 0 if an ordinary "syntax error" + message will do. Return YYSIZE_MAXIMUM if overflow occurs during + size calculation. */ +static YYSIZE_T +yysyntax_error (char *yyresult, int yystate, int yychar) +{ + int yyn = yypact[yystate]; + + if (! (YYPACT_NINF < yyn && yyn <= YYLAST)) + return 0; + else + { + int yytype = YYTRANSLATE (yychar); + YYSIZE_T yysize0 = yytnamerr (0, yytname[yytype]); + YYSIZE_T yysize = yysize0; + YYSIZE_T yysize1; + int yysize_overflow = 0; + enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 }; + char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM]; + int yyx; + +# if 0 + /* This is so xgettext sees the translatable formats that are + constructed on the fly. */ + YY_("syntax error, unexpected %s"); + YY_("syntax error, unexpected %s, expecting %s"); + YY_("syntax error, unexpected %s, expecting %s or %s"); + YY_("syntax error, unexpected %s, expecting %s or %s or %s"); + YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s"); +# endif + char *yyfmt; + char const *yyf; + static char const yyunexpected[] = "syntax error, unexpected %s"; + static char const yyexpecting[] = ", expecting %s"; + static char const yyor[] = " or %s"; + char yyformat[sizeof yyunexpected + + sizeof yyexpecting - 1 + + ((YYERROR_VERBOSE_ARGS_MAXIMUM - 2) + * (sizeof yyor - 1))]; + char const *yyprefix = yyexpecting; + + /* Start YYX at -YYN if negative to avoid negative indexes in + YYCHECK. */ + int yyxbegin = yyn < 0 ? -yyn : 0; + + /* Stay within bounds of both yycheck and yytname. */ + int yychecklim = YYLAST - yyn + 1; + int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS; + int yycount = 1; + + yyarg[0] = yytname[yytype]; + yyfmt = yystpcpy (yyformat, yyunexpected); + + for (yyx = yyxbegin; yyx < yyxend; ++yyx) + if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR) + { + if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM) + { + yycount = 1; + yysize = yysize0; + yyformat[sizeof yyunexpected - 1] = '\0'; + break; + } + yyarg[yycount++] = yytname[yyx]; + yysize1 = yysize + yytnamerr (0, yytname[yyx]); + yysize_overflow |= (yysize1 < yysize); + yysize = yysize1; + yyfmt = yystpcpy (yyfmt, yyprefix); + yyprefix = yyor; + } + + yyf = YY_(yyformat); + yysize1 = yysize + yystrlen (yyf); + yysize_overflow |= (yysize1 < yysize); + yysize = yysize1; + + if (yysize_overflow) + return YYSIZE_MAXIMUM; + + if (yyresult) + { + /* Avoid sprintf, as that infringes on the user's name space. + Don't have undefined behavior even if the translation + produced a string with the wrong number of "%s"s. */ + char *yyp = yyresult; + int yyi = 0; + while ((*yyp = *yyf) != '\0') + { + if (*yyp == '%' && yyf[1] == 's' && yyi < yycount) + { + yyp += yytnamerr (yyp, yyarg[yyi++]); + yyf += 2; + } + else + { + yyp++; + yyf++; + } + } + } + return yysize; + } +} +#endif /* YYERROR_VERBOSE */ + + +/*-----------------------------------------------. +| Release the memory associated to this symbol. | +`-----------------------------------------------*/ + +/*ARGSUSED*/ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep, YYLTYPE *yylocationp, glcpp_parser_t *parser) +#else +static void +yydestruct (yymsg, yytype, yyvaluep, yylocationp, parser) + const char *yymsg; + int yytype; + YYSTYPE *yyvaluep; + YYLTYPE *yylocationp; + glcpp_parser_t *parser; +#endif +{ + YYUSE (yyvaluep); + YYUSE (yylocationp); + YYUSE (parser); + + if (!yymsg) + yymsg = "Deleting"; + YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp); + + switch (yytype) + { + + default: + break; + } +} + +/* Prevent warnings from -Wmissing-prototypes. */ +#ifdef YYPARSE_PARAM +#if defined __STDC__ || defined __cplusplus +int yyparse (void *YYPARSE_PARAM); +#else +int yyparse (); +#endif +#else /* ! YYPARSE_PARAM */ +#if defined __STDC__ || defined __cplusplus +int yyparse (glcpp_parser_t *parser); +#else +int yyparse (); +#endif +#endif /* ! YYPARSE_PARAM */ + + + + + +/*-------------------------. +| yyparse or yypush_parse. | +`-------------------------*/ + +#ifdef YYPARSE_PARAM +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +int +yyparse (void *YYPARSE_PARAM) +#else +int +yyparse (YYPARSE_PARAM) + void *YYPARSE_PARAM; +#endif +#else /* ! YYPARSE_PARAM */ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +int +yyparse (glcpp_parser_t *parser) +#else +int +yyparse (parser) + glcpp_parser_t *parser; +#endif +#endif +{ +/* The lookahead symbol. */ +int yychar; + +/* The semantic value of the lookahead symbol. */ +YYSTYPE yylval; + +/* Location data for the lookahead symbol. */ +YYLTYPE yylloc; + + /* Number of syntax errors so far. */ + int yynerrs; + + int yystate; + /* Number of tokens to shift before error messages enabled. */ + int yyerrstatus; + + /* The stacks and their tools: + `yyss': related to states. + `yyvs': related to semantic values. + `yyls': related to locations. + + Refer to the stacks thru separate pointers, to allow yyoverflow + to reallocate them elsewhere. */ + + /* The state stack. */ + yytype_int16 yyssa[YYINITDEPTH]; + yytype_int16 *yyss; + yytype_int16 *yyssp; + + /* The semantic value stack. */ + YYSTYPE yyvsa[YYINITDEPTH]; + YYSTYPE *yyvs; + YYSTYPE *yyvsp; + + /* The location stack. */ + YYLTYPE yylsa[YYINITDEPTH]; + YYLTYPE *yyls; + YYLTYPE *yylsp; + + /* The locations where the error started and ended. */ + YYLTYPE yyerror_range[3]; + + YYSIZE_T yystacksize; + + int yyn; + int yyresult; + /* Lookahead token as an internal (translated) token number. */ + int yytoken; + /* The variables used to return semantic value and location from the + action routines. */ + YYSTYPE yyval; + YYLTYPE yyloc; + +#if YYERROR_VERBOSE + /* Buffer for error messages, and its allocated size. */ + char yymsgbuf[128]; + char *yymsg = yymsgbuf; + YYSIZE_T yymsg_alloc = sizeof yymsgbuf; +#endif + +#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N)) + + /* The number of symbols on the RHS of the reduced rule. + Keep to zero when no symbol should be popped. */ + int yylen = 0; + + yytoken = 0; + yyss = yyssa; + yyvs = yyvsa; + yyls = yylsa; + yystacksize = YYINITDEPTH; + + YYDPRINTF ((stderr, "Starting parse\n")); + + yystate = 0; + yyerrstatus = 0; + yynerrs = 0; + yychar = YYEMPTY; /* Cause a token to be read. */ + + /* Initialize stack pointers. + Waste one element of value and location stack + so that they stay on the same level as the state stack. + The wasted elements are never initialized. */ + yyssp = yyss; + yyvsp = yyvs; + yylsp = yyls; + +#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL + /* Initialize the default location before parsing starts. */ + yylloc.first_line = yylloc.last_line = 1; + yylloc.first_column = yylloc.last_column = 1; +#endif + +/* User initialization code. */ + +/* Line 1251 of yacc.c */ +#line 155 "glcpp/glcpp-parse.y" +{ + yylloc.first_line = 1; + yylloc.first_column = 1; + yylloc.last_line = 1; + yylloc.last_column = 1; + yylloc.source = 0; +} + +/* Line 1251 of yacc.c */ +#line 1625 "glcpp/glcpp-parse.c" + yylsp[0] = yylloc; + + goto yysetstate; + +/*------------------------------------------------------------. +| yynewstate -- Push a new state, which is found in yystate. | +`------------------------------------------------------------*/ + yynewstate: + /* In all cases, when you get here, the value and location stacks + have just been pushed. So pushing a state here evens the stacks. */ + yyssp++; + + yysetstate: + *yyssp = yystate; + + if (yyss + yystacksize - 1 <= yyssp) + { + /* Get the current used size of the three stacks, in elements. */ + YYSIZE_T yysize = yyssp - yyss + 1; + +#ifdef yyoverflow + { + /* Give user a chance to reallocate the stack. Use copies of + these so that the &'s don't force the real ones into + memory. */ + YYSTYPE *yyvs1 = yyvs; + yytype_int16 *yyss1 = yyss; + YYLTYPE *yyls1 = yyls; + + /* Each stack pointer address is followed by the size of the + data in use in that stack, in bytes. This used to be a + conditional around just the two extra args, but that might + be undefined if yyoverflow is a macro. */ + yyoverflow (YY_("memory exhausted"), + &yyss1, yysize * sizeof (*yyssp), + &yyvs1, yysize * sizeof (*yyvsp), + &yyls1, yysize * sizeof (*yylsp), + &yystacksize); + + yyls = yyls1; + yyss = yyss1; + yyvs = yyvs1; + } +#else /* no yyoverflow */ +# ifndef YYSTACK_RELOCATE + goto yyexhaustedlab; +# else + /* Extend the stack our own way. */ + if (YYMAXDEPTH <= yystacksize) + goto yyexhaustedlab; + yystacksize *= 2; + if (YYMAXDEPTH < yystacksize) + yystacksize = YYMAXDEPTH; + + { + yytype_int16 *yyss1 = yyss; + union yyalloc *yyptr = + (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize)); + if (! yyptr) + goto yyexhaustedlab; + YYSTACK_RELOCATE (yyss_alloc, yyss); + YYSTACK_RELOCATE (yyvs_alloc, yyvs); + YYSTACK_RELOCATE (yyls_alloc, yyls); +# undef YYSTACK_RELOCATE + if (yyss1 != yyssa) + YYSTACK_FREE (yyss1); + } +# endif +#endif /* no yyoverflow */ + + yyssp = yyss + yysize - 1; + yyvsp = yyvs + yysize - 1; + yylsp = yyls + yysize - 1; + + YYDPRINTF ((stderr, "Stack size increased to %lu\n", + (unsigned long int) yystacksize)); + + if (yyss + yystacksize - 1 <= yyssp) + YYABORT; + } + + YYDPRINTF ((stderr, "Entering state %d\n", yystate)); + + if (yystate == YYFINAL) + YYACCEPT; + + goto yybackup; + +/*-----------. +| yybackup. | +`-----------*/ +yybackup: + + /* Do appropriate processing given the current state. Read a + lookahead token if we need one and don't already have one. */ + + /* First try to decide what to do without reference to lookahead token. */ + yyn = yypact[yystate]; + if (yyn == YYPACT_NINF) + goto yydefault; + + /* Not known => get a lookahead token if don't already have one. */ + + /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */ + if (yychar == YYEMPTY) + { + YYDPRINTF ((stderr, "Reading a token: ")); + yychar = YYLEX; + } + + if (yychar <= YYEOF) + { + yychar = yytoken = YYEOF; + YYDPRINTF ((stderr, "Now at end of input.\n")); + } + else + { + yytoken = YYTRANSLATE (yychar); + YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc); + } + + /* If the proper action on seeing token YYTOKEN is to reduce or to + detect an error, take that action. */ + yyn += yytoken; + if (yyn < 0 || YYLAST < yyn || yycheck[yyn] != yytoken) + goto yydefault; + yyn = yytable[yyn]; + if (yyn <= 0) + { + if (yyn == 0 || yyn == YYTABLE_NINF) + goto yyerrlab; + yyn = -yyn; + goto yyreduce; + } + + /* Count tokens shifted since error; after three, turn off error + status. */ + if (yyerrstatus) + yyerrstatus--; + + /* Shift the lookahead token. */ + YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc); + + /* Discard the shifted token. */ + yychar = YYEMPTY; + + yystate = yyn; + *++yyvsp = yylval; + *++yylsp = yylloc; + goto yynewstate; + + +/*-----------------------------------------------------------. +| yydefault -- do the default action for the current state. | +`-----------------------------------------------------------*/ +yydefault: + yyn = yydefact[yystate]; + if (yyn == 0) + goto yyerrlab; + goto yyreduce; + + +/*-----------------------------. +| yyreduce -- Do a reduction. | +`-----------------------------*/ +yyreduce: + /* yyn is the number of a rule to reduce with. */ + yylen = yyr2[yyn]; + + /* If YYLEN is nonzero, implement the default value of the action: + `$$ = $1'. + + Otherwise, the following line sets YYVAL to garbage. + This behavior is undocumented and Bison + users should not rely upon it. Assigning to YYVAL + unconditionally makes the parser a bit smaller, and it avoids a + GCC warning that YYVAL may be used uninitialized. */ + yyval = yyvsp[1-yylen]; + + /* Default location. */ + YYLLOC_DEFAULT (yyloc, (yylsp - yylen), yylen); + YY_REDUCE_PRINT (yyn); + switch (yyn) + { + case 4: + +/* Line 1464 of yacc.c */ +#line 194 "glcpp/glcpp-parse.y" + { + glcpp_print(parser->output, "\n"); + ;} + break; + + case 5: + +/* Line 1464 of yacc.c */ +#line 197 "glcpp/glcpp-parse.y" + { + _glcpp_parser_print_expanded_token_list (parser, (yyvsp[(1) - (1)].token_list)); + glcpp_print(parser->output, "\n"); + talloc_free ((yyvsp[(1) - (1)].token_list)); + ;} + break; + + case 8: + +/* Line 1464 of yacc.c */ +#line 207 "glcpp/glcpp-parse.y" + { + _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (3)]), (yyvsp[(2) - (3)].ival)); + ;} + break; + + case 9: + +/* Line 1464 of yacc.c */ +#line 210 "glcpp/glcpp-parse.y" + { + _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (3)]), "elif", (yyvsp[(2) - (3)].ival)); + ;} + break; + + case 10: + +/* Line 1464 of yacc.c */ +#line 216 "glcpp/glcpp-parse.y" + { + _define_object_macro (parser, & (yylsp[(2) - (4)]), (yyvsp[(2) - (4)].str), (yyvsp[(3) - (4)].token_list)); + ;} + break; + + case 11: + +/* Line 1464 of yacc.c */ +#line 219 "glcpp/glcpp-parse.y" + { + _define_function_macro (parser, & (yylsp[(2) - (6)]), (yyvsp[(2) - (6)].str), NULL, (yyvsp[(5) - (6)].token_list)); + ;} + break; + + case 12: + +/* Line 1464 of yacc.c */ +#line 222 "glcpp/glcpp-parse.y" + { + _define_function_macro (parser, & (yylsp[(2) - (7)]), (yyvsp[(2) - (7)].str), (yyvsp[(4) - (7)].string_list), (yyvsp[(6) - (7)].token_list)); + ;} + break; + + case 13: + +/* Line 1464 of yacc.c */ +#line 225 "glcpp/glcpp-parse.y" + { + macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (3)].str)); + if (macro) { + hash_table_remove (parser->defines, (yyvsp[(2) - (3)].str)); + talloc_free (macro); + } + talloc_free ((yyvsp[(2) - (3)].str)); + ;} + break; + + case 14: + +/* Line 1464 of yacc.c */ +#line 233 "glcpp/glcpp-parse.y" + { + /* Be careful to only evaluate the 'if' expression if + * we are not skipping. When we are skipping, we + * simply push a new 0-valued 'if' onto the skip + * stack. + * + * This avoids generating diagnostics for invalid + * expressions that are being skipped. */ + if (parser->skip_stack == NULL || + parser->skip_stack->type == SKIP_NO_SKIP) + { + _glcpp_parser_expand_if (parser, IF_EXPANDED, (yyvsp[(2) - (3)].token_list)); + } + else + { + _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (3)]), 0); + parser->skip_stack->type = SKIP_TO_ENDIF; + } + ;} + break; + + case 15: + +/* Line 1464 of yacc.c */ +#line 252 "glcpp/glcpp-parse.y" + { + /* #if without an expression is only an error if we + * are not skipping */ + if (parser->skip_stack == NULL || + parser->skip_stack->type == SKIP_NO_SKIP) + { + glcpp_error(& (yylsp[(1) - (2)]), parser, "#if with no expression"); + } + _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (2)]), 0); + ;} + break; + + case 16: + +/* Line 1464 of yacc.c */ +#line 262 "glcpp/glcpp-parse.y" + { + macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str)); + talloc_free ((yyvsp[(2) - (4)].str)); + _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (4)]), macro != NULL); + ;} + break; + + case 17: + +/* Line 1464 of yacc.c */ +#line 267 "glcpp/glcpp-parse.y" + { + macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str)); + talloc_free ((yyvsp[(2) - (4)].str)); + _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (4)]), macro == NULL); + ;} + break; + + case 18: + +/* Line 1464 of yacc.c */ +#line 272 "glcpp/glcpp-parse.y" + { + /* Be careful to only evaluate the 'elif' expression + * if we are not skipping. When we are skipping, we + * simply change to a 0-valued 'elif' on the skip + * stack. + * + * This avoids generating diagnostics for invalid + * expressions that are being skipped. */ + if (parser->skip_stack && + parser->skip_stack->type == SKIP_TO_ELSE) + { + _glcpp_parser_expand_if (parser, ELIF_EXPANDED, (yyvsp[(2) - (3)].token_list)); + } + else + { + _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (3)]), + "elif", 0); + } + ;} + break; + + case 19: + +/* Line 1464 of yacc.c */ +#line 291 "glcpp/glcpp-parse.y" + { + /* #elif without an expression is an error unless we + * are skipping. */ + if (parser->skip_stack && + parser->skip_stack->type == SKIP_TO_ELSE) + { + glcpp_error(& (yylsp[(1) - (2)]), parser, "#elif with no expression"); + } + else + { + _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (2)]), + "elif", 0); + glcpp_warning(& (yylsp[(1) - (2)]), parser, "ignoring illegal #elif without expression"); + } + ;} + break; + + case 20: + +/* Line 1464 of yacc.c */ +#line 306 "glcpp/glcpp-parse.y" + { + _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (2)]), "else", 1); + ;} + break; + + case 21: + +/* Line 1464 of yacc.c */ +#line 309 "glcpp/glcpp-parse.y" + { + _glcpp_parser_skip_stack_pop (parser, & (yylsp[(1) - (2)])); + ;} + break; + + case 22: + +/* Line 1464 of yacc.c */ +#line 312 "glcpp/glcpp-parse.y" + { + macro_t *macro = hash_table_find (parser->defines, "__VERSION__"); + if (macro) { + hash_table_remove (parser->defines, "__VERSION__"); + talloc_free (macro); + } + add_builtin_define (parser, "__VERSION__", (yyvsp[(2) - (3)].ival)); + + if ((yyvsp[(2) - (3)].ival) == 100) + add_builtin_define (parser, "GL_ES", 1); + + /* Currently, all ES2 implementations support highp in the + * fragment shader, so we always define this macro in ES2. + * If we ever get a driver that doesn't support highp, we'll + * need to add a flag to the gl_context and check that here. + */ + if ((yyvsp[(2) - (3)].ival) >= 130 || (yyvsp[(2) - (3)].ival) == 100) + add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); + + glcpp_printf(parser->output, "#version %" PRIiMAX, (yyvsp[(2) - (3)].ival)); + ;} + break; + + case 24: + +/* Line 1464 of yacc.c */ +#line 337 "glcpp/glcpp-parse.y" + { + if (strlen ((yyvsp[(1) - (1)].str)) >= 3 && strncmp ((yyvsp[(1) - (1)].str), "0x", 2) == 0) { + (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str) + 2, NULL, 16); + } else if ((yyvsp[(1) - (1)].str)[0] == '0') { + (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str), NULL, 8); + } else { + (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str), NULL, 10); + } + ;} + break; + + case 25: + +/* Line 1464 of yacc.c */ +#line 346 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (1)].ival); + ;} + break; + + case 27: + +/* Line 1464 of yacc.c */ +#line 352 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) || (yyvsp[(3) - (3)].ival); + ;} + break; + + case 28: + +/* Line 1464 of yacc.c */ +#line 355 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) && (yyvsp[(3) - (3)].ival); + ;} + break; + + case 29: + +/* Line 1464 of yacc.c */ +#line 358 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) | (yyvsp[(3) - (3)].ival); + ;} + break; + + case 30: + +/* Line 1464 of yacc.c */ +#line 361 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) ^ (yyvsp[(3) - (3)].ival); + ;} + break; + + case 31: + +/* Line 1464 of yacc.c */ +#line 364 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) & (yyvsp[(3) - (3)].ival); + ;} + break; + + case 32: + +/* Line 1464 of yacc.c */ +#line 367 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) != (yyvsp[(3) - (3)].ival); + ;} + break; + + case 33: + +/* Line 1464 of yacc.c */ +#line 370 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) == (yyvsp[(3) - (3)].ival); + ;} + break; + + case 34: + +/* Line 1464 of yacc.c */ +#line 373 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) >= (yyvsp[(3) - (3)].ival); + ;} + break; + + case 35: + +/* Line 1464 of yacc.c */ +#line 376 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) <= (yyvsp[(3) - (3)].ival); + ;} + break; + + case 36: + +/* Line 1464 of yacc.c */ +#line 379 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) > (yyvsp[(3) - (3)].ival); + ;} + break; + + case 37: + +/* Line 1464 of yacc.c */ +#line 382 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) < (yyvsp[(3) - (3)].ival); + ;} + break; + + case 38: + +/* Line 1464 of yacc.c */ +#line 385 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) >> (yyvsp[(3) - (3)].ival); + ;} + break; + + case 39: + +/* Line 1464 of yacc.c */ +#line 388 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) << (yyvsp[(3) - (3)].ival); + ;} + break; + + case 40: + +/* Line 1464 of yacc.c */ +#line 391 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) - (yyvsp[(3) - (3)].ival); + ;} + break; + + case 41: + +/* Line 1464 of yacc.c */ +#line 394 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) + (yyvsp[(3) - (3)].ival); + ;} + break; + + case 42: + +/* Line 1464 of yacc.c */ +#line 397 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) % (yyvsp[(3) - (3)].ival); + ;} + break; + + case 43: + +/* Line 1464 of yacc.c */ +#line 400 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) / (yyvsp[(3) - (3)].ival); + ;} + break; + + case 44: + +/* Line 1464 of yacc.c */ +#line 403 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(1) - (3)].ival) * (yyvsp[(3) - (3)].ival); + ;} + break; + + case 45: + +/* Line 1464 of yacc.c */ +#line 406 "glcpp/glcpp-parse.y" + { + (yyval.ival) = ! (yyvsp[(2) - (2)].ival); + ;} + break; + + case 46: + +/* Line 1464 of yacc.c */ +#line 409 "glcpp/glcpp-parse.y" + { + (yyval.ival) = ~ (yyvsp[(2) - (2)].ival); + ;} + break; + + case 47: + +/* Line 1464 of yacc.c */ +#line 412 "glcpp/glcpp-parse.y" + { + (yyval.ival) = - (yyvsp[(2) - (2)].ival); + ;} + break; + + case 48: + +/* Line 1464 of yacc.c */ +#line 415 "glcpp/glcpp-parse.y" + { + (yyval.ival) = + (yyvsp[(2) - (2)].ival); + ;} + break; + + case 49: + +/* Line 1464 of yacc.c */ +#line 418 "glcpp/glcpp-parse.y" + { + (yyval.ival) = (yyvsp[(2) - (3)].ival); + ;} + break; + + case 50: + +/* Line 1464 of yacc.c */ +#line 424 "glcpp/glcpp-parse.y" + { + (yyval.string_list) = _string_list_create (parser); + _string_list_append_item ((yyval.string_list), (yyvsp[(1) - (1)].str)); + talloc_steal ((yyval.string_list), (yyvsp[(1) - (1)].str)); + ;} + break; + + case 51: + +/* Line 1464 of yacc.c */ +#line 429 "glcpp/glcpp-parse.y" + { + (yyval.string_list) = (yyvsp[(1) - (3)].string_list); + _string_list_append_item ((yyval.string_list), (yyvsp[(3) - (3)].str)); + talloc_steal ((yyval.string_list), (yyvsp[(3) - (3)].str)); + ;} + break; + + case 52: + +/* Line 1464 of yacc.c */ +#line 437 "glcpp/glcpp-parse.y" + { (yyval.token_list) = NULL; ;} + break; + + case 54: + +/* Line 1464 of yacc.c */ +#line 442 "glcpp/glcpp-parse.y" + { + yyerror (& (yylsp[(1) - (2)]), parser, "Invalid tokens after #"); + ;} + break; + + case 55: + +/* Line 1464 of yacc.c */ +#line 448 "glcpp/glcpp-parse.y" + { (yyval.token_list) = NULL; ;} + break; + + case 58: + +/* Line 1464 of yacc.c */ +#line 454 "glcpp/glcpp-parse.y" + { + glcpp_warning(&(yylsp[(1) - (1)]), parser, "extra tokens at end of directive"); + ;} + break; + + case 59: + +/* Line 1464 of yacc.c */ +#line 461 "glcpp/glcpp-parse.y" + { + int v = hash_table_find (parser->defines, (yyvsp[(2) - (2)].str)) ? 1 : 0; + (yyval.token) = _token_create_ival (parser, INTEGER, v); + ;} + break; + + case 60: + +/* Line 1464 of yacc.c */ +#line 465 "glcpp/glcpp-parse.y" + { + int v = hash_table_find (parser->defines, (yyvsp[(3) - (4)].str)) ? 1 : 0; + (yyval.token) = _token_create_ival (parser, INTEGER, v); + ;} + break; + + case 62: + +/* Line 1464 of yacc.c */ +#line 474 "glcpp/glcpp-parse.y" + { + (yyval.token_list) = _token_list_create (parser); + _token_list_append ((yyval.token_list), (yyvsp[(1) - (1)].token)); + talloc_unlink (parser, (yyvsp[(1) - (1)].token)); + ;} + break; + + case 63: + +/* Line 1464 of yacc.c */ +#line 479 "glcpp/glcpp-parse.y" + { + (yyval.token_list) = (yyvsp[(1) - (2)].token_list); + _token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token)); + talloc_unlink (parser, (yyvsp[(2) - (2)].token)); + ;} + break; + + case 64: + +/* Line 1464 of yacc.c */ +#line 487 "glcpp/glcpp-parse.y" + { + parser->space_tokens = 1; + (yyval.token_list) = _token_list_create (parser); + _token_list_append ((yyval.token_list), (yyvsp[(1) - (1)].token)); + talloc_unlink (parser, (yyvsp[(1) - (1)].token)); + ;} + break; + + case 65: + +/* Line 1464 of yacc.c */ +#line 493 "glcpp/glcpp-parse.y" + { + (yyval.token_list) = (yyvsp[(1) - (2)].token_list); + _token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token)); + talloc_unlink (parser, (yyvsp[(2) - (2)].token)); + ;} + break; + + case 66: + +/* Line 1464 of yacc.c */ +#line 501 "glcpp/glcpp-parse.y" + { + (yyval.token) = _token_create_str (parser, IDENTIFIER, (yyvsp[(1) - (1)].str)); + (yyval.token)->location = yylloc; + ;} + break; + + case 67: + +/* Line 1464 of yacc.c */ +#line 505 "glcpp/glcpp-parse.y" + { + (yyval.token) = _token_create_str (parser, INTEGER_STRING, (yyvsp[(1) - (1)].str)); + (yyval.token)->location = yylloc; + ;} + break; + + case 68: + +/* Line 1464 of yacc.c */ +#line 509 "glcpp/glcpp-parse.y" + { + (yyval.token) = _token_create_ival (parser, (yyvsp[(1) - (1)].ival), (yyvsp[(1) - (1)].ival)); + (yyval.token)->location = yylloc; + ;} + break; + + case 69: + +/* Line 1464 of yacc.c */ +#line 513 "glcpp/glcpp-parse.y" + { + (yyval.token) = _token_create_str (parser, OTHER, (yyvsp[(1) - (1)].str)); + (yyval.token)->location = yylloc; + ;} + break; + + case 70: + +/* Line 1464 of yacc.c */ +#line 517 "glcpp/glcpp-parse.y" + { + (yyval.token) = _token_create_ival (parser, SPACE, SPACE); + (yyval.token)->location = yylloc; + ;} + break; + + case 71: + +/* Line 1464 of yacc.c */ +#line 524 "glcpp/glcpp-parse.y" + { (yyval.ival) = '['; ;} + break; + + case 72: + +/* Line 1464 of yacc.c */ +#line 525 "glcpp/glcpp-parse.y" + { (yyval.ival) = ']'; ;} + break; + + case 73: + +/* Line 1464 of yacc.c */ +#line 526 "glcpp/glcpp-parse.y" + { (yyval.ival) = '('; ;} + break; + + case 74: + +/* Line 1464 of yacc.c */ +#line 527 "glcpp/glcpp-parse.y" + { (yyval.ival) = ')'; ;} + break; + + case 75: + +/* Line 1464 of yacc.c */ +#line 528 "glcpp/glcpp-parse.y" + { (yyval.ival) = '{'; ;} + break; + + case 76: + +/* Line 1464 of yacc.c */ +#line 529 "glcpp/glcpp-parse.y" + { (yyval.ival) = '}'; ;} + break; + + case 77: + +/* Line 1464 of yacc.c */ +#line 530 "glcpp/glcpp-parse.y" + { (yyval.ival) = '.'; ;} + break; + + case 78: + +/* Line 1464 of yacc.c */ +#line 531 "glcpp/glcpp-parse.y" + { (yyval.ival) = '&'; ;} + break; + + case 79: + +/* Line 1464 of yacc.c */ +#line 532 "glcpp/glcpp-parse.y" + { (yyval.ival) = '*'; ;} + break; + + case 80: + +/* Line 1464 of yacc.c */ +#line 533 "glcpp/glcpp-parse.y" + { (yyval.ival) = '+'; ;} + break; + + case 81: + +/* Line 1464 of yacc.c */ +#line 534 "glcpp/glcpp-parse.y" + { (yyval.ival) = '-'; ;} + break; + + case 82: + +/* Line 1464 of yacc.c */ +#line 535 "glcpp/glcpp-parse.y" + { (yyval.ival) = '~'; ;} + break; + + case 83: + +/* Line 1464 of yacc.c */ +#line 536 "glcpp/glcpp-parse.y" + { (yyval.ival) = '!'; ;} + break; + + case 84: + +/* Line 1464 of yacc.c */ +#line 537 "glcpp/glcpp-parse.y" + { (yyval.ival) = '/'; ;} + break; + + case 85: + +/* Line 1464 of yacc.c */ +#line 538 "glcpp/glcpp-parse.y" + { (yyval.ival) = '%'; ;} + break; + + case 86: + +/* Line 1464 of yacc.c */ +#line 539 "glcpp/glcpp-parse.y" + { (yyval.ival) = LEFT_SHIFT; ;} + break; + + case 87: + +/* Line 1464 of yacc.c */ +#line 540 "glcpp/glcpp-parse.y" + { (yyval.ival) = RIGHT_SHIFT; ;} + break; + + case 88: + +/* Line 1464 of yacc.c */ +#line 541 "glcpp/glcpp-parse.y" + { (yyval.ival) = '<'; ;} + break; + + case 89: + +/* Line 1464 of yacc.c */ +#line 542 "glcpp/glcpp-parse.y" + { (yyval.ival) = '>'; ;} + break; + + case 90: + +/* Line 1464 of yacc.c */ +#line 543 "glcpp/glcpp-parse.y" + { (yyval.ival) = LESS_OR_EQUAL; ;} + break; + + case 91: + +/* Line 1464 of yacc.c */ +#line 544 "glcpp/glcpp-parse.y" + { (yyval.ival) = GREATER_OR_EQUAL; ;} + break; + + case 92: + +/* Line 1464 of yacc.c */ +#line 545 "glcpp/glcpp-parse.y" + { (yyval.ival) = EQUAL; ;} + break; + + case 93: + +/* Line 1464 of yacc.c */ +#line 546 "glcpp/glcpp-parse.y" + { (yyval.ival) = NOT_EQUAL; ;} + break; + + case 94: + +/* Line 1464 of yacc.c */ +#line 547 "glcpp/glcpp-parse.y" + { (yyval.ival) = '^'; ;} + break; + + case 95: + +/* Line 1464 of yacc.c */ +#line 548 "glcpp/glcpp-parse.y" + { (yyval.ival) = '|'; ;} + break; + + case 96: + +/* Line 1464 of yacc.c */ +#line 549 "glcpp/glcpp-parse.y" + { (yyval.ival) = AND; ;} + break; + + case 97: + +/* Line 1464 of yacc.c */ +#line 550 "glcpp/glcpp-parse.y" + { (yyval.ival) = OR; ;} + break; + + case 98: + +/* Line 1464 of yacc.c */ +#line 551 "glcpp/glcpp-parse.y" + { (yyval.ival) = ';'; ;} + break; + + case 99: + +/* Line 1464 of yacc.c */ +#line 552 "glcpp/glcpp-parse.y" + { (yyval.ival) = ','; ;} + break; + + case 100: + +/* Line 1464 of yacc.c */ +#line 553 "glcpp/glcpp-parse.y" + { (yyval.ival) = '='; ;} + break; + + case 101: + +/* Line 1464 of yacc.c */ +#line 554 "glcpp/glcpp-parse.y" + { (yyval.ival) = PASTE; ;} + break; + + + +/* Line 1464 of yacc.c */ +#line 2663 "glcpp/glcpp-parse.c" + default: break; + } + YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); + + YYPOPSTACK (yylen); + yylen = 0; + YY_STACK_PRINT (yyss, yyssp); + + *++yyvsp = yyval; + *++yylsp = yyloc; + + /* Now `shift' the result of the reduction. Determine what state + that goes to, based on the state we popped back to and the rule + number reduced by. */ + + yyn = yyr1[yyn]; + + yystate = yypgoto[yyn - YYNTOKENS] + *yyssp; + if (0 <= yystate && yystate <= YYLAST && yycheck[yystate] == *yyssp) + yystate = yytable[yystate]; + else + yystate = yydefgoto[yyn - YYNTOKENS]; + + goto yynewstate; + + +/*------------------------------------. +| yyerrlab -- here on detecting error | +`------------------------------------*/ +yyerrlab: + /* If not already recovering from an error, report this error. */ + if (!yyerrstatus) + { + ++yynerrs; +#if ! YYERROR_VERBOSE + yyerror (&yylloc, parser, YY_("syntax error")); +#else + { + YYSIZE_T yysize = yysyntax_error (0, yystate, yychar); + if (yymsg_alloc < yysize && yymsg_alloc < YYSTACK_ALLOC_MAXIMUM) + { + YYSIZE_T yyalloc = 2 * yysize; + if (! (yysize <= yyalloc && yyalloc <= YYSTACK_ALLOC_MAXIMUM)) + yyalloc = YYSTACK_ALLOC_MAXIMUM; + if (yymsg != yymsgbuf) + YYSTACK_FREE (yymsg); + yymsg = (char *) YYSTACK_ALLOC (yyalloc); + if (yymsg) + yymsg_alloc = yyalloc; + else + { + yymsg = yymsgbuf; + yymsg_alloc = sizeof yymsgbuf; + } + } + + if (0 < yysize && yysize <= yymsg_alloc) + { + (void) yysyntax_error (yymsg, yystate, yychar); + yyerror (&yylloc, parser, yymsg); + } + else + { + yyerror (&yylloc, parser, YY_("syntax error")); + if (yysize != 0) + goto yyexhaustedlab; + } + } +#endif + } + + yyerror_range[1] = yylloc; + + if (yyerrstatus == 3) + { + /* If just tried and failed to reuse lookahead token after an + error, discard it. */ + + if (yychar <= YYEOF) + { + /* Return failure if at end of input. */ + if (yychar == YYEOF) + YYABORT; + } + else + { + yydestruct ("Error: discarding", + yytoken, &yylval, &yylloc, parser); + yychar = YYEMPTY; + } + } + + /* Else will try to reuse lookahead token after shifting the error + token. */ + goto yyerrlab1; + + +/*---------------------------------------------------. +| yyerrorlab -- error raised explicitly by YYERROR. | +`---------------------------------------------------*/ +yyerrorlab: + + /* Pacify compilers like GCC when the user code never invokes + YYERROR and the label yyerrorlab therefore never appears in user + code. */ + if (/*CONSTCOND*/ 0) + goto yyerrorlab; + + yyerror_range[1] = yylsp[1-yylen]; + /* Do not reclaim the symbols of the rule which action triggered + this YYERROR. */ + YYPOPSTACK (yylen); + yylen = 0; + YY_STACK_PRINT (yyss, yyssp); + yystate = *yyssp; + goto yyerrlab1; + + +/*-------------------------------------------------------------. +| yyerrlab1 -- common code for both syntax error and YYERROR. | +`-------------------------------------------------------------*/ +yyerrlab1: + yyerrstatus = 3; /* Each real token shifted decrements this. */ + + for (;;) + { + yyn = yypact[yystate]; + if (yyn != YYPACT_NINF) + { + yyn += YYTERROR; + if (0 <= yyn && yyn <= YYLAST && yycheck[yyn] == YYTERROR) + { + yyn = yytable[yyn]; + if (0 < yyn) + break; + } + } + + /* Pop the current state because it cannot handle the error token. */ + if (yyssp == yyss) + YYABORT; + + yyerror_range[1] = *yylsp; + yydestruct ("Error: popping", + yystos[yystate], yyvsp, yylsp, parser); + YYPOPSTACK (1); + yystate = *yyssp; + YY_STACK_PRINT (yyss, yyssp); + } + + *++yyvsp = yylval; + + yyerror_range[2] = yylloc; + /* Using YYLLOC is tempting, but would change the location of + the lookahead. YYLOC is available though. */ + YYLLOC_DEFAULT (yyloc, yyerror_range, 2); + *++yylsp = yyloc; + + /* Shift the error token. */ + YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp); + + yystate = yyn; + goto yynewstate; + + +/*-------------------------------------. +| yyacceptlab -- YYACCEPT comes here. | +`-------------------------------------*/ +yyacceptlab: + yyresult = 0; + goto yyreturn; + +/*-----------------------------------. +| yyabortlab -- YYABORT comes here. | +`-----------------------------------*/ +yyabortlab: + yyresult = 1; + goto yyreturn; + +#if !defined(yyoverflow) || YYERROR_VERBOSE +/*-------------------------------------------------. +| yyexhaustedlab -- memory exhaustion comes here. | +`-------------------------------------------------*/ +yyexhaustedlab: + yyerror (&yylloc, parser, YY_("memory exhausted")); + yyresult = 2; + /* Fall through. */ +#endif + +yyreturn: + if (yychar != YYEMPTY) + yydestruct ("Cleanup: discarding lookahead", + yytoken, &yylval, &yylloc, parser); + /* Do not reclaim the symbols of the rule which action triggered + this YYABORT or YYACCEPT. */ + YYPOPSTACK (yylen); + YY_STACK_PRINT (yyss, yyssp); + while (yyssp != yyss) + { + yydestruct ("Cleanup: popping", + yystos[*yyssp], yyvsp, yylsp, parser); + YYPOPSTACK (1); + } +#ifndef yyoverflow + if (yyss != yyssa) + YYSTACK_FREE (yyss); +#endif +#if YYERROR_VERBOSE + if (yymsg != yymsgbuf) + YYSTACK_FREE (yymsg); +#endif + /* Make sure YYID is used. */ + return YYID (yyresult); +} + + + +/* Line 1684 of yacc.c */ +#line 557 "glcpp/glcpp-parse.y" + + +string_list_t * +_string_list_create (void *ctx) +{ + string_list_t *list; + + list = talloc (ctx, string_list_t); + list->head = NULL; + list->tail = NULL; + + return list; +} + +void +_string_list_append_item (string_list_t *list, const char *str) +{ + string_node_t *node; + + node = talloc (list, string_node_t); + node->str = talloc_strdup (node, str); + + node->next = NULL; + + if (list->head == NULL) { + list->head = node; + } else { + list->tail->next = node; + } + + list->tail = node; +} + +int +_string_list_contains (string_list_t *list, const char *member, int *index) +{ + string_node_t *node; + int i; + + if (list == NULL) + return 0; + + for (i = 0, node = list->head; node; i++, node = node->next) { + if (strcmp (node->str, member) == 0) { + if (index) + *index = i; + return 1; + } + } + + return 0; +} + +int +_string_list_length (string_list_t *list) +{ + int length = 0; + string_node_t *node; + + if (list == NULL) + return 0; + + for (node = list->head; node; node = node->next) + length++; + + return length; +} + +int +_string_list_equal (string_list_t *a, string_list_t *b) +{ + string_node_t *node_a, *node_b; + + if (a == NULL && b == NULL) + return 1; + + if (a == NULL || b == NULL) + return 0; + + for (node_a = a->head, node_b = b->head; + node_a && node_b; + node_a = node_a->next, node_b = node_b->next) + { + if (strcmp (node_a->str, node_b->str)) + return 0; + } + + /* Catch the case of lists being different lengths, (which + * would cause the loop above to terminate after the shorter + * list). */ + return node_a == node_b; +} + +argument_list_t * +_argument_list_create (void *ctx) +{ + argument_list_t *list; + + list = talloc (ctx, argument_list_t); + list->head = NULL; + list->tail = NULL; + + return list; +} + +void +_argument_list_append (argument_list_t *list, token_list_t *argument) +{ + argument_node_t *node; + + node = talloc (list, argument_node_t); + node->argument = argument; + + node->next = NULL; + + if (list->head == NULL) { + list->head = node; + } else { + list->tail->next = node; + } + + list->tail = node; +} + +int +_argument_list_length (argument_list_t *list) +{ + int length = 0; + argument_node_t *node; + + if (list == NULL) + return 0; + + for (node = list->head; node; node = node->next) + length++; + + return length; +} + +token_list_t * +_argument_list_member_at (argument_list_t *list, int index) +{ + argument_node_t *node; + int i; + + if (list == NULL) + return NULL; + + node = list->head; + for (i = 0; i < index; i++) { + node = node->next; + if (node == NULL) + break; + } + + if (node) + return node->argument; + + return NULL; +} + +/* Note: This function talloc_steal()s the str pointer. */ +token_t * +_token_create_str (void *ctx, int type, char *str) +{ + token_t *token; + + token = talloc (ctx, token_t); + token->type = type; + token->value.str = talloc_steal (token, str); + + return token; +} + +token_t * +_token_create_ival (void *ctx, int type, int ival) +{ + token_t *token; + + token = talloc (ctx, token_t); + token->type = type; + token->value.ival = ival; + + return token; +} + +token_list_t * +_token_list_create (void *ctx) +{ + token_list_t *list; + + list = talloc (ctx, token_list_t); + list->head = NULL; + list->tail = NULL; + list->non_space_tail = NULL; + + return list; +} + +void +_token_list_append (token_list_t *list, token_t *token) +{ + token_node_t *node; + + node = talloc (list, token_node_t); + node->token = talloc_reference (list, token); + + node->next = NULL; + + if (list->head == NULL) { + list->head = node; + } else { + list->tail->next = node; + } + + list->tail = node; + if (token->type != SPACE) + list->non_space_tail = node; +} + +void +_token_list_append_list (token_list_t *list, token_list_t *tail) +{ + if (tail == NULL || tail->head == NULL) + return; + + if (list->head == NULL) { + list->head = tail->head; + } else { + list->tail->next = tail->head; + } + + list->tail = tail->tail; + list->non_space_tail = tail->non_space_tail; +} + +static token_list_t * +_token_list_copy (void *ctx, token_list_t *other) +{ + token_list_t *copy; + token_node_t *node; + + if (other == NULL) + return NULL; + + copy = _token_list_create (ctx); + for (node = other->head; node; node = node->next) + _token_list_append (copy, node->token); + + return copy; +} + +static void +_token_list_trim_trailing_space (token_list_t *list) +{ + token_node_t *tail, *next; + + if (list->non_space_tail) { + tail = list->non_space_tail->next; + list->non_space_tail->next = NULL; + list->tail = list->non_space_tail; + + while (tail) { + next = tail->next; + talloc_free (tail); + tail = next; + } + } +} + +int +_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b) +{ + token_node_t *node_a, *node_b; + + node_a = a->head; + node_b = b->head; + + while (1) + { + if (node_a == NULL && node_b == NULL) + break; + + if (node_a == NULL || node_b == NULL) + return 0; + + if (node_a->token->type == SPACE) { + node_a = node_a->next; + continue; + } + + if (node_b->token->type == SPACE) { + node_b = node_b->next; + continue; + } + + if (node_a->token->type != node_b->token->type) + return 0; + + switch (node_a->token->type) { + case INTEGER: + if (node_a->token->value.ival != + node_b->token->value.ival) + { + return 0; + } + break; + case IDENTIFIER: + case INTEGER_STRING: + case OTHER: + if (strcmp (node_a->token->value.str, + node_b->token->value.str)) + { + return 0; + } + break; + } + + node_a = node_a->next; + node_b = node_b->next; + } + + return 1; +} + +static void +_token_print (char **out, token_t *token) +{ + if (token->type < 256) { + glcpp_printf (*out, "%c", token->type); + return; + } + + switch (token->type) { + case INTEGER: + glcpp_printf (*out, "%" PRIiMAX, token->value.ival); + break; + case IDENTIFIER: + case INTEGER_STRING: + case OTHER: + glcpp_print (*out, token->value.str); + break; + case SPACE: + glcpp_print (*out, " "); + break; + case LEFT_SHIFT: + glcpp_print (*out, "<<"); + break; + case RIGHT_SHIFT: + glcpp_print (*out, ">>"); + break; + case LESS_OR_EQUAL: + glcpp_print (*out, "<="); + break; + case GREATER_OR_EQUAL: + glcpp_print (*out, ">="); + break; + case EQUAL: + glcpp_print (*out, "=="); + break; + case NOT_EQUAL: + glcpp_print (*out, "!="); + break; + case AND: + glcpp_print (*out, "&&"); + break; + case OR: + glcpp_print (*out, "||"); + break; + case PASTE: + glcpp_print (*out, "##"); + break; + case COMMA_FINAL: + glcpp_print (*out, ","); + break; + case PLACEHOLDER: + /* Nothing to print. */ + break; + default: + assert(!"Error: Don't know how to print token."); + break; + } +} + +/* Return a new token (talloc()ed off of 'token') formed by pasting + * 'token' and 'other'. Note that this function may return 'token' or + * 'other' directly rather than allocating anything new. + * + * Caution: Only very cursory error-checking is performed to see if + * the final result is a valid single token. */ +static token_t * +_token_paste (glcpp_parser_t *parser, token_t *token, token_t *other) +{ + token_t *combined = NULL; + + /* Pasting a placeholder onto anything makes no change. */ + if (other->type == PLACEHOLDER) + return token; + + /* When 'token' is a placeholder, just return 'other'. */ + if (token->type == PLACEHOLDER) + return other; + + /* A very few single-character punctuators can be combined + * with another to form a multi-character punctuator. */ + switch (token->type) { + case '<': + if (other->type == '<') + combined = _token_create_ival (token, LEFT_SHIFT, LEFT_SHIFT); + else if (other->type == '=') + combined = _token_create_ival (token, LESS_OR_EQUAL, LESS_OR_EQUAL); + break; + case '>': + if (other->type == '>') + combined = _token_create_ival (token, RIGHT_SHIFT, RIGHT_SHIFT); + else if (other->type == '=') + combined = _token_create_ival (token, GREATER_OR_EQUAL, GREATER_OR_EQUAL); + break; + case '=': + if (other->type == '=') + combined = _token_create_ival (token, EQUAL, EQUAL); + break; + case '!': + if (other->type == '=') + combined = _token_create_ival (token, NOT_EQUAL, NOT_EQUAL); + break; + case '&': + if (other->type == '&') + combined = _token_create_ival (token, AND, AND); + break; + case '|': + if (other->type == '|') + combined = _token_create_ival (token, OR, OR); + break; + } + + if (combined != NULL) { + /* Inherit the location from the first token */ + combined->location = token->location; + return combined; + } + + /* Two string-valued tokens can usually just be mashed + * together. + * + * XXX: This isn't actually legitimate. Several things here + * should result in a diagnostic since the result cannot be a + * valid, single pre-processing token. For example, pasting + * "123" and "abc" is not legal, but we don't catch that + * here. */ + if ((token->type == IDENTIFIER || token->type == OTHER || token->type == INTEGER_STRING) && + (other->type == IDENTIFIER || other->type == OTHER || other->type == INTEGER_STRING)) + { + char *str; + + str = talloc_asprintf (token, "%s%s", token->value.str, + other->value.str); + combined = _token_create_str (token, token->type, str); + combined->location = token->location; + return combined; + } + + glcpp_error (&token->location, parser, ""); + glcpp_print (parser->info_log, "Pasting \""); + _token_print (&parser->info_log, token); + glcpp_print (parser->info_log, "\" and \""); + _token_print (&parser->info_log, other); + glcpp_print (parser->info_log, "\" does not give a valid preprocessing token.\n"); + + return token; +} + +static void +_token_list_print (glcpp_parser_t *parser, token_list_t *list) +{ + token_node_t *node; + + if (list == NULL) + return; + + for (node = list->head; node; node = node->next) + _token_print (&parser->output, node->token); +} + +void +yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error) +{ + glcpp_error(locp, parser, "%s", error); +} + +static void add_builtin_define(glcpp_parser_t *parser, + const char *name, int value) +{ + token_t *tok; + token_list_t *list; + + tok = _token_create_ival (parser, INTEGER, value); + + list = _token_list_create(parser); + _token_list_append(list, tok); + _define_object_macro(parser, NULL, name, list); + + talloc_unlink(parser, tok); +} + +glcpp_parser_t * +glcpp_parser_create (const struct gl_extensions *extensions, int api) +{ + glcpp_parser_t *parser; + int language_version; + + parser = talloc (NULL, glcpp_parser_t); + + glcpp_lex_init_extra (parser, &parser->scanner); + parser->defines = hash_table_ctor (32, hash_table_string_hash, + hash_table_string_compare); + parser->active = NULL; + parser->lexing_if = 0; + parser->space_tokens = 1; + parser->newline_as_space = 0; + parser->in_control_line = 0; + parser->paren_count = 0; + + parser->skip_stack = NULL; + + parser->lex_from_list = NULL; + parser->lex_from_node = NULL; + + parser->output = talloc_strdup(parser, ""); + parser->info_log = talloc_strdup(parser, ""); + parser->error = 0; + + /* Add pre-defined macros. */ + add_builtin_define(parser, "GL_ARB_draw_buffers", 1); + add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); + + if (api == API_OPENGLES2) + add_builtin_define(parser, "GL_ES", 1); + + if (extensions != NULL) { + if (extensions->EXT_texture_array) { + add_builtin_define(parser, "GL_EXT_texture_array", 1); + } + + if (extensions->ARB_fragment_coord_conventions) + add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", + 1); + + if (extensions->ARB_explicit_attrib_location) + add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1); + } + + language_version = 110; + add_builtin_define(parser, "__VERSION__", language_version); + + return parser; +} + +int +glcpp_parser_parse (glcpp_parser_t *parser) +{ + return yyparse (parser); +} + +void +glcpp_parser_destroy (glcpp_parser_t *parser) +{ + glcpp_lex_destroy (parser->scanner); + hash_table_dtor (parser->defines); + talloc_free (parser); +} + +typedef enum function_status +{ + FUNCTION_STATUS_SUCCESS, + FUNCTION_NOT_A_FUNCTION, + FUNCTION_UNBALANCED_PARENTHESES +} function_status_t; + +/* Find a set of function-like macro arguments by looking for a + * balanced set of parentheses. + * + * When called, 'node' should be the opening-parenthesis token, (or + * perhaps preceeding SPACE tokens). Upon successful return *last will + * be the last consumed node, (corresponding to the closing right + * parenthesis). + * + * Return values: + * + * FUNCTION_STATUS_SUCCESS: + * + * Successfully parsed a set of function arguments. + * + * FUNCTION_NOT_A_FUNCTION: + * + * Macro name not followed by a '('. This is not an error, but + * simply that the macro name should be treated as a non-macro. + * + * FUNCTION_UNBALANCED_PARENTHESES + * + * Macro name is not followed by a balanced set of parentheses. + */ +static function_status_t +_arguments_parse (argument_list_t *arguments, + token_node_t *node, + token_node_t **last) +{ + token_list_t *argument; + int paren_count; + + node = node->next; + + /* Ignore whitespace before first parenthesis. */ + while (node && node->token->type == SPACE) + node = node->next; + + if (node == NULL || node->token->type != '(') + return FUNCTION_NOT_A_FUNCTION; + + node = node->next; + + argument = _token_list_create (arguments); + _argument_list_append (arguments, argument); + + for (paren_count = 1; node; node = node->next) { + if (node->token->type == '(') + { + paren_count++; + } + else if (node->token->type == ')') + { + paren_count--; + if (paren_count == 0) + break; + } + + if (node->token->type == ',' && + paren_count == 1) + { + _token_list_trim_trailing_space (argument); + argument = _token_list_create (arguments); + _argument_list_append (arguments, argument); + } + else { + if (argument->head == NULL) { + /* Don't treat initial whitespace as + * part of the arguement. */ + if (node->token->type == SPACE) + continue; + } + _token_list_append (argument, node->token); + } + } + + if (paren_count) + return FUNCTION_UNBALANCED_PARENTHESES; + + *last = node; + + return FUNCTION_STATUS_SUCCESS; +} + +static token_list_t * +_token_list_create_with_one_space (void *ctx) +{ + token_list_t *list; + token_t *space; + + list = _token_list_create (ctx); + space = _token_create_ival (list, SPACE, SPACE); + _token_list_append (list, space); + + return list; +} + +static void +_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list) +{ + token_list_t *expanded; + token_t *token; + + expanded = _token_list_create (parser); + token = _token_create_ival (parser, type, type); + _token_list_append (expanded, token); + _glcpp_parser_expand_token_list (parser, list); + _token_list_append_list (expanded, list); + glcpp_parser_lex_from (parser, expanded); +} + +/* This is a helper function that's essentially part of the + * implementation of _glcpp_parser_expand_node. It shouldn't be called + * except for by that function. + * + * Returns NULL if node is a simple token with no expansion, (that is, + * although 'node' corresponds to an identifier defined as a + * function-like macro, it is not followed with a parenthesized + * argument list). + * + * Compute the complete expansion of node (which is a function-like + * macro) and subsequent nodes which are arguments. + * + * Returns the token list that results from the expansion and sets + * *last to the last node in the list that was consumed by the + * expansion. Specifically, *last will be set as follows: as the + * token of the closing right parenthesis. + */ +static token_list_t * +_glcpp_parser_expand_function (glcpp_parser_t *parser, + token_node_t *node, + token_node_t **last) + +{ + macro_t *macro; + const char *identifier; + argument_list_t *arguments; + function_status_t status; + token_list_t *substituted; + int parameter_index; + + identifier = node->token->value.str; + + macro = hash_table_find (parser->defines, identifier); + + assert (macro->is_function); + + arguments = _argument_list_create (parser); + status = _arguments_parse (arguments, node, last); + + switch (status) { + case FUNCTION_STATUS_SUCCESS: + break; + case FUNCTION_NOT_A_FUNCTION: + return NULL; + case FUNCTION_UNBALANCED_PARENTHESES: + glcpp_error (&node->token->location, parser, "Macro %s call has unbalanced parentheses\n", identifier); + return NULL; + } + + /* Replace a macro defined as empty with a SPACE token. */ + if (macro->replacements == NULL) { + talloc_free (arguments); + return _token_list_create_with_one_space (parser); + } + + if (! ((_argument_list_length (arguments) == + _string_list_length (macro->parameters)) || + (_string_list_length (macro->parameters) == 0 && + _argument_list_length (arguments) == 1 && + arguments->head->argument->head == NULL))) + { + glcpp_error (&node->token->location, parser, + "Error: macro %s invoked with %d arguments (expected %d)\n", + identifier, + _argument_list_length (arguments), + _string_list_length (macro->parameters)); + return NULL; + } + + /* Perform argument substitution on the replacement list. */ + substituted = _token_list_create (arguments); + + for (node = macro->replacements->head; node; node = node->next) + { + if (node->token->type == IDENTIFIER && + _string_list_contains (macro->parameters, + node->token->value.str, + ¶meter_index)) + { + token_list_t *argument; + argument = _argument_list_member_at (arguments, + parameter_index); + /* Before substituting, we expand the argument + * tokens, or append a placeholder token for + * an empty argument. */ + if (argument->head) { + token_list_t *expanded_argument; + expanded_argument = _token_list_copy (parser, + argument); + _glcpp_parser_expand_token_list (parser, + expanded_argument); + _token_list_append_list (substituted, + expanded_argument); + } else { + token_t *new_token; + + new_token = _token_create_ival (substituted, + PLACEHOLDER, + PLACEHOLDER); + _token_list_append (substituted, new_token); + } + } else { + _token_list_append (substituted, node->token); + } + } + + /* After argument substitution, and before further expansion + * below, implement token pasting. */ + + _token_list_trim_trailing_space (substituted); + + node = substituted->head; + while (node) + { + token_node_t *next_non_space; + + /* Look ahead for a PASTE token, skipping space. */ + next_non_space = node->next; + while (next_non_space && next_non_space->token->type == SPACE) + next_non_space = next_non_space->next; + + if (next_non_space == NULL) + break; + + if (next_non_space->token->type != PASTE) { + node = next_non_space; + continue; + } + + /* Now find the next non-space token after the PASTE. */ + next_non_space = next_non_space->next; + while (next_non_space && next_non_space->token->type == SPACE) + next_non_space = next_non_space->next; + + if (next_non_space == NULL) { + yyerror (&node->token->location, parser, "'##' cannot appear at either end of a macro expansion\n"); + return NULL; + } + + node->token = _token_paste (parser, node->token, next_non_space->token); + node->next = next_non_space->next; + if (next_non_space == substituted->tail) + substituted->tail = node; + + node = node->next; + } + + substituted->non_space_tail = substituted->tail; + + return substituted; +} + +/* Compute the complete expansion of node, (and subsequent nodes after + * 'node' in the case that 'node' is a function-like macro and + * subsequent nodes are arguments). + * + * Returns NULL if node is a simple token with no expansion. + * + * Otherwise, returns the token list that results from the expansion + * and sets *last to the last node in the list that was consumed by + * the expansion. Specifically, *last will be set as follows: + * + * As 'node' in the case of object-like macro expansion. + * + * As the token of the closing right parenthesis in the case of + * function-like macro expansion. + */ +static token_list_t * +_glcpp_parser_expand_node (glcpp_parser_t *parser, + token_node_t *node, + token_node_t **last) +{ + token_t *token = node->token; + const char *identifier; + macro_t *macro; + + /* We only expand identifiers */ + if (token->type != IDENTIFIER) { + /* We change any COMMA into a COMMA_FINAL to prevent + * it being mistaken for an argument separator + * later. */ + if (token->type == ',') { + token->type = COMMA_FINAL; + token->value.ival = COMMA_FINAL; + } + + return NULL; + } + + /* Look up this identifier in the hash table. */ + identifier = token->value.str; + macro = hash_table_find (parser->defines, identifier); + + /* Not a macro, so no expansion needed. */ + if (macro == NULL) + return NULL; + + /* Finally, don't expand this macro if we're already actively + * expanding it, (to avoid infinite recursion). */ + if (_active_list_contains (parser->active, identifier)) { + /* We change the token type here from IDENTIFIER to + * OTHER to prevent any future expansion of this + * unexpanded token. */ + char *str; + token_list_t *expansion; + token_t *final; + + str = talloc_strdup (parser, token->value.str); + final = _token_create_str (parser, OTHER, str); + expansion = _token_list_create (parser); + _token_list_append (expansion, final); + *last = node; + return expansion; + } + + if (! macro->is_function) + { + *last = node; + + /* Replace a macro defined as empty with a SPACE token. */ + if (macro->replacements == NULL) + return _token_list_create_with_one_space (parser); + + return _token_list_copy (parser, macro->replacements); + } + + return _glcpp_parser_expand_function (parser, node, last); +} + +/* Push a new identifier onto the active list, returning the new list. + * + * Here, 'marker' is the token node that appears in the list after the + * expansion of 'identifier'. That is, when the list iterator begins + * examinging 'marker', then it is time to pop this node from the + * active stack. + */ +active_list_t * +_active_list_push (active_list_t *list, + const char *identifier, + token_node_t *marker) +{ + active_list_t *node; + + node = talloc (list, active_list_t); + node->identifier = talloc_strdup (node, identifier); + node->marker = marker; + node->next = list; + + return node; +} + +active_list_t * +_active_list_pop (active_list_t *list) +{ + active_list_t *node = list; + + if (node == NULL) + return NULL; + + node = list->next; + talloc_free (list); + + return node; +} + +int +_active_list_contains (active_list_t *list, const char *identifier) +{ + active_list_t *node; + + if (list == NULL) + return 0; + + for (node = list; node; node = node->next) + if (strcmp (node->identifier, identifier) == 0) + return 1; + + return 0; +} + +/* Walk over the token list replacing nodes with their expansion. + * Whenever nodes are expanded the walking will walk over the new + * nodes, continuing to expand as necessary. The results are placed in + * 'list' itself; + */ +static void +_glcpp_parser_expand_token_list (glcpp_parser_t *parser, + token_list_t *list) +{ + token_node_t *node_prev; + token_node_t *node, *last = NULL; + token_list_t *expansion; + + if (list == NULL) + return; + + _token_list_trim_trailing_space (list); + + node_prev = NULL; + node = list->head; + + while (node) { + + while (parser->active && parser->active->marker == node) + parser->active = _active_list_pop (parser->active); + + /* Find the expansion for node, which will replace all + * nodes from node to last, inclusive. */ + expansion = _glcpp_parser_expand_node (parser, node, &last); + if (expansion) { + token_node_t *n; + + for (n = node; n != last->next; n = n->next) + while (parser->active && + parser->active->marker == n) + { + parser->active = _active_list_pop (parser->active); + } + + parser->active = _active_list_push (parser->active, + node->token->value.str, + last->next); + + /* Splice expansion into list, supporting a + * simple deletion if the expansion is + * empty. */ + if (expansion->head) { + if (node_prev) + node_prev->next = expansion->head; + else + list->head = expansion->head; + expansion->tail->next = last->next; + if (last == list->tail) + list->tail = expansion->tail; + } else { + if (node_prev) + node_prev->next = last->next; + else + list->head = last->next; + if (last == list->tail) + list->tail = NULL; + } + } else { + node_prev = node; + } + node = node_prev ? node_prev->next : list->head; + } + + while (parser->active) + parser->active = _active_list_pop (parser->active); + + list->non_space_tail = list->tail; +} + +void +_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser, + token_list_t *list) +{ + if (list == NULL) + return; + + _glcpp_parser_expand_token_list (parser, list); + + _token_list_trim_trailing_space (list); + + _token_list_print (parser, list); +} + +static void +_check_for_reserved_macro_name (glcpp_parser_t *parser, YYLTYPE *loc, + const char *identifier) +{ + /* According to the GLSL specification, macro names starting with "__" + * or "GL_" are reserved for future use. So, don't allow them. + */ + if (strncmp(identifier, "__", 2) == 0) { + glcpp_error (loc, parser, "Macro names starting with \"__\" are reserved.\n"); + } + if (strncmp(identifier, "GL_", 3) == 0) { + glcpp_error (loc, parser, "Macro names starting with \"GL_\" are reserved.\n"); + } +} + +static int +_macro_equal (macro_t *a, macro_t *b) +{ + if (a->is_function != b->is_function) + return 0; + + if (a->is_function) { + if (! _string_list_equal (a->parameters, b->parameters)) + return 0; + } + + return _token_list_equal_ignoring_space (a->replacements, + b->replacements); +} + +void +_define_object_macro (glcpp_parser_t *parser, + YYLTYPE *loc, + const char *identifier, + token_list_t *replacements) +{ + macro_t *macro, *previous; + + if (loc != NULL) + _check_for_reserved_macro_name(parser, loc, identifier); + + macro = talloc (parser, macro_t); + + macro->is_function = 0; + macro->parameters = NULL; + macro->identifier = talloc_strdup (macro, identifier); + macro->replacements = talloc_steal (macro, replacements); + + previous = hash_table_find (parser->defines, identifier); + if (previous) { + if (_macro_equal (macro, previous)) { + talloc_free (macro); + return; + } + glcpp_error (loc, parser, "Redefinition of macro %s\n", + identifier); + } + + hash_table_insert (parser->defines, macro, identifier); +} + +void +_define_function_macro (glcpp_parser_t *parser, + YYLTYPE *loc, + const char *identifier, + string_list_t *parameters, + token_list_t *replacements) +{ + macro_t *macro, *previous; + + _check_for_reserved_macro_name(parser, loc, identifier); + + macro = talloc (parser, macro_t); + + macro->is_function = 1; + macro->parameters = talloc_steal (macro, parameters); + macro->identifier = talloc_strdup (macro, identifier); + macro->replacements = talloc_steal (macro, replacements); + + previous = hash_table_find (parser->defines, identifier); + if (previous) { + if (_macro_equal (macro, previous)) { + talloc_free (macro); + return; + } + glcpp_error (loc, parser, "Redefinition of macro %s\n", + identifier); + } + + hash_table_insert (parser->defines, macro, identifier); +} + +static int +glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser) +{ + token_node_t *node; + int ret; + + if (parser->lex_from_list == NULL) { + ret = glcpp_lex (yylval, yylloc, parser->scanner); + + /* XXX: This ugly block of code exists for the sole + * purpose of converting a NEWLINE token into a SPACE + * token, but only in the case where we have seen a + * function-like macro name, but have not yet seen its + * closing parenthesis. + * + * There's perhaps a more compact way to do this with + * mid-rule actions in the grammar. + * + * I'm definitely not pleased with the complexity of + * this code here. + */ + if (parser->newline_as_space) + { + if (ret == '(') { + parser->paren_count++; + } else if (ret == ')') { + parser->paren_count--; + if (parser->paren_count == 0) + parser->newline_as_space = 0; + } else if (ret == NEWLINE) { + ret = SPACE; + } else if (ret != SPACE) { + if (parser->paren_count == 0) + parser->newline_as_space = 0; + } + } + else if (parser->in_control_line) + { + if (ret == NEWLINE) + parser->in_control_line = 0; + } + else if (ret == HASH_DEFINE_OBJ || ret == HASH_DEFINE_FUNC || + ret == HASH_UNDEF || ret == HASH_IF || + ret == HASH_IFDEF || ret == HASH_IFNDEF || + ret == HASH_ELIF || ret == HASH_ELSE || + ret == HASH_ENDIF || ret == HASH) + { + parser->in_control_line = 1; + } + else if (ret == IDENTIFIER) + { + macro_t *macro; + macro = hash_table_find (parser->defines, + yylval->str); + if (macro && macro->is_function) { + parser->newline_as_space = 1; + parser->paren_count = 0; + } + } + + return ret; + } + + node = parser->lex_from_node; + + if (node == NULL) { + talloc_free (parser->lex_from_list); + parser->lex_from_list = NULL; + return NEWLINE; + } + + *yylval = node->token->value; + ret = node->token->type; + + parser->lex_from_node = node->next; + + return ret; +} + +static void +glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list) +{ + token_node_t *node; + + assert (parser->lex_from_list == NULL); + + /* Copy list, eliminating any space tokens. */ + parser->lex_from_list = _token_list_create (parser); + + for (node = list->head; node; node = node->next) { + if (node->token->type == SPACE) + continue; + _token_list_append (parser->lex_from_list, node->token); + } + + talloc_free (list); + + parser->lex_from_node = parser->lex_from_list->head; + + /* It's possible the list consisted of nothing but whitespace. */ + if (parser->lex_from_node == NULL) { + talloc_free (parser->lex_from_list); + parser->lex_from_list = NULL; + } +} + +static void +_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc, + int condition) +{ + skip_type_t current = SKIP_NO_SKIP; + skip_node_t *node; + + if (parser->skip_stack) + current = parser->skip_stack->type; + + node = talloc (parser, skip_node_t); + node->loc = *loc; + + if (current == SKIP_NO_SKIP) { + if (condition) + node->type = SKIP_NO_SKIP; + else + node->type = SKIP_TO_ELSE; + } else { + node->type = SKIP_TO_ENDIF; + } + + node->next = parser->skip_stack; + parser->skip_stack = node; +} + +static void +_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc, + const char *type, int condition) +{ + if (parser->skip_stack == NULL) { + glcpp_error (loc, parser, "%s without #if\n", type); + return; + } + + if (parser->skip_stack->type == SKIP_TO_ELSE) { + if (condition) + parser->skip_stack->type = SKIP_NO_SKIP; + } else { + parser->skip_stack->type = SKIP_TO_ENDIF; + } +} + +static void +_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc) +{ + skip_node_t *node; + + if (parser->skip_stack == NULL) { + glcpp_error (loc, parser, "#endif without #if\n"); + return; + } + + node = parser->skip_stack; + parser->skip_stack = node->next; + talloc_free (node); +} + diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y index 43513ebb6..e88e48057 100644 --- a/mesalib/src/glsl/glcpp/glcpp-parse.y +++ b/mesalib/src/glsl/glcpp/glcpp-parse.y @@ -1,1858 +1,1868 @@ -%{ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include -#include -#include - -#include "glcpp.h" -#include "main/core.h" /* for struct gl_extensions */ -#include "main/mtypes.h" /* for gl_api enum */ - -#define glcpp_print(stream, str) stream = talloc_strdup_append(stream, str) -#define glcpp_printf(stream, fmt, args, ...) \ - stream = talloc_asprintf_append(stream, fmt, args) - -static void -yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error); - -static void -_define_object_macro (glcpp_parser_t *parser, - YYLTYPE *loc, - const char *macro, - token_list_t *replacements); - -static void -_define_function_macro (glcpp_parser_t *parser, - YYLTYPE *loc, - const char *macro, - string_list_t *parameters, - token_list_t *replacements); - -static string_list_t * -_string_list_create (void *ctx); - -static void -_string_list_append_item (string_list_t *list, const char *str); - -static int -_string_list_contains (string_list_t *list, const char *member, int *index); - -static int -_string_list_length (string_list_t *list); - -static int -_string_list_equal (string_list_t *a, string_list_t *b); - -static argument_list_t * -_argument_list_create (void *ctx); - -static void -_argument_list_append (argument_list_t *list, token_list_t *argument); - -static int -_argument_list_length (argument_list_t *list); - -static token_list_t * -_argument_list_member_at (argument_list_t *list, int index); - -/* Note: This function talloc_steal()s the str pointer. */ -static token_t * -_token_create_str (void *ctx, int type, char *str); - -static token_t * -_token_create_ival (void *ctx, int type, int ival); - -static token_list_t * -_token_list_create (void *ctx); - -/* Note: This function adds a talloc_reference() to token. - * - * You may want to talloc_unlink any current reference if you no - * longer need it. */ -static void -_token_list_append (token_list_t *list, token_t *token); - -static void -_token_list_append_list (token_list_t *list, token_list_t *tail); - -static int -_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b); - -static active_list_t * -_active_list_push (active_list_t *list, - const char *identifier, - token_node_t *marker); - -static active_list_t * -_active_list_pop (active_list_t *list); - -int -_active_list_contains (active_list_t *list, const char *identifier); - -static void -_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list); - -static void -_glcpp_parser_expand_token_list (glcpp_parser_t *parser, - token_list_t *list); - -static void -_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser, - token_list_t *list); - -static void -_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc, - int condition); - -static void -_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc, - const char *type, int condition); - -static void -_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc); - -#define yylex glcpp_parser_lex - -static int -glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser); - -static void -glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list); - -static void -add_builtin_define(glcpp_parser_t *parser, const char *name, int value); - -%} - -%pure-parser -%error-verbose - -%locations -%initial-action { - @$.first_line = 1; - @$.first_column = 1; - @$.last_line = 1; - @$.last_column = 1; - @$.source = 0; -} - -%parse-param {glcpp_parser_t *parser} -%lex-param {glcpp_parser_t *parser} - -%expect 0 -%token COMMA_FINAL DEFINED ELIF_EXPANDED HASH HASH_DEFINE_FUNC HASH_DEFINE_OBJ HASH_ELIF HASH_ELSE HASH_ENDIF HASH_IF HASH_IFDEF HASH_IFNDEF HASH_UNDEF HASH_VERSION IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING NEWLINE OTHER PLACEHOLDER SPACE -%token PASTE -%type expression INTEGER operator SPACE integer_constant -%type IDENTIFIER INTEGER_STRING OTHER -%type identifier_list -%type preprocessing_token conditional_token -%type pp_tokens replacement_list text_line conditional_tokens -%left OR -%left AND -%left '|' -%left '^' -%left '&' -%left EQUAL NOT_EQUAL -%left '<' '>' LESS_OR_EQUAL GREATER_OR_EQUAL -%left LEFT_SHIFT RIGHT_SHIFT -%left '+' '-' -%left '*' '/' '%' -%right UNARY - -%% - -input: - /* empty */ -| input line -; - -line: - control_line { - glcpp_print(parser->output, "\n"); - } -| text_line { - _glcpp_parser_print_expanded_token_list (parser, $1); - glcpp_print(parser->output, "\n"); - talloc_free ($1); - } -| expanded_line -| HASH non_directive -; - -expanded_line: - IF_EXPANDED expression NEWLINE { - _glcpp_parser_skip_stack_push_if (parser, & @1, $2); - } -| ELIF_EXPANDED expression NEWLINE { - _glcpp_parser_skip_stack_change_if (parser, & @1, "elif", $2); - } -; - -control_line: - HASH_DEFINE_OBJ IDENTIFIER replacement_list NEWLINE { - _define_object_macro (parser, & @2, $2, $3); - } -| HASH_DEFINE_FUNC IDENTIFIER '(' ')' replacement_list NEWLINE { - _define_function_macro (parser, & @2, $2, NULL, $5); - } -| HASH_DEFINE_FUNC IDENTIFIER '(' identifier_list ')' replacement_list NEWLINE { - _define_function_macro (parser, & @2, $2, $4, $6); - } -| HASH_UNDEF IDENTIFIER NEWLINE { - macro_t *macro = hash_table_find (parser->defines, $2); - if (macro) { - hash_table_remove (parser->defines, $2); - talloc_free (macro); - } - talloc_free ($2); - } -| HASH_IF conditional_tokens NEWLINE { - /* Be careful to only evaluate the 'if' expression if - * we are not skipping. When we are skipping, we - * simply push a new 0-valued 'if' onto the skip - * stack. - * - * This avoids generating diagnostics for invalid - * expressions that are being skipped. */ - if (parser->skip_stack == NULL || - parser->skip_stack->type == SKIP_NO_SKIP) - { - _glcpp_parser_expand_if (parser, IF_EXPANDED, $2); - } - else - { - _glcpp_parser_skip_stack_push_if (parser, & @1, 0); - parser->skip_stack->type = SKIP_TO_ENDIF; - } - } -| HASH_IF NEWLINE { - /* #if without an expression is only an error if we - * are not skipping */ - if (parser->skip_stack == NULL || - parser->skip_stack->type == SKIP_NO_SKIP) - { - glcpp_error(& @1, parser, "#if with no expression"); - } - _glcpp_parser_skip_stack_push_if (parser, & @1, 0); - } -| HASH_IFDEF IDENTIFIER junk NEWLINE { - macro_t *macro = hash_table_find (parser->defines, $2); - talloc_free ($2); - _glcpp_parser_skip_stack_push_if (parser, & @1, macro != NULL); - } -| HASH_IFNDEF IDENTIFIER junk NEWLINE { - macro_t *macro = hash_table_find (parser->defines, $2); - talloc_free ($2); - _glcpp_parser_skip_stack_push_if (parser, & @1, macro == NULL); - } -| HASH_ELIF conditional_tokens NEWLINE { - /* Be careful to only evaluate the 'elif' expression - * if we are not skipping. When we are skipping, we - * simply change to a 0-valued 'elif' on the skip - * stack. - * - * This avoids generating diagnostics for invalid - * expressions that are being skipped. */ - if (parser->skip_stack && - parser->skip_stack->type == SKIP_TO_ELSE) - { - _glcpp_parser_expand_if (parser, ELIF_EXPANDED, $2); - } - else - { - _glcpp_parser_skip_stack_change_if (parser, & @1, - "elif", 0); - } - } -| HASH_ELIF NEWLINE { - /* #elif without an expression is an error unless we - * are skipping. */ - if (parser->skip_stack && - parser->skip_stack->type == SKIP_TO_ELSE) - { - glcpp_error(& @1, parser, "#elif with no expression"); - } - else - { - _glcpp_parser_skip_stack_change_if (parser, & @1, - "elif", 0); - glcpp_warning(& @1, parser, "ignoring illegal #elif without expression"); - } - } -| HASH_ELSE NEWLINE { - _glcpp_parser_skip_stack_change_if (parser, & @1, "else", 1); - } -| HASH_ENDIF NEWLINE { - _glcpp_parser_skip_stack_pop (parser, & @1); - } -| HASH_VERSION integer_constant NEWLINE { - macro_t *macro = hash_table_find (parser->defines, "__VERSION__"); - if (macro) { - hash_table_remove (parser->defines, "__VERSION__"); - talloc_free (macro); - } - add_builtin_define (parser, "__VERSION__", $2); - - if ($2 == 100) - add_builtin_define (parser, "GL_ES", 1); - - glcpp_printf(parser->output, "#version %" PRIiMAX, $2); - } -| HASH NEWLINE -; - -integer_constant: - INTEGER_STRING { - if (strlen ($1) >= 3 && strncmp ($1, "0x", 2) == 0) { - $$ = strtoll ($1 + 2, NULL, 16); - } else if ($1[0] == '0') { - $$ = strtoll ($1, NULL, 8); - } else { - $$ = strtoll ($1, NULL, 10); - } - } -| INTEGER { - $$ = $1; - } - -expression: - integer_constant -| expression OR expression { - $$ = $1 || $3; - } -| expression AND expression { - $$ = $1 && $3; - } -| expression '|' expression { - $$ = $1 | $3; - } -| expression '^' expression { - $$ = $1 ^ $3; - } -| expression '&' expression { - $$ = $1 & $3; - } -| expression NOT_EQUAL expression { - $$ = $1 != $3; - } -| expression EQUAL expression { - $$ = $1 == $3; - } -| expression GREATER_OR_EQUAL expression { - $$ = $1 >= $3; - } -| expression LESS_OR_EQUAL expression { - $$ = $1 <= $3; - } -| expression '>' expression { - $$ = $1 > $3; - } -| expression '<' expression { - $$ = $1 < $3; - } -| expression RIGHT_SHIFT expression { - $$ = $1 >> $3; - } -| expression LEFT_SHIFT expression { - $$ = $1 << $3; - } -| expression '-' expression { - $$ = $1 - $3; - } -| expression '+' expression { - $$ = $1 + $3; - } -| expression '%' expression { - $$ = $1 % $3; - } -| expression '/' expression { - $$ = $1 / $3; - } -| expression '*' expression { - $$ = $1 * $3; - } -| '!' expression %prec UNARY { - $$ = ! $2; - } -| '~' expression %prec UNARY { - $$ = ~ $2; - } -| '-' expression %prec UNARY { - $$ = - $2; - } -| '+' expression %prec UNARY { - $$ = + $2; - } -| '(' expression ')' { - $$ = $2; - } -; - -identifier_list: - IDENTIFIER { - $$ = _string_list_create (parser); - _string_list_append_item ($$, $1); - talloc_steal ($$, $1); - } -| identifier_list ',' IDENTIFIER { - $$ = $1; - _string_list_append_item ($$, $3); - talloc_steal ($$, $3); - } -; - -text_line: - NEWLINE { $$ = NULL; } -| pp_tokens NEWLINE -; - -non_directive: - pp_tokens NEWLINE { - yyerror (& @1, parser, "Invalid tokens after #"); - } -; - -replacement_list: - /* empty */ { $$ = NULL; } -| pp_tokens -; - -junk: - /* empty */ -| pp_tokens { - glcpp_warning(&@1, parser, "extra tokens at end of directive"); - } -; - -conditional_token: - /* Handle "defined" operator */ - DEFINED IDENTIFIER { - int v = hash_table_find (parser->defines, $2) ? 1 : 0; - $$ = _token_create_ival (parser, INTEGER, v); - } -| DEFINED '(' IDENTIFIER ')' { - int v = hash_table_find (parser->defines, $3) ? 1 : 0; - $$ = _token_create_ival (parser, INTEGER, v); - } -| preprocessing_token -; - -conditional_tokens: - /* Exactly the same as pp_tokens, but using conditional_token */ - conditional_token { - parser->space_tokens = 1; - $$ = _token_list_create (parser); - _token_list_append ($$, $1); - talloc_unlink (parser, $1); - } -| conditional_tokens conditional_token { - $$ = $1; - _token_list_append ($$, $2); - talloc_unlink (parser, $2); - } -; - -pp_tokens: - preprocessing_token { - parser->space_tokens = 1; - $$ = _token_list_create (parser); - _token_list_append ($$, $1); - talloc_unlink (parser, $1); - } -| pp_tokens preprocessing_token { - $$ = $1; - _token_list_append ($$, $2); - talloc_unlink (parser, $2); - } -; - -preprocessing_token: - IDENTIFIER { - $$ = _token_create_str (parser, IDENTIFIER, $1); - $$->location = yylloc; - } -| INTEGER_STRING { - $$ = _token_create_str (parser, INTEGER_STRING, $1); - $$->location = yylloc; - } -| operator { - $$ = _token_create_ival (parser, $1, $1); - $$->location = yylloc; - } -| OTHER { - $$ = _token_create_str (parser, OTHER, $1); - $$->location = yylloc; - } -| SPACE { - $$ = _token_create_ival (parser, SPACE, SPACE); - $$->location = yylloc; - } -; - -operator: - '[' { $$ = '['; } -| ']' { $$ = ']'; } -| '(' { $$ = '('; } -| ')' { $$ = ')'; } -| '{' { $$ = '{'; } -| '}' { $$ = '}'; } -| '.' { $$ = '.'; } -| '&' { $$ = '&'; } -| '*' { $$ = '*'; } -| '+' { $$ = '+'; } -| '-' { $$ = '-'; } -| '~' { $$ = '~'; } -| '!' { $$ = '!'; } -| '/' { $$ = '/'; } -| '%' { $$ = '%'; } -| LEFT_SHIFT { $$ = LEFT_SHIFT; } -| RIGHT_SHIFT { $$ = RIGHT_SHIFT; } -| '<' { $$ = '<'; } -| '>' { $$ = '>'; } -| LESS_OR_EQUAL { $$ = LESS_OR_EQUAL; } -| GREATER_OR_EQUAL { $$ = GREATER_OR_EQUAL; } -| EQUAL { $$ = EQUAL; } -| NOT_EQUAL { $$ = NOT_EQUAL; } -| '^' { $$ = '^'; } -| '|' { $$ = '|'; } -| AND { $$ = AND; } -| OR { $$ = OR; } -| ';' { $$ = ';'; } -| ',' { $$ = ','; } -| '=' { $$ = '='; } -| PASTE { $$ = PASTE; } -; - -%% - -string_list_t * -_string_list_create (void *ctx) -{ - string_list_t *list; - - list = talloc (ctx, string_list_t); - list->head = NULL; - list->tail = NULL; - - return list; -} - -void -_string_list_append_item (string_list_t *list, const char *str) -{ - string_node_t *node; - - node = talloc (list, string_node_t); - node->str = talloc_strdup (node, str); - - node->next = NULL; - - if (list->head == NULL) { - list->head = node; - } else { - list->tail->next = node; - } - - list->tail = node; -} - -int -_string_list_contains (string_list_t *list, const char *member, int *index) -{ - string_node_t *node; - int i; - - if (list == NULL) - return 0; - - for (i = 0, node = list->head; node; i++, node = node->next) { - if (strcmp (node->str, member) == 0) { - if (index) - *index = i; - return 1; - } - } - - return 0; -} - -int -_string_list_length (string_list_t *list) -{ - int length = 0; - string_node_t *node; - - if (list == NULL) - return 0; - - for (node = list->head; node; node = node->next) - length++; - - return length; -} - -int -_string_list_equal (string_list_t *a, string_list_t *b) -{ - string_node_t *node_a, *node_b; - - if (a == NULL && b == NULL) - return 1; - - if (a == NULL || b == NULL) - return 0; - - for (node_a = a->head, node_b = b->head; - node_a && node_b; - node_a = node_a->next, node_b = node_b->next) - { - if (strcmp (node_a->str, node_b->str)) - return 0; - } - - /* Catch the case of lists being different lengths, (which - * would cause the loop above to terminate after the shorter - * list). */ - return node_a == node_b; -} - -argument_list_t * -_argument_list_create (void *ctx) -{ - argument_list_t *list; - - list = talloc (ctx, argument_list_t); - list->head = NULL; - list->tail = NULL; - - return list; -} - -void -_argument_list_append (argument_list_t *list, token_list_t *argument) -{ - argument_node_t *node; - - node = talloc (list, argument_node_t); - node->argument = argument; - - node->next = NULL; - - if (list->head == NULL) { - list->head = node; - } else { - list->tail->next = node; - } - - list->tail = node; -} - -int -_argument_list_length (argument_list_t *list) -{ - int length = 0; - argument_node_t *node; - - if (list == NULL) - return 0; - - for (node = list->head; node; node = node->next) - length++; - - return length; -} - -token_list_t * -_argument_list_member_at (argument_list_t *list, int index) -{ - argument_node_t *node; - int i; - - if (list == NULL) - return NULL; - - node = list->head; - for (i = 0; i < index; i++) { - node = node->next; - if (node == NULL) - break; - } - - if (node) - return node->argument; - - return NULL; -} - -/* Note: This function talloc_steal()s the str pointer. */ -token_t * -_token_create_str (void *ctx, int type, char *str) -{ - token_t *token; - - token = talloc (ctx, token_t); - token->type = type; - token->value.str = talloc_steal (token, str); - - return token; -} - -token_t * -_token_create_ival (void *ctx, int type, int ival) -{ - token_t *token; - - token = talloc (ctx, token_t); - token->type = type; - token->value.ival = ival; - - return token; -} - -token_list_t * -_token_list_create (void *ctx) -{ - token_list_t *list; - - list = talloc (ctx, token_list_t); - list->head = NULL; - list->tail = NULL; - list->non_space_tail = NULL; - - return list; -} - -void -_token_list_append (token_list_t *list, token_t *token) -{ - token_node_t *node; - - node = talloc (list, token_node_t); - node->token = talloc_reference (list, token); - - node->next = NULL; - - if (list->head == NULL) { - list->head = node; - } else { - list->tail->next = node; - } - - list->tail = node; - if (token->type != SPACE) - list->non_space_tail = node; -} - -void -_token_list_append_list (token_list_t *list, token_list_t *tail) -{ - if (tail == NULL || tail->head == NULL) - return; - - if (list->head == NULL) { - list->head = tail->head; - } else { - list->tail->next = tail->head; - } - - list->tail = tail->tail; - list->non_space_tail = tail->non_space_tail; -} - -static token_list_t * -_token_list_copy (void *ctx, token_list_t *other) -{ - token_list_t *copy; - token_node_t *node; - - if (other == NULL) - return NULL; - - copy = _token_list_create (ctx); - for (node = other->head; node; node = node->next) - _token_list_append (copy, node->token); - - return copy; -} - -static void -_token_list_trim_trailing_space (token_list_t *list) -{ - token_node_t *tail, *next; - - if (list->non_space_tail) { - tail = list->non_space_tail->next; - list->non_space_tail->next = NULL; - list->tail = list->non_space_tail; - - while (tail) { - next = tail->next; - talloc_free (tail); - tail = next; - } - } -} - -int -_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b) -{ - token_node_t *node_a, *node_b; - - node_a = a->head; - node_b = b->head; - - while (1) - { - if (node_a == NULL && node_b == NULL) - break; - - if (node_a == NULL || node_b == NULL) - return 0; - - if (node_a->token->type == SPACE) { - node_a = node_a->next; - continue; - } - - if (node_b->token->type == SPACE) { - node_b = node_b->next; - continue; - } - - if (node_a->token->type != node_b->token->type) - return 0; - - switch (node_a->token->type) { - case INTEGER: - if (node_a->token->value.ival != - node_b->token->value.ival) - { - return 0; - } - break; - case IDENTIFIER: - case INTEGER_STRING: - case OTHER: - if (strcmp (node_a->token->value.str, - node_b->token->value.str)) - { - return 0; - } - break; - } - - node_a = node_a->next; - node_b = node_b->next; - } - - return 1; -} - -static void -_token_print (char **out, token_t *token) -{ - if (token->type < 256) { - glcpp_printf (*out, "%c", token->type); - return; - } - - switch (token->type) { - case INTEGER: - glcpp_printf (*out, "%" PRIiMAX, token->value.ival); - break; - case IDENTIFIER: - case INTEGER_STRING: - case OTHER: - glcpp_print (*out, token->value.str); - break; - case SPACE: - glcpp_print (*out, " "); - break; - case LEFT_SHIFT: - glcpp_print (*out, "<<"); - break; - case RIGHT_SHIFT: - glcpp_print (*out, ">>"); - break; - case LESS_OR_EQUAL: - glcpp_print (*out, "<="); - break; - case GREATER_OR_EQUAL: - glcpp_print (*out, ">="); - break; - case EQUAL: - glcpp_print (*out, "=="); - break; - case NOT_EQUAL: - glcpp_print (*out, "!="); - break; - case AND: - glcpp_print (*out, "&&"); - break; - case OR: - glcpp_print (*out, "||"); - break; - case PASTE: - glcpp_print (*out, "##"); - break; - case COMMA_FINAL: - glcpp_print (*out, ","); - break; - case PLACEHOLDER: - /* Nothing to print. */ - break; - default: - assert(!"Error: Don't know how to print token."); - break; - } -} - -/* Return a new token (talloc()ed off of 'token') formed by pasting - * 'token' and 'other'. Note that this function may return 'token' or - * 'other' directly rather than allocating anything new. - * - * Caution: Only very cursory error-checking is performed to see if - * the final result is a valid single token. */ -static token_t * -_token_paste (glcpp_parser_t *parser, token_t *token, token_t *other) -{ - token_t *combined = NULL; - - /* Pasting a placeholder onto anything makes no change. */ - if (other->type == PLACEHOLDER) - return token; - - /* When 'token' is a placeholder, just return 'other'. */ - if (token->type == PLACEHOLDER) - return other; - - /* A very few single-character punctuators can be combined - * with another to form a multi-character punctuator. */ - switch (token->type) { - case '<': - if (other->type == '<') - combined = _token_create_ival (token, LEFT_SHIFT, LEFT_SHIFT); - else if (other->type == '=') - combined = _token_create_ival (token, LESS_OR_EQUAL, LESS_OR_EQUAL); - break; - case '>': - if (other->type == '>') - combined = _token_create_ival (token, RIGHT_SHIFT, RIGHT_SHIFT); - else if (other->type == '=') - combined = _token_create_ival (token, GREATER_OR_EQUAL, GREATER_OR_EQUAL); - break; - case '=': - if (other->type == '=') - combined = _token_create_ival (token, EQUAL, EQUAL); - break; - case '!': - if (other->type == '=') - combined = _token_create_ival (token, NOT_EQUAL, NOT_EQUAL); - break; - case '&': - if (other->type == '&') - combined = _token_create_ival (token, AND, AND); - break; - case '|': - if (other->type == '|') - combined = _token_create_ival (token, OR, OR); - break; - } - - if (combined != NULL) { - /* Inherit the location from the first token */ - combined->location = token->location; - return combined; - } - - /* Two string-valued tokens can usually just be mashed - * together. - * - * XXX: This isn't actually legitimate. Several things here - * should result in a diagnostic since the result cannot be a - * valid, single pre-processing token. For example, pasting - * "123" and "abc" is not legal, but we don't catch that - * here. */ - if ((token->type == IDENTIFIER || token->type == OTHER || token->type == INTEGER_STRING) && - (other->type == IDENTIFIER || other->type == OTHER || other->type == INTEGER_STRING)) - { - char *str; - - str = talloc_asprintf (token, "%s%s", token->value.str, - other->value.str); - combined = _token_create_str (token, token->type, str); - combined->location = token->location; - return combined; - } - - glcpp_error (&token->location, parser, ""); - glcpp_print (parser->info_log, "Pasting \""); - _token_print (&parser->info_log, token); - glcpp_print (parser->info_log, "\" and \""); - _token_print (&parser->info_log, other); - glcpp_print (parser->info_log, "\" does not give a valid preprocessing token.\n"); - - return token; -} - -static void -_token_list_print (glcpp_parser_t *parser, token_list_t *list) -{ - token_node_t *node; - - if (list == NULL) - return; - - for (node = list->head; node; node = node->next) - _token_print (&parser->output, node->token); -} - -void -yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error) -{ - glcpp_error(locp, parser, "%s", error); -} - -static void add_builtin_define(glcpp_parser_t *parser, - const char *name, int value) -{ - token_t *tok; - token_list_t *list; - - tok = _token_create_ival (parser, INTEGER, value); - - list = _token_list_create(parser); - _token_list_append(list, tok); - _define_object_macro(parser, NULL, name, list); - - talloc_unlink(parser, tok); -} - -glcpp_parser_t * -glcpp_parser_create (const struct gl_extensions *extensions, int api) -{ - glcpp_parser_t *parser; - int language_version; - - parser = talloc (NULL, glcpp_parser_t); - - glcpp_lex_init_extra (parser, &parser->scanner); - parser->defines = hash_table_ctor (32, hash_table_string_hash, - hash_table_string_compare); - parser->active = NULL; - parser->lexing_if = 0; - parser->space_tokens = 1; - parser->newline_as_space = 0; - parser->in_control_line = 0; - parser->paren_count = 0; - - parser->skip_stack = NULL; - - parser->lex_from_list = NULL; - parser->lex_from_node = NULL; - - parser->output = talloc_strdup(parser, ""); - parser->info_log = talloc_strdup(parser, ""); - parser->error = 0; - - /* Add pre-defined macros. */ - add_builtin_define(parser, "GL_ARB_draw_buffers", 1); - add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); - - if (api == API_OPENGLES2) - add_builtin_define(parser, "GL_ES", 1); - - if (extensions != NULL) { - if (extensions->EXT_texture_array) { - add_builtin_define(parser, "GL_EXT_texture_array", 1); - } - - if (extensions->ARB_fragment_coord_conventions) - add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", - 1); - } - - language_version = 110; - add_builtin_define(parser, "__VERSION__", language_version); - - return parser; -} - -int -glcpp_parser_parse (glcpp_parser_t *parser) -{ - return yyparse (parser); -} - -void -glcpp_parser_destroy (glcpp_parser_t *parser) -{ - glcpp_lex_destroy (parser->scanner); - hash_table_dtor (parser->defines); - talloc_free (parser); -} - -typedef enum function_status -{ - FUNCTION_STATUS_SUCCESS, - FUNCTION_NOT_A_FUNCTION, - FUNCTION_UNBALANCED_PARENTHESES -} function_status_t; - -/* Find a set of function-like macro arguments by looking for a - * balanced set of parentheses. - * - * When called, 'node' should be the opening-parenthesis token, (or - * perhaps preceeding SPACE tokens). Upon successful return *last will - * be the last consumed node, (corresponding to the closing right - * parenthesis). - * - * Return values: - * - * FUNCTION_STATUS_SUCCESS: - * - * Successfully parsed a set of function arguments. - * - * FUNCTION_NOT_A_FUNCTION: - * - * Macro name not followed by a '('. This is not an error, but - * simply that the macro name should be treated as a non-macro. - * - * FUNCTION_UNBALANCED_PARENTHESES - * - * Macro name is not followed by a balanced set of parentheses. - */ -static function_status_t -_arguments_parse (argument_list_t *arguments, - token_node_t *node, - token_node_t **last) -{ - token_list_t *argument; - int paren_count; - - node = node->next; - - /* Ignore whitespace before first parenthesis. */ - while (node && node->token->type == SPACE) - node = node->next; - - if (node == NULL || node->token->type != '(') - return FUNCTION_NOT_A_FUNCTION; - - node = node->next; - - argument = _token_list_create (arguments); - _argument_list_append (arguments, argument); - - for (paren_count = 1; node; node = node->next) { - if (node->token->type == '(') - { - paren_count++; - } - else if (node->token->type == ')') - { - paren_count--; - if (paren_count == 0) - break; - } - - if (node->token->type == ',' && - paren_count == 1) - { - _token_list_trim_trailing_space (argument); - argument = _token_list_create (arguments); - _argument_list_append (arguments, argument); - } - else { - if (argument->head == NULL) { - /* Don't treat initial whitespace as - * part of the arguement. */ - if (node->token->type == SPACE) - continue; - } - _token_list_append (argument, node->token); - } - } - - if (paren_count) - return FUNCTION_UNBALANCED_PARENTHESES; - - *last = node; - - return FUNCTION_STATUS_SUCCESS; -} - -static token_list_t * -_token_list_create_with_one_space (void *ctx) -{ - token_list_t *list; - token_t *space; - - list = _token_list_create (ctx); - space = _token_create_ival (list, SPACE, SPACE); - _token_list_append (list, space); - - return list; -} - -static void -_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list) -{ - token_list_t *expanded; - token_t *token; - - expanded = _token_list_create (parser); - token = _token_create_ival (parser, type, type); - _token_list_append (expanded, token); - _glcpp_parser_expand_token_list (parser, list); - _token_list_append_list (expanded, list); - glcpp_parser_lex_from (parser, expanded); -} - -/* This is a helper function that's essentially part of the - * implementation of _glcpp_parser_expand_node. It shouldn't be called - * except for by that function. - * - * Returns NULL if node is a simple token with no expansion, (that is, - * although 'node' corresponds to an identifier defined as a - * function-like macro, it is not followed with a parenthesized - * argument list). - * - * Compute the complete expansion of node (which is a function-like - * macro) and subsequent nodes which are arguments. - * - * Returns the token list that results from the expansion and sets - * *last to the last node in the list that was consumed by the - * expansion. Specifically, *last will be set as follows: as the - * token of the closing right parenthesis. - */ -static token_list_t * -_glcpp_parser_expand_function (glcpp_parser_t *parser, - token_node_t *node, - token_node_t **last) - -{ - macro_t *macro; - const char *identifier; - argument_list_t *arguments; - function_status_t status; - token_list_t *substituted; - int parameter_index; - - identifier = node->token->value.str; - - macro = hash_table_find (parser->defines, identifier); - - assert (macro->is_function); - - arguments = _argument_list_create (parser); - status = _arguments_parse (arguments, node, last); - - switch (status) { - case FUNCTION_STATUS_SUCCESS: - break; - case FUNCTION_NOT_A_FUNCTION: - return NULL; - case FUNCTION_UNBALANCED_PARENTHESES: - glcpp_error (&node->token->location, parser, "Macro %s call has unbalanced parentheses\n", identifier); - return NULL; - } - - /* Replace a macro defined as empty with a SPACE token. */ - if (macro->replacements == NULL) { - talloc_free (arguments); - return _token_list_create_with_one_space (parser); - } - - if (! ((_argument_list_length (arguments) == - _string_list_length (macro->parameters)) || - (_string_list_length (macro->parameters) == 0 && - _argument_list_length (arguments) == 1 && - arguments->head->argument->head == NULL))) - { - glcpp_error (&node->token->location, parser, - "Error: macro %s invoked with %d arguments (expected %d)\n", - identifier, - _argument_list_length (arguments), - _string_list_length (macro->parameters)); - return NULL; - } - - /* Perform argument substitution on the replacement list. */ - substituted = _token_list_create (arguments); - - for (node = macro->replacements->head; node; node = node->next) - { - if (node->token->type == IDENTIFIER && - _string_list_contains (macro->parameters, - node->token->value.str, - ¶meter_index)) - { - token_list_t *argument; - argument = _argument_list_member_at (arguments, - parameter_index); - /* Before substituting, we expand the argument - * tokens, or append a placeholder token for - * an empty argument. */ - if (argument->head) { - token_list_t *expanded_argument; - expanded_argument = _token_list_copy (parser, - argument); - _glcpp_parser_expand_token_list (parser, - expanded_argument); - _token_list_append_list (substituted, - expanded_argument); - } else { - token_t *new_token; - - new_token = _token_create_ival (substituted, - PLACEHOLDER, - PLACEHOLDER); - _token_list_append (substituted, new_token); - } - } else { - _token_list_append (substituted, node->token); - } - } - - /* After argument substitution, and before further expansion - * below, implement token pasting. */ - - _token_list_trim_trailing_space (substituted); - - node = substituted->head; - while (node) - { - token_node_t *next_non_space; - - /* Look ahead for a PASTE token, skipping space. */ - next_non_space = node->next; - while (next_non_space && next_non_space->token->type == SPACE) - next_non_space = next_non_space->next; - - if (next_non_space == NULL) - break; - - if (next_non_space->token->type != PASTE) { - node = next_non_space; - continue; - } - - /* Now find the next non-space token after the PASTE. */ - next_non_space = next_non_space->next; - while (next_non_space && next_non_space->token->type == SPACE) - next_non_space = next_non_space->next; - - if (next_non_space == NULL) { - yyerror (&node->token->location, parser, "'##' cannot appear at either end of a macro expansion\n"); - return NULL; - } - - node->token = _token_paste (parser, node->token, next_non_space->token); - node->next = next_non_space->next; - if (next_non_space == substituted->tail) - substituted->tail = node; - - node = node->next; - } - - substituted->non_space_tail = substituted->tail; - - return substituted; -} - -/* Compute the complete expansion of node, (and subsequent nodes after - * 'node' in the case that 'node' is a function-like macro and - * subsequent nodes are arguments). - * - * Returns NULL if node is a simple token with no expansion. - * - * Otherwise, returns the token list that results from the expansion - * and sets *last to the last node in the list that was consumed by - * the expansion. Specifically, *last will be set as follows: - * - * As 'node' in the case of object-like macro expansion. - * - * As the token of the closing right parenthesis in the case of - * function-like macro expansion. - */ -static token_list_t * -_glcpp_parser_expand_node (glcpp_parser_t *parser, - token_node_t *node, - token_node_t **last) -{ - token_t *token = node->token; - const char *identifier; - macro_t *macro; - - /* We only expand identifiers */ - if (token->type != IDENTIFIER) { - /* We change any COMMA into a COMMA_FINAL to prevent - * it being mistaken for an argument separator - * later. */ - if (token->type == ',') { - token->type = COMMA_FINAL; - token->value.ival = COMMA_FINAL; - } - - return NULL; - } - - /* Look up this identifier in the hash table. */ - identifier = token->value.str; - macro = hash_table_find (parser->defines, identifier); - - /* Not a macro, so no expansion needed. */ - if (macro == NULL) - return NULL; - - /* Finally, don't expand this macro if we're already actively - * expanding it, (to avoid infinite recursion). */ - if (_active_list_contains (parser->active, identifier)) { - /* We change the token type here from IDENTIFIER to - * OTHER to prevent any future expansion of this - * unexpanded token. */ - char *str; - token_list_t *expansion; - token_t *final; - - str = talloc_strdup (parser, token->value.str); - final = _token_create_str (parser, OTHER, str); - expansion = _token_list_create (parser); - _token_list_append (expansion, final); - *last = node; - return expansion; - } - - if (! macro->is_function) - { - *last = node; - - /* Replace a macro defined as empty with a SPACE token. */ - if (macro->replacements == NULL) - return _token_list_create_with_one_space (parser); - - return _token_list_copy (parser, macro->replacements); - } - - return _glcpp_parser_expand_function (parser, node, last); -} - -/* Push a new identifier onto the active list, returning the new list. - * - * Here, 'marker' is the token node that appears in the list after the - * expansion of 'identifier'. That is, when the list iterator begins - * examinging 'marker', then it is time to pop this node from the - * active stack. - */ -active_list_t * -_active_list_push (active_list_t *list, - const char *identifier, - token_node_t *marker) -{ - active_list_t *node; - - node = talloc (list, active_list_t); - node->identifier = talloc_strdup (node, identifier); - node->marker = marker; - node->next = list; - - return node; -} - -active_list_t * -_active_list_pop (active_list_t *list) -{ - active_list_t *node = list; - - if (node == NULL) - return NULL; - - node = list->next; - talloc_free (list); - - return node; -} - -int -_active_list_contains (active_list_t *list, const char *identifier) -{ - active_list_t *node; - - if (list == NULL) - return 0; - - for (node = list; node; node = node->next) - if (strcmp (node->identifier, identifier) == 0) - return 1; - - return 0; -} - -/* Walk over the token list replacing nodes with their expansion. - * Whenever nodes are expanded the walking will walk over the new - * nodes, continuing to expand as necessary. The results are placed in - * 'list' itself; - */ -static void -_glcpp_parser_expand_token_list (glcpp_parser_t *parser, - token_list_t *list) -{ - token_node_t *node_prev; - token_node_t *node, *last = NULL; - token_list_t *expansion; - - if (list == NULL) - return; - - _token_list_trim_trailing_space (list); - - node_prev = NULL; - node = list->head; - - while (node) { - - while (parser->active && parser->active->marker == node) - parser->active = _active_list_pop (parser->active); - - /* Find the expansion for node, which will replace all - * nodes from node to last, inclusive. */ - expansion = _glcpp_parser_expand_node (parser, node, &last); - if (expansion) { - token_node_t *n; - - for (n = node; n != last->next; n = n->next) - while (parser->active && - parser->active->marker == n) - { - parser->active = _active_list_pop (parser->active); - } - - parser->active = _active_list_push (parser->active, - node->token->value.str, - last->next); - - /* Splice expansion into list, supporting a - * simple deletion if the expansion is - * empty. */ - if (expansion->head) { - if (node_prev) - node_prev->next = expansion->head; - else - list->head = expansion->head; - expansion->tail->next = last->next; - if (last == list->tail) - list->tail = expansion->tail; - } else { - if (node_prev) - node_prev->next = last->next; - else - list->head = last->next; - if (last == list->tail) - list->tail = NULL; - } - } else { - node_prev = node; - } - node = node_prev ? node_prev->next : list->head; - } - - while (parser->active) - parser->active = _active_list_pop (parser->active); - - list->non_space_tail = list->tail; -} - -void -_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser, - token_list_t *list) -{ - if (list == NULL) - return; - - _glcpp_parser_expand_token_list (parser, list); - - _token_list_trim_trailing_space (list); - - _token_list_print (parser, list); -} - -static void -_check_for_reserved_macro_name (glcpp_parser_t *parser, YYLTYPE *loc, - const char *identifier) -{ - /* According to the GLSL specification, macro names starting with "__" - * or "GL_" are reserved for future use. So, don't allow them. - */ - if (strncmp(identifier, "__", 2) == 0) { - glcpp_error (loc, parser, "Macro names starting with \"__\" are reserved.\n"); - } - if (strncmp(identifier, "GL_", 3) == 0) { - glcpp_error (loc, parser, "Macro names starting with \"GL_\" are reserved.\n"); - } -} - -static int -_macro_equal (macro_t *a, macro_t *b) -{ - if (a->is_function != b->is_function) - return 0; - - if (a->is_function) { - if (! _string_list_equal (a->parameters, b->parameters)) - return 0; - } - - return _token_list_equal_ignoring_space (a->replacements, - b->replacements); -} - -void -_define_object_macro (glcpp_parser_t *parser, - YYLTYPE *loc, - const char *identifier, - token_list_t *replacements) -{ - macro_t *macro, *previous; - - if (loc != NULL) - _check_for_reserved_macro_name(parser, loc, identifier); - - macro = talloc (parser, macro_t); - - macro->is_function = 0; - macro->parameters = NULL; - macro->identifier = talloc_strdup (macro, identifier); - macro->replacements = talloc_steal (macro, replacements); - - previous = hash_table_find (parser->defines, identifier); - if (previous) { - if (_macro_equal (macro, previous)) { - talloc_free (macro); - return; - } - glcpp_error (loc, parser, "Redefinition of macro %s\n", - identifier); - } - - hash_table_insert (parser->defines, macro, identifier); -} - -void -_define_function_macro (glcpp_parser_t *parser, - YYLTYPE *loc, - const char *identifier, - string_list_t *parameters, - token_list_t *replacements) -{ - macro_t *macro, *previous; - - _check_for_reserved_macro_name(parser, loc, identifier); - - macro = talloc (parser, macro_t); - - macro->is_function = 1; - macro->parameters = talloc_steal (macro, parameters); - macro->identifier = talloc_strdup (macro, identifier); - macro->replacements = talloc_steal (macro, replacements); - - previous = hash_table_find (parser->defines, identifier); - if (previous) { - if (_macro_equal (macro, previous)) { - talloc_free (macro); - return; - } - glcpp_error (loc, parser, "Redefinition of macro %s\n", - identifier); - } - - hash_table_insert (parser->defines, macro, identifier); -} - -static int -glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser) -{ - token_node_t *node; - int ret; - - if (parser->lex_from_list == NULL) { - ret = glcpp_lex (yylval, yylloc, parser->scanner); - - /* XXX: This ugly block of code exists for the sole - * purpose of converting a NEWLINE token into a SPACE - * token, but only in the case where we have seen a - * function-like macro name, but have not yet seen its - * closing parenthesis. - * - * There's perhaps a more compact way to do this with - * mid-rule actions in the grammar. - * - * I'm definitely not pleased with the complexity of - * this code here. - */ - if (parser->newline_as_space) - { - if (ret == '(') { - parser->paren_count++; - } else if (ret == ')') { - parser->paren_count--; - if (parser->paren_count == 0) - parser->newline_as_space = 0; - } else if (ret == NEWLINE) { - ret = SPACE; - } else if (ret != SPACE) { - if (parser->paren_count == 0) - parser->newline_as_space = 0; - } - } - else if (parser->in_control_line) - { - if (ret == NEWLINE) - parser->in_control_line = 0; - } - else if (ret == HASH_DEFINE_OBJ || ret == HASH_DEFINE_FUNC || - ret == HASH_UNDEF || ret == HASH_IF || - ret == HASH_IFDEF || ret == HASH_IFNDEF || - ret == HASH_ELIF || ret == HASH_ELSE || - ret == HASH_ENDIF || ret == HASH) - { - parser->in_control_line = 1; - } - else if (ret == IDENTIFIER) - { - macro_t *macro; - macro = hash_table_find (parser->defines, - yylval->str); - if (macro && macro->is_function) { - parser->newline_as_space = 1; - parser->paren_count = 0; - } - } - - return ret; - } - - node = parser->lex_from_node; - - if (node == NULL) { - talloc_free (parser->lex_from_list); - parser->lex_from_list = NULL; - return NEWLINE; - } - - *yylval = node->token->value; - ret = node->token->type; - - parser->lex_from_node = node->next; - - return ret; -} - -static void -glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list) -{ - token_node_t *node; - - assert (parser->lex_from_list == NULL); - - /* Copy list, eliminating any space tokens. */ - parser->lex_from_list = _token_list_create (parser); - - for (node = list->head; node; node = node->next) { - if (node->token->type == SPACE) - continue; - _token_list_append (parser->lex_from_list, node->token); - } - - talloc_free (list); - - parser->lex_from_node = parser->lex_from_list->head; - - /* It's possible the list consisted of nothing but whitespace. */ - if (parser->lex_from_node == NULL) { - talloc_free (parser->lex_from_list); - parser->lex_from_list = NULL; - } -} - -static void -_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc, - int condition) -{ - skip_type_t current = SKIP_NO_SKIP; - skip_node_t *node; - - if (parser->skip_stack) - current = parser->skip_stack->type; - - node = talloc (parser, skip_node_t); - node->loc = *loc; - - if (current == SKIP_NO_SKIP) { - if (condition) - node->type = SKIP_NO_SKIP; - else - node->type = SKIP_TO_ELSE; - } else { - node->type = SKIP_TO_ENDIF; - } - - node->next = parser->skip_stack; - parser->skip_stack = node; -} - -static void -_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc, - const char *type, int condition) -{ - if (parser->skip_stack == NULL) { - glcpp_error (loc, parser, "%s without #if\n", type); - return; - } - - if (parser->skip_stack->type == SKIP_TO_ELSE) { - if (condition) - parser->skip_stack->type = SKIP_NO_SKIP; - } else { - parser->skip_stack->type = SKIP_TO_ENDIF; - } -} - -static void -_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc) -{ - skip_node_t *node; - - if (parser->skip_stack == NULL) { - glcpp_error (loc, parser, "#endif without #if\n"); - return; - } - - node = parser->skip_stack; - parser->skip_stack = node->next; - talloc_free (node); -} +%{ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include +#include +#include +#include + +#include "glcpp.h" +#include "main/core.h" /* for struct gl_extensions */ +#include "main/mtypes.h" /* for gl_api enum */ + +#define glcpp_print(stream, str) stream = talloc_strdup_append(stream, str) +#define glcpp_printf(stream, fmt, args, ...) \ + stream = talloc_asprintf_append(stream, fmt, args) + +static void +yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error); + +static void +_define_object_macro (glcpp_parser_t *parser, + YYLTYPE *loc, + const char *macro, + token_list_t *replacements); + +static void +_define_function_macro (glcpp_parser_t *parser, + YYLTYPE *loc, + const char *macro, + string_list_t *parameters, + token_list_t *replacements); + +static string_list_t * +_string_list_create (void *ctx); + +static void +_string_list_append_item (string_list_t *list, const char *str); + +static int +_string_list_contains (string_list_t *list, const char *member, int *index); + +static int +_string_list_length (string_list_t *list); + +static int +_string_list_equal (string_list_t *a, string_list_t *b); + +static argument_list_t * +_argument_list_create (void *ctx); + +static void +_argument_list_append (argument_list_t *list, token_list_t *argument); + +static int +_argument_list_length (argument_list_t *list); + +static token_list_t * +_argument_list_member_at (argument_list_t *list, int index); + +/* Note: This function talloc_steal()s the str pointer. */ +static token_t * +_token_create_str (void *ctx, int type, char *str); + +static token_t * +_token_create_ival (void *ctx, int type, int ival); + +static token_list_t * +_token_list_create (void *ctx); + +/* Note: This function adds a talloc_reference() to token. + * + * You may want to talloc_unlink any current reference if you no + * longer need it. */ +static void +_token_list_append (token_list_t *list, token_t *token); + +static void +_token_list_append_list (token_list_t *list, token_list_t *tail); + +static int +_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b); + +static active_list_t * +_active_list_push (active_list_t *list, + const char *identifier, + token_node_t *marker); + +static active_list_t * +_active_list_pop (active_list_t *list); + +int +_active_list_contains (active_list_t *list, const char *identifier); + +static void +_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list); + +static void +_glcpp_parser_expand_token_list (glcpp_parser_t *parser, + token_list_t *list); + +static void +_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser, + token_list_t *list); + +static void +_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc, + int condition); + +static void +_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc, + const char *type, int condition); + +static void +_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc); + +#define yylex glcpp_parser_lex + +static int +glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser); + +static void +glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list); + +static void +add_builtin_define(glcpp_parser_t *parser, const char *name, int value); + +%} + +%pure-parser +%error-verbose + +%locations +%initial-action { + @$.first_line = 1; + @$.first_column = 1; + @$.last_line = 1; + @$.last_column = 1; + @$.source = 0; +} + +%parse-param {glcpp_parser_t *parser} +%lex-param {glcpp_parser_t *parser} + +%expect 0 +%token COMMA_FINAL DEFINED ELIF_EXPANDED HASH HASH_DEFINE_FUNC HASH_DEFINE_OBJ HASH_ELIF HASH_ELSE HASH_ENDIF HASH_IF HASH_IFDEF HASH_IFNDEF HASH_UNDEF HASH_VERSION IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING NEWLINE OTHER PLACEHOLDER SPACE +%token PASTE +%type expression INTEGER operator SPACE integer_constant +%type IDENTIFIER INTEGER_STRING OTHER +%type identifier_list +%type preprocessing_token conditional_token +%type pp_tokens replacement_list text_line conditional_tokens +%left OR +%left AND +%left '|' +%left '^' +%left '&' +%left EQUAL NOT_EQUAL +%left '<' '>' LESS_OR_EQUAL GREATER_OR_EQUAL +%left LEFT_SHIFT RIGHT_SHIFT +%left '+' '-' +%left '*' '/' '%' +%right UNARY + +%% + +input: + /* empty */ +| input line +; + +line: + control_line { + glcpp_print(parser->output, "\n"); + } +| text_line { + _glcpp_parser_print_expanded_token_list (parser, $1); + glcpp_print(parser->output, "\n"); + talloc_free ($1); + } +| expanded_line +| HASH non_directive +; + +expanded_line: + IF_EXPANDED expression NEWLINE { + _glcpp_parser_skip_stack_push_if (parser, & @1, $2); + } +| ELIF_EXPANDED expression NEWLINE { + _glcpp_parser_skip_stack_change_if (parser, & @1, "elif", $2); + } +; + +control_line: + HASH_DEFINE_OBJ IDENTIFIER replacement_list NEWLINE { + _define_object_macro (parser, & @2, $2, $3); + } +| HASH_DEFINE_FUNC IDENTIFIER '(' ')' replacement_list NEWLINE { + _define_function_macro (parser, & @2, $2, NULL, $5); + } +| HASH_DEFINE_FUNC IDENTIFIER '(' identifier_list ')' replacement_list NEWLINE { + _define_function_macro (parser, & @2, $2, $4, $6); + } +| HASH_UNDEF IDENTIFIER NEWLINE { + macro_t *macro = hash_table_find (parser->defines, $2); + if (macro) { + hash_table_remove (parser->defines, $2); + talloc_free (macro); + } + talloc_free ($2); + } +| HASH_IF conditional_tokens NEWLINE { + /* Be careful to only evaluate the 'if' expression if + * we are not skipping. When we are skipping, we + * simply push a new 0-valued 'if' onto the skip + * stack. + * + * This avoids generating diagnostics for invalid + * expressions that are being skipped. */ + if (parser->skip_stack == NULL || + parser->skip_stack->type == SKIP_NO_SKIP) + { + _glcpp_parser_expand_if (parser, IF_EXPANDED, $2); + } + else + { + _glcpp_parser_skip_stack_push_if (parser, & @1, 0); + parser->skip_stack->type = SKIP_TO_ENDIF; + } + } +| HASH_IF NEWLINE { + /* #if without an expression is only an error if we + * are not skipping */ + if (parser->skip_stack == NULL || + parser->skip_stack->type == SKIP_NO_SKIP) + { + glcpp_error(& @1, parser, "#if with no expression"); + } + _glcpp_parser_skip_stack_push_if (parser, & @1, 0); + } +| HASH_IFDEF IDENTIFIER junk NEWLINE { + macro_t *macro = hash_table_find (parser->defines, $2); + talloc_free ($2); + _glcpp_parser_skip_stack_push_if (parser, & @1, macro != NULL); + } +| HASH_IFNDEF IDENTIFIER junk NEWLINE { + macro_t *macro = hash_table_find (parser->defines, $2); + talloc_free ($2); + _glcpp_parser_skip_stack_push_if (parser, & @1, macro == NULL); + } +| HASH_ELIF conditional_tokens NEWLINE { + /* Be careful to only evaluate the 'elif' expression + * if we are not skipping. When we are skipping, we + * simply change to a 0-valued 'elif' on the skip + * stack. + * + * This avoids generating diagnostics for invalid + * expressions that are being skipped. */ + if (parser->skip_stack && + parser->skip_stack->type == SKIP_TO_ELSE) + { + _glcpp_parser_expand_if (parser, ELIF_EXPANDED, $2); + } + else + { + _glcpp_parser_skip_stack_change_if (parser, & @1, + "elif", 0); + } + } +| HASH_ELIF NEWLINE { + /* #elif without an expression is an error unless we + * are skipping. */ + if (parser->skip_stack && + parser->skip_stack->type == SKIP_TO_ELSE) + { + glcpp_error(& @1, parser, "#elif with no expression"); + } + else + { + _glcpp_parser_skip_stack_change_if (parser, & @1, + "elif", 0); + glcpp_warning(& @1, parser, "ignoring illegal #elif without expression"); + } + } +| HASH_ELSE NEWLINE { + _glcpp_parser_skip_stack_change_if (parser, & @1, "else", 1); + } +| HASH_ENDIF NEWLINE { + _glcpp_parser_skip_stack_pop (parser, & @1); + } +| HASH_VERSION integer_constant NEWLINE { + macro_t *macro = hash_table_find (parser->defines, "__VERSION__"); + if (macro) { + hash_table_remove (parser->defines, "__VERSION__"); + talloc_free (macro); + } + add_builtin_define (parser, "__VERSION__", $2); + + if ($2 == 100) + add_builtin_define (parser, "GL_ES", 1); + + /* Currently, all ES2 implementations support highp in the + * fragment shader, so we always define this macro in ES2. + * If we ever get a driver that doesn't support highp, we'll + * need to add a flag to the gl_context and check that here. + */ + if ($2 >= 130 || $2 == 100) + add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); + + glcpp_printf(parser->output, "#version %" PRIiMAX, $2); + } +| HASH NEWLINE +; + +integer_constant: + INTEGER_STRING { + if (strlen ($1) >= 3 && strncmp ($1, "0x", 2) == 0) { + $$ = strtoll ($1 + 2, NULL, 16); + } else if ($1[0] == '0') { + $$ = strtoll ($1, NULL, 8); + } else { + $$ = strtoll ($1, NULL, 10); + } + } +| INTEGER { + $$ = $1; + } + +expression: + integer_constant +| expression OR expression { + $$ = $1 || $3; + } +| expression AND expression { + $$ = $1 && $3; + } +| expression '|' expression { + $$ = $1 | $3; + } +| expression '^' expression { + $$ = $1 ^ $3; + } +| expression '&' expression { + $$ = $1 & $3; + } +| expression NOT_EQUAL expression { + $$ = $1 != $3; + } +| expression EQUAL expression { + $$ = $1 == $3; + } +| expression GREATER_OR_EQUAL expression { + $$ = $1 >= $3; + } +| expression LESS_OR_EQUAL expression { + $$ = $1 <= $3; + } +| expression '>' expression { + $$ = $1 > $3; + } +| expression '<' expression { + $$ = $1 < $3; + } +| expression RIGHT_SHIFT expression { + $$ = $1 >> $3; + } +| expression LEFT_SHIFT expression { + $$ = $1 << $3; + } +| expression '-' expression { + $$ = $1 - $3; + } +| expression '+' expression { + $$ = $1 + $3; + } +| expression '%' expression { + $$ = $1 % $3; + } +| expression '/' expression { + $$ = $1 / $3; + } +| expression '*' expression { + $$ = $1 * $3; + } +| '!' expression %prec UNARY { + $$ = ! $2; + } +| '~' expression %prec UNARY { + $$ = ~ $2; + } +| '-' expression %prec UNARY { + $$ = - $2; + } +| '+' expression %prec UNARY { + $$ = + $2; + } +| '(' expression ')' { + $$ = $2; + } +; + +identifier_list: + IDENTIFIER { + $$ = _string_list_create (parser); + _string_list_append_item ($$, $1); + talloc_steal ($$, $1); + } +| identifier_list ',' IDENTIFIER { + $$ = $1; + _string_list_append_item ($$, $3); + talloc_steal ($$, $3); + } +; + +text_line: + NEWLINE { $$ = NULL; } +| pp_tokens NEWLINE +; + +non_directive: + pp_tokens NEWLINE { + yyerror (& @1, parser, "Invalid tokens after #"); + } +; + +replacement_list: + /* empty */ { $$ = NULL; } +| pp_tokens +; + +junk: + /* empty */ +| pp_tokens { + glcpp_warning(&@1, parser, "extra tokens at end of directive"); + } +; + +conditional_token: + /* Handle "defined" operator */ + DEFINED IDENTIFIER { + int v = hash_table_find (parser->defines, $2) ? 1 : 0; + $$ = _token_create_ival (parser, INTEGER, v); + } +| DEFINED '(' IDENTIFIER ')' { + int v = hash_table_find (parser->defines, $3) ? 1 : 0; + $$ = _token_create_ival (parser, INTEGER, v); + } +| preprocessing_token +; + +conditional_tokens: + /* Exactly the same as pp_tokens, but using conditional_token */ + conditional_token { + $$ = _token_list_create (parser); + _token_list_append ($$, $1); + talloc_unlink (parser, $1); + } +| conditional_tokens conditional_token { + $$ = $1; + _token_list_append ($$, $2); + talloc_unlink (parser, $2); + } +; + +pp_tokens: + preprocessing_token { + parser->space_tokens = 1; + $$ = _token_list_create (parser); + _token_list_append ($$, $1); + talloc_unlink (parser, $1); + } +| pp_tokens preprocessing_token { + $$ = $1; + _token_list_append ($$, $2); + talloc_unlink (parser, $2); + } +; + +preprocessing_token: + IDENTIFIER { + $$ = _token_create_str (parser, IDENTIFIER, $1); + $$->location = yylloc; + } +| INTEGER_STRING { + $$ = _token_create_str (parser, INTEGER_STRING, $1); + $$->location = yylloc; + } +| operator { + $$ = _token_create_ival (parser, $1, $1); + $$->location = yylloc; + } +| OTHER { + $$ = _token_create_str (parser, OTHER, $1); + $$->location = yylloc; + } +| SPACE { + $$ = _token_create_ival (parser, SPACE, SPACE); + $$->location = yylloc; + } +; + +operator: + '[' { $$ = '['; } +| ']' { $$ = ']'; } +| '(' { $$ = '('; } +| ')' { $$ = ')'; } +| '{' { $$ = '{'; } +| '}' { $$ = '}'; } +| '.' { $$ = '.'; } +| '&' { $$ = '&'; } +| '*' { $$ = '*'; } +| '+' { $$ = '+'; } +| '-' { $$ = '-'; } +| '~' { $$ = '~'; } +| '!' { $$ = '!'; } +| '/' { $$ = '/'; } +| '%' { $$ = '%'; } +| LEFT_SHIFT { $$ = LEFT_SHIFT; } +| RIGHT_SHIFT { $$ = RIGHT_SHIFT; } +| '<' { $$ = '<'; } +| '>' { $$ = '>'; } +| LESS_OR_EQUAL { $$ = LESS_OR_EQUAL; } +| GREATER_OR_EQUAL { $$ = GREATER_OR_EQUAL; } +| EQUAL { $$ = EQUAL; } +| NOT_EQUAL { $$ = NOT_EQUAL; } +| '^' { $$ = '^'; } +| '|' { $$ = '|'; } +| AND { $$ = AND; } +| OR { $$ = OR; } +| ';' { $$ = ';'; } +| ',' { $$ = ','; } +| '=' { $$ = '='; } +| PASTE { $$ = PASTE; } +; + +%% + +string_list_t * +_string_list_create (void *ctx) +{ + string_list_t *list; + + list = talloc (ctx, string_list_t); + list->head = NULL; + list->tail = NULL; + + return list; +} + +void +_string_list_append_item (string_list_t *list, const char *str) +{ + string_node_t *node; + + node = talloc (list, string_node_t); + node->str = talloc_strdup (node, str); + + node->next = NULL; + + if (list->head == NULL) { + list->head = node; + } else { + list->tail->next = node; + } + + list->tail = node; +} + +int +_string_list_contains (string_list_t *list, const char *member, int *index) +{ + string_node_t *node; + int i; + + if (list == NULL) + return 0; + + for (i = 0, node = list->head; node; i++, node = node->next) { + if (strcmp (node->str, member) == 0) { + if (index) + *index = i; + return 1; + } + } + + return 0; +} + +int +_string_list_length (string_list_t *list) +{ + int length = 0; + string_node_t *node; + + if (list == NULL) + return 0; + + for (node = list->head; node; node = node->next) + length++; + + return length; +} + +int +_string_list_equal (string_list_t *a, string_list_t *b) +{ + string_node_t *node_a, *node_b; + + if (a == NULL && b == NULL) + return 1; + + if (a == NULL || b == NULL) + return 0; + + for (node_a = a->head, node_b = b->head; + node_a && node_b; + node_a = node_a->next, node_b = node_b->next) + { + if (strcmp (node_a->str, node_b->str)) + return 0; + } + + /* Catch the case of lists being different lengths, (which + * would cause the loop above to terminate after the shorter + * list). */ + return node_a == node_b; +} + +argument_list_t * +_argument_list_create (void *ctx) +{ + argument_list_t *list; + + list = talloc (ctx, argument_list_t); + list->head = NULL; + list->tail = NULL; + + return list; +} + +void +_argument_list_append (argument_list_t *list, token_list_t *argument) +{ + argument_node_t *node; + + node = talloc (list, argument_node_t); + node->argument = argument; + + node->next = NULL; + + if (list->head == NULL) { + list->head = node; + } else { + list->tail->next = node; + } + + list->tail = node; +} + +int +_argument_list_length (argument_list_t *list) +{ + int length = 0; + argument_node_t *node; + + if (list == NULL) + return 0; + + for (node = list->head; node; node = node->next) + length++; + + return length; +} + +token_list_t * +_argument_list_member_at (argument_list_t *list, int index) +{ + argument_node_t *node; + int i; + + if (list == NULL) + return NULL; + + node = list->head; + for (i = 0; i < index; i++) { + node = node->next; + if (node == NULL) + break; + } + + if (node) + return node->argument; + + return NULL; +} + +/* Note: This function talloc_steal()s the str pointer. */ +token_t * +_token_create_str (void *ctx, int type, char *str) +{ + token_t *token; + + token = talloc (ctx, token_t); + token->type = type; + token->value.str = talloc_steal (token, str); + + return token; +} + +token_t * +_token_create_ival (void *ctx, int type, int ival) +{ + token_t *token; + + token = talloc (ctx, token_t); + token->type = type; + token->value.ival = ival; + + return token; +} + +token_list_t * +_token_list_create (void *ctx) +{ + token_list_t *list; + + list = talloc (ctx, token_list_t); + list->head = NULL; + list->tail = NULL; + list->non_space_tail = NULL; + + return list; +} + +void +_token_list_append (token_list_t *list, token_t *token) +{ + token_node_t *node; + + node = talloc (list, token_node_t); + node->token = talloc_reference (list, token); + + node->next = NULL; + + if (list->head == NULL) { + list->head = node; + } else { + list->tail->next = node; + } + + list->tail = node; + if (token->type != SPACE) + list->non_space_tail = node; +} + +void +_token_list_append_list (token_list_t *list, token_list_t *tail) +{ + if (tail == NULL || tail->head == NULL) + return; + + if (list->head == NULL) { + list->head = tail->head; + } else { + list->tail->next = tail->head; + } + + list->tail = tail->tail; + list->non_space_tail = tail->non_space_tail; +} + +static token_list_t * +_token_list_copy (void *ctx, token_list_t *other) +{ + token_list_t *copy; + token_node_t *node; + + if (other == NULL) + return NULL; + + copy = _token_list_create (ctx); + for (node = other->head; node; node = node->next) + _token_list_append (copy, node->token); + + return copy; +} + +static void +_token_list_trim_trailing_space (token_list_t *list) +{ + token_node_t *tail, *next; + + if (list->non_space_tail) { + tail = list->non_space_tail->next; + list->non_space_tail->next = NULL; + list->tail = list->non_space_tail; + + while (tail) { + next = tail->next; + talloc_free (tail); + tail = next; + } + } +} + +int +_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b) +{ + token_node_t *node_a, *node_b; + + node_a = a->head; + node_b = b->head; + + while (1) + { + if (node_a == NULL && node_b == NULL) + break; + + if (node_a == NULL || node_b == NULL) + return 0; + + if (node_a->token->type == SPACE) { + node_a = node_a->next; + continue; + } + + if (node_b->token->type == SPACE) { + node_b = node_b->next; + continue; + } + + if (node_a->token->type != node_b->token->type) + return 0; + + switch (node_a->token->type) { + case INTEGER: + if (node_a->token->value.ival != + node_b->token->value.ival) + { + return 0; + } + break; + case IDENTIFIER: + case INTEGER_STRING: + case OTHER: + if (strcmp (node_a->token->value.str, + node_b->token->value.str)) + { + return 0; + } + break; + } + + node_a = node_a->next; + node_b = node_b->next; + } + + return 1; +} + +static void +_token_print (char **out, token_t *token) +{ + if (token->type < 256) { + glcpp_printf (*out, "%c", token->type); + return; + } + + switch (token->type) { + case INTEGER: + glcpp_printf (*out, "%" PRIiMAX, token->value.ival); + break; + case IDENTIFIER: + case INTEGER_STRING: + case OTHER: + glcpp_print (*out, token->value.str); + break; + case SPACE: + glcpp_print (*out, " "); + break; + case LEFT_SHIFT: + glcpp_print (*out, "<<"); + break; + case RIGHT_SHIFT: + glcpp_print (*out, ">>"); + break; + case LESS_OR_EQUAL: + glcpp_print (*out, "<="); + break; + case GREATER_OR_EQUAL: + glcpp_print (*out, ">="); + break; + case EQUAL: + glcpp_print (*out, "=="); + break; + case NOT_EQUAL: + glcpp_print (*out, "!="); + break; + case AND: + glcpp_print (*out, "&&"); + break; + case OR: + glcpp_print (*out, "||"); + break; + case PASTE: + glcpp_print (*out, "##"); + break; + case COMMA_FINAL: + glcpp_print (*out, ","); + break; + case PLACEHOLDER: + /* Nothing to print. */ + break; + default: + assert(!"Error: Don't know how to print token."); + break; + } +} + +/* Return a new token (talloc()ed off of 'token') formed by pasting + * 'token' and 'other'. Note that this function may return 'token' or + * 'other' directly rather than allocating anything new. + * + * Caution: Only very cursory error-checking is performed to see if + * the final result is a valid single token. */ +static token_t * +_token_paste (glcpp_parser_t *parser, token_t *token, token_t *other) +{ + token_t *combined = NULL; + + /* Pasting a placeholder onto anything makes no change. */ + if (other->type == PLACEHOLDER) + return token; + + /* When 'token' is a placeholder, just return 'other'. */ + if (token->type == PLACEHOLDER) + return other; + + /* A very few single-character punctuators can be combined + * with another to form a multi-character punctuator. */ + switch (token->type) { + case '<': + if (other->type == '<') + combined = _token_create_ival (token, LEFT_SHIFT, LEFT_SHIFT); + else if (other->type == '=') + combined = _token_create_ival (token, LESS_OR_EQUAL, LESS_OR_EQUAL); + break; + case '>': + if (other->type == '>') + combined = _token_create_ival (token, RIGHT_SHIFT, RIGHT_SHIFT); + else if (other->type == '=') + combined = _token_create_ival (token, GREATER_OR_EQUAL, GREATER_OR_EQUAL); + break; + case '=': + if (other->type == '=') + combined = _token_create_ival (token, EQUAL, EQUAL); + break; + case '!': + if (other->type == '=') + combined = _token_create_ival (token, NOT_EQUAL, NOT_EQUAL); + break; + case '&': + if (other->type == '&') + combined = _token_create_ival (token, AND, AND); + break; + case '|': + if (other->type == '|') + combined = _token_create_ival (token, OR, OR); + break; + } + + if (combined != NULL) { + /* Inherit the location from the first token */ + combined->location = token->location; + return combined; + } + + /* Two string-valued tokens can usually just be mashed + * together. + * + * XXX: This isn't actually legitimate. Several things here + * should result in a diagnostic since the result cannot be a + * valid, single pre-processing token. For example, pasting + * "123" and "abc" is not legal, but we don't catch that + * here. */ + if ((token->type == IDENTIFIER || token->type == OTHER || token->type == INTEGER_STRING) && + (other->type == IDENTIFIER || other->type == OTHER || other->type == INTEGER_STRING)) + { + char *str; + + str = talloc_asprintf (token, "%s%s", token->value.str, + other->value.str); + combined = _token_create_str (token, token->type, str); + combined->location = token->location; + return combined; + } + + glcpp_error (&token->location, parser, ""); + glcpp_print (parser->info_log, "Pasting \""); + _token_print (&parser->info_log, token); + glcpp_print (parser->info_log, "\" and \""); + _token_print (&parser->info_log, other); + glcpp_print (parser->info_log, "\" does not give a valid preprocessing token.\n"); + + return token; +} + +static void +_token_list_print (glcpp_parser_t *parser, token_list_t *list) +{ + token_node_t *node; + + if (list == NULL) + return; + + for (node = list->head; node; node = node->next) + _token_print (&parser->output, node->token); +} + +void +yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error) +{ + glcpp_error(locp, parser, "%s", error); +} + +static void add_builtin_define(glcpp_parser_t *parser, + const char *name, int value) +{ + token_t *tok; + token_list_t *list; + + tok = _token_create_ival (parser, INTEGER, value); + + list = _token_list_create(parser); + _token_list_append(list, tok); + _define_object_macro(parser, NULL, name, list); + + talloc_unlink(parser, tok); +} + +glcpp_parser_t * +glcpp_parser_create (const struct gl_extensions *extensions, int api) +{ + glcpp_parser_t *parser; + int language_version; + + parser = talloc (NULL, glcpp_parser_t); + + glcpp_lex_init_extra (parser, &parser->scanner); + parser->defines = hash_table_ctor (32, hash_table_string_hash, + hash_table_string_compare); + parser->active = NULL; + parser->lexing_if = 0; + parser->space_tokens = 1; + parser->newline_as_space = 0; + parser->in_control_line = 0; + parser->paren_count = 0; + + parser->skip_stack = NULL; + + parser->lex_from_list = NULL; + parser->lex_from_node = NULL; + + parser->output = talloc_strdup(parser, ""); + parser->info_log = talloc_strdup(parser, ""); + parser->error = 0; + + /* Add pre-defined macros. */ + add_builtin_define(parser, "GL_ARB_draw_buffers", 1); + add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); + + if (api == API_OPENGLES2) + add_builtin_define(parser, "GL_ES", 1); + + if (extensions != NULL) { + if (extensions->EXT_texture_array) { + add_builtin_define(parser, "GL_EXT_texture_array", 1); + } + + if (extensions->ARB_fragment_coord_conventions) + add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", + 1); + + if (extensions->ARB_explicit_attrib_location) + add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1); + } + + language_version = 110; + add_builtin_define(parser, "__VERSION__", language_version); + + return parser; +} + +int +glcpp_parser_parse (glcpp_parser_t *parser) +{ + return yyparse (parser); +} + +void +glcpp_parser_destroy (glcpp_parser_t *parser) +{ + glcpp_lex_destroy (parser->scanner); + hash_table_dtor (parser->defines); + talloc_free (parser); +} + +typedef enum function_status +{ + FUNCTION_STATUS_SUCCESS, + FUNCTION_NOT_A_FUNCTION, + FUNCTION_UNBALANCED_PARENTHESES +} function_status_t; + +/* Find a set of function-like macro arguments by looking for a + * balanced set of parentheses. + * + * When called, 'node' should be the opening-parenthesis token, (or + * perhaps preceeding SPACE tokens). Upon successful return *last will + * be the last consumed node, (corresponding to the closing right + * parenthesis). + * + * Return values: + * + * FUNCTION_STATUS_SUCCESS: + * + * Successfully parsed a set of function arguments. + * + * FUNCTION_NOT_A_FUNCTION: + * + * Macro name not followed by a '('. This is not an error, but + * simply that the macro name should be treated as a non-macro. + * + * FUNCTION_UNBALANCED_PARENTHESES + * + * Macro name is not followed by a balanced set of parentheses. + */ +static function_status_t +_arguments_parse (argument_list_t *arguments, + token_node_t *node, + token_node_t **last) +{ + token_list_t *argument; + int paren_count; + + node = node->next; + + /* Ignore whitespace before first parenthesis. */ + while (node && node->token->type == SPACE) + node = node->next; + + if (node == NULL || node->token->type != '(') + return FUNCTION_NOT_A_FUNCTION; + + node = node->next; + + argument = _token_list_create (arguments); + _argument_list_append (arguments, argument); + + for (paren_count = 1; node; node = node->next) { + if (node->token->type == '(') + { + paren_count++; + } + else if (node->token->type == ')') + { + paren_count--; + if (paren_count == 0) + break; + } + + if (node->token->type == ',' && + paren_count == 1) + { + _token_list_trim_trailing_space (argument); + argument = _token_list_create (arguments); + _argument_list_append (arguments, argument); + } + else { + if (argument->head == NULL) { + /* Don't treat initial whitespace as + * part of the arguement. */ + if (node->token->type == SPACE) + continue; + } + _token_list_append (argument, node->token); + } + } + + if (paren_count) + return FUNCTION_UNBALANCED_PARENTHESES; + + *last = node; + + return FUNCTION_STATUS_SUCCESS; +} + +static token_list_t * +_token_list_create_with_one_space (void *ctx) +{ + token_list_t *list; + token_t *space; + + list = _token_list_create (ctx); + space = _token_create_ival (list, SPACE, SPACE); + _token_list_append (list, space); + + return list; +} + +static void +_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list) +{ + token_list_t *expanded; + token_t *token; + + expanded = _token_list_create (parser); + token = _token_create_ival (parser, type, type); + _token_list_append (expanded, token); + _glcpp_parser_expand_token_list (parser, list); + _token_list_append_list (expanded, list); + glcpp_parser_lex_from (parser, expanded); +} + +/* This is a helper function that's essentially part of the + * implementation of _glcpp_parser_expand_node. It shouldn't be called + * except for by that function. + * + * Returns NULL if node is a simple token with no expansion, (that is, + * although 'node' corresponds to an identifier defined as a + * function-like macro, it is not followed with a parenthesized + * argument list). + * + * Compute the complete expansion of node (which is a function-like + * macro) and subsequent nodes which are arguments. + * + * Returns the token list that results from the expansion and sets + * *last to the last node in the list that was consumed by the + * expansion. Specifically, *last will be set as follows: as the + * token of the closing right parenthesis. + */ +static token_list_t * +_glcpp_parser_expand_function (glcpp_parser_t *parser, + token_node_t *node, + token_node_t **last) + +{ + macro_t *macro; + const char *identifier; + argument_list_t *arguments; + function_status_t status; + token_list_t *substituted; + int parameter_index; + + identifier = node->token->value.str; + + macro = hash_table_find (parser->defines, identifier); + + assert (macro->is_function); + + arguments = _argument_list_create (parser); + status = _arguments_parse (arguments, node, last); + + switch (status) { + case FUNCTION_STATUS_SUCCESS: + break; + case FUNCTION_NOT_A_FUNCTION: + return NULL; + case FUNCTION_UNBALANCED_PARENTHESES: + glcpp_error (&node->token->location, parser, "Macro %s call has unbalanced parentheses\n", identifier); + return NULL; + } + + /* Replace a macro defined as empty with a SPACE token. */ + if (macro->replacements == NULL) { + talloc_free (arguments); + return _token_list_create_with_one_space (parser); + } + + if (! ((_argument_list_length (arguments) == + _string_list_length (macro->parameters)) || + (_string_list_length (macro->parameters) == 0 && + _argument_list_length (arguments) == 1 && + arguments->head->argument->head == NULL))) + { + glcpp_error (&node->token->location, parser, + "Error: macro %s invoked with %d arguments (expected %d)\n", + identifier, + _argument_list_length (arguments), + _string_list_length (macro->parameters)); + return NULL; + } + + /* Perform argument substitution on the replacement list. */ + substituted = _token_list_create (arguments); + + for (node = macro->replacements->head; node; node = node->next) + { + if (node->token->type == IDENTIFIER && + _string_list_contains (macro->parameters, + node->token->value.str, + ¶meter_index)) + { + token_list_t *argument; + argument = _argument_list_member_at (arguments, + parameter_index); + /* Before substituting, we expand the argument + * tokens, or append a placeholder token for + * an empty argument. */ + if (argument->head) { + token_list_t *expanded_argument; + expanded_argument = _token_list_copy (parser, + argument); + _glcpp_parser_expand_token_list (parser, + expanded_argument); + _token_list_append_list (substituted, + expanded_argument); + } else { + token_t *new_token; + + new_token = _token_create_ival (substituted, + PLACEHOLDER, + PLACEHOLDER); + _token_list_append (substituted, new_token); + } + } else { + _token_list_append (substituted, node->token); + } + } + + /* After argument substitution, and before further expansion + * below, implement token pasting. */ + + _token_list_trim_trailing_space (substituted); + + node = substituted->head; + while (node) + { + token_node_t *next_non_space; + + /* Look ahead for a PASTE token, skipping space. */ + next_non_space = node->next; + while (next_non_space && next_non_space->token->type == SPACE) + next_non_space = next_non_space->next; + + if (next_non_space == NULL) + break; + + if (next_non_space->token->type != PASTE) { + node = next_non_space; + continue; + } + + /* Now find the next non-space token after the PASTE. */ + next_non_space = next_non_space->next; + while (next_non_space && next_non_space->token->type == SPACE) + next_non_space = next_non_space->next; + + if (next_non_space == NULL) { + yyerror (&node->token->location, parser, "'##' cannot appear at either end of a macro expansion\n"); + return NULL; + } + + node->token = _token_paste (parser, node->token, next_non_space->token); + node->next = next_non_space->next; + if (next_non_space == substituted->tail) + substituted->tail = node; + + node = node->next; + } + + substituted->non_space_tail = substituted->tail; + + return substituted; +} + +/* Compute the complete expansion of node, (and subsequent nodes after + * 'node' in the case that 'node' is a function-like macro and + * subsequent nodes are arguments). + * + * Returns NULL if node is a simple token with no expansion. + * + * Otherwise, returns the token list that results from the expansion + * and sets *last to the last node in the list that was consumed by + * the expansion. Specifically, *last will be set as follows: + * + * As 'node' in the case of object-like macro expansion. + * + * As the token of the closing right parenthesis in the case of + * function-like macro expansion. + */ +static token_list_t * +_glcpp_parser_expand_node (glcpp_parser_t *parser, + token_node_t *node, + token_node_t **last) +{ + token_t *token = node->token; + const char *identifier; + macro_t *macro; + + /* We only expand identifiers */ + if (token->type != IDENTIFIER) { + /* We change any COMMA into a COMMA_FINAL to prevent + * it being mistaken for an argument separator + * later. */ + if (token->type == ',') { + token->type = COMMA_FINAL; + token->value.ival = COMMA_FINAL; + } + + return NULL; + } + + /* Look up this identifier in the hash table. */ + identifier = token->value.str; + macro = hash_table_find (parser->defines, identifier); + + /* Not a macro, so no expansion needed. */ + if (macro == NULL) + return NULL; + + /* Finally, don't expand this macro if we're already actively + * expanding it, (to avoid infinite recursion). */ + if (_active_list_contains (parser->active, identifier)) { + /* We change the token type here from IDENTIFIER to + * OTHER to prevent any future expansion of this + * unexpanded token. */ + char *str; + token_list_t *expansion; + token_t *final; + + str = talloc_strdup (parser, token->value.str); + final = _token_create_str (parser, OTHER, str); + expansion = _token_list_create (parser); + _token_list_append (expansion, final); + *last = node; + return expansion; + } + + if (! macro->is_function) + { + *last = node; + + /* Replace a macro defined as empty with a SPACE token. */ + if (macro->replacements == NULL) + return _token_list_create_with_one_space (parser); + + return _token_list_copy (parser, macro->replacements); + } + + return _glcpp_parser_expand_function (parser, node, last); +} + +/* Push a new identifier onto the active list, returning the new list. + * + * Here, 'marker' is the token node that appears in the list after the + * expansion of 'identifier'. That is, when the list iterator begins + * examinging 'marker', then it is time to pop this node from the + * active stack. + */ +active_list_t * +_active_list_push (active_list_t *list, + const char *identifier, + token_node_t *marker) +{ + active_list_t *node; + + node = talloc (list, active_list_t); + node->identifier = talloc_strdup (node, identifier); + node->marker = marker; + node->next = list; + + return node; +} + +active_list_t * +_active_list_pop (active_list_t *list) +{ + active_list_t *node = list; + + if (node == NULL) + return NULL; + + node = list->next; + talloc_free (list); + + return node; +} + +int +_active_list_contains (active_list_t *list, const char *identifier) +{ + active_list_t *node; + + if (list == NULL) + return 0; + + for (node = list; node; node = node->next) + if (strcmp (node->identifier, identifier) == 0) + return 1; + + return 0; +} + +/* Walk over the token list replacing nodes with their expansion. + * Whenever nodes are expanded the walking will walk over the new + * nodes, continuing to expand as necessary. The results are placed in + * 'list' itself; + */ +static void +_glcpp_parser_expand_token_list (glcpp_parser_t *parser, + token_list_t *list) +{ + token_node_t *node_prev; + token_node_t *node, *last = NULL; + token_list_t *expansion; + + if (list == NULL) + return; + + _token_list_trim_trailing_space (list); + + node_prev = NULL; + node = list->head; + + while (node) { + + while (parser->active && parser->active->marker == node) + parser->active = _active_list_pop (parser->active); + + /* Find the expansion for node, which will replace all + * nodes from node to last, inclusive. */ + expansion = _glcpp_parser_expand_node (parser, node, &last); + if (expansion) { + token_node_t *n; + + for (n = node; n != last->next; n = n->next) + while (parser->active && + parser->active->marker == n) + { + parser->active = _active_list_pop (parser->active); + } + + parser->active = _active_list_push (parser->active, + node->token->value.str, + last->next); + + /* Splice expansion into list, supporting a + * simple deletion if the expansion is + * empty. */ + if (expansion->head) { + if (node_prev) + node_prev->next = expansion->head; + else + list->head = expansion->head; + expansion->tail->next = last->next; + if (last == list->tail) + list->tail = expansion->tail; + } else { + if (node_prev) + node_prev->next = last->next; + else + list->head = last->next; + if (last == list->tail) + list->tail = NULL; + } + } else { + node_prev = node; + } + node = node_prev ? node_prev->next : list->head; + } + + while (parser->active) + parser->active = _active_list_pop (parser->active); + + list->non_space_tail = list->tail; +} + +void +_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser, + token_list_t *list) +{ + if (list == NULL) + return; + + _glcpp_parser_expand_token_list (parser, list); + + _token_list_trim_trailing_space (list); + + _token_list_print (parser, list); +} + +static void +_check_for_reserved_macro_name (glcpp_parser_t *parser, YYLTYPE *loc, + const char *identifier) +{ + /* According to the GLSL specification, macro names starting with "__" + * or "GL_" are reserved for future use. So, don't allow them. + */ + if (strncmp(identifier, "__", 2) == 0) { + glcpp_error (loc, parser, "Macro names starting with \"__\" are reserved.\n"); + } + if (strncmp(identifier, "GL_", 3) == 0) { + glcpp_error (loc, parser, "Macro names starting with \"GL_\" are reserved.\n"); + } +} + +static int +_macro_equal (macro_t *a, macro_t *b) +{ + if (a->is_function != b->is_function) + return 0; + + if (a->is_function) { + if (! _string_list_equal (a->parameters, b->parameters)) + return 0; + } + + return _token_list_equal_ignoring_space (a->replacements, + b->replacements); +} + +void +_define_object_macro (glcpp_parser_t *parser, + YYLTYPE *loc, + const char *identifier, + token_list_t *replacements) +{ + macro_t *macro, *previous; + + if (loc != NULL) + _check_for_reserved_macro_name(parser, loc, identifier); + + macro = talloc (parser, macro_t); + + macro->is_function = 0; + macro->parameters = NULL; + macro->identifier = talloc_strdup (macro, identifier); + macro->replacements = talloc_steal (macro, replacements); + + previous = hash_table_find (parser->defines, identifier); + if (previous) { + if (_macro_equal (macro, previous)) { + talloc_free (macro); + return; + } + glcpp_error (loc, parser, "Redefinition of macro %s\n", + identifier); + } + + hash_table_insert (parser->defines, macro, identifier); +} + +void +_define_function_macro (glcpp_parser_t *parser, + YYLTYPE *loc, + const char *identifier, + string_list_t *parameters, + token_list_t *replacements) +{ + macro_t *macro, *previous; + + _check_for_reserved_macro_name(parser, loc, identifier); + + macro = talloc (parser, macro_t); + + macro->is_function = 1; + macro->parameters = talloc_steal (macro, parameters); + macro->identifier = talloc_strdup (macro, identifier); + macro->replacements = talloc_steal (macro, replacements); + + previous = hash_table_find (parser->defines, identifier); + if (previous) { + if (_macro_equal (macro, previous)) { + talloc_free (macro); + return; + } + glcpp_error (loc, parser, "Redefinition of macro %s\n", + identifier); + } + + hash_table_insert (parser->defines, macro, identifier); +} + +static int +glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser) +{ + token_node_t *node; + int ret; + + if (parser->lex_from_list == NULL) { + ret = glcpp_lex (yylval, yylloc, parser->scanner); + + /* XXX: This ugly block of code exists for the sole + * purpose of converting a NEWLINE token into a SPACE + * token, but only in the case where we have seen a + * function-like macro name, but have not yet seen its + * closing parenthesis. + * + * There's perhaps a more compact way to do this with + * mid-rule actions in the grammar. + * + * I'm definitely not pleased with the complexity of + * this code here. + */ + if (parser->newline_as_space) + { + if (ret == '(') { + parser->paren_count++; + } else if (ret == ')') { + parser->paren_count--; + if (parser->paren_count == 0) + parser->newline_as_space = 0; + } else if (ret == NEWLINE) { + ret = SPACE; + } else if (ret != SPACE) { + if (parser->paren_count == 0) + parser->newline_as_space = 0; + } + } + else if (parser->in_control_line) + { + if (ret == NEWLINE) + parser->in_control_line = 0; + } + else if (ret == HASH_DEFINE_OBJ || ret == HASH_DEFINE_FUNC || + ret == HASH_UNDEF || ret == HASH_IF || + ret == HASH_IFDEF || ret == HASH_IFNDEF || + ret == HASH_ELIF || ret == HASH_ELSE || + ret == HASH_ENDIF || ret == HASH) + { + parser->in_control_line = 1; + } + else if (ret == IDENTIFIER) + { + macro_t *macro; + macro = hash_table_find (parser->defines, + yylval->str); + if (macro && macro->is_function) { + parser->newline_as_space = 1; + parser->paren_count = 0; + } + } + + return ret; + } + + node = parser->lex_from_node; + + if (node == NULL) { + talloc_free (parser->lex_from_list); + parser->lex_from_list = NULL; + return NEWLINE; + } + + *yylval = node->token->value; + ret = node->token->type; + + parser->lex_from_node = node->next; + + return ret; +} + +static void +glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list) +{ + token_node_t *node; + + assert (parser->lex_from_list == NULL); + + /* Copy list, eliminating any space tokens. */ + parser->lex_from_list = _token_list_create (parser); + + for (node = list->head; node; node = node->next) { + if (node->token->type == SPACE) + continue; + _token_list_append (parser->lex_from_list, node->token); + } + + talloc_free (list); + + parser->lex_from_node = parser->lex_from_list->head; + + /* It's possible the list consisted of nothing but whitespace. */ + if (parser->lex_from_node == NULL) { + talloc_free (parser->lex_from_list); + parser->lex_from_list = NULL; + } +} + +static void +_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc, + int condition) +{ + skip_type_t current = SKIP_NO_SKIP; + skip_node_t *node; + + if (parser->skip_stack) + current = parser->skip_stack->type; + + node = talloc (parser, skip_node_t); + node->loc = *loc; + + if (current == SKIP_NO_SKIP) { + if (condition) + node->type = SKIP_NO_SKIP; + else + node->type = SKIP_TO_ELSE; + } else { + node->type = SKIP_TO_ENDIF; + } + + node->next = parser->skip_stack; + parser->skip_stack = node; +} + +static void +_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc, + const char *type, int condition) +{ + if (parser->skip_stack == NULL) { + glcpp_error (loc, parser, "%s without #if\n", type); + return; + } + + if (parser->skip_stack->type == SKIP_TO_ELSE) { + if (condition) + parser->skip_stack->type = SKIP_NO_SKIP; + } else { + parser->skip_stack->type = SKIP_TO_ENDIF; + } +} + +static void +_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc) +{ + skip_node_t *node; + + if (parser->skip_stack == NULL) { + glcpp_error (loc, parser, "#endif without #if\n"); + return; + } + + node = parser->skip_stack; + parser->skip_stack = node->next; + talloc_free (node); +} diff --git a/mesalib/src/glsl/glcpp/glcpp.c b/mesalib/src/glsl/glcpp/glcpp.c index 8d1ced571..a9ddf8e31 100644 --- a/mesalib/src/glsl/glcpp/glcpp.c +++ b/mesalib/src/glsl/glcpp/glcpp.c @@ -1,123 +1,131 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include -#include -#include -#include -#include "glcpp.h" -#include "main/mtypes.h" - -extern int yydebug; - -/* Read from fd until EOF and return a string of everything read. - */ -static char * -load_text_fd (void *ctx, int fd) -{ -#define CHUNK 4096 - char *text = NULL; - ssize_t text_size = 0; - ssize_t total_read = 0; - ssize_t bytes; - - while (1) { - if (total_read + CHUNK + 1 > text_size) { - text_size = text_size ? text_size * 2 : CHUNK + 1; - text = talloc_realloc_size (ctx, text, text_size); - if (text == NULL) { - fprintf (stderr, "Out of memory\n"); - return NULL; - } - } - bytes = read (fd, text + total_read, CHUNK); - if (bytes < 0) { - fprintf (stderr, "Error while reading: %s\n", - strerror (errno)); - talloc_free (text); - return NULL; - } - - if (bytes == 0) { - break; - } - - total_read += bytes; - } - - text[total_read] = '\0'; - - return text; -} - -static char * -load_text_file(void *ctx, const char *filename) -{ - char *text; - int fd; - - if (filename == NULL || strcmp (filename, "-") == 0) - return load_text_fd (ctx, STDIN_FILENO); - - fd = open (filename, O_RDONLY); - if (fd < 0) { - fprintf (stderr, "Failed to open file %s: %s\n", - filename, strerror (errno)); - return NULL; - } - - text = load_text_fd (ctx, fd); - - close(fd); - - return text; -} - -int -main (int argc, char *argv[]) -{ - char *filename = NULL; - void *ctx = talloc(NULL, void*); - char *info_log = talloc_strdup(ctx, ""); - const char *shader; - int ret; - - if (argc) { - filename = argv[1]; - } - - shader = load_text_file (ctx, filename); - if (shader == NULL) - return 1; - - ret = preprocess(ctx, &shader, &info_log, NULL, API_OPENGL); - - printf("%s", shader); - fprintf(stderr, "%s", info_log); - - talloc_free(ctx); - - return ret; -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include +#include +#include +#include +#include +#include "glcpp.h" +#include "main/mtypes.h" +#include "main/shaderobj.h" + +extern int yydebug; + +void +_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, + struct gl_shader *sh) +{ + *ptr = sh; +} + +/* Read from fd until EOF and return a string of everything read. + */ +static char * +load_text_fd (void *ctx, int fd) +{ +#define CHUNK 4096 + char *text = NULL; + ssize_t text_size = 0; + ssize_t total_read = 0; + ssize_t bytes; + + while (1) { + if (total_read + CHUNK + 1 > text_size) { + text_size = text_size ? text_size * 2 : CHUNK + 1; + text = talloc_realloc_size (ctx, text, text_size); + if (text == NULL) { + fprintf (stderr, "Out of memory\n"); + return NULL; + } + } + bytes = read (fd, text + total_read, CHUNK); + if (bytes < 0) { + fprintf (stderr, "Error while reading: %s\n", + strerror (errno)); + talloc_free (text); + return NULL; + } + + if (bytes == 0) { + break; + } + + total_read += bytes; + } + + text[total_read] = '\0'; + + return text; +} + +static char * +load_text_file(void *ctx, const char *filename) +{ + char *text; + int fd; + + if (filename == NULL || strcmp (filename, "-") == 0) + return load_text_fd (ctx, STDIN_FILENO); + + fd = open (filename, O_RDONLY); + if (fd < 0) { + fprintf (stderr, "Failed to open file %s: %s\n", + filename, strerror (errno)); + return NULL; + } + + text = load_text_fd (ctx, fd); + + close(fd); + + return text; +} + +int +main (int argc, char *argv[]) +{ + char *filename = NULL; + void *ctx = talloc(NULL, void*); + char *info_log = talloc_strdup(ctx, ""); + const char *shader; + int ret; + + if (argc) { + filename = argv[1]; + } + + shader = load_text_file (ctx, filename); + if (shader == NULL) + return 1; + + ret = preprocess(ctx, &shader, &info_log, NULL, API_OPENGL); + + printf("%s", shader); + fprintf(stderr, "%s", info_log); + + talloc_free(ctx); + + return ret; +} diff --git a/mesalib/src/glsl/glsl_lexer.cpp b/mesalib/src/glsl/glsl_lexer.cpp index 7661bbe98..79956e076 100644 --- a/mesalib/src/glsl/glsl_lexer.cpp +++ b/mesalib/src/glsl/glsl_lexer.cpp @@ -1,3488 +1,3688 @@ -#line 2 "glsl_lexer.cpp" - -#line 4 "glsl_lexer.cpp" - -#define YY_INT_ALIGNED short int - -/* A lexical scanner generated by flex */ - -#define FLEX_SCANNER -#define YY_FLEX_MAJOR_VERSION 2 -#define YY_FLEX_MINOR_VERSION 5 -#define YY_FLEX_SUBMINOR_VERSION 35 -#if YY_FLEX_SUBMINOR_VERSION > 0 -#define FLEX_BETA -#endif - -/* First, we deal with platform-specific or compiler-specific issues. */ - -/* begin standard C headers. */ -#include -#include -#include -#include - -/* end standard C headers. */ - -/* flex integer type definitions */ - -#ifndef FLEXINT_H -#define FLEXINT_H - -/* C99 systems have . Non-C99 systems may or may not. */ - -#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L - -/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h, - * if you want the limit (max/min) macros for int types. - */ -#ifndef __STDC_LIMIT_MACROS -#define __STDC_LIMIT_MACROS 1 -#endif - -#include -typedef int8_t flex_int8_t; -typedef uint8_t flex_uint8_t; -typedef int16_t flex_int16_t; -typedef uint16_t flex_uint16_t; -typedef int32_t flex_int32_t; -typedef uint32_t flex_uint32_t; -#else -typedef signed char flex_int8_t; -typedef short int flex_int16_t; -typedef int flex_int32_t; -typedef unsigned char flex_uint8_t; -typedef unsigned short int flex_uint16_t; -typedef unsigned int flex_uint32_t; -#endif /* ! C99 */ - -/* Limits of integral types. */ -#ifndef INT8_MIN -#define INT8_MIN (-128) -#endif -#ifndef INT16_MIN -#define INT16_MIN (-32767-1) -#endif -#ifndef INT32_MIN -#define INT32_MIN (-2147483647-1) -#endif -#ifndef INT8_MAX -#define INT8_MAX (127) -#endif -#ifndef INT16_MAX -#define INT16_MAX (32767) -#endif -#ifndef INT32_MAX -#define INT32_MAX (2147483647) -#endif -#ifndef UINT8_MAX -#define UINT8_MAX (255U) -#endif -#ifndef UINT16_MAX -#define UINT16_MAX (65535U) -#endif -#ifndef UINT32_MAX -#define UINT32_MAX (4294967295U) -#endif - -#endif /* ! FLEXINT_H */ - -#ifdef __cplusplus - -/* The "const" storage-class-modifier is valid. */ -#define YY_USE_CONST - -#else /* ! __cplusplus */ - -/* C99 requires __STDC__ to be defined as 1. */ -#if defined (__STDC__) - -#define YY_USE_CONST - -#endif /* defined (__STDC__) */ -#endif /* ! __cplusplus */ - -#ifdef YY_USE_CONST -#define yyconst const -#else -#define yyconst -#endif - -/* Returned upon end-of-file. */ -#define YY_NULL 0 - -/* Promotes a possibly negative, possibly signed char to an unsigned - * integer for use as an array index. If the signed char is negative, - * we want to instead treat it as an 8-bit unsigned char, hence the - * double cast. - */ -#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c) - -/* An opaque pointer. */ -#ifndef YY_TYPEDEF_YY_SCANNER_T -#define YY_TYPEDEF_YY_SCANNER_T -typedef void* yyscan_t; -#endif - -/* For convenience, these vars (plus the bison vars far below) - are macros in the reentrant scanner. */ -#define yyin yyg->yyin_r -#define yyout yyg->yyout_r -#define yyextra yyg->yyextra_r -#define yyleng yyg->yyleng_r -#define yytext yyg->yytext_r -#define yylineno (YY_CURRENT_BUFFER_LVALUE->yy_bs_lineno) -#define yycolumn (YY_CURRENT_BUFFER_LVALUE->yy_bs_column) -#define yy_flex_debug yyg->yy_flex_debug_r - -/* Enter a start condition. This macro really ought to take a parameter, - * but we do it the disgusting crufty way forced on us by the ()-less - * definition of BEGIN. - */ -#define BEGIN yyg->yy_start = 1 + 2 * - -/* Translate the current start state into a value that can be later handed - * to BEGIN to return to the state. The YYSTATE alias is for lex - * compatibility. - */ -#define YY_START ((yyg->yy_start - 1) / 2) -#define YYSTATE YY_START - -/* Action number for EOF rule of a given start state. */ -#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1) - -/* Special action meaning "start processing a new file". */ -#define YY_NEW_FILE _mesa_glsl_restart(yyin ,yyscanner ) - -#define YY_END_OF_BUFFER_CHAR 0 - -/* Size of default input buffer. */ -#ifndef YY_BUF_SIZE -#define YY_BUF_SIZE 16384 -#endif - -/* The state buf must be large enough to hold one state per character in the main buffer. - */ -#define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type)) - -#ifndef YY_TYPEDEF_YY_BUFFER_STATE -#define YY_TYPEDEF_YY_BUFFER_STATE -typedef struct yy_buffer_state *YY_BUFFER_STATE; -#endif - -#define EOB_ACT_CONTINUE_SCAN 0 -#define EOB_ACT_END_OF_FILE 1 -#define EOB_ACT_LAST_MATCH 2 - - #define YY_LESS_LINENO(n) - -/* Return all but the first "n" matched characters back to the input stream. */ -#define yyless(n) \ - do \ - { \ - /* Undo effects of setting up yytext. */ \ - int yyless_macro_arg = (n); \ - YY_LESS_LINENO(yyless_macro_arg);\ - *yy_cp = yyg->yy_hold_char; \ - YY_RESTORE_YY_MORE_OFFSET \ - yyg->yy_c_buf_p = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \ - YY_DO_BEFORE_ACTION; /* set up yytext again */ \ - } \ - while ( 0 ) - -#define unput(c) yyunput( c, yyg->yytext_ptr , yyscanner ) - -#ifndef YY_TYPEDEF_YY_SIZE_T -#define YY_TYPEDEF_YY_SIZE_T -typedef size_t yy_size_t; -#endif - -#ifndef YY_STRUCT_YY_BUFFER_STATE -#define YY_STRUCT_YY_BUFFER_STATE -struct yy_buffer_state - { - FILE *yy_input_file; - - char *yy_ch_buf; /* input buffer */ - char *yy_buf_pos; /* current position in input buffer */ - - /* Size of input buffer in bytes, not including room for EOB - * characters. - */ - yy_size_t yy_buf_size; - - /* Number of characters read into yy_ch_buf, not including EOB - * characters. - */ - int yy_n_chars; - - /* Whether we "own" the buffer - i.e., we know we created it, - * and can realloc() it to grow it, and should free() it to - * delete it. - */ - int yy_is_our_buffer; - - /* Whether this is an "interactive" input source; if so, and - * if we're using stdio for input, then we want to use getc() - * instead of fread(), to make sure we stop fetching input after - * each newline. - */ - int yy_is_interactive; - - /* Whether we're considered to be at the beginning of a line. - * If so, '^' rules will be active on the next match, otherwise - * not. - */ - int yy_at_bol; - - int yy_bs_lineno; /**< The line count. */ - int yy_bs_column; /**< The column count. */ - - /* Whether to try to fill the input buffer when we reach the - * end of it. - */ - int yy_fill_buffer; - - int yy_buffer_status; - -#define YY_BUFFER_NEW 0 -#define YY_BUFFER_NORMAL 1 - /* When an EOF's been seen but there's still some text to process - * then we mark the buffer as YY_EOF_PENDING, to indicate that we - * shouldn't try reading from the input source any more. We might - * still have a bunch of tokens to match, though, because of - * possible backing-up. - * - * When we actually see the EOF, we change the status to "new" - * (via _mesa_glsl_restart()), so that the user can continue scanning by - * just pointing yyin at a new input file. - */ -#define YY_BUFFER_EOF_PENDING 2 - - }; -#endif /* !YY_STRUCT_YY_BUFFER_STATE */ - -/* We provide macros for accessing buffer states in case in the - * future we want to put the buffer states in a more general - * "scanner state". - * - * Returns the top of the stack, or NULL. - */ -#define YY_CURRENT_BUFFER ( yyg->yy_buffer_stack \ - ? yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] \ - : NULL) - -/* Same as previous macro, but useful when we know that the buffer stack is not - * NULL or when we need an lvalue. For internal use only. - */ -#define YY_CURRENT_BUFFER_LVALUE yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] - -void _mesa_glsl_restart (FILE *input_file ,yyscan_t yyscanner ); -void _mesa_glsl__switch_to_buffer (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner ); -YY_BUFFER_STATE _mesa_glsl__create_buffer (FILE *file,int size ,yyscan_t yyscanner ); -void _mesa_glsl__delete_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner ); -void _mesa_glsl__flush_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner ); -void _mesa_glsl_push_buffer_state (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner ); -void _mesa_glsl_pop_buffer_state (yyscan_t yyscanner ); - -static void _mesa_glsl_ensure_buffer_stack (yyscan_t yyscanner ); -static void _mesa_glsl__load_buffer_state (yyscan_t yyscanner ); -static void _mesa_glsl__init_buffer (YY_BUFFER_STATE b,FILE *file ,yyscan_t yyscanner ); - -#define YY_FLUSH_BUFFER _mesa_glsl__flush_buffer(YY_CURRENT_BUFFER ,yyscanner) - -YY_BUFFER_STATE _mesa_glsl__scan_buffer (char *base,yy_size_t size ,yyscan_t yyscanner ); -YY_BUFFER_STATE _mesa_glsl__scan_string (yyconst char *yy_str ,yyscan_t yyscanner ); -YY_BUFFER_STATE _mesa_glsl__scan_bytes (yyconst char *bytes,int len ,yyscan_t yyscanner ); - -void *_mesa_glsl_alloc (yy_size_t ,yyscan_t yyscanner ); -void *_mesa_glsl_realloc (void *,yy_size_t ,yyscan_t yyscanner ); -void _mesa_glsl_free (void * ,yyscan_t yyscanner ); - -#define yy_new_buffer _mesa_glsl__create_buffer - -#define yy_set_interactive(is_interactive) \ - { \ - if ( ! YY_CURRENT_BUFFER ){ \ - _mesa_glsl_ensure_buffer_stack (yyscanner); \ - YY_CURRENT_BUFFER_LVALUE = \ - _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \ - } \ - YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \ - } - -#define yy_set_bol(at_bol) \ - { \ - if ( ! YY_CURRENT_BUFFER ){\ - _mesa_glsl_ensure_buffer_stack (yyscanner); \ - YY_CURRENT_BUFFER_LVALUE = \ - _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \ - } \ - YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \ - } - -#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol) - -/* Begin user sect3 */ - -#define _mesa_glsl_wrap(n) 1 -#define YY_SKIP_YYWRAP - -typedef unsigned char YY_CHAR; - -typedef int yy_state_type; - -#define yytext_ptr yytext_r - -static yy_state_type yy_get_previous_state (yyscan_t yyscanner ); -static yy_state_type yy_try_NUL_trans (yy_state_type current_state ,yyscan_t yyscanner); -static int yy_get_next_buffer (yyscan_t yyscanner ); -static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner ); - -/* Done after the current pattern has been matched and before the - * corresponding action - sets up yytext. - */ -#define YY_DO_BEFORE_ACTION \ - yyg->yytext_ptr = yy_bp; \ - yyleng = (size_t) (yy_cp - yy_bp); \ - yyg->yy_hold_char = *yy_cp; \ - *yy_cp = '\0'; \ - yyg->yy_c_buf_p = yy_cp; - -#define YY_NUM_RULES 183 -#define YY_END_OF_BUFFER 184 -/* This struct is not used in this scanner, - but its presence is necessary. */ -struct yy_trans_info - { - flex_int32_t yy_verify; - flex_int32_t yy_nxt; - }; -static yyconst flex_int16_t yy_accept[708] = - { 0, - 0, 0, 15, 15, 0, 0, 184, 182, 1, 20, - 182, 182, 182, 182, 182, 182, 182, 182, 96, 94, - 182, 182, 182, 181, 182, 181, 181, 181, 181, 181, - 181, 181, 181, 181, 181, 181, 181, 181, 181, 181, - 181, 181, 181, 181, 181, 182, 1, 182, 91, 183, - 15, 19, 183, 18, 16, 17, 13, 12, 1, 80, - 87, 81, 90, 84, 75, 86, 76, 93, 98, 85, - 99, 96, 0, 0, 101, 0, 94, 0, 77, 79, - 78, 0, 181, 83, 181, 181, 181, 181, 181, 181, - 181, 181, 181, 181, 181, 181, 28, 181, 181, 181, - - 181, 181, 181, 181, 181, 181, 181, 181, 181, 181, - 32, 181, 181, 56, 181, 181, 181, 181, 181, 181, - 181, 181, 181, 181, 181, 181, 181, 181, 181, 181, - 181, 181, 181, 181, 181, 181, 181, 181, 181, 181, - 181, 181, 181, 181, 181, 92, 82, 1, 0, 0, - 2, 0, 0, 0, 0, 15, 14, 18, 17, 0, - 98, 97, 0, 99, 0, 100, 95, 88, 89, 181, - 104, 181, 181, 181, 181, 181, 181, 181, 181, 181, - 181, 181, 181, 181, 181, 181, 181, 181, 181, 181, - 181, 181, 31, 181, 181, 181, 181, 181, 181, 181, - - 181, 181, 181, 25, 181, 181, 181, 181, 181, 181, - 181, 181, 181, 181, 57, 181, 181, 181, 181, 181, - 181, 181, 181, 181, 181, 181, 181, 181, 181, 181, - 181, 181, 181, 181, 181, 181, 181, 181, 181, 181, - 181, 181, 0, 0, 0, 0, 14, 0, 98, 0, - 97, 0, 99, 100, 181, 181, 23, 181, 181, 144, - 181, 181, 181, 181, 181, 181, 181, 181, 181, 30, - 107, 181, 181, 181, 181, 63, 181, 181, 112, 126, - 181, 181, 181, 181, 181, 181, 181, 181, 181, 181, - 181, 123, 147, 44, 45, 46, 181, 181, 181, 181, - - 181, 181, 181, 181, 181, 181, 181, 181, 181, 181, - 181, 181, 181, 181, 181, 181, 110, 102, 181, 181, - 181, 181, 181, 181, 181, 41, 42, 43, 73, 181, - 181, 0, 0, 0, 0, 0, 97, 181, 181, 26, - 35, 36, 37, 181, 105, 181, 22, 181, 181, 181, - 181, 134, 135, 136, 181, 103, 181, 127, 24, 137, - 138, 139, 149, 131, 132, 133, 181, 181, 181, 58, - 129, 181, 181, 38, 39, 40, 181, 181, 181, 181, - 181, 181, 181, 181, 181, 181, 181, 181, 181, 181, - 181, 181, 124, 181, 181, 181, 181, 181, 181, 181, - - 181, 181, 181, 106, 181, 146, 181, 181, 29, 0, - 0, 0, 0, 153, 181, 181, 151, 181, 181, 181, - 125, 120, 156, 181, 181, 181, 181, 181, 181, 115, - 181, 181, 74, 47, 48, 49, 50, 51, 52, 53, - 54, 55, 181, 181, 181, 181, 130, 111, 181, 181, - 118, 34, 181, 181, 143, 64, 119, 72, 154, 113, - 181, 181, 181, 181, 181, 181, 181, 0, 0, 0, - 0, 181, 181, 181, 114, 33, 181, 181, 181, 181, - 181, 181, 157, 158, 159, 181, 181, 181, 181, 148, - 181, 181, 181, 181, 181, 181, 181, 181, 108, 181, - - 181, 181, 181, 181, 59, 181, 60, 181, 0, 0, - 0, 0, 0, 181, 61, 27, 121, 161, 162, 163, - 181, 181, 181, 181, 181, 181, 181, 181, 181, 181, - 181, 116, 181, 181, 181, 181, 181, 181, 181, 181, - 181, 109, 165, 166, 167, 181, 181, 128, 117, 0, - 0, 6, 0, 0, 0, 11, 3, 21, 181, 181, - 181, 181, 181, 181, 181, 181, 181, 160, 122, 62, - 145, 181, 152, 150, 180, 66, 67, 68, 181, 181, - 181, 181, 181, 181, 0, 0, 0, 0, 0, 0, - 181, 181, 181, 164, 181, 181, 181, 181, 181, 181, - - 181, 181, 181, 181, 181, 181, 181, 181, 181, 168, - 4, 0, 5, 0, 0, 0, 0, 0, 181, 181, - 181, 181, 181, 181, 181, 177, 181, 181, 181, 181, - 181, 181, 69, 181, 181, 181, 0, 0, 0, 181, - 181, 178, 169, 181, 170, 181, 181, 181, 181, 181, - 181, 181, 181, 181, 179, 0, 0, 171, 172, 175, - 176, 65, 181, 140, 181, 141, 155, 173, 174, 0, - 0, 181, 181, 181, 0, 0, 0, 70, 181, 71, - 0, 0, 0, 181, 0, 0, 0, 181, 0, 0, - 7, 0, 0, 181, 0, 8, 0, 0, 142, 0, - - 0, 0, 0, 9, 0, 10, 0 - } ; - -static yyconst flex_int32_t yy_ec[256] = - { 0, - 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, - 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 2, 5, 1, 6, 1, 7, 8, 1, 9, - 10, 11, 12, 1, 13, 14, 15, 16, 17, 18, - 19, 20, 21, 21, 21, 22, 22, 23, 1, 24, - 25, 26, 1, 1, 27, 28, 29, 30, 31, 32, - 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, - 33, 34, 35, 33, 33, 33, 33, 36, 33, 33, - 1, 1, 1, 37, 38, 1, 39, 40, 41, 42, - - 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, - 53, 54, 33, 55, 56, 57, 58, 59, 60, 61, - 62, 63, 1, 64, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1 - } ; - -static yyconst flex_int32_t yy_meta[65] = - { 0, - 1, 2, 3, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 4, 4, 4, 4, 4, - 4, 5, 1, 1, 1, 1, 6, 6, 6, 6, - 5, 5, 7, 7, 7, 8, 1, 7, 6, 6, - 6, 6, 5, 5, 7, 7, 7, 7, 7, 7, - 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, - 8, 7, 7, 1 - } ; - -static yyconst flex_int16_t yy_base[719] = - { 0, - 0, 63, 88, 0, 1076, 1075, 1077, 1080, 64, 1080, - 1051, 1050, 59, 1049, 58, 60, 58, 1048, 139, 187, - 47, 1047, 56, 0, 1034, 121, 110, 137, 138, 134, - 163, 1017, 173, 177, 115, 149, 140, 1011, 159, 121, - 187, 194, 194, 172, 1022, 171, 249, 240, 1042, 1080, - 250, 1080, 1051, 241, 1080, 0, 1080, 1080, 262, 1080, - 1080, 1080, 1080, 1080, 1080, 1080, 1080, 1080, 236, 1080, - 238, 187, 286, 303, 1080, 0, 0, 1040, 1080, 1080, - 1080, 1039, 0, 1080, 1006, 1011, 1004, 1007, 1016, 1015, - 1001, 1004, 1016, 35, 1010, 997, 994, 1008, 994, 991, - - 991, 997, 215, 232, 991, 1002, 987, 993, 997, 998, - 0, 989, 1000, 234, 995, 975, 226, 979, 993, 983, - 119, 976, 234, 989, 991, 973, 969, 977, 974, 963, - 972, 256, 970, 976, 971, 974, 962, 965, 967, 245, - 970, 961, 974, 227, 967, 1080, 1080, 308, 294, 324, - 1080, 952, 965, 956, 967, 329, 0, 338, 0, 368, - 1080, 303, 379, 1080, 386, 393, 0, 1080, 1080, 962, - 0, 953, 957, 967, 964, 947, 946, 946, 950, 216, - 961, 958, 958, 956, 953, 944, 951, 937, 935, 948, - 933, 950, 0, 947, 934, 942, 939, 943, 944, 937, - - 934, 922, 921, 935, 938, 935, 922, 929, 919, 320, - 925, 928, 918, 926, 914, 918, 909, 924, 914, 905, - 924, 907, 905, 916, 905, 900, 898, 912, 897, 899, - 896, 908, 907, 910, 288, 901, 895, 884, 331, 903, - 905, 893, 885, 889, 901, 884, 0, 400, 410, 427, - 1080, 439, 446, 1080, 879, 890, 0, 887, 343, 0, - 880, 878, 880, 875, 884, 872, 890, 878, 346, 0, - 0, 872, 883, 882, 882, 0, 866, 350, 0, 0, - 868, 353, 876, 877, 867, 861, 860, 861, 860, 357, - 856, 0, 0, 852, 851, 850, 852, 853, 858, 852, - - 848, 862, 857, 856, 855, 846, 849, 849, 841, 844, - 839, 848, 853, 838, 851, 841, 0, 0, 848, 844, - 835, 835, 841, 840, 837, 0, 0, 0, 0, 826, - 839, 838, 837, 834, 822, 453, 463, 834, 836, 0, - 0, 0, 0, 822, 0, 822, 0, 821, 822, 816, - 827, 0, 0, 0, 817, 0, 813, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 824, 469, 823, 0, - 0, 821, 817, 0, 0, 0, 806, 415, 432, 473, - 811, 807, 813, 803, 801, 815, 799, 799, 813, 801, - 813, 808, 0, 806, 803, 807, 790, 792, 799, 805, - - 800, 799, 786, 0, 788, 0, 787, 791, 0, 785, - 834, 784, 787, 0, 775, 785, 0, 773, 773, 787, - 0, 789, 0, 482, 797, 796, 795, 766, 765, 0, - 783, 782, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 766, 780, 766, 763, 0, 0, 769, 768, - 0, 0, 766, 758, 0, 0, 0, 0, 0, 0, - 755, 767, 485, 759, 766, 763, 757, 750, 503, 766, - 751, 746, 760, 758, 0, 0, 750, 769, 768, 767, - 738, 737, 301, 481, 0, 750, 753, 751, 739, 0, - 749, 746, 745, 734, 733, 732, 509, 741, 0, 753, - - 752, 751, 722, 721, 0, 736, 0, 734, 729, 515, - 527, 773, 722, 730, 0, 0, 0, 745, 744, 0, - 726, 729, 713, 721, 711, 719, 720, 720, 719, 704, - 717, 0, 718, 706, 705, 701, 725, 724, 723, 694, - 693, 0, 723, 722, 0, 704, 707, 0, 0, 693, - 537, 1080, 561, 0, 567, 340, 1080, 0, 690, 689, - 699, 699, 686, 701, 684, 699, 694, 0, 0, 0, - 0, 679, 0, 0, 0, 700, 389, 700, 689, 692, - 676, 675, 685, 685, 675, 529, 589, 474, 683, 671, - 669, 668, 679, 0, 682, 678, 680, 676, 662, 669, - - 669, 671, 667, 669, 667, 667, 654, 653, 664, 0, - 1080, 531, 1080, 596, 0, 616, 666, 648, 665, 664, - 647, 635, 643, 633, 634, 0, 627, 646, 635, 607, - 604, 601, 0, 604, 603, 586, 533, 572, 580, 564, - 563, 0, 0, 564, 0, 540, 554, 552, 516, 530, - 505, 486, 453, 450, 0, 461, 443, 0, 0, 0, - 0, 0, 400, 406, 385, 0, 0, 0, 0, 343, - 389, 319, 267, 249, 487, 341, 235, 0, 200, 0, - 507, 498, 184, 157, 150, 564, 559, 136, 565, 591, - 1080, 593, 550, 112, 594, 1080, 569, 576, 0, 123, - - 619, 621, 637, 1080, 638, 1080, 1080, 648, 653, 658, - 663, 665, 667, 673, 680, 685, 690, 695 - } ; - -static yyconst flex_int16_t yy_def[719] = - { 0, - 707, 1, 707, 3, 708, 708, 707, 707, 707, 707, - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - 707, 707, 707, 709, 707, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 707, 707, 707, 707, 707, - 707, 707, 707, 707, 707, 710, 707, 707, 707, 707, - 707, 707, 707, 707, 707, 707, 707, 707, 711, 707, - 712, 19, 707, 707, 707, 713, 20, 707, 707, 707, - 707, 707, 709, 707, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 707, 707, 707, 707, 707, - 707, 707, 707, 707, 707, 707, 714, 707, 710, 707, - 707, 712, 707, 707, 707, 707, 713, 707, 707, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 707, 707, 707, 707, 714, 707, 707, 707, - 707, 707, 707, 707, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 707, 707, 707, 707, 707, 707, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - - 709, 709, 709, 709, 709, 709, 709, 709, 709, 707, - 707, 707, 707, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 707, 707, 707, - 707, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - - 709, 709, 709, 709, 709, 709, 709, 709, 707, 715, - 707, 707, 707, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 707, - 707, 707, 707, 716, 707, 707, 707, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 707, 717, 707, 716, 707, 707, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 707, 707, 707, 707, 718, 707, 707, 707, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 718, 707, 707, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 709, - 709, 709, 709, 709, 709, 707, 707, 709, 709, 709, - 709, 709, 709, 709, 709, 709, 709, 709, 709, 707, - 707, 709, 709, 709, 707, 707, 707, 709, 709, 709, - 707, 707, 707, 709, 707, 707, 707, 709, 707, 707, - 707, 707, 707, 709, 707, 707, 707, 707, 709, 707, - - 707, 707, 707, 707, 707, 707, 0, 707, 707, 707, - 707, 707, 707, 707, 707, 707, 707, 707 - } ; - -static yyconst flex_int16_t yy_nxt[1145] = - { 0, - 8, 9, 10, 9, 11, 8, 12, 13, 8, 8, - 14, 15, 16, 17, 18, 19, 20, 20, 20, 20, - 20, 20, 8, 21, 22, 23, 24, 24, 24, 24, - 24, 24, 24, 24, 24, 24, 25, 24, 26, 27, - 28, 29, 30, 31, 32, 33, 34, 24, 24, 35, - 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, - 24, 24, 24, 46, 47, 59, 62, 59, 48, 65, - 78, 79, 67, 69, 69, 69, 69, 69, 69, 69, - 81, 82, 66, 63, 68, 179, 180, 49, 50, 51, - 52, 51, 50, 50, 50, 50, 50, 50, 50, 50, - - 50, 50, 53, 50, 54, 54, 54, 54, 54, 54, - 55, 50, 50, 50, 56, 56, 56, 56, 56, 56, - 56, 56, 56, 56, 50, 56, 56, 56, 56, 56, - 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, - 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, - 56, 50, 71, 116, 72, 72, 72, 72, 72, 72, - 73, 85, 88, 126, 89, 213, 702, 117, 90, 74, - 75, 699, 214, 127, 76, 91, 86, 87, 120, 92, - 95, 74, 75, 99, 96, 100, 93, 118, 694, 94, - 97, 119, 121, 689, 101, 146, 98, 123, 688, 76, - - 71, 102, 77, 77, 77, 77, 77, 77, 77, 103, - 142, 108, 104, 124, 143, 105, 125, 74, 75, 109, - 111, 106, 707, 112, 144, 128, 687, 113, 114, 74, - 75, 110, 129, 130, 147, 115, 135, 131, 684, 136, - 139, 150, 151, 132, 133, 140, 134, 707, 137, 141, - 148, 156, 59, 156, 149, 138, 158, 158, 158, 158, - 158, 158, 158, 59, 189, 59, 160, 161, 163, 164, - 191, 264, 265, 240, 216, 190, 241, 208, 160, 161, - 163, 164, 152, 201, 192, 209, 202, 203, 217, 153, - 204, 235, 205, 154, 226, 150, 151, 683, 155, 71, - - 236, 73, 73, 73, 73, 73, 73, 73, 680, 148, - 227, 59, 679, 149, 165, 165, 74, 75, 166, 166, - 166, 166, 166, 166, 166, 150, 151, 523, 74, 75, - 156, 321, 156, 250, 251, 524, 152, 294, 295, 296, - 322, 556, 681, 153, 675, 250, 251, 154, 326, 327, - 328, 676, 155, 158, 158, 158, 158, 158, 158, 158, - 341, 342, 343, 352, 353, 354, 152, 360, 361, 362, - 364, 365, 366, 153, 374, 375, 376, 154, 678, 248, - 248, 589, 155, 249, 249, 249, 249, 249, 249, 249, - 252, 252, 590, 682, 253, 253, 253, 253, 253, 253, - - 253, 166, 166, 166, 166, 166, 166, 166, 166, 166, - 166, 166, 166, 166, 166, 249, 249, 249, 249, 249, - 249, 249, 602, 603, 254, 249, 249, 249, 249, 249, - 249, 249, 434, 435, 436, 677, 254, 674, 336, 336, - 673, 161, 337, 337, 337, 337, 337, 337, 337, 437, - 438, 439, 672, 161, 253, 253, 253, 253, 253, 253, - 253, 253, 253, 253, 253, 253, 253, 253, 337, 337, - 337, 337, 337, 337, 337, 551, 552, 164, 337, 337, - 337, 337, 337, 337, 337, 425, 426, 427, 675, 164, - 440, 441, 442, 671, 251, 676, 428, 429, 478, 479, - - 480, 500, 501, 502, 469, 670, 251, 525, 681, 481, - 482, 669, 503, 504, 668, 526, 551, 552, 510, 511, - 511, 511, 511, 511, 511, 537, 538, 539, 551, 552, - 612, 613, 612, 613, 612, 613, 540, 541, 551, 552, - 667, 685, 555, 555, 555, 555, 555, 555, 555, 686, - 554, 697, 586, 587, 587, 587, 587, 587, 587, 682, - 692, 666, 551, 552, 615, 690, 695, 693, 551, 552, - 697, 665, 664, 691, 696, 554, 553, 553, 553, 553, - 553, 553, 555, 555, 555, 555, 555, 555, 555, 615, - 612, 613, 690, 663, 692, 695, 662, 612, 613, 661, - - 691, 693, 698, 696, 616, 616, 616, 616, 616, 616, - 616, 614, 614, 614, 614, 614, 614, 612, 613, 700, - 703, 698, 705, 660, 659, 658, 657, 701, 704, 656, - 706, 616, 616, 616, 616, 616, 616, 616, 703, 705, - 655, 654, 653, 652, 651, 650, 704, 706, 57, 57, - 57, 57, 57, 57, 57, 57, 83, 83, 83, 83, - 83, 159, 159, 159, 159, 159, 69, 69, 162, 162, - 167, 167, 167, 247, 247, 649, 247, 247, 247, 247, - 247, 553, 553, 553, 648, 647, 646, 553, 588, 588, - 588, 614, 614, 614, 645, 644, 643, 614, 637, 637, - - 637, 642, 641, 640, 639, 638, 636, 635, 634, 633, - 632, 631, 630, 629, 628, 627, 626, 625, 624, 623, - 622, 621, 620, 619, 618, 617, 611, 610, 609, 608, - 607, 606, 605, 604, 601, 600, 599, 598, 597, 596, - 595, 594, 593, 592, 591, 585, 584, 583, 582, 581, - 580, 579, 578, 577, 576, 575, 574, 573, 572, 571, - 570, 569, 568, 567, 566, 565, 564, 563, 562, 561, - 560, 559, 558, 557, 556, 550, 549, 548, 547, 546, - 545, 544, 543, 542, 536, 535, 534, 533, 532, 531, - 530, 529, 528, 527, 522, 521, 520, 519, 518, 517, - - 516, 515, 514, 513, 512, 509, 508, 507, 506, 505, - 499, 498, 497, 496, 495, 494, 493, 492, 491, 490, - 489, 488, 487, 486, 485, 484, 483, 477, 476, 475, - 474, 473, 472, 471, 470, 469, 468, 467, 466, 465, - 464, 463, 462, 461, 460, 459, 458, 457, 456, 455, - 454, 453, 452, 451, 450, 449, 448, 447, 446, 445, - 444, 443, 433, 432, 431, 430, 424, 423, 422, 421, - 420, 419, 418, 417, 416, 415, 414, 413, 412, 411, - 410, 409, 408, 407, 406, 405, 404, 403, 402, 401, - 400, 399, 398, 397, 396, 395, 394, 393, 392, 391, - - 390, 389, 388, 387, 386, 385, 384, 383, 382, 381, - 380, 379, 378, 377, 373, 372, 371, 370, 369, 368, - 367, 363, 359, 358, 357, 356, 355, 351, 350, 349, - 348, 347, 346, 345, 344, 340, 339, 338, 335, 334, - 333, 332, 331, 330, 329, 325, 324, 323, 320, 319, - 318, 317, 316, 315, 314, 313, 312, 311, 310, 309, - 308, 307, 306, 305, 304, 303, 302, 301, 300, 299, - 298, 297, 293, 292, 291, 290, 289, 288, 287, 286, - 285, 284, 283, 282, 281, 280, 279, 278, 277, 276, - 275, 274, 273, 272, 271, 270, 269, 268, 267, 266, - - 263, 262, 261, 260, 259, 258, 257, 256, 255, 246, - 245, 244, 243, 242, 239, 238, 237, 234, 233, 232, - 231, 230, 229, 228, 225, 224, 223, 222, 221, 220, - 219, 218, 215, 212, 211, 210, 207, 206, 200, 199, - 198, 197, 196, 195, 194, 193, 188, 187, 186, 185, - 184, 183, 182, 181, 178, 177, 176, 175, 174, 173, - 172, 171, 170, 169, 168, 157, 80, 145, 122, 107, - 84, 80, 70, 64, 61, 60, 707, 58, 58, 7, - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - 707, 707, 707, 707 - } ; - -static yyconst flex_int16_t yy_chk[1145] = - { 0, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 2, 9, 13, 9, 2, 15, - 21, 21, 16, 17, 17, 17, 17, 17, 17, 17, - 23, 23, 15, 13, 16, 94, 94, 2, 3, 3, - 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, - - 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, - 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, - 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, - 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, - 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, - 3, 3, 19, 35, 19, 19, 19, 19, 19, 19, - 19, 26, 27, 40, 27, 121, 700, 35, 27, 19, - 19, 694, 121, 40, 19, 28, 26, 26, 37, 28, - 29, 19, 19, 30, 29, 30, 28, 36, 688, 28, - 29, 36, 37, 685, 30, 46, 29, 39, 684, 19, - - 20, 31, 20, 20, 20, 20, 20, 20, 20, 31, - 44, 33, 31, 39, 44, 31, 39, 20, 20, 33, - 34, 31, 72, 34, 44, 41, 683, 34, 34, 20, - 20, 33, 41, 41, 46, 34, 42, 41, 679, 42, - 43, 48, 48, 41, 41, 43, 41, 72, 42, 43, - 47, 51, 47, 51, 47, 42, 54, 54, 54, 54, - 54, 54, 54, 59, 103, 59, 69, 69, 71, 71, - 104, 180, 180, 144, 123, 103, 144, 117, 69, 69, - 71, 71, 48, 114, 104, 117, 114, 114, 123, 48, - 114, 140, 114, 48, 132, 149, 149, 677, 48, 73, - - 140, 73, 73, 73, 73, 73, 73, 73, 674, 148, - 132, 148, 673, 148, 74, 74, 73, 73, 74, 74, - 74, 74, 74, 74, 74, 150, 150, 483, 73, 73, - 156, 235, 156, 162, 162, 483, 149, 210, 210, 210, - 235, 556, 676, 149, 670, 162, 162, 149, 239, 239, - 239, 670, 149, 158, 158, 158, 158, 158, 158, 158, - 259, 259, 259, 269, 269, 269, 150, 278, 278, 278, - 282, 282, 282, 150, 290, 290, 290, 150, 672, 160, - 160, 556, 150, 160, 160, 160, 160, 160, 160, 160, - 163, 163, 556, 676, 163, 163, 163, 163, 163, 163, - - 163, 165, 165, 165, 165, 165, 165, 165, 166, 166, - 166, 166, 166, 166, 166, 248, 248, 248, 248, 248, - 248, 248, 577, 577, 166, 249, 249, 249, 249, 249, - 249, 249, 378, 378, 378, 671, 166, 665, 250, 250, - 664, 249, 250, 250, 250, 250, 250, 250, 250, 379, - 379, 379, 663, 249, 252, 252, 252, 252, 252, 252, - 252, 253, 253, 253, 253, 253, 253, 253, 336, 336, - 336, 336, 336, 336, 336, 588, 588, 253, 337, 337, - 337, 337, 337, 337, 337, 368, 368, 368, 675, 253, - 380, 380, 380, 657, 337, 675, 368, 368, 424, 424, - - 424, 463, 463, 463, 469, 656, 337, 484, 681, 424, - 424, 654, 463, 463, 653, 484, 510, 510, 469, 469, - 469, 469, 469, 469, 469, 497, 497, 497, 511, 511, - 586, 586, 612, 612, 637, 637, 497, 497, 551, 551, - 652, 682, 511, 511, 511, 511, 511, 511, 511, 682, - 510, 693, 551, 551, 551, 551, 551, 551, 551, 681, - 687, 651, 553, 553, 586, 686, 689, 687, 555, 555, - 697, 650, 649, 686, 689, 510, 553, 553, 553, 553, - 553, 553, 555, 555, 555, 555, 555, 555, 555, 586, - 587, 587, 690, 648, 692, 695, 647, 614, 614, 646, - - 690, 692, 693, 695, 587, 587, 587, 587, 587, 587, - 587, 614, 614, 614, 614, 614, 614, 616, 616, 698, - 701, 697, 702, 644, 641, 640, 639, 698, 701, 638, - 702, 616, 616, 616, 616, 616, 616, 616, 703, 705, - 636, 635, 634, 632, 631, 630, 703, 705, 708, 708, - 708, 708, 708, 708, 708, 708, 709, 709, 709, 709, - 709, 710, 710, 710, 710, 710, 711, 711, 712, 712, - 713, 713, 713, 714, 714, 629, 714, 714, 714, 714, - 714, 715, 715, 715, 628, 627, 625, 715, 716, 716, - 716, 717, 717, 717, 624, 623, 622, 717, 718, 718, - - 718, 621, 620, 619, 618, 617, 609, 608, 607, 606, - 605, 604, 603, 602, 601, 600, 599, 598, 597, 596, - 595, 593, 592, 591, 590, 589, 585, 584, 583, 582, - 581, 580, 579, 578, 576, 572, 567, 566, 565, 564, - 563, 562, 561, 560, 559, 550, 547, 546, 544, 543, - 541, 540, 539, 538, 537, 536, 535, 534, 533, 531, - 530, 529, 528, 527, 526, 525, 524, 523, 522, 521, - 519, 518, 514, 513, 512, 509, 508, 506, 504, 503, - 502, 501, 500, 498, 496, 495, 494, 493, 492, 491, - 489, 488, 487, 486, 482, 481, 480, 479, 478, 477, - - 474, 473, 472, 471, 470, 468, 467, 466, 465, 464, - 462, 461, 454, 453, 450, 449, 446, 445, 444, 443, - 432, 431, 429, 428, 427, 426, 425, 422, 420, 419, - 418, 416, 415, 413, 412, 411, 410, 408, 407, 405, - 403, 402, 401, 400, 399, 398, 397, 396, 395, 394, - 392, 391, 390, 389, 388, 387, 386, 385, 384, 383, - 382, 381, 377, 373, 372, 369, 367, 357, 355, 351, - 350, 349, 348, 346, 344, 339, 338, 335, 334, 333, - 332, 331, 330, 325, 324, 323, 322, 321, 320, 319, - 316, 315, 314, 313, 312, 311, 310, 309, 308, 307, - - 306, 305, 304, 303, 302, 301, 300, 299, 298, 297, - 296, 295, 294, 291, 289, 288, 287, 286, 285, 284, - 283, 281, 277, 275, 274, 273, 272, 268, 267, 266, - 265, 264, 263, 262, 261, 258, 256, 255, 246, 245, - 244, 243, 242, 241, 240, 238, 237, 236, 234, 233, - 232, 231, 230, 229, 228, 227, 226, 225, 224, 223, - 222, 221, 220, 219, 218, 217, 216, 215, 214, 213, - 212, 211, 209, 208, 207, 206, 205, 204, 203, 202, - 201, 200, 199, 198, 197, 196, 195, 194, 192, 191, - 190, 189, 188, 187, 186, 185, 184, 183, 182, 181, - - 179, 178, 177, 176, 175, 174, 173, 172, 170, 155, - 154, 153, 152, 145, 143, 142, 141, 139, 138, 137, - 136, 135, 134, 133, 131, 130, 129, 128, 127, 126, - 125, 124, 122, 120, 119, 118, 116, 115, 113, 112, - 110, 109, 108, 107, 106, 105, 102, 101, 100, 99, - 98, 97, 96, 95, 93, 92, 91, 90, 89, 88, - 87, 86, 85, 82, 78, 53, 49, 45, 38, 32, - 25, 22, 18, 14, 12, 11, 7, 6, 5, 707, - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - 707, 707, 707, 707, 707, 707, 707, 707, 707, 707, - 707, 707, 707, 707 - } ; - -/* The intent behind this definition is that it'll catch - * any uses of REJECT which flex missed. - */ -#define REJECT reject_used_but_not_detected -#define yymore() yymore_used_but_not_detected -#define YY_MORE_ADJ 0 -#define YY_RESTORE_YY_MORE_OFFSET -#line 1 "glsl_lexer.lpp" -#line 2 "glsl_lexer.lpp" -/* - * Copyright © 2008, 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ -#include -#include "ast.h" -#include "glsl_parser_extras.h" -#include "glsl_parser.h" - -#define YY_USER_ACTION \ - do { \ - yylloc->source = 0; \ - yylloc->first_column = yycolumn + 1; \ - yylloc->first_line = yylineno + 1; \ - yycolumn += yyleng; \ - } while(0); - -#define YY_USER_INIT yylineno = 0; yycolumn = 0; - -#define TOKEN_OR_IDENTIFIER(version, token) \ - do { \ - if (yyextra->language_version >= version) { \ - return token; \ - } else { \ - yylval->identifier = strdup(yytext); \ - return IDENTIFIER; \ - } \ - } while (0) - -/* Handle reserved words in GLSL ES (version 100) */ -#define TOKEN_OR_IDENTIFIER_ES(version, token) \ - do { \ - if (yyextra->es_shader) { \ - return token; \ - } else { \ - TOKEN_OR_IDENTIFIER(version, token); \ - } \ - } while (0) - -#define RESERVED_WORD(version, token) \ - do { \ - if (yyextra->language_version >= version) { \ - return token; \ - } else { \ - _mesa_glsl_error(yylloc, yyextra, \ - "Illegal use of reserved word `%s'", yytext); \ - return ERROR_TOK; \ - } \ - } while (0) - -#line 990 "glsl_lexer.cpp" - -#define INITIAL 0 -#define PP 1 -#define PRAGMA 2 - -#define YY_EXTRA_TYPE struct _mesa_glsl_parse_state * - -/* Holds the entire state of the reentrant scanner. */ -struct yyguts_t - { - - /* User-defined. Not touched by flex. */ - YY_EXTRA_TYPE yyextra_r; - - /* The rest are the same as the globals declared in the non-reentrant scanner. */ - FILE *yyin_r, *yyout_r; - size_t yy_buffer_stack_top; /**< index of top of stack. */ - size_t yy_buffer_stack_max; /**< capacity of stack. */ - YY_BUFFER_STATE * yy_buffer_stack; /**< Stack as an array. */ - char yy_hold_char; - int yy_n_chars; - int yyleng_r; - char *yy_c_buf_p; - int yy_init; - int yy_start; - int yy_did_buffer_switch_on_eof; - int yy_start_stack_ptr; - int yy_start_stack_depth; - int *yy_start_stack; - yy_state_type yy_last_accepting_state; - char* yy_last_accepting_cpos; - - int yylineno_r; - int yy_flex_debug_r; - - char *yytext_r; - int yy_more_flag; - int yy_more_len; - - YYSTYPE * yylval_r; - - YYLTYPE * yylloc_r; - - }; /* end struct yyguts_t */ - -static int yy_init_globals (yyscan_t yyscanner ); - - /* This must go here because YYSTYPE and YYLTYPE are included - * from bison output in section 1.*/ - # define yylval yyg->yylval_r - - # define yylloc yyg->yylloc_r - -int _mesa_glsl_lex_init (yyscan_t* scanner); - -int _mesa_glsl_lex_init_extra (YY_EXTRA_TYPE user_defined,yyscan_t* scanner); - -/* Accessor methods to globals. - These are made visible to non-reentrant scanners for convenience. */ - -int _mesa_glsl_lex_destroy (yyscan_t yyscanner ); - -int _mesa_glsl_get_debug (yyscan_t yyscanner ); - -void _mesa_glsl_set_debug (int debug_flag ,yyscan_t yyscanner ); - -YY_EXTRA_TYPE _mesa_glsl_get_extra (yyscan_t yyscanner ); - -void _mesa_glsl_set_extra (YY_EXTRA_TYPE user_defined ,yyscan_t yyscanner ); - -FILE *_mesa_glsl_get_in (yyscan_t yyscanner ); - -void _mesa_glsl_set_in (FILE * in_str ,yyscan_t yyscanner ); - -FILE *_mesa_glsl_get_out (yyscan_t yyscanner ); - -void _mesa_glsl_set_out (FILE * out_str ,yyscan_t yyscanner ); - -int _mesa_glsl_get_leng (yyscan_t yyscanner ); - -char *_mesa_glsl_get_text (yyscan_t yyscanner ); - -int _mesa_glsl_get_lineno (yyscan_t yyscanner ); - -void _mesa_glsl_set_lineno (int line_number ,yyscan_t yyscanner ); - -YYSTYPE * _mesa_glsl_get_lval (yyscan_t yyscanner ); - -void _mesa_glsl_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner ); - - YYLTYPE *_mesa_glsl_get_lloc (yyscan_t yyscanner ); - - void _mesa_glsl_set_lloc (YYLTYPE * yylloc_param ,yyscan_t yyscanner ); - -/* Macros after this point can all be overridden by user definitions in - * section 1. - */ - -#ifndef YY_SKIP_YYWRAP -#ifdef __cplusplus -extern "C" int _mesa_glsl_wrap (yyscan_t yyscanner ); -#else -extern int _mesa_glsl_wrap (yyscan_t yyscanner ); -#endif -#endif - -#ifndef yytext_ptr -static void yy_flex_strncpy (char *,yyconst char *,int ,yyscan_t yyscanner); -#endif - -#ifdef YY_NEED_STRLEN -static int yy_flex_strlen (yyconst char * ,yyscan_t yyscanner); -#endif - -#ifndef YY_NO_INPUT - -#ifdef __cplusplus -static int yyinput (yyscan_t yyscanner ); -#else -static int input (yyscan_t yyscanner ); -#endif - -#endif - -/* Amount of stuff to slurp up with each read. */ -#ifndef YY_READ_BUF_SIZE -#define YY_READ_BUF_SIZE 8192 -#endif - -/* Copy whatever the last rule matched to the standard output. */ -#ifndef ECHO -/* This used to be an fputs(), but since the string might contain NUL's, - * we now use fwrite(). - */ -#define ECHO fwrite( yytext, yyleng, 1, yyout ) -#endif - -/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, - * is returned in "result". - */ -#ifndef YY_INPUT -#define YY_INPUT(buf,result,max_size) \ - if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ - { \ - int c = '*'; \ - int n; \ - for ( n = 0; n < max_size && \ - (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ - buf[n] = (char) c; \ - if ( c == '\n' ) \ - buf[n++] = (char) c; \ - if ( c == EOF && ferror( yyin ) ) \ - YY_FATAL_ERROR( "input in flex scanner failed" ); \ - result = n; \ - } \ - else \ - { \ - errno=0; \ - while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \ - { \ - if( errno != EINTR) \ - { \ - YY_FATAL_ERROR( "input in flex scanner failed" ); \ - break; \ - } \ - errno=0; \ - clearerr(yyin); \ - } \ - }\ -\ - -#endif - -/* No semi-colon after return; correct usage is to write "yyterminate();" - - * we don't want an extra ';' after the "return" because that will cause - * some compilers to complain about unreachable statements. - */ -#ifndef yyterminate -#define yyterminate() return YY_NULL -#endif - -/* Number of entries by which start-condition stack grows. */ -#ifndef YY_START_STACK_INCR -#define YY_START_STACK_INCR 25 -#endif - -/* Report a fatal error. */ -#ifndef YY_FATAL_ERROR -#define YY_FATAL_ERROR(msg) yy_fatal_error( msg , yyscanner) -#endif - -/* end tables serialization structures and prototypes */ - -/* Default declaration of generated scanner - a define so the user can - * easily add parameters. - */ -#ifndef YY_DECL -#define YY_DECL_IS_OURS 1 - -extern int _mesa_glsl_lex \ - (YYSTYPE * yylval_param,YYLTYPE * yylloc_param ,yyscan_t yyscanner); - -#define YY_DECL int _mesa_glsl_lex \ - (YYSTYPE * yylval_param, YYLTYPE * yylloc_param , yyscan_t yyscanner) -#endif /* !YY_DECL */ - -/* Code executed at the beginning of each rule, after yytext and yyleng - * have been set up. - */ -#ifndef YY_USER_ACTION -#define YY_USER_ACTION -#endif - -/* Code executed at the end of each rule. */ -#ifndef YY_BREAK -#define YY_BREAK break; -#endif - -#define YY_RULE_SETUP \ - if ( yyleng > 0 ) \ - YY_CURRENT_BUFFER_LVALUE->yy_at_bol = \ - (yytext[yyleng - 1] == '\n'); \ - YY_USER_ACTION - -/** The main scanner function which does all the work. - */ -YY_DECL -{ - register yy_state_type yy_current_state; - register char *yy_cp, *yy_bp; - register int yy_act; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - -#line 86 "glsl_lexer.lpp" - - -#line 1227 "glsl_lexer.cpp" - - yylval = yylval_param; - - yylloc = yylloc_param; - - if ( !yyg->yy_init ) - { - yyg->yy_init = 1; - -#ifdef YY_USER_INIT - YY_USER_INIT; -#endif - - if ( ! yyg->yy_start ) - yyg->yy_start = 1; /* first start state */ - - if ( ! yyin ) - yyin = stdin; - - if ( ! yyout ) - yyout = stdout; - - if ( ! YY_CURRENT_BUFFER ) { - _mesa_glsl_ensure_buffer_stack (yyscanner); - YY_CURRENT_BUFFER_LVALUE = - _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); - } - - _mesa_glsl__load_buffer_state(yyscanner ); - } - - while ( 1 ) /* loops until end-of-file is reached */ - { - yy_cp = yyg->yy_c_buf_p; - - /* Support of yytext. */ - *yy_cp = yyg->yy_hold_char; - - /* yy_bp points to the position in yy_ch_buf of the start of - * the current run. - */ - yy_bp = yy_cp; - - yy_current_state = yyg->yy_start; - yy_current_state += YY_AT_BOL(); -yy_match: - do - { - register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)]; - if ( yy_accept[yy_current_state] ) - { - yyg->yy_last_accepting_state = yy_current_state; - yyg->yy_last_accepting_cpos = yy_cp; - } - while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) - { - yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 708 ) - yy_c = yy_meta[(unsigned int) yy_c]; - } - yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; - ++yy_cp; - } - while ( yy_current_state != 707 ); - yy_cp = yyg->yy_last_accepting_cpos; - yy_current_state = yyg->yy_last_accepting_state; - -yy_find_action: - yy_act = yy_accept[yy_current_state]; - - YY_DO_BEFORE_ACTION; - -do_action: /* This label is used only to access EOF actions. */ - - switch ( yy_act ) - { /* beginning of action switch */ - case 0: /* must back up */ - /* undo the effects of YY_DO_BEFORE_ACTION */ - *yy_cp = yyg->yy_hold_char; - yy_cp = yyg->yy_last_accepting_cpos; - yy_current_state = yyg->yy_last_accepting_state; - goto yy_find_action; - -case 1: -YY_RULE_SETUP -#line 88 "glsl_lexer.lpp" -; - YY_BREAK -/* Preprocessor tokens. */ -case 2: -*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ -yyg->yy_c_buf_p = yy_cp -= 1; -YY_DO_BEFORE_ACTION; /* set up yytext again */ -YY_RULE_SETUP -#line 91 "glsl_lexer.lpp" -; - YY_BREAK -case 3: -YY_RULE_SETUP -#line 92 "glsl_lexer.lpp" -{ BEGIN PP; return VERSION; } - YY_BREAK -case 4: -YY_RULE_SETUP -#line 93 "glsl_lexer.lpp" -{ BEGIN PP; return EXTENSION; } - YY_BREAK -case 5: -*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ -yyg->yy_c_buf_p = yy_cp -= 1; -YY_DO_BEFORE_ACTION; /* set up yytext again */ -YY_RULE_SETUP -#line 94 "glsl_lexer.lpp" -{ - /* Eat characters until the first digit is - * encountered - */ - char *ptr = yytext; - while (!isdigit(*ptr)) - ptr++; - - /* Subtract one from the line number because - * yylineno is zero-based instead of - * one-based. - */ - yylineno = strtol(ptr, &ptr, 0) - 1; - yylloc->source = strtol(ptr, NULL, 0); - } - YY_BREAK -case 6: -*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ -yyg->yy_c_buf_p = yy_cp -= 1; -YY_DO_BEFORE_ACTION; /* set up yytext again */ -YY_RULE_SETUP -#line 109 "glsl_lexer.lpp" -{ - /* Eat characters until the first digit is - * encountered - */ - char *ptr = yytext; - while (!isdigit(*ptr)) - ptr++; - - /* Subtract one from the line number because - * yylineno is zero-based instead of - * one-based. - */ - yylineno = strtol(ptr, &ptr, 0) - 1; - } - YY_BREAK -case 7: -YY_RULE_SETUP -#line 123 "glsl_lexer.lpp" -{ - BEGIN PP; - return PRAGMA_DEBUG_ON; - } - YY_BREAK -case 8: -YY_RULE_SETUP -#line 127 "glsl_lexer.lpp" -{ - BEGIN PP; - return PRAGMA_DEBUG_OFF; - } - YY_BREAK -case 9: -YY_RULE_SETUP -#line 131 "glsl_lexer.lpp" -{ - BEGIN PP; - return PRAGMA_OPTIMIZE_ON; - } - YY_BREAK -case 10: -YY_RULE_SETUP -#line 135 "glsl_lexer.lpp" -{ - BEGIN PP; - return PRAGMA_OPTIMIZE_OFF; - } - YY_BREAK -case 11: -YY_RULE_SETUP -#line 139 "glsl_lexer.lpp" -{ BEGIN PRAGMA; } - YY_BREAK -case 12: -/* rule 12 can match eol */ -YY_RULE_SETUP -#line 141 "glsl_lexer.lpp" -{ BEGIN 0; yylineno++; yycolumn = 0; } - YY_BREAK -case 13: -YY_RULE_SETUP -#line 142 "glsl_lexer.lpp" -{ } - YY_BREAK -case 14: -YY_RULE_SETUP -#line 144 "glsl_lexer.lpp" -{ } - YY_BREAK -case 15: -YY_RULE_SETUP -#line 145 "glsl_lexer.lpp" -{ } - YY_BREAK -case 16: -YY_RULE_SETUP -#line 146 "glsl_lexer.lpp" -return COLON; - YY_BREAK -case 17: -YY_RULE_SETUP -#line 147 "glsl_lexer.lpp" -{ - yylval->identifier = strdup(yytext); - return IDENTIFIER; - } - YY_BREAK -case 18: -YY_RULE_SETUP -#line 151 "glsl_lexer.lpp" -{ - yylval->n = strtol(yytext, NULL, 10); - return INTCONSTANT; - } - YY_BREAK -case 19: -/* rule 19 can match eol */ -YY_RULE_SETUP -#line 155 "glsl_lexer.lpp" -{ BEGIN 0; yylineno++; yycolumn = 0; return EOL; } - YY_BREAK -case 20: -/* rule 20 can match eol */ -YY_RULE_SETUP -#line 157 "glsl_lexer.lpp" -{ yylineno++; yycolumn = 0; } - YY_BREAK -case 21: -YY_RULE_SETUP -#line 159 "glsl_lexer.lpp" -return ATTRIBUTE; - YY_BREAK -case 22: -YY_RULE_SETUP -#line 160 "glsl_lexer.lpp" -return CONST_TOK; - YY_BREAK -case 23: -YY_RULE_SETUP -#line 161 "glsl_lexer.lpp" -return BOOL_TOK; - YY_BREAK -case 24: -YY_RULE_SETUP -#line 162 "glsl_lexer.lpp" -return FLOAT_TOK; - YY_BREAK -case 25: -YY_RULE_SETUP -#line 163 "glsl_lexer.lpp" -return INT_TOK; - YY_BREAK -case 26: -YY_RULE_SETUP -#line 165 "glsl_lexer.lpp" -return BREAK; - YY_BREAK -case 27: -YY_RULE_SETUP -#line 166 "glsl_lexer.lpp" -return CONTINUE; - YY_BREAK -case 28: -YY_RULE_SETUP -#line 167 "glsl_lexer.lpp" -return DO; - YY_BREAK -case 29: -YY_RULE_SETUP -#line 168 "glsl_lexer.lpp" -return WHILE; - YY_BREAK -case 30: -YY_RULE_SETUP -#line 169 "glsl_lexer.lpp" -return ELSE; - YY_BREAK -case 31: -YY_RULE_SETUP -#line 170 "glsl_lexer.lpp" -return FOR; - YY_BREAK -case 32: -YY_RULE_SETUP -#line 171 "glsl_lexer.lpp" -return IF; - YY_BREAK -case 33: -YY_RULE_SETUP -#line 172 "glsl_lexer.lpp" -return DISCARD; - YY_BREAK -case 34: -YY_RULE_SETUP -#line 173 "glsl_lexer.lpp" -return RETURN; - YY_BREAK -case 35: -YY_RULE_SETUP -#line 175 "glsl_lexer.lpp" -return BVEC2; - YY_BREAK -case 36: -YY_RULE_SETUP -#line 176 "glsl_lexer.lpp" -return BVEC3; - YY_BREAK -case 37: -YY_RULE_SETUP -#line 177 "glsl_lexer.lpp" -return BVEC4; - YY_BREAK -case 38: -YY_RULE_SETUP -#line 178 "glsl_lexer.lpp" -return IVEC2; - YY_BREAK -case 39: -YY_RULE_SETUP -#line 179 "glsl_lexer.lpp" -return IVEC3; - YY_BREAK -case 40: -YY_RULE_SETUP -#line 180 "glsl_lexer.lpp" -return IVEC4; - YY_BREAK -case 41: -YY_RULE_SETUP -#line 181 "glsl_lexer.lpp" -return VEC2; - YY_BREAK -case 42: -YY_RULE_SETUP -#line 182 "glsl_lexer.lpp" -return VEC3; - YY_BREAK -case 43: -YY_RULE_SETUP -#line 183 "glsl_lexer.lpp" -return VEC4; - YY_BREAK -case 44: -YY_RULE_SETUP -#line 184 "glsl_lexer.lpp" -return MAT2X2; - YY_BREAK -case 45: -YY_RULE_SETUP -#line 185 "glsl_lexer.lpp" -return MAT3X3; - YY_BREAK -case 46: -YY_RULE_SETUP -#line 186 "glsl_lexer.lpp" -return MAT4X4; - YY_BREAK -case 47: -YY_RULE_SETUP -#line 187 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT2X2); - YY_BREAK -case 48: -YY_RULE_SETUP -#line 188 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT2X3); - YY_BREAK -case 49: -YY_RULE_SETUP -#line 189 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT2X4); - YY_BREAK -case 50: -YY_RULE_SETUP -#line 190 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT3X2); - YY_BREAK -case 51: -YY_RULE_SETUP -#line 191 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT3X3); - YY_BREAK -case 52: -YY_RULE_SETUP -#line 192 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT3X4); - YY_BREAK -case 53: -YY_RULE_SETUP -#line 193 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT4X2); - YY_BREAK -case 54: -YY_RULE_SETUP -#line 194 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT4X3); - YY_BREAK -case 55: -YY_RULE_SETUP -#line 195 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT4X4); - YY_BREAK -case 56: -YY_RULE_SETUP -#line 197 "glsl_lexer.lpp" -return IN_TOK; - YY_BREAK -case 57: -YY_RULE_SETUP -#line 198 "glsl_lexer.lpp" -return OUT_TOK; - YY_BREAK -case 58: -YY_RULE_SETUP -#line 199 "glsl_lexer.lpp" -return INOUT_TOK; - YY_BREAK -case 59: -YY_RULE_SETUP -#line 200 "glsl_lexer.lpp" -return UNIFORM; - YY_BREAK -case 60: -YY_RULE_SETUP -#line 201 "glsl_lexer.lpp" -return VARYING; - YY_BREAK -case 61: -YY_RULE_SETUP -#line 202 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, CENTROID); - YY_BREAK -case 62: -YY_RULE_SETUP -#line 203 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(120, INVARIANT); - YY_BREAK -case 63: -YY_RULE_SETUP -#line 205 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(130, FLAT); - YY_BREAK -case 64: -YY_RULE_SETUP -#line 206 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, SMOOTH); - YY_BREAK -case 65: -YY_RULE_SETUP -#line 207 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, NOPERSPECTIVE); - YY_BREAK -case 66: -YY_RULE_SETUP -#line 209 "glsl_lexer.lpp" -return SAMPLER1D; - YY_BREAK -case 67: -YY_RULE_SETUP -#line 210 "glsl_lexer.lpp" -return SAMPLER2D; - YY_BREAK -case 68: -YY_RULE_SETUP -#line 211 "glsl_lexer.lpp" -return SAMPLER3D; - YY_BREAK -case 69: -YY_RULE_SETUP -#line 212 "glsl_lexer.lpp" -return SAMPLERCUBE; - YY_BREAK -case 70: -YY_RULE_SETUP -#line 213 "glsl_lexer.lpp" -return SAMPLER1DSHADOW; - YY_BREAK -case 71: -YY_RULE_SETUP -#line 214 "glsl_lexer.lpp" -return SAMPLER2DSHADOW; - YY_BREAK -case 72: -YY_RULE_SETUP -#line 216 "glsl_lexer.lpp" -return STRUCT; - YY_BREAK -case 73: -YY_RULE_SETUP -#line 217 "glsl_lexer.lpp" -return VOID_TOK; - YY_BREAK -case 74: -YY_RULE_SETUP -#line 219 "glsl_lexer.lpp" -{ - if ((yyextra->language_version >= 140) - || (yyextra->ARB_fragment_coord_conventions_enable)){ - return LAYOUT_TOK; - } else { - yylval->identifier = strdup(yytext); - return IDENTIFIER; - } - } - YY_BREAK -case 75: -YY_RULE_SETUP -#line 229 "glsl_lexer.lpp" -return INC_OP; - YY_BREAK -case 76: -YY_RULE_SETUP -#line 230 "glsl_lexer.lpp" -return DEC_OP; - YY_BREAK -case 77: -YY_RULE_SETUP -#line 231 "glsl_lexer.lpp" -return LE_OP; - YY_BREAK -case 78: -YY_RULE_SETUP -#line 232 "glsl_lexer.lpp" -return GE_OP; - YY_BREAK -case 79: -YY_RULE_SETUP -#line 233 "glsl_lexer.lpp" -return EQ_OP; - YY_BREAK -case 80: -YY_RULE_SETUP -#line 234 "glsl_lexer.lpp" -return NE_OP; - YY_BREAK -case 81: -YY_RULE_SETUP -#line 235 "glsl_lexer.lpp" -return AND_OP; - YY_BREAK -case 82: -YY_RULE_SETUP -#line 236 "glsl_lexer.lpp" -return OR_OP; - YY_BREAK -case 83: -YY_RULE_SETUP -#line 237 "glsl_lexer.lpp" -return XOR_OP; - YY_BREAK -case 84: -YY_RULE_SETUP -#line 239 "glsl_lexer.lpp" -return MUL_ASSIGN; - YY_BREAK -case 85: -YY_RULE_SETUP -#line 240 "glsl_lexer.lpp" -return DIV_ASSIGN; - YY_BREAK -case 86: -YY_RULE_SETUP -#line 241 "glsl_lexer.lpp" -return ADD_ASSIGN; - YY_BREAK -case 87: -YY_RULE_SETUP -#line 242 "glsl_lexer.lpp" -return MOD_ASSIGN; - YY_BREAK -case 88: -YY_RULE_SETUP -#line 243 "glsl_lexer.lpp" -return LEFT_ASSIGN; - YY_BREAK -case 89: -YY_RULE_SETUP -#line 244 "glsl_lexer.lpp" -return RIGHT_ASSIGN; - YY_BREAK -case 90: -YY_RULE_SETUP -#line 245 "glsl_lexer.lpp" -return AND_ASSIGN; - YY_BREAK -case 91: -YY_RULE_SETUP -#line 246 "glsl_lexer.lpp" -return XOR_ASSIGN; - YY_BREAK -case 92: -YY_RULE_SETUP -#line 247 "glsl_lexer.lpp" -return OR_ASSIGN; - YY_BREAK -case 93: -YY_RULE_SETUP -#line 248 "glsl_lexer.lpp" -return SUB_ASSIGN; - YY_BREAK -case 94: -YY_RULE_SETUP -#line 250 "glsl_lexer.lpp" -{ - yylval->n = strtol(yytext, NULL, 10); - return INTCONSTANT; - } - YY_BREAK -case 95: -YY_RULE_SETUP -#line 254 "glsl_lexer.lpp" -{ - yylval->n = strtol(yytext + 2, NULL, 16); - return INTCONSTANT; - } - YY_BREAK -case 96: -YY_RULE_SETUP -#line 258 "glsl_lexer.lpp" -{ - yylval->n = strtol(yytext, NULL, 8); - return INTCONSTANT; - } - YY_BREAK -case 97: -YY_RULE_SETUP -#line 263 "glsl_lexer.lpp" -{ - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } - YY_BREAK -case 98: -YY_RULE_SETUP -#line 267 "glsl_lexer.lpp" -{ - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } - YY_BREAK -case 99: -YY_RULE_SETUP -#line 271 "glsl_lexer.lpp" -{ - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } - YY_BREAK -case 100: -YY_RULE_SETUP -#line 275 "glsl_lexer.lpp" -{ - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } - YY_BREAK -case 101: -YY_RULE_SETUP -#line 279 "glsl_lexer.lpp" -{ - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } - YY_BREAK -case 102: -YY_RULE_SETUP -#line 284 "glsl_lexer.lpp" -{ - yylval->n = 1; - return BOOLCONSTANT; - } - YY_BREAK -case 103: -YY_RULE_SETUP -#line 288 "glsl_lexer.lpp" -{ - yylval->n = 0; - return BOOLCONSTANT; - } - YY_BREAK -/* Reserved words in GLSL 1.10. */ -case 104: -YY_RULE_SETUP -#line 295 "glsl_lexer.lpp" -RESERVED_WORD(999, ASM); - YY_BREAK -case 105: -YY_RULE_SETUP -#line 296 "glsl_lexer.lpp" -RESERVED_WORD(999, CLASS); - YY_BREAK -case 106: -YY_RULE_SETUP -#line 297 "glsl_lexer.lpp" -RESERVED_WORD(999, UNION); - YY_BREAK -case 107: -YY_RULE_SETUP -#line 298 "glsl_lexer.lpp" -RESERVED_WORD(999, ENUM); - YY_BREAK -case 108: -YY_RULE_SETUP -#line 299 "glsl_lexer.lpp" -RESERVED_WORD(999, TYPEDEF); - YY_BREAK -case 109: -YY_RULE_SETUP -#line 300 "glsl_lexer.lpp" -RESERVED_WORD(999, TEMPLATE); - YY_BREAK -case 110: -YY_RULE_SETUP -#line 301 "glsl_lexer.lpp" -RESERVED_WORD(999, THIS); - YY_BREAK -case 111: -YY_RULE_SETUP -#line 302 "glsl_lexer.lpp" -RESERVED_WORD(999, PACKED_TOK); - YY_BREAK -case 112: -YY_RULE_SETUP -#line 303 "glsl_lexer.lpp" -RESERVED_WORD(999, GOTO); - YY_BREAK -case 113: -YY_RULE_SETUP -#line 304 "glsl_lexer.lpp" -RESERVED_WORD(130, SWITCH); - YY_BREAK -case 114: -YY_RULE_SETUP -#line 305 "glsl_lexer.lpp" -RESERVED_WORD(130, DEFAULT); - YY_BREAK -case 115: -YY_RULE_SETUP -#line 306 "glsl_lexer.lpp" -RESERVED_WORD(999, INLINE_TOK); - YY_BREAK -case 116: -YY_RULE_SETUP -#line 307 "glsl_lexer.lpp" -RESERVED_WORD(999, NOINLINE); - YY_BREAK -case 117: -YY_RULE_SETUP -#line 308 "glsl_lexer.lpp" -RESERVED_WORD(999, VOLATILE); - YY_BREAK -case 118: -YY_RULE_SETUP -#line 309 "glsl_lexer.lpp" -RESERVED_WORD(999, PUBLIC_TOK); - YY_BREAK -case 119: -YY_RULE_SETUP -#line 310 "glsl_lexer.lpp" -RESERVED_WORD(999, STATIC); - YY_BREAK -case 120: -YY_RULE_SETUP -#line 311 "glsl_lexer.lpp" -RESERVED_WORD(999, EXTERN); - YY_BREAK -case 121: -YY_RULE_SETUP -#line 312 "glsl_lexer.lpp" -RESERVED_WORD(999, EXTERNAL); - YY_BREAK -case 122: -YY_RULE_SETUP -#line 313 "glsl_lexer.lpp" -RESERVED_WORD(999, INTERFACE); - YY_BREAK -case 123: -YY_RULE_SETUP -#line 314 "glsl_lexer.lpp" -RESERVED_WORD(999, LONG_TOK); - YY_BREAK -case 124: -YY_RULE_SETUP -#line 315 "glsl_lexer.lpp" -RESERVED_WORD(999, SHORT_TOK); - YY_BREAK -case 125: -YY_RULE_SETUP -#line 316 "glsl_lexer.lpp" -RESERVED_WORD(999, DOUBLE_TOK); - YY_BREAK -case 126: -YY_RULE_SETUP -#line 317 "glsl_lexer.lpp" -RESERVED_WORD(999, HALF); - YY_BREAK -case 127: -YY_RULE_SETUP -#line 318 "glsl_lexer.lpp" -RESERVED_WORD(999, FIXED_TOK); - YY_BREAK -case 128: -YY_RULE_SETUP -#line 319 "glsl_lexer.lpp" -RESERVED_WORD(999, UNSIGNED); - YY_BREAK -case 129: -YY_RULE_SETUP -#line 320 "glsl_lexer.lpp" -RESERVED_WORD(999, INPUT_TOK); - YY_BREAK -case 130: -YY_RULE_SETUP -#line 321 "glsl_lexer.lpp" -RESERVED_WORD(999, OUTPUT); - YY_BREAK -case 131: -YY_RULE_SETUP -#line 322 "glsl_lexer.lpp" -RESERVED_WORD(999, HVEC2); - YY_BREAK -case 132: -YY_RULE_SETUP -#line 323 "glsl_lexer.lpp" -RESERVED_WORD(999, HVEC3); - YY_BREAK -case 133: -YY_RULE_SETUP -#line 324 "glsl_lexer.lpp" -RESERVED_WORD(999, HVEC4); - YY_BREAK -case 134: -YY_RULE_SETUP -#line 325 "glsl_lexer.lpp" -RESERVED_WORD(999, DVEC2); - YY_BREAK -case 135: -YY_RULE_SETUP -#line 326 "glsl_lexer.lpp" -RESERVED_WORD(999, DVEC3); - YY_BREAK -case 136: -YY_RULE_SETUP -#line 327 "glsl_lexer.lpp" -RESERVED_WORD(999, DVEC4); - YY_BREAK -case 137: -YY_RULE_SETUP -#line 328 "glsl_lexer.lpp" -RESERVED_WORD(999, FVEC2); - YY_BREAK -case 138: -YY_RULE_SETUP -#line 329 "glsl_lexer.lpp" -RESERVED_WORD(999, FVEC3); - YY_BREAK -case 139: -YY_RULE_SETUP -#line 330 "glsl_lexer.lpp" -RESERVED_WORD(999, FVEC4); - YY_BREAK -case 140: -YY_RULE_SETUP -#line 331 "glsl_lexer.lpp" -return SAMPLER2DRECT; - YY_BREAK -case 141: -YY_RULE_SETUP -#line 332 "glsl_lexer.lpp" -RESERVED_WORD(999, SAMPLER3DRECT); - YY_BREAK -case 142: -YY_RULE_SETUP -#line 333 "glsl_lexer.lpp" -return SAMPLER2DRECTSHADOW; - YY_BREAK -case 143: -YY_RULE_SETUP -#line 334 "glsl_lexer.lpp" -RESERVED_WORD(999, SIZEOF); - YY_BREAK -case 144: -YY_RULE_SETUP -#line 335 "glsl_lexer.lpp" -RESERVED_WORD(999, CAST); - YY_BREAK -case 145: -YY_RULE_SETUP -#line 336 "glsl_lexer.lpp" -RESERVED_WORD(999, NAMESPACE); - YY_BREAK -case 146: -YY_RULE_SETUP -#line 337 "glsl_lexer.lpp" -RESERVED_WORD(999, USING); - YY_BREAK -/* Additional reserved words in GLSL 1.20. */ -case 147: -YY_RULE_SETUP -#line 340 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(120, LOWP); - YY_BREAK -case 148: -YY_RULE_SETUP -#line 341 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(120, MEDIUMP); - YY_BREAK -case 149: -YY_RULE_SETUP -#line 342 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(120, HIGHP); - YY_BREAK -case 150: -YY_RULE_SETUP -#line 343 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(120, PRECISION); - YY_BREAK -/* Additional reserved words in GLSL 1.30. */ -case 151: -YY_RULE_SETUP -#line 346 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, COMMON); - YY_BREAK -case 152: -YY_RULE_SETUP -#line 347 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, PARTITION); - YY_BREAK -case 153: -YY_RULE_SETUP -#line 348 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, ACTIVE); - YY_BREAK -case 154: -YY_RULE_SETUP -#line 349 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(130, SUPERP); - YY_BREAK -case 155: -YY_RULE_SETUP -#line 350 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, SAMPLERBUFFER); - YY_BREAK -case 156: -YY_RULE_SETUP -#line 351 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, FILTER); - YY_BREAK -case 157: -YY_RULE_SETUP -#line 352 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE1D); - YY_BREAK -case 158: -YY_RULE_SETUP -#line 353 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE2D); - YY_BREAK -case 159: -YY_RULE_SETUP -#line 354 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE3D); - YY_BREAK -case 160: -YY_RULE_SETUP -#line 355 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGECUBE); - YY_BREAK -case 161: -YY_RULE_SETUP -#line 356 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGE1D); - YY_BREAK -case 162: -YY_RULE_SETUP -#line 357 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGE2D); - YY_BREAK -case 163: -YY_RULE_SETUP -#line 358 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGE3D); - YY_BREAK -case 164: -YY_RULE_SETUP -#line 359 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGECUBE); - YY_BREAK -case 165: -YY_RULE_SETUP -#line 360 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGE1D); - YY_BREAK -case 166: -YY_RULE_SETUP -#line 361 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGE2D); - YY_BREAK -case 167: -YY_RULE_SETUP -#line 362 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGE3D); - YY_BREAK -case 168: -YY_RULE_SETUP -#line 363 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGECUBE); - YY_BREAK -case 169: -YY_RULE_SETUP -#line 364 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE1DARRAY); - YY_BREAK -case 170: -YY_RULE_SETUP -#line 365 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE2DARRAY); - YY_BREAK -case 171: -YY_RULE_SETUP -#line 366 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGE1DARRAY); - YY_BREAK -case 172: -YY_RULE_SETUP -#line 367 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGE2DARRAY); - YY_BREAK -case 173: -YY_RULE_SETUP -#line 368 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGE1DARRAY); - YY_BREAK -case 174: -YY_RULE_SETUP -#line 369 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGE2DARRAY); - YY_BREAK -case 175: -YY_RULE_SETUP -#line 370 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE1DSHADOW); - YY_BREAK -case 176: -YY_RULE_SETUP -#line 371 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE2DSHADOW); - YY_BREAK -case 177: -YY_RULE_SETUP -#line 372 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGEBUFFER); - YY_BREAK -case 178: -YY_RULE_SETUP -#line 373 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGEBUFFER); - YY_BREAK -case 179: -YY_RULE_SETUP -#line 374 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGEBUFFER); - YY_BREAK -case 180: -YY_RULE_SETUP -#line 375 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, ROW_MAJOR); - YY_BREAK -case 181: -YY_RULE_SETUP -#line 377 "glsl_lexer.lpp" -{ - struct _mesa_glsl_parse_state *state = yyextra; - void *ctx = state; - yylval->identifier = talloc_strdup(ctx, yytext); - return IDENTIFIER; - } - YY_BREAK -case 182: -YY_RULE_SETUP -#line 384 "glsl_lexer.lpp" -{ return yytext[0]; } - YY_BREAK -case 183: -YY_RULE_SETUP -#line 386 "glsl_lexer.lpp" -ECHO; - YY_BREAK -#line 2330 "glsl_lexer.cpp" -case YY_STATE_EOF(INITIAL): -case YY_STATE_EOF(PP): -case YY_STATE_EOF(PRAGMA): - yyterminate(); - - case YY_END_OF_BUFFER: - { - /* Amount of text matched not including the EOB char. */ - int yy_amount_of_matched_text = (int) (yy_cp - yyg->yytext_ptr) - 1; - - /* Undo the effects of YY_DO_BEFORE_ACTION. */ - *yy_cp = yyg->yy_hold_char; - YY_RESTORE_YY_MORE_OFFSET - - if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW ) - { - /* We're scanning a new file or input source. It's - * possible that this happened because the user - * just pointed yyin at a new source and called - * _mesa_glsl_lex(). If so, then we have to assure - * consistency between YY_CURRENT_BUFFER and our - * globals. Here is the right place to do so, because - * this is the first action (other than possibly a - * back-up) that will match for the new input source. - */ - yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; - YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin; - YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL; - } - - /* Note that here we test for yy_c_buf_p "<=" to the position - * of the first EOB in the buffer, since yy_c_buf_p will - * already have been incremented past the NUL character - * (since all states make transitions on EOB to the - * end-of-buffer state). Contrast this with the test - * in input(). - */ - if ( yyg->yy_c_buf_p <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] ) - { /* This was really a NUL. */ - yy_state_type yy_next_state; - - yyg->yy_c_buf_p = yyg->yytext_ptr + yy_amount_of_matched_text; - - yy_current_state = yy_get_previous_state( yyscanner ); - - /* Okay, we're now positioned to make the NUL - * transition. We couldn't have - * yy_get_previous_state() go ahead and do it - * for us because it doesn't know how to deal - * with the possibility of jamming (and we don't - * want to build jamming into it because then it - * will run more slowly). - */ - - yy_next_state = yy_try_NUL_trans( yy_current_state , yyscanner); - - yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; - - if ( yy_next_state ) - { - /* Consume the NUL. */ - yy_cp = ++yyg->yy_c_buf_p; - yy_current_state = yy_next_state; - goto yy_match; - } - - else - { - yy_cp = yyg->yy_last_accepting_cpos; - yy_current_state = yyg->yy_last_accepting_state; - goto yy_find_action; - } - } - - else switch ( yy_get_next_buffer( yyscanner ) ) - { - case EOB_ACT_END_OF_FILE: - { - yyg->yy_did_buffer_switch_on_eof = 0; - - if ( _mesa_glsl_wrap(yyscanner ) ) - { - /* Note: because we've taken care in - * yy_get_next_buffer() to have set up - * yytext, we can now set up - * yy_c_buf_p so that if some total - * hoser (like flex itself) wants to - * call the scanner after we return the - * YY_NULL, it'll still work - another - * YY_NULL will get returned. - */ - yyg->yy_c_buf_p = yyg->yytext_ptr + YY_MORE_ADJ; - - yy_act = YY_STATE_EOF(YY_START); - goto do_action; - } - - else - { - if ( ! yyg->yy_did_buffer_switch_on_eof ) - YY_NEW_FILE; - } - break; - } - - case EOB_ACT_CONTINUE_SCAN: - yyg->yy_c_buf_p = - yyg->yytext_ptr + yy_amount_of_matched_text; - - yy_current_state = yy_get_previous_state( yyscanner ); - - yy_cp = yyg->yy_c_buf_p; - yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; - goto yy_match; - - case EOB_ACT_LAST_MATCH: - yyg->yy_c_buf_p = - &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars]; - - yy_current_state = yy_get_previous_state( yyscanner ); - - yy_cp = yyg->yy_c_buf_p; - yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; - goto yy_find_action; - } - break; - } - - default: - YY_FATAL_ERROR( - "fatal flex scanner internal error--no action found" ); - } /* end of action switch */ - } /* end of scanning one token */ -} /* end of _mesa_glsl_lex */ - -/* yy_get_next_buffer - try to read in a new buffer - * - * Returns a code representing an action: - * EOB_ACT_LAST_MATCH - - * EOB_ACT_CONTINUE_SCAN - continue scanning from current position - * EOB_ACT_END_OF_FILE - end of file - */ -static int yy_get_next_buffer (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf; - register char *source = yyg->yytext_ptr; - register int number_to_move, i; - int ret_val; - - if ( yyg->yy_c_buf_p > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] ) - YY_FATAL_ERROR( - "fatal flex scanner internal error--end of buffer missed" ); - - if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 ) - { /* Don't try to fill the buffer, so this is an EOF. */ - if ( yyg->yy_c_buf_p - yyg->yytext_ptr - YY_MORE_ADJ == 1 ) - { - /* We matched a single character, the EOB, so - * treat this as a final EOF. - */ - return EOB_ACT_END_OF_FILE; - } - - else - { - /* We matched some text prior to the EOB, first - * process it. - */ - return EOB_ACT_LAST_MATCH; - } - } - - /* Try to read more data. */ - - /* First move last chars to start of buffer. */ - number_to_move = (int) (yyg->yy_c_buf_p - yyg->yytext_ptr) - 1; - - for ( i = 0; i < number_to_move; ++i ) - *(dest++) = *(source++); - - if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING ) - /* don't do the read, it's not guaranteed to return an EOF, - * just force an EOF - */ - YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars = 0; - - else - { - int num_to_read = - YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1; - - while ( num_to_read <= 0 ) - { /* Not enough room in the buffer - grow it. */ - - /* just a shorter name for the current buffer */ - YY_BUFFER_STATE b = YY_CURRENT_BUFFER; - - int yy_c_buf_p_offset = - (int) (yyg->yy_c_buf_p - b->yy_ch_buf); - - if ( b->yy_is_our_buffer ) - { - int new_size = b->yy_buf_size * 2; - - if ( new_size <= 0 ) - b->yy_buf_size += b->yy_buf_size / 8; - else - b->yy_buf_size *= 2; - - b->yy_ch_buf = (char *) - /* Include room in for 2 EOB chars. */ - _mesa_glsl_realloc((void *) b->yy_ch_buf,b->yy_buf_size + 2 ,yyscanner ); - } - else - /* Can't grow it, we don't own it. */ - b->yy_ch_buf = 0; - - if ( ! b->yy_ch_buf ) - YY_FATAL_ERROR( - "fatal error - scanner input buffer overflow" ); - - yyg->yy_c_buf_p = &b->yy_ch_buf[yy_c_buf_p_offset]; - - num_to_read = YY_CURRENT_BUFFER_LVALUE->yy_buf_size - - number_to_move - 1; - - } - - if ( num_to_read > YY_READ_BUF_SIZE ) - num_to_read = YY_READ_BUF_SIZE; - - /* Read in more data. */ - YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]), - yyg->yy_n_chars, (size_t) num_to_read ); - - YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; - } - - if ( yyg->yy_n_chars == 0 ) - { - if ( number_to_move == YY_MORE_ADJ ) - { - ret_val = EOB_ACT_END_OF_FILE; - _mesa_glsl_restart(yyin ,yyscanner); - } - - else - { - ret_val = EOB_ACT_LAST_MATCH; - YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = - YY_BUFFER_EOF_PENDING; - } - } - - else - ret_val = EOB_ACT_CONTINUE_SCAN; - - if ((yy_size_t) (yyg->yy_n_chars + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) { - /* Extend the array by 50%, plus the number we really need. */ - yy_size_t new_size = yyg->yy_n_chars + number_to_move + (yyg->yy_n_chars >> 1); - YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) _mesa_glsl_realloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size ,yyscanner ); - if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf ) - YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" ); - } - - yyg->yy_n_chars += number_to_move; - YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] = YY_END_OF_BUFFER_CHAR; - YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR; - - yyg->yytext_ptr = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0]; - - return ret_val; -} - -/* yy_get_previous_state - get the state just before the EOB char was reached */ - - static yy_state_type yy_get_previous_state (yyscan_t yyscanner) -{ - register yy_state_type yy_current_state; - register char *yy_cp; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - yy_current_state = yyg->yy_start; - yy_current_state += YY_AT_BOL(); - - for ( yy_cp = yyg->yytext_ptr + YY_MORE_ADJ; yy_cp < yyg->yy_c_buf_p; ++yy_cp ) - { - register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1); - if ( yy_accept[yy_current_state] ) - { - yyg->yy_last_accepting_state = yy_current_state; - yyg->yy_last_accepting_cpos = yy_cp; - } - while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) - { - yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 708 ) - yy_c = yy_meta[(unsigned int) yy_c]; - } - yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; - } - - return yy_current_state; -} - -/* yy_try_NUL_trans - try to make a transition on the NUL character - * - * synopsis - * next_state = yy_try_NUL_trans( current_state ); - */ - static yy_state_type yy_try_NUL_trans (yy_state_type yy_current_state , yyscan_t yyscanner) -{ - register int yy_is_jam; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; /* This var may be unused depending upon options. */ - register char *yy_cp = yyg->yy_c_buf_p; - - register YY_CHAR yy_c = 1; - if ( yy_accept[yy_current_state] ) - { - yyg->yy_last_accepting_state = yy_current_state; - yyg->yy_last_accepting_cpos = yy_cp; - } - while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) - { - yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 708 ) - yy_c = yy_meta[(unsigned int) yy_c]; - } - yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; - yy_is_jam = (yy_current_state == 707); - - return yy_is_jam ? 0 : yy_current_state; -} - -#ifndef YY_NO_INPUT -#ifdef __cplusplus - static int yyinput (yyscan_t yyscanner) -#else - static int input (yyscan_t yyscanner) -#endif - -{ - int c; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - *yyg->yy_c_buf_p = yyg->yy_hold_char; - - if ( *yyg->yy_c_buf_p == YY_END_OF_BUFFER_CHAR ) - { - /* yy_c_buf_p now points to the character we want to return. - * If this occurs *before* the EOB characters, then it's a - * valid NUL; if not, then we've hit the end of the buffer. - */ - if ( yyg->yy_c_buf_p < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] ) - /* This was really a NUL. */ - *yyg->yy_c_buf_p = '\0'; - - else - { /* need more input */ - int offset = yyg->yy_c_buf_p - yyg->yytext_ptr; - ++yyg->yy_c_buf_p; - - switch ( yy_get_next_buffer( yyscanner ) ) - { - case EOB_ACT_LAST_MATCH: - /* This happens because yy_g_n_b() - * sees that we've accumulated a - * token and flags that we need to - * try matching the token before - * proceeding. But for input(), - * there's no matching to consider. - * So convert the EOB_ACT_LAST_MATCH - * to EOB_ACT_END_OF_FILE. - */ - - /* Reset buffer status. */ - _mesa_glsl_restart(yyin ,yyscanner); - - /*FALLTHROUGH*/ - - case EOB_ACT_END_OF_FILE: - { - if ( _mesa_glsl_wrap(yyscanner ) ) - return EOF; - - if ( ! yyg->yy_did_buffer_switch_on_eof ) - YY_NEW_FILE; -#ifdef __cplusplus - return yyinput(yyscanner); -#else - return input(yyscanner); -#endif - } - - case EOB_ACT_CONTINUE_SCAN: - yyg->yy_c_buf_p = yyg->yytext_ptr + offset; - break; - } - } - } - - c = *(unsigned char *) yyg->yy_c_buf_p; /* cast for 8-bit char's */ - *yyg->yy_c_buf_p = '\0'; /* preserve yytext */ - yyg->yy_hold_char = *++yyg->yy_c_buf_p; - - YY_CURRENT_BUFFER_LVALUE->yy_at_bol = (c == '\n'); - - return c; -} -#endif /* ifndef YY_NO_INPUT */ - -/** Immediately switch to a different input stream. - * @param input_file A readable stream. - * @param yyscanner The scanner object. - * @note This function does not reset the start condition to @c INITIAL . - */ - void _mesa_glsl_restart (FILE * input_file , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - if ( ! YY_CURRENT_BUFFER ){ - _mesa_glsl_ensure_buffer_stack (yyscanner); - YY_CURRENT_BUFFER_LVALUE = - _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); - } - - _mesa_glsl__init_buffer(YY_CURRENT_BUFFER,input_file ,yyscanner); - _mesa_glsl__load_buffer_state(yyscanner ); -} - -/** Switch to a different input buffer. - * @param new_buffer The new input buffer. - * @param yyscanner The scanner object. - */ - void _mesa_glsl__switch_to_buffer (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - /* TODO. We should be able to replace this entire function body - * with - * _mesa_glsl_pop_buffer_state(); - * _mesa_glsl_push_buffer_state(new_buffer); - */ - _mesa_glsl_ensure_buffer_stack (yyscanner); - if ( YY_CURRENT_BUFFER == new_buffer ) - return; - - if ( YY_CURRENT_BUFFER ) - { - /* Flush out information for old buffer. */ - *yyg->yy_c_buf_p = yyg->yy_hold_char; - YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p; - YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; - } - - YY_CURRENT_BUFFER_LVALUE = new_buffer; - _mesa_glsl__load_buffer_state(yyscanner ); - - /* We don't actually know whether we did this switch during - * EOF (_mesa_glsl_wrap()) processing, but the only time this flag - * is looked at is after _mesa_glsl_wrap() is called, so it's safe - * to go ahead and always set it. - */ - yyg->yy_did_buffer_switch_on_eof = 1; -} - -static void _mesa_glsl__load_buffer_state (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; - yyg->yytext_ptr = yyg->yy_c_buf_p = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos; - yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file; - yyg->yy_hold_char = *yyg->yy_c_buf_p; -} - -/** Allocate and initialize an input buffer state. - * @param file A readable stream. - * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE. - * @param yyscanner The scanner object. - * @return the allocated buffer state. - */ - YY_BUFFER_STATE _mesa_glsl__create_buffer (FILE * file, int size , yyscan_t yyscanner) -{ - YY_BUFFER_STATE b; - - b = (YY_BUFFER_STATE) _mesa_glsl_alloc(sizeof( struct yy_buffer_state ) ,yyscanner ); - if ( ! b ) - YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__create_buffer()" ); - - b->yy_buf_size = size; - - /* yy_ch_buf has to be 2 characters longer than the size given because - * we need to put in 2 end-of-buffer characters. - */ - b->yy_ch_buf = (char *) _mesa_glsl_alloc(b->yy_buf_size + 2 ,yyscanner ); - if ( ! b->yy_ch_buf ) - YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__create_buffer()" ); - - b->yy_is_our_buffer = 1; - - _mesa_glsl__init_buffer(b,file ,yyscanner); - - return b; -} - -/** Destroy the buffer. - * @param b a buffer created with _mesa_glsl__create_buffer() - * @param yyscanner The scanner object. - */ - void _mesa_glsl__delete_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - if ( ! b ) - return; - - if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */ - YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0; - - if ( b->yy_is_our_buffer ) - _mesa_glsl_free((void *) b->yy_ch_buf ,yyscanner ); - - _mesa_glsl_free((void *) b ,yyscanner ); -} - -/* Initializes or reinitializes a buffer. - * This function is sometimes called more than once on the same buffer, - * such as during a _mesa_glsl_restart() or at EOF. - */ - static void _mesa_glsl__init_buffer (YY_BUFFER_STATE b, FILE * file , yyscan_t yyscanner) - -{ - int oerrno = errno; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - _mesa_glsl__flush_buffer(b ,yyscanner); - - b->yy_input_file = file; - b->yy_fill_buffer = 1; - - /* If b is the current buffer, then _mesa_glsl__init_buffer was _probably_ - * called from _mesa_glsl_restart() or through yy_get_next_buffer. - * In that case, we don't want to reset the lineno or column. - */ - if (b != YY_CURRENT_BUFFER){ - b->yy_bs_lineno = 1; - b->yy_bs_column = 0; - } - - b->yy_is_interactive = 0; - - errno = oerrno; -} - -/** Discard all buffered characters. On the next scan, YY_INPUT will be called. - * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER. - * @param yyscanner The scanner object. - */ - void _mesa_glsl__flush_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - if ( ! b ) - return; - - b->yy_n_chars = 0; - - /* We always need two end-of-buffer characters. The first causes - * a transition to the end-of-buffer state. The second causes - * a jam in that state. - */ - b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR; - b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR; - - b->yy_buf_pos = &b->yy_ch_buf[0]; - - b->yy_at_bol = 1; - b->yy_buffer_status = YY_BUFFER_NEW; - - if ( b == YY_CURRENT_BUFFER ) - _mesa_glsl__load_buffer_state(yyscanner ); -} - -/** Pushes the new state onto the stack. The new state becomes - * the current state. This function will allocate the stack - * if necessary. - * @param new_buffer The new state. - * @param yyscanner The scanner object. - */ -void _mesa_glsl_push_buffer_state (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - if (new_buffer == NULL) - return; - - _mesa_glsl_ensure_buffer_stack(yyscanner); - - /* This block is copied from _mesa_glsl__switch_to_buffer. */ - if ( YY_CURRENT_BUFFER ) - { - /* Flush out information for old buffer. */ - *yyg->yy_c_buf_p = yyg->yy_hold_char; - YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p; - YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; - } - - /* Only push if top exists. Otherwise, replace top. */ - if (YY_CURRENT_BUFFER) - yyg->yy_buffer_stack_top++; - YY_CURRENT_BUFFER_LVALUE = new_buffer; - - /* copied from _mesa_glsl__switch_to_buffer. */ - _mesa_glsl__load_buffer_state(yyscanner ); - yyg->yy_did_buffer_switch_on_eof = 1; -} - -/** Removes and deletes the top of the stack, if present. - * The next element becomes the new top. - * @param yyscanner The scanner object. - */ -void _mesa_glsl_pop_buffer_state (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - if (!YY_CURRENT_BUFFER) - return; - - _mesa_glsl__delete_buffer(YY_CURRENT_BUFFER ,yyscanner); - YY_CURRENT_BUFFER_LVALUE = NULL; - if (yyg->yy_buffer_stack_top > 0) - --yyg->yy_buffer_stack_top; - - if (YY_CURRENT_BUFFER) { - _mesa_glsl__load_buffer_state(yyscanner ); - yyg->yy_did_buffer_switch_on_eof = 1; - } -} - -/* Allocates the stack if it does not exist. - * Guarantees space for at least one push. - */ -static void _mesa_glsl_ensure_buffer_stack (yyscan_t yyscanner) -{ - int num_to_alloc; - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - if (!yyg->yy_buffer_stack) { - - /* First allocation is just for 2 elements, since we don't know if this - * scanner will even need a stack. We use 2 instead of 1 to avoid an - * immediate realloc on the next call. - */ - num_to_alloc = 1; - yyg->yy_buffer_stack = (struct yy_buffer_state**)_mesa_glsl_alloc - (num_to_alloc * sizeof(struct yy_buffer_state*) - , yyscanner); - if ( ! yyg->yy_buffer_stack ) - YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl_ensure_buffer_stack()" ); - - memset(yyg->yy_buffer_stack, 0, num_to_alloc * sizeof(struct yy_buffer_state*)); - - yyg->yy_buffer_stack_max = num_to_alloc; - yyg->yy_buffer_stack_top = 0; - return; - } - - if (yyg->yy_buffer_stack_top >= (yyg->yy_buffer_stack_max) - 1){ - - /* Increase the buffer to prepare for a possible push. */ - int grow_size = 8 /* arbitrary grow size */; - - num_to_alloc = yyg->yy_buffer_stack_max + grow_size; - yyg->yy_buffer_stack = (struct yy_buffer_state**)_mesa_glsl_realloc - (yyg->yy_buffer_stack, - num_to_alloc * sizeof(struct yy_buffer_state*) - , yyscanner); - if ( ! yyg->yy_buffer_stack ) - YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl_ensure_buffer_stack()" ); - - /* zero only the new slots.*/ - memset(yyg->yy_buffer_stack + yyg->yy_buffer_stack_max, 0, grow_size * sizeof(struct yy_buffer_state*)); - yyg->yy_buffer_stack_max = num_to_alloc; - } -} - -/** Setup the input buffer state to scan directly from a user-specified character buffer. - * @param base the character buffer - * @param size the size in bytes of the character buffer - * @param yyscanner The scanner object. - * @return the newly allocated buffer state object. - */ -YY_BUFFER_STATE _mesa_glsl__scan_buffer (char * base, yy_size_t size , yyscan_t yyscanner) -{ - YY_BUFFER_STATE b; - - if ( size < 2 || - base[size-2] != YY_END_OF_BUFFER_CHAR || - base[size-1] != YY_END_OF_BUFFER_CHAR ) - /* They forgot to leave room for the EOB's. */ - return 0; - - b = (YY_BUFFER_STATE) _mesa_glsl_alloc(sizeof( struct yy_buffer_state ) ,yyscanner ); - if ( ! b ) - YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__scan_buffer()" ); - - b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */ - b->yy_buf_pos = b->yy_ch_buf = base; - b->yy_is_our_buffer = 0; - b->yy_input_file = 0; - b->yy_n_chars = b->yy_buf_size; - b->yy_is_interactive = 0; - b->yy_at_bol = 1; - b->yy_fill_buffer = 0; - b->yy_buffer_status = YY_BUFFER_NEW; - - _mesa_glsl__switch_to_buffer(b ,yyscanner ); - - return b; -} - -/** Setup the input buffer state to scan a string. The next call to _mesa_glsl_lex() will - * scan from a @e copy of @a str. - * @param yystr a NUL-terminated string to scan - * @param yyscanner The scanner object. - * @return the newly allocated buffer state object. - * @note If you want to scan bytes that may contain NUL values, then use - * _mesa_glsl__scan_bytes() instead. - */ -YY_BUFFER_STATE _mesa_glsl__scan_string (yyconst char * yystr , yyscan_t yyscanner) -{ - - return _mesa_glsl__scan_bytes(yystr,strlen(yystr) ,yyscanner); -} - -/** Setup the input buffer state to scan the given bytes. The next call to _mesa_glsl_lex() will - * scan from a @e copy of @a bytes. - * @param bytes the byte buffer to scan - * @param len the number of bytes in the buffer pointed to by @a bytes. - * @param yyscanner The scanner object. - * @return the newly allocated buffer state object. - */ -YY_BUFFER_STATE _mesa_glsl__scan_bytes (yyconst char * yybytes, int _yybytes_len , yyscan_t yyscanner) -{ - YY_BUFFER_STATE b; - char *buf; - yy_size_t n; - int i; - - /* Get memory for full buffer, including space for trailing EOB's. */ - n = _yybytes_len + 2; - buf = (char *) _mesa_glsl_alloc(n ,yyscanner ); - if ( ! buf ) - YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__scan_bytes()" ); - - for ( i = 0; i < _yybytes_len; ++i ) - buf[i] = yybytes[i]; - - buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR; - - b = _mesa_glsl__scan_buffer(buf,n ,yyscanner); - if ( ! b ) - YY_FATAL_ERROR( "bad buffer in _mesa_glsl__scan_bytes()" ); - - /* It's okay to grow etc. this buffer, and we should throw it - * away when we're done. - */ - b->yy_is_our_buffer = 1; - - return b; -} - -#ifndef YY_EXIT_FAILURE -#define YY_EXIT_FAILURE 2 -#endif - -static void yy_fatal_error (yyconst char* msg , yyscan_t yyscanner) -{ - (void) fprintf( stderr, "%s\n", msg ); - exit( YY_EXIT_FAILURE ); -} - -/* Redefine yyless() so it works in section 3 code. */ - -#undef yyless -#define yyless(n) \ - do \ - { \ - /* Undo effects of setting up yytext. */ \ - int yyless_macro_arg = (n); \ - YY_LESS_LINENO(yyless_macro_arg);\ - yytext[yyleng] = yyg->yy_hold_char; \ - yyg->yy_c_buf_p = yytext + yyless_macro_arg; \ - yyg->yy_hold_char = *yyg->yy_c_buf_p; \ - *yyg->yy_c_buf_p = '\0'; \ - yyleng = yyless_macro_arg; \ - } \ - while ( 0 ) - -/* Accessor methods (get/set functions) to struct members. */ - -/** Get the user-defined data for this scanner. - * @param yyscanner The scanner object. - */ -YY_EXTRA_TYPE _mesa_glsl_get_extra (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yyextra; -} - -/** Get the current line number. - * @param yyscanner The scanner object. - */ -int _mesa_glsl_get_lineno (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - if (! YY_CURRENT_BUFFER) - return 0; - - return yylineno; -} - -/** Get the current column number. - * @param yyscanner The scanner object. - */ -int _mesa_glsl_get_column (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - if (! YY_CURRENT_BUFFER) - return 0; - - return yycolumn; -} - -/** Get the input stream. - * @param yyscanner The scanner object. - */ -FILE *_mesa_glsl_get_in (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yyin; -} - -/** Get the output stream. - * @param yyscanner The scanner object. - */ -FILE *_mesa_glsl_get_out (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yyout; -} - -/** Get the length of the current token. - * @param yyscanner The scanner object. - */ -int _mesa_glsl_get_leng (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yyleng; -} - -/** Get the current token. - * @param yyscanner The scanner object. - */ - -char *_mesa_glsl_get_text (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yytext; -} - -/** Set the user-defined data. This data is never touched by the scanner. - * @param user_defined The data to be associated with this scanner. - * @param yyscanner The scanner object. - */ -void _mesa_glsl_set_extra (YY_EXTRA_TYPE user_defined , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yyextra = user_defined ; -} - -/** Set the current line number. - * @param line_number - * @param yyscanner The scanner object. - */ -void _mesa_glsl_set_lineno (int line_number , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - /* lineno is only valid if an input buffer exists. */ - if (! YY_CURRENT_BUFFER ) - yy_fatal_error( "_mesa_glsl_set_lineno called with no buffer" , yyscanner); - - yylineno = line_number; -} - -/** Set the current column. - * @param line_number - * @param yyscanner The scanner object. - */ -void _mesa_glsl_set_column (int column_no , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - /* column is only valid if an input buffer exists. */ - if (! YY_CURRENT_BUFFER ) - yy_fatal_error( "_mesa_glsl_set_column called with no buffer" , yyscanner); - - yycolumn = column_no; -} - -/** Set the input stream. This does not discard the current - * input buffer. - * @param in_str A readable stream. - * @param yyscanner The scanner object. - * @see _mesa_glsl__switch_to_buffer - */ -void _mesa_glsl_set_in (FILE * in_str , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yyin = in_str ; -} - -void _mesa_glsl_set_out (FILE * out_str , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yyout = out_str ; -} - -int _mesa_glsl_get_debug (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yy_flex_debug; -} - -void _mesa_glsl_set_debug (int bdebug , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yy_flex_debug = bdebug ; -} - -/* Accessor methods for yylval and yylloc */ - -YYSTYPE * _mesa_glsl_get_lval (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yylval; -} - -void _mesa_glsl_set_lval (YYSTYPE * yylval_param , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yylval = yylval_param; -} - -YYLTYPE *_mesa_glsl_get_lloc (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - return yylloc; -} - -void _mesa_glsl_set_lloc (YYLTYPE * yylloc_param , yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - yylloc = yylloc_param; -} - -/* User-visible API */ - -/* _mesa_glsl_lex_init is special because it creates the scanner itself, so it is - * the ONLY reentrant function that doesn't take the scanner as the last argument. - * That's why we explicitly handle the declaration, instead of using our macros. - */ - -int _mesa_glsl_lex_init(yyscan_t* ptr_yy_globals) - -{ - if (ptr_yy_globals == NULL){ - errno = EINVAL; - return 1; - } - - *ptr_yy_globals = (yyscan_t) _mesa_glsl_alloc ( sizeof( struct yyguts_t ), NULL ); - - if (*ptr_yy_globals == NULL){ - errno = ENOMEM; - return 1; - } - - /* By setting to 0xAA, we expose bugs in yy_init_globals. Leave at 0x00 for releases. */ - memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t)); - - return yy_init_globals ( *ptr_yy_globals ); -} - -/* _mesa_glsl_lex_init_extra has the same functionality as _mesa_glsl_lex_init, but follows the - * convention of taking the scanner as the last argument. Note however, that - * this is a *pointer* to a scanner, as it will be allocated by this call (and - * is the reason, too, why this function also must handle its own declaration). - * The user defined value in the first argument will be available to _mesa_glsl_alloc in - * the yyextra field. - */ - -int _mesa_glsl_lex_init_extra(YY_EXTRA_TYPE yy_user_defined,yyscan_t* ptr_yy_globals ) - -{ - struct yyguts_t dummy_yyguts; - - _mesa_glsl_set_extra (yy_user_defined, &dummy_yyguts); - - if (ptr_yy_globals == NULL){ - errno = EINVAL; - return 1; - } - - *ptr_yy_globals = (yyscan_t) _mesa_glsl_alloc ( sizeof( struct yyguts_t ), &dummy_yyguts ); - - if (*ptr_yy_globals == NULL){ - errno = ENOMEM; - return 1; - } - - /* By setting to 0xAA, we expose bugs in - yy_init_globals. Leave at 0x00 for releases. */ - memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t)); - - _mesa_glsl_set_extra (yy_user_defined, *ptr_yy_globals); - - return yy_init_globals ( *ptr_yy_globals ); -} - -static int yy_init_globals (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - /* Initialization is the same as for the non-reentrant scanner. - * This function is called from _mesa_glsl_lex_destroy(), so don't allocate here. - */ - - yyg->yy_buffer_stack = 0; - yyg->yy_buffer_stack_top = 0; - yyg->yy_buffer_stack_max = 0; - yyg->yy_c_buf_p = (char *) 0; - yyg->yy_init = 0; - yyg->yy_start = 0; - - yyg->yy_start_stack_ptr = 0; - yyg->yy_start_stack_depth = 0; - yyg->yy_start_stack = NULL; - -/* Defined in main.c */ -#ifdef YY_STDINIT - yyin = stdin; - yyout = stdout; -#else - yyin = (FILE *) 0; - yyout = (FILE *) 0; -#endif - - /* For future reference: Set errno on error, since we are called by - * _mesa_glsl_lex_init() - */ - return 0; -} - -/* _mesa_glsl_lex_destroy is for both reentrant and non-reentrant scanners. */ -int _mesa_glsl_lex_destroy (yyscan_t yyscanner) -{ - struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; - - /* Pop the buffer stack, destroying each element. */ - while(YY_CURRENT_BUFFER){ - _mesa_glsl__delete_buffer(YY_CURRENT_BUFFER ,yyscanner ); - YY_CURRENT_BUFFER_LVALUE = NULL; - _mesa_glsl_pop_buffer_state(yyscanner); - } - - /* Destroy the stack itself. */ - _mesa_glsl_free(yyg->yy_buffer_stack ,yyscanner); - yyg->yy_buffer_stack = NULL; - - /* Destroy the start condition stack. */ - _mesa_glsl_free(yyg->yy_start_stack ,yyscanner ); - yyg->yy_start_stack = NULL; - - /* Reset the globals. This is important in a non-reentrant scanner so the next time - * _mesa_glsl_lex() is called, initialization will occur. */ - yy_init_globals( yyscanner); - - /* Destroy the main struct (reentrant only). */ - _mesa_glsl_free ( yyscanner , yyscanner ); - yyscanner = NULL; - return 0; -} - -/* - * Internal utility routines. - */ - -#ifndef yytext_ptr -static void yy_flex_strncpy (char* s1, yyconst char * s2, int n , yyscan_t yyscanner) -{ - register int i; - for ( i = 0; i < n; ++i ) - s1[i] = s2[i]; -} -#endif - -#ifdef YY_NEED_STRLEN -static int yy_flex_strlen (yyconst char * s , yyscan_t yyscanner) -{ - register int n; - for ( n = 0; s[n]; ++n ) - ; - - return n; -} -#endif - -void *_mesa_glsl_alloc (yy_size_t size , yyscan_t yyscanner) -{ - return (void *) malloc( size ); -} - -void *_mesa_glsl_realloc (void * ptr, yy_size_t size , yyscan_t yyscanner) -{ - /* The cast to (char *) in the following accommodates both - * implementations that use char* generic pointers, and those - * that use void* generic pointers. It works with the latter - * because both ANSI C and C++ allow castless assignment from - * any pointer type to void*, and deal with argument conversions - * as though doing an assignment. - */ - return (void *) realloc( (char *) ptr, size ); -} - -void _mesa_glsl_free (void * ptr , yyscan_t yyscanner) -{ - free( (char *) ptr ); /* see _mesa_glsl_realloc() for (char *) cast */ -} - -#define YYTABLES_NAME "yytables" - -#line 386 "glsl_lexer.lpp" - - - -void -_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string) -{ - _mesa_glsl_lex_init_extra(state,& state->scanner); - _mesa_glsl__scan_string(string,state->scanner); -} - -void -_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state) -{ - _mesa_glsl_lex_destroy(state->scanner); -} - +#line 2 "glsl_lexer.cpp" + +#line 4 "glsl_lexer.cpp" + +#define YY_INT_ALIGNED short int + +/* A lexical scanner generated by flex */ + +#define FLEX_SCANNER +#define YY_FLEX_MAJOR_VERSION 2 +#define YY_FLEX_MINOR_VERSION 5 +#define YY_FLEX_SUBMINOR_VERSION 35 +#if YY_FLEX_SUBMINOR_VERSION > 0 +#define FLEX_BETA +#endif + +/* First, we deal with platform-specific or compiler-specific issues. */ + +/* begin standard C headers. */ +#include +#include +#include +#include + +/* end standard C headers. */ + +/* flex integer type definitions */ + +#ifndef FLEXINT_H +#define FLEXINT_H + +/* C99 systems have . Non-C99 systems may or may not. */ + +#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L + +/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h, + * if you want the limit (max/min) macros for int types. + */ +#ifndef __STDC_LIMIT_MACROS +#define __STDC_LIMIT_MACROS 1 +#endif + +#include +typedef int8_t flex_int8_t; +typedef uint8_t flex_uint8_t; +typedef int16_t flex_int16_t; +typedef uint16_t flex_uint16_t; +typedef int32_t flex_int32_t; +typedef uint32_t flex_uint32_t; +#else +typedef signed char flex_int8_t; +typedef short int flex_int16_t; +typedef int flex_int32_t; +typedef unsigned char flex_uint8_t; +typedef unsigned short int flex_uint16_t; +typedef unsigned int flex_uint32_t; +#endif /* ! C99 */ + +/* Limits of integral types. */ +#ifndef INT8_MIN +#define INT8_MIN (-128) +#endif +#ifndef INT16_MIN +#define INT16_MIN (-32767-1) +#endif +#ifndef INT32_MIN +#define INT32_MIN (-2147483647-1) +#endif +#ifndef INT8_MAX +#define INT8_MAX (127) +#endif +#ifndef INT16_MAX +#define INT16_MAX (32767) +#endif +#ifndef INT32_MAX +#define INT32_MAX (2147483647) +#endif +#ifndef UINT8_MAX +#define UINT8_MAX (255U) +#endif +#ifndef UINT16_MAX +#define UINT16_MAX (65535U) +#endif +#ifndef UINT32_MAX +#define UINT32_MAX (4294967295U) +#endif + +#endif /* ! FLEXINT_H */ + +#ifdef __cplusplus + +/* The "const" storage-class-modifier is valid. */ +#define YY_USE_CONST + +#else /* ! __cplusplus */ + +/* C99 requires __STDC__ to be defined as 1. */ +#if defined (__STDC__) + +#define YY_USE_CONST + +#endif /* defined (__STDC__) */ +#endif /* ! __cplusplus */ + +#ifdef YY_USE_CONST +#define yyconst const +#else +#define yyconst +#endif + +/* Returned upon end-of-file. */ +#define YY_NULL 0 + +/* Promotes a possibly negative, possibly signed char to an unsigned + * integer for use as an array index. If the signed char is negative, + * we want to instead treat it as an 8-bit unsigned char, hence the + * double cast. + */ +#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c) + +/* An opaque pointer. */ +#ifndef YY_TYPEDEF_YY_SCANNER_T +#define YY_TYPEDEF_YY_SCANNER_T +typedef void* yyscan_t; +#endif + +/* For convenience, these vars (plus the bison vars far below) + are macros in the reentrant scanner. */ +#define yyin yyg->yyin_r +#define yyout yyg->yyout_r +#define yyextra yyg->yyextra_r +#define yyleng yyg->yyleng_r +#define yytext yyg->yytext_r +#define yylineno (YY_CURRENT_BUFFER_LVALUE->yy_bs_lineno) +#define yycolumn (YY_CURRENT_BUFFER_LVALUE->yy_bs_column) +#define yy_flex_debug yyg->yy_flex_debug_r + +/* Enter a start condition. This macro really ought to take a parameter, + * but we do it the disgusting crufty way forced on us by the ()-less + * definition of BEGIN. + */ +#define BEGIN yyg->yy_start = 1 + 2 * + +/* Translate the current start state into a value that can be later handed + * to BEGIN to return to the state. The YYSTATE alias is for lex + * compatibility. + */ +#define YY_START ((yyg->yy_start - 1) / 2) +#define YYSTATE YY_START + +/* Action number for EOF rule of a given start state. */ +#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1) + +/* Special action meaning "start processing a new file". */ +#define YY_NEW_FILE _mesa_glsl_restart(yyin ,yyscanner ) + +#define YY_END_OF_BUFFER_CHAR 0 + +/* Size of default input buffer. */ +#ifndef YY_BUF_SIZE +#define YY_BUF_SIZE 16384 +#endif + +/* The state buf must be large enough to hold one state per character in the main buffer. + */ +#define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type)) + +#ifndef YY_TYPEDEF_YY_BUFFER_STATE +#define YY_TYPEDEF_YY_BUFFER_STATE +typedef struct yy_buffer_state *YY_BUFFER_STATE; +#endif + +#define EOB_ACT_CONTINUE_SCAN 0 +#define EOB_ACT_END_OF_FILE 1 +#define EOB_ACT_LAST_MATCH 2 + + #define YY_LESS_LINENO(n) + +/* Return all but the first "n" matched characters back to the input stream. */ +#define yyless(n) \ + do \ + { \ + /* Undo effects of setting up yytext. */ \ + int yyless_macro_arg = (n); \ + YY_LESS_LINENO(yyless_macro_arg);\ + *yy_cp = yyg->yy_hold_char; \ + YY_RESTORE_YY_MORE_OFFSET \ + yyg->yy_c_buf_p = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \ + YY_DO_BEFORE_ACTION; /* set up yytext again */ \ + } \ + while ( 0 ) + +#define unput(c) yyunput( c, yyg->yytext_ptr , yyscanner ) + +#ifndef YY_TYPEDEF_YY_SIZE_T +#define YY_TYPEDEF_YY_SIZE_T +typedef size_t yy_size_t; +#endif + +#ifndef YY_STRUCT_YY_BUFFER_STATE +#define YY_STRUCT_YY_BUFFER_STATE +struct yy_buffer_state + { + FILE *yy_input_file; + + char *yy_ch_buf; /* input buffer */ + char *yy_buf_pos; /* current position in input buffer */ + + /* Size of input buffer in bytes, not including room for EOB + * characters. + */ + yy_size_t yy_buf_size; + + /* Number of characters read into yy_ch_buf, not including EOB + * characters. + */ + int yy_n_chars; + + /* Whether we "own" the buffer - i.e., we know we created it, + * and can realloc() it to grow it, and should free() it to + * delete it. + */ + int yy_is_our_buffer; + + /* Whether this is an "interactive" input source; if so, and + * if we're using stdio for input, then we want to use getc() + * instead of fread(), to make sure we stop fetching input after + * each newline. + */ + int yy_is_interactive; + + /* Whether we're considered to be at the beginning of a line. + * If so, '^' rules will be active on the next match, otherwise + * not. + */ + int yy_at_bol; + + int yy_bs_lineno; /**< The line count. */ + int yy_bs_column; /**< The column count. */ + + /* Whether to try to fill the input buffer when we reach the + * end of it. + */ + int yy_fill_buffer; + + int yy_buffer_status; + +#define YY_BUFFER_NEW 0 +#define YY_BUFFER_NORMAL 1 + /* When an EOF's been seen but there's still some text to process + * then we mark the buffer as YY_EOF_PENDING, to indicate that we + * shouldn't try reading from the input source any more. We might + * still have a bunch of tokens to match, though, because of + * possible backing-up. + * + * When we actually see the EOF, we change the status to "new" + * (via _mesa_glsl_restart()), so that the user can continue scanning by + * just pointing yyin at a new input file. + */ +#define YY_BUFFER_EOF_PENDING 2 + + }; +#endif /* !YY_STRUCT_YY_BUFFER_STATE */ + +/* We provide macros for accessing buffer states in case in the + * future we want to put the buffer states in a more general + * "scanner state". + * + * Returns the top of the stack, or NULL. + */ +#define YY_CURRENT_BUFFER ( yyg->yy_buffer_stack \ + ? yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] \ + : NULL) + +/* Same as previous macro, but useful when we know that the buffer stack is not + * NULL or when we need an lvalue. For internal use only. + */ +#define YY_CURRENT_BUFFER_LVALUE yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] + +void _mesa_glsl_restart (FILE *input_file ,yyscan_t yyscanner ); +void _mesa_glsl__switch_to_buffer (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner ); +YY_BUFFER_STATE _mesa_glsl__create_buffer (FILE *file,int size ,yyscan_t yyscanner ); +void _mesa_glsl__delete_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner ); +void _mesa_glsl__flush_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner ); +void _mesa_glsl_push_buffer_state (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner ); +void _mesa_glsl_pop_buffer_state (yyscan_t yyscanner ); + +static void _mesa_glsl_ensure_buffer_stack (yyscan_t yyscanner ); +static void _mesa_glsl__load_buffer_state (yyscan_t yyscanner ); +static void _mesa_glsl__init_buffer (YY_BUFFER_STATE b,FILE *file ,yyscan_t yyscanner ); + +#define YY_FLUSH_BUFFER _mesa_glsl__flush_buffer(YY_CURRENT_BUFFER ,yyscanner) + +YY_BUFFER_STATE _mesa_glsl__scan_buffer (char *base,yy_size_t size ,yyscan_t yyscanner ); +YY_BUFFER_STATE _mesa_glsl__scan_string (yyconst char *yy_str ,yyscan_t yyscanner ); +YY_BUFFER_STATE _mesa_glsl__scan_bytes (yyconst char *bytes,int len ,yyscan_t yyscanner ); + +void *_mesa_glsl_alloc (yy_size_t ,yyscan_t yyscanner ); +void *_mesa_glsl_realloc (void *,yy_size_t ,yyscan_t yyscanner ); +void _mesa_glsl_free (void * ,yyscan_t yyscanner ); + +#define yy_new_buffer _mesa_glsl__create_buffer + +#define yy_set_interactive(is_interactive) \ + { \ + if ( ! YY_CURRENT_BUFFER ){ \ + _mesa_glsl_ensure_buffer_stack (yyscanner); \ + YY_CURRENT_BUFFER_LVALUE = \ + _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \ + } \ + YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \ + } + +#define yy_set_bol(at_bol) \ + { \ + if ( ! YY_CURRENT_BUFFER ){\ + _mesa_glsl_ensure_buffer_stack (yyscanner); \ + YY_CURRENT_BUFFER_LVALUE = \ + _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \ + } \ + YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \ + } + +#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol) + +/* Begin user sect3 */ + +#define _mesa_glsl_wrap(n) 1 +#define YY_SKIP_YYWRAP + +typedef unsigned char YY_CHAR; + +typedef int yy_state_type; + +#define yytext_ptr yytext_r + +static yy_state_type yy_get_previous_state (yyscan_t yyscanner ); +static yy_state_type yy_try_NUL_trans (yy_state_type current_state ,yyscan_t yyscanner); +static int yy_get_next_buffer (yyscan_t yyscanner ); +static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner ); + +/* Done after the current pattern has been matched and before the + * corresponding action - sets up yytext. + */ +#define YY_DO_BEFORE_ACTION \ + yyg->yytext_ptr = yy_bp; \ + yyleng = (size_t) (yy_cp - yy_bp); \ + yyg->yy_hold_char = *yy_cp; \ + *yy_cp = '\0'; \ + yyg->yy_c_buf_p = yy_cp; + +#define YY_NUM_RULES 209 +#define YY_END_OF_BUFFER 210 +/* This struct is not used in this scanner, + but its presence is necessary. */ +struct yy_trans_info + { + flex_int32_t yy_verify; + flex_int32_t yy_nxt; + }; +static yyconst flex_int16_t yy_accept[813] = + { 0, + 0, 0, 15, 15, 0, 0, 210, 208, 1, 20, + 208, 208, 208, 208, 208, 208, 208, 208, 119, 117, + 208, 208, 208, 207, 208, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 208, 1, 208, 209, 15, + 19, 209, 18, 16, 17, 13, 12, 1, 101, 110, + 102, 113, 107, 96, 109, 97, 116, 121, 108, 122, + 119, 0, 0, 124, 119, 0, 117, 117, 105, 98, + 100, 99, 106, 207, 114, 104, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 29, 207, + + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 33, 207, 207, 60, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 115, + 103, 1, 0, 0, 2, 0, 0, 0, 0, 15, + 14, 18, 17, 0, 121, 120, 0, 122, 0, 123, + 118, 111, 112, 207, 127, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 32, 207, 207, 207, + + 207, 207, 207, 207, 207, 207, 207, 25, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 61, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 0, 0, 0, 0, 14, 0, 121, 0, 120, 0, + 122, 123, 118, 207, 207, 23, 207, 207, 174, 167, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 31, + 130, 207, 207, 207, 207, 67, 207, 207, 135, 149, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + + 207, 207, 146, 170, 48, 49, 50, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 133, 125, 207, + 207, 26, 207, 207, 207, 207, 207, 207, 207, 45, + 46, 47, 94, 207, 207, 0, 0, 0, 0, 0, + 120, 207, 207, 27, 36, 37, 38, 207, 128, 207, + 22, 207, 207, 207, 207, 157, 158, 159, 207, 126, + 207, 150, 24, 160, 161, 162, 172, 154, 155, 156, + 207, 207, 207, 62, 152, 207, 207, 207, 39, 40, + 41, 207, 207, 207, 207, 207, 207, 207, 207, 207, + + 207, 207, 207, 207, 207, 207, 207, 147, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 129, 207, + 207, 169, 42, 43, 44, 207, 207, 30, 0, 0, + 0, 0, 177, 207, 207, 175, 207, 207, 207, 148, + 143, 180, 207, 207, 207, 207, 207, 207, 138, 207, + 207, 207, 95, 51, 52, 53, 54, 55, 56, 57, + 58, 59, 207, 207, 207, 207, 153, 134, 207, 207, + 141, 35, 207, 207, 166, 68, 142, 93, 178, 136, + 207, 207, 207, 207, 207, 207, 207, 207, 0, 0, + 0, 0, 207, 207, 207, 137, 34, 207, 207, 207, + + 207, 207, 207, 181, 182, 183, 207, 207, 207, 207, + 207, 171, 207, 207, 207, 207, 207, 207, 207, 207, + 131, 207, 207, 207, 207, 207, 63, 207, 207, 64, + 207, 0, 0, 0, 0, 0, 207, 65, 28, 144, + 185, 186, 187, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 139, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 132, 189, 190, 191, 207, + 207, 151, 207, 140, 0, 0, 6, 0, 0, 0, + 11, 3, 21, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 184, 145, 66, 207, 207, 207, 207, 168, + + 207, 176, 173, 206, 70, 71, 72, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 0, 0, 0, + 0, 0, 0, 207, 207, 207, 188, 207, 207, 207, + 207, 207, 81, 82, 83, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 192, 87, + 88, 89, 207, 4, 0, 5, 0, 0, 0, 0, + 0, 207, 207, 207, 207, 207, 207, 207, 203, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 73, 207, 207, 207, 207, 207, 207, 0, 0, 0, + 207, 207, 204, 193, 207, 194, 207, 207, 207, 84, + + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 205, 207, 207, 90, 0, 0, 195, 196, 207, + 199, 207, 200, 207, 207, 69, 207, 207, 207, 163, + 207, 164, 179, 207, 197, 198, 207, 207, 0, 0, + 207, 207, 207, 207, 74, 207, 75, 207, 207, 207, + 207, 207, 0, 0, 0, 207, 207, 85, 86, 207, + 76, 207, 207, 77, 207, 91, 92, 0, 0, 0, + 207, 207, 207, 207, 207, 207, 0, 0, 0, 207, + 207, 207, 207, 207, 78, 0, 0, 7, 0, 0, + 201, 202, 207, 207, 207, 0, 8, 0, 0, 207, + + 207, 165, 0, 0, 79, 80, 0, 0, 9, 0, + 10, 0 + } ; + +static yyconst flex_int32_t yy_ec[256] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, + 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 2, 5, 1, 6, 1, 7, 8, 1, 9, + 10, 11, 12, 1, 13, 14, 15, 16, 17, 18, + 19, 20, 21, 21, 21, 22, 22, 23, 1, 24, + 25, 26, 1, 1, 27, 28, 29, 30, 31, 32, + 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, + 33, 34, 35, 33, 36, 33, 33, 37, 33, 33, + 1, 1, 1, 38, 39, 1, 40, 41, 42, 43, + + 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, + 54, 55, 33, 56, 57, 58, 59, 60, 61, 62, + 63, 64, 1, 65, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1 + } ; + +static yyconst flex_int32_t yy_meta[66] = + { 0, + 1, 2, 3, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 4, 4, 4, 4, 4, + 4, 5, 1, 1, 1, 1, 6, 6, 6, 6, + 5, 5, 7, 7, 7, 7, 8, 1, 7, 6, + 6, 6, 6, 5, 5, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 8, 7, 7, 1 + } ; + +static yyconst flex_int16_t yy_base[824] = + { 0, + 0, 64, 70, 0, 1185, 1184, 1186, 1189, 65, 1189, + 1160, 1159, 128, 1158, 125, 126, 124, 1157, 140, 189, + 123, 1156, 138, 0, 127, 124, 113, 135, 144, 161, + 176, 1126, 130, 187, 140, 143, 161, 1120, 182, 174, + 202, 199, 211, 212, 1131, 130, 263, 255, 1189, 189, + 1189, 1162, 256, 1189, 0, 1189, 1189, 215, 1189, 1189, + 1189, 1189, 1189, 1189, 1189, 1189, 1189, 248, 1189, 250, + 112, 302, 319, 1189, 1189, 0, 0, 1189, 1151, 1189, + 1189, 1189, 1150, 0, 1189, 1189, 1116, 1121, 1114, 1117, + 1126, 1125, 1111, 1114, 1126, 144, 1120, 1107, 1104, 1118, + + 1104, 1101, 1101, 1107, 175, 191, 1101, 1112, 1097, 1103, + 1107, 1108, 0, 1099, 1110, 247, 1109, 1104, 1084, 230, + 1088, 1102, 1092, 241, 1085, 228, 1098, 1100, 1082, 1078, + 1086, 1083, 1072, 1081, 173, 1079, 1085, 1080, 1083, 1071, + 1074, 233, 240, 260, 1084, 1071, 1084, 239, 1077, 1189, + 1189, 307, 301, 323, 1189, 1062, 1075, 1066, 1077, 249, + 0, 368, 0, 379, 1189, 298, 390, 1189, 397, 404, + 291, 1189, 1189, 1072, 0, 1063, 1067, 1077, 1074, 270, + 1057, 1057, 1061, 291, 1072, 1069, 1069, 1067, 1064, 1055, + 1062, 1048, 1046, 1059, 1044, 1061, 0, 1058, 1045, 1053, + + 1050, 1054, 1055, 1048, 1045, 1033, 1032, 1046, 1049, 1036, + 1045, 1032, 1039, 1029, 335, 1035, 1038, 1028, 1036, 1024, + 1028, 1019, 1034, 1024, 1015, 1034, 1017, 1015, 1026, 1015, + 1010, 1008, 1022, 1007, 1009, 1006, 1018, 1017, 1020, 1001, + 306, 1010, 1005, 1003, 1013, 991, 339, 1010, 1012, 1000, + 992, 996, 1008, 991, 0, 411, 421, 438, 1189, 451, + 458, 1189, 1189, 986, 997, 0, 994, 344, 0, 0, + 987, 985, 987, 982, 991, 979, 997, 985, 350, 0, + 0, 979, 990, 989, 989, 0, 973, 353, 0, 0, + 975, 357, 983, 984, 974, 968, 967, 968, 967, 967, + + 361, 962, 0, 0, 958, 957, 956, 958, 959, 964, + 958, 954, 968, 963, 962, 961, 952, 955, 955, 947, + 950, 945, 954, 959, 944, 957, 947, 0, 0, 954, + 950, 0, 941, 941, 947, 937, 945, 426, 942, 0, + 0, 0, 0, 931, 944, 943, 942, 939, 927, 465, + 475, 939, 941, 0, 0, 0, 0, 927, 0, 927, + 0, 926, 927, 921, 932, 0, 0, 0, 922, 0, + 918, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 929, 481, 928, 0, 0, 926, 922, 918, 0, 0, + 0, 910, 443, 486, 493, 915, 911, 917, 907, 905, + + 919, 903, 903, 917, 905, 917, 912, 0, 910, 907, + 911, 894, 896, 903, 909, 904, 903, 890, 0, 892, + 893, 0, 0, 0, 0, 890, 894, 0, 888, 938, + 887, 890, 0, 878, 888, 0, 876, 876, 890, 0, + 892, 0, 497, 901, 900, 899, 869, 868, 0, 886, + 885, 880, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 868, 882, 868, 865, 0, 0, 871, 870, + 0, 0, 868, 860, 0, 0, 0, 0, 0, 0, + 857, 869, 500, 861, 868, 867, 864, 858, 851, 519, + 867, 852, 847, 861, 859, 0, 0, 851, 871, 870, + + 869, 839, 838, 495, 496, 0, 851, 854, 852, 840, + 836, 0, 849, 846, 845, 834, 833, 832, 515, 841, + 0, 854, 853, 852, 822, 821, 0, 836, 822, 0, + 833, 828, 543, 545, 873, 821, 829, 0, 0, 0, + 845, 844, 0, 825, 828, 812, 820, 810, 818, 819, + 819, 818, 803, 539, 816, 0, 817, 805, 804, 800, + 825, 824, 823, 793, 792, 0, 823, 822, 0, 803, + 806, 0, 552, 0, 792, 557, 1189, 580, 0, 590, + 499, 1189, 0, 789, 788, 798, 798, 785, 800, 783, + 798, 793, 0, 0, 0, 806, 805, 804, 774, 0, + + 774, 0, 0, 0, 559, 568, 797, 785, 788, 772, + 771, 781, 781, 794, 793, 792, 762, 767, 552, 613, + 363, 775, 763, 761, 760, 771, 0, 774, 770, 772, + 768, 754, 782, 781, 0, 766, 758, 749, 757, 747, + 758, 754, 756, 754, 754, 741, 740, 751, 0, 767, + 766, 0, 751, 1189, 391, 1189, 620, 0, 640, 750, + 732, 749, 748, 731, 723, 731, 721, 729, 0, 726, + 725, 736, 719, 722, 737, 720, 733, 734, 731, 728, + 736, 730, 729, 712, 711, 710, 721, 402, 705, 715, + 699, 698, 0, 725, 698, 723, 696, 700, 699, 0, + + 710, 713, 709, 711, 688, 702, 686, 680, 688, 671, + 662, 0, 640, 639, 0, 648, 641, 0, 0, 645, + 0, 644, 0, 650, 649, 0, 625, 633, 623, 650, + 630, 0, 0, 643, 0, 0, 642, 641, 582, 632, + 639, 638, 614, 613, 635, 608, 633, 607, 590, 607, + 586, 585, 611, 380, 526, 545, 544, 0, 0, 538, + 0, 504, 510, 0, 495, 0, 0, 550, 572, 483, + 470, 454, 462, 449, 445, 404, 419, 616, 619, 391, + 387, 404, 392, 290, 0, 617, 642, 1189, 644, 570, + 0, 0, 263, 258, 139, 645, 1189, 643, 618, 107, + + 77, 0, 23, 662, 0, 0, 663, 664, 1189, 665, + 1189, 1189, 697, 702, 707, 712, 714, 716, 722, 729, + 734, 739, 744 + } ; + +static yyconst flex_int16_t yy_def[824] = + { 0, + 812, 1, 812, 3, 813, 813, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 814, 812, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 815, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 816, 812, 817, + 19, 812, 812, 812, 812, 818, 20, 812, 812, 812, + 812, 812, 812, 814, 812, 812, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 819, 812, 815, 812, 812, 817, 812, 812, 812, 812, + 818, 812, 812, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 812, 812, 812, 812, 819, 812, 812, 812, 812, 812, + 812, 812, 812, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 812, 812, 812, 812, 812, + 812, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 812, 812, + 812, 812, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 812, 812, + 812, 812, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 812, 820, 812, 812, 812, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 812, 812, 812, 812, 821, 812, + 812, 812, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 812, 822, 812, + 821, 812, 812, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 812, 812, 812, 812, 823, 812, 812, + 812, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 823, 812, 812, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 812, 812, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 812, 812, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 812, 812, 812, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 812, 812, 812, + 814, 814, 814, 814, 814, 814, 812, 812, 812, 814, + 814, 814, 814, 814, 814, 812, 812, 812, 812, 812, + 814, 814, 814, 814, 814, 812, 812, 812, 812, 814, + + 814, 814, 812, 812, 814, 814, 812, 812, 812, 812, + 812, 0, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812 + } ; + +static yyconst flex_int16_t yy_nxt[1255] = + { 0, + 8, 9, 10, 9, 11, 8, 12, 13, 8, 8, + 14, 15, 16, 17, 18, 19, 20, 20, 20, 20, + 20, 20, 8, 21, 22, 23, 24, 24, 24, 24, + 24, 24, 24, 24, 24, 24, 24, 25, 24, 26, + 27, 28, 29, 30, 31, 32, 33, 34, 24, 24, + 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, + 45, 24, 24, 24, 46, 47, 58, 807, 58, 48, + 49, 50, 51, 50, 49, 49, 49, 49, 49, 49, + 49, 49, 49, 49, 52, 49, 53, 53, 53, 53, + 53, 53, 54, 49, 49, 49, 55, 55, 55, 55, + + 55, 55, 55, 55, 55, 55, 55, 49, 55, 55, + 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, + 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, + 55, 55, 55, 55, 49, 61, 64, 806, 66, 68, + 68, 68, 68, 68, 68, 68, 79, 80, 812, 65, + 67, 85, 62, 70, 150, 71, 71, 71, 71, 71, + 71, 72, 82, 83, 86, 87, 90, 805, 91, 110, + 73, 74, 92, 812, 93, 75, 76, 111, 94, 119, + 88, 89, 121, 73, 74, 95, 122, 97, 96, 112, + 160, 98, 160, 120, 151, 183, 184, 99, 75, 802, + + 123, 76, 70, 100, 77, 77, 77, 77, 77, 77, + 77, 101, 231, 102, 124, 104, 58, 129, 58, 73, + 74, 126, 103, 105, 78, 193, 106, 130, 232, 107, + 195, 113, 73, 74, 114, 108, 194, 127, 115, 116, + 128, 131, 138, 117, 196, 139, 118, 78, 132, 133, + 160, 146, 160, 134, 140, 147, 154, 155, 142, 135, + 136, 141, 137, 143, 152, 148, 58, 144, 153, 221, + 145, 162, 162, 162, 162, 162, 162, 162, 164, 165, + 167, 168, 213, 222, 239, 240, 248, 241, 218, 249, + 214, 164, 165, 167, 168, 219, 242, 205, 156, 243, + + 206, 207, 154, 155, 208, 157, 209, 244, 152, 158, + 58, 801, 153, 269, 159, 70, 800, 72, 72, 72, + 72, 72, 72, 72, 154, 155, 263, 270, 258, 259, + 169, 169, 73, 74, 170, 170, 170, 170, 170, 170, + 170, 258, 259, 795, 156, 73, 74, 274, 275, 263, + 333, 157, 305, 306, 307, 158, 340, 341, 342, 334, + 159, 355, 356, 357, 576, 577, 156, 366, 367, 368, + 374, 375, 376, 157, 378, 379, 380, 158, 389, 390, + 391, 768, 159, 162, 162, 162, 162, 162, 162, 162, + 256, 256, 655, 656, 257, 257, 257, 257, 257, 257, + + 257, 260, 260, 655, 656, 261, 261, 261, 261, 261, + 261, 261, 170, 170, 170, 170, 170, 170, 170, 170, + 170, 170, 170, 170, 170, 170, 257, 257, 257, 257, + 257, 257, 257, 769, 794, 262, 257, 257, 257, 257, + 257, 257, 257, 423, 424, 425, 793, 792, 262, 350, + 350, 791, 165, 351, 351, 351, 351, 351, 351, 351, + 454, 455, 456, 786, 785, 165, 261, 261, 261, 261, + 261, 261, 261, 261, 261, 261, 261, 261, 261, 261, + 351, 351, 351, 351, 351, 351, 351, 784, 783, 168, + 351, 351, 351, 351, 351, 351, 351, 444, 445, 446, + + 581, 782, 168, 457, 458, 459, 259, 781, 447, 448, + 460, 461, 462, 499, 500, 501, 522, 523, 524, 259, + 490, 546, 548, 780, 502, 503, 779, 525, 526, 547, + 549, 561, 562, 563, 533, 534, 534, 534, 534, 534, + 534, 622, 564, 565, 576, 577, 576, 577, 776, 775, + 774, 768, 623, 655, 656, 596, 597, 598, 576, 577, + 580, 580, 580, 580, 580, 580, 580, 599, 614, 615, + 616, 798, 619, 620, 620, 620, 620, 620, 620, 579, + 617, 576, 577, 753, 773, 638, 772, 771, 658, 770, + 754, 576, 577, 639, 640, 578, 578, 578, 578, 578, + + 578, 641, 642, 769, 579, 580, 580, 580, 580, 580, + 580, 580, 753, 658, 655, 656, 777, 787, 796, 754, + 789, 655, 656, 799, 778, 788, 797, 790, 659, 659, + 659, 659, 659, 659, 659, 657, 657, 657, 657, 657, + 657, 655, 656, 787, 798, 789, 796, 767, 766, 765, + 764, 788, 790, 763, 797, 659, 659, 659, 659, 659, + 659, 659, 803, 808, 810, 808, 810, 762, 761, 760, + 804, 809, 811, 809, 811, 759, 758, 757, 756, 755, + 752, 751, 750, 749, 748, 747, 746, 745, 744, 743, + 742, 741, 740, 739, 738, 737, 799, 56, 56, 56, + + 56, 56, 56, 56, 56, 84, 84, 84, 84, 84, + 163, 163, 163, 163, 163, 68, 68, 166, 166, 171, + 171, 171, 255, 255, 736, 255, 255, 255, 255, 255, + 578, 578, 578, 735, 734, 733, 578, 621, 621, 621, + 657, 657, 657, 732, 731, 730, 657, 688, 688, 688, + 729, 728, 727, 726, 725, 724, 723, 722, 721, 720, + 719, 718, 717, 716, 715, 714, 713, 712, 711, 710, + 709, 708, 707, 706, 705, 704, 703, 702, 701, 700, + 699, 698, 697, 696, 695, 694, 693, 692, 691, 690, + 689, 687, 686, 685, 684, 683, 682, 681, 680, 679, + + 678, 677, 676, 675, 674, 673, 672, 671, 670, 669, + 668, 667, 666, 665, 664, 663, 662, 661, 660, 654, + 653, 652, 651, 650, 649, 648, 647, 646, 645, 644, + 643, 637, 636, 635, 634, 633, 632, 631, 630, 629, + 628, 627, 626, 625, 624, 618, 613, 612, 611, 610, + 609, 608, 607, 606, 605, 604, 603, 602, 601, 600, + 595, 594, 593, 592, 591, 590, 589, 588, 587, 586, + 585, 584, 583, 582, 581, 575, 574, 573, 572, 571, + 570, 569, 568, 567, 566, 560, 559, 558, 557, 556, + 555, 554, 553, 552, 551, 550, 545, 544, 543, 542, + + 541, 540, 539, 538, 537, 536, 535, 532, 531, 530, + 529, 528, 527, 521, 520, 519, 518, 517, 516, 515, + 514, 513, 512, 511, 510, 509, 508, 507, 506, 505, + 504, 498, 497, 496, 495, 494, 493, 492, 491, 490, + 489, 488, 487, 486, 485, 484, 483, 482, 481, 480, + 479, 478, 477, 476, 475, 474, 473, 472, 471, 470, + 469, 468, 467, 466, 465, 464, 463, 453, 452, 451, + 450, 449, 443, 442, 441, 440, 439, 438, 437, 436, + 435, 434, 433, 432, 431, 430, 429, 428, 427, 426, + 422, 421, 420, 419, 418, 417, 416, 415, 414, 413, + + 412, 411, 410, 409, 408, 407, 406, 405, 404, 403, + 402, 401, 400, 399, 398, 397, 396, 395, 394, 393, + 392, 388, 387, 386, 385, 384, 383, 382, 381, 377, + 373, 372, 371, 370, 369, 365, 364, 363, 362, 361, + 360, 359, 358, 354, 353, 352, 349, 348, 347, 346, + 345, 344, 343, 339, 338, 337, 336, 335, 332, 331, + 330, 329, 328, 327, 326, 325, 324, 323, 322, 321, + 320, 319, 318, 317, 316, 315, 314, 313, 312, 311, + 310, 309, 308, 304, 303, 302, 301, 300, 299, 298, + 297, 296, 295, 294, 293, 292, 291, 290, 289, 288, + + 287, 286, 285, 284, 283, 282, 281, 280, 279, 278, + 277, 276, 273, 272, 271, 268, 267, 266, 265, 264, + 254, 253, 252, 251, 250, 247, 246, 245, 238, 237, + 236, 235, 234, 233, 230, 229, 228, 227, 226, 225, + 224, 223, 220, 217, 216, 215, 212, 211, 210, 204, + 203, 202, 201, 200, 199, 198, 197, 192, 191, 190, + 189, 188, 187, 186, 185, 182, 181, 180, 179, 178, + 177, 176, 175, 174, 173, 172, 161, 149, 125, 109, + 81, 69, 63, 60, 59, 812, 57, 57, 7, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812 + } ; + +static yyconst flex_int16_t yy_chk[1255] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 2, 9, 803, 9, 2, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 13, 15, 801, 16, 17, + 17, 17, 17, 17, 17, 17, 21, 21, 71, 15, + 16, 25, 13, 19, 46, 19, 19, 19, 19, 19, + 19, 19, 23, 23, 25, 26, 27, 800, 27, 33, + 19, 19, 27, 71, 28, 19, 19, 33, 28, 35, + 26, 26, 36, 19, 19, 28, 36, 29, 28, 33, + 50, 29, 50, 35, 46, 96, 96, 29, 19, 795, + + 37, 19, 20, 29, 20, 20, 20, 20, 20, 20, + 20, 30, 135, 30, 37, 31, 58, 40, 58, 20, + 20, 39, 30, 31, 20, 105, 31, 40, 135, 31, + 106, 34, 20, 20, 34, 31, 105, 39, 34, 34, + 39, 41, 42, 34, 106, 42, 34, 20, 41, 41, + 160, 44, 160, 41, 42, 44, 48, 48, 43, 41, + 41, 42, 41, 43, 47, 44, 47, 43, 47, 126, + 43, 53, 53, 53, 53, 53, 53, 53, 68, 68, + 70, 70, 120, 126, 142, 142, 148, 143, 124, 148, + 120, 68, 68, 70, 70, 124, 143, 116, 48, 144, + + 116, 116, 153, 153, 116, 48, 116, 144, 152, 48, + 152, 794, 152, 180, 48, 72, 793, 72, 72, 72, + 72, 72, 72, 72, 154, 154, 171, 180, 166, 166, + 73, 73, 72, 72, 73, 73, 73, 73, 73, 73, + 73, 166, 166, 784, 153, 72, 72, 184, 184, 171, + 241, 153, 215, 215, 215, 153, 247, 247, 247, 241, + 153, 268, 268, 268, 621, 621, 154, 279, 279, 279, + 288, 288, 288, 154, 292, 292, 292, 154, 301, 301, + 301, 754, 154, 162, 162, 162, 162, 162, 162, 162, + 164, 164, 655, 655, 164, 164, 164, 164, 164, 164, + + 164, 167, 167, 688, 688, 167, 167, 167, 167, 167, + 167, 167, 169, 169, 169, 169, 169, 169, 169, 170, + 170, 170, 170, 170, 170, 170, 256, 256, 256, 256, + 256, 256, 256, 754, 783, 170, 257, 257, 257, 257, + 257, 257, 257, 338, 338, 338, 782, 781, 170, 258, + 258, 780, 257, 258, 258, 258, 258, 258, 258, 258, + 393, 393, 393, 777, 776, 257, 260, 260, 260, 260, + 260, 260, 260, 261, 261, 261, 261, 261, 261, 261, + 350, 350, 350, 350, 350, 350, 350, 775, 774, 261, + 351, 351, 351, 351, 351, 351, 351, 382, 382, 382, + + 581, 773, 261, 394, 394, 394, 351, 772, 382, 382, + 395, 395, 395, 443, 443, 443, 483, 483, 483, 351, + 490, 504, 505, 771, 443, 443, 770, 483, 483, 504, + 505, 519, 519, 519, 490, 490, 490, 490, 490, 490, + 490, 581, 519, 519, 533, 533, 534, 534, 765, 763, + 762, 768, 581, 619, 619, 554, 554, 554, 576, 576, + 534, 534, 534, 534, 534, 534, 534, 554, 573, 573, + 573, 790, 576, 576, 576, 576, 576, 576, 576, 533, + 573, 578, 578, 739, 760, 605, 757, 756, 619, 755, + 739, 580, 580, 605, 606, 578, 578, 578, 578, 578, + + 578, 606, 606, 768, 533, 580, 580, 580, 580, 580, + 580, 580, 753, 619, 620, 620, 769, 778, 786, 753, + 779, 657, 657, 790, 769, 778, 786, 779, 620, 620, + 620, 620, 620, 620, 620, 657, 657, 657, 657, 657, + 657, 659, 659, 787, 798, 789, 796, 752, 751, 750, + 749, 787, 789, 748, 796, 659, 659, 659, 659, 659, + 659, 659, 799, 804, 807, 808, 810, 747, 746, 745, + 799, 804, 807, 808, 810, 744, 743, 742, 741, 740, + 738, 737, 734, 731, 730, 729, 728, 727, 725, 724, + 722, 720, 717, 716, 714, 713, 798, 813, 813, 813, + + 813, 813, 813, 813, 813, 814, 814, 814, 814, 814, + 815, 815, 815, 815, 815, 816, 816, 817, 817, 818, + 818, 818, 819, 819, 711, 819, 819, 819, 819, 819, + 820, 820, 820, 710, 709, 708, 820, 821, 821, 821, + 822, 822, 822, 707, 706, 705, 822, 823, 823, 823, + 704, 703, 702, 701, 699, 698, 697, 696, 695, 694, + 692, 691, 690, 689, 687, 686, 685, 684, 683, 682, + 681, 680, 679, 678, 677, 676, 675, 674, 673, 672, + 671, 670, 668, 667, 666, 665, 664, 663, 662, 661, + 660, 653, 651, 650, 648, 647, 646, 645, 644, 643, + + 642, 641, 640, 639, 638, 637, 636, 634, 633, 632, + 631, 630, 629, 628, 626, 625, 624, 623, 622, 618, + 617, 616, 615, 614, 613, 612, 611, 610, 609, 608, + 607, 601, 599, 598, 597, 596, 592, 591, 590, 589, + 588, 587, 586, 585, 584, 575, 571, 570, 568, 567, + 565, 564, 563, 562, 561, 560, 559, 558, 557, 555, + 553, 552, 551, 550, 549, 548, 547, 546, 545, 544, + 542, 541, 537, 536, 535, 532, 531, 529, 528, 526, + 525, 524, 523, 522, 520, 518, 517, 516, 515, 514, + 513, 511, 510, 509, 508, 507, 503, 502, 501, 500, + + 499, 498, 495, 494, 493, 492, 491, 489, 488, 487, + 486, 485, 484, 482, 481, 474, 473, 470, 469, 466, + 465, 464, 463, 452, 451, 450, 448, 447, 446, 445, + 444, 441, 439, 438, 437, 435, 434, 432, 431, 430, + 429, 427, 426, 421, 420, 418, 417, 416, 415, 414, + 413, 412, 411, 410, 409, 407, 406, 405, 404, 403, + 402, 401, 400, 399, 398, 397, 396, 392, 388, 387, + 386, 383, 381, 371, 369, 365, 364, 363, 362, 360, + 358, 353, 352, 349, 348, 347, 346, 345, 344, 339, + 337, 336, 335, 334, 333, 331, 330, 327, 326, 325, + + 324, 323, 322, 321, 320, 319, 318, 317, 316, 315, + 314, 313, 312, 311, 310, 309, 308, 307, 306, 305, + 302, 300, 299, 298, 297, 296, 295, 294, 293, 291, + 287, 285, 284, 283, 282, 278, 277, 276, 275, 274, + 273, 272, 271, 267, 265, 264, 254, 253, 252, 251, + 250, 249, 248, 246, 245, 244, 243, 242, 240, 239, + 238, 237, 236, 235, 234, 233, 232, 231, 230, 229, + 228, 227, 226, 225, 224, 223, 222, 221, 220, 219, + 218, 217, 216, 214, 213, 212, 211, 210, 209, 208, + 207, 206, 205, 204, 203, 202, 201, 200, 199, 198, + + 196, 195, 194, 193, 192, 191, 190, 189, 188, 187, + 186, 185, 183, 182, 181, 179, 178, 177, 176, 174, + 159, 158, 157, 156, 149, 147, 146, 145, 141, 140, + 139, 138, 137, 136, 134, 133, 132, 131, 130, 129, + 128, 127, 125, 123, 122, 121, 119, 118, 117, 115, + 114, 112, 111, 110, 109, 108, 107, 104, 103, 102, + 101, 100, 99, 98, 97, 95, 94, 93, 92, 91, + 90, 89, 88, 87, 83, 79, 52, 45, 38, 32, + 22, 18, 14, 12, 11, 7, 6, 5, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812 + } ; + +/* The intent behind this definition is that it'll catch + * any uses of REJECT which flex missed. + */ +#define REJECT reject_used_but_not_detected +#define yymore() yymore_used_but_not_detected +#define YY_MORE_ADJ 0 +#define YY_RESTORE_YY_MORE_OFFSET +#line 1 "glsl_lexer.lpp" +#line 2 "glsl_lexer.lpp" +/* + * Copyright © 2008, 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include +#include "strtod.h" +#include "ast.h" +#include "glsl_parser_extras.h" +#include "glsl_parser.h" + +#define YY_USER_ACTION \ + do { \ + yylloc->source = 0; \ + yylloc->first_column = yycolumn + 1; \ + yylloc->first_line = yylineno + 1; \ + yycolumn += yyleng; \ + } while(0); + +#define YY_USER_INIT yylineno = 0; yycolumn = 0; + +#define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U') + +/* A macro for handling reserved words and keywords across language versions. + * + * Certain words start out as identifiers, become reserved words in + * later language revisions, and finally become language keywords. + * + * For example, consider the following lexer rule: + * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER) + * + * This means that "samplerBuffer" will be treated as: + * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40 + * - a reserved word - error ...in GLSL >= 1.30 + * - an identifier ...in GLSL < 1.30 + */ +#define KEYWORD(reserved_version, allowed_version, token) \ + do { \ + if (yyextra->language_version >= allowed_version) { \ + return token; \ + } else if (yyextra->language_version >= reserved_version) { \ + _mesa_glsl_error(yylloc, yyextra, \ + "Illegal use of reserved word `%s'", yytext); \ + return ERROR_TOK; \ + } else { \ + yylval->identifier = strdup(yytext); \ + return IDENTIFIER; \ + } \ + } while (0) + +/* The ES macro can be used in KEYWORD checks: + * + * word KEYWORD(110 || ES, 400, TOKEN) + * ...means the word is reserved in GLSL ES 1.00, while + * + * word KEYWORD(110, 130 || ES, TOKEN) + * ...means the word is a legal keyword in GLSL ES 1.00. + */ +#define ES yyextra->es_shader + +#line 1059 "glsl_lexer.cpp" + +#define INITIAL 0 +#define PP 1 +#define PRAGMA 2 + +#define YY_EXTRA_TYPE struct _mesa_glsl_parse_state * + +/* Holds the entire state of the reentrant scanner. */ +struct yyguts_t + { + + /* User-defined. Not touched by flex. */ + YY_EXTRA_TYPE yyextra_r; + + /* The rest are the same as the globals declared in the non-reentrant scanner. */ + FILE *yyin_r, *yyout_r; + size_t yy_buffer_stack_top; /**< index of top of stack. */ + size_t yy_buffer_stack_max; /**< capacity of stack. */ + YY_BUFFER_STATE * yy_buffer_stack; /**< Stack as an array. */ + char yy_hold_char; + int yy_n_chars; + int yyleng_r; + char *yy_c_buf_p; + int yy_init; + int yy_start; + int yy_did_buffer_switch_on_eof; + int yy_start_stack_ptr; + int yy_start_stack_depth; + int *yy_start_stack; + yy_state_type yy_last_accepting_state; + char* yy_last_accepting_cpos; + + int yylineno_r; + int yy_flex_debug_r; + + char *yytext_r; + int yy_more_flag; + int yy_more_len; + + YYSTYPE * yylval_r; + + YYLTYPE * yylloc_r; + + }; /* end struct yyguts_t */ + +static int yy_init_globals (yyscan_t yyscanner ); + + /* This must go here because YYSTYPE and YYLTYPE are included + * from bison output in section 1.*/ + # define yylval yyg->yylval_r + + # define yylloc yyg->yylloc_r + +int _mesa_glsl_lex_init (yyscan_t* scanner); + +int _mesa_glsl_lex_init_extra (YY_EXTRA_TYPE user_defined,yyscan_t* scanner); + +/* Accessor methods to globals. + These are made visible to non-reentrant scanners for convenience. */ + +int _mesa_glsl_lex_destroy (yyscan_t yyscanner ); + +int _mesa_glsl_get_debug (yyscan_t yyscanner ); + +void _mesa_glsl_set_debug (int debug_flag ,yyscan_t yyscanner ); + +YY_EXTRA_TYPE _mesa_glsl_get_extra (yyscan_t yyscanner ); + +void _mesa_glsl_set_extra (YY_EXTRA_TYPE user_defined ,yyscan_t yyscanner ); + +FILE *_mesa_glsl_get_in (yyscan_t yyscanner ); + +void _mesa_glsl_set_in (FILE * in_str ,yyscan_t yyscanner ); + +FILE *_mesa_glsl_get_out (yyscan_t yyscanner ); + +void _mesa_glsl_set_out (FILE * out_str ,yyscan_t yyscanner ); + +int _mesa_glsl_get_leng (yyscan_t yyscanner ); + +char *_mesa_glsl_get_text (yyscan_t yyscanner ); + +int _mesa_glsl_get_lineno (yyscan_t yyscanner ); + +void _mesa_glsl_set_lineno (int line_number ,yyscan_t yyscanner ); + +YYSTYPE * _mesa_glsl_get_lval (yyscan_t yyscanner ); + +void _mesa_glsl_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner ); + + YYLTYPE *_mesa_glsl_get_lloc (yyscan_t yyscanner ); + + void _mesa_glsl_set_lloc (YYLTYPE * yylloc_param ,yyscan_t yyscanner ); + +/* Macros after this point can all be overridden by user definitions in + * section 1. + */ + +#ifndef YY_SKIP_YYWRAP +#ifdef __cplusplus +extern "C" int _mesa_glsl_wrap (yyscan_t yyscanner ); +#else +extern int _mesa_glsl_wrap (yyscan_t yyscanner ); +#endif +#endif + +#ifndef yytext_ptr +static void yy_flex_strncpy (char *,yyconst char *,int ,yyscan_t yyscanner); +#endif + +#ifdef YY_NEED_STRLEN +static int yy_flex_strlen (yyconst char * ,yyscan_t yyscanner); +#endif + +#ifndef YY_NO_INPUT + +#ifdef __cplusplus +static int yyinput (yyscan_t yyscanner ); +#else +static int input (yyscan_t yyscanner ); +#endif + +#endif + +/* Amount of stuff to slurp up with each read. */ +#ifndef YY_READ_BUF_SIZE +#define YY_READ_BUF_SIZE 8192 +#endif + +/* Copy whatever the last rule matched to the standard output. */ +#ifndef ECHO +/* This used to be an fputs(), but since the string might contain NUL's, + * we now use fwrite(). + */ +#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) +#endif + +/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, + * is returned in "result". + */ +#ifndef YY_INPUT +#define YY_INPUT(buf,result,max_size) \ + if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ + { \ + int c = '*'; \ + unsigned n; \ + for ( n = 0; n < max_size && \ + (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ + buf[n] = (char) c; \ + if ( c == '\n' ) \ + buf[n++] = (char) c; \ + if ( c == EOF && ferror( yyin ) ) \ + YY_FATAL_ERROR( "input in flex scanner failed" ); \ + result = n; \ + } \ + else \ + { \ + errno=0; \ + while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \ + { \ + if( errno != EINTR) \ + { \ + YY_FATAL_ERROR( "input in flex scanner failed" ); \ + break; \ + } \ + errno=0; \ + clearerr(yyin); \ + } \ + }\ +\ + +#endif + +/* No semi-colon after return; correct usage is to write "yyterminate();" - + * we don't want an extra ';' after the "return" because that will cause + * some compilers to complain about unreachable statements. + */ +#ifndef yyterminate +#define yyterminate() return YY_NULL +#endif + +/* Number of entries by which start-condition stack grows. */ +#ifndef YY_START_STACK_INCR +#define YY_START_STACK_INCR 25 +#endif + +/* Report a fatal error. */ +#ifndef YY_FATAL_ERROR +#define YY_FATAL_ERROR(msg) yy_fatal_error( msg , yyscanner) +#endif + +/* end tables serialization structures and prototypes */ + +/* Default declaration of generated scanner - a define so the user can + * easily add parameters. + */ +#ifndef YY_DECL +#define YY_DECL_IS_OURS 1 + +extern int _mesa_glsl_lex \ + (YYSTYPE * yylval_param,YYLTYPE * yylloc_param ,yyscan_t yyscanner); + +#define YY_DECL int _mesa_glsl_lex \ + (YYSTYPE * yylval_param, YYLTYPE * yylloc_param , yyscan_t yyscanner) +#endif /* !YY_DECL */ + +/* Code executed at the beginning of each rule, after yytext and yyleng + * have been set up. + */ +#ifndef YY_USER_ACTION +#define YY_USER_ACTION +#endif + +/* Code executed at the end of each rule. */ +#ifndef YY_BREAK +#define YY_BREAK break; +#endif + +#define YY_RULE_SETUP \ + if ( yyleng > 0 ) \ + YY_CURRENT_BUFFER_LVALUE->yy_at_bol = \ + (yytext[yyleng - 1] == '\n'); \ + YY_USER_ACTION + +/** The main scanner function which does all the work. + */ +YY_DECL +{ + register yy_state_type yy_current_state; + register char *yy_cp, *yy_bp; + register int yy_act; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + +#line 95 "glsl_lexer.lpp" + + +#line 1296 "glsl_lexer.cpp" + + yylval = yylval_param; + + yylloc = yylloc_param; + + if ( !yyg->yy_init ) + { + yyg->yy_init = 1; + +#ifdef YY_USER_INIT + YY_USER_INIT; +#endif + + if ( ! yyg->yy_start ) + yyg->yy_start = 1; /* first start state */ + + if ( ! yyin ) + yyin = stdin; + + if ( ! yyout ) + yyout = stdout; + + if ( ! YY_CURRENT_BUFFER ) { + _mesa_glsl_ensure_buffer_stack (yyscanner); + YY_CURRENT_BUFFER_LVALUE = + _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); + } + + _mesa_glsl__load_buffer_state(yyscanner ); + } + + while ( 1 ) /* loops until end-of-file is reached */ + { + yy_cp = yyg->yy_c_buf_p; + + /* Support of yytext. */ + *yy_cp = yyg->yy_hold_char; + + /* yy_bp points to the position in yy_ch_buf of the start of + * the current run. + */ + yy_bp = yy_cp; + + yy_current_state = yyg->yy_start; + yy_current_state += YY_AT_BOL(); +yy_match: + do + { + register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)]; + if ( yy_accept[yy_current_state] ) + { + yyg->yy_last_accepting_state = yy_current_state; + yyg->yy_last_accepting_cpos = yy_cp; + } + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 813 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + ++yy_cp; + } + while ( yy_current_state != 812 ); + yy_cp = yyg->yy_last_accepting_cpos; + yy_current_state = yyg->yy_last_accepting_state; + +yy_find_action: + yy_act = yy_accept[yy_current_state]; + + YY_DO_BEFORE_ACTION; + +do_action: /* This label is used only to access EOF actions. */ + + switch ( yy_act ) + { /* beginning of action switch */ + case 0: /* must back up */ + /* undo the effects of YY_DO_BEFORE_ACTION */ + *yy_cp = yyg->yy_hold_char; + yy_cp = yyg->yy_last_accepting_cpos; + yy_current_state = yyg->yy_last_accepting_state; + goto yy_find_action; + +case 1: +YY_RULE_SETUP +#line 97 "glsl_lexer.lpp" +; + YY_BREAK +/* Preprocessor tokens. */ +case 2: +*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ +yyg->yy_c_buf_p = yy_cp -= 1; +YY_DO_BEFORE_ACTION; /* set up yytext again */ +YY_RULE_SETUP +#line 100 "glsl_lexer.lpp" +; + YY_BREAK +case 3: +YY_RULE_SETUP +#line 101 "glsl_lexer.lpp" +{ BEGIN PP; return VERSION; } + YY_BREAK +case 4: +YY_RULE_SETUP +#line 102 "glsl_lexer.lpp" +{ BEGIN PP; return EXTENSION; } + YY_BREAK +case 5: +*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ +yyg->yy_c_buf_p = yy_cp -= 1; +YY_DO_BEFORE_ACTION; /* set up yytext again */ +YY_RULE_SETUP +#line 103 "glsl_lexer.lpp" +{ + /* Eat characters until the first digit is + * encountered + */ + char *ptr = yytext; + while (!isdigit(*ptr)) + ptr++; + + /* Subtract one from the line number because + * yylineno is zero-based instead of + * one-based. + */ + yylineno = strtol(ptr, &ptr, 0) - 1; + yylloc->source = strtol(ptr, NULL, 0); + } + YY_BREAK +case 6: +*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ +yyg->yy_c_buf_p = yy_cp -= 1; +YY_DO_BEFORE_ACTION; /* set up yytext again */ +YY_RULE_SETUP +#line 118 "glsl_lexer.lpp" +{ + /* Eat characters until the first digit is + * encountered + */ + char *ptr = yytext; + while (!isdigit(*ptr)) + ptr++; + + /* Subtract one from the line number because + * yylineno is zero-based instead of + * one-based. + */ + yylineno = strtol(ptr, &ptr, 0) - 1; + } + YY_BREAK +case 7: +YY_RULE_SETUP +#line 132 "glsl_lexer.lpp" +{ + BEGIN PP; + return PRAGMA_DEBUG_ON; + } + YY_BREAK +case 8: +YY_RULE_SETUP +#line 136 "glsl_lexer.lpp" +{ + BEGIN PP; + return PRAGMA_DEBUG_OFF; + } + YY_BREAK +case 9: +YY_RULE_SETUP +#line 140 "glsl_lexer.lpp" +{ + BEGIN PP; + return PRAGMA_OPTIMIZE_ON; + } + YY_BREAK +case 10: +YY_RULE_SETUP +#line 144 "glsl_lexer.lpp" +{ + BEGIN PP; + return PRAGMA_OPTIMIZE_OFF; + } + YY_BREAK +case 11: +YY_RULE_SETUP +#line 148 "glsl_lexer.lpp" +{ BEGIN PRAGMA; } + YY_BREAK +case 12: +/* rule 12 can match eol */ +YY_RULE_SETUP +#line 150 "glsl_lexer.lpp" +{ BEGIN 0; yylineno++; yycolumn = 0; } + YY_BREAK +case 13: +YY_RULE_SETUP +#line 151 "glsl_lexer.lpp" +{ } + YY_BREAK +case 14: +YY_RULE_SETUP +#line 153 "glsl_lexer.lpp" +{ } + YY_BREAK +case 15: +YY_RULE_SETUP +#line 154 "glsl_lexer.lpp" +{ } + YY_BREAK +case 16: +YY_RULE_SETUP +#line 155 "glsl_lexer.lpp" +return COLON; + YY_BREAK +case 17: +YY_RULE_SETUP +#line 156 "glsl_lexer.lpp" +{ + yylval->identifier = strdup(yytext); + return IDENTIFIER; + } + YY_BREAK +case 18: +YY_RULE_SETUP +#line 160 "glsl_lexer.lpp" +{ + yylval->n = strtol(yytext, NULL, 10); + return INTCONSTANT; + } + YY_BREAK +case 19: +/* rule 19 can match eol */ +YY_RULE_SETUP +#line 164 "glsl_lexer.lpp" +{ BEGIN 0; yylineno++; yycolumn = 0; return EOL; } + YY_BREAK +case 20: +/* rule 20 can match eol */ +YY_RULE_SETUP +#line 166 "glsl_lexer.lpp" +{ yylineno++; yycolumn = 0; } + YY_BREAK +case 21: +YY_RULE_SETUP +#line 168 "glsl_lexer.lpp" +return ATTRIBUTE; + YY_BREAK +case 22: +YY_RULE_SETUP +#line 169 "glsl_lexer.lpp" +return CONST_TOK; + YY_BREAK +case 23: +YY_RULE_SETUP +#line 170 "glsl_lexer.lpp" +return BOOL_TOK; + YY_BREAK +case 24: +YY_RULE_SETUP +#line 171 "glsl_lexer.lpp" +return FLOAT_TOK; + YY_BREAK +case 25: +YY_RULE_SETUP +#line 172 "glsl_lexer.lpp" +return INT_TOK; + YY_BREAK +case 26: +YY_RULE_SETUP +#line 173 "glsl_lexer.lpp" +KEYWORD(130, 130, UINT_TOK); + YY_BREAK +case 27: +YY_RULE_SETUP +#line 175 "glsl_lexer.lpp" +return BREAK; + YY_BREAK +case 28: +YY_RULE_SETUP +#line 176 "glsl_lexer.lpp" +return CONTINUE; + YY_BREAK +case 29: +YY_RULE_SETUP +#line 177 "glsl_lexer.lpp" +return DO; + YY_BREAK +case 30: +YY_RULE_SETUP +#line 178 "glsl_lexer.lpp" +return WHILE; + YY_BREAK +case 31: +YY_RULE_SETUP +#line 179 "glsl_lexer.lpp" +return ELSE; + YY_BREAK +case 32: +YY_RULE_SETUP +#line 180 "glsl_lexer.lpp" +return FOR; + YY_BREAK +case 33: +YY_RULE_SETUP +#line 181 "glsl_lexer.lpp" +return IF; + YY_BREAK +case 34: +YY_RULE_SETUP +#line 182 "glsl_lexer.lpp" +return DISCARD; + YY_BREAK +case 35: +YY_RULE_SETUP +#line 183 "glsl_lexer.lpp" +return RETURN; + YY_BREAK +case 36: +YY_RULE_SETUP +#line 185 "glsl_lexer.lpp" +return BVEC2; + YY_BREAK +case 37: +YY_RULE_SETUP +#line 186 "glsl_lexer.lpp" +return BVEC3; + YY_BREAK +case 38: +YY_RULE_SETUP +#line 187 "glsl_lexer.lpp" +return BVEC4; + YY_BREAK +case 39: +YY_RULE_SETUP +#line 188 "glsl_lexer.lpp" +return IVEC2; + YY_BREAK +case 40: +YY_RULE_SETUP +#line 189 "glsl_lexer.lpp" +return IVEC3; + YY_BREAK +case 41: +YY_RULE_SETUP +#line 190 "glsl_lexer.lpp" +return IVEC4; + YY_BREAK +case 42: +YY_RULE_SETUP +#line 191 "glsl_lexer.lpp" +KEYWORD(130, 130, UVEC2); + YY_BREAK +case 43: +YY_RULE_SETUP +#line 192 "glsl_lexer.lpp" +KEYWORD(130, 130, UVEC3); + YY_BREAK +case 44: +YY_RULE_SETUP +#line 193 "glsl_lexer.lpp" +KEYWORD(130, 130, UVEC4); + YY_BREAK +case 45: +YY_RULE_SETUP +#line 194 "glsl_lexer.lpp" +return VEC2; + YY_BREAK +case 46: +YY_RULE_SETUP +#line 195 "glsl_lexer.lpp" +return VEC3; + YY_BREAK +case 47: +YY_RULE_SETUP +#line 196 "glsl_lexer.lpp" +return VEC4; + YY_BREAK +case 48: +YY_RULE_SETUP +#line 197 "glsl_lexer.lpp" +return MAT2X2; + YY_BREAK +case 49: +YY_RULE_SETUP +#line 198 "glsl_lexer.lpp" +return MAT3X3; + YY_BREAK +case 50: +YY_RULE_SETUP +#line 199 "glsl_lexer.lpp" +return MAT4X4; + YY_BREAK +case 51: +YY_RULE_SETUP +#line 200 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT2X2); + YY_BREAK +case 52: +YY_RULE_SETUP +#line 201 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT2X3); + YY_BREAK +case 53: +YY_RULE_SETUP +#line 202 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT2X4); + YY_BREAK +case 54: +YY_RULE_SETUP +#line 203 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT3X2); + YY_BREAK +case 55: +YY_RULE_SETUP +#line 204 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT3X3); + YY_BREAK +case 56: +YY_RULE_SETUP +#line 205 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT3X4); + YY_BREAK +case 57: +YY_RULE_SETUP +#line 206 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT4X2); + YY_BREAK +case 58: +YY_RULE_SETUP +#line 207 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT4X3); + YY_BREAK +case 59: +YY_RULE_SETUP +#line 208 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT4X4); + YY_BREAK +case 60: +YY_RULE_SETUP +#line 210 "glsl_lexer.lpp" +return IN_TOK; + YY_BREAK +case 61: +YY_RULE_SETUP +#line 211 "glsl_lexer.lpp" +return OUT_TOK; + YY_BREAK +case 62: +YY_RULE_SETUP +#line 212 "glsl_lexer.lpp" +return INOUT_TOK; + YY_BREAK +case 63: +YY_RULE_SETUP +#line 213 "glsl_lexer.lpp" +return UNIFORM; + YY_BREAK +case 64: +YY_RULE_SETUP +#line 214 "glsl_lexer.lpp" +return VARYING; + YY_BREAK +case 65: +YY_RULE_SETUP +#line 215 "glsl_lexer.lpp" +KEYWORD(120, 120, CENTROID); + YY_BREAK +case 66: +YY_RULE_SETUP +#line 216 "glsl_lexer.lpp" +KEYWORD(120 || ES, 120 || ES, INVARIANT); + YY_BREAK +case 67: +YY_RULE_SETUP +#line 217 "glsl_lexer.lpp" +KEYWORD(130 || ES, 130, FLAT); + YY_BREAK +case 68: +YY_RULE_SETUP +#line 218 "glsl_lexer.lpp" +KEYWORD(130, 130, SMOOTH); + YY_BREAK +case 69: +YY_RULE_SETUP +#line 219 "glsl_lexer.lpp" +KEYWORD(130, 130, NOPERSPECTIVE); + YY_BREAK +case 70: +YY_RULE_SETUP +#line 221 "glsl_lexer.lpp" +return SAMPLER1D; + YY_BREAK +case 71: +YY_RULE_SETUP +#line 222 "glsl_lexer.lpp" +return SAMPLER2D; + YY_BREAK +case 72: +YY_RULE_SETUP +#line 223 "glsl_lexer.lpp" +return SAMPLER3D; + YY_BREAK +case 73: +YY_RULE_SETUP +#line 224 "glsl_lexer.lpp" +return SAMPLERCUBE; + YY_BREAK +case 74: +YY_RULE_SETUP +#line 225 "glsl_lexer.lpp" +KEYWORD(130, 130, SAMPLER1DARRAY); + YY_BREAK +case 75: +YY_RULE_SETUP +#line 226 "glsl_lexer.lpp" +KEYWORD(130, 130, SAMPLER2DARRAY); + YY_BREAK +case 76: +YY_RULE_SETUP +#line 227 "glsl_lexer.lpp" +return SAMPLER1DSHADOW; + YY_BREAK +case 77: +YY_RULE_SETUP +#line 228 "glsl_lexer.lpp" +return SAMPLER2DSHADOW; + YY_BREAK +case 78: +YY_RULE_SETUP +#line 229 "glsl_lexer.lpp" +KEYWORD(130, 130, SAMPLERCUBESHADOW); + YY_BREAK +case 79: +YY_RULE_SETUP +#line 230 "glsl_lexer.lpp" +KEYWORD(130, 130, SAMPLER1DARRAYSHADOW); + YY_BREAK +case 80: +YY_RULE_SETUP +#line 231 "glsl_lexer.lpp" +KEYWORD(130, 130, SAMPLER2DARRAYSHADOW); + YY_BREAK +case 81: +YY_RULE_SETUP +#line 232 "glsl_lexer.lpp" +KEYWORD(130, 130, ISAMPLER1D); + YY_BREAK +case 82: +YY_RULE_SETUP +#line 233 "glsl_lexer.lpp" +KEYWORD(130, 130, ISAMPLER2D); + YY_BREAK +case 83: +YY_RULE_SETUP +#line 234 "glsl_lexer.lpp" +KEYWORD(130, 130, ISAMPLER3D); + YY_BREAK +case 84: +YY_RULE_SETUP +#line 235 "glsl_lexer.lpp" +KEYWORD(130, 130, ISAMPLERCUBE); + YY_BREAK +case 85: +YY_RULE_SETUP +#line 236 "glsl_lexer.lpp" +KEYWORD(130, 130, ISAMPLER1DARRAY); + YY_BREAK +case 86: +YY_RULE_SETUP +#line 237 "glsl_lexer.lpp" +KEYWORD(130, 130, ISAMPLER2DARRAY); + YY_BREAK +case 87: +YY_RULE_SETUP +#line 238 "glsl_lexer.lpp" +KEYWORD(130, 130, USAMPLER1D); + YY_BREAK +case 88: +YY_RULE_SETUP +#line 239 "glsl_lexer.lpp" +KEYWORD(130, 130, USAMPLER2D); + YY_BREAK +case 89: +YY_RULE_SETUP +#line 240 "glsl_lexer.lpp" +KEYWORD(130, 130, USAMPLER3D); + YY_BREAK +case 90: +YY_RULE_SETUP +#line 241 "glsl_lexer.lpp" +KEYWORD(130, 130, USAMPLERCUBE); + YY_BREAK +case 91: +YY_RULE_SETUP +#line 242 "glsl_lexer.lpp" +KEYWORD(130, 130, USAMPLER1DARRAY); + YY_BREAK +case 92: +YY_RULE_SETUP +#line 243 "glsl_lexer.lpp" +KEYWORD(130, 130, USAMPLER2DARRAY); + YY_BREAK +case 93: +YY_RULE_SETUP +#line 246 "glsl_lexer.lpp" +return STRUCT; + YY_BREAK +case 94: +YY_RULE_SETUP +#line 247 "glsl_lexer.lpp" +return VOID_TOK; + YY_BREAK +case 95: +YY_RULE_SETUP +#line 249 "glsl_lexer.lpp" +{ + if ((yyextra->language_version >= 140) + || yyextra->ARB_explicit_attrib_location_enable + || (yyextra->ARB_fragment_coord_conventions_enable)){ + return LAYOUT_TOK; + } else { + yylval->identifier = strdup(yytext); + return IDENTIFIER; + } + } + YY_BREAK +case 96: +YY_RULE_SETUP +#line 260 "glsl_lexer.lpp" +return INC_OP; + YY_BREAK +case 97: +YY_RULE_SETUP +#line 261 "glsl_lexer.lpp" +return DEC_OP; + YY_BREAK +case 98: +YY_RULE_SETUP +#line 262 "glsl_lexer.lpp" +return LE_OP; + YY_BREAK +case 99: +YY_RULE_SETUP +#line 263 "glsl_lexer.lpp" +return GE_OP; + YY_BREAK +case 100: +YY_RULE_SETUP +#line 264 "glsl_lexer.lpp" +return EQ_OP; + YY_BREAK +case 101: +YY_RULE_SETUP +#line 265 "glsl_lexer.lpp" +return NE_OP; + YY_BREAK +case 102: +YY_RULE_SETUP +#line 266 "glsl_lexer.lpp" +return AND_OP; + YY_BREAK +case 103: +YY_RULE_SETUP +#line 267 "glsl_lexer.lpp" +return OR_OP; + YY_BREAK +case 104: +YY_RULE_SETUP +#line 268 "glsl_lexer.lpp" +return XOR_OP; + YY_BREAK +case 105: +YY_RULE_SETUP +#line 269 "glsl_lexer.lpp" +return LEFT_OP; + YY_BREAK +case 106: +YY_RULE_SETUP +#line 270 "glsl_lexer.lpp" +return RIGHT_OP; + YY_BREAK +case 107: +YY_RULE_SETUP +#line 272 "glsl_lexer.lpp" +return MUL_ASSIGN; + YY_BREAK +case 108: +YY_RULE_SETUP +#line 273 "glsl_lexer.lpp" +return DIV_ASSIGN; + YY_BREAK +case 109: +YY_RULE_SETUP +#line 274 "glsl_lexer.lpp" +return ADD_ASSIGN; + YY_BREAK +case 110: +YY_RULE_SETUP +#line 275 "glsl_lexer.lpp" +return MOD_ASSIGN; + YY_BREAK +case 111: +YY_RULE_SETUP +#line 276 "glsl_lexer.lpp" +return LEFT_ASSIGN; + YY_BREAK +case 112: +YY_RULE_SETUP +#line 277 "glsl_lexer.lpp" +return RIGHT_ASSIGN; + YY_BREAK +case 113: +YY_RULE_SETUP +#line 278 "glsl_lexer.lpp" +return AND_ASSIGN; + YY_BREAK +case 114: +YY_RULE_SETUP +#line 279 "glsl_lexer.lpp" +return XOR_ASSIGN; + YY_BREAK +case 115: +YY_RULE_SETUP +#line 280 "glsl_lexer.lpp" +return OR_ASSIGN; + YY_BREAK +case 116: +YY_RULE_SETUP +#line 281 "glsl_lexer.lpp" +return SUB_ASSIGN; + YY_BREAK +case 117: +YY_RULE_SETUP +#line 283 "glsl_lexer.lpp" +{ + yylval->n = strtol(yytext, NULL, 10); + return IS_UINT ? UINTCONSTANT : INTCONSTANT; + } + YY_BREAK +case 118: +YY_RULE_SETUP +#line 287 "glsl_lexer.lpp" +{ + yylval->n = strtol(yytext + 2, NULL, 16); + return IS_UINT ? UINTCONSTANT : INTCONSTANT; + } + YY_BREAK +case 119: +YY_RULE_SETUP +#line 291 "glsl_lexer.lpp" +{ + yylval->n = strtol(yytext, NULL, 8); + return IS_UINT ? UINTCONSTANT : INTCONSTANT; + } + YY_BREAK +case 120: +YY_RULE_SETUP +#line 296 "glsl_lexer.lpp" +{ + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } + YY_BREAK +case 121: +YY_RULE_SETUP +#line 300 "glsl_lexer.lpp" +{ + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } + YY_BREAK +case 122: +YY_RULE_SETUP +#line 304 "glsl_lexer.lpp" +{ + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } + YY_BREAK +case 123: +YY_RULE_SETUP +#line 308 "glsl_lexer.lpp" +{ + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } + YY_BREAK +case 124: +YY_RULE_SETUP +#line 312 "glsl_lexer.lpp" +{ + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } + YY_BREAK +case 125: +YY_RULE_SETUP +#line 317 "glsl_lexer.lpp" +{ + yylval->n = 1; + return BOOLCONSTANT; + } + YY_BREAK +case 126: +YY_RULE_SETUP +#line 321 "glsl_lexer.lpp" +{ + yylval->n = 0; + return BOOLCONSTANT; + } + YY_BREAK +/* Reserved words in GLSL 1.10. */ +case 127: +YY_RULE_SETUP +#line 328 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, ASM); + YY_BREAK +case 128: +YY_RULE_SETUP +#line 329 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, CLASS); + YY_BREAK +case 129: +YY_RULE_SETUP +#line 330 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, UNION); + YY_BREAK +case 130: +YY_RULE_SETUP +#line 331 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, ENUM); + YY_BREAK +case 131: +YY_RULE_SETUP +#line 332 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, TYPEDEF); + YY_BREAK +case 132: +YY_RULE_SETUP +#line 333 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, TEMPLATE); + YY_BREAK +case 133: +YY_RULE_SETUP +#line 334 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, THIS); + YY_BREAK +case 134: +YY_RULE_SETUP +#line 335 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, PACKED_TOK); + YY_BREAK +case 135: +YY_RULE_SETUP +#line 336 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, GOTO); + YY_BREAK +case 136: +YY_RULE_SETUP +#line 337 "glsl_lexer.lpp" +KEYWORD(110 || ES, 130, SWITCH); + YY_BREAK +case 137: +YY_RULE_SETUP +#line 338 "glsl_lexer.lpp" +KEYWORD(110 || ES, 130, DEFAULT); + YY_BREAK +case 138: +YY_RULE_SETUP +#line 339 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, INLINE_TOK); + YY_BREAK +case 139: +YY_RULE_SETUP +#line 340 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, NOINLINE); + YY_BREAK +case 140: +YY_RULE_SETUP +#line 341 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, VOLATILE); + YY_BREAK +case 141: +YY_RULE_SETUP +#line 342 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, PUBLIC_TOK); + YY_BREAK +case 142: +YY_RULE_SETUP +#line 343 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, STATIC); + YY_BREAK +case 143: +YY_RULE_SETUP +#line 344 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, EXTERN); + YY_BREAK +case 144: +YY_RULE_SETUP +#line 345 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, EXTERNAL); + YY_BREAK +case 145: +YY_RULE_SETUP +#line 346 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, INTERFACE); + YY_BREAK +case 146: +YY_RULE_SETUP +#line 347 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, LONG_TOK); + YY_BREAK +case 147: +YY_RULE_SETUP +#line 348 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, SHORT_TOK); + YY_BREAK +case 148: +YY_RULE_SETUP +#line 349 "glsl_lexer.lpp" +KEYWORD(110 || ES, 400, DOUBLE_TOK); + YY_BREAK +case 149: +YY_RULE_SETUP +#line 350 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, HALF); + YY_BREAK +case 150: +YY_RULE_SETUP +#line 351 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, FIXED_TOK); + YY_BREAK +case 151: +YY_RULE_SETUP +#line 352 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, UNSIGNED); + YY_BREAK +case 152: +YY_RULE_SETUP +#line 353 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, INPUT_TOK); + YY_BREAK +case 153: +YY_RULE_SETUP +#line 354 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, OUTPUT); + YY_BREAK +case 154: +YY_RULE_SETUP +#line 355 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, HVEC2); + YY_BREAK +case 155: +YY_RULE_SETUP +#line 356 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, HVEC3); + YY_BREAK +case 156: +YY_RULE_SETUP +#line 357 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, HVEC4); + YY_BREAK +case 157: +YY_RULE_SETUP +#line 358 "glsl_lexer.lpp" +KEYWORD(110 || ES, 400, DVEC2); + YY_BREAK +case 158: +YY_RULE_SETUP +#line 359 "glsl_lexer.lpp" +KEYWORD(110 || ES, 400, DVEC3); + YY_BREAK +case 159: +YY_RULE_SETUP +#line 360 "glsl_lexer.lpp" +KEYWORD(110 || ES, 400, DVEC4); + YY_BREAK +case 160: +YY_RULE_SETUP +#line 361 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, FVEC2); + YY_BREAK +case 161: +YY_RULE_SETUP +#line 362 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, FVEC3); + YY_BREAK +case 162: +YY_RULE_SETUP +#line 363 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, FVEC4); + YY_BREAK +case 163: +YY_RULE_SETUP +#line 364 "glsl_lexer.lpp" +return SAMPLER2DRECT; + YY_BREAK +case 164: +YY_RULE_SETUP +#line 365 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, SAMPLER3DRECT); + YY_BREAK +case 165: +YY_RULE_SETUP +#line 366 "glsl_lexer.lpp" +return SAMPLER2DRECTSHADOW; + YY_BREAK +case 166: +YY_RULE_SETUP +#line 367 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, SIZEOF); + YY_BREAK +case 167: +YY_RULE_SETUP +#line 368 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, CAST); + YY_BREAK +case 168: +YY_RULE_SETUP +#line 369 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, NAMESPACE); + YY_BREAK +case 169: +YY_RULE_SETUP +#line 370 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, USING); + YY_BREAK +/* Additional reserved words in GLSL 1.20. */ +case 170: +YY_RULE_SETUP +#line 373 "glsl_lexer.lpp" +KEYWORD(120, 130 || ES, LOWP); + YY_BREAK +case 171: +YY_RULE_SETUP +#line 374 "glsl_lexer.lpp" +KEYWORD(120, 130 || ES, MEDIUMP); + YY_BREAK +case 172: +YY_RULE_SETUP +#line 375 "glsl_lexer.lpp" +KEYWORD(120, 130 || ES, HIGHP); + YY_BREAK +case 173: +YY_RULE_SETUP +#line 376 "glsl_lexer.lpp" +KEYWORD(120, 130 || ES, PRECISION); + YY_BREAK +/* Additional reserved words in GLSL 1.30. */ +case 174: +YY_RULE_SETUP +#line 379 "glsl_lexer.lpp" +KEYWORD(130, 130, CASE); + YY_BREAK +case 175: +YY_RULE_SETUP +#line 380 "glsl_lexer.lpp" +KEYWORD(130, 999, COMMON); + YY_BREAK +case 176: +YY_RULE_SETUP +#line 381 "glsl_lexer.lpp" +KEYWORD(130, 999, PARTITION); + YY_BREAK +case 177: +YY_RULE_SETUP +#line 382 "glsl_lexer.lpp" +KEYWORD(130, 999, ACTIVE); + YY_BREAK +case 178: +YY_RULE_SETUP +#line 383 "glsl_lexer.lpp" +KEYWORD(130 || ES, 999, SUPERP); + YY_BREAK +case 179: +YY_RULE_SETUP +#line 384 "glsl_lexer.lpp" +KEYWORD(130, 140, SAMPLERBUFFER); + YY_BREAK +case 180: +YY_RULE_SETUP +#line 385 "glsl_lexer.lpp" +KEYWORD(130, 999, FILTER); + YY_BREAK +case 181: +YY_RULE_SETUP +#line 386 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE1D); + YY_BREAK +case 182: +YY_RULE_SETUP +#line 387 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE2D); + YY_BREAK +case 183: +YY_RULE_SETUP +#line 388 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE3D); + YY_BREAK +case 184: +YY_RULE_SETUP +#line 389 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGECUBE); + YY_BREAK +case 185: +YY_RULE_SETUP +#line 390 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGE1D); + YY_BREAK +case 186: +YY_RULE_SETUP +#line 391 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGE2D); + YY_BREAK +case 187: +YY_RULE_SETUP +#line 392 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGE3D); + YY_BREAK +case 188: +YY_RULE_SETUP +#line 393 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGECUBE); + YY_BREAK +case 189: +YY_RULE_SETUP +#line 394 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGE1D); + YY_BREAK +case 190: +YY_RULE_SETUP +#line 395 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGE2D); + YY_BREAK +case 191: +YY_RULE_SETUP +#line 396 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGE3D); + YY_BREAK +case 192: +YY_RULE_SETUP +#line 397 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGECUBE); + YY_BREAK +case 193: +YY_RULE_SETUP +#line 398 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE1DARRAY); + YY_BREAK +case 194: +YY_RULE_SETUP +#line 399 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE2DARRAY); + YY_BREAK +case 195: +YY_RULE_SETUP +#line 400 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGE1DARRAY); + YY_BREAK +case 196: +YY_RULE_SETUP +#line 401 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGE2DARRAY); + YY_BREAK +case 197: +YY_RULE_SETUP +#line 402 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGE1DARRAY); + YY_BREAK +case 198: +YY_RULE_SETUP +#line 403 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGE2DARRAY); + YY_BREAK +case 199: +YY_RULE_SETUP +#line 404 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE1DSHADOW); + YY_BREAK +case 200: +YY_RULE_SETUP +#line 405 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE2DSHADOW); + YY_BREAK +case 201: +YY_RULE_SETUP +#line 406 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE1DARRAYSHADOW); + YY_BREAK +case 202: +YY_RULE_SETUP +#line 407 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE2DARRAYSHADOW); + YY_BREAK +case 203: +YY_RULE_SETUP +#line 408 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGEBUFFER); + YY_BREAK +case 204: +YY_RULE_SETUP +#line 409 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGEBUFFER); + YY_BREAK +case 205: +YY_RULE_SETUP +#line 410 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGEBUFFER); + YY_BREAK +case 206: +YY_RULE_SETUP +#line 411 "glsl_lexer.lpp" +KEYWORD(130, 999, ROW_MAJOR); + YY_BREAK +case 207: +YY_RULE_SETUP +#line 413 "glsl_lexer.lpp" +{ + struct _mesa_glsl_parse_state *state = yyextra; + void *ctx = state; + yylval->identifier = talloc_strdup(ctx, yytext); + return IDENTIFIER; + } + YY_BREAK +case 208: +YY_RULE_SETUP +#line 420 "glsl_lexer.lpp" +{ return yytext[0]; } + YY_BREAK +case 209: +YY_RULE_SETUP +#line 422 "glsl_lexer.lpp" +ECHO; + YY_BREAK +#line 2530 "glsl_lexer.cpp" +case YY_STATE_EOF(INITIAL): +case YY_STATE_EOF(PP): +case YY_STATE_EOF(PRAGMA): + yyterminate(); + + case YY_END_OF_BUFFER: + { + /* Amount of text matched not including the EOB char. */ + int yy_amount_of_matched_text = (int) (yy_cp - yyg->yytext_ptr) - 1; + + /* Undo the effects of YY_DO_BEFORE_ACTION. */ + *yy_cp = yyg->yy_hold_char; + YY_RESTORE_YY_MORE_OFFSET + + if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW ) + { + /* We're scanning a new file or input source. It's + * possible that this happened because the user + * just pointed yyin at a new source and called + * _mesa_glsl_lex(). If so, then we have to assure + * consistency between YY_CURRENT_BUFFER and our + * globals. Here is the right place to do so, because + * this is the first action (other than possibly a + * back-up) that will match for the new input source. + */ + yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; + YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin; + YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL; + } + + /* Note that here we test for yy_c_buf_p "<=" to the position + * of the first EOB in the buffer, since yy_c_buf_p will + * already have been incremented past the NUL character + * (since all states make transitions on EOB to the + * end-of-buffer state). Contrast this with the test + * in input(). + */ + if ( yyg->yy_c_buf_p <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] ) + { /* This was really a NUL. */ + yy_state_type yy_next_state; + + yyg->yy_c_buf_p = yyg->yytext_ptr + yy_amount_of_matched_text; + + yy_current_state = yy_get_previous_state( yyscanner ); + + /* Okay, we're now positioned to make the NUL + * transition. We couldn't have + * yy_get_previous_state() go ahead and do it + * for us because it doesn't know how to deal + * with the possibility of jamming (and we don't + * want to build jamming into it because then it + * will run more slowly). + */ + + yy_next_state = yy_try_NUL_trans( yy_current_state , yyscanner); + + yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; + + if ( yy_next_state ) + { + /* Consume the NUL. */ + yy_cp = ++yyg->yy_c_buf_p; + yy_current_state = yy_next_state; + goto yy_match; + } + + else + { + yy_cp = yyg->yy_last_accepting_cpos; + yy_current_state = yyg->yy_last_accepting_state; + goto yy_find_action; + } + } + + else switch ( yy_get_next_buffer( yyscanner ) ) + { + case EOB_ACT_END_OF_FILE: + { + yyg->yy_did_buffer_switch_on_eof = 0; + + if ( _mesa_glsl_wrap(yyscanner ) ) + { + /* Note: because we've taken care in + * yy_get_next_buffer() to have set up + * yytext, we can now set up + * yy_c_buf_p so that if some total + * hoser (like flex itself) wants to + * call the scanner after we return the + * YY_NULL, it'll still work - another + * YY_NULL will get returned. + */ + yyg->yy_c_buf_p = yyg->yytext_ptr + YY_MORE_ADJ; + + yy_act = YY_STATE_EOF(YY_START); + goto do_action; + } + + else + { + if ( ! yyg->yy_did_buffer_switch_on_eof ) + YY_NEW_FILE; + } + break; + } + + case EOB_ACT_CONTINUE_SCAN: + yyg->yy_c_buf_p = + yyg->yytext_ptr + yy_amount_of_matched_text; + + yy_current_state = yy_get_previous_state( yyscanner ); + + yy_cp = yyg->yy_c_buf_p; + yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; + goto yy_match; + + case EOB_ACT_LAST_MATCH: + yyg->yy_c_buf_p = + &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars]; + + yy_current_state = yy_get_previous_state( yyscanner ); + + yy_cp = yyg->yy_c_buf_p; + yy_bp = yyg->yytext_ptr + YY_MORE_ADJ; + goto yy_find_action; + } + break; + } + + default: + YY_FATAL_ERROR( + "fatal flex scanner internal error--no action found" ); + } /* end of action switch */ + } /* end of scanning one token */ +} /* end of _mesa_glsl_lex */ + +/* yy_get_next_buffer - try to read in a new buffer + * + * Returns a code representing an action: + * EOB_ACT_LAST_MATCH - + * EOB_ACT_CONTINUE_SCAN - continue scanning from current position + * EOB_ACT_END_OF_FILE - end of file + */ +static int yy_get_next_buffer (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf; + register char *source = yyg->yytext_ptr; + register int number_to_move, i; + int ret_val; + + if ( yyg->yy_c_buf_p > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] ) + YY_FATAL_ERROR( + "fatal flex scanner internal error--end of buffer missed" ); + + if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 ) + { /* Don't try to fill the buffer, so this is an EOF. */ + if ( yyg->yy_c_buf_p - yyg->yytext_ptr - YY_MORE_ADJ == 1 ) + { + /* We matched a single character, the EOB, so + * treat this as a final EOF. + */ + return EOB_ACT_END_OF_FILE; + } + + else + { + /* We matched some text prior to the EOB, first + * process it. + */ + return EOB_ACT_LAST_MATCH; + } + } + + /* Try to read more data. */ + + /* First move last chars to start of buffer. */ + number_to_move = (int) (yyg->yy_c_buf_p - yyg->yytext_ptr) - 1; + + for ( i = 0; i < number_to_move; ++i ) + *(dest++) = *(source++); + + if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING ) + /* don't do the read, it's not guaranteed to return an EOF, + * just force an EOF + */ + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars = 0; + + else + { + int num_to_read = + YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1; + + while ( num_to_read <= 0 ) + { /* Not enough room in the buffer - grow it. */ + + /* just a shorter name for the current buffer */ + YY_BUFFER_STATE b = YY_CURRENT_BUFFER; + + int yy_c_buf_p_offset = + (int) (yyg->yy_c_buf_p - b->yy_ch_buf); + + if ( b->yy_is_our_buffer ) + { + int new_size = b->yy_buf_size * 2; + + if ( new_size <= 0 ) + b->yy_buf_size += b->yy_buf_size / 8; + else + b->yy_buf_size *= 2; + + b->yy_ch_buf = (char *) + /* Include room in for 2 EOB chars. */ + _mesa_glsl_realloc((void *) b->yy_ch_buf,b->yy_buf_size + 2 ,yyscanner ); + } + else + /* Can't grow it, we don't own it. */ + b->yy_ch_buf = 0; + + if ( ! b->yy_ch_buf ) + YY_FATAL_ERROR( + "fatal error - scanner input buffer overflow" ); + + yyg->yy_c_buf_p = &b->yy_ch_buf[yy_c_buf_p_offset]; + + num_to_read = YY_CURRENT_BUFFER_LVALUE->yy_buf_size - + number_to_move - 1; + + } + + if ( num_to_read > YY_READ_BUF_SIZE ) + num_to_read = YY_READ_BUF_SIZE; + + /* Read in more data. */ + YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]), + yyg->yy_n_chars, (size_t) num_to_read ); + + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; + } + + if ( yyg->yy_n_chars == 0 ) + { + if ( number_to_move == YY_MORE_ADJ ) + { + ret_val = EOB_ACT_END_OF_FILE; + _mesa_glsl_restart(yyin ,yyscanner); + } + + else + { + ret_val = EOB_ACT_LAST_MATCH; + YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = + YY_BUFFER_EOF_PENDING; + } + } + + else + ret_val = EOB_ACT_CONTINUE_SCAN; + + if ((yy_size_t) (yyg->yy_n_chars + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) { + /* Extend the array by 50%, plus the number we really need. */ + yy_size_t new_size = yyg->yy_n_chars + number_to_move + (yyg->yy_n_chars >> 1); + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) _mesa_glsl_realloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size ,yyscanner ); + if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf ) + YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" ); + } + + yyg->yy_n_chars += number_to_move; + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] = YY_END_OF_BUFFER_CHAR; + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR; + + yyg->yytext_ptr = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0]; + + return ret_val; +} + +/* yy_get_previous_state - get the state just before the EOB char was reached */ + + static yy_state_type yy_get_previous_state (yyscan_t yyscanner) +{ + register yy_state_type yy_current_state; + register char *yy_cp; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + yy_current_state = yyg->yy_start; + yy_current_state += YY_AT_BOL(); + + for ( yy_cp = yyg->yytext_ptr + YY_MORE_ADJ; yy_cp < yyg->yy_c_buf_p; ++yy_cp ) + { + register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1); + if ( yy_accept[yy_current_state] ) + { + yyg->yy_last_accepting_state = yy_current_state; + yyg->yy_last_accepting_cpos = yy_cp; + } + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 813 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + } + + return yy_current_state; +} + +/* yy_try_NUL_trans - try to make a transition on the NUL character + * + * synopsis + * next_state = yy_try_NUL_trans( current_state ); + */ + static yy_state_type yy_try_NUL_trans (yy_state_type yy_current_state , yyscan_t yyscanner) +{ + register int yy_is_jam; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; /* This var may be unused depending upon options. */ + register char *yy_cp = yyg->yy_c_buf_p; + + register YY_CHAR yy_c = 1; + if ( yy_accept[yy_current_state] ) + { + yyg->yy_last_accepting_state = yy_current_state; + yyg->yy_last_accepting_cpos = yy_cp; + } + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 813 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + yy_is_jam = (yy_current_state == 812); + + return yy_is_jam ? 0 : yy_current_state; +} + +#ifndef YY_NO_INPUT +#ifdef __cplusplus + static int yyinput (yyscan_t yyscanner) +#else + static int input (yyscan_t yyscanner) +#endif + +{ + int c; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + *yyg->yy_c_buf_p = yyg->yy_hold_char; + + if ( *yyg->yy_c_buf_p == YY_END_OF_BUFFER_CHAR ) + { + /* yy_c_buf_p now points to the character we want to return. + * If this occurs *before* the EOB characters, then it's a + * valid NUL; if not, then we've hit the end of the buffer. + */ + if ( yyg->yy_c_buf_p < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] ) + /* This was really a NUL. */ + *yyg->yy_c_buf_p = '\0'; + + else + { /* need more input */ + int offset = yyg->yy_c_buf_p - yyg->yytext_ptr; + ++yyg->yy_c_buf_p; + + switch ( yy_get_next_buffer( yyscanner ) ) + { + case EOB_ACT_LAST_MATCH: + /* This happens because yy_g_n_b() + * sees that we've accumulated a + * token and flags that we need to + * try matching the token before + * proceeding. But for input(), + * there's no matching to consider. + * So convert the EOB_ACT_LAST_MATCH + * to EOB_ACT_END_OF_FILE. + */ + + /* Reset buffer status. */ + _mesa_glsl_restart(yyin ,yyscanner); + + /*FALLTHROUGH*/ + + case EOB_ACT_END_OF_FILE: + { + if ( _mesa_glsl_wrap(yyscanner ) ) + return EOF; + + if ( ! yyg->yy_did_buffer_switch_on_eof ) + YY_NEW_FILE; +#ifdef __cplusplus + return yyinput(yyscanner); +#else + return input(yyscanner); +#endif + } + + case EOB_ACT_CONTINUE_SCAN: + yyg->yy_c_buf_p = yyg->yytext_ptr + offset; + break; + } + } + } + + c = *(unsigned char *) yyg->yy_c_buf_p; /* cast for 8-bit char's */ + *yyg->yy_c_buf_p = '\0'; /* preserve yytext */ + yyg->yy_hold_char = *++yyg->yy_c_buf_p; + + YY_CURRENT_BUFFER_LVALUE->yy_at_bol = (c == '\n'); + + return c; +} +#endif /* ifndef YY_NO_INPUT */ + +/** Immediately switch to a different input stream. + * @param input_file A readable stream. + * @param yyscanner The scanner object. + * @note This function does not reset the start condition to @c INITIAL . + */ + void _mesa_glsl_restart (FILE * input_file , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if ( ! YY_CURRENT_BUFFER ){ + _mesa_glsl_ensure_buffer_stack (yyscanner); + YY_CURRENT_BUFFER_LVALUE = + _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); + } + + _mesa_glsl__init_buffer(YY_CURRENT_BUFFER,input_file ,yyscanner); + _mesa_glsl__load_buffer_state(yyscanner ); +} + +/** Switch to a different input buffer. + * @param new_buffer The new input buffer. + * @param yyscanner The scanner object. + */ + void _mesa_glsl__switch_to_buffer (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + /* TODO. We should be able to replace this entire function body + * with + * _mesa_glsl_pop_buffer_state(); + * _mesa_glsl_push_buffer_state(new_buffer); + */ + _mesa_glsl_ensure_buffer_stack (yyscanner); + if ( YY_CURRENT_BUFFER == new_buffer ) + return; + + if ( YY_CURRENT_BUFFER ) + { + /* Flush out information for old buffer. */ + *yyg->yy_c_buf_p = yyg->yy_hold_char; + YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p; + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; + } + + YY_CURRENT_BUFFER_LVALUE = new_buffer; + _mesa_glsl__load_buffer_state(yyscanner ); + + /* We don't actually know whether we did this switch during + * EOF (_mesa_glsl_wrap()) processing, but the only time this flag + * is looked at is after _mesa_glsl_wrap() is called, so it's safe + * to go ahead and always set it. + */ + yyg->yy_did_buffer_switch_on_eof = 1; +} + +static void _mesa_glsl__load_buffer_state (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; + yyg->yytext_ptr = yyg->yy_c_buf_p = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos; + yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file; + yyg->yy_hold_char = *yyg->yy_c_buf_p; +} + +/** Allocate and initialize an input buffer state. + * @param file A readable stream. + * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE. + * @param yyscanner The scanner object. + * @return the allocated buffer state. + */ + YY_BUFFER_STATE _mesa_glsl__create_buffer (FILE * file, int size , yyscan_t yyscanner) +{ + YY_BUFFER_STATE b; + + b = (YY_BUFFER_STATE) _mesa_glsl_alloc(sizeof( struct yy_buffer_state ) ,yyscanner ); + if ( ! b ) + YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__create_buffer()" ); + + b->yy_buf_size = size; + + /* yy_ch_buf has to be 2 characters longer than the size given because + * we need to put in 2 end-of-buffer characters. + */ + b->yy_ch_buf = (char *) _mesa_glsl_alloc(b->yy_buf_size + 2 ,yyscanner ); + if ( ! b->yy_ch_buf ) + YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__create_buffer()" ); + + b->yy_is_our_buffer = 1; + + _mesa_glsl__init_buffer(b,file ,yyscanner); + + return b; +} + +/** Destroy the buffer. + * @param b a buffer created with _mesa_glsl__create_buffer() + * @param yyscanner The scanner object. + */ + void _mesa_glsl__delete_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if ( ! b ) + return; + + if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */ + YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0; + + if ( b->yy_is_our_buffer ) + _mesa_glsl_free((void *) b->yy_ch_buf ,yyscanner ); + + _mesa_glsl_free((void *) b ,yyscanner ); +} + +/* Initializes or reinitializes a buffer. + * This function is sometimes called more than once on the same buffer, + * such as during a _mesa_glsl_restart() or at EOF. + */ + static void _mesa_glsl__init_buffer (YY_BUFFER_STATE b, FILE * file , yyscan_t yyscanner) + +{ + int oerrno = errno; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + _mesa_glsl__flush_buffer(b ,yyscanner); + + b->yy_input_file = file; + b->yy_fill_buffer = 1; + + /* If b is the current buffer, then _mesa_glsl__init_buffer was _probably_ + * called from _mesa_glsl_restart() or through yy_get_next_buffer. + * In that case, we don't want to reset the lineno or column. + */ + if (b != YY_CURRENT_BUFFER){ + b->yy_bs_lineno = 1; + b->yy_bs_column = 0; + } + + b->yy_is_interactive = 0; + + errno = oerrno; +} + +/** Discard all buffered characters. On the next scan, YY_INPUT will be called. + * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER. + * @param yyscanner The scanner object. + */ + void _mesa_glsl__flush_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + if ( ! b ) + return; + + b->yy_n_chars = 0; + + /* We always need two end-of-buffer characters. The first causes + * a transition to the end-of-buffer state. The second causes + * a jam in that state. + */ + b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR; + b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR; + + b->yy_buf_pos = &b->yy_ch_buf[0]; + + b->yy_at_bol = 1; + b->yy_buffer_status = YY_BUFFER_NEW; + + if ( b == YY_CURRENT_BUFFER ) + _mesa_glsl__load_buffer_state(yyscanner ); +} + +/** Pushes the new state onto the stack. The new state becomes + * the current state. This function will allocate the stack + * if necessary. + * @param new_buffer The new state. + * @param yyscanner The scanner object. + */ +void _mesa_glsl_push_buffer_state (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + if (new_buffer == NULL) + return; + + _mesa_glsl_ensure_buffer_stack(yyscanner); + + /* This block is copied from _mesa_glsl__switch_to_buffer. */ + if ( YY_CURRENT_BUFFER ) + { + /* Flush out information for old buffer. */ + *yyg->yy_c_buf_p = yyg->yy_hold_char; + YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p; + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars; + } + + /* Only push if top exists. Otherwise, replace top. */ + if (YY_CURRENT_BUFFER) + yyg->yy_buffer_stack_top++; + YY_CURRENT_BUFFER_LVALUE = new_buffer; + + /* copied from _mesa_glsl__switch_to_buffer. */ + _mesa_glsl__load_buffer_state(yyscanner ); + yyg->yy_did_buffer_switch_on_eof = 1; +} + +/** Removes and deletes the top of the stack, if present. + * The next element becomes the new top. + * @param yyscanner The scanner object. + */ +void _mesa_glsl_pop_buffer_state (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + if (!YY_CURRENT_BUFFER) + return; + + _mesa_glsl__delete_buffer(YY_CURRENT_BUFFER ,yyscanner); + YY_CURRENT_BUFFER_LVALUE = NULL; + if (yyg->yy_buffer_stack_top > 0) + --yyg->yy_buffer_stack_top; + + if (YY_CURRENT_BUFFER) { + _mesa_glsl__load_buffer_state(yyscanner ); + yyg->yy_did_buffer_switch_on_eof = 1; + } +} + +/* Allocates the stack if it does not exist. + * Guarantees space for at least one push. + */ +static void _mesa_glsl_ensure_buffer_stack (yyscan_t yyscanner) +{ + int num_to_alloc; + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if (!yyg->yy_buffer_stack) { + + /* First allocation is just for 2 elements, since we don't know if this + * scanner will even need a stack. We use 2 instead of 1 to avoid an + * immediate realloc on the next call. + */ + num_to_alloc = 1; + yyg->yy_buffer_stack = (struct yy_buffer_state**)_mesa_glsl_alloc + (num_to_alloc * sizeof(struct yy_buffer_state*) + , yyscanner); + if ( ! yyg->yy_buffer_stack ) + YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl_ensure_buffer_stack()" ); + + memset(yyg->yy_buffer_stack, 0, num_to_alloc * sizeof(struct yy_buffer_state*)); + + yyg->yy_buffer_stack_max = num_to_alloc; + yyg->yy_buffer_stack_top = 0; + return; + } + + if (yyg->yy_buffer_stack_top >= (yyg->yy_buffer_stack_max) - 1){ + + /* Increase the buffer to prepare for a possible push. */ + int grow_size = 8 /* arbitrary grow size */; + + num_to_alloc = yyg->yy_buffer_stack_max + grow_size; + yyg->yy_buffer_stack = (struct yy_buffer_state**)_mesa_glsl_realloc + (yyg->yy_buffer_stack, + num_to_alloc * sizeof(struct yy_buffer_state*) + , yyscanner); + if ( ! yyg->yy_buffer_stack ) + YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl_ensure_buffer_stack()" ); + + /* zero only the new slots.*/ + memset(yyg->yy_buffer_stack + yyg->yy_buffer_stack_max, 0, grow_size * sizeof(struct yy_buffer_state*)); + yyg->yy_buffer_stack_max = num_to_alloc; + } +} + +/** Setup the input buffer state to scan directly from a user-specified character buffer. + * @param base the character buffer + * @param size the size in bytes of the character buffer + * @param yyscanner The scanner object. + * @return the newly allocated buffer state object. + */ +YY_BUFFER_STATE _mesa_glsl__scan_buffer (char * base, yy_size_t size , yyscan_t yyscanner) +{ + YY_BUFFER_STATE b; + + if ( size < 2 || + base[size-2] != YY_END_OF_BUFFER_CHAR || + base[size-1] != YY_END_OF_BUFFER_CHAR ) + /* They forgot to leave room for the EOB's. */ + return 0; + + b = (YY_BUFFER_STATE) _mesa_glsl_alloc(sizeof( struct yy_buffer_state ) ,yyscanner ); + if ( ! b ) + YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__scan_buffer()" ); + + b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */ + b->yy_buf_pos = b->yy_ch_buf = base; + b->yy_is_our_buffer = 0; + b->yy_input_file = 0; + b->yy_n_chars = b->yy_buf_size; + b->yy_is_interactive = 0; + b->yy_at_bol = 1; + b->yy_fill_buffer = 0; + b->yy_buffer_status = YY_BUFFER_NEW; + + _mesa_glsl__switch_to_buffer(b ,yyscanner ); + + return b; +} + +/** Setup the input buffer state to scan a string. The next call to _mesa_glsl_lex() will + * scan from a @e copy of @a str. + * @param yystr a NUL-terminated string to scan + * @param yyscanner The scanner object. + * @return the newly allocated buffer state object. + * @note If you want to scan bytes that may contain NUL values, then use + * _mesa_glsl__scan_bytes() instead. + */ +YY_BUFFER_STATE _mesa_glsl__scan_string (yyconst char * yystr , yyscan_t yyscanner) +{ + + return _mesa_glsl__scan_bytes(yystr,strlen(yystr) ,yyscanner); +} + +/** Setup the input buffer state to scan the given bytes. The next call to _mesa_glsl_lex() will + * scan from a @e copy of @a bytes. + * @param bytes the byte buffer to scan + * @param len the number of bytes in the buffer pointed to by @a bytes. + * @param yyscanner The scanner object. + * @return the newly allocated buffer state object. + */ +YY_BUFFER_STATE _mesa_glsl__scan_bytes (yyconst char * yybytes, int _yybytes_len , yyscan_t yyscanner) +{ + YY_BUFFER_STATE b; + char *buf; + yy_size_t n; + int i; + + /* Get memory for full buffer, including space for trailing EOB's. */ + n = _yybytes_len + 2; + buf = (char *) _mesa_glsl_alloc(n ,yyscanner ); + if ( ! buf ) + YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__scan_bytes()" ); + + for ( i = 0; i < _yybytes_len; ++i ) + buf[i] = yybytes[i]; + + buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR; + + b = _mesa_glsl__scan_buffer(buf,n ,yyscanner); + if ( ! b ) + YY_FATAL_ERROR( "bad buffer in _mesa_glsl__scan_bytes()" ); + + /* It's okay to grow etc. this buffer, and we should throw it + * away when we're done. + */ + b->yy_is_our_buffer = 1; + + return b; +} + +#ifndef YY_EXIT_FAILURE +#define YY_EXIT_FAILURE 2 +#endif + +static void yy_fatal_error (yyconst char* msg , yyscan_t yyscanner) +{ + (void) fprintf( stderr, "%s\n", msg ); + exit( YY_EXIT_FAILURE ); +} + +/* Redefine yyless() so it works in section 3 code. */ + +#undef yyless +#define yyless(n) \ + do \ + { \ + /* Undo effects of setting up yytext. */ \ + int yyless_macro_arg = (n); \ + YY_LESS_LINENO(yyless_macro_arg);\ + yytext[yyleng] = yyg->yy_hold_char; \ + yyg->yy_c_buf_p = yytext + yyless_macro_arg; \ + yyg->yy_hold_char = *yyg->yy_c_buf_p; \ + *yyg->yy_c_buf_p = '\0'; \ + yyleng = yyless_macro_arg; \ + } \ + while ( 0 ) + +/* Accessor methods (get/set functions) to struct members. */ + +/** Get the user-defined data for this scanner. + * @param yyscanner The scanner object. + */ +YY_EXTRA_TYPE _mesa_glsl_get_extra (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyextra; +} + +/** Get the current line number. + * @param yyscanner The scanner object. + */ +int _mesa_glsl_get_lineno (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if (! YY_CURRENT_BUFFER) + return 0; + + return yylineno; +} + +/** Get the current column number. + * @param yyscanner The scanner object. + */ +int _mesa_glsl_get_column (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + if (! YY_CURRENT_BUFFER) + return 0; + + return yycolumn; +} + +/** Get the input stream. + * @param yyscanner The scanner object. + */ +FILE *_mesa_glsl_get_in (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyin; +} + +/** Get the output stream. + * @param yyscanner The scanner object. + */ +FILE *_mesa_glsl_get_out (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyout; +} + +/** Get the length of the current token. + * @param yyscanner The scanner object. + */ +int _mesa_glsl_get_leng (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yyleng; +} + +/** Get the current token. + * @param yyscanner The scanner object. + */ + +char *_mesa_glsl_get_text (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yytext; +} + +/** Set the user-defined data. This data is never touched by the scanner. + * @param user_defined The data to be associated with this scanner. + * @param yyscanner The scanner object. + */ +void _mesa_glsl_set_extra (YY_EXTRA_TYPE user_defined , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yyextra = user_defined ; +} + +/** Set the current line number. + * @param line_number + * @param yyscanner The scanner object. + */ +void _mesa_glsl_set_lineno (int line_number , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + /* lineno is only valid if an input buffer exists. */ + if (! YY_CURRENT_BUFFER ) + yy_fatal_error( "_mesa_glsl_set_lineno called with no buffer" , yyscanner); + + yylineno = line_number; +} + +/** Set the current column. + * @param line_number + * @param yyscanner The scanner object. + */ +void _mesa_glsl_set_column (int column_no , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + /* column is only valid if an input buffer exists. */ + if (! YY_CURRENT_BUFFER ) + yy_fatal_error( "_mesa_glsl_set_column called with no buffer" , yyscanner); + + yycolumn = column_no; +} + +/** Set the input stream. This does not discard the current + * input buffer. + * @param in_str A readable stream. + * @param yyscanner The scanner object. + * @see _mesa_glsl__switch_to_buffer + */ +void _mesa_glsl_set_in (FILE * in_str , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yyin = in_str ; +} + +void _mesa_glsl_set_out (FILE * out_str , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yyout = out_str ; +} + +int _mesa_glsl_get_debug (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yy_flex_debug; +} + +void _mesa_glsl_set_debug (int bdebug , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yy_flex_debug = bdebug ; +} + +/* Accessor methods for yylval and yylloc */ + +YYSTYPE * _mesa_glsl_get_lval (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yylval; +} + +void _mesa_glsl_set_lval (YYSTYPE * yylval_param , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yylval = yylval_param; +} + +YYLTYPE *_mesa_glsl_get_lloc (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + return yylloc; +} + +void _mesa_glsl_set_lloc (YYLTYPE * yylloc_param , yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + yylloc = yylloc_param; +} + +/* User-visible API */ + +/* _mesa_glsl_lex_init is special because it creates the scanner itself, so it is + * the ONLY reentrant function that doesn't take the scanner as the last argument. + * That's why we explicitly handle the declaration, instead of using our macros. + */ + +int _mesa_glsl_lex_init(yyscan_t* ptr_yy_globals) + +{ + if (ptr_yy_globals == NULL){ + errno = EINVAL; + return 1; + } + + *ptr_yy_globals = (yyscan_t) _mesa_glsl_alloc ( sizeof( struct yyguts_t ), NULL ); + + if (*ptr_yy_globals == NULL){ + errno = ENOMEM; + return 1; + } + + /* By setting to 0xAA, we expose bugs in yy_init_globals. Leave at 0x00 for releases. */ + memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t)); + + return yy_init_globals ( *ptr_yy_globals ); +} + +/* _mesa_glsl_lex_init_extra has the same functionality as _mesa_glsl_lex_init, but follows the + * convention of taking the scanner as the last argument. Note however, that + * this is a *pointer* to a scanner, as it will be allocated by this call (and + * is the reason, too, why this function also must handle its own declaration). + * The user defined value in the first argument will be available to _mesa_glsl_alloc in + * the yyextra field. + */ + +int _mesa_glsl_lex_init_extra(YY_EXTRA_TYPE yy_user_defined,yyscan_t* ptr_yy_globals ) + +{ + struct yyguts_t dummy_yyguts; + + _mesa_glsl_set_extra (yy_user_defined, &dummy_yyguts); + + if (ptr_yy_globals == NULL){ + errno = EINVAL; + return 1; + } + + *ptr_yy_globals = (yyscan_t) _mesa_glsl_alloc ( sizeof( struct yyguts_t ), &dummy_yyguts ); + + if (*ptr_yy_globals == NULL){ + errno = ENOMEM; + return 1; + } + + /* By setting to 0xAA, we expose bugs in + yy_init_globals. Leave at 0x00 for releases. */ + memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t)); + + _mesa_glsl_set_extra (yy_user_defined, *ptr_yy_globals); + + return yy_init_globals ( *ptr_yy_globals ); +} + +static int yy_init_globals (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + /* Initialization is the same as for the non-reentrant scanner. + * This function is called from _mesa_glsl_lex_destroy(), so don't allocate here. + */ + + yyg->yy_buffer_stack = 0; + yyg->yy_buffer_stack_top = 0; + yyg->yy_buffer_stack_max = 0; + yyg->yy_c_buf_p = (char *) 0; + yyg->yy_init = 0; + yyg->yy_start = 0; + + yyg->yy_start_stack_ptr = 0; + yyg->yy_start_stack_depth = 0; + yyg->yy_start_stack = NULL; + +/* Defined in main.c */ +#ifdef YY_STDINIT + yyin = stdin; + yyout = stdout; +#else + yyin = (FILE *) 0; + yyout = (FILE *) 0; +#endif + + /* For future reference: Set errno on error, since we are called by + * _mesa_glsl_lex_init() + */ + return 0; +} + +/* _mesa_glsl_lex_destroy is for both reentrant and non-reentrant scanners. */ +int _mesa_glsl_lex_destroy (yyscan_t yyscanner) +{ + struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; + + /* Pop the buffer stack, destroying each element. */ + while(YY_CURRENT_BUFFER){ + _mesa_glsl__delete_buffer(YY_CURRENT_BUFFER ,yyscanner ); + YY_CURRENT_BUFFER_LVALUE = NULL; + _mesa_glsl_pop_buffer_state(yyscanner); + } + + /* Destroy the stack itself. */ + _mesa_glsl_free(yyg->yy_buffer_stack ,yyscanner); + yyg->yy_buffer_stack = NULL; + + /* Destroy the start condition stack. */ + _mesa_glsl_free(yyg->yy_start_stack ,yyscanner ); + yyg->yy_start_stack = NULL; + + /* Reset the globals. This is important in a non-reentrant scanner so the next time + * _mesa_glsl_lex() is called, initialization will occur. */ + yy_init_globals( yyscanner); + + /* Destroy the main struct (reentrant only). */ + _mesa_glsl_free ( yyscanner , yyscanner ); + yyscanner = NULL; + return 0; +} + +/* + * Internal utility routines. + */ + +#ifndef yytext_ptr +static void yy_flex_strncpy (char* s1, yyconst char * s2, int n , yyscan_t yyscanner) +{ + register int i; + for ( i = 0; i < n; ++i ) + s1[i] = s2[i]; +} +#endif + +#ifdef YY_NEED_STRLEN +static int yy_flex_strlen (yyconst char * s , yyscan_t yyscanner) +{ + register int n; + for ( n = 0; s[n]; ++n ) + ; + + return n; +} +#endif + +void *_mesa_glsl_alloc (yy_size_t size , yyscan_t yyscanner) +{ + return (void *) malloc( size ); +} + +void *_mesa_glsl_realloc (void * ptr, yy_size_t size , yyscan_t yyscanner) +{ + /* The cast to (char *) in the following accommodates both + * implementations that use char* generic pointers, and those + * that use void* generic pointers. It works with the latter + * because both ANSI C and C++ allow castless assignment from + * any pointer type to void*, and deal with argument conversions + * as though doing an assignment. + */ + return (void *) realloc( (char *) ptr, size ); +} + +void _mesa_glsl_free (void * ptr , yyscan_t yyscanner) +{ + free( (char *) ptr ); /* see _mesa_glsl_realloc() for (char *) cast */ +} + +#define YYTABLES_NAME "yytables" + +#line 422 "glsl_lexer.lpp" + + + +void +_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string) +{ + _mesa_glsl_lex_init_extra(state,& state->scanner); + _mesa_glsl__scan_string(string,state->scanner); +} + +void +_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state) +{ + _mesa_glsl_lex_destroy(state->scanner); +} + diff --git a/mesalib/src/glsl/glsl_lexer.lpp b/mesalib/src/glsl/glsl_lexer.lpp index ed3cb251a..1c6de692a 100644 --- a/mesalib/src/glsl/glsl_lexer.lpp +++ b/mesalib/src/glsl/glsl_lexer.lpp @@ -1,399 +1,435 @@ -%{ -/* - * Copyright © 2008, 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ -#include -#include "ast.h" -#include "glsl_parser_extras.h" -#include "glsl_parser.h" - -#define YY_USER_ACTION \ - do { \ - yylloc->source = 0; \ - yylloc->first_column = yycolumn + 1; \ - yylloc->first_line = yylineno + 1; \ - yycolumn += yyleng; \ - } while(0); - -#define YY_USER_INIT yylineno = 0; yycolumn = 0; - -#define TOKEN_OR_IDENTIFIER(version, token) \ - do { \ - if (yyextra->language_version >= version) { \ - return token; \ - } else { \ - yylval->identifier = strdup(yytext); \ - return IDENTIFIER; \ - } \ - } while (0) - -/* Handle reserved words in GLSL ES (version 100) */ -#define TOKEN_OR_IDENTIFIER_ES(version, token) \ - do { \ - if (yyextra->es_shader) { \ - return token; \ - } else { \ - TOKEN_OR_IDENTIFIER(version, token); \ - } \ - } while (0) - -#define RESERVED_WORD(version, token) \ - do { \ - if (yyextra->language_version >= version) { \ - return token; \ - } else { \ - _mesa_glsl_error(yylloc, yyextra, \ - "Illegal use of reserved word `%s'", yytext); \ - return ERROR_TOK; \ - } \ - } while (0) -%} - -%option bison-bridge bison-locations reentrant noyywrap -%option nounput noyy_top_state -%option never-interactive -%option prefix="_mesa_glsl_" -%option extra-type="struct _mesa_glsl_parse_state *" - -%x PP PRAGMA - -DEC_INT [1-9][0-9]* -HEX_INT 0[xX][0-9a-fA-F]+ -OCT_INT 0[0-7]* -INT ({DEC_INT}|{HEX_INT}|{OCT_INT}) -SPC [ \t]* -SPCP [ \t]+ -HASH ^{SPC}#{SPC} -%% - -[ \r\t]+ ; - - /* Preprocessor tokens. */ -^[ \t]*#[ \t]*$ ; -^[ \t]*#[ \t]*version { BEGIN PP; return VERSION; } -^[ \t]*#[ \t]*extension { BEGIN PP; return EXTENSION; } -{HASH}line{SPCP}{INT}{SPCP}{INT}{SPC}$ { - /* Eat characters until the first digit is - * encountered - */ - char *ptr = yytext; - while (!isdigit(*ptr)) - ptr++; - - /* Subtract one from the line number because - * yylineno is zero-based instead of - * one-based. - */ - yylineno = strtol(ptr, &ptr, 0) - 1; - yylloc->source = strtol(ptr, NULL, 0); - } -{HASH}line{SPCP}{INT}{SPC}$ { - /* Eat characters until the first digit is - * encountered - */ - char *ptr = yytext; - while (!isdigit(*ptr)) - ptr++; - - /* Subtract one from the line number because - * yylineno is zero-based instead of - * one-based. - */ - yylineno = strtol(ptr, &ptr, 0) - 1; - } -^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}on{SPC}\) { - BEGIN PP; - return PRAGMA_DEBUG_ON; - } -^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}off{SPC}\) { - BEGIN PP; - return PRAGMA_DEBUG_OFF; - } -^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}on{SPC}\) { - BEGIN PP; - return PRAGMA_OPTIMIZE_ON; - } -^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}off{SPC}\) { - BEGIN PP; - return PRAGMA_OPTIMIZE_OFF; - } -^{SPC}#{SPC}pragma{SPCP} { BEGIN PRAGMA; } - -\n { BEGIN 0; yylineno++; yycolumn = 0; } -. { } - -\/\/[^\n]* { } -[ \t\r]* { } -: return COLON; -[_a-zA-Z][_a-zA-Z0-9]* { - yylval->identifier = strdup(yytext); - return IDENTIFIER; - } -[1-9][0-9]* { - yylval->n = strtol(yytext, NULL, 10); - return INTCONSTANT; - } -\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; } - -\n { yylineno++; yycolumn = 0; } - -attribute return ATTRIBUTE; -const return CONST_TOK; -bool return BOOL_TOK; -float return FLOAT_TOK; -int return INT_TOK; - -break return BREAK; -continue return CONTINUE; -do return DO; -while return WHILE; -else return ELSE; -for return FOR; -if return IF; -discard return DISCARD; -return return RETURN; - -bvec2 return BVEC2; -bvec3 return BVEC3; -bvec4 return BVEC4; -ivec2 return IVEC2; -ivec3 return IVEC3; -ivec4 return IVEC4; -vec2 return VEC2; -vec3 return VEC3; -vec4 return VEC4; -mat2 return MAT2X2; -mat3 return MAT3X3; -mat4 return MAT4X4; -mat2x2 TOKEN_OR_IDENTIFIER(120, MAT2X2); -mat2x3 TOKEN_OR_IDENTIFIER(120, MAT2X3); -mat2x4 TOKEN_OR_IDENTIFIER(120, MAT2X4); -mat3x2 TOKEN_OR_IDENTIFIER(120, MAT3X2); -mat3x3 TOKEN_OR_IDENTIFIER(120, MAT3X3); -mat3x4 TOKEN_OR_IDENTIFIER(120, MAT3X4); -mat4x2 TOKEN_OR_IDENTIFIER(120, MAT4X2); -mat4x3 TOKEN_OR_IDENTIFIER(120, MAT4X3); -mat4x4 TOKEN_OR_IDENTIFIER(120, MAT4X4); - -in return IN_TOK; -out return OUT_TOK; -inout return INOUT_TOK; -uniform return UNIFORM; -varying return VARYING; -centroid TOKEN_OR_IDENTIFIER(120, CENTROID); -invariant TOKEN_OR_IDENTIFIER_ES(120, INVARIANT); - -flat TOKEN_OR_IDENTIFIER_ES(130, FLAT); -smooth TOKEN_OR_IDENTIFIER(130, SMOOTH); -noperspective TOKEN_OR_IDENTIFIER(130, NOPERSPECTIVE); - -sampler1D return SAMPLER1D; -sampler2D return SAMPLER2D; -sampler3D return SAMPLER3D; -samplerCube return SAMPLERCUBE; -sampler1DShadow return SAMPLER1DSHADOW; -sampler2DShadow return SAMPLER2DSHADOW; - -struct return STRUCT; -void return VOID_TOK; - -layout { - if ((yyextra->language_version >= 140) - || (yyextra->ARB_fragment_coord_conventions_enable)){ - return LAYOUT_TOK; - } else { - yylval->identifier = strdup(yytext); - return IDENTIFIER; - } - } - -\+\+ return INC_OP; --- return DEC_OP; -\<= return LE_OP; ->= return GE_OP; -== return EQ_OP; -!= return NE_OP; -&& return AND_OP; -\|\| return OR_OP; -"^^" return XOR_OP; - -\*= return MUL_ASSIGN; -\/= return DIV_ASSIGN; -\+= return ADD_ASSIGN; -\%= return MOD_ASSIGN; -\<\<= return LEFT_ASSIGN; ->>= return RIGHT_ASSIGN; -&= return AND_ASSIGN; -^= return XOR_ASSIGN; -\|= return OR_ASSIGN; --= return SUB_ASSIGN; - -[1-9][0-9]* { - yylval->n = strtol(yytext, NULL, 10); - return INTCONSTANT; - } -0[xX][0-9a-fA-F]+ { - yylval->n = strtol(yytext + 2, NULL, 16); - return INTCONSTANT; - } -0[0-7]* { - yylval->n = strtol(yytext, NULL, 8); - return INTCONSTANT; - } - -[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? { - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } -\.[0-9]+([eE][+-]?[0-9]+)?[fF]? { - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } -[0-9]+\.([eE][+-]?[0-9]+)?[fF]? { - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } -[0-9]+[eE][+-]?[0-9]+[fF]? { - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } -[0-9]+[fF] { - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } - -true { - yylval->n = 1; - return BOOLCONSTANT; - } -false { - yylval->n = 0; - return BOOLCONSTANT; - } - - - /* Reserved words in GLSL 1.10. */ -asm RESERVED_WORD(999, ASM); -class RESERVED_WORD(999, CLASS); -union RESERVED_WORD(999, UNION); -enum RESERVED_WORD(999, ENUM); -typedef RESERVED_WORD(999, TYPEDEF); -template RESERVED_WORD(999, TEMPLATE); -this RESERVED_WORD(999, THIS); -packed RESERVED_WORD(999, PACKED_TOK); -goto RESERVED_WORD(999, GOTO); -switch RESERVED_WORD(130, SWITCH); -default RESERVED_WORD(130, DEFAULT); -inline RESERVED_WORD(999, INLINE_TOK); -noinline RESERVED_WORD(999, NOINLINE); -volatile RESERVED_WORD(999, VOLATILE); -public RESERVED_WORD(999, PUBLIC_TOK); -static RESERVED_WORD(999, STATIC); -extern RESERVED_WORD(999, EXTERN); -external RESERVED_WORD(999, EXTERNAL); -interface RESERVED_WORD(999, INTERFACE); -long RESERVED_WORD(999, LONG_TOK); -short RESERVED_WORD(999, SHORT_TOK); -double RESERVED_WORD(999, DOUBLE_TOK); -half RESERVED_WORD(999, HALF); -fixed RESERVED_WORD(999, FIXED_TOK); -unsigned RESERVED_WORD(999, UNSIGNED); -input RESERVED_WORD(999, INPUT_TOK); -output RESERVED_WORD(999, OUTPUT); -hvec2 RESERVED_WORD(999, HVEC2); -hvec3 RESERVED_WORD(999, HVEC3); -hvec4 RESERVED_WORD(999, HVEC4); -dvec2 RESERVED_WORD(999, DVEC2); -dvec3 RESERVED_WORD(999, DVEC3); -dvec4 RESERVED_WORD(999, DVEC4); -fvec2 RESERVED_WORD(999, FVEC2); -fvec3 RESERVED_WORD(999, FVEC3); -fvec4 RESERVED_WORD(999, FVEC4); -sampler2DRect return SAMPLER2DRECT; -sampler3DRect RESERVED_WORD(999, SAMPLER3DRECT); -sampler2DRectShadow return SAMPLER2DRECTSHADOW; -sizeof RESERVED_WORD(999, SIZEOF); -cast RESERVED_WORD(999, CAST); -namespace RESERVED_WORD(999, NAMESPACE); -using RESERVED_WORD(999, USING); - - /* Additional reserved words in GLSL 1.20. */ -lowp TOKEN_OR_IDENTIFIER_ES(120, LOWP); -mediump TOKEN_OR_IDENTIFIER_ES(120, MEDIUMP); -highp TOKEN_OR_IDENTIFIER_ES(120, HIGHP); -precision TOKEN_OR_IDENTIFIER_ES(120, PRECISION); - - /* Additional reserved words in GLSL 1.30. */ -common TOKEN_OR_IDENTIFIER(130, COMMON); -partition TOKEN_OR_IDENTIFIER(130, PARTITION); -active TOKEN_OR_IDENTIFIER(130, ACTIVE); -superp TOKEN_OR_IDENTIFIER_ES(130, SUPERP); -samplerBuffer TOKEN_OR_IDENTIFIER(130, SAMPLERBUFFER); -filter TOKEN_OR_IDENTIFIER(130, FILTER); -image1D TOKEN_OR_IDENTIFIER(130, IMAGE1D); -image2D TOKEN_OR_IDENTIFIER(130, IMAGE2D); -image3D TOKEN_OR_IDENTIFIER(130, IMAGE3D); -imageCube TOKEN_OR_IDENTIFIER(130, IMAGECUBE); -iimage1D TOKEN_OR_IDENTIFIER(130, IIMAGE1D); -iimage2D TOKEN_OR_IDENTIFIER(130, IIMAGE2D); -iimage3D TOKEN_OR_IDENTIFIER(130, IIMAGE3D); -iimageCube TOKEN_OR_IDENTIFIER(130, IIMAGECUBE); -uimage1D TOKEN_OR_IDENTIFIER(130, UIMAGE1D); -uimage2D TOKEN_OR_IDENTIFIER(130, UIMAGE2D); -uimage3D TOKEN_OR_IDENTIFIER(130, UIMAGE3D); -uimageCube TOKEN_OR_IDENTIFIER(130, UIMAGECUBE); -image1DArray TOKEN_OR_IDENTIFIER(130, IMAGE1DARRAY); -image2DArray TOKEN_OR_IDENTIFIER(130, IMAGE2DARRAY); -iimage1DArray TOKEN_OR_IDENTIFIER(130, IIMAGE1DARRAY); -iimage2DArray TOKEN_OR_IDENTIFIER(130, IIMAGE2DARRAY); -uimage1DArray TOKEN_OR_IDENTIFIER(130, UIMAGE1DARRAY); -uimage2DArray TOKEN_OR_IDENTIFIER(130, UIMAGE2DARRAY); -image1DShadow TOKEN_OR_IDENTIFIER(130, IMAGE1DSHADOW); -image2DShadow TOKEN_OR_IDENTIFIER(130, IMAGE2DSHADOW); -imageBuffer TOKEN_OR_IDENTIFIER(130, IMAGEBUFFER); -iimageBuffer TOKEN_OR_IDENTIFIER(130, IIMAGEBUFFER); -uimageBuffer TOKEN_OR_IDENTIFIER(130, UIMAGEBUFFER); -row_major TOKEN_OR_IDENTIFIER(130, ROW_MAJOR); - -[_a-zA-Z][_a-zA-Z0-9]* { - struct _mesa_glsl_parse_state *state = yyextra; - void *ctx = state; - yylval->identifier = talloc_strdup(ctx, yytext); - return IDENTIFIER; - } - -. { return yytext[0]; } - -%% - -void -_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string) -{ - yylex_init_extra(state, & state->scanner); - yy_scan_string(string, state->scanner); -} - -void -_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state) -{ - yylex_destroy(state->scanner); -} +%{ +/* + * Copyright © 2008, 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include +#include "strtod.h" +#include "ast.h" +#include "glsl_parser_extras.h" +#include "glsl_parser.h" + +#define YY_USER_ACTION \ + do { \ + yylloc->source = 0; \ + yylloc->first_column = yycolumn + 1; \ + yylloc->first_line = yylineno + 1; \ + yycolumn += yyleng; \ + } while(0); + +#define YY_USER_INIT yylineno = 0; yycolumn = 0; + +#define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U') + +/* A macro for handling reserved words and keywords across language versions. + * + * Certain words start out as identifiers, become reserved words in + * later language revisions, and finally become language keywords. + * + * For example, consider the following lexer rule: + * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER) + * + * This means that "samplerBuffer" will be treated as: + * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40 + * - a reserved word - error ...in GLSL >= 1.30 + * - an identifier ...in GLSL < 1.30 + */ +#define KEYWORD(reserved_version, allowed_version, token) \ + do { \ + if (yyextra->language_version >= allowed_version) { \ + return token; \ + } else if (yyextra->language_version >= reserved_version) { \ + _mesa_glsl_error(yylloc, yyextra, \ + "Illegal use of reserved word `%s'", yytext); \ + return ERROR_TOK; \ + } else { \ + yylval->identifier = strdup(yytext); \ + return IDENTIFIER; \ + } \ + } while (0) + +/* The ES macro can be used in KEYWORD checks: + * + * word KEYWORD(110 || ES, 400, TOKEN) + * ...means the word is reserved in GLSL ES 1.00, while + * + * word KEYWORD(110, 130 || ES, TOKEN) + * ...means the word is a legal keyword in GLSL ES 1.00. + */ +#define ES yyextra->es_shader +%} + +%option bison-bridge bison-locations reentrant noyywrap +%option nounput noyy_top_state +%option never-interactive +%option prefix="_mesa_glsl_" +%option extra-type="struct _mesa_glsl_parse_state *" + +%x PP PRAGMA + +DEC_INT [1-9][0-9]* +HEX_INT 0[xX][0-9a-fA-F]+ +OCT_INT 0[0-7]* +INT ({DEC_INT}|{HEX_INT}|{OCT_INT}) +SPC [ \t]* +SPCP [ \t]+ +HASH ^{SPC}#{SPC} +%% + +[ \r\t]+ ; + + /* Preprocessor tokens. */ +^[ \t]*#[ \t]*$ ; +^[ \t]*#[ \t]*version { BEGIN PP; return VERSION; } +^[ \t]*#[ \t]*extension { BEGIN PP; return EXTENSION; } +{HASH}line{SPCP}{INT}{SPCP}{INT}{SPC}$ { + /* Eat characters until the first digit is + * encountered + */ + char *ptr = yytext; + while (!isdigit(*ptr)) + ptr++; + + /* Subtract one from the line number because + * yylineno is zero-based instead of + * one-based. + */ + yylineno = strtol(ptr, &ptr, 0) - 1; + yylloc->source = strtol(ptr, NULL, 0); + } +{HASH}line{SPCP}{INT}{SPC}$ { + /* Eat characters until the first digit is + * encountered + */ + char *ptr = yytext; + while (!isdigit(*ptr)) + ptr++; + + /* Subtract one from the line number because + * yylineno is zero-based instead of + * one-based. + */ + yylineno = strtol(ptr, &ptr, 0) - 1; + } +^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}on{SPC}\) { + BEGIN PP; + return PRAGMA_DEBUG_ON; + } +^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}off{SPC}\) { + BEGIN PP; + return PRAGMA_DEBUG_OFF; + } +^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}on{SPC}\) { + BEGIN PP; + return PRAGMA_OPTIMIZE_ON; + } +^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}off{SPC}\) { + BEGIN PP; + return PRAGMA_OPTIMIZE_OFF; + } +^{SPC}#{SPC}pragma{SPCP} { BEGIN PRAGMA; } + +\n { BEGIN 0; yylineno++; yycolumn = 0; } +. { } + +\/\/[^\n]* { } +[ \t\r]* { } +: return COLON; +[_a-zA-Z][_a-zA-Z0-9]* { + yylval->identifier = strdup(yytext); + return IDENTIFIER; + } +[1-9][0-9]* { + yylval->n = strtol(yytext, NULL, 10); + return INTCONSTANT; + } +\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; } + +\n { yylineno++; yycolumn = 0; } + +attribute return ATTRIBUTE; +const return CONST_TOK; +bool return BOOL_TOK; +float return FLOAT_TOK; +int return INT_TOK; +uint KEYWORD(130, 130, UINT_TOK); + +break return BREAK; +continue return CONTINUE; +do return DO; +while return WHILE; +else return ELSE; +for return FOR; +if return IF; +discard return DISCARD; +return return RETURN; + +bvec2 return BVEC2; +bvec3 return BVEC3; +bvec4 return BVEC4; +ivec2 return IVEC2; +ivec3 return IVEC3; +ivec4 return IVEC4; +uvec2 KEYWORD(130, 130, UVEC2); +uvec3 KEYWORD(130, 130, UVEC3); +uvec4 KEYWORD(130, 130, UVEC4); +vec2 return VEC2; +vec3 return VEC3; +vec4 return VEC4; +mat2 return MAT2X2; +mat3 return MAT3X3; +mat4 return MAT4X4; +mat2x2 KEYWORD(120, 120, MAT2X2); +mat2x3 KEYWORD(120, 120, MAT2X3); +mat2x4 KEYWORD(120, 120, MAT2X4); +mat3x2 KEYWORD(120, 120, MAT3X2); +mat3x3 KEYWORD(120, 120, MAT3X3); +mat3x4 KEYWORD(120, 120, MAT3X4); +mat4x2 KEYWORD(120, 120, MAT4X2); +mat4x3 KEYWORD(120, 120, MAT4X3); +mat4x4 KEYWORD(120, 120, MAT4X4); + +in return IN_TOK; +out return OUT_TOK; +inout return INOUT_TOK; +uniform return UNIFORM; +varying return VARYING; +centroid KEYWORD(120, 120, CENTROID); +invariant KEYWORD(120 || ES, 120 || ES, INVARIANT); +flat KEYWORD(130 || ES, 130, FLAT); +smooth KEYWORD(130, 130, SMOOTH); +noperspective KEYWORD(130, 130, NOPERSPECTIVE); + +sampler1D return SAMPLER1D; +sampler2D return SAMPLER2D; +sampler3D return SAMPLER3D; +samplerCube return SAMPLERCUBE; +sampler1DArray KEYWORD(130, 130, SAMPLER1DARRAY); +sampler2DArray KEYWORD(130, 130, SAMPLER2DARRAY); +sampler1DShadow return SAMPLER1DSHADOW; +sampler2DShadow return SAMPLER2DSHADOW; +samplerCubeShadow KEYWORD(130, 130, SAMPLERCUBESHADOW); +sampler1DArrayShadow KEYWORD(130, 130, SAMPLER1DARRAYSHADOW); +sampler2DArrayShadow KEYWORD(130, 130, SAMPLER2DARRAYSHADOW); +isampler1D KEYWORD(130, 130, ISAMPLER1D); +isampler2D KEYWORD(130, 130, ISAMPLER2D); +isampler3D KEYWORD(130, 130, ISAMPLER3D); +isamplerCube KEYWORD(130, 130, ISAMPLERCUBE); +isampler1DArray KEYWORD(130, 130, ISAMPLER1DARRAY); +isampler2DArray KEYWORD(130, 130, ISAMPLER2DARRAY); +usampler1D KEYWORD(130, 130, USAMPLER1D); +usampler2D KEYWORD(130, 130, USAMPLER2D); +usampler3D KEYWORD(130, 130, USAMPLER3D); +usamplerCube KEYWORD(130, 130, USAMPLERCUBE); +usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY); +usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY); + + +struct return STRUCT; +void return VOID_TOK; + +layout { + if ((yyextra->language_version >= 140) + || yyextra->ARB_explicit_attrib_location_enable + || (yyextra->ARB_fragment_coord_conventions_enable)){ + return LAYOUT_TOK; + } else { + yylval->identifier = strdup(yytext); + return IDENTIFIER; + } + } + +\+\+ return INC_OP; +-- return DEC_OP; +\<= return LE_OP; +>= return GE_OP; +== return EQ_OP; +!= return NE_OP; +&& return AND_OP; +\|\| return OR_OP; +"^^" return XOR_OP; +"<<" return LEFT_OP; +">>" return RIGHT_OP; + +\*= return MUL_ASSIGN; +\/= return DIV_ASSIGN; +\+= return ADD_ASSIGN; +\%= return MOD_ASSIGN; +\<\<= return LEFT_ASSIGN; +>>= return RIGHT_ASSIGN; +&= return AND_ASSIGN; +"^=" return XOR_ASSIGN; +\|= return OR_ASSIGN; +-= return SUB_ASSIGN; + +[1-9][0-9]*[uU]? { + yylval->n = strtol(yytext, NULL, 10); + return IS_UINT ? UINTCONSTANT : INTCONSTANT; + } +0[xX][0-9a-fA-F]+[uU]? { + yylval->n = strtol(yytext + 2, NULL, 16); + return IS_UINT ? UINTCONSTANT : INTCONSTANT; + } +0[0-7]*[uU]? { + yylval->n = strtol(yytext, NULL, 8); + return IS_UINT ? UINTCONSTANT : INTCONSTANT; + } + +[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? { + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } +\.[0-9]+([eE][+-]?[0-9]+)?[fF]? { + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } +[0-9]+\.([eE][+-]?[0-9]+)?[fF]? { + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } +[0-9]+[eE][+-]?[0-9]+[fF]? { + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } +[0-9]+[fF] { + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } + +true { + yylval->n = 1; + return BOOLCONSTANT; + } +false { + yylval->n = 0; + return BOOLCONSTANT; + } + + + /* Reserved words in GLSL 1.10. */ +asm KEYWORD(110 || ES, 999, ASM); +class KEYWORD(110 || ES, 999, CLASS); +union KEYWORD(110 || ES, 999, UNION); +enum KEYWORD(110 || ES, 999, ENUM); +typedef KEYWORD(110 || ES, 999, TYPEDEF); +template KEYWORD(110 || ES, 999, TEMPLATE); +this KEYWORD(110 || ES, 999, THIS); +packed KEYWORD(110 || ES, 999, PACKED_TOK); +goto KEYWORD(110 || ES, 999, GOTO); +switch KEYWORD(110 || ES, 130, SWITCH); +default KEYWORD(110 || ES, 130, DEFAULT); +inline KEYWORD(110 || ES, 999, INLINE_TOK); +noinline KEYWORD(110 || ES, 999, NOINLINE); +volatile KEYWORD(110 || ES, 999, VOLATILE); +public KEYWORD(110 || ES, 999, PUBLIC_TOK); +static KEYWORD(110 || ES, 999, STATIC); +extern KEYWORD(110 || ES, 999, EXTERN); +external KEYWORD(110 || ES, 999, EXTERNAL); +interface KEYWORD(110 || ES, 999, INTERFACE); +long KEYWORD(110 || ES, 999, LONG_TOK); +short KEYWORD(110 || ES, 999, SHORT_TOK); +double KEYWORD(110 || ES, 400, DOUBLE_TOK); +half KEYWORD(110 || ES, 999, HALF); +fixed KEYWORD(110 || ES, 999, FIXED_TOK); +unsigned KEYWORD(110 || ES, 999, UNSIGNED); +input KEYWORD(110 || ES, 999, INPUT_TOK); +output KEYWORD(110 || ES, 999, OUTPUT); +hvec2 KEYWORD(110 || ES, 999, HVEC2); +hvec3 KEYWORD(110 || ES, 999, HVEC3); +hvec4 KEYWORD(110 || ES, 999, HVEC4); +dvec2 KEYWORD(110 || ES, 400, DVEC2); +dvec3 KEYWORD(110 || ES, 400, DVEC3); +dvec4 KEYWORD(110 || ES, 400, DVEC4); +fvec2 KEYWORD(110 || ES, 999, FVEC2); +fvec3 KEYWORD(110 || ES, 999, FVEC3); +fvec4 KEYWORD(110 || ES, 999, FVEC4); +sampler2DRect return SAMPLER2DRECT; +sampler3DRect KEYWORD(110 || ES, 999, SAMPLER3DRECT); +sampler2DRectShadow return SAMPLER2DRECTSHADOW; +sizeof KEYWORD(110 || ES, 999, SIZEOF); +cast KEYWORD(110 || ES, 999, CAST); +namespace KEYWORD(110 || ES, 999, NAMESPACE); +using KEYWORD(110 || ES, 999, USING); + + /* Additional reserved words in GLSL 1.20. */ +lowp KEYWORD(120, 130 || ES, LOWP); +mediump KEYWORD(120, 130 || ES, MEDIUMP); +highp KEYWORD(120, 130 || ES, HIGHP); +precision KEYWORD(120, 130 || ES, PRECISION); + + /* Additional reserved words in GLSL 1.30. */ +case KEYWORD(130, 130, CASE); +common KEYWORD(130, 999, COMMON); +partition KEYWORD(130, 999, PARTITION); +active KEYWORD(130, 999, ACTIVE); +superp KEYWORD(130 || ES, 999, SUPERP); +samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER); +filter KEYWORD(130, 999, FILTER); +image1D KEYWORD(130, 999, IMAGE1D); +image2D KEYWORD(130, 999, IMAGE2D); +image3D KEYWORD(130, 999, IMAGE3D); +imageCube KEYWORD(130, 999, IMAGECUBE); +iimage1D KEYWORD(130, 999, IIMAGE1D); +iimage2D KEYWORD(130, 999, IIMAGE2D); +iimage3D KEYWORD(130, 999, IIMAGE3D); +iimageCube KEYWORD(130, 999, IIMAGECUBE); +uimage1D KEYWORD(130, 999, UIMAGE1D); +uimage2D KEYWORD(130, 999, UIMAGE2D); +uimage3D KEYWORD(130, 999, UIMAGE3D); +uimageCube KEYWORD(130, 999, UIMAGECUBE); +image1DArray KEYWORD(130, 999, IMAGE1DARRAY); +image2DArray KEYWORD(130, 999, IMAGE2DARRAY); +iimage1DArray KEYWORD(130, 999, IIMAGE1DARRAY); +iimage2DArray KEYWORD(130, 999, IIMAGE2DARRAY); +uimage1DArray KEYWORD(130, 999, UIMAGE1DARRAY); +uimage2DArray KEYWORD(130, 999, UIMAGE2DARRAY); +image1DShadow KEYWORD(130, 999, IMAGE1DSHADOW); +image2DShadow KEYWORD(130, 999, IMAGE2DSHADOW); +image1DArrayShadow KEYWORD(130, 999, IMAGE1DARRAYSHADOW); +image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW); +imageBuffer KEYWORD(130, 999, IMAGEBUFFER); +iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER); +uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER); +row_major KEYWORD(130, 999, ROW_MAJOR); + +[_a-zA-Z][_a-zA-Z0-9]* { + struct _mesa_glsl_parse_state *state = yyextra; + void *ctx = state; + yylval->identifier = talloc_strdup(ctx, yytext); + return IDENTIFIER; + } + +. { return yytext[0]; } + +%% + +void +_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string) +{ + yylex_init_extra(state, & state->scanner); + yy_scan_string(string, state->scanner); +} + +void +_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state) +{ + yylex_destroy(state->scanner); +} diff --git a/mesalib/src/glsl/glsl_parser.cpp b/mesalib/src/glsl/glsl_parser.cpp index 301c22189..df858db2b 100644 --- a/mesalib/src/glsl/glsl_parser.cpp +++ b/mesalib/src/glsl/glsl_parser.cpp @@ -1,5232 +1,5306 @@ -/* A Bison parser, made by GNU Bison 2.4.3. */ - -/* Skeleton implementation for Bison's Yacc-like parsers in C - - Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006, - 2009, 2010 Free Software Foundation, Inc. - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . */ - -/* As a special exception, you may create a larger work that contains - part or all of the Bison parser skeleton and distribute that work - under terms of your choice, so long as that work isn't itself a - parser generator using the skeleton or a modified version thereof - as a parser skeleton. Alternatively, if you modify or redistribute - the parser skeleton itself, you may (at your option) remove this - special exception, which will cause the skeleton and the resulting - Bison output files to be licensed under the GNU General Public - License without this special exception. - - This special exception was added by the Free Software Foundation in - version 2.2 of Bison. */ - -/* C LALR(1) parser skeleton written by Richard Stallman, by - simplifying the original so-called "semantic" parser. */ - -/* All symbols defined below should begin with yy or YY, to avoid - infringing on user name space. This should be done even for local - variables, as they might otherwise be expanded by user macros. - There are some unavoidable exceptions within include files to - define necessary library symbols; they are noted "INFRINGES ON - USER NAME SPACE" below. */ - -/* Identify Bison output. */ -#define YYBISON 1 - -/* Bison version. */ -#define YYBISON_VERSION "2.4.3" - -/* Skeleton name. */ -#define YYSKELETON_NAME "yacc.c" - -/* Pure parsers. */ -#define YYPURE 1 - -/* Push parsers. */ -#define YYPUSH 0 - -/* Pull parsers. */ -#define YYPULL 1 - -/* Using locations. */ -#define YYLSP_NEEDED 1 - -/* Substitute the variable and function names. */ -#define yyparse _mesa_glsl_parse -#define yylex _mesa_glsl_lex -#define yyerror _mesa_glsl_error -#define yylval _mesa_glsl_lval -#define yychar _mesa_glsl_char -#define yydebug _mesa_glsl_debug -#define yynerrs _mesa_glsl_nerrs -#define yylloc _mesa_glsl_lloc - -/* Copy the first part of user declarations. */ - -/* Line 189 of yacc.c */ -#line 1 "glsl_parser.ypp" - -/* - * Copyright © 2008, 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ -#include -#include -#include -#include - -#include "ast.h" -#include "glsl_parser_extras.h" -#include "glsl_types.h" - -#define YYLEX_PARAM state->scanner - - - -/* Line 189 of yacc.c */ -#line 117 "glsl_parser.cpp" - -/* Enabling traces. */ -#ifndef YYDEBUG -# define YYDEBUG 0 -#endif - -/* Enabling verbose error messages. */ -#ifdef YYERROR_VERBOSE -# undef YYERROR_VERBOSE -# define YYERROR_VERBOSE 1 -#else -# define YYERROR_VERBOSE 1 -#endif - -/* Enabling the token table. */ -#ifndef YYTOKEN_TABLE -# define YYTOKEN_TABLE 0 -#endif - - -/* Tokens. */ -#ifndef YYTOKENTYPE -# define YYTOKENTYPE - /* Put the tokens into the symbol table, so that GDB and other debuggers - know about them. */ - enum yytokentype { - ATTRIBUTE = 258, - CONST_TOK = 259, - BOOL_TOK = 260, - FLOAT_TOK = 261, - INT_TOK = 262, - UINT_TOK = 263, - BREAK = 264, - CONTINUE = 265, - DO = 266, - ELSE = 267, - FOR = 268, - IF = 269, - DISCARD = 270, - RETURN = 271, - SWITCH = 272, - CASE = 273, - DEFAULT = 274, - BVEC2 = 275, - BVEC3 = 276, - BVEC4 = 277, - IVEC2 = 278, - IVEC3 = 279, - IVEC4 = 280, - UVEC2 = 281, - UVEC3 = 282, - UVEC4 = 283, - VEC2 = 284, - VEC3 = 285, - VEC4 = 286, - CENTROID = 287, - IN_TOK = 288, - OUT_TOK = 289, - INOUT_TOK = 290, - UNIFORM = 291, - VARYING = 292, - NOPERSPECTIVE = 293, - FLAT = 294, - SMOOTH = 295, - MAT2X2 = 296, - MAT2X3 = 297, - MAT2X4 = 298, - MAT3X2 = 299, - MAT3X3 = 300, - MAT3X4 = 301, - MAT4X2 = 302, - MAT4X3 = 303, - MAT4X4 = 304, - SAMPLER1D = 305, - SAMPLER2D = 306, - SAMPLER3D = 307, - SAMPLERCUBE = 308, - SAMPLER1DSHADOW = 309, - SAMPLER2DSHADOW = 310, - SAMPLERCUBESHADOW = 311, - SAMPLER1DARRAY = 312, - SAMPLER2DARRAY = 313, - SAMPLER1DARRAYSHADOW = 314, - SAMPLER2DARRAYSHADOW = 315, - ISAMPLER1D = 316, - ISAMPLER2D = 317, - ISAMPLER3D = 318, - ISAMPLERCUBE = 319, - ISAMPLER1DARRAY = 320, - ISAMPLER2DARRAY = 321, - USAMPLER1D = 322, - USAMPLER2D = 323, - USAMPLER3D = 324, - USAMPLERCUBE = 325, - USAMPLER1DARRAY = 326, - USAMPLER2DARRAY = 327, - STRUCT = 328, - VOID_TOK = 329, - WHILE = 330, - IDENTIFIER = 331, - FLOATCONSTANT = 332, - INTCONSTANT = 333, - UINTCONSTANT = 334, - BOOLCONSTANT = 335, - FIELD_SELECTION = 336, - LEFT_OP = 337, - RIGHT_OP = 338, - INC_OP = 339, - DEC_OP = 340, - LE_OP = 341, - GE_OP = 342, - EQ_OP = 343, - NE_OP = 344, - AND_OP = 345, - OR_OP = 346, - XOR_OP = 347, - MUL_ASSIGN = 348, - DIV_ASSIGN = 349, - ADD_ASSIGN = 350, - MOD_ASSIGN = 351, - LEFT_ASSIGN = 352, - RIGHT_ASSIGN = 353, - AND_ASSIGN = 354, - XOR_ASSIGN = 355, - OR_ASSIGN = 356, - SUB_ASSIGN = 357, - INVARIANT = 358, - LOWP = 359, - MEDIUMP = 360, - HIGHP = 361, - SUPERP = 362, - PRECISION = 363, - VERSION = 364, - EXTENSION = 365, - LINE = 366, - COLON = 367, - EOL = 368, - INTERFACE = 369, - OUTPUT = 370, - PRAGMA_DEBUG_ON = 371, - PRAGMA_DEBUG_OFF = 372, - PRAGMA_OPTIMIZE_ON = 373, - PRAGMA_OPTIMIZE_OFF = 374, - LAYOUT_TOK = 375, - ASM = 376, - CLASS = 377, - UNION = 378, - ENUM = 379, - TYPEDEF = 380, - TEMPLATE = 381, - THIS = 382, - PACKED_TOK = 383, - GOTO = 384, - INLINE_TOK = 385, - NOINLINE = 386, - VOLATILE = 387, - PUBLIC_TOK = 388, - STATIC = 389, - EXTERN = 390, - EXTERNAL = 391, - LONG_TOK = 392, - SHORT_TOK = 393, - DOUBLE_TOK = 394, - HALF = 395, - FIXED_TOK = 396, - UNSIGNED = 397, - INPUT_TOK = 398, - OUPTUT = 399, - HVEC2 = 400, - HVEC3 = 401, - HVEC4 = 402, - DVEC2 = 403, - DVEC3 = 404, - DVEC4 = 405, - FVEC2 = 406, - FVEC3 = 407, - FVEC4 = 408, - SAMPLER2DRECT = 409, - SAMPLER3DRECT = 410, - SAMPLER2DRECTSHADOW = 411, - SIZEOF = 412, - CAST = 413, - NAMESPACE = 414, - USING = 415, - ERROR_TOK = 416, - COMMON = 417, - PARTITION = 418, - ACTIVE = 419, - SAMPLERBUFFER = 420, - FILTER = 421, - IMAGE1D = 422, - IMAGE2D = 423, - IMAGE3D = 424, - IMAGECUBE = 425, - IMAGE1DARRAY = 426, - IMAGE2DARRAY = 427, - IIMAGE1D = 428, - IIMAGE2D = 429, - IIMAGE3D = 430, - IIMAGECUBE = 431, - IIMAGE1DARRAY = 432, - IIMAGE2DARRAY = 433, - UIMAGE1D = 434, - UIMAGE2D = 435, - UIMAGE3D = 436, - UIMAGECUBE = 437, - UIMAGE1DARRAY = 438, - UIMAGE2DARRAY = 439, - IMAGE1DSHADOW = 440, - IMAGE2DSHADOW = 441, - IMAGEBUFFER = 442, - IIMAGEBUFFER = 443, - UIMAGEBUFFER = 444, - ROW_MAJOR = 445 - }; -#endif - - - -#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED -typedef union YYSTYPE -{ - -/* Line 214 of yacc.c */ -#line 52 "glsl_parser.ypp" - - int n; - float real; - char *identifier; - - union { - struct ast_type_qualifier q; - unsigned i; - } type_qualifier; - - ast_node *node; - ast_type_specifier *type_specifier; - ast_fully_specified_type *fully_specified_type; - ast_function *function; - ast_parameter_declarator *parameter_declarator; - ast_function_definition *function_definition; - ast_compound_statement *compound_statement; - ast_expression *expression; - ast_declarator_list *declarator_list; - ast_struct_specifier *struct_specifier; - ast_declaration *declaration; - - struct { - ast_node *cond; - ast_expression *rest; - } for_rest_statement; - - struct { - ast_node *then_statement; - ast_node *else_statement; - } selection_rest_statement; - - - -/* Line 214 of yacc.c */ -#line 378 "glsl_parser.cpp" -} YYSTYPE; -# define YYSTYPE_IS_TRIVIAL 1 -# define yystype YYSTYPE /* obsolescent; will be withdrawn */ -# define YYSTYPE_IS_DECLARED 1 -#endif - -#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED -typedef struct YYLTYPE -{ - int first_line; - int first_column; - int last_line; - int last_column; -} YYLTYPE; -# define yyltype YYLTYPE /* obsolescent; will be withdrawn */ -# define YYLTYPE_IS_DECLARED 1 -# define YYLTYPE_IS_TRIVIAL 1 -#endif - - -/* Copy the second part of user declarations. */ - - -/* Line 264 of yacc.c */ -#line 403 "glsl_parser.cpp" - -#ifdef short -# undef short -#endif - -#ifdef YYTYPE_UINT8 -typedef YYTYPE_UINT8 yytype_uint8; -#else -typedef unsigned char yytype_uint8; -#endif - -#ifdef YYTYPE_INT8 -typedef YYTYPE_INT8 yytype_int8; -#elif (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -typedef signed char yytype_int8; -#else -typedef short int yytype_int8; -#endif - -#ifdef YYTYPE_UINT16 -typedef YYTYPE_UINT16 yytype_uint16; -#else -typedef unsigned short int yytype_uint16; -#endif - -#ifdef YYTYPE_INT16 -typedef YYTYPE_INT16 yytype_int16; -#else -typedef short int yytype_int16; -#endif - -#ifndef YYSIZE_T -# ifdef __SIZE_TYPE__ -# define YYSIZE_T __SIZE_TYPE__ -# elif defined size_t -# define YYSIZE_T size_t -# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -# include /* INFRINGES ON USER NAME SPACE */ -# define YYSIZE_T size_t -# else -# define YYSIZE_T unsigned int -# endif -#endif - -#define YYSIZE_MAXIMUM ((YYSIZE_T) -1) - -#ifndef YY_ -# if defined YYENABLE_NLS && YYENABLE_NLS -# if ENABLE_NLS -# include /* INFRINGES ON USER NAME SPACE */ -# define YY_(msgid) dgettext ("bison-runtime", msgid) -# endif -# endif -# ifndef YY_ -# define YY_(msgid) msgid -# endif -#endif - -/* Suppress unused-variable warnings by "using" E. */ -#if ! defined lint || defined __GNUC__ -# define YYUSE(e) ((void) (e)) -#else -# define YYUSE(e) /* empty */ -#endif - -/* Identity function, used to suppress warnings about constant conditions. */ -#ifndef lint -# define YYID(n) (n) -#else -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static int -YYID (int yyi) -#else -static int -YYID (yyi) - int yyi; -#endif -{ - return yyi; -} -#endif - -#if ! defined yyoverflow || YYERROR_VERBOSE - -/* The parser invokes alloca or malloc; define the necessary symbols. */ - -# ifdef YYSTACK_USE_ALLOCA -# if YYSTACK_USE_ALLOCA -# ifdef __GNUC__ -# define YYSTACK_ALLOC __builtin_alloca -# elif defined __BUILTIN_VA_ARG_INCR -# include /* INFRINGES ON USER NAME SPACE */ -# elif defined _AIX -# define YYSTACK_ALLOC __alloca -# elif defined _MSC_VER -# include /* INFRINGES ON USER NAME SPACE */ -# define alloca _alloca -# else -# define YYSTACK_ALLOC alloca -# if ! defined _ALLOCA_H && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -# include /* INFRINGES ON USER NAME SPACE */ -# ifndef _STDLIB_H -# define _STDLIB_H 1 -# endif -# endif -# endif -# endif -# endif - -# ifdef YYSTACK_ALLOC - /* Pacify GCC's `empty if-body' warning. */ -# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0)) -# ifndef YYSTACK_ALLOC_MAXIMUM - /* The OS might guarantee only one guard page at the bottom of the stack, - and a page size can be as small as 4096 bytes. So we cannot safely - invoke alloca (N) if N exceeds 4096. Use a slightly smaller number - to allow for a few compiler-allocated temporary stack slots. */ -# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */ -# endif -# else -# define YYSTACK_ALLOC YYMALLOC -# define YYSTACK_FREE YYFREE -# ifndef YYSTACK_ALLOC_MAXIMUM -# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM -# endif -# if (defined __cplusplus && ! defined _STDLIB_H \ - && ! ((defined YYMALLOC || defined malloc) \ - && (defined YYFREE || defined free))) -# include /* INFRINGES ON USER NAME SPACE */ -# ifndef _STDLIB_H -# define _STDLIB_H 1 -# endif -# endif -# ifndef YYMALLOC -# define YYMALLOC malloc -# if ! defined malloc && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */ -# endif -# endif -# ifndef YYFREE -# define YYFREE free -# if ! defined free && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -void free (void *); /* INFRINGES ON USER NAME SPACE */ -# endif -# endif -# endif -#endif /* ! defined yyoverflow || YYERROR_VERBOSE */ - - -#if (! defined yyoverflow \ - && (! defined __cplusplus \ - || (defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL \ - && defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL))) - -/* A type that is properly aligned for any stack member. */ -union yyalloc -{ - yytype_int16 yyss_alloc; - YYSTYPE yyvs_alloc; - YYLTYPE yyls_alloc; -}; - -/* The size of the maximum gap between one aligned stack and the next. */ -# define YYSTACK_GAP_MAXIMUM (sizeof (union yyalloc) - 1) - -/* The size of an array large to enough to hold all stacks, each with - N elements. */ -# define YYSTACK_BYTES(N) \ - ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE) + sizeof (YYLTYPE)) \ - + 2 * YYSTACK_GAP_MAXIMUM) - -/* Copy COUNT objects from FROM to TO. The source and destination do - not overlap. */ -# ifndef YYCOPY -# if defined __GNUC__ && 1 < __GNUC__ -# define YYCOPY(To, From, Count) \ - __builtin_memcpy (To, From, (Count) * sizeof (*(From))) -# else -# define YYCOPY(To, From, Count) \ - do \ - { \ - YYSIZE_T yyi; \ - for (yyi = 0; yyi < (Count); yyi++) \ - (To)[yyi] = (From)[yyi]; \ - } \ - while (YYID (0)) -# endif -# endif - -/* Relocate STACK from its old location to the new one. The - local variables YYSIZE and YYSTACKSIZE give the old and new number of - elements in the stack, and YYPTR gives the new location of the - stack. Advance YYPTR to a properly aligned location for the next - stack. */ -# define YYSTACK_RELOCATE(Stack_alloc, Stack) \ - do \ - { \ - YYSIZE_T yynewbytes; \ - YYCOPY (&yyptr->Stack_alloc, Stack, yysize); \ - Stack = &yyptr->Stack_alloc; \ - yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \ - yyptr += yynewbytes / sizeof (*yyptr); \ - } \ - while (YYID (0)) - -#endif - -/* YYFINAL -- State number of the termination state. */ -#define YYFINAL 5 -/* YYLAST -- Last index in YYTABLE. */ -#define YYLAST 4005 - -/* YYNTOKENS -- Number of terminals. */ -#define YYNTOKENS 215 -/* YYNNTS -- Number of nonterminals. */ -#define YYNNTS 88 -/* YYNRULES -- Number of rules. */ -#define YYNRULES 274 -/* YYNRULES -- Number of states. */ -#define YYNSTATES 409 - -/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */ -#define YYUNDEFTOK 2 -#define YYMAXUTOK 445 - -#define YYTRANSLATE(YYX) \ - ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK) - -/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */ -static const yytype_uint8 yytranslate[] = -{ - 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 199, 2, 2, 2, 203, 206, 2, - 191, 192, 201, 197, 196, 198, 195, 202, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 210, 212, - 204, 211, 205, 209, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 193, 2, 194, 207, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 213, 208, 214, 200, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 1, 2, 3, 4, - 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, - 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, - 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, - 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, - 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, - 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, - 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, - 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, - 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, - 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, - 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, - 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, - 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, - 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, - 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, - 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, - 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, - 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, - 185, 186, 187, 188, 189, 190 -}; - -#if YYDEBUG -/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in - YYRHS. */ -static const yytype_uint16 yyprhs[] = -{ - 0, 0, 3, 4, 9, 10, 14, 17, 20, 23, - 26, 27, 30, 36, 38, 41, 43, 45, 47, 49, - 51, 53, 57, 59, 64, 66, 70, 73, 76, 78, - 80, 82, 86, 89, 92, 95, 97, 100, 104, 107, - 109, 111, 113, 115, 118, 121, 124, 126, 128, 130, - 132, 134, 138, 142, 146, 148, 152, 156, 158, 162, - 166, 168, 172, 176, 180, 184, 186, 190, 194, 196, - 200, 202, 206, 208, 212, 214, 218, 220, 224, 226, - 230, 232, 238, 240, 244, 246, 248, 250, 252, 254, - 256, 258, 260, 262, 264, 266, 268, 272, 274, 277, - 280, 285, 288, 290, 292, 295, 299, 303, 306, 312, - 316, 319, 323, 326, 327, 329, 331, 333, 335, 337, - 341, 347, 354, 362, 371, 377, 379, 382, 387, 393, - 400, 408, 413, 416, 418, 421, 422, 424, 429, 431, - 435, 437, 439, 441, 443, 445, 447, 450, 453, 455, - 457, 460, 463, 466, 468, 471, 474, 476, 478, 481, - 483, 487, 492, 494, 496, 498, 500, 502, 504, 506, - 508, 510, 512, 514, 516, 518, 520, 522, 524, 526, - 528, 530, 532, 534, 536, 538, 540, 542, 544, 546, - 548, 550, 552, 554, 556, 558, 560, 562, 564, 566, - 568, 570, 572, 574, 576, 578, 580, 582, 584, 586, - 588, 590, 592, 594, 596, 598, 600, 602, 604, 606, - 612, 617, 619, 622, 626, 628, 632, 634, 639, 641, - 643, 645, 647, 649, 651, 653, 655, 657, 659, 661, - 664, 668, 670, 672, 675, 679, 681, 684, 686, 689, - 695, 699, 701, 703, 708, 714, 718, 721, 727, 735, - 742, 744, 746, 748, 749, 752, 756, 759, 762, 765, - 769, 772, 774, 776, 778 -}; - -/* YYRHS -- A `-1'-separated list of the rules' RHS. */ -static const yytype_int16 yyrhs[] = -{ - 216, 0, -1, -1, 218, 220, 217, 222, -1, -1, - 109, 78, 113, -1, 116, 113, -1, 117, 113, -1, - 118, 113, -1, 119, 113, -1, -1, 220, 221, -1, - 110, 76, 112, 76, 113, -1, 301, -1, 222, 301, - -1, 76, -1, 223, -1, 78, -1, 79, -1, 77, - -1, 80, -1, 191, 250, 192, -1, 224, -1, 225, - 193, 226, 194, -1, 227, -1, 225, 195, 76, -1, - 225, 84, -1, 225, 85, -1, 250, -1, 228, -1, - 229, -1, 225, 195, 229, -1, 231, 192, -1, 230, - 192, -1, 232, 74, -1, 232, -1, 232, 248, -1, - 231, 196, 248, -1, 233, 191, -1, 272, -1, 76, - -1, 81, -1, 225, -1, 84, 234, -1, 85, 234, - -1, 235, 234, -1, 197, -1, 198, -1, 199, -1, - 200, -1, 234, -1, 236, 201, 234, -1, 236, 202, - 234, -1, 236, 203, 234, -1, 236, -1, 237, 197, - 236, -1, 237, 198, 236, -1, 237, -1, 238, 82, - 237, -1, 238, 83, 237, -1, 238, -1, 239, 204, - 238, -1, 239, 205, 238, -1, 239, 86, 238, -1, - 239, 87, 238, -1, 239, -1, 240, 88, 239, -1, - 240, 89, 239, -1, 240, -1, 241, 206, 240, -1, - 241, -1, 242, 207, 241, -1, 242, -1, 243, 208, - 242, -1, 243, -1, 244, 90, 243, -1, 244, -1, - 245, 92, 244, -1, 245, -1, 246, 91, 245, -1, - 246, -1, 246, 209, 250, 210, 248, -1, 247, -1, - 234, 249, 248, -1, 211, -1, 93, -1, 94, -1, - 96, -1, 95, -1, 102, -1, 97, -1, 98, -1, - 99, -1, 100, -1, 101, -1, 248, -1, 250, 196, - 248, -1, 247, -1, 253, 212, -1, 261, 212, -1, - 108, 276, 273, 212, -1, 254, 192, -1, 256, -1, - 255, -1, 256, 258, -1, 255, 196, 258, -1, 263, - 76, 191, -1, 272, 76, -1, 272, 76, 193, 251, - 194, -1, 269, 259, 257, -1, 259, 257, -1, 269, - 259, 260, -1, 259, 260, -1, -1, 33, -1, 34, - -1, 35, -1, 272, -1, 262, -1, 261, 196, 76, - -1, 261, 196, 76, 193, 194, -1, 261, 196, 76, - 193, 251, 194, -1, 261, 196, 76, 193, 194, 211, - 282, -1, 261, 196, 76, 193, 251, 194, 211, 282, - -1, 261, 196, 76, 211, 282, -1, 263, -1, 263, - 76, -1, 263, 76, 193, 194, -1, 263, 76, 193, - 251, 194, -1, 263, 76, 193, 194, 211, 282, -1, - 263, 76, 193, 251, 194, 211, 282, -1, 263, 76, - 211, 282, -1, 103, 76, -1, 272, -1, 270, 272, - -1, -1, 265, -1, 120, 191, 266, 192, -1, 267, - -1, 266, 196, 267, -1, 76, -1, 40, -1, 39, - -1, 38, -1, 4, -1, 271, -1, 268, 270, -1, - 103, 270, -1, 4, -1, 3, -1, 264, 37, -1, - 32, 37, -1, 264, 33, -1, 34, -1, 32, 33, - -1, 32, 34, -1, 36, -1, 273, -1, 276, 273, - -1, 274, -1, 274, 193, 194, -1, 274, 193, 251, - 194, -1, 275, -1, 277, -1, 76, -1, 74, -1, - 6, -1, 7, -1, 8, -1, 5, -1, 29, -1, - 30, -1, 31, -1, 20, -1, 21, -1, 22, -1, - 23, -1, 24, -1, 25, -1, 26, -1, 27, -1, - 28, -1, 41, -1, 42, -1, 43, -1, 44, -1, - 45, -1, 46, -1, 47, -1, 48, -1, 49, -1, - 50, -1, 51, -1, 154, -1, 52, -1, 53, -1, - 54, -1, 55, -1, 156, -1, 56, -1, 57, -1, - 58, -1, 59, -1, 60, -1, 61, -1, 62, -1, - 63, -1, 64, -1, 65, -1, 66, -1, 67, -1, - 68, -1, 69, -1, 70, -1, 71, -1, 72, -1, - 106, -1, 105, -1, 104, -1, 73, 76, 213, 278, - 214, -1, 73, 213, 278, 214, -1, 279, -1, 278, - 279, -1, 272, 280, 212, -1, 281, -1, 280, 196, - 281, -1, 76, -1, 76, 193, 251, 194, -1, 248, - -1, 252, -1, 286, -1, 285, -1, 283, -1, 290, - -1, 291, -1, 294, -1, 295, -1, 296, -1, 300, - -1, 213, 214, -1, 213, 289, 214, -1, 288, -1, - 285, -1, 213, 214, -1, 213, 289, 214, -1, 284, - -1, 289, 284, -1, 212, -1, 250, 212, -1, 14, - 191, 250, 192, 292, -1, 284, 12, 284, -1, 284, - -1, 250, -1, 263, 76, 211, 282, -1, 17, 191, - 250, 192, 286, -1, 18, 250, 210, -1, 19, 210, - -1, 75, 191, 293, 192, 287, -1, 11, 284, 75, - 191, 250, 192, 212, -1, 13, 191, 297, 299, 192, - 287, -1, 290, -1, 283, -1, 293, -1, -1, 298, - 212, -1, 298, 212, 250, -1, 10, 212, -1, 9, - 212, -1, 16, 212, -1, 16, 250, 212, -1, 15, - 212, -1, 302, -1, 252, -1, 219, -1, 253, 288, - -1 -}; - -/* YYRLINE[YYN] -- source line where rule number YYN was defined. */ -static const yytype_uint16 yyrline[] = -{ - 0, 214, 214, 213, 220, 222, 242, 243, 244, 245, - 248, 250, 254, 263, 271, 282, 286, 293, 300, 307, - 314, 321, 328, 329, 335, 339, 346, 352, 361, 365, - 369, 370, 379, 380, 384, 385, 389, 395, 407, 411, - 417, 424, 435, 436, 442, 448, 458, 459, 460, 461, - 465, 466, 472, 478, 487, 488, 494, 503, 504, 510, - 519, 520, 526, 532, 538, 547, 548, 554, 563, 564, - 573, 574, 583, 584, 593, 594, 603, 604, 613, 614, - 623, 624, 633, 634, 643, 644, 645, 646, 647, 648, - 649, 650, 651, 652, 653, 657, 661, 677, 681, 685, - 689, 703, 707, 708, 712, 717, 725, 736, 746, 761, - 768, 773, 784, 796, 797, 798, 799, 803, 807, 808, - 817, 826, 835, 844, 853, 866, 877, 886, 895, 904, - 913, 922, 931, 945, 952, 963, 964, 968, 975, 976, - 983, 1017, 1018, 1019, 1023, 1027, 1028, 1032, 1040, 1041, - 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1052, 1053, 1061, - 1062, 1068, 1077, 1083, 1089, 1098, 1099, 1100, 1101, 1102, - 1103, 1104, 1105, 1106, 1107, 1108, 1109, 1110, 1111, 1112, - 1113, 1114, 1115, 1116, 1117, 1118, 1119, 1120, 1121, 1122, - 1123, 1124, 1125, 1126, 1127, 1128, 1129, 1130, 1131, 1132, - 1133, 1134, 1135, 1136, 1137, 1138, 1139, 1140, 1141, 1142, - 1143, 1144, 1145, 1146, 1147, 1148, 1152, 1163, 1174, 1188, - 1194, 1203, 1208, 1216, 1231, 1236, 1244, 1250, 1259, 1263, - 1269, 1270, 1274, 1275, 1276, 1277, 1278, 1279, 1280, 1284, - 1290, 1299, 1300, 1304, 1310, 1319, 1329, 1341, 1347, 1356, - 1365, 1370, 1378, 1382, 1396, 1400, 1401, 1405, 1412, 1419, - 1429, 1430, 1434, 1436, 1442, 1447, 1456, 1462, 1468, 1474, - 1480, 1489, 1490, 1491, 1495 -}; -#endif - -#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE -/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM. - First, the terminals, then, starting at YYNTOKENS, nonterminals. */ -static const char *const yytname[] = -{ - "$end", "error", "$undefined", "ATTRIBUTE", "CONST_TOK", "BOOL_TOK", - "FLOAT_TOK", "INT_TOK", "UINT_TOK", "BREAK", "CONTINUE", "DO", "ELSE", - "FOR", "IF", "DISCARD", "RETURN", "SWITCH", "CASE", "DEFAULT", "BVEC2", - "BVEC3", "BVEC4", "IVEC2", "IVEC3", "IVEC4", "UVEC2", "UVEC3", "UVEC4", - "VEC2", "VEC3", "VEC4", "CENTROID", "IN_TOK", "OUT_TOK", "INOUT_TOK", - "UNIFORM", "VARYING", "NOPERSPECTIVE", "FLAT", "SMOOTH", "MAT2X2", - "MAT2X3", "MAT2X4", "MAT3X2", "MAT3X3", "MAT3X4", "MAT4X2", "MAT4X3", - "MAT4X4", "SAMPLER1D", "SAMPLER2D", "SAMPLER3D", "SAMPLERCUBE", - "SAMPLER1DSHADOW", "SAMPLER2DSHADOW", "SAMPLERCUBESHADOW", - "SAMPLER1DARRAY", "SAMPLER2DARRAY", "SAMPLER1DARRAYSHADOW", - "SAMPLER2DARRAYSHADOW", "ISAMPLER1D", "ISAMPLER2D", "ISAMPLER3D", - "ISAMPLERCUBE", "ISAMPLER1DARRAY", "ISAMPLER2DARRAY", "USAMPLER1D", - "USAMPLER2D", "USAMPLER3D", "USAMPLERCUBE", "USAMPLER1DARRAY", - "USAMPLER2DARRAY", "STRUCT", "VOID_TOK", "WHILE", "IDENTIFIER", - "FLOATCONSTANT", "INTCONSTANT", "UINTCONSTANT", "BOOLCONSTANT", - "FIELD_SELECTION", "LEFT_OP", "RIGHT_OP", "INC_OP", "DEC_OP", "LE_OP", - "GE_OP", "EQ_OP", "NE_OP", "AND_OP", "OR_OP", "XOR_OP", "MUL_ASSIGN", - "DIV_ASSIGN", "ADD_ASSIGN", "MOD_ASSIGN", "LEFT_ASSIGN", "RIGHT_ASSIGN", - "AND_ASSIGN", "XOR_ASSIGN", "OR_ASSIGN", "SUB_ASSIGN", "INVARIANT", - "LOWP", "MEDIUMP", "HIGHP", "SUPERP", "PRECISION", "VERSION", - "EXTENSION", "LINE", "COLON", "EOL", "INTERFACE", "OUTPUT", - "PRAGMA_DEBUG_ON", "PRAGMA_DEBUG_OFF", "PRAGMA_OPTIMIZE_ON", - "PRAGMA_OPTIMIZE_OFF", "LAYOUT_TOK", "ASM", "CLASS", "UNION", "ENUM", - "TYPEDEF", "TEMPLATE", "THIS", "PACKED_TOK", "GOTO", "INLINE_TOK", - "NOINLINE", "VOLATILE", "PUBLIC_TOK", "STATIC", "EXTERN", "EXTERNAL", - "LONG_TOK", "SHORT_TOK", "DOUBLE_TOK", "HALF", "FIXED_TOK", "UNSIGNED", - "INPUT_TOK", "OUPTUT", "HVEC2", "HVEC3", "HVEC4", "DVEC2", "DVEC3", - "DVEC4", "FVEC2", "FVEC3", "FVEC4", "SAMPLER2DRECT", "SAMPLER3DRECT", - "SAMPLER2DRECTSHADOW", "SIZEOF", "CAST", "NAMESPACE", "USING", - "ERROR_TOK", "COMMON", "PARTITION", "ACTIVE", "SAMPLERBUFFER", "FILTER", - "IMAGE1D", "IMAGE2D", "IMAGE3D", "IMAGECUBE", "IMAGE1DARRAY", - "IMAGE2DARRAY", "IIMAGE1D", "IIMAGE2D", "IIMAGE3D", "IIMAGECUBE", - "IIMAGE1DARRAY", "IIMAGE2DARRAY", "UIMAGE1D", "UIMAGE2D", "UIMAGE3D", - "UIMAGECUBE", "UIMAGE1DARRAY", "UIMAGE2DARRAY", "IMAGE1DSHADOW", - "IMAGE2DSHADOW", "IMAGEBUFFER", "IIMAGEBUFFER", "UIMAGEBUFFER", - "ROW_MAJOR", "'('", "')'", "'['", "']'", "'.'", "','", "'+'", "'-'", - "'!'", "'~'", "'*'", "'/'", "'%'", "'<'", "'>'", "'&'", "'^'", "'|'", - "'?'", "':'", "'='", "';'", "'{'", "'}'", "$accept", "translation_unit", - "$@1", "version_statement", "pragma_statement", - "extension_statement_list", "extension_statement", - "external_declaration_list", "variable_identifier", "primary_expression", - "postfix_expression", "integer_expression", "function_call", - "function_call_or_method", "function_call_generic", - "function_call_header_no_parameters", - "function_call_header_with_parameters", "function_call_header", - "function_identifier", "unary_expression", "unary_operator", - "multiplicative_expression", "additive_expression", "shift_expression", - "relational_expression", "equality_expression", "and_expression", - "exclusive_or_expression", "inclusive_or_expression", - "logical_and_expression", "logical_xor_expression", - "logical_or_expression", "conditional_expression", - "assignment_expression", "assignment_operator", "expression", - "constant_expression", "declaration", "function_prototype", - "function_declarator", "function_header_with_parameters", - "function_header", "parameter_declarator", "parameter_declaration", - "parameter_qualifier", "parameter_type_specifier", - "init_declarator_list", "single_declaration", "fully_specified_type", - "opt_layout_qualifier", "layout_qualifier", "layout_qualifier_id_list", - "layout_qualifier_id", "interpolation_qualifier", - "parameter_type_qualifier", "type_qualifier", "storage_qualifier", - "type_specifier", "type_specifier_no_prec", "type_specifier_nonarray", - "basic_type_specifier_nonarray", "precision_qualifier", - "struct_specifier", "struct_declaration_list", "struct_declaration", - "struct_declarator_list", "struct_declarator", "initializer", - "declaration_statement", "statement", "simple_statement", - "compound_statement", "statement_no_new_scope", - "compound_statement_no_new_scope", "statement_list", - "expression_statement", "selection_statement", - "selection_rest_statement", "condition", "switch_statement", - "case_label", "iteration_statement", "for_init_statement", - "conditionopt", "for_rest_statement", "jump_statement", - "external_declaration", "function_definition", 0 -}; -#endif - -# ifdef YYPRINT -/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to - token YYLEX-NUM. */ -static const yytype_uint16 yytoknum[] = -{ - 0, 256, 257, 258, 259, 260, 261, 262, 263, 264, - 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, - 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, - 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, - 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, - 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, - 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, - 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, - 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, - 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, - 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, - 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, - 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, - 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, - 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, - 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, - 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, - 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, - 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, - 445, 40, 41, 91, 93, 46, 44, 43, 45, 33, - 126, 42, 47, 37, 60, 62, 38, 94, 124, 63, - 58, 61, 59, 123, 125 -}; -# endif - -/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */ -static const yytype_uint16 yyr1[] = -{ - 0, 215, 217, 216, 218, 218, 219, 219, 219, 219, - 220, 220, 221, 222, 222, 223, 224, 224, 224, 224, - 224, 224, 225, 225, 225, 225, 225, 225, 226, 227, - 228, 228, 229, 229, 230, 230, 231, 231, 232, 233, - 233, 233, 234, 234, 234, 234, 235, 235, 235, 235, - 236, 236, 236, 236, 237, 237, 237, 238, 238, 238, - 239, 239, 239, 239, 239, 240, 240, 240, 241, 241, - 242, 242, 243, 243, 244, 244, 245, 245, 246, 246, - 247, 247, 248, 248, 249, 249, 249, 249, 249, 249, - 249, 249, 249, 249, 249, 250, 250, 251, 252, 252, - 252, 253, 254, 254, 255, 255, 256, 257, 257, 258, - 258, 258, 258, 259, 259, 259, 259, 260, 261, 261, - 261, 261, 261, 261, 261, 262, 262, 262, 262, 262, - 262, 262, 262, 263, 263, 264, 264, 265, 266, 266, - 267, 268, 268, 268, 269, 270, 270, 270, 271, 271, - 271, 271, 271, 271, 271, 271, 271, 272, 272, 273, - 273, 273, 274, 274, 274, 275, 275, 275, 275, 275, - 275, 275, 275, 275, 275, 275, 275, 275, 275, 275, - 275, 275, 275, 275, 275, 275, 275, 275, 275, 275, - 275, 275, 275, 275, 275, 275, 275, 275, 275, 275, - 275, 275, 275, 275, 275, 275, 275, 275, 275, 275, - 275, 275, 275, 275, 275, 275, 276, 276, 276, 277, - 277, 278, 278, 279, 280, 280, 281, 281, 282, 283, - 284, 284, 285, 285, 285, 285, 285, 285, 285, 286, - 286, 287, 287, 288, 288, 289, 289, 290, 290, 291, - 292, 292, 293, 293, 294, 295, 295, 296, 296, 296, - 297, 297, 298, 298, 299, 299, 300, 300, 300, 300, - 300, 301, 301, 301, 302 -}; - -/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */ -static const yytype_uint8 yyr2[] = -{ - 0, 2, 0, 4, 0, 3, 2, 2, 2, 2, - 0, 2, 5, 1, 2, 1, 1, 1, 1, 1, - 1, 3, 1, 4, 1, 3, 2, 2, 1, 1, - 1, 3, 2, 2, 2, 1, 2, 3, 2, 1, - 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, - 1, 3, 3, 3, 1, 3, 3, 1, 3, 3, - 1, 3, 3, 3, 3, 1, 3, 3, 1, 3, - 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, - 1, 5, 1, 3, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 3, 1, 2, 2, - 4, 2, 1, 1, 2, 3, 3, 2, 5, 3, - 2, 3, 2, 0, 1, 1, 1, 1, 1, 3, - 5, 6, 7, 8, 5, 1, 2, 4, 5, 6, - 7, 4, 2, 1, 2, 0, 1, 4, 1, 3, - 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, - 2, 2, 2, 1, 2, 2, 1, 1, 2, 1, - 3, 4, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, - 4, 1, 2, 3, 1, 3, 1, 4, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, - 3, 1, 1, 2, 3, 1, 2, 1, 2, 5, - 3, 1, 1, 4, 5, 3, 2, 5, 7, 6, - 1, 1, 1, 0, 2, 3, 2, 2, 2, 3, - 2, 1, 1, 1, 2 -}; - -/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state - STATE-NUM when YYTABLE doesn't specify something else to do. Zero - means the default is an error. */ -static const yytype_uint16 yydefact[] = -{ - 4, 0, 0, 10, 0, 1, 2, 5, 0, 135, - 11, 0, 149, 148, 169, 166, 167, 168, 173, 174, - 175, 176, 177, 178, 179, 180, 181, 170, 171, 172, - 0, 153, 156, 143, 142, 141, 182, 183, 184, 185, - 186, 187, 188, 189, 190, 191, 192, 194, 195, 196, - 197, 199, 200, 201, 202, 203, 204, 205, 206, 207, - 208, 209, 210, 211, 212, 213, 214, 215, 0, 165, - 164, 135, 218, 217, 216, 0, 0, 0, 0, 0, - 0, 193, 198, 273, 135, 272, 0, 0, 103, 113, - 0, 118, 125, 0, 136, 135, 0, 145, 133, 157, - 159, 162, 0, 163, 13, 271, 0, 154, 155, 151, - 0, 0, 132, 135, 147, 0, 6, 7, 8, 9, - 0, 14, 98, 135, 274, 101, 113, 144, 114, 115, - 116, 104, 0, 113, 0, 99, 126, 152, 150, 146, - 134, 0, 158, 0, 0, 0, 0, 221, 0, 140, - 0, 138, 0, 0, 135, 0, 0, 0, 0, 0, - 0, 0, 0, 15, 19, 17, 18, 20, 41, 0, - 0, 0, 46, 47, 48, 49, 247, 135, 243, 16, - 22, 42, 24, 29, 30, 0, 0, 35, 0, 50, - 0, 54, 57, 60, 65, 68, 70, 72, 74, 76, - 78, 80, 82, 95, 0, 229, 0, 133, 232, 245, - 231, 230, 135, 233, 234, 235, 236, 237, 238, 105, - 110, 112, 117, 0, 119, 106, 0, 0, 160, 50, - 97, 0, 39, 12, 0, 226, 0, 224, 220, 222, - 100, 137, 0, 267, 266, 0, 135, 0, 270, 268, - 0, 0, 0, 256, 135, 43, 44, 0, 239, 135, - 26, 27, 0, 0, 33, 32, 0, 165, 36, 38, - 85, 86, 88, 87, 90, 91, 92, 93, 94, 89, - 84, 0, 45, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 248, 244, 246, 107, 109, 111, - 0, 0, 127, 0, 228, 131, 161, 219, 0, 0, - 223, 139, 0, 261, 260, 135, 0, 269, 0, 255, - 252, 0, 0, 21, 240, 0, 28, 25, 31, 37, - 83, 51, 52, 53, 55, 56, 58, 59, 63, 64, - 61, 62, 66, 67, 69, 71, 73, 75, 77, 79, - 0, 96, 0, 120, 0, 124, 0, 128, 0, 225, - 0, 262, 0, 0, 135, 0, 0, 135, 23, 0, - 0, 0, 121, 129, 0, 227, 0, 264, 135, 251, - 249, 254, 0, 242, 257, 241, 81, 108, 122, 0, - 130, 0, 265, 259, 135, 253, 123, 258, 250 -}; - -/* YYDEFGOTO[NTERM-NUM]. */ -static const yytype_int16 yydefgoto[] = -{ - -1, 2, 9, 3, 83, 6, 10, 84, 179, 180, - 181, 335, 182, 183, 184, 185, 186, 187, 188, 189, - 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, - 200, 201, 202, 203, 281, 204, 231, 205, 206, 87, - 88, 89, 220, 131, 132, 221, 90, 91, 92, 93, - 94, 150, 151, 95, 133, 96, 97, 232, 99, 100, - 101, 102, 103, 146, 147, 236, 237, 315, 208, 209, - 210, 211, 394, 395, 212, 213, 214, 390, 332, 215, - 216, 217, 325, 372, 373, 218, 104, 105 -}; - -/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing - STATE-NUM. */ -#define YYPACT_NINF -329 -static const yytype_int16 yypact[] = -{ - -58, -22, 72, -329, -28, -329, -15, -329, 22, 3589, - -329, -4, -329, -329, -329, -329, -329, -329, -329, -329, - -329, -329, -329, -329, -329, -329, -329, -329, -329, -329, - 44, -329, -329, -329, -329, -329, -329, -329, -329, -329, - -329, -329, -329, -329, -329, -329, -329, -329, -329, -329, - -329, -329, -329, -329, -329, -329, -329, -329, -329, -329, - -329, -329, -329, -329, -329, -329, -329, -329, -72, -329, - -329, 6, -329, -329, -329, 14, -8, 9, 11, 26, - -64, -329, -329, -329, 3470, -329, -159, -23, -12, -2, - -149, -329, 105, 57, -329, 140, 3777, -329, -329, -329, - 15, -329, 3849, -329, -329, -329, 131, -329, -329, -329, - -3, 3777, -329, 140, -329, 3849, -329, -329, -329, -329, - 133, -329, -329, 383, -329, -329, 32, -329, -329, -329, - -329, -329, 3777, 158, 135, -329, -150, -329, -329, -329, - -329, 2565, -329, 100, 3777, 141, 1954, -329, 4, -329, - -95, -329, 7, 8, 1231, 27, 31, 12, 2186, 37, - 3108, 13, 39, -59, -329, -329, -329, -329, -329, 3108, - 3108, 3108, -329, -329, -329, -329, -329, 595, -329, -329, - -329, -55, -329, -329, -329, 41, -92, 3289, 40, -75, - 3108, -7, -118, 51, -74, 109, 28, 29, 30, 145, - 147, -84, -329, -329, -148, -329, 34, 49, -329, -329, - -329, -329, 807, -329, -329, -329, -329, -329, -329, -329, - -329, -329, 166, 3777, -143, -329, 2746, 3108, -329, -329, - -329, 53, -329, -329, 2070, 55, -139, -329, -329, -329, - -329, -329, 133, -329, -329, 174, 1640, 3108, -329, -329, - -138, 3108, -134, -329, 2384, -329, -329, -81, -329, 1019, - -329, -329, 3108, 3705, -329, -329, 3108, 61, -329, -329, - -329, -329, -329, -329, -329, -329, -329, -329, -329, -329, - -329, 3108, -329, 3108, 3108, 3108, 3108, 3108, 3108, 3108, - 3108, 3108, 3108, 3108, 3108, 3108, 3108, 3108, 3108, 3108, - 3108, 3108, 3108, 3108, -329, -329, -329, 62, -329, -329, - 2927, 3108, 43, 63, -329, -329, -329, -329, 3108, 141, - -329, -329, 65, -329, -329, 1838, -80, -329, -79, -329, - 66, 182, 69, -329, -329, 70, 66, 74, -329, -329, - -329, -329, -329, -329, -7, -7, -118, -118, 51, 51, - 51, 51, -74, -74, 109, 28, 29, 30, 145, 147, - -127, -329, 3108, 52, 75, -329, 3108, 59, 77, -329, - 3108, -329, 54, 76, 1231, 60, 64, 1442, -329, 3108, - 78, 3108, 67, -329, 3108, -329, -50, 3108, 1442, 262, - -329, -329, 3108, -329, -329, -329, -329, -329, -329, 3108, - -329, 71, 66, -329, 1231, -329, -329, -329, -329 -}; - -/* YYPGOTO[NTERM-NUM]. */ -static const yytype_int16 yypgoto[] = -{ - -329, -329, -329, -329, -329, -329, -329, -329, -329, -329, - -329, -329, -329, -329, 16, -329, -329, -329, -329, -135, - -329, -87, -83, -104, -93, -20, -16, -21, -13, -11, - -17, -329, -133, -99, -329, -155, -189, 2, 5, -329, - -329, -329, 68, 161, 155, 73, -329, -329, -215, -329, - -329, -329, 48, -329, -329, -43, -329, -9, -31, -329, - -329, 217, -329, 150, -131, -329, -24, -140, 56, -153, - -328, -78, -90, 213, 124, 58, -329, -329, -19, -329, - -329, -329, -329, -329, -329, -329, 219, -329 -}; - -/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If - positive, shift that token. If negative, reduce the rule which - number is the opposite. If zero, do what YYDEFACT says. - If YYTABLE_NINF, syntax error. */ -#define YYTABLE_NINF -264 -static const yytype_int16 yytable[] = -{ - 98, 245, 127, 250, 110, 252, 229, 301, 230, 12, - 13, 85, 290, 291, 86, 239, 257, -164, 270, 271, - 272, 273, 274, 275, 276, 277, 278, 279, 114, 260, - 261, 128, 129, 130, 255, 256, 127, 313, 30, 331, - 31, 225, 32, 226, 33, 34, 35, 134, 303, 393, - 310, 1, 139, 122, 123, 282, 4, 319, 303, 306, - 393, 227, 303, 135, 304, 128, 129, 130, 311, 303, - 114, 142, 5, 320, 327, 98, 329, 107, 108, 286, - 287, 109, 112, 379, 148, 7, 85, 140, 268, 86, - 137, 229, 326, 230, 138, 8, 328, 241, 11, 330, - 265, 242, 145, 239, 266, 116, 306, 336, 106, 113, - 331, 333, 374, 375, 207, 303, 303, 303, 72, 73, - 74, 364, 117, 222, 118, 302, 80, 120, 314, 368, - 292, 293, -40, 288, 289, 145, 280, 145, 262, 119, - 263, 111, 401, 12, 13, 207, 303, 360, 341, 342, - 343, 229, 229, 229, 229, 229, 229, 229, 229, 229, - 229, 229, 229, 229, 229, 229, 229, 339, 207, 125, - 330, 365, 30, 380, 31, 229, 32, 230, 33, 34, - 35, 136, 340, 229, 126, 230, 348, 349, 350, 351, - -102, 128, 129, 130, 283, 284, 285, 294, 295, 344, - 345, 352, 353, 207, 361, 346, 347, 143, 141, 149, - 144, 224, 314, 233, 222, 386, 240, 235, 246, 243, - 244, 389, 247, 253, 248, 145, 383, 229, 251, 230, - 254, 269, 402, 264, 296, 299, 297, 207, 298, 300, - -39, 398, 307, 113, 400, 207, 122, 316, 318, 322, - 207, 408, 405, -34, 366, 362, 370, 367, 376, 406, - 80, 377, 303, 381, 378, -40, 387, 314, 388, 382, - 384, 385, 397, 177, 404, 392, 354, 356, 399, 338, - 396, 355, 314, 407, 359, 314, 357, 219, 223, 358, - 321, 308, 115, 314, 234, 369, 309, 391, 403, 124, - 314, 259, 323, 121, 324, 0, 371, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 207, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 207, 0, 0, 207, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 207, - 0, 0, 0, 0, 0, 0, 12, 13, 14, 15, - 16, 17, 152, 153, 154, 207, 155, 156, 157, 158, - 159, 160, 161, 18, 19, 20, 21, 22, 23, 24, - 25, 26, 27, 28, 29, 30, 0, 31, 0, 32, - 0, 33, 34, 35, 36, 37, 38, 39, 40, 41, - 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, - 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, - 62, 63, 64, 65, 66, 67, 68, 69, 162, 163, - 164, 165, 166, 167, 168, 0, 0, 169, 170, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 71, 72, 73, 74, - 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 80, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 81, 0, 82, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 171, 0, 0, 0, 0, 0, - 172, 173, 174, 175, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 176, 177, 178, 12, 13, - 14, 15, 16, 17, 152, 153, 154, 0, 155, 156, - 157, 158, 159, 160, 161, 18, 19, 20, 21, 22, - 23, 24, 25, 26, 27, 28, 29, 30, 0, 31, - 0, 32, 0, 33, 34, 35, 36, 37, 38, 39, - 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, - 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, - 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, - 162, 163, 164, 165, 166, 167, 168, 0, 0, 169, - 170, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 71, 72, - 73, 74, 0, 75, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 80, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, - 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 171, 0, 0, 0, - 0, 0, 172, 173, 174, 175, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 176, 177, 258, - 12, 13, 14, 15, 16, 17, 152, 153, 154, 0, - 155, 156, 157, 158, 159, 160, 161, 18, 19, 20, - 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, - 0, 31, 0, 32, 0, 33, 34, 35, 36, 37, - 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, - 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, - 68, 69, 162, 163, 164, 165, 166, 167, 168, 0, - 0, 169, 170, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 71, 72, 73, 74, 0, 75, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 80, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 81, 0, 82, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 171, 0, - 0, 0, 0, 0, 172, 173, 174, 175, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 176, - 177, 305, 12, 13, 14, 15, 16, 17, 152, 153, - 154, 0, 155, 156, 157, 158, 159, 160, 161, 18, - 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, - 29, 30, 0, 31, 0, 32, 0, 33, 34, 35, - 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, - 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, - 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, - 66, 67, 68, 69, 162, 163, 164, 165, 166, 167, - 168, 0, 0, 169, 170, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 71, 72, 73, 74, 0, 75, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 81, 0, 82, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 171, 0, 0, 0, 0, 0, 172, 173, 174, 175, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 176, 177, 334, 12, 13, 14, 15, 16, 17, - 152, 153, 154, 0, 155, 156, 157, 158, 159, 160, - 161, 18, 19, 20, 21, 22, 23, 24, 25, 26, - 27, 28, 29, 30, 0, 31, 0, 32, 0, 33, - 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, - 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, - 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, - 64, 65, 66, 67, 68, 69, 162, 163, 164, 165, - 166, 167, 168, 0, 0, 169, 170, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 71, 72, 73, 74, 0, 75, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 81, 0, 82, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 171, 0, 0, 0, 0, 0, 172, 173, - 174, 175, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 176, 177, 12, 13, 14, 15, 16, - 17, 152, 153, 154, 0, 155, 156, 157, 158, 159, - 160, 161, 18, 19, 20, 21, 22, 23, 24, 25, - 26, 27, 28, 29, 30, 0, 31, 0, 32, 0, - 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, - 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - -263, 0, 0, 0, 0, 0, 0, 0, 72, 73, - 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 14, 15, 16, 17, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, - 28, 29, 0, 0, 0, 0, 0, 0, 81, 0, - 82, 36, 37, 38, 39, 40, 41, 42, 43, 44, - 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, - 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, - 65, 66, 67, 68, 69, 0, 70, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 238, 0, - 0, 0, 0, 0, 72, 73, 74, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 14, 15, 16, 17, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 18, 19, 20, 21, - 22, 23, 24, 25, 26, 27, 28, 29, 0, 0, - 0, 0, 0, 0, 81, 0, 82, 36, 37, 38, - 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, - 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, - 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, - 69, 0, 163, 164, 165, 166, 167, 168, 0, 0, - 169, 170, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 317, 0, 0, 0, 0, 0, - 72, 73, 74, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 81, 0, 82, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 171, 0, 0, - 0, 0, 0, 172, 173, 174, 175, 12, 13, 14, - 15, 16, 17, 0, 0, 0, 0, 0, 249, 0, - 0, 0, 0, 0, 18, 19, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 0, 31, 0, - 32, 0, 33, 34, 35, 36, 37, 38, 39, 40, - 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, - 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, - 61, 62, 63, 64, 65, 66, 67, 68, 69, 0, - 163, 164, 165, 166, 167, 168, 0, 0, 169, 170, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 113, 72, 73, - 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 80, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 81, 0, - 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 14, 15, 16, 17, 0, 171, 0, 0, 0, 0, - 0, 172, 173, 174, 175, 18, 19, 20, 21, 22, - 23, 24, 25, 26, 27, 28, 29, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 36, 37, 38, 39, - 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, - 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, - 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, - 0, 163, 164, 165, 166, 167, 168, 0, 0, 169, - 170, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, - 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, - 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 14, 15, 16, 17, 0, 171, 0, 0, 228, - 0, 0, 172, 173, 174, 175, 18, 19, 20, 21, - 22, 23, 24, 25, 26, 27, 28, 29, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 36, 37, 38, - 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, - 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, - 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, - 69, 0, 163, 164, 165, 166, 167, 168, 0, 0, - 169, 170, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 72, 73, 74, 0, 0, 0, 0, 0, 0, 0, - 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0, 0, 0, 0, 0, 0, 0, 0, 0, 36, - 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, - 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, - 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, - 67, 68, 69, 0, 163, 164, 165, 166, 167, 168, - 0, 0, 169, 170, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 72, 73, 74, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 81, 0, 82, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 14, 15, 16, 17, 0, 171, - 0, 0, 0, 0, 0, 172, 173, 174, 175, 18, - 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, - 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, - 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, - 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, - 66, 67, 68, 267, 0, 163, 164, 165, 166, 167, - 168, 0, 0, 169, 170, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 72, 73, 74, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 81, 0, 82, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - -3, 0, 0, 12, 13, 14, 15, 16, 17, 0, - 171, 0, 0, 0, 0, 0, 172, 173, 174, 175, - 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, - 28, 29, 30, 0, 31, 0, 32, 0, 33, 34, - 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, - 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, - 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, - 65, 66, 67, 68, 69, 0, 70, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 71, 72, 73, 74, 0, 75, 0, - 0, 0, 0, 0, 0, 0, 76, 77, 78, 79, - 80, 0, 12, 13, 14, 15, 16, 17, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, - 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, - 29, 30, 0, 31, 81, 32, 82, 33, 34, 35, - 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, - 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, - 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, - 66, 67, 68, 69, 0, 70, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 71, 72, 73, 74, 0, 75, 0, 0, - 0, 0, 0, 0, 0, 76, 77, 78, 79, 80, - 14, 15, 16, 17, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 18, 19, 20, 21, 22, - 23, 24, 25, 26, 27, 28, 29, 0, 0, 0, - 0, 0, 0, 81, 0, 82, 36, 37, 38, 39, - 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, - 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, - 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, - 0, 337, 14, 15, 16, 17, 168, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 18, 19, 20, - 21, 22, 23, 24, 25, 26, 27, 28, 29, 72, - 73, 74, 0, 0, 0, 0, 0, 0, 36, 37, - 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, - 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, - 68, 69, 0, 70, 14, 15, 16, 17, 0, 81, - 0, 82, 0, 0, 0, 0, 0, 0, 0, 18, - 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, - 29, 72, 73, 74, 0, 0, 0, 0, 0, 0, - 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, - 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, - 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, - 66, 67, 68, 69, 0, 70, 0, 0, 0, 0, - 0, 81, 0, 82, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 81, 0, 82 -}; - -static const yytype_int16 yycheck[] = -{ - 9, 154, 4, 158, 76, 160, 141, 91, 141, 3, - 4, 9, 86, 87, 9, 146, 171, 76, 93, 94, - 95, 96, 97, 98, 99, 100, 101, 102, 71, 84, - 85, 33, 34, 35, 169, 170, 4, 226, 32, 254, - 34, 191, 36, 193, 38, 39, 40, 196, 196, 377, - 193, 109, 95, 212, 213, 190, 78, 196, 196, 212, - 388, 211, 196, 212, 212, 33, 34, 35, 211, 196, - 113, 102, 0, 212, 212, 84, 210, 33, 34, 197, - 198, 37, 76, 210, 115, 113, 84, 96, 187, 84, - 33, 226, 247, 226, 37, 110, 251, 192, 76, 254, - 192, 196, 111, 234, 196, 113, 259, 262, 112, 103, - 325, 192, 192, 192, 123, 196, 196, 196, 104, 105, - 106, 310, 113, 132, 113, 209, 120, 191, 227, 318, - 204, 205, 191, 82, 83, 144, 211, 146, 193, 113, - 195, 213, 192, 3, 4, 154, 196, 302, 283, 284, - 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, - 295, 296, 297, 298, 299, 300, 301, 266, 177, 192, - 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-1, 104, 105, 106, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, 154, -1, 156, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, 5, 6, 7, 8, -1, 191, -1, - -1, 194, -1, -1, 197, 198, 199, 200, 20, 21, - 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, - -1, -1, -1, -1, -1, -1, -1, -1, -1, 41, - 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, - 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, - 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, - 72, 73, 74, -1, 76, 77, 78, 79, 80, 81, - -1, -1, 84, 85, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, 104, 105, 106, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, 154, -1, 156, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, 5, 6, 7, 8, -1, 191, - -1, -1, -1, -1, -1, 197, 198, 199, 200, 20, - 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, - 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, - 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, - 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, - 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, - 71, 72, 73, 74, -1, 76, 77, 78, 79, 80, - 81, -1, -1, 84, 85, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, 104, 105, 106, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, 154, -1, 156, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - 0, -1, -1, 3, 4, 5, 6, 7, 8, -1, - 191, -1, -1, -1, -1, -1, 197, 198, 199, 200, - 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, - 30, 31, 32, -1, 34, -1, 36, -1, 38, 39, - 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, - 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, - 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, - 70, 71, 72, 73, 74, -1, 76, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, 103, 104, 105, 106, -1, 108, -1, - -1, -1, -1, -1, -1, -1, 116, 117, 118, 119, - 120, -1, 3, 4, 5, 6, 7, 8, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, - 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, - 31, 32, -1, 34, 154, 36, 156, 38, 39, 40, - 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, - 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, - 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, - 71, 72, 73, 74, -1, 76, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, 103, 104, 105, 106, -1, 108, -1, -1, - -1, -1, -1, -1, -1, 116, 117, 118, 119, 120, - 5, 6, 7, 8, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, 20, 21, 22, 23, 24, - 25, 26, 27, 28, 29, 30, 31, -1, -1, -1, - -1, -1, -1, 154, -1, 156, 41, 42, 43, 44, - 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, - 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, - 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, - -1, 76, 5, 6, 7, 8, 81, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, 20, 21, 22, - 23, 24, 25, 26, 27, 28, 29, 30, 31, 104, - 105, 106, -1, -1, -1, -1, -1, -1, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, - 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, - 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, - 73, 74, -1, 76, 5, 6, 7, 8, -1, 154, - -1, 156, -1, -1, -1, -1, -1, -1, -1, 20, - 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, - 31, 104, 105, 106, -1, -1, -1, -1, -1, -1, - 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, - 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, - 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, - 71, 72, 73, 74, -1, 76, -1, -1, -1, -1, - -1, 154, -1, 156, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, 154, -1, 156 -}; - -/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing - symbol of state STATE-NUM. */ -static const yytype_uint16 yystos[] = -{ - 0, 109, 216, 218, 78, 0, 220, 113, 110, 217, - 221, 76, 3, 4, 5, 6, 7, 8, 20, 21, - 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, - 32, 34, 36, 38, 39, 40, 41, 42, 43, 44, - 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, - 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, - 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, - 76, 103, 104, 105, 106, 108, 116, 117, 118, 119, - 120, 154, 156, 219, 222, 252, 253, 254, 255, 256, - 261, 262, 263, 264, 265, 268, 270, 271, 272, 273, - 274, 275, 276, 277, 301, 302, 112, 33, 34, 37, - 76, 213, 76, 103, 270, 276, 113, 113, 113, 113, - 191, 301, 212, 213, 288, 192, 196, 4, 33, 34, - 35, 258, 259, 269, 196, 212, 76, 33, 37, 270, - 272, 193, 273, 76, 213, 272, 278, 279, 273, 76, - 266, 267, 9, 10, 11, 13, 14, 15, 16, 17, - 18, 19, 75, 76, 77, 78, 79, 80, 81, 84, - 85, 191, 197, 198, 199, 200, 212, 213, 214, 223, - 224, 225, 227, 228, 229, 230, 231, 232, 233, 234, - 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, - 245, 246, 247, 248, 250, 252, 253, 272, 283, 284, - 285, 286, 289, 290, 291, 294, 295, 296, 300, 258, - 257, 260, 272, 259, 76, 191, 193, 211, 194, 234, - 247, 251, 272, 113, 278, 76, 280, 281, 214, 279, - 212, 192, 196, 212, 212, 284, 191, 191, 212, 212, - 250, 191, 250, 210, 191, 234, 234, 250, 214, 289, - 84, 85, 193, 195, 192, 192, 196, 74, 248, 191, - 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, - 211, 249, 234, 201, 202, 203, 197, 198, 82, 83, - 86, 87, 204, 205, 88, 89, 206, 207, 208, 90, - 92, 91, 209, 196, 212, 214, 284, 76, 257, 260, - 193, 211, 194, 251, 248, 282, 194, 214, 193, 196, - 212, 267, 75, 283, 290, 297, 250, 212, 250, 210, - 250, 263, 293, 192, 214, 226, 250, 76, 229, 248, - 248, 234, 234, 234, 236, 236, 237, 237, 238, 238, - 238, 238, 239, 239, 240, 241, 242, 243, 244, 245, - 250, 248, 193, 194, 251, 282, 211, 194, 251, 281, - 191, 293, 298, 299, 192, 192, 76, 192, 194, 210, - 251, 211, 194, 282, 211, 194, 250, 212, 192, 284, - 292, 286, 211, 285, 287, 288, 248, 194, 282, 211, - 282, 192, 250, 287, 12, 282, 282, 212, 284 -}; - -#define yyerrok (yyerrstatus = 0) -#define yyclearin (yychar = YYEMPTY) -#define YYEMPTY (-2) -#define YYEOF 0 - -#define YYACCEPT goto yyacceptlab -#define YYABORT goto yyabortlab -#define YYERROR goto yyerrorlab - - -/* Like YYERROR except do call yyerror. This remains here temporarily - to ease the transition to the new meaning of YYERROR, for GCC. - Once GCC version 2 has supplanted version 1, this can go. However, - YYFAIL appears to be in use. Nevertheless, it is formally deprecated - in Bison 2.4.2's NEWS entry, where a plan to phase it out is - discussed. */ - -#define YYFAIL goto yyerrlab -#if defined YYFAIL - /* This is here to suppress warnings from the GCC cpp's - -Wunused-macros. Normally we don't worry about that warning, but - some users do, and we want to make it easy for users to remove - YYFAIL uses, which will produce warnings from Bison 2.5. */ -#endif - -#define YYRECOVERING() (!!yyerrstatus) - -#define YYBACKUP(Token, Value) \ -do \ - if (yychar == YYEMPTY && yylen == 1) \ - { \ - yychar = (Token); \ - yylval = (Value); \ - yytoken = YYTRANSLATE (yychar); \ - YYPOPSTACK (1); \ - goto yybackup; \ - } \ - else \ - { \ - yyerror (&yylloc, state, YY_("syntax error: cannot back up")); \ - YYERROR; \ - } \ -while (YYID (0)) - - -#define YYTERROR 1 -#define YYERRCODE 256 - - -/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N]. - If N is 0, then set CURRENT to the empty location which ends - the previous symbol: RHS[0] (always defined). */ - -#define YYRHSLOC(Rhs, K) ((Rhs)[K]) -#ifndef YYLLOC_DEFAULT -# define YYLLOC_DEFAULT(Current, Rhs, N) \ - do \ - if (YYID (N)) \ - { \ - (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \ - (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \ - (Current).last_line = YYRHSLOC (Rhs, N).last_line; \ - (Current).last_column = YYRHSLOC (Rhs, N).last_column; \ - } \ - else \ - { \ - (Current).first_line = (Current).last_line = \ - YYRHSLOC (Rhs, 0).last_line; \ - (Current).first_column = (Current).last_column = \ - YYRHSLOC (Rhs, 0).last_column; \ - } \ - while (YYID (0)) -#endif - - -/* YY_LOCATION_PRINT -- Print the location on the stream. - This macro was not mandated originally: define only if we know - we won't break user code: when these are the locations we know. */ - -#ifndef YY_LOCATION_PRINT -# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL -# define YY_LOCATION_PRINT(File, Loc) \ - fprintf (File, "%d.%d-%d.%d", \ - (Loc).first_line, (Loc).first_column, \ - (Loc).last_line, (Loc).last_column) -# else -# define YY_LOCATION_PRINT(File, Loc) ((void) 0) -# endif -#endif - - -/* YYLEX -- calling `yylex' with the right arguments. */ - -#ifdef YYLEX_PARAM -# define YYLEX yylex (&yylval, &yylloc, YYLEX_PARAM) -#else -# define YYLEX yylex (&yylval, &yylloc, scanner) -#endif - -/* Enable debugging if requested. */ -#if YYDEBUG - -# ifndef YYFPRINTF -# include /* INFRINGES ON USER NAME SPACE */ -# define YYFPRINTF fprintf -# endif - -# define YYDPRINTF(Args) \ -do { \ - if (yydebug) \ - YYFPRINTF Args; \ -} while (YYID (0)) - -# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \ -do { \ - if (yydebug) \ - { \ - YYFPRINTF (stderr, "%s ", Title); \ - yy_symbol_print (stderr, \ - Type, Value, Location, state); \ - YYFPRINTF (stderr, "\n"); \ - } \ -} while (YYID (0)) - - -/*--------------------------------. -| Print this symbol on YYOUTPUT. | -`--------------------------------*/ - -/*ARGSUSED*/ -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static void -yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, struct _mesa_glsl_parse_state *state) -#else -static void -yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, state) - FILE *yyoutput; - int yytype; - YYSTYPE const * const yyvaluep; - YYLTYPE const * const yylocationp; - struct _mesa_glsl_parse_state *state; -#endif -{ - if (!yyvaluep) - return; - YYUSE (yylocationp); - YYUSE (state); -# ifdef YYPRINT - if (yytype < YYNTOKENS) - YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep); -# else - YYUSE (yyoutput); -# endif - switch (yytype) - { - default: - break; - } -} - - -/*--------------------------------. -| Print this symbol on YYOUTPUT. | -`--------------------------------*/ - -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static void -yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, struct _mesa_glsl_parse_state *state) -#else -static void -yy_symbol_print (yyoutput, yytype, yyvaluep, yylocationp, state) - FILE *yyoutput; - int yytype; - YYSTYPE const * const yyvaluep; - YYLTYPE const * const yylocationp; - struct _mesa_glsl_parse_state *state; -#endif -{ - if (yytype < YYNTOKENS) - YYFPRINTF (yyoutput, "token %s (", yytname[yytype]); - else - YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]); - - YY_LOCATION_PRINT (yyoutput, *yylocationp); - YYFPRINTF (yyoutput, ": "); - yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, state); - YYFPRINTF (yyoutput, ")"); -} - -/*------------------------------------------------------------------. -| yy_stack_print -- Print the state stack from its BOTTOM up to its | -| TOP (included). | -`------------------------------------------------------------------*/ - -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static void -yy_stack_print (yytype_int16 *yybottom, yytype_int16 *yytop) -#else -static void -yy_stack_print (yybottom, yytop) - yytype_int16 *yybottom; - yytype_int16 *yytop; -#endif -{ - YYFPRINTF (stderr, "Stack now"); - for (; yybottom <= yytop; yybottom++) - { - int yybot = *yybottom; - YYFPRINTF (stderr, " %d", yybot); - } - YYFPRINTF (stderr, "\n"); -} - -# define YY_STACK_PRINT(Bottom, Top) \ -do { \ - if (yydebug) \ - yy_stack_print ((Bottom), (Top)); \ -} while (YYID (0)) - - -/*------------------------------------------------. -| Report that the YYRULE is going to be reduced. | -`------------------------------------------------*/ - -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static void -yy_reduce_print (YYSTYPE *yyvsp, YYLTYPE *yylsp, int yyrule, struct _mesa_glsl_parse_state *state) -#else -static void -yy_reduce_print (yyvsp, yylsp, yyrule, state) - YYSTYPE *yyvsp; - YYLTYPE *yylsp; - int yyrule; - struct _mesa_glsl_parse_state *state; -#endif -{ - int yynrhs = yyr2[yyrule]; - int yyi; - unsigned long int yylno = yyrline[yyrule]; - YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n", - yyrule - 1, yylno); - /* The symbols being reduced. */ - for (yyi = 0; yyi < yynrhs; yyi++) - { - YYFPRINTF (stderr, " $%d = ", yyi + 1); - yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi], - &(yyvsp[(yyi + 1) - (yynrhs)]) - , &(yylsp[(yyi + 1) - (yynrhs)]) , state); - YYFPRINTF (stderr, "\n"); - } -} - -# define YY_REDUCE_PRINT(Rule) \ -do { \ - if (yydebug) \ - yy_reduce_print (yyvsp, yylsp, Rule, state); \ -} while (YYID (0)) - -/* Nonzero means print parse trace. It is left uninitialized so that - multiple parsers can coexist. */ -int yydebug; -#else /* !YYDEBUG */ -# define YYDPRINTF(Args) -# define YY_SYMBOL_PRINT(Title, Type, Value, Location) -# define YY_STACK_PRINT(Bottom, Top) -# define YY_REDUCE_PRINT(Rule) -#endif /* !YYDEBUG */ - - -/* YYINITDEPTH -- initial size of the parser's stacks. */ -#ifndef YYINITDEPTH -# define YYINITDEPTH 200 -#endif - -/* YYMAXDEPTH -- maximum size the stacks can grow to (effective only - if the built-in stack extension method is used). - - Do not make this value too large; the results are undefined if - YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH) - evaluated with infinite-precision integer arithmetic. */ - -#ifndef YYMAXDEPTH -# define YYMAXDEPTH 10000 -#endif - - - -#if YYERROR_VERBOSE - -# ifndef yystrlen -# if defined __GLIBC__ && defined _STRING_H -# define yystrlen strlen -# else -/* Return the length of YYSTR. */ -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static YYSIZE_T -yystrlen (const char *yystr) -#else -static YYSIZE_T -yystrlen (yystr) - const char *yystr; -#endif -{ - YYSIZE_T yylen; - for (yylen = 0; yystr[yylen]; yylen++) - continue; - return yylen; -} -# endif -# endif - -# ifndef yystpcpy -# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE -# define yystpcpy stpcpy -# else -/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in - YYDEST. */ -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static char * -yystpcpy (char *yydest, const char *yysrc) -#else -static char * -yystpcpy (yydest, yysrc) - char *yydest; - const char *yysrc; -#endif -{ - char *yyd = yydest; - const char *yys = yysrc; - - while ((*yyd++ = *yys++) != '\0') - continue; - - return yyd - 1; -} -# endif -# endif - -# ifndef yytnamerr -/* Copy to YYRES the contents of YYSTR after stripping away unnecessary - quotes and backslashes, so that it's suitable for yyerror. The - heuristic is that double-quoting is unnecessary unless the string - contains an apostrophe, a comma, or backslash (other than - backslash-backslash). YYSTR is taken from yytname. If YYRES is - null, do not copy; instead, return the length of what the result - would have been. */ -static YYSIZE_T -yytnamerr (char *yyres, const char *yystr) -{ - if (*yystr == '"') - { - YYSIZE_T yyn = 0; - char const *yyp = yystr; - - for (;;) - switch (*++yyp) - { - case '\'': - case ',': - goto do_not_strip_quotes; - - case '\\': - if (*++yyp != '\\') - goto do_not_strip_quotes; - /* Fall through. */ - default: - if (yyres) - yyres[yyn] = *yyp; - yyn++; - break; - - case '"': - if (yyres) - yyres[yyn] = '\0'; - return yyn; - } - do_not_strip_quotes: ; - } - - if (! yyres) - return yystrlen (yystr); - - return yystpcpy (yyres, yystr) - yyres; -} -# endif - -/* Copy into YYRESULT an error message about the unexpected token - YYCHAR while in state YYSTATE. Return the number of bytes copied, - including the terminating null byte. If YYRESULT is null, do not - copy anything; just return the number of bytes that would be - copied. As a special case, return 0 if an ordinary "syntax error" - message will do. Return YYSIZE_MAXIMUM if overflow occurs during - size calculation. */ -static YYSIZE_T -yysyntax_error (char *yyresult, int yystate, int yychar) -{ - int yyn = yypact[yystate]; - - if (! (YYPACT_NINF < yyn && yyn <= YYLAST)) - return 0; - else - { - int yytype = YYTRANSLATE (yychar); - YYSIZE_T yysize0 = yytnamerr (0, yytname[yytype]); - YYSIZE_T yysize = yysize0; - YYSIZE_T yysize1; - int yysize_overflow = 0; - enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 }; - char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM]; - int yyx; - -# if 0 - /* This is so xgettext sees the translatable formats that are - constructed on the fly. */ - YY_("syntax error, unexpected %s"); - YY_("syntax error, unexpected %s, expecting %s"); - YY_("syntax error, unexpected %s, expecting %s or %s"); - YY_("syntax error, unexpected %s, expecting %s or %s or %s"); - YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s"); -# endif - char *yyfmt; - char const *yyf; - static char const yyunexpected[] = "syntax error, unexpected %s"; - static char const yyexpecting[] = ", expecting %s"; - static char const yyor[] = " or %s"; - char yyformat[sizeof yyunexpected - + sizeof yyexpecting - 1 - + ((YYERROR_VERBOSE_ARGS_MAXIMUM - 2) - * (sizeof yyor - 1))]; - char const *yyprefix = yyexpecting; - - /* Start YYX at -YYN if negative to avoid negative indexes in - YYCHECK. */ - int yyxbegin = yyn < 0 ? -yyn : 0; - - /* Stay within bounds of both yycheck and yytname. */ - int yychecklim = YYLAST - yyn + 1; - int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS; - int yycount = 1; - - yyarg[0] = yytname[yytype]; - yyfmt = yystpcpy (yyformat, yyunexpected); - - for (yyx = yyxbegin; yyx < yyxend; ++yyx) - if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR) - { - if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM) - { - yycount = 1; - yysize = yysize0; - yyformat[sizeof yyunexpected - 1] = '\0'; - break; - } - yyarg[yycount++] = yytname[yyx]; - yysize1 = yysize + yytnamerr (0, yytname[yyx]); - yysize_overflow |= (yysize1 < yysize); - yysize = yysize1; - yyfmt = yystpcpy (yyfmt, yyprefix); - yyprefix = yyor; - } - - yyf = YY_(yyformat); - yysize1 = yysize + yystrlen (yyf); - yysize_overflow |= (yysize1 < yysize); - yysize = yysize1; - - if (yysize_overflow) - return YYSIZE_MAXIMUM; - - if (yyresult) - { - /* Avoid sprintf, as that infringes on the user's name space. - Don't have undefined behavior even if the translation - produced a string with the wrong number of "%s"s. */ - char *yyp = yyresult; - int yyi = 0; - while ((*yyp = *yyf) != '\0') - { - if (*yyp == '%' && yyf[1] == 's' && yyi < yycount) - { - yyp += yytnamerr (yyp, yyarg[yyi++]); - yyf += 2; - } - else - { - yyp++; - yyf++; - } - } - } - return yysize; - } -} -#endif /* YYERROR_VERBOSE */ - - -/*-----------------------------------------------. -| Release the memory associated to this symbol. | -`-----------------------------------------------*/ - -/*ARGSUSED*/ -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -static void -yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep, YYLTYPE *yylocationp, struct _mesa_glsl_parse_state *state) -#else -static void -yydestruct (yymsg, yytype, yyvaluep, yylocationp, state) - const char *yymsg; - int yytype; - YYSTYPE *yyvaluep; - YYLTYPE *yylocationp; - struct _mesa_glsl_parse_state *state; -#endif -{ - YYUSE (yyvaluep); - YYUSE (yylocationp); - YYUSE (state); - - if (!yymsg) - yymsg = "Deleting"; - YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp); - - switch (yytype) - { - - default: - break; - } -} - -/* Prevent warnings from -Wmissing-prototypes. */ -#ifdef YYPARSE_PARAM -#if defined __STDC__ || defined __cplusplus -int yyparse (void *YYPARSE_PARAM); -#else -int yyparse (); -#endif -#else /* ! YYPARSE_PARAM */ -#if defined __STDC__ || defined __cplusplus -int yyparse (struct _mesa_glsl_parse_state *state); -#else -int yyparse (); -#endif -#endif /* ! YYPARSE_PARAM */ - - - - - -/*-------------------------. -| yyparse or yypush_parse. | -`-------------------------*/ - -#ifdef YYPARSE_PARAM -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -int -yyparse (void *YYPARSE_PARAM) -#else -int -yyparse (YYPARSE_PARAM) - void *YYPARSE_PARAM; -#endif -#else /* ! YYPARSE_PARAM */ -#if (defined __STDC__ || defined __C99__FUNC__ \ - || defined __cplusplus || defined _MSC_VER) -int -yyparse (struct _mesa_glsl_parse_state *state) -#else -int -yyparse (state) - struct _mesa_glsl_parse_state *state; -#endif -#endif -{ -/* The lookahead symbol. */ -int yychar; - -/* The semantic value of the lookahead symbol. */ -YYSTYPE yylval; - -/* Location data for the lookahead symbol. */ -YYLTYPE yylloc; - - /* Number of syntax errors so far. */ - int yynerrs; - - int yystate; - /* Number of tokens to shift before error messages enabled. */ - int yyerrstatus; - - /* The stacks and their tools: - `yyss': related to states. - `yyvs': related to semantic values. - `yyls': related to locations. - - Refer to the stacks thru separate pointers, to allow yyoverflow - to reallocate them elsewhere. */ - - /* The state stack. */ - yytype_int16 yyssa[YYINITDEPTH]; - yytype_int16 *yyss; - yytype_int16 *yyssp; - - /* The semantic value stack. */ - YYSTYPE yyvsa[YYINITDEPTH]; - YYSTYPE *yyvs; - YYSTYPE *yyvsp; - - /* The location stack. */ - YYLTYPE yylsa[YYINITDEPTH]; - YYLTYPE *yyls; - YYLTYPE *yylsp; - - /* The locations where the error started and ended. */ - YYLTYPE yyerror_range[3]; - - YYSIZE_T yystacksize; - - int yyn; - int yyresult; - /* Lookahead token as an internal (translated) token number. */ - int yytoken; - /* The variables used to return semantic value and location from the - action routines. */ - YYSTYPE yyval; - YYLTYPE yyloc; - -#if YYERROR_VERBOSE - /* Buffer for error messages, and its allocated size. */ - char yymsgbuf[128]; - char *yymsg = yymsgbuf; - YYSIZE_T yymsg_alloc = sizeof yymsgbuf; -#endif - -#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N)) - - /* The number of symbols on the RHS of the reduced rule. - Keep to zero when no symbol should be popped. */ - int yylen = 0; - - yytoken = 0; - yyss = yyssa; - yyvs = yyvsa; - yyls = yylsa; - yystacksize = YYINITDEPTH; - - YYDPRINTF ((stderr, "Starting parse\n")); - - yystate = 0; - yyerrstatus = 0; - yynerrs = 0; - yychar = YYEMPTY; /* Cause a token to be read. */ - - /* Initialize stack pointers. - Waste one element of value and location stack - so that they stay on the same level as the state stack. - The wasted elements are never initialized. */ - yyssp = yyss; - yyvsp = yyvs; - yylsp = yyls; - -#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL - /* Initialize the default location before parsing starts. */ - yylloc.first_line = yylloc.last_line = 1; - yylloc.first_column = yylloc.last_column = 1; -#endif - -/* User initialization code. */ - -/* Line 1251 of yacc.c */ -#line 41 "glsl_parser.ypp" -{ - yylloc.first_line = 1; - yylloc.first_column = 1; - yylloc.last_line = 1; - yylloc.last_column = 1; - yylloc.source = 0; -} - -/* Line 1251 of yacc.c */ -#line 2691 "glsl_parser.cpp" - yylsp[0] = yylloc; - - goto yysetstate; - -/*------------------------------------------------------------. -| yynewstate -- Push a new state, which is found in yystate. | -`------------------------------------------------------------*/ - yynewstate: - /* In all cases, when you get here, the value and location stacks - have just been pushed. So pushing a state here evens the stacks. */ - yyssp++; - - yysetstate: - *yyssp = yystate; - - if (yyss + yystacksize - 1 <= yyssp) - { - /* Get the current used size of the three stacks, in elements. */ - YYSIZE_T yysize = yyssp - yyss + 1; - -#ifdef yyoverflow - { - /* Give user a chance to reallocate the stack. Use copies of - these so that the &'s don't force the real ones into - memory. */ - YYSTYPE *yyvs1 = yyvs; - yytype_int16 *yyss1 = yyss; - YYLTYPE *yyls1 = yyls; - - /* Each stack pointer address is followed by the size of the - data in use in that stack, in bytes. This used to be a - conditional around just the two extra args, but that might - be undefined if yyoverflow is a macro. */ - yyoverflow (YY_("memory exhausted"), - &yyss1, yysize * sizeof (*yyssp), - &yyvs1, yysize * sizeof (*yyvsp), - &yyls1, yysize * sizeof (*yylsp), - &yystacksize); - - yyls = yyls1; - yyss = yyss1; - yyvs = yyvs1; - } -#else /* no yyoverflow */ -# ifndef YYSTACK_RELOCATE - goto yyexhaustedlab; -# else - /* Extend the stack our own way. */ - if (YYMAXDEPTH <= yystacksize) - goto yyexhaustedlab; - yystacksize *= 2; - if (YYMAXDEPTH < yystacksize) - yystacksize = YYMAXDEPTH; - - { - yytype_int16 *yyss1 = yyss; - union yyalloc *yyptr = - (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize)); - if (! yyptr) - goto yyexhaustedlab; - YYSTACK_RELOCATE (yyss_alloc, yyss); - YYSTACK_RELOCATE (yyvs_alloc, yyvs); - YYSTACK_RELOCATE (yyls_alloc, yyls); -# undef YYSTACK_RELOCATE - if (yyss1 != yyssa) - YYSTACK_FREE (yyss1); - } -# endif -#endif /* no yyoverflow */ - - yyssp = yyss + yysize - 1; - yyvsp = yyvs + yysize - 1; - yylsp = yyls + yysize - 1; - - YYDPRINTF ((stderr, "Stack size increased to %lu\n", - (unsigned long int) yystacksize)); - - if (yyss + yystacksize - 1 <= yyssp) - YYABORT; - } - - YYDPRINTF ((stderr, "Entering state %d\n", yystate)); - - if (yystate == YYFINAL) - YYACCEPT; - - goto yybackup; - -/*-----------. -| yybackup. | -`-----------*/ -yybackup: - - /* Do appropriate processing given the current state. Read a - lookahead token if we need one and don't already have one. */ - - /* First try to decide what to do without reference to lookahead token. */ - yyn = yypact[yystate]; - if (yyn == YYPACT_NINF) - goto yydefault; - - /* Not known => get a lookahead token if don't already have one. */ - - /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */ - if (yychar == YYEMPTY) - { - YYDPRINTF ((stderr, "Reading a token: ")); - yychar = YYLEX; - } - - if (yychar <= YYEOF) - { - yychar = yytoken = YYEOF; - YYDPRINTF ((stderr, "Now at end of input.\n")); - } - else - { - yytoken = YYTRANSLATE (yychar); - YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc); - } - - /* If the proper action on seeing token YYTOKEN is to reduce or to - detect an error, take that action. */ - yyn += yytoken; - if (yyn < 0 || YYLAST < yyn || yycheck[yyn] != yytoken) - goto yydefault; - yyn = yytable[yyn]; - if (yyn <= 0) - { - if (yyn == 0 || yyn == YYTABLE_NINF) - goto yyerrlab; - yyn = -yyn; - goto yyreduce; - } - - /* Count tokens shifted since error; after three, turn off error - status. */ - if (yyerrstatus) - yyerrstatus--; - - /* Shift the lookahead token. */ - YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc); - - /* Discard the shifted token. */ - yychar = YYEMPTY; - - yystate = yyn; - *++yyvsp = yylval; - *++yylsp = yylloc; - goto yynewstate; - - -/*-----------------------------------------------------------. -| yydefault -- do the default action for the current state. | -`-----------------------------------------------------------*/ -yydefault: - yyn = yydefact[yystate]; - if (yyn == 0) - goto yyerrlab; - goto yyreduce; - - -/*-----------------------------. -| yyreduce -- Do a reduction. | -`-----------------------------*/ -yyreduce: - /* yyn is the number of a rule to reduce with. */ - yylen = yyr2[yyn]; - - /* If YYLEN is nonzero, implement the default value of the action: - `$$ = $1'. - - Otherwise, the following line sets YYVAL to garbage. - This behavior is undocumented and Bison - users should not rely upon it. Assigning to YYVAL - unconditionally makes the parser a bit smaller, and it avoids a - GCC warning that YYVAL may be used uninitialized. */ - yyval = yyvsp[1-yylen]; - - /* Default location. */ - YYLLOC_DEFAULT (yyloc, (yylsp - yylen), yylen); - YY_REDUCE_PRINT (yyn); - switch (yyn) - { - case 2: - -/* Line 1464 of yacc.c */ -#line 214 "glsl_parser.ypp" - { - _mesa_glsl_initialize_types(state); - ;} - break; - - case 5: - -/* Line 1464 of yacc.c */ -#line 223 "glsl_parser.ypp" - { - switch ((yyvsp[(2) - (3)].n)) { - case 100: - state->es_shader = true; - case 110: - case 120: - case 130: - /* FINISHME: Check against implementation support versions. */ - state->language_version = (yyvsp[(2) - (3)].n); - break; - default: - _mesa_glsl_error(& (yylsp[(2) - (3)]), state, "Shading language version" - "%u is not supported\n", (yyvsp[(2) - (3)].n)); - break; - } - ;} - break; - - case 12: - -/* Line 1464 of yacc.c */ -#line 255 "glsl_parser.ypp" - { - if (!_mesa_glsl_process_extension((yyvsp[(2) - (5)].identifier), & (yylsp[(2) - (5)]), (yyvsp[(4) - (5)].identifier), & (yylsp[(4) - (5)]), state)) { - YYERROR; - } - ;} - break; - - case 13: - -/* Line 1464 of yacc.c */ -#line 264 "glsl_parser.ypp" - { - /* FINISHME: The NULL test is only required because 'precision' - * FINISHME: statements are not yet supported. - */ - if ((yyvsp[(1) - (1)].node) != NULL) - state->translation_unit.push_tail(& (yyvsp[(1) - (1)].node)->link); - ;} - break; - - case 14: - -/* Line 1464 of yacc.c */ -#line 272 "glsl_parser.ypp" - { - /* FINISHME: The NULL test is only required because 'precision' - * FINISHME: statements are not yet supported. - */ - if ((yyvsp[(2) - (2)].node) != NULL) - state->translation_unit.push_tail(& (yyvsp[(2) - (2)].node)->link); - ;} - break; - - case 16: - -/* Line 1464 of yacc.c */ -#line 287 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL); - (yyval.expression)->set_location(yylloc); - (yyval.expression)->primary_expression.identifier = (yyvsp[(1) - (1)].identifier); - ;} - break; - - case 17: - -/* Line 1464 of yacc.c */ -#line 294 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL); - (yyval.expression)->set_location(yylloc); - (yyval.expression)->primary_expression.int_constant = (yyvsp[(1) - (1)].n); - ;} - break; - - case 18: - -/* Line 1464 of yacc.c */ -#line 301 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL); - (yyval.expression)->set_location(yylloc); - (yyval.expression)->primary_expression.uint_constant = (yyvsp[(1) - (1)].n); - ;} - break; - - case 19: - -/* Line 1464 of yacc.c */ -#line 308 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL); - (yyval.expression)->set_location(yylloc); - (yyval.expression)->primary_expression.float_constant = (yyvsp[(1) - (1)].real); - ;} - break; - - case 20: - -/* Line 1464 of yacc.c */ -#line 315 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL); - (yyval.expression)->set_location(yylloc); - (yyval.expression)->primary_expression.bool_constant = (yyvsp[(1) - (1)].n); - ;} - break; - - case 21: - -/* Line 1464 of yacc.c */ -#line 322 "glsl_parser.ypp" - { - (yyval.expression) = (yyvsp[(2) - (3)].expression); - ;} - break; - - case 23: - -/* Line 1464 of yacc.c */ -#line 330 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_array_index, (yyvsp[(1) - (4)].expression), (yyvsp[(3) - (4)].expression), NULL); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 24: - -/* Line 1464 of yacc.c */ -#line 336 "glsl_parser.ypp" - { - (yyval.expression) = (yyvsp[(1) - (1)].expression); - ;} - break; - - case 25: - -/* Line 1464 of yacc.c */ -#line 340 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), NULL, NULL); - (yyval.expression)->set_location(yylloc); - (yyval.expression)->primary_expression.identifier = (yyvsp[(3) - (3)].identifier); - ;} - break; - - case 26: - -/* Line 1464 of yacc.c */ -#line 347 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_post_inc, (yyvsp[(1) - (2)].expression), NULL, NULL); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 27: - -/* Line 1464 of yacc.c */ -#line 353 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_post_dec, (yyvsp[(1) - (2)].expression), NULL, NULL); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 31: - -/* Line 1464 of yacc.c */ -#line 371 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 36: - -/* Line 1464 of yacc.c */ -#line 390 "glsl_parser.ypp" - { - (yyval.expression) = (yyvsp[(1) - (2)].expression); - (yyval.expression)->set_location(yylloc); - (yyval.expression)->expressions.push_tail(& (yyvsp[(2) - (2)].expression)->link); - ;} - break; - - case 37: - -/* Line 1464 of yacc.c */ -#line 396 "glsl_parser.ypp" - { - (yyval.expression) = (yyvsp[(1) - (3)].expression); - (yyval.expression)->set_location(yylloc); - (yyval.expression)->expressions.push_tail(& (yyvsp[(3) - (3)].expression)->link); - ;} - break; - - case 39: - -/* Line 1464 of yacc.c */ -#line 412 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_function_expression((yyvsp[(1) - (1)].type_specifier)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 40: - -/* Line 1464 of yacc.c */ -#line 418 "glsl_parser.ypp" - { - void *ctx = state; - ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier)); - (yyval.expression) = new(ctx) ast_function_expression(callee); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 41: - -/* Line 1464 of yacc.c */ -#line 425 "glsl_parser.ypp" - { - void *ctx = state; - ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier)); - (yyval.expression) = new(ctx) ast_function_expression(callee); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 43: - -/* Line 1464 of yacc.c */ -#line 437 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_pre_inc, (yyvsp[(2) - (2)].expression), NULL, NULL); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 44: - -/* Line 1464 of yacc.c */ -#line 443 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_pre_dec, (yyvsp[(2) - (2)].expression), NULL, NULL); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 45: - -/* Line 1464 of yacc.c */ -#line 449 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression((yyvsp[(1) - (2)].n), (yyvsp[(2) - (2)].expression), NULL, NULL); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 46: - -/* Line 1464 of yacc.c */ -#line 458 "glsl_parser.ypp" - { (yyval.n) = ast_plus; ;} - break; - - case 47: - -/* Line 1464 of yacc.c */ -#line 459 "glsl_parser.ypp" - { (yyval.n) = ast_neg; ;} - break; - - case 48: - -/* Line 1464 of yacc.c */ -#line 460 "glsl_parser.ypp" - { (yyval.n) = ast_logic_not; ;} - break; - - case 49: - -/* Line 1464 of yacc.c */ -#line 461 "glsl_parser.ypp" - { (yyval.n) = ast_bit_not; ;} - break; - - case 51: - -/* Line 1464 of yacc.c */ -#line 467 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_mul, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 52: - -/* Line 1464 of yacc.c */ -#line 473 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_div, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 53: - -/* Line 1464 of yacc.c */ -#line 479 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_mod, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 55: - -/* Line 1464 of yacc.c */ -#line 489 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_add, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 56: - -/* Line 1464 of yacc.c */ -#line 495 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_sub, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 58: - -/* Line 1464 of yacc.c */ -#line 505 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_lshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 59: - -/* Line 1464 of yacc.c */ -#line 511 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_rshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 61: - -/* Line 1464 of yacc.c */ -#line 521 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_less, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 62: - -/* Line 1464 of yacc.c */ -#line 527 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_greater, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 63: - -/* Line 1464 of yacc.c */ -#line 533 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_lequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 64: - -/* Line 1464 of yacc.c */ -#line 539 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_gequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 66: - -/* Line 1464 of yacc.c */ -#line 549 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_equal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 67: - -/* Line 1464 of yacc.c */ -#line 555 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_nequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 69: - -/* Line 1464 of yacc.c */ -#line 565 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 71: - -/* Line 1464 of yacc.c */ -#line 575 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 73: - -/* Line 1464 of yacc.c */ -#line 585 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 75: - -/* Line 1464 of yacc.c */ -#line 595 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 77: - -/* Line 1464 of yacc.c */ -#line 605 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 79: - -/* Line 1464 of yacc.c */ -#line 615 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 81: - -/* Line 1464 of yacc.c */ -#line 625 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression(ast_conditional, (yyvsp[(1) - (5)].expression), (yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].expression)); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 83: - -/* Line 1464 of yacc.c */ -#line 635 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.expression) = new(ctx) ast_expression((yyvsp[(2) - (3)].n), (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL); - (yyval.expression)->set_location(yylloc); - ;} - break; - - case 84: - -/* Line 1464 of yacc.c */ -#line 643 "glsl_parser.ypp" - { (yyval.n) = ast_assign; ;} - break; - - case 85: - -/* Line 1464 of yacc.c */ -#line 644 "glsl_parser.ypp" - { (yyval.n) = ast_mul_assign; ;} - break; - - case 86: - -/* Line 1464 of yacc.c */ -#line 645 "glsl_parser.ypp" - { (yyval.n) = ast_div_assign; ;} - break; - - case 87: - -/* Line 1464 of yacc.c */ -#line 646 "glsl_parser.ypp" - { (yyval.n) = ast_mod_assign; ;} - break; - - case 88: - -/* Line 1464 of yacc.c */ -#line 647 "glsl_parser.ypp" - { (yyval.n) = ast_add_assign; ;} - break; - - case 89: - -/* Line 1464 of yacc.c */ -#line 648 "glsl_parser.ypp" - { (yyval.n) = ast_sub_assign; ;} - break; - - case 90: - -/* Line 1464 of yacc.c */ -#line 649 "glsl_parser.ypp" - { (yyval.n) = ast_ls_assign; ;} - break; - - case 91: - -/* Line 1464 of yacc.c */ -#line 650 "glsl_parser.ypp" - { (yyval.n) = ast_rs_assign; ;} - break; - - case 92: - -/* Line 1464 of yacc.c */ -#line 651 "glsl_parser.ypp" - { (yyval.n) = ast_and_assign; ;} - break; - - case 93: - -/* Line 1464 of yacc.c */ -#line 652 "glsl_parser.ypp" - { (yyval.n) = ast_xor_assign; ;} - break; - - case 94: - -/* Line 1464 of yacc.c */ -#line 653 "glsl_parser.ypp" - { (yyval.n) = ast_or_assign; ;} - break; - - case 95: - -/* Line 1464 of yacc.c */ -#line 658 "glsl_parser.ypp" - { - (yyval.expression) = (yyvsp[(1) - (1)].expression); - ;} - break; - - case 96: - -/* Line 1464 of yacc.c */ -#line 662 "glsl_parser.ypp" - { - void *ctx = state; - if ((yyvsp[(1) - (3)].expression)->oper != ast_sequence) { - (yyval.expression) = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL); - (yyval.expression)->set_location(yylloc); - (yyval.expression)->expressions.push_tail(& (yyvsp[(1) - (3)].expression)->link); - } else { - (yyval.expression) = (yyvsp[(1) - (3)].expression); - } - - (yyval.expression)->expressions.push_tail(& (yyvsp[(3) - (3)].expression)->link); - ;} - break; - - case 98: - -/* Line 1464 of yacc.c */ -#line 682 "glsl_parser.ypp" - { - (yyval.node) = (yyvsp[(1) - (2)].function); - ;} - break; - - case 99: - -/* Line 1464 of yacc.c */ -#line 686 "glsl_parser.ypp" - { - (yyval.node) = (yyvsp[(1) - (2)].declarator_list); - ;} - break; - - case 100: - -/* Line 1464 of yacc.c */ -#line 690 "glsl_parser.ypp" - { - if (((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_float) - && ((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_int)) { - _mesa_glsl_error(& (yylsp[(3) - (4)]), state, "global precision qualifier can " - "only be applied to `int' or `float'\n"); - YYERROR; - } - - (yyval.node) = NULL; /* FINISHME */ - ;} - break; - - case 104: - -/* Line 1464 of yacc.c */ -#line 713 "glsl_parser.ypp" - { - (yyval.function) = (yyvsp[(1) - (2)].function); - (yyval.function)->parameters.push_tail(& (yyvsp[(2) - (2)].parameter_declarator)->link); - ;} - break; - - case 105: - -/* Line 1464 of yacc.c */ -#line 718 "glsl_parser.ypp" - { - (yyval.function) = (yyvsp[(1) - (3)].function); - (yyval.function)->parameters.push_tail(& (yyvsp[(3) - (3)].parameter_declarator)->link); - ;} - break; - - case 106: - -/* Line 1464 of yacc.c */ -#line 726 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.function) = new(ctx) ast_function(); - (yyval.function)->set_location(yylloc); - (yyval.function)->return_type = (yyvsp[(1) - (3)].fully_specified_type); - (yyval.function)->identifier = (yyvsp[(2) - (3)].identifier); - ;} - break; - - case 107: - -/* Line 1464 of yacc.c */ -#line 737 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator(); - (yyval.parameter_declarator)->set_location(yylloc); - (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type(); - (yyval.parameter_declarator)->type->set_location(yylloc); - (yyval.parameter_declarator)->type->specifier = (yyvsp[(1) - (2)].type_specifier); - (yyval.parameter_declarator)->identifier = (yyvsp[(2) - (2)].identifier); - ;} - break; - - case 108: - -/* Line 1464 of yacc.c */ -#line 747 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator(); - (yyval.parameter_declarator)->set_location(yylloc); - (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type(); - (yyval.parameter_declarator)->type->set_location(yylloc); - (yyval.parameter_declarator)->type->specifier = (yyvsp[(1) - (5)].type_specifier); - (yyval.parameter_declarator)->identifier = (yyvsp[(2) - (5)].identifier); - (yyval.parameter_declarator)->is_array = true; - (yyval.parameter_declarator)->array_size = (yyvsp[(4) - (5)].expression); - ;} - break; - - case 109: - -/* Line 1464 of yacc.c */ -#line 762 "glsl_parser.ypp" - { - (yyvsp[(1) - (3)].type_qualifier).i |= (yyvsp[(2) - (3)].type_qualifier).i; - - (yyval.parameter_declarator) = (yyvsp[(3) - (3)].parameter_declarator); - (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (3)].type_qualifier).q; - ;} - break; - - case 110: - -/* Line 1464 of yacc.c */ -#line 769 "glsl_parser.ypp" - { - (yyval.parameter_declarator) = (yyvsp[(2) - (2)].parameter_declarator); - (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (2)].type_qualifier).q; - ;} - break; - - case 111: - -/* Line 1464 of yacc.c */ -#line 774 "glsl_parser.ypp" - { - void *ctx = state; - (yyvsp[(1) - (3)].type_qualifier).i |= (yyvsp[(2) - (3)].type_qualifier).i; - - (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator(); - (yyval.parameter_declarator)->set_location(yylloc); - (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type(); - (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (3)].type_qualifier).q; - (yyval.parameter_declarator)->type->specifier = (yyvsp[(3) - (3)].type_specifier); - ;} - break; - - case 112: - -/* Line 1464 of yacc.c */ -#line 785 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator(); - (yyval.parameter_declarator)->set_location(yylloc); - (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type(); - (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (2)].type_qualifier).q; - (yyval.parameter_declarator)->type->specifier = (yyvsp[(2) - (2)].type_specifier); - ;} - break; - - case 113: - -/* Line 1464 of yacc.c */ -#line 796 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; ;} - break; - - case 114: - -/* Line 1464 of yacc.c */ -#line 797 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.in = 1; ;} - break; - - case 115: - -/* Line 1464 of yacc.c */ -#line 798 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.out = 1; ;} - break; - - case 116: - -/* Line 1464 of yacc.c */ -#line 799 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.in = 1; (yyval.type_qualifier).q.out = 1; ;} - break; - - case 119: - -/* Line 1464 of yacc.c */ -#line 809 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (3)].identifier), false, NULL, NULL); - decl->set_location(yylloc); - - (yyval.declarator_list) = (yyvsp[(1) - (3)].declarator_list); - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 120: - -/* Line 1464 of yacc.c */ -#line 818 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), true, NULL, NULL); - decl->set_location(yylloc); - - (yyval.declarator_list) = (yyvsp[(1) - (5)].declarator_list); - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 121: - -/* Line 1464 of yacc.c */ -#line 827 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (6)].identifier), true, (yyvsp[(5) - (6)].expression), NULL); - decl->set_location(yylloc); - - (yyval.declarator_list) = (yyvsp[(1) - (6)].declarator_list); - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 122: - -/* Line 1464 of yacc.c */ -#line 836 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (7)].identifier), true, NULL, (yyvsp[(7) - (7)].expression)); - decl->set_location(yylloc); - - (yyval.declarator_list) = (yyvsp[(1) - (7)].declarator_list); - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 123: - -/* Line 1464 of yacc.c */ -#line 845 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (8)].identifier), true, (yyvsp[(5) - (8)].expression), (yyvsp[(8) - (8)].expression)); - decl->set_location(yylloc); - - (yyval.declarator_list) = (yyvsp[(1) - (8)].declarator_list); - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 124: - -/* Line 1464 of yacc.c */ -#line 854 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), false, NULL, (yyvsp[(5) - (5)].expression)); - decl->set_location(yylloc); - - (yyval.declarator_list) = (yyvsp[(1) - (5)].declarator_list); - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 125: - -/* Line 1464 of yacc.c */ -#line 867 "glsl_parser.ypp" - { - void *ctx = state; - if ((yyvsp[(1) - (1)].fully_specified_type)->specifier->type_specifier != ast_struct) { - _mesa_glsl_error(& (yylsp[(1) - (1)]), state, "empty declaration list\n"); - YYERROR; - } else { - (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (1)].fully_specified_type)); - (yyval.declarator_list)->set_location(yylloc); - } - ;} - break; - - case 126: - -/* Line 1464 of yacc.c */ -#line 878 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL); - - (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (2)].fully_specified_type)); - (yyval.declarator_list)->set_location(yylloc); - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 127: - -/* Line 1464 of yacc.c */ -#line 887 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), true, NULL, NULL); - - (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (4)].fully_specified_type)); - (yyval.declarator_list)->set_location(yylloc); - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 128: - -/* Line 1464 of yacc.c */ -#line 896 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (5)].identifier), true, (yyvsp[(4) - (5)].expression), NULL); - - (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (5)].fully_specified_type)); - (yyval.declarator_list)->set_location(yylloc); - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 129: - -/* Line 1464 of yacc.c */ -#line 905 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (6)].identifier), true, NULL, (yyvsp[(6) - (6)].expression)); - - (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (6)].fully_specified_type)); - (yyval.declarator_list)->set_location(yylloc); - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 130: - -/* Line 1464 of yacc.c */ -#line 914 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (7)].identifier), true, (yyvsp[(4) - (7)].expression), (yyvsp[(7) - (7)].expression)); - - (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (7)].fully_specified_type)); - (yyval.declarator_list)->set_location(yylloc); - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 131: - -/* Line 1464 of yacc.c */ -#line 923 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression)); - - (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (4)].fully_specified_type)); - (yyval.declarator_list)->set_location(yylloc); - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 132: - -/* Line 1464 of yacc.c */ -#line 932 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL); - - (yyval.declarator_list) = new(ctx) ast_declarator_list(NULL); - (yyval.declarator_list)->set_location(yylloc); - (yyval.declarator_list)->invariant = true; - - (yyval.declarator_list)->declarations.push_tail(&decl->link); - ;} - break; - - case 133: - -/* Line 1464 of yacc.c */ -#line 946 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.fully_specified_type) = new(ctx) ast_fully_specified_type(); - (yyval.fully_specified_type)->set_location(yylloc); - (yyval.fully_specified_type)->specifier = (yyvsp[(1) - (1)].type_specifier); - ;} - break; - - case 134: - -/* Line 1464 of yacc.c */ -#line 953 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.fully_specified_type) = new(ctx) ast_fully_specified_type(); - (yyval.fully_specified_type)->set_location(yylloc); - (yyval.fully_specified_type)->qualifier = (yyvsp[(1) - (2)].type_qualifier).q; - (yyval.fully_specified_type)->specifier = (yyvsp[(2) - (2)].type_specifier); - ;} - break; - - case 135: - -/* Line 1464 of yacc.c */ -#line 963 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; ;} - break; - - case 137: - -/* Line 1464 of yacc.c */ -#line 969 "glsl_parser.ypp" - { - (yyval.type_qualifier) = (yyvsp[(3) - (4)].type_qualifier); - ;} - break; - - case 139: - -/* Line 1464 of yacc.c */ -#line 977 "glsl_parser.ypp" - { - (yyval.type_qualifier).i = (yyvsp[(1) - (3)].type_qualifier).i | (yyvsp[(3) - (3)].type_qualifier).i; - ;} - break; - - case 140: - -/* Line 1464 of yacc.c */ -#line 984 "glsl_parser.ypp" - { - (yyval.type_qualifier).i = 0; - - if (state->ARB_fragment_coord_conventions_enable) { - bool got_one = false; - - if (strcmp((yyvsp[(1) - (1)].identifier), "origin_upper_left") == 0) { - got_one = true; - (yyval.type_qualifier).q.origin_upper_left = 1; - } else if (strcmp((yyvsp[(1) - (1)].identifier), "pixel_center_integer") == 0) { - got_one = true; - (yyval.type_qualifier).q.pixel_center_integer = 1; - } - - if (state->ARB_fragment_coord_conventions_warn && got_one) { - _mesa_glsl_warning(& (yylsp[(1) - (1)]), state, - "GL_ARB_fragment_coord_conventions layout " - "identifier `%s' used\n", (yyvsp[(1) - (1)].identifier)); - } - } - - /* If the identifier didn't match any known layout identifiers, - * emit an error. - */ - if ((yyval.type_qualifier).i == 0) { - _mesa_glsl_error(& (yylsp[(1) - (1)]), state, "unrecognized layout identifier " - "`%s'\n", (yyvsp[(1) - (1)].identifier)); - YYERROR; - } - ;} - break; - - case 141: - -/* Line 1464 of yacc.c */ -#line 1017 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.smooth = 1; ;} - break; - - case 142: - -/* Line 1464 of yacc.c */ -#line 1018 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.flat = 1; ;} - break; - - case 143: - -/* Line 1464 of yacc.c */ -#line 1019 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.noperspective = 1; ;} - break; - - case 144: - -/* Line 1464 of yacc.c */ -#line 1023 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.constant = 1; ;} - break; - - case 146: - -/* Line 1464 of yacc.c */ -#line 1029 "glsl_parser.ypp" - { - (yyval.type_qualifier).i = (yyvsp[(1) - (2)].type_qualifier).i | (yyvsp[(2) - (2)].type_qualifier).i; - ;} - break; - - case 147: - -/* Line 1464 of yacc.c */ -#line 1033 "glsl_parser.ypp" - { - (yyval.type_qualifier) = (yyvsp[(2) - (2)].type_qualifier); - (yyval.type_qualifier).q.invariant = 1; - ;} - break; - - case 148: - -/* Line 1464 of yacc.c */ -#line 1040 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.constant = 1; ;} - break; - - case 149: - -/* Line 1464 of yacc.c */ -#line 1041 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.attribute = 1; ;} - break; - - case 150: - -/* Line 1464 of yacc.c */ -#line 1042 "glsl_parser.ypp" - { (yyval.type_qualifier).i = (yyvsp[(1) - (2)].type_qualifier).i; (yyval.type_qualifier).q.varying = 1; ;} - break; - - case 151: - -/* Line 1464 of yacc.c */ -#line 1043 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.centroid = 1; (yyval.type_qualifier).q.varying = 1; ;} - break; - - case 152: - -/* Line 1464 of yacc.c */ -#line 1044 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.in = 1; ;} - break; - - case 153: - -/* Line 1464 of yacc.c */ -#line 1045 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.out = 1; ;} - break; - - case 154: - -/* Line 1464 of yacc.c */ -#line 1046 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.centroid = 1; (yyval.type_qualifier).q.in = 1; ;} - break; - - case 155: - -/* Line 1464 of yacc.c */ -#line 1047 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.centroid = 1; (yyval.type_qualifier).q.out = 1; ;} - break; - - case 156: - -/* Line 1464 of yacc.c */ -#line 1048 "glsl_parser.ypp" - { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.uniform = 1; ;} - break; - - case 158: - -/* Line 1464 of yacc.c */ -#line 1054 "glsl_parser.ypp" - { - (yyval.type_specifier) = (yyvsp[(2) - (2)].type_specifier); - (yyval.type_specifier)->precision = (yyvsp[(1) - (2)].n); - ;} - break; - - case 160: - -/* Line 1464 of yacc.c */ -#line 1063 "glsl_parser.ypp" - { - (yyval.type_specifier) = (yyvsp[(1) - (3)].type_specifier); - (yyval.type_specifier)->is_array = true; - (yyval.type_specifier)->array_size = NULL; - ;} - break; - - case 161: - -/* Line 1464 of yacc.c */ -#line 1069 "glsl_parser.ypp" - { - (yyval.type_specifier) = (yyvsp[(1) - (4)].type_specifier); - (yyval.type_specifier)->is_array = true; - (yyval.type_specifier)->array_size = (yyvsp[(3) - (4)].expression); - ;} - break; - - case 162: - -/* Line 1464 of yacc.c */ -#line 1078 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].n)); - (yyval.type_specifier)->set_location(yylloc); - ;} - break; - - case 163: - -/* Line 1464 of yacc.c */ -#line 1084 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].struct_specifier)); - (yyval.type_specifier)->set_location(yylloc); - ;} - break; - - case 164: - -/* Line 1464 of yacc.c */ -#line 1090 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].identifier)); - (yyval.type_specifier)->set_location(yylloc); - ;} - break; - - case 165: - -/* Line 1464 of yacc.c */ -#line 1098 "glsl_parser.ypp" - { (yyval.n) = ast_void; ;} - break; - - case 166: - -/* Line 1464 of yacc.c */ -#line 1099 "glsl_parser.ypp" - { (yyval.n) = ast_float; ;} - break; - - case 167: - -/* Line 1464 of yacc.c */ -#line 1100 "glsl_parser.ypp" - { (yyval.n) = ast_int; ;} - break; - - case 168: - -/* Line 1464 of yacc.c */ -#line 1101 "glsl_parser.ypp" - { (yyval.n) = ast_uint; ;} - break; - - case 169: - -/* Line 1464 of yacc.c */ -#line 1102 "glsl_parser.ypp" - { (yyval.n) = ast_bool; ;} - break; - - case 170: - -/* Line 1464 of yacc.c */ -#line 1103 "glsl_parser.ypp" - { (yyval.n) = ast_vec2; ;} - break; - - case 171: - -/* Line 1464 of yacc.c */ -#line 1104 "glsl_parser.ypp" - { (yyval.n) = ast_vec3; ;} - break; - - case 172: - -/* Line 1464 of yacc.c */ -#line 1105 "glsl_parser.ypp" - { (yyval.n) = ast_vec4; ;} - break; - - case 173: - -/* Line 1464 of yacc.c */ -#line 1106 "glsl_parser.ypp" - { (yyval.n) = ast_bvec2; ;} - break; - - case 174: - -/* Line 1464 of yacc.c */ -#line 1107 "glsl_parser.ypp" - { (yyval.n) = ast_bvec3; ;} - break; - - case 175: - -/* Line 1464 of yacc.c */ -#line 1108 "glsl_parser.ypp" - { (yyval.n) = ast_bvec4; ;} - break; - - case 176: - -/* Line 1464 of yacc.c */ -#line 1109 "glsl_parser.ypp" - { (yyval.n) = ast_ivec2; ;} - break; - - case 177: - -/* Line 1464 of yacc.c */ -#line 1110 "glsl_parser.ypp" - { (yyval.n) = ast_ivec3; ;} - break; - - case 178: - -/* Line 1464 of yacc.c */ -#line 1111 "glsl_parser.ypp" - { (yyval.n) = ast_ivec4; ;} - break; - - case 179: - -/* Line 1464 of yacc.c */ -#line 1112 "glsl_parser.ypp" - { (yyval.n) = ast_uvec2; ;} - break; - - case 180: - -/* Line 1464 of yacc.c */ -#line 1113 "glsl_parser.ypp" - { (yyval.n) = ast_uvec3; ;} - break; - - case 181: - -/* Line 1464 of yacc.c */ -#line 1114 "glsl_parser.ypp" - { (yyval.n) = ast_uvec4; ;} - break; - - case 182: - -/* Line 1464 of yacc.c */ -#line 1115 "glsl_parser.ypp" - { (yyval.n) = ast_mat2; ;} - break; - - case 183: - -/* Line 1464 of yacc.c */ -#line 1116 "glsl_parser.ypp" - { (yyval.n) = ast_mat2x3; ;} - break; - - case 184: - -/* Line 1464 of yacc.c */ -#line 1117 "glsl_parser.ypp" - { (yyval.n) = ast_mat2x4; ;} - break; - - case 185: - -/* Line 1464 of yacc.c */ -#line 1118 "glsl_parser.ypp" - { (yyval.n) = ast_mat3x2; ;} - break; - - case 186: - -/* Line 1464 of yacc.c */ -#line 1119 "glsl_parser.ypp" - { (yyval.n) = ast_mat3; ;} - break; - - case 187: - -/* Line 1464 of yacc.c */ -#line 1120 "glsl_parser.ypp" - { (yyval.n) = ast_mat3x4; ;} - break; - - case 188: - -/* Line 1464 of yacc.c */ -#line 1121 "glsl_parser.ypp" - { (yyval.n) = ast_mat4x2; ;} - break; - - case 189: - -/* Line 1464 of yacc.c */ -#line 1122 "glsl_parser.ypp" - { (yyval.n) = ast_mat4x3; ;} - break; - - case 190: - -/* Line 1464 of yacc.c */ -#line 1123 "glsl_parser.ypp" - { (yyval.n) = ast_mat4; ;} - break; - - case 191: - -/* Line 1464 of yacc.c */ -#line 1124 "glsl_parser.ypp" - { (yyval.n) = ast_sampler1d; ;} - break; - - case 192: - -/* Line 1464 of yacc.c */ -#line 1125 "glsl_parser.ypp" - { (yyval.n) = ast_sampler2d; ;} - break; - - case 193: - -/* Line 1464 of yacc.c */ -#line 1126 "glsl_parser.ypp" - { (yyval.n) = ast_sampler2drect; ;} - break; - - case 194: - -/* Line 1464 of yacc.c */ -#line 1127 "glsl_parser.ypp" - { (yyval.n) = ast_sampler3d; ;} - break; - - case 195: - -/* Line 1464 of yacc.c */ -#line 1128 "glsl_parser.ypp" - { (yyval.n) = ast_samplercube; ;} - break; - - case 196: - -/* Line 1464 of yacc.c */ -#line 1129 "glsl_parser.ypp" - { (yyval.n) = ast_sampler1dshadow; ;} - break; - - case 197: - -/* Line 1464 of yacc.c */ -#line 1130 "glsl_parser.ypp" - { (yyval.n) = ast_sampler2dshadow; ;} - break; - - case 198: - -/* Line 1464 of yacc.c */ -#line 1131 "glsl_parser.ypp" - { (yyval.n) = ast_sampler2drectshadow; ;} - break; - - case 199: - -/* Line 1464 of yacc.c */ -#line 1132 "glsl_parser.ypp" - { (yyval.n) = ast_samplercubeshadow; ;} - break; - - case 200: - -/* Line 1464 of yacc.c */ -#line 1133 "glsl_parser.ypp" - { (yyval.n) = ast_sampler1darray; ;} - break; - - case 201: - -/* Line 1464 of yacc.c */ -#line 1134 "glsl_parser.ypp" - { (yyval.n) = ast_sampler2darray; ;} - break; - - case 202: - -/* Line 1464 of yacc.c */ -#line 1135 "glsl_parser.ypp" - { (yyval.n) = ast_sampler1darrayshadow; ;} - break; - - case 203: - -/* Line 1464 of yacc.c */ -#line 1136 "glsl_parser.ypp" - { (yyval.n) = ast_sampler2darrayshadow; ;} - break; - - case 204: - -/* Line 1464 of yacc.c */ -#line 1137 "glsl_parser.ypp" - { (yyval.n) = ast_isampler1d; ;} - break; - - case 205: - -/* Line 1464 of yacc.c */ -#line 1138 "glsl_parser.ypp" - { (yyval.n) = ast_isampler2d; ;} - break; - - case 206: - -/* Line 1464 of yacc.c */ -#line 1139 "glsl_parser.ypp" - { (yyval.n) = ast_isampler3d; ;} - break; - - case 207: - -/* Line 1464 of yacc.c */ -#line 1140 "glsl_parser.ypp" - { (yyval.n) = ast_isamplercube; ;} - break; - - case 208: - -/* Line 1464 of yacc.c */ -#line 1141 "glsl_parser.ypp" - { (yyval.n) = ast_isampler1darray; ;} - break; - - case 209: - -/* Line 1464 of yacc.c */ -#line 1142 "glsl_parser.ypp" - { (yyval.n) = ast_isampler2darray; ;} - break; - - case 210: - -/* Line 1464 of yacc.c */ -#line 1143 "glsl_parser.ypp" - { (yyval.n) = ast_usampler1d; ;} - break; - - case 211: - -/* Line 1464 of yacc.c */ -#line 1144 "glsl_parser.ypp" - { (yyval.n) = ast_usampler2d; ;} - break; - - case 212: - -/* Line 1464 of yacc.c */ -#line 1145 "glsl_parser.ypp" - { (yyval.n) = ast_usampler3d; ;} - break; - - case 213: - -/* Line 1464 of yacc.c */ -#line 1146 "glsl_parser.ypp" - { (yyval.n) = ast_usamplercube; ;} - break; - - case 214: - -/* Line 1464 of yacc.c */ -#line 1147 "glsl_parser.ypp" - { (yyval.n) = ast_usampler1darray; ;} - break; - - case 215: - -/* Line 1464 of yacc.c */ -#line 1148 "glsl_parser.ypp" - { (yyval.n) = ast_usampler2darray; ;} - break; - - case 216: - -/* Line 1464 of yacc.c */ -#line 1152 "glsl_parser.ypp" - { - if (!state->es_shader && state->language_version < 130) - _mesa_glsl_error(& (yylsp[(1) - (1)]), state, - "precision qualifier forbidden " - "in GLSL %d.%d (1.30 or later " - "required)\n", - state->language_version / 100, - state->language_version % 100); - - (yyval.n) = ast_precision_high; - ;} - break; - - case 217: - -/* Line 1464 of yacc.c */ -#line 1163 "glsl_parser.ypp" - { - if (!state->es_shader && state->language_version < 130) - _mesa_glsl_error(& (yylsp[(1) - (1)]), state, - "precision qualifier forbidden " - "in GLSL %d.%d (1.30 or later " - "required)\n", - state->language_version / 100, - state->language_version % 100); - - (yyval.n) = ast_precision_medium; - ;} - break; - - case 218: - -/* Line 1464 of yacc.c */ -#line 1174 "glsl_parser.ypp" - { - if (!state->es_shader && state->language_version < 130) - _mesa_glsl_error(& (yylsp[(1) - (1)]), state, - "precision qualifier forbidden " - "in GLSL %d.%d (1.30 or later " - "required)\n", - state->language_version / 100, - state->language_version % 100); - - (yyval.n) = ast_precision_low; - ;} - break; - - case 219: - -/* Line 1464 of yacc.c */ -#line 1189 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.struct_specifier) = new(ctx) ast_struct_specifier((yyvsp[(2) - (5)].identifier), (yyvsp[(4) - (5)].node)); - (yyval.struct_specifier)->set_location(yylloc); - ;} - break; - - case 220: - -/* Line 1464 of yacc.c */ -#line 1195 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.struct_specifier) = new(ctx) ast_struct_specifier(NULL, (yyvsp[(3) - (4)].node)); - (yyval.struct_specifier)->set_location(yylloc); - ;} - break; - - case 221: - -/* Line 1464 of yacc.c */ -#line 1204 "glsl_parser.ypp" - { - (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].declarator_list); - (yyvsp[(1) - (1)].declarator_list)->link.self_link(); - ;} - break; - - case 222: - -/* Line 1464 of yacc.c */ -#line 1209 "glsl_parser.ypp" - { - (yyval.node) = (ast_node *) (yyvsp[(1) - (2)].node); - (yyval.node)->link.insert_before(& (yyvsp[(2) - (2)].declarator_list)->link); - ;} - break; - - case 223: - -/* Line 1464 of yacc.c */ -#line 1217 "glsl_parser.ypp" - { - void *ctx = state; - ast_fully_specified_type *type = new(ctx) ast_fully_specified_type(); - type->set_location(yylloc); - - type->specifier = (yyvsp[(1) - (3)].type_specifier); - (yyval.declarator_list) = new(ctx) ast_declarator_list(type); - (yyval.declarator_list)->set_location(yylloc); - - (yyval.declarator_list)->declarations.push_degenerate_list_at_head(& (yyvsp[(2) - (3)].declaration)->link); - ;} - break; - - case 224: - -/* Line 1464 of yacc.c */ -#line 1232 "glsl_parser.ypp" - { - (yyval.declaration) = (yyvsp[(1) - (1)].declaration); - (yyvsp[(1) - (1)].declaration)->link.self_link(); - ;} - break; - - case 225: - -/* Line 1464 of yacc.c */ -#line 1237 "glsl_parser.ypp" - { - (yyval.declaration) = (yyvsp[(1) - (3)].declaration); - (yyval.declaration)->link.insert_before(& (yyvsp[(3) - (3)].declaration)->link); - ;} - break; - - case 226: - -/* Line 1464 of yacc.c */ -#line 1245 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (1)].identifier), false, NULL, NULL); - (yyval.declaration)->set_location(yylloc); - ;} - break; - - case 227: - -/* Line 1464 of yacc.c */ -#line 1251 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (4)].identifier), true, (yyvsp[(3) - (4)].expression), NULL); - (yyval.declaration)->set_location(yylloc); - ;} - break; - - case 230: - -/* Line 1464 of yacc.c */ -#line 1269 "glsl_parser.ypp" - { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;} - break; - - case 235: - -/* Line 1464 of yacc.c */ -#line 1277 "glsl_parser.ypp" - { (yyval.node) = NULL; ;} - break; - - case 236: - -/* Line 1464 of yacc.c */ -#line 1278 "glsl_parser.ypp" - { (yyval.node) = NULL; ;} - break; - - case 239: - -/* Line 1464 of yacc.c */ -#line 1285 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.compound_statement) = new(ctx) ast_compound_statement(true, NULL); - (yyval.compound_statement)->set_location(yylloc); - ;} - break; - - case 240: - -/* Line 1464 of yacc.c */ -#line 1291 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.compound_statement) = new(ctx) ast_compound_statement(true, (yyvsp[(2) - (3)].node)); - (yyval.compound_statement)->set_location(yylloc); - ;} - break; - - case 241: - -/* Line 1464 of yacc.c */ -#line 1299 "glsl_parser.ypp" - { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;} - break; - - case 243: - -/* Line 1464 of yacc.c */ -#line 1305 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.compound_statement) = new(ctx) ast_compound_statement(false, NULL); - (yyval.compound_statement)->set_location(yylloc); - ;} - break; - - case 244: - -/* Line 1464 of yacc.c */ -#line 1311 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.compound_statement) = new(ctx) ast_compound_statement(false, (yyvsp[(2) - (3)].node)); - (yyval.compound_statement)->set_location(yylloc); - ;} - break; - - case 245: - -/* Line 1464 of yacc.c */ -#line 1320 "glsl_parser.ypp" - { - if ((yyvsp[(1) - (1)].node) == NULL) { - _mesa_glsl_error(& (yylsp[(1) - (1)]), state, " statement\n"); - assert((yyvsp[(1) - (1)].node) != NULL); - } - - (yyval.node) = (yyvsp[(1) - (1)].node); - (yyval.node)->link.self_link(); - ;} - break; - - case 246: - -/* Line 1464 of yacc.c */ -#line 1330 "glsl_parser.ypp" - { - if ((yyvsp[(2) - (2)].node) == NULL) { - _mesa_glsl_error(& (yylsp[(2) - (2)]), state, " statement\n"); - assert((yyvsp[(2) - (2)].node) != NULL); - } - (yyval.node) = (yyvsp[(1) - (2)].node); - (yyval.node)->link.insert_before(& (yyvsp[(2) - (2)].node)->link); - ;} - break; - - case 247: - -/* Line 1464 of yacc.c */ -#line 1342 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.node) = new(ctx) ast_expression_statement(NULL); - (yyval.node)->set_location(yylloc); - ;} - break; - - case 248: - -/* Line 1464 of yacc.c */ -#line 1348 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.node) = new(ctx) ast_expression_statement((yyvsp[(1) - (2)].expression)); - (yyval.node)->set_location(yylloc); - ;} - break; - - case 249: - -/* Line 1464 of yacc.c */ -#line 1357 "glsl_parser.ypp" - { - (yyval.node) = new(state) ast_selection_statement((yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].selection_rest_statement).then_statement, - (yyvsp[(5) - (5)].selection_rest_statement).else_statement); - (yyval.node)->set_location(yylloc); - ;} - break; - - case 250: - -/* Line 1464 of yacc.c */ -#line 1366 "glsl_parser.ypp" - { - (yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (3)].node); - (yyval.selection_rest_statement).else_statement = (yyvsp[(3) - (3)].node); - ;} - break; - - case 251: - -/* Line 1464 of yacc.c */ -#line 1371 "glsl_parser.ypp" - { - (yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (1)].node); - (yyval.selection_rest_statement).else_statement = NULL; - ;} - break; - - case 252: - -/* Line 1464 of yacc.c */ -#line 1379 "glsl_parser.ypp" - { - (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].expression); - ;} - break; - - case 253: - -/* Line 1464 of yacc.c */ -#line 1383 "glsl_parser.ypp" - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression)); - ast_declarator_list *declarator = new(ctx) ast_declarator_list((yyvsp[(1) - (4)].fully_specified_type)); - decl->set_location(yylloc); - declarator->set_location(yylloc); - - declarator->declarations.push_tail(&decl->link); - (yyval.node) = declarator; - ;} - break; - - case 257: - -/* Line 1464 of yacc.c */ -#line 1406 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while, - NULL, (yyvsp[(3) - (5)].node), NULL, (yyvsp[(5) - (5)].node)); - (yyval.node)->set_location(yylloc); - ;} - break; - - case 258: - -/* Line 1464 of yacc.c */ -#line 1413 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while, - NULL, (yyvsp[(5) - (7)].expression), NULL, (yyvsp[(2) - (7)].node)); - (yyval.node)->set_location(yylloc); - ;} - break; - - case 259: - -/* Line 1464 of yacc.c */ -#line 1420 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for, - (yyvsp[(3) - (6)].node), (yyvsp[(4) - (6)].for_rest_statement).cond, (yyvsp[(4) - (6)].for_rest_statement).rest, (yyvsp[(6) - (6)].node)); - (yyval.node)->set_location(yylloc); - ;} - break; - - case 263: - -/* Line 1464 of yacc.c */ -#line 1436 "glsl_parser.ypp" - { - (yyval.node) = NULL; - ;} - break; - - case 264: - -/* Line 1464 of yacc.c */ -#line 1443 "glsl_parser.ypp" - { - (yyval.for_rest_statement).cond = (yyvsp[(1) - (2)].node); - (yyval.for_rest_statement).rest = NULL; - ;} - break; - - case 265: - -/* Line 1464 of yacc.c */ -#line 1448 "glsl_parser.ypp" - { - (yyval.for_rest_statement).cond = (yyvsp[(1) - (3)].node); - (yyval.for_rest_statement).rest = (yyvsp[(3) - (3)].expression); - ;} - break; - - case 266: - -/* Line 1464 of yacc.c */ -#line 1457 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL); - (yyval.node)->set_location(yylloc); - ;} - break; - - case 267: - -/* Line 1464 of yacc.c */ -#line 1463 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL); - (yyval.node)->set_location(yylloc); - ;} - break; - - case 268: - -/* Line 1464 of yacc.c */ -#line 1469 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL); - (yyval.node)->set_location(yylloc); - ;} - break; - - case 269: - -/* Line 1464 of yacc.c */ -#line 1475 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, (yyvsp[(2) - (3)].expression)); - (yyval.node)->set_location(yylloc); - ;} - break; - - case 270: - -/* Line 1464 of yacc.c */ -#line 1481 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL); - (yyval.node)->set_location(yylloc); - ;} - break; - - case 271: - -/* Line 1464 of yacc.c */ -#line 1489 "glsl_parser.ypp" - { (yyval.node) = (yyvsp[(1) - (1)].function_definition); ;} - break; - - case 272: - -/* Line 1464 of yacc.c */ -#line 1490 "glsl_parser.ypp" - { (yyval.node) = (yyvsp[(1) - (1)].node); ;} - break; - - case 273: - -/* Line 1464 of yacc.c */ -#line 1491 "glsl_parser.ypp" - { (yyval.node) = NULL; ;} - break; - - case 274: - -/* Line 1464 of yacc.c */ -#line 1496 "glsl_parser.ypp" - { - void *ctx = state; - (yyval.function_definition) = new(ctx) ast_function_definition(); - (yyval.function_definition)->set_location(yylloc); - (yyval.function_definition)->prototype = (yyvsp[(1) - (2)].function); - (yyval.function_definition)->body = (yyvsp[(2) - (2)].compound_statement); - ;} - break; - - - -/* Line 1464 of yacc.c */ -#line 5016 "glsl_parser.cpp" - default: break; - } - YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); - - YYPOPSTACK (yylen); - yylen = 0; - YY_STACK_PRINT (yyss, yyssp); - - *++yyvsp = yyval; - *++yylsp = yyloc; - - /* Now `shift' the result of the reduction. Determine what state - that goes to, based on the state we popped back to and the rule - number reduced by. */ - - yyn = yyr1[yyn]; - - yystate = yypgoto[yyn - YYNTOKENS] + *yyssp; - if (0 <= yystate && yystate <= YYLAST && yycheck[yystate] == *yyssp) - yystate = yytable[yystate]; - else - yystate = yydefgoto[yyn - YYNTOKENS]; - - goto yynewstate; - - -/*------------------------------------. -| yyerrlab -- here on detecting error | -`------------------------------------*/ -yyerrlab: - /* If not already recovering from an error, report this error. */ - if (!yyerrstatus) - { - ++yynerrs; -#if ! YYERROR_VERBOSE - yyerror (&yylloc, state, YY_("syntax error")); -#else - { - YYSIZE_T yysize = yysyntax_error (0, yystate, yychar); - if (yymsg_alloc < yysize && yymsg_alloc < YYSTACK_ALLOC_MAXIMUM) - { - YYSIZE_T yyalloc = 2 * yysize; - if (! (yysize <= yyalloc && yyalloc <= YYSTACK_ALLOC_MAXIMUM)) - yyalloc = YYSTACK_ALLOC_MAXIMUM; - if (yymsg != yymsgbuf) - YYSTACK_FREE (yymsg); - yymsg = (char *) YYSTACK_ALLOC (yyalloc); - if (yymsg) - yymsg_alloc = yyalloc; - else - { - yymsg = yymsgbuf; - yymsg_alloc = sizeof yymsgbuf; - } - } - - if (0 < yysize && yysize <= yymsg_alloc) - { - (void) yysyntax_error (yymsg, yystate, yychar); - yyerror (&yylloc, state, yymsg); - } - else - { - yyerror (&yylloc, state, YY_("syntax error")); - if (yysize != 0) - goto yyexhaustedlab; - } - } -#endif - } - - yyerror_range[1] = yylloc; - - if (yyerrstatus == 3) - { - /* If just tried and failed to reuse lookahead token after an - error, discard it. */ - - if (yychar <= YYEOF) - { - /* Return failure if at end of input. */ - if (yychar == YYEOF) - YYABORT; - } - else - { - yydestruct ("Error: discarding", - yytoken, &yylval, &yylloc, state); - yychar = YYEMPTY; - } - } - - /* Else will try to reuse lookahead token after shifting the error - token. */ - goto yyerrlab1; - - -/*---------------------------------------------------. -| yyerrorlab -- error raised explicitly by YYERROR. | -`---------------------------------------------------*/ -yyerrorlab: - - /* Pacify compilers like GCC when the user code never invokes - YYERROR and the label yyerrorlab therefore never appears in user - code. */ - if (/*CONSTCOND*/ 0) - goto yyerrorlab; - - yyerror_range[1] = yylsp[1-yylen]; - /* Do not reclaim the symbols of the rule which action triggered - this YYERROR. */ - YYPOPSTACK (yylen); - yylen = 0; - YY_STACK_PRINT (yyss, yyssp); - yystate = *yyssp; - goto yyerrlab1; - - -/*-------------------------------------------------------------. -| yyerrlab1 -- common code for both syntax error and YYERROR. | -`-------------------------------------------------------------*/ -yyerrlab1: - yyerrstatus = 3; /* Each real token shifted decrements this. */ - - for (;;) - { - yyn = yypact[yystate]; - if (yyn != YYPACT_NINF) - { - yyn += YYTERROR; - if (0 <= yyn && yyn <= YYLAST && yycheck[yyn] == YYTERROR) - { - yyn = yytable[yyn]; - if (0 < yyn) - break; - } - } - - /* Pop the current state because it cannot handle the error token. */ - if (yyssp == yyss) - YYABORT; - - yyerror_range[1] = *yylsp; - yydestruct ("Error: popping", - yystos[yystate], yyvsp, yylsp, state); - YYPOPSTACK (1); - yystate = *yyssp; - YY_STACK_PRINT (yyss, yyssp); - } - - *++yyvsp = yylval; - - yyerror_range[2] = yylloc; - /* Using YYLLOC is tempting, but would change the location of - the lookahead. YYLOC is available though. */ - YYLLOC_DEFAULT (yyloc, yyerror_range, 2); - *++yylsp = yyloc; - - /* Shift the error token. */ - YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp); - - yystate = yyn; - goto yynewstate; - - -/*-------------------------------------. -| yyacceptlab -- YYACCEPT comes here. | -`-------------------------------------*/ -yyacceptlab: - yyresult = 0; - goto yyreturn; - -/*-----------------------------------. -| yyabortlab -- YYABORT comes here. | -`-----------------------------------*/ -yyabortlab: - yyresult = 1; - goto yyreturn; - -#if !defined(yyoverflow) || YYERROR_VERBOSE -/*-------------------------------------------------. -| yyexhaustedlab -- memory exhaustion comes here. | -`-------------------------------------------------*/ -yyexhaustedlab: - yyerror (&yylloc, state, YY_("memory exhausted")); - yyresult = 2; - /* Fall through. */ -#endif - -yyreturn: - if (yychar != YYEMPTY) - yydestruct ("Cleanup: discarding lookahead", - yytoken, &yylval, &yylloc, state); - /* Do not reclaim the symbols of the rule which action triggered - this YYABORT or YYACCEPT. */ - YYPOPSTACK (yylen); - YY_STACK_PRINT (yyss, yyssp); - while (yyssp != yyss) - { - yydestruct ("Cleanup: popping", - yystos[*yyssp], yyvsp, yylsp, state); - YYPOPSTACK (1); - } -#ifndef yyoverflow - if (yyss != yyssa) - YYSTACK_FREE (yyss); -#endif -#if YYERROR_VERBOSE - if (yymsg != yymsgbuf) - YYSTACK_FREE (yymsg); -#endif - /* Make sure YYID is used. */ - return YYID (yyresult); -} - - - +/* A Bison parser, made by GNU Bison 2.4.3. */ + +/* Skeleton implementation for Bison's Yacc-like parsers in C + + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006, + 2009, 2010 Free Software Foundation, Inc. + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . */ + +/* As a special exception, you may create a larger work that contains + part or all of the Bison parser skeleton and distribute that work + under terms of your choice, so long as that work isn't itself a + parser generator using the skeleton or a modified version thereof + as a parser skeleton. Alternatively, if you modify or redistribute + the parser skeleton itself, you may (at your option) remove this + special exception, which will cause the skeleton and the resulting + Bison output files to be licensed under the GNU General Public + License without this special exception. + + This special exception was added by the Free Software Foundation in + version 2.2 of Bison. */ + +/* C LALR(1) parser skeleton written by Richard Stallman, by + simplifying the original so-called "semantic" parser. */ + +/* All symbols defined below should begin with yy or YY, to avoid + infringing on user name space. This should be done even for local + variables, as they might otherwise be expanded by user macros. + There are some unavoidable exceptions within include files to + define necessary library symbols; they are noted "INFRINGES ON + USER NAME SPACE" below. */ + +/* Identify Bison output. */ +#define YYBISON 1 + +/* Bison version. */ +#define YYBISON_VERSION "2.4.3" + +/* Skeleton name. */ +#define YYSKELETON_NAME "yacc.c" + +/* Pure parsers. */ +#define YYPURE 1 + +/* Push parsers. */ +#define YYPUSH 0 + +/* Pull parsers. */ +#define YYPULL 1 + +/* Using locations. */ +#define YYLSP_NEEDED 1 + +/* Substitute the variable and function names. */ +#define yyparse _mesa_glsl_parse +#define yylex _mesa_glsl_lex +#define yyerror _mesa_glsl_error +#define yylval _mesa_glsl_lval +#define yychar _mesa_glsl_char +#define yydebug _mesa_glsl_debug +#define yynerrs _mesa_glsl_nerrs +#define yylloc _mesa_glsl_lloc + +/* Copy the first part of user declarations. */ + +/* Line 189 of yacc.c */ +#line 1 "glsl_parser.ypp" + +/* + * Copyright © 2008, 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include +#include +#include +#include + +#include "ast.h" +#include "glsl_parser_extras.h" +#include "glsl_types.h" + +#define YYLEX_PARAM state->scanner + + + +/* Line 189 of yacc.c */ +#line 117 "glsl_parser.cpp" + +/* Enabling traces. */ +#ifndef YYDEBUG +# define YYDEBUG 0 +#endif + +/* Enabling verbose error messages. */ +#ifdef YYERROR_VERBOSE +# undef YYERROR_VERBOSE +# define YYERROR_VERBOSE 1 +#else +# define YYERROR_VERBOSE 1 +#endif + +/* Enabling the token table. */ +#ifndef YYTOKEN_TABLE +# define YYTOKEN_TABLE 0 +#endif + + +/* Tokens. */ +#ifndef YYTOKENTYPE +# define YYTOKENTYPE + /* Put the tokens into the symbol table, so that GDB and other debuggers + know about them. */ + enum yytokentype { + ATTRIBUTE = 258, + CONST_TOK = 259, + BOOL_TOK = 260, + FLOAT_TOK = 261, + INT_TOK = 262, + UINT_TOK = 263, + BREAK = 264, + CONTINUE = 265, + DO = 266, + ELSE = 267, + FOR = 268, + IF = 269, + DISCARD = 270, + RETURN = 271, + SWITCH = 272, + CASE = 273, + DEFAULT = 274, + BVEC2 = 275, + BVEC3 = 276, + BVEC4 = 277, + IVEC2 = 278, + IVEC3 = 279, + IVEC4 = 280, + UVEC2 = 281, + UVEC3 = 282, + UVEC4 = 283, + VEC2 = 284, + VEC3 = 285, + VEC4 = 286, + CENTROID = 287, + IN_TOK = 288, + OUT_TOK = 289, + INOUT_TOK = 290, + UNIFORM = 291, + VARYING = 292, + NOPERSPECTIVE = 293, + FLAT = 294, + SMOOTH = 295, + MAT2X2 = 296, + MAT2X3 = 297, + MAT2X4 = 298, + MAT3X2 = 299, + MAT3X3 = 300, + MAT3X4 = 301, + MAT4X2 = 302, + MAT4X3 = 303, + MAT4X4 = 304, + SAMPLER1D = 305, + SAMPLER2D = 306, + SAMPLER3D = 307, + SAMPLERCUBE = 308, + SAMPLER1DSHADOW = 309, + SAMPLER2DSHADOW = 310, + SAMPLERCUBESHADOW = 311, + SAMPLER1DARRAY = 312, + SAMPLER2DARRAY = 313, + SAMPLER1DARRAYSHADOW = 314, + SAMPLER2DARRAYSHADOW = 315, + ISAMPLER1D = 316, + ISAMPLER2D = 317, + ISAMPLER3D = 318, + ISAMPLERCUBE = 319, + ISAMPLER1DARRAY = 320, + ISAMPLER2DARRAY = 321, + USAMPLER1D = 322, + USAMPLER2D = 323, + USAMPLER3D = 324, + USAMPLERCUBE = 325, + USAMPLER1DARRAY = 326, + USAMPLER2DARRAY = 327, + STRUCT = 328, + VOID_TOK = 329, + WHILE = 330, + IDENTIFIER = 331, + FLOATCONSTANT = 332, + INTCONSTANT = 333, + UINTCONSTANT = 334, + BOOLCONSTANT = 335, + FIELD_SELECTION = 336, + LEFT_OP = 337, + RIGHT_OP = 338, + INC_OP = 339, + DEC_OP = 340, + LE_OP = 341, + GE_OP = 342, + EQ_OP = 343, + NE_OP = 344, + AND_OP = 345, + OR_OP = 346, + XOR_OP = 347, + MUL_ASSIGN = 348, + DIV_ASSIGN = 349, + ADD_ASSIGN = 350, + MOD_ASSIGN = 351, + LEFT_ASSIGN = 352, + RIGHT_ASSIGN = 353, + AND_ASSIGN = 354, + XOR_ASSIGN = 355, + OR_ASSIGN = 356, + SUB_ASSIGN = 357, + INVARIANT = 358, + LOWP = 359, + MEDIUMP = 360, + HIGHP = 361, + SUPERP = 362, + PRECISION = 363, + VERSION = 364, + EXTENSION = 365, + LINE = 366, + COLON = 367, + EOL = 368, + INTERFACE = 369, + OUTPUT = 370, + PRAGMA_DEBUG_ON = 371, + PRAGMA_DEBUG_OFF = 372, + PRAGMA_OPTIMIZE_ON = 373, + PRAGMA_OPTIMIZE_OFF = 374, + LAYOUT_TOK = 375, + ASM = 376, + CLASS = 377, + UNION = 378, + ENUM = 379, + TYPEDEF = 380, + TEMPLATE = 381, + THIS = 382, + PACKED_TOK = 383, + GOTO = 384, + INLINE_TOK = 385, + NOINLINE = 386, + VOLATILE = 387, + PUBLIC_TOK = 388, + STATIC = 389, + EXTERN = 390, + EXTERNAL = 391, + LONG_TOK = 392, + SHORT_TOK = 393, + DOUBLE_TOK = 394, + HALF = 395, + FIXED_TOK = 396, + UNSIGNED = 397, + INPUT_TOK = 398, + OUPTUT = 399, + HVEC2 = 400, + HVEC3 = 401, + HVEC4 = 402, + DVEC2 = 403, + DVEC3 = 404, + DVEC4 = 405, + FVEC2 = 406, + FVEC3 = 407, + FVEC4 = 408, + SAMPLER2DRECT = 409, + SAMPLER3DRECT = 410, + SAMPLER2DRECTSHADOW = 411, + SIZEOF = 412, + CAST = 413, + NAMESPACE = 414, + USING = 415, + ERROR_TOK = 416, + COMMON = 417, + PARTITION = 418, + ACTIVE = 419, + SAMPLERBUFFER = 420, + FILTER = 421, + IMAGE1D = 422, + IMAGE2D = 423, + IMAGE3D = 424, + IMAGECUBE = 425, + IMAGE1DARRAY = 426, + IMAGE2DARRAY = 427, + IIMAGE1D = 428, + IIMAGE2D = 429, + IIMAGE3D = 430, + IIMAGECUBE = 431, + IIMAGE1DARRAY = 432, + IIMAGE2DARRAY = 433, + UIMAGE1D = 434, + UIMAGE2D = 435, + UIMAGE3D = 436, + UIMAGECUBE = 437, + UIMAGE1DARRAY = 438, + UIMAGE2DARRAY = 439, + IMAGE1DSHADOW = 440, + IMAGE2DSHADOW = 441, + IMAGEBUFFER = 442, + IIMAGEBUFFER = 443, + UIMAGEBUFFER = 444, + IMAGE1DARRAYSHADOW = 445, + IMAGE2DARRAYSHADOW = 446, + ROW_MAJOR = 447 + }; +#endif + + + +#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED +typedef union YYSTYPE +{ + +/* Line 214 of yacc.c */ +#line 52 "glsl_parser.ypp" + + int n; + float real; + char *identifier; + + struct ast_type_qualifier type_qualifier; + + ast_node *node; + ast_type_specifier *type_specifier; + ast_fully_specified_type *fully_specified_type; + ast_function *function; + ast_parameter_declarator *parameter_declarator; + ast_function_definition *function_definition; + ast_compound_statement *compound_statement; + ast_expression *expression; + ast_declarator_list *declarator_list; + ast_struct_specifier *struct_specifier; + ast_declaration *declaration; + + struct { + ast_node *cond; + ast_expression *rest; + } for_rest_statement; + + struct { + ast_node *then_statement; + ast_node *else_statement; + } selection_rest_statement; + + + +/* Line 214 of yacc.c */ +#line 377 "glsl_parser.cpp" +} YYSTYPE; +# define YYSTYPE_IS_TRIVIAL 1 +# define yystype YYSTYPE /* obsolescent; will be withdrawn */ +# define YYSTYPE_IS_DECLARED 1 +#endif + +#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED +typedef struct YYLTYPE +{ + int first_line; + int first_column; + int last_line; + int last_column; +} YYLTYPE; +# define yyltype YYLTYPE /* obsolescent; will be withdrawn */ +# define YYLTYPE_IS_DECLARED 1 +# define YYLTYPE_IS_TRIVIAL 1 +#endif + + +/* Copy the second part of user declarations. */ + + +/* Line 264 of yacc.c */ +#line 402 "glsl_parser.cpp" + +#ifdef short +# undef short +#endif + +#ifdef YYTYPE_UINT8 +typedef YYTYPE_UINT8 yytype_uint8; +#else +typedef unsigned char yytype_uint8; +#endif + +#ifdef YYTYPE_INT8 +typedef YYTYPE_INT8 yytype_int8; +#elif (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +typedef signed char yytype_int8; +#else +typedef short int yytype_int8; +#endif + +#ifdef YYTYPE_UINT16 +typedef YYTYPE_UINT16 yytype_uint16; +#else +typedef unsigned short int yytype_uint16; +#endif + +#ifdef YYTYPE_INT16 +typedef YYTYPE_INT16 yytype_int16; +#else +typedef short int yytype_int16; +#endif + +#ifndef YYSIZE_T +# ifdef __SIZE_TYPE__ +# define YYSIZE_T __SIZE_TYPE__ +# elif defined size_t +# define YYSIZE_T size_t +# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +# include /* INFRINGES ON USER NAME SPACE */ +# define YYSIZE_T size_t +# else +# define YYSIZE_T unsigned int +# endif +#endif + +#define YYSIZE_MAXIMUM ((YYSIZE_T) -1) + +#ifndef YY_ +# if defined YYENABLE_NLS && YYENABLE_NLS +# if ENABLE_NLS +# include /* INFRINGES ON USER NAME SPACE */ +# define YY_(msgid) dgettext ("bison-runtime", msgid) +# endif +# endif +# ifndef YY_ +# define YY_(msgid) msgid +# endif +#endif + +/* Suppress unused-variable warnings by "using" E. */ +#if ! defined lint || defined __GNUC__ +# define YYUSE(e) ((void) (e)) +#else +# define YYUSE(e) /* empty */ +#endif + +/* Identity function, used to suppress warnings about constant conditions. */ +#ifndef lint +# define YYID(n) (n) +#else +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static int +YYID (int yyi) +#else +static int +YYID (yyi) + int yyi; +#endif +{ + return yyi; +} +#endif + +#if ! defined yyoverflow || YYERROR_VERBOSE + +/* The parser invokes alloca or malloc; define the necessary symbols. */ + +# ifdef YYSTACK_USE_ALLOCA +# if YYSTACK_USE_ALLOCA +# ifdef __GNUC__ +# define YYSTACK_ALLOC __builtin_alloca +# elif defined __BUILTIN_VA_ARG_INCR +# include /* INFRINGES ON USER NAME SPACE */ +# elif defined _AIX +# define YYSTACK_ALLOC __alloca +# elif defined _MSC_VER +# include /* INFRINGES ON USER NAME SPACE */ +# define alloca _alloca +# else +# define YYSTACK_ALLOC alloca +# if ! defined _ALLOCA_H && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +# include /* INFRINGES ON USER NAME SPACE */ +# ifndef _STDLIB_H +# define _STDLIB_H 1 +# endif +# endif +# endif +# endif +# endif + +# ifdef YYSTACK_ALLOC + /* Pacify GCC's `empty if-body' warning. */ +# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0)) +# ifndef YYSTACK_ALLOC_MAXIMUM + /* The OS might guarantee only one guard page at the bottom of the stack, + and a page size can be as small as 4096 bytes. So we cannot safely + invoke alloca (N) if N exceeds 4096. Use a slightly smaller number + to allow for a few compiler-allocated temporary stack slots. */ +# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */ +# endif +# else +# define YYSTACK_ALLOC YYMALLOC +# define YYSTACK_FREE YYFREE +# ifndef YYSTACK_ALLOC_MAXIMUM +# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM +# endif +# if (defined __cplusplus && ! defined _STDLIB_H \ + && ! ((defined YYMALLOC || defined malloc) \ + && (defined YYFREE || defined free))) +# include /* INFRINGES ON USER NAME SPACE */ +# ifndef _STDLIB_H +# define _STDLIB_H 1 +# endif +# endif +# ifndef YYMALLOC +# define YYMALLOC malloc +# if ! defined malloc && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */ +# endif +# endif +# ifndef YYFREE +# define YYFREE free +# if ! defined free && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +void free (void *); /* INFRINGES ON USER NAME SPACE */ +# endif +# endif +# endif +#endif /* ! defined yyoverflow || YYERROR_VERBOSE */ + + +#if (! defined yyoverflow \ + && (! defined __cplusplus \ + || (defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL \ + && defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL))) + +/* A type that is properly aligned for any stack member. */ +union yyalloc +{ + yytype_int16 yyss_alloc; + YYSTYPE yyvs_alloc; + YYLTYPE yyls_alloc; +}; + +/* The size of the maximum gap between one aligned stack and the next. */ +# define YYSTACK_GAP_MAXIMUM (sizeof (union yyalloc) - 1) + +/* The size of an array large to enough to hold all stacks, each with + N elements. */ +# define YYSTACK_BYTES(N) \ + ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE) + sizeof (YYLTYPE)) \ + + 2 * YYSTACK_GAP_MAXIMUM) + +/* Copy COUNT objects from FROM to TO. The source and destination do + not overlap. */ +# ifndef YYCOPY +# if defined __GNUC__ && 1 < __GNUC__ +# define YYCOPY(To, From, Count) \ + __builtin_memcpy (To, From, (Count) * sizeof (*(From))) +# else +# define YYCOPY(To, From, Count) \ + do \ + { \ + YYSIZE_T yyi; \ + for (yyi = 0; yyi < (Count); yyi++) \ + (To)[yyi] = (From)[yyi]; \ + } \ + while (YYID (0)) +# endif +# endif + +/* Relocate STACK from its old location to the new one. The + local variables YYSIZE and YYSTACKSIZE give the old and new number of + elements in the stack, and YYPTR gives the new location of the + stack. Advance YYPTR to a properly aligned location for the next + stack. */ +# define YYSTACK_RELOCATE(Stack_alloc, Stack) \ + do \ + { \ + YYSIZE_T yynewbytes; \ + YYCOPY (&yyptr->Stack_alloc, Stack, yysize); \ + Stack = &yyptr->Stack_alloc; \ + yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \ + yyptr += yynewbytes / sizeof (*yyptr); \ + } \ + while (YYID (0)) + +#endif + +/* YYFINAL -- State number of the termination state. */ +#define YYFINAL 5 +/* YYLAST -- Last index in YYTABLE. */ +#define YYLAST 3718 + +/* YYNTOKENS -- Number of terminals. */ +#define YYNTOKENS 217 +/* YYNNTS -- Number of nonterminals. */ +#define YYNNTS 87 +/* YYNRULES -- Number of rules. */ +#define YYNRULES 278 +/* YYNRULES -- Number of states. */ +#define YYNSTATES 413 + +/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */ +#define YYUNDEFTOK 2 +#define YYMAXUTOK 447 + +#define YYTRANSLATE(YYX) \ + ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK) + +/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */ +static const yytype_uint8 yytranslate[] = +{ + 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 201, 2, 2, 2, 205, 208, 2, + 193, 194, 203, 199, 198, 200, 197, 204, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 212, 214, + 206, 213, 207, 211, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 195, 2, 196, 209, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 215, 210, 216, 202, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 1, 2, 3, 4, + 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, + 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, + 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, + 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, + 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, + 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, + 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, + 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, + 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, + 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, + 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, + 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, + 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, + 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, + 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, + 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, + 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, + 185, 186, 187, 188, 189, 190, 191, 192 +}; + +#if YYDEBUG +/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in + YYRHS. */ +static const yytype_uint16 yyprhs[] = +{ + 0, 0, 3, 4, 9, 10, 14, 17, 20, 23, + 26, 27, 30, 36, 38, 41, 43, 45, 47, 49, + 51, 53, 57, 59, 64, 66, 70, 73, 76, 78, + 80, 82, 86, 89, 92, 95, 97, 100, 104, 107, + 109, 111, 113, 115, 118, 121, 124, 126, 128, 130, + 132, 134, 138, 142, 146, 148, 152, 156, 158, 162, + 166, 168, 172, 176, 180, 184, 186, 190, 194, 196, + 200, 202, 206, 208, 212, 214, 218, 220, 224, 226, + 230, 232, 238, 240, 244, 246, 248, 250, 252, 254, + 256, 258, 260, 262, 264, 266, 268, 272, 274, 277, + 280, 285, 288, 290, 292, 295, 299, 303, 306, 312, + 316, 319, 323, 326, 327, 329, 331, 333, 335, 337, + 341, 347, 354, 362, 371, 377, 379, 382, 387, 393, + 400, 408, 413, 416, 418, 421, 426, 428, 432, 434, + 438, 440, 442, 444, 446, 448, 450, 453, 455, 458, + 461, 465, 467, 469, 471, 473, 476, 478, 480, 483, + 486, 488, 490, 493, 495, 499, 504, 506, 508, 510, + 512, 514, 516, 518, 520, 522, 524, 526, 528, 530, + 532, 534, 536, 538, 540, 542, 544, 546, 548, 550, + 552, 554, 556, 558, 560, 562, 564, 566, 568, 570, + 572, 574, 576, 578, 580, 582, 584, 586, 588, 590, + 592, 594, 596, 598, 600, 602, 604, 606, 608, 610, + 612, 614, 616, 618, 624, 629, 631, 634, 638, 640, + 644, 646, 651, 653, 655, 657, 659, 661, 663, 665, + 667, 669, 671, 673, 676, 680, 682, 684, 687, 691, + 693, 696, 698, 701, 707, 711, 713, 715, 720, 726, + 730, 733, 739, 747, 754, 756, 758, 760, 761, 764, + 768, 771, 774, 777, 781, 784, 786, 788, 790 +}; + +/* YYRHS -- A `-1'-separated list of the rules' RHS. */ +static const yytype_int16 yyrhs[] = +{ + 218, 0, -1, -1, 220, 222, 219, 224, -1, -1, + 109, 78, 113, -1, 116, 113, -1, 117, 113, -1, + 118, 113, -1, 119, 113, -1, -1, 222, 223, -1, + 110, 76, 112, 76, 113, -1, 302, -1, 224, 302, + -1, 76, -1, 225, -1, 78, -1, 79, -1, 77, + -1, 80, -1, 193, 252, 194, -1, 226, -1, 227, + 195, 228, 196, -1, 229, -1, 227, 197, 76, -1, + 227, 84, -1, 227, 85, -1, 252, -1, 230, -1, + 231, -1, 227, 197, 231, -1, 233, 194, -1, 232, + 194, -1, 234, 74, -1, 234, -1, 234, 250, -1, + 233, 198, 250, -1, 235, 193, -1, 273, -1, 76, + -1, 81, -1, 227, -1, 84, 236, -1, 85, 236, + -1, 237, 236, -1, 199, -1, 200, -1, 201, -1, + 202, -1, 236, -1, 238, 203, 236, -1, 238, 204, + 236, -1, 238, 205, 236, -1, 238, -1, 239, 199, + 238, -1, 239, 200, 238, -1, 239, -1, 240, 82, + 239, -1, 240, 83, 239, -1, 240, -1, 241, 206, + 240, -1, 241, 207, 240, -1, 241, 86, 240, -1, + 241, 87, 240, -1, 241, -1, 242, 88, 241, -1, + 242, 89, 241, -1, 242, -1, 243, 208, 242, -1, + 243, -1, 244, 209, 243, -1, 244, -1, 245, 210, + 244, -1, 245, -1, 246, 90, 245, -1, 246, -1, + 247, 92, 246, -1, 247, -1, 248, 91, 247, -1, + 248, -1, 248, 211, 252, 212, 250, -1, 249, -1, + 236, 251, 250, -1, 213, -1, 93, -1, 94, -1, + 96, -1, 95, -1, 102, -1, 97, -1, 98, -1, + 99, -1, 100, -1, 101, -1, 250, -1, 252, 198, + 250, -1, 249, -1, 255, 214, -1, 263, 214, -1, + 108, 277, 274, 214, -1, 256, 194, -1, 258, -1, + 257, -1, 258, 260, -1, 257, 198, 260, -1, 265, + 76, 193, -1, 273, 76, -1, 273, 76, 195, 253, + 196, -1, 270, 261, 259, -1, 261, 259, -1, 270, + 261, 262, -1, 261, 262, -1, -1, 33, -1, 34, + -1, 35, -1, 273, -1, 264, -1, 263, 198, 76, + -1, 263, 198, 76, 195, 196, -1, 263, 198, 76, + 195, 253, 196, -1, 263, 198, 76, 195, 196, 213, + 283, -1, 263, 198, 76, 195, 253, 196, 213, 283, + -1, 263, 198, 76, 213, 283, -1, 265, -1, 265, + 76, -1, 265, 76, 195, 196, -1, 265, 76, 195, + 253, 196, -1, 265, 76, 195, 196, 213, 283, -1, + 265, 76, 195, 253, 196, 213, 283, -1, 265, 76, + 213, 283, -1, 103, 76, -1, 273, -1, 271, 273, + -1, 120, 193, 267, 194, -1, 268, -1, 267, 198, + 268, -1, 76, -1, 76, 213, 78, -1, 40, -1, + 39, -1, 38, -1, 4, -1, 272, -1, 266, -1, + 266, 272, -1, 269, -1, 269, 272, -1, 103, 272, + -1, 103, 269, 272, -1, 103, -1, 4, -1, 3, + -1, 37, -1, 32, 37, -1, 33, -1, 34, -1, + 32, 33, -1, 32, 34, -1, 36, -1, 274, -1, + 277, 274, -1, 275, -1, 275, 195, 196, -1, 275, + 195, 253, 196, -1, 276, -1, 278, -1, 76, -1, + 74, -1, 6, -1, 7, -1, 8, -1, 5, -1, + 29, -1, 30, -1, 31, -1, 20, -1, 21, -1, + 22, -1, 23, -1, 24, -1, 25, -1, 26, -1, + 27, -1, 28, -1, 41, -1, 42, -1, 43, -1, + 44, -1, 45, -1, 46, -1, 47, -1, 48, -1, + 49, -1, 50, -1, 51, -1, 154, -1, 52, -1, + 53, -1, 54, -1, 55, -1, 156, -1, 56, -1, + 57, -1, 58, -1, 59, -1, 60, -1, 61, -1, + 62, -1, 63, -1, 64, -1, 65, -1, 66, -1, + 67, -1, 68, -1, 69, -1, 70, -1, 71, -1, + 72, -1, 106, -1, 105, -1, 104, -1, 73, 76, + 215, 279, 216, -1, 73, 215, 279, 216, -1, 280, + -1, 279, 280, -1, 273, 281, 214, -1, 282, -1, + 281, 198, 282, -1, 76, -1, 76, 195, 253, 196, + -1, 250, -1, 254, -1, 287, -1, 286, -1, 284, + -1, 291, -1, 292, -1, 295, -1, 296, -1, 297, + -1, 301, -1, 215, 216, -1, 215, 290, 216, -1, + 289, -1, 286, -1, 215, 216, -1, 215, 290, 216, + -1, 285, -1, 290, 285, -1, 214, -1, 252, 214, + -1, 14, 193, 252, 194, 293, -1, 285, 12, 285, + -1, 285, -1, 252, -1, 265, 76, 213, 283, -1, + 17, 193, 252, 194, 287, -1, 18, 252, 212, -1, + 19, 212, -1, 75, 193, 294, 194, 288, -1, 11, + 285, 75, 193, 252, 194, 214, -1, 13, 193, 298, + 300, 194, 288, -1, 291, -1, 284, -1, 294, -1, + -1, 299, 214, -1, 299, 214, 252, -1, 10, 214, + -1, 9, 214, -1, 16, 214, -1, 16, 252, 214, + -1, 15, 214, -1, 303, -1, 254, -1, 221, -1, + 255, 289, -1 +}; + +/* YYRLINE[YYN] -- source line where rule number YYN was defined. */ +static const yytype_uint16 yyrline[] = +{ + 0, 212, 212, 211, 218, 220, 240, 241, 242, 243, + 246, 248, 252, 261, 269, 280, 284, 291, 298, 305, + 312, 319, 326, 327, 333, 337, 344, 350, 359, 363, + 367, 368, 377, 378, 382, 383, 387, 393, 405, 409, + 415, 422, 433, 434, 440, 446, 456, 457, 458, 459, + 463, 464, 470, 476, 485, 486, 492, 501, 502, 508, + 517, 518, 524, 530, 536, 545, 546, 552, 561, 562, + 571, 572, 581, 582, 591, 592, 601, 602, 611, 612, + 621, 622, 631, 632, 641, 642, 643, 644, 645, 646, + 647, 648, 649, 650, 651, 655, 659, 675, 679, 683, + 687, 701, 705, 706, 710, 715, 723, 734, 744, 759, + 766, 771, 782, 795, 798, 803, 808, 817, 821, 822, + 831, 840, 849, 858, 867, 880, 891, 900, 909, 918, + 927, 936, 945, 959, 966, 977, 984, 985, 1004, 1033, + 1074, 1079, 1084, 1092, 1100, 1101, 1102, 1107, 1108, 1113, + 1118, 1124, 1132, 1137, 1142, 1147, 1153, 1158, 1163, 1168, + 1173, 1181, 1182, 1190, 1191, 1197, 1206, 1212, 1218, 1227, + 1228, 1229, 1230, 1231, 1232, 1233, 1234, 1235, 1236, 1237, + 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, 1247, + 1248, 1249, 1250, 1251, 1252, 1253, 1254, 1255, 1256, 1257, + 1258, 1259, 1260, 1261, 1262, 1263, 1264, 1265, 1266, 1267, + 1268, 1269, 1270, 1271, 1272, 1273, 1274, 1275, 1276, 1277, + 1281, 1292, 1303, 1317, 1323, 1332, 1337, 1345, 1360, 1365, + 1373, 1379, 1388, 1392, 1398, 1399, 1403, 1404, 1405, 1406, + 1407, 1408, 1409, 1413, 1419, 1428, 1429, 1433, 1439, 1448, + 1458, 1470, 1476, 1485, 1494, 1499, 1507, 1511, 1525, 1529, + 1530, 1534, 1541, 1548, 1558, 1559, 1563, 1565, 1571, 1576, + 1585, 1591, 1597, 1603, 1609, 1618, 1619, 1620, 1624 +}; +#endif + +#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE +/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM. + First, the terminals, then, starting at YYNTOKENS, nonterminals. */ +static const char *const yytname[] = +{ + "$end", "error", "$undefined", "ATTRIBUTE", "CONST_TOK", "BOOL_TOK", + "FLOAT_TOK", "INT_TOK", "UINT_TOK", "BREAK", "CONTINUE", "DO", "ELSE", + "FOR", "IF", "DISCARD", "RETURN", "SWITCH", "CASE", "DEFAULT", "BVEC2", + "BVEC3", "BVEC4", "IVEC2", "IVEC3", "IVEC4", "UVEC2", "UVEC3", "UVEC4", + "VEC2", "VEC3", "VEC4", "CENTROID", "IN_TOK", "OUT_TOK", "INOUT_TOK", + "UNIFORM", "VARYING", "NOPERSPECTIVE", "FLAT", "SMOOTH", "MAT2X2", + "MAT2X3", "MAT2X4", "MAT3X2", "MAT3X3", "MAT3X4", "MAT4X2", "MAT4X3", + "MAT4X4", "SAMPLER1D", "SAMPLER2D", "SAMPLER3D", "SAMPLERCUBE", + "SAMPLER1DSHADOW", "SAMPLER2DSHADOW", "SAMPLERCUBESHADOW", + "SAMPLER1DARRAY", "SAMPLER2DARRAY", "SAMPLER1DARRAYSHADOW", + "SAMPLER2DARRAYSHADOW", "ISAMPLER1D", "ISAMPLER2D", "ISAMPLER3D", + "ISAMPLERCUBE", "ISAMPLER1DARRAY", "ISAMPLER2DARRAY", "USAMPLER1D", + "USAMPLER2D", "USAMPLER3D", "USAMPLERCUBE", "USAMPLER1DARRAY", + "USAMPLER2DARRAY", "STRUCT", "VOID_TOK", "WHILE", "IDENTIFIER", + "FLOATCONSTANT", "INTCONSTANT", "UINTCONSTANT", "BOOLCONSTANT", + "FIELD_SELECTION", "LEFT_OP", "RIGHT_OP", "INC_OP", "DEC_OP", "LE_OP", + "GE_OP", "EQ_OP", "NE_OP", "AND_OP", "OR_OP", "XOR_OP", "MUL_ASSIGN", + "DIV_ASSIGN", "ADD_ASSIGN", "MOD_ASSIGN", "LEFT_ASSIGN", "RIGHT_ASSIGN", + "AND_ASSIGN", "XOR_ASSIGN", "OR_ASSIGN", "SUB_ASSIGN", "INVARIANT", + "LOWP", "MEDIUMP", "HIGHP", "SUPERP", "PRECISION", "VERSION", + "EXTENSION", "LINE", "COLON", "EOL", "INTERFACE", "OUTPUT", + "PRAGMA_DEBUG_ON", "PRAGMA_DEBUG_OFF", "PRAGMA_OPTIMIZE_ON", + "PRAGMA_OPTIMIZE_OFF", "LAYOUT_TOK", "ASM", "CLASS", "UNION", "ENUM", + "TYPEDEF", "TEMPLATE", "THIS", "PACKED_TOK", "GOTO", "INLINE_TOK", + "NOINLINE", "VOLATILE", "PUBLIC_TOK", "STATIC", "EXTERN", "EXTERNAL", + "LONG_TOK", "SHORT_TOK", "DOUBLE_TOK", "HALF", "FIXED_TOK", "UNSIGNED", + "INPUT_TOK", "OUPTUT", "HVEC2", "HVEC3", "HVEC4", "DVEC2", "DVEC3", + "DVEC4", "FVEC2", "FVEC3", "FVEC4", "SAMPLER2DRECT", "SAMPLER3DRECT", + "SAMPLER2DRECTSHADOW", "SIZEOF", "CAST", "NAMESPACE", "USING", + "ERROR_TOK", "COMMON", "PARTITION", "ACTIVE", "SAMPLERBUFFER", "FILTER", + "IMAGE1D", "IMAGE2D", "IMAGE3D", "IMAGECUBE", "IMAGE1DARRAY", + "IMAGE2DARRAY", "IIMAGE1D", "IIMAGE2D", "IIMAGE3D", "IIMAGECUBE", + "IIMAGE1DARRAY", "IIMAGE2DARRAY", "UIMAGE1D", "UIMAGE2D", "UIMAGE3D", + "UIMAGECUBE", "UIMAGE1DARRAY", "UIMAGE2DARRAY", "IMAGE1DSHADOW", + "IMAGE2DSHADOW", "IMAGEBUFFER", "IIMAGEBUFFER", "UIMAGEBUFFER", + "IMAGE1DARRAYSHADOW", "IMAGE2DARRAYSHADOW", "ROW_MAJOR", "'('", "')'", + "'['", "']'", "'.'", "','", "'+'", "'-'", "'!'", "'~'", "'*'", "'/'", + "'%'", "'<'", "'>'", "'&'", "'^'", "'|'", "'?'", "':'", "'='", "';'", + "'{'", "'}'", "$accept", "translation_unit", "$@1", "version_statement", + "pragma_statement", "extension_statement_list", "extension_statement", + "external_declaration_list", "variable_identifier", "primary_expression", + "postfix_expression", "integer_expression", "function_call", + "function_call_or_method", "function_call_generic", + "function_call_header_no_parameters", + "function_call_header_with_parameters", "function_call_header", + "function_identifier", "unary_expression", "unary_operator", + "multiplicative_expression", "additive_expression", "shift_expression", + "relational_expression", "equality_expression", "and_expression", + "exclusive_or_expression", "inclusive_or_expression", + "logical_and_expression", "logical_xor_expression", + "logical_or_expression", "conditional_expression", + "assignment_expression", "assignment_operator", "expression", + "constant_expression", "declaration", "function_prototype", + "function_declarator", "function_header_with_parameters", + "function_header", "parameter_declarator", "parameter_declaration", + "parameter_qualifier", "parameter_type_specifier", + "init_declarator_list", "single_declaration", "fully_specified_type", + "layout_qualifier", "layout_qualifier_id_list", "layout_qualifier_id", + "interpolation_qualifier", "parameter_type_qualifier", "type_qualifier", + "storage_qualifier", "type_specifier", "type_specifier_no_prec", + "type_specifier_nonarray", "basic_type_specifier_nonarray", + "precision_qualifier", "struct_specifier", "struct_declaration_list", + "struct_declaration", "struct_declarator_list", "struct_declarator", + "initializer", "declaration_statement", "statement", "simple_statement", + "compound_statement", "statement_no_new_scope", + "compound_statement_no_new_scope", "statement_list", + "expression_statement", "selection_statement", + "selection_rest_statement", "condition", "switch_statement", + "case_label", "iteration_statement", "for_init_statement", + "conditionopt", "for_rest_statement", "jump_statement", + "external_declaration", "function_definition", 0 +}; +#endif + +# ifdef YYPRINT +/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to + token YYLEX-NUM. */ +static const yytype_uint16 yytoknum[] = +{ + 0, 256, 257, 258, 259, 260, 261, 262, 263, 264, + 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, + 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, + 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, + 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, + 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, + 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, + 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, + 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, + 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, + 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, + 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, + 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, + 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, + 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, + 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, + 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, + 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, + 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, + 445, 446, 447, 40, 41, 91, 93, 46, 44, 43, + 45, 33, 126, 42, 47, 37, 60, 62, 38, 94, + 124, 63, 58, 61, 59, 123, 125 +}; +# endif + +/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */ +static const yytype_uint16 yyr1[] = +{ + 0, 217, 219, 218, 220, 220, 221, 221, 221, 221, + 222, 222, 223, 224, 224, 225, 226, 226, 226, 226, + 226, 226, 227, 227, 227, 227, 227, 227, 228, 229, + 230, 230, 231, 231, 232, 232, 233, 233, 234, 235, + 235, 235, 236, 236, 236, 236, 237, 237, 237, 237, + 238, 238, 238, 238, 239, 239, 239, 240, 240, 240, + 241, 241, 241, 241, 241, 242, 242, 242, 243, 243, + 244, 244, 245, 245, 246, 246, 247, 247, 248, 248, + 249, 249, 250, 250, 251, 251, 251, 251, 251, 251, + 251, 251, 251, 251, 251, 252, 252, 253, 254, 254, + 254, 255, 256, 256, 257, 257, 258, 259, 259, 260, + 260, 260, 260, 261, 261, 261, 261, 262, 263, 263, + 263, 263, 263, 263, 263, 264, 264, 264, 264, 264, + 264, 264, 264, 265, 265, 266, 267, 267, 268, 268, + 269, 269, 269, 270, 271, 271, 271, 271, 271, 271, + 271, 271, 272, 272, 272, 272, 272, 272, 272, 272, + 272, 273, 273, 274, 274, 274, 275, 275, 275, 276, + 276, 276, 276, 276, 276, 276, 276, 276, 276, 276, + 276, 276, 276, 276, 276, 276, 276, 276, 276, 276, + 276, 276, 276, 276, 276, 276, 276, 276, 276, 276, + 276, 276, 276, 276, 276, 276, 276, 276, 276, 276, + 276, 276, 276, 276, 276, 276, 276, 276, 276, 276, + 277, 277, 277, 278, 278, 279, 279, 280, 281, 281, + 282, 282, 283, 284, 285, 285, 286, 286, 286, 286, + 286, 286, 286, 287, 287, 288, 288, 289, 289, 290, + 290, 291, 291, 292, 293, 293, 294, 294, 295, 296, + 296, 297, 297, 297, 298, 298, 299, 299, 300, 300, + 301, 301, 301, 301, 301, 302, 302, 302, 303 +}; + +/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */ +static const yytype_uint8 yyr2[] = +{ + 0, 2, 0, 4, 0, 3, 2, 2, 2, 2, + 0, 2, 5, 1, 2, 1, 1, 1, 1, 1, + 1, 3, 1, 4, 1, 3, 2, 2, 1, 1, + 1, 3, 2, 2, 2, 1, 2, 3, 2, 1, + 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, + 1, 3, 3, 3, 1, 3, 3, 1, 3, 3, + 1, 3, 3, 3, 3, 1, 3, 3, 1, 3, + 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, + 1, 5, 1, 3, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 3, 1, 2, 2, + 4, 2, 1, 1, 2, 3, 3, 2, 5, 3, + 2, 3, 2, 0, 1, 1, 1, 1, 1, 3, + 5, 6, 7, 8, 5, 1, 2, 4, 5, 6, + 7, 4, 2, 1, 2, 4, 1, 3, 1, 3, + 1, 1, 1, 1, 1, 1, 2, 1, 2, 2, + 3, 1, 1, 1, 1, 2, 1, 1, 2, 2, + 1, 1, 2, 1, 3, 4, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 5, 4, 1, 2, 3, 1, 3, + 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 2, 3, 1, 1, 2, 3, 1, + 2, 1, 2, 5, 3, 1, 1, 4, 5, 3, + 2, 5, 7, 6, 1, 1, 1, 0, 2, 3, + 2, 2, 2, 3, 2, 1, 1, 1, 2 +}; + +/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state + STATE-NUM when YYTABLE doesn't specify something else to do. Zero + means the default is an error. */ +static const yytype_uint16 yydefact[] = +{ + 4, 0, 0, 10, 0, 1, 2, 5, 0, 0, + 11, 0, 153, 152, 173, 170, 171, 172, 177, 178, + 179, 180, 181, 182, 183, 184, 185, 174, 175, 176, + 0, 156, 157, 160, 154, 142, 141, 140, 186, 187, + 188, 189, 190, 191, 192, 193, 194, 195, 196, 198, + 199, 200, 201, 203, 204, 205, 206, 207, 208, 209, + 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, + 0, 169, 168, 151, 222, 221, 220, 0, 0, 0, + 0, 0, 0, 197, 202, 277, 3, 276, 0, 0, + 103, 113, 0, 118, 125, 145, 147, 0, 144, 133, + 161, 163, 166, 0, 167, 13, 275, 0, 158, 159, + 155, 0, 0, 132, 0, 149, 0, 6, 7, 8, + 9, 0, 14, 98, 0, 278, 101, 113, 143, 114, + 115, 116, 104, 0, 113, 0, 99, 126, 146, 148, + 134, 0, 162, 0, 0, 0, 0, 225, 150, 0, + 138, 0, 136, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 15, 19, 17, 18, 20, 41, + 0, 0, 0, 46, 47, 48, 49, 251, 0, 247, + 16, 22, 42, 24, 29, 30, 0, 0, 35, 0, + 50, 0, 54, 57, 60, 65, 68, 70, 72, 74, + 76, 78, 80, 82, 95, 0, 233, 0, 133, 236, + 249, 235, 234, 0, 237, 238, 239, 240, 241, 242, + 105, 110, 112, 117, 0, 119, 106, 0, 0, 164, + 50, 97, 0, 39, 12, 0, 230, 0, 228, 224, + 226, 100, 0, 135, 0, 271, 270, 0, 0, 0, + 274, 272, 0, 0, 0, 260, 0, 43, 44, 0, + 243, 0, 26, 27, 0, 0, 33, 32, 0, 169, + 36, 38, 85, 86, 88, 87, 90, 91, 92, 93, + 94, 89, 84, 0, 45, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 252, 248, 250, 107, + 109, 111, 0, 0, 127, 0, 232, 131, 165, 223, + 0, 0, 227, 139, 137, 0, 265, 264, 267, 0, + 273, 0, 259, 151, 256, 0, 0, 21, 244, 0, + 28, 25, 31, 37, 83, 51, 52, 53, 55, 56, + 58, 59, 63, 64, 61, 62, 66, 67, 69, 71, + 73, 75, 77, 79, 0, 96, 0, 120, 0, 124, + 0, 128, 0, 229, 0, 266, 0, 0, 0, 0, + 0, 0, 23, 0, 0, 0, 121, 129, 0, 231, + 0, 268, 0, 255, 253, 258, 0, 246, 261, 245, + 81, 108, 122, 0, 130, 0, 269, 263, 0, 257, + 123, 262, 254 +}; + +/* YYDEFGOTO[NTERM-NUM]. */ +static const yytype_int16 yydefgoto[] = +{ + -1, 2, 9, 3, 85, 6, 10, 86, 180, 181, + 182, 339, 183, 184, 185, 186, 187, 188, 189, 190, + 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, + 201, 202, 203, 204, 283, 205, 232, 206, 207, 89, + 90, 91, 221, 132, 133, 222, 92, 93, 94, 95, + 151, 152, 96, 134, 97, 98, 233, 100, 101, 102, + 103, 104, 146, 147, 237, 238, 317, 209, 210, 211, + 212, 398, 399, 213, 214, 215, 394, 336, 216, 217, + 218, 328, 376, 377, 219, 105, 106 +}; + +/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing + STATE-NUM. */ +#define YYPACT_NINF -350 +static const yytype_int16 yypact[] = +{ + -78, -56, 54, -350, -52, -350, -37, -350, 8, 3302, + -350, -26, -350, -350, -350, -350, -350, -350, -350, -350, + -350, -350, -350, -350, -350, -350, -350, -350, -350, -350, + 88, -350, -350, -350, -350, -350, -350, -350, -350, -350, + -350, -350, -350, -350, -350, -350, -350, -350, -350, -350, + -350, -350, -350, -350, -350, -350, -350, -350, -350, -350, + -350, -350, -350, -350, -350, -350, -350, -350, -350, -350, + -66, -350, -350, 42, -350, -350, -350, 70, -4, 10, + 29, 34, -79, -350, -350, -350, 3302, -350, -19, -24, + -69, 5, -154, -350, 102, 16, 16, 3490, -350, -350, + -350, 18, -350, 3562, -350, -350, -350, 108, -350, -350, + -350, -8, 3490, -350, 16, -350, 3562, -350, -350, -350, + -350, 138, -350, -350, 387, -350, -350, 24, -350, -350, + -350, -350, -350, 3490, 147, 141, -350, -166, -350, -350, + -350, 2387, -350, 106, 3490, 144, 1772, -350, -350, 7, + 11, -87, -350, 14, 15, 1243, 30, 32, 20, 2004, + 37, 2936, 25, 39, -65, -350, -350, -350, -350, -350, + 2936, 2936, 2936, -350, -350, -350, -350, -350, 601, -350, + -350, -350, -59, -350, -350, -350, 28, -82, 3119, 43, + -30, 2936, -11, -2, 118, -74, 114, 35, 31, 36, + 148, 152, -77, -350, -350, -115, -350, 40, 52, -350, + -350, -350, -350, 815, -350, -350, -350, -350, -350, -350, + -350, -350, -350, 172, 3490, -180, -350, 2570, 2936, -350, + -350, -350, 53, -350, -350, 1888, 55, -113, -350, -350, + -350, -350, 173, -350, 138, -350, -350, 178, 1656, 2936, + -350, -350, -108, 2936, -161, -350, 2204, -350, -350, -68, + -350, 1029, -350, -350, 2936, 3418, -350, -350, 2936, 61, + -350, -350, -350, -350, -350, -350, -350, -350, -350, -350, + -350, -350, -350, 2936, -350, 2936, 2936, 2936, 2936, 2936, + 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, + 2936, 2936, 2936, 2936, 2936, 2936, -350, -350, -350, 63, + -350, -350, 2753, 2936, 46, 60, -350, -350, -350, -350, + 2936, 144, -350, -350, -350, 67, -350, -350, 2204, -55, + -350, -54, -350, 238, 65, 188, 71, -350, -350, 72, + 65, 73, -350, -350, -350, -350, -350, -350, -11, -11, + -2, -2, 118, 118, 118, 118, -74, -74, 114, 35, + 31, 36, 148, 152, -157, -350, 2936, 56, 83, -350, + 2936, 68, 84, -350, 2936, -350, 69, 90, 1243, 74, + 77, 1456, -350, 2936, 86, 2936, 79, -350, 2936, -350, + -53, 2936, 1456, 255, -350, -350, 2936, -350, -350, -350, + -350, -350, -350, 2936, -350, 80, 65, -350, 1243, -350, + -350, -350, -350 +}; + +/* YYPGOTO[NTERM-NUM]. */ +static const yytype_int16 yypgoto[] = +{ + -350, -350, -350, -350, -350, -350, -350, -350, -350, -350, + -350, -350, -350, -350, 22, -350, -350, -350, -350, -135, + -350, -83, -81, -104, -85, -13, -6, -5, -3, -1, + -7, -350, -133, -97, -350, -156, -193, 9, 12, -350, + -350, -350, 76, 170, 168, 81, -350, -350, -239, -350, + -350, 59, -71, -350, -350, -72, -9, 1, -350, -350, + 227, -350, 163, -139, -350, -12, -283, 62, -151, -349, + -67, -84, 223, 135, 66, -350, -350, -10, -350, -350, + -350, -350, -350, -350, -350, 229, -350 +}; + +/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If + positive, shift that token. If negative, reduce the rule which + number is the opposite. If zero, do what YYDEFACT says. + If YYTABLE_NINF, syntax error. */ +#define YYTABLE_NINF -169 +static const yytype_int16 yytable[] = +{ + 99, 115, 114, 252, 247, 254, 230, 240, 231, 128, + 111, -168, 292, 293, 303, 312, 259, 335, 87, 12, + 13, 88, 4, 138, 139, 262, 263, 226, 128, 227, + 369, 1, 397, 313, 315, 257, 258, 305, 129, 130, + 131, 305, 148, 397, 135, 12, 13, 228, 30, 31, + 32, 332, 33, 34, 5, 383, 284, 129, 130, 131, + 136, 7, 308, 272, 273, 274, 275, 276, 277, 278, + 279, 280, 281, 8, 30, 31, 32, 99, 33, 34, + 35, 36, 37, 305, 11, 321, 107, 387, 140, 335, + 305, 270, 230, 329, 231, 87, 240, 331, 88, 306, + 334, 322, 402, 145, 142, 404, 330, 243, 340, 117, + 308, 244, 267, 409, 121, 208, 268, 149, 113, 368, + 410, 108, 109, 118, 223, 110, 337, 372, -40, 127, + 305, 316, 294, 295, 304, 145, 264, 145, 265, 378, + 379, 405, 119, 305, 305, 305, 208, 120, 364, 112, + 345, 346, 347, 230, 230, 230, 230, 230, 230, 230, + 230, 230, 230, 230, 230, 230, 230, 230, 230, 208, + 126, 343, 334, 384, 74, 75, 76, 230, 137, 231, + 129, 130, 131, 282, 143, 230, 344, 231, 352, 353, + 354, 355, 285, 286, 287, 123, 124, 288, 289, -102, + 290, 291, 296, 297, 208, 348, 349, 144, 365, 350, + 351, 356, 357, 141, 150, 223, 316, 225, 390, 234, + 236, 241, 266, 248, 242, 249, 145, 393, 245, 246, + 253, 230, 256, 231, 250, 406, 271, 255, 301, 208, + 299, 12, 13, 298, 302, -39, 300, 208, 309, 318, + 320, 323, 208, 325, 123, -34, 371, 412, 366, 370, + 374, 115, 114, 305, 380, 381, -40, 408, 382, 385, + 30, 31, 32, 316, 33, 34, 35, 36, 37, 386, + 389, 388, 401, 391, 392, 358, 400, 342, 316, 178, + 396, 316, 403, 359, 411, 360, 363, 220, 361, 316, + 310, 362, 224, 324, 116, 311, 316, 235, 407, 373, + 326, 125, 395, 261, 327, 122, 0, 0, 375, 208, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 208, + 0, 0, 208, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 208, 0, 0, 0, 0, 0, 0, + 12, 13, 14, 15, 16, 17, 153, 154, 155, 208, + 156, 157, 158, 159, 160, 161, 162, 18, 19, 20, + 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, + 31, 32, 0, 33, 34, 35, 36, 37, 38, 39, + 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, + 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, + 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, + 70, 71, 163, 164, 165, 166, 167, 168, 169, 0, + 0, 170, 171, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 73, 74, 75, 76, 0, 77, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 82, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 83, 0, 84, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 172, 0, 0, 0, 0, 0, 173, 174, 175, 176, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 177, 178, 179, 12, 13, 14, 15, 16, 17, + 153, 154, 155, 0, 156, 157, 158, 159, 160, 161, + 162, 18, 19, 20, 21, 22, 23, 24, 25, 26, + 27, 28, 29, 30, 31, 32, 0, 33, 34, 35, + 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, + 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, + 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, + 66, 67, 68, 69, 70, 71, 163, 164, 165, 166, + 167, 168, 169, 0, 0, 170, 171, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 73, 74, 75, 76, 0, 77, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 83, 0, 84, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 172, 0, 0, 0, 0, 0, + 173, 174, 175, 176, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 177, 178, 260, 12, 13, + 14, 15, 16, 17, 153, 154, 155, 0, 156, 157, + 158, 159, 160, 161, 162, 18, 19, 20, 21, 22, + 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, + 0, 33, 34, 35, 36, 37, 38, 39, 40, 41, + 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, + 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, + 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, + 163, 164, 165, 166, 167, 168, 169, 0, 0, 170, + 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 73, 74, + 75, 76, 0, 77, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 82, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, + 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 172, 0, + 0, 0, 0, 0, 173, 174, 175, 176, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 177, + 178, 307, 12, 13, 14, 15, 16, 17, 153, 154, + 155, 0, 156, 157, 158, 159, 160, 161, 162, 18, + 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, + 29, 30, 31, 32, 0, 33, 34, 35, 36, 37, + 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, + 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, + 68, 69, 70, 71, 163, 164, 165, 166, 167, 168, + 169, 0, 0, 170, 171, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 73, 74, 75, 76, 0, 77, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 82, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 83, 0, 84, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 172, 0, 0, 0, 0, 0, 173, 174, + 175, 176, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 177, 178, 338, 12, 13, 14, 15, + 16, 17, 153, 154, 155, 0, 156, 157, 158, 159, + 160, 161, 162, 18, 19, 20, 21, 22, 23, 24, + 25, 26, 27, 28, 29, 30, 31, 32, 0, 33, + 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, + 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, + 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 163, 164, + 165, 166, 167, 168, 169, 0, 0, 170, 171, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 73, 74, 75, 76, + 0, 77, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 83, 0, 84, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 172, 0, 0, 0, + 0, 0, 173, 174, 175, 176, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 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43, + 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, + 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 0, 164, + 165, 166, 167, 168, 169, 0, 0, 170, 171, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 74, 75, 76, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 83, 0, 84, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 14, 15, 16, 17, 0, 172, 0, 0, 367, + 0, 0, 173, 174, 175, 176, 18, 19, 20, 21, + 22, 23, 24, 25, 26, 27, 28, 29, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 38, 39, 40, + 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, + 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, + 71, 0, 164, 165, 166, 167, 168, 169, 0, 0, + 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 74, 75, 76, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 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40, 41, 42, 43, 44, + 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, + 65, 66, 67, 68, 69, 70, 71, 0, 72, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 73, 74, 75, 76, 0, + 77, 0, 0, 0, 0, 0, 0, 0, 78, 79, + 80, 81, 82, 14, 15, 16, 17, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 18, 19, + 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, + 0, 0, 0, 0, 0, 0, 83, 0, 84, 38, + 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, + 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, + 69, 70, 71, 0, 341, 14, 15, 16, 17, 169, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, + 28, 29, 74, 75, 76, 0, 0, 0, 0, 0, + 0, 38, 39, 40, 41, 42, 43, 44, 45, 46, + 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, + 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 0, 72, 14, 15, 16, + 17, 0, 83, 0, 84, 0, 0, 0, 0, 0, + 0, 0, 18, 19, 20, 21, 22, 23, 24, 25, + 26, 27, 28, 29, 74, 75, 76, 0, 0, 0, + 0, 0, 0, 38, 39, 40, 41, 42, 43, 44, + 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, + 65, 66, 67, 68, 69, 70, 71, 0, 72, 0, + 0, 0, 0, 0, 83, 0, 84, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 83, 0, 84 +}; + +static const yytype_int16 yycheck[] = +{ + 9, 73, 73, 159, 155, 161, 141, 146, 141, 4, + 76, 76, 86, 87, 91, 195, 172, 256, 9, 3, + 4, 9, 78, 95, 96, 84, 85, 193, 4, 195, + 313, 109, 381, 213, 227, 170, 171, 198, 33, 34, + 35, 198, 114, 392, 198, 3, 4, 213, 32, 33, + 34, 212, 36, 37, 0, 212, 191, 33, 34, 35, + 214, 113, 213, 93, 94, 95, 96, 97, 98, 99, + 100, 101, 102, 110, 32, 33, 34, 86, 36, 37, + 38, 39, 40, 198, 76, 198, 112, 370, 97, 328, + 198, 188, 227, 249, 227, 86, 235, 253, 86, 214, + 256, 214, 385, 112, 103, 388, 214, 194, 264, 113, + 261, 198, 194, 396, 193, 124, 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27, 28, 29, 30, + 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, + 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, + 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, + 71, 72, 73, 74, -1, 76, 77, 78, 79, 80, + 81, -1, -1, 84, 85, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 104, 105, 106, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 154, -1, 156, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, 3, 4, 5, 6, 7, + 8, -1, 193, -1, -1, -1, -1, -1, 199, 200, + 201, 202, 20, 21, 22, 23, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, -1, 36, 37, + 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, + 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, + 68, 69, 70, 71, 72, 73, 74, -1, 76, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, 103, 104, 105, 106, -1, + 108, -1, -1, -1, -1, -1, -1, -1, 116, 117, + 118, 119, 120, 5, 6, 7, 8, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 20, 21, + 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + -1, -1, -1, -1, -1, -1, 154, -1, 156, 41, + 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, + 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, + 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, + 72, 73, 74, -1, 76, 5, 6, 7, 8, 81, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, + 30, 31, 104, 105, 106, -1, -1, -1, -1, -1, + -1, 41, 42, 43, 44, 45, 46, 47, 48, 49, + 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, + 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, + 70, 71, 72, 73, 74, -1, 76, 5, 6, 7, + 8, -1, 154, -1, 156, -1, -1, -1, -1, -1, + -1, -1, 20, 21, 22, 23, 24, 25, 26, 27, + 28, 29, 30, 31, 104, 105, 106, -1, -1, -1, + -1, -1, -1, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, + 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, + 68, 69, 70, 71, 72, 73, 74, -1, 76, -1, + -1, -1, -1, -1, 154, -1, 156, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 154, -1, 156 +}; + +/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing + symbol of state STATE-NUM. */ +static const yytype_uint16 yystos[] = +{ + 0, 109, 218, 220, 78, 0, 222, 113, 110, 219, + 223, 76, 3, 4, 5, 6, 7, 8, 20, 21, + 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 36, 37, 38, 39, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, + 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, + 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, + 73, 74, 76, 103, 104, 105, 106, 108, 116, 117, + 118, 119, 120, 154, 156, 221, 224, 254, 255, 256, + 257, 258, 263, 264, 265, 266, 269, 271, 272, 273, + 274, 275, 276, 277, 278, 302, 303, 112, 33, 34, + 37, 76, 215, 76, 269, 272, 277, 113, 113, 113, + 113, 193, 302, 214, 215, 289, 194, 198, 4, 33, + 34, 35, 260, 261, 270, 198, 214, 76, 272, 272, + 273, 195, 274, 76, 215, 273, 279, 280, 272, 274, + 76, 267, 268, 9, 10, 11, 13, 14, 15, 16, + 17, 18, 19, 75, 76, 77, 78, 79, 80, 81, + 84, 85, 193, 199, 200, 201, 202, 214, 215, 216, + 225, 226, 227, 229, 230, 231, 232, 233, 234, 235, + 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, + 246, 247, 248, 249, 250, 252, 254, 255, 273, 284, + 285, 286, 287, 290, 291, 292, 295, 296, 297, 301, + 260, 259, 262, 273, 261, 76, 193, 195, 213, 196, + 236, 249, 253, 273, 113, 279, 76, 281, 282, 216, + 280, 214, 213, 194, 198, 214, 214, 285, 193, 193, + 214, 214, 252, 193, 252, 212, 193, 236, 236, 252, + 216, 290, 84, 85, 195, 197, 194, 194, 198, 74, + 250, 193, 93, 94, 95, 96, 97, 98, 99, 100, + 101, 102, 213, 251, 236, 203, 204, 205, 199, 200, + 82, 83, 86, 87, 206, 207, 88, 89, 208, 209, + 210, 90, 92, 91, 211, 198, 214, 216, 285, 76, + 259, 262, 195, 213, 196, 253, 250, 283, 196, 216, + 195, 198, 214, 78, 268, 75, 284, 291, 298, 252, + 214, 252, 212, 103, 252, 265, 294, 194, 216, 228, + 252, 76, 231, 250, 250, 236, 236, 236, 238, 238, + 239, 239, 240, 240, 240, 240, 241, 241, 242, 243, + 244, 245, 246, 247, 252, 250, 195, 196, 253, 283, + 213, 196, 253, 282, 193, 294, 299, 300, 194, 194, + 76, 194, 196, 212, 253, 213, 196, 283, 213, 196, + 252, 214, 194, 285, 293, 287, 213, 286, 288, 289, + 250, 196, 283, 213, 283, 194, 252, 288, 12, 283, + 283, 214, 285 +}; + +#define yyerrok (yyerrstatus = 0) +#define yyclearin (yychar = YYEMPTY) +#define YYEMPTY (-2) +#define YYEOF 0 + +#define YYACCEPT goto yyacceptlab +#define YYABORT goto yyabortlab +#define YYERROR goto yyerrorlab + + +/* Like YYERROR except do call yyerror. This remains here temporarily + to ease the transition to the new meaning of YYERROR, for GCC. + Once GCC version 2 has supplanted version 1, this can go. However, + YYFAIL appears to be in use. Nevertheless, it is formally deprecated + in Bison 2.4.2's NEWS entry, where a plan to phase it out is + discussed. */ + +#define YYFAIL goto yyerrlab +#if defined YYFAIL + /* This is here to suppress warnings from the GCC cpp's + -Wunused-macros. Normally we don't worry about that warning, but + some users do, and we want to make it easy for users to remove + YYFAIL uses, which will produce warnings from Bison 2.5. */ +#endif + +#define YYRECOVERING() (!!yyerrstatus) + +#define YYBACKUP(Token, Value) \ +do \ + if (yychar == YYEMPTY && yylen == 1) \ + { \ + yychar = (Token); \ + yylval = (Value); \ + yytoken = YYTRANSLATE (yychar); \ + YYPOPSTACK (1); \ + goto yybackup; \ + } \ + else \ + { \ + yyerror (&yylloc, state, YY_("syntax error: cannot back up")); \ + YYERROR; \ + } \ +while (YYID (0)) + + +#define YYTERROR 1 +#define YYERRCODE 256 + + +/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N]. + If N is 0, then set CURRENT to the empty location which ends + the previous symbol: RHS[0] (always defined). */ + +#define YYRHSLOC(Rhs, K) ((Rhs)[K]) +#ifndef YYLLOC_DEFAULT +# define YYLLOC_DEFAULT(Current, Rhs, N) \ + do \ + if (YYID (N)) \ + { \ + (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \ + (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \ + (Current).last_line = YYRHSLOC (Rhs, N).last_line; \ + (Current).last_column = YYRHSLOC (Rhs, N).last_column; \ + } \ + else \ + { \ + (Current).first_line = (Current).last_line = \ + YYRHSLOC (Rhs, 0).last_line; \ + (Current).first_column = (Current).last_column = \ + YYRHSLOC (Rhs, 0).last_column; \ + } \ + while (YYID (0)) +#endif + + +/* YY_LOCATION_PRINT -- Print the location on the stream. + This macro was not mandated originally: define only if we know + we won't break user code: when these are the locations we know. */ + +#ifndef YY_LOCATION_PRINT +# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL +# define YY_LOCATION_PRINT(File, Loc) \ + fprintf (File, "%d.%d-%d.%d", \ + (Loc).first_line, (Loc).first_column, \ + (Loc).last_line, (Loc).last_column) +# else +# define YY_LOCATION_PRINT(File, Loc) ((void) 0) +# endif +#endif + + +/* YYLEX -- calling `yylex' with the right arguments. */ + +#ifdef YYLEX_PARAM +# define YYLEX yylex (&yylval, &yylloc, YYLEX_PARAM) +#else +# define YYLEX yylex (&yylval, &yylloc, scanner) +#endif + +/* Enable debugging if requested. */ +#if YYDEBUG + +# ifndef YYFPRINTF +# include /* INFRINGES ON USER NAME SPACE */ +# define YYFPRINTF fprintf +# endif + +# define YYDPRINTF(Args) \ +do { \ + if (yydebug) \ + YYFPRINTF Args; \ +} while (YYID (0)) + +# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \ +do { \ + if (yydebug) \ + { \ + YYFPRINTF (stderr, "%s ", Title); \ + yy_symbol_print (stderr, \ + Type, Value, Location, state); \ + YYFPRINTF (stderr, "\n"); \ + } \ +} while (YYID (0)) + + +/*--------------------------------. +| Print this symbol on YYOUTPUT. | +`--------------------------------*/ + +/*ARGSUSED*/ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, struct _mesa_glsl_parse_state *state) +#else +static void +yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, state) + FILE *yyoutput; + int yytype; + YYSTYPE const * const yyvaluep; + YYLTYPE const * const yylocationp; + struct _mesa_glsl_parse_state *state; +#endif +{ + if (!yyvaluep) + return; + YYUSE (yylocationp); + YYUSE (state); +# ifdef YYPRINT + if (yytype < YYNTOKENS) + YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep); +# else + YYUSE (yyoutput); +# endif + switch (yytype) + { + default: + break; + } +} + + +/*--------------------------------. +| Print this symbol on YYOUTPUT. | +`--------------------------------*/ + +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, struct _mesa_glsl_parse_state *state) +#else +static void +yy_symbol_print (yyoutput, yytype, yyvaluep, yylocationp, state) + FILE *yyoutput; + int yytype; + YYSTYPE const * const yyvaluep; + YYLTYPE const * const yylocationp; + struct _mesa_glsl_parse_state *state; +#endif +{ + if (yytype < YYNTOKENS) + YYFPRINTF (yyoutput, "token %s (", yytname[yytype]); + else + YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]); + + YY_LOCATION_PRINT (yyoutput, *yylocationp); + YYFPRINTF (yyoutput, ": "); + yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, state); + YYFPRINTF (yyoutput, ")"); +} + +/*------------------------------------------------------------------. +| yy_stack_print -- Print the state stack from its BOTTOM up to its | +| TOP (included). | +`------------------------------------------------------------------*/ + +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yy_stack_print (yytype_int16 *yybottom, yytype_int16 *yytop) +#else +static void +yy_stack_print (yybottom, yytop) + yytype_int16 *yybottom; + yytype_int16 *yytop; +#endif +{ + YYFPRINTF (stderr, "Stack now"); + for (; yybottom <= yytop; yybottom++) + { + int yybot = *yybottom; + YYFPRINTF (stderr, " %d", yybot); + } + YYFPRINTF (stderr, "\n"); +} + +# define YY_STACK_PRINT(Bottom, Top) \ +do { \ + if (yydebug) \ + yy_stack_print ((Bottom), (Top)); \ +} while (YYID (0)) + + +/*------------------------------------------------. +| Report that the YYRULE is going to be reduced. | +`------------------------------------------------*/ + +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yy_reduce_print (YYSTYPE *yyvsp, YYLTYPE *yylsp, int yyrule, struct _mesa_glsl_parse_state *state) +#else +static void +yy_reduce_print (yyvsp, yylsp, yyrule, state) + YYSTYPE *yyvsp; + YYLTYPE *yylsp; + int yyrule; + struct _mesa_glsl_parse_state *state; +#endif +{ + int yynrhs = yyr2[yyrule]; + int yyi; + unsigned long int yylno = yyrline[yyrule]; + YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n", + yyrule - 1, yylno); + /* The symbols being reduced. */ + for (yyi = 0; yyi < yynrhs; yyi++) + { + YYFPRINTF (stderr, " $%d = ", yyi + 1); + yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi], + &(yyvsp[(yyi + 1) - (yynrhs)]) + , &(yylsp[(yyi + 1) - (yynrhs)]) , state); + YYFPRINTF (stderr, "\n"); + } +} + +# define YY_REDUCE_PRINT(Rule) \ +do { \ + if (yydebug) \ + yy_reduce_print (yyvsp, yylsp, Rule, state); \ +} while (YYID (0)) + +/* Nonzero means print parse trace. It is left uninitialized so that + multiple parsers can coexist. */ +int yydebug; +#else /* !YYDEBUG */ +# define YYDPRINTF(Args) +# define YY_SYMBOL_PRINT(Title, Type, Value, Location) +# define YY_STACK_PRINT(Bottom, Top) +# define YY_REDUCE_PRINT(Rule) +#endif /* !YYDEBUG */ + + +/* YYINITDEPTH -- initial size of the parser's stacks. */ +#ifndef YYINITDEPTH +# define YYINITDEPTH 200 +#endif + +/* YYMAXDEPTH -- maximum size the stacks can grow to (effective only + if the built-in stack extension method is used). + + Do not make this value too large; the results are undefined if + YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH) + evaluated with infinite-precision integer arithmetic. */ + +#ifndef YYMAXDEPTH +# define YYMAXDEPTH 10000 +#endif + + + +#if YYERROR_VERBOSE + +# ifndef yystrlen +# if defined __GLIBC__ && defined _STRING_H +# define yystrlen strlen +# else +/* Return the length of YYSTR. */ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static YYSIZE_T +yystrlen (const char *yystr) +#else +static YYSIZE_T +yystrlen (yystr) + const char *yystr; +#endif +{ + YYSIZE_T yylen; + for (yylen = 0; yystr[yylen]; yylen++) + continue; + return yylen; +} +# endif +# endif + +# ifndef yystpcpy +# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE +# define yystpcpy stpcpy +# else +/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in + YYDEST. */ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static char * +yystpcpy (char *yydest, const char *yysrc) +#else +static char * +yystpcpy (yydest, yysrc) + char *yydest; + const char *yysrc; +#endif +{ + char *yyd = yydest; + const char *yys = yysrc; + + while ((*yyd++ = *yys++) != '\0') + continue; + + return yyd - 1; +} +# endif +# endif + +# ifndef yytnamerr +/* Copy to YYRES the contents of YYSTR after stripping away unnecessary + quotes and backslashes, so that it's suitable for yyerror. The + heuristic is that double-quoting is unnecessary unless the string + contains an apostrophe, a comma, or backslash (other than + backslash-backslash). YYSTR is taken from yytname. If YYRES is + null, do not copy; instead, return the length of what the result + would have been. */ +static YYSIZE_T +yytnamerr (char *yyres, const char *yystr) +{ + if (*yystr == '"') + { + YYSIZE_T yyn = 0; + char const *yyp = yystr; + + for (;;) + switch (*++yyp) + { + case '\'': + case ',': + goto do_not_strip_quotes; + + case '\\': + if (*++yyp != '\\') + goto do_not_strip_quotes; + /* Fall through. */ + default: + if (yyres) + yyres[yyn] = *yyp; + yyn++; + break; + + case '"': + if (yyres) + yyres[yyn] = '\0'; + return yyn; + } + do_not_strip_quotes: ; + } + + if (! yyres) + return yystrlen (yystr); + + return yystpcpy (yyres, yystr) - yyres; +} +# endif + +/* Copy into YYRESULT an error message about the unexpected token + YYCHAR while in state YYSTATE. Return the number of bytes copied, + including the terminating null byte. If YYRESULT is null, do not + copy anything; just return the number of bytes that would be + copied. As a special case, return 0 if an ordinary "syntax error" + message will do. Return YYSIZE_MAXIMUM if overflow occurs during + size calculation. */ +static YYSIZE_T +yysyntax_error (char *yyresult, int yystate, int yychar) +{ + int yyn = yypact[yystate]; + + if (! (YYPACT_NINF < yyn && yyn <= YYLAST)) + return 0; + else + { + int yytype = YYTRANSLATE (yychar); + YYSIZE_T yysize0 = yytnamerr (0, yytname[yytype]); + YYSIZE_T yysize = yysize0; + YYSIZE_T yysize1; + int yysize_overflow = 0; + enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 }; + char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM]; + int yyx; + +# if 0 + /* This is so xgettext sees the translatable formats that are + constructed on the fly. */ + YY_("syntax error, unexpected %s"); + YY_("syntax error, unexpected %s, expecting %s"); + YY_("syntax error, unexpected %s, expecting %s or %s"); + YY_("syntax error, unexpected %s, expecting %s or %s or %s"); + YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s"); +# endif + char *yyfmt; + char const *yyf; + static char const yyunexpected[] = "syntax error, unexpected %s"; + static char const yyexpecting[] = ", expecting %s"; + static char const yyor[] = " or %s"; + char yyformat[sizeof yyunexpected + + sizeof yyexpecting - 1 + + ((YYERROR_VERBOSE_ARGS_MAXIMUM - 2) + * (sizeof yyor - 1))]; + char const *yyprefix = yyexpecting; + + /* Start YYX at -YYN if negative to avoid negative indexes in + YYCHECK. */ + int yyxbegin = yyn < 0 ? -yyn : 0; + + /* Stay within bounds of both yycheck and yytname. */ + int yychecklim = YYLAST - yyn + 1; + int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS; + int yycount = 1; + + yyarg[0] = yytname[yytype]; + yyfmt = yystpcpy (yyformat, yyunexpected); + + for (yyx = yyxbegin; yyx < yyxend; ++yyx) + if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR) + { + if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM) + { + yycount = 1; + yysize = yysize0; + yyformat[sizeof yyunexpected - 1] = '\0'; + break; + } + yyarg[yycount++] = yytname[yyx]; + yysize1 = yysize + yytnamerr (0, yytname[yyx]); + yysize_overflow |= (yysize1 < yysize); + yysize = yysize1; + yyfmt = yystpcpy (yyfmt, yyprefix); + yyprefix = yyor; + } + + yyf = YY_(yyformat); + yysize1 = yysize + yystrlen (yyf); + yysize_overflow |= (yysize1 < yysize); + yysize = yysize1; + + if (yysize_overflow) + return YYSIZE_MAXIMUM; + + if (yyresult) + { + /* Avoid sprintf, as that infringes on the user's name space. + Don't have undefined behavior even if the translation + produced a string with the wrong number of "%s"s. */ + char *yyp = yyresult; + int yyi = 0; + while ((*yyp = *yyf) != '\0') + { + if (*yyp == '%' && yyf[1] == 's' && yyi < yycount) + { + yyp += yytnamerr (yyp, yyarg[yyi++]); + yyf += 2; + } + else + { + yyp++; + yyf++; + } + } + } + return yysize; + } +} +#endif /* YYERROR_VERBOSE */ + + +/*-----------------------------------------------. +| Release the memory associated to this symbol. | +`-----------------------------------------------*/ + +/*ARGSUSED*/ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep, YYLTYPE *yylocationp, struct _mesa_glsl_parse_state *state) +#else +static void +yydestruct (yymsg, yytype, yyvaluep, yylocationp, state) + const char *yymsg; + int yytype; + YYSTYPE *yyvaluep; + YYLTYPE *yylocationp; + struct _mesa_glsl_parse_state *state; +#endif +{ + YYUSE (yyvaluep); + YYUSE (yylocationp); + YYUSE (state); + + if (!yymsg) + yymsg = "Deleting"; + YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp); + + switch (yytype) + { + + default: + break; + } +} + +/* Prevent warnings from -Wmissing-prototypes. */ +#ifdef YYPARSE_PARAM +#if defined __STDC__ || defined __cplusplus +int yyparse (void *YYPARSE_PARAM); +#else +int yyparse (); +#endif +#else /* ! YYPARSE_PARAM */ +#if defined __STDC__ || defined __cplusplus +int yyparse (struct _mesa_glsl_parse_state *state); +#else +int yyparse (); +#endif +#endif /* ! YYPARSE_PARAM */ + + + + + +/*-------------------------. +| yyparse or yypush_parse. | +`-------------------------*/ + +#ifdef YYPARSE_PARAM +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +int +yyparse (void *YYPARSE_PARAM) +#else +int +yyparse (YYPARSE_PARAM) + void *YYPARSE_PARAM; +#endif +#else /* ! YYPARSE_PARAM */ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +int +yyparse (struct _mesa_glsl_parse_state *state) +#else +int +yyparse (state) + struct _mesa_glsl_parse_state *state; +#endif +#endif +{ +/* The lookahead symbol. */ +int yychar; + +/* The semantic value of the lookahead symbol. */ +YYSTYPE yylval; + +/* Location data for the lookahead symbol. */ +YYLTYPE yylloc; + + /* Number of syntax errors so far. */ + int yynerrs; + + int yystate; + /* Number of tokens to shift before error messages enabled. */ + int yyerrstatus; + + /* The stacks and their tools: + `yyss': related to states. + `yyvs': related to semantic values. + `yyls': related to locations. + + Refer to the stacks thru separate pointers, to allow yyoverflow + to reallocate them elsewhere. */ + + /* The state stack. */ + yytype_int16 yyssa[YYINITDEPTH]; + yytype_int16 *yyss; + yytype_int16 *yyssp; + + /* The semantic value stack. */ + YYSTYPE yyvsa[YYINITDEPTH]; + YYSTYPE *yyvs; + YYSTYPE *yyvsp; + + /* The location stack. */ + YYLTYPE yylsa[YYINITDEPTH]; + YYLTYPE *yyls; + YYLTYPE *yylsp; + + /* The locations where the error started and ended. */ + YYLTYPE yyerror_range[3]; + + YYSIZE_T yystacksize; + + int yyn; + int yyresult; + /* Lookahead token as an internal (translated) token number. */ + int yytoken; + /* The variables used to return semantic value and location from the + action routines. */ + YYSTYPE yyval; + YYLTYPE yyloc; + +#if YYERROR_VERBOSE + /* Buffer for error messages, and its allocated size. */ + char yymsgbuf[128]; + char *yymsg = yymsgbuf; + YYSIZE_T yymsg_alloc = sizeof yymsgbuf; +#endif + +#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N)) + + /* The number of symbols on the RHS of the reduced rule. + Keep to zero when no symbol should be popped. */ + int yylen = 0; + + yytoken = 0; + yyss = yyssa; + yyvs = yyvsa; + yyls = yylsa; + yystacksize = YYINITDEPTH; + + YYDPRINTF ((stderr, "Starting parse\n")); + + yystate = 0; + yyerrstatus = 0; + yynerrs = 0; + yychar = YYEMPTY; /* Cause a token to be read. */ + + /* Initialize stack pointers. + Waste one element of value and location stack + so that they stay on the same level as the state stack. + The wasted elements are never initialized. */ + yyssp = yyss; + yyvsp = yyvs; + yylsp = yyls; + +#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL + /* Initialize the default location before parsing starts. */ + yylloc.first_line = yylloc.last_line = 1; + yylloc.first_column = yylloc.last_column = 1; +#endif + +/* User initialization code. */ + +/* Line 1251 of yacc.c */ +#line 41 "glsl_parser.ypp" +{ + yylloc.first_line = 1; + yylloc.first_column = 1; + yylloc.last_line = 1; + yylloc.last_column = 1; + yylloc.source = 0; +} + +/* Line 1251 of yacc.c */ +#line 2635 "glsl_parser.cpp" + yylsp[0] = yylloc; + + goto yysetstate; + +/*------------------------------------------------------------. +| yynewstate -- Push a new state, which is found in yystate. | +`------------------------------------------------------------*/ + yynewstate: + /* In all cases, when you get here, the value and location stacks + have just been pushed. So pushing a state here evens the stacks. */ + yyssp++; + + yysetstate: + *yyssp = yystate; + + if (yyss + yystacksize - 1 <= yyssp) + { + /* Get the current used size of the three stacks, in elements. */ + YYSIZE_T yysize = yyssp - yyss + 1; + +#ifdef yyoverflow + { + /* Give user a chance to reallocate the stack. Use copies of + these so that the &'s don't force the real ones into + memory. */ + YYSTYPE *yyvs1 = yyvs; + yytype_int16 *yyss1 = yyss; + YYLTYPE *yyls1 = yyls; + + /* Each stack pointer address is followed by the size of the + data in use in that stack, in bytes. This used to be a + conditional around just the two extra args, but that might + be undefined if yyoverflow is a macro. */ + yyoverflow (YY_("memory exhausted"), + &yyss1, yysize * sizeof (*yyssp), + &yyvs1, yysize * sizeof (*yyvsp), + &yyls1, yysize * sizeof (*yylsp), + &yystacksize); + + yyls = yyls1; + yyss = yyss1; + yyvs = yyvs1; + } +#else /* no yyoverflow */ +# ifndef YYSTACK_RELOCATE + goto yyexhaustedlab; +# else + /* Extend the stack our own way. */ + if (YYMAXDEPTH <= yystacksize) + goto yyexhaustedlab; + yystacksize *= 2; + if (YYMAXDEPTH < yystacksize) + yystacksize = YYMAXDEPTH; + + { + yytype_int16 *yyss1 = yyss; + union yyalloc *yyptr = + (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize)); + if (! yyptr) + goto yyexhaustedlab; + YYSTACK_RELOCATE (yyss_alloc, yyss); + YYSTACK_RELOCATE (yyvs_alloc, yyvs); + YYSTACK_RELOCATE (yyls_alloc, yyls); +# undef YYSTACK_RELOCATE + if (yyss1 != yyssa) + YYSTACK_FREE (yyss1); + } +# endif +#endif /* no yyoverflow */ + + yyssp = yyss + yysize - 1; + yyvsp = yyvs + yysize - 1; + yylsp = yyls + yysize - 1; + + YYDPRINTF ((stderr, "Stack size increased to %lu\n", + (unsigned long int) yystacksize)); + + if (yyss + yystacksize - 1 <= yyssp) + YYABORT; + } + + YYDPRINTF ((stderr, "Entering state %d\n", yystate)); + + if (yystate == YYFINAL) + YYACCEPT; + + goto yybackup; + +/*-----------. +| yybackup. | +`-----------*/ +yybackup: + + /* Do appropriate processing given the current state. Read a + lookahead token if we need one and don't already have one. */ + + /* First try to decide what to do without reference to lookahead token. */ + yyn = yypact[yystate]; + if (yyn == YYPACT_NINF) + goto yydefault; + + /* Not known => get a lookahead token if don't already have one. */ + + /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */ + if (yychar == YYEMPTY) + { + YYDPRINTF ((stderr, "Reading a token: ")); + yychar = YYLEX; + } + + if (yychar <= YYEOF) + { + yychar = yytoken = YYEOF; + YYDPRINTF ((stderr, "Now at end of input.\n")); + } + else + { + yytoken = YYTRANSLATE (yychar); + YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc); + } + + /* If the proper action on seeing token YYTOKEN is to reduce or to + detect an error, take that action. */ + yyn += yytoken; + if (yyn < 0 || YYLAST < yyn || yycheck[yyn] != yytoken) + goto yydefault; + yyn = yytable[yyn]; + if (yyn <= 0) + { + if (yyn == 0 || yyn == YYTABLE_NINF) + goto yyerrlab; + yyn = -yyn; + goto yyreduce; + } + + /* Count tokens shifted since error; after three, turn off error + status. */ + if (yyerrstatus) + yyerrstatus--; + + /* Shift the lookahead token. */ + YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc); + + /* Discard the shifted token. */ + yychar = YYEMPTY; + + yystate = yyn; + *++yyvsp = yylval; + *++yylsp = yylloc; + goto yynewstate; + + +/*-----------------------------------------------------------. +| yydefault -- do the default action for the current state. | +`-----------------------------------------------------------*/ +yydefault: + yyn = yydefact[yystate]; + if (yyn == 0) + goto yyerrlab; + goto yyreduce; + + +/*-----------------------------. +| yyreduce -- Do a reduction. | +`-----------------------------*/ +yyreduce: + /* yyn is the number of a rule to reduce with. */ + yylen = yyr2[yyn]; + + /* If YYLEN is nonzero, implement the default value of the action: + `$$ = $1'. + + Otherwise, the following line sets YYVAL to garbage. + This behavior is undocumented and Bison + users should not rely upon it. Assigning to YYVAL + unconditionally makes the parser a bit smaller, and it avoids a + GCC warning that YYVAL may be used uninitialized. */ + yyval = yyvsp[1-yylen]; + + /* Default location. */ + YYLLOC_DEFAULT (yyloc, (yylsp - yylen), yylen); + YY_REDUCE_PRINT (yyn); + switch (yyn) + { + case 2: + +/* Line 1464 of yacc.c */ +#line 212 "glsl_parser.ypp" + { + _mesa_glsl_initialize_types(state); + ;} + break; + + case 5: + +/* Line 1464 of yacc.c */ +#line 221 "glsl_parser.ypp" + { + switch ((yyvsp[(2) - (3)].n)) { + case 100: + state->es_shader = true; + case 110: + case 120: + case 130: + /* FINISHME: Check against implementation support versions. */ + state->language_version = (yyvsp[(2) - (3)].n); + break; + default: + _mesa_glsl_error(& (yylsp[(2) - (3)]), state, "Shading language version" + "%u is not supported\n", (yyvsp[(2) - (3)].n)); + break; + } + ;} + break; + + case 12: + +/* Line 1464 of yacc.c */ +#line 253 "glsl_parser.ypp" + { + if (!_mesa_glsl_process_extension((yyvsp[(2) - (5)].identifier), & (yylsp[(2) - (5)]), (yyvsp[(4) - (5)].identifier), & (yylsp[(4) - (5)]), state)) { + YYERROR; + } + ;} + break; + + case 13: + +/* Line 1464 of yacc.c */ +#line 262 "glsl_parser.ypp" + { + /* FINISHME: The NULL test is only required because 'precision' + * FINISHME: statements are not yet supported. + */ + if ((yyvsp[(1) - (1)].node) != NULL) + state->translation_unit.push_tail(& (yyvsp[(1) - (1)].node)->link); + ;} + break; + + case 14: + +/* Line 1464 of yacc.c */ +#line 270 "glsl_parser.ypp" + { + /* FINISHME: The NULL test is only required because 'precision' + * FINISHME: statements are not yet supported. + */ + if ((yyvsp[(2) - (2)].node) != NULL) + state->translation_unit.push_tail(& (yyvsp[(2) - (2)].node)->link); + ;} + break; + + case 16: + +/* Line 1464 of yacc.c */ +#line 285 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL); + (yyval.expression)->set_location(yylloc); + (yyval.expression)->primary_expression.identifier = (yyvsp[(1) - (1)].identifier); + ;} + break; + + case 17: + +/* Line 1464 of yacc.c */ +#line 292 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL); + (yyval.expression)->set_location(yylloc); + (yyval.expression)->primary_expression.int_constant = (yyvsp[(1) - (1)].n); + ;} + break; + + case 18: + +/* Line 1464 of yacc.c */ +#line 299 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL); + (yyval.expression)->set_location(yylloc); + (yyval.expression)->primary_expression.uint_constant = (yyvsp[(1) - (1)].n); + ;} + break; + + case 19: + +/* Line 1464 of yacc.c */ +#line 306 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL); + (yyval.expression)->set_location(yylloc); + (yyval.expression)->primary_expression.float_constant = (yyvsp[(1) - (1)].real); + ;} + break; + + case 20: + +/* Line 1464 of yacc.c */ +#line 313 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL); + (yyval.expression)->set_location(yylloc); + (yyval.expression)->primary_expression.bool_constant = (yyvsp[(1) - (1)].n); + ;} + break; + + case 21: + +/* Line 1464 of yacc.c */ +#line 320 "glsl_parser.ypp" + { + (yyval.expression) = (yyvsp[(2) - (3)].expression); + ;} + break; + + case 23: + +/* Line 1464 of yacc.c */ +#line 328 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_array_index, (yyvsp[(1) - (4)].expression), (yyvsp[(3) - (4)].expression), NULL); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 24: + +/* Line 1464 of yacc.c */ +#line 334 "glsl_parser.ypp" + { + (yyval.expression) = (yyvsp[(1) - (1)].expression); + ;} + break; + + case 25: + +/* Line 1464 of yacc.c */ +#line 338 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), NULL, NULL); + (yyval.expression)->set_location(yylloc); + (yyval.expression)->primary_expression.identifier = (yyvsp[(3) - (3)].identifier); + ;} + break; + + case 26: + +/* Line 1464 of yacc.c */ +#line 345 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_post_inc, (yyvsp[(1) - (2)].expression), NULL, NULL); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 27: + +/* Line 1464 of yacc.c */ +#line 351 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_post_dec, (yyvsp[(1) - (2)].expression), NULL, NULL); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 31: + +/* Line 1464 of yacc.c */ +#line 369 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 36: + +/* Line 1464 of yacc.c */ +#line 388 "glsl_parser.ypp" + { + (yyval.expression) = (yyvsp[(1) - (2)].expression); + (yyval.expression)->set_location(yylloc); + (yyval.expression)->expressions.push_tail(& (yyvsp[(2) - (2)].expression)->link); + ;} + break; + + case 37: + +/* Line 1464 of yacc.c */ +#line 394 "glsl_parser.ypp" + { + (yyval.expression) = (yyvsp[(1) - (3)].expression); + (yyval.expression)->set_location(yylloc); + (yyval.expression)->expressions.push_tail(& (yyvsp[(3) - (3)].expression)->link); + ;} + break; + + case 39: + +/* Line 1464 of yacc.c */ +#line 410 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_function_expression((yyvsp[(1) - (1)].type_specifier)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 40: + +/* Line 1464 of yacc.c */ +#line 416 "glsl_parser.ypp" + { + void *ctx = state; + ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier)); + (yyval.expression) = new(ctx) ast_function_expression(callee); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 41: + +/* Line 1464 of yacc.c */ +#line 423 "glsl_parser.ypp" + { + void *ctx = state; + ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier)); + (yyval.expression) = new(ctx) ast_function_expression(callee); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 43: + +/* Line 1464 of yacc.c */ +#line 435 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_pre_inc, (yyvsp[(2) - (2)].expression), NULL, NULL); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 44: + +/* Line 1464 of yacc.c */ +#line 441 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_pre_dec, (yyvsp[(2) - (2)].expression), NULL, NULL); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 45: + +/* Line 1464 of yacc.c */ +#line 447 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression((yyvsp[(1) - (2)].n), (yyvsp[(2) - (2)].expression), NULL, NULL); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 46: + +/* Line 1464 of yacc.c */ +#line 456 "glsl_parser.ypp" + { (yyval.n) = ast_plus; ;} + break; + + case 47: + +/* Line 1464 of yacc.c */ +#line 457 "glsl_parser.ypp" + { (yyval.n) = ast_neg; ;} + break; + + case 48: + +/* Line 1464 of yacc.c */ +#line 458 "glsl_parser.ypp" + { (yyval.n) = ast_logic_not; ;} + break; + + case 49: + +/* Line 1464 of yacc.c */ +#line 459 "glsl_parser.ypp" + { (yyval.n) = ast_bit_not; ;} + break; + + case 51: + +/* Line 1464 of yacc.c */ +#line 465 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_mul, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 52: + +/* Line 1464 of yacc.c */ +#line 471 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_div, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 53: + +/* Line 1464 of yacc.c */ +#line 477 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_mod, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 55: + +/* Line 1464 of yacc.c */ +#line 487 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_add, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 56: + +/* Line 1464 of yacc.c */ +#line 493 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_sub, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 58: + +/* Line 1464 of yacc.c */ +#line 503 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_lshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 59: + +/* Line 1464 of yacc.c */ +#line 509 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_rshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 61: + +/* Line 1464 of yacc.c */ +#line 519 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_less, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 62: + +/* Line 1464 of yacc.c */ +#line 525 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_greater, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 63: + +/* Line 1464 of yacc.c */ +#line 531 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_lequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 64: + +/* Line 1464 of yacc.c */ +#line 537 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_gequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 66: + +/* Line 1464 of yacc.c */ +#line 547 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_equal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 67: + +/* Line 1464 of yacc.c */ +#line 553 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_nequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 69: + +/* Line 1464 of yacc.c */ +#line 563 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 71: + +/* Line 1464 of yacc.c */ +#line 573 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 73: + +/* Line 1464 of yacc.c */ +#line 583 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 75: + +/* Line 1464 of yacc.c */ +#line 593 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 77: + +/* Line 1464 of yacc.c */ +#line 603 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 79: + +/* Line 1464 of yacc.c */ +#line 613 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 81: + +/* Line 1464 of yacc.c */ +#line 623 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression(ast_conditional, (yyvsp[(1) - (5)].expression), (yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].expression)); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 83: + +/* Line 1464 of yacc.c */ +#line 633 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.expression) = new(ctx) ast_expression((yyvsp[(2) - (3)].n), (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL); + (yyval.expression)->set_location(yylloc); + ;} + break; + + case 84: + +/* Line 1464 of yacc.c */ +#line 641 "glsl_parser.ypp" + { (yyval.n) = ast_assign; ;} + break; + + case 85: + +/* Line 1464 of yacc.c */ +#line 642 "glsl_parser.ypp" + { (yyval.n) = ast_mul_assign; ;} + break; + + case 86: + +/* Line 1464 of yacc.c */ +#line 643 "glsl_parser.ypp" + { (yyval.n) = ast_div_assign; ;} + break; + + case 87: + +/* Line 1464 of yacc.c */ +#line 644 "glsl_parser.ypp" + { (yyval.n) = ast_mod_assign; ;} + break; + + case 88: + +/* Line 1464 of yacc.c */ +#line 645 "glsl_parser.ypp" + { (yyval.n) = ast_add_assign; ;} + break; + + case 89: + +/* Line 1464 of yacc.c */ +#line 646 "glsl_parser.ypp" + { (yyval.n) = ast_sub_assign; ;} + break; + + case 90: + +/* Line 1464 of yacc.c */ +#line 647 "glsl_parser.ypp" + { (yyval.n) = ast_ls_assign; ;} + break; + + case 91: + +/* Line 1464 of yacc.c */ +#line 648 "glsl_parser.ypp" + { (yyval.n) = ast_rs_assign; ;} + break; + + case 92: + +/* Line 1464 of yacc.c */ +#line 649 "glsl_parser.ypp" + { (yyval.n) = ast_and_assign; ;} + break; + + case 93: + +/* Line 1464 of yacc.c */ +#line 650 "glsl_parser.ypp" + { (yyval.n) = ast_xor_assign; ;} + break; + + case 94: + +/* Line 1464 of yacc.c */ +#line 651 "glsl_parser.ypp" + { (yyval.n) = ast_or_assign; ;} + break; + + case 95: + +/* Line 1464 of yacc.c */ +#line 656 "glsl_parser.ypp" + { + (yyval.expression) = (yyvsp[(1) - (1)].expression); + ;} + break; + + case 96: + +/* Line 1464 of yacc.c */ +#line 660 "glsl_parser.ypp" + { + void *ctx = state; + if ((yyvsp[(1) - (3)].expression)->oper != ast_sequence) { + (yyval.expression) = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL); + (yyval.expression)->set_location(yylloc); + (yyval.expression)->expressions.push_tail(& (yyvsp[(1) - (3)].expression)->link); + } else { + (yyval.expression) = (yyvsp[(1) - (3)].expression); + } + + (yyval.expression)->expressions.push_tail(& (yyvsp[(3) - (3)].expression)->link); + ;} + break; + + case 98: + +/* Line 1464 of yacc.c */ +#line 680 "glsl_parser.ypp" + { + (yyval.node) = (yyvsp[(1) - (2)].function); + ;} + break; + + case 99: + +/* Line 1464 of yacc.c */ +#line 684 "glsl_parser.ypp" + { + (yyval.node) = (yyvsp[(1) - (2)].declarator_list); + ;} + break; + + case 100: + +/* Line 1464 of yacc.c */ +#line 688 "glsl_parser.ypp" + { + if (((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_float) + && ((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_int)) { + _mesa_glsl_error(& (yylsp[(3) - (4)]), state, "global precision qualifier can " + "only be applied to `int' or `float'\n"); + YYERROR; + } + + (yyval.node) = NULL; /* FINISHME */ + ;} + break; + + case 104: + +/* Line 1464 of yacc.c */ +#line 711 "glsl_parser.ypp" + { + (yyval.function) = (yyvsp[(1) - (2)].function); + (yyval.function)->parameters.push_tail(& (yyvsp[(2) - (2)].parameter_declarator)->link); + ;} + break; + + case 105: + +/* Line 1464 of yacc.c */ +#line 716 "glsl_parser.ypp" + { + (yyval.function) = (yyvsp[(1) - (3)].function); + (yyval.function)->parameters.push_tail(& (yyvsp[(3) - (3)].parameter_declarator)->link); + ;} + break; + + case 106: + +/* Line 1464 of yacc.c */ +#line 724 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.function) = new(ctx) ast_function(); + (yyval.function)->set_location(yylloc); + (yyval.function)->return_type = (yyvsp[(1) - (3)].fully_specified_type); + (yyval.function)->identifier = (yyvsp[(2) - (3)].identifier); + ;} + break; + + case 107: + +/* Line 1464 of yacc.c */ +#line 735 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator(); + (yyval.parameter_declarator)->set_location(yylloc); + (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type(); + (yyval.parameter_declarator)->type->set_location(yylloc); + (yyval.parameter_declarator)->type->specifier = (yyvsp[(1) - (2)].type_specifier); + (yyval.parameter_declarator)->identifier = (yyvsp[(2) - (2)].identifier); + ;} + break; + + case 108: + +/* Line 1464 of yacc.c */ +#line 745 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator(); + (yyval.parameter_declarator)->set_location(yylloc); + (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type(); + (yyval.parameter_declarator)->type->set_location(yylloc); + (yyval.parameter_declarator)->type->specifier = (yyvsp[(1) - (5)].type_specifier); + (yyval.parameter_declarator)->identifier = (yyvsp[(2) - (5)].identifier); + (yyval.parameter_declarator)->is_array = true; + (yyval.parameter_declarator)->array_size = (yyvsp[(4) - (5)].expression); + ;} + break; + + case 109: + +/* Line 1464 of yacc.c */ +#line 760 "glsl_parser.ypp" + { + (yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i; + + (yyval.parameter_declarator) = (yyvsp[(3) - (3)].parameter_declarator); + (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (3)].type_qualifier); + ;} + break; + + case 110: + +/* Line 1464 of yacc.c */ +#line 767 "glsl_parser.ypp" + { + (yyval.parameter_declarator) = (yyvsp[(2) - (2)].parameter_declarator); + (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (2)].type_qualifier); + ;} + break; + + case 111: + +/* Line 1464 of yacc.c */ +#line 772 "glsl_parser.ypp" + { + void *ctx = state; + (yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i; + + (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator(); + (yyval.parameter_declarator)->set_location(yylloc); + (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type(); + (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (3)].type_qualifier); + (yyval.parameter_declarator)->type->specifier = (yyvsp[(3) - (3)].type_specifier); + ;} + break; + + case 112: + +/* Line 1464 of yacc.c */ +#line 783 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator(); + (yyval.parameter_declarator)->set_location(yylloc); + (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type(); + (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (2)].type_qualifier); + (yyval.parameter_declarator)->type->specifier = (yyvsp[(2) - (2)].type_specifier); + ;} + break; + + case 113: + +/* Line 1464 of yacc.c */ +#line 795 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + ;} + break; + + case 114: + +/* Line 1464 of yacc.c */ +#line 799 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.in = 1; + ;} + break; + + case 115: + +/* Line 1464 of yacc.c */ +#line 804 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.out = 1; + ;} + break; + + case 116: + +/* Line 1464 of yacc.c */ +#line 809 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.in = 1; + (yyval.type_qualifier).flags.q.out = 1; + ;} + break; + + case 119: + +/* Line 1464 of yacc.c */ +#line 823 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (3)].identifier), false, NULL, NULL); + decl->set_location(yylloc); + + (yyval.declarator_list) = (yyvsp[(1) - (3)].declarator_list); + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 120: + +/* Line 1464 of yacc.c */ +#line 832 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), true, NULL, NULL); + decl->set_location(yylloc); + + (yyval.declarator_list) = (yyvsp[(1) - (5)].declarator_list); + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 121: + +/* Line 1464 of yacc.c */ +#line 841 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (6)].identifier), true, (yyvsp[(5) - (6)].expression), NULL); + decl->set_location(yylloc); + + (yyval.declarator_list) = (yyvsp[(1) - (6)].declarator_list); + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 122: + +/* Line 1464 of yacc.c */ +#line 850 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (7)].identifier), true, NULL, (yyvsp[(7) - (7)].expression)); + decl->set_location(yylloc); + + (yyval.declarator_list) = (yyvsp[(1) - (7)].declarator_list); + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 123: + +/* Line 1464 of yacc.c */ +#line 859 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (8)].identifier), true, (yyvsp[(5) - (8)].expression), (yyvsp[(8) - (8)].expression)); + decl->set_location(yylloc); + + (yyval.declarator_list) = (yyvsp[(1) - (8)].declarator_list); + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 124: + +/* Line 1464 of yacc.c */ +#line 868 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), false, NULL, (yyvsp[(5) - (5)].expression)); + decl->set_location(yylloc); + + (yyval.declarator_list) = (yyvsp[(1) - (5)].declarator_list); + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 125: + +/* Line 1464 of yacc.c */ +#line 881 "glsl_parser.ypp" + { + void *ctx = state; + if ((yyvsp[(1) - (1)].fully_specified_type)->specifier->type_specifier != ast_struct) { + _mesa_glsl_error(& (yylsp[(1) - (1)]), state, "empty declaration list\n"); + YYERROR; + } else { + (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (1)].fully_specified_type)); + (yyval.declarator_list)->set_location(yylloc); + } + ;} + break; + + case 126: + +/* Line 1464 of yacc.c */ +#line 892 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL); + + (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (2)].fully_specified_type)); + (yyval.declarator_list)->set_location(yylloc); + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 127: + +/* Line 1464 of yacc.c */ +#line 901 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), true, NULL, NULL); + + (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (4)].fully_specified_type)); + (yyval.declarator_list)->set_location(yylloc); + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 128: + +/* Line 1464 of yacc.c */ +#line 910 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (5)].identifier), true, (yyvsp[(4) - (5)].expression), NULL); + + (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (5)].fully_specified_type)); + (yyval.declarator_list)->set_location(yylloc); + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 129: + +/* Line 1464 of yacc.c */ +#line 919 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (6)].identifier), true, NULL, (yyvsp[(6) - (6)].expression)); + + (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (6)].fully_specified_type)); + (yyval.declarator_list)->set_location(yylloc); + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 130: + +/* Line 1464 of yacc.c */ +#line 928 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (7)].identifier), true, (yyvsp[(4) - (7)].expression), (yyvsp[(7) - (7)].expression)); + + (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (7)].fully_specified_type)); + (yyval.declarator_list)->set_location(yylloc); + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 131: + +/* Line 1464 of yacc.c */ +#line 937 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression)); + + (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (4)].fully_specified_type)); + (yyval.declarator_list)->set_location(yylloc); + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 132: + +/* Line 1464 of yacc.c */ +#line 946 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL); + + (yyval.declarator_list) = new(ctx) ast_declarator_list(NULL); + (yyval.declarator_list)->set_location(yylloc); + (yyval.declarator_list)->invariant = true; + + (yyval.declarator_list)->declarations.push_tail(&decl->link); + ;} + break; + + case 133: + +/* Line 1464 of yacc.c */ +#line 960 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.fully_specified_type) = new(ctx) ast_fully_specified_type(); + (yyval.fully_specified_type)->set_location(yylloc); + (yyval.fully_specified_type)->specifier = (yyvsp[(1) - (1)].type_specifier); + ;} + break; + + case 134: + +/* Line 1464 of yacc.c */ +#line 967 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.fully_specified_type) = new(ctx) ast_fully_specified_type(); + (yyval.fully_specified_type)->set_location(yylloc); + (yyval.fully_specified_type)->qualifier = (yyvsp[(1) - (2)].type_qualifier); + (yyval.fully_specified_type)->specifier = (yyvsp[(2) - (2)].type_specifier); + ;} + break; + + case 135: + +/* Line 1464 of yacc.c */ +#line 978 "glsl_parser.ypp" + { + (yyval.type_qualifier) = (yyvsp[(3) - (4)].type_qualifier); + ;} + break; + + case 137: + +/* Line 1464 of yacc.c */ +#line 986 "glsl_parser.ypp" + { + if (((yyvsp[(1) - (3)].type_qualifier).flags.i & (yyvsp[(3) - (3)].type_qualifier).flags.i) != 0) { + _mesa_glsl_error(& (yylsp[(3) - (3)]), state, + "duplicate layout qualifiers used\n"); + YYERROR; + } + + (yyval.type_qualifier).flags.i = (yyvsp[(1) - (3)].type_qualifier).flags.i | (yyvsp[(3) - (3)].type_qualifier).flags.i; + + if ((yyvsp[(1) - (3)].type_qualifier).flags.q.explicit_location) + (yyval.type_qualifier).location = (yyvsp[(1) - (3)].type_qualifier).location; + + if ((yyvsp[(3) - (3)].type_qualifier).flags.q.explicit_location) + (yyval.type_qualifier).location = (yyvsp[(3) - (3)].type_qualifier).location; + ;} + break; + + case 138: + +/* Line 1464 of yacc.c */ +#line 1005 "glsl_parser.ypp" + { + bool got_one = false; + + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + + if (state->ARB_fragment_coord_conventions_enable) { + if (strcmp((yyvsp[(1) - (1)].identifier), "origin_upper_left") == 0) { + got_one = true; + (yyval.type_qualifier).flags.q.origin_upper_left = 1; + } else if (strcmp((yyvsp[(1) - (1)].identifier), "pixel_center_integer") == 0) { + got_one = true; + (yyval.type_qualifier).flags.q.pixel_center_integer = 1; + } + } + + /* If the identifier didn't match any known layout identifiers, + * emit an error. + */ + if (!got_one) { + _mesa_glsl_error(& (yylsp[(1) - (1)]), state, "unrecognized layout identifier " + "`%s'\n", (yyvsp[(1) - (1)].identifier)); + YYERROR; + } else if (state->ARB_fragment_coord_conventions_warn) { + _mesa_glsl_warning(& (yylsp[(1) - (1)]), state, + "GL_ARB_fragment_coord_conventions layout " + "identifier `%s' used\n", (yyvsp[(1) - (1)].identifier)); + } + ;} + break; + + case 139: + +/* Line 1464 of yacc.c */ +#line 1034 "glsl_parser.ypp" + { + bool got_one = false; + + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + + if (state->ARB_explicit_attrib_location_enable) { + /* FINISHME: Handle 'index' once GL_ARB_blend_func_exteneded and + * FINISHME: GLSL 1.30 (or later) are supported. + */ + if (strcmp("location", (yyvsp[(1) - (3)].identifier)) == 0) { + got_one = true; + + (yyval.type_qualifier).flags.q.explicit_location = 1; + + if ((yyvsp[(3) - (3)].n) >= 0) { + (yyval.type_qualifier).location = (yyvsp[(3) - (3)].n); + } else { + _mesa_glsl_error(& (yylsp[(3) - (3)]), state, + "invalid location %d specified\n", (yyvsp[(3) - (3)].n)); + YYERROR; + } + } + } + + /* If the identifier didn't match any known layout identifiers, + * emit an error. + */ + if (!got_one) { + _mesa_glsl_error(& (yylsp[(1) - (3)]), state, "unrecognized layout identifier " + "`%s'\n", (yyvsp[(1) - (3)].identifier)); + YYERROR; + } else if (state->ARB_explicit_attrib_location_warn) { + _mesa_glsl_warning(& (yylsp[(1) - (3)]), state, + "GL_ARB_explicit_attrib_location layout " + "identifier `%s' used\n", (yyvsp[(1) - (3)].identifier)); + } + ;} + break; + + case 140: + +/* Line 1464 of yacc.c */ +#line 1075 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.smooth = 1; + ;} + break; + + case 141: + +/* Line 1464 of yacc.c */ +#line 1080 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.flat = 1; + ;} + break; + + case 142: + +/* Line 1464 of yacc.c */ +#line 1085 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.noperspective = 1; + ;} + break; + + case 143: + +/* Line 1464 of yacc.c */ +#line 1093 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.constant = 1; + ;} + break; + + case 146: + +/* Line 1464 of yacc.c */ +#line 1103 "glsl_parser.ypp" + { + (yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier); + (yyval.type_qualifier).flags.i |= (yyvsp[(2) - (2)].type_qualifier).flags.i; + ;} + break; + + case 148: + +/* Line 1464 of yacc.c */ +#line 1109 "glsl_parser.ypp" + { + (yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier); + (yyval.type_qualifier).flags.i |= (yyvsp[(2) - (2)].type_qualifier).flags.i; + ;} + break; + + case 149: + +/* Line 1464 of yacc.c */ +#line 1114 "glsl_parser.ypp" + { + (yyval.type_qualifier) = (yyvsp[(2) - (2)].type_qualifier); + (yyval.type_qualifier).flags.q.invariant = 1; + ;} + break; + + case 150: + +/* Line 1464 of yacc.c */ +#line 1119 "glsl_parser.ypp" + { + (yyval.type_qualifier) = (yyvsp[(2) - (3)].type_qualifier); + (yyval.type_qualifier).flags.i |= (yyvsp[(3) - (3)].type_qualifier).flags.i; + (yyval.type_qualifier).flags.q.invariant = 1; + ;} + break; + + case 151: + +/* Line 1464 of yacc.c */ +#line 1125 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.invariant = 1; + ;} + break; + + case 152: + +/* Line 1464 of yacc.c */ +#line 1133 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.constant = 1; + ;} + break; + + case 153: + +/* Line 1464 of yacc.c */ +#line 1138 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.attribute = 1; + ;} + break; + + case 154: + +/* Line 1464 of yacc.c */ +#line 1143 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.varying = 1; + ;} + break; + + case 155: + +/* Line 1464 of yacc.c */ +#line 1148 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.centroid = 1; + (yyval.type_qualifier).flags.q.varying = 1; + ;} + break; + + case 156: + +/* Line 1464 of yacc.c */ +#line 1154 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.in = 1; + ;} + break; + + case 157: + +/* Line 1464 of yacc.c */ +#line 1159 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.out = 1; + ;} + break; + + case 158: + +/* Line 1464 of yacc.c */ +#line 1164 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.centroid = 1; (yyval.type_qualifier).flags.q.in = 1; + ;} + break; + + case 159: + +/* Line 1464 of yacc.c */ +#line 1169 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.centroid = 1; (yyval.type_qualifier).flags.q.out = 1; + ;} + break; + + case 160: + +/* Line 1464 of yacc.c */ +#line 1174 "glsl_parser.ypp" + { + memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); + (yyval.type_qualifier).flags.q.uniform = 1; + ;} + break; + + case 162: + +/* Line 1464 of yacc.c */ +#line 1183 "glsl_parser.ypp" + { + (yyval.type_specifier) = (yyvsp[(2) - (2)].type_specifier); + (yyval.type_specifier)->precision = (yyvsp[(1) - (2)].n); + ;} + break; + + case 164: + +/* Line 1464 of yacc.c */ +#line 1192 "glsl_parser.ypp" + { + (yyval.type_specifier) = (yyvsp[(1) - (3)].type_specifier); + (yyval.type_specifier)->is_array = true; + (yyval.type_specifier)->array_size = NULL; + ;} + break; + + case 165: + +/* Line 1464 of yacc.c */ +#line 1198 "glsl_parser.ypp" + { + (yyval.type_specifier) = (yyvsp[(1) - (4)].type_specifier); + (yyval.type_specifier)->is_array = true; + (yyval.type_specifier)->array_size = (yyvsp[(3) - (4)].expression); + ;} + break; + + case 166: + +/* Line 1464 of yacc.c */ +#line 1207 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].n)); + (yyval.type_specifier)->set_location(yylloc); + ;} + break; + + case 167: + +/* Line 1464 of yacc.c */ +#line 1213 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].struct_specifier)); + (yyval.type_specifier)->set_location(yylloc); + ;} + break; + + case 168: + +/* Line 1464 of yacc.c */ +#line 1219 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].identifier)); + (yyval.type_specifier)->set_location(yylloc); + ;} + break; + + case 169: + +/* Line 1464 of yacc.c */ +#line 1227 "glsl_parser.ypp" + { (yyval.n) = ast_void; ;} + break; + + case 170: + +/* Line 1464 of yacc.c */ +#line 1228 "glsl_parser.ypp" + { (yyval.n) = ast_float; ;} + break; + + case 171: + +/* Line 1464 of yacc.c */ +#line 1229 "glsl_parser.ypp" + { (yyval.n) = ast_int; ;} + break; + + case 172: + +/* Line 1464 of yacc.c */ +#line 1230 "glsl_parser.ypp" + { (yyval.n) = ast_uint; ;} + break; + + case 173: + +/* Line 1464 of yacc.c */ +#line 1231 "glsl_parser.ypp" + { (yyval.n) = ast_bool; ;} + break; + + case 174: + +/* Line 1464 of yacc.c */ +#line 1232 "glsl_parser.ypp" + { (yyval.n) = ast_vec2; ;} + break; + + case 175: + +/* Line 1464 of yacc.c */ +#line 1233 "glsl_parser.ypp" + { (yyval.n) = ast_vec3; ;} + break; + + case 176: + +/* Line 1464 of yacc.c */ +#line 1234 "glsl_parser.ypp" + { (yyval.n) = ast_vec4; ;} + break; + + case 177: + +/* Line 1464 of yacc.c */ +#line 1235 "glsl_parser.ypp" + { (yyval.n) = ast_bvec2; ;} + break; + + case 178: + +/* Line 1464 of yacc.c */ +#line 1236 "glsl_parser.ypp" + { (yyval.n) = ast_bvec3; ;} + break; + + case 179: + +/* Line 1464 of yacc.c */ +#line 1237 "glsl_parser.ypp" + { (yyval.n) = ast_bvec4; ;} + break; + + case 180: + +/* Line 1464 of yacc.c */ +#line 1238 "glsl_parser.ypp" + { (yyval.n) = ast_ivec2; ;} + break; + + case 181: + +/* Line 1464 of yacc.c */ +#line 1239 "glsl_parser.ypp" + { (yyval.n) = ast_ivec3; ;} + break; + + case 182: + +/* Line 1464 of yacc.c */ +#line 1240 "glsl_parser.ypp" + { (yyval.n) = ast_ivec4; ;} + break; + + case 183: + +/* Line 1464 of yacc.c */ +#line 1241 "glsl_parser.ypp" + { (yyval.n) = ast_uvec2; ;} + break; + + case 184: + +/* Line 1464 of yacc.c */ +#line 1242 "glsl_parser.ypp" + { (yyval.n) = ast_uvec3; ;} + break; + + case 185: + +/* Line 1464 of yacc.c */ +#line 1243 "glsl_parser.ypp" + { (yyval.n) = ast_uvec4; ;} + break; + + case 186: + +/* Line 1464 of yacc.c */ +#line 1244 "glsl_parser.ypp" + { (yyval.n) = ast_mat2; ;} + break; + + case 187: + +/* Line 1464 of yacc.c */ +#line 1245 "glsl_parser.ypp" + { (yyval.n) = ast_mat2x3; ;} + break; + + case 188: + +/* Line 1464 of yacc.c */ +#line 1246 "glsl_parser.ypp" + { (yyval.n) = ast_mat2x4; ;} + break; + + case 189: + +/* Line 1464 of yacc.c */ +#line 1247 "glsl_parser.ypp" + { (yyval.n) = ast_mat3x2; ;} + break; + + case 190: + +/* Line 1464 of yacc.c */ +#line 1248 "glsl_parser.ypp" + { (yyval.n) = ast_mat3; ;} + break; + + case 191: + +/* Line 1464 of yacc.c */ +#line 1249 "glsl_parser.ypp" + { (yyval.n) = ast_mat3x4; ;} + break; + + case 192: + +/* Line 1464 of yacc.c */ +#line 1250 "glsl_parser.ypp" + { (yyval.n) = ast_mat4x2; ;} + break; + + case 193: + +/* Line 1464 of yacc.c */ +#line 1251 "glsl_parser.ypp" + { (yyval.n) = ast_mat4x3; ;} + break; + + case 194: + +/* Line 1464 of yacc.c */ +#line 1252 "glsl_parser.ypp" + { (yyval.n) = ast_mat4; ;} + break; + + case 195: + +/* Line 1464 of yacc.c */ +#line 1253 "glsl_parser.ypp" + { (yyval.n) = ast_sampler1d; ;} + break; + + case 196: + +/* Line 1464 of yacc.c */ +#line 1254 "glsl_parser.ypp" + { (yyval.n) = ast_sampler2d; ;} + break; + + case 197: + +/* Line 1464 of yacc.c */ +#line 1255 "glsl_parser.ypp" + { (yyval.n) = ast_sampler2drect; ;} + break; + + case 198: + +/* Line 1464 of yacc.c */ +#line 1256 "glsl_parser.ypp" + { (yyval.n) = ast_sampler3d; ;} + break; + + case 199: + +/* Line 1464 of yacc.c */ +#line 1257 "glsl_parser.ypp" + { (yyval.n) = ast_samplercube; ;} + break; + + case 200: + +/* Line 1464 of yacc.c */ +#line 1258 "glsl_parser.ypp" + { (yyval.n) = ast_sampler1dshadow; ;} + break; + + case 201: + +/* Line 1464 of yacc.c */ +#line 1259 "glsl_parser.ypp" + { (yyval.n) = ast_sampler2dshadow; ;} + break; + + case 202: + +/* Line 1464 of yacc.c */ +#line 1260 "glsl_parser.ypp" + { (yyval.n) = ast_sampler2drectshadow; ;} + break; + + case 203: + +/* Line 1464 of yacc.c */ +#line 1261 "glsl_parser.ypp" + { (yyval.n) = ast_samplercubeshadow; ;} + break; + + case 204: + +/* Line 1464 of yacc.c */ +#line 1262 "glsl_parser.ypp" + { (yyval.n) = ast_sampler1darray; ;} + break; + + case 205: + +/* Line 1464 of yacc.c */ +#line 1263 "glsl_parser.ypp" + { (yyval.n) = ast_sampler2darray; ;} + break; + + case 206: + +/* Line 1464 of yacc.c */ +#line 1264 "glsl_parser.ypp" + { (yyval.n) = ast_sampler1darrayshadow; ;} + break; + + case 207: + +/* Line 1464 of yacc.c */ +#line 1265 "glsl_parser.ypp" + { (yyval.n) = ast_sampler2darrayshadow; ;} + break; + + case 208: + +/* Line 1464 of yacc.c */ +#line 1266 "glsl_parser.ypp" + { (yyval.n) = ast_isampler1d; ;} + break; + + case 209: + +/* Line 1464 of yacc.c */ +#line 1267 "glsl_parser.ypp" + { (yyval.n) = ast_isampler2d; ;} + break; + + case 210: + +/* Line 1464 of yacc.c */ +#line 1268 "glsl_parser.ypp" + { (yyval.n) = ast_isampler3d; ;} + break; + + case 211: + +/* Line 1464 of yacc.c */ +#line 1269 "glsl_parser.ypp" + { (yyval.n) = ast_isamplercube; ;} + break; + + case 212: + +/* Line 1464 of yacc.c */ +#line 1270 "glsl_parser.ypp" + { (yyval.n) = ast_isampler1darray; ;} + break; + + case 213: + +/* Line 1464 of yacc.c */ +#line 1271 "glsl_parser.ypp" + { (yyval.n) = ast_isampler2darray; ;} + break; + + case 214: + +/* Line 1464 of yacc.c */ +#line 1272 "glsl_parser.ypp" + { (yyval.n) = ast_usampler1d; ;} + break; + + case 215: + +/* Line 1464 of yacc.c */ +#line 1273 "glsl_parser.ypp" + { (yyval.n) = ast_usampler2d; ;} + break; + + case 216: + +/* Line 1464 of yacc.c */ +#line 1274 "glsl_parser.ypp" + { (yyval.n) = ast_usampler3d; ;} + break; + + case 217: + +/* Line 1464 of yacc.c */ +#line 1275 "glsl_parser.ypp" + { (yyval.n) = ast_usamplercube; ;} + break; + + case 218: + +/* Line 1464 of yacc.c */ +#line 1276 "glsl_parser.ypp" + { (yyval.n) = ast_usampler1darray; ;} + break; + + case 219: + +/* Line 1464 of yacc.c */ +#line 1277 "glsl_parser.ypp" + { (yyval.n) = ast_usampler2darray; ;} + break; + + case 220: + +/* Line 1464 of yacc.c */ +#line 1281 "glsl_parser.ypp" + { + if (!state->es_shader && state->language_version < 130) + _mesa_glsl_error(& (yylsp[(1) - (1)]), state, + "precision qualifier forbidden " + "in GLSL %d.%d (1.30 or later " + "required)\n", + state->language_version / 100, + state->language_version % 100); + + (yyval.n) = ast_precision_high; + ;} + break; + + case 221: + +/* Line 1464 of yacc.c */ +#line 1292 "glsl_parser.ypp" + { + if (!state->es_shader && state->language_version < 130) + _mesa_glsl_error(& (yylsp[(1) - (1)]), state, + "precision qualifier forbidden " + "in GLSL %d.%d (1.30 or later " + "required)\n", + state->language_version / 100, + state->language_version % 100); + + (yyval.n) = ast_precision_medium; + ;} + break; + + case 222: + +/* Line 1464 of yacc.c */ +#line 1303 "glsl_parser.ypp" + { + if (!state->es_shader && state->language_version < 130) + _mesa_glsl_error(& (yylsp[(1) - (1)]), state, + "precision qualifier forbidden " + "in GLSL %d.%d (1.30 or later " + "required)\n", + state->language_version / 100, + state->language_version % 100); + + (yyval.n) = ast_precision_low; + ;} + break; + + case 223: + +/* Line 1464 of yacc.c */ +#line 1318 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.struct_specifier) = new(ctx) ast_struct_specifier((yyvsp[(2) - (5)].identifier), (yyvsp[(4) - (5)].node)); + (yyval.struct_specifier)->set_location(yylloc); + ;} + break; + + case 224: + +/* Line 1464 of yacc.c */ +#line 1324 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.struct_specifier) = new(ctx) ast_struct_specifier(NULL, (yyvsp[(3) - (4)].node)); + (yyval.struct_specifier)->set_location(yylloc); + ;} + break; + + case 225: + +/* Line 1464 of yacc.c */ +#line 1333 "glsl_parser.ypp" + { + (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].declarator_list); + (yyvsp[(1) - (1)].declarator_list)->link.self_link(); + ;} + break; + + case 226: + +/* Line 1464 of yacc.c */ +#line 1338 "glsl_parser.ypp" + { + (yyval.node) = (ast_node *) (yyvsp[(1) - (2)].node); + (yyval.node)->link.insert_before(& (yyvsp[(2) - (2)].declarator_list)->link); + ;} + break; + + case 227: + +/* Line 1464 of yacc.c */ +#line 1346 "glsl_parser.ypp" + { + void *ctx = state; + ast_fully_specified_type *type = new(ctx) ast_fully_specified_type(); + type->set_location(yylloc); + + type->specifier = (yyvsp[(1) - (3)].type_specifier); + (yyval.declarator_list) = new(ctx) ast_declarator_list(type); + (yyval.declarator_list)->set_location(yylloc); + + (yyval.declarator_list)->declarations.push_degenerate_list_at_head(& (yyvsp[(2) - (3)].declaration)->link); + ;} + break; + + case 228: + +/* Line 1464 of yacc.c */ +#line 1361 "glsl_parser.ypp" + { + (yyval.declaration) = (yyvsp[(1) - (1)].declaration); + (yyvsp[(1) - (1)].declaration)->link.self_link(); + ;} + break; + + case 229: + +/* Line 1464 of yacc.c */ +#line 1366 "glsl_parser.ypp" + { + (yyval.declaration) = (yyvsp[(1) - (3)].declaration); + (yyval.declaration)->link.insert_before(& (yyvsp[(3) - (3)].declaration)->link); + ;} + break; + + case 230: + +/* Line 1464 of yacc.c */ +#line 1374 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (1)].identifier), false, NULL, NULL); + (yyval.declaration)->set_location(yylloc); + ;} + break; + + case 231: + +/* Line 1464 of yacc.c */ +#line 1380 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (4)].identifier), true, (yyvsp[(3) - (4)].expression), NULL); + (yyval.declaration)->set_location(yylloc); + ;} + break; + + case 234: + +/* Line 1464 of yacc.c */ +#line 1398 "glsl_parser.ypp" + { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;} + break; + + case 239: + +/* Line 1464 of yacc.c */ +#line 1406 "glsl_parser.ypp" + { (yyval.node) = NULL; ;} + break; + + case 240: + +/* Line 1464 of yacc.c */ +#line 1407 "glsl_parser.ypp" + { (yyval.node) = NULL; ;} + break; + + case 243: + +/* Line 1464 of yacc.c */ +#line 1414 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.compound_statement) = new(ctx) ast_compound_statement(true, NULL); + (yyval.compound_statement)->set_location(yylloc); + ;} + break; + + case 244: + +/* Line 1464 of yacc.c */ +#line 1420 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.compound_statement) = new(ctx) ast_compound_statement(true, (yyvsp[(2) - (3)].node)); + (yyval.compound_statement)->set_location(yylloc); + ;} + break; + + case 245: + +/* Line 1464 of yacc.c */ +#line 1428 "glsl_parser.ypp" + { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;} + break; + + case 247: + +/* Line 1464 of yacc.c */ +#line 1434 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.compound_statement) = new(ctx) ast_compound_statement(false, NULL); + (yyval.compound_statement)->set_location(yylloc); + ;} + break; + + case 248: + +/* Line 1464 of yacc.c */ +#line 1440 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.compound_statement) = new(ctx) ast_compound_statement(false, (yyvsp[(2) - (3)].node)); + (yyval.compound_statement)->set_location(yylloc); + ;} + break; + + case 249: + +/* Line 1464 of yacc.c */ +#line 1449 "glsl_parser.ypp" + { + if ((yyvsp[(1) - (1)].node) == NULL) { + _mesa_glsl_error(& (yylsp[(1) - (1)]), state, " statement\n"); + assert((yyvsp[(1) - (1)].node) != NULL); + } + + (yyval.node) = (yyvsp[(1) - (1)].node); + (yyval.node)->link.self_link(); + ;} + break; + + case 250: + +/* Line 1464 of yacc.c */ +#line 1459 "glsl_parser.ypp" + { + if ((yyvsp[(2) - (2)].node) == NULL) { + _mesa_glsl_error(& (yylsp[(2) - (2)]), state, " statement\n"); + assert((yyvsp[(2) - (2)].node) != NULL); + } + (yyval.node) = (yyvsp[(1) - (2)].node); + (yyval.node)->link.insert_before(& (yyvsp[(2) - (2)].node)->link); + ;} + break; + + case 251: + +/* Line 1464 of yacc.c */ +#line 1471 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.node) = new(ctx) ast_expression_statement(NULL); + (yyval.node)->set_location(yylloc); + ;} + break; + + case 252: + +/* Line 1464 of yacc.c */ +#line 1477 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.node) = new(ctx) ast_expression_statement((yyvsp[(1) - (2)].expression)); + (yyval.node)->set_location(yylloc); + ;} + break; + + case 253: + +/* Line 1464 of yacc.c */ +#line 1486 "glsl_parser.ypp" + { + (yyval.node) = new(state) ast_selection_statement((yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].selection_rest_statement).then_statement, + (yyvsp[(5) - (5)].selection_rest_statement).else_statement); + (yyval.node)->set_location(yylloc); + ;} + break; + + case 254: + +/* Line 1464 of yacc.c */ +#line 1495 "glsl_parser.ypp" + { + (yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (3)].node); + (yyval.selection_rest_statement).else_statement = (yyvsp[(3) - (3)].node); + ;} + break; + + case 255: + +/* Line 1464 of yacc.c */ +#line 1500 "glsl_parser.ypp" + { + (yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (1)].node); + (yyval.selection_rest_statement).else_statement = NULL; + ;} + break; + + case 256: + +/* Line 1464 of yacc.c */ +#line 1508 "glsl_parser.ypp" + { + (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].expression); + ;} + break; + + case 257: + +/* Line 1464 of yacc.c */ +#line 1512 "glsl_parser.ypp" + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression)); + ast_declarator_list *declarator = new(ctx) ast_declarator_list((yyvsp[(1) - (4)].fully_specified_type)); + decl->set_location(yylloc); + declarator->set_location(yylloc); + + declarator->declarations.push_tail(&decl->link); + (yyval.node) = declarator; + ;} + break; + + case 261: + +/* Line 1464 of yacc.c */ +#line 1535 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while, + NULL, (yyvsp[(3) - (5)].node), NULL, (yyvsp[(5) - (5)].node)); + (yyval.node)->set_location(yylloc); + ;} + break; + + case 262: + +/* Line 1464 of yacc.c */ +#line 1542 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while, + NULL, (yyvsp[(5) - (7)].expression), NULL, (yyvsp[(2) - (7)].node)); + (yyval.node)->set_location(yylloc); + ;} + break; + + case 263: + +/* Line 1464 of yacc.c */ +#line 1549 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for, + (yyvsp[(3) - (6)].node), (yyvsp[(4) - (6)].for_rest_statement).cond, (yyvsp[(4) - (6)].for_rest_statement).rest, (yyvsp[(6) - (6)].node)); + (yyval.node)->set_location(yylloc); + ;} + break; + + case 267: + +/* Line 1464 of yacc.c */ +#line 1565 "glsl_parser.ypp" + { + (yyval.node) = NULL; + ;} + break; + + case 268: + +/* Line 1464 of yacc.c */ +#line 1572 "glsl_parser.ypp" + { + (yyval.for_rest_statement).cond = (yyvsp[(1) - (2)].node); + (yyval.for_rest_statement).rest = NULL; + ;} + break; + + case 269: + +/* Line 1464 of yacc.c */ +#line 1577 "glsl_parser.ypp" + { + (yyval.for_rest_statement).cond = (yyvsp[(1) - (3)].node); + (yyval.for_rest_statement).rest = (yyvsp[(3) - (3)].expression); + ;} + break; + + case 270: + +/* Line 1464 of yacc.c */ +#line 1586 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL); + (yyval.node)->set_location(yylloc); + ;} + break; + + case 271: + +/* Line 1464 of yacc.c */ +#line 1592 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL); + (yyval.node)->set_location(yylloc); + ;} + break; + + case 272: + +/* Line 1464 of yacc.c */ +#line 1598 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL); + (yyval.node)->set_location(yylloc); + ;} + break; + + case 273: + +/* Line 1464 of yacc.c */ +#line 1604 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, (yyvsp[(2) - (3)].expression)); + (yyval.node)->set_location(yylloc); + ;} + break; + + case 274: + +/* Line 1464 of yacc.c */ +#line 1610 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL); + (yyval.node)->set_location(yylloc); + ;} + break; + + case 275: + +/* Line 1464 of yacc.c */ +#line 1618 "glsl_parser.ypp" + { (yyval.node) = (yyvsp[(1) - (1)].function_definition); ;} + break; + + case 276: + +/* Line 1464 of yacc.c */ +#line 1619 "glsl_parser.ypp" + { (yyval.node) = (yyvsp[(1) - (1)].node); ;} + break; + + case 277: + +/* Line 1464 of yacc.c */ +#line 1620 "glsl_parser.ypp" + { (yyval.node) = NULL; ;} + break; + + case 278: + +/* Line 1464 of yacc.c */ +#line 1625 "glsl_parser.ypp" + { + void *ctx = state; + (yyval.function_definition) = new(ctx) ast_function_definition(); + (yyval.function_definition)->set_location(yylloc); + (yyval.function_definition)->prototype = (yyvsp[(1) - (2)].function); + (yyval.function_definition)->body = (yyvsp[(2) - (2)].compound_statement); + ;} + break; + + + +/* Line 1464 of yacc.c */ +#line 5090 "glsl_parser.cpp" + default: break; + } + YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); + + YYPOPSTACK (yylen); + yylen = 0; + YY_STACK_PRINT (yyss, yyssp); + + *++yyvsp = yyval; + *++yylsp = yyloc; + + /* Now `shift' the result of the reduction. Determine what state + that goes to, based on the state we popped back to and the rule + number reduced by. */ + + yyn = yyr1[yyn]; + + yystate = yypgoto[yyn - YYNTOKENS] + *yyssp; + if (0 <= yystate && yystate <= YYLAST && yycheck[yystate] == *yyssp) + yystate = yytable[yystate]; + else + yystate = yydefgoto[yyn - YYNTOKENS]; + + goto yynewstate; + + +/*------------------------------------. +| yyerrlab -- here on detecting error | +`------------------------------------*/ +yyerrlab: + /* If not already recovering from an error, report this error. */ + if (!yyerrstatus) + { + ++yynerrs; +#if ! YYERROR_VERBOSE + yyerror (&yylloc, state, YY_("syntax error")); +#else + { + YYSIZE_T yysize = yysyntax_error (0, yystate, yychar); + if (yymsg_alloc < yysize && yymsg_alloc < YYSTACK_ALLOC_MAXIMUM) + { + YYSIZE_T yyalloc = 2 * yysize; + if (! (yysize <= yyalloc && yyalloc <= YYSTACK_ALLOC_MAXIMUM)) + yyalloc = YYSTACK_ALLOC_MAXIMUM; + if (yymsg != yymsgbuf) + YYSTACK_FREE (yymsg); + yymsg = (char *) YYSTACK_ALLOC (yyalloc); + if (yymsg) + yymsg_alloc = yyalloc; + else + { + yymsg = yymsgbuf; + yymsg_alloc = sizeof yymsgbuf; + } + } + + if (0 < yysize && yysize <= yymsg_alloc) + { + (void) yysyntax_error (yymsg, yystate, yychar); + yyerror (&yylloc, state, yymsg); + } + else + { + yyerror (&yylloc, state, YY_("syntax error")); + if (yysize != 0) + goto yyexhaustedlab; + } + } +#endif + } + + yyerror_range[1] = yylloc; + + if (yyerrstatus == 3) + { + /* If just tried and failed to reuse lookahead token after an + error, discard it. */ + + if (yychar <= YYEOF) + { + /* Return failure if at end of input. */ + if (yychar == YYEOF) + YYABORT; + } + else + { + yydestruct ("Error: discarding", + yytoken, &yylval, &yylloc, state); + yychar = YYEMPTY; + } + } + + /* Else will try to reuse lookahead token after shifting the error + token. */ + goto yyerrlab1; + + +/*---------------------------------------------------. +| yyerrorlab -- error raised explicitly by YYERROR. | +`---------------------------------------------------*/ +yyerrorlab: + + /* Pacify compilers like GCC when the user code never invokes + YYERROR and the label yyerrorlab therefore never appears in user + code. */ + if (/*CONSTCOND*/ 0) + goto yyerrorlab; + + yyerror_range[1] = yylsp[1-yylen]; + /* Do not reclaim the symbols of the rule which action triggered + this YYERROR. */ + YYPOPSTACK (yylen); + yylen = 0; + YY_STACK_PRINT (yyss, yyssp); + yystate = *yyssp; + goto yyerrlab1; + + +/*-------------------------------------------------------------. +| yyerrlab1 -- common code for both syntax error and YYERROR. | +`-------------------------------------------------------------*/ +yyerrlab1: + yyerrstatus = 3; /* Each real token shifted decrements this. */ + + for (;;) + { + yyn = yypact[yystate]; + if (yyn != YYPACT_NINF) + { + yyn += YYTERROR; + if (0 <= yyn && yyn <= YYLAST && yycheck[yyn] == YYTERROR) + { + yyn = yytable[yyn]; + if (0 < yyn) + break; + } + } + + /* Pop the current state because it cannot handle the error token. */ + if (yyssp == yyss) + YYABORT; + + yyerror_range[1] = *yylsp; + yydestruct ("Error: popping", + yystos[yystate], yyvsp, yylsp, state); + YYPOPSTACK (1); + yystate = *yyssp; + YY_STACK_PRINT (yyss, yyssp); + } + + *++yyvsp = yylval; + + yyerror_range[2] = yylloc; + /* Using YYLLOC is tempting, but would change the location of + the lookahead. YYLOC is available though. */ + YYLLOC_DEFAULT (yyloc, yyerror_range, 2); + *++yylsp = yyloc; + + /* Shift the error token. */ + YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp); + + yystate = yyn; + goto yynewstate; + + +/*-------------------------------------. +| yyacceptlab -- YYACCEPT comes here. | +`-------------------------------------*/ +yyacceptlab: + yyresult = 0; + goto yyreturn; + +/*-----------------------------------. +| yyabortlab -- YYABORT comes here. | +`-----------------------------------*/ +yyabortlab: + yyresult = 1; + goto yyreturn; + +#if !defined(yyoverflow) || YYERROR_VERBOSE +/*-------------------------------------------------. +| yyexhaustedlab -- memory exhaustion comes here. | +`-------------------------------------------------*/ +yyexhaustedlab: + yyerror (&yylloc, state, YY_("memory exhausted")); + yyresult = 2; + /* Fall through. */ +#endif + +yyreturn: + if (yychar != YYEMPTY) + yydestruct ("Cleanup: discarding lookahead", + yytoken, &yylval, &yylloc, state); + /* Do not reclaim the symbols of the rule which action triggered + this YYABORT or YYACCEPT. */ + YYPOPSTACK (yylen); + YY_STACK_PRINT (yyss, yyssp); + while (yyssp != yyss) + { + yydestruct ("Cleanup: popping", + yystos[*yyssp], yyvsp, yylsp, state); + YYPOPSTACK (1); + } +#ifndef yyoverflow + if (yyss != yyssa) + YYSTACK_FREE (yyss); +#endif +#if YYERROR_VERBOSE + if (yymsg != yymsgbuf) + YYSTACK_FREE (yymsg); +#endif + /* Make sure YYID is used. */ + return YYID (yyresult); +} + + + diff --git a/mesalib/src/glsl/glsl_parser.h b/mesalib/src/glsl/glsl_parser.h index 4a780375b..6fd70d4cb 100644 --- a/mesalib/src/glsl/glsl_parser.h +++ b/mesalib/src/glsl/glsl_parser.h @@ -1,298 +1,297 @@ -/* A Bison parser, made by GNU Bison 2.4.3. */ - -/* Skeleton interface for Bison's Yacc-like parsers in C - - Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006, - 2009, 2010 Free Software Foundation, Inc. - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . */ - -/* As a special exception, you may create a larger work that contains - part or all of the Bison parser skeleton and distribute that work - under terms of your choice, so long as that work isn't itself a - parser generator using the skeleton or a modified version thereof - as a parser skeleton. Alternatively, if you modify or redistribute - the parser skeleton itself, you may (at your option) remove this - special exception, which will cause the skeleton and the resulting - Bison output files to be licensed under the GNU General Public - License without this special exception. - - This special exception was added by the Free Software Foundation in - version 2.2 of Bison. */ - - -/* Tokens. */ -#ifndef YYTOKENTYPE -# define YYTOKENTYPE - /* Put the tokens into the symbol table, so that GDB and other debuggers - know about them. */ - enum yytokentype { - ATTRIBUTE = 258, - CONST_TOK = 259, - BOOL_TOK = 260, - FLOAT_TOK = 261, - INT_TOK = 262, - UINT_TOK = 263, - BREAK = 264, - CONTINUE = 265, - DO = 266, - ELSE = 267, - FOR = 268, - IF = 269, - DISCARD = 270, - RETURN = 271, - SWITCH = 272, - CASE = 273, - DEFAULT = 274, - BVEC2 = 275, - BVEC3 = 276, - BVEC4 = 277, - IVEC2 = 278, - IVEC3 = 279, - IVEC4 = 280, - UVEC2 = 281, - UVEC3 = 282, - UVEC4 = 283, - VEC2 = 284, - VEC3 = 285, - VEC4 = 286, - CENTROID = 287, - IN_TOK = 288, - OUT_TOK = 289, - INOUT_TOK = 290, - UNIFORM = 291, - VARYING = 292, - NOPERSPECTIVE = 293, - FLAT = 294, - SMOOTH = 295, - MAT2X2 = 296, - MAT2X3 = 297, - MAT2X4 = 298, - MAT3X2 = 299, - MAT3X3 = 300, - MAT3X4 = 301, - MAT4X2 = 302, - MAT4X3 = 303, - MAT4X4 = 304, - SAMPLER1D = 305, - SAMPLER2D = 306, - SAMPLER3D = 307, - SAMPLERCUBE = 308, - SAMPLER1DSHADOW = 309, - SAMPLER2DSHADOW = 310, - SAMPLERCUBESHADOW = 311, - SAMPLER1DARRAY = 312, - SAMPLER2DARRAY = 313, - SAMPLER1DARRAYSHADOW = 314, - SAMPLER2DARRAYSHADOW = 315, - ISAMPLER1D = 316, - ISAMPLER2D = 317, - ISAMPLER3D = 318, - ISAMPLERCUBE = 319, - ISAMPLER1DARRAY = 320, - ISAMPLER2DARRAY = 321, - USAMPLER1D = 322, - USAMPLER2D = 323, - USAMPLER3D = 324, - USAMPLERCUBE = 325, - USAMPLER1DARRAY = 326, - USAMPLER2DARRAY = 327, - STRUCT = 328, - VOID_TOK = 329, - WHILE = 330, - IDENTIFIER = 331, - FLOATCONSTANT = 332, - INTCONSTANT = 333, - UINTCONSTANT = 334, - BOOLCONSTANT = 335, - FIELD_SELECTION = 336, - LEFT_OP = 337, - RIGHT_OP = 338, - INC_OP = 339, - DEC_OP = 340, - LE_OP = 341, - GE_OP = 342, - EQ_OP = 343, - NE_OP = 344, - AND_OP = 345, - OR_OP = 346, - XOR_OP = 347, - MUL_ASSIGN = 348, - DIV_ASSIGN = 349, - ADD_ASSIGN = 350, - MOD_ASSIGN = 351, - LEFT_ASSIGN = 352, - RIGHT_ASSIGN = 353, - AND_ASSIGN = 354, - XOR_ASSIGN = 355, - OR_ASSIGN = 356, - SUB_ASSIGN = 357, - INVARIANT = 358, - LOWP = 359, - MEDIUMP = 360, - HIGHP = 361, - SUPERP = 362, - PRECISION = 363, - VERSION = 364, - EXTENSION = 365, - LINE = 366, - COLON = 367, - EOL = 368, - INTERFACE = 369, - OUTPUT = 370, - PRAGMA_DEBUG_ON = 371, - PRAGMA_DEBUG_OFF = 372, - PRAGMA_OPTIMIZE_ON = 373, - PRAGMA_OPTIMIZE_OFF = 374, - LAYOUT_TOK = 375, - ASM = 376, - CLASS = 377, - UNION = 378, - ENUM = 379, - TYPEDEF = 380, - TEMPLATE = 381, - THIS = 382, - PACKED_TOK = 383, - GOTO = 384, - INLINE_TOK = 385, - NOINLINE = 386, - VOLATILE = 387, - PUBLIC_TOK = 388, - STATIC = 389, - EXTERN = 390, - EXTERNAL = 391, - LONG_TOK = 392, - SHORT_TOK = 393, - DOUBLE_TOK = 394, - HALF = 395, - FIXED_TOK = 396, - UNSIGNED = 397, - INPUT_TOK = 398, - OUPTUT = 399, - HVEC2 = 400, - HVEC3 = 401, - HVEC4 = 402, - DVEC2 = 403, - DVEC3 = 404, - DVEC4 = 405, - FVEC2 = 406, - FVEC3 = 407, - FVEC4 = 408, - SAMPLER2DRECT = 409, - SAMPLER3DRECT = 410, - SAMPLER2DRECTSHADOW = 411, - SIZEOF = 412, - CAST = 413, - NAMESPACE = 414, - USING = 415, - ERROR_TOK = 416, - COMMON = 417, - PARTITION = 418, - ACTIVE = 419, - SAMPLERBUFFER = 420, - FILTER = 421, - IMAGE1D = 422, - IMAGE2D = 423, - IMAGE3D = 424, - IMAGECUBE = 425, - IMAGE1DARRAY = 426, - IMAGE2DARRAY = 427, - IIMAGE1D = 428, - IIMAGE2D = 429, - IIMAGE3D = 430, - IIMAGECUBE = 431, - IIMAGE1DARRAY = 432, - IIMAGE2DARRAY = 433, - UIMAGE1D = 434, - UIMAGE2D = 435, - UIMAGE3D = 436, - UIMAGECUBE = 437, - UIMAGE1DARRAY = 438, - UIMAGE2DARRAY = 439, - IMAGE1DSHADOW = 440, - IMAGE2DSHADOW = 441, - IMAGEBUFFER = 442, - IIMAGEBUFFER = 443, - UIMAGEBUFFER = 444, - ROW_MAJOR = 445 - }; -#endif - - - -#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED -typedef union YYSTYPE -{ - -/* Line 1685 of yacc.c */ -#line 52 "glsl_parser.ypp" - - int n; - float real; - char *identifier; - - union { - struct ast_type_qualifier q; - unsigned i; - } type_qualifier; - - ast_node *node; - ast_type_specifier *type_specifier; - ast_fully_specified_type *fully_specified_type; - ast_function *function; - ast_parameter_declarator *parameter_declarator; - ast_function_definition *function_definition; - ast_compound_statement *compound_statement; - ast_expression *expression; - ast_declarator_list *declarator_list; - ast_struct_specifier *struct_specifier; - ast_declaration *declaration; - - struct { - ast_node *cond; - ast_expression *rest; - } for_rest_statement; - - struct { - ast_node *then_statement; - ast_node *else_statement; - } selection_rest_statement; - - - -/* Line 1685 of yacc.c */ -#line 276 "glsl_parser.h" -} YYSTYPE; -# define YYSTYPE_IS_TRIVIAL 1 -# define yystype YYSTYPE /* obsolescent; will be withdrawn */ -# define YYSTYPE_IS_DECLARED 1 -#endif - - - -#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED -typedef struct YYLTYPE -{ - int first_line; - int first_column; - int last_line; - int last_column; -} YYLTYPE; -# define yyltype YYLTYPE /* obsolescent; will be withdrawn */ -# define YYLTYPE_IS_DECLARED 1 -# define YYLTYPE_IS_TRIVIAL 1 -#endif - - - +/* A Bison parser, made by GNU Bison 2.4.3. */ + +/* Skeleton interface for Bison's Yacc-like parsers in C + + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006, + 2009, 2010 Free Software Foundation, Inc. + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . */ + +/* As a special exception, you may create a larger work that contains + part or all of the Bison parser skeleton and distribute that work + under terms of your choice, so long as that work isn't itself a + parser generator using the skeleton or a modified version thereof + as a parser skeleton. Alternatively, if you modify or redistribute + the parser skeleton itself, you may (at your option) remove this + special exception, which will cause the skeleton and the resulting + Bison output files to be licensed under the GNU General Public + License without this special exception. + + This special exception was added by the Free Software Foundation in + version 2.2 of Bison. */ + + +/* Tokens. */ +#ifndef YYTOKENTYPE +# define YYTOKENTYPE + /* Put the tokens into the symbol table, so that GDB and other debuggers + know about them. */ + enum yytokentype { + ATTRIBUTE = 258, + CONST_TOK = 259, + BOOL_TOK = 260, + FLOAT_TOK = 261, + INT_TOK = 262, + UINT_TOK = 263, + BREAK = 264, + CONTINUE = 265, + DO = 266, + ELSE = 267, + FOR = 268, + IF = 269, + DISCARD = 270, + RETURN = 271, + SWITCH = 272, + CASE = 273, + DEFAULT = 274, + BVEC2 = 275, + BVEC3 = 276, + BVEC4 = 277, + IVEC2 = 278, + IVEC3 = 279, + IVEC4 = 280, + UVEC2 = 281, + UVEC3 = 282, + UVEC4 = 283, + VEC2 = 284, + VEC3 = 285, + VEC4 = 286, + CENTROID = 287, + IN_TOK = 288, + OUT_TOK = 289, + INOUT_TOK = 290, + UNIFORM = 291, + VARYING = 292, + NOPERSPECTIVE = 293, + FLAT = 294, + SMOOTH = 295, + MAT2X2 = 296, + MAT2X3 = 297, + MAT2X4 = 298, + MAT3X2 = 299, + MAT3X3 = 300, + MAT3X4 = 301, + MAT4X2 = 302, + MAT4X3 = 303, + MAT4X4 = 304, + SAMPLER1D = 305, + SAMPLER2D = 306, + SAMPLER3D = 307, + SAMPLERCUBE = 308, + SAMPLER1DSHADOW = 309, + SAMPLER2DSHADOW = 310, + SAMPLERCUBESHADOW = 311, + SAMPLER1DARRAY = 312, + SAMPLER2DARRAY = 313, + SAMPLER1DARRAYSHADOW = 314, + SAMPLER2DARRAYSHADOW = 315, + ISAMPLER1D = 316, + ISAMPLER2D = 317, + ISAMPLER3D = 318, + ISAMPLERCUBE = 319, + ISAMPLER1DARRAY = 320, + ISAMPLER2DARRAY = 321, + USAMPLER1D = 322, + USAMPLER2D = 323, + USAMPLER3D = 324, + USAMPLERCUBE = 325, + USAMPLER1DARRAY = 326, + USAMPLER2DARRAY = 327, + STRUCT = 328, + VOID_TOK = 329, + WHILE = 330, + IDENTIFIER = 331, + FLOATCONSTANT = 332, + INTCONSTANT = 333, + UINTCONSTANT = 334, + BOOLCONSTANT = 335, + FIELD_SELECTION = 336, + LEFT_OP = 337, + RIGHT_OP = 338, + INC_OP = 339, + DEC_OP = 340, + LE_OP = 341, + GE_OP = 342, + EQ_OP = 343, + NE_OP = 344, + AND_OP = 345, + OR_OP = 346, + XOR_OP = 347, + MUL_ASSIGN = 348, + DIV_ASSIGN = 349, + ADD_ASSIGN = 350, + MOD_ASSIGN = 351, + LEFT_ASSIGN = 352, + RIGHT_ASSIGN = 353, + AND_ASSIGN = 354, + XOR_ASSIGN = 355, + OR_ASSIGN = 356, + SUB_ASSIGN = 357, + INVARIANT = 358, + LOWP = 359, + MEDIUMP = 360, + HIGHP = 361, + SUPERP = 362, + PRECISION = 363, + VERSION = 364, + EXTENSION = 365, + LINE = 366, + COLON = 367, + EOL = 368, + INTERFACE = 369, + OUTPUT = 370, + PRAGMA_DEBUG_ON = 371, + PRAGMA_DEBUG_OFF = 372, + PRAGMA_OPTIMIZE_ON = 373, + PRAGMA_OPTIMIZE_OFF = 374, + LAYOUT_TOK = 375, + ASM = 376, + CLASS = 377, + UNION = 378, + ENUM = 379, + TYPEDEF = 380, + TEMPLATE = 381, + THIS = 382, + PACKED_TOK = 383, + GOTO = 384, + INLINE_TOK = 385, + NOINLINE = 386, + VOLATILE = 387, + PUBLIC_TOK = 388, + STATIC = 389, + EXTERN = 390, + EXTERNAL = 391, + LONG_TOK = 392, + SHORT_TOK = 393, + DOUBLE_TOK = 394, + HALF = 395, + FIXED_TOK = 396, + UNSIGNED = 397, + INPUT_TOK = 398, + OUPTUT = 399, + HVEC2 = 400, + HVEC3 = 401, + HVEC4 = 402, + DVEC2 = 403, + DVEC3 = 404, + DVEC4 = 405, + FVEC2 = 406, + FVEC3 = 407, + FVEC4 = 408, + SAMPLER2DRECT = 409, + SAMPLER3DRECT = 410, + SAMPLER2DRECTSHADOW = 411, + SIZEOF = 412, + CAST = 413, + NAMESPACE = 414, + USING = 415, + ERROR_TOK = 416, + COMMON = 417, + PARTITION = 418, + ACTIVE = 419, + SAMPLERBUFFER = 420, + FILTER = 421, + IMAGE1D = 422, + IMAGE2D = 423, + IMAGE3D = 424, + IMAGECUBE = 425, + IMAGE1DARRAY = 426, + IMAGE2DARRAY = 427, + IIMAGE1D = 428, + IIMAGE2D = 429, + IIMAGE3D = 430, + IIMAGECUBE = 431, + IIMAGE1DARRAY = 432, + IIMAGE2DARRAY = 433, + UIMAGE1D = 434, + UIMAGE2D = 435, + UIMAGE3D = 436, + UIMAGECUBE = 437, + UIMAGE1DARRAY = 438, + UIMAGE2DARRAY = 439, + IMAGE1DSHADOW = 440, + IMAGE2DSHADOW = 441, + IMAGEBUFFER = 442, + IIMAGEBUFFER = 443, + UIMAGEBUFFER = 444, + IMAGE1DARRAYSHADOW = 445, + IMAGE2DARRAYSHADOW = 446, + ROW_MAJOR = 447 + }; +#endif + + + +#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED +typedef union YYSTYPE +{ + +/* Line 1685 of yacc.c */ +#line 52 "glsl_parser.ypp" + + int n; + float real; + char *identifier; + + struct ast_type_qualifier type_qualifier; + + ast_node *node; + ast_type_specifier *type_specifier; + ast_fully_specified_type *fully_specified_type; + ast_function *function; + ast_parameter_declarator *parameter_declarator; + ast_function_definition *function_definition; + ast_compound_statement *compound_statement; + ast_expression *expression; + ast_declarator_list *declarator_list; + ast_struct_specifier *struct_specifier; + ast_declaration *declaration; + + struct { + ast_node *cond; + ast_expression *rest; + } for_rest_statement; + + struct { + ast_node *then_statement; + ast_node *else_statement; + } selection_rest_statement; + + + +/* Line 1685 of yacc.c */ +#line 275 "glsl_parser.h" +} YYSTYPE; +# define YYSTYPE_IS_TRIVIAL 1 +# define yystype YYSTYPE /* obsolescent; will be withdrawn */ +# define YYSTYPE_IS_DECLARED 1 +#endif + + + +#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED +typedef struct YYLTYPE +{ + int first_line; + int first_column; + int last_line; + int last_column; +} YYLTYPE; +# define yyltype YYLTYPE /* obsolescent; will be withdrawn */ +# define YYLTYPE_IS_DECLARED 1 +# define YYLTYPE_IS_TRIVIAL 1 +#endif + + + diff --git a/mesalib/src/glsl/glsl_parser.ypp b/mesalib/src/glsl/glsl_parser.ypp index 0df1e480c..c72da6116 100644 --- a/mesalib/src/glsl/glsl_parser.ypp +++ b/mesalib/src/glsl/glsl_parser.ypp @@ -1,1503 +1,1632 @@ -%{ -/* - * Copyright © 2008, 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ -#include -#include -#include -#include - -#include "ast.h" -#include "glsl_parser_extras.h" -#include "glsl_types.h" - -#define YYLEX_PARAM state->scanner - -%} - -%pure-parser -%error-verbose - -%locations -%initial-action { - @$.first_line = 1; - @$.first_column = 1; - @$.last_line = 1; - @$.last_column = 1; - @$.source = 0; -} - -%lex-param {void *scanner} -%parse-param {struct _mesa_glsl_parse_state *state} - -%union { - int n; - float real; - char *identifier; - - union { - struct ast_type_qualifier q; - unsigned i; - } type_qualifier; - - ast_node *node; - ast_type_specifier *type_specifier; - ast_fully_specified_type *fully_specified_type; - ast_function *function; - ast_parameter_declarator *parameter_declarator; - ast_function_definition *function_definition; - ast_compound_statement *compound_statement; - ast_expression *expression; - ast_declarator_list *declarator_list; - ast_struct_specifier *struct_specifier; - ast_declaration *declaration; - - struct { - ast_node *cond; - ast_expression *rest; - } for_rest_statement; - - struct { - ast_node *then_statement; - ast_node *else_statement; - } selection_rest_statement; -} - -%token ATTRIBUTE CONST_TOK BOOL_TOK FLOAT_TOK INT_TOK UINT_TOK -%token BREAK CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT -%token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4 -%token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING -%token NOPERSPECTIVE FLAT SMOOTH -%token MAT2X2 MAT2X3 MAT2X4 -%token MAT3X2 MAT3X3 MAT3X4 -%token MAT4X2 MAT4X3 MAT4X4 -%token SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW -%token SAMPLERCUBESHADOW SAMPLER1DARRAY SAMPLER2DARRAY SAMPLER1DARRAYSHADOW -%token SAMPLER2DARRAYSHADOW ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE -%token ISAMPLER1DARRAY ISAMPLER2DARRAY USAMPLER1D USAMPLER2D USAMPLER3D -%token USAMPLERCUBE USAMPLER1DARRAY USAMPLER2DARRAY -%token STRUCT VOID_TOK WHILE -%token IDENTIFIER -%token FLOATCONSTANT -%token INTCONSTANT UINTCONSTANT BOOLCONSTANT -%token FIELD_SELECTION -%token LEFT_OP RIGHT_OP -%token INC_OP DEC_OP LE_OP GE_OP EQ_OP NE_OP -%token AND_OP OR_OP XOR_OP MUL_ASSIGN DIV_ASSIGN ADD_ASSIGN -%token MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN -%token SUB_ASSIGN -%token INVARIANT -%token LOWP MEDIUMP HIGHP SUPERP PRECISION - -%token VERSION EXTENSION LINE COLON EOL INTERFACE OUTPUT -%token PRAGMA_DEBUG_ON PRAGMA_DEBUG_OFF -%token PRAGMA_OPTIMIZE_ON PRAGMA_OPTIMIZE_OFF -%token LAYOUT_TOK - - /* Reserved words that are not actually used in the grammar. - */ -%token ASM CLASS UNION ENUM TYPEDEF TEMPLATE THIS PACKED_TOK GOTO -%token INLINE_TOK NOINLINE VOLATILE PUBLIC_TOK STATIC EXTERN EXTERNAL -%token LONG_TOK SHORT_TOK DOUBLE_TOK HALF FIXED_TOK UNSIGNED INPUT_TOK OUPTUT -%token HVEC2 HVEC3 HVEC4 DVEC2 DVEC3 DVEC4 FVEC2 FVEC3 FVEC4 -%token SAMPLER2DRECT SAMPLER3DRECT SAMPLER2DRECTSHADOW -%token SIZEOF CAST NAMESPACE USING - -%token ERROR_TOK - -%token COMMON PARTITION ACTIVE SAMPLERBUFFER FILTER -%token IMAGE1D IMAGE2D IMAGE3D IMAGECUBE IMAGE1DARRAY IMAGE2DARRAY -%token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGECUBE IIMAGE1DARRAY IIMAGE2DARRAY -%token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGECUBE UIMAGE1DARRAY UIMAGE2DARRAY -%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGEBUFFER IIMAGEBUFFER UIMAGEBUFFER -%token ROW_MAJOR - -%type variable_identifier -%type statement -%type statement_list -%type simple_statement -%type precision_qualifier -%type type_qualifier -%type storage_qualifier -%type interpolation_qualifier -%type opt_layout_qualifier layout_qualifier -%type layout_qualifier_id_list layout_qualifier_id -%type type_specifier -%type type_specifier_no_prec -%type type_specifier_nonarray -%type basic_type_specifier_nonarray -%type fully_specified_type -%type function_prototype -%type function_header -%type function_header_with_parameters -%type function_declarator -%type parameter_declarator -%type parameter_declaration -%type parameter_qualifier -%type parameter_type_qualifier -%type parameter_type_specifier -%type function_definition -%type compound_statement_no_new_scope -%type compound_statement -%type statement_no_new_scope -%type expression_statement -%type expression -%type primary_expression -%type assignment_expression -%type conditional_expression -%type logical_or_expression -%type logical_xor_expression -%type logical_and_expression -%type inclusive_or_expression -%type exclusive_or_expression -%type and_expression -%type equality_expression -%type relational_expression -%type shift_expression -%type additive_expression -%type multiplicative_expression -%type unary_expression -%type constant_expression -%type integer_expression -%type postfix_expression -%type function_call_header_with_parameters -%type function_call_header_no_parameters -%type function_call_header -%type function_call_generic -%type function_call_or_method -%type function_call -%type assignment_operator -%type unary_operator -%type function_identifier -%type external_declaration -%type init_declarator_list -%type single_declaration -%type initializer -%type declaration -%type declaration_statement -%type jump_statement -%type struct_specifier -%type struct_declaration_list -%type struct_declaration -%type struct_declarator -%type struct_declarator_list -%type selection_statement -%type selection_rest_statement -%type iteration_statement -%type condition -%type conditionopt -%type for_init_statement -%type for_rest_statement -%% - -translation_unit: - version_statement extension_statement_list - { - _mesa_glsl_initialize_types(state); - } - external_declaration_list - ; - -version_statement: - /* blank - no #version specified: defaults are already set */ - | VERSION INTCONSTANT EOL - { - switch ($2) { - case 100: - state->es_shader = true; - case 110: - case 120: - case 130: - /* FINISHME: Check against implementation support versions. */ - state->language_version = $2; - break; - default: - _mesa_glsl_error(& @2, state, "Shading language version" - "%u is not supported\n", $2); - break; - } - } - ; - -pragma_statement: - PRAGMA_DEBUG_ON EOL - | PRAGMA_DEBUG_OFF EOL - | PRAGMA_OPTIMIZE_ON EOL - | PRAGMA_OPTIMIZE_OFF EOL - ; - -extension_statement_list: - - | extension_statement_list extension_statement - ; - -extension_statement: - EXTENSION IDENTIFIER COLON IDENTIFIER EOL - { - if (!_mesa_glsl_process_extension($2, & @2, $4, & @4, state)) { - YYERROR; - } - } - ; - -external_declaration_list: - external_declaration - { - /* FINISHME: The NULL test is only required because 'precision' - * FINISHME: statements are not yet supported. - */ - if ($1 != NULL) - state->translation_unit.push_tail(& $1->link); - } - | external_declaration_list external_declaration - { - /* FINISHME: The NULL test is only required because 'precision' - * FINISHME: statements are not yet supported. - */ - if ($2 != NULL) - state->translation_unit.push_tail(& $2->link); - } - ; - -variable_identifier: - IDENTIFIER - ; - -primary_expression: - variable_identifier - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL); - $$->set_location(yylloc); - $$->primary_expression.identifier = $1; - } - | INTCONSTANT - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL); - $$->set_location(yylloc); - $$->primary_expression.int_constant = $1; - } - | UINTCONSTANT - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL); - $$->set_location(yylloc); - $$->primary_expression.uint_constant = $1; - } - | FLOATCONSTANT - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL); - $$->set_location(yylloc); - $$->primary_expression.float_constant = $1; - } - | BOOLCONSTANT - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL); - $$->set_location(yylloc); - $$->primary_expression.bool_constant = $1; - } - | '(' expression ')' - { - $$ = $2; - } - ; - -postfix_expression: - primary_expression - | postfix_expression '[' integer_expression ']' - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_array_index, $1, $3, NULL); - $$->set_location(yylloc); - } - | function_call - { - $$ = $1; - } - | postfix_expression '.' IDENTIFIER - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_field_selection, $1, NULL, NULL); - $$->set_location(yylloc); - $$->primary_expression.identifier = $3; - } - | postfix_expression INC_OP - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_post_inc, $1, NULL, NULL); - $$->set_location(yylloc); - } - | postfix_expression DEC_OP - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_post_dec, $1, NULL, NULL); - $$->set_location(yylloc); - } - ; - -integer_expression: - expression - ; - -function_call: - function_call_or_method - ; - -function_call_or_method: - function_call_generic - | postfix_expression '.' function_call_generic - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_field_selection, $1, $3, NULL); - $$->set_location(yylloc); - } - ; - -function_call_generic: - function_call_header_with_parameters ')' - | function_call_header_no_parameters ')' - ; - -function_call_header_no_parameters: - function_call_header VOID_TOK - | function_call_header - ; - -function_call_header_with_parameters: - function_call_header assignment_expression - { - $$ = $1; - $$->set_location(yylloc); - $$->expressions.push_tail(& $2->link); - } - | function_call_header_with_parameters ',' assignment_expression - { - $$ = $1; - $$->set_location(yylloc); - $$->expressions.push_tail(& $3->link); - } - ; - - // Grammar Note: Constructors look like functions, but lexical - // analysis recognized most of them as keywords. They are now - // recognized through "type_specifier". -function_call_header: - function_identifier '(' - ; - -function_identifier: - type_specifier - { - void *ctx = state; - $$ = new(ctx) ast_function_expression($1); - $$->set_location(yylloc); - } - | IDENTIFIER - { - void *ctx = state; - ast_expression *callee = new(ctx) ast_expression($1); - $$ = new(ctx) ast_function_expression(callee); - $$->set_location(yylloc); - } - | FIELD_SELECTION - { - void *ctx = state; - ast_expression *callee = new(ctx) ast_expression($1); - $$ = new(ctx) ast_function_expression(callee); - $$->set_location(yylloc); - } - ; - - // Grammar Note: No traditional style type casts. -unary_expression: - postfix_expression - | INC_OP unary_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_pre_inc, $2, NULL, NULL); - $$->set_location(yylloc); - } - | DEC_OP unary_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_pre_dec, $2, NULL, NULL); - $$->set_location(yylloc); - } - | unary_operator unary_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression($1, $2, NULL, NULL); - $$->set_location(yylloc); - } - ; - - // Grammar Note: No '*' or '&' unary ops. Pointers are not supported. -unary_operator: - '+' { $$ = ast_plus; } - | '-' { $$ = ast_neg; } - | '!' { $$ = ast_logic_not; } - | '~' { $$ = ast_bit_not; } - ; - -multiplicative_expression: - unary_expression - | multiplicative_expression '*' unary_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_mul, $1, $3); - $$->set_location(yylloc); - } - | multiplicative_expression '/' unary_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_div, $1, $3); - $$->set_location(yylloc); - } - | multiplicative_expression '%' unary_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_mod, $1, $3); - $$->set_location(yylloc); - } - ; - -additive_expression: - multiplicative_expression - | additive_expression '+' multiplicative_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_add, $1, $3); - $$->set_location(yylloc); - } - | additive_expression '-' multiplicative_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_sub, $1, $3); - $$->set_location(yylloc); - } - ; - -shift_expression: - additive_expression - | shift_expression LEFT_OP additive_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_lshift, $1, $3); - $$->set_location(yylloc); - } - | shift_expression RIGHT_OP additive_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_rshift, $1, $3); - $$->set_location(yylloc); - } - ; - -relational_expression: - shift_expression - | relational_expression '<' shift_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_less, $1, $3); - $$->set_location(yylloc); - } - | relational_expression '>' shift_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_greater, $1, $3); - $$->set_location(yylloc); - } - | relational_expression LE_OP shift_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_lequal, $1, $3); - $$->set_location(yylloc); - } - | relational_expression GE_OP shift_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_gequal, $1, $3); - $$->set_location(yylloc); - } - ; - -equality_expression: - relational_expression - | equality_expression EQ_OP relational_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_equal, $1, $3); - $$->set_location(yylloc); - } - | equality_expression NE_OP relational_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_nequal, $1, $3); - $$->set_location(yylloc); - } - ; - -and_expression: - equality_expression - | and_expression '&' equality_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_bit_or, $1, $3); - $$->set_location(yylloc); - } - ; - -exclusive_or_expression: - and_expression - | exclusive_or_expression '^' and_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_bit_xor, $1, $3); - $$->set_location(yylloc); - } - ; - -inclusive_or_expression: - exclusive_or_expression - | inclusive_or_expression '|' exclusive_or_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_bit_or, $1, $3); - $$->set_location(yylloc); - } - ; - -logical_and_expression: - inclusive_or_expression - | logical_and_expression AND_OP inclusive_or_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_logic_and, $1, $3); - $$->set_location(yylloc); - } - ; - -logical_xor_expression: - logical_and_expression - | logical_xor_expression XOR_OP logical_and_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_logic_xor, $1, $3); - $$->set_location(yylloc); - } - ; - -logical_or_expression: - logical_xor_expression - | logical_or_expression OR_OP logical_xor_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression_bin(ast_logic_or, $1, $3); - $$->set_location(yylloc); - } - ; - -conditional_expression: - logical_or_expression - | logical_or_expression '?' expression ':' assignment_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression(ast_conditional, $1, $3, $5); - $$->set_location(yylloc); - } - ; - -assignment_expression: - conditional_expression - | unary_expression assignment_operator assignment_expression - { - void *ctx = state; - $$ = new(ctx) ast_expression($2, $1, $3, NULL); - $$->set_location(yylloc); - } - ; - -assignment_operator: - '=' { $$ = ast_assign; } - | MUL_ASSIGN { $$ = ast_mul_assign; } - | DIV_ASSIGN { $$ = ast_div_assign; } - | MOD_ASSIGN { $$ = ast_mod_assign; } - | ADD_ASSIGN { $$ = ast_add_assign; } - | SUB_ASSIGN { $$ = ast_sub_assign; } - | LEFT_ASSIGN { $$ = ast_ls_assign; } - | RIGHT_ASSIGN { $$ = ast_rs_assign; } - | AND_ASSIGN { $$ = ast_and_assign; } - | XOR_ASSIGN { $$ = ast_xor_assign; } - | OR_ASSIGN { $$ = ast_or_assign; } - ; - -expression: - assignment_expression - { - $$ = $1; - } - | expression ',' assignment_expression - { - void *ctx = state; - if ($1->oper != ast_sequence) { - $$ = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL); - $$->set_location(yylloc); - $$->expressions.push_tail(& $1->link); - } else { - $$ = $1; - } - - $$->expressions.push_tail(& $3->link); - } - ; - -constant_expression: - conditional_expression - ; - -declaration: - function_prototype ';' - { - $$ = $1; - } - | init_declarator_list ';' - { - $$ = $1; - } - | PRECISION precision_qualifier type_specifier_no_prec ';' - { - if (($3->type_specifier != ast_float) - && ($3->type_specifier != ast_int)) { - _mesa_glsl_error(& @3, state, "global precision qualifier can " - "only be applied to `int' or `float'\n"); - YYERROR; - } - - $$ = NULL; /* FINISHME */ - } - ; - -function_prototype: - function_declarator ')' - ; - -function_declarator: - function_header - | function_header_with_parameters - ; - -function_header_with_parameters: - function_header parameter_declaration - { - $$ = $1; - $$->parameters.push_tail(& $2->link); - } - | function_header_with_parameters ',' parameter_declaration - { - $$ = $1; - $$->parameters.push_tail(& $3->link); - } - ; - -function_header: - fully_specified_type IDENTIFIER '(' - { - void *ctx = state; - $$ = new(ctx) ast_function(); - $$->set_location(yylloc); - $$->return_type = $1; - $$->identifier = $2; - } - ; - -parameter_declarator: - type_specifier IDENTIFIER - { - void *ctx = state; - $$ = new(ctx) ast_parameter_declarator(); - $$->set_location(yylloc); - $$->type = new(ctx) ast_fully_specified_type(); - $$->type->set_location(yylloc); - $$->type->specifier = $1; - $$->identifier = $2; - } - | type_specifier IDENTIFIER '[' constant_expression ']' - { - void *ctx = state; - $$ = new(ctx) ast_parameter_declarator(); - $$->set_location(yylloc); - $$->type = new(ctx) ast_fully_specified_type(); - $$->type->set_location(yylloc); - $$->type->specifier = $1; - $$->identifier = $2; - $$->is_array = true; - $$->array_size = $4; - } - ; - -parameter_declaration: - parameter_type_qualifier parameter_qualifier parameter_declarator - { - $1.i |= $2.i; - - $$ = $3; - $$->type->qualifier = $1.q; - } - | parameter_qualifier parameter_declarator - { - $$ = $2; - $$->type->qualifier = $1.q; - } - | parameter_type_qualifier parameter_qualifier parameter_type_specifier - { - void *ctx = state; - $1.i |= $2.i; - - $$ = new(ctx) ast_parameter_declarator(); - $$->set_location(yylloc); - $$->type = new(ctx) ast_fully_specified_type(); - $$->type->qualifier = $1.q; - $$->type->specifier = $3; - } - | parameter_qualifier parameter_type_specifier - { - void *ctx = state; - $$ = new(ctx) ast_parameter_declarator(); - $$->set_location(yylloc); - $$->type = new(ctx) ast_fully_specified_type(); - $$->type->qualifier = $1.q; - $$->type->specifier = $2; - } - ; - -parameter_qualifier: - /* empty */ { $$.i = 0; } - | IN_TOK { $$.i = 0; $$.q.in = 1; } - | OUT_TOK { $$.i = 0; $$.q.out = 1; } - | INOUT_TOK { $$.i = 0; $$.q.in = 1; $$.q.out = 1; } - ; - -parameter_type_specifier: - type_specifier - ; - -init_declarator_list: - single_declaration - | init_declarator_list ',' IDENTIFIER - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($3, false, NULL, NULL); - decl->set_location(yylloc); - - $$ = $1; - $$->declarations.push_tail(&decl->link); - } - | init_declarator_list ',' IDENTIFIER '[' ']' - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($3, true, NULL, NULL); - decl->set_location(yylloc); - - $$ = $1; - $$->declarations.push_tail(&decl->link); - } - | init_declarator_list ',' IDENTIFIER '[' constant_expression ']' - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($3, true, $5, NULL); - decl->set_location(yylloc); - - $$ = $1; - $$->declarations.push_tail(&decl->link); - } - | init_declarator_list ',' IDENTIFIER '[' ']' '=' initializer - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($3, true, NULL, $7); - decl->set_location(yylloc); - - $$ = $1; - $$->declarations.push_tail(&decl->link); - } - | init_declarator_list ',' IDENTIFIER '[' constant_expression ']' '=' initializer - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($3, true, $5, $8); - decl->set_location(yylloc); - - $$ = $1; - $$->declarations.push_tail(&decl->link); - } - | init_declarator_list ',' IDENTIFIER '=' initializer - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($3, false, NULL, $5); - decl->set_location(yylloc); - - $$ = $1; - $$->declarations.push_tail(&decl->link); - } - ; - - // Grammar Note: No 'enum', or 'typedef'. -single_declaration: - fully_specified_type - { - void *ctx = state; - if ($1->specifier->type_specifier != ast_struct) { - _mesa_glsl_error(& @1, state, "empty declaration list\n"); - YYERROR; - } else { - $$ = new(ctx) ast_declarator_list($1); - $$->set_location(yylloc); - } - } - | fully_specified_type IDENTIFIER - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, NULL); - - $$ = new(ctx) ast_declarator_list($1); - $$->set_location(yylloc); - $$->declarations.push_tail(&decl->link); - } - | fully_specified_type IDENTIFIER '[' ']' - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($2, true, NULL, NULL); - - $$ = new(ctx) ast_declarator_list($1); - $$->set_location(yylloc); - $$->declarations.push_tail(&decl->link); - } - | fully_specified_type IDENTIFIER '[' constant_expression ']' - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($2, true, $4, NULL); - - $$ = new(ctx) ast_declarator_list($1); - $$->set_location(yylloc); - $$->declarations.push_tail(&decl->link); - } - | fully_specified_type IDENTIFIER '[' ']' '=' initializer - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($2, true, NULL, $6); - - $$ = new(ctx) ast_declarator_list($1); - $$->set_location(yylloc); - $$->declarations.push_tail(&decl->link); - } - | fully_specified_type IDENTIFIER '[' constant_expression ']' '=' initializer - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($2, true, $4, $7); - - $$ = new(ctx) ast_declarator_list($1); - $$->set_location(yylloc); - $$->declarations.push_tail(&decl->link); - } - | fully_specified_type IDENTIFIER '=' initializer - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, $4); - - $$ = new(ctx) ast_declarator_list($1); - $$->set_location(yylloc); - $$->declarations.push_tail(&decl->link); - } - | INVARIANT IDENTIFIER // Vertex only. - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, NULL); - - $$ = new(ctx) ast_declarator_list(NULL); - $$->set_location(yylloc); - $$->invariant = true; - - $$->declarations.push_tail(&decl->link); - } - ; - -fully_specified_type: - type_specifier - { - void *ctx = state; - $$ = new(ctx) ast_fully_specified_type(); - $$->set_location(yylloc); - $$->specifier = $1; - } - | type_qualifier type_specifier - { - void *ctx = state; - $$ = new(ctx) ast_fully_specified_type(); - $$->set_location(yylloc); - $$->qualifier = $1.q; - $$->specifier = $2; - } - ; - -opt_layout_qualifier: - { $$.i = 0; } - | layout_qualifier - ; - -layout_qualifier: - LAYOUT_TOK '(' layout_qualifier_id_list ')' - { - $$ = $3; - } - ; - -layout_qualifier_id_list: - layout_qualifier_id - | layout_qualifier_id_list ',' layout_qualifier_id - { - $$.i = $1.i | $3.i; - } - ; - -layout_qualifier_id: - IDENTIFIER - { - $$.i = 0; - - if (state->ARB_fragment_coord_conventions_enable) { - bool got_one = false; - - if (strcmp($1, "origin_upper_left") == 0) { - got_one = true; - $$.q.origin_upper_left = 1; - } else if (strcmp($1, "pixel_center_integer") == 0) { - got_one = true; - $$.q.pixel_center_integer = 1; - } - - if (state->ARB_fragment_coord_conventions_warn && got_one) { - _mesa_glsl_warning(& @1, state, - "GL_ARB_fragment_coord_conventions layout " - "identifier `%s' used\n", $1); - } - } - - /* If the identifier didn't match any known layout identifiers, - * emit an error. - */ - if ($$.i == 0) { - _mesa_glsl_error(& @1, state, "unrecognized layout identifier " - "`%s'\n", $1); - YYERROR; - } - } - ; - -interpolation_qualifier: - SMOOTH { $$.i = 0; $$.q.smooth = 1; } - | FLAT { $$.i = 0; $$.q.flat = 1; } - | NOPERSPECTIVE { $$.i = 0; $$.q.noperspective = 1; } - ; - -parameter_type_qualifier: - CONST_TOK { $$.i = 0; $$.q.constant = 1; } - ; - -type_qualifier: - storage_qualifier - | interpolation_qualifier type_qualifier - { - $$.i = $1.i | $2.i; - } - | INVARIANT type_qualifier - { - $$ = $2; - $$.q.invariant = 1; - } - ; - -storage_qualifier: - CONST_TOK { $$.i = 0; $$.q.constant = 1; } - | ATTRIBUTE { $$.i = 0; $$.q.attribute = 1; } - | opt_layout_qualifier VARYING { $$.i = $1.i; $$.q.varying = 1; } - | CENTROID VARYING { $$.i = 0; $$.q.centroid = 1; $$.q.varying = 1; } - | opt_layout_qualifier IN_TOK { $$.i = 0; $$.q.in = 1; } - | OUT_TOK { $$.i = 0; $$.q.out = 1; } - | CENTROID IN_TOK { $$.i = 0; $$.q.centroid = 1; $$.q.in = 1; } - | CENTROID OUT_TOK { $$.i = 0; $$.q.centroid = 1; $$.q.out = 1; } - | UNIFORM { $$.i = 0; $$.q.uniform = 1; } - ; - -type_specifier: - type_specifier_no_prec - | precision_qualifier type_specifier_no_prec - { - $$ = $2; - $$->precision = $1; - } - ; - -type_specifier_no_prec: - type_specifier_nonarray - | type_specifier_nonarray '[' ']' - { - $$ = $1; - $$->is_array = true; - $$->array_size = NULL; - } - | type_specifier_nonarray '[' constant_expression ']' - { - $$ = $1; - $$->is_array = true; - $$->array_size = $3; - } - ; - -type_specifier_nonarray: - basic_type_specifier_nonarray - { - void *ctx = state; - $$ = new(ctx) ast_type_specifier($1); - $$->set_location(yylloc); - } - | struct_specifier - { - void *ctx = state; - $$ = new(ctx) ast_type_specifier($1); - $$->set_location(yylloc); - } - | IDENTIFIER - { - void *ctx = state; - $$ = new(ctx) ast_type_specifier($1); - $$->set_location(yylloc); - } - ; - -basic_type_specifier_nonarray: - VOID_TOK { $$ = ast_void; } - | FLOAT_TOK { $$ = ast_float; } - | INT_TOK { $$ = ast_int; } - | UINT_TOK { $$ = ast_uint; } - | BOOL_TOK { $$ = ast_bool; } - | VEC2 { $$ = ast_vec2; } - | VEC3 { $$ = ast_vec3; } - | VEC4 { $$ = ast_vec4; } - | BVEC2 { $$ = ast_bvec2; } - | BVEC3 { $$ = ast_bvec3; } - | BVEC4 { $$ = ast_bvec4; } - | IVEC2 { $$ = ast_ivec2; } - | IVEC3 { $$ = ast_ivec3; } - | IVEC4 { $$ = ast_ivec4; } - | UVEC2 { $$ = ast_uvec2; } - | UVEC3 { $$ = ast_uvec3; } - | UVEC4 { $$ = ast_uvec4; } - | MAT2X2 { $$ = ast_mat2; } - | MAT2X3 { $$ = ast_mat2x3; } - | MAT2X4 { $$ = ast_mat2x4; } - | MAT3X2 { $$ = ast_mat3x2; } - | MAT3X3 { $$ = ast_mat3; } - | MAT3X4 { $$ = ast_mat3x4; } - | MAT4X2 { $$ = ast_mat4x2; } - | MAT4X3 { $$ = ast_mat4x3; } - | MAT4X4 { $$ = ast_mat4; } - | SAMPLER1D { $$ = ast_sampler1d; } - | SAMPLER2D { $$ = ast_sampler2d; } - | SAMPLER2DRECT { $$ = ast_sampler2drect; } - | SAMPLER3D { $$ = ast_sampler3d; } - | SAMPLERCUBE { $$ = ast_samplercube; } - | SAMPLER1DSHADOW { $$ = ast_sampler1dshadow; } - | SAMPLER2DSHADOW { $$ = ast_sampler2dshadow; } - | SAMPLER2DRECTSHADOW { $$ = ast_sampler2drectshadow; } - | SAMPLERCUBESHADOW { $$ = ast_samplercubeshadow; } - | SAMPLER1DARRAY { $$ = ast_sampler1darray; } - | SAMPLER2DARRAY { $$ = ast_sampler2darray; } - | SAMPLER1DARRAYSHADOW { $$ = ast_sampler1darrayshadow; } - | SAMPLER2DARRAYSHADOW { $$ = ast_sampler2darrayshadow; } - | ISAMPLER1D { $$ = ast_isampler1d; } - | ISAMPLER2D { $$ = ast_isampler2d; } - | ISAMPLER3D { $$ = ast_isampler3d; } - | ISAMPLERCUBE { $$ = ast_isamplercube; } - | ISAMPLER1DARRAY { $$ = ast_isampler1darray; } - | ISAMPLER2DARRAY { $$ = ast_isampler2darray; } - | USAMPLER1D { $$ = ast_usampler1d; } - | USAMPLER2D { $$ = ast_usampler2d; } - | USAMPLER3D { $$ = ast_usampler3d; } - | USAMPLERCUBE { $$ = ast_usamplercube; } - | USAMPLER1DARRAY { $$ = ast_usampler1darray; } - | USAMPLER2DARRAY { $$ = ast_usampler2darray; } - ; - -precision_qualifier: - HIGHP { - if (!state->es_shader && state->language_version < 130) - _mesa_glsl_error(& @1, state, - "precision qualifier forbidden " - "in GLSL %d.%d (1.30 or later " - "required)\n", - state->language_version / 100, - state->language_version % 100); - - $$ = ast_precision_high; - } - | MEDIUMP { - if (!state->es_shader && state->language_version < 130) - _mesa_glsl_error(& @1, state, - "precision qualifier forbidden " - "in GLSL %d.%d (1.30 or later " - "required)\n", - state->language_version / 100, - state->language_version % 100); - - $$ = ast_precision_medium; - } - | LOWP { - if (!state->es_shader && state->language_version < 130) - _mesa_glsl_error(& @1, state, - "precision qualifier forbidden " - "in GLSL %d.%d (1.30 or later " - "required)\n", - state->language_version / 100, - state->language_version % 100); - - $$ = ast_precision_low; - } - ; - -struct_specifier: - STRUCT IDENTIFIER '{' struct_declaration_list '}' - { - void *ctx = state; - $$ = new(ctx) ast_struct_specifier($2, $4); - $$->set_location(yylloc); - } - | STRUCT '{' struct_declaration_list '}' - { - void *ctx = state; - $$ = new(ctx) ast_struct_specifier(NULL, $3); - $$->set_location(yylloc); - } - ; - -struct_declaration_list: - struct_declaration - { - $$ = (ast_node *) $1; - $1->link.self_link(); - } - | struct_declaration_list struct_declaration - { - $$ = (ast_node *) $1; - $$->link.insert_before(& $2->link); - } - ; - -struct_declaration: - type_specifier struct_declarator_list ';' - { - void *ctx = state; - ast_fully_specified_type *type = new(ctx) ast_fully_specified_type(); - type->set_location(yylloc); - - type->specifier = $1; - $$ = new(ctx) ast_declarator_list(type); - $$->set_location(yylloc); - - $$->declarations.push_degenerate_list_at_head(& $2->link); - } - ; - -struct_declarator_list: - struct_declarator - { - $$ = $1; - $1->link.self_link(); - } - | struct_declarator_list ',' struct_declarator - { - $$ = $1; - $$->link.insert_before(& $3->link); - } - ; - -struct_declarator: - IDENTIFIER - { - void *ctx = state; - $$ = new(ctx) ast_declaration($1, false, NULL, NULL); - $$->set_location(yylloc); - } - | IDENTIFIER '[' constant_expression ']' - { - void *ctx = state; - $$ = new(ctx) ast_declaration($1, true, $3, NULL); - $$->set_location(yylloc); - } - ; - -initializer: - assignment_expression - ; - -declaration_statement: - declaration - ; - - // Grammar Note: labeled statements for SWITCH only; 'goto' is not - // supported. -statement: - compound_statement { $$ = (ast_node *) $1; } - | simple_statement - ; - -simple_statement: - declaration_statement - | expression_statement - | selection_statement - | switch_statement { $$ = NULL; } - | case_label { $$ = NULL; } - | iteration_statement - | jump_statement - ; - -compound_statement: - '{' '}' - { - void *ctx = state; - $$ = new(ctx) ast_compound_statement(true, NULL); - $$->set_location(yylloc); - } - | '{' statement_list '}' - { - void *ctx = state; - $$ = new(ctx) ast_compound_statement(true, $2); - $$->set_location(yylloc); - } - ; - -statement_no_new_scope: - compound_statement_no_new_scope { $$ = (ast_node *) $1; } - | simple_statement - ; - -compound_statement_no_new_scope: - '{' '}' - { - void *ctx = state; - $$ = new(ctx) ast_compound_statement(false, NULL); - $$->set_location(yylloc); - } - | '{' statement_list '}' - { - void *ctx = state; - $$ = new(ctx) ast_compound_statement(false, $2); - $$->set_location(yylloc); - } - ; - -statement_list: - statement - { - if ($1 == NULL) { - _mesa_glsl_error(& @1, state, " statement\n"); - assert($1 != NULL); - } - - $$ = $1; - $$->link.self_link(); - } - | statement_list statement - { - if ($2 == NULL) { - _mesa_glsl_error(& @2, state, " statement\n"); - assert($2 != NULL); - } - $$ = $1; - $$->link.insert_before(& $2->link); - } - ; - -expression_statement: - ';' - { - void *ctx = state; - $$ = new(ctx) ast_expression_statement(NULL); - $$->set_location(yylloc); - } - | expression ';' - { - void *ctx = state; - $$ = new(ctx) ast_expression_statement($1); - $$->set_location(yylloc); - } - ; - -selection_statement: - IF '(' expression ')' selection_rest_statement - { - $$ = new(state) ast_selection_statement($3, $5.then_statement, - $5.else_statement); - $$->set_location(yylloc); - } - ; - -selection_rest_statement: - statement ELSE statement - { - $$.then_statement = $1; - $$.else_statement = $3; - } - | statement - { - $$.then_statement = $1; - $$.else_statement = NULL; - } - ; - -condition: - expression - { - $$ = (ast_node *) $1; - } - | fully_specified_type IDENTIFIER '=' initializer - { - void *ctx = state; - ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, $4); - ast_declarator_list *declarator = new(ctx) ast_declarator_list($1); - decl->set_location(yylloc); - declarator->set_location(yylloc); - - declarator->declarations.push_tail(&decl->link); - $$ = declarator; - } - ; - -switch_statement: - SWITCH '(' expression ')' compound_statement - ; - -case_label: - CASE expression ':' - | DEFAULT ':' - ; - -iteration_statement: - WHILE '(' condition ')' statement_no_new_scope - { - void *ctx = state; - $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while, - NULL, $3, NULL, $5); - $$->set_location(yylloc); - } - | DO statement WHILE '(' expression ')' ';' - { - void *ctx = state; - $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while, - NULL, $5, NULL, $2); - $$->set_location(yylloc); - } - | FOR '(' for_init_statement for_rest_statement ')' statement_no_new_scope - { - void *ctx = state; - $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for, - $3, $4.cond, $4.rest, $6); - $$->set_location(yylloc); - } - ; - -for_init_statement: - expression_statement - | declaration_statement - ; - -conditionopt: - condition - | /* empty */ - { - $$ = NULL; - } - ; - -for_rest_statement: - conditionopt ';' - { - $$.cond = $1; - $$.rest = NULL; - } - | conditionopt ';' expression - { - $$.cond = $1; - $$.rest = $3; - } - ; - - // Grammar Note: No 'goto'. Gotos are not supported. -jump_statement: - CONTINUE ';' - { - void *ctx = state; - $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL); - $$->set_location(yylloc); - } - | BREAK ';' - { - void *ctx = state; - $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL); - $$->set_location(yylloc); - } - | RETURN ';' - { - void *ctx = state; - $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL); - $$->set_location(yylloc); - } - | RETURN expression ';' - { - void *ctx = state; - $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, $2); - $$->set_location(yylloc); - } - | DISCARD ';' // Fragment shader only. - { - void *ctx = state; - $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL); - $$->set_location(yylloc); - } - ; - -external_declaration: - function_definition { $$ = $1; } - | declaration { $$ = $1; } - | pragma_statement { $$ = NULL; } - ; - -function_definition: - function_prototype compound_statement_no_new_scope - { - void *ctx = state; - $$ = new(ctx) ast_function_definition(); - $$->set_location(yylloc); - $$->prototype = $1; - $$->body = $2; - } - ; +%{ +/* + * Copyright © 2008, 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include +#include +#include +#include + +#include "ast.h" +#include "glsl_parser_extras.h" +#include "glsl_types.h" + +#define YYLEX_PARAM state->scanner + +%} + +%pure-parser +%error-verbose + +%locations +%initial-action { + @$.first_line = 1; + @$.first_column = 1; + @$.last_line = 1; + @$.last_column = 1; + @$.source = 0; +} + +%lex-param {void *scanner} +%parse-param {struct _mesa_glsl_parse_state *state} + +%union { + int n; + float real; + char *identifier; + + struct ast_type_qualifier type_qualifier; + + ast_node *node; + ast_type_specifier *type_specifier; + ast_fully_specified_type *fully_specified_type; + ast_function *function; + ast_parameter_declarator *parameter_declarator; + ast_function_definition *function_definition; + ast_compound_statement *compound_statement; + ast_expression *expression; + ast_declarator_list *declarator_list; + ast_struct_specifier *struct_specifier; + ast_declaration *declaration; + + struct { + ast_node *cond; + ast_expression *rest; + } for_rest_statement; + + struct { + ast_node *then_statement; + ast_node *else_statement; + } selection_rest_statement; +} + +%token ATTRIBUTE CONST_TOK BOOL_TOK FLOAT_TOK INT_TOK UINT_TOK +%token BREAK CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT +%token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4 +%token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING +%token NOPERSPECTIVE FLAT SMOOTH +%token MAT2X2 MAT2X3 MAT2X4 +%token MAT3X2 MAT3X3 MAT3X4 +%token MAT4X2 MAT4X3 MAT4X4 +%token SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW +%token SAMPLERCUBESHADOW SAMPLER1DARRAY SAMPLER2DARRAY SAMPLER1DARRAYSHADOW +%token SAMPLER2DARRAYSHADOW ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE +%token ISAMPLER1DARRAY ISAMPLER2DARRAY USAMPLER1D USAMPLER2D USAMPLER3D +%token USAMPLERCUBE USAMPLER1DARRAY USAMPLER2DARRAY +%token STRUCT VOID_TOK WHILE +%token IDENTIFIER +%token FLOATCONSTANT +%token INTCONSTANT UINTCONSTANT BOOLCONSTANT +%token FIELD_SELECTION +%token LEFT_OP RIGHT_OP +%token INC_OP DEC_OP LE_OP GE_OP EQ_OP NE_OP +%token AND_OP OR_OP XOR_OP MUL_ASSIGN DIV_ASSIGN ADD_ASSIGN +%token MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN +%token SUB_ASSIGN +%token INVARIANT +%token LOWP MEDIUMP HIGHP SUPERP PRECISION + +%token VERSION EXTENSION LINE COLON EOL INTERFACE OUTPUT +%token PRAGMA_DEBUG_ON PRAGMA_DEBUG_OFF +%token PRAGMA_OPTIMIZE_ON PRAGMA_OPTIMIZE_OFF +%token LAYOUT_TOK + + /* Reserved words that are not actually used in the grammar. + */ +%token ASM CLASS UNION ENUM TYPEDEF TEMPLATE THIS PACKED_TOK GOTO +%token INLINE_TOK NOINLINE VOLATILE PUBLIC_TOK STATIC EXTERN EXTERNAL +%token LONG_TOK SHORT_TOK DOUBLE_TOK HALF FIXED_TOK UNSIGNED INPUT_TOK OUPTUT +%token HVEC2 HVEC3 HVEC4 DVEC2 DVEC3 DVEC4 FVEC2 FVEC3 FVEC4 +%token SAMPLER2DRECT SAMPLER3DRECT SAMPLER2DRECTSHADOW +%token SIZEOF CAST NAMESPACE USING + +%token ERROR_TOK + +%token COMMON PARTITION ACTIVE SAMPLERBUFFER FILTER +%token IMAGE1D IMAGE2D IMAGE3D IMAGECUBE IMAGE1DARRAY IMAGE2DARRAY +%token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGECUBE IIMAGE1DARRAY IIMAGE2DARRAY +%token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGECUBE UIMAGE1DARRAY UIMAGE2DARRAY +%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGEBUFFER IIMAGEBUFFER UIMAGEBUFFER +%token IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW +%token ROW_MAJOR + +%type variable_identifier +%type statement +%type statement_list +%type simple_statement +%type precision_qualifier +%type type_qualifier +%type storage_qualifier +%type interpolation_qualifier +%type layout_qualifier +%type layout_qualifier_id_list layout_qualifier_id +%type type_specifier +%type type_specifier_no_prec +%type type_specifier_nonarray +%type basic_type_specifier_nonarray +%type fully_specified_type +%type function_prototype +%type function_header +%type function_header_with_parameters +%type function_declarator +%type parameter_declarator +%type parameter_declaration +%type parameter_qualifier +%type parameter_type_qualifier +%type parameter_type_specifier +%type function_definition +%type compound_statement_no_new_scope +%type compound_statement +%type statement_no_new_scope +%type expression_statement +%type expression +%type primary_expression +%type assignment_expression +%type conditional_expression +%type logical_or_expression +%type logical_xor_expression +%type logical_and_expression +%type inclusive_or_expression +%type exclusive_or_expression +%type and_expression +%type equality_expression +%type relational_expression +%type shift_expression +%type additive_expression +%type multiplicative_expression +%type unary_expression +%type constant_expression +%type integer_expression +%type postfix_expression +%type function_call_header_with_parameters +%type function_call_header_no_parameters +%type function_call_header +%type function_call_generic +%type function_call_or_method +%type function_call +%type assignment_operator +%type unary_operator +%type function_identifier +%type external_declaration +%type init_declarator_list +%type single_declaration +%type initializer +%type declaration +%type declaration_statement +%type jump_statement +%type struct_specifier +%type struct_declaration_list +%type struct_declaration +%type struct_declarator +%type struct_declarator_list +%type selection_statement +%type selection_rest_statement +%type iteration_statement +%type condition +%type conditionopt +%type for_init_statement +%type for_rest_statement +%% + +translation_unit: + version_statement extension_statement_list + { + _mesa_glsl_initialize_types(state); + } + external_declaration_list + ; + +version_statement: + /* blank - no #version specified: defaults are already set */ + | VERSION INTCONSTANT EOL + { + switch ($2) { + case 100: + state->es_shader = true; + case 110: + case 120: + case 130: + /* FINISHME: Check against implementation support versions. */ + state->language_version = $2; + break; + default: + _mesa_glsl_error(& @2, state, "Shading language version" + "%u is not supported\n", $2); + break; + } + } + ; + +pragma_statement: + PRAGMA_DEBUG_ON EOL + | PRAGMA_DEBUG_OFF EOL + | PRAGMA_OPTIMIZE_ON EOL + | PRAGMA_OPTIMIZE_OFF EOL + ; + +extension_statement_list: + + | extension_statement_list extension_statement + ; + +extension_statement: + EXTENSION IDENTIFIER COLON IDENTIFIER EOL + { + if (!_mesa_glsl_process_extension($2, & @2, $4, & @4, state)) { + YYERROR; + } + } + ; + +external_declaration_list: + external_declaration + { + /* FINISHME: The NULL test is only required because 'precision' + * FINISHME: statements are not yet supported. + */ + if ($1 != NULL) + state->translation_unit.push_tail(& $1->link); + } + | external_declaration_list external_declaration + { + /* FINISHME: The NULL test is only required because 'precision' + * FINISHME: statements are not yet supported. + */ + if ($2 != NULL) + state->translation_unit.push_tail(& $2->link); + } + ; + +variable_identifier: + IDENTIFIER + ; + +primary_expression: + variable_identifier + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL); + $$->set_location(yylloc); + $$->primary_expression.identifier = $1; + } + | INTCONSTANT + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL); + $$->set_location(yylloc); + $$->primary_expression.int_constant = $1; + } + | UINTCONSTANT + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL); + $$->set_location(yylloc); + $$->primary_expression.uint_constant = $1; + } + | FLOATCONSTANT + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL); + $$->set_location(yylloc); + $$->primary_expression.float_constant = $1; + } + | BOOLCONSTANT + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL); + $$->set_location(yylloc); + $$->primary_expression.bool_constant = $1; + } + | '(' expression ')' + { + $$ = $2; + } + ; + +postfix_expression: + primary_expression + | postfix_expression '[' integer_expression ']' + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_array_index, $1, $3, NULL); + $$->set_location(yylloc); + } + | function_call + { + $$ = $1; + } + | postfix_expression '.' IDENTIFIER + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_field_selection, $1, NULL, NULL); + $$->set_location(yylloc); + $$->primary_expression.identifier = $3; + } + | postfix_expression INC_OP + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_post_inc, $1, NULL, NULL); + $$->set_location(yylloc); + } + | postfix_expression DEC_OP + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_post_dec, $1, NULL, NULL); + $$->set_location(yylloc); + } + ; + +integer_expression: + expression + ; + +function_call: + function_call_or_method + ; + +function_call_or_method: + function_call_generic + | postfix_expression '.' function_call_generic + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_field_selection, $1, $3, NULL); + $$->set_location(yylloc); + } + ; + +function_call_generic: + function_call_header_with_parameters ')' + | function_call_header_no_parameters ')' + ; + +function_call_header_no_parameters: + function_call_header VOID_TOK + | function_call_header + ; + +function_call_header_with_parameters: + function_call_header assignment_expression + { + $$ = $1; + $$->set_location(yylloc); + $$->expressions.push_tail(& $2->link); + } + | function_call_header_with_parameters ',' assignment_expression + { + $$ = $1; + $$->set_location(yylloc); + $$->expressions.push_tail(& $3->link); + } + ; + + // Grammar Note: Constructors look like functions, but lexical + // analysis recognized most of them as keywords. They are now + // recognized through "type_specifier". +function_call_header: + function_identifier '(' + ; + +function_identifier: + type_specifier + { + void *ctx = state; + $$ = new(ctx) ast_function_expression($1); + $$->set_location(yylloc); + } + | IDENTIFIER + { + void *ctx = state; + ast_expression *callee = new(ctx) ast_expression($1); + $$ = new(ctx) ast_function_expression(callee); + $$->set_location(yylloc); + } + | FIELD_SELECTION + { + void *ctx = state; + ast_expression *callee = new(ctx) ast_expression($1); + $$ = new(ctx) ast_function_expression(callee); + $$->set_location(yylloc); + } + ; + + // Grammar Note: No traditional style type casts. +unary_expression: + postfix_expression + | INC_OP unary_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_pre_inc, $2, NULL, NULL); + $$->set_location(yylloc); + } + | DEC_OP unary_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_pre_dec, $2, NULL, NULL); + $$->set_location(yylloc); + } + | unary_operator unary_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression($1, $2, NULL, NULL); + $$->set_location(yylloc); + } + ; + + // Grammar Note: No '*' or '&' unary ops. Pointers are not supported. +unary_operator: + '+' { $$ = ast_plus; } + | '-' { $$ = ast_neg; } + | '!' { $$ = ast_logic_not; } + | '~' { $$ = ast_bit_not; } + ; + +multiplicative_expression: + unary_expression + | multiplicative_expression '*' unary_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_mul, $1, $3); + $$->set_location(yylloc); + } + | multiplicative_expression '/' unary_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_div, $1, $3); + $$->set_location(yylloc); + } + | multiplicative_expression '%' unary_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_mod, $1, $3); + $$->set_location(yylloc); + } + ; + +additive_expression: + multiplicative_expression + | additive_expression '+' multiplicative_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_add, $1, $3); + $$->set_location(yylloc); + } + | additive_expression '-' multiplicative_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_sub, $1, $3); + $$->set_location(yylloc); + } + ; + +shift_expression: + additive_expression + | shift_expression LEFT_OP additive_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_lshift, $1, $3); + $$->set_location(yylloc); + } + | shift_expression RIGHT_OP additive_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_rshift, $1, $3); + $$->set_location(yylloc); + } + ; + +relational_expression: + shift_expression + | relational_expression '<' shift_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_less, $1, $3); + $$->set_location(yylloc); + } + | relational_expression '>' shift_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_greater, $1, $3); + $$->set_location(yylloc); + } + | relational_expression LE_OP shift_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_lequal, $1, $3); + $$->set_location(yylloc); + } + | relational_expression GE_OP shift_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_gequal, $1, $3); + $$->set_location(yylloc); + } + ; + +equality_expression: + relational_expression + | equality_expression EQ_OP relational_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_equal, $1, $3); + $$->set_location(yylloc); + } + | equality_expression NE_OP relational_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_nequal, $1, $3); + $$->set_location(yylloc); + } + ; + +and_expression: + equality_expression + | and_expression '&' equality_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_bit_and, $1, $3); + $$->set_location(yylloc); + } + ; + +exclusive_or_expression: + and_expression + | exclusive_or_expression '^' and_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_bit_xor, $1, $3); + $$->set_location(yylloc); + } + ; + +inclusive_or_expression: + exclusive_or_expression + | inclusive_or_expression '|' exclusive_or_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_bit_or, $1, $3); + $$->set_location(yylloc); + } + ; + +logical_and_expression: + inclusive_or_expression + | logical_and_expression AND_OP inclusive_or_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_logic_and, $1, $3); + $$->set_location(yylloc); + } + ; + +logical_xor_expression: + logical_and_expression + | logical_xor_expression XOR_OP logical_and_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_logic_xor, $1, $3); + $$->set_location(yylloc); + } + ; + +logical_or_expression: + logical_xor_expression + | logical_or_expression OR_OP logical_xor_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_logic_or, $1, $3); + $$->set_location(yylloc); + } + ; + +conditional_expression: + logical_or_expression + | logical_or_expression '?' expression ':' assignment_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_conditional, $1, $3, $5); + $$->set_location(yylloc); + } + ; + +assignment_expression: + conditional_expression + | unary_expression assignment_operator assignment_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression($2, $1, $3, NULL); + $$->set_location(yylloc); + } + ; + +assignment_operator: + '=' { $$ = ast_assign; } + | MUL_ASSIGN { $$ = ast_mul_assign; } + | DIV_ASSIGN { $$ = ast_div_assign; } + | MOD_ASSIGN { $$ = ast_mod_assign; } + | ADD_ASSIGN { $$ = ast_add_assign; } + | SUB_ASSIGN { $$ = ast_sub_assign; } + | LEFT_ASSIGN { $$ = ast_ls_assign; } + | RIGHT_ASSIGN { $$ = ast_rs_assign; } + | AND_ASSIGN { $$ = ast_and_assign; } + | XOR_ASSIGN { $$ = ast_xor_assign; } + | OR_ASSIGN { $$ = ast_or_assign; } + ; + +expression: + assignment_expression + { + $$ = $1; + } + | expression ',' assignment_expression + { + void *ctx = state; + if ($1->oper != ast_sequence) { + $$ = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL); + $$->set_location(yylloc); + $$->expressions.push_tail(& $1->link); + } else { + $$ = $1; + } + + $$->expressions.push_tail(& $3->link); + } + ; + +constant_expression: + conditional_expression + ; + +declaration: + function_prototype ';' + { + $$ = $1; + } + | init_declarator_list ';' + { + $$ = $1; + } + | PRECISION precision_qualifier type_specifier_no_prec ';' + { + if (($3->type_specifier != ast_float) + && ($3->type_specifier != ast_int)) { + _mesa_glsl_error(& @3, state, "global precision qualifier can " + "only be applied to `int' or `float'\n"); + YYERROR; + } + + $$ = NULL; /* FINISHME */ + } + ; + +function_prototype: + function_declarator ')' + ; + +function_declarator: + function_header + | function_header_with_parameters + ; + +function_header_with_parameters: + function_header parameter_declaration + { + $$ = $1; + $$->parameters.push_tail(& $2->link); + } + | function_header_with_parameters ',' parameter_declaration + { + $$ = $1; + $$->parameters.push_tail(& $3->link); + } + ; + +function_header: + fully_specified_type IDENTIFIER '(' + { + void *ctx = state; + $$ = new(ctx) ast_function(); + $$->set_location(yylloc); + $$->return_type = $1; + $$->identifier = $2; + } + ; + +parameter_declarator: + type_specifier IDENTIFIER + { + void *ctx = state; + $$ = new(ctx) ast_parameter_declarator(); + $$->set_location(yylloc); + $$->type = new(ctx) ast_fully_specified_type(); + $$->type->set_location(yylloc); + $$->type->specifier = $1; + $$->identifier = $2; + } + | type_specifier IDENTIFIER '[' constant_expression ']' + { + void *ctx = state; + $$ = new(ctx) ast_parameter_declarator(); + $$->set_location(yylloc); + $$->type = new(ctx) ast_fully_specified_type(); + $$->type->set_location(yylloc); + $$->type->specifier = $1; + $$->identifier = $2; + $$->is_array = true; + $$->array_size = $4; + } + ; + +parameter_declaration: + parameter_type_qualifier parameter_qualifier parameter_declarator + { + $1.flags.i |= $2.flags.i; + + $$ = $3; + $$->type->qualifier = $1; + } + | parameter_qualifier parameter_declarator + { + $$ = $2; + $$->type->qualifier = $1; + } + | parameter_type_qualifier parameter_qualifier parameter_type_specifier + { + void *ctx = state; + $1.flags.i |= $2.flags.i; + + $$ = new(ctx) ast_parameter_declarator(); + $$->set_location(yylloc); + $$->type = new(ctx) ast_fully_specified_type(); + $$->type->qualifier = $1; + $$->type->specifier = $3; + } + | parameter_qualifier parameter_type_specifier + { + void *ctx = state; + $$ = new(ctx) ast_parameter_declarator(); + $$->set_location(yylloc); + $$->type = new(ctx) ast_fully_specified_type(); + $$->type->qualifier = $1; + $$->type->specifier = $2; + } + ; + +parameter_qualifier: + /* empty */ + { + memset(& $$, 0, sizeof($$)); + } + | IN_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.in = 1; + } + | OUT_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.out = 1; + } + | INOUT_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.in = 1; + $$.flags.q.out = 1; + } + ; + +parameter_type_specifier: + type_specifier + ; + +init_declarator_list: + single_declaration + | init_declarator_list ',' IDENTIFIER + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($3, false, NULL, NULL); + decl->set_location(yylloc); + + $$ = $1; + $$->declarations.push_tail(&decl->link); + } + | init_declarator_list ',' IDENTIFIER '[' ']' + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($3, true, NULL, NULL); + decl->set_location(yylloc); + + $$ = $1; + $$->declarations.push_tail(&decl->link); + } + | init_declarator_list ',' IDENTIFIER '[' constant_expression ']' + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($3, true, $5, NULL); + decl->set_location(yylloc); + + $$ = $1; + $$->declarations.push_tail(&decl->link); + } + | init_declarator_list ',' IDENTIFIER '[' ']' '=' initializer + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($3, true, NULL, $7); + decl->set_location(yylloc); + + $$ = $1; + $$->declarations.push_tail(&decl->link); + } + | init_declarator_list ',' IDENTIFIER '[' constant_expression ']' '=' initializer + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($3, true, $5, $8); + decl->set_location(yylloc); + + $$ = $1; + $$->declarations.push_tail(&decl->link); + } + | init_declarator_list ',' IDENTIFIER '=' initializer + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($3, false, NULL, $5); + decl->set_location(yylloc); + + $$ = $1; + $$->declarations.push_tail(&decl->link); + } + ; + + // Grammar Note: No 'enum', or 'typedef'. +single_declaration: + fully_specified_type + { + void *ctx = state; + if ($1->specifier->type_specifier != ast_struct) { + _mesa_glsl_error(& @1, state, "empty declaration list\n"); + YYERROR; + } else { + $$ = new(ctx) ast_declarator_list($1); + $$->set_location(yylloc); + } + } + | fully_specified_type IDENTIFIER + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, NULL); + + $$ = new(ctx) ast_declarator_list($1); + $$->set_location(yylloc); + $$->declarations.push_tail(&decl->link); + } + | fully_specified_type IDENTIFIER '[' ']' + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, true, NULL, NULL); + + $$ = new(ctx) ast_declarator_list($1); + $$->set_location(yylloc); + $$->declarations.push_tail(&decl->link); + } + | fully_specified_type IDENTIFIER '[' constant_expression ']' + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, true, $4, NULL); + + $$ = new(ctx) ast_declarator_list($1); + $$->set_location(yylloc); + $$->declarations.push_tail(&decl->link); + } + | fully_specified_type IDENTIFIER '[' ']' '=' initializer + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, true, NULL, $6); + + $$ = new(ctx) ast_declarator_list($1); + $$->set_location(yylloc); + $$->declarations.push_tail(&decl->link); + } + | fully_specified_type IDENTIFIER '[' constant_expression ']' '=' initializer + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, true, $4, $7); + + $$ = new(ctx) ast_declarator_list($1); + $$->set_location(yylloc); + $$->declarations.push_tail(&decl->link); + } + | fully_specified_type IDENTIFIER '=' initializer + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, $4); + + $$ = new(ctx) ast_declarator_list($1); + $$->set_location(yylloc); + $$->declarations.push_tail(&decl->link); + } + | INVARIANT IDENTIFIER // Vertex only. + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, NULL); + + $$ = new(ctx) ast_declarator_list(NULL); + $$->set_location(yylloc); + $$->invariant = true; + + $$->declarations.push_tail(&decl->link); + } + ; + +fully_specified_type: + type_specifier + { + void *ctx = state; + $$ = new(ctx) ast_fully_specified_type(); + $$->set_location(yylloc); + $$->specifier = $1; + } + | type_qualifier type_specifier + { + void *ctx = state; + $$ = new(ctx) ast_fully_specified_type(); + $$->set_location(yylloc); + $$->qualifier = $1; + $$->specifier = $2; + } + ; + +layout_qualifier: + LAYOUT_TOK '(' layout_qualifier_id_list ')' + { + $$ = $3; + } + ; + +layout_qualifier_id_list: + layout_qualifier_id + | layout_qualifier_id_list ',' layout_qualifier_id + { + if (($1.flags.i & $3.flags.i) != 0) { + _mesa_glsl_error(& @3, state, + "duplicate layout qualifiers used\n"); + YYERROR; + } + + $$.flags.i = $1.flags.i | $3.flags.i; + + if ($1.flags.q.explicit_location) + $$.location = $1.location; + + if ($3.flags.q.explicit_location) + $$.location = $3.location; + } + ; + +layout_qualifier_id: + IDENTIFIER + { + bool got_one = false; + + memset(& $$, 0, sizeof($$)); + + if (state->ARB_fragment_coord_conventions_enable) { + if (strcmp($1, "origin_upper_left") == 0) { + got_one = true; + $$.flags.q.origin_upper_left = 1; + } else if (strcmp($1, "pixel_center_integer") == 0) { + got_one = true; + $$.flags.q.pixel_center_integer = 1; + } + } + + /* If the identifier didn't match any known layout identifiers, + * emit an error. + */ + if (!got_one) { + _mesa_glsl_error(& @1, state, "unrecognized layout identifier " + "`%s'\n", $1); + YYERROR; + } else if (state->ARB_fragment_coord_conventions_warn) { + _mesa_glsl_warning(& @1, state, + "GL_ARB_fragment_coord_conventions layout " + "identifier `%s' used\n", $1); + } + } + | IDENTIFIER '=' INTCONSTANT + { + bool got_one = false; + + memset(& $$, 0, sizeof($$)); + + if (state->ARB_explicit_attrib_location_enable) { + /* FINISHME: Handle 'index' once GL_ARB_blend_func_exteneded and + * FINISHME: GLSL 1.30 (or later) are supported. + */ + if (strcmp("location", $1) == 0) { + got_one = true; + + $$.flags.q.explicit_location = 1; + + if ($3 >= 0) { + $$.location = $3; + } else { + _mesa_glsl_error(& @3, state, + "invalid location %d specified\n", $3); + YYERROR; + } + } + } + + /* If the identifier didn't match any known layout identifiers, + * emit an error. + */ + if (!got_one) { + _mesa_glsl_error(& @1, state, "unrecognized layout identifier " + "`%s'\n", $1); + YYERROR; + } else if (state->ARB_explicit_attrib_location_warn) { + _mesa_glsl_warning(& @1, state, + "GL_ARB_explicit_attrib_location layout " + "identifier `%s' used\n", $1); + } + } + ; + +interpolation_qualifier: + SMOOTH + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.smooth = 1; + } + | FLAT + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.flat = 1; + } + | NOPERSPECTIVE + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.noperspective = 1; + } + ; + +parameter_type_qualifier: + CONST_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.constant = 1; + } + ; + +type_qualifier: + storage_qualifier + | layout_qualifier + | layout_qualifier storage_qualifier + { + $$ = $1; + $$.flags.i |= $2.flags.i; + } + | interpolation_qualifier + | interpolation_qualifier storage_qualifier + { + $$ = $1; + $$.flags.i |= $2.flags.i; + } + | INVARIANT storage_qualifier + { + $$ = $2; + $$.flags.q.invariant = 1; + } + | INVARIANT interpolation_qualifier storage_qualifier + { + $$ = $2; + $$.flags.i |= $3.flags.i; + $$.flags.q.invariant = 1; + } + | INVARIANT + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.invariant = 1; + } + ; + +storage_qualifier: + CONST_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.constant = 1; + } + | ATTRIBUTE + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.attribute = 1; + } + | VARYING + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.varying = 1; + } + | CENTROID VARYING + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.centroid = 1; + $$.flags.q.varying = 1; + } + | IN_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.in = 1; + } + | OUT_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.out = 1; + } + | CENTROID IN_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.centroid = 1; $$.flags.q.in = 1; + } + | CENTROID OUT_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.centroid = 1; $$.flags.q.out = 1; + } + | UNIFORM + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.uniform = 1; + } + ; + +type_specifier: + type_specifier_no_prec + | precision_qualifier type_specifier_no_prec + { + $$ = $2; + $$->precision = $1; + } + ; + +type_specifier_no_prec: + type_specifier_nonarray + | type_specifier_nonarray '[' ']' + { + $$ = $1; + $$->is_array = true; + $$->array_size = NULL; + } + | type_specifier_nonarray '[' constant_expression ']' + { + $$ = $1; + $$->is_array = true; + $$->array_size = $3; + } + ; + +type_specifier_nonarray: + basic_type_specifier_nonarray + { + void *ctx = state; + $$ = new(ctx) ast_type_specifier($1); + $$->set_location(yylloc); + } + | struct_specifier + { + void *ctx = state; + $$ = new(ctx) ast_type_specifier($1); + $$->set_location(yylloc); + } + | IDENTIFIER + { + void *ctx = state; + $$ = new(ctx) ast_type_specifier($1); + $$->set_location(yylloc); + } + ; + +basic_type_specifier_nonarray: + VOID_TOK { $$ = ast_void; } + | FLOAT_TOK { $$ = ast_float; } + | INT_TOK { $$ = ast_int; } + | UINT_TOK { $$ = ast_uint; } + | BOOL_TOK { $$ = ast_bool; } + | VEC2 { $$ = ast_vec2; } + | VEC3 { $$ = ast_vec3; } + | VEC4 { $$ = ast_vec4; } + | BVEC2 { $$ = ast_bvec2; } + | BVEC3 { $$ = ast_bvec3; } + | BVEC4 { $$ = ast_bvec4; } + | IVEC2 { $$ = ast_ivec2; } + | IVEC3 { $$ = ast_ivec3; } + | IVEC4 { $$ = ast_ivec4; } + | UVEC2 { $$ = ast_uvec2; } + | UVEC3 { $$ = ast_uvec3; } + | UVEC4 { $$ = ast_uvec4; } + | MAT2X2 { $$ = ast_mat2; } + | MAT2X3 { $$ = ast_mat2x3; } + | MAT2X4 { $$ = ast_mat2x4; } + | MAT3X2 { $$ = ast_mat3x2; } + | MAT3X3 { $$ = ast_mat3; } + | MAT3X4 { $$ = ast_mat3x4; } + | MAT4X2 { $$ = ast_mat4x2; } + | MAT4X3 { $$ = ast_mat4x3; } + | MAT4X4 { $$ = ast_mat4; } + | SAMPLER1D { $$ = ast_sampler1d; } + | SAMPLER2D { $$ = ast_sampler2d; } + | SAMPLER2DRECT { $$ = ast_sampler2drect; } + | SAMPLER3D { $$ = ast_sampler3d; } + | SAMPLERCUBE { $$ = ast_samplercube; } + | SAMPLER1DSHADOW { $$ = ast_sampler1dshadow; } + | SAMPLER2DSHADOW { $$ = ast_sampler2dshadow; } + | SAMPLER2DRECTSHADOW { $$ = ast_sampler2drectshadow; } + | SAMPLERCUBESHADOW { $$ = ast_samplercubeshadow; } + | SAMPLER1DARRAY { $$ = ast_sampler1darray; } + | SAMPLER2DARRAY { $$ = ast_sampler2darray; } + | SAMPLER1DARRAYSHADOW { $$ = ast_sampler1darrayshadow; } + | SAMPLER2DARRAYSHADOW { $$ = ast_sampler2darrayshadow; } + | ISAMPLER1D { $$ = ast_isampler1d; } + | ISAMPLER2D { $$ = ast_isampler2d; } + | ISAMPLER3D { $$ = ast_isampler3d; } + | ISAMPLERCUBE { $$ = ast_isamplercube; } + | ISAMPLER1DARRAY { $$ = ast_isampler1darray; } + | ISAMPLER2DARRAY { $$ = ast_isampler2darray; } + | USAMPLER1D { $$ = ast_usampler1d; } + | USAMPLER2D { $$ = ast_usampler2d; } + | USAMPLER3D { $$ = ast_usampler3d; } + | USAMPLERCUBE { $$ = ast_usamplercube; } + | USAMPLER1DARRAY { $$ = ast_usampler1darray; } + | USAMPLER2DARRAY { $$ = ast_usampler2darray; } + ; + +precision_qualifier: + HIGHP { + if (!state->es_shader && state->language_version < 130) + _mesa_glsl_error(& @1, state, + "precision qualifier forbidden " + "in GLSL %d.%d (1.30 or later " + "required)\n", + state->language_version / 100, + state->language_version % 100); + + $$ = ast_precision_high; + } + | MEDIUMP { + if (!state->es_shader && state->language_version < 130) + _mesa_glsl_error(& @1, state, + "precision qualifier forbidden " + "in GLSL %d.%d (1.30 or later " + "required)\n", + state->language_version / 100, + state->language_version % 100); + + $$ = ast_precision_medium; + } + | LOWP { + if (!state->es_shader && state->language_version < 130) + _mesa_glsl_error(& @1, state, + "precision qualifier forbidden " + "in GLSL %d.%d (1.30 or later " + "required)\n", + state->language_version / 100, + state->language_version % 100); + + $$ = ast_precision_low; + } + ; + +struct_specifier: + STRUCT IDENTIFIER '{' struct_declaration_list '}' + { + void *ctx = state; + $$ = new(ctx) ast_struct_specifier($2, $4); + $$->set_location(yylloc); + } + | STRUCT '{' struct_declaration_list '}' + { + void *ctx = state; + $$ = new(ctx) ast_struct_specifier(NULL, $3); + $$->set_location(yylloc); + } + ; + +struct_declaration_list: + struct_declaration + { + $$ = (ast_node *) $1; + $1->link.self_link(); + } + | struct_declaration_list struct_declaration + { + $$ = (ast_node *) $1; + $$->link.insert_before(& $2->link); + } + ; + +struct_declaration: + type_specifier struct_declarator_list ';' + { + void *ctx = state; + ast_fully_specified_type *type = new(ctx) ast_fully_specified_type(); + type->set_location(yylloc); + + type->specifier = $1; + $$ = new(ctx) ast_declarator_list(type); + $$->set_location(yylloc); + + $$->declarations.push_degenerate_list_at_head(& $2->link); + } + ; + +struct_declarator_list: + struct_declarator + { + $$ = $1; + $1->link.self_link(); + } + | struct_declarator_list ',' struct_declarator + { + $$ = $1; + $$->link.insert_before(& $3->link); + } + ; + +struct_declarator: + IDENTIFIER + { + void *ctx = state; + $$ = new(ctx) ast_declaration($1, false, NULL, NULL); + $$->set_location(yylloc); + } + | IDENTIFIER '[' constant_expression ']' + { + void *ctx = state; + $$ = new(ctx) ast_declaration($1, true, $3, NULL); + $$->set_location(yylloc); + } + ; + +initializer: + assignment_expression + ; + +declaration_statement: + declaration + ; + + // Grammar Note: labeled statements for SWITCH only; 'goto' is not + // supported. +statement: + compound_statement { $$ = (ast_node *) $1; } + | simple_statement + ; + +simple_statement: + declaration_statement + | expression_statement + | selection_statement + | switch_statement { $$ = NULL; } + | case_label { $$ = NULL; } + | iteration_statement + | jump_statement + ; + +compound_statement: + '{' '}' + { + void *ctx = state; + $$ = new(ctx) ast_compound_statement(true, NULL); + $$->set_location(yylloc); + } + | '{' statement_list '}' + { + void *ctx = state; + $$ = new(ctx) ast_compound_statement(true, $2); + $$->set_location(yylloc); + } + ; + +statement_no_new_scope: + compound_statement_no_new_scope { $$ = (ast_node *) $1; } + | simple_statement + ; + +compound_statement_no_new_scope: + '{' '}' + { + void *ctx = state; + $$ = new(ctx) ast_compound_statement(false, NULL); + $$->set_location(yylloc); + } + | '{' statement_list '}' + { + void *ctx = state; + $$ = new(ctx) ast_compound_statement(false, $2); + $$->set_location(yylloc); + } + ; + +statement_list: + statement + { + if ($1 == NULL) { + _mesa_glsl_error(& @1, state, " statement\n"); + assert($1 != NULL); + } + + $$ = $1; + $$->link.self_link(); + } + | statement_list statement + { + if ($2 == NULL) { + _mesa_glsl_error(& @2, state, " statement\n"); + assert($2 != NULL); + } + $$ = $1; + $$->link.insert_before(& $2->link); + } + ; + +expression_statement: + ';' + { + void *ctx = state; + $$ = new(ctx) ast_expression_statement(NULL); + $$->set_location(yylloc); + } + | expression ';' + { + void *ctx = state; + $$ = new(ctx) ast_expression_statement($1); + $$->set_location(yylloc); + } + ; + +selection_statement: + IF '(' expression ')' selection_rest_statement + { + $$ = new(state) ast_selection_statement($3, $5.then_statement, + $5.else_statement); + $$->set_location(yylloc); + } + ; + +selection_rest_statement: + statement ELSE statement + { + $$.then_statement = $1; + $$.else_statement = $3; + } + | statement + { + $$.then_statement = $1; + $$.else_statement = NULL; + } + ; + +condition: + expression + { + $$ = (ast_node *) $1; + } + | fully_specified_type IDENTIFIER '=' initializer + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, $4); + ast_declarator_list *declarator = new(ctx) ast_declarator_list($1); + decl->set_location(yylloc); + declarator->set_location(yylloc); + + declarator->declarations.push_tail(&decl->link); + $$ = declarator; + } + ; + +switch_statement: + SWITCH '(' expression ')' compound_statement + ; + +case_label: + CASE expression ':' + | DEFAULT ':' + ; + +iteration_statement: + WHILE '(' condition ')' statement_no_new_scope + { + void *ctx = state; + $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while, + NULL, $3, NULL, $5); + $$->set_location(yylloc); + } + | DO statement WHILE '(' expression ')' ';' + { + void *ctx = state; + $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while, + NULL, $5, NULL, $2); + $$->set_location(yylloc); + } + | FOR '(' for_init_statement for_rest_statement ')' statement_no_new_scope + { + void *ctx = state; + $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for, + $3, $4.cond, $4.rest, $6); + $$->set_location(yylloc); + } + ; + +for_init_statement: + expression_statement + | declaration_statement + ; + +conditionopt: + condition + | /* empty */ + { + $$ = NULL; + } + ; + +for_rest_statement: + conditionopt ';' + { + $$.cond = $1; + $$.rest = NULL; + } + | conditionopt ';' expression + { + $$.cond = $1; + $$.rest = $3; + } + ; + + // Grammar Note: No 'goto'. Gotos are not supported. +jump_statement: + CONTINUE ';' + { + void *ctx = state; + $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL); + $$->set_location(yylloc); + } + | BREAK ';' + { + void *ctx = state; + $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL); + $$->set_location(yylloc); + } + | RETURN ';' + { + void *ctx = state; + $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL); + $$->set_location(yylloc); + } + | RETURN expression ';' + { + void *ctx = state; + $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, $2); + $$->set_location(yylloc); + } + | DISCARD ';' // Fragment shader only. + { + void *ctx = state; + $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL); + $$->set_location(yylloc); + } + ; + +external_declaration: + function_definition { $$ = $1; } + | declaration { $$ = $1; } + | pragma_statement { $$ = NULL; } + ; + +function_definition: + function_prototype compound_statement_no_new_scope + { + void *ctx = state; + $$ = new(ctx) ast_function_definition(); + $$->set_location(yylloc); + $$->prototype = $1; + $$->body = $2; + } + ; diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index 33ea664bc..b320e6798 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -1,762 +1,777 @@ -/* - * Copyright © 2008, 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ -#include -#include -#include -#include - -extern "C" { -#include -#include "main/core.h" /* for struct __GLcontextRec */ -} - -#include "ast.h" -#include "glsl_parser_extras.h" -#include "glsl_parser.h" -#include "ir_optimization.h" -#include "loop_analysis.h" - -_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct __GLcontextRec *ctx, - GLenum target, void *mem_ctx) -{ - switch (target) { - case GL_VERTEX_SHADER: this->target = vertex_shader; break; - case GL_FRAGMENT_SHADER: this->target = fragment_shader; break; - case GL_GEOMETRY_SHADER: this->target = geometry_shader; break; - } - - this->scanner = NULL; - this->translation_unit.make_empty(); - this->symbols = new(mem_ctx) glsl_symbol_table; - this->info_log = talloc_strdup(mem_ctx, ""); - this->error = false; - this->loop_or_switch_nesting = NULL; - - /* Set default language version and extensions */ - this->language_version = 110; - this->es_shader = false; - this->ARB_texture_rectangle_enable = true; - - /* OpenGL ES 2.0 has different defaults from desktop GL. */ - if (ctx->API == API_OPENGLES2) { - this->language_version = 100; - this->es_shader = true; - this->ARB_texture_rectangle_enable = false; - } - - this->extensions = &ctx->Extensions; - - this->Const.MaxLights = ctx->Const.MaxLights; - this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes; - this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits; - this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits; - this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs; - this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents; - this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4; - this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits; - this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits; - this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits; - this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents; - - this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers; -} - -const char * -_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target) -{ - switch (target) { - case vertex_shader: return "vertex"; - case fragment_shader: return "fragment"; - case geometry_shader: return "geometry"; - case ir_shader: break; - } - - assert(!"Should not get here."); - return "unknown"; -} - - -void -_mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state, - const char *fmt, ...) -{ - va_list ap; - - state->error = true; - - assert(state->info_log != NULL); - state->info_log = talloc_asprintf_append(state->info_log, - "%u:%u(%u): error: ", - locp->source, - locp->first_line, - locp->first_column); - va_start(ap, fmt); - state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap); - va_end(ap); - state->info_log = talloc_strdup_append(state->info_log, "\n"); -} - - -void -_mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state, - const char *fmt, ...) -{ - va_list ap; - - assert(state->info_log != NULL); - state->info_log = talloc_asprintf_append(state->info_log, - "%u:%u(%u): warning: ", - locp->source, - locp->first_line, - locp->first_column); - va_start(ap, fmt); - state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap); - va_end(ap); - state->info_log = talloc_strdup_append(state->info_log, "\n"); -} - - -bool -_mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, - const char *behavior, YYLTYPE *behavior_locp, - _mesa_glsl_parse_state *state) -{ - enum { - extension_disable, - extension_enable, - extension_require, - extension_warn - } ext_mode; - - if (strcmp(behavior, "warn") == 0) { - ext_mode = extension_warn; - } else if (strcmp(behavior, "require") == 0) { - ext_mode = extension_require; - } else if (strcmp(behavior, "enable") == 0) { - ext_mode = extension_enable; - } else if (strcmp(behavior, "disable") == 0) { - ext_mode = extension_disable; - } else { - _mesa_glsl_error(behavior_locp, state, - "Unknown extension behavior `%s'", - behavior); - return false; - } - - bool unsupported = false; - - if (strcmp(name, "all") == 0) { - if ((ext_mode == extension_enable) || (ext_mode == extension_require)) { - _mesa_glsl_error(name_locp, state, "Cannot %s all extensions", - (ext_mode == extension_enable) - ? "enable" : "require"); - return false; - } - } else if (strcmp(name, "GL_ARB_draw_buffers") == 0) { - /* This extension is only supported in fragment shaders. - */ - if (state->target != fragment_shader) { - unsupported = true; - } else { - state->ARB_draw_buffers_enable = (ext_mode != extension_disable); - state->ARB_draw_buffers_warn = (ext_mode == extension_warn); - } - } else if (strcmp(name, "GL_ARB_fragment_coord_conventions") == 0) { - state->ARB_fragment_coord_conventions_enable = - (ext_mode != extension_disable); - state->ARB_fragment_coord_conventions_warn = - (ext_mode == extension_warn); - - unsupported = !state->extensions->ARB_fragment_coord_conventions; - } else if (strcmp(name, "GL_ARB_texture_rectangle") == 0) { - state->ARB_texture_rectangle_enable = (ext_mode != extension_disable); - state->ARB_texture_rectangle_warn = (ext_mode == extension_warn); - } else if (strcmp(name, "GL_EXT_texture_array") == 0) { - state->EXT_texture_array_enable = (ext_mode != extension_disable); - state->EXT_texture_array_warn = (ext_mode == extension_warn); - - unsupported = !state->extensions->EXT_texture_array; - } else { - unsupported = true; - } - - if (unsupported) { - static const char *const fmt = "extension `%s' unsupported in %s shader"; - - if (ext_mode == extension_require) { - _mesa_glsl_error(name_locp, state, fmt, - name, _mesa_glsl_shader_target_name(state->target)); - return false; - } else { - _mesa_glsl_warning(name_locp, state, fmt, - name, _mesa_glsl_shader_target_name(state->target)); - } - } - - return true; -} - -void -_mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q) -{ - if (q->constant) - printf("const "); - - if (q->invariant) - printf("invariant "); - - if (q->attribute) - printf("attribute "); - - if (q->varying) - printf("varying "); - - if (q->in && q->out) - printf("inout "); - else { - if (q->in) - printf("in "); - - if (q->out) - printf("out "); - } - - if (q->centroid) - printf("centroid "); - if (q->uniform) - printf("uniform "); - if (q->smooth) - printf("smooth "); - if (q->flat) - printf("flat "); - if (q->noperspective) - printf("noperspective "); -} - - -void -ast_node::print(void) const -{ - printf("unhandled node "); -} - - -ast_node::ast_node(void) -{ - this->location.source = 0; - this->location.line = 0; - this->location.column = 0; -} - - -static void -ast_opt_array_size_print(bool is_array, const ast_expression *array_size) -{ - if (is_array) { - printf("[ "); - - if (array_size) - array_size->print(); - - printf("] "); - } -} - - -void -ast_compound_statement::print(void) const -{ - printf("{\n"); - - foreach_list_const(n, &this->statements) { - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - - printf("}\n"); -} - - -ast_compound_statement::ast_compound_statement(int new_scope, - ast_node *statements) -{ - this->new_scope = new_scope; - - if (statements != NULL) { - this->statements.push_degenerate_list_at_head(&statements->link); - } -} - - -void -ast_expression::print(void) const -{ - switch (oper) { - case ast_assign: - case ast_mul_assign: - case ast_div_assign: - case ast_mod_assign: - case ast_add_assign: - case ast_sub_assign: - case ast_ls_assign: - case ast_rs_assign: - case ast_and_assign: - case ast_xor_assign: - case ast_or_assign: - subexpressions[0]->print(); - printf("%s ", operator_string(oper)); - subexpressions[1]->print(); - break; - - case ast_field_selection: - subexpressions[0]->print(); - printf(". %s ", primary_expression.identifier); - break; - - case ast_plus: - case ast_neg: - case ast_bit_not: - case ast_logic_not: - case ast_pre_inc: - case ast_pre_dec: - printf("%s ", operator_string(oper)); - subexpressions[0]->print(); - break; - - case ast_post_inc: - case ast_post_dec: - subexpressions[0]->print(); - printf("%s ", operator_string(oper)); - break; - - case ast_conditional: - subexpressions[0]->print(); - printf("? "); - subexpressions[1]->print(); - printf(": "); - subexpressions[1]->print(); - break; - - case ast_array_index: - subexpressions[0]->print(); - printf("[ "); - subexpressions[1]->print(); - printf("] "); - break; - - case ast_function_call: { - subexpressions[0]->print(); - printf("( "); - - foreach_list_const (n, &this->expressions) { - if (n != this->expressions.get_head()) - printf(", "); - - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - - printf(") "); - break; - } - - case ast_identifier: - printf("%s ", primary_expression.identifier); - break; - - case ast_int_constant: - printf("%d ", primary_expression.int_constant); - break; - - case ast_uint_constant: - printf("%u ", primary_expression.uint_constant); - break; - - case ast_float_constant: - printf("%f ", primary_expression.float_constant); - break; - - case ast_bool_constant: - printf("%s ", - primary_expression.bool_constant - ? "true" : "false"); - break; - - case ast_sequence: { - printf("( "); - foreach_list_const(n, & this->expressions) { - if (n != this->expressions.get_head()) - printf(", "); - - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - printf(") "); - break; - } - - default: - assert(0); - break; - } -} - -ast_expression::ast_expression(int oper, - ast_expression *ex0, - ast_expression *ex1, - ast_expression *ex2) -{ - this->oper = ast_operators(oper); - this->subexpressions[0] = ex0; - this->subexpressions[1] = ex1; - this->subexpressions[2] = ex2; -} - - -void -ast_expression_statement::print(void) const -{ - if (expression) - expression->print(); - - printf("; "); -} - - -ast_expression_statement::ast_expression_statement(ast_expression *ex) : - expression(ex) -{ - /* empty */ -} - - -void -ast_function::print(void) const -{ - return_type->print(); - printf(" %s (", identifier); - - foreach_list_const(n, & this->parameters) { - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - - printf(")"); -} - - -ast_function::ast_function(void) - : is_definition(false), signature(NULL) -{ - /* empty */ -} - - -void -ast_fully_specified_type::print(void) const -{ - _mesa_ast_type_qualifier_print(& qualifier); - specifier->print(); -} - - -void -ast_parameter_declarator::print(void) const -{ - type->print(); - if (identifier) - printf("%s ", identifier); - ast_opt_array_size_print(is_array, array_size); -} - - -void -ast_function_definition::print(void) const -{ - prototype->print(); - body->print(); -} - - -void -ast_declaration::print(void) const -{ - printf("%s ", identifier); - ast_opt_array_size_print(is_array, array_size); - - if (initializer) { - printf("= "); - initializer->print(); - } -} - - -ast_declaration::ast_declaration(char *identifier, int is_array, - ast_expression *array_size, - ast_expression *initializer) -{ - this->identifier = identifier; - this->is_array = is_array; - this->array_size = array_size; - this->initializer = initializer; -} - - -void -ast_declarator_list::print(void) const -{ - assert(type || invariant); - - if (type) - type->print(); - else - printf("invariant "); - - foreach_list_const (ptr, & this->declarations) { - if (ptr != this->declarations.get_head()) - printf(", "); - - ast_node *ast = exec_node_data(ast_node, ptr, link); - ast->print(); - } - - printf("; "); -} - - -ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type) -{ - this->type = type; - this->invariant = false; -} - -void -ast_jump_statement::print(void) const -{ - switch (mode) { - case ast_continue: - printf("continue; "); - break; - case ast_break: - printf("break; "); - break; - case ast_return: - printf("return "); - if (opt_return_value) - opt_return_value->print(); - - printf("; "); - break; - case ast_discard: - printf("discard; "); - break; - } -} - - -ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value) -{ - this->mode = ast_jump_modes(mode); - - if (mode == ast_return) - opt_return_value = return_value; -} - - -void -ast_selection_statement::print(void) const -{ - printf("if ( "); - condition->print(); - printf(") "); - - then_statement->print(); - - if (else_statement) { - printf("else "); - else_statement->print(); - } - -} - - -ast_selection_statement::ast_selection_statement(ast_expression *condition, - ast_node *then_statement, - ast_node *else_statement) -{ - this->condition = condition; - this->then_statement = then_statement; - this->else_statement = else_statement; -} - - -void -ast_iteration_statement::print(void) const -{ - switch (mode) { - case ast_for: - printf("for( "); - if (init_statement) - init_statement->print(); - printf("; "); - - if (condition) - condition->print(); - printf("; "); - - if (rest_expression) - rest_expression->print(); - printf(") "); - - body->print(); - break; - - case ast_while: - printf("while ( "); - if (condition) - condition->print(); - printf(") "); - body->print(); - break; - - case ast_do_while: - printf("do "); - body->print(); - printf("while ( "); - if (condition) - condition->print(); - printf("); "); - break; - } -} - - -ast_iteration_statement::ast_iteration_statement(int mode, - ast_node *init, - ast_node *condition, - ast_expression *rest_expression, - ast_node *body) -{ - this->mode = ast_iteration_modes(mode); - this->init_statement = init; - this->condition = condition; - this->rest_expression = rest_expression; - this->body = body; -} - - -void -ast_struct_specifier::print(void) const -{ - printf("struct %s { ", name); - foreach_list_const(n, &this->declarations) { - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - printf("} "); -} - - -ast_struct_specifier::ast_struct_specifier(char *identifier, - ast_node *declarator_list) -{ - if (identifier == NULL) { - static unsigned anon_count = 1; - identifier = talloc_asprintf(this, "#anon_struct_%04x", anon_count); - anon_count++; - } - name = identifier; - this->declarations.push_degenerate_list_at_head(&declarator_list->link); -} - -bool -do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations) -{ - GLboolean progress = GL_FALSE; - - progress = do_sub_to_add_neg(ir) || progress; - - if (linked) { - progress = do_function_inlining(ir) || progress; - progress = do_dead_functions(ir) || progress; - } - progress = do_structure_splitting(ir) || progress; - progress = do_if_simplification(ir) || progress; - progress = do_copy_propagation(ir) || progress; - if (linked) - progress = do_dead_code(ir) || progress; - else - progress = do_dead_code_unlinked(ir) || progress; - progress = do_dead_code_local(ir) || progress; - progress = do_tree_grafting(ir) || progress; - progress = do_constant_propagation(ir) || progress; - if (linked) - progress = do_constant_variable(ir) || progress; - else - progress = do_constant_variable_unlinked(ir) || progress; - progress = do_constant_folding(ir) || progress; - progress = do_algebraic(ir) || progress; - progress = do_lower_jumps(ir) || progress; - progress = do_vec_index_to_swizzle(ir) || progress; - progress = do_swizzle_swizzle(ir) || progress; - progress = do_noop_swizzle(ir) || progress; - - progress = optimize_redundant_jumps(ir) || progress; - - loop_state *ls = analyze_loop_variables(ir); - progress = set_loop_controls(ir, ls) || progress; - progress = unroll_loops(ir, ls, max_unroll_iterations) || progress; - delete ls; - - return progress; -} - -extern "C" { - -/** - * To be called at GL teardown time, this frees compiler datastructures. - * - * After calling this, any previously compiled shaders and shader - * programs would be invalid. So this should happen at approximately - * program exit. - */ -void -_mesa_destroy_shader_compiler(void) -{ - _mesa_destroy_shader_compiler_caches(); - - _mesa_glsl_release_types(); -} - -/** - * Releases compiler caches to trade off performance for memory. - * - * Intended to be used with glReleaseShaderCompiler(). - */ -void -_mesa_destroy_shader_compiler_caches(void) -{ - _mesa_glsl_release_functions(); -} - -} +/* + * Copyright © 2008, 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include +#include +#include +#include + +extern "C" { +#include +#include "main/core.h" /* for struct gl_context */ +} + +#include "ast.h" +#include "glsl_parser_extras.h" +#include "glsl_parser.h" +#include "ir_optimization.h" +#include "loop_analysis.h" + +_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx, + GLenum target, void *mem_ctx) +{ + switch (target) { + case GL_VERTEX_SHADER: this->target = vertex_shader; break; + case GL_FRAGMENT_SHADER: this->target = fragment_shader; break; + case GL_GEOMETRY_SHADER: this->target = geometry_shader; break; + } + + this->scanner = NULL; + this->translation_unit.make_empty(); + this->symbols = new(mem_ctx) glsl_symbol_table; + this->info_log = talloc_strdup(mem_ctx, ""); + this->error = false; + this->loop_or_switch_nesting = NULL; + + /* Set default language version and extensions */ + this->language_version = 110; + this->es_shader = false; + this->ARB_texture_rectangle_enable = true; + + /* OpenGL ES 2.0 has different defaults from desktop GL. */ + if (ctx->API == API_OPENGLES2) { + this->language_version = 100; + this->es_shader = true; + this->ARB_texture_rectangle_enable = false; + } + + this->extensions = &ctx->Extensions; + + this->Const.MaxLights = ctx->Const.MaxLights; + this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes; + this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits; + this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits; + this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs; + this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents; + this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4; + this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits; + this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits; + this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits; + this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents; + + this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers; +} + +const char * +_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target) +{ + switch (target) { + case vertex_shader: return "vertex"; + case fragment_shader: return "fragment"; + case geometry_shader: return "geometry"; + } + + assert(!"Should not get here."); + return "unknown"; +} + + +void +_mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state, + const char *fmt, ...) +{ + va_list ap; + + state->error = true; + + assert(state->info_log != NULL); + state->info_log = talloc_asprintf_append(state->info_log, + "%u:%u(%u): error: ", + locp->source, + locp->first_line, + locp->first_column); + va_start(ap, fmt); + state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap); + va_end(ap); + state->info_log = talloc_strdup_append(state->info_log, "\n"); +} + + +void +_mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state, + const char *fmt, ...) +{ + va_list ap; + + assert(state->info_log != NULL); + state->info_log = talloc_asprintf_append(state->info_log, + "%u:%u(%u): warning: ", + locp->source, + locp->first_line, + locp->first_column); + va_start(ap, fmt); + state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap); + va_end(ap); + state->info_log = talloc_strdup_append(state->info_log, "\n"); +} + + +bool +_mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, + const char *behavior, YYLTYPE *behavior_locp, + _mesa_glsl_parse_state *state) +{ + enum { + extension_disable, + extension_enable, + extension_require, + extension_warn + } ext_mode; + + if (strcmp(behavior, "warn") == 0) { + ext_mode = extension_warn; + } else if (strcmp(behavior, "require") == 0) { + ext_mode = extension_require; + } else if (strcmp(behavior, "enable") == 0) { + ext_mode = extension_enable; + } else if (strcmp(behavior, "disable") == 0) { + ext_mode = extension_disable; + } else { + _mesa_glsl_error(behavior_locp, state, + "Unknown extension behavior `%s'", + behavior); + return false; + } + + bool unsupported = false; + + if (strcmp(name, "all") == 0) { + if ((ext_mode == extension_enable) || (ext_mode == extension_require)) { + _mesa_glsl_error(name_locp, state, "Cannot %s all extensions", + (ext_mode == extension_enable) + ? "enable" : "require"); + return false; + } + } else if (strcmp(name, "GL_ARB_draw_buffers") == 0) { + /* This extension is only supported in fragment shaders. + */ + if (state->target != fragment_shader) { + unsupported = true; + } else { + state->ARB_draw_buffers_enable = (ext_mode != extension_disable); + state->ARB_draw_buffers_warn = (ext_mode == extension_warn); + } + } else if (strcmp(name, "GL_ARB_explicit_attrib_location") == 0) { + state->ARB_explicit_attrib_location_enable = + (ext_mode != extension_disable); + state->ARB_explicit_attrib_location_warn = + (ext_mode == extension_warn); + + unsupported = !state->extensions->ARB_explicit_attrib_location; + } else if (strcmp(name, "GL_ARB_fragment_coord_conventions") == 0) { + state->ARB_fragment_coord_conventions_enable = + (ext_mode != extension_disable); + state->ARB_fragment_coord_conventions_warn = + (ext_mode == extension_warn); + + unsupported = !state->extensions->ARB_fragment_coord_conventions; + } else if (strcmp(name, "GL_ARB_texture_rectangle") == 0) { + state->ARB_texture_rectangle_enable = (ext_mode != extension_disable); + state->ARB_texture_rectangle_warn = (ext_mode == extension_warn); + } else if (strcmp(name, "GL_EXT_texture_array") == 0) { + state->EXT_texture_array_enable = (ext_mode != extension_disable); + state->EXT_texture_array_warn = (ext_mode == extension_warn); + + unsupported = !state->extensions->EXT_texture_array; + } else if (strcmp(name, "GL_ARB_shader_stencil_export") == 0) { + if (state->target != fragment_shader) { + unsupported = true; + } else { + state->ARB_shader_stencil_export_enable = (ext_mode != extension_disable); + state->ARB_shader_stencil_export_warn = (ext_mode == extension_warn); + unsupported = !state->extensions->ARB_shader_stencil_export; + } + } else { + unsupported = true; + } + + if (unsupported) { + static const char *const fmt = "extension `%s' unsupported in %s shader"; + + if (ext_mode == extension_require) { + _mesa_glsl_error(name_locp, state, fmt, + name, _mesa_glsl_shader_target_name(state->target)); + return false; + } else { + _mesa_glsl_warning(name_locp, state, fmt, + name, _mesa_glsl_shader_target_name(state->target)); + } + } + + return true; +} + +void +_mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q) +{ + if (q->flags.q.constant) + printf("const "); + + if (q->flags.q.invariant) + printf("invariant "); + + if (q->flags.q.attribute) + printf("attribute "); + + if (q->flags.q.varying) + printf("varying "); + + if (q->flags.q.in && q->flags.q.out) + printf("inout "); + else { + if (q->flags.q.in) + printf("in "); + + if (q->flags.q.out) + printf("out "); + } + + if (q->flags.q.centroid) + printf("centroid "); + if (q->flags.q.uniform) + printf("uniform "); + if (q->flags.q.smooth) + printf("smooth "); + if (q->flags.q.flat) + printf("flat "); + if (q->flags.q.noperspective) + printf("noperspective "); +} + + +void +ast_node::print(void) const +{ + printf("unhandled node "); +} + + +ast_node::ast_node(void) +{ + this->location.source = 0; + this->location.line = 0; + this->location.column = 0; +} + + +static void +ast_opt_array_size_print(bool is_array, const ast_expression *array_size) +{ + if (is_array) { + printf("[ "); + + if (array_size) + array_size->print(); + + printf("] "); + } +} + + +void +ast_compound_statement::print(void) const +{ + printf("{\n"); + + foreach_list_const(n, &this->statements) { + ast_node *ast = exec_node_data(ast_node, n, link); + ast->print(); + } + + printf("}\n"); +} + + +ast_compound_statement::ast_compound_statement(int new_scope, + ast_node *statements) +{ + this->new_scope = new_scope; + + if (statements != NULL) { + this->statements.push_degenerate_list_at_head(&statements->link); + } +} + + +void +ast_expression::print(void) const +{ + switch (oper) { + case ast_assign: + case ast_mul_assign: + case ast_div_assign: + case ast_mod_assign: + case ast_add_assign: + case ast_sub_assign: + case ast_ls_assign: + case ast_rs_assign: + case ast_and_assign: + case ast_xor_assign: + case ast_or_assign: + subexpressions[0]->print(); + printf("%s ", operator_string(oper)); + subexpressions[1]->print(); + break; + + case ast_field_selection: + subexpressions[0]->print(); + printf(". %s ", primary_expression.identifier); + break; + + case ast_plus: + case ast_neg: + case ast_bit_not: + case ast_logic_not: + case ast_pre_inc: + case ast_pre_dec: + printf("%s ", operator_string(oper)); + subexpressions[0]->print(); + break; + + case ast_post_inc: + case ast_post_dec: + subexpressions[0]->print(); + printf("%s ", operator_string(oper)); + break; + + case ast_conditional: + subexpressions[0]->print(); + printf("? "); + subexpressions[1]->print(); + printf(": "); + subexpressions[1]->print(); + break; + + case ast_array_index: + subexpressions[0]->print(); + printf("[ "); + subexpressions[1]->print(); + printf("] "); + break; + + case ast_function_call: { + subexpressions[0]->print(); + printf("( "); + + foreach_list_const (n, &this->expressions) { + if (n != this->expressions.get_head()) + printf(", "); + + ast_node *ast = exec_node_data(ast_node, n, link); + ast->print(); + } + + printf(") "); + break; + } + + case ast_identifier: + printf("%s ", primary_expression.identifier); + break; + + case ast_int_constant: + printf("%d ", primary_expression.int_constant); + break; + + case ast_uint_constant: + printf("%u ", primary_expression.uint_constant); + break; + + case ast_float_constant: + printf("%f ", primary_expression.float_constant); + break; + + case ast_bool_constant: + printf("%s ", + primary_expression.bool_constant + ? "true" : "false"); + break; + + case ast_sequence: { + printf("( "); + foreach_list_const(n, & this->expressions) { + if (n != this->expressions.get_head()) + printf(", "); + + ast_node *ast = exec_node_data(ast_node, n, link); + ast->print(); + } + printf(") "); + break; + } + + default: + assert(0); + break; + } +} + +ast_expression::ast_expression(int oper, + ast_expression *ex0, + ast_expression *ex1, + ast_expression *ex2) +{ + this->oper = ast_operators(oper); + this->subexpressions[0] = ex0; + this->subexpressions[1] = ex1; + this->subexpressions[2] = ex2; +} + + +void +ast_expression_statement::print(void) const +{ + if (expression) + expression->print(); + + printf("; "); +} + + +ast_expression_statement::ast_expression_statement(ast_expression *ex) : + expression(ex) +{ + /* empty */ +} + + +void +ast_function::print(void) const +{ + return_type->print(); + printf(" %s (", identifier); + + foreach_list_const(n, & this->parameters) { + ast_node *ast = exec_node_data(ast_node, n, link); + ast->print(); + } + + printf(")"); +} + + +ast_function::ast_function(void) + : is_definition(false), signature(NULL) +{ + /* empty */ +} + + +void +ast_fully_specified_type::print(void) const +{ + _mesa_ast_type_qualifier_print(& qualifier); + specifier->print(); +} + + +void +ast_parameter_declarator::print(void) const +{ + type->print(); + if (identifier) + printf("%s ", identifier); + ast_opt_array_size_print(is_array, array_size); +} + + +void +ast_function_definition::print(void) const +{ + prototype->print(); + body->print(); +} + + +void +ast_declaration::print(void) const +{ + printf("%s ", identifier); + ast_opt_array_size_print(is_array, array_size); + + if (initializer) { + printf("= "); + initializer->print(); + } +} + + +ast_declaration::ast_declaration(char *identifier, int is_array, + ast_expression *array_size, + ast_expression *initializer) +{ + this->identifier = identifier; + this->is_array = is_array; + this->array_size = array_size; + this->initializer = initializer; +} + + +void +ast_declarator_list::print(void) const +{ + assert(type || invariant); + + if (type) + type->print(); + else + printf("invariant "); + + foreach_list_const (ptr, & this->declarations) { + if (ptr != this->declarations.get_head()) + printf(", "); + + ast_node *ast = exec_node_data(ast_node, ptr, link); + ast->print(); + } + + printf("; "); +} + + +ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type) +{ + this->type = type; + this->invariant = false; +} + +void +ast_jump_statement::print(void) const +{ + switch (mode) { + case ast_continue: + printf("continue; "); + break; + case ast_break: + printf("break; "); + break; + case ast_return: + printf("return "); + if (opt_return_value) + opt_return_value->print(); + + printf("; "); + break; + case ast_discard: + printf("discard; "); + break; + } +} + + +ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value) +{ + this->mode = ast_jump_modes(mode); + + if (mode == ast_return) + opt_return_value = return_value; +} + + +void +ast_selection_statement::print(void) const +{ + printf("if ( "); + condition->print(); + printf(") "); + + then_statement->print(); + + if (else_statement) { + printf("else "); + else_statement->print(); + } + +} + + +ast_selection_statement::ast_selection_statement(ast_expression *condition, + ast_node *then_statement, + ast_node *else_statement) +{ + this->condition = condition; + this->then_statement = then_statement; + this->else_statement = else_statement; +} + + +void +ast_iteration_statement::print(void) const +{ + switch (mode) { + case ast_for: + printf("for( "); + if (init_statement) + init_statement->print(); + printf("; "); + + if (condition) + condition->print(); + printf("; "); + + if (rest_expression) + rest_expression->print(); + printf(") "); + + body->print(); + break; + + case ast_while: + printf("while ( "); + if (condition) + condition->print(); + printf(") "); + body->print(); + break; + + case ast_do_while: + printf("do "); + body->print(); + printf("while ( "); + if (condition) + condition->print(); + printf("); "); + break; + } +} + + +ast_iteration_statement::ast_iteration_statement(int mode, + ast_node *init, + ast_node *condition, + ast_expression *rest_expression, + ast_node *body) +{ + this->mode = ast_iteration_modes(mode); + this->init_statement = init; + this->condition = condition; + this->rest_expression = rest_expression; + this->body = body; +} + + +void +ast_struct_specifier::print(void) const +{ + printf("struct %s { ", name); + foreach_list_const(n, &this->declarations) { + ast_node *ast = exec_node_data(ast_node, n, link); + ast->print(); + } + printf("} "); +} + + +ast_struct_specifier::ast_struct_specifier(char *identifier, + ast_node *declarator_list) +{ + if (identifier == NULL) { + static unsigned anon_count = 1; + identifier = talloc_asprintf(this, "#anon_struct_%04x", anon_count); + anon_count++; + } + name = identifier; + this->declarations.push_degenerate_list_at_head(&declarator_list->link); +} + +bool +do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations) +{ + GLboolean progress = GL_FALSE; + + progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress; + + if (linked) { + progress = do_function_inlining(ir) || progress; + progress = do_dead_functions(ir) || progress; + } + progress = do_structure_splitting(ir) || progress; + progress = do_if_simplification(ir) || progress; + progress = do_discard_simplification(ir) || progress; + progress = do_copy_propagation(ir) || progress; + if (linked) + progress = do_dead_code(ir) || progress; + else + progress = do_dead_code_unlinked(ir) || progress; + progress = do_dead_code_local(ir) || progress; + progress = do_tree_grafting(ir) || progress; + progress = do_constant_propagation(ir) || progress; + if (linked) + progress = do_constant_variable(ir) || progress; + else + progress = do_constant_variable_unlinked(ir) || progress; + progress = do_constant_folding(ir) || progress; + progress = do_algebraic(ir) || progress; + progress = do_lower_jumps(ir) || progress; + progress = do_vec_index_to_swizzle(ir) || progress; + progress = do_swizzle_swizzle(ir) || progress; + progress = do_noop_swizzle(ir) || progress; + + progress = optimize_redundant_jumps(ir) || progress; + + loop_state *ls = analyze_loop_variables(ir); + progress = set_loop_controls(ir, ls) || progress; + progress = unroll_loops(ir, ls, max_unroll_iterations) || progress; + delete ls; + + return progress; +} + +extern "C" { + +/** + * To be called at GL teardown time, this frees compiler datastructures. + * + * After calling this, any previously compiled shaders and shader + * programs would be invalid. So this should happen at approximately + * program exit. + */ +void +_mesa_destroy_shader_compiler(void) +{ + _mesa_destroy_shader_compiler_caches(); + + _mesa_glsl_release_types(); +} + +/** + * Releases compiler caches to trade off performance for memory. + * + * Intended to be used with glReleaseShaderCompiler(). + */ +void +_mesa_destroy_shader_compiler_caches(void) +{ + _mesa_glsl_release_functions(); +} + +} diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h index ddc2138b7..50a09f16a 100644 --- a/mesalib/src/glsl/glsl_parser_extras.h +++ b/mesalib/src/glsl/glsl_parser_extras.h @@ -1,236 +1,239 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#pragma once -#ifndef GLSL_PARSER_EXTRAS_H -#define GLSL_PARSER_EXTRAS_H - -/* - * Most of the definitions here only apply to C++ - */ -#ifdef __cplusplus - - -#include -#include "glsl_symbol_table.h" - -enum _mesa_glsl_parser_targets { - vertex_shader, - geometry_shader, - fragment_shader, - ir_shader -}; - -struct __GLcontextRec; - -struct _mesa_glsl_parse_state { - _mesa_glsl_parse_state(struct __GLcontextRec *ctx, GLenum target, - void *mem_ctx); - - /* Callers of this talloc-based new need not call delete. It's - * easier to just talloc_free 'ctx' (or any of its ancestors). */ - static void* operator new(size_t size, void *ctx) - { - void *mem = talloc_zero_size(ctx, size); - assert(mem != NULL); - - return mem; - } - - /* If the user *does* call delete, that's OK, we will just - * talloc_free in that case. */ - static void operator delete(void *mem) - { - talloc_free(mem); - } - - void *scanner; - exec_list translation_unit; - glsl_symbol_table *symbols; - - bool es_shader; - unsigned language_version; - enum _mesa_glsl_parser_targets target; - - /** - * Implementation defined limits that affect built-in variables, etc. - * - * \sa struct gl_constants (in mtypes.h) - */ - struct { - /* 1.10 */ - unsigned MaxLights; - unsigned MaxClipPlanes; - unsigned MaxTextureUnits; - unsigned MaxTextureCoords; - unsigned MaxVertexAttribs; - unsigned MaxVertexUniformComponents; - unsigned MaxVaryingFloats; - unsigned MaxVertexTextureImageUnits; - unsigned MaxCombinedTextureImageUnits; - unsigned MaxTextureImageUnits; - unsigned MaxFragmentUniformComponents; - - /* ARB_draw_buffers */ - unsigned MaxDrawBuffers; - } Const; - - /** - * During AST to IR conversion, pointer to current IR function - * - * Will be \c NULL whenever the AST to IR conversion is not inside a - * function definition. - */ - class ir_function_signature *current_function; - - /** Have we found a return statement in this function? */ - bool found_return; - - /** Was there an error during compilation? */ - bool error; - - /** Loop or switch statement containing the current instructions. */ - class ir_instruction *loop_or_switch_nesting; - class ast_iteration_statement *loop_or_switch_nesting_ast; - - /** List of structures defined in user code. */ - const glsl_type **user_structures; - unsigned num_user_structures; - - char *info_log; - - /** - * \name Enable bits for GLSL extensions - */ - /*@{*/ - unsigned ARB_draw_buffers_enable:1; - unsigned ARB_draw_buffers_warn:1; - unsigned ARB_fragment_coord_conventions_enable:1; - unsigned ARB_fragment_coord_conventions_warn:1; - unsigned ARB_texture_rectangle_enable:1; - unsigned ARB_texture_rectangle_warn:1; - unsigned EXT_texture_array_enable:1; - unsigned EXT_texture_array_warn:1; - /*@}*/ - - /** Extensions supported by the OpenGL implementation. */ - const struct gl_extensions *extensions; - - /** Shaders containing built-in functions that are used for linking. */ - struct gl_shader *builtins_to_link[16]; - unsigned num_builtins_to_link; -}; - -typedef struct YYLTYPE { - int first_line; - int first_column; - int last_line; - int last_column; - unsigned source; -} YYLTYPE; -# define YYLTYPE_IS_DECLARED 1 -# define YYLTYPE_IS_TRIVIAL 1 - -# define YYLLOC_DEFAULT(Current, Rhs, N) \ -do { \ - if (N) \ - { \ - (Current).first_line = YYRHSLOC(Rhs, 1).first_line; \ - (Current).first_column = YYRHSLOC(Rhs, 1).first_column; \ - (Current).last_line = YYRHSLOC(Rhs, N).last_line; \ - (Current).last_column = YYRHSLOC(Rhs, N).last_column; \ - } \ - else \ - { \ - (Current).first_line = (Current).last_line = \ - YYRHSLOC(Rhs, 0).last_line; \ - (Current).first_column = (Current).last_column = \ - YYRHSLOC(Rhs, 0).last_column; \ - } \ - (Current).source = 0; \ -} while (0) - -extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state, - const char *fmt, ...); - -/** - * Emit a warning to the shader log - * - * \sa _mesa_glsl_error - */ -extern void _mesa_glsl_warning(const YYLTYPE *locp, - _mesa_glsl_parse_state *state, - const char *fmt, ...); - -extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, - const char *string); - -extern void _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state); - -union YYSTYPE; -extern int _mesa_glsl_lex(union YYSTYPE *yylval, YYLTYPE *yylloc, - void *scanner); - -extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state *); - -/** - * Process elements of the #extension directive - * - * \return - * If \c name and \c behavior are valid, \c true is returned. Otherwise - * \c false is returned. - */ -extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, - const char *behavior, - YYLTYPE *behavior_locp, - _mesa_glsl_parse_state *state); - -/** - * Get the textual name of the specified shader target - */ -extern const char * -_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target); - - -#endif /* __cplusplus */ - - -/* - * These definitions apply to C and C++ - */ -#ifdef __cplusplus -extern "C" { -#endif - -extern int preprocess(void *ctx, const char **shader, char **info_log, - const struct gl_extensions *extensions, int api); - -extern void _mesa_destroy_shader_compiler(); -extern void _mesa_destroy_shader_compiler_caches(); - -#ifdef __cplusplus -} -#endif - - -#endif /* GLSL_PARSER_EXTRAS_H */ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#pragma once +#ifndef GLSL_PARSER_EXTRAS_H +#define GLSL_PARSER_EXTRAS_H + +/* + * Most of the definitions here only apply to C++ + */ +#ifdef __cplusplus + + +#include +#include "glsl_symbol_table.h" + +enum _mesa_glsl_parser_targets { + vertex_shader, + geometry_shader, + fragment_shader +}; + +struct gl_context; + +struct _mesa_glsl_parse_state { + _mesa_glsl_parse_state(struct gl_context *ctx, GLenum target, + void *mem_ctx); + + /* Callers of this talloc-based new need not call delete. It's + * easier to just talloc_free 'ctx' (or any of its ancestors). */ + static void* operator new(size_t size, void *ctx) + { + void *mem = talloc_zero_size(ctx, size); + assert(mem != NULL); + + return mem; + } + + /* If the user *does* call delete, that's OK, we will just + * talloc_free in that case. */ + static void operator delete(void *mem) + { + talloc_free(mem); + } + + void *scanner; + exec_list translation_unit; + glsl_symbol_table *symbols; + + bool es_shader; + unsigned language_version; + enum _mesa_glsl_parser_targets target; + + /** + * Implementation defined limits that affect built-in variables, etc. + * + * \sa struct gl_constants (in mtypes.h) + */ + struct { + /* 1.10 */ + unsigned MaxLights; + unsigned MaxClipPlanes; + unsigned MaxTextureUnits; + unsigned MaxTextureCoords; + unsigned MaxVertexAttribs; + unsigned MaxVertexUniformComponents; + unsigned MaxVaryingFloats; + unsigned MaxVertexTextureImageUnits; + unsigned MaxCombinedTextureImageUnits; + unsigned MaxTextureImageUnits; + unsigned MaxFragmentUniformComponents; + + /* ARB_draw_buffers */ + unsigned MaxDrawBuffers; + } Const; + + /** + * During AST to IR conversion, pointer to current IR function + * + * Will be \c NULL whenever the AST to IR conversion is not inside a + * function definition. + */ + class ir_function_signature *current_function; + + /** Have we found a return statement in this function? */ + bool found_return; + + /** Was there an error during compilation? */ + bool error; + + /** Loop or switch statement containing the current instructions. */ + class ir_instruction *loop_or_switch_nesting; + class ast_iteration_statement *loop_or_switch_nesting_ast; + + /** List of structures defined in user code. */ + const glsl_type **user_structures; + unsigned num_user_structures; + + char *info_log; + + /** + * \name Enable bits for GLSL extensions + */ + /*@{*/ + unsigned ARB_draw_buffers_enable:1; + unsigned ARB_draw_buffers_warn:1; + unsigned ARB_explicit_attrib_location_enable:1; + unsigned ARB_explicit_attrib_location_warn:1; + unsigned ARB_fragment_coord_conventions_enable:1; + unsigned ARB_fragment_coord_conventions_warn:1; + unsigned ARB_texture_rectangle_enable:1; + unsigned ARB_texture_rectangle_warn:1; + unsigned EXT_texture_array_enable:1; + unsigned EXT_texture_array_warn:1; + unsigned ARB_shader_stencil_export_enable:1; + unsigned ARB_shader_stencil_export_warn:1; + /*@}*/ + + /** Extensions supported by the OpenGL implementation. */ + const struct gl_extensions *extensions; + + /** Shaders containing built-in functions that are used for linking. */ + struct gl_shader *builtins_to_link[16]; + unsigned num_builtins_to_link; +}; + +typedef struct YYLTYPE { + int first_line; + int first_column; + int last_line; + int last_column; + unsigned source; +} YYLTYPE; +# define YYLTYPE_IS_DECLARED 1 +# define YYLTYPE_IS_TRIVIAL 1 + +# define YYLLOC_DEFAULT(Current, Rhs, N) \ +do { \ + if (N) \ + { \ + (Current).first_line = YYRHSLOC(Rhs, 1).first_line; \ + (Current).first_column = YYRHSLOC(Rhs, 1).first_column; \ + (Current).last_line = YYRHSLOC(Rhs, N).last_line; \ + (Current).last_column = YYRHSLOC(Rhs, N).last_column; \ + } \ + else \ + { \ + (Current).first_line = (Current).last_line = \ + YYRHSLOC(Rhs, 0).last_line; \ + (Current).first_column = (Current).last_column = \ + YYRHSLOC(Rhs, 0).last_column; \ + } \ + (Current).source = 0; \ +} while (0) + +extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state, + const char *fmt, ...); + +/** + * Emit a warning to the shader log + * + * \sa _mesa_glsl_error + */ +extern void _mesa_glsl_warning(const YYLTYPE *locp, + _mesa_glsl_parse_state *state, + const char *fmt, ...); + +extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, + const char *string); + +extern void _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state); + +union YYSTYPE; +extern int _mesa_glsl_lex(union YYSTYPE *yylval, YYLTYPE *yylloc, + void *scanner); + +extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state *); + +/** + * Process elements of the #extension directive + * + * \return + * If \c name and \c behavior are valid, \c true is returned. Otherwise + * \c false is returned. + */ +extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, + const char *behavior, + YYLTYPE *behavior_locp, + _mesa_glsl_parse_state *state); + +/** + * Get the textual name of the specified shader target + */ +extern const char * +_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target); + + +#endif /* __cplusplus */ + + +/* + * These definitions apply to C and C++ + */ +#ifdef __cplusplus +extern "C" { +#endif + +extern int preprocess(void *ctx, const char **shader, char **info_log, + const struct gl_extensions *extensions, int api); + +extern void _mesa_destroy_shader_compiler(); +extern void _mesa_destroy_shader_compiler_caches(); + +#ifdef __cplusplus +} +#endif + + +#endif /* GLSL_PARSER_EXTRAS_H */ diff --git a/mesalib/src/glsl/glsl_symbol_table.cpp b/mesalib/src/glsl/glsl_symbol_table.cpp index e9bf89b95..0bb4b2b92 100644 --- a/mesalib/src/glsl/glsl_symbol_table.cpp +++ b/mesalib/src/glsl/glsl_symbol_table.cpp @@ -1,160 +1,167 @@ -/* -*- c++ -*- */ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include "glsl_symbol_table.h" - -class symbol_table_entry { -public: - /* Callers of this talloc-based new need not call delete. It's - * easier to just talloc_free 'ctx' (or any of its ancestors). */ - static void* operator new(size_t size, void *ctx) - { - void *entry = talloc_size(ctx, size); - assert(entry != NULL); - return entry; - } - - /* If the user *does* call delete, that's OK, we will just - * talloc_free in that case. Here, C++ will have already called the - * destructor so tell talloc not to do that again. */ - static void operator delete(void *table) - { - talloc_set_destructor(table, NULL); - talloc_free(table); - } - - symbol_table_entry(ir_variable *v) : v(v), f(0), t(0) {} - symbol_table_entry(ir_function *f) : v(0), f(f), t(0) {} - symbol_table_entry(const glsl_type *t) : v(0), f(0), t(t) {} - - ir_variable *v; - ir_function *f; - const glsl_type *t; -}; - -glsl_symbol_table::glsl_symbol_table() -{ - this->language_version = 120; - this->table = _mesa_symbol_table_ctor(); - this->mem_ctx = talloc_init("symbol table entries"); -} - -glsl_symbol_table::~glsl_symbol_table() -{ - _mesa_symbol_table_dtor(table); - talloc_free(mem_ctx); -} - -void glsl_symbol_table::push_scope() -{ - _mesa_symbol_table_push_scope(table); -} - -void glsl_symbol_table::pop_scope() -{ - _mesa_symbol_table_pop_scope(table); -} - -bool glsl_symbol_table::name_declared_this_scope(const char *name) -{ - return _mesa_symbol_table_symbol_scope(table, -1, name) == 0; -} - -bool glsl_symbol_table::add_variable(const char *name, ir_variable *v) -{ - if (this->language_version == 110) { - /* In 1.10, functions and variables have separate namespaces. */ - symbol_table_entry *existing = get_entry(name); - if (name_declared_this_scope(name)) { - /* If there's already an existing function (not a constructor!) in - * the current scope, just update the existing entry to include 'v'. - */ - if (existing->v == NULL && existing->t == NULL) { - existing->v = v; - return true; - } - } else { - /* If not declared at this scope, add a new entry. But if an existing - * entry includes a function, propagate that to this block - otherwise - * the new variable declaration would shadow the function. - */ - symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v); - if (existing != NULL) - entry->f = existing->f; - int added = _mesa_symbol_table_add_symbol(table, -1, name, entry); - assert(added == 0); - (void)added; - return true; - } - return false; - } - - /* 1.20+ rules: */ - symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v); - return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0; -} - -bool glsl_symbol_table::add_type(const char *name, const glsl_type *t) -{ - symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(t); - return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0; -} - -bool glsl_symbol_table::add_function(const char *name, ir_function *f) -{ - if (this->language_version == 110 && name_declared_this_scope(name)) { - /* In 1.10, functions and variables have separate namespaces. */ - symbol_table_entry *existing = get_entry(name); - if ((existing->f == NULL) && (existing->t == NULL)) { - existing->f = f; - return true; - } - } - symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f); - return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0; -} - -ir_variable *glsl_symbol_table::get_variable(const char *name) -{ - symbol_table_entry *entry = get_entry(name); - return entry != NULL ? entry->v : NULL; -} - -const glsl_type *glsl_symbol_table::get_type(const char *name) -{ - symbol_table_entry *entry = get_entry(name); - return entry != NULL ? entry->t : NULL; -} - -ir_function *glsl_symbol_table::get_function(const char *name) -{ - symbol_table_entry *entry = get_entry(name); - return entry != NULL ? entry->f : NULL; -} - -symbol_table_entry *glsl_symbol_table::get_entry(const char *name) -{ - return (symbol_table_entry *) - _mesa_symbol_table_find_symbol(table, -1, name); -} +/* -*- c++ -*- */ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "glsl_symbol_table.h" + +class symbol_table_entry { +public: + /* Callers of this talloc-based new need not call delete. It's + * easier to just talloc_free 'ctx' (or any of its ancestors). */ + static void* operator new(size_t size, void *ctx) + { + void *entry = talloc_size(ctx, size); + assert(entry != NULL); + return entry; + } + + /* If the user *does* call delete, that's OK, we will just + * talloc_free in that case. Here, C++ will have already called the + * destructor so tell talloc not to do that again. */ + static void operator delete(void *table) + { + talloc_set_destructor(table, NULL); + talloc_free(table); + } + + symbol_table_entry(ir_variable *v) : v(v), f(0), t(0) {} + symbol_table_entry(ir_function *f) : v(0), f(f), t(0) {} + symbol_table_entry(const glsl_type *t) : v(0), f(0), t(t) {} + + ir_variable *v; + ir_function *f; + const glsl_type *t; +}; + +glsl_symbol_table::glsl_symbol_table() +{ + this->language_version = 120; + this->table = _mesa_symbol_table_ctor(); + this->mem_ctx = talloc_init("symbol table entries"); +} + +glsl_symbol_table::~glsl_symbol_table() +{ + _mesa_symbol_table_dtor(table); + talloc_free(mem_ctx); +} + +void glsl_symbol_table::push_scope() +{ + _mesa_symbol_table_push_scope(table); +} + +void glsl_symbol_table::pop_scope() +{ + _mesa_symbol_table_pop_scope(table); +} + +bool glsl_symbol_table::name_declared_this_scope(const char *name) +{ + return _mesa_symbol_table_symbol_scope(table, -1, name) == 0; +} + +bool glsl_symbol_table::add_variable(ir_variable *v) +{ + if (this->language_version == 110) { + /* In 1.10, functions and variables have separate namespaces. */ + symbol_table_entry *existing = get_entry(v->name); + if (name_declared_this_scope(v->name)) { + /* If there's already an existing function (not a constructor!) in + * the current scope, just update the existing entry to include 'v'. + */ + if (existing->v == NULL && existing->t == NULL) { + existing->v = v; + return true; + } + } else { + /* If not declared at this scope, add a new entry. But if an existing + * entry includes a function, propagate that to this block - otherwise + * the new variable declaration would shadow the function. + */ + symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v); + if (existing != NULL) + entry->f = existing->f; + int added = _mesa_symbol_table_add_symbol(table, -1, v->name, entry); + assert(added == 0); + (void)added; + return true; + } + return false; + } + + /* 1.20+ rules: */ + symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v); + return _mesa_symbol_table_add_symbol(table, -1, v->name, entry) == 0; +} + +bool glsl_symbol_table::add_type(const char *name, const glsl_type *t) +{ + symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(t); + return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0; +} + +bool glsl_symbol_table::add_function(ir_function *f) +{ + if (this->language_version == 110 && name_declared_this_scope(f->name)) { + /* In 1.10, functions and variables have separate namespaces. */ + symbol_table_entry *existing = get_entry(f->name); + if ((existing->f == NULL) && (existing->t == NULL)) { + existing->f = f; + return true; + } + } + symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f); + return _mesa_symbol_table_add_symbol(table, -1, f->name, entry) == 0; +} + +void glsl_symbol_table::add_global_function(ir_function *f) +{ + symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f); + int added = _mesa_symbol_table_add_global_symbol(table, -1, f->name, entry); + assert(added == 0); +} + +ir_variable *glsl_symbol_table::get_variable(const char *name) +{ + symbol_table_entry *entry = get_entry(name); + return entry != NULL ? entry->v : NULL; +} + +const glsl_type *glsl_symbol_table::get_type(const char *name) +{ + symbol_table_entry *entry = get_entry(name); + return entry != NULL ? entry->t : NULL; +} + +ir_function *glsl_symbol_table::get_function(const char *name) +{ + symbol_table_entry *entry = get_entry(name); + return entry != NULL ? entry->f : NULL; +} + +symbol_table_entry *glsl_symbol_table::get_entry(const char *name) +{ + return (symbol_table_entry *) + _mesa_symbol_table_find_symbol(table, -1, name); +} diff --git a/mesalib/src/glsl/glsl_symbol_table.h b/mesalib/src/glsl/glsl_symbol_table.h index f26de5243..f48e9406e 100644 --- a/mesalib/src/glsl/glsl_symbol_table.h +++ b/mesalib/src/glsl/glsl_symbol_table.h @@ -1,121 +1,126 @@ -/* -*- c++ -*- */ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#pragma once -#ifndef GLSL_SYMBOL_TABLE -#define GLSL_SYMBOL_TABLE - -#include - -extern "C" { -#include "program/symbol_table.h" -} -#include "ir.h" -#include "glsl_types.h" - -class symbol_table_entry; - -/** - * Facade class for _mesa_symbol_table - * - * Wraps the existing \c _mesa_symbol_table data structure to enforce some - * type safe and some symbol table invariants. - */ -struct glsl_symbol_table { -private: - static int - _glsl_symbol_table_destructor (glsl_symbol_table *table) - { - table->~glsl_symbol_table(); - - return 0; - } - -public: - /* Callers of this talloc-based new need not call delete. It's - * easier to just talloc_free 'ctx' (or any of its ancestors). */ - static void* operator new(size_t size, void *ctx) - { - void *table; - - table = talloc_size(ctx, size); - assert(table != NULL); - - talloc_set_destructor(table, (int (*)(void*)) _glsl_symbol_table_destructor); - - return table; - } - - /* If the user *does* call delete, that's OK, we will just - * talloc_free in that case. Here, C++ will have already called the - * destructor so tell talloc not to do that again. */ - static void operator delete(void *table) - { - talloc_set_destructor(table, NULL); - talloc_free(table); - } - - glsl_symbol_table(); - ~glsl_symbol_table(); - - unsigned int language_version; - - void push_scope(); - void pop_scope(); - - /** - * Determine whether a name was declared at the current scope - */ - bool name_declared_this_scope(const char *name); - - /** - * \name Methods to add symbols to the table - * - * There is some temptation to rename all these functions to \c add_symbol - * or similar. However, this breaks symmetry with the getter functions and - * reduces the clarity of the intention of code that uses these methods. - */ - /*@{*/ - bool add_variable(const char *name, ir_variable *v); - bool add_type(const char *name, const glsl_type *t); - bool add_function(const char *name, ir_function *f); - /*@}*/ - - /** - * \name Methods to get symbols from the table - */ - /*@{*/ - ir_variable *get_variable(const char *name); - const glsl_type *get_type(const char *name); - ir_function *get_function(const char *name); - /*@}*/ - -private: - symbol_table_entry *get_entry(const char *name); - - struct _mesa_symbol_table *table; - void *mem_ctx; -}; - -#endif /* GLSL_SYMBOL_TABLE */ +/* -*- c++ -*- */ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#pragma once +#ifndef GLSL_SYMBOL_TABLE +#define GLSL_SYMBOL_TABLE + +#include + +extern "C" { +#include "program/symbol_table.h" +} +#include "ir.h" +#include "glsl_types.h" + +class symbol_table_entry; + +/** + * Facade class for _mesa_symbol_table + * + * Wraps the existing \c _mesa_symbol_table data structure to enforce some + * type safe and some symbol table invariants. + */ +struct glsl_symbol_table { +private: + static int + _glsl_symbol_table_destructor (glsl_symbol_table *table) + { + table->~glsl_symbol_table(); + + return 0; + } + +public: + /* Callers of this talloc-based new need not call delete. It's + * easier to just talloc_free 'ctx' (or any of its ancestors). */ + static void* operator new(size_t size, void *ctx) + { + void *table; + + table = talloc_size(ctx, size); + assert(table != NULL); + + talloc_set_destructor(table, (int (*)(void*)) _glsl_symbol_table_destructor); + + return table; + } + + /* If the user *does* call delete, that's OK, we will just + * talloc_free in that case. Here, C++ will have already called the + * destructor so tell talloc not to do that again. */ + static void operator delete(void *table) + { + talloc_set_destructor(table, NULL); + talloc_free(table); + } + + glsl_symbol_table(); + ~glsl_symbol_table(); + + unsigned int language_version; + + void push_scope(); + void pop_scope(); + + /** + * Determine whether a name was declared at the current scope + */ + bool name_declared_this_scope(const char *name); + + /** + * \name Methods to add symbols to the table + * + * There is some temptation to rename all these functions to \c add_symbol + * or similar. However, this breaks symmetry with the getter functions and + * reduces the clarity of the intention of code that uses these methods. + */ + /*@{*/ + bool add_variable(ir_variable *v); + bool add_type(const char *name, const glsl_type *t); + bool add_function(ir_function *f); + /*@}*/ + + /** + * Add an function at global scope without checking for scoping conflicts. + */ + void add_global_function(ir_function *f); + + /** + * \name Methods to get symbols from the table + */ + /*@{*/ + ir_variable *get_variable(const char *name); + const glsl_type *get_type(const char *name); + ir_function *get_function(const char *name); + /*@}*/ + +private: + symbol_table_entry *get_entry(const char *name); + + struct _mesa_symbol_table *table; + void *mem_ctx; +}; + +#endif /* GLSL_SYMBOL_TABLE */ diff --git a/mesalib/src/glsl/glsl_types.cpp b/mesalib/src/glsl/glsl_types.cpp index 82eb47060..899e9c302 100644 --- a/mesalib/src/glsl/glsl_types.cpp +++ b/mesalib/src/glsl/glsl_types.cpp @@ -1,497 +1,497 @@ -/* - * Copyright © 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include "main/core.h" /* for Elements */ -#include "glsl_symbol_table.h" -#include "glsl_parser_extras.h" -#include "glsl_types.h" -#include "builtin_types.h" -extern "C" { -#include "program/hash_table.h" -} - -hash_table *glsl_type::array_types = NULL; -hash_table *glsl_type::record_types = NULL; -void *glsl_type::mem_ctx = NULL; - -void -glsl_type::init_talloc_type_ctx(void) -{ - if (glsl_type::mem_ctx == NULL) { - glsl_type::mem_ctx = talloc_autofree_context(); - assert(glsl_type::mem_ctx != NULL); - } -} - -glsl_type::glsl_type(GLenum gl_type, - unsigned base_type, unsigned vector_elements, - unsigned matrix_columns, const char *name) : - gl_type(gl_type), - base_type(base_type), - sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), - sampler_type(0), - vector_elements(vector_elements), matrix_columns(matrix_columns), - length(0) -{ - init_talloc_type_ctx(); - this->name = talloc_strdup(this->mem_ctx, name); - /* Neither dimension is zero or both dimensions are zero. - */ - assert((vector_elements == 0) == (matrix_columns == 0)); - memset(& fields, 0, sizeof(fields)); -} - -glsl_type::glsl_type(GLenum gl_type, - enum glsl_sampler_dim dim, bool shadow, bool array, - unsigned type, const char *name) : - gl_type(gl_type), - base_type(GLSL_TYPE_SAMPLER), - sampler_dimensionality(dim), sampler_shadow(shadow), - sampler_array(array), sampler_type(type), - vector_elements(0), matrix_columns(0), - length(0) -{ - init_talloc_type_ctx(); - this->name = talloc_strdup(this->mem_ctx, name); - memset(& fields, 0, sizeof(fields)); -} - -glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, - const char *name) : - base_type(GLSL_TYPE_STRUCT), - sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), - sampler_type(0), - vector_elements(0), matrix_columns(0), - length(num_fields) -{ - unsigned int i; - - init_talloc_type_ctx(); - this->name = talloc_strdup(this->mem_ctx, name); - this->fields.structure = talloc_array(this->mem_ctx, - glsl_struct_field, length); - for (i = 0; i < length; i++) { - this->fields.structure[i].type = fields[i].type; - this->fields.structure[i].name = talloc_strdup(this->fields.structure, - fields[i].name); - } -} - -static void -add_types_to_symbol_table(glsl_symbol_table *symtab, - const struct glsl_type *types, - unsigned num_types, bool warn) -{ - (void) warn; - - for (unsigned i = 0; i < num_types; i++) { - symtab->add_type(types[i].name, & types[i]); - } -} - -void -glsl_type::generate_100ES_types(glsl_symbol_table *symtab) -{ - add_types_to_symbol_table(symtab, builtin_core_types, - Elements(builtin_core_types), - false); - add_types_to_symbol_table(symtab, builtin_structure_types, - Elements(builtin_structure_types), - false); - add_types_to_symbol_table(symtab, &void_type, 1, false); -} - -void -glsl_type::generate_110_types(glsl_symbol_table *symtab) -{ - generate_100ES_types(symtab); - - add_types_to_symbol_table(symtab, builtin_110_types, - Elements(builtin_110_types), - false); - add_types_to_symbol_table(symtab, builtin_110_deprecated_structure_types, - Elements(builtin_110_deprecated_structure_types), - false); -} - - -void -glsl_type::generate_120_types(glsl_symbol_table *symtab) -{ - generate_110_types(symtab); - - add_types_to_symbol_table(symtab, builtin_120_types, - Elements(builtin_120_types), false); -} - - -void -glsl_type::generate_130_types(glsl_symbol_table *symtab) -{ - generate_120_types(symtab); - - add_types_to_symbol_table(symtab, builtin_130_types, - Elements(builtin_130_types), false); - generate_EXT_texture_array_types(symtab, false); -} - - -void -glsl_type::generate_ARB_texture_rectangle_types(glsl_symbol_table *symtab, - bool warn) -{ - add_types_to_symbol_table(symtab, builtin_ARB_texture_rectangle_types, - Elements(builtin_ARB_texture_rectangle_types), - warn); -} - - -void -glsl_type::generate_EXT_texture_array_types(glsl_symbol_table *symtab, - bool warn) -{ - add_types_to_symbol_table(symtab, builtin_EXT_texture_array_types, - Elements(builtin_EXT_texture_array_types), - warn); -} - - -void -_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) -{ - switch (state->language_version) { - case 100: - assert(state->es_shader); - glsl_type::generate_100ES_types(state->symbols); - break; - case 110: - glsl_type::generate_110_types(state->symbols); - break; - case 120: - glsl_type::generate_120_types(state->symbols); - break; - case 130: - glsl_type::generate_130_types(state->symbols); - break; - default: - /* error */ - break; - } - - if (state->ARB_texture_rectangle_enable) { - glsl_type::generate_ARB_texture_rectangle_types(state->symbols, - state->ARB_texture_rectangle_warn); - } - - if (state->EXT_texture_array_enable && state->language_version < 130) { - // These are already included in 130; don't create twice. - glsl_type::generate_EXT_texture_array_types(state->symbols, - state->EXT_texture_array_warn); - } -} - - -const glsl_type *glsl_type::get_base_type() const -{ - switch (base_type) { - case GLSL_TYPE_UINT: - return uint_type; - case GLSL_TYPE_INT: - return int_type; - case GLSL_TYPE_FLOAT: - return float_type; - case GLSL_TYPE_BOOL: - return bool_type; - default: - return error_type; - } -} - - -void -_mesa_glsl_release_types(void) -{ - if (glsl_type::array_types != NULL) { - hash_table_dtor(glsl_type::array_types); - glsl_type::array_types = NULL; - } - - if (glsl_type::record_types != NULL) { - hash_table_dtor(glsl_type::record_types); - glsl_type::record_types = NULL; - } -} - - -glsl_type::glsl_type(const glsl_type *array, unsigned length) : - base_type(GLSL_TYPE_ARRAY), - sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), - sampler_type(0), - vector_elements(0), matrix_columns(0), - name(NULL), length(length) -{ - this->fields.array = array; - /* Inherit the gl type of the base. The GL type is used for - * uniform/statevar handling in Mesa and the arrayness of the type - * is represented by the size rather than the type. - */ - this->gl_type = array->gl_type; - - /* Allow a maximum of 10 characters for the array size. This is enough - * for 32-bits of ~0. The extra 3 are for the '[', ']', and terminating - * NUL. - */ - const unsigned name_length = strlen(array->name) + 10 + 3; - char *const n = (char *) talloc_size(this->mem_ctx, name_length); - - if (length == 0) - snprintf(n, name_length, "%s[]", array->name); - else - snprintf(n, name_length, "%s[%u]", array->name, length); - - this->name = n; -} - - -const glsl_type * -glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns) -{ - if (base_type == GLSL_TYPE_VOID) - return &void_type; - - if ((rows < 1) || (rows > 4) || (columns < 1) || (columns > 4)) - return error_type; - - /* Treat GLSL vectors as Nx1 matrices. - */ - if (columns == 1) { - switch (base_type) { - case GLSL_TYPE_UINT: - return uint_type + (rows - 1); - case GLSL_TYPE_INT: - return int_type + (rows - 1); - case GLSL_TYPE_FLOAT: - return float_type + (rows - 1); - case GLSL_TYPE_BOOL: - return bool_type + (rows - 1); - default: - return error_type; - } - } else { - if ((base_type != GLSL_TYPE_FLOAT) || (rows == 1)) - return error_type; - - /* GLSL matrix types are named mat{COLUMNS}x{ROWS}. Only the following - * combinations are valid: - * - * 1 2 3 4 - * 1 - * 2 x x x - * 3 x x x - * 4 x x x - */ -#define IDX(c,r) (((c-1)*3) + (r-1)) - - switch (IDX(columns, rows)) { - case IDX(2,2): return mat2_type; - case IDX(2,3): return mat2x3_type; - case IDX(2,4): return mat2x4_type; - case IDX(3,2): return mat3x2_type; - case IDX(3,3): return mat3_type; - case IDX(3,4): return mat3x4_type; - case IDX(4,2): return mat4x2_type; - case IDX(4,3): return mat4x3_type; - case IDX(4,4): return mat4_type; - default: return error_type; - } - } - - assert(!"Should not get here."); - return error_type; -} - - -const glsl_type * -glsl_type::get_array_instance(const glsl_type *base, unsigned array_size) -{ - - if (array_types == NULL) { - array_types = hash_table_ctor(64, hash_table_string_hash, - hash_table_string_compare); - } - - /* Generate a name using the base type pointer in the key. This is - * done because the name of the base type may not be unique across - * shaders. For example, two shaders may have different record types - * named 'foo'. - */ - char key[128]; - snprintf(key, sizeof(key), "%p[%u]", (void *) base, array_size); - - const glsl_type *t = (glsl_type *) hash_table_find(array_types, key); - if (t == NULL) { - t = new glsl_type(base, array_size); - - hash_table_insert(array_types, (void *) t, talloc_strdup(mem_ctx, key)); - } - - assert(t->base_type == GLSL_TYPE_ARRAY); - assert(t->length == array_size); - assert(t->fields.array == base); - - return t; -} - - -int -glsl_type::record_key_compare(const void *a, const void *b) -{ - const glsl_type *const key1 = (glsl_type *) a; - const glsl_type *const key2 = (glsl_type *) b; - - /* Return zero is the types match (there is zero difference) or non-zero - * otherwise. - */ - if (strcmp(key1->name, key2->name) != 0) - return 1; - - if (key1->length != key2->length) - return 1; - - for (unsigned i = 0; i < key1->length; i++) { - if (key1->fields.structure[i].type != key2->fields.structure[i].type) - return 1; - if (strcmp(key1->fields.structure[i].name, - key2->fields.structure[i].name) != 0) - return 1; - } - - return 0; -} - - -unsigned -glsl_type::record_key_hash(const void *a) -{ - const glsl_type *const key = (glsl_type *) a; - char hash_key[128]; - unsigned size = 0; - - size = snprintf(hash_key, sizeof(hash_key), "%08x", key->length); - - for (unsigned i = 0; i < key->length; i++) { - if (size >= sizeof(hash_key)) - break; - - size += snprintf(& hash_key[size], sizeof(hash_key) - size, - "%p", (void *) key->fields.structure[i].type); - } - - return hash_table_string_hash(& hash_key); -} - - -const glsl_type * -glsl_type::get_record_instance(const glsl_struct_field *fields, - unsigned num_fields, - const char *name) -{ - const glsl_type key(fields, num_fields, name); - - if (record_types == NULL) { - record_types = hash_table_ctor(64, record_key_hash, record_key_compare); - } - - const glsl_type *t = (glsl_type *) hash_table_find(record_types, & key); - if (t == NULL) { - t = new glsl_type(fields, num_fields, name); - - hash_table_insert(record_types, (void *) t, t); - } - - assert(t->base_type == GLSL_TYPE_STRUCT); - assert(t->length == num_fields); - assert(strcmp(t->name, name) == 0); - - return t; -} - - -const glsl_type * -glsl_type::field_type(const char *name) const -{ - if (this->base_type != GLSL_TYPE_STRUCT) - return error_type; - - for (unsigned i = 0; i < this->length; i++) { - if (strcmp(name, this->fields.structure[i].name) == 0) - return this->fields.structure[i].type; - } - - return error_type; -} - - -int -glsl_type::field_index(const char *name) const -{ - if (this->base_type != GLSL_TYPE_STRUCT) - return -1; - - for (unsigned i = 0; i < this->length; i++) { - if (strcmp(name, this->fields.structure[i].name) == 0) - return i; - } - - return -1; -} - - -unsigned -glsl_type::component_slots() const -{ - switch (this->base_type) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - case GLSL_TYPE_FLOAT: - case GLSL_TYPE_BOOL: - return this->components(); - - case GLSL_TYPE_STRUCT: { - unsigned size = 0; - - for (unsigned i = 0; i < this->length; i++) - size += this->fields.structure[i].type->component_slots(); - - return size; - } - - case GLSL_TYPE_ARRAY: - return this->length * this->fields.array->component_slots(); - - default: - return 0; - } -} +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include +#include "main/core.h" /* for Elements */ +#include "glsl_symbol_table.h" +#include "glsl_parser_extras.h" +#include "glsl_types.h" +#include "builtin_types.h" +extern "C" { +#include "program/hash_table.h" +} + +hash_table *glsl_type::array_types = NULL; +hash_table *glsl_type::record_types = NULL; +void *glsl_type::mem_ctx = NULL; + +void +glsl_type::init_talloc_type_ctx(void) +{ + if (glsl_type::mem_ctx == NULL) { + glsl_type::mem_ctx = talloc_autofree_context(); + assert(glsl_type::mem_ctx != NULL); + } +} + +glsl_type::glsl_type(GLenum gl_type, + glsl_base_type base_type, unsigned vector_elements, + unsigned matrix_columns, const char *name) : + gl_type(gl_type), + base_type(base_type), + sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), + sampler_type(0), + vector_elements(vector_elements), matrix_columns(matrix_columns), + length(0) +{ + init_talloc_type_ctx(); + this->name = talloc_strdup(this->mem_ctx, name); + /* Neither dimension is zero or both dimensions are zero. + */ + assert((vector_elements == 0) == (matrix_columns == 0)); + memset(& fields, 0, sizeof(fields)); +} + +glsl_type::glsl_type(GLenum gl_type, + enum glsl_sampler_dim dim, bool shadow, bool array, + unsigned type, const char *name) : + gl_type(gl_type), + base_type(GLSL_TYPE_SAMPLER), + sampler_dimensionality(dim), sampler_shadow(shadow), + sampler_array(array), sampler_type(type), + vector_elements(0), matrix_columns(0), + length(0) +{ + init_talloc_type_ctx(); + this->name = talloc_strdup(this->mem_ctx, name); + memset(& fields, 0, sizeof(fields)); +} + +glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, + const char *name) : + base_type(GLSL_TYPE_STRUCT), + sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), + sampler_type(0), + vector_elements(0), matrix_columns(0), + length(num_fields) +{ + unsigned int i; + + init_talloc_type_ctx(); + this->name = talloc_strdup(this->mem_ctx, name); + this->fields.structure = talloc_array(this->mem_ctx, + glsl_struct_field, length); + for (i = 0; i < length; i++) { + this->fields.structure[i].type = fields[i].type; + this->fields.structure[i].name = talloc_strdup(this->fields.structure, + fields[i].name); + } +} + +static void +add_types_to_symbol_table(glsl_symbol_table *symtab, + const struct glsl_type *types, + unsigned num_types, bool warn) +{ + (void) warn; + + for (unsigned i = 0; i < num_types; i++) { + symtab->add_type(types[i].name, & types[i]); + } +} + +void +glsl_type::generate_100ES_types(glsl_symbol_table *symtab) +{ + add_types_to_symbol_table(symtab, builtin_core_types, + Elements(builtin_core_types), + false); + add_types_to_symbol_table(symtab, builtin_structure_types, + Elements(builtin_structure_types), + false); + add_types_to_symbol_table(symtab, void_type, 1, false); +} + +void +glsl_type::generate_110_types(glsl_symbol_table *symtab) +{ + generate_100ES_types(symtab); + + add_types_to_symbol_table(symtab, builtin_110_types, + Elements(builtin_110_types), + false); + add_types_to_symbol_table(symtab, builtin_110_deprecated_structure_types, + Elements(builtin_110_deprecated_structure_types), + false); +} + + +void +glsl_type::generate_120_types(glsl_symbol_table *symtab) +{ + generate_110_types(symtab); + + add_types_to_symbol_table(symtab, builtin_120_types, + Elements(builtin_120_types), false); +} + + +void +glsl_type::generate_130_types(glsl_symbol_table *symtab) +{ + generate_120_types(symtab); + + add_types_to_symbol_table(symtab, builtin_130_types, + Elements(builtin_130_types), false); + generate_EXT_texture_array_types(symtab, false); +} + + +void +glsl_type::generate_ARB_texture_rectangle_types(glsl_symbol_table *symtab, + bool warn) +{ + add_types_to_symbol_table(symtab, builtin_ARB_texture_rectangle_types, + Elements(builtin_ARB_texture_rectangle_types), + warn); +} + + +void +glsl_type::generate_EXT_texture_array_types(glsl_symbol_table *symtab, + bool warn) +{ + add_types_to_symbol_table(symtab, builtin_EXT_texture_array_types, + Elements(builtin_EXT_texture_array_types), + warn); +} + + +void +_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) +{ + switch (state->language_version) { + case 100: + assert(state->es_shader); + glsl_type::generate_100ES_types(state->symbols); + break; + case 110: + glsl_type::generate_110_types(state->symbols); + break; + case 120: + glsl_type::generate_120_types(state->symbols); + break; + case 130: + glsl_type::generate_130_types(state->symbols); + break; + default: + /* error */ + break; + } + + if (state->ARB_texture_rectangle_enable) { + glsl_type::generate_ARB_texture_rectangle_types(state->symbols, + state->ARB_texture_rectangle_warn); + } + + if (state->EXT_texture_array_enable && state->language_version < 130) { + // These are already included in 130; don't create twice. + glsl_type::generate_EXT_texture_array_types(state->symbols, + state->EXT_texture_array_warn); + } +} + + +const glsl_type *glsl_type::get_base_type() const +{ + switch (base_type) { + case GLSL_TYPE_UINT: + return uint_type; + case GLSL_TYPE_INT: + return int_type; + case GLSL_TYPE_FLOAT: + return float_type; + case GLSL_TYPE_BOOL: + return bool_type; + default: + return error_type; + } +} + + +void +_mesa_glsl_release_types(void) +{ + if (glsl_type::array_types != NULL) { + hash_table_dtor(glsl_type::array_types); + glsl_type::array_types = NULL; + } + + if (glsl_type::record_types != NULL) { + hash_table_dtor(glsl_type::record_types); + glsl_type::record_types = NULL; + } +} + + +glsl_type::glsl_type(const glsl_type *array, unsigned length) : + base_type(GLSL_TYPE_ARRAY), + sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), + sampler_type(0), + vector_elements(0), matrix_columns(0), + name(NULL), length(length) +{ + this->fields.array = array; + /* Inherit the gl type of the base. The GL type is used for + * uniform/statevar handling in Mesa and the arrayness of the type + * is represented by the size rather than the type. + */ + this->gl_type = array->gl_type; + + /* Allow a maximum of 10 characters for the array size. This is enough + * for 32-bits of ~0. The extra 3 are for the '[', ']', and terminating + * NUL. + */ + const unsigned name_length = strlen(array->name) + 10 + 3; + char *const n = (char *) talloc_size(this->mem_ctx, name_length); + + if (length == 0) + snprintf(n, name_length, "%s[]", array->name); + else + snprintf(n, name_length, "%s[%u]", array->name, length); + + this->name = n; +} + + +const glsl_type * +glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns) +{ + if (base_type == GLSL_TYPE_VOID) + return void_type; + + if ((rows < 1) || (rows > 4) || (columns < 1) || (columns > 4)) + return error_type; + + /* Treat GLSL vectors as Nx1 matrices. + */ + if (columns == 1) { + switch (base_type) { + case GLSL_TYPE_UINT: + return uint_type + (rows - 1); + case GLSL_TYPE_INT: + return int_type + (rows - 1); + case GLSL_TYPE_FLOAT: + return float_type + (rows - 1); + case GLSL_TYPE_BOOL: + return bool_type + (rows - 1); + default: + return error_type; + } + } else { + if ((base_type != GLSL_TYPE_FLOAT) || (rows == 1)) + return error_type; + + /* GLSL matrix types are named mat{COLUMNS}x{ROWS}. Only the following + * combinations are valid: + * + * 1 2 3 4 + * 1 + * 2 x x x + * 3 x x x + * 4 x x x + */ +#define IDX(c,r) (((c-1)*3) + (r-1)) + + switch (IDX(columns, rows)) { + case IDX(2,2): return mat2_type; + case IDX(2,3): return mat2x3_type; + case IDX(2,4): return mat2x4_type; + case IDX(3,2): return mat3x2_type; + case IDX(3,3): return mat3_type; + case IDX(3,4): return mat3x4_type; + case IDX(4,2): return mat4x2_type; + case IDX(4,3): return mat4x3_type; + case IDX(4,4): return mat4_type; + default: return error_type; + } + } + + assert(!"Should not get here."); + return error_type; +} + + +const glsl_type * +glsl_type::get_array_instance(const glsl_type *base, unsigned array_size) +{ + + if (array_types == NULL) { + array_types = hash_table_ctor(64, hash_table_string_hash, + hash_table_string_compare); + } + + /* Generate a name using the base type pointer in the key. This is + * done because the name of the base type may not be unique across + * shaders. For example, two shaders may have different record types + * named 'foo'. + */ + char key[128]; + snprintf(key, sizeof(key), "%p[%u]", (void *) base, array_size); + + const glsl_type *t = (glsl_type *) hash_table_find(array_types, key); + if (t == NULL) { + t = new glsl_type(base, array_size); + + hash_table_insert(array_types, (void *) t, talloc_strdup(mem_ctx, key)); + } + + assert(t->base_type == GLSL_TYPE_ARRAY); + assert(t->length == array_size); + assert(t->fields.array == base); + + return t; +} + + +int +glsl_type::record_key_compare(const void *a, const void *b) +{ + const glsl_type *const key1 = (glsl_type *) a; + const glsl_type *const key2 = (glsl_type *) b; + + /* Return zero is the types match (there is zero difference) or non-zero + * otherwise. + */ + if (strcmp(key1->name, key2->name) != 0) + return 1; + + if (key1->length != key2->length) + return 1; + + for (unsigned i = 0; i < key1->length; i++) { + if (key1->fields.structure[i].type != key2->fields.structure[i].type) + return 1; + if (strcmp(key1->fields.structure[i].name, + key2->fields.structure[i].name) != 0) + return 1; + } + + return 0; +} + + +unsigned +glsl_type::record_key_hash(const void *a) +{ + const glsl_type *const key = (glsl_type *) a; + char hash_key[128]; + unsigned size = 0; + + size = snprintf(hash_key, sizeof(hash_key), "%08x", key->length); + + for (unsigned i = 0; i < key->length; i++) { + if (size >= sizeof(hash_key)) + break; + + size += snprintf(& hash_key[size], sizeof(hash_key) - size, + "%p", (void *) key->fields.structure[i].type); + } + + return hash_table_string_hash(& hash_key); +} + + +const glsl_type * +glsl_type::get_record_instance(const glsl_struct_field *fields, + unsigned num_fields, + const char *name) +{ + const glsl_type key(fields, num_fields, name); + + if (record_types == NULL) { + record_types = hash_table_ctor(64, record_key_hash, record_key_compare); + } + + const glsl_type *t = (glsl_type *) hash_table_find(record_types, & key); + if (t == NULL) { + t = new glsl_type(fields, num_fields, name); + + hash_table_insert(record_types, (void *) t, t); + } + + assert(t->base_type == GLSL_TYPE_STRUCT); + assert(t->length == num_fields); + assert(strcmp(t->name, name) == 0); + + return t; +} + + +const glsl_type * +glsl_type::field_type(const char *name) const +{ + if (this->base_type != GLSL_TYPE_STRUCT) + return error_type; + + for (unsigned i = 0; i < this->length; i++) { + if (strcmp(name, this->fields.structure[i].name) == 0) + return this->fields.structure[i].type; + } + + return error_type; +} + + +int +glsl_type::field_index(const char *name) const +{ + if (this->base_type != GLSL_TYPE_STRUCT) + return -1; + + for (unsigned i = 0; i < this->length; i++) { + if (strcmp(name, this->fields.structure[i].name) == 0) + return i; + } + + return -1; +} + + +unsigned +glsl_type::component_slots() const +{ + switch (this->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_FLOAT: + case GLSL_TYPE_BOOL: + return this->components(); + + case GLSL_TYPE_STRUCT: { + unsigned size = 0; + + for (unsigned i = 0; i < this->length; i++) + size += this->fields.structure[i].type->component_slots(); + + return size; + } + + case GLSL_TYPE_ARRAY: + return this->length * this->fields.array->component_slots(); + + default: + return 0; + } +} diff --git a/mesalib/src/glsl/glsl_types.h b/mesalib/src/glsl/glsl_types.h index 4f7d2f74a..310747f57 100644 --- a/mesalib/src/glsl/glsl_types.h +++ b/mesalib/src/glsl/glsl_types.h @@ -1,476 +1,475 @@ -/* -*- c++ -*- */ -/* - * Copyright © 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#pragma once -#ifndef GLSL_TYPES_H -#define GLSL_TYPES_H - -#include -#include - -extern "C" { -#include "GL/gl.h" -#include -} - -struct _mesa_glsl_parse_state; -struct glsl_symbol_table; - -extern "C" void -_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state); - -extern "C" void -_mesa_glsl_release_types(void); - -#define GLSL_TYPE_UINT 0 -#define GLSL_TYPE_INT 1 -#define GLSL_TYPE_FLOAT 2 -#define GLSL_TYPE_BOOL 3 -#define GLSL_TYPE_SAMPLER 4 -#define GLSL_TYPE_STRUCT 5 -#define GLSL_TYPE_ARRAY 6 -#define GLSL_TYPE_FUNCTION 7 -#define GLSL_TYPE_VOID 8 -#define GLSL_TYPE_ERROR 9 - -enum glsl_sampler_dim { - GLSL_SAMPLER_DIM_1D = 0, - GLSL_SAMPLER_DIM_2D, - GLSL_SAMPLER_DIM_3D, - GLSL_SAMPLER_DIM_CUBE, - GLSL_SAMPLER_DIM_RECT, - GLSL_SAMPLER_DIM_BUF -}; - - -struct glsl_type { - GLenum gl_type; - unsigned base_type:4; - - unsigned sampler_dimensionality:3; - unsigned sampler_shadow:1; - unsigned sampler_array:1; - unsigned sampler_type:2; /**< Type of data returned using this sampler. - * only \c GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT, - * and \c GLSL_TYPE_UINT are valid. - */ - - /* Callers of this talloc-based new need not call delete. It's - * easier to just talloc_free 'mem_ctx' (or any of its ancestors). */ - static void* operator new(size_t size) - { - if (glsl_type::mem_ctx == NULL) { - glsl_type::mem_ctx = talloc_init("glsl_type"); - assert(glsl_type::mem_ctx != NULL); - } - - void *type; - - type = talloc_size(glsl_type::mem_ctx, size); - assert(type != NULL); - - return type; - } - - /* If the user *does* call delete, that's OK, we will just - * talloc_free in that case. */ - static void operator delete(void *type) - { - talloc_free(type); - } - - /** - * \name Vector and matrix element counts - * - * For scalars, each of these values will be 1. For non-numeric types - * these will be 0. - */ - /*@{*/ - unsigned vector_elements:3; /**< 1, 2, 3, or 4 vector elements. */ - unsigned matrix_columns:3; /**< 1, 2, 3, or 4 matrix columns. */ - /*@}*/ - - /** - * Name of the data type - * - * This may be \c NULL for anonymous structures, for arrays, or for - * function types. - */ - const char *name; - - /** - * For \c GLSL_TYPE_ARRAY, this is the length of the array. For - * \c GLSL_TYPE_STRUCT, it is the number of elements in the structure and - * the number of values pointed to by \c fields.structure (below). - * - * For \c GLSL_TYPE_FUNCTION, it is the number of parameters to the - * function. The return value from a function is implicitly the first - * parameter. The types of the parameters are stored in - * \c fields.parameters (below). - */ - unsigned length; - - /** - * Subtype of composite data types. - */ - union { - const struct glsl_type *array; /**< Type of array elements. */ - const struct glsl_type *parameters; /**< Parameters to function. */ - struct glsl_struct_field *structure; /**< List of struct fields. */ - } fields; - - - /** - * \name Pointers to various public type singletons - */ - /*@{*/ - static const glsl_type *const error_type; - static const glsl_type *const int_type; - static const glsl_type *const ivec4_type; - static const glsl_type *const uint_type; - static const glsl_type *const uvec4_type; - static const glsl_type *const float_type; - static const glsl_type *const vec2_type; - static const glsl_type *const vec3_type; - static const glsl_type *const vec4_type; - static const glsl_type *const bool_type; - static const glsl_type *const mat2_type; - static const glsl_type *const mat2x3_type; - static const glsl_type *const mat2x4_type; - static const glsl_type *const mat3x2_type; - static const glsl_type *const mat3_type; - static const glsl_type *const mat3x4_type; - static const glsl_type *const mat4x2_type; - static const glsl_type *const mat4x3_type; - static const glsl_type *const mat4_type; - /*@}*/ - - - /** - * For numeric and boolean derrived types returns the basic scalar type - * - * If the type is a numeric or boolean scalar, vector, or matrix type, - * this function gets the scalar type of the individual components. For - * all other types, including arrays of numeric or boolean types, the - * error type is returned. - */ - const glsl_type *get_base_type() const; - - /** - * Query the type of elements in an array - * - * \return - * Pointer to the type of elements in the array for array types, or \c NULL - * for non-array types. - */ - const glsl_type *element_type() const - { - return is_array() ? fields.array : NULL; - } - - /** - * Get the instance of a built-in scalar, vector, or matrix type - */ - static const glsl_type *get_instance(unsigned base_type, unsigned rows, - unsigned columns); - - /** - * Get the instance of an array type - */ - static const glsl_type *get_array_instance(const glsl_type *base, - unsigned elements); - - /** - * Get the instance of a record type - */ - static const glsl_type *get_record_instance(const glsl_struct_field *fields, - unsigned num_fields, - const char *name); - - /** - * Query the total number of scalars that make up a scalar, vector or matrix - */ - unsigned components() const - { - return vector_elements * matrix_columns; - } - - /** - * Calculate the number of components slots required to hold this type - * - * This is used to determine how many uniform or varying locations a type - * might occupy. - */ - unsigned component_slots() const; - - - /** - * Query whether or not a type is a scalar (non-vector and non-matrix). - */ - bool is_scalar() const - { - return (vector_elements == 1) - && (base_type >= GLSL_TYPE_UINT) - && (base_type <= GLSL_TYPE_BOOL); - } - - /** - * Query whether or not a type is a vector - */ - bool is_vector() const - { - return (vector_elements > 1) - && (matrix_columns == 1) - && (base_type >= GLSL_TYPE_UINT) - && (base_type <= GLSL_TYPE_BOOL); - } - - /** - * Query whether or not a type is a matrix - */ - bool is_matrix() const - { - /* GLSL only has float matrices. */ - return (matrix_columns > 1) && (base_type == GLSL_TYPE_FLOAT); - } - - /** - * Query whether or not a type is a non-array numeric type - */ - bool is_numeric() const - { - return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_FLOAT); - } - - /** - * Query whether or not a type is an integral type - */ - bool is_integer() const - { - return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT); - } - - /** - * Query whether or not a type is a float type - */ - bool is_float() const - { - return base_type == GLSL_TYPE_FLOAT; - } - - /** - * Query whether or not a type is a non-array boolean type - */ - bool is_boolean() const - { - return base_type == GLSL_TYPE_BOOL; - } - - /** - * Query whether or not a type is a sampler - */ - bool is_sampler() const - { - return base_type == GLSL_TYPE_SAMPLER; - } - - /** - * Query whether or not a type is an array - */ - bool is_array() const - { - return base_type == GLSL_TYPE_ARRAY; - } - - /** - * Query whether or not a type is a record - */ - bool is_record() const - { - return base_type == GLSL_TYPE_STRUCT; - } - - /** - * Query whether or not a type is the void type singleton. - */ - bool is_void() const - { - return base_type == GLSL_TYPE_VOID; - } - - /** - * Query whether or not a type is the error type singleton. - */ - bool is_error() const - { - return base_type == GLSL_TYPE_ERROR; - } - - /** - * Query the full type of a matrix row - * - * \return - * If the type is not a matrix, \c glsl_type::error_type is returned. - * Otherwise a type matching the rows of the matrix is returned. - */ - const glsl_type *row_type() const - { - return is_matrix() - ? get_instance(base_type, matrix_columns, 1) - : error_type; - } - - /** - * Query the full type of a matrix column - * - * \return - * If the type is not a matrix, \c glsl_type::error_type is returned. - * Otherwise a type matching the columns of the matrix is returned. - */ - const glsl_type *column_type() const - { - return is_matrix() - ? get_instance(base_type, vector_elements, 1) - : error_type; - } - - - /** - * Get the type of a structure field - * - * \return - * Pointer to the type of the named field. If the type is not a structure - * or the named field does not exist, \c glsl_type::error_type is returned. - */ - const glsl_type *field_type(const char *name) const; - - - /** - * Get the location of a filed within a record type - */ - int field_index(const char *name) const; - - - /** - * Query the number of elements in an array type - * - * \return - * The number of elements in the array for array types or -1 for non-array - * types. If the number of elements in the array has not yet been declared, - * zero is returned. - */ - int array_size() const - { - return is_array() ? length : -1; - } - -private: - /** - * talloc context for all glsl_type allocations - * - * Set on the first call to \c glsl_type::new. - */ - static void *mem_ctx; - - void init_talloc_type_ctx(void); - - /** Constructor for vector and matrix types */ - glsl_type(GLenum gl_type, - unsigned base_type, unsigned vector_elements, - unsigned matrix_columns, const char *name); - - /** Constructor for sampler types */ - glsl_type(GLenum gl_type, - enum glsl_sampler_dim dim, bool shadow, bool array, - unsigned type, const char *name); - - /** Constructor for record types */ - glsl_type(const glsl_struct_field *fields, unsigned num_fields, - const char *name); - - /** Constructor for array types */ - glsl_type(const glsl_type *array, unsigned length); - - /** Hash table containing the known array types. */ - static struct hash_table *array_types; - - /** Hash table containing the known record types. */ - static struct hash_table *record_types; - - static int record_key_compare(const void *a, const void *b); - static unsigned record_key_hash(const void *key); - - /** - * \name Pointers to various type singletons - */ - /*@{*/ - static const glsl_type _error_type; - static const glsl_type void_type; - static const glsl_type builtin_core_types[]; - static const glsl_type builtin_structure_types[]; - static const glsl_type builtin_110_deprecated_structure_types[]; - static const glsl_type builtin_110_types[]; - static const glsl_type builtin_120_types[]; - static const glsl_type builtin_130_types[]; - static const glsl_type builtin_ARB_texture_rectangle_types[]; - static const glsl_type builtin_EXT_texture_array_types[]; - static const glsl_type builtin_EXT_texture_buffer_object_types[]; - /*@}*/ - - /** - * \name Methods to populate a symbol table with built-in types. - * - * \internal - * This is one of the truely annoying things about C++. Methods that are - * completely internal and private to a type still have to be advertised to - * the world in a public header file. - */ - /*@{*/ - static void generate_100ES_types(glsl_symbol_table *); - static void generate_110_types(glsl_symbol_table *); - static void generate_120_types(glsl_symbol_table *); - static void generate_130_types(glsl_symbol_table *); - static void generate_ARB_texture_rectangle_types(glsl_symbol_table *, bool); - static void generate_EXT_texture_array_types(glsl_symbol_table *, bool); - /*@}*/ - - /** - * \name Friend functions. - * - * These functions are friends because they must have C linkage and the - * need to call various private methods or access various private static - * data. - */ - /*@{*/ - friend void _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *); - friend void _mesa_glsl_release_types(void); - /*@}*/ -}; - -struct glsl_struct_field { - const struct glsl_type *type; - const char *name; -}; - -#endif /* GLSL_TYPES_H */ +/* -*- c++ -*- */ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#pragma once +#ifndef GLSL_TYPES_H +#define GLSL_TYPES_H + +#include +#include + +extern "C" { +#include "GL/gl.h" +#include +} + +struct _mesa_glsl_parse_state; +struct glsl_symbol_table; + +extern "C" void +_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state); + +extern "C" void +_mesa_glsl_release_types(void); + +enum glsl_base_type { + GLSL_TYPE_UINT = 0, + GLSL_TYPE_INT, + GLSL_TYPE_FLOAT, + GLSL_TYPE_BOOL, + GLSL_TYPE_SAMPLER, + GLSL_TYPE_STRUCT, + GLSL_TYPE_ARRAY, + GLSL_TYPE_VOID, + GLSL_TYPE_ERROR +}; + +enum glsl_sampler_dim { + GLSL_SAMPLER_DIM_1D = 0, + GLSL_SAMPLER_DIM_2D, + GLSL_SAMPLER_DIM_3D, + GLSL_SAMPLER_DIM_CUBE, + GLSL_SAMPLER_DIM_RECT, + GLSL_SAMPLER_DIM_BUF +}; + + +struct glsl_type { + GLenum gl_type; + glsl_base_type base_type; + + unsigned sampler_dimensionality:3; + unsigned sampler_shadow:1; + unsigned sampler_array:1; + unsigned sampler_type:2; /**< Type of data returned using this sampler. + * only \c GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT, + * and \c GLSL_TYPE_UINT are valid. + */ + + /* Callers of this talloc-based new need not call delete. It's + * easier to just talloc_free 'mem_ctx' (or any of its ancestors). */ + static void* operator new(size_t size) + { + if (glsl_type::mem_ctx == NULL) { + glsl_type::mem_ctx = talloc_init("glsl_type"); + assert(glsl_type::mem_ctx != NULL); + } + + void *type; + + type = talloc_size(glsl_type::mem_ctx, size); + assert(type != NULL); + + return type; + } + + /* If the user *does* call delete, that's OK, we will just + * talloc_free in that case. */ + static void operator delete(void *type) + { + talloc_free(type); + } + + /** + * \name Vector and matrix element counts + * + * For scalars, each of these values will be 1. For non-numeric types + * these will be 0. + */ + /*@{*/ + unsigned vector_elements:3; /**< 1, 2, 3, or 4 vector elements. */ + unsigned matrix_columns:3; /**< 1, 2, 3, or 4 matrix columns. */ + /*@}*/ + + /** + * Name of the data type + * + * This may be \c NULL for anonymous structures, for arrays, or for + * function types. + */ + const char *name; + + /** + * For \c GLSL_TYPE_ARRAY, this is the length of the array. For + * \c GLSL_TYPE_STRUCT, it is the number of elements in the structure and + * the number of values pointed to by \c fields.structure (below). + */ + unsigned length; + + /** + * Subtype of composite data types. + */ + union { + const struct glsl_type *array; /**< Type of array elements. */ + const struct glsl_type *parameters; /**< Parameters to function. */ + struct glsl_struct_field *structure; /**< List of struct fields. */ + } fields; + + + /** + * \name Pointers to various public type singletons + */ + /*@{*/ + static const glsl_type *const error_type; + static const glsl_type *const void_type; + static const glsl_type *const int_type; + static const glsl_type *const ivec4_type; + static const glsl_type *const uint_type; + static const glsl_type *const uvec2_type; + static const glsl_type *const uvec3_type; + static const glsl_type *const uvec4_type; + static const glsl_type *const float_type; + static const glsl_type *const vec2_type; + static const glsl_type *const vec3_type; + static const glsl_type *const vec4_type; + static const glsl_type *const bool_type; + static const glsl_type *const mat2_type; + static const glsl_type *const mat2x3_type; + static const glsl_type *const mat2x4_type; + static const glsl_type *const mat3x2_type; + static const glsl_type *const mat3_type; + static const glsl_type *const mat3x4_type; + static const glsl_type *const mat4x2_type; + static const glsl_type *const mat4x3_type; + static const glsl_type *const mat4_type; + /*@}*/ + + + /** + * For numeric and boolean derrived types returns the basic scalar type + * + * If the type is a numeric or boolean scalar, vector, or matrix type, + * this function gets the scalar type of the individual components. For + * all other types, including arrays of numeric or boolean types, the + * error type is returned. + */ + const glsl_type *get_base_type() const; + + /** + * Query the type of elements in an array + * + * \return + * Pointer to the type of elements in the array for array types, or \c NULL + * for non-array types. + */ + const glsl_type *element_type() const + { + return is_array() ? fields.array : NULL; + } + + /** + * Get the instance of a built-in scalar, vector, or matrix type + */ + static const glsl_type *get_instance(unsigned base_type, unsigned rows, + unsigned columns); + + /** + * Get the instance of an array type + */ + static const glsl_type *get_array_instance(const glsl_type *base, + unsigned elements); + + /** + * Get the instance of a record type + */ + static const glsl_type *get_record_instance(const glsl_struct_field *fields, + unsigned num_fields, + const char *name); + + /** + * Query the total number of scalars that make up a scalar, vector or matrix + */ + unsigned components() const + { + return vector_elements * matrix_columns; + } + + /** + * Calculate the number of components slots required to hold this type + * + * This is used to determine how many uniform or varying locations a type + * might occupy. + */ + unsigned component_slots() const; + + + /** + * Query whether or not a type is a scalar (non-vector and non-matrix). + */ + bool is_scalar() const + { + return (vector_elements == 1) + && (base_type >= GLSL_TYPE_UINT) + && (base_type <= GLSL_TYPE_BOOL); + } + + /** + * Query whether or not a type is a vector + */ + bool is_vector() const + { + return (vector_elements > 1) + && (matrix_columns == 1) + && (base_type >= GLSL_TYPE_UINT) + && (base_type <= GLSL_TYPE_BOOL); + } + + /** + * Query whether or not a type is a matrix + */ + bool is_matrix() const + { + /* GLSL only has float matrices. */ + return (matrix_columns > 1) && (base_type == GLSL_TYPE_FLOAT); + } + + /** + * Query whether or not a type is a non-array numeric type + */ + bool is_numeric() const + { + return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_FLOAT); + } + + /** + * Query whether or not a type is an integral type + */ + bool is_integer() const + { + return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT); + } + + /** + * Query whether or not a type is a float type + */ + bool is_float() const + { + return base_type == GLSL_TYPE_FLOAT; + } + + /** + * Query whether or not a type is a non-array boolean type + */ + bool is_boolean() const + { + return base_type == GLSL_TYPE_BOOL; + } + + /** + * Query whether or not a type is a sampler + */ + bool is_sampler() const + { + return base_type == GLSL_TYPE_SAMPLER; + } + + /** + * Query whether or not a type is an array + */ + bool is_array() const + { + return base_type == GLSL_TYPE_ARRAY; + } + + /** + * Query whether or not a type is a record + */ + bool is_record() const + { + return base_type == GLSL_TYPE_STRUCT; + } + + /** + * Query whether or not a type is the void type singleton. + */ + bool is_void() const + { + return base_type == GLSL_TYPE_VOID; + } + + /** + * Query whether or not a type is the error type singleton. + */ + bool is_error() const + { + return base_type == GLSL_TYPE_ERROR; + } + + /** + * Query the full type of a matrix row + * + * \return + * If the type is not a matrix, \c glsl_type::error_type is returned. + * Otherwise a type matching the rows of the matrix is returned. + */ + const glsl_type *row_type() const + { + return is_matrix() + ? get_instance(base_type, matrix_columns, 1) + : error_type; + } + + /** + * Query the full type of a matrix column + * + * \return + * If the type is not a matrix, \c glsl_type::error_type is returned. + * Otherwise a type matching the columns of the matrix is returned. + */ + const glsl_type *column_type() const + { + return is_matrix() + ? get_instance(base_type, vector_elements, 1) + : error_type; + } + + + /** + * Get the type of a structure field + * + * \return + * Pointer to the type of the named field. If the type is not a structure + * or the named field does not exist, \c glsl_type::error_type is returned. + */ + const glsl_type *field_type(const char *name) const; + + + /** + * Get the location of a filed within a record type + */ + int field_index(const char *name) const; + + + /** + * Query the number of elements in an array type + * + * \return + * The number of elements in the array for array types or -1 for non-array + * types. If the number of elements in the array has not yet been declared, + * zero is returned. + */ + int array_size() const + { + return is_array() ? length : -1; + } + +private: + /** + * talloc context for all glsl_type allocations + * + * Set on the first call to \c glsl_type::new. + */ + static void *mem_ctx; + + void init_talloc_type_ctx(void); + + /** Constructor for vector and matrix types */ + glsl_type(GLenum gl_type, + glsl_base_type base_type, unsigned vector_elements, + unsigned matrix_columns, const char *name); + + /** Constructor for sampler types */ + glsl_type(GLenum gl_type, + enum glsl_sampler_dim dim, bool shadow, bool array, + unsigned type, const char *name); + + /** Constructor for record types */ + glsl_type(const glsl_struct_field *fields, unsigned num_fields, + const char *name); + + /** Constructor for array types */ + glsl_type(const glsl_type *array, unsigned length); + + /** Hash table containing the known array types. */ + static struct hash_table *array_types; + + /** Hash table containing the known record types. */ + static struct hash_table *record_types; + + static int record_key_compare(const void *a, const void *b); + static unsigned record_key_hash(const void *key); + + /** + * \name Pointers to various type singletons + */ + /*@{*/ + static const glsl_type _error_type; + static const glsl_type _void_type; + static const glsl_type builtin_core_types[]; + static const glsl_type builtin_structure_types[]; + static const glsl_type builtin_110_deprecated_structure_types[]; + static const glsl_type builtin_110_types[]; + static const glsl_type builtin_120_types[]; + static const glsl_type builtin_130_types[]; + static const glsl_type builtin_ARB_texture_rectangle_types[]; + static const glsl_type builtin_EXT_texture_array_types[]; + static const glsl_type builtin_EXT_texture_buffer_object_types[]; + /*@}*/ + + /** + * \name Methods to populate a symbol table with built-in types. + * + * \internal + * This is one of the truely annoying things about C++. Methods that are + * completely internal and private to a type still have to be advertised to + * the world in a public header file. + */ + /*@{*/ + static void generate_100ES_types(glsl_symbol_table *); + static void generate_110_types(glsl_symbol_table *); + static void generate_120_types(glsl_symbol_table *); + static void generate_130_types(glsl_symbol_table *); + static void generate_ARB_texture_rectangle_types(glsl_symbol_table *, bool); + static void generate_EXT_texture_array_types(glsl_symbol_table *, bool); + /*@}*/ + + /** + * \name Friend functions. + * + * These functions are friends because they must have C linkage and the + * need to call various private methods or access various private static + * data. + */ + /*@{*/ + friend void _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *); + friend void _mesa_glsl_release_types(void); + /*@}*/ +}; + +struct glsl_struct_field { + const struct glsl_type *type; + const char *name; +}; + +#endif /* GLSL_TYPES_H */ diff --git a/mesalib/src/glsl/ir.cpp b/mesalib/src/glsl/ir.cpp index 5e2109ecc..b47f4bd9d 100644 --- a/mesalib/src/glsl/ir.cpp +++ b/mesalib/src/glsl/ir.cpp @@ -1,1238 +1,1495 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ -#include -#include "main/core.h" /* for MAX2 */ -#include "ir.h" -#include "ir_visitor.h" -#include "glsl_types.h" - -ir_rvalue::ir_rvalue() -{ - this->type = glsl_type::error_type; -} - -/** - * Modify the swizzle make to move one component to another - * - * \param m IR swizzle to be modified - * \param from Component in the RHS that is to be swizzled - * \param to Desired swizzle location of \c from - */ -static void -update_rhs_swizzle(ir_swizzle_mask &m, unsigned from, unsigned to) -{ - switch (to) { - case 0: m.x = from; break; - case 1: m.y = from; break; - case 2: m.z = from; break; - case 3: m.w = from; break; - default: assert(!"Should not get here."); - } - - m.num_components = MAX2(m.num_components, (to + 1)); -} - -void -ir_assignment::set_lhs(ir_rvalue *lhs) -{ - void *mem_ctx = this; - bool swizzled = false; - - while (lhs != NULL) { - ir_swizzle *swiz = lhs->as_swizzle(); - - if (swiz == NULL) - break; - - unsigned write_mask = 0; - ir_swizzle_mask rhs_swiz = { 0, 0, 0, 0, 0, 0 }; - - for (unsigned i = 0; i < swiz->mask.num_components; i++) { - unsigned c = 0; - - switch (i) { - case 0: c = swiz->mask.x; break; - case 1: c = swiz->mask.y; break; - case 2: c = swiz->mask.z; break; - case 3: c = swiz->mask.w; break; - default: assert(!"Should not get here."); - } - - write_mask |= (((this->write_mask >> i) & 1) << c); - update_rhs_swizzle(rhs_swiz, i, c); - } - - this->write_mask = write_mask; - lhs = swiz->val; - - this->rhs = new(mem_ctx) ir_swizzle(this->rhs, rhs_swiz); - swizzled = true; - } - - if (swizzled) { - /* Now, RHS channels line up with the LHS writemask. Collapse it - * to just the channels that will be written. - */ - ir_swizzle_mask rhs_swiz = { 0, 0, 0, 0, 0, 0 }; - int rhs_chan = 0; - for (int i = 0; i < 4; i++) { - if (write_mask & (1 << i)) - update_rhs_swizzle(rhs_swiz, i, rhs_chan++); - } - this->rhs = new(mem_ctx) ir_swizzle(this->rhs, rhs_swiz); - } - - assert((lhs == NULL) || lhs->as_dereference()); - - this->lhs = (ir_dereference *) lhs; -} - -ir_variable * -ir_assignment::whole_variable_written() -{ - ir_variable *v = this->lhs->whole_variable_referenced(); - - if (v == NULL) - return NULL; - - if (v->type->is_scalar()) - return v; - - if (v->type->is_vector()) { - const unsigned mask = (1U << v->type->vector_elements) - 1; - - if (mask != this->write_mask) - return NULL; - } - - /* Either all the vector components are assigned or the variable is some - * composite type (and the whole thing is assigned. - */ - return v; -} - -ir_assignment::ir_assignment(ir_dereference *lhs, ir_rvalue *rhs, - ir_rvalue *condition, unsigned write_mask) -{ - this->ir_type = ir_type_assignment; - this->condition = condition; - this->rhs = rhs; - this->lhs = lhs; - this->write_mask = write_mask; - - if (lhs->type->is_scalar() || lhs->type->is_vector()) { - int lhs_components = 0; - for (int i = 0; i < 4; i++) { - if (write_mask & (1 << i)) - lhs_components++; - } - - assert(lhs_components == this->rhs->type->vector_elements); - } -} - -ir_assignment::ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs, - ir_rvalue *condition) -{ - this->ir_type = ir_type_assignment; - this->condition = condition; - this->rhs = rhs; - - /* If the RHS is a vector type, assume that all components of the vector - * type are being written to the LHS. The write mask comes from the RHS - * because we can have a case where the LHS is a vec4 and the RHS is a - * vec3. In that case, the assignment is: - * - * (assign (...) (xyz) (var_ref lhs) (var_ref rhs)) - */ - if (rhs->type->is_vector()) - this->write_mask = (1U << rhs->type->vector_elements) - 1; - else if (rhs->type->is_scalar()) - this->write_mask = 1; - else - this->write_mask = 0; - - this->set_lhs(lhs); -} - - -ir_expression::ir_expression(int op, const struct glsl_type *type, - ir_rvalue *op0, ir_rvalue *op1) -{ - this->ir_type = ir_type_expression; - this->type = type; - this->operation = ir_expression_operation(op); - this->operands[0] = op0; - this->operands[1] = op1; -} - -unsigned int -ir_expression::get_num_operands(ir_expression_operation op) -{ -/* Update ir_print_visitor.cpp when updating this list. */ - const int num_operands[] = { - 1, /* ir_unop_bit_not */ - 1, /* ir_unop_logic_not */ - 1, /* ir_unop_neg */ - 1, /* ir_unop_abs */ - 1, /* ir_unop_sign */ - 1, /* ir_unop_rcp */ - 1, /* ir_unop_rsq */ - 1, /* ir_unop_sqrt */ - 1, /* ir_unop_exp */ - 1, /* ir_unop_log */ - 1, /* ir_unop_exp2 */ - 1, /* ir_unop_log2 */ - 1, /* ir_unop_f2i */ - 1, /* ir_unop_i2f */ - 1, /* ir_unop_f2b */ - 1, /* ir_unop_b2f */ - 1, /* ir_unop_i2b */ - 1, /* ir_unop_b2i */ - 1, /* ir_unop_u2f */ - 1, /* ir_unop_any */ - - 1, /* ir_unop_trunc */ - 1, /* ir_unop_ceil */ - 1, /* ir_unop_floor */ - 1, /* ir_unop_fract */ - - 1, /* ir_unop_sin */ - 1, /* ir_unop_cos */ - - 1, /* ir_unop_dFdx */ - 1, /* ir_unop_dFdy */ - - 1, /* ir_unop_noise */ - - 2, /* ir_binop_add */ - 2, /* ir_binop_sub */ - 2, /* ir_binop_mul */ - 2, /* ir_binop_div */ - 2, /* ir_binop_mod */ - - 2, /* ir_binop_less */ - 2, /* ir_binop_greater */ - 2, /* ir_binop_lequal */ - 2, /* ir_binop_gequal */ - 2, /* ir_binop_equal */ - 2, /* ir_binop_nequal */ - 2, /* ir_binop_all_equal */ - 2, /* ir_binop_any_nequal */ - - 2, /* ir_binop_lshift */ - 2, /* ir_binop_rshift */ - 2, /* ir_binop_bit_and */ - 2, /* ir_binop_bit_xor */ - 2, /* ir_binop_bit_or */ - - 2, /* ir_binop_logic_and */ - 2, /* ir_binop_logic_xor */ - 2, /* ir_binop_logic_or */ - - 2, /* ir_binop_dot */ - 2, /* ir_binop_cross */ - 2, /* ir_binop_min */ - 2, /* ir_binop_max */ - - 2, /* ir_binop_pow */ - }; - - assert(sizeof(num_operands) / sizeof(num_operands[0]) == ir_binop_pow + 1); - - return num_operands[op]; -} - -static const char *const operator_strs[] = { - "~", - "!", - "neg", - "abs", - "sign", - "rcp", - "rsq", - "sqrt", - "exp", - "log", - "exp2", - "log2", - "f2i", - "i2f", - "f2b", - "b2f", - "i2b", - "b2i", - "u2f", - "any", - "trunc", - "ceil", - "floor", - "fract", - "sin", - "cos", - "dFdx", - "dFdy", - "noise", - "+", - "-", - "*", - "/", - "%", - "<", - ">", - "<=", - ">=", - "==", - "!=", - "all_equal", - "any_nequal", - "<<", - ">>", - "&", - "^", - "|", - "&&", - "^^", - "||", - "dot", - "cross", - "min", - "max", - "pow", -}; - -const char *ir_expression::operator_string(ir_expression_operation op) -{ - assert((unsigned int) op < Elements(operator_strs)); - assert(Elements(operator_strs) == (ir_binop_pow + 1)); - return operator_strs[op]; -} - -const char *ir_expression::operator_string() -{ - return operator_string(this->operation); -} - -ir_expression_operation -ir_expression::get_operator(const char *str) -{ - const int operator_count = sizeof(operator_strs) / sizeof(operator_strs[0]); - for (int op = 0; op < operator_count; op++) { - if (strcmp(str, operator_strs[op]) == 0) - return (ir_expression_operation) op; - } - return (ir_expression_operation) -1; -} - -ir_constant::ir_constant() -{ - this->ir_type = ir_type_constant; -} - -ir_constant::ir_constant(const struct glsl_type *type, - const ir_constant_data *data) -{ - assert((type->base_type >= GLSL_TYPE_UINT) - && (type->base_type <= GLSL_TYPE_BOOL)); - - this->ir_type = ir_type_constant; - this->type = type; - memcpy(& this->value, data, sizeof(this->value)); -} - -ir_constant::ir_constant(float f) -{ - this->ir_type = ir_type_constant; - this->type = glsl_type::float_type; - this->value.f[0] = f; - for (int i = 1; i < 16; i++) { - this->value.f[i] = 0; - } -} - -ir_constant::ir_constant(unsigned int u) -{ - this->ir_type = ir_type_constant; - this->type = glsl_type::uint_type; - this->value.u[0] = u; - for (int i = 1; i < 16; i++) { - this->value.u[i] = 0; - } -} - -ir_constant::ir_constant(int i) -{ - this->ir_type = ir_type_constant; - this->type = glsl_type::int_type; - this->value.i[0] = i; - for (int i = 1; i < 16; i++) { - this->value.i[i] = 0; - } -} - -ir_constant::ir_constant(bool b) -{ - this->ir_type = ir_type_constant; - this->type = glsl_type::bool_type; - this->value.b[0] = b; - for (int i = 1; i < 16; i++) { - this->value.b[i] = false; - } -} - -ir_constant::ir_constant(const ir_constant *c, unsigned i) -{ - this->ir_type = ir_type_constant; - this->type = c->type->get_base_type(); - - switch (this->type->base_type) { - case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break; - case GLSL_TYPE_INT: this->value.i[0] = c->value.i[i]; break; - case GLSL_TYPE_FLOAT: this->value.f[0] = c->value.f[i]; break; - case GLSL_TYPE_BOOL: this->value.b[0] = c->value.b[i]; break; - default: assert(!"Should not get here."); break; - } -} - -ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list) -{ - this->ir_type = ir_type_constant; - this->type = type; - - assert(type->is_scalar() || type->is_vector() || type->is_matrix() - || type->is_record() || type->is_array()); - - if (type->is_array()) { - this->array_elements = talloc_array(this, ir_constant *, type->length); - unsigned i = 0; - foreach_list(node, value_list) { - ir_constant *value = (ir_constant *) node; - assert(value->as_constant() != NULL); - - this->array_elements[i++] = value; - } - return; - } - - /* If the constant is a record, the types of each of the entries in - * value_list must be a 1-for-1 match with the structure components. Each - * entry must also be a constant. Just move the nodes from the value_list - * to the list in the ir_constant. - */ - /* FINISHME: Should there be some type checking and / or assertions here? */ - /* FINISHME: Should the new constant take ownership of the nodes from - * FINISHME: value_list, or should it make copies? - */ - if (type->is_record()) { - value_list->move_nodes_to(& this->components); - return; - } - - for (unsigned i = 0; i < 16; i++) { - this->value.u[i] = 0; - } - - ir_constant *value = (ir_constant *) (value_list->head); - - /* Constructors with exactly one scalar argument are special for vectors - * and matrices. For vectors, the scalar value is replicated to fill all - * the components. For matrices, the scalar fills the components of the - * diagonal while the rest is filled with 0. - */ - if (value->type->is_scalar() && value->next->is_tail_sentinel()) { - if (type->is_matrix()) { - /* Matrix - fill diagonal (rest is already set to 0) */ - assert(type->base_type == GLSL_TYPE_FLOAT); - for (unsigned i = 0; i < type->matrix_columns; i++) - this->value.f[i * type->vector_elements + i] = value->value.f[0]; - } else { - /* Vector or scalar - fill all components */ - switch (type->base_type) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - for (unsigned i = 0; i < type->components(); i++) - this->value.u[i] = value->value.u[0]; - break; - case GLSL_TYPE_FLOAT: - for (unsigned i = 0; i < type->components(); i++) - this->value.f[i] = value->value.f[0]; - break; - case GLSL_TYPE_BOOL: - for (unsigned i = 0; i < type->components(); i++) - this->value.b[i] = value->value.b[0]; - break; - default: - assert(!"Should not get here."); - break; - } - } - return; - } - - if (type->is_matrix() && value->type->is_matrix()) { - assert(value->next->is_tail_sentinel()); - - /* From section 5.4.2 of the GLSL 1.20 spec: - * "If a matrix is constructed from a matrix, then each component - * (column i, row j) in the result that has a corresponding component - * (column i, row j) in the argument will be initialized from there." - */ - unsigned cols = MIN2(type->matrix_columns, value->type->matrix_columns); - unsigned rows = MIN2(type->vector_elements, value->type->vector_elements); - for (unsigned i = 0; i < cols; i++) { - for (unsigned j = 0; j < rows; j++) { - const unsigned src = i * value->type->vector_elements + j; - const unsigned dst = i * type->vector_elements + j; - this->value.f[dst] = value->value.f[src]; - } - } - - /* "All other components will be initialized to the identity matrix." */ - for (unsigned i = cols; i < type->matrix_columns; i++) - this->value.f[i * type->vector_elements + i] = 1.0; - - return; - } - - /* Use each component from each entry in the value_list to initialize one - * component of the constant being constructed. - */ - for (unsigned i = 0; i < type->components(); /* empty */) { - assert(value->as_constant() != NULL); - assert(!value->is_tail_sentinel()); - - for (unsigned j = 0; j < value->type->components(); j++) { - switch (type->base_type) { - case GLSL_TYPE_UINT: - this->value.u[i] = value->get_uint_component(j); - break; - case GLSL_TYPE_INT: - this->value.i[i] = value->get_int_component(j); - break; - case GLSL_TYPE_FLOAT: - this->value.f[i] = value->get_float_component(j); - break; - case GLSL_TYPE_BOOL: - this->value.b[i] = value->get_bool_component(j); - break; - default: - /* FINISHME: What to do? Exceptions are not the answer. - */ - break; - } - - i++; - if (i >= type->components()) - break; - } - - value = (ir_constant *) value->next; - } -} - -ir_constant * -ir_constant::zero(void *mem_ctx, const glsl_type *type) -{ - assert(type->is_numeric() || type->is_boolean()); - - ir_constant *c = new(mem_ctx) ir_constant; - c->type = type; - memset(&c->value, 0, sizeof(c->value)); - - return c; -} - -bool -ir_constant::get_bool_component(unsigned i) const -{ - switch (this->type->base_type) { - case GLSL_TYPE_UINT: return this->value.u[i] != 0; - case GLSL_TYPE_INT: return this->value.i[i] != 0; - case GLSL_TYPE_FLOAT: return ((int)this->value.f[i]) != 0; - case GLSL_TYPE_BOOL: return this->value.b[i]; - default: assert(!"Should not get here."); break; - } - - /* Must return something to make the compiler happy. This is clearly an - * error case. - */ - return false; -} - -float -ir_constant::get_float_component(unsigned i) const -{ - switch (this->type->base_type) { - case GLSL_TYPE_UINT: return (float) this->value.u[i]; - case GLSL_TYPE_INT: return (float) this->value.i[i]; - case GLSL_TYPE_FLOAT: return this->value.f[i]; - case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0 : 0.0; - default: assert(!"Should not get here."); break; - } - - /* Must return something to make the compiler happy. This is clearly an - * error case. - */ - return 0.0; -} - -int -ir_constant::get_int_component(unsigned i) const -{ - switch (this->type->base_type) { - case GLSL_TYPE_UINT: return this->value.u[i]; - case GLSL_TYPE_INT: return this->value.i[i]; - case GLSL_TYPE_FLOAT: return (int) this->value.f[i]; - case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0; - default: assert(!"Should not get here."); break; - } - - /* Must return something to make the compiler happy. This is clearly an - * error case. - */ - return 0; -} - -unsigned -ir_constant::get_uint_component(unsigned i) const -{ - switch (this->type->base_type) { - case GLSL_TYPE_UINT: return this->value.u[i]; - case GLSL_TYPE_INT: return this->value.i[i]; - case GLSL_TYPE_FLOAT: return (unsigned) this->value.f[i]; - case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0; - default: assert(!"Should not get here."); break; - } - - /* Must return something to make the compiler happy. This is clearly an - * error case. - */ - return 0; -} - -ir_constant * -ir_constant::get_array_element(unsigned i) const -{ - assert(this->type->is_array()); - - /* From page 35 (page 41 of the PDF) of the GLSL 1.20 spec: - * - * "Behavior is undefined if a shader subscripts an array with an index - * less than 0 or greater than or equal to the size the array was - * declared with." - * - * Most out-of-bounds accesses are removed before things could get this far. - * There are cases where non-constant array index values can get constant - * folded. - */ - if (int(i) < 0) - i = 0; - else if (i >= this->type->length) - i = this->type->length - 1; - - return array_elements[i]; -} - -ir_constant * -ir_constant::get_record_field(const char *name) -{ - int idx = this->type->field_index(name); - - if (idx < 0) - return NULL; - - if (this->components.is_empty()) - return NULL; - - exec_node *node = this->components.head; - for (int i = 0; i < idx; i++) { - node = node->next; - - /* If the end of the list is encountered before the element matching the - * requested field is found, return NULL. - */ - if (node->is_tail_sentinel()) - return NULL; - } - - return (ir_constant *) node; -} - - -bool -ir_constant::has_value(const ir_constant *c) const -{ - if (this->type != c->type) - return false; - - if (this->type->is_array()) { - for (unsigned i = 0; i < this->type->length; i++) { - if (this->array_elements[i]->has_value(c->array_elements[i])) - return false; - } - return true; - } - - if (this->type->base_type == GLSL_TYPE_STRUCT) { - const exec_node *a_node = this->components.head; - const exec_node *b_node = c->components.head; - - while (!a_node->is_tail_sentinel()) { - assert(!b_node->is_tail_sentinel()); - - const ir_constant *const a_field = (ir_constant *) a_node; - const ir_constant *const b_field = (ir_constant *) b_node; - - if (!a_field->has_value(b_field)) - return false; - - a_node = a_node->next; - b_node = b_node->next; - } - - return true; - } - - for (unsigned i = 0; i < this->type->components(); i++) { - switch (this->type->base_type) { - case GLSL_TYPE_UINT: - if (this->value.u[i] != c->value.u[i]) - return false; - break; - case GLSL_TYPE_INT: - if (this->value.i[i] != c->value.i[i]) - return false; - break; - case GLSL_TYPE_FLOAT: - if (this->value.f[i] != c->value.f[i]) - return false; - break; - case GLSL_TYPE_BOOL: - if (this->value.b[i] != c->value.b[i]) - return false; - break; - default: - assert(!"Should not get here."); - return false; - } - } - - return true; -} - - -ir_loop::ir_loop() -{ - this->ir_type = ir_type_loop; - this->cmp = ir_unop_neg; - this->from = NULL; - this->to = NULL; - this->increment = NULL; - this->counter = NULL; -} - - -ir_dereference_variable::ir_dereference_variable(ir_variable *var) -{ - this->ir_type = ir_type_dereference_variable; - this->var = var; - this->type = (var != NULL) ? var->type : glsl_type::error_type; -} - - -ir_dereference_array::ir_dereference_array(ir_rvalue *value, - ir_rvalue *array_index) -{ - this->ir_type = ir_type_dereference_array; - this->array_index = array_index; - this->set_array(value); -} - - -ir_dereference_array::ir_dereference_array(ir_variable *var, - ir_rvalue *array_index) -{ - void *ctx = talloc_parent(var); - - this->ir_type = ir_type_dereference_array; - this->array_index = array_index; - this->set_array(new(ctx) ir_dereference_variable(var)); -} - - -void -ir_dereference_array::set_array(ir_rvalue *value) -{ - this->array = value; - this->type = glsl_type::error_type; - - if (this->array != NULL) { - const glsl_type *const vt = this->array->type; - - if (vt->is_array()) { - type = vt->element_type(); - } else if (vt->is_matrix()) { - type = vt->column_type(); - } else if (vt->is_vector()) { - type = vt->get_base_type(); - } - } -} - - -ir_dereference_record::ir_dereference_record(ir_rvalue *value, - const char *field) -{ - this->ir_type = ir_type_dereference_record; - this->record = value; - this->field = talloc_strdup(this, field); - this->type = (this->record != NULL) - ? this->record->type->field_type(field) : glsl_type::error_type; -} - - -ir_dereference_record::ir_dereference_record(ir_variable *var, - const char *field) -{ - void *ctx = talloc_parent(var); - - this->ir_type = ir_type_dereference_record; - this->record = new(ctx) ir_dereference_variable(var); - this->field = talloc_strdup(this, field); - this->type = (this->record != NULL) - ? this->record->type->field_type(field) : glsl_type::error_type; -} - -bool type_contains_sampler(const glsl_type *type) -{ - if (type->is_array()) { - return type_contains_sampler(type->fields.array); - } else if (type->is_record()) { - for (unsigned int i = 0; i < type->length; i++) { - if (type_contains_sampler(type->fields.structure[i].type)) - return true; - } - return false; - } else { - return type->is_sampler(); - } -} - -bool -ir_dereference::is_lvalue() -{ - ir_variable *var = this->variable_referenced(); - - /* Every l-value derference chain eventually ends in a variable. - */ - if ((var == NULL) || var->read_only) - return false; - - if (this->type->is_array() && !var->array_lvalue) - return false; - - /* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec: - * - * "Samplers cannot be treated as l-values; hence cannot be used - * as out or inout function parameters, nor can they be - * assigned into." - */ - if (type_contains_sampler(this->type)) - return false; - - return true; -} - - -const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf" }; - -const char *ir_texture::opcode_string() -{ - assert((unsigned int) op <= - sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0])); - return tex_opcode_strs[op]; -} - -ir_texture_opcode -ir_texture::get_opcode(const char *str) -{ - const int count = sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0]); - for (int op = 0; op < count; op++) { - if (strcmp(str, tex_opcode_strs[op]) == 0) - return (ir_texture_opcode) op; - } - return (ir_texture_opcode) -1; -} - - -void -ir_texture::set_sampler(ir_dereference *sampler) -{ - assert(sampler != NULL); - this->sampler = sampler; - - switch (sampler->type->sampler_type) { - case GLSL_TYPE_FLOAT: - this->type = glsl_type::vec4_type; - break; - case GLSL_TYPE_INT: - this->type = glsl_type::ivec4_type; - break; - case GLSL_TYPE_UINT: - this->type = glsl_type::uvec4_type; - break; - } -} - - -void -ir_swizzle::init_mask(const unsigned *comp, unsigned count) -{ - assert((count >= 1) && (count <= 4)); - - memset(&this->mask, 0, sizeof(this->mask)); - this->mask.num_components = count; - - unsigned dup_mask = 0; - switch (count) { - case 4: - assert(comp[3] <= 3); - dup_mask |= (1U << comp[3]) - & ((1U << comp[0]) | (1U << comp[1]) | (1U << comp[2])); - this->mask.w = comp[3]; - - case 3: - assert(comp[2] <= 3); - dup_mask |= (1U << comp[2]) - & ((1U << comp[0]) | (1U << comp[1])); - this->mask.z = comp[2]; - - case 2: - assert(comp[1] <= 3); - dup_mask |= (1U << comp[1]) - & ((1U << comp[0])); - this->mask.y = comp[1]; - - case 1: - assert(comp[0] <= 3); - this->mask.x = comp[0]; - } - - this->mask.has_duplicates = dup_mask != 0; - - /* Based on the number of elements in the swizzle and the base type - * (i.e., float, int, unsigned, or bool) of the vector being swizzled, - * generate the type of the resulting value. - */ - type = glsl_type::get_instance(val->type->base_type, mask.num_components, 1); -} - -ir_swizzle::ir_swizzle(ir_rvalue *val, unsigned x, unsigned y, unsigned z, - unsigned w, unsigned count) - : val(val) -{ - const unsigned components[4] = { x, y, z, w }; - this->ir_type = ir_type_swizzle; - this->init_mask(components, count); -} - -ir_swizzle::ir_swizzle(ir_rvalue *val, const unsigned *comp, - unsigned count) - : val(val) -{ - this->ir_type = ir_type_swizzle; - this->init_mask(comp, count); -} - -ir_swizzle::ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask) -{ - this->ir_type = ir_type_swizzle; - this->val = val; - this->mask = mask; - this->type = glsl_type::get_instance(val->type->base_type, - mask.num_components, 1); -} - -#define X 1 -#define R 5 -#define S 9 -#define I 13 - -ir_swizzle * -ir_swizzle::create(ir_rvalue *val, const char *str, unsigned vector_length) -{ - void *ctx = talloc_parent(val); - - /* For each possible swizzle character, this table encodes the value in - * \c idx_map that represents the 0th element of the vector. For invalid - * swizzle characters (e.g., 'k'), a special value is used that will allow - * detection of errors. - */ - static const unsigned char base_idx[26] = { - /* a b c d e f g h i j k l m */ - R, R, I, I, I, I, R, I, I, I, I, I, I, - /* n o p q r s t u v w x y z */ - I, I, S, S, R, S, S, I, I, X, X, X, X - }; - - /* Each valid swizzle character has an entry in the previous table. This - * table encodes the base index encoded in the previous table plus the actual - * index of the swizzle character. When processing swizzles, the first - * character in the string is indexed in the previous table. Each character - * in the string is indexed in this table, and the value found there has the - * value form the first table subtracted. The result must be on the range - * [0,3]. - * - * For example, the string "wzyx" will get X from the first table. Each of - * the charcaters will get X+3, X+2, X+1, and X+0 from this table. After - * subtraction, the swizzle values are { 3, 2, 1, 0 }. - * - * The string "wzrg" will get X from the first table. Each of the characters - * will get X+3, X+2, R+0, and R+1 from this table. After subtraction, the - * swizzle values are { 3, 2, 4, 5 }. Since 4 and 5 are outside the range - * [0,3], the error is detected. - */ - static const unsigned char idx_map[26] = { - /* a b c d e f g h i j k l m */ - R+3, R+2, 0, 0, 0, 0, R+1, 0, 0, 0, 0, 0, 0, - /* n o p q r s t u v w x y z */ - 0, 0, S+2, S+3, R+0, S+0, S+1, 0, 0, X+3, X+0, X+1, X+2 - }; - - int swiz_idx[4] = { 0, 0, 0, 0 }; - unsigned i; - - - /* Validate the first character in the swizzle string and look up the base - * index value as described above. - */ - if ((str[0] < 'a') || (str[0] > 'z')) - return NULL; - - const unsigned base = base_idx[str[0] - 'a']; - - - for (i = 0; (i < 4) && (str[i] != '\0'); i++) { - /* Validate the next character, and, as described above, convert it to a - * swizzle index. - */ - if ((str[i] < 'a') || (str[i] > 'z')) - return NULL; - - swiz_idx[i] = idx_map[str[i] - 'a'] - base; - if ((swiz_idx[i] < 0) || (swiz_idx[i] >= (int) vector_length)) - return NULL; - } - - if (str[i] != '\0') - return NULL; - - return new(ctx) ir_swizzle(val, swiz_idx[0], swiz_idx[1], swiz_idx[2], - swiz_idx[3], i); -} - -#undef X -#undef R -#undef S -#undef I - -ir_variable * -ir_swizzle::variable_referenced() -{ - return this->val->variable_referenced(); -} - - -ir_variable::ir_variable(const struct glsl_type *type, const char *name, - ir_variable_mode mode) - : max_array_access(0), read_only(false), centroid(false), invariant(false), - mode(mode), interpolation(ir_var_smooth), array_lvalue(false) -{ - this->ir_type = ir_type_variable; - this->type = type; - this->name = talloc_strdup(this, name); - this->location = -1; - this->warn_extension = NULL; - this->constant_value = NULL; - this->origin_upper_left = false; - this->pixel_center_integer = false; - - if (type && type->base_type == GLSL_TYPE_SAMPLER) - this->read_only = true; -} - - -const char * -ir_variable::interpolation_string() const -{ - switch (this->interpolation) { - case ir_var_smooth: return "smooth"; - case ir_var_flat: return "flat"; - case ir_var_noperspective: return "noperspective"; - } - - assert(!"Should not get here."); - return ""; -} - - -unsigned -ir_variable::component_slots() const -{ - /* FINISHME: Sparsely accessed arrays require fewer slots. */ - return this->type->component_slots(); -} - - -ir_function_signature::ir_function_signature(const glsl_type *return_type) - : return_type(return_type), is_defined(false), _function(NULL) -{ - this->ir_type = ir_type_function_signature; - this->is_builtin = false; -} - - -const char * -ir_function_signature::qualifiers_match(exec_list *params) -{ - exec_list_iterator iter_a = parameters.iterator(); - exec_list_iterator iter_b = params->iterator(); - - /* check that the qualifiers match. */ - while (iter_a.has_next()) { - ir_variable *a = (ir_variable *)iter_a.get(); - ir_variable *b = (ir_variable *)iter_b.get(); - - if (a->read_only != b->read_only || - a->mode != b->mode || - a->interpolation != b->interpolation || - a->centroid != b->centroid) { - - /* parameter a's qualifiers don't match */ - return a->name; - } - - iter_a.next(); - iter_b.next(); - } - return NULL; -} - - -void -ir_function_signature::replace_parameters(exec_list *new_params) -{ - /* Destroy all of the previous parameter information. If the previous - * parameter information comes from the function prototype, it may either - * specify incorrect parameter names or not have names at all. - */ - foreach_iter(exec_list_iterator, iter, parameters) { - assert(((ir_instruction *) iter.get())->as_variable() != NULL); - - iter.remove(); - } - - new_params->move_nodes_to(¶meters); -} - - -ir_function::ir_function(const char *name) -{ - this->ir_type = ir_type_function; - this->name = talloc_strdup(this, name); -} - - -bool -ir_function::has_user_signature() -{ - foreach_list(n, &this->signatures) { - ir_function_signature *const sig = (ir_function_signature *) n; - if (!sig->is_builtin) - return true; - } - return false; -} - - -ir_call * -ir_call::get_error_instruction(void *ctx) -{ - ir_call *call = new(ctx) ir_call; - - call->type = glsl_type::error_type; - return call; -} - -void -ir_call::set_callee(ir_function_signature *sig) -{ - assert((this->type == NULL) || (this->type == sig->return_type)); - - this->callee = sig; -} - -void -visit_exec_list(exec_list *list, ir_visitor *visitor) -{ - foreach_iter(exec_list_iterator, iter, *list) { - ((ir_instruction *)iter.get())->accept(visitor); - } -} - - -static void -steal_memory(ir_instruction *ir, void *new_ctx) -{ - ir_variable *var = ir->as_variable(); - ir_constant *constant = ir->as_constant(); - if (var != NULL && var->constant_value != NULL) - steal_memory(var->constant_value, ir); - - /* The components of aggregate constants are not visited by the normal - * visitor, so steal their values by hand. - */ - if (constant != NULL) { - if (constant->type->is_record()) { - foreach_iter(exec_list_iterator, iter, constant->components) { - ir_constant *field = (ir_constant *)iter.get(); - steal_memory(field, ir); - } - } else if (constant->type->is_array()) { - for (unsigned int i = 0; i < constant->type->length; i++) { - steal_memory(constant->array_elements[i], ir); - } - } - } - - talloc_steal(new_ctx, ir); -} - - -void -reparent_ir(exec_list *list, void *mem_ctx) -{ - foreach_list(node, list) { - visit_tree((ir_instruction *) node, steal_memory, mem_ctx); - } -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include +#include "main/core.h" /* for MAX2 */ +#include "ir.h" +#include "ir_visitor.h" +#include "glsl_types.h" + +ir_rvalue::ir_rvalue() +{ + this->type = glsl_type::error_type; +} + +bool ir_rvalue::is_zero() const +{ + return false; +} + +bool ir_rvalue::is_one() const +{ + return false; +} + +bool ir_rvalue::is_negative_one() const +{ + return false; +} + +/** + * Modify the swizzle make to move one component to another + * + * \param m IR swizzle to be modified + * \param from Component in the RHS that is to be swizzled + * \param to Desired swizzle location of \c from + */ +static void +update_rhs_swizzle(ir_swizzle_mask &m, unsigned from, unsigned to) +{ + switch (to) { + case 0: m.x = from; break; + case 1: m.y = from; break; + case 2: m.z = from; break; + case 3: m.w = from; break; + default: assert(!"Should not get here."); + } + + m.num_components = MAX2(m.num_components, (to + 1)); +} + +void +ir_assignment::set_lhs(ir_rvalue *lhs) +{ + void *mem_ctx = this; + bool swizzled = false; + + while (lhs != NULL) { + ir_swizzle *swiz = lhs->as_swizzle(); + + if (swiz == NULL) + break; + + unsigned write_mask = 0; + ir_swizzle_mask rhs_swiz = { 0, 0, 0, 0, 0, 0 }; + + for (unsigned i = 0; i < swiz->mask.num_components; i++) { + unsigned c = 0; + + switch (i) { + case 0: c = swiz->mask.x; break; + case 1: c = swiz->mask.y; break; + case 2: c = swiz->mask.z; break; + case 3: c = swiz->mask.w; break; + default: assert(!"Should not get here."); + } + + write_mask |= (((this->write_mask >> i) & 1) << c); + update_rhs_swizzle(rhs_swiz, i, c); + } + + this->write_mask = write_mask; + lhs = swiz->val; + + this->rhs = new(mem_ctx) ir_swizzle(this->rhs, rhs_swiz); + swizzled = true; + } + + if (swizzled) { + /* Now, RHS channels line up with the LHS writemask. Collapse it + * to just the channels that will be written. + */ + ir_swizzle_mask rhs_swiz = { 0, 0, 0, 0, 0, 0 }; + int rhs_chan = 0; + for (int i = 0; i < 4; i++) { + if (write_mask & (1 << i)) + update_rhs_swizzle(rhs_swiz, i, rhs_chan++); + } + this->rhs = new(mem_ctx) ir_swizzle(this->rhs, rhs_swiz); + } + + assert((lhs == NULL) || lhs->as_dereference()); + + this->lhs = (ir_dereference *) lhs; +} + +ir_variable * +ir_assignment::whole_variable_written() +{ + ir_variable *v = this->lhs->whole_variable_referenced(); + + if (v == NULL) + return NULL; + + if (v->type->is_scalar()) + return v; + + if (v->type->is_vector()) { + const unsigned mask = (1U << v->type->vector_elements) - 1; + + if (mask != this->write_mask) + return NULL; + } + + /* Either all the vector components are assigned or the variable is some + * composite type (and the whole thing is assigned. + */ + return v; +} + +ir_assignment::ir_assignment(ir_dereference *lhs, ir_rvalue *rhs, + ir_rvalue *condition, unsigned write_mask) +{ + this->ir_type = ir_type_assignment; + this->condition = condition; + this->rhs = rhs; + this->lhs = lhs; + this->write_mask = write_mask; + + if (lhs->type->is_scalar() || lhs->type->is_vector()) { + int lhs_components = 0; + for (int i = 0; i < 4; i++) { + if (write_mask & (1 << i)) + lhs_components++; + } + + assert(lhs_components == this->rhs->type->vector_elements); + } +} + +ir_assignment::ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs, + ir_rvalue *condition) +{ + this->ir_type = ir_type_assignment; + this->condition = condition; + this->rhs = rhs; + + /* If the RHS is a vector type, assume that all components of the vector + * type are being written to the LHS. The write mask comes from the RHS + * because we can have a case where the LHS is a vec4 and the RHS is a + * vec3. In that case, the assignment is: + * + * (assign (...) (xyz) (var_ref lhs) (var_ref rhs)) + */ + if (rhs->type->is_vector()) + this->write_mask = (1U << rhs->type->vector_elements) - 1; + else if (rhs->type->is_scalar()) + this->write_mask = 1; + else + this->write_mask = 0; + + this->set_lhs(lhs); +} + + +ir_expression::ir_expression(int op, const struct glsl_type *type, + ir_rvalue *op0) +{ + assert(get_num_operands(ir_expression_operation(op)) == 1); + this->ir_type = ir_type_expression; + this->type = type; + this->operation = ir_expression_operation(op); + this->operands[0] = op0; + this->operands[1] = NULL; + this->operands[2] = NULL; + this->operands[3] = NULL; +} + +ir_expression::ir_expression(int op, const struct glsl_type *type, + ir_rvalue *op0, ir_rvalue *op1) +{ + assert(((op1 == NULL) && (get_num_operands(ir_expression_operation(op)) == 1)) + || (get_num_operands(ir_expression_operation(op)) == 2)); + this->ir_type = ir_type_expression; + this->type = type; + this->operation = ir_expression_operation(op); + this->operands[0] = op0; + this->operands[1] = op1; + this->operands[2] = NULL; + this->operands[3] = NULL; +} + +ir_expression::ir_expression(int op, const struct glsl_type *type, + ir_rvalue *op0, ir_rvalue *op1, + ir_rvalue *op2, ir_rvalue *op3) +{ + this->ir_type = ir_type_expression; + this->type = type; + this->operation = ir_expression_operation(op); + this->operands[0] = op0; + this->operands[1] = op1; + this->operands[2] = op2; + this->operands[3] = op3; +} + +ir_expression::ir_expression(int op, ir_rvalue *op0) +{ + this->ir_type = ir_type_expression; + + this->operation = ir_expression_operation(op); + this->operands[0] = op0; + this->operands[1] = NULL; + this->operands[2] = NULL; + this->operands[3] = NULL; + + assert(op <= ir_last_unop); + + switch (this->operation) { + case ir_unop_bit_not: + case ir_unop_logic_not: + case ir_unop_neg: + case ir_unop_abs: + case ir_unop_sign: + case ir_unop_rcp: + case ir_unop_rsq: + case ir_unop_sqrt: + case ir_unop_exp: + case ir_unop_log: + case ir_unop_exp2: + case ir_unop_log2: + case ir_unop_trunc: + case ir_unop_ceil: + case ir_unop_floor: + case ir_unop_fract: + case ir_unop_round_even: + case ir_unop_cos: + case ir_unop_dFdx: + case ir_unop_dFdy: + this->type = op0->type; + break; + + case ir_unop_any: + this->type = glsl_type::bool_type; + break; + + default: + assert(!"not reached: missing automatic type setup for ir_expression"); + this->type = op0->type; + break; + } +} + +ir_expression::ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1) +{ + this->ir_type = ir_type_expression; + + this->operation = ir_expression_operation(op); + this->operands[0] = op0; + this->operands[1] = op1; + this->operands[2] = NULL; + this->operands[3] = NULL; + + assert(op > ir_last_unop); + + switch (this->operation) { + case ir_binop_all_equal: + case ir_binop_any_nequal: + this->type = glsl_type::bool_type; + break; + + case ir_binop_add: + case ir_binop_sub: + case ir_binop_min: + case ir_binop_max: + case ir_binop_pow: + case ir_binop_mul: + if (op0->type->is_scalar()) { + this->type = op1->type; + } else if (op1->type->is_scalar()) { + this->type = op0->type; + } else { + /* FINISHME: matrix types */ + assert(!op0->type->is_matrix() && !op1->type->is_matrix()); + assert(op0->type == op1->type); + this->type = op0->type; + } + break; + + case ir_binop_logic_and: + case ir_binop_logic_or: + if (op0->type->is_scalar()) { + this->type = op1->type; + } else if (op1->type->is_scalar()) { + this->type = op0->type; + } + break; + + case ir_binop_dot: + this->type = glsl_type::float_type; + break; + + default: + assert(!"not reached: missing automatic type setup for ir_expression"); + this->type = glsl_type::float_type; + } +} + +unsigned int +ir_expression::get_num_operands(ir_expression_operation op) +{ + assert(op <= ir_last_opcode); + + if (op <= ir_last_unop) + return 1; + + if (op <= ir_last_binop) + return 2; + + if (op == ir_quadop_vector) + return 4; + + assert(false); + return 0; +} + +static const char *const operator_strs[] = { + "~", + "!", + "neg", + "abs", + "sign", + "rcp", + "rsq", + "sqrt", + "exp", + "log", + "exp2", + "log2", + "f2i", + "i2f", + "f2b", + "b2f", + "i2b", + "b2i", + "u2f", + "any", + "trunc", + "ceil", + "floor", + "fract", + "round_even", + "sin", + "cos", + "sin_reduced", + "cos_reduced", + "dFdx", + "dFdy", + "noise", + "+", + "-", + "*", + "/", + "%", + "<", + ">", + "<=", + ">=", + "==", + "!=", + "all_equal", + "any_nequal", + "<<", + ">>", + "&", + "^", + "|", + "&&", + "^^", + "||", + "dot", + "min", + "max", + "pow", + "vector", +}; + +const char *ir_expression::operator_string(ir_expression_operation op) +{ + assert((unsigned int) op < Elements(operator_strs)); + assert(Elements(operator_strs) == (ir_quadop_vector + 1)); + return operator_strs[op]; +} + +const char *ir_expression::operator_string() +{ + return operator_string(this->operation); +} + +ir_expression_operation +ir_expression::get_operator(const char *str) +{ + const int operator_count = sizeof(operator_strs) / sizeof(operator_strs[0]); + for (int op = 0; op < operator_count; op++) { + if (strcmp(str, operator_strs[op]) == 0) + return (ir_expression_operation) op; + } + return (ir_expression_operation) -1; +} + +ir_constant::ir_constant() +{ + this->ir_type = ir_type_constant; +} + +ir_constant::ir_constant(const struct glsl_type *type, + const ir_constant_data *data) +{ + assert((type->base_type >= GLSL_TYPE_UINT) + && (type->base_type <= GLSL_TYPE_BOOL)); + + this->ir_type = ir_type_constant; + this->type = type; + memcpy(& this->value, data, sizeof(this->value)); +} + +ir_constant::ir_constant(float f) +{ + this->ir_type = ir_type_constant; + this->type = glsl_type::float_type; + this->value.f[0] = f; + for (int i = 1; i < 16; i++) { + this->value.f[i] = 0; + } +} + +ir_constant::ir_constant(unsigned int u) +{ + this->ir_type = ir_type_constant; + this->type = glsl_type::uint_type; + this->value.u[0] = u; + for (int i = 1; i < 16; i++) { + this->value.u[i] = 0; + } +} + +ir_constant::ir_constant(int i) +{ + this->ir_type = ir_type_constant; + this->type = glsl_type::int_type; + this->value.i[0] = i; + for (int i = 1; i < 16; i++) { + this->value.i[i] = 0; + } +} + +ir_constant::ir_constant(bool b) +{ + this->ir_type = ir_type_constant; + this->type = glsl_type::bool_type; + this->value.b[0] = b; + for (int i = 1; i < 16; i++) { + this->value.b[i] = false; + } +} + +ir_constant::ir_constant(const ir_constant *c, unsigned i) +{ + this->ir_type = ir_type_constant; + this->type = c->type->get_base_type(); + + switch (this->type->base_type) { + case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break; + case GLSL_TYPE_INT: this->value.i[0] = c->value.i[i]; break; + case GLSL_TYPE_FLOAT: this->value.f[0] = c->value.f[i]; break; + case GLSL_TYPE_BOOL: this->value.b[0] = c->value.b[i]; break; + default: assert(!"Should not get here."); break; + } +} + +ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list) +{ + this->ir_type = ir_type_constant; + this->type = type; + + assert(type->is_scalar() || type->is_vector() || type->is_matrix() + || type->is_record() || type->is_array()); + + if (type->is_array()) { + this->array_elements = talloc_array(this, ir_constant *, type->length); + unsigned i = 0; + foreach_list(node, value_list) { + ir_constant *value = (ir_constant *) node; + assert(value->as_constant() != NULL); + + this->array_elements[i++] = value; + } + return; + } + + /* If the constant is a record, the types of each of the entries in + * value_list must be a 1-for-1 match with the structure components. Each + * entry must also be a constant. Just move the nodes from the value_list + * to the list in the ir_constant. + */ + /* FINISHME: Should there be some type checking and / or assertions here? */ + /* FINISHME: Should the new constant take ownership of the nodes from + * FINISHME: value_list, or should it make copies? + */ + if (type->is_record()) { + value_list->move_nodes_to(& this->components); + return; + } + + for (unsigned i = 0; i < 16; i++) { + this->value.u[i] = 0; + } + + ir_constant *value = (ir_constant *) (value_list->head); + + /* Constructors with exactly one scalar argument are special for vectors + * and matrices. For vectors, the scalar value is replicated to fill all + * the components. For matrices, the scalar fills the components of the + * diagonal while the rest is filled with 0. + */ + if (value->type->is_scalar() && value->next->is_tail_sentinel()) { + if (type->is_matrix()) { + /* Matrix - fill diagonal (rest is already set to 0) */ + assert(type->base_type == GLSL_TYPE_FLOAT); + for (unsigned i = 0; i < type->matrix_columns; i++) + this->value.f[i * type->vector_elements + i] = value->value.f[0]; + } else { + /* Vector or scalar - fill all components */ + switch (type->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + for (unsigned i = 0; i < type->components(); i++) + this->value.u[i] = value->value.u[0]; + break; + case GLSL_TYPE_FLOAT: + for (unsigned i = 0; i < type->components(); i++) + this->value.f[i] = value->value.f[0]; + break; + case GLSL_TYPE_BOOL: + for (unsigned i = 0; i < type->components(); i++) + this->value.b[i] = value->value.b[0]; + break; + default: + assert(!"Should not get here."); + break; + } + } + return; + } + + if (type->is_matrix() && value->type->is_matrix()) { + assert(value->next->is_tail_sentinel()); + + /* From section 5.4.2 of the GLSL 1.20 spec: + * "If a matrix is constructed from a matrix, then each component + * (column i, row j) in the result that has a corresponding component + * (column i, row j) in the argument will be initialized from there." + */ + unsigned cols = MIN2(type->matrix_columns, value->type->matrix_columns); + unsigned rows = MIN2(type->vector_elements, value->type->vector_elements); + for (unsigned i = 0; i < cols; i++) { + for (unsigned j = 0; j < rows; j++) { + const unsigned src = i * value->type->vector_elements + j; + const unsigned dst = i * type->vector_elements + j; + this->value.f[dst] = value->value.f[src]; + } + } + + /* "All other components will be initialized to the identity matrix." */ + for (unsigned i = cols; i < type->matrix_columns; i++) + this->value.f[i * type->vector_elements + i] = 1.0; + + return; + } + + /* Use each component from each entry in the value_list to initialize one + * component of the constant being constructed. + */ + for (unsigned i = 0; i < type->components(); /* empty */) { + assert(value->as_constant() != NULL); + assert(!value->is_tail_sentinel()); + + for (unsigned j = 0; j < value->type->components(); j++) { + switch (type->base_type) { + case GLSL_TYPE_UINT: + this->value.u[i] = value->get_uint_component(j); + break; + case GLSL_TYPE_INT: + this->value.i[i] = value->get_int_component(j); + break; + case GLSL_TYPE_FLOAT: + this->value.f[i] = value->get_float_component(j); + break; + case GLSL_TYPE_BOOL: + this->value.b[i] = value->get_bool_component(j); + break; + default: + /* FINISHME: What to do? Exceptions are not the answer. + */ + break; + } + + i++; + if (i >= type->components()) + break; + } + + value = (ir_constant *) value->next; + } +} + +ir_constant * +ir_constant::zero(void *mem_ctx, const glsl_type *type) +{ + assert(type->is_numeric() || type->is_boolean()); + + ir_constant *c = new(mem_ctx) ir_constant; + c->type = type; + memset(&c->value, 0, sizeof(c->value)); + + return c; +} + +bool +ir_constant::get_bool_component(unsigned i) const +{ + switch (this->type->base_type) { + case GLSL_TYPE_UINT: return this->value.u[i] != 0; + case GLSL_TYPE_INT: return this->value.i[i] != 0; + case GLSL_TYPE_FLOAT: return ((int)this->value.f[i]) != 0; + case GLSL_TYPE_BOOL: return this->value.b[i]; + default: assert(!"Should not get here."); break; + } + + /* Must return something to make the compiler happy. This is clearly an + * error case. + */ + return false; +} + +float +ir_constant::get_float_component(unsigned i) const +{ + switch (this->type->base_type) { + case GLSL_TYPE_UINT: return (float) this->value.u[i]; + case GLSL_TYPE_INT: return (float) this->value.i[i]; + case GLSL_TYPE_FLOAT: return this->value.f[i]; + case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0 : 0.0; + default: assert(!"Should not get here."); break; + } + + /* Must return something to make the compiler happy. This is clearly an + * error case. + */ + return 0.0; +} + +int +ir_constant::get_int_component(unsigned i) const +{ + switch (this->type->base_type) { + case GLSL_TYPE_UINT: return this->value.u[i]; + case GLSL_TYPE_INT: return this->value.i[i]; + case GLSL_TYPE_FLOAT: return (int) this->value.f[i]; + case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0; + default: assert(!"Should not get here."); break; + } + + /* Must return something to make the compiler happy. This is clearly an + * error case. + */ + return 0; +} + +unsigned +ir_constant::get_uint_component(unsigned i) const +{ + switch (this->type->base_type) { + case GLSL_TYPE_UINT: return this->value.u[i]; + case GLSL_TYPE_INT: return this->value.i[i]; + case GLSL_TYPE_FLOAT: return (unsigned) this->value.f[i]; + case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0; + default: assert(!"Should not get here."); break; + } + + /* Must return something to make the compiler happy. This is clearly an + * error case. + */ + return 0; +} + +ir_constant * +ir_constant::get_array_element(unsigned i) const +{ + assert(this->type->is_array()); + + /* From page 35 (page 41 of the PDF) of the GLSL 1.20 spec: + * + * "Behavior is undefined if a shader subscripts an array with an index + * less than 0 or greater than or equal to the size the array was + * declared with." + * + * Most out-of-bounds accesses are removed before things could get this far. + * There are cases where non-constant array index values can get constant + * folded. + */ + if (int(i) < 0) + i = 0; + else if (i >= this->type->length) + i = this->type->length - 1; + + return array_elements[i]; +} + +ir_constant * +ir_constant::get_record_field(const char *name) +{ + int idx = this->type->field_index(name); + + if (idx < 0) + return NULL; + + if (this->components.is_empty()) + return NULL; + + exec_node *node = this->components.head; + for (int i = 0; i < idx; i++) { + node = node->next; + + /* If the end of the list is encountered before the element matching the + * requested field is found, return NULL. + */ + if (node->is_tail_sentinel()) + return NULL; + } + + return (ir_constant *) node; +} + + +bool +ir_constant::has_value(const ir_constant *c) const +{ + if (this->type != c->type) + return false; + + if (this->type->is_array()) { + for (unsigned i = 0; i < this->type->length; i++) { + if (!this->array_elements[i]->has_value(c->array_elements[i])) + return false; + } + return true; + } + + if (this->type->base_type == GLSL_TYPE_STRUCT) { + const exec_node *a_node = this->components.head; + const exec_node *b_node = c->components.head; + + while (!a_node->is_tail_sentinel()) { + assert(!b_node->is_tail_sentinel()); + + const ir_constant *const a_field = (ir_constant *) a_node; + const ir_constant *const b_field = (ir_constant *) b_node; + + if (!a_field->has_value(b_field)) + return false; + + a_node = a_node->next; + b_node = b_node->next; + } + + return true; + } + + for (unsigned i = 0; i < this->type->components(); i++) { + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + if (this->value.u[i] != c->value.u[i]) + return false; + break; + case GLSL_TYPE_INT: + if (this->value.i[i] != c->value.i[i]) + return false; + break; + case GLSL_TYPE_FLOAT: + if (this->value.f[i] != c->value.f[i]) + return false; + break; + case GLSL_TYPE_BOOL: + if (this->value.b[i] != c->value.b[i]) + return false; + break; + default: + assert(!"Should not get here."); + return false; + } + } + + return true; +} + +bool +ir_constant::is_zero() const +{ + if (!this->type->is_scalar() && !this->type->is_vector()) + return false; + + for (unsigned c = 0; c < this->type->vector_elements; c++) { + switch (this->type->base_type) { + case GLSL_TYPE_FLOAT: + if (this->value.f[c] != 0.0) + return false; + break; + case GLSL_TYPE_INT: + if (this->value.i[c] != 0) + return false; + break; + case GLSL_TYPE_UINT: + if (this->value.u[c] != 0) + return false; + break; + case GLSL_TYPE_BOOL: + if (this->value.b[c] != false) + return false; + break; + default: + /* The only other base types are structures, arrays, and samplers. + * Samplers cannot be constants, and the others should have been + * filtered out above. + */ + assert(!"Should not get here."); + return false; + } + } + + return true; +} + +bool +ir_constant::is_one() const +{ + if (!this->type->is_scalar() && !this->type->is_vector()) + return false; + + for (unsigned c = 0; c < this->type->vector_elements; c++) { + switch (this->type->base_type) { + case GLSL_TYPE_FLOAT: + if (this->value.f[c] != 1.0) + return false; + break; + case GLSL_TYPE_INT: + if (this->value.i[c] != 1) + return false; + break; + case GLSL_TYPE_UINT: + if (this->value.u[c] != 1) + return false; + break; + case GLSL_TYPE_BOOL: + if (this->value.b[c] != true) + return false; + break; + default: + /* The only other base types are structures, arrays, and samplers. + * Samplers cannot be constants, and the others should have been + * filtered out above. + */ + assert(!"Should not get here."); + return false; + } + } + + return true; +} + +bool +ir_constant::is_negative_one() const +{ + if (!this->type->is_scalar() && !this->type->is_vector()) + return false; + + if (this->type->is_boolean()) + return false; + + for (unsigned c = 0; c < this->type->vector_elements; c++) { + switch (this->type->base_type) { + case GLSL_TYPE_FLOAT: + if (this->value.f[c] != -1.0) + return false; + break; + case GLSL_TYPE_INT: + if (this->value.i[c] != -1) + return false; + break; + case GLSL_TYPE_UINT: + if (int(this->value.u[c]) != -1) + return false; + break; + default: + /* The only other base types are structures, arrays, samplers, and + * booleans. Samplers cannot be constants, and the others should + * have been filtered out above. + */ + assert(!"Should not get here."); + return false; + } + } + + return true; +} + +ir_loop::ir_loop() +{ + this->ir_type = ir_type_loop; + this->cmp = ir_unop_neg; + this->from = NULL; + this->to = NULL; + this->increment = NULL; + this->counter = NULL; +} + + +ir_dereference_variable::ir_dereference_variable(ir_variable *var) +{ + this->ir_type = ir_type_dereference_variable; + this->var = var; + this->type = (var != NULL) ? var->type : glsl_type::error_type; +} + + +ir_dereference_array::ir_dereference_array(ir_rvalue *value, + ir_rvalue *array_index) +{ + this->ir_type = ir_type_dereference_array; + this->array_index = array_index; + this->set_array(value); +} + + +ir_dereference_array::ir_dereference_array(ir_variable *var, + ir_rvalue *array_index) +{ + void *ctx = talloc_parent(var); + + this->ir_type = ir_type_dereference_array; + this->array_index = array_index; + this->set_array(new(ctx) ir_dereference_variable(var)); +} + + +void +ir_dereference_array::set_array(ir_rvalue *value) +{ + this->array = value; + this->type = glsl_type::error_type; + + if (this->array != NULL) { + const glsl_type *const vt = this->array->type; + + if (vt->is_array()) { + type = vt->element_type(); + } else if (vt->is_matrix()) { + type = vt->column_type(); + } else if (vt->is_vector()) { + type = vt->get_base_type(); + } + } +} + + +ir_dereference_record::ir_dereference_record(ir_rvalue *value, + const char *field) +{ + this->ir_type = ir_type_dereference_record; + this->record = value; + this->field = talloc_strdup(this, field); + this->type = (this->record != NULL) + ? this->record->type->field_type(field) : glsl_type::error_type; +} + + +ir_dereference_record::ir_dereference_record(ir_variable *var, + const char *field) +{ + void *ctx = talloc_parent(var); + + this->ir_type = ir_type_dereference_record; + this->record = new(ctx) ir_dereference_variable(var); + this->field = talloc_strdup(this, field); + this->type = (this->record != NULL) + ? this->record->type->field_type(field) : glsl_type::error_type; +} + +bool type_contains_sampler(const glsl_type *type) +{ + if (type->is_array()) { + return type_contains_sampler(type->fields.array); + } else if (type->is_record()) { + for (unsigned int i = 0; i < type->length; i++) { + if (type_contains_sampler(type->fields.structure[i].type)) + return true; + } + return false; + } else { + return type->is_sampler(); + } +} + +bool +ir_dereference::is_lvalue() +{ + ir_variable *var = this->variable_referenced(); + + /* Every l-value derference chain eventually ends in a variable. + */ + if ((var == NULL) || var->read_only) + return false; + + if (this->type->is_array() && !var->array_lvalue) + return false; + + /* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec: + * + * "Samplers cannot be treated as l-values; hence cannot be used + * as out or inout function parameters, nor can they be + * assigned into." + */ + if (type_contains_sampler(this->type)) + return false; + + return true; +} + + +const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf" }; + +const char *ir_texture::opcode_string() +{ + assert((unsigned int) op <= + sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0])); + return tex_opcode_strs[op]; +} + +ir_texture_opcode +ir_texture::get_opcode(const char *str) +{ + const int count = sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0]); + for (int op = 0; op < count; op++) { + if (strcmp(str, tex_opcode_strs[op]) == 0) + return (ir_texture_opcode) op; + } + return (ir_texture_opcode) -1; +} + + +void +ir_texture::set_sampler(ir_dereference *sampler) +{ + assert(sampler != NULL); + this->sampler = sampler; + + switch (sampler->type->sampler_type) { + case GLSL_TYPE_FLOAT: + this->type = glsl_type::vec4_type; + break; + case GLSL_TYPE_INT: + this->type = glsl_type::ivec4_type; + break; + case GLSL_TYPE_UINT: + this->type = glsl_type::uvec4_type; + break; + } +} + + +void +ir_swizzle::init_mask(const unsigned *comp, unsigned count) +{ + assert((count >= 1) && (count <= 4)); + + memset(&this->mask, 0, sizeof(this->mask)); + this->mask.num_components = count; + + unsigned dup_mask = 0; + switch (count) { + case 4: + assert(comp[3] <= 3); + dup_mask |= (1U << comp[3]) + & ((1U << comp[0]) | (1U << comp[1]) | (1U << comp[2])); + this->mask.w = comp[3]; + + case 3: + assert(comp[2] <= 3); + dup_mask |= (1U << comp[2]) + & ((1U << comp[0]) | (1U << comp[1])); + this->mask.z = comp[2]; + + case 2: + assert(comp[1] <= 3); + dup_mask |= (1U << comp[1]) + & ((1U << comp[0])); + this->mask.y = comp[1]; + + case 1: + assert(comp[0] <= 3); + this->mask.x = comp[0]; + } + + this->mask.has_duplicates = dup_mask != 0; + + /* Based on the number of elements in the swizzle and the base type + * (i.e., float, int, unsigned, or bool) of the vector being swizzled, + * generate the type of the resulting value. + */ + type = glsl_type::get_instance(val->type->base_type, mask.num_components, 1); +} + +ir_swizzle::ir_swizzle(ir_rvalue *val, unsigned x, unsigned y, unsigned z, + unsigned w, unsigned count) + : val(val) +{ + const unsigned components[4] = { x, y, z, w }; + this->ir_type = ir_type_swizzle; + this->init_mask(components, count); +} + +ir_swizzle::ir_swizzle(ir_rvalue *val, const unsigned *comp, + unsigned count) + : val(val) +{ + this->ir_type = ir_type_swizzle; + this->init_mask(comp, count); +} + +ir_swizzle::ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask) +{ + this->ir_type = ir_type_swizzle; + this->val = val; + this->mask = mask; + this->type = glsl_type::get_instance(val->type->base_type, + mask.num_components, 1); +} + +#define X 1 +#define R 5 +#define S 9 +#define I 13 + +ir_swizzle * +ir_swizzle::create(ir_rvalue *val, const char *str, unsigned vector_length) +{ + void *ctx = talloc_parent(val); + + /* For each possible swizzle character, this table encodes the value in + * \c idx_map that represents the 0th element of the vector. For invalid + * swizzle characters (e.g., 'k'), a special value is used that will allow + * detection of errors. + */ + static const unsigned char base_idx[26] = { + /* a b c d e f g h i j k l m */ + R, R, I, I, I, I, R, I, I, I, I, I, I, + /* n o p q r s t u v w x y z */ + I, I, S, S, R, S, S, I, I, X, X, X, X + }; + + /* Each valid swizzle character has an entry in the previous table. This + * table encodes the base index encoded in the previous table plus the actual + * index of the swizzle character. When processing swizzles, the first + * character in the string is indexed in the previous table. Each character + * in the string is indexed in this table, and the value found there has the + * value form the first table subtracted. The result must be on the range + * [0,3]. + * + * For example, the string "wzyx" will get X from the first table. Each of + * the charcaters will get X+3, X+2, X+1, and X+0 from this table. After + * subtraction, the swizzle values are { 3, 2, 1, 0 }. + * + * The string "wzrg" will get X from the first table. Each of the characters + * will get X+3, X+2, R+0, and R+1 from this table. After subtraction, the + * swizzle values are { 3, 2, 4, 5 }. Since 4 and 5 are outside the range + * [0,3], the error is detected. + */ + static const unsigned char idx_map[26] = { + /* a b c d e f g h i j k l m */ + R+3, R+2, 0, 0, 0, 0, R+1, 0, 0, 0, 0, 0, 0, + /* n o p q r s t u v w x y z */ + 0, 0, S+2, S+3, R+0, S+0, S+1, 0, 0, X+3, X+0, X+1, X+2 + }; + + int swiz_idx[4] = { 0, 0, 0, 0 }; + unsigned i; + + + /* Validate the first character in the swizzle string and look up the base + * index value as described above. + */ + if ((str[0] < 'a') || (str[0] > 'z')) + return NULL; + + const unsigned base = base_idx[str[0] - 'a']; + + + for (i = 0; (i < 4) && (str[i] != '\0'); i++) { + /* Validate the next character, and, as described above, convert it to a + * swizzle index. + */ + if ((str[i] < 'a') || (str[i] > 'z')) + return NULL; + + swiz_idx[i] = idx_map[str[i] - 'a'] - base; + if ((swiz_idx[i] < 0) || (swiz_idx[i] >= (int) vector_length)) + return NULL; + } + + if (str[i] != '\0') + return NULL; + + return new(ctx) ir_swizzle(val, swiz_idx[0], swiz_idx[1], swiz_idx[2], + swiz_idx[3], i); +} + +#undef X +#undef R +#undef S +#undef I + +ir_variable * +ir_swizzle::variable_referenced() +{ + return this->val->variable_referenced(); +} + + +ir_variable::ir_variable(const struct glsl_type *type, const char *name, + ir_variable_mode mode) + : max_array_access(0), read_only(false), centroid(false), invariant(false), + mode(mode), interpolation(ir_var_smooth), array_lvalue(false) +{ + this->ir_type = ir_type_variable; + this->type = type; + this->name = talloc_strdup(this, name); + this->explicit_location = false; + this->location = -1; + this->warn_extension = NULL; + this->constant_value = NULL; + this->origin_upper_left = false; + this->pixel_center_integer = false; + + if (type && type->base_type == GLSL_TYPE_SAMPLER) + this->read_only = true; +} + + +const char * +ir_variable::interpolation_string() const +{ + switch (this->interpolation) { + case ir_var_smooth: return "smooth"; + case ir_var_flat: return "flat"; + case ir_var_noperspective: return "noperspective"; + } + + assert(!"Should not get here."); + return ""; +} + + +unsigned +ir_variable::component_slots() const +{ + /* FINISHME: Sparsely accessed arrays require fewer slots. */ + return this->type->component_slots(); +} + + +ir_function_signature::ir_function_signature(const glsl_type *return_type) + : return_type(return_type), is_defined(false), _function(NULL) +{ + this->ir_type = ir_type_function_signature; + this->is_builtin = false; +} + + +const char * +ir_function_signature::qualifiers_match(exec_list *params) +{ + exec_list_iterator iter_a = parameters.iterator(); + exec_list_iterator iter_b = params->iterator(); + + /* check that the qualifiers match. */ + while (iter_a.has_next()) { + ir_variable *a = (ir_variable *)iter_a.get(); + ir_variable *b = (ir_variable *)iter_b.get(); + + if (a->read_only != b->read_only || + a->mode != b->mode || + a->interpolation != b->interpolation || + a->centroid != b->centroid) { + + /* parameter a's qualifiers don't match */ + return a->name; + } + + iter_a.next(); + iter_b.next(); + } + return NULL; +} + + +void +ir_function_signature::replace_parameters(exec_list *new_params) +{ + /* Destroy all of the previous parameter information. If the previous + * parameter information comes from the function prototype, it may either + * specify incorrect parameter names or not have names at all. + */ + foreach_iter(exec_list_iterator, iter, parameters) { + assert(((ir_instruction *) iter.get())->as_variable() != NULL); + + iter.remove(); + } + + new_params->move_nodes_to(¶meters); +} + + +ir_function::ir_function(const char *name) +{ + this->ir_type = ir_type_function; + this->name = talloc_strdup(this, name); +} + + +bool +ir_function::has_user_signature() +{ + foreach_list(n, &this->signatures) { + ir_function_signature *const sig = (ir_function_signature *) n; + if (!sig->is_builtin) + return true; + } + return false; +} + + +ir_call * +ir_call::get_error_instruction(void *ctx) +{ + ir_call *call = new(ctx) ir_call; + + call->type = glsl_type::error_type; + return call; +} + +void +ir_call::set_callee(ir_function_signature *sig) +{ + assert((this->type == NULL) || (this->type == sig->return_type)); + + this->callee = sig; +} + +void +visit_exec_list(exec_list *list, ir_visitor *visitor) +{ + foreach_iter(exec_list_iterator, iter, *list) { + ((ir_instruction *)iter.get())->accept(visitor); + } +} + + +static void +steal_memory(ir_instruction *ir, void *new_ctx) +{ + ir_variable *var = ir->as_variable(); + ir_constant *constant = ir->as_constant(); + if (var != NULL && var->constant_value != NULL) + steal_memory(var->constant_value, ir); + + /* The components of aggregate constants are not visited by the normal + * visitor, so steal their values by hand. + */ + if (constant != NULL) { + if (constant->type->is_record()) { + foreach_iter(exec_list_iterator, iter, constant->components) { + ir_constant *field = (ir_constant *)iter.get(); + steal_memory(field, ir); + } + } else if (constant->type->is_array()) { + for (unsigned int i = 0; i < constant->type->length; i++) { + steal_memory(constant->array_elements[i], ir); + } + } + } + + talloc_steal(new_ctx, ir); +} + + +void +reparent_ir(exec_list *list, void *mem_ctx) +{ + foreach_list(node, list) { + visit_tree((ir_instruction *) node, steal_memory, mem_ctx); + } +} + + +static ir_rvalue * +try_min_one(ir_rvalue *ir) +{ + ir_expression *expr = ir->as_expression(); + + if (!expr || expr->operation != ir_binop_min) + return NULL; + + if (expr->operands[0]->is_one()) + return expr->operands[1]; + + if (expr->operands[1]->is_one()) + return expr->operands[0]; + + return NULL; +} + +static ir_rvalue * +try_max_zero(ir_rvalue *ir) +{ + ir_expression *expr = ir->as_expression(); + + if (!expr || expr->operation != ir_binop_max) + return NULL; + + if (expr->operands[0]->is_zero()) + return expr->operands[1]; + + if (expr->operands[1]->is_zero()) + return expr->operands[0]; + + return NULL; +} + +ir_rvalue * +ir_rvalue::as_rvalue_to_saturate() +{ + ir_expression *expr = this->as_expression(); + + if (!expr) + return NULL; + + ir_rvalue *max_zero = try_max_zero(expr); + if (max_zero) { + return try_min_one(max_zero); + } else { + ir_rvalue *min_one = try_min_one(expr); + if (min_one) { + return try_max_zero(min_one); + } + } + + return NULL; +} diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h index fa246b5e5..b143827a7 100644 --- a/mesalib/src/glsl/ir.h +++ b/mesalib/src/glsl/ir.h @@ -1,1511 +1,1606 @@ -/* -*- c++ -*- */ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#pragma once -#ifndef IR_H -#define IR_H - -#include -#include - -extern "C" { -#include -} - -#include "list.h" -#include "ir_visitor.h" -#include "ir_hierarchical_visitor.h" - -#ifndef ARRAY_SIZE -#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) -#endif - -/** - * \defgroup IR Intermediate representation nodes - * - * @{ - */ - -/** - * Class tags - * - * Each concrete class derived from \c ir_instruction has a value in this - * enumerant. The value for the type is stored in \c ir_instruction::ir_type - * by the constructor. While using type tags is not very C++, it is extremely - * convenient. For example, during debugging you can simply inspect - * \c ir_instruction::ir_type to find out the actual type of the object. - * - * In addition, it is possible to use a switch-statement based on \c - * \c ir_instruction::ir_type to select different behavior for different object - * types. For functions that have only slight differences for several object - * types, this allows writing very straightforward, readable code. - */ -enum ir_node_type { - /** - * Zero is unused so that the IR validator can detect cases where - * \c ir_instruction::ir_type has not been initialized. - */ - ir_type_unset, - ir_type_variable, - ir_type_assignment, - ir_type_call, - ir_type_constant, - ir_type_dereference_array, - ir_type_dereference_record, - ir_type_dereference_variable, - ir_type_discard, - ir_type_expression, - ir_type_function, - ir_type_function_signature, - ir_type_if, - ir_type_loop, - ir_type_loop_jump, - ir_type_return, - ir_type_swizzle, - ir_type_texture, - ir_type_max /**< maximum ir_type enum number, for validation */ -}; - -/** - * Base class of all IR instructions - */ -class ir_instruction : public exec_node { -public: - enum ir_node_type ir_type; - const struct glsl_type *type; - - /** ir_print_visitor helper for debugging. */ - void print(void) const; - - virtual void accept(ir_visitor *) = 0; - virtual ir_visitor_status accept(ir_hierarchical_visitor *) = 0; - virtual ir_instruction *clone(void *mem_ctx, - struct hash_table *ht) const = 0; - - /** - * \name IR instruction downcast functions - * - * These functions either cast the object to a derived class or return - * \c NULL if the object's type does not match the specified derived class. - * Additional downcast functions will be added as needed. - */ - /*@{*/ - virtual class ir_variable * as_variable() { return NULL; } - virtual class ir_function * as_function() { return NULL; } - virtual class ir_dereference * as_dereference() { return NULL; } - virtual class ir_dereference_array * as_dereference_array() { return NULL; } - virtual class ir_dereference_variable *as_dereference_variable() { return NULL; } - virtual class ir_expression * as_expression() { return NULL; } - virtual class ir_rvalue * as_rvalue() { return NULL; } - virtual class ir_loop * as_loop() { return NULL; } - virtual class ir_assignment * as_assignment() { return NULL; } - virtual class ir_call * as_call() { return NULL; } - virtual class ir_return * as_return() { return NULL; } - virtual class ir_if * as_if() { return NULL; } - virtual class ir_swizzle * as_swizzle() { return NULL; } - virtual class ir_constant * as_constant() { return NULL; } - /*@}*/ - -protected: - ir_instruction() - { - ir_type = ir_type_unset; - type = NULL; - } -}; - - -class ir_rvalue : public ir_instruction { -public: - virtual ir_rvalue *clone(void *mem_ctx, struct hash_table *) const = 0; - - virtual ir_constant *constant_expression_value() = 0; - - virtual ir_rvalue * as_rvalue() - { - return this; - } - - virtual bool is_lvalue() - { - return false; - } - - /** - * Get the variable that is ultimately referenced by an r-value - */ - virtual ir_variable *variable_referenced() - { - return NULL; - } - - - /** - * If an r-value is a reference to a whole variable, get that variable - * - * \return - * Pointer to a variable that is completely dereferenced by the r-value. If - * the r-value is not a dereference or the dereference does not access the - * entire variable (i.e., it's just one array element, struct field), \c NULL - * is returned. - */ - virtual ir_variable *whole_variable_referenced() - { - return NULL; - } - -protected: - ir_rvalue(); -}; - - -/** - * Variable storage classes - */ -enum ir_variable_mode { - ir_var_auto = 0, /**< Function local variables and globals. */ - ir_var_uniform, /**< Variable declared as a uniform. */ - ir_var_in, - ir_var_out, - ir_var_inout, - ir_var_temporary /**< Temporary variable generated during compilation. */ -}; - -enum ir_variable_interpolation { - ir_var_smooth = 0, - ir_var_flat, - ir_var_noperspective -}; - - -class ir_variable : public ir_instruction { -public: - ir_variable(const struct glsl_type *, const char *, ir_variable_mode); - - virtual ir_variable *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual ir_variable *as_variable() - { - return this; - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - - /** - * Get the string value for the interpolation qualifier - * - * \return The string that would be used in a shader to specify \c - * mode will be returned. - * - * This function should only be used on a shader input or output variable. - */ - const char *interpolation_string() const; - - /** - * Calculate the number of slots required to hold this variable - * - * This is used to determine how many uniform or varying locations a variable - * occupies. The count is in units of floating point components. - */ - unsigned component_slots() const; - - /** - * Delcared name of the variable - */ - const char *name; - - /** - * Highest element accessed with a constant expression array index - * - * Not used for non-array variables. - */ - unsigned max_array_access; - - /** - * Is the variable read-only? - * - * This is set for variables declared as \c const, shader inputs, - * and uniforms. - */ - unsigned read_only:1; - unsigned centroid:1; - unsigned invariant:1; - - /** - * Storage class of the variable. - * - * \sa ir_variable_mode - */ - unsigned mode:3; - - /** - * Interpolation mode for shader inputs / outputs - * - * \sa ir_variable_interpolation - */ - unsigned interpolation:2; - - /** - * Flag that the whole array is assignable - * - * In GLSL 1.20 and later whole arrays are assignable (and comparable for - * equality). This flag enables this behavior. - */ - unsigned array_lvalue:1; - - /** - * \name ARB_fragment_coord_conventions - * @{ - */ - unsigned origin_upper_left:1; - unsigned pixel_center_integer:1; - /*@}*/ - - /** - * Storage location of the base of this variable - * - * The precise meaning of this field depends on the nature of the variable. - * - * - Vertex shader input: one of the values from \c gl_vert_attrib. - * - Vertex shader output: one of the values from \c gl_vert_result. - * - Fragment shader input: one of the values from \c gl_frag_attrib. - * - Fragment shader output: one of the values from \c gl_frag_result. - * - Uniforms: Per-stage uniform slot number. - * - Other: This field is not currently used. - * - * If the variable is a uniform, shader input, or shader output, and the - * slot has not been assigned, the value will be -1. - */ - int location; - - /** - * Emit a warning if this variable is accessed. - */ - const char *warn_extension; - - /** - * Value assigned in the initializer of a variable declared "const" - */ - ir_constant *constant_value; -}; - - -/*@{*/ -/** - * The representation of a function instance; may be the full definition or - * simply a prototype. - */ -class ir_function_signature : public ir_instruction { - /* An ir_function_signature will be part of the list of signatures in - * an ir_function. - */ -public: - ir_function_signature(const glsl_type *return_type); - - virtual ir_function_signature *clone(void *mem_ctx, - struct hash_table *ht) const; - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - /** - * Get the name of the function for which this is a signature - */ - const char *function_name() const; - - /** - * Get a handle to the function for which this is a signature - * - * There is no setter function, this function returns a \c const pointer, - * and \c ir_function_signature::_function is private for a reason. The - * only way to make a connection between a function and function signature - * is via \c ir_function::add_signature. This helps ensure that certain - * invariants (i.e., a function signature is in the list of signatures for - * its \c _function) are met. - * - * \sa ir_function::add_signature - */ - inline const class ir_function *function() const - { - return this->_function; - } - - /** - * Check whether the qualifiers match between this signature's parameters - * and the supplied parameter list. If not, returns the name of the first - * parameter with mismatched qualifiers (for use in error messages). - */ - const char *qualifiers_match(exec_list *params); - - /** - * Replace the current parameter list with the given one. This is useful - * if the current information came from a prototype, and either has invalid - * or missing parameter names. - */ - void replace_parameters(exec_list *new_params); - - /** - * Function return type. - * - * \note This discards the optional precision qualifier. - */ - const struct glsl_type *return_type; - - /** - * List of ir_variable of function parameters. - * - * This represents the storage. The paramaters passed in a particular - * call will be in ir_call::actual_paramaters. - */ - struct exec_list parameters; - - /** Whether or not this function has a body (which may be empty). */ - unsigned is_defined:1; - - /** Whether or not this function signature is a built-in. */ - unsigned is_builtin:1; - - /** Body of instructions in the function. */ - struct exec_list body; - -private: - /** Function of which this signature is one overload. */ - class ir_function *_function; - - friend class ir_function; -}; - - -/** - * Header for tracking multiple overloaded functions with the same name. - * Contains a list of ir_function_signatures representing each of the - * actual functions. - */ -class ir_function : public ir_instruction { -public: - ir_function(const char *name); - - virtual ir_function *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual ir_function *as_function() - { - return this; - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - void add_signature(ir_function_signature *sig) - { - sig->_function = this; - this->signatures.push_tail(sig); - } - - /** - * Get an iterator for the set of function signatures - */ - exec_list_iterator iterator() - { - return signatures.iterator(); - } - - /** - * Find a signature that matches a set of actual parameters, taking implicit - * conversions into account. - */ - ir_function_signature *matching_signature(const exec_list *actual_param); - - /** - * Find a signature that exactly matches a set of actual parameters without - * any implicit type conversions. - */ - ir_function_signature *exact_matching_signature(const exec_list *actual_ps); - - /** - * Name of the function. - */ - const char *name; - - /** Whether or not this function has a signature that isn't a built-in. */ - bool has_user_signature(); - - /** - * List of ir_function_signature for each overloaded function with this name. - */ - struct exec_list signatures; -}; - -inline const char *ir_function_signature::function_name() const -{ - return this->_function->name; -} -/*@}*/ - - -/** - * IR instruction representing high-level if-statements - */ -class ir_if : public ir_instruction { -public: - ir_if(ir_rvalue *condition) - : condition(condition) - { - ir_type = ir_type_if; - } - - virtual ir_if *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual ir_if *as_if() - { - return this; - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - ir_rvalue *condition; - /** List of ir_instruction for the body of the then branch */ - exec_list then_instructions; - /** List of ir_instruction for the body of the else branch */ - exec_list else_instructions; -}; - - -/** - * IR instruction representing a high-level loop structure. - */ -class ir_loop : public ir_instruction { -public: - ir_loop(); - - virtual ir_loop *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - virtual ir_loop *as_loop() - { - return this; - } - - /** - * Get an iterator for the instructions of the loop body - */ - exec_list_iterator iterator() - { - return body_instructions.iterator(); - } - - /** List of ir_instruction that make up the body of the loop. */ - exec_list body_instructions; - - /** - * \name Loop counter and controls - * - * Represents a loop like a FORTRAN \c do-loop. - * - * \note - * If \c from and \c to are the same value, the loop will execute once. - */ - /*@{*/ - ir_rvalue *from; /** Value of the loop counter on the first - * iteration of the loop. - */ - ir_rvalue *to; /** Value of the loop counter on the last - * iteration of the loop. - */ - ir_rvalue *increment; - ir_variable *counter; - - /** - * Comparison operation in the loop terminator. - * - * If any of the loop control fields are non-\c NULL, this field must be - * one of \c ir_binop_less, \c ir_binop_greater, \c ir_binop_lequal, - * \c ir_binop_gequal, \c ir_binop_equal, or \c ir_binop_nequal. - */ - int cmp; - /*@}*/ -}; - - -class ir_assignment : public ir_instruction { -public: - ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs, ir_rvalue *condition); - - /** - * Construct an assignment with an explicit write mask - * - * \note - * Since a write mask is supplied, the LHS must already be a bare - * \c ir_dereference. The cannot be any swizzles in the LHS. - */ - ir_assignment(ir_dereference *lhs, ir_rvalue *rhs, ir_rvalue *condition, - unsigned write_mask); - - virtual ir_assignment *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual ir_constant *constant_expression_value(); - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - virtual ir_assignment * as_assignment() - { - return this; - } - - /** - * Get a whole variable written by an assignment - * - * If the LHS of the assignment writes a whole variable, the variable is - * returned. Otherwise \c NULL is returned. Examples of whole-variable - * assignment are: - * - * - Assigning to a scalar - * - Assigning to all components of a vector - * - Whole array (or matrix) assignment - * - Whole structure assignment - */ - ir_variable *whole_variable_written(); - - /** - * Set the LHS of an assignment - */ - void set_lhs(ir_rvalue *lhs); - - /** - * Left-hand side of the assignment. - * - * This should be treated as read only. If you need to set the LHS of an - * assignment, use \c ir_assignment::set_lhs. - */ - ir_dereference *lhs; - - /** - * Value being assigned - */ - ir_rvalue *rhs; - - /** - * Optional condition for the assignment. - */ - ir_rvalue *condition; - - - /** - * Component mask written - * - * For non-vector types in the LHS, this field will be zero. For vector - * types, a bit will be set for each component that is written. Note that - * for \c vec2 and \c vec3 types only the lower bits will ever be set. - * - * A partially-set write mask means that each enabled channel gets - * the value from a consecutive channel of the rhs. For example, - * to write just .xyw of gl_FrontColor with color: - * - * (assign (constant bool (1)) (xyw) - * (var_ref gl_FragColor) - * (swiz xyw (var_ref color))) - */ - unsigned write_mask:4; -}; - -/* Update ir_expression::num_operands() and operator_strs when - * updating this list. - */ -enum ir_expression_operation { - ir_unop_bit_not, - ir_unop_logic_not, - ir_unop_neg, - ir_unop_abs, - ir_unop_sign, - ir_unop_rcp, - ir_unop_rsq, - ir_unop_sqrt, - ir_unop_exp, /**< Log base e on gentype */ - ir_unop_log, /**< Natural log on gentype */ - ir_unop_exp2, - ir_unop_log2, - ir_unop_f2i, /**< Float-to-integer conversion. */ - ir_unop_i2f, /**< Integer-to-float conversion. */ - ir_unop_f2b, /**< Float-to-boolean conversion */ - ir_unop_b2f, /**< Boolean-to-float conversion */ - ir_unop_i2b, /**< int-to-boolean conversion */ - ir_unop_b2i, /**< Boolean-to-int conversion */ - ir_unop_u2f, /**< Unsigned-to-float conversion. */ - ir_unop_any, - - /** - * \name Unary floating-point rounding operations. - */ - /*@{*/ - ir_unop_trunc, - ir_unop_ceil, - ir_unop_floor, - ir_unop_fract, - /*@}*/ - - /** - * \name Trigonometric operations. - */ - /*@{*/ - ir_unop_sin, - ir_unop_cos, - /*@}*/ - - /** - * \name Partial derivatives. - */ - /*@{*/ - ir_unop_dFdx, - ir_unop_dFdy, - /*@}*/ - - ir_unop_noise, - - ir_binop_add, - ir_binop_sub, - ir_binop_mul, - ir_binop_div, - - /** - * Takes one of two combinations of arguments: - * - * - mod(vecN, vecN) - * - mod(vecN, float) - * - * Does not take integer types. - */ - ir_binop_mod, - - /** - * \name Binary comparison operators which return a boolean vector. - * The type of both operands must be equal. - */ - /*@{*/ - ir_binop_less, - ir_binop_greater, - ir_binop_lequal, - ir_binop_gequal, - ir_binop_equal, - ir_binop_nequal, - /** - * Returns single boolean for whether all components of operands[0] - * equal the components of operands[1]. - */ - ir_binop_all_equal, - /** - * Returns single boolean for whether any component of operands[0] - * is not equal to the corresponding component of operands[1]. - */ - ir_binop_any_nequal, - /*@}*/ - - /** - * \name Bit-wise binary operations. - */ - /*@{*/ - ir_binop_lshift, - ir_binop_rshift, - ir_binop_bit_and, - ir_binop_bit_xor, - ir_binop_bit_or, - /*@}*/ - - ir_binop_logic_and, - ir_binop_logic_xor, - ir_binop_logic_or, - - ir_binop_dot, - ir_binop_cross, - ir_binop_min, - ir_binop_max, - - ir_binop_pow -}; - -class ir_expression : public ir_rvalue { -public: - ir_expression(int op, const struct glsl_type *type, - ir_rvalue *, ir_rvalue *); - - virtual ir_expression *as_expression() - { - return this; - } - - virtual ir_expression *clone(void *mem_ctx, struct hash_table *ht) const; - - /** - * Attempt to constant-fold the expression - * - * If the expression cannot be constant folded, this method will return - * \c NULL. - */ - virtual ir_constant *constant_expression_value(); - - /** - * Determine the number of operands used by an expression - */ - static unsigned int get_num_operands(ir_expression_operation); - - /** - * Determine the number of operands used by an expression - */ - unsigned int get_num_operands() const - { - return get_num_operands(operation); - } - - /** - * Return a string representing this expression's operator. - */ - const char *operator_string(); - - /** - * Return a string representing this expression's operator. - */ - static const char *operator_string(ir_expression_operation); - - - /** - * Do a reverse-lookup to translate the given string into an operator. - */ - static ir_expression_operation get_operator(const char *); - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - ir_expression_operation operation; - ir_rvalue *operands[2]; -}; - - -/** - * IR instruction representing a function call - */ -class ir_call : public ir_rvalue { -public: - ir_call(ir_function_signature *callee, exec_list *actual_parameters) - : callee(callee) - { - ir_type = ir_type_call; - assert(callee->return_type != NULL); - type = callee->return_type; - actual_parameters->move_nodes_to(& this->actual_parameters); - } - - virtual ir_call *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual ir_constant *constant_expression_value(); - - virtual ir_call *as_call() - { - return this; - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - /** - * Get a generic ir_call object when an error occurs - * - * Any allocation will be performed with 'ctx' as talloc owner. - */ - static ir_call *get_error_instruction(void *ctx); - - /** - * Get an iterator for the set of acutal parameters - */ - exec_list_iterator iterator() - { - return actual_parameters.iterator(); - } - - /** - * Get the name of the function being called. - */ - const char *callee_name() const - { - return callee->function_name(); - } - - /** - * Get the function signature bound to this function call - */ - ir_function_signature *get_callee() - { - return callee; - } - - /** - * Set the function call target - */ - void set_callee(ir_function_signature *sig); - - /** - * Generates an inline version of the function before @ir, - * returning the return value of the function. - */ - ir_rvalue *generate_inline(ir_instruction *ir); - - /* List of ir_rvalue of paramaters passed in this call. */ - exec_list actual_parameters; - -private: - ir_call() - : callee(NULL) - { - this->ir_type = ir_type_call; - } - - ir_function_signature *callee; -}; - - -/** - * \name Jump-like IR instructions. - * - * These include \c break, \c continue, \c return, and \c discard. - */ -/*@{*/ -class ir_jump : public ir_instruction { -protected: - ir_jump() - { - ir_type = ir_type_unset; - } -}; - -class ir_return : public ir_jump { -public: - ir_return() - : value(NULL) - { - this->ir_type = ir_type_return; - } - - ir_return(ir_rvalue *value) - : value(value) - { - this->ir_type = ir_type_return; - } - - virtual ir_return *clone(void *mem_ctx, struct hash_table *) const; - - virtual ir_return *as_return() - { - return this; - } - - ir_rvalue *get_value() const - { - return value; - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - ir_rvalue *value; -}; - - -/** - * Jump instructions used inside loops - * - * These include \c break and \c continue. The \c break within a loop is - * different from the \c break within a switch-statement. - * - * \sa ir_switch_jump - */ -class ir_loop_jump : public ir_jump { -public: - enum jump_mode { - jump_break, - jump_continue - }; - - ir_loop_jump(jump_mode mode) - { - this->ir_type = ir_type_loop_jump; - this->mode = mode; - this->loop = loop; - } - - virtual ir_loop_jump *clone(void *mem_ctx, struct hash_table *) const; - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - bool is_break() const - { - return mode == jump_break; - } - - bool is_continue() const - { - return mode == jump_continue; - } - - /** Mode selector for the jump instruction. */ - enum jump_mode mode; -private: - /** Loop containing this break instruction. */ - ir_loop *loop; -}; - -/** - * IR instruction representing discard statements. - */ -class ir_discard : public ir_jump { -public: - ir_discard() - { - this->ir_type = ir_type_discard; - this->condition = NULL; - } - - ir_discard(ir_rvalue *cond) - { - this->ir_type = ir_type_discard; - this->condition = cond; - } - - virtual ir_discard *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - ir_rvalue *condition; -}; -/*@}*/ - - -/** - * Texture sampling opcodes used in ir_texture - */ -enum ir_texture_opcode { - ir_tex, /**< Regular texture look-up */ - ir_txb, /**< Texture look-up with LOD bias */ - ir_txl, /**< Texture look-up with explicit LOD */ - ir_txd, /**< Texture look-up with partial derivatvies */ - ir_txf /**< Texel fetch with explicit LOD */ -}; - - -/** - * IR instruction to sample a texture - * - * The specific form of the IR instruction depends on the \c mode value - * selected from \c ir_texture_opcodes. In the printed IR, these will - * appear as: - * - * Texel offset - * | Projection divisor - * | | Shadow comparitor - * | | | - * v v v - * (tex (sampler) (coordinate) (0 0 0) (1) ( )) - * (txb (sampler) (coordinate) (0 0 0) (1) ( ) (bias)) - * (txl (sampler) (coordinate) (0 0 0) (1) ( ) (lod)) - * (txd (sampler) (coordinate) (0 0 0) (1) ( ) (dPdx dPdy)) - * (txf (sampler) (coordinate) (0 0 0) (lod)) - */ -class ir_texture : public ir_rvalue { -public: - ir_texture(enum ir_texture_opcode op) - : op(op), projector(NULL), shadow_comparitor(NULL) - { - this->ir_type = ir_type_texture; - } - - virtual ir_texture *clone(void *mem_ctx, struct hash_table *) const; - - virtual ir_constant *constant_expression_value(); - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - /** - * Return a string representing the ir_texture_opcode. - */ - const char *opcode_string(); - - /** Set the sampler and infer the type. */ - void set_sampler(ir_dereference *sampler); - - /** - * Do a reverse-lookup to translate a string into an ir_texture_opcode. - */ - static ir_texture_opcode get_opcode(const char *); - - enum ir_texture_opcode op; - - /** Sampler to use for the texture access. */ - ir_dereference *sampler; - - /** Texture coordinate to sample */ - ir_rvalue *coordinate; - - /** - * Value used for projective divide. - * - * If there is no projective divide (the common case), this will be - * \c NULL. Optimization passes should check for this to point to a constant - * of 1.0 and replace that with \c NULL. - */ - ir_rvalue *projector; - - /** - * Coordinate used for comparison on shadow look-ups. - * - * If there is no shadow comparison, this will be \c NULL. For the - * \c ir_txf opcode, this *must* be \c NULL. - */ - ir_rvalue *shadow_comparitor; - - /** Explicit texel offsets. */ - signed char offsets[3]; - - union { - ir_rvalue *lod; /**< Floating point LOD */ - ir_rvalue *bias; /**< Floating point LOD bias */ - struct { - ir_rvalue *dPdx; /**< Partial derivative of coordinate wrt X */ - ir_rvalue *dPdy; /**< Partial derivative of coordinate wrt Y */ - } grad; - } lod_info; -}; - - -struct ir_swizzle_mask { - unsigned x:2; - unsigned y:2; - unsigned z:2; - unsigned w:2; - - /** - * Number of components in the swizzle. - */ - unsigned num_components:3; - - /** - * Does the swizzle contain duplicate components? - * - * L-value swizzles cannot contain duplicate components. - */ - unsigned has_duplicates:1; -}; - - -class ir_swizzle : public ir_rvalue { -public: - ir_swizzle(ir_rvalue *, unsigned x, unsigned y, unsigned z, unsigned w, - unsigned count); - - ir_swizzle(ir_rvalue *val, const unsigned *components, unsigned count); - - ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask); - - virtual ir_swizzle *clone(void *mem_ctx, struct hash_table *) const; - - virtual ir_constant *constant_expression_value(); - - virtual ir_swizzle *as_swizzle() - { - return this; - } - - /** - * Construct an ir_swizzle from the textual representation. Can fail. - */ - static ir_swizzle *create(ir_rvalue *, const char *, unsigned vector_length); - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - bool is_lvalue() - { - return val->is_lvalue() && !mask.has_duplicates; - } - - /** - * Get the variable that is ultimately referenced by an r-value - */ - virtual ir_variable *variable_referenced(); - - ir_rvalue *val; - ir_swizzle_mask mask; - -private: - /** - * Initialize the mask component of a swizzle - * - * This is used by the \c ir_swizzle constructors. - */ - void init_mask(const unsigned *components, unsigned count); -}; - - -class ir_dereference : public ir_rvalue { -public: - virtual ir_dereference *clone(void *mem_ctx, struct hash_table *) const = 0; - - virtual ir_dereference *as_dereference() - { - return this; - } - - bool is_lvalue(); - - /** - * Get the variable that is ultimately referenced by an r-value - */ - virtual ir_variable *variable_referenced() = 0; -}; - - -class ir_dereference_variable : public ir_dereference { -public: - ir_dereference_variable(ir_variable *var); - - virtual ir_dereference_variable *clone(void *mem_ctx, - struct hash_table *) const; - - virtual ir_constant *constant_expression_value(); - - virtual ir_dereference_variable *as_dereference_variable() - { - return this; - } - - /** - * Get the variable that is ultimately referenced by an r-value - */ - virtual ir_variable *variable_referenced() - { - return this->var; - } - - virtual ir_variable *whole_variable_referenced() - { - /* ir_dereference_variable objects always dereference the entire - * variable. However, if this dereference is dereferenced by anything - * else, the complete deferefernce chain is not a whole-variable - * dereference. This method should only be called on the top most - * ir_rvalue in a dereference chain. - */ - return this->var; - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - /** - * Object being dereferenced. - */ - ir_variable *var; -}; - - -class ir_dereference_array : public ir_dereference { -public: - ir_dereference_array(ir_rvalue *value, ir_rvalue *array_index); - - ir_dereference_array(ir_variable *var, ir_rvalue *array_index); - - virtual ir_dereference_array *clone(void *mem_ctx, - struct hash_table *) const; - - virtual ir_constant *constant_expression_value(); - - virtual ir_dereference_array *as_dereference_array() - { - return this; - } - - /** - * Get the variable that is ultimately referenced by an r-value - */ - virtual ir_variable *variable_referenced() - { - return this->array->variable_referenced(); - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - ir_rvalue *array; - ir_rvalue *array_index; - -private: - void set_array(ir_rvalue *value); -}; - - -class ir_dereference_record : public ir_dereference { -public: - ir_dereference_record(ir_rvalue *value, const char *field); - - ir_dereference_record(ir_variable *var, const char *field); - - virtual ir_dereference_record *clone(void *mem_ctx, - struct hash_table *) const; - - virtual ir_constant *constant_expression_value(); - - /** - * Get the variable that is ultimately referenced by an r-value - */ - virtual ir_variable *variable_referenced() - { - return this->record->variable_referenced(); - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - ir_rvalue *record; - const char *field; -}; - - -/** - * Data stored in an ir_constant - */ -union ir_constant_data { - unsigned u[16]; - int i[16]; - float f[16]; - bool b[16]; -}; - - -class ir_constant : public ir_rvalue { -public: - ir_constant(const struct glsl_type *type, const ir_constant_data *data); - ir_constant(bool b); - ir_constant(unsigned int u); - ir_constant(int i); - ir_constant(float f); - - /** - * Construct an ir_constant from a list of ir_constant values - */ - ir_constant(const struct glsl_type *type, exec_list *values); - - /** - * Construct an ir_constant from a scalar component of another ir_constant - * - * The new \c ir_constant inherits the type of the component from the - * source constant. - * - * \note - * In the case of a matrix constant, the new constant is a scalar, \b not - * a vector. - */ - ir_constant(const ir_constant *c, unsigned i); - - /** - * Return a new ir_constant of the specified type containing all zeros. - */ - static ir_constant *zero(void *mem_ctx, const glsl_type *type); - - virtual ir_constant *clone(void *mem_ctx, struct hash_table *) const; - - virtual ir_constant *constant_expression_value(); - - virtual ir_constant *as_constant() - { - return this; - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - /** - * Get a particular component of a constant as a specific type - * - * This is useful, for example, to get a value from an integer constant - * as a float or bool. This appears frequently when constructors are - * called with all constant parameters. - */ - /*@{*/ - bool get_bool_component(unsigned i) const; - float get_float_component(unsigned i) const; - int get_int_component(unsigned i) const; - unsigned get_uint_component(unsigned i) const; - /*@}*/ - - ir_constant *get_array_element(unsigned i) const; - - ir_constant *get_record_field(const char *name); - - /** - * Determine whether a constant has the same value as another constant - */ - bool has_value(const ir_constant *) const; - - /** - * Value of the constant. - * - * The field used to back the values supplied by the constant is determined - * by the type associated with the \c ir_instruction. Constants may be - * scalars, vectors, or matrices. - */ - union ir_constant_data value; - - /* Array elements */ - ir_constant **array_elements; - - /* Structure fields */ - exec_list components; - -private: - /** - * Parameterless constructor only used by the clone method - */ - ir_constant(void); -}; - -/*@}*/ - -/** - * Apply a visitor to each IR node in a list - */ -void -visit_exec_list(exec_list *list, ir_visitor *visitor); - -/** - * Validate invariants on each IR node in a list - */ -void validate_ir_tree(exec_list *instructions); - -/** - * Make a clone of each IR instruction in a list - * - * \param in List of IR instructions that are to be cloned - * \param out List to hold the cloned instructions - */ -void -clone_ir_list(void *mem_ctx, exec_list *out, const exec_list *in); - -extern void -_mesa_glsl_initialize_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - -extern void -_mesa_glsl_initialize_functions(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - -extern void -_mesa_glsl_release_functions(void); - -extern void -reparent_ir(exec_list *list, void *mem_ctx); - -struct glsl_symbol_table; - -extern void -import_prototypes(const exec_list *source, exec_list *dest, - struct glsl_symbol_table *symbols, void *mem_ctx); - -extern bool -ir_has_call(ir_instruction *ir); - -extern void -do_set_program_inouts(exec_list *instructions, struct gl_program *prog); - -#endif /* IR_H */ +/* -*- c++ -*- */ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#pragma once +#ifndef IR_H +#define IR_H + +#include +#include + +extern "C" { +#include +} + +#include "glsl_types.h" +#include "list.h" +#include "ir_visitor.h" +#include "ir_hierarchical_visitor.h" + +/** + * \defgroup IR Intermediate representation nodes + * + * @{ + */ + +/** + * Class tags + * + * Each concrete class derived from \c ir_instruction has a value in this + * enumerant. The value for the type is stored in \c ir_instruction::ir_type + * by the constructor. While using type tags is not very C++, it is extremely + * convenient. For example, during debugging you can simply inspect + * \c ir_instruction::ir_type to find out the actual type of the object. + * + * In addition, it is possible to use a switch-statement based on \c + * \c ir_instruction::ir_type to select different behavior for different object + * types. For functions that have only slight differences for several object + * types, this allows writing very straightforward, readable code. + */ +enum ir_node_type { + /** + * Zero is unused so that the IR validator can detect cases where + * \c ir_instruction::ir_type has not been initialized. + */ + ir_type_unset, + ir_type_variable, + ir_type_assignment, + ir_type_call, + ir_type_constant, + ir_type_dereference_array, + ir_type_dereference_record, + ir_type_dereference_variable, + ir_type_discard, + ir_type_expression, + ir_type_function, + ir_type_function_signature, + ir_type_if, + ir_type_loop, + ir_type_loop_jump, + ir_type_return, + ir_type_swizzle, + ir_type_texture, + ir_type_max /**< maximum ir_type enum number, for validation */ +}; + +/** + * Base class of all IR instructions + */ +class ir_instruction : public exec_node { +public: + enum ir_node_type ir_type; + const struct glsl_type *type; + + /** ir_print_visitor helper for debugging. */ + void print(void) const; + + virtual void accept(ir_visitor *) = 0; + virtual ir_visitor_status accept(ir_hierarchical_visitor *) = 0; + virtual ir_instruction *clone(void *mem_ctx, + struct hash_table *ht) const = 0; + + /** + * \name IR instruction downcast functions + * + * These functions either cast the object to a derived class or return + * \c NULL if the object's type does not match the specified derived class. + * Additional downcast functions will be added as needed. + */ + /*@{*/ + virtual class ir_variable * as_variable() { return NULL; } + virtual class ir_function * as_function() { return NULL; } + virtual class ir_dereference * as_dereference() { return NULL; } + virtual class ir_dereference_array * as_dereference_array() { return NULL; } + virtual class ir_dereference_variable *as_dereference_variable() { return NULL; } + virtual class ir_expression * as_expression() { return NULL; } + virtual class ir_rvalue * as_rvalue() { return NULL; } + virtual class ir_loop * as_loop() { return NULL; } + virtual class ir_assignment * as_assignment() { return NULL; } + virtual class ir_call * as_call() { return NULL; } + virtual class ir_return * as_return() { return NULL; } + virtual class ir_if * as_if() { return NULL; } + virtual class ir_swizzle * as_swizzle() { return NULL; } + virtual class ir_constant * as_constant() { return NULL; } + virtual class ir_discard * as_discard() { return NULL; } + /*@}*/ + +protected: + ir_instruction() + { + ir_type = ir_type_unset; + type = NULL; + } +}; + + +class ir_rvalue : public ir_instruction { +public: + virtual ir_rvalue *clone(void *mem_ctx, struct hash_table *) const = 0; + + virtual ir_constant *constant_expression_value() = 0; + + virtual ir_rvalue * as_rvalue() + { + return this; + } + + ir_rvalue *as_rvalue_to_saturate(); + + virtual bool is_lvalue() + { + return false; + } + + /** + * Get the variable that is ultimately referenced by an r-value + */ + virtual ir_variable *variable_referenced() + { + return NULL; + } + + + /** + * If an r-value is a reference to a whole variable, get that variable + * + * \return + * Pointer to a variable that is completely dereferenced by the r-value. If + * the r-value is not a dereference or the dereference does not access the + * entire variable (i.e., it's just one array element, struct field), \c NULL + * is returned. + */ + virtual ir_variable *whole_variable_referenced() + { + return NULL; + } + + /** + * Determine if an r-value has the value zero + * + * The base implementation of this function always returns \c false. The + * \c ir_constant class over-rides this function to return \c true \b only + * for vector and scalar types that have all elements set to the value + * zero (or \c false for booleans). + * + * \sa ir_constant::has_value, ir_rvalue::is_one, ir_rvalue::is_negative_one + */ + virtual bool is_zero() const; + + /** + * Determine if an r-value has the value one + * + * The base implementation of this function always returns \c false. The + * \c ir_constant class over-rides this function to return \c true \b only + * for vector and scalar types that have all elements set to the value + * one (or \c true for booleans). + * + * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_negative_one + */ + virtual bool is_one() const; + + /** + * Determine if an r-value has the value negative one + * + * The base implementation of this function always returns \c false. The + * \c ir_constant class over-rides this function to return \c true \b only + * for vector and scalar types that have all elements set to the value + * negative one. For boolean times, the result is always \c false. + * + * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_one + */ + virtual bool is_negative_one() const; + +protected: + ir_rvalue(); +}; + + +/** + * Variable storage classes + */ +enum ir_variable_mode { + ir_var_auto = 0, /**< Function local variables and globals. */ + ir_var_uniform, /**< Variable declared as a uniform. */ + ir_var_in, + ir_var_out, + ir_var_inout, + ir_var_temporary /**< Temporary variable generated during compilation. */ +}; + +enum ir_variable_interpolation { + ir_var_smooth = 0, + ir_var_flat, + ir_var_noperspective +}; + + +class ir_variable : public ir_instruction { +public: + ir_variable(const struct glsl_type *, const char *, ir_variable_mode); + + virtual ir_variable *clone(void *mem_ctx, struct hash_table *ht) const; + + virtual ir_variable *as_variable() + { + return this; + } + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + + /** + * Get the string value for the interpolation qualifier + * + * \return The string that would be used in a shader to specify \c + * mode will be returned. + * + * This function should only be used on a shader input or output variable. + */ + const char *interpolation_string() const; + + /** + * Calculate the number of slots required to hold this variable + * + * This is used to determine how many uniform or varying locations a variable + * occupies. The count is in units of floating point components. + */ + unsigned component_slots() const; + + /** + * Delcared name of the variable + */ + const char *name; + + /** + * Highest element accessed with a constant expression array index + * + * Not used for non-array variables. + */ + unsigned max_array_access; + + /** + * Is the variable read-only? + * + * This is set for variables declared as \c const, shader inputs, + * and uniforms. + */ + unsigned read_only:1; + unsigned centroid:1; + unsigned invariant:1; + + /** + * Storage class of the variable. + * + * \sa ir_variable_mode + */ + unsigned mode:3; + + /** + * Interpolation mode for shader inputs / outputs + * + * \sa ir_variable_interpolation + */ + unsigned interpolation:2; + + /** + * Flag that the whole array is assignable + * + * In GLSL 1.20 and later whole arrays are assignable (and comparable for + * equality). This flag enables this behavior. + */ + unsigned array_lvalue:1; + + /** + * \name ARB_fragment_coord_conventions + * @{ + */ + unsigned origin_upper_left:1; + unsigned pixel_center_integer:1; + /*@}*/ + + /** + * Was the location explicitly set in the shader? + * + * If the location is explicitly set in the shader, it \b cannot be changed + * by the linker or by the API (e.g., calls to \c glBindAttribLocation have + * no effect). + */ + unsigned explicit_location:1; + + /** + * Storage location of the base of this variable + * + * The precise meaning of this field depends on the nature of the variable. + * + * - Vertex shader input: one of the values from \c gl_vert_attrib. + * - Vertex shader output: one of the values from \c gl_vert_result. + * - Fragment shader input: one of the values from \c gl_frag_attrib. + * - Fragment shader output: one of the values from \c gl_frag_result. + * - Uniforms: Per-stage uniform slot number. + * - Other: This field is not currently used. + * + * If the variable is a uniform, shader input, or shader output, and the + * slot has not been assigned, the value will be -1. + */ + int location; + + /** + * Emit a warning if this variable is accessed. + */ + const char *warn_extension; + + /** + * Value assigned in the initializer of a variable declared "const" + */ + ir_constant *constant_value; +}; + + +/*@{*/ +/** + * The representation of a function instance; may be the full definition or + * simply a prototype. + */ +class ir_function_signature : public ir_instruction { + /* An ir_function_signature will be part of the list of signatures in + * an ir_function. + */ +public: + ir_function_signature(const glsl_type *return_type); + + virtual ir_function_signature *clone(void *mem_ctx, + struct hash_table *ht) const; + ir_function_signature *clone_prototype(void *mem_ctx, + struct hash_table *ht) const; + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + /** + * Get the name of the function for which this is a signature + */ + const char *function_name() const; + + /** + * Get a handle to the function for which this is a signature + * + * There is no setter function, this function returns a \c const pointer, + * and \c ir_function_signature::_function is private for a reason. The + * only way to make a connection between a function and function signature + * is via \c ir_function::add_signature. This helps ensure that certain + * invariants (i.e., a function signature is in the list of signatures for + * its \c _function) are met. + * + * \sa ir_function::add_signature + */ + inline const class ir_function *function() const + { + return this->_function; + } + + /** + * Check whether the qualifiers match between this signature's parameters + * and the supplied parameter list. If not, returns the name of the first + * parameter with mismatched qualifiers (for use in error messages). + */ + const char *qualifiers_match(exec_list *params); + + /** + * Replace the current parameter list with the given one. This is useful + * if the current information came from a prototype, and either has invalid + * or missing parameter names. + */ + void replace_parameters(exec_list *new_params); + + /** + * Function return type. + * + * \note This discards the optional precision qualifier. + */ + const struct glsl_type *return_type; + + /** + * List of ir_variable of function parameters. + * + * This represents the storage. The paramaters passed in a particular + * call will be in ir_call::actual_paramaters. + */ + struct exec_list parameters; + + /** Whether or not this function has a body (which may be empty). */ + unsigned is_defined:1; + + /** Whether or not this function signature is a built-in. */ + unsigned is_builtin:1; + + /** Body of instructions in the function. */ + struct exec_list body; + +private: + /** Function of which this signature is one overload. */ + class ir_function *_function; + + friend class ir_function; +}; + + +/** + * Header for tracking multiple overloaded functions with the same name. + * Contains a list of ir_function_signatures representing each of the + * actual functions. + */ +class ir_function : public ir_instruction { +public: + ir_function(const char *name); + + virtual ir_function *clone(void *mem_ctx, struct hash_table *ht) const; + + virtual ir_function *as_function() + { + return this; + } + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + void add_signature(ir_function_signature *sig) + { + sig->_function = this; + this->signatures.push_tail(sig); + } + + /** + * Get an iterator for the set of function signatures + */ + exec_list_iterator iterator() + { + return signatures.iterator(); + } + + /** + * Find a signature that matches a set of actual parameters, taking implicit + * conversions into account. + */ + ir_function_signature *matching_signature(const exec_list *actual_param); + + /** + * Find a signature that exactly matches a set of actual parameters without + * any implicit type conversions. + */ + ir_function_signature *exact_matching_signature(const exec_list *actual_ps); + + /** + * Name of the function. + */ + const char *name; + + /** Whether or not this function has a signature that isn't a built-in. */ + bool has_user_signature(); + + /** + * List of ir_function_signature for each overloaded function with this name. + */ + struct exec_list signatures; +}; + +inline const char *ir_function_signature::function_name() const +{ + return this->_function->name; +} +/*@}*/ + + +/** + * IR instruction representing high-level if-statements + */ +class ir_if : public ir_instruction { +public: + ir_if(ir_rvalue *condition) + : condition(condition) + { + ir_type = ir_type_if; + } + + virtual ir_if *clone(void *mem_ctx, struct hash_table *ht) const; + + virtual ir_if *as_if() + { + return this; + } + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + ir_rvalue *condition; + /** List of ir_instruction for the body of the then branch */ + exec_list then_instructions; + /** List of ir_instruction for the body of the else branch */ + exec_list else_instructions; +}; + + +/** + * IR instruction representing a high-level loop structure. + */ +class ir_loop : public ir_instruction { +public: + ir_loop(); + + virtual ir_loop *clone(void *mem_ctx, struct hash_table *ht) const; + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + virtual ir_loop *as_loop() + { + return this; + } + + /** + * Get an iterator for the instructions of the loop body + */ + exec_list_iterator iterator() + { + return body_instructions.iterator(); + } + + /** List of ir_instruction that make up the body of the loop. */ + exec_list body_instructions; + + /** + * \name Loop counter and controls + * + * Represents a loop like a FORTRAN \c do-loop. + * + * \note + * If \c from and \c to are the same value, the loop will execute once. + */ + /*@{*/ + ir_rvalue *from; /** Value of the loop counter on the first + * iteration of the loop. + */ + ir_rvalue *to; /** Value of the loop counter on the last + * iteration of the loop. + */ + ir_rvalue *increment; + ir_variable *counter; + + /** + * Comparison operation in the loop terminator. + * + * If any of the loop control fields are non-\c NULL, this field must be + * one of \c ir_binop_less, \c ir_binop_greater, \c ir_binop_lequal, + * \c ir_binop_gequal, \c ir_binop_equal, or \c ir_binop_nequal. + */ + int cmp; + /*@}*/ +}; + + +class ir_assignment : public ir_instruction { +public: + ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs, ir_rvalue *condition); + + /** + * Construct an assignment with an explicit write mask + * + * \note + * Since a write mask is supplied, the LHS must already be a bare + * \c ir_dereference. The cannot be any swizzles in the LHS. + */ + ir_assignment(ir_dereference *lhs, ir_rvalue *rhs, ir_rvalue *condition, + unsigned write_mask); + + virtual ir_assignment *clone(void *mem_ctx, struct hash_table *ht) const; + + virtual ir_constant *constant_expression_value(); + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + virtual ir_assignment * as_assignment() + { + return this; + } + + /** + * Get a whole variable written by an assignment + * + * If the LHS of the assignment writes a whole variable, the variable is + * returned. Otherwise \c NULL is returned. Examples of whole-variable + * assignment are: + * + * - Assigning to a scalar + * - Assigning to all components of a vector + * - Whole array (or matrix) assignment + * - Whole structure assignment + */ + ir_variable *whole_variable_written(); + + /** + * Set the LHS of an assignment + */ + void set_lhs(ir_rvalue *lhs); + + /** + * Left-hand side of the assignment. + * + * This should be treated as read only. If you need to set the LHS of an + * assignment, use \c ir_assignment::set_lhs. + */ + ir_dereference *lhs; + + /** + * Value being assigned + */ + ir_rvalue *rhs; + + /** + * Optional condition for the assignment. + */ + ir_rvalue *condition; + + + /** + * Component mask written + * + * For non-vector types in the LHS, this field will be zero. For vector + * types, a bit will be set for each component that is written. Note that + * for \c vec2 and \c vec3 types only the lower bits will ever be set. + * + * A partially-set write mask means that each enabled channel gets + * the value from a consecutive channel of the rhs. For example, + * to write just .xyw of gl_FrontColor with color: + * + * (assign (constant bool (1)) (xyw) + * (var_ref gl_FragColor) + * (swiz xyw (var_ref color))) + */ + unsigned write_mask:4; +}; + +/* Update ir_expression::num_operands() and operator_strs when + * updating this list. + */ +enum ir_expression_operation { + ir_unop_bit_not, + ir_unop_logic_not, + ir_unop_neg, + ir_unop_abs, + ir_unop_sign, + ir_unop_rcp, + ir_unop_rsq, + ir_unop_sqrt, + ir_unop_exp, /**< Log base e on gentype */ + ir_unop_log, /**< Natural log on gentype */ + ir_unop_exp2, + ir_unop_log2, + ir_unop_f2i, /**< Float-to-integer conversion. */ + ir_unop_i2f, /**< Integer-to-float conversion. */ + ir_unop_f2b, /**< Float-to-boolean conversion */ + ir_unop_b2f, /**< Boolean-to-float conversion */ + ir_unop_i2b, /**< int-to-boolean conversion */ + ir_unop_b2i, /**< Boolean-to-int conversion */ + ir_unop_u2f, /**< Unsigned-to-float conversion. */ + ir_unop_any, + + /** + * \name Unary floating-point rounding operations. + */ + /*@{*/ + ir_unop_trunc, + ir_unop_ceil, + ir_unop_floor, + ir_unop_fract, + ir_unop_round_even, + /*@}*/ + + /** + * \name Trigonometric operations. + */ + /*@{*/ + ir_unop_sin, + ir_unop_cos, + ir_unop_sin_reduced, /**< Reduced range sin. [-pi, pi] */ + ir_unop_cos_reduced, /**< Reduced range cos. [-pi, pi] */ + /*@}*/ + + /** + * \name Partial derivatives. + */ + /*@{*/ + ir_unop_dFdx, + ir_unop_dFdy, + /*@}*/ + + ir_unop_noise, + + /** + * A sentinel marking the last of the unary operations. + */ + ir_last_unop = ir_unop_noise, + + ir_binop_add, + ir_binop_sub, + ir_binop_mul, + ir_binop_div, + + /** + * Takes one of two combinations of arguments: + * + * - mod(vecN, vecN) + * - mod(vecN, float) + * + * Does not take integer types. + */ + ir_binop_mod, + + /** + * \name Binary comparison operators which return a boolean vector. + * The type of both operands must be equal. + */ + /*@{*/ + ir_binop_less, + ir_binop_greater, + ir_binop_lequal, + ir_binop_gequal, + ir_binop_equal, + ir_binop_nequal, + /** + * Returns single boolean for whether all components of operands[0] + * equal the components of operands[1]. + */ + ir_binop_all_equal, + /** + * Returns single boolean for whether any component of operands[0] + * is not equal to the corresponding component of operands[1]. + */ + ir_binop_any_nequal, + /*@}*/ + + /** + * \name Bit-wise binary operations. + */ + /*@{*/ + ir_binop_lshift, + ir_binop_rshift, + ir_binop_bit_and, + ir_binop_bit_xor, + ir_binop_bit_or, + /*@}*/ + + ir_binop_logic_and, + ir_binop_logic_xor, + ir_binop_logic_or, + + ir_binop_dot, + ir_binop_min, + ir_binop_max, + + ir_binop_pow, + + /** + * A sentinel marking the last of the binary operations. + */ + ir_last_binop = ir_binop_pow, + + ir_quadop_vector, + + /** + * A sentinel marking the last of all operations. + */ + ir_last_opcode = ir_last_binop +}; + +class ir_expression : public ir_rvalue { +public: + /** + * Constructor for unary operation expressions + */ + ir_expression(int op, const struct glsl_type *type, ir_rvalue *); + ir_expression(int op, ir_rvalue *); + + /** + * Constructor for binary operation expressions + */ + ir_expression(int op, const struct glsl_type *type, + ir_rvalue *, ir_rvalue *); + ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1); + + /** + * Constructor for quad operator expressions + */ + ir_expression(int op, const struct glsl_type *type, + ir_rvalue *, ir_rvalue *, ir_rvalue *, ir_rvalue *); + + virtual ir_expression *as_expression() + { + return this; + } + + virtual ir_expression *clone(void *mem_ctx, struct hash_table *ht) const; + + /** + * Attempt to constant-fold the expression + * + * If the expression cannot be constant folded, this method will return + * \c NULL. + */ + virtual ir_constant *constant_expression_value(); + + /** + * Determine the number of operands used by an expression + */ + static unsigned int get_num_operands(ir_expression_operation); + + /** + * Determine the number of operands used by an expression + */ + unsigned int get_num_operands() const + { + return (this->operation == ir_quadop_vector) + ? this->type->vector_elements : get_num_operands(operation); + } + + /** + * Return a string representing this expression's operator. + */ + const char *operator_string(); + + /** + * Return a string representing this expression's operator. + */ + static const char *operator_string(ir_expression_operation); + + + /** + * Do a reverse-lookup to translate the given string into an operator. + */ + static ir_expression_operation get_operator(const char *); + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + ir_expression_operation operation; + ir_rvalue *operands[4]; +}; + + +/** + * IR instruction representing a function call + */ +class ir_call : public ir_rvalue { +public: + ir_call(ir_function_signature *callee, exec_list *actual_parameters) + : callee(callee) + { + ir_type = ir_type_call; + assert(callee->return_type != NULL); + type = callee->return_type; + actual_parameters->move_nodes_to(& this->actual_parameters); + } + + virtual ir_call *clone(void *mem_ctx, struct hash_table *ht) const; + + virtual ir_constant *constant_expression_value(); + + virtual ir_call *as_call() + { + return this; + } + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + /** + * Get a generic ir_call object when an error occurs + * + * Any allocation will be performed with 'ctx' as talloc owner. + */ + static ir_call *get_error_instruction(void *ctx); + + /** + * Get an iterator for the set of acutal parameters + */ + exec_list_iterator iterator() + { + return actual_parameters.iterator(); + } + + /** + * Get the name of the function being called. + */ + const char *callee_name() const + { + return callee->function_name(); + } + + /** + * Get the function signature bound to this function call + */ + ir_function_signature *get_callee() + { + return callee; + } + + /** + * Set the function call target + */ + void set_callee(ir_function_signature *sig); + + /** + * Generates an inline version of the function before @ir, + * returning the return value of the function. + */ + ir_rvalue *generate_inline(ir_instruction *ir); + + /* List of ir_rvalue of paramaters passed in this call. */ + exec_list actual_parameters; + +private: + ir_call() + : callee(NULL) + { + this->ir_type = ir_type_call; + } + + ir_function_signature *callee; +}; + + +/** + * \name Jump-like IR instructions. + * + * These include \c break, \c continue, \c return, and \c discard. + */ +/*@{*/ +class ir_jump : public ir_instruction { +protected: + ir_jump() + { + ir_type = ir_type_unset; + } +}; + +class ir_return : public ir_jump { +public: + ir_return() + : value(NULL) + { + this->ir_type = ir_type_return; + } + + ir_return(ir_rvalue *value) + : value(value) + { + this->ir_type = ir_type_return; + } + + virtual ir_return *clone(void *mem_ctx, struct hash_table *) const; + + virtual ir_return *as_return() + { + return this; + } + + ir_rvalue *get_value() const + { + return value; + } + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + ir_rvalue *value; +}; + + +/** + * Jump instructions used inside loops + * + * These include \c break and \c continue. The \c break within a loop is + * different from the \c break within a switch-statement. + * + * \sa ir_switch_jump + */ +class ir_loop_jump : public ir_jump { +public: + enum jump_mode { + jump_break, + jump_continue + }; + + ir_loop_jump(jump_mode mode) + { + this->ir_type = ir_type_loop_jump; + this->mode = mode; + this->loop = loop; + } + + virtual ir_loop_jump *clone(void *mem_ctx, struct hash_table *) const; + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + bool is_break() const + { + return mode == jump_break; + } + + bool is_continue() const + { + return mode == jump_continue; + } + + /** Mode selector for the jump instruction. */ + enum jump_mode mode; +private: + /** Loop containing this break instruction. */ + ir_loop *loop; +}; + +/** + * IR instruction representing discard statements. + */ +class ir_discard : public ir_jump { +public: + ir_discard() + { + this->ir_type = ir_type_discard; + this->condition = NULL; + } + + ir_discard(ir_rvalue *cond) + { + this->ir_type = ir_type_discard; + this->condition = cond; + } + + virtual ir_discard *clone(void *mem_ctx, struct hash_table *ht) const; + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + virtual ir_discard *as_discard() + { + return this; + } + + ir_rvalue *condition; +}; +/*@}*/ + + +/** + * Texture sampling opcodes used in ir_texture + */ +enum ir_texture_opcode { + ir_tex, /**< Regular texture look-up */ + ir_txb, /**< Texture look-up with LOD bias */ + ir_txl, /**< Texture look-up with explicit LOD */ + ir_txd, /**< Texture look-up with partial derivatvies */ + ir_txf /**< Texel fetch with explicit LOD */ +}; + + +/** + * IR instruction to sample a texture + * + * The specific form of the IR instruction depends on the \c mode value + * selected from \c ir_texture_opcodes. In the printed IR, these will + * appear as: + * + * Texel offset + * | Projection divisor + * | | Shadow comparitor + * | | | + * v v v + * (tex (sampler) (coordinate) (0 0 0) (1) ( )) + * (txb (sampler) (coordinate) (0 0 0) (1) ( ) (bias)) + * (txl (sampler) (coordinate) (0 0 0) (1) ( ) (lod)) + * (txd (sampler) (coordinate) (0 0 0) (1) ( ) (dPdx dPdy)) + * (txf (sampler) (coordinate) (0 0 0) (lod)) + */ +class ir_texture : public ir_rvalue { +public: + ir_texture(enum ir_texture_opcode op) + : op(op), projector(NULL), shadow_comparitor(NULL) + { + this->ir_type = ir_type_texture; + } + + virtual ir_texture *clone(void *mem_ctx, struct hash_table *) const; + + virtual ir_constant *constant_expression_value(); + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + /** + * Return a string representing the ir_texture_opcode. + */ + const char *opcode_string(); + + /** Set the sampler and infer the type. */ + void set_sampler(ir_dereference *sampler); + + /** + * Do a reverse-lookup to translate a string into an ir_texture_opcode. + */ + static ir_texture_opcode get_opcode(const char *); + + enum ir_texture_opcode op; + + /** Sampler to use for the texture access. */ + ir_dereference *sampler; + + /** Texture coordinate to sample */ + ir_rvalue *coordinate; + + /** + * Value used for projective divide. + * + * If there is no projective divide (the common case), this will be + * \c NULL. Optimization passes should check for this to point to a constant + * of 1.0 and replace that with \c NULL. + */ + ir_rvalue *projector; + + /** + * Coordinate used for comparison on shadow look-ups. + * + * If there is no shadow comparison, this will be \c NULL. For the + * \c ir_txf opcode, this *must* be \c NULL. + */ + ir_rvalue *shadow_comparitor; + + /** Explicit texel offsets. */ + signed char offsets[3]; + + union { + ir_rvalue *lod; /**< Floating point LOD */ + ir_rvalue *bias; /**< Floating point LOD bias */ + struct { + ir_rvalue *dPdx; /**< Partial derivative of coordinate wrt X */ + ir_rvalue *dPdy; /**< Partial derivative of coordinate wrt Y */ + } grad; + } lod_info; +}; + + +struct ir_swizzle_mask { + unsigned x:2; + unsigned y:2; + unsigned z:2; + unsigned w:2; + + /** + * Number of components in the swizzle. + */ + unsigned num_components:3; + + /** + * Does the swizzle contain duplicate components? + * + * L-value swizzles cannot contain duplicate components. + */ + unsigned has_duplicates:1; +}; + + +class ir_swizzle : public ir_rvalue { +public: + ir_swizzle(ir_rvalue *, unsigned x, unsigned y, unsigned z, unsigned w, + unsigned count); + + ir_swizzle(ir_rvalue *val, const unsigned *components, unsigned count); + + ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask); + + virtual ir_swizzle *clone(void *mem_ctx, struct hash_table *) const; + + virtual ir_constant *constant_expression_value(); + + virtual ir_swizzle *as_swizzle() + { + return this; + } + + /** + * Construct an ir_swizzle from the textual representation. Can fail. + */ + static ir_swizzle *create(ir_rvalue *, const char *, unsigned vector_length); + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + bool is_lvalue() + { + return val->is_lvalue() && !mask.has_duplicates; + } + + /** + * Get the variable that is ultimately referenced by an r-value + */ + virtual ir_variable *variable_referenced(); + + ir_rvalue *val; + ir_swizzle_mask mask; + +private: + /** + * Initialize the mask component of a swizzle + * + * This is used by the \c ir_swizzle constructors. + */ + void init_mask(const unsigned *components, unsigned count); +}; + + +class ir_dereference : public ir_rvalue { +public: + virtual ir_dereference *clone(void *mem_ctx, struct hash_table *) const = 0; + + virtual ir_dereference *as_dereference() + { + return this; + } + + bool is_lvalue(); + + /** + * Get the variable that is ultimately referenced by an r-value + */ + virtual ir_variable *variable_referenced() = 0; +}; + + +class ir_dereference_variable : public ir_dereference { +public: + ir_dereference_variable(ir_variable *var); + + virtual ir_dereference_variable *clone(void *mem_ctx, + struct hash_table *) const; + + virtual ir_constant *constant_expression_value(); + + virtual ir_dereference_variable *as_dereference_variable() + { + return this; + } + + /** + * Get the variable that is ultimately referenced by an r-value + */ + virtual ir_variable *variable_referenced() + { + return this->var; + } + + virtual ir_variable *whole_variable_referenced() + { + /* ir_dereference_variable objects always dereference the entire + * variable. However, if this dereference is dereferenced by anything + * else, the complete deferefernce chain is not a whole-variable + * dereference. This method should only be called on the top most + * ir_rvalue in a dereference chain. + */ + return this->var; + } + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + /** + * Object being dereferenced. + */ + ir_variable *var; +}; + + +class ir_dereference_array : public ir_dereference { +public: + ir_dereference_array(ir_rvalue *value, ir_rvalue *array_index); + + ir_dereference_array(ir_variable *var, ir_rvalue *array_index); + + virtual ir_dereference_array *clone(void *mem_ctx, + struct hash_table *) const; + + virtual ir_constant *constant_expression_value(); + + virtual ir_dereference_array *as_dereference_array() + { + return this; + } + + /** + * Get the variable that is ultimately referenced by an r-value + */ + virtual ir_variable *variable_referenced() + { + return this->array->variable_referenced(); + } + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + ir_rvalue *array; + ir_rvalue *array_index; + +private: + void set_array(ir_rvalue *value); +}; + + +class ir_dereference_record : public ir_dereference { +public: + ir_dereference_record(ir_rvalue *value, const char *field); + + ir_dereference_record(ir_variable *var, const char *field); + + virtual ir_dereference_record *clone(void *mem_ctx, + struct hash_table *) const; + + virtual ir_constant *constant_expression_value(); + + /** + * Get the variable that is ultimately referenced by an r-value + */ + virtual ir_variable *variable_referenced() + { + return this->record->variable_referenced(); + } + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + ir_rvalue *record; + const char *field; +}; + + +/** + * Data stored in an ir_constant + */ +union ir_constant_data { + unsigned u[16]; + int i[16]; + float f[16]; + bool b[16]; +}; + + +class ir_constant : public ir_rvalue { +public: + ir_constant(const struct glsl_type *type, const ir_constant_data *data); + ir_constant(bool b); + ir_constant(unsigned int u); + ir_constant(int i); + ir_constant(float f); + + /** + * Construct an ir_constant from a list of ir_constant values + */ + ir_constant(const struct glsl_type *type, exec_list *values); + + /** + * Construct an ir_constant from a scalar component of another ir_constant + * + * The new \c ir_constant inherits the type of the component from the + * source constant. + * + * \note + * In the case of a matrix constant, the new constant is a scalar, \b not + * a vector. + */ + ir_constant(const ir_constant *c, unsigned i); + + /** + * Return a new ir_constant of the specified type containing all zeros. + */ + static ir_constant *zero(void *mem_ctx, const glsl_type *type); + + virtual ir_constant *clone(void *mem_ctx, struct hash_table *) const; + + virtual ir_constant *constant_expression_value(); + + virtual ir_constant *as_constant() + { + return this; + } + + virtual void accept(ir_visitor *v) + { + v->visit(this); + } + + virtual ir_visitor_status accept(ir_hierarchical_visitor *); + + /** + * Get a particular component of a constant as a specific type + * + * This is useful, for example, to get a value from an integer constant + * as a float or bool. This appears frequently when constructors are + * called with all constant parameters. + */ + /*@{*/ + bool get_bool_component(unsigned i) const; + float get_float_component(unsigned i) const; + int get_int_component(unsigned i) const; + unsigned get_uint_component(unsigned i) const; + /*@}*/ + + ir_constant *get_array_element(unsigned i) const; + + ir_constant *get_record_field(const char *name); + + /** + * Determine whether a constant has the same value as another constant + * + * \sa ir_constant::is_zero, ir_constant::is_one, + * ir_constant::is_negative_one + */ + bool has_value(const ir_constant *) const; + + virtual bool is_zero() const; + virtual bool is_one() const; + virtual bool is_negative_one() const; + + /** + * Value of the constant. + * + * The field used to back the values supplied by the constant is determined + * by the type associated with the \c ir_instruction. Constants may be + * scalars, vectors, or matrices. + */ + union ir_constant_data value; + + /* Array elements */ + ir_constant **array_elements; + + /* Structure fields */ + exec_list components; + +private: + /** + * Parameterless constructor only used by the clone method + */ + ir_constant(void); +}; + +/*@}*/ + +/** + * Apply a visitor to each IR node in a list + */ +void +visit_exec_list(exec_list *list, ir_visitor *visitor); + +/** + * Validate invariants on each IR node in a list + */ +void validate_ir_tree(exec_list *instructions); + +/** + * Make a clone of each IR instruction in a list + * + * \param in List of IR instructions that are to be cloned + * \param out List to hold the cloned instructions + */ +void +clone_ir_list(void *mem_ctx, exec_list *out, const exec_list *in); + +extern void +_mesa_glsl_initialize_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + +extern void +_mesa_glsl_initialize_functions(exec_list *instructions, + struct _mesa_glsl_parse_state *state); + +extern void +_mesa_glsl_release_functions(void); + +extern void +reparent_ir(exec_list *list, void *mem_ctx); + +struct glsl_symbol_table; + +extern void +import_prototypes(const exec_list *source, exec_list *dest, + struct glsl_symbol_table *symbols, void *mem_ctx); + +extern bool +ir_has_call(ir_instruction *ir); + +extern void +do_set_program_inouts(exec_list *instructions, struct gl_program *prog); + +#endif /* IR_H */ diff --git a/mesalib/src/glsl/ir_algebraic.cpp b/mesalib/src/glsl/ir_algebraic.cpp deleted file mode 100644 index 2ed66db47..000000000 --- a/mesalib/src/glsl/ir_algebraic.cpp +++ /dev/null @@ -1,474 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_algebraic.cpp - * - * Takes advantage of association, commutivity, and other algebraic - * properties to simplify expressions. - */ - -#include "ir.h" -#include "ir_visitor.h" -#include "ir_rvalue_visitor.h" -#include "ir_optimization.h" -#include "glsl_types.h" - -/** - * Visitor class for replacing expressions with ir_constant values. - */ - -class ir_algebraic_visitor : public ir_rvalue_visitor { -public: - ir_algebraic_visitor() - { - this->progress = false; - this->mem_ctx = NULL; - } - - virtual ~ir_algebraic_visitor() - { - } - - ir_rvalue *handle_expression(ir_expression *ir); - void handle_rvalue(ir_rvalue **rvalue); - bool reassociate_constant(ir_expression *ir1, - int const_index, - ir_constant *constant, - ir_expression *ir2); - void reassociate_operands(ir_expression *ir1, - int op1, - ir_expression *ir2, - int op2); - ir_rvalue *swizzle_if_required(ir_expression *expr, - ir_rvalue *operand); - - void *mem_ctx; - - bool progress; -}; - -static bool -is_vec_zero(ir_constant *ir) -{ - int c; - - if (!ir) - return false; - if (!ir->type->is_scalar() && - !ir->type->is_vector()) - return false; - - for (c = 0; c < ir->type->vector_elements; c++) { - switch (ir->type->base_type) { - case GLSL_TYPE_FLOAT: - if (ir->value.f[c] != 0.0) - return false; - break; - case GLSL_TYPE_INT: - if (ir->value.i[c] != 0) - return false; - break; - case GLSL_TYPE_UINT: - if (ir->value.u[c] != 0) - return false; - break; - case GLSL_TYPE_BOOL: - if (ir->value.b[c] != false) - return false; - break; - default: - assert(!"bad base type"); - return false; - } - } - - return true; -} - -static bool -is_vec_one(ir_constant *ir) -{ - int c; - - if (!ir) - return false; - if (!ir->type->is_scalar() && - !ir->type->is_vector()) - return false; - - for (c = 0; c < ir->type->vector_elements; c++) { - switch (ir->type->base_type) { - case GLSL_TYPE_FLOAT: - if (ir->value.f[c] != 1.0) - return false; - break; - case GLSL_TYPE_INT: - if (ir->value.i[c] != 1) - return false; - break; - case GLSL_TYPE_UINT: - if (ir->value.u[c] != 1) - return false; - break; - case GLSL_TYPE_BOOL: - if (ir->value.b[c] != true) - return false; - break; - default: - assert(!"bad base type"); - return false; - } - } - - return true; -} - -static void -update_type(ir_expression *ir) -{ - if (ir->operands[0]->type->is_vector()) - ir->type = ir->operands[0]->type; - else - ir->type = ir->operands[1]->type; -} - -void -ir_algebraic_visitor::reassociate_operands(ir_expression *ir1, - int op1, - ir_expression *ir2, - int op2) -{ - ir_rvalue *temp = ir2->operands[op2]; - ir2->operands[op2] = ir1->operands[op1]; - ir1->operands[op1] = temp; - - /* Update the type of ir2. The type of ir1 won't have changed -- - * base types matched, and at least one of the operands of the 2 - * binops is still a vector if any of them were. - */ - update_type(ir2); - - this->progress = true; -} - -/** - * Reassociates a constant down a tree of adds or multiplies. - * - * Consider (2 * (a * (b * 0.5))). We want to send up with a * b. - */ -bool -ir_algebraic_visitor::reassociate_constant(ir_expression *ir1, int const_index, - ir_constant *constant, - ir_expression *ir2) -{ - if (!ir2 || ir1->operation != ir2->operation) - return false; - - /* Don't want to even think about matrices. */ - if (ir1->operands[0]->type->is_matrix() || - ir1->operands[0]->type->is_matrix() || - ir2->operands[1]->type->is_matrix() || - ir2->operands[1]->type->is_matrix()) - return false; - - ir_constant *ir2_const[2]; - ir2_const[0] = ir2->operands[0]->constant_expression_value(); - ir2_const[1] = ir2->operands[1]->constant_expression_value(); - - if (ir2_const[0] && ir2_const[1]) - return false; - - if (ir2_const[0]) { - reassociate_operands(ir1, const_index, ir2, 1); - return true; - } else if (ir2_const[1]) { - reassociate_operands(ir1, const_index, ir2, 0); - return true; - } - - if (reassociate_constant(ir1, const_index, constant, - ir2->operands[0]->as_expression())) { - update_type(ir2); - return true; - } - - if (reassociate_constant(ir1, const_index, constant, - ir2->operands[1]->as_expression())) { - update_type(ir2); - return true; - } - - return false; -} - -/* When eliminating an expression and just returning one of its operands, - * we may need to swizzle that operand out to a vector if the expression was - * vector type. - */ -ir_rvalue * -ir_algebraic_visitor::swizzle_if_required(ir_expression *expr, - ir_rvalue *operand) -{ - if (expr->type->is_vector() && operand->type->is_scalar()) { - return new(mem_ctx) ir_swizzle(operand, 0, 0, 0, 0, - expr->type->vector_elements); - } else - return operand; -} - -ir_rvalue * -ir_algebraic_visitor::handle_expression(ir_expression *ir) -{ - ir_constant *op_const[2] = {NULL, NULL}; - ir_expression *op_expr[2] = {NULL, NULL}; - ir_expression *temp; - unsigned int i; - - for (i = 0; i < ir->get_num_operands(); i++) { - if (ir->operands[i]->type->is_matrix()) - return ir; - - op_const[i] = ir->operands[i]->constant_expression_value(); - op_expr[i] = ir->operands[i]->as_expression(); - } - - if (this->mem_ctx == NULL) - this->mem_ctx = talloc_parent(ir); - - switch (ir->operation) { - case ir_unop_logic_not: { - enum ir_expression_operation new_op = ir_unop_logic_not; - - if (op_expr[0] == NULL) - break; - - switch (op_expr[0]->operation) { - case ir_binop_less: new_op = ir_binop_gequal; break; - case ir_binop_greater: new_op = ir_binop_lequal; break; - case ir_binop_lequal: new_op = ir_binop_greater; break; - case ir_binop_gequal: new_op = ir_binop_less; break; - case ir_binop_equal: new_op = ir_binop_nequal; break; - case ir_binop_nequal: new_op = ir_binop_equal; break; - case ir_binop_all_equal: new_op = ir_binop_any_nequal; break; - case ir_binop_any_nequal: new_op = ir_binop_all_equal; break; - - default: - /* The default case handler is here to silence a warning from GCC. - */ - break; - } - - if (new_op != ir_unop_logic_not) { - this->progress = true; - return new(mem_ctx) ir_expression(new_op, - ir->type, - op_expr[0]->operands[0], - op_expr[0]->operands[1]); - } - - break; - } - - case ir_binop_add: - if (is_vec_zero(op_const[0])) { - this->progress = true; - return swizzle_if_required(ir, ir->operands[1]); - } - if (is_vec_zero(op_const[1])) { - this->progress = true; - return swizzle_if_required(ir, ir->operands[0]); - } - - /* Reassociate addition of constants so that we can do constant - * folding. - */ - if (op_const[0] && !op_const[1]) - reassociate_constant(ir, 0, op_const[0], - ir->operands[1]->as_expression()); - if (op_const[1] && !op_const[0]) - reassociate_constant(ir, 1, op_const[1], - ir->operands[0]->as_expression()); - break; - - case ir_binop_sub: - if (is_vec_zero(op_const[0])) { - this->progress = true; - temp = new(mem_ctx) ir_expression(ir_unop_neg, - ir->operands[1]->type, - ir->operands[1], - NULL); - return swizzle_if_required(ir, temp); - } - if (is_vec_zero(op_const[1])) { - this->progress = true; - return swizzle_if_required(ir, ir->operands[0]); - } - break; - - case ir_binop_mul: - if (is_vec_one(op_const[0])) { - this->progress = true; - return swizzle_if_required(ir, ir->operands[1]); - } - if (is_vec_one(op_const[1])) { - this->progress = true; - return swizzle_if_required(ir, ir->operands[0]); - } - - if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) { - this->progress = true; - return ir_constant::zero(ir, ir->type); - } - - /* Reassociate multiplication of constants so that we can do - * constant folding. - */ - if (op_const[0] && !op_const[1]) - reassociate_constant(ir, 0, op_const[0], - ir->operands[1]->as_expression()); - if (op_const[1] && !op_const[0]) - reassociate_constant(ir, 1, op_const[1], - ir->operands[0]->as_expression()); - - break; - - case ir_binop_div: - if (is_vec_one(op_const[0]) && ir->type->base_type == GLSL_TYPE_FLOAT) { - this->progress = true; - temp = new(mem_ctx) ir_expression(ir_unop_rcp, - ir->operands[1]->type, - ir->operands[1], - NULL); - return swizzle_if_required(ir, temp); - } - if (is_vec_one(op_const[1])) { - this->progress = true; - return swizzle_if_required(ir, ir->operands[0]); - } - break; - - case ir_binop_logic_and: - /* FINISHME: Also simplify (a && a) to (a). */ - if (is_vec_one(op_const[0])) { - this->progress = true; - return ir->operands[1]; - } else if (is_vec_one(op_const[1])) { - this->progress = true; - return ir->operands[0]; - } else if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) { - this->progress = true; - return ir_constant::zero(mem_ctx, ir->type); - } - break; - - case ir_binop_logic_xor: - /* FINISHME: Also simplify (a ^^ a) to (false). */ - if (is_vec_zero(op_const[0])) { - this->progress = true; - return ir->operands[1]; - } else if (is_vec_zero(op_const[1])) { - this->progress = true; - return ir->operands[0]; - } else if (is_vec_one(op_const[0])) { - this->progress = true; - return new(mem_ctx) ir_expression(ir_unop_logic_not, ir->type, - ir->operands[1], NULL); - } else if (is_vec_one(op_const[1])) { - this->progress = true; - return new(mem_ctx) ir_expression(ir_unop_logic_not, ir->type, - ir->operands[0], NULL); - } - break; - - case ir_binop_logic_or: - /* FINISHME: Also simplify (a || a) to (a). */ - if (is_vec_zero(op_const[0])) { - this->progress = true; - return ir->operands[1]; - } else if (is_vec_zero(op_const[1])) { - this->progress = true; - return ir->operands[0]; - } else if (is_vec_one(op_const[0]) || is_vec_one(op_const[1])) { - ir_constant_data data; - - for (unsigned i = 0; i < 16; i++) - data.b[i] = true; - - this->progress = true; - return new(mem_ctx) ir_constant(ir->type, &data); - } - break; - - case ir_unop_rcp: - if (op_expr[0] && op_expr[0]->operation == ir_unop_rcp) { - this->progress = true; - return op_expr[0]->operands[0]; - } - - /* FINISHME: We should do rcp(rsq(x)) -> sqrt(x) for some - * backends, except that some backends will have done sqrt -> - * rcp(rsq(x)) and we don't want to undo it for them. - */ - - /* As far as we know, all backends are OK with rsq. */ - if (op_expr[0] && op_expr[0]->operation == ir_unop_sqrt) { - this->progress = true; - temp = new(mem_ctx) ir_expression(ir_unop_rsq, - op_expr[0]->operands[0]->type, - op_expr[0]->operands[0], - NULL); - return swizzle_if_required(ir, temp); - } - - break; - - default: - break; - } - - return ir; -} - -void -ir_algebraic_visitor::handle_rvalue(ir_rvalue **rvalue) -{ - if (!*rvalue) - return; - - ir_expression *expr = (*rvalue)->as_expression(); - if (!expr) - return; - - *rvalue = handle_expression(expr); -} - -bool -do_algebraic(exec_list *instructions) -{ - ir_algebraic_visitor v; - - visit_list_elements(&v, instructions); - - return v.progress; -} diff --git a/mesalib/src/glsl/ir_clone.cpp b/mesalib/src/glsl/ir_clone.cpp index 18543a35a..a3c35f042 100644 --- a/mesalib/src/glsl/ir_clone.cpp +++ b/mesalib/src/glsl/ir_clone.cpp @@ -1,405 +1,420 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include "ir.h" -#include "glsl_types.h" -extern "C" { -#include "program/hash_table.h" -} - -/** - * Duplicate an IR variable - * - * \note - * This will probably be made \c virtual and moved to the base class - * eventually. - */ -ir_variable * -ir_variable::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_variable *var = new(mem_ctx) ir_variable(this->type, this->name, - (ir_variable_mode) this->mode); - - var->max_array_access = this->max_array_access; - var->read_only = this->read_only; - var->centroid = this->centroid; - var->invariant = this->invariant; - var->interpolation = this->interpolation; - var->array_lvalue = this->array_lvalue; - var->location = this->location; - var->warn_extension = this->warn_extension; - var->origin_upper_left = this->origin_upper_left; - var->pixel_center_integer = this->pixel_center_integer; - - if (this->constant_value) - var->constant_value = this->constant_value->clone(mem_ctx, ht); - - if (ht) { - hash_table_insert(ht, var, (void *)const_cast(this)); - } - - return var; -} - -ir_swizzle * -ir_swizzle::clone(void *mem_ctx, struct hash_table *ht) const -{ - return new(mem_ctx) ir_swizzle(this->val->clone(mem_ctx, ht), this->mask); -} - -ir_return * -ir_return::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_rvalue *new_value = NULL; - - if (this->value) - new_value = this->value->clone(mem_ctx, ht); - - return new(mem_ctx) ir_return(new_value); -} - -ir_discard * -ir_discard::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_rvalue *new_condition = NULL; - - if (this->condition != NULL) - new_condition = this->condition->clone(mem_ctx, ht); - - return new(mem_ctx) ir_discard(new_condition); -} - -ir_loop_jump * -ir_loop_jump::clone(void *mem_ctx, struct hash_table *ht) const -{ - (void)ht; - - return new(mem_ctx) ir_loop_jump(this->mode); -} - -ir_if * -ir_if::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_if *new_if = new(mem_ctx) ir_if(this->condition->clone(mem_ctx, ht)); - - foreach_iter(exec_list_iterator, iter, this->then_instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - new_if->then_instructions.push_tail(ir->clone(mem_ctx, ht)); - } - - foreach_iter(exec_list_iterator, iter, this->else_instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - new_if->else_instructions.push_tail(ir->clone(mem_ctx, ht)); - } - - return new_if; -} - -ir_loop * -ir_loop::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_loop *new_loop = new(mem_ctx) ir_loop(); - - if (this->from) - new_loop->from = this->from->clone(mem_ctx, ht); - if (this->to) - new_loop->to = this->to->clone(mem_ctx, ht); - if (this->increment) - new_loop->increment = this->increment->clone(mem_ctx, ht); - new_loop->counter = counter; - - foreach_iter(exec_list_iterator, iter, this->body_instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - new_loop->body_instructions.push_tail(ir->clone(mem_ctx, ht)); - } - - new_loop->cmp = this->cmp; - return new_loop; -} - -ir_call * -ir_call::clone(void *mem_ctx, struct hash_table *ht) const -{ - if (this->type == glsl_type::error_type) - return ir_call::get_error_instruction(mem_ctx); - - exec_list new_parameters; - - foreach_iter(exec_list_iterator, iter, this->actual_parameters) { - ir_instruction *ir = (ir_instruction *)iter.get(); - new_parameters.push_tail(ir->clone(mem_ctx, ht)); - } - - return new(mem_ctx) ir_call(this->callee, &new_parameters); -} - -ir_expression * -ir_expression::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_rvalue *op[2] = {NULL, NULL}; - unsigned int i; - - for (i = 0; i < get_num_operands(); i++) { - op[i] = this->operands[i]->clone(mem_ctx, ht); - } - - return new(mem_ctx) ir_expression(this->operation, this->type, op[0], op[1]); -} - -ir_dereference_variable * -ir_dereference_variable::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_variable *new_var; - - if (ht) { - new_var = (ir_variable *)hash_table_find(ht, this->var); - if (!new_var) - new_var = this->var; - } else { - new_var = this->var; - } - - return new(mem_ctx) ir_dereference_variable(new_var); -} - -ir_dereference_array * -ir_dereference_array::clone(void *mem_ctx, struct hash_table *ht) const -{ - return new(mem_ctx) ir_dereference_array(this->array->clone(mem_ctx, ht), - this->array_index->clone(mem_ctx, - ht)); -} - -ir_dereference_record * -ir_dereference_record::clone(void *mem_ctx, struct hash_table *ht) const -{ - return new(mem_ctx) ir_dereference_record(this->record->clone(mem_ctx, ht), - this->field); -} - -ir_texture * -ir_texture::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_texture *new_tex = new(mem_ctx) ir_texture(this->op); - new_tex->type = this->type; - - new_tex->sampler = this->sampler->clone(mem_ctx, ht); - new_tex->coordinate = this->coordinate->clone(mem_ctx, ht); - if (this->projector) - new_tex->projector = this->projector->clone(mem_ctx, ht); - if (this->shadow_comparitor) { - new_tex->shadow_comparitor = this->shadow_comparitor->clone(mem_ctx, ht); - } - - for (int i = 0; i < 3; i++) - new_tex->offsets[i] = this->offsets[i]; - - switch (this->op) { - case ir_tex: - break; - case ir_txb: - new_tex->lod_info.bias = this->lod_info.bias->clone(mem_ctx, ht); - break; - case ir_txl: - case ir_txf: - new_tex->lod_info.lod = this->lod_info.lod->clone(mem_ctx, ht); - break; - case ir_txd: - new_tex->lod_info.grad.dPdx = this->lod_info.grad.dPdx->clone(mem_ctx, ht); - new_tex->lod_info.grad.dPdy = this->lod_info.grad.dPdy->clone(mem_ctx, ht); - break; - } - - return new_tex; -} - -ir_assignment * -ir_assignment::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_rvalue *new_condition = NULL; - - if (this->condition) - new_condition = this->condition->clone(mem_ctx, ht); - - return new(mem_ctx) ir_assignment(this->lhs->clone(mem_ctx, ht), - this->rhs->clone(mem_ctx, ht), - new_condition, - this->write_mask); -} - -ir_function * -ir_function::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_function *copy = new(mem_ctx) ir_function(this->name); - - foreach_list_const(node, &this->signatures) { - const ir_function_signature *const sig = - (const ir_function_signature *const) node; - - ir_function_signature *sig_copy = sig->clone(mem_ctx, ht); - copy->add_signature(sig_copy); - - if (ht != NULL) - hash_table_insert(ht, sig_copy, - (void *)const_cast(sig)); - } - - return copy; -} - -ir_function_signature * -ir_function_signature::clone(void *mem_ctx, struct hash_table *ht) const -{ - ir_function_signature *copy = - new(mem_ctx) ir_function_signature(this->return_type); - - copy->is_defined = this->is_defined; - copy->is_builtin = this->is_builtin; - - /* Clone the parameter list. - */ - foreach_list_const(node, &this->parameters) { - const ir_variable *const param = (const ir_variable *) node; - - assert(const_cast(param)->as_variable() != NULL); - - ir_variable *const param_copy = param->clone(mem_ctx, ht); - copy->parameters.push_tail(param_copy); - } - - /* Clone the instruction list. - */ - foreach_list_const(node, &this->body) { - const ir_instruction *const inst = (const ir_instruction *) node; - - ir_instruction *const inst_copy = inst->clone(mem_ctx, ht); - copy->body.push_tail(inst_copy); - } - - return copy; -} - -ir_constant * -ir_constant::clone(void *mem_ctx, struct hash_table *ht) const -{ - (void)ht; - - switch (this->type->base_type) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - case GLSL_TYPE_FLOAT: - case GLSL_TYPE_BOOL: - return new(mem_ctx) ir_constant(this->type, &this->value); - - case GLSL_TYPE_STRUCT: { - ir_constant *c = new(mem_ctx) ir_constant; - - c->type = this->type; - for (exec_node *node = this->components.head - ; !node->is_tail_sentinel() - ; node = node->next) { - ir_constant *const orig = (ir_constant *) node; - - c->components.push_tail(orig->clone(mem_ctx, NULL)); - } - - return c; - } - - case GLSL_TYPE_ARRAY: { - ir_constant *c = new(mem_ctx) ir_constant; - - c->type = this->type; - c->array_elements = talloc_array(c, ir_constant *, this->type->length); - for (unsigned i = 0; i < this->type->length; i++) { - c->array_elements[i] = this->array_elements[i]->clone(mem_ctx, NULL); - } - return c; - } - - default: - assert(!"Should not get here."); - return NULL; - } -} - - -class fixup_ir_call_visitor : public ir_hierarchical_visitor { -public: - fixup_ir_call_visitor(struct hash_table *ht) - { - this->ht = ht; - } - - virtual ir_visitor_status visit_enter(ir_call *ir) - { - /* Try to find the function signature referenced by the ir_call in the - * table. If it is found, replace it with the value from the table. - */ - ir_function_signature *sig = - (ir_function_signature *) hash_table_find(this->ht, ir->get_callee()); - if (sig != NULL) - ir->set_callee(sig); - - /* Since this may be used before function call parameters are flattened, - * the children also need to be processed. - */ - return visit_continue; - } - -private: - struct hash_table *ht; -}; - - -static void -fixup_function_calls(struct hash_table *ht, exec_list *instructions) -{ - fixup_ir_call_visitor v(ht); - v.run(instructions); -} - - -void -clone_ir_list(void *mem_ctx, exec_list *out, const exec_list *in) -{ - struct hash_table *ht = - hash_table_ctor(0, hash_table_pointer_hash, hash_table_pointer_compare); - - foreach_list_const(node, in) { - const ir_instruction *const original = (ir_instruction *) node; - ir_instruction *copy = original->clone(mem_ctx, ht); - - out->push_tail(copy); - } - - /* Make a pass over the cloned tree to fix up ir_call nodes to point to the - * cloned ir_function_signature nodes. This cannot be done automatically - * during cloning because the ir_call might be a forward reference (i.e., - * the function signature that it references may not have been cloned yet). - */ - fixup_function_calls(ht, out); - - hash_table_dtor(ht); -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include "main/compiler.h" +#include "ir.h" +#include "glsl_types.h" +extern "C" { +#include "program/hash_table.h" +} + +/** + * Duplicate an IR variable + * + * \note + * This will probably be made \c virtual and moved to the base class + * eventually. + */ +ir_variable * +ir_variable::clone(void *mem_ctx, struct hash_table *ht) const +{ + ir_variable *var = new(mem_ctx) ir_variable(this->type, this->name, + (ir_variable_mode) this->mode); + + var->max_array_access = this->max_array_access; + var->read_only = this->read_only; + var->centroid = this->centroid; + var->invariant = this->invariant; + var->interpolation = this->interpolation; + var->array_lvalue = this->array_lvalue; + var->location = this->location; + var->warn_extension = this->warn_extension; + var->origin_upper_left = this->origin_upper_left; + var->pixel_center_integer = this->pixel_center_integer; + var->explicit_location = this->explicit_location; + if (this->explicit_location) + var->location = this->location; + + if (this->constant_value) + var->constant_value = this->constant_value->clone(mem_ctx, ht); + + if (ht) { + hash_table_insert(ht, var, (void *)const_cast(this)); + } + + return var; +} + +ir_swizzle * +ir_swizzle::clone(void *mem_ctx, struct hash_table *ht) const +{ + return new(mem_ctx) ir_swizzle(this->val->clone(mem_ctx, ht), this->mask); +} + +ir_return * +ir_return::clone(void *mem_ctx, struct hash_table *ht) const +{ + ir_rvalue *new_value = NULL; + + if (this->value) + new_value = this->value->clone(mem_ctx, ht); + + return new(mem_ctx) ir_return(new_value); +} + +ir_discard * +ir_discard::clone(void *mem_ctx, struct hash_table *ht) const +{ + ir_rvalue *new_condition = NULL; + + if (this->condition != NULL) + new_condition = this->condition->clone(mem_ctx, ht); + + return new(mem_ctx) ir_discard(new_condition); +} + +ir_loop_jump * +ir_loop_jump::clone(void *mem_ctx, struct hash_table *ht) const +{ + (void)ht; + + return new(mem_ctx) ir_loop_jump(this->mode); +} + +ir_if * +ir_if::clone(void *mem_ctx, struct hash_table *ht) const +{ + ir_if *new_if = new(mem_ctx) ir_if(this->condition->clone(mem_ctx, ht)); + + foreach_iter(exec_list_iterator, iter, this->then_instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + new_if->then_instructions.push_tail(ir->clone(mem_ctx, ht)); + } + + foreach_iter(exec_list_iterator, iter, this->else_instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + new_if->else_instructions.push_tail(ir->clone(mem_ctx, ht)); + } + + return new_if; +} + +ir_loop * +ir_loop::clone(void *mem_ctx, struct hash_table *ht) const +{ + ir_loop *new_loop = new(mem_ctx) ir_loop(); + + if (this->from) + new_loop->from = this->from->clone(mem_ctx, ht); + if (this->to) + new_loop->to = this->to->clone(mem_ctx, ht); + if (this->increment) + new_loop->increment = this->increment->clone(mem_ctx, ht); + new_loop->counter = counter; + + foreach_iter(exec_list_iterator, iter, this->body_instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + new_loop->body_instructions.push_tail(ir->clone(mem_ctx, ht)); + } + + new_loop->cmp = this->cmp; + return new_loop; +} + +ir_call * +ir_call::clone(void *mem_ctx, struct hash_table *ht) const +{ + if (this->type == glsl_type::error_type) + return ir_call::get_error_instruction(mem_ctx); + + exec_list new_parameters; + + foreach_iter(exec_list_iterator, iter, this->actual_parameters) { + ir_instruction *ir = (ir_instruction *)iter.get(); + new_parameters.push_tail(ir->clone(mem_ctx, ht)); + } + + return new(mem_ctx) ir_call(this->callee, &new_parameters); +} + +ir_expression * +ir_expression::clone(void *mem_ctx, struct hash_table *ht) const +{ + ir_rvalue *op[Elements(this->operands)] = { NULL, }; + unsigned int i; + + for (i = 0; i < get_num_operands(); i++) { + op[i] = this->operands[i]->clone(mem_ctx, ht); + } + + return new(mem_ctx) ir_expression(this->operation, this->type, + op[0], op[1], op[2], op[3]); +} + +ir_dereference_variable * +ir_dereference_variable::clone(void *mem_ctx, struct hash_table *ht) const +{ + ir_variable *new_var; + + if (ht) { + new_var = (ir_variable *)hash_table_find(ht, this->var); + if (!new_var) + new_var = this->var; + } else { + new_var = this->var; + } + + return new(mem_ctx) ir_dereference_variable(new_var); +} + +ir_dereference_array * +ir_dereference_array::clone(void *mem_ctx, struct hash_table *ht) const +{ + return new(mem_ctx) ir_dereference_array(this->array->clone(mem_ctx, ht), + this->array_index->clone(mem_ctx, + ht)); +} + +ir_dereference_record * +ir_dereference_record::clone(void *mem_ctx, struct hash_table *ht) const +{ + return new(mem_ctx) ir_dereference_record(this->record->clone(mem_ctx, ht), + this->field); +} + +ir_texture * +ir_texture::clone(void *mem_ctx, struct hash_table *ht) const +{ + ir_texture *new_tex = new(mem_ctx) ir_texture(this->op); + new_tex->type = this->type; + + new_tex->sampler = this->sampler->clone(mem_ctx, ht); + new_tex->coordinate = this->coordinate->clone(mem_ctx, ht); + if (this->projector) + new_tex->projector = this->projector->clone(mem_ctx, ht); + if (this->shadow_comparitor) { + new_tex->shadow_comparitor = this->shadow_comparitor->clone(mem_ctx, ht); + } + + for (int i = 0; i < 3; i++) + new_tex->offsets[i] = this->offsets[i]; + + switch (this->op) { + case ir_tex: + break; + case ir_txb: + new_tex->lod_info.bias = this->lod_info.bias->clone(mem_ctx, ht); + break; + case ir_txl: + case ir_txf: + new_tex->lod_info.lod = this->lod_info.lod->clone(mem_ctx, ht); + break; + case ir_txd: + new_tex->lod_info.grad.dPdx = this->lod_info.grad.dPdx->clone(mem_ctx, ht); + new_tex->lod_info.grad.dPdy = this->lod_info.grad.dPdy->clone(mem_ctx, ht); + break; + } + + return new_tex; +} + +ir_assignment * +ir_assignment::clone(void *mem_ctx, struct hash_table *ht) const +{ + ir_rvalue *new_condition = NULL; + + if (this->condition) + new_condition = this->condition->clone(mem_ctx, ht); + + return new(mem_ctx) ir_assignment(this->lhs->clone(mem_ctx, ht), + this->rhs->clone(mem_ctx, ht), + new_condition, + this->write_mask); +} + +ir_function * +ir_function::clone(void *mem_ctx, struct hash_table *ht) const +{ + ir_function *copy = new(mem_ctx) ir_function(this->name); + + foreach_list_const(node, &this->signatures) { + const ir_function_signature *const sig = + (const ir_function_signature *const) node; + + ir_function_signature *sig_copy = sig->clone(mem_ctx, ht); + copy->add_signature(sig_copy); + + if (ht != NULL) + hash_table_insert(ht, sig_copy, + (void *)const_cast(sig)); + } + + return copy; +} + +ir_function_signature * +ir_function_signature::clone(void *mem_ctx, struct hash_table *ht) const +{ + ir_function_signature *copy = this->clone_prototype(mem_ctx, ht); + + copy->is_defined = this->is_defined; + + /* Clone the instruction list. + */ + foreach_list_const(node, &this->body) { + const ir_instruction *const inst = (const ir_instruction *) node; + + ir_instruction *const inst_copy = inst->clone(mem_ctx, ht); + copy->body.push_tail(inst_copy); + } + + return copy; +} + +ir_function_signature * +ir_function_signature::clone_prototype(void *mem_ctx, struct hash_table *ht) const +{ + ir_function_signature *copy = + new(mem_ctx) ir_function_signature(this->return_type); + + copy->is_defined = false; + copy->is_builtin = this->is_builtin; + + /* Clone the parameter list, but NOT the body. + */ + foreach_list_const(node, &this->parameters) { + const ir_variable *const param = (const ir_variable *) node; + + assert(const_cast(param)->as_variable() != NULL); + + ir_variable *const param_copy = param->clone(mem_ctx, ht); + copy->parameters.push_tail(param_copy); + } + + return copy; +} + +ir_constant * +ir_constant::clone(void *mem_ctx, struct hash_table *ht) const +{ + (void)ht; + + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_FLOAT: + case GLSL_TYPE_BOOL: + return new(mem_ctx) ir_constant(this->type, &this->value); + + case GLSL_TYPE_STRUCT: { + ir_constant *c = new(mem_ctx) ir_constant; + + c->type = this->type; + for (exec_node *node = this->components.head + ; !node->is_tail_sentinel() + ; node = node->next) { + ir_constant *const orig = (ir_constant *) node; + + c->components.push_tail(orig->clone(mem_ctx, NULL)); + } + + return c; + } + + case GLSL_TYPE_ARRAY: { + ir_constant *c = new(mem_ctx) ir_constant; + + c->type = this->type; + c->array_elements = talloc_array(c, ir_constant *, this->type->length); + for (unsigned i = 0; i < this->type->length; i++) { + c->array_elements[i] = this->array_elements[i]->clone(mem_ctx, NULL); + } + return c; + } + + default: + assert(!"Should not get here."); + return NULL; + } +} + + +class fixup_ir_call_visitor : public ir_hierarchical_visitor { +public: + fixup_ir_call_visitor(struct hash_table *ht) + { + this->ht = ht; + } + + virtual ir_visitor_status visit_enter(ir_call *ir) + { + /* Try to find the function signature referenced by the ir_call in the + * table. If it is found, replace it with the value from the table. + */ + ir_function_signature *sig = + (ir_function_signature *) hash_table_find(this->ht, ir->get_callee()); + if (sig != NULL) + ir->set_callee(sig); + + /* Since this may be used before function call parameters are flattened, + * the children also need to be processed. + */ + return visit_continue; + } + +private: + struct hash_table *ht; +}; + + +static void +fixup_function_calls(struct hash_table *ht, exec_list *instructions) +{ + fixup_ir_call_visitor v(ht); + v.run(instructions); +} + + +void +clone_ir_list(void *mem_ctx, exec_list *out, const exec_list *in) +{ + struct hash_table *ht = + hash_table_ctor(0, hash_table_pointer_hash, hash_table_pointer_compare); + + foreach_list_const(node, in) { + const ir_instruction *const original = (ir_instruction *) node; + ir_instruction *copy = original->clone(mem_ctx, ht); + + out->push_tail(copy); + } + + /* Make a pass over the cloned tree to fix up ir_call nodes to point to the + * cloned ir_function_signature nodes. This cannot be done automatically + * during cloning because the ir_call might be a forward reference (i.e., + * the function signature that it references may not have been cloned yet). + */ + fixup_function_calls(ht, out); + + hash_table_dtor(ht); +} diff --git a/mesalib/src/glsl/ir_constant_expression.cpp b/mesalib/src/glsl/ir_constant_expression.cpp index 61a708f6e..53162f127 100644 --- a/mesalib/src/glsl/ir_constant_expression.cpp +++ b/mesalib/src/glsl/ir_constant_expression.cpp @@ -1,1194 +1,1354 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_constant_expression.cpp - * Evaluate and process constant valued expressions - * - * In GLSL, constant valued expressions are used in several places. These - * must be processed and evaluated very early in the compilation process. - * - * * Sizes of arrays - * * Initializers for uniforms - * * Initializers for \c const variables - */ - -#include -#include "main/core.h" /* for MAX2, MIN2, CLAMP */ -#include "ir.h" -#include "ir_visitor.h" -#include "glsl_types.h" - -static float -dot(ir_constant *op0, ir_constant *op1) -{ - assert(op0->type->is_float() && op1->type->is_float()); - - float result = 0; - for (unsigned c = 0; c < op0->type->components(); c++) - result += op0->value.f[c] * op1->value.f[c]; - - return result; -} - -ir_constant * -ir_expression::constant_expression_value() -{ - ir_constant *op[2] = { NULL, NULL }; - ir_constant_data data; - - memset(&data, 0, sizeof(data)); - - for (unsigned operand = 0; operand < this->get_num_operands(); operand++) { - op[operand] = this->operands[operand]->constant_expression_value(); - if (!op[operand]) - return NULL; - } - - if (op[1] != NULL) - assert(op[0]->type->base_type == op[1]->type->base_type); - - bool op0_scalar = op[0]->type->is_scalar(); - bool op1_scalar = op[1] != NULL && op[1]->type->is_scalar(); - - /* When iterating over a vector or matrix's components, we want to increase - * the loop counter. However, for scalars, we want to stay at 0. - */ - unsigned c0_inc = op0_scalar ? 0 : 1; - unsigned c1_inc = op1_scalar ? 0 : 1; - unsigned components; - if (op1_scalar || !op[1]) { - components = op[0]->type->components(); - } else { - components = op[1]->type->components(); - } - - void *ctx = talloc_parent(this); - - /* Handle array operations here, rather than below. */ - if (op[0]->type->is_array()) { - assert(op[1] != NULL && op[1]->type->is_array()); - switch (this->operation) { - case ir_binop_all_equal: - return new(ctx) ir_constant(op[0]->has_value(op[1])); - case ir_binop_any_nequal: - return new(ctx) ir_constant(!op[0]->has_value(op[1])); - default: - break; - } - return NULL; - } - - switch (this->operation) { - case ir_unop_logic_not: - assert(op[0]->type->base_type == GLSL_TYPE_BOOL); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.b[c] = !op[0]->value.b[c]; - break; - - case ir_unop_f2i: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.i[c] = op[0]->value.f[c]; - } - break; - case ir_unop_i2f: - assert(op[0]->type->base_type == GLSL_TYPE_INT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = op[0]->value.i[c]; - } - break; - case ir_unop_u2f: - assert(op[0]->type->base_type == GLSL_TYPE_UINT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = op[0]->value.u[c]; - } - break; - case ir_unop_b2f: - assert(op[0]->type->base_type == GLSL_TYPE_BOOL); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = op[0]->value.b[c] ? 1.0 : 0.0; - } - break; - case ir_unop_f2b: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.b[c] = bool(op[0]->value.f[c]); - } - break; - case ir_unop_b2i: - assert(op[0]->type->base_type == GLSL_TYPE_BOOL); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.u[c] = op[0]->value.b[c] ? 1 : 0; - } - break; - case ir_unop_i2b: - assert(op[0]->type->is_integer()); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.b[c] = bool(op[0]->value.u[c]); - } - break; - - case ir_unop_any: - assert(op[0]->type->is_boolean()); - data.b[0] = false; - for (unsigned c = 0; c < op[0]->type->components(); c++) { - if (op[0]->value.b[c]) - data.b[0] = true; - } - break; - - case ir_unop_trunc: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = truncf(op[0]->value.f[c]); - } - break; - - case ir_unop_ceil: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = ceilf(op[0]->value.f[c]); - } - break; - - case ir_unop_floor: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = floorf(op[0]->value.f[c]); - } - break; - - case ir_unop_fract: - for (unsigned c = 0; c < op[0]->type->components(); c++) { - switch (this->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = 0; - break; - case GLSL_TYPE_INT: - data.i[c] = 0; - break; - case GLSL_TYPE_FLOAT: - data.f[c] = op[0]->value.f[c] - floor(op[0]->value.f[c]); - break; - default: - assert(0); - } - } - break; - - case ir_unop_sin: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = sinf(op[0]->value.f[c]); - } - break; - - case ir_unop_cos: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = cosf(op[0]->value.f[c]); - } - break; - - case ir_unop_neg: - for (unsigned c = 0; c < op[0]->type->components(); c++) { - switch (this->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = -op[0]->value.u[c]; - break; - case GLSL_TYPE_INT: - data.i[c] = -op[0]->value.i[c]; - break; - case GLSL_TYPE_FLOAT: - data.f[c] = -op[0]->value.f[c]; - break; - default: - assert(0); - } - } - break; - - case ir_unop_abs: - for (unsigned c = 0; c < op[0]->type->components(); c++) { - switch (this->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = op[0]->value.u[c]; - break; - case GLSL_TYPE_INT: - data.i[c] = op[0]->value.i[c]; - if (data.i[c] < 0) - data.i[c] = -data.i[c]; - break; - case GLSL_TYPE_FLOAT: - data.f[c] = fabs(op[0]->value.f[c]); - break; - default: - assert(0); - } - } - break; - - case ir_unop_sign: - for (unsigned c = 0; c < op[0]->type->components(); c++) { - switch (this->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = op[0]->value.i[c] > 0; - break; - case GLSL_TYPE_INT: - data.i[c] = (op[0]->value.i[c] > 0) - (op[0]->value.i[c] < 0); - break; - case GLSL_TYPE_FLOAT: - data.f[c] = float((op[0]->value.f[c] > 0)-(op[0]->value.f[c] < 0)); - break; - default: - assert(0); - } - } - break; - - case ir_unop_rcp: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - switch (this->type->base_type) { - case GLSL_TYPE_UINT: - if (op[0]->value.u[c] != 0.0) - data.u[c] = 1 / op[0]->value.u[c]; - break; - case GLSL_TYPE_INT: - if (op[0]->value.i[c] != 0.0) - data.i[c] = 1 / op[0]->value.i[c]; - break; - case GLSL_TYPE_FLOAT: - if (op[0]->value.f[c] != 0.0) - data.f[c] = 1.0 / op[0]->value.f[c]; - break; - default: - assert(0); - } - } - break; - - case ir_unop_rsq: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = 1.0 / sqrtf(op[0]->value.f[c]); - } - break; - - case ir_unop_sqrt: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = sqrtf(op[0]->value.f[c]); - } - break; - - case ir_unop_exp: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = expf(op[0]->value.f[c]); - } - break; - - case ir_unop_exp2: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = exp2f(op[0]->value.f[c]); - } - break; - - case ir_unop_log: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = logf(op[0]->value.f[c]); - } - break; - - case ir_unop_log2: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = log2f(op[0]->value.f[c]); - } - break; - - case ir_unop_dFdx: - case ir_unop_dFdy: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = 0.0; - } - break; - - case ir_binop_pow: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = powf(op[0]->value.f[c], op[1]->value.f[c]); - } - break; - - case ir_binop_dot: - data.f[0] = dot(op[0], op[1]); - break; - - case ir_binop_min: - assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); - for (unsigned c = 0, c0 = 0, c1 = 0; - c < components; - c0 += c0_inc, c1 += c1_inc, c++) { - - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = MIN2(op[0]->value.u[c0], op[1]->value.u[c1]); - break; - case GLSL_TYPE_INT: - data.i[c] = MIN2(op[0]->value.i[c0], op[1]->value.i[c1]); - break; - case GLSL_TYPE_FLOAT: - data.f[c] = MIN2(op[0]->value.f[c0], op[1]->value.f[c1]); - break; - default: - assert(0); - } - } - - break; - case ir_binop_max: - assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); - for (unsigned c = 0, c0 = 0, c1 = 0; - c < components; - c0 += c0_inc, c1 += c1_inc, c++) { - - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = MAX2(op[0]->value.u[c0], op[1]->value.u[c1]); - break; - case GLSL_TYPE_INT: - data.i[c] = MAX2(op[0]->value.i[c0], op[1]->value.i[c1]); - break; - case GLSL_TYPE_FLOAT: - data.f[c] = MAX2(op[0]->value.f[c0], op[1]->value.f[c1]); - break; - default: - assert(0); - } - } - break; - - case ir_binop_cross: - assert(op[0]->type == glsl_type::vec3_type); - assert(op[1]->type == glsl_type::vec3_type); - data.f[0] = (op[0]->value.f[1] * op[1]->value.f[2] - - op[1]->value.f[1] * op[0]->value.f[2]); - data.f[1] = (op[0]->value.f[2] * op[1]->value.f[0] - - op[1]->value.f[2] * op[0]->value.f[0]); - data.f[2] = (op[0]->value.f[0] * op[1]->value.f[1] - - op[1]->value.f[0] * op[0]->value.f[1]); - break; - - case ir_binop_add: - assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); - for (unsigned c = 0, c0 = 0, c1 = 0; - c < components; - c0 += c0_inc, c1 += c1_inc, c++) { - - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = op[0]->value.u[c0] + op[1]->value.u[c1]; - break; - case GLSL_TYPE_INT: - data.i[c] = op[0]->value.i[c0] + op[1]->value.i[c1]; - break; - case GLSL_TYPE_FLOAT: - data.f[c] = op[0]->value.f[c0] + op[1]->value.f[c1]; - break; - default: - assert(0); - } - } - - break; - case ir_binop_sub: - assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); - for (unsigned c = 0, c0 = 0, c1 = 0; - c < components; - c0 += c0_inc, c1 += c1_inc, c++) { - - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = op[0]->value.u[c0] - op[1]->value.u[c1]; - break; - case GLSL_TYPE_INT: - data.i[c] = op[0]->value.i[c0] - op[1]->value.i[c1]; - break; - case GLSL_TYPE_FLOAT: - data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1]; - break; - default: - assert(0); - } - } - - break; - case ir_binop_mul: - /* Check for equal types, or unequal types involving scalars */ - if ((op[0]->type == op[1]->type && !op[0]->type->is_matrix()) - || op0_scalar || op1_scalar) { - for (unsigned c = 0, c0 = 0, c1 = 0; - c < components; - c0 += c0_inc, c1 += c1_inc, c++) { - - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = op[0]->value.u[c0] * op[1]->value.u[c1]; - break; - case GLSL_TYPE_INT: - data.i[c] = op[0]->value.i[c0] * op[1]->value.i[c1]; - break; - case GLSL_TYPE_FLOAT: - data.f[c] = op[0]->value.f[c0] * op[1]->value.f[c1]; - break; - default: - assert(0); - } - } - } else { - assert(op[0]->type->is_matrix() || op[1]->type->is_matrix()); - - /* Multiply an N-by-M matrix with an M-by-P matrix. Since either - * matrix can be a GLSL vector, either N or P can be 1. - * - * For vec*mat, the vector is treated as a row vector. This - * means the vector is a 1-row x M-column matrix. - * - * For mat*vec, the vector is treated as a column vector. Since - * matrix_columns is 1 for vectors, this just works. - */ - const unsigned n = op[0]->type->is_vector() - ? 1 : op[0]->type->vector_elements; - const unsigned m = op[1]->type->vector_elements; - const unsigned p = op[1]->type->matrix_columns; - for (unsigned j = 0; j < p; j++) { - for (unsigned i = 0; i < n; i++) { - for (unsigned k = 0; k < m; k++) { - data.f[i+n*j] += op[0]->value.f[i+n*k]*op[1]->value.f[k+m*j]; - } - } - } - } - - break; - case ir_binop_div: - assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); - for (unsigned c = 0, c0 = 0, c1 = 0; - c < components; - c0 += c0_inc, c1 += c1_inc, c++) { - - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = op[0]->value.u[c0] / op[1]->value.u[c1]; - break; - case GLSL_TYPE_INT: - data.i[c] = op[0]->value.i[c0] / op[1]->value.i[c1]; - break; - case GLSL_TYPE_FLOAT: - data.f[c] = op[0]->value.f[c0] / op[1]->value.f[c1]; - break; - default: - assert(0); - } - } - - break; - case ir_binop_mod: - assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); - for (unsigned c = 0, c0 = 0, c1 = 0; - c < components; - c0 += c0_inc, c1 += c1_inc, c++) { - - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = op[0]->value.u[c0] % op[1]->value.u[c1]; - break; - case GLSL_TYPE_INT: - data.i[c] = op[0]->value.i[c0] % op[1]->value.i[c1]; - break; - case GLSL_TYPE_FLOAT: - /* We don't use fmod because it rounds toward zero; GLSL specifies - * the use of floor. - */ - data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1] - * floorf(op[0]->value.f[c0] / op[1]->value.f[c1]); - break; - default: - assert(0); - } - } - - break; - - case ir_binop_logic_and: - assert(op[0]->type->base_type == GLSL_TYPE_BOOL); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.b[c] = op[0]->value.b[c] && op[1]->value.b[c]; - break; - case ir_binop_logic_xor: - assert(op[0]->type->base_type == GLSL_TYPE_BOOL); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.b[c] = op[0]->value.b[c] ^ op[1]->value.b[c]; - break; - case ir_binop_logic_or: - assert(op[0]->type->base_type == GLSL_TYPE_BOOL); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.b[c] = op[0]->value.b[c] || op[1]->value.b[c]; - break; - - case ir_binop_less: - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] < op[1]->value.u[0]; - break; - case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] < op[1]->value.i[0]; - break; - case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] < op[1]->value.f[0]; - break; - default: - assert(0); - } - break; - case ir_binop_greater: - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] > op[1]->value.u[0]; - break; - case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] > op[1]->value.i[0]; - break; - case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] > op[1]->value.f[0]; - break; - default: - assert(0); - } - break; - case ir_binop_lequal: - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0]; - break; - case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0]; - break; - case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0]; - break; - default: - assert(0); - } - break; - case ir_binop_gequal: - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0]; - break; - case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0]; - break; - case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0]; - break; - default: - assert(0); - } - break; - case ir_binop_equal: - assert(op[0]->type == op[1]->type); - for (unsigned c = 0; c < components; c++) { - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[c] = op[0]->value.u[c] == op[1]->value.u[c]; - break; - case GLSL_TYPE_INT: - data.b[c] = op[0]->value.i[c] == op[1]->value.i[c]; - break; - case GLSL_TYPE_FLOAT: - data.b[c] = op[0]->value.f[c] == op[1]->value.f[c]; - break; - default: - assert(0); - } - } - break; - case ir_binop_nequal: - assert(op[0]->type != op[1]->type); - for (unsigned c = 0; c < components; c++) { - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[c] = op[0]->value.u[c] != op[1]->value.u[c]; - break; - case GLSL_TYPE_INT: - data.b[c] = op[0]->value.i[c] != op[1]->value.i[c]; - break; - case GLSL_TYPE_FLOAT: - data.b[c] = op[0]->value.f[c] != op[1]->value.f[c]; - break; - default: - assert(0); - } - } - break; - case ir_binop_all_equal: - data.b[0] = op[0]->has_value(op[1]); - break; - case ir_binop_any_nequal: - data.b[0] = !op[0]->has_value(op[1]); - break; - - default: - /* FINISHME: Should handle all expression types. */ - return NULL; - } - - return new(ctx) ir_constant(this->type, &data); -} - - -ir_constant * -ir_texture::constant_expression_value() -{ - /* texture lookups aren't constant expressions */ - return NULL; -} - - -ir_constant * -ir_swizzle::constant_expression_value() -{ - ir_constant *v = this->val->constant_expression_value(); - - if (v != NULL) { - ir_constant_data data = { { 0 } }; - - const unsigned swiz_idx[4] = { - this->mask.x, this->mask.y, this->mask.z, this->mask.w - }; - - for (unsigned i = 0; i < this->mask.num_components; i++) { - switch (v->type->base_type) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: data.u[i] = v->value.u[swiz_idx[i]]; break; - case GLSL_TYPE_FLOAT: data.f[i] = v->value.f[swiz_idx[i]]; break; - case GLSL_TYPE_BOOL: data.b[i] = v->value.b[swiz_idx[i]]; break; - default: assert(!"Should not get here."); break; - } - } - - void *ctx = talloc_parent(this); - return new(ctx) ir_constant(this->type, &data); - } - return NULL; -} - - -ir_constant * -ir_dereference_variable::constant_expression_value() -{ - /* This may occur during compile and var->type is glsl_type::error_type */ - if (!var) - return NULL; - - /* The constant_value of a uniform variable is its initializer, - * not the lifetime constant value of the uniform. - */ - if (var->mode == ir_var_uniform) - return NULL; - - if (!var->constant_value) - return NULL; - - return var->constant_value->clone(talloc_parent(var), NULL); -} - - -ir_constant * -ir_dereference_array::constant_expression_value() -{ - ir_constant *array = this->array->constant_expression_value(); - ir_constant *idx = this->array_index->constant_expression_value(); - - if ((array != NULL) && (idx != NULL)) { - void *ctx = talloc_parent(this); - if (array->type->is_matrix()) { - /* Array access of a matrix results in a vector. - */ - const unsigned column = idx->value.u[0]; - - const glsl_type *const column_type = array->type->column_type(); - - /* Offset in the constant matrix to the first element of the column - * to be extracted. - */ - const unsigned mat_idx = column * column_type->vector_elements; - - ir_constant_data data; - - switch (column_type->base_type) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - for (unsigned i = 0; i < column_type->vector_elements; i++) - data.u[i] = array->value.u[mat_idx + i]; - - break; - - case GLSL_TYPE_FLOAT: - for (unsigned i = 0; i < column_type->vector_elements; i++) - data.f[i] = array->value.f[mat_idx + i]; - - break; - - default: - assert(!"Should not get here."); - break; - } - - return new(ctx) ir_constant(column_type, &data); - } else if (array->type->is_vector()) { - const unsigned component = idx->value.u[0]; - - return new(ctx) ir_constant(array, component); - } else { - const unsigned index = idx->value.u[0]; - return array->get_array_element(index)->clone(ctx, NULL); - } - } - return NULL; -} - - -ir_constant * -ir_dereference_record::constant_expression_value() -{ - ir_constant *v = this->record->constant_expression_value(); - - return (v != NULL) ? v->get_record_field(this->field) : NULL; -} - - -ir_constant * -ir_assignment::constant_expression_value() -{ - /* FINISHME: Handle CEs involving assignment (return RHS) */ - return NULL; -} - - -ir_constant * -ir_constant::constant_expression_value() -{ - return this; -} - - -ir_constant * -ir_call::constant_expression_value() -{ - if (this->type == glsl_type::error_type) - return NULL; - - /* From the GLSL 1.20 spec, page 23: - * "Function calls to user-defined functions (non-built-in functions) - * cannot be used to form constant expressions." - */ - if (!this->callee->is_builtin) - return NULL; - - unsigned num_parameters = 0; - - /* Check if all parameters are constant */ - ir_constant *op[3]; - foreach_list(n, &this->actual_parameters) { - ir_constant *constant = ((ir_rvalue *) n)->constant_expression_value(); - if (constant == NULL) - return NULL; - - op[num_parameters] = constant; - - assert(num_parameters < 3); - num_parameters++; - } - - /* Individual cases below can either: - * - Assign "expr" a new ir_expression to evaluate (for basic opcodes) - * - Fill "data" with appopriate constant data - * - Return an ir_constant directly. - */ - void *mem_ctx = talloc_parent(this); - ir_expression *expr = NULL; - - ir_constant_data data; - memset(&data, 0, sizeof(data)); - - const char *callee = this->callee_name(); - if (strcmp(callee, "abs") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_abs, type, op[0], NULL); - } else if (strcmp(callee, "all") == 0) { - assert(op[0]->type->is_boolean()); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - if (!op[0]->value.b[c]) - return new(mem_ctx) ir_constant(false); - } - return new(mem_ctx) ir_constant(true); - } else if (strcmp(callee, "any") == 0) { - assert(op[0]->type->is_boolean()); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - if (op[0]->value.b[c]) - return new(mem_ctx) ir_constant(true); - } - return new(mem_ctx) ir_constant(false); - } else if (strcmp(callee, "acos") == 0) { - assert(op[0]->type->is_float()); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = acosf(op[0]->value.f[c]); - } else if (strcmp(callee, "asin") == 0) { - assert(op[0]->type->is_float()); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = asinf(op[0]->value.f[c]); - } else if (strcmp(callee, "atan") == 0) { - assert(op[0]->type->is_float()); - if (num_parameters == 2) { - assert(op[1]->type->is_float()); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = atan2f(op[0]->value.f[c], op[1]->value.f[c]); - } else { - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = atanf(op[0]->value.f[c]); - } - } else if (strcmp(callee, "dFdx") == 0 || strcmp(callee, "dFdy") == 0) { - return ir_constant::zero(mem_ctx, this->type); - } else if (strcmp(callee, "ceil") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_ceil, type, op[0], NULL); - } else if (strcmp(callee, "clamp") == 0) { - assert(num_parameters == 3); - unsigned c1_inc = op[1]->type->is_scalar() ? 0 : 1; - unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1; - for (unsigned c = 0, c1 = 0, c2 = 0; - c < op[0]->type->components(); - c1 += c1_inc, c2 += c2_inc, c++) { - - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.u[c] = CLAMP(op[0]->value.u[c], op[1]->value.u[c1], - op[2]->value.u[c2]); - break; - case GLSL_TYPE_INT: - data.i[c] = CLAMP(op[0]->value.i[c], op[1]->value.i[c1], - op[2]->value.i[c2]); - break; - case GLSL_TYPE_FLOAT: - data.f[c] = CLAMP(op[0]->value.f[c], op[1]->value.f[c1], - op[2]->value.f[c2]); - break; - default: - assert(!"Should not get here."); - } - } - } else if (strcmp(callee, "cos") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_cos, type, op[0], NULL); - } else if (strcmp(callee, "cosh") == 0) { - assert(op[0]->type->is_float()); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = coshf(op[0]->value.f[c]); - } else if (strcmp(callee, "cross") == 0) { - expr = new(mem_ctx) ir_expression(ir_binop_cross, type, op[0], op[1]); - } else if (strcmp(callee, "degrees") == 0) { - assert(op[0]->type->is_float()); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = 180.0/M_PI * op[0]->value.f[c]; - } else if (strcmp(callee, "distance") == 0) { - assert(op[0]->type->is_float() && op[1]->type->is_float()); - float length_squared = 0.0; - for (unsigned c = 0; c < op[0]->type->components(); c++) { - float t = op[0]->value.f[c] - op[1]->value.f[c]; - length_squared += t * t; - } - return new(mem_ctx) ir_constant(sqrtf(length_squared)); - } else if (strcmp(callee, "dot") == 0) { - return new(mem_ctx) ir_constant(dot(op[0], op[1])); - } else if (strcmp(callee, "equal") == 0) { - assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[c] = op[0]->value.u[c] == op[1]->value.u[c]; - break; - case GLSL_TYPE_INT: - data.b[c] = op[0]->value.i[c] == op[1]->value.i[c]; - break; - case GLSL_TYPE_FLOAT: - data.b[c] = op[0]->value.f[c] == op[1]->value.f[c]; - break; - case GLSL_TYPE_BOOL: - data.b[c] = op[0]->value.b[c] == op[1]->value.b[c]; - break; - default: - assert(!"Should not get here."); - } - } - } else if (strcmp(callee, "exp") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_exp, type, op[0], NULL); - } else if (strcmp(callee, "exp2") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_exp2, type, op[0], NULL); - } else if (strcmp(callee, "faceforward") == 0) { - if (dot(op[2], op[1]) < 0) - return op[0]; - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = -op[0]->value.f[c]; - } else if (strcmp(callee, "floor") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_floor, type, op[0], NULL); - } else if (strcmp(callee, "fract") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_fract, type, op[0], NULL); - } else if (strcmp(callee, "fwidth") == 0) { - return ir_constant::zero(mem_ctx, this->type); - } else if (strcmp(callee, "greaterThan") == 0) { - assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[c] = op[0]->value.u[c] > op[1]->value.u[c]; - break; - case GLSL_TYPE_INT: - data.b[c] = op[0]->value.i[c] > op[1]->value.i[c]; - break; - case GLSL_TYPE_FLOAT: - data.b[c] = op[0]->value.f[c] > op[1]->value.f[c]; - break; - default: - assert(!"Should not get here."); - } - } - } else if (strcmp(callee, "greaterThanEqual") == 0) { - assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[c] = op[0]->value.u[c] >= op[1]->value.u[c]; - break; - case GLSL_TYPE_INT: - data.b[c] = op[0]->value.i[c] >= op[1]->value.i[c]; - break; - case GLSL_TYPE_FLOAT: - data.b[c] = op[0]->value.f[c] >= op[1]->value.f[c]; - break; - default: - assert(!"Should not get here."); - } - } - } else if (strcmp(callee, "inversesqrt") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_rsq, type, op[0], NULL); - } else if (strcmp(callee, "length") == 0) { - return new(mem_ctx) ir_constant(sqrtf(dot(op[0], op[0]))); - } else if (strcmp(callee, "lessThan") == 0) { - assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[c] = op[0]->value.u[c] < op[1]->value.u[c]; - break; - case GLSL_TYPE_INT: - data.b[c] = op[0]->value.i[c] < op[1]->value.i[c]; - break; - case GLSL_TYPE_FLOAT: - data.b[c] = op[0]->value.f[c] < op[1]->value.f[c]; - break; - default: - assert(!"Should not get here."); - } - } - } else if (strcmp(callee, "lessThanEqual") == 0) { - assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[c] = op[0]->value.u[c] <= op[1]->value.u[c]; - break; - case GLSL_TYPE_INT: - data.b[c] = op[0]->value.i[c] <= op[1]->value.i[c]; - break; - case GLSL_TYPE_FLOAT: - data.b[c] = op[0]->value.f[c] <= op[1]->value.f[c]; - break; - default: - assert(!"Should not get here."); - } - } - } else if (strcmp(callee, "log") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_log, type, op[0], NULL); - } else if (strcmp(callee, "log2") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_log2, type, op[0], NULL); - } else if (strcmp(callee, "matrixCompMult") == 0) { - assert(op[0]->type->is_float() && op[1]->type->is_float()); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = op[0]->value.f[c] * op[1]->value.f[c]; - } else if (strcmp(callee, "max") == 0) { - expr = new(mem_ctx) ir_expression(ir_binop_max, type, op[0], op[1]); - } else if (strcmp(callee, "min") == 0) { - expr = new(mem_ctx) ir_expression(ir_binop_min, type, op[0], op[1]); - } else if (strcmp(callee, "mix") == 0) { - assert(op[0]->type->is_float() && op[1]->type->is_float()); - if (op[2]->type->is_float()) { - unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1; - unsigned components = op[0]->type->components(); - for (unsigned c = 0, c2 = 0; c < components; c2 += c2_inc, c++) { - data.f[c] = op[0]->value.f[c] * (1 - op[2]->value.f[c2]) + - op[1]->value.f[c] * op[2]->value.f[c2]; - } - } else { - assert(op[2]->type->is_boolean()); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = op[op[2]->value.b[c] ? 1 : 0]->value.f[c]; - } - } else if (strcmp(callee, "mod") == 0) { - expr = new(mem_ctx) ir_expression(ir_binop_mod, type, op[0], op[1]); - } else if (strcmp(callee, "normalize") == 0) { - assert(op[0]->type->is_float()); - float length = sqrtf(dot(op[0], op[0])); - - if (length == 0) - return ir_constant::zero(mem_ctx, this->type); - - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = op[0]->value.f[c] / length; - } else if (strcmp(callee, "not") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_logic_not, type, op[0], NULL); - } else if (strcmp(callee, "notEqual") == 0) { - assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); - for (unsigned c = 0; c < op[0]->type->components(); c++) { - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[c] = op[0]->value.u[c] != op[1]->value.u[c]; - break; - case GLSL_TYPE_INT: - data.b[c] = op[0]->value.i[c] != op[1]->value.i[c]; - break; - case GLSL_TYPE_FLOAT: - data.b[c] = op[0]->value.f[c] != op[1]->value.f[c]; - break; - case GLSL_TYPE_BOOL: - data.b[c] = op[0]->value.b[c] != op[1]->value.b[c]; - break; - default: - assert(!"Should not get here."); - } - } - } else if (strcmp(callee, "outerProduct") == 0) { - assert(op[0]->type->is_vector() && op[1]->type->is_vector()); - const unsigned m = op[0]->type->vector_elements; - const unsigned n = op[1]->type->vector_elements; - for (unsigned j = 0; j < n; j++) { - for (unsigned i = 0; i < m; i++) { - data.f[i+m*j] = op[0]->value.f[i] * op[1]->value.f[j]; - } - } - } else if (strcmp(callee, "pow") == 0) { - expr = new(mem_ctx) ir_expression(ir_binop_pow, type, op[0], op[1]); - } else if (strcmp(callee, "radians") == 0) { - assert(op[0]->type->is_float()); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = M_PI/180.0 * op[0]->value.f[c]; - } else if (strcmp(callee, "reflect") == 0) { - assert(op[0]->type->is_float()); - float dot_NI = dot(op[1], op[0]); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = op[0]->value.f[c] - 2 * dot_NI * op[1]->value.f[c]; - } else if (strcmp(callee, "refract") == 0) { - const float eta = op[2]->value.f[0]; - const float dot_NI = dot(op[1], op[0]); - const float k = 1.0 - eta * eta * (1.0 - dot_NI * dot_NI); - if (k < 0.0) { - return ir_constant::zero(mem_ctx, this->type); - } else { - for (unsigned c = 0; c < type->components(); c++) { - data.f[c] = eta * op[0]->value.f[c] - (eta * dot_NI + sqrtf(k)) - * op[1]->value.f[c]; - } - } - } else if (strcmp(callee, "sign") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_sign, type, op[0], NULL); - } else if (strcmp(callee, "sin") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_sin, type, op[0], NULL); - } else if (strcmp(callee, "sinh") == 0) { - assert(op[0]->type->is_float()); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = sinhf(op[0]->value.f[c]); - } else if (strcmp(callee, "smoothstep") == 0) { - assert(num_parameters == 3); - assert(op[1]->type == op[0]->type); - unsigned edge_inc = op[0]->type->is_scalar() ? 0 : 1; - for (unsigned c = 0, e = 0; c < type->components(); e += edge_inc, c++) { - const float edge0 = op[0]->value.f[e]; - const float edge1 = op[1]->value.f[e]; - if (edge0 == edge1) { - data.f[c] = 0.0; /* Avoid a crash - results are undefined anyway */ - } else { - const float numerator = op[2]->value.f[c] - edge0; - const float denominator = edge1 - edge0; - const float t = CLAMP(numerator/denominator, 0, 1); - data.f[c] = t * t * (3 - 2 * t); - } - } - } else if (strcmp(callee, "sqrt") == 0) { - expr = new(mem_ctx) ir_expression(ir_unop_sqrt, type, op[0], NULL); - } else if (strcmp(callee, "step") == 0) { - assert(op[0]->type->is_float() && op[1]->type->is_float()); - /* op[0] (edge) may be either a scalar or a vector */ - const unsigned c0_inc = op[0]->type->is_scalar() ? 0 : 1; - for (unsigned c = 0, c0 = 0; c < type->components(); c0 += c0_inc, c++) - data.f[c] = (op[1]->value.f[c] < op[0]->value.f[c0]) ? 0.0 : 1.0; - } else if (strcmp(callee, "tan") == 0) { - assert(op[0]->type->is_float()); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = tanf(op[0]->value.f[c]); - } else if (strcmp(callee, "tanh") == 0) { - assert(op[0]->type->is_float()); - for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = tanhf(op[0]->value.f[c]); - } else if (strcmp(callee, "transpose") == 0) { - assert(op[0]->type->is_matrix()); - const unsigned n = op[0]->type->vector_elements; - const unsigned m = op[0]->type->matrix_columns; - for (unsigned j = 0; j < m; j++) { - for (unsigned i = 0; i < n; i++) { - data.f[m*i+j] += op[0]->value.f[i+n*j]; - } - } - } else { - /* Unsupported builtin - some are not allowed in constant expressions. */ - return NULL; - } - - if (expr != NULL) - return expr->constant_expression_value(); - - return new(mem_ctx) ir_constant(this->type, &data); -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file ir_constant_expression.cpp + * Evaluate and process constant valued expressions + * + * In GLSL, constant valued expressions are used in several places. These + * must be processed and evaluated very early in the compilation process. + * + * * Sizes of arrays + * * Initializers for uniforms + * * Initializers for \c const variables + */ + +#include +#include "main/core.h" /* for MAX2, MIN2, CLAMP */ +#include "ir.h" +#include "ir_visitor.h" +#include "glsl_types.h" + +static float +dot(ir_constant *op0, ir_constant *op1) +{ + assert(op0->type->is_float() && op1->type->is_float()); + + float result = 0; + for (unsigned c = 0; c < op0->type->components(); c++) + result += op0->value.f[c] * op1->value.f[c]; + + return result; +} + +ir_constant * +ir_expression::constant_expression_value() +{ + if (this->type->is_error()) + return NULL; + + ir_constant *op[Elements(this->operands)] = { NULL, }; + ir_constant_data data; + + memset(&data, 0, sizeof(data)); + + for (unsigned operand = 0; operand < this->get_num_operands(); operand++) { + op[operand] = this->operands[operand]->constant_expression_value(); + if (!op[operand]) + return NULL; + } + + if (op[1] != NULL) + assert(op[0]->type->base_type == op[1]->type->base_type); + + bool op0_scalar = op[0]->type->is_scalar(); + bool op1_scalar = op[1] != NULL && op[1]->type->is_scalar(); + + /* When iterating over a vector or matrix's components, we want to increase + * the loop counter. However, for scalars, we want to stay at 0. + */ + unsigned c0_inc = op0_scalar ? 0 : 1; + unsigned c1_inc = op1_scalar ? 0 : 1; + unsigned components; + if (op1_scalar || !op[1]) { + components = op[0]->type->components(); + } else { + components = op[1]->type->components(); + } + + void *ctx = talloc_parent(this); + + /* Handle array operations here, rather than below. */ + if (op[0]->type->is_array()) { + assert(op[1] != NULL && op[1]->type->is_array()); + switch (this->operation) { + case ir_binop_all_equal: + return new(ctx) ir_constant(op[0]->has_value(op[1])); + case ir_binop_any_nequal: + return new(ctx) ir_constant(!op[0]->has_value(op[1])); + default: + break; + } + return NULL; + } + + switch (this->operation) { + case ir_unop_bit_not: + switch (op[0]->type->base_type) { + case GLSL_TYPE_INT: + for (unsigned c = 0; c < components; c++) + data.i[c] = ~ op[0]->value.i[c]; + break; + case GLSL_TYPE_UINT: + for (unsigned c = 0; c < components; c++) + data.u[c] = ~ op[0]->value.u[c]; + break; + default: + assert(0); + } + break; + + case ir_unop_logic_not: + assert(op[0]->type->base_type == GLSL_TYPE_BOOL); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.b[c] = !op[0]->value.b[c]; + break; + + case ir_unop_f2i: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.i[c] = (int) op[0]->value.f[c]; + } + break; + case ir_unop_i2f: + assert(op[0]->type->base_type == GLSL_TYPE_INT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = (float) op[0]->value.i[c]; + } + break; + case ir_unop_u2f: + assert(op[0]->type->base_type == GLSL_TYPE_UINT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = (float) op[0]->value.u[c]; + } + break; + case ir_unop_b2f: + assert(op[0]->type->base_type == GLSL_TYPE_BOOL); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = op[0]->value.b[c] ? 1.0F : 0.0F; + } + break; + case ir_unop_f2b: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.b[c] = op[0]->value.f[c] != 0.0F ? true : false; + } + break; + case ir_unop_b2i: + assert(op[0]->type->base_type == GLSL_TYPE_BOOL); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.u[c] = op[0]->value.b[c] ? 1 : 0; + } + break; + case ir_unop_i2b: + assert(op[0]->type->is_integer()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.b[c] = op[0]->value.u[c] ? true : false; + } + break; + + case ir_unop_any: + assert(op[0]->type->is_boolean()); + data.b[0] = false; + for (unsigned c = 0; c < op[0]->type->components(); c++) { + if (op[0]->value.b[c]) + data.b[0] = true; + } + break; + + case ir_unop_trunc: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = truncf(op[0]->value.f[c]); + } + break; + + case ir_unop_ceil: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = ceilf(op[0]->value.f[c]); + } + break; + + case ir_unop_floor: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = floorf(op[0]->value.f[c]); + } + break; + + case ir_unop_fract: + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = 0; + break; + case GLSL_TYPE_INT: + data.i[c] = 0; + break; + case GLSL_TYPE_FLOAT: + data.f[c] = op[0]->value.f[c] - floor(op[0]->value.f[c]); + break; + default: + assert(0); + } + } + break; + + case ir_unop_sin: + case ir_unop_sin_reduced: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = sinf(op[0]->value.f[c]); + } + break; + + case ir_unop_cos: + case ir_unop_cos_reduced: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = cosf(op[0]->value.f[c]); + } + break; + + case ir_unop_neg: + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = -((int) op[0]->value.u[c]); + break; + case GLSL_TYPE_INT: + data.i[c] = -op[0]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.f[c] = -op[0]->value.f[c]; + break; + default: + assert(0); + } + } + break; + + case ir_unop_abs: + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c]; + if (data.i[c] < 0) + data.i[c] = -data.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.f[c] = fabs(op[0]->value.f[c]); + break; + default: + assert(0); + } + } + break; + + case ir_unop_sign: + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.i[c] > 0; + break; + case GLSL_TYPE_INT: + data.i[c] = (op[0]->value.i[c] > 0) - (op[0]->value.i[c] < 0); + break; + case GLSL_TYPE_FLOAT: + data.f[c] = float((op[0]->value.f[c] > 0)-(op[0]->value.f[c] < 0)); + break; + default: + assert(0); + } + } + break; + + case ir_unop_rcp: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + if (op[0]->value.u[c] != 0.0) + data.u[c] = 1 / op[0]->value.u[c]; + break; + case GLSL_TYPE_INT: + if (op[0]->value.i[c] != 0.0) + data.i[c] = 1 / op[0]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + if (op[0]->value.f[c] != 0.0) + data.f[c] = 1.0F / op[0]->value.f[c]; + break; + default: + assert(0); + } + } + break; + + case ir_unop_rsq: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = 1.0F / sqrtf(op[0]->value.f[c]); + } + break; + + case ir_unop_sqrt: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = sqrtf(op[0]->value.f[c]); + } + break; + + case ir_unop_exp: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = expf(op[0]->value.f[c]); + } + break; + + case ir_unop_exp2: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = exp2f(op[0]->value.f[c]); + } + break; + + case ir_unop_log: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = logf(op[0]->value.f[c]); + } + break; + + case ir_unop_log2: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = log2f(op[0]->value.f[c]); + } + break; + + case ir_unop_dFdx: + case ir_unop_dFdy: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = 0.0; + } + break; + + case ir_binop_pow: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = powf(op[0]->value.f[c], op[1]->value.f[c]); + } + break; + + case ir_binop_dot: + data.f[0] = dot(op[0], op[1]); + break; + + case ir_binop_min: + assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = MIN2(op[0]->value.u[c0], op[1]->value.u[c1]); + break; + case GLSL_TYPE_INT: + data.i[c] = MIN2(op[0]->value.i[c0], op[1]->value.i[c1]); + break; + case GLSL_TYPE_FLOAT: + data.f[c] = MIN2(op[0]->value.f[c0], op[1]->value.f[c1]); + break; + default: + assert(0); + } + } + + break; + case ir_binop_max: + assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = MAX2(op[0]->value.u[c0], op[1]->value.u[c1]); + break; + case GLSL_TYPE_INT: + data.i[c] = MAX2(op[0]->value.i[c0], op[1]->value.i[c1]); + break; + case GLSL_TYPE_FLOAT: + data.f[c] = MAX2(op[0]->value.f[c0], op[1]->value.f[c1]); + break; + default: + assert(0); + } + } + break; + + case ir_binop_add: + assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c0] + op[1]->value.u[c1]; + break; + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c0] + op[1]->value.i[c1]; + break; + case GLSL_TYPE_FLOAT: + data.f[c] = op[0]->value.f[c0] + op[1]->value.f[c1]; + break; + default: + assert(0); + } + } + + break; + case ir_binop_sub: + assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c0] - op[1]->value.u[c1]; + break; + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c0] - op[1]->value.i[c1]; + break; + case GLSL_TYPE_FLOAT: + data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1]; + break; + default: + assert(0); + } + } + + break; + case ir_binop_mul: + /* Check for equal types, or unequal types involving scalars */ + if ((op[0]->type == op[1]->type && !op[0]->type->is_matrix()) + || op0_scalar || op1_scalar) { + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c0] * op[1]->value.u[c1]; + break; + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c0] * op[1]->value.i[c1]; + break; + case GLSL_TYPE_FLOAT: + data.f[c] = op[0]->value.f[c0] * op[1]->value.f[c1]; + break; + default: + assert(0); + } + } + } else { + assert(op[0]->type->is_matrix() || op[1]->type->is_matrix()); + + /* Multiply an N-by-M matrix with an M-by-P matrix. Since either + * matrix can be a GLSL vector, either N or P can be 1. + * + * For vec*mat, the vector is treated as a row vector. This + * means the vector is a 1-row x M-column matrix. + * + * For mat*vec, the vector is treated as a column vector. Since + * matrix_columns is 1 for vectors, this just works. + */ + const unsigned n = op[0]->type->is_vector() + ? 1 : op[0]->type->vector_elements; + const unsigned m = op[1]->type->vector_elements; + const unsigned p = op[1]->type->matrix_columns; + for (unsigned j = 0; j < p; j++) { + for (unsigned i = 0; i < n; i++) { + for (unsigned k = 0; k < m; k++) { + data.f[i+n*j] += op[0]->value.f[i+n*k]*op[1]->value.f[k+m*j]; + } + } + } + } + + break; + case ir_binop_div: + assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c0] / op[1]->value.u[c1]; + break; + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c0] / op[1]->value.i[c1]; + break; + case GLSL_TYPE_FLOAT: + data.f[c] = op[0]->value.f[c0] / op[1]->value.f[c1]; + break; + default: + assert(0); + } + } + + break; + case ir_binop_mod: + assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c0] % op[1]->value.u[c1]; + break; + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c0] % op[1]->value.i[c1]; + break; + case GLSL_TYPE_FLOAT: + /* We don't use fmod because it rounds toward zero; GLSL specifies + * the use of floor. + */ + data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1] + * floorf(op[0]->value.f[c0] / op[1]->value.f[c1]); + break; + default: + assert(0); + } + } + + break; + + case ir_binop_logic_and: + assert(op[0]->type->base_type == GLSL_TYPE_BOOL); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.b[c] = op[0]->value.b[c] && op[1]->value.b[c]; + break; + case ir_binop_logic_xor: + assert(op[0]->type->base_type == GLSL_TYPE_BOOL); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.b[c] = op[0]->value.b[c] ^ op[1]->value.b[c]; + break; + case ir_binop_logic_or: + assert(op[0]->type->base_type == GLSL_TYPE_BOOL); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.b[c] = op[0]->value.b[c] || op[1]->value.b[c]; + break; + + case ir_binop_less: + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[0] = op[0]->value.u[0] < op[1]->value.u[0]; + break; + case GLSL_TYPE_INT: + data.b[0] = op[0]->value.i[0] < op[1]->value.i[0]; + break; + case GLSL_TYPE_FLOAT: + data.b[0] = op[0]->value.f[0] < op[1]->value.f[0]; + break; + default: + assert(0); + } + } + break; + case ir_binop_greater: + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] > op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] > op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] > op[1]->value.f[c]; + break; + default: + assert(0); + } + } + break; + case ir_binop_lequal: + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0]; + break; + case GLSL_TYPE_INT: + data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0]; + break; + case GLSL_TYPE_FLOAT: + data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0]; + break; + default: + assert(0); + } + } + break; + case ir_binop_gequal: + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0]; + break; + case GLSL_TYPE_INT: + data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0]; + break; + case GLSL_TYPE_FLOAT: + data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0]; + break; + default: + assert(0); + } + } + break; + case ir_binop_equal: + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < components; c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] == op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] == op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] == op[1]->value.f[c]; + break; + default: + assert(0); + } + } + break; + case ir_binop_nequal: + assert(op[0]->type != op[1]->type); + for (unsigned c = 0; c < components; c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] != op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] != op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] != op[1]->value.f[c]; + break; + default: + assert(0); + } + } + break; + case ir_binop_all_equal: + data.b[0] = op[0]->has_value(op[1]); + break; + case ir_binop_any_nequal: + data.b[0] = !op[0]->has_value(op[1]); + break; + + case ir_binop_lshift: + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + if (op[0]->type->base_type == GLSL_TYPE_INT && + op[1]->type->base_type == GLSL_TYPE_INT) { + data.i[c] = op[0]->value.i[c0] << op[1]->value.i[c1]; + + } else if (op[0]->type->base_type == GLSL_TYPE_INT && + op[1]->type->base_type == GLSL_TYPE_UINT) { + data.i[c] = op[0]->value.i[c0] << op[1]->value.u[c1]; + + } else if (op[0]->type->base_type == GLSL_TYPE_UINT && + op[1]->type->base_type == GLSL_TYPE_INT) { + data.u[c] = op[0]->value.u[c0] << op[1]->value.i[c1]; + + } else if (op[0]->type->base_type == GLSL_TYPE_UINT && + op[1]->type->base_type == GLSL_TYPE_UINT) { + data.u[c] = op[0]->value.u[c0] << op[1]->value.u[c1]; + } + } + break; + + case ir_binop_rshift: + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + if (op[0]->type->base_type == GLSL_TYPE_INT && + op[1]->type->base_type == GLSL_TYPE_INT) { + data.i[c] = op[0]->value.i[c0] >> op[1]->value.i[c1]; + + } else if (op[0]->type->base_type == GLSL_TYPE_INT && + op[1]->type->base_type == GLSL_TYPE_UINT) { + data.i[c] = op[0]->value.i[c0] >> op[1]->value.u[c1]; + + } else if (op[0]->type->base_type == GLSL_TYPE_UINT && + op[1]->type->base_type == GLSL_TYPE_INT) { + data.u[c] = op[0]->value.u[c0] >> op[1]->value.i[c1]; + + } else if (op[0]->type->base_type == GLSL_TYPE_UINT && + op[1]->type->base_type == GLSL_TYPE_UINT) { + data.u[c] = op[0]->value.u[c0] >> op[1]->value.u[c1]; + } + } + break; + + case ir_binop_bit_and: + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c0] & op[1]->value.i[c1]; + break; + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c0] & op[1]->value.u[c1]; + break; + default: + assert(0); + } + } + break; + + case ir_binop_bit_or: + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c0] | op[1]->value.i[c1]; + break; + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c0] | op[1]->value.u[c1]; + break; + default: + assert(0); + } + } + break; + + case ir_binop_bit_xor: + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c0] ^ op[1]->value.i[c1]; + break; + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c0] ^ op[1]->value.u[c1]; + break; + default: + assert(0); + } + } + break; + + case ir_quadop_vector: + for (unsigned c = 0; c < this->type->vector_elements; c++) { + switch (this->type->base_type) { + case GLSL_TYPE_INT: + data.i[c] = op[c]->value.i[0]; + break; + case GLSL_TYPE_UINT: + data.u[c] = op[c]->value.u[0]; + break; + case GLSL_TYPE_FLOAT: + data.f[c] = op[c]->value.f[0]; + break; + default: + assert(0); + } + } + break; + + default: + /* FINISHME: Should handle all expression types. */ + return NULL; + } + + return new(ctx) ir_constant(this->type, &data); +} + + +ir_constant * +ir_texture::constant_expression_value() +{ + /* texture lookups aren't constant expressions */ + return NULL; +} + + +ir_constant * +ir_swizzle::constant_expression_value() +{ + ir_constant *v = this->val->constant_expression_value(); + + if (v != NULL) { + ir_constant_data data = { { 0 } }; + + const unsigned swiz_idx[4] = { + this->mask.x, this->mask.y, this->mask.z, this->mask.w + }; + + for (unsigned i = 0; i < this->mask.num_components; i++) { + switch (v->type->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: data.u[i] = v->value.u[swiz_idx[i]]; break; + case GLSL_TYPE_FLOAT: data.f[i] = v->value.f[swiz_idx[i]]; break; + case GLSL_TYPE_BOOL: data.b[i] = v->value.b[swiz_idx[i]]; break; + default: assert(!"Should not get here."); break; + } + } + + void *ctx = talloc_parent(this); + return new(ctx) ir_constant(this->type, &data); + } + return NULL; +} + + +ir_constant * +ir_dereference_variable::constant_expression_value() +{ + /* This may occur during compile and var->type is glsl_type::error_type */ + if (!var) + return NULL; + + /* The constant_value of a uniform variable is its initializer, + * not the lifetime constant value of the uniform. + */ + if (var->mode == ir_var_uniform) + return NULL; + + if (!var->constant_value) + return NULL; + + return var->constant_value->clone(talloc_parent(var), NULL); +} + + +ir_constant * +ir_dereference_array::constant_expression_value() +{ + ir_constant *array = this->array->constant_expression_value(); + ir_constant *idx = this->array_index->constant_expression_value(); + + if ((array != NULL) && (idx != NULL)) { + void *ctx = talloc_parent(this); + if (array->type->is_matrix()) { + /* Array access of a matrix results in a vector. + */ + const unsigned column = idx->value.u[0]; + + const glsl_type *const column_type = array->type->column_type(); + + /* Offset in the constant matrix to the first element of the column + * to be extracted. + */ + const unsigned mat_idx = column * column_type->vector_elements; + + ir_constant_data data = { { 0 } }; + + switch (column_type->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + for (unsigned i = 0; i < column_type->vector_elements; i++) + data.u[i] = array->value.u[mat_idx + i]; + + break; + + case GLSL_TYPE_FLOAT: + for (unsigned i = 0; i < column_type->vector_elements; i++) + data.f[i] = array->value.f[mat_idx + i]; + + break; + + default: + assert(!"Should not get here."); + break; + } + + return new(ctx) ir_constant(column_type, &data); + } else if (array->type->is_vector()) { + const unsigned component = idx->value.u[0]; + + return new(ctx) ir_constant(array, component); + } else { + const unsigned index = idx->value.u[0]; + return array->get_array_element(index)->clone(ctx, NULL); + } + } + return NULL; +} + + +ir_constant * +ir_dereference_record::constant_expression_value() +{ + ir_constant *v = this->record->constant_expression_value(); + + return (v != NULL) ? v->get_record_field(this->field) : NULL; +} + + +ir_constant * +ir_assignment::constant_expression_value() +{ + /* FINISHME: Handle CEs involving assignment (return RHS) */ + return NULL; +} + + +ir_constant * +ir_constant::constant_expression_value() +{ + return this; +} + + +ir_constant * +ir_call::constant_expression_value() +{ + if (this->type == glsl_type::error_type) + return NULL; + + /* From the GLSL 1.20 spec, page 23: + * "Function calls to user-defined functions (non-built-in functions) + * cannot be used to form constant expressions." + */ + if (!this->callee->is_builtin) + return NULL; + + unsigned num_parameters = 0; + + /* Check if all parameters are constant */ + ir_constant *op[3]; + foreach_list(n, &this->actual_parameters) { + ir_constant *constant = ((ir_rvalue *) n)->constant_expression_value(); + if (constant == NULL) + return NULL; + + op[num_parameters] = constant; + + assert(num_parameters < 3); + num_parameters++; + } + + /* Individual cases below can either: + * - Assign "expr" a new ir_expression to evaluate (for basic opcodes) + * - Fill "data" with appopriate constant data + * - Return an ir_constant directly. + */ + void *mem_ctx = talloc_parent(this); + ir_expression *expr = NULL; + + ir_constant_data data; + memset(&data, 0, sizeof(data)); + + const char *callee = this->callee_name(); + if (strcmp(callee, "abs") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_abs, type, op[0], NULL); + } else if (strcmp(callee, "all") == 0) { + assert(op[0]->type->is_boolean()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + if (!op[0]->value.b[c]) + return new(mem_ctx) ir_constant(false); + } + return new(mem_ctx) ir_constant(true); + } else if (strcmp(callee, "any") == 0) { + assert(op[0]->type->is_boolean()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + if (op[0]->value.b[c]) + return new(mem_ctx) ir_constant(true); + } + return new(mem_ctx) ir_constant(false); + } else if (strcmp(callee, "acos") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = acosf(op[0]->value.f[c]); + } else if (strcmp(callee, "acosh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = acoshf(op[0]->value.f[c]); + } else if (strcmp(callee, "asin") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = asinf(op[0]->value.f[c]); + } else if (strcmp(callee, "asinh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = asinhf(op[0]->value.f[c]); + } else if (strcmp(callee, "atan") == 0) { + assert(op[0]->type->is_float()); + if (num_parameters == 2) { + assert(op[1]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = atan2f(op[0]->value.f[c], op[1]->value.f[c]); + } else { + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = atanf(op[0]->value.f[c]); + } + } else if (strcmp(callee, "atanh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = atanhf(op[0]->value.f[c]); + } else if (strcmp(callee, "dFdx") == 0 || strcmp(callee, "dFdy") == 0) { + return ir_constant::zero(mem_ctx, this->type); + } else if (strcmp(callee, "ceil") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_ceil, type, op[0], NULL); + } else if (strcmp(callee, "clamp") == 0) { + assert(num_parameters == 3); + unsigned c1_inc = op[1]->type->is_scalar() ? 0 : 1; + unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1; + for (unsigned c = 0, c1 = 0, c2 = 0; + c < op[0]->type->components(); + c1 += c1_inc, c2 += c2_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = CLAMP(op[0]->value.u[c], op[1]->value.u[c1], + op[2]->value.u[c2]); + break; + case GLSL_TYPE_INT: + data.i[c] = CLAMP(op[0]->value.i[c], op[1]->value.i[c1], + op[2]->value.i[c2]); + break; + case GLSL_TYPE_FLOAT: + data.f[c] = CLAMP(op[0]->value.f[c], op[1]->value.f[c1], + op[2]->value.f[c2]); + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "cos") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_cos, type, op[0], NULL); + } else if (strcmp(callee, "cosh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = coshf(op[0]->value.f[c]); + } else if (strcmp(callee, "cross") == 0) { + assert(op[0]->type == glsl_type::vec3_type); + assert(op[1]->type == glsl_type::vec3_type); + data.f[0] = (op[0]->value.f[1] * op[1]->value.f[2] - + op[1]->value.f[1] * op[0]->value.f[2]); + data.f[1] = (op[0]->value.f[2] * op[1]->value.f[0] - + op[1]->value.f[2] * op[0]->value.f[0]); + data.f[2] = (op[0]->value.f[0] * op[1]->value.f[1] - + op[1]->value.f[0] * op[0]->value.f[1]); + } else if (strcmp(callee, "degrees") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = 180.0F / M_PI * op[0]->value.f[c]; + } else if (strcmp(callee, "distance") == 0) { + assert(op[0]->type->is_float() && op[1]->type->is_float()); + float length_squared = 0.0; + for (unsigned c = 0; c < op[0]->type->components(); c++) { + float t = op[0]->value.f[c] - op[1]->value.f[c]; + length_squared += t * t; + } + return new(mem_ctx) ir_constant(sqrtf(length_squared)); + } else if (strcmp(callee, "dot") == 0) { + return new(mem_ctx) ir_constant(dot(op[0], op[1])); + } else if (strcmp(callee, "equal") == 0) { + assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] == op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] == op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] == op[1]->value.f[c]; + break; + case GLSL_TYPE_BOOL: + data.b[c] = op[0]->value.b[c] == op[1]->value.b[c]; + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "exp") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_exp, type, op[0], NULL); + } else if (strcmp(callee, "exp2") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_exp2, type, op[0], NULL); + } else if (strcmp(callee, "faceforward") == 0) { + if (dot(op[2], op[1]) < 0) + return op[0]; + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = -op[0]->value.f[c]; + } else if (strcmp(callee, "floor") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_floor, type, op[0], NULL); + } else if (strcmp(callee, "fract") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_fract, type, op[0], NULL); + } else if (strcmp(callee, "fwidth") == 0) { + return ir_constant::zero(mem_ctx, this->type); + } else if (strcmp(callee, "greaterThan") == 0) { + assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] > op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] > op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] > op[1]->value.f[c]; + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "greaterThanEqual") == 0) { + assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] >= op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] >= op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] >= op[1]->value.f[c]; + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "inversesqrt") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_rsq, type, op[0], NULL); + } else if (strcmp(callee, "length") == 0) { + return new(mem_ctx) ir_constant(sqrtf(dot(op[0], op[0]))); + } else if (strcmp(callee, "lessThan") == 0) { + assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] < op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] < op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] < op[1]->value.f[c]; + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "lessThanEqual") == 0) { + assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] <= op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] <= op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] <= op[1]->value.f[c]; + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "log") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_log, type, op[0], NULL); + } else if (strcmp(callee, "log2") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_log2, type, op[0], NULL); + } else if (strcmp(callee, "matrixCompMult") == 0) { + assert(op[0]->type->is_float() && op[1]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = op[0]->value.f[c] * op[1]->value.f[c]; + } else if (strcmp(callee, "max") == 0) { + expr = new(mem_ctx) ir_expression(ir_binop_max, type, op[0], op[1]); + } else if (strcmp(callee, "min") == 0) { + expr = new(mem_ctx) ir_expression(ir_binop_min, type, op[0], op[1]); + } else if (strcmp(callee, "mix") == 0) { + assert(op[0]->type->is_float() && op[1]->type->is_float()); + if (op[2]->type->is_float()) { + unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1; + unsigned components = op[0]->type->components(); + for (unsigned c = 0, c2 = 0; c < components; c2 += c2_inc, c++) { + data.f[c] = op[0]->value.f[c] * (1 - op[2]->value.f[c2]) + + op[1]->value.f[c] * op[2]->value.f[c2]; + } + } else { + assert(op[2]->type->is_boolean()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = op[op[2]->value.b[c] ? 1 : 0]->value.f[c]; + } + } else if (strcmp(callee, "mod") == 0) { + expr = new(mem_ctx) ir_expression(ir_binop_mod, type, op[0], op[1]); + } else if (strcmp(callee, "normalize") == 0) { + assert(op[0]->type->is_float()); + float length = sqrtf(dot(op[0], op[0])); + + if (length == 0) + return ir_constant::zero(mem_ctx, this->type); + + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = op[0]->value.f[c] / length; + } else if (strcmp(callee, "not") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_logic_not, type, op[0], NULL); + } else if (strcmp(callee, "notEqual") == 0) { + assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] != op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] != op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] != op[1]->value.f[c]; + break; + case GLSL_TYPE_BOOL: + data.b[c] = op[0]->value.b[c] != op[1]->value.b[c]; + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "outerProduct") == 0) { + assert(op[0]->type->is_vector() && op[1]->type->is_vector()); + const unsigned m = op[0]->type->vector_elements; + const unsigned n = op[1]->type->vector_elements; + for (unsigned j = 0; j < n; j++) { + for (unsigned i = 0; i < m; i++) { + data.f[i+m*j] = op[0]->value.f[i] * op[1]->value.f[j]; + } + } + } else if (strcmp(callee, "pow") == 0) { + expr = new(mem_ctx) ir_expression(ir_binop_pow, type, op[0], op[1]); + } else if (strcmp(callee, "radians") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = M_PI / 180.0F * op[0]->value.f[c]; + } else if (strcmp(callee, "reflect") == 0) { + assert(op[0]->type->is_float()); + float dot_NI = dot(op[1], op[0]); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = op[0]->value.f[c] - 2 * dot_NI * op[1]->value.f[c]; + } else if (strcmp(callee, "refract") == 0) { + const float eta = op[2]->value.f[0]; + const float dot_NI = dot(op[1], op[0]); + const float k = 1.0F - eta * eta * (1.0F - dot_NI * dot_NI); + if (k < 0.0) { + return ir_constant::zero(mem_ctx, this->type); + } else { + for (unsigned c = 0; c < type->components(); c++) { + data.f[c] = eta * op[0]->value.f[c] - (eta * dot_NI + sqrtf(k)) + * op[1]->value.f[c]; + } + } + } else if (strcmp(callee, "sign") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_sign, type, op[0], NULL); + } else if (strcmp(callee, "sin") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_sin, type, op[0], NULL); + } else if (strcmp(callee, "sinh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = sinhf(op[0]->value.f[c]); + } else if (strcmp(callee, "smoothstep") == 0) { + assert(num_parameters == 3); + assert(op[1]->type == op[0]->type); + unsigned edge_inc = op[0]->type->is_scalar() ? 0 : 1; + for (unsigned c = 0, e = 0; c < type->components(); e += edge_inc, c++) { + const float edge0 = op[0]->value.f[e]; + const float edge1 = op[1]->value.f[e]; + if (edge0 == edge1) { + data.f[c] = 0.0; /* Avoid a crash - results are undefined anyway */ + } else { + const float numerator = op[2]->value.f[c] - edge0; + const float denominator = edge1 - edge0; + const float t = CLAMP(numerator/denominator, 0, 1); + data.f[c] = t * t * (3 - 2 * t); + } + } + } else if (strcmp(callee, "sqrt") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_sqrt, type, op[0], NULL); + } else if (strcmp(callee, "step") == 0) { + assert(op[0]->type->is_float() && op[1]->type->is_float()); + /* op[0] (edge) may be either a scalar or a vector */ + const unsigned c0_inc = op[0]->type->is_scalar() ? 0 : 1; + for (unsigned c = 0, c0 = 0; c < type->components(); c0 += c0_inc, c++) + data.f[c] = (op[1]->value.f[c] < op[0]->value.f[c0]) ? 0.0F : 1.0F; + } else if (strcmp(callee, "tan") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = tanf(op[0]->value.f[c]); + } else if (strcmp(callee, "tanh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = tanhf(op[0]->value.f[c]); + } else if (strcmp(callee, "transpose") == 0) { + assert(op[0]->type->is_matrix()); + const unsigned n = op[0]->type->vector_elements; + const unsigned m = op[0]->type->matrix_columns; + for (unsigned j = 0; j < m; j++) { + for (unsigned i = 0; i < n; i++) { + data.f[m*i+j] += op[0]->value.f[i+n*j]; + } + } + } else { + /* Unsupported builtin - some are not allowed in constant expressions. */ + return NULL; + } + + if (expr != NULL) + return expr->constant_expression_value(); + + return new(mem_ctx) ir_constant(this->type, &data); +} diff --git a/mesalib/src/glsl/ir_constant_folding.cpp b/mesalib/src/glsl/ir_constant_folding.cpp deleted file mode 100644 index 554c54fae..000000000 --- a/mesalib/src/glsl/ir_constant_folding.cpp +++ /dev/null @@ -1,147 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_constant_folding.cpp - * Replace constant-valued expressions with references to constant values. - */ - -#include "ir.h" -#include "ir_visitor.h" -#include "ir_rvalue_visitor.h" -#include "ir_optimization.h" -#include "glsl_types.h" - -/** - * Visitor class for replacing expressions with ir_constant values. - */ - -class ir_constant_folding_visitor : public ir_rvalue_visitor { -public: - ir_constant_folding_visitor() - { - this->progress = false; - } - - virtual ~ir_constant_folding_visitor() - { - /* empty */ - } - - virtual ir_visitor_status visit_enter(ir_assignment *ir); - virtual ir_visitor_status visit_enter(ir_call *ir); - - virtual void handle_rvalue(ir_rvalue **rvalue); - - bool progress; -}; - -void -ir_constant_folding_visitor::handle_rvalue(ir_rvalue **rvalue) -{ - if (*rvalue == NULL || (*rvalue)->ir_type == ir_type_constant) - return; - - /* Note that we do rvalue visitoring on leaving. So if an - * expression has a non-constant operand, no need to go looking - * down it to find if it's constant. This cuts the time of this - * pass down drastically. - */ - ir_expression *expr = (*rvalue)->as_expression(); - if (expr) { - for (unsigned int i = 0; i < expr->get_num_operands(); i++) { - if (!expr->operands[i]->as_constant()) - return; - } - } - - ir_constant *constant = (*rvalue)->constant_expression_value(); - if (constant) { - *rvalue = constant; - this->progress = true; - } else { - (*rvalue)->accept(this); - } -} - -ir_visitor_status -ir_constant_folding_visitor::visit_enter(ir_assignment *ir) -{ - ir->rhs->accept(this); - handle_rvalue(&ir->rhs); - - if (ir->condition) { - ir->condition->accept(this); - handle_rvalue(&ir->condition); - - ir_constant *const_val = ir->condition->as_constant(); - /* If the condition is constant, either remove the condition or - * remove the never-executed assignment. - */ - if (const_val) { - if (const_val->value.b[0]) - ir->condition = NULL; - else - ir->remove(); - this->progress = true; - } - } - - /* Don't descend into the LHS because we want it to stay as a - * variable dereference. FINISHME: We probably should to get array - * indices though. - */ - return visit_continue_with_parent; -} - -ir_visitor_status -ir_constant_folding_visitor::visit_enter(ir_call *ir) -{ - exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator(); - foreach_iter(exec_list_iterator, iter, *ir) { - ir_rvalue *param_rval = (ir_rvalue *)iter.get(); - ir_variable *sig_param = (ir_variable *)sig_iter.get(); - - if (sig_param->mode == ir_var_in) { - ir_rvalue *new_param = param_rval; - - handle_rvalue(&new_param); - if (new_param != param_rval) { - param_rval->replace_with(new_param); - } - } - sig_iter.next(); - } - - return visit_continue_with_parent; -} - -bool -do_constant_folding(exec_list *instructions) -{ - ir_constant_folding_visitor constant_folding; - - visit_list_elements(&constant_folding, instructions); - - return constant_folding.progress; -} diff --git a/mesalib/src/glsl/ir_constant_propagation.cpp b/mesalib/src/glsl/ir_constant_propagation.cpp deleted file mode 100644 index 5d875b7be..000000000 --- a/mesalib/src/glsl/ir_constant_propagation.cpp +++ /dev/null @@ -1,437 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * constant of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, constant, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above constantright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR CONSTANTRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_constant_propagation.cpp - * - * Tracks assignments of constants to channels of variables, and - * usage of those constant channels with direct usage of the constants. - * - * This can lead to constant folding and algebraic optimizations in - * those later expressions, while causing no increase in instruction - * count (due to constants being generally free to load from a - * constant push buffer or as instruction immediate values) and - * possibly reducing register pressure. - */ - -#include "ir.h" -#include "ir_visitor.h" -#include "ir_rvalue_visitor.h" -#include "ir_basic_block.h" -#include "ir_optimization.h" -#include "glsl_types.h" - -class acp_entry : public exec_node -{ -public: - acp_entry(ir_variable *var, unsigned write_mask, ir_constant *constant) - { - assert(var); - assert(constant); - this->var = var; - this->write_mask = write_mask; - this->constant = constant; - } - - ir_variable *var; - ir_constant *constant; - unsigned write_mask; -}; - - -class kill_entry : public exec_node -{ -public: - kill_entry(ir_variable *var, unsigned write_mask) - { - assert(var); - this->var = var; - this->write_mask = write_mask; - } - - ir_variable *var; - unsigned write_mask; -}; - -class ir_constant_propagation_visitor : public ir_rvalue_visitor { -public: - ir_constant_propagation_visitor() - { - progress = false; - mem_ctx = talloc_new(0); - this->acp = new(mem_ctx) exec_list; - this->kills = new(mem_ctx) exec_list; - } - ~ir_constant_propagation_visitor() - { - talloc_free(mem_ctx); - } - - virtual ir_visitor_status visit_enter(class ir_loop *); - virtual ir_visitor_status visit_enter(class ir_function_signature *); - virtual ir_visitor_status visit_enter(class ir_function *); - virtual ir_visitor_status visit_leave(class ir_assignment *); - virtual ir_visitor_status visit_enter(class ir_call *); - virtual ir_visitor_status visit_enter(class ir_if *); - - void add_constant(ir_assignment *ir); - void kill(ir_variable *ir, unsigned write_mask); - void handle_if_block(exec_list *instructions); - void handle_rvalue(ir_rvalue **rvalue); - - /** List of acp_entry: The available constants to propagate */ - exec_list *acp; - - /** - * List of kill_entry: The masks of variables whose values were - * killed in this block. - */ - exec_list *kills; - - bool progress; - - bool killed_all; - - void *mem_ctx; -}; - - -void -ir_constant_propagation_visitor::handle_rvalue(ir_rvalue **rvalue) -{ - if (this->in_assignee || !*rvalue) - return; - - const glsl_type *type = (*rvalue)->type; - if (!type->is_scalar() && !type->is_vector()) - return; - - ir_swizzle *swiz = NULL; - ir_dereference_variable *deref = (*rvalue)->as_dereference_variable(); - if (!deref) { - swiz = (*rvalue)->as_swizzle(); - if (!swiz) - return; - - deref = swiz->val->as_dereference_variable(); - if (!deref) - return; - } - - ir_constant_data data; - memset(&data, 0, sizeof(data)); - - for (unsigned int i = 0; i < type->components(); i++) { - int channel; - acp_entry *found = NULL; - - if (swiz) { - switch (i) { - case 0: channel = swiz->mask.x; break; - case 1: channel = swiz->mask.y; break; - case 2: channel = swiz->mask.z; break; - case 3: channel = swiz->mask.w; break; - default: assert(!"shouldn't be reached"); channel = 0; break; - } - } else { - channel = i; - } - - foreach_iter(exec_list_iterator, iter, *this->acp) { - acp_entry *entry = (acp_entry *)iter.get(); - if (entry->var == deref->var && entry->write_mask & (1 << channel)) { - found = entry; - break; - } - } - - if (!found) - return; - - int rhs_channel = 0; - for (int j = 0; j < 4; j++) { - if (j == channel) - break; - if (found->write_mask & (1 << j)) - rhs_channel++; - } - - switch (type->base_type) { - case GLSL_TYPE_FLOAT: - data.f[i] = found->constant->value.f[rhs_channel]; - break; - case GLSL_TYPE_INT: - data.i[i] = found->constant->value.i[rhs_channel]; - break; - case GLSL_TYPE_UINT: - data.u[i] = found->constant->value.u[rhs_channel]; - break; - case GLSL_TYPE_BOOL: - data.b[i] = found->constant->value.b[rhs_channel]; - break; - default: - assert(!"not reached"); - break; - } - } - - *rvalue = new(talloc_parent(deref)) ir_constant(type, &data); - this->progress = true; -} - -ir_visitor_status -ir_constant_propagation_visitor::visit_enter(ir_function_signature *ir) -{ - /* Treat entry into a function signature as a completely separate - * block. Any instructions at global scope will be shuffled into - * main() at link time, so they're irrelevant to us. - */ - exec_list *orig_acp = this->acp; - exec_list *orig_kills = this->kills; - bool orig_killed_all = this->killed_all; - - this->acp = new(mem_ctx) exec_list; - this->kills = new(mem_ctx) exec_list; - this->killed_all = false; - - visit_list_elements(this, &ir->body); - - this->kills = orig_kills; - this->acp = orig_acp; - this->killed_all = orig_killed_all; - - return visit_continue_with_parent; -} - -ir_visitor_status -ir_constant_propagation_visitor::visit_leave(ir_assignment *ir) -{ - if (this->in_assignee) - return visit_continue; - - kill(ir->lhs->variable_referenced(), ir->write_mask); - - add_constant(ir); - - return visit_continue; -} - -ir_visitor_status -ir_constant_propagation_visitor::visit_enter(ir_function *ir) -{ - (void) ir; - return visit_continue; -} - -ir_visitor_status -ir_constant_propagation_visitor::visit_enter(ir_call *ir) -{ - /* Do constant propagation on call parameters, but skip any out params */ - exec_list_iterator sig_param_iter = ir->get_callee()->parameters.iterator(); - foreach_iter(exec_list_iterator, iter, ir->actual_parameters) { - ir_variable *sig_param = (ir_variable *)sig_param_iter.get(); - ir_rvalue *param = (ir_rvalue *)iter.get(); - if (sig_param->mode != ir_var_out && sig_param->mode != ir_var_inout) { - ir_rvalue *new_param = param; - handle_rvalue(&new_param); - if (new_param != param) - param->replace_with(new_param); - else - param->accept(this); - } - sig_param_iter.next(); - } - - /* Since we're unlinked, we don't (necssarily) know the side effects of - * this call. So kill all copies. - */ - acp->make_empty(); - this->killed_all = true; - - return visit_continue_with_parent; -} - -void -ir_constant_propagation_visitor::handle_if_block(exec_list *instructions) -{ - exec_list *orig_acp = this->acp; - exec_list *orig_kills = this->kills; - bool orig_killed_all = this->killed_all; - - this->acp = new(mem_ctx) exec_list; - this->kills = new(mem_ctx) exec_list; - this->killed_all = false; - - /* Populate the initial acp with a constant of the original */ - foreach_iter(exec_list_iterator, iter, *orig_acp) { - acp_entry *a = (acp_entry *)iter.get(); - this->acp->push_tail(new(this->mem_ctx) acp_entry(a->var, a->write_mask, - a->constant)); - } - - visit_list_elements(this, instructions); - - if (this->killed_all) { - orig_acp->make_empty(); - } - - exec_list *new_kills = this->kills; - this->kills = orig_kills; - this->acp = orig_acp; - this->killed_all = this->killed_all || orig_killed_all; - - foreach_iter(exec_list_iterator, iter, *new_kills) { - kill_entry *k = (kill_entry *)iter.get(); - kill(k->var, k->write_mask); - } -} - -ir_visitor_status -ir_constant_propagation_visitor::visit_enter(ir_if *ir) -{ - ir->condition->accept(this); - handle_rvalue(&ir->condition); - - handle_if_block(&ir->then_instructions); - handle_if_block(&ir->else_instructions); - - /* handle_if_block() already descended into the children. */ - return visit_continue_with_parent; -} - -ir_visitor_status -ir_constant_propagation_visitor::visit_enter(ir_loop *ir) -{ - exec_list *orig_acp = this->acp; - exec_list *orig_kills = this->kills; - bool orig_killed_all = this->killed_all; - - /* FINISHME: For now, the initial acp for loops is totally empty. - * We could go through once, then go through again with the acp - * cloned minus the killed entries after the first run through. - */ - this->acp = new(mem_ctx) exec_list; - this->kills = new(mem_ctx) exec_list; - this->killed_all = false; - - visit_list_elements(this, &ir->body_instructions); - - if (this->killed_all) { - orig_acp->make_empty(); - } - - exec_list *new_kills = this->kills; - this->kills = orig_kills; - this->acp = orig_acp; - this->killed_all = this->killed_all || orig_killed_all; - - foreach_iter(exec_list_iterator, iter, *new_kills) { - kill_entry *k = (kill_entry *)iter.get(); - kill(k->var, k->write_mask); - } - - /* already descended into the children. */ - return visit_continue_with_parent; -} - -void -ir_constant_propagation_visitor::kill(ir_variable *var, unsigned write_mask) -{ - assert(var != NULL); - - /* We don't track non-vectors. */ - if (!var->type->is_vector() && !var->type->is_scalar()) - return; - - /* Remove any entries currently in the ACP for this kill. */ - foreach_iter(exec_list_iterator, iter, *this->acp) { - acp_entry *entry = (acp_entry *)iter.get(); - - if (entry->var == var) { - entry->write_mask &= ~write_mask; - if (entry->write_mask == 0) - entry->remove(); - } - } - - /* Add this writemask of the variable to the list of killed - * variables in this block. - */ - foreach_iter(exec_list_iterator, iter, *this->kills) { - kill_entry *entry = (kill_entry *)iter.get(); - - if (entry->var == var) { - entry->write_mask |= write_mask; - return; - } - } - /* Not already in the list. Make new entry. */ - this->kills->push_tail(new(this->mem_ctx) kill_entry(var, write_mask)); -} - -/** - * Adds an entry to the available constant list if it's a plain assignment - * of a variable to a variable. - */ -void -ir_constant_propagation_visitor::add_constant(ir_assignment *ir) -{ - acp_entry *entry; - - if (ir->condition) { - ir_constant *condition = ir->condition->as_constant(); - if (!condition || !condition->value.b[0]) - return; - } - - if (!ir->write_mask) - return; - - ir_dereference_variable *deref = ir->lhs->as_dereference_variable(); - ir_constant *constant = ir->rhs->as_constant(); - - if (!deref || !constant) - return; - - /* Only do constant propagation on vectors. Constant matrices, - * arrays, or structures would require more work elsewhere. - */ - if (!deref->var->type->is_vector() && !deref->var->type->is_scalar()) - return; - - entry = new(this->mem_ctx) acp_entry(deref->var, ir->write_mask, constant); - this->acp->push_tail(entry); -} - -/** - * Does a constant propagation pass on the code present in the instruction stream. - */ -bool -do_constant_propagation(exec_list *instructions) -{ - ir_constant_propagation_visitor v; - - visit_list_elements(&v, instructions); - - return v.progress; -} diff --git a/mesalib/src/glsl/ir_constant_variable.cpp b/mesalib/src/glsl/ir_constant_variable.cpp deleted file mode 100644 index 1fb73e765..000000000 --- a/mesalib/src/glsl/ir_constant_variable.cpp +++ /dev/null @@ -1,198 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_constant_variable.cpp - * - * Marks variables assigned a single constant value over the course - * of the program as constant. - * - * The goal here is to trigger further constant folding and then dead - * code elimination. This is common with vector/matrix constructors - * and calls to builtin functions. - */ - -#include "ir.h" -#include "ir_visitor.h" -#include "ir_optimization.h" -#include "glsl_types.h" - -struct assignment_entry { - exec_node link; - int assignment_count; - ir_variable *var; - ir_constant *constval; - bool our_scope; -}; - -class ir_constant_variable_visitor : public ir_hierarchical_visitor { -public: - virtual ir_visitor_status visit_enter(ir_dereference_variable *); - virtual ir_visitor_status visit(ir_variable *); - virtual ir_visitor_status visit_enter(ir_assignment *); - virtual ir_visitor_status visit_enter(ir_call *); - - exec_list list; -}; - -static struct assignment_entry * -get_assignment_entry(ir_variable *var, exec_list *list) -{ - struct assignment_entry *entry; - - foreach_list_typed(struct assignment_entry, entry, link, list) { - if (entry->var == var) - return entry; - } - - entry = (struct assignment_entry *)calloc(1, sizeof(*entry)); - entry->var = var; - list->push_head(&entry->link); - return entry; -} - -ir_visitor_status -ir_constant_variable_visitor::visit(ir_variable *ir) -{ - struct assignment_entry *entry = get_assignment_entry(ir, &this->list); - entry->our_scope = true; - return visit_continue; -} - -/* Skip derefs of variables so that we can detect declarations. */ -ir_visitor_status -ir_constant_variable_visitor::visit_enter(ir_dereference_variable *ir) -{ - (void)ir; - return visit_continue_with_parent; -} - -ir_visitor_status -ir_constant_variable_visitor::visit_enter(ir_assignment *ir) -{ - ir_constant *constval; - struct assignment_entry *entry; - - entry = get_assignment_entry(ir->lhs->variable_referenced(), &this->list); - assert(entry); - entry->assignment_count++; - - /* If it's already constant, don't do the work. */ - if (entry->var->constant_value) - return visit_continue; - - /* OK, now find if we actually have all the right conditions for - * this to be a constant value assigned to the var. - */ - if (ir->condition) { - constval = ir->condition->constant_expression_value(); - if (!constval || !constval->value.b[0]) - return visit_continue; - } - - ir_variable *var = ir->whole_variable_written(); - if (!var) - return visit_continue; - - constval = ir->rhs->constant_expression_value(); - if (!constval) - return visit_continue; - - /* Mark this entry as having a constant assignment (if the - * assignment count doesn't go >1). do_constant_variable will fix - * up the variable with the constant value later. - */ - entry->constval = constval; - - return visit_continue; -} - -ir_visitor_status -ir_constant_variable_visitor::visit_enter(ir_call *ir) -{ - exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator(); - foreach_iter(exec_list_iterator, iter, *ir) { - ir_rvalue *param_rval = (ir_rvalue *)iter.get(); - ir_variable *param = (ir_variable *)sig_iter.get(); - - if (param->mode == ir_var_out || - param->mode == ir_var_inout) { - ir_variable *var = param_rval->variable_referenced(); - struct assignment_entry *entry; - - assert(var); - entry = get_assignment_entry(var, &this->list); - entry->assignment_count++; - } - sig_iter.next(); - } - return visit_continue; -} - -/** - * Does a copy propagation pass on the code present in the instruction stream. - */ -bool -do_constant_variable(exec_list *instructions) -{ - bool progress = false; - ir_constant_variable_visitor v; - - v.run(instructions); - - while (!v.list.is_empty()) { - - struct assignment_entry *entry; - entry = exec_node_data(struct assignment_entry, v.list.head, link); - - if (entry->assignment_count == 1 && entry->constval && entry->our_scope) { - entry->var->constant_value = entry->constval; - progress = true; - } - entry->link.remove(); - free(entry); - } - - return progress; -} - -bool -do_constant_variable_unlinked(exec_list *instructions) -{ - bool progress = false; - - foreach_iter(exec_list_iterator, iter, *instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - ir_function *f = ir->as_function(); - if (f) { - foreach_iter(exec_list_iterator, sigiter, *f) { - ir_function_signature *sig = - (ir_function_signature *) sigiter.get(); - if (do_constant_variable(&sig->body)) - progress = true; - } - } - } - - return progress; -} diff --git a/mesalib/src/glsl/ir_copy_propagation.cpp b/mesalib/src/glsl/ir_copy_propagation.cpp deleted file mode 100644 index 0fe8fa6c4..000000000 --- a/mesalib/src/glsl/ir_copy_propagation.cpp +++ /dev/null @@ -1,348 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_copy_propagation.cpp - * - * Moves usage of recently-copied variables to the previous copy of - * the variable. - * - * This should reduce the number of MOV instructions in the generated - * programs unless copy propagation is also done on the LIR, and may - * help anyway by triggering other optimizations that live in the HIR. - */ - -#include "ir.h" -#include "ir_visitor.h" -#include "ir_basic_block.h" -#include "ir_optimization.h" -#include "glsl_types.h" - -class acp_entry : public exec_node -{ -public: - acp_entry(ir_variable *lhs, ir_variable *rhs) - { - assert(lhs); - assert(rhs); - this->lhs = lhs; - this->rhs = rhs; - } - - ir_variable *lhs; - ir_variable *rhs; -}; - - -class kill_entry : public exec_node -{ -public: - kill_entry(ir_variable *var) - { - assert(var); - this->var = var; - } - - ir_variable *var; -}; - -class ir_copy_propagation_visitor : public ir_hierarchical_visitor { -public: - ir_copy_propagation_visitor() - { - progress = false; - mem_ctx = talloc_new(0); - this->acp = new(mem_ctx) exec_list; - this->kills = new(mem_ctx) exec_list; - } - ~ir_copy_propagation_visitor() - { - talloc_free(mem_ctx); - } - - virtual ir_visitor_status visit(class ir_dereference_variable *); - virtual ir_visitor_status visit_enter(class ir_loop *); - virtual ir_visitor_status visit_enter(class ir_function_signature *); - virtual ir_visitor_status visit_enter(class ir_function *); - virtual ir_visitor_status visit_leave(class ir_assignment *); - virtual ir_visitor_status visit_enter(class ir_call *); - virtual ir_visitor_status visit_enter(class ir_if *); - - void add_copy(ir_assignment *ir); - void kill(ir_variable *ir); - void handle_if_block(exec_list *instructions); - - /** List of acp_entry: The available copies to propagate */ - exec_list *acp; - /** - * List of kill_entry: The variables whose values were killed in this - * block. - */ - exec_list *kills; - - bool progress; - - bool killed_all; - - void *mem_ctx; -}; - -ir_visitor_status -ir_copy_propagation_visitor::visit_enter(ir_function_signature *ir) -{ - /* Treat entry into a function signature as a completely separate - * block. Any instructions at global scope will be shuffled into - * main() at link time, so they're irrelevant to us. - */ - exec_list *orig_acp = this->acp; - exec_list *orig_kills = this->kills; - bool orig_killed_all = this->killed_all; - - this->acp = new(mem_ctx) exec_list; - this->kills = new(mem_ctx) exec_list; - this->killed_all = false; - - visit_list_elements(this, &ir->body); - - this->kills = orig_kills; - this->acp = orig_acp; - this->killed_all = orig_killed_all; - - return visit_continue_with_parent; -} - -ir_visitor_status -ir_copy_propagation_visitor::visit_leave(ir_assignment *ir) -{ - kill(ir->lhs->variable_referenced()); - - add_copy(ir); - - return visit_continue; -} - -ir_visitor_status -ir_copy_propagation_visitor::visit_enter(ir_function *ir) -{ - (void) ir; - return visit_continue; -} - -/** - * Replaces dereferences of ACP RHS variables with ACP LHS variables. - * - * This is where the actual copy propagation occurs. Note that the - * rewriting of ir_dereference means that the ir_dereference instance - * must not be shared by multiple IR operations! - */ -ir_visitor_status -ir_copy_propagation_visitor::visit(ir_dereference_variable *ir) -{ - if (this->in_assignee) - return visit_continue; - - ir_variable *var = ir->var; - - foreach_iter(exec_list_iterator, iter, *this->acp) { - acp_entry *entry = (acp_entry *)iter.get(); - - if (var == entry->lhs) { - ir->var = entry->rhs; - this->progress = true; - break; - } - } - - return visit_continue; -} - - -ir_visitor_status -ir_copy_propagation_visitor::visit_enter(ir_call *ir) -{ - /* Do copy propagation on call parameters, but skip any out params */ - exec_list_iterator sig_param_iter = ir->get_callee()->parameters.iterator(); - foreach_iter(exec_list_iterator, iter, ir->actual_parameters) { - ir_variable *sig_param = (ir_variable *)sig_param_iter.get(); - ir_instruction *ir = (ir_instruction *)iter.get(); - if (sig_param->mode != ir_var_out && sig_param->mode != ir_var_inout) { - ir->accept(this); - } - sig_param_iter.next(); - } - - /* Since we're unlinked, we don't (necssarily) know the side effects of - * this call. So kill all copies. - */ - acp->make_empty(); - this->killed_all = true; - - return visit_continue_with_parent; -} - -void -ir_copy_propagation_visitor::handle_if_block(exec_list *instructions) -{ - exec_list *orig_acp = this->acp; - exec_list *orig_kills = this->kills; - bool orig_killed_all = this->killed_all; - - this->acp = new(mem_ctx) exec_list; - this->kills = new(mem_ctx) exec_list; - this->killed_all = false; - - /* Populate the initial acp with a copy of the original */ - foreach_iter(exec_list_iterator, iter, *orig_acp) { - acp_entry *a = (acp_entry *)iter.get(); - this->acp->push_tail(new(this->mem_ctx) acp_entry(a->lhs, a->rhs)); - } - - visit_list_elements(this, instructions); - - if (this->killed_all) { - orig_acp->make_empty(); - } - - exec_list *new_kills = this->kills; - this->kills = orig_kills; - this->acp = orig_acp; - this->killed_all = this->killed_all || orig_killed_all; - - foreach_iter(exec_list_iterator, iter, *new_kills) { - kill_entry *k = (kill_entry *)iter.get(); - kill(k->var); - } -} - -ir_visitor_status -ir_copy_propagation_visitor::visit_enter(ir_if *ir) -{ - ir->condition->accept(this); - - handle_if_block(&ir->then_instructions); - handle_if_block(&ir->else_instructions); - - /* handle_if_block() already descended into the children. */ - return visit_continue_with_parent; -} - -ir_visitor_status -ir_copy_propagation_visitor::visit_enter(ir_loop *ir) -{ - exec_list *orig_acp = this->acp; - exec_list *orig_kills = this->kills; - bool orig_killed_all = this->killed_all; - - /* FINISHME: For now, the initial acp for loops is totally empty. - * We could go through once, then go through again with the acp - * cloned minus the killed entries after the first run through. - */ - this->acp = new(mem_ctx) exec_list; - this->kills = new(mem_ctx) exec_list; - this->killed_all = false; - - visit_list_elements(this, &ir->body_instructions); - - if (this->killed_all) { - orig_acp->make_empty(); - } - - exec_list *new_kills = this->kills; - this->kills = orig_kills; - this->acp = orig_acp; - this->killed_all = this->killed_all || orig_killed_all; - - foreach_iter(exec_list_iterator, iter, *new_kills) { - kill_entry *k = (kill_entry *)iter.get(); - kill(k->var); - } - - /* already descended into the children. */ - return visit_continue_with_parent; -} - -void -ir_copy_propagation_visitor::kill(ir_variable *var) -{ - assert(var != NULL); - - /* Remove any entries currently in the ACP for this kill. */ - foreach_iter(exec_list_iterator, iter, *acp) { - acp_entry *entry = (acp_entry *)iter.get(); - - if (entry->lhs == var || entry->rhs == var) { - entry->remove(); - } - } - - /* Add the LHS variable to the list of killed variables in this block. - */ - this->kills->push_tail(new(this->mem_ctx) kill_entry(var)); -} - -/** - * Adds an entry to the available copy list if it's a plain assignment - * of a variable to a variable. - */ -void -ir_copy_propagation_visitor::add_copy(ir_assignment *ir) -{ - acp_entry *entry; - - if (ir->condition) { - ir_constant *condition = ir->condition->as_constant(); - if (!condition || !condition->value.b[0]) - return; - } - - ir_variable *lhs_var = ir->whole_variable_written(); - ir_variable *rhs_var = ir->rhs->whole_variable_referenced(); - - if ((lhs_var != NULL) && (rhs_var != NULL)) { - if (lhs_var == rhs_var) { - /* This is a dumb assignment, but we've conveniently noticed - * it here. Removing it now would mess up the loop iteration - * calling us. Just flag it to not execute, and someone else - * will clean up the mess. - */ - ir->condition = new(talloc_parent(ir)) ir_constant(false); - this->progress = true; - } else { - entry = new(this->mem_ctx) acp_entry(lhs_var, rhs_var); - this->acp->push_tail(entry); - } - } -} - -/** - * Does a copy propagation pass on the code present in the instruction stream. - */ -bool -do_copy_propagation(exec_list *instructions) -{ - ir_copy_propagation_visitor v; - - visit_list_elements(&v, instructions); - - return v.progress; -} diff --git a/mesalib/src/glsl/ir_dead_code.cpp b/mesalib/src/glsl/ir_dead_code.cpp deleted file mode 100644 index 5cf5e99ad..000000000 --- a/mesalib/src/glsl/ir_dead_code.cpp +++ /dev/null @@ -1,142 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_dead_code.cpp - * - * Eliminates dead assignments and variable declarations from the code. - */ - -#include "ir.h" -#include "ir_visitor.h" -#include "ir_variable_refcount.h" -#include "glsl_types.h" - -static bool debug = false; - -/** - * Do a dead code pass over instructions and everything that instructions - * references. - * - * Note that this will remove assignments to globals, so it is not suitable - * for usage on an unlinked instruction stream. - */ -bool -do_dead_code(exec_list *instructions) -{ - ir_variable_refcount_visitor v; - bool progress = false; - - v.run(instructions); - - foreach_iter(exec_list_iterator, iter, v.variable_list) { - variable_entry *entry = (variable_entry *)iter.get(); - - /* Since each assignment is a reference, the refereneced count must be - * greater than or equal to the assignment count. If they are equal, - * then all of the references are assignments, and the variable is - * dead. - * - * Note that if the variable is neither assigned nor referenced, both - * counts will be zero and will be caught by the equality test. - */ - assert(entry->referenced_count >= entry->assigned_count); - - if (debug) { - printf("%s@%p: %d refs, %d assigns, %sdeclared in our scope\n", - entry->var->name, (void *) entry->var, - entry->referenced_count, entry->assigned_count, - entry->declaration ? "" : "not "); - } - - if ((entry->referenced_count > entry->assigned_count) - || !entry->declaration) - continue; - - if (entry->assign) { - /* Remove a single dead assignment to the variable we found. - * Don't do so if it's a shader output, though. - */ - if (entry->var->mode != ir_var_out && - entry->var->mode != ir_var_inout && - !ir_has_call(entry->assign)) { - entry->assign->remove(); - progress = true; - - if (debug) { - printf("Removed assignment to %s@%p\n", - entry->var->name, (void *) entry->var); - } - } - } else { - /* If there are no assignments or references to the variable left, - * then we can remove its declaration. - */ - - /* uniform initializers are precious, and could get used by another - * stage. - */ - if (entry->var->mode == ir_var_uniform && - entry->var->constant_value) - continue; - - entry->var->remove(); - progress = true; - - if (debug) { - printf("Removed declaration of %s@%p\n", - entry->var->name, (void *) entry->var); - } - } - } - - return progress; -} - -/** - * Does a dead code pass on the functions present in the instruction stream. - * - * This is suitable for use while the program is not linked, as it will - * ignore variable declarations (and the assignments to them) for variables - * with global scope. - */ -bool -do_dead_code_unlinked(exec_list *instructions) -{ - bool progress = false; - - foreach_iter(exec_list_iterator, iter, *instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - ir_function *f = ir->as_function(); - if (f) { - foreach_iter(exec_list_iterator, sigiter, *f) { - ir_function_signature *sig = - (ir_function_signature *) sigiter.get(); - if (do_dead_code(&sig->body)) - progress = true; - } - } - } - - return progress; -} diff --git a/mesalib/src/glsl/ir_dead_code_local.cpp b/mesalib/src/glsl/ir_dead_code_local.cpp deleted file mode 100644 index 4bbedf0ff..000000000 --- a/mesalib/src/glsl/ir_dead_code_local.cpp +++ /dev/null @@ -1,229 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_dead_code_local.cpp - * - * Eliminates local dead assignments from the code. - * - * This operates on basic blocks, tracking assignments and finding if - * they're used before the variable is completely reassigned. - * - * Compare this to ir_dead_code.cpp, which operates globally looking - * for assignments to variables that are never read. - */ - -#include "ir.h" -#include "ir_basic_block.h" -#include "ir_optimization.h" -#include "glsl_types.h" - -static bool debug = false; - -class assignment_entry : public exec_node -{ -public: - assignment_entry(ir_variable *lhs, ir_instruction *ir) - { - assert(lhs); - assert(ir); - this->lhs = lhs; - this->ir = ir; - } - - ir_variable *lhs; - ir_instruction *ir; -}; - -class kill_for_derefs_visitor : public ir_hierarchical_visitor { -public: - kill_for_derefs_visitor(exec_list *assignments) - { - this->assignments = assignments; - } - - virtual ir_visitor_status visit(ir_dereference_variable *ir) - { - ir_variable *const var = ir->variable_referenced(); - - foreach_iter(exec_list_iterator, iter, *this->assignments) { - assignment_entry *entry = (assignment_entry *)iter.get(); - - if (entry->lhs == var) { - if (debug) - printf("kill %s\n", entry->lhs->name); - entry->remove(); - } - } - - return visit_continue; - } - -private: - exec_list *assignments; -}; - -class array_index_visit : public ir_hierarchical_visitor { -public: - array_index_visit(ir_hierarchical_visitor *v) - { - this->visitor = v; - } - - virtual ir_visitor_status visit_enter(class ir_dereference_array *ir) - { - ir->array_index->accept(visitor); - return visit_continue; - } - - static void run(ir_instruction *ir, ir_hierarchical_visitor *v) - { - array_index_visit top_visit(v); - ir->accept(& top_visit); - } - - ir_hierarchical_visitor *visitor; -}; - - -/** - * Adds an entry to the available copy list if it's a plain assignment - * of a variable to a variable. - */ -static bool -process_assignment(void *ctx, ir_assignment *ir, exec_list *assignments) -{ - ir_variable *var = NULL; - bool progress = false; - kill_for_derefs_visitor v(assignments); - - /* Kill assignment entries for things used to produce this assignment. */ - ir->rhs->accept(&v); - if (ir->condition) { - ir->condition->accept(&v); - } - - /* Kill assignment enties used as array indices. - */ - array_index_visit::run(ir->lhs, &v); - var = ir->lhs->variable_referenced(); - assert(var); - - bool always_assign = true; - if (ir->condition) { - ir_constant *condition = ir->condition->as_constant(); - if (!condition || !condition->value.b[0]) - always_assign = false; - } - - /* Now, check if we did a whole-variable assignment. */ - if (always_assign && (ir->whole_variable_written() != NULL)) { - /* We did a whole-variable assignment. So, any instruction in - * the assignment list with the same LHS is dead. - */ - if (debug) - printf("looking for %s to remove\n", var->name); - foreach_iter(exec_list_iterator, iter, *assignments) { - assignment_entry *entry = (assignment_entry *)iter.get(); - - if (entry->lhs == var) { - if (debug) - printf("removing %s\n", var->name); - entry->ir->remove(); - entry->remove(); - progress = true; - } - } - } - - /* Add this instruction to the assignment list available to be removed. - * But not if the assignment has other side effects. - */ - if (ir_has_call(ir)) - return progress; - - assignment_entry *entry = new(ctx) assignment_entry(var, ir); - assignments->push_tail(entry); - - if (debug) { - printf("add %s\n", var->name); - - printf("current entries\n"); - foreach_iter(exec_list_iterator, iter, *assignments) { - assignment_entry *entry = (assignment_entry *)iter.get(); - - printf(" %s\n", entry->lhs->name); - } - } - - return progress; -} - -static void -dead_code_local_basic_block(ir_instruction *first, - ir_instruction *last, - void *data) -{ - ir_instruction *ir, *ir_next; - /* List of avaialble_copy */ - exec_list assignments; - bool *out_progress = (bool *)data; - bool progress = false; - - void *ctx = talloc_new(NULL); - /* Safe looping, since process_assignment */ - for (ir = first, ir_next = (ir_instruction *)first->next;; - ir = ir_next, ir_next = (ir_instruction *)ir->next) { - ir_assignment *ir_assign = ir->as_assignment(); - - if (debug) { - ir->print(); - printf("\n"); - } - - if (ir_assign) { - progress = process_assignment(ctx, ir_assign, &assignments) || progress; - } else { - kill_for_derefs_visitor kill(&assignments); - ir->accept(&kill); - } - - if (ir == last) - break; - } - *out_progress = progress; - talloc_free(ctx); -} - -/** - * Does a copy propagation pass on the code present in the instruction stream. - */ -bool -do_dead_code_local(exec_list *instructions) -{ - bool progress = false; - - call_for_basic_blocks(instructions, dead_code_local_basic_block, &progress); - - return progress; -} diff --git a/mesalib/src/glsl/ir_dead_functions.cpp b/mesalib/src/glsl/ir_dead_functions.cpp deleted file mode 100644 index 26554441d..000000000 --- a/mesalib/src/glsl/ir_dead_functions.cpp +++ /dev/null @@ -1,151 +0,0 @@ - /* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - - /** - * \file ir_dead_functions.cpp - * - * Eliminates unused functions from the linked program. - */ - - #include "ir.h" - #include "ir_visitor.h" - #include "ir_expression_flattening.h" - #include "glsl_types.h" - - class signature_entry : public exec_node - { - public: - signature_entry(ir_function_signature *sig) - { - this->signature = sig; - this->used = false; - } - - ir_function_signature *signature; - bool used; - }; - - class ir_dead_functions_visitor : public ir_hierarchical_visitor { - public: - ir_dead_functions_visitor() - { - this->mem_ctx = talloc_new(NULL); - } - - ~ir_dead_functions_visitor() - { - talloc_free(this->mem_ctx); - } - - virtual ir_visitor_status visit_enter(ir_function_signature *); - virtual ir_visitor_status visit_enter(ir_call *); - - signature_entry *get_signature_entry(ir_function_signature *var); - - bool (*predicate)(ir_instruction *ir); - - /* List of signature_entry */ - exec_list signature_list; - void *mem_ctx; - }; - - - signature_entry * - ir_dead_functions_visitor::get_signature_entry(ir_function_signature *sig) - { - foreach_iter(exec_list_iterator, iter, this->signature_list) { - signature_entry *entry = (signature_entry *)iter.get(); - if (entry->signature == sig) - return entry; - } - - signature_entry *entry = new(mem_ctx) signature_entry(sig); - this->signature_list.push_tail(entry); - return entry; - } - - - ir_visitor_status - ir_dead_functions_visitor::visit_enter(ir_function_signature *ir) - { - signature_entry *entry = this->get_signature_entry(ir); - - if (strcmp(ir->function_name(), "main") == 0) { - entry->used = true; - } - - return visit_continue; - } - - - ir_visitor_status - ir_dead_functions_visitor::visit_enter(ir_call *ir) - { - signature_entry *entry = this->get_signature_entry(ir->get_callee()); - - entry->used = true; - - return visit_continue; -} - -bool -do_dead_functions(exec_list *instructions) -{ - ir_dead_functions_visitor v; - bool progress = false; - - visit_list_elements(&v, instructions); - - /* Now that we've figured out which function signatures are used, remove - * the unused ones, and remove function definitions that have no more - * signatures. - */ - foreach_iter(exec_list_iterator, iter, v.signature_list) { - signature_entry *entry = (signature_entry *)iter.get(); - - if (!entry->used) { - entry->signature->remove(); - progress = true; - } - delete(entry); - } - - /* We don't just do this above when we nuked a signature because of - * const pointers. - */ - foreach_iter(exec_list_iterator, iter, *instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - ir_function *func = ir->as_function(); - - if (func && func->signatures.is_empty()) { - /* At this point (post-linking), the symbol table is no - * longer in use, so not removing the function from the - * symbol table should be OK. - */ - func->remove(); - progress = true; - } - } - - return progress; -} diff --git a/mesalib/src/glsl/ir_div_to_mul_rcp.cpp b/mesalib/src/glsl/ir_div_to_mul_rcp.cpp deleted file mode 100644 index 640d5d64f..000000000 --- a/mesalib/src/glsl/ir_div_to_mul_rcp.cpp +++ /dev/null @@ -1,115 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_div_to_mul_rcp.cpp - * - * Breaks an ir_unop_div expression down to op0 * (rcp(op1)). - * - * Many GPUs don't have a divide instruction (945 and 965 included), - * but they do have an RCP instruction to compute an approximate - * reciprocal. By breaking the operation down, constant reciprocals - * can get constant folded. - */ - -#include "ir.h" -#include "glsl_types.h" - -class ir_div_to_mul_rcp_visitor : public ir_hierarchical_visitor { -public: - ir_div_to_mul_rcp_visitor() - { - this->made_progress = false; - } - - ir_visitor_status visit_leave(ir_expression *); - - bool made_progress; -}; - -bool -do_div_to_mul_rcp(exec_list *instructions) -{ - ir_div_to_mul_rcp_visitor v; - - visit_list_elements(&v, instructions); - return v.made_progress; -} - -ir_visitor_status -ir_div_to_mul_rcp_visitor::visit_leave(ir_expression *ir) -{ - if (ir->operation != ir_binop_div) - return visit_continue; - - if (ir->operands[1]->type->base_type != GLSL_TYPE_INT && - ir->operands[1]->type->base_type != GLSL_TYPE_UINT) { - /* New expression for the 1.0 / op1 */ - ir_rvalue *expr; - expr = new(ir) ir_expression(ir_unop_rcp, - ir->operands[1]->type, - ir->operands[1], - NULL); - - /* op0 / op1 -> op0 * (1.0 / op1) */ - ir->operation = ir_binop_mul; - ir->operands[1] = expr; - } else { - /* Be careful with integer division -- we need to do it as a - * float and re-truncate, since rcp(n > 1) of an integer would - * just be 0. - */ - ir_rvalue *op0, *op1; - const struct glsl_type *vec_type; - - vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, - ir->operands[1]->type->vector_elements, - ir->operands[1]->type->matrix_columns); - - if (ir->operands[1]->type->base_type == GLSL_TYPE_INT) - op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL); - else - op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL); - - op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL); - - vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, - ir->operands[0]->type->vector_elements, - ir->operands[0]->type->matrix_columns); - - if (ir->operands[0]->type->base_type == GLSL_TYPE_INT) - op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL); - else - op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL); - - op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1); - - ir->operation = ir_unop_f2i; - ir->operands[0] = op0; - ir->operands[1] = NULL; - } - - this->made_progress = true; - - return visit_continue; -} diff --git a/mesalib/src/glsl/ir_explog_to_explog2.cpp b/mesalib/src/glsl/ir_explog_to_explog2.cpp deleted file mode 100644 index 78694a202..000000000 --- a/mesalib/src/glsl/ir_explog_to_explog2.cpp +++ /dev/null @@ -1,85 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_explog_to_explog2.cpp - * - * Many GPUs don't have a base e log or exponent instruction, but they - * do have base 2 versions, so this pass converts exp and log to exp2 - * and log2 operations. - */ - -#include "main/core.h" /* for log2f on MSVC */ -#include "ir.h" -#include "glsl_types.h" - -class ir_explog_to_explog2_visitor : public ir_hierarchical_visitor { -public: - ir_explog_to_explog2_visitor() - { - this->progress = false; - } - - ir_visitor_status visit_leave(ir_expression *); - - bool progress; -}; - -bool -do_explog_to_explog2(exec_list *instructions) -{ - ir_explog_to_explog2_visitor v; - - visit_list_elements(&v, instructions); - return v.progress; -} - -ir_visitor_status -ir_explog_to_explog2_visitor::visit_leave(ir_expression *ir) -{ - if (ir->operation == ir_unop_exp) { - void *mem_ctx = talloc_parent(ir); - ir_constant *log2_e = new(mem_ctx) ir_constant(log2f(M_E)); - - ir->operation = ir_unop_exp2; - ir->operands[0] = new(mem_ctx) ir_expression(ir_binop_mul, - ir->operands[0]->type, - ir->operands[0], - log2_e); - this->progress = true; - } - - if (ir->operation == ir_unop_log) { - void *mem_ctx = talloc_parent(ir); - - ir->operation = ir_binop_mul; - ir->operands[0] = new(mem_ctx) ir_expression(ir_unop_log2, - ir->operands[0]->type, - ir->operands[0], - NULL); - ir->operands[1] = new(mem_ctx) ir_constant(1.0f / log2f(M_E)); - this->progress = true; - } - - return visit_continue; -} diff --git a/mesalib/src/glsl/ir_function.cpp b/mesalib/src/glsl/ir_function.cpp index dfdec144b..4997570d0 100644 --- a/mesalib/src/glsl/ir_function.cpp +++ b/mesalib/src/glsl/ir_function.cpp @@ -1,227 +1,226 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include "glsl_types.h" -#include "ir.h" - -int -type_compare(const glsl_type *a, const glsl_type *b) -{ - /* If the types are the same, they trivially match. - */ - if (a == b) - return 0; - - switch (a->base_type) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - case GLSL_TYPE_BOOL: - /* There is no implicit conversion to or from integer types or bool. - */ - if ((a->is_integer() != b->is_integer()) - || (a->is_boolean() != b->is_boolean())) - return -1; - - /* FALLTHROUGH */ - - case GLSL_TYPE_FLOAT: - if ((a->vector_elements != b->vector_elements) - || (a->matrix_columns != b->matrix_columns)) - return -1; - - return 1; - - case GLSL_TYPE_SAMPLER: - case GLSL_TYPE_STRUCT: - /* Samplers and structures must match exactly. - */ - return -1; - - case GLSL_TYPE_ARRAY: - if ((b->base_type != GLSL_TYPE_ARRAY) - || (a->length != b->length)) - return -1; - - /* From GLSL 1.50 spec, page 27 (page 33 of the PDF): - * "There are no implicit array or structure conversions." - * - * If the comparison of the array element types detects that a conversion - * would be required, the array types do not match. - */ - return (type_compare(a->fields.array, b->fields.array) == 0) ? 0 : -1; - - case GLSL_TYPE_FUNCTION: - case GLSL_TYPE_VOID: - case GLSL_TYPE_ERROR: - default: - /* These are all error conditions. It is invalid for a parameter to - * a function to be declared as error, void, or a function. - */ - return -1; - } - - /* This point should be unreachable. - */ - assert(0); -} - - -static int -parameter_lists_match(const exec_list *list_a, const exec_list *list_b) -{ - const exec_node *node_a = list_a->head; - const exec_node *node_b = list_b->head; - int total_score = 0; - - for (/* empty */ - ; !node_a->is_tail_sentinel() - ; node_a = node_a->next, node_b = node_b->next) { - /* If all of the parameters from the other parameter list have been - * exhausted, the lists have different length and, by definition, - * do not match. - */ - if (node_b->is_tail_sentinel()) - return -1; - - - const ir_variable *const param = (ir_variable *) node_a; - const ir_instruction *const actual = (ir_instruction *) node_b; - - /* Determine whether or not the types match. If the types are an - * exact match, the match score is zero. If the types don't match - * but the actual parameter can be coerced to the type of the declared - * parameter, the match score is one. - */ - int score; - switch ((enum ir_variable_mode)(param->mode)) { - case ir_var_auto: - case ir_var_uniform: - case ir_var_temporary: - /* These are all error conditions. It is invalid for a parameter to - * a function to be declared as auto (not in, out, or inout) or - * as uniform. - */ - assert(0); - return -1; - - case ir_var_in: - score = type_compare(param->type, actual->type); - break; - - case ir_var_out: - score = type_compare(actual->type, param->type); - break; - - case ir_var_inout: - /* Since there are no bi-directional automatic conversions (e.g., - * there is int -> float but no float -> int), inout parameters must - * be exact matches. - */ - score = (type_compare(actual->type, param->type) == 0) ? 0 : -1; - break; - - default: - assert(false); - } - - if (score < 0) - return -1; - - total_score += score; - } - - /* If all of the parameters from the other parameter list have been - * exhausted, the lists have different length and, by definition, do not - * match. - */ - if (!node_b->is_tail_sentinel()) - return -1; - - return total_score; -} - - -ir_function_signature * -ir_function::matching_signature(const exec_list *actual_parameters) -{ - ir_function_signature *match = NULL; - - foreach_iter(exec_list_iterator, iter, signatures) { - ir_function_signature *const sig = - (ir_function_signature *) iter.get(); - - const int score = parameter_lists_match(& sig->parameters, - actual_parameters); - - if (score == 0) - return sig; - - if (score > 0) { - if (match != NULL) - return NULL; - - match = sig; - } - } - - return match; -} - - -static bool -parameter_lists_match_exact(const exec_list *list_a, const exec_list *list_b) -{ - const exec_node *node_a = list_a->head; - const exec_node *node_b = list_b->head; - - for (/* empty */ - ; !node_a->is_tail_sentinel() && !node_b->is_tail_sentinel() - ; node_a = node_a->next, node_b = node_b->next) { - ir_variable *a = (ir_variable *) node_a; - ir_variable *b = (ir_variable *) node_b; - - /* If the types of the parameters do not match, the parameters lists - * are different. - */ - if (a->type != b->type) - return false; - } - - /* Unless both lists are exhausted, they differ in length and, by - * definition, do not match. - */ - return (node_a->is_tail_sentinel() == node_b->is_tail_sentinel()); -} - -ir_function_signature * -ir_function::exact_matching_signature(const exec_list *actual_parameters) -{ - foreach_iter(exec_list_iterator, iter, signatures) { - ir_function_signature *const sig = - (ir_function_signature *) iter.get(); - - if (parameter_lists_match_exact(&sig->parameters, actual_parameters)) - return sig; - } - return NULL; -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "glsl_types.h" +#include "ir.h" + +int +type_compare(const glsl_type *a, const glsl_type *b) +{ + /* If the types are the same, they trivially match. + */ + if (a == b) + return 0; + + switch (a->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_BOOL: + /* There is no implicit conversion to or from integer types or bool. + */ + if ((a->is_integer() != b->is_integer()) + || (a->is_boolean() != b->is_boolean())) + return -1; + + /* FALLTHROUGH */ + + case GLSL_TYPE_FLOAT: + if ((a->vector_elements != b->vector_elements) + || (a->matrix_columns != b->matrix_columns)) + return -1; + + return 1; + + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_STRUCT: + /* Samplers and structures must match exactly. + */ + return -1; + + case GLSL_TYPE_ARRAY: + if ((b->base_type != GLSL_TYPE_ARRAY) + || (a->length != b->length)) + return -1; + + /* From GLSL 1.50 spec, page 27 (page 33 of the PDF): + * "There are no implicit array or structure conversions." + * + * If the comparison of the array element types detects that a conversion + * would be required, the array types do not match. + */ + return (type_compare(a->fields.array, b->fields.array) == 0) ? 0 : -1; + + case GLSL_TYPE_VOID: + case GLSL_TYPE_ERROR: + default: + /* These are all error conditions. It is invalid for a parameter to + * a function to be declared as error, void, or a function. + */ + return -1; + } + + /* This point should be unreachable. + */ + assert(0); +} + + +static int +parameter_lists_match(const exec_list *list_a, const exec_list *list_b) +{ + const exec_node *node_a = list_a->head; + const exec_node *node_b = list_b->head; + int total_score = 0; + + for (/* empty */ + ; !node_a->is_tail_sentinel() + ; node_a = node_a->next, node_b = node_b->next) { + /* If all of the parameters from the other parameter list have been + * exhausted, the lists have different length and, by definition, + * do not match. + */ + if (node_b->is_tail_sentinel()) + return -1; + + + const ir_variable *const param = (ir_variable *) node_a; + const ir_instruction *const actual = (ir_instruction *) node_b; + + /* Determine whether or not the types match. If the types are an + * exact match, the match score is zero. If the types don't match + * but the actual parameter can be coerced to the type of the declared + * parameter, the match score is one. + */ + int score; + switch ((enum ir_variable_mode)(param->mode)) { + case ir_var_auto: + case ir_var_uniform: + case ir_var_temporary: + /* These are all error conditions. It is invalid for a parameter to + * a function to be declared as auto (not in, out, or inout) or + * as uniform. + */ + assert(0); + return -1; + + case ir_var_in: + score = type_compare(param->type, actual->type); + break; + + case ir_var_out: + score = type_compare(actual->type, param->type); + break; + + case ir_var_inout: + /* Since there are no bi-directional automatic conversions (e.g., + * there is int -> float but no float -> int), inout parameters must + * be exact matches. + */ + score = (type_compare(actual->type, param->type) == 0) ? 0 : -1; + break; + + default: + assert(false); + } + + if (score < 0) + return -1; + + total_score += score; + } + + /* If all of the parameters from the other parameter list have been + * exhausted, the lists have different length and, by definition, do not + * match. + */ + if (!node_b->is_tail_sentinel()) + return -1; + + return total_score; +} + + +ir_function_signature * +ir_function::matching_signature(const exec_list *actual_parameters) +{ + ir_function_signature *match = NULL; + + foreach_iter(exec_list_iterator, iter, signatures) { + ir_function_signature *const sig = + (ir_function_signature *) iter.get(); + + const int score = parameter_lists_match(& sig->parameters, + actual_parameters); + + if (score == 0) + return sig; + + if (score > 0) { + if (match != NULL) + return NULL; + + match = sig; + } + } + + return match; +} + + +static bool +parameter_lists_match_exact(const exec_list *list_a, const exec_list *list_b) +{ + const exec_node *node_a = list_a->head; + const exec_node *node_b = list_b->head; + + for (/* empty */ + ; !node_a->is_tail_sentinel() && !node_b->is_tail_sentinel() + ; node_a = node_a->next, node_b = node_b->next) { + ir_variable *a = (ir_variable *) node_a; + ir_variable *b = (ir_variable *) node_b; + + /* If the types of the parameters do not match, the parameters lists + * are different. + */ + if (a->type != b->type) + return false; + } + + /* Unless both lists are exhausted, they differ in length and, by + * definition, do not match. + */ + return (node_a->is_tail_sentinel() == node_b->is_tail_sentinel()); +} + +ir_function_signature * +ir_function::exact_matching_signature(const exec_list *actual_parameters) +{ + foreach_iter(exec_list_iterator, iter, signatures) { + ir_function_signature *const sig = + (ir_function_signature *) iter.get(); + + if (parameter_lists_match_exact(&sig->parameters, actual_parameters)) + return sig; + } + return NULL; +} diff --git a/mesalib/src/glsl/ir_function_can_inline.cpp b/mesalib/src/glsl/ir_function_can_inline.cpp index f29f277ef..2ed3aaa49 100644 --- a/mesalib/src/glsl/ir_function_can_inline.cpp +++ b/mesalib/src/glsl/ir_function_can_inline.cpp @@ -1,74 +1,76 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_function_can_inline.cpp - * - * Determines if we can inline a function call using ir_function_inlining.cpp. - * - * The primary restriction is that we can't return from the function - * other than as the last instruction. We could potentially work - * around this for some constructs by flattening control flow and - * moving the return to the end, or by using breaks from a do {} while - * (0) loop surrounding the function body. - */ - -#include "ir.h" - -class ir_function_can_inline_visitor : public ir_hierarchical_visitor { -public: - ir_function_can_inline_visitor() - { - this->num_returns = 0; - } - - virtual ir_visitor_status visit_enter(ir_return *); - - int num_returns; -}; - -ir_visitor_status -ir_function_can_inline_visitor::visit_enter(ir_return *ir) -{ - (void) ir; - this->num_returns++; - return visit_continue; -} - -bool -can_inline(ir_call *call) -{ - ir_function_can_inline_visitor v; - const ir_function_signature *callee = call->get_callee(); - - v.run((exec_list *) &callee->body); - - /* If the function is empty (no last instruction) or does not end with a - * return statement, we need to count the implicit return. - */ - ir_instruction *last = (ir_instruction *)callee->body.get_tail(); - if (last == NULL || !last->as_return()) - v.num_returns++; - - return v.num_returns == 1; -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file ir_function_can_inline.cpp + * + * Determines if we can inline a function call using ir_function_inlining.cpp. + * + * The primary restriction is that we can't return from the function + * other than as the last instruction. We could potentially work + * around this for some constructs by flattening control flow and + * moving the return to the end, or by using breaks from a do {} while + * (0) loop surrounding the function body. + */ + +#include "ir.h" + +class ir_function_can_inline_visitor : public ir_hierarchical_visitor { +public: + ir_function_can_inline_visitor() + { + this->num_returns = 0; + } + + virtual ir_visitor_status visit_enter(ir_return *); + + int num_returns; +}; + +ir_visitor_status +ir_function_can_inline_visitor::visit_enter(ir_return *ir) +{ + (void) ir; + this->num_returns++; + return visit_continue; +} + +bool +can_inline(ir_call *call) +{ + ir_function_can_inline_visitor v; + const ir_function_signature *callee = call->get_callee(); + if (!callee->is_defined) + return false; + + v.run((exec_list *) &callee->body); + + /* If the function is empty (no last instruction) or does not end with a + * return statement, we need to count the implicit return. + */ + ir_instruction *last = (ir_instruction *)callee->body.get_tail(); + if (last == NULL || !last->as_return()) + v.num_returns++; + + return v.num_returns == 1; +} diff --git a/mesalib/src/glsl/ir_function_inlining.cpp b/mesalib/src/glsl/ir_function_inlining.cpp deleted file mode 100644 index 874602c84..000000000 --- a/mesalib/src/glsl/ir_function_inlining.cpp +++ /dev/null @@ -1,417 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_function_inlining.cpp - * - * Replaces calls to functions with the body of the function. - */ - -#include -#include "ir.h" -#include "ir_visitor.h" -#include "ir_function_inlining.h" -#include "ir_expression_flattening.h" -#include "glsl_types.h" -#include "program/hash_table.h" - -static void -do_sampler_replacement(exec_list *instructions, - ir_variable *sampler, - ir_dereference *deref); - -class ir_function_inlining_visitor : public ir_hierarchical_visitor { -public: - ir_function_inlining_visitor() - { - progress = false; - } - - virtual ~ir_function_inlining_visitor() - { - /* empty */ - } - - virtual ir_visitor_status visit_enter(ir_expression *); - virtual ir_visitor_status visit_enter(ir_call *); - virtual ir_visitor_status visit_enter(ir_assignment *); - virtual ir_visitor_status visit_enter(ir_return *); - virtual ir_visitor_status visit_enter(ir_texture *); - virtual ir_visitor_status visit_enter(ir_swizzle *); - - bool progress; -}; - - -bool -automatic_inlining_predicate(ir_instruction *ir) -{ - ir_call *call = ir->as_call(); - - if (call && can_inline(call)) - return true; - - return false; -} - -bool -do_function_inlining(exec_list *instructions) -{ - ir_function_inlining_visitor v; - - do_expression_flattening(instructions, automatic_inlining_predicate); - - v.run(instructions); - - return v.progress; -} - -static void -replace_return_with_assignment(ir_instruction *ir, void *data) -{ - void *ctx = talloc_parent(ir); - ir_variable *retval = (ir_variable *)data; - ir_return *ret = ir->as_return(); - - if (ret) { - if (ret->value) { - ir_rvalue *lhs = new(ctx) ir_dereference_variable(retval); - ret->replace_with(new(ctx) ir_assignment(lhs, ret->value, NULL)); - } else { - /* un-valued return has to be the last return, or we shouldn't - * have reached here. (see can_inline()). - */ - assert(ret->next->is_tail_sentinel()); - ret->remove(); - } - } -} - -ir_rvalue * -ir_call::generate_inline(ir_instruction *next_ir) -{ - void *ctx = talloc_parent(this); - ir_variable **parameters; - int num_parameters; - int i; - ir_variable *retval = NULL; - struct hash_table *ht; - - ht = hash_table_ctor(0, hash_table_pointer_hash, hash_table_pointer_compare); - - num_parameters = 0; - foreach_iter(exec_list_iterator, iter_sig, this->callee->parameters) - num_parameters++; - - parameters = new ir_variable *[num_parameters]; - - /* Generate storage for the return value. */ - if (this->callee->return_type) { - retval = new(ctx) ir_variable(this->callee->return_type, "_ret_val", - ir_var_auto); - next_ir->insert_before(retval); - } - - /* Generate the declarations for the parameters to our inlined code, - * and set up the mapping of real function body variables to ours. - */ - i = 0; - exec_list_iterator sig_param_iter = this->callee->parameters.iterator(); - exec_list_iterator param_iter = this->actual_parameters.iterator(); - for (i = 0; i < num_parameters; i++) { - ir_variable *sig_param = (ir_variable *) sig_param_iter.get(); - ir_rvalue *param = (ir_rvalue *) param_iter.get(); - - /* Generate a new variable for the parameter. */ - if (sig_param->type->base_type == GLSL_TYPE_SAMPLER) { - /* For samplers, we want the inlined sampler references - * referencing the passed in sampler variable, since that - * will have the location information, which an assignment of - * a sampler wouldn't. Fix it up below. - */ - parameters[i] = NULL; - } else { - parameters[i] = sig_param->clone(ctx, ht); - parameters[i]->mode = ir_var_auto; - next_ir->insert_before(parameters[i]); - } - - /* Move the actual param into our param variable if it's an 'in' type. */ - if (parameters[i] && (sig_param->mode == ir_var_in || - sig_param->mode == ir_var_inout)) { - ir_assignment *assign; - - assign = new(ctx) ir_assignment(new(ctx) ir_dereference_variable(parameters[i]), - param, NULL); - next_ir->insert_before(assign); - } - - sig_param_iter.next(); - param_iter.next(); - } - - exec_list new_instructions; - - /* Generate the inlined body of the function to a new list */ - foreach_iter(exec_list_iterator, iter, callee->body) { - ir_instruction *ir = (ir_instruction *)iter.get(); - ir_instruction *new_ir = ir->clone(ctx, ht); - - new_instructions.push_tail(new_ir); - visit_tree(new_ir, replace_return_with_assignment, retval); - } - - /* If any samplers were passed in, replace any deref of the sampler - * with a deref of the sampler argument. - */ - param_iter = this->actual_parameters.iterator(); - sig_param_iter = this->callee->parameters.iterator(); - for (i = 0; i < num_parameters; i++) { - ir_instruction *const param = (ir_instruction *) param_iter.get(); - ir_variable *sig_param = (ir_variable *) sig_param_iter.get(); - - if (sig_param->type->base_type == GLSL_TYPE_SAMPLER) { - ir_dereference *deref = param->as_dereference(); - - assert(deref); - do_sampler_replacement(&new_instructions, sig_param, deref); - } - param_iter.next(); - sig_param_iter.next(); - } - - /* Now push those new instructions in. */ - foreach_iter(exec_list_iterator, iter, new_instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - next_ir->insert_before(ir); - } - - /* Copy back the value of any 'out' parameters from the function body - * variables to our own. - */ - i = 0; - param_iter = this->actual_parameters.iterator(); - sig_param_iter = this->callee->parameters.iterator(); - for (i = 0; i < num_parameters; i++) { - ir_instruction *const param = (ir_instruction *) param_iter.get(); - const ir_variable *const sig_param = (ir_variable *) sig_param_iter.get(); - - /* Move our param variable into the actual param if it's an 'out' type. */ - if (parameters[i] && (sig_param->mode == ir_var_out || - sig_param->mode == ir_var_inout)) { - ir_assignment *assign; - - assign = new(ctx) ir_assignment(param->clone(ctx, NULL)->as_rvalue(), - new(ctx) ir_dereference_variable(parameters[i]), - NULL); - next_ir->insert_before(assign); - } - - param_iter.next(); - sig_param_iter.next(); - } - - delete [] parameters; - - hash_table_dtor(ht); - - if (retval) - return new(ctx) ir_dereference_variable(retval); - else - return NULL; -} - - -ir_visitor_status -ir_function_inlining_visitor::visit_enter(ir_expression *ir) -{ - (void) ir; - return visit_continue_with_parent; -} - - -ir_visitor_status -ir_function_inlining_visitor::visit_enter(ir_return *ir) -{ - (void) ir; - return visit_continue_with_parent; -} - - -ir_visitor_status -ir_function_inlining_visitor::visit_enter(ir_texture *ir) -{ - (void) ir; - return visit_continue_with_parent; -} - - -ir_visitor_status -ir_function_inlining_visitor::visit_enter(ir_swizzle *ir) -{ - (void) ir; - return visit_continue_with_parent; -} - - -ir_visitor_status -ir_function_inlining_visitor::visit_enter(ir_call *ir) -{ - if (can_inline(ir)) { - /* If the call was part of some tree, then it should have been - * flattened out or we shouldn't have seen it because of a - * visit_continue_with_parent in this visitor. - */ - assert(ir == base_ir); - - (void) ir->generate_inline(ir); - ir->remove(); - this->progress = true; - } - - return visit_continue; -} - - -ir_visitor_status -ir_function_inlining_visitor::visit_enter(ir_assignment *ir) -{ - ir_call *call = ir->rhs->as_call(); - if (!call || !can_inline(call)) - return visit_continue; - - /* generates the parameter setup, function body, and returns the return - * value of the function - */ - ir_rvalue *rhs = call->generate_inline(ir); - assert(rhs); - - ir->rhs = rhs; - this->progress = true; - - return visit_continue; -} - -/** - * Replaces references to the "sampler" variable with a clone of "deref." - * - * From the spec, samplers can appear in the tree as function - * (non-out) parameters and as the result of array indexing and - * structure field selection. In our builtin implementation, they - * also appear in the sampler field of an ir_tex instruction. - */ - -class ir_sampler_replacement_visitor : public ir_hierarchical_visitor { -public: - ir_sampler_replacement_visitor(ir_variable *sampler, ir_dereference *deref) - { - this->sampler = sampler; - this->deref = deref; - } - - virtual ~ir_sampler_replacement_visitor() - { - } - - virtual ir_visitor_status visit_leave(ir_call *); - virtual ir_visitor_status visit_leave(ir_dereference_array *); - virtual ir_visitor_status visit_leave(ir_dereference_record *); - virtual ir_visitor_status visit_leave(ir_texture *); - - void replace_deref(ir_dereference **deref); - void replace_rvalue(ir_rvalue **rvalue); - - ir_variable *sampler; - ir_dereference *deref; -}; - -void -ir_sampler_replacement_visitor::replace_deref(ir_dereference **deref) -{ - ir_dereference_variable *deref_var = (*deref)->as_dereference_variable(); - if (deref_var && deref_var->var == this->sampler) { - *deref = this->deref->clone(talloc_parent(*deref), NULL); - } -} - -void -ir_sampler_replacement_visitor::replace_rvalue(ir_rvalue **rvalue) -{ - if (!*rvalue) - return; - - ir_dereference *deref = (*rvalue)->as_dereference(); - - if (!deref) - return; - - replace_deref(&deref); - *rvalue = deref; -} - -ir_visitor_status -ir_sampler_replacement_visitor::visit_leave(ir_texture *ir) -{ - replace_deref(&ir->sampler); - - return visit_continue; -} - -ir_visitor_status -ir_sampler_replacement_visitor::visit_leave(ir_dereference_array *ir) -{ - replace_rvalue(&ir->array); - return visit_continue; -} - -ir_visitor_status -ir_sampler_replacement_visitor::visit_leave(ir_dereference_record *ir) -{ - replace_rvalue(&ir->record); - return visit_continue; -} - -ir_visitor_status -ir_sampler_replacement_visitor::visit_leave(ir_call *ir) -{ - foreach_iter(exec_list_iterator, iter, *ir) { - ir_rvalue *param = (ir_rvalue *)iter.get(); - ir_rvalue *new_param = param; - replace_rvalue(&new_param); - - if (new_param != param) { - param->replace_with(new_param); - } - } - return visit_continue; -} - -static void -do_sampler_replacement(exec_list *instructions, - ir_variable *sampler, - ir_dereference *deref) -{ - ir_sampler_replacement_visitor v(sampler, deref); - - visit_list_elements(&v, instructions); -} diff --git a/mesalib/src/glsl/ir_if_simplification.cpp b/mesalib/src/glsl/ir_if_simplification.cpp deleted file mode 100644 index 021615ebd..000000000 --- a/mesalib/src/glsl/ir_if_simplification.cpp +++ /dev/null @@ -1,84 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_if_simplification.cpp - * - * Moves constant branches of if statements out to the surrounding - * instruction stream. - */ - -#include "ir.h" - -class ir_if_simplification_visitor : public ir_hierarchical_visitor { -public: - ir_if_simplification_visitor() - { - this->made_progress = false; - } - - ir_visitor_status visit_leave(ir_if *); - - bool made_progress; -}; - -bool -do_if_simplification(exec_list *instructions) -{ - ir_if_simplification_visitor v; - - v.run(instructions); - return v.made_progress; -} - - -ir_visitor_status -ir_if_simplification_visitor::visit_leave(ir_if *ir) -{ - /* FINISHME: Ideally there would be a way to note that the condition results - * FINISHME: in a constant before processing both of the other subtrees. - * FINISHME: This can probably be done with some flags, but it would take - * FINISHME: some work to get right. - */ - ir_constant *condition_constant = ir->condition->constant_expression_value(); - if (condition_constant) { - /* Move the contents of the one branch of the conditional - * that matters out. - */ - if (condition_constant->value.b[0]) { - foreach_iter(exec_list_iterator, then_iter, ir->then_instructions) { - ir_instruction *then_ir = (ir_instruction *)then_iter.get(); - ir->insert_before(then_ir); - } - } else { - foreach_iter(exec_list_iterator, else_iter, ir->else_instructions) { - ir_instruction *else_ir = (ir_instruction *)else_iter.get(); - ir->insert_before(else_ir); - } - } - ir->remove(); - this->made_progress = true; - } - - return visit_continue; -} diff --git a/mesalib/src/glsl/ir_if_to_cond_assign.cpp b/mesalib/src/glsl/ir_if_to_cond_assign.cpp deleted file mode 100644 index 0b8741394..000000000 --- a/mesalib/src/glsl/ir_if_to_cond_assign.cpp +++ /dev/null @@ -1,168 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_if_to_cond_assign.cpp - * - * This attempts to flatten all if statements to conditional - * assignments for GPUs that don't do control flow. - * - * It can't handle other control flow being inside of its block, such - * as calls or loops. Hopefully loop unrolling and inlining will take - * care of those. - */ - -#include "glsl_types.h" -#include "ir.h" - -class ir_if_to_cond_assign_visitor : public ir_hierarchical_visitor { -public: - ir_if_to_cond_assign_visitor() - { - this->progress = false; - } - - ir_visitor_status visit_leave(ir_if *); - - bool progress; -}; - -bool -do_if_to_cond_assign(exec_list *instructions) -{ - ir_if_to_cond_assign_visitor v; - - visit_list_elements(&v, instructions); - - return v.progress; -} - -void -check_control_flow(ir_instruction *ir, void *data) -{ - bool *found_control_flow = (bool *)data; - switch (ir->ir_type) { - case ir_type_call: - case ir_type_discard: - case ir_type_loop: - case ir_type_loop_jump: - case ir_type_return: - *found_control_flow = true; - break; - default: - break; - } -} - -void -move_block_to_cond_assign(void *mem_ctx, - ir_if *if_ir, ir_variable *cond_var, bool then) -{ - exec_list *instructions; - - if (then) { - instructions = &if_ir->then_instructions; - } else { - instructions = &if_ir->else_instructions; - } - - foreach_iter(exec_list_iterator, iter, *instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - - if (ir->ir_type == ir_type_assignment) { - ir_assignment *assign = (ir_assignment *)ir; - ir_rvalue *cond_expr; - ir_dereference *deref = new(mem_ctx) ir_dereference_variable(cond_var); - - if (then) { - cond_expr = deref; - } else { - cond_expr = new(mem_ctx) ir_expression(ir_unop_logic_not, - glsl_type::bool_type, - deref, - NULL); - } - - if (!assign->condition) { - assign->condition = cond_expr; - } else { - assign->condition = new(mem_ctx) ir_expression(ir_binop_logic_and, - glsl_type::bool_type, - cond_expr, - assign->condition); - } - } - - /* Now, move from the if block to the block surrounding it. */ - ir->remove(); - if_ir->insert_before(ir); - } -} - -ir_visitor_status -ir_if_to_cond_assign_visitor::visit_leave(ir_if *ir) -{ - bool found_control_flow = false; - ir_variable *cond_var; - ir_assignment *assign; - ir_dereference_variable *deref; - - /* Check that both blocks don't contain anything we can't support. */ - foreach_iter(exec_list_iterator, then_iter, ir->then_instructions) { - ir_instruction *then_ir = (ir_instruction *)then_iter.get(); - visit_tree(then_ir, check_control_flow, &found_control_flow); - } - foreach_iter(exec_list_iterator, else_iter, ir->else_instructions) { - ir_instruction *else_ir = (ir_instruction *)else_iter.get(); - visit_tree(else_ir, check_control_flow, &found_control_flow); - } - if (found_control_flow) - return visit_continue; - - void *mem_ctx = talloc_parent(ir); - - /* Store the condition to a variable so the assignment conditions are - * simpler. - */ - cond_var = new(mem_ctx) ir_variable(glsl_type::bool_type, - "if_to_cond_assign_condition", - ir_var_temporary); - ir->insert_before(cond_var); - - deref = new(mem_ctx) ir_dereference_variable(cond_var); - assign = new(mem_ctx) ir_assignment(deref, - ir->condition, NULL); - ir->insert_before(assign); - - /* Now, move all of the instructions out of the if blocks, putting - * conditions on assignments. - */ - move_block_to_cond_assign(mem_ctx, ir, cond_var, true); - move_block_to_cond_assign(mem_ctx, ir, cond_var, false); - - ir->remove(); - - this->progress = true; - - return visit_continue; -} diff --git a/mesalib/src/glsl/ir_import_prototypes.cpp b/mesalib/src/glsl/ir_import_prototypes.cpp index 066137e60..fcd552870 100644 --- a/mesalib/src/glsl/ir_import_prototypes.cpp +++ b/mesalib/src/glsl/ir_import_prototypes.cpp @@ -1,138 +1,123 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_import_prototypes.cpp - * Import function prototypes from one IR tree into another. - * - * \author Ian Romanick - */ -#include -#include "ir.h" -#include "glsl_symbol_table.h" - -/** - * Visitor used to import function prototypes - * - * Normally the \c clone method of either \c ir_function or - * \c ir_function_signature could be used. However, we don't want a complete - * clone of the \c ir_function_signature. We want everything \b except the - * body of the function. - */ -class import_prototype_visitor : public ir_hierarchical_visitor { -public: - /** - */ - import_prototype_visitor(exec_list *list, glsl_symbol_table *symbols, - void *mem_ctx) - { - this->mem_ctx = mem_ctx; - this->list = list; - this->symbols = symbols; - this->function = NULL; - } - - virtual ir_visitor_status visit_enter(ir_function *ir) - { - assert(this->function == NULL); - - this->function = this->symbols->get_function(ir->name); - if (!this->function) { - this->function = new(this->mem_ctx) ir_function(ir->name); - - list->push_tail(this->function); - - /* Add the new function to the symbol table. - */ - this->symbols->add_function(this->function->name, this->function); - } - return visit_continue; - } - - virtual ir_visitor_status visit_leave(ir_function *ir) - { - (void) ir; - assert(this->function != NULL); - - this->function = NULL; - return visit_continue; - } - - ir_visitor_status visit_enter(ir_function_signature *ir) - { - assert(this->function != NULL); - - ir_function_signature *copy = - new(mem_ctx) ir_function_signature(ir->return_type); - - copy->is_defined = false; - copy->is_builtin = ir->is_builtin; - - /* Clone the parameter list, but NOT the body. - */ - foreach_list_const(node, &ir->parameters) { - const ir_variable *const param = (const ir_variable *) node; - - assert(const_cast(param)->as_variable() != NULL); - - ir_variable *const param_copy = param->clone(mem_ctx, NULL); - copy->parameters.push_tail(param_copy); - } - - this->function->add_signature(copy); - - /* Do not process child nodes of the ir_function_signature. There can - * never be any nodes inside the ir_function_signature that we care - * about. Instead continue with the next sibling. - */ - return visit_continue_with_parent; - } - -private: - exec_list *list; - ir_function *function; - glsl_symbol_table *symbols; - void *mem_ctx; -}; - - -/** - * Import function prototypes from one IR tree into another - * - * \param source Source instruction stream containing functions whose - * prototypes are to be imported - * \param dest Destination instruction stream where new \c ir_function and - * \c ir_function_signature nodes will be stored - * \param symbols Symbol table where new functions will be stored - * \param mem_ctx talloc memory context used for new allocations - */ -void -import_prototypes(const exec_list *source, exec_list *dest, - glsl_symbol_table *symbols, void *mem_ctx) -{ - import_prototype_visitor v(dest, symbols, mem_ctx); - - /* Making source be const is just extra documentation. - */ - v.run(const_cast(source)); -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file ir_import_prototypes.cpp + * Import function prototypes from one IR tree into another. + * + * \author Ian Romanick + */ +#include +#include "ir.h" +#include "glsl_symbol_table.h" + +/** + * Visitor used to import function prototypes + * + * Normally the \c clone method of either \c ir_function or + * \c ir_function_signature could be used. However, we don't want a complete + * clone of the \c ir_function_signature. We want everything \b except the + * body of the function. + */ +class import_prototype_visitor : public ir_hierarchical_visitor { +public: + /** + */ + import_prototype_visitor(exec_list *list, glsl_symbol_table *symbols, + void *mem_ctx) + { + this->mem_ctx = mem_ctx; + this->list = list; + this->symbols = symbols; + this->function = NULL; + } + + virtual ir_visitor_status visit_enter(ir_function *ir) + { + assert(this->function == NULL); + + this->function = this->symbols->get_function(ir->name); + if (!this->function) { + this->function = new(this->mem_ctx) ir_function(ir->name); + + list->push_tail(this->function); + + /* Add the new function to the symbol table. + */ + this->symbols->add_function(this->function); + } + return visit_continue; + } + + virtual ir_visitor_status visit_leave(ir_function *ir) + { + (void) ir; + assert(this->function != NULL); + + this->function = NULL; + return visit_continue; + } + + ir_visitor_status visit_enter(ir_function_signature *ir) + { + assert(this->function != NULL); + + ir_function_signature *copy = ir->clone_prototype(mem_ctx, NULL); + + this->function->add_signature(copy); + + /* Do not process child nodes of the ir_function_signature. There can + * never be any nodes inside the ir_function_signature that we care + * about. Instead continue with the next sibling. + */ + return visit_continue_with_parent; + } + +private: + exec_list *list; + ir_function *function; + glsl_symbol_table *symbols; + void *mem_ctx; +}; + + +/** + * Import function prototypes from one IR tree into another + * + * \param source Source instruction stream containing functions whose + * prototypes are to be imported + * \param dest Destination instruction stream where new \c ir_function and + * \c ir_function_signature nodes will be stored + * \param symbols Symbol table where new functions will be stored + * \param mem_ctx talloc memory context used for new allocations + */ +void +import_prototypes(const exec_list *source, exec_list *dest, + glsl_symbol_table *symbols, void *mem_ctx) +{ + import_prototype_visitor v(dest, symbols, mem_ctx); + + /* Making source be const is just extra documentation. + */ + v.run(const_cast(source)); +} diff --git a/mesalib/src/glsl/ir_lower_jumps.cpp b/mesalib/src/glsl/ir_lower_jumps.cpp deleted file mode 100644 index b69cc1ec3..000000000 --- a/mesalib/src/glsl/ir_lower_jumps.cpp +++ /dev/null @@ -1,544 +0,0 @@ -/* - * Copyright © 2010 Luca Barbieri - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_lower_jumps.cpp - */ - -#include "glsl_types.h" -#include -#include "ir.h" - -enum jump_strength -{ - strength_none, - strength_always_clears_execute_flag, - strength_continue, - strength_break, - strength_return, - strength_discard -}; - -struct block_record -{ - /* minimum jump strength (of lowered IR, not pre-lowering IR) - * - * If the block ends with a jump, must be the strength of the jump. - * Otherwise, the jump would be dead and have been deleted before) - * - * If the block doesn't end with a jump, it can be different than strength_none if all paths before it lead to some jump - * (e.g. an if with a return in one branch, and a break in the other, while not lowering them) - * Note that identical jumps are usually unified though. - */ - jump_strength min_strength; - - /* can anything clear the execute flag? */ - bool may_clear_execute_flag; - - block_record() - { - this->min_strength = strength_none; - this->may_clear_execute_flag = false; - } -}; - -struct loop_record -{ - ir_function_signature* signature; - ir_loop* loop; - - /* used to avoid lowering the break used to represent lowered breaks */ - unsigned nesting_depth; - bool in_if_at_the_end_of_the_loop; - - bool may_set_return_flag; - - ir_variable* break_flag; - ir_variable* execute_flag; /* cleared to emulate continue */ - - loop_record(ir_function_signature* p_signature = 0, ir_loop* p_loop = 0) - { - this->signature = p_signature; - this->loop = p_loop; - this->nesting_depth = 0; - this->in_if_at_the_end_of_the_loop = false; - this->may_set_return_flag = false; - this->break_flag = 0; - this->execute_flag = 0; - } - - ir_variable* get_execute_flag() - { - /* also supported for the "function loop" */ - if(!this->execute_flag) { - exec_list& list = this->loop ? this->loop->body_instructions : signature->body; - this->execute_flag = new(this->signature) ir_variable(glsl_type::bool_type, "execute_flag", ir_var_temporary); - list.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(execute_flag), new(this->signature) ir_constant(true), 0)); - list.push_head(this->execute_flag); - } - return this->execute_flag; - } - - ir_variable* get_break_flag() - { - assert(this->loop); - if(!this->break_flag) { - this->break_flag = new(this->signature) ir_variable(glsl_type::bool_type, "break_flag", ir_var_temporary); - this->loop->insert_before(this->break_flag); - this->loop->insert_before(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(break_flag), new(this->signature) ir_constant(false), 0)); - } - return this->break_flag; - } -}; - -struct function_record -{ - ir_function_signature* signature; - ir_variable* return_flag; /* used to break out of all loops and then jump to the return instruction */ - ir_variable* return_value; - bool is_main; - unsigned nesting_depth; - - function_record(ir_function_signature* p_signature = 0) - { - this->signature = p_signature; - this->return_flag = 0; - this->return_value = 0; - this->nesting_depth = 0; - this->is_main = this->signature && (strcmp(this->signature->function_name(), "main") == 0); - } - - ir_variable* get_return_flag() - { - if(!this->return_flag) { - this->return_flag = new(this->signature) ir_variable(glsl_type::bool_type, "return_flag", ir_var_temporary); - this->signature->body.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(return_flag), new(this->signature) ir_constant(false), 0)); - this->signature->body.push_head(this->return_flag); - } - return this->return_flag; - } - - ir_variable* get_return_value() - { - if(!this->return_value) { - assert(!this->signature->return_type->is_void()); - return_value = new(this->signature) ir_variable(this->signature->return_type, "return_value", ir_var_temporary); - this->signature->body.push_head(this->return_value); - } - return this->return_value; - } -}; - -struct ir_lower_jumps_visitor : public ir_control_flow_visitor { - bool progress; - - struct function_record function; - struct loop_record loop; - struct block_record block; - - bool pull_out_jumps; - bool lower_continue; - bool lower_break; - bool lower_sub_return; - bool lower_main_return; - - ir_lower_jumps_visitor() - { - this->progress = false; - } - - void truncate_after_instruction(exec_node *ir) - { - if (!ir) - return; - - while (!ir->get_next()->is_tail_sentinel()) { - ((ir_instruction *)ir->get_next())->remove(); - this->progress = true; - } - } - - void move_outer_block_inside(ir_instruction *ir, exec_list *inner_block) - { - while (!ir->get_next()->is_tail_sentinel()) { - ir_instruction *move_ir = (ir_instruction *)ir->get_next(); - - move_ir->remove(); - inner_block->push_tail(move_ir); - } - } - - virtual void visit(class ir_loop_jump * ir) - { - truncate_after_instruction(ir); - this->block.min_strength = ir->is_break() ? strength_break : strength_continue; - } - - virtual void visit(class ir_return * ir) - { - truncate_after_instruction(ir); - this->block.min_strength = strength_return; - } - - virtual void visit(class ir_discard * ir) - { - truncate_after_instruction(ir); - this->block.min_strength = strength_discard; - } - - enum jump_strength get_jump_strength(ir_instruction* ir) - { - if(!ir) - return strength_none; - else if(ir->ir_type == ir_type_loop_jump) { - if(((ir_loop_jump*)ir)->is_break()) - return strength_break; - else - return strength_continue; - } else if(ir->ir_type == ir_type_return) - return strength_return; - else if(ir->ir_type == ir_type_discard) - return strength_discard; - else - return strength_none; - } - - bool should_lower_jump(ir_jump* ir) - { - unsigned strength = get_jump_strength(ir); - bool lower; - switch(strength) - { - case strength_none: - lower = false; /* don't change this, code relies on it */ - break; - case strength_continue: - lower = lower_continue; - break; - case strength_break: - assert(this->loop.loop); - /* never lower "canonical break" */ - if(ir->get_next()->is_tail_sentinel() && (this->loop.nesting_depth == 0 - || (this->loop.nesting_depth == 1 && this->loop.in_if_at_the_end_of_the_loop))) - lower = false; - else - lower = lower_break; - break; - case strength_return: - /* never lower return at the end of a this->function */ - if(this->function.nesting_depth == 0 && ir->get_next()->is_tail_sentinel()) - lower = false; - else if (this->function.is_main) - lower = lower_main_return; - else - lower = lower_sub_return; - break; - case strength_discard: - lower = false; /* probably nothing needs this lowered */ - break; - } - return lower; - } - - block_record visit_block(exec_list* list) - { - block_record saved_block = this->block; - this->block = block_record(); - visit_exec_list(list, this); - block_record ret = this->block; - this->block = saved_block; - return ret; - } - - virtual void visit(ir_if *ir) - { - if(this->loop.nesting_depth == 0 && ir->get_next()->is_tail_sentinel()) - this->loop.in_if_at_the_end_of_the_loop = true; - - ++this->function.nesting_depth; - ++this->loop.nesting_depth; - - block_record block_records[2]; - ir_jump* jumps[2]; - - block_records[0] = visit_block(&ir->then_instructions); - block_records[1] = visit_block(&ir->else_instructions); - -retry: /* we get here if we put code after the if inside a branch */ - for(unsigned i = 0; i < 2; ++i) { - exec_list& list = i ? ir->else_instructions : ir->then_instructions; - jumps[i] = 0; - if(!list.is_empty() && get_jump_strength((ir_instruction*)list.get_tail())) - jumps[i] = (ir_jump*)list.get_tail(); - } - - for(;;) { - jump_strength jump_strengths[2]; - - for(unsigned i = 0; i < 2; ++i) { - if(jumps[i]) { - jump_strengths[i] = block_records[i].min_strength; - assert(jump_strengths[i] == get_jump_strength(jumps[i])); - } else - jump_strengths[i] = strength_none; - } - - /* move both jumps out if possible */ - if(pull_out_jumps && jump_strengths[0] == jump_strengths[1]) { - bool unify = true; - if(jump_strengths[0] == strength_continue) - ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_continue)); - else if(jump_strengths[0] == strength_break) - ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_break)); - /* FINISHME: unify returns with identical expressions */ - else if(jump_strengths[0] == strength_return && this->function.signature->return_type->is_void()) - ir->insert_after(new(ir) ir_return(NULL)); - /* FINISHME: unify discards */ - else - unify = false; - - if(unify) { - jumps[0]->remove(); - jumps[1]->remove(); - this->progress = true; - - jumps[0] = 0; - jumps[1] = 0; - block_records[0].min_strength = strength_none; - block_records[1].min_strength = strength_none; - break; - } - } - - /* lower a jump: if both need to lowered, start with the strongest one, so that - * we might later unify the lowered version with the other one - */ - bool should_lower[2]; - for(unsigned i = 0; i < 2; ++i) - should_lower[i] = should_lower_jump(jumps[i]); - - int lower; - if(should_lower[1] && should_lower[0]) - lower = jump_strengths[1] > jump_strengths[0]; - else if(should_lower[0]) - lower = 0; - else if(should_lower[1]) - lower = 1; - else - break; - - if(jump_strengths[lower] == strength_return) { - ir_variable* return_flag = this->function.get_return_flag(); - if(!this->function.signature->return_type->is_void()) { - ir_variable* return_value = this->function.get_return_value(); - jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_value), ((ir_return*)jumps[lower])->value, NULL)); - } - jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_flag), new (ir) ir_constant(true), NULL)); - this->loop.may_set_return_flag = true; - if(this->loop.loop) { - ir_loop_jump* lowered = 0; - lowered = new(ir) ir_loop_jump(ir_loop_jump::jump_break); - block_records[lower].min_strength = strength_break; - jumps[lower]->replace_with(lowered); - jumps[lower] = lowered; - } else - goto lower_continue; - this->progress = true; - } else if(jump_strengths[lower] == strength_break) { - /* We can't lower to an actual continue because that would execute the increment. - * - * In the lowered code, we instead put the break check between the this->loop body and the increment, - * which is impossible with a real continue as defined by the GLSL IR currently. - * - * Smarter options (such as undoing the increment) are possible but it's not worth implementing them, - * because if break is lowered, continue is almost surely lowered too. - */ - jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(this->loop.get_break_flag()), new (ir) ir_constant(true), 0)); - goto lower_continue; - } else if(jump_strengths[lower] == strength_continue) { -lower_continue: - ir_variable* execute_flag = this->loop.get_execute_flag(); - jumps[lower]->replace_with(new(ir) ir_assignment(new (ir) ir_dereference_variable(execute_flag), new (ir) ir_constant(false), 0)); - jumps[lower] = 0; - block_records[lower].min_strength = strength_always_clears_execute_flag; - block_records[lower].may_clear_execute_flag = true; - this->progress = true; - break; - } - } - - /* move out a jump out if possible */ - if(pull_out_jumps) { - int move_out = -1; - if(jumps[0] && block_records[1].min_strength >= strength_continue) - move_out = 0; - else if(jumps[1] && block_records[0].min_strength >= strength_continue) - move_out = 1; - - if(move_out >= 0) - { - jumps[move_out]->remove(); - ir->insert_after(jumps[move_out]); - jumps[move_out] = 0; - block_records[move_out].min_strength = strength_none; - this->progress = true; - } - } - - if(block_records[0].min_strength < block_records[1].min_strength) - this->block.min_strength = block_records[0].min_strength; - else - this->block.min_strength = block_records[1].min_strength; - this->block.may_clear_execute_flag = this->block.may_clear_execute_flag || block_records[0].may_clear_execute_flag || block_records[1].may_clear_execute_flag; - - if(this->block.min_strength) - truncate_after_instruction(ir); - else if(this->block.may_clear_execute_flag) - { - int move_into = -1; - if(block_records[0].min_strength && !block_records[1].may_clear_execute_flag) - move_into = 1; - else if(block_records[1].min_strength && !block_records[0].may_clear_execute_flag) - move_into = 0; - - if(move_into >= 0) { - assert(!block_records[move_into].min_strength && !block_records[move_into].may_clear_execute_flag); /* otherwise, we just truncated */ - - exec_list* list = move_into ? &ir->else_instructions : &ir->then_instructions; - exec_node* next = ir->get_next(); - if(!next->is_tail_sentinel()) { - move_outer_block_inside(ir, list); - - exec_list list; - list.head = next; - block_records[move_into] = visit_block(&list); - - this->progress = true; - goto retry; - } - } else { - ir_instruction* ir_after; - for(ir_after = (ir_instruction*)ir->get_next(); !ir_after->is_tail_sentinel();) - { - ir_if* ir_if = ir_after->as_if(); - if(ir_if && ir_if->else_instructions.is_empty()) { - ir_dereference_variable* ir_if_cond_deref = ir_if->condition->as_dereference_variable(); - if(ir_if_cond_deref && ir_if_cond_deref->var == this->loop.execute_flag) { - ir_instruction* ir_next = (ir_instruction*)ir_after->get_next(); - ir_after->insert_before(&ir_if->then_instructions); - ir_after->remove(); - ir_after = ir_next; - continue; - } - } - ir_after = (ir_instruction*)ir_after->get_next(); - - /* only set this if we find any unprotected instruction */ - this->progress = true; - } - - if(!ir->get_next()->is_tail_sentinel()) { - assert(this->loop.execute_flag); - ir_if* if_execute = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.execute_flag)); - move_outer_block_inside(ir, &if_execute->then_instructions); - ir->insert_after(if_execute); - } - } - } - --this->loop.nesting_depth; - --this->function.nesting_depth; - } - - virtual void visit(ir_loop *ir) - { - ++this->function.nesting_depth; - loop_record saved_loop = this->loop; - this->loop = loop_record(this->function.signature, ir); - - block_record body = visit_block(&ir->body_instructions); - - if(body.min_strength >= strength_break) { - /* FINISHME: turn the this->loop into an if, or replace it with its body */ - } - - if(this->loop.break_flag) { - ir_if* break_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.break_flag)); - break_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break)); - ir->body_instructions.push_tail(break_if); - } - - if(this->loop.may_set_return_flag) { - assert(this->function.return_flag); - ir_if* return_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->function.return_flag)); - return_if->then_instructions.push_tail(new(ir) ir_loop_jump(saved_loop.loop ? ir_loop_jump::jump_break : ir_loop_jump::jump_continue)); - ir->insert_after(return_if); - } - - this->loop = saved_loop; - --this->function.nesting_depth; - } - - virtual void visit(ir_function_signature *ir) - { - /* these are not strictly necessary */ - assert(!this->function.signature); - assert(!this->loop.loop); - - function_record saved_function = this->function; - loop_record saved_loop = this->loop; - this->function = function_record(ir); - this->loop = loop_record(ir); - - assert(!this->loop.loop); - visit_block(&ir->body); - - if(this->function.return_value) - ir->body.push_tail(new(ir) ir_return(new (ir) ir_dereference_variable(this->function.return_value))); - - this->loop = saved_loop; - this->function = saved_function; - } - - virtual void visit(class ir_function * ir) - { - visit_block(&ir->signatures); - } -}; - -bool -do_lower_jumps(exec_list *instructions, bool pull_out_jumps, bool lower_sub_return, bool lower_main_return, bool lower_continue, bool lower_break) -{ - ir_lower_jumps_visitor v; - v.pull_out_jumps = pull_out_jumps; - v.lower_continue = lower_continue; - v.lower_break = lower_break; - v.lower_sub_return = lower_sub_return; - v.lower_main_return = lower_main_return; - - do { - v.progress = false; - visit_exec_list(instructions, &v); - } while (v.progress); - - return v.progress; -} diff --git a/mesalib/src/glsl/ir_mat_op_to_vec.cpp b/mesalib/src/glsl/ir_mat_op_to_vec.cpp deleted file mode 100644 index 244fe4892..000000000 --- a/mesalib/src/glsl/ir_mat_op_to_vec.cpp +++ /dev/null @@ -1,488 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_mat_op_to_vec.cpp - * - * Breaks matrix operation expressions down to a series of vector operations. - * - * Generally this is how we have to codegen matrix operations for a - * GPU, so this gives us the chance to constant fold operations on a - * column or row. - */ - -#include "ir.h" -#include "ir_expression_flattening.h" -#include "glsl_types.h" - -class ir_mat_op_to_vec_visitor : public ir_hierarchical_visitor { -public: - ir_mat_op_to_vec_visitor() - { - this->made_progress = false; - this->mem_ctx = NULL; - } - - ir_visitor_status visit_leave(ir_assignment *); - - ir_dereference *get_column(ir_variable *var, int col); - ir_rvalue *get_element(ir_variable *var, int col, int row); - - void do_mul_mat_mat(ir_variable *result_var, - ir_variable *a_var, ir_variable *b_var); - void do_mul_mat_vec(ir_variable *result_var, - ir_variable *a_var, ir_variable *b_var); - void do_mul_vec_mat(ir_variable *result_var, - ir_variable *a_var, ir_variable *b_var); - void do_mul_mat_scalar(ir_variable *result_var, - ir_variable *a_var, ir_variable *b_var); - void do_equal_mat_mat(ir_variable *result_var, ir_variable *a_var, - ir_variable *b_var, bool test_equal); - - void *mem_ctx; - bool made_progress; -}; - -static bool -mat_op_to_vec_predicate(ir_instruction *ir) -{ - ir_expression *expr = ir->as_expression(); - unsigned int i; - - if (!expr) - return false; - - for (i = 0; i < expr->get_num_operands(); i++) { - if (expr->operands[i]->type->is_matrix()) - return true; - } - - return false; -} - -bool -do_mat_op_to_vec(exec_list *instructions) -{ - ir_mat_op_to_vec_visitor v; - - /* Pull out any matrix expression to a separate assignment to a - * temp. This will make our handling of the breakdown to - * operations on the matrix's vector components much easier. - */ - do_expression_flattening(instructions, mat_op_to_vec_predicate); - - visit_list_elements(&v, instructions); - - return v.made_progress; -} - -ir_rvalue * -ir_mat_op_to_vec_visitor::get_element(ir_variable *var, int col, int row) -{ - ir_dereference *deref; - - deref = new(mem_ctx) ir_dereference_variable(var); - - if (var->type->is_matrix()) { - deref = new(mem_ctx) ir_dereference_array(var, - new(mem_ctx) ir_constant(col)); - } else { - assert(col == 0); - } - - return new(mem_ctx) ir_swizzle(deref, row, 0, 0, 0, 1); -} - -ir_dereference * -ir_mat_op_to_vec_visitor::get_column(ir_variable *var, int row) -{ - ir_dereference *deref; - - if (!var->type->is_matrix()) { - deref = new(mem_ctx) ir_dereference_variable(var); - } else { - deref = new(mem_ctx) ir_dereference_variable(var); - deref = new(mem_ctx) ir_dereference_array(deref, - new(mem_ctx) ir_constant(row)); - } - - return deref; -} - -void -ir_mat_op_to_vec_visitor::do_mul_mat_mat(ir_variable *result_var, - ir_variable *a_var, - ir_variable *b_var) -{ - int b_col, i; - ir_assignment *assign; - ir_expression *expr; - - for (b_col = 0; b_col < b_var->type->matrix_columns; b_col++) { - ir_rvalue *a = get_column(a_var, 0); - ir_rvalue *b = get_element(b_var, b_col, 0); - - /* first column */ - expr = new(mem_ctx) ir_expression(ir_binop_mul, - a->type, - a, - b); - - /* following columns */ - for (i = 1; i < a_var->type->matrix_columns; i++) { - ir_expression *mul_expr; - - a = get_column(a_var, i); - b = get_element(b_var, b_col, i); - - mul_expr = new(mem_ctx) ir_expression(ir_binop_mul, - a->type, - a, - b); - expr = new(mem_ctx) ir_expression(ir_binop_add, - a->type, - expr, - mul_expr); - } - - ir_rvalue *result = get_column(result_var, b_col); - assign = new(mem_ctx) ir_assignment(result, - expr, - NULL); - base_ir->insert_before(assign); - } -} - -void -ir_mat_op_to_vec_visitor::do_mul_mat_vec(ir_variable *result_var, - ir_variable *a_var, - ir_variable *b_var) -{ - int i; - ir_rvalue *a = get_column(a_var, 0); - ir_rvalue *b = get_element(b_var, 0, 0); - ir_assignment *assign; - ir_expression *expr; - - /* first column */ - expr = new(mem_ctx) ir_expression(ir_binop_mul, - result_var->type, - a, - b); - - /* following columns */ - for (i = 1; i < a_var->type->matrix_columns; i++) { - ir_expression *mul_expr; - - a = get_column(a_var, i); - b = get_element(b_var, 0, i); - - mul_expr = new(mem_ctx) ir_expression(ir_binop_mul, - result_var->type, - a, - b); - expr = new(mem_ctx) ir_expression(ir_binop_add, - result_var->type, - expr, - mul_expr); - } - - ir_rvalue *result = new(mem_ctx) ir_dereference_variable(result_var); - assign = new(mem_ctx) ir_assignment(result, - expr, - NULL); - base_ir->insert_before(assign); -} - -void -ir_mat_op_to_vec_visitor::do_mul_vec_mat(ir_variable *result_var, - ir_variable *a_var, - ir_variable *b_var) -{ - int i; - - for (i = 0; i < b_var->type->matrix_columns; i++) { - ir_rvalue *a = new(mem_ctx) ir_dereference_variable(a_var); - ir_rvalue *b = get_column(b_var, i); - ir_rvalue *result; - ir_expression *column_expr; - ir_assignment *column_assign; - - result = new(mem_ctx) ir_dereference_variable(result_var); - result = new(mem_ctx) ir_swizzle(result, i, 0, 0, 0, 1); - - column_expr = new(mem_ctx) ir_expression(ir_binop_dot, - result->type, - a, - b); - - column_assign = new(mem_ctx) ir_assignment(result, - column_expr, - NULL); - base_ir->insert_before(column_assign); - } -} - -void -ir_mat_op_to_vec_visitor::do_mul_mat_scalar(ir_variable *result_var, - ir_variable *a_var, - ir_variable *b_var) -{ - int i; - - for (i = 0; i < a_var->type->matrix_columns; i++) { - ir_rvalue *a = get_column(a_var, i); - ir_rvalue *b = new(mem_ctx) ir_dereference_variable(b_var); - ir_rvalue *result = get_column(result_var, i); - ir_expression *column_expr; - ir_assignment *column_assign; - - column_expr = new(mem_ctx) ir_expression(ir_binop_mul, - result->type, - a, - b); - - column_assign = new(mem_ctx) ir_assignment(result, - column_expr, - NULL); - base_ir->insert_before(column_assign); - } -} - -void -ir_mat_op_to_vec_visitor::do_equal_mat_mat(ir_variable *result_var, - ir_variable *a_var, - ir_variable *b_var, - bool test_equal) -{ - /* This essentially implements the following GLSL: - * - * bool equal(mat4 a, mat4 b) - * { - * return !any(bvec4(a[0] != b[0], - * a[1] != b[1], - * a[2] != b[2], - * a[3] != b[3]); - * } - * - * bool nequal(mat4 a, mat4 b) - * { - * return any(bvec4(a[0] != b[0], - * a[1] != b[1], - * a[2] != b[2], - * a[3] != b[3]); - * } - */ - const unsigned columns = a_var->type->matrix_columns; - const glsl_type *const bvec_type = - glsl_type::get_instance(GLSL_TYPE_BOOL, columns, 1); - - ir_variable *const tmp_bvec = - new(this->mem_ctx) ir_variable(bvec_type, "mat_cmp_bvec", - ir_var_temporary); - this->base_ir->insert_before(tmp_bvec); - - for (unsigned i = 0; i < columns; i++) { - ir_dereference *const op0 = get_column(a_var, i); - ir_dereference *const op1 = get_column(b_var, i); - - ir_expression *const cmp = - new(this->mem_ctx) ir_expression(ir_binop_any_nequal, - glsl_type::bool_type, op0, op1); - - ir_dereference *const lhs = - new(this->mem_ctx) ir_dereference_variable(tmp_bvec); - - ir_assignment *const assign = - new(this->mem_ctx) ir_assignment(lhs, cmp, NULL, (1U << i)); - - this->base_ir->insert_before(assign); - } - - ir_rvalue *const val = - new(this->mem_ctx) ir_dereference_variable(tmp_bvec); - - ir_expression *any = - new(this->mem_ctx) ir_expression(ir_unop_any, glsl_type::bool_type, - val, NULL); - - if (test_equal) - any = new(this->mem_ctx) ir_expression(ir_unop_logic_not, - glsl_type::bool_type, - any, NULL); - - ir_rvalue *const result = - new(this->mem_ctx) ir_dereference_variable(result_var); - - ir_assignment *const assign = - new(mem_ctx) ir_assignment(result, any, NULL); - base_ir->insert_before(assign); -} - -static bool -has_matrix_operand(const ir_expression *expr, unsigned &columns) -{ - for (unsigned i = 0; i < expr->get_num_operands(); i++) { - if (expr->operands[i]->type->is_matrix()) { - columns = expr->operands[i]->type->matrix_columns; - return true; - } - } - - return false; -} - - -ir_visitor_status -ir_mat_op_to_vec_visitor::visit_leave(ir_assignment *orig_assign) -{ - ir_expression *orig_expr = orig_assign->rhs->as_expression(); - unsigned int i, matrix_columns = 1; - ir_variable *op_var[2]; - - if (!orig_expr) - return visit_continue; - - if (!has_matrix_operand(orig_expr, matrix_columns)) - return visit_continue; - - mem_ctx = talloc_parent(orig_assign); - - ir_dereference_variable *lhs_deref = - orig_assign->lhs->as_dereference_variable(); - assert(lhs_deref); - - ir_variable *result_var = lhs_deref->var; - - /* Store the expression operands in temps so we can use them - * multiple times. - */ - for (i = 0; i < orig_expr->get_num_operands(); i++) { - ir_assignment *assign; - - op_var[i] = new(mem_ctx) ir_variable(orig_expr->operands[i]->type, - "mat_op_to_vec", - ir_var_temporary); - base_ir->insert_before(op_var[i]); - - lhs_deref = new(mem_ctx) ir_dereference_variable(op_var[i]); - assign = new(mem_ctx) ir_assignment(lhs_deref, - orig_expr->operands[i], - NULL); - base_ir->insert_before(assign); - } - - /* OK, time to break down this matrix operation. */ - switch (orig_expr->operation) { - case ir_unop_neg: { - const unsigned mask = (1U << result_var->type->vector_elements) - 1; - - /* Apply the operation to each column.*/ - for (i = 0; i < matrix_columns; i++) { - ir_rvalue *op0 = get_column(op_var[0], i); - ir_dereference *result = get_column(result_var, i); - ir_expression *column_expr; - ir_assignment *column_assign; - - column_expr = new(mem_ctx) ir_expression(orig_expr->operation, - result->type, - op0, - NULL); - - column_assign = new(mem_ctx) ir_assignment(result, - column_expr, - NULL, - mask); - assert(column_assign->write_mask != 0); - base_ir->insert_before(column_assign); - } - break; - } - case ir_binop_add: - case ir_binop_sub: - case ir_binop_div: - case ir_binop_mod: { - const unsigned mask = (1U << result_var->type->vector_elements) - 1; - - /* For most operations, the matrix version is just going - * column-wise through and applying the operation to each column - * if available. - */ - for (i = 0; i < matrix_columns; i++) { - ir_rvalue *op0 = get_column(op_var[0], i); - ir_rvalue *op1 = get_column(op_var[1], i); - ir_dereference *result = get_column(result_var, i); - ir_expression *column_expr; - ir_assignment *column_assign; - - column_expr = new(mem_ctx) ir_expression(orig_expr->operation, - result->type, - op0, - op1); - - column_assign = new(mem_ctx) ir_assignment(result, - column_expr, - NULL, - mask); - assert(column_assign->write_mask != 0); - base_ir->insert_before(column_assign); - } - break; - } - case ir_binop_mul: - if (op_var[0]->type->is_matrix()) { - if (op_var[1]->type->is_matrix()) { - do_mul_mat_mat(result_var, op_var[0], op_var[1]); - } else if (op_var[1]->type->is_vector()) { - do_mul_mat_vec(result_var, op_var[0], op_var[1]); - } else { - assert(op_var[1]->type->is_scalar()); - do_mul_mat_scalar(result_var, op_var[0], op_var[1]); - } - } else { - assert(op_var[1]->type->is_matrix()); - if (op_var[0]->type->is_vector()) { - do_mul_vec_mat(result_var, op_var[0], op_var[1]); - } else { - assert(op_var[0]->type->is_scalar()); - do_mul_mat_scalar(result_var, op_var[1], op_var[0]); - } - } - break; - - case ir_binop_all_equal: - case ir_binop_any_nequal: - do_equal_mat_mat(result_var, op_var[1], op_var[0], - (orig_expr->operation == ir_binop_all_equal)); - break; - - default: - printf("FINISHME: Handle matrix operation for %s\n", - orig_expr->operator_string()); - abort(); - } - orig_assign->remove(); - this->made_progress = true; - - return visit_continue; -} diff --git a/mesalib/src/glsl/ir_mod_to_fract.cpp b/mesalib/src/glsl/ir_mod_to_fract.cpp deleted file mode 100644 index c82a1f64f..000000000 --- a/mesalib/src/glsl/ir_mod_to_fract.cpp +++ /dev/null @@ -1,90 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_mod_to_fract.cpp - * - * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1)) - * - * Many GPUs don't have a MOD instruction (945 and 965 included), and - * if we have to break it down like this anyway, it gives an - * opportunity to do things like constant fold the (1.0 / op1) easily. - */ - -#include "ir.h" - -class ir_mod_to_fract_visitor : public ir_hierarchical_visitor { -public: - ir_mod_to_fract_visitor() - { - this->made_progress = false; - } - - ir_visitor_status visit_leave(ir_expression *); - - bool made_progress; -}; - -bool -do_mod_to_fract(exec_list *instructions) -{ - ir_mod_to_fract_visitor v; - - visit_list_elements(&v, instructions); - return v.made_progress; -} - -ir_visitor_status -ir_mod_to_fract_visitor::visit_leave(ir_expression *ir) -{ - if (ir->operation != ir_binop_mod) - return visit_continue; - - ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b", - ir_var_temporary); - this->base_ir->insert_before(temp); - - ir_assignment *assign; - ir_rvalue *expr; - - assign = new(ir) ir_assignment(new(ir) ir_dereference_variable(temp), - ir->operands[1], NULL); - this->base_ir->insert_before(assign); - - expr = new(ir) ir_expression(ir_binop_div, - ir->operands[0]->type, - ir->operands[0], - new(ir) ir_dereference_variable(temp)); - - expr = new(ir) ir_expression(ir_unop_fract, - ir->operands[0]->type, - expr, - NULL); - - ir->operation = ir_binop_mul; - ir->operands[0] = new(ir) ir_dereference_variable(temp); - ir->operands[1] = expr; - this->made_progress = true; - - return visit_continue; -} diff --git a/mesalib/src/glsl/ir_noop_swizzle.cpp b/mesalib/src/glsl/ir_noop_swizzle.cpp deleted file mode 100644 index 0403dfa4e..000000000 --- a/mesalib/src/glsl/ir_noop_swizzle.cpp +++ /dev/null @@ -1,80 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_noop_swizzle.cpp - * - * If a swizzle doesn't change the order or count of components, then - * remove the swizzle so that other optimization passes see the value - * behind it. - */ - -#include "ir.h" -#include "ir_visitor.h" -#include "ir_rvalue_visitor.h" -#include "ir_print_visitor.h" -#include "glsl_types.h" - -class ir_noop_swizzle_visitor : public ir_rvalue_visitor { -public: - ir_noop_swizzle_visitor() - { - this->progress = false; - } - - void handle_rvalue(ir_rvalue **rvalue); - bool progress; -}; - -void -ir_noop_swizzle_visitor::handle_rvalue(ir_rvalue **rvalue) -{ - if (!*rvalue) - return; - - ir_swizzle *swiz = (*rvalue)->as_swizzle(); - if (!swiz || swiz->type != swiz->val->type) - return; - - int elems = swiz->val->type->vector_elements; - if (swiz->mask.x != 0) - return; - if (elems >= 2 && swiz->mask.y != 1) - return; - if (elems >= 3 && swiz->mask.z != 2) - return; - if (elems >= 4 && swiz->mask.w != 3) - return; - - this->progress = true; - *rvalue = swiz->val; -} - -bool -do_noop_swizzle(exec_list *instructions) -{ - ir_noop_swizzle_visitor v; - visit_list_elements(&v, instructions); - - return v.progress; -} diff --git a/mesalib/src/glsl/ir_optimization.h b/mesalib/src/glsl/ir_optimization.h index 6a37e167f..609092e76 100644 --- a/mesalib/src/glsl/ir_optimization.h +++ b/mesalib/src/glsl/ir_optimization.h @@ -1,61 +1,72 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - - -/** - * \file ir_optimization.h - * - * Prototypes for optimization passes to be called by the compiler and drivers. - */ - -bool do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations); - -bool do_algebraic(exec_list *instructions); -bool do_constant_folding(exec_list *instructions); -bool do_constant_variable(exec_list *instructions); -bool do_constant_variable_unlinked(exec_list *instructions); -bool do_copy_propagation(exec_list *instructions); -bool do_constant_propagation(exec_list *instructions); -bool do_dead_code(exec_list *instructions); -bool do_dead_code_local(exec_list *instructions); -bool do_dead_code_unlinked(exec_list *instructions); -bool do_dead_functions(exec_list *instructions); -bool do_div_to_mul_rcp(exec_list *instructions); -bool do_explog_to_explog2(exec_list *instructions); -bool do_function_inlining(exec_list *instructions); -bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false); -bool do_if_simplification(exec_list *instructions); -bool do_if_to_cond_assign(exec_list *instructions); -bool do_mat_op_to_vec(exec_list *instructions); -bool do_mod_to_fract(exec_list *instructions); -bool do_noop_swizzle(exec_list *instructions); -bool do_structure_splitting(exec_list *instructions); -bool do_sub_to_add_neg(exec_list *instructions); -bool do_swizzle_swizzle(exec_list *instructions); -bool do_tree_grafting(exec_list *instructions); -bool do_vec_index_to_cond_assign(exec_list *instructions); -bool do_vec_index_to_swizzle(exec_list *instructions); -bool lower_noise(exec_list *instructions); -bool lower_variable_index_to_cond_assign(exec_list *instructions, - bool lower_input, bool lower_output, bool lower_temp, bool lower_uniform); -bool optimize_redundant_jumps(exec_list *instructions); +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file ir_optimization.h + * + * Prototypes for optimization passes to be called by the compiler and drivers. + */ + +/* Operations for lower_instructions() */ +#define SUB_TO_ADD_NEG 0x01 +#define DIV_TO_MUL_RCP 0x02 +#define EXP_TO_EXP2 0x04 +#define POW_TO_EXP2 0x08 +#define LOG_TO_LOG2 0x10 +#define MOD_TO_FRACT 0x20 + +bool do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations); + +bool do_algebraic(exec_list *instructions); +bool do_constant_folding(exec_list *instructions); +bool do_constant_variable(exec_list *instructions); +bool do_constant_variable_unlinked(exec_list *instructions); +bool do_copy_propagation(exec_list *instructions); +bool do_constant_propagation(exec_list *instructions); +bool do_dead_code(exec_list *instructions); +bool do_dead_code_local(exec_list *instructions); +bool do_dead_code_unlinked(exec_list *instructions); +bool do_dead_functions(exec_list *instructions); +bool do_function_inlining(exec_list *instructions); +bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false); +bool do_lower_texture_projection(exec_list *instructions); +bool do_if_simplification(exec_list *instructions); +bool do_discard_simplification(exec_list *instructions); +bool lower_if_to_cond_assign(exec_list *instructions, unsigned max_depth = 0); +bool do_mat_op_to_vec(exec_list *instructions); +bool do_mod_to_fract(exec_list *instructions); +bool do_noop_swizzle(exec_list *instructions); +bool do_structure_splitting(exec_list *instructions); +bool do_sub_to_add_neg(exec_list *instructions); +bool do_swizzle_swizzle(exec_list *instructions); +bool do_tree_grafting(exec_list *instructions); +bool do_vec_index_to_cond_assign(exec_list *instructions); +bool do_vec_index_to_swizzle(exec_list *instructions); +bool lower_discard(exec_list *instructions); +bool lower_instructions(exec_list *instructions, unsigned what_to_lower); +bool lower_noise(exec_list *instructions); +bool lower_variable_index_to_cond_assign(exec_list *instructions, + bool lower_input, bool lower_output, bool lower_temp, bool lower_uniform); +bool lower_quadop_vector(exec_list *instructions, bool dont_lower_swz); +bool optimize_redundant_jumps(exec_list *instructions); diff --git a/mesalib/src/glsl/ir_print_visitor.cpp b/mesalib/src/glsl/ir_print_visitor.cpp index 5c19db132..bed838fe8 100644 --- a/mesalib/src/glsl/ir_print_visitor.cpp +++ b/mesalib/src/glsl/ir_print_visitor.cpp @@ -1,465 +1,466 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include "ir_print_visitor.h" -#include "glsl_types.h" -#include "glsl_parser_extras.h" - -static void print_type(const glsl_type *t); - -void -ir_instruction::print(void) const -{ - ir_instruction *deconsted = const_cast(this); - - ir_print_visitor v; - deconsted->accept(&v); -} - -void -_mesa_print_ir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - if (state) { - for (unsigned i = 0; i < state->num_user_structures; i++) { - const glsl_type *const s = state->user_structures[i]; - - printf("(structure (%s) (%s@%p) (%u) (\n", - s->name, s->name, (void *) s, s->length); - - for (unsigned j = 0; j < s->length; j++) { - printf("\t(("); - print_type(s->fields.structure[j].type); - printf(")(%s))\n", s->fields.structure[j].name); - } - - printf(")\n"); - } - } - - printf("(\n"); - foreach_iter(exec_list_iterator, iter, *instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - ir->print(); - if (ir->ir_type != ir_type_function) - printf("\n"); - } - printf("\n)"); -} - - -void ir_print_visitor::indent(void) -{ - for (int i = 0; i < indentation; i++) - printf(" "); -} - -static void -print_type(const glsl_type *t) -{ - if (t->base_type == GLSL_TYPE_ARRAY) { - printf("(array "); - print_type(t->fields.array); - printf(" %u)", t->length); - } else if ((t->base_type == GLSL_TYPE_STRUCT) - && (strncmp("gl_", t->name, 3) != 0)) { - printf("%s@%p", t->name, (void *) t); - } else { - printf("%s", t->name); - } -} - - -void ir_print_visitor::visit(ir_variable *ir) -{ - printf("(declare "); - - const char *const cent = (ir->centroid) ? "centroid " : ""; - const char *const inv = (ir->invariant) ? "invariant " : ""; - const char *const mode[] = { "", "uniform ", "in ", "out ", "inout ", - "temporary " }; - const char *const interp[] = { "", "flat", "noperspective" }; - - printf("(%s%s%s%s) ", - cent, inv, mode[ir->mode], interp[ir->interpolation]); - - print_type(ir->type); - printf(" %s@%p)", ir->name, (void *) ir); -} - - -void ir_print_visitor::visit(ir_function_signature *ir) -{ - printf("(signature "); - indentation++; - - print_type(ir->return_type); - printf("\n"); - indent(); - - printf("(parameters\n"); - indentation++; - - foreach_iter(exec_list_iterator, iter, ir->parameters) { - ir_variable *const inst = (ir_variable *) iter.get(); - - indent(); - inst->accept(this); - printf("\n"); - } - indentation--; - - indent(); - printf(")\n"); - - indent(); - - printf("(\n"); - indentation++; - - foreach_iter(exec_list_iterator, iter, ir->body) { - ir_instruction *const inst = (ir_instruction *) iter.get(); - - indent(); - inst->accept(this); - printf("\n"); - } - indentation--; - indent(); - printf("))\n"); - indentation--; -} - - -void ir_print_visitor::visit(ir_function *ir) -{ - if (!ir->has_user_signature()) - return; - - printf("(function %s\n", ir->name); - indentation++; - foreach_iter(exec_list_iterator, iter, *ir) { - ir_function_signature *const sig = (ir_function_signature *) iter.get(); - - if (sig->is_builtin) - continue; - - indent(); - sig->accept(this); - printf("\n"); - } - indentation--; - indent(); - printf(")\n\n"); -} - - -void ir_print_visitor::visit(ir_expression *ir) -{ - printf("(expression "); - - print_type(ir->type); - - printf(" %s ", ir->operator_string()); - - if (ir->operands[0]) - ir->operands[0]->accept(this); - - if (ir->operands[1]) - ir->operands[1]->accept(this); - printf(") "); -} - - -void ir_print_visitor::visit(ir_texture *ir) -{ - printf("(%s ", ir->opcode_string()); - - ir->sampler->accept(this); - printf(" "); - - ir->coordinate->accept(this); - - printf(" (%d %d %d) ", ir->offsets[0], ir->offsets[1], ir->offsets[2]); - - if (ir->op != ir_txf) { - if (ir->projector) - ir->projector->accept(this); - else - printf("1"); - - if (ir->shadow_comparitor) { - printf(" "); - ir->shadow_comparitor->accept(this); - } else { - printf(" ()"); - } - } - - printf(" "); - switch (ir->op) - { - case ir_tex: - break; - case ir_txb: - ir->lod_info.bias->accept(this); - break; - case ir_txl: - case ir_txf: - ir->lod_info.lod->accept(this); - break; - case ir_txd: - printf("("); - ir->lod_info.grad.dPdx->accept(this); - printf(" "); - ir->lod_info.grad.dPdy->accept(this); - printf(")"); - break; - }; - printf(")"); -} - - -void ir_print_visitor::visit(ir_swizzle *ir) -{ - const unsigned swiz[4] = { - ir->mask.x, - ir->mask.y, - ir->mask.z, - ir->mask.w, - }; - - printf("(swiz "); - for (unsigned i = 0; i < ir->mask.num_components; i++) { - printf("%c", "xyzw"[swiz[i]]); - } - printf(" "); - ir->val->accept(this); - printf(")"); -} - - -void ir_print_visitor::visit(ir_dereference_variable *ir) -{ - ir_variable *var = ir->variable_referenced(); - printf("(var_ref %s@%p) ", var->name, (void *) var); -} - - -void ir_print_visitor::visit(ir_dereference_array *ir) -{ - printf("(array_ref "); - ir->array->accept(this); - ir->array_index->accept(this); - printf(") "); -} - - -void ir_print_visitor::visit(ir_dereference_record *ir) -{ - printf("(record_ref "); - ir->record->accept(this); - printf(" %s) ", ir->field); -} - - -void ir_print_visitor::visit(ir_assignment *ir) -{ - printf("(assign "); - - if (ir->condition) - ir->condition->accept(this); - else - printf("(constant bool (1))"); - - - char mask[5]; - unsigned j = 0; - - for (unsigned i = 0; i < 4; i++) { - if ((ir->write_mask & (1 << i)) != 0) { - mask[j] = "xyzw"[i]; - j++; - } - } - mask[j] = '\0'; - - printf(" (%s) ", mask); - - ir->lhs->accept(this); - - printf(" "); - - ir->rhs->accept(this); - printf(") "); -} - - -void ir_print_visitor::visit(ir_constant *ir) -{ - const glsl_type *const base_type = ir->type->get_base_type(); - - printf("(constant "); - print_type(ir->type); - printf(" ("); - - if (ir->type->is_array()) { - for (unsigned i = 0; i < ir->type->length; i++) - ir->get_array_element(i)->accept(this); - } else { - for (unsigned i = 0; i < ir->type->components(); i++) { - if (i != 0) - printf(" "); - switch (base_type->base_type) { - case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break; - case GLSL_TYPE_INT: printf("%d", ir->value.i[i]); break; - case GLSL_TYPE_FLOAT: printf("%f", ir->value.f[i]); break; - case GLSL_TYPE_BOOL: printf("%d", ir->value.b[i]); break; - default: assert(0); - } - } - } - printf(")) "); -} - - -void -ir_print_visitor::visit(ir_call *ir) -{ - printf("(call %s (", ir->callee_name()); - foreach_iter(exec_list_iterator, iter, *ir) { - ir_instruction *const inst = (ir_instruction *) iter.get(); - - inst->accept(this); - } - printf("))\n"); -} - - -void -ir_print_visitor::visit(ir_return *ir) -{ - printf("(return"); - - ir_rvalue *const value = ir->get_value(); - if (value) { - printf(" "); - value->accept(this); - } - - printf(")"); -} - - -void -ir_print_visitor::visit(ir_discard *ir) -{ - printf("(discard "); - - if (ir->condition != NULL) { - printf(" "); - ir->condition->accept(this); - } - - printf(")"); -} - - -void -ir_print_visitor::visit(ir_if *ir) -{ - printf("(if "); - ir->condition->accept(this); - - printf("(\n"); - indentation++; - - foreach_iter(exec_list_iterator, iter, ir->then_instructions) { - ir_instruction *const inst = (ir_instruction *) iter.get(); - - indent(); - inst->accept(this); - printf("\n"); - } - - indentation--; - indent(); - printf(")\n"); - - indent(); - if (!ir->else_instructions.is_empty()) { - printf("(\n"); - indentation++; - - foreach_iter(exec_list_iterator, iter, ir->else_instructions) { - ir_instruction *const inst = (ir_instruction *) iter.get(); - - indent(); - inst->accept(this); - printf("\n"); - } - indentation--; - indent(); - printf("))\n"); - } else { - printf("())\n"); - } -} - - -void -ir_print_visitor::visit(ir_loop *ir) -{ - printf("(loop ("); - if (ir->counter != NULL) - ir->counter->accept(this); - printf(") ("); - if (ir->from != NULL) - ir->from->accept(this); - printf(") ("); - if (ir->to != NULL) - ir->to->accept(this); - printf(") ("); - if (ir->increment != NULL) - ir->increment->accept(this); - printf(") (\n"); - indentation++; - - foreach_iter(exec_list_iterator, iter, ir->body_instructions) { - ir_instruction *const inst = (ir_instruction *) iter.get(); - - indent(); - inst->accept(this); - printf("\n"); - } - indentation--; - indent(); - printf("))\n"); -} - - -void -ir_print_visitor::visit(ir_loop_jump *ir) -{ - printf("%s", ir->is_break() ? "break" : "continue"); -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "ir_print_visitor.h" +#include "glsl_types.h" +#include "glsl_parser_extras.h" + +static void print_type(const glsl_type *t); + +void +ir_instruction::print(void) const +{ + ir_instruction *deconsted = const_cast(this); + + ir_print_visitor v; + deconsted->accept(&v); +} + +void +_mesa_print_ir(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + if (state) { + for (unsigned i = 0; i < state->num_user_structures; i++) { + const glsl_type *const s = state->user_structures[i]; + + printf("(structure (%s) (%s@%p) (%u) (\n", + s->name, s->name, (void *) s, s->length); + + for (unsigned j = 0; j < s->length; j++) { + printf("\t(("); + print_type(s->fields.structure[j].type); + printf(")(%s))\n", s->fields.structure[j].name); + } + + printf(")\n"); + } + } + + printf("(\n"); + foreach_iter(exec_list_iterator, iter, *instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + ir->print(); + if (ir->ir_type != ir_type_function) + printf("\n"); + } + printf("\n)"); +} + + +void ir_print_visitor::indent(void) +{ + for (int i = 0; i < indentation; i++) + printf(" "); +} + +static void +print_type(const glsl_type *t) +{ + if (t->base_type == GLSL_TYPE_ARRAY) { + printf("(array "); + print_type(t->fields.array); + printf(" %u)", t->length); + } else if ((t->base_type == GLSL_TYPE_STRUCT) + && (strncmp("gl_", t->name, 3) != 0)) { + printf("%s@%p", t->name, (void *) t); + } else { + printf("%s", t->name); + } +} + + +void ir_print_visitor::visit(ir_variable *ir) +{ + printf("(declare "); + + const char *const cent = (ir->centroid) ? "centroid " : ""; + const char *const inv = (ir->invariant) ? "invariant " : ""; + const char *const mode[] = { "", "uniform ", "in ", "out ", "inout ", + "temporary " }; + const char *const interp[] = { "", "flat", "noperspective" }; + + printf("(%s%s%s%s) ", + cent, inv, mode[ir->mode], interp[ir->interpolation]); + + print_type(ir->type); + printf(" %s@%p)", ir->name, (void *) ir); +} + + +void ir_print_visitor::visit(ir_function_signature *ir) +{ + printf("(signature "); + indentation++; + + print_type(ir->return_type); + printf("\n"); + indent(); + + printf("(parameters\n"); + indentation++; + + foreach_iter(exec_list_iterator, iter, ir->parameters) { + ir_variable *const inst = (ir_variable *) iter.get(); + + indent(); + inst->accept(this); + printf("\n"); + } + indentation--; + + indent(); + printf(")\n"); + + indent(); + + printf("(\n"); + indentation++; + + foreach_iter(exec_list_iterator, iter, ir->body) { + ir_instruction *const inst = (ir_instruction *) iter.get(); + + indent(); + inst->accept(this); + printf("\n"); + } + indentation--; + indent(); + printf("))\n"); + indentation--; +} + + +void ir_print_visitor::visit(ir_function *ir) +{ + printf("(function %s\n", ir->name); + indentation++; + foreach_iter(exec_list_iterator, iter, *ir) { + ir_function_signature *const sig = (ir_function_signature *) iter.get(); + indent(); + sig->accept(this); + printf("\n"); + } + indentation--; + indent(); + printf(")\n\n"); +} + + +void ir_print_visitor::visit(ir_expression *ir) +{ + printf("(expression "); + + print_type(ir->type); + + printf(" %s ", ir->operator_string()); + + for (unsigned i = 0; i < ir->get_num_operands(); i++) { + ir->operands[i]->accept(this); + } + + printf(") "); +} + + +void ir_print_visitor::visit(ir_texture *ir) +{ + printf("(%s ", ir->opcode_string()); + + ir->sampler->accept(this); + printf(" "); + + ir->coordinate->accept(this); + + printf(" (%d %d %d) ", ir->offsets[0], ir->offsets[1], ir->offsets[2]); + + if (ir->op != ir_txf) { + if (ir->projector) + ir->projector->accept(this); + else + printf("1"); + + if (ir->shadow_comparitor) { + printf(" "); + ir->shadow_comparitor->accept(this); + } else { + printf(" ()"); + } + } + + printf(" "); + switch (ir->op) + { + case ir_tex: + break; + case ir_txb: + ir->lod_info.bias->accept(this); + break; + case ir_txl: + case ir_txf: + ir->lod_info.lod->accept(this); + break; + case ir_txd: + printf("("); + ir->lod_info.grad.dPdx->accept(this); + printf(" "); + ir->lod_info.grad.dPdy->accept(this); + printf(")"); + break; + }; + printf(")"); +} + + +void ir_print_visitor::visit(ir_swizzle *ir) +{ + const unsigned swiz[4] = { + ir->mask.x, + ir->mask.y, + ir->mask.z, + ir->mask.w, + }; + + printf("(swiz "); + for (unsigned i = 0; i < ir->mask.num_components; i++) { + printf("%c", "xyzw"[swiz[i]]); + } + printf(" "); + ir->val->accept(this); + printf(")"); +} + + +void ir_print_visitor::visit(ir_dereference_variable *ir) +{ + ir_variable *var = ir->variable_referenced(); + printf("(var_ref %s@%p) ", var->name, (void *) var); +} + + +void ir_print_visitor::visit(ir_dereference_array *ir) +{ + printf("(array_ref "); + ir->array->accept(this); + ir->array_index->accept(this); + printf(") "); +} + + +void ir_print_visitor::visit(ir_dereference_record *ir) +{ + printf("(record_ref "); + ir->record->accept(this); + printf(" %s) ", ir->field); +} + + +void ir_print_visitor::visit(ir_assignment *ir) +{ + printf("(assign "); + + if (ir->condition) + ir->condition->accept(this); + else + printf("(constant bool (1))"); + + + char mask[5]; + unsigned j = 0; + + for (unsigned i = 0; i < 4; i++) { + if ((ir->write_mask & (1 << i)) != 0) { + mask[j] = "xyzw"[i]; + j++; + } + } + mask[j] = '\0'; + + printf(" (%s) ", mask); + + ir->lhs->accept(this); + + printf(" "); + + ir->rhs->accept(this); + printf(") "); +} + + +void ir_print_visitor::visit(ir_constant *ir) +{ + const glsl_type *const base_type = ir->type->get_base_type(); + + printf("(constant "); + print_type(ir->type); + printf(" ("); + + if (ir->type->is_array()) { + for (unsigned i = 0; i < ir->type->length; i++) + ir->get_array_element(i)->accept(this); + } else if (ir->type->is_record()) { + ir_constant *value = (ir_constant *) ir->components.get_head(); + for (unsigned i = 0; i < ir->type->length; i++) { + printf("(%s ", ir->type->fields.structure->name); + value->accept(this); + printf(")"); + + value = (ir_constant *) value->next; + } + } else { + for (unsigned i = 0; i < ir->type->components(); i++) { + if (i != 0) + printf(" "); + switch (base_type->base_type) { + case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break; + case GLSL_TYPE_INT: printf("%d", ir->value.i[i]); break; + case GLSL_TYPE_FLOAT: printf("%f", ir->value.f[i]); break; + case GLSL_TYPE_BOOL: printf("%d", ir->value.b[i]); break; + default: assert(0); + } + } + } + printf(")) "); +} + + +void +ir_print_visitor::visit(ir_call *ir) +{ + printf("(call %s (", ir->callee_name()); + foreach_iter(exec_list_iterator, iter, *ir) { + ir_instruction *const inst = (ir_instruction *) iter.get(); + + inst->accept(this); + } + printf("))\n"); +} + + +void +ir_print_visitor::visit(ir_return *ir) +{ + printf("(return"); + + ir_rvalue *const value = ir->get_value(); + if (value) { + printf(" "); + value->accept(this); + } + + printf(")"); +} + + +void +ir_print_visitor::visit(ir_discard *ir) +{ + printf("(discard "); + + if (ir->condition != NULL) { + printf(" "); + ir->condition->accept(this); + } + + printf(")"); +} + + +void +ir_print_visitor::visit(ir_if *ir) +{ + printf("(if "); + ir->condition->accept(this); + + printf("(\n"); + indentation++; + + foreach_iter(exec_list_iterator, iter, ir->then_instructions) { + ir_instruction *const inst = (ir_instruction *) iter.get(); + + indent(); + inst->accept(this); + printf("\n"); + } + + indentation--; + indent(); + printf(")\n"); + + indent(); + if (!ir->else_instructions.is_empty()) { + printf("(\n"); + indentation++; + + foreach_iter(exec_list_iterator, iter, ir->else_instructions) { + ir_instruction *const inst = (ir_instruction *) iter.get(); + + indent(); + inst->accept(this); + printf("\n"); + } + indentation--; + indent(); + printf("))\n"); + } else { + printf("())\n"); + } +} + + +void +ir_print_visitor::visit(ir_loop *ir) +{ + printf("(loop ("); + if (ir->counter != NULL) + ir->counter->accept(this); + printf(") ("); + if (ir->from != NULL) + ir->from->accept(this); + printf(") ("); + if (ir->to != NULL) + ir->to->accept(this); + printf(") ("); + if (ir->increment != NULL) + ir->increment->accept(this); + printf(") (\n"); + indentation++; + + foreach_iter(exec_list_iterator, iter, ir->body_instructions) { + ir_instruction *const inst = (ir_instruction *) iter.get(); + + indent(); + inst->accept(this); + printf("\n"); + } + indentation--; + indent(); + printf("))\n"); +} + + +void +ir_print_visitor::visit(ir_loop_jump *ir) +{ + printf("%s", ir->is_break() ? "break" : "continue"); +} diff --git a/mesalib/src/glsl/ir_reader.cpp b/mesalib/src/glsl/ir_reader.cpp index a9cbf8ea9..b15df6ddf 100644 --- a/mesalib/src/glsl/ir_reader.cpp +++ b/mesalib/src/glsl/ir_reader.cpp @@ -1,1146 +1,1143 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include - -extern "C" { -#include -} - -#include "ir_reader.h" -#include "glsl_parser_extras.h" -#include "glsl_types.h" -#include "s_expression.h" - -const static bool debug = false; - -static void ir_read_error(_mesa_glsl_parse_state *, s_expression *, - const char *fmt, ...); -static const glsl_type *read_type(_mesa_glsl_parse_state *, s_expression *); - -static void scan_for_prototypes(_mesa_glsl_parse_state *, exec_list *, - s_expression *); -static ir_function *read_function(_mesa_glsl_parse_state *, s_list *, - bool skip_body); -static void read_function_sig(_mesa_glsl_parse_state *, ir_function *, - s_list *, bool skip_body); - -static void read_instructions(_mesa_glsl_parse_state *, exec_list *, - s_expression *, ir_loop *); -static ir_instruction *read_instruction(_mesa_glsl_parse_state *, - s_expression *, ir_loop *); -static ir_variable *read_declaration(_mesa_glsl_parse_state *, s_list *); -static ir_if *read_if(_mesa_glsl_parse_state *, s_list *, ir_loop *); -static ir_loop *read_loop(_mesa_glsl_parse_state *st, s_list *list); -static ir_return *read_return(_mesa_glsl_parse_state *, s_list *); - -static ir_rvalue *read_rvalue(_mesa_glsl_parse_state *, s_expression *); -static ir_assignment *read_assignment(_mesa_glsl_parse_state *, s_list *); -static ir_expression *read_expression(_mesa_glsl_parse_state *, s_list *); -static ir_call *read_call(_mesa_glsl_parse_state *, s_list *); -static ir_swizzle *read_swizzle(_mesa_glsl_parse_state *, s_list *); -static ir_constant *read_constant(_mesa_glsl_parse_state *, s_list *); -static ir_texture *read_texture(_mesa_glsl_parse_state *, s_list *); - -static ir_dereference *read_dereference(_mesa_glsl_parse_state *, - s_expression *); -static ir_dereference *read_var_ref(_mesa_glsl_parse_state *, s_list *); -static ir_dereference *read_array_ref(_mesa_glsl_parse_state *, s_list *); -static ir_dereference *read_record_ref(_mesa_glsl_parse_state *, s_list *); - -void -_mesa_glsl_read_ir(_mesa_glsl_parse_state *state, exec_list *instructions, - const char *src, bool scan_for_protos) -{ - s_expression *expr = s_expression::read_expression(state, src); - if (expr == NULL) { - ir_read_error(state, NULL, "couldn't parse S-Expression."); - return; - } - - if (scan_for_protos) { - scan_for_prototypes(state, instructions, expr); - if (state->error) - return; - } - - read_instructions(state, instructions, expr, NULL); - talloc_free(expr); - - if (debug) - validate_ir_tree(instructions); -} - -static void -ir_read_error(_mesa_glsl_parse_state *state, s_expression *expr, - const char *fmt, ...) -{ - va_list ap; - - state->error = true; - - if (state->current_function != NULL) - state->info_log = talloc_asprintf_append(state->info_log, - "In function %s:\n", - state->current_function->function_name()); - state->info_log = talloc_strdup_append(state->info_log, "error: "); - - va_start(ap, fmt); - state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap); - va_end(ap); - state->info_log = talloc_strdup_append(state->info_log, "\n"); - - if (expr != NULL) { - state->info_log = talloc_strdup_append(state->info_log, - "...in this context:\n "); - expr->print(); - state->info_log = talloc_strdup_append(state->info_log, "\n\n"); - } -} - -static const glsl_type * -read_type(_mesa_glsl_parse_state *st, s_expression *expr) -{ - s_list *list = SX_AS_LIST(expr); - if (list != NULL) { - s_symbol *type_sym = SX_AS_SYMBOL(list->subexpressions.get_head()); - if (type_sym == NULL) { - ir_read_error(st, expr, "expected type (array ...) or (struct ...)"); - return NULL; - } - if (strcmp(type_sym->value(), "array") == 0) { - if (list->length() != 3) { - ir_read_error(st, expr, "expected type (array )"); - return NULL; - } - - // Read base type - s_expression *base_expr = (s_expression*) type_sym->next; - const glsl_type *base_type = read_type(st, base_expr); - if (base_type == NULL) { - ir_read_error(st, NULL, "when reading base type of array"); - return NULL; - } - - // Read array size - s_int *size = SX_AS_INT(base_expr->next); - if (size == NULL) { - ir_read_error(st, expr, "found non-integer array size"); - return NULL; - } - - return glsl_type::get_array_instance(base_type, size->value()); - } else if (strcmp(type_sym->value(), "struct") == 0) { - assert(false); // FINISHME - } else { - ir_read_error(st, expr, "expected (array ...) or (struct ...); " - "found (%s ...)", type_sym->value()); - return NULL; - } - } - - s_symbol *type_sym = SX_AS_SYMBOL(expr); - if (type_sym == NULL) { - ir_read_error(st, expr, "expected (symbol or list)"); - return NULL; - } - - const glsl_type *type = st->symbols->get_type(type_sym->value()); - if (type == NULL) - ir_read_error(st, expr, "invalid type: %s", type_sym->value()); - - return type; -} - - -static void -scan_for_prototypes(_mesa_glsl_parse_state *st, exec_list *instructions, - s_expression *expr) -{ - s_list *list = SX_AS_LIST(expr); - if (list == NULL) { - ir_read_error(st, expr, "Expected ( ...); found an atom."); - return; - } - - foreach_iter(exec_list_iterator, it, list->subexpressions) { - s_list *sub = SX_AS_LIST(it.get()); - if (sub == NULL) - continue; // not a (function ...); ignore it. - - s_symbol *tag = SX_AS_SYMBOL(sub->subexpressions.get_head()); - if (tag == NULL || strcmp(tag->value(), "function") != 0) - continue; // not a (function ...); ignore it. - - ir_function *f = read_function(st, sub, true); - if (f == NULL) - return; - instructions->push_tail(f); - } -} - -static ir_function * -read_function(_mesa_glsl_parse_state *st, s_list *list, bool skip_body) -{ - void *ctx = st; - bool added = false; - if (list->length() < 3) { - ir_read_error(st, list, "Expected (function (signature ...) ...)"); - return NULL; - } - - s_symbol *name = SX_AS_SYMBOL(list->subexpressions.head->next); - if (name == NULL) { - ir_read_error(st, list, "Expected (function ...)"); - return NULL; - } - - ir_function *f = st->symbols->get_function(name->value()); - if (f == NULL) { - f = new(ctx) ir_function(name->value()); - added = st->symbols->add_function(f->name, f); - assert(added); - } - - exec_list_iterator it = list->subexpressions.iterator(); - it.next(); // skip "function" tag - it.next(); // skip function name - for (/* nothing */; it.has_next(); it.next()) { - s_list *siglist = SX_AS_LIST(it.get()); - if (siglist == NULL) { - ir_read_error(st, list, "Expected (function (signature ...) ...)"); - return NULL; - } - - s_symbol *tag = SX_AS_SYMBOL(siglist->subexpressions.get_head()); - if (tag == NULL || strcmp(tag->value(), "signature") != 0) { - ir_read_error(st, siglist, "Expected (signature ...)"); - return NULL; - } - - read_function_sig(st, f, siglist, skip_body); - } - return added ? f : NULL; -} - -static void -read_function_sig(_mesa_glsl_parse_state *st, ir_function *f, s_list *list, - bool skip_body) -{ - void *ctx = st; - if (list->length() != 4) { - ir_read_error(st, list, "Expected (signature (parameters ...) " - "( ...))"); - return; - } - - s_expression *type_expr = (s_expression*) list->subexpressions.head->next; - const glsl_type *return_type = read_type(st, type_expr); - if (return_type == NULL) - return; - - s_list *paramlist = SX_AS_LIST(type_expr->next); - s_list *body_list = SX_AS_LIST(paramlist->next); - if (paramlist == NULL || body_list == NULL) { - ir_read_error(st, list, "Expected (signature (parameters ...) " - "( ...))"); - return; - } - s_symbol *paramtag = SX_AS_SYMBOL(paramlist->subexpressions.get_head()); - if (paramtag == NULL || strcmp(paramtag->value(), "parameters") != 0) { - ir_read_error(st, paramlist, "Expected (parameters ...)"); - return; - } - - // Read the parameters list into a temporary place. - exec_list hir_parameters; - st->symbols->push_scope(); - - exec_list_iterator it = paramlist->subexpressions.iterator(); - for (it.next() /* skip "parameters" */; it.has_next(); it.next()) { - s_list *decl = SX_AS_LIST(it.get()); - ir_variable *var = read_declaration(st, decl); - if (var == NULL) - return; - - hir_parameters.push_tail(var); - } - - ir_function_signature *sig = f->exact_matching_signature(&hir_parameters); - if (sig == NULL && skip_body) { - /* If scanning for prototypes, generate a new signature. */ - sig = new(ctx) ir_function_signature(return_type); - sig->is_builtin = true; - f->add_signature(sig); - } else if (sig != NULL) { - const char *badvar = sig->qualifiers_match(&hir_parameters); - if (badvar != NULL) { - ir_read_error(st, list, "function `%s' parameter `%s' qualifiers " - "don't match prototype", f->name, badvar); - return; - } - - if (sig->return_type != return_type) { - ir_read_error(st, list, "function `%s' return type doesn't " - "match prototype", f->name); - return; - } - } else { - /* No prototype for this body exists - skip it. */ - st->symbols->pop_scope(); - return; - } - assert(sig != NULL); - - sig->replace_parameters(&hir_parameters); - - if (!skip_body && !body_list->subexpressions.is_empty()) { - if (sig->is_defined) { - ir_read_error(st, list, "function %s redefined", f->name); - return; - } - st->current_function = sig; - read_instructions(st, &sig->body, body_list, NULL); - st->current_function = NULL; - sig->is_defined = true; - } - - st->symbols->pop_scope(); -} - -static void -read_instructions(_mesa_glsl_parse_state *st, exec_list *instructions, - s_expression *expr, ir_loop *loop_ctx) -{ - // Read in a list of instructions - s_list *list = SX_AS_LIST(expr); - if (list == NULL) { - ir_read_error(st, expr, "Expected ( ...); found an atom."); - return; - } - - foreach_iter(exec_list_iterator, it, list->subexpressions) { - s_expression *sub = (s_expression*) it.get(); - ir_instruction *ir = read_instruction(st, sub, loop_ctx); - if (ir != NULL) { - /* Global variable declarations should be moved to the top, before - * any functions that might use them. Functions are added to the - * instruction stream when scanning for prototypes, so without this - * hack, they always appear before variable declarations. - */ - if (st->current_function == NULL && ir->as_variable() != NULL) - instructions->push_head(ir); - else - instructions->push_tail(ir); - } - } -} - - -static ir_instruction * -read_instruction(_mesa_glsl_parse_state *st, s_expression *expr, - ir_loop *loop_ctx) -{ - void *ctx = st; - s_symbol *symbol = SX_AS_SYMBOL(expr); - if (symbol != NULL) { - if (strcmp(symbol->value(), "break") == 0 && loop_ctx != NULL) - return new(ctx) ir_loop_jump(ir_loop_jump::jump_break); - if (strcmp(symbol->value(), "continue") == 0 && loop_ctx != NULL) - return new(ctx) ir_loop_jump(ir_loop_jump::jump_continue); - } - - s_list *list = SX_AS_LIST(expr); - if (list == NULL || list->subexpressions.is_empty()) { - ir_read_error(st, expr, "Invalid instruction.\n"); - return NULL; - } - - s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.get_head()); - if (tag == NULL) { - ir_read_error(st, expr, "expected instruction tag"); - return NULL; - } - - ir_instruction *inst = NULL; - if (strcmp(tag->value(), "declare") == 0) { - inst = read_declaration(st, list); - } else if (strcmp(tag->value(), "assign") == 0) { - inst = read_assignment(st, list); - } else if (strcmp(tag->value(), "if") == 0) { - inst = read_if(st, list, loop_ctx); - } else if (strcmp(tag->value(), "loop") == 0) { - inst = read_loop(st, list); - } else if (strcmp(tag->value(), "return") == 0) { - inst = read_return(st, list); - } else if (strcmp(tag->value(), "function") == 0) { - inst = read_function(st, list, false); - } else { - inst = read_rvalue(st, list); - if (inst == NULL) - ir_read_error(st, NULL, "when reading instruction"); - } - return inst; -} - - -static ir_variable * -read_declaration(_mesa_glsl_parse_state *st, s_list *list) -{ - void *ctx = st; - if (list->length() != 4) { - ir_read_error(st, list, "expected (declare () " - ")"); - return NULL; - } - - s_list *quals = SX_AS_LIST(list->subexpressions.head->next); - if (quals == NULL) { - ir_read_error(st, list, "expected a list of variable qualifiers"); - return NULL; - } - - s_expression *type_expr = (s_expression*) quals->next; - const glsl_type *type = read_type(st, type_expr); - if (type == NULL) - return NULL; - - s_symbol *var_name = SX_AS_SYMBOL(type_expr->next); - if (var_name == NULL) { - ir_read_error(st, list, "expected variable name, found non-symbol"); - return NULL; - } - - ir_variable *var = new(ctx) ir_variable(type, var_name->value(), - ir_var_auto); - - foreach_iter(exec_list_iterator, it, quals->subexpressions) { - s_symbol *qualifier = SX_AS_SYMBOL(it.get()); - if (qualifier == NULL) { - ir_read_error(st, list, "qualifier list must contain only symbols"); - delete var; - return NULL; - } - - // FINISHME: Check for duplicate/conflicting qualifiers. - if (strcmp(qualifier->value(), "centroid") == 0) { - var->centroid = 1; - } else if (strcmp(qualifier->value(), "invariant") == 0) { - var->invariant = 1; - } else if (strcmp(qualifier->value(), "uniform") == 0) { - var->mode = ir_var_uniform; - } else if (strcmp(qualifier->value(), "auto") == 0) { - var->mode = ir_var_auto; - } else if (strcmp(qualifier->value(), "in") == 0) { - var->mode = ir_var_in; - } else if (strcmp(qualifier->value(), "out") == 0) { - var->mode = ir_var_out; - } else if (strcmp(qualifier->value(), "inout") == 0) { - var->mode = ir_var_inout; - } else if (strcmp(qualifier->value(), "smooth") == 0) { - var->interpolation = ir_var_smooth; - } else if (strcmp(qualifier->value(), "flat") == 0) { - var->interpolation = ir_var_flat; - } else if (strcmp(qualifier->value(), "noperspective") == 0) { - var->interpolation = ir_var_noperspective; - } else { - ir_read_error(st, list, "unknown qualifier: %s", qualifier->value()); - delete var; - return NULL; - } - } - - // Add the variable to the symbol table - st->symbols->add_variable(var->name, var); - - return var; -} - - -static ir_if * -read_if(_mesa_glsl_parse_state *st, s_list *list, ir_loop *loop_ctx) -{ - void *ctx = st; - if (list->length() != 4) { - ir_read_error(st, list, "expected (if ( ...) " - "( ...))"); - return NULL; - } - - s_expression *cond_expr = (s_expression*) list->subexpressions.head->next; - ir_rvalue *condition = read_rvalue(st, cond_expr); - if (condition == NULL) { - ir_read_error(st, NULL, "when reading condition of (if ...)"); - return NULL; - } - - s_expression *then_expr = (s_expression*) cond_expr->next; - s_expression *else_expr = (s_expression*) then_expr->next; - - ir_if *iff = new(ctx) ir_if(condition); - - read_instructions(st, &iff->then_instructions, then_expr, loop_ctx); - read_instructions(st, &iff->else_instructions, else_expr, loop_ctx); - if (st->error) { - delete iff; - iff = NULL; - } - return iff; -} - - -static ir_loop * -read_loop(_mesa_glsl_parse_state *st, s_list *list) -{ - void *ctx = st; - if (list->length() != 6) { - ir_read_error(st, list, "expected (loop " - " )"); - return NULL; - } - - s_expression *count_expr = (s_expression*) list->subexpressions.head->next; - s_expression *from_expr = (s_expression*) count_expr->next; - s_expression *to_expr = (s_expression*) from_expr->next; - s_expression *inc_expr = (s_expression*) to_expr->next; - s_expression *body_expr = (s_expression*) inc_expr->next; - - // FINISHME: actually read the count/from/to fields. - - ir_loop *loop = new(ctx) ir_loop; - read_instructions(st, &loop->body_instructions, body_expr, loop); - if (st->error) { - delete loop; - loop = NULL; - } - return loop; -} - - -static ir_return * -read_return(_mesa_glsl_parse_state *st, s_list *list) -{ - void *ctx = st; - if (list->length() != 2) { - ir_read_error(st, list, "expected (return )"); - return NULL; - } - - s_expression *expr = (s_expression*) list->subexpressions.head->next; - - ir_rvalue *retval = read_rvalue(st, expr); - if (retval == NULL) { - ir_read_error(st, NULL, "when reading return value"); - return NULL; - } - - return new(ctx) ir_return(retval); -} - - -static ir_rvalue * -read_rvalue(_mesa_glsl_parse_state *st, s_expression *expr) -{ - s_list *list = SX_AS_LIST(expr); - if (list == NULL || list->subexpressions.is_empty()) - return NULL; - - s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.get_head()); - if (tag == NULL) { - ir_read_error(st, expr, "expected rvalue tag"); - return NULL; - } - - ir_rvalue *rvalue = read_dereference(st, list); - if (rvalue != NULL || st->error) - return rvalue; - else if (strcmp(tag->value(), "swiz") == 0) { - rvalue = read_swizzle(st, list); - } else if (strcmp(tag->value(), "expression") == 0) { - rvalue = read_expression(st, list); - } else if (strcmp(tag->value(), "call") == 0) { - rvalue = read_call(st, list); - } else if (strcmp(tag->value(), "constant") == 0) { - rvalue = read_constant(st, list); - } else { - rvalue = read_texture(st, list); - if (rvalue == NULL && !st->error) - ir_read_error(st, expr, "unrecognized rvalue tag: %s", tag->value()); - } - - return rvalue; -} - -static ir_assignment * -read_assignment(_mesa_glsl_parse_state *st, s_list *list) -{ - void *ctx = st; - if (list->length() != 5) { - ir_read_error(st, list, "expected (assign () " - " )"); - return NULL; - } - - s_expression *cond_expr = (s_expression*) list->subexpressions.head->next; - s_list *mask_list = SX_AS_LIST(cond_expr->next); - s_expression *lhs_expr = (s_expression*) cond_expr->next->next; - s_expression *rhs_expr = (s_expression*) lhs_expr->next; - - ir_rvalue *condition = read_rvalue(st, cond_expr); - if (condition == NULL) { - ir_read_error(st, NULL, "when reading condition of assignment"); - return NULL; - } - - if (mask_list == NULL || mask_list->length() > 1) { - ir_read_error(st, mask_list, "expected () or ()"); - return NULL; - } - - unsigned mask = 0; - if (mask_list->length() == 1) { - s_symbol *mask_symbol = SX_AS_SYMBOL(mask_list->subexpressions.head); - if (mask_symbol == NULL) { - ir_read_error(st, list, "expected a write mask; found non-symbol"); - return NULL; - } - - const char *mask_str = mask_symbol->value(); - unsigned mask_length = strlen(mask_str); - if (mask_length > 4) { - ir_read_error(st, list, "invalid write mask: %s", mask_str); - return NULL; - } - - const unsigned idx_map[] = { 3, 0, 1, 2 }; /* w=bit 3, x=0, y=1, z=2 */ - - for (unsigned i = 0; i < mask_length; i++) { - if (mask_str[i] < 'w' || mask_str[i] > 'z') { - ir_read_error(st, list, "write mask contains invalid character: %c", - mask_str[i]); - return NULL; - } - mask |= 1 << idx_map[mask_str[i] - 'w']; - } - } - - ir_dereference *lhs = read_dereference(st, lhs_expr); - if (lhs == NULL) { - ir_read_error(st, NULL, "when reading left-hand side of assignment"); - return NULL; - } - - ir_rvalue *rhs = read_rvalue(st, rhs_expr); - if (rhs == NULL) { - ir_read_error(st, NULL, "when reading right-hand side of assignment"); - return NULL; - } - - if (mask == 0 && (lhs->type->is_vector() || lhs->type->is_scalar())) { - ir_read_error(st, list, "non-zero write mask required."); - return NULL; - } - - return new(ctx) ir_assignment(lhs, rhs, condition, mask); -} - -static ir_call * -read_call(_mesa_glsl_parse_state *st, s_list *list) -{ - void *ctx = st; - if (list->length() != 3) { - ir_read_error(st, list, "expected (call ( ...))"); - return NULL; - } - - s_symbol *name = SX_AS_SYMBOL(list->subexpressions.head->next); - s_list *params = SX_AS_LIST(name->next); - if (name == NULL || params == NULL) { - ir_read_error(st, list, "expected (call ( ...))"); - return NULL; - } - - exec_list parameters; - - foreach_iter(exec_list_iterator, it, params->subexpressions) { - s_expression *expr = (s_expression*) it.get(); - ir_rvalue *param = read_rvalue(st, expr); - if (param == NULL) { - ir_read_error(st, list, "when reading parameter to function call"); - return NULL; - } - parameters.push_tail(param); - } - - ir_function *f = st->symbols->get_function(name->value()); - if (f == NULL) { - ir_read_error(st, list, "found call to undefined function %s", - name->value()); - return NULL; - } - - ir_function_signature *callee = f->matching_signature(¶meters); - if (callee == NULL) { - ir_read_error(st, list, "couldn't find matching signature for function " - "%s", name->value()); - return NULL; - } - - return new(ctx) ir_call(callee, ¶meters); -} - -static ir_expression * -read_expression(_mesa_glsl_parse_state *st, s_list *list) -{ - void *ctx = st; - const unsigned list_length = list->length(); - if (list_length < 4) { - ir_read_error(st, list, "expected (expression " - " [])"); - return NULL; - } - - s_expression *type_expr = (s_expression*) list->subexpressions.head->next; - const glsl_type *type = read_type(st, type_expr); - if (type == NULL) - return NULL; - - /* Read the operator */ - s_symbol *op_sym = SX_AS_SYMBOL(type_expr->next); - if (op_sym == NULL) { - ir_read_error(st, list, "expected operator, found non-symbol"); - return NULL; - } - - ir_expression_operation op = ir_expression::get_operator(op_sym->value()); - if (op == (ir_expression_operation) -1) { - ir_read_error(st, list, "invalid operator: %s", op_sym->value()); - return NULL; - } - - /* Now that we know the operator, check for the right number of operands */ - if (ir_expression::get_num_operands(op) == 2) { - if (list_length != 5) { - ir_read_error(st, list, "expected (expression %s " - " )", op_sym->value()); - return NULL; - } - } else { - if (list_length != 4) { - ir_read_error(st, list, "expected (expression %s )", - op_sym->value()); - return NULL; - } - } - - s_expression *exp1 = (s_expression*) (op_sym->next); - ir_rvalue *arg1 = read_rvalue(st, exp1); - if (arg1 == NULL) { - ir_read_error(st, NULL, "when reading first operand of %s", - op_sym->value()); - return NULL; - } - - ir_rvalue *arg2 = NULL; - if (ir_expression::get_num_operands(op) == 2) { - s_expression *exp2 = (s_expression*) (exp1->next); - arg2 = read_rvalue(st, exp2); - if (arg2 == NULL) { - ir_read_error(st, NULL, "when reading second operand of %s", - op_sym->value()); - return NULL; - } - } - - return new(ctx) ir_expression(op, type, arg1, arg2); -} - -static ir_swizzle * -read_swizzle(_mesa_glsl_parse_state *st, s_list *list) -{ - if (list->length() != 3) { - ir_read_error(st, list, "expected (swiz )"); - return NULL; - } - - s_symbol *swiz = SX_AS_SYMBOL(list->subexpressions.head->next); - if (swiz == NULL) { - ir_read_error(st, list, "expected a valid swizzle; found non-symbol"); - return NULL; - } - - if (strlen(swiz->value()) > 4) { - ir_read_error(st, list, "expected a valid swizzle; found %s", - swiz->value()); - return NULL; - } - - s_expression *sub = (s_expression*) swiz->next; - if (sub == NULL) { - ir_read_error(st, list, "expected rvalue: (swizzle %s )", - swiz->value()); - return NULL; - } - - ir_rvalue *rvalue = read_rvalue(st, sub); - if (rvalue == NULL) - return NULL; - - ir_swizzle *ir = ir_swizzle::create(rvalue, swiz->value(), - rvalue->type->vector_elements); - if (ir == NULL) - ir_read_error(st, list, "invalid swizzle"); - - return ir; -} - -static ir_constant * -read_constant(_mesa_glsl_parse_state *st, s_list *list) -{ - void *ctx = st; - if (list->length() != 3) { - ir_read_error(st, list, "expected (constant (...))"); - return NULL; - } - - s_expression *type_expr = (s_expression*) list->subexpressions.head->next; - const glsl_type *type = read_type(st, type_expr); - if (type == NULL) - return NULL; - - s_list *values = SX_AS_LIST(type_expr->next); - if (values == NULL) { - ir_read_error(st, list, "expected (constant (...))"); - return NULL; - } - - if (type->is_array()) { - const unsigned elements_supplied = values->length(); - if (elements_supplied != type->length) { - ir_read_error(st, values, "expected exactly %u array elements, " - "given %u", type->length, elements_supplied); - return NULL; - } - - exec_list elements; - foreach_iter(exec_list_iterator, it, values->subexpressions) { - s_expression *expr = (s_expression *) it.get(); - s_list *elt = SX_AS_LIST(expr); - if (elt == NULL) { - ir_read_error(st, expr, "expected (constant ...) array element"); - return NULL; - } - - ir_constant *ir_elt = read_constant(st, elt); - if (ir_elt == NULL) - return NULL; - elements.push_tail(ir_elt); - } - return new(ctx) ir_constant(type, &elements); - } - - const glsl_type *const base_type = type->get_base_type(); - - ir_constant_data data = { { 0 } }; - - // Read in list of values (at most 16). - int k = 0; - foreach_iter(exec_list_iterator, it, values->subexpressions) { - if (k >= 16) { - ir_read_error(st, values, "expected at most 16 numbers"); - return NULL; - } - - s_expression *expr = (s_expression*) it.get(); - - if (base_type->base_type == GLSL_TYPE_FLOAT) { - s_number *value = SX_AS_NUMBER(expr); - if (value == NULL) { - ir_read_error(st, values, "expected numbers"); - return NULL; - } - data.f[k] = value->fvalue(); - } else { - s_int *value = SX_AS_INT(expr); - if (value == NULL) { - ir_read_error(st, values, "expected integers"); - return NULL; - } - - switch (base_type->base_type) { - case GLSL_TYPE_UINT: { - data.u[k] = value->value(); - break; - } - case GLSL_TYPE_INT: { - data.i[k] = value->value(); - break; - } - case GLSL_TYPE_BOOL: { - data.b[k] = value->value(); - break; - } - default: - ir_read_error(st, values, "unsupported constant type"); - return NULL; - } - } - ++k; - } - - return new(ctx) ir_constant(type, &data); -} - -static ir_dereference * -read_dereference(_mesa_glsl_parse_state *st, s_expression *expr) -{ - s_list *list = SX_AS_LIST(expr); - if (list == NULL || list->subexpressions.is_empty()) - return NULL; - - s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.head); - assert(tag != NULL); - - if (strcmp(tag->value(), "var_ref") == 0) - return read_var_ref(st, list); - if (strcmp(tag->value(), "array_ref") == 0) - return read_array_ref(st, list); - if (strcmp(tag->value(), "record_ref") == 0) - return read_record_ref(st, list); - return NULL; -} - -static ir_dereference * -read_var_ref(_mesa_glsl_parse_state *st, s_list *list) -{ - void *ctx = st; - if (list->length() != 2) { - ir_read_error(st, list, "expected (var_ref )"); - return NULL; - } - s_symbol *var_name = SX_AS_SYMBOL(list->subexpressions.head->next); - if (var_name == NULL) { - ir_read_error(st, list, "expected (var_ref )"); - return NULL; - } - - ir_variable *var = st->symbols->get_variable(var_name->value()); - if (var == NULL) { - ir_read_error(st, list, "undeclared variable: %s", var_name->value()); - return NULL; - } - - return new(ctx) ir_dereference_variable(var); -} - -static ir_dereference * -read_array_ref(_mesa_glsl_parse_state *st, s_list *list) -{ - void *ctx = st; - if (list->length() != 3) { - ir_read_error(st, list, "expected (array_ref )"); - return NULL; - } - - s_expression *subj_expr = (s_expression*) list->subexpressions.head->next; - ir_rvalue *subject = read_rvalue(st, subj_expr); - if (subject == NULL) { - ir_read_error(st, NULL, "when reading the subject of an array_ref"); - return NULL; - } - - s_expression *idx_expr = (s_expression*) subj_expr->next; - ir_rvalue *idx = read_rvalue(st, idx_expr); - return new(ctx) ir_dereference_array(subject, idx); -} - -static ir_dereference * -read_record_ref(_mesa_glsl_parse_state *st, s_list *list) -{ - void *ctx = st; - if (list->length() != 3) { - ir_read_error(st, list, "expected (record_ref )"); - return NULL; - } - - s_expression *subj_expr = (s_expression*) list->subexpressions.head->next; - ir_rvalue *subject = read_rvalue(st, subj_expr); - if (subject == NULL) { - ir_read_error(st, NULL, "when reading the subject of a record_ref"); - return NULL; - } - - s_symbol *field = SX_AS_SYMBOL(subj_expr->next); - if (field == NULL) { - ir_read_error(st, list, "expected (record_ref ... )"); - return NULL; - } - return new(ctx) ir_dereference_record(subject, field->value()); -} - -static bool -valid_texture_list_length(ir_texture_opcode op, s_list *list) -{ - unsigned required_length = 7; - if (op == ir_txf) - required_length = 5; - else if (op == ir_tex) - required_length = 6; - - return list->length() == required_length; -} - -static ir_texture * -read_texture(_mesa_glsl_parse_state *st, s_list *list) -{ - void *ctx = st; - s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.head); - assert(tag != NULL); - - ir_texture_opcode op = ir_texture::get_opcode(tag->value()); - if (op == (ir_texture_opcode) -1) - return NULL; - - if (!valid_texture_list_length(op, list)) { - ir_read_error(st, NULL, "invalid list size in (%s ...)", tag->value()); - return NULL; - } - - ir_texture *tex = new(ctx) ir_texture(op); - - // Read sampler (must be a deref) - s_expression *sampler_expr = (s_expression *) tag->next; - ir_dereference *sampler = read_dereference(st, sampler_expr); - if (sampler == NULL) { - ir_read_error(st, NULL, "when reading sampler in (%s ...)", tag->value()); - return NULL; - } - tex->set_sampler(sampler); - - // Read coordinate (any rvalue) - s_expression *coordinate_expr = (s_expression *) sampler_expr->next; - tex->coordinate = read_rvalue(st, coordinate_expr); - if (tex->coordinate == NULL) { - ir_read_error(st, NULL, "when reading coordinate in (%s ...)", - tag->value()); - return NULL; - } - - // Read texel offset, i.e. (0 0 0) - s_list *offset_list = SX_AS_LIST(coordinate_expr->next); - if (offset_list == NULL || offset_list->length() != 3) { - ir_read_error(st, offset_list, "expected ( )"); - return NULL; - } - s_int *offset_x = SX_AS_INT(offset_list->subexpressions.head); - s_int *offset_y = SX_AS_INT(offset_x->next); - s_int *offset_z = SX_AS_INT(offset_y->next); - if (offset_x == NULL || offset_y == NULL || offset_z == NULL) { - ir_read_error(st, offset_list, "expected ( )"); - return NULL; - } - tex->offsets[0] = offset_x->value(); - tex->offsets[1] = offset_y->value(); - tex->offsets[2] = offset_z->value(); - - if (op == ir_txf) { - s_expression *lod_expr = (s_expression *) offset_list->next; - tex->lod_info.lod = read_rvalue(st, lod_expr); - if (tex->lod_info.lod == NULL) { - ir_read_error(st, NULL, "when reading LOD in (txf ...)"); - return NULL; - } - } else { - s_expression *proj_expr = (s_expression *) offset_list->next; - s_int *proj_as_int = SX_AS_INT(proj_expr); - if (proj_as_int && proj_as_int->value() == 1) { - tex->projector = NULL; - } else { - tex->projector = read_rvalue(st, proj_expr); - if (tex->projector == NULL) { - ir_read_error(st, NULL, "when reading projective divide in (%s ..)", - tag->value()); - return NULL; - } - } - - s_list *shadow_list = SX_AS_LIST(proj_expr->next); - if (shadow_list == NULL) { - ir_read_error(st, NULL, "shadow comparitor must be a list"); - return NULL; - } - if (shadow_list->subexpressions.is_empty()) { - tex->shadow_comparitor= NULL; - } else { - tex->shadow_comparitor = read_rvalue(st, shadow_list); - if (tex->shadow_comparitor == NULL) { - ir_read_error(st, NULL, "when reading shadow comparitor in (%s ..)", - tag->value()); - return NULL; - } - } - s_expression *lod_expr = (s_expression *) shadow_list->next; - - switch (op) { - case ir_txb: - tex->lod_info.bias = read_rvalue(st, lod_expr); - if (tex->lod_info.bias == NULL) { - ir_read_error(st, NULL, "when reading LOD bias in (txb ...)"); - return NULL; - } - break; - case ir_txl: - tex->lod_info.lod = read_rvalue(st, lod_expr); - if (tex->lod_info.lod == NULL) { - ir_read_error(st, NULL, "when reading LOD in (txl ...)"); - return NULL; - } - break; - case ir_txd: { - s_list *lod_list = SX_AS_LIST(lod_expr); - if (lod_list->length() != 2) { - ir_read_error(st, lod_expr, "expected (dPdx dPdy) in (txd ...)"); - return NULL; - } - s_expression *dx_expr = (s_expression *) lod_list->subexpressions.head; - s_expression *dy_expr = (s_expression *) dx_expr->next; - - tex->lod_info.grad.dPdx = read_rvalue(st, dx_expr); - if (tex->lod_info.grad.dPdx == NULL) { - ir_read_error(st, NULL, "when reading dPdx in (txd ...)"); - return NULL; - } - tex->lod_info.grad.dPdy = read_rvalue(st, dy_expr); - if (tex->lod_info.grad.dPdy == NULL) { - ir_read_error(st, NULL, "when reading dPdy in (txd ...)"); - return NULL; - } - break; - } - default: - // tex doesn't have any extra parameters and txf was handled earlier. - break; - }; - } - return tex; -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include + +extern "C" { +#include +} + +#include "ir_reader.h" +#include "glsl_parser_extras.h" +#include "glsl_types.h" +#include "s_expression.h" + +const static bool debug = false; + +static void ir_read_error(_mesa_glsl_parse_state *, s_expression *, + const char *fmt, ...); +static const glsl_type *read_type(_mesa_glsl_parse_state *, s_expression *); + +static void scan_for_prototypes(_mesa_glsl_parse_state *, exec_list *, + s_expression *); +static ir_function *read_function(_mesa_glsl_parse_state *, s_list *, + bool skip_body); +static void read_function_sig(_mesa_glsl_parse_state *, ir_function *, + s_list *, bool skip_body); + +static void read_instructions(_mesa_glsl_parse_state *, exec_list *, + s_expression *, ir_loop *); +static ir_instruction *read_instruction(_mesa_glsl_parse_state *, + s_expression *, ir_loop *); +static ir_variable *read_declaration(_mesa_glsl_parse_state *, s_list *); +static ir_if *read_if(_mesa_glsl_parse_state *, s_list *, ir_loop *); +static ir_loop *read_loop(_mesa_glsl_parse_state *st, s_list *list); +static ir_return *read_return(_mesa_glsl_parse_state *, s_list *); + +static ir_rvalue *read_rvalue(_mesa_glsl_parse_state *, s_expression *); +static ir_assignment *read_assignment(_mesa_glsl_parse_state *, s_list *); +static ir_expression *read_expression(_mesa_glsl_parse_state *, s_list *); +static ir_call *read_call(_mesa_glsl_parse_state *, s_list *); +static ir_swizzle *read_swizzle(_mesa_glsl_parse_state *, s_list *); +static ir_constant *read_constant(_mesa_glsl_parse_state *, s_list *); +static ir_texture *read_texture(_mesa_glsl_parse_state *, s_list *); + +static ir_dereference *read_dereference(_mesa_glsl_parse_state *, + s_expression *); +static ir_dereference_variable * +read_var_ref(_mesa_glsl_parse_state *, s_list *); +static ir_dereference_array * +read_array_ref(_mesa_glsl_parse_state *, s_list *); +static ir_dereference_record * +read_record_ref(_mesa_glsl_parse_state *, s_list *); + +void +_mesa_glsl_read_ir(_mesa_glsl_parse_state *state, exec_list *instructions, + const char *src, bool scan_for_protos) +{ + s_expression *expr = s_expression::read_expression(state, src); + if (expr == NULL) { + ir_read_error(state, NULL, "couldn't parse S-Expression."); + return; + } + + if (scan_for_protos) { + scan_for_prototypes(state, instructions, expr); + if (state->error) + return; + } + + read_instructions(state, instructions, expr, NULL); + talloc_free(expr); + + if (debug) + validate_ir_tree(instructions); +} + +static void +ir_read_error(_mesa_glsl_parse_state *state, s_expression *expr, + const char *fmt, ...) +{ + va_list ap; + + state->error = true; + + if (state->current_function != NULL) + state->info_log = talloc_asprintf_append(state->info_log, + "In function %s:\n", + state->current_function->function_name()); + state->info_log = talloc_strdup_append(state->info_log, "error: "); + + va_start(ap, fmt); + state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap); + va_end(ap); + state->info_log = talloc_strdup_append(state->info_log, "\n"); + + if (expr != NULL) { + state->info_log = talloc_strdup_append(state->info_log, + "...in this context:\n "); + expr->print(); + state->info_log = talloc_strdup_append(state->info_log, "\n\n"); + } +} + +static const glsl_type * +read_type(_mesa_glsl_parse_state *st, s_expression *expr) +{ + s_list *list = SX_AS_LIST(expr); + if (list != NULL) { + s_symbol *type_sym = SX_AS_SYMBOL(list->subexpressions.get_head()); + if (type_sym == NULL) { + ir_read_error(st, expr, "expected type (array ...) or (struct ...)"); + return NULL; + } + if (strcmp(type_sym->value(), "array") == 0) { + if (list->length() != 3) { + ir_read_error(st, expr, "expected type (array )"); + return NULL; + } + + // Read base type + s_expression *base_expr = (s_expression*) type_sym->next; + const glsl_type *base_type = read_type(st, base_expr); + if (base_type == NULL) { + ir_read_error(st, NULL, "when reading base type of array"); + return NULL; + } + + // Read array size + s_int *size = SX_AS_INT(base_expr->next); + if (size == NULL) { + ir_read_error(st, expr, "found non-integer array size"); + return NULL; + } + + return glsl_type::get_array_instance(base_type, size->value()); + } else if (strcmp(type_sym->value(), "struct") == 0) { + assert(false); // FINISHME + } else { + ir_read_error(st, expr, "expected (array ...) or (struct ...); " + "found (%s ...)", type_sym->value()); + return NULL; + } + } + + s_symbol *type_sym = SX_AS_SYMBOL(expr); + if (type_sym == NULL) { + ir_read_error(st, expr, "expected (symbol or list)"); + return NULL; + } + + const glsl_type *type = st->symbols->get_type(type_sym->value()); + if (type == NULL) + ir_read_error(st, expr, "invalid type: %s", type_sym->value()); + + return type; +} + + +static void +scan_for_prototypes(_mesa_glsl_parse_state *st, exec_list *instructions, + s_expression *expr) +{ + s_list *list = SX_AS_LIST(expr); + if (list == NULL) { + ir_read_error(st, expr, "Expected ( ...); found an atom."); + return; + } + + foreach_iter(exec_list_iterator, it, list->subexpressions) { + s_list *sub = SX_AS_LIST(it.get()); + if (sub == NULL) + continue; // not a (function ...); ignore it. + + s_symbol *tag = SX_AS_SYMBOL(sub->subexpressions.get_head()); + if (tag == NULL || strcmp(tag->value(), "function") != 0) + continue; // not a (function ...); ignore it. + + ir_function *f = read_function(st, sub, true); + if (f == NULL) + return; + instructions->push_tail(f); + } +} + +static ir_function * +read_function(_mesa_glsl_parse_state *st, s_list *list, bool skip_body) +{ + void *ctx = st; + bool added = false; + if (list->length() < 3) { + ir_read_error(st, list, "Expected (function (signature ...) ...)"); + return NULL; + } + + s_symbol *name = SX_AS_SYMBOL(list->subexpressions.head->next); + if (name == NULL) { + ir_read_error(st, list, "Expected (function ...)"); + return NULL; + } + + ir_function *f = st->symbols->get_function(name->value()); + if (f == NULL) { + f = new(ctx) ir_function(name->value()); + added = st->symbols->add_function(f); + assert(added); + } + + exec_list_iterator it = list->subexpressions.iterator(); + it.next(); // skip "function" tag + it.next(); // skip function name + for (/* nothing */; it.has_next(); it.next()) { + s_list *siglist = SX_AS_LIST(it.get()); + if (siglist == NULL) { + ir_read_error(st, list, "Expected (function (signature ...) ...)"); + return NULL; + } + + s_symbol *tag = SX_AS_SYMBOL(siglist->subexpressions.get_head()); + if (tag == NULL || strcmp(tag->value(), "signature") != 0) { + ir_read_error(st, siglist, "Expected (signature ...)"); + return NULL; + } + + read_function_sig(st, f, siglist, skip_body); + } + return added ? f : NULL; +} + +static void +read_function_sig(_mesa_glsl_parse_state *st, ir_function *f, s_list *list, + bool skip_body) +{ + void *ctx = st; + if (list->length() != 4) { + ir_read_error(st, list, "Expected (signature (parameters ...) " + "( ...))"); + return; + } + + s_expression *type_expr = (s_expression*) list->subexpressions.head->next; + const glsl_type *return_type = read_type(st, type_expr); + if (return_type == NULL) + return; + + s_list *paramlist = SX_AS_LIST(type_expr->next); + s_list *body_list = SX_AS_LIST(type_expr->next->next); + if (paramlist == NULL || body_list == NULL) { + ir_read_error(st, list, "Expected (signature (parameters ...) " + "( ...))"); + return; + } + s_symbol *paramtag = SX_AS_SYMBOL(paramlist->subexpressions.get_head()); + if (paramtag == NULL || strcmp(paramtag->value(), "parameters") != 0) { + ir_read_error(st, paramlist, "Expected (parameters ...)"); + return; + } + + // Read the parameters list into a temporary place. + exec_list hir_parameters; + st->symbols->push_scope(); + + exec_list_iterator it = paramlist->subexpressions.iterator(); + for (it.next() /* skip "parameters" */; it.has_next(); it.next()) { + s_list *decl = SX_AS_LIST(it.get()); + ir_variable *var = read_declaration(st, decl); + if (var == NULL) + return; + + hir_parameters.push_tail(var); + } + + ir_function_signature *sig = f->exact_matching_signature(&hir_parameters); + if (sig == NULL && skip_body) { + /* If scanning for prototypes, generate a new signature. */ + sig = new(ctx) ir_function_signature(return_type); + sig->is_builtin = true; + f->add_signature(sig); + } else if (sig != NULL) { + const char *badvar = sig->qualifiers_match(&hir_parameters); + if (badvar != NULL) { + ir_read_error(st, list, "function `%s' parameter `%s' qualifiers " + "don't match prototype", f->name, badvar); + return; + } + + if (sig->return_type != return_type) { + ir_read_error(st, list, "function `%s' return type doesn't " + "match prototype", f->name); + return; + } + } else { + /* No prototype for this body exists - skip it. */ + st->symbols->pop_scope(); + return; + } + assert(sig != NULL); + + sig->replace_parameters(&hir_parameters); + + if (!skip_body && !body_list->subexpressions.is_empty()) { + if (sig->is_defined) { + ir_read_error(st, list, "function %s redefined", f->name); + return; + } + st->current_function = sig; + read_instructions(st, &sig->body, body_list, NULL); + st->current_function = NULL; + sig->is_defined = true; + } + + st->symbols->pop_scope(); +} + +static void +read_instructions(_mesa_glsl_parse_state *st, exec_list *instructions, + s_expression *expr, ir_loop *loop_ctx) +{ + // Read in a list of instructions + s_list *list = SX_AS_LIST(expr); + if (list == NULL) { + ir_read_error(st, expr, "Expected ( ...); found an atom."); + return; + } + + foreach_iter(exec_list_iterator, it, list->subexpressions) { + s_expression *sub = (s_expression*) it.get(); + ir_instruction *ir = read_instruction(st, sub, loop_ctx); + if (ir != NULL) { + /* Global variable declarations should be moved to the top, before + * any functions that might use them. Functions are added to the + * instruction stream when scanning for prototypes, so without this + * hack, they always appear before variable declarations. + */ + if (st->current_function == NULL && ir->as_variable() != NULL) + instructions->push_head(ir); + else + instructions->push_tail(ir); + } + } +} + + +static ir_instruction * +read_instruction(_mesa_glsl_parse_state *st, s_expression *expr, + ir_loop *loop_ctx) +{ + void *ctx = st; + s_symbol *symbol = SX_AS_SYMBOL(expr); + if (symbol != NULL) { + if (strcmp(symbol->value(), "break") == 0 && loop_ctx != NULL) + return new(ctx) ir_loop_jump(ir_loop_jump::jump_break); + if (strcmp(symbol->value(), "continue") == 0 && loop_ctx != NULL) + return new(ctx) ir_loop_jump(ir_loop_jump::jump_continue); + } + + s_list *list = SX_AS_LIST(expr); + if (list == NULL || list->subexpressions.is_empty()) { + ir_read_error(st, expr, "Invalid instruction.\n"); + return NULL; + } + + s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.get_head()); + if (tag == NULL) { + ir_read_error(st, expr, "expected instruction tag"); + return NULL; + } + + ir_instruction *inst = NULL; + if (strcmp(tag->value(), "declare") == 0) { + inst = read_declaration(st, list); + } else if (strcmp(tag->value(), "assign") == 0) { + inst = read_assignment(st, list); + } else if (strcmp(tag->value(), "if") == 0) { + inst = read_if(st, list, loop_ctx); + } else if (strcmp(tag->value(), "loop") == 0) { + inst = read_loop(st, list); + } else if (strcmp(tag->value(), "return") == 0) { + inst = read_return(st, list); + } else if (strcmp(tag->value(), "function") == 0) { + inst = read_function(st, list, false); + } else { + inst = read_rvalue(st, list); + if (inst == NULL) + ir_read_error(st, NULL, "when reading instruction"); + } + return inst; +} + + +static ir_variable * +read_declaration(_mesa_glsl_parse_state *st, s_list *list) +{ + void *ctx = st; + if (list->length() != 4) { + ir_read_error(st, list, "expected (declare () " + ")"); + return NULL; + } + + s_list *quals = SX_AS_LIST(list->subexpressions.head->next); + if (quals == NULL) { + ir_read_error(st, list, "expected a list of variable qualifiers"); + return NULL; + } + + s_expression *type_expr = (s_expression*) quals->next; + const glsl_type *type = read_type(st, type_expr); + if (type == NULL) + return NULL; + + s_symbol *var_name = SX_AS_SYMBOL(type_expr->next); + if (var_name == NULL) { + ir_read_error(st, list, "expected variable name, found non-symbol"); + return NULL; + } + + ir_variable *var = new(ctx) ir_variable(type, var_name->value(), + ir_var_auto); + + foreach_iter(exec_list_iterator, it, quals->subexpressions) { + s_symbol *qualifier = SX_AS_SYMBOL(it.get()); + if (qualifier == NULL) { + ir_read_error(st, list, "qualifier list must contain only symbols"); + delete var; + return NULL; + } + + // FINISHME: Check for duplicate/conflicting qualifiers. + if (strcmp(qualifier->value(), "centroid") == 0) { + var->centroid = 1; + } else if (strcmp(qualifier->value(), "invariant") == 0) { + var->invariant = 1; + } else if (strcmp(qualifier->value(), "uniform") == 0) { + var->mode = ir_var_uniform; + } else if (strcmp(qualifier->value(), "auto") == 0) { + var->mode = ir_var_auto; + } else if (strcmp(qualifier->value(), "in") == 0) { + var->mode = ir_var_in; + } else if (strcmp(qualifier->value(), "out") == 0) { + var->mode = ir_var_out; + } else if (strcmp(qualifier->value(), "inout") == 0) { + var->mode = ir_var_inout; + } else if (strcmp(qualifier->value(), "smooth") == 0) { + var->interpolation = ir_var_smooth; + } else if (strcmp(qualifier->value(), "flat") == 0) { + var->interpolation = ir_var_flat; + } else if (strcmp(qualifier->value(), "noperspective") == 0) { + var->interpolation = ir_var_noperspective; + } else { + ir_read_error(st, list, "unknown qualifier: %s", qualifier->value()); + delete var; + return NULL; + } + } + + // Add the variable to the symbol table + st->symbols->add_variable(var); + + return var; +} + + +static ir_if * +read_if(_mesa_glsl_parse_state *st, s_list *list, ir_loop *loop_ctx) +{ + void *ctx = st; + if (list->length() != 4) { + ir_read_error(st, list, "expected (if ( ...) " + "( ...))"); + return NULL; + } + + s_expression *cond_expr = (s_expression*) list->subexpressions.head->next; + ir_rvalue *condition = read_rvalue(st, cond_expr); + if (condition == NULL) { + ir_read_error(st, NULL, "when reading condition of (if ...)"); + return NULL; + } + + s_expression *then_expr = (s_expression*) cond_expr->next; + s_expression *else_expr = (s_expression*) then_expr->next; + + ir_if *iff = new(ctx) ir_if(condition); + + read_instructions(st, &iff->then_instructions, then_expr, loop_ctx); + read_instructions(st, &iff->else_instructions, else_expr, loop_ctx); + if (st->error) { + delete iff; + iff = NULL; + } + return iff; +} + + +static ir_loop * +read_loop(_mesa_glsl_parse_state *st, s_list *list) +{ + void *ctx = st; + if (list->length() != 6) { + ir_read_error(st, list, "expected (loop " + " )"); + return NULL; + } + + s_expression *count_expr = (s_expression*) list->subexpressions.head->next; + s_expression *from_expr = (s_expression*) count_expr->next; + s_expression *to_expr = (s_expression*) from_expr->next; + s_expression *inc_expr = (s_expression*) to_expr->next; + s_expression *body_expr = (s_expression*) inc_expr->next; + + // FINISHME: actually read the count/from/to fields. + + ir_loop *loop = new(ctx) ir_loop; + read_instructions(st, &loop->body_instructions, body_expr, loop); + if (st->error) { + delete loop; + loop = NULL; + } + return loop; +} + + +static ir_return * +read_return(_mesa_glsl_parse_state *st, s_list *list) +{ + void *ctx = st; + if (list->length() != 2) { + ir_read_error(st, list, "expected (return )"); + return NULL; + } + + s_expression *expr = (s_expression*) list->subexpressions.head->next; + + ir_rvalue *retval = read_rvalue(st, expr); + if (retval == NULL) { + ir_read_error(st, NULL, "when reading return value"); + return NULL; + } + + return new(ctx) ir_return(retval); +} + + +static ir_rvalue * +read_rvalue(_mesa_glsl_parse_state *st, s_expression *expr) +{ + s_list *list = SX_AS_LIST(expr); + if (list == NULL || list->subexpressions.is_empty()) + return NULL; + + s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.get_head()); + if (tag == NULL) { + ir_read_error(st, expr, "expected rvalue tag"); + return NULL; + } + + ir_rvalue *rvalue = read_dereference(st, list); + if (rvalue != NULL || st->error) + return rvalue; + else if (strcmp(tag->value(), "swiz") == 0) { + rvalue = read_swizzle(st, list); + } else if (strcmp(tag->value(), "expression") == 0) { + rvalue = read_expression(st, list); + } else if (strcmp(tag->value(), "call") == 0) { + rvalue = read_call(st, list); + } else if (strcmp(tag->value(), "constant") == 0) { + rvalue = read_constant(st, list); + } else { + rvalue = read_texture(st, list); + if (rvalue == NULL && !st->error) + ir_read_error(st, expr, "unrecognized rvalue tag: %s", tag->value()); + } + + return rvalue; +} + +static ir_assignment * +read_assignment(_mesa_glsl_parse_state *st, s_list *list) +{ + void *ctx = st; + if (list->length() != 5) { + ir_read_error(st, list, "expected (assign () " + " )"); + return NULL; + } + + s_expression *cond_expr = (s_expression*) list->subexpressions.head->next; + s_list *mask_list = SX_AS_LIST(cond_expr->next); + s_expression *lhs_expr = (s_expression*) cond_expr->next->next; + s_expression *rhs_expr = (s_expression*) lhs_expr->next; + + ir_rvalue *condition = read_rvalue(st, cond_expr); + if (condition == NULL) { + ir_read_error(st, NULL, "when reading condition of assignment"); + return NULL; + } + + if (mask_list == NULL || mask_list->length() > 1) { + ir_read_error(st, mask_list, "expected () or ()"); + return NULL; + } + + unsigned mask = 0; + if (mask_list->length() == 1) { + s_symbol *mask_symbol = SX_AS_SYMBOL(mask_list->subexpressions.head); + if (mask_symbol == NULL) { + ir_read_error(st, list, "expected a write mask; found non-symbol"); + return NULL; + } + + const char *mask_str = mask_symbol->value(); + unsigned mask_length = strlen(mask_str); + if (mask_length > 4) { + ir_read_error(st, list, "invalid write mask: %s", mask_str); + return NULL; + } + + const unsigned idx_map[] = { 3, 0, 1, 2 }; /* w=bit 3, x=0, y=1, z=2 */ + + for (unsigned i = 0; i < mask_length; i++) { + if (mask_str[i] < 'w' || mask_str[i] > 'z') { + ir_read_error(st, list, "write mask contains invalid character: %c", + mask_str[i]); + return NULL; + } + mask |= 1 << idx_map[mask_str[i] - 'w']; + } + } + + ir_dereference *lhs = read_dereference(st, lhs_expr); + if (lhs == NULL) { + ir_read_error(st, NULL, "when reading left-hand side of assignment"); + return NULL; + } + + ir_rvalue *rhs = read_rvalue(st, rhs_expr); + if (rhs == NULL) { + ir_read_error(st, NULL, "when reading right-hand side of assignment"); + return NULL; + } + + if (mask == 0 && (lhs->type->is_vector() || lhs->type->is_scalar())) { + ir_read_error(st, list, "non-zero write mask required."); + return NULL; + } + + return new(ctx) ir_assignment(lhs, rhs, condition, mask); +} + +static ir_call * +read_call(_mesa_glsl_parse_state *st, s_list *list) +{ + void *ctx = st; + if (list->length() != 3) { + ir_read_error(st, list, "expected (call ( ...))"); + return NULL; + } + + s_symbol *name = SX_AS_SYMBOL(list->subexpressions.head->next); + s_list *params = SX_AS_LIST(list->subexpressions.head->next->next); + if (name == NULL || params == NULL) { + ir_read_error(st, list, "expected (call ( ...))"); + return NULL; + } + + exec_list parameters; + + foreach_iter(exec_list_iterator, it, params->subexpressions) { + s_expression *expr = (s_expression*) it.get(); + ir_rvalue *param = read_rvalue(st, expr); + if (param == NULL) { + ir_read_error(st, list, "when reading parameter to function call"); + return NULL; + } + parameters.push_tail(param); + } + + ir_function *f = st->symbols->get_function(name->value()); + if (f == NULL) { + ir_read_error(st, list, "found call to undefined function %s", + name->value()); + return NULL; + } + + ir_function_signature *callee = f->matching_signature(¶meters); + if (callee == NULL) { + ir_read_error(st, list, "couldn't find matching signature for function " + "%s", name->value()); + return NULL; + } + + return new(ctx) ir_call(callee, ¶meters); +} + +static ir_expression * +read_expression(_mesa_glsl_parse_state *st, s_list *list) +{ + void *ctx = st; + const unsigned list_length = list->length(); + if (list_length < 4) { + ir_read_error(st, list, "expected (expression " + " [])"); + return NULL; + } + + s_expression *type_expr = (s_expression*) list->subexpressions.head->next; + const glsl_type *type = read_type(st, type_expr); + if (type == NULL) + return NULL; + + /* Read the operator */ + s_symbol *op_sym = SX_AS_SYMBOL(type_expr->next); + if (op_sym == NULL) { + ir_read_error(st, list, "expected operator, found non-symbol"); + return NULL; + } + + ir_expression_operation op = ir_expression::get_operator(op_sym->value()); + if (op == (ir_expression_operation) -1) { + ir_read_error(st, list, "invalid operator: %s", op_sym->value()); + return NULL; + } + + /* Now that we know the operator, check for the right number of operands */ + if (ir_expression::get_num_operands(op) == 2) { + if (list_length != 5) { + ir_read_error(st, list, "expected (expression %s " + " )", op_sym->value()); + return NULL; + } + } else { + if (list_length != 4) { + ir_read_error(st, list, "expected (expression %s )", + op_sym->value()); + return NULL; + } + } + + s_expression *exp1 = (s_expression*) (op_sym->next); + ir_rvalue *arg1 = read_rvalue(st, exp1); + if (arg1 == NULL) { + ir_read_error(st, NULL, "when reading first operand of %s", + op_sym->value()); + return NULL; + } + + ir_rvalue *arg2 = NULL; + if (ir_expression::get_num_operands(op) == 2) { + s_expression *exp2 = (s_expression*) (exp1->next); + arg2 = read_rvalue(st, exp2); + if (arg2 == NULL) { + ir_read_error(st, NULL, "when reading second operand of %s", + op_sym->value()); + return NULL; + } + } + + return new(ctx) ir_expression(op, type, arg1, arg2); +} + +static ir_swizzle * +read_swizzle(_mesa_glsl_parse_state *st, s_list *list) +{ + if (list->length() != 3) { + ir_read_error(st, list, "expected (swiz )"); + return NULL; + } + + s_symbol *swiz = SX_AS_SYMBOL(list->subexpressions.head->next); + if (swiz == NULL) { + ir_read_error(st, list, "expected a valid swizzle; found non-symbol"); + return NULL; + } + + if (strlen(swiz->value()) > 4) { + ir_read_error(st, list, "expected a valid swizzle; found %s", + swiz->value()); + return NULL; + } + + s_expression *sub = (s_expression*) swiz->next; + ir_rvalue *rvalue = read_rvalue(st, sub); + if (rvalue == NULL) + return NULL; + + ir_swizzle *ir = ir_swizzle::create(rvalue, swiz->value(), + rvalue->type->vector_elements); + if (ir == NULL) + ir_read_error(st, list, "invalid swizzle"); + + return ir; +} + +static ir_constant * +read_constant(_mesa_glsl_parse_state *st, s_list *list) +{ + void *ctx = st; + if (list->length() != 3) { + ir_read_error(st, list, "expected (constant (...))"); + return NULL; + } + + s_expression *type_expr = (s_expression*) list->subexpressions.head->next; + const glsl_type *type = read_type(st, type_expr); + if (type == NULL) + return NULL; + + s_list *values = SX_AS_LIST(type_expr->next); + if (values == NULL) { + ir_read_error(st, list, "expected (constant (...))"); + return NULL; + } + + if (type->is_array()) { + const unsigned elements_supplied = values->length(); + if (elements_supplied != type->length) { + ir_read_error(st, values, "expected exactly %u array elements, " + "given %u", type->length, elements_supplied); + return NULL; + } + + exec_list elements; + foreach_iter(exec_list_iterator, it, values->subexpressions) { + s_expression *expr = (s_expression *) it.get(); + s_list *elt = SX_AS_LIST(expr); + if (elt == NULL) { + ir_read_error(st, expr, "expected (constant ...) array element"); + return NULL; + } + + ir_constant *ir_elt = read_constant(st, elt); + if (ir_elt == NULL) + return NULL; + elements.push_tail(ir_elt); + } + return new(ctx) ir_constant(type, &elements); + } + + const glsl_type *const base_type = type->get_base_type(); + + ir_constant_data data = { { 0 } }; + + // Read in list of values (at most 16). + int k = 0; + foreach_iter(exec_list_iterator, it, values->subexpressions) { + if (k >= 16) { + ir_read_error(st, values, "expected at most 16 numbers"); + return NULL; + } + + s_expression *expr = (s_expression*) it.get(); + + if (base_type->base_type == GLSL_TYPE_FLOAT) { + s_number *value = SX_AS_NUMBER(expr); + if (value == NULL) { + ir_read_error(st, values, "expected numbers"); + return NULL; + } + data.f[k] = value->fvalue(); + } else { + s_int *value = SX_AS_INT(expr); + if (value == NULL) { + ir_read_error(st, values, "expected integers"); + return NULL; + } + + switch (base_type->base_type) { + case GLSL_TYPE_UINT: { + data.u[k] = value->value(); + break; + } + case GLSL_TYPE_INT: { + data.i[k] = value->value(); + break; + } + case GLSL_TYPE_BOOL: { + data.b[k] = value->value(); + break; + } + default: + ir_read_error(st, values, "unsupported constant type"); + return NULL; + } + } + ++k; + } + + return new(ctx) ir_constant(type, &data); +} + +static ir_dereference * +read_dereference(_mesa_glsl_parse_state *st, s_expression *expr) +{ + s_list *list = SX_AS_LIST(expr); + if (list == NULL || list->subexpressions.is_empty()) + return NULL; + + s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.head); + assert(tag != NULL); + + if (strcmp(tag->value(), "var_ref") == 0) + return read_var_ref(st, list); + if (strcmp(tag->value(), "array_ref") == 0) + return read_array_ref(st, list); + if (strcmp(tag->value(), "record_ref") == 0) + return read_record_ref(st, list); + return NULL; +} + +static ir_dereference_variable * +read_var_ref(_mesa_glsl_parse_state *st, s_list *list) +{ + void *ctx = st; + if (list->length() != 2) { + ir_read_error(st, list, "expected (var_ref )"); + return NULL; + } + s_symbol *var_name = SX_AS_SYMBOL(list->subexpressions.head->next); + if (var_name == NULL) { + ir_read_error(st, list, "expected (var_ref )"); + return NULL; + } + + ir_variable *var = st->symbols->get_variable(var_name->value()); + if (var == NULL) { + ir_read_error(st, list, "undeclared variable: %s", var_name->value()); + return NULL; + } + + return new(ctx) ir_dereference_variable(var); +} + +static ir_dereference_array * +read_array_ref(_mesa_glsl_parse_state *st, s_list *list) +{ + void *ctx = st; + if (list->length() != 3) { + ir_read_error(st, list, "expected (array_ref )"); + return NULL; + } + + s_expression *subj_expr = (s_expression*) list->subexpressions.head->next; + ir_rvalue *subject = read_rvalue(st, subj_expr); + if (subject == NULL) { + ir_read_error(st, NULL, "when reading the subject of an array_ref"); + return NULL; + } + + s_expression *idx_expr = (s_expression*) subj_expr->next; + ir_rvalue *idx = read_rvalue(st, idx_expr); + return new(ctx) ir_dereference_array(subject, idx); +} + +static ir_dereference_record * +read_record_ref(_mesa_glsl_parse_state *st, s_list *list) +{ + void *ctx = st; + if (list->length() != 3) { + ir_read_error(st, list, "expected (record_ref )"); + return NULL; + } + + s_expression *subj_expr = (s_expression*) list->subexpressions.head->next; + ir_rvalue *subject = read_rvalue(st, subj_expr); + if (subject == NULL) { + ir_read_error(st, NULL, "when reading the subject of a record_ref"); + return NULL; + } + + s_symbol *field = SX_AS_SYMBOL(subj_expr->next); + if (field == NULL) { + ir_read_error(st, list, "expected (record_ref ... )"); + return NULL; + } + return new(ctx) ir_dereference_record(subject, field->value()); +} + +static bool +valid_texture_list_length(ir_texture_opcode op, s_list *list) +{ + unsigned required_length = 7; + if (op == ir_txf) + required_length = 5; + else if (op == ir_tex) + required_length = 6; + + return list->length() == required_length; +} + +static ir_texture * +read_texture(_mesa_glsl_parse_state *st, s_list *list) +{ + void *ctx = st; + s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.head); + assert(tag != NULL); + + ir_texture_opcode op = ir_texture::get_opcode(tag->value()); + if (op == (ir_texture_opcode) -1) + return NULL; + + if (!valid_texture_list_length(op, list)) { + ir_read_error(st, NULL, "invalid list size in (%s ...)", tag->value()); + return NULL; + } + + ir_texture *tex = new(ctx) ir_texture(op); + + // Read sampler (must be a deref) + s_expression *sampler_expr = (s_expression *) tag->next; + ir_dereference *sampler = read_dereference(st, sampler_expr); + if (sampler == NULL) { + ir_read_error(st, NULL, "when reading sampler in (%s ...)", tag->value()); + return NULL; + } + tex->set_sampler(sampler); + + // Read coordinate (any rvalue) + s_expression *coordinate_expr = (s_expression *) sampler_expr->next; + tex->coordinate = read_rvalue(st, coordinate_expr); + if (tex->coordinate == NULL) { + ir_read_error(st, NULL, "when reading coordinate in (%s ...)", + tag->value()); + return NULL; + } + + // Read texel offset, i.e. (0 0 0) + s_list *offset_list = SX_AS_LIST(coordinate_expr->next); + if (offset_list == NULL || offset_list->length() != 3) { + ir_read_error(st, offset_list, "expected ( )"); + return NULL; + } + s_int *offset_x = SX_AS_INT(offset_list->subexpressions.head); + s_int *offset_y = SX_AS_INT(offset_list->subexpressions.head->next); + s_int *offset_z = SX_AS_INT(offset_list->subexpressions.head->next->next); + if (offset_x == NULL || offset_y == NULL || offset_z == NULL) { + ir_read_error(st, offset_list, "expected ( )"); + return NULL; + } + tex->offsets[0] = offset_x->value(); + tex->offsets[1] = offset_y->value(); + tex->offsets[2] = offset_z->value(); + + if (op == ir_txf) { + s_expression *lod_expr = (s_expression *) offset_list->next; + tex->lod_info.lod = read_rvalue(st, lod_expr); + if (tex->lod_info.lod == NULL) { + ir_read_error(st, NULL, "when reading LOD in (txf ...)"); + return NULL; + } + } else { + s_expression *proj_expr = (s_expression *) offset_list->next; + s_int *proj_as_int = SX_AS_INT(proj_expr); + if (proj_as_int && proj_as_int->value() == 1) { + tex->projector = NULL; + } else { + tex->projector = read_rvalue(st, proj_expr); + if (tex->projector == NULL) { + ir_read_error(st, NULL, "when reading projective divide in (%s ..)", + tag->value()); + return NULL; + } + } + + s_list *shadow_list = SX_AS_LIST(proj_expr->next); + if (shadow_list == NULL) { + ir_read_error(st, NULL, "shadow comparitor must be a list"); + return NULL; + } + if (shadow_list->subexpressions.is_empty()) { + tex->shadow_comparitor= NULL; + } else { + tex->shadow_comparitor = read_rvalue(st, shadow_list); + if (tex->shadow_comparitor == NULL) { + ir_read_error(st, NULL, "when reading shadow comparitor in (%s ..)", + tag->value()); + return NULL; + } + } + s_expression *lod_expr = (s_expression *) shadow_list->next; + + switch (op) { + case ir_txb: + tex->lod_info.bias = read_rvalue(st, lod_expr); + if (tex->lod_info.bias == NULL) { + ir_read_error(st, NULL, "when reading LOD bias in (txb ...)"); + return NULL; + } + break; + case ir_txl: + tex->lod_info.lod = read_rvalue(st, lod_expr); + if (tex->lod_info.lod == NULL) { + ir_read_error(st, NULL, "when reading LOD in (txl ...)"); + return NULL; + } + break; + case ir_txd: { + s_list *lod_list = SX_AS_LIST(lod_expr); + if (lod_list->length() != 2) { + ir_read_error(st, lod_expr, "expected (dPdx dPdy) in (txd ...)"); + return NULL; + } + s_expression *dx_expr = (s_expression *) lod_list->subexpressions.head; + s_expression *dy_expr = (s_expression *) dx_expr->next; + + tex->lod_info.grad.dPdx = read_rvalue(st, dx_expr); + if (tex->lod_info.grad.dPdx == NULL) { + ir_read_error(st, NULL, "when reading dPdx in (txd ...)"); + return NULL; + } + tex->lod_info.grad.dPdy = read_rvalue(st, dy_expr); + if (tex->lod_info.grad.dPdy == NULL) { + ir_read_error(st, NULL, "when reading dPdy in (txd ...)"); + return NULL; + } + break; + } + default: + // tex doesn't have any extra parameters and txf was handled earlier. + break; + }; + } + return tex; +} diff --git a/mesalib/src/glsl/ir_set_program_inouts.cpp b/mesalib/src/glsl/ir_set_program_inouts.cpp index b3f1cc0d8..fc789913f 100644 --- a/mesalib/src/glsl/ir_set_program_inouts.cpp +++ b/mesalib/src/glsl/ir_set_program_inouts.cpp @@ -1,167 +1,162 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_set_program_inouts.cpp - * - * Sets the InputsRead and OutputsWritten of Mesa programs. - * - * Mesa programs (gl_program, not gl_shader_program) have a set of - * flags indicating which varyings are read and written. Computing - * which are actually read from some sort of backend code can be - * tricky when variable array indexing involved. So this pass - * provides support for setting InputsRead and OutputsWritten right - * from the GLSL IR. - */ - -extern "C" { -#include "main/core.h" /* for struct gl_program */ -#include "program/hash_table.h" -} -#include "ir.h" -#include "ir_visitor.h" -#include "glsl_types.h" - -class ir_set_program_inouts_visitor : public ir_hierarchical_visitor { -public: - ir_set_program_inouts_visitor(struct gl_program *prog) - { - this->prog = prog; - this->ht = hash_table_ctor(0, - hash_table_pointer_hash, - hash_table_pointer_compare); - } - ~ir_set_program_inouts_visitor() - { - hash_table_dtor(this->ht); - } - - virtual ir_visitor_status visit_enter(ir_dereference_array *); - virtual ir_visitor_status visit_enter(ir_function_signature *); - virtual ir_visitor_status visit(ir_dereference_variable *); - virtual ir_visitor_status visit(ir_variable *); - - struct gl_program *prog; - struct hash_table *ht; -}; - -static void -mark(struct gl_program *prog, ir_variable *var, int index) -{ - /* As of GLSL 1.20, varyings can only be floats, floating-point - * vectors or matrices, or arrays of them. For Mesa programs using - * InputsRead/OutputsWritten, everything but matrices uses one - * slot, while matrices use a slot per column. Presumably - * something doing a more clever packing would use something other - * than InputsRead/OutputsWritten. - */ - const glsl_type *element_type; - int element_size; - - if (var->type->is_array()) - element_type = var->type->fields.array; - else - element_type = var->type; - - if (element_type->is_matrix()) - element_size = element_type->matrix_columns; - else - element_size = 1; - - index *= element_size; - for (int i = 0; i < element_size; i++) { - if (var->mode == ir_var_in) - prog->InputsRead |= BITFIELD64_BIT(var->location + index + i); - else - prog->OutputsWritten |= BITFIELD64_BIT(var->location + index + i); - } -} - -/* Default handler: Mark all the locations in the variable as used. */ -ir_visitor_status -ir_set_program_inouts_visitor::visit(ir_dereference_variable *ir) -{ - if (hash_table_find(this->ht, ir->var) == NULL) - return visit_continue; - - if (ir->type->is_array()) { - for (unsigned int i = 0; i < ir->type->length; i++) { - mark(this->prog, ir->var, i); - } - } else { - mark(this->prog, ir->var, 0); - } - - return visit_continue; -} - -ir_visitor_status -ir_set_program_inouts_visitor::visit_enter(ir_dereference_array *ir) -{ - ir_dereference_variable *deref_var; - ir_constant *index = ir->array_index->as_constant(); - deref_var = ir->array->as_dereference_variable(); - ir_variable *var = NULL; - - /* Check that we're dereferencing a shader in or out */ - if (deref_var) - var = (ir_variable *)hash_table_find(this->ht, deref_var->var); - - if (index && var) { - mark(this->prog, var, index->value.i[0]); - return visit_continue_with_parent; - } - - return visit_continue; -} - -ir_visitor_status -ir_set_program_inouts_visitor::visit(ir_variable *ir) -{ - if (ir->mode == ir_var_in || - ir->mode == ir_var_out) { - hash_table_insert(this->ht, ir, ir); - } - - return visit_continue; -} - -ir_visitor_status -ir_set_program_inouts_visitor::visit_enter(ir_function_signature *ir) -{ - /* We don't want to descend into the function parameters and - * consider them as shader inputs or outputs. - */ - visit_list_elements(this, &ir->body); - return visit_continue_with_parent; -} - -void -do_set_program_inouts(exec_list *instructions, struct gl_program *prog) -{ - ir_set_program_inouts_visitor v(prog); - - prog->InputsRead = 0; - prog->OutputsWritten = 0; - visit_list_elements(&v, instructions); -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file ir_set_program_inouts.cpp + * + * Sets the InputsRead and OutputsWritten of Mesa programs. + * + * Mesa programs (gl_program, not gl_shader_program) have a set of + * flags indicating which varyings are read and written. Computing + * which are actually read from some sort of backend code can be + * tricky when variable array indexing involved. So this pass + * provides support for setting InputsRead and OutputsWritten right + * from the GLSL IR. + */ + +extern "C" { +#include "main/core.h" /* for struct gl_program */ +#include "program/hash_table.h" +} +#include "ir.h" +#include "ir_visitor.h" +#include "glsl_types.h" + +class ir_set_program_inouts_visitor : public ir_hierarchical_visitor { +public: + ir_set_program_inouts_visitor(struct gl_program *prog) + { + this->prog = prog; + this->ht = hash_table_ctor(0, + hash_table_pointer_hash, + hash_table_pointer_compare); + } + ~ir_set_program_inouts_visitor() + { + hash_table_dtor(this->ht); + } + + virtual ir_visitor_status visit_enter(ir_dereference_array *); + virtual ir_visitor_status visit_enter(ir_function_signature *); + virtual ir_visitor_status visit(ir_dereference_variable *); + virtual ir_visitor_status visit(ir_variable *); + + struct gl_program *prog; + struct hash_table *ht; +}; + +static void +mark(struct gl_program *prog, ir_variable *var, int offset, int len) +{ + /* As of GLSL 1.20, varyings can only be floats, floating-point + * vectors or matrices, or arrays of them. For Mesa programs using + * InputsRead/OutputsWritten, everything but matrices uses one + * slot, while matrices use a slot per column. Presumably + * something doing a more clever packing would use something other + * than InputsRead/OutputsWritten. + */ + + for (int i = 0; i < len; i++) { + if (var->mode == ir_var_in) + prog->InputsRead |= BITFIELD64_BIT(var->location + offset + i); + else + prog->OutputsWritten |= BITFIELD64_BIT(var->location + offset + i); + } +} + +/* Default handler: Mark all the locations in the variable as used. */ +ir_visitor_status +ir_set_program_inouts_visitor::visit(ir_dereference_variable *ir) +{ + if (hash_table_find(this->ht, ir->var) == NULL) + return visit_continue; + + if (ir->type->is_array()) { + for (unsigned int i = 0; i < ir->type->length; i++) { + mark(this->prog, ir->var, i, + ir->type->length * ir->type->fields.array->matrix_columns); + } + } else { + mark(this->prog, ir->var, 0, ir->type->matrix_columns); + } + + return visit_continue; +} + +ir_visitor_status +ir_set_program_inouts_visitor::visit_enter(ir_dereference_array *ir) +{ + ir_dereference_variable *deref_var; + ir_constant *index = ir->array_index->as_constant(); + deref_var = ir->array->as_dereference_variable(); + ir_variable *var = NULL; + + /* Check that we're dereferencing a shader in or out */ + if (deref_var) + var = (ir_variable *)hash_table_find(this->ht, deref_var->var); + + if (index && var) { + int width = 1; + + if (deref_var->type->is_array() && + deref_var->type->fields.array->is_matrix()) { + width = deref_var->type->fields.array->matrix_columns; + } + + mark(this->prog, var, index->value.i[0] * width, width); + return visit_continue_with_parent; + } + + return visit_continue; +} + +ir_visitor_status +ir_set_program_inouts_visitor::visit(ir_variable *ir) +{ + if (ir->mode == ir_var_in || + ir->mode == ir_var_out) { + hash_table_insert(this->ht, ir, ir); + } + + return visit_continue; +} + +ir_visitor_status +ir_set_program_inouts_visitor::visit_enter(ir_function_signature *ir) +{ + /* We don't want to descend into the function parameters and + * consider them as shader inputs or outputs. + */ + visit_list_elements(this, &ir->body); + return visit_continue_with_parent; +} + +void +do_set_program_inouts(exec_list *instructions, struct gl_program *prog) +{ + ir_set_program_inouts_visitor v(prog); + + prog->InputsRead = 0; + prog->OutputsWritten = 0; + visit_list_elements(&v, instructions); +} diff --git a/mesalib/src/glsl/ir_structure_splitting.cpp b/mesalib/src/glsl/ir_structure_splitting.cpp deleted file mode 100644 index ff3ec936e..000000000 --- a/mesalib/src/glsl/ir_structure_splitting.cpp +++ /dev/null @@ -1,361 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_structure_splitting.cpp - * - * If a structure is only ever referenced by its components, then - * split those components out to individual variables so they can be - * handled normally by other optimization passes. - * - * This skips structures like uniforms, which need to be accessible as - * structures for their access by the GL. - */ - -#include "ir.h" -#include "ir_visitor.h" -#include "ir_print_visitor.h" -#include "ir_rvalue_visitor.h" -#include "glsl_types.h" - -static bool debug = false; - -// XXX using variable_entry2 here to avoid collision (MSVC multiply-defined -// function) with the variable_entry class seen in ir_variable_refcount.h -// Perhaps we can use the one in ir_variable_refcount.h and make this class -// here go away? -class variable_entry2 : public exec_node -{ -public: - variable_entry2(ir_variable *var) - { - this->var = var; - this->whole_structure_access = 0; - this->declaration = false; - this->components = NULL; - this->mem_ctx = NULL; - } - - ir_variable *var; /* The key: the variable's pointer. */ - - /** Number of times the variable is referenced, including assignments. */ - unsigned whole_structure_access; - - bool declaration; /* If the variable had a decl in the instruction stream */ - - ir_variable **components; - - /** talloc_parent(this->var) -- the shader's talloc context. */ - void *mem_ctx; -}; - - -class ir_structure_reference_visitor : public ir_hierarchical_visitor { -public: - ir_structure_reference_visitor(void) - { - this->mem_ctx = talloc_new(NULL); - this->variable_list.make_empty(); - } - - ~ir_structure_reference_visitor(void) - { - talloc_free(mem_ctx); - } - - virtual ir_visitor_status visit(ir_variable *); - virtual ir_visitor_status visit(ir_dereference_variable *); - virtual ir_visitor_status visit_enter(ir_dereference_record *); - virtual ir_visitor_status visit_enter(ir_assignment *); - virtual ir_visitor_status visit_enter(ir_function_signature *); - - variable_entry2 *get_variable_entry2(ir_variable *var); - - /* List of variable_entry */ - exec_list variable_list; - - void *mem_ctx; -}; - -variable_entry2 * -ir_structure_reference_visitor::get_variable_entry2(ir_variable *var) -{ - assert(var); - - if (!var->type->is_record() || var->mode == ir_var_uniform) - return NULL; - - foreach_iter(exec_list_iterator, iter, this->variable_list) { - variable_entry2 *entry = (variable_entry2 *)iter.get(); - if (entry->var == var) - return entry; - } - - variable_entry2 *entry = new(mem_ctx) variable_entry2(var); - this->variable_list.push_tail(entry); - return entry; -} - - -ir_visitor_status -ir_structure_reference_visitor::visit(ir_variable *ir) -{ - variable_entry2 *entry = this->get_variable_entry2(ir); - - if (entry) - entry->declaration = true; - - return visit_continue; -} - -ir_visitor_status -ir_structure_reference_visitor::visit(ir_dereference_variable *ir) -{ - ir_variable *const var = ir->variable_referenced(); - variable_entry2 *entry = this->get_variable_entry2(var); - - if (entry) - entry->whole_structure_access++; - - return visit_continue; -} - -ir_visitor_status -ir_structure_reference_visitor::visit_enter(ir_dereference_record *ir) -{ - (void) ir; - /* Don't descend into the ir_dereference_variable below. */ - return visit_continue_with_parent; -} - -ir_visitor_status -ir_structure_reference_visitor::visit_enter(ir_assignment *ir) -{ - if (ir->lhs->as_dereference_variable() && - ir->rhs->as_dereference_variable() && - !ir->condition) { - /* We'll split copies of a structure to copies of components, so don't - * descend to the ir_dereference_variables. - */ - return visit_continue_with_parent; - } - return visit_continue; -} - -ir_visitor_status -ir_structure_reference_visitor::visit_enter(ir_function_signature *ir) -{ - /* We don't want to descend into the function parameters and - * dead-code eliminate them, so just accept the body here. - */ - visit_list_elements(this, &ir->body); - return visit_continue_with_parent; -} - -class ir_structure_splitting_visitor : public ir_rvalue_visitor { -public: - ir_structure_splitting_visitor(exec_list *vars) - { - this->variable_list = vars; - } - - virtual ~ir_structure_splitting_visitor() - { - } - - virtual ir_visitor_status visit_leave(ir_assignment *); - - void split_deref(ir_dereference **deref); - void handle_rvalue(ir_rvalue **rvalue); - variable_entry2 *get_splitting_entry(ir_variable *var); - - exec_list *variable_list; - void *mem_ctx; -}; - -variable_entry2 * -ir_structure_splitting_visitor::get_splitting_entry(ir_variable *var) -{ - assert(var); - - if (!var->type->is_record()) - return NULL; - - foreach_iter(exec_list_iterator, iter, *this->variable_list) { - variable_entry2 *entry = (variable_entry2 *)iter.get(); - if (entry->var == var) { - return entry; - } - } - - return NULL; -} - -void -ir_structure_splitting_visitor::split_deref(ir_dereference **deref) -{ - if ((*deref)->ir_type != ir_type_dereference_record) - return; - - ir_dereference_record *deref_record = (ir_dereference_record *)*deref; - ir_dereference_variable *deref_var = deref_record->record->as_dereference_variable(); - if (!deref_var) - return; - - variable_entry2 *entry = get_splitting_entry(deref_var->var); - if (!entry) - return; - - unsigned int i; - for (i = 0; i < entry->var->type->length; i++) { - if (strcmp(deref_record->field, - entry->var->type->fields.structure[i].name) == 0) - break; - } - assert(i != entry->var->type->length); - - *deref = new(entry->mem_ctx) ir_dereference_variable(entry->components[i]); -} - -void -ir_structure_splitting_visitor::handle_rvalue(ir_rvalue **rvalue) -{ - if (!*rvalue) - return; - - ir_dereference *deref = (*rvalue)->as_dereference(); - - if (!deref) - return; - - split_deref(&deref); - *rvalue = deref; -} - -ir_visitor_status -ir_structure_splitting_visitor::visit_leave(ir_assignment *ir) -{ - ir_dereference_variable *lhs_deref = ir->lhs->as_dereference_variable(); - ir_dereference_variable *rhs_deref = ir->rhs->as_dereference_variable(); - variable_entry2 *lhs_entry = lhs_deref ? get_splitting_entry(lhs_deref->var) : NULL; - variable_entry2 *rhs_entry = rhs_deref ? get_splitting_entry(rhs_deref->var) : NULL; - const glsl_type *type = ir->rhs->type; - - if ((lhs_entry || rhs_entry) && !ir->condition) { - for (unsigned int i = 0; i < type->length; i++) { - ir_dereference *new_lhs, *new_rhs; - void *mem_ctx = lhs_entry ? lhs_entry->mem_ctx : rhs_entry->mem_ctx; - - if (lhs_entry) { - new_lhs = new(mem_ctx) ir_dereference_variable(lhs_entry->components[i]); - } else { - new_lhs = new(mem_ctx) - ir_dereference_record(ir->lhs->clone(mem_ctx, NULL), - type->fields.structure[i].name); - } - - if (rhs_entry) { - new_rhs = new(mem_ctx) ir_dereference_variable(rhs_entry->components[i]); - } else { - new_rhs = new(mem_ctx) - ir_dereference_record(ir->rhs->clone(mem_ctx, NULL), - type->fields.structure[i].name); - } - - ir->insert_before(new(mem_ctx) ir_assignment(new_lhs, - new_rhs, - NULL)); - } - ir->remove(); - } else { - handle_rvalue(&ir->rhs); - split_deref(&ir->lhs); - } - - handle_rvalue(&ir->condition); - - return visit_continue; -} - -bool -do_structure_splitting(exec_list *instructions) -{ - ir_structure_reference_visitor refs; - - visit_list_elements(&refs, instructions); - - /* Trim out variables we can't split. */ - foreach_iter(exec_list_iterator, iter, refs.variable_list) { - variable_entry2 *entry = (variable_entry2 *)iter.get(); - - if (debug) { - printf("structure %s@%p: decl %d, whole_access %d\n", - entry->var->name, (void *) entry->var, entry->declaration, - entry->whole_structure_access); - } - - if (!entry->declaration || entry->whole_structure_access) { - entry->remove(); - } - } - - if (refs.variable_list.is_empty()) - return false; - - void *mem_ctx = talloc_new(NULL); - - /* Replace the decls of the structures to be split with their split - * components. - */ - foreach_iter(exec_list_iterator, iter, refs.variable_list) { - variable_entry2 *entry = (variable_entry2 *)iter.get(); - const struct glsl_type *type = entry->var->type; - - entry->mem_ctx = talloc_parent(entry->var); - - entry->components = talloc_array(mem_ctx, - ir_variable *, - type->length); - - for (unsigned int i = 0; i < entry->var->type->length; i++) { - const char *name = talloc_asprintf(mem_ctx, "%s_%s", - entry->var->name, - type->fields.structure[i].name); - - entry->components[i] = - new(entry->mem_ctx) ir_variable(type->fields.structure[i].type, - name, - ir_var_temporary); - entry->var->insert_before(entry->components[i]); - } - - entry->var->remove(); - } - - ir_structure_splitting_visitor split(&refs.variable_list); - visit_list_elements(&split, instructions); - - talloc_free(mem_ctx); - - return true; -} diff --git a/mesalib/src/glsl/ir_sub_to_add_neg.cpp b/mesalib/src/glsl/ir_sub_to_add_neg.cpp deleted file mode 100644 index 7ed8c1495..000000000 --- a/mesalib/src/glsl/ir_sub_to_add_neg.cpp +++ /dev/null @@ -1,76 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_sub_to_add_neg.cpp - * - * Breaks an ir_binop_sub expression down to add(op0, neg(op1)) - * - * This simplifies expression reassociation, and for many backends - * there is no subtract operation separate from adding the negation. - * For backends with native subtract operations, they will probably - * want to recognize add(op0, neg(op1)) or the other way around to - * produce a subtract anyway. - */ - -#include "ir.h" - -class ir_sub_to_add_neg_visitor : public ir_hierarchical_visitor { -public: - ir_sub_to_add_neg_visitor() - { - this->progress = false; - } - - ir_visitor_status visit_leave(ir_expression *); - - bool progress; -}; - -bool -do_sub_to_add_neg(exec_list *instructions) -{ - ir_sub_to_add_neg_visitor v; - - visit_list_elements(&v, instructions); - return v.progress; -} - -ir_visitor_status -ir_sub_to_add_neg_visitor::visit_leave(ir_expression *ir) -{ - if (ir->operation != ir_binop_sub) - return visit_continue; - - void *mem_ctx = talloc_parent(ir); - - ir->operation = ir_binop_add; - ir->operands[1] = new(mem_ctx) ir_expression(ir_unop_neg, - ir->operands[1]->type, - ir->operands[1], - NULL); - - this->progress = true; - - return visit_continue; -} diff --git a/mesalib/src/glsl/ir_swizzle_swizzle.cpp b/mesalib/src/glsl/ir_swizzle_swizzle.cpp deleted file mode 100644 index 0ffb4fa31..000000000 --- a/mesalib/src/glsl/ir_swizzle_swizzle.cpp +++ /dev/null @@ -1,93 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_swizzle_swizzle.cpp - * - * Eliminates the second swizzle in a swizzle chain. - */ - -#include "ir.h" -#include "ir_visitor.h" -#include "ir_optimization.h" -#include "glsl_types.h" - -class ir_swizzle_swizzle_visitor : public ir_hierarchical_visitor { -public: - ir_swizzle_swizzle_visitor() - { - progress = false; - } - - virtual ir_visitor_status visit_enter(ir_swizzle *); - - bool progress; -}; - -ir_visitor_status -ir_swizzle_swizzle_visitor::visit_enter(ir_swizzle *ir) -{ - int mask2[4]; - - ir_swizzle *swiz2 = ir->val->as_swizzle(); - if (!swiz2) - return visit_continue; - - memset(&mask2, 0, sizeof(mask2)); - if (swiz2->mask.num_components >= 1) - mask2[0] = swiz2->mask.x; - if (swiz2->mask.num_components >= 2) - mask2[1] = swiz2->mask.y; - if (swiz2->mask.num_components >= 3) - mask2[2] = swiz2->mask.z; - if (swiz2->mask.num_components >= 4) - mask2[3] = swiz2->mask.w; - - if (ir->mask.num_components >= 1) - ir->mask.x = mask2[ir->mask.x]; - if (ir->mask.num_components >= 2) - ir->mask.y = mask2[ir->mask.y]; - if (ir->mask.num_components >= 3) - ir->mask.z = mask2[ir->mask.z]; - if (ir->mask.num_components >= 4) - ir->mask.w = mask2[ir->mask.w]; - - ir->val = swiz2->val; - - this->progress = true; - - return visit_continue; -} - -/** - * Does a copy propagation pass on the code present in the instruction stream. - */ -bool -do_swizzle_swizzle(exec_list *instructions) -{ - ir_swizzle_swizzle_visitor v; - - v.run(instructions); - - return v.progress; -} diff --git a/mesalib/src/glsl/ir_tree_grafting.cpp b/mesalib/src/glsl/ir_tree_grafting.cpp deleted file mode 100644 index 9b569b828..000000000 --- a/mesalib/src/glsl/ir_tree_grafting.cpp +++ /dev/null @@ -1,367 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_tree_grafting.cpp - * - * Takes assignments to variables that are dereferenced only once and - * pastes the RHS expression into where the variable is dereferenced. - * - * In the process of various operations like function inlining and - * tertiary op handling, we'll end up with our expression trees having - * been chopped up into a series of assignments of short expressions - * to temps. Other passes like ir_algebraic.cpp would prefer to see - * the deepest expression trees they can to try to optimize them. - * - * This is a lot like copy propagaton. In comparison, copy - * propagation only acts on plain copies, not arbitrary expressions on - * the RHS. Generally, we wouldn't want to go pasting some - * complicated expression everywhere it got used, though, so we don't - * handle expressions in that pass. - * - * The hard part is making sure we don't move an expression across - * some other assignments that would change the value of the - * expression. So we split this into two passes: First, find the - * variables in our scope which are written to once and read once, and - * then go through basic blocks seeing if we find an opportunity to - * move those expressions safely. - */ - -#include "ir.h" -#include "ir_visitor.h" -#include "ir_variable_refcount.h" -#include "ir_basic_block.h" -#include "ir_optimization.h" -#include "glsl_types.h" - -static bool debug = false; - -class ir_tree_grafting_visitor : public ir_hierarchical_visitor { -public: - ir_tree_grafting_visitor(ir_assignment *graft_assign, - ir_variable *graft_var) - { - this->progress = false; - this->graft_assign = graft_assign; - this->graft_var = graft_var; - } - - virtual ir_visitor_status visit_leave(class ir_assignment *); - virtual ir_visitor_status visit_enter(class ir_call *); - virtual ir_visitor_status visit_enter(class ir_expression *); - virtual ir_visitor_status visit_enter(class ir_function *); - virtual ir_visitor_status visit_enter(class ir_function_signature *); - virtual ir_visitor_status visit_enter(class ir_if *); - virtual ir_visitor_status visit_enter(class ir_loop *); - virtual ir_visitor_status visit_enter(class ir_swizzle *); - virtual ir_visitor_status visit_enter(class ir_texture *); - - bool do_graft(ir_rvalue **rvalue); - - bool progress; - ir_variable *graft_var; - ir_assignment *graft_assign; -}; - -struct find_deref_info { - ir_variable *var; - bool found; -}; - -void -dereferences_variable_callback(ir_instruction *ir, void *data) -{ - struct find_deref_info *info = (struct find_deref_info *)data; - ir_dereference_variable *deref = ir->as_dereference_variable(); - - if (deref && deref->var == info->var) - info->found = true; -} - -static bool -dereferences_variable(ir_instruction *ir, ir_variable *var) -{ - struct find_deref_info info; - - info.var = var; - info.found = false; - - visit_tree(ir, dereferences_variable_callback, &info); - - return info.found; -} - -bool -ir_tree_grafting_visitor::do_graft(ir_rvalue **rvalue) -{ - if (!*rvalue) - return false; - - ir_dereference_variable *deref = (*rvalue)->as_dereference_variable(); - - if (!deref || deref->var != this->graft_var) - return false; - - if (debug) { - printf("GRAFTING:\n"); - this->graft_assign->print(); - printf("\n"); - printf("TO:\n"); - (*rvalue)->print(); - printf("\n"); - } - - this->graft_assign->remove(); - *rvalue = this->graft_assign->rhs; - - this->progress = true; - return true; -} - -ir_visitor_status -ir_tree_grafting_visitor::visit_enter(ir_loop *ir) -{ - (void)ir; - /* Do not traverse into the body of the loop since that is a - * different basic block. - */ - return visit_stop; -} - -ir_visitor_status -ir_tree_grafting_visitor::visit_leave(ir_assignment *ir) -{ - if (do_graft(&ir->rhs) || - do_graft(&ir->condition)) - return visit_stop; - - /* If this assignment updates a variable used in the assignment - * we're trying to graft, then we're done. - */ - if (dereferences_variable(this->graft_assign->rhs, - ir->lhs->variable_referenced())) { - if (debug) { - printf("graft killed by: "); - ir->print(); - printf("\n"); - } - return visit_stop; - } - - return visit_continue; -} - -ir_visitor_status -ir_tree_grafting_visitor::visit_enter(ir_function *ir) -{ - (void) ir; - return visit_continue_with_parent; -} - -ir_visitor_status -ir_tree_grafting_visitor::visit_enter(ir_function_signature *ir) -{ - (void)ir; - return visit_continue_with_parent; -} - -ir_visitor_status -ir_tree_grafting_visitor::visit_enter(ir_call *ir) -{ - exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator(); - /* Reminder: iterating ir_call iterates its parameters. */ - foreach_iter(exec_list_iterator, iter, *ir) { - ir_variable *sig_param = (ir_variable *)sig_iter.get(); - ir_rvalue *ir = (ir_rvalue *)iter.get(); - ir_rvalue *new_ir = ir; - - if (sig_param->mode != ir_var_in) - continue; - - if (do_graft(&new_ir)) { - ir->replace_with(new_ir); - return visit_stop; - } - sig_iter.next(); - } - - return visit_continue; -} - -ir_visitor_status -ir_tree_grafting_visitor::visit_enter(ir_expression *ir) -{ - for (unsigned int i = 0; i < ir->get_num_operands(); i++) { - if (do_graft(&ir->operands[i])) - return visit_stop; - } - - return visit_continue; -} - -ir_visitor_status -ir_tree_grafting_visitor::visit_enter(ir_if *ir) -{ - if (do_graft(&ir->condition)) - return visit_stop; - - /* Do not traverse into the body of the if-statement since that is a - * different basic block. - */ - return visit_continue_with_parent; -} - -ir_visitor_status -ir_tree_grafting_visitor::visit_enter(ir_swizzle *ir) -{ - if (do_graft(&ir->val)) - return visit_stop; - - return visit_continue; -} - -ir_visitor_status -ir_tree_grafting_visitor::visit_enter(ir_texture *ir) -{ - if (do_graft(&ir->coordinate) || - do_graft(&ir->projector) || - do_graft(&ir->shadow_comparitor)) - return visit_stop; - - switch (ir->op) { - case ir_tex: - break; - case ir_txb: - if (do_graft(&ir->lod_info.bias)) - return visit_stop; - break; - case ir_txf: - case ir_txl: - if (do_graft(&ir->lod_info.lod)) - return visit_stop; - break; - case ir_txd: - if (do_graft(&ir->lod_info.grad.dPdx) || - do_graft(&ir->lod_info.grad.dPdy)) - return visit_stop; - break; - } - - return visit_continue; -} - -struct tree_grafting_info { - ir_variable_refcount_visitor *refs; - bool progress; -}; - -static bool -try_tree_grafting(ir_assignment *start, - ir_variable *lhs_var, - ir_instruction *bb_last) -{ - ir_tree_grafting_visitor v(start, lhs_var); - - if (debug) { - printf("trying to graft: "); - lhs_var->print(); - printf("\n"); - } - - for (ir_instruction *ir = (ir_instruction *)start->next; - ir != bb_last->next; - ir = (ir_instruction *)ir->next) { - - if (debug) { - printf("- "); - ir->print(); - printf("\n"); - } - - ir_visitor_status s = ir->accept(&v); - if (s == visit_stop) - return v.progress; - } - - return false; -} - -static void -tree_grafting_basic_block(ir_instruction *bb_first, - ir_instruction *bb_last, - void *data) -{ - struct tree_grafting_info *info = (struct tree_grafting_info *)data; - ir_instruction *ir, *next; - - for (ir = bb_first, next = (ir_instruction *)ir->next; - ir != bb_last->next; - ir = next, next = (ir_instruction *)ir->next) { - ir_assignment *assign = ir->as_assignment(); - - if (!assign) - continue; - - ir_variable *lhs_var = assign->whole_variable_written(); - if (!lhs_var) - continue; - - if (lhs_var->mode == ir_var_out || - lhs_var->mode == ir_var_inout) - continue; - - variable_entry *entry = info->refs->get_variable_entry(lhs_var); - - if (!entry->declaration || - entry->assigned_count != 1 || - entry->referenced_count != 2) - continue; - - assert(assign == entry->assign); - - /* Found a possibly graftable assignment. Now, walk through the - * rest of the BB seeing if the deref is here, and if nothing interfered with - * pasting its expression's values in between. - */ - info->progress |= try_tree_grafting(assign, lhs_var, bb_last); - } -} - -/** - * Does a copy propagation pass on the code present in the instruction stream. - */ -bool -do_tree_grafting(exec_list *instructions) -{ - ir_variable_refcount_visitor refs; - struct tree_grafting_info info; - - info.progress = false; - info.refs = &refs; - - visit_list_elements(info.refs, instructions); - - call_for_basic_blocks(instructions, tree_grafting_basic_block, &info); - - return info.progress; -} diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp index e35514aa6..9e2f7751c 100644 --- a/mesalib/src/glsl/ir_validate.cpp +++ b/mesalib/src/glsl/ir_validate.cpp @@ -1,452 +1,529 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_validate.cpp - * - * Attempts to verify that various invariants of the IR tree are true. - * - * In particular, at the moment it makes sure that no single - * ir_instruction node except for ir_variable appears multiple times - * in the ir tree. ir_variable does appear multiple times: Once as a - * declaration in an exec_list, and multiple times as the endpoint of - * a dereference chain. - */ - -#include -#include "ir.h" -#include "ir_hierarchical_visitor.h" -#include "program/hash_table.h" -#include "glsl_types.h" - -class ir_validate : public ir_hierarchical_visitor { -public: - ir_validate() - { - this->ht = hash_table_ctor(0, hash_table_pointer_hash, - hash_table_pointer_compare); - - this->current_function = NULL; - - this->callback = ir_validate::validate_ir; - this->data = ht; - } - - ~ir_validate() - { - hash_table_dtor(this->ht); - } - - virtual ir_visitor_status visit(ir_variable *v); - virtual ir_visitor_status visit(ir_dereference_variable *ir); - virtual ir_visitor_status visit(ir_if *ir); - - virtual ir_visitor_status visit_leave(ir_loop *ir); - virtual ir_visitor_status visit_enter(ir_function *ir); - virtual ir_visitor_status visit_leave(ir_function *ir); - virtual ir_visitor_status visit_enter(ir_function_signature *ir); - - virtual ir_visitor_status visit_leave(ir_expression *ir); - - virtual ir_visitor_status visit_enter(ir_assignment *ir); - - static void validate_ir(ir_instruction *ir, void *data); - - ir_function *current_function; - - struct hash_table *ht; -}; - - -ir_visitor_status -ir_validate::visit(ir_dereference_variable *ir) -{ - if ((ir->var == NULL) || (ir->var->as_variable() == NULL)) { - printf("ir_dereference_variable @ %p does not specify a variable %p\n", - (void *) ir, (void *) ir->var); - abort(); - } - - if (hash_table_find(ht, ir->var) == NULL) { - printf("ir_dereference_variable @ %p specifies undeclared variable " - "`%s' @ %p\n", - (void *) ir, ir->var->name, (void *) ir->var); - abort(); - } - - this->validate_ir(ir, this->data); - - return visit_continue; -} - -ir_visitor_status -ir_validate::visit(ir_if *ir) -{ - if (ir->condition->type != glsl_type::bool_type) { - printf("ir_if condition %s type instead of bool.\n", - ir->condition->type->name); - ir->print(); - printf("\n"); - abort(); - } - - return visit_continue; -} - - -ir_visitor_status -ir_validate::visit_leave(ir_loop *ir) -{ - if (ir->counter != NULL) { - if ((ir->from == NULL) || (ir->from == NULL) || (ir->increment == NULL)) { - printf("ir_loop has invalid loop controls:\n" - " counter: %p\n" - " from: %p\n" - " to: %p\n" - " increment: %p\n", - (void *) ir->counter, (void *) ir->from, (void *) ir->to, - (void *) ir->increment); - abort(); - } - - if ((ir->cmp < ir_binop_less) || (ir->cmp > ir_binop_nequal)) { - printf("ir_loop has invalid comparitor %d\n", ir->cmp); - abort(); - } - } else { - if ((ir->from != NULL) || (ir->from != NULL) || (ir->increment != NULL)) { - printf("ir_loop has invalid loop controls:\n" - " counter: %p\n" - " from: %p\n" - " to: %p\n" - " increment: %p\n", - (void *) ir->counter, (void *) ir->from, (void *) ir->to, - (void *) ir->increment); - abort(); - } - } - - return visit_continue; -} - - -ir_visitor_status -ir_validate::visit_enter(ir_function *ir) -{ - /* Function definitions cannot be nested. - */ - if (this->current_function != NULL) { - printf("Function definition nested inside another function " - "definition:\n"); - printf("%s %p inside %s %p\n", - ir->name, (void *) ir, - this->current_function->name, (void *) this->current_function); - abort(); - } - - /* Store the current function hierarchy being traversed. This is used - * by the function signature visitor to ensure that the signatures are - * linked with the correct functions. - */ - this->current_function = ir; - - this->validate_ir(ir, this->data); - - return visit_continue; -} - -ir_visitor_status -ir_validate::visit_leave(ir_function *ir) -{ - assert(talloc_parent(ir->name) == ir); - - this->current_function = NULL; - return visit_continue; -} - -ir_visitor_status -ir_validate::visit_enter(ir_function_signature *ir) -{ - if (this->current_function != ir->function()) { - printf("Function signature nested inside wrong function " - "definition:\n"); - printf("%p inside %s %p instead of %s %p\n", - (void *) ir, - this->current_function->name, (void *) this->current_function, - ir->function_name(), (void *) ir->function()); - abort(); - } - - this->validate_ir(ir, this->data); - - return visit_continue; -} - -ir_visitor_status -ir_validate::visit_leave(ir_expression *ir) -{ - switch (ir->operation) { - case ir_unop_bit_not: - assert(ir->operands[0]->type == ir->type); - break; - case ir_unop_logic_not: - assert(ir->type->base_type == GLSL_TYPE_BOOL); - assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); - break; - - case ir_unop_neg: - case ir_unop_abs: - case ir_unop_sign: - case ir_unop_rcp: - case ir_unop_rsq: - case ir_unop_sqrt: - assert(ir->type == ir->operands[0]->type); - break; - - case ir_unop_exp: - case ir_unop_log: - case ir_unop_exp2: - case ir_unop_log2: - assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); - assert(ir->type == ir->operands[0]->type); - break; - - case ir_unop_f2i: - assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); - assert(ir->type->base_type == GLSL_TYPE_INT); - break; - case ir_unop_i2f: - assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); - assert(ir->type->base_type == GLSL_TYPE_FLOAT); - break; - case ir_unop_f2b: - assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); - assert(ir->type->base_type == GLSL_TYPE_BOOL); - break; - case ir_unop_b2f: - assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); - assert(ir->type->base_type == GLSL_TYPE_FLOAT); - break; - case ir_unop_i2b: - assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); - assert(ir->type->base_type == GLSL_TYPE_BOOL); - break; - case ir_unop_b2i: - assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); - assert(ir->type->base_type == GLSL_TYPE_INT); - break; - case ir_unop_u2f: - assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); - assert(ir->type->base_type == GLSL_TYPE_FLOAT); - break; - - case ir_unop_any: - assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); - assert(ir->type == glsl_type::bool_type); - break; - - case ir_unop_trunc: - case ir_unop_ceil: - case ir_unop_floor: - case ir_unop_fract: - case ir_unop_sin: - case ir_unop_cos: - case ir_unop_dFdx: - case ir_unop_dFdy: - assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); - assert(ir->operands[0]->type == ir->type); - break; - - case ir_unop_noise: - /* XXX what can we assert here? */ - break; - - case ir_binop_add: - case ir_binop_sub: - case ir_binop_mul: - case ir_binop_div: - case ir_binop_mod: - case ir_binop_min: - case ir_binop_max: - case ir_binop_pow: - if (ir->operands[0]->type->is_scalar()) - assert(ir->operands[1]->type == ir->type); - else if (ir->operands[1]->type->is_scalar()) - assert(ir->operands[0]->type == ir->type); - else if (ir->operands[0]->type->is_vector() && - ir->operands[1]->type->is_vector()) { - assert(ir->operands[0]->type == ir->operands[1]->type); - assert(ir->operands[0]->type == ir->type); - } - break; - - case ir_binop_less: - case ir_binop_greater: - case ir_binop_lequal: - case ir_binop_gequal: - case ir_binop_equal: - case ir_binop_nequal: - /* The semantics of the IR operators differ from the GLSL <, >, <=, >=, - * ==, and != operators. The IR operators perform a component-wise - * comparison on scalar or vector types and return a boolean scalar or - * vector type of the same size. - */ - assert(ir->type->base_type == GLSL_TYPE_BOOL); - assert(ir->operands[0]->type == ir->operands[1]->type); - assert(ir->operands[0]->type->is_vector() - || ir->operands[0]->type->is_scalar()); - assert(ir->operands[0]->type->vector_elements - == ir->type->vector_elements); - break; - - case ir_binop_all_equal: - case ir_binop_any_nequal: - /* GLSL == and != operate on scalars, vectors, matrices and arrays, and - * return a scalar boolean. The IR matches that. - */ - assert(ir->type == glsl_type::bool_type); - assert(ir->operands[0]->type == ir->operands[1]->type); - break; - - case ir_binop_lshift: - case ir_binop_rshift: - case ir_binop_bit_and: - case ir_binop_bit_xor: - case ir_binop_bit_or: - assert(ir->operands[0]->type == ir->operands[1]->type); - assert(ir->type == ir->operands[0]->type); - assert(ir->type->base_type == GLSL_TYPE_INT || - ir->type->base_type == GLSL_TYPE_UINT); - break; - - case ir_binop_logic_and: - case ir_binop_logic_xor: - case ir_binop_logic_or: - assert(ir->type == glsl_type::bool_type); - assert(ir->operands[0]->type == glsl_type::bool_type); - assert(ir->operands[1]->type == glsl_type::bool_type); - break; - - case ir_binop_dot: - assert(ir->type == glsl_type::float_type); - assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); - assert(ir->operands[0]->type->is_vector()); - assert(ir->operands[0]->type == ir->operands[1]->type); - break; - - case ir_binop_cross: - assert(ir->operands[0]->type == glsl_type::vec3_type); - assert(ir->operands[1]->type == glsl_type::vec3_type); - assert(ir->type == glsl_type::vec3_type); - break; - } - - return visit_continue; -} - -ir_visitor_status -ir_validate::visit(ir_variable *ir) -{ - /* An ir_variable is the one thing that can (and will) appear multiple times - * in an IR tree. It is added to the hashtable so that it can be used - * in the ir_dereference_variable handler to ensure that a variable is - * declared before it is dereferenced. - */ - if (ir->name) - assert(talloc_parent(ir->name) == ir); - - hash_table_insert(ht, ir, ir); - return visit_continue; -} - -ir_visitor_status -ir_validate::visit_enter(ir_assignment *ir) -{ - const ir_dereference *const lhs = ir->lhs; - if (lhs->type->is_scalar() || lhs->type->is_vector()) { - if (ir->write_mask == 0) { - printf("Assignment LHS is %s, but write mask is 0:\n", - lhs->type->is_scalar() ? "scalar" : "vector"); - ir->print(); - abort(); - } - - int lhs_components = 0; - for (int i = 0; i < 4; i++) { - if (ir->write_mask & (1 << i)) - lhs_components++; - } - - if (lhs_components != ir->rhs->type->vector_elements) { - printf("Assignment count of LHS write mask channels enabled not\n" - "matching RHS vector size (%d LHS, %d RHS).\n", - lhs_components, ir->rhs->type->vector_elements); - ir->print(); - abort(); - } - } - - this->validate_ir(ir, this->data); - - return visit_continue; -} - -void -ir_validate::validate_ir(ir_instruction *ir, void *data) -{ - struct hash_table *ht = (struct hash_table *) data; - - if (hash_table_find(ht, ir)) { - printf("Instruction node present twice in ir tree:\n"); - ir->print(); - printf("\n"); - abort(); - } - hash_table_insert(ht, ir, ir); -} - -void -check_node_type(ir_instruction *ir, void *data) -{ - (void) data; - - if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) { - printf("Instruction node with unset type\n"); - ir->print(); printf("\n"); - } - assert(ir->type != glsl_type::error_type); -} - -void -validate_ir_tree(exec_list *instructions) -{ - ir_validate v; - - v.run(instructions); - - foreach_iter(exec_list_iterator, iter, *instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - - visit_tree(ir, check_node_type, NULL); - } -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file ir_validate.cpp + * + * Attempts to verify that various invariants of the IR tree are true. + * + * In particular, at the moment it makes sure that no single + * ir_instruction node except for ir_variable appears multiple times + * in the ir tree. ir_variable does appear multiple times: Once as a + * declaration in an exec_list, and multiple times as the endpoint of + * a dereference chain. + */ + +#include +#include "ir.h" +#include "ir_hierarchical_visitor.h" +#include "program/hash_table.h" +#include "glsl_types.h" + +class ir_validate : public ir_hierarchical_visitor { +public: + ir_validate() + { + this->ht = hash_table_ctor(0, hash_table_pointer_hash, + hash_table_pointer_compare); + + this->current_function = NULL; + + this->callback = ir_validate::validate_ir; + this->data = ht; + } + + ~ir_validate() + { + hash_table_dtor(this->ht); + } + + virtual ir_visitor_status visit(ir_variable *v); + virtual ir_visitor_status visit(ir_dereference_variable *ir); + virtual ir_visitor_status visit(ir_if *ir); + + virtual ir_visitor_status visit_leave(ir_loop *ir); + virtual ir_visitor_status visit_enter(ir_function *ir); + virtual ir_visitor_status visit_leave(ir_function *ir); + virtual ir_visitor_status visit_enter(ir_function_signature *ir); + + virtual ir_visitor_status visit_leave(ir_expression *ir); + virtual ir_visitor_status visit_leave(ir_swizzle *ir); + + virtual ir_visitor_status visit_enter(ir_assignment *ir); + + static void validate_ir(ir_instruction *ir, void *data); + + ir_function *current_function; + + struct hash_table *ht; +}; + + +ir_visitor_status +ir_validate::visit(ir_dereference_variable *ir) +{ + if ((ir->var == NULL) || (ir->var->as_variable() == NULL)) { + printf("ir_dereference_variable @ %p does not specify a variable %p\n", + (void *) ir, (void *) ir->var); + abort(); + } + + if (hash_table_find(ht, ir->var) == NULL) { + printf("ir_dereference_variable @ %p specifies undeclared variable " + "`%s' @ %p\n", + (void *) ir, ir->var->name, (void *) ir->var); + abort(); + } + + this->validate_ir(ir, this->data); + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit(ir_if *ir) +{ + if (ir->condition->type != glsl_type::bool_type) { + printf("ir_if condition %s type instead of bool.\n", + ir->condition->type->name); + ir->print(); + printf("\n"); + abort(); + } + + return visit_continue; +} + + +ir_visitor_status +ir_validate::visit_leave(ir_loop *ir) +{ + if (ir->counter != NULL) { + if ((ir->from == NULL) || (ir->from == NULL) || (ir->increment == NULL)) { + printf("ir_loop has invalid loop controls:\n" + " counter: %p\n" + " from: %p\n" + " to: %p\n" + " increment: %p\n", + (void *) ir->counter, (void *) ir->from, (void *) ir->to, + (void *) ir->increment); + abort(); + } + + if ((ir->cmp < ir_binop_less) || (ir->cmp > ir_binop_nequal)) { + printf("ir_loop has invalid comparitor %d\n", ir->cmp); + abort(); + } + } else { + if ((ir->from != NULL) || (ir->from != NULL) || (ir->increment != NULL)) { + printf("ir_loop has invalid loop controls:\n" + " counter: %p\n" + " from: %p\n" + " to: %p\n" + " increment: %p\n", + (void *) ir->counter, (void *) ir->from, (void *) ir->to, + (void *) ir->increment); + abort(); + } + } + + return visit_continue; +} + + +ir_visitor_status +ir_validate::visit_enter(ir_function *ir) +{ + /* Function definitions cannot be nested. + */ + if (this->current_function != NULL) { + printf("Function definition nested inside another function " + "definition:\n"); + printf("%s %p inside %s %p\n", + ir->name, (void *) ir, + this->current_function->name, (void *) this->current_function); + abort(); + } + + /* Store the current function hierarchy being traversed. This is used + * by the function signature visitor to ensure that the signatures are + * linked with the correct functions. + */ + this->current_function = ir; + + this->validate_ir(ir, this->data); + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_leave(ir_function *ir) +{ + assert(talloc_parent(ir->name) == ir); + + this->current_function = NULL; + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_enter(ir_function_signature *ir) +{ + if (this->current_function != ir->function()) { + printf("Function signature nested inside wrong function " + "definition:\n"); + printf("%p inside %s %p instead of %s %p\n", + (void *) ir, + this->current_function->name, (void *) this->current_function, + ir->function_name(), (void *) ir->function()); + abort(); + } + + this->validate_ir(ir, this->data); + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_leave(ir_expression *ir) +{ + switch (ir->operation) { + case ir_unop_bit_not: + assert(ir->operands[0]->type == ir->type); + break; + case ir_unop_logic_not: + assert(ir->type->base_type == GLSL_TYPE_BOOL); + assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); + break; + + case ir_unop_neg: + case ir_unop_abs: + case ir_unop_sign: + case ir_unop_rcp: + case ir_unop_rsq: + case ir_unop_sqrt: + assert(ir->type == ir->operands[0]->type); + break; + + case ir_unop_exp: + case ir_unop_log: + case ir_unop_exp2: + case ir_unop_log2: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->type == ir->operands[0]->type); + break; + + case ir_unop_f2i: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->type->base_type == GLSL_TYPE_INT); + break; + case ir_unop_i2f: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); + assert(ir->type->base_type == GLSL_TYPE_FLOAT); + break; + case ir_unop_f2b: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->type->base_type == GLSL_TYPE_BOOL); + break; + case ir_unop_b2f: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); + assert(ir->type->base_type == GLSL_TYPE_FLOAT); + break; + case ir_unop_i2b: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); + assert(ir->type->base_type == GLSL_TYPE_BOOL); + break; + case ir_unop_b2i: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); + assert(ir->type->base_type == GLSL_TYPE_INT); + break; + case ir_unop_u2f: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); + assert(ir->type->base_type == GLSL_TYPE_FLOAT); + break; + + case ir_unop_any: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); + assert(ir->type == glsl_type::bool_type); + break; + + case ir_unop_trunc: + case ir_unop_round_even: + case ir_unop_ceil: + case ir_unop_floor: + case ir_unop_fract: + case ir_unop_sin: + case ir_unop_cos: + case ir_unop_sin_reduced: + case ir_unop_cos_reduced: + case ir_unop_dFdx: + case ir_unop_dFdy: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->operands[0]->type == ir->type); + break; + + case ir_unop_noise: + /* XXX what can we assert here? */ + break; + + case ir_binop_add: + case ir_binop_sub: + case ir_binop_mul: + case ir_binop_div: + case ir_binop_mod: + case ir_binop_min: + case ir_binop_max: + case ir_binop_pow: + if (ir->operands[0]->type->is_scalar()) + assert(ir->operands[1]->type == ir->type); + else if (ir->operands[1]->type->is_scalar()) + assert(ir->operands[0]->type == ir->type); + else if (ir->operands[0]->type->is_vector() && + ir->operands[1]->type->is_vector()) { + assert(ir->operands[0]->type == ir->operands[1]->type); + assert(ir->operands[0]->type == ir->type); + } + break; + + case ir_binop_less: + case ir_binop_greater: + case ir_binop_lequal: + case ir_binop_gequal: + case ir_binop_equal: + case ir_binop_nequal: + /* The semantics of the IR operators differ from the GLSL <, >, <=, >=, + * ==, and != operators. The IR operators perform a component-wise + * comparison on scalar or vector types and return a boolean scalar or + * vector type of the same size. + */ + assert(ir->type->base_type == GLSL_TYPE_BOOL); + assert(ir->operands[0]->type == ir->operands[1]->type); + assert(ir->operands[0]->type->is_vector() + || ir->operands[0]->type->is_scalar()); + assert(ir->operands[0]->type->vector_elements + == ir->type->vector_elements); + break; + + case ir_binop_all_equal: + case ir_binop_any_nequal: + /* GLSL == and != operate on scalars, vectors, matrices and arrays, and + * return a scalar boolean. The IR matches that. + */ + assert(ir->type == glsl_type::bool_type); + assert(ir->operands[0]->type == ir->operands[1]->type); + break; + + case ir_binop_lshift: + case ir_binop_rshift: + assert(ir->operands[0]->type->is_integer() && + ir->operands[1]->type->is_integer()); + if (ir->operands[0]->type->is_scalar()) { + assert(ir->operands[1]->type->is_scalar()); + } + if (ir->operands[0]->type->is_vector() && + ir->operands[1]->type->is_vector()) { + assert(ir->operands[0]->type->components() == + ir->operands[1]->type->components()); + } + assert(ir->type == ir->operands[0]->type); + break; + + case ir_binop_bit_and: + case ir_binop_bit_xor: + case ir_binop_bit_or: + assert(ir->operands[0]->type->base_type == + ir->operands[1]->type->base_type); + assert(ir->type->is_integer()); + if (ir->operands[0]->type->is_vector() && + ir->operands[1]->type->is_vector()) { + assert(ir->operands[0]->type->vector_elements == + ir->operands[1]->type->vector_elements); + } + break; + + case ir_binop_logic_and: + case ir_binop_logic_xor: + case ir_binop_logic_or: + assert(ir->type == glsl_type::bool_type); + assert(ir->operands[0]->type == glsl_type::bool_type); + assert(ir->operands[1]->type == glsl_type::bool_type); + break; + + case ir_binop_dot: + assert(ir->type == glsl_type::float_type); + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->operands[0]->type->is_vector()); + assert(ir->operands[0]->type == ir->operands[1]->type); + break; + + case ir_quadop_vector: + /* The vector operator collects some number of scalars and generates a + * vector from them. + * + * - All of the operands must be scalar. + * - Number of operands must matche the size of the resulting vector. + * - Base type of the operands must match the base type of the result. + */ + assert(ir->type->is_vector()); + switch (ir->type->vector_elements) { + case 2: + assert(ir->operands[0]->type->is_scalar()); + assert(ir->operands[0]->type->base_type == ir->type->base_type); + assert(ir->operands[1]->type->is_scalar()); + assert(ir->operands[1]->type->base_type == ir->type->base_type); + assert(ir->operands[2] == NULL); + assert(ir->operands[3] == NULL); + break; + case 3: + assert(ir->operands[0]->type->is_scalar()); + assert(ir->operands[0]->type->base_type == ir->type->base_type); + assert(ir->operands[1]->type->is_scalar()); + assert(ir->operands[1]->type->base_type == ir->type->base_type); + assert(ir->operands[2]->type->is_scalar()); + assert(ir->operands[2]->type->base_type == ir->type->base_type); + assert(ir->operands[3] == NULL); + break; + case 4: + assert(ir->operands[0]->type->is_scalar()); + assert(ir->operands[0]->type->base_type == ir->type->base_type); + assert(ir->operands[1]->type->is_scalar()); + assert(ir->operands[1]->type->base_type == ir->type->base_type); + assert(ir->operands[2]->type->is_scalar()); + assert(ir->operands[2]->type->base_type == ir->type->base_type); + assert(ir->operands[3]->type->is_scalar()); + assert(ir->operands[3]->type->base_type == ir->type->base_type); + break; + default: + /* The is_vector assertion above should prevent execution from ever + * getting here. + */ + assert(!"Should not get here."); + break; + } + } + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_leave(ir_swizzle *ir) +{ + int chans[4] = {ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w}; + + for (unsigned int i = 0; i < ir->type->vector_elements; i++) { + if (chans[i] >= ir->val->type->vector_elements) { + printf("ir_swizzle @ %p specifies a channel not present " + "in the value.\n", (void *) ir); + ir->print(); + abort(); + } + } + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit(ir_variable *ir) +{ + /* An ir_variable is the one thing that can (and will) appear multiple times + * in an IR tree. It is added to the hashtable so that it can be used + * in the ir_dereference_variable handler to ensure that a variable is + * declared before it is dereferenced. + */ + if (ir->name) + assert(talloc_parent(ir->name) == ir); + + hash_table_insert(ht, ir, ir); + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_enter(ir_assignment *ir) +{ + const ir_dereference *const lhs = ir->lhs; + if (lhs->type->is_scalar() || lhs->type->is_vector()) { + if (ir->write_mask == 0) { + printf("Assignment LHS is %s, but write mask is 0:\n", + lhs->type->is_scalar() ? "scalar" : "vector"); + ir->print(); + abort(); + } + + int lhs_components = 0; + for (int i = 0; i < 4; i++) { + if (ir->write_mask & (1 << i)) + lhs_components++; + } + + if (lhs_components != ir->rhs->type->vector_elements) { + printf("Assignment count of LHS write mask channels enabled not\n" + "matching RHS vector size (%d LHS, %d RHS).\n", + lhs_components, ir->rhs->type->vector_elements); + ir->print(); + abort(); + } + } + + this->validate_ir(ir, this->data); + + return visit_continue; +} + +void +ir_validate::validate_ir(ir_instruction *ir, void *data) +{ + struct hash_table *ht = (struct hash_table *) data; + + if (hash_table_find(ht, ir)) { + printf("Instruction node present twice in ir tree:\n"); + ir->print(); + printf("\n"); + abort(); + } + hash_table_insert(ht, ir, ir); +} + +void +check_node_type(ir_instruction *ir, void *data) +{ + (void) data; + + if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) { + printf("Instruction node with unset type\n"); + ir->print(); printf("\n"); + } + assert(ir->type != glsl_type::error_type); +} + +void +validate_ir_tree(exec_list *instructions) +{ + ir_validate v; + + v.run(instructions); + + foreach_iter(exec_list_iterator, iter, *instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + + visit_tree(ir, check_node_type, NULL); + } +} diff --git a/mesalib/src/glsl/ir_variable.cpp b/mesalib/src/glsl/ir_variable.cpp index 1eff740ef..f99632b48 100644 --- a/mesalib/src/glsl/ir_variable.cpp +++ b/mesalib/src/glsl/ir_variable.cpp @@ -1,493 +1,508 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include "ir.h" -#include "glsl_parser_extras.h" -#include "glsl_symbol_table.h" -#include "builtin_variables.h" - -static void generate_ARB_draw_buffers_variables(exec_list *, - struct _mesa_glsl_parse_state *, - bool, _mesa_glsl_parser_targets); - -static ir_variable * -add_variable(const char *name, enum ir_variable_mode mode, int slot, - const glsl_type *type, exec_list *instructions, - glsl_symbol_table *symtab) -{ - ir_variable *var = new(symtab) ir_variable(type, name, mode); - - switch (var->mode) { - case ir_var_auto: - case ir_var_in: - case ir_var_uniform: - var->read_only = true; - break; - case ir_var_inout: - case ir_var_out: - break; - default: - assert(0); - break; - } - - var->location = slot; - - /* Once the variable is created an initialized, add it to the symbol table - * and add the declaration to the IR stream. - */ - instructions->push_tail(var); - - symtab->add_variable(var->name, var); - return var; -} - -static ir_variable * -add_uniform(exec_list *instructions, - struct _mesa_glsl_parse_state *state, - const char *name, const glsl_type *type) -{ - return add_variable(name, ir_var_uniform, -1, type, instructions, - state->symbols); -} - -static void -add_builtin_variable(const builtin_variable *proto, exec_list *instructions, - glsl_symbol_table *symtab) -{ - /* Create a new variable declaration from the description supplied by - * the caller. - */ - const glsl_type *const type = symtab->get_type(proto->type); - - assert(type != NULL); - - add_variable(proto->name, proto->mode, proto->slot, type, instructions, - symtab); -} - -static void -add_builtin_constant(exec_list *instructions, - struct _mesa_glsl_parse_state *state, - const char *name, int value) -{ - ir_variable *const var = add_variable(name, ir_var_auto, - -1, glsl_type::int_type, - instructions, state->symbols); - var->constant_value = new(var) ir_constant(value); -} - -/* Several constants in GLSL ES have different names than normal desktop GLSL. - * Therefore, this function should only be called on the ES path. - */ -static void -generate_100ES_uniforms(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - add_builtin_constant(instructions, state, "gl_MaxVertexAttribs", - state->Const.MaxVertexAttribs); - add_builtin_constant(instructions, state, "gl_MaxVertexUniformVectors", - state->Const.MaxVertexUniformComponents); - add_builtin_constant(instructions, state, "gl_MaxVaryingVectors", - state->Const.MaxVaryingFloats / 4); - add_builtin_constant(instructions, state, "gl_MaxVertexTextureImageUnits", - state->Const.MaxVertexTextureImageUnits); - add_builtin_constant(instructions, state, "gl_MaxCombinedTextureImageUnits", - state->Const.MaxCombinedTextureImageUnits); - add_builtin_constant(instructions, state, "gl_MaxTextureImageUnits", - state->Const.MaxTextureImageUnits); - add_builtin_constant(instructions, state, "gl_MaxFragmentUniformVectors", - state->Const.MaxFragmentUniformComponents); - - add_uniform(instructions, state, "gl_DepthRange", - state->symbols->get_type("gl_DepthRangeParameters")); -} - -static void -generate_110_uniforms(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - for (unsigned i = 0 - ; i < Elements(builtin_110_deprecated_uniforms) - ; i++) { - add_builtin_variable(& builtin_110_deprecated_uniforms[i], - instructions, state->symbols); - } - - add_builtin_constant(instructions, state, "gl_MaxLights", - state->Const.MaxLights); - add_builtin_constant(instructions, state, "gl_MaxClipPlanes", - state->Const.MaxClipPlanes); - add_builtin_constant(instructions, state, "gl_MaxTextureUnits", - state->Const.MaxTextureUnits); - add_builtin_constant(instructions, state, "gl_MaxTextureCoords", - state->Const.MaxTextureCoords); - add_builtin_constant(instructions, state, "gl_MaxVertexAttribs", - state->Const.MaxVertexAttribs); - add_builtin_constant(instructions, state, "gl_MaxVertexUniformComponents", - state->Const.MaxVertexUniformComponents); - add_builtin_constant(instructions, state, "gl_MaxVaryingFloats", - state->Const.MaxVaryingFloats); - add_builtin_constant(instructions, state, "gl_MaxVertexTextureImageUnits", - state->Const.MaxVertexTextureImageUnits); - add_builtin_constant(instructions, state, "gl_MaxCombinedTextureImageUnits", - state->Const.MaxCombinedTextureImageUnits); - add_builtin_constant(instructions, state, "gl_MaxTextureImageUnits", - state->Const.MaxTextureImageUnits); - add_builtin_constant(instructions, state, "gl_MaxFragmentUniformComponents", - state->Const.MaxFragmentUniformComponents); - - const glsl_type *const mat4_array_type = - glsl_type::get_array_instance(glsl_type::mat4_type, - state->Const.MaxTextureCoords); - - add_uniform(instructions, state, "gl_TextureMatrix", mat4_array_type); - add_uniform(instructions, state, "gl_TextureMatrixInverse", mat4_array_type); - add_uniform(instructions, state, "gl_TextureMatrixTranspose", mat4_array_type); - add_uniform(instructions, state, "gl_TextureMatrixInverseTranspose", mat4_array_type); - - add_uniform(instructions, state, "gl_DepthRange", - state->symbols->get_type("gl_DepthRangeParameters")); - - add_uniform(instructions, state, "gl_ClipPlane", - glsl_type::get_array_instance(glsl_type::vec4_type, - state->Const.MaxClipPlanes)); - add_uniform(instructions, state, "gl_Point", - state->symbols->get_type("gl_PointParameters")); - - const glsl_type *const material_parameters_type = - state->symbols->get_type("gl_MaterialParameters"); - add_uniform(instructions, state, "gl_FrontMaterial", material_parameters_type); - add_uniform(instructions, state, "gl_BackMaterial", material_parameters_type); - - const glsl_type *const light_source_array_type = - glsl_type::get_array_instance(state->symbols->get_type("gl_LightSourceParameters"), state->Const.MaxLights); - - add_uniform(instructions, state, "gl_LightSource", light_source_array_type); - - const glsl_type *const light_model_products_type = - state->symbols->get_type("gl_LightModelProducts"); - add_uniform(instructions, state, "gl_FrontLightModelProduct", - light_model_products_type); - add_uniform(instructions, state, "gl_BackLightModelProduct", - light_model_products_type); - - const glsl_type *const light_products_type = - glsl_type::get_array_instance(state->symbols->get_type("gl_LightProducts"), - state->Const.MaxLights); - add_uniform(instructions, state, "gl_FrontLightProduct", light_products_type); - add_uniform(instructions, state, "gl_BackLightProduct", light_products_type); - - add_uniform(instructions, state, "gl_TextureEnvColor", - glsl_type::get_array_instance(glsl_type::vec4_type, - state->Const.MaxTextureUnits)); - - const glsl_type *const texcoords_vec4 = - glsl_type::get_array_instance(glsl_type::vec4_type, - state->Const.MaxTextureCoords); - add_uniform(instructions, state, "gl_EyePlaneS", texcoords_vec4); - add_uniform(instructions, state, "gl_EyePlaneT", texcoords_vec4); - add_uniform(instructions, state, "gl_EyePlaneR", texcoords_vec4); - add_uniform(instructions, state, "gl_EyePlaneQ", texcoords_vec4); - add_uniform(instructions, state, "gl_ObjectPlaneS", texcoords_vec4); - add_uniform(instructions, state, "gl_ObjectPlaneT", texcoords_vec4); - add_uniform(instructions, state, "gl_ObjectPlaneR", texcoords_vec4); - add_uniform(instructions, state, "gl_ObjectPlaneQ", texcoords_vec4); - - add_uniform(instructions, state, "gl_Fog", - state->symbols->get_type("gl_FogParameters")); -} - -/* This function should only be called for ES, not desktop GL. */ -static void -generate_100ES_vs_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) { - add_builtin_variable(& builtin_core_vs_variables[i], - instructions, state->symbols); - } - - generate_100ES_uniforms(instructions, state); - - generate_ARB_draw_buffers_variables(instructions, state, false, - vertex_shader); -} - - -static void -generate_110_vs_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) { - add_builtin_variable(& builtin_core_vs_variables[i], - instructions, state->symbols); - } - - for (unsigned i = 0 - ; i < Elements(builtin_110_deprecated_vs_variables) - ; i++) { - add_builtin_variable(& builtin_110_deprecated_vs_variables[i], - instructions, state->symbols); - } - generate_110_uniforms(instructions, state); - - /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec: - * - * "As with all arrays, indices used to subscript gl_TexCoord must - * either be an integral constant expressions, or this array must be - * re-declared by the shader with a size. The size can be at most - * gl_MaxTextureCoords. Using indexes close to 0 may aid the - * implementation in preserving varying resources." - */ - const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(glsl_type::vec4_type, 0); - - add_variable("gl_TexCoord", ir_var_out, VERT_RESULT_TEX0, vec4_array_type, - instructions, state->symbols); - - generate_ARB_draw_buffers_variables(instructions, state, false, - vertex_shader); -} - - -static void -generate_120_vs_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - /* GLSL version 1.20 did not add any built-in variables in the vertex - * shader. - */ - generate_110_vs_variables(instructions, state); -} - - -static void -generate_130_vs_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - generate_120_vs_variables(instructions, state); - - for (unsigned i = 0; i < Elements(builtin_130_vs_variables); i++) { - add_builtin_variable(& builtin_130_vs_variables[i], - instructions, state->symbols); - } - - const glsl_type *const clip_distance_array_type = - glsl_type::get_array_instance(glsl_type::float_type, - state->Const.MaxClipPlanes); - - /* FINISHME: gl_ClipDistance needs a real location assigned. */ - add_variable("gl_ClipDistance", ir_var_out, -1, clip_distance_array_type, - instructions, state->symbols); - -} - - -static void -initialize_vs_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - - switch (state->language_version) { - case 100: - generate_100ES_vs_variables(instructions, state); - break; - case 110: - generate_110_vs_variables(instructions, state); - break; - case 120: - generate_120_vs_variables(instructions, state); - break; - case 130: - generate_130_vs_variables(instructions, state); - break; - } -} - -/* This function should only be called for ES, not desktop GL. */ -static void -generate_100ES_fs_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) { - add_builtin_variable(& builtin_core_fs_variables[i], - instructions, state->symbols); - } - - for (unsigned i = 0; i < Elements(builtin_100ES_fs_variables); i++) { - add_builtin_variable(& builtin_100ES_fs_variables[i], - instructions, state->symbols); - } - - generate_100ES_uniforms(instructions, state); - - generate_ARB_draw_buffers_variables(instructions, state, false, - fragment_shader); -} - -static void -generate_110_fs_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) { - add_builtin_variable(& builtin_core_fs_variables[i], - instructions, state->symbols); - } - - for (unsigned i = 0; i < Elements(builtin_110_fs_variables); i++) { - add_builtin_variable(& builtin_110_fs_variables[i], - instructions, state->symbols); - } - - for (unsigned i = 0 - ; i < Elements(builtin_110_deprecated_fs_variables) - ; i++) { - add_builtin_variable(& builtin_110_deprecated_fs_variables[i], - instructions, state->symbols); - } - generate_110_uniforms(instructions, state); - - /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec: - * - * "As with all arrays, indices used to subscript gl_TexCoord must - * either be an integral constant expressions, or this array must be - * re-declared by the shader with a size. The size can be at most - * gl_MaxTextureCoords. Using indexes close to 0 may aid the - * implementation in preserving varying resources." - */ - const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(glsl_type::vec4_type, 0); - - add_variable("gl_TexCoord", ir_var_in, FRAG_ATTRIB_TEX0, vec4_array_type, - instructions, state->symbols); - - generate_ARB_draw_buffers_variables(instructions, state, false, - fragment_shader); -} - - -static void -generate_ARB_draw_buffers_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state, - bool warn, _mesa_glsl_parser_targets target) -{ - /* gl_MaxDrawBuffers is available in all shader stages. - */ - ir_variable *const mdb = - add_variable("gl_MaxDrawBuffers", ir_var_auto, -1, - glsl_type::int_type, instructions, state->symbols); - - if (warn) - mdb->warn_extension = "GL_ARB_draw_buffers"; - - mdb->constant_value = new(mdb) - ir_constant(int(state->Const.MaxDrawBuffers)); - - - /* gl_FragData is only available in the fragment shader. - */ - if (target == fragment_shader) { - const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(glsl_type::vec4_type, - state->Const.MaxDrawBuffers); - - ir_variable *const fd = - add_variable("gl_FragData", ir_var_out, FRAG_RESULT_DATA0, - vec4_array_type, instructions, state->symbols); - - if (warn) - fd->warn_extension = "GL_ARB_draw_buffers"; - } -} - - -static void -generate_120_fs_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - generate_110_fs_variables(instructions, state); - - for (unsigned i = 0 - ; i < Elements(builtin_120_fs_variables) - ; i++) { - add_builtin_variable(& builtin_120_fs_variables[i], - instructions, state->symbols); - } -} - -static void -generate_130_fs_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - generate_120_fs_variables(instructions, state); - - const glsl_type *const clip_distance_array_type = - glsl_type::get_array_instance(glsl_type::float_type, - state->Const.MaxClipPlanes); - - /* FINISHME: gl_ClipDistance needs a real location assigned. */ - add_variable("gl_ClipDistance", ir_var_in, -1, clip_distance_array_type, - instructions, state->symbols); -} - -static void -initialize_fs_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - - switch (state->language_version) { - case 100: - generate_100ES_fs_variables(instructions, state); - break; - case 110: - generate_110_fs_variables(instructions, state); - break; - case 120: - generate_120_fs_variables(instructions, state); - break; - case 130: - generate_130_fs_variables(instructions, state); - break; - } -} - -void -_mesa_glsl_initialize_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state) -{ - switch (state->target) { - case vertex_shader: - initialize_vs_variables(instructions, state); - break; - case geometry_shader: - break; - case fragment_shader: - initialize_fs_variables(instructions, state); - break; - case ir_shader: - fprintf(stderr, "ir reader has no builtin variables"); - exit(1); - break; - } -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "ir.h" +#include "glsl_parser_extras.h" +#include "glsl_symbol_table.h" +#include "builtin_variables.h" + +static void generate_ARB_draw_buffers_variables(exec_list *, + struct _mesa_glsl_parse_state *, + bool, _mesa_glsl_parser_targets); + +static ir_variable * +add_variable(const char *name, enum ir_variable_mode mode, int slot, + const glsl_type *type, exec_list *instructions, + glsl_symbol_table *symtab) +{ + ir_variable *var = new(symtab) ir_variable(type, name, mode); + + switch (var->mode) { + case ir_var_auto: + case ir_var_in: + case ir_var_uniform: + var->read_only = true; + break; + case ir_var_inout: + case ir_var_out: + break; + default: + assert(0); + break; + } + + var->location = slot; + var->explicit_location = (slot >= 0); + + /* Once the variable is created an initialized, add it to the symbol table + * and add the declaration to the IR stream. + */ + instructions->push_tail(var); + + symtab->add_variable(var); + return var; +} + +static ir_variable * +add_uniform(exec_list *instructions, + struct _mesa_glsl_parse_state *state, + const char *name, const glsl_type *type) +{ + return add_variable(name, ir_var_uniform, -1, type, instructions, + state->symbols); +} + +static void +add_builtin_variable(const builtin_variable *proto, exec_list *instructions, + glsl_symbol_table *symtab) +{ + /* Create a new variable declaration from the description supplied by + * the caller. + */ + const glsl_type *const type = symtab->get_type(proto->type); + + assert(type != NULL); + + add_variable(proto->name, proto->mode, proto->slot, type, instructions, + symtab); +} + +static void +add_builtin_constant(exec_list *instructions, + struct _mesa_glsl_parse_state *state, + const char *name, int value) +{ + ir_variable *const var = add_variable(name, ir_var_auto, + -1, glsl_type::int_type, + instructions, state->symbols); + var->constant_value = new(var) ir_constant(value); +} + +/* Several constants in GLSL ES have different names than normal desktop GLSL. + * Therefore, this function should only be called on the ES path. + */ +static void +generate_100ES_uniforms(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + add_builtin_constant(instructions, state, "gl_MaxVertexAttribs", + state->Const.MaxVertexAttribs); + add_builtin_constant(instructions, state, "gl_MaxVertexUniformVectors", + state->Const.MaxVertexUniformComponents); + add_builtin_constant(instructions, state, "gl_MaxVaryingVectors", + state->Const.MaxVaryingFloats / 4); + add_builtin_constant(instructions, state, "gl_MaxVertexTextureImageUnits", + state->Const.MaxVertexTextureImageUnits); + add_builtin_constant(instructions, state, "gl_MaxCombinedTextureImageUnits", + state->Const.MaxCombinedTextureImageUnits); + add_builtin_constant(instructions, state, "gl_MaxTextureImageUnits", + state->Const.MaxTextureImageUnits); + add_builtin_constant(instructions, state, "gl_MaxFragmentUniformVectors", + state->Const.MaxFragmentUniformComponents); + + add_uniform(instructions, state, "gl_DepthRange", + state->symbols->get_type("gl_DepthRangeParameters")); +} + +static void +generate_110_uniforms(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + for (unsigned i = 0 + ; i < Elements(builtin_110_deprecated_uniforms) + ; i++) { + add_builtin_variable(& builtin_110_deprecated_uniforms[i], + instructions, state->symbols); + } + + add_builtin_constant(instructions, state, "gl_MaxLights", + state->Const.MaxLights); + add_builtin_constant(instructions, state, "gl_MaxClipPlanes", + state->Const.MaxClipPlanes); + add_builtin_constant(instructions, state, "gl_MaxTextureUnits", + state->Const.MaxTextureUnits); + add_builtin_constant(instructions, state, "gl_MaxTextureCoords", + state->Const.MaxTextureCoords); + add_builtin_constant(instructions, state, "gl_MaxVertexAttribs", + state->Const.MaxVertexAttribs); + add_builtin_constant(instructions, state, "gl_MaxVertexUniformComponents", + state->Const.MaxVertexUniformComponents); + add_builtin_constant(instructions, state, "gl_MaxVaryingFloats", + state->Const.MaxVaryingFloats); + add_builtin_constant(instructions, state, "gl_MaxVertexTextureImageUnits", + state->Const.MaxVertexTextureImageUnits); + add_builtin_constant(instructions, state, "gl_MaxCombinedTextureImageUnits", + state->Const.MaxCombinedTextureImageUnits); + add_builtin_constant(instructions, state, "gl_MaxTextureImageUnits", + state->Const.MaxTextureImageUnits); + add_builtin_constant(instructions, state, "gl_MaxFragmentUniformComponents", + state->Const.MaxFragmentUniformComponents); + + const glsl_type *const mat4_array_type = + glsl_type::get_array_instance(glsl_type::mat4_type, + state->Const.MaxTextureCoords); + + add_uniform(instructions, state, "gl_TextureMatrix", mat4_array_type); + add_uniform(instructions, state, "gl_TextureMatrixInverse", mat4_array_type); + add_uniform(instructions, state, "gl_TextureMatrixTranspose", mat4_array_type); + add_uniform(instructions, state, "gl_TextureMatrixInverseTranspose", mat4_array_type); + + add_uniform(instructions, state, "gl_DepthRange", + state->symbols->get_type("gl_DepthRangeParameters")); + + add_uniform(instructions, state, "gl_ClipPlane", + glsl_type::get_array_instance(glsl_type::vec4_type, + state->Const.MaxClipPlanes)); + add_uniform(instructions, state, "gl_Point", + state->symbols->get_type("gl_PointParameters")); + + const glsl_type *const material_parameters_type = + state->symbols->get_type("gl_MaterialParameters"); + add_uniform(instructions, state, "gl_FrontMaterial", material_parameters_type); + add_uniform(instructions, state, "gl_BackMaterial", material_parameters_type); + + const glsl_type *const light_source_array_type = + glsl_type::get_array_instance(state->symbols->get_type("gl_LightSourceParameters"), state->Const.MaxLights); + + add_uniform(instructions, state, "gl_LightSource", light_source_array_type); + + const glsl_type *const light_model_products_type = + state->symbols->get_type("gl_LightModelProducts"); + add_uniform(instructions, state, "gl_FrontLightModelProduct", + light_model_products_type); + add_uniform(instructions, state, "gl_BackLightModelProduct", + light_model_products_type); + + const glsl_type *const light_products_type = + glsl_type::get_array_instance(state->symbols->get_type("gl_LightProducts"), + state->Const.MaxLights); + add_uniform(instructions, state, "gl_FrontLightProduct", light_products_type); + add_uniform(instructions, state, "gl_BackLightProduct", light_products_type); + + add_uniform(instructions, state, "gl_TextureEnvColor", + glsl_type::get_array_instance(glsl_type::vec4_type, + state->Const.MaxTextureUnits)); + + const glsl_type *const texcoords_vec4 = + glsl_type::get_array_instance(glsl_type::vec4_type, + state->Const.MaxTextureCoords); + add_uniform(instructions, state, "gl_EyePlaneS", texcoords_vec4); + add_uniform(instructions, state, "gl_EyePlaneT", texcoords_vec4); + add_uniform(instructions, state, "gl_EyePlaneR", texcoords_vec4); + add_uniform(instructions, state, "gl_EyePlaneQ", texcoords_vec4); + add_uniform(instructions, state, "gl_ObjectPlaneS", texcoords_vec4); + add_uniform(instructions, state, "gl_ObjectPlaneT", texcoords_vec4); + add_uniform(instructions, state, "gl_ObjectPlaneR", texcoords_vec4); + add_uniform(instructions, state, "gl_ObjectPlaneQ", texcoords_vec4); + + add_uniform(instructions, state, "gl_Fog", + state->symbols->get_type("gl_FogParameters")); +} + +/* This function should only be called for ES, not desktop GL. */ +static void +generate_100ES_vs_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) { + add_builtin_variable(& builtin_core_vs_variables[i], + instructions, state->symbols); + } + + generate_100ES_uniforms(instructions, state); + + generate_ARB_draw_buffers_variables(instructions, state, false, + vertex_shader); +} + + +static void +generate_110_vs_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) { + add_builtin_variable(& builtin_core_vs_variables[i], + instructions, state->symbols); + } + + for (unsigned i = 0 + ; i < Elements(builtin_110_deprecated_vs_variables) + ; i++) { + add_builtin_variable(& builtin_110_deprecated_vs_variables[i], + instructions, state->symbols); + } + generate_110_uniforms(instructions, state); + + /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec: + * + * "As with all arrays, indices used to subscript gl_TexCoord must + * either be an integral constant expressions, or this array must be + * re-declared by the shader with a size. The size can be at most + * gl_MaxTextureCoords. Using indexes close to 0 may aid the + * implementation in preserving varying resources." + */ + const glsl_type *const vec4_array_type = + glsl_type::get_array_instance(glsl_type::vec4_type, 0); + + add_variable("gl_TexCoord", ir_var_out, VERT_RESULT_TEX0, vec4_array_type, + instructions, state->symbols); + + generate_ARB_draw_buffers_variables(instructions, state, false, + vertex_shader); +} + + +static void +generate_120_vs_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + /* GLSL version 1.20 did not add any built-in variables in the vertex + * shader. + */ + generate_110_vs_variables(instructions, state); +} + + +static void +generate_130_vs_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + generate_120_vs_variables(instructions, state); + + for (unsigned i = 0; i < Elements(builtin_130_vs_variables); i++) { + add_builtin_variable(& builtin_130_vs_variables[i], + instructions, state->symbols); + } + + const glsl_type *const clip_distance_array_type = + glsl_type::get_array_instance(glsl_type::float_type, + state->Const.MaxClipPlanes); + + /* FINISHME: gl_ClipDistance needs a real location assigned. */ + add_variable("gl_ClipDistance", ir_var_out, -1, clip_distance_array_type, + instructions, state->symbols); + +} + + +static void +initialize_vs_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + + switch (state->language_version) { + case 100: + generate_100ES_vs_variables(instructions, state); + break; + case 110: + generate_110_vs_variables(instructions, state); + break; + case 120: + generate_120_vs_variables(instructions, state); + break; + case 130: + generate_130_vs_variables(instructions, state); + break; + } +} + +/* This function should only be called for ES, not desktop GL. */ +static void +generate_100ES_fs_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) { + add_builtin_variable(& builtin_core_fs_variables[i], + instructions, state->symbols); + } + + for (unsigned i = 0; i < Elements(builtin_100ES_fs_variables); i++) { + add_builtin_variable(& builtin_100ES_fs_variables[i], + instructions, state->symbols); + } + + generate_100ES_uniforms(instructions, state); + + generate_ARB_draw_buffers_variables(instructions, state, false, + fragment_shader); +} + +static void +generate_110_fs_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) { + add_builtin_variable(& builtin_core_fs_variables[i], + instructions, state->symbols); + } + + for (unsigned i = 0; i < Elements(builtin_110_fs_variables); i++) { + add_builtin_variable(& builtin_110_fs_variables[i], + instructions, state->symbols); + } + + for (unsigned i = 0 + ; i < Elements(builtin_110_deprecated_fs_variables) + ; i++) { + add_builtin_variable(& builtin_110_deprecated_fs_variables[i], + instructions, state->symbols); + } + generate_110_uniforms(instructions, state); + + /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec: + * + * "As with all arrays, indices used to subscript gl_TexCoord must + * either be an integral constant expressions, or this array must be + * re-declared by the shader with a size. The size can be at most + * gl_MaxTextureCoords. Using indexes close to 0 may aid the + * implementation in preserving varying resources." + */ + const glsl_type *const vec4_array_type = + glsl_type::get_array_instance(glsl_type::vec4_type, 0); + + add_variable("gl_TexCoord", ir_var_in, FRAG_ATTRIB_TEX0, vec4_array_type, + instructions, state->symbols); + + generate_ARB_draw_buffers_variables(instructions, state, false, + fragment_shader); +} + + +static void +generate_ARB_draw_buffers_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state, + bool warn, _mesa_glsl_parser_targets target) +{ + /* gl_MaxDrawBuffers is available in all shader stages. + */ + ir_variable *const mdb = + add_variable("gl_MaxDrawBuffers", ir_var_auto, -1, + glsl_type::int_type, instructions, state->symbols); + + if (warn) + mdb->warn_extension = "GL_ARB_draw_buffers"; + + mdb->constant_value = new(mdb) + ir_constant(int(state->Const.MaxDrawBuffers)); + + + /* gl_FragData is only available in the fragment shader. + */ + if (target == fragment_shader) { + const glsl_type *const vec4_array_type = + glsl_type::get_array_instance(glsl_type::vec4_type, + state->Const.MaxDrawBuffers); + + ir_variable *const fd = + add_variable("gl_FragData", ir_var_out, FRAG_RESULT_DATA0, + vec4_array_type, instructions, state->symbols); + + if (warn) + fd->warn_extension = "GL_ARB_draw_buffers"; + } +} + +static void +generate_ARB_shader_stencil_export_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state, + bool warn) +{ + /* gl_FragStencilRefARB is only available in the fragment shader. + */ + ir_variable *const fd = + add_variable("gl_FragStencilRefARB", ir_var_out, FRAG_RESULT_STENCIL, + glsl_type::int_type, instructions, state->symbols); + + if (warn) + fd->warn_extension = "GL_ARB_shader_stencil_export"; +} + +static void +generate_120_fs_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + generate_110_fs_variables(instructions, state); + + for (unsigned i = 0 + ; i < Elements(builtin_120_fs_variables) + ; i++) { + add_builtin_variable(& builtin_120_fs_variables[i], + instructions, state->symbols); + } +} + +static void +generate_130_fs_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + generate_120_fs_variables(instructions, state); + + const glsl_type *const clip_distance_array_type = + glsl_type::get_array_instance(glsl_type::float_type, + state->Const.MaxClipPlanes); + + /* FINISHME: gl_ClipDistance needs a real location assigned. */ + add_variable("gl_ClipDistance", ir_var_in, -1, clip_distance_array_type, + instructions, state->symbols); +} + +static void +initialize_fs_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + + switch (state->language_version) { + case 100: + generate_100ES_fs_variables(instructions, state); + break; + case 110: + generate_110_fs_variables(instructions, state); + break; + case 120: + generate_120_fs_variables(instructions, state); + break; + case 130: + generate_130_fs_variables(instructions, state); + break; + } + + if (state->ARB_shader_stencil_export_enable) + generate_ARB_shader_stencil_export_variables(instructions, state, + state->ARB_shader_stencil_export_warn); +} + +void +_mesa_glsl_initialize_variables(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + switch (state->target) { + case vertex_shader: + initialize_vs_variables(instructions, state); + break; + case geometry_shader: + break; + case fragment_shader: + initialize_fs_variables(instructions, state); + break; + } +} diff --git a/mesalib/src/glsl/ir_vec_index_to_cond_assign.cpp b/mesalib/src/glsl/ir_vec_index_to_cond_assign.cpp deleted file mode 100644 index cd8dedf2f..000000000 --- a/mesalib/src/glsl/ir_vec_index_to_cond_assign.cpp +++ /dev/null @@ -1,258 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_vec_index_to_cond_assign.cpp - * - * Turns indexing into vector types to a series of conditional moves - * of each channel's swizzle into a temporary. - * - * Most GPUs don't have a native way to do this operation, and this - * works around that. For drivers using both this pass and - * ir_vec_index_to_swizzle, there's a risk that this pass will happen - * before sufficient constant folding to find that the array index is - * constant. However, we hope that other optimization passes, - * particularly constant folding of assignment conditions and copy - * propagation, will result in the same code in the end. - */ - -#include "ir.h" -#include "ir_visitor.h" -#include "ir_optimization.h" -#include "glsl_types.h" - -/** - * Visitor class for replacing expressions with ir_constant values. - */ - -class ir_vec_index_to_cond_assign_visitor : public ir_hierarchical_visitor { -public: - ir_vec_index_to_cond_assign_visitor() - { - progress = false; - } - - ir_rvalue *convert_vec_index_to_cond_assign(ir_rvalue *val); - - virtual ir_visitor_status visit_enter(ir_expression *); - virtual ir_visitor_status visit_enter(ir_swizzle *); - virtual ir_visitor_status visit_leave(ir_assignment *); - virtual ir_visitor_status visit_enter(ir_return *); - virtual ir_visitor_status visit_enter(ir_call *); - virtual ir_visitor_status visit_enter(ir_if *); - - bool progress; -}; - -ir_rvalue * -ir_vec_index_to_cond_assign_visitor::convert_vec_index_to_cond_assign(ir_rvalue *ir) -{ - ir_dereference_array *orig_deref = ir->as_dereference_array(); - ir_assignment *assign; - ir_variable *index, *var; - ir_dereference *deref; - ir_expression *condition; - ir_swizzle *swizzle; - int i; - - if (!orig_deref) - return ir; - - if (orig_deref->array->type->is_matrix() || - orig_deref->array->type->is_array()) - return ir; - - void *mem_ctx = talloc_parent(ir); - - assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT); - - /* Store the index to a temporary to avoid reusing its tree. */ - index = new(base_ir) ir_variable(glsl_type::int_type, - "vec_index_tmp_i", - ir_var_temporary); - base_ir->insert_before(index); - deref = new(base_ir) ir_dereference_variable(index); - assign = new(base_ir) ir_assignment(deref, orig_deref->array_index, NULL); - base_ir->insert_before(assign); - - /* Temporary where we store whichever value we swizzle out. */ - var = new(base_ir) ir_variable(ir->type, "vec_index_tmp_v", - ir_var_temporary); - base_ir->insert_before(var); - - /* Generate a conditional move of each vector element to the temp. */ - for (i = 0; i < orig_deref->array->type->vector_elements; i++) { - deref = new(base_ir) ir_dereference_variable(index); - condition = new(base_ir) ir_expression(ir_binop_equal, - glsl_type::bool_type, - deref, - new(base_ir) ir_constant(i)); - - /* Just clone the rest of the deref chain when trying to get at the - * underlying variable. - */ - swizzle = new(base_ir) ir_swizzle(orig_deref->array->clone(mem_ctx, NULL), - i, 0, 0, 0, 1); - - deref = new(base_ir) ir_dereference_variable(var); - assign = new(base_ir) ir_assignment(deref, swizzle, condition); - base_ir->insert_before(assign); - } - - this->progress = true; - return new(base_ir) ir_dereference_variable(var); -} - -ir_visitor_status -ir_vec_index_to_cond_assign_visitor::visit_enter(ir_expression *ir) -{ - unsigned int i; - - for (i = 0; i < ir->get_num_operands(); i++) { - ir->operands[i] = convert_vec_index_to_cond_assign(ir->operands[i]); - } - - return visit_continue; -} - -ir_visitor_status -ir_vec_index_to_cond_assign_visitor::visit_enter(ir_swizzle *ir) -{ - /* Can't be hit from normal GLSL, since you can't swizzle a scalar (which - * the result of indexing a vector is. But maybe at some point we'll end up - * using swizzling of scalars for vector construction. - */ - ir->val = convert_vec_index_to_cond_assign(ir->val); - - return visit_continue; -} - -ir_visitor_status -ir_vec_index_to_cond_assign_visitor::visit_leave(ir_assignment *ir) -{ - ir_variable *index, *var; - ir_dereference_variable *deref; - ir_assignment *assign; - int i; - - ir->rhs = convert_vec_index_to_cond_assign(ir->rhs); - if (ir->condition) - ir->condition = convert_vec_index_to_cond_assign(ir->condition); - - /* Last, handle the LHS */ - ir_dereference_array *orig_deref = ir->lhs->as_dereference_array(); - - if (!orig_deref || - orig_deref->array->type->is_matrix() || - orig_deref->array->type->is_array()) - return visit_continue; - - void *mem_ctx = talloc_parent(ir); - - assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT); - - /* Store the index to a temporary to avoid reusing its tree. */ - index = new(ir) ir_variable(glsl_type::int_type, "vec_index_tmp_i", - ir_var_temporary); - ir->insert_before(index); - deref = new(ir) ir_dereference_variable(index); - assign = new(ir) ir_assignment(deref, orig_deref->array_index, NULL); - ir->insert_before(assign); - - /* Store the RHS to a temporary to avoid reusing its tree. */ - var = new(ir) ir_variable(ir->rhs->type, "vec_index_tmp_v", - ir_var_temporary); - ir->insert_before(var); - deref = new(ir) ir_dereference_variable(var); - assign = new(ir) ir_assignment(deref, ir->rhs, NULL); - ir->insert_before(assign); - - /* Generate a conditional move of each vector element to the temp. */ - for (i = 0; i < orig_deref->array->type->vector_elements; i++) { - ir_rvalue *condition, *swizzle; - - deref = new(ir) ir_dereference_variable(index); - condition = new(ir) ir_expression(ir_binop_equal, - glsl_type::bool_type, - deref, - new(ir) ir_constant(i)); - - /* Just clone the rest of the deref chain when trying to get at the - * underlying variable. - */ - swizzle = new(ir) ir_swizzle(orig_deref->array->clone(mem_ctx, NULL), - i, 0, 0, 0, 1); - - deref = new(ir) ir_dereference_variable(var); - assign = new(ir) ir_assignment(swizzle, deref, condition); - ir->insert_before(assign); - } - ir->remove(); - - this->progress = true; - - return visit_continue; -} - -ir_visitor_status -ir_vec_index_to_cond_assign_visitor::visit_enter(ir_call *ir) -{ - foreach_iter(exec_list_iterator, iter, *ir) { - ir_rvalue *param = (ir_rvalue *)iter.get(); - ir_rvalue *new_param = convert_vec_index_to_cond_assign(param); - - if (new_param != param) { - param->replace_with(new_param); - } - } - - return visit_continue; -} - -ir_visitor_status -ir_vec_index_to_cond_assign_visitor::visit_enter(ir_return *ir) -{ - if (ir->value) { - ir->value = convert_vec_index_to_cond_assign(ir->value); - } - - return visit_continue; -} - -ir_visitor_status -ir_vec_index_to_cond_assign_visitor::visit_enter(ir_if *ir) -{ - ir->condition = convert_vec_index_to_cond_assign(ir->condition); - - return visit_continue; -} - -bool -do_vec_index_to_cond_assign(exec_list *instructions) -{ - ir_vec_index_to_cond_assign_visitor v; - - visit_list_elements(&v, instructions); - - return v.progress; -} diff --git a/mesalib/src/glsl/ir_vec_index_to_swizzle.cpp b/mesalib/src/glsl/ir_vec_index_to_swizzle.cpp deleted file mode 100644 index 969dc8f94..000000000 --- a/mesalib/src/glsl/ir_vec_index_to_swizzle.cpp +++ /dev/null @@ -1,157 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_vec_index_to_swizzle.cpp - * - * Turns constant indexing into vector types to swizzles. This will - * let other swizzle-aware optimization passes catch these constructs, - * and codegen backends not have to worry about this case. - */ - -#include "ir.h" -#include "ir_visitor.h" -#include "ir_optimization.h" -#include "glsl_types.h" - -/** - * Visitor class for replacing expressions with ir_constant values. - */ - -class ir_vec_index_to_swizzle_visitor : public ir_hierarchical_visitor { -public: - ir_vec_index_to_swizzle_visitor() - { - progress = false; - } - - ir_rvalue *convert_vec_index_to_swizzle(ir_rvalue *val); - - virtual ir_visitor_status visit_enter(ir_expression *); - virtual ir_visitor_status visit_enter(ir_swizzle *); - virtual ir_visitor_status visit_enter(ir_assignment *); - virtual ir_visitor_status visit_enter(ir_return *); - virtual ir_visitor_status visit_enter(ir_call *); - virtual ir_visitor_status visit_enter(ir_if *); - - bool progress; -}; - -ir_rvalue * -ir_vec_index_to_swizzle_visitor::convert_vec_index_to_swizzle(ir_rvalue *ir) -{ - ir_dereference_array *deref = ir->as_dereference_array(); - ir_constant *ir_constant; - - if (!deref) - return ir; - - if (deref->array->type->is_matrix() || deref->array->type->is_array()) - return ir; - - assert(deref->array_index->type->base_type == GLSL_TYPE_INT); - ir_constant = deref->array_index->constant_expression_value(); - if (!ir_constant) - return ir; - - void *ctx = talloc_parent(ir); - this->progress = true; - return new(ctx) ir_swizzle(deref->array, - ir_constant->value.i[0], 0, 0, 0, 1); -} - -ir_visitor_status -ir_vec_index_to_swizzle_visitor::visit_enter(ir_expression *ir) -{ - unsigned int i; - - for (i = 0; i < ir->get_num_operands(); i++) { - ir->operands[i] = convert_vec_index_to_swizzle(ir->operands[i]); - } - - return visit_continue; -} - -ir_visitor_status -ir_vec_index_to_swizzle_visitor::visit_enter(ir_swizzle *ir) -{ - /* Can't be hit from normal GLSL, since you can't swizzle a scalar (which - * the result of indexing a vector is. But maybe at some point we'll end up - * using swizzling of scalars for vector construction. - */ - ir->val = convert_vec_index_to_swizzle(ir->val); - - return visit_continue; -} - -ir_visitor_status -ir_vec_index_to_swizzle_visitor::visit_enter(ir_assignment *ir) -{ - ir->set_lhs(convert_vec_index_to_swizzle(ir->lhs)); - ir->rhs = convert_vec_index_to_swizzle(ir->rhs); - - return visit_continue; -} - -ir_visitor_status -ir_vec_index_to_swizzle_visitor::visit_enter(ir_call *ir) -{ - foreach_iter(exec_list_iterator, iter, *ir) { - ir_rvalue *param = (ir_rvalue *)iter.get(); - ir_rvalue *new_param = convert_vec_index_to_swizzle(param); - - if (new_param != param) { - param->replace_with(new_param); - } - } - - return visit_continue; -} - -ir_visitor_status -ir_vec_index_to_swizzle_visitor::visit_enter(ir_return *ir) -{ - if (ir->value) { - ir->value = convert_vec_index_to_swizzle(ir->value); - } - - return visit_continue; -} - -ir_visitor_status -ir_vec_index_to_swizzle_visitor::visit_enter(ir_if *ir) -{ - ir->condition = convert_vec_index_to_swizzle(ir->condition); - - return visit_continue; -} - -bool -do_vec_index_to_swizzle(exec_list *instructions) -{ - ir_vec_index_to_swizzle_visitor v; - - v.run(instructions); - - return v.progress; -} diff --git a/mesalib/src/glsl/link_functions.cpp b/mesalib/src/glsl/link_functions.cpp index 78c8b48cf..98aa34a19 100644 --- a/mesalib/src/glsl/link_functions.cpp +++ b/mesalib/src/glsl/link_functions.cpp @@ -1,262 +1,262 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include - -extern "C" { -#include -} - -#include "main/core.h" -#include "glsl_symbol_table.h" -#include "glsl_parser_extras.h" -#include "ir.h" -#include "program.h" -#include "program/hash_table.h" -#include "linker.h" - -static ir_function_signature * -find_matching_signature(const char *name, const exec_list *actual_parameters, - gl_shader **shader_list, unsigned num_shaders); - -class call_link_visitor : public ir_hierarchical_visitor { -public: - call_link_visitor(gl_shader_program *prog, gl_shader *linked, - gl_shader **shader_list, unsigned num_shaders) - { - this->prog = prog; - this->shader_list = shader_list; - this->num_shaders = num_shaders; - this->success = true; - this->linked = linked; - - this->locals = hash_table_ctor(0, hash_table_pointer_hash, - hash_table_pointer_compare); - } - - ~call_link_visitor() - { - hash_table_dtor(this->locals); - } - - virtual ir_visitor_status visit(ir_variable *ir) - { - hash_table_insert(locals, ir, ir); - return visit_continue; - } - - virtual ir_visitor_status visit_enter(ir_call *ir) - { - /* If ir is an ir_call from a function that was imported from another - * shader callee will point to an ir_function_signature in the original - * shader. In this case the function signature MUST NOT BE MODIFIED. - * Doing so will modify the original shader. This may prevent that - * shader from being linkable in other programs. - */ - const ir_function_signature *const callee = ir->get_callee(); - assert(callee != NULL); - const char *const name = callee->function_name(); - - /* Determine if the requested function signature already exists in the - * final linked shader. If it does, use it as the target of the call. - */ - ir_function_signature *sig = - find_matching_signature(name, &callee->parameters, &linked, 1); - if (sig != NULL) { - ir->set_callee(sig); - return visit_continue; - } - - /* Try to find the signature in one of the other shaders that is being - * linked. If it's not found there, return an error. - */ - sig = find_matching_signature(name, &ir->actual_parameters, shader_list, - num_shaders); - if (sig == NULL) { - /* FINISHME: Log the full signature of unresolved function. - */ - linker_error_printf(this->prog, "unresolved reference to function " - "`%s'\n", name); - this->success = false; - return visit_stop; - } - - /* Find the prototype information in the linked shader. Generate any - * details that may be missing. - */ - ir_function *f = linked->symbols->get_function(name); - if (f == NULL) - f = new(linked) ir_function(name); - - ir_function_signature *linked_sig = - f->exact_matching_signature(&callee->parameters); - if (linked_sig == NULL) { - linked_sig = new(linked) ir_function_signature(callee->return_type); - f->add_signature(linked_sig); - } - - /* At this point linked_sig and called may be the same. If ir is an - * ir_call from linked then linked_sig and callee will be - * ir_function_signatures that have no definitions (is_defined is false). - */ - assert(!linked_sig->is_defined); - assert(linked_sig->body.is_empty()); - - /* Create an in-place clone of the function definition. This multistep - * process introduces some complexity here, but it has some advantages. - * The parameter list and the and function body are cloned separately. - * The clone of the parameter list is used to prime the hashtable used - * to replace variable references in the cloned body. - * - * The big advantage is that the ir_function_signature does not change. - * This means that we don't have to process the rest of the IR tree to - * patch ir_call nodes. In addition, there is no way to remove or - * replace signature stored in a function. One could easily be added, - * but this avoids the need. - */ - struct hash_table *ht = hash_table_ctor(0, hash_table_pointer_hash, - hash_table_pointer_compare); - exec_list formal_parameters; - foreach_list_const(node, &sig->parameters) { - const ir_instruction *const original = (ir_instruction *) node; - assert(const_cast(original)->as_variable()); - - ir_instruction *copy = original->clone(linked, ht); - formal_parameters.push_tail(copy); - } - - linked_sig->replace_parameters(&formal_parameters); - - foreach_list_const(node, &sig->body) { - const ir_instruction *const original = (ir_instruction *) node; - - ir_instruction *copy = original->clone(linked, ht); - linked_sig->body.push_tail(copy); - } - - linked_sig->is_defined = true; - hash_table_dtor(ht); - - /* Patch references inside the function to things outside the function - * (i.e., function calls and global variables). - */ - linked_sig->accept(this); - - ir->set_callee(linked_sig); - - return visit_continue; - } - - virtual ir_visitor_status visit(ir_dereference_variable *ir) - { - if (hash_table_find(locals, ir->var) == NULL) { - /* The non-function variable must be a global, so try to find the - * variable in the shader's symbol table. If the variable is not - * found, then it's a global that *MUST* be defined in the original - * shader. - */ - ir_variable *var = linked->symbols->get_variable(ir->var->name); - if (var == NULL) { - /* Clone the ir_variable that the dereference already has and add - * it to the linked shader. - */ - var = ir->var->clone(linked, NULL); - linked->symbols->add_variable(var->name, var); - linked->ir->push_head(var); - } - - ir->var = var; - } - - return visit_continue; - } - - /** Was function linking successful? */ - bool success; - -private: - /** - * Shader program being linked - * - * This is only used for logging error messages. - */ - gl_shader_program *prog; - - /** List of shaders available for linking. */ - gl_shader **shader_list; - - /** Number of shaders available for linking. */ - unsigned num_shaders; - - /** - * Final linked shader - * - * This is used two ways. It is used to find global variables in the - * linked shader that are accessed by the function. It is also used to add - * global variables from the shader where the function originated. - */ - gl_shader *linked; - - /** - * Table of variables local to the function. - */ - hash_table *locals; -}; - - -/** - * Searches a list of shaders for a particular function definition - */ -ir_function_signature * -find_matching_signature(const char *name, const exec_list *actual_parameters, - gl_shader **shader_list, unsigned num_shaders) -{ - for (unsigned i = 0; i < num_shaders; i++) { - ir_function *const f = shader_list[i]->symbols->get_function(name); - - if (f == NULL) - continue; - - ir_function_signature *sig = f->matching_signature(actual_parameters); - - if ((sig == NULL) || !sig->is_defined) - continue; - - return sig; - } - - return NULL; -} - - -bool -link_function_calls(gl_shader_program *prog, gl_shader *main, - gl_shader **shader_list, unsigned num_shaders) -{ - call_link_visitor v(prog, main, shader_list, num_shaders); - - v.run(main->ir); - return v.success; -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include +#include + +extern "C" { +#include +} + +#include "main/core.h" +#include "glsl_symbol_table.h" +#include "glsl_parser_extras.h" +#include "ir.h" +#include "program.h" +#include "program/hash_table.h" +#include "linker.h" + +static ir_function_signature * +find_matching_signature(const char *name, const exec_list *actual_parameters, + gl_shader **shader_list, unsigned num_shaders); + +class call_link_visitor : public ir_hierarchical_visitor { +public: + call_link_visitor(gl_shader_program *prog, gl_shader *linked, + gl_shader **shader_list, unsigned num_shaders) + { + this->prog = prog; + this->shader_list = shader_list; + this->num_shaders = num_shaders; + this->success = true; + this->linked = linked; + + this->locals = hash_table_ctor(0, hash_table_pointer_hash, + hash_table_pointer_compare); + } + + ~call_link_visitor() + { + hash_table_dtor(this->locals); + } + + virtual ir_visitor_status visit(ir_variable *ir) + { + hash_table_insert(locals, ir, ir); + return visit_continue; + } + + virtual ir_visitor_status visit_enter(ir_call *ir) + { + /* If ir is an ir_call from a function that was imported from another + * shader callee will point to an ir_function_signature in the original + * shader. In this case the function signature MUST NOT BE MODIFIED. + * Doing so will modify the original shader. This may prevent that + * shader from being linkable in other programs. + */ + const ir_function_signature *const callee = ir->get_callee(); + assert(callee != NULL); + const char *const name = callee->function_name(); + + /* Determine if the requested function signature already exists in the + * final linked shader. If it does, use it as the target of the call. + */ + ir_function_signature *sig = + find_matching_signature(name, &callee->parameters, &linked, 1); + if (sig != NULL) { + ir->set_callee(sig); + return visit_continue; + } + + /* Try to find the signature in one of the other shaders that is being + * linked. If it's not found there, return an error. + */ + sig = find_matching_signature(name, &ir->actual_parameters, shader_list, + num_shaders); + if (sig == NULL) { + /* FINISHME: Log the full signature of unresolved function. + */ + linker_error_printf(this->prog, "unresolved reference to function " + "`%s'\n", name); + this->success = false; + return visit_stop; + } + + /* Find the prototype information in the linked shader. Generate any + * details that may be missing. + */ + ir_function *f = linked->symbols->get_function(name); + if (f == NULL) + f = new(linked) ir_function(name); + + ir_function_signature *linked_sig = + f->exact_matching_signature(&callee->parameters); + if (linked_sig == NULL) { + linked_sig = new(linked) ir_function_signature(callee->return_type); + f->add_signature(linked_sig); + } + + /* At this point linked_sig and called may be the same. If ir is an + * ir_call from linked then linked_sig and callee will be + * ir_function_signatures that have no definitions (is_defined is false). + */ + assert(!linked_sig->is_defined); + assert(linked_sig->body.is_empty()); + + /* Create an in-place clone of the function definition. This multistep + * process introduces some complexity here, but it has some advantages. + * The parameter list and the and function body are cloned separately. + * The clone of the parameter list is used to prime the hashtable used + * to replace variable references in the cloned body. + * + * The big advantage is that the ir_function_signature does not change. + * This means that we don't have to process the rest of the IR tree to + * patch ir_call nodes. In addition, there is no way to remove or + * replace signature stored in a function. One could easily be added, + * but this avoids the need. + */ + struct hash_table *ht = hash_table_ctor(0, hash_table_pointer_hash, + hash_table_pointer_compare); + exec_list formal_parameters; + foreach_list_const(node, &sig->parameters) { + const ir_instruction *const original = (ir_instruction *) node; + assert(const_cast(original)->as_variable()); + + ir_instruction *copy = original->clone(linked, ht); + formal_parameters.push_tail(copy); + } + + linked_sig->replace_parameters(&formal_parameters); + + foreach_list_const(node, &sig->body) { + const ir_instruction *const original = (ir_instruction *) node; + + ir_instruction *copy = original->clone(linked, ht); + linked_sig->body.push_tail(copy); + } + + linked_sig->is_defined = true; + hash_table_dtor(ht); + + /* Patch references inside the function to things outside the function + * (i.e., function calls and global variables). + */ + linked_sig->accept(this); + + ir->set_callee(linked_sig); + + return visit_continue; + } + + virtual ir_visitor_status visit(ir_dereference_variable *ir) + { + if (hash_table_find(locals, ir->var) == NULL) { + /* The non-function variable must be a global, so try to find the + * variable in the shader's symbol table. If the variable is not + * found, then it's a global that *MUST* be defined in the original + * shader. + */ + ir_variable *var = linked->symbols->get_variable(ir->var->name); + if (var == NULL) { + /* Clone the ir_variable that the dereference already has and add + * it to the linked shader. + */ + var = ir->var->clone(linked, NULL); + linked->symbols->add_variable(var); + linked->ir->push_head(var); + } + + ir->var = var; + } + + return visit_continue; + } + + /** Was function linking successful? */ + bool success; + +private: + /** + * Shader program being linked + * + * This is only used for logging error messages. + */ + gl_shader_program *prog; + + /** List of shaders available for linking. */ + gl_shader **shader_list; + + /** Number of shaders available for linking. */ + unsigned num_shaders; + + /** + * Final linked shader + * + * This is used two ways. It is used to find global variables in the + * linked shader that are accessed by the function. It is also used to add + * global variables from the shader where the function originated. + */ + gl_shader *linked; + + /** + * Table of variables local to the function. + */ + hash_table *locals; +}; + + +/** + * Searches a list of shaders for a particular function definition + */ +ir_function_signature * +find_matching_signature(const char *name, const exec_list *actual_parameters, + gl_shader **shader_list, unsigned num_shaders) +{ + for (unsigned i = 0; i < num_shaders; i++) { + ir_function *const f = shader_list[i]->symbols->get_function(name); + + if (f == NULL) + continue; + + ir_function_signature *sig = f->matching_signature(actual_parameters); + + if ((sig == NULL) || !sig->is_defined) + continue; + + return sig; + } + + return NULL; +} + + +bool +link_function_calls(gl_shader_program *prog, gl_shader *main, + gl_shader **shader_list, unsigned num_shaders) +{ + call_link_visitor v(prog, main, shader_list, num_shaders); + + v.run(main->ir); + return v.success; +} diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp index 4bb4e2a99..0ef051965 100644 --- a/mesalib/src/glsl/linker.cpp +++ b/mesalib/src/glsl/linker.cpp @@ -1,1505 +1,1674 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file linker.cpp - * GLSL linker implementation - * - * Given a set of shaders that are to be linked to generate a final program, - * there are three distinct stages. - * - * In the first stage shaders are partitioned into groups based on the shader - * type. All shaders of a particular type (e.g., vertex shaders) are linked - * together. - * - * - Undefined references in each shader are resolve to definitions in - * another shader. - * - Types and qualifiers of uniforms, outputs, and global variables defined - * in multiple shaders with the same name are verified to be the same. - * - Initializers for uniforms and global variables defined - * in multiple shaders with the same name are verified to be the same. - * - * The result, in the terminology of the GLSL spec, is a set of shader - * executables for each processing unit. - * - * After the first stage is complete, a series of semantic checks are performed - * on each of the shader executables. - * - * - Each shader executable must define a \c main function. - * - Each vertex shader executable must write to \c gl_Position. - * - Each fragment shader executable must write to either \c gl_FragData or - * \c gl_FragColor. - * - * In the final stage individual shader executables are linked to create a - * complete exectuable. - * - * - Types of uniforms defined in multiple shader stages with the same name - * are verified to be the same. - * - Initializers for uniforms defined in multiple shader stages with the - * same name are verified to be the same. - * - Types and qualifiers of outputs defined in one stage are verified to - * be the same as the types and qualifiers of inputs defined with the same - * name in a later stage. - * - * \author Ian Romanick - */ -#include -#include -#include -#include - -extern "C" { -#include -} - -#include "main/core.h" -#include "glsl_symbol_table.h" -#include "ir.h" -#include "program.h" -#include "program/hash_table.h" -#include "linker.h" -#include "ir_optimization.h" - -/** - * Visitor that determines whether or not a variable is ever written. - */ -class find_assignment_visitor : public ir_hierarchical_visitor { -public: - find_assignment_visitor(const char *name) - : name(name), found(false) - { - /* empty */ - } - - virtual ir_visitor_status visit_enter(ir_assignment *ir) - { - ir_variable *const var = ir->lhs->variable_referenced(); - - if (strcmp(name, var->name) == 0) { - found = true; - return visit_stop; - } - - return visit_continue_with_parent; - } - - virtual ir_visitor_status visit_enter(ir_call *ir) - { - exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator(); - foreach_iter(exec_list_iterator, iter, *ir) { - ir_rvalue *param_rval = (ir_rvalue *)iter.get(); - ir_variable *sig_param = (ir_variable *)sig_iter.get(); - - if (sig_param->mode == ir_var_out || - sig_param->mode == ir_var_inout) { - ir_variable *var = param_rval->variable_referenced(); - if (var && strcmp(name, var->name) == 0) { - found = true; - return visit_stop; - } - } - sig_iter.next(); - } - - return visit_continue_with_parent; - } - - bool variable_found() - { - return found; - } - -private: - const char *name; /**< Find writes to a variable with this name. */ - bool found; /**< Was a write to the variable found? */ -}; - - -/** - * Visitor that determines whether or not a variable is ever read. - */ -class find_deref_visitor : public ir_hierarchical_visitor { -public: - find_deref_visitor(const char *name) - : name(name), found(false) - { - /* empty */ - } - - virtual ir_visitor_status visit(ir_dereference_variable *ir) - { - if (strcmp(this->name, ir->var->name) == 0) { - this->found = true; - return visit_stop; - } - - return visit_continue; - } - - bool variable_found() const - { - return this->found; - } - -private: - const char *name; /**< Find writes to a variable with this name. */ - bool found; /**< Was a write to the variable found? */ -}; - - -void -linker_error_printf(gl_shader_program *prog, const char *fmt, ...) -{ - va_list ap; - - prog->InfoLog = talloc_strdup_append(prog->InfoLog, "error: "); - va_start(ap, fmt); - prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, ap); - va_end(ap); -} - - -void -invalidate_variable_locations(gl_shader *sh, enum ir_variable_mode mode, - int generic_base) -{ - foreach_list(node, sh->ir) { - ir_variable *const var = ((ir_instruction *) node)->as_variable(); - - if ((var == NULL) || (var->mode != (unsigned) mode)) - continue; - - /* Only assign locations for generic attributes / varyings / etc. - */ - if (var->location >= generic_base) - var->location = -1; - } -} - - -/** - * Determine the number of attribute slots required for a particular type - * - * This code is here because it implements the language rules of a specific - * GLSL version. Since it's a property of the language and not a property of - * types in general, it doesn't really belong in glsl_type. - */ -unsigned -count_attribute_slots(const glsl_type *t) -{ - /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec: - * - * "A scalar input counts the same amount against this limit as a vec4, - * so applications may want to consider packing groups of four - * unrelated float inputs together into a vector to better utilize the - * capabilities of the underlying hardware. A matrix input will use up - * multiple locations. The number of locations used will equal the - * number of columns in the matrix." - * - * The spec does not explicitly say how arrays are counted. However, it - * should be safe to assume the total number of slots consumed by an array - * is the number of entries in the array multiplied by the number of slots - * consumed by a single element of the array. - */ - - if (t->is_array()) - return t->array_size() * count_attribute_slots(t->element_type()); - - if (t->is_matrix()) - return t->matrix_columns; - - return 1; -} - - -/** - * Verify that a vertex shader executable meets all semantic requirements - * - * \param shader Vertex shader executable to be verified - */ -bool -validate_vertex_shader_executable(struct gl_shader_program *prog, - struct gl_shader *shader) -{ - if (shader == NULL) - return true; - - find_assignment_visitor find("gl_Position"); - find.run(shader->ir); - if (!find.variable_found()) { - linker_error_printf(prog, - "vertex shader does not write to `gl_Position'\n"); - return false; - } - - return true; -} - - -/** - * Verify that a fragment shader executable meets all semantic requirements - * - * \param shader Fragment shader executable to be verified - */ -bool -validate_fragment_shader_executable(struct gl_shader_program *prog, - struct gl_shader *shader) -{ - if (shader == NULL) - return true; - - find_assignment_visitor frag_color("gl_FragColor"); - find_assignment_visitor frag_data("gl_FragData"); - - frag_color.run(shader->ir); - frag_data.run(shader->ir); - - if (frag_color.variable_found() && frag_data.variable_found()) { - linker_error_printf(prog, "fragment shader writes to both " - "`gl_FragColor' and `gl_FragData'\n"); - return false; - } - - return true; -} - - -/** - * Generate a string describing the mode of a variable - */ -static const char * -mode_string(const ir_variable *var) -{ - switch (var->mode) { - case ir_var_auto: - return (var->read_only) ? "global constant" : "global variable"; - - case ir_var_uniform: return "uniform"; - case ir_var_in: return "shader input"; - case ir_var_out: return "shader output"; - case ir_var_inout: return "shader inout"; - - case ir_var_temporary: - default: - assert(!"Should not get here."); - return "invalid variable"; - } -} - - -/** - * Perform validation of global variables used across multiple shaders - */ -bool -cross_validate_globals(struct gl_shader_program *prog, - struct gl_shader **shader_list, - unsigned num_shaders, - bool uniforms_only) -{ - /* Examine all of the uniforms in all of the shaders and cross validate - * them. - */ - glsl_symbol_table variables; - for (unsigned i = 0; i < num_shaders; i++) { - foreach_list(node, shader_list[i]->ir) { - ir_variable *const var = ((ir_instruction *) node)->as_variable(); - - if (var == NULL) - continue; - - if (uniforms_only && (var->mode != ir_var_uniform)) - continue; - - /* Don't cross validate temporaries that are at global scope. These - * will eventually get pulled into the shaders 'main'. - */ - if (var->mode == ir_var_temporary) - continue; - - /* If a global with this name has already been seen, verify that the - * new instance has the same type. In addition, if the globals have - * initializers, the values of the initializers must be the same. - */ - ir_variable *const existing = variables.get_variable(var->name); - if (existing != NULL) { - if (var->type != existing->type) { - /* Consider the types to be "the same" if both types are arrays - * of the same type and one of the arrays is implicitly sized. - * In addition, set the type of the linked variable to the - * explicitly sized array. - */ - if (var->type->is_array() - && existing->type->is_array() - && (var->type->fields.array == existing->type->fields.array) - && ((var->type->length == 0) - || (existing->type->length == 0))) { - if (existing->type->length == 0) - existing->type = var->type; - } else { - linker_error_printf(prog, "%s `%s' declared as type " - "`%s' and type `%s'\n", - mode_string(var), - var->name, var->type->name, - existing->type->name); - return false; - } - } - - /* FINISHME: Handle non-constant initializers. - */ - if (var->constant_value != NULL) { - if (existing->constant_value != NULL) { - if (!var->constant_value->has_value(existing->constant_value)) { - linker_error_printf(prog, "initializers for %s " - "`%s' have differing values\n", - mode_string(var), var->name); - return false; - } - } else - /* If the first-seen instance of a particular uniform did not - * have an initializer but a later instance does, copy the - * initializer to the version stored in the symbol table. - */ - /* FINISHME: This is wrong. The constant_value field should - * FINISHME: not be modified! Imagine a case where a shader - * FINISHME: without an initializer is linked in two different - * FINISHME: programs with shaders that have differing - * FINISHME: initializers. Linking with the first will - * FINISHME: modify the shader, and linking with the second - * FINISHME: will fail. - */ - existing->constant_value = - var->constant_value->clone(talloc_parent(existing), NULL); - } - } else - variables.add_variable(var->name, var); - } - } - - return true; -} - - -/** - * Perform validation of uniforms used across multiple shader stages - */ -bool -cross_validate_uniforms(struct gl_shader_program *prog) -{ - return cross_validate_globals(prog, prog->_LinkedShaders, - prog->_NumLinkedShaders, true); -} - - -/** - * Validate that outputs from one stage match inputs of another - */ -bool -cross_validate_outputs_to_inputs(struct gl_shader_program *prog, - gl_shader *producer, gl_shader *consumer) -{ - glsl_symbol_table parameters; - /* FINISHME: Figure these out dynamically. */ - const char *const producer_stage = "vertex"; - const char *const consumer_stage = "fragment"; - - /* Find all shader outputs in the "producer" stage. - */ - foreach_list(node, producer->ir) { - ir_variable *const var = ((ir_instruction *) node)->as_variable(); - - /* FINISHME: For geometry shaders, this should also look for inout - * FINISHME: variables. - */ - if ((var == NULL) || (var->mode != ir_var_out)) - continue; - - parameters.add_variable(var->name, var); - } - - - /* Find all shader inputs in the "consumer" stage. Any variables that have - * matching outputs already in the symbol table must have the same type and - * qualifiers. - */ - foreach_list(node, consumer->ir) { - ir_variable *const input = ((ir_instruction *) node)->as_variable(); - - /* FINISHME: For geometry shaders, this should also look for inout - * FINISHME: variables. - */ - if ((input == NULL) || (input->mode != ir_var_in)) - continue; - - ir_variable *const output = parameters.get_variable(input->name); - if (output != NULL) { - /* Check that the types match between stages. - */ - if (input->type != output->type) { - linker_error_printf(prog, - "%s shader output `%s' declared as " - "type `%s', but %s shader input declared " - "as type `%s'\n", - producer_stage, output->name, - output->type->name, - consumer_stage, input->type->name); - return false; - } - - /* Check that all of the qualifiers match between stages. - */ - if (input->centroid != output->centroid) { - linker_error_printf(prog, - "%s shader output `%s' %s centroid qualifier, " - "but %s shader input %s centroid qualifier\n", - producer_stage, - output->name, - (output->centroid) ? "has" : "lacks", - consumer_stage, - (input->centroid) ? "has" : "lacks"); - return false; - } - - if (input->invariant != output->invariant) { - linker_error_printf(prog, - "%s shader output `%s' %s invariant qualifier, " - "but %s shader input %s invariant qualifier\n", - producer_stage, - output->name, - (output->invariant) ? "has" : "lacks", - consumer_stage, - (input->invariant) ? "has" : "lacks"); - return false; - } - - if (input->interpolation != output->interpolation) { - linker_error_printf(prog, - "%s shader output `%s' specifies %s " - "interpolation qualifier, " - "but %s shader input specifies %s " - "interpolation qualifier\n", - producer_stage, - output->name, - output->interpolation_string(), - consumer_stage, - input->interpolation_string()); - return false; - } - } - } - - return true; -} - - -/** - * Populates a shaders symbol table with all global declarations - */ -static void -populate_symbol_table(gl_shader *sh) -{ - sh->symbols = new(sh) glsl_symbol_table; - - foreach_list(node, sh->ir) { - ir_instruction *const inst = (ir_instruction *) node; - ir_variable *var; - ir_function *func; - - if ((func = inst->as_function()) != NULL) { - sh->symbols->add_function(func->name, func); - } else if ((var = inst->as_variable()) != NULL) { - sh->symbols->add_variable(var->name, var); - } - } -} - - -/** - * Remap variables referenced in an instruction tree - * - * This is used when instruction trees are cloned from one shader and placed in - * another. These trees will contain references to \c ir_variable nodes that - * do not exist in the target shader. This function finds these \c ir_variable - * references and replaces the references with matching variables in the target - * shader. - * - * If there is no matching variable in the target shader, a clone of the - * \c ir_variable is made and added to the target shader. The new variable is - * added to \b both the instruction stream and the symbol table. - * - * \param inst IR tree that is to be processed. - * \param symbols Symbol table containing global scope symbols in the - * linked shader. - * \param instructions Instruction stream where new variable declarations - * should be added. - */ -void -remap_variables(ir_instruction *inst, struct gl_shader *target, - hash_table *temps) -{ - class remap_visitor : public ir_hierarchical_visitor { - public: - remap_visitor(struct gl_shader *target, - hash_table *temps) - { - this->target = target; - this->symbols = target->symbols; - this->instructions = target->ir; - this->temps = temps; - } - - virtual ir_visitor_status visit(ir_dereference_variable *ir) - { - if (ir->var->mode == ir_var_temporary) { - ir_variable *var = (ir_variable *) hash_table_find(temps, ir->var); - - assert(var != NULL); - ir->var = var; - return visit_continue; - } - - ir_variable *const existing = - this->symbols->get_variable(ir->var->name); - if (existing != NULL) - ir->var = existing; - else { - ir_variable *copy = ir->var->clone(this->target, NULL); - - this->symbols->add_variable(copy->name, copy); - this->instructions->push_head(copy); - ir->var = copy; - } - - return visit_continue; - } - - private: - struct gl_shader *target; - glsl_symbol_table *symbols; - exec_list *instructions; - hash_table *temps; - }; - - remap_visitor v(target, temps); - - inst->accept(&v); -} - - -/** - * Move non-declarations from one instruction stream to another - * - * The intended usage pattern of this function is to pass the pointer to the - * head sentinel of a list (i.e., a pointer to the list cast to an \c exec_node - * pointer) for \c last and \c false for \c make_copies on the first - * call. Successive calls pass the return value of the previous call for - * \c last and \c true for \c make_copies. - * - * \param instructions Source instruction stream - * \param last Instruction after which new instructions should be - * inserted in the target instruction stream - * \param make_copies Flag selecting whether instructions in \c instructions - * should be copied (via \c ir_instruction::clone) into the - * target list or moved. - * - * \return - * The new "last" instruction in the target instruction stream. This pointer - * is suitable for use as the \c last parameter of a later call to this - * function. - */ -exec_node * -move_non_declarations(exec_list *instructions, exec_node *last, - bool make_copies, gl_shader *target) -{ - hash_table *temps = NULL; - - if (make_copies) - temps = hash_table_ctor(0, hash_table_pointer_hash, - hash_table_pointer_compare); - - foreach_list_safe(node, instructions) { - ir_instruction *inst = (ir_instruction *) node; - - if (inst->as_function()) - continue; - - ir_variable *var = inst->as_variable(); - if ((var != NULL) && (var->mode != ir_var_temporary)) - continue; - - assert(inst->as_assignment() - || ((var != NULL) && (var->mode == ir_var_temporary))); - - if (make_copies) { - inst = inst->clone(target, NULL); - - if (var != NULL) - hash_table_insert(temps, inst, var); - else - remap_variables(inst, target, temps); - } else { - inst->remove(); - } - - last->insert_after(inst); - last = inst; - } - - if (make_copies) - hash_table_dtor(temps); - - return last; -} - -/** - * Get the function signature for main from a shader - */ -static ir_function_signature * -get_main_function_signature(gl_shader *sh) -{ - ir_function *const f = sh->symbols->get_function("main"); - if (f != NULL) { - exec_list void_parameters; - - /* Look for the 'void main()' signature and ensure that it's defined. - * This keeps the linker from accidentally pick a shader that just - * contains a prototype for main. - * - * We don't have to check for multiple definitions of main (in multiple - * shaders) because that would have already been caught above. - */ - ir_function_signature *sig = f->matching_signature(&void_parameters); - if ((sig != NULL) && sig->is_defined) { - return sig; - } - } - - return NULL; -} - - -/** - * Combine a group of shaders for a single stage to generate a linked shader - * - * \note - * If this function is supplied a single shader, it is cloned, and the new - * shader is returned. - */ -static struct gl_shader * -link_intrastage_shaders(GLcontext *ctx, - struct gl_shader_program *prog, - struct gl_shader **shader_list, - unsigned num_shaders) -{ - /* Check that global variables defined in multiple shaders are consistent. - */ - if (!cross_validate_globals(prog, shader_list, num_shaders, false)) - return NULL; - - /* Check that there is only a single definition of each function signature - * across all shaders. - */ - for (unsigned i = 0; i < (num_shaders - 1); i++) { - foreach_list(node, shader_list[i]->ir) { - ir_function *const f = ((ir_instruction *) node)->as_function(); - - if (f == NULL) - continue; - - for (unsigned j = i + 1; j < num_shaders; j++) { - ir_function *const other = - shader_list[j]->symbols->get_function(f->name); - - /* If the other shader has no function (and therefore no function - * signatures) with the same name, skip to the next shader. - */ - if (other == NULL) - continue; - - foreach_iter (exec_list_iterator, iter, *f) { - ir_function_signature *sig = - (ir_function_signature *) iter.get(); - - if (!sig->is_defined || sig->is_builtin) - continue; - - ir_function_signature *other_sig = - other->exact_matching_signature(& sig->parameters); - - if ((other_sig != NULL) && other_sig->is_defined - && !other_sig->is_builtin) { - linker_error_printf(prog, - "function `%s' is multiply defined", - f->name); - return NULL; - } - } - } - } - } - - /* Find the shader that defines main, and make a clone of it. - * - * Starting with the clone, search for undefined references. If one is - * found, find the shader that defines it. Clone the reference and add - * it to the shader. Repeat until there are no undefined references or - * until a reference cannot be resolved. - */ - gl_shader *main = NULL; - for (unsigned i = 0; i < num_shaders; i++) { - if (get_main_function_signature(shader_list[i]) != NULL) { - main = shader_list[i]; - break; - } - } - - if (main == NULL) { - linker_error_printf(prog, "%s shader lacks `main'\n", - (shader_list[0]->Type == GL_VERTEX_SHADER) - ? "vertex" : "fragment"); - return NULL; - } - - gl_shader *const linked = ctx->Driver.NewShader(NULL, 0, main->Type); - linked->ir = new(linked) exec_list; - clone_ir_list(linked, linked->ir, main->ir); - - populate_symbol_table(linked); - - /* The a pointer to the main function in the final linked shader (i.e., the - * copy of the original shader that contained the main function). - */ - ir_function_signature *const main_sig = get_main_function_signature(linked); - - /* Move any instructions other than variable declarations or function - * declarations into main. - */ - exec_node *insertion_point = - move_non_declarations(linked->ir, (exec_node *) &main_sig->body, false, - linked); - - for (unsigned i = 0; i < num_shaders; i++) { - if (shader_list[i] == main) - continue; - - insertion_point = move_non_declarations(shader_list[i]->ir, - insertion_point, true, linked); - } - - /* Resolve initializers for global variables in the linked shader. - */ - unsigned num_linking_shaders = num_shaders; - for (unsigned i = 0; i < num_shaders; i++) - num_linking_shaders += shader_list[i]->num_builtins_to_link; - - gl_shader **linking_shaders = - (gl_shader **) calloc(num_linking_shaders, sizeof(gl_shader *)); - - memcpy(linking_shaders, shader_list, - sizeof(linking_shaders[0]) * num_shaders); - - unsigned idx = num_shaders; - for (unsigned i = 0; i < num_shaders; i++) { - memcpy(&linking_shaders[idx], shader_list[i]->builtins_to_link, - sizeof(linking_shaders[0]) * shader_list[i]->num_builtins_to_link); - idx += shader_list[i]->num_builtins_to_link; - } - - assert(idx == num_linking_shaders); - - link_function_calls(prog, linked, linking_shaders, num_linking_shaders); - - free(linking_shaders); - - return linked; -} - - -struct uniform_node { - exec_node link; - struct gl_uniform *u; - unsigned slots; -}; - -/** - * Update the sizes of linked shader uniform arrays to the maximum - * array index used. - * - * From page 81 (page 95 of the PDF) of the OpenGL 2.1 spec: - * - * If one or more elements of an array are active, - * GetActiveUniform will return the name of the array in name, - * subject to the restrictions listed above. The type of the array - * is returned in type. The size parameter contains the highest - * array element index used, plus one. The compiler or linker - * determines the highest index used. There will be only one - * active uniform reported by the GL per uniform array. - - */ -static void -update_array_sizes(struct gl_shader_program *prog) -{ - for (unsigned i = 0; i < prog->_NumLinkedShaders; i++) { - foreach_list(node, prog->_LinkedShaders[i]->ir) { - ir_variable *const var = ((ir_instruction *) node)->as_variable(); - - if ((var == NULL) || (var->mode != ir_var_uniform && - var->mode != ir_var_in && - var->mode != ir_var_out) || - !var->type->is_array()) - continue; - - unsigned int size = var->max_array_access; - for (unsigned j = 0; j < prog->_NumLinkedShaders; j++) { - foreach_list(node2, prog->_LinkedShaders[j]->ir) { - ir_variable *other_var = ((ir_instruction *) node2)->as_variable(); - if (!other_var) - continue; - - if (strcmp(var->name, other_var->name) == 0 && - other_var->max_array_access > size) { - size = other_var->max_array_access; - } - } - } - - if (size + 1 != var->type->fields.array->length) { - var->type = glsl_type::get_array_instance(var->type->fields.array, - size + 1); - /* FINISHME: We should update the types of array - * dereferences of this variable now. - */ - } - } - } -} - -static void -add_uniform(void *mem_ctx, exec_list *uniforms, struct hash_table *ht, - const char *name, const glsl_type *type, GLenum shader_type, - unsigned *next_shader_pos, unsigned *total_uniforms) -{ - if (type->is_record()) { - for (unsigned int i = 0; i < type->length; i++) { - const glsl_type *field_type = type->fields.structure[i].type; - char *field_name = talloc_asprintf(mem_ctx, "%s.%s", name, - type->fields.structure[i].name); - - add_uniform(mem_ctx, uniforms, ht, field_name, field_type, - shader_type, next_shader_pos, total_uniforms); - } - } else { - uniform_node *n = (uniform_node *) hash_table_find(ht, name); - unsigned int vec4_slots; - const glsl_type *array_elem_type = NULL; - - if (type->is_array()) { - array_elem_type = type->fields.array; - /* Array of structures. */ - if (array_elem_type->is_record()) { - for (unsigned int i = 0; i < type->length; i++) { - char *elem_name = talloc_asprintf(mem_ctx, "%s[%d]", name, i); - add_uniform(mem_ctx, uniforms, ht, elem_name, array_elem_type, - shader_type, next_shader_pos, total_uniforms); - } - return; - } - } - - /* Fix the storage size of samplers at 1 vec4 each. Be sure to pad out - * vectors to vec4 slots. - */ - if (type->is_array()) { - if (array_elem_type->is_sampler()) - vec4_slots = type->length; - else - vec4_slots = type->length * array_elem_type->matrix_columns; - } else if (type->is_sampler()) { - vec4_slots = 1; - } else { - vec4_slots = type->matrix_columns; - } - - if (n == NULL) { - n = (uniform_node *) calloc(1, sizeof(struct uniform_node)); - n->u = (gl_uniform *) calloc(1, sizeof(struct gl_uniform)); - n->slots = vec4_slots; - - n->u->Name = strdup(name); - n->u->Type = type; - n->u->VertPos = -1; - n->u->FragPos = -1; - n->u->GeomPos = -1; - (*total_uniforms)++; - - hash_table_insert(ht, n, name); - uniforms->push_tail(& n->link); - } - - switch (shader_type) { - case GL_VERTEX_SHADER: - n->u->VertPos = *next_shader_pos; - break; - case GL_FRAGMENT_SHADER: - n->u->FragPos = *next_shader_pos; - break; - case GL_GEOMETRY_SHADER: - n->u->GeomPos = *next_shader_pos; - break; - } - - (*next_shader_pos) += vec4_slots; - } -} - -void -assign_uniform_locations(struct gl_shader_program *prog) -{ - /* */ - exec_list uniforms; - unsigned total_uniforms = 0; - hash_table *ht = hash_table_ctor(32, hash_table_string_hash, - hash_table_string_compare); - void *mem_ctx = talloc_new(NULL); - - for (unsigned i = 0; i < prog->_NumLinkedShaders; i++) { - unsigned next_position = 0; - - foreach_list(node, prog->_LinkedShaders[i]->ir) { - ir_variable *const var = ((ir_instruction *) node)->as_variable(); - - if ((var == NULL) || (var->mode != ir_var_uniform)) - continue; - - if (strncmp(var->name, "gl_", 3) == 0) { - /* At the moment, we don't allocate uniform locations for - * builtin uniforms. It's permitted by spec, and we'll - * likely switch to doing that at some point, but not yet. - */ - continue; - } - - var->location = next_position; - add_uniform(mem_ctx, &uniforms, ht, var->name, var->type, - prog->_LinkedShaders[i]->Type, - &next_position, &total_uniforms); - } - } - - talloc_free(mem_ctx); - - gl_uniform_list *ul = (gl_uniform_list *) - calloc(1, sizeof(gl_uniform_list)); - - ul->Size = total_uniforms; - ul->NumUniforms = total_uniforms; - ul->Uniforms = (gl_uniform *) calloc(total_uniforms, sizeof(gl_uniform)); - - unsigned idx = 0; - uniform_node *next; - for (uniform_node *node = (uniform_node *) uniforms.head - ; node->link.next != NULL - ; node = next) { - next = (uniform_node *) node->link.next; - - node->link.remove(); - memcpy(&ul->Uniforms[idx], node->u, sizeof(gl_uniform)); - idx++; - - free(node->u); - free(node); - } - - hash_table_dtor(ht); - - prog->Uniforms = ul; -} - - -/** - * Find a contiguous set of available bits in a bitmask - * - * \param used_mask Bits representing used (1) and unused (0) locations - * \param needed_count Number of contiguous bits needed. - * - * \return - * Base location of the available bits on success or -1 on failure. - */ -int -find_available_slots(unsigned used_mask, unsigned needed_count) -{ - unsigned needed_mask = (1 << needed_count) - 1; - const int max_bit_to_test = (8 * sizeof(used_mask)) - needed_count; - - /* The comparison to 32 is redundant, but without it GCC emits "warning: - * cannot optimize possibly infinite loops" for the loop below. - */ - if ((needed_count == 0) || (max_bit_to_test < 0) || (max_bit_to_test > 32)) - return -1; - - for (int i = 0; i <= max_bit_to_test; i++) { - if ((needed_mask & ~used_mask) == needed_mask) - return i; - - needed_mask <<= 1; - } - - return -1; -} - - -bool -assign_attribute_locations(gl_shader_program *prog, unsigned max_attribute_index) -{ - /* Mark invalid attribute locations as being used. - */ - unsigned used_locations = (max_attribute_index >= 32) - ? ~0 : ~((1 << max_attribute_index) - 1); - - gl_shader *const sh = prog->_LinkedShaders[0]; - assert(sh->Type == GL_VERTEX_SHADER); - - /* Operate in a total of four passes. - * - * 1. Invalidate the location assignments for all vertex shader inputs. - * - * 2. Assign locations for inputs that have user-defined (via - * glBindVertexAttribLocation) locatoins. - * - * 3. Sort the attributes without assigned locations by number of slots - * required in decreasing order. Fragmentation caused by attribute - * locations assigned by the application may prevent large attributes - * from having enough contiguous space. - * - * 4. Assign locations to any inputs without assigned locations. - */ - - invalidate_variable_locations(sh, ir_var_in, VERT_ATTRIB_GENERIC0); - - if (prog->Attributes != NULL) { - for (unsigned i = 0; i < prog->Attributes->NumParameters; i++) { - ir_variable *const var = - sh->symbols->get_variable(prog->Attributes->Parameters[i].Name); - - /* Note: attributes that occupy multiple slots, such as arrays or - * matrices, may appear in the attrib array multiple times. - */ - if ((var == NULL) || (var->location != -1)) - continue; - - /* From page 61 of the OpenGL 4.0 spec: - * - * "LinkProgram will fail if the attribute bindings assigned by - * BindAttribLocation do not leave not enough space to assign a - * location for an active matrix attribute or an active attribute - * array, both of which require multiple contiguous generic - * attributes." - * - * Previous versions of the spec contain similar language but omit the - * bit about attribute arrays. - * - * Page 61 of the OpenGL 4.0 spec also says: - * - * "It is possible for an application to bind more than one - * attribute name to the same location. This is referred to as - * aliasing. This will only work if only one of the aliased - * attributes is active in the executable program, or if no path - * through the shader consumes more than one attribute of a set - * of attributes aliased to the same location. A link error can - * occur if the linker determines that every path through the - * shader consumes multiple aliased attributes, but - * implementations are not required to generate an error in this - * case." - * - * These two paragraphs are either somewhat contradictory, or I don't - * fully understand one or both of them. - */ - /* FINISHME: The code as currently written does not support attribute - * FINISHME: location aliasing (see comment above). - */ - const int attr = prog->Attributes->Parameters[i].StateIndexes[0]; - const unsigned slots = count_attribute_slots(var->type); - - /* Mask representing the contiguous slots that will be used by this - * attribute. - */ - const unsigned use_mask = (1 << slots) - 1; - - /* Generate a link error if the set of bits requested for this - * attribute overlaps any previously allocated bits. - */ - if ((~(use_mask << attr) & used_locations) != used_locations) { - linker_error_printf(prog, - "insufficient contiguous attribute locations " - "available for vertex shader input `%s'", - var->name); - return false; - } - - var->location = VERT_ATTRIB_GENERIC0 + attr; - used_locations |= (use_mask << attr); - } - } - - /* Temporary storage for the set of attributes that need locations assigned. - */ - struct temp_attr { - unsigned slots; - ir_variable *var; - - /* Used below in the call to qsort. */ - static int compare(const void *a, const void *b) - { - const temp_attr *const l = (const temp_attr *) a; - const temp_attr *const r = (const temp_attr *) b; - - /* Reversed because we want a descending order sort below. */ - return r->slots - l->slots; - } - } to_assign[16]; - - unsigned num_attr = 0; - - foreach_list(node, sh->ir) { - ir_variable *const var = ((ir_instruction *) node)->as_variable(); - - if ((var == NULL) || (var->mode != ir_var_in)) - continue; - - /* The location was explicitly assigned, nothing to do here. - */ - if (var->location != -1) - continue; - - to_assign[num_attr].slots = count_attribute_slots(var->type); - to_assign[num_attr].var = var; - num_attr++; - } - - /* If all of the attributes were assigned locations by the application (or - * are built-in attributes with fixed locations), return early. This should - * be the common case. - */ - if (num_attr == 0) - return true; - - qsort(to_assign, num_attr, sizeof(to_assign[0]), temp_attr::compare); - - /* VERT_ATTRIB_GENERIC0 is a psdueo-alias for VERT_ATTRIB_POS. It can only - * be explicitly assigned by via glBindAttribLocation. Mark it as reserved - * to prevent it from being automatically allocated below. - */ - find_deref_visitor find("gl_Vertex"); - find.run(sh->ir); - if (find.variable_found()) - used_locations |= (1 << 0); - - for (unsigned i = 0; i < num_attr; i++) { - /* Mask representing the contiguous slots that will be used by this - * attribute. - */ - const unsigned use_mask = (1 << to_assign[i].slots) - 1; - - int location = find_available_slots(used_locations, to_assign[i].slots); - - if (location < 0) { - linker_error_printf(prog, - "insufficient contiguous attribute locations " - "available for vertex shader input `%s'", - to_assign[i].var->name); - return false; - } - - to_assign[i].var->location = VERT_ATTRIB_GENERIC0 + location; - used_locations |= (use_mask << location); - } - - return true; -} - - -/** - * Demote shader outputs that are not read to being just plain global variables - */ -void -demote_unread_shader_outputs(gl_shader *sh) -{ - foreach_list(node, sh->ir) { - ir_variable *const var = ((ir_instruction *) node)->as_variable(); - - if ((var == NULL) || (var->mode != ir_var_out)) - continue; - - /* An 'out' variable is only really a shader output if its value is read - * by the following stage. - */ - if (var->location == -1) { - var->mode = ir_var_auto; - } - } -} - - -void -assign_varying_locations(struct gl_shader_program *prog, - gl_shader *producer, gl_shader *consumer) -{ - /* FINISHME: Set dynamically when geometry shader support is added. */ - unsigned output_index = VERT_RESULT_VAR0; - unsigned input_index = FRAG_ATTRIB_VAR0; - - /* Operate in a total of three passes. - * - * 1. Assign locations for any matching inputs and outputs. - * - * 2. Mark output variables in the producer that do not have locations as - * not being outputs. This lets the optimizer eliminate them. - * - * 3. Mark input variables in the consumer that do not have locations as - * not being inputs. This lets the optimizer eliminate them. - */ - - invalidate_variable_locations(producer, ir_var_out, VERT_RESULT_VAR0); - invalidate_variable_locations(consumer, ir_var_in, FRAG_ATTRIB_VAR0); - - foreach_list(node, producer->ir) { - ir_variable *const output_var = ((ir_instruction *) node)->as_variable(); - - if ((output_var == NULL) || (output_var->mode != ir_var_out) - || (output_var->location != -1)) - continue; - - ir_variable *const input_var = - consumer->symbols->get_variable(output_var->name); - - if ((input_var == NULL) || (input_var->mode != ir_var_in)) - continue; - - assert(input_var->location == -1); - - output_var->location = output_index; - input_var->location = input_index; - - /* FINISHME: Support for "varying" records in GLSL 1.50. */ - assert(!output_var->type->is_record()); - - if (output_var->type->is_array()) { - const unsigned slots = output_var->type->length - * output_var->type->fields.array->matrix_columns; - - output_index += slots; - input_index += slots; - } else { - const unsigned slots = output_var->type->matrix_columns; - - output_index += slots; - input_index += slots; - } - } - - demote_unread_shader_outputs(producer); - - foreach_list(node, consumer->ir) { - ir_variable *const var = ((ir_instruction *) node)->as_variable(); - - if ((var == NULL) || (var->mode != ir_var_in)) - continue; - - if (var->location == -1) { - if (prog->Version <= 120) { - /* On page 25 (page 31 of the PDF) of the GLSL 1.20 spec: - * - * Only those varying variables used (i.e. read) in - * the fragment shader executable must be written to - * by the vertex shader executable; declaring - * superfluous varying variables in a vertex shader is - * permissible. - * - * We interpret this text as meaning that the VS must - * write the variable for the FS to read it. See - * "glsl1-varying read but not written" in piglit. - */ - - linker_error_printf(prog, "fragment shader varying %s not written " - "by vertex shader\n.", var->name); - prog->LinkStatus = false; - } - - /* An 'in' variable is only really a shader input if its - * value is written by the previous stage. - */ - var->mode = ir_var_auto; - } - } -} - - -void -link_shaders(GLcontext *ctx, struct gl_shader_program *prog) -{ - prog->LinkStatus = false; - prog->Validated = false; - prog->_Used = false; - - if (prog->InfoLog != NULL) - talloc_free(prog->InfoLog); - - prog->InfoLog = talloc_strdup(NULL, ""); - - /* Separate the shaders into groups based on their type. - */ - struct gl_shader **vert_shader_list; - unsigned num_vert_shaders = 0; - struct gl_shader **frag_shader_list; - unsigned num_frag_shaders = 0; - - vert_shader_list = (struct gl_shader **) - calloc(2 * prog->NumShaders, sizeof(struct gl_shader *)); - frag_shader_list = &vert_shader_list[prog->NumShaders]; - - unsigned min_version = UINT_MAX; - unsigned max_version = 0; - for (unsigned i = 0; i < prog->NumShaders; i++) { - min_version = MIN2(min_version, prog->Shaders[i]->Version); - max_version = MAX2(max_version, prog->Shaders[i]->Version); - - switch (prog->Shaders[i]->Type) { - case GL_VERTEX_SHADER: - vert_shader_list[num_vert_shaders] = prog->Shaders[i]; - num_vert_shaders++; - break; - case GL_FRAGMENT_SHADER: - frag_shader_list[num_frag_shaders] = prog->Shaders[i]; - num_frag_shaders++; - break; - case GL_GEOMETRY_SHADER: - /* FINISHME: Support geometry shaders. */ - assert(prog->Shaders[i]->Type != GL_GEOMETRY_SHADER); - break; - } - } - - /* Previous to GLSL version 1.30, different compilation units could mix and - * match shading language versions. With GLSL 1.30 and later, the versions - * of all shaders must match. - */ - assert(min_version >= 100); - assert(max_version <= 130); - if ((max_version >= 130 || min_version == 100) - && min_version != max_version) { - linker_error_printf(prog, "all shaders must use same shading " - "language version\n"); - goto done; - } - - prog->Version = max_version; - - for (unsigned int i = 0; i < prog->_NumLinkedShaders; i++) { - ctx->Driver.DeleteShader(ctx, prog->_LinkedShaders[i]); - } - - /* Link all shaders for a particular stage and validate the result. - */ - prog->_NumLinkedShaders = 0; - if (num_vert_shaders > 0) { - gl_shader *const sh = - link_intrastage_shaders(ctx, prog, vert_shader_list, num_vert_shaders); - - if (sh == NULL) - goto done; - - if (!validate_vertex_shader_executable(prog, sh)) - goto done; - - prog->_LinkedShaders[prog->_NumLinkedShaders] = sh; - prog->_NumLinkedShaders++; - } - - if (num_frag_shaders > 0) { - gl_shader *const sh = - link_intrastage_shaders(ctx, prog, frag_shader_list, num_frag_shaders); - - if (sh == NULL) - goto done; - - if (!validate_fragment_shader_executable(prog, sh)) - goto done; - - prog->_LinkedShaders[prog->_NumLinkedShaders] = sh; - prog->_NumLinkedShaders++; - } - - /* Here begins the inter-stage linking phase. Some initial validation is - * performed, then locations are assigned for uniforms, attributes, and - * varyings. - */ - if (cross_validate_uniforms(prog)) { - /* Validate the inputs of each stage with the output of the preceeding - * stage. - */ - for (unsigned i = 1; i < prog->_NumLinkedShaders; i++) { - if (!cross_validate_outputs_to_inputs(prog, - prog->_LinkedShaders[i - 1], - prog->_LinkedShaders[i])) - goto done; - } - - prog->LinkStatus = true; - } - - /* Do common optimization before assigning storage for attributes, - * uniforms, and varyings. Later optimization could possibly make - * some of that unused. - */ - for (unsigned i = 0; i < prog->_NumLinkedShaders; i++) { - while (do_common_optimization(prog->_LinkedShaders[i]->ir, true, 32)) - ; - } - - update_array_sizes(prog); - - assign_uniform_locations(prog); - - if (prog->_NumLinkedShaders && prog->_LinkedShaders[0]->Type == GL_VERTEX_SHADER) { - /* FINISHME: The value of the max_attribute_index parameter is - * FINISHME: implementation dependent based on the value of - * FINISHME: GL_MAX_VERTEX_ATTRIBS. GL_MAX_VERTEX_ATTRIBS must be - * FINISHME: at least 16, so hardcode 16 for now. - */ - if (!assign_attribute_locations(prog, 16)) - goto done; - - if (prog->_NumLinkedShaders == 1) - demote_unread_shader_outputs(prog->_LinkedShaders[0]); - } - - for (unsigned i = 1; i < prog->_NumLinkedShaders; i++) - assign_varying_locations(prog, - prog->_LinkedShaders[i - 1], - prog->_LinkedShaders[i]); - - /* FINISHME: Assign fragment shader output locations. */ - -done: - free(vert_shader_list); -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file linker.cpp + * GLSL linker implementation + * + * Given a set of shaders that are to be linked to generate a final program, + * there are three distinct stages. + * + * In the first stage shaders are partitioned into groups based on the shader + * type. All shaders of a particular type (e.g., vertex shaders) are linked + * together. + * + * - Undefined references in each shader are resolve to definitions in + * another shader. + * - Types and qualifiers of uniforms, outputs, and global variables defined + * in multiple shaders with the same name are verified to be the same. + * - Initializers for uniforms and global variables defined + * in multiple shaders with the same name are verified to be the same. + * + * The result, in the terminology of the GLSL spec, is a set of shader + * executables for each processing unit. + * + * After the first stage is complete, a series of semantic checks are performed + * on each of the shader executables. + * + * - Each shader executable must define a \c main function. + * - Each vertex shader executable must write to \c gl_Position. + * - Each fragment shader executable must write to either \c gl_FragData or + * \c gl_FragColor. + * + * In the final stage individual shader executables are linked to create a + * complete exectuable. + * + * - Types of uniforms defined in multiple shader stages with the same name + * are verified to be the same. + * - Initializers for uniforms defined in multiple shader stages with the + * same name are verified to be the same. + * - Types and qualifiers of outputs defined in one stage are verified to + * be the same as the types and qualifiers of inputs defined with the same + * name in a later stage. + * + * \author Ian Romanick + */ +#include +#include +#include +#include + +extern "C" { +#include +} + +#include "main/core.h" +#include "glsl_symbol_table.h" +#include "ir.h" +#include "program.h" +#include "program/hash_table.h" +#include "linker.h" +#include "ir_optimization.h" + +extern "C" { +#include "main/shaderobj.h" +} + +/** + * Visitor that determines whether or not a variable is ever written. + */ +class find_assignment_visitor : public ir_hierarchical_visitor { +public: + find_assignment_visitor(const char *name) + : name(name), found(false) + { + /* empty */ + } + + virtual ir_visitor_status visit_enter(ir_assignment *ir) + { + ir_variable *const var = ir->lhs->variable_referenced(); + + if (strcmp(name, var->name) == 0) { + found = true; + return visit_stop; + } + + return visit_continue_with_parent; + } + + virtual ir_visitor_status visit_enter(ir_call *ir) + { + exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator(); + foreach_iter(exec_list_iterator, iter, *ir) { + ir_rvalue *param_rval = (ir_rvalue *)iter.get(); + ir_variable *sig_param = (ir_variable *)sig_iter.get(); + + if (sig_param->mode == ir_var_out || + sig_param->mode == ir_var_inout) { + ir_variable *var = param_rval->variable_referenced(); + if (var && strcmp(name, var->name) == 0) { + found = true; + return visit_stop; + } + } + sig_iter.next(); + } + + return visit_continue_with_parent; + } + + bool variable_found() + { + return found; + } + +private: + const char *name; /**< Find writes to a variable with this name. */ + bool found; /**< Was a write to the variable found? */ +}; + + +/** + * Visitor that determines whether or not a variable is ever read. + */ +class find_deref_visitor : public ir_hierarchical_visitor { +public: + find_deref_visitor(const char *name) + : name(name), found(false) + { + /* empty */ + } + + virtual ir_visitor_status visit(ir_dereference_variable *ir) + { + if (strcmp(this->name, ir->var->name) == 0) { + this->found = true; + return visit_stop; + } + + return visit_continue; + } + + bool variable_found() const + { + return this->found; + } + +private: + const char *name; /**< Find writes to a variable with this name. */ + bool found; /**< Was a write to the variable found? */ +}; + + +void +linker_error_printf(gl_shader_program *prog, const char *fmt, ...) +{ + va_list ap; + + prog->InfoLog = talloc_strdup_append(prog->InfoLog, "error: "); + va_start(ap, fmt); + prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, ap); + va_end(ap); +} + + +void +invalidate_variable_locations(gl_shader *sh, enum ir_variable_mode mode, + int generic_base) +{ + foreach_list(node, sh->ir) { + ir_variable *const var = ((ir_instruction *) node)->as_variable(); + + if ((var == NULL) || (var->mode != (unsigned) mode)) + continue; + + /* Only assign locations for generic attributes / varyings / etc. + */ + if ((var->location >= generic_base) && !var->explicit_location) + var->location = -1; + } +} + + +/** + * Determine the number of attribute slots required for a particular type + * + * This code is here because it implements the language rules of a specific + * GLSL version. Since it's a property of the language and not a property of + * types in general, it doesn't really belong in glsl_type. + */ +unsigned +count_attribute_slots(const glsl_type *t) +{ + /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec: + * + * "A scalar input counts the same amount against this limit as a vec4, + * so applications may want to consider packing groups of four + * unrelated float inputs together into a vector to better utilize the + * capabilities of the underlying hardware. A matrix input will use up + * multiple locations. The number of locations used will equal the + * number of columns in the matrix." + * + * The spec does not explicitly say how arrays are counted. However, it + * should be safe to assume the total number of slots consumed by an array + * is the number of entries in the array multiplied by the number of slots + * consumed by a single element of the array. + */ + + if (t->is_array()) + return t->array_size() * count_attribute_slots(t->element_type()); + + if (t->is_matrix()) + return t->matrix_columns; + + return 1; +} + + +/** + * Verify that a vertex shader executable meets all semantic requirements + * + * \param shader Vertex shader executable to be verified + */ +bool +validate_vertex_shader_executable(struct gl_shader_program *prog, + struct gl_shader *shader) +{ + if (shader == NULL) + return true; + + find_assignment_visitor find("gl_Position"); + find.run(shader->ir); + if (!find.variable_found()) { + linker_error_printf(prog, + "vertex shader does not write to `gl_Position'\n"); + return false; + } + + return true; +} + + +/** + * Verify that a fragment shader executable meets all semantic requirements + * + * \param shader Fragment shader executable to be verified + */ +bool +validate_fragment_shader_executable(struct gl_shader_program *prog, + struct gl_shader *shader) +{ + if (shader == NULL) + return true; + + find_assignment_visitor frag_color("gl_FragColor"); + find_assignment_visitor frag_data("gl_FragData"); + + frag_color.run(shader->ir); + frag_data.run(shader->ir); + + if (frag_color.variable_found() && frag_data.variable_found()) { + linker_error_printf(prog, "fragment shader writes to both " + "`gl_FragColor' and `gl_FragData'\n"); + return false; + } + + return true; +} + + +/** + * Generate a string describing the mode of a variable + */ +static const char * +mode_string(const ir_variable *var) +{ + switch (var->mode) { + case ir_var_auto: + return (var->read_only) ? "global constant" : "global variable"; + + case ir_var_uniform: return "uniform"; + case ir_var_in: return "shader input"; + case ir_var_out: return "shader output"; + case ir_var_inout: return "shader inout"; + + case ir_var_temporary: + default: + assert(!"Should not get here."); + return "invalid variable"; + } +} + + +/** + * Perform validation of global variables used across multiple shaders + */ +bool +cross_validate_globals(struct gl_shader_program *prog, + struct gl_shader **shader_list, + unsigned num_shaders, + bool uniforms_only) +{ + /* Examine all of the uniforms in all of the shaders and cross validate + * them. + */ + glsl_symbol_table variables; + for (unsigned i = 0; i < num_shaders; i++) { + if (shader_list[i] == NULL) + continue; + + foreach_list(node, shader_list[i]->ir) { + ir_variable *const var = ((ir_instruction *) node)->as_variable(); + + if (var == NULL) + continue; + + if (uniforms_only && (var->mode != ir_var_uniform)) + continue; + + /* Don't cross validate temporaries that are at global scope. These + * will eventually get pulled into the shaders 'main'. + */ + if (var->mode == ir_var_temporary) + continue; + + /* If a global with this name has already been seen, verify that the + * new instance has the same type. In addition, if the globals have + * initializers, the values of the initializers must be the same. + */ + ir_variable *const existing = variables.get_variable(var->name); + if (existing != NULL) { + if (var->type != existing->type) { + /* Consider the types to be "the same" if both types are arrays + * of the same type and one of the arrays is implicitly sized. + * In addition, set the type of the linked variable to the + * explicitly sized array. + */ + if (var->type->is_array() + && existing->type->is_array() + && (var->type->fields.array == existing->type->fields.array) + && ((var->type->length == 0) + || (existing->type->length == 0))) { + if (existing->type->length == 0) { + existing->type = var->type; + existing->max_array_access = + MAX2(existing->max_array_access, + var->max_array_access); + } + } else { + linker_error_printf(prog, "%s `%s' declared as type " + "`%s' and type `%s'\n", + mode_string(var), + var->name, var->type->name, + existing->type->name); + return false; + } + } + + if (var->explicit_location) { + if (existing->explicit_location + && (var->location != existing->location)) { + linker_error_printf(prog, "explicit locations for %s " + "`%s' have differing values\n", + mode_string(var), var->name); + return false; + } + + existing->location = var->location; + existing->explicit_location = true; + } + + /* FINISHME: Handle non-constant initializers. + */ + if (var->constant_value != NULL) { + if (existing->constant_value != NULL) { + if (!var->constant_value->has_value(existing->constant_value)) { + linker_error_printf(prog, "initializers for %s " + "`%s' have differing values\n", + mode_string(var), var->name); + return false; + } + } else + /* If the first-seen instance of a particular uniform did not + * have an initializer but a later instance does, copy the + * initializer to the version stored in the symbol table. + */ + /* FINISHME: This is wrong. The constant_value field should + * FINISHME: not be modified! Imagine a case where a shader + * FINISHME: without an initializer is linked in two different + * FINISHME: programs with shaders that have differing + * FINISHME: initializers. Linking with the first will + * FINISHME: modify the shader, and linking with the second + * FINISHME: will fail. + */ + existing->constant_value = + var->constant_value->clone(talloc_parent(existing), NULL); + } + + if (existing->invariant != var->invariant) { + linker_error_printf(prog, "declarations for %s `%s' have " + "mismatching invariant qualifiers\n", + mode_string(var), var->name); + return false; + } + } else + variables.add_variable(var); + } + } + + return true; +} + + +/** + * Perform validation of uniforms used across multiple shader stages + */ +bool +cross_validate_uniforms(struct gl_shader_program *prog) +{ + return cross_validate_globals(prog, prog->_LinkedShaders, + MESA_SHADER_TYPES, true); +} + + +/** + * Validate that outputs from one stage match inputs of another + */ +bool +cross_validate_outputs_to_inputs(struct gl_shader_program *prog, + gl_shader *producer, gl_shader *consumer) +{ + glsl_symbol_table parameters; + /* FINISHME: Figure these out dynamically. */ + const char *const producer_stage = "vertex"; + const char *const consumer_stage = "fragment"; + + /* Find all shader outputs in the "producer" stage. + */ + foreach_list(node, producer->ir) { + ir_variable *const var = ((ir_instruction *) node)->as_variable(); + + /* FINISHME: For geometry shaders, this should also look for inout + * FINISHME: variables. + */ + if ((var == NULL) || (var->mode != ir_var_out)) + continue; + + parameters.add_variable(var); + } + + + /* Find all shader inputs in the "consumer" stage. Any variables that have + * matching outputs already in the symbol table must have the same type and + * qualifiers. + */ + foreach_list(node, consumer->ir) { + ir_variable *const input = ((ir_instruction *) node)->as_variable(); + + /* FINISHME: For geometry shaders, this should also look for inout + * FINISHME: variables. + */ + if ((input == NULL) || (input->mode != ir_var_in)) + continue; + + ir_variable *const output = parameters.get_variable(input->name); + if (output != NULL) { + /* Check that the types match between stages. + */ + if (input->type != output->type) { + /* There is a bit of a special case for gl_TexCoord. This + * built-in is unsized by default. Appliations that variable + * access it must redeclare it with a size. There is some + * language in the GLSL spec that implies the fragment shader + * and vertex shader do not have to agree on this size. Other + * driver behave this way, and one or two applications seem to + * rely on it. + * + * Neither declaration needs to be modified here because the array + * sizes are fixed later when update_array_sizes is called. + * + * From page 48 (page 54 of the PDF) of the GLSL 1.10 spec: + * + * "Unlike user-defined varying variables, the built-in + * varying variables don't have a strict one-to-one + * correspondence between the vertex language and the + * fragment language." + */ + if (!output->type->is_array() + || (strncmp("gl_", output->name, 3) != 0)) { + linker_error_printf(prog, + "%s shader output `%s' declared as " + "type `%s', but %s shader input declared " + "as type `%s'\n", + producer_stage, output->name, + output->type->name, + consumer_stage, input->type->name); + return false; + } + } + + /* Check that all of the qualifiers match between stages. + */ + if (input->centroid != output->centroid) { + linker_error_printf(prog, + "%s shader output `%s' %s centroid qualifier, " + "but %s shader input %s centroid qualifier\n", + producer_stage, + output->name, + (output->centroid) ? "has" : "lacks", + consumer_stage, + (input->centroid) ? "has" : "lacks"); + return false; + } + + if (input->invariant != output->invariant) { + linker_error_printf(prog, + "%s shader output `%s' %s invariant qualifier, " + "but %s shader input %s invariant qualifier\n", + producer_stage, + output->name, + (output->invariant) ? "has" : "lacks", + consumer_stage, + (input->invariant) ? "has" : "lacks"); + return false; + } + + if (input->interpolation != output->interpolation) { + linker_error_printf(prog, + "%s shader output `%s' specifies %s " + "interpolation qualifier, " + "but %s shader input specifies %s " + "interpolation qualifier\n", + producer_stage, + output->name, + output->interpolation_string(), + consumer_stage, + input->interpolation_string()); + return false; + } + } + } + + return true; +} + + +/** + * Populates a shaders symbol table with all global declarations + */ +static void +populate_symbol_table(gl_shader *sh) +{ + sh->symbols = new(sh) glsl_symbol_table; + + foreach_list(node, sh->ir) { + ir_instruction *const inst = (ir_instruction *) node; + ir_variable *var; + ir_function *func; + + if ((func = inst->as_function()) != NULL) { + sh->symbols->add_function(func); + } else if ((var = inst->as_variable()) != NULL) { + sh->symbols->add_variable(var); + } + } +} + + +/** + * Remap variables referenced in an instruction tree + * + * This is used when instruction trees are cloned from one shader and placed in + * another. These trees will contain references to \c ir_variable nodes that + * do not exist in the target shader. This function finds these \c ir_variable + * references and replaces the references with matching variables in the target + * shader. + * + * If there is no matching variable in the target shader, a clone of the + * \c ir_variable is made and added to the target shader. The new variable is + * added to \b both the instruction stream and the symbol table. + * + * \param inst IR tree that is to be processed. + * \param symbols Symbol table containing global scope symbols in the + * linked shader. + * \param instructions Instruction stream where new variable declarations + * should be added. + */ +void +remap_variables(ir_instruction *inst, struct gl_shader *target, + hash_table *temps) +{ + class remap_visitor : public ir_hierarchical_visitor { + public: + remap_visitor(struct gl_shader *target, + hash_table *temps) + { + this->target = target; + this->symbols = target->symbols; + this->instructions = target->ir; + this->temps = temps; + } + + virtual ir_visitor_status visit(ir_dereference_variable *ir) + { + if (ir->var->mode == ir_var_temporary) { + ir_variable *var = (ir_variable *) hash_table_find(temps, ir->var); + + assert(var != NULL); + ir->var = var; + return visit_continue; + } + + ir_variable *const existing = + this->symbols->get_variable(ir->var->name); + if (existing != NULL) + ir->var = existing; + else { + ir_variable *copy = ir->var->clone(this->target, NULL); + + this->symbols->add_variable(copy); + this->instructions->push_head(copy); + ir->var = copy; + } + + return visit_continue; + } + + private: + struct gl_shader *target; + glsl_symbol_table *symbols; + exec_list *instructions; + hash_table *temps; + }; + + remap_visitor v(target, temps); + + inst->accept(&v); +} + + +/** + * Move non-declarations from one instruction stream to another + * + * The intended usage pattern of this function is to pass the pointer to the + * head sentinel of a list (i.e., a pointer to the list cast to an \c exec_node + * pointer) for \c last and \c false for \c make_copies on the first + * call. Successive calls pass the return value of the previous call for + * \c last and \c true for \c make_copies. + * + * \param instructions Source instruction stream + * \param last Instruction after which new instructions should be + * inserted in the target instruction stream + * \param make_copies Flag selecting whether instructions in \c instructions + * should be copied (via \c ir_instruction::clone) into the + * target list or moved. + * + * \return + * The new "last" instruction in the target instruction stream. This pointer + * is suitable for use as the \c last parameter of a later call to this + * function. + */ +exec_node * +move_non_declarations(exec_list *instructions, exec_node *last, + bool make_copies, gl_shader *target) +{ + hash_table *temps = NULL; + + if (make_copies) + temps = hash_table_ctor(0, hash_table_pointer_hash, + hash_table_pointer_compare); + + foreach_list_safe(node, instructions) { + ir_instruction *inst = (ir_instruction *) node; + + if (inst->as_function()) + continue; + + ir_variable *var = inst->as_variable(); + if ((var != NULL) && (var->mode != ir_var_temporary)) + continue; + + assert(inst->as_assignment() + || ((var != NULL) && (var->mode == ir_var_temporary))); + + if (make_copies) { + inst = inst->clone(target, NULL); + + if (var != NULL) + hash_table_insert(temps, inst, var); + else + remap_variables(inst, target, temps); + } else { + inst->remove(); + } + + last->insert_after(inst); + last = inst; + } + + if (make_copies) + hash_table_dtor(temps); + + return last; +} + +/** + * Get the function signature for main from a shader + */ +static ir_function_signature * +get_main_function_signature(gl_shader *sh) +{ + ir_function *const f = sh->symbols->get_function("main"); + if (f != NULL) { + exec_list void_parameters; + + /* Look for the 'void main()' signature and ensure that it's defined. + * This keeps the linker from accidentally pick a shader that just + * contains a prototype for main. + * + * We don't have to check for multiple definitions of main (in multiple + * shaders) because that would have already been caught above. + */ + ir_function_signature *sig = f->matching_signature(&void_parameters); + if ((sig != NULL) && sig->is_defined) { + return sig; + } + } + + return NULL; +} + + +/** + * Combine a group of shaders for a single stage to generate a linked shader + * + * \note + * If this function is supplied a single shader, it is cloned, and the new + * shader is returned. + */ +static struct gl_shader * +link_intrastage_shaders(void *mem_ctx, + struct gl_context *ctx, + struct gl_shader_program *prog, + struct gl_shader **shader_list, + unsigned num_shaders) +{ + /* Check that global variables defined in multiple shaders are consistent. + */ + if (!cross_validate_globals(prog, shader_list, num_shaders, false)) + return NULL; + + /* Check that there is only a single definition of each function signature + * across all shaders. + */ + for (unsigned i = 0; i < (num_shaders - 1); i++) { + foreach_list(node, shader_list[i]->ir) { + ir_function *const f = ((ir_instruction *) node)->as_function(); + + if (f == NULL) + continue; + + for (unsigned j = i + 1; j < num_shaders; j++) { + ir_function *const other = + shader_list[j]->symbols->get_function(f->name); + + /* If the other shader has no function (and therefore no function + * signatures) with the same name, skip to the next shader. + */ + if (other == NULL) + continue; + + foreach_iter (exec_list_iterator, iter, *f) { + ir_function_signature *sig = + (ir_function_signature *) iter.get(); + + if (!sig->is_defined || sig->is_builtin) + continue; + + ir_function_signature *other_sig = + other->exact_matching_signature(& sig->parameters); + + if ((other_sig != NULL) && other_sig->is_defined + && !other_sig->is_builtin) { + linker_error_printf(prog, + "function `%s' is multiply defined", + f->name); + return NULL; + } + } + } + } + } + + /* Find the shader that defines main, and make a clone of it. + * + * Starting with the clone, search for undefined references. If one is + * found, find the shader that defines it. Clone the reference and add + * it to the shader. Repeat until there are no undefined references or + * until a reference cannot be resolved. + */ + gl_shader *main = NULL; + for (unsigned i = 0; i < num_shaders; i++) { + if (get_main_function_signature(shader_list[i]) != NULL) { + main = shader_list[i]; + break; + } + } + + if (main == NULL) { + linker_error_printf(prog, "%s shader lacks `main'\n", + (shader_list[0]->Type == GL_VERTEX_SHADER) + ? "vertex" : "fragment"); + return NULL; + } + + gl_shader *linked = ctx->Driver.NewShader(NULL, 0, main->Type); + linked->ir = new(linked) exec_list; + clone_ir_list(mem_ctx, linked->ir, main->ir); + + populate_symbol_table(linked); + + /* The a pointer to the main function in the final linked shader (i.e., the + * copy of the original shader that contained the main function). + */ + ir_function_signature *const main_sig = get_main_function_signature(linked); + + /* Move any instructions other than variable declarations or function + * declarations into main. + */ + exec_node *insertion_point = + move_non_declarations(linked->ir, (exec_node *) &main_sig->body, false, + linked); + + for (unsigned i = 0; i < num_shaders; i++) { + if (shader_list[i] == main) + continue; + + insertion_point = move_non_declarations(shader_list[i]->ir, + insertion_point, true, linked); + } + + /* Resolve initializers for global variables in the linked shader. + */ + unsigned num_linking_shaders = num_shaders; + for (unsigned i = 0; i < num_shaders; i++) + num_linking_shaders += shader_list[i]->num_builtins_to_link; + + gl_shader **linking_shaders = + (gl_shader **) calloc(num_linking_shaders, sizeof(gl_shader *)); + + memcpy(linking_shaders, shader_list, + sizeof(linking_shaders[0]) * num_shaders); + + unsigned idx = num_shaders; + for (unsigned i = 0; i < num_shaders; i++) { + memcpy(&linking_shaders[idx], shader_list[i]->builtins_to_link, + sizeof(linking_shaders[0]) * shader_list[i]->num_builtins_to_link); + idx += shader_list[i]->num_builtins_to_link; + } + + assert(idx == num_linking_shaders); + + if (!link_function_calls(prog, linked, linking_shaders, + num_linking_shaders)) { + ctx->Driver.DeleteShader(ctx, linked); + linked = NULL; + } + + free(linking_shaders); + + /* Make a pass over all global variables to ensure that arrays with + * unspecified sizes have a size specified. The size is inferred from the + * max_array_access field. + */ + if (linked != NULL) { + foreach_list(node, linked->ir) { + ir_variable *const var = ((ir_instruction *) node)->as_variable(); + + if (var == NULL) + continue; + + if ((var->mode != ir_var_auto) && (var->mode != ir_var_temporary)) + continue; + + if (!var->type->is_array() || (var->type->length != 0)) + continue; + + const glsl_type *type = + glsl_type::get_array_instance(var->type->fields.array, + var->max_array_access); + + assert(type != NULL); + var->type = type; + } + } + + return linked; +} + + +struct uniform_node { + exec_node link; + struct gl_uniform *u; + unsigned slots; +}; + +/** + * Update the sizes of linked shader uniform arrays to the maximum + * array index used. + * + * From page 81 (page 95 of the PDF) of the OpenGL 2.1 spec: + * + * If one or more elements of an array are active, + * GetActiveUniform will return the name of the array in name, + * subject to the restrictions listed above. The type of the array + * is returned in type. The size parameter contains the highest + * array element index used, plus one. The compiler or linker + * determines the highest index used. There will be only one + * active uniform reported by the GL per uniform array. + + */ +static void +update_array_sizes(struct gl_shader_program *prog) +{ + for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { + if (prog->_LinkedShaders[i] == NULL) + continue; + + foreach_list(node, prog->_LinkedShaders[i]->ir) { + ir_variable *const var = ((ir_instruction *) node)->as_variable(); + + if ((var == NULL) || (var->mode != ir_var_uniform && + var->mode != ir_var_in && + var->mode != ir_var_out) || + !var->type->is_array()) + continue; + + unsigned int size = var->max_array_access; + for (unsigned j = 0; j < MESA_SHADER_TYPES; j++) { + if (prog->_LinkedShaders[j] == NULL) + continue; + + foreach_list(node2, prog->_LinkedShaders[j]->ir) { + ir_variable *other_var = ((ir_instruction *) node2)->as_variable(); + if (!other_var) + continue; + + if (strcmp(var->name, other_var->name) == 0 && + other_var->max_array_access > size) { + size = other_var->max_array_access; + } + } + } + + if (size + 1 != var->type->fields.array->length) { + var->type = glsl_type::get_array_instance(var->type->fields.array, + size + 1); + /* FINISHME: We should update the types of array + * dereferences of this variable now. + */ + } + } + } +} + +static void +add_uniform(void *mem_ctx, exec_list *uniforms, struct hash_table *ht, + const char *name, const glsl_type *type, GLenum shader_type, + unsigned *next_shader_pos, unsigned *total_uniforms) +{ + if (type->is_record()) { + for (unsigned int i = 0; i < type->length; i++) { + const glsl_type *field_type = type->fields.structure[i].type; + char *field_name = talloc_asprintf(mem_ctx, "%s.%s", name, + type->fields.structure[i].name); + + add_uniform(mem_ctx, uniforms, ht, field_name, field_type, + shader_type, next_shader_pos, total_uniforms); + } + } else { + uniform_node *n = (uniform_node *) hash_table_find(ht, name); + unsigned int vec4_slots; + const glsl_type *array_elem_type = NULL; + + if (type->is_array()) { + array_elem_type = type->fields.array; + /* Array of structures. */ + if (array_elem_type->is_record()) { + for (unsigned int i = 0; i < type->length; i++) { + char *elem_name = talloc_asprintf(mem_ctx, "%s[%d]", name, i); + add_uniform(mem_ctx, uniforms, ht, elem_name, array_elem_type, + shader_type, next_shader_pos, total_uniforms); + } + return; + } + } + + /* Fix the storage size of samplers at 1 vec4 each. Be sure to pad out + * vectors to vec4 slots. + */ + if (type->is_array()) { + if (array_elem_type->is_sampler()) + vec4_slots = type->length; + else + vec4_slots = type->length * array_elem_type->matrix_columns; + } else if (type->is_sampler()) { + vec4_slots = 1; + } else { + vec4_slots = type->matrix_columns; + } + + if (n == NULL) { + n = (uniform_node *) calloc(1, sizeof(struct uniform_node)); + n->u = (gl_uniform *) calloc(1, sizeof(struct gl_uniform)); + n->slots = vec4_slots; + + n->u->Name = strdup(name); + n->u->Type = type; + n->u->VertPos = -1; + n->u->FragPos = -1; + n->u->GeomPos = -1; + (*total_uniforms)++; + + hash_table_insert(ht, n, name); + uniforms->push_tail(& n->link); + } + + switch (shader_type) { + case GL_VERTEX_SHADER: + n->u->VertPos = *next_shader_pos; + break; + case GL_FRAGMENT_SHADER: + n->u->FragPos = *next_shader_pos; + break; + case GL_GEOMETRY_SHADER: + n->u->GeomPos = *next_shader_pos; + break; + } + + (*next_shader_pos) += vec4_slots; + } +} + +void +assign_uniform_locations(struct gl_shader_program *prog) +{ + /* */ + exec_list uniforms; + unsigned total_uniforms = 0; + hash_table *ht = hash_table_ctor(32, hash_table_string_hash, + hash_table_string_compare); + void *mem_ctx = talloc_new(NULL); + + for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { + if (prog->_LinkedShaders[i] == NULL) + continue; + + unsigned next_position = 0; + + foreach_list(node, prog->_LinkedShaders[i]->ir) { + ir_variable *const var = ((ir_instruction *) node)->as_variable(); + + if ((var == NULL) || (var->mode != ir_var_uniform)) + continue; + + if (strncmp(var->name, "gl_", 3) == 0) { + /* At the moment, we don't allocate uniform locations for + * builtin uniforms. It's permitted by spec, and we'll + * likely switch to doing that at some point, but not yet. + */ + continue; + } + + var->location = next_position; + add_uniform(mem_ctx, &uniforms, ht, var->name, var->type, + prog->_LinkedShaders[i]->Type, + &next_position, &total_uniforms); + } + } + + talloc_free(mem_ctx); + + gl_uniform_list *ul = (gl_uniform_list *) + calloc(1, sizeof(gl_uniform_list)); + + ul->Size = total_uniforms; + ul->NumUniforms = total_uniforms; + ul->Uniforms = (gl_uniform *) calloc(total_uniforms, sizeof(gl_uniform)); + + unsigned idx = 0; + uniform_node *next; + for (uniform_node *node = (uniform_node *) uniforms.head + ; node->link.next != NULL + ; node = next) { + next = (uniform_node *) node->link.next; + + node->link.remove(); + memcpy(&ul->Uniforms[idx], node->u, sizeof(gl_uniform)); + idx++; + + free(node->u); + free(node); + } + + hash_table_dtor(ht); + + prog->Uniforms = ul; +} + + +/** + * Find a contiguous set of available bits in a bitmask + * + * \param used_mask Bits representing used (1) and unused (0) locations + * \param needed_count Number of contiguous bits needed. + * + * \return + * Base location of the available bits on success or -1 on failure. + */ +int +find_available_slots(unsigned used_mask, unsigned needed_count) +{ + unsigned needed_mask = (1 << needed_count) - 1; + const int max_bit_to_test = (8 * sizeof(used_mask)) - needed_count; + + /* The comparison to 32 is redundant, but without it GCC emits "warning: + * cannot optimize possibly infinite loops" for the loop below. + */ + if ((needed_count == 0) || (max_bit_to_test < 0) || (max_bit_to_test > 32)) + return -1; + + for (int i = 0; i <= max_bit_to_test; i++) { + if ((needed_mask & ~used_mask) == needed_mask) + return i; + + needed_mask <<= 1; + } + + return -1; +} + + +bool +assign_attribute_locations(gl_shader_program *prog, unsigned max_attribute_index) +{ + /* Mark invalid attribute locations as being used. + */ + unsigned used_locations = (max_attribute_index >= 32) + ? ~0 : ~((1 << max_attribute_index) - 1); + + gl_shader *const sh = prog->_LinkedShaders[0]; + assert(sh->Type == GL_VERTEX_SHADER); + + /* Operate in a total of four passes. + * + * 1. Invalidate the location assignments for all vertex shader inputs. + * + * 2. Assign locations for inputs that have user-defined (via + * glBindVertexAttribLocation) locatoins. + * + * 3. Sort the attributes without assigned locations by number of slots + * required in decreasing order. Fragmentation caused by attribute + * locations assigned by the application may prevent large attributes + * from having enough contiguous space. + * + * 4. Assign locations to any inputs without assigned locations. + */ + + invalidate_variable_locations(sh, ir_var_in, VERT_ATTRIB_GENERIC0); + + if (prog->Attributes != NULL) { + for (unsigned i = 0; i < prog->Attributes->NumParameters; i++) { + ir_variable *const var = + sh->symbols->get_variable(prog->Attributes->Parameters[i].Name); + + /* Note: attributes that occupy multiple slots, such as arrays or + * matrices, may appear in the attrib array multiple times. + */ + if ((var == NULL) || (var->location != -1)) + continue; + + /* From page 61 of the OpenGL 4.0 spec: + * + * "LinkProgram will fail if the attribute bindings assigned by + * BindAttribLocation do not leave not enough space to assign a + * location for an active matrix attribute or an active attribute + * array, both of which require multiple contiguous generic + * attributes." + * + * Previous versions of the spec contain similar language but omit the + * bit about attribute arrays. + * + * Page 61 of the OpenGL 4.0 spec also says: + * + * "It is possible for an application to bind more than one + * attribute name to the same location. This is referred to as + * aliasing. This will only work if only one of the aliased + * attributes is active in the executable program, or if no path + * through the shader consumes more than one attribute of a set + * of attributes aliased to the same location. A link error can + * occur if the linker determines that every path through the + * shader consumes multiple aliased attributes, but + * implementations are not required to generate an error in this + * case." + * + * These two paragraphs are either somewhat contradictory, or I don't + * fully understand one or both of them. + */ + /* FINISHME: The code as currently written does not support attribute + * FINISHME: location aliasing (see comment above). + */ + const int attr = prog->Attributes->Parameters[i].StateIndexes[0]; + const unsigned slots = count_attribute_slots(var->type); + + /* Mask representing the contiguous slots that will be used by this + * attribute. + */ + const unsigned use_mask = (1 << slots) - 1; + + /* Generate a link error if the set of bits requested for this + * attribute overlaps any previously allocated bits. + */ + if ((~(use_mask << attr) & used_locations) != used_locations) { + linker_error_printf(prog, + "insufficient contiguous attribute locations " + "available for vertex shader input `%s'", + var->name); + return false; + } + + var->location = VERT_ATTRIB_GENERIC0 + attr; + used_locations |= (use_mask << attr); + } + } + + /* Temporary storage for the set of attributes that need locations assigned. + */ + struct temp_attr { + unsigned slots; + ir_variable *var; + + /* Used below in the call to qsort. */ + static int compare(const void *a, const void *b) + { + const temp_attr *const l = (const temp_attr *) a; + const temp_attr *const r = (const temp_attr *) b; + + /* Reversed because we want a descending order sort below. */ + return r->slots - l->slots; + } + } to_assign[16]; + + unsigned num_attr = 0; + + foreach_list(node, sh->ir) { + ir_variable *const var = ((ir_instruction *) node)->as_variable(); + + if ((var == NULL) || (var->mode != ir_var_in)) + continue; + + if (var->explicit_location) { + const unsigned slots = count_attribute_slots(var->type); + const unsigned use_mask = (1 << slots) - 1; + const int attr = var->location - VERT_ATTRIB_GENERIC0; + + if ((var->location >= (int)(max_attribute_index + VERT_ATTRIB_GENERIC0)) + || (var->location < 0)) { + linker_error_printf(prog, + "invalid explicit location %d specified for " + "`%s'\n", + (var->location < 0) ? var->location : attr, + var->name); + return false; + } else if (var->location >= VERT_ATTRIB_GENERIC0) { + used_locations |= (use_mask << attr); + } + } + + /* The location was explicitly assigned, nothing to do here. + */ + if (var->location != -1) + continue; + + to_assign[num_attr].slots = count_attribute_slots(var->type); + to_assign[num_attr].var = var; + num_attr++; + } + + /* If all of the attributes were assigned locations by the application (or + * are built-in attributes with fixed locations), return early. This should + * be the common case. + */ + if (num_attr == 0) + return true; + + qsort(to_assign, num_attr, sizeof(to_assign[0]), temp_attr::compare); + + /* VERT_ATTRIB_GENERIC0 is a psdueo-alias for VERT_ATTRIB_POS. It can only + * be explicitly assigned by via glBindAttribLocation. Mark it as reserved + * to prevent it from being automatically allocated below. + */ + find_deref_visitor find("gl_Vertex"); + find.run(sh->ir); + if (find.variable_found()) + used_locations |= (1 << 0); + + for (unsigned i = 0; i < num_attr; i++) { + /* Mask representing the contiguous slots that will be used by this + * attribute. + */ + const unsigned use_mask = (1 << to_assign[i].slots) - 1; + + int location = find_available_slots(used_locations, to_assign[i].slots); + + if (location < 0) { + linker_error_printf(prog, + "insufficient contiguous attribute locations " + "available for vertex shader input `%s'", + to_assign[i].var->name); + return false; + } + + to_assign[i].var->location = VERT_ATTRIB_GENERIC0 + location; + used_locations |= (use_mask << location); + } + + return true; +} + + +/** + * Demote shader inputs and outputs that are not used in other stages + */ +void +demote_shader_inputs_and_outputs(gl_shader *sh, enum ir_variable_mode mode) +{ + foreach_list(node, sh->ir) { + ir_variable *const var = ((ir_instruction *) node)->as_variable(); + + if ((var == NULL) || (var->mode != int(mode))) + continue; + + /* A shader 'in' or 'out' variable is only really an input or output if + * its value is used by other shader stages. This will cause the variable + * to have a location assigned. + */ + if (var->location == -1) { + var->mode = ir_var_auto; + } + } +} + + +void +assign_varying_locations(struct gl_shader_program *prog, + gl_shader *producer, gl_shader *consumer) +{ + /* FINISHME: Set dynamically when geometry shader support is added. */ + unsigned output_index = VERT_RESULT_VAR0; + unsigned input_index = FRAG_ATTRIB_VAR0; + + /* Operate in a total of three passes. + * + * 1. Assign locations for any matching inputs and outputs. + * + * 2. Mark output variables in the producer that do not have locations as + * not being outputs. This lets the optimizer eliminate them. + * + * 3. Mark input variables in the consumer that do not have locations as + * not being inputs. This lets the optimizer eliminate them. + */ + + invalidate_variable_locations(producer, ir_var_out, VERT_RESULT_VAR0); + invalidate_variable_locations(consumer, ir_var_in, FRAG_ATTRIB_VAR0); + + foreach_list(node, producer->ir) { + ir_variable *const output_var = ((ir_instruction *) node)->as_variable(); + + if ((output_var == NULL) || (output_var->mode != ir_var_out) + || (output_var->location != -1)) + continue; + + ir_variable *const input_var = + consumer->symbols->get_variable(output_var->name); + + if ((input_var == NULL) || (input_var->mode != ir_var_in)) + continue; + + assert(input_var->location == -1); + + output_var->location = output_index; + input_var->location = input_index; + + /* FINISHME: Support for "varying" records in GLSL 1.50. */ + assert(!output_var->type->is_record()); + + if (output_var->type->is_array()) { + const unsigned slots = output_var->type->length + * output_var->type->fields.array->matrix_columns; + + output_index += slots; + input_index += slots; + } else { + const unsigned slots = output_var->type->matrix_columns; + + output_index += slots; + input_index += slots; + } + } + + foreach_list(node, consumer->ir) { + ir_variable *const var = ((ir_instruction *) node)->as_variable(); + + if ((var == NULL) || (var->mode != ir_var_in)) + continue; + + if (var->location == -1) { + if (prog->Version <= 120) { + /* On page 25 (page 31 of the PDF) of the GLSL 1.20 spec: + * + * Only those varying variables used (i.e. read) in + * the fragment shader executable must be written to + * by the vertex shader executable; declaring + * superfluous varying variables in a vertex shader is + * permissible. + * + * We interpret this text as meaning that the VS must + * write the variable for the FS to read it. See + * "glsl1-varying read but not written" in piglit. + */ + + linker_error_printf(prog, "fragment shader varying %s not written " + "by vertex shader\n.", var->name); + prog->LinkStatus = false; + } + + /* An 'in' variable is only really a shader input if its + * value is written by the previous stage. + */ + var->mode = ir_var_auto; + } + } +} + + +void +link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) +{ + void *mem_ctx = talloc_init("temporary linker context"); + + prog->LinkStatus = false; + prog->Validated = false; + prog->_Used = false; + + if (prog->InfoLog != NULL) + talloc_free(prog->InfoLog); + + prog->InfoLog = talloc_strdup(NULL, ""); + + /* Separate the shaders into groups based on their type. + */ + struct gl_shader **vert_shader_list; + unsigned num_vert_shaders = 0; + struct gl_shader **frag_shader_list; + unsigned num_frag_shaders = 0; + + vert_shader_list = (struct gl_shader **) + calloc(2 * prog->NumShaders, sizeof(struct gl_shader *)); + frag_shader_list = &vert_shader_list[prog->NumShaders]; + + unsigned min_version = UINT_MAX; + unsigned max_version = 0; + for (unsigned i = 0; i < prog->NumShaders; i++) { + min_version = MIN2(min_version, prog->Shaders[i]->Version); + max_version = MAX2(max_version, prog->Shaders[i]->Version); + + switch (prog->Shaders[i]->Type) { + case GL_VERTEX_SHADER: + vert_shader_list[num_vert_shaders] = prog->Shaders[i]; + num_vert_shaders++; + break; + case GL_FRAGMENT_SHADER: + frag_shader_list[num_frag_shaders] = prog->Shaders[i]; + num_frag_shaders++; + break; + case GL_GEOMETRY_SHADER: + /* FINISHME: Support geometry shaders. */ + assert(prog->Shaders[i]->Type != GL_GEOMETRY_SHADER); + break; + } + } + + /* Previous to GLSL version 1.30, different compilation units could mix and + * match shading language versions. With GLSL 1.30 and later, the versions + * of all shaders must match. + */ + assert(min_version >= 100); + assert(max_version <= 130); + if ((max_version >= 130 || min_version == 100) + && min_version != max_version) { + linker_error_printf(prog, "all shaders must use same shading " + "language version\n"); + goto done; + } + + prog->Version = max_version; + + for (unsigned int i = 0; i < MESA_SHADER_TYPES; i++) { + if (prog->_LinkedShaders[i] != NULL) + ctx->Driver.DeleteShader(ctx, prog->_LinkedShaders[i]); + + prog->_LinkedShaders[i] = NULL; + } + + /* Link all shaders for a particular stage and validate the result. + */ + if (num_vert_shaders > 0) { + gl_shader *const sh = + link_intrastage_shaders(mem_ctx, ctx, prog, vert_shader_list, + num_vert_shaders); + + if (sh == NULL) + goto done; + + if (!validate_vertex_shader_executable(prog, sh)) + goto done; + + _mesa_reference_shader(ctx, &prog->_LinkedShaders[MESA_SHADER_VERTEX], + sh); + } + + if (num_frag_shaders > 0) { + gl_shader *const sh = + link_intrastage_shaders(mem_ctx, ctx, prog, frag_shader_list, + num_frag_shaders); + + if (sh == NULL) + goto done; + + if (!validate_fragment_shader_executable(prog, sh)) + goto done; + + _mesa_reference_shader(ctx, &prog->_LinkedShaders[MESA_SHADER_FRAGMENT], + sh); + } + + /* Here begins the inter-stage linking phase. Some initial validation is + * performed, then locations are assigned for uniforms, attributes, and + * varyings. + */ + if (cross_validate_uniforms(prog)) { + unsigned prev; + + for (prev = 0; prev < MESA_SHADER_TYPES; prev++) { + if (prog->_LinkedShaders[prev] != NULL) + break; + } + + /* Validate the inputs of each stage with the output of the preceeding + * stage. + */ + for (unsigned i = prev + 1; i < MESA_SHADER_TYPES; i++) { + if (prog->_LinkedShaders[i] == NULL) + continue; + + if (!cross_validate_outputs_to_inputs(prog, + prog->_LinkedShaders[prev], + prog->_LinkedShaders[i])) + goto done; + + prev = i; + } + + prog->LinkStatus = true; + } + + /* Do common optimization before assigning storage for attributes, + * uniforms, and varyings. Later optimization could possibly make + * some of that unused. + */ + for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { + if (prog->_LinkedShaders[i] == NULL) + continue; + + while (do_common_optimization(prog->_LinkedShaders[i]->ir, true, 32)) + ; + } + + update_array_sizes(prog); + + assign_uniform_locations(prog); + + if (prog->_LinkedShaders[MESA_SHADER_VERTEX] != NULL) { + /* FINISHME: The value of the max_attribute_index parameter is + * FINISHME: implementation dependent based on the value of + * FINISHME: GL_MAX_VERTEX_ATTRIBS. GL_MAX_VERTEX_ATTRIBS must be + * FINISHME: at least 16, so hardcode 16 for now. + */ + if (!assign_attribute_locations(prog, 16)) { + prog->LinkStatus = false; + goto done; + } + } + + unsigned prev; + for (prev = 0; prev < MESA_SHADER_TYPES; prev++) { + if (prog->_LinkedShaders[prev] != NULL) + break; + } + + for (unsigned i = prev + 1; i < MESA_SHADER_TYPES; i++) { + if (prog->_LinkedShaders[i] == NULL) + continue; + + assign_varying_locations(prog, + prog->_LinkedShaders[prev], + prog->_LinkedShaders[i]); + prev = i; + } + + if (prog->_LinkedShaders[MESA_SHADER_VERTEX] != NULL) { + demote_shader_inputs_and_outputs(prog->_LinkedShaders[MESA_SHADER_VERTEX], + ir_var_out); + } + + if (prog->_LinkedShaders[MESA_SHADER_GEOMETRY] != NULL) { + gl_shader *const sh = prog->_LinkedShaders[MESA_SHADER_GEOMETRY]; + + demote_shader_inputs_and_outputs(sh, ir_var_in); + demote_shader_inputs_and_outputs(sh, ir_var_inout); + demote_shader_inputs_and_outputs(sh, ir_var_out); + } + + if (prog->_LinkedShaders[MESA_SHADER_FRAGMENT] != NULL) { + gl_shader *const sh = prog->_LinkedShaders[MESA_SHADER_FRAGMENT]; + + demote_shader_inputs_and_outputs(sh, ir_var_in); + } + + /* FINISHME: Assign fragment shader output locations. */ + +done: + free(vert_shader_list); + + for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { + if (prog->_LinkedShaders[i] == NULL) + continue; + + /* Retain any live IR, but trash the rest. */ + reparent_ir(prog->_LinkedShaders[i]->ir, prog->_LinkedShaders[i]->ir); + } + + talloc_free(mem_ctx); +} diff --git a/mesalib/src/glsl/loop_analysis.cpp b/mesalib/src/glsl/loop_analysis.cpp index 91e34da0e..f32b91ce8 100644 --- a/mesalib/src/glsl/loop_analysis.cpp +++ b/mesalib/src/glsl/loop_analysis.cpp @@ -1,496 +1,497 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include "glsl_types.h" -#include "loop_analysis.h" -#include "ir_hierarchical_visitor.h" - -static bool is_loop_terminator(ir_if *ir); - -static bool all_expression_operands_are_loop_constant(ir_rvalue *, - hash_table *); - -static ir_rvalue *get_basic_induction_increment(ir_assignment *, hash_table *); - - -loop_state::loop_state() -{ - this->ht = hash_table_ctor(0, hash_table_pointer_hash, - hash_table_pointer_compare); - this->mem_ctx = talloc_init("loop state"); -} - - -loop_state::~loop_state() -{ - hash_table_dtor(this->ht); -} - - -loop_variable_state * -loop_state::insert(ir_loop *ir) -{ - loop_variable_state *ls = new(this->mem_ctx) loop_variable_state; - hash_table_insert(this->ht, ls, ir); - - return ls; -} - - -loop_variable_state * -loop_state::get(const ir_loop *ir) -{ - return (loop_variable_state *) hash_table_find(this->ht, ir); -} - - -loop_variable * -loop_variable_state::get(const ir_variable *ir) -{ - return (loop_variable *) hash_table_find(this->var_hash, ir); -} - - -loop_variable * -loop_variable_state::insert(ir_variable *var) -{ - void *mem_ctx = talloc_parent(this); - loop_variable *lv = talloc_zero(mem_ctx, loop_variable); - - lv->var = var; - - hash_table_insert(this->var_hash, lv, lv->var); - this->variables.push_tail(lv); - - return lv; -} - - -loop_terminator * -loop_variable_state::insert(ir_if *if_stmt) -{ - void *mem_ctx = talloc_parent(this); - loop_terminator *t = talloc_zero(mem_ctx, loop_terminator); - - t->ir = if_stmt; - this->terminators.push_tail(t); - - return t; -} - - -class loop_analysis : public ir_hierarchical_visitor { -public: - loop_analysis(); - - virtual ir_visitor_status visit(ir_loop_jump *); - virtual ir_visitor_status visit(ir_dereference_variable *); - - virtual ir_visitor_status visit_enter(ir_loop *); - virtual ir_visitor_status visit_leave(ir_loop *); - virtual ir_visitor_status visit_enter(ir_assignment *); - virtual ir_visitor_status visit_leave(ir_assignment *); - virtual ir_visitor_status visit_enter(ir_if *); - virtual ir_visitor_status visit_leave(ir_if *); - - loop_state *loops; - - int if_statement_depth; - - ir_assignment *current_assignment; - - exec_list state; -}; - - -loop_analysis::loop_analysis() -{ - this->loops = new loop_state; - - this->if_statement_depth = 0; - this->current_assignment = NULL; -} - - -ir_visitor_status -loop_analysis::visit(ir_loop_jump *ir) -{ - (void) ir; - - assert(!this->state.is_empty()); - - loop_variable_state *const ls = - (loop_variable_state *) this->state.get_head(); - - ls->num_loop_jumps++; - - return visit_continue; -} - - -ir_visitor_status -loop_analysis::visit(ir_dereference_variable *ir) -{ - /* If we're not somewhere inside a loop, there's nothing to do. - */ - if (this->state.is_empty()) - return visit_continue; - - loop_variable_state *const ls = - (loop_variable_state *) this->state.get_head(); - - ir_variable *var = ir->variable_referenced(); - loop_variable *lv = ls->get(var); - - if (lv == NULL) { - lv = ls->insert(var); - lv->read_before_write = !this->in_assignee; - } - - if (this->in_assignee) { - assert(this->current_assignment != NULL); - - lv->conditional_assignment = (this->if_statement_depth > 0) - || (this->current_assignment->condition != NULL); - - if (lv->first_assignment == NULL) { - assert(lv->num_assignments == 0); - - lv->first_assignment = this->current_assignment; - } - - lv->num_assignments++; - } else if (lv->first_assignment == this->current_assignment) { - /* This catches the case where the variable is used in the RHS of an - * assignment where it is also in the LHS. - */ - lv->read_before_write = true; - } - - return visit_continue; -} - -ir_visitor_status -loop_analysis::visit_enter(ir_loop *ir) -{ - loop_variable_state *ls = this->loops->insert(ir); - this->state.push_head(ls); - - return visit_continue; -} - -ir_visitor_status -loop_analysis::visit_leave(ir_loop *ir) -{ - loop_variable_state *const ls = - (loop_variable_state *) this->state.pop_head(); - - - foreach_list(node, &ir->body_instructions) { - /* Skip over declarations at the start of a loop. - */ - if (((ir_instruction *) node)->as_variable()) - continue; - - ir_if *if_stmt = ((ir_instruction *) node)->as_if(); - - if ((if_stmt != NULL) && is_loop_terminator(if_stmt)) - ls->insert(if_stmt); - else - break; - } - - - foreach_list_safe(node, &ls->variables) { - loop_variable *lv = (loop_variable *) node; - - /* Move variables that are already marked as being loop constant to - * a separate list. These trivially don't need to be tested. - */ - if (lv->is_loop_constant()) { - lv->remove(); - ls->constants.push_tail(lv); - } - } - - /* Each variable assigned in the loop that isn't already marked as being loop - * constant might still be loop constant. The requirements at this point - * are: - * - * - Variable is written before it is read. - * - * - Only one assignment to the variable. - * - * - All operands on the RHS of the assignment are also loop constants. - * - * The last requirement is the reason for the progress loop. A variable - * marked as a loop constant on one pass may allow other variables to be - * marked as loop constant on following passes. - */ - bool progress; - do { - progress = false; - - foreach_list_safe(node, &ls->variables) { - loop_variable *lv = (loop_variable *) node; - - if (lv->conditional_assignment || (lv->num_assignments > 1)) - continue; - - /* Process the RHS of the assignment. If all of the variables - * accessed there are loop constants, then add this - */ - ir_rvalue *const rhs = lv->first_assignment->rhs; - if (all_expression_operands_are_loop_constant(rhs, ls->var_hash)) { - lv->rhs_clean = true; - - if (lv->is_loop_constant()) { - progress = true; - - lv->remove(); - ls->constants.push_tail(lv); - } - } - } - } while (progress); - - /* The remaining variables that are not loop invariant might be loop - * induction variables. - */ - foreach_list_safe(node, &ls->variables) { - loop_variable *lv = (loop_variable *) node; - - /* If there is more than one assignment to a variable, it cannot be a - * loop induction variable. This isn't strictly true, but this is a - * very simple induction variable detector, and it can't handle more - * complex cases. - */ - if (lv->num_assignments > 1) - continue; - - /* All of the variables with zero assignments in the loop are loop - * invariant, and they should have already been filtered out. - */ - assert(lv->num_assignments == 1); - assert(lv->first_assignment != NULL); - - /* The assignmnet to the variable in the loop must be unconditional. - */ - if (lv->conditional_assignment) - continue; - - /* Basic loop induction variables have a single assignment in the loop - * that has the form 'VAR = VAR + i' or 'VAR = VAR - i' where i is a - * loop invariant. - */ - ir_rvalue *const inc = - get_basic_induction_increment(lv->first_assignment, ls->var_hash); - if (inc != NULL) { - lv->iv_scale = NULL; - lv->biv = lv->var; - lv->increment = inc; - - lv->remove(); - ls->induction_variables.push_tail(lv); - } - } - - return visit_continue; -} - -ir_visitor_status -loop_analysis::visit_enter(ir_if *ir) -{ - (void) ir; - - if (!this->state.is_empty()) - this->if_statement_depth++; - - return visit_continue; -} - -ir_visitor_status -loop_analysis::visit_leave(ir_if *ir) -{ - (void) ir; - - if (!this->state.is_empty()) - this->if_statement_depth--; - - return visit_continue; -} - -ir_visitor_status -loop_analysis::visit_enter(ir_assignment *ir) -{ - /* If we're not somewhere inside a loop, there's nothing to do. - */ - if (this->state.is_empty()) - return visit_continue_with_parent; - - this->current_assignment = ir; - - return visit_continue; -} - -ir_visitor_status -loop_analysis::visit_leave(ir_assignment *ir) -{ - /* Since the visit_enter exits with visit_continue_with_parent for this - * case, the loop state stack should never be empty here. - */ - assert(!this->state.is_empty()); - - assert(this->current_assignment == ir); - this->current_assignment = NULL; - - return visit_continue; -} - - -class examine_rhs : public ir_hierarchical_visitor { -public: - examine_rhs(hash_table *loop_variables) - { - this->only_uses_loop_constants = true; - this->loop_variables = loop_variables; - } - - virtual ir_visitor_status visit(ir_dereference_variable *ir) - { - loop_variable *lv = - (loop_variable *) hash_table_find(this->loop_variables, ir->var); - - assert(lv != NULL); - - if (lv->is_loop_constant()) { - return visit_continue; - } else { - this->only_uses_loop_constants = false; - return visit_stop; - } - } - - hash_table *loop_variables; - bool only_uses_loop_constants; -}; - - -bool -all_expression_operands_are_loop_constant(ir_rvalue *ir, hash_table *variables) -{ - examine_rhs v(variables); - - ir->accept(&v); - - return v.only_uses_loop_constants; -} - - -ir_rvalue * -get_basic_induction_increment(ir_assignment *ir, hash_table *var_hash) -{ - /* The RHS must be a binary expression. - */ - ir_expression *const rhs = ir->rhs->as_expression(); - if ((rhs == NULL) - || ((rhs->operation != ir_binop_add) - && (rhs->operation != ir_binop_sub))) - return NULL; - - /* One of the of operands of the expression must be the variable assigned. - * If the operation is subtraction, the variable in question must be the - * "left" operand. - */ - ir_variable *const var = ir->lhs->variable_referenced(); - - ir_variable *const op0 = rhs->operands[0]->variable_referenced(); - ir_variable *const op1 = rhs->operands[1]->variable_referenced(); - - if (((op0 != var) && (op1 != var)) - || ((op1 == var) && (rhs->operation == ir_binop_sub))) - return NULL; - - ir_rvalue *inc = (op0 == var) ? rhs->operands[1] : rhs->operands[0]; - - if (inc->as_constant() == NULL) { - ir_variable *const inc_var = inc->variable_referenced(); - if (inc_var != NULL) { - loop_variable *lv = - (loop_variable *) hash_table_find(var_hash, inc_var); - - if (!lv->is_loop_constant()) - inc = NULL; - } else - inc = NULL; - } - - if ((inc != NULL) && (rhs->operation == ir_binop_sub)) { - void *mem_ctx = talloc_parent(ir); - - inc = new(mem_ctx) ir_expression(ir_unop_neg, - inc->type, - inc->clone(mem_ctx, NULL), - NULL); - } - - return inc; -} - - -/** - * Detect whether an if-statement is a loop terminating condition - * - * Detects if-statements of the form - * - * (if (expression bool ...) (break)) - */ -bool -is_loop_terminator(ir_if *ir) -{ - if (!ir->else_instructions.is_empty()) - return false; - - ir_instruction *const inst = - (ir_instruction *) ir->then_instructions.get_head(); - assert(inst != NULL); - - if (inst->ir_type != ir_type_loop_jump) - return false; - - ir_loop_jump *const jump = (ir_loop_jump *) inst; - if (jump->mode != ir_loop_jump::jump_break) - return false; - - return true; -} - - -loop_state * -analyze_loop_variables(exec_list *instructions) -{ - loop_analysis v; - - v.run(instructions); - return v.loops; -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "glsl_types.h" +#include "loop_analysis.h" +#include "ir_hierarchical_visitor.h" + +static bool is_loop_terminator(ir_if *ir); + +static bool all_expression_operands_are_loop_constant(ir_rvalue *, + hash_table *); + +static ir_rvalue *get_basic_induction_increment(ir_assignment *, hash_table *); + + +loop_state::loop_state() +{ + this->ht = hash_table_ctor(0, hash_table_pointer_hash, + hash_table_pointer_compare); + this->mem_ctx = talloc_init("loop state"); +} + + +loop_state::~loop_state() +{ + hash_table_dtor(this->ht); + talloc_free(this->mem_ctx); +} + + +loop_variable_state * +loop_state::insert(ir_loop *ir) +{ + loop_variable_state *ls = new(this->mem_ctx) loop_variable_state; + hash_table_insert(this->ht, ls, ir); + + return ls; +} + + +loop_variable_state * +loop_state::get(const ir_loop *ir) +{ + return (loop_variable_state *) hash_table_find(this->ht, ir); +} + + +loop_variable * +loop_variable_state::get(const ir_variable *ir) +{ + return (loop_variable *) hash_table_find(this->var_hash, ir); +} + + +loop_variable * +loop_variable_state::insert(ir_variable *var) +{ + void *mem_ctx = talloc_parent(this); + loop_variable *lv = talloc_zero(mem_ctx, loop_variable); + + lv->var = var; + + hash_table_insert(this->var_hash, lv, lv->var); + this->variables.push_tail(lv); + + return lv; +} + + +loop_terminator * +loop_variable_state::insert(ir_if *if_stmt) +{ + void *mem_ctx = talloc_parent(this); + loop_terminator *t = talloc_zero(mem_ctx, loop_terminator); + + t->ir = if_stmt; + this->terminators.push_tail(t); + + return t; +} + + +class loop_analysis : public ir_hierarchical_visitor { +public: + loop_analysis(); + + virtual ir_visitor_status visit(ir_loop_jump *); + virtual ir_visitor_status visit(ir_dereference_variable *); + + virtual ir_visitor_status visit_enter(ir_loop *); + virtual ir_visitor_status visit_leave(ir_loop *); + virtual ir_visitor_status visit_enter(ir_assignment *); + virtual ir_visitor_status visit_leave(ir_assignment *); + virtual ir_visitor_status visit_enter(ir_if *); + virtual ir_visitor_status visit_leave(ir_if *); + + loop_state *loops; + + int if_statement_depth; + + ir_assignment *current_assignment; + + exec_list state; +}; + + +loop_analysis::loop_analysis() +{ + this->loops = new loop_state; + + this->if_statement_depth = 0; + this->current_assignment = NULL; +} + + +ir_visitor_status +loop_analysis::visit(ir_loop_jump *ir) +{ + (void) ir; + + assert(!this->state.is_empty()); + + loop_variable_state *const ls = + (loop_variable_state *) this->state.get_head(); + + ls->num_loop_jumps++; + + return visit_continue; +} + + +ir_visitor_status +loop_analysis::visit(ir_dereference_variable *ir) +{ + /* If we're not somewhere inside a loop, there's nothing to do. + */ + if (this->state.is_empty()) + return visit_continue; + + loop_variable_state *const ls = + (loop_variable_state *) this->state.get_head(); + + ir_variable *var = ir->variable_referenced(); + loop_variable *lv = ls->get(var); + + if (lv == NULL) { + lv = ls->insert(var); + lv->read_before_write = !this->in_assignee; + } + + if (this->in_assignee) { + assert(this->current_assignment != NULL); + + lv->conditional_assignment = (this->if_statement_depth > 0) + || (this->current_assignment->condition != NULL); + + if (lv->first_assignment == NULL) { + assert(lv->num_assignments == 0); + + lv->first_assignment = this->current_assignment; + } + + lv->num_assignments++; + } else if (lv->first_assignment == this->current_assignment) { + /* This catches the case where the variable is used in the RHS of an + * assignment where it is also in the LHS. + */ + lv->read_before_write = true; + } + + return visit_continue; +} + +ir_visitor_status +loop_analysis::visit_enter(ir_loop *ir) +{ + loop_variable_state *ls = this->loops->insert(ir); + this->state.push_head(ls); + + return visit_continue; +} + +ir_visitor_status +loop_analysis::visit_leave(ir_loop *ir) +{ + loop_variable_state *const ls = + (loop_variable_state *) this->state.pop_head(); + + + foreach_list(node, &ir->body_instructions) { + /* Skip over declarations at the start of a loop. + */ + if (((ir_instruction *) node)->as_variable()) + continue; + + ir_if *if_stmt = ((ir_instruction *) node)->as_if(); + + if ((if_stmt != NULL) && is_loop_terminator(if_stmt)) + ls->insert(if_stmt); + else + break; + } + + + foreach_list_safe(node, &ls->variables) { + loop_variable *lv = (loop_variable *) node; + + /* Move variables that are already marked as being loop constant to + * a separate list. These trivially don't need to be tested. + */ + if (lv->is_loop_constant()) { + lv->remove(); + ls->constants.push_tail(lv); + } + } + + /* Each variable assigned in the loop that isn't already marked as being loop + * constant might still be loop constant. The requirements at this point + * are: + * + * - Variable is written before it is read. + * + * - Only one assignment to the variable. + * + * - All operands on the RHS of the assignment are also loop constants. + * + * The last requirement is the reason for the progress loop. A variable + * marked as a loop constant on one pass may allow other variables to be + * marked as loop constant on following passes. + */ + bool progress; + do { + progress = false; + + foreach_list_safe(node, &ls->variables) { + loop_variable *lv = (loop_variable *) node; + + if (lv->conditional_assignment || (lv->num_assignments > 1)) + continue; + + /* Process the RHS of the assignment. If all of the variables + * accessed there are loop constants, then add this + */ + ir_rvalue *const rhs = lv->first_assignment->rhs; + if (all_expression_operands_are_loop_constant(rhs, ls->var_hash)) { + lv->rhs_clean = true; + + if (lv->is_loop_constant()) { + progress = true; + + lv->remove(); + ls->constants.push_tail(lv); + } + } + } + } while (progress); + + /* The remaining variables that are not loop invariant might be loop + * induction variables. + */ + foreach_list_safe(node, &ls->variables) { + loop_variable *lv = (loop_variable *) node; + + /* If there is more than one assignment to a variable, it cannot be a + * loop induction variable. This isn't strictly true, but this is a + * very simple induction variable detector, and it can't handle more + * complex cases. + */ + if (lv->num_assignments > 1) + continue; + + /* All of the variables with zero assignments in the loop are loop + * invariant, and they should have already been filtered out. + */ + assert(lv->num_assignments == 1); + assert(lv->first_assignment != NULL); + + /* The assignmnet to the variable in the loop must be unconditional. + */ + if (lv->conditional_assignment) + continue; + + /* Basic loop induction variables have a single assignment in the loop + * that has the form 'VAR = VAR + i' or 'VAR = VAR - i' where i is a + * loop invariant. + */ + ir_rvalue *const inc = + get_basic_induction_increment(lv->first_assignment, ls->var_hash); + if (inc != NULL) { + lv->iv_scale = NULL; + lv->biv = lv->var; + lv->increment = inc; + + lv->remove(); + ls->induction_variables.push_tail(lv); + } + } + + return visit_continue; +} + +ir_visitor_status +loop_analysis::visit_enter(ir_if *ir) +{ + (void) ir; + + if (!this->state.is_empty()) + this->if_statement_depth++; + + return visit_continue; +} + +ir_visitor_status +loop_analysis::visit_leave(ir_if *ir) +{ + (void) ir; + + if (!this->state.is_empty()) + this->if_statement_depth--; + + return visit_continue; +} + +ir_visitor_status +loop_analysis::visit_enter(ir_assignment *ir) +{ + /* If we're not somewhere inside a loop, there's nothing to do. + */ + if (this->state.is_empty()) + return visit_continue_with_parent; + + this->current_assignment = ir; + + return visit_continue; +} + +ir_visitor_status +loop_analysis::visit_leave(ir_assignment *ir) +{ + /* Since the visit_enter exits with visit_continue_with_parent for this + * case, the loop state stack should never be empty here. + */ + assert(!this->state.is_empty()); + + assert(this->current_assignment == ir); + this->current_assignment = NULL; + + return visit_continue; +} + + +class examine_rhs : public ir_hierarchical_visitor { +public: + examine_rhs(hash_table *loop_variables) + { + this->only_uses_loop_constants = true; + this->loop_variables = loop_variables; + } + + virtual ir_visitor_status visit(ir_dereference_variable *ir) + { + loop_variable *lv = + (loop_variable *) hash_table_find(this->loop_variables, ir->var); + + assert(lv != NULL); + + if (lv->is_loop_constant()) { + return visit_continue; + } else { + this->only_uses_loop_constants = false; + return visit_stop; + } + } + + hash_table *loop_variables; + bool only_uses_loop_constants; +}; + + +bool +all_expression_operands_are_loop_constant(ir_rvalue *ir, hash_table *variables) +{ + examine_rhs v(variables); + + ir->accept(&v); + + return v.only_uses_loop_constants; +} + + +ir_rvalue * +get_basic_induction_increment(ir_assignment *ir, hash_table *var_hash) +{ + /* The RHS must be a binary expression. + */ + ir_expression *const rhs = ir->rhs->as_expression(); + if ((rhs == NULL) + || ((rhs->operation != ir_binop_add) + && (rhs->operation != ir_binop_sub))) + return NULL; + + /* One of the of operands of the expression must be the variable assigned. + * If the operation is subtraction, the variable in question must be the + * "left" operand. + */ + ir_variable *const var = ir->lhs->variable_referenced(); + + ir_variable *const op0 = rhs->operands[0]->variable_referenced(); + ir_variable *const op1 = rhs->operands[1]->variable_referenced(); + + if (((op0 != var) && (op1 != var)) + || ((op1 == var) && (rhs->operation == ir_binop_sub))) + return NULL; + + ir_rvalue *inc = (op0 == var) ? rhs->operands[1] : rhs->operands[0]; + + if (inc->as_constant() == NULL) { + ir_variable *const inc_var = inc->variable_referenced(); + if (inc_var != NULL) { + loop_variable *lv = + (loop_variable *) hash_table_find(var_hash, inc_var); + + if (!lv->is_loop_constant()) + inc = NULL; + } else + inc = NULL; + } + + if ((inc != NULL) && (rhs->operation == ir_binop_sub)) { + void *mem_ctx = talloc_parent(ir); + + inc = new(mem_ctx) ir_expression(ir_unop_neg, + inc->type, + inc->clone(mem_ctx, NULL), + NULL); + } + + return inc; +} + + +/** + * Detect whether an if-statement is a loop terminating condition + * + * Detects if-statements of the form + * + * (if (expression bool ...) (break)) + */ +bool +is_loop_terminator(ir_if *ir) +{ + if (!ir->else_instructions.is_empty()) + return false; + + ir_instruction *const inst = + (ir_instruction *) ir->then_instructions.get_head(); + assert(inst != NULL); + + if (inst->ir_type != ir_type_loop_jump) + return false; + + ir_loop_jump *const jump = (ir_loop_jump *) inst; + if (jump->mode != ir_loop_jump::jump_break) + return false; + + return true; +} + + +loop_state * +analyze_loop_variables(exec_list *instructions) +{ + loop_analysis v; + + v.run(instructions); + return v.loops; +} diff --git a/mesalib/src/glsl/loop_controls.cpp b/mesalib/src/glsl/loop_controls.cpp index 2ef3d3052..fb13439a1 100644 --- a/mesalib/src/glsl/loop_controls.cpp +++ b/mesalib/src/glsl/loop_controls.cpp @@ -1,301 +1,304 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include "main/compiler.h" -#include "glsl_types.h" -#include "loop_analysis.h" -#include "ir_hierarchical_visitor.h" - -/** - * Find an initializer of a variable outside a loop - * - * Works backwards from the loop to find the pre-loop value of the variable. - * This is used, for example, to find the initial value of loop induction - * variables. - * - * \param loop Loop where \c var is an induction variable - * \param var Variable whose initializer is to be found - * - * \return - * The \c ir_rvalue assigned to the variable outside the loop. May return - * \c NULL if no initializer can be found. - */ -ir_rvalue * -find_initial_value(ir_loop *loop, ir_variable *var) -{ - for (exec_node *node = loop->prev; - !node->is_head_sentinel(); - node = node->prev) { - ir_instruction *ir = (ir_instruction *) node; - - switch (ir->ir_type) { - case ir_type_call: - case ir_type_loop: - case ir_type_loop_jump: - case ir_type_return: - case ir_type_if: - return NULL; - - case ir_type_function: - case ir_type_function_signature: - assert(!"Should not get here."); - return NULL; - - case ir_type_assignment: { - ir_assignment *assign = ir->as_assignment(); - ir_variable *assignee = assign->lhs->whole_variable_referenced(); - - if (assignee == var) - return (assign->condition != NULL) ? NULL : assign->rhs; - - break; - } - - default: - break; - } - } - - return NULL; -} - - -int -calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment, - enum ir_expression_operation op) -{ - void *mem_ctx = talloc_init("%s", __func__); - - ir_expression *const sub = - new(mem_ctx) ir_expression(ir_binop_sub, from->type, to, from); - - ir_expression *const div = - new(mem_ctx) ir_expression(ir_binop_div, sub->type, sub, increment); - - ir_constant *iter = div->constant_expression_value(); - - if (iter == NULL) - return -1; - - if (!iter->type->is_integer()) { - ir_rvalue *cast = - new(mem_ctx) ir_expression(ir_unop_f2i, glsl_type::int_type, iter, - NULL); - - iter = cast->constant_expression_value(); - } - - int iter_value = iter->get_int_component(0); - - /* Make sure that the calculated number of iterations satisfies the exit - * condition. This is needed to catch off-by-one errors and some types of - * ill-formed loops. For example, we need to detect that the following - * loop does not have a maximum iteration count. - * - * for (float x = 0.0; x != 0.9; x += 0.2) - * ; - */ - const int bias[] = { -1, 0, 1 }; - bool valid_loop = false; - - for (unsigned i = 0; i < Elements(bias); i++) { - iter = (increment->type->is_integer()) - ? new(mem_ctx) ir_constant(iter_value + bias[i]) - : new(mem_ctx) ir_constant(float(iter_value + bias[i])); - - ir_expression *const mul = - new(mem_ctx) ir_expression(ir_binop_mul, increment->type, iter, - increment); - - ir_expression *const add = - new(mem_ctx) ir_expression(ir_binop_add, mul->type, mul, from); - - ir_expression *const cmp = - new(mem_ctx) ir_expression(op, glsl_type::bool_type, add, to); - - ir_constant *const cmp_result = cmp->constant_expression_value(); - - assert(cmp_result != NULL); - if (cmp_result->get_bool_component(0)) { - iter_value += bias[i]; - valid_loop = true; - break; - } - } - - talloc_free(mem_ctx); - return (valid_loop) ? iter_value : -1; -} - - -class loop_control_visitor : public ir_hierarchical_visitor { -public: - loop_control_visitor(loop_state *state) - { - this->state = state; - this->progress = false; - } - - virtual ir_visitor_status visit_leave(ir_loop *ir); - - loop_state *state; - - bool progress; -}; - - -ir_visitor_status -loop_control_visitor::visit_leave(ir_loop *ir) -{ - loop_variable_state *const ls = this->state->get(ir); - - /* If we've entered a loop that hasn't been analyzed, something really, - * really bad has happened. - */ - if (ls == NULL) { - assert(ls != NULL); - return visit_continue; - } - - /* Search the loop terminating conditions for one of the form 'i < c' where - * i is a loop induction variable, c is a constant, and < is any relative - * operator. - */ - int max_iterations = ls->max_iterations; - - if(ir->from && ir->to && ir->increment) - max_iterations = calculate_iterations(ir->from, ir->to, ir->increment, (ir_expression_operation)ir->cmp); - - if(max_iterations < 0) - max_iterations = INT_MAX; - - foreach_list(node, &ls->terminators) { - loop_terminator *t = (loop_terminator *) node; - ir_if *if_stmt = t->ir; - - /* If-statements can be either 'if (expr)' or 'if (deref)'. We only care - * about the former here. - */ - ir_expression *cond = if_stmt->condition->as_expression(); - if (cond == NULL) - continue; - - switch (cond->operation) { - case ir_binop_less: - case ir_binop_greater: - case ir_binop_lequal: - case ir_binop_gequal: { - /* The expressions that we care about will either be of the form - * 'counter < limit' or 'limit < counter'. Figure out which is - * which. - */ - ir_rvalue *counter = cond->operands[0]->as_dereference_variable(); - ir_constant *limit = cond->operands[1]->as_constant(); - enum ir_expression_operation cmp = cond->operation; - - if (limit == NULL) { - counter = cond->operands[1]->as_dereference_variable(); - limit = cond->operands[0]->as_constant(); - - switch (cmp) { - case ir_binop_less: cmp = ir_binop_gequal; break; - case ir_binop_greater: cmp = ir_binop_lequal; break; - case ir_binop_lequal: cmp = ir_binop_greater; break; - case ir_binop_gequal: cmp = ir_binop_less; break; - default: assert(!"Should not get here."); - } - } - - if ((counter == NULL) || (limit == NULL)) - break; - - ir_variable *var = counter->variable_referenced(); - - ir_rvalue *init = find_initial_value(ir, var); - - foreach_list(iv_node, &ls->induction_variables) { - loop_variable *lv = (loop_variable *) iv_node; - - if (lv->var == var) { - const int iterations = calculate_iterations(init, limit, - lv->increment, - cmp); - if (iterations >= 0) { - /* If the new iteration count is lower than the previously - * believed iteration count, update the loop control values. - */ - if (iterations < max_iterations) { - ir->from = init->clone(ir, NULL); - ir->to = limit->clone(ir, NULL); - ir->increment = lv->increment->clone(ir, NULL); - ir->counter = lv->var; - ir->cmp = cmp; - - max_iterations = iterations; - } - - /* Remove the conditional break statement. The loop - * controls are now set such that the exit condition will be - * satisfied. - */ - if_stmt->remove(); - - assert(ls->num_loop_jumps > 0); - ls->num_loop_jumps--; - - this->progress = true; - } - - break; - } - } - break; - } - - default: - break; - } - } - - /* If we have proven the one of the loop exit conditions is satisifed before - * running the loop once, remove the loop. - */ - if (max_iterations == 0) - ir->remove(); - else - ls->max_iterations = max_iterations; - - return visit_continue; -} - - -bool -set_loop_controls(exec_list *instructions, loop_state *ls) -{ - loop_control_visitor v(ls); - - v.run(instructions); - - return v.progress; -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include "main/compiler.h" +#include "glsl_types.h" +#include "loop_analysis.h" +#include "ir_hierarchical_visitor.h" + +/** + * Find an initializer of a variable outside a loop + * + * Works backwards from the loop to find the pre-loop value of the variable. + * This is used, for example, to find the initial value of loop induction + * variables. + * + * \param loop Loop where \c var is an induction variable + * \param var Variable whose initializer is to be found + * + * \return + * The \c ir_rvalue assigned to the variable outside the loop. May return + * \c NULL if no initializer can be found. + */ +ir_rvalue * +find_initial_value(ir_loop *loop, ir_variable *var) +{ + for (exec_node *node = loop->prev; + !node->is_head_sentinel(); + node = node->prev) { + ir_instruction *ir = (ir_instruction *) node; + + switch (ir->ir_type) { + case ir_type_call: + case ir_type_loop: + case ir_type_loop_jump: + case ir_type_return: + case ir_type_if: + return NULL; + + case ir_type_function: + case ir_type_function_signature: + assert(!"Should not get here."); + return NULL; + + case ir_type_assignment: { + ir_assignment *assign = ir->as_assignment(); + ir_variable *assignee = assign->lhs->whole_variable_referenced(); + + if (assignee == var) + return (assign->condition != NULL) ? NULL : assign->rhs; + + break; + } + + default: + break; + } + } + + return NULL; +} + + +int +calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment, + enum ir_expression_operation op) +{ + if (from == NULL || to == NULL || increment == NULL) + return -1; + + void *mem_ctx = talloc_init("%s", __func__); + + ir_expression *const sub = + new(mem_ctx) ir_expression(ir_binop_sub, from->type, to, from); + + ir_expression *const div = + new(mem_ctx) ir_expression(ir_binop_div, sub->type, sub, increment); + + ir_constant *iter = div->constant_expression_value(); + + if (iter == NULL) + return -1; + + if (!iter->type->is_integer()) { + ir_rvalue *cast = + new(mem_ctx) ir_expression(ir_unop_f2i, glsl_type::int_type, iter, + NULL); + + iter = cast->constant_expression_value(); + } + + int iter_value = iter->get_int_component(0); + + /* Make sure that the calculated number of iterations satisfies the exit + * condition. This is needed to catch off-by-one errors and some types of + * ill-formed loops. For example, we need to detect that the following + * loop does not have a maximum iteration count. + * + * for (float x = 0.0; x != 0.9; x += 0.2) + * ; + */ + const int bias[] = { -1, 0, 1 }; + bool valid_loop = false; + + for (unsigned i = 0; i < Elements(bias); i++) { + iter = (increment->type->is_integer()) + ? new(mem_ctx) ir_constant(iter_value + bias[i]) + : new(mem_ctx) ir_constant(float(iter_value + bias[i])); + + ir_expression *const mul = + new(mem_ctx) ir_expression(ir_binop_mul, increment->type, iter, + increment); + + ir_expression *const add = + new(mem_ctx) ir_expression(ir_binop_add, mul->type, mul, from); + + ir_expression *const cmp = + new(mem_ctx) ir_expression(op, glsl_type::bool_type, add, to); + + ir_constant *const cmp_result = cmp->constant_expression_value(); + + assert(cmp_result != NULL); + if (cmp_result->get_bool_component(0)) { + iter_value += bias[i]; + valid_loop = true; + break; + } + } + + talloc_free(mem_ctx); + return (valid_loop) ? iter_value : -1; +} + + +class loop_control_visitor : public ir_hierarchical_visitor { +public: + loop_control_visitor(loop_state *state) + { + this->state = state; + this->progress = false; + } + + virtual ir_visitor_status visit_leave(ir_loop *ir); + + loop_state *state; + + bool progress; +}; + + +ir_visitor_status +loop_control_visitor::visit_leave(ir_loop *ir) +{ + loop_variable_state *const ls = this->state->get(ir); + + /* If we've entered a loop that hasn't been analyzed, something really, + * really bad has happened. + */ + if (ls == NULL) { + assert(ls != NULL); + return visit_continue; + } + + /* Search the loop terminating conditions for one of the form 'i < c' where + * i is a loop induction variable, c is a constant, and < is any relative + * operator. + */ + int max_iterations = ls->max_iterations; + + if(ir->from && ir->to && ir->increment) + max_iterations = calculate_iterations(ir->from, ir->to, ir->increment, (ir_expression_operation)ir->cmp); + + if(max_iterations < 0) + max_iterations = INT_MAX; + + foreach_list(node, &ls->terminators) { + loop_terminator *t = (loop_terminator *) node; + ir_if *if_stmt = t->ir; + + /* If-statements can be either 'if (expr)' or 'if (deref)'. We only care + * about the former here. + */ + ir_expression *cond = if_stmt->condition->as_expression(); + if (cond == NULL) + continue; + + switch (cond->operation) { + case ir_binop_less: + case ir_binop_greater: + case ir_binop_lequal: + case ir_binop_gequal: { + /* The expressions that we care about will either be of the form + * 'counter < limit' or 'limit < counter'. Figure out which is + * which. + */ + ir_rvalue *counter = cond->operands[0]->as_dereference_variable(); + ir_constant *limit = cond->operands[1]->as_constant(); + enum ir_expression_operation cmp = cond->operation; + + if (limit == NULL) { + counter = cond->operands[1]->as_dereference_variable(); + limit = cond->operands[0]->as_constant(); + + switch (cmp) { + case ir_binop_less: cmp = ir_binop_gequal; break; + case ir_binop_greater: cmp = ir_binop_lequal; break; + case ir_binop_lequal: cmp = ir_binop_greater; break; + case ir_binop_gequal: cmp = ir_binop_less; break; + default: assert(!"Should not get here."); + } + } + + if ((counter == NULL) || (limit == NULL)) + break; + + ir_variable *var = counter->variable_referenced(); + + ir_rvalue *init = find_initial_value(ir, var); + + foreach_list(iv_node, &ls->induction_variables) { + loop_variable *lv = (loop_variable *) iv_node; + + if (lv->var == var) { + const int iterations = calculate_iterations(init, limit, + lv->increment, + cmp); + if (iterations >= 0) { + /* If the new iteration count is lower than the previously + * believed iteration count, update the loop control values. + */ + if (iterations < max_iterations) { + ir->from = init->clone(ir, NULL); + ir->to = limit->clone(ir, NULL); + ir->increment = lv->increment->clone(ir, NULL); + ir->counter = lv->var; + ir->cmp = cmp; + + max_iterations = iterations; + } + + /* Remove the conditional break statement. The loop + * controls are now set such that the exit condition will be + * satisfied. + */ + if_stmt->remove(); + + assert(ls->num_loop_jumps > 0); + ls->num_loop_jumps--; + + this->progress = true; + } + + break; + } + } + break; + } + + default: + break; + } + } + + /* If we have proven the one of the loop exit conditions is satisifed before + * running the loop once, remove the loop. + */ + if (max_iterations == 0) + ir->remove(); + else + ls->max_iterations = max_iterations; + + return visit_continue; +} + + +bool +set_loop_controls(exec_list *instructions, loop_state *ls) +{ + loop_control_visitor v(ls); + + v.run(instructions); + + return v.progress; +} diff --git a/mesalib/src/glsl/loop_unroll.cpp b/mesalib/src/glsl/loop_unroll.cpp index 90797bde3..c54f2ca3d 100644 --- a/mesalib/src/glsl/loop_unroll.cpp +++ b/mesalib/src/glsl/loop_unroll.cpp @@ -1,187 +1,214 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include "glsl_types.h" -#include "loop_analysis.h" -#include "ir_hierarchical_visitor.h" - -class loop_unroll_visitor : public ir_hierarchical_visitor { -public: - loop_unroll_visitor(loop_state *state, unsigned max_iterations) - { - this->state = state; - this->progress = false; - this->max_iterations = max_iterations; - } - - virtual ir_visitor_status visit_leave(ir_loop *ir); - - loop_state *state; - - bool progress; - unsigned max_iterations; -}; - - -ir_visitor_status -loop_unroll_visitor::visit_leave(ir_loop *ir) -{ - loop_variable_state *const ls = this->state->get(ir); - int iterations; - - /* If we've entered a loop that hasn't been analyzed, something really, - * really bad has happened. - */ - if (ls == NULL) { - assert(ls != NULL); - return visit_continue; - } - - iterations = ls->max_iterations; - - /* Don't try to unroll loops where the number of iterations is not known - * at compile-time. - */ - if (iterations < 0) - return visit_continue; - - /* Don't try to unroll loops that have zillions of iterations either. - */ - if (iterations > max_iterations) - return visit_continue; - - if (ls->num_loop_jumps > 1) - return visit_continue; - else if (ls->num_loop_jumps) { - /* recognize loops in the form produced by ir_lower_jumps */ - ir_instruction *last_ir = - ((ir_instruction*)ir->body_instructions.get_tail()); - - assert(last_ir != NULL); - - ir_if *last_if = last_ir->as_if(); - if (last_if) { - bool continue_from_then_branch; - - /* Determine which if-statement branch, if any, ends with a break. - * The branch that did *not* have the break will get a temporary - * continue inserted in each iteration of the loop unroll. - * - * Note that since ls->num_loop_jumps is <= 1, it is impossible for - * both branches to end with a break. - */ - ir_instruction *last = - (ir_instruction *) last_if->then_instructions.get_tail(); - - if (last && last->ir_type == ir_type_loop_jump - && ((ir_loop_jump*) last)->is_break()) { - continue_from_then_branch = false; - } else { - last = (ir_instruction *) last_if->then_instructions.get_tail(); - - if (last && last->ir_type == ir_type_loop_jump - && ((ir_loop_jump*) last)->is_break()) - continue_from_then_branch = true; - else - /* Bail out if neither if-statement branch ends with a break. - */ - return visit_continue; - } - - /* Remove the break from the if-statement. - */ - last->remove(); - - void *const mem_ctx = talloc_parent(ir); - ir_instruction *ir_to_replace = ir; - - for (int i = 0; i < iterations; i++) { - exec_list copy_list; - - copy_list.make_empty(); - clone_ir_list(mem_ctx, ©_list, &ir->body_instructions); - - last_if = ((ir_instruction*)copy_list.get_tail())->as_if(); - assert(last_if); - - ir_to_replace->insert_before(©_list); - ir_to_replace->remove(); - - /* placeholder that will be removed in the next iteration */ - ir_to_replace = - new(mem_ctx) ir_loop_jump(ir_loop_jump::jump_continue); - - exec_list *const list = (continue_from_then_branch) - ? &last_if->then_instructions : &last_if->else_instructions; - - list->push_tail(ir_to_replace); - } - - ir_to_replace->remove(); - - this->progress = true; - return visit_continue; - } else if (last_ir->ir_type == ir_type_loop_jump - && ((ir_loop_jump *)last_ir)->is_break()) { - /* If the only loop-jump is a break at the end of the loop, the loop - * will execute exactly once. Remove the break, set the iteration - * count, and fall through to the normal unroller. - */ - last_ir->remove(); - iterations = 1; - - this->progress = true; - } else - return visit_continue; - } - - void *const mem_ctx = talloc_parent(ir); - - for (int i = 0; i < iterations; i++) { - exec_list copy_list; - - copy_list.make_empty(); - clone_ir_list(mem_ctx, ©_list, &ir->body_instructions); - - ir->insert_before(©_list); - } - - /* The loop has been replaced by the unrolled copies. Remove the original - * loop from the IR sequence. - */ - ir->remove(); - - this->progress = true; - return visit_continue; -} - - -bool -unroll_loops(exec_list *instructions, loop_state *ls, unsigned max_iterations) -{ - loop_unroll_visitor v(ls, max_iterations); - - v.run(instructions); - - return v.progress; -} +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "glsl_types.h" +#include "loop_analysis.h" +#include "ir_hierarchical_visitor.h" + +class loop_unroll_visitor : public ir_hierarchical_visitor { +public: + loop_unroll_visitor(loop_state *state, unsigned max_iterations) + { + this->state = state; + this->progress = false; + this->max_iterations = max_iterations; + } + + virtual ir_visitor_status visit_leave(ir_loop *ir); + + loop_state *state; + + bool progress; + unsigned max_iterations; +}; + + +static bool +is_break(ir_instruction *ir) +{ + return ir != NULL && ir->ir_type == ir_type_loop_jump + && ((ir_loop_jump *) ir)->is_break(); +} + + +ir_visitor_status +loop_unroll_visitor::visit_leave(ir_loop *ir) +{ + loop_variable_state *const ls = this->state->get(ir); + int iterations; + + /* If we've entered a loop that hasn't been analyzed, something really, + * really bad has happened. + */ + if (ls == NULL) { + assert(ls != NULL); + return visit_continue; + } + + iterations = ls->max_iterations; + + /* Don't try to unroll loops where the number of iterations is not known + * at compile-time. + */ + if (iterations < 0) + return visit_continue; + + /* Don't try to unroll loops that have zillions of iterations either. + */ + if (iterations > (int) max_iterations) + return visit_continue; + + if (ls->num_loop_jumps > 1) + return visit_continue; + else if (ls->num_loop_jumps) { + ir_instruction *last_ir = (ir_instruction *) ir->body_instructions.get_tail(); + assert(last_ir != NULL); + + if (is_break(last_ir)) { + /* If the only loop-jump is a break at the end of the loop, the loop + * will execute exactly once. Remove the break, set the iteration + * count, and fall through to the normal unroller. + */ + last_ir->remove(); + iterations = 1; + + this->progress = true; + } else { + ir_if *ir_if = NULL; + ir_instruction *break_ir = NULL; + bool continue_from_then_branch = false; + + foreach_list(node, &ir->body_instructions) { + /* recognize loops in the form produced by ir_lower_jumps */ + ir_instruction *cur_ir = (ir_instruction *) node; + + ir_if = cur_ir->as_if(); + if (ir_if != NULL) { + /* Determine which if-statement branch, if any, ends with a + * break. The branch that did *not* have the break will get a + * temporary continue inserted in each iteration of the loop + * unroll. + * + * Note that since ls->num_loop_jumps is <= 1, it is impossible + * for both branches to end with a break. + */ + ir_instruction *ir_if_last = + (ir_instruction *) ir_if->then_instructions.get_tail(); + + if (is_break(ir_if_last)) { + continue_from_then_branch = false; + break_ir = ir_if_last; + break; + } else { + ir_if_last = + (ir_instruction *) ir_if->else_instructions.get_tail(); + + if (is_break(ir_if_last)) { + break_ir = ir_if_last; + continue_from_then_branch = true; + break; + } + } + } + } + + if (break_ir == NULL) + return visit_continue; + + /* move instructions after then if in the continue branch */ + while (!ir_if->get_next()->is_tail_sentinel()) { + ir_instruction *move_ir = (ir_instruction *) ir_if->get_next(); + + move_ir->remove(); + if (continue_from_then_branch) + ir_if->then_instructions.push_tail(move_ir); + else + ir_if->else_instructions.push_tail(move_ir); + } + + /* Remove the break from the if-statement. + */ + break_ir->remove(); + + void *const mem_ctx = talloc_parent(ir); + ir_instruction *ir_to_replace = ir; + + for (int i = 0; i < iterations; i++) { + exec_list copy_list; + + copy_list.make_empty(); + clone_ir_list(mem_ctx, ©_list, &ir->body_instructions); + + ir_if = ((ir_instruction *) copy_list.get_tail())->as_if(); + assert(ir_if != NULL); + + ir_to_replace->insert_before(©_list); + ir_to_replace->remove(); + + /* placeholder that will be removed in the next iteration */ + ir_to_replace = + new(mem_ctx) ir_loop_jump(ir_loop_jump::jump_continue); + + exec_list *const list = (continue_from_then_branch) + ? &ir_if->then_instructions : &ir_if->else_instructions; + + list->push_tail(ir_to_replace); + } + + ir_to_replace->remove(); + + this->progress = true; + return visit_continue; + } + } + + void *const mem_ctx = talloc_parent(ir); + + for (int i = 0; i < iterations; i++) { + exec_list copy_list; + + copy_list.make_empty(); + clone_ir_list(mem_ctx, ©_list, &ir->body_instructions); + + ir->insert_before(©_list); + } + + /* The loop has been replaced by the unrolled copies. Remove the original + * loop from the IR sequence. + */ + ir->remove(); + + this->progress = true; + return visit_continue; +} + + +bool +unroll_loops(exec_list *instructions, loop_state *ls, unsigned max_iterations) +{ + loop_unroll_visitor v(ls, max_iterations); + + v.run(instructions); + + return v.progress; +} diff --git a/mesalib/src/glsl/lower_discard.cpp b/mesalib/src/glsl/lower_discard.cpp new file mode 100644 index 000000000..5c3603ed7 --- /dev/null +++ b/mesalib/src/glsl/lower_discard.cpp @@ -0,0 +1,198 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_discard.cpp + * + * This pass moves discards out of if-statements. + * + * Case 1: The "then" branch contains a conditional discard: + * --------------------------------------------------------- + * + * if (cond1) { + * s1; + * discard cond2; + * s2; + * } else { + * s3; + * } + * + * becomes: + * + * temp = false; + * if (cond1) { + * s1; + * temp = cond2; + * s2; + * } else { + * s3; + * } + * discard temp; + * + * Case 2: The "else" branch contains a conditional discard: + * --------------------------------------------------------- + * + * if (cond1) { + * s1; + * } else { + * s2; + * discard cond2; + * s3; + * } + * + * becomes: + * + * temp = false; + * if (cond1) { + * s1; + * } else { + * s2; + * temp = cond2; + * s3; + * } + * discard temp; + * + * Case 3: Both branches contain a conditional discard: + * ---------------------------------------------------- + * + * if (cond1) { + * s1; + * discard cond2; + * s2; + * } else { + * s3; + * discard cond3; + * s4; + * } + * + * becomes: + * + * temp = false; + * if (cond1) { + * s1; + * temp = cond2; + * s2; + * } else { + * s3; + * temp = cond3; + * s4; + * } + * discard temp; + * + * If there are multiple conditional discards, we need only deal with one of + * them. Repeatedly applying this pass will take care of the others. + * + * Unconditional discards are treated as having a condition of "true". + */ + +#include "glsl_types.h" +#include "ir.h" + +class lower_discard_visitor : public ir_hierarchical_visitor { +public: + lower_discard_visitor() + { + this->progress = false; + } + + ir_visitor_status visit_leave(ir_if *); + + bool progress; +}; + + +bool +lower_discard(exec_list *instructions) +{ + lower_discard_visitor v; + + visit_list_elements(&v, instructions); + + return v.progress; +} + + +static ir_discard * +find_discard(exec_list &instructions) +{ + foreach_list(n, &instructions) { + ir_discard *ir = ((ir_instruction *) n)->as_discard(); + if (ir != NULL) + return ir; + } + return NULL; +} + + +static void +replace_discard(void *mem_ctx, ir_variable *var, ir_discard *ir) +{ + ir_rvalue *condition = ir->condition; + + /* For unconditional discards, use "true" as the condition. */ + if (condition == NULL) + condition = new(mem_ctx) ir_constant(true); + + ir_assignment *assignment = + new(mem_ctx) ir_assignment(new(mem_ctx) ir_dereference_variable(var), + condition, NULL); + + ir->replace_with(assignment); +} + + +ir_visitor_status +lower_discard_visitor::visit_leave(ir_if *ir) +{ + ir_discard *then_discard = find_discard(ir->then_instructions); + ir_discard *else_discard = find_discard(ir->else_instructions); + + if (then_discard == NULL && else_discard == NULL) + return visit_continue; + + void *mem_ctx = talloc_parent(ir); + + ir_variable *temp = new(mem_ctx) ir_variable(glsl_type::bool_type, + "discard_cond_temp", + ir_var_temporary); + ir_assignment *temp_initializer = + new(mem_ctx) ir_assignment(new(mem_ctx) ir_dereference_variable(temp), + new(mem_ctx) ir_constant(false), NULL); + + ir->insert_before(temp); + ir->insert_before(temp_initializer); + + if (then_discard != NULL) + replace_discard(mem_ctx, temp, then_discard); + + if (else_discard != NULL) + replace_discard(mem_ctx, temp, else_discard); + + ir_discard *discard = then_discard != NULL ? then_discard : else_discard; + discard->condition = new(mem_ctx) ir_dereference_variable(temp); + ir->insert_after(discard); + + this->progress = true; + + return visit_continue; +} diff --git a/mesalib/src/glsl/lower_if_to_cond_assign.cpp b/mesalib/src/glsl/lower_if_to_cond_assign.cpp new file mode 100644 index 000000000..9212ae21e --- /dev/null +++ b/mesalib/src/glsl/lower_if_to_cond_assign.cpp @@ -0,0 +1,200 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_if_to_cond_assign.cpp + * + * This attempts to flatten if-statements to conditional assignments for + * GPUs with limited or no flow control support. + * + * It can't handle other control flow being inside of its block, such + * as calls or loops. Hopefully loop unrolling and inlining will take + * care of those. + * + * Drivers for GPUs with no control flow support should simply call + * + * lower_if_to_cond_assign(instructions) + * + * to attempt to flatten all if-statements. + * + * Some GPUs (such as i965 prior to gen6) do support control flow, but have a + * maximum nesting depth N. Drivers for such hardware can call + * + * lower_if_to_cond_assign(instructions, N) + * + * to attempt to flatten any if-statements appearing at depth > N. + */ + +#include "glsl_types.h" +#include "ir.h" + +class ir_if_to_cond_assign_visitor : public ir_hierarchical_visitor { +public: + ir_if_to_cond_assign_visitor(unsigned max_depth) + { + this->progress = false; + this->max_depth = max_depth; + this->depth = 0; + } + + ir_visitor_status visit_enter(ir_if *); + ir_visitor_status visit_leave(ir_if *); + + bool progress; + unsigned max_depth; + unsigned depth; +}; + +bool +lower_if_to_cond_assign(exec_list *instructions, unsigned max_depth) +{ + ir_if_to_cond_assign_visitor v(max_depth); + + visit_list_elements(&v, instructions); + + return v.progress; +} + +void +check_control_flow(ir_instruction *ir, void *data) +{ + bool *found_control_flow = (bool *)data; + switch (ir->ir_type) { + case ir_type_call: + case ir_type_discard: + case ir_type_loop: + case ir_type_loop_jump: + case ir_type_return: + *found_control_flow = true; + break; + default: + break; + } +} + +void +move_block_to_cond_assign(void *mem_ctx, + ir_if *if_ir, ir_variable *cond_var, bool then) +{ + exec_list *instructions; + + if (then) { + instructions = &if_ir->then_instructions; + } else { + instructions = &if_ir->else_instructions; + } + + foreach_iter(exec_list_iterator, iter, *instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + + if (ir->ir_type == ir_type_assignment) { + ir_assignment *assign = (ir_assignment *)ir; + ir_rvalue *cond_expr; + ir_dereference *deref = new(mem_ctx) ir_dereference_variable(cond_var); + + if (then) { + cond_expr = deref; + } else { + cond_expr = new(mem_ctx) ir_expression(ir_unop_logic_not, + glsl_type::bool_type, + deref, + NULL); + } + + if (!assign->condition) { + assign->condition = cond_expr; + } else { + assign->condition = new(mem_ctx) ir_expression(ir_binop_logic_and, + glsl_type::bool_type, + cond_expr, + assign->condition); + } + } + + /* Now, move from the if block to the block surrounding it. */ + ir->remove(); + if_ir->insert_before(ir); + } +} + +ir_visitor_status +ir_if_to_cond_assign_visitor::visit_enter(ir_if *ir) +{ + (void) ir; + this->depth++; + return visit_continue; +} + +ir_visitor_status +ir_if_to_cond_assign_visitor::visit_leave(ir_if *ir) +{ + /* Only flatten when beyond the GPU's maximum supported nesting depth. */ + if (this->depth <= this->max_depth) + return visit_continue; + + this->depth--; + + bool found_control_flow = false; + ir_variable *cond_var; + ir_assignment *assign; + ir_dereference_variable *deref; + + /* Check that both blocks don't contain anything we can't support. */ + foreach_iter(exec_list_iterator, then_iter, ir->then_instructions) { + ir_instruction *then_ir = (ir_instruction *)then_iter.get(); + visit_tree(then_ir, check_control_flow, &found_control_flow); + } + foreach_iter(exec_list_iterator, else_iter, ir->else_instructions) { + ir_instruction *else_ir = (ir_instruction *)else_iter.get(); + visit_tree(else_ir, check_control_flow, &found_control_flow); + } + if (found_control_flow) + return visit_continue; + + void *mem_ctx = talloc_parent(ir); + + /* Store the condition to a variable so the assignment conditions are + * simpler. + */ + cond_var = new(mem_ctx) ir_variable(glsl_type::bool_type, + "if_to_cond_assign_condition", + ir_var_temporary); + ir->insert_before(cond_var); + + deref = new(mem_ctx) ir_dereference_variable(cond_var); + assign = new(mem_ctx) ir_assignment(deref, + ir->condition, NULL); + ir->insert_before(assign); + + /* Now, move all of the instructions out of the if blocks, putting + * conditions on assignments. + */ + move_block_to_cond_assign(mem_ctx, ir, cond_var, true); + move_block_to_cond_assign(mem_ctx, ir, cond_var, false); + + ir->remove(); + + this->progress = true; + + return visit_continue; +} diff --git a/mesalib/src/glsl/lower_instructions.cpp b/mesalib/src/glsl/lower_instructions.cpp new file mode 100644 index 000000000..6e44d1319 --- /dev/null +++ b/mesalib/src/glsl/lower_instructions.cpp @@ -0,0 +1,288 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_instructions.cpp + * + * Many GPUs lack native instructions for certain expression operations, and + * must replace them with some other expression tree. This pass lowers some + * of the most common cases, allowing the lowering code to be implemented once + * rather than in each driver backend. + * + * Currently supported transformations: + * - SUB_TO_ADD_NEG + * - DIV_TO_MUL_RCP + * - EXP_TO_EXP2 + * - POW_TO_EXP2 + * - LOG_TO_LOG2 + * - MOD_TO_FRACT + * + * SUB_TO_ADD_NEG: + * --------------- + * Breaks an ir_binop_sub expression down to add(op0, neg(op1)) + * + * This simplifies expression reassociation, and for many backends + * there is no subtract operation separate from adding the negation. + * For backends with native subtract operations, they will probably + * want to recognize add(op0, neg(op1)) or the other way around to + * produce a subtract anyway. + * + * DIV_TO_MUL_RCP: + * --------------- + * Breaks an ir_unop_div expression down to op0 * (rcp(op1)). + * + * Many GPUs don't have a divide instruction (945 and 965 included), + * but they do have an RCP instruction to compute an approximate + * reciprocal. By breaking the operation down, constant reciprocals + * can get constant folded. + * + * EXP_TO_EXP2 and LOG_TO_LOG2: + * ---------------------------- + * Many GPUs don't have a base e log or exponent instruction, but they + * do have base 2 versions, so this pass converts exp and log to exp2 + * and log2 operations. + * + * POW_TO_EXP2: + * ----------- + * Many older GPUs don't have an x**y instruction. For these GPUs, convert + * x**y to 2**(y * log2(x)). + * + * MOD_TO_FRACT: + * ------------- + * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1)) + * + * Many GPUs don't have a MOD instruction (945 and 965 included), and + * if we have to break it down like this anyway, it gives an + * opportunity to do things like constant fold the (1.0 / op1) easily. + */ + +#include "main/core.h" /* for M_LOG2E */ +#include "glsl_types.h" +#include "ir.h" +#include "ir_optimization.h" + +class lower_instructions_visitor : public ir_hierarchical_visitor { +public: + lower_instructions_visitor(unsigned lower) + : progress(false), lower(lower) { } + + ir_visitor_status visit_leave(ir_expression *); + + bool progress; + +private: + unsigned lower; /** Bitfield of which operations to lower */ + + void sub_to_add_neg(ir_expression *); + void div_to_mul_rcp(ir_expression *); + void mod_to_fract(ir_expression *); + void exp_to_exp2(ir_expression *); + void pow_to_exp2(ir_expression *); + void log_to_log2(ir_expression *); +}; + +/** + * Determine if a particular type of lowering should occur + */ +#define lowering(x) (this->lower & x) + +bool +lower_instructions(exec_list *instructions, unsigned what_to_lower) +{ + lower_instructions_visitor v(what_to_lower); + + visit_list_elements(&v, instructions); + return v.progress; +} + +void +lower_instructions_visitor::sub_to_add_neg(ir_expression *ir) +{ + ir->operation = ir_binop_add; + ir->operands[1] = new(ir) ir_expression(ir_unop_neg, ir->operands[1]->type, + ir->operands[1], NULL); + this->progress = true; +} + +void +lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir) +{ + if (!ir->operands[1]->type->is_integer()) { + /* New expression for the 1.0 / op1 */ + ir_rvalue *expr; + expr = new(ir) ir_expression(ir_unop_rcp, + ir->operands[1]->type, + ir->operands[1], + NULL); + + /* op0 / op1 -> op0 * (1.0 / op1) */ + ir->operation = ir_binop_mul; + ir->operands[1] = expr; + } else { + /* Be careful with integer division -- we need to do it as a + * float and re-truncate, since rcp(n > 1) of an integer would + * just be 0. + */ + ir_rvalue *op0, *op1; + const struct glsl_type *vec_type; + + vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, + ir->operands[1]->type->vector_elements, + ir->operands[1]->type->matrix_columns); + + if (ir->operands[1]->type->base_type == GLSL_TYPE_INT) + op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL); + else + op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL); + + op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL); + + vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, + ir->operands[0]->type->vector_elements, + ir->operands[0]->type->matrix_columns); + + if (ir->operands[0]->type->base_type == GLSL_TYPE_INT) + op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL); + else + op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL); + + op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1); + + ir->operation = ir_unop_f2i; + ir->operands[0] = op0; + ir->operands[1] = NULL; + } + + this->progress = true; +} + +void +lower_instructions_visitor::exp_to_exp2(ir_expression *ir) +{ + ir_constant *log2_e = new(ir) ir_constant(float(M_LOG2E)); + + ir->operation = ir_unop_exp2; + ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[0]->type, + ir->operands[0], log2_e); + this->progress = true; +} + +void +lower_instructions_visitor::pow_to_exp2(ir_expression *ir) +{ + ir_expression *const log2_x = + new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type, + ir->operands[0]); + + ir->operation = ir_unop_exp2; + ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[1]->type, + ir->operands[1], log2_x); + ir->operands[1] = NULL; + this->progress = true; +} + +void +lower_instructions_visitor::log_to_log2(ir_expression *ir) +{ + ir->operation = ir_binop_mul; + ir->operands[0] = new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type, + ir->operands[0], NULL); + ir->operands[1] = new(ir) ir_constant(float(1.0 / M_LOG2E)); + this->progress = true; +} + +void +lower_instructions_visitor::mod_to_fract(ir_expression *ir) +{ + ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b", + ir_var_temporary); + this->base_ir->insert_before(temp); + + ir_assignment *const assign = + new(ir) ir_assignment(new(ir) ir_dereference_variable(temp), + ir->operands[1], NULL); + + this->base_ir->insert_before(assign); + + ir_expression *const div_expr = + new(ir) ir_expression(ir_binop_div, ir->operands[0]->type, + ir->operands[0], + new(ir) ir_dereference_variable(temp)); + + /* Don't generate new IR that would need to be lowered in an additional + * pass. + */ + if (lowering(DIV_TO_MUL_RCP)) + div_to_mul_rcp(div_expr); + + ir_rvalue *expr = new(ir) ir_expression(ir_unop_fract, + ir->operands[0]->type, + div_expr, + NULL); + + ir->operation = ir_binop_mul; + ir->operands[0] = new(ir) ir_dereference_variable(temp); + ir->operands[1] = expr; + this->progress = true; +} + +ir_visitor_status +lower_instructions_visitor::visit_leave(ir_expression *ir) +{ + switch (ir->operation) { + case ir_binop_sub: + if (lowering(SUB_TO_ADD_NEG)) + sub_to_add_neg(ir); + break; + + case ir_binop_div: + if (lowering(DIV_TO_MUL_RCP)) + div_to_mul_rcp(ir); + break; + + case ir_unop_exp: + if (lowering(EXP_TO_EXP2)) + exp_to_exp2(ir); + break; + + case ir_unop_log: + if (lowering(LOG_TO_LOG2)) + log_to_log2(ir); + break; + + case ir_binop_mod: + if (lowering(MOD_TO_FRACT)) + mod_to_fract(ir); + break; + + case ir_binop_pow: + if (lowering(POW_TO_EXP2)) + pow_to_exp2(ir); + break; + + default: + return visit_continue; + } + + return visit_continue; +} diff --git a/mesalib/src/glsl/lower_jumps.cpp b/mesalib/src/glsl/lower_jumps.cpp new file mode 100644 index 000000000..7c3463e58 --- /dev/null +++ b/mesalib/src/glsl/lower_jumps.cpp @@ -0,0 +1,570 @@ +/* + * Copyright © 2010 Luca Barbieri + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_jumps.cpp + * + * This pass lowers jumps (break, continue, and return) to if/else structures. + * + * It can be asked to: + * 1. Pull jumps out of ifs where possible + * 2. Remove all "continue"s, replacing them with an "execute flag" + * 3. Replace all "break" with a single conditional one at the end of the loop + * 4. Replace all "return"s with a single return at the end of the function, + * for the main function and/or other functions + * + * Applying this pass gives several benefits: + * 1. All functions can be inlined. + * 2. nv40 and other pre-DX10 chips without "continue" can be supported + * 3. nv30 and other pre-DX10 chips with no control flow at all are better + * supported + * + * Continues are lowered by adding a per-loop "execute flag", initialized to + * true, that when cleared inhibits all execution until the end of the loop. + * + * Breaks are lowered to continues, plus setting a "break flag" that is checked + * at the end of the loop, and trigger the unique "break". + * + * Returns are lowered to breaks/continues, plus adding a "return flag" that + * causes loops to break again out of their enclosing loops until all the + * loops are exited: then the "execute flag" logic will ignore everything + * until the end of the function. + * + * Note that "continue" and "return" can also be implemented by adding + * a dummy loop and using break. + * However, this is bad for hardware with limited nesting depth, and + * prevents further optimization, and thus is not currently performed. + */ + +#include "glsl_types.h" +#include +#include "ir.h" + +enum jump_strength +{ + strength_none, + strength_always_clears_execute_flag, + strength_continue, + strength_break, + strength_return, +}; + +struct block_record +{ + /* minimum jump strength (of lowered IR, not pre-lowering IR) + * + * If the block ends with a jump, must be the strength of the jump. + * Otherwise, the jump would be dead and have been deleted before) + * + * If the block doesn't end with a jump, it can be different than strength_none if all paths before it lead to some jump + * (e.g. an if with a return in one branch, and a break in the other, while not lowering them) + * Note that identical jumps are usually unified though. + */ + jump_strength min_strength; + + /* can anything clear the execute flag? */ + bool may_clear_execute_flag; + + block_record() + { + this->min_strength = strength_none; + this->may_clear_execute_flag = false; + } +}; + +struct loop_record +{ + ir_function_signature* signature; + ir_loop* loop; + + /* used to avoid lowering the break used to represent lowered breaks */ + unsigned nesting_depth; + bool in_if_at_the_end_of_the_loop; + + bool may_set_return_flag; + + ir_variable* break_flag; + ir_variable* execute_flag; /* cleared to emulate continue */ + + loop_record(ir_function_signature* p_signature = 0, ir_loop* p_loop = 0) + { + this->signature = p_signature; + this->loop = p_loop; + this->nesting_depth = 0; + this->in_if_at_the_end_of_the_loop = false; + this->may_set_return_flag = false; + this->break_flag = 0; + this->execute_flag = 0; + } + + ir_variable* get_execute_flag() + { + /* also supported for the "function loop" */ + if(!this->execute_flag) { + exec_list& list = this->loop ? this->loop->body_instructions : signature->body; + this->execute_flag = new(this->signature) ir_variable(glsl_type::bool_type, "execute_flag", ir_var_temporary); + list.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(execute_flag), new(this->signature) ir_constant(true), 0)); + list.push_head(this->execute_flag); + } + return this->execute_flag; + } + + ir_variable* get_break_flag() + { + assert(this->loop); + if(!this->break_flag) { + this->break_flag = new(this->signature) ir_variable(glsl_type::bool_type, "break_flag", ir_var_temporary); + this->loop->insert_before(this->break_flag); + this->loop->insert_before(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(break_flag), new(this->signature) ir_constant(false), 0)); + } + return this->break_flag; + } +}; + +struct function_record +{ + ir_function_signature* signature; + ir_variable* return_flag; /* used to break out of all loops and then jump to the return instruction */ + ir_variable* return_value; + bool is_main; + unsigned nesting_depth; + + function_record(ir_function_signature* p_signature = 0) + { + this->signature = p_signature; + this->return_flag = 0; + this->return_value = 0; + this->nesting_depth = 0; + this->is_main = this->signature && (strcmp(this->signature->function_name(), "main") == 0); + } + + ir_variable* get_return_flag() + { + if(!this->return_flag) { + this->return_flag = new(this->signature) ir_variable(glsl_type::bool_type, "return_flag", ir_var_temporary); + this->signature->body.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(return_flag), new(this->signature) ir_constant(false), 0)); + this->signature->body.push_head(this->return_flag); + } + return this->return_flag; + } + + ir_variable* get_return_value() + { + if(!this->return_value) { + assert(!this->signature->return_type->is_void()); + return_value = new(this->signature) ir_variable(this->signature->return_type, "return_value", ir_var_temporary); + this->signature->body.push_head(this->return_value); + } + return this->return_value; + } +}; + +struct ir_lower_jumps_visitor : public ir_control_flow_visitor { + bool progress; + + struct function_record function; + struct loop_record loop; + struct block_record block; + + bool pull_out_jumps; + bool lower_continue; + bool lower_break; + bool lower_sub_return; + bool lower_main_return; + + ir_lower_jumps_visitor() + { + this->progress = false; + } + + void truncate_after_instruction(exec_node *ir) + { + if (!ir) + return; + + while (!ir->get_next()->is_tail_sentinel()) { + ((ir_instruction *)ir->get_next())->remove(); + this->progress = true; + } + } + + void move_outer_block_inside(ir_instruction *ir, exec_list *inner_block) + { + while (!ir->get_next()->is_tail_sentinel()) { + ir_instruction *move_ir = (ir_instruction *)ir->get_next(); + + move_ir->remove(); + inner_block->push_tail(move_ir); + } + } + + virtual void visit(class ir_loop_jump * ir) + { + truncate_after_instruction(ir); + this->block.min_strength = ir->is_break() ? strength_break : strength_continue; + } + + virtual void visit(class ir_return * ir) + { + truncate_after_instruction(ir); + this->block.min_strength = strength_return; + } + + virtual void visit(class ir_discard * ir) + { + } + + enum jump_strength get_jump_strength(ir_instruction* ir) + { + if(!ir) + return strength_none; + else if(ir->ir_type == ir_type_loop_jump) { + if(((ir_loop_jump*)ir)->is_break()) + return strength_break; + else + return strength_continue; + } else if(ir->ir_type == ir_type_return) + return strength_return; + else + return strength_none; + } + + bool should_lower_jump(ir_jump* ir) + { + unsigned strength = get_jump_strength(ir); + bool lower; + switch(strength) + { + case strength_none: + lower = false; /* don't change this, code relies on it */ + break; + case strength_continue: + lower = lower_continue; + break; + case strength_break: + assert(this->loop.loop); + /* never lower "canonical break" */ + if(ir->get_next()->is_tail_sentinel() && (this->loop.nesting_depth == 0 + || (this->loop.nesting_depth == 1 && this->loop.in_if_at_the_end_of_the_loop))) + lower = false; + else + lower = lower_break; + break; + case strength_return: + /* never lower return at the end of a this->function */ + if(this->function.nesting_depth == 0 && ir->get_next()->is_tail_sentinel()) + lower = false; + else if (this->function.is_main) + lower = lower_main_return; + else + lower = lower_sub_return; + break; + } + return lower; + } + + block_record visit_block(exec_list* list) + { + block_record saved_block = this->block; + this->block = block_record(); + visit_exec_list(list, this); + block_record ret = this->block; + this->block = saved_block; + return ret; + } + + virtual void visit(ir_if *ir) + { + if(this->loop.nesting_depth == 0 && ir->get_next()->is_tail_sentinel()) + this->loop.in_if_at_the_end_of_the_loop = true; + + ++this->function.nesting_depth; + ++this->loop.nesting_depth; + + block_record block_records[2]; + ir_jump* jumps[2]; + + block_records[0] = visit_block(&ir->then_instructions); + block_records[1] = visit_block(&ir->else_instructions); + +retry: /* we get here if we put code after the if inside a branch */ + for(unsigned i = 0; i < 2; ++i) { + exec_list& list = i ? ir->else_instructions : ir->then_instructions; + jumps[i] = 0; + if(!list.is_empty() && get_jump_strength((ir_instruction*)list.get_tail())) + jumps[i] = (ir_jump*)list.get_tail(); + } + + for(;;) { + jump_strength jump_strengths[2]; + + for(unsigned i = 0; i < 2; ++i) { + if(jumps[i]) { + jump_strengths[i] = block_records[i].min_strength; + assert(jump_strengths[i] == get_jump_strength(jumps[i])); + } else + jump_strengths[i] = strength_none; + } + + /* move both jumps out if possible */ + if(pull_out_jumps && jump_strengths[0] == jump_strengths[1]) { + bool unify = true; + if(jump_strengths[0] == strength_continue) + ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_continue)); + else if(jump_strengths[0] == strength_break) + ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_break)); + /* FINISHME: unify returns with identical expressions */ + else if(jump_strengths[0] == strength_return && this->function.signature->return_type->is_void()) + ir->insert_after(new(ir) ir_return(NULL)); + else + unify = false; + + if(unify) { + jumps[0]->remove(); + jumps[1]->remove(); + this->progress = true; + + jumps[0] = 0; + jumps[1] = 0; + block_records[0].min_strength = strength_none; + block_records[1].min_strength = strength_none; + break; + } + } + + /* lower a jump: if both need to lowered, start with the strongest one, so that + * we might later unify the lowered version with the other one + */ + bool should_lower[2]; + for(unsigned i = 0; i < 2; ++i) + should_lower[i] = should_lower_jump(jumps[i]); + + int lower; + if(should_lower[1] && should_lower[0]) + lower = jump_strengths[1] > jump_strengths[0]; + else if(should_lower[0]) + lower = 0; + else if(should_lower[1]) + lower = 1; + else + break; + + if(jump_strengths[lower] == strength_return) { + ir_variable* return_flag = this->function.get_return_flag(); + if(!this->function.signature->return_type->is_void()) { + ir_variable* return_value = this->function.get_return_value(); + jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_value), ((ir_return*)jumps[lower])->value, NULL)); + } + jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_flag), new (ir) ir_constant(true), NULL)); + this->loop.may_set_return_flag = true; + if(this->loop.loop) { + ir_loop_jump* lowered = 0; + lowered = new(ir) ir_loop_jump(ir_loop_jump::jump_break); + block_records[lower].min_strength = strength_break; + jumps[lower]->replace_with(lowered); + jumps[lower] = lowered; + } else + goto lower_continue; + this->progress = true; + } else if(jump_strengths[lower] == strength_break) { + /* We can't lower to an actual continue because that would execute the increment. + * + * In the lowered code, we instead put the break check between the this->loop body and the increment, + * which is impossible with a real continue as defined by the GLSL IR currently. + * + * Smarter options (such as undoing the increment) are possible but it's not worth implementing them, + * because if break is lowered, continue is almost surely lowered too. + */ + jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(this->loop.get_break_flag()), new (ir) ir_constant(true), 0)); + goto lower_continue; + } else if(jump_strengths[lower] == strength_continue) { +lower_continue: + ir_variable* execute_flag = this->loop.get_execute_flag(); + jumps[lower]->replace_with(new(ir) ir_assignment(new (ir) ir_dereference_variable(execute_flag), new (ir) ir_constant(false), 0)); + jumps[lower] = 0; + block_records[lower].min_strength = strength_always_clears_execute_flag; + block_records[lower].may_clear_execute_flag = true; + this->progress = true; + break; + } + } + + /* move out a jump out if possible */ + if(pull_out_jumps) { + int move_out = -1; + if(jumps[0] && block_records[1].min_strength >= strength_continue) + move_out = 0; + else if(jumps[1] && block_records[0].min_strength >= strength_continue) + move_out = 1; + + if(move_out >= 0) + { + jumps[move_out]->remove(); + ir->insert_after(jumps[move_out]); + jumps[move_out] = 0; + block_records[move_out].min_strength = strength_none; + this->progress = true; + } + } + + if(block_records[0].min_strength < block_records[1].min_strength) + this->block.min_strength = block_records[0].min_strength; + else + this->block.min_strength = block_records[1].min_strength; + this->block.may_clear_execute_flag = this->block.may_clear_execute_flag || block_records[0].may_clear_execute_flag || block_records[1].may_clear_execute_flag; + + if(this->block.min_strength) + truncate_after_instruction(ir); + else if(this->block.may_clear_execute_flag) + { + int move_into = -1; + if(block_records[0].min_strength && !block_records[1].may_clear_execute_flag) + move_into = 1; + else if(block_records[1].min_strength && !block_records[0].may_clear_execute_flag) + move_into = 0; + + if(move_into >= 0) { + assert(!block_records[move_into].min_strength && !block_records[move_into].may_clear_execute_flag); /* otherwise, we just truncated */ + + exec_list* list = move_into ? &ir->else_instructions : &ir->then_instructions; + exec_node* next = ir->get_next(); + if(!next->is_tail_sentinel()) { + move_outer_block_inside(ir, list); + + exec_list list; + list.head = next; + block_records[move_into] = visit_block(&list); + + this->progress = true; + goto retry; + } + } else { + ir_instruction* ir_after; + for(ir_after = (ir_instruction*)ir->get_next(); !ir_after->is_tail_sentinel();) + { + ir_if* ir_if = ir_after->as_if(); + if(ir_if && ir_if->else_instructions.is_empty()) { + ir_dereference_variable* ir_if_cond_deref = ir_if->condition->as_dereference_variable(); + if(ir_if_cond_deref && ir_if_cond_deref->var == this->loop.execute_flag) { + ir_instruction* ir_next = (ir_instruction*)ir_after->get_next(); + ir_after->insert_before(&ir_if->then_instructions); + ir_after->remove(); + ir_after = ir_next; + continue; + } + } + ir_after = (ir_instruction*)ir_after->get_next(); + + /* only set this if we find any unprotected instruction */ + this->progress = true; + } + + if(!ir->get_next()->is_tail_sentinel()) { + assert(this->loop.execute_flag); + ir_if* if_execute = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.execute_flag)); + move_outer_block_inside(ir, &if_execute->then_instructions); + ir->insert_after(if_execute); + } + } + } + --this->loop.nesting_depth; + --this->function.nesting_depth; + } + + virtual void visit(ir_loop *ir) + { + ++this->function.nesting_depth; + loop_record saved_loop = this->loop; + this->loop = loop_record(this->function.signature, ir); + + block_record body = visit_block(&ir->body_instructions); + + if(body.min_strength >= strength_break) { + /* FINISHME: turn the this->loop into an if, or replace it with its body */ + } + + if(this->loop.break_flag) { + ir_if* break_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.break_flag)); + break_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break)); + ir->body_instructions.push_tail(break_if); + } + + if(this->loop.may_set_return_flag) { + assert(this->function.return_flag); + ir_if* return_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->function.return_flag)); + saved_loop.may_set_return_flag = true; + if(saved_loop.loop) + return_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break)); + else + move_outer_block_inside(ir, &return_if->else_instructions); + ir->insert_after(return_if); + } + + this->loop = saved_loop; + --this->function.nesting_depth; + } + + virtual void visit(ir_function_signature *ir) + { + /* these are not strictly necessary */ + assert(!this->function.signature); + assert(!this->loop.loop); + + function_record saved_function = this->function; + loop_record saved_loop = this->loop; + this->function = function_record(ir); + this->loop = loop_record(ir); + + assert(!this->loop.loop); + visit_block(&ir->body); + + if(this->function.return_value) + ir->body.push_tail(new(ir) ir_return(new (ir) ir_dereference_variable(this->function.return_value))); + + this->loop = saved_loop; + this->function = saved_function; + } + + virtual void visit(class ir_function * ir) + { + visit_block(&ir->signatures); + } +}; + +bool +do_lower_jumps(exec_list *instructions, bool pull_out_jumps, bool lower_sub_return, bool lower_main_return, bool lower_continue, bool lower_break) +{ + ir_lower_jumps_visitor v; + v.pull_out_jumps = pull_out_jumps; + v.lower_continue = lower_continue; + v.lower_break = lower_break; + v.lower_sub_return = lower_sub_return; + v.lower_main_return = lower_main_return; + + do { + v.progress = false; + visit_exec_list(instructions, &v); + } while (v.progress); + + return v.progress; +} diff --git a/mesalib/src/glsl/lower_mat_op_to_vec.cpp b/mesalib/src/glsl/lower_mat_op_to_vec.cpp new file mode 100644 index 000000000..d61d94443 --- /dev/null +++ b/mesalib/src/glsl/lower_mat_op_to_vec.cpp @@ -0,0 +1,490 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_mat_op_to_vec.cpp + * + * Breaks matrix operation expressions down to a series of vector operations. + * + * Generally this is how we have to codegen matrix operations for a + * GPU, so this gives us the chance to constant fold operations on a + * column or row. + */ + +#include "ir.h" +#include "ir_expression_flattening.h" +#include "glsl_types.h" + +class ir_mat_op_to_vec_visitor : public ir_hierarchical_visitor { +public: + ir_mat_op_to_vec_visitor() + { + this->made_progress = false; + this->mem_ctx = NULL; + } + + ir_visitor_status visit_leave(ir_assignment *); + + ir_dereference *get_column(ir_variable *var, int col); + ir_rvalue *get_element(ir_variable *var, int col, int row); + + void do_mul_mat_mat(ir_variable *result_var, + ir_variable *a_var, ir_variable *b_var); + void do_mul_mat_vec(ir_variable *result_var, + ir_variable *a_var, ir_variable *b_var); + void do_mul_vec_mat(ir_variable *result_var, + ir_variable *a_var, ir_variable *b_var); + void do_mul_mat_scalar(ir_variable *result_var, + ir_variable *a_var, ir_variable *b_var); + void do_equal_mat_mat(ir_variable *result_var, ir_variable *a_var, + ir_variable *b_var, bool test_equal); + + void *mem_ctx; + bool made_progress; +}; + +static bool +mat_op_to_vec_predicate(ir_instruction *ir) +{ + ir_expression *expr = ir->as_expression(); + unsigned int i; + + if (!expr) + return false; + + for (i = 0; i < expr->get_num_operands(); i++) { + if (expr->operands[i]->type->is_matrix()) + return true; + } + + return false; +} + +bool +do_mat_op_to_vec(exec_list *instructions) +{ + ir_mat_op_to_vec_visitor v; + + /* Pull out any matrix expression to a separate assignment to a + * temp. This will make our handling of the breakdown to + * operations on the matrix's vector components much easier. + */ + do_expression_flattening(instructions, mat_op_to_vec_predicate); + + visit_list_elements(&v, instructions); + + return v.made_progress; +} + +ir_rvalue * +ir_mat_op_to_vec_visitor::get_element(ir_variable *var, int col, int row) +{ + ir_dereference *deref; + + deref = new(mem_ctx) ir_dereference_variable(var); + + if (var->type->is_matrix()) { + deref = new(mem_ctx) ir_dereference_array(var, + new(mem_ctx) ir_constant(col)); + } else { + assert(col == 0); + } + + return new(mem_ctx) ir_swizzle(deref, row, 0, 0, 0, 1); +} + +ir_dereference * +ir_mat_op_to_vec_visitor::get_column(ir_variable *var, int row) +{ + ir_dereference *deref; + + if (!var->type->is_matrix()) { + deref = new(mem_ctx) ir_dereference_variable(var); + } else { + deref = new(mem_ctx) ir_dereference_variable(var); + deref = new(mem_ctx) ir_dereference_array(deref, + new(mem_ctx) ir_constant(row)); + } + + return deref; +} + +void +ir_mat_op_to_vec_visitor::do_mul_mat_mat(ir_variable *result_var, + ir_variable *a_var, + ir_variable *b_var) +{ + int b_col, i; + ir_assignment *assign; + ir_expression *expr; + + for (b_col = 0; b_col < b_var->type->matrix_columns; b_col++) { + ir_rvalue *a = get_column(a_var, 0); + ir_rvalue *b = get_element(b_var, b_col, 0); + + /* first column */ + expr = new(mem_ctx) ir_expression(ir_binop_mul, + a->type, + a, + b); + + /* following columns */ + for (i = 1; i < a_var->type->matrix_columns; i++) { + ir_expression *mul_expr; + + a = get_column(a_var, i); + b = get_element(b_var, b_col, i); + + mul_expr = new(mem_ctx) ir_expression(ir_binop_mul, + a->type, + a, + b); + expr = new(mem_ctx) ir_expression(ir_binop_add, + a->type, + expr, + mul_expr); + } + + ir_rvalue *result = get_column(result_var, b_col); + assign = new(mem_ctx) ir_assignment(result, + expr, + NULL); + base_ir->insert_before(assign); + } +} + +void +ir_mat_op_to_vec_visitor::do_mul_mat_vec(ir_variable *result_var, + ir_variable *a_var, + ir_variable *b_var) +{ + int i; + ir_rvalue *a = get_column(a_var, 0); + ir_rvalue *b = get_element(b_var, 0, 0); + ir_assignment *assign; + ir_expression *expr; + + /* first column */ + expr = new(mem_ctx) ir_expression(ir_binop_mul, + result_var->type, + a, + b); + + /* following columns */ + for (i = 1; i < a_var->type->matrix_columns; i++) { + ir_expression *mul_expr; + + a = get_column(a_var, i); + b = get_element(b_var, 0, i); + + mul_expr = new(mem_ctx) ir_expression(ir_binop_mul, + result_var->type, + a, + b); + expr = new(mem_ctx) ir_expression(ir_binop_add, + result_var->type, + expr, + mul_expr); + } + + ir_rvalue *result = new(mem_ctx) ir_dereference_variable(result_var); + assign = new(mem_ctx) ir_assignment(result, + expr, + NULL); + base_ir->insert_before(assign); +} + +void +ir_mat_op_to_vec_visitor::do_mul_vec_mat(ir_variable *result_var, + ir_variable *a_var, + ir_variable *b_var) +{ + int i; + + for (i = 0; i < b_var->type->matrix_columns; i++) { + ir_rvalue *a = new(mem_ctx) ir_dereference_variable(a_var); + ir_rvalue *b = get_column(b_var, i); + ir_rvalue *result; + ir_expression *column_expr; + ir_assignment *column_assign; + + result = new(mem_ctx) ir_dereference_variable(result_var); + result = new(mem_ctx) ir_swizzle(result, i, 0, 0, 0, 1); + + column_expr = new(mem_ctx) ir_expression(ir_binop_dot, + result->type, + a, + b); + + column_assign = new(mem_ctx) ir_assignment(result, + column_expr, + NULL); + base_ir->insert_before(column_assign); + } +} + +void +ir_mat_op_to_vec_visitor::do_mul_mat_scalar(ir_variable *result_var, + ir_variable *a_var, + ir_variable *b_var) +{ + int i; + + for (i = 0; i < a_var->type->matrix_columns; i++) { + ir_rvalue *a = get_column(a_var, i); + ir_rvalue *b = new(mem_ctx) ir_dereference_variable(b_var); + ir_rvalue *result = get_column(result_var, i); + ir_expression *column_expr; + ir_assignment *column_assign; + + column_expr = new(mem_ctx) ir_expression(ir_binop_mul, + result->type, + a, + b); + + column_assign = new(mem_ctx) ir_assignment(result, + column_expr, + NULL); + base_ir->insert_before(column_assign); + } +} + +void +ir_mat_op_to_vec_visitor::do_equal_mat_mat(ir_variable *result_var, + ir_variable *a_var, + ir_variable *b_var, + bool test_equal) +{ + /* This essentially implements the following GLSL: + * + * bool equal(mat4 a, mat4 b) + * { + * return !any(bvec4(a[0] != b[0], + * a[1] != b[1], + * a[2] != b[2], + * a[3] != b[3]); + * } + * + * bool nequal(mat4 a, mat4 b) + * { + * return any(bvec4(a[0] != b[0], + * a[1] != b[1], + * a[2] != b[2], + * a[3] != b[3]); + * } + */ + const unsigned columns = a_var->type->matrix_columns; + const glsl_type *const bvec_type = + glsl_type::get_instance(GLSL_TYPE_BOOL, columns, 1); + + ir_variable *const tmp_bvec = + new(this->mem_ctx) ir_variable(bvec_type, "mat_cmp_bvec", + ir_var_temporary); + this->base_ir->insert_before(tmp_bvec); + + for (unsigned i = 0; i < columns; i++) { + ir_dereference *const op0 = get_column(a_var, i); + ir_dereference *const op1 = get_column(b_var, i); + + ir_expression *const cmp = + new(this->mem_ctx) ir_expression(ir_binop_any_nequal, + glsl_type::bool_type, op0, op1); + + ir_dereference *const lhs = + new(this->mem_ctx) ir_dereference_variable(tmp_bvec); + + ir_assignment *const assign = + new(this->mem_ctx) ir_assignment(lhs, cmp, NULL, (1U << i)); + + this->base_ir->insert_before(assign); + } + + ir_rvalue *const val = + new(this->mem_ctx) ir_dereference_variable(tmp_bvec); + + ir_expression *any = + new(this->mem_ctx) ir_expression(ir_unop_any, glsl_type::bool_type, + val, NULL); + + if (test_equal) + any = new(this->mem_ctx) ir_expression(ir_unop_logic_not, + glsl_type::bool_type, + any, NULL); + + ir_rvalue *const result = + new(this->mem_ctx) ir_dereference_variable(result_var); + + ir_assignment *const assign = + new(mem_ctx) ir_assignment(result, any, NULL); + base_ir->insert_before(assign); +} + +static bool +has_matrix_operand(const ir_expression *expr, unsigned &columns) +{ + for (unsigned i = 0; i < expr->get_num_operands(); i++) { + if (expr->operands[i]->type->is_matrix()) { + columns = expr->operands[i]->type->matrix_columns; + return true; + } + } + + return false; +} + + +ir_visitor_status +ir_mat_op_to_vec_visitor::visit_leave(ir_assignment *orig_assign) +{ + ir_expression *orig_expr = orig_assign->rhs->as_expression(); + unsigned int i, matrix_columns = 1; + ir_variable *op_var[2]; + + if (!orig_expr) + return visit_continue; + + if (!has_matrix_operand(orig_expr, matrix_columns)) + return visit_continue; + + assert(orig_expr->get_num_operands() <= 2); + + mem_ctx = talloc_parent(orig_assign); + + ir_dereference_variable *lhs_deref = + orig_assign->lhs->as_dereference_variable(); + assert(lhs_deref); + + ir_variable *result_var = lhs_deref->var; + + /* Store the expression operands in temps so we can use them + * multiple times. + */ + for (i = 0; i < orig_expr->get_num_operands(); i++) { + ir_assignment *assign; + + op_var[i] = new(mem_ctx) ir_variable(orig_expr->operands[i]->type, + "mat_op_to_vec", + ir_var_temporary); + base_ir->insert_before(op_var[i]); + + lhs_deref = new(mem_ctx) ir_dereference_variable(op_var[i]); + assign = new(mem_ctx) ir_assignment(lhs_deref, + orig_expr->operands[i], + NULL); + base_ir->insert_before(assign); + } + + /* OK, time to break down this matrix operation. */ + switch (orig_expr->operation) { + case ir_unop_neg: { + const unsigned mask = (1U << result_var->type->vector_elements) - 1; + + /* Apply the operation to each column.*/ + for (i = 0; i < matrix_columns; i++) { + ir_rvalue *op0 = get_column(op_var[0], i); + ir_dereference *result = get_column(result_var, i); + ir_expression *column_expr; + ir_assignment *column_assign; + + column_expr = new(mem_ctx) ir_expression(orig_expr->operation, + result->type, + op0, + NULL); + + column_assign = new(mem_ctx) ir_assignment(result, + column_expr, + NULL, + mask); + assert(column_assign->write_mask != 0); + base_ir->insert_before(column_assign); + } + break; + } + case ir_binop_add: + case ir_binop_sub: + case ir_binop_div: + case ir_binop_mod: { + const unsigned mask = (1U << result_var->type->vector_elements) - 1; + + /* For most operations, the matrix version is just going + * column-wise through and applying the operation to each column + * if available. + */ + for (i = 0; i < matrix_columns; i++) { + ir_rvalue *op0 = get_column(op_var[0], i); + ir_rvalue *op1 = get_column(op_var[1], i); + ir_dereference *result = get_column(result_var, i); + ir_expression *column_expr; + ir_assignment *column_assign; + + column_expr = new(mem_ctx) ir_expression(orig_expr->operation, + result->type, + op0, + op1); + + column_assign = new(mem_ctx) ir_assignment(result, + column_expr, + NULL, + mask); + assert(column_assign->write_mask != 0); + base_ir->insert_before(column_assign); + } + break; + } + case ir_binop_mul: + if (op_var[0]->type->is_matrix()) { + if (op_var[1]->type->is_matrix()) { + do_mul_mat_mat(result_var, op_var[0], op_var[1]); + } else if (op_var[1]->type->is_vector()) { + do_mul_mat_vec(result_var, op_var[0], op_var[1]); + } else { + assert(op_var[1]->type->is_scalar()); + do_mul_mat_scalar(result_var, op_var[0], op_var[1]); + } + } else { + assert(op_var[1]->type->is_matrix()); + if (op_var[0]->type->is_vector()) { + do_mul_vec_mat(result_var, op_var[0], op_var[1]); + } else { + assert(op_var[0]->type->is_scalar()); + do_mul_mat_scalar(result_var, op_var[1], op_var[0]); + } + } + break; + + case ir_binop_all_equal: + case ir_binop_any_nequal: + do_equal_mat_mat(result_var, op_var[1], op_var[0], + (orig_expr->operation == ir_binop_all_equal)); + break; + + default: + printf("FINISHME: Handle matrix operation for %s\n", + orig_expr->operator_string()); + abort(); + } + orig_assign->remove(); + this->made_progress = true; + + return visit_continue; +} diff --git a/mesalib/src/glsl/lower_texture_projection.cpp b/mesalib/src/glsl/lower_texture_projection.cpp new file mode 100644 index 000000000..7d4f647e9 --- /dev/null +++ b/mesalib/src/glsl/lower_texture_projection.cpp @@ -0,0 +1,99 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_texture_projection.cpp + * + * IR lower pass to perform the division of texture coordinates by the texture + * projector if present. + * + * Many GPUs have a texture sampling opcode that takes the projector + * and does the divide internally, thus the presence of the projector + * in the IR. For GPUs that don't, this saves the driver needing the + * logic for handling the divide. + * + * \author Eric Anholt + */ + +#include "ir.h" + +class lower_texture_projection_visitor : public ir_hierarchical_visitor { +public: + lower_texture_projection_visitor() + { + progress = false; + } + + ir_visitor_status visit_leave(ir_texture *ir); + + bool progress; +}; + +ir_visitor_status +lower_texture_projection_visitor::visit_leave(ir_texture *ir) +{ + if (!ir->projector) + return visit_continue; + + void *mem_ctx = talloc_parent(ir); + + ir_variable *var = new(mem_ctx) ir_variable(ir->projector->type, + "projector", ir_var_auto); + base_ir->insert_before(var); + ir_dereference *deref = new(mem_ctx) ir_dereference_variable(var); + ir_expression *expr = new(mem_ctx) ir_expression(ir_unop_rcp, + ir->projector->type, + ir->projector, + NULL); + ir_assignment *assign = new(mem_ctx) ir_assignment(deref, expr, NULL); + base_ir->insert_before(assign); + + deref = new(mem_ctx) ir_dereference_variable(var); + ir->coordinate = new(mem_ctx) ir_expression(ir_binop_mul, + ir->coordinate->type, + ir->coordinate, + deref); + + if (ir->shadow_comparitor) { + deref = new(mem_ctx) ir_dereference_variable(var); + ir->shadow_comparitor = new(mem_ctx) ir_expression(ir_binop_mul, + ir->shadow_comparitor->type, + ir->shadow_comparitor, + deref); + } + + ir->projector = NULL; + + progress = true; + return visit_continue; +} + +bool +do_lower_texture_projection(exec_list *instructions) +{ + lower_texture_projection_visitor v; + + visit_list_elements(&v, instructions); + + return v.progress; +} diff --git a/mesalib/src/glsl/lower_vec_index_to_cond_assign.cpp b/mesalib/src/glsl/lower_vec_index_to_cond_assign.cpp new file mode 100644 index 000000000..2e196f9e1 --- /dev/null +++ b/mesalib/src/glsl/lower_vec_index_to_cond_assign.cpp @@ -0,0 +1,258 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_vec_index_to_cond_assign.cpp + * + * Turns indexing into vector types to a series of conditional moves + * of each channel's swizzle into a temporary. + * + * Most GPUs don't have a native way to do this operation, and this + * works around that. For drivers using both this pass and + * ir_vec_index_to_swizzle, there's a risk that this pass will happen + * before sufficient constant folding to find that the array index is + * constant. However, we hope that other optimization passes, + * particularly constant folding of assignment conditions and copy + * propagation, will result in the same code in the end. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_optimization.h" +#include "glsl_types.h" + +/** + * Visitor class for replacing expressions with ir_constant values. + */ + +class ir_vec_index_to_cond_assign_visitor : public ir_hierarchical_visitor { +public: + ir_vec_index_to_cond_assign_visitor() + { + progress = false; + } + + ir_rvalue *convert_vec_index_to_cond_assign(ir_rvalue *val); + + virtual ir_visitor_status visit_enter(ir_expression *); + virtual ir_visitor_status visit_enter(ir_swizzle *); + virtual ir_visitor_status visit_leave(ir_assignment *); + virtual ir_visitor_status visit_enter(ir_return *); + virtual ir_visitor_status visit_enter(ir_call *); + virtual ir_visitor_status visit_enter(ir_if *); + + bool progress; +}; + +ir_rvalue * +ir_vec_index_to_cond_assign_visitor::convert_vec_index_to_cond_assign(ir_rvalue *ir) +{ + ir_dereference_array *orig_deref = ir->as_dereference_array(); + ir_assignment *assign; + ir_variable *index, *var; + ir_dereference *deref; + ir_expression *condition; + ir_swizzle *swizzle; + int i; + + if (!orig_deref) + return ir; + + if (orig_deref->array->type->is_matrix() || + orig_deref->array->type->is_array()) + return ir; + + void *mem_ctx = talloc_parent(ir); + + assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT); + + /* Store the index to a temporary to avoid reusing its tree. */ + index = new(base_ir) ir_variable(glsl_type::int_type, + "vec_index_tmp_i", + ir_var_temporary); + base_ir->insert_before(index); + deref = new(base_ir) ir_dereference_variable(index); + assign = new(base_ir) ir_assignment(deref, orig_deref->array_index, NULL); + base_ir->insert_before(assign); + + /* Temporary where we store whichever value we swizzle out. */ + var = new(base_ir) ir_variable(ir->type, "vec_index_tmp_v", + ir_var_temporary); + base_ir->insert_before(var); + + /* Generate a conditional move of each vector element to the temp. */ + for (i = 0; i < orig_deref->array->type->vector_elements; i++) { + deref = new(base_ir) ir_dereference_variable(index); + condition = new(base_ir) ir_expression(ir_binop_equal, + glsl_type::bool_type, + deref, + new(base_ir) ir_constant(i)); + + /* Just clone the rest of the deref chain when trying to get at the + * underlying variable. + */ + swizzle = new(base_ir) ir_swizzle(orig_deref->array->clone(mem_ctx, NULL), + i, 0, 0, 0, 1); + + deref = new(base_ir) ir_dereference_variable(var); + assign = new(base_ir) ir_assignment(deref, swizzle, condition); + base_ir->insert_before(assign); + } + + this->progress = true; + return new(base_ir) ir_dereference_variable(var); +} + +ir_visitor_status +ir_vec_index_to_cond_assign_visitor::visit_enter(ir_expression *ir) +{ + unsigned int i; + + for (i = 0; i < ir->get_num_operands(); i++) { + ir->operands[i] = convert_vec_index_to_cond_assign(ir->operands[i]); + } + + return visit_continue; +} + +ir_visitor_status +ir_vec_index_to_cond_assign_visitor::visit_enter(ir_swizzle *ir) +{ + /* Can't be hit from normal GLSL, since you can't swizzle a scalar (which + * the result of indexing a vector is. But maybe at some point we'll end up + * using swizzling of scalars for vector construction. + */ + ir->val = convert_vec_index_to_cond_assign(ir->val); + + return visit_continue; +} + +ir_visitor_status +ir_vec_index_to_cond_assign_visitor::visit_leave(ir_assignment *ir) +{ + ir_variable *index, *var; + ir_dereference_variable *deref; + ir_assignment *assign; + int i; + + ir->rhs = convert_vec_index_to_cond_assign(ir->rhs); + if (ir->condition) + ir->condition = convert_vec_index_to_cond_assign(ir->condition); + + /* Last, handle the LHS */ + ir_dereference_array *orig_deref = ir->lhs->as_dereference_array(); + + if (!orig_deref || + orig_deref->array->type->is_matrix() || + orig_deref->array->type->is_array()) + return visit_continue; + + void *mem_ctx = talloc_parent(ir); + + assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT); + + /* Store the index to a temporary to avoid reusing its tree. */ + index = new(ir) ir_variable(glsl_type::int_type, "vec_index_tmp_i", + ir_var_temporary); + ir->insert_before(index); + deref = new(ir) ir_dereference_variable(index); + assign = new(ir) ir_assignment(deref, orig_deref->array_index, NULL); + ir->insert_before(assign); + + /* Store the RHS to a temporary to avoid reusing its tree. */ + var = new(ir) ir_variable(ir->rhs->type, "vec_index_tmp_v", + ir_var_temporary); + ir->insert_before(var); + deref = new(ir) ir_dereference_variable(var); + assign = new(ir) ir_assignment(deref, ir->rhs, NULL); + ir->insert_before(assign); + + /* Generate a conditional move of each vector element to the temp. */ + for (i = 0; i < orig_deref->array->type->vector_elements; i++) { + ir_rvalue *condition, *swizzle; + + deref = new(ir) ir_dereference_variable(index); + condition = new(ir) ir_expression(ir_binop_equal, + glsl_type::bool_type, + deref, + new(ir) ir_constant(i)); + + /* Just clone the rest of the deref chain when trying to get at the + * underlying variable. + */ + swizzle = new(ir) ir_swizzle(orig_deref->array->clone(mem_ctx, NULL), + i, 0, 0, 0, 1); + + deref = new(ir) ir_dereference_variable(var); + assign = new(ir) ir_assignment(swizzle, deref, condition); + ir->insert_before(assign); + } + ir->remove(); + + this->progress = true; + + return visit_continue; +} + +ir_visitor_status +ir_vec_index_to_cond_assign_visitor::visit_enter(ir_call *ir) +{ + foreach_iter(exec_list_iterator, iter, *ir) { + ir_rvalue *param = (ir_rvalue *)iter.get(); + ir_rvalue *new_param = convert_vec_index_to_cond_assign(param); + + if (new_param != param) { + param->replace_with(new_param); + } + } + + return visit_continue; +} + +ir_visitor_status +ir_vec_index_to_cond_assign_visitor::visit_enter(ir_return *ir) +{ + if (ir->value) { + ir->value = convert_vec_index_to_cond_assign(ir->value); + } + + return visit_continue; +} + +ir_visitor_status +ir_vec_index_to_cond_assign_visitor::visit_enter(ir_if *ir) +{ + ir->condition = convert_vec_index_to_cond_assign(ir->condition); + + return visit_continue; +} + +bool +do_vec_index_to_cond_assign(exec_list *instructions) +{ + ir_vec_index_to_cond_assign_visitor v; + + visit_list_elements(&v, instructions); + + return v.progress; +} diff --git a/mesalib/src/glsl/lower_vec_index_to_swizzle.cpp b/mesalib/src/glsl/lower_vec_index_to_swizzle.cpp new file mode 100644 index 000000000..e0d641549 --- /dev/null +++ b/mesalib/src/glsl/lower_vec_index_to_swizzle.cpp @@ -0,0 +1,157 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_vec_index_to_swizzle.cpp + * + * Turns constant indexing into vector types to swizzles. This will + * let other swizzle-aware optimization passes catch these constructs, + * and codegen backends not have to worry about this case. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_optimization.h" +#include "glsl_types.h" + +/** + * Visitor class for replacing expressions with ir_constant values. + */ + +class ir_vec_index_to_swizzle_visitor : public ir_hierarchical_visitor { +public: + ir_vec_index_to_swizzle_visitor() + { + progress = false; + } + + ir_rvalue *convert_vec_index_to_swizzle(ir_rvalue *val); + + virtual ir_visitor_status visit_enter(ir_expression *); + virtual ir_visitor_status visit_enter(ir_swizzle *); + virtual ir_visitor_status visit_enter(ir_assignment *); + virtual ir_visitor_status visit_enter(ir_return *); + virtual ir_visitor_status visit_enter(ir_call *); + virtual ir_visitor_status visit_enter(ir_if *); + + bool progress; +}; + +ir_rvalue * +ir_vec_index_to_swizzle_visitor::convert_vec_index_to_swizzle(ir_rvalue *ir) +{ + ir_dereference_array *deref = ir->as_dereference_array(); + ir_constant *ir_constant; + + if (!deref) + return ir; + + if (deref->array->type->is_matrix() || deref->array->type->is_array()) + return ir; + + assert(deref->array_index->type->base_type == GLSL_TYPE_INT); + ir_constant = deref->array_index->constant_expression_value(); + if (!ir_constant) + return ir; + + void *ctx = talloc_parent(ir); + this->progress = true; + return new(ctx) ir_swizzle(deref->array, + ir_constant->value.i[0], 0, 0, 0, 1); +} + +ir_visitor_status +ir_vec_index_to_swizzle_visitor::visit_enter(ir_expression *ir) +{ + unsigned int i; + + for (i = 0; i < ir->get_num_operands(); i++) { + ir->operands[i] = convert_vec_index_to_swizzle(ir->operands[i]); + } + + return visit_continue; +} + +ir_visitor_status +ir_vec_index_to_swizzle_visitor::visit_enter(ir_swizzle *ir) +{ + /* Can't be hit from normal GLSL, since you can't swizzle a scalar (which + * the result of indexing a vector is. But maybe at some point we'll end up + * using swizzling of scalars for vector construction. + */ + ir->val = convert_vec_index_to_swizzle(ir->val); + + return visit_continue; +} + +ir_visitor_status +ir_vec_index_to_swizzle_visitor::visit_enter(ir_assignment *ir) +{ + ir->set_lhs(convert_vec_index_to_swizzle(ir->lhs)); + ir->rhs = convert_vec_index_to_swizzle(ir->rhs); + + return visit_continue; +} + +ir_visitor_status +ir_vec_index_to_swizzle_visitor::visit_enter(ir_call *ir) +{ + foreach_iter(exec_list_iterator, iter, *ir) { + ir_rvalue *param = (ir_rvalue *)iter.get(); + ir_rvalue *new_param = convert_vec_index_to_swizzle(param); + + if (new_param != param) { + param->replace_with(new_param); + } + } + + return visit_continue; +} + +ir_visitor_status +ir_vec_index_to_swizzle_visitor::visit_enter(ir_return *ir) +{ + if (ir->value) { + ir->value = convert_vec_index_to_swizzle(ir->value); + } + + return visit_continue; +} + +ir_visitor_status +ir_vec_index_to_swizzle_visitor::visit_enter(ir_if *ir) +{ + ir->condition = convert_vec_index_to_swizzle(ir->condition); + + return visit_continue; +} + +bool +do_vec_index_to_swizzle(exec_list *instructions) +{ + ir_vec_index_to_swizzle_visitor v; + + v.run(instructions); + + return v.progress; +} diff --git a/mesalib/src/glsl/lower_vector.cpp b/mesalib/src/glsl/lower_vector.cpp new file mode 100644 index 000000000..3ed8d05d6 --- /dev/null +++ b/mesalib/src/glsl/lower_vector.cpp @@ -0,0 +1,224 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_vector.cpp + * IR lowering pass to remove some types of ir_quadop_vector + * + * \author Ian Romanick + */ + +#include "ir.h" +#include "ir_rvalue_visitor.h" + +class lower_vector_visitor : public ir_rvalue_visitor { +public: + lower_vector_visitor() : progress(false) + { + /* empty */ + } + + void handle_rvalue(ir_rvalue **rvalue); + + /** + * Should SWZ-like expressions be lowered? + */ + bool dont_lower_swz; + + bool progress; +}; + +/** + * Determine if an IR expression tree looks like an extended swizzle + * + * Extended swizzles consist of access of a single vector source (with possible + * per component negation) and the constants -1, 0, or 1. + */ +bool +is_extended_swizzle(ir_expression *ir) +{ + /* Track any variables that are accessed by this expression. + */ + ir_variable *var = NULL; + + assert(ir->operation == ir_quadop_vector); + + for (unsigned i = 0; i < ir->type->vector_elements; i++) { + ir_rvalue *op = ir->operands[i]; + + while (op != NULL) { + switch (op->ir_type) { + case ir_type_constant: { + const ir_constant *const c = op->as_constant(); + + if (!c->is_one() && !c->is_zero() && !c->is_negative_one()) + return false; + + op = NULL; + break; + } + + case ir_type_dereference_variable: { + ir_dereference_variable *const d = (ir_dereference_variable *) op; + + if ((var != NULL) && (var != d->var)) + return false; + + var = d->var; + op = NULL; + break; + } + + case ir_type_expression: { + ir_expression *const ex = (ir_expression *) op; + + if (ex->operation != ir_unop_neg) + return false; + + op = ex->operands[0]; + break; + } + + case ir_type_swizzle: + op = ((ir_swizzle *) op)->val; + break; + + default: + return false; + } + } + } + + return true; +} + +void +lower_vector_visitor::handle_rvalue(ir_rvalue **rvalue) +{ + if (!*rvalue) + return; + + ir_expression *expr = (*rvalue)->as_expression(); + if ((expr == NULL) || (expr->operation != ir_quadop_vector)) + return; + + if (this->dont_lower_swz && is_extended_swizzle(expr)) + return; + + /* FINISHME: Is this the right thing to use for the talloc context? + */ + void *const mem_ctx = expr; + + assert(expr->type->vector_elements == expr->get_num_operands()); + + /* Generate a temporary with the same type as the ir_quadop_operation. + */ + ir_variable *const temp = + new(mem_ctx) ir_variable(expr->type, "vecop_tmp", ir_var_temporary); + + this->base_ir->insert_before(temp); + + /* Counter of the number of components collected so far. + */ + unsigned assigned; + + /* Write-mask in the destination that receives counted by 'assigned'. + */ + unsigned write_mask; + + + /* Generate upto four assignments to that variable. Try to group component + * assignments together: + * + * - All constant components can be assigned at once. + * - All assigments of components from a single variable with the same + * unary operator can be assigned at once. + */ + ir_constant_data d = { { 0 } }; + + assigned = 0; + write_mask = 0; + for (unsigned i = 0; i < expr->type->vector_elements; i++) { + const ir_constant *const c = expr->operands[i]->as_constant(); + + if (c == NULL) + continue; + + switch (expr->type->base_type) { + case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break; + case GLSL_TYPE_INT: d.i[assigned] = c->value.i[0]; break; + case GLSL_TYPE_FLOAT: d.f[assigned] = c->value.f[0]; break; + case GLSL_TYPE_BOOL: d.b[assigned] = c->value.b[0]; break; + default: assert(!"Should not get here."); break; + } + + write_mask |= (1U << i); + assigned++; + } + + assert((write_mask == 0) == (assigned == 0)); + + /* If there were constant values, generate an assignment. + */ + if (assigned > 0) { + ir_constant *const c = + new(mem_ctx) ir_constant(glsl_type::get_instance(expr->type->base_type, + assigned, 0), + &d); + ir_dereference *const lhs = new(mem_ctx) ir_dereference_variable(temp); + ir_assignment *const assign = + new(mem_ctx) ir_assignment(lhs, c, NULL, write_mask); + + this->base_ir->insert_before(assign); + } + + /* FINISHME: This should try to coalesce assignments. + */ + for (unsigned i = 0; i < expr->type->vector_elements; i++) { + if (expr->operands[i]->ir_type == ir_type_constant) + continue; + + ir_dereference *const lhs = new(mem_ctx) ir_dereference_variable(temp); + ir_assignment *const assign = + new(mem_ctx) ir_assignment(lhs, expr->operands[i], NULL, (1U << i)); + + this->base_ir->insert_before(assign); + assigned++; + } + + assert(assigned == expr->type->vector_elements); + + *rvalue = new(mem_ctx) ir_dereference_variable(temp); + this->progress = true; +} + +bool +lower_quadop_vector(exec_list *instructions, bool dont_lower_swz) +{ + lower_vector_visitor v; + + v.dont_lower_swz = dont_lower_swz; + visit_list_elements(&v, instructions); + + return v.progress; +} diff --git a/mesalib/src/glsl/main.cpp b/mesalib/src/glsl/main.cpp index 94c14a58a..e8167f0e9 100644 --- a/mesalib/src/glsl/main.cpp +++ b/mesalib/src/glsl/main.cpp @@ -1,330 +1,332 @@ -/* - * Copyright © 2008, 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ -#include -#include -#include - -#include -#include -#include -#include - -#include "ast.h" -#include "glsl_parser_extras.h" -#include "glsl_parser.h" -#include "ir_optimization.h" -#include "ir_print_visitor.h" -#include "program.h" -#include "loop_analysis.h" - -extern "C" struct gl_shader * -_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type); - -/* Copied from shader_api.c for the stand-alone compiler. - */ -struct gl_shader * -_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) -{ - struct gl_shader *shader; - - (void) ctx; - - assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER); - shader = talloc_zero(NULL, struct gl_shader); - if (shader) { - shader->Type = type; - shader->Name = name; - shader->RefCount = 1; - } - return shader; -} - -static void -initialize_context(GLcontext *ctx, gl_api api) -{ - memset(ctx, 0, sizeof(*ctx)); - - ctx->API = api; - - ctx->Extensions.ARB_draw_buffers = GL_TRUE; - ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE; - ctx->Extensions.EXT_texture_array = GL_TRUE; - ctx->Extensions.NV_texture_rectangle = GL_TRUE; - - /* 1.10 minimums. */ - ctx->Const.MaxLights = 8; - ctx->Const.MaxClipPlanes = 8; - ctx->Const.MaxTextureUnits = 2; - - /* More than the 1.10 minimum to appease parser tests taken from - * apps that (hopefully) already checked the number of coords. - */ - ctx->Const.MaxTextureCoordUnits = 4; - - ctx->Const.VertexProgram.MaxAttribs = 16; - ctx->Const.VertexProgram.MaxUniformComponents = 512; - ctx->Const.MaxVarying = 8; - ctx->Const.MaxVertexTextureImageUnits = 0; - ctx->Const.MaxCombinedTextureImageUnits = 2; - ctx->Const.MaxTextureImageUnits = 2; - ctx->Const.FragmentProgram.MaxUniformComponents = 64; - - ctx->Const.MaxDrawBuffers = 2; - - ctx->Driver.NewShader = _mesa_new_shader; -} - -/* Returned string will have 'ctx' as its talloc owner. */ -static char * -load_text_file(void *ctx, const char *file_name) -{ - char *text = NULL; - struct stat st; - ssize_t total_read = 0; - int fd = open(file_name, O_RDONLY); - - if (fd < 0) { - return NULL; - } - - if (fstat(fd, & st) == 0) { - text = (char *) talloc_size(ctx, st.st_size + 1); - if (text != NULL) { - do { - ssize_t bytes = read(fd, text + total_read, - st.st_size - total_read); - if (bytes < 0) { - free(text); - text = NULL; - break; - } - - if (bytes == 0) { - break; - } - - total_read += bytes; - } while (total_read < st.st_size); - - text[total_read] = '\0'; - } - } - - close(fd); - - return text; -} - - -void -usage_fail(const char *name) -{ - printf("%s \n", name); - exit(EXIT_FAILURE); -} - - -int glsl_es = 0; -int dump_ast = 0; -int dump_hir = 0; -int dump_lir = 0; -int do_link = 0; - -const struct option compiler_opts[] = { - { "glsl-es", 0, &glsl_es, 1 }, - { "dump-ast", 0, &dump_ast, 1 }, - { "dump-hir", 0, &dump_hir, 1 }, - { "dump-lir", 0, &dump_lir, 1 }, - { "link", 0, &do_link, 1 }, - { NULL, 0, NULL, 0 } -}; - -void -compile_shader(GLcontext *ctx, struct gl_shader *shader) -{ - struct _mesa_glsl_parse_state *state = - new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader); - - const char *source = shader->Source; - state->error = preprocess(state, &source, &state->info_log, - state->extensions, ctx->API); - - if (!state->error) { - _mesa_glsl_lexer_ctor(state, source); - _mesa_glsl_parse(state); - _mesa_glsl_lexer_dtor(state); - } - - if (dump_ast) { - foreach_list_const(n, &state->translation_unit) { - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - printf("\n\n"); - } - - shader->ir = new(shader) exec_list; - if (!state->error && !state->translation_unit.is_empty()) - _mesa_ast_to_hir(shader->ir, state); - - /* Print out the unoptimized IR. */ - if (!state->error && dump_hir) { - validate_ir_tree(shader->ir); - _mesa_print_ir(shader->ir, state); - } - - /* Optimization passes */ - if (!state->error && !shader->ir->is_empty()) { - bool progress; - do { - progress = false; - - progress = do_function_inlining(shader->ir) || progress; - progress = do_if_simplification(shader->ir) || progress; - progress = do_copy_propagation(shader->ir) || progress; - progress = do_dead_code_local(shader->ir) || progress; - progress = do_dead_code_unlinked(shader->ir) || progress; - progress = do_tree_grafting(shader->ir) || progress; - progress = do_constant_propagation(shader->ir) || progress; - progress = do_constant_variable_unlinked(shader->ir) || progress; - progress = do_constant_folding(shader->ir) || progress; - progress = do_algebraic(shader->ir) || progress; - progress = do_vec_index_to_swizzle(shader->ir) || progress; - progress = do_vec_index_to_cond_assign(shader->ir) || progress; - progress = do_swizzle_swizzle(shader->ir) || progress; - - loop_state *ls = analyze_loop_variables(shader->ir); - progress = set_loop_controls(shader->ir, ls) || progress; - progress = unroll_loops(shader->ir, ls, 32) || progress; - delete ls; - } while (progress); - - validate_ir_tree(shader->ir); - } - - - /* Print out the resulting IR */ - if (!state->error && dump_lir) { - _mesa_print_ir(shader->ir, state); - } - - shader->symbols = state->symbols; - shader->CompileStatus = !state->error; - shader->Version = state->language_version; - memcpy(shader->builtins_to_link, state->builtins_to_link, - sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link); - shader->num_builtins_to_link = state->num_builtins_to_link; - - if (shader->InfoLog) - talloc_free(shader->InfoLog); - - shader->InfoLog = state->info_log; - - /* Retain any live IR, but trash the rest. */ - reparent_ir(shader->ir, shader); - - talloc_free(state); - - return; -} - -int -main(int argc, char **argv) -{ - int status = EXIT_SUCCESS; - GLcontext local_ctx; - GLcontext *ctx = &local_ctx; - - int c; - int idx = 0; - while ((c = getopt_long(argc, argv, "", compiler_opts, &idx)) != -1) - /* empty */ ; - - - if (argc <= optind) - usage_fail(argv[0]); - - initialize_context(ctx, (glsl_es) ? API_OPENGLES2 : API_OPENGL); - - struct gl_shader_program *whole_program; - - whole_program = talloc_zero (NULL, struct gl_shader_program); - assert(whole_program != NULL); - - for (/* empty */; argc > optind; optind++) { - whole_program->Shaders = (struct gl_shader **) - talloc_realloc(whole_program, whole_program->Shaders, - struct gl_shader *, whole_program->NumShaders + 1); - assert(whole_program->Shaders != NULL); - - struct gl_shader *shader = talloc_zero(whole_program, gl_shader); - - whole_program->Shaders[whole_program->NumShaders] = shader; - whole_program->NumShaders++; - - const unsigned len = strlen(argv[optind]); - if (len < 6) - usage_fail(argv[0]); - - const char *const ext = & argv[optind][len - 5]; - if (strncmp(".vert", ext, 5) == 0) - shader->Type = GL_VERTEX_SHADER; - else if (strncmp(".geom", ext, 5) == 0) - shader->Type = GL_GEOMETRY_SHADER; - else if (strncmp(".frag", ext, 5) == 0) - shader->Type = GL_FRAGMENT_SHADER; - else - usage_fail(argv[0]); - - shader->Source = load_text_file(whole_program, argv[optind]); - if (shader->Source == NULL) { - printf("File \"%s\" does not exist.\n", argv[optind]); - exit(EXIT_FAILURE); - } - - compile_shader(ctx, shader); - - if (!shader->CompileStatus) { - printf("Info log for %s:\n%s\n", argv[optind], shader->InfoLog); - status = EXIT_FAILURE; - break; - } - } - - if ((status == EXIT_SUCCESS) && do_link) { - link_shaders(ctx, whole_program); - status = (whole_program->LinkStatus) ? EXIT_SUCCESS : EXIT_FAILURE; - - if (strlen(whole_program->InfoLog) > 0) - printf("Info log for linking:\n%s\n", whole_program->InfoLog); - } - - for (unsigned i = 0; i < whole_program->_NumLinkedShaders; i++) - talloc_free(whole_program->_LinkedShaders[i]); - - talloc_free(whole_program); - _mesa_glsl_release_types(); - _mesa_glsl_release_functions(); - - return status; -} +/* + * Copyright © 2008, 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include +#include +#include + +#include +#include +#include +#include + +#include "ast.h" +#include "glsl_parser_extras.h" +#include "glsl_parser.h" +#include "ir_optimization.h" +#include "ir_print_visitor.h" +#include "program.h" +#include "loop_analysis.h" + +extern "C" struct gl_shader * +_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type); + +extern "C" void +_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, + struct gl_shader *sh); + +/* Copied from shader_api.c for the stand-alone compiler. + */ +void +_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, + struct gl_shader *sh) +{ + *ptr = sh; +} + +struct gl_shader * +_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type) +{ + struct gl_shader *shader; + + (void) ctx; + + assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER); + shader = talloc_zero(NULL, struct gl_shader); + if (shader) { + shader->Type = type; + shader->Name = name; + shader->RefCount = 1; + } + return shader; +} + +static void +initialize_context(struct gl_context *ctx, gl_api api) +{ + memset(ctx, 0, sizeof(*ctx)); + + ctx->API = api; + + ctx->Extensions.ARB_draw_buffers = GL_TRUE; + ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE; + ctx->Extensions.EXT_texture_array = GL_TRUE; + ctx->Extensions.NV_texture_rectangle = GL_TRUE; + + /* 1.10 minimums. */ + ctx->Const.MaxLights = 8; + ctx->Const.MaxClipPlanes = 8; + ctx->Const.MaxTextureUnits = 2; + + /* More than the 1.10 minimum to appease parser tests taken from + * apps that (hopefully) already checked the number of coords. + */ + ctx->Const.MaxTextureCoordUnits = 4; + + ctx->Const.VertexProgram.MaxAttribs = 16; + ctx->Const.VertexProgram.MaxUniformComponents = 512; + ctx->Const.MaxVarying = 8; + ctx->Const.MaxVertexTextureImageUnits = 0; + ctx->Const.MaxCombinedTextureImageUnits = 2; + ctx->Const.MaxTextureImageUnits = 2; + ctx->Const.FragmentProgram.MaxUniformComponents = 64; + + ctx->Const.MaxDrawBuffers = 2; + + ctx->Driver.NewShader = _mesa_new_shader; +} + +/* Returned string will have 'ctx' as its talloc owner. */ +static char * +load_text_file(void *ctx, const char *file_name) +{ + char *text = NULL; + struct stat st; + ssize_t total_read = 0; + int fd = open(file_name, O_RDONLY); + + if (fd < 0) { + return NULL; + } + + if (fstat(fd, & st) == 0) { + text = (char *) talloc_size(ctx, st.st_size + 1); + if (text != NULL) { + do { + ssize_t bytes = read(fd, text + total_read, + st.st_size - total_read); + if (bytes < 0) { + free(text); + text = NULL; + break; + } + + if (bytes == 0) { + break; + } + + total_read += bytes; + } while (total_read < st.st_size); + + text[total_read] = '\0'; + } + } + + close(fd); + + return text; +} + +int glsl_es = 0; +int dump_ast = 0; +int dump_hir = 0; +int dump_lir = 0; +int do_link = 0; + +const struct option compiler_opts[] = { + { "glsl-es", 0, &glsl_es, 1 }, + { "dump-ast", 0, &dump_ast, 1 }, + { "dump-hir", 0, &dump_hir, 1 }, + { "dump-lir", 0, &dump_lir, 1 }, + { "link", 0, &do_link, 1 }, + { NULL, 0, NULL, 0 } +}; + +/** + * \brief Print proper usage and exit with failure. + */ +void +usage_fail(const char *name) +{ + + const char *header = + "usage: %s [options] \n" + "\n" + "Possible options are:\n"; + printf(header, name, name); + for (const struct option *o = compiler_opts; o->name != 0; ++o) { + printf(" --%s\n", o->name); + } + exit(EXIT_FAILURE); +} + + +void +compile_shader(struct gl_context *ctx, struct gl_shader *shader) +{ + struct _mesa_glsl_parse_state *state = + new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader); + + const char *source = shader->Source; + state->error = preprocess(state, &source, &state->info_log, + state->extensions, ctx->API); + + if (!state->error) { + _mesa_glsl_lexer_ctor(state, source); + _mesa_glsl_parse(state); + _mesa_glsl_lexer_dtor(state); + } + + if (dump_ast) { + foreach_list_const(n, &state->translation_unit) { + ast_node *ast = exec_node_data(ast_node, n, link); + ast->print(); + } + printf("\n\n"); + } + + shader->ir = new(shader) exec_list; + if (!state->error && !state->translation_unit.is_empty()) + _mesa_ast_to_hir(shader->ir, state); + + /* Print out the unoptimized IR. */ + if (!state->error && dump_hir) { + validate_ir_tree(shader->ir); + _mesa_print_ir(shader->ir, state); + } + + /* Optimization passes */ + if (!state->error && !shader->ir->is_empty()) { + bool progress; + do { + progress = do_common_optimization(shader->ir, false, 32); + } while (progress); + + validate_ir_tree(shader->ir); + } + + + /* Print out the resulting IR */ + if (!state->error && dump_lir) { + _mesa_print_ir(shader->ir, state); + } + + shader->symbols = state->symbols; + shader->CompileStatus = !state->error; + shader->Version = state->language_version; + memcpy(shader->builtins_to_link, state->builtins_to_link, + sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link); + shader->num_builtins_to_link = state->num_builtins_to_link; + + if (shader->InfoLog) + talloc_free(shader->InfoLog); + + shader->InfoLog = state->info_log; + + /* Retain any live IR, but trash the rest. */ + reparent_ir(shader->ir, shader); + + talloc_free(state); + + return; +} + +int +main(int argc, char **argv) +{ + int status = EXIT_SUCCESS; + struct gl_context local_ctx; + struct gl_context *ctx = &local_ctx; + + int c; + int idx = 0; + while ((c = getopt_long(argc, argv, "", compiler_opts, &idx)) != -1) + /* empty */ ; + + + if (argc <= optind) + usage_fail(argv[0]); + + initialize_context(ctx, (glsl_es) ? API_OPENGLES2 : API_OPENGL); + + struct gl_shader_program *whole_program; + + whole_program = talloc_zero (NULL, struct gl_shader_program); + assert(whole_program != NULL); + + for (/* empty */; argc > optind; optind++) { + whole_program->Shaders = (struct gl_shader **) + talloc_realloc(whole_program, whole_program->Shaders, + struct gl_shader *, whole_program->NumShaders + 1); + assert(whole_program->Shaders != NULL); + + struct gl_shader *shader = talloc_zero(whole_program, gl_shader); + + whole_program->Shaders[whole_program->NumShaders] = shader; + whole_program->NumShaders++; + + const unsigned len = strlen(argv[optind]); + if (len < 6) + usage_fail(argv[0]); + + const char *const ext = & argv[optind][len - 5]; + if (strncmp(".vert", ext, 5) == 0) + shader->Type = GL_VERTEX_SHADER; + else if (strncmp(".geom", ext, 5) == 0) + shader->Type = GL_GEOMETRY_SHADER; + else if (strncmp(".frag", ext, 5) == 0) + shader->Type = GL_FRAGMENT_SHADER; + else + usage_fail(argv[0]); + + shader->Source = load_text_file(whole_program, argv[optind]); + if (shader->Source == NULL) { + printf("File \"%s\" does not exist.\n", argv[optind]); + exit(EXIT_FAILURE); + } + + compile_shader(ctx, shader); + + if (!shader->CompileStatus) { + printf("Info log for %s:\n%s\n", argv[optind], shader->InfoLog); + status = EXIT_FAILURE; + break; + } + } + + if ((status == EXIT_SUCCESS) && do_link) { + link_shaders(ctx, whole_program); + status = (whole_program->LinkStatus) ? EXIT_SUCCESS : EXIT_FAILURE; + + if (strlen(whole_program->InfoLog) > 0) + printf("Info log for linking:\n%s\n", whole_program->InfoLog); + } + + for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) + talloc_free(whole_program->_LinkedShaders[i]); + + talloc_free(whole_program); + _mesa_glsl_release_types(); + _mesa_glsl_release_functions(); + + return status; +} diff --git a/mesalib/src/glsl/opt_algebraic.cpp b/mesalib/src/glsl/opt_algebraic.cpp new file mode 100644 index 000000000..82f90197d --- /dev/null +++ b/mesalib/src/glsl/opt_algebraic.cpp @@ -0,0 +1,411 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_algebraic.cpp + * + * Takes advantage of association, commutivity, and other algebraic + * properties to simplify expressions. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_rvalue_visitor.h" +#include "ir_optimization.h" +#include "glsl_types.h" + +/** + * Visitor class for replacing expressions with ir_constant values. + */ + +class ir_algebraic_visitor : public ir_rvalue_visitor { +public: + ir_algebraic_visitor() + { + this->progress = false; + this->mem_ctx = NULL; + } + + virtual ~ir_algebraic_visitor() + { + } + + ir_rvalue *handle_expression(ir_expression *ir); + void handle_rvalue(ir_rvalue **rvalue); + bool reassociate_constant(ir_expression *ir1, + int const_index, + ir_constant *constant, + ir_expression *ir2); + void reassociate_operands(ir_expression *ir1, + int op1, + ir_expression *ir2, + int op2); + ir_rvalue *swizzle_if_required(ir_expression *expr, + ir_rvalue *operand); + + void *mem_ctx; + + bool progress; +}; + +static inline bool +is_vec_zero(ir_constant *ir) +{ + return (ir == NULL) ? false : ir->is_zero(); +} + +static inline bool +is_vec_one(ir_constant *ir) +{ + return (ir == NULL) ? false : ir->is_one(); +} + +static void +update_type(ir_expression *ir) +{ + if (ir->operands[0]->type->is_vector()) + ir->type = ir->operands[0]->type; + else + ir->type = ir->operands[1]->type; +} + +void +ir_algebraic_visitor::reassociate_operands(ir_expression *ir1, + int op1, + ir_expression *ir2, + int op2) +{ + ir_rvalue *temp = ir2->operands[op2]; + ir2->operands[op2] = ir1->operands[op1]; + ir1->operands[op1] = temp; + + /* Update the type of ir2. The type of ir1 won't have changed -- + * base types matched, and at least one of the operands of the 2 + * binops is still a vector if any of them were. + */ + update_type(ir2); + + this->progress = true; +} + +/** + * Reassociates a constant down a tree of adds or multiplies. + * + * Consider (2 * (a * (b * 0.5))). We want to send up with a * b. + */ +bool +ir_algebraic_visitor::reassociate_constant(ir_expression *ir1, int const_index, + ir_constant *constant, + ir_expression *ir2) +{ + if (!ir2 || ir1->operation != ir2->operation) + return false; + + /* Don't want to even think about matrices. */ + if (ir1->operands[0]->type->is_matrix() || + ir1->operands[1]->type->is_matrix() || + ir2->operands[0]->type->is_matrix() || + ir2->operands[1]->type->is_matrix()) + return false; + + ir_constant *ir2_const[2]; + ir2_const[0] = ir2->operands[0]->constant_expression_value(); + ir2_const[1] = ir2->operands[1]->constant_expression_value(); + + if (ir2_const[0] && ir2_const[1]) + return false; + + if (ir2_const[0]) { + reassociate_operands(ir1, const_index, ir2, 1); + return true; + } else if (ir2_const[1]) { + reassociate_operands(ir1, const_index, ir2, 0); + return true; + } + + if (reassociate_constant(ir1, const_index, constant, + ir2->operands[0]->as_expression())) { + update_type(ir2); + return true; + } + + if (reassociate_constant(ir1, const_index, constant, + ir2->operands[1]->as_expression())) { + update_type(ir2); + return true; + } + + return false; +} + +/* When eliminating an expression and just returning one of its operands, + * we may need to swizzle that operand out to a vector if the expression was + * vector type. + */ +ir_rvalue * +ir_algebraic_visitor::swizzle_if_required(ir_expression *expr, + ir_rvalue *operand) +{ + if (expr->type->is_vector() && operand->type->is_scalar()) { + return new(mem_ctx) ir_swizzle(operand, 0, 0, 0, 0, + expr->type->vector_elements); + } else + return operand; +} + +ir_rvalue * +ir_algebraic_visitor::handle_expression(ir_expression *ir) +{ + ir_constant *op_const[2] = {NULL, NULL}; + ir_expression *op_expr[2] = {NULL, NULL}; + ir_expression *temp; + unsigned int i; + + assert(ir->get_num_operands() <= 2); + for (i = 0; i < ir->get_num_operands(); i++) { + if (ir->operands[i]->type->is_matrix()) + return ir; + + op_const[i] = ir->operands[i]->constant_expression_value(); + op_expr[i] = ir->operands[i]->as_expression(); + } + + if (this->mem_ctx == NULL) + this->mem_ctx = talloc_parent(ir); + + switch (ir->operation) { + case ir_unop_logic_not: { + enum ir_expression_operation new_op = ir_unop_logic_not; + + if (op_expr[0] == NULL) + break; + + switch (op_expr[0]->operation) { + case ir_binop_less: new_op = ir_binop_gequal; break; + case ir_binop_greater: new_op = ir_binop_lequal; break; + case ir_binop_lequal: new_op = ir_binop_greater; break; + case ir_binop_gequal: new_op = ir_binop_less; break; + case ir_binop_equal: new_op = ir_binop_nequal; break; + case ir_binop_nequal: new_op = ir_binop_equal; break; + case ir_binop_all_equal: new_op = ir_binop_any_nequal; break; + case ir_binop_any_nequal: new_op = ir_binop_all_equal; break; + + default: + /* The default case handler is here to silence a warning from GCC. + */ + break; + } + + if (new_op != ir_unop_logic_not) { + this->progress = true; + return new(mem_ctx) ir_expression(new_op, + ir->type, + op_expr[0]->operands[0], + op_expr[0]->operands[1]); + } + + break; + } + + case ir_binop_add: + if (is_vec_zero(op_const[0])) { + this->progress = true; + return swizzle_if_required(ir, ir->operands[1]); + } + if (is_vec_zero(op_const[1])) { + this->progress = true; + return swizzle_if_required(ir, ir->operands[0]); + } + + /* Reassociate addition of constants so that we can do constant + * folding. + */ + if (op_const[0] && !op_const[1]) + reassociate_constant(ir, 0, op_const[0], + ir->operands[1]->as_expression()); + if (op_const[1] && !op_const[0]) + reassociate_constant(ir, 1, op_const[1], + ir->operands[0]->as_expression()); + break; + + case ir_binop_sub: + if (is_vec_zero(op_const[0])) { + this->progress = true; + temp = new(mem_ctx) ir_expression(ir_unop_neg, + ir->operands[1]->type, + ir->operands[1], + NULL); + return swizzle_if_required(ir, temp); + } + if (is_vec_zero(op_const[1])) { + this->progress = true; + return swizzle_if_required(ir, ir->operands[0]); + } + break; + + case ir_binop_mul: + if (is_vec_one(op_const[0])) { + this->progress = true; + return swizzle_if_required(ir, ir->operands[1]); + } + if (is_vec_one(op_const[1])) { + this->progress = true; + return swizzle_if_required(ir, ir->operands[0]); + } + + if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) { + this->progress = true; + return ir_constant::zero(ir, ir->type); + } + + /* Reassociate multiplication of constants so that we can do + * constant folding. + */ + if (op_const[0] && !op_const[1]) + reassociate_constant(ir, 0, op_const[0], + ir->operands[1]->as_expression()); + if (op_const[1] && !op_const[0]) + reassociate_constant(ir, 1, op_const[1], + ir->operands[0]->as_expression()); + + break; + + case ir_binop_div: + if (is_vec_one(op_const[0]) && ir->type->base_type == GLSL_TYPE_FLOAT) { + this->progress = true; + temp = new(mem_ctx) ir_expression(ir_unop_rcp, + ir->operands[1]->type, + ir->operands[1], + NULL); + return swizzle_if_required(ir, temp); + } + if (is_vec_one(op_const[1])) { + this->progress = true; + return swizzle_if_required(ir, ir->operands[0]); + } + break; + + case ir_binop_logic_and: + /* FINISHME: Also simplify (a && a) to (a). */ + if (is_vec_one(op_const[0])) { + this->progress = true; + return ir->operands[1]; + } else if (is_vec_one(op_const[1])) { + this->progress = true; + return ir->operands[0]; + } else if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) { + this->progress = true; + return ir_constant::zero(mem_ctx, ir->type); + } + break; + + case ir_binop_logic_xor: + /* FINISHME: Also simplify (a ^^ a) to (false). */ + if (is_vec_zero(op_const[0])) { + this->progress = true; + return ir->operands[1]; + } else if (is_vec_zero(op_const[1])) { + this->progress = true; + return ir->operands[0]; + } else if (is_vec_one(op_const[0])) { + this->progress = true; + return new(mem_ctx) ir_expression(ir_unop_logic_not, ir->type, + ir->operands[1], NULL); + } else if (is_vec_one(op_const[1])) { + this->progress = true; + return new(mem_ctx) ir_expression(ir_unop_logic_not, ir->type, + ir->operands[0], NULL); + } + break; + + case ir_binop_logic_or: + /* FINISHME: Also simplify (a || a) to (a). */ + if (is_vec_zero(op_const[0])) { + this->progress = true; + return ir->operands[1]; + } else if (is_vec_zero(op_const[1])) { + this->progress = true; + return ir->operands[0]; + } else if (is_vec_one(op_const[0]) || is_vec_one(op_const[1])) { + ir_constant_data data; + + for (unsigned i = 0; i < 16; i++) + data.b[i] = true; + + this->progress = true; + return new(mem_ctx) ir_constant(ir->type, &data); + } + break; + + case ir_unop_rcp: + if (op_expr[0] && op_expr[0]->operation == ir_unop_rcp) { + this->progress = true; + return op_expr[0]->operands[0]; + } + + /* FINISHME: We should do rcp(rsq(x)) -> sqrt(x) for some + * backends, except that some backends will have done sqrt -> + * rcp(rsq(x)) and we don't want to undo it for them. + */ + + /* As far as we know, all backends are OK with rsq. */ + if (op_expr[0] && op_expr[0]->operation == ir_unop_sqrt) { + this->progress = true; + temp = new(mem_ctx) ir_expression(ir_unop_rsq, + op_expr[0]->operands[0]->type, + op_expr[0]->operands[0], + NULL); + return swizzle_if_required(ir, temp); + } + + break; + + default: + break; + } + + return ir; +} + +void +ir_algebraic_visitor::handle_rvalue(ir_rvalue **rvalue) +{ + if (!*rvalue) + return; + + ir_expression *expr = (*rvalue)->as_expression(); + if (!expr || expr->operation == ir_quadop_vector) + return; + + *rvalue = handle_expression(expr); +} + +bool +do_algebraic(exec_list *instructions) +{ + ir_algebraic_visitor v; + + visit_list_elements(&v, instructions); + + return v.progress; +} diff --git a/mesalib/src/glsl/opt_constant_folding.cpp b/mesalib/src/glsl/opt_constant_folding.cpp new file mode 100644 index 000000000..d2234b354 --- /dev/null +++ b/mesalib/src/glsl/opt_constant_folding.cpp @@ -0,0 +1,147 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_constant_folding.cpp + * Replace constant-valued expressions with references to constant values. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_rvalue_visitor.h" +#include "ir_optimization.h" +#include "glsl_types.h" + +/** + * Visitor class for replacing expressions with ir_constant values. + */ + +class ir_constant_folding_visitor : public ir_rvalue_visitor { +public: + ir_constant_folding_visitor() + { + this->progress = false; + } + + virtual ~ir_constant_folding_visitor() + { + /* empty */ + } + + virtual ir_visitor_status visit_enter(ir_assignment *ir); + virtual ir_visitor_status visit_enter(ir_call *ir); + + virtual void handle_rvalue(ir_rvalue **rvalue); + + bool progress; +}; + +void +ir_constant_folding_visitor::handle_rvalue(ir_rvalue **rvalue) +{ + if (*rvalue == NULL || (*rvalue)->ir_type == ir_type_constant) + return; + + /* Note that we do rvalue visitoring on leaving. So if an + * expression has a non-constant operand, no need to go looking + * down it to find if it's constant. This cuts the time of this + * pass down drastically. + */ + ir_expression *expr = (*rvalue)->as_expression(); + if (expr) { + for (unsigned int i = 0; i < expr->get_num_operands(); i++) { + if (!expr->operands[i]->as_constant()) + return; + } + } + + ir_constant *constant = (*rvalue)->constant_expression_value(); + if (constant) { + *rvalue = constant; + this->progress = true; + } else { + (*rvalue)->accept(this); + } +} + +ir_visitor_status +ir_constant_folding_visitor::visit_enter(ir_assignment *ir) +{ + ir->rhs->accept(this); + handle_rvalue(&ir->rhs); + + if (ir->condition) { + ir->condition->accept(this); + handle_rvalue(&ir->condition); + + ir_constant *const_val = ir->condition->as_constant(); + /* If the condition is constant, either remove the condition or + * remove the never-executed assignment. + */ + if (const_val) { + if (const_val->value.b[0]) + ir->condition = NULL; + else + ir->remove(); + this->progress = true; + } + } + + /* Don't descend into the LHS because we want it to stay as a + * variable dereference. FINISHME: We probably should to get array + * indices though. + */ + return visit_continue_with_parent; +} + +ir_visitor_status +ir_constant_folding_visitor::visit_enter(ir_call *ir) +{ + exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator(); + foreach_iter(exec_list_iterator, iter, *ir) { + ir_rvalue *param_rval = (ir_rvalue *)iter.get(); + ir_variable *sig_param = (ir_variable *)sig_iter.get(); + + if (sig_param->mode == ir_var_in) { + ir_rvalue *new_param = param_rval; + + handle_rvalue(&new_param); + if (new_param != param_rval) { + param_rval->replace_with(new_param); + } + } + sig_iter.next(); + } + + return visit_continue_with_parent; +} + +bool +do_constant_folding(exec_list *instructions) +{ + ir_constant_folding_visitor constant_folding; + + visit_list_elements(&constant_folding, instructions); + + return constant_folding.progress; +} diff --git a/mesalib/src/glsl/opt_constant_propagation.cpp b/mesalib/src/glsl/opt_constant_propagation.cpp new file mode 100644 index 000000000..db797a85f --- /dev/null +++ b/mesalib/src/glsl/opt_constant_propagation.cpp @@ -0,0 +1,437 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * constant of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, constant, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above constantright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR CONSTANTRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_constant_propagation.cpp + * + * Tracks assignments of constants to channels of variables, and + * usage of those constant channels with direct usage of the constants. + * + * This can lead to constant folding and algebraic optimizations in + * those later expressions, while causing no increase in instruction + * count (due to constants being generally free to load from a + * constant push buffer or as instruction immediate values) and + * possibly reducing register pressure. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_rvalue_visitor.h" +#include "ir_basic_block.h" +#include "ir_optimization.h" +#include "glsl_types.h" + +class acp_entry : public exec_node +{ +public: + acp_entry(ir_variable *var, unsigned write_mask, ir_constant *constant) + { + assert(var); + assert(constant); + this->var = var; + this->write_mask = write_mask; + this->constant = constant; + } + + ir_variable *var; + ir_constant *constant; + unsigned write_mask; +}; + + +class kill_entry : public exec_node +{ +public: + kill_entry(ir_variable *var, unsigned write_mask) + { + assert(var); + this->var = var; + this->write_mask = write_mask; + } + + ir_variable *var; + unsigned write_mask; +}; + +class ir_constant_propagation_visitor : public ir_rvalue_visitor { +public: + ir_constant_propagation_visitor() + { + progress = false; + mem_ctx = talloc_new(0); + this->acp = new(mem_ctx) exec_list; + this->kills = new(mem_ctx) exec_list; + } + ~ir_constant_propagation_visitor() + { + talloc_free(mem_ctx); + } + + virtual ir_visitor_status visit_enter(class ir_loop *); + virtual ir_visitor_status visit_enter(class ir_function_signature *); + virtual ir_visitor_status visit_enter(class ir_function *); + virtual ir_visitor_status visit_leave(class ir_assignment *); + virtual ir_visitor_status visit_enter(class ir_call *); + virtual ir_visitor_status visit_enter(class ir_if *); + + void add_constant(ir_assignment *ir); + void kill(ir_variable *ir, unsigned write_mask); + void handle_if_block(exec_list *instructions); + void handle_rvalue(ir_rvalue **rvalue); + + /** List of acp_entry: The available constants to propagate */ + exec_list *acp; + + /** + * List of kill_entry: The masks of variables whose values were + * killed in this block. + */ + exec_list *kills; + + bool progress; + + bool killed_all; + + void *mem_ctx; +}; + + +void +ir_constant_propagation_visitor::handle_rvalue(ir_rvalue **rvalue) +{ + if (this->in_assignee || !*rvalue) + return; + + const glsl_type *type = (*rvalue)->type; + if (!type->is_scalar() && !type->is_vector()) + return; + + ir_swizzle *swiz = NULL; + ir_dereference_variable *deref = (*rvalue)->as_dereference_variable(); + if (!deref) { + swiz = (*rvalue)->as_swizzle(); + if (!swiz) + return; + + deref = swiz->val->as_dereference_variable(); + if (!deref) + return; + } + + ir_constant_data data; + memset(&data, 0, sizeof(data)); + + for (unsigned int i = 0; i < type->components(); i++) { + int channel; + acp_entry *found = NULL; + + if (swiz) { + switch (i) { + case 0: channel = swiz->mask.x; break; + case 1: channel = swiz->mask.y; break; + case 2: channel = swiz->mask.z; break; + case 3: channel = swiz->mask.w; break; + default: assert(!"shouldn't be reached"); channel = 0; break; + } + } else { + channel = i; + } + + foreach_iter(exec_list_iterator, iter, *this->acp) { + acp_entry *entry = (acp_entry *)iter.get(); + if (entry->var == deref->var && entry->write_mask & (1 << channel)) { + found = entry; + break; + } + } + + if (!found) + return; + + int rhs_channel = 0; + for (int j = 0; j < 4; j++) { + if (j == channel) + break; + if (found->write_mask & (1 << j)) + rhs_channel++; + } + + switch (type->base_type) { + case GLSL_TYPE_FLOAT: + data.f[i] = found->constant->value.f[rhs_channel]; + break; + case GLSL_TYPE_INT: + data.i[i] = found->constant->value.i[rhs_channel]; + break; + case GLSL_TYPE_UINT: + data.u[i] = found->constant->value.u[rhs_channel]; + break; + case GLSL_TYPE_BOOL: + data.b[i] = found->constant->value.b[rhs_channel]; + break; + default: + assert(!"not reached"); + break; + } + } + + *rvalue = new(talloc_parent(deref)) ir_constant(type, &data); + this->progress = true; +} + +ir_visitor_status +ir_constant_propagation_visitor::visit_enter(ir_function_signature *ir) +{ + /* Treat entry into a function signature as a completely separate + * block. Any instructions at global scope will be shuffled into + * main() at link time, so they're irrelevant to us. + */ + exec_list *orig_acp = this->acp; + exec_list *orig_kills = this->kills; + bool orig_killed_all = this->killed_all; + + this->acp = new(mem_ctx) exec_list; + this->kills = new(mem_ctx) exec_list; + this->killed_all = false; + + visit_list_elements(this, &ir->body); + + this->kills = orig_kills; + this->acp = orig_acp; + this->killed_all = orig_killed_all; + + return visit_continue_with_parent; +} + +ir_visitor_status +ir_constant_propagation_visitor::visit_leave(ir_assignment *ir) +{ + if (this->in_assignee) + return visit_continue; + + kill(ir->lhs->variable_referenced(), ir->write_mask); + + add_constant(ir); + + return visit_continue; +} + +ir_visitor_status +ir_constant_propagation_visitor::visit_enter(ir_function *ir) +{ + (void) ir; + return visit_continue; +} + +ir_visitor_status +ir_constant_propagation_visitor::visit_enter(ir_call *ir) +{ + /* Do constant propagation on call parameters, but skip any out params */ + exec_list_iterator sig_param_iter = ir->get_callee()->parameters.iterator(); + foreach_iter(exec_list_iterator, iter, ir->actual_parameters) { + ir_variable *sig_param = (ir_variable *)sig_param_iter.get(); + ir_rvalue *param = (ir_rvalue *)iter.get(); + if (sig_param->mode != ir_var_out && sig_param->mode != ir_var_inout) { + ir_rvalue *new_param = param; + handle_rvalue(&new_param); + if (new_param != param) + param->replace_with(new_param); + else + param->accept(this); + } + sig_param_iter.next(); + } + + /* Since we're unlinked, we don't (necssarily) know the side effects of + * this call. So kill all copies. + */ + acp->make_empty(); + this->killed_all = true; + + return visit_continue_with_parent; +} + +void +ir_constant_propagation_visitor::handle_if_block(exec_list *instructions) +{ + exec_list *orig_acp = this->acp; + exec_list *orig_kills = this->kills; + bool orig_killed_all = this->killed_all; + + this->acp = new(mem_ctx) exec_list; + this->kills = new(mem_ctx) exec_list; + this->killed_all = false; + + /* Populate the initial acp with a constant of the original */ + foreach_iter(exec_list_iterator, iter, *orig_acp) { + acp_entry *a = (acp_entry *)iter.get(); + this->acp->push_tail(new(this->mem_ctx) acp_entry(a->var, a->write_mask, + a->constant)); + } + + visit_list_elements(this, instructions); + + if (this->killed_all) { + orig_acp->make_empty(); + } + + exec_list *new_kills = this->kills; + this->kills = orig_kills; + this->acp = orig_acp; + this->killed_all = this->killed_all || orig_killed_all; + + foreach_iter(exec_list_iterator, iter, *new_kills) { + kill_entry *k = (kill_entry *)iter.get(); + kill(k->var, k->write_mask); + } +} + +ir_visitor_status +ir_constant_propagation_visitor::visit_enter(ir_if *ir) +{ + ir->condition->accept(this); + handle_rvalue(&ir->condition); + + handle_if_block(&ir->then_instructions); + handle_if_block(&ir->else_instructions); + + /* handle_if_block() already descended into the children. */ + return visit_continue_with_parent; +} + +ir_visitor_status +ir_constant_propagation_visitor::visit_enter(ir_loop *ir) +{ + exec_list *orig_acp = this->acp; + exec_list *orig_kills = this->kills; + bool orig_killed_all = this->killed_all; + + /* FINISHME: For now, the initial acp for loops is totally empty. + * We could go through once, then go through again with the acp + * cloned minus the killed entries after the first run through. + */ + this->acp = new(mem_ctx) exec_list; + this->kills = new(mem_ctx) exec_list; + this->killed_all = false; + + visit_list_elements(this, &ir->body_instructions); + + if (this->killed_all) { + orig_acp->make_empty(); + } + + exec_list *new_kills = this->kills; + this->kills = orig_kills; + this->acp = orig_acp; + this->killed_all = this->killed_all || orig_killed_all; + + foreach_iter(exec_list_iterator, iter, *new_kills) { + kill_entry *k = (kill_entry *)iter.get(); + kill(k->var, k->write_mask); + } + + /* already descended into the children. */ + return visit_continue_with_parent; +} + +void +ir_constant_propagation_visitor::kill(ir_variable *var, unsigned write_mask) +{ + assert(var != NULL); + + /* We don't track non-vectors. */ + if (!var->type->is_vector() && !var->type->is_scalar()) + return; + + /* Remove any entries currently in the ACP for this kill. */ + foreach_iter(exec_list_iterator, iter, *this->acp) { + acp_entry *entry = (acp_entry *)iter.get(); + + if (entry->var == var) { + entry->write_mask &= ~write_mask; + if (entry->write_mask == 0) + entry->remove(); + } + } + + /* Add this writemask of the variable to the list of killed + * variables in this block. + */ + foreach_iter(exec_list_iterator, iter, *this->kills) { + kill_entry *entry = (kill_entry *)iter.get(); + + if (entry->var == var) { + entry->write_mask |= write_mask; + return; + } + } + /* Not already in the list. Make new entry. */ + this->kills->push_tail(new(this->mem_ctx) kill_entry(var, write_mask)); +} + +/** + * Adds an entry to the available constant list if it's a plain assignment + * of a variable to a variable. + */ +void +ir_constant_propagation_visitor::add_constant(ir_assignment *ir) +{ + acp_entry *entry; + + if (ir->condition) { + ir_constant *condition = ir->condition->as_constant(); + if (!condition || !condition->value.b[0]) + return; + } + + if (!ir->write_mask) + return; + + ir_dereference_variable *deref = ir->lhs->as_dereference_variable(); + ir_constant *constant = ir->rhs->as_constant(); + + if (!deref || !constant) + return; + + /* Only do constant propagation on vectors. Constant matrices, + * arrays, or structures would require more work elsewhere. + */ + if (!deref->var->type->is_vector() && !deref->var->type->is_scalar()) + return; + + entry = new(this->mem_ctx) acp_entry(deref->var, ir->write_mask, constant); + this->acp->push_tail(entry); +} + +/** + * Does a constant propagation pass on the code present in the instruction stream. + */ +bool +do_constant_propagation(exec_list *instructions) +{ + ir_constant_propagation_visitor v; + + visit_list_elements(&v, instructions); + + return v.progress; +} diff --git a/mesalib/src/glsl/opt_constant_variable.cpp b/mesalib/src/glsl/opt_constant_variable.cpp new file mode 100644 index 000000000..fedae851f --- /dev/null +++ b/mesalib/src/glsl/opt_constant_variable.cpp @@ -0,0 +1,198 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_constant_variable.cpp + * + * Marks variables assigned a single constant value over the course + * of the program as constant. + * + * The goal here is to trigger further constant folding and then dead + * code elimination. This is common with vector/matrix constructors + * and calls to builtin functions. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_optimization.h" +#include "glsl_types.h" + +struct assignment_entry { + exec_node link; + int assignment_count; + ir_variable *var; + ir_constant *constval; + bool our_scope; +}; + +class ir_constant_variable_visitor : public ir_hierarchical_visitor { +public: + virtual ir_visitor_status visit_enter(ir_dereference_variable *); + virtual ir_visitor_status visit(ir_variable *); + virtual ir_visitor_status visit_enter(ir_assignment *); + virtual ir_visitor_status visit_enter(ir_call *); + + exec_list list; +}; + +static struct assignment_entry * +get_assignment_entry(ir_variable *var, exec_list *list) +{ + struct assignment_entry *entry; + + foreach_list_typed(struct assignment_entry, entry, link, list) { + if (entry->var == var) + return entry; + } + + entry = (struct assignment_entry *)calloc(1, sizeof(*entry)); + entry->var = var; + list->push_head(&entry->link); + return entry; +} + +ir_visitor_status +ir_constant_variable_visitor::visit(ir_variable *ir) +{ + struct assignment_entry *entry = get_assignment_entry(ir, &this->list); + entry->our_scope = true; + return visit_continue; +} + +/* Skip derefs of variables so that we can detect declarations. */ +ir_visitor_status +ir_constant_variable_visitor::visit_enter(ir_dereference_variable *ir) +{ + (void)ir; + return visit_continue_with_parent; +} + +ir_visitor_status +ir_constant_variable_visitor::visit_enter(ir_assignment *ir) +{ + ir_constant *constval; + struct assignment_entry *entry; + + entry = get_assignment_entry(ir->lhs->variable_referenced(), &this->list); + assert(entry); + entry->assignment_count++; + + /* If it's already constant, don't do the work. */ + if (entry->var->constant_value) + return visit_continue; + + /* OK, now find if we actually have all the right conditions for + * this to be a constant value assigned to the var. + */ + if (ir->condition) { + constval = ir->condition->constant_expression_value(); + if (!constval || !constval->value.b[0]) + return visit_continue; + } + + ir_variable *var = ir->whole_variable_written(); + if (!var) + return visit_continue; + + constval = ir->rhs->constant_expression_value(); + if (!constval) + return visit_continue; + + /* Mark this entry as having a constant assignment (if the + * assignment count doesn't go >1). do_constant_variable will fix + * up the variable with the constant value later. + */ + entry->constval = constval; + + return visit_continue; +} + +ir_visitor_status +ir_constant_variable_visitor::visit_enter(ir_call *ir) +{ + exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator(); + foreach_iter(exec_list_iterator, iter, *ir) { + ir_rvalue *param_rval = (ir_rvalue *)iter.get(); + ir_variable *param = (ir_variable *)sig_iter.get(); + + if (param->mode == ir_var_out || + param->mode == ir_var_inout) { + ir_variable *var = param_rval->variable_referenced(); + struct assignment_entry *entry; + + assert(var); + entry = get_assignment_entry(var, &this->list); + entry->assignment_count++; + } + sig_iter.next(); + } + return visit_continue; +} + +/** + * Does a copy propagation pass on the code present in the instruction stream. + */ +bool +do_constant_variable(exec_list *instructions) +{ + bool progress = false; + ir_constant_variable_visitor v; + + v.run(instructions); + + while (!v.list.is_empty()) { + + struct assignment_entry *entry; + entry = exec_node_data(struct assignment_entry, v.list.head, link); + + if (entry->assignment_count == 1 && entry->constval && entry->our_scope) { + entry->var->constant_value = entry->constval; + progress = true; + } + entry->link.remove(); + free(entry); + } + + return progress; +} + +bool +do_constant_variable_unlinked(exec_list *instructions) +{ + bool progress = false; + + foreach_iter(exec_list_iterator, iter, *instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + ir_function *f = ir->as_function(); + if (f) { + foreach_iter(exec_list_iterator, sigiter, *f) { + ir_function_signature *sig = + (ir_function_signature *) sigiter.get(); + if (do_constant_variable(&sig->body)) + progress = true; + } + } + } + + return progress; +} diff --git a/mesalib/src/glsl/opt_copy_propagation.cpp b/mesalib/src/glsl/opt_copy_propagation.cpp new file mode 100644 index 000000000..088c4bdbc --- /dev/null +++ b/mesalib/src/glsl/opt_copy_propagation.cpp @@ -0,0 +1,348 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_copy_propagation.cpp + * + * Moves usage of recently-copied variables to the previous copy of + * the variable. + * + * This should reduce the number of MOV instructions in the generated + * programs unless copy propagation is also done on the LIR, and may + * help anyway by triggering other optimizations that live in the HIR. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_basic_block.h" +#include "ir_optimization.h" +#include "glsl_types.h" + +class acp_entry : public exec_node +{ +public: + acp_entry(ir_variable *lhs, ir_variable *rhs) + { + assert(lhs); + assert(rhs); + this->lhs = lhs; + this->rhs = rhs; + } + + ir_variable *lhs; + ir_variable *rhs; +}; + + +class kill_entry : public exec_node +{ +public: + kill_entry(ir_variable *var) + { + assert(var); + this->var = var; + } + + ir_variable *var; +}; + +class ir_copy_propagation_visitor : public ir_hierarchical_visitor { +public: + ir_copy_propagation_visitor() + { + progress = false; + mem_ctx = talloc_new(0); + this->acp = new(mem_ctx) exec_list; + this->kills = new(mem_ctx) exec_list; + } + ~ir_copy_propagation_visitor() + { + talloc_free(mem_ctx); + } + + virtual ir_visitor_status visit(class ir_dereference_variable *); + virtual ir_visitor_status visit_enter(class ir_loop *); + virtual ir_visitor_status visit_enter(class ir_function_signature *); + virtual ir_visitor_status visit_enter(class ir_function *); + virtual ir_visitor_status visit_leave(class ir_assignment *); + virtual ir_visitor_status visit_enter(class ir_call *); + virtual ir_visitor_status visit_enter(class ir_if *); + + void add_copy(ir_assignment *ir); + void kill(ir_variable *ir); + void handle_if_block(exec_list *instructions); + + /** List of acp_entry: The available copies to propagate */ + exec_list *acp; + /** + * List of kill_entry: The variables whose values were killed in this + * block. + */ + exec_list *kills; + + bool progress; + + bool killed_all; + + void *mem_ctx; +}; + +ir_visitor_status +ir_copy_propagation_visitor::visit_enter(ir_function_signature *ir) +{ + /* Treat entry into a function signature as a completely separate + * block. Any instructions at global scope will be shuffled into + * main() at link time, so they're irrelevant to us. + */ + exec_list *orig_acp = this->acp; + exec_list *orig_kills = this->kills; + bool orig_killed_all = this->killed_all; + + this->acp = new(mem_ctx) exec_list; + this->kills = new(mem_ctx) exec_list; + this->killed_all = false; + + visit_list_elements(this, &ir->body); + + this->kills = orig_kills; + this->acp = orig_acp; + this->killed_all = orig_killed_all; + + return visit_continue_with_parent; +} + +ir_visitor_status +ir_copy_propagation_visitor::visit_leave(ir_assignment *ir) +{ + kill(ir->lhs->variable_referenced()); + + add_copy(ir); + + return visit_continue; +} + +ir_visitor_status +ir_copy_propagation_visitor::visit_enter(ir_function *ir) +{ + (void) ir; + return visit_continue; +} + +/** + * Replaces dereferences of ACP RHS variables with ACP LHS variables. + * + * This is where the actual copy propagation occurs. Note that the + * rewriting of ir_dereference means that the ir_dereference instance + * must not be shared by multiple IR operations! + */ +ir_visitor_status +ir_copy_propagation_visitor::visit(ir_dereference_variable *ir) +{ + if (this->in_assignee) + return visit_continue; + + ir_variable *var = ir->var; + + foreach_iter(exec_list_iterator, iter, *this->acp) { + acp_entry *entry = (acp_entry *)iter.get(); + + if (var == entry->lhs) { + ir->var = entry->rhs; + this->progress = true; + break; + } + } + + return visit_continue; +} + + +ir_visitor_status +ir_copy_propagation_visitor::visit_enter(ir_call *ir) +{ + /* Do copy propagation on call parameters, but skip any out params */ + exec_list_iterator sig_param_iter = ir->get_callee()->parameters.iterator(); + foreach_iter(exec_list_iterator, iter, ir->actual_parameters) { + ir_variable *sig_param = (ir_variable *)sig_param_iter.get(); + ir_instruction *ir = (ir_instruction *)iter.get(); + if (sig_param->mode != ir_var_out && sig_param->mode != ir_var_inout) { + ir->accept(this); + } + sig_param_iter.next(); + } + + /* Since we're unlinked, we don't (necssarily) know the side effects of + * this call. So kill all copies. + */ + acp->make_empty(); + this->killed_all = true; + + return visit_continue_with_parent; +} + +void +ir_copy_propagation_visitor::handle_if_block(exec_list *instructions) +{ + exec_list *orig_acp = this->acp; + exec_list *orig_kills = this->kills; + bool orig_killed_all = this->killed_all; + + this->acp = new(mem_ctx) exec_list; + this->kills = new(mem_ctx) exec_list; + this->killed_all = false; + + /* Populate the initial acp with a copy of the original */ + foreach_iter(exec_list_iterator, iter, *orig_acp) { + acp_entry *a = (acp_entry *)iter.get(); + this->acp->push_tail(new(this->mem_ctx) acp_entry(a->lhs, a->rhs)); + } + + visit_list_elements(this, instructions); + + if (this->killed_all) { + orig_acp->make_empty(); + } + + exec_list *new_kills = this->kills; + this->kills = orig_kills; + this->acp = orig_acp; + this->killed_all = this->killed_all || orig_killed_all; + + foreach_iter(exec_list_iterator, iter, *new_kills) { + kill_entry *k = (kill_entry *)iter.get(); + kill(k->var); + } +} + +ir_visitor_status +ir_copy_propagation_visitor::visit_enter(ir_if *ir) +{ + ir->condition->accept(this); + + handle_if_block(&ir->then_instructions); + handle_if_block(&ir->else_instructions); + + /* handle_if_block() already descended into the children. */ + return visit_continue_with_parent; +} + +ir_visitor_status +ir_copy_propagation_visitor::visit_enter(ir_loop *ir) +{ + exec_list *orig_acp = this->acp; + exec_list *orig_kills = this->kills; + bool orig_killed_all = this->killed_all; + + /* FINISHME: For now, the initial acp for loops is totally empty. + * We could go through once, then go through again with the acp + * cloned minus the killed entries after the first run through. + */ + this->acp = new(mem_ctx) exec_list; + this->kills = new(mem_ctx) exec_list; + this->killed_all = false; + + visit_list_elements(this, &ir->body_instructions); + + if (this->killed_all) { + orig_acp->make_empty(); + } + + exec_list *new_kills = this->kills; + this->kills = orig_kills; + this->acp = orig_acp; + this->killed_all = this->killed_all || orig_killed_all; + + foreach_iter(exec_list_iterator, iter, *new_kills) { + kill_entry *k = (kill_entry *)iter.get(); + kill(k->var); + } + + /* already descended into the children. */ + return visit_continue_with_parent; +} + +void +ir_copy_propagation_visitor::kill(ir_variable *var) +{ + assert(var != NULL); + + /* Remove any entries currently in the ACP for this kill. */ + foreach_iter(exec_list_iterator, iter, *acp) { + acp_entry *entry = (acp_entry *)iter.get(); + + if (entry->lhs == var || entry->rhs == var) { + entry->remove(); + } + } + + /* Add the LHS variable to the list of killed variables in this block. + */ + this->kills->push_tail(new(this->mem_ctx) kill_entry(var)); +} + +/** + * Adds an entry to the available copy list if it's a plain assignment + * of a variable to a variable. + */ +void +ir_copy_propagation_visitor::add_copy(ir_assignment *ir) +{ + acp_entry *entry; + + if (ir->condition) { + ir_constant *condition = ir->condition->as_constant(); + if (!condition || !condition->value.b[0]) + return; + } + + ir_variable *lhs_var = ir->whole_variable_written(); + ir_variable *rhs_var = ir->rhs->whole_variable_referenced(); + + if ((lhs_var != NULL) && (rhs_var != NULL)) { + if (lhs_var == rhs_var) { + /* This is a dumb assignment, but we've conveniently noticed + * it here. Removing it now would mess up the loop iteration + * calling us. Just flag it to not execute, and someone else + * will clean up the mess. + */ + ir->condition = new(talloc_parent(ir)) ir_constant(false); + this->progress = true; + } else { + entry = new(this->mem_ctx) acp_entry(lhs_var, rhs_var); + this->acp->push_tail(entry); + } + } +} + +/** + * Does a copy propagation pass on the code present in the instruction stream. + */ +bool +do_copy_propagation(exec_list *instructions) +{ + ir_copy_propagation_visitor v; + + visit_list_elements(&v, instructions); + + return v.progress; +} diff --git a/mesalib/src/glsl/opt_dead_code.cpp b/mesalib/src/glsl/opt_dead_code.cpp new file mode 100644 index 000000000..492ba73a1 --- /dev/null +++ b/mesalib/src/glsl/opt_dead_code.cpp @@ -0,0 +1,142 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_dead_code.cpp + * + * Eliminates dead assignments and variable declarations from the code. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_variable_refcount.h" +#include "glsl_types.h" + +static bool debug = false; + +/** + * Do a dead code pass over instructions and everything that instructions + * references. + * + * Note that this will remove assignments to globals, so it is not suitable + * for usage on an unlinked instruction stream. + */ +bool +do_dead_code(exec_list *instructions) +{ + ir_variable_refcount_visitor v; + bool progress = false; + + v.run(instructions); + + foreach_iter(exec_list_iterator, iter, v.variable_list) { + variable_entry *entry = (variable_entry *)iter.get(); + + /* Since each assignment is a reference, the refereneced count must be + * greater than or equal to the assignment count. If they are equal, + * then all of the references are assignments, and the variable is + * dead. + * + * Note that if the variable is neither assigned nor referenced, both + * counts will be zero and will be caught by the equality test. + */ + assert(entry->referenced_count >= entry->assigned_count); + + if (debug) { + printf("%s@%p: %d refs, %d assigns, %sdeclared in our scope\n", + entry->var->name, (void *) entry->var, + entry->referenced_count, entry->assigned_count, + entry->declaration ? "" : "not "); + } + + if ((entry->referenced_count > entry->assigned_count) + || !entry->declaration) + continue; + + if (entry->assign) { + /* Remove a single dead assignment to the variable we found. + * Don't do so if it's a shader output, though. + */ + if (entry->var->mode != ir_var_out && + entry->var->mode != ir_var_inout && + !ir_has_call(entry->assign)) { + entry->assign->remove(); + progress = true; + + if (debug) { + printf("Removed assignment to %s@%p\n", + entry->var->name, (void *) entry->var); + } + } + } else { + /* If there are no assignments or references to the variable left, + * then we can remove its declaration. + */ + + /* uniform initializers are precious, and could get used by another + * stage. + */ + if (entry->var->mode == ir_var_uniform && + entry->var->constant_value) + continue; + + entry->var->remove(); + progress = true; + + if (debug) { + printf("Removed declaration of %s@%p\n", + entry->var->name, (void *) entry->var); + } + } + } + + return progress; +} + +/** + * Does a dead code pass on the functions present in the instruction stream. + * + * This is suitable for use while the program is not linked, as it will + * ignore variable declarations (and the assignments to them) for variables + * with global scope. + */ +bool +do_dead_code_unlinked(exec_list *instructions) +{ + bool progress = false; + + foreach_iter(exec_list_iterator, iter, *instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + ir_function *f = ir->as_function(); + if (f) { + foreach_iter(exec_list_iterator, sigiter, *f) { + ir_function_signature *sig = + (ir_function_signature *) sigiter.get(); + if (do_dead_code(&sig->body)) + progress = true; + } + } + } + + return progress; +} diff --git a/mesalib/src/glsl/opt_dead_code_local.cpp b/mesalib/src/glsl/opt_dead_code_local.cpp new file mode 100644 index 000000000..182eccac2 --- /dev/null +++ b/mesalib/src/glsl/opt_dead_code_local.cpp @@ -0,0 +1,229 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_dead_code_local.cpp + * + * Eliminates local dead assignments from the code. + * + * This operates on basic blocks, tracking assignments and finding if + * they're used before the variable is completely reassigned. + * + * Compare this to ir_dead_code.cpp, which operates globally looking + * for assignments to variables that are never read. + */ + +#include "ir.h" +#include "ir_basic_block.h" +#include "ir_optimization.h" +#include "glsl_types.h" + +static bool debug = false; + +class assignment_entry : public exec_node +{ +public: + assignment_entry(ir_variable *lhs, ir_instruction *ir) + { + assert(lhs); + assert(ir); + this->lhs = lhs; + this->ir = ir; + } + + ir_variable *lhs; + ir_instruction *ir; +}; + +class kill_for_derefs_visitor : public ir_hierarchical_visitor { +public: + kill_for_derefs_visitor(exec_list *assignments) + { + this->assignments = assignments; + } + + virtual ir_visitor_status visit(ir_dereference_variable *ir) + { + ir_variable *const var = ir->variable_referenced(); + + foreach_iter(exec_list_iterator, iter, *this->assignments) { + assignment_entry *entry = (assignment_entry *)iter.get(); + + if (entry->lhs == var) { + if (debug) + printf("kill %s\n", entry->lhs->name); + entry->remove(); + } + } + + return visit_continue; + } + +private: + exec_list *assignments; +}; + +class array_index_visit : public ir_hierarchical_visitor { +public: + array_index_visit(ir_hierarchical_visitor *v) + { + this->visitor = v; + } + + virtual ir_visitor_status visit_enter(class ir_dereference_array *ir) + { + ir->array_index->accept(visitor); + return visit_continue; + } + + static void run(ir_instruction *ir, ir_hierarchical_visitor *v) + { + array_index_visit top_visit(v); + ir->accept(& top_visit); + } + + ir_hierarchical_visitor *visitor; +}; + + +/** + * Adds an entry to the available copy list if it's a plain assignment + * of a variable to a variable. + */ +static bool +process_assignment(void *ctx, ir_assignment *ir, exec_list *assignments) +{ + ir_variable *var = NULL; + bool progress = false; + kill_for_derefs_visitor v(assignments); + + /* Kill assignment entries for things used to produce this assignment. */ + ir->rhs->accept(&v); + if (ir->condition) { + ir->condition->accept(&v); + } + + /* Kill assignment enties used as array indices. + */ + array_index_visit::run(ir->lhs, &v); + var = ir->lhs->variable_referenced(); + assert(var); + + bool always_assign = true; + if (ir->condition) { + ir_constant *condition = ir->condition->as_constant(); + if (!condition || !condition->value.b[0]) + always_assign = false; + } + + /* Now, check if we did a whole-variable assignment. */ + if (always_assign && (ir->whole_variable_written() != NULL)) { + /* We did a whole-variable assignment. So, any instruction in + * the assignment list with the same LHS is dead. + */ + if (debug) + printf("looking for %s to remove\n", var->name); + foreach_iter(exec_list_iterator, iter, *assignments) { + assignment_entry *entry = (assignment_entry *)iter.get(); + + if (entry->lhs == var) { + if (debug) + printf("removing %s\n", var->name); + entry->ir->remove(); + entry->remove(); + progress = true; + } + } + } + + /* Add this instruction to the assignment list available to be removed. + * But not if the assignment has other side effects. + */ + if (ir_has_call(ir)) + return progress; + + assignment_entry *entry = new(ctx) assignment_entry(var, ir); + assignments->push_tail(entry); + + if (debug) { + printf("add %s\n", var->name); + + printf("current entries\n"); + foreach_iter(exec_list_iterator, iter, *assignments) { + assignment_entry *entry = (assignment_entry *)iter.get(); + + printf(" %s\n", entry->lhs->name); + } + } + + return progress; +} + +static void +dead_code_local_basic_block(ir_instruction *first, + ir_instruction *last, + void *data) +{ + ir_instruction *ir, *ir_next; + /* List of avaialble_copy */ + exec_list assignments; + bool *out_progress = (bool *)data; + bool progress = false; + + void *ctx = talloc_new(NULL); + /* Safe looping, since process_assignment */ + for (ir = first, ir_next = (ir_instruction *)first->next;; + ir = ir_next, ir_next = (ir_instruction *)ir->next) { + ir_assignment *ir_assign = ir->as_assignment(); + + if (debug) { + ir->print(); + printf("\n"); + } + + if (ir_assign) { + progress = process_assignment(ctx, ir_assign, &assignments) || progress; + } else { + kill_for_derefs_visitor kill(&assignments); + ir->accept(&kill); + } + + if (ir == last) + break; + } + *out_progress = progress; + talloc_free(ctx); +} + +/** + * Does a copy propagation pass on the code present in the instruction stream. + */ +bool +do_dead_code_local(exec_list *instructions) +{ + bool progress = false; + + call_for_basic_blocks(instructions, dead_code_local_basic_block, &progress); + + return progress; +} diff --git a/mesalib/src/glsl/opt_dead_functions.cpp b/mesalib/src/glsl/opt_dead_functions.cpp new file mode 100644 index 000000000..6f0761bcc --- /dev/null +++ b/mesalib/src/glsl/opt_dead_functions.cpp @@ -0,0 +1,153 @@ + /* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + /** + * \file opt_dead_functions.cpp + * + * Eliminates unused functions from the linked program. + */ + + #include "ir.h" + #include "ir_visitor.h" + #include "ir_expression_flattening.h" + #include "glsl_types.h" + + class signature_entry : public exec_node + { + public: + signature_entry(ir_function_signature *sig) + { + this->signature = sig; + this->used = false; + } + + ir_function_signature *signature; + bool used; + }; + + class ir_dead_functions_visitor : public ir_hierarchical_visitor { + public: + ir_dead_functions_visitor() + { + this->mem_ctx = talloc_new(NULL); + } + + ~ir_dead_functions_visitor() + { + talloc_free(this->mem_ctx); + } + + virtual ir_visitor_status visit_enter(ir_function_signature *); + virtual ir_visitor_status visit_enter(ir_call *); + + signature_entry *get_signature_entry(ir_function_signature *var); + + bool (*predicate)(ir_instruction *ir); + + /* List of signature_entry */ + exec_list signature_list; + void *mem_ctx; + }; + + + signature_entry * + ir_dead_functions_visitor::get_signature_entry(ir_function_signature *sig) + { + foreach_iter(exec_list_iterator, iter, this->signature_list) { + signature_entry *entry = (signature_entry *)iter.get(); + if (entry->signature == sig) + return entry; + } + + signature_entry *entry = new(mem_ctx) signature_entry(sig); + this->signature_list.push_tail(entry); + return entry; + } + + + ir_visitor_status + ir_dead_functions_visitor::visit_enter(ir_function_signature *ir) + { + signature_entry *entry = this->get_signature_entry(ir); + + if (strcmp(ir->function_name(), "main") == 0) { + entry->used = true; + } + + return visit_continue; + } + + + ir_visitor_status + ir_dead_functions_visitor::visit_enter(ir_call *ir) + { + signature_entry *entry = this->get_signature_entry(ir->get_callee()); + + entry->used = true; + + return visit_continue; +} + +bool +do_dead_functions(exec_list *instructions) +{ + ir_dead_functions_visitor v; + bool progress = false; + + visit_list_elements(&v, instructions); + + /* Now that we've figured out which function signatures are used, remove + * the unused ones, and remove function definitions that have no more + * signatures. + */ + foreach_iter(exec_list_iterator, iter, v.signature_list) { + signature_entry *entry = (signature_entry *)iter.get(); + + if (!entry->used) { + entry->signature->remove(); + delete entry->signature; + progress = true; + } + delete(entry); + } + + /* We don't just do this above when we nuked a signature because of + * const pointers. + */ + foreach_iter(exec_list_iterator, iter, *instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + ir_function *func = ir->as_function(); + + if (func && func->signatures.is_empty()) { + /* At this point (post-linking), the symbol table is no + * longer in use, so not removing the function from the + * symbol table should be OK. + */ + func->remove(); + delete func; + progress = true; + } + } + + return progress; +} diff --git a/mesalib/src/glsl/opt_discard_simplification.cpp b/mesalib/src/glsl/opt_discard_simplification.cpp new file mode 100644 index 000000000..df8caba4d --- /dev/null +++ b/mesalib/src/glsl/opt_discard_simplification.cpp @@ -0,0 +1,180 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_discard_simplification.cpp + * + * This pass simplifies if-statements and loops containing unconditional + * discards. + * + * Case 1: Both branches contain unconditional discards: + * ----------------------------------------------------- + * + * if (cond) { + * s1; + * discard; + * s2; + * } else { + * s3; + * discard; + * s4; + * } + * + * becomes: + * + * discard + * + * Case 2: The "then" clause contains an unconditional discard: + * ------------------------------------------------------------ + * + * if (cond) { + * s1; + * discard; + * s2; + * } else { + * s3; + * } + * + * becomes: + * + * if (cond) { + * discard; + * } else { + * s3; + * } + * + * Case 3: The "else" clause contains an unconditional discard: + * ------------------------------------------------------------ + * + * if (cond) { + * s1; + * } else { + * s2; + * discard; + * s3; + * } + * + * becomes: + * + * if (cond) { + * s1; + * } else { + * discard; + * } + */ + +#include "glsl_types.h" +#include "ir.h" + +class discard_simplifier : public ir_hierarchical_visitor { +public: + discard_simplifier() + { + this->progress = false; + } + + ir_visitor_status visit_enter(ir_if *); + ir_visitor_status visit_enter(ir_loop *); + + bool progress; +}; + +static ir_discard * +find_unconditional_discard(exec_list &instructions) +{ + foreach_list(n, &instructions) { + ir_discard *ir = ((ir_instruction *) n)->as_discard(); + if (ir != NULL && ir->condition == NULL) + return ir; + } + return NULL; +} + +static bool +is_only_instruction(ir_discard *discard) +{ + return (discard->prev->is_head_sentinel() && + discard->next->is_tail_sentinel()); +} + +ir_visitor_status +discard_simplifier::visit_enter(ir_if *ir) +{ + ir_discard *then_discard = find_unconditional_discard(ir->then_instructions); + ir_discard *else_discard = find_unconditional_discard(ir->else_instructions); + + if (then_discard == NULL && else_discard == NULL) + return visit_continue; + + /* If both branches result in discard, replace whole if with discard. */ + if (then_discard != NULL && else_discard != NULL) { + this->progress = true; + ir->replace_with(then_discard); + return visit_continue_with_parent; + } + + /* Otherwise, one branch has a discard. */ + if (then_discard != NULL && !is_only_instruction(then_discard)) { + this->progress = true; + ir->then_instructions.make_empty(); + ir->then_instructions.push_tail(then_discard); + } else if (else_discard != NULL && !is_only_instruction(else_discard)) { + this->progress = true; + ir->else_instructions.make_empty(); + ir->else_instructions.push_tail(else_discard); + } + + visit_list_elements(this, &ir->then_instructions); + return visit_continue_with_parent; +} + +ir_visitor_status +discard_simplifier::visit_enter(ir_loop *ir) +{ + ir_discard *discard = find_unconditional_discard(ir->body_instructions); + + if (discard) { + ir->replace_with(discard); + return visit_continue_with_parent; + } + + return visit_continue; +} + +bool +do_discard_simplification(exec_list *instructions) +{ + /* Look for a top-level unconditional discard */ + ir_discard *discard = find_unconditional_discard(*instructions); + if (discard != NULL) { + instructions->make_empty(); + instructions->push_tail(discard); + return true; + } + + discard_simplifier v; + + visit_list_elements(&v, instructions); + + return v.progress; +} diff --git a/mesalib/src/glsl/opt_function_inlining.cpp b/mesalib/src/glsl/opt_function_inlining.cpp new file mode 100644 index 000000000..83197e11a --- /dev/null +++ b/mesalib/src/glsl/opt_function_inlining.cpp @@ -0,0 +1,424 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_function_inlining.cpp + * + * Replaces calls to functions with the body of the function. + */ + +#include +#include "ir.h" +#include "ir_visitor.h" +#include "ir_function_inlining.h" +#include "ir_expression_flattening.h" +#include "glsl_types.h" +#include "program/hash_table.h" + +static void +do_sampler_replacement(exec_list *instructions, + ir_variable *sampler, + ir_dereference *deref); + +class ir_function_inlining_visitor : public ir_hierarchical_visitor { +public: + ir_function_inlining_visitor() + { + progress = false; + } + + virtual ~ir_function_inlining_visitor() + { + /* empty */ + } + + virtual ir_visitor_status visit_enter(ir_expression *); + virtual ir_visitor_status visit_enter(ir_call *); + virtual ir_visitor_status visit_enter(ir_assignment *); + virtual ir_visitor_status visit_enter(ir_return *); + virtual ir_visitor_status visit_enter(ir_texture *); + virtual ir_visitor_status visit_enter(ir_swizzle *); + + bool progress; +}; + + +bool +automatic_inlining_predicate(ir_instruction *ir) +{ + ir_call *call = ir->as_call(); + + if (call && can_inline(call)) + return true; + + return false; +} + +bool +do_function_inlining(exec_list *instructions) +{ + ir_function_inlining_visitor v; + + do_expression_flattening(instructions, automatic_inlining_predicate); + + v.run(instructions); + + return v.progress; +} + +static void +replace_return_with_assignment(ir_instruction *ir, void *data) +{ + void *ctx = talloc_parent(ir); + ir_variable *retval = (ir_variable *)data; + ir_return *ret = ir->as_return(); + + if (ret) { + if (ret->value) { + ir_rvalue *lhs = new(ctx) ir_dereference_variable(retval); + ret->replace_with(new(ctx) ir_assignment(lhs, ret->value, NULL)); + } else { + /* un-valued return has to be the last return, or we shouldn't + * have reached here. (see can_inline()). + */ + assert(ret->next->is_tail_sentinel()); + ret->remove(); + } + } +} + +ir_rvalue * +ir_call::generate_inline(ir_instruction *next_ir) +{ + void *ctx = talloc_parent(this); + ir_variable **parameters; + int num_parameters; + int i; + ir_variable *retval = NULL; + struct hash_table *ht; + + ht = hash_table_ctor(0, hash_table_pointer_hash, hash_table_pointer_compare); + + num_parameters = 0; + foreach_iter(exec_list_iterator, iter_sig, this->callee->parameters) + num_parameters++; + + parameters = new ir_variable *[num_parameters]; + + /* Generate storage for the return value. */ + if (this->callee->return_type) { + retval = new(ctx) ir_variable(this->callee->return_type, "_ret_val", + ir_var_auto); + next_ir->insert_before(retval); + } + + /* Generate the declarations for the parameters to our inlined code, + * and set up the mapping of real function body variables to ours. + */ + i = 0; + exec_list_iterator sig_param_iter = this->callee->parameters.iterator(); + exec_list_iterator param_iter = this->actual_parameters.iterator(); + for (i = 0; i < num_parameters; i++) { + ir_variable *sig_param = (ir_variable *) sig_param_iter.get(); + ir_rvalue *param = (ir_rvalue *) param_iter.get(); + + /* Generate a new variable for the parameter. */ + if (sig_param->type->base_type == GLSL_TYPE_SAMPLER) { + /* For samplers, we want the inlined sampler references + * referencing the passed in sampler variable, since that + * will have the location information, which an assignment of + * a sampler wouldn't. Fix it up below. + */ + parameters[i] = NULL; + } else { + parameters[i] = sig_param->clone(ctx, ht); + parameters[i]->mode = ir_var_auto; + + /* Remove the read-only decoration becuase we're going to write + * directly to this variable. If the cloned variable is left + * read-only and the inlined function is inside a loop, the loop + * analysis code will get confused. + */ + parameters[i]->read_only = false; + next_ir->insert_before(parameters[i]); + } + + /* Move the actual param into our param variable if it's an 'in' type. */ + if (parameters[i] && (sig_param->mode == ir_var_in || + sig_param->mode == ir_var_inout)) { + ir_assignment *assign; + + assign = new(ctx) ir_assignment(new(ctx) ir_dereference_variable(parameters[i]), + param, NULL); + next_ir->insert_before(assign); + } + + sig_param_iter.next(); + param_iter.next(); + } + + exec_list new_instructions; + + /* Generate the inlined body of the function to a new list */ + foreach_iter(exec_list_iterator, iter, callee->body) { + ir_instruction *ir = (ir_instruction *)iter.get(); + ir_instruction *new_ir = ir->clone(ctx, ht); + + new_instructions.push_tail(new_ir); + visit_tree(new_ir, replace_return_with_assignment, retval); + } + + /* If any samplers were passed in, replace any deref of the sampler + * with a deref of the sampler argument. + */ + param_iter = this->actual_parameters.iterator(); + sig_param_iter = this->callee->parameters.iterator(); + for (i = 0; i < num_parameters; i++) { + ir_instruction *const param = (ir_instruction *) param_iter.get(); + ir_variable *sig_param = (ir_variable *) sig_param_iter.get(); + + if (sig_param->type->base_type == GLSL_TYPE_SAMPLER) { + ir_dereference *deref = param->as_dereference(); + + assert(deref); + do_sampler_replacement(&new_instructions, sig_param, deref); + } + param_iter.next(); + sig_param_iter.next(); + } + + /* Now push those new instructions in. */ + foreach_iter(exec_list_iterator, iter, new_instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + next_ir->insert_before(ir); + } + + /* Copy back the value of any 'out' parameters from the function body + * variables to our own. + */ + i = 0; + param_iter = this->actual_parameters.iterator(); + sig_param_iter = this->callee->parameters.iterator(); + for (i = 0; i < num_parameters; i++) { + ir_instruction *const param = (ir_instruction *) param_iter.get(); + const ir_variable *const sig_param = (ir_variable *) sig_param_iter.get(); + + /* Move our param variable into the actual param if it's an 'out' type. */ + if (parameters[i] && (sig_param->mode == ir_var_out || + sig_param->mode == ir_var_inout)) { + ir_assignment *assign; + + assign = new(ctx) ir_assignment(param->clone(ctx, NULL)->as_rvalue(), + new(ctx) ir_dereference_variable(parameters[i]), + NULL); + next_ir->insert_before(assign); + } + + param_iter.next(); + sig_param_iter.next(); + } + + delete [] parameters; + + hash_table_dtor(ht); + + if (retval) + return new(ctx) ir_dereference_variable(retval); + else + return NULL; +} + + +ir_visitor_status +ir_function_inlining_visitor::visit_enter(ir_expression *ir) +{ + (void) ir; + return visit_continue_with_parent; +} + + +ir_visitor_status +ir_function_inlining_visitor::visit_enter(ir_return *ir) +{ + (void) ir; + return visit_continue_with_parent; +} + + +ir_visitor_status +ir_function_inlining_visitor::visit_enter(ir_texture *ir) +{ + (void) ir; + return visit_continue_with_parent; +} + + +ir_visitor_status +ir_function_inlining_visitor::visit_enter(ir_swizzle *ir) +{ + (void) ir; + return visit_continue_with_parent; +} + + +ir_visitor_status +ir_function_inlining_visitor::visit_enter(ir_call *ir) +{ + if (can_inline(ir)) { + /* If the call was part of some tree, then it should have been + * flattened out or we shouldn't have seen it because of a + * visit_continue_with_parent in this visitor. + */ + assert(ir == base_ir); + + (void) ir->generate_inline(ir); + ir->remove(); + this->progress = true; + } + + return visit_continue; +} + + +ir_visitor_status +ir_function_inlining_visitor::visit_enter(ir_assignment *ir) +{ + ir_call *call = ir->rhs->as_call(); + if (!call || !can_inline(call)) + return visit_continue; + + /* generates the parameter setup, function body, and returns the return + * value of the function + */ + ir_rvalue *rhs = call->generate_inline(ir); + assert(rhs); + + ir->rhs = rhs; + this->progress = true; + + return visit_continue; +} + +/** + * Replaces references to the "sampler" variable with a clone of "deref." + * + * From the spec, samplers can appear in the tree as function + * (non-out) parameters and as the result of array indexing and + * structure field selection. In our builtin implementation, they + * also appear in the sampler field of an ir_tex instruction. + */ + +class ir_sampler_replacement_visitor : public ir_hierarchical_visitor { +public: + ir_sampler_replacement_visitor(ir_variable *sampler, ir_dereference *deref) + { + this->sampler = sampler; + this->deref = deref; + } + + virtual ~ir_sampler_replacement_visitor() + { + } + + virtual ir_visitor_status visit_leave(ir_call *); + virtual ir_visitor_status visit_leave(ir_dereference_array *); + virtual ir_visitor_status visit_leave(ir_dereference_record *); + virtual ir_visitor_status visit_leave(ir_texture *); + + void replace_deref(ir_dereference **deref); + void replace_rvalue(ir_rvalue **rvalue); + + ir_variable *sampler; + ir_dereference *deref; +}; + +void +ir_sampler_replacement_visitor::replace_deref(ir_dereference **deref) +{ + ir_dereference_variable *deref_var = (*deref)->as_dereference_variable(); + if (deref_var && deref_var->var == this->sampler) { + *deref = this->deref->clone(talloc_parent(*deref), NULL); + } +} + +void +ir_sampler_replacement_visitor::replace_rvalue(ir_rvalue **rvalue) +{ + if (!*rvalue) + return; + + ir_dereference *deref = (*rvalue)->as_dereference(); + + if (!deref) + return; + + replace_deref(&deref); + *rvalue = deref; +} + +ir_visitor_status +ir_sampler_replacement_visitor::visit_leave(ir_texture *ir) +{ + replace_deref(&ir->sampler); + + return visit_continue; +} + +ir_visitor_status +ir_sampler_replacement_visitor::visit_leave(ir_dereference_array *ir) +{ + replace_rvalue(&ir->array); + return visit_continue; +} + +ir_visitor_status +ir_sampler_replacement_visitor::visit_leave(ir_dereference_record *ir) +{ + replace_rvalue(&ir->record); + return visit_continue; +} + +ir_visitor_status +ir_sampler_replacement_visitor::visit_leave(ir_call *ir) +{ + foreach_iter(exec_list_iterator, iter, *ir) { + ir_rvalue *param = (ir_rvalue *)iter.get(); + ir_rvalue *new_param = param; + replace_rvalue(&new_param); + + if (new_param != param) { + param->replace_with(new_param); + } + } + return visit_continue; +} + +static void +do_sampler_replacement(exec_list *instructions, + ir_variable *sampler, + ir_dereference *deref) +{ + ir_sampler_replacement_visitor v(sampler, deref); + + visit_list_elements(&v, instructions); +} diff --git a/mesalib/src/glsl/opt_if_simplification.cpp b/mesalib/src/glsl/opt_if_simplification.cpp new file mode 100644 index 000000000..ce94f42fe --- /dev/null +++ b/mesalib/src/glsl/opt_if_simplification.cpp @@ -0,0 +1,84 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_if_simplification.cpp + * + * Moves constant branches of if statements out to the surrounding + * instruction stream. + */ + +#include "ir.h" + +class ir_if_simplification_visitor : public ir_hierarchical_visitor { +public: + ir_if_simplification_visitor() + { + this->made_progress = false; + } + + ir_visitor_status visit_leave(ir_if *); + + bool made_progress; +}; + +bool +do_if_simplification(exec_list *instructions) +{ + ir_if_simplification_visitor v; + + v.run(instructions); + return v.made_progress; +} + + +ir_visitor_status +ir_if_simplification_visitor::visit_leave(ir_if *ir) +{ + /* FINISHME: Ideally there would be a way to note that the condition results + * FINISHME: in a constant before processing both of the other subtrees. + * FINISHME: This can probably be done with some flags, but it would take + * FINISHME: some work to get right. + */ + ir_constant *condition_constant = ir->condition->constant_expression_value(); + if (condition_constant) { + /* Move the contents of the one branch of the conditional + * that matters out. + */ + if (condition_constant->value.b[0]) { + foreach_iter(exec_list_iterator, then_iter, ir->then_instructions) { + ir_instruction *then_ir = (ir_instruction *)then_iter.get(); + ir->insert_before(then_ir); + } + } else { + foreach_iter(exec_list_iterator, else_iter, ir->else_instructions) { + ir_instruction *else_ir = (ir_instruction *)else_iter.get(); + ir->insert_before(else_ir); + } + } + ir->remove(); + this->made_progress = true; + } + + return visit_continue; +} diff --git a/mesalib/src/glsl/opt_noop_swizzle.cpp b/mesalib/src/glsl/opt_noop_swizzle.cpp new file mode 100644 index 000000000..c034d7339 --- /dev/null +++ b/mesalib/src/glsl/opt_noop_swizzle.cpp @@ -0,0 +1,80 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_noop_swizzle.cpp + * + * If a swizzle doesn't change the order or count of components, then + * remove the swizzle so that other optimization passes see the value + * behind it. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_rvalue_visitor.h" +#include "ir_print_visitor.h" +#include "glsl_types.h" + +class ir_noop_swizzle_visitor : public ir_rvalue_visitor { +public: + ir_noop_swizzle_visitor() + { + this->progress = false; + } + + void handle_rvalue(ir_rvalue **rvalue); + bool progress; +}; + +void +ir_noop_swizzle_visitor::handle_rvalue(ir_rvalue **rvalue) +{ + if (!*rvalue) + return; + + ir_swizzle *swiz = (*rvalue)->as_swizzle(); + if (!swiz || swiz->type != swiz->val->type) + return; + + int elems = swiz->val->type->vector_elements; + if (swiz->mask.x != 0) + return; + if (elems >= 2 && swiz->mask.y != 1) + return; + if (elems >= 3 && swiz->mask.z != 2) + return; + if (elems >= 4 && swiz->mask.w != 3) + return; + + this->progress = true; + *rvalue = swiz->val; +} + +bool +do_noop_swizzle(exec_list *instructions) +{ + ir_noop_swizzle_visitor v; + visit_list_elements(&v, instructions); + + return v.progress; +} diff --git a/mesalib/src/glsl/opt_structure_splitting.cpp b/mesalib/src/glsl/opt_structure_splitting.cpp new file mode 100644 index 000000000..fead62e21 --- /dev/null +++ b/mesalib/src/glsl/opt_structure_splitting.cpp @@ -0,0 +1,361 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_structure_splitting.cpp + * + * If a structure is only ever referenced by its components, then + * split those components out to individual variables so they can be + * handled normally by other optimization passes. + * + * This skips structures like uniforms, which need to be accessible as + * structures for their access by the GL. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_print_visitor.h" +#include "ir_rvalue_visitor.h" +#include "glsl_types.h" + +static bool debug = false; + +// XXX using variable_entry2 here to avoid collision (MSVC multiply-defined +// function) with the variable_entry class seen in ir_variable_refcount.h +// Perhaps we can use the one in ir_variable_refcount.h and make this class +// here go away? +class variable_entry2 : public exec_node +{ +public: + variable_entry2(ir_variable *var) + { + this->var = var; + this->whole_structure_access = 0; + this->declaration = false; + this->components = NULL; + this->mem_ctx = NULL; + } + + ir_variable *var; /* The key: the variable's pointer. */ + + /** Number of times the variable is referenced, including assignments. */ + unsigned whole_structure_access; + + bool declaration; /* If the variable had a decl in the instruction stream */ + + ir_variable **components; + + /** talloc_parent(this->var) -- the shader's talloc context. */ + void *mem_ctx; +}; + + +class ir_structure_reference_visitor : public ir_hierarchical_visitor { +public: + ir_structure_reference_visitor(void) + { + this->mem_ctx = talloc_new(NULL); + this->variable_list.make_empty(); + } + + ~ir_structure_reference_visitor(void) + { + talloc_free(mem_ctx); + } + + virtual ir_visitor_status visit(ir_variable *); + virtual ir_visitor_status visit(ir_dereference_variable *); + virtual ir_visitor_status visit_enter(ir_dereference_record *); + virtual ir_visitor_status visit_enter(ir_assignment *); + virtual ir_visitor_status visit_enter(ir_function_signature *); + + variable_entry2 *get_variable_entry2(ir_variable *var); + + /* List of variable_entry */ + exec_list variable_list; + + void *mem_ctx; +}; + +variable_entry2 * +ir_structure_reference_visitor::get_variable_entry2(ir_variable *var) +{ + assert(var); + + if (!var->type->is_record() || var->mode == ir_var_uniform) + return NULL; + + foreach_iter(exec_list_iterator, iter, this->variable_list) { + variable_entry2 *entry = (variable_entry2 *)iter.get(); + if (entry->var == var) + return entry; + } + + variable_entry2 *entry = new(mem_ctx) variable_entry2(var); + this->variable_list.push_tail(entry); + return entry; +} + + +ir_visitor_status +ir_structure_reference_visitor::visit(ir_variable *ir) +{ + variable_entry2 *entry = this->get_variable_entry2(ir); + + if (entry) + entry->declaration = true; + + return visit_continue; +} + +ir_visitor_status +ir_structure_reference_visitor::visit(ir_dereference_variable *ir) +{ + ir_variable *const var = ir->variable_referenced(); + variable_entry2 *entry = this->get_variable_entry2(var); + + if (entry) + entry->whole_structure_access++; + + return visit_continue; +} + +ir_visitor_status +ir_structure_reference_visitor::visit_enter(ir_dereference_record *ir) +{ + (void) ir; + /* Don't descend into the ir_dereference_variable below. */ + return visit_continue_with_parent; +} + +ir_visitor_status +ir_structure_reference_visitor::visit_enter(ir_assignment *ir) +{ + if (ir->lhs->as_dereference_variable() && + ir->rhs->as_dereference_variable() && + !ir->condition) { + /* We'll split copies of a structure to copies of components, so don't + * descend to the ir_dereference_variables. + */ + return visit_continue_with_parent; + } + return visit_continue; +} + +ir_visitor_status +ir_structure_reference_visitor::visit_enter(ir_function_signature *ir) +{ + /* We don't want to descend into the function parameters and + * dead-code eliminate them, so just accept the body here. + */ + visit_list_elements(this, &ir->body); + return visit_continue_with_parent; +} + +class ir_structure_splitting_visitor : public ir_rvalue_visitor { +public: + ir_structure_splitting_visitor(exec_list *vars) + { + this->variable_list = vars; + } + + virtual ~ir_structure_splitting_visitor() + { + } + + virtual ir_visitor_status visit_leave(ir_assignment *); + + void split_deref(ir_dereference **deref); + void handle_rvalue(ir_rvalue **rvalue); + variable_entry2 *get_splitting_entry(ir_variable *var); + + exec_list *variable_list; + void *mem_ctx; +}; + +variable_entry2 * +ir_structure_splitting_visitor::get_splitting_entry(ir_variable *var) +{ + assert(var); + + if (!var->type->is_record()) + return NULL; + + foreach_iter(exec_list_iterator, iter, *this->variable_list) { + variable_entry2 *entry = (variable_entry2 *)iter.get(); + if (entry->var == var) { + return entry; + } + } + + return NULL; +} + +void +ir_structure_splitting_visitor::split_deref(ir_dereference **deref) +{ + if ((*deref)->ir_type != ir_type_dereference_record) + return; + + ir_dereference_record *deref_record = (ir_dereference_record *)*deref; + ir_dereference_variable *deref_var = deref_record->record->as_dereference_variable(); + if (!deref_var) + return; + + variable_entry2 *entry = get_splitting_entry(deref_var->var); + if (!entry) + return; + + unsigned int i; + for (i = 0; i < entry->var->type->length; i++) { + if (strcmp(deref_record->field, + entry->var->type->fields.structure[i].name) == 0) + break; + } + assert(i != entry->var->type->length); + + *deref = new(entry->mem_ctx) ir_dereference_variable(entry->components[i]); +} + +void +ir_structure_splitting_visitor::handle_rvalue(ir_rvalue **rvalue) +{ + if (!*rvalue) + return; + + ir_dereference *deref = (*rvalue)->as_dereference(); + + if (!deref) + return; + + split_deref(&deref); + *rvalue = deref; +} + +ir_visitor_status +ir_structure_splitting_visitor::visit_leave(ir_assignment *ir) +{ + ir_dereference_variable *lhs_deref = ir->lhs->as_dereference_variable(); + ir_dereference_variable *rhs_deref = ir->rhs->as_dereference_variable(); + variable_entry2 *lhs_entry = lhs_deref ? get_splitting_entry(lhs_deref->var) : NULL; + variable_entry2 *rhs_entry = rhs_deref ? get_splitting_entry(rhs_deref->var) : NULL; + const glsl_type *type = ir->rhs->type; + + if ((lhs_entry || rhs_entry) && !ir->condition) { + for (unsigned int i = 0; i < type->length; i++) { + ir_dereference *new_lhs, *new_rhs; + void *mem_ctx = lhs_entry ? lhs_entry->mem_ctx : rhs_entry->mem_ctx; + + if (lhs_entry) { + new_lhs = new(mem_ctx) ir_dereference_variable(lhs_entry->components[i]); + } else { + new_lhs = new(mem_ctx) + ir_dereference_record(ir->lhs->clone(mem_ctx, NULL), + type->fields.structure[i].name); + } + + if (rhs_entry) { + new_rhs = new(mem_ctx) ir_dereference_variable(rhs_entry->components[i]); + } else { + new_rhs = new(mem_ctx) + ir_dereference_record(ir->rhs->clone(mem_ctx, NULL), + type->fields.structure[i].name); + } + + ir->insert_before(new(mem_ctx) ir_assignment(new_lhs, + new_rhs, + NULL)); + } + ir->remove(); + } else { + handle_rvalue(&ir->rhs); + split_deref(&ir->lhs); + } + + handle_rvalue(&ir->condition); + + return visit_continue; +} + +bool +do_structure_splitting(exec_list *instructions) +{ + ir_structure_reference_visitor refs; + + visit_list_elements(&refs, instructions); + + /* Trim out variables we can't split. */ + foreach_iter(exec_list_iterator, iter, refs.variable_list) { + variable_entry2 *entry = (variable_entry2 *)iter.get(); + + if (debug) { + printf("structure %s@%p: decl %d, whole_access %d\n", + entry->var->name, (void *) entry->var, entry->declaration, + entry->whole_structure_access); + } + + if (!entry->declaration || entry->whole_structure_access) { + entry->remove(); + } + } + + if (refs.variable_list.is_empty()) + return false; + + void *mem_ctx = talloc_new(NULL); + + /* Replace the decls of the structures to be split with their split + * components. + */ + foreach_iter(exec_list_iterator, iter, refs.variable_list) { + variable_entry2 *entry = (variable_entry2 *)iter.get(); + const struct glsl_type *type = entry->var->type; + + entry->mem_ctx = talloc_parent(entry->var); + + entry->components = talloc_array(mem_ctx, + ir_variable *, + type->length); + + for (unsigned int i = 0; i < entry->var->type->length; i++) { + const char *name = talloc_asprintf(mem_ctx, "%s_%s", + entry->var->name, + type->fields.structure[i].name); + + entry->components[i] = + new(entry->mem_ctx) ir_variable(type->fields.structure[i].type, + name, + ir_var_temporary); + entry->var->insert_before(entry->components[i]); + } + + entry->var->remove(); + } + + ir_structure_splitting_visitor split(&refs.variable_list); + visit_list_elements(&split, instructions); + + talloc_free(mem_ctx); + + return true; +} diff --git a/mesalib/src/glsl/opt_swizzle_swizzle.cpp b/mesalib/src/glsl/opt_swizzle_swizzle.cpp new file mode 100644 index 000000000..e23655240 --- /dev/null +++ b/mesalib/src/glsl/opt_swizzle_swizzle.cpp @@ -0,0 +1,93 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_swizzle_swizzle.cpp + * + * Eliminates the second swizzle in a swizzle chain. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_optimization.h" +#include "glsl_types.h" + +class ir_swizzle_swizzle_visitor : public ir_hierarchical_visitor { +public: + ir_swizzle_swizzle_visitor() + { + progress = false; + } + + virtual ir_visitor_status visit_enter(ir_swizzle *); + + bool progress; +}; + +ir_visitor_status +ir_swizzle_swizzle_visitor::visit_enter(ir_swizzle *ir) +{ + int mask2[4]; + + ir_swizzle *swiz2 = ir->val->as_swizzle(); + if (!swiz2) + return visit_continue; + + memset(&mask2, 0, sizeof(mask2)); + if (swiz2->mask.num_components >= 1) + mask2[0] = swiz2->mask.x; + if (swiz2->mask.num_components >= 2) + mask2[1] = swiz2->mask.y; + if (swiz2->mask.num_components >= 3) + mask2[2] = swiz2->mask.z; + if (swiz2->mask.num_components >= 4) + mask2[3] = swiz2->mask.w; + + if (ir->mask.num_components >= 1) + ir->mask.x = mask2[ir->mask.x]; + if (ir->mask.num_components >= 2) + ir->mask.y = mask2[ir->mask.y]; + if (ir->mask.num_components >= 3) + ir->mask.z = mask2[ir->mask.z]; + if (ir->mask.num_components >= 4) + ir->mask.w = mask2[ir->mask.w]; + + ir->val = swiz2->val; + + this->progress = true; + + return visit_continue; +} + +/** + * Does a copy propagation pass on the code present in the instruction stream. + */ +bool +do_swizzle_swizzle(exec_list *instructions) +{ + ir_swizzle_swizzle_visitor v; + + v.run(instructions); + + return v.progress; +} diff --git a/mesalib/src/glsl/opt_tree_grafting.cpp b/mesalib/src/glsl/opt_tree_grafting.cpp new file mode 100644 index 000000000..556f8258b --- /dev/null +++ b/mesalib/src/glsl/opt_tree_grafting.cpp @@ -0,0 +1,367 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_tree_grafting.cpp + * + * Takes assignments to variables that are dereferenced only once and + * pastes the RHS expression into where the variable is dereferenced. + * + * In the process of various operations like function inlining and + * tertiary op handling, we'll end up with our expression trees having + * been chopped up into a series of assignments of short expressions + * to temps. Other passes like ir_algebraic.cpp would prefer to see + * the deepest expression trees they can to try to optimize them. + * + * This is a lot like copy propagaton. In comparison, copy + * propagation only acts on plain copies, not arbitrary expressions on + * the RHS. Generally, we wouldn't want to go pasting some + * complicated expression everywhere it got used, though, so we don't + * handle expressions in that pass. + * + * The hard part is making sure we don't move an expression across + * some other assignments that would change the value of the + * expression. So we split this into two passes: First, find the + * variables in our scope which are written to once and read once, and + * then go through basic blocks seeing if we find an opportunity to + * move those expressions safely. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_variable_refcount.h" +#include "ir_basic_block.h" +#include "ir_optimization.h" +#include "glsl_types.h" + +static bool debug = false; + +class ir_tree_grafting_visitor : public ir_hierarchical_visitor { +public: + ir_tree_grafting_visitor(ir_assignment *graft_assign, + ir_variable *graft_var) + { + this->progress = false; + this->graft_assign = graft_assign; + this->graft_var = graft_var; + } + + virtual ir_visitor_status visit_leave(class ir_assignment *); + virtual ir_visitor_status visit_enter(class ir_call *); + virtual ir_visitor_status visit_enter(class ir_expression *); + virtual ir_visitor_status visit_enter(class ir_function *); + virtual ir_visitor_status visit_enter(class ir_function_signature *); + virtual ir_visitor_status visit_enter(class ir_if *); + virtual ir_visitor_status visit_enter(class ir_loop *); + virtual ir_visitor_status visit_enter(class ir_swizzle *); + virtual ir_visitor_status visit_enter(class ir_texture *); + + bool do_graft(ir_rvalue **rvalue); + + bool progress; + ir_variable *graft_var; + ir_assignment *graft_assign; +}; + +struct find_deref_info { + ir_variable *var; + bool found; +}; + +void +dereferences_variable_callback(ir_instruction *ir, void *data) +{ + struct find_deref_info *info = (struct find_deref_info *)data; + ir_dereference_variable *deref = ir->as_dereference_variable(); + + if (deref && deref->var == info->var) + info->found = true; +} + +static bool +dereferences_variable(ir_instruction *ir, ir_variable *var) +{ + struct find_deref_info info; + + info.var = var; + info.found = false; + + visit_tree(ir, dereferences_variable_callback, &info); + + return info.found; +} + +bool +ir_tree_grafting_visitor::do_graft(ir_rvalue **rvalue) +{ + if (!*rvalue) + return false; + + ir_dereference_variable *deref = (*rvalue)->as_dereference_variable(); + + if (!deref || deref->var != this->graft_var) + return false; + + if (debug) { + printf("GRAFTING:\n"); + this->graft_assign->print(); + printf("\n"); + printf("TO:\n"); + (*rvalue)->print(); + printf("\n"); + } + + this->graft_assign->remove(); + *rvalue = this->graft_assign->rhs; + + this->progress = true; + return true; +} + +ir_visitor_status +ir_tree_grafting_visitor::visit_enter(ir_loop *ir) +{ + (void)ir; + /* Do not traverse into the body of the loop since that is a + * different basic block. + */ + return visit_stop; +} + +ir_visitor_status +ir_tree_grafting_visitor::visit_leave(ir_assignment *ir) +{ + if (do_graft(&ir->rhs) || + do_graft(&ir->condition)) + return visit_stop; + + /* If this assignment updates a variable used in the assignment + * we're trying to graft, then we're done. + */ + if (dereferences_variable(this->graft_assign->rhs, + ir->lhs->variable_referenced())) { + if (debug) { + printf("graft killed by: "); + ir->print(); + printf("\n"); + } + return visit_stop; + } + + return visit_continue; +} + +ir_visitor_status +ir_tree_grafting_visitor::visit_enter(ir_function *ir) +{ + (void) ir; + return visit_continue_with_parent; +} + +ir_visitor_status +ir_tree_grafting_visitor::visit_enter(ir_function_signature *ir) +{ + (void)ir; + return visit_continue_with_parent; +} + +ir_visitor_status +ir_tree_grafting_visitor::visit_enter(ir_call *ir) +{ + exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator(); + /* Reminder: iterating ir_call iterates its parameters. */ + foreach_iter(exec_list_iterator, iter, *ir) { + ir_variable *sig_param = (ir_variable *)sig_iter.get(); + ir_rvalue *ir = (ir_rvalue *)iter.get(); + ir_rvalue *new_ir = ir; + + if (sig_param->mode != ir_var_in) + continue; + + if (do_graft(&new_ir)) { + ir->replace_with(new_ir); + return visit_stop; + } + sig_iter.next(); + } + + return visit_continue; +} + +ir_visitor_status +ir_tree_grafting_visitor::visit_enter(ir_expression *ir) +{ + for (unsigned int i = 0; i < ir->get_num_operands(); i++) { + if (do_graft(&ir->operands[i])) + return visit_stop; + } + + return visit_continue; +} + +ir_visitor_status +ir_tree_grafting_visitor::visit_enter(ir_if *ir) +{ + if (do_graft(&ir->condition)) + return visit_stop; + + /* Do not traverse into the body of the if-statement since that is a + * different basic block. + */ + return visit_continue_with_parent; +} + +ir_visitor_status +ir_tree_grafting_visitor::visit_enter(ir_swizzle *ir) +{ + if (do_graft(&ir->val)) + return visit_stop; + + return visit_continue; +} + +ir_visitor_status +ir_tree_grafting_visitor::visit_enter(ir_texture *ir) +{ + if (do_graft(&ir->coordinate) || + do_graft(&ir->projector) || + do_graft(&ir->shadow_comparitor)) + return visit_stop; + + switch (ir->op) { + case ir_tex: + break; + case ir_txb: + if (do_graft(&ir->lod_info.bias)) + return visit_stop; + break; + case ir_txf: + case ir_txl: + if (do_graft(&ir->lod_info.lod)) + return visit_stop; + break; + case ir_txd: + if (do_graft(&ir->lod_info.grad.dPdx) || + do_graft(&ir->lod_info.grad.dPdy)) + return visit_stop; + break; + } + + return visit_continue; +} + +struct tree_grafting_info { + ir_variable_refcount_visitor *refs; + bool progress; +}; + +static bool +try_tree_grafting(ir_assignment *start, + ir_variable *lhs_var, + ir_instruction *bb_last) +{ + ir_tree_grafting_visitor v(start, lhs_var); + + if (debug) { + printf("trying to graft: "); + lhs_var->print(); + printf("\n"); + } + + for (ir_instruction *ir = (ir_instruction *)start->next; + ir != bb_last->next; + ir = (ir_instruction *)ir->next) { + + if (debug) { + printf("- "); + ir->print(); + printf("\n"); + } + + ir_visitor_status s = ir->accept(&v); + if (s == visit_stop) + return v.progress; + } + + return false; +} + +static void +tree_grafting_basic_block(ir_instruction *bb_first, + ir_instruction *bb_last, + void *data) +{ + struct tree_grafting_info *info = (struct tree_grafting_info *)data; + ir_instruction *ir, *next; + + for (ir = bb_first, next = (ir_instruction *)ir->next; + ir != bb_last->next; + ir = next, next = (ir_instruction *)ir->next) { + ir_assignment *assign = ir->as_assignment(); + + if (!assign) + continue; + + ir_variable *lhs_var = assign->whole_variable_written(); + if (!lhs_var) + continue; + + if (lhs_var->mode == ir_var_out || + lhs_var->mode == ir_var_inout) + continue; + + variable_entry *entry = info->refs->get_variable_entry(lhs_var); + + if (!entry->declaration || + entry->assigned_count != 1 || + entry->referenced_count != 2) + continue; + + assert(assign == entry->assign); + + /* Found a possibly graftable assignment. Now, walk through the + * rest of the BB seeing if the deref is here, and if nothing interfered with + * pasting its expression's values in between. + */ + info->progress |= try_tree_grafting(assign, lhs_var, bb_last); + } +} + +/** + * Does a copy propagation pass on the code present in the instruction stream. + */ +bool +do_tree_grafting(exec_list *instructions) +{ + ir_variable_refcount_visitor refs; + struct tree_grafting_info info; + + info.progress = false; + info.refs = &refs; + + visit_list_elements(info.refs, instructions); + + call_for_basic_blocks(instructions, tree_grafting_basic_block, &info); + + return info.progress; +} diff --git a/mesalib/src/glsl/program.h b/mesalib/src/glsl/program.h index 893169b6c..6834b42f4 100644 --- a/mesalib/src/glsl/program.h +++ b/mesalib/src/glsl/program.h @@ -1,27 +1,27 @@ -/* - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include "main/core.h" - -extern void -link_shaders(GLcontext *ctx, struct gl_shader_program *prog); +/* + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "main/core.h" + +extern void +link_shaders(struct gl_context *ctx, struct gl_shader_program *prog); diff --git a/mesalib/src/glsl/s_expression.cpp b/mesalib/src/glsl/s_expression.cpp index 4458c48d6..0aecfa19c 100644 --- a/mesalib/src/glsl/s_expression.cpp +++ b/mesalib/src/glsl/s_expression.cpp @@ -1,140 +1,141 @@ -/* -*- c++ -*- */ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include -#include -#include "s_expression.h" - -s_symbol::s_symbol(const char *tmp, size_t n) -{ - this->str = talloc_strndup (this, tmp, n); - assert(this->str != NULL); -} - -s_list::s_list() -{ -} - -unsigned -s_list::length() const -{ - unsigned i = 0; - foreach_iter(exec_list_iterator, it, this->subexpressions) { - i++; - } - return i; -} - -static s_expression * -read_atom(void *ctx, const char *& src) -{ - s_expression *expr = NULL; - - // Skip leading spaces. - src += strspn(src, " \v\t\r\n"); - - size_t n = strcspn(src, "( \v\t\r\n)"); - if (n == 0) - return NULL; // no atom - - // Check if the atom is a number. - char *float_end = NULL; - double f = strtod(src, &float_end); - if (float_end != src) { - char *int_end = NULL; - int i = strtol(src, &int_end, 10); - // If strtod matched more characters, it must have a decimal part - if (float_end > int_end) - expr = new(ctx) s_float(f); - else - expr = new(ctx) s_int(i); - } else { - // Not a number; return a symbol. - expr = new(ctx) s_symbol(src, n); - } - - src += n; - - return expr; -} - -s_expression * -s_expression::read_expression(void *ctx, const char *&src) -{ - assert(src != NULL); - - s_expression *atom = read_atom(ctx, src); - if (atom != NULL) - return atom; - - // Skip leading spaces. - src += strspn(src, " \v\t\r\n"); - if (src[0] == '(') { - ++src; - - s_list *list = new(ctx) s_list; - s_expression *expr; - - while ((expr = read_expression(ctx, src)) != NULL) { - list->subexpressions.push_tail(expr); - } - src += strspn(src, " \v\t\r\n"); - if (src[0] != ')') { - printf("Unclosed expression (check your parenthesis).\n"); - return NULL; - } - ++src; - return list; - } - return NULL; -} - -void s_int::print() -{ - printf("%d", this->val); -} - -void s_float::print() -{ - printf("%f", this->val); -} - -void s_symbol::print() -{ - printf("%s", this->str); -} - -void s_list::print() -{ - printf("("); - foreach_iter(exec_list_iterator, it, this->subexpressions) { - s_expression *expr = (s_expression*) it.get(); - expr->print(); - printf(" "); - } - printf(")"); -} - +/* -*- c++ -*- */ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include +#include +#include +#include +#include "s_expression.h" + +s_symbol::s_symbol(const char *tmp, size_t n) +{ + this->str = talloc_strndup (this, tmp, n); + assert(this->str != NULL); +} + +s_list::s_list() +{ +} + +unsigned +s_list::length() const +{ + unsigned i = 0; + foreach_iter(exec_list_iterator, it, this->subexpressions) { + i++; + } + return i; +} + +static s_expression * +read_atom(void *ctx, const char *& src) +{ + s_expression *expr = NULL; + + // Skip leading spaces. + src += strspn(src, " \v\t\r\n"); + + size_t n = strcspn(src, "( \v\t\r\n)"); + if (n == 0) + return NULL; // no atom + + // Check if the atom is a number. + char *float_end = NULL; + double f = glsl_strtod(src, &float_end); + if (float_end != src) { + char *int_end = NULL; + int i = strtol(src, &int_end, 10); + // If strtod matched more characters, it must have a decimal part + if (float_end > int_end) + expr = new(ctx) s_float(f); + else + expr = new(ctx) s_int(i); + } else { + // Not a number; return a symbol. + expr = new(ctx) s_symbol(src, n); + } + + src += n; + + return expr; +} + +s_expression * +s_expression::read_expression(void *ctx, const char *&src) +{ + assert(src != NULL); + + s_expression *atom = read_atom(ctx, src); + if (atom != NULL) + return atom; + + // Skip leading spaces. + src += strspn(src, " \v\t\r\n"); + if (src[0] == '(') { + ++src; + + s_list *list = new(ctx) s_list; + s_expression *expr; + + while ((expr = read_expression(ctx, src)) != NULL) { + list->subexpressions.push_tail(expr); + } + src += strspn(src, " \v\t\r\n"); + if (src[0] != ')') { + printf("Unclosed expression (check your parenthesis).\n"); + return NULL; + } + ++src; + return list; + } + return NULL; +} + +void s_int::print() +{ + printf("%d", this->val); +} + +void s_float::print() +{ + printf("%f", this->val); +} + +void s_symbol::print() +{ + printf("%s", this->str); +} + +void s_list::print() +{ + printf("("); + foreach_iter(exec_list_iterator, it, this->subexpressions) { + s_expression *expr = (s_expression*) it.get(); + expr->print(); + if (!expr->next->is_tail_sentinel()) + printf(" "); + } + printf(")"); +} + diff --git a/mesalib/src/glsl/s_expression.h b/mesalib/src/glsl/s_expression.h index aa22475a1..6b5e52f5a 100644 --- a/mesalib/src/glsl/s_expression.h +++ b/mesalib/src/glsl/s_expression.h @@ -1,142 +1,143 @@ -/* -*- c++ -*- */ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#pragma once -#ifndef S_EXPRESSION_H -#define S_EXPRESSION_H - -#include "list.h" - -#define SX_AS_(t,x) ((x) && ((s_expression*) x)->is_##t()) ? ((s_##t*) (x)) \ - : NULL -#define SX_AS_LIST(x) SX_AS_(list, x) -#define SX_AS_SYMBOL(x) SX_AS_(symbol, x) -#define SX_AS_NUMBER(x) SX_AS_(number, x) -#define SX_AS_INT(x) SX_AS_(int, x) - -/* For our purposes, S-Expressions are: - * - - * - - * - symbol - * - (expr1 expr2 ... exprN) where exprN is an S-Expression - * - * Unlike LISP/Scheme, we do not support (foo . bar) pairs. - */ -class s_expression : public exec_node -{ -public: - /** - * Read an S-Expression from the given string. - * Advances the supplied pointer to just after the expression read. - * - * Any allocation will be performed with 'ctx' as the talloc owner. - */ - static s_expression *read_expression(void *ctx, const char *&src); - - /** - * Print out an S-Expression. Useful for debugging. - */ - virtual void print() = 0; - - virtual bool is_list() const { return false; } - virtual bool is_symbol() const { return false; } - virtual bool is_number() const { return false; } - virtual bool is_int() const { return false; } - -protected: - s_expression() { } -}; - -/* Atoms */ - -class s_number : public s_expression -{ -public: - bool is_number() const { return true; } - - virtual float fvalue() = 0; - -protected: - s_number() { } -}; - -class s_int : public s_number -{ -public: - s_int(int x) : val(x) { } - - bool is_int() const { return true; } - - float fvalue() { return float(this->val); } - int value() { return this->val; } - - void print(); - -private: - int val; -}; - -class s_float : public s_number -{ -public: - s_float(float x) : val(x) { } - - float fvalue() { return this->val; } - - void print(); - -private: - float val; -}; - -class s_symbol : public s_expression -{ -public: - s_symbol(const char *, size_t); - - bool is_symbol() const { return true; } - - const char *value() { return this->str; } - - void print(); - -private: - char *str; -}; - -/* Lists of expressions: (expr1 ... exprN) */ -class s_list : public s_expression -{ -public: - s_list(); - - virtual bool is_list() const { return true; } - unsigned length() const; - - void print(); - - exec_list subexpressions; -}; - -#endif /* S_EXPRESSION_H */ +/* -*- c++ -*- */ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#pragma once +#ifndef S_EXPRESSION_H +#define S_EXPRESSION_H + +#include "strtod.h" +#include "list.h" + +#define SX_AS_(t,x) ((x) && ((s_expression*) x)->is_##t()) ? ((s_##t*) (x)) \ + : NULL +#define SX_AS_LIST(x) SX_AS_(list, x) +#define SX_AS_SYMBOL(x) SX_AS_(symbol, x) +#define SX_AS_NUMBER(x) SX_AS_(number, x) +#define SX_AS_INT(x) SX_AS_(int, x) + +/* For our purposes, S-Expressions are: + * - + * - + * - symbol + * - (expr1 expr2 ... exprN) where exprN is an S-Expression + * + * Unlike LISP/Scheme, we do not support (foo . bar) pairs. + */ +class s_expression : public exec_node +{ +public: + /** + * Read an S-Expression from the given string. + * Advances the supplied pointer to just after the expression read. + * + * Any allocation will be performed with 'ctx' as the talloc owner. + */ + static s_expression *read_expression(void *ctx, const char *&src); + + /** + * Print out an S-Expression. Useful for debugging. + */ + virtual void print() = 0; + + virtual bool is_list() const { return false; } + virtual bool is_symbol() const { return false; } + virtual bool is_number() const { return false; } + virtual bool is_int() const { return false; } + +protected: + s_expression() { } +}; + +/* Atoms */ + +class s_number : public s_expression +{ +public: + bool is_number() const { return true; } + + virtual float fvalue() = 0; + +protected: + s_number() { } +}; + +class s_int : public s_number +{ +public: + s_int(int x) : val(x) { } + + bool is_int() const { return true; } + + float fvalue() { return float(this->val); } + int value() { return this->val; } + + void print(); + +private: + int val; +}; + +class s_float : public s_number +{ +public: + s_float(float x) : val(x) { } + + float fvalue() { return this->val; } + + void print(); + +private: + float val; +}; + +class s_symbol : public s_expression +{ +public: + s_symbol(const char *, size_t); + + bool is_symbol() const { return true; } + + const char *value() { return this->str; } + + void print(); + +private: + char *str; +}; + +/* Lists of expressions: (expr1 ... exprN) */ +class s_list : public s_expression +{ +public: + s_list(); + + virtual bool is_list() const { return true; } + unsigned length() const; + + void print(); + + exec_list subexpressions; +}; + +#endif /* S_EXPRESSION_H */ diff --git a/mesalib/src/glsl/strtod.c b/mesalib/src/glsl/strtod.c new file mode 100644 index 000000000..630eedff1 --- /dev/null +++ b/mesalib/src/glsl/strtod.c @@ -0,0 +1,56 @@ +/* + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include + +#ifdef _GNU_SOURCE +#include +#ifdef __APPLE__ +#include +#endif +#endif + +#include "strtod.h" + + + +/** + * Wrapper around strtod which uses the "C" locale so the decimal + * point is always '.' + */ +double +glsl_strtod(const char *s, char **end) +{ +#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__) + static locale_t loc = NULL; + if (!loc) { + loc = newlocale(LC_CTYPE_MASK, "C", NULL); + } + return strtod_l(s, end, loc); +#else + return strtod(s, end); +#endif +} diff --git a/mesalib/src/glsl/strtod.h b/mesalib/src/glsl/strtod.h new file mode 100644 index 000000000..c9ff0a87f --- /dev/null +++ b/mesalib/src/glsl/strtod.h @@ -0,0 +1,43 @@ +/* + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef STRTOD_H +#define STRTOD_H + +#ifdef __cplusplus +extern "C" { +#endif + +extern double +glsl_strtod(const char *s, char **end); + + +#ifdef __cplusplus +} +#endif + + +#endif diff --git a/mesalib/src/glu/sgi/Makefile b/mesalib/src/glu/sgi/Makefile index 20c3bed0c..4621bf8e0 100644 --- a/mesalib/src/glu/sgi/Makefile +++ b/mesalib/src/glu/sgi/Makefile @@ -1,149 +1,149 @@ -# src/glu/sgi/Makefile - -.SUFFIXES : .cc - -TOP = ../../.. - -include $(TOP)/configs/current - -GLU_MAJOR = 1 -GLU_MINOR = 3 -GLU_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) - -INCDIRS = -I$(TOP)/include -Iinclude -Iinternals -Ilibnurbs/internals -Ilibnurbs/interface -Ilibnurbs/nurbtess - -C_SOURCES = \ - libutil/error.c \ - libutil/glue.c \ - libutil/mipmap.c \ - libutil/project.c \ - libutil/quad.c \ - libutil/registry.c \ - libtess/dict.c \ - libtess/geom.c \ - libtess/memalloc.c \ - libtess/mesh.c \ - libtess/normal.c \ - libtess/priorityq.c \ - libtess/render.c \ - libtess/sweep.c \ - libtess/tess.c \ - libtess/tessmono.c - -CC_SOURCES = \ - libnurbs/interface/bezierEval.cc \ - libnurbs/interface/bezierPatch.cc \ - libnurbs/interface/bezierPatchMesh.cc \ - libnurbs/interface/glcurveval.cc \ - libnurbs/interface/glinterface.cc \ - libnurbs/interface/glrenderer.cc \ - libnurbs/interface/glsurfeval.cc \ - libnurbs/interface/incurveeval.cc \ - libnurbs/interface/insurfeval.cc \ - libnurbs/internals/arc.cc \ - libnurbs/internals/arcsorter.cc \ - libnurbs/internals/arctess.cc \ - libnurbs/internals/backend.cc \ - libnurbs/internals/basiccrveval.cc \ - libnurbs/internals/basicsurfeval.cc \ - libnurbs/internals/bin.cc \ - libnurbs/internals/bufpool.cc \ - libnurbs/internals/cachingeval.cc \ - libnurbs/internals/ccw.cc \ - libnurbs/internals/coveandtiler.cc \ - libnurbs/internals/curve.cc \ - libnurbs/internals/curvelist.cc \ - libnurbs/internals/curvesub.cc \ - libnurbs/internals/dataTransform.cc \ - libnurbs/internals/displaylist.cc \ - libnurbs/internals/flist.cc \ - libnurbs/internals/flistsorter.cc \ - libnurbs/internals/hull.cc \ - libnurbs/internals/intersect.cc \ - libnurbs/internals/knotvector.cc \ - libnurbs/internals/mapdesc.cc \ - libnurbs/internals/mapdescv.cc \ - libnurbs/internals/maplist.cc \ - libnurbs/internals/mesher.cc \ - libnurbs/internals/monoTriangulationBackend.cc \ - libnurbs/internals/monotonizer.cc \ - libnurbs/internals/mycode.cc \ - libnurbs/internals/nurbsinterfac.cc \ - libnurbs/internals/nurbstess.cc \ - libnurbs/internals/patch.cc \ - libnurbs/internals/patchlist.cc \ - libnurbs/internals/quilt.cc \ - libnurbs/internals/reader.cc \ - libnurbs/internals/renderhints.cc \ - libnurbs/internals/slicer.cc \ - libnurbs/internals/sorter.cc \ - libnurbs/internals/splitarcs.cc \ - libnurbs/internals/subdivider.cc \ - libnurbs/internals/tobezier.cc \ - libnurbs/internals/trimline.cc \ - libnurbs/internals/trimregion.cc \ - libnurbs/internals/trimvertpool.cc \ - libnurbs/internals/uarray.cc \ - libnurbs/internals/varray.cc \ - libnurbs/nurbtess/directedLine.cc \ - libnurbs/nurbtess/gridWrap.cc \ - libnurbs/nurbtess/monoChain.cc \ - libnurbs/nurbtess/monoPolyPart.cc \ - libnurbs/nurbtess/monoTriangulation.cc \ - libnurbs/nurbtess/partitionX.cc \ - libnurbs/nurbtess/partitionY.cc \ - libnurbs/nurbtess/polyDBG.cc \ - libnurbs/nurbtess/polyUtil.cc \ - libnurbs/nurbtess/primitiveStream.cc \ - libnurbs/nurbtess/quicksort.cc \ - libnurbs/nurbtess/rectBlock.cc \ - libnurbs/nurbtess/sampleComp.cc \ - libnurbs/nurbtess/sampleCompBot.cc \ - libnurbs/nurbtess/sampleCompRight.cc \ - libnurbs/nurbtess/sampleCompTop.cc \ - libnurbs/nurbtess/sampleMonoPoly.cc \ - libnurbs/nurbtess/sampledLine.cc \ - libnurbs/nurbtess/searchTree.cc - -SOURCES = $(C_SOURCES) $(CC_SOURCES) - -C_OBJECTS = $(C_SOURCES:.c=.o) -CC_OBJECTS = $(CC_SOURCES:.cc=.o) -OBJECTS = $(C_OBJECTS) $(CC_OBJECTS) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCDIRS) $(CFLAGS) -DNDEBUG -DLIBRARYBUILD $< -o $@ - -.cc.o: - $(CXX) -c $(INCDIRS) $(CXXFLAGS) -DNDEBUG -DLIBRARYBUILD $< -o $@ - - -##### TARGETS ##### - -default: - @if [ "${CONFIG_NAME}" = "beos" ] ; then \ - echo "$(GLU_LIB_NAME) not build under BeOS, but integrated into ${GL_LIB_NAME}." ; \ - exit 0 ; \ - else \ - $(MAKE) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) || exit 1 ; \ - fi - -$(TOP)/$(LIB_DIR): - -mkdir $(TOP)/$(LIB_DIR) - -# Make the library: -$(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME): $(OBJECTS) - $(MKLIB) -o $(GLU_LIB) -linker '$(CXX)' -ldflags '$(LDFLAGS)' \ - -major $(GLU_MAJOR) -minor $(GLU_MINOR) -patch $(GLU_TINY) \ - -cplusplus $(MKLIB_OPTIONS) -install $(TOP)/$(LIB_DIR) \ - -exports glu.exports -id $(INSTALL_LIB_DIR)/lib$(GLU_LIB).$(GLU_MAJOR).dylib \ - $(GLU_LIB_DEPS) $(OBJECTS) - - -clean: - -rm -f *.o */*.o */*/*.o - -rm -f *.lo */*.lo */*/*.lo - -rm -f *.la */*.la */*/*.la +# src/glu/sgi/Makefile + +.SUFFIXES : .cc + +TOP = ../../.. + +include $(TOP)/configs/current + +GLU_MAJOR = 1 +GLU_MINOR = 3 +GLU_TINY = 0$(MESA_MAJOR)$(MESA_MINOR)0$(MESA_TINY) + +INCDIRS = -I$(TOP)/include -Iinclude -Iinternals -Ilibnurbs/internals -Ilibnurbs/interface -Ilibnurbs/nurbtess + +C_SOURCES = \ + libutil/error.c \ + libutil/glue.c \ + libutil/mipmap.c \ + libutil/project.c \ + libutil/quad.c \ + libutil/registry.c \ + libtess/dict.c \ + libtess/geom.c \ + libtess/memalloc.c \ + libtess/mesh.c \ + libtess/normal.c \ + libtess/priorityq.c \ + libtess/render.c \ + libtess/sweep.c \ + libtess/tess.c \ + libtess/tessmono.c + +CC_SOURCES = \ + libnurbs/interface/bezierEval.cc \ + libnurbs/interface/bezierPatch.cc \ + libnurbs/interface/bezierPatchMesh.cc \ + libnurbs/interface/glcurveval.cc \ + libnurbs/interface/glinterface.cc \ + libnurbs/interface/glrenderer.cc \ + libnurbs/interface/glsurfeval.cc \ + libnurbs/interface/incurveeval.cc \ + libnurbs/interface/insurfeval.cc \ + libnurbs/internals/arc.cc \ + libnurbs/internals/arcsorter.cc \ + libnurbs/internals/arctess.cc \ + libnurbs/internals/backend.cc \ + libnurbs/internals/basiccrveval.cc \ + libnurbs/internals/basicsurfeval.cc \ + libnurbs/internals/bin.cc \ + libnurbs/internals/bufpool.cc \ + libnurbs/internals/cachingeval.cc \ + libnurbs/internals/ccw.cc \ + libnurbs/internals/coveandtiler.cc \ + libnurbs/internals/curve.cc \ + libnurbs/internals/curvelist.cc \ + libnurbs/internals/curvesub.cc \ + libnurbs/internals/dataTransform.cc \ + libnurbs/internals/displaylist.cc \ + libnurbs/internals/flist.cc \ + libnurbs/internals/flistsorter.cc \ + libnurbs/internals/hull.cc \ + libnurbs/internals/intersect.cc \ + libnurbs/internals/knotvector.cc \ + libnurbs/internals/mapdesc.cc \ + libnurbs/internals/mapdescv.cc \ + libnurbs/internals/maplist.cc \ + libnurbs/internals/mesher.cc \ + libnurbs/internals/monoTriangulationBackend.cc \ + libnurbs/internals/monotonizer.cc \ + libnurbs/internals/mycode.cc \ + libnurbs/internals/nurbsinterfac.cc \ + libnurbs/internals/nurbstess.cc \ + libnurbs/internals/patch.cc \ + libnurbs/internals/patchlist.cc \ + libnurbs/internals/quilt.cc \ + libnurbs/internals/reader.cc \ + libnurbs/internals/renderhints.cc \ + libnurbs/internals/slicer.cc \ + libnurbs/internals/sorter.cc \ + libnurbs/internals/splitarcs.cc \ + libnurbs/internals/subdivider.cc \ + libnurbs/internals/tobezier.cc \ + libnurbs/internals/trimline.cc \ + libnurbs/internals/trimregion.cc \ + libnurbs/internals/trimvertpool.cc \ + libnurbs/internals/uarray.cc \ + libnurbs/internals/varray.cc \ + libnurbs/nurbtess/directedLine.cc \ + libnurbs/nurbtess/gridWrap.cc \ + libnurbs/nurbtess/monoChain.cc \ + libnurbs/nurbtess/monoPolyPart.cc \ + libnurbs/nurbtess/monoTriangulation.cc \ + libnurbs/nurbtess/partitionX.cc \ + libnurbs/nurbtess/partitionY.cc \ + libnurbs/nurbtess/polyDBG.cc \ + libnurbs/nurbtess/polyUtil.cc \ + libnurbs/nurbtess/primitiveStream.cc \ + libnurbs/nurbtess/quicksort.cc \ + libnurbs/nurbtess/rectBlock.cc \ + libnurbs/nurbtess/sampleComp.cc \ + libnurbs/nurbtess/sampleCompBot.cc \ + libnurbs/nurbtess/sampleCompRight.cc \ + libnurbs/nurbtess/sampleCompTop.cc \ + libnurbs/nurbtess/sampleMonoPoly.cc \ + libnurbs/nurbtess/sampledLine.cc \ + libnurbs/nurbtess/searchTree.cc + +SOURCES = $(C_SOURCES) $(CC_SOURCES) + +C_OBJECTS = $(C_SOURCES:.c=.o) +CC_OBJECTS = $(CC_SOURCES:.cc=.o) +OBJECTS = $(C_OBJECTS) $(CC_OBJECTS) + + +##### RULES ##### + +.c.o: + $(CC) -c $(INCDIRS) $(CFLAGS) -DNDEBUG -DLIBRARYBUILD $< -o $@ + +.cc.o: + $(CXX) -c $(INCDIRS) $(CXXFLAGS) -DNDEBUG -DLIBRARYBUILD $< -o $@ + + +##### TARGETS ##### + +default: + @if [ "${CONFIG_NAME}" = "beos" ] ; then \ + echo "$(GLU_LIB_NAME) not build under BeOS, but integrated into ${GL_LIB_NAME}." ; \ + exit 0 ; \ + else \ + $(MAKE) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) || exit 1 ; \ + fi + +$(TOP)/$(LIB_DIR): + -mkdir $(TOP)/$(LIB_DIR) + +# Make the library: +$(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME): $(OBJECTS) + $(MKLIB) -o $(GLU_LIB) -linker '$(CXX)' -ldflags '$(LDFLAGS)' \ + -major $(GLU_MAJOR) -minor $(GLU_MINOR) -patch $(GLU_TINY) \ + -cplusplus $(MKLIB_OPTIONS) -install $(TOP)/$(LIB_DIR) \ + -exports glu.exports -id $(INSTALL_LIB_DIR)/lib$(GLU_LIB).$(GLU_MAJOR).dylib \ + $(GLU_LIB_DEPS) $(OBJECTS) + + +clean: + -rm -f *.o */*.o */*/*.o + -rm -f *.lo */*.lo */*/*.lo + -rm -f *.la */*.la */*/*.la diff --git a/mesalib/src/mapi/glapi/Makefile b/mesalib/src/mapi/glapi/Makefile index ca9381d42..803926147 100644 --- a/mesalib/src/mapi/glapi/Makefile +++ b/mesalib/src/mapi/glapi/Makefile @@ -1,53 +1,53 @@ -# src/mapi/glapi/Makefile - -TOP = ../../.. -include $(TOP)/configs/current - -TARGET = glapi - -MAPI = $(TOP)/src/mapi/mapi - -include sources.mak -GLAPI_OBJECTS = $(GLAPI_SOURCES:.c=.o) -GLAPI_ASM_OBJECTS = $(GLAPI_ASM_SOURCES:.S=.o) - -include $(MAPI)/sources.mak -MAPI_GLAPI_OBJECTS := $(MAPI_GLAPI_SOURCES:.c=.o) -MAPI_GLAPI_SOURCES := $(addprefix $(MAPI)/, $(MAPI_GLAPI_SOURCES)) - -TARGET_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_GLAPI_OBJECTS) - -INCLUDE_DIRS = \ - -I$(TOP)/include \ - -I$(TOP)/src/mapi \ - -I$(TOP)/src/mesa - -default: depend lib$(TARGET).a - -lib$(TARGET).a: $(TARGET_OBJECTS) - @$(MKLIB) -o $(TARGET) -static $(TARGET_OBJECTS) - -$(GLAPI_OBJECTS): %.o: %.c - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ - -$(GLAPI_ASM_OBJECTS): %.o: %.S - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ - -$(MAPI_GLAPI_OBJECTS): %.o: $(MAPI)/%.c - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_GLAPI_CURRENT $< -o $@ - -install: - -clean: - -rm -f $(TARGET_OBJECTS) - -rm -f lib$(TARGET).a - -rm -f depend depend.bak - -depend: $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES) - @ echo "running $(MKDEP)" - @ touch depend - @$(MKDEP) $(MKDEP_OPTIONS) -f- $(DEFINES) $(INCLUDE_DIRS) \ - -DMAPI_GLAPI_CURRENT $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES) \ - 2>/dev/null | sed -e 's,^$(MAPI)/,,' > depend - --include depend +# src/mapi/glapi/Makefile + +TOP = ../../.. +include $(TOP)/configs/current + +TARGET = glapi + +MAPI = $(TOP)/src/mapi/mapi + +include sources.mak +GLAPI_OBJECTS = $(GLAPI_SOURCES:.c=.o) +GLAPI_ASM_OBJECTS = $(GLAPI_ASM_SOURCES:.S=.o) + +include $(MAPI)/sources.mak +MAPI_UTIL_OBJECTS := $(MAPI_UTIL_SOURCES:.c=.o) +MAPI_UTIL_SOURCES := $(addprefix $(MAPI)/, $(MAPI_UTIL_SOURCES)) + +TARGET_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_UTIL_OBJECTS) + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mapi \ + -I$(TOP)/src/mesa + +default: depend lib$(TARGET).a + +lib$(TARGET).a: $(TARGET_OBJECTS) + @$(MKLIB) -o $(TARGET) -static $(TARGET_OBJECTS) + +$(GLAPI_OBJECTS): %.o: %.c + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@ + +$(GLAPI_ASM_OBJECTS): %.o: %.S + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + +$(MAPI_UTIL_OBJECTS): %.o: $(MAPI)/%.c + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@ + +install: + +clean: + -rm -f $(TARGET_OBJECTS) + -rm -f lib$(TARGET).a + -rm -f depend depend.bak + +depend: $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES) + @ echo "running $(MKDEP)" + @ touch depend + @$(MKDEP) $(MKDEP_OPTIONS) -f- $(DEFINES) $(INCLUDE_DIRS) \ + -DMAPI_MODE_UTIL $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES) \ + 2>/dev/null | sed -e 's,^$(MAPI)/,,' > depend + +-include depend diff --git a/mesalib/src/mapi/glapi/SConscript b/mesalib/src/mapi/glapi/SConscript index 40db237fc..28dd7df16 100644 --- a/mesalib/src/mapi/glapi/SConscript +++ b/mesalib/src/mapi/glapi/SConscript @@ -1,82 +1,83 @@ -####################################################################### -# SConscript for glapi - - -Import('*') - -if env['platform'] != 'winddk': - - env = env.Clone() - - env.Append(CPPDEFINES = [ - 'MAPI_GLAPI_CURRENT', - ]) - - if env['platform'] == 'windows': - env.Append(CPPDEFINES = [ - '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers - 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers - 'WIN32_THREADS', # use Win32 thread API - ]) - - env.Append(CPPPATH = [ - '#/src/mapi', - '#/src/mesa', - ]) - - glapi_sources = [ - 'glapi_dispatch.c', - 'glapi_entrypoint.c', - 'glapi_getproc.c', - 'glapi_nop.c', - 'glthread.c', - ] - - mapi_sources = [ - 'u_current.c', - 'u_execmem.c', - 'u_thread.c', - ] - for s in mapi_sources: - o = env.SharedObject(s[:-2], '../mapi/' + s) - glapi_sources.append(o) - - # - # Assembly sources - # - if gcc and env['machine'] == 'x86': - env.Append(CPPDEFINES = [ - 'USE_X86_ASM', - 'USE_MMX_ASM', - 'USE_3DNOW_ASM', - 'USE_SSE_ASM', - ]) - glapi_sources += [ - 'glapi_x86.S', - ] - elif gcc and env['machine'] == 'x86_64': - env.Append(CPPDEFINES = [ - 'USE_X86_64_ASM', - ]) - glapi_sources += [ - 'glapi_x86-64.S' - ] - elif gcc and env['machine'] == 'ppc': - env.Append(CPPDEFINES = [ - 'USE_PPC_ASM', - 'USE_VMX_ASM', - ]) - glapi_sources += [ - ] - elif gcc and env['machine'] == 'sparc': - glapi_sources += [ - 'glapi_sparc.S' - ] - else: - pass - - glapi = env.ConvenienceLibrary( - target = 'glapi', - source = glapi_sources, - ) - Export('glapi') +####################################################################### +# SConscript for glapi + + +Import('*') + +if env['platform'] != 'winddk': + + env = env.Clone() + + env.Append(CPPDEFINES = [ + 'MAPI_MODE_UTIL', + ]) + + if env['platform'] == 'windows': + env.Append(CPPDEFINES = [ + '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers + 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers + ]) + + env.Append(CPPPATH = [ + '#/src/mapi', + '#/src/mesa', + ]) + + glapi_sources = [ + 'glapi_dispatch.c', + 'glapi_entrypoint.c', + 'glapi_getproc.c', + 'glapi_nop.c', + 'glthread.c', + 'glapi.c', + ] + + mapi_sources = [ + 'u_current.c', + 'u_execmem.c', + 'u_thread.c', + ] + for s in mapi_sources: + o = env.SharedObject(s[:-2], '../mapi/' + s) + glapi_sources.append(o) + + # + # Assembly sources + # + if env['gcc'] and env['platform'] != 'windows': + if env['machine'] == 'x86': + env.Append(CPPDEFINES = [ + 'USE_X86_ASM', + 'USE_MMX_ASM', + 'USE_3DNOW_ASM', + 'USE_SSE_ASM', + ]) + glapi_sources += [ + 'glapi_x86.S', + ] + elif env['machine'] == 'x86_64': + env.Append(CPPDEFINES = [ + 'USE_X86_64_ASM', + ]) + glapi_sources += [ + 'glapi_x86-64.S' + ] + elif env['machine'] == 'ppc': + env.Append(CPPDEFINES = [ + 'USE_PPC_ASM', + 'USE_VMX_ASM', + ]) + glapi_sources += [ + ] + elif env['machine'] == 'sparc': + glapi_sources += [ + 'glapi_sparc.S' + ] + else: + pass + + glapi = env.ConvenienceLibrary( + target = 'glapi', + source = glapi_sources, + ) + Export('glapi') diff --git a/mesalib/src/mapi/glapi/gen-es/Makefile b/mesalib/src/mapi/glapi/gen-es/Makefile index bda8e9ef7..6ca403498 100644 --- a/mesalib/src/mapi/glapi/gen-es/Makefile +++ b/mesalib/src/mapi/glapi/gen-es/Makefile @@ -1,96 +1,92 @@ -TOP = ../../../.. -GLAPI = ../gen -include $(TOP)/configs/current - -OUTPUTS := \ - glapi/glapidispatch.h \ - glapi/glapioffsets.h \ - glapi/glapitable.h \ - glapi/glapitemp.h \ - glapi/glprocs.h \ - glapi/glapi_sparc.S \ - glapi/glapi_x86-64.S \ - glapi/glapi_x86.S \ - main/remap_helper.h - -COMMON = gl_XML.py glX_XML.py license.py typeexpr.py -COMMON := $(addprefix $(GLAPI)/, $(COMMON)) - -ES1_APIXML := es1_API.xml -ES2_APIXML := es2_API.xml -ES1_OUTPUT_DIR := $(TOP)/src/mapi/es1api -ES2_OUTPUT_DIR := $(TOP)/src/mapi/es2api - -ES1_DEPS = $(ES1_APIXML) base1_API.xml es1_EXT.xml es_EXT.xml \ - es1_COMPAT.xml es_COMPAT.xml -ES2_DEPS = $(ES2_APIXML) base2_API.xml es2_EXT.xml es_EXT.xml \ - es2_COMPAT.xml es_COMPAT.xml - -ES1_OUTPUTS := $(addprefix $(ES1_OUTPUT_DIR)/, $(OUTPUTS)) -ES2_OUTPUTS := $(addprefix $(ES2_OUTPUT_DIR)/, $(OUTPUTS)) - -all: es1 es2 - -es1: $(ES1_OUTPUTS) -es2: $(ES2_OUTPUTS) - -$(ES1_OUTPUTS): APIXML := $(ES1_APIXML) -$(ES2_OUTPUTS): APIXML := $(ES2_APIXML) -$(ES1_OUTPUTS): $(ES1_DEPS) -$(ES2_OUTPUTS): $(ES2_DEPS) - -define gen-glapi - @mkdir -p $(dir $@) - $(PYTHON2) $(PYTHON_FLAGS) $< -f $(APIXML) $(1) > $@ -endef - -%/glapidispatch.h: $(GLAPI)/gl_table.py $(COMMON) - $(call gen-glapi,-c -m remap_table) - -%/glapioffsets.h: $(GLAPI)/gl_offsets.py $(COMMON) - $(call gen-glapi,-c) - -%/glapitable.h: $(GLAPI)/gl_table.py $(COMMON) - $(call gen-glapi,-c) - -%/glapitemp.h: $(GLAPI)/gl_apitemp.py $(COMMON) - $(call gen-glapi,-c) - -%/glprocs.h: $(GLAPI)/gl_procs.py $(COMMON) - $(call gen-glapi,-c) - -%/glapi_sparc.S: $(GLAPI)/gl_SPARC_asm.py $(COMMON) - $(call gen-glapi) - -%/glapi_x86-64.S: $(GLAPI)/gl_x86-64_asm.py $(COMMON) - $(call gen-glapi) - -%/glapi_x86.S: $(GLAPI)/gl_x86_asm.py $(COMMON) - $(call gen-glapi) - -%/main/remap_helper.h: $(GLAPI)/remap_helper.py $(COMMON) - $(call gen-glapi) - -verify_xml: - @if [ ! -f gl.h ]; then \ - echo "Please copy gl.h and gl2.h to this directory"; \ - exit 1; \ - fi - @echo "Verifying that es1_API.xml covers OpenGL ES 1.1..." - @$(PYTHON2) $(PYTHON_FLAGS) gl_parse_header.py gl.h > tmp.xml - @$(PYTHON2) $(PYTHON_FLAGS) gl_compare.py difference tmp.xml es1_API.xml - @echo "Verifying that es2_API.xml covers OpenGL ES 2.0..." - @$(PYTHON2) $(PYTHON_FLAGS) gl_parse_header.py gl2.h > tmp.xml - @$(PYTHON2) $(PYTHON_FLAGS) gl_compare.py difference tmp.xml es2_API.xml - @rm -f tmp.xml - -clean-es1: - -rm -rf $(ES1_OUTPUT_DIR)/glapi - -rm -rf $(ES1_OUTPUT_DIR)/main - -clean-es2: - -rm -rf $(ES2_OUTPUT_DIR)/glapi - -rm -rf $(ES2_OUTPUT_DIR)/main - -clean: clean-es1 clean-es2 - -rm -f *~ *.pyc *.pyo +TOP = ../../../.. +GLAPI = ../gen +include $(TOP)/configs/current + +OUTPUTS := \ + glapi/glapitable.h \ + glapi/glapitemp.h \ + glapi/glprocs.h \ + glapi/glapi_sparc.S \ + glapi/glapi_x86-64.S \ + glapi/glapi_x86.S \ + main/glapidispatch.h \ + main/remap_helper.h + +COMMON = gl_XML.py glX_XML.py license.py typeexpr.py +COMMON := $(addprefix $(GLAPI)/, $(COMMON)) + +ES1_APIXML := es1_API.xml +ES2_APIXML := es2_API.xml +ES1_OUTPUT_DIR := $(TOP)/src/mapi/es1api +ES2_OUTPUT_DIR := $(TOP)/src/mapi/es2api + +ES1_DEPS = $(ES1_APIXML) base1_API.xml es1_EXT.xml es_EXT.xml \ + es1_COMPAT.xml es_COMPAT.xml +ES2_DEPS = $(ES2_APIXML) base2_API.xml es2_EXT.xml es_EXT.xml \ + es2_COMPAT.xml es_COMPAT.xml + +ES1_OUTPUTS := $(addprefix $(ES1_OUTPUT_DIR)/, $(OUTPUTS)) +ES2_OUTPUTS := $(addprefix $(ES2_OUTPUT_DIR)/, $(OUTPUTS)) + +all: es1 es2 + +es1: $(ES1_OUTPUTS) +es2: $(ES2_OUTPUTS) + +$(ES1_OUTPUTS): APIXML := $(ES1_APIXML) +$(ES2_OUTPUTS): APIXML := $(ES2_APIXML) +$(ES1_OUTPUTS): $(ES1_DEPS) +$(ES2_OUTPUTS): $(ES2_DEPS) + +define gen-glapi + @mkdir -p $(dir $@) + $(PYTHON2) $(PYTHON_FLAGS) $< -f $(APIXML) $(1) > $@ +endef + +%/glapidispatch.h: $(GLAPI)/gl_table.py $(COMMON) + $(call gen-glapi,-c -m remap_table) + +%/glapitable.h: $(GLAPI)/gl_table.py $(COMMON) + $(call gen-glapi,-c) + +%/glapitemp.h: $(GLAPI)/gl_apitemp.py $(COMMON) + $(call gen-glapi,-c) + +%/glprocs.h: $(GLAPI)/gl_procs.py $(COMMON) + $(call gen-glapi,-c) + +%/glapi_sparc.S: $(GLAPI)/gl_SPARC_asm.py $(COMMON) + $(call gen-glapi) + +%/glapi_x86-64.S: $(GLAPI)/gl_x86-64_asm.py $(COMMON) + $(call gen-glapi) + +%/glapi_x86.S: $(GLAPI)/gl_x86_asm.py $(COMMON) + $(call gen-glapi) + +%/main/remap_helper.h: $(GLAPI)/remap_helper.py $(COMMON) + $(call gen-glapi) + +verify_xml: + @if [ ! -f gl.h ]; then \ + echo "Please copy gl.h and gl2.h to this directory"; \ + exit 1; \ + fi + @echo "Verifying that es1_API.xml covers OpenGL ES 1.1..." + @$(PYTHON2) $(PYTHON_FLAGS) gl_parse_header.py gl.h > tmp.xml + @$(PYTHON2) $(PYTHON_FLAGS) gl_compare.py difference tmp.xml es1_API.xml + @echo "Verifying that es2_API.xml covers OpenGL ES 2.0..." + @$(PYTHON2) $(PYTHON_FLAGS) gl_parse_header.py gl2.h > tmp.xml + @$(PYTHON2) $(PYTHON_FLAGS) gl_compare.py difference tmp.xml es2_API.xml + @rm -f tmp.xml + +clean-es1: + -rm -rf $(ES1_OUTPUT_DIR)/glapi + -rm -rf $(ES1_OUTPUT_DIR)/main + +clean-es2: + -rm -rf $(ES2_OUTPUT_DIR)/glapi + -rm -rf $(ES2_OUTPUT_DIR)/main + +clean: clean-es1 clean-es2 + -rm -f *~ *.pyc *.pyo diff --git a/mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml b/mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml index 5741a588c..016e64799 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml @@ -1,69 +1,49 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml new file mode 100644 index 000000000..7c25143cf --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml @@ -0,0 +1,244 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mesalib/src/mapi/glapi/gen/EXT_separate_shader_objects.xml b/mesalib/src/mapi/glapi/gen/EXT_separate_shader_objects.xml new file mode 100644 index 000000000..f338aa3b6 --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/EXT_separate_shader_objects.xml @@ -0,0 +1,26 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml b/mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml new file mode 100644 index 000000000..c33c12d1d --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml @@ -0,0 +1,98 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml b/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml index 06deafce4..bf9887a71 100644 --- a/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml +++ b/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml @@ -1,163 +1,118 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mesalib/src/mapi/glapi/gen/GL3.xml b/mesalib/src/mapi/glapi/gen/GL3.xml deleted file mode 100644 index 0d8d935f0..000000000 --- a/mesalib/src/mapi/glapi/gen/GL3.xml +++ /dev/null @@ -1,581 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/mesalib/src/mapi/glapi/gen/GL3x.xml b/mesalib/src/mapi/glapi/gen/GL3x.xml new file mode 100644 index 000000000..da6af5c8b --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/GL3x.xml @@ -0,0 +1,589 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mesalib/src/mapi/glapi/gen/Makefile b/mesalib/src/mapi/glapi/gen/Makefile index 41640b3b0..4acc9827b 100644 --- a/mesalib/src/mapi/glapi/gen/Makefile +++ b/mesalib/src/mapi/glapi/gen/Makefile @@ -1,208 +1,210 @@ -# This file isn't used during a normal compilation since we don't want to -# require Python in order to compile Mesa. -# Instead, when the Mesa developers update/change the API interface it's -# up to him/her to re-run this makefile and check in the newly generated files. - - -TOP = ../../../.. -include $(TOP)/configs/current - -MESA_DIR = $(TOP)/src/mesa -MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi -MESA_GLX_DIR = $(TOP)/src/glx - -MESA_GLAPI_OUTPUTS = \ - $(MESA_GLAPI_DIR)/glprocs.h \ - $(MESA_GLAPI_DIR)/glapitemp.h \ - $(MESA_GLAPI_DIR)/glapioffsets.h \ - $(MESA_GLAPI_DIR)/glapitable.h \ - $(MESA_GLAPI_DIR)/glapidispatch.h - -MESA_GLAPI_ASM_OUTPUTS = \ - $(MESA_GLAPI_DIR)/glapi_x86.S \ - $(MESA_GLAPI_DIR)/glapi_x86-64.S \ - $(MESA_GLAPI_DIR)/glapi_sparc.S - -MESA_OUTPUTS = \ - $(MESA_GLAPI_OUTPUTS) \ - $(MESA_GLAPI_ASM_OUTPUTS) \ - $(MESA_DIR)/main/enums.c \ - $(MESA_DIR)/main/remap_helper.h \ - $(MESA_GLX_DIR)/indirect.c \ - $(MESA_GLX_DIR)/indirect.h \ - $(MESA_GLX_DIR)/indirect_init.c \ - $(MESA_GLX_DIR)/indirect_size.h \ - $(MESA_GLX_DIR)/indirect_size.c - -###################################################################### - -XORG_GLX_DIR = $(XORG_BASE)/glx -XORG_GLAPI_DIR = $(XORG_BASE)/glx - -XORG_GLAPI_FILES = \ - $(XORG_GLAPI_DIR)/glapi.h \ - $(XORG_GLAPI_DIR)/glapi.c \ - $(XORG_GLAPI_DIR)/glapi_getproc.c \ - $(XORG_GLAPI_DIR)/glapi_nop.c \ - $(XORG_GLAPI_DIR)/glthread.c \ - $(XORG_GLAPI_DIR)/glthread.h - -XORG_GLAPI_OUTPUTS = \ - $(XORG_GLAPI_DIR)/glprocs.h \ - $(XORG_GLAPI_DIR)/glapitemp.h \ - $(XORG_GLAPI_DIR)/glapioffsets.h \ - $(XORG_GLAPI_DIR)/glapitable.h \ - $(XORG_GLAPI_DIR)/glapidispatch.h - -XORG_OUTPUTS = \ - $(XORG_GLAPI_FILES) \ - $(XORG_GLAPI_OUTPUTS) \ - $(XORG_GLX_DIR)/indirect_dispatch.c \ - $(XORG_GLX_DIR)/indirect_dispatch_swap.c \ - $(XORG_GLX_DIR)/indirect_dispatch.h \ - $(XORG_GLX_DIR)/indirect_reqsize.c \ - $(XORG_GLX_DIR)/indirect_reqsize.h \ - $(XORG_GLX_DIR)/indirect_size.h \ - $(XORG_GLX_DIR)/indirect_size_get.c \ - $(XORG_GLX_DIR)/indirect_size_get.h \ - $(XORG_GLX_DIR)/indirect_table.c - -###################################################################### - -API_XML = \ - gl_API.xml \ - ARB_copy_buffer.xml \ - ARB_depth_clamp.xml \ - ARB_draw_elements_base_vertex.xml \ - ARB_draw_instanced.xml \ - ARB_framebuffer_object.xml \ - ARB_geometry_shader4.xml \ - ARB_map_buffer_range.xml \ - ARB_seamless_cube_map.xml \ - ARB_sync.xml \ - ARB_vertex_array_object.xml \ - APPLE_object_purgeable.xml \ - APPLE_vertex_array_object.xml \ - EXT_draw_buffers2.xml \ - EXT_framebuffer_object.xml \ - EXT_packed_depth_stencil.xml \ - EXT_provoking_vertex.xml \ - EXT_texture_array.xml \ - EXT_transform_feedback.xml \ - NV_conditional_render.xml \ - OES_EGL_image.xml - -COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py - -COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py - -###################################################################### - -all: mesa xorg - -mesa: $(MESA_OUTPUTS) - -xorg: check-xorg-source $(XORG_OUTPUTS) - -check-xorg-source: - @if ! test -d $(XORG_GLX_DIR); then \ - echo "ERROR: Must specify path to xserver/GL/ checkout; set XORG_BASE env var."; \ - exit 1; \ - fi - -clean: - -rm -f *~ *.pyo - -rm -f $(MESA_OUTPUTS) - -###################################################################### - -$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c - cp $< $@ - -$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h - cp $< $@ - -###################################################################### - -$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -$(MESA_GLAPI_DIR)/glapioffsets.h: gl_offsets.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -$(MESA_GLAPI_DIR)/glapidispatch.h: gl_table.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@ - -###################################################################### - -$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -###################################################################### - -$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API) - $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \ - -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \ - -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@ - -$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -###################################################################### - -$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@ - -$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@ - -$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@ - -$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \ - | $(INDENT) $(INDENT_FLAGS) > $@ - -$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \ - | $(INDENT) $(INDENT_FLAGS) > $@ - -###################################################################### - -$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@ - -$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@ - -$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@ - -$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ - | $(INDENT) $(INDENT_FLAGS) > $@ - -$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@ - -$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ - | $(INDENT) $(INDENT_FLAGS) -l200 > $@ - -$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@ - -$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@ +# This file isn't used during a normal compilation since we don't want to +# require Python in order to compile Mesa. +# Instead, when the Mesa developers update/change the API interface it's +# up to him/her to re-run this makefile and check in the newly generated files. + + +TOP = ../../../.. +include $(TOP)/configs/current + +MESA_DIR = $(TOP)/src/mesa +MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi +MESA_GLX_DIR = $(TOP)/src/glx + +MESA_GLAPI_OUTPUTS = \ + $(MESA_GLAPI_DIR)/glprocs.h \ + $(MESA_GLAPI_DIR)/glapitemp.h \ + $(MESA_GLAPI_DIR)/glapitable.h + +MESA_GLAPI_ASM_OUTPUTS = \ + $(MESA_GLAPI_DIR)/glapi_x86.S \ + $(MESA_GLAPI_DIR)/glapi_x86-64.S \ + $(MESA_GLAPI_DIR)/glapi_sparc.S + +MESA_OUTPUTS = \ + $(MESA_GLAPI_OUTPUTS) \ + $(MESA_GLAPI_ASM_OUTPUTS) \ + $(MESA_DIR)/main/enums.c \ + $(MESA_DIR)/main/glapidispatch.h \ + $(MESA_DIR)/main/remap_helper.h \ + $(MESA_GLX_DIR)/indirect.c \ + $(MESA_GLX_DIR)/indirect.h \ + $(MESA_GLX_DIR)/indirect_init.c \ + $(MESA_GLX_DIR)/indirect_size.h \ + $(MESA_GLX_DIR)/indirect_size.c + +###################################################################### + +XORG_GLX_DIR = $(XORG_BASE)/glx +XORG_GLAPI_DIR = $(XORG_BASE)/glx + +XORG_GLAPI_FILES = \ + $(XORG_GLAPI_DIR)/glapi.h \ + $(XORG_GLAPI_DIR)/glapi.c \ + $(XORG_GLAPI_DIR)/glapi_getproc.c \ + $(XORG_GLAPI_DIR)/glapi_nop.c \ + $(XORG_GLAPI_DIR)/glthread.c \ + $(XORG_GLAPI_DIR)/glthread.h + +XORG_GLAPI_OUTPUTS = \ + $(XORG_GLAPI_DIR)/glprocs.h \ + $(XORG_GLAPI_DIR)/glapitemp.h \ + $(XORG_GLAPI_DIR)/glapioffsets.h \ + $(XORG_GLAPI_DIR)/glapitable.h \ + $(XORG_GLAPI_DIR)/glapidispatch.h + +XORG_OUTPUTS = \ + $(XORG_GLAPI_FILES) \ + $(XORG_GLAPI_OUTPUTS) \ + $(XORG_GLX_DIR)/indirect_dispatch.c \ + $(XORG_GLX_DIR)/indirect_dispatch_swap.c \ + $(XORG_GLX_DIR)/indirect_dispatch.h \ + $(XORG_GLX_DIR)/indirect_reqsize.c \ + $(XORG_GLX_DIR)/indirect_reqsize.h \ + $(XORG_GLX_DIR)/indirect_size.h \ + $(XORG_GLX_DIR)/indirect_size_get.c \ + $(XORG_GLX_DIR)/indirect_size_get.h \ + $(XORG_GLX_DIR)/indirect_table.c + +###################################################################### + +API_XML = \ + gl_API.xml \ + ARB_copy_buffer.xml \ + ARB_depth_clamp.xml \ + ARB_draw_elements_base_vertex.xml \ + ARB_draw_instanced.xml \ + ARB_framebuffer_object.xml \ + ARB_geometry_shader4.xml \ + ARB_map_buffer_range.xml \ + ARB_seamless_cube_map.xml \ + ARB_sync.xml \ + ARB_vertex_array_object.xml \ + APPLE_object_purgeable.xml \ + APPLE_vertex_array_object.xml \ + EXT_draw_buffers2.xml \ + EXT_framebuffer_object.xml \ + EXT_gpu_shader4.xml \ + EXT_packed_depth_stencil.xml \ + EXT_provoking_vertex.xml \ + EXT_separate_shader_objects.xml \ + EXT_texture_array.xml \ + EXT_texture_integer.xml \ + EXT_transform_feedback.xml \ + NV_conditional_render.xml \ + NV_primitive_restart.xml \ + OES_EGL_image.xml \ + GL3x.xml + + +COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py + +COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py + +###################################################################### + +all: mesa xorg + +mesa: $(MESA_OUTPUTS) + +xorg: check-xorg-source $(XORG_OUTPUTS) + +check-xorg-source: + @if ! test -d $(XORG_GLX_DIR); then \ + echo "ERROR: Must specify path to xserver/GL/ checkout; set XORG_BASE env var."; \ + exit 1; \ + fi + +clean: + -rm -f *~ *.pyo + -rm -f $(MESA_OUTPUTS) + +###################################################################### + +$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c + cp $< $@ + +$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h + cp $< $@ + +###################################################################### + +$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +###################################################################### + +$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +###################################################################### + +$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API) + $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \ + -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \ + -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@ + +$(MESA_DIR)/main/glapidispatch.h: gl_table.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@ + +$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +###################################################################### + +$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@ + +$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@ + +$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@ + +$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \ + | $(INDENT) $(INDENT_FLAGS) > $@ + +$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \ + | $(INDENT) $(INDENT_FLAGS) > $@ + +###################################################################### + +$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@ + +$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@ + +$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@ + +$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ + | $(INDENT) $(INDENT_FLAGS) > $@ + +$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@ + +$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ + | $(INDENT) $(INDENT_FLAGS) -l200 > $@ + +$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@ + +$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@ diff --git a/mesalib/src/mapi/glapi/gen/NV_primitive_restart.xml b/mesalib/src/mapi/glapi/gen/NV_primitive_restart.xml new file mode 100644 index 000000000..0b5588fd4 --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/NV_primitive_restart.xml @@ -0,0 +1,23 @@ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_send.py b/mesalib/src/mapi/glapi/gen/glX_proto_send.py index bd41c9e66..9c4f45481 100644 --- a/mesalib/src/mapi/glapi/gen/glX_proto_send.py +++ b/mesalib/src/mapi/glapi/gen/glX_proto_send.py @@ -1,1042 +1,1044 @@ -#!/usr/bin/env python - -# (C) Copyright IBM Corporation 2004, 2005 -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# on the rights to use, copy, modify, merge, publish, distribute, sub -# license, and/or sell copies of the Software, and to permit persons to whom -# the Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice (including the next -# paragraph) shall be included in all copies or substantial portions of the -# Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS -# IN THE SOFTWARE. -# -# Authors: -# Ian Romanick -# Jeremy Kolb - -import gl_XML, glX_XML, glX_proto_common, license -import sys, getopt, copy, string - -def convertStringForXCB(str): - tmp = "" - special = [ "ARB" ] - i = 0 - while i < len(str): - if str[i:i+3] in special: - tmp = '%s_%s' % (tmp, string.lower(str[i:i+3])) - i = i + 2; - elif str[i].isupper(): - tmp = '%s_%s' % (tmp, string.lower(str[i])) - else: - tmp = '%s%s' % (tmp, str[i]) - i += 1 - return tmp - -def hash_pixel_function(func): - """Generate a 'unique' key for a pixel function. The key is based on - the parameters written in the command packet. This includes any - padding that might be added for the original function and the 'NULL - image' flag.""" - - - h = "" - hash_pre = "" - hash_suf = "" - for param in func.parameterIterateGlxSend(): - if param.is_image(): - [dim, junk, junk, junk, junk] = param.get_dimensions() - - d = (dim + 1) & ~1 - hash_pre = "%uD%uD_" % (d - 1, d) - - if param.img_null_flag: - hash_suf = "_NF" - - h += "%u" % (param.size()) - - if func.pad_after(param): - h += "4" - - - n = func.name.replace("%uD" % (dim), "") - n = "__glx_%s_%uD%uD" % (n, d - 1, d) - - h = hash_pre + h + hash_suf - return [h, n] - - -class glx_pixel_function_stub(glX_XML.glx_function): - """Dummy class used to generate pixel "utility" functions that are - shared by multiple dimension image functions. For example, these - objects are used to generate shared functions used to send GLX - protocol for TexImage1D and TexImage2D, TexSubImage1D and - TexSubImage2D, etc.""" - - def __init__(self, func, name): - # The parameters to the utility function are the same as the - # parameters to the real function except for the added "pad" - # parameters. - - self.name = name - self.images = [] - self.parameters = [] - self.parameters_by_name = {} - for _p in func.parameterIterator(): - p = copy.copy(_p) - self.parameters.append(p) - self.parameters_by_name[ p.name ] = p - - - if p.is_image(): - self.images.append(p) - p.height = "height" - - if p.img_yoff == None: - p.img_yoff = "yoffset" - - if p.depth: - if p.extent == None: - p.extent = "extent" - - if p.img_woff == None: - p.img_woff = "woffset" - - - pad_name = func.pad_after(p) - if pad_name: - pad = copy.copy(p) - pad.name = pad_name - self.parameters.append(pad) - self.parameters_by_name[ pad.name ] = pad - - - self.return_type = func.return_type - - self.glx_rop = ~0 - self.glx_sop = 0 - self.glx_vendorpriv = 0 - - self.glx_doubles_in_order = func.glx_doubles_in_order - - self.vectorequiv = None - self.output = None - self.can_be_large = func.can_be_large - self.reply_always_array = func.reply_always_array - self.dimensions_in_reply = func.dimensions_in_reply - self.img_reset = None - - self.server_handcode = 0 - self.client_handcode = 0 - self.ignore = 0 - - self.count_parameter_list = func.count_parameter_list - self.counter_list = func.counter_list - self.offsets_calculated = 0 - return - - -class PrintGlxProtoStubs(glX_proto_common.glx_print_proto): - def __init__(self): - glX_proto_common.glx_print_proto.__init__(self) - self.name = "glX_proto_send.py (from Mesa)" - self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004, 2005", "IBM") - - - self.last_category = "" - self.generic_sizes = [3, 4, 6, 8, 12, 16, 24, 32] - self.pixel_stubs = {} - self.debug = 0 - return - - def printRealHeader(self): - print '' - print '#include ' - print '#include "indirect.h"' - print '#include "glxclient.h"' - print '#include "indirect_size.h"' - print '#include "glapidispatch.h"' - print '#include "glapi.h"' - print '#include "glthread.h"' - print '#include ' - print '#ifdef USE_XCB' - print '#include ' - print '#include ' - print '#include ' - print '#endif /* USE_XCB */' - - print '' - print '#define __GLX_PAD(n) (((n) + 3) & ~3)' - print '' - self.printFastcall() - self.printNoinline() - print '' - print '#ifndef __GNUC__' - print '# define __builtin_expect(x, y) x' - print '#endif' - print '' - print '/* If the size and opcode values are known at compile-time, this will, on' - print ' * x86 at least, emit them with a single instruction.' - print ' */' - print '#define emit_header(dest, op, size) \\' - print ' do { union { short s[2]; int i; } temp; \\' - print ' temp.s[0] = (size); temp.s[1] = (op); \\' - print ' *((int *)(dest)) = temp.i; } while(0)' - print '' - print """NOINLINE CARD32 -__glXReadReply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_array ) -{ - xGLXSingleReply reply; - - (void) _XReply(dpy, (xReply *) & reply, 0, False); - if (size != 0) { - if ((reply.length > 0) || reply_is_always_array) { - const GLint bytes = (reply_is_always_array) - ? (4 * reply.length) : (reply.size * size); - const GLint extra = 4 - (bytes & 3); - - _XRead(dpy, dest, bytes); - if ( extra < 4 ) { - _XEatData(dpy, extra); - } - } - else { - (void) memcpy( dest, &(reply.pad3), size); - } - } - - return reply.retval; -} - -NOINLINE void -__glXReadPixelReply( Display *dpy, struct glx_context * gc, unsigned max_dim, - GLint width, GLint height, GLint depth, GLenum format, GLenum type, - void * dest, GLboolean dimensions_in_reply ) -{ - xGLXSingleReply reply; - GLint size; - - (void) _XReply(dpy, (xReply *) & reply, 0, False); - - if ( dimensions_in_reply ) { - width = reply.pad3; - height = reply.pad4; - depth = reply.pad5; - - if ((height == 0) || (max_dim < 2)) { height = 1; } - if ((depth == 0) || (max_dim < 3)) { depth = 1; } - } - - size = reply.length * 4; - if (size != 0) { - void * buf = Xmalloc( size ); - - if ( buf == NULL ) { - _XEatData(dpy, size); - __glXSetError(gc, GL_OUT_OF_MEMORY); - } - else { - const GLint extra = 4 - (size & 3); - - _XRead(dpy, buf, size); - if ( extra < 4 ) { - _XEatData(dpy, extra); - } - - __glEmptyImage(gc, 3, width, height, depth, format, type, - buf, dest); - Xfree(buf); - } - } -} - -#define X_GLXSingle 0 - -NOINLINE FASTCALL GLubyte * -__glXSetupSingleRequest( struct glx_context * gc, GLint sop, GLint cmdlen ) -{ - xGLXSingleReq * req; - Display * const dpy = gc->currentDpy; - - (void) __glXFlushRenderBuffer(gc, gc->pc); - LockDisplay(dpy); - GetReqExtra(GLXSingle, cmdlen, req); - req->reqType = gc->majorOpcode; - req->contextTag = gc->currentContextTag; - req->glxCode = sop; - return (GLubyte *)(req) + sz_xGLXSingleReq; -} - -NOINLINE FASTCALL GLubyte * -__glXSetupVendorRequest( struct glx_context * gc, GLint code, GLint vop, GLint cmdlen ) -{ - xGLXVendorPrivateReq * req; - Display * const dpy = gc->currentDpy; - - (void) __glXFlushRenderBuffer(gc, gc->pc); - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate, cmdlen, req); - req->reqType = gc->majorOpcode; - req->glxCode = code; - req->vendorCode = vop; - req->contextTag = gc->currentContextTag; - return (GLubyte *)(req) + sz_xGLXVendorPrivateReq; -} - -const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; - -#define zero (__glXDefaultPixelStore+0) -#define one (__glXDefaultPixelStore+8) -#define default_pixel_store_1D (__glXDefaultPixelStore+4) -#define default_pixel_store_1D_size 20 -#define default_pixel_store_2D (__glXDefaultPixelStore+4) -#define default_pixel_store_2D_size 20 -#define default_pixel_store_3D (__glXDefaultPixelStore+0) -#define default_pixel_store_3D_size 36 -#define default_pixel_store_4D (__glXDefaultPixelStore+0) -#define default_pixel_store_4D_size 36 -""" - - for size in self.generic_sizes: - self.print_generic_function(size) - return - - - def printBody(self, api): - - self.pixel_stubs = {} - generated_stubs = [] - - for func in api.functionIterateGlx(): - if func.client_handcode: continue - - # If the function is a pixel function with a certain - # GLX protocol signature, create a fake stub function - # for it. For example, create a single stub function - # that is used to implement both glTexImage1D and - # glTexImage2D. - - if func.glx_rop != 0: - do_it = 0 - for image in func.get_images(): - if image.img_pad_dimensions: - do_it = 1 - break - - - if do_it: - [h, n] = hash_pixel_function(func) - - - self.pixel_stubs[ func.name ] = n - if h not in generated_stubs: - generated_stubs.append(h) - - fake_func = glx_pixel_function_stub( func, n ) - self.printFunction(fake_func, fake_func.name) - - - self.printFunction(func, func.name) - if func.glx_sop and func.glx_vendorpriv: - self.printFunction(func, func.glx_vendorpriv_names[0]) - - return - - - def printFunction(self, func, name): - footer = '}\n' - if func.glx_rop == ~0: - print 'static %s' % (func.return_type) - print '%s( unsigned opcode, unsigned dim, %s )' % (func.name, func.get_parameter_string()) - print '{' - else: - if func.has_different_protocol(name): - if func.return_type == "void": - ret_string = '' - else: - ret_string = "return " - - func_name = func.static_glx_name(name) - print '#define %s %d' % (func.opcode_vendor_name(name), func.glx_vendorpriv) - print '%s gl%s(%s)' % (func.return_type, func_name, func.get_parameter_string()) - print '{' - print ' struct glx_context * const gc = __glXGetCurrentContext();' - print '' - print '#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)' - print ' if (gc->isDirect) {' - print ' %sCALL_%s(GET_DISPATCH(), (%s));' % (ret_string, func.name, func.get_called_parameter_string()) - print ' } else' - print '#endif' - print ' {' - - footer = '}\n}\n' - else: - print '#define %s %d' % (func.opcode_name(), func.opcode_value()) - - print '%s __indirect_gl%s(%s)' % (func.return_type, name, func.get_parameter_string()) - print '{' - - - if func.glx_rop != 0 or func.vectorequiv != None: - if len(func.images): - self.printPixelFunction(func) - else: - self.printRenderFunction(func) - elif func.glx_sop != 0 or func.glx_vendorpriv != 0: - self.printSingleFunction(func, name) - pass - else: - print "/* Missing GLX protocol for %s. */" % (name) - - print footer - return - - - def print_generic_function(self, n): - size = (n + 3) & ~3 - print """static FASTCALL NOINLINE void -generic_%u_byte( GLint rop, const void * ptr ) -{ - struct glx_context * const gc = __glXGetCurrentContext(); - const GLuint cmdlen = %u; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *)(gc->pc + 4), ptr, %u); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } -} -""" % (n, size + 4, size) - return - - - def common_emit_one_arg(self, p, pc, adjust, extra_offset): - if p.is_array(): - src_ptr = p.name - else: - src_ptr = "&" + p.name - - if p.is_padding: - print '(void) memset((void *)(%s + %u), 0, %s);' \ - % (pc, p.offset + adjust, p.size_string() ) - elif not extra_offset: - print '(void) memcpy((void *)(%s + %u), (void *)(%s), %s);' \ - % (pc, p.offset + adjust, src_ptr, p.size_string() ) - else: - print '(void) memcpy((void *)(%s + %u + %s), (void *)(%s), %s);' \ - % (pc, p.offset + adjust, extra_offset, src_ptr, p.size_string() ) - - def common_emit_args(self, f, pc, adjust, skip_vla): - extra_offset = None - - for p in f.parameterIterateGlxSend( not skip_vla ): - if p.name != f.img_reset: - self.common_emit_one_arg(p, pc, adjust, extra_offset) - - if p.is_variable_length(): - temp = p.size_string() - if extra_offset: - extra_offset += " + %s" % (temp) - else: - extra_offset = temp - - return - - - def pixel_emit_args(self, f, pc, large): - """Emit the arguments for a pixel function. This differs from - common_emit_args in that pixel functions may require padding - be inserted (i.e., for the missing width field for - TexImage1D), and they may also require a 'NULL image' flag - be inserted before the image data.""" - - if large: - adjust = 8 - else: - adjust = 4 - - for param in f.parameterIterateGlxSend(): - if not param.is_image(): - self.common_emit_one_arg(param, pc, adjust, None) - - if f.pad_after(param): - print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset + param.size()) + adjust) - - else: - [dim, width, height, depth, extent] = param.get_dimensions() - if f.glx_rop == ~0: - dim_str = "dim" - else: - dim_str = str(dim) - - if param.is_padding: - print '(void) memset((void *)(%s + %u), 0, %s);' \ - % (pc, (param.offset - 4) + adjust, param.size_string() ) - - if param.img_null_flag: - if large: - print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset - 4) + adjust) - else: - print '(void) memcpy((void *)(%s + %u), (void *)((%s == NULL) ? one : zero), 4);' % (pc, (param.offset - 4) + adjust, param.name) - - - pixHeaderPtr = "%s + %u" % (pc, adjust) - pcPtr = "%s + %u" % (pc, param.offset + adjust) - - if not large: - if param.img_send_null: - condition = '(compsize > 0) && (%s != NULL)' % (param.name) - else: - condition = 'compsize > 0' - - print 'if (%s) {' % (condition) - print ' (*gc->fillImage)(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr) - print '} else {' - print ' (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (pixHeaderPtr, dim, dim) - print '}' - else: - print '__glXSendLargeImage(gc, compsize, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr) - - return - - - def large_emit_begin(self, f, op_name = None): - if not op_name: - op_name = f.opcode_real_name() - - print 'const GLint op = %s;' % (op_name) - print 'const GLuint cmdlenLarge = cmdlen + 4;' - print 'GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);' - print '(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);' - print '(void) memcpy((void *)(pc + 4), (void *)(&op), 4);' - return - - - def common_func_print_just_start(self, f, name): - print ' struct glx_context * const gc = __glXGetCurrentContext();' - - # The only reason that single and vendor private commands need - # a variable called 'dpy' is becuase they use the SyncHandle - # macro. For whatever brain-dead reason, that macro is hard- - # coded to use a variable called 'dpy' instead of taking a - # parameter. - - # FIXME Simplify the logic related to skip_condition and - # FIXME condition_list in this function. Basically, remove - # FIXME skip_condition, and just append the "dpy != NULL" type - # FIXME condition to condition_list from the start. The only - # FIXME reason it's done in this confusing way now is to - # FIXME minimize the diffs in the generated code. - - if not f.glx_rop: - for p in f.parameterIterateOutputs(): - if p.is_image() and (p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP"): - print ' const __GLXattribute * const state = gc->client_state_private;' - break - - print ' Display * const dpy = gc->currentDpy;' - skip_condition = "dpy != NULL" - elif f.can_be_large: - skip_condition = "gc->currentDpy != NULL" - else: - skip_condition = None - - - if f.return_type != 'void': - print ' %s retval = (%s) 0;' % (f.return_type, f.return_type) - - - if name != None and name not in f.glx_vendorpriv_names: - print '#ifndef USE_XCB' - self.emit_packet_size_calculation(f, 0) - if name != None and name not in f.glx_vendorpriv_names: - print '#endif' - - condition_list = [] - for p in f.parameterIterateCounters(): - condition_list.append( "%s >= 0" % (p.name) ) - # 'counter' parameters cannot be negative - print " if (%s < 0) {" % p.name - print " __glXSetError(gc, GL_INVALID_VALUE);" - if f.return_type != 'void': - print " return 0;" - else: - print " return;" - print " }" - - if skip_condition: - condition_list.append( skip_condition ) - - if len( condition_list ) > 0: - if len( condition_list ) > 1: - skip_condition = "(%s)" % (string.join( condition_list, ") && (" )) - else: - skip_condition = "%s" % (condition_list.pop(0)) - - print ' if (__builtin_expect(%s, 1)) {' % (skip_condition) - return 1 - else: - return 0 - - - def printSingleFunction(self, f, name): - self.common_func_print_just_start(f, name) - - if self.debug: - print ' printf( "Enter %%s...\\n", "gl%s" );' % (f.name) - - if name not in f.glx_vendorpriv_names: - - # XCB specific: - print '#ifdef USE_XCB' - if self.debug: - print ' printf("\\tUsing XCB.\\n");' - print ' xcb_connection_t *c = XGetXCBConnection(dpy);' - print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' - xcb_name = 'xcb_glx%s' % convertStringForXCB(name) - - iparams=[] - extra_iparams = [] - output = None - for p in f.parameterIterator(): - if p.is_output: - output = p - - if p.is_image(): - if p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP": - extra_iparams.append("state->storePack.swapEndian") - else: - extra_iparams.append("0") - - # Hardcode this in. lsb_first param (apparently always GL_FALSE) - # also present in GetPolygonStipple, but taken care of above. - if xcb_name == "xcb_glx_read_pixels": - extra_iparams.append("0") - else: - iparams.append(p.name) - - - xcb_request = '%s(%s)' % (xcb_name, ", ".join(["c", "gc->currentContextTag"] + iparams + extra_iparams)) - - if f.needs_reply(): - print ' %s_reply_t *reply = %s_reply(c, %s, NULL);' % (xcb_name, xcb_name, xcb_request) - if output and f.reply_always_array: - print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string()) - - elif output and not f.reply_always_array: - if not output.is_image(): - print ' if (%s_data_length(reply) == 0)' % (xcb_name) - print ' (void)memcpy(%s, &reply->datum, sizeof(reply->datum));' % (output.name) - print ' else' - print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string()) - - - if f.return_type != 'void': - print ' retval = reply->ret_val;' - print ' free(reply);' - else: - print ' ' + xcb_request + ';' - print '#else' - # End of XCB specific. - - - if f.parameters != []: - pc_decl = "GLubyte const * pc =" - else: - pc_decl = "(void)" - - if name in f.glx_vendorpriv_names: - print ' %s __glXSetupVendorRequest(gc, %s, %s, cmdlen);' % (pc_decl, f.opcode_real_name(), f.opcode_vendor_name(name)) - else: - print ' %s __glXSetupSingleRequest(gc, %s, cmdlen);' % (pc_decl, f.opcode_name()) - - self.common_emit_args(f, "pc", 0, 0) - - images = f.get_images() - - for img in images: - if img.is_output: - o = f.command_fixed_length() - 4 - print ' *(int32_t *)(pc + %u) = 0;' % (o) - if img.img_format != "GL_COLOR_INDEX" or img.img_type != "GL_BITMAP": - print ' * (int8_t *)(pc + %u) = state->storePack.swapEndian;' % (o) - - if f.img_reset: - print ' * (int8_t *)(pc + %u) = %s;' % (o + 1, f.img_reset) - - - return_name = '' - if f.needs_reply(): - if f.return_type != 'void': - return_name = " retval" - return_str = " retval = (%s)" % (f.return_type) - else: - return_str = " (void)" - - got_reply = 0 - - for p in f.parameterIterateOutputs(): - if p.is_image(): - [dim, w, h, d, junk] = p.get_dimensions() - if f.dimensions_in_reply: - print " __glXReadPixelReply(dpy, gc, %u, 0, 0, 0, %s, %s, %s, GL_TRUE);" % (dim, p.img_format, p.img_type, p.name) - else: - print " __glXReadPixelReply(dpy, gc, %u, %s, %s, %s, %s, %s, %s, GL_FALSE);" % (dim, w, h, d, p.img_format, p.img_type, p.name) - - got_reply = 1 - else: - if f.reply_always_array: - aa = "GL_TRUE" - else: - aa = "GL_FALSE" - - # gl_parameter.size() returns the size - # of the entire data item. If the - # item is a fixed-size array, this is - # the size of the whole array. This - # is not what __glXReadReply wants. It - # wants the size of a single data - # element in the reply packet. - # Dividing by the array size (1 for - # non-arrays) gives us this. - - s = p.size() / p.get_element_count() - print " %s __glXReadReply(dpy, %s, %s, %s);" % (return_str, s, p.name, aa) - got_reply = 1 - - - # If a reply wasn't read to fill an output parameter, - # read a NULL reply to get the return value. - - if not got_reply: - print " %s __glXReadReply(dpy, 0, NULL, GL_FALSE);" % (return_str) - - - elif self.debug: - # Only emit the extra glFinish call for functions - # that don't already require a reply from the server. - print ' __indirect_glFinish();' - - if self.debug: - print ' printf( "Exit %%s.\\n", "gl%s" );' % (name) - - - print ' UnlockDisplay(dpy); SyncHandle();' - - if name not in f.glx_vendorpriv_names: - print '#endif /* USE_XCB */' - - print ' }' - print ' return%s;' % (return_name) - return - - - def printPixelFunction(self, f): - if self.pixel_stubs.has_key( f.name ): - # Normally gl_function::get_parameter_string could be - # used. However, this call needs to have the missing - # dimensions (e.g., a fake height value for - # glTexImage1D) added in. - - p_string = "" - for param in f.parameterIterateGlxSend(): - if param.is_padding: - continue - - p_string += ", " + param.name - - if param.is_image(): - [dim, junk, junk, junk, junk] = param.get_dimensions() - - if f.pad_after(param): - p_string += ", 1" - - print ' %s(%s, %u%s );' % (self.pixel_stubs[f.name] , f.opcode_name(), dim, p_string) - return - - - if self.common_func_print_just_start(f, None): - trailer = " }" - else: - trailer = None - - - if f.can_be_large: - print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {' - print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {' - print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' - print ' }' - - if f.glx_rop == ~0: - opcode = "opcode" - else: - opcode = f.opcode_real_name() - - print 'emit_header(gc->pc, %s, cmdlen);' % (opcode) - - self.pixel_emit_args( f, "gc->pc", 0 ) - print 'gc->pc += cmdlen;' - print 'if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' - - if f.can_be_large: - print '}' - print 'else {' - - self.large_emit_begin(f, opcode) - self.pixel_emit_args(f, "pc", 1) - - print '}' - - if trailer: print trailer - return - - - def printRenderFunction(self, f): - # There is a class of GL functions that take a single pointer - # as a parameter. This pointer points to a fixed-size chunk - # of data, and the protocol for this functions is very - # regular. Since they are so regular and there are so many - # of them, special case them with generic functions. On - # x86, this saves about 26KB in the libGL.so binary. - - if f.variable_length_parameter() == None and len(f.parameters) == 1: - p = f.parameters[0] - if p.is_pointer(): - cmdlen = f.command_fixed_length() - if cmdlen in self.generic_sizes: - print ' generic_%u_byte( %s, %s );' % (cmdlen, f.opcode_real_name(), p.name) - return - - if self.common_func_print_just_start(f, None): - trailer = " }" - else: - trailer = None - - if self.debug: - print 'printf( "Enter %%s...\\n", "gl%s" );' % (f.name) - - if f.can_be_large: - print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {' - print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {' - print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' - print ' }' - - print 'emit_header(gc->pc, %s, cmdlen);' % (f.opcode_real_name()) - - self.common_emit_args(f, "gc->pc", 4, 0) - print 'gc->pc += cmdlen;' - print 'if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' - - if f.can_be_large: - print '}' - print 'else {' - - self.large_emit_begin(f) - self.common_emit_args(f, "pc", 8, 1) - - p = f.variable_length_parameter() - print ' __glXSendLargeCommand(gc, pc, %u, %s, %s);' % (p.offset + 8, p.name, p.size_string()) - print '}' - - if self.debug: - print '__indirect_glFinish();' - print 'printf( "Exit %%s.\\n", "gl%s" );' % (f.name) - - if trailer: print trailer - return - - -class PrintGlxProtoInit_c(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) - - self.name = "glX_proto_send.py (from Mesa)" - self.license = license.bsd_license_template % ( \ -"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM") - return - - - def printRealHeader(self): - print """/** - * \\file indirect_init.c - * Initialize indirect rendering dispatch table. - * - * \\author Kevin E. Martin - * \\author Brian Paul - * \\author Ian Romanick - */ - -#include "indirect_init.h" -#include "indirect.h" -#include "glapi.h" - - -/** - * No-op function used to initialize functions that have no GLX protocol - * support. - */ -static int NoOp(void) -{ - return 0; -} - -/** - * Create and initialize a new GL dispatch table. The table is initialized - * with GLX indirect rendering protocol functions. - */ -struct _glapi_table * __glXNewIndirectAPI( void ) -{ - struct _glapi_table *glAPI; - GLuint entries; - - entries = _glapi_get_dispatch_table_size(); - glAPI = (struct _glapi_table *) Xmalloc(entries * sizeof(void *)); - - /* first, set all entries to point to no-op functions */ - { - int i; - void **dispatch = (void **) glAPI; - for (i = 0; i < entries; i++) { - dispatch[i] = (void *) NoOp; - } - } - - /* now, initialize the entries we understand */""" - - def printRealFooter(self): - print """ - return glAPI; -} -""" - return - - - def printBody(self, api): - for [name, number] in api.categoryIterate(): - if number != None: - preamble = '\n /* %3u. %s */\n\n' % (int(number), name) - else: - preamble = '\n /* %s */\n\n' % (name) - - for func in api.functionIterateByCategory(name): - if func.client_supported_for_indirect(): - print '%s glAPI->%s = __indirect_gl%s;' % (preamble, func.name, func.name) - preamble = '' - - return - - -class PrintGlxProtoInit_h(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) - - self.name = "glX_proto_send.py (from Mesa)" - self.license = license.bsd_license_template % ( \ -"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM") - self.header_tag = "_INDIRECT_H_" - - self.last_category = "" - return - - - def printRealHeader(self): - print """/** - * \\file - * Prototypes for indirect rendering functions. - * - * \\author Kevin E. Martin - * \\author Ian Romanick - */ -""" - self.printVisibility( "HIDDEN", "hidden" ) - self.printFastcall() - self.printNoinline() - - print """ -#include "glxclient.h" - -extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, - void * dest, GLboolean reply_is_always_array ); - -extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, - struct glx_context * gc, unsigned max_dim, GLint width, GLint height, - GLint depth, GLenum format, GLenum type, void * dest, - GLboolean dimensions_in_reply ); - -extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( - struct glx_context * gc, GLint sop, GLint cmdlen ); - -extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( - struct glx_context * gc, GLint code, GLint vop, GLint cmdlen ); -""" - - - def printBody(self, api): - for func in api.functionIterateGlx(): - params = func.get_parameter_string() - - print 'extern HIDDEN %s __indirect_gl%s(%s);' % (func.return_type, func.name, params) - - for n in func.entry_points: - if func.has_different_protocol(n): - asdf = func.static_glx_name(n) - if asdf not in func.static_entry_points: - print 'extern HIDDEN %s gl%s(%s);' % (func.return_type, asdf, params) - else: - print 'GLAPI %s GLAPIENTRY gl%s(%s);' % (func.return_type, asdf, params) - - break - - - -def show_usage(): - print "Usage: %s [-f input_file_name] [-m output_mode] [-d]" % sys.argv[0] - print " -m output_mode Output mode can be one of 'proto', 'init_c' or 'init_h'." - print " -d Enable extra debug information in the generated code." - sys.exit(1) - - -if __name__ == '__main__': - file_name = "gl_API.xml" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:m:d") - except Exception,e: - show_usage() - - debug = 0 - mode = "proto" - for (arg,val) in args: - if arg == "-f": - file_name = val - elif arg == "-m": - mode = val - elif arg == "-d": - debug = 1 - - if mode == "proto": - printer = PrintGlxProtoStubs() - elif mode == "init_c": - printer = PrintGlxProtoInit_c() - elif mode == "init_h": - printer = PrintGlxProtoInit_h() - else: - show_usage() - - - printer.debug = debug - api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) - - printer.Print( api ) +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick +# Jeremy Kolb + +import gl_XML, glX_XML, glX_proto_common, license +import sys, getopt, copy, string + +def convertStringForXCB(str): + tmp = "" + special = [ "ARB" ] + i = 0 + while i < len(str): + if str[i:i+3] in special: + tmp = '%s_%s' % (tmp, string.lower(str[i:i+3])) + i = i + 2; + elif str[i].isupper(): + tmp = '%s_%s' % (tmp, string.lower(str[i])) + else: + tmp = '%s%s' % (tmp, str[i]) + i += 1 + return tmp + +def hash_pixel_function(func): + """Generate a 'unique' key for a pixel function. The key is based on + the parameters written in the command packet. This includes any + padding that might be added for the original function and the 'NULL + image' flag.""" + + + h = "" + hash_pre = "" + hash_suf = "" + for param in func.parameterIterateGlxSend(): + if param.is_image(): + [dim, junk, junk, junk, junk] = param.get_dimensions() + + d = (dim + 1) & ~1 + hash_pre = "%uD%uD_" % (d - 1, d) + + if param.img_null_flag: + hash_suf = "_NF" + + h += "%u" % (param.size()) + + if func.pad_after(param): + h += "4" + + + n = func.name.replace("%uD" % (dim), "") + n = "__glx_%s_%uD%uD" % (n, d - 1, d) + + h = hash_pre + h + hash_suf + return [h, n] + + +class glx_pixel_function_stub(glX_XML.glx_function): + """Dummy class used to generate pixel "utility" functions that are + shared by multiple dimension image functions. For example, these + objects are used to generate shared functions used to send GLX + protocol for TexImage1D and TexImage2D, TexSubImage1D and + TexSubImage2D, etc.""" + + def __init__(self, func, name): + # The parameters to the utility function are the same as the + # parameters to the real function except for the added "pad" + # parameters. + + self.name = name + self.images = [] + self.parameters = [] + self.parameters_by_name = {} + for _p in func.parameterIterator(): + p = copy.copy(_p) + self.parameters.append(p) + self.parameters_by_name[ p.name ] = p + + + if p.is_image(): + self.images.append(p) + p.height = "height" + + if p.img_yoff == None: + p.img_yoff = "yoffset" + + if p.depth: + if p.extent == None: + p.extent = "extent" + + if p.img_woff == None: + p.img_woff = "woffset" + + + pad_name = func.pad_after(p) + if pad_name: + pad = copy.copy(p) + pad.name = pad_name + self.parameters.append(pad) + self.parameters_by_name[ pad.name ] = pad + + + self.return_type = func.return_type + + self.glx_rop = ~0 + self.glx_sop = 0 + self.glx_vendorpriv = 0 + + self.glx_doubles_in_order = func.glx_doubles_in_order + + self.vectorequiv = None + self.output = None + self.can_be_large = func.can_be_large + self.reply_always_array = func.reply_always_array + self.dimensions_in_reply = func.dimensions_in_reply + self.img_reset = None + + self.server_handcode = 0 + self.client_handcode = 0 + self.ignore = 0 + + self.count_parameter_list = func.count_parameter_list + self.counter_list = func.counter_list + self.offsets_calculated = 0 + return + + +class PrintGlxProtoStubs(glX_proto_common.glx_print_proto): + def __init__(self): + glX_proto_common.glx_print_proto.__init__(self) + self.name = "glX_proto_send.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004, 2005", "IBM") + + + self.last_category = "" + self.generic_sizes = [3, 4, 6, 8, 12, 16, 24, 32] + self.pixel_stubs = {} + self.debug = 0 + return + + def printRealHeader(self): + print '' + print '#include ' + print '#include "indirect.h"' + print '#include "glxclient.h"' + print '#include "indirect_size.h"' + print '#include "glapi.h"' + print '#include "glthread.h"' + print '#include ' + print '#ifdef USE_XCB' + print '#include ' + print '#include ' + print '#include ' + print '#endif /* USE_XCB */' + + print '' + print '#define __GLX_PAD(n) (((n) + 3) & ~3)' + print '' + self.printFastcall() + self.printNoinline() + print '' + print '#ifndef __GNUC__' + print '# define __builtin_expect(x, y) x' + print '#endif' + print '' + print '/* If the size and opcode values are known at compile-time, this will, on' + print ' * x86 at least, emit them with a single instruction.' + print ' */' + print '#define emit_header(dest, op, size) \\' + print ' do { union { short s[2]; int i; } temp; \\' + print ' temp.s[0] = (size); temp.s[1] = (op); \\' + print ' *((int *)(dest)) = temp.i; } while(0)' + print '' + print """NOINLINE CARD32 +__glXReadReply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_array ) +{ + xGLXSingleReply reply; + + (void) _XReply(dpy, (xReply *) & reply, 0, False); + if (size != 0) { + if ((reply.length > 0) || reply_is_always_array) { + const GLint bytes = (reply_is_always_array) + ? (4 * reply.length) : (reply.size * size); + const GLint extra = 4 - (bytes & 3); + + _XRead(dpy, dest, bytes); + if ( extra < 4 ) { + _XEatData(dpy, extra); + } + } + else { + (void) memcpy( dest, &(reply.pad3), size); + } + } + + return reply.retval; +} + +NOINLINE void +__glXReadPixelReply( Display *dpy, struct glx_context * gc, unsigned max_dim, + GLint width, GLint height, GLint depth, GLenum format, GLenum type, + void * dest, GLboolean dimensions_in_reply ) +{ + xGLXSingleReply reply; + GLint size; + + (void) _XReply(dpy, (xReply *) & reply, 0, False); + + if ( dimensions_in_reply ) { + width = reply.pad3; + height = reply.pad4; + depth = reply.pad5; + + if ((height == 0) || (max_dim < 2)) { height = 1; } + if ((depth == 0) || (max_dim < 3)) { depth = 1; } + } + + size = reply.length * 4; + if (size != 0) { + void * buf = Xmalloc( size ); + + if ( buf == NULL ) { + _XEatData(dpy, size); + __glXSetError(gc, GL_OUT_OF_MEMORY); + } + else { + const GLint extra = 4 - (size & 3); + + _XRead(dpy, buf, size); + if ( extra < 4 ) { + _XEatData(dpy, extra); + } + + __glEmptyImage(gc, 3, width, height, depth, format, type, + buf, dest); + Xfree(buf); + } + } +} + +#define X_GLXSingle 0 + +NOINLINE FASTCALL GLubyte * +__glXSetupSingleRequest( struct glx_context * gc, GLint sop, GLint cmdlen ) +{ + xGLXSingleReq * req; + Display * const dpy = gc->currentDpy; + + (void) __glXFlushRenderBuffer(gc, gc->pc); + LockDisplay(dpy); + GetReqExtra(GLXSingle, cmdlen, req); + req->reqType = gc->majorOpcode; + req->contextTag = gc->currentContextTag; + req->glxCode = sop; + return (GLubyte *)(req) + sz_xGLXSingleReq; +} + +NOINLINE FASTCALL GLubyte * +__glXSetupVendorRequest( struct glx_context * gc, GLint code, GLint vop, GLint cmdlen ) +{ + xGLXVendorPrivateReq * req; + Display * const dpy = gc->currentDpy; + + (void) __glXFlushRenderBuffer(gc, gc->pc); + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate, cmdlen, req); + req->reqType = gc->majorOpcode; + req->glxCode = code; + req->vendorCode = vop; + req->contextTag = gc->currentContextTag; + return (GLubyte *)(req) + sz_xGLXVendorPrivateReq; +} + +const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; + +#define zero (__glXDefaultPixelStore+0) +#define one (__glXDefaultPixelStore+8) +#define default_pixel_store_1D (__glXDefaultPixelStore+4) +#define default_pixel_store_1D_size 20 +#define default_pixel_store_2D (__glXDefaultPixelStore+4) +#define default_pixel_store_2D_size 20 +#define default_pixel_store_3D (__glXDefaultPixelStore+0) +#define default_pixel_store_3D_size 36 +#define default_pixel_store_4D (__glXDefaultPixelStore+0) +#define default_pixel_store_4D_size 36 +""" + + for size in self.generic_sizes: + self.print_generic_function(size) + return + + + def printBody(self, api): + + self.pixel_stubs = {} + generated_stubs = [] + + for func in api.functionIterateGlx(): + if func.client_handcode: continue + + # If the function is a pixel function with a certain + # GLX protocol signature, create a fake stub function + # for it. For example, create a single stub function + # that is used to implement both glTexImage1D and + # glTexImage2D. + + if func.glx_rop != 0: + do_it = 0 + for image in func.get_images(): + if image.img_pad_dimensions: + do_it = 1 + break + + + if do_it: + [h, n] = hash_pixel_function(func) + + + self.pixel_stubs[ func.name ] = n + if h not in generated_stubs: + generated_stubs.append(h) + + fake_func = glx_pixel_function_stub( func, n ) + self.printFunction(fake_func, fake_func.name) + + + self.printFunction(func, func.name) + if func.glx_sop and func.glx_vendorpriv: + self.printFunction(func, func.glx_vendorpriv_names[0]) + + return + + + def printFunction(self, func, name): + footer = '}\n' + if func.glx_rop == ~0: + print 'static %s' % (func.return_type) + print '%s( unsigned opcode, unsigned dim, %s )' % (func.name, func.get_parameter_string()) + print '{' + else: + if func.has_different_protocol(name): + if func.return_type == "void": + ret_string = '' + else: + ret_string = "return " + + func_name = func.static_glx_name(name) + print '#define %s %d' % (func.opcode_vendor_name(name), func.glx_vendorpriv) + print '%s gl%s(%s)' % (func.return_type, func_name, func.get_parameter_string()) + print '{' + print ' struct glx_context * const gc = __glXGetCurrentContext();' + print '' + print '#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)' + print ' if (gc->isDirect) {' + print ' %sGET_DISPATCH()->%s(%s);' % (ret_string, func.name, func.get_called_parameter_string()) + print ' } else' + print '#endif' + print ' {' + + footer = '}\n}\n' + else: + print '#define %s %d' % (func.opcode_name(), func.opcode_value()) + + print '%s __indirect_gl%s(%s)' % (func.return_type, name, func.get_parameter_string()) + print '{' + + + if func.glx_rop != 0 or func.vectorequiv != None: + if len(func.images): + self.printPixelFunction(func) + else: + self.printRenderFunction(func) + elif func.glx_sop != 0 or func.glx_vendorpriv != 0: + self.printSingleFunction(func, name) + pass + else: + print "/* Missing GLX protocol for %s. */" % (name) + + print footer + return + + + def print_generic_function(self, n): + size = (n + 3) & ~3 + print """static FASTCALL NOINLINE void +generic_%u_byte( GLint rop, const void * ptr ) +{ + struct glx_context * const gc = __glXGetCurrentContext(); + const GLuint cmdlen = %u; + + emit_header(gc->pc, rop, cmdlen); + (void) memcpy((void *)(gc->pc + 4), ptr, %u); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } +} +""" % (n, size + 4, size) + return + + + def common_emit_one_arg(self, p, pc, adjust, extra_offset): + if p.is_array(): + src_ptr = p.name + else: + src_ptr = "&" + p.name + + if p.is_padding: + print '(void) memset((void *)(%s + %u), 0, %s);' \ + % (pc, p.offset + adjust, p.size_string() ) + elif not extra_offset: + print '(void) memcpy((void *)(%s + %u), (void *)(%s), %s);' \ + % (pc, p.offset + adjust, src_ptr, p.size_string() ) + else: + print '(void) memcpy((void *)(%s + %u + %s), (void *)(%s), %s);' \ + % (pc, p.offset + adjust, extra_offset, src_ptr, p.size_string() ) + + def common_emit_args(self, f, pc, adjust, skip_vla): + extra_offset = None + + for p in f.parameterIterateGlxSend( not skip_vla ): + if p.name != f.img_reset: + self.common_emit_one_arg(p, pc, adjust, extra_offset) + + if p.is_variable_length(): + temp = p.size_string() + if extra_offset: + extra_offset += " + %s" % (temp) + else: + extra_offset = temp + + return + + + def pixel_emit_args(self, f, pc, large): + """Emit the arguments for a pixel function. This differs from + common_emit_args in that pixel functions may require padding + be inserted (i.e., for the missing width field for + TexImage1D), and they may also require a 'NULL image' flag + be inserted before the image data.""" + + if large: + adjust = 8 + else: + adjust = 4 + + for param in f.parameterIterateGlxSend(): + if not param.is_image(): + self.common_emit_one_arg(param, pc, adjust, None) + + if f.pad_after(param): + print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset + param.size()) + adjust) + + else: + [dim, width, height, depth, extent] = param.get_dimensions() + if f.glx_rop == ~0: + dim_str = "dim" + else: + dim_str = str(dim) + + if param.is_padding: + print '(void) memset((void *)(%s + %u), 0, %s);' \ + % (pc, (param.offset - 4) + adjust, param.size_string() ) + + if param.img_null_flag: + if large: + print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset - 4) + adjust) + else: + print '(void) memcpy((void *)(%s + %u), (void *)((%s == NULL) ? one : zero), 4);' % (pc, (param.offset - 4) + adjust, param.name) + + + pixHeaderPtr = "%s + %u" % (pc, adjust) + pcPtr = "%s + %u" % (pc, param.offset + adjust) + + if not large: + if param.img_send_null: + condition = '(compsize > 0) && (%s != NULL)' % (param.name) + else: + condition = 'compsize > 0' + + print 'if (%s) {' % (condition) + print ' (*gc->fillImage)(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr) + print '} else {' + print ' (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (pixHeaderPtr, dim, dim) + print '}' + else: + print '__glXSendLargeImage(gc, compsize, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr) + + return + + + def large_emit_begin(self, f, op_name = None): + if not op_name: + op_name = f.opcode_real_name() + + print 'const GLint op = %s;' % (op_name) + print 'const GLuint cmdlenLarge = cmdlen + 4;' + print 'GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);' + print '(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);' + print '(void) memcpy((void *)(pc + 4), (void *)(&op), 4);' + return + + + def common_func_print_just_start(self, f, name): + print ' struct glx_context * const gc = __glXGetCurrentContext();' + + # The only reason that single and vendor private commands need + # a variable called 'dpy' is becuase they use the SyncHandle + # macro. For whatever brain-dead reason, that macro is hard- + # coded to use a variable called 'dpy' instead of taking a + # parameter. + + # FIXME Simplify the logic related to skip_condition and + # FIXME condition_list in this function. Basically, remove + # FIXME skip_condition, and just append the "dpy != NULL" type + # FIXME condition to condition_list from the start. The only + # FIXME reason it's done in this confusing way now is to + # FIXME minimize the diffs in the generated code. + + if not f.glx_rop: + for p in f.parameterIterateOutputs(): + if p.is_image() and (p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP"): + print ' const __GLXattribute * const state = gc->client_state_private;' + break + + print ' Display * const dpy = gc->currentDpy;' + skip_condition = "dpy != NULL" + elif f.can_be_large: + skip_condition = "gc->currentDpy != NULL" + else: + skip_condition = None + + + if f.return_type != 'void': + print ' %s retval = (%s) 0;' % (f.return_type, f.return_type) + + + if name != None and name not in f.glx_vendorpriv_names: + print '#ifndef USE_XCB' + self.emit_packet_size_calculation(f, 0) + if name != None and name not in f.glx_vendorpriv_names: + print '#endif' + + condition_list = [] + for p in f.parameterIterateCounters(): + condition_list.append( "%s >= 0" % (p.name) ) + # 'counter' parameters cannot be negative + print " if (%s < 0) {" % p.name + print " __glXSetError(gc, GL_INVALID_VALUE);" + if f.return_type != 'void': + print " return 0;" + else: + print " return;" + print " }" + + if skip_condition: + condition_list.append( skip_condition ) + + if len( condition_list ) > 0: + if len( condition_list ) > 1: + skip_condition = "(%s)" % (string.join( condition_list, ") && (" )) + else: + skip_condition = "%s" % (condition_list.pop(0)) + + print ' if (__builtin_expect(%s, 1)) {' % (skip_condition) + return 1 + else: + return 0 + + + def printSingleFunction(self, f, name): + self.common_func_print_just_start(f, name) + + if self.debug: + print ' printf( "Enter %%s...\\n", "gl%s" );' % (f.name) + + if name not in f.glx_vendorpriv_names: + + # XCB specific: + print '#ifdef USE_XCB' + if self.debug: + print ' printf("\\tUsing XCB.\\n");' + print ' xcb_connection_t *c = XGetXCBConnection(dpy);' + print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' + xcb_name = 'xcb_glx%s' % convertStringForXCB(name) + + iparams=[] + extra_iparams = [] + output = None + for p in f.parameterIterator(): + if p.is_output: + output = p + + if p.is_image(): + if p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP": + extra_iparams.append("state->storePack.swapEndian") + else: + extra_iparams.append("0") + + # Hardcode this in. lsb_first param (apparently always GL_FALSE) + # also present in GetPolygonStipple, but taken care of above. + if xcb_name == "xcb_glx_read_pixels": + extra_iparams.append("0") + else: + iparams.append(p.name) + + + xcb_request = '%s(%s)' % (xcb_name, ", ".join(["c", "gc->currentContextTag"] + iparams + extra_iparams)) + + if f.needs_reply(): + print ' %s_reply_t *reply = %s_reply(c, %s, NULL);' % (xcb_name, xcb_name, xcb_request) + if output and f.reply_always_array: + print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string()) + + elif output and not f.reply_always_array: + if not output.is_image(): + print ' if (%s_data_length(reply) == 0)' % (xcb_name) + print ' (void)memcpy(%s, &reply->datum, sizeof(reply->datum));' % (output.name) + print ' else' + print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string()) + + + if f.return_type != 'void': + print ' retval = reply->ret_val;' + print ' free(reply);' + else: + print ' ' + xcb_request + ';' + print '#else' + # End of XCB specific. + + + if f.parameters != []: + pc_decl = "GLubyte const * pc =" + else: + pc_decl = "(void)" + + if name in f.glx_vendorpriv_names: + print ' %s __glXSetupVendorRequest(gc, %s, %s, cmdlen);' % (pc_decl, f.opcode_real_name(), f.opcode_vendor_name(name)) + else: + print ' %s __glXSetupSingleRequest(gc, %s, cmdlen);' % (pc_decl, f.opcode_name()) + + self.common_emit_args(f, "pc", 0, 0) + + images = f.get_images() + + for img in images: + if img.is_output: + o = f.command_fixed_length() - 4 + print ' *(int32_t *)(pc + %u) = 0;' % (o) + if img.img_format != "GL_COLOR_INDEX" or img.img_type != "GL_BITMAP": + print ' * (int8_t *)(pc + %u) = state->storePack.swapEndian;' % (o) + + if f.img_reset: + print ' * (int8_t *)(pc + %u) = %s;' % (o + 1, f.img_reset) + + + return_name = '' + if f.needs_reply(): + if f.return_type != 'void': + return_name = " retval" + return_str = " retval = (%s)" % (f.return_type) + else: + return_str = " (void)" + + got_reply = 0 + + for p in f.parameterIterateOutputs(): + if p.is_image(): + [dim, w, h, d, junk] = p.get_dimensions() + if f.dimensions_in_reply: + print " __glXReadPixelReply(dpy, gc, %u, 0, 0, 0, %s, %s, %s, GL_TRUE);" % (dim, p.img_format, p.img_type, p.name) + else: + print " __glXReadPixelReply(dpy, gc, %u, %s, %s, %s, %s, %s, %s, GL_FALSE);" % (dim, w, h, d, p.img_format, p.img_type, p.name) + + got_reply = 1 + else: + if f.reply_always_array: + aa = "GL_TRUE" + else: + aa = "GL_FALSE" + + # gl_parameter.size() returns the size + # of the entire data item. If the + # item is a fixed-size array, this is + # the size of the whole array. This + # is not what __glXReadReply wants. It + # wants the size of a single data + # element in the reply packet. + # Dividing by the array size (1 for + # non-arrays) gives us this. + + s = p.size() / p.get_element_count() + print " %s __glXReadReply(dpy, %s, %s, %s);" % (return_str, s, p.name, aa) + got_reply = 1 + + + # If a reply wasn't read to fill an output parameter, + # read a NULL reply to get the return value. + + if not got_reply: + print " %s __glXReadReply(dpy, 0, NULL, GL_FALSE);" % (return_str) + + + elif self.debug: + # Only emit the extra glFinish call for functions + # that don't already require a reply from the server. + print ' __indirect_glFinish();' + + if self.debug: + print ' printf( "Exit %%s.\\n", "gl%s" );' % (name) + + + print ' UnlockDisplay(dpy); SyncHandle();' + + if name not in f.glx_vendorpriv_names: + print '#endif /* USE_XCB */' + + print ' }' + print ' return%s;' % (return_name) + return + + + def printPixelFunction(self, f): + if self.pixel_stubs.has_key( f.name ): + # Normally gl_function::get_parameter_string could be + # used. However, this call needs to have the missing + # dimensions (e.g., a fake height value for + # glTexImage1D) added in. + + p_string = "" + for param in f.parameterIterateGlxSend(): + if param.is_padding: + continue + + p_string += ", " + param.name + + if param.is_image(): + [dim, junk, junk, junk, junk] = param.get_dimensions() + + if f.pad_after(param): + p_string += ", 1" + + print ' %s(%s, %u%s );' % (self.pixel_stubs[f.name] , f.opcode_name(), dim, p_string) + return + + + if self.common_func_print_just_start(f, None): + trailer = " }" + else: + trailer = None + + + if f.can_be_large: + print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {' + print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {' + print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' + print ' }' + + if f.glx_rop == ~0: + opcode = "opcode" + else: + opcode = f.opcode_real_name() + + print 'emit_header(gc->pc, %s, cmdlen);' % (opcode) + + self.pixel_emit_args( f, "gc->pc", 0 ) + print 'gc->pc += cmdlen;' + print 'if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' + + if f.can_be_large: + print '}' + print 'else {' + + self.large_emit_begin(f, opcode) + self.pixel_emit_args(f, "pc", 1) + + print '}' + + if trailer: print trailer + return + + + def printRenderFunction(self, f): + # There is a class of GL functions that take a single pointer + # as a parameter. This pointer points to a fixed-size chunk + # of data, and the protocol for this functions is very + # regular. Since they are so regular and there are so many + # of them, special case them with generic functions. On + # x86, this saves about 26KB in the libGL.so binary. + + if f.variable_length_parameter() == None and len(f.parameters) == 1: + p = f.parameters[0] + if p.is_pointer(): + cmdlen = f.command_fixed_length() + if cmdlen in self.generic_sizes: + print ' generic_%u_byte( %s, %s );' % (cmdlen, f.opcode_real_name(), p.name) + return + + if self.common_func_print_just_start(f, None): + trailer = " }" + else: + trailer = None + + if self.debug: + print 'printf( "Enter %%s...\\n", "gl%s" );' % (f.name) + + if f.can_be_large: + print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {' + print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {' + print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' + print ' }' + + print 'emit_header(gc->pc, %s, cmdlen);' % (f.opcode_real_name()) + + self.common_emit_args(f, "gc->pc", 4, 0) + print 'gc->pc += cmdlen;' + print 'if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' + + if f.can_be_large: + print '}' + print 'else {' + + self.large_emit_begin(f) + self.common_emit_args(f, "pc", 8, 1) + + p = f.variable_length_parameter() + print ' __glXSendLargeCommand(gc, pc, %u, %s, %s);' % (p.offset + 8, p.name, p.size_string()) + print '}' + + if self.debug: + print '__indirect_glFinish();' + print 'printf( "Exit %%s.\\n", "gl%s" );' % (f.name) + + if trailer: print trailer + return + + +class PrintGlxProtoInit_c(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "glX_proto_send.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM") + return + + + def printRealHeader(self): + print """/** + * \\file indirect_init.c + * Initialize indirect rendering dispatch table. + * + * \\author Kevin E. Martin + * \\author Brian Paul + * \\author Ian Romanick + */ + +#include "indirect_init.h" +#include "indirect.h" +#include "glapi.h" + + +/** + * No-op function used to initialize functions that have no GLX protocol + * support. + */ +static int NoOp(void) +{ + return 0; +} + +/** + * Create and initialize a new GL dispatch table. The table is initialized + * with GLX indirect rendering protocol functions. + */ +struct _glapi_table * __glXNewIndirectAPI( void ) +{ + struct _glapi_table *glAPI; + GLuint entries; + + entries = _glapi_get_dispatch_table_size(); + glAPI = (struct _glapi_table *) Xmalloc(entries * sizeof(void *)); + + /* first, set all entries to point to no-op functions */ + { + int i; + void **dispatch = (void **) glAPI; + for (i = 0; i < entries; i++) { + dispatch[i] = (void *) NoOp; + } + } + + /* now, initialize the entries we understand */""" + + def printRealFooter(self): + print """ + return glAPI; +} +""" + return + + + def printBody(self, api): + for [name, number] in api.categoryIterate(): + if number != None: + preamble = '\n /* %3u. %s */\n\n' % (int(number), name) + else: + preamble = '\n /* %s */\n\n' % (name) + + for func in api.functionIterateByCategory(name): + if func.client_supported_for_indirect(): + print '%s glAPI->%s = __indirect_gl%s;' % (preamble, func.name, func.name) + preamble = '' + + return + + +class PrintGlxProtoInit_h(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "glX_proto_send.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM") + self.header_tag = "_INDIRECT_H_" + + self.last_category = "" + return + + + def printRealHeader(self): + print """/** + * \\file + * Prototypes for indirect rendering functions. + * + * \\author Kevin E. Martin + * \\author Ian Romanick + */ +""" + self.printVisibility( "HIDDEN", "hidden" ) + self.printFastcall() + self.printNoinline() + + print """ +#include "glxclient.h" + +extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, + void * dest, GLboolean reply_is_always_array ); + +extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, + struct glx_context * gc, unsigned max_dim, GLint width, GLint height, + GLint depth, GLenum format, GLenum type, void * dest, + GLboolean dimensions_in_reply ); + +extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( + struct glx_context * gc, GLint sop, GLint cmdlen ); + +extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( + struct glx_context * gc, GLint code, GLint vop, GLint cmdlen ); +""" + + + def printBody(self, api): + for func in api.functionIterateGlx(): + params = func.get_parameter_string() + + print 'extern HIDDEN %s __indirect_gl%s(%s);' % (func.return_type, func.name, params) + + for n in func.entry_points: + if func.has_different_protocol(n): + asdf = func.static_glx_name(n) + if asdf not in func.static_entry_points: + print 'extern HIDDEN %s gl%s(%s);' % (func.return_type, asdf, params) + # give it a easy-to-remember name + if func.client_handcode: + print '#define gl_dispatch_stub_%s gl%s' % (n, asdf) + else: + print 'GLAPI %s GLAPIENTRY gl%s(%s);' % (func.return_type, asdf, params) + + break + + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode] [-d]" % sys.argv[0] + print " -m output_mode Output mode can be one of 'proto', 'init_c' or 'init_h'." + print " -d Enable extra debug information in the generated code." + sys.exit(1) + + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:d") + except Exception,e: + show_usage() + + debug = 0 + mode = "proto" + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + elif arg == "-d": + debug = 1 + + if mode == "proto": + printer = PrintGlxProtoStubs() + elif mode == "init_c": + printer = PrintGlxProtoInit_c() + elif mode == "init_h": + printer = PrintGlxProtoInit_h() + else: + show_usage() + + + printer.debug = debug + api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) + + printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml index 5cf216c91..cccf71a7c 100644 --- a/mesalib/src/mapi/glapi/gen/gl_API.xml +++ b/mesalib/src/mapi/glapi/gen/gl_API.xml @@ -1,12514 +1,12525 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 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+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py b/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py index 33e752df3..bd904bee2 100644 --- a/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py +++ b/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py @@ -1,275 +1,273 @@ -#!/usr/bin/env python - -# (C) Copyright IBM Corporation 2004 -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# on the rights to use, copy, modify, merge, publish, distribute, sub -# license, and/or sell copies of the Software, and to permit persons to whom -# the Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice (including the next -# paragraph) shall be included in all copies or substantial portions of the -# Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS -# IN THE SOFTWARE. -# -# Authors: -# Ian Romanick - -import license -import gl_XML, glX_XML -import sys, getopt - -class PrintGenericStubs(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) - self.name = "gl_SPARC_asm.py (from Mesa)" - self.license = license.bsd_license_template % ( \ -"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved. -(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") - - - def printRealHeader(self): - print '#include "glapi/glapioffsets.h"' - print '' - print '#ifdef __arch64__' - print '#define GL_OFF(N)\t((N) * 8)' - print '#define GL_LL\t\tldx' - print '#define GL_TIE_LD(SYM)\t%tie_ldx(SYM)' - print '#define GL_STACK_SIZE\t128' - print '#else' - print '#define GL_OFF(N)\t((N) * 4)' - print '#define GL_LL\t\tld' - print '#define GL_TIE_LD(SYM)\t%tie_ld(SYM)' - print '#define GL_STACK_SIZE\t64' - print '#endif' - print '' - print '#define GLOBL_FN(x) .globl x ; .type x, @function' - print '#define HIDDEN(x) .hidden x' - print '' - print '\t.register %g2, #scratch' - print '\t.register %g3, #scratch' - print '' - print '\t.text' - print '' - print '\tGLOBL_FN(__glapi_sparc_icache_flush)' - print '\tHIDDEN(__glapi_sparc_icache_flush)' - print '\t.type\t__glapi_sparc_icache_flush, @function' - print '__glapi_sparc_icache_flush: /* %o0 = insn_addr */' - print '\tflush\t%o0' - print '\tretl' - print '\t nop' - print '' - print '\t.align\t32' - print '' - print '\t.type\t__glapi_sparc_get_pc, @function' - print '__glapi_sparc_get_pc:' - print '\tretl' - print '\t add\t%o7, %g2, %g2' - print '\t.size\t__glapi_sparc_get_pc, .-__glapi_sparc_get_pc' - print '' - print '#ifdef GLX_USE_TLS' - print '' - print '\tGLOBL_FN(__glapi_sparc_get_dispatch)' - print '\tHIDDEN(__glapi_sparc_get_dispatch)' - print '__glapi_sparc_get_dispatch:' - print '\tmov\t%o7, %g1' - print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' - print '\tcall\t__glapi_sparc_get_pc' - print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' - print '\tmov\t%g1, %o7' - print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1' - print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1' - print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)' - print '\tretl' - print '\t mov\t%g2, %o0' - print '' - print '\t.data' - print '\t.align\t32' - print '' - print '\t/* --> sethi %hi(_glapi_tls_Dispatch), %g1 */' - print '\t/* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */' - print '\tGLOBL_FN(__glapi_sparc_tls_stub)' - print '\tHIDDEN(__glapi_sparc_tls_stub)' - print '__glapi_sparc_tls_stub: /* Call offset in %g3 */' - print '\tmov\t%o7, %g1' - print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' - print '\tcall\t__glapi_sparc_get_pc' - print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' - print '\tmov\t%g1, %o7' - print '\tsrl\t%g3, 10, %g3' - print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1' - print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1' - print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)' - print '\tGL_LL\t[%g7+%g2], %g1' - print '\tGL_LL\t[%g1 + %g3], %g1' - print '\tjmp\t%g1' - print '\t nop' - print '\t.size\t__glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub' - print '' - print '#define GL_STUB(fn, off)\t\t\t\t\\' - print '\tGLOBL_FN(fn);\t\t\t\t\t\\' - print 'fn:\tba\t__glapi_sparc_tls_stub;\t\t\t\\' - print '\t sethi\tGL_OFF(off), %g3;\t\t\t\\' - print '\t.size\tfn,.-fn;' - print '' - print '#elif defined(PTHREADS)' - print '' - print '\t/* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */' - print '\t/* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */' - print '\t/* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */' - print '\t/* 64-bit 0x0c --> sllx %g1, 32, %g1 */' - print '\t/* 64-bit 0x10 --> add %g1, %g2, %g1 */' - print '\t/* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */' - print '' - print '\t/* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */' - print '\t/* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */' - print '' - print '\t.data' - print '\t.align\t32' - print '' - print '\tGLOBL_FN(__glapi_sparc_pthread_stub)' - print '\tHIDDEN(__glapi_sparc_pthread_stub)' - print '__glapi_sparc_pthread_stub: /* Call offset in %g3 */' - print '\tmov\t%o7, %g1' - print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' - print '\tcall\t__glapi_sparc_get_pc' - print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' - print '\tmov\t%g1, %o7' - print '\tsethi\t%hi(_glapi_Dispatch), %g1' - print '\tor\t%g1, %lo(_glapi_Dispatch), %g1' - print '\tsrl\t%g3, 10, %g3' - print '\tGL_LL\t[%g2+%g1], %g2' - print '\tGL_LL\t[%g2], %g1' - print '\tcmp\t%g1, 0' - print '\tbe\t2f' - print '\t nop' - print '1:\tGL_LL\t[%g1 + %g3], %g1' - print '\tjmp\t%g1' - print '\t nop' - print '2:\tsave\t%sp, GL_STACK_SIZE, %sp' - print '\tmov\t%g3, %l0' - print '\tcall\t_glapi_get_dispatch' - print '\t nop' - print '\tmov\t%o0, %g1' - print '\tmov\t%l0, %g3' - print '\tba\t1b' - print '\t restore %g0, %g0, %g0' - print '\t.size\t__glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub' - print '' - print '#define GL_STUB(fn, off)\t\t\t\\' - print '\tGLOBL_FN(fn);\t\t\t\t\\' - print 'fn:\tba\t__glapi_sparc_pthread_stub;\t\\' - print '\t sethi\tGL_OFF(off), %g3;\t\t\\' - print '\t.size\tfn,.-fn;' - print '' - print '#else /* Non-threaded version. */' - print '' - print '\t.type __glapi_sparc_nothread_stub, @function' - print '__glapi_sparc_nothread_stub: /* Call offset in %g3 */' - print '\tmov\t%o7, %g1' - print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' - print '\tcall\t__glapi_sparc_get_pc' - print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' - print '\tmov\t%g1, %o7' - print '\tsrl\t%g3, 10, %g3' - print '\tsethi\t%hi(_glapi_Dispatch), %g1' - print '\tor\t%g1, %lo(_glapi_Dispatch), %g1' - print '\tGL_LL\t[%g2+%g1], %g2' - print '\tGL_LL\t[%g2], %g1' - print '\tGL_LL\t[%g1 + %g3], %g1' - print '\tjmp\t%g1' - print '\t nop' - print '\t.size\t__glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub' - print '' - print '#define GL_STUB(fn, off)\t\t\t\\' - print '\tGLOBL_FN(fn);\t\t\t\t\\' - print 'fn:\tba\t__glapi_sparc_nothread_stub;\t\\' - print '\t sethi\tGL_OFF(off), %g3;\t\t\\' - print '\t.size\tfn,.-fn;' - print '' - print '#endif' - print '' - print '#define GL_STUB_ALIAS(fn, alias) \\' - print ' .globl fn; \\' - print ' .set fn, alias' - print '' - print '\t.text' - print '\t.align\t32' - print '' - print '\t.globl\tgl_dispatch_functions_start' - print '\tHIDDEN(gl_dispatch_functions_start)' - print 'gl_dispatch_functions_start:' - print '' - return - - def printRealFooter(self): - print '' - print '\t.globl\tgl_dispatch_functions_end' - print '\tHIDDEN(gl_dispatch_functions_end)' - print 'gl_dispatch_functions_end:' - return - - def printBody(self, api): - for f in api.functionIterateByOffset(): - name = f.dispatch_name() - - print '\tGL_STUB(gl%s, _gloffset_%s)' % (name, f.name) - - if not f.is_static_entry_point(f.name): - print '\tHIDDEN(gl%s)' % (name) - - for f in api.functionIterateByOffset(): - name = f.dispatch_name() - - if f.is_static_entry_point(f.name): - for n in f.entry_points: - if n != f.name: - text = '\tGL_STUB_ALIAS(gl%s, gl%s)' % (n, f.name) - - if f.has_different_protocol(n): - print '#ifndef GLX_INDIRECT_RENDERING' - print text - print '#endif' - else: - print text - - return - - -def show_usage(): - print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] - sys.exit(1) - -if __name__ == '__main__': - file_name = "gl_API.xml" - mode = "generic" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") - except Exception,e: - show_usage() - - for (arg,val) in args: - if arg == '-m': - mode = val - elif arg == "-f": - file_name = val - - if mode == "generic": - printer = PrintGenericStubs() - else: - print "ERROR: Invalid mode \"%s\" specified." % mode - show_usage() - - api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) - printer.Print(api) +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick + +import license +import gl_XML, glX_XML +import sys, getopt + +class PrintGenericStubs(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + self.name = "gl_SPARC_asm.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") + + + def printRealHeader(self): + print '#ifdef __arch64__' + print '#define GL_OFF(N)\t((N) * 8)' + print '#define GL_LL\t\tldx' + print '#define GL_TIE_LD(SYM)\t%tie_ldx(SYM)' + print '#define GL_STACK_SIZE\t128' + print '#else' + print '#define GL_OFF(N)\t((N) * 4)' + print '#define GL_LL\t\tld' + print '#define GL_TIE_LD(SYM)\t%tie_ld(SYM)' + print '#define GL_STACK_SIZE\t64' + print '#endif' + print '' + print '#define GLOBL_FN(x) .globl x ; .type x, @function' + print '#define HIDDEN(x) .hidden x' + print '' + print '\t.register %g2, #scratch' + print '\t.register %g3, #scratch' + print '' + print '\t.text' + print '' + print '\tGLOBL_FN(__glapi_sparc_icache_flush)' + print '\tHIDDEN(__glapi_sparc_icache_flush)' + print '\t.type\t__glapi_sparc_icache_flush, @function' + print '__glapi_sparc_icache_flush: /* %o0 = insn_addr */' + print '\tflush\t%o0' + print '\tretl' + print '\t nop' + print '' + print '\t.align\t32' + print '' + print '\t.type\t__glapi_sparc_get_pc, @function' + print '__glapi_sparc_get_pc:' + print '\tretl' + print '\t add\t%o7, %g2, %g2' + print '\t.size\t__glapi_sparc_get_pc, .-__glapi_sparc_get_pc' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '\tGLOBL_FN(__glapi_sparc_get_dispatch)' + print '\tHIDDEN(__glapi_sparc_get_dispatch)' + print '__glapi_sparc_get_dispatch:' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1' + print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1' + print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)' + print '\tretl' + print '\t mov\t%g2, %o0' + print '' + print '\t.data' + print '\t.align\t32' + print '' + print '\t/* --> sethi %hi(_glapi_tls_Dispatch), %g1 */' + print '\t/* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */' + print '\tGLOBL_FN(__glapi_sparc_tls_stub)' + print '\tHIDDEN(__glapi_sparc_tls_stub)' + print '__glapi_sparc_tls_stub: /* Call offset in %g3 */' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsrl\t%g3, 10, %g3' + print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1' + print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1' + print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)' + print '\tGL_LL\t[%g7+%g2], %g1' + print '\tGL_LL\t[%g1 + %g3], %g1' + print '\tjmp\t%g1' + print '\t nop' + print '\t.size\t__glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub' + print '' + print '#define GL_STUB(fn, off)\t\t\t\t\\' + print '\tGLOBL_FN(fn);\t\t\t\t\t\\' + print 'fn:\tba\t__glapi_sparc_tls_stub;\t\t\t\\' + print '\t sethi\tGL_OFF(off), %g3;\t\t\t\\' + print '\t.size\tfn,.-fn;' + print '' + print '#elif defined(PTHREADS)' + print '' + print '\t/* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */' + print '\t/* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */' + print '\t/* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */' + print '\t/* 64-bit 0x0c --> sllx %g1, 32, %g1 */' + print '\t/* 64-bit 0x10 --> add %g1, %g2, %g1 */' + print '\t/* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */' + print '' + print '\t/* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */' + print '\t/* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */' + print '' + print '\t.data' + print '\t.align\t32' + print '' + print '\tGLOBL_FN(__glapi_sparc_pthread_stub)' + print '\tHIDDEN(__glapi_sparc_pthread_stub)' + print '__glapi_sparc_pthread_stub: /* Call offset in %g3 */' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsethi\t%hi(_glapi_Dispatch), %g1' + print '\tor\t%g1, %lo(_glapi_Dispatch), %g1' + print '\tsrl\t%g3, 10, %g3' + print '\tGL_LL\t[%g2+%g1], %g2' + print '\tGL_LL\t[%g2], %g1' + print '\tcmp\t%g1, 0' + print '\tbe\t2f' + print '\t nop' + print '1:\tGL_LL\t[%g1 + %g3], %g1' + print '\tjmp\t%g1' + print '\t nop' + print '2:\tsave\t%sp, GL_STACK_SIZE, %sp' + print '\tmov\t%g3, %l0' + print '\tcall\t_glapi_get_dispatch' + print '\t nop' + print '\tmov\t%o0, %g1' + print '\tmov\t%l0, %g3' + print '\tba\t1b' + print '\t restore %g0, %g0, %g0' + print '\t.size\t__glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub' + print '' + print '#define GL_STUB(fn, off)\t\t\t\\' + print '\tGLOBL_FN(fn);\t\t\t\t\\' + print 'fn:\tba\t__glapi_sparc_pthread_stub;\t\\' + print '\t sethi\tGL_OFF(off), %g3;\t\t\\' + print '\t.size\tfn,.-fn;' + print '' + print '#else /* Non-threaded version. */' + print '' + print '\t.type __glapi_sparc_nothread_stub, @function' + print '__glapi_sparc_nothread_stub: /* Call offset in %g3 */' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsrl\t%g3, 10, %g3' + print '\tsethi\t%hi(_glapi_Dispatch), %g1' + print '\tor\t%g1, %lo(_glapi_Dispatch), %g1' + print '\tGL_LL\t[%g2+%g1], %g2' + print '\tGL_LL\t[%g2], %g1' + print '\tGL_LL\t[%g1 + %g3], %g1' + print '\tjmp\t%g1' + print '\t nop' + print '\t.size\t__glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub' + print '' + print '#define GL_STUB(fn, off)\t\t\t\\' + print '\tGLOBL_FN(fn);\t\t\t\t\\' + print 'fn:\tba\t__glapi_sparc_nothread_stub;\t\\' + print '\t sethi\tGL_OFF(off), %g3;\t\t\\' + print '\t.size\tfn,.-fn;' + print '' + print '#endif' + print '' + print '#define GL_STUB_ALIAS(fn, alias) \\' + print ' .globl fn; \\' + print ' .set fn, alias' + print '' + print '\t.text' + print '\t.align\t32' + print '' + print '\t.globl\tgl_dispatch_functions_start' + print '\tHIDDEN(gl_dispatch_functions_start)' + print 'gl_dispatch_functions_start:' + print '' + return + + def printRealFooter(self): + print '' + print '\t.globl\tgl_dispatch_functions_end' + print '\tHIDDEN(gl_dispatch_functions_end)' + print 'gl_dispatch_functions_end:' + return + + def printBody(self, api): + for f in api.functionIterateByOffset(): + name = f.dispatch_name() + + print '\tGL_STUB(gl%s, %d)' % (name, f.offset) + + if not f.is_static_entry_point(f.name): + print '\tHIDDEN(gl%s)' % (name) + + for f in api.functionIterateByOffset(): + name = f.dispatch_name() + + if f.is_static_entry_point(f.name): + for n in f.entry_points: + if n != f.name: + text = '\tGL_STUB_ALIAS(gl%s, gl%s)' % (n, f.name) + + if f.has_different_protocol(n): + print '#ifndef GLX_INDIRECT_RENDERING' + print text + print '#endif' + else: + print text + + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + mode = "generic" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == '-m': + mode = val + elif arg == "-f": + file_name = val + + if mode == "generic": + printer = PrintGenericStubs() + else: + print "ERROR: Invalid mode \"%s\" specified." % mode + show_usage() + + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer.Print(api) diff --git a/mesalib/src/mapi/glapi/gen/gl_procs.py b/mesalib/src/mapi/glapi/gen/gl_procs.py index 5de61fbdf..f1522baec 100644 --- a/mesalib/src/mapi/glapi/gen/gl_procs.py +++ b/mesalib/src/mapi/glapi/gen/gl_procs.py @@ -1,215 +1,215 @@ -#!/usr/bin/env python - -# (C) Copyright IBM Corporation 2004, 2005 -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# on the rights to use, copy, modify, merge, publish, distribute, sub -# license, and/or sell copies of the Software, and to permit persons to whom -# the Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice (including the next -# paragraph) shall be included in all copies or substantial portions of the -# Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS -# IN THE SOFTWARE. -# -# Authors: -# Ian Romanick - -import license -import gl_XML, glX_XML -import sys, getopt - -class PrintGlProcs(gl_XML.gl_print_base): - def __init__(self, long_strings, es=False): - gl_XML.gl_print_base.__init__(self) - - self.es = es - self.long_strings = long_strings - self.name = "gl_procs.py (from Mesa)" - self.license = license.bsd_license_template % ( \ -"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved. -(C) Copyright IBM Corporation 2004, 2006""", "BRIAN PAUL, IBM") - - - def printRealHeader(self): - print """ -/* This file is only included by glapi.c and is used for - * the GetProcAddress() function - */ - -typedef struct { - GLint Name_offset; -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) - _glapi_proc Address; -#endif - GLuint Offset; -} glprocs_table_t; - -#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } -#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } -#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } -#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } -#endif - -""" - return - - def printRealFooter(self): - print '' - print '#undef NAME_FUNC_OFFSET' - return - - def printFunctionString(self, name): - if self.long_strings: - print ' "gl%s\\0"' % (name) - else: - print " 'g','l',", - for c in name: - print "'%s'," % (c), - - print "'\\0'," - - - def printBody(self, api): - print '' - if self.long_strings: - print 'static const char gl_string_table[] =' - else: - print 'static const char gl_string_table[] = {' - - base_offset = 0 - table = [] - for func in api.functionIterateByOffset(): - name = func.dispatch_name() - self.printFunctionString(func.name) - table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.name)) - - # The length of the function's name, plus 2 for "gl", - # plus 1 for the NUL. - - base_offset += len(func.name) + 3 - - - for func in api.functionIterateByOffset(): - for n in func.entry_points: - if n != func.name: - name = func.dispatch_name() - self.printFunctionString( n ) - - if func.has_different_protocol(n): - alt_name = "gl" + func.static_glx_name(n) - table.append((base_offset, "gl" + name, alt_name, alt_name, func.name)) - else: - table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.name)) - - base_offset += len(n) + 3 - - - if self.long_strings: - print ' ;' - else: - print '};' - - print '' - print '' - print "#ifdef USE_MGL_NAMESPACE" - for func in api.functionIterateByOffset(): - for n in func.entry_points: - if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)): - print '#define gl_dispatch_stub_%u mgl_dispatch_stub_%u' % (func.offset, func.offset) - break - print "#endif /* USE_MGL_NAMESPACE */" - print '' - print '' - print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)' - for func in api.functionIterateByOffset(): - for n in func.entry_points: - if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)): - print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string()) - break - - if self.es: - categories = {} - for func in api.functionIterateByOffset(): - for n in func.entry_points: - cat, num = api.get_category_for_name(n) - if (cat.startswith("es") or cat.startswith("GL_OES")): - if not categories.has_key(cat): - categories[cat] = [] - proto = 'GLAPI %s GLAPIENTRY %s(%s);' \ - % (func.return_type, "gl" + n, func.get_parameter_string(n)) - categories[cat].append(proto) - if categories: - print '' - print '/* OpenGL ES specific prototypes */' - print '' - keys = categories.keys() - keys.sort() - for key in keys: - print '/* category %s */' % key - print "\n".join(categories[key]) - print '' - - print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */' - - print '' - print 'static const glprocs_table_t static_functions[] = {' - - for info in table: - print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, _gloffset_%s),' % info - - print ' NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)' - print '};' - return - - -def show_usage(): - print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0] - print "-c Enable compatibility with OpenGL ES." - print "-m mode mode can be one of:" - print " long - Create code for compilers that can handle very" - print " long string constants. (default)" - print " short - Create code for compilers that can only handle" - print " ANSI C89 string constants." - sys.exit(1) - -if __name__ == '__main__': - file_name = "gl_API.xml" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c") - except Exception,e: - show_usage() - - long_string = 1 - es = False - for (arg,val) in args: - if arg == "-f": - file_name = val - elif arg == "-m": - if val == "short": - long_string = 0 - elif val == "long": - long_string = 1 - else: - show_usage() - elif arg == "-c": - es = True - - api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) - printer = PrintGlProcs(long_string, es) - printer.Print(api) +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick + +import license +import gl_XML, glX_XML +import sys, getopt + +class PrintGlProcs(gl_XML.gl_print_base): + def __init__(self, long_strings, es=False): + gl_XML.gl_print_base.__init__(self) + + self.es = es + self.long_strings = long_strings + self.name = "gl_procs.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004, 2006""", "BRIAN PAUL, IBM") + + + def printRealHeader(self): + print """ +/* This file is only included by glapi.c and is used for + * the GetProcAddress() function + */ + +typedef struct { + GLint Name_offset; +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) + _glapi_proc Address; +#endif + GLuint Offset; +} glprocs_table_t; + +#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } +#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } +#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } +#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } +#endif + +""" + return + + def printRealFooter(self): + print '' + print '#undef NAME_FUNC_OFFSET' + return + + def printFunctionString(self, name): + if self.long_strings: + print ' "gl%s\\0"' % (name) + else: + print " 'g','l',", + for c in name: + print "'%s'," % (c), + + print "'\\0'," + + + def printBody(self, api): + print '' + if self.long_strings: + print 'static const char gl_string_table[] =' + else: + print 'static const char gl_string_table[] = {' + + base_offset = 0 + table = [] + for func in api.functionIterateByOffset(): + name = func.dispatch_name() + self.printFunctionString(func.name) + table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset)) + + # The length of the function's name, plus 2 for "gl", + # plus 1 for the NUL. + + base_offset += len(func.name) + 3 + + + for func in api.functionIterateByOffset(): + for n in func.entry_points: + if n != func.name: + name = func.dispatch_name() + self.printFunctionString( n ) + + if func.has_different_protocol(n): + alt_name = "gl" + func.static_glx_name(n) + table.append((base_offset, "gl" + name, alt_name, alt_name, func.offset)) + else: + table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset)) + + base_offset += len(n) + 3 + + + if self.long_strings: + print ' ;' + else: + print '};' + + print '' + print '' + print "#ifdef USE_MGL_NAMESPACE" + for func in api.functionIterateByOffset(): + for n in func.entry_points: + if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)): + print '#define gl_dispatch_stub_%u mgl_dispatch_stub_%u' % (func.offset, func.offset) + break + print "#endif /* USE_MGL_NAMESPACE */" + print '' + print '' + print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)' + for func in api.functionIterateByOffset(): + for n in func.entry_points: + if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)): + print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string()) + break + + if self.es: + categories = {} + for func in api.functionIterateByOffset(): + for n in func.entry_points: + cat, num = api.get_category_for_name(n) + if (cat.startswith("es") or cat.startswith("GL_OES")): + if not categories.has_key(cat): + categories[cat] = [] + proto = 'GLAPI %s GLAPIENTRY %s(%s);' \ + % (func.return_type, "gl" + n, func.get_parameter_string(n)) + categories[cat].append(proto) + if categories: + print '' + print '/* OpenGL ES specific prototypes */' + print '' + keys = categories.keys() + keys.sort() + for key in keys: + print '/* category %s */' % key + print "\n".join(categories[key]) + print '' + + print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */' + + print '' + print 'static const glprocs_table_t static_functions[] = {' + + for info in table: + print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, %d),' % info + + print ' NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)' + print '};' + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0] + print "-c Enable compatibility with OpenGL ES." + print "-m mode mode can be one of:" + print " long - Create code for compilers that can handle very" + print " long string constants. (default)" + print " short - Create code for compilers that can only handle" + print " ANSI C89 string constants." + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c") + except Exception,e: + show_usage() + + long_string = 1 + es = False + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + if val == "short": + long_string = 0 + elif val == "long": + long_string = 1 + else: + show_usage() + elif arg == "-c": + es = True + + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer = PrintGlProcs(long_string, es) + printer.Print(api) diff --git a/mesalib/src/mapi/glapi/gen/gl_table.py b/mesalib/src/mapi/glapi/gen/gl_table.py index 3bd7569e9..6325341b5 100644 --- a/mesalib/src/mapi/glapi/gen/gl_table.py +++ b/mesalib/src/mapi/glapi/gen/gl_table.py @@ -1,229 +1,231 @@ -#!/usr/bin/python2 - -# (C) Copyright IBM Corporation 2004 -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# on the rights to use, copy, modify, merge, publish, distribute, sub -# license, and/or sell copies of the Software, and to permit persons to whom -# the Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice (including the next -# paragraph) shall be included in all copies or substantial portions of the -# Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS -# IN THE SOFTWARE. -# -# Authors: -# Ian Romanick - -import gl_XML -import license -import sys, getopt - -class PrintGlTable(gl_XML.gl_print_base): - def __init__(self, es=False): - gl_XML.gl_print_base.__init__(self) - - self.es = es - self.header_tag = '_GLAPI_TABLE_H_' - self.name = "gl_table.py (from Mesa)" - self.license = license.bsd_license_template % ( \ -"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved. -(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") - return - - - def printBody(self, api): - for f in api.functionIterateByOffset(): - arg_string = f.get_parameter_string() - print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (f.return_type, f.name, arg_string, f.offset) - - - def printRealHeader(self): - print '#ifndef GLAPIENTRYP' - print '# ifndef GLAPIENTRY' - print '# define GLAPIENTRY' - print '# endif' - print '' - print '# define GLAPIENTRYP GLAPIENTRY *' - print '#endif' - print '' - print '' - print 'struct _glapi_table' - print '{' - return - - - def printRealFooter(self): - print '};' - return - - -class PrintRemapTable(gl_XML.gl_print_base): - def __init__(self, es=False): - gl_XML.gl_print_base.__init__(self) - - self.es = es - self.header_tag = '_GLAPI_DISPATCH_H_' - self.name = "gl_table.py (from Mesa)" - self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") - return - - - def printRealHeader(self): - print """ -/* this file should not be included directly in mesa */ - -/** - * \\file glapidispatch.h - * Macros for handling GL dispatch tables. - * - * For each known GL function, there are 3 macros in this file. The first - * macro is named CALL_FuncName and is used to call that GL function using - * the specified dispatch table. The other 2 macros, called GET_FuncName - * can SET_FuncName, are used to get and set the dispatch pointer for the - * named function in the specified dispatch table. - */ -""" - - return - - def printBody(self, api): - print '#define CALL_by_offset(disp, cast, offset, parameters) \\' - print ' (*(cast (GET_by_offset(disp, offset)))) parameters' - print '#define GET_by_offset(disp, offset) \\' - print ' (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL' - print '#define SET_by_offset(disp, offset, fn) \\' - print ' do { \\' - print ' if ( (offset) < 0 ) { \\' - print ' /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\\n", */ \\' - print ' /* __func__, __LINE__, disp, offset, # fn); */ \\' - print ' /* abort(); */ \\' - print ' } \\' - print ' else { \\' - print ' ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \\' - print ' } \\' - print ' } while(0)' - print '' - - functions = [] - abi_functions = [] - alias_functions = [] - count = 0 - for f in api.functionIterateByOffset(): - if not f.is_abi(): - functions.append( [f, count] ) - count += 1 - else: - abi_functions.append( f ) - - if self.es: - # remember functions with aliases - if len(f.entry_points) > 1: - alias_functions.append(f) - - - for f in abi_functions: - print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name) - print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name) - print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name) - - - print '' - print '#if !defined(_GLAPI_USE_REMAP_TABLE)' - print '' - - for [f, index] in functions: - print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name) - print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name) - print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name) - - print '' - print '#else' - print '' - print '#define driDispatchRemapTable_size %u' % (count) - print 'extern int driDispatchRemapTable[ driDispatchRemapTable_size ];' - print '' - - for [f, index] in functions: - print '#define %s_remap_index %u' % (f.name, index) - - print '' - - for [f, index] in functions: - arg_string = gl_XML.create_parameter_string( f.parameters, 0 ) - cast = '%s (GLAPIENTRYP)(%s)' % (f.return_type, arg_string) - - print '#define CALL_%s(disp, parameters) CALL_by_offset(disp, (%s), driDispatchRemapTable[%s_remap_index], parameters)' % (f.name, cast, f.name) - print '#define GET_%s(disp) GET_by_offset(disp, driDispatchRemapTable[%s_remap_index])' % (f.name, f.name) - print '#define SET_%s(disp, fn) SET_by_offset(disp, driDispatchRemapTable[%s_remap_index], fn)' % (f.name, f.name) - - - print '' - print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' - - if alias_functions: - print '' - print '/* define aliases for compatibility */' - for f in alias_functions: - for name in f.entry_points: - if name != f.name: - print '#define CALL_%s(disp, parameters) CALL_%s(disp, parameters)' % (name, f.name) - print '#define GET_%s(disp) GET_%s(disp)' % (name, f.name) - print '#define SET_%s(disp, fn) SET_%s(disp, fn)' % (name, f.name) - print '' - - print '#if defined(_GLAPI_USE_REMAP_TABLE)' - for f in alias_functions: - for name in f.entry_points: - if name != f.name: - print '#define %s_remap_index %s_remap_index' % (name, f.name) - print '#endif /* defined(_GLAPI_USE_REMAP_TABLE) */' - print '' - - return - - -def show_usage(): - print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0] - print " -m mode Mode can be 'table' or 'remap_table'." - print " -c Enable compatibility with OpenGL ES." - sys.exit(1) - -if __name__ == '__main__': - file_name = "gl_API.xml" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c") - except Exception,e: - show_usage() - - mode = "table" - es = False - for (arg,val) in args: - if arg == "-f": - file_name = val - elif arg == "-m": - mode = val - elif arg == "-c": - es = True - - if mode == "table": - printer = PrintGlTable(es) - elif mode == "remap_table": - printer = PrintRemapTable(es) - else: - show_usage() - - api = gl_XML.parse_GL_API( file_name ) - - printer.Print( api ) +#!/usr/bin/python2 + +# (C) Copyright IBM Corporation 2004 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick + +import gl_XML +import license +import sys, getopt + +class PrintGlTable(gl_XML.gl_print_base): + def __init__(self, es=False): + gl_XML.gl_print_base.__init__(self) + + self.es = es + self.header_tag = '_GLAPI_TABLE_H_' + self.name = "gl_table.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") + return + + + def printBody(self, api): + for f in api.functionIterateByOffset(): + arg_string = f.get_parameter_string() + print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (f.return_type, f.name, arg_string, f.offset) + + + def printRealHeader(self): + print '#ifndef GLAPIENTRYP' + print '# ifndef GLAPIENTRY' + print '# define GLAPIENTRY' + print '# endif' + print '' + print '# define GLAPIENTRYP GLAPIENTRY *' + print '#endif' + print '' + print '' + print 'struct _glapi_table' + print '{' + return + + + def printRealFooter(self): + print '};' + return + + +class PrintRemapTable(gl_XML.gl_print_base): + def __init__(self, es=False): + gl_XML.gl_print_base.__init__(self) + + self.es = es + self.header_tag = '_GLAPI_DISPATCH_H_' + self.name = "gl_table.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def printRealHeader(self): + print """ +/* this file should not be included directly in mesa */ + +/** + * \\file glapidispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ +""" + + return + + def printBody(self, api): + print '#define CALL_by_offset(disp, cast, offset, parameters) \\' + print ' (*(cast (GET_by_offset(disp, offset)))) parameters' + print '#define GET_by_offset(disp, offset) \\' + print ' (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL' + print '#define SET_by_offset(disp, offset, fn) \\' + print ' do { \\' + print ' if ( (offset) < 0 ) { \\' + print ' /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\\n", */ \\' + print ' /* __func__, __LINE__, disp, offset, # fn); */ \\' + print ' /* abort(); */ \\' + print ' } \\' + print ' else { \\' + print ' ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \\' + print ' } \\' + print ' } while(0)' + print '' + + functions = [] + abi_functions = [] + alias_functions = [] + count = 0 + for f in api.functionIterateByOffset(): + if not f.is_abi(): + functions.append( [f, count] ) + count += 1 + else: + abi_functions.append( [f, -1] ) + + if self.es: + # remember functions with aliases + if len(f.entry_points) > 1: + alias_functions.append(f) + + print '/* total number of offsets below */' + print '#define _gloffset_COUNT %d' % (len(abi_functions + functions)) + print '' + + for f, index in abi_functions: + print '#define _gloffset_%s %d' % (f.name, f.offset) + + print '' + print '#if !defined(_GLAPI_USE_REMAP_TABLE)' + print '' + + for f, index in functions: + print '#define _gloffset_%s %d' % (f.name, f.offset) + + print '' + print '#else /* !_GLAPI_USE_REMAP_TABLE */' + print '' + + print '#define driDispatchRemapTable_size %u' % (count) + print 'extern int driDispatchRemapTable[ driDispatchRemapTable_size ];' + print '' + + for f, index in functions: + print '#define %s_remap_index %u' % (f.name, index) + + print '' + + for f, index in functions: + print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name) + + print '' + print '#endif /* _GLAPI_USE_REMAP_TABLE */' + print '' + + for f, index in abi_functions + functions: + arg_string = gl_XML.create_parameter_string( f.parameters, 0 ) + cast = '%s (GLAPIENTRYP)(%s)' % (f.return_type, arg_string) + + print '#define CALL_%s(disp, parameters) CALL_by_offset(disp, (%s), _gloffset_%s, parameters)' % (f.name, cast, f.name) + print '#define GET_%s(disp) GET_by_offset(disp, _gloffset_%s)' % (f.name, f.name) + print '#define SET_%s(disp, fn) SET_by_offset(disp, _gloffset_%s, fn)' % (f.name, f.name) + + if alias_functions: + print '' + print '/* define aliases for compatibility */' + for f in alias_functions: + for name in f.entry_points: + if name != f.name: + print '#define CALL_%s(disp, parameters) CALL_%s(disp, parameters)' % (name, f.name) + print '#define GET_%s(disp) GET_%s(disp)' % (name, f.name) + print '#define SET_%s(disp, fn) SET_%s(disp, fn)' % (name, f.name) + print '' + + print '#if defined(_GLAPI_USE_REMAP_TABLE)' + for f in alias_functions: + for name in f.entry_points: + if name != f.name: + print '#define %s_remap_index %s_remap_index' % (name, f.name) + print '#endif /* defined(_GLAPI_USE_REMAP_TABLE) */' + print '' + + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0] + print " -m mode Mode can be 'table' or 'remap_table'." + print " -c Enable compatibility with OpenGL ES." + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c") + except Exception,e: + show_usage() + + mode = "table" + es = False + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + elif arg == "-c": + es = True + + if mode == "table": + printer = PrintGlTable(es) + elif mode == "remap_table": + printer = PrintRemapTable(es) + else: + show_usage() + + api = gl_XML.parse_GL_API( file_name ) + + printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py b/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py index e6e78c42f..f4f392c30 100644 --- a/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py +++ b/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py @@ -1,334 +1,334 @@ -#!/usr/bin/env python - -# (C) Copyright IBM Corporation 2005 -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# on the rights to use, copy, modify, merge, publish, distribute, sub -# license, and/or sell copies of the Software, and to permit persons to whom -# the Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice (including the next -# paragraph) shall be included in all copies or substantial portions of the -# Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS -# IN THE SOFTWARE. -# -# Authors: -# Ian Romanick - -import license -import gl_XML, glX_XML -import sys, getopt, copy - -def should_use_push(registers): - for [reg, offset] in registers: - if reg[1:4] == "xmm": - return 0 - - N = len(registers) - return (N & 1) != 0 - - -def local_size(registers): - # The x86-64 ABI says "the value (%rsp - 8) is always a multiple of - # 16 when control is transfered to the function entry point." This - # means that the local stack usage must be (16*N)+8 for some value - # of N. (16*N)+8 = (8*(2N))+8 = 8*(2N+1). As long as N is odd, we - # meet this requirement. - - N = (len(registers) | 1) - return 8*N - - -def save_all_regs(registers): - adjust_stack = 0 - if not should_use_push(registers): - adjust_stack = local_size(registers) - print '\tsubq\t$%u, %%rsp' % (adjust_stack) - - for [reg, stack_offset] in registers: - save_reg( reg, stack_offset, adjust_stack ) - return - - -def restore_all_regs(registers): - adjust_stack = 0 - if not should_use_push(registers): - adjust_stack = local_size(registers) - - temp = copy.deepcopy(registers) - while len(temp): - [reg, stack_offset] = temp.pop() - restore_reg(reg, stack_offset, adjust_stack) - - if adjust_stack: - print '\taddq\t$%u, %%rsp' % (adjust_stack) - return - - -def save_reg(reg, offset, use_move): - if use_move: - if offset == 0: - print '\tmovq\t%s, (%%rsp)' % (reg) - else: - print '\tmovq\t%s, %u(%%rsp)' % (reg, offset) - else: - print '\tpushq\t%s' % (reg) - - return - - -def restore_reg(reg, offset, use_move): - if use_move: - if offset == 0: - print '\tmovq\t(%%rsp), %s' % (reg) - else: - print '\tmovq\t%u(%%rsp), %s' % (offset, reg) - else: - print '\tpopq\t%s' % (reg) - - return - - -class PrintGenericStubs(gl_XML.gl_print_base): - - def __init__(self): - gl_XML.gl_print_base.__init__(self) - - self.name = "gl_x86-64_asm.py (from Mesa)" - self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") - return - - - def get_stack_size(self, f): - size = 0 - for p in f.parameterIterator(): - size += p.get_stack_size() - - return size - - - def printRealHeader(self): - print "/* If we build with gcc's -fvisibility=hidden flag, we'll need to change" - print " * the symbol visibility mode to 'default'." - print ' */' - print '' - print '#include "x86/assyntax.h"' - print '' - print '#ifdef __GNUC__' - print '# pragma GCC visibility push(default)' - print '# define HIDDEN(x) .hidden x' - print '#else' - print '# define HIDDEN(x)' - print '#endif' - print '' - print '# if defined(USE_MGL_NAMESPACE)' - print '# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))' - print '# define _glapi_Dispatch _mglapi_Dispatch' - print '# else' - print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))' - print '# endif' - print '' - print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' - print '# define THREADS' - print '#endif' - print '' - print '\t.text' - print '' - print '#ifdef GLX_USE_TLS' - print '' - print '\t.globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch)' - print '_x86_64_get_get_dispatch:' - print '\tlea\t_x86_64_get_dispatch(%rip), %rax' - print '\tret' - print '' - print '\t.p2align\t4,,15' - print '_x86_64_get_dispatch:' - print '\tmovq\t_glapi_tls_Dispatch@GOTTPOFF(%rip), %rax' - print '\tmovq\t%fs:(%rax), %rax' - print '\tret' - print '\t.size\t_x86_64_get_dispatch, .-_x86_64_get_dispatch' - print '' - print '#elif defined(PTHREADS)' - print '' - print '\t.extern\t_glapi_Dispatch' - print '\t.extern\t_gl_DispatchTSD' - print '\t.extern\tpthread_getspecific' - print '' - print '\t.p2align\t4,,15' - print '_x86_64_get_dispatch:' - print '\tmovq\t_gl_DispatchTSD(%rip), %rdi' - print '\tjmp\tpthread_getspecific@PLT' - print '' - print '#elif defined(THREADS)' - print '' - print '\t.extern\t_glapi_get_dispatch' - print '' - print '#endif' - print '' - return - - - def printRealFooter(self): - print '' - print '#if defined(GLX_USE_TLS) && defined(__linux__)' - print ' .section ".note.ABI-tag", "a"' - print ' .p2align 2' - print ' .long 1f - 0f /* name length */' - print ' .long 3f - 2f /* data length */' - print ' .long 1 /* note length */' - print '0: .asciz "GNU" /* vendor name */' - print '1: .p2align 2' - print '2: .long 0 /* note data: the ABI tag */' - print ' .long 2,4,20 /* Minimum kernel version w/TLS */' - print '3: .p2align 2 /* pad out section */' - print '#endif /* GLX_USE_TLS */' - print '' - print '#if defined (__ELF__) && defined (__linux__)' - print ' .section .note.GNU-stack,"",%progbits' - print '#endif' - return - - - def printFunction(self, f): - - # The x86-64 ABI divides function parameters into a couple - # classes. For the OpenGL interface, the only ones that are - # relevent are INTEGER and SSE. Basically, the first 8 - # GLfloat or GLdouble parameters are placed in %xmm0 - %xmm7, - # the first 6 non-GLfloat / non-GLdouble parameters are placed - # in registers listed in int_parameters. - # - # If more parameters than that are required, they are passed - # on the stack. Therefore, we just have to make sure that - # %esp hasn't changed when we jump to the actual function. - # Since we're jumping to the function (and not calling it), we - # have to make sure of that anyway! - - int_parameters = ["%rdi", "%rsi", "%rdx", "%rcx", "%r8", "%r9"] - - int_class = 0 - sse_class = 0 - stack_offset = 0 - registers = [] - for p in f.parameterIterator(): - type_name = p.get_base_type_string() - - if p.is_pointer() or (type_name != "GLfloat" and type_name != "GLdouble"): - if int_class < 6: - registers.append( [int_parameters[int_class], stack_offset] ) - int_class += 1 - stack_offset += 8 - else: - if sse_class < 8: - registers.append( ["%%xmm%u" % (sse_class), stack_offset] ) - sse_class += 1 - stack_offset += 8 - - if ((int_class & 1) == 0) and (sse_class == 0): - registers.append( ["%rbp", 0] ) - - - name = f.dispatch_name() - - print '\t.p2align\t4,,15' - print '\t.globl\tGL_PREFIX(%s)' % (name) - print '\t.type\tGL_PREFIX(%s), @function' % (name) - if not f.is_static_entry_point(f.name): - print '\tHIDDEN(GL_PREFIX(%s))' % (name) - print 'GL_PREFIX(%s):' % (name) - print '#if defined(GLX_USE_TLS)' - print '\tcall\t_x86_64_get_dispatch@PLT' - print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) - print '\tjmp\t*%r11' - print '#elif defined(PTHREADS)' - - save_all_regs(registers) - print '\tcall\t_x86_64_get_dispatch@PLT' - restore_all_regs(registers) - - if f.offset == 0: - print '\tmovq\t(%rax), %r11' - else: - print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) - - print '\tjmp\t*%r11' - - print '#else' - print '\tmovq\t_glapi_Dispatch(%rip), %rax' - print '\ttestq\t%rax, %rax' - print '\tje\t1f' - print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) - print '\tjmp\t*%r11' - print '1:' - - save_all_regs(registers) - print '\tcall\t_glapi_get_dispatch' - restore_all_regs(registers) - - print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) - print '\tjmp\t*%r11' - print '#endif /* defined(GLX_USE_TLS) */' - - print '\t.size\tGL_PREFIX(%s), .-GL_PREFIX(%s)' % (name, name) - print '' - return - - - def printBody(self, api): - for f in api.functionIterateByOffset(): - self.printFunction(f) - - - for f in api.functionIterateByOffset(): - dispatch = f.dispatch_name() - for n in f.entry_points: - if n != f.name: - if f.is_static_entry_point(n): - text = '\t.globl GL_PREFIX(%s) ; .set GL_PREFIX(%s), GL_PREFIX(%s)' % (n, n, dispatch) - - if f.has_different_protocol(n): - print '#ifndef GLX_INDIRECT_RENDERING' - print text - print '#endif' - else: - print text - - return - -def show_usage(): - print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] - sys.exit(1) - -if __name__ == '__main__': - file_name = "gl_API.xml" - mode = "generic" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") - except Exception,e: - show_usage() - - for (arg,val) in args: - if arg == '-m': - mode = val - elif arg == "-f": - file_name = val - - if mode == "generic": - printer = PrintGenericStubs() - else: - print "ERROR: Invalid mode \"%s\" specified." % mode - show_usage() - - api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) - printer.Print(api) +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick + +import license +import gl_XML, glX_XML +import sys, getopt, copy + +def should_use_push(registers): + for [reg, offset] in registers: + if reg[1:4] == "xmm": + return 0 + + N = len(registers) + return (N & 1) != 0 + + +def local_size(registers): + # The x86-64 ABI says "the value (%rsp - 8) is always a multiple of + # 16 when control is transfered to the function entry point." This + # means that the local stack usage must be (16*N)+8 for some value + # of N. (16*N)+8 = (8*(2N))+8 = 8*(2N+1). As long as N is odd, we + # meet this requirement. + + N = (len(registers) | 1) + return 8*N + + +def save_all_regs(registers): + adjust_stack = 0 + if not should_use_push(registers): + adjust_stack = local_size(registers) + print '\tsubq\t$%u, %%rsp' % (adjust_stack) + + for [reg, stack_offset] in registers: + save_reg( reg, stack_offset, adjust_stack ) + return + + +def restore_all_regs(registers): + adjust_stack = 0 + if not should_use_push(registers): + adjust_stack = local_size(registers) + + temp = copy.deepcopy(registers) + while len(temp): + [reg, stack_offset] = temp.pop() + restore_reg(reg, stack_offset, adjust_stack) + + if adjust_stack: + print '\taddq\t$%u, %%rsp' % (adjust_stack) + return + + +def save_reg(reg, offset, use_move): + if use_move: + if offset == 0: + print '\tmovq\t%s, (%%rsp)' % (reg) + else: + print '\tmovq\t%s, %u(%%rsp)' % (reg, offset) + else: + print '\tpushq\t%s' % (reg) + + return + + +def restore_reg(reg, offset, use_move): + if use_move: + if offset == 0: + print '\tmovq\t(%%rsp), %s' % (reg) + else: + print '\tmovq\t%u(%%rsp), %s' % (offset, reg) + else: + print '\tpopq\t%s' % (reg) + + return + + +class PrintGenericStubs(gl_XML.gl_print_base): + + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "gl_x86-64_asm.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def get_stack_size(self, f): + size = 0 + for p in f.parameterIterator(): + size += p.get_stack_size() + + return size + + + def printRealHeader(self): + print "/* If we build with gcc's -fvisibility=hidden flag, we'll need to change" + print " * the symbol visibility mode to 'default'." + print ' */' + print '' + print '#include "x86/assyntax.h"' + print '' + print '#ifdef __GNUC__' + print '# pragma GCC visibility push(default)' + print '# define HIDDEN(x) .hidden x' + print '#else' + print '# define HIDDEN(x)' + print '#endif' + print '' + print '# if defined(USE_MGL_NAMESPACE)' + print '# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))' + print '# define _glapi_Dispatch _mglapi_Dispatch' + print '# else' + print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))' + print '# endif' + print '' + print '#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)' + print '# define THREADS' + print '#endif' + print '' + print '\t.text' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '\t.globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch)' + print '_x86_64_get_get_dispatch:' + print '\tlea\t_x86_64_get_dispatch(%rip), %rax' + print '\tret' + print '' + print '\t.p2align\t4,,15' + print '_x86_64_get_dispatch:' + print '\tmovq\t_glapi_tls_Dispatch@GOTTPOFF(%rip), %rax' + print '\tmovq\t%fs:(%rax), %rax' + print '\tret' + print '\t.size\t_x86_64_get_dispatch, .-_x86_64_get_dispatch' + print '' + print '#elif defined(PTHREADS)' + print '' + print '\t.extern\t_glapi_Dispatch' + print '\t.extern\t_gl_DispatchTSD' + print '\t.extern\tpthread_getspecific' + print '' + print '\t.p2align\t4,,15' + print '_x86_64_get_dispatch:' + print '\tmovq\t_gl_DispatchTSD(%rip), %rdi' + print '\tjmp\tpthread_getspecific@PLT' + print '' + print '#elif defined(THREADS)' + print '' + print '\t.extern\t_glapi_get_dispatch' + print '' + print '#endif' + print '' + return + + + def printRealFooter(self): + print '' + print '#if defined(GLX_USE_TLS) && defined(__linux__)' + print ' .section ".note.ABI-tag", "a"' + print ' .p2align 2' + print ' .long 1f - 0f /* name length */' + print ' .long 3f - 2f /* data length */' + print ' .long 1 /* note length */' + print '0: .asciz "GNU" /* vendor name */' + print '1: .p2align 2' + print '2: .long 0 /* note data: the ABI tag */' + print ' .long 2,4,20 /* Minimum kernel version w/TLS */' + print '3: .p2align 2 /* pad out section */' + print '#endif /* GLX_USE_TLS */' + print '' + print '#if defined (__ELF__) && defined (__linux__)' + print ' .section .note.GNU-stack,"",%progbits' + print '#endif' + return + + + def printFunction(self, f): + + # The x86-64 ABI divides function parameters into a couple + # classes. For the OpenGL interface, the only ones that are + # relevent are INTEGER and SSE. Basically, the first 8 + # GLfloat or GLdouble parameters are placed in %xmm0 - %xmm7, + # the first 6 non-GLfloat / non-GLdouble parameters are placed + # in registers listed in int_parameters. + # + # If more parameters than that are required, they are passed + # on the stack. Therefore, we just have to make sure that + # %esp hasn't changed when we jump to the actual function. + # Since we're jumping to the function (and not calling it), we + # have to make sure of that anyway! + + int_parameters = ["%rdi", "%rsi", "%rdx", "%rcx", "%r8", "%r9"] + + int_class = 0 + sse_class = 0 + stack_offset = 0 + registers = [] + for p in f.parameterIterator(): + type_name = p.get_base_type_string() + + if p.is_pointer() or (type_name != "GLfloat" and type_name != "GLdouble"): + if int_class < 6: + registers.append( [int_parameters[int_class], stack_offset] ) + int_class += 1 + stack_offset += 8 + else: + if sse_class < 8: + registers.append( ["%%xmm%u" % (sse_class), stack_offset] ) + sse_class += 1 + stack_offset += 8 + + if ((int_class & 1) == 0) and (sse_class == 0): + registers.append( ["%rbp", 0] ) + + + name = f.dispatch_name() + + print '\t.p2align\t4,,15' + print '\t.globl\tGL_PREFIX(%s)' % (name) + print '\t.type\tGL_PREFIX(%s), @function' % (name) + if not f.is_static_entry_point(f.name): + print '\tHIDDEN(GL_PREFIX(%s))' % (name) + print 'GL_PREFIX(%s):' % (name) + print '#if defined(GLX_USE_TLS)' + print '\tcall\t_x86_64_get_dispatch@PLT' + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + print '\tjmp\t*%r11' + print '#elif defined(PTHREADS)' + + save_all_regs(registers) + print '\tcall\t_x86_64_get_dispatch@PLT' + restore_all_regs(registers) + + if f.offset == 0: + print '\tmovq\t(%rax), %r11' + else: + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + + print '\tjmp\t*%r11' + + print '#else' + print '\tmovq\t_glapi_Dispatch(%rip), %rax' + print '\ttestq\t%rax, %rax' + print '\tje\t1f' + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + print '\tjmp\t*%r11' + print '1:' + + save_all_regs(registers) + print '\tcall\t_glapi_get_dispatch' + restore_all_regs(registers) + + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + print '\tjmp\t*%r11' + print '#endif /* defined(GLX_USE_TLS) */' + + print '\t.size\tGL_PREFIX(%s), .-GL_PREFIX(%s)' % (name, name) + print '' + return + + + def printBody(self, api): + for f in api.functionIterateByOffset(): + self.printFunction(f) + + + for f in api.functionIterateByOffset(): + dispatch = f.dispatch_name() + for n in f.entry_points: + if n != f.name: + if f.is_static_entry_point(n): + text = '\t.globl GL_PREFIX(%s) ; .set GL_PREFIX(%s), GL_PREFIX(%s)' % (n, n, dispatch) + + if f.has_different_protocol(n): + print '#ifndef GLX_INDIRECT_RENDERING' + print text + print '#endif' + else: + print text + + return + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + mode = "generic" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == '-m': + mode = val + elif arg == "-f": + file_name = val + + if mode == "generic": + printer = PrintGenericStubs() + else: + print "ERROR: Invalid mode \"%s\" specified." % mode + show_usage() + + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer.Print(api) diff --git a/mesalib/src/mapi/glapi/gen/gl_x86_asm.py b/mesalib/src/mapi/glapi/gen/gl_x86_asm.py index 10dfa1ddb..324e13b79 100644 --- a/mesalib/src/mapi/glapi/gen/gl_x86_asm.py +++ b/mesalib/src/mapi/glapi/gen/gl_x86_asm.py @@ -1,270 +1,269 @@ -#!/usr/bin/env python - -# (C) Copyright IBM Corporation 2004, 2005 -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# on the rights to use, copy, modify, merge, publish, distribute, sub -# license, and/or sell copies of the Software, and to permit persons to whom -# the Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice (including the next -# paragraph) shall be included in all copies or substantial portions of the -# Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS -# IN THE SOFTWARE. -# -# Authors: -# Ian Romanick - -import license -import gl_XML, glX_XML -import sys, getopt - -class PrintGenericStubs(gl_XML.gl_print_base): - - def __init__(self): - gl_XML.gl_print_base.__init__(self) - - self.name = "gl_x86_asm.py (from Mesa)" - self.license = license.bsd_license_template % ( \ -"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved. -(C) Copyright IBM Corporation 2004, 2005""", "BRIAN PAUL, IBM") - return - - - def get_stack_size(self, f): - size = 0 - for p in f.parameterIterator(): - if p.is_padding: - continue - - size += p.get_stack_size() - - return size - - - def printRealHeader(self): - print '#include "x86/assyntax.h"' - print '#include "glapi/glapioffsets.h"' - print '' - print '#if defined(STDCALL_API)' - print '# if defined(USE_MGL_NAMESPACE)' - print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))' - print '# else' - print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))' - print '# endif' - print '#else' - print '# if defined(USE_MGL_NAMESPACE)' - print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))' - print '# define _glapi_Dispatch _mglapi_Dispatch' - print '# else' - print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))' - print '# endif' - print '#endif' - print '' - print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))' - print '' - print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)' - print '#define GLOBL_FN(x) GLOBL x ; .type x, function' - print '#else' - print '#define GLOBL_FN(x) GLOBL x' - print '#endif' - print '' - print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' - print '# define THREADS' - print '#endif' - print '' - print '#ifdef GLX_USE_TLS' - print '' - print '#ifdef GLX_X86_READONLY_TEXT' - print '# define CTX_INSNS MOV_L(GS:(EAX), EAX)' - print '#else' - print '# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */' - print '#endif' - print '' - print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' - print 'ALIGNTEXT16;\t\t\t\t\t\t\\' - print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' - print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' - print '\tCALL(_x86_get_dispatch) ;\t\t\t\\' - print '\tCTX_INSNS ; \\' - print '\tJMP(GL_OFFSET(off))' - print '' - print '#elif defined(PTHREADS)' - print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' - print 'ALIGNTEXT16;\t\t\t\t\t\t\\' - print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' - print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' - print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' - print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\' - print '\tJE(1f) ;\t\t\t\t\t\\' - print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\' - print '1:\tCALL(_x86_get_dispatch) ;\t\t\t\\' - print '\tJMP(GL_OFFSET(off))' - print '#elif defined(THREADS)' - print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' - print 'ALIGNTEXT16;\t\t\t\t\t\t\\' - print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' - print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' - print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' - print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\' - print '\tJE(1f) ;\t\t\t\t\t\\' - print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\' - print '1:\tCALL(_glapi_get_dispatch) ;\t\t\t\\' - print '\tJMP(GL_OFFSET(off))' - print '#else /* Non-threaded version. */' - print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' - print 'ALIGNTEXT16;\t\t\t\t\t\t\\' - print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' - print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' - print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' - print '\tJMP(GL_OFFSET(off))' - print '#endif' - print '' - print '#ifdef HAVE_ALIAS' - print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\' - print '\t.globl\tGL_PREFIX(fn, fn_alt) ;\t\t\t\\' - print '\t.set\tGL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)' - print '#else' - print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\' - print ' GL_STUB(fn, off, fn_alt)' - print '#endif' - print '' - print 'SEG_TEXT' - print '' - print '#ifdef GLX_USE_TLS' - print '' - print '\tGLOBL\tGLNAME(_x86_get_dispatch)' - print '\tHIDDEN(GLNAME(_x86_get_dispatch))' - print 'ALIGNTEXT16' - print 'GLNAME(_x86_get_dispatch):' - print '\tcall 1f' - print '1:\tpopl %eax' - print '\taddl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax' - print '\tmovl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax' - print '\tret' - print '' - print '#elif defined(PTHREADS)' - print 'EXTERN GLNAME(_glapi_Dispatch)' - print 'EXTERN GLNAME(_gl_DispatchTSD)' - print 'EXTERN GLNAME(pthread_getspecific)' - print '' - print 'ALIGNTEXT16' - print 'GLNAME(_x86_get_dispatch):' - print '\tSUB_L(CONST(24), ESP)' - print '\tPUSH_L(GLNAME(_gl_DispatchTSD))' - print '\tCALL(GLNAME(pthread_getspecific))' - print '\tADD_L(CONST(28), ESP)' - print '\tRET' - print '#elif defined(THREADS)' - print 'EXTERN GLNAME(_glapi_get_dispatch)' - print '#endif' - print '' - - print '#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )' - print '\t\t.section\twtext, "awx", @progbits' - print '#endif /* defined( GLX_USE_TLS ) */' - - print '' - print '\t\tALIGNTEXT16' - print '\t\tGLOBL GLNAME(gl_dispatch_functions_start)' - print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_start))' - print 'GLNAME(gl_dispatch_functions_start):' - print '' - return - - - def printRealFooter(self): - print '' - print '\t\tGLOBL\tGLNAME(gl_dispatch_functions_end)' - print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_end))' - print '\t\tALIGNTEXT16' - print 'GLNAME(gl_dispatch_functions_end):' - print '' - print '#if defined(GLX_USE_TLS) && defined(__linux__)' - print ' .section ".note.ABI-tag", "a"' - print ' .p2align 2' - print ' .long 1f - 0f /* name length */' - print ' .long 3f - 2f /* data length */' - print ' .long 1 /* note length */' - print '0: .asciz "GNU" /* vendor name */' - print '1: .p2align 2' - print '2: .long 0 /* note data: the ABI tag */' - print ' .long 2,4,20 /* Minimum kernel version w/TLS */' - print '3: .p2align 2 /* pad out section */' - print '#endif /* GLX_USE_TLS */' - print '' - print '#if defined (__ELF__) && defined (__linux__)' - print ' .section .note.GNU-stack,"",%progbits' - print '#endif' - return - - - def printBody(self, api): - for f in api.functionIterateByOffset(): - name = f.dispatch_name() - stack = self.get_stack_size(f) - alt = "%s@%u" % (name, stack) - - print '\tGL_STUB(%s, _gloffset_%s, %s)' % (name, f.name, alt) - - if not f.is_static_entry_point(f.name): - print '\tHIDDEN(GL_PREFIX(%s, %s))' % (name, alt) - - - for f in api.functionIterateByOffset(): - name = f.dispatch_name() - stack = self.get_stack_size(f) - alt = "%s@%u" % (name, stack) - - for n in f.entry_points: - if f.is_static_entry_point(n): - if n != f.name: - alt2 = "%s@%u" % (n, stack) - text = '\tGL_STUB_ALIAS(%s, _gloffset_%s, %s, %s, %s)' % (n, f.name, alt2, name, alt) - - if f.has_different_protocol(n): - print '#ifndef GLX_INDIRECT_RENDERING' - print text - print '#endif' - else: - print text - - return - -def show_usage(): - print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] - sys.exit(1) - -if __name__ == '__main__': - file_name = "gl_API.xml" - mode = "generic" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") - except Exception,e: - show_usage() - - for (arg,val) in args: - if arg == '-m': - mode = val - elif arg == "-f": - file_name = val - - if mode == "generic": - printer = PrintGenericStubs() - else: - print "ERROR: Invalid mode \"%s\" specified." % mode - show_usage() - - api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) - printer.Print(api) +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick + +import license +import gl_XML, glX_XML +import sys, getopt + +class PrintGenericStubs(gl_XML.gl_print_base): + + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "gl_x86_asm.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004, 2005""", "BRIAN PAUL, IBM") + return + + + def get_stack_size(self, f): + size = 0 + for p in f.parameterIterator(): + if p.is_padding: + continue + + size += p.get_stack_size() + + return size + + + def printRealHeader(self): + print '#include "x86/assyntax.h"' + print '' + print '#if defined(STDCALL_API)' + print '# if defined(USE_MGL_NAMESPACE)' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))' + print '# else' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))' + print '# endif' + print '#else' + print '# if defined(USE_MGL_NAMESPACE)' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))' + print '# define _glapi_Dispatch _mglapi_Dispatch' + print '# else' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))' + print '# endif' + print '#endif' + print '' + print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))' + print '' + print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)' + print '#define GLOBL_FN(x) GLOBL x ; .type x, function' + print '#else' + print '#define GLOBL_FN(x) GLOBL x' + print '#endif' + print '' + print '#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)' + print '# define THREADS' + print '#endif' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '#ifdef GLX_X86_READONLY_TEXT' + print '# define CTX_INSNS MOV_L(GS:(EAX), EAX)' + print '#else' + print '# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */' + print '#endif' + print '' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tCALL(_x86_get_dispatch) ;\t\t\t\\' + print '\tCTX_INSNS ; \\' + print '\tJMP(GL_OFFSET(off))' + print '' + print '#elif defined(PTHREADS)' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' + print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\' + print '\tJE(1f) ;\t\t\t\t\t\\' + print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\' + print '1:\tCALL(_x86_get_dispatch) ;\t\t\t\\' + print '\tJMP(GL_OFFSET(off))' + print '#elif defined(THREADS)' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' + print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\' + print '\tJE(1f) ;\t\t\t\t\t\\' + print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\' + print '1:\tCALL(_glapi_get_dispatch) ;\t\t\t\\' + print '\tJMP(GL_OFFSET(off))' + print '#else /* Non-threaded version. */' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' + print '\tJMP(GL_OFFSET(off))' + print '#endif' + print '' + print '#ifdef HAVE_ALIAS' + print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\' + print '\t.globl\tGL_PREFIX(fn, fn_alt) ;\t\t\t\\' + print '\t.set\tGL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)' + print '#else' + print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\' + print ' GL_STUB(fn, off, fn_alt)' + print '#endif' + print '' + print 'SEG_TEXT' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '\tGLOBL\tGLNAME(_x86_get_dispatch)' + print '\tHIDDEN(GLNAME(_x86_get_dispatch))' + print 'ALIGNTEXT16' + print 'GLNAME(_x86_get_dispatch):' + print '\tcall 1f' + print '1:\tpopl %eax' + print '\taddl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax' + print '\tmovl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax' + print '\tret' + print '' + print '#elif defined(PTHREADS)' + print 'EXTERN GLNAME(_glapi_Dispatch)' + print 'EXTERN GLNAME(_gl_DispatchTSD)' + print 'EXTERN GLNAME(pthread_getspecific)' + print '' + print 'ALIGNTEXT16' + print 'GLNAME(_x86_get_dispatch):' + print '\tSUB_L(CONST(24), ESP)' + print '\tPUSH_L(GLNAME(_gl_DispatchTSD))' + print '\tCALL(GLNAME(pthread_getspecific))' + print '\tADD_L(CONST(28), ESP)' + print '\tRET' + print '#elif defined(THREADS)' + print 'EXTERN GLNAME(_glapi_get_dispatch)' + print '#endif' + print '' + + print '#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )' + print '\t\t.section\twtext, "awx", @progbits' + print '#endif /* defined( GLX_USE_TLS ) */' + + print '' + print '\t\tALIGNTEXT16' + print '\t\tGLOBL GLNAME(gl_dispatch_functions_start)' + print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_start))' + print 'GLNAME(gl_dispatch_functions_start):' + print '' + return + + + def printRealFooter(self): + print '' + print '\t\tGLOBL\tGLNAME(gl_dispatch_functions_end)' + print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_end))' + print '\t\tALIGNTEXT16' + print 'GLNAME(gl_dispatch_functions_end):' + print '' + print '#if defined(GLX_USE_TLS) && defined(__linux__)' + print ' .section ".note.ABI-tag", "a"' + print ' .p2align 2' + print ' .long 1f - 0f /* name length */' + print ' .long 3f - 2f /* data length */' + print ' .long 1 /* note length */' + print '0: .asciz "GNU" /* vendor name */' + print '1: .p2align 2' + print '2: .long 0 /* note data: the ABI tag */' + print ' .long 2,4,20 /* Minimum kernel version w/TLS */' + print '3: .p2align 2 /* pad out section */' + print '#endif /* GLX_USE_TLS */' + print '' + print '#if defined (__ELF__) && defined (__linux__)' + print ' .section .note.GNU-stack,"",%progbits' + print '#endif' + return + + + def printBody(self, api): + for f in api.functionIterateByOffset(): + name = f.dispatch_name() + stack = self.get_stack_size(f) + alt = "%s@%u" % (name, stack) + + print '\tGL_STUB(%s, %d, %s)' % (name, f.offset, alt) + + if not f.is_static_entry_point(f.name): + print '\tHIDDEN(GL_PREFIX(%s, %s))' % (name, alt) + + + for f in api.functionIterateByOffset(): + name = f.dispatch_name() + stack = self.get_stack_size(f) + alt = "%s@%u" % (name, stack) + + for n in f.entry_points: + if f.is_static_entry_point(n): + if n != f.name: + alt2 = "%s@%u" % (n, stack) + text = '\tGL_STUB_ALIAS(%s, %d, %s, %s, %s)' % (n, f.offset, alt2, name, alt) + + if f.has_different_protocol(n): + print '#ifndef GLX_INDIRECT_RENDERING' + print text + print '#endif' + else: + print text + + return + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + mode = "generic" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == '-m': + mode = val + elif arg == "-f": + file_name = val + + if mode == "generic": + printer = PrintGenericStubs() + else: + print "ERROR: Invalid mode \"%s\" specified." % mode + show_usage() + + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer.Print(api) diff --git a/mesalib/src/mapi/glapi/gen/next_available_offset.sh b/mesalib/src/mapi/glapi/gen/next_available_offset.sh new file mode 100644 index 000000000..20d45ec54 --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/next_available_offset.sh @@ -0,0 +1,39 @@ +#!/usr/bin/env bash +# +# (C) Copyright IBM Corporation 2004 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick + +# Trivial shell script to search the API definition file and print out the +# next numerically available API entry-point offset. This could probably +# be made smarter, but it would be better to use the existin Python +# framework to do that. This is just a quick-and-dirty hack. + +num=$(grep 'offset="' gl_API.xml |\ + sed 's/.\+ offset="//g;s/".*$//g' |\ + grep -v '?' |\ + sort -rn |\ + head -1) + +echo $((num + 1)) diff --git a/mesalib/src/mapi/glapi/glapi.c b/mesalib/src/mapi/glapi/glapi.c new file mode 100644 index 000000000..77f75faed --- /dev/null +++ b/mesalib/src/mapi/glapi/glapi.c @@ -0,0 +1,65 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu + */ + +#include "glapi/glapi.h" +#include "mapi/u_current.h" + +/* + * Global variables, _glapi_get_context, and _glapi_get_dispatch are defined in + * u_current.c. + */ + +#ifdef GLX_USE_TLS +/* not used, but defined for compatibility */ +const struct _glapi_table *_glapi_Dispatch; +const void *_glapi_Context; +#endif /* GLX_USE_TLS */ + +void +_glapi_destroy_multithread(void) +{ + u_current_destroy(); +} + +void +_glapi_check_multithread(void) +{ + u_current_init(); +} + +void +_glapi_set_context(void *context) +{ + u_current_set_user((const void *) context); +} + +void +_glapi_set_dispatch(struct _glapi_table *dispatch) +{ + u_current_set((const struct mapi_table *) dispatch); +} diff --git a/mesalib/src/mapi/glapi/glapi.h b/mesalib/src/mapi/glapi/glapi.h index a0bb07810..e53cfbf2c 100644 --- a/mesalib/src/mapi/glapi/glapi.h +++ b/mesalib/src/mapi/glapi/glapi.h @@ -1,182 +1,182 @@ -/* - * Mesa 3-D graphics library - * Version: 7.1 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \mainpage Mesa GL API Module - * - * \section GLAPIIntroduction Introduction - * - * The Mesa GL API module is responsible for dispatching all the - * gl*() functions. All GL functions are dispatched by jumping through - * the current dispatch table (basically a struct full of function - * pointers.) - * - * A per-thread current dispatch table and per-thread current context - * pointer are managed by this module too. - * - * This module is intended to be non-Mesa-specific so it can be used - * with the X/DRI libGL also. - */ - - -#ifndef _GLAPI_H -#define _GLAPI_H - - -/* opengl.dll does not export _glapi_* */ -#if defined(_WIN32) -#define _GLAPI_NO_EXPORTS -#endif - -#ifdef _GLAPI_NO_EXPORTS -# define _GLAPI_EXPORT -#else /* _GLAPI_NO_EXPORTS */ -# ifdef _WIN32 -# ifdef _GLAPI_DLL_EXPORTS -# define _GLAPI_EXPORT __declspec(dllexport) -# else -# define _GLAPI_EXPORT __declspec(dllimport) -# endif -# elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -# define _GLAPI_EXPORT __attribute__((visibility("default"))) -# else -# define _GLAPI_EXPORT -# endif -#endif /* _GLAPI_NO_EXPORTS */ - - -/* Is this needed? It is incomplete anyway. */ -#ifdef USE_MGL_NAMESPACE -#define _glapi_set_dispatch _mglapi_set_dispatch -#define _glapi_get_dispatch _mglapi_get_dispatch -#define _glapi_set_context _mglapi_set_context -#define _glapi_get_context _mglapi_get_context -#define _glapi_Dispatch _mglapi_Dispatch -#define _glapi_Context _mglapi_Context -#endif - -#include "glapi/glthread.h" - -typedef void (*_glapi_proc)(void); -struct _glapi_table; - - -#if defined (GLX_USE_TLS) - -_GLAPI_EXPORT extern __thread struct _glapi_table * _glapi_tls_Dispatch - __attribute__((tls_model("initial-exec"))); - -_GLAPI_EXPORT extern __thread void * _glapi_tls_Context - __attribute__((tls_model("initial-exec"))); - -_GLAPI_EXPORT extern const struct _glapi_table *_glapi_Dispatch; -_GLAPI_EXPORT extern const void *_glapi_Context; - -# define GET_DISPATCH() _glapi_tls_Dispatch -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context - -#else - -_GLAPI_EXPORT extern struct _glapi_table *_glapi_Dispatch; -_GLAPI_EXPORT extern void *_glapi_Context; - -# ifdef THREADS - -# define GET_DISPATCH() \ - (likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch()) - -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) \ - (likely(_glapi_Context) ? _glapi_Context : _glapi_get_context()) - -# else - -# define GET_DISPATCH() _glapi_Dispatch -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context - -# endif - -#endif /* defined (GLX_USE_TLS) */ - - -void -_glapi_destroy_multithread(void); - - -_GLAPI_EXPORT void -_glapi_check_multithread(void); - - -_GLAPI_EXPORT void -_glapi_set_context(void *context); - - -_GLAPI_EXPORT void * -_glapi_get_context(void); - - -_GLAPI_EXPORT void -_glapi_set_dispatch(struct _glapi_table *dispatch); - - -_GLAPI_EXPORT struct _glapi_table * -_glapi_get_dispatch(void); - - -_GLAPI_EXPORT unsigned int -_glapi_get_dispatch_table_size(void); - - -_GLAPI_EXPORT int -_glapi_add_dispatch( const char * const * function_names, - const char * parameter_signature ); - -_GLAPI_EXPORT int -_glapi_get_proc_offset(const char *funcName); - - -_GLAPI_EXPORT _glapi_proc -_glapi_get_proc_address(const char *funcName); - - -_GLAPI_EXPORT const char * -_glapi_get_proc_name(unsigned int offset); - - -_GLAPI_EXPORT unsigned long -_glthread_GetID(void); - - -/* - * These stubs are kept so that the old DRI drivers still load. - */ -_GLAPI_EXPORT void -_glapi_noop_enable_warnings(unsigned char enable); - - -_GLAPI_EXPORT void -_glapi_set_warning_func(_glapi_proc func); - - -#endif /* _GLAPI_H */ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \mainpage Mesa GL API Module + * + * \section GLAPIIntroduction Introduction + * + * The Mesa GL API module is responsible for dispatching all the + * gl*() functions. All GL functions are dispatched by jumping through + * the current dispatch table (basically a struct full of function + * pointers.) + * + * A per-thread current dispatch table and per-thread current context + * pointer are managed by this module too. + * + * This module is intended to be non-Mesa-specific so it can be used + * with the X/DRI libGL also. + */ + + +#ifndef _GLAPI_H +#define _GLAPI_H + + +/* opengl.dll does not export _glapi_* */ +#if defined(_WIN32) +#define _GLAPI_NO_EXPORTS +#endif + +#ifdef _GLAPI_NO_EXPORTS +# define _GLAPI_EXPORT +#else /* _GLAPI_NO_EXPORTS */ +# ifdef _WIN32 +# ifdef _GLAPI_DLL_EXPORTS +# define _GLAPI_EXPORT __declspec(dllexport) +# else +# define _GLAPI_EXPORT __declspec(dllimport) +# endif +# elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define _GLAPI_EXPORT __attribute__((visibility("default"))) +# else +# define _GLAPI_EXPORT +# endif +#endif /* _GLAPI_NO_EXPORTS */ + + +/* Is this needed? It is incomplete anyway. */ +#ifdef USE_MGL_NAMESPACE +#define _glapi_set_dispatch _mglapi_set_dispatch +#define _glapi_get_dispatch _mglapi_get_dispatch +#define _glapi_set_context _mglapi_set_context +#define _glapi_get_context _mglapi_get_context +#define _glapi_Dispatch _mglapi_Dispatch +#define _glapi_Context _mglapi_Context +#endif + +#include "glapi/glthread.h" + +typedef void (*_glapi_proc)(void); +struct _glapi_table; + + +#if defined (GLX_USE_TLS) + +_GLAPI_EXPORT extern __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))); + +_GLAPI_EXPORT extern __thread void * _glapi_tls_Context + __attribute__((tls_model("initial-exec"))); + +_GLAPI_EXPORT extern const struct _glapi_table *_glapi_Dispatch; +_GLAPI_EXPORT extern const void *_glapi_Context; + +# define GET_DISPATCH() _glapi_tls_Dispatch +# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) _glapi_tls_Context + +#else + +_GLAPI_EXPORT extern struct _glapi_table *_glapi_Dispatch; +_GLAPI_EXPORT extern void *_glapi_Context; + +# ifdef THREADS + +# define GET_DISPATCH() \ + (likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch()) + +# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) \ + (likely(_glapi_Context) ? _glapi_Context : _glapi_get_context()) + +# else + +# define GET_DISPATCH() _glapi_Dispatch +# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) _glapi_Context + +# endif + +#endif /* defined (GLX_USE_TLS) */ + + +void +_glapi_destroy_multithread(void); + + +_GLAPI_EXPORT void +_glapi_check_multithread(void); + + +_GLAPI_EXPORT void +_glapi_set_context(void *context); + + +_GLAPI_EXPORT void * +_glapi_get_context(void); + + +_GLAPI_EXPORT void +_glapi_set_dispatch(struct _glapi_table *dispatch); + + +_GLAPI_EXPORT struct _glapi_table * +_glapi_get_dispatch(void); + + +_GLAPI_EXPORT unsigned int +_glapi_get_dispatch_table_size(void); + + +_GLAPI_EXPORT int +_glapi_add_dispatch( const char * const * function_names, + const char * parameter_signature ); + +_GLAPI_EXPORT int +_glapi_get_proc_offset(const char *funcName); + + +_GLAPI_EXPORT _glapi_proc +_glapi_get_proc_address(const char *funcName); + + +_GLAPI_EXPORT const char * +_glapi_get_proc_name(unsigned int offset); + + +_GLAPI_EXPORT unsigned long +_glthread_GetID(void); + + +/* + * These stubs are kept so that the old DRI drivers still load. + */ +_GLAPI_EXPORT void +_glapi_noop_enable_warnings(unsigned char enable); + + +_GLAPI_EXPORT void +_glapi_set_warning_func(_glapi_proc func); + + +#endif /* _GLAPI_H */ diff --git a/mesalib/src/mapi/glapi/glapi_dispatch.c b/mesalib/src/mapi/glapi/glapi_dispatch.c index 7421a36d3..be8c4e71d 100644 --- a/mesalib/src/mapi/glapi/glapi_dispatch.c +++ b/mesalib/src/mapi/glapi/glapi_dispatch.c @@ -1,93 +1,92 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \file glapi_dispatch.c - * - * This file generates all the gl* function entrypoints. This code is not - * used if optimized assembly stubs are available (e.g., using - * glapi/glapi_x86.S on IA32 or glapi/glapi_sparc.S on SPARC). - * - * \note - * This file is also used to build the client-side libGL that loads DRI-based - * device drivers. At build-time it is symlinked to src/glx. - * - * \author Brian Paul - */ - -#include "glapi/glapi_priv.h" -#include "glapi/glapitable.h" -#include "glapi/glapidispatch.h" - - -#if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM)) - -#if defined(WIN32) -#define KEYWORD1 GLAPI -#else -#define KEYWORD1 PUBLIC -#endif - -#define KEYWORD2 GLAPIENTRY - -#if defined(USE_MGL_NAMESPACE) -#define NAME(func) mgl##func -#else -#define NAME(func) gl##func -#endif - -#if 0 /* Use this to log GL calls to stdout (for DEBUG only!) */ - -#define F stdout -#define DISPATCH(FUNC, ARGS, MESSAGE) \ - fprintf MESSAGE; \ - CALL_ ## FUNC(GET_DISPATCH(), ARGS); - -#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ - fprintf MESSAGE; \ - return CALL_ ## FUNC(GET_DISPATCH(), ARGS); - -#else - -#define DISPATCH(FUNC, ARGS, MESSAGE) \ - CALL_ ## FUNC(GET_DISPATCH(), ARGS); - -#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ - return CALL_ ## FUNC(GET_DISPATCH(), ARGS); - -#endif /* logging */ - - -#ifndef GLAPIENTRY -#define GLAPIENTRY -#endif - -#ifdef GLX_INDIRECT_RENDERING -/* those link to libglapi.a should provide the entry points */ -#define _GLAPI_SKIP_PROTO_ENTRY_POINTS -#endif -#include "glapi/glapitemp.h" - -#endif /* USE_X86_ASM */ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file glapi_dispatch.c + * + * This file generates all the gl* function entrypoints. This code is not + * used if optimized assembly stubs are available (e.g., using + * glapi/glapi_x86.S on IA32 or glapi/glapi_sparc.S on SPARC). + * + * \note + * This file is also used to build the client-side libGL that loads DRI-based + * device drivers. At build-time it is symlinked to src/glx. + * + * \author Brian Paul + */ + +#include "glapi/glapi_priv.h" +#include "glapi/glapitable.h" + + +#if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM)) + +#if defined(WIN32) +#define KEYWORD1 GLAPI +#else +#define KEYWORD1 PUBLIC +#endif + +#define KEYWORD2 GLAPIENTRY + +#if defined(USE_MGL_NAMESPACE) +#define NAME(func) mgl##func +#else +#define NAME(func) gl##func +#endif + +#if 0 /* Use this to log GL calls to stdout (for DEBUG only!) */ + +#define F stdout +#define DISPATCH(FUNC, ARGS, MESSAGE) \ + fprintf MESSAGE; \ + GET_DISPATCH()->FUNC ARGS + +#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ + fprintf MESSAGE; \ + return GET_DISPATCH()->FUNC ARGS + +#else + +#define DISPATCH(FUNC, ARGS, MESSAGE) \ + GET_DISPATCH()->FUNC ARGS + +#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ + return GET_DISPATCH()->FUNC ARGS + +#endif /* logging */ + + +#ifndef GLAPIENTRY +#define GLAPIENTRY +#endif + +#ifdef GLX_INDIRECT_RENDERING +/* those link to libglapi.a should provide the entry points */ +#define _GLAPI_SKIP_PROTO_ENTRY_POINTS +#endif +#include "glapi/glapitemp.h" + +#endif /* USE_X86_ASM */ diff --git a/mesalib/src/mapi/glapi/glapi_getproc.c b/mesalib/src/mapi/glapi/glapi_getproc.c index dc4905b64..21380ea41 100644 --- a/mesalib/src/mapi/glapi/glapi_getproc.c +++ b/mesalib/src/mapi/glapi/glapi_getproc.c @@ -1,686 +1,666 @@ -/* - * Mesa 3-D graphics library - * Version: 7.1 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file glapi_getproc.c - * - * Code for implementing glXGetProcAddress(), etc. - * This was originally in glapi.c but refactored out. - */ - - -#include "glapi/glapi_priv.h" -#include "glapi/glapitable.h" -#include "glapi/glapioffsets.h" - - -/********************************************************************** - * Static function management. - */ - - -#if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server) -# define NEED_FUNCTION_POINTER -#endif -#include "glapi/glprocs.h" - - -/** - * Search the table of static entrypoint functions for the named function - * and return the corresponding glprocs_table_t entry. - */ -static const glprocs_table_t * -get_static_proc( const char * n ) -{ - GLuint i; - for (i = 0; static_functions[i].Name_offset >= 0; i++) { - const char *testName = gl_string_table + static_functions[i].Name_offset; -#ifdef MANGLE - /* skip the prefix on the name */ - if (strcmp(testName, n + 1) == 0) -#else - if (strcmp(testName, n) == 0) -#endif - { - return &static_functions[i]; - } - } - return NULL; -} - - -/** - * Return dispatch table offset of the named static (built-in) function. - * Return -1 if function not found. - */ -static GLint -get_static_proc_offset(const char *funcName) -{ - const glprocs_table_t * const f = get_static_proc( funcName ); - if (f == NULL) { - return -1; - } - - return f->Offset; -} - - -#if !defined(XFree86Server) - -/** - * Return dispatch function address for the named static (built-in) function. - * Return NULL if function not found. - */ -static _glapi_proc -get_static_proc_address(const char *funcName) -{ - const glprocs_table_t * const f = get_static_proc( funcName ); - if (f == NULL) { - return NULL; - } - -#if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING) - return (f->Address == NULL) - ? get_entrypoint_address(f->Offset) - : f->Address; -#elif defined(DISPATCH_FUNCTION_SIZE) - return get_entrypoint_address(f->Offset); -#else - return f->Address; -#endif -} - -#else - -static _glapi_proc -get_static_proc_address(const char *funcName) -{ - (void) funcName; - return NULL; -} - -#endif /* !defined(XFree86Server) */ - - -/** - * Return the name of the function at the given offset in the dispatch - * table. For debugging only. - */ -static const char * -get_static_proc_name( GLuint offset ) -{ - GLuint i; - for (i = 0; static_functions[i].Name_offset >= 0; i++) { - if (static_functions[i].Offset == offset) { - return gl_string_table + static_functions[i].Name_offset; - } - } - return NULL; -} - - - -/********************************************************************** - * Extension function management. - */ - - -/** - * Track information about a function added to the GL API. - */ -struct _glapi_function { - /** - * Name of the function. - */ - const char * name; - - - /** - * Text string that describes the types of the parameters passed to the - * named function. Parameter types are converted to characters using the - * following rules: - * - 'i' for \c GLint, \c GLuint, and \c GLenum - * - 'p' for any pointer type - * - 'f' for \c GLfloat and \c GLclampf - * - 'd' for \c GLdouble and \c GLclampd - */ - const char * parameter_signature; - - - /** - * Offset in the dispatch table where the pointer to the real function is - * located. If the driver has not requested that the named function be - * added to the dispatch table, this will have the value ~0. - */ - unsigned dispatch_offset; - - - /** - * Pointer to the dispatch stub for the named function. - * - * \todo - * The semantic of this field should be changed slightly. Currently, it - * is always expected to be non-\c NULL. However, it would be better to - * only allocate the entry-point stub when the application requests the - * function via \c glXGetProcAddress. This would save memory for all the - * functions that the driver exports but that the application never wants - * to call. - */ - _glapi_proc dispatch_stub; -}; - - -static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS]; -static GLuint NumExtEntryPoints = 0; - - -static struct _glapi_function * -get_extension_proc(const char *funcName) -{ - GLuint i; - for (i = 0; i < NumExtEntryPoints; i++) { - if (strcmp(ExtEntryTable[i].name, funcName) == 0) { - return & ExtEntryTable[i]; - } - } - return NULL; -} - - -static GLint -get_extension_proc_offset(const char *funcName) -{ - const struct _glapi_function * const f = get_extension_proc( funcName ); - if (f == NULL) { - return -1; - } - - return f->dispatch_offset; -} - - -static _glapi_proc -get_extension_proc_address(const char *funcName) -{ - const struct _glapi_function * const f = get_extension_proc( funcName ); - if (f == NULL) { - return NULL; - } - - return f->dispatch_stub; -} - - -static const char * -get_extension_proc_name(GLuint offset) -{ - GLuint i; - for (i = 0; i < NumExtEntryPoints; i++) { - if (ExtEntryTable[i].dispatch_offset == offset) { - return ExtEntryTable[i].name; - } - } - return NULL; -} - - -/** - * strdup() is actually not a standard ANSI C or POSIX routine. - * Irix will not define it if ANSI mode is in effect. - */ -static char * -str_dup(const char *str) -{ - char *copy; - copy = (char*) malloc(strlen(str) + 1); - if (!copy) - return NULL; - strcpy(copy, str); - return copy; -} - - -/** - * Generate new entrypoint - * - * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver - * calls \c _glapi_add_dispatch we'll put in the proper offset. If that - * never happens, and the user calls this function, he'll segfault. That's - * what you get when you try calling a GL function that doesn't really exist. - * - * \param funcName Name of the function to create an entry-point for. - * - * \sa _glapi_add_entrypoint - */ - -static struct _glapi_function * -add_function_name( const char * funcName ) -{ - struct _glapi_function * entry = NULL; - _glapi_proc entrypoint = NULL; - char * name_dup = NULL; - - if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS) - return NULL; - - if (funcName == NULL) - return NULL; - - name_dup = str_dup(funcName); - if (name_dup == NULL) - return NULL; - - entrypoint = generate_entrypoint(~0); - - if (entrypoint == NULL) { - free(name_dup); - return NULL; - } - - entry = & ExtEntryTable[NumExtEntryPoints]; - NumExtEntryPoints++; - - entry->name = name_dup; - entry->parameter_signature = NULL; - entry->dispatch_offset = ~0; - entry->dispatch_stub = entrypoint; - - return entry; -} - - -static struct _glapi_function * -set_entry_info( struct _glapi_function * entry, const char * signature, unsigned offset ) -{ - char * sig_dup = NULL; - - if (signature == NULL) - return NULL; - - sig_dup = str_dup(signature); - if (sig_dup == NULL) - return NULL; - - fill_in_entrypoint_offset(entry->dispatch_stub, offset); - - entry->parameter_signature = sig_dup; - entry->dispatch_offset = offset; - - return entry; -} - - -/** - * Fill-in the dispatch stub for the named function. - * - * This function is intended to be called by a hardware driver. When called, - * a dispatch stub may be created created for the function. A pointer to this - * dispatch function will be returned by glXGetProcAddress. - * - * \param function_names Array of pointers to function names that should - * share a common dispatch offset. - * \param parameter_signature String representing the types of the parameters - * passed to the named function. Parameter types - * are converted to characters using the following - * rules: - * - 'i' for \c GLint, \c GLuint, and \c GLenum - * - 'p' for any pointer type - * - 'f' for \c GLfloat and \c GLclampf - * - 'd' for \c GLdouble and \c GLclampd - * - * \returns - * The offset in the dispatch table of the named function. A pointer to the - * driver's implementation of the named function should be stored at - * \c dispatch_table[\c offset]. Return -1 if error/problem. - * - * \sa glXGetProcAddress - * - * \warning - * This function can only handle up to 8 names at a time. As far as I know, - * the maximum number of names ever associated with an existing GL function is - * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT, - * \c glPointParameterfARB, and \c glPointParameterf), so this should not be - * too painful of a limitation. - * - * \todo - * Determine whether or not \c parameter_signature should be allowed to be - * \c NULL. It doesn't seem like much of a hardship for drivers to have to - * pass in an empty string. - * - * \todo - * Determine if code should be added to reject function names that start with - * 'glX'. - * - * \bug - * Add code to compare \c parameter_signature with the parameter signature of - * a static function. In order to do that, we need to find a way to \b get - * the parameter signature of a static function. - */ - -int -_glapi_add_dispatch( const char * const * function_names, - const char * parameter_signature ) -{ - static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC; - const char * const real_sig = (parameter_signature != NULL) - ? parameter_signature : ""; - struct _glapi_function * entry[8]; - GLboolean is_static[8]; - unsigned i; - int offset = ~0; - - init_glapi_relocs_once(); - - (void) memset( is_static, 0, sizeof( is_static ) ); - (void) memset( entry, 0, sizeof( entry ) ); - - /* Find the _single_ dispatch offset for all function names that already - * exist (and have a dispatch offset). - */ - - for ( i = 0 ; function_names[i] != NULL ; i++ ) { - const char * funcName = function_names[i]; - int static_offset; - int extension_offset; - - if (funcName[0] != 'g' || funcName[1] != 'l') - return -1; - - /* search built-in functions */ - static_offset = get_static_proc_offset(funcName); - - if (static_offset >= 0) { - - is_static[i] = GL_TRUE; - - /* FIXME: Make sure the parameter signatures match! How do we get - * FIXME: the parameter signature for static functions? - */ - - if ( (offset != ~0) && (static_offset != offset) ) { - return -1; - } - - offset = static_offset; - - continue; - } - - /* search added extension functions */ - entry[i] = get_extension_proc(funcName); - - if (entry[i] != NULL) { - extension_offset = entry[i]->dispatch_offset; - - /* The offset may be ~0 if the function name was added by - * glXGetProcAddress but never filled in by the driver. - */ - - if (extension_offset == ~0) { - continue; - } - - if (strcmp(real_sig, entry[i]->parameter_signature) != 0) { - return -1; - } - - if ( (offset != ~0) && (extension_offset != offset) ) { - return -1; - } - - offset = extension_offset; - } - } - - /* If all function names are either new (or with no dispatch offset), - * allocate a new dispatch offset. - */ - - if (offset == ~0) { - offset = next_dynamic_offset; - next_dynamic_offset++; - } - - /* Fill in the dispatch offset for the new function names (and those with - * no dispatch offset). - */ - - for ( i = 0 ; function_names[i] != NULL ; i++ ) { - if (is_static[i]) { - continue; - } - - /* generate entrypoints for new function names */ - if (entry[i] == NULL) { - entry[i] = add_function_name( function_names[i] ); - if (entry[i] == NULL) { - /* FIXME: Possible memory leak here. */ - return -1; - } - } - - if (entry[i]->dispatch_offset == ~0) { - set_entry_info( entry[i], real_sig, offset ); - } - } - - return offset; -} - - -/** - * Return offset of entrypoint for named function within dispatch table. - */ -GLint -_glapi_get_proc_offset(const char *funcName) -{ - GLint offset; - - /* search extension functions first */ - offset = get_extension_proc_offset(funcName); - if (offset >= 0) - return offset; - - /* search static functions */ - return get_static_proc_offset(funcName); -} - - - -/** - * Return pointer to the named function. If the function name isn't found - * in the name of static functions, try generating a new API entrypoint on - * the fly with assembly language. - */ -_glapi_proc -_glapi_get_proc_address(const char *funcName) -{ - _glapi_proc func; - struct _glapi_function * entry; - - init_glapi_relocs_once(); - -#ifdef MANGLE - /* skip the prefix on the name */ - if (funcName[1] != 'g' || funcName[2] != 'l') - return NULL; -#else - if (funcName[0] != 'g' || funcName[1] != 'l') - return NULL; -#endif - - /* search extension functions first */ - func = get_extension_proc_address(funcName); - if (func) - return func; - - /* search static functions */ - func = get_static_proc_address(funcName); - if (func) - return func; - - /* generate entrypoint, dispatch offset must be filled in by the driver */ - entry = add_function_name(funcName); - if (entry == NULL) - return NULL; - - return entry->dispatch_stub; -} - - - -/** - * Return the name of the function at the given dispatch offset. - * This is only intended for debugging. - */ -const char * -_glapi_get_proc_name(GLuint offset) -{ - const char * n; - - /* search built-in functions */ - n = get_static_proc_name(offset); - if ( n != NULL ) { - return n; - } - - /* search added extension functions */ - return get_extension_proc_name(offset); -} - - - -/********************************************************************** - * GL API table functions. - */ - - -/* - * The dispatch table size (number of entries) is the size of the - * _glapi_table struct plus the number of dynamic entries we can add. - * The extra slots can be filled in by DRI drivers that register new extension - * functions. - */ -#define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS) - - -/** - * Return size of dispatch table struct as number of functions (or - * slots). - */ -GLuint -_glapi_get_dispatch_table_size(void) -{ - return DISPATCH_TABLE_SIZE; -} - - -/** - * Make sure there are no NULL pointers in the given dispatch table. - * Intended for debugging purposes. - */ -void -_glapi_check_table_not_null(const struct _glapi_table *table) -{ -#ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */ - const GLuint entries = _glapi_get_dispatch_table_size(); - const void **tab = (const void **) table; - GLuint i; - for (i = 1; i < entries; i++) { - assert(tab[i]); - } -#else - (void) table; -#endif -} - - -/** - * Do some spot checks to be sure that the dispatch table - * slots are assigned correctly. For debugging only. - */ -void -_glapi_check_table(const struct _glapi_table *table) -{ -#ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */ - { - GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); - char *BeginFunc = (char*) &table->Begin; - GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); - assert(BeginOffset == _gloffset_Begin); - assert(BeginOffset == offset); - } - { - GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); - char *viewportFunc = (char*) &table->Viewport; - GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); - assert(viewportOffset == _gloffset_Viewport); - assert(viewportOffset == offset); - } - { - GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); - char *VertexPointerFunc = (char*) &table->VertexPointer; - GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); - assert(VertexPointerOffset == _gloffset_VertexPointer); - assert(VertexPointerOffset == offset); - } - { - GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); - char *ResetMinMaxFunc = (char*) &table->ResetMinmax; - GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); - assert(ResetMinMaxOffset == _gloffset_ResetMinmax); - assert(ResetMinMaxOffset == offset); - } - { - GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); - char *blendColorFunc = (char*) &table->BlendColor; - GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); - assert(blendColorOffset == _gloffset_BlendColor); - assert(blendColorOffset == offset); - } - { - GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); - char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; - GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); - assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT); - assert(secondaryColor3fOffset == offset); - } - { - GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); - char *pointParameterivFunc = (char*) &table->PointParameterivNV; - GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); - assert(pointParameterivOffset == _gloffset_PointParameterivNV); - assert(pointParameterivOffset == offset); - } - { - GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); - char *setFenceFunc = (char*) &table->SetFenceNV; - GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); - assert(setFenceOffset == _gloffset_SetFenceNV); - assert(setFenceOffset == offset); - } -#else - (void) table; -#endif -} +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file glapi_getproc.c + * + * Code for implementing glXGetProcAddress(), etc. + * This was originally in glapi.c but refactored out. + */ + + +#include "glapi/glapi_priv.h" +#include "glapi/glapitable.h" + + +#define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *)) + + +/********************************************************************** + * Static function management. + */ + + +#if !defined(DISPATCH_FUNCTION_SIZE) +# define NEED_FUNCTION_POINTER +#endif +#include "glapi/glprocs.h" + + +/** + * Search the table of static entrypoint functions for the named function + * and return the corresponding glprocs_table_t entry. + */ +static const glprocs_table_t * +get_static_proc( const char * n ) +{ + GLuint i; + for (i = 0; static_functions[i].Name_offset >= 0; i++) { + const char *testName = gl_string_table + static_functions[i].Name_offset; +#ifdef MANGLE + /* skip the prefix on the name */ + if (strcmp(testName, n + 1) == 0) +#else + if (strcmp(testName, n) == 0) +#endif + { + return &static_functions[i]; + } + } + return NULL; +} + + +/** + * Return dispatch table offset of the named static (built-in) function. + * Return -1 if function not found. + */ +static GLint +get_static_proc_offset(const char *funcName) +{ + const glprocs_table_t * const f = get_static_proc( funcName ); + if (f == NULL) { + return -1; + } + + return f->Offset; +} + + + +/** + * Return dispatch function address for the named static (built-in) function. + * Return NULL if function not found. + */ +static _glapi_proc +get_static_proc_address(const char *funcName) +{ + const glprocs_table_t * const f = get_static_proc( funcName ); + if (f == NULL) { + return NULL; + } + +#if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING) + return (f->Address == NULL) + ? get_entrypoint_address(f->Offset) + : f->Address; +#elif defined(DISPATCH_FUNCTION_SIZE) + return get_entrypoint_address(f->Offset); +#else + return f->Address; +#endif +} + + + +/** + * Return the name of the function at the given offset in the dispatch + * table. For debugging only. + */ +static const char * +get_static_proc_name( GLuint offset ) +{ + GLuint i; + for (i = 0; static_functions[i].Name_offset >= 0; i++) { + if (static_functions[i].Offset == offset) { + return gl_string_table + static_functions[i].Name_offset; + } + } + return NULL; +} + + + +/********************************************************************** + * Extension function management. + */ + + +/** + * Track information about a function added to the GL API. + */ +struct _glapi_function { + /** + * Name of the function. + */ + const char * name; + + + /** + * Text string that describes the types of the parameters passed to the + * named function. Parameter types are converted to characters using the + * following rules: + * - 'i' for \c GLint, \c GLuint, and \c GLenum + * - 'p' for any pointer type + * - 'f' for \c GLfloat and \c GLclampf + * - 'd' for \c GLdouble and \c GLclampd + */ + const char * parameter_signature; + + + /** + * Offset in the dispatch table where the pointer to the real function is + * located. If the driver has not requested that the named function be + * added to the dispatch table, this will have the value ~0. + */ + unsigned dispatch_offset; + + + /** + * Pointer to the dispatch stub for the named function. + * + * \todo + * The semantic of this field should be changed slightly. Currently, it + * is always expected to be non-\c NULL. However, it would be better to + * only allocate the entry-point stub when the application requests the + * function via \c glXGetProcAddress. This would save memory for all the + * functions that the driver exports but that the application never wants + * to call. + */ + _glapi_proc dispatch_stub; +}; + + +static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS]; +static GLuint NumExtEntryPoints = 0; + + +static struct _glapi_function * +get_extension_proc(const char *funcName) +{ + GLuint i; + for (i = 0; i < NumExtEntryPoints; i++) { + if (strcmp(ExtEntryTable[i].name, funcName) == 0) { + return & ExtEntryTable[i]; + } + } + return NULL; +} + + +static GLint +get_extension_proc_offset(const char *funcName) +{ + const struct _glapi_function * const f = get_extension_proc( funcName ); + if (f == NULL) { + return -1; + } + + return f->dispatch_offset; +} + + +static _glapi_proc +get_extension_proc_address(const char *funcName) +{ + const struct _glapi_function * const f = get_extension_proc( funcName ); + if (f == NULL) { + return NULL; + } + + return f->dispatch_stub; +} + + +static const char * +get_extension_proc_name(GLuint offset) +{ + GLuint i; + for (i = 0; i < NumExtEntryPoints; i++) { + if (ExtEntryTable[i].dispatch_offset == offset) { + return ExtEntryTable[i].name; + } + } + return NULL; +} + + +/** + * strdup() is actually not a standard ANSI C or POSIX routine. + * Irix will not define it if ANSI mode is in effect. + */ +static char * +str_dup(const char *str) +{ + char *copy; + copy = (char*) malloc(strlen(str) + 1); + if (!copy) + return NULL; + strcpy(copy, str); + return copy; +} + + +/** + * Generate new entrypoint + * + * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver + * calls \c _glapi_add_dispatch we'll put in the proper offset. If that + * never happens, and the user calls this function, he'll segfault. That's + * what you get when you try calling a GL function that doesn't really exist. + * + * \param funcName Name of the function to create an entry-point for. + * + * \sa _glapi_add_entrypoint + */ + +static struct _glapi_function * +add_function_name( const char * funcName ) +{ + struct _glapi_function * entry = NULL; + _glapi_proc entrypoint = NULL; + char * name_dup = NULL; + + if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS) + return NULL; + + if (funcName == NULL) + return NULL; + + name_dup = str_dup(funcName); + if (name_dup == NULL) + return NULL; + + entrypoint = generate_entrypoint(~0); + + if (entrypoint == NULL) { + free(name_dup); + return NULL; + } + + entry = & ExtEntryTable[NumExtEntryPoints]; + NumExtEntryPoints++; + + entry->name = name_dup; + entry->parameter_signature = NULL; + entry->dispatch_offset = ~0; + entry->dispatch_stub = entrypoint; + + return entry; +} + + +static struct _glapi_function * +set_entry_info( struct _glapi_function * entry, const char * signature, unsigned offset ) +{ + char * sig_dup = NULL; + + if (signature == NULL) + return NULL; + + sig_dup = str_dup(signature); + if (sig_dup == NULL) + return NULL; + + fill_in_entrypoint_offset(entry->dispatch_stub, offset); + + entry->parameter_signature = sig_dup; + entry->dispatch_offset = offset; + + return entry; +} + + +/** + * Fill-in the dispatch stub for the named function. + * + * This function is intended to be called by a hardware driver. When called, + * a dispatch stub may be created created for the function. A pointer to this + * dispatch function will be returned by glXGetProcAddress. + * + * \param function_names Array of pointers to function names that should + * share a common dispatch offset. + * \param parameter_signature String representing the types of the parameters + * passed to the named function. Parameter types + * are converted to characters using the following + * rules: + * - 'i' for \c GLint, \c GLuint, and \c GLenum + * - 'p' for any pointer type + * - 'f' for \c GLfloat and \c GLclampf + * - 'd' for \c GLdouble and \c GLclampd + * + * \returns + * The offset in the dispatch table of the named function. A pointer to the + * driver's implementation of the named function should be stored at + * \c dispatch_table[\c offset]. Return -1 if error/problem. + * + * \sa glXGetProcAddress + * + * \warning + * This function can only handle up to 8 names at a time. As far as I know, + * the maximum number of names ever associated with an existing GL function is + * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT, + * \c glPointParameterfARB, and \c glPointParameterf), so this should not be + * too painful of a limitation. + * + * \todo + * Determine whether or not \c parameter_signature should be allowed to be + * \c NULL. It doesn't seem like much of a hardship for drivers to have to + * pass in an empty string. + * + * \todo + * Determine if code should be added to reject function names that start with + * 'glX'. + * + * \bug + * Add code to compare \c parameter_signature with the parameter signature of + * a static function. In order to do that, we need to find a way to \b get + * the parameter signature of a static function. + */ + +int +_glapi_add_dispatch( const char * const * function_names, + const char * parameter_signature ) +{ + static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET; + const char * const real_sig = (parameter_signature != NULL) + ? parameter_signature : ""; + struct _glapi_function * entry[8]; + GLboolean is_static[8]; + unsigned i; + int offset = ~0; + + init_glapi_relocs_once(); + + (void) memset( is_static, 0, sizeof( is_static ) ); + (void) memset( entry, 0, sizeof( entry ) ); + + /* Find the _single_ dispatch offset for all function names that already + * exist (and have a dispatch offset). + */ + + for ( i = 0 ; function_names[i] != NULL ; i++ ) { + const char * funcName = function_names[i]; + int static_offset; + int extension_offset; + + if (funcName[0] != 'g' || funcName[1] != 'l') + return -1; + + /* search built-in functions */ + static_offset = get_static_proc_offset(funcName); + + if (static_offset >= 0) { + + is_static[i] = GL_TRUE; + + /* FIXME: Make sure the parameter signatures match! How do we get + * FIXME: the parameter signature for static functions? + */ + + if ( (offset != ~0) && (static_offset != offset) ) { + return -1; + } + + offset = static_offset; + + continue; + } + + /* search added extension functions */ + entry[i] = get_extension_proc(funcName); + + if (entry[i] != NULL) { + extension_offset = entry[i]->dispatch_offset; + + /* The offset may be ~0 if the function name was added by + * glXGetProcAddress but never filled in by the driver. + */ + + if (extension_offset == ~0) { + continue; + } + + if (strcmp(real_sig, entry[i]->parameter_signature) != 0) { + return -1; + } + + if ( (offset != ~0) && (extension_offset != offset) ) { + return -1; + } + + offset = extension_offset; + } + } + + /* If all function names are either new (or with no dispatch offset), + * allocate a new dispatch offset. + */ + + if (offset == ~0) { + offset = next_dynamic_offset; + next_dynamic_offset++; + } + + /* Fill in the dispatch offset for the new function names (and those with + * no dispatch offset). + */ + + for ( i = 0 ; function_names[i] != NULL ; i++ ) { + if (is_static[i]) { + continue; + } + + /* generate entrypoints for new function names */ + if (entry[i] == NULL) { + entry[i] = add_function_name( function_names[i] ); + if (entry[i] == NULL) { + /* FIXME: Possible memory leak here. */ + return -1; + } + } + + if (entry[i]->dispatch_offset == ~0) { + set_entry_info( entry[i], real_sig, offset ); + } + } + + return offset; +} + + +/** + * Return offset of entrypoint for named function within dispatch table. + */ +GLint +_glapi_get_proc_offset(const char *funcName) +{ + GLint offset; + + /* search extension functions first */ + offset = get_extension_proc_offset(funcName); + if (offset >= 0) + return offset; + + /* search static functions */ + return get_static_proc_offset(funcName); +} + + + +/** + * Return pointer to the named function. If the function name isn't found + * in the name of static functions, try generating a new API entrypoint on + * the fly with assembly language. + */ +_glapi_proc +_glapi_get_proc_address(const char *funcName) +{ + _glapi_proc func; + struct _glapi_function * entry; + + init_glapi_relocs_once(); + +#ifdef MANGLE + /* skip the prefix on the name */ + if (funcName[1] != 'g' || funcName[2] != 'l') + return NULL; +#else + if (funcName[0] != 'g' || funcName[1] != 'l') + return NULL; +#endif + + /* search extension functions first */ + func = get_extension_proc_address(funcName); + if (func) + return func; + + /* search static functions */ + func = get_static_proc_address(funcName); + if (func) + return func; + + /* generate entrypoint, dispatch offset must be filled in by the driver */ + entry = add_function_name(funcName); + if (entry == NULL) + return NULL; + + return entry->dispatch_stub; +} + + + +/** + * Return the name of the function at the given dispatch offset. + * This is only intended for debugging. + */ +const char * +_glapi_get_proc_name(GLuint offset) +{ + const char * n; + + /* search built-in functions */ + n = get_static_proc_name(offset); + if ( n != NULL ) { + return n; + } + + /* search added extension functions */ + return get_extension_proc_name(offset); +} + + + +/********************************************************************** + * GL API table functions. + */ + + +/** + * Return size of dispatch table struct as number of functions (or + * slots). + */ +GLuint +_glapi_get_dispatch_table_size(void) +{ + /* + * The dispatch table size (number of entries) is the size of the + * _glapi_table struct plus the number of dynamic entries we can add. + * The extra slots can be filled in by DRI drivers that register new + * extension functions. + */ + return FIRST_DYNAMIC_OFFSET + MAX_EXTENSION_FUNCS; +} + + +/** + * Make sure there are no NULL pointers in the given dispatch table. + * Intended for debugging purposes. + */ +void +_glapi_check_table_not_null(const struct _glapi_table *table) +{ +#ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */ + const GLuint entries = _glapi_get_dispatch_table_size(); + const void **tab = (const void **) table; + GLuint i; + for (i = 1; i < entries; i++) { + assert(tab[i]); + } +#else + (void) table; +#endif +} + + +/** + * Do some spot checks to be sure that the dispatch table + * slots are assigned correctly. For debugging only. + */ +void +_glapi_check_table(const struct _glapi_table *table) +{ +#ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */ + { + GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); + char *BeginFunc = (char*) &table->Begin; + GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); + assert(BeginOffset == offset); + } + { + GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); + char *viewportFunc = (char*) &table->Viewport; + GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); + assert(viewportOffset == offset); + } + { + GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); + char *VertexPointerFunc = (char*) &table->VertexPointer; + GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); + assert(VertexPointerOffset == offset); + } + { + GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); + char *ResetMinMaxFunc = (char*) &table->ResetMinmax; + GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); + assert(ResetMinMaxOffset == offset); + } + { + GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); + char *blendColorFunc = (char*) &table->BlendColor; + GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); + assert(blendColorOffset == offset); + } + { + GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); + char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; + GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); + assert(secondaryColor3fOffset == offset); + } + { + GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); + char *pointParameterivFunc = (char*) &table->PointParameterivNV; + GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); + assert(pointParameterivOffset == offset); + } + { + GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); + char *setFenceFunc = (char*) &table->SetFenceNV; + GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); + assert(setFenceOffset == offset); + } +#else + (void) table; +#endif +} diff --git a/mesalib/src/mapi/glapi/glapi_sparc.S b/mesalib/src/mapi/glapi/glapi_sparc.S index c353ece56..f6badfc6c 100644 --- a/mesalib/src/mapi/glapi/glapi_sparc.S +++ b/mesalib/src/mapi/glapi/glapi_sparc.S @@ -1,1412 +1,1509 @@ -/* DO NOT EDIT - This file generated automatically by gl_SPARC_asm.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include "glapi/glapioffsets.h" - -#ifdef __arch64__ -#define GL_OFF(N) ((N) * 8) -#define GL_LL ldx -#define GL_TIE_LD(SYM) %tie_ldx(SYM) -#define GL_STACK_SIZE 128 -#else -#define GL_OFF(N) ((N) * 4) -#define GL_LL ld -#define GL_TIE_LD(SYM) %tie_ld(SYM) -#define GL_STACK_SIZE 64 -#endif - -#define GLOBL_FN(x) .globl x ; .type x, @function -#define HIDDEN(x) .hidden x - - .register %g2, #scratch - .register %g3, #scratch - - .text - - GLOBL_FN(__glapi_sparc_icache_flush) - HIDDEN(__glapi_sparc_icache_flush) - .type __glapi_sparc_icache_flush, @function -__glapi_sparc_icache_flush: /* %o0 = insn_addr */ - flush %o0 - retl - nop - - .align 32 - - .type __glapi_sparc_get_pc, @function -__glapi_sparc_get_pc: - retl - add %o7, %g2, %g2 - .size __glapi_sparc_get_pc, .-__glapi_sparc_get_pc - -#ifdef GLX_USE_TLS - - GLOBL_FN(__glapi_sparc_get_dispatch) - HIDDEN(__glapi_sparc_get_dispatch) -__glapi_sparc_get_dispatch: - mov %o7, %g1 - sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 - call __glapi_sparc_get_pc - add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 - mov %g1, %o7 - sethi %tie_hi22(_glapi_tls_Dispatch), %g1 - add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 - GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) - retl - mov %g2, %o0 - - .data - .align 32 - - /* --> sethi %hi(_glapi_tls_Dispatch), %g1 */ - /* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */ - GLOBL_FN(__glapi_sparc_tls_stub) - HIDDEN(__glapi_sparc_tls_stub) -__glapi_sparc_tls_stub: /* Call offset in %g3 */ - mov %o7, %g1 - sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 - call __glapi_sparc_get_pc - add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 - mov %g1, %o7 - srl %g3, 10, %g3 - sethi %tie_hi22(_glapi_tls_Dispatch), %g1 - add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 - GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) - GL_LL [%g7+%g2], %g1 - GL_LL [%g1 + %g3], %g1 - jmp %g1 - nop - .size __glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub - -#define GL_STUB(fn, off) \ - GLOBL_FN(fn); \ -fn: ba __glapi_sparc_tls_stub; \ - sethi GL_OFF(off), %g3; \ - .size fn,.-fn; - -#elif defined(PTHREADS) - - /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ - /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ - /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ - /* 64-bit 0x0c --> sllx %g1, 32, %g1 */ - /* 64-bit 0x10 --> add %g1, %g2, %g1 */ - /* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ - - /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ - /* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ - - .data - .align 32 - - GLOBL_FN(__glapi_sparc_pthread_stub) - HIDDEN(__glapi_sparc_pthread_stub) -__glapi_sparc_pthread_stub: /* Call offset in %g3 */ - mov %o7, %g1 - sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 - call __glapi_sparc_get_pc - add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 - mov %g1, %o7 - sethi %hi(_glapi_Dispatch), %g1 - or %g1, %lo(_glapi_Dispatch), %g1 - srl %g3, 10, %g3 - GL_LL [%g2+%g1], %g2 - GL_LL [%g2], %g1 - cmp %g1, 0 - be 2f - nop -1: GL_LL [%g1 + %g3], %g1 - jmp %g1 - nop -2: save %sp, GL_STACK_SIZE, %sp - mov %g3, %l0 - call _glapi_get_dispatch - nop - mov %o0, %g1 - mov %l0, %g3 - ba 1b - restore %g0, %g0, %g0 - .size __glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub - -#define GL_STUB(fn, off) \ - GLOBL_FN(fn); \ -fn: ba __glapi_sparc_pthread_stub; \ - sethi GL_OFF(off), %g3; \ - .size fn,.-fn; - -#else /* Non-threaded version. */ - - .type __glapi_sparc_nothread_stub, @function -__glapi_sparc_nothread_stub: /* Call offset in %g3 */ - mov %o7, %g1 - sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 - call __glapi_sparc_get_pc - add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 - mov %g1, %o7 - srl %g3, 10, %g3 - sethi %hi(_glapi_Dispatch), %g1 - or %g1, %lo(_glapi_Dispatch), %g1 - GL_LL [%g2+%g1], %g2 - GL_LL [%g2], %g1 - GL_LL [%g1 + %g3], %g1 - jmp %g1 - nop - .size __glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub - -#define GL_STUB(fn, off) \ - GLOBL_FN(fn); \ -fn: ba __glapi_sparc_nothread_stub; \ - sethi GL_OFF(off), %g3; \ - .size fn,.-fn; - -#endif - -#define GL_STUB_ALIAS(fn, alias) \ - .globl fn; \ - .set fn, alias - - .text - .align 32 - - .globl gl_dispatch_functions_start - HIDDEN(gl_dispatch_functions_start) -gl_dispatch_functions_start: - - GL_STUB(glNewList, _gloffset_NewList) - GL_STUB(glEndList, _gloffset_EndList) - GL_STUB(glCallList, _gloffset_CallList) - GL_STUB(glCallLists, _gloffset_CallLists) - GL_STUB(glDeleteLists, _gloffset_DeleteLists) - GL_STUB(glGenLists, _gloffset_GenLists) - GL_STUB(glListBase, _gloffset_ListBase) - GL_STUB(glBegin, _gloffset_Begin) - GL_STUB(glBitmap, _gloffset_Bitmap) - GL_STUB(glColor3b, _gloffset_Color3b) - GL_STUB(glColor3bv, _gloffset_Color3bv) - GL_STUB(glColor3d, _gloffset_Color3d) - GL_STUB(glColor3dv, _gloffset_Color3dv) - GL_STUB(glColor3f, _gloffset_Color3f) - GL_STUB(glColor3fv, _gloffset_Color3fv) - GL_STUB(glColor3i, _gloffset_Color3i) - GL_STUB(glColor3iv, _gloffset_Color3iv) - GL_STUB(glColor3s, _gloffset_Color3s) - GL_STUB(glColor3sv, _gloffset_Color3sv) - GL_STUB(glColor3ub, _gloffset_Color3ub) - GL_STUB(glColor3ubv, _gloffset_Color3ubv) - GL_STUB(glColor3ui, _gloffset_Color3ui) - GL_STUB(glColor3uiv, _gloffset_Color3uiv) - GL_STUB(glColor3us, _gloffset_Color3us) - GL_STUB(glColor3usv, _gloffset_Color3usv) - GL_STUB(glColor4b, _gloffset_Color4b) - GL_STUB(glColor4bv, _gloffset_Color4bv) - GL_STUB(glColor4d, _gloffset_Color4d) - GL_STUB(glColor4dv, _gloffset_Color4dv) - GL_STUB(glColor4f, _gloffset_Color4f) - GL_STUB(glColor4fv, _gloffset_Color4fv) - GL_STUB(glColor4i, _gloffset_Color4i) - GL_STUB(glColor4iv, _gloffset_Color4iv) - GL_STUB(glColor4s, _gloffset_Color4s) - GL_STUB(glColor4sv, _gloffset_Color4sv) - GL_STUB(glColor4ub, _gloffset_Color4ub) - GL_STUB(glColor4ubv, _gloffset_Color4ubv) - GL_STUB(glColor4ui, _gloffset_Color4ui) - GL_STUB(glColor4uiv, _gloffset_Color4uiv) - GL_STUB(glColor4us, _gloffset_Color4us) - GL_STUB(glColor4usv, _gloffset_Color4usv) - GL_STUB(glEdgeFlag, _gloffset_EdgeFlag) - GL_STUB(glEdgeFlagv, _gloffset_EdgeFlagv) - GL_STUB(glEnd, _gloffset_End) - GL_STUB(glIndexd, _gloffset_Indexd) - GL_STUB(glIndexdv, _gloffset_Indexdv) - GL_STUB(glIndexf, _gloffset_Indexf) - GL_STUB(glIndexfv, _gloffset_Indexfv) - GL_STUB(glIndexi, _gloffset_Indexi) - GL_STUB(glIndexiv, _gloffset_Indexiv) - GL_STUB(glIndexs, _gloffset_Indexs) - GL_STUB(glIndexsv, _gloffset_Indexsv) - GL_STUB(glNormal3b, _gloffset_Normal3b) - GL_STUB(glNormal3bv, _gloffset_Normal3bv) - GL_STUB(glNormal3d, _gloffset_Normal3d) - GL_STUB(glNormal3dv, _gloffset_Normal3dv) - GL_STUB(glNormal3f, _gloffset_Normal3f) - GL_STUB(glNormal3fv, _gloffset_Normal3fv) - GL_STUB(glNormal3i, _gloffset_Normal3i) - GL_STUB(glNormal3iv, _gloffset_Normal3iv) - GL_STUB(glNormal3s, _gloffset_Normal3s) - GL_STUB(glNormal3sv, _gloffset_Normal3sv) - GL_STUB(glRasterPos2d, _gloffset_RasterPos2d) - GL_STUB(glRasterPos2dv, _gloffset_RasterPos2dv) - GL_STUB(glRasterPos2f, _gloffset_RasterPos2f) - GL_STUB(glRasterPos2fv, _gloffset_RasterPos2fv) - GL_STUB(glRasterPos2i, _gloffset_RasterPos2i) - GL_STUB(glRasterPos2iv, _gloffset_RasterPos2iv) - GL_STUB(glRasterPos2s, _gloffset_RasterPos2s) - GL_STUB(glRasterPos2sv, _gloffset_RasterPos2sv) - GL_STUB(glRasterPos3d, _gloffset_RasterPos3d) - GL_STUB(glRasterPos3dv, _gloffset_RasterPos3dv) - GL_STUB(glRasterPos3f, _gloffset_RasterPos3f) - GL_STUB(glRasterPos3fv, _gloffset_RasterPos3fv) - GL_STUB(glRasterPos3i, _gloffset_RasterPos3i) - GL_STUB(glRasterPos3iv, _gloffset_RasterPos3iv) - GL_STUB(glRasterPos3s, _gloffset_RasterPos3s) - GL_STUB(glRasterPos3sv, _gloffset_RasterPos3sv) - GL_STUB(glRasterPos4d, _gloffset_RasterPos4d) - GL_STUB(glRasterPos4dv, _gloffset_RasterPos4dv) - GL_STUB(glRasterPos4f, _gloffset_RasterPos4f) - GL_STUB(glRasterPos4fv, _gloffset_RasterPos4fv) - GL_STUB(glRasterPos4i, _gloffset_RasterPos4i) - GL_STUB(glRasterPos4iv, _gloffset_RasterPos4iv) - GL_STUB(glRasterPos4s, _gloffset_RasterPos4s) - GL_STUB(glRasterPos4sv, _gloffset_RasterPos4sv) - GL_STUB(glRectd, _gloffset_Rectd) - GL_STUB(glRectdv, _gloffset_Rectdv) - GL_STUB(glRectf, _gloffset_Rectf) - GL_STUB(glRectfv, _gloffset_Rectfv) - GL_STUB(glRecti, _gloffset_Recti) - GL_STUB(glRectiv, _gloffset_Rectiv) - GL_STUB(glRects, _gloffset_Rects) - GL_STUB(glRectsv, _gloffset_Rectsv) - GL_STUB(glTexCoord1d, _gloffset_TexCoord1d) - GL_STUB(glTexCoord1dv, _gloffset_TexCoord1dv) - GL_STUB(glTexCoord1f, _gloffset_TexCoord1f) - GL_STUB(glTexCoord1fv, _gloffset_TexCoord1fv) - GL_STUB(glTexCoord1i, _gloffset_TexCoord1i) - GL_STUB(glTexCoord1iv, _gloffset_TexCoord1iv) - GL_STUB(glTexCoord1s, _gloffset_TexCoord1s) - GL_STUB(glTexCoord1sv, _gloffset_TexCoord1sv) - GL_STUB(glTexCoord2d, _gloffset_TexCoord2d) - GL_STUB(glTexCoord2dv, _gloffset_TexCoord2dv) - GL_STUB(glTexCoord2f, _gloffset_TexCoord2f) - GL_STUB(glTexCoord2fv, _gloffset_TexCoord2fv) - GL_STUB(glTexCoord2i, _gloffset_TexCoord2i) - GL_STUB(glTexCoord2iv, _gloffset_TexCoord2iv) - GL_STUB(glTexCoord2s, _gloffset_TexCoord2s) - GL_STUB(glTexCoord2sv, _gloffset_TexCoord2sv) - GL_STUB(glTexCoord3d, _gloffset_TexCoord3d) - GL_STUB(glTexCoord3dv, _gloffset_TexCoord3dv) - GL_STUB(glTexCoord3f, _gloffset_TexCoord3f) - GL_STUB(glTexCoord3fv, _gloffset_TexCoord3fv) - GL_STUB(glTexCoord3i, _gloffset_TexCoord3i) - GL_STUB(glTexCoord3iv, _gloffset_TexCoord3iv) - GL_STUB(glTexCoord3s, _gloffset_TexCoord3s) - GL_STUB(glTexCoord3sv, _gloffset_TexCoord3sv) - GL_STUB(glTexCoord4d, _gloffset_TexCoord4d) - GL_STUB(glTexCoord4dv, _gloffset_TexCoord4dv) - GL_STUB(glTexCoord4f, _gloffset_TexCoord4f) - GL_STUB(glTexCoord4fv, _gloffset_TexCoord4fv) - GL_STUB(glTexCoord4i, _gloffset_TexCoord4i) - GL_STUB(glTexCoord4iv, _gloffset_TexCoord4iv) - GL_STUB(glTexCoord4s, _gloffset_TexCoord4s) - GL_STUB(glTexCoord4sv, _gloffset_TexCoord4sv) - GL_STUB(glVertex2d, _gloffset_Vertex2d) - GL_STUB(glVertex2dv, _gloffset_Vertex2dv) - GL_STUB(glVertex2f, _gloffset_Vertex2f) - GL_STUB(glVertex2fv, _gloffset_Vertex2fv) - GL_STUB(glVertex2i, _gloffset_Vertex2i) - GL_STUB(glVertex2iv, _gloffset_Vertex2iv) - GL_STUB(glVertex2s, _gloffset_Vertex2s) - GL_STUB(glVertex2sv, _gloffset_Vertex2sv) - GL_STUB(glVertex3d, _gloffset_Vertex3d) - GL_STUB(glVertex3dv, _gloffset_Vertex3dv) - GL_STUB(glVertex3f, _gloffset_Vertex3f) - GL_STUB(glVertex3fv, _gloffset_Vertex3fv) - GL_STUB(glVertex3i, _gloffset_Vertex3i) - GL_STUB(glVertex3iv, _gloffset_Vertex3iv) - GL_STUB(glVertex3s, _gloffset_Vertex3s) - GL_STUB(glVertex3sv, _gloffset_Vertex3sv) - GL_STUB(glVertex4d, _gloffset_Vertex4d) - GL_STUB(glVertex4dv, _gloffset_Vertex4dv) - GL_STUB(glVertex4f, _gloffset_Vertex4f) - GL_STUB(glVertex4fv, _gloffset_Vertex4fv) - GL_STUB(glVertex4i, _gloffset_Vertex4i) - GL_STUB(glVertex4iv, _gloffset_Vertex4iv) - GL_STUB(glVertex4s, _gloffset_Vertex4s) - GL_STUB(glVertex4sv, _gloffset_Vertex4sv) - GL_STUB(glClipPlane, _gloffset_ClipPlane) - GL_STUB(glColorMaterial, _gloffset_ColorMaterial) - GL_STUB(glCullFace, _gloffset_CullFace) - GL_STUB(glFogf, _gloffset_Fogf) - GL_STUB(glFogfv, _gloffset_Fogfv) - GL_STUB(glFogi, _gloffset_Fogi) - GL_STUB(glFogiv, _gloffset_Fogiv) - GL_STUB(glFrontFace, _gloffset_FrontFace) - GL_STUB(glHint, _gloffset_Hint) - GL_STUB(glLightf, _gloffset_Lightf) - GL_STUB(glLightfv, _gloffset_Lightfv) - GL_STUB(glLighti, _gloffset_Lighti) - GL_STUB(glLightiv, _gloffset_Lightiv) - GL_STUB(glLightModelf, _gloffset_LightModelf) - GL_STUB(glLightModelfv, _gloffset_LightModelfv) - GL_STUB(glLightModeli, _gloffset_LightModeli) - GL_STUB(glLightModeliv, _gloffset_LightModeliv) - GL_STUB(glLineStipple, _gloffset_LineStipple) - GL_STUB(glLineWidth, _gloffset_LineWidth) - GL_STUB(glMaterialf, _gloffset_Materialf) - GL_STUB(glMaterialfv, _gloffset_Materialfv) - GL_STUB(glMateriali, _gloffset_Materiali) - GL_STUB(glMaterialiv, _gloffset_Materialiv) - GL_STUB(glPointSize, _gloffset_PointSize) - GL_STUB(glPolygonMode, _gloffset_PolygonMode) - GL_STUB(glPolygonStipple, _gloffset_PolygonStipple) - GL_STUB(glScissor, _gloffset_Scissor) - GL_STUB(glShadeModel, _gloffset_ShadeModel) - GL_STUB(glTexParameterf, _gloffset_TexParameterf) - GL_STUB(glTexParameterfv, _gloffset_TexParameterfv) - GL_STUB(glTexParameteri, _gloffset_TexParameteri) - GL_STUB(glTexParameteriv, _gloffset_TexParameteriv) - GL_STUB(glTexImage1D, _gloffset_TexImage1D) - GL_STUB(glTexImage2D, _gloffset_TexImage2D) - GL_STUB(glTexEnvf, _gloffset_TexEnvf) - GL_STUB(glTexEnvfv, _gloffset_TexEnvfv) - GL_STUB(glTexEnvi, _gloffset_TexEnvi) - GL_STUB(glTexEnviv, _gloffset_TexEnviv) - GL_STUB(glTexGend, _gloffset_TexGend) - GL_STUB(glTexGendv, _gloffset_TexGendv) - GL_STUB(glTexGenf, _gloffset_TexGenf) - GL_STUB(glTexGenfv, _gloffset_TexGenfv) - GL_STUB(glTexGeni, _gloffset_TexGeni) - GL_STUB(glTexGeniv, _gloffset_TexGeniv) - GL_STUB(glFeedbackBuffer, _gloffset_FeedbackBuffer) - GL_STUB(glSelectBuffer, _gloffset_SelectBuffer) - GL_STUB(glRenderMode, _gloffset_RenderMode) - GL_STUB(glInitNames, _gloffset_InitNames) - GL_STUB(glLoadName, _gloffset_LoadName) - GL_STUB(glPassThrough, _gloffset_PassThrough) - GL_STUB(glPopName, _gloffset_PopName) - GL_STUB(glPushName, _gloffset_PushName) - GL_STUB(glDrawBuffer, _gloffset_DrawBuffer) - GL_STUB(glClear, _gloffset_Clear) - GL_STUB(glClearAccum, _gloffset_ClearAccum) - GL_STUB(glClearIndex, _gloffset_ClearIndex) - GL_STUB(glClearColor, _gloffset_ClearColor) - GL_STUB(glClearStencil, _gloffset_ClearStencil) - GL_STUB(glClearDepth, _gloffset_ClearDepth) - GL_STUB(glStencilMask, _gloffset_StencilMask) - GL_STUB(glColorMask, _gloffset_ColorMask) - GL_STUB(glDepthMask, _gloffset_DepthMask) - GL_STUB(glIndexMask, _gloffset_IndexMask) - GL_STUB(glAccum, _gloffset_Accum) - GL_STUB(glDisable, _gloffset_Disable) - GL_STUB(glEnable, _gloffset_Enable) - GL_STUB(glFinish, _gloffset_Finish) - GL_STUB(glFlush, _gloffset_Flush) - GL_STUB(glPopAttrib, _gloffset_PopAttrib) - GL_STUB(glPushAttrib, _gloffset_PushAttrib) - GL_STUB(glMap1d, _gloffset_Map1d) - GL_STUB(glMap1f, _gloffset_Map1f) - GL_STUB(glMap2d, _gloffset_Map2d) - GL_STUB(glMap2f, _gloffset_Map2f) - GL_STUB(glMapGrid1d, _gloffset_MapGrid1d) - GL_STUB(glMapGrid1f, _gloffset_MapGrid1f) - GL_STUB(glMapGrid2d, _gloffset_MapGrid2d) - GL_STUB(glMapGrid2f, _gloffset_MapGrid2f) - GL_STUB(glEvalCoord1d, _gloffset_EvalCoord1d) - GL_STUB(glEvalCoord1dv, _gloffset_EvalCoord1dv) - GL_STUB(glEvalCoord1f, _gloffset_EvalCoord1f) - GL_STUB(glEvalCoord1fv, _gloffset_EvalCoord1fv) - GL_STUB(glEvalCoord2d, _gloffset_EvalCoord2d) - GL_STUB(glEvalCoord2dv, _gloffset_EvalCoord2dv) - GL_STUB(glEvalCoord2f, _gloffset_EvalCoord2f) - GL_STUB(glEvalCoord2fv, _gloffset_EvalCoord2fv) - GL_STUB(glEvalMesh1, _gloffset_EvalMesh1) - GL_STUB(glEvalPoint1, _gloffset_EvalPoint1) - GL_STUB(glEvalMesh2, _gloffset_EvalMesh2) - GL_STUB(glEvalPoint2, _gloffset_EvalPoint2) - GL_STUB(glAlphaFunc, _gloffset_AlphaFunc) - GL_STUB(glBlendFunc, _gloffset_BlendFunc) - GL_STUB(glLogicOp, _gloffset_LogicOp) - GL_STUB(glStencilFunc, _gloffset_StencilFunc) - GL_STUB(glStencilOp, _gloffset_StencilOp) - GL_STUB(glDepthFunc, _gloffset_DepthFunc) - GL_STUB(glPixelZoom, _gloffset_PixelZoom) - GL_STUB(glPixelTransferf, _gloffset_PixelTransferf) - GL_STUB(glPixelTransferi, _gloffset_PixelTransferi) - GL_STUB(glPixelStoref, _gloffset_PixelStoref) - GL_STUB(glPixelStorei, _gloffset_PixelStorei) - GL_STUB(glPixelMapfv, _gloffset_PixelMapfv) - GL_STUB(glPixelMapuiv, _gloffset_PixelMapuiv) - GL_STUB(glPixelMapusv, _gloffset_PixelMapusv) - GL_STUB(glReadBuffer, _gloffset_ReadBuffer) - GL_STUB(glCopyPixels, _gloffset_CopyPixels) - GL_STUB(glReadPixels, _gloffset_ReadPixels) - GL_STUB(glDrawPixels, _gloffset_DrawPixels) - GL_STUB(glGetBooleanv, _gloffset_GetBooleanv) - GL_STUB(glGetClipPlane, _gloffset_GetClipPlane) - GL_STUB(glGetDoublev, _gloffset_GetDoublev) - GL_STUB(glGetError, _gloffset_GetError) - GL_STUB(glGetFloatv, _gloffset_GetFloatv) - GL_STUB(glGetIntegerv, _gloffset_GetIntegerv) - GL_STUB(glGetLightfv, _gloffset_GetLightfv) - GL_STUB(glGetLightiv, _gloffset_GetLightiv) - GL_STUB(glGetMapdv, _gloffset_GetMapdv) - GL_STUB(glGetMapfv, _gloffset_GetMapfv) - GL_STUB(glGetMapiv, _gloffset_GetMapiv) - GL_STUB(glGetMaterialfv, _gloffset_GetMaterialfv) - GL_STUB(glGetMaterialiv, _gloffset_GetMaterialiv) - GL_STUB(glGetPixelMapfv, _gloffset_GetPixelMapfv) - GL_STUB(glGetPixelMapuiv, _gloffset_GetPixelMapuiv) - GL_STUB(glGetPixelMapusv, _gloffset_GetPixelMapusv) - GL_STUB(glGetPolygonStipple, _gloffset_GetPolygonStipple) - GL_STUB(glGetString, _gloffset_GetString) - GL_STUB(glGetTexEnvfv, _gloffset_GetTexEnvfv) - GL_STUB(glGetTexEnviv, _gloffset_GetTexEnviv) - GL_STUB(glGetTexGendv, _gloffset_GetTexGendv) - GL_STUB(glGetTexGenfv, _gloffset_GetTexGenfv) - GL_STUB(glGetTexGeniv, _gloffset_GetTexGeniv) - GL_STUB(glGetTexImage, _gloffset_GetTexImage) - GL_STUB(glGetTexParameterfv, _gloffset_GetTexParameterfv) - GL_STUB(glGetTexParameteriv, _gloffset_GetTexParameteriv) - GL_STUB(glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv) - GL_STUB(glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv) - GL_STUB(glIsEnabled, _gloffset_IsEnabled) - GL_STUB(glIsList, _gloffset_IsList) - GL_STUB(glDepthRange, _gloffset_DepthRange) - GL_STUB(glFrustum, _gloffset_Frustum) - GL_STUB(glLoadIdentity, _gloffset_LoadIdentity) - GL_STUB(glLoadMatrixf, _gloffset_LoadMatrixf) - GL_STUB(glLoadMatrixd, _gloffset_LoadMatrixd) - GL_STUB(glMatrixMode, _gloffset_MatrixMode) - GL_STUB(glMultMatrixf, _gloffset_MultMatrixf) - GL_STUB(glMultMatrixd, _gloffset_MultMatrixd) - GL_STUB(glOrtho, _gloffset_Ortho) - GL_STUB(glPopMatrix, _gloffset_PopMatrix) - GL_STUB(glPushMatrix, _gloffset_PushMatrix) - GL_STUB(glRotated, _gloffset_Rotated) - GL_STUB(glRotatef, _gloffset_Rotatef) - GL_STUB(glScaled, _gloffset_Scaled) - GL_STUB(glScalef, _gloffset_Scalef) - GL_STUB(glTranslated, _gloffset_Translated) - GL_STUB(glTranslatef, _gloffset_Translatef) - GL_STUB(glViewport, _gloffset_Viewport) - GL_STUB(glArrayElement, _gloffset_ArrayElement) - GL_STUB(glBindTexture, _gloffset_BindTexture) - GL_STUB(glColorPointer, _gloffset_ColorPointer) - GL_STUB(glDisableClientState, _gloffset_DisableClientState) - GL_STUB(glDrawArrays, _gloffset_DrawArrays) - GL_STUB(glDrawElements, _gloffset_DrawElements) - GL_STUB(glEdgeFlagPointer, _gloffset_EdgeFlagPointer) - GL_STUB(glEnableClientState, _gloffset_EnableClientState) - GL_STUB(glIndexPointer, _gloffset_IndexPointer) - GL_STUB(glIndexub, _gloffset_Indexub) - GL_STUB(glIndexubv, _gloffset_Indexubv) - GL_STUB(glInterleavedArrays, _gloffset_InterleavedArrays) - GL_STUB(glNormalPointer, _gloffset_NormalPointer) - GL_STUB(glPolygonOffset, _gloffset_PolygonOffset) - GL_STUB(glTexCoordPointer, _gloffset_TexCoordPointer) - GL_STUB(glVertexPointer, _gloffset_VertexPointer) - GL_STUB(glAreTexturesResident, _gloffset_AreTexturesResident) - GL_STUB(glCopyTexImage1D, _gloffset_CopyTexImage1D) - GL_STUB(glCopyTexImage2D, _gloffset_CopyTexImage2D) - GL_STUB(glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D) - GL_STUB(glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D) - GL_STUB(glDeleteTextures, _gloffset_DeleteTextures) - GL_STUB(glGenTextures, _gloffset_GenTextures) - GL_STUB(glGetPointerv, _gloffset_GetPointerv) - GL_STUB(glIsTexture, _gloffset_IsTexture) - GL_STUB(glPrioritizeTextures, _gloffset_PrioritizeTextures) - GL_STUB(glTexSubImage1D, _gloffset_TexSubImage1D) - GL_STUB(glTexSubImage2D, _gloffset_TexSubImage2D) - GL_STUB(glPopClientAttrib, _gloffset_PopClientAttrib) - GL_STUB(glPushClientAttrib, _gloffset_PushClientAttrib) - GL_STUB(glBlendColor, _gloffset_BlendColor) - GL_STUB(glBlendEquation, _gloffset_BlendEquation) - GL_STUB(glDrawRangeElements, _gloffset_DrawRangeElements) - GL_STUB(glColorTable, _gloffset_ColorTable) - GL_STUB(glColorTableParameterfv, _gloffset_ColorTableParameterfv) - GL_STUB(glColorTableParameteriv, _gloffset_ColorTableParameteriv) - GL_STUB(glCopyColorTable, _gloffset_CopyColorTable) - GL_STUB(glGetColorTable, _gloffset_GetColorTable) - GL_STUB(glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv) - GL_STUB(glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv) - GL_STUB(glColorSubTable, _gloffset_ColorSubTable) - GL_STUB(glCopyColorSubTable, _gloffset_CopyColorSubTable) - GL_STUB(glConvolutionFilter1D, _gloffset_ConvolutionFilter1D) - GL_STUB(glConvolutionFilter2D, _gloffset_ConvolutionFilter2D) - GL_STUB(glConvolutionParameterf, _gloffset_ConvolutionParameterf) - GL_STUB(glConvolutionParameterfv, _gloffset_ConvolutionParameterfv) - GL_STUB(glConvolutionParameteri, _gloffset_ConvolutionParameteri) - GL_STUB(glConvolutionParameteriv, _gloffset_ConvolutionParameteriv) - GL_STUB(glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D) - GL_STUB(glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D) - GL_STUB(glGetConvolutionFilter, _gloffset_GetConvolutionFilter) - GL_STUB(glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv) - GL_STUB(glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv) - GL_STUB(glGetSeparableFilter, _gloffset_GetSeparableFilter) - GL_STUB(glSeparableFilter2D, _gloffset_SeparableFilter2D) - GL_STUB(glGetHistogram, _gloffset_GetHistogram) - GL_STUB(glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv) - GL_STUB(glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv) - GL_STUB(glGetMinmax, _gloffset_GetMinmax) - GL_STUB(glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv) - GL_STUB(glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv) - GL_STUB(glHistogram, _gloffset_Histogram) - GL_STUB(glMinmax, _gloffset_Minmax) - GL_STUB(glResetHistogram, _gloffset_ResetHistogram) - GL_STUB(glResetMinmax, _gloffset_ResetMinmax) - GL_STUB(glTexImage3D, _gloffset_TexImage3D) - GL_STUB(glTexSubImage3D, _gloffset_TexSubImage3D) - GL_STUB(glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D) - GL_STUB(glActiveTextureARB, _gloffset_ActiveTextureARB) - GL_STUB(glClientActiveTextureARB, _gloffset_ClientActiveTextureARB) - GL_STUB(glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB) - GL_STUB(glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB) - GL_STUB(glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB) - GL_STUB(glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB) - GL_STUB(glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB) - GL_STUB(glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB) - GL_STUB(glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB) - GL_STUB(glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB) - GL_STUB(glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB) - GL_STUB(glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB) - GL_STUB(glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB) - GL_STUB(glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB) - GL_STUB(glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB) - GL_STUB(glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB) - GL_STUB(glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB) - GL_STUB(glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB) - GL_STUB(glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB) - GL_STUB(glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB) - GL_STUB(glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB) - GL_STUB(glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB) - GL_STUB(glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB) - GL_STUB(glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB) - GL_STUB(glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB) - GL_STUB(glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB) - GL_STUB(glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB) - GL_STUB(glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB) - GL_STUB(glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB) - GL_STUB(glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB) - GL_STUB(glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB) - GL_STUB(glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB) - GL_STUB(glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB) - GL_STUB(glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB) - GL_STUB(glAttachShader, _gloffset_AttachShader) - GL_STUB(glCreateProgram, _gloffset_CreateProgram) - GL_STUB(glCreateShader, _gloffset_CreateShader) - GL_STUB(glDeleteProgram, _gloffset_DeleteProgram) - GL_STUB(glDeleteShader, _gloffset_DeleteShader) - GL_STUB(glDetachShader, _gloffset_DetachShader) - GL_STUB(glGetAttachedShaders, _gloffset_GetAttachedShaders) - GL_STUB(glGetProgramInfoLog, _gloffset_GetProgramInfoLog) - GL_STUB(glGetProgramiv, _gloffset_GetProgramiv) - GL_STUB(glGetShaderInfoLog, _gloffset_GetShaderInfoLog) - GL_STUB(glGetShaderiv, _gloffset_GetShaderiv) - GL_STUB(glIsProgram, _gloffset_IsProgram) - GL_STUB(glIsShader, _gloffset_IsShader) - GL_STUB(glStencilFuncSeparate, _gloffset_StencilFuncSeparate) - GL_STUB(glStencilMaskSeparate, _gloffset_StencilMaskSeparate) - GL_STUB(glStencilOpSeparate, _gloffset_StencilOpSeparate) - GL_STUB(glUniformMatrix2x3fv, _gloffset_UniformMatrix2x3fv) - GL_STUB(glUniformMatrix2x4fv, _gloffset_UniformMatrix2x4fv) - GL_STUB(glUniformMatrix3x2fv, _gloffset_UniformMatrix3x2fv) - GL_STUB(glUniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv) - GL_STUB(glUniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv) - GL_STUB(glUniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv) - GL_STUB(glDrawArraysInstanced, _gloffset_DrawArraysInstanced) - GL_STUB(glDrawElementsInstanced, _gloffset_DrawElementsInstanced) - GL_STUB(glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB) - GL_STUB(glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB) - GL_STUB(glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB) - GL_STUB(glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB) - GL_STUB(glSampleCoverageARB, _gloffset_SampleCoverageARB) - GL_STUB(glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB) - GL_STUB(glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB) - GL_STUB(glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB) - GL_STUB(glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB) - GL_STUB(glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB) - GL_STUB(glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB) - GL_STUB(glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB) - GL_STUB(glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB) - GL_STUB(glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB) - GL_STUB(glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB) - GL_STUB(glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB) - GL_STUB(glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB) - GL_STUB(glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB) - GL_STUB(glGetProgramStringARB, _gloffset_GetProgramStringARB) - GL_STUB(glGetProgramivARB, _gloffset_GetProgramivARB) - GL_STUB(glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB) - GL_STUB(glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB) - GL_STUB(glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB) - GL_STUB(glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB) - GL_STUB(glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB) - GL_STUB(glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB) - GL_STUB(glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB) - GL_STUB(glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB) - GL_STUB(glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB) - GL_STUB(glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB) - GL_STUB(glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB) - GL_STUB(glProgramStringARB, _gloffset_ProgramStringARB) - GL_STUB(glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB) - GL_STUB(glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB) - GL_STUB(glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB) - GL_STUB(glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB) - GL_STUB(glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB) - GL_STUB(glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB) - GL_STUB(glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB) - GL_STUB(glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB) - GL_STUB(glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB) - GL_STUB(glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB) - GL_STUB(glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB) - GL_STUB(glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB) - GL_STUB(glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB) - GL_STUB(glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB) - GL_STUB(glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB) - GL_STUB(glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB) - GL_STUB(glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB) - GL_STUB(glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB) - GL_STUB(glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB) - GL_STUB(glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB) - GL_STUB(glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB) - GL_STUB(glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB) - GL_STUB(glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB) - GL_STUB(glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB) - GL_STUB(glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB) - GL_STUB(glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB) - GL_STUB(glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB) - GL_STUB(glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB) - GL_STUB(glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB) - GL_STUB(glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB) - GL_STUB(glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB) - GL_STUB(glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB) - GL_STUB(glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB) - GL_STUB(glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB) - GL_STUB(glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB) - GL_STUB(glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB) - GL_STUB(glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB) - GL_STUB(glBindBufferARB, _gloffset_BindBufferARB) - GL_STUB(glBufferDataARB, _gloffset_BufferDataARB) - GL_STUB(glBufferSubDataARB, _gloffset_BufferSubDataARB) - GL_STUB(glDeleteBuffersARB, _gloffset_DeleteBuffersARB) - GL_STUB(glGenBuffersARB, _gloffset_GenBuffersARB) - GL_STUB(glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB) - GL_STUB(glGetBufferPointervARB, _gloffset_GetBufferPointervARB) - GL_STUB(glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB) - GL_STUB(glIsBufferARB, _gloffset_IsBufferARB) - GL_STUB(glMapBufferARB, _gloffset_MapBufferARB) - GL_STUB(glUnmapBufferARB, _gloffset_UnmapBufferARB) - GL_STUB(glBeginQueryARB, _gloffset_BeginQueryARB) - GL_STUB(glDeleteQueriesARB, _gloffset_DeleteQueriesARB) - GL_STUB(glEndQueryARB, _gloffset_EndQueryARB) - GL_STUB(glGenQueriesARB, _gloffset_GenQueriesARB) - GL_STUB(glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB) - GL_STUB(glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB) - GL_STUB(glGetQueryivARB, _gloffset_GetQueryivARB) - GL_STUB(glIsQueryARB, _gloffset_IsQueryARB) - GL_STUB(glAttachObjectARB, _gloffset_AttachObjectARB) - GL_STUB(glCompileShaderARB, _gloffset_CompileShaderARB) - GL_STUB(glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB) - GL_STUB(glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB) - GL_STUB(glDeleteObjectARB, _gloffset_DeleteObjectARB) - GL_STUB(glDetachObjectARB, _gloffset_DetachObjectARB) - GL_STUB(glGetActiveUniformARB, _gloffset_GetActiveUniformARB) - GL_STUB(glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB) - GL_STUB(glGetHandleARB, _gloffset_GetHandleARB) - GL_STUB(glGetInfoLogARB, _gloffset_GetInfoLogARB) - GL_STUB(glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB) - GL_STUB(glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB) - GL_STUB(glGetShaderSourceARB, _gloffset_GetShaderSourceARB) - GL_STUB(glGetUniformLocationARB, _gloffset_GetUniformLocationARB) - GL_STUB(glGetUniformfvARB, _gloffset_GetUniformfvARB) - GL_STUB(glGetUniformivARB, _gloffset_GetUniformivARB) - GL_STUB(glLinkProgramARB, _gloffset_LinkProgramARB) - GL_STUB(glShaderSourceARB, _gloffset_ShaderSourceARB) - GL_STUB(glUniform1fARB, _gloffset_Uniform1fARB) - GL_STUB(glUniform1fvARB, _gloffset_Uniform1fvARB) - GL_STUB(glUniform1iARB, _gloffset_Uniform1iARB) - GL_STUB(glUniform1ivARB, _gloffset_Uniform1ivARB) - GL_STUB(glUniform2fARB, _gloffset_Uniform2fARB) - GL_STUB(glUniform2fvARB, _gloffset_Uniform2fvARB) - GL_STUB(glUniform2iARB, _gloffset_Uniform2iARB) - GL_STUB(glUniform2ivARB, _gloffset_Uniform2ivARB) - GL_STUB(glUniform3fARB, _gloffset_Uniform3fARB) - GL_STUB(glUniform3fvARB, _gloffset_Uniform3fvARB) - GL_STUB(glUniform3iARB, _gloffset_Uniform3iARB) - GL_STUB(glUniform3ivARB, _gloffset_Uniform3ivARB) - GL_STUB(glUniform4fARB, _gloffset_Uniform4fARB) - GL_STUB(glUniform4fvARB, _gloffset_Uniform4fvARB) - GL_STUB(glUniform4iARB, _gloffset_Uniform4iARB) - GL_STUB(glUniform4ivARB, _gloffset_Uniform4ivARB) - GL_STUB(glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB) - GL_STUB(glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB) - GL_STUB(glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB) - GL_STUB(glUseProgramObjectARB, _gloffset_UseProgramObjectARB) - GL_STUB(glValidateProgramARB, _gloffset_ValidateProgramARB) - GL_STUB(glBindAttribLocationARB, _gloffset_BindAttribLocationARB) - GL_STUB(glGetActiveAttribARB, _gloffset_GetActiveAttribARB) - GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB) - GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) - GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample) - GL_STUB(glFramebufferTextureARB, _gloffset_FramebufferTextureARB) - GL_STUB(glFramebufferTextureFaceARB, _gloffset_FramebufferTextureFaceARB) - GL_STUB(glProgramParameteriARB, _gloffset_ProgramParameteriARB) - GL_STUB(glFlushMappedBufferRange, _gloffset_FlushMappedBufferRange) - GL_STUB(glMapBufferRange, _gloffset_MapBufferRange) - GL_STUB(glBindVertexArray, _gloffset_BindVertexArray) - GL_STUB(glGenVertexArrays, _gloffset_GenVertexArrays) - GL_STUB(glCopyBufferSubData, _gloffset_CopyBufferSubData) - GL_STUB(glClientWaitSync, _gloffset_ClientWaitSync) - GL_STUB(glDeleteSync, _gloffset_DeleteSync) - GL_STUB(glFenceSync, _gloffset_FenceSync) - GL_STUB(glGetInteger64v, _gloffset_GetInteger64v) - GL_STUB(glGetSynciv, _gloffset_GetSynciv) - GL_STUB(glIsSync, _gloffset_IsSync) - GL_STUB(glWaitSync, _gloffset_WaitSync) - GL_STUB(glDrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex) - GL_STUB(glDrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex) - GL_STUB(glMultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex) - GL_STUB(glBindTransformFeedback, _gloffset_BindTransformFeedback) - GL_STUB(glDeleteTransformFeedbacks, _gloffset_DeleteTransformFeedbacks) - GL_STUB(glDrawTransformFeedback, _gloffset_DrawTransformFeedback) - GL_STUB(glGenTransformFeedbacks, _gloffset_GenTransformFeedbacks) - GL_STUB(glIsTransformFeedback, _gloffset_IsTransformFeedback) - GL_STUB(glPauseTransformFeedback, _gloffset_PauseTransformFeedback) - GL_STUB(glResumeTransformFeedback, _gloffset_ResumeTransformFeedback) - GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) - GL_STUB(gl_dispatch_stub_590, _gloffset_GetPixelTexGenParameterfvSGIS) - HIDDEN(gl_dispatch_stub_590) - GL_STUB(gl_dispatch_stub_591, _gloffset_GetPixelTexGenParameterivSGIS) - HIDDEN(gl_dispatch_stub_591) - GL_STUB(gl_dispatch_stub_592, _gloffset_PixelTexGenParameterfSGIS) - HIDDEN(gl_dispatch_stub_592) - GL_STUB(gl_dispatch_stub_593, _gloffset_PixelTexGenParameterfvSGIS) - HIDDEN(gl_dispatch_stub_593) - GL_STUB(gl_dispatch_stub_594, _gloffset_PixelTexGenParameteriSGIS) - HIDDEN(gl_dispatch_stub_594) - GL_STUB(gl_dispatch_stub_595, _gloffset_PixelTexGenParameterivSGIS) - HIDDEN(gl_dispatch_stub_595) - GL_STUB(gl_dispatch_stub_596, _gloffset_SampleMaskSGIS) - HIDDEN(gl_dispatch_stub_596) - GL_STUB(gl_dispatch_stub_597, _gloffset_SamplePatternSGIS) - HIDDEN(gl_dispatch_stub_597) - GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) - GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) - GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) - GL_STUB(glNormalPointerEXT, _gloffset_NormalPointerEXT) - GL_STUB(glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT) - GL_STUB(glVertexPointerEXT, _gloffset_VertexPointerEXT) - GL_STUB(glPointParameterfEXT, _gloffset_PointParameterfEXT) - GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) - GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) - GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(gl_dispatch_stub_608, _gloffset_CullParameterdvEXT) - HIDDEN(gl_dispatch_stub_608) - GL_STUB(gl_dispatch_stub_609, _gloffset_CullParameterfvEXT) - HIDDEN(gl_dispatch_stub_609) - GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) - GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) - GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) - GL_STUB(glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT) - GL_STUB(glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT) - GL_STUB(glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT) - GL_STUB(glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT) - GL_STUB(glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT) - GL_STUB(glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT) - GL_STUB(glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT) - GL_STUB(glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT) - GL_STUB(glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT) - GL_STUB(glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT) - GL_STUB(glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT) - GL_STUB(glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT) - GL_STUB(glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT) - GL_STUB(glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT) - GL_STUB(glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT) - GL_STUB(glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT) - GL_STUB(glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT) - GL_STUB(glFogCoorddEXT, _gloffset_FogCoorddEXT) - GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) - GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) - GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(gl_dispatch_stub_634, _gloffset_PixelTexGenSGIX) - HIDDEN(gl_dispatch_stub_634) - GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) - GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) - GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) - GL_STUB(glCombinerInputNV, _gloffset_CombinerInputNV) - GL_STUB(glCombinerOutputNV, _gloffset_CombinerOutputNV) - GL_STUB(glCombinerParameterfNV, _gloffset_CombinerParameterfNV) - GL_STUB(glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV) - GL_STUB(glCombinerParameteriNV, _gloffset_CombinerParameteriNV) - GL_STUB(glCombinerParameterivNV, _gloffset_CombinerParameterivNV) - GL_STUB(glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV) - GL_STUB(glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV) - GL_STUB(glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV) - GL_STUB(glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV) - GL_STUB(glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV) - GL_STUB(glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV) - GL_STUB(glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV) - GL_STUB(glResizeBuffersMESA, _gloffset_ResizeBuffersMESA) - GL_STUB(glWindowPos2dMESA, _gloffset_WindowPos2dMESA) - GL_STUB(glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA) - GL_STUB(glWindowPos2fMESA, _gloffset_WindowPos2fMESA) - GL_STUB(glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA) - GL_STUB(glWindowPos2iMESA, _gloffset_WindowPos2iMESA) - GL_STUB(glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA) - GL_STUB(glWindowPos2sMESA, _gloffset_WindowPos2sMESA) - GL_STUB(glWindowPos2svMESA, _gloffset_WindowPos2svMESA) - GL_STUB(glWindowPos3dMESA, _gloffset_WindowPos3dMESA) - GL_STUB(glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA) - GL_STUB(glWindowPos3fMESA, _gloffset_WindowPos3fMESA) - GL_STUB(glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA) - GL_STUB(glWindowPos3iMESA, _gloffset_WindowPos3iMESA) - GL_STUB(glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA) - GL_STUB(glWindowPos3sMESA, _gloffset_WindowPos3sMESA) - GL_STUB(glWindowPos3svMESA, _gloffset_WindowPos3svMESA) - GL_STUB(glWindowPos4dMESA, _gloffset_WindowPos4dMESA) - GL_STUB(glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA) - GL_STUB(glWindowPos4fMESA, _gloffset_WindowPos4fMESA) - GL_STUB(glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA) - GL_STUB(glWindowPos4iMESA, _gloffset_WindowPos4iMESA) - GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) - GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) - GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) - GL_STUB(gl_dispatch_stub_676, _gloffset_MultiModeDrawArraysIBM) - HIDDEN(gl_dispatch_stub_676) - GL_STUB(gl_dispatch_stub_677, _gloffset_MultiModeDrawElementsIBM) - HIDDEN(gl_dispatch_stub_677) - GL_STUB(gl_dispatch_stub_678, _gloffset_DeleteFencesNV) - HIDDEN(gl_dispatch_stub_678) - GL_STUB(gl_dispatch_stub_679, _gloffset_FinishFenceNV) - HIDDEN(gl_dispatch_stub_679) - GL_STUB(gl_dispatch_stub_680, _gloffset_GenFencesNV) - HIDDEN(gl_dispatch_stub_680) - GL_STUB(gl_dispatch_stub_681, _gloffset_GetFenceivNV) - HIDDEN(gl_dispatch_stub_681) - GL_STUB(gl_dispatch_stub_682, _gloffset_IsFenceNV) - HIDDEN(gl_dispatch_stub_682) - GL_STUB(gl_dispatch_stub_683, _gloffset_SetFenceNV) - HIDDEN(gl_dispatch_stub_683) - GL_STUB(gl_dispatch_stub_684, _gloffset_TestFenceNV) - HIDDEN(gl_dispatch_stub_684) - GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) - GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) - GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) - GL_STUB(glExecuteProgramNV, _gloffset_ExecuteProgramNV) - GL_STUB(glGenProgramsNV, _gloffset_GenProgramsNV) - GL_STUB(glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV) - GL_STUB(glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV) - GL_STUB(glGetProgramStringNV, _gloffset_GetProgramStringNV) - GL_STUB(glGetProgramivNV, _gloffset_GetProgramivNV) - GL_STUB(glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV) - GL_STUB(glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV) - GL_STUB(glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV) - GL_STUB(glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV) - GL_STUB(glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV) - GL_STUB(glIsProgramNV, _gloffset_IsProgramNV) - GL_STUB(glLoadProgramNV, _gloffset_LoadProgramNV) - GL_STUB(glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV) - GL_STUB(glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV) - GL_STUB(glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV) - GL_STUB(glTrackMatrixNV, _gloffset_TrackMatrixNV) - GL_STUB(glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV) - GL_STUB(glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV) - GL_STUB(glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV) - GL_STUB(glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV) - GL_STUB(glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV) - GL_STUB(glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV) - GL_STUB(glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV) - GL_STUB(glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV) - GL_STUB(glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV) - GL_STUB(glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV) - GL_STUB(glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV) - GL_STUB(glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV) - GL_STUB(glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV) - GL_STUB(glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV) - GL_STUB(glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV) - GL_STUB(glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV) - GL_STUB(glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV) - GL_STUB(glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV) - GL_STUB(glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV) - GL_STUB(glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV) - GL_STUB(glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV) - GL_STUB(glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV) - GL_STUB(glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV) - GL_STUB(glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV) - GL_STUB(glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV) - GL_STUB(glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV) - GL_STUB(glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV) - GL_STUB(glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV) - GL_STUB(glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV) - GL_STUB(glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV) - GL_STUB(glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV) - GL_STUB(glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV) - GL_STUB(glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV) - GL_STUB(glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV) - GL_STUB(glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV) - GL_STUB(glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV) - GL_STUB(glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV) - GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV) - GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV) - GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV) - GL_STUB(glGetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI) - GL_STUB(glGetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI) - GL_STUB(glTexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI) - GL_STUB(glTexBumpParameterivATI, _gloffset_TexBumpParameterivATI) - GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI) - GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI) - GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI) - GL_STUB(glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI) - GL_STUB(glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI) - GL_STUB(glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI) - GL_STUB(glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI) - GL_STUB(glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI) - GL_STUB(glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI) - GL_STUB(glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI) - GL_STUB(glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI) - GL_STUB(glPassTexCoordATI, _gloffset_PassTexCoordATI) - GL_STUB(glSampleMapATI, _gloffset_SampleMapATI) - GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) - GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) - GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_765, _gloffset_ActiveStencilFaceEXT) - HIDDEN(gl_dispatch_stub_765) - GL_STUB(gl_dispatch_stub_766, _gloffset_BindVertexArrayAPPLE) - HIDDEN(gl_dispatch_stub_766) - GL_STUB(gl_dispatch_stub_767, _gloffset_DeleteVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_767) - GL_STUB(gl_dispatch_stub_768, _gloffset_GenVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_768) - GL_STUB(gl_dispatch_stub_769, _gloffset_IsVertexArrayAPPLE) - HIDDEN(gl_dispatch_stub_769) - GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) - GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) - GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) - GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) - GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) - GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_776, _gloffset_DepthBoundsEXT) - HIDDEN(gl_dispatch_stub_776) - GL_STUB(gl_dispatch_stub_777, _gloffset_BlendEquationSeparateEXT) - HIDDEN(gl_dispatch_stub_777) - GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) - GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) - GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) - GL_STUB(glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT) - GL_STUB(glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT) - GL_STUB(glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT) - GL_STUB(glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT) - GL_STUB(glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT) - GL_STUB(glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT) - GL_STUB(glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT) - GL_STUB(glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT) - GL_STUB(glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT) - GL_STUB(glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT) - GL_STUB(glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT) - GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) - GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) - GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_795, _gloffset_BlitFramebufferEXT) - HIDDEN(gl_dispatch_stub_795) - GL_STUB(gl_dispatch_stub_796, _gloffset_BufferParameteriAPPLE) - HIDDEN(gl_dispatch_stub_796) - GL_STUB(gl_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE) - HIDDEN(gl_dispatch_stub_797) - GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) - GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT) - GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT) - GL_STUB(glEnableIndexedEXT, _gloffset_EnableIndexedEXT) - GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT) - GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT) - GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT) - GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV) - GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV) - GL_STUB(glBeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT) - GL_STUB(glBindBufferBaseEXT, _gloffset_BindBufferBaseEXT) - GL_STUB(glBindBufferOffsetEXT, _gloffset_BindBufferOffsetEXT) - GL_STUB(glBindBufferRangeEXT, _gloffset_BindBufferRangeEXT) - GL_STUB(glEndTransformFeedbackEXT, _gloffset_EndTransformFeedbackEXT) - GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT) - GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT) - GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_815, _gloffset_GetTexParameterPointervAPPLE) - HIDDEN(gl_dispatch_stub_815) - GL_STUB(gl_dispatch_stub_816, _gloffset_TextureRangeAPPLE) - HIDDEN(gl_dispatch_stub_816) - GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE) - GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE) - GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE) - GL_STUB(gl_dispatch_stub_820, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_820) - GL_STUB(gl_dispatch_stub_821, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_821) - GL_STUB(gl_dispatch_stub_822, _gloffset_ProgramLocalParameters4fvEXT) - HIDDEN(gl_dispatch_stub_822) - GL_STUB(gl_dispatch_stub_823, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_823) - GL_STUB(gl_dispatch_stub_824, _gloffset_GetQueryObjectui64vEXT) - HIDDEN(gl_dispatch_stub_824) - GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES) - GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES) - GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) - GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) - GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glAreTexturesResidentEXT, glAreTexturesResident) -#endif - GL_STUB_ALIAS(glCopyTexImage1DEXT, glCopyTexImage1D) - GL_STUB_ALIAS(glCopyTexImage2DEXT, glCopyTexImage2D) - GL_STUB_ALIAS(glCopyTexSubImage1DEXT, glCopyTexSubImage1D) - GL_STUB_ALIAS(glCopyTexSubImage2DEXT, glCopyTexSubImage2D) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glDeleteTexturesEXT, glDeleteTextures) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGenTexturesEXT, glGenTextures) -#endif - GL_STUB_ALIAS(glGetPointervEXT, glGetPointerv) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glIsTextureEXT, glIsTexture) -#endif - GL_STUB_ALIAS(glPrioritizeTexturesEXT, glPrioritizeTextures) - GL_STUB_ALIAS(glTexSubImage1DEXT, glTexSubImage1D) - GL_STUB_ALIAS(glTexSubImage2DEXT, glTexSubImage2D) - GL_STUB_ALIAS(glBlendColorEXT, glBlendColor) - GL_STUB_ALIAS(glBlendEquationEXT, glBlendEquation) - GL_STUB_ALIAS(glDrawRangeElementsEXT, glDrawRangeElements) - GL_STUB_ALIAS(glColorTableSGI, glColorTable) - GL_STUB_ALIAS(glColorTableEXT, glColorTable) - GL_STUB_ALIAS(glColorTableParameterfvSGI, glColorTableParameterfv) - GL_STUB_ALIAS(glColorTableParameterivSGI, glColorTableParameteriv) - GL_STUB_ALIAS(glCopyColorTableSGI, glCopyColorTable) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetColorTableSGI, glGetColorTable) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetColorTableEXT, glGetColorTable) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetColorTableParameterfvSGI, glGetColorTableParameterfv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetColorTableParameterfvEXT, glGetColorTableParameterfv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetColorTableParameterivSGI, glGetColorTableParameteriv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetColorTableParameterivEXT, glGetColorTableParameteriv) -#endif - GL_STUB_ALIAS(glColorSubTableEXT, glColorSubTable) - GL_STUB_ALIAS(glCopyColorSubTableEXT, glCopyColorSubTable) - GL_STUB_ALIAS(glConvolutionFilter1DEXT, glConvolutionFilter1D) - GL_STUB_ALIAS(glConvolutionFilter2DEXT, glConvolutionFilter2D) - GL_STUB_ALIAS(glConvolutionParameterfEXT, glConvolutionParameterf) - GL_STUB_ALIAS(glConvolutionParameterfvEXT, glConvolutionParameterfv) - GL_STUB_ALIAS(glConvolutionParameteriEXT, glConvolutionParameteri) - GL_STUB_ALIAS(glConvolutionParameterivEXT, glConvolutionParameteriv) - GL_STUB_ALIAS(glCopyConvolutionFilter1DEXT, glCopyConvolutionFilter1D) - GL_STUB_ALIAS(glCopyConvolutionFilter2DEXT, glCopyConvolutionFilter2D) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetConvolutionFilterEXT, glGetConvolutionFilter) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetConvolutionParameterfvEXT, glGetConvolutionParameterfv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetConvolutionParameterivEXT, glGetConvolutionParameteriv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetSeparableFilterEXT, glGetSeparableFilter) -#endif - GL_STUB_ALIAS(glSeparableFilter2DEXT, glSeparableFilter2D) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetHistogramEXT, glGetHistogram) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetHistogramParameterfvEXT, glGetHistogramParameterfv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetHistogramParameterivEXT, glGetHistogramParameteriv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetMinmaxEXT, glGetMinmax) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetMinmaxParameterfvEXT, glGetMinmaxParameterfv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetMinmaxParameterivEXT, glGetMinmaxParameteriv) -#endif - GL_STUB_ALIAS(glHistogramEXT, glHistogram) - GL_STUB_ALIAS(glMinmaxEXT, glMinmax) - GL_STUB_ALIAS(glResetHistogramEXT, glResetHistogram) - GL_STUB_ALIAS(glResetMinmaxEXT, glResetMinmax) - GL_STUB_ALIAS(glTexImage3DEXT, glTexImage3D) - GL_STUB_ALIAS(glTexSubImage3DEXT, glTexSubImage3D) - GL_STUB_ALIAS(glCopyTexSubImage3DEXT, glCopyTexSubImage3D) - GL_STUB_ALIAS(glActiveTexture, glActiveTextureARB) - GL_STUB_ALIAS(glClientActiveTexture, glClientActiveTextureARB) - GL_STUB_ALIAS(glMultiTexCoord1d, glMultiTexCoord1dARB) - GL_STUB_ALIAS(glMultiTexCoord1dv, glMultiTexCoord1dvARB) - GL_STUB_ALIAS(glMultiTexCoord1f, glMultiTexCoord1fARB) - GL_STUB_ALIAS(glMultiTexCoord1fv, glMultiTexCoord1fvARB) - GL_STUB_ALIAS(glMultiTexCoord1i, glMultiTexCoord1iARB) - GL_STUB_ALIAS(glMultiTexCoord1iv, glMultiTexCoord1ivARB) - GL_STUB_ALIAS(glMultiTexCoord1s, glMultiTexCoord1sARB) - GL_STUB_ALIAS(glMultiTexCoord1sv, glMultiTexCoord1svARB) - GL_STUB_ALIAS(glMultiTexCoord2d, glMultiTexCoord2dARB) - GL_STUB_ALIAS(glMultiTexCoord2dv, glMultiTexCoord2dvARB) - GL_STUB_ALIAS(glMultiTexCoord2f, glMultiTexCoord2fARB) - GL_STUB_ALIAS(glMultiTexCoord2fv, glMultiTexCoord2fvARB) - GL_STUB_ALIAS(glMultiTexCoord2i, glMultiTexCoord2iARB) - GL_STUB_ALIAS(glMultiTexCoord2iv, glMultiTexCoord2ivARB) - GL_STUB_ALIAS(glMultiTexCoord2s, glMultiTexCoord2sARB) - GL_STUB_ALIAS(glMultiTexCoord2sv, glMultiTexCoord2svARB) - GL_STUB_ALIAS(glMultiTexCoord3d, glMultiTexCoord3dARB) - GL_STUB_ALIAS(glMultiTexCoord3dv, glMultiTexCoord3dvARB) - GL_STUB_ALIAS(glMultiTexCoord3f, glMultiTexCoord3fARB) - GL_STUB_ALIAS(glMultiTexCoord3fv, glMultiTexCoord3fvARB) - GL_STUB_ALIAS(glMultiTexCoord3i, glMultiTexCoord3iARB) - GL_STUB_ALIAS(glMultiTexCoord3iv, glMultiTexCoord3ivARB) - GL_STUB_ALIAS(glMultiTexCoord3s, glMultiTexCoord3sARB) - GL_STUB_ALIAS(glMultiTexCoord3sv, glMultiTexCoord3svARB) - GL_STUB_ALIAS(glMultiTexCoord4d, glMultiTexCoord4dARB) - GL_STUB_ALIAS(glMultiTexCoord4dv, glMultiTexCoord4dvARB) - GL_STUB_ALIAS(glMultiTexCoord4f, glMultiTexCoord4fARB) - GL_STUB_ALIAS(glMultiTexCoord4fv, glMultiTexCoord4fvARB) - GL_STUB_ALIAS(glMultiTexCoord4i, glMultiTexCoord4iARB) - GL_STUB_ALIAS(glMultiTexCoord4iv, glMultiTexCoord4ivARB) - GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB) - GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB) - GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate) - GL_STUB_ALIAS(glDrawArraysInstancedARB, glDrawArraysInstanced) - GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstanced) - GL_STUB_ALIAS(glDrawElementsInstancedARB, glDrawElementsInstanced) - GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstanced) - GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB) - GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB) - GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB) - GL_STUB_ALIAS(glMultTransposeMatrixf, glMultTransposeMatrixfARB) - GL_STUB_ALIAS(glSampleCoverage, glSampleCoverageARB) - GL_STUB_ALIAS(glCompressedTexImage1D, glCompressedTexImage1DARB) - GL_STUB_ALIAS(glCompressedTexImage2D, glCompressedTexImage2DARB) - GL_STUB_ALIAS(glCompressedTexImage3D, glCompressedTexImage3DARB) - GL_STUB_ALIAS(glCompressedTexSubImage1D, glCompressedTexSubImage1DARB) - GL_STUB_ALIAS(glCompressedTexSubImage2D, glCompressedTexSubImage2DARB) - GL_STUB_ALIAS(glCompressedTexSubImage3D, glCompressedTexSubImage3DARB) - GL_STUB_ALIAS(glGetCompressedTexImage, glGetCompressedTexImageARB) - GL_STUB_ALIAS(glDisableVertexAttribArray, glDisableVertexAttribArrayARB) - GL_STUB_ALIAS(glEnableVertexAttribArray, glEnableVertexAttribArrayARB) - GL_STUB_ALIAS(glGetVertexAttribdv, glGetVertexAttribdvARB) - GL_STUB_ALIAS(glGetVertexAttribfv, glGetVertexAttribfvARB) - GL_STUB_ALIAS(glGetVertexAttribiv, glGetVertexAttribivARB) - GL_STUB_ALIAS(glProgramParameter4dNV, glProgramEnvParameter4dARB) - GL_STUB_ALIAS(glProgramParameter4dvNV, glProgramEnvParameter4dvARB) - GL_STUB_ALIAS(glProgramParameter4fNV, glProgramEnvParameter4fARB) - GL_STUB_ALIAS(glProgramParameter4fvNV, glProgramEnvParameter4fvARB) - GL_STUB_ALIAS(glVertexAttrib1d, glVertexAttrib1dARB) - GL_STUB_ALIAS(glVertexAttrib1dv, glVertexAttrib1dvARB) - GL_STUB_ALIAS(glVertexAttrib1f, glVertexAttrib1fARB) - GL_STUB_ALIAS(glVertexAttrib1fv, glVertexAttrib1fvARB) - GL_STUB_ALIAS(glVertexAttrib1s, glVertexAttrib1sARB) - GL_STUB_ALIAS(glVertexAttrib1sv, glVertexAttrib1svARB) - GL_STUB_ALIAS(glVertexAttrib2d, glVertexAttrib2dARB) - GL_STUB_ALIAS(glVertexAttrib2dv, glVertexAttrib2dvARB) - GL_STUB_ALIAS(glVertexAttrib2f, glVertexAttrib2fARB) - GL_STUB_ALIAS(glVertexAttrib2fv, glVertexAttrib2fvARB) - GL_STUB_ALIAS(glVertexAttrib2s, glVertexAttrib2sARB) - GL_STUB_ALIAS(glVertexAttrib2sv, glVertexAttrib2svARB) - GL_STUB_ALIAS(glVertexAttrib3d, glVertexAttrib3dARB) - GL_STUB_ALIAS(glVertexAttrib3dv, glVertexAttrib3dvARB) - GL_STUB_ALIAS(glVertexAttrib3f, glVertexAttrib3fARB) - GL_STUB_ALIAS(glVertexAttrib3fv, glVertexAttrib3fvARB) - GL_STUB_ALIAS(glVertexAttrib3s, glVertexAttrib3sARB) - GL_STUB_ALIAS(glVertexAttrib3sv, glVertexAttrib3svARB) - GL_STUB_ALIAS(glVertexAttrib4Nbv, glVertexAttrib4NbvARB) - GL_STUB_ALIAS(glVertexAttrib4Niv, glVertexAttrib4NivARB) - GL_STUB_ALIAS(glVertexAttrib4Nsv, glVertexAttrib4NsvARB) - GL_STUB_ALIAS(glVertexAttrib4Nub, glVertexAttrib4NubARB) - GL_STUB_ALIAS(glVertexAttrib4Nubv, glVertexAttrib4NubvARB) - GL_STUB_ALIAS(glVertexAttrib4Nuiv, glVertexAttrib4NuivARB) - GL_STUB_ALIAS(glVertexAttrib4Nusv, glVertexAttrib4NusvARB) - GL_STUB_ALIAS(glVertexAttrib4bv, glVertexAttrib4bvARB) - GL_STUB_ALIAS(glVertexAttrib4d, glVertexAttrib4dARB) - GL_STUB_ALIAS(glVertexAttrib4dv, glVertexAttrib4dvARB) - GL_STUB_ALIAS(glVertexAttrib4f, glVertexAttrib4fARB) - GL_STUB_ALIAS(glVertexAttrib4fv, glVertexAttrib4fvARB) - GL_STUB_ALIAS(glVertexAttrib4iv, glVertexAttrib4ivARB) - GL_STUB_ALIAS(glVertexAttrib4s, glVertexAttrib4sARB) - GL_STUB_ALIAS(glVertexAttrib4sv, glVertexAttrib4svARB) - GL_STUB_ALIAS(glVertexAttrib4ubv, glVertexAttrib4ubvARB) - GL_STUB_ALIAS(glVertexAttrib4uiv, glVertexAttrib4uivARB) - GL_STUB_ALIAS(glVertexAttrib4usv, glVertexAttrib4usvARB) - GL_STUB_ALIAS(glVertexAttribPointer, glVertexAttribPointerARB) - GL_STUB_ALIAS(glBindBuffer, glBindBufferARB) - GL_STUB_ALIAS(glBufferData, glBufferDataARB) - GL_STUB_ALIAS(glBufferSubData, glBufferSubDataARB) - GL_STUB_ALIAS(glDeleteBuffers, glDeleteBuffersARB) - GL_STUB_ALIAS(glGenBuffers, glGenBuffersARB) - GL_STUB_ALIAS(glGetBufferParameteriv, glGetBufferParameterivARB) - GL_STUB_ALIAS(glGetBufferPointerv, glGetBufferPointervARB) - GL_STUB_ALIAS(glGetBufferSubData, glGetBufferSubDataARB) - GL_STUB_ALIAS(glIsBuffer, glIsBufferARB) - GL_STUB_ALIAS(glMapBuffer, glMapBufferARB) - GL_STUB_ALIAS(glUnmapBuffer, glUnmapBufferARB) - GL_STUB_ALIAS(glBeginQuery, glBeginQueryARB) - GL_STUB_ALIAS(glDeleteQueries, glDeleteQueriesARB) - GL_STUB_ALIAS(glEndQuery, glEndQueryARB) - GL_STUB_ALIAS(glGenQueries, glGenQueriesARB) - GL_STUB_ALIAS(glGetQueryObjectiv, glGetQueryObjectivARB) - GL_STUB_ALIAS(glGetQueryObjectuiv, glGetQueryObjectuivARB) - GL_STUB_ALIAS(glGetQueryiv, glGetQueryivARB) - GL_STUB_ALIAS(glIsQuery, glIsQueryARB) - GL_STUB_ALIAS(glCompileShader, glCompileShaderARB) - GL_STUB_ALIAS(glGetActiveUniform, glGetActiveUniformARB) - GL_STUB_ALIAS(glGetShaderSource, glGetShaderSourceARB) - GL_STUB_ALIAS(glGetUniformLocation, glGetUniformLocationARB) - GL_STUB_ALIAS(glGetUniformfv, glGetUniformfvARB) - GL_STUB_ALIAS(glGetUniformiv, glGetUniformivARB) - GL_STUB_ALIAS(glLinkProgram, glLinkProgramARB) - GL_STUB_ALIAS(glShaderSource, glShaderSourceARB) - GL_STUB_ALIAS(glUniform1f, glUniform1fARB) - GL_STUB_ALIAS(glUniform1fv, glUniform1fvARB) - GL_STUB_ALIAS(glUniform1i, glUniform1iARB) - GL_STUB_ALIAS(glUniform1iv, glUniform1ivARB) - GL_STUB_ALIAS(glUniform2f, glUniform2fARB) - GL_STUB_ALIAS(glUniform2fv, glUniform2fvARB) - GL_STUB_ALIAS(glUniform2i, glUniform2iARB) - GL_STUB_ALIAS(glUniform2iv, glUniform2ivARB) - GL_STUB_ALIAS(glUniform3f, glUniform3fARB) - GL_STUB_ALIAS(glUniform3fv, glUniform3fvARB) - GL_STUB_ALIAS(glUniform3i, glUniform3iARB) - GL_STUB_ALIAS(glUniform3iv, glUniform3ivARB) - GL_STUB_ALIAS(glUniform4f, glUniform4fARB) - GL_STUB_ALIAS(glUniform4fv, glUniform4fvARB) - GL_STUB_ALIAS(glUniform4i, glUniform4iARB) - GL_STUB_ALIAS(glUniform4iv, glUniform4ivARB) - GL_STUB_ALIAS(glUniformMatrix2fv, glUniformMatrix2fvARB) - GL_STUB_ALIAS(glUniformMatrix3fv, glUniformMatrix3fvARB) - GL_STUB_ALIAS(glUniformMatrix4fv, glUniformMatrix4fvARB) - GL_STUB_ALIAS(glUseProgram, glUseProgramObjectARB) - GL_STUB_ALIAS(glValidateProgram, glValidateProgramARB) - GL_STUB_ALIAS(glBindAttribLocation, glBindAttribLocationARB) - GL_STUB_ALIAS(glGetActiveAttrib, glGetActiveAttribARB) - GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB) - GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB) - GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB) - GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample) - GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT) - GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT) - GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT) - GL_STUB_ALIAS(glPointParameterfv, glPointParameterfvEXT) - GL_STUB_ALIAS(glPointParameterfvARB, glPointParameterfvEXT) - GL_STUB_ALIAS(glPointParameterfvSGIS, glPointParameterfvEXT) - GL_STUB_ALIAS(glSecondaryColor3b, glSecondaryColor3bEXT) - GL_STUB_ALIAS(glSecondaryColor3bv, glSecondaryColor3bvEXT) - GL_STUB_ALIAS(glSecondaryColor3d, glSecondaryColor3dEXT) - GL_STUB_ALIAS(glSecondaryColor3dv, glSecondaryColor3dvEXT) - GL_STUB_ALIAS(glSecondaryColor3f, glSecondaryColor3fEXT) - GL_STUB_ALIAS(glSecondaryColor3fv, glSecondaryColor3fvEXT) - GL_STUB_ALIAS(glSecondaryColor3i, glSecondaryColor3iEXT) - GL_STUB_ALIAS(glSecondaryColor3iv, glSecondaryColor3ivEXT) - GL_STUB_ALIAS(glSecondaryColor3s, glSecondaryColor3sEXT) - GL_STUB_ALIAS(glSecondaryColor3sv, glSecondaryColor3svEXT) - GL_STUB_ALIAS(glSecondaryColor3ub, glSecondaryColor3ubEXT) - GL_STUB_ALIAS(glSecondaryColor3ubv, glSecondaryColor3ubvEXT) - GL_STUB_ALIAS(glSecondaryColor3ui, glSecondaryColor3uiEXT) - GL_STUB_ALIAS(glSecondaryColor3uiv, glSecondaryColor3uivEXT) - GL_STUB_ALIAS(glSecondaryColor3us, glSecondaryColor3usEXT) - GL_STUB_ALIAS(glSecondaryColor3usv, glSecondaryColor3usvEXT) - GL_STUB_ALIAS(glSecondaryColorPointer, glSecondaryColorPointerEXT) - GL_STUB_ALIAS(glMultiDrawArrays, glMultiDrawArraysEXT) - GL_STUB_ALIAS(glMultiDrawElements, glMultiDrawElementsEXT) - GL_STUB_ALIAS(glFogCoordPointer, glFogCoordPointerEXT) - GL_STUB_ALIAS(glFogCoordd, glFogCoorddEXT) - GL_STUB_ALIAS(glFogCoorddv, glFogCoorddvEXT) - GL_STUB_ALIAS(glFogCoordf, glFogCoordfEXT) - GL_STUB_ALIAS(glFogCoordfv, glFogCoordfvEXT) - GL_STUB_ALIAS(glBlendFuncSeparate, glBlendFuncSeparateEXT) - GL_STUB_ALIAS(glBlendFuncSeparateINGR, glBlendFuncSeparateEXT) - GL_STUB_ALIAS(glWindowPos2d, glWindowPos2dMESA) - GL_STUB_ALIAS(glWindowPos2dARB, glWindowPos2dMESA) - GL_STUB_ALIAS(glWindowPos2dv, glWindowPos2dvMESA) - GL_STUB_ALIAS(glWindowPos2dvARB, glWindowPos2dvMESA) - GL_STUB_ALIAS(glWindowPos2f, glWindowPos2fMESA) - GL_STUB_ALIAS(glWindowPos2fARB, glWindowPos2fMESA) - GL_STUB_ALIAS(glWindowPos2fv, glWindowPos2fvMESA) - GL_STUB_ALIAS(glWindowPos2fvARB, glWindowPos2fvMESA) - GL_STUB_ALIAS(glWindowPos2i, glWindowPos2iMESA) - GL_STUB_ALIAS(glWindowPos2iARB, glWindowPos2iMESA) - GL_STUB_ALIAS(glWindowPos2iv, glWindowPos2ivMESA) - GL_STUB_ALIAS(glWindowPos2ivARB, glWindowPos2ivMESA) - GL_STUB_ALIAS(glWindowPos2s, glWindowPos2sMESA) - GL_STUB_ALIAS(glWindowPos2sARB, glWindowPos2sMESA) - GL_STUB_ALIAS(glWindowPos2sv, glWindowPos2svMESA) - GL_STUB_ALIAS(glWindowPos2svARB, glWindowPos2svMESA) - GL_STUB_ALIAS(glWindowPos3d, glWindowPos3dMESA) - GL_STUB_ALIAS(glWindowPos3dARB, glWindowPos3dMESA) - GL_STUB_ALIAS(glWindowPos3dv, glWindowPos3dvMESA) - GL_STUB_ALIAS(glWindowPos3dvARB, glWindowPos3dvMESA) - GL_STUB_ALIAS(glWindowPos3f, glWindowPos3fMESA) - GL_STUB_ALIAS(glWindowPos3fARB, glWindowPos3fMESA) - GL_STUB_ALIAS(glWindowPos3fv, glWindowPos3fvMESA) - GL_STUB_ALIAS(glWindowPos3fvARB, glWindowPos3fvMESA) - GL_STUB_ALIAS(glWindowPos3i, glWindowPos3iMESA) - GL_STUB_ALIAS(glWindowPos3iARB, glWindowPos3iMESA) - GL_STUB_ALIAS(glWindowPos3iv, glWindowPos3ivMESA) - GL_STUB_ALIAS(glWindowPos3ivARB, glWindowPos3ivMESA) - GL_STUB_ALIAS(glWindowPos3s, glWindowPos3sMESA) - GL_STUB_ALIAS(glWindowPos3sARB, glWindowPos3sMESA) - GL_STUB_ALIAS(glWindowPos3sv, glWindowPos3svMESA) - GL_STUB_ALIAS(glWindowPos3svARB, glWindowPos3svMESA) - GL_STUB_ALIAS(glBindProgramARB, glBindProgramNV) - GL_STUB_ALIAS(glDeleteProgramsARB, glDeleteProgramsNV) - GL_STUB_ALIAS(glGenProgramsARB, glGenProgramsNV) - GL_STUB_ALIAS(glGetVertexAttribPointerv, glGetVertexAttribPointervNV) - GL_STUB_ALIAS(glGetVertexAttribPointervARB, glGetVertexAttribPointervNV) - GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV) - GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV) - GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV) - GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT) - GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT) - GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT) - GL_STUB_ALIAS(glDeleteFramebuffers, glDeleteFramebuffersEXT) - GL_STUB_ALIAS(glDeleteRenderbuffers, glDeleteRenderbuffersEXT) - GL_STUB_ALIAS(glFramebufferRenderbuffer, glFramebufferRenderbufferEXT) - GL_STUB_ALIAS(glFramebufferTexture1D, glFramebufferTexture1DEXT) - GL_STUB_ALIAS(glFramebufferTexture2D, glFramebufferTexture2DEXT) - GL_STUB_ALIAS(glFramebufferTexture3D, glFramebufferTexture3DEXT) - GL_STUB_ALIAS(glGenFramebuffers, glGenFramebuffersEXT) - GL_STUB_ALIAS(glGenRenderbuffers, glGenRenderbuffersEXT) - GL_STUB_ALIAS(glGenerateMipmap, glGenerateMipmapEXT) - GL_STUB_ALIAS(glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameterivEXT) - GL_STUB_ALIAS(glGetRenderbufferParameteriv, glGetRenderbufferParameterivEXT) - GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT) - GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT) - GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT) - GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT) - GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT) - GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT) - GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT) - GL_STUB_ALIAS(glEndTransformFeedback, glEndTransformFeedbackEXT) - GL_STUB_ALIAS(glGetTransformFeedbackVarying, glGetTransformFeedbackVaryingEXT) - GL_STUB_ALIAS(glTransformFeedbackVaryings, glTransformFeedbackVaryingsEXT) - GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT) - - .globl gl_dispatch_functions_end - HIDDEN(gl_dispatch_functions_end) -gl_dispatch_functions_end: +/* DO NOT EDIT - This file generated automatically by gl_SPARC_asm.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifdef __arch64__ +#define GL_OFF(N) ((N) * 8) +#define GL_LL ldx +#define GL_TIE_LD(SYM) %tie_ldx(SYM) +#define GL_STACK_SIZE 128 +#else +#define GL_OFF(N) ((N) * 4) +#define GL_LL ld +#define GL_TIE_LD(SYM) %tie_ld(SYM) +#define GL_STACK_SIZE 64 +#endif + +#define GLOBL_FN(x) .globl x ; .type x, @function +#define HIDDEN(x) .hidden x + + .register %g2, #scratch + .register %g3, #scratch + + .text + + GLOBL_FN(__glapi_sparc_icache_flush) + HIDDEN(__glapi_sparc_icache_flush) + .type __glapi_sparc_icache_flush, @function +__glapi_sparc_icache_flush: /* %o0 = insn_addr */ + flush %o0 + retl + nop + + .align 32 + + .type __glapi_sparc_get_pc, @function +__glapi_sparc_get_pc: + retl + add %o7, %g2, %g2 + .size __glapi_sparc_get_pc, .-__glapi_sparc_get_pc + +#ifdef GLX_USE_TLS + + GLOBL_FN(__glapi_sparc_get_dispatch) + HIDDEN(__glapi_sparc_get_dispatch) +__glapi_sparc_get_dispatch: + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + sethi %tie_hi22(_glapi_tls_Dispatch), %g1 + add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 + GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) + retl + mov %g2, %o0 + + .data + .align 32 + + /* --> sethi %hi(_glapi_tls_Dispatch), %g1 */ + /* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */ + GLOBL_FN(__glapi_sparc_tls_stub) + HIDDEN(__glapi_sparc_tls_stub) +__glapi_sparc_tls_stub: /* Call offset in %g3 */ + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + srl %g3, 10, %g3 + sethi %tie_hi22(_glapi_tls_Dispatch), %g1 + add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 + GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) + GL_LL [%g7+%g2], %g1 + GL_LL [%g1 + %g3], %g1 + jmp %g1 + nop + .size __glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub + +#define GL_STUB(fn, off) \ + GLOBL_FN(fn); \ +fn: ba __glapi_sparc_tls_stub; \ + sethi GL_OFF(off), %g3; \ + .size fn,.-fn; + +#elif defined(PTHREADS) + + /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ + /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ + /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ + /* 64-bit 0x0c --> sllx %g1, 32, %g1 */ + /* 64-bit 0x10 --> add %g1, %g2, %g1 */ + /* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ + + /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ + /* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ + + .data + .align 32 + + GLOBL_FN(__glapi_sparc_pthread_stub) + HIDDEN(__glapi_sparc_pthread_stub) +__glapi_sparc_pthread_stub: /* Call offset in %g3 */ + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + sethi %hi(_glapi_Dispatch), %g1 + or %g1, %lo(_glapi_Dispatch), %g1 + srl %g3, 10, %g3 + GL_LL [%g2+%g1], %g2 + GL_LL [%g2], %g1 + cmp %g1, 0 + be 2f + nop +1: GL_LL [%g1 + %g3], %g1 + jmp %g1 + nop +2: save %sp, GL_STACK_SIZE, %sp + mov %g3, %l0 + call _glapi_get_dispatch + nop + mov %o0, %g1 + mov %l0, %g3 + ba 1b + restore %g0, %g0, %g0 + .size __glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub + +#define GL_STUB(fn, off) \ + GLOBL_FN(fn); \ +fn: ba __glapi_sparc_pthread_stub; \ + sethi GL_OFF(off), %g3; \ + .size fn,.-fn; + +#else /* Non-threaded version. */ + + .type __glapi_sparc_nothread_stub, @function +__glapi_sparc_nothread_stub: /* Call offset in %g3 */ + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + srl %g3, 10, %g3 + sethi %hi(_glapi_Dispatch), %g1 + or %g1, %lo(_glapi_Dispatch), %g1 + GL_LL [%g2+%g1], %g2 + GL_LL [%g2], %g1 + GL_LL [%g1 + %g3], %g1 + jmp %g1 + nop + .size __glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub + +#define GL_STUB(fn, off) \ + GLOBL_FN(fn); \ +fn: ba __glapi_sparc_nothread_stub; \ + sethi GL_OFF(off), %g3; \ + .size fn,.-fn; + +#endif + +#define GL_STUB_ALIAS(fn, alias) \ + .globl fn; \ + .set fn, alias + + .text + .align 32 + + .globl gl_dispatch_functions_start + HIDDEN(gl_dispatch_functions_start) +gl_dispatch_functions_start: + + GL_STUB(glNewList, 0) + GL_STUB(glEndList, 1) + GL_STUB(glCallList, 2) + GL_STUB(glCallLists, 3) + GL_STUB(glDeleteLists, 4) + GL_STUB(glGenLists, 5) + GL_STUB(glListBase, 6) + GL_STUB(glBegin, 7) + GL_STUB(glBitmap, 8) + GL_STUB(glColor3b, 9) + GL_STUB(glColor3bv, 10) + GL_STUB(glColor3d, 11) + GL_STUB(glColor3dv, 12) + GL_STUB(glColor3f, 13) + GL_STUB(glColor3fv, 14) + GL_STUB(glColor3i, 15) + GL_STUB(glColor3iv, 16) + GL_STUB(glColor3s, 17) + GL_STUB(glColor3sv, 18) + GL_STUB(glColor3ub, 19) + GL_STUB(glColor3ubv, 20) + GL_STUB(glColor3ui, 21) + GL_STUB(glColor3uiv, 22) + GL_STUB(glColor3us, 23) + GL_STUB(glColor3usv, 24) + GL_STUB(glColor4b, 25) + GL_STUB(glColor4bv, 26) + GL_STUB(glColor4d, 27) + GL_STUB(glColor4dv, 28) + GL_STUB(glColor4f, 29) + GL_STUB(glColor4fv, 30) + GL_STUB(glColor4i, 31) + GL_STUB(glColor4iv, 32) + GL_STUB(glColor4s, 33) + GL_STUB(glColor4sv, 34) + GL_STUB(glColor4ub, 35) + GL_STUB(glColor4ubv, 36) + GL_STUB(glColor4ui, 37) + GL_STUB(glColor4uiv, 38) + GL_STUB(glColor4us, 39) + GL_STUB(glColor4usv, 40) + GL_STUB(glEdgeFlag, 41) + GL_STUB(glEdgeFlagv, 42) + GL_STUB(glEnd, 43) + GL_STUB(glIndexd, 44) + GL_STUB(glIndexdv, 45) + GL_STUB(glIndexf, 46) + GL_STUB(glIndexfv, 47) + GL_STUB(glIndexi, 48) + GL_STUB(glIndexiv, 49) + GL_STUB(glIndexs, 50) + GL_STUB(glIndexsv, 51) + GL_STUB(glNormal3b, 52) + GL_STUB(glNormal3bv, 53) + GL_STUB(glNormal3d, 54) + GL_STUB(glNormal3dv, 55) + GL_STUB(glNormal3f, 56) + GL_STUB(glNormal3fv, 57) + GL_STUB(glNormal3i, 58) + GL_STUB(glNormal3iv, 59) + GL_STUB(glNormal3s, 60) + GL_STUB(glNormal3sv, 61) + GL_STUB(glRasterPos2d, 62) + GL_STUB(glRasterPos2dv, 63) + GL_STUB(glRasterPos2f, 64) + GL_STUB(glRasterPos2fv, 65) + GL_STUB(glRasterPos2i, 66) + GL_STUB(glRasterPos2iv, 67) + GL_STUB(glRasterPos2s, 68) + GL_STUB(glRasterPos2sv, 69) + GL_STUB(glRasterPos3d, 70) + GL_STUB(glRasterPos3dv, 71) + GL_STUB(glRasterPos3f, 72) + GL_STUB(glRasterPos3fv, 73) + GL_STUB(glRasterPos3i, 74) + GL_STUB(glRasterPos3iv, 75) + GL_STUB(glRasterPos3s, 76) + GL_STUB(glRasterPos3sv, 77) + GL_STUB(glRasterPos4d, 78) + GL_STUB(glRasterPos4dv, 79) + GL_STUB(glRasterPos4f, 80) + GL_STUB(glRasterPos4fv, 81) + GL_STUB(glRasterPos4i, 82) + GL_STUB(glRasterPos4iv, 83) + GL_STUB(glRasterPos4s, 84) + GL_STUB(glRasterPos4sv, 85) + GL_STUB(glRectd, 86) + GL_STUB(glRectdv, 87) + GL_STUB(glRectf, 88) + GL_STUB(glRectfv, 89) + GL_STUB(glRecti, 90) + GL_STUB(glRectiv, 91) + GL_STUB(glRects, 92) + GL_STUB(glRectsv, 93) + GL_STUB(glTexCoord1d, 94) + GL_STUB(glTexCoord1dv, 95) + GL_STUB(glTexCoord1f, 96) + GL_STUB(glTexCoord1fv, 97) + GL_STUB(glTexCoord1i, 98) + GL_STUB(glTexCoord1iv, 99) + GL_STUB(glTexCoord1s, 100) + GL_STUB(glTexCoord1sv, 101) + GL_STUB(glTexCoord2d, 102) + GL_STUB(glTexCoord2dv, 103) + GL_STUB(glTexCoord2f, 104) + GL_STUB(glTexCoord2fv, 105) + GL_STUB(glTexCoord2i, 106) + GL_STUB(glTexCoord2iv, 107) + GL_STUB(glTexCoord2s, 108) + GL_STUB(glTexCoord2sv, 109) + GL_STUB(glTexCoord3d, 110) + GL_STUB(glTexCoord3dv, 111) + GL_STUB(glTexCoord3f, 112) + GL_STUB(glTexCoord3fv, 113) + GL_STUB(glTexCoord3i, 114) + GL_STUB(glTexCoord3iv, 115) + GL_STUB(glTexCoord3s, 116) + GL_STUB(glTexCoord3sv, 117) + GL_STUB(glTexCoord4d, 118) + GL_STUB(glTexCoord4dv, 119) + GL_STUB(glTexCoord4f, 120) + GL_STUB(glTexCoord4fv, 121) + GL_STUB(glTexCoord4i, 122) + GL_STUB(glTexCoord4iv, 123) + GL_STUB(glTexCoord4s, 124) + GL_STUB(glTexCoord4sv, 125) + GL_STUB(glVertex2d, 126) + GL_STUB(glVertex2dv, 127) + GL_STUB(glVertex2f, 128) + GL_STUB(glVertex2fv, 129) + GL_STUB(glVertex2i, 130) + GL_STUB(glVertex2iv, 131) + GL_STUB(glVertex2s, 132) + GL_STUB(glVertex2sv, 133) + GL_STUB(glVertex3d, 134) + GL_STUB(glVertex3dv, 135) + GL_STUB(glVertex3f, 136) + GL_STUB(glVertex3fv, 137) + GL_STUB(glVertex3i, 138) + GL_STUB(glVertex3iv, 139) + GL_STUB(glVertex3s, 140) + GL_STUB(glVertex3sv, 141) + GL_STUB(glVertex4d, 142) + GL_STUB(glVertex4dv, 143) + GL_STUB(glVertex4f, 144) + GL_STUB(glVertex4fv, 145) + GL_STUB(glVertex4i, 146) + GL_STUB(glVertex4iv, 147) + GL_STUB(glVertex4s, 148) + GL_STUB(glVertex4sv, 149) + GL_STUB(glClipPlane, 150) + GL_STUB(glColorMaterial, 151) + GL_STUB(glCullFace, 152) + GL_STUB(glFogf, 153) + GL_STUB(glFogfv, 154) + GL_STUB(glFogi, 155) + GL_STUB(glFogiv, 156) + GL_STUB(glFrontFace, 157) + GL_STUB(glHint, 158) + GL_STUB(glLightf, 159) + GL_STUB(glLightfv, 160) + GL_STUB(glLighti, 161) + GL_STUB(glLightiv, 162) + GL_STUB(glLightModelf, 163) + GL_STUB(glLightModelfv, 164) + GL_STUB(glLightModeli, 165) + GL_STUB(glLightModeliv, 166) + GL_STUB(glLineStipple, 167) + GL_STUB(glLineWidth, 168) + GL_STUB(glMaterialf, 169) + GL_STUB(glMaterialfv, 170) + GL_STUB(glMateriali, 171) + GL_STUB(glMaterialiv, 172) + GL_STUB(glPointSize, 173) + GL_STUB(glPolygonMode, 174) + GL_STUB(glPolygonStipple, 175) + GL_STUB(glScissor, 176) + GL_STUB(glShadeModel, 177) + GL_STUB(glTexParameterf, 178) + GL_STUB(glTexParameterfv, 179) + GL_STUB(glTexParameteri, 180) + GL_STUB(glTexParameteriv, 181) + GL_STUB(glTexImage1D, 182) + GL_STUB(glTexImage2D, 183) + GL_STUB(glTexEnvf, 184) + GL_STUB(glTexEnvfv, 185) + GL_STUB(glTexEnvi, 186) + GL_STUB(glTexEnviv, 187) + GL_STUB(glTexGend, 188) + GL_STUB(glTexGendv, 189) + GL_STUB(glTexGenf, 190) + GL_STUB(glTexGenfv, 191) + GL_STUB(glTexGeni, 192) + GL_STUB(glTexGeniv, 193) + GL_STUB(glFeedbackBuffer, 194) + GL_STUB(glSelectBuffer, 195) + GL_STUB(glRenderMode, 196) + GL_STUB(glInitNames, 197) + GL_STUB(glLoadName, 198) + GL_STUB(glPassThrough, 199) + GL_STUB(glPopName, 200) + GL_STUB(glPushName, 201) + GL_STUB(glDrawBuffer, 202) + GL_STUB(glClear, 203) + GL_STUB(glClearAccum, 204) + GL_STUB(glClearIndex, 205) + GL_STUB(glClearColor, 206) + GL_STUB(glClearStencil, 207) + GL_STUB(glClearDepth, 208) + GL_STUB(glStencilMask, 209) + GL_STUB(glColorMask, 210) + GL_STUB(glDepthMask, 211) + GL_STUB(glIndexMask, 212) + GL_STUB(glAccum, 213) + GL_STUB(glDisable, 214) + GL_STUB(glEnable, 215) + GL_STUB(glFinish, 216) + GL_STUB(glFlush, 217) + GL_STUB(glPopAttrib, 218) + GL_STUB(glPushAttrib, 219) + GL_STUB(glMap1d, 220) + GL_STUB(glMap1f, 221) + GL_STUB(glMap2d, 222) + GL_STUB(glMap2f, 223) + GL_STUB(glMapGrid1d, 224) + GL_STUB(glMapGrid1f, 225) + GL_STUB(glMapGrid2d, 226) + GL_STUB(glMapGrid2f, 227) + GL_STUB(glEvalCoord1d, 228) + GL_STUB(glEvalCoord1dv, 229) + GL_STUB(glEvalCoord1f, 230) + GL_STUB(glEvalCoord1fv, 231) + GL_STUB(glEvalCoord2d, 232) + GL_STUB(glEvalCoord2dv, 233) + GL_STUB(glEvalCoord2f, 234) + GL_STUB(glEvalCoord2fv, 235) + GL_STUB(glEvalMesh1, 236) + GL_STUB(glEvalPoint1, 237) + GL_STUB(glEvalMesh2, 238) + GL_STUB(glEvalPoint2, 239) + GL_STUB(glAlphaFunc, 240) + GL_STUB(glBlendFunc, 241) + GL_STUB(glLogicOp, 242) + GL_STUB(glStencilFunc, 243) + GL_STUB(glStencilOp, 244) + GL_STUB(glDepthFunc, 245) + GL_STUB(glPixelZoom, 246) + GL_STUB(glPixelTransferf, 247) + GL_STUB(glPixelTransferi, 248) + GL_STUB(glPixelStoref, 249) + GL_STUB(glPixelStorei, 250) + GL_STUB(glPixelMapfv, 251) + GL_STUB(glPixelMapuiv, 252) + GL_STUB(glPixelMapusv, 253) + GL_STUB(glReadBuffer, 254) + GL_STUB(glCopyPixels, 255) + GL_STUB(glReadPixels, 256) + GL_STUB(glDrawPixels, 257) + GL_STUB(glGetBooleanv, 258) + GL_STUB(glGetClipPlane, 259) + GL_STUB(glGetDoublev, 260) + GL_STUB(glGetError, 261) + GL_STUB(glGetFloatv, 262) + GL_STUB(glGetIntegerv, 263) + GL_STUB(glGetLightfv, 264) + GL_STUB(glGetLightiv, 265) + GL_STUB(glGetMapdv, 266) + GL_STUB(glGetMapfv, 267) + GL_STUB(glGetMapiv, 268) + GL_STUB(glGetMaterialfv, 269) + GL_STUB(glGetMaterialiv, 270) + GL_STUB(glGetPixelMapfv, 271) + GL_STUB(glGetPixelMapuiv, 272) + GL_STUB(glGetPixelMapusv, 273) + GL_STUB(glGetPolygonStipple, 274) + GL_STUB(glGetString, 275) + GL_STUB(glGetTexEnvfv, 276) + GL_STUB(glGetTexEnviv, 277) + GL_STUB(glGetTexGendv, 278) + GL_STUB(glGetTexGenfv, 279) + GL_STUB(glGetTexGeniv, 280) + GL_STUB(glGetTexImage, 281) + GL_STUB(glGetTexParameterfv, 282) + GL_STUB(glGetTexParameteriv, 283) + GL_STUB(glGetTexLevelParameterfv, 284) + GL_STUB(glGetTexLevelParameteriv, 285) + GL_STUB(glIsEnabled, 286) + GL_STUB(glIsList, 287) + GL_STUB(glDepthRange, 288) + GL_STUB(glFrustum, 289) + GL_STUB(glLoadIdentity, 290) + GL_STUB(glLoadMatrixf, 291) + GL_STUB(glLoadMatrixd, 292) + GL_STUB(glMatrixMode, 293) + GL_STUB(glMultMatrixf, 294) + GL_STUB(glMultMatrixd, 295) + GL_STUB(glOrtho, 296) + GL_STUB(glPopMatrix, 297) + GL_STUB(glPushMatrix, 298) + GL_STUB(glRotated, 299) + GL_STUB(glRotatef, 300) + GL_STUB(glScaled, 301) + GL_STUB(glScalef, 302) + GL_STUB(glTranslated, 303) + GL_STUB(glTranslatef, 304) + GL_STUB(glViewport, 305) + GL_STUB(glArrayElement, 306) + GL_STUB(glBindTexture, 307) + GL_STUB(glColorPointer, 308) + GL_STUB(glDisableClientState, 309) + GL_STUB(glDrawArrays, 310) + GL_STUB(glDrawElements, 311) + GL_STUB(glEdgeFlagPointer, 312) + GL_STUB(glEnableClientState, 313) + GL_STUB(glIndexPointer, 314) + GL_STUB(glIndexub, 315) + GL_STUB(glIndexubv, 316) + GL_STUB(glInterleavedArrays, 317) + GL_STUB(glNormalPointer, 318) + GL_STUB(glPolygonOffset, 319) + GL_STUB(glTexCoordPointer, 320) + GL_STUB(glVertexPointer, 321) + GL_STUB(glAreTexturesResident, 322) + GL_STUB(glCopyTexImage1D, 323) + GL_STUB(glCopyTexImage2D, 324) + GL_STUB(glCopyTexSubImage1D, 325) + GL_STUB(glCopyTexSubImage2D, 326) + GL_STUB(glDeleteTextures, 327) + GL_STUB(glGenTextures, 328) + GL_STUB(glGetPointerv, 329) + GL_STUB(glIsTexture, 330) + GL_STUB(glPrioritizeTextures, 331) + GL_STUB(glTexSubImage1D, 332) + GL_STUB(glTexSubImage2D, 333) + GL_STUB(glPopClientAttrib, 334) + GL_STUB(glPushClientAttrib, 335) + GL_STUB(glBlendColor, 336) + GL_STUB(glBlendEquation, 337) + GL_STUB(glDrawRangeElements, 338) + GL_STUB(glColorTable, 339) + GL_STUB(glColorTableParameterfv, 340) + GL_STUB(glColorTableParameteriv, 341) + GL_STUB(glCopyColorTable, 342) + GL_STUB(glGetColorTable, 343) + GL_STUB(glGetColorTableParameterfv, 344) + GL_STUB(glGetColorTableParameteriv, 345) + GL_STUB(glColorSubTable, 346) + GL_STUB(glCopyColorSubTable, 347) + GL_STUB(glConvolutionFilter1D, 348) + GL_STUB(glConvolutionFilter2D, 349) + GL_STUB(glConvolutionParameterf, 350) + GL_STUB(glConvolutionParameterfv, 351) + GL_STUB(glConvolutionParameteri, 352) + GL_STUB(glConvolutionParameteriv, 353) + GL_STUB(glCopyConvolutionFilter1D, 354) + GL_STUB(glCopyConvolutionFilter2D, 355) + GL_STUB(glGetConvolutionFilter, 356) + GL_STUB(glGetConvolutionParameterfv, 357) + GL_STUB(glGetConvolutionParameteriv, 358) + GL_STUB(glGetSeparableFilter, 359) + GL_STUB(glSeparableFilter2D, 360) + GL_STUB(glGetHistogram, 361) + GL_STUB(glGetHistogramParameterfv, 362) + GL_STUB(glGetHistogramParameteriv, 363) + GL_STUB(glGetMinmax, 364) + GL_STUB(glGetMinmaxParameterfv, 365) + GL_STUB(glGetMinmaxParameteriv, 366) + GL_STUB(glHistogram, 367) + GL_STUB(glMinmax, 368) + GL_STUB(glResetHistogram, 369) + GL_STUB(glResetMinmax, 370) + GL_STUB(glTexImage3D, 371) + GL_STUB(glTexSubImage3D, 372) + GL_STUB(glCopyTexSubImage3D, 373) + GL_STUB(glActiveTextureARB, 374) + GL_STUB(glClientActiveTextureARB, 375) + GL_STUB(glMultiTexCoord1dARB, 376) + GL_STUB(glMultiTexCoord1dvARB, 377) + GL_STUB(glMultiTexCoord1fARB, 378) + GL_STUB(glMultiTexCoord1fvARB, 379) + GL_STUB(glMultiTexCoord1iARB, 380) + GL_STUB(glMultiTexCoord1ivARB, 381) + GL_STUB(glMultiTexCoord1sARB, 382) + GL_STUB(glMultiTexCoord1svARB, 383) + GL_STUB(glMultiTexCoord2dARB, 384) + GL_STUB(glMultiTexCoord2dvARB, 385) + GL_STUB(glMultiTexCoord2fARB, 386) + GL_STUB(glMultiTexCoord2fvARB, 387) + GL_STUB(glMultiTexCoord2iARB, 388) + GL_STUB(glMultiTexCoord2ivARB, 389) + GL_STUB(glMultiTexCoord2sARB, 390) + GL_STUB(glMultiTexCoord2svARB, 391) + GL_STUB(glMultiTexCoord3dARB, 392) + GL_STUB(glMultiTexCoord3dvARB, 393) + GL_STUB(glMultiTexCoord3fARB, 394) + GL_STUB(glMultiTexCoord3fvARB, 395) + GL_STUB(glMultiTexCoord3iARB, 396) + GL_STUB(glMultiTexCoord3ivARB, 397) + GL_STUB(glMultiTexCoord3sARB, 398) + GL_STUB(glMultiTexCoord3svARB, 399) + GL_STUB(glMultiTexCoord4dARB, 400) + GL_STUB(glMultiTexCoord4dvARB, 401) + GL_STUB(glMultiTexCoord4fARB, 402) + GL_STUB(glMultiTexCoord4fvARB, 403) + GL_STUB(glMultiTexCoord4iARB, 404) + GL_STUB(glMultiTexCoord4ivARB, 405) + GL_STUB(glMultiTexCoord4sARB, 406) + GL_STUB(glMultiTexCoord4svARB, 407) + GL_STUB(glAttachShader, 408) + GL_STUB(glCreateProgram, 409) + GL_STUB(glCreateShader, 410) + GL_STUB(glDeleteProgram, 411) + GL_STUB(glDeleteShader, 412) + GL_STUB(glDetachShader, 413) + GL_STUB(glGetAttachedShaders, 414) + GL_STUB(glGetProgramInfoLog, 415) + GL_STUB(glGetProgramiv, 416) + GL_STUB(glGetShaderInfoLog, 417) + GL_STUB(glGetShaderiv, 418) + GL_STUB(glIsProgram, 419) + GL_STUB(glIsShader, 420) + GL_STUB(glStencilFuncSeparate, 421) + GL_STUB(glStencilMaskSeparate, 422) + GL_STUB(glStencilOpSeparate, 423) + GL_STUB(glUniformMatrix2x3fv, 424) + GL_STUB(glUniformMatrix2x4fv, 425) + GL_STUB(glUniformMatrix3x2fv, 426) + GL_STUB(glUniformMatrix3x4fv, 427) + GL_STUB(glUniformMatrix4x2fv, 428) + GL_STUB(glUniformMatrix4x3fv, 429) + GL_STUB(glClampColor, 430) + GL_STUB(glClearBufferfi, 431) + GL_STUB(glClearBufferfv, 432) + GL_STUB(glClearBufferiv, 433) + GL_STUB(glClearBufferuiv, 434) + GL_STUB(glGetStringi, 435) + GL_STUB(glTexBuffer, 436) + GL_STUB(glFramebufferTexture, 437) + GL_STUB(glGetBufferParameteri64v, 438) + GL_STUB(glGetInteger64i_v, 439) + GL_STUB(glVertexAttribDivisor, 440) + GL_STUB(glLoadTransposeMatrixdARB, 441) + GL_STUB(glLoadTransposeMatrixfARB, 442) + GL_STUB(glMultTransposeMatrixdARB, 443) + GL_STUB(glMultTransposeMatrixfARB, 444) + GL_STUB(glSampleCoverageARB, 445) + GL_STUB(glCompressedTexImage1DARB, 446) + GL_STUB(glCompressedTexImage2DARB, 447) + GL_STUB(glCompressedTexImage3DARB, 448) + GL_STUB(glCompressedTexSubImage1DARB, 449) + GL_STUB(glCompressedTexSubImage2DARB, 450) + GL_STUB(glCompressedTexSubImage3DARB, 451) + GL_STUB(glGetCompressedTexImageARB, 452) + GL_STUB(glDisableVertexAttribArrayARB, 453) + GL_STUB(glEnableVertexAttribArrayARB, 454) + GL_STUB(glGetProgramEnvParameterdvARB, 455) + GL_STUB(glGetProgramEnvParameterfvARB, 456) + GL_STUB(glGetProgramLocalParameterdvARB, 457) + GL_STUB(glGetProgramLocalParameterfvARB, 458) + GL_STUB(glGetProgramStringARB, 459) + GL_STUB(glGetProgramivARB, 460) + GL_STUB(glGetVertexAttribdvARB, 461) + GL_STUB(glGetVertexAttribfvARB, 462) + GL_STUB(glGetVertexAttribivARB, 463) + GL_STUB(glProgramEnvParameter4dARB, 464) + GL_STUB(glProgramEnvParameter4dvARB, 465) + GL_STUB(glProgramEnvParameter4fARB, 466) + GL_STUB(glProgramEnvParameter4fvARB, 467) + GL_STUB(glProgramLocalParameter4dARB, 468) + GL_STUB(glProgramLocalParameter4dvARB, 469) + GL_STUB(glProgramLocalParameter4fARB, 470) + GL_STUB(glProgramLocalParameter4fvARB, 471) + GL_STUB(glProgramStringARB, 472) + GL_STUB(glVertexAttrib1dARB, 473) + GL_STUB(glVertexAttrib1dvARB, 474) + GL_STUB(glVertexAttrib1fARB, 475) + GL_STUB(glVertexAttrib1fvARB, 476) + GL_STUB(glVertexAttrib1sARB, 477) + GL_STUB(glVertexAttrib1svARB, 478) + GL_STUB(glVertexAttrib2dARB, 479) + GL_STUB(glVertexAttrib2dvARB, 480) + GL_STUB(glVertexAttrib2fARB, 481) + GL_STUB(glVertexAttrib2fvARB, 482) + GL_STUB(glVertexAttrib2sARB, 483) + GL_STUB(glVertexAttrib2svARB, 484) + GL_STUB(glVertexAttrib3dARB, 485) + GL_STUB(glVertexAttrib3dvARB, 486) + GL_STUB(glVertexAttrib3fARB, 487) + GL_STUB(glVertexAttrib3fvARB, 488) + GL_STUB(glVertexAttrib3sARB, 489) + GL_STUB(glVertexAttrib3svARB, 490) + GL_STUB(glVertexAttrib4NbvARB, 491) + GL_STUB(glVertexAttrib4NivARB, 492) + GL_STUB(glVertexAttrib4NsvARB, 493) + GL_STUB(glVertexAttrib4NubARB, 494) + GL_STUB(glVertexAttrib4NubvARB, 495) + GL_STUB(glVertexAttrib4NuivARB, 496) + GL_STUB(glVertexAttrib4NusvARB, 497) + GL_STUB(glVertexAttrib4bvARB, 498) + GL_STUB(glVertexAttrib4dARB, 499) + GL_STUB(glVertexAttrib4dvARB, 500) + GL_STUB(glVertexAttrib4fARB, 501) + GL_STUB(glVertexAttrib4fvARB, 502) + GL_STUB(glVertexAttrib4ivARB, 503) + GL_STUB(glVertexAttrib4sARB, 504) + GL_STUB(glVertexAttrib4svARB, 505) + GL_STUB(glVertexAttrib4ubvARB, 506) + GL_STUB(glVertexAttrib4uivARB, 507) + GL_STUB(glVertexAttrib4usvARB, 508) + GL_STUB(glVertexAttribPointerARB, 509) + GL_STUB(glBindBufferARB, 510) + GL_STUB(glBufferDataARB, 511) + GL_STUB(glBufferSubDataARB, 512) + GL_STUB(glDeleteBuffersARB, 513) + GL_STUB(glGenBuffersARB, 514) + GL_STUB(glGetBufferParameterivARB, 515) + GL_STUB(glGetBufferPointervARB, 516) + GL_STUB(glGetBufferSubDataARB, 517) + GL_STUB(glIsBufferARB, 518) + GL_STUB(glMapBufferARB, 519) + GL_STUB(glUnmapBufferARB, 520) + GL_STUB(glBeginQueryARB, 521) + GL_STUB(glDeleteQueriesARB, 522) + GL_STUB(glEndQueryARB, 523) + GL_STUB(glGenQueriesARB, 524) + GL_STUB(glGetQueryObjectivARB, 525) + GL_STUB(glGetQueryObjectuivARB, 526) + GL_STUB(glGetQueryivARB, 527) + GL_STUB(glIsQueryARB, 528) + GL_STUB(glAttachObjectARB, 529) + GL_STUB(glCompileShaderARB, 530) + GL_STUB(glCreateProgramObjectARB, 531) + GL_STUB(glCreateShaderObjectARB, 532) + GL_STUB(glDeleteObjectARB, 533) + GL_STUB(glDetachObjectARB, 534) + GL_STUB(glGetActiveUniformARB, 535) + GL_STUB(glGetAttachedObjectsARB, 536) + GL_STUB(glGetHandleARB, 537) + GL_STUB(glGetInfoLogARB, 538) + GL_STUB(glGetObjectParameterfvARB, 539) + GL_STUB(glGetObjectParameterivARB, 540) + GL_STUB(glGetShaderSourceARB, 541) + GL_STUB(glGetUniformLocationARB, 542) + GL_STUB(glGetUniformfvARB, 543) + GL_STUB(glGetUniformivARB, 544) + GL_STUB(glLinkProgramARB, 545) + GL_STUB(glShaderSourceARB, 546) + GL_STUB(glUniform1fARB, 547) + GL_STUB(glUniform1fvARB, 548) + GL_STUB(glUniform1iARB, 549) + GL_STUB(glUniform1ivARB, 550) + GL_STUB(glUniform2fARB, 551) + GL_STUB(glUniform2fvARB, 552) + GL_STUB(glUniform2iARB, 553) + GL_STUB(glUniform2ivARB, 554) + GL_STUB(glUniform3fARB, 555) + GL_STUB(glUniform3fvARB, 556) + GL_STUB(glUniform3iARB, 557) + GL_STUB(glUniform3ivARB, 558) + GL_STUB(glUniform4fARB, 559) + GL_STUB(glUniform4fvARB, 560) + GL_STUB(glUniform4iARB, 561) + GL_STUB(glUniform4ivARB, 562) + GL_STUB(glUniformMatrix2fvARB, 563) + GL_STUB(glUniformMatrix3fvARB, 564) + GL_STUB(glUniformMatrix4fvARB, 565) + GL_STUB(glUseProgramObjectARB, 566) + GL_STUB(glValidateProgramARB, 567) + GL_STUB(glBindAttribLocationARB, 568) + GL_STUB(glGetActiveAttribARB, 569) + GL_STUB(glGetAttribLocationARB, 570) + GL_STUB(glDrawBuffersARB, 571) + GL_STUB(glDrawArraysInstancedARB, 572) + GL_STUB(glDrawElementsInstancedARB, 573) + GL_STUB(glRenderbufferStorageMultisample, 574) + GL_STUB(glFramebufferTextureARB, 575) + GL_STUB(glFramebufferTextureFaceARB, 576) + GL_STUB(glProgramParameteriARB, 577) + GL_STUB(glFlushMappedBufferRange, 578) + GL_STUB(glMapBufferRange, 579) + GL_STUB(glBindVertexArray, 580) + GL_STUB(glGenVertexArrays, 581) + GL_STUB(glCopyBufferSubData, 582) + GL_STUB(glClientWaitSync, 583) + GL_STUB(glDeleteSync, 584) + GL_STUB(glFenceSync, 585) + GL_STUB(glGetInteger64v, 586) + GL_STUB(glGetSynciv, 587) + GL_STUB(glIsSync, 588) + GL_STUB(glWaitSync, 589) + GL_STUB(glDrawElementsBaseVertex, 590) + GL_STUB(glDrawRangeElementsBaseVertex, 591) + GL_STUB(glMultiDrawElementsBaseVertex, 592) + GL_STUB(glBindTransformFeedback, 593) + GL_STUB(glDeleteTransformFeedbacks, 594) + GL_STUB(glDrawTransformFeedback, 595) + GL_STUB(glGenTransformFeedbacks, 596) + GL_STUB(glIsTransformFeedback, 597) + GL_STUB(glPauseTransformFeedback, 598) + GL_STUB(glResumeTransformFeedback, 599) + GL_STUB(glPolygonOffsetEXT, 600) + GL_STUB(gl_dispatch_stub_601, 601) + HIDDEN(gl_dispatch_stub_601) + GL_STUB(gl_dispatch_stub_602, 602) + HIDDEN(gl_dispatch_stub_602) + GL_STUB(gl_dispatch_stub_603, 603) + HIDDEN(gl_dispatch_stub_603) + GL_STUB(gl_dispatch_stub_604, 604) + HIDDEN(gl_dispatch_stub_604) + GL_STUB(gl_dispatch_stub_605, 605) + HIDDEN(gl_dispatch_stub_605) + GL_STUB(gl_dispatch_stub_606, 606) + HIDDEN(gl_dispatch_stub_606) + GL_STUB(gl_dispatch_stub_607, 607) + HIDDEN(gl_dispatch_stub_607) + GL_STUB(gl_dispatch_stub_608, 608) + HIDDEN(gl_dispatch_stub_608) + GL_STUB(glColorPointerEXT, 609) + GL_STUB(glEdgeFlagPointerEXT, 610) + GL_STUB(glIndexPointerEXT, 611) + GL_STUB(glNormalPointerEXT, 612) + GL_STUB(glTexCoordPointerEXT, 613) + GL_STUB(glVertexPointerEXT, 614) + GL_STUB(glPointParameterfEXT, 615) + GL_STUB(glPointParameterfvEXT, 616) + GL_STUB(glLockArraysEXT, 617) + GL_STUB(glUnlockArraysEXT, 618) + GL_STUB(glSecondaryColor3bEXT, 619) + GL_STUB(glSecondaryColor3bvEXT, 620) + GL_STUB(glSecondaryColor3dEXT, 621) + GL_STUB(glSecondaryColor3dvEXT, 622) + GL_STUB(glSecondaryColor3fEXT, 623) + GL_STUB(glSecondaryColor3fvEXT, 624) + GL_STUB(glSecondaryColor3iEXT, 625) + GL_STUB(glSecondaryColor3ivEXT, 626) + GL_STUB(glSecondaryColor3sEXT, 627) + GL_STUB(glSecondaryColor3svEXT, 628) + GL_STUB(glSecondaryColor3ubEXT, 629) + GL_STUB(glSecondaryColor3ubvEXT, 630) + GL_STUB(glSecondaryColor3uiEXT, 631) + GL_STUB(glSecondaryColor3uivEXT, 632) + GL_STUB(glSecondaryColor3usEXT, 633) + GL_STUB(glSecondaryColor3usvEXT, 634) + GL_STUB(glSecondaryColorPointerEXT, 635) + GL_STUB(glMultiDrawArraysEXT, 636) + GL_STUB(glMultiDrawElementsEXT, 637) + GL_STUB(glFogCoordPointerEXT, 638) + GL_STUB(glFogCoorddEXT, 639) + GL_STUB(glFogCoorddvEXT, 640) + GL_STUB(glFogCoordfEXT, 641) + GL_STUB(glFogCoordfvEXT, 642) + GL_STUB(gl_dispatch_stub_643, 643) + HIDDEN(gl_dispatch_stub_643) + GL_STUB(glBlendFuncSeparateEXT, 644) + GL_STUB(glFlushVertexArrayRangeNV, 645) + GL_STUB(glVertexArrayRangeNV, 646) + GL_STUB(glCombinerInputNV, 647) + GL_STUB(glCombinerOutputNV, 648) + GL_STUB(glCombinerParameterfNV, 649) + GL_STUB(glCombinerParameterfvNV, 650) + GL_STUB(glCombinerParameteriNV, 651) + GL_STUB(glCombinerParameterivNV, 652) + GL_STUB(glFinalCombinerInputNV, 653) + GL_STUB(glGetCombinerInputParameterfvNV, 654) + GL_STUB(glGetCombinerInputParameterivNV, 655) + GL_STUB(glGetCombinerOutputParameterfvNV, 656) + GL_STUB(glGetCombinerOutputParameterivNV, 657) + GL_STUB(glGetFinalCombinerInputParameterfvNV, 658) + GL_STUB(glGetFinalCombinerInputParameterivNV, 659) + GL_STUB(glResizeBuffersMESA, 660) + GL_STUB(glWindowPos2dMESA, 661) + GL_STUB(glWindowPos2dvMESA, 662) + GL_STUB(glWindowPos2fMESA, 663) + GL_STUB(glWindowPos2fvMESA, 664) + GL_STUB(glWindowPos2iMESA, 665) + GL_STUB(glWindowPos2ivMESA, 666) + GL_STUB(glWindowPos2sMESA, 667) + GL_STUB(glWindowPos2svMESA, 668) + GL_STUB(glWindowPos3dMESA, 669) + GL_STUB(glWindowPos3dvMESA, 670) + GL_STUB(glWindowPos3fMESA, 671) + GL_STUB(glWindowPos3fvMESA, 672) + GL_STUB(glWindowPos3iMESA, 673) + GL_STUB(glWindowPos3ivMESA, 674) + GL_STUB(glWindowPos3sMESA, 675) + GL_STUB(glWindowPos3svMESA, 676) + GL_STUB(glWindowPos4dMESA, 677) + GL_STUB(glWindowPos4dvMESA, 678) + GL_STUB(glWindowPos4fMESA, 679) + GL_STUB(glWindowPos4fvMESA, 680) + GL_STUB(glWindowPos4iMESA, 681) + GL_STUB(glWindowPos4ivMESA, 682) + GL_STUB(glWindowPos4sMESA, 683) + GL_STUB(glWindowPos4svMESA, 684) + GL_STUB(gl_dispatch_stub_685, 685) + HIDDEN(gl_dispatch_stub_685) + GL_STUB(gl_dispatch_stub_686, 686) + HIDDEN(gl_dispatch_stub_686) + GL_STUB(gl_dispatch_stub_687, 687) + HIDDEN(gl_dispatch_stub_687) + GL_STUB(gl_dispatch_stub_688, 688) + HIDDEN(gl_dispatch_stub_688) + GL_STUB(gl_dispatch_stub_689, 689) + HIDDEN(gl_dispatch_stub_689) + GL_STUB(gl_dispatch_stub_690, 690) + HIDDEN(gl_dispatch_stub_690) + GL_STUB(gl_dispatch_stub_691, 691) + HIDDEN(gl_dispatch_stub_691) + GL_STUB(gl_dispatch_stub_692, 692) + HIDDEN(gl_dispatch_stub_692) + GL_STUB(gl_dispatch_stub_693, 693) + HIDDEN(gl_dispatch_stub_693) + GL_STUB(glAreProgramsResidentNV, 694) + GL_STUB(glBindProgramNV, 695) + GL_STUB(glDeleteProgramsNV, 696) + GL_STUB(glExecuteProgramNV, 697) + GL_STUB(glGenProgramsNV, 698) + GL_STUB(glGetProgramParameterdvNV, 699) + GL_STUB(glGetProgramParameterfvNV, 700) + GL_STUB(glGetProgramStringNV, 701) + GL_STUB(glGetProgramivNV, 702) + GL_STUB(glGetTrackMatrixivNV, 703) + GL_STUB(glGetVertexAttribPointervNV, 704) + GL_STUB(glGetVertexAttribdvNV, 705) + GL_STUB(glGetVertexAttribfvNV, 706) + GL_STUB(glGetVertexAttribivNV, 707) + GL_STUB(glIsProgramNV, 708) + GL_STUB(glLoadProgramNV, 709) + GL_STUB(glProgramParameters4dvNV, 710) + GL_STUB(glProgramParameters4fvNV, 711) + GL_STUB(glRequestResidentProgramsNV, 712) + GL_STUB(glTrackMatrixNV, 713) + GL_STUB(glVertexAttrib1dNV, 714) + GL_STUB(glVertexAttrib1dvNV, 715) + GL_STUB(glVertexAttrib1fNV, 716) + GL_STUB(glVertexAttrib1fvNV, 717) + GL_STUB(glVertexAttrib1sNV, 718) + GL_STUB(glVertexAttrib1svNV, 719) + GL_STUB(glVertexAttrib2dNV, 720) + GL_STUB(glVertexAttrib2dvNV, 721) + GL_STUB(glVertexAttrib2fNV, 722) + GL_STUB(glVertexAttrib2fvNV, 723) + GL_STUB(glVertexAttrib2sNV, 724) + GL_STUB(glVertexAttrib2svNV, 725) + GL_STUB(glVertexAttrib3dNV, 726) + GL_STUB(glVertexAttrib3dvNV, 727) + GL_STUB(glVertexAttrib3fNV, 728) + GL_STUB(glVertexAttrib3fvNV, 729) + GL_STUB(glVertexAttrib3sNV, 730) + GL_STUB(glVertexAttrib3svNV, 731) + GL_STUB(glVertexAttrib4dNV, 732) + GL_STUB(glVertexAttrib4dvNV, 733) + GL_STUB(glVertexAttrib4fNV, 734) + GL_STUB(glVertexAttrib4fvNV, 735) + GL_STUB(glVertexAttrib4sNV, 736) + GL_STUB(glVertexAttrib4svNV, 737) + GL_STUB(glVertexAttrib4ubNV, 738) + GL_STUB(glVertexAttrib4ubvNV, 739) + GL_STUB(glVertexAttribPointerNV, 740) + GL_STUB(glVertexAttribs1dvNV, 741) + GL_STUB(glVertexAttribs1fvNV, 742) + GL_STUB(glVertexAttribs1svNV, 743) + GL_STUB(glVertexAttribs2dvNV, 744) + GL_STUB(glVertexAttribs2fvNV, 745) + GL_STUB(glVertexAttribs2svNV, 746) + GL_STUB(glVertexAttribs3dvNV, 747) + GL_STUB(glVertexAttribs3fvNV, 748) + GL_STUB(glVertexAttribs3svNV, 749) + GL_STUB(glVertexAttribs4dvNV, 750) + GL_STUB(glVertexAttribs4fvNV, 751) + GL_STUB(glVertexAttribs4svNV, 752) + GL_STUB(glVertexAttribs4ubvNV, 753) + GL_STUB(glGetTexBumpParameterfvATI, 754) + GL_STUB(glGetTexBumpParameterivATI, 755) + GL_STUB(glTexBumpParameterfvATI, 756) + GL_STUB(glTexBumpParameterivATI, 757) + GL_STUB(glAlphaFragmentOp1ATI, 758) + GL_STUB(glAlphaFragmentOp2ATI, 759) + GL_STUB(glAlphaFragmentOp3ATI, 760) + GL_STUB(glBeginFragmentShaderATI, 761) + GL_STUB(glBindFragmentShaderATI, 762) + GL_STUB(glColorFragmentOp1ATI, 763) + GL_STUB(glColorFragmentOp2ATI, 764) + GL_STUB(glColorFragmentOp3ATI, 765) + GL_STUB(glDeleteFragmentShaderATI, 766) + GL_STUB(glEndFragmentShaderATI, 767) + GL_STUB(glGenFragmentShadersATI, 768) + GL_STUB(glPassTexCoordATI, 769) + GL_STUB(glSampleMapATI, 770) + GL_STUB(glSetFragmentShaderConstantATI, 771) + GL_STUB(glPointParameteriNV, 772) + GL_STUB(glPointParameterivNV, 773) + GL_STUB(gl_dispatch_stub_774, 774) + HIDDEN(gl_dispatch_stub_774) + GL_STUB(gl_dispatch_stub_775, 775) + HIDDEN(gl_dispatch_stub_775) + GL_STUB(gl_dispatch_stub_776, 776) + HIDDEN(gl_dispatch_stub_776) + GL_STUB(gl_dispatch_stub_777, 777) + HIDDEN(gl_dispatch_stub_777) + GL_STUB(gl_dispatch_stub_778, 778) + HIDDEN(gl_dispatch_stub_778) + GL_STUB(glGetProgramNamedParameterdvNV, 779) + GL_STUB(glGetProgramNamedParameterfvNV, 780) + GL_STUB(glProgramNamedParameter4dNV, 781) + GL_STUB(glProgramNamedParameter4dvNV, 782) + GL_STUB(glProgramNamedParameter4fNV, 783) + GL_STUB(glProgramNamedParameter4fvNV, 784) + GL_STUB(glPrimitiveRestartIndexNV, 785) + GL_STUB(glPrimitiveRestartNV, 786) + GL_STUB(gl_dispatch_stub_787, 787) + HIDDEN(gl_dispatch_stub_787) + GL_STUB(gl_dispatch_stub_788, 788) + HIDDEN(gl_dispatch_stub_788) + GL_STUB(glBindFramebufferEXT, 789) + GL_STUB(glBindRenderbufferEXT, 790) + GL_STUB(glCheckFramebufferStatusEXT, 791) + GL_STUB(glDeleteFramebuffersEXT, 792) + GL_STUB(glDeleteRenderbuffersEXT, 793) + GL_STUB(glFramebufferRenderbufferEXT, 794) + GL_STUB(glFramebufferTexture1DEXT, 795) + GL_STUB(glFramebufferTexture2DEXT, 796) + GL_STUB(glFramebufferTexture3DEXT, 797) + GL_STUB(glGenFramebuffersEXT, 798) + GL_STUB(glGenRenderbuffersEXT, 799) + GL_STUB(glGenerateMipmapEXT, 800) + GL_STUB(glGetFramebufferAttachmentParameterivEXT, 801) + GL_STUB(glGetRenderbufferParameterivEXT, 802) + GL_STUB(glIsFramebufferEXT, 803) + GL_STUB(glIsRenderbufferEXT, 804) + GL_STUB(glRenderbufferStorageEXT, 805) + GL_STUB(gl_dispatch_stub_806, 806) + HIDDEN(gl_dispatch_stub_806) + GL_STUB(gl_dispatch_stub_807, 807) + HIDDEN(gl_dispatch_stub_807) + GL_STUB(gl_dispatch_stub_808, 808) + HIDDEN(gl_dispatch_stub_808) + GL_STUB(glBindFragDataLocationEXT, 809) + GL_STUB(glGetFragDataLocationEXT, 810) + GL_STUB(glGetUniformuivEXT, 811) + GL_STUB(glGetVertexAttribIivEXT, 812) + GL_STUB(glGetVertexAttribIuivEXT, 813) + GL_STUB(glUniform1uiEXT, 814) + GL_STUB(glUniform1uivEXT, 815) + GL_STUB(glUniform2uiEXT, 816) + GL_STUB(glUniform2uivEXT, 817) + GL_STUB(glUniform3uiEXT, 818) + GL_STUB(glUniform3uivEXT, 819) + GL_STUB(glUniform4uiEXT, 820) + GL_STUB(glUniform4uivEXT, 821) + GL_STUB(glVertexAttribI1iEXT, 822) + GL_STUB(glVertexAttribI1ivEXT, 823) + GL_STUB(glVertexAttribI1uiEXT, 824) + GL_STUB(glVertexAttribI1uivEXT, 825) + GL_STUB(glVertexAttribI2iEXT, 826) + GL_STUB(glVertexAttribI2ivEXT, 827) + GL_STUB(glVertexAttribI2uiEXT, 828) + GL_STUB(glVertexAttribI2uivEXT, 829) + GL_STUB(glVertexAttribI3iEXT, 830) + GL_STUB(glVertexAttribI3ivEXT, 831) + GL_STUB(glVertexAttribI3uiEXT, 832) + GL_STUB(glVertexAttribI3uivEXT, 833) + GL_STUB(glVertexAttribI4bvEXT, 834) + GL_STUB(glVertexAttribI4iEXT, 835) + GL_STUB(glVertexAttribI4ivEXT, 836) + GL_STUB(glVertexAttribI4svEXT, 837) + GL_STUB(glVertexAttribI4ubvEXT, 838) + GL_STUB(glVertexAttribI4uiEXT, 839) + GL_STUB(glVertexAttribI4uivEXT, 840) + GL_STUB(glVertexAttribI4usvEXT, 841) + GL_STUB(glVertexAttribIPointerEXT, 842) + GL_STUB(glFramebufferTextureLayerEXT, 843) + GL_STUB(glColorMaskIndexedEXT, 844) + GL_STUB(glDisableIndexedEXT, 845) + GL_STUB(glEnableIndexedEXT, 846) + GL_STUB(glGetBooleanIndexedvEXT, 847) + GL_STUB(glGetIntegerIndexedvEXT, 848) + GL_STUB(glIsEnabledIndexedEXT, 849) + GL_STUB(glClearColorIiEXT, 850) + GL_STUB(glClearColorIuiEXT, 851) + GL_STUB(glGetTexParameterIivEXT, 852) + GL_STUB(glGetTexParameterIuivEXT, 853) + GL_STUB(glTexParameterIivEXT, 854) + GL_STUB(glTexParameterIuivEXT, 855) + GL_STUB(glBeginConditionalRenderNV, 856) + GL_STUB(glEndConditionalRenderNV, 857) + GL_STUB(glBeginTransformFeedbackEXT, 858) + GL_STUB(glBindBufferBaseEXT, 859) + GL_STUB(glBindBufferOffsetEXT, 860) + GL_STUB(glBindBufferRangeEXT, 861) + GL_STUB(glEndTransformFeedbackEXT, 862) + GL_STUB(glGetTransformFeedbackVaryingEXT, 863) + GL_STUB(glTransformFeedbackVaryingsEXT, 864) + GL_STUB(glProvokingVertexEXT, 865) + GL_STUB(gl_dispatch_stub_866, 866) + HIDDEN(gl_dispatch_stub_866) + GL_STUB(gl_dispatch_stub_867, 867) + HIDDEN(gl_dispatch_stub_867) + GL_STUB(glGetObjectParameterivAPPLE, 868) + GL_STUB(glObjectPurgeableAPPLE, 869) + GL_STUB(glObjectUnpurgeableAPPLE, 870) + GL_STUB(glActiveProgramEXT, 871) + GL_STUB(glCreateShaderProgramEXT, 872) + GL_STUB(glUseShaderProgramEXT, 873) + GL_STUB(gl_dispatch_stub_874, 874) + HIDDEN(gl_dispatch_stub_874) + GL_STUB(gl_dispatch_stub_875, 875) + HIDDEN(gl_dispatch_stub_875) + GL_STUB(gl_dispatch_stub_876, 876) + HIDDEN(gl_dispatch_stub_876) + GL_STUB(gl_dispatch_stub_877, 877) + HIDDEN(gl_dispatch_stub_877) + GL_STUB(gl_dispatch_stub_878, 878) + HIDDEN(gl_dispatch_stub_878) + GL_STUB(glEGLImageTargetRenderbufferStorageOES, 879) + GL_STUB(glEGLImageTargetTexture2DOES, 880) + GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) + GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) + GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glAreTexturesResidentEXT, glAreTexturesResident) +#endif + GL_STUB_ALIAS(glCopyTexImage1DEXT, glCopyTexImage1D) + GL_STUB_ALIAS(glCopyTexImage2DEXT, glCopyTexImage2D) + GL_STUB_ALIAS(glCopyTexSubImage1DEXT, glCopyTexSubImage1D) + GL_STUB_ALIAS(glCopyTexSubImage2DEXT, glCopyTexSubImage2D) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glDeleteTexturesEXT, glDeleteTextures) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGenTexturesEXT, glGenTextures) +#endif + GL_STUB_ALIAS(glGetPointervEXT, glGetPointerv) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glIsTextureEXT, glIsTexture) +#endif + GL_STUB_ALIAS(glPrioritizeTexturesEXT, glPrioritizeTextures) + GL_STUB_ALIAS(glTexSubImage1DEXT, glTexSubImage1D) + GL_STUB_ALIAS(glTexSubImage2DEXT, glTexSubImage2D) + GL_STUB_ALIAS(glBlendColorEXT, glBlendColor) + GL_STUB_ALIAS(glBlendEquationEXT, glBlendEquation) + GL_STUB_ALIAS(glDrawRangeElementsEXT, glDrawRangeElements) + GL_STUB_ALIAS(glColorTableSGI, glColorTable) + GL_STUB_ALIAS(glColorTableEXT, glColorTable) + GL_STUB_ALIAS(glColorTableParameterfvSGI, glColorTableParameterfv) + GL_STUB_ALIAS(glColorTableParameterivSGI, glColorTableParameteriv) + GL_STUB_ALIAS(glCopyColorTableSGI, glCopyColorTable) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableSGI, glGetColorTable) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableEXT, glGetColorTable) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterfvSGI, glGetColorTableParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterfvEXT, glGetColorTableParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterivSGI, glGetColorTableParameteriv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterivEXT, glGetColorTableParameteriv) +#endif + GL_STUB_ALIAS(glColorSubTableEXT, glColorSubTable) + GL_STUB_ALIAS(glCopyColorSubTableEXT, glCopyColorSubTable) + GL_STUB_ALIAS(glConvolutionFilter1DEXT, glConvolutionFilter1D) + GL_STUB_ALIAS(glConvolutionFilter2DEXT, glConvolutionFilter2D) + GL_STUB_ALIAS(glConvolutionParameterfEXT, glConvolutionParameterf) + GL_STUB_ALIAS(glConvolutionParameterfvEXT, glConvolutionParameterfv) + GL_STUB_ALIAS(glConvolutionParameteriEXT, glConvolutionParameteri) + GL_STUB_ALIAS(glConvolutionParameterivEXT, glConvolutionParameteriv) + GL_STUB_ALIAS(glCopyConvolutionFilter1DEXT, glCopyConvolutionFilter1D) + GL_STUB_ALIAS(glCopyConvolutionFilter2DEXT, glCopyConvolutionFilter2D) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetConvolutionFilterEXT, glGetConvolutionFilter) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetConvolutionParameterfvEXT, glGetConvolutionParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetConvolutionParameterivEXT, glGetConvolutionParameteriv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetSeparableFilterEXT, glGetSeparableFilter) +#endif + GL_STUB_ALIAS(glSeparableFilter2DEXT, glSeparableFilter2D) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetHistogramEXT, glGetHistogram) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetHistogramParameterfvEXT, glGetHistogramParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetHistogramParameterivEXT, glGetHistogramParameteriv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetMinmaxEXT, glGetMinmax) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetMinmaxParameterfvEXT, glGetMinmaxParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetMinmaxParameterivEXT, glGetMinmaxParameteriv) +#endif + GL_STUB_ALIAS(glHistogramEXT, glHistogram) + GL_STUB_ALIAS(glMinmaxEXT, glMinmax) + GL_STUB_ALIAS(glResetHistogramEXT, glResetHistogram) + GL_STUB_ALIAS(glResetMinmaxEXT, glResetMinmax) + GL_STUB_ALIAS(glTexImage3DEXT, glTexImage3D) + GL_STUB_ALIAS(glTexSubImage3DEXT, glTexSubImage3D) + GL_STUB_ALIAS(glCopyTexSubImage3DEXT, glCopyTexSubImage3D) + GL_STUB_ALIAS(glActiveTexture, glActiveTextureARB) + GL_STUB_ALIAS(glClientActiveTexture, glClientActiveTextureARB) + GL_STUB_ALIAS(glMultiTexCoord1d, glMultiTexCoord1dARB) + GL_STUB_ALIAS(glMultiTexCoord1dv, glMultiTexCoord1dvARB) + GL_STUB_ALIAS(glMultiTexCoord1f, glMultiTexCoord1fARB) + GL_STUB_ALIAS(glMultiTexCoord1fv, glMultiTexCoord1fvARB) + GL_STUB_ALIAS(glMultiTexCoord1i, glMultiTexCoord1iARB) + GL_STUB_ALIAS(glMultiTexCoord1iv, glMultiTexCoord1ivARB) + GL_STUB_ALIAS(glMultiTexCoord1s, glMultiTexCoord1sARB) + GL_STUB_ALIAS(glMultiTexCoord1sv, glMultiTexCoord1svARB) + GL_STUB_ALIAS(glMultiTexCoord2d, glMultiTexCoord2dARB) + GL_STUB_ALIAS(glMultiTexCoord2dv, glMultiTexCoord2dvARB) + GL_STUB_ALIAS(glMultiTexCoord2f, glMultiTexCoord2fARB) + GL_STUB_ALIAS(glMultiTexCoord2fv, glMultiTexCoord2fvARB) + GL_STUB_ALIAS(glMultiTexCoord2i, glMultiTexCoord2iARB) + GL_STUB_ALIAS(glMultiTexCoord2iv, glMultiTexCoord2ivARB) + GL_STUB_ALIAS(glMultiTexCoord2s, glMultiTexCoord2sARB) + GL_STUB_ALIAS(glMultiTexCoord2sv, glMultiTexCoord2svARB) + GL_STUB_ALIAS(glMultiTexCoord3d, glMultiTexCoord3dARB) + GL_STUB_ALIAS(glMultiTexCoord3dv, glMultiTexCoord3dvARB) + GL_STUB_ALIAS(glMultiTexCoord3f, glMultiTexCoord3fARB) + GL_STUB_ALIAS(glMultiTexCoord3fv, glMultiTexCoord3fvARB) + GL_STUB_ALIAS(glMultiTexCoord3i, glMultiTexCoord3iARB) + GL_STUB_ALIAS(glMultiTexCoord3iv, glMultiTexCoord3ivARB) + GL_STUB_ALIAS(glMultiTexCoord3s, glMultiTexCoord3sARB) + GL_STUB_ALIAS(glMultiTexCoord3sv, glMultiTexCoord3svARB) + GL_STUB_ALIAS(glMultiTexCoord4d, glMultiTexCoord4dARB) + GL_STUB_ALIAS(glMultiTexCoord4dv, glMultiTexCoord4dvARB) + GL_STUB_ALIAS(glMultiTexCoord4f, glMultiTexCoord4fARB) + GL_STUB_ALIAS(glMultiTexCoord4fv, glMultiTexCoord4fvARB) + GL_STUB_ALIAS(glMultiTexCoord4i, glMultiTexCoord4iARB) + GL_STUB_ALIAS(glMultiTexCoord4iv, glMultiTexCoord4ivARB) + GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB) + GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB) + GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate) + GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB) + GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB) + GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB) + GL_STUB_ALIAS(glMultTransposeMatrixf, glMultTransposeMatrixfARB) + GL_STUB_ALIAS(glSampleCoverage, glSampleCoverageARB) + GL_STUB_ALIAS(glCompressedTexImage1D, glCompressedTexImage1DARB) + GL_STUB_ALIAS(glCompressedTexImage2D, glCompressedTexImage2DARB) + GL_STUB_ALIAS(glCompressedTexImage3D, glCompressedTexImage3DARB) + GL_STUB_ALIAS(glCompressedTexSubImage1D, glCompressedTexSubImage1DARB) + GL_STUB_ALIAS(glCompressedTexSubImage2D, glCompressedTexSubImage2DARB) + GL_STUB_ALIAS(glCompressedTexSubImage3D, glCompressedTexSubImage3DARB) + GL_STUB_ALIAS(glGetCompressedTexImage, glGetCompressedTexImageARB) + GL_STUB_ALIAS(glDisableVertexAttribArray, glDisableVertexAttribArrayARB) + GL_STUB_ALIAS(glEnableVertexAttribArray, glEnableVertexAttribArrayARB) + GL_STUB_ALIAS(glGetVertexAttribdv, glGetVertexAttribdvARB) + GL_STUB_ALIAS(glGetVertexAttribfv, glGetVertexAttribfvARB) + GL_STUB_ALIAS(glGetVertexAttribiv, glGetVertexAttribivARB) + GL_STUB_ALIAS(glProgramParameter4dNV, glProgramEnvParameter4dARB) + GL_STUB_ALIAS(glProgramParameter4dvNV, glProgramEnvParameter4dvARB) + GL_STUB_ALIAS(glProgramParameter4fNV, glProgramEnvParameter4fARB) + GL_STUB_ALIAS(glProgramParameter4fvNV, glProgramEnvParameter4fvARB) + GL_STUB_ALIAS(glVertexAttrib1d, glVertexAttrib1dARB) + GL_STUB_ALIAS(glVertexAttrib1dv, glVertexAttrib1dvARB) + GL_STUB_ALIAS(glVertexAttrib1f, glVertexAttrib1fARB) + GL_STUB_ALIAS(glVertexAttrib1fv, glVertexAttrib1fvARB) + GL_STUB_ALIAS(glVertexAttrib1s, glVertexAttrib1sARB) + GL_STUB_ALIAS(glVertexAttrib1sv, glVertexAttrib1svARB) + GL_STUB_ALIAS(glVertexAttrib2d, glVertexAttrib2dARB) + GL_STUB_ALIAS(glVertexAttrib2dv, glVertexAttrib2dvARB) + GL_STUB_ALIAS(glVertexAttrib2f, glVertexAttrib2fARB) + GL_STUB_ALIAS(glVertexAttrib2fv, glVertexAttrib2fvARB) + GL_STUB_ALIAS(glVertexAttrib2s, glVertexAttrib2sARB) + GL_STUB_ALIAS(glVertexAttrib2sv, glVertexAttrib2svARB) + GL_STUB_ALIAS(glVertexAttrib3d, glVertexAttrib3dARB) + GL_STUB_ALIAS(glVertexAttrib3dv, glVertexAttrib3dvARB) + GL_STUB_ALIAS(glVertexAttrib3f, glVertexAttrib3fARB) + GL_STUB_ALIAS(glVertexAttrib3fv, glVertexAttrib3fvARB) + GL_STUB_ALIAS(glVertexAttrib3s, glVertexAttrib3sARB) + GL_STUB_ALIAS(glVertexAttrib3sv, glVertexAttrib3svARB) + GL_STUB_ALIAS(glVertexAttrib4Nbv, glVertexAttrib4NbvARB) + GL_STUB_ALIAS(glVertexAttrib4Niv, glVertexAttrib4NivARB) + GL_STUB_ALIAS(glVertexAttrib4Nsv, glVertexAttrib4NsvARB) + GL_STUB_ALIAS(glVertexAttrib4Nub, glVertexAttrib4NubARB) + GL_STUB_ALIAS(glVertexAttrib4Nubv, glVertexAttrib4NubvARB) + GL_STUB_ALIAS(glVertexAttrib4Nuiv, glVertexAttrib4NuivARB) + GL_STUB_ALIAS(glVertexAttrib4Nusv, glVertexAttrib4NusvARB) + GL_STUB_ALIAS(glVertexAttrib4bv, glVertexAttrib4bvARB) + GL_STUB_ALIAS(glVertexAttrib4d, glVertexAttrib4dARB) + GL_STUB_ALIAS(glVertexAttrib4dv, glVertexAttrib4dvARB) + GL_STUB_ALIAS(glVertexAttrib4f, glVertexAttrib4fARB) + GL_STUB_ALIAS(glVertexAttrib4fv, glVertexAttrib4fvARB) + GL_STUB_ALIAS(glVertexAttrib4iv, glVertexAttrib4ivARB) + GL_STUB_ALIAS(glVertexAttrib4s, glVertexAttrib4sARB) + GL_STUB_ALIAS(glVertexAttrib4sv, glVertexAttrib4svARB) + GL_STUB_ALIAS(glVertexAttrib4ubv, glVertexAttrib4ubvARB) + GL_STUB_ALIAS(glVertexAttrib4uiv, glVertexAttrib4uivARB) + GL_STUB_ALIAS(glVertexAttrib4usv, glVertexAttrib4usvARB) + GL_STUB_ALIAS(glVertexAttribPointer, glVertexAttribPointerARB) + GL_STUB_ALIAS(glBindBuffer, glBindBufferARB) + GL_STUB_ALIAS(glBufferData, glBufferDataARB) + GL_STUB_ALIAS(glBufferSubData, glBufferSubDataARB) + GL_STUB_ALIAS(glDeleteBuffers, glDeleteBuffersARB) + GL_STUB_ALIAS(glGenBuffers, glGenBuffersARB) + GL_STUB_ALIAS(glGetBufferParameteriv, glGetBufferParameterivARB) + GL_STUB_ALIAS(glGetBufferPointerv, glGetBufferPointervARB) + GL_STUB_ALIAS(glGetBufferSubData, glGetBufferSubDataARB) + GL_STUB_ALIAS(glIsBuffer, glIsBufferARB) + GL_STUB_ALIAS(glMapBuffer, glMapBufferARB) + GL_STUB_ALIAS(glUnmapBuffer, glUnmapBufferARB) + GL_STUB_ALIAS(glBeginQuery, glBeginQueryARB) + GL_STUB_ALIAS(glDeleteQueries, glDeleteQueriesARB) + GL_STUB_ALIAS(glEndQuery, glEndQueryARB) + GL_STUB_ALIAS(glGenQueries, glGenQueriesARB) + GL_STUB_ALIAS(glGetQueryObjectiv, glGetQueryObjectivARB) + GL_STUB_ALIAS(glGetQueryObjectuiv, glGetQueryObjectuivARB) + GL_STUB_ALIAS(glGetQueryiv, glGetQueryivARB) + GL_STUB_ALIAS(glIsQuery, glIsQueryARB) + GL_STUB_ALIAS(glCompileShader, glCompileShaderARB) + GL_STUB_ALIAS(glGetActiveUniform, glGetActiveUniformARB) + GL_STUB_ALIAS(glGetShaderSource, glGetShaderSourceARB) + GL_STUB_ALIAS(glGetUniformLocation, glGetUniformLocationARB) + GL_STUB_ALIAS(glGetUniformfv, glGetUniformfvARB) + GL_STUB_ALIAS(glGetUniformiv, glGetUniformivARB) + GL_STUB_ALIAS(glLinkProgram, glLinkProgramARB) + GL_STUB_ALIAS(glShaderSource, glShaderSourceARB) + GL_STUB_ALIAS(glUniform1f, glUniform1fARB) + GL_STUB_ALIAS(glUniform1fv, glUniform1fvARB) + GL_STUB_ALIAS(glUniform1i, glUniform1iARB) + GL_STUB_ALIAS(glUniform1iv, glUniform1ivARB) + GL_STUB_ALIAS(glUniform2f, glUniform2fARB) + GL_STUB_ALIAS(glUniform2fv, glUniform2fvARB) + GL_STUB_ALIAS(glUniform2i, glUniform2iARB) + GL_STUB_ALIAS(glUniform2iv, glUniform2ivARB) + GL_STUB_ALIAS(glUniform3f, glUniform3fARB) + GL_STUB_ALIAS(glUniform3fv, glUniform3fvARB) + GL_STUB_ALIAS(glUniform3i, glUniform3iARB) + GL_STUB_ALIAS(glUniform3iv, glUniform3ivARB) + GL_STUB_ALIAS(glUniform4f, glUniform4fARB) + GL_STUB_ALIAS(glUniform4fv, glUniform4fvARB) + GL_STUB_ALIAS(glUniform4i, glUniform4iARB) + GL_STUB_ALIAS(glUniform4iv, glUniform4ivARB) + GL_STUB_ALIAS(glUniformMatrix2fv, glUniformMatrix2fvARB) + GL_STUB_ALIAS(glUniformMatrix3fv, glUniformMatrix3fvARB) + GL_STUB_ALIAS(glUniformMatrix4fv, glUniformMatrix4fvARB) + GL_STUB_ALIAS(glUseProgram, glUseProgramObjectARB) + GL_STUB_ALIAS(glValidateProgram, glValidateProgramARB) + GL_STUB_ALIAS(glBindAttribLocation, glBindAttribLocationARB) + GL_STUB_ALIAS(glGetActiveAttrib, glGetActiveAttribARB) + GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB) + GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB) + GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB) + GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstancedARB) + GL_STUB_ALIAS(glDrawArraysInstanced, glDrawArraysInstancedARB) + GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstancedARB) + GL_STUB_ALIAS(glDrawElementsInstanced, glDrawElementsInstancedARB) + GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample) + GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT) + GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT) + GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT) + GL_STUB_ALIAS(glPointParameterfv, glPointParameterfvEXT) + GL_STUB_ALIAS(glPointParameterfvARB, glPointParameterfvEXT) + GL_STUB_ALIAS(glPointParameterfvSGIS, glPointParameterfvEXT) + GL_STUB_ALIAS(glSecondaryColor3b, glSecondaryColor3bEXT) + GL_STUB_ALIAS(glSecondaryColor3bv, glSecondaryColor3bvEXT) + GL_STUB_ALIAS(glSecondaryColor3d, glSecondaryColor3dEXT) + GL_STUB_ALIAS(glSecondaryColor3dv, glSecondaryColor3dvEXT) + GL_STUB_ALIAS(glSecondaryColor3f, glSecondaryColor3fEXT) + GL_STUB_ALIAS(glSecondaryColor3fv, glSecondaryColor3fvEXT) + GL_STUB_ALIAS(glSecondaryColor3i, glSecondaryColor3iEXT) + GL_STUB_ALIAS(glSecondaryColor3iv, glSecondaryColor3ivEXT) + GL_STUB_ALIAS(glSecondaryColor3s, glSecondaryColor3sEXT) + GL_STUB_ALIAS(glSecondaryColor3sv, glSecondaryColor3svEXT) + GL_STUB_ALIAS(glSecondaryColor3ub, glSecondaryColor3ubEXT) + GL_STUB_ALIAS(glSecondaryColor3ubv, glSecondaryColor3ubvEXT) + GL_STUB_ALIAS(glSecondaryColor3ui, glSecondaryColor3uiEXT) + GL_STUB_ALIAS(glSecondaryColor3uiv, glSecondaryColor3uivEXT) + GL_STUB_ALIAS(glSecondaryColor3us, glSecondaryColor3usEXT) + GL_STUB_ALIAS(glSecondaryColor3usv, glSecondaryColor3usvEXT) + GL_STUB_ALIAS(glSecondaryColorPointer, glSecondaryColorPointerEXT) + GL_STUB_ALIAS(glMultiDrawArrays, glMultiDrawArraysEXT) + GL_STUB_ALIAS(glMultiDrawElements, glMultiDrawElementsEXT) + GL_STUB_ALIAS(glFogCoordPointer, glFogCoordPointerEXT) + GL_STUB_ALIAS(glFogCoordd, glFogCoorddEXT) + GL_STUB_ALIAS(glFogCoorddv, glFogCoorddvEXT) + GL_STUB_ALIAS(glFogCoordf, glFogCoordfEXT) + GL_STUB_ALIAS(glFogCoordfv, glFogCoordfvEXT) + GL_STUB_ALIAS(glBlendFuncSeparate, glBlendFuncSeparateEXT) + GL_STUB_ALIAS(glBlendFuncSeparateINGR, glBlendFuncSeparateEXT) + GL_STUB_ALIAS(glWindowPos2d, glWindowPos2dMESA) + GL_STUB_ALIAS(glWindowPos2dARB, glWindowPos2dMESA) + GL_STUB_ALIAS(glWindowPos2dv, glWindowPos2dvMESA) + GL_STUB_ALIAS(glWindowPos2dvARB, glWindowPos2dvMESA) + GL_STUB_ALIAS(glWindowPos2f, glWindowPos2fMESA) + GL_STUB_ALIAS(glWindowPos2fARB, glWindowPos2fMESA) + GL_STUB_ALIAS(glWindowPos2fv, glWindowPos2fvMESA) + GL_STUB_ALIAS(glWindowPos2fvARB, glWindowPos2fvMESA) + GL_STUB_ALIAS(glWindowPos2i, glWindowPos2iMESA) + GL_STUB_ALIAS(glWindowPos2iARB, glWindowPos2iMESA) + GL_STUB_ALIAS(glWindowPos2iv, glWindowPos2ivMESA) + GL_STUB_ALIAS(glWindowPos2ivARB, glWindowPos2ivMESA) + GL_STUB_ALIAS(glWindowPos2s, glWindowPos2sMESA) + GL_STUB_ALIAS(glWindowPos2sARB, glWindowPos2sMESA) + GL_STUB_ALIAS(glWindowPos2sv, glWindowPos2svMESA) + GL_STUB_ALIAS(glWindowPos2svARB, glWindowPos2svMESA) + GL_STUB_ALIAS(glWindowPos3d, glWindowPos3dMESA) + GL_STUB_ALIAS(glWindowPos3dARB, glWindowPos3dMESA) + GL_STUB_ALIAS(glWindowPos3dv, glWindowPos3dvMESA) + GL_STUB_ALIAS(glWindowPos3dvARB, glWindowPos3dvMESA) + GL_STUB_ALIAS(glWindowPos3f, glWindowPos3fMESA) + GL_STUB_ALIAS(glWindowPos3fARB, glWindowPos3fMESA) + GL_STUB_ALIAS(glWindowPos3fv, glWindowPos3fvMESA) + GL_STUB_ALIAS(glWindowPos3fvARB, glWindowPos3fvMESA) + GL_STUB_ALIAS(glWindowPos3i, glWindowPos3iMESA) + GL_STUB_ALIAS(glWindowPos3iARB, glWindowPos3iMESA) + GL_STUB_ALIAS(glWindowPos3iv, glWindowPos3ivMESA) + GL_STUB_ALIAS(glWindowPos3ivARB, glWindowPos3ivMESA) + GL_STUB_ALIAS(glWindowPos3s, glWindowPos3sMESA) + GL_STUB_ALIAS(glWindowPos3sARB, glWindowPos3sMESA) + GL_STUB_ALIAS(glWindowPos3sv, glWindowPos3svMESA) + GL_STUB_ALIAS(glWindowPos3svARB, glWindowPos3svMESA) + GL_STUB_ALIAS(glBindProgramARB, glBindProgramNV) + GL_STUB_ALIAS(glDeleteProgramsARB, glDeleteProgramsNV) + GL_STUB_ALIAS(glGenProgramsARB, glGenProgramsNV) + GL_STUB_ALIAS(glGetVertexAttribPointerv, glGetVertexAttribPointervNV) + GL_STUB_ALIAS(glGetVertexAttribPointervARB, glGetVertexAttribPointervNV) + GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV) + GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV) + GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV) + GL_STUB_ALIAS(glPrimitiveRestartIndex, glPrimitiveRestartIndexNV) + GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT) + GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT) + GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT) + GL_STUB_ALIAS(glDeleteFramebuffers, glDeleteFramebuffersEXT) + GL_STUB_ALIAS(glDeleteRenderbuffers, glDeleteRenderbuffersEXT) + GL_STUB_ALIAS(glFramebufferRenderbuffer, glFramebufferRenderbufferEXT) + GL_STUB_ALIAS(glFramebufferTexture1D, glFramebufferTexture1DEXT) + GL_STUB_ALIAS(glFramebufferTexture2D, glFramebufferTexture2DEXT) + GL_STUB_ALIAS(glFramebufferTexture3D, glFramebufferTexture3DEXT) + GL_STUB_ALIAS(glGenFramebuffers, glGenFramebuffersEXT) + GL_STUB_ALIAS(glGenRenderbuffers, glGenRenderbuffersEXT) + GL_STUB_ALIAS(glGenerateMipmap, glGenerateMipmapEXT) + GL_STUB_ALIAS(glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameterivEXT) + GL_STUB_ALIAS(glGetRenderbufferParameteriv, glGetRenderbufferParameterivEXT) + GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT) + GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT) + GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT) + GL_STUB_ALIAS(glBindFragDataLocation, glBindFragDataLocationEXT) + GL_STUB_ALIAS(glGetFragDataLocation, glGetFragDataLocationEXT) + GL_STUB_ALIAS(glGetUniformuiv, glGetUniformuivEXT) + GL_STUB_ALIAS(glGetVertexAttribIiv, glGetVertexAttribIivEXT) + GL_STUB_ALIAS(glGetVertexAttribIuiv, glGetVertexAttribIuivEXT) + GL_STUB_ALIAS(glUniform1ui, glUniform1uiEXT) + GL_STUB_ALIAS(glUniform1uiv, glUniform1uivEXT) + GL_STUB_ALIAS(glUniform2ui, glUniform2uiEXT) + GL_STUB_ALIAS(glUniform2uiv, glUniform2uivEXT) + GL_STUB_ALIAS(glUniform3ui, glUniform3uiEXT) + GL_STUB_ALIAS(glUniform3uiv, glUniform3uivEXT) + GL_STUB_ALIAS(glUniform4ui, glUniform4uiEXT) + GL_STUB_ALIAS(glUniform4uiv, glUniform4uivEXT) + GL_STUB_ALIAS(glVertexAttribI1i, glVertexAttribI1iEXT) + GL_STUB_ALIAS(glVertexAttribI1iv, glVertexAttribI1ivEXT) + GL_STUB_ALIAS(glVertexAttribI1ui, glVertexAttribI1uiEXT) + GL_STUB_ALIAS(glVertexAttribI1uiv, glVertexAttribI1uivEXT) + GL_STUB_ALIAS(glVertexAttribI2i, glVertexAttribI2iEXT) + GL_STUB_ALIAS(glVertexAttribI2iv, glVertexAttribI2ivEXT) + GL_STUB_ALIAS(glVertexAttribI2ui, glVertexAttribI2uiEXT) + GL_STUB_ALIAS(glVertexAttribI2uiv, glVertexAttribI2uivEXT) + GL_STUB_ALIAS(glVertexAttribI3i, glVertexAttribI3iEXT) + GL_STUB_ALIAS(glVertexAttribI3iv, glVertexAttribI3ivEXT) + GL_STUB_ALIAS(glVertexAttribI3ui, glVertexAttribI3uiEXT) + GL_STUB_ALIAS(glVertexAttribI3uiv, glVertexAttribI3uivEXT) + GL_STUB_ALIAS(glVertexAttribI4bv, glVertexAttribI4bvEXT) + GL_STUB_ALIAS(glVertexAttribI4i, glVertexAttribI4iEXT) + GL_STUB_ALIAS(glVertexAttribI4iv, glVertexAttribI4ivEXT) + GL_STUB_ALIAS(glVertexAttribI4sv, glVertexAttribI4svEXT) + GL_STUB_ALIAS(glVertexAttribI4ubv, glVertexAttribI4ubvEXT) + GL_STUB_ALIAS(glVertexAttribI4ui, glVertexAttribI4uiEXT) + GL_STUB_ALIAS(glVertexAttribI4uiv, glVertexAttribI4uivEXT) + GL_STUB_ALIAS(glVertexAttribI4usv, glVertexAttribI4usvEXT) + GL_STUB_ALIAS(glVertexAttribIPointer, glVertexAttribIPointerEXT) + GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT) + GL_STUB_ALIAS(glColorMaski, glColorMaskIndexedEXT) + GL_STUB_ALIAS(glDisablei, glDisableIndexedEXT) + GL_STUB_ALIAS(glEnablei, glEnableIndexedEXT) + GL_STUB_ALIAS(glGetBooleani_v, glGetBooleanIndexedvEXT) + GL_STUB_ALIAS(glGetIntegeri_v, glGetIntegerIndexedvEXT) + GL_STUB_ALIAS(glIsEnabledi, glIsEnabledIndexedEXT) + GL_STUB_ALIAS(glGetTexParameterIiv, glGetTexParameterIivEXT) + GL_STUB_ALIAS(glGetTexParameterIuiv, glGetTexParameterIuivEXT) + GL_STUB_ALIAS(glTexParameterIiv, glTexParameterIivEXT) + GL_STUB_ALIAS(glTexParameterIuiv, glTexParameterIuivEXT) + GL_STUB_ALIAS(glBeginConditionalRender, glBeginConditionalRenderNV) + GL_STUB_ALIAS(glEndConditionalRender, glEndConditionalRenderNV) + GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT) + GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT) + GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT) + GL_STUB_ALIAS(glEndTransformFeedback, glEndTransformFeedbackEXT) + GL_STUB_ALIAS(glGetTransformFeedbackVarying, glGetTransformFeedbackVaryingEXT) + GL_STUB_ALIAS(glTransformFeedbackVaryings, glTransformFeedbackVaryingsEXT) + GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT) + + .globl gl_dispatch_functions_end + HIDDEN(gl_dispatch_functions_end) +gl_dispatch_functions_end: diff --git a/mesalib/src/mapi/glapi/glapi_x86-64.S b/mesalib/src/mapi/glapi/glapi_x86-64.S index 8cfd815a5..405a23502 100644 --- a/mesalib/src/mapi/glapi/glapi_x86-64.S +++ b/mesalib/src/mapi/glapi/glapi_x86-64.S @@ -1,31648 +1,33755 @@ -/* DO NOT EDIT - This file generated automatically by gl_x86-64_asm.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -/* If we build with gcc's -fvisibility=hidden flag, we'll need to change - * the symbol visibility mode to 'default'. - */ - -#include "x86/assyntax.h" - -#ifdef __GNUC__ -# pragma GCC visibility push(default) -# define HIDDEN(x) .hidden x -#else -# define HIDDEN(x) -#endif - -# if defined(USE_MGL_NAMESPACE) -# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n)) -# define _glapi_Dispatch _mglapi_Dispatch -# else -# define GL_PREFIX(n) GLNAME(CONCAT(gl,n)) -# endif - -#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) -# define THREADS -#endif - - .text - -#ifdef GLX_USE_TLS - - .globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch) -_x86_64_get_get_dispatch: - lea _x86_64_get_dispatch(%rip), %rax - ret - - .p2align 4,,15 -_x86_64_get_dispatch: - movq _glapi_tls_Dispatch@GOTTPOFF(%rip), %rax - movq %fs:(%rax), %rax - ret - .size _x86_64_get_dispatch, .-_x86_64_get_dispatch - -#elif defined(PTHREADS) - - .extern _glapi_Dispatch - .extern _gl_DispatchTSD - .extern pthread_getspecific - - .p2align 4,,15 -_x86_64_get_dispatch: - movq _gl_DispatchTSD(%rip), %rdi - jmp pthread_getspecific@PLT - -#elif defined(THREADS) - - .extern _glapi_get_dispatch - -#endif - - .p2align 4,,15 - .globl GL_PREFIX(NewList) - .type GL_PREFIX(NewList), @function -GL_PREFIX(NewList): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 0(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq (%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 0(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 0(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(NewList), .-GL_PREFIX(NewList) - - .p2align 4,,15 - .globl GL_PREFIX(EndList) - .type GL_PREFIX(EndList), @function -GL_PREFIX(EndList): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 8(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 8(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 8(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 8(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EndList), .-GL_PREFIX(EndList) - - .p2align 4,,15 - .globl GL_PREFIX(CallList) - .type GL_PREFIX(CallList), @function -GL_PREFIX(CallList): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 16(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 16(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 16(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 16(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CallList), .-GL_PREFIX(CallList) - - .p2align 4,,15 - .globl GL_PREFIX(CallLists) - .type GL_PREFIX(CallLists), @function -GL_PREFIX(CallLists): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 24(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 24(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 24(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 24(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CallLists), .-GL_PREFIX(CallLists) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteLists) - .type GL_PREFIX(DeleteLists), @function -GL_PREFIX(DeleteLists): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 32(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 32(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 32(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 32(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteLists), .-GL_PREFIX(DeleteLists) - - .p2align 4,,15 - .globl GL_PREFIX(GenLists) - .type GL_PREFIX(GenLists), @function -GL_PREFIX(GenLists): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 40(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 40(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 40(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 40(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenLists), .-GL_PREFIX(GenLists) - - .p2align 4,,15 - .globl GL_PREFIX(ListBase) - .type GL_PREFIX(ListBase), @function -GL_PREFIX(ListBase): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 48(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 48(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 48(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 48(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ListBase), .-GL_PREFIX(ListBase) - - .p2align 4,,15 - .globl GL_PREFIX(Begin) - .type GL_PREFIX(Begin), @function -GL_PREFIX(Begin): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 56(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 56(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 56(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 56(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Begin), .-GL_PREFIX(Begin) - - .p2align 4,,15 - .globl GL_PREFIX(Bitmap) - .type GL_PREFIX(Bitmap), @function -GL_PREFIX(Bitmap): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 64(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - movq %rdx, 48(%rsp) - call _x86_64_get_dispatch@PLT - movq 48(%rsp), %rdx - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 64(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 64(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - movq %rdx, 48(%rsp) - call _glapi_get_dispatch - movq 48(%rsp), %rdx - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 64(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Bitmap), .-GL_PREFIX(Bitmap) - - .p2align 4,,15 - .globl GL_PREFIX(Color3b) - .type GL_PREFIX(Color3b), @function -GL_PREFIX(Color3b): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 72(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 72(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 72(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 72(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3b), .-GL_PREFIX(Color3b) - - .p2align 4,,15 - .globl GL_PREFIX(Color3bv) - .type GL_PREFIX(Color3bv), @function -GL_PREFIX(Color3bv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 80(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 80(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 80(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 80(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3bv), .-GL_PREFIX(Color3bv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3d) - .type GL_PREFIX(Color3d), @function -GL_PREFIX(Color3d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 88(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 88(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 88(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 88(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3d), .-GL_PREFIX(Color3d) - - .p2align 4,,15 - .globl GL_PREFIX(Color3dv) - .type GL_PREFIX(Color3dv), @function -GL_PREFIX(Color3dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 96(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 96(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 96(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 96(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3dv), .-GL_PREFIX(Color3dv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3f) - .type GL_PREFIX(Color3f), @function -GL_PREFIX(Color3f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 104(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3f), .-GL_PREFIX(Color3f) - - .p2align 4,,15 - .globl GL_PREFIX(Color3fv) - .type GL_PREFIX(Color3fv), @function -GL_PREFIX(Color3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3fv), .-GL_PREFIX(Color3fv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3i) - .type GL_PREFIX(Color3i), @function -GL_PREFIX(Color3i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3i), .-GL_PREFIX(Color3i) - - .p2align 4,,15 - .globl GL_PREFIX(Color3iv) - .type GL_PREFIX(Color3iv), @function -GL_PREFIX(Color3iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3iv), .-GL_PREFIX(Color3iv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3s) - .type GL_PREFIX(Color3s), @function -GL_PREFIX(Color3s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 136(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3s), .-GL_PREFIX(Color3s) - - .p2align 4,,15 - .globl GL_PREFIX(Color3sv) - .type GL_PREFIX(Color3sv), @function -GL_PREFIX(Color3sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3sv), .-GL_PREFIX(Color3sv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3ub) - .type GL_PREFIX(Color3ub), @function -GL_PREFIX(Color3ub): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 152(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3ub), .-GL_PREFIX(Color3ub) - - .p2align 4,,15 - .globl GL_PREFIX(Color3ubv) - .type GL_PREFIX(Color3ubv), @function -GL_PREFIX(Color3ubv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3ubv), .-GL_PREFIX(Color3ubv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3ui) - .type GL_PREFIX(Color3ui), @function -GL_PREFIX(Color3ui): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3ui), .-GL_PREFIX(Color3ui) - - .p2align 4,,15 - .globl GL_PREFIX(Color3uiv) - .type GL_PREFIX(Color3uiv), @function -GL_PREFIX(Color3uiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3uiv), .-GL_PREFIX(Color3uiv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3us) - .type GL_PREFIX(Color3us), @function -GL_PREFIX(Color3us): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3us), .-GL_PREFIX(Color3us) - - .p2align 4,,15 - .globl GL_PREFIX(Color3usv) - .type GL_PREFIX(Color3usv), @function -GL_PREFIX(Color3usv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3usv), .-GL_PREFIX(Color3usv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4b) - .type GL_PREFIX(Color4b), @function -GL_PREFIX(Color4b): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 200(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4b), .-GL_PREFIX(Color4b) - - .p2align 4,,15 - .globl GL_PREFIX(Color4bv) - .type GL_PREFIX(Color4bv), @function -GL_PREFIX(Color4bv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4bv), .-GL_PREFIX(Color4bv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4d) - .type GL_PREFIX(Color4d), @function -GL_PREFIX(Color4d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 216(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4d), .-GL_PREFIX(Color4d) - - .p2align 4,,15 - .globl GL_PREFIX(Color4dv) - .type GL_PREFIX(Color4dv), @function -GL_PREFIX(Color4dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 224(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4dv), .-GL_PREFIX(Color4dv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4f) - .type GL_PREFIX(Color4f), @function -GL_PREFIX(Color4f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 232(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4f), .-GL_PREFIX(Color4f) - - .p2align 4,,15 - .globl GL_PREFIX(Color4fv) - .type GL_PREFIX(Color4fv), @function -GL_PREFIX(Color4fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4fv), .-GL_PREFIX(Color4fv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4i) - .type GL_PREFIX(Color4i), @function -GL_PREFIX(Color4i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 248(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4i), .-GL_PREFIX(Color4i) - - .p2align 4,,15 - .globl GL_PREFIX(Color4iv) - .type GL_PREFIX(Color4iv), @function -GL_PREFIX(Color4iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4iv), .-GL_PREFIX(Color4iv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4s) - .type GL_PREFIX(Color4s), @function -GL_PREFIX(Color4s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4s), .-GL_PREFIX(Color4s) - - .p2align 4,,15 - .globl GL_PREFIX(Color4sv) - .type GL_PREFIX(Color4sv), @function -GL_PREFIX(Color4sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 272(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4sv), .-GL_PREFIX(Color4sv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4ub) - .type GL_PREFIX(Color4ub), @function -GL_PREFIX(Color4ub): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 280(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4ub), .-GL_PREFIX(Color4ub) - - .p2align 4,,15 - .globl GL_PREFIX(Color4ubv) - .type GL_PREFIX(Color4ubv), @function -GL_PREFIX(Color4ubv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4ubv), .-GL_PREFIX(Color4ubv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4ui) - .type GL_PREFIX(Color4ui), @function -GL_PREFIX(Color4ui): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4ui), .-GL_PREFIX(Color4ui) - - .p2align 4,,15 - .globl GL_PREFIX(Color4uiv) - .type GL_PREFIX(Color4uiv), @function -GL_PREFIX(Color4uiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 304(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4uiv), .-GL_PREFIX(Color4uiv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4us) - .type GL_PREFIX(Color4us), @function -GL_PREFIX(Color4us): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 312(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4us), .-GL_PREFIX(Color4us) - - .p2align 4,,15 - .globl GL_PREFIX(Color4usv) - .type GL_PREFIX(Color4usv), @function -GL_PREFIX(Color4usv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 320(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4usv), .-GL_PREFIX(Color4usv) - - .p2align 4,,15 - .globl GL_PREFIX(EdgeFlag) - .type GL_PREFIX(EdgeFlag), @function -GL_PREFIX(EdgeFlag): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EdgeFlag), .-GL_PREFIX(EdgeFlag) - - .p2align 4,,15 - .globl GL_PREFIX(EdgeFlagv) - .type GL_PREFIX(EdgeFlagv), @function -GL_PREFIX(EdgeFlagv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 336(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EdgeFlagv), .-GL_PREFIX(EdgeFlagv) - - .p2align 4,,15 - .globl GL_PREFIX(End) - .type GL_PREFIX(End), @function -GL_PREFIX(End): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 344(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(End), .-GL_PREFIX(End) - - .p2align 4,,15 - .globl GL_PREFIX(Indexd) - .type GL_PREFIX(Indexd), @function -GL_PREFIX(Indexd): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 352(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexd), .-GL_PREFIX(Indexd) - - .p2align 4,,15 - .globl GL_PREFIX(Indexdv) - .type GL_PREFIX(Indexdv), @function -GL_PREFIX(Indexdv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexdv), .-GL_PREFIX(Indexdv) - - .p2align 4,,15 - .globl GL_PREFIX(Indexf) - .type GL_PREFIX(Indexf), @function -GL_PREFIX(Indexf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 368(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexf), .-GL_PREFIX(Indexf) - - .p2align 4,,15 - .globl GL_PREFIX(Indexfv) - .type GL_PREFIX(Indexfv), @function -GL_PREFIX(Indexfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 376(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexfv), .-GL_PREFIX(Indexfv) - - .p2align 4,,15 - .globl GL_PREFIX(Indexi) - .type GL_PREFIX(Indexi), @function -GL_PREFIX(Indexi): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 384(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexi), .-GL_PREFIX(Indexi) - - .p2align 4,,15 - .globl GL_PREFIX(Indexiv) - .type GL_PREFIX(Indexiv), @function -GL_PREFIX(Indexiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 392(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexiv), .-GL_PREFIX(Indexiv) - - .p2align 4,,15 - .globl GL_PREFIX(Indexs) - .type GL_PREFIX(Indexs), @function -GL_PREFIX(Indexs): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 400(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexs), .-GL_PREFIX(Indexs) - - .p2align 4,,15 - .globl GL_PREFIX(Indexsv) - .type GL_PREFIX(Indexsv), @function -GL_PREFIX(Indexsv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 408(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexsv), .-GL_PREFIX(Indexsv) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3b) - .type GL_PREFIX(Normal3b), @function -GL_PREFIX(Normal3b): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 416(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3b), .-GL_PREFIX(Normal3b) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3bv) - .type GL_PREFIX(Normal3bv), @function -GL_PREFIX(Normal3bv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 424(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3bv), .-GL_PREFIX(Normal3bv) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3d) - .type GL_PREFIX(Normal3d), @function -GL_PREFIX(Normal3d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 432(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3d), .-GL_PREFIX(Normal3d) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3dv) - .type GL_PREFIX(Normal3dv), @function -GL_PREFIX(Normal3dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 440(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3dv), .-GL_PREFIX(Normal3dv) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3f) - .type GL_PREFIX(Normal3f), @function -GL_PREFIX(Normal3f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 448(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3f), .-GL_PREFIX(Normal3f) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3fv) - .type GL_PREFIX(Normal3fv), @function -GL_PREFIX(Normal3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3fv), .-GL_PREFIX(Normal3fv) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3i) - .type GL_PREFIX(Normal3i), @function -GL_PREFIX(Normal3i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3i), .-GL_PREFIX(Normal3i) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3iv) - .type GL_PREFIX(Normal3iv), @function -GL_PREFIX(Normal3iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 472(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3iv), .-GL_PREFIX(Normal3iv) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3s) - .type GL_PREFIX(Normal3s), @function -GL_PREFIX(Normal3s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3s), .-GL_PREFIX(Normal3s) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3sv) - .type GL_PREFIX(Normal3sv), @function -GL_PREFIX(Normal3sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3sv), .-GL_PREFIX(Normal3sv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2d) - .type GL_PREFIX(RasterPos2d), @function -GL_PREFIX(RasterPos2d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 496(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2d), .-GL_PREFIX(RasterPos2d) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2dv) - .type GL_PREFIX(RasterPos2dv), @function -GL_PREFIX(RasterPos2dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 504(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2dv), .-GL_PREFIX(RasterPos2dv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2f) - .type GL_PREFIX(RasterPos2f), @function -GL_PREFIX(RasterPos2f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 512(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2f), .-GL_PREFIX(RasterPos2f) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2fv) - .type GL_PREFIX(RasterPos2fv), @function -GL_PREFIX(RasterPos2fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 520(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2fv), .-GL_PREFIX(RasterPos2fv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2i) - .type GL_PREFIX(RasterPos2i), @function -GL_PREFIX(RasterPos2i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2i), .-GL_PREFIX(RasterPos2i) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2iv) - .type GL_PREFIX(RasterPos2iv), @function -GL_PREFIX(RasterPos2iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2iv), .-GL_PREFIX(RasterPos2iv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2s) - .type GL_PREFIX(RasterPos2s), @function -GL_PREFIX(RasterPos2s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2s), .-GL_PREFIX(RasterPos2s) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2sv) - .type GL_PREFIX(RasterPos2sv), @function -GL_PREFIX(RasterPos2sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 552(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2sv), .-GL_PREFIX(RasterPos2sv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3d) - .type GL_PREFIX(RasterPos3d), @function -GL_PREFIX(RasterPos3d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 560(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3d), .-GL_PREFIX(RasterPos3d) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3dv) - .type GL_PREFIX(RasterPos3dv), @function -GL_PREFIX(RasterPos3dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3dv), .-GL_PREFIX(RasterPos3dv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3f) - .type GL_PREFIX(RasterPos3f), @function -GL_PREFIX(RasterPos3f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 576(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3f), .-GL_PREFIX(RasterPos3f) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3fv) - .type GL_PREFIX(RasterPos3fv), @function -GL_PREFIX(RasterPos3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3fv), .-GL_PREFIX(RasterPos3fv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3i) - .type GL_PREFIX(RasterPos3i), @function -GL_PREFIX(RasterPos3i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 592(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3i), .-GL_PREFIX(RasterPos3i) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3iv) - .type GL_PREFIX(RasterPos3iv), @function -GL_PREFIX(RasterPos3iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 600(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3iv), .-GL_PREFIX(RasterPos3iv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3s) - .type GL_PREFIX(RasterPos3s), @function -GL_PREFIX(RasterPos3s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3s), .-GL_PREFIX(RasterPos3s) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3sv) - .type GL_PREFIX(RasterPos3sv), @function -GL_PREFIX(RasterPos3sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3sv), .-GL_PREFIX(RasterPos3sv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4d) - .type GL_PREFIX(RasterPos4d), @function -GL_PREFIX(RasterPos4d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 624(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4d), .-GL_PREFIX(RasterPos4d) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4dv) - .type GL_PREFIX(RasterPos4dv), @function -GL_PREFIX(RasterPos4dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 632(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4dv), .-GL_PREFIX(RasterPos4dv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4f) - .type GL_PREFIX(RasterPos4f), @function -GL_PREFIX(RasterPos4f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 640(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4f), .-GL_PREFIX(RasterPos4f) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4fv) - .type GL_PREFIX(RasterPos4fv), @function -GL_PREFIX(RasterPos4fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4fv), .-GL_PREFIX(RasterPos4fv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4i) - .type GL_PREFIX(RasterPos4i), @function -GL_PREFIX(RasterPos4i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 656(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4i), .-GL_PREFIX(RasterPos4i) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4iv) - .type GL_PREFIX(RasterPos4iv), @function -GL_PREFIX(RasterPos4iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4iv), .-GL_PREFIX(RasterPos4iv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4s) - .type GL_PREFIX(RasterPos4s), @function -GL_PREFIX(RasterPos4s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 672(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4s), .-GL_PREFIX(RasterPos4s) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4sv) - .type GL_PREFIX(RasterPos4sv), @function -GL_PREFIX(RasterPos4sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4sv), .-GL_PREFIX(RasterPos4sv) - - .p2align 4,,15 - .globl GL_PREFIX(Rectd) - .type GL_PREFIX(Rectd), @function -GL_PREFIX(Rectd): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 688(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rectd), .-GL_PREFIX(Rectd) - - .p2align 4,,15 - .globl GL_PREFIX(Rectdv) - .type GL_PREFIX(Rectdv), @function -GL_PREFIX(Rectdv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 696(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rectdv), .-GL_PREFIX(Rectdv) - - .p2align 4,,15 - .globl GL_PREFIX(Rectf) - .type GL_PREFIX(Rectf), @function -GL_PREFIX(Rectf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 704(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rectf), .-GL_PREFIX(Rectf) - - .p2align 4,,15 - .globl GL_PREFIX(Rectfv) - .type GL_PREFIX(Rectfv), @function -GL_PREFIX(Rectfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 712(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rectfv), .-GL_PREFIX(Rectfv) - - .p2align 4,,15 - .globl GL_PREFIX(Recti) - .type GL_PREFIX(Recti), @function -GL_PREFIX(Recti): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Recti), .-GL_PREFIX(Recti) - - .p2align 4,,15 - .globl GL_PREFIX(Rectiv) - .type GL_PREFIX(Rectiv), @function -GL_PREFIX(Rectiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 728(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rectiv), .-GL_PREFIX(Rectiv) - - .p2align 4,,15 - .globl GL_PREFIX(Rects) - .type GL_PREFIX(Rects), @function -GL_PREFIX(Rects): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 736(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rects), .-GL_PREFIX(Rects) - - .p2align 4,,15 - .globl GL_PREFIX(Rectsv) - .type GL_PREFIX(Rectsv), @function -GL_PREFIX(Rectsv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 744(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rectsv), .-GL_PREFIX(Rectsv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1d) - .type GL_PREFIX(TexCoord1d), @function -GL_PREFIX(TexCoord1d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 752(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1d), .-GL_PREFIX(TexCoord1d) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1dv) - .type GL_PREFIX(TexCoord1dv), @function -GL_PREFIX(TexCoord1dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 760(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1dv), .-GL_PREFIX(TexCoord1dv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1f) - .type GL_PREFIX(TexCoord1f), @function -GL_PREFIX(TexCoord1f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 768(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1f), .-GL_PREFIX(TexCoord1f) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1fv) - .type GL_PREFIX(TexCoord1fv), @function -GL_PREFIX(TexCoord1fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 776(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1fv), .-GL_PREFIX(TexCoord1fv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1i) - .type GL_PREFIX(TexCoord1i), @function -GL_PREFIX(TexCoord1i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 784(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1i), .-GL_PREFIX(TexCoord1i) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1iv) - .type GL_PREFIX(TexCoord1iv), @function -GL_PREFIX(TexCoord1iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 792(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1iv), .-GL_PREFIX(TexCoord1iv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1s) - .type GL_PREFIX(TexCoord1s), @function -GL_PREFIX(TexCoord1s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 800(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1s), .-GL_PREFIX(TexCoord1s) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1sv) - .type GL_PREFIX(TexCoord1sv), @function -GL_PREFIX(TexCoord1sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 808(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1sv), .-GL_PREFIX(TexCoord1sv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2d) - .type GL_PREFIX(TexCoord2d), @function -GL_PREFIX(TexCoord2d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 816(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2d), .-GL_PREFIX(TexCoord2d) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2dv) - .type GL_PREFIX(TexCoord2dv), @function -GL_PREFIX(TexCoord2dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 824(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2dv), .-GL_PREFIX(TexCoord2dv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2f) - .type GL_PREFIX(TexCoord2f), @function -GL_PREFIX(TexCoord2f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 832(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2f), .-GL_PREFIX(TexCoord2f) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2fv) - .type GL_PREFIX(TexCoord2fv), @function -GL_PREFIX(TexCoord2fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 840(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2fv), .-GL_PREFIX(TexCoord2fv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2i) - .type GL_PREFIX(TexCoord2i), @function -GL_PREFIX(TexCoord2i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 848(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2i), .-GL_PREFIX(TexCoord2i) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2iv) - .type GL_PREFIX(TexCoord2iv), @function -GL_PREFIX(TexCoord2iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 856(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2iv), .-GL_PREFIX(TexCoord2iv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2s) - .type GL_PREFIX(TexCoord2s), @function -GL_PREFIX(TexCoord2s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2s), .-GL_PREFIX(TexCoord2s) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2sv) - .type GL_PREFIX(TexCoord2sv), @function -GL_PREFIX(TexCoord2sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 872(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2sv), .-GL_PREFIX(TexCoord2sv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3d) - .type GL_PREFIX(TexCoord3d), @function -GL_PREFIX(TexCoord3d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 880(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3d), .-GL_PREFIX(TexCoord3d) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3dv) - .type GL_PREFIX(TexCoord3dv), @function -GL_PREFIX(TexCoord3dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 888(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3dv), .-GL_PREFIX(TexCoord3dv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3f) - .type GL_PREFIX(TexCoord3f), @function -GL_PREFIX(TexCoord3f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 896(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3f), .-GL_PREFIX(TexCoord3f) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3fv) - .type GL_PREFIX(TexCoord3fv), @function -GL_PREFIX(TexCoord3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3fv), .-GL_PREFIX(TexCoord3fv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3i) - .type GL_PREFIX(TexCoord3i), @function -GL_PREFIX(TexCoord3i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 912(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3i), .-GL_PREFIX(TexCoord3i) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3iv) - .type GL_PREFIX(TexCoord3iv), @function -GL_PREFIX(TexCoord3iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3iv), .-GL_PREFIX(TexCoord3iv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3s) - .type GL_PREFIX(TexCoord3s), @function -GL_PREFIX(TexCoord3s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3s), .-GL_PREFIX(TexCoord3s) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3sv) - .type GL_PREFIX(TexCoord3sv), @function -GL_PREFIX(TexCoord3sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 936(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3sv), .-GL_PREFIX(TexCoord3sv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4d) - .type GL_PREFIX(TexCoord4d), @function -GL_PREFIX(TexCoord4d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 944(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4d), .-GL_PREFIX(TexCoord4d) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4dv) - .type GL_PREFIX(TexCoord4dv), @function -GL_PREFIX(TexCoord4dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4dv), .-GL_PREFIX(TexCoord4dv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4f) - .type GL_PREFIX(TexCoord4f), @function -GL_PREFIX(TexCoord4f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 960(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4f), .-GL_PREFIX(TexCoord4f) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4fv) - .type GL_PREFIX(TexCoord4fv), @function -GL_PREFIX(TexCoord4fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 968(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4fv), .-GL_PREFIX(TexCoord4fv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4i) - .type GL_PREFIX(TexCoord4i), @function -GL_PREFIX(TexCoord4i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 976(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4i), .-GL_PREFIX(TexCoord4i) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4iv) - .type GL_PREFIX(TexCoord4iv), @function -GL_PREFIX(TexCoord4iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 984(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4iv), .-GL_PREFIX(TexCoord4iv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4s) - .type GL_PREFIX(TexCoord4s), @function -GL_PREFIX(TexCoord4s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 992(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4s), .-GL_PREFIX(TexCoord4s) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4sv) - .type GL_PREFIX(TexCoord4sv), @function -GL_PREFIX(TexCoord4sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4sv), .-GL_PREFIX(TexCoord4sv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2d) - .type GL_PREFIX(Vertex2d), @function -GL_PREFIX(Vertex2d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1008(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2d), .-GL_PREFIX(Vertex2d) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2dv) - .type GL_PREFIX(Vertex2dv), @function -GL_PREFIX(Vertex2dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1016(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2dv), .-GL_PREFIX(Vertex2dv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2f) - .type GL_PREFIX(Vertex2f), @function -GL_PREFIX(Vertex2f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1024(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2f), .-GL_PREFIX(Vertex2f) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2fv) - .type GL_PREFIX(Vertex2fv), @function -GL_PREFIX(Vertex2fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1032(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2fv), .-GL_PREFIX(Vertex2fv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2i) - .type GL_PREFIX(Vertex2i), @function -GL_PREFIX(Vertex2i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1040(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2i), .-GL_PREFIX(Vertex2i) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2iv) - .type GL_PREFIX(Vertex2iv), @function -GL_PREFIX(Vertex2iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2iv), .-GL_PREFIX(Vertex2iv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2s) - .type GL_PREFIX(Vertex2s), @function -GL_PREFIX(Vertex2s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1056(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2s), .-GL_PREFIX(Vertex2s) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2sv) - .type GL_PREFIX(Vertex2sv), @function -GL_PREFIX(Vertex2sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1064(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2sv), .-GL_PREFIX(Vertex2sv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3d) - .type GL_PREFIX(Vertex3d), @function -GL_PREFIX(Vertex3d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1072(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3d), .-GL_PREFIX(Vertex3d) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3dv) - .type GL_PREFIX(Vertex3dv), @function -GL_PREFIX(Vertex3dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1080(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3dv), .-GL_PREFIX(Vertex3dv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3f) - .type GL_PREFIX(Vertex3f), @function -GL_PREFIX(Vertex3f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1088(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3f), .-GL_PREFIX(Vertex3f) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3fv) - .type GL_PREFIX(Vertex3fv), @function -GL_PREFIX(Vertex3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3fv), .-GL_PREFIX(Vertex3fv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3i) - .type GL_PREFIX(Vertex3i), @function -GL_PREFIX(Vertex3i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3i), .-GL_PREFIX(Vertex3i) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3iv) - .type GL_PREFIX(Vertex3iv), @function -GL_PREFIX(Vertex3iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3iv), .-GL_PREFIX(Vertex3iv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3s) - .type GL_PREFIX(Vertex3s), @function -GL_PREFIX(Vertex3s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3s), .-GL_PREFIX(Vertex3s) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3sv) - .type GL_PREFIX(Vertex3sv), @function -GL_PREFIX(Vertex3sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3sv), .-GL_PREFIX(Vertex3sv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4d) - .type GL_PREFIX(Vertex4d), @function -GL_PREFIX(Vertex4d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 1136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1136(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 1136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4d), .-GL_PREFIX(Vertex4d) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4dv) - .type GL_PREFIX(Vertex4dv), @function -GL_PREFIX(Vertex4dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4dv), .-GL_PREFIX(Vertex4dv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4f) - .type GL_PREFIX(Vertex4f), @function -GL_PREFIX(Vertex4f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 1152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1152(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 1152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4f), .-GL_PREFIX(Vertex4f) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4fv) - .type GL_PREFIX(Vertex4fv), @function -GL_PREFIX(Vertex4fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4fv), .-GL_PREFIX(Vertex4fv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4i) - .type GL_PREFIX(Vertex4i), @function -GL_PREFIX(Vertex4i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4i), .-GL_PREFIX(Vertex4i) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4iv) - .type GL_PREFIX(Vertex4iv), @function -GL_PREFIX(Vertex4iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4iv), .-GL_PREFIX(Vertex4iv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4s) - .type GL_PREFIX(Vertex4s), @function -GL_PREFIX(Vertex4s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4s), .-GL_PREFIX(Vertex4s) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4sv) - .type GL_PREFIX(Vertex4sv), @function -GL_PREFIX(Vertex4sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4sv), .-GL_PREFIX(Vertex4sv) - - .p2align 4,,15 - .globl GL_PREFIX(ClipPlane) - .type GL_PREFIX(ClipPlane), @function -GL_PREFIX(ClipPlane): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1200(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClipPlane), .-GL_PREFIX(ClipPlane) - - .p2align 4,,15 - .globl GL_PREFIX(ColorMaterial) - .type GL_PREFIX(ColorMaterial), @function -GL_PREFIX(ColorMaterial): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorMaterial), .-GL_PREFIX(ColorMaterial) - - .p2align 4,,15 - .globl GL_PREFIX(CullFace) - .type GL_PREFIX(CullFace), @function -GL_PREFIX(CullFace): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1216(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CullFace), .-GL_PREFIX(CullFace) - - .p2align 4,,15 - .globl GL_PREFIX(Fogf) - .type GL_PREFIX(Fogf), @function -GL_PREFIX(Fogf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1224(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Fogf), .-GL_PREFIX(Fogf) - - .p2align 4,,15 - .globl GL_PREFIX(Fogfv) - .type GL_PREFIX(Fogfv), @function -GL_PREFIX(Fogfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1232(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Fogfv), .-GL_PREFIX(Fogfv) - - .p2align 4,,15 - .globl GL_PREFIX(Fogi) - .type GL_PREFIX(Fogi), @function -GL_PREFIX(Fogi): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Fogi), .-GL_PREFIX(Fogi) - - .p2align 4,,15 - .globl GL_PREFIX(Fogiv) - .type GL_PREFIX(Fogiv), @function -GL_PREFIX(Fogiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1248(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Fogiv), .-GL_PREFIX(Fogiv) - - .p2align 4,,15 - .globl GL_PREFIX(FrontFace) - .type GL_PREFIX(FrontFace), @function -GL_PREFIX(FrontFace): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FrontFace), .-GL_PREFIX(FrontFace) - - .p2align 4,,15 - .globl GL_PREFIX(Hint) - .type GL_PREFIX(Hint), @function -GL_PREFIX(Hint): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Hint), .-GL_PREFIX(Hint) - - .p2align 4,,15 - .globl GL_PREFIX(Lightf) - .type GL_PREFIX(Lightf), @function -GL_PREFIX(Lightf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1272(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Lightf), .-GL_PREFIX(Lightf) - - .p2align 4,,15 - .globl GL_PREFIX(Lightfv) - .type GL_PREFIX(Lightfv), @function -GL_PREFIX(Lightfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1280(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Lightfv), .-GL_PREFIX(Lightfv) - - .p2align 4,,15 - .globl GL_PREFIX(Lighti) - .type GL_PREFIX(Lighti), @function -GL_PREFIX(Lighti): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Lighti), .-GL_PREFIX(Lighti) - - .p2align 4,,15 - .globl GL_PREFIX(Lightiv) - .type GL_PREFIX(Lightiv), @function -GL_PREFIX(Lightiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Lightiv), .-GL_PREFIX(Lightiv) - - .p2align 4,,15 - .globl GL_PREFIX(LightModelf) - .type GL_PREFIX(LightModelf), @function -GL_PREFIX(LightModelf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1304(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LightModelf), .-GL_PREFIX(LightModelf) - - .p2align 4,,15 - .globl GL_PREFIX(LightModelfv) - .type GL_PREFIX(LightModelfv), @function -GL_PREFIX(LightModelfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1312(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LightModelfv), .-GL_PREFIX(LightModelfv) - - .p2align 4,,15 - .globl GL_PREFIX(LightModeli) - .type GL_PREFIX(LightModeli), @function -GL_PREFIX(LightModeli): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1320(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LightModeli), .-GL_PREFIX(LightModeli) - - .p2align 4,,15 - .globl GL_PREFIX(LightModeliv) - .type GL_PREFIX(LightModeliv), @function -GL_PREFIX(LightModeliv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LightModeliv), .-GL_PREFIX(LightModeliv) - - .p2align 4,,15 - .globl GL_PREFIX(LineStipple) - .type GL_PREFIX(LineStipple), @function -GL_PREFIX(LineStipple): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1336(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LineStipple), .-GL_PREFIX(LineStipple) - - .p2align 4,,15 - .globl GL_PREFIX(LineWidth) - .type GL_PREFIX(LineWidth), @function -GL_PREFIX(LineWidth): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1344(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LineWidth), .-GL_PREFIX(LineWidth) - - .p2align 4,,15 - .globl GL_PREFIX(Materialf) - .type GL_PREFIX(Materialf), @function -GL_PREFIX(Materialf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1352(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Materialf), .-GL_PREFIX(Materialf) - - .p2align 4,,15 - .globl GL_PREFIX(Materialfv) - .type GL_PREFIX(Materialfv), @function -GL_PREFIX(Materialfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Materialfv), .-GL_PREFIX(Materialfv) - - .p2align 4,,15 - .globl GL_PREFIX(Materiali) - .type GL_PREFIX(Materiali), @function -GL_PREFIX(Materiali): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1368(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Materiali), .-GL_PREFIX(Materiali) - - .p2align 4,,15 - .globl GL_PREFIX(Materialiv) - .type GL_PREFIX(Materialiv), @function -GL_PREFIX(Materialiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1376(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Materialiv), .-GL_PREFIX(Materialiv) - - .p2align 4,,15 - .globl GL_PREFIX(PointSize) - .type GL_PREFIX(PointSize), @function -GL_PREFIX(PointSize): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1384(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointSize), .-GL_PREFIX(PointSize) - - .p2align 4,,15 - .globl GL_PREFIX(PolygonMode) - .type GL_PREFIX(PolygonMode), @function -GL_PREFIX(PolygonMode): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1392(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonMode), .-GL_PREFIX(PolygonMode) - - .p2align 4,,15 - .globl GL_PREFIX(PolygonStipple) - .type GL_PREFIX(PolygonStipple), @function -GL_PREFIX(PolygonStipple): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1400(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonStipple), .-GL_PREFIX(PolygonStipple) - - .p2align 4,,15 - .globl GL_PREFIX(Scissor) - .type GL_PREFIX(Scissor), @function -GL_PREFIX(Scissor): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1408(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Scissor), .-GL_PREFIX(Scissor) - - .p2align 4,,15 - .globl GL_PREFIX(ShadeModel) - .type GL_PREFIX(ShadeModel), @function -GL_PREFIX(ShadeModel): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1416(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ShadeModel), .-GL_PREFIX(ShadeModel) - - .p2align 4,,15 - .globl GL_PREFIX(TexParameterf) - .type GL_PREFIX(TexParameterf), @function -GL_PREFIX(TexParameterf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1424(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexParameterf), .-GL_PREFIX(TexParameterf) - - .p2align 4,,15 - .globl GL_PREFIX(TexParameterfv) - .type GL_PREFIX(TexParameterfv), @function -GL_PREFIX(TexParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1432(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexParameterfv), .-GL_PREFIX(TexParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(TexParameteri) - .type GL_PREFIX(TexParameteri), @function -GL_PREFIX(TexParameteri): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1440(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexParameteri), .-GL_PREFIX(TexParameteri) - - .p2align 4,,15 - .globl GL_PREFIX(TexParameteriv) - .type GL_PREFIX(TexParameteriv), @function -GL_PREFIX(TexParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1448(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexParameteriv), .-GL_PREFIX(TexParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(TexImage1D) - .type GL_PREFIX(TexImage1D), @function -GL_PREFIX(TexImage1D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexImage1D), .-GL_PREFIX(TexImage1D) - - .p2align 4,,15 - .globl GL_PREFIX(TexImage2D) - .type GL_PREFIX(TexImage2D), @function -GL_PREFIX(TexImage2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexImage2D), .-GL_PREFIX(TexImage2D) - - .p2align 4,,15 - .globl GL_PREFIX(TexEnvf) - .type GL_PREFIX(TexEnvf), @function -GL_PREFIX(TexEnvf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1472(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexEnvf), .-GL_PREFIX(TexEnvf) - - .p2align 4,,15 - .globl GL_PREFIX(TexEnvfv) - .type GL_PREFIX(TexEnvfv), @function -GL_PREFIX(TexEnvfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexEnvfv), .-GL_PREFIX(TexEnvfv) - - .p2align 4,,15 - .globl GL_PREFIX(TexEnvi) - .type GL_PREFIX(TexEnvi), @function -GL_PREFIX(TexEnvi): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexEnvi), .-GL_PREFIX(TexEnvi) - - .p2align 4,,15 - .globl GL_PREFIX(TexEnviv) - .type GL_PREFIX(TexEnviv), @function -GL_PREFIX(TexEnviv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1496(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexEnviv), .-GL_PREFIX(TexEnviv) - - .p2align 4,,15 - .globl GL_PREFIX(TexGend) - .type GL_PREFIX(TexGend), @function -GL_PREFIX(TexGend): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1504(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexGend), .-GL_PREFIX(TexGend) - - .p2align 4,,15 - .globl GL_PREFIX(TexGendv) - .type GL_PREFIX(TexGendv), @function -GL_PREFIX(TexGendv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1512(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexGendv), .-GL_PREFIX(TexGendv) - - .p2align 4,,15 - .globl GL_PREFIX(TexGenf) - .type GL_PREFIX(TexGenf), @function -GL_PREFIX(TexGenf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1520(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexGenf), .-GL_PREFIX(TexGenf) - - .p2align 4,,15 - .globl GL_PREFIX(TexGenfv) - .type GL_PREFIX(TexGenfv), @function -GL_PREFIX(TexGenfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexGenfv), .-GL_PREFIX(TexGenfv) - - .p2align 4,,15 - .globl GL_PREFIX(TexGeni) - .type GL_PREFIX(TexGeni), @function -GL_PREFIX(TexGeni): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexGeni), .-GL_PREFIX(TexGeni) - - .p2align 4,,15 - .globl GL_PREFIX(TexGeniv) - .type GL_PREFIX(TexGeniv), @function -GL_PREFIX(TexGeniv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexGeniv), .-GL_PREFIX(TexGeniv) - - .p2align 4,,15 - .globl GL_PREFIX(FeedbackBuffer) - .type GL_PREFIX(FeedbackBuffer), @function -GL_PREFIX(FeedbackBuffer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1552(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FeedbackBuffer), .-GL_PREFIX(FeedbackBuffer) - - .p2align 4,,15 - .globl GL_PREFIX(SelectBuffer) - .type GL_PREFIX(SelectBuffer), @function -GL_PREFIX(SelectBuffer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1560(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SelectBuffer), .-GL_PREFIX(SelectBuffer) - - .p2align 4,,15 - .globl GL_PREFIX(RenderMode) - .type GL_PREFIX(RenderMode), @function -GL_PREFIX(RenderMode): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RenderMode), .-GL_PREFIX(RenderMode) - - .p2align 4,,15 - .globl GL_PREFIX(InitNames) - .type GL_PREFIX(InitNames), @function -GL_PREFIX(InitNames): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 1576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1576(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 1576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(InitNames), .-GL_PREFIX(InitNames) - - .p2align 4,,15 - .globl GL_PREFIX(LoadName) - .type GL_PREFIX(LoadName), @function -GL_PREFIX(LoadName): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadName), .-GL_PREFIX(LoadName) - - .p2align 4,,15 - .globl GL_PREFIX(PassThrough) - .type GL_PREFIX(PassThrough), @function -GL_PREFIX(PassThrough): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1592(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PassThrough), .-GL_PREFIX(PassThrough) - - .p2align 4,,15 - .globl GL_PREFIX(PopName) - .type GL_PREFIX(PopName), @function -GL_PREFIX(PopName): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 1600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1600(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 1600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PopName), .-GL_PREFIX(PopName) - - .p2align 4,,15 - .globl GL_PREFIX(PushName) - .type GL_PREFIX(PushName), @function -GL_PREFIX(PushName): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PushName), .-GL_PREFIX(PushName) - - .p2align 4,,15 - .globl GL_PREFIX(DrawBuffer) - .type GL_PREFIX(DrawBuffer), @function -GL_PREFIX(DrawBuffer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawBuffer), .-GL_PREFIX(DrawBuffer) - - .p2align 4,,15 - .globl GL_PREFIX(Clear) - .type GL_PREFIX(Clear), @function -GL_PREFIX(Clear): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1624(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Clear), .-GL_PREFIX(Clear) - - .p2align 4,,15 - .globl GL_PREFIX(ClearAccum) - .type GL_PREFIX(ClearAccum), @function -GL_PREFIX(ClearAccum): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 1632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1632(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 1632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearAccum), .-GL_PREFIX(ClearAccum) - - .p2align 4,,15 - .globl GL_PREFIX(ClearIndex) - .type GL_PREFIX(ClearIndex), @function -GL_PREFIX(ClearIndex): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1640(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearIndex), .-GL_PREFIX(ClearIndex) - - .p2align 4,,15 - .globl GL_PREFIX(ClearColor) - .type GL_PREFIX(ClearColor), @function -GL_PREFIX(ClearColor): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearColor), .-GL_PREFIX(ClearColor) - - .p2align 4,,15 - .globl GL_PREFIX(ClearStencil) - .type GL_PREFIX(ClearStencil), @function -GL_PREFIX(ClearStencil): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1656(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearStencil), .-GL_PREFIX(ClearStencil) - - .p2align 4,,15 - .globl GL_PREFIX(ClearDepth) - .type GL_PREFIX(ClearDepth), @function -GL_PREFIX(ClearDepth): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearDepth), .-GL_PREFIX(ClearDepth) - - .p2align 4,,15 - .globl GL_PREFIX(StencilMask) - .type GL_PREFIX(StencilMask), @function -GL_PREFIX(StencilMask): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1672(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(StencilMask), .-GL_PREFIX(StencilMask) - - .p2align 4,,15 - .globl GL_PREFIX(ColorMask) - .type GL_PREFIX(ColorMask), @function -GL_PREFIX(ColorMask): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorMask), .-GL_PREFIX(ColorMask) - - .p2align 4,,15 - .globl GL_PREFIX(DepthMask) - .type GL_PREFIX(DepthMask), @function -GL_PREFIX(DepthMask): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1688(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DepthMask), .-GL_PREFIX(DepthMask) - - .p2align 4,,15 - .globl GL_PREFIX(IndexMask) - .type GL_PREFIX(IndexMask), @function -GL_PREFIX(IndexMask): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1696(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IndexMask), .-GL_PREFIX(IndexMask) - - .p2align 4,,15 - .globl GL_PREFIX(Accum) - .type GL_PREFIX(Accum), @function -GL_PREFIX(Accum): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1704(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Accum), .-GL_PREFIX(Accum) - - .p2align 4,,15 - .globl GL_PREFIX(Disable) - .type GL_PREFIX(Disable), @function -GL_PREFIX(Disable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1712(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Disable), .-GL_PREFIX(Disable) - - .p2align 4,,15 - .globl GL_PREFIX(Enable) - .type GL_PREFIX(Enable), @function -GL_PREFIX(Enable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Enable), .-GL_PREFIX(Enable) - - .p2align 4,,15 - .globl GL_PREFIX(Finish) - .type GL_PREFIX(Finish), @function -GL_PREFIX(Finish): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 1728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1728(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 1728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Finish), .-GL_PREFIX(Finish) - - .p2align 4,,15 - .globl GL_PREFIX(Flush) - .type GL_PREFIX(Flush), @function -GL_PREFIX(Flush): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 1736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1736(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 1736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Flush), .-GL_PREFIX(Flush) - - .p2align 4,,15 - .globl GL_PREFIX(PopAttrib) - .type GL_PREFIX(PopAttrib), @function -GL_PREFIX(PopAttrib): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 1744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1744(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 1744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PopAttrib), .-GL_PREFIX(PopAttrib) - - .p2align 4,,15 - .globl GL_PREFIX(PushAttrib) - .type GL_PREFIX(PushAttrib), @function -GL_PREFIX(PushAttrib): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1752(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PushAttrib), .-GL_PREFIX(PushAttrib) - - .p2align 4,,15 - .globl GL_PREFIX(Map1d) - .type GL_PREFIX(Map1d), @function -GL_PREFIX(Map1d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %rcx, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %rcx - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1760(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %rcx, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %rcx - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Map1d), .-GL_PREFIX(Map1d) - - .p2align 4,,15 - .globl GL_PREFIX(Map1f) - .type GL_PREFIX(Map1f), @function -GL_PREFIX(Map1f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %rcx, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %rcx - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1768(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %rcx, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %rcx - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Map1f), .-GL_PREFIX(Map1f) - - .p2align 4,,15 - .globl GL_PREFIX(Map2d) - .type GL_PREFIX(Map2d), @function -GL_PREFIX(Map2d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $88, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - movq %rcx, 56(%rsp) - movq %r8, 64(%rsp) - movq %r9, 72(%rsp) - call _x86_64_get_dispatch@PLT - movq 72(%rsp), %r9 - movq 64(%rsp), %r8 - movq 56(%rsp), %rcx - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $88, %rsp - movq 1776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1776(%rax), %r11 - jmp *%r11 -1: - subq $88, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - movq %rcx, 56(%rsp) - movq %r8, 64(%rsp) - movq %r9, 72(%rsp) - call _glapi_get_dispatch - movq 72(%rsp), %r9 - movq 64(%rsp), %r8 - movq 56(%rsp), %rcx - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $88, %rsp - movq 1776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Map2d), .-GL_PREFIX(Map2d) - - .p2align 4,,15 - .globl GL_PREFIX(Map2f) - .type GL_PREFIX(Map2f), @function -GL_PREFIX(Map2f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $88, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - movq %rcx, 56(%rsp) - movq %r8, 64(%rsp) - movq %r9, 72(%rsp) - call _x86_64_get_dispatch@PLT - movq 72(%rsp), %r9 - movq 64(%rsp), %r8 - movq 56(%rsp), %rcx - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $88, %rsp - movq 1784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1784(%rax), %r11 - jmp *%r11 -1: - subq $88, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - movq %rcx, 56(%rsp) - movq %r8, 64(%rsp) - movq %r9, 72(%rsp) - call _glapi_get_dispatch - movq 72(%rsp), %r9 - movq 64(%rsp), %r8 - movq 56(%rsp), %rcx - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $88, %rsp - movq 1784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Map2f), .-GL_PREFIX(Map2f) - - .p2align 4,,15 - .globl GL_PREFIX(MapGrid1d) - .type GL_PREFIX(MapGrid1d), @function -GL_PREFIX(MapGrid1d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1792(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MapGrid1d), .-GL_PREFIX(MapGrid1d) - - .p2align 4,,15 - .globl GL_PREFIX(MapGrid1f) - .type GL_PREFIX(MapGrid1f), @function -GL_PREFIX(MapGrid1f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1800(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MapGrid1f), .-GL_PREFIX(MapGrid1f) - - .p2align 4,,15 - .globl GL_PREFIX(MapGrid2d) - .type GL_PREFIX(MapGrid2d), @function -GL_PREFIX(MapGrid2d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1808(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MapGrid2d), .-GL_PREFIX(MapGrid2d) - - .p2align 4,,15 - .globl GL_PREFIX(MapGrid2f) - .type GL_PREFIX(MapGrid2f), @function -GL_PREFIX(MapGrid2f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1816(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MapGrid2f), .-GL_PREFIX(MapGrid2f) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord1d) - .type GL_PREFIX(EvalCoord1d), @function -GL_PREFIX(EvalCoord1d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1824(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord1d), .-GL_PREFIX(EvalCoord1d) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord1dv) - .type GL_PREFIX(EvalCoord1dv), @function -GL_PREFIX(EvalCoord1dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1832(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord1dv), .-GL_PREFIX(EvalCoord1dv) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord1f) - .type GL_PREFIX(EvalCoord1f), @function -GL_PREFIX(EvalCoord1f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1840(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord1f), .-GL_PREFIX(EvalCoord1f) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord1fv) - .type GL_PREFIX(EvalCoord1fv), @function -GL_PREFIX(EvalCoord1fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1848(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord1fv), .-GL_PREFIX(EvalCoord1fv) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord2d) - .type GL_PREFIX(EvalCoord2d), @function -GL_PREFIX(EvalCoord2d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1856(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord2d), .-GL_PREFIX(EvalCoord2d) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord2dv) - .type GL_PREFIX(EvalCoord2dv), @function -GL_PREFIX(EvalCoord2dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord2dv), .-GL_PREFIX(EvalCoord2dv) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord2f) - .type GL_PREFIX(EvalCoord2f), @function -GL_PREFIX(EvalCoord2f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1872(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord2f), .-GL_PREFIX(EvalCoord2f) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord2fv) - .type GL_PREFIX(EvalCoord2fv), @function -GL_PREFIX(EvalCoord2fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1880(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord2fv), .-GL_PREFIX(EvalCoord2fv) - - .p2align 4,,15 - .globl GL_PREFIX(EvalMesh1) - .type GL_PREFIX(EvalMesh1), @function -GL_PREFIX(EvalMesh1): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1888(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalMesh1), .-GL_PREFIX(EvalMesh1) - - .p2align 4,,15 - .globl GL_PREFIX(EvalPoint1) - .type GL_PREFIX(EvalPoint1), @function -GL_PREFIX(EvalPoint1): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1896(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalPoint1), .-GL_PREFIX(EvalPoint1) - - .p2align 4,,15 - .globl GL_PREFIX(EvalMesh2) - .type GL_PREFIX(EvalMesh2), @function -GL_PREFIX(EvalMesh2): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalMesh2), .-GL_PREFIX(EvalMesh2) - - .p2align 4,,15 - .globl GL_PREFIX(EvalPoint2) - .type GL_PREFIX(EvalPoint2), @function -GL_PREFIX(EvalPoint2): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1912(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalPoint2), .-GL_PREFIX(EvalPoint2) - - .p2align 4,,15 - .globl GL_PREFIX(AlphaFunc) - .type GL_PREFIX(AlphaFunc), @function -GL_PREFIX(AlphaFunc): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AlphaFunc), .-GL_PREFIX(AlphaFunc) - - .p2align 4,,15 - .globl GL_PREFIX(BlendFunc) - .type GL_PREFIX(BlendFunc), @function -GL_PREFIX(BlendFunc): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BlendFunc), .-GL_PREFIX(BlendFunc) - - .p2align 4,,15 - .globl GL_PREFIX(LogicOp) - .type GL_PREFIX(LogicOp), @function -GL_PREFIX(LogicOp): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1936(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LogicOp), .-GL_PREFIX(LogicOp) - - .p2align 4,,15 - .globl GL_PREFIX(StencilFunc) - .type GL_PREFIX(StencilFunc), @function -GL_PREFIX(StencilFunc): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1944(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(StencilFunc), .-GL_PREFIX(StencilFunc) - - .p2align 4,,15 - .globl GL_PREFIX(StencilOp) - .type GL_PREFIX(StencilOp), @function -GL_PREFIX(StencilOp): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(StencilOp), .-GL_PREFIX(StencilOp) - - .p2align 4,,15 - .globl GL_PREFIX(DepthFunc) - .type GL_PREFIX(DepthFunc), @function -GL_PREFIX(DepthFunc): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1960(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DepthFunc), .-GL_PREFIX(DepthFunc) - - .p2align 4,,15 - .globl GL_PREFIX(PixelZoom) - .type GL_PREFIX(PixelZoom), @function -GL_PREFIX(PixelZoom): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1968(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelZoom), .-GL_PREFIX(PixelZoom) - - .p2align 4,,15 - .globl GL_PREFIX(PixelTransferf) - .type GL_PREFIX(PixelTransferf), @function -GL_PREFIX(PixelTransferf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1976(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelTransferf), .-GL_PREFIX(PixelTransferf) - - .p2align 4,,15 - .globl GL_PREFIX(PixelTransferi) - .type GL_PREFIX(PixelTransferi), @function -GL_PREFIX(PixelTransferi): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1984(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelTransferi), .-GL_PREFIX(PixelTransferi) - - .p2align 4,,15 - .globl GL_PREFIX(PixelStoref) - .type GL_PREFIX(PixelStoref), @function -GL_PREFIX(PixelStoref): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1992(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelStoref), .-GL_PREFIX(PixelStoref) - - .p2align 4,,15 - .globl GL_PREFIX(PixelStorei) - .type GL_PREFIX(PixelStorei), @function -GL_PREFIX(PixelStorei): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelStorei), .-GL_PREFIX(PixelStorei) - - .p2align 4,,15 - .globl GL_PREFIX(PixelMapfv) - .type GL_PREFIX(PixelMapfv), @function -GL_PREFIX(PixelMapfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2008(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelMapfv), .-GL_PREFIX(PixelMapfv) - - .p2align 4,,15 - .globl GL_PREFIX(PixelMapuiv) - .type GL_PREFIX(PixelMapuiv), @function -GL_PREFIX(PixelMapuiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2016(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelMapuiv), .-GL_PREFIX(PixelMapuiv) - - .p2align 4,,15 - .globl GL_PREFIX(PixelMapusv) - .type GL_PREFIX(PixelMapusv), @function -GL_PREFIX(PixelMapusv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2024(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelMapusv), .-GL_PREFIX(PixelMapusv) - - .p2align 4,,15 - .globl GL_PREFIX(ReadBuffer) - .type GL_PREFIX(ReadBuffer), @function -GL_PREFIX(ReadBuffer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2032(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ReadBuffer), .-GL_PREFIX(ReadBuffer) - - .p2align 4,,15 - .globl GL_PREFIX(CopyPixels) - .type GL_PREFIX(CopyPixels), @function -GL_PREFIX(CopyPixels): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2040(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyPixels), .-GL_PREFIX(CopyPixels) - - .p2align 4,,15 - .globl GL_PREFIX(ReadPixels) - .type GL_PREFIX(ReadPixels), @function -GL_PREFIX(ReadPixels): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ReadPixels), .-GL_PREFIX(ReadPixels) - - .p2align 4,,15 - .globl GL_PREFIX(DrawPixels) - .type GL_PREFIX(DrawPixels), @function -GL_PREFIX(DrawPixels): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2056(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawPixels), .-GL_PREFIX(DrawPixels) - - .p2align 4,,15 - .globl GL_PREFIX(GetBooleanv) - .type GL_PREFIX(GetBooleanv), @function -GL_PREFIX(GetBooleanv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2064(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetBooleanv), .-GL_PREFIX(GetBooleanv) - - .p2align 4,,15 - .globl GL_PREFIX(GetClipPlane) - .type GL_PREFIX(GetClipPlane), @function -GL_PREFIX(GetClipPlane): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2072(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetClipPlane), .-GL_PREFIX(GetClipPlane) - - .p2align 4,,15 - .globl GL_PREFIX(GetDoublev) - .type GL_PREFIX(GetDoublev), @function -GL_PREFIX(GetDoublev): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2080(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetDoublev), .-GL_PREFIX(GetDoublev) - - .p2align 4,,15 - .globl GL_PREFIX(GetError) - .type GL_PREFIX(GetError), @function -GL_PREFIX(GetError): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 2088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2088(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 2088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetError), .-GL_PREFIX(GetError) - - .p2align 4,,15 - .globl GL_PREFIX(GetFloatv) - .type GL_PREFIX(GetFloatv), @function -GL_PREFIX(GetFloatv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetFloatv), .-GL_PREFIX(GetFloatv) - - .p2align 4,,15 - .globl GL_PREFIX(GetIntegerv) - .type GL_PREFIX(GetIntegerv), @function -GL_PREFIX(GetIntegerv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetIntegerv), .-GL_PREFIX(GetIntegerv) - - .p2align 4,,15 - .globl GL_PREFIX(GetLightfv) - .type GL_PREFIX(GetLightfv), @function -GL_PREFIX(GetLightfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetLightfv), .-GL_PREFIX(GetLightfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetLightiv) - .type GL_PREFIX(GetLightiv), @function -GL_PREFIX(GetLightiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetLightiv), .-GL_PREFIX(GetLightiv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMapdv) - .type GL_PREFIX(GetMapdv), @function -GL_PREFIX(GetMapdv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMapdv), .-GL_PREFIX(GetMapdv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMapfv) - .type GL_PREFIX(GetMapfv), @function -GL_PREFIX(GetMapfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2136(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMapfv), .-GL_PREFIX(GetMapfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMapiv) - .type GL_PREFIX(GetMapiv), @function -GL_PREFIX(GetMapiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMapiv), .-GL_PREFIX(GetMapiv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMaterialfv) - .type GL_PREFIX(GetMaterialfv), @function -GL_PREFIX(GetMaterialfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2152(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMaterialfv), .-GL_PREFIX(GetMaterialfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMaterialiv) - .type GL_PREFIX(GetMaterialiv), @function -GL_PREFIX(GetMaterialiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMaterialiv), .-GL_PREFIX(GetMaterialiv) - - .p2align 4,,15 - .globl GL_PREFIX(GetPixelMapfv) - .type GL_PREFIX(GetPixelMapfv), @function -GL_PREFIX(GetPixelMapfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetPixelMapfv), .-GL_PREFIX(GetPixelMapfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetPixelMapuiv) - .type GL_PREFIX(GetPixelMapuiv), @function -GL_PREFIX(GetPixelMapuiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetPixelMapuiv), .-GL_PREFIX(GetPixelMapuiv) - - .p2align 4,,15 - .globl GL_PREFIX(GetPixelMapusv) - .type GL_PREFIX(GetPixelMapusv), @function -GL_PREFIX(GetPixelMapusv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetPixelMapusv), .-GL_PREFIX(GetPixelMapusv) - - .p2align 4,,15 - .globl GL_PREFIX(GetPolygonStipple) - .type GL_PREFIX(GetPolygonStipple), @function -GL_PREFIX(GetPolygonStipple): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetPolygonStipple), .-GL_PREFIX(GetPolygonStipple) - - .p2align 4,,15 - .globl GL_PREFIX(GetString) - .type GL_PREFIX(GetString), @function -GL_PREFIX(GetString): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2200(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetString), .-GL_PREFIX(GetString) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexEnvfv) - .type GL_PREFIX(GetTexEnvfv), @function -GL_PREFIX(GetTexEnvfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexEnvfv), .-GL_PREFIX(GetTexEnvfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexEnviv) - .type GL_PREFIX(GetTexEnviv), @function -GL_PREFIX(GetTexEnviv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2216(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexEnviv), .-GL_PREFIX(GetTexEnviv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexGendv) - .type GL_PREFIX(GetTexGendv), @function -GL_PREFIX(GetTexGendv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2224(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexGendv), .-GL_PREFIX(GetTexGendv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexGenfv) - .type GL_PREFIX(GetTexGenfv), @function -GL_PREFIX(GetTexGenfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2232(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexGenfv), .-GL_PREFIX(GetTexGenfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexGeniv) - .type GL_PREFIX(GetTexGeniv), @function -GL_PREFIX(GetTexGeniv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexGeniv), .-GL_PREFIX(GetTexGeniv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexImage) - .type GL_PREFIX(GetTexImage), @function -GL_PREFIX(GetTexImage): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2248(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexImage), .-GL_PREFIX(GetTexImage) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexParameterfv) - .type GL_PREFIX(GetTexParameterfv), @function -GL_PREFIX(GetTexParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexParameterfv), .-GL_PREFIX(GetTexParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexParameteriv) - .type GL_PREFIX(GetTexParameteriv), @function -GL_PREFIX(GetTexParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexParameteriv), .-GL_PREFIX(GetTexParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexLevelParameterfv) - .type GL_PREFIX(GetTexLevelParameterfv), @function -GL_PREFIX(GetTexLevelParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2272(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexLevelParameterfv), .-GL_PREFIX(GetTexLevelParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexLevelParameteriv) - .type GL_PREFIX(GetTexLevelParameteriv), @function -GL_PREFIX(GetTexLevelParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2280(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexLevelParameteriv), .-GL_PREFIX(GetTexLevelParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(IsEnabled) - .type GL_PREFIX(IsEnabled), @function -GL_PREFIX(IsEnabled): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsEnabled), .-GL_PREFIX(IsEnabled) - - .p2align 4,,15 - .globl GL_PREFIX(IsList) - .type GL_PREFIX(IsList), @function -GL_PREFIX(IsList): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsList), .-GL_PREFIX(IsList) - - .p2align 4,,15 - .globl GL_PREFIX(DepthRange) - .type GL_PREFIX(DepthRange), @function -GL_PREFIX(DepthRange): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2304(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DepthRange), .-GL_PREFIX(DepthRange) - - .p2align 4,,15 - .globl GL_PREFIX(Frustum) - .type GL_PREFIX(Frustum), @function -GL_PREFIX(Frustum): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - movq %xmm4, 32(%rsp) - movq %xmm5, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm5 - movq 32(%rsp), %xmm4 - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $56, %rsp - movq 2312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2312(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - movq %xmm4, 32(%rsp) - movq %xmm5, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm5 - movq 32(%rsp), %xmm4 - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $56, %rsp - movq 2312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Frustum), .-GL_PREFIX(Frustum) - - .p2align 4,,15 - .globl GL_PREFIX(LoadIdentity) - .type GL_PREFIX(LoadIdentity), @function -GL_PREFIX(LoadIdentity): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 2320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2320(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 2320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadIdentity), .-GL_PREFIX(LoadIdentity) - - .p2align 4,,15 - .globl GL_PREFIX(LoadMatrixf) - .type GL_PREFIX(LoadMatrixf), @function -GL_PREFIX(LoadMatrixf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadMatrixf), .-GL_PREFIX(LoadMatrixf) - - .p2align 4,,15 - .globl GL_PREFIX(LoadMatrixd) - .type GL_PREFIX(LoadMatrixd), @function -GL_PREFIX(LoadMatrixd): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2336(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadMatrixd), .-GL_PREFIX(LoadMatrixd) - - .p2align 4,,15 - .globl GL_PREFIX(MatrixMode) - .type GL_PREFIX(MatrixMode), @function -GL_PREFIX(MatrixMode): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2344(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MatrixMode), .-GL_PREFIX(MatrixMode) - - .p2align 4,,15 - .globl GL_PREFIX(MultMatrixf) - .type GL_PREFIX(MultMatrixf), @function -GL_PREFIX(MultMatrixf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2352(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultMatrixf), .-GL_PREFIX(MultMatrixf) - - .p2align 4,,15 - .globl GL_PREFIX(MultMatrixd) - .type GL_PREFIX(MultMatrixd), @function -GL_PREFIX(MultMatrixd): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultMatrixd), .-GL_PREFIX(MultMatrixd) - - .p2align 4,,15 - .globl GL_PREFIX(Ortho) - .type GL_PREFIX(Ortho), @function -GL_PREFIX(Ortho): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - movq %xmm4, 32(%rsp) - movq %xmm5, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm5 - movq 32(%rsp), %xmm4 - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $56, %rsp - movq 2368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2368(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - movq %xmm4, 32(%rsp) - movq %xmm5, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm5 - movq 32(%rsp), %xmm4 - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $56, %rsp - movq 2368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Ortho), .-GL_PREFIX(Ortho) - - .p2align 4,,15 - .globl GL_PREFIX(PopMatrix) - .type GL_PREFIX(PopMatrix), @function -GL_PREFIX(PopMatrix): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 2376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2376(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 2376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PopMatrix), .-GL_PREFIX(PopMatrix) - - .p2align 4,,15 - .globl GL_PREFIX(PushMatrix) - .type GL_PREFIX(PushMatrix), @function -GL_PREFIX(PushMatrix): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 2384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2384(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 2384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PushMatrix), .-GL_PREFIX(PushMatrix) - - .p2align 4,,15 - .globl GL_PREFIX(Rotated) - .type GL_PREFIX(Rotated), @function -GL_PREFIX(Rotated): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 2392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2392(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 2392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rotated), .-GL_PREFIX(Rotated) - - .p2align 4,,15 - .globl GL_PREFIX(Rotatef) - .type GL_PREFIX(Rotatef), @function -GL_PREFIX(Rotatef): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 2400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2400(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 2400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rotatef), .-GL_PREFIX(Rotatef) - - .p2align 4,,15 - .globl GL_PREFIX(Scaled) - .type GL_PREFIX(Scaled), @function -GL_PREFIX(Scaled): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2408(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Scaled), .-GL_PREFIX(Scaled) - - .p2align 4,,15 - .globl GL_PREFIX(Scalef) - .type GL_PREFIX(Scalef), @function -GL_PREFIX(Scalef): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2416(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Scalef), .-GL_PREFIX(Scalef) - - .p2align 4,,15 - .globl GL_PREFIX(Translated) - .type GL_PREFIX(Translated), @function -GL_PREFIX(Translated): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2424(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Translated), .-GL_PREFIX(Translated) - - .p2align 4,,15 - .globl GL_PREFIX(Translatef) - .type GL_PREFIX(Translatef), @function -GL_PREFIX(Translatef): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2432(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Translatef), .-GL_PREFIX(Translatef) - - .p2align 4,,15 - .globl GL_PREFIX(Viewport) - .type GL_PREFIX(Viewport), @function -GL_PREFIX(Viewport): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2440(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Viewport), .-GL_PREFIX(Viewport) - - .p2align 4,,15 - .globl GL_PREFIX(ArrayElement) - .type GL_PREFIX(ArrayElement), @function -GL_PREFIX(ArrayElement): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2448(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ArrayElement), .-GL_PREFIX(ArrayElement) - - .p2align 4,,15 - .globl GL_PREFIX(BindTexture) - .type GL_PREFIX(BindTexture), @function -GL_PREFIX(BindTexture): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindTexture), .-GL_PREFIX(BindTexture) - - .p2align 4,,15 - .globl GL_PREFIX(ColorPointer) - .type GL_PREFIX(ColorPointer), @function -GL_PREFIX(ColorPointer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorPointer), .-GL_PREFIX(ColorPointer) - - .p2align 4,,15 - .globl GL_PREFIX(DisableClientState) - .type GL_PREFIX(DisableClientState), @function -GL_PREFIX(DisableClientState): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2472(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DisableClientState), .-GL_PREFIX(DisableClientState) - - .p2align 4,,15 - .globl GL_PREFIX(DrawArrays) - .type GL_PREFIX(DrawArrays), @function -GL_PREFIX(DrawArrays): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawArrays), .-GL_PREFIX(DrawArrays) - - .p2align 4,,15 - .globl GL_PREFIX(DrawElements) - .type GL_PREFIX(DrawElements), @function -GL_PREFIX(DrawElements): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawElements), .-GL_PREFIX(DrawElements) - - .p2align 4,,15 - .globl GL_PREFIX(EdgeFlagPointer) - .type GL_PREFIX(EdgeFlagPointer), @function -GL_PREFIX(EdgeFlagPointer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2496(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EdgeFlagPointer), .-GL_PREFIX(EdgeFlagPointer) - - .p2align 4,,15 - .globl GL_PREFIX(EnableClientState) - .type GL_PREFIX(EnableClientState), @function -GL_PREFIX(EnableClientState): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2504(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EnableClientState), .-GL_PREFIX(EnableClientState) - - .p2align 4,,15 - .globl GL_PREFIX(IndexPointer) - .type GL_PREFIX(IndexPointer), @function -GL_PREFIX(IndexPointer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2512(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IndexPointer), .-GL_PREFIX(IndexPointer) - - .p2align 4,,15 - .globl GL_PREFIX(Indexub) - .type GL_PREFIX(Indexub), @function -GL_PREFIX(Indexub): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2520(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexub), .-GL_PREFIX(Indexub) - - .p2align 4,,15 - .globl GL_PREFIX(Indexubv) - .type GL_PREFIX(Indexubv), @function -GL_PREFIX(Indexubv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexubv), .-GL_PREFIX(Indexubv) - - .p2align 4,,15 - .globl GL_PREFIX(InterleavedArrays) - .type GL_PREFIX(InterleavedArrays), @function -GL_PREFIX(InterleavedArrays): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(InterleavedArrays), .-GL_PREFIX(InterleavedArrays) - - .p2align 4,,15 - .globl GL_PREFIX(NormalPointer) - .type GL_PREFIX(NormalPointer), @function -GL_PREFIX(NormalPointer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(NormalPointer), .-GL_PREFIX(NormalPointer) - - .p2align 4,,15 - .globl GL_PREFIX(PolygonOffset) - .type GL_PREFIX(PolygonOffset), @function -GL_PREFIX(PolygonOffset): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2552(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonOffset), .-GL_PREFIX(PolygonOffset) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoordPointer) - .type GL_PREFIX(TexCoordPointer), @function -GL_PREFIX(TexCoordPointer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2560(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoordPointer), .-GL_PREFIX(TexCoordPointer) - - .p2align 4,,15 - .globl GL_PREFIX(VertexPointer) - .type GL_PREFIX(VertexPointer), @function -GL_PREFIX(VertexPointer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexPointer), .-GL_PREFIX(VertexPointer) - - .p2align 4,,15 - .globl GL_PREFIX(AreTexturesResident) - .type GL_PREFIX(AreTexturesResident), @function -GL_PREFIX(AreTexturesResident): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2576(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AreTexturesResident), .-GL_PREFIX(AreTexturesResident) - - .p2align 4,,15 - .globl GL_PREFIX(CopyTexImage1D) - .type GL_PREFIX(CopyTexImage1D), @function -GL_PREFIX(CopyTexImage1D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyTexImage1D), .-GL_PREFIX(CopyTexImage1D) - - .p2align 4,,15 - .globl GL_PREFIX(CopyTexImage2D) - .type GL_PREFIX(CopyTexImage2D), @function -GL_PREFIX(CopyTexImage2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2592(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyTexImage2D), .-GL_PREFIX(CopyTexImage2D) - - .p2align 4,,15 - .globl GL_PREFIX(CopyTexSubImage1D) - .type GL_PREFIX(CopyTexSubImage1D), @function -GL_PREFIX(CopyTexSubImage1D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2600(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyTexSubImage1D), .-GL_PREFIX(CopyTexSubImage1D) - - .p2align 4,,15 - .globl GL_PREFIX(CopyTexSubImage2D) - .type GL_PREFIX(CopyTexSubImage2D), @function -GL_PREFIX(CopyTexSubImage2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyTexSubImage2D), .-GL_PREFIX(CopyTexSubImage2D) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteTextures) - .type GL_PREFIX(DeleteTextures), @function -GL_PREFIX(DeleteTextures): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteTextures), .-GL_PREFIX(DeleteTextures) - - .p2align 4,,15 - .globl GL_PREFIX(GenTextures) - .type GL_PREFIX(GenTextures), @function -GL_PREFIX(GenTextures): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2624(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenTextures), .-GL_PREFIX(GenTextures) - - .p2align 4,,15 - .globl GL_PREFIX(GetPointerv) - .type GL_PREFIX(GetPointerv), @function -GL_PREFIX(GetPointerv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2632(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetPointerv), .-GL_PREFIX(GetPointerv) - - .p2align 4,,15 - .globl GL_PREFIX(IsTexture) - .type GL_PREFIX(IsTexture), @function -GL_PREFIX(IsTexture): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2640(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsTexture), .-GL_PREFIX(IsTexture) - - .p2align 4,,15 - .globl GL_PREFIX(PrioritizeTextures) - .type GL_PREFIX(PrioritizeTextures), @function -GL_PREFIX(PrioritizeTextures): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PrioritizeTextures), .-GL_PREFIX(PrioritizeTextures) - - .p2align 4,,15 - .globl GL_PREFIX(TexSubImage1D) - .type GL_PREFIX(TexSubImage1D), @function -GL_PREFIX(TexSubImage1D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2656(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexSubImage1D), .-GL_PREFIX(TexSubImage1D) - - .p2align 4,,15 - .globl GL_PREFIX(TexSubImage2D) - .type GL_PREFIX(TexSubImage2D), @function -GL_PREFIX(TexSubImage2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexSubImage2D), .-GL_PREFIX(TexSubImage2D) - - .p2align 4,,15 - .globl GL_PREFIX(PopClientAttrib) - .type GL_PREFIX(PopClientAttrib), @function -GL_PREFIX(PopClientAttrib): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 2672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2672(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 2672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PopClientAttrib), .-GL_PREFIX(PopClientAttrib) - - .p2align 4,,15 - .globl GL_PREFIX(PushClientAttrib) - .type GL_PREFIX(PushClientAttrib), @function -GL_PREFIX(PushClientAttrib): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PushClientAttrib), .-GL_PREFIX(PushClientAttrib) - - .p2align 4,,15 - .globl GL_PREFIX(BlendColor) - .type GL_PREFIX(BlendColor), @function -GL_PREFIX(BlendColor): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2688(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BlendColor), .-GL_PREFIX(BlendColor) - - .p2align 4,,15 - .globl GL_PREFIX(BlendEquation) - .type GL_PREFIX(BlendEquation), @function -GL_PREFIX(BlendEquation): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2696(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BlendEquation), .-GL_PREFIX(BlendEquation) - - .p2align 4,,15 - .globl GL_PREFIX(DrawRangeElements) - .type GL_PREFIX(DrawRangeElements), @function -GL_PREFIX(DrawRangeElements): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2704(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawRangeElements), .-GL_PREFIX(DrawRangeElements) - - .p2align 4,,15 - .globl GL_PREFIX(ColorTable) - .type GL_PREFIX(ColorTable), @function -GL_PREFIX(ColorTable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2712(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorTable), .-GL_PREFIX(ColorTable) - - .p2align 4,,15 - .globl GL_PREFIX(ColorTableParameterfv) - .type GL_PREFIX(ColorTableParameterfv), @function -GL_PREFIX(ColorTableParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorTableParameterfv), .-GL_PREFIX(ColorTableParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(ColorTableParameteriv) - .type GL_PREFIX(ColorTableParameteriv), @function -GL_PREFIX(ColorTableParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2728(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorTableParameteriv), .-GL_PREFIX(ColorTableParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(CopyColorTable) - .type GL_PREFIX(CopyColorTable), @function -GL_PREFIX(CopyColorTable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2736(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyColorTable), .-GL_PREFIX(CopyColorTable) - - .p2align 4,,15 - .globl GL_PREFIX(GetColorTable) - .type GL_PREFIX(GetColorTable), @function -GL_PREFIX(GetColorTable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2744(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetColorTable), .-GL_PREFIX(GetColorTable) - - .p2align 4,,15 - .globl GL_PREFIX(GetColorTableParameterfv) - .type GL_PREFIX(GetColorTableParameterfv), @function -GL_PREFIX(GetColorTableParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2752(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetColorTableParameterfv), .-GL_PREFIX(GetColorTableParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetColorTableParameteriv) - .type GL_PREFIX(GetColorTableParameteriv), @function -GL_PREFIX(GetColorTableParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2760(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetColorTableParameteriv), .-GL_PREFIX(GetColorTableParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(ColorSubTable) - .type GL_PREFIX(ColorSubTable), @function -GL_PREFIX(ColorSubTable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2768(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorSubTable), .-GL_PREFIX(ColorSubTable) - - .p2align 4,,15 - .globl GL_PREFIX(CopyColorSubTable) - .type GL_PREFIX(CopyColorSubTable), @function -GL_PREFIX(CopyColorSubTable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2776(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyColorSubTable), .-GL_PREFIX(CopyColorSubTable) - - .p2align 4,,15 - .globl GL_PREFIX(ConvolutionFilter1D) - .type GL_PREFIX(ConvolutionFilter1D), @function -GL_PREFIX(ConvolutionFilter1D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2784(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ConvolutionFilter1D), .-GL_PREFIX(ConvolutionFilter1D) - - .p2align 4,,15 - .globl GL_PREFIX(ConvolutionFilter2D) - .type GL_PREFIX(ConvolutionFilter2D), @function -GL_PREFIX(ConvolutionFilter2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2792(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ConvolutionFilter2D), .-GL_PREFIX(ConvolutionFilter2D) - - .p2align 4,,15 - .globl GL_PREFIX(ConvolutionParameterf) - .type GL_PREFIX(ConvolutionParameterf), @function -GL_PREFIX(ConvolutionParameterf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 2800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2800(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 2800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ConvolutionParameterf), .-GL_PREFIX(ConvolutionParameterf) - - .p2align 4,,15 - .globl GL_PREFIX(ConvolutionParameterfv) - .type GL_PREFIX(ConvolutionParameterfv), @function -GL_PREFIX(ConvolutionParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2808(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ConvolutionParameterfv), .-GL_PREFIX(ConvolutionParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(ConvolutionParameteri) - .type GL_PREFIX(ConvolutionParameteri), @function -GL_PREFIX(ConvolutionParameteri): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2816(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ConvolutionParameteri), .-GL_PREFIX(ConvolutionParameteri) - - .p2align 4,,15 - .globl GL_PREFIX(ConvolutionParameteriv) - .type GL_PREFIX(ConvolutionParameteriv), @function -GL_PREFIX(ConvolutionParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2824(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ConvolutionParameteriv), .-GL_PREFIX(ConvolutionParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(CopyConvolutionFilter1D) - .type GL_PREFIX(CopyConvolutionFilter1D), @function -GL_PREFIX(CopyConvolutionFilter1D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2832(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyConvolutionFilter1D), .-GL_PREFIX(CopyConvolutionFilter1D) - - .p2align 4,,15 - .globl GL_PREFIX(CopyConvolutionFilter2D) - .type GL_PREFIX(CopyConvolutionFilter2D), @function -GL_PREFIX(CopyConvolutionFilter2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2840(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyConvolutionFilter2D), .-GL_PREFIX(CopyConvolutionFilter2D) - - .p2align 4,,15 - .globl GL_PREFIX(GetConvolutionFilter) - .type GL_PREFIX(GetConvolutionFilter), @function -GL_PREFIX(GetConvolutionFilter): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2848(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetConvolutionFilter), .-GL_PREFIX(GetConvolutionFilter) - - .p2align 4,,15 - .globl GL_PREFIX(GetConvolutionParameterfv) - .type GL_PREFIX(GetConvolutionParameterfv), @function -GL_PREFIX(GetConvolutionParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2856(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetConvolutionParameterfv), .-GL_PREFIX(GetConvolutionParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetConvolutionParameteriv) - .type GL_PREFIX(GetConvolutionParameteriv), @function -GL_PREFIX(GetConvolutionParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetConvolutionParameteriv), .-GL_PREFIX(GetConvolutionParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(GetSeparableFilter) - .type GL_PREFIX(GetSeparableFilter), @function -GL_PREFIX(GetSeparableFilter): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2872(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetSeparableFilter), .-GL_PREFIX(GetSeparableFilter) - - .p2align 4,,15 - .globl GL_PREFIX(SeparableFilter2D) - .type GL_PREFIX(SeparableFilter2D), @function -GL_PREFIX(SeparableFilter2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2880(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SeparableFilter2D), .-GL_PREFIX(SeparableFilter2D) - - .p2align 4,,15 - .globl GL_PREFIX(GetHistogram) - .type GL_PREFIX(GetHistogram), @function -GL_PREFIX(GetHistogram): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2888(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetHistogram), .-GL_PREFIX(GetHistogram) - - .p2align 4,,15 - .globl GL_PREFIX(GetHistogramParameterfv) - .type GL_PREFIX(GetHistogramParameterfv), @function -GL_PREFIX(GetHistogramParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2896(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetHistogramParameterfv), .-GL_PREFIX(GetHistogramParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetHistogramParameteriv) - .type GL_PREFIX(GetHistogramParameteriv), @function -GL_PREFIX(GetHistogramParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetHistogramParameteriv), .-GL_PREFIX(GetHistogramParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMinmax) - .type GL_PREFIX(GetMinmax), @function -GL_PREFIX(GetMinmax): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2912(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMinmax), .-GL_PREFIX(GetMinmax) - - .p2align 4,,15 - .globl GL_PREFIX(GetMinmaxParameterfv) - .type GL_PREFIX(GetMinmaxParameterfv), @function -GL_PREFIX(GetMinmaxParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMinmaxParameterfv), .-GL_PREFIX(GetMinmaxParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMinmaxParameteriv) - .type GL_PREFIX(GetMinmaxParameteriv), @function -GL_PREFIX(GetMinmaxParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMinmaxParameteriv), .-GL_PREFIX(GetMinmaxParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(Histogram) - .type GL_PREFIX(Histogram), @function -GL_PREFIX(Histogram): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2936(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Histogram), .-GL_PREFIX(Histogram) - - .p2align 4,,15 - .globl GL_PREFIX(Minmax) - .type GL_PREFIX(Minmax), @function -GL_PREFIX(Minmax): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2944(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Minmax), .-GL_PREFIX(Minmax) - - .p2align 4,,15 - .globl GL_PREFIX(ResetHistogram) - .type GL_PREFIX(ResetHistogram), @function -GL_PREFIX(ResetHistogram): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ResetHistogram), .-GL_PREFIX(ResetHistogram) - - .p2align 4,,15 - .globl GL_PREFIX(ResetMinmax) - .type GL_PREFIX(ResetMinmax), @function -GL_PREFIX(ResetMinmax): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2960(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ResetMinmax), .-GL_PREFIX(ResetMinmax) - - .p2align 4,,15 - .globl GL_PREFIX(TexImage3D) - .type GL_PREFIX(TexImage3D), @function -GL_PREFIX(TexImage3D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2968(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexImage3D), .-GL_PREFIX(TexImage3D) - - .p2align 4,,15 - .globl GL_PREFIX(TexSubImage3D) - .type GL_PREFIX(TexSubImage3D), @function -GL_PREFIX(TexSubImage3D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2976(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexSubImage3D), .-GL_PREFIX(TexSubImage3D) - - .p2align 4,,15 - .globl GL_PREFIX(CopyTexSubImage3D) - .type GL_PREFIX(CopyTexSubImage3D), @function -GL_PREFIX(CopyTexSubImage3D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2984(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyTexSubImage3D), .-GL_PREFIX(CopyTexSubImage3D) - - .p2align 4,,15 - .globl GL_PREFIX(ActiveTextureARB) - .type GL_PREFIX(ActiveTextureARB), @function -GL_PREFIX(ActiveTextureARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2992(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ActiveTextureARB), .-GL_PREFIX(ActiveTextureARB) - - .p2align 4,,15 - .globl GL_PREFIX(ClientActiveTextureARB) - .type GL_PREFIX(ClientActiveTextureARB), @function -GL_PREFIX(ClientActiveTextureARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClientActiveTextureARB), .-GL_PREFIX(ClientActiveTextureARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1dARB) - .type GL_PREFIX(MultiTexCoord1dARB), @function -GL_PREFIX(MultiTexCoord1dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3008(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1dARB), .-GL_PREFIX(MultiTexCoord1dARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1dvARB) - .type GL_PREFIX(MultiTexCoord1dvARB), @function -GL_PREFIX(MultiTexCoord1dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3016(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1dvARB), .-GL_PREFIX(MultiTexCoord1dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1fARB) - .type GL_PREFIX(MultiTexCoord1fARB), @function -GL_PREFIX(MultiTexCoord1fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3024(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1fARB), .-GL_PREFIX(MultiTexCoord1fARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1fvARB) - .type GL_PREFIX(MultiTexCoord1fvARB), @function -GL_PREFIX(MultiTexCoord1fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3032(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1fvARB), .-GL_PREFIX(MultiTexCoord1fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1iARB) - .type GL_PREFIX(MultiTexCoord1iARB), @function -GL_PREFIX(MultiTexCoord1iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3040(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1iARB), .-GL_PREFIX(MultiTexCoord1iARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1ivARB) - .type GL_PREFIX(MultiTexCoord1ivARB), @function -GL_PREFIX(MultiTexCoord1ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1ivARB), .-GL_PREFIX(MultiTexCoord1ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1sARB) - .type GL_PREFIX(MultiTexCoord1sARB), @function -GL_PREFIX(MultiTexCoord1sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3056(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1sARB), .-GL_PREFIX(MultiTexCoord1sARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1svARB) - .type GL_PREFIX(MultiTexCoord1svARB), @function -GL_PREFIX(MultiTexCoord1svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3064(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1svARB), .-GL_PREFIX(MultiTexCoord1svARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2dARB) - .type GL_PREFIX(MultiTexCoord2dARB), @function -GL_PREFIX(MultiTexCoord2dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3072(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2dARB), .-GL_PREFIX(MultiTexCoord2dARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2dvARB) - .type GL_PREFIX(MultiTexCoord2dvARB), @function -GL_PREFIX(MultiTexCoord2dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3080(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2dvARB), .-GL_PREFIX(MultiTexCoord2dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2fARB) - .type GL_PREFIX(MultiTexCoord2fARB), @function -GL_PREFIX(MultiTexCoord2fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3088(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2fARB), .-GL_PREFIX(MultiTexCoord2fARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2fvARB) - .type GL_PREFIX(MultiTexCoord2fvARB), @function -GL_PREFIX(MultiTexCoord2fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2fvARB), .-GL_PREFIX(MultiTexCoord2fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2iARB) - .type GL_PREFIX(MultiTexCoord2iARB), @function -GL_PREFIX(MultiTexCoord2iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2iARB), .-GL_PREFIX(MultiTexCoord2iARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2ivARB) - .type GL_PREFIX(MultiTexCoord2ivARB), @function -GL_PREFIX(MultiTexCoord2ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2ivARB), .-GL_PREFIX(MultiTexCoord2ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2sARB) - .type GL_PREFIX(MultiTexCoord2sARB), @function -GL_PREFIX(MultiTexCoord2sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2sARB), .-GL_PREFIX(MultiTexCoord2sARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2svARB) - .type GL_PREFIX(MultiTexCoord2svARB), @function -GL_PREFIX(MultiTexCoord2svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2svARB), .-GL_PREFIX(MultiTexCoord2svARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3dARB) - .type GL_PREFIX(MultiTexCoord3dARB), @function -GL_PREFIX(MultiTexCoord3dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3136(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3dARB), .-GL_PREFIX(MultiTexCoord3dARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3dvARB) - .type GL_PREFIX(MultiTexCoord3dvARB), @function -GL_PREFIX(MultiTexCoord3dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3dvARB), .-GL_PREFIX(MultiTexCoord3dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3fARB) - .type GL_PREFIX(MultiTexCoord3fARB), @function -GL_PREFIX(MultiTexCoord3fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3152(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3fARB), .-GL_PREFIX(MultiTexCoord3fARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3fvARB) - .type GL_PREFIX(MultiTexCoord3fvARB), @function -GL_PREFIX(MultiTexCoord3fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3fvARB), .-GL_PREFIX(MultiTexCoord3fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3iARB) - .type GL_PREFIX(MultiTexCoord3iARB), @function -GL_PREFIX(MultiTexCoord3iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3iARB), .-GL_PREFIX(MultiTexCoord3iARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3ivARB) - .type GL_PREFIX(MultiTexCoord3ivARB), @function -GL_PREFIX(MultiTexCoord3ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3ivARB), .-GL_PREFIX(MultiTexCoord3ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3sARB) - .type GL_PREFIX(MultiTexCoord3sARB), @function -GL_PREFIX(MultiTexCoord3sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3sARB), .-GL_PREFIX(MultiTexCoord3sARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3svARB) - .type GL_PREFIX(MultiTexCoord3svARB), @function -GL_PREFIX(MultiTexCoord3svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3svARB), .-GL_PREFIX(MultiTexCoord3svARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4dARB) - .type GL_PREFIX(MultiTexCoord4dARB), @function -GL_PREFIX(MultiTexCoord4dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3200(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4dARB), .-GL_PREFIX(MultiTexCoord4dARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4dvARB) - .type GL_PREFIX(MultiTexCoord4dvARB), @function -GL_PREFIX(MultiTexCoord4dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4dvARB), .-GL_PREFIX(MultiTexCoord4dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4fARB) - .type GL_PREFIX(MultiTexCoord4fARB), @function -GL_PREFIX(MultiTexCoord4fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3216(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4fARB), .-GL_PREFIX(MultiTexCoord4fARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4fvARB) - .type GL_PREFIX(MultiTexCoord4fvARB), @function -GL_PREFIX(MultiTexCoord4fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3224(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4fvARB), .-GL_PREFIX(MultiTexCoord4fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4iARB) - .type GL_PREFIX(MultiTexCoord4iARB), @function -GL_PREFIX(MultiTexCoord4iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3232(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4iARB), .-GL_PREFIX(MultiTexCoord4iARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4ivARB) - .type GL_PREFIX(MultiTexCoord4ivARB), @function -GL_PREFIX(MultiTexCoord4ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4ivARB), .-GL_PREFIX(MultiTexCoord4ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4sARB) - .type GL_PREFIX(MultiTexCoord4sARB), @function -GL_PREFIX(MultiTexCoord4sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3248(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4sARB), .-GL_PREFIX(MultiTexCoord4sARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4svARB) - .type GL_PREFIX(MultiTexCoord4svARB), @function -GL_PREFIX(MultiTexCoord4svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4svARB), .-GL_PREFIX(MultiTexCoord4svARB) - - .p2align 4,,15 - .globl GL_PREFIX(AttachShader) - .type GL_PREFIX(AttachShader), @function -GL_PREFIX(AttachShader): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AttachShader), .-GL_PREFIX(AttachShader) - - .p2align 4,,15 - .globl GL_PREFIX(CreateProgram) - .type GL_PREFIX(CreateProgram), @function -GL_PREFIX(CreateProgram): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 3272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3272(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 3272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CreateProgram), .-GL_PREFIX(CreateProgram) - - .p2align 4,,15 - .globl GL_PREFIX(CreateShader) - .type GL_PREFIX(CreateShader), @function -GL_PREFIX(CreateShader): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3280(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CreateShader), .-GL_PREFIX(CreateShader) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteProgram) - .type GL_PREFIX(DeleteProgram), @function -GL_PREFIX(DeleteProgram): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteProgram), .-GL_PREFIX(DeleteProgram) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteShader) - .type GL_PREFIX(DeleteShader), @function -GL_PREFIX(DeleteShader): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteShader), .-GL_PREFIX(DeleteShader) - - .p2align 4,,15 - .globl GL_PREFIX(DetachShader) - .type GL_PREFIX(DetachShader), @function -GL_PREFIX(DetachShader): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3304(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DetachShader), .-GL_PREFIX(DetachShader) - - .p2align 4,,15 - .globl GL_PREFIX(GetAttachedShaders) - .type GL_PREFIX(GetAttachedShaders), @function -GL_PREFIX(GetAttachedShaders): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3312(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetAttachedShaders), .-GL_PREFIX(GetAttachedShaders) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramInfoLog) - .type GL_PREFIX(GetProgramInfoLog), @function -GL_PREFIX(GetProgramInfoLog): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3320(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramInfoLog), .-GL_PREFIX(GetProgramInfoLog) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramiv) - .type GL_PREFIX(GetProgramiv), @function -GL_PREFIX(GetProgramiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramiv), .-GL_PREFIX(GetProgramiv) - - .p2align 4,,15 - .globl GL_PREFIX(GetShaderInfoLog) - .type GL_PREFIX(GetShaderInfoLog), @function -GL_PREFIX(GetShaderInfoLog): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3336(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetShaderInfoLog), .-GL_PREFIX(GetShaderInfoLog) - - .p2align 4,,15 - .globl GL_PREFIX(GetShaderiv) - .type GL_PREFIX(GetShaderiv), @function -GL_PREFIX(GetShaderiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3344(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetShaderiv), .-GL_PREFIX(GetShaderiv) - - .p2align 4,,15 - .globl GL_PREFIX(IsProgram) - .type GL_PREFIX(IsProgram), @function -GL_PREFIX(IsProgram): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3352(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsProgram), .-GL_PREFIX(IsProgram) - - .p2align 4,,15 - .globl GL_PREFIX(IsShader) - .type GL_PREFIX(IsShader), @function -GL_PREFIX(IsShader): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsShader), .-GL_PREFIX(IsShader) - - .p2align 4,,15 - .globl GL_PREFIX(StencilFuncSeparate) - .type GL_PREFIX(StencilFuncSeparate), @function -GL_PREFIX(StencilFuncSeparate): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3368(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(StencilFuncSeparate), .-GL_PREFIX(StencilFuncSeparate) - - .p2align 4,,15 - .globl GL_PREFIX(StencilMaskSeparate) - .type GL_PREFIX(StencilMaskSeparate), @function -GL_PREFIX(StencilMaskSeparate): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3376(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(StencilMaskSeparate), .-GL_PREFIX(StencilMaskSeparate) - - .p2align 4,,15 - .globl GL_PREFIX(StencilOpSeparate) - .type GL_PREFIX(StencilOpSeparate), @function -GL_PREFIX(StencilOpSeparate): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3384(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(StencilOpSeparate), .-GL_PREFIX(StencilOpSeparate) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix2x3fv) - .type GL_PREFIX(UniformMatrix2x3fv), @function -GL_PREFIX(UniformMatrix2x3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3392(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix2x3fv), .-GL_PREFIX(UniformMatrix2x3fv) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix2x4fv) - .type GL_PREFIX(UniformMatrix2x4fv), @function -GL_PREFIX(UniformMatrix2x4fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3400(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix2x4fv), .-GL_PREFIX(UniformMatrix2x4fv) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix3x2fv) - .type GL_PREFIX(UniformMatrix3x2fv), @function -GL_PREFIX(UniformMatrix3x2fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3408(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix3x2fv), .-GL_PREFIX(UniformMatrix3x2fv) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix3x4fv) - .type GL_PREFIX(UniformMatrix3x4fv), @function -GL_PREFIX(UniformMatrix3x4fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3416(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix3x4fv), .-GL_PREFIX(UniformMatrix3x4fv) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix4x2fv) - .type GL_PREFIX(UniformMatrix4x2fv), @function -GL_PREFIX(UniformMatrix4x2fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3424(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix4x2fv), .-GL_PREFIX(UniformMatrix4x2fv) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix4x3fv) - .type GL_PREFIX(UniformMatrix4x3fv), @function -GL_PREFIX(UniformMatrix4x3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3432(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix4x3fv), .-GL_PREFIX(UniformMatrix4x3fv) - - .p2align 4,,15 - .globl GL_PREFIX(DrawArraysInstanced) - .type GL_PREFIX(DrawArraysInstanced), @function -GL_PREFIX(DrawArraysInstanced): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3440(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawArraysInstanced), .-GL_PREFIX(DrawArraysInstanced) - - .p2align 4,,15 - .globl GL_PREFIX(DrawElementsInstanced) - .type GL_PREFIX(DrawElementsInstanced), @function -GL_PREFIX(DrawElementsInstanced): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3448(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawElementsInstanced), .-GL_PREFIX(DrawElementsInstanced) - - .p2align 4,,15 - .globl GL_PREFIX(LoadTransposeMatrixdARB) - .type GL_PREFIX(LoadTransposeMatrixdARB), @function -GL_PREFIX(LoadTransposeMatrixdARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadTransposeMatrixdARB), .-GL_PREFIX(LoadTransposeMatrixdARB) - - .p2align 4,,15 - .globl GL_PREFIX(LoadTransposeMatrixfARB) - .type GL_PREFIX(LoadTransposeMatrixfARB), @function -GL_PREFIX(LoadTransposeMatrixfARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadTransposeMatrixfARB), .-GL_PREFIX(LoadTransposeMatrixfARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultTransposeMatrixdARB) - .type GL_PREFIX(MultTransposeMatrixdARB), @function -GL_PREFIX(MultTransposeMatrixdARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3472(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultTransposeMatrixdARB), .-GL_PREFIX(MultTransposeMatrixdARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultTransposeMatrixfARB) - .type GL_PREFIX(MultTransposeMatrixfARB), @function -GL_PREFIX(MultTransposeMatrixfARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultTransposeMatrixfARB), .-GL_PREFIX(MultTransposeMatrixfARB) - - .p2align 4,,15 - .globl GL_PREFIX(SampleCoverageARB) - .type GL_PREFIX(SampleCoverageARB), @function -GL_PREFIX(SampleCoverageARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SampleCoverageARB), .-GL_PREFIX(SampleCoverageARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompressedTexImage1DARB) - .type GL_PREFIX(CompressedTexImage1DARB), @function -GL_PREFIX(CompressedTexImage1DARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3496(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompressedTexImage1DARB), .-GL_PREFIX(CompressedTexImage1DARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompressedTexImage2DARB) - .type GL_PREFIX(CompressedTexImage2DARB), @function -GL_PREFIX(CompressedTexImage2DARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3504(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompressedTexImage2DARB), .-GL_PREFIX(CompressedTexImage2DARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompressedTexImage3DARB) - .type GL_PREFIX(CompressedTexImage3DARB), @function -GL_PREFIX(CompressedTexImage3DARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3512(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompressedTexImage3DARB), .-GL_PREFIX(CompressedTexImage3DARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompressedTexSubImage1DARB) - .type GL_PREFIX(CompressedTexSubImage1DARB), @function -GL_PREFIX(CompressedTexSubImage1DARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3520(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompressedTexSubImage1DARB), .-GL_PREFIX(CompressedTexSubImage1DARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompressedTexSubImage2DARB) - .type GL_PREFIX(CompressedTexSubImage2DARB), @function -GL_PREFIX(CompressedTexSubImage2DARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompressedTexSubImage2DARB), .-GL_PREFIX(CompressedTexSubImage2DARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompressedTexSubImage3DARB) - .type GL_PREFIX(CompressedTexSubImage3DARB), @function -GL_PREFIX(CompressedTexSubImage3DARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompressedTexSubImage3DARB), .-GL_PREFIX(CompressedTexSubImage3DARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetCompressedTexImageARB) - .type GL_PREFIX(GetCompressedTexImageARB), @function -GL_PREFIX(GetCompressedTexImageARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetCompressedTexImageARB), .-GL_PREFIX(GetCompressedTexImageARB) - - .p2align 4,,15 - .globl GL_PREFIX(DisableVertexAttribArrayARB) - .type GL_PREFIX(DisableVertexAttribArrayARB), @function -GL_PREFIX(DisableVertexAttribArrayARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3552(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DisableVertexAttribArrayARB), .-GL_PREFIX(DisableVertexAttribArrayARB) - - .p2align 4,,15 - .globl GL_PREFIX(EnableVertexAttribArrayARB) - .type GL_PREFIX(EnableVertexAttribArrayARB), @function -GL_PREFIX(EnableVertexAttribArrayARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3560(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EnableVertexAttribArrayARB), .-GL_PREFIX(EnableVertexAttribArrayARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramEnvParameterdvARB) - .type GL_PREFIX(GetProgramEnvParameterdvARB), @function -GL_PREFIX(GetProgramEnvParameterdvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramEnvParameterdvARB), .-GL_PREFIX(GetProgramEnvParameterdvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramEnvParameterfvARB) - .type GL_PREFIX(GetProgramEnvParameterfvARB), @function -GL_PREFIX(GetProgramEnvParameterfvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3576(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramEnvParameterfvARB), .-GL_PREFIX(GetProgramEnvParameterfvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramLocalParameterdvARB) - .type GL_PREFIX(GetProgramLocalParameterdvARB), @function -GL_PREFIX(GetProgramLocalParameterdvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramLocalParameterdvARB), .-GL_PREFIX(GetProgramLocalParameterdvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramLocalParameterfvARB) - .type GL_PREFIX(GetProgramLocalParameterfvARB), @function -GL_PREFIX(GetProgramLocalParameterfvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3592(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramLocalParameterfvARB), .-GL_PREFIX(GetProgramLocalParameterfvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramStringARB) - .type GL_PREFIX(GetProgramStringARB), @function -GL_PREFIX(GetProgramStringARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3600(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramStringARB), .-GL_PREFIX(GetProgramStringARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramivARB) - .type GL_PREFIX(GetProgramivARB), @function -GL_PREFIX(GetProgramivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramivARB), .-GL_PREFIX(GetProgramivARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribdvARB) - .type GL_PREFIX(GetVertexAttribdvARB), @function -GL_PREFIX(GetVertexAttribdvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribdvARB), .-GL_PREFIX(GetVertexAttribdvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribfvARB) - .type GL_PREFIX(GetVertexAttribfvARB), @function -GL_PREFIX(GetVertexAttribfvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3624(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribfvARB), .-GL_PREFIX(GetVertexAttribfvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribivARB) - .type GL_PREFIX(GetVertexAttribivARB), @function -GL_PREFIX(GetVertexAttribivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3632(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribivARB), .-GL_PREFIX(GetVertexAttribivARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramEnvParameter4dARB) - .type GL_PREFIX(ProgramEnvParameter4dARB), @function -GL_PREFIX(ProgramEnvParameter4dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3640(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramEnvParameter4dARB), .-GL_PREFIX(ProgramEnvParameter4dARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramEnvParameter4dvARB) - .type GL_PREFIX(ProgramEnvParameter4dvARB), @function -GL_PREFIX(ProgramEnvParameter4dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramEnvParameter4dvARB), .-GL_PREFIX(ProgramEnvParameter4dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramEnvParameter4fARB) - .type GL_PREFIX(ProgramEnvParameter4fARB), @function -GL_PREFIX(ProgramEnvParameter4fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3656(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramEnvParameter4fARB), .-GL_PREFIX(ProgramEnvParameter4fARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramEnvParameter4fvARB) - .type GL_PREFIX(ProgramEnvParameter4fvARB), @function -GL_PREFIX(ProgramEnvParameter4fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramEnvParameter4fvARB), .-GL_PREFIX(ProgramEnvParameter4fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramLocalParameter4dARB) - .type GL_PREFIX(ProgramLocalParameter4dARB), @function -GL_PREFIX(ProgramLocalParameter4dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3672(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramLocalParameter4dARB), .-GL_PREFIX(ProgramLocalParameter4dARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramLocalParameter4dvARB) - .type GL_PREFIX(ProgramLocalParameter4dvARB), @function -GL_PREFIX(ProgramLocalParameter4dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramLocalParameter4dvARB), .-GL_PREFIX(ProgramLocalParameter4dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramLocalParameter4fARB) - .type GL_PREFIX(ProgramLocalParameter4fARB), @function -GL_PREFIX(ProgramLocalParameter4fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3688(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramLocalParameter4fARB), .-GL_PREFIX(ProgramLocalParameter4fARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramLocalParameter4fvARB) - .type GL_PREFIX(ProgramLocalParameter4fvARB), @function -GL_PREFIX(ProgramLocalParameter4fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3696(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramLocalParameter4fvARB), .-GL_PREFIX(ProgramLocalParameter4fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramStringARB) - .type GL_PREFIX(ProgramStringARB), @function -GL_PREFIX(ProgramStringARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3704(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramStringARB), .-GL_PREFIX(ProgramStringARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1dARB) - .type GL_PREFIX(VertexAttrib1dARB), @function -GL_PREFIX(VertexAttrib1dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3712(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1dARB), .-GL_PREFIX(VertexAttrib1dARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1dvARB) - .type GL_PREFIX(VertexAttrib1dvARB), @function -GL_PREFIX(VertexAttrib1dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1dvARB), .-GL_PREFIX(VertexAttrib1dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1fARB) - .type GL_PREFIX(VertexAttrib1fARB), @function -GL_PREFIX(VertexAttrib1fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3728(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1fARB), .-GL_PREFIX(VertexAttrib1fARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1fvARB) - .type GL_PREFIX(VertexAttrib1fvARB), @function -GL_PREFIX(VertexAttrib1fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3736(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1fvARB), .-GL_PREFIX(VertexAttrib1fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1sARB) - .type GL_PREFIX(VertexAttrib1sARB), @function -GL_PREFIX(VertexAttrib1sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3744(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1sARB), .-GL_PREFIX(VertexAttrib1sARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1svARB) - .type GL_PREFIX(VertexAttrib1svARB), @function -GL_PREFIX(VertexAttrib1svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3752(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1svARB), .-GL_PREFIX(VertexAttrib1svARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2dARB) - .type GL_PREFIX(VertexAttrib2dARB), @function -GL_PREFIX(VertexAttrib2dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3760(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2dARB), .-GL_PREFIX(VertexAttrib2dARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2dvARB) - .type GL_PREFIX(VertexAttrib2dvARB), @function -GL_PREFIX(VertexAttrib2dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3768(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2dvARB), .-GL_PREFIX(VertexAttrib2dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2fARB) - .type GL_PREFIX(VertexAttrib2fARB), @function -GL_PREFIX(VertexAttrib2fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3776(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2fARB), .-GL_PREFIX(VertexAttrib2fARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2fvARB) - .type GL_PREFIX(VertexAttrib2fvARB), @function -GL_PREFIX(VertexAttrib2fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3784(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2fvARB), .-GL_PREFIX(VertexAttrib2fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2sARB) - .type GL_PREFIX(VertexAttrib2sARB), @function -GL_PREFIX(VertexAttrib2sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3792(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2sARB), .-GL_PREFIX(VertexAttrib2sARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2svARB) - .type GL_PREFIX(VertexAttrib2svARB), @function -GL_PREFIX(VertexAttrib2svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3800(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2svARB), .-GL_PREFIX(VertexAttrib2svARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3dARB) - .type GL_PREFIX(VertexAttrib3dARB), @function -GL_PREFIX(VertexAttrib3dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3808(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3dARB), .-GL_PREFIX(VertexAttrib3dARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3dvARB) - .type GL_PREFIX(VertexAttrib3dvARB), @function -GL_PREFIX(VertexAttrib3dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3816(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3dvARB), .-GL_PREFIX(VertexAttrib3dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3fARB) - .type GL_PREFIX(VertexAttrib3fARB), @function -GL_PREFIX(VertexAttrib3fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3824(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3fARB), .-GL_PREFIX(VertexAttrib3fARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3fvARB) - .type GL_PREFIX(VertexAttrib3fvARB), @function -GL_PREFIX(VertexAttrib3fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3832(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3fvARB), .-GL_PREFIX(VertexAttrib3fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3sARB) - .type GL_PREFIX(VertexAttrib3sARB), @function -GL_PREFIX(VertexAttrib3sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3840(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3sARB), .-GL_PREFIX(VertexAttrib3sARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3svARB) - .type GL_PREFIX(VertexAttrib3svARB), @function -GL_PREFIX(VertexAttrib3svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3848(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3svARB), .-GL_PREFIX(VertexAttrib3svARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NbvARB) - .type GL_PREFIX(VertexAttrib4NbvARB), @function -GL_PREFIX(VertexAttrib4NbvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3856(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NbvARB), .-GL_PREFIX(VertexAttrib4NbvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NivARB) - .type GL_PREFIX(VertexAttrib4NivARB), @function -GL_PREFIX(VertexAttrib4NivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NivARB), .-GL_PREFIX(VertexAttrib4NivARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NsvARB) - .type GL_PREFIX(VertexAttrib4NsvARB), @function -GL_PREFIX(VertexAttrib4NsvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3872(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NsvARB), .-GL_PREFIX(VertexAttrib4NsvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NubARB) - .type GL_PREFIX(VertexAttrib4NubARB), @function -GL_PREFIX(VertexAttrib4NubARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3880(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NubARB), .-GL_PREFIX(VertexAttrib4NubARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NubvARB) - .type GL_PREFIX(VertexAttrib4NubvARB), @function -GL_PREFIX(VertexAttrib4NubvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3888(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NubvARB), .-GL_PREFIX(VertexAttrib4NubvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NuivARB) - .type GL_PREFIX(VertexAttrib4NuivARB), @function -GL_PREFIX(VertexAttrib4NuivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3896(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NuivARB), .-GL_PREFIX(VertexAttrib4NuivARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NusvARB) - .type GL_PREFIX(VertexAttrib4NusvARB), @function -GL_PREFIX(VertexAttrib4NusvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NusvARB), .-GL_PREFIX(VertexAttrib4NusvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4bvARB) - .type GL_PREFIX(VertexAttrib4bvARB), @function -GL_PREFIX(VertexAttrib4bvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3912(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4bvARB), .-GL_PREFIX(VertexAttrib4bvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4dARB) - .type GL_PREFIX(VertexAttrib4dARB), @function -GL_PREFIX(VertexAttrib4dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3920(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4dARB), .-GL_PREFIX(VertexAttrib4dARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4dvARB) - .type GL_PREFIX(VertexAttrib4dvARB), @function -GL_PREFIX(VertexAttrib4dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4dvARB), .-GL_PREFIX(VertexAttrib4dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4fARB) - .type GL_PREFIX(VertexAttrib4fARB), @function -GL_PREFIX(VertexAttrib4fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3936(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4fARB), .-GL_PREFIX(VertexAttrib4fARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4fvARB) - .type GL_PREFIX(VertexAttrib4fvARB), @function -GL_PREFIX(VertexAttrib4fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3944(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4fvARB), .-GL_PREFIX(VertexAttrib4fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4ivARB) - .type GL_PREFIX(VertexAttrib4ivARB), @function -GL_PREFIX(VertexAttrib4ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4ivARB), .-GL_PREFIX(VertexAttrib4ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4sARB) - .type GL_PREFIX(VertexAttrib4sARB), @function -GL_PREFIX(VertexAttrib4sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3960(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4sARB), .-GL_PREFIX(VertexAttrib4sARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4svARB) - .type GL_PREFIX(VertexAttrib4svARB), @function -GL_PREFIX(VertexAttrib4svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3968(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4svARB), .-GL_PREFIX(VertexAttrib4svARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4ubvARB) - .type GL_PREFIX(VertexAttrib4ubvARB), @function -GL_PREFIX(VertexAttrib4ubvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3976(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4ubvARB), .-GL_PREFIX(VertexAttrib4ubvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4uivARB) - .type GL_PREFIX(VertexAttrib4uivARB), @function -GL_PREFIX(VertexAttrib4uivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3984(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4uivARB), .-GL_PREFIX(VertexAttrib4uivARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4usvARB) - .type GL_PREFIX(VertexAttrib4usvARB), @function -GL_PREFIX(VertexAttrib4usvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3992(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4usvARB), .-GL_PREFIX(VertexAttrib4usvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribPointerARB) - .type GL_PREFIX(VertexAttribPointerARB), @function -GL_PREFIX(VertexAttribPointerARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribPointerARB), .-GL_PREFIX(VertexAttribPointerARB) - - .p2align 4,,15 - .globl GL_PREFIX(BindBufferARB) - .type GL_PREFIX(BindBufferARB), @function -GL_PREFIX(BindBufferARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4008(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindBufferARB), .-GL_PREFIX(BindBufferARB) - - .p2align 4,,15 - .globl GL_PREFIX(BufferDataARB) - .type GL_PREFIX(BufferDataARB), @function -GL_PREFIX(BufferDataARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4016(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BufferDataARB), .-GL_PREFIX(BufferDataARB) - - .p2align 4,,15 - .globl GL_PREFIX(BufferSubDataARB) - .type GL_PREFIX(BufferSubDataARB), @function -GL_PREFIX(BufferSubDataARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4024(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BufferSubDataARB), .-GL_PREFIX(BufferSubDataARB) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteBuffersARB) - .type GL_PREFIX(DeleteBuffersARB), @function -GL_PREFIX(DeleteBuffersARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4032(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteBuffersARB), .-GL_PREFIX(DeleteBuffersARB) - - .p2align 4,,15 - .globl GL_PREFIX(GenBuffersARB) - .type GL_PREFIX(GenBuffersARB), @function -GL_PREFIX(GenBuffersARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4040(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenBuffersARB), .-GL_PREFIX(GenBuffersARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetBufferParameterivARB) - .type GL_PREFIX(GetBufferParameterivARB), @function -GL_PREFIX(GetBufferParameterivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetBufferParameterivARB), .-GL_PREFIX(GetBufferParameterivARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetBufferPointervARB) - .type GL_PREFIX(GetBufferPointervARB), @function -GL_PREFIX(GetBufferPointervARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4056(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetBufferPointervARB), .-GL_PREFIX(GetBufferPointervARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetBufferSubDataARB) - .type GL_PREFIX(GetBufferSubDataARB), @function -GL_PREFIX(GetBufferSubDataARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4064(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetBufferSubDataARB), .-GL_PREFIX(GetBufferSubDataARB) - - .p2align 4,,15 - .globl GL_PREFIX(IsBufferARB) - .type GL_PREFIX(IsBufferARB), @function -GL_PREFIX(IsBufferARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4072(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsBufferARB), .-GL_PREFIX(IsBufferARB) - - .p2align 4,,15 - .globl GL_PREFIX(MapBufferARB) - .type GL_PREFIX(MapBufferARB), @function -GL_PREFIX(MapBufferARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4080(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MapBufferARB), .-GL_PREFIX(MapBufferARB) - - .p2align 4,,15 - .globl GL_PREFIX(UnmapBufferARB) - .type GL_PREFIX(UnmapBufferARB), @function -GL_PREFIX(UnmapBufferARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4088(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UnmapBufferARB), .-GL_PREFIX(UnmapBufferARB) - - .p2align 4,,15 - .globl GL_PREFIX(BeginQueryARB) - .type GL_PREFIX(BeginQueryARB), @function -GL_PREFIX(BeginQueryARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BeginQueryARB), .-GL_PREFIX(BeginQueryARB) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteQueriesARB) - .type GL_PREFIX(DeleteQueriesARB), @function -GL_PREFIX(DeleteQueriesARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteQueriesARB), .-GL_PREFIX(DeleteQueriesARB) - - .p2align 4,,15 - .globl GL_PREFIX(EndQueryARB) - .type GL_PREFIX(EndQueryARB), @function -GL_PREFIX(EndQueryARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EndQueryARB), .-GL_PREFIX(EndQueryARB) - - .p2align 4,,15 - .globl GL_PREFIX(GenQueriesARB) - .type GL_PREFIX(GenQueriesARB), @function -GL_PREFIX(GenQueriesARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenQueriesARB), .-GL_PREFIX(GenQueriesARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetQueryObjectivARB) - .type GL_PREFIX(GetQueryObjectivARB), @function -GL_PREFIX(GetQueryObjectivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetQueryObjectivARB), .-GL_PREFIX(GetQueryObjectivARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetQueryObjectuivARB) - .type GL_PREFIX(GetQueryObjectuivARB), @function -GL_PREFIX(GetQueryObjectuivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4136(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetQueryObjectuivARB), .-GL_PREFIX(GetQueryObjectuivARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetQueryivARB) - .type GL_PREFIX(GetQueryivARB), @function -GL_PREFIX(GetQueryivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetQueryivARB), .-GL_PREFIX(GetQueryivARB) - - .p2align 4,,15 - .globl GL_PREFIX(IsQueryARB) - .type GL_PREFIX(IsQueryARB), @function -GL_PREFIX(IsQueryARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4152(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsQueryARB), .-GL_PREFIX(IsQueryARB) - - .p2align 4,,15 - .globl GL_PREFIX(AttachObjectARB) - .type GL_PREFIX(AttachObjectARB), @function -GL_PREFIX(AttachObjectARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AttachObjectARB), .-GL_PREFIX(AttachObjectARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompileShaderARB) - .type GL_PREFIX(CompileShaderARB), @function -GL_PREFIX(CompileShaderARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompileShaderARB), .-GL_PREFIX(CompileShaderARB) - - .p2align 4,,15 - .globl GL_PREFIX(CreateProgramObjectARB) - .type GL_PREFIX(CreateProgramObjectARB), @function -GL_PREFIX(CreateProgramObjectARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 4176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4176(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 4176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CreateProgramObjectARB), .-GL_PREFIX(CreateProgramObjectARB) - - .p2align 4,,15 - .globl GL_PREFIX(CreateShaderObjectARB) - .type GL_PREFIX(CreateShaderObjectARB), @function -GL_PREFIX(CreateShaderObjectARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CreateShaderObjectARB), .-GL_PREFIX(CreateShaderObjectARB) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteObjectARB) - .type GL_PREFIX(DeleteObjectARB), @function -GL_PREFIX(DeleteObjectARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteObjectARB), .-GL_PREFIX(DeleteObjectARB) - - .p2align 4,,15 - .globl GL_PREFIX(DetachObjectARB) - .type GL_PREFIX(DetachObjectARB), @function -GL_PREFIX(DetachObjectARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4200(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DetachObjectARB), .-GL_PREFIX(DetachObjectARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetActiveUniformARB) - .type GL_PREFIX(GetActiveUniformARB), @function -GL_PREFIX(GetActiveUniformARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetActiveUniformARB), .-GL_PREFIX(GetActiveUniformARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetAttachedObjectsARB) - .type GL_PREFIX(GetAttachedObjectsARB), @function -GL_PREFIX(GetAttachedObjectsARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4216(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetAttachedObjectsARB), .-GL_PREFIX(GetAttachedObjectsARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetHandleARB) - .type GL_PREFIX(GetHandleARB), @function -GL_PREFIX(GetHandleARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4224(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetHandleARB), .-GL_PREFIX(GetHandleARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetInfoLogARB) - .type GL_PREFIX(GetInfoLogARB), @function -GL_PREFIX(GetInfoLogARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4232(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetInfoLogARB), .-GL_PREFIX(GetInfoLogARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetObjectParameterfvARB) - .type GL_PREFIX(GetObjectParameterfvARB), @function -GL_PREFIX(GetObjectParameterfvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetObjectParameterfvARB), .-GL_PREFIX(GetObjectParameterfvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetObjectParameterivARB) - .type GL_PREFIX(GetObjectParameterivARB), @function -GL_PREFIX(GetObjectParameterivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4248(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetObjectParameterivARB), .-GL_PREFIX(GetObjectParameterivARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetShaderSourceARB) - .type GL_PREFIX(GetShaderSourceARB), @function -GL_PREFIX(GetShaderSourceARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetShaderSourceARB), .-GL_PREFIX(GetShaderSourceARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetUniformLocationARB) - .type GL_PREFIX(GetUniformLocationARB), @function -GL_PREFIX(GetUniformLocationARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetUniformLocationARB), .-GL_PREFIX(GetUniformLocationARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetUniformfvARB) - .type GL_PREFIX(GetUniformfvARB), @function -GL_PREFIX(GetUniformfvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4272(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetUniformfvARB), .-GL_PREFIX(GetUniformfvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetUniformivARB) - .type GL_PREFIX(GetUniformivARB), @function -GL_PREFIX(GetUniformivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4280(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetUniformivARB), .-GL_PREFIX(GetUniformivARB) - - .p2align 4,,15 - .globl GL_PREFIX(LinkProgramARB) - .type GL_PREFIX(LinkProgramARB), @function -GL_PREFIX(LinkProgramARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LinkProgramARB), .-GL_PREFIX(LinkProgramARB) - - .p2align 4,,15 - .globl GL_PREFIX(ShaderSourceARB) - .type GL_PREFIX(ShaderSourceARB), @function -GL_PREFIX(ShaderSourceARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ShaderSourceARB), .-GL_PREFIX(ShaderSourceARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform1fARB) - .type GL_PREFIX(Uniform1fARB), @function -GL_PREFIX(Uniform1fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4304(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform1fARB), .-GL_PREFIX(Uniform1fARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform1fvARB) - .type GL_PREFIX(Uniform1fvARB), @function -GL_PREFIX(Uniform1fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4312(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform1fvARB), .-GL_PREFIX(Uniform1fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform1iARB) - .type GL_PREFIX(Uniform1iARB), @function -GL_PREFIX(Uniform1iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4320(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform1iARB), .-GL_PREFIX(Uniform1iARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform1ivARB) - .type GL_PREFIX(Uniform1ivARB), @function -GL_PREFIX(Uniform1ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform1ivARB), .-GL_PREFIX(Uniform1ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform2fARB) - .type GL_PREFIX(Uniform2fARB), @function -GL_PREFIX(Uniform2fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4336(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform2fARB), .-GL_PREFIX(Uniform2fARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform2fvARB) - .type GL_PREFIX(Uniform2fvARB), @function -GL_PREFIX(Uniform2fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4344(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform2fvARB), .-GL_PREFIX(Uniform2fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform2iARB) - .type GL_PREFIX(Uniform2iARB), @function -GL_PREFIX(Uniform2iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4352(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform2iARB), .-GL_PREFIX(Uniform2iARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform2ivARB) - .type GL_PREFIX(Uniform2ivARB), @function -GL_PREFIX(Uniform2ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform2ivARB), .-GL_PREFIX(Uniform2ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform3fARB) - .type GL_PREFIX(Uniform3fARB), @function -GL_PREFIX(Uniform3fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 4368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4368(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 4368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform3fARB), .-GL_PREFIX(Uniform3fARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform3fvARB) - .type GL_PREFIX(Uniform3fvARB), @function -GL_PREFIX(Uniform3fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4376(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform3fvARB), .-GL_PREFIX(Uniform3fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform3iARB) - .type GL_PREFIX(Uniform3iARB), @function -GL_PREFIX(Uniform3iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4384(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform3iARB), .-GL_PREFIX(Uniform3iARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform3ivARB) - .type GL_PREFIX(Uniform3ivARB), @function -GL_PREFIX(Uniform3ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4392(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform3ivARB), .-GL_PREFIX(Uniform3ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform4fARB) - .type GL_PREFIX(Uniform4fARB), @function -GL_PREFIX(Uniform4fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 4400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4400(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 4400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform4fARB), .-GL_PREFIX(Uniform4fARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform4fvARB) - .type GL_PREFIX(Uniform4fvARB), @function -GL_PREFIX(Uniform4fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4408(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform4fvARB), .-GL_PREFIX(Uniform4fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform4iARB) - .type GL_PREFIX(Uniform4iARB), @function -GL_PREFIX(Uniform4iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4416(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform4iARB), .-GL_PREFIX(Uniform4iARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform4ivARB) - .type GL_PREFIX(Uniform4ivARB), @function -GL_PREFIX(Uniform4ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4424(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform4ivARB), .-GL_PREFIX(Uniform4ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix2fvARB) - .type GL_PREFIX(UniformMatrix2fvARB), @function -GL_PREFIX(UniformMatrix2fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4432(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix2fvARB), .-GL_PREFIX(UniformMatrix2fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix3fvARB) - .type GL_PREFIX(UniformMatrix3fvARB), @function -GL_PREFIX(UniformMatrix3fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4440(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix3fvARB), .-GL_PREFIX(UniformMatrix3fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix4fvARB) - .type GL_PREFIX(UniformMatrix4fvARB), @function -GL_PREFIX(UniformMatrix4fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4448(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix4fvARB), .-GL_PREFIX(UniformMatrix4fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(UseProgramObjectARB) - .type GL_PREFIX(UseProgramObjectARB), @function -GL_PREFIX(UseProgramObjectARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UseProgramObjectARB), .-GL_PREFIX(UseProgramObjectARB) - - .p2align 4,,15 - .globl GL_PREFIX(ValidateProgramARB) - .type GL_PREFIX(ValidateProgramARB), @function -GL_PREFIX(ValidateProgramARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ValidateProgramARB), .-GL_PREFIX(ValidateProgramARB) - - .p2align 4,,15 - .globl GL_PREFIX(BindAttribLocationARB) - .type GL_PREFIX(BindAttribLocationARB), @function -GL_PREFIX(BindAttribLocationARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4472(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindAttribLocationARB), .-GL_PREFIX(BindAttribLocationARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetActiveAttribARB) - .type GL_PREFIX(GetActiveAttribARB), @function -GL_PREFIX(GetActiveAttribARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetActiveAttribARB), .-GL_PREFIX(GetActiveAttribARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetAttribLocationARB) - .type GL_PREFIX(GetAttribLocationARB), @function -GL_PREFIX(GetAttribLocationARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetAttribLocationARB), .-GL_PREFIX(GetAttribLocationARB) - - .p2align 4,,15 - .globl GL_PREFIX(DrawBuffersARB) - .type GL_PREFIX(DrawBuffersARB), @function -GL_PREFIX(DrawBuffersARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4496(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB) - - .p2align 4,,15 - .globl GL_PREFIX(RenderbufferStorageMultisample) - .type GL_PREFIX(RenderbufferStorageMultisample), @function -GL_PREFIX(RenderbufferStorageMultisample): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4504(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTextureARB) - .type GL_PREFIX(FramebufferTextureARB), @function -GL_PREFIX(FramebufferTextureARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4512(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTextureARB), .-GL_PREFIX(FramebufferTextureARB) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTextureFaceARB) - .type GL_PREFIX(FramebufferTextureFaceARB), @function -GL_PREFIX(FramebufferTextureFaceARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4520(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTextureFaceARB), .-GL_PREFIX(FramebufferTextureFaceARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramParameteriARB) - .type GL_PREFIX(ProgramParameteriARB), @function -GL_PREFIX(ProgramParameteriARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramParameteriARB), .-GL_PREFIX(ProgramParameteriARB) - - .p2align 4,,15 - .globl GL_PREFIX(FlushMappedBufferRange) - .type GL_PREFIX(FlushMappedBufferRange), @function -GL_PREFIX(FlushMappedBufferRange): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FlushMappedBufferRange), .-GL_PREFIX(FlushMappedBufferRange) - - .p2align 4,,15 - .globl GL_PREFIX(MapBufferRange) - .type GL_PREFIX(MapBufferRange), @function -GL_PREFIX(MapBufferRange): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MapBufferRange), .-GL_PREFIX(MapBufferRange) - - .p2align 4,,15 - .globl GL_PREFIX(BindVertexArray) - .type GL_PREFIX(BindVertexArray), @function -GL_PREFIX(BindVertexArray): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4552(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindVertexArray), .-GL_PREFIX(BindVertexArray) - - .p2align 4,,15 - .globl GL_PREFIX(GenVertexArrays) - .type GL_PREFIX(GenVertexArrays), @function -GL_PREFIX(GenVertexArrays): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4560(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenVertexArrays), .-GL_PREFIX(GenVertexArrays) - - .p2align 4,,15 - .globl GL_PREFIX(CopyBufferSubData) - .type GL_PREFIX(CopyBufferSubData), @function -GL_PREFIX(CopyBufferSubData): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData) - - .p2align 4,,15 - .globl GL_PREFIX(ClientWaitSync) - .type GL_PREFIX(ClientWaitSync), @function -GL_PREFIX(ClientWaitSync): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4576(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteSync) - .type GL_PREFIX(DeleteSync), @function -GL_PREFIX(DeleteSync): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync) - - .p2align 4,,15 - .globl GL_PREFIX(FenceSync) - .type GL_PREFIX(FenceSync), @function -GL_PREFIX(FenceSync): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4592(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync) - - .p2align 4,,15 - .globl GL_PREFIX(GetInteger64v) - .type GL_PREFIX(GetInteger64v), @function -GL_PREFIX(GetInteger64v): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4600(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v) - - .p2align 4,,15 - .globl GL_PREFIX(GetSynciv) - .type GL_PREFIX(GetSynciv), @function -GL_PREFIX(GetSynciv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv) - - .p2align 4,,15 - .globl GL_PREFIX(IsSync) - .type GL_PREFIX(IsSync), @function -GL_PREFIX(IsSync): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync) - - .p2align 4,,15 - .globl GL_PREFIX(WaitSync) - .type GL_PREFIX(WaitSync), @function -GL_PREFIX(WaitSync): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4624(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync) - - .p2align 4,,15 - .globl GL_PREFIX(DrawElementsBaseVertex) - .type GL_PREFIX(DrawElementsBaseVertex), @function -GL_PREFIX(DrawElementsBaseVertex): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4632(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex) - - .p2align 4,,15 - .globl GL_PREFIX(DrawRangeElementsBaseVertex) - .type GL_PREFIX(DrawRangeElementsBaseVertex), @function -GL_PREFIX(DrawRangeElementsBaseVertex): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4640(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex) - - .p2align 4,,15 - .globl GL_PREFIX(MultiDrawElementsBaseVertex) - .type GL_PREFIX(MultiDrawElementsBaseVertex), @function -GL_PREFIX(MultiDrawElementsBaseVertex): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex) - - .p2align 4,,15 - .globl GL_PREFIX(BindTransformFeedback) - .type GL_PREFIX(BindTransformFeedback), @function -GL_PREFIX(BindTransformFeedback): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4656(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindTransformFeedback), .-GL_PREFIX(BindTransformFeedback) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteTransformFeedbacks) - .type GL_PREFIX(DeleteTransformFeedbacks), @function -GL_PREFIX(DeleteTransformFeedbacks): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteTransformFeedbacks), .-GL_PREFIX(DeleteTransformFeedbacks) - - .p2align 4,,15 - .globl GL_PREFIX(DrawTransformFeedback) - .type GL_PREFIX(DrawTransformFeedback), @function -GL_PREFIX(DrawTransformFeedback): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4672(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawTransformFeedback), .-GL_PREFIX(DrawTransformFeedback) - - .p2align 4,,15 - .globl GL_PREFIX(GenTransformFeedbacks) - .type GL_PREFIX(GenTransformFeedbacks), @function -GL_PREFIX(GenTransformFeedbacks): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenTransformFeedbacks), .-GL_PREFIX(GenTransformFeedbacks) - - .p2align 4,,15 - .globl GL_PREFIX(IsTransformFeedback) - .type GL_PREFIX(IsTransformFeedback), @function -GL_PREFIX(IsTransformFeedback): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4688(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsTransformFeedback), .-GL_PREFIX(IsTransformFeedback) - - .p2align 4,,15 - .globl GL_PREFIX(PauseTransformFeedback) - .type GL_PREFIX(PauseTransformFeedback), @function -GL_PREFIX(PauseTransformFeedback): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 4696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4696(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 4696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PauseTransformFeedback), .-GL_PREFIX(PauseTransformFeedback) - - .p2align 4,,15 - .globl GL_PREFIX(ResumeTransformFeedback) - .type GL_PREFIX(ResumeTransformFeedback), @function -GL_PREFIX(ResumeTransformFeedback): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 4704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4704(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 4704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ResumeTransformFeedback), .-GL_PREFIX(ResumeTransformFeedback) - - .p2align 4,,15 - .globl GL_PREFIX(PolygonOffsetEXT) - .type GL_PREFIX(PolygonOffsetEXT), @function -GL_PREFIX(PolygonOffsetEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 4712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4712(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 4712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_590) - .type GL_PREFIX(_dispatch_stub_590), @function - HIDDEN(GL_PREFIX(_dispatch_stub_590)) -GL_PREFIX(_dispatch_stub_590): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_590), .-GL_PREFIX(_dispatch_stub_590) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_591) - .type GL_PREFIX(_dispatch_stub_591), @function - HIDDEN(GL_PREFIX(_dispatch_stub_591)) -GL_PREFIX(_dispatch_stub_591): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4728(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_591), .-GL_PREFIX(_dispatch_stub_591) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_592) - .type GL_PREFIX(_dispatch_stub_592), @function - HIDDEN(GL_PREFIX(_dispatch_stub_592)) -GL_PREFIX(_dispatch_stub_592): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4736(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_592), .-GL_PREFIX(_dispatch_stub_592) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_593) - .type GL_PREFIX(_dispatch_stub_593), @function - HIDDEN(GL_PREFIX(_dispatch_stub_593)) -GL_PREFIX(_dispatch_stub_593): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4744(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_593), .-GL_PREFIX(_dispatch_stub_593) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_594) - .type GL_PREFIX(_dispatch_stub_594), @function - HIDDEN(GL_PREFIX(_dispatch_stub_594)) -GL_PREFIX(_dispatch_stub_594): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4752(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_594), .-GL_PREFIX(_dispatch_stub_594) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_595) - .type GL_PREFIX(_dispatch_stub_595), @function - HIDDEN(GL_PREFIX(_dispatch_stub_595)) -GL_PREFIX(_dispatch_stub_595): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4760(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_595), .-GL_PREFIX(_dispatch_stub_595) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_596) - .type GL_PREFIX(_dispatch_stub_596), @function - HIDDEN(GL_PREFIX(_dispatch_stub_596)) -GL_PREFIX(_dispatch_stub_596): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4768(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_596), .-GL_PREFIX(_dispatch_stub_596) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_597) - .type GL_PREFIX(_dispatch_stub_597), @function - HIDDEN(GL_PREFIX(_dispatch_stub_597)) -GL_PREFIX(_dispatch_stub_597): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4776(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_597), .-GL_PREFIX(_dispatch_stub_597) - - .p2align 4,,15 - .globl GL_PREFIX(ColorPointerEXT) - .type GL_PREFIX(ColorPointerEXT), @function -GL_PREFIX(ColorPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4784(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(EdgeFlagPointerEXT) - .type GL_PREFIX(EdgeFlagPointerEXT), @function -GL_PREFIX(EdgeFlagPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4792(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(IndexPointerEXT) - .type GL_PREFIX(IndexPointerEXT), @function -GL_PREFIX(IndexPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4800(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(NormalPointerEXT) - .type GL_PREFIX(NormalPointerEXT), @function -GL_PREFIX(NormalPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4808(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoordPointerEXT) - .type GL_PREFIX(TexCoordPointerEXT), @function -GL_PREFIX(TexCoordPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4816(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexPointerEXT) - .type GL_PREFIX(VertexPointerEXT), @function -GL_PREFIX(VertexPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4824(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(PointParameterfEXT) - .type GL_PREFIX(PointParameterfEXT), @function -GL_PREFIX(PointParameterfEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4832(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT) - - .p2align 4,,15 - .globl GL_PREFIX(PointParameterfvEXT) - .type GL_PREFIX(PointParameterfvEXT), @function -GL_PREFIX(PointParameterfvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4840(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(LockArraysEXT) - .type GL_PREFIX(LockArraysEXT), @function -GL_PREFIX(LockArraysEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4848(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) - - .p2align 4,,15 - .globl GL_PREFIX(UnlockArraysEXT) - .type GL_PREFIX(UnlockArraysEXT), @function -GL_PREFIX(UnlockArraysEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 4856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4856(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 4856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_608) - .type GL_PREFIX(_dispatch_stub_608), @function - HIDDEN(GL_PREFIX(_dispatch_stub_608)) -GL_PREFIX(_dispatch_stub_608): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_608), .-GL_PREFIX(_dispatch_stub_608) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_609) - .type GL_PREFIX(_dispatch_stub_609), @function - HIDDEN(GL_PREFIX(_dispatch_stub_609)) -GL_PREFIX(_dispatch_stub_609): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4872(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_609), .-GL_PREFIX(_dispatch_stub_609) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3bEXT) - .type GL_PREFIX(SecondaryColor3bEXT), @function -GL_PREFIX(SecondaryColor3bEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4880(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3bvEXT) - .type GL_PREFIX(SecondaryColor3bvEXT), @function -GL_PREFIX(SecondaryColor3bvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4888(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3dEXT) - .type GL_PREFIX(SecondaryColor3dEXT), @function -GL_PREFIX(SecondaryColor3dEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 4896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4896(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 4896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3dvEXT) - .type GL_PREFIX(SecondaryColor3dvEXT), @function -GL_PREFIX(SecondaryColor3dvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3fEXT) - .type GL_PREFIX(SecondaryColor3fEXT), @function -GL_PREFIX(SecondaryColor3fEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 4912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4912(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 4912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3fvEXT) - .type GL_PREFIX(SecondaryColor3fvEXT), @function -GL_PREFIX(SecondaryColor3fvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3iEXT) - .type GL_PREFIX(SecondaryColor3iEXT), @function -GL_PREFIX(SecondaryColor3iEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3ivEXT) - .type GL_PREFIX(SecondaryColor3ivEXT), @function -GL_PREFIX(SecondaryColor3ivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4936(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3sEXT) - .type GL_PREFIX(SecondaryColor3sEXT), @function -GL_PREFIX(SecondaryColor3sEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4944(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3svEXT) - .type GL_PREFIX(SecondaryColor3svEXT), @function -GL_PREFIX(SecondaryColor3svEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3ubEXT) - .type GL_PREFIX(SecondaryColor3ubEXT), @function -GL_PREFIX(SecondaryColor3ubEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4960(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3ubvEXT) - .type GL_PREFIX(SecondaryColor3ubvEXT), @function -GL_PREFIX(SecondaryColor3ubvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4968(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3uiEXT) - .type GL_PREFIX(SecondaryColor3uiEXT), @function -GL_PREFIX(SecondaryColor3uiEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4976(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3uivEXT) - .type GL_PREFIX(SecondaryColor3uivEXT), @function -GL_PREFIX(SecondaryColor3uivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4984(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3usEXT) - .type GL_PREFIX(SecondaryColor3usEXT), @function -GL_PREFIX(SecondaryColor3usEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4992(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3usvEXT) - .type GL_PREFIX(SecondaryColor3usvEXT), @function -GL_PREFIX(SecondaryColor3usvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColorPointerEXT) - .type GL_PREFIX(SecondaryColorPointerEXT), @function -GL_PREFIX(SecondaryColorPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5008(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(MultiDrawArraysEXT) - .type GL_PREFIX(MultiDrawArraysEXT), @function -GL_PREFIX(MultiDrawArraysEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5016(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT) - - .p2align 4,,15 - .globl GL_PREFIX(MultiDrawElementsEXT) - .type GL_PREFIX(MultiDrawElementsEXT), @function -GL_PREFIX(MultiDrawElementsEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5024(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FogCoordPointerEXT) - .type GL_PREFIX(FogCoordPointerEXT), @function -GL_PREFIX(FogCoordPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5032(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FogCoorddEXT) - .type GL_PREFIX(FogCoorddEXT), @function -GL_PREFIX(FogCoorddEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 5040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5040(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 5040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FogCoorddvEXT) - .type GL_PREFIX(FogCoorddvEXT), @function -GL_PREFIX(FogCoorddvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FogCoordfEXT) - .type GL_PREFIX(FogCoordfEXT), @function -GL_PREFIX(FogCoordfEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 5056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5056(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 5056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FogCoordfvEXT) - .type GL_PREFIX(FogCoordfvEXT), @function -GL_PREFIX(FogCoordfvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5064(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_634) - .type GL_PREFIX(_dispatch_stub_634), @function - HIDDEN(GL_PREFIX(_dispatch_stub_634)) -GL_PREFIX(_dispatch_stub_634): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5072(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_634), .-GL_PREFIX(_dispatch_stub_634) - - .p2align 4,,15 - .globl GL_PREFIX(BlendFuncSeparateEXT) - .type GL_PREFIX(BlendFuncSeparateEXT), @function -GL_PREFIX(BlendFuncSeparateEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5080(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FlushVertexArrayRangeNV) - .type GL_PREFIX(FlushVertexArrayRangeNV), @function -GL_PREFIX(FlushVertexArrayRangeNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 5088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5088(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 5088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexArrayRangeNV) - .type GL_PREFIX(VertexArrayRangeNV), @function -GL_PREFIX(VertexArrayRangeNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV) - - .p2align 4,,15 - .globl GL_PREFIX(CombinerInputNV) - .type GL_PREFIX(CombinerInputNV), @function -GL_PREFIX(CombinerInputNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV) - - .p2align 4,,15 - .globl GL_PREFIX(CombinerOutputNV) - .type GL_PREFIX(CombinerOutputNV), @function -GL_PREFIX(CombinerOutputNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV) - - .p2align 4,,15 - .globl GL_PREFIX(CombinerParameterfNV) - .type GL_PREFIX(CombinerParameterfNV), @function -GL_PREFIX(CombinerParameterfNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5120(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV) - - .p2align 4,,15 - .globl GL_PREFIX(CombinerParameterfvNV) - .type GL_PREFIX(CombinerParameterfvNV), @function -GL_PREFIX(CombinerParameterfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(CombinerParameteriNV) - .type GL_PREFIX(CombinerParameteriNV), @function -GL_PREFIX(CombinerParameteriNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5136(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV) - - .p2align 4,,15 - .globl GL_PREFIX(CombinerParameterivNV) - .type GL_PREFIX(CombinerParameterivNV), @function -GL_PREFIX(CombinerParameterivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV) - - .p2align 4,,15 - .globl GL_PREFIX(FinalCombinerInputNV) - .type GL_PREFIX(FinalCombinerInputNV), @function -GL_PREFIX(FinalCombinerInputNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5152(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetCombinerInputParameterfvNV) - .type GL_PREFIX(GetCombinerInputParameterfvNV), @function -GL_PREFIX(GetCombinerInputParameterfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetCombinerInputParameterivNV) - .type GL_PREFIX(GetCombinerInputParameterivNV), @function -GL_PREFIX(GetCombinerInputParameterivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetCombinerOutputParameterfvNV) - .type GL_PREFIX(GetCombinerOutputParameterfvNV), @function -GL_PREFIX(GetCombinerOutputParameterfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetCombinerOutputParameterivNV) - .type GL_PREFIX(GetCombinerOutputParameterivNV), @function -GL_PREFIX(GetCombinerOutputParameterivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetFinalCombinerInputParameterfvNV) - .type GL_PREFIX(GetFinalCombinerInputParameterfvNV), @function -GL_PREFIX(GetFinalCombinerInputParameterfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetFinalCombinerInputParameterivNV) - .type GL_PREFIX(GetFinalCombinerInputParameterivNV), @function -GL_PREFIX(GetFinalCombinerInputParameterivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5200(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV) - - .p2align 4,,15 - .globl GL_PREFIX(ResizeBuffersMESA) - .type GL_PREFIX(ResizeBuffersMESA), @function -GL_PREFIX(ResizeBuffersMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 5208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5208(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 5208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2dMESA) - .type GL_PREFIX(WindowPos2dMESA), @function -GL_PREFIX(WindowPos2dMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5216(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2dvMESA) - .type GL_PREFIX(WindowPos2dvMESA), @function -GL_PREFIX(WindowPos2dvMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5224(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2fMESA) - .type GL_PREFIX(WindowPos2fMESA), @function -GL_PREFIX(WindowPos2fMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5232(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2fvMESA) - .type GL_PREFIX(WindowPos2fvMESA), @function -GL_PREFIX(WindowPos2fvMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2iMESA) - .type GL_PREFIX(WindowPos2iMESA), @function -GL_PREFIX(WindowPos2iMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5248(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2ivMESA) - .type GL_PREFIX(WindowPos2ivMESA), @function -GL_PREFIX(WindowPos2ivMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2sMESA) - .type GL_PREFIX(WindowPos2sMESA), @function -GL_PREFIX(WindowPos2sMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2svMESA) - .type GL_PREFIX(WindowPos2svMESA), @function -GL_PREFIX(WindowPos2svMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5272(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3dMESA) - .type GL_PREFIX(WindowPos3dMESA), @function -GL_PREFIX(WindowPos3dMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5280(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3dvMESA) - .type GL_PREFIX(WindowPos3dvMESA), @function -GL_PREFIX(WindowPos3dvMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3fMESA) - .type GL_PREFIX(WindowPos3fMESA), @function -GL_PREFIX(WindowPos3fMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5296(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3fvMESA) - .type GL_PREFIX(WindowPos3fvMESA), @function -GL_PREFIX(WindowPos3fvMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5304(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3iMESA) - .type GL_PREFIX(WindowPos3iMESA), @function -GL_PREFIX(WindowPos3iMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5312(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3ivMESA) - .type GL_PREFIX(WindowPos3ivMESA), @function -GL_PREFIX(WindowPos3ivMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5320(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3sMESA) - .type GL_PREFIX(WindowPos3sMESA), @function -GL_PREFIX(WindowPos3sMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3svMESA) - .type GL_PREFIX(WindowPos3svMESA), @function -GL_PREFIX(WindowPos3svMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5336(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4dMESA) - .type GL_PREFIX(WindowPos4dMESA), @function -GL_PREFIX(WindowPos4dMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 5344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5344(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 5344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4dvMESA) - .type GL_PREFIX(WindowPos4dvMESA), @function -GL_PREFIX(WindowPos4dvMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5352(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4fMESA) - .type GL_PREFIX(WindowPos4fMESA), @function -GL_PREFIX(WindowPos4fMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 5360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5360(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 5360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4fvMESA) - .type GL_PREFIX(WindowPos4fvMESA), @function -GL_PREFIX(WindowPos4fvMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5368(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4iMESA) - .type GL_PREFIX(WindowPos4iMESA), @function -GL_PREFIX(WindowPos4iMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5376(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4ivMESA) - .type GL_PREFIX(WindowPos4ivMESA), @function -GL_PREFIX(WindowPos4ivMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5384(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4sMESA) - .type GL_PREFIX(WindowPos4sMESA), @function -GL_PREFIX(WindowPos4sMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5392(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4svMESA) - .type GL_PREFIX(WindowPos4svMESA), @function -GL_PREFIX(WindowPos4svMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5400(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_676) - .type GL_PREFIX(_dispatch_stub_676), @function - HIDDEN(GL_PREFIX(_dispatch_stub_676)) -GL_PREFIX(_dispatch_stub_676): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5408(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_676), .-GL_PREFIX(_dispatch_stub_676) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_677) - .type GL_PREFIX(_dispatch_stub_677), @function - HIDDEN(GL_PREFIX(_dispatch_stub_677)) -GL_PREFIX(_dispatch_stub_677): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5416(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_677), .-GL_PREFIX(_dispatch_stub_677) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_678) - .type GL_PREFIX(_dispatch_stub_678), @function - HIDDEN(GL_PREFIX(_dispatch_stub_678)) -GL_PREFIX(_dispatch_stub_678): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5424(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_678), .-GL_PREFIX(_dispatch_stub_678) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_679) - .type GL_PREFIX(_dispatch_stub_679), @function - HIDDEN(GL_PREFIX(_dispatch_stub_679)) -GL_PREFIX(_dispatch_stub_679): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5432(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_679), .-GL_PREFIX(_dispatch_stub_679) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_680) - .type GL_PREFIX(_dispatch_stub_680), @function - HIDDEN(GL_PREFIX(_dispatch_stub_680)) -GL_PREFIX(_dispatch_stub_680): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5440(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_680), .-GL_PREFIX(_dispatch_stub_680) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_681) - .type GL_PREFIX(_dispatch_stub_681), @function - HIDDEN(GL_PREFIX(_dispatch_stub_681)) -GL_PREFIX(_dispatch_stub_681): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5448(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_681), .-GL_PREFIX(_dispatch_stub_681) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_682) - .type GL_PREFIX(_dispatch_stub_682), @function - HIDDEN(GL_PREFIX(_dispatch_stub_682)) -GL_PREFIX(_dispatch_stub_682): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_682), .-GL_PREFIX(_dispatch_stub_682) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_683) - .type GL_PREFIX(_dispatch_stub_683), @function - HIDDEN(GL_PREFIX(_dispatch_stub_683)) -GL_PREFIX(_dispatch_stub_683): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_683), .-GL_PREFIX(_dispatch_stub_683) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_684) - .type GL_PREFIX(_dispatch_stub_684), @function - HIDDEN(GL_PREFIX(_dispatch_stub_684)) -GL_PREFIX(_dispatch_stub_684): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5472(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_684), .-GL_PREFIX(_dispatch_stub_684) - - .p2align 4,,15 - .globl GL_PREFIX(AreProgramsResidentNV) - .type GL_PREFIX(AreProgramsResidentNV), @function -GL_PREFIX(AreProgramsResidentNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV) - - .p2align 4,,15 - .globl GL_PREFIX(BindProgramNV) - .type GL_PREFIX(BindProgramNV), @function -GL_PREFIX(BindProgramNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteProgramsNV) - .type GL_PREFIX(DeleteProgramsNV), @function -GL_PREFIX(DeleteProgramsNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5496(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV) - - .p2align 4,,15 - .globl GL_PREFIX(ExecuteProgramNV) - .type GL_PREFIX(ExecuteProgramNV), @function -GL_PREFIX(ExecuteProgramNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5504(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV) - - .p2align 4,,15 - .globl GL_PREFIX(GenProgramsNV) - .type GL_PREFIX(GenProgramsNV), @function -GL_PREFIX(GenProgramsNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5512(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramParameterdvNV) - .type GL_PREFIX(GetProgramParameterdvNV), @function -GL_PREFIX(GetProgramParameterdvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5520(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramParameterfvNV) - .type GL_PREFIX(GetProgramParameterfvNV), @function -GL_PREFIX(GetProgramParameterfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramStringNV) - .type GL_PREFIX(GetProgramStringNV), @function -GL_PREFIX(GetProgramStringNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramivNV) - .type GL_PREFIX(GetProgramivNV), @function -GL_PREFIX(GetProgramivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetTrackMatrixivNV) - .type GL_PREFIX(GetTrackMatrixivNV), @function -GL_PREFIX(GetTrackMatrixivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5552(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribPointervNV) - .type GL_PREFIX(GetVertexAttribPointervNV), @function -GL_PREFIX(GetVertexAttribPointervNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5560(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribdvNV) - .type GL_PREFIX(GetVertexAttribdvNV), @function -GL_PREFIX(GetVertexAttribdvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribfvNV) - .type GL_PREFIX(GetVertexAttribfvNV), @function -GL_PREFIX(GetVertexAttribfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5576(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribivNV) - .type GL_PREFIX(GetVertexAttribivNV), @function -GL_PREFIX(GetVertexAttribivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV) - - .p2align 4,,15 - .globl GL_PREFIX(IsProgramNV) - .type GL_PREFIX(IsProgramNV), @function -GL_PREFIX(IsProgramNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5592(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV) - - .p2align 4,,15 - .globl GL_PREFIX(LoadProgramNV) - .type GL_PREFIX(LoadProgramNV), @function -GL_PREFIX(LoadProgramNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5600(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramParameters4dvNV) - .type GL_PREFIX(ProgramParameters4dvNV), @function -GL_PREFIX(ProgramParameters4dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramParameters4fvNV) - .type GL_PREFIX(ProgramParameters4fvNV), @function -GL_PREFIX(ProgramParameters4fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(RequestResidentProgramsNV) - .type GL_PREFIX(RequestResidentProgramsNV), @function -GL_PREFIX(RequestResidentProgramsNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5624(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) - - .p2align 4,,15 - .globl GL_PREFIX(TrackMatrixNV) - .type GL_PREFIX(TrackMatrixNV), @function -GL_PREFIX(TrackMatrixNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5632(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1dNV) - .type GL_PREFIX(VertexAttrib1dNV), @function -GL_PREFIX(VertexAttrib1dNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5640(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1dvNV) - .type GL_PREFIX(VertexAttrib1dvNV), @function -GL_PREFIX(VertexAttrib1dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1fNV) - .type GL_PREFIX(VertexAttrib1fNV), @function -GL_PREFIX(VertexAttrib1fNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5656(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1fvNV) - .type GL_PREFIX(VertexAttrib1fvNV), @function -GL_PREFIX(VertexAttrib1fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1sNV) - .type GL_PREFIX(VertexAttrib1sNV), @function -GL_PREFIX(VertexAttrib1sNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5672(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1svNV) - .type GL_PREFIX(VertexAttrib1svNV), @function -GL_PREFIX(VertexAttrib1svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2dNV) - .type GL_PREFIX(VertexAttrib2dNV), @function -GL_PREFIX(VertexAttrib2dNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5688(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2dvNV) - .type GL_PREFIX(VertexAttrib2dvNV), @function -GL_PREFIX(VertexAttrib2dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5696(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2fNV) - .type GL_PREFIX(VertexAttrib2fNV), @function -GL_PREFIX(VertexAttrib2fNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5704(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2fvNV) - .type GL_PREFIX(VertexAttrib2fvNV), @function -GL_PREFIX(VertexAttrib2fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5712(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2sNV) - .type GL_PREFIX(VertexAttrib2sNV), @function -GL_PREFIX(VertexAttrib2sNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2svNV) - .type GL_PREFIX(VertexAttrib2svNV), @function -GL_PREFIX(VertexAttrib2svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5728(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3dNV) - .type GL_PREFIX(VertexAttrib3dNV), @function -GL_PREFIX(VertexAttrib3dNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5736(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3dvNV) - .type GL_PREFIX(VertexAttrib3dvNV), @function -GL_PREFIX(VertexAttrib3dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5744(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3fNV) - .type GL_PREFIX(VertexAttrib3fNV), @function -GL_PREFIX(VertexAttrib3fNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5752(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3fvNV) - .type GL_PREFIX(VertexAttrib3fvNV), @function -GL_PREFIX(VertexAttrib3fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5760(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3sNV) - .type GL_PREFIX(VertexAttrib3sNV), @function -GL_PREFIX(VertexAttrib3sNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5768(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3svNV) - .type GL_PREFIX(VertexAttrib3svNV), @function -GL_PREFIX(VertexAttrib3svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5776(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4dNV) - .type GL_PREFIX(VertexAttrib4dNV), @function -GL_PREFIX(VertexAttrib4dNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5784(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4dvNV) - .type GL_PREFIX(VertexAttrib4dvNV), @function -GL_PREFIX(VertexAttrib4dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5792(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4fNV) - .type GL_PREFIX(VertexAttrib4fNV), @function -GL_PREFIX(VertexAttrib4fNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5800(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4fvNV) - .type GL_PREFIX(VertexAttrib4fvNV), @function -GL_PREFIX(VertexAttrib4fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5808(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4sNV) - .type GL_PREFIX(VertexAttrib4sNV), @function -GL_PREFIX(VertexAttrib4sNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5816(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4svNV) - .type GL_PREFIX(VertexAttrib4svNV), @function -GL_PREFIX(VertexAttrib4svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5824(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4ubNV) - .type GL_PREFIX(VertexAttrib4ubNV), @function -GL_PREFIX(VertexAttrib4ubNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5832(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4ubvNV) - .type GL_PREFIX(VertexAttrib4ubvNV), @function -GL_PREFIX(VertexAttrib4ubvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5840(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribPointerNV) - .type GL_PREFIX(VertexAttribPointerNV), @function -GL_PREFIX(VertexAttribPointerNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5848(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs1dvNV) - .type GL_PREFIX(VertexAttribs1dvNV), @function -GL_PREFIX(VertexAttribs1dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5856(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs1fvNV) - .type GL_PREFIX(VertexAttribs1fvNV), @function -GL_PREFIX(VertexAttribs1fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs1svNV) - .type GL_PREFIX(VertexAttribs1svNV), @function -GL_PREFIX(VertexAttribs1svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5872(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs2dvNV) - .type GL_PREFIX(VertexAttribs2dvNV), @function -GL_PREFIX(VertexAttribs2dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5880(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs2fvNV) - .type GL_PREFIX(VertexAttribs2fvNV), @function -GL_PREFIX(VertexAttribs2fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5888(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs2svNV) - .type GL_PREFIX(VertexAttribs2svNV), @function -GL_PREFIX(VertexAttribs2svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5896(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs3dvNV) - .type GL_PREFIX(VertexAttribs3dvNV), @function -GL_PREFIX(VertexAttribs3dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs3fvNV) - .type GL_PREFIX(VertexAttribs3fvNV), @function -GL_PREFIX(VertexAttribs3fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5912(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs3svNV) - .type GL_PREFIX(VertexAttribs3svNV), @function -GL_PREFIX(VertexAttribs3svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs4dvNV) - .type GL_PREFIX(VertexAttribs4dvNV), @function -GL_PREFIX(VertexAttribs4dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs4fvNV) - .type GL_PREFIX(VertexAttribs4fvNV), @function -GL_PREFIX(VertexAttribs4fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5936(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs4svNV) - .type GL_PREFIX(VertexAttribs4svNV), @function -GL_PREFIX(VertexAttribs4svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5944(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs4ubvNV) - .type GL_PREFIX(VertexAttribs4ubvNV), @function -GL_PREFIX(VertexAttribs4ubvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexBumpParameterfvATI) - .type GL_PREFIX(GetTexBumpParameterfvATI), @function -GL_PREFIX(GetTexBumpParameterfvATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5960(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexBumpParameterivATI) - .type GL_PREFIX(GetTexBumpParameterivATI), @function -GL_PREFIX(GetTexBumpParameterivATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5968(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) - - .p2align 4,,15 - .globl GL_PREFIX(TexBumpParameterfvATI) - .type GL_PREFIX(TexBumpParameterfvATI), @function -GL_PREFIX(TexBumpParameterfvATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5976(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) - - .p2align 4,,15 - .globl GL_PREFIX(TexBumpParameterivATI) - .type GL_PREFIX(TexBumpParameterivATI), @function -GL_PREFIX(TexBumpParameterivATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5984(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) - - .p2align 4,,15 - .globl GL_PREFIX(AlphaFragmentOp1ATI) - .type GL_PREFIX(AlphaFragmentOp1ATI), @function -GL_PREFIX(AlphaFragmentOp1ATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5992(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) - - .p2align 4,,15 - .globl GL_PREFIX(AlphaFragmentOp2ATI) - .type GL_PREFIX(AlphaFragmentOp2ATI), @function -GL_PREFIX(AlphaFragmentOp2ATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) - - .p2align 4,,15 - .globl GL_PREFIX(AlphaFragmentOp3ATI) - .type GL_PREFIX(AlphaFragmentOp3ATI), @function -GL_PREFIX(AlphaFragmentOp3ATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6008(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) - - .p2align 4,,15 - .globl GL_PREFIX(BeginFragmentShaderATI) - .type GL_PREFIX(BeginFragmentShaderATI), @function -GL_PREFIX(BeginFragmentShaderATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 6016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6016(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 6016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) - - .p2align 4,,15 - .globl GL_PREFIX(BindFragmentShaderATI) - .type GL_PREFIX(BindFragmentShaderATI), @function -GL_PREFIX(BindFragmentShaderATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6024(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) - - .p2align 4,,15 - .globl GL_PREFIX(ColorFragmentOp1ATI) - .type GL_PREFIX(ColorFragmentOp1ATI), @function -GL_PREFIX(ColorFragmentOp1ATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6032(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) - - .p2align 4,,15 - .globl GL_PREFIX(ColorFragmentOp2ATI) - .type GL_PREFIX(ColorFragmentOp2ATI), @function -GL_PREFIX(ColorFragmentOp2ATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6040(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) - - .p2align 4,,15 - .globl GL_PREFIX(ColorFragmentOp3ATI) - .type GL_PREFIX(ColorFragmentOp3ATI), @function -GL_PREFIX(ColorFragmentOp3ATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteFragmentShaderATI) - .type GL_PREFIX(DeleteFragmentShaderATI), @function -GL_PREFIX(DeleteFragmentShaderATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6056(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) - - .p2align 4,,15 - .globl GL_PREFIX(EndFragmentShaderATI) - .type GL_PREFIX(EndFragmentShaderATI), @function -GL_PREFIX(EndFragmentShaderATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 6064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6064(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 6064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) - - .p2align 4,,15 - .globl GL_PREFIX(GenFragmentShadersATI) - .type GL_PREFIX(GenFragmentShadersATI), @function -GL_PREFIX(GenFragmentShadersATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6072(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) - - .p2align 4,,15 - .globl GL_PREFIX(PassTexCoordATI) - .type GL_PREFIX(PassTexCoordATI), @function -GL_PREFIX(PassTexCoordATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6080(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) - - .p2align 4,,15 - .globl GL_PREFIX(SampleMapATI) - .type GL_PREFIX(SampleMapATI), @function -GL_PREFIX(SampleMapATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6088(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) - - .p2align 4,,15 - .globl GL_PREFIX(SetFragmentShaderConstantATI) - .type GL_PREFIX(SetFragmentShaderConstantATI), @function -GL_PREFIX(SetFragmentShaderConstantATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) - - .p2align 4,,15 - .globl GL_PREFIX(PointParameteriNV) - .type GL_PREFIX(PointParameteriNV), @function -GL_PREFIX(PointParameteriNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) - - .p2align 4,,15 - .globl GL_PREFIX(PointParameterivNV) - .type GL_PREFIX(PointParameterivNV), @function -GL_PREFIX(PointParameterivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_765) - .type GL_PREFIX(_dispatch_stub_765), @function - HIDDEN(GL_PREFIX(_dispatch_stub_765)) -GL_PREFIX(_dispatch_stub_765): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_765), .-GL_PREFIX(_dispatch_stub_765) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_766) - .type GL_PREFIX(_dispatch_stub_766), @function - HIDDEN(GL_PREFIX(_dispatch_stub_766)) -GL_PREFIX(_dispatch_stub_766): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_766), .-GL_PREFIX(_dispatch_stub_766) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_767) - .type GL_PREFIX(_dispatch_stub_767), @function - HIDDEN(GL_PREFIX(_dispatch_stub_767)) -GL_PREFIX(_dispatch_stub_767): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6136(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_768) - .type GL_PREFIX(_dispatch_stub_768), @function - HIDDEN(GL_PREFIX(_dispatch_stub_768)) -GL_PREFIX(_dispatch_stub_768): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_769) - .type GL_PREFIX(_dispatch_stub_769), @function - HIDDEN(GL_PREFIX(_dispatch_stub_769)) -GL_PREFIX(_dispatch_stub_769): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6152(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_769), .-GL_PREFIX(_dispatch_stub_769) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramNamedParameterdvNV) - .type GL_PREFIX(GetProgramNamedParameterdvNV), @function -GL_PREFIX(GetProgramNamedParameterdvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramNamedParameterfvNV) - .type GL_PREFIX(GetProgramNamedParameterfvNV), @function -GL_PREFIX(GetProgramNamedParameterfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramNamedParameter4dNV) - .type GL_PREFIX(ProgramNamedParameter4dNV), @function -GL_PREFIX(ProgramNamedParameter4dNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %rdx, 16(%rsp) - movq %xmm0, 24(%rsp) - movq %xmm1, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - call _x86_64_get_dispatch@PLT - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %xmm1 - movq 24(%rsp), %xmm0 - movq 16(%rsp), %rdx - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 6176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6176(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %rdx, 16(%rsp) - movq %xmm0, 24(%rsp) - movq %xmm1, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - call _glapi_get_dispatch - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %xmm1 - movq 24(%rsp), %xmm0 - movq 16(%rsp), %rdx - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 6176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramNamedParameter4dvNV) - .type GL_PREFIX(ProgramNamedParameter4dvNV), @function -GL_PREFIX(ProgramNamedParameter4dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramNamedParameter4fNV) - .type GL_PREFIX(ProgramNamedParameter4fNV), @function -GL_PREFIX(ProgramNamedParameter4fNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %rdx, 16(%rsp) - movq %xmm0, 24(%rsp) - movq %xmm1, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - call _x86_64_get_dispatch@PLT - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %xmm1 - movq 24(%rsp), %xmm0 - movq 16(%rsp), %rdx - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 6192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6192(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %rdx, 16(%rsp) - movq %xmm0, 24(%rsp) - movq %xmm1, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - call _glapi_get_dispatch - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %xmm1 - movq 24(%rsp), %xmm0 - movq 16(%rsp), %rdx - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 6192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramNamedParameter4fvNV) - .type GL_PREFIX(ProgramNamedParameter4fvNV), @function -GL_PREFIX(ProgramNamedParameter4fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6200(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_776) - .type GL_PREFIX(_dispatch_stub_776), @function - HIDDEN(GL_PREFIX(_dispatch_stub_776)) -GL_PREFIX(_dispatch_stub_776): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_777) - .type GL_PREFIX(_dispatch_stub_777), @function - HIDDEN(GL_PREFIX(_dispatch_stub_777)) -GL_PREFIX(_dispatch_stub_777): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6216(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777) - - .p2align 4,,15 - .globl GL_PREFIX(BindFramebufferEXT) - .type GL_PREFIX(BindFramebufferEXT), @function -GL_PREFIX(BindFramebufferEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6224(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) - - .p2align 4,,15 - .globl GL_PREFIX(BindRenderbufferEXT) - .type GL_PREFIX(BindRenderbufferEXT), @function -GL_PREFIX(BindRenderbufferEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6232(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) - - .p2align 4,,15 - .globl GL_PREFIX(CheckFramebufferStatusEXT) - .type GL_PREFIX(CheckFramebufferStatusEXT), @function -GL_PREFIX(CheckFramebufferStatusEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteFramebuffersEXT) - .type GL_PREFIX(DeleteFramebuffersEXT), @function -GL_PREFIX(DeleteFramebuffersEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6248(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteRenderbuffersEXT) - .type GL_PREFIX(DeleteRenderbuffersEXT), @function -GL_PREFIX(DeleteRenderbuffersEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferRenderbufferEXT) - .type GL_PREFIX(FramebufferRenderbufferEXT), @function -GL_PREFIX(FramebufferRenderbufferEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTexture1DEXT) - .type GL_PREFIX(FramebufferTexture1DEXT), @function -GL_PREFIX(FramebufferTexture1DEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6272(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTexture2DEXT) - .type GL_PREFIX(FramebufferTexture2DEXT), @function -GL_PREFIX(FramebufferTexture2DEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6280(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTexture3DEXT) - .type GL_PREFIX(FramebufferTexture3DEXT), @function -GL_PREFIX(FramebufferTexture3DEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GenFramebuffersEXT) - .type GL_PREFIX(GenFramebuffersEXT), @function -GL_PREFIX(GenFramebuffersEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GenRenderbuffersEXT) - .type GL_PREFIX(GenRenderbuffersEXT), @function -GL_PREFIX(GenRenderbuffersEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6304(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GenerateMipmapEXT) - .type GL_PREFIX(GenerateMipmapEXT), @function -GL_PREFIX(GenerateMipmapEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6312(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetFramebufferAttachmentParameterivEXT) - .type GL_PREFIX(GetFramebufferAttachmentParameterivEXT), @function -GL_PREFIX(GetFramebufferAttachmentParameterivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6320(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetRenderbufferParameterivEXT) - .type GL_PREFIX(GetRenderbufferParameterivEXT), @function -GL_PREFIX(GetRenderbufferParameterivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(IsFramebufferEXT) - .type GL_PREFIX(IsFramebufferEXT), @function -GL_PREFIX(IsFramebufferEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6336(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) - - .p2align 4,,15 - .globl GL_PREFIX(IsRenderbufferEXT) - .type GL_PREFIX(IsRenderbufferEXT), @function -GL_PREFIX(IsRenderbufferEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6344(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) - - .p2align 4,,15 - .globl GL_PREFIX(RenderbufferStorageEXT) - .type GL_PREFIX(RenderbufferStorageEXT), @function -GL_PREFIX(RenderbufferStorageEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6352(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_795) - .type GL_PREFIX(_dispatch_stub_795), @function - HIDDEN(GL_PREFIX(_dispatch_stub_795)) -GL_PREFIX(_dispatch_stub_795): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_795), .-GL_PREFIX(_dispatch_stub_795) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_796) - .type GL_PREFIX(_dispatch_stub_796), @function - HIDDEN(GL_PREFIX(_dispatch_stub_796)) -GL_PREFIX(_dispatch_stub_796): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6368(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_796), .-GL_PREFIX(_dispatch_stub_796) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_797) - .type GL_PREFIX(_dispatch_stub_797), @function - HIDDEN(GL_PREFIX(_dispatch_stub_797)) -GL_PREFIX(_dispatch_stub_797): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6376(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTextureLayerEXT) - .type GL_PREFIX(FramebufferTextureLayerEXT), @function -GL_PREFIX(FramebufferTextureLayerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6384(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(ColorMaskIndexedEXT) - .type GL_PREFIX(ColorMaskIndexedEXT), @function -GL_PREFIX(ColorMaskIndexedEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6392(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) - - .p2align 4,,15 - .globl GL_PREFIX(DisableIndexedEXT) - .type GL_PREFIX(DisableIndexedEXT), @function -GL_PREFIX(DisableIndexedEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6400(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) - - .p2align 4,,15 - .globl GL_PREFIX(EnableIndexedEXT) - .type GL_PREFIX(EnableIndexedEXT), @function -GL_PREFIX(EnableIndexedEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6408(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetBooleanIndexedvEXT) - .type GL_PREFIX(GetBooleanIndexedvEXT), @function -GL_PREFIX(GetBooleanIndexedvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6416(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetIntegerIndexedvEXT) - .type GL_PREFIX(GetIntegerIndexedvEXT), @function -GL_PREFIX(GetIntegerIndexedvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6424(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(IsEnabledIndexedEXT) - .type GL_PREFIX(IsEnabledIndexedEXT), @function -GL_PREFIX(IsEnabledIndexedEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6432(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) - - .p2align 4,,15 - .globl GL_PREFIX(BeginConditionalRenderNV) - .type GL_PREFIX(BeginConditionalRenderNV), @function -GL_PREFIX(BeginConditionalRenderNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6440(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) - - .p2align 4,,15 - .globl GL_PREFIX(EndConditionalRenderNV) - .type GL_PREFIX(EndConditionalRenderNV), @function -GL_PREFIX(EndConditionalRenderNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 6448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6448(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 6448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) - - .p2align 4,,15 - .globl GL_PREFIX(BeginTransformFeedbackEXT) - .type GL_PREFIX(BeginTransformFeedbackEXT), @function -GL_PREFIX(BeginTransformFeedbackEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT) - - .p2align 4,,15 - .globl GL_PREFIX(BindBufferBaseEXT) - .type GL_PREFIX(BindBufferBaseEXT), @function -GL_PREFIX(BindBufferBaseEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT) - - .p2align 4,,15 - .globl GL_PREFIX(BindBufferOffsetEXT) - .type GL_PREFIX(BindBufferOffsetEXT), @function -GL_PREFIX(BindBufferOffsetEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6472(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT) - - .p2align 4,,15 - .globl GL_PREFIX(BindBufferRangeEXT) - .type GL_PREFIX(BindBufferRangeEXT), @function -GL_PREFIX(BindBufferRangeEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT) - - .p2align 4,,15 - .globl GL_PREFIX(EndTransformFeedbackEXT) - .type GL_PREFIX(EndTransformFeedbackEXT), @function -GL_PREFIX(EndTransformFeedbackEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 6488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6488(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 6488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetTransformFeedbackVaryingEXT) - .type GL_PREFIX(GetTransformFeedbackVaryingEXT), @function -GL_PREFIX(GetTransformFeedbackVaryingEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6496(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT) - - .p2align 4,,15 - .globl GL_PREFIX(TransformFeedbackVaryingsEXT) - .type GL_PREFIX(TransformFeedbackVaryingsEXT), @function -GL_PREFIX(TransformFeedbackVaryingsEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6504(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT) - - .p2align 4,,15 - .globl GL_PREFIX(ProvokingVertexEXT) - .type GL_PREFIX(ProvokingVertexEXT), @function -GL_PREFIX(ProvokingVertexEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6512(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_815) - .type GL_PREFIX(_dispatch_stub_815), @function - HIDDEN(GL_PREFIX(_dispatch_stub_815)) -GL_PREFIX(_dispatch_stub_815): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6520(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_815), .-GL_PREFIX(_dispatch_stub_815) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_816) - .type GL_PREFIX(_dispatch_stub_816), @function - HIDDEN(GL_PREFIX(_dispatch_stub_816)) -GL_PREFIX(_dispatch_stub_816): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_816), .-GL_PREFIX(_dispatch_stub_816) - - .p2align 4,,15 - .globl GL_PREFIX(GetObjectParameterivAPPLE) - .type GL_PREFIX(GetObjectParameterivAPPLE), @function -GL_PREFIX(GetObjectParameterivAPPLE): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE) - - .p2align 4,,15 - .globl GL_PREFIX(ObjectPurgeableAPPLE) - .type GL_PREFIX(ObjectPurgeableAPPLE), @function -GL_PREFIX(ObjectPurgeableAPPLE): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE) - - .p2align 4,,15 - .globl GL_PREFIX(ObjectUnpurgeableAPPLE) - .type GL_PREFIX(ObjectUnpurgeableAPPLE), @function -GL_PREFIX(ObjectUnpurgeableAPPLE): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6552(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_820) - .type GL_PREFIX(_dispatch_stub_820), @function - HIDDEN(GL_PREFIX(_dispatch_stub_820)) -GL_PREFIX(_dispatch_stub_820): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6560(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_820), .-GL_PREFIX(_dispatch_stub_820) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_821) - .type GL_PREFIX(_dispatch_stub_821), @function - HIDDEN(GL_PREFIX(_dispatch_stub_821)) -GL_PREFIX(_dispatch_stub_821): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_821), .-GL_PREFIX(_dispatch_stub_821) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_822) - .type GL_PREFIX(_dispatch_stub_822), @function - HIDDEN(GL_PREFIX(_dispatch_stub_822)) -GL_PREFIX(_dispatch_stub_822): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6576(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_822), .-GL_PREFIX(_dispatch_stub_822) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_823) - .type GL_PREFIX(_dispatch_stub_823), @function - HIDDEN(GL_PREFIX(_dispatch_stub_823)) -GL_PREFIX(_dispatch_stub_823): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_823), .-GL_PREFIX(_dispatch_stub_823) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_824) - .type GL_PREFIX(_dispatch_stub_824), @function - HIDDEN(GL_PREFIX(_dispatch_stub_824)) -GL_PREFIX(_dispatch_stub_824): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6592(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_824), .-GL_PREFIX(_dispatch_stub_824) - - .p2align 4,,15 - .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES) - .type GL_PREFIX(EGLImageTargetRenderbufferStorageOES), @function -GL_PREFIX(EGLImageTargetRenderbufferStorageOES): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6600(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES) - - .p2align 4,,15 - .globl GL_PREFIX(EGLImageTargetTexture2DOES) - .type GL_PREFIX(EGLImageTargetTexture2DOES), @function -GL_PREFIX(EGLImageTargetTexture2DOES): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES) - - .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) - .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) - .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays) -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(AreTexturesResidentEXT) ; .set GL_PREFIX(AreTexturesResidentEXT), GL_PREFIX(AreTexturesResident) -#endif - .globl GL_PREFIX(CopyTexImage1DEXT) ; .set GL_PREFIX(CopyTexImage1DEXT), GL_PREFIX(CopyTexImage1D) - .globl GL_PREFIX(CopyTexImage2DEXT) ; .set GL_PREFIX(CopyTexImage2DEXT), GL_PREFIX(CopyTexImage2D) - .globl GL_PREFIX(CopyTexSubImage1DEXT) ; .set GL_PREFIX(CopyTexSubImage1DEXT), GL_PREFIX(CopyTexSubImage1D) - .globl GL_PREFIX(CopyTexSubImage2DEXT) ; .set GL_PREFIX(CopyTexSubImage2DEXT), GL_PREFIX(CopyTexSubImage2D) -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(DeleteTexturesEXT) ; .set GL_PREFIX(DeleteTexturesEXT), GL_PREFIX(DeleteTextures) -#endif -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(GenTexturesEXT) ; .set GL_PREFIX(GenTexturesEXT), GL_PREFIX(GenTextures) -#endif - .globl GL_PREFIX(GetPointervEXT) ; .set GL_PREFIX(GetPointervEXT), GL_PREFIX(GetPointerv) -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(IsTextureEXT) ; .set GL_PREFIX(IsTextureEXT), GL_PREFIX(IsTexture) -#endif - .globl GL_PREFIX(PrioritizeTexturesEXT) ; .set GL_PREFIX(PrioritizeTexturesEXT), GL_PREFIX(PrioritizeTextures) - .globl GL_PREFIX(TexSubImage1DEXT) ; .set GL_PREFIX(TexSubImage1DEXT), GL_PREFIX(TexSubImage1D) - .globl GL_PREFIX(TexSubImage2DEXT) ; .set GL_PREFIX(TexSubImage2DEXT), GL_PREFIX(TexSubImage2D) - .globl GL_PREFIX(BlendColorEXT) ; .set GL_PREFIX(BlendColorEXT), GL_PREFIX(BlendColor) - .globl GL_PREFIX(BlendEquationEXT) ; .set GL_PREFIX(BlendEquationEXT), GL_PREFIX(BlendEquation) - .globl GL_PREFIX(DrawRangeElementsEXT) ; .set GL_PREFIX(DrawRangeElementsEXT), GL_PREFIX(DrawRangeElements) - .globl GL_PREFIX(ColorTableEXT) ; .set GL_PREFIX(ColorTableEXT), GL_PREFIX(ColorTable) -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(GetColorTableEXT) ; .set GL_PREFIX(GetColorTableEXT), GL_PREFIX(GetColorTable) -#endif -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(GetColorTableParameterfvEXT) ; .set GL_PREFIX(GetColorTableParameterfvEXT), GL_PREFIX(GetColorTableParameterfv) -#endif -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(GetColorTableParameterivEXT) ; .set GL_PREFIX(GetColorTableParameterivEXT), GL_PREFIX(GetColorTableParameteriv) -#endif - .globl GL_PREFIX(TexImage3DEXT) ; .set GL_PREFIX(TexImage3DEXT), GL_PREFIX(TexImage3D) - .globl GL_PREFIX(TexSubImage3DEXT) ; .set GL_PREFIX(TexSubImage3DEXT), GL_PREFIX(TexSubImage3D) - .globl GL_PREFIX(CopyTexSubImage3DEXT) ; .set GL_PREFIX(CopyTexSubImage3DEXT), GL_PREFIX(CopyTexSubImage3D) - .globl GL_PREFIX(ActiveTexture) ; .set GL_PREFIX(ActiveTexture), GL_PREFIX(ActiveTextureARB) - .globl GL_PREFIX(ClientActiveTexture) ; .set GL_PREFIX(ClientActiveTexture), GL_PREFIX(ClientActiveTextureARB) - .globl GL_PREFIX(MultiTexCoord1d) ; .set GL_PREFIX(MultiTexCoord1d), GL_PREFIX(MultiTexCoord1dARB) - .globl GL_PREFIX(MultiTexCoord1dv) ; .set GL_PREFIX(MultiTexCoord1dv), GL_PREFIX(MultiTexCoord1dvARB) - .globl GL_PREFIX(MultiTexCoord1f) ; .set GL_PREFIX(MultiTexCoord1f), GL_PREFIX(MultiTexCoord1fARB) - .globl GL_PREFIX(MultiTexCoord1fv) ; .set GL_PREFIX(MultiTexCoord1fv), GL_PREFIX(MultiTexCoord1fvARB) - .globl GL_PREFIX(MultiTexCoord1i) ; .set GL_PREFIX(MultiTexCoord1i), GL_PREFIX(MultiTexCoord1iARB) - .globl GL_PREFIX(MultiTexCoord1iv) ; .set GL_PREFIX(MultiTexCoord1iv), GL_PREFIX(MultiTexCoord1ivARB) - .globl GL_PREFIX(MultiTexCoord1s) ; .set GL_PREFIX(MultiTexCoord1s), GL_PREFIX(MultiTexCoord1sARB) - .globl GL_PREFIX(MultiTexCoord1sv) ; .set GL_PREFIX(MultiTexCoord1sv), GL_PREFIX(MultiTexCoord1svARB) - .globl GL_PREFIX(MultiTexCoord2d) ; .set GL_PREFIX(MultiTexCoord2d), GL_PREFIX(MultiTexCoord2dARB) - .globl GL_PREFIX(MultiTexCoord2dv) ; .set GL_PREFIX(MultiTexCoord2dv), GL_PREFIX(MultiTexCoord2dvARB) - .globl GL_PREFIX(MultiTexCoord2f) ; .set GL_PREFIX(MultiTexCoord2f), GL_PREFIX(MultiTexCoord2fARB) - .globl GL_PREFIX(MultiTexCoord2fv) ; .set GL_PREFIX(MultiTexCoord2fv), GL_PREFIX(MultiTexCoord2fvARB) - .globl GL_PREFIX(MultiTexCoord2i) ; .set GL_PREFIX(MultiTexCoord2i), GL_PREFIX(MultiTexCoord2iARB) - .globl GL_PREFIX(MultiTexCoord2iv) ; .set GL_PREFIX(MultiTexCoord2iv), GL_PREFIX(MultiTexCoord2ivARB) - .globl GL_PREFIX(MultiTexCoord2s) ; .set GL_PREFIX(MultiTexCoord2s), GL_PREFIX(MultiTexCoord2sARB) - .globl GL_PREFIX(MultiTexCoord2sv) ; .set GL_PREFIX(MultiTexCoord2sv), GL_PREFIX(MultiTexCoord2svARB) - .globl GL_PREFIX(MultiTexCoord3d) ; .set GL_PREFIX(MultiTexCoord3d), GL_PREFIX(MultiTexCoord3dARB) - .globl GL_PREFIX(MultiTexCoord3dv) ; .set GL_PREFIX(MultiTexCoord3dv), GL_PREFIX(MultiTexCoord3dvARB) - .globl GL_PREFIX(MultiTexCoord3f) ; .set GL_PREFIX(MultiTexCoord3f), GL_PREFIX(MultiTexCoord3fARB) - .globl GL_PREFIX(MultiTexCoord3fv) ; .set GL_PREFIX(MultiTexCoord3fv), GL_PREFIX(MultiTexCoord3fvARB) - .globl GL_PREFIX(MultiTexCoord3i) ; .set GL_PREFIX(MultiTexCoord3i), GL_PREFIX(MultiTexCoord3iARB) - .globl GL_PREFIX(MultiTexCoord3iv) ; .set GL_PREFIX(MultiTexCoord3iv), GL_PREFIX(MultiTexCoord3ivARB) - .globl GL_PREFIX(MultiTexCoord3s) ; .set GL_PREFIX(MultiTexCoord3s), GL_PREFIX(MultiTexCoord3sARB) - .globl GL_PREFIX(MultiTexCoord3sv) ; .set GL_PREFIX(MultiTexCoord3sv), GL_PREFIX(MultiTexCoord3svARB) - .globl GL_PREFIX(MultiTexCoord4d) ; .set GL_PREFIX(MultiTexCoord4d), GL_PREFIX(MultiTexCoord4dARB) - .globl GL_PREFIX(MultiTexCoord4dv) ; .set GL_PREFIX(MultiTexCoord4dv), GL_PREFIX(MultiTexCoord4dvARB) - .globl GL_PREFIX(MultiTexCoord4f) ; .set GL_PREFIX(MultiTexCoord4f), GL_PREFIX(MultiTexCoord4fARB) - .globl GL_PREFIX(MultiTexCoord4fv) ; .set GL_PREFIX(MultiTexCoord4fv), GL_PREFIX(MultiTexCoord4fvARB) - .globl GL_PREFIX(MultiTexCoord4i) ; .set GL_PREFIX(MultiTexCoord4i), GL_PREFIX(MultiTexCoord4iARB) - .globl GL_PREFIX(MultiTexCoord4iv) ; .set GL_PREFIX(MultiTexCoord4iv), GL_PREFIX(MultiTexCoord4ivARB) - .globl GL_PREFIX(MultiTexCoord4s) ; .set GL_PREFIX(MultiTexCoord4s), GL_PREFIX(MultiTexCoord4sARB) - .globl GL_PREFIX(MultiTexCoord4sv) ; .set GL_PREFIX(MultiTexCoord4sv), GL_PREFIX(MultiTexCoord4svARB) - .globl GL_PREFIX(DrawArraysInstancedARB) ; .set GL_PREFIX(DrawArraysInstancedARB), GL_PREFIX(DrawArraysInstanced) - .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstanced) - .globl GL_PREFIX(DrawElementsInstancedARB) ; .set GL_PREFIX(DrawElementsInstancedARB), GL_PREFIX(DrawElementsInstanced) - .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstanced) - .globl GL_PREFIX(LoadTransposeMatrixd) ; .set GL_PREFIX(LoadTransposeMatrixd), GL_PREFIX(LoadTransposeMatrixdARB) - .globl GL_PREFIX(LoadTransposeMatrixf) ; .set GL_PREFIX(LoadTransposeMatrixf), GL_PREFIX(LoadTransposeMatrixfARB) - .globl GL_PREFIX(MultTransposeMatrixd) ; .set GL_PREFIX(MultTransposeMatrixd), GL_PREFIX(MultTransposeMatrixdARB) - .globl GL_PREFIX(MultTransposeMatrixf) ; .set GL_PREFIX(MultTransposeMatrixf), GL_PREFIX(MultTransposeMatrixfARB) - .globl GL_PREFIX(SampleCoverage) ; .set GL_PREFIX(SampleCoverage), GL_PREFIX(SampleCoverageARB) - .globl GL_PREFIX(CompressedTexImage1D) ; .set GL_PREFIX(CompressedTexImage1D), GL_PREFIX(CompressedTexImage1DARB) - .globl GL_PREFIX(CompressedTexImage2D) ; .set GL_PREFIX(CompressedTexImage2D), GL_PREFIX(CompressedTexImage2DARB) - .globl GL_PREFIX(CompressedTexImage3D) ; .set GL_PREFIX(CompressedTexImage3D), GL_PREFIX(CompressedTexImage3DARB) - .globl GL_PREFIX(CompressedTexSubImage1D) ; .set GL_PREFIX(CompressedTexSubImage1D), GL_PREFIX(CompressedTexSubImage1DARB) - .globl GL_PREFIX(CompressedTexSubImage2D) ; .set GL_PREFIX(CompressedTexSubImage2D), GL_PREFIX(CompressedTexSubImage2DARB) - .globl GL_PREFIX(CompressedTexSubImage3D) ; .set GL_PREFIX(CompressedTexSubImage3D), GL_PREFIX(CompressedTexSubImage3DARB) - .globl GL_PREFIX(GetCompressedTexImage) ; .set GL_PREFIX(GetCompressedTexImage), GL_PREFIX(GetCompressedTexImageARB) - .globl GL_PREFIX(DisableVertexAttribArray) ; .set GL_PREFIX(DisableVertexAttribArray), GL_PREFIX(DisableVertexAttribArrayARB) - .globl GL_PREFIX(EnableVertexAttribArray) ; .set GL_PREFIX(EnableVertexAttribArray), GL_PREFIX(EnableVertexAttribArrayARB) - .globl GL_PREFIX(GetVertexAttribdv) ; .set GL_PREFIX(GetVertexAttribdv), GL_PREFIX(GetVertexAttribdvARB) - .globl GL_PREFIX(GetVertexAttribfv) ; .set GL_PREFIX(GetVertexAttribfv), GL_PREFIX(GetVertexAttribfvARB) - .globl GL_PREFIX(GetVertexAttribiv) ; .set GL_PREFIX(GetVertexAttribiv), GL_PREFIX(GetVertexAttribivARB) - .globl GL_PREFIX(ProgramParameter4dNV) ; .set GL_PREFIX(ProgramParameter4dNV), GL_PREFIX(ProgramEnvParameter4dARB) - .globl GL_PREFIX(ProgramParameter4dvNV) ; .set GL_PREFIX(ProgramParameter4dvNV), GL_PREFIX(ProgramEnvParameter4dvARB) - .globl GL_PREFIX(ProgramParameter4fNV) ; .set GL_PREFIX(ProgramParameter4fNV), GL_PREFIX(ProgramEnvParameter4fARB) - .globl GL_PREFIX(ProgramParameter4fvNV) ; .set GL_PREFIX(ProgramParameter4fvNV), GL_PREFIX(ProgramEnvParameter4fvARB) - .globl GL_PREFIX(VertexAttrib1d) ; .set GL_PREFIX(VertexAttrib1d), GL_PREFIX(VertexAttrib1dARB) - .globl GL_PREFIX(VertexAttrib1dv) ; .set GL_PREFIX(VertexAttrib1dv), GL_PREFIX(VertexAttrib1dvARB) - .globl GL_PREFIX(VertexAttrib1f) ; .set GL_PREFIX(VertexAttrib1f), GL_PREFIX(VertexAttrib1fARB) - .globl GL_PREFIX(VertexAttrib1fv) ; .set GL_PREFIX(VertexAttrib1fv), GL_PREFIX(VertexAttrib1fvARB) - .globl GL_PREFIX(VertexAttrib1s) ; .set GL_PREFIX(VertexAttrib1s), GL_PREFIX(VertexAttrib1sARB) - .globl GL_PREFIX(VertexAttrib1sv) ; .set GL_PREFIX(VertexAttrib1sv), GL_PREFIX(VertexAttrib1svARB) - .globl GL_PREFIX(VertexAttrib2d) ; .set GL_PREFIX(VertexAttrib2d), GL_PREFIX(VertexAttrib2dARB) - .globl GL_PREFIX(VertexAttrib2dv) ; .set GL_PREFIX(VertexAttrib2dv), GL_PREFIX(VertexAttrib2dvARB) - .globl GL_PREFIX(VertexAttrib2f) ; .set GL_PREFIX(VertexAttrib2f), GL_PREFIX(VertexAttrib2fARB) - .globl GL_PREFIX(VertexAttrib2fv) ; .set GL_PREFIX(VertexAttrib2fv), GL_PREFIX(VertexAttrib2fvARB) - .globl GL_PREFIX(VertexAttrib2s) ; .set GL_PREFIX(VertexAttrib2s), GL_PREFIX(VertexAttrib2sARB) - .globl GL_PREFIX(VertexAttrib2sv) ; .set GL_PREFIX(VertexAttrib2sv), GL_PREFIX(VertexAttrib2svARB) - .globl GL_PREFIX(VertexAttrib3d) ; .set GL_PREFIX(VertexAttrib3d), GL_PREFIX(VertexAttrib3dARB) - .globl GL_PREFIX(VertexAttrib3dv) ; .set GL_PREFIX(VertexAttrib3dv), GL_PREFIX(VertexAttrib3dvARB) - .globl GL_PREFIX(VertexAttrib3f) ; .set GL_PREFIX(VertexAttrib3f), GL_PREFIX(VertexAttrib3fARB) - .globl GL_PREFIX(VertexAttrib3fv) ; .set GL_PREFIX(VertexAttrib3fv), GL_PREFIX(VertexAttrib3fvARB) - .globl GL_PREFIX(VertexAttrib3s) ; .set GL_PREFIX(VertexAttrib3s), GL_PREFIX(VertexAttrib3sARB) - .globl GL_PREFIX(VertexAttrib3sv) ; .set GL_PREFIX(VertexAttrib3sv), GL_PREFIX(VertexAttrib3svARB) - .globl GL_PREFIX(VertexAttrib4Nbv) ; .set GL_PREFIX(VertexAttrib4Nbv), GL_PREFIX(VertexAttrib4NbvARB) - .globl GL_PREFIX(VertexAttrib4Niv) ; .set GL_PREFIX(VertexAttrib4Niv), GL_PREFIX(VertexAttrib4NivARB) - .globl GL_PREFIX(VertexAttrib4Nsv) ; .set GL_PREFIX(VertexAttrib4Nsv), GL_PREFIX(VertexAttrib4NsvARB) - .globl GL_PREFIX(VertexAttrib4Nub) ; .set GL_PREFIX(VertexAttrib4Nub), GL_PREFIX(VertexAttrib4NubARB) - .globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB) - .globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB) - .globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB) - .globl GL_PREFIX(VertexAttrib4bv) ; .set GL_PREFIX(VertexAttrib4bv), GL_PREFIX(VertexAttrib4bvARB) - .globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB) - .globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB) - .globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB) - .globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB) - .globl GL_PREFIX(VertexAttrib4iv) ; .set GL_PREFIX(VertexAttrib4iv), GL_PREFIX(VertexAttrib4ivARB) - .globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB) - .globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB) - .globl GL_PREFIX(VertexAttrib4ubv) ; .set GL_PREFIX(VertexAttrib4ubv), GL_PREFIX(VertexAttrib4ubvARB) - .globl GL_PREFIX(VertexAttrib4uiv) ; .set GL_PREFIX(VertexAttrib4uiv), GL_PREFIX(VertexAttrib4uivARB) - .globl GL_PREFIX(VertexAttrib4usv) ; .set GL_PREFIX(VertexAttrib4usv), GL_PREFIX(VertexAttrib4usvARB) - .globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB) - .globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB) - .globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB) - .globl GL_PREFIX(BufferSubData) ; .set GL_PREFIX(BufferSubData), GL_PREFIX(BufferSubDataARB) - .globl GL_PREFIX(DeleteBuffers) ; .set GL_PREFIX(DeleteBuffers), GL_PREFIX(DeleteBuffersARB) - .globl GL_PREFIX(GenBuffers) ; .set GL_PREFIX(GenBuffers), GL_PREFIX(GenBuffersARB) - .globl GL_PREFIX(GetBufferParameteriv) ; .set GL_PREFIX(GetBufferParameteriv), GL_PREFIX(GetBufferParameterivARB) - .globl GL_PREFIX(GetBufferPointerv) ; .set GL_PREFIX(GetBufferPointerv), GL_PREFIX(GetBufferPointervARB) - .globl GL_PREFIX(GetBufferSubData) ; .set GL_PREFIX(GetBufferSubData), GL_PREFIX(GetBufferSubDataARB) - .globl GL_PREFIX(IsBuffer) ; .set GL_PREFIX(IsBuffer), GL_PREFIX(IsBufferARB) - .globl GL_PREFIX(MapBuffer) ; .set GL_PREFIX(MapBuffer), GL_PREFIX(MapBufferARB) - .globl GL_PREFIX(UnmapBuffer) ; .set GL_PREFIX(UnmapBuffer), GL_PREFIX(UnmapBufferARB) - .globl GL_PREFIX(BeginQuery) ; .set GL_PREFIX(BeginQuery), GL_PREFIX(BeginQueryARB) - .globl GL_PREFIX(DeleteQueries) ; .set GL_PREFIX(DeleteQueries), GL_PREFIX(DeleteQueriesARB) - .globl GL_PREFIX(EndQuery) ; .set GL_PREFIX(EndQuery), GL_PREFIX(EndQueryARB) - .globl GL_PREFIX(GenQueries) ; .set GL_PREFIX(GenQueries), GL_PREFIX(GenQueriesARB) - .globl GL_PREFIX(GetQueryObjectiv) ; .set GL_PREFIX(GetQueryObjectiv), GL_PREFIX(GetQueryObjectivARB) - .globl GL_PREFIX(GetQueryObjectuiv) ; .set GL_PREFIX(GetQueryObjectuiv), GL_PREFIX(GetQueryObjectuivARB) - .globl GL_PREFIX(GetQueryiv) ; .set GL_PREFIX(GetQueryiv), GL_PREFIX(GetQueryivARB) - .globl GL_PREFIX(IsQuery) ; .set GL_PREFIX(IsQuery), GL_PREFIX(IsQueryARB) - .globl GL_PREFIX(CompileShader) ; .set GL_PREFIX(CompileShader), GL_PREFIX(CompileShaderARB) - .globl GL_PREFIX(GetActiveUniform) ; .set GL_PREFIX(GetActiveUniform), GL_PREFIX(GetActiveUniformARB) - .globl GL_PREFIX(GetShaderSource) ; .set GL_PREFIX(GetShaderSource), GL_PREFIX(GetShaderSourceARB) - .globl GL_PREFIX(GetUniformLocation) ; .set GL_PREFIX(GetUniformLocation), GL_PREFIX(GetUniformLocationARB) - .globl GL_PREFIX(GetUniformfv) ; .set GL_PREFIX(GetUniformfv), GL_PREFIX(GetUniformfvARB) - .globl GL_PREFIX(GetUniformiv) ; .set GL_PREFIX(GetUniformiv), GL_PREFIX(GetUniformivARB) - .globl GL_PREFIX(LinkProgram) ; .set GL_PREFIX(LinkProgram), GL_PREFIX(LinkProgramARB) - .globl GL_PREFIX(ShaderSource) ; .set GL_PREFIX(ShaderSource), GL_PREFIX(ShaderSourceARB) - .globl GL_PREFIX(Uniform1f) ; .set GL_PREFIX(Uniform1f), GL_PREFIX(Uniform1fARB) - .globl GL_PREFIX(Uniform1fv) ; .set GL_PREFIX(Uniform1fv), GL_PREFIX(Uniform1fvARB) - .globl GL_PREFIX(Uniform1i) ; .set GL_PREFIX(Uniform1i), GL_PREFIX(Uniform1iARB) - .globl GL_PREFIX(Uniform1iv) ; .set GL_PREFIX(Uniform1iv), GL_PREFIX(Uniform1ivARB) - .globl GL_PREFIX(Uniform2f) ; .set GL_PREFIX(Uniform2f), GL_PREFIX(Uniform2fARB) - .globl GL_PREFIX(Uniform2fv) ; .set GL_PREFIX(Uniform2fv), GL_PREFIX(Uniform2fvARB) - .globl GL_PREFIX(Uniform2i) ; .set GL_PREFIX(Uniform2i), GL_PREFIX(Uniform2iARB) - .globl GL_PREFIX(Uniform2iv) ; .set GL_PREFIX(Uniform2iv), GL_PREFIX(Uniform2ivARB) - .globl GL_PREFIX(Uniform3f) ; .set GL_PREFIX(Uniform3f), GL_PREFIX(Uniform3fARB) - .globl GL_PREFIX(Uniform3fv) ; .set GL_PREFIX(Uniform3fv), GL_PREFIX(Uniform3fvARB) - .globl GL_PREFIX(Uniform3i) ; .set GL_PREFIX(Uniform3i), GL_PREFIX(Uniform3iARB) - .globl GL_PREFIX(Uniform3iv) ; .set GL_PREFIX(Uniform3iv), GL_PREFIX(Uniform3ivARB) - .globl GL_PREFIX(Uniform4f) ; .set GL_PREFIX(Uniform4f), GL_PREFIX(Uniform4fARB) - .globl GL_PREFIX(Uniform4fv) ; .set GL_PREFIX(Uniform4fv), GL_PREFIX(Uniform4fvARB) - .globl GL_PREFIX(Uniform4i) ; .set GL_PREFIX(Uniform4i), GL_PREFIX(Uniform4iARB) - .globl GL_PREFIX(Uniform4iv) ; .set GL_PREFIX(Uniform4iv), GL_PREFIX(Uniform4ivARB) - .globl GL_PREFIX(UniformMatrix2fv) ; .set GL_PREFIX(UniformMatrix2fv), GL_PREFIX(UniformMatrix2fvARB) - .globl GL_PREFIX(UniformMatrix3fv) ; .set GL_PREFIX(UniformMatrix3fv), GL_PREFIX(UniformMatrix3fvARB) - .globl GL_PREFIX(UniformMatrix4fv) ; .set GL_PREFIX(UniformMatrix4fv), GL_PREFIX(UniformMatrix4fvARB) - .globl GL_PREFIX(UseProgram) ; .set GL_PREFIX(UseProgram), GL_PREFIX(UseProgramObjectARB) - .globl GL_PREFIX(ValidateProgram) ; .set GL_PREFIX(ValidateProgram), GL_PREFIX(ValidateProgramARB) - .globl GL_PREFIX(BindAttribLocation) ; .set GL_PREFIX(BindAttribLocation), GL_PREFIX(BindAttribLocationARB) - .globl GL_PREFIX(GetActiveAttrib) ; .set GL_PREFIX(GetActiveAttrib), GL_PREFIX(GetActiveAttribARB) - .globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB) - .globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB) - .globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB) - .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample) - .globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT) - .globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT) - .globl GL_PREFIX(PointParameterfv) ; .set GL_PREFIX(PointParameterfv), GL_PREFIX(PointParameterfvEXT) - .globl GL_PREFIX(PointParameterfvARB) ; .set GL_PREFIX(PointParameterfvARB), GL_PREFIX(PointParameterfvEXT) - .globl GL_PREFIX(SecondaryColor3b) ; .set GL_PREFIX(SecondaryColor3b), GL_PREFIX(SecondaryColor3bEXT) - .globl GL_PREFIX(SecondaryColor3bv) ; .set GL_PREFIX(SecondaryColor3bv), GL_PREFIX(SecondaryColor3bvEXT) - .globl GL_PREFIX(SecondaryColor3d) ; .set GL_PREFIX(SecondaryColor3d), GL_PREFIX(SecondaryColor3dEXT) - .globl GL_PREFIX(SecondaryColor3dv) ; .set GL_PREFIX(SecondaryColor3dv), GL_PREFIX(SecondaryColor3dvEXT) - .globl GL_PREFIX(SecondaryColor3f) ; .set GL_PREFIX(SecondaryColor3f), GL_PREFIX(SecondaryColor3fEXT) - .globl GL_PREFIX(SecondaryColor3fv) ; .set GL_PREFIX(SecondaryColor3fv), GL_PREFIX(SecondaryColor3fvEXT) - .globl GL_PREFIX(SecondaryColor3i) ; .set GL_PREFIX(SecondaryColor3i), GL_PREFIX(SecondaryColor3iEXT) - .globl GL_PREFIX(SecondaryColor3iv) ; .set GL_PREFIX(SecondaryColor3iv), GL_PREFIX(SecondaryColor3ivEXT) - .globl GL_PREFIX(SecondaryColor3s) ; .set GL_PREFIX(SecondaryColor3s), GL_PREFIX(SecondaryColor3sEXT) - .globl GL_PREFIX(SecondaryColor3sv) ; .set GL_PREFIX(SecondaryColor3sv), GL_PREFIX(SecondaryColor3svEXT) - .globl GL_PREFIX(SecondaryColor3ub) ; .set GL_PREFIX(SecondaryColor3ub), GL_PREFIX(SecondaryColor3ubEXT) - .globl GL_PREFIX(SecondaryColor3ubv) ; .set GL_PREFIX(SecondaryColor3ubv), GL_PREFIX(SecondaryColor3ubvEXT) - .globl GL_PREFIX(SecondaryColor3ui) ; .set GL_PREFIX(SecondaryColor3ui), GL_PREFIX(SecondaryColor3uiEXT) - .globl GL_PREFIX(SecondaryColor3uiv) ; .set GL_PREFIX(SecondaryColor3uiv), GL_PREFIX(SecondaryColor3uivEXT) - .globl GL_PREFIX(SecondaryColor3us) ; .set GL_PREFIX(SecondaryColor3us), GL_PREFIX(SecondaryColor3usEXT) - .globl GL_PREFIX(SecondaryColor3usv) ; .set GL_PREFIX(SecondaryColor3usv), GL_PREFIX(SecondaryColor3usvEXT) - .globl GL_PREFIX(SecondaryColorPointer) ; .set GL_PREFIX(SecondaryColorPointer), GL_PREFIX(SecondaryColorPointerEXT) - .globl GL_PREFIX(MultiDrawArrays) ; .set GL_PREFIX(MultiDrawArrays), GL_PREFIX(MultiDrawArraysEXT) - .globl GL_PREFIX(MultiDrawElements) ; .set GL_PREFIX(MultiDrawElements), GL_PREFIX(MultiDrawElementsEXT) - .globl GL_PREFIX(FogCoordPointer) ; .set GL_PREFIX(FogCoordPointer), GL_PREFIX(FogCoordPointerEXT) - .globl GL_PREFIX(FogCoordd) ; .set GL_PREFIX(FogCoordd), GL_PREFIX(FogCoorddEXT) - .globl GL_PREFIX(FogCoorddv) ; .set GL_PREFIX(FogCoorddv), GL_PREFIX(FogCoorddvEXT) - .globl GL_PREFIX(FogCoordf) ; .set GL_PREFIX(FogCoordf), GL_PREFIX(FogCoordfEXT) - .globl GL_PREFIX(FogCoordfv) ; .set GL_PREFIX(FogCoordfv), GL_PREFIX(FogCoordfvEXT) - .globl GL_PREFIX(BlendFuncSeparate) ; .set GL_PREFIX(BlendFuncSeparate), GL_PREFIX(BlendFuncSeparateEXT) - .globl GL_PREFIX(WindowPos2d) ; .set GL_PREFIX(WindowPos2d), GL_PREFIX(WindowPos2dMESA) - .globl GL_PREFIX(WindowPos2dARB) ; .set GL_PREFIX(WindowPos2dARB), GL_PREFIX(WindowPos2dMESA) - .globl GL_PREFIX(WindowPos2dv) ; .set GL_PREFIX(WindowPos2dv), GL_PREFIX(WindowPos2dvMESA) - .globl GL_PREFIX(WindowPos2dvARB) ; .set GL_PREFIX(WindowPos2dvARB), GL_PREFIX(WindowPos2dvMESA) - .globl GL_PREFIX(WindowPos2f) ; .set GL_PREFIX(WindowPos2f), GL_PREFIX(WindowPos2fMESA) - .globl GL_PREFIX(WindowPos2fARB) ; .set GL_PREFIX(WindowPos2fARB), GL_PREFIX(WindowPos2fMESA) - .globl GL_PREFIX(WindowPos2fv) ; .set GL_PREFIX(WindowPos2fv), GL_PREFIX(WindowPos2fvMESA) - .globl GL_PREFIX(WindowPos2fvARB) ; .set GL_PREFIX(WindowPos2fvARB), GL_PREFIX(WindowPos2fvMESA) - .globl GL_PREFIX(WindowPos2i) ; .set GL_PREFIX(WindowPos2i), GL_PREFIX(WindowPos2iMESA) - .globl GL_PREFIX(WindowPos2iARB) ; .set GL_PREFIX(WindowPos2iARB), GL_PREFIX(WindowPos2iMESA) - .globl GL_PREFIX(WindowPos2iv) ; .set GL_PREFIX(WindowPos2iv), GL_PREFIX(WindowPos2ivMESA) - .globl GL_PREFIX(WindowPos2ivARB) ; .set GL_PREFIX(WindowPos2ivARB), GL_PREFIX(WindowPos2ivMESA) - .globl GL_PREFIX(WindowPos2s) ; .set GL_PREFIX(WindowPos2s), GL_PREFIX(WindowPos2sMESA) - .globl GL_PREFIX(WindowPos2sARB) ; .set GL_PREFIX(WindowPos2sARB), GL_PREFIX(WindowPos2sMESA) - .globl GL_PREFIX(WindowPos2sv) ; .set GL_PREFIX(WindowPos2sv), GL_PREFIX(WindowPos2svMESA) - .globl GL_PREFIX(WindowPos2svARB) ; .set GL_PREFIX(WindowPos2svARB), GL_PREFIX(WindowPos2svMESA) - .globl GL_PREFIX(WindowPos3d) ; .set GL_PREFIX(WindowPos3d), GL_PREFIX(WindowPos3dMESA) - .globl GL_PREFIX(WindowPos3dARB) ; .set GL_PREFIX(WindowPos3dARB), GL_PREFIX(WindowPos3dMESA) - .globl GL_PREFIX(WindowPos3dv) ; .set GL_PREFIX(WindowPos3dv), GL_PREFIX(WindowPos3dvMESA) - .globl GL_PREFIX(WindowPos3dvARB) ; .set GL_PREFIX(WindowPos3dvARB), GL_PREFIX(WindowPos3dvMESA) - .globl GL_PREFIX(WindowPos3f) ; .set GL_PREFIX(WindowPos3f), GL_PREFIX(WindowPos3fMESA) - .globl GL_PREFIX(WindowPos3fARB) ; .set GL_PREFIX(WindowPos3fARB), GL_PREFIX(WindowPos3fMESA) - .globl GL_PREFIX(WindowPos3fv) ; .set GL_PREFIX(WindowPos3fv), GL_PREFIX(WindowPos3fvMESA) - .globl GL_PREFIX(WindowPos3fvARB) ; .set GL_PREFIX(WindowPos3fvARB), GL_PREFIX(WindowPos3fvMESA) - .globl GL_PREFIX(WindowPos3i) ; .set GL_PREFIX(WindowPos3i), GL_PREFIX(WindowPos3iMESA) - .globl GL_PREFIX(WindowPos3iARB) ; .set GL_PREFIX(WindowPos3iARB), GL_PREFIX(WindowPos3iMESA) - .globl GL_PREFIX(WindowPos3iv) ; .set GL_PREFIX(WindowPos3iv), GL_PREFIX(WindowPos3ivMESA) - .globl GL_PREFIX(WindowPos3ivARB) ; .set GL_PREFIX(WindowPos3ivARB), GL_PREFIX(WindowPos3ivMESA) - .globl GL_PREFIX(WindowPos3s) ; .set GL_PREFIX(WindowPos3s), GL_PREFIX(WindowPos3sMESA) - .globl GL_PREFIX(WindowPos3sARB) ; .set GL_PREFIX(WindowPos3sARB), GL_PREFIX(WindowPos3sMESA) - .globl GL_PREFIX(WindowPos3sv) ; .set GL_PREFIX(WindowPos3sv), GL_PREFIX(WindowPos3svMESA) - .globl GL_PREFIX(WindowPos3svARB) ; .set GL_PREFIX(WindowPos3svARB), GL_PREFIX(WindowPos3svMESA) - .globl GL_PREFIX(BindProgramARB) ; .set GL_PREFIX(BindProgramARB), GL_PREFIX(BindProgramNV) - .globl GL_PREFIX(DeleteProgramsARB) ; .set GL_PREFIX(DeleteProgramsARB), GL_PREFIX(DeleteProgramsNV) - .globl GL_PREFIX(GenProgramsARB) ; .set GL_PREFIX(GenProgramsARB), GL_PREFIX(GenProgramsNV) - .globl GL_PREFIX(GetVertexAttribPointerv) ; .set GL_PREFIX(GetVertexAttribPointerv), GL_PREFIX(GetVertexAttribPointervNV) - .globl GL_PREFIX(GetVertexAttribPointervARB) ; .set GL_PREFIX(GetVertexAttribPointervARB), GL_PREFIX(GetVertexAttribPointervNV) - .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) - .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) - .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) - .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_767) - .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_769) - .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_777) - .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) - .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) - .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) - .globl GL_PREFIX(DeleteFramebuffers) ; .set GL_PREFIX(DeleteFramebuffers), GL_PREFIX(DeleteFramebuffersEXT) - .globl GL_PREFIX(DeleteRenderbuffers) ; .set GL_PREFIX(DeleteRenderbuffers), GL_PREFIX(DeleteRenderbuffersEXT) - .globl GL_PREFIX(FramebufferRenderbuffer) ; .set GL_PREFIX(FramebufferRenderbuffer), GL_PREFIX(FramebufferRenderbufferEXT) - .globl GL_PREFIX(FramebufferTexture1D) ; .set GL_PREFIX(FramebufferTexture1D), GL_PREFIX(FramebufferTexture1DEXT) - .globl GL_PREFIX(FramebufferTexture2D) ; .set GL_PREFIX(FramebufferTexture2D), GL_PREFIX(FramebufferTexture2DEXT) - .globl GL_PREFIX(FramebufferTexture3D) ; .set GL_PREFIX(FramebufferTexture3D), GL_PREFIX(FramebufferTexture3DEXT) - .globl GL_PREFIX(GenFramebuffers) ; .set GL_PREFIX(GenFramebuffers), GL_PREFIX(GenFramebuffersEXT) - .globl GL_PREFIX(GenRenderbuffers) ; .set GL_PREFIX(GenRenderbuffers), GL_PREFIX(GenRenderbuffersEXT) - .globl GL_PREFIX(GenerateMipmap) ; .set GL_PREFIX(GenerateMipmap), GL_PREFIX(GenerateMipmapEXT) - .globl GL_PREFIX(GetFramebufferAttachmentParameteriv) ; .set GL_PREFIX(GetFramebufferAttachmentParameteriv), GL_PREFIX(GetFramebufferAttachmentParameterivEXT) - .globl GL_PREFIX(GetRenderbufferParameteriv) ; .set GL_PREFIX(GetRenderbufferParameteriv), GL_PREFIX(GetRenderbufferParameterivEXT) - .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) - .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) - .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) - .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_795) - .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) - .globl GL_PREFIX(BeginTransformFeedback) ; .set GL_PREFIX(BeginTransformFeedback), GL_PREFIX(BeginTransformFeedbackEXT) - .globl GL_PREFIX(BindBufferBase) ; .set GL_PREFIX(BindBufferBase), GL_PREFIX(BindBufferBaseEXT) - .globl GL_PREFIX(BindBufferRange) ; .set GL_PREFIX(BindBufferRange), GL_PREFIX(BindBufferRangeEXT) - .globl GL_PREFIX(EndTransformFeedback) ; .set GL_PREFIX(EndTransformFeedback), GL_PREFIX(EndTransformFeedbackEXT) - .globl GL_PREFIX(GetTransformFeedbackVarying) ; .set GL_PREFIX(GetTransformFeedbackVarying), GL_PREFIX(GetTransformFeedbackVaryingEXT) - .globl GL_PREFIX(TransformFeedbackVaryings) ; .set GL_PREFIX(TransformFeedbackVaryings), GL_PREFIX(TransformFeedbackVaryingsEXT) - .globl GL_PREFIX(ProvokingVertex) ; .set GL_PREFIX(ProvokingVertex), GL_PREFIX(ProvokingVertexEXT) - -#if defined(GLX_USE_TLS) && defined(__linux__) - .section ".note.ABI-tag", "a" - .p2align 2 - .long 1f - 0f /* name length */ - .long 3f - 2f /* data length */ - .long 1 /* note length */ -0: .asciz "GNU" /* vendor name */ -1: .p2align 2 -2: .long 0 /* note data: the ABI tag */ - .long 2,4,20 /* Minimum kernel version w/TLS */ -3: .p2align 2 /* pad out section */ -#endif /* GLX_USE_TLS */ - -#if defined (__ELF__) && defined (__linux__) - .section .note.GNU-stack,"",%progbits -#endif +/* DO NOT EDIT - This file generated automatically by gl_x86-64_asm.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +/* If we build with gcc's -fvisibility=hidden flag, we'll need to change + * the symbol visibility mode to 'default'. + */ + +#include "x86/assyntax.h" + +#ifdef __GNUC__ +# pragma GCC visibility push(default) +# define HIDDEN(x) .hidden x +#else +# define HIDDEN(x) +#endif + +# if defined(USE_MGL_NAMESPACE) +# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n)) +# define _glapi_Dispatch _mglapi_Dispatch +# else +# define GL_PREFIX(n) GLNAME(CONCAT(gl,n)) +# endif + +#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS) +# define THREADS +#endif + + .text + +#ifdef GLX_USE_TLS + + .globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch) +_x86_64_get_get_dispatch: + lea _x86_64_get_dispatch(%rip), %rax + ret + + .p2align 4,,15 +_x86_64_get_dispatch: + movq _glapi_tls_Dispatch@GOTTPOFF(%rip), %rax + movq %fs:(%rax), %rax + ret + .size _x86_64_get_dispatch, .-_x86_64_get_dispatch + +#elif defined(PTHREADS) + + .extern _glapi_Dispatch + .extern _gl_DispatchTSD + .extern pthread_getspecific + + .p2align 4,,15 +_x86_64_get_dispatch: + movq _gl_DispatchTSD(%rip), %rdi + jmp pthread_getspecific@PLT + +#elif defined(THREADS) + + .extern _glapi_get_dispatch + +#endif + + .p2align 4,,15 + .globl GL_PREFIX(NewList) + .type GL_PREFIX(NewList), @function +GL_PREFIX(NewList): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 0(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq (%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 0(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 0(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(NewList), .-GL_PREFIX(NewList) + + .p2align 4,,15 + .globl GL_PREFIX(EndList) + .type GL_PREFIX(EndList), @function +GL_PREFIX(EndList): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 8(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 8(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 8(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 8(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndList), .-GL_PREFIX(EndList) + + .p2align 4,,15 + .globl GL_PREFIX(CallList) + .type GL_PREFIX(CallList), @function +GL_PREFIX(CallList): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 16(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 16(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 16(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 16(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CallList), .-GL_PREFIX(CallList) + + .p2align 4,,15 + .globl GL_PREFIX(CallLists) + .type GL_PREFIX(CallLists), @function +GL_PREFIX(CallLists): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 24(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 24(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 24(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 24(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CallLists), .-GL_PREFIX(CallLists) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteLists) + .type GL_PREFIX(DeleteLists), @function +GL_PREFIX(DeleteLists): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 32(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 32(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 32(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 32(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteLists), .-GL_PREFIX(DeleteLists) + + .p2align 4,,15 + .globl GL_PREFIX(GenLists) + .type GL_PREFIX(GenLists), @function +GL_PREFIX(GenLists): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 40(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 40(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 40(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 40(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenLists), .-GL_PREFIX(GenLists) + + .p2align 4,,15 + .globl GL_PREFIX(ListBase) + .type GL_PREFIX(ListBase), @function +GL_PREFIX(ListBase): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 48(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 48(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 48(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 48(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ListBase), .-GL_PREFIX(ListBase) + + .p2align 4,,15 + .globl GL_PREFIX(Begin) + .type GL_PREFIX(Begin), @function +GL_PREFIX(Begin): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 56(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 56(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 56(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 56(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Begin), .-GL_PREFIX(Begin) + + .p2align 4,,15 + .globl GL_PREFIX(Bitmap) + .type GL_PREFIX(Bitmap), @function +GL_PREFIX(Bitmap): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 64(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + movq %rdx, 48(%rsp) + call _x86_64_get_dispatch@PLT + movq 48(%rsp), %rdx + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 64(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 64(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + movq %rdx, 48(%rsp) + call _glapi_get_dispatch + movq 48(%rsp), %rdx + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 64(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Bitmap), .-GL_PREFIX(Bitmap) + + .p2align 4,,15 + .globl GL_PREFIX(Color3b) + .type GL_PREFIX(Color3b), @function +GL_PREFIX(Color3b): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 72(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 72(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 72(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 72(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3b), .-GL_PREFIX(Color3b) + + .p2align 4,,15 + .globl GL_PREFIX(Color3bv) + .type GL_PREFIX(Color3bv), @function +GL_PREFIX(Color3bv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 80(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 80(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 80(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 80(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3bv), .-GL_PREFIX(Color3bv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3d) + .type GL_PREFIX(Color3d), @function +GL_PREFIX(Color3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 88(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 88(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 88(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 88(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3d), .-GL_PREFIX(Color3d) + + .p2align 4,,15 + .globl GL_PREFIX(Color3dv) + .type GL_PREFIX(Color3dv), @function +GL_PREFIX(Color3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 96(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 96(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 96(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 96(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3dv), .-GL_PREFIX(Color3dv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3f) + .type GL_PREFIX(Color3f), @function +GL_PREFIX(Color3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 104(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3f), .-GL_PREFIX(Color3f) + + .p2align 4,,15 + .globl GL_PREFIX(Color3fv) + .type GL_PREFIX(Color3fv), @function +GL_PREFIX(Color3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3fv), .-GL_PREFIX(Color3fv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3i) + .type GL_PREFIX(Color3i), @function +GL_PREFIX(Color3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3i), .-GL_PREFIX(Color3i) + + .p2align 4,,15 + .globl GL_PREFIX(Color3iv) + .type GL_PREFIX(Color3iv), @function +GL_PREFIX(Color3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3iv), .-GL_PREFIX(Color3iv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3s) + .type GL_PREFIX(Color3s), @function +GL_PREFIX(Color3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3s), .-GL_PREFIX(Color3s) + + .p2align 4,,15 + .globl GL_PREFIX(Color3sv) + .type GL_PREFIX(Color3sv), @function +GL_PREFIX(Color3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3sv), .-GL_PREFIX(Color3sv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3ub) + .type GL_PREFIX(Color3ub), @function +GL_PREFIX(Color3ub): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3ub), .-GL_PREFIX(Color3ub) + + .p2align 4,,15 + .globl GL_PREFIX(Color3ubv) + .type GL_PREFIX(Color3ubv), @function +GL_PREFIX(Color3ubv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3ubv), .-GL_PREFIX(Color3ubv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3ui) + .type GL_PREFIX(Color3ui), @function +GL_PREFIX(Color3ui): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3ui), .-GL_PREFIX(Color3ui) + + .p2align 4,,15 + .globl GL_PREFIX(Color3uiv) + .type GL_PREFIX(Color3uiv), @function +GL_PREFIX(Color3uiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3uiv), .-GL_PREFIX(Color3uiv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3us) + .type GL_PREFIX(Color3us), @function +GL_PREFIX(Color3us): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3us), .-GL_PREFIX(Color3us) + + .p2align 4,,15 + .globl GL_PREFIX(Color3usv) + .type GL_PREFIX(Color3usv), @function +GL_PREFIX(Color3usv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3usv), .-GL_PREFIX(Color3usv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4b) + .type GL_PREFIX(Color4b), @function +GL_PREFIX(Color4b): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4b), .-GL_PREFIX(Color4b) + + .p2align 4,,15 + .globl GL_PREFIX(Color4bv) + .type GL_PREFIX(Color4bv), @function +GL_PREFIX(Color4bv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4bv), .-GL_PREFIX(Color4bv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4d) + .type GL_PREFIX(Color4d), @function +GL_PREFIX(Color4d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 216(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4d), .-GL_PREFIX(Color4d) + + .p2align 4,,15 + .globl GL_PREFIX(Color4dv) + .type GL_PREFIX(Color4dv), @function +GL_PREFIX(Color4dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4dv), .-GL_PREFIX(Color4dv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4f) + .type GL_PREFIX(Color4f), @function +GL_PREFIX(Color4f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 232(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4f), .-GL_PREFIX(Color4f) + + .p2align 4,,15 + .globl GL_PREFIX(Color4fv) + .type GL_PREFIX(Color4fv), @function +GL_PREFIX(Color4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4fv), .-GL_PREFIX(Color4fv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4i) + .type GL_PREFIX(Color4i), @function +GL_PREFIX(Color4i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4i), .-GL_PREFIX(Color4i) + + .p2align 4,,15 + .globl GL_PREFIX(Color4iv) + .type GL_PREFIX(Color4iv), @function +GL_PREFIX(Color4iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4iv), .-GL_PREFIX(Color4iv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4s) + .type GL_PREFIX(Color4s), @function +GL_PREFIX(Color4s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4s), .-GL_PREFIX(Color4s) + + .p2align 4,,15 + .globl GL_PREFIX(Color4sv) + .type GL_PREFIX(Color4sv), @function +GL_PREFIX(Color4sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4sv), .-GL_PREFIX(Color4sv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4ub) + .type GL_PREFIX(Color4ub), @function +GL_PREFIX(Color4ub): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4ub), .-GL_PREFIX(Color4ub) + + .p2align 4,,15 + .globl GL_PREFIX(Color4ubv) + .type GL_PREFIX(Color4ubv), @function +GL_PREFIX(Color4ubv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4ubv), .-GL_PREFIX(Color4ubv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4ui) + .type GL_PREFIX(Color4ui), @function +GL_PREFIX(Color4ui): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4ui), .-GL_PREFIX(Color4ui) + + .p2align 4,,15 + .globl GL_PREFIX(Color4uiv) + .type GL_PREFIX(Color4uiv), @function +GL_PREFIX(Color4uiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4uiv), .-GL_PREFIX(Color4uiv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4us) + .type GL_PREFIX(Color4us), @function +GL_PREFIX(Color4us): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4us), .-GL_PREFIX(Color4us) + + .p2align 4,,15 + .globl GL_PREFIX(Color4usv) + .type GL_PREFIX(Color4usv), @function +GL_PREFIX(Color4usv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4usv), .-GL_PREFIX(Color4usv) + + .p2align 4,,15 + .globl GL_PREFIX(EdgeFlag) + .type GL_PREFIX(EdgeFlag), @function +GL_PREFIX(EdgeFlag): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EdgeFlag), .-GL_PREFIX(EdgeFlag) + + .p2align 4,,15 + .globl GL_PREFIX(EdgeFlagv) + .type GL_PREFIX(EdgeFlagv), @function +GL_PREFIX(EdgeFlagv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EdgeFlagv), .-GL_PREFIX(EdgeFlagv) + + .p2align 4,,15 + .globl GL_PREFIX(End) + .type GL_PREFIX(End), @function +GL_PREFIX(End): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 344(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(End), .-GL_PREFIX(End) + + .p2align 4,,15 + .globl GL_PREFIX(Indexd) + .type GL_PREFIX(Indexd), @function +GL_PREFIX(Indexd): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 352(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexd), .-GL_PREFIX(Indexd) + + .p2align 4,,15 + .globl GL_PREFIX(Indexdv) + .type GL_PREFIX(Indexdv), @function +GL_PREFIX(Indexdv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexdv), .-GL_PREFIX(Indexdv) + + .p2align 4,,15 + .globl GL_PREFIX(Indexf) + .type GL_PREFIX(Indexf), @function +GL_PREFIX(Indexf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 368(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexf), .-GL_PREFIX(Indexf) + + .p2align 4,,15 + .globl GL_PREFIX(Indexfv) + .type GL_PREFIX(Indexfv), @function +GL_PREFIX(Indexfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexfv), .-GL_PREFIX(Indexfv) + + .p2align 4,,15 + .globl GL_PREFIX(Indexi) + .type GL_PREFIX(Indexi), @function +GL_PREFIX(Indexi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexi), .-GL_PREFIX(Indexi) + + .p2align 4,,15 + .globl GL_PREFIX(Indexiv) + .type GL_PREFIX(Indexiv), @function +GL_PREFIX(Indexiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexiv), .-GL_PREFIX(Indexiv) + + .p2align 4,,15 + .globl GL_PREFIX(Indexs) + .type GL_PREFIX(Indexs), @function +GL_PREFIX(Indexs): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexs), .-GL_PREFIX(Indexs) + + .p2align 4,,15 + .globl GL_PREFIX(Indexsv) + .type GL_PREFIX(Indexsv), @function +GL_PREFIX(Indexsv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexsv), .-GL_PREFIX(Indexsv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3b) + .type GL_PREFIX(Normal3b), @function +GL_PREFIX(Normal3b): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3b), .-GL_PREFIX(Normal3b) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3bv) + .type GL_PREFIX(Normal3bv), @function +GL_PREFIX(Normal3bv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3bv), .-GL_PREFIX(Normal3bv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3d) + .type GL_PREFIX(Normal3d), @function +GL_PREFIX(Normal3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 432(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3d), .-GL_PREFIX(Normal3d) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3dv) + .type GL_PREFIX(Normal3dv), @function +GL_PREFIX(Normal3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3dv), .-GL_PREFIX(Normal3dv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3f) + .type GL_PREFIX(Normal3f), @function +GL_PREFIX(Normal3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 448(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3f), .-GL_PREFIX(Normal3f) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3fv) + .type GL_PREFIX(Normal3fv), @function +GL_PREFIX(Normal3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3fv), .-GL_PREFIX(Normal3fv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3i) + .type GL_PREFIX(Normal3i), @function +GL_PREFIX(Normal3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3i), .-GL_PREFIX(Normal3i) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3iv) + .type GL_PREFIX(Normal3iv), @function +GL_PREFIX(Normal3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3iv), .-GL_PREFIX(Normal3iv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3s) + .type GL_PREFIX(Normal3s), @function +GL_PREFIX(Normal3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3s), .-GL_PREFIX(Normal3s) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3sv) + .type GL_PREFIX(Normal3sv), @function +GL_PREFIX(Normal3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3sv), .-GL_PREFIX(Normal3sv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2d) + .type GL_PREFIX(RasterPos2d), @function +GL_PREFIX(RasterPos2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 496(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2d), .-GL_PREFIX(RasterPos2d) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2dv) + .type GL_PREFIX(RasterPos2dv), @function +GL_PREFIX(RasterPos2dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2dv), .-GL_PREFIX(RasterPos2dv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2f) + .type GL_PREFIX(RasterPos2f), @function +GL_PREFIX(RasterPos2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 512(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2f), .-GL_PREFIX(RasterPos2f) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2fv) + .type GL_PREFIX(RasterPos2fv), @function +GL_PREFIX(RasterPos2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2fv), .-GL_PREFIX(RasterPos2fv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2i) + .type GL_PREFIX(RasterPos2i), @function +GL_PREFIX(RasterPos2i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2i), .-GL_PREFIX(RasterPos2i) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2iv) + .type GL_PREFIX(RasterPos2iv), @function +GL_PREFIX(RasterPos2iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2iv), .-GL_PREFIX(RasterPos2iv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2s) + .type GL_PREFIX(RasterPos2s), @function +GL_PREFIX(RasterPos2s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2s), .-GL_PREFIX(RasterPos2s) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2sv) + .type GL_PREFIX(RasterPos2sv), @function +GL_PREFIX(RasterPos2sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2sv), .-GL_PREFIX(RasterPos2sv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3d) + .type GL_PREFIX(RasterPos3d), @function +GL_PREFIX(RasterPos3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 560(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3d), .-GL_PREFIX(RasterPos3d) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3dv) + .type GL_PREFIX(RasterPos3dv), @function +GL_PREFIX(RasterPos3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3dv), .-GL_PREFIX(RasterPos3dv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3f) + .type GL_PREFIX(RasterPos3f), @function +GL_PREFIX(RasterPos3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 576(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3f), .-GL_PREFIX(RasterPos3f) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3fv) + .type GL_PREFIX(RasterPos3fv), @function +GL_PREFIX(RasterPos3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3fv), .-GL_PREFIX(RasterPos3fv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3i) + .type GL_PREFIX(RasterPos3i), @function +GL_PREFIX(RasterPos3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3i), .-GL_PREFIX(RasterPos3i) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3iv) + .type GL_PREFIX(RasterPos3iv), @function +GL_PREFIX(RasterPos3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3iv), .-GL_PREFIX(RasterPos3iv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3s) + .type GL_PREFIX(RasterPos3s), @function +GL_PREFIX(RasterPos3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3s), .-GL_PREFIX(RasterPos3s) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3sv) + .type GL_PREFIX(RasterPos3sv), @function +GL_PREFIX(RasterPos3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3sv), .-GL_PREFIX(RasterPos3sv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4d) + .type GL_PREFIX(RasterPos4d), @function +GL_PREFIX(RasterPos4d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 624(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4d), .-GL_PREFIX(RasterPos4d) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4dv) + .type GL_PREFIX(RasterPos4dv), @function +GL_PREFIX(RasterPos4dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4dv), .-GL_PREFIX(RasterPos4dv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4f) + .type GL_PREFIX(RasterPos4f), @function +GL_PREFIX(RasterPos4f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 640(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4f), .-GL_PREFIX(RasterPos4f) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4fv) + .type GL_PREFIX(RasterPos4fv), @function +GL_PREFIX(RasterPos4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4fv), .-GL_PREFIX(RasterPos4fv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4i) + .type GL_PREFIX(RasterPos4i), @function +GL_PREFIX(RasterPos4i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4i), .-GL_PREFIX(RasterPos4i) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4iv) + .type GL_PREFIX(RasterPos4iv), @function +GL_PREFIX(RasterPos4iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4iv), .-GL_PREFIX(RasterPos4iv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4s) + .type GL_PREFIX(RasterPos4s), @function +GL_PREFIX(RasterPos4s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4s), .-GL_PREFIX(RasterPos4s) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4sv) + .type GL_PREFIX(RasterPos4sv), @function +GL_PREFIX(RasterPos4sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4sv), .-GL_PREFIX(RasterPos4sv) + + .p2align 4,,15 + .globl GL_PREFIX(Rectd) + .type GL_PREFIX(Rectd), @function +GL_PREFIX(Rectd): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 688(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectd), .-GL_PREFIX(Rectd) + + .p2align 4,,15 + .globl GL_PREFIX(Rectdv) + .type GL_PREFIX(Rectdv), @function +GL_PREFIX(Rectdv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectdv), .-GL_PREFIX(Rectdv) + + .p2align 4,,15 + .globl GL_PREFIX(Rectf) + .type GL_PREFIX(Rectf), @function +GL_PREFIX(Rectf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 704(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectf), .-GL_PREFIX(Rectf) + + .p2align 4,,15 + .globl GL_PREFIX(Rectfv) + .type GL_PREFIX(Rectfv), @function +GL_PREFIX(Rectfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectfv), .-GL_PREFIX(Rectfv) + + .p2align 4,,15 + .globl GL_PREFIX(Recti) + .type GL_PREFIX(Recti), @function +GL_PREFIX(Recti): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Recti), .-GL_PREFIX(Recti) + + .p2align 4,,15 + .globl GL_PREFIX(Rectiv) + .type GL_PREFIX(Rectiv), @function +GL_PREFIX(Rectiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectiv), .-GL_PREFIX(Rectiv) + + .p2align 4,,15 + .globl GL_PREFIX(Rects) + .type GL_PREFIX(Rects), @function +GL_PREFIX(Rects): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rects), .-GL_PREFIX(Rects) + + .p2align 4,,15 + .globl GL_PREFIX(Rectsv) + .type GL_PREFIX(Rectsv), @function +GL_PREFIX(Rectsv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectsv), .-GL_PREFIX(Rectsv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1d) + .type GL_PREFIX(TexCoord1d), @function +GL_PREFIX(TexCoord1d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 752(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1d), .-GL_PREFIX(TexCoord1d) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1dv) + .type GL_PREFIX(TexCoord1dv), @function +GL_PREFIX(TexCoord1dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1dv), .-GL_PREFIX(TexCoord1dv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1f) + .type GL_PREFIX(TexCoord1f), @function +GL_PREFIX(TexCoord1f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 768(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1f), .-GL_PREFIX(TexCoord1f) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1fv) + .type GL_PREFIX(TexCoord1fv), @function +GL_PREFIX(TexCoord1fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1fv), .-GL_PREFIX(TexCoord1fv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1i) + .type GL_PREFIX(TexCoord1i), @function +GL_PREFIX(TexCoord1i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1i), .-GL_PREFIX(TexCoord1i) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1iv) + .type GL_PREFIX(TexCoord1iv), @function +GL_PREFIX(TexCoord1iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1iv), .-GL_PREFIX(TexCoord1iv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1s) + .type GL_PREFIX(TexCoord1s), @function +GL_PREFIX(TexCoord1s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 800(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1s), .-GL_PREFIX(TexCoord1s) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1sv) + .type GL_PREFIX(TexCoord1sv), @function +GL_PREFIX(TexCoord1sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1sv), .-GL_PREFIX(TexCoord1sv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2d) + .type GL_PREFIX(TexCoord2d), @function +GL_PREFIX(TexCoord2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 816(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2d), .-GL_PREFIX(TexCoord2d) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2dv) + .type GL_PREFIX(TexCoord2dv), @function +GL_PREFIX(TexCoord2dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2dv), .-GL_PREFIX(TexCoord2dv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2f) + .type GL_PREFIX(TexCoord2f), @function +GL_PREFIX(TexCoord2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 832(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2f), .-GL_PREFIX(TexCoord2f) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2fv) + .type GL_PREFIX(TexCoord2fv), @function +GL_PREFIX(TexCoord2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2fv), .-GL_PREFIX(TexCoord2fv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2i) + .type GL_PREFIX(TexCoord2i), @function +GL_PREFIX(TexCoord2i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2i), .-GL_PREFIX(TexCoord2i) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2iv) + .type GL_PREFIX(TexCoord2iv), @function +GL_PREFIX(TexCoord2iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2iv), .-GL_PREFIX(TexCoord2iv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2s) + .type GL_PREFIX(TexCoord2s), @function +GL_PREFIX(TexCoord2s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2s), .-GL_PREFIX(TexCoord2s) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2sv) + .type GL_PREFIX(TexCoord2sv), @function +GL_PREFIX(TexCoord2sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2sv), .-GL_PREFIX(TexCoord2sv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3d) + .type GL_PREFIX(TexCoord3d), @function +GL_PREFIX(TexCoord3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 880(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3d), .-GL_PREFIX(TexCoord3d) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3dv) + .type GL_PREFIX(TexCoord3dv), @function +GL_PREFIX(TexCoord3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3dv), .-GL_PREFIX(TexCoord3dv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3f) + .type GL_PREFIX(TexCoord3f), @function +GL_PREFIX(TexCoord3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 896(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3f), .-GL_PREFIX(TexCoord3f) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3fv) + .type GL_PREFIX(TexCoord3fv), @function +GL_PREFIX(TexCoord3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3fv), .-GL_PREFIX(TexCoord3fv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3i) + .type GL_PREFIX(TexCoord3i), @function +GL_PREFIX(TexCoord3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3i), .-GL_PREFIX(TexCoord3i) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3iv) + .type GL_PREFIX(TexCoord3iv), @function +GL_PREFIX(TexCoord3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3iv), .-GL_PREFIX(TexCoord3iv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3s) + .type GL_PREFIX(TexCoord3s), @function +GL_PREFIX(TexCoord3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3s), .-GL_PREFIX(TexCoord3s) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3sv) + .type GL_PREFIX(TexCoord3sv), @function +GL_PREFIX(TexCoord3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3sv), .-GL_PREFIX(TexCoord3sv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4d) + .type GL_PREFIX(TexCoord4d), @function +GL_PREFIX(TexCoord4d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 944(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4d), .-GL_PREFIX(TexCoord4d) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4dv) + .type GL_PREFIX(TexCoord4dv), @function +GL_PREFIX(TexCoord4dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4dv), .-GL_PREFIX(TexCoord4dv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4f) + .type GL_PREFIX(TexCoord4f), @function +GL_PREFIX(TexCoord4f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 960(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4f), .-GL_PREFIX(TexCoord4f) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4fv) + .type GL_PREFIX(TexCoord4fv), @function +GL_PREFIX(TexCoord4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4fv), .-GL_PREFIX(TexCoord4fv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4i) + .type GL_PREFIX(TexCoord4i), @function +GL_PREFIX(TexCoord4i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4i), .-GL_PREFIX(TexCoord4i) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4iv) + .type GL_PREFIX(TexCoord4iv), @function +GL_PREFIX(TexCoord4iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4iv), .-GL_PREFIX(TexCoord4iv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4s) + .type GL_PREFIX(TexCoord4s), @function +GL_PREFIX(TexCoord4s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4s), .-GL_PREFIX(TexCoord4s) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4sv) + .type GL_PREFIX(TexCoord4sv), @function +GL_PREFIX(TexCoord4sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4sv), .-GL_PREFIX(TexCoord4sv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2d) + .type GL_PREFIX(Vertex2d), @function +GL_PREFIX(Vertex2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1008(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2d), .-GL_PREFIX(Vertex2d) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2dv) + .type GL_PREFIX(Vertex2dv), @function +GL_PREFIX(Vertex2dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2dv), .-GL_PREFIX(Vertex2dv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2f) + .type GL_PREFIX(Vertex2f), @function +GL_PREFIX(Vertex2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1024(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2f), .-GL_PREFIX(Vertex2f) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2fv) + .type GL_PREFIX(Vertex2fv), @function +GL_PREFIX(Vertex2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2fv), .-GL_PREFIX(Vertex2fv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2i) + .type GL_PREFIX(Vertex2i), @function +GL_PREFIX(Vertex2i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2i), .-GL_PREFIX(Vertex2i) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2iv) + .type GL_PREFIX(Vertex2iv), @function +GL_PREFIX(Vertex2iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2iv), .-GL_PREFIX(Vertex2iv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2s) + .type GL_PREFIX(Vertex2s), @function +GL_PREFIX(Vertex2s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2s), .-GL_PREFIX(Vertex2s) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2sv) + .type GL_PREFIX(Vertex2sv), @function +GL_PREFIX(Vertex2sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2sv), .-GL_PREFIX(Vertex2sv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3d) + .type GL_PREFIX(Vertex3d), @function +GL_PREFIX(Vertex3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1072(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3d), .-GL_PREFIX(Vertex3d) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3dv) + .type GL_PREFIX(Vertex3dv), @function +GL_PREFIX(Vertex3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3dv), .-GL_PREFIX(Vertex3dv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3f) + .type GL_PREFIX(Vertex3f), @function +GL_PREFIX(Vertex3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1088(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3f), .-GL_PREFIX(Vertex3f) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3fv) + .type GL_PREFIX(Vertex3fv), @function +GL_PREFIX(Vertex3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3fv), .-GL_PREFIX(Vertex3fv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3i) + .type GL_PREFIX(Vertex3i), @function +GL_PREFIX(Vertex3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3i), .-GL_PREFIX(Vertex3i) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3iv) + .type GL_PREFIX(Vertex3iv), @function +GL_PREFIX(Vertex3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3iv), .-GL_PREFIX(Vertex3iv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3s) + .type GL_PREFIX(Vertex3s), @function +GL_PREFIX(Vertex3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3s), .-GL_PREFIX(Vertex3s) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3sv) + .type GL_PREFIX(Vertex3sv), @function +GL_PREFIX(Vertex3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3sv), .-GL_PREFIX(Vertex3sv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4d) + .type GL_PREFIX(Vertex4d), @function +GL_PREFIX(Vertex4d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1136(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4d), .-GL_PREFIX(Vertex4d) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4dv) + .type GL_PREFIX(Vertex4dv), @function +GL_PREFIX(Vertex4dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4dv), .-GL_PREFIX(Vertex4dv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4f) + .type GL_PREFIX(Vertex4f), @function +GL_PREFIX(Vertex4f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1152(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4f), .-GL_PREFIX(Vertex4f) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4fv) + .type GL_PREFIX(Vertex4fv), @function +GL_PREFIX(Vertex4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4fv), .-GL_PREFIX(Vertex4fv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4i) + .type GL_PREFIX(Vertex4i), @function +GL_PREFIX(Vertex4i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4i), .-GL_PREFIX(Vertex4i) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4iv) + .type GL_PREFIX(Vertex4iv), @function +GL_PREFIX(Vertex4iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4iv), .-GL_PREFIX(Vertex4iv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4s) + .type GL_PREFIX(Vertex4s), @function +GL_PREFIX(Vertex4s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4s), .-GL_PREFIX(Vertex4s) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4sv) + .type GL_PREFIX(Vertex4sv), @function +GL_PREFIX(Vertex4sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4sv), .-GL_PREFIX(Vertex4sv) + + .p2align 4,,15 + .globl GL_PREFIX(ClipPlane) + .type GL_PREFIX(ClipPlane), @function +GL_PREFIX(ClipPlane): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClipPlane), .-GL_PREFIX(ClipPlane) + + .p2align 4,,15 + .globl GL_PREFIX(ColorMaterial) + .type GL_PREFIX(ColorMaterial), @function +GL_PREFIX(ColorMaterial): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorMaterial), .-GL_PREFIX(ColorMaterial) + + .p2align 4,,15 + .globl GL_PREFIX(CullFace) + .type GL_PREFIX(CullFace), @function +GL_PREFIX(CullFace): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CullFace), .-GL_PREFIX(CullFace) + + .p2align 4,,15 + .globl GL_PREFIX(Fogf) + .type GL_PREFIX(Fogf), @function +GL_PREFIX(Fogf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1224(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Fogf), .-GL_PREFIX(Fogf) + + .p2align 4,,15 + .globl GL_PREFIX(Fogfv) + .type GL_PREFIX(Fogfv), @function +GL_PREFIX(Fogfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Fogfv), .-GL_PREFIX(Fogfv) + + .p2align 4,,15 + .globl GL_PREFIX(Fogi) + .type GL_PREFIX(Fogi), @function +GL_PREFIX(Fogi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Fogi), .-GL_PREFIX(Fogi) + + .p2align 4,,15 + .globl GL_PREFIX(Fogiv) + .type GL_PREFIX(Fogiv), @function +GL_PREFIX(Fogiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Fogiv), .-GL_PREFIX(Fogiv) + + .p2align 4,,15 + .globl GL_PREFIX(FrontFace) + .type GL_PREFIX(FrontFace), @function +GL_PREFIX(FrontFace): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FrontFace), .-GL_PREFIX(FrontFace) + + .p2align 4,,15 + .globl GL_PREFIX(Hint) + .type GL_PREFIX(Hint), @function +GL_PREFIX(Hint): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Hint), .-GL_PREFIX(Hint) + + .p2align 4,,15 + .globl GL_PREFIX(Lightf) + .type GL_PREFIX(Lightf), @function +GL_PREFIX(Lightf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1272(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Lightf), .-GL_PREFIX(Lightf) + + .p2align 4,,15 + .globl GL_PREFIX(Lightfv) + .type GL_PREFIX(Lightfv), @function +GL_PREFIX(Lightfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Lightfv), .-GL_PREFIX(Lightfv) + + .p2align 4,,15 + .globl GL_PREFIX(Lighti) + .type GL_PREFIX(Lighti), @function +GL_PREFIX(Lighti): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Lighti), .-GL_PREFIX(Lighti) + + .p2align 4,,15 + .globl GL_PREFIX(Lightiv) + .type GL_PREFIX(Lightiv), @function +GL_PREFIX(Lightiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Lightiv), .-GL_PREFIX(Lightiv) + + .p2align 4,,15 + .globl GL_PREFIX(LightModelf) + .type GL_PREFIX(LightModelf), @function +GL_PREFIX(LightModelf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1304(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LightModelf), .-GL_PREFIX(LightModelf) + + .p2align 4,,15 + .globl GL_PREFIX(LightModelfv) + .type GL_PREFIX(LightModelfv), @function +GL_PREFIX(LightModelfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LightModelfv), .-GL_PREFIX(LightModelfv) + + .p2align 4,,15 + .globl GL_PREFIX(LightModeli) + .type GL_PREFIX(LightModeli), @function +GL_PREFIX(LightModeli): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LightModeli), .-GL_PREFIX(LightModeli) + + .p2align 4,,15 + .globl GL_PREFIX(LightModeliv) + .type GL_PREFIX(LightModeliv), @function +GL_PREFIX(LightModeliv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LightModeliv), .-GL_PREFIX(LightModeliv) + + .p2align 4,,15 + .globl GL_PREFIX(LineStipple) + .type GL_PREFIX(LineStipple), @function +GL_PREFIX(LineStipple): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LineStipple), .-GL_PREFIX(LineStipple) + + .p2align 4,,15 + .globl GL_PREFIX(LineWidth) + .type GL_PREFIX(LineWidth), @function +GL_PREFIX(LineWidth): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1344(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LineWidth), .-GL_PREFIX(LineWidth) + + .p2align 4,,15 + .globl GL_PREFIX(Materialf) + .type GL_PREFIX(Materialf), @function +GL_PREFIX(Materialf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1352(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Materialf), .-GL_PREFIX(Materialf) + + .p2align 4,,15 + .globl GL_PREFIX(Materialfv) + .type GL_PREFIX(Materialfv), @function +GL_PREFIX(Materialfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Materialfv), .-GL_PREFIX(Materialfv) + + .p2align 4,,15 + .globl GL_PREFIX(Materiali) + .type GL_PREFIX(Materiali), @function +GL_PREFIX(Materiali): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Materiali), .-GL_PREFIX(Materiali) + + .p2align 4,,15 + .globl GL_PREFIX(Materialiv) + .type GL_PREFIX(Materialiv), @function +GL_PREFIX(Materialiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Materialiv), .-GL_PREFIX(Materialiv) + + .p2align 4,,15 + .globl GL_PREFIX(PointSize) + .type GL_PREFIX(PointSize), @function +GL_PREFIX(PointSize): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1384(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointSize), .-GL_PREFIX(PointSize) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonMode) + .type GL_PREFIX(PolygonMode), @function +GL_PREFIX(PolygonMode): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonMode), .-GL_PREFIX(PolygonMode) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonStipple) + .type GL_PREFIX(PolygonStipple), @function +GL_PREFIX(PolygonStipple): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonStipple), .-GL_PREFIX(PolygonStipple) + + .p2align 4,,15 + .globl GL_PREFIX(Scissor) + .type GL_PREFIX(Scissor), @function +GL_PREFIX(Scissor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Scissor), .-GL_PREFIX(Scissor) + + .p2align 4,,15 + .globl GL_PREFIX(ShadeModel) + .type GL_PREFIX(ShadeModel), @function +GL_PREFIX(ShadeModel): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ShadeModel), .-GL_PREFIX(ShadeModel) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameterf) + .type GL_PREFIX(TexParameterf), @function +GL_PREFIX(TexParameterf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1424(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameterf), .-GL_PREFIX(TexParameterf) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameterfv) + .type GL_PREFIX(TexParameterfv), @function +GL_PREFIX(TexParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameterfv), .-GL_PREFIX(TexParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameteri) + .type GL_PREFIX(TexParameteri), @function +GL_PREFIX(TexParameteri): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameteri), .-GL_PREFIX(TexParameteri) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameteriv) + .type GL_PREFIX(TexParameteriv), @function +GL_PREFIX(TexParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameteriv), .-GL_PREFIX(TexParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(TexImage1D) + .type GL_PREFIX(TexImage1D), @function +GL_PREFIX(TexImage1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexImage1D), .-GL_PREFIX(TexImage1D) + + .p2align 4,,15 + .globl GL_PREFIX(TexImage2D) + .type GL_PREFIX(TexImage2D), @function +GL_PREFIX(TexImage2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexImage2D), .-GL_PREFIX(TexImage2D) + + .p2align 4,,15 + .globl GL_PREFIX(TexEnvf) + .type GL_PREFIX(TexEnvf), @function +GL_PREFIX(TexEnvf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1472(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexEnvf), .-GL_PREFIX(TexEnvf) + + .p2align 4,,15 + .globl GL_PREFIX(TexEnvfv) + .type GL_PREFIX(TexEnvfv), @function +GL_PREFIX(TexEnvfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexEnvfv), .-GL_PREFIX(TexEnvfv) + + .p2align 4,,15 + .globl GL_PREFIX(TexEnvi) + .type GL_PREFIX(TexEnvi), @function +GL_PREFIX(TexEnvi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexEnvi), .-GL_PREFIX(TexEnvi) + + .p2align 4,,15 + .globl GL_PREFIX(TexEnviv) + .type GL_PREFIX(TexEnviv), @function +GL_PREFIX(TexEnviv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexEnviv), .-GL_PREFIX(TexEnviv) + + .p2align 4,,15 + .globl GL_PREFIX(TexGend) + .type GL_PREFIX(TexGend), @function +GL_PREFIX(TexGend): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1504(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGend), .-GL_PREFIX(TexGend) + + .p2align 4,,15 + .globl GL_PREFIX(TexGendv) + .type GL_PREFIX(TexGendv), @function +GL_PREFIX(TexGendv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGendv), .-GL_PREFIX(TexGendv) + + .p2align 4,,15 + .globl GL_PREFIX(TexGenf) + .type GL_PREFIX(TexGenf), @function +GL_PREFIX(TexGenf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1520(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGenf), .-GL_PREFIX(TexGenf) + + .p2align 4,,15 + .globl GL_PREFIX(TexGenfv) + .type GL_PREFIX(TexGenfv), @function +GL_PREFIX(TexGenfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGenfv), .-GL_PREFIX(TexGenfv) + + .p2align 4,,15 + .globl GL_PREFIX(TexGeni) + .type GL_PREFIX(TexGeni), @function +GL_PREFIX(TexGeni): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGeni), .-GL_PREFIX(TexGeni) + + .p2align 4,,15 + .globl GL_PREFIX(TexGeniv) + .type GL_PREFIX(TexGeniv), @function +GL_PREFIX(TexGeniv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGeniv), .-GL_PREFIX(TexGeniv) + + .p2align 4,,15 + .globl GL_PREFIX(FeedbackBuffer) + .type GL_PREFIX(FeedbackBuffer), @function +GL_PREFIX(FeedbackBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FeedbackBuffer), .-GL_PREFIX(FeedbackBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(SelectBuffer) + .type GL_PREFIX(SelectBuffer), @function +GL_PREFIX(SelectBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SelectBuffer), .-GL_PREFIX(SelectBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(RenderMode) + .type GL_PREFIX(RenderMode), @function +GL_PREFIX(RenderMode): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RenderMode), .-GL_PREFIX(RenderMode) + + .p2align 4,,15 + .globl GL_PREFIX(InitNames) + .type GL_PREFIX(InitNames), @function +GL_PREFIX(InitNames): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1576(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(InitNames), .-GL_PREFIX(InitNames) + + .p2align 4,,15 + .globl GL_PREFIX(LoadName) + .type GL_PREFIX(LoadName), @function +GL_PREFIX(LoadName): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadName), .-GL_PREFIX(LoadName) + + .p2align 4,,15 + .globl GL_PREFIX(PassThrough) + .type GL_PREFIX(PassThrough), @function +GL_PREFIX(PassThrough): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1592(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PassThrough), .-GL_PREFIX(PassThrough) + + .p2align 4,,15 + .globl GL_PREFIX(PopName) + .type GL_PREFIX(PopName), @function +GL_PREFIX(PopName): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1600(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PopName), .-GL_PREFIX(PopName) + + .p2align 4,,15 + .globl GL_PREFIX(PushName) + .type GL_PREFIX(PushName), @function +GL_PREFIX(PushName): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PushName), .-GL_PREFIX(PushName) + + .p2align 4,,15 + .globl GL_PREFIX(DrawBuffer) + .type GL_PREFIX(DrawBuffer), @function +GL_PREFIX(DrawBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawBuffer), .-GL_PREFIX(DrawBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(Clear) + .type GL_PREFIX(Clear), @function +GL_PREFIX(Clear): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Clear), .-GL_PREFIX(Clear) + + .p2align 4,,15 + .globl GL_PREFIX(ClearAccum) + .type GL_PREFIX(ClearAccum), @function +GL_PREFIX(ClearAccum): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1632(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearAccum), .-GL_PREFIX(ClearAccum) + + .p2align 4,,15 + .globl GL_PREFIX(ClearIndex) + .type GL_PREFIX(ClearIndex), @function +GL_PREFIX(ClearIndex): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1640(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearIndex), .-GL_PREFIX(ClearIndex) + + .p2align 4,,15 + .globl GL_PREFIX(ClearColor) + .type GL_PREFIX(ClearColor), @function +GL_PREFIX(ClearColor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearColor), .-GL_PREFIX(ClearColor) + + .p2align 4,,15 + .globl GL_PREFIX(ClearStencil) + .type GL_PREFIX(ClearStencil), @function +GL_PREFIX(ClearStencil): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearStencil), .-GL_PREFIX(ClearStencil) + + .p2align 4,,15 + .globl GL_PREFIX(ClearDepth) + .type GL_PREFIX(ClearDepth), @function +GL_PREFIX(ClearDepth): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearDepth), .-GL_PREFIX(ClearDepth) + + .p2align 4,,15 + .globl GL_PREFIX(StencilMask) + .type GL_PREFIX(StencilMask), @function +GL_PREFIX(StencilMask): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilMask), .-GL_PREFIX(StencilMask) + + .p2align 4,,15 + .globl GL_PREFIX(ColorMask) + .type GL_PREFIX(ColorMask), @function +GL_PREFIX(ColorMask): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorMask), .-GL_PREFIX(ColorMask) + + .p2align 4,,15 + .globl GL_PREFIX(DepthMask) + .type GL_PREFIX(DepthMask), @function +GL_PREFIX(DepthMask): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DepthMask), .-GL_PREFIX(DepthMask) + + .p2align 4,,15 + .globl GL_PREFIX(IndexMask) + .type GL_PREFIX(IndexMask), @function +GL_PREFIX(IndexMask): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IndexMask), .-GL_PREFIX(IndexMask) + + .p2align 4,,15 + .globl GL_PREFIX(Accum) + .type GL_PREFIX(Accum), @function +GL_PREFIX(Accum): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1704(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Accum), .-GL_PREFIX(Accum) + + .p2align 4,,15 + .globl GL_PREFIX(Disable) + .type GL_PREFIX(Disable), @function +GL_PREFIX(Disable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Disable), .-GL_PREFIX(Disable) + + .p2align 4,,15 + .globl GL_PREFIX(Enable) + .type GL_PREFIX(Enable), @function +GL_PREFIX(Enable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Enable), .-GL_PREFIX(Enable) + + .p2align 4,,15 + .globl GL_PREFIX(Finish) + .type GL_PREFIX(Finish), @function +GL_PREFIX(Finish): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1728(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Finish), .-GL_PREFIX(Finish) + + .p2align 4,,15 + .globl GL_PREFIX(Flush) + .type GL_PREFIX(Flush), @function +GL_PREFIX(Flush): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1736(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Flush), .-GL_PREFIX(Flush) + + .p2align 4,,15 + .globl GL_PREFIX(PopAttrib) + .type GL_PREFIX(PopAttrib), @function +GL_PREFIX(PopAttrib): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1744(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PopAttrib), .-GL_PREFIX(PopAttrib) + + .p2align 4,,15 + .globl GL_PREFIX(PushAttrib) + .type GL_PREFIX(PushAttrib), @function +GL_PREFIX(PushAttrib): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PushAttrib), .-GL_PREFIX(PushAttrib) + + .p2align 4,,15 + .globl GL_PREFIX(Map1d) + .type GL_PREFIX(Map1d), @function +GL_PREFIX(Map1d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %rcx, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %rcx + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1760(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %rcx, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %rcx + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Map1d), .-GL_PREFIX(Map1d) + + .p2align 4,,15 + .globl GL_PREFIX(Map1f) + .type GL_PREFIX(Map1f), @function +GL_PREFIX(Map1f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %rcx, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %rcx + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1768(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %rcx, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %rcx + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Map1f), .-GL_PREFIX(Map1f) + + .p2align 4,,15 + .globl GL_PREFIX(Map2d) + .type GL_PREFIX(Map2d), @function +GL_PREFIX(Map2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $88, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + movq %rcx, 56(%rsp) + movq %r8, 64(%rsp) + movq %r9, 72(%rsp) + call _x86_64_get_dispatch@PLT + movq 72(%rsp), %r9 + movq 64(%rsp), %r8 + movq 56(%rsp), %rcx + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $88, %rsp + movq 1776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1776(%rax), %r11 + jmp *%r11 +1: + subq $88, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + movq %rcx, 56(%rsp) + movq %r8, 64(%rsp) + movq %r9, 72(%rsp) + call _glapi_get_dispatch + movq 72(%rsp), %r9 + movq 64(%rsp), %r8 + movq 56(%rsp), %rcx + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $88, %rsp + movq 1776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Map2d), .-GL_PREFIX(Map2d) + + .p2align 4,,15 + .globl GL_PREFIX(Map2f) + .type GL_PREFIX(Map2f), @function +GL_PREFIX(Map2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $88, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + movq %rcx, 56(%rsp) + movq %r8, 64(%rsp) + movq %r9, 72(%rsp) + call _x86_64_get_dispatch@PLT + movq 72(%rsp), %r9 + movq 64(%rsp), %r8 + movq 56(%rsp), %rcx + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $88, %rsp + movq 1784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1784(%rax), %r11 + jmp *%r11 +1: + subq $88, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + movq %rcx, 56(%rsp) + movq %r8, 64(%rsp) + movq %r9, 72(%rsp) + call _glapi_get_dispatch + movq 72(%rsp), %r9 + movq 64(%rsp), %r8 + movq 56(%rsp), %rcx + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $88, %rsp + movq 1784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Map2f), .-GL_PREFIX(Map2f) + + .p2align 4,,15 + .globl GL_PREFIX(MapGrid1d) + .type GL_PREFIX(MapGrid1d), @function +GL_PREFIX(MapGrid1d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1792(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapGrid1d), .-GL_PREFIX(MapGrid1d) + + .p2align 4,,15 + .globl GL_PREFIX(MapGrid1f) + .type GL_PREFIX(MapGrid1f), @function +GL_PREFIX(MapGrid1f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1800(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapGrid1f), .-GL_PREFIX(MapGrid1f) + + .p2align 4,,15 + .globl GL_PREFIX(MapGrid2d) + .type GL_PREFIX(MapGrid2d), @function +GL_PREFIX(MapGrid2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1808(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapGrid2d), .-GL_PREFIX(MapGrid2d) + + .p2align 4,,15 + .globl GL_PREFIX(MapGrid2f) + .type GL_PREFIX(MapGrid2f), @function +GL_PREFIX(MapGrid2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1816(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapGrid2f), .-GL_PREFIX(MapGrid2f) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord1d) + .type GL_PREFIX(EvalCoord1d), @function +GL_PREFIX(EvalCoord1d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1824(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord1d), .-GL_PREFIX(EvalCoord1d) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord1dv) + .type GL_PREFIX(EvalCoord1dv), @function +GL_PREFIX(EvalCoord1dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord1dv), .-GL_PREFIX(EvalCoord1dv) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord1f) + .type GL_PREFIX(EvalCoord1f), @function +GL_PREFIX(EvalCoord1f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1840(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord1f), .-GL_PREFIX(EvalCoord1f) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord1fv) + .type GL_PREFIX(EvalCoord1fv), @function +GL_PREFIX(EvalCoord1fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord1fv), .-GL_PREFIX(EvalCoord1fv) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord2d) + .type GL_PREFIX(EvalCoord2d), @function +GL_PREFIX(EvalCoord2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1856(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord2d), .-GL_PREFIX(EvalCoord2d) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord2dv) + .type GL_PREFIX(EvalCoord2dv), @function +GL_PREFIX(EvalCoord2dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord2dv), .-GL_PREFIX(EvalCoord2dv) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord2f) + .type GL_PREFIX(EvalCoord2f), @function +GL_PREFIX(EvalCoord2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1872(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord2f), .-GL_PREFIX(EvalCoord2f) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord2fv) + .type GL_PREFIX(EvalCoord2fv), @function +GL_PREFIX(EvalCoord2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord2fv), .-GL_PREFIX(EvalCoord2fv) + + .p2align 4,,15 + .globl GL_PREFIX(EvalMesh1) + .type GL_PREFIX(EvalMesh1), @function +GL_PREFIX(EvalMesh1): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalMesh1), .-GL_PREFIX(EvalMesh1) + + .p2align 4,,15 + .globl GL_PREFIX(EvalPoint1) + .type GL_PREFIX(EvalPoint1), @function +GL_PREFIX(EvalPoint1): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalPoint1), .-GL_PREFIX(EvalPoint1) + + .p2align 4,,15 + .globl GL_PREFIX(EvalMesh2) + .type GL_PREFIX(EvalMesh2), @function +GL_PREFIX(EvalMesh2): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalMesh2), .-GL_PREFIX(EvalMesh2) + + .p2align 4,,15 + .globl GL_PREFIX(EvalPoint2) + .type GL_PREFIX(EvalPoint2), @function +GL_PREFIX(EvalPoint2): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalPoint2), .-GL_PREFIX(EvalPoint2) + + .p2align 4,,15 + .globl GL_PREFIX(AlphaFunc) + .type GL_PREFIX(AlphaFunc), @function +GL_PREFIX(AlphaFunc): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AlphaFunc), .-GL_PREFIX(AlphaFunc) + + .p2align 4,,15 + .globl GL_PREFIX(BlendFunc) + .type GL_PREFIX(BlendFunc), @function +GL_PREFIX(BlendFunc): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendFunc), .-GL_PREFIX(BlendFunc) + + .p2align 4,,15 + .globl GL_PREFIX(LogicOp) + .type GL_PREFIX(LogicOp), @function +GL_PREFIX(LogicOp): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LogicOp), .-GL_PREFIX(LogicOp) + + .p2align 4,,15 + .globl GL_PREFIX(StencilFunc) + .type GL_PREFIX(StencilFunc), @function +GL_PREFIX(StencilFunc): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilFunc), .-GL_PREFIX(StencilFunc) + + .p2align 4,,15 + .globl GL_PREFIX(StencilOp) + .type GL_PREFIX(StencilOp), @function +GL_PREFIX(StencilOp): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilOp), .-GL_PREFIX(StencilOp) + + .p2align 4,,15 + .globl GL_PREFIX(DepthFunc) + .type GL_PREFIX(DepthFunc), @function +GL_PREFIX(DepthFunc): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DepthFunc), .-GL_PREFIX(DepthFunc) + + .p2align 4,,15 + .globl GL_PREFIX(PixelZoom) + .type GL_PREFIX(PixelZoom), @function +GL_PREFIX(PixelZoom): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1968(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelZoom), .-GL_PREFIX(PixelZoom) + + .p2align 4,,15 + .globl GL_PREFIX(PixelTransferf) + .type GL_PREFIX(PixelTransferf), @function +GL_PREFIX(PixelTransferf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1976(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelTransferf), .-GL_PREFIX(PixelTransferf) + + .p2align 4,,15 + .globl GL_PREFIX(PixelTransferi) + .type GL_PREFIX(PixelTransferi), @function +GL_PREFIX(PixelTransferi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelTransferi), .-GL_PREFIX(PixelTransferi) + + .p2align 4,,15 + .globl GL_PREFIX(PixelStoref) + .type GL_PREFIX(PixelStoref), @function +GL_PREFIX(PixelStoref): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1992(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelStoref), .-GL_PREFIX(PixelStoref) + + .p2align 4,,15 + .globl GL_PREFIX(PixelStorei) + .type GL_PREFIX(PixelStorei), @function +GL_PREFIX(PixelStorei): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelStorei), .-GL_PREFIX(PixelStorei) + + .p2align 4,,15 + .globl GL_PREFIX(PixelMapfv) + .type GL_PREFIX(PixelMapfv), @function +GL_PREFIX(PixelMapfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2008(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelMapfv), .-GL_PREFIX(PixelMapfv) + + .p2align 4,,15 + .globl GL_PREFIX(PixelMapuiv) + .type GL_PREFIX(PixelMapuiv), @function +GL_PREFIX(PixelMapuiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelMapuiv), .-GL_PREFIX(PixelMapuiv) + + .p2align 4,,15 + .globl GL_PREFIX(PixelMapusv) + .type GL_PREFIX(PixelMapusv), @function +GL_PREFIX(PixelMapusv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelMapusv), .-GL_PREFIX(PixelMapusv) + + .p2align 4,,15 + .globl GL_PREFIX(ReadBuffer) + .type GL_PREFIX(ReadBuffer), @function +GL_PREFIX(ReadBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ReadBuffer), .-GL_PREFIX(ReadBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(CopyPixels) + .type GL_PREFIX(CopyPixels), @function +GL_PREFIX(CopyPixels): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyPixels), .-GL_PREFIX(CopyPixels) + + .p2align 4,,15 + .globl GL_PREFIX(ReadPixels) + .type GL_PREFIX(ReadPixels), @function +GL_PREFIX(ReadPixels): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ReadPixels), .-GL_PREFIX(ReadPixels) + + .p2align 4,,15 + .globl GL_PREFIX(DrawPixels) + .type GL_PREFIX(DrawPixels), @function +GL_PREFIX(DrawPixels): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawPixels), .-GL_PREFIX(DrawPixels) + + .p2align 4,,15 + .globl GL_PREFIX(GetBooleanv) + .type GL_PREFIX(GetBooleanv), @function +GL_PREFIX(GetBooleanv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBooleanv), .-GL_PREFIX(GetBooleanv) + + .p2align 4,,15 + .globl GL_PREFIX(GetClipPlane) + .type GL_PREFIX(GetClipPlane), @function +GL_PREFIX(GetClipPlane): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetClipPlane), .-GL_PREFIX(GetClipPlane) + + .p2align 4,,15 + .globl GL_PREFIX(GetDoublev) + .type GL_PREFIX(GetDoublev), @function +GL_PREFIX(GetDoublev): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetDoublev), .-GL_PREFIX(GetDoublev) + + .p2align 4,,15 + .globl GL_PREFIX(GetError) + .type GL_PREFIX(GetError), @function +GL_PREFIX(GetError): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2088(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetError), .-GL_PREFIX(GetError) + + .p2align 4,,15 + .globl GL_PREFIX(GetFloatv) + .type GL_PREFIX(GetFloatv), @function +GL_PREFIX(GetFloatv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFloatv), .-GL_PREFIX(GetFloatv) + + .p2align 4,,15 + .globl GL_PREFIX(GetIntegerv) + .type GL_PREFIX(GetIntegerv), @function +GL_PREFIX(GetIntegerv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetIntegerv), .-GL_PREFIX(GetIntegerv) + + .p2align 4,,15 + .globl GL_PREFIX(GetLightfv) + .type GL_PREFIX(GetLightfv), @function +GL_PREFIX(GetLightfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetLightfv), .-GL_PREFIX(GetLightfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetLightiv) + .type GL_PREFIX(GetLightiv), @function +GL_PREFIX(GetLightiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetLightiv), .-GL_PREFIX(GetLightiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMapdv) + .type GL_PREFIX(GetMapdv), @function +GL_PREFIX(GetMapdv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMapdv), .-GL_PREFIX(GetMapdv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMapfv) + .type GL_PREFIX(GetMapfv), @function +GL_PREFIX(GetMapfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMapfv), .-GL_PREFIX(GetMapfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMapiv) + .type GL_PREFIX(GetMapiv), @function +GL_PREFIX(GetMapiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMapiv), .-GL_PREFIX(GetMapiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMaterialfv) + .type GL_PREFIX(GetMaterialfv), @function +GL_PREFIX(GetMaterialfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMaterialfv), .-GL_PREFIX(GetMaterialfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMaterialiv) + .type GL_PREFIX(GetMaterialiv), @function +GL_PREFIX(GetMaterialiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMaterialiv), .-GL_PREFIX(GetMaterialiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetPixelMapfv) + .type GL_PREFIX(GetPixelMapfv), @function +GL_PREFIX(GetPixelMapfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPixelMapfv), .-GL_PREFIX(GetPixelMapfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetPixelMapuiv) + .type GL_PREFIX(GetPixelMapuiv), @function +GL_PREFIX(GetPixelMapuiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPixelMapuiv), .-GL_PREFIX(GetPixelMapuiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetPixelMapusv) + .type GL_PREFIX(GetPixelMapusv), @function +GL_PREFIX(GetPixelMapusv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPixelMapusv), .-GL_PREFIX(GetPixelMapusv) + + .p2align 4,,15 + .globl GL_PREFIX(GetPolygonStipple) + .type GL_PREFIX(GetPolygonStipple), @function +GL_PREFIX(GetPolygonStipple): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPolygonStipple), .-GL_PREFIX(GetPolygonStipple) + + .p2align 4,,15 + .globl GL_PREFIX(GetString) + .type GL_PREFIX(GetString), @function +GL_PREFIX(GetString): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetString), .-GL_PREFIX(GetString) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexEnvfv) + .type GL_PREFIX(GetTexEnvfv), @function +GL_PREFIX(GetTexEnvfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexEnvfv), .-GL_PREFIX(GetTexEnvfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexEnviv) + .type GL_PREFIX(GetTexEnviv), @function +GL_PREFIX(GetTexEnviv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexEnviv), .-GL_PREFIX(GetTexEnviv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexGendv) + .type GL_PREFIX(GetTexGendv), @function +GL_PREFIX(GetTexGendv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexGendv), .-GL_PREFIX(GetTexGendv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexGenfv) + .type GL_PREFIX(GetTexGenfv), @function +GL_PREFIX(GetTexGenfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexGenfv), .-GL_PREFIX(GetTexGenfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexGeniv) + .type GL_PREFIX(GetTexGeniv), @function +GL_PREFIX(GetTexGeniv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexGeniv), .-GL_PREFIX(GetTexGeniv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexImage) + .type GL_PREFIX(GetTexImage), @function +GL_PREFIX(GetTexImage): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexImage), .-GL_PREFIX(GetTexImage) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexParameterfv) + .type GL_PREFIX(GetTexParameterfv), @function +GL_PREFIX(GetTexParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexParameterfv), .-GL_PREFIX(GetTexParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexParameteriv) + .type GL_PREFIX(GetTexParameteriv), @function +GL_PREFIX(GetTexParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexParameteriv), .-GL_PREFIX(GetTexParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexLevelParameterfv) + .type GL_PREFIX(GetTexLevelParameterfv), @function +GL_PREFIX(GetTexLevelParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexLevelParameterfv), .-GL_PREFIX(GetTexLevelParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexLevelParameteriv) + .type GL_PREFIX(GetTexLevelParameteriv), @function +GL_PREFIX(GetTexLevelParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexLevelParameteriv), .-GL_PREFIX(GetTexLevelParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(IsEnabled) + .type GL_PREFIX(IsEnabled), @function +GL_PREFIX(IsEnabled): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsEnabled), .-GL_PREFIX(IsEnabled) + + .p2align 4,,15 + .globl GL_PREFIX(IsList) + .type GL_PREFIX(IsList), @function +GL_PREFIX(IsList): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsList), .-GL_PREFIX(IsList) + + .p2align 4,,15 + .globl GL_PREFIX(DepthRange) + .type GL_PREFIX(DepthRange), @function +GL_PREFIX(DepthRange): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DepthRange), .-GL_PREFIX(DepthRange) + + .p2align 4,,15 + .globl GL_PREFIX(Frustum) + .type GL_PREFIX(Frustum), @function +GL_PREFIX(Frustum): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $56, %rsp + movq 2312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2312(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $56, %rsp + movq 2312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Frustum), .-GL_PREFIX(Frustum) + + .p2align 4,,15 + .globl GL_PREFIX(LoadIdentity) + .type GL_PREFIX(LoadIdentity), @function +GL_PREFIX(LoadIdentity): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2320(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadIdentity), .-GL_PREFIX(LoadIdentity) + + .p2align 4,,15 + .globl GL_PREFIX(LoadMatrixf) + .type GL_PREFIX(LoadMatrixf), @function +GL_PREFIX(LoadMatrixf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadMatrixf), .-GL_PREFIX(LoadMatrixf) + + .p2align 4,,15 + .globl GL_PREFIX(LoadMatrixd) + .type GL_PREFIX(LoadMatrixd), @function +GL_PREFIX(LoadMatrixd): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadMatrixd), .-GL_PREFIX(LoadMatrixd) + + .p2align 4,,15 + .globl GL_PREFIX(MatrixMode) + .type GL_PREFIX(MatrixMode), @function +GL_PREFIX(MatrixMode): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MatrixMode), .-GL_PREFIX(MatrixMode) + + .p2align 4,,15 + .globl GL_PREFIX(MultMatrixf) + .type GL_PREFIX(MultMatrixf), @function +GL_PREFIX(MultMatrixf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultMatrixf), .-GL_PREFIX(MultMatrixf) + + .p2align 4,,15 + .globl GL_PREFIX(MultMatrixd) + .type GL_PREFIX(MultMatrixd), @function +GL_PREFIX(MultMatrixd): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultMatrixd), .-GL_PREFIX(MultMatrixd) + + .p2align 4,,15 + .globl GL_PREFIX(Ortho) + .type GL_PREFIX(Ortho), @function +GL_PREFIX(Ortho): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $56, %rsp + movq 2368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2368(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $56, %rsp + movq 2368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Ortho), .-GL_PREFIX(Ortho) + + .p2align 4,,15 + .globl GL_PREFIX(PopMatrix) + .type GL_PREFIX(PopMatrix), @function +GL_PREFIX(PopMatrix): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2376(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PopMatrix), .-GL_PREFIX(PopMatrix) + + .p2align 4,,15 + .globl GL_PREFIX(PushMatrix) + .type GL_PREFIX(PushMatrix), @function +GL_PREFIX(PushMatrix): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2384(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PushMatrix), .-GL_PREFIX(PushMatrix) + + .p2align 4,,15 + .globl GL_PREFIX(Rotated) + .type GL_PREFIX(Rotated), @function +GL_PREFIX(Rotated): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 2392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2392(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 2392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rotated), .-GL_PREFIX(Rotated) + + .p2align 4,,15 + .globl GL_PREFIX(Rotatef) + .type GL_PREFIX(Rotatef), @function +GL_PREFIX(Rotatef): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 2400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2400(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 2400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rotatef), .-GL_PREFIX(Rotatef) + + .p2align 4,,15 + .globl GL_PREFIX(Scaled) + .type GL_PREFIX(Scaled), @function +GL_PREFIX(Scaled): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2408(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Scaled), .-GL_PREFIX(Scaled) + + .p2align 4,,15 + .globl GL_PREFIX(Scalef) + .type GL_PREFIX(Scalef), @function +GL_PREFIX(Scalef): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2416(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Scalef), .-GL_PREFIX(Scalef) + + .p2align 4,,15 + .globl GL_PREFIX(Translated) + .type GL_PREFIX(Translated), @function +GL_PREFIX(Translated): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2424(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Translated), .-GL_PREFIX(Translated) + + .p2align 4,,15 + .globl GL_PREFIX(Translatef) + .type GL_PREFIX(Translatef), @function +GL_PREFIX(Translatef): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2432(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Translatef), .-GL_PREFIX(Translatef) + + .p2align 4,,15 + .globl GL_PREFIX(Viewport) + .type GL_PREFIX(Viewport), @function +GL_PREFIX(Viewport): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Viewport), .-GL_PREFIX(Viewport) + + .p2align 4,,15 + .globl GL_PREFIX(ArrayElement) + .type GL_PREFIX(ArrayElement), @function +GL_PREFIX(ArrayElement): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ArrayElement), .-GL_PREFIX(ArrayElement) + + .p2align 4,,15 + .globl GL_PREFIX(BindTexture) + .type GL_PREFIX(BindTexture), @function +GL_PREFIX(BindTexture): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindTexture), .-GL_PREFIX(BindTexture) + + .p2align 4,,15 + .globl GL_PREFIX(ColorPointer) + .type GL_PREFIX(ColorPointer), @function +GL_PREFIX(ColorPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorPointer), .-GL_PREFIX(ColorPointer) + + .p2align 4,,15 + .globl GL_PREFIX(DisableClientState) + .type GL_PREFIX(DisableClientState), @function +GL_PREFIX(DisableClientState): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DisableClientState), .-GL_PREFIX(DisableClientState) + + .p2align 4,,15 + .globl GL_PREFIX(DrawArrays) + .type GL_PREFIX(DrawArrays), @function +GL_PREFIX(DrawArrays): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawArrays), .-GL_PREFIX(DrawArrays) + + .p2align 4,,15 + .globl GL_PREFIX(DrawElements) + .type GL_PREFIX(DrawElements), @function +GL_PREFIX(DrawElements): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawElements), .-GL_PREFIX(DrawElements) + + .p2align 4,,15 + .globl GL_PREFIX(EdgeFlagPointer) + .type GL_PREFIX(EdgeFlagPointer), @function +GL_PREFIX(EdgeFlagPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EdgeFlagPointer), .-GL_PREFIX(EdgeFlagPointer) + + .p2align 4,,15 + .globl GL_PREFIX(EnableClientState) + .type GL_PREFIX(EnableClientState), @function +GL_PREFIX(EnableClientState): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EnableClientState), .-GL_PREFIX(EnableClientState) + + .p2align 4,,15 + .globl GL_PREFIX(IndexPointer) + .type GL_PREFIX(IndexPointer), @function +GL_PREFIX(IndexPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IndexPointer), .-GL_PREFIX(IndexPointer) + + .p2align 4,,15 + .globl GL_PREFIX(Indexub) + .type GL_PREFIX(Indexub), @function +GL_PREFIX(Indexub): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexub), .-GL_PREFIX(Indexub) + + .p2align 4,,15 + .globl GL_PREFIX(Indexubv) + .type GL_PREFIX(Indexubv), @function +GL_PREFIX(Indexubv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexubv), .-GL_PREFIX(Indexubv) + + .p2align 4,,15 + .globl GL_PREFIX(InterleavedArrays) + .type GL_PREFIX(InterleavedArrays), @function +GL_PREFIX(InterleavedArrays): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(InterleavedArrays), .-GL_PREFIX(InterleavedArrays) + + .p2align 4,,15 + .globl GL_PREFIX(NormalPointer) + .type GL_PREFIX(NormalPointer), @function +GL_PREFIX(NormalPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(NormalPointer), .-GL_PREFIX(NormalPointer) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonOffset) + .type GL_PREFIX(PolygonOffset), @function +GL_PREFIX(PolygonOffset): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2552(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonOffset), .-GL_PREFIX(PolygonOffset) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoordPointer) + .type GL_PREFIX(TexCoordPointer), @function +GL_PREFIX(TexCoordPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoordPointer), .-GL_PREFIX(TexCoordPointer) + + .p2align 4,,15 + .globl GL_PREFIX(VertexPointer) + .type GL_PREFIX(VertexPointer), @function +GL_PREFIX(VertexPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexPointer), .-GL_PREFIX(VertexPointer) + + .p2align 4,,15 + .globl GL_PREFIX(AreTexturesResident) + .type GL_PREFIX(AreTexturesResident), @function +GL_PREFIX(AreTexturesResident): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AreTexturesResident), .-GL_PREFIX(AreTexturesResident) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexImage1D) + .type GL_PREFIX(CopyTexImage1D), @function +GL_PREFIX(CopyTexImage1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexImage1D), .-GL_PREFIX(CopyTexImage1D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexImage2D) + .type GL_PREFIX(CopyTexImage2D), @function +GL_PREFIX(CopyTexImage2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexImage2D), .-GL_PREFIX(CopyTexImage2D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexSubImage1D) + .type GL_PREFIX(CopyTexSubImage1D), @function +GL_PREFIX(CopyTexSubImage1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexSubImage1D), .-GL_PREFIX(CopyTexSubImage1D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexSubImage2D) + .type GL_PREFIX(CopyTexSubImage2D), @function +GL_PREFIX(CopyTexSubImage2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexSubImage2D), .-GL_PREFIX(CopyTexSubImage2D) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteTextures) + .type GL_PREFIX(DeleteTextures), @function +GL_PREFIX(DeleteTextures): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteTextures), .-GL_PREFIX(DeleteTextures) + + .p2align 4,,15 + .globl GL_PREFIX(GenTextures) + .type GL_PREFIX(GenTextures), @function +GL_PREFIX(GenTextures): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenTextures), .-GL_PREFIX(GenTextures) + + .p2align 4,,15 + .globl GL_PREFIX(GetPointerv) + .type GL_PREFIX(GetPointerv), @function +GL_PREFIX(GetPointerv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPointerv), .-GL_PREFIX(GetPointerv) + + .p2align 4,,15 + .globl GL_PREFIX(IsTexture) + .type GL_PREFIX(IsTexture), @function +GL_PREFIX(IsTexture): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsTexture), .-GL_PREFIX(IsTexture) + + .p2align 4,,15 + .globl GL_PREFIX(PrioritizeTextures) + .type GL_PREFIX(PrioritizeTextures), @function +GL_PREFIX(PrioritizeTextures): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PrioritizeTextures), .-GL_PREFIX(PrioritizeTextures) + + .p2align 4,,15 + .globl GL_PREFIX(TexSubImage1D) + .type GL_PREFIX(TexSubImage1D), @function +GL_PREFIX(TexSubImage1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexSubImage1D), .-GL_PREFIX(TexSubImage1D) + + .p2align 4,,15 + .globl GL_PREFIX(TexSubImage2D) + .type GL_PREFIX(TexSubImage2D), @function +GL_PREFIX(TexSubImage2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexSubImage2D), .-GL_PREFIX(TexSubImage2D) + + .p2align 4,,15 + .globl GL_PREFIX(PopClientAttrib) + .type GL_PREFIX(PopClientAttrib), @function +GL_PREFIX(PopClientAttrib): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2672(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PopClientAttrib), .-GL_PREFIX(PopClientAttrib) + + .p2align 4,,15 + .globl GL_PREFIX(PushClientAttrib) + .type GL_PREFIX(PushClientAttrib), @function +GL_PREFIX(PushClientAttrib): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PushClientAttrib), .-GL_PREFIX(PushClientAttrib) + + .p2align 4,,15 + .globl GL_PREFIX(BlendColor) + .type GL_PREFIX(BlendColor), @function +GL_PREFIX(BlendColor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendColor), .-GL_PREFIX(BlendColor) + + .p2align 4,,15 + .globl GL_PREFIX(BlendEquation) + .type GL_PREFIX(BlendEquation), @function +GL_PREFIX(BlendEquation): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendEquation), .-GL_PREFIX(BlendEquation) + + .p2align 4,,15 + .globl GL_PREFIX(DrawRangeElements) + .type GL_PREFIX(DrawRangeElements), @function +GL_PREFIX(DrawRangeElements): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawRangeElements), .-GL_PREFIX(DrawRangeElements) + + .p2align 4,,15 + .globl GL_PREFIX(ColorTable) + .type GL_PREFIX(ColorTable), @function +GL_PREFIX(ColorTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorTable), .-GL_PREFIX(ColorTable) + + .p2align 4,,15 + .globl GL_PREFIX(ColorTableParameterfv) + .type GL_PREFIX(ColorTableParameterfv), @function +GL_PREFIX(ColorTableParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorTableParameterfv), .-GL_PREFIX(ColorTableParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(ColorTableParameteriv) + .type GL_PREFIX(ColorTableParameteriv), @function +GL_PREFIX(ColorTableParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorTableParameteriv), .-GL_PREFIX(ColorTableParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(CopyColorTable) + .type GL_PREFIX(CopyColorTable), @function +GL_PREFIX(CopyColorTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyColorTable), .-GL_PREFIX(CopyColorTable) + + .p2align 4,,15 + .globl GL_PREFIX(GetColorTable) + .type GL_PREFIX(GetColorTable), @function +GL_PREFIX(GetColorTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetColorTable), .-GL_PREFIX(GetColorTable) + + .p2align 4,,15 + .globl GL_PREFIX(GetColorTableParameterfv) + .type GL_PREFIX(GetColorTableParameterfv), @function +GL_PREFIX(GetColorTableParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetColorTableParameterfv), .-GL_PREFIX(GetColorTableParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetColorTableParameteriv) + .type GL_PREFIX(GetColorTableParameteriv), @function +GL_PREFIX(GetColorTableParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetColorTableParameteriv), .-GL_PREFIX(GetColorTableParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(ColorSubTable) + .type GL_PREFIX(ColorSubTable), @function +GL_PREFIX(ColorSubTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorSubTable), .-GL_PREFIX(ColorSubTable) + + .p2align 4,,15 + .globl GL_PREFIX(CopyColorSubTable) + .type GL_PREFIX(CopyColorSubTable), @function +GL_PREFIX(CopyColorSubTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyColorSubTable), .-GL_PREFIX(CopyColorSubTable) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionFilter1D) + .type GL_PREFIX(ConvolutionFilter1D), @function +GL_PREFIX(ConvolutionFilter1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionFilter1D), .-GL_PREFIX(ConvolutionFilter1D) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionFilter2D) + .type GL_PREFIX(ConvolutionFilter2D), @function +GL_PREFIX(ConvolutionFilter2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionFilter2D), .-GL_PREFIX(ConvolutionFilter2D) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionParameterf) + .type GL_PREFIX(ConvolutionParameterf), @function +GL_PREFIX(ConvolutionParameterf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 2800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2800(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 2800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionParameterf), .-GL_PREFIX(ConvolutionParameterf) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionParameterfv) + .type GL_PREFIX(ConvolutionParameterfv), @function +GL_PREFIX(ConvolutionParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionParameterfv), .-GL_PREFIX(ConvolutionParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionParameteri) + .type GL_PREFIX(ConvolutionParameteri), @function +GL_PREFIX(ConvolutionParameteri): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionParameteri), .-GL_PREFIX(ConvolutionParameteri) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionParameteriv) + .type GL_PREFIX(ConvolutionParameteriv), @function +GL_PREFIX(ConvolutionParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionParameteriv), .-GL_PREFIX(ConvolutionParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(CopyConvolutionFilter1D) + .type GL_PREFIX(CopyConvolutionFilter1D), @function +GL_PREFIX(CopyConvolutionFilter1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyConvolutionFilter1D), .-GL_PREFIX(CopyConvolutionFilter1D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyConvolutionFilter2D) + .type GL_PREFIX(CopyConvolutionFilter2D), @function +GL_PREFIX(CopyConvolutionFilter2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyConvolutionFilter2D), .-GL_PREFIX(CopyConvolutionFilter2D) + + .p2align 4,,15 + .globl GL_PREFIX(GetConvolutionFilter) + .type GL_PREFIX(GetConvolutionFilter), @function +GL_PREFIX(GetConvolutionFilter): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetConvolutionFilter), .-GL_PREFIX(GetConvolutionFilter) + + .p2align 4,,15 + .globl GL_PREFIX(GetConvolutionParameterfv) + .type GL_PREFIX(GetConvolutionParameterfv), @function +GL_PREFIX(GetConvolutionParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetConvolutionParameterfv), .-GL_PREFIX(GetConvolutionParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetConvolutionParameteriv) + .type GL_PREFIX(GetConvolutionParameteriv), @function +GL_PREFIX(GetConvolutionParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetConvolutionParameteriv), .-GL_PREFIX(GetConvolutionParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(GetSeparableFilter) + .type GL_PREFIX(GetSeparableFilter), @function +GL_PREFIX(GetSeparableFilter): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetSeparableFilter), .-GL_PREFIX(GetSeparableFilter) + + .p2align 4,,15 + .globl GL_PREFIX(SeparableFilter2D) + .type GL_PREFIX(SeparableFilter2D), @function +GL_PREFIX(SeparableFilter2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SeparableFilter2D), .-GL_PREFIX(SeparableFilter2D) + + .p2align 4,,15 + .globl GL_PREFIX(GetHistogram) + .type GL_PREFIX(GetHistogram), @function +GL_PREFIX(GetHistogram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetHistogram), .-GL_PREFIX(GetHistogram) + + .p2align 4,,15 + .globl GL_PREFIX(GetHistogramParameterfv) + .type GL_PREFIX(GetHistogramParameterfv), @function +GL_PREFIX(GetHistogramParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetHistogramParameterfv), .-GL_PREFIX(GetHistogramParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetHistogramParameteriv) + .type GL_PREFIX(GetHistogramParameteriv), @function +GL_PREFIX(GetHistogramParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetHistogramParameteriv), .-GL_PREFIX(GetHistogramParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMinmax) + .type GL_PREFIX(GetMinmax), @function +GL_PREFIX(GetMinmax): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMinmax), .-GL_PREFIX(GetMinmax) + + .p2align 4,,15 + .globl GL_PREFIX(GetMinmaxParameterfv) + .type GL_PREFIX(GetMinmaxParameterfv), @function +GL_PREFIX(GetMinmaxParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMinmaxParameterfv), .-GL_PREFIX(GetMinmaxParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMinmaxParameteriv) + .type GL_PREFIX(GetMinmaxParameteriv), @function +GL_PREFIX(GetMinmaxParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMinmaxParameteriv), .-GL_PREFIX(GetMinmaxParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(Histogram) + .type GL_PREFIX(Histogram), @function +GL_PREFIX(Histogram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Histogram), .-GL_PREFIX(Histogram) + + .p2align 4,,15 + .globl GL_PREFIX(Minmax) + .type GL_PREFIX(Minmax), @function +GL_PREFIX(Minmax): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Minmax), .-GL_PREFIX(Minmax) + + .p2align 4,,15 + .globl GL_PREFIX(ResetHistogram) + .type GL_PREFIX(ResetHistogram), @function +GL_PREFIX(ResetHistogram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ResetHistogram), .-GL_PREFIX(ResetHistogram) + + .p2align 4,,15 + .globl GL_PREFIX(ResetMinmax) + .type GL_PREFIX(ResetMinmax), @function +GL_PREFIX(ResetMinmax): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ResetMinmax), .-GL_PREFIX(ResetMinmax) + + .p2align 4,,15 + .globl GL_PREFIX(TexImage3D) + .type GL_PREFIX(TexImage3D), @function +GL_PREFIX(TexImage3D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexImage3D), .-GL_PREFIX(TexImage3D) + + .p2align 4,,15 + .globl GL_PREFIX(TexSubImage3D) + .type GL_PREFIX(TexSubImage3D), @function +GL_PREFIX(TexSubImage3D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexSubImage3D), .-GL_PREFIX(TexSubImage3D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexSubImage3D) + .type GL_PREFIX(CopyTexSubImage3D), @function +GL_PREFIX(CopyTexSubImage3D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexSubImage3D), .-GL_PREFIX(CopyTexSubImage3D) + + .p2align 4,,15 + .globl GL_PREFIX(ActiveTextureARB) + .type GL_PREFIX(ActiveTextureARB), @function +GL_PREFIX(ActiveTextureARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ActiveTextureARB), .-GL_PREFIX(ActiveTextureARB) + + .p2align 4,,15 + .globl GL_PREFIX(ClientActiveTextureARB) + .type GL_PREFIX(ClientActiveTextureARB), @function +GL_PREFIX(ClientActiveTextureARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClientActiveTextureARB), .-GL_PREFIX(ClientActiveTextureARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1dARB) + .type GL_PREFIX(MultiTexCoord1dARB), @function +GL_PREFIX(MultiTexCoord1dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3008(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1dARB), .-GL_PREFIX(MultiTexCoord1dARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1dvARB) + .type GL_PREFIX(MultiTexCoord1dvARB), @function +GL_PREFIX(MultiTexCoord1dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1dvARB), .-GL_PREFIX(MultiTexCoord1dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1fARB) + .type GL_PREFIX(MultiTexCoord1fARB), @function +GL_PREFIX(MultiTexCoord1fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3024(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1fARB), .-GL_PREFIX(MultiTexCoord1fARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1fvARB) + .type GL_PREFIX(MultiTexCoord1fvARB), @function +GL_PREFIX(MultiTexCoord1fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1fvARB), .-GL_PREFIX(MultiTexCoord1fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1iARB) + .type GL_PREFIX(MultiTexCoord1iARB), @function +GL_PREFIX(MultiTexCoord1iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1iARB), .-GL_PREFIX(MultiTexCoord1iARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1ivARB) + .type GL_PREFIX(MultiTexCoord1ivARB), @function +GL_PREFIX(MultiTexCoord1ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1ivARB), .-GL_PREFIX(MultiTexCoord1ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1sARB) + .type GL_PREFIX(MultiTexCoord1sARB), @function +GL_PREFIX(MultiTexCoord1sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1sARB), .-GL_PREFIX(MultiTexCoord1sARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1svARB) + .type GL_PREFIX(MultiTexCoord1svARB), @function +GL_PREFIX(MultiTexCoord1svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1svARB), .-GL_PREFIX(MultiTexCoord1svARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2dARB) + .type GL_PREFIX(MultiTexCoord2dARB), @function +GL_PREFIX(MultiTexCoord2dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3072(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2dARB), .-GL_PREFIX(MultiTexCoord2dARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2dvARB) + .type GL_PREFIX(MultiTexCoord2dvARB), @function +GL_PREFIX(MultiTexCoord2dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2dvARB), .-GL_PREFIX(MultiTexCoord2dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2fARB) + .type GL_PREFIX(MultiTexCoord2fARB), @function +GL_PREFIX(MultiTexCoord2fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3088(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2fARB), .-GL_PREFIX(MultiTexCoord2fARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2fvARB) + .type GL_PREFIX(MultiTexCoord2fvARB), @function +GL_PREFIX(MultiTexCoord2fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2fvARB), .-GL_PREFIX(MultiTexCoord2fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2iARB) + .type GL_PREFIX(MultiTexCoord2iARB), @function +GL_PREFIX(MultiTexCoord2iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2iARB), .-GL_PREFIX(MultiTexCoord2iARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2ivARB) + .type GL_PREFIX(MultiTexCoord2ivARB), @function +GL_PREFIX(MultiTexCoord2ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2ivARB), .-GL_PREFIX(MultiTexCoord2ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2sARB) + .type GL_PREFIX(MultiTexCoord2sARB), @function +GL_PREFIX(MultiTexCoord2sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2sARB), .-GL_PREFIX(MultiTexCoord2sARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2svARB) + .type GL_PREFIX(MultiTexCoord2svARB), @function +GL_PREFIX(MultiTexCoord2svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2svARB), .-GL_PREFIX(MultiTexCoord2svARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3dARB) + .type GL_PREFIX(MultiTexCoord3dARB), @function +GL_PREFIX(MultiTexCoord3dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3136(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3dARB), .-GL_PREFIX(MultiTexCoord3dARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3dvARB) + .type GL_PREFIX(MultiTexCoord3dvARB), @function +GL_PREFIX(MultiTexCoord3dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3dvARB), .-GL_PREFIX(MultiTexCoord3dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3fARB) + .type GL_PREFIX(MultiTexCoord3fARB), @function +GL_PREFIX(MultiTexCoord3fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3152(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3fARB), .-GL_PREFIX(MultiTexCoord3fARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3fvARB) + .type GL_PREFIX(MultiTexCoord3fvARB), @function +GL_PREFIX(MultiTexCoord3fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3fvARB), .-GL_PREFIX(MultiTexCoord3fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3iARB) + .type GL_PREFIX(MultiTexCoord3iARB), @function +GL_PREFIX(MultiTexCoord3iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3iARB), .-GL_PREFIX(MultiTexCoord3iARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3ivARB) + .type GL_PREFIX(MultiTexCoord3ivARB), @function +GL_PREFIX(MultiTexCoord3ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3ivARB), .-GL_PREFIX(MultiTexCoord3ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3sARB) + .type GL_PREFIX(MultiTexCoord3sARB), @function +GL_PREFIX(MultiTexCoord3sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3sARB), .-GL_PREFIX(MultiTexCoord3sARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3svARB) + .type GL_PREFIX(MultiTexCoord3svARB), @function +GL_PREFIX(MultiTexCoord3svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3svARB), .-GL_PREFIX(MultiTexCoord3svARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4dARB) + .type GL_PREFIX(MultiTexCoord4dARB), @function +GL_PREFIX(MultiTexCoord4dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3200(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4dARB), .-GL_PREFIX(MultiTexCoord4dARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4dvARB) + .type GL_PREFIX(MultiTexCoord4dvARB), @function +GL_PREFIX(MultiTexCoord4dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4dvARB), .-GL_PREFIX(MultiTexCoord4dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4fARB) + .type GL_PREFIX(MultiTexCoord4fARB), @function +GL_PREFIX(MultiTexCoord4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3216(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4fARB), .-GL_PREFIX(MultiTexCoord4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4fvARB) + .type GL_PREFIX(MultiTexCoord4fvARB), @function +GL_PREFIX(MultiTexCoord4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4fvARB), .-GL_PREFIX(MultiTexCoord4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4iARB) + .type GL_PREFIX(MultiTexCoord4iARB), @function +GL_PREFIX(MultiTexCoord4iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4iARB), .-GL_PREFIX(MultiTexCoord4iARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4ivARB) + .type GL_PREFIX(MultiTexCoord4ivARB), @function +GL_PREFIX(MultiTexCoord4ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4ivARB), .-GL_PREFIX(MultiTexCoord4ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4sARB) + .type GL_PREFIX(MultiTexCoord4sARB), @function +GL_PREFIX(MultiTexCoord4sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4sARB), .-GL_PREFIX(MultiTexCoord4sARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4svARB) + .type GL_PREFIX(MultiTexCoord4svARB), @function +GL_PREFIX(MultiTexCoord4svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4svARB), .-GL_PREFIX(MultiTexCoord4svARB) + + .p2align 4,,15 + .globl GL_PREFIX(AttachShader) + .type GL_PREFIX(AttachShader), @function +GL_PREFIX(AttachShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AttachShader), .-GL_PREFIX(AttachShader) + + .p2align 4,,15 + .globl GL_PREFIX(CreateProgram) + .type GL_PREFIX(CreateProgram), @function +GL_PREFIX(CreateProgram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 3272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3272(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 3272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateProgram), .-GL_PREFIX(CreateProgram) + + .p2align 4,,15 + .globl GL_PREFIX(CreateShader) + .type GL_PREFIX(CreateShader), @function +GL_PREFIX(CreateShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateShader), .-GL_PREFIX(CreateShader) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteProgram) + .type GL_PREFIX(DeleteProgram), @function +GL_PREFIX(DeleteProgram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteProgram), .-GL_PREFIX(DeleteProgram) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteShader) + .type GL_PREFIX(DeleteShader), @function +GL_PREFIX(DeleteShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteShader), .-GL_PREFIX(DeleteShader) + + .p2align 4,,15 + .globl GL_PREFIX(DetachShader) + .type GL_PREFIX(DetachShader), @function +GL_PREFIX(DetachShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DetachShader), .-GL_PREFIX(DetachShader) + + .p2align 4,,15 + .globl GL_PREFIX(GetAttachedShaders) + .type GL_PREFIX(GetAttachedShaders), @function +GL_PREFIX(GetAttachedShaders): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetAttachedShaders), .-GL_PREFIX(GetAttachedShaders) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramInfoLog) + .type GL_PREFIX(GetProgramInfoLog), @function +GL_PREFIX(GetProgramInfoLog): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramInfoLog), .-GL_PREFIX(GetProgramInfoLog) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramiv) + .type GL_PREFIX(GetProgramiv), @function +GL_PREFIX(GetProgramiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramiv), .-GL_PREFIX(GetProgramiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetShaderInfoLog) + .type GL_PREFIX(GetShaderInfoLog), @function +GL_PREFIX(GetShaderInfoLog): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetShaderInfoLog), .-GL_PREFIX(GetShaderInfoLog) + + .p2align 4,,15 + .globl GL_PREFIX(GetShaderiv) + .type GL_PREFIX(GetShaderiv), @function +GL_PREFIX(GetShaderiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetShaderiv), .-GL_PREFIX(GetShaderiv) + + .p2align 4,,15 + .globl GL_PREFIX(IsProgram) + .type GL_PREFIX(IsProgram), @function +GL_PREFIX(IsProgram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsProgram), .-GL_PREFIX(IsProgram) + + .p2align 4,,15 + .globl GL_PREFIX(IsShader) + .type GL_PREFIX(IsShader), @function +GL_PREFIX(IsShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsShader), .-GL_PREFIX(IsShader) + + .p2align 4,,15 + .globl GL_PREFIX(StencilFuncSeparate) + .type GL_PREFIX(StencilFuncSeparate), @function +GL_PREFIX(StencilFuncSeparate): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilFuncSeparate), .-GL_PREFIX(StencilFuncSeparate) + + .p2align 4,,15 + .globl GL_PREFIX(StencilMaskSeparate) + .type GL_PREFIX(StencilMaskSeparate), @function +GL_PREFIX(StencilMaskSeparate): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilMaskSeparate), .-GL_PREFIX(StencilMaskSeparate) + + .p2align 4,,15 + .globl GL_PREFIX(StencilOpSeparate) + .type GL_PREFIX(StencilOpSeparate), @function +GL_PREFIX(StencilOpSeparate): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilOpSeparate), .-GL_PREFIX(StencilOpSeparate) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix2x3fv) + .type GL_PREFIX(UniformMatrix2x3fv), @function +GL_PREFIX(UniformMatrix2x3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix2x3fv), .-GL_PREFIX(UniformMatrix2x3fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix2x4fv) + .type GL_PREFIX(UniformMatrix2x4fv), @function +GL_PREFIX(UniformMatrix2x4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix2x4fv), .-GL_PREFIX(UniformMatrix2x4fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix3x2fv) + .type GL_PREFIX(UniformMatrix3x2fv), @function +GL_PREFIX(UniformMatrix3x2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix3x2fv), .-GL_PREFIX(UniformMatrix3x2fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix3x4fv) + .type GL_PREFIX(UniformMatrix3x4fv), @function +GL_PREFIX(UniformMatrix3x4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix3x4fv), .-GL_PREFIX(UniformMatrix3x4fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix4x2fv) + .type GL_PREFIX(UniformMatrix4x2fv), @function +GL_PREFIX(UniformMatrix4x2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix4x2fv), .-GL_PREFIX(UniformMatrix4x2fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix4x3fv) + .type GL_PREFIX(UniformMatrix4x3fv), @function +GL_PREFIX(UniformMatrix4x3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix4x3fv), .-GL_PREFIX(UniformMatrix4x3fv) + + .p2align 4,,15 + .globl GL_PREFIX(ClampColor) + .type GL_PREFIX(ClampColor), @function +GL_PREFIX(ClampColor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClampColor), .-GL_PREFIX(ClampColor) + + .p2align 4,,15 + .globl GL_PREFIX(ClearBufferfi) + .type GL_PREFIX(ClearBufferfi), @function +GL_PREFIX(ClearBufferfi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %rdx, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %rdx + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $40, %rsp + movq 3448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3448(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %rdx, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %rdx + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $40, %rsp + movq 3448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearBufferfi), .-GL_PREFIX(ClearBufferfi) + + .p2align 4,,15 + .globl GL_PREFIX(ClearBufferfv) + .type GL_PREFIX(ClearBufferfv), @function +GL_PREFIX(ClearBufferfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearBufferfv), .-GL_PREFIX(ClearBufferfv) + + .p2align 4,,15 + .globl GL_PREFIX(ClearBufferiv) + .type GL_PREFIX(ClearBufferiv), @function +GL_PREFIX(ClearBufferiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearBufferiv), .-GL_PREFIX(ClearBufferiv) + + .p2align 4,,15 + .globl GL_PREFIX(ClearBufferuiv) + .type GL_PREFIX(ClearBufferuiv), @function +GL_PREFIX(ClearBufferuiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearBufferuiv), .-GL_PREFIX(ClearBufferuiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetStringi) + .type GL_PREFIX(GetStringi), @function +GL_PREFIX(GetStringi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetStringi), .-GL_PREFIX(GetStringi) + + .p2align 4,,15 + .globl GL_PREFIX(TexBuffer) + .type GL_PREFIX(TexBuffer), @function +GL_PREFIX(TexBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBuffer), .-GL_PREFIX(TexBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTexture) + .type GL_PREFIX(FramebufferTexture), @function +GL_PREFIX(FramebufferTexture): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTexture), .-GL_PREFIX(FramebufferTexture) + + .p2align 4,,15 + .globl GL_PREFIX(GetBufferParameteri64v) + .type GL_PREFIX(GetBufferParameteri64v), @function +GL_PREFIX(GetBufferParameteri64v): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBufferParameteri64v), .-GL_PREFIX(GetBufferParameteri64v) + + .p2align 4,,15 + .globl GL_PREFIX(GetInteger64i_v) + .type GL_PREFIX(GetInteger64i_v), @function +GL_PREFIX(GetInteger64i_v): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetInteger64i_v), .-GL_PREFIX(GetInteger64i_v) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribDivisor) + .type GL_PREFIX(VertexAttribDivisor), @function +GL_PREFIX(VertexAttribDivisor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribDivisor), .-GL_PREFIX(VertexAttribDivisor) + + .p2align 4,,15 + .globl GL_PREFIX(LoadTransposeMatrixdARB) + .type GL_PREFIX(LoadTransposeMatrixdARB), @function +GL_PREFIX(LoadTransposeMatrixdARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadTransposeMatrixdARB), .-GL_PREFIX(LoadTransposeMatrixdARB) + + .p2align 4,,15 + .globl GL_PREFIX(LoadTransposeMatrixfARB) + .type GL_PREFIX(LoadTransposeMatrixfARB), @function +GL_PREFIX(LoadTransposeMatrixfARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadTransposeMatrixfARB), .-GL_PREFIX(LoadTransposeMatrixfARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultTransposeMatrixdARB) + .type GL_PREFIX(MultTransposeMatrixdARB), @function +GL_PREFIX(MultTransposeMatrixdARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultTransposeMatrixdARB), .-GL_PREFIX(MultTransposeMatrixdARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultTransposeMatrixfARB) + .type GL_PREFIX(MultTransposeMatrixfARB), @function +GL_PREFIX(MultTransposeMatrixfARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultTransposeMatrixfARB), .-GL_PREFIX(MultTransposeMatrixfARB) + + .p2align 4,,15 + .globl GL_PREFIX(SampleCoverageARB) + .type GL_PREFIX(SampleCoverageARB), @function +GL_PREFIX(SampleCoverageARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SampleCoverageARB), .-GL_PREFIX(SampleCoverageARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexImage1DARB) + .type GL_PREFIX(CompressedTexImage1DARB), @function +GL_PREFIX(CompressedTexImage1DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexImage1DARB), .-GL_PREFIX(CompressedTexImage1DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexImage2DARB) + .type GL_PREFIX(CompressedTexImage2DARB), @function +GL_PREFIX(CompressedTexImage2DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexImage2DARB), .-GL_PREFIX(CompressedTexImage2DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexImage3DARB) + .type GL_PREFIX(CompressedTexImage3DARB), @function +GL_PREFIX(CompressedTexImage3DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexImage3DARB), .-GL_PREFIX(CompressedTexImage3DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexSubImage1DARB) + .type GL_PREFIX(CompressedTexSubImage1DARB), @function +GL_PREFIX(CompressedTexSubImage1DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexSubImage1DARB), .-GL_PREFIX(CompressedTexSubImage1DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexSubImage2DARB) + .type GL_PREFIX(CompressedTexSubImage2DARB), @function +GL_PREFIX(CompressedTexSubImage2DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexSubImage2DARB), .-GL_PREFIX(CompressedTexSubImage2DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexSubImage3DARB) + .type GL_PREFIX(CompressedTexSubImage3DARB), @function +GL_PREFIX(CompressedTexSubImage3DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexSubImage3DARB), .-GL_PREFIX(CompressedTexSubImage3DARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetCompressedTexImageARB) + .type GL_PREFIX(GetCompressedTexImageARB), @function +GL_PREFIX(GetCompressedTexImageARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCompressedTexImageARB), .-GL_PREFIX(GetCompressedTexImageARB) + + .p2align 4,,15 + .globl GL_PREFIX(DisableVertexAttribArrayARB) + .type GL_PREFIX(DisableVertexAttribArrayARB), @function +GL_PREFIX(DisableVertexAttribArrayARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DisableVertexAttribArrayARB), .-GL_PREFIX(DisableVertexAttribArrayARB) + + .p2align 4,,15 + .globl GL_PREFIX(EnableVertexAttribArrayARB) + .type GL_PREFIX(EnableVertexAttribArrayARB), @function +GL_PREFIX(EnableVertexAttribArrayARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EnableVertexAttribArrayARB), .-GL_PREFIX(EnableVertexAttribArrayARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramEnvParameterdvARB) + .type GL_PREFIX(GetProgramEnvParameterdvARB), @function +GL_PREFIX(GetProgramEnvParameterdvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramEnvParameterdvARB), .-GL_PREFIX(GetProgramEnvParameterdvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramEnvParameterfvARB) + .type GL_PREFIX(GetProgramEnvParameterfvARB), @function +GL_PREFIX(GetProgramEnvParameterfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramEnvParameterfvARB), .-GL_PREFIX(GetProgramEnvParameterfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramLocalParameterdvARB) + .type GL_PREFIX(GetProgramLocalParameterdvARB), @function +GL_PREFIX(GetProgramLocalParameterdvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramLocalParameterdvARB), .-GL_PREFIX(GetProgramLocalParameterdvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramLocalParameterfvARB) + .type GL_PREFIX(GetProgramLocalParameterfvARB), @function +GL_PREFIX(GetProgramLocalParameterfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramLocalParameterfvARB), .-GL_PREFIX(GetProgramLocalParameterfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramStringARB) + .type GL_PREFIX(GetProgramStringARB), @function +GL_PREFIX(GetProgramStringARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramStringARB), .-GL_PREFIX(GetProgramStringARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramivARB) + .type GL_PREFIX(GetProgramivARB), @function +GL_PREFIX(GetProgramivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramivARB), .-GL_PREFIX(GetProgramivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribdvARB) + .type GL_PREFIX(GetVertexAttribdvARB), @function +GL_PREFIX(GetVertexAttribdvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribdvARB), .-GL_PREFIX(GetVertexAttribdvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribfvARB) + .type GL_PREFIX(GetVertexAttribfvARB), @function +GL_PREFIX(GetVertexAttribfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribfvARB), .-GL_PREFIX(GetVertexAttribfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribivARB) + .type GL_PREFIX(GetVertexAttribivARB), @function +GL_PREFIX(GetVertexAttribivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribivARB), .-GL_PREFIX(GetVertexAttribivARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramEnvParameter4dARB) + .type GL_PREFIX(ProgramEnvParameter4dARB), @function +GL_PREFIX(ProgramEnvParameter4dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3712(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramEnvParameter4dARB), .-GL_PREFIX(ProgramEnvParameter4dARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramEnvParameter4dvARB) + .type GL_PREFIX(ProgramEnvParameter4dvARB), @function +GL_PREFIX(ProgramEnvParameter4dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramEnvParameter4dvARB), .-GL_PREFIX(ProgramEnvParameter4dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramEnvParameter4fARB) + .type GL_PREFIX(ProgramEnvParameter4fARB), @function +GL_PREFIX(ProgramEnvParameter4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3728(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramEnvParameter4fARB), .-GL_PREFIX(ProgramEnvParameter4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramEnvParameter4fvARB) + .type GL_PREFIX(ProgramEnvParameter4fvARB), @function +GL_PREFIX(ProgramEnvParameter4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramEnvParameter4fvARB), .-GL_PREFIX(ProgramEnvParameter4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramLocalParameter4dARB) + .type GL_PREFIX(ProgramLocalParameter4dARB), @function +GL_PREFIX(ProgramLocalParameter4dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3744(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramLocalParameter4dARB), .-GL_PREFIX(ProgramLocalParameter4dARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramLocalParameter4dvARB) + .type GL_PREFIX(ProgramLocalParameter4dvARB), @function +GL_PREFIX(ProgramLocalParameter4dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramLocalParameter4dvARB), .-GL_PREFIX(ProgramLocalParameter4dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramLocalParameter4fARB) + .type GL_PREFIX(ProgramLocalParameter4fARB), @function +GL_PREFIX(ProgramLocalParameter4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3760(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramLocalParameter4fARB), .-GL_PREFIX(ProgramLocalParameter4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramLocalParameter4fvARB) + .type GL_PREFIX(ProgramLocalParameter4fvARB), @function +GL_PREFIX(ProgramLocalParameter4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramLocalParameter4fvARB), .-GL_PREFIX(ProgramLocalParameter4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramStringARB) + .type GL_PREFIX(ProgramStringARB), @function +GL_PREFIX(ProgramStringARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramStringARB), .-GL_PREFIX(ProgramStringARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1dARB) + .type GL_PREFIX(VertexAttrib1dARB), @function +GL_PREFIX(VertexAttrib1dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3784(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1dARB), .-GL_PREFIX(VertexAttrib1dARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1dvARB) + .type GL_PREFIX(VertexAttrib1dvARB), @function +GL_PREFIX(VertexAttrib1dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1dvARB), .-GL_PREFIX(VertexAttrib1dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1fARB) + .type GL_PREFIX(VertexAttrib1fARB), @function +GL_PREFIX(VertexAttrib1fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3800(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1fARB), .-GL_PREFIX(VertexAttrib1fARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1fvARB) + .type GL_PREFIX(VertexAttrib1fvARB), @function +GL_PREFIX(VertexAttrib1fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1fvARB), .-GL_PREFIX(VertexAttrib1fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1sARB) + .type GL_PREFIX(VertexAttrib1sARB), @function +GL_PREFIX(VertexAttrib1sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1sARB), .-GL_PREFIX(VertexAttrib1sARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1svARB) + .type GL_PREFIX(VertexAttrib1svARB), @function +GL_PREFIX(VertexAttrib1svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1svARB), .-GL_PREFIX(VertexAttrib1svARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2dARB) + .type GL_PREFIX(VertexAttrib2dARB), @function +GL_PREFIX(VertexAttrib2dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3832(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2dARB), .-GL_PREFIX(VertexAttrib2dARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2dvARB) + .type GL_PREFIX(VertexAttrib2dvARB), @function +GL_PREFIX(VertexAttrib2dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2dvARB), .-GL_PREFIX(VertexAttrib2dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2fARB) + .type GL_PREFIX(VertexAttrib2fARB), @function +GL_PREFIX(VertexAttrib2fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3848(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2fARB), .-GL_PREFIX(VertexAttrib2fARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2fvARB) + .type GL_PREFIX(VertexAttrib2fvARB), @function +GL_PREFIX(VertexAttrib2fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2fvARB), .-GL_PREFIX(VertexAttrib2fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2sARB) + .type GL_PREFIX(VertexAttrib2sARB), @function +GL_PREFIX(VertexAttrib2sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2sARB), .-GL_PREFIX(VertexAttrib2sARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2svARB) + .type GL_PREFIX(VertexAttrib2svARB), @function +GL_PREFIX(VertexAttrib2svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2svARB), .-GL_PREFIX(VertexAttrib2svARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3dARB) + .type GL_PREFIX(VertexAttrib3dARB), @function +GL_PREFIX(VertexAttrib3dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3880(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3dARB), .-GL_PREFIX(VertexAttrib3dARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3dvARB) + .type GL_PREFIX(VertexAttrib3dvARB), @function +GL_PREFIX(VertexAttrib3dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3dvARB), .-GL_PREFIX(VertexAttrib3dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3fARB) + .type GL_PREFIX(VertexAttrib3fARB), @function +GL_PREFIX(VertexAttrib3fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3896(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3fARB), .-GL_PREFIX(VertexAttrib3fARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3fvARB) + .type GL_PREFIX(VertexAttrib3fvARB), @function +GL_PREFIX(VertexAttrib3fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3fvARB), .-GL_PREFIX(VertexAttrib3fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3sARB) + .type GL_PREFIX(VertexAttrib3sARB), @function +GL_PREFIX(VertexAttrib3sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3sARB), .-GL_PREFIX(VertexAttrib3sARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3svARB) + .type GL_PREFIX(VertexAttrib3svARB), @function +GL_PREFIX(VertexAttrib3svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3svARB), .-GL_PREFIX(VertexAttrib3svARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NbvARB) + .type GL_PREFIX(VertexAttrib4NbvARB), @function +GL_PREFIX(VertexAttrib4NbvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NbvARB), .-GL_PREFIX(VertexAttrib4NbvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NivARB) + .type GL_PREFIX(VertexAttrib4NivARB), @function +GL_PREFIX(VertexAttrib4NivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NivARB), .-GL_PREFIX(VertexAttrib4NivARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NsvARB) + .type GL_PREFIX(VertexAttrib4NsvARB), @function +GL_PREFIX(VertexAttrib4NsvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NsvARB), .-GL_PREFIX(VertexAttrib4NsvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NubARB) + .type GL_PREFIX(VertexAttrib4NubARB), @function +GL_PREFIX(VertexAttrib4NubARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NubARB), .-GL_PREFIX(VertexAttrib4NubARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NubvARB) + .type GL_PREFIX(VertexAttrib4NubvARB), @function +GL_PREFIX(VertexAttrib4NubvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NubvARB), .-GL_PREFIX(VertexAttrib4NubvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NuivARB) + .type GL_PREFIX(VertexAttrib4NuivARB), @function +GL_PREFIX(VertexAttrib4NuivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NuivARB), .-GL_PREFIX(VertexAttrib4NuivARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NusvARB) + .type GL_PREFIX(VertexAttrib4NusvARB), @function +GL_PREFIX(VertexAttrib4NusvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NusvARB), .-GL_PREFIX(VertexAttrib4NusvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4bvARB) + .type GL_PREFIX(VertexAttrib4bvARB), @function +GL_PREFIX(VertexAttrib4bvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4bvARB), .-GL_PREFIX(VertexAttrib4bvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4dARB) + .type GL_PREFIX(VertexAttrib4dARB), @function +GL_PREFIX(VertexAttrib4dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3992(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4dARB), .-GL_PREFIX(VertexAttrib4dARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4dvARB) + .type GL_PREFIX(VertexAttrib4dvARB), @function +GL_PREFIX(VertexAttrib4dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4dvARB), .-GL_PREFIX(VertexAttrib4dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4fARB) + .type GL_PREFIX(VertexAttrib4fARB), @function +GL_PREFIX(VertexAttrib4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4008(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4fARB), .-GL_PREFIX(VertexAttrib4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4fvARB) + .type GL_PREFIX(VertexAttrib4fvARB), @function +GL_PREFIX(VertexAttrib4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4fvARB), .-GL_PREFIX(VertexAttrib4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4ivARB) + .type GL_PREFIX(VertexAttrib4ivARB), @function +GL_PREFIX(VertexAttrib4ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4ivARB), .-GL_PREFIX(VertexAttrib4ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4sARB) + .type GL_PREFIX(VertexAttrib4sARB), @function +GL_PREFIX(VertexAttrib4sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4sARB), .-GL_PREFIX(VertexAttrib4sARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4svARB) + .type GL_PREFIX(VertexAttrib4svARB), @function +GL_PREFIX(VertexAttrib4svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4svARB), .-GL_PREFIX(VertexAttrib4svARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4ubvARB) + .type GL_PREFIX(VertexAttrib4ubvARB), @function +GL_PREFIX(VertexAttrib4ubvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4ubvARB), .-GL_PREFIX(VertexAttrib4ubvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4uivARB) + .type GL_PREFIX(VertexAttrib4uivARB), @function +GL_PREFIX(VertexAttrib4uivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4uivARB), .-GL_PREFIX(VertexAttrib4uivARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4usvARB) + .type GL_PREFIX(VertexAttrib4usvARB), @function +GL_PREFIX(VertexAttrib4usvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4usvARB), .-GL_PREFIX(VertexAttrib4usvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribPointerARB) + .type GL_PREFIX(VertexAttribPointerARB), @function +GL_PREFIX(VertexAttribPointerARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribPointerARB), .-GL_PREFIX(VertexAttribPointerARB) + + .p2align 4,,15 + .globl GL_PREFIX(BindBufferARB) + .type GL_PREFIX(BindBufferARB), @function +GL_PREFIX(BindBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindBufferARB), .-GL_PREFIX(BindBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(BufferDataARB) + .type GL_PREFIX(BufferDataARB), @function +GL_PREFIX(BufferDataARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4088(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BufferDataARB), .-GL_PREFIX(BufferDataARB) + + .p2align 4,,15 + .globl GL_PREFIX(BufferSubDataARB) + .type GL_PREFIX(BufferSubDataARB), @function +GL_PREFIX(BufferSubDataARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BufferSubDataARB), .-GL_PREFIX(BufferSubDataARB) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteBuffersARB) + .type GL_PREFIX(DeleteBuffersARB), @function +GL_PREFIX(DeleteBuffersARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteBuffersARB), .-GL_PREFIX(DeleteBuffersARB) + + .p2align 4,,15 + .globl GL_PREFIX(GenBuffersARB) + .type GL_PREFIX(GenBuffersARB), @function +GL_PREFIX(GenBuffersARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenBuffersARB), .-GL_PREFIX(GenBuffersARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetBufferParameterivARB) + .type GL_PREFIX(GetBufferParameterivARB), @function +GL_PREFIX(GetBufferParameterivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBufferParameterivARB), .-GL_PREFIX(GetBufferParameterivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetBufferPointervARB) + .type GL_PREFIX(GetBufferPointervARB), @function +GL_PREFIX(GetBufferPointervARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBufferPointervARB), .-GL_PREFIX(GetBufferPointervARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetBufferSubDataARB) + .type GL_PREFIX(GetBufferSubDataARB), @function +GL_PREFIX(GetBufferSubDataARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBufferSubDataARB), .-GL_PREFIX(GetBufferSubDataARB) + + .p2align 4,,15 + .globl GL_PREFIX(IsBufferARB) + .type GL_PREFIX(IsBufferARB), @function +GL_PREFIX(IsBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsBufferARB), .-GL_PREFIX(IsBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(MapBufferARB) + .type GL_PREFIX(MapBufferARB), @function +GL_PREFIX(MapBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapBufferARB), .-GL_PREFIX(MapBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(UnmapBufferARB) + .type GL_PREFIX(UnmapBufferARB), @function +GL_PREFIX(UnmapBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UnmapBufferARB), .-GL_PREFIX(UnmapBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(BeginQueryARB) + .type GL_PREFIX(BeginQueryARB), @function +GL_PREFIX(BeginQueryARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginQueryARB), .-GL_PREFIX(BeginQueryARB) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteQueriesARB) + .type GL_PREFIX(DeleteQueriesARB), @function +GL_PREFIX(DeleteQueriesARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteQueriesARB), .-GL_PREFIX(DeleteQueriesARB) + + .p2align 4,,15 + .globl GL_PREFIX(EndQueryARB) + .type GL_PREFIX(EndQueryARB), @function +GL_PREFIX(EndQueryARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndQueryARB), .-GL_PREFIX(EndQueryARB) + + .p2align 4,,15 + .globl GL_PREFIX(GenQueriesARB) + .type GL_PREFIX(GenQueriesARB), @function +GL_PREFIX(GenQueriesARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenQueriesARB), .-GL_PREFIX(GenQueriesARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetQueryObjectivARB) + .type GL_PREFIX(GetQueryObjectivARB), @function +GL_PREFIX(GetQueryObjectivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetQueryObjectivARB), .-GL_PREFIX(GetQueryObjectivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetQueryObjectuivARB) + .type GL_PREFIX(GetQueryObjectuivARB), @function +GL_PREFIX(GetQueryObjectuivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetQueryObjectuivARB), .-GL_PREFIX(GetQueryObjectuivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetQueryivARB) + .type GL_PREFIX(GetQueryivARB), @function +GL_PREFIX(GetQueryivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetQueryivARB), .-GL_PREFIX(GetQueryivARB) + + .p2align 4,,15 + .globl GL_PREFIX(IsQueryARB) + .type GL_PREFIX(IsQueryARB), @function +GL_PREFIX(IsQueryARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsQueryARB), .-GL_PREFIX(IsQueryARB) + + .p2align 4,,15 + .globl GL_PREFIX(AttachObjectARB) + .type GL_PREFIX(AttachObjectARB), @function +GL_PREFIX(AttachObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AttachObjectARB), .-GL_PREFIX(AttachObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompileShaderARB) + .type GL_PREFIX(CompileShaderARB), @function +GL_PREFIX(CompileShaderARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompileShaderARB), .-GL_PREFIX(CompileShaderARB) + + .p2align 4,,15 + .globl GL_PREFIX(CreateProgramObjectARB) + .type GL_PREFIX(CreateProgramObjectARB), @function +GL_PREFIX(CreateProgramObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 4248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4248(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 4248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateProgramObjectARB), .-GL_PREFIX(CreateProgramObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(CreateShaderObjectARB) + .type GL_PREFIX(CreateShaderObjectARB), @function +GL_PREFIX(CreateShaderObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateShaderObjectARB), .-GL_PREFIX(CreateShaderObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteObjectARB) + .type GL_PREFIX(DeleteObjectARB), @function +GL_PREFIX(DeleteObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteObjectARB), .-GL_PREFIX(DeleteObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(DetachObjectARB) + .type GL_PREFIX(DetachObjectARB), @function +GL_PREFIX(DetachObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DetachObjectARB), .-GL_PREFIX(DetachObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetActiveUniformARB) + .type GL_PREFIX(GetActiveUniformARB), @function +GL_PREFIX(GetActiveUniformARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetActiveUniformARB), .-GL_PREFIX(GetActiveUniformARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetAttachedObjectsARB) + .type GL_PREFIX(GetAttachedObjectsARB), @function +GL_PREFIX(GetAttachedObjectsARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetAttachedObjectsARB), .-GL_PREFIX(GetAttachedObjectsARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetHandleARB) + .type GL_PREFIX(GetHandleARB), @function +GL_PREFIX(GetHandleARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetHandleARB), .-GL_PREFIX(GetHandleARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetInfoLogARB) + .type GL_PREFIX(GetInfoLogARB), @function +GL_PREFIX(GetInfoLogARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetInfoLogARB), .-GL_PREFIX(GetInfoLogARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetObjectParameterfvARB) + .type GL_PREFIX(GetObjectParameterfvARB), @function +GL_PREFIX(GetObjectParameterfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetObjectParameterfvARB), .-GL_PREFIX(GetObjectParameterfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetObjectParameterivARB) + .type GL_PREFIX(GetObjectParameterivARB), @function +GL_PREFIX(GetObjectParameterivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetObjectParameterivARB), .-GL_PREFIX(GetObjectParameterivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetShaderSourceARB) + .type GL_PREFIX(GetShaderSourceARB), @function +GL_PREFIX(GetShaderSourceARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetShaderSourceARB), .-GL_PREFIX(GetShaderSourceARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformLocationARB) + .type GL_PREFIX(GetUniformLocationARB), @function +GL_PREFIX(GetUniformLocationARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformLocationARB), .-GL_PREFIX(GetUniformLocationARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformfvARB) + .type GL_PREFIX(GetUniformfvARB), @function +GL_PREFIX(GetUniformfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformfvARB), .-GL_PREFIX(GetUniformfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformivARB) + .type GL_PREFIX(GetUniformivARB), @function +GL_PREFIX(GetUniformivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformivARB), .-GL_PREFIX(GetUniformivARB) + + .p2align 4,,15 + .globl GL_PREFIX(LinkProgramARB) + .type GL_PREFIX(LinkProgramARB), @function +GL_PREFIX(LinkProgramARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LinkProgramARB), .-GL_PREFIX(LinkProgramARB) + + .p2align 4,,15 + .globl GL_PREFIX(ShaderSourceARB) + .type GL_PREFIX(ShaderSourceARB), @function +GL_PREFIX(ShaderSourceARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ShaderSourceARB), .-GL_PREFIX(ShaderSourceARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1fARB) + .type GL_PREFIX(Uniform1fARB), @function +GL_PREFIX(Uniform1fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4376(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1fARB), .-GL_PREFIX(Uniform1fARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1fvARB) + .type GL_PREFIX(Uniform1fvARB), @function +GL_PREFIX(Uniform1fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1fvARB), .-GL_PREFIX(Uniform1fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1iARB) + .type GL_PREFIX(Uniform1iARB), @function +GL_PREFIX(Uniform1iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1iARB), .-GL_PREFIX(Uniform1iARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1ivARB) + .type GL_PREFIX(Uniform1ivARB), @function +GL_PREFIX(Uniform1ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1ivARB), .-GL_PREFIX(Uniform1ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2fARB) + .type GL_PREFIX(Uniform2fARB), @function +GL_PREFIX(Uniform2fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4408(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2fARB), .-GL_PREFIX(Uniform2fARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2fvARB) + .type GL_PREFIX(Uniform2fvARB), @function +GL_PREFIX(Uniform2fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2fvARB), .-GL_PREFIX(Uniform2fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2iARB) + .type GL_PREFIX(Uniform2iARB), @function +GL_PREFIX(Uniform2iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2iARB), .-GL_PREFIX(Uniform2iARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2ivARB) + .type GL_PREFIX(Uniform2ivARB), @function +GL_PREFIX(Uniform2ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2ivARB), .-GL_PREFIX(Uniform2ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3fARB) + .type GL_PREFIX(Uniform3fARB), @function +GL_PREFIX(Uniform3fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4440(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3fARB), .-GL_PREFIX(Uniform3fARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3fvARB) + .type GL_PREFIX(Uniform3fvARB), @function +GL_PREFIX(Uniform3fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3fvARB), .-GL_PREFIX(Uniform3fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3iARB) + .type GL_PREFIX(Uniform3iARB), @function +GL_PREFIX(Uniform3iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3iARB), .-GL_PREFIX(Uniform3iARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3ivARB) + .type GL_PREFIX(Uniform3ivARB), @function +GL_PREFIX(Uniform3ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3ivARB), .-GL_PREFIX(Uniform3ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4fARB) + .type GL_PREFIX(Uniform4fARB), @function +GL_PREFIX(Uniform4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4472(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4fARB), .-GL_PREFIX(Uniform4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4fvARB) + .type GL_PREFIX(Uniform4fvARB), @function +GL_PREFIX(Uniform4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4fvARB), .-GL_PREFIX(Uniform4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4iARB) + .type GL_PREFIX(Uniform4iARB), @function +GL_PREFIX(Uniform4iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4iARB), .-GL_PREFIX(Uniform4iARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4ivARB) + .type GL_PREFIX(Uniform4ivARB), @function +GL_PREFIX(Uniform4ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4ivARB), .-GL_PREFIX(Uniform4ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix2fvARB) + .type GL_PREFIX(UniformMatrix2fvARB), @function +GL_PREFIX(UniformMatrix2fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix2fvARB), .-GL_PREFIX(UniformMatrix2fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix3fvARB) + .type GL_PREFIX(UniformMatrix3fvARB), @function +GL_PREFIX(UniformMatrix3fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix3fvARB), .-GL_PREFIX(UniformMatrix3fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix4fvARB) + .type GL_PREFIX(UniformMatrix4fvARB), @function +GL_PREFIX(UniformMatrix4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix4fvARB), .-GL_PREFIX(UniformMatrix4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(UseProgramObjectARB) + .type GL_PREFIX(UseProgramObjectARB), @function +GL_PREFIX(UseProgramObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UseProgramObjectARB), .-GL_PREFIX(UseProgramObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(ValidateProgramARB) + .type GL_PREFIX(ValidateProgramARB), @function +GL_PREFIX(ValidateProgramARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ValidateProgramARB), .-GL_PREFIX(ValidateProgramARB) + + .p2align 4,,15 + .globl GL_PREFIX(BindAttribLocationARB) + .type GL_PREFIX(BindAttribLocationARB), @function +GL_PREFIX(BindAttribLocationARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindAttribLocationARB), .-GL_PREFIX(BindAttribLocationARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetActiveAttribARB) + .type GL_PREFIX(GetActiveAttribARB), @function +GL_PREFIX(GetActiveAttribARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetActiveAttribARB), .-GL_PREFIX(GetActiveAttribARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetAttribLocationARB) + .type GL_PREFIX(GetAttribLocationARB), @function +GL_PREFIX(GetAttribLocationARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetAttribLocationARB), .-GL_PREFIX(GetAttribLocationARB) + + .p2align 4,,15 + .globl GL_PREFIX(DrawBuffersARB) + .type GL_PREFIX(DrawBuffersARB), @function +GL_PREFIX(DrawBuffersARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB) + + .p2align 4,,15 + .globl GL_PREFIX(DrawArraysInstancedARB) + .type GL_PREFIX(DrawArraysInstancedARB), @function +GL_PREFIX(DrawArraysInstancedARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawArraysInstancedARB), .-GL_PREFIX(DrawArraysInstancedARB) + + .p2align 4,,15 + .globl GL_PREFIX(DrawElementsInstancedARB) + .type GL_PREFIX(DrawElementsInstancedARB), @function +GL_PREFIX(DrawElementsInstancedARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawElementsInstancedARB), .-GL_PREFIX(DrawElementsInstancedARB) + + .p2align 4,,15 + .globl GL_PREFIX(RenderbufferStorageMultisample) + .type GL_PREFIX(RenderbufferStorageMultisample), @function +GL_PREFIX(RenderbufferStorageMultisample): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTextureARB) + .type GL_PREFIX(FramebufferTextureARB), @function +GL_PREFIX(FramebufferTextureARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTextureARB), .-GL_PREFIX(FramebufferTextureARB) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTextureFaceARB) + .type GL_PREFIX(FramebufferTextureFaceARB), @function +GL_PREFIX(FramebufferTextureFaceARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTextureFaceARB), .-GL_PREFIX(FramebufferTextureFaceARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramParameteriARB) + .type GL_PREFIX(ProgramParameteriARB), @function +GL_PREFIX(ProgramParameteriARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramParameteriARB), .-GL_PREFIX(ProgramParameteriARB) + + .p2align 4,,15 + .globl GL_PREFIX(FlushMappedBufferRange) + .type GL_PREFIX(FlushMappedBufferRange), @function +GL_PREFIX(FlushMappedBufferRange): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FlushMappedBufferRange), .-GL_PREFIX(FlushMappedBufferRange) + + .p2align 4,,15 + .globl GL_PREFIX(MapBufferRange) + .type GL_PREFIX(MapBufferRange), @function +GL_PREFIX(MapBufferRange): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapBufferRange), .-GL_PREFIX(MapBufferRange) + + .p2align 4,,15 + .globl GL_PREFIX(BindVertexArray) + .type GL_PREFIX(BindVertexArray), @function +GL_PREFIX(BindVertexArray): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindVertexArray), .-GL_PREFIX(BindVertexArray) + + .p2align 4,,15 + .globl GL_PREFIX(GenVertexArrays) + .type GL_PREFIX(GenVertexArrays), @function +GL_PREFIX(GenVertexArrays): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenVertexArrays), .-GL_PREFIX(GenVertexArrays) + + .p2align 4,,15 + .globl GL_PREFIX(CopyBufferSubData) + .type GL_PREFIX(CopyBufferSubData), @function +GL_PREFIX(CopyBufferSubData): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData) + + .p2align 4,,15 + .globl GL_PREFIX(ClientWaitSync) + .type GL_PREFIX(ClientWaitSync), @function +GL_PREFIX(ClientWaitSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteSync) + .type GL_PREFIX(DeleteSync), @function +GL_PREFIX(DeleteSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync) + + .p2align 4,,15 + .globl GL_PREFIX(FenceSync) + .type GL_PREFIX(FenceSync), @function +GL_PREFIX(FenceSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync) + + .p2align 4,,15 + .globl GL_PREFIX(GetInteger64v) + .type GL_PREFIX(GetInteger64v), @function +GL_PREFIX(GetInteger64v): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v) + + .p2align 4,,15 + .globl GL_PREFIX(GetSynciv) + .type GL_PREFIX(GetSynciv), @function +GL_PREFIX(GetSynciv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv) + + .p2align 4,,15 + .globl GL_PREFIX(IsSync) + .type GL_PREFIX(IsSync), @function +GL_PREFIX(IsSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync) + + .p2align 4,,15 + .globl GL_PREFIX(WaitSync) + .type GL_PREFIX(WaitSync), @function +GL_PREFIX(WaitSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync) + + .p2align 4,,15 + .globl GL_PREFIX(DrawElementsBaseVertex) + .type GL_PREFIX(DrawElementsBaseVertex), @function +GL_PREFIX(DrawElementsBaseVertex): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex) + + .p2align 4,,15 + .globl GL_PREFIX(DrawRangeElementsBaseVertex) + .type GL_PREFIX(DrawRangeElementsBaseVertex), @function +GL_PREFIX(DrawRangeElementsBaseVertex): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex) + + .p2align 4,,15 + .globl GL_PREFIX(MultiDrawElementsBaseVertex) + .type GL_PREFIX(MultiDrawElementsBaseVertex), @function +GL_PREFIX(MultiDrawElementsBaseVertex): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex) + + .p2align 4,,15 + .globl GL_PREFIX(BindTransformFeedback) + .type GL_PREFIX(BindTransformFeedback), @function +GL_PREFIX(BindTransformFeedback): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindTransformFeedback), .-GL_PREFIX(BindTransformFeedback) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteTransformFeedbacks) + .type GL_PREFIX(DeleteTransformFeedbacks), @function +GL_PREFIX(DeleteTransformFeedbacks): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteTransformFeedbacks), .-GL_PREFIX(DeleteTransformFeedbacks) + + .p2align 4,,15 + .globl GL_PREFIX(DrawTransformFeedback) + .type GL_PREFIX(DrawTransformFeedback), @function +GL_PREFIX(DrawTransformFeedback): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawTransformFeedback), .-GL_PREFIX(DrawTransformFeedback) + + .p2align 4,,15 + .globl GL_PREFIX(GenTransformFeedbacks) + .type GL_PREFIX(GenTransformFeedbacks), @function +GL_PREFIX(GenTransformFeedbacks): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenTransformFeedbacks), .-GL_PREFIX(GenTransformFeedbacks) + + .p2align 4,,15 + .globl GL_PREFIX(IsTransformFeedback) + .type GL_PREFIX(IsTransformFeedback), @function +GL_PREFIX(IsTransformFeedback): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsTransformFeedback), .-GL_PREFIX(IsTransformFeedback) + + .p2align 4,,15 + .globl GL_PREFIX(PauseTransformFeedback) + .type GL_PREFIX(PauseTransformFeedback), @function +GL_PREFIX(PauseTransformFeedback): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 4784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4784(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 4784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PauseTransformFeedback), .-GL_PREFIX(PauseTransformFeedback) + + .p2align 4,,15 + .globl GL_PREFIX(ResumeTransformFeedback) + .type GL_PREFIX(ResumeTransformFeedback), @function +GL_PREFIX(ResumeTransformFeedback): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 4792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4792(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 4792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ResumeTransformFeedback), .-GL_PREFIX(ResumeTransformFeedback) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonOffsetEXT) + .type GL_PREFIX(PolygonOffsetEXT), @function +GL_PREFIX(PolygonOffsetEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 4800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4800(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 4800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_601) + .type GL_PREFIX(_dispatch_stub_601), @function + HIDDEN(GL_PREFIX(_dispatch_stub_601)) +GL_PREFIX(_dispatch_stub_601): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_601), .-GL_PREFIX(_dispatch_stub_601) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_602) + .type GL_PREFIX(_dispatch_stub_602), @function + HIDDEN(GL_PREFIX(_dispatch_stub_602)) +GL_PREFIX(_dispatch_stub_602): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_602), .-GL_PREFIX(_dispatch_stub_602) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_603) + .type GL_PREFIX(_dispatch_stub_603), @function + HIDDEN(GL_PREFIX(_dispatch_stub_603)) +GL_PREFIX(_dispatch_stub_603): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4824(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_603), .-GL_PREFIX(_dispatch_stub_603) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_604) + .type GL_PREFIX(_dispatch_stub_604), @function + HIDDEN(GL_PREFIX(_dispatch_stub_604)) +GL_PREFIX(_dispatch_stub_604): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_604), .-GL_PREFIX(_dispatch_stub_604) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_605) + .type GL_PREFIX(_dispatch_stub_605), @function + HIDDEN(GL_PREFIX(_dispatch_stub_605)) +GL_PREFIX(_dispatch_stub_605): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_605), .-GL_PREFIX(_dispatch_stub_605) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_606) + .type GL_PREFIX(_dispatch_stub_606), @function + HIDDEN(GL_PREFIX(_dispatch_stub_606)) +GL_PREFIX(_dispatch_stub_606): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_606), .-GL_PREFIX(_dispatch_stub_606) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_607) + .type GL_PREFIX(_dispatch_stub_607), @function + HIDDEN(GL_PREFIX(_dispatch_stub_607)) +GL_PREFIX(_dispatch_stub_607): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_607), .-GL_PREFIX(_dispatch_stub_607) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_608) + .type GL_PREFIX(_dispatch_stub_608), @function + HIDDEN(GL_PREFIX(_dispatch_stub_608)) +GL_PREFIX(_dispatch_stub_608): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_608), .-GL_PREFIX(_dispatch_stub_608) + + .p2align 4,,15 + .globl GL_PREFIX(ColorPointerEXT) + .type GL_PREFIX(ColorPointerEXT), @function +GL_PREFIX(ColorPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(EdgeFlagPointerEXT) + .type GL_PREFIX(EdgeFlagPointerEXT), @function +GL_PREFIX(EdgeFlagPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IndexPointerEXT) + .type GL_PREFIX(IndexPointerEXT), @function +GL_PREFIX(IndexPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(NormalPointerEXT) + .type GL_PREFIX(NormalPointerEXT), @function +GL_PREFIX(NormalPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoordPointerEXT) + .type GL_PREFIX(TexCoordPointerEXT), @function +GL_PREFIX(TexCoordPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexPointerEXT) + .type GL_PREFIX(VertexPointerEXT), @function +GL_PREFIX(VertexPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(PointParameterfEXT) + .type GL_PREFIX(PointParameterfEXT), @function +GL_PREFIX(PointParameterfEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4920(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT) + + .p2align 4,,15 + .globl GL_PREFIX(PointParameterfvEXT) + .type GL_PREFIX(PointParameterfvEXT), @function +GL_PREFIX(PointParameterfvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(LockArraysEXT) + .type GL_PREFIX(LockArraysEXT), @function +GL_PREFIX(LockArraysEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) + + .p2align 4,,15 + .globl GL_PREFIX(UnlockArraysEXT) + .type GL_PREFIX(UnlockArraysEXT), @function +GL_PREFIX(UnlockArraysEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 4944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4944(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 4944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3bEXT) + .type GL_PREFIX(SecondaryColor3bEXT), @function +GL_PREFIX(SecondaryColor3bEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3bvEXT) + .type GL_PREFIX(SecondaryColor3bvEXT), @function +GL_PREFIX(SecondaryColor3bvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3dEXT) + .type GL_PREFIX(SecondaryColor3dEXT), @function +GL_PREFIX(SecondaryColor3dEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 4968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4968(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 4968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3dvEXT) + .type GL_PREFIX(SecondaryColor3dvEXT), @function +GL_PREFIX(SecondaryColor3dvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3fEXT) + .type GL_PREFIX(SecondaryColor3fEXT), @function +GL_PREFIX(SecondaryColor3fEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 4984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4984(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 4984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3fvEXT) + .type GL_PREFIX(SecondaryColor3fvEXT), @function +GL_PREFIX(SecondaryColor3fvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3iEXT) + .type GL_PREFIX(SecondaryColor3iEXT), @function +GL_PREFIX(SecondaryColor3iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3ivEXT) + .type GL_PREFIX(SecondaryColor3ivEXT), @function +GL_PREFIX(SecondaryColor3ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5008(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3sEXT) + .type GL_PREFIX(SecondaryColor3sEXT), @function +GL_PREFIX(SecondaryColor3sEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3svEXT) + .type GL_PREFIX(SecondaryColor3svEXT), @function +GL_PREFIX(SecondaryColor3svEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3ubEXT) + .type GL_PREFIX(SecondaryColor3ubEXT), @function +GL_PREFIX(SecondaryColor3ubEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3ubvEXT) + .type GL_PREFIX(SecondaryColor3ubvEXT), @function +GL_PREFIX(SecondaryColor3ubvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3uiEXT) + .type GL_PREFIX(SecondaryColor3uiEXT), @function +GL_PREFIX(SecondaryColor3uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3uivEXT) + .type GL_PREFIX(SecondaryColor3uivEXT), @function +GL_PREFIX(SecondaryColor3uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3usEXT) + .type GL_PREFIX(SecondaryColor3usEXT), @function +GL_PREFIX(SecondaryColor3usEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3usvEXT) + .type GL_PREFIX(SecondaryColor3usvEXT), @function +GL_PREFIX(SecondaryColor3usvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColorPointerEXT) + .type GL_PREFIX(SecondaryColorPointerEXT), @function +GL_PREFIX(SecondaryColorPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(MultiDrawArraysEXT) + .type GL_PREFIX(MultiDrawArraysEXT), @function +GL_PREFIX(MultiDrawArraysEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5088(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT) + + .p2align 4,,15 + .globl GL_PREFIX(MultiDrawElementsEXT) + .type GL_PREFIX(MultiDrawElementsEXT), @function +GL_PREFIX(MultiDrawElementsEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoordPointerEXT) + .type GL_PREFIX(FogCoordPointerEXT), @function +GL_PREFIX(FogCoordPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoorddEXT) + .type GL_PREFIX(FogCoorddEXT), @function +GL_PREFIX(FogCoorddEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 5112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5112(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 5112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoorddvEXT) + .type GL_PREFIX(FogCoorddvEXT), @function +GL_PREFIX(FogCoorddvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoordfEXT) + .type GL_PREFIX(FogCoordfEXT), @function +GL_PREFIX(FogCoordfEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 5128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5128(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 5128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoordfvEXT) + .type GL_PREFIX(FogCoordfvEXT), @function +GL_PREFIX(FogCoordfvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_643) + .type GL_PREFIX(_dispatch_stub_643), @function + HIDDEN(GL_PREFIX(_dispatch_stub_643)) +GL_PREFIX(_dispatch_stub_643): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_643), .-GL_PREFIX(_dispatch_stub_643) + + .p2align 4,,15 + .globl GL_PREFIX(BlendFuncSeparateEXT) + .type GL_PREFIX(BlendFuncSeparateEXT), @function +GL_PREFIX(BlendFuncSeparateEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FlushVertexArrayRangeNV) + .type GL_PREFIX(FlushVertexArrayRangeNV), @function +GL_PREFIX(FlushVertexArrayRangeNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 5160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5160(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 5160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexArrayRangeNV) + .type GL_PREFIX(VertexArrayRangeNV), @function +GL_PREFIX(VertexArrayRangeNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerInputNV) + .type GL_PREFIX(CombinerInputNV), @function +GL_PREFIX(CombinerInputNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerOutputNV) + .type GL_PREFIX(CombinerOutputNV), @function +GL_PREFIX(CombinerOutputNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerParameterfNV) + .type GL_PREFIX(CombinerParameterfNV), @function +GL_PREFIX(CombinerParameterfNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5192(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerParameterfvNV) + .type GL_PREFIX(CombinerParameterfvNV), @function +GL_PREFIX(CombinerParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerParameteriNV) + .type GL_PREFIX(CombinerParameteriNV), @function +GL_PREFIX(CombinerParameteriNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerParameterivNV) + .type GL_PREFIX(CombinerParameterivNV), @function +GL_PREFIX(CombinerParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(FinalCombinerInputNV) + .type GL_PREFIX(FinalCombinerInputNV), @function +GL_PREFIX(FinalCombinerInputNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetCombinerInputParameterfvNV) + .type GL_PREFIX(GetCombinerInputParameterfvNV), @function +GL_PREFIX(GetCombinerInputParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetCombinerInputParameterivNV) + .type GL_PREFIX(GetCombinerInputParameterivNV), @function +GL_PREFIX(GetCombinerInputParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetCombinerOutputParameterfvNV) + .type GL_PREFIX(GetCombinerOutputParameterfvNV), @function +GL_PREFIX(GetCombinerOutputParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetCombinerOutputParameterivNV) + .type GL_PREFIX(GetCombinerOutputParameterivNV), @function +GL_PREFIX(GetCombinerOutputParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetFinalCombinerInputParameterfvNV) + .type GL_PREFIX(GetFinalCombinerInputParameterfvNV), @function +GL_PREFIX(GetFinalCombinerInputParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetFinalCombinerInputParameterivNV) + .type GL_PREFIX(GetFinalCombinerInputParameterivNV), @function +GL_PREFIX(GetFinalCombinerInputParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(ResizeBuffersMESA) + .type GL_PREFIX(ResizeBuffersMESA), @function +GL_PREFIX(ResizeBuffersMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 5280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5280(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 5280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2dMESA) + .type GL_PREFIX(WindowPos2dMESA), @function +GL_PREFIX(WindowPos2dMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5288(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2dvMESA) + .type GL_PREFIX(WindowPos2dvMESA), @function +GL_PREFIX(WindowPos2dvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2fMESA) + .type GL_PREFIX(WindowPos2fMESA), @function +GL_PREFIX(WindowPos2fMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5304(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2fvMESA) + .type GL_PREFIX(WindowPos2fvMESA), @function +GL_PREFIX(WindowPos2fvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2iMESA) + .type GL_PREFIX(WindowPos2iMESA), @function +GL_PREFIX(WindowPos2iMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2ivMESA) + .type GL_PREFIX(WindowPos2ivMESA), @function +GL_PREFIX(WindowPos2ivMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2sMESA) + .type GL_PREFIX(WindowPos2sMESA), @function +GL_PREFIX(WindowPos2sMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2svMESA) + .type GL_PREFIX(WindowPos2svMESA), @function +GL_PREFIX(WindowPos2svMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3dMESA) + .type GL_PREFIX(WindowPos3dMESA), @function +GL_PREFIX(WindowPos3dMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5352(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3dvMESA) + .type GL_PREFIX(WindowPos3dvMESA), @function +GL_PREFIX(WindowPos3dvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3fMESA) + .type GL_PREFIX(WindowPos3fMESA), @function +GL_PREFIX(WindowPos3fMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5368(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3fvMESA) + .type GL_PREFIX(WindowPos3fvMESA), @function +GL_PREFIX(WindowPos3fvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3iMESA) + .type GL_PREFIX(WindowPos3iMESA), @function +GL_PREFIX(WindowPos3iMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3ivMESA) + .type GL_PREFIX(WindowPos3ivMESA), @function +GL_PREFIX(WindowPos3ivMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3sMESA) + .type GL_PREFIX(WindowPos3sMESA), @function +GL_PREFIX(WindowPos3sMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3svMESA) + .type GL_PREFIX(WindowPos3svMESA), @function +GL_PREFIX(WindowPos3svMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4dMESA) + .type GL_PREFIX(WindowPos4dMESA), @function +GL_PREFIX(WindowPos4dMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 5416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5416(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 5416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4dvMESA) + .type GL_PREFIX(WindowPos4dvMESA), @function +GL_PREFIX(WindowPos4dvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4fMESA) + .type GL_PREFIX(WindowPos4fMESA), @function +GL_PREFIX(WindowPos4fMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 5432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5432(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 5432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4fvMESA) + .type GL_PREFIX(WindowPos4fvMESA), @function +GL_PREFIX(WindowPos4fvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4iMESA) + .type GL_PREFIX(WindowPos4iMESA), @function +GL_PREFIX(WindowPos4iMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4ivMESA) + .type GL_PREFIX(WindowPos4ivMESA), @function +GL_PREFIX(WindowPos4ivMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4sMESA) + .type GL_PREFIX(WindowPos4sMESA), @function +GL_PREFIX(WindowPos4sMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4svMESA) + .type GL_PREFIX(WindowPos4svMESA), @function +GL_PREFIX(WindowPos4svMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_685) + .type GL_PREFIX(_dispatch_stub_685), @function + HIDDEN(GL_PREFIX(_dispatch_stub_685)) +GL_PREFIX(_dispatch_stub_685): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_685), .-GL_PREFIX(_dispatch_stub_685) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_686) + .type GL_PREFIX(_dispatch_stub_686), @function + HIDDEN(GL_PREFIX(_dispatch_stub_686)) +GL_PREFIX(_dispatch_stub_686): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_686), .-GL_PREFIX(_dispatch_stub_686) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_687) + .type GL_PREFIX(_dispatch_stub_687), @function + HIDDEN(GL_PREFIX(_dispatch_stub_687)) +GL_PREFIX(_dispatch_stub_687): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_687), .-GL_PREFIX(_dispatch_stub_687) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_688) + .type GL_PREFIX(_dispatch_stub_688), @function + HIDDEN(GL_PREFIX(_dispatch_stub_688)) +GL_PREFIX(_dispatch_stub_688): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_688), .-GL_PREFIX(_dispatch_stub_688) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_689) + .type GL_PREFIX(_dispatch_stub_689), @function + HIDDEN(GL_PREFIX(_dispatch_stub_689)) +GL_PREFIX(_dispatch_stub_689): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_689), .-GL_PREFIX(_dispatch_stub_689) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_690) + .type GL_PREFIX(_dispatch_stub_690), @function + HIDDEN(GL_PREFIX(_dispatch_stub_690)) +GL_PREFIX(_dispatch_stub_690): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_690), .-GL_PREFIX(_dispatch_stub_690) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_691) + .type GL_PREFIX(_dispatch_stub_691), @function + HIDDEN(GL_PREFIX(_dispatch_stub_691)) +GL_PREFIX(_dispatch_stub_691): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_691), .-GL_PREFIX(_dispatch_stub_691) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_692) + .type GL_PREFIX(_dispatch_stub_692), @function + HIDDEN(GL_PREFIX(_dispatch_stub_692)) +GL_PREFIX(_dispatch_stub_692): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_692), .-GL_PREFIX(_dispatch_stub_692) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_693) + .type GL_PREFIX(_dispatch_stub_693), @function + HIDDEN(GL_PREFIX(_dispatch_stub_693)) +GL_PREFIX(_dispatch_stub_693): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_693), .-GL_PREFIX(_dispatch_stub_693) + + .p2align 4,,15 + .globl GL_PREFIX(AreProgramsResidentNV) + .type GL_PREFIX(AreProgramsResidentNV), @function +GL_PREFIX(AreProgramsResidentNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV) + + .p2align 4,,15 + .globl GL_PREFIX(BindProgramNV) + .type GL_PREFIX(BindProgramNV), @function +GL_PREFIX(BindProgramNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteProgramsNV) + .type GL_PREFIX(DeleteProgramsNV), @function +GL_PREFIX(DeleteProgramsNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV) + + .p2align 4,,15 + .globl GL_PREFIX(ExecuteProgramNV) + .type GL_PREFIX(ExecuteProgramNV), @function +GL_PREFIX(ExecuteProgramNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV) + + .p2align 4,,15 + .globl GL_PREFIX(GenProgramsNV) + .type GL_PREFIX(GenProgramsNV), @function +GL_PREFIX(GenProgramsNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramParameterdvNV) + .type GL_PREFIX(GetProgramParameterdvNV), @function +GL_PREFIX(GetProgramParameterdvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramParameterfvNV) + .type GL_PREFIX(GetProgramParameterfvNV), @function +GL_PREFIX(GetProgramParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramStringNV) + .type GL_PREFIX(GetProgramStringNV), @function +GL_PREFIX(GetProgramStringNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramivNV) + .type GL_PREFIX(GetProgramivNV), @function +GL_PREFIX(GetProgramivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetTrackMatrixivNV) + .type GL_PREFIX(GetTrackMatrixivNV), @function +GL_PREFIX(GetTrackMatrixivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribPointervNV) + .type GL_PREFIX(GetVertexAttribPointervNV), @function +GL_PREFIX(GetVertexAttribPointervNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribdvNV) + .type GL_PREFIX(GetVertexAttribdvNV), @function +GL_PREFIX(GetVertexAttribdvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribfvNV) + .type GL_PREFIX(GetVertexAttribfvNV), @function +GL_PREFIX(GetVertexAttribfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribivNV) + .type GL_PREFIX(GetVertexAttribivNV), @function +GL_PREFIX(GetVertexAttribivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV) + + .p2align 4,,15 + .globl GL_PREFIX(IsProgramNV) + .type GL_PREFIX(IsProgramNV), @function +GL_PREFIX(IsProgramNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV) + + .p2align 4,,15 + .globl GL_PREFIX(LoadProgramNV) + .type GL_PREFIX(LoadProgramNV), @function +GL_PREFIX(LoadProgramNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramParameters4dvNV) + .type GL_PREFIX(ProgramParameters4dvNV), @function +GL_PREFIX(ProgramParameters4dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramParameters4fvNV) + .type GL_PREFIX(ProgramParameters4fvNV), @function +GL_PREFIX(ProgramParameters4fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(RequestResidentProgramsNV) + .type GL_PREFIX(RequestResidentProgramsNV), @function +GL_PREFIX(RequestResidentProgramsNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) + + .p2align 4,,15 + .globl GL_PREFIX(TrackMatrixNV) + .type GL_PREFIX(TrackMatrixNV), @function +GL_PREFIX(TrackMatrixNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1dNV) + .type GL_PREFIX(VertexAttrib1dNV), @function +GL_PREFIX(VertexAttrib1dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5712(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1dvNV) + .type GL_PREFIX(VertexAttrib1dvNV), @function +GL_PREFIX(VertexAttrib1dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1fNV) + .type GL_PREFIX(VertexAttrib1fNV), @function +GL_PREFIX(VertexAttrib1fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5728(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1fvNV) + .type GL_PREFIX(VertexAttrib1fvNV), @function +GL_PREFIX(VertexAttrib1fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1sNV) + .type GL_PREFIX(VertexAttrib1sNV), @function +GL_PREFIX(VertexAttrib1sNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1svNV) + .type GL_PREFIX(VertexAttrib1svNV), @function +GL_PREFIX(VertexAttrib1svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2dNV) + .type GL_PREFIX(VertexAttrib2dNV), @function +GL_PREFIX(VertexAttrib2dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5760(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2dvNV) + .type GL_PREFIX(VertexAttrib2dvNV), @function +GL_PREFIX(VertexAttrib2dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2fNV) + .type GL_PREFIX(VertexAttrib2fNV), @function +GL_PREFIX(VertexAttrib2fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5776(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2fvNV) + .type GL_PREFIX(VertexAttrib2fvNV), @function +GL_PREFIX(VertexAttrib2fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2sNV) + .type GL_PREFIX(VertexAttrib2sNV), @function +GL_PREFIX(VertexAttrib2sNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2svNV) + .type GL_PREFIX(VertexAttrib2svNV), @function +GL_PREFIX(VertexAttrib2svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5800(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3dNV) + .type GL_PREFIX(VertexAttrib3dNV), @function +GL_PREFIX(VertexAttrib3dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5808(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3dvNV) + .type GL_PREFIX(VertexAttrib3dvNV), @function +GL_PREFIX(VertexAttrib3dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3fNV) + .type GL_PREFIX(VertexAttrib3fNV), @function +GL_PREFIX(VertexAttrib3fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5824(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3fvNV) + .type GL_PREFIX(VertexAttrib3fvNV), @function +GL_PREFIX(VertexAttrib3fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3sNV) + .type GL_PREFIX(VertexAttrib3sNV), @function +GL_PREFIX(VertexAttrib3sNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3svNV) + .type GL_PREFIX(VertexAttrib3svNV), @function +GL_PREFIX(VertexAttrib3svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4dNV) + .type GL_PREFIX(VertexAttrib4dNV), @function +GL_PREFIX(VertexAttrib4dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5856(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4dvNV) + .type GL_PREFIX(VertexAttrib4dvNV), @function +GL_PREFIX(VertexAttrib4dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4fNV) + .type GL_PREFIX(VertexAttrib4fNV), @function +GL_PREFIX(VertexAttrib4fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5872(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4fvNV) + .type GL_PREFIX(VertexAttrib4fvNV), @function +GL_PREFIX(VertexAttrib4fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4sNV) + .type GL_PREFIX(VertexAttrib4sNV), @function +GL_PREFIX(VertexAttrib4sNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4svNV) + .type GL_PREFIX(VertexAttrib4svNV), @function +GL_PREFIX(VertexAttrib4svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4ubNV) + .type GL_PREFIX(VertexAttrib4ubNV), @function +GL_PREFIX(VertexAttrib4ubNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4ubvNV) + .type GL_PREFIX(VertexAttrib4ubvNV), @function +GL_PREFIX(VertexAttrib4ubvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribPointerNV) + .type GL_PREFIX(VertexAttribPointerNV), @function +GL_PREFIX(VertexAttribPointerNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs1dvNV) + .type GL_PREFIX(VertexAttribs1dvNV), @function +GL_PREFIX(VertexAttribs1dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs1fvNV) + .type GL_PREFIX(VertexAttribs1fvNV), @function +GL_PREFIX(VertexAttribs1fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs1svNV) + .type GL_PREFIX(VertexAttribs1svNV), @function +GL_PREFIX(VertexAttribs1svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs2dvNV) + .type GL_PREFIX(VertexAttribs2dvNV), @function +GL_PREFIX(VertexAttribs2dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs2fvNV) + .type GL_PREFIX(VertexAttribs2fvNV), @function +GL_PREFIX(VertexAttribs2fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs2svNV) + .type GL_PREFIX(VertexAttribs2svNV), @function +GL_PREFIX(VertexAttribs2svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs3dvNV) + .type GL_PREFIX(VertexAttribs3dvNV), @function +GL_PREFIX(VertexAttribs3dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs3fvNV) + .type GL_PREFIX(VertexAttribs3fvNV), @function +GL_PREFIX(VertexAttribs3fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs3svNV) + .type GL_PREFIX(VertexAttribs3svNV), @function +GL_PREFIX(VertexAttribs3svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs4dvNV) + .type GL_PREFIX(VertexAttribs4dvNV), @function +GL_PREFIX(VertexAttribs4dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs4fvNV) + .type GL_PREFIX(VertexAttribs4fvNV), @function +GL_PREFIX(VertexAttribs4fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6008(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs4svNV) + .type GL_PREFIX(VertexAttribs4svNV), @function +GL_PREFIX(VertexAttribs4svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs4ubvNV) + .type GL_PREFIX(VertexAttribs4ubvNV), @function +GL_PREFIX(VertexAttribs4ubvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexBumpParameterfvATI) + .type GL_PREFIX(GetTexBumpParameterfvATI), @function +GL_PREFIX(GetTexBumpParameterfvATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexBumpParameterivATI) + .type GL_PREFIX(GetTexBumpParameterivATI), @function +GL_PREFIX(GetTexBumpParameterivATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) + + .p2align 4,,15 + .globl GL_PREFIX(TexBumpParameterfvATI) + .type GL_PREFIX(TexBumpParameterfvATI), @function +GL_PREFIX(TexBumpParameterfvATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) + + .p2align 4,,15 + .globl GL_PREFIX(TexBumpParameterivATI) + .type GL_PREFIX(TexBumpParameterivATI), @function +GL_PREFIX(TexBumpParameterivATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) + + .p2align 4,,15 + .globl GL_PREFIX(AlphaFragmentOp1ATI) + .type GL_PREFIX(AlphaFragmentOp1ATI), @function +GL_PREFIX(AlphaFragmentOp1ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) + + .p2align 4,,15 + .globl GL_PREFIX(AlphaFragmentOp2ATI) + .type GL_PREFIX(AlphaFragmentOp2ATI), @function +GL_PREFIX(AlphaFragmentOp2ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) + + .p2align 4,,15 + .globl GL_PREFIX(AlphaFragmentOp3ATI) + .type GL_PREFIX(AlphaFragmentOp3ATI), @function +GL_PREFIX(AlphaFragmentOp3ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) + + .p2align 4,,15 + .globl GL_PREFIX(BeginFragmentShaderATI) + .type GL_PREFIX(BeginFragmentShaderATI), @function +GL_PREFIX(BeginFragmentShaderATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6088(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) + + .p2align 4,,15 + .globl GL_PREFIX(BindFragmentShaderATI) + .type GL_PREFIX(BindFragmentShaderATI), @function +GL_PREFIX(BindFragmentShaderATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) + + .p2align 4,,15 + .globl GL_PREFIX(ColorFragmentOp1ATI) + .type GL_PREFIX(ColorFragmentOp1ATI), @function +GL_PREFIX(ColorFragmentOp1ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) + + .p2align 4,,15 + .globl GL_PREFIX(ColorFragmentOp2ATI) + .type GL_PREFIX(ColorFragmentOp2ATI), @function +GL_PREFIX(ColorFragmentOp2ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) + + .p2align 4,,15 + .globl GL_PREFIX(ColorFragmentOp3ATI) + .type GL_PREFIX(ColorFragmentOp3ATI), @function +GL_PREFIX(ColorFragmentOp3ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteFragmentShaderATI) + .type GL_PREFIX(DeleteFragmentShaderATI), @function +GL_PREFIX(DeleteFragmentShaderATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) + + .p2align 4,,15 + .globl GL_PREFIX(EndFragmentShaderATI) + .type GL_PREFIX(EndFragmentShaderATI), @function +GL_PREFIX(EndFragmentShaderATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6136(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) + + .p2align 4,,15 + .globl GL_PREFIX(GenFragmentShadersATI) + .type GL_PREFIX(GenFragmentShadersATI), @function +GL_PREFIX(GenFragmentShadersATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) + + .p2align 4,,15 + .globl GL_PREFIX(PassTexCoordATI) + .type GL_PREFIX(PassTexCoordATI), @function +GL_PREFIX(PassTexCoordATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) + + .p2align 4,,15 + .globl GL_PREFIX(SampleMapATI) + .type GL_PREFIX(SampleMapATI), @function +GL_PREFIX(SampleMapATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) + + .p2align 4,,15 + .globl GL_PREFIX(SetFragmentShaderConstantATI) + .type GL_PREFIX(SetFragmentShaderConstantATI), @function +GL_PREFIX(SetFragmentShaderConstantATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) + + .p2align 4,,15 + .globl GL_PREFIX(PointParameteriNV) + .type GL_PREFIX(PointParameteriNV), @function +GL_PREFIX(PointParameteriNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) + + .p2align 4,,15 + .globl GL_PREFIX(PointParameterivNV) + .type GL_PREFIX(PointParameterivNV), @function +GL_PREFIX(PointParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_774) + .type GL_PREFIX(_dispatch_stub_774), @function + HIDDEN(GL_PREFIX(_dispatch_stub_774)) +GL_PREFIX(_dispatch_stub_774): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_775) + .type GL_PREFIX(_dispatch_stub_775), @function + HIDDEN(GL_PREFIX(_dispatch_stub_775)) +GL_PREFIX(_dispatch_stub_775): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_776) + .type GL_PREFIX(_dispatch_stub_776), @function + HIDDEN(GL_PREFIX(_dispatch_stub_776)) +GL_PREFIX(_dispatch_stub_776): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_777) + .type GL_PREFIX(_dispatch_stub_777), @function + HIDDEN(GL_PREFIX(_dispatch_stub_777)) +GL_PREFIX(_dispatch_stub_777): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_778) + .type GL_PREFIX(_dispatch_stub_778), @function + HIDDEN(GL_PREFIX(_dispatch_stub_778)) +GL_PREFIX(_dispatch_stub_778): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramNamedParameterdvNV) + .type GL_PREFIX(GetProgramNamedParameterdvNV), @function +GL_PREFIX(GetProgramNamedParameterdvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramNamedParameterfvNV) + .type GL_PREFIX(GetProgramNamedParameterfvNV), @function +GL_PREFIX(GetProgramNamedParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramNamedParameter4dNV) + .type GL_PREFIX(ProgramNamedParameter4dNV), @function +GL_PREFIX(ProgramNamedParameter4dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + call _x86_64_get_dispatch@PLT + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 6248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6248(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + call _glapi_get_dispatch + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 6248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramNamedParameter4dvNV) + .type GL_PREFIX(ProgramNamedParameter4dvNV), @function +GL_PREFIX(ProgramNamedParameter4dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramNamedParameter4fNV) + .type GL_PREFIX(ProgramNamedParameter4fNV), @function +GL_PREFIX(ProgramNamedParameter4fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + call _x86_64_get_dispatch@PLT + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 6264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6264(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + call _glapi_get_dispatch + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 6264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramNamedParameter4fvNV) + .type GL_PREFIX(ProgramNamedParameter4fvNV), @function +GL_PREFIX(ProgramNamedParameter4fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(PrimitiveRestartIndexNV) + .type GL_PREFIX(PrimitiveRestartIndexNV), @function +GL_PREFIX(PrimitiveRestartIndexNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV) + + .p2align 4,,15 + .globl GL_PREFIX(PrimitiveRestartNV) + .type GL_PREFIX(PrimitiveRestartNV), @function +GL_PREFIX(PrimitiveRestartNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6288(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_787) + .type GL_PREFIX(_dispatch_stub_787), @function + HIDDEN(GL_PREFIX(_dispatch_stub_787)) +GL_PREFIX(_dispatch_stub_787): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_787), .-GL_PREFIX(_dispatch_stub_787) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_788) + .type GL_PREFIX(_dispatch_stub_788), @function + HIDDEN(GL_PREFIX(_dispatch_stub_788)) +GL_PREFIX(_dispatch_stub_788): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788) + + .p2align 4,,15 + .globl GL_PREFIX(BindFramebufferEXT) + .type GL_PREFIX(BindFramebufferEXT), @function +GL_PREFIX(BindFramebufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BindRenderbufferEXT) + .type GL_PREFIX(BindRenderbufferEXT), @function +GL_PREFIX(BindRenderbufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(CheckFramebufferStatusEXT) + .type GL_PREFIX(CheckFramebufferStatusEXT), @function +GL_PREFIX(CheckFramebufferStatusEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteFramebuffersEXT) + .type GL_PREFIX(DeleteFramebuffersEXT), @function +GL_PREFIX(DeleteFramebuffersEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteRenderbuffersEXT) + .type GL_PREFIX(DeleteRenderbuffersEXT), @function +GL_PREFIX(DeleteRenderbuffersEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferRenderbufferEXT) + .type GL_PREFIX(FramebufferRenderbufferEXT), @function +GL_PREFIX(FramebufferRenderbufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTexture1DEXT) + .type GL_PREFIX(FramebufferTexture1DEXT), @function +GL_PREFIX(FramebufferTexture1DEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTexture2DEXT) + .type GL_PREFIX(FramebufferTexture2DEXT), @function +GL_PREFIX(FramebufferTexture2DEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTexture3DEXT) + .type GL_PREFIX(FramebufferTexture3DEXT), @function +GL_PREFIX(FramebufferTexture3DEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GenFramebuffersEXT) + .type GL_PREFIX(GenFramebuffersEXT), @function +GL_PREFIX(GenFramebuffersEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GenRenderbuffersEXT) + .type GL_PREFIX(GenRenderbuffersEXT), @function +GL_PREFIX(GenRenderbuffersEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GenerateMipmapEXT) + .type GL_PREFIX(GenerateMipmapEXT), @function +GL_PREFIX(GenerateMipmapEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetFramebufferAttachmentParameterivEXT) + .type GL_PREFIX(GetFramebufferAttachmentParameterivEXT), @function +GL_PREFIX(GetFramebufferAttachmentParameterivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetRenderbufferParameterivEXT) + .type GL_PREFIX(GetRenderbufferParameterivEXT), @function +GL_PREFIX(GetRenderbufferParameterivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsFramebufferEXT) + .type GL_PREFIX(IsFramebufferEXT), @function +GL_PREFIX(IsFramebufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsRenderbufferEXT) + .type GL_PREFIX(IsRenderbufferEXT), @function +GL_PREFIX(IsRenderbufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(RenderbufferStorageEXT) + .type GL_PREFIX(RenderbufferStorageEXT), @function +GL_PREFIX(RenderbufferStorageEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_806) + .type GL_PREFIX(_dispatch_stub_806), @function + HIDDEN(GL_PREFIX(_dispatch_stub_806)) +GL_PREFIX(_dispatch_stub_806): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_806), .-GL_PREFIX(_dispatch_stub_806) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_807) + .type GL_PREFIX(_dispatch_stub_807), @function + HIDDEN(GL_PREFIX(_dispatch_stub_807)) +GL_PREFIX(_dispatch_stub_807): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_807), .-GL_PREFIX(_dispatch_stub_807) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_808) + .type GL_PREFIX(_dispatch_stub_808), @function + HIDDEN(GL_PREFIX(_dispatch_stub_808)) +GL_PREFIX(_dispatch_stub_808): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_808), .-GL_PREFIX(_dispatch_stub_808) + + .p2align 4,,15 + .globl GL_PREFIX(BindFragDataLocationEXT) + .type GL_PREFIX(BindFragDataLocationEXT), @function +GL_PREFIX(BindFragDataLocationEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetFragDataLocationEXT) + .type GL_PREFIX(GetFragDataLocationEXT), @function +GL_PREFIX(GetFragDataLocationEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformuivEXT) + .type GL_PREFIX(GetUniformuivEXT), @function +GL_PREFIX(GetUniformuivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribIivEXT) + .type GL_PREFIX(GetVertexAttribIivEXT), @function +GL_PREFIX(GetVertexAttribIivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribIuivEXT) + .type GL_PREFIX(GetVertexAttribIuivEXT), @function +GL_PREFIX(GetVertexAttribIuivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1uiEXT) + .type GL_PREFIX(Uniform1uiEXT), @function +GL_PREFIX(Uniform1uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1uivEXT) + .type GL_PREFIX(Uniform1uivEXT), @function +GL_PREFIX(Uniform1uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2uiEXT) + .type GL_PREFIX(Uniform2uiEXT), @function +GL_PREFIX(Uniform2uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2uivEXT) + .type GL_PREFIX(Uniform2uivEXT), @function +GL_PREFIX(Uniform2uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3uiEXT) + .type GL_PREFIX(Uniform3uiEXT), @function +GL_PREFIX(Uniform3uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3uivEXT) + .type GL_PREFIX(Uniform3uivEXT), @function +GL_PREFIX(Uniform3uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4uiEXT) + .type GL_PREFIX(Uniform4uiEXT), @function +GL_PREFIX(Uniform4uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4uivEXT) + .type GL_PREFIX(Uniform4uivEXT), @function +GL_PREFIX(Uniform4uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1iEXT) + .type GL_PREFIX(VertexAttribI1iEXT), @function +GL_PREFIX(VertexAttribI1iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1ivEXT) + .type GL_PREFIX(VertexAttribI1ivEXT), @function +GL_PREFIX(VertexAttribI1ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1uiEXT) + .type GL_PREFIX(VertexAttribI1uiEXT), @function +GL_PREFIX(VertexAttribI1uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1uivEXT) + .type GL_PREFIX(VertexAttribI1uivEXT), @function +GL_PREFIX(VertexAttribI1uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2iEXT) + .type GL_PREFIX(VertexAttribI2iEXT), @function +GL_PREFIX(VertexAttribI2iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2ivEXT) + .type GL_PREFIX(VertexAttribI2ivEXT), @function +GL_PREFIX(VertexAttribI2ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2uiEXT) + .type GL_PREFIX(VertexAttribI2uiEXT), @function +GL_PREFIX(VertexAttribI2uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2uivEXT) + .type GL_PREFIX(VertexAttribI2uivEXT), @function +GL_PREFIX(VertexAttribI2uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3iEXT) + .type GL_PREFIX(VertexAttribI3iEXT), @function +GL_PREFIX(VertexAttribI3iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3ivEXT) + .type GL_PREFIX(VertexAttribI3ivEXT), @function +GL_PREFIX(VertexAttribI3ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3uiEXT) + .type GL_PREFIX(VertexAttribI3uiEXT), @function +GL_PREFIX(VertexAttribI3uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3uivEXT) + .type GL_PREFIX(VertexAttribI3uivEXT), @function +GL_PREFIX(VertexAttribI3uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4bvEXT) + .type GL_PREFIX(VertexAttribI4bvEXT), @function +GL_PREFIX(VertexAttribI4bvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4iEXT) + .type GL_PREFIX(VertexAttribI4iEXT), @function +GL_PREFIX(VertexAttribI4iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4ivEXT) + .type GL_PREFIX(VertexAttribI4ivEXT), @function +GL_PREFIX(VertexAttribI4ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4svEXT) + .type GL_PREFIX(VertexAttribI4svEXT), @function +GL_PREFIX(VertexAttribI4svEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4ubvEXT) + .type GL_PREFIX(VertexAttribI4ubvEXT), @function +GL_PREFIX(VertexAttribI4ubvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4uiEXT) + .type GL_PREFIX(VertexAttribI4uiEXT), @function +GL_PREFIX(VertexAttribI4uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4uivEXT) + .type GL_PREFIX(VertexAttribI4uivEXT), @function +GL_PREFIX(VertexAttribI4uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4usvEXT) + .type GL_PREFIX(VertexAttribI4usvEXT), @function +GL_PREFIX(VertexAttribI4usvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribIPointerEXT) + .type GL_PREFIX(VertexAttribIPointerEXT), @function +GL_PREFIX(VertexAttribIPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTextureLayerEXT) + .type GL_PREFIX(FramebufferTextureLayerEXT), @function +GL_PREFIX(FramebufferTextureLayerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(ColorMaskIndexedEXT) + .type GL_PREFIX(ColorMaskIndexedEXT), @function +GL_PREFIX(ColorMaskIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(DisableIndexedEXT) + .type GL_PREFIX(DisableIndexedEXT), @function +GL_PREFIX(DisableIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(EnableIndexedEXT) + .type GL_PREFIX(EnableIndexedEXT), @function +GL_PREFIX(EnableIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetBooleanIndexedvEXT) + .type GL_PREFIX(GetBooleanIndexedvEXT), @function +GL_PREFIX(GetBooleanIndexedvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetIntegerIndexedvEXT) + .type GL_PREFIX(GetIntegerIndexedvEXT), @function +GL_PREFIX(GetIntegerIndexedvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsEnabledIndexedEXT) + .type GL_PREFIX(IsEnabledIndexedEXT), @function +GL_PREFIX(IsEnabledIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(ClearColorIiEXT) + .type GL_PREFIX(ClearColorIiEXT), @function +GL_PREFIX(ClearColorIiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6800(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(ClearColorIuiEXT) + .type GL_PREFIX(ClearColorIuiEXT), @function +GL_PREFIX(ClearColorIuiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexParameterIivEXT) + .type GL_PREFIX(GetTexParameterIivEXT), @function +GL_PREFIX(GetTexParameterIivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexParameterIuivEXT) + .type GL_PREFIX(GetTexParameterIuivEXT), @function +GL_PREFIX(GetTexParameterIuivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameterIivEXT) + .type GL_PREFIX(TexParameterIivEXT), @function +GL_PREFIX(TexParameterIivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameterIuivEXT) + .type GL_PREFIX(TexParameterIuivEXT), @function +GL_PREFIX(TexParameterIuivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BeginConditionalRenderNV) + .type GL_PREFIX(BeginConditionalRenderNV), @function +GL_PREFIX(BeginConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(EndConditionalRenderNV) + .type GL_PREFIX(EndConditionalRenderNV), @function +GL_PREFIX(EndConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6856(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(BeginTransformFeedbackEXT) + .type GL_PREFIX(BeginTransformFeedbackEXT), @function +GL_PREFIX(BeginTransformFeedbackEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BindBufferBaseEXT) + .type GL_PREFIX(BindBufferBaseEXT), @function +GL_PREFIX(BindBufferBaseEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BindBufferOffsetEXT) + .type GL_PREFIX(BindBufferOffsetEXT), @function +GL_PREFIX(BindBufferOffsetEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BindBufferRangeEXT) + .type GL_PREFIX(BindBufferRangeEXT), @function +GL_PREFIX(BindBufferRangeEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT) + + .p2align 4,,15 + .globl GL_PREFIX(EndTransformFeedbackEXT) + .type GL_PREFIX(EndTransformFeedbackEXT), @function +GL_PREFIX(EndTransformFeedbackEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6896(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetTransformFeedbackVaryingEXT) + .type GL_PREFIX(GetTransformFeedbackVaryingEXT), @function +GL_PREFIX(GetTransformFeedbackVaryingEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT) + + .p2align 4,,15 + .globl GL_PREFIX(TransformFeedbackVaryingsEXT) + .type GL_PREFIX(TransformFeedbackVaryingsEXT), @function +GL_PREFIX(TransformFeedbackVaryingsEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT) + + .p2align 4,,15 + .globl GL_PREFIX(ProvokingVertexEXT) + .type GL_PREFIX(ProvokingVertexEXT), @function +GL_PREFIX(ProvokingVertexEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_866) + .type GL_PREFIX(_dispatch_stub_866), @function + HIDDEN(GL_PREFIX(_dispatch_stub_866)) +GL_PREFIX(_dispatch_stub_866): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_867) + .type GL_PREFIX(_dispatch_stub_867), @function + HIDDEN(GL_PREFIX(_dispatch_stub_867)) +GL_PREFIX(_dispatch_stub_867): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867) + + .p2align 4,,15 + .globl GL_PREFIX(GetObjectParameterivAPPLE) + .type GL_PREFIX(GetObjectParameterivAPPLE), @function +GL_PREFIX(GetObjectParameterivAPPLE): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE) + + .p2align 4,,15 + .globl GL_PREFIX(ObjectPurgeableAPPLE) + .type GL_PREFIX(ObjectPurgeableAPPLE), @function +GL_PREFIX(ObjectPurgeableAPPLE): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE) + + .p2align 4,,15 + .globl GL_PREFIX(ObjectUnpurgeableAPPLE) + .type GL_PREFIX(ObjectUnpurgeableAPPLE), @function +GL_PREFIX(ObjectUnpurgeableAPPLE): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE) + + .p2align 4,,15 + .globl GL_PREFIX(ActiveProgramEXT) + .type GL_PREFIX(ActiveProgramEXT), @function +GL_PREFIX(ActiveProgramEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT) + + .p2align 4,,15 + .globl GL_PREFIX(CreateShaderProgramEXT) + .type GL_PREFIX(CreateShaderProgramEXT), @function +GL_PREFIX(CreateShaderProgramEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT) + + .p2align 4,,15 + .globl GL_PREFIX(UseShaderProgramEXT) + .type GL_PREFIX(UseShaderProgramEXT), @function +GL_PREFIX(UseShaderProgramEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_874) + .type GL_PREFIX(_dispatch_stub_874), @function + HIDDEN(GL_PREFIX(_dispatch_stub_874)) +GL_PREFIX(_dispatch_stub_874): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_874), .-GL_PREFIX(_dispatch_stub_874) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_875) + .type GL_PREFIX(_dispatch_stub_875), @function + HIDDEN(GL_PREFIX(_dispatch_stub_875)) +GL_PREFIX(_dispatch_stub_875): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_875), .-GL_PREFIX(_dispatch_stub_875) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_876) + .type GL_PREFIX(_dispatch_stub_876), @function + HIDDEN(GL_PREFIX(_dispatch_stub_876)) +GL_PREFIX(_dispatch_stub_876): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7008(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_876), .-GL_PREFIX(_dispatch_stub_876) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_877) + .type GL_PREFIX(_dispatch_stub_877), @function + HIDDEN(GL_PREFIX(_dispatch_stub_877)) +GL_PREFIX(_dispatch_stub_877): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_877), .-GL_PREFIX(_dispatch_stub_877) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_878) + .type GL_PREFIX(_dispatch_stub_878), @function + HIDDEN(GL_PREFIX(_dispatch_stub_878)) +GL_PREFIX(_dispatch_stub_878): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_878), .-GL_PREFIX(_dispatch_stub_878) + + .p2align 4,,15 + .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES) + .type GL_PREFIX(EGLImageTargetRenderbufferStorageOES), @function +GL_PREFIX(EGLImageTargetRenderbufferStorageOES): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 7032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 7032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES) + + .p2align 4,,15 + .globl GL_PREFIX(EGLImageTargetTexture2DOES) + .type GL_PREFIX(EGLImageTargetTexture2DOES), @function +GL_PREFIX(EGLImageTargetTexture2DOES): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 7040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 7040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES) + + .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) + .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) + .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays) +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(AreTexturesResidentEXT) ; .set GL_PREFIX(AreTexturesResidentEXT), GL_PREFIX(AreTexturesResident) +#endif + .globl GL_PREFIX(CopyTexImage1DEXT) ; .set GL_PREFIX(CopyTexImage1DEXT), GL_PREFIX(CopyTexImage1D) + .globl GL_PREFIX(CopyTexImage2DEXT) ; .set GL_PREFIX(CopyTexImage2DEXT), GL_PREFIX(CopyTexImage2D) + .globl GL_PREFIX(CopyTexSubImage1DEXT) ; .set GL_PREFIX(CopyTexSubImage1DEXT), GL_PREFIX(CopyTexSubImage1D) + .globl GL_PREFIX(CopyTexSubImage2DEXT) ; .set GL_PREFIX(CopyTexSubImage2DEXT), GL_PREFIX(CopyTexSubImage2D) +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(DeleteTexturesEXT) ; .set GL_PREFIX(DeleteTexturesEXT), GL_PREFIX(DeleteTextures) +#endif +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(GenTexturesEXT) ; .set GL_PREFIX(GenTexturesEXT), GL_PREFIX(GenTextures) +#endif + .globl GL_PREFIX(GetPointervEXT) ; .set GL_PREFIX(GetPointervEXT), GL_PREFIX(GetPointerv) +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(IsTextureEXT) ; .set GL_PREFIX(IsTextureEXT), GL_PREFIX(IsTexture) +#endif + .globl GL_PREFIX(PrioritizeTexturesEXT) ; .set GL_PREFIX(PrioritizeTexturesEXT), GL_PREFIX(PrioritizeTextures) + .globl GL_PREFIX(TexSubImage1DEXT) ; .set GL_PREFIX(TexSubImage1DEXT), GL_PREFIX(TexSubImage1D) + .globl GL_PREFIX(TexSubImage2DEXT) ; .set GL_PREFIX(TexSubImage2DEXT), GL_PREFIX(TexSubImage2D) + .globl GL_PREFIX(BlendColorEXT) ; .set GL_PREFIX(BlendColorEXT), GL_PREFIX(BlendColor) + .globl GL_PREFIX(BlendEquationEXT) ; .set GL_PREFIX(BlendEquationEXT), GL_PREFIX(BlendEquation) + .globl GL_PREFIX(DrawRangeElementsEXT) ; .set GL_PREFIX(DrawRangeElementsEXT), GL_PREFIX(DrawRangeElements) + .globl GL_PREFIX(ColorTableEXT) ; .set GL_PREFIX(ColorTableEXT), GL_PREFIX(ColorTable) +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(GetColorTableEXT) ; .set GL_PREFIX(GetColorTableEXT), GL_PREFIX(GetColorTable) +#endif +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(GetColorTableParameterfvEXT) ; .set GL_PREFIX(GetColorTableParameterfvEXT), GL_PREFIX(GetColorTableParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(GetColorTableParameterivEXT) ; .set GL_PREFIX(GetColorTableParameterivEXT), GL_PREFIX(GetColorTableParameteriv) +#endif + .globl GL_PREFIX(TexImage3DEXT) ; .set GL_PREFIX(TexImage3DEXT), GL_PREFIX(TexImage3D) + .globl GL_PREFIX(TexSubImage3DEXT) ; .set GL_PREFIX(TexSubImage3DEXT), GL_PREFIX(TexSubImage3D) + .globl GL_PREFIX(CopyTexSubImage3DEXT) ; .set GL_PREFIX(CopyTexSubImage3DEXT), GL_PREFIX(CopyTexSubImage3D) + .globl GL_PREFIX(ActiveTexture) ; .set GL_PREFIX(ActiveTexture), GL_PREFIX(ActiveTextureARB) + .globl GL_PREFIX(ClientActiveTexture) ; .set GL_PREFIX(ClientActiveTexture), GL_PREFIX(ClientActiveTextureARB) + .globl GL_PREFIX(MultiTexCoord1d) ; .set GL_PREFIX(MultiTexCoord1d), GL_PREFIX(MultiTexCoord1dARB) + .globl GL_PREFIX(MultiTexCoord1dv) ; .set GL_PREFIX(MultiTexCoord1dv), GL_PREFIX(MultiTexCoord1dvARB) + .globl GL_PREFIX(MultiTexCoord1f) ; .set GL_PREFIX(MultiTexCoord1f), GL_PREFIX(MultiTexCoord1fARB) + .globl GL_PREFIX(MultiTexCoord1fv) ; .set GL_PREFIX(MultiTexCoord1fv), GL_PREFIX(MultiTexCoord1fvARB) + .globl GL_PREFIX(MultiTexCoord1i) ; .set GL_PREFIX(MultiTexCoord1i), GL_PREFIX(MultiTexCoord1iARB) + .globl GL_PREFIX(MultiTexCoord1iv) ; .set GL_PREFIX(MultiTexCoord1iv), GL_PREFIX(MultiTexCoord1ivARB) + .globl GL_PREFIX(MultiTexCoord1s) ; .set GL_PREFIX(MultiTexCoord1s), GL_PREFIX(MultiTexCoord1sARB) + .globl GL_PREFIX(MultiTexCoord1sv) ; .set GL_PREFIX(MultiTexCoord1sv), GL_PREFIX(MultiTexCoord1svARB) + .globl GL_PREFIX(MultiTexCoord2d) ; .set GL_PREFIX(MultiTexCoord2d), GL_PREFIX(MultiTexCoord2dARB) + .globl GL_PREFIX(MultiTexCoord2dv) ; .set GL_PREFIX(MultiTexCoord2dv), GL_PREFIX(MultiTexCoord2dvARB) + .globl GL_PREFIX(MultiTexCoord2f) ; .set GL_PREFIX(MultiTexCoord2f), GL_PREFIX(MultiTexCoord2fARB) + .globl GL_PREFIX(MultiTexCoord2fv) ; .set GL_PREFIX(MultiTexCoord2fv), GL_PREFIX(MultiTexCoord2fvARB) + .globl GL_PREFIX(MultiTexCoord2i) ; .set GL_PREFIX(MultiTexCoord2i), GL_PREFIX(MultiTexCoord2iARB) + .globl GL_PREFIX(MultiTexCoord2iv) ; .set GL_PREFIX(MultiTexCoord2iv), GL_PREFIX(MultiTexCoord2ivARB) + .globl GL_PREFIX(MultiTexCoord2s) ; .set GL_PREFIX(MultiTexCoord2s), GL_PREFIX(MultiTexCoord2sARB) + .globl GL_PREFIX(MultiTexCoord2sv) ; .set GL_PREFIX(MultiTexCoord2sv), GL_PREFIX(MultiTexCoord2svARB) + .globl GL_PREFIX(MultiTexCoord3d) ; .set GL_PREFIX(MultiTexCoord3d), GL_PREFIX(MultiTexCoord3dARB) + .globl GL_PREFIX(MultiTexCoord3dv) ; .set GL_PREFIX(MultiTexCoord3dv), GL_PREFIX(MultiTexCoord3dvARB) + .globl GL_PREFIX(MultiTexCoord3f) ; .set GL_PREFIX(MultiTexCoord3f), GL_PREFIX(MultiTexCoord3fARB) + .globl GL_PREFIX(MultiTexCoord3fv) ; .set GL_PREFIX(MultiTexCoord3fv), GL_PREFIX(MultiTexCoord3fvARB) + .globl GL_PREFIX(MultiTexCoord3i) ; .set GL_PREFIX(MultiTexCoord3i), GL_PREFIX(MultiTexCoord3iARB) + .globl GL_PREFIX(MultiTexCoord3iv) ; .set GL_PREFIX(MultiTexCoord3iv), GL_PREFIX(MultiTexCoord3ivARB) + .globl GL_PREFIX(MultiTexCoord3s) ; .set GL_PREFIX(MultiTexCoord3s), GL_PREFIX(MultiTexCoord3sARB) + .globl GL_PREFIX(MultiTexCoord3sv) ; .set GL_PREFIX(MultiTexCoord3sv), GL_PREFIX(MultiTexCoord3svARB) + .globl GL_PREFIX(MultiTexCoord4d) ; .set GL_PREFIX(MultiTexCoord4d), GL_PREFIX(MultiTexCoord4dARB) + .globl GL_PREFIX(MultiTexCoord4dv) ; .set GL_PREFIX(MultiTexCoord4dv), GL_PREFIX(MultiTexCoord4dvARB) + .globl GL_PREFIX(MultiTexCoord4f) ; .set GL_PREFIX(MultiTexCoord4f), GL_PREFIX(MultiTexCoord4fARB) + .globl GL_PREFIX(MultiTexCoord4fv) ; .set GL_PREFIX(MultiTexCoord4fv), GL_PREFIX(MultiTexCoord4fvARB) + .globl GL_PREFIX(MultiTexCoord4i) ; .set GL_PREFIX(MultiTexCoord4i), GL_PREFIX(MultiTexCoord4iARB) + .globl GL_PREFIX(MultiTexCoord4iv) ; .set GL_PREFIX(MultiTexCoord4iv), GL_PREFIX(MultiTexCoord4ivARB) + .globl GL_PREFIX(MultiTexCoord4s) ; .set GL_PREFIX(MultiTexCoord4s), GL_PREFIX(MultiTexCoord4sARB) + .globl GL_PREFIX(MultiTexCoord4sv) ; .set GL_PREFIX(MultiTexCoord4sv), GL_PREFIX(MultiTexCoord4svARB) + .globl GL_PREFIX(LoadTransposeMatrixd) ; .set GL_PREFIX(LoadTransposeMatrixd), GL_PREFIX(LoadTransposeMatrixdARB) + .globl GL_PREFIX(LoadTransposeMatrixf) ; .set GL_PREFIX(LoadTransposeMatrixf), GL_PREFIX(LoadTransposeMatrixfARB) + .globl GL_PREFIX(MultTransposeMatrixd) ; .set GL_PREFIX(MultTransposeMatrixd), GL_PREFIX(MultTransposeMatrixdARB) + .globl GL_PREFIX(MultTransposeMatrixf) ; .set GL_PREFIX(MultTransposeMatrixf), GL_PREFIX(MultTransposeMatrixfARB) + .globl GL_PREFIX(SampleCoverage) ; .set GL_PREFIX(SampleCoverage), GL_PREFIX(SampleCoverageARB) + .globl GL_PREFIX(CompressedTexImage1D) ; .set GL_PREFIX(CompressedTexImage1D), GL_PREFIX(CompressedTexImage1DARB) + .globl GL_PREFIX(CompressedTexImage2D) ; .set GL_PREFIX(CompressedTexImage2D), GL_PREFIX(CompressedTexImage2DARB) + .globl GL_PREFIX(CompressedTexImage3D) ; .set GL_PREFIX(CompressedTexImage3D), GL_PREFIX(CompressedTexImage3DARB) + .globl GL_PREFIX(CompressedTexSubImage1D) ; .set GL_PREFIX(CompressedTexSubImage1D), GL_PREFIX(CompressedTexSubImage1DARB) + .globl GL_PREFIX(CompressedTexSubImage2D) ; .set GL_PREFIX(CompressedTexSubImage2D), GL_PREFIX(CompressedTexSubImage2DARB) + .globl GL_PREFIX(CompressedTexSubImage3D) ; .set GL_PREFIX(CompressedTexSubImage3D), GL_PREFIX(CompressedTexSubImage3DARB) + .globl GL_PREFIX(GetCompressedTexImage) ; .set GL_PREFIX(GetCompressedTexImage), GL_PREFIX(GetCompressedTexImageARB) + .globl GL_PREFIX(DisableVertexAttribArray) ; .set GL_PREFIX(DisableVertexAttribArray), GL_PREFIX(DisableVertexAttribArrayARB) + .globl GL_PREFIX(EnableVertexAttribArray) ; .set GL_PREFIX(EnableVertexAttribArray), GL_PREFIX(EnableVertexAttribArrayARB) + .globl GL_PREFIX(GetVertexAttribdv) ; .set GL_PREFIX(GetVertexAttribdv), GL_PREFIX(GetVertexAttribdvARB) + .globl GL_PREFIX(GetVertexAttribfv) ; .set GL_PREFIX(GetVertexAttribfv), GL_PREFIX(GetVertexAttribfvARB) + .globl GL_PREFIX(GetVertexAttribiv) ; .set GL_PREFIX(GetVertexAttribiv), GL_PREFIX(GetVertexAttribivARB) + .globl GL_PREFIX(ProgramParameter4dNV) ; .set GL_PREFIX(ProgramParameter4dNV), GL_PREFIX(ProgramEnvParameter4dARB) + .globl GL_PREFIX(ProgramParameter4dvNV) ; .set GL_PREFIX(ProgramParameter4dvNV), GL_PREFIX(ProgramEnvParameter4dvARB) + .globl GL_PREFIX(ProgramParameter4fNV) ; .set GL_PREFIX(ProgramParameter4fNV), GL_PREFIX(ProgramEnvParameter4fARB) + .globl GL_PREFIX(ProgramParameter4fvNV) ; .set GL_PREFIX(ProgramParameter4fvNV), GL_PREFIX(ProgramEnvParameter4fvARB) + .globl GL_PREFIX(VertexAttrib1d) ; .set GL_PREFIX(VertexAttrib1d), GL_PREFIX(VertexAttrib1dARB) + .globl GL_PREFIX(VertexAttrib1dv) ; .set GL_PREFIX(VertexAttrib1dv), GL_PREFIX(VertexAttrib1dvARB) + .globl GL_PREFIX(VertexAttrib1f) ; .set GL_PREFIX(VertexAttrib1f), GL_PREFIX(VertexAttrib1fARB) + .globl GL_PREFIX(VertexAttrib1fv) ; .set GL_PREFIX(VertexAttrib1fv), GL_PREFIX(VertexAttrib1fvARB) + .globl GL_PREFIX(VertexAttrib1s) ; .set GL_PREFIX(VertexAttrib1s), GL_PREFIX(VertexAttrib1sARB) + .globl GL_PREFIX(VertexAttrib1sv) ; .set GL_PREFIX(VertexAttrib1sv), GL_PREFIX(VertexAttrib1svARB) + .globl GL_PREFIX(VertexAttrib2d) ; .set GL_PREFIX(VertexAttrib2d), GL_PREFIX(VertexAttrib2dARB) + .globl GL_PREFIX(VertexAttrib2dv) ; .set GL_PREFIX(VertexAttrib2dv), GL_PREFIX(VertexAttrib2dvARB) + .globl GL_PREFIX(VertexAttrib2f) ; .set GL_PREFIX(VertexAttrib2f), GL_PREFIX(VertexAttrib2fARB) + .globl GL_PREFIX(VertexAttrib2fv) ; .set GL_PREFIX(VertexAttrib2fv), GL_PREFIX(VertexAttrib2fvARB) + .globl GL_PREFIX(VertexAttrib2s) ; .set GL_PREFIX(VertexAttrib2s), GL_PREFIX(VertexAttrib2sARB) + .globl GL_PREFIX(VertexAttrib2sv) ; .set GL_PREFIX(VertexAttrib2sv), GL_PREFIX(VertexAttrib2svARB) + .globl GL_PREFIX(VertexAttrib3d) ; .set GL_PREFIX(VertexAttrib3d), GL_PREFIX(VertexAttrib3dARB) + .globl GL_PREFIX(VertexAttrib3dv) ; .set GL_PREFIX(VertexAttrib3dv), GL_PREFIX(VertexAttrib3dvARB) + .globl GL_PREFIX(VertexAttrib3f) ; .set GL_PREFIX(VertexAttrib3f), GL_PREFIX(VertexAttrib3fARB) + .globl GL_PREFIX(VertexAttrib3fv) ; .set GL_PREFIX(VertexAttrib3fv), GL_PREFIX(VertexAttrib3fvARB) + .globl GL_PREFIX(VertexAttrib3s) ; .set GL_PREFIX(VertexAttrib3s), GL_PREFIX(VertexAttrib3sARB) + .globl GL_PREFIX(VertexAttrib3sv) ; .set GL_PREFIX(VertexAttrib3sv), GL_PREFIX(VertexAttrib3svARB) + .globl GL_PREFIX(VertexAttrib4Nbv) ; .set GL_PREFIX(VertexAttrib4Nbv), GL_PREFIX(VertexAttrib4NbvARB) + .globl GL_PREFIX(VertexAttrib4Niv) ; .set GL_PREFIX(VertexAttrib4Niv), GL_PREFIX(VertexAttrib4NivARB) + .globl GL_PREFIX(VertexAttrib4Nsv) ; .set GL_PREFIX(VertexAttrib4Nsv), GL_PREFIX(VertexAttrib4NsvARB) + .globl GL_PREFIX(VertexAttrib4Nub) ; .set GL_PREFIX(VertexAttrib4Nub), GL_PREFIX(VertexAttrib4NubARB) + .globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB) + .globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB) + .globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB) + .globl GL_PREFIX(VertexAttrib4bv) ; .set GL_PREFIX(VertexAttrib4bv), GL_PREFIX(VertexAttrib4bvARB) + .globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB) + .globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB) + .globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB) + .globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB) + .globl GL_PREFIX(VertexAttrib4iv) ; .set GL_PREFIX(VertexAttrib4iv), GL_PREFIX(VertexAttrib4ivARB) + .globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB) + .globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB) + .globl GL_PREFIX(VertexAttrib4ubv) ; .set GL_PREFIX(VertexAttrib4ubv), GL_PREFIX(VertexAttrib4ubvARB) + .globl GL_PREFIX(VertexAttrib4uiv) ; .set GL_PREFIX(VertexAttrib4uiv), GL_PREFIX(VertexAttrib4uivARB) + .globl GL_PREFIX(VertexAttrib4usv) ; .set GL_PREFIX(VertexAttrib4usv), GL_PREFIX(VertexAttrib4usvARB) + .globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB) + .globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB) + .globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB) + .globl GL_PREFIX(BufferSubData) ; .set GL_PREFIX(BufferSubData), GL_PREFIX(BufferSubDataARB) + .globl GL_PREFIX(DeleteBuffers) ; .set GL_PREFIX(DeleteBuffers), GL_PREFIX(DeleteBuffersARB) + .globl GL_PREFIX(GenBuffers) ; .set GL_PREFIX(GenBuffers), GL_PREFIX(GenBuffersARB) + .globl GL_PREFIX(GetBufferParameteriv) ; .set GL_PREFIX(GetBufferParameteriv), GL_PREFIX(GetBufferParameterivARB) + .globl GL_PREFIX(GetBufferPointerv) ; .set GL_PREFIX(GetBufferPointerv), GL_PREFIX(GetBufferPointervARB) + .globl GL_PREFIX(GetBufferSubData) ; .set GL_PREFIX(GetBufferSubData), GL_PREFIX(GetBufferSubDataARB) + .globl GL_PREFIX(IsBuffer) ; .set GL_PREFIX(IsBuffer), GL_PREFIX(IsBufferARB) + .globl GL_PREFIX(MapBuffer) ; .set GL_PREFIX(MapBuffer), GL_PREFIX(MapBufferARB) + .globl GL_PREFIX(UnmapBuffer) ; .set GL_PREFIX(UnmapBuffer), GL_PREFIX(UnmapBufferARB) + .globl GL_PREFIX(BeginQuery) ; .set GL_PREFIX(BeginQuery), GL_PREFIX(BeginQueryARB) + .globl GL_PREFIX(DeleteQueries) ; .set GL_PREFIX(DeleteQueries), GL_PREFIX(DeleteQueriesARB) + .globl GL_PREFIX(EndQuery) ; .set GL_PREFIX(EndQuery), GL_PREFIX(EndQueryARB) + .globl GL_PREFIX(GenQueries) ; .set GL_PREFIX(GenQueries), GL_PREFIX(GenQueriesARB) + .globl GL_PREFIX(GetQueryObjectiv) ; .set GL_PREFIX(GetQueryObjectiv), GL_PREFIX(GetQueryObjectivARB) + .globl GL_PREFIX(GetQueryObjectuiv) ; .set GL_PREFIX(GetQueryObjectuiv), GL_PREFIX(GetQueryObjectuivARB) + .globl GL_PREFIX(GetQueryiv) ; .set GL_PREFIX(GetQueryiv), GL_PREFIX(GetQueryivARB) + .globl GL_PREFIX(IsQuery) ; .set GL_PREFIX(IsQuery), GL_PREFIX(IsQueryARB) + .globl GL_PREFIX(CompileShader) ; .set GL_PREFIX(CompileShader), GL_PREFIX(CompileShaderARB) + .globl GL_PREFIX(GetActiveUniform) ; .set GL_PREFIX(GetActiveUniform), GL_PREFIX(GetActiveUniformARB) + .globl GL_PREFIX(GetShaderSource) ; .set GL_PREFIX(GetShaderSource), GL_PREFIX(GetShaderSourceARB) + .globl GL_PREFIX(GetUniformLocation) ; .set GL_PREFIX(GetUniformLocation), GL_PREFIX(GetUniformLocationARB) + .globl GL_PREFIX(GetUniformfv) ; .set GL_PREFIX(GetUniformfv), GL_PREFIX(GetUniformfvARB) + .globl GL_PREFIX(GetUniformiv) ; .set GL_PREFIX(GetUniformiv), GL_PREFIX(GetUniformivARB) + .globl GL_PREFIX(LinkProgram) ; .set GL_PREFIX(LinkProgram), GL_PREFIX(LinkProgramARB) + .globl GL_PREFIX(ShaderSource) ; .set GL_PREFIX(ShaderSource), GL_PREFIX(ShaderSourceARB) + .globl GL_PREFIX(Uniform1f) ; .set GL_PREFIX(Uniform1f), GL_PREFIX(Uniform1fARB) + .globl GL_PREFIX(Uniform1fv) ; .set GL_PREFIX(Uniform1fv), GL_PREFIX(Uniform1fvARB) + .globl GL_PREFIX(Uniform1i) ; .set GL_PREFIX(Uniform1i), GL_PREFIX(Uniform1iARB) + .globl GL_PREFIX(Uniform1iv) ; .set GL_PREFIX(Uniform1iv), GL_PREFIX(Uniform1ivARB) + .globl GL_PREFIX(Uniform2f) ; .set GL_PREFIX(Uniform2f), GL_PREFIX(Uniform2fARB) + .globl GL_PREFIX(Uniform2fv) ; .set GL_PREFIX(Uniform2fv), GL_PREFIX(Uniform2fvARB) + .globl GL_PREFIX(Uniform2i) ; .set GL_PREFIX(Uniform2i), GL_PREFIX(Uniform2iARB) + .globl GL_PREFIX(Uniform2iv) ; .set GL_PREFIX(Uniform2iv), GL_PREFIX(Uniform2ivARB) + .globl GL_PREFIX(Uniform3f) ; .set GL_PREFIX(Uniform3f), GL_PREFIX(Uniform3fARB) + .globl GL_PREFIX(Uniform3fv) ; .set GL_PREFIX(Uniform3fv), GL_PREFIX(Uniform3fvARB) + .globl GL_PREFIX(Uniform3i) ; .set GL_PREFIX(Uniform3i), GL_PREFIX(Uniform3iARB) + .globl GL_PREFIX(Uniform3iv) ; .set GL_PREFIX(Uniform3iv), GL_PREFIX(Uniform3ivARB) + .globl GL_PREFIX(Uniform4f) ; .set GL_PREFIX(Uniform4f), GL_PREFIX(Uniform4fARB) + .globl GL_PREFIX(Uniform4fv) ; .set GL_PREFIX(Uniform4fv), GL_PREFIX(Uniform4fvARB) + .globl GL_PREFIX(Uniform4i) ; .set GL_PREFIX(Uniform4i), GL_PREFIX(Uniform4iARB) + .globl GL_PREFIX(Uniform4iv) ; .set GL_PREFIX(Uniform4iv), GL_PREFIX(Uniform4ivARB) + .globl GL_PREFIX(UniformMatrix2fv) ; .set GL_PREFIX(UniformMatrix2fv), GL_PREFIX(UniformMatrix2fvARB) + .globl GL_PREFIX(UniformMatrix3fv) ; .set GL_PREFIX(UniformMatrix3fv), GL_PREFIX(UniformMatrix3fvARB) + .globl GL_PREFIX(UniformMatrix4fv) ; .set GL_PREFIX(UniformMatrix4fv), GL_PREFIX(UniformMatrix4fvARB) + .globl GL_PREFIX(UseProgram) ; .set GL_PREFIX(UseProgram), GL_PREFIX(UseProgramObjectARB) + .globl GL_PREFIX(ValidateProgram) ; .set GL_PREFIX(ValidateProgram), GL_PREFIX(ValidateProgramARB) + .globl GL_PREFIX(BindAttribLocation) ; .set GL_PREFIX(BindAttribLocation), GL_PREFIX(BindAttribLocationARB) + .globl GL_PREFIX(GetActiveAttrib) ; .set GL_PREFIX(GetActiveAttrib), GL_PREFIX(GetActiveAttribARB) + .globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB) + .globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB) + .globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB) + .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstancedARB) + .globl GL_PREFIX(DrawArraysInstanced) ; .set GL_PREFIX(DrawArraysInstanced), GL_PREFIX(DrawArraysInstancedARB) + .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstancedARB) + .globl GL_PREFIX(DrawElementsInstanced) ; .set GL_PREFIX(DrawElementsInstanced), GL_PREFIX(DrawElementsInstancedARB) + .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample) + .globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT) + .globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT) + .globl GL_PREFIX(PointParameterfv) ; .set GL_PREFIX(PointParameterfv), GL_PREFIX(PointParameterfvEXT) + .globl GL_PREFIX(PointParameterfvARB) ; .set GL_PREFIX(PointParameterfvARB), GL_PREFIX(PointParameterfvEXT) + .globl GL_PREFIX(SecondaryColor3b) ; .set GL_PREFIX(SecondaryColor3b), GL_PREFIX(SecondaryColor3bEXT) + .globl GL_PREFIX(SecondaryColor3bv) ; .set GL_PREFIX(SecondaryColor3bv), GL_PREFIX(SecondaryColor3bvEXT) + .globl GL_PREFIX(SecondaryColor3d) ; .set GL_PREFIX(SecondaryColor3d), GL_PREFIX(SecondaryColor3dEXT) + .globl GL_PREFIX(SecondaryColor3dv) ; .set GL_PREFIX(SecondaryColor3dv), GL_PREFIX(SecondaryColor3dvEXT) + .globl GL_PREFIX(SecondaryColor3f) ; .set GL_PREFIX(SecondaryColor3f), GL_PREFIX(SecondaryColor3fEXT) + .globl GL_PREFIX(SecondaryColor3fv) ; .set GL_PREFIX(SecondaryColor3fv), GL_PREFIX(SecondaryColor3fvEXT) + .globl GL_PREFIX(SecondaryColor3i) ; .set GL_PREFIX(SecondaryColor3i), GL_PREFIX(SecondaryColor3iEXT) + .globl GL_PREFIX(SecondaryColor3iv) ; .set GL_PREFIX(SecondaryColor3iv), GL_PREFIX(SecondaryColor3ivEXT) + .globl GL_PREFIX(SecondaryColor3s) ; .set GL_PREFIX(SecondaryColor3s), GL_PREFIX(SecondaryColor3sEXT) + .globl GL_PREFIX(SecondaryColor3sv) ; .set GL_PREFIX(SecondaryColor3sv), GL_PREFIX(SecondaryColor3svEXT) + .globl GL_PREFIX(SecondaryColor3ub) ; .set GL_PREFIX(SecondaryColor3ub), GL_PREFIX(SecondaryColor3ubEXT) + .globl GL_PREFIX(SecondaryColor3ubv) ; .set GL_PREFIX(SecondaryColor3ubv), GL_PREFIX(SecondaryColor3ubvEXT) + .globl GL_PREFIX(SecondaryColor3ui) ; .set GL_PREFIX(SecondaryColor3ui), GL_PREFIX(SecondaryColor3uiEXT) + .globl GL_PREFIX(SecondaryColor3uiv) ; .set GL_PREFIX(SecondaryColor3uiv), GL_PREFIX(SecondaryColor3uivEXT) + .globl GL_PREFIX(SecondaryColor3us) ; .set GL_PREFIX(SecondaryColor3us), GL_PREFIX(SecondaryColor3usEXT) + .globl GL_PREFIX(SecondaryColor3usv) ; .set GL_PREFIX(SecondaryColor3usv), GL_PREFIX(SecondaryColor3usvEXT) + .globl GL_PREFIX(SecondaryColorPointer) ; .set GL_PREFIX(SecondaryColorPointer), GL_PREFIX(SecondaryColorPointerEXT) + .globl GL_PREFIX(MultiDrawArrays) ; .set GL_PREFIX(MultiDrawArrays), GL_PREFIX(MultiDrawArraysEXT) + .globl GL_PREFIX(MultiDrawElements) ; .set GL_PREFIX(MultiDrawElements), GL_PREFIX(MultiDrawElementsEXT) + .globl GL_PREFIX(FogCoordPointer) ; .set GL_PREFIX(FogCoordPointer), GL_PREFIX(FogCoordPointerEXT) + .globl GL_PREFIX(FogCoordd) ; .set GL_PREFIX(FogCoordd), GL_PREFIX(FogCoorddEXT) + .globl GL_PREFIX(FogCoorddv) ; .set GL_PREFIX(FogCoorddv), GL_PREFIX(FogCoorddvEXT) + .globl GL_PREFIX(FogCoordf) ; .set GL_PREFIX(FogCoordf), GL_PREFIX(FogCoordfEXT) + .globl GL_PREFIX(FogCoordfv) ; .set GL_PREFIX(FogCoordfv), GL_PREFIX(FogCoordfvEXT) + .globl GL_PREFIX(BlendFuncSeparate) ; .set GL_PREFIX(BlendFuncSeparate), GL_PREFIX(BlendFuncSeparateEXT) + .globl GL_PREFIX(WindowPos2d) ; .set GL_PREFIX(WindowPos2d), GL_PREFIX(WindowPos2dMESA) + .globl GL_PREFIX(WindowPos2dARB) ; .set GL_PREFIX(WindowPos2dARB), GL_PREFIX(WindowPos2dMESA) + .globl GL_PREFIX(WindowPos2dv) ; .set GL_PREFIX(WindowPos2dv), GL_PREFIX(WindowPos2dvMESA) + .globl GL_PREFIX(WindowPos2dvARB) ; .set GL_PREFIX(WindowPos2dvARB), GL_PREFIX(WindowPos2dvMESA) + .globl GL_PREFIX(WindowPos2f) ; .set GL_PREFIX(WindowPos2f), GL_PREFIX(WindowPos2fMESA) + .globl GL_PREFIX(WindowPos2fARB) ; .set GL_PREFIX(WindowPos2fARB), GL_PREFIX(WindowPos2fMESA) + .globl GL_PREFIX(WindowPos2fv) ; .set GL_PREFIX(WindowPos2fv), GL_PREFIX(WindowPos2fvMESA) + .globl GL_PREFIX(WindowPos2fvARB) ; .set GL_PREFIX(WindowPos2fvARB), GL_PREFIX(WindowPos2fvMESA) + .globl GL_PREFIX(WindowPos2i) ; .set GL_PREFIX(WindowPos2i), GL_PREFIX(WindowPos2iMESA) + .globl GL_PREFIX(WindowPos2iARB) ; .set GL_PREFIX(WindowPos2iARB), GL_PREFIX(WindowPos2iMESA) + .globl GL_PREFIX(WindowPos2iv) ; .set GL_PREFIX(WindowPos2iv), GL_PREFIX(WindowPos2ivMESA) + .globl GL_PREFIX(WindowPos2ivARB) ; .set GL_PREFIX(WindowPos2ivARB), GL_PREFIX(WindowPos2ivMESA) + .globl GL_PREFIX(WindowPos2s) ; .set GL_PREFIX(WindowPos2s), GL_PREFIX(WindowPos2sMESA) + .globl GL_PREFIX(WindowPos2sARB) ; .set GL_PREFIX(WindowPos2sARB), GL_PREFIX(WindowPos2sMESA) + .globl GL_PREFIX(WindowPos2sv) ; .set GL_PREFIX(WindowPos2sv), GL_PREFIX(WindowPos2svMESA) + .globl GL_PREFIX(WindowPos2svARB) ; .set GL_PREFIX(WindowPos2svARB), GL_PREFIX(WindowPos2svMESA) + .globl GL_PREFIX(WindowPos3d) ; .set GL_PREFIX(WindowPos3d), GL_PREFIX(WindowPos3dMESA) + .globl GL_PREFIX(WindowPos3dARB) ; .set GL_PREFIX(WindowPos3dARB), GL_PREFIX(WindowPos3dMESA) + .globl GL_PREFIX(WindowPos3dv) ; .set GL_PREFIX(WindowPos3dv), GL_PREFIX(WindowPos3dvMESA) + .globl GL_PREFIX(WindowPos3dvARB) ; .set GL_PREFIX(WindowPos3dvARB), GL_PREFIX(WindowPos3dvMESA) + .globl GL_PREFIX(WindowPos3f) ; .set GL_PREFIX(WindowPos3f), GL_PREFIX(WindowPos3fMESA) + .globl GL_PREFIX(WindowPos3fARB) ; .set GL_PREFIX(WindowPos3fARB), GL_PREFIX(WindowPos3fMESA) + .globl GL_PREFIX(WindowPos3fv) ; .set GL_PREFIX(WindowPos3fv), GL_PREFIX(WindowPos3fvMESA) + .globl GL_PREFIX(WindowPos3fvARB) ; .set GL_PREFIX(WindowPos3fvARB), GL_PREFIX(WindowPos3fvMESA) + .globl GL_PREFIX(WindowPos3i) ; .set GL_PREFIX(WindowPos3i), GL_PREFIX(WindowPos3iMESA) + .globl GL_PREFIX(WindowPos3iARB) ; .set GL_PREFIX(WindowPos3iARB), GL_PREFIX(WindowPos3iMESA) + .globl GL_PREFIX(WindowPos3iv) ; .set GL_PREFIX(WindowPos3iv), GL_PREFIX(WindowPos3ivMESA) + .globl GL_PREFIX(WindowPos3ivARB) ; .set GL_PREFIX(WindowPos3ivARB), GL_PREFIX(WindowPos3ivMESA) + .globl GL_PREFIX(WindowPos3s) ; .set GL_PREFIX(WindowPos3s), GL_PREFIX(WindowPos3sMESA) + .globl GL_PREFIX(WindowPos3sARB) ; .set GL_PREFIX(WindowPos3sARB), GL_PREFIX(WindowPos3sMESA) + .globl GL_PREFIX(WindowPos3sv) ; .set GL_PREFIX(WindowPos3sv), GL_PREFIX(WindowPos3svMESA) + .globl GL_PREFIX(WindowPos3svARB) ; .set GL_PREFIX(WindowPos3svARB), GL_PREFIX(WindowPos3svMESA) + .globl GL_PREFIX(BindProgramARB) ; .set GL_PREFIX(BindProgramARB), GL_PREFIX(BindProgramNV) + .globl GL_PREFIX(DeleteProgramsARB) ; .set GL_PREFIX(DeleteProgramsARB), GL_PREFIX(DeleteProgramsNV) + .globl GL_PREFIX(GenProgramsARB) ; .set GL_PREFIX(GenProgramsARB), GL_PREFIX(GenProgramsNV) + .globl GL_PREFIX(GetVertexAttribPointerv) ; .set GL_PREFIX(GetVertexAttribPointerv), GL_PREFIX(GetVertexAttribPointervNV) + .globl GL_PREFIX(GetVertexAttribPointervARB) ; .set GL_PREFIX(GetVertexAttribPointervARB), GL_PREFIX(GetVertexAttribPointervNV) + .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) + .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) + .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) + .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_776) + .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_778) + .globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_788) + .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) + .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) + .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) + .globl GL_PREFIX(DeleteFramebuffers) ; .set GL_PREFIX(DeleteFramebuffers), GL_PREFIX(DeleteFramebuffersEXT) + .globl GL_PREFIX(DeleteRenderbuffers) ; .set GL_PREFIX(DeleteRenderbuffers), GL_PREFIX(DeleteRenderbuffersEXT) + .globl GL_PREFIX(FramebufferRenderbuffer) ; .set GL_PREFIX(FramebufferRenderbuffer), GL_PREFIX(FramebufferRenderbufferEXT) + .globl GL_PREFIX(FramebufferTexture1D) ; .set GL_PREFIX(FramebufferTexture1D), GL_PREFIX(FramebufferTexture1DEXT) + .globl GL_PREFIX(FramebufferTexture2D) ; .set GL_PREFIX(FramebufferTexture2D), GL_PREFIX(FramebufferTexture2DEXT) + .globl GL_PREFIX(FramebufferTexture3D) ; .set GL_PREFIX(FramebufferTexture3D), GL_PREFIX(FramebufferTexture3DEXT) + .globl GL_PREFIX(GenFramebuffers) ; .set GL_PREFIX(GenFramebuffers), GL_PREFIX(GenFramebuffersEXT) + .globl GL_PREFIX(GenRenderbuffers) ; .set GL_PREFIX(GenRenderbuffers), GL_PREFIX(GenRenderbuffersEXT) + .globl GL_PREFIX(GenerateMipmap) ; .set GL_PREFIX(GenerateMipmap), GL_PREFIX(GenerateMipmapEXT) + .globl GL_PREFIX(GetFramebufferAttachmentParameteriv) ; .set GL_PREFIX(GetFramebufferAttachmentParameteriv), GL_PREFIX(GetFramebufferAttachmentParameterivEXT) + .globl GL_PREFIX(GetRenderbufferParameteriv) ; .set GL_PREFIX(GetRenderbufferParameteriv), GL_PREFIX(GetRenderbufferParameterivEXT) + .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) + .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) + .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) + .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_806) + .globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT) + .globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT) + .globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT) + .globl GL_PREFIX(GetVertexAttribIiv) ; .set GL_PREFIX(GetVertexAttribIiv), GL_PREFIX(GetVertexAttribIivEXT) + .globl GL_PREFIX(GetVertexAttribIuiv) ; .set GL_PREFIX(GetVertexAttribIuiv), GL_PREFIX(GetVertexAttribIuivEXT) + .globl GL_PREFIX(Uniform1ui) ; .set GL_PREFIX(Uniform1ui), GL_PREFIX(Uniform1uiEXT) + .globl GL_PREFIX(Uniform1uiv) ; .set GL_PREFIX(Uniform1uiv), GL_PREFIX(Uniform1uivEXT) + .globl GL_PREFIX(Uniform2ui) ; .set GL_PREFIX(Uniform2ui), GL_PREFIX(Uniform2uiEXT) + .globl GL_PREFIX(Uniform2uiv) ; .set GL_PREFIX(Uniform2uiv), GL_PREFIX(Uniform2uivEXT) + .globl GL_PREFIX(Uniform3ui) ; .set GL_PREFIX(Uniform3ui), GL_PREFIX(Uniform3uiEXT) + .globl GL_PREFIX(Uniform3uiv) ; .set GL_PREFIX(Uniform3uiv), GL_PREFIX(Uniform3uivEXT) + .globl GL_PREFIX(Uniform4ui) ; .set GL_PREFIX(Uniform4ui), GL_PREFIX(Uniform4uiEXT) + .globl GL_PREFIX(Uniform4uiv) ; .set GL_PREFIX(Uniform4uiv), GL_PREFIX(Uniform4uivEXT) + .globl GL_PREFIX(VertexAttribI1i) ; .set GL_PREFIX(VertexAttribI1i), GL_PREFIX(VertexAttribI1iEXT) + .globl GL_PREFIX(VertexAttribI1iv) ; .set GL_PREFIX(VertexAttribI1iv), GL_PREFIX(VertexAttribI1ivEXT) + .globl GL_PREFIX(VertexAttribI1ui) ; .set GL_PREFIX(VertexAttribI1ui), GL_PREFIX(VertexAttribI1uiEXT) + .globl GL_PREFIX(VertexAttribI1uiv) ; .set GL_PREFIX(VertexAttribI1uiv), GL_PREFIX(VertexAttribI1uivEXT) + .globl GL_PREFIX(VertexAttribI2i) ; .set GL_PREFIX(VertexAttribI2i), GL_PREFIX(VertexAttribI2iEXT) + .globl GL_PREFIX(VertexAttribI2iv) ; .set GL_PREFIX(VertexAttribI2iv), GL_PREFIX(VertexAttribI2ivEXT) + .globl GL_PREFIX(VertexAttribI2ui) ; .set GL_PREFIX(VertexAttribI2ui), GL_PREFIX(VertexAttribI2uiEXT) + .globl GL_PREFIX(VertexAttribI2uiv) ; .set GL_PREFIX(VertexAttribI2uiv), GL_PREFIX(VertexAttribI2uivEXT) + .globl GL_PREFIX(VertexAttribI3i) ; .set GL_PREFIX(VertexAttribI3i), GL_PREFIX(VertexAttribI3iEXT) + .globl GL_PREFIX(VertexAttribI3iv) ; .set GL_PREFIX(VertexAttribI3iv), GL_PREFIX(VertexAttribI3ivEXT) + .globl GL_PREFIX(VertexAttribI3ui) ; .set GL_PREFIX(VertexAttribI3ui), GL_PREFIX(VertexAttribI3uiEXT) + .globl GL_PREFIX(VertexAttribI3uiv) ; .set GL_PREFIX(VertexAttribI3uiv), GL_PREFIX(VertexAttribI3uivEXT) + .globl GL_PREFIX(VertexAttribI4bv) ; .set GL_PREFIX(VertexAttribI4bv), GL_PREFIX(VertexAttribI4bvEXT) + .globl GL_PREFIX(VertexAttribI4i) ; .set GL_PREFIX(VertexAttribI4i), GL_PREFIX(VertexAttribI4iEXT) + .globl GL_PREFIX(VertexAttribI4iv) ; .set GL_PREFIX(VertexAttribI4iv), GL_PREFIX(VertexAttribI4ivEXT) + .globl GL_PREFIX(VertexAttribI4sv) ; .set GL_PREFIX(VertexAttribI4sv), GL_PREFIX(VertexAttribI4svEXT) + .globl GL_PREFIX(VertexAttribI4ubv) ; .set GL_PREFIX(VertexAttribI4ubv), GL_PREFIX(VertexAttribI4ubvEXT) + .globl GL_PREFIX(VertexAttribI4ui) ; .set GL_PREFIX(VertexAttribI4ui), GL_PREFIX(VertexAttribI4uiEXT) + .globl GL_PREFIX(VertexAttribI4uiv) ; .set GL_PREFIX(VertexAttribI4uiv), GL_PREFIX(VertexAttribI4uivEXT) + .globl GL_PREFIX(VertexAttribI4usv) ; .set GL_PREFIX(VertexAttribI4usv), GL_PREFIX(VertexAttribI4usvEXT) + .globl GL_PREFIX(VertexAttribIPointer) ; .set GL_PREFIX(VertexAttribIPointer), GL_PREFIX(VertexAttribIPointerEXT) + .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) + .globl GL_PREFIX(ColorMaski) ; .set GL_PREFIX(ColorMaski), GL_PREFIX(ColorMaskIndexedEXT) + .globl GL_PREFIX(Disablei) ; .set GL_PREFIX(Disablei), GL_PREFIX(DisableIndexedEXT) + .globl GL_PREFIX(Enablei) ; .set GL_PREFIX(Enablei), GL_PREFIX(EnableIndexedEXT) + .globl GL_PREFIX(GetBooleani_v) ; .set GL_PREFIX(GetBooleani_v), GL_PREFIX(GetBooleanIndexedvEXT) + .globl GL_PREFIX(GetIntegeri_v) ; .set GL_PREFIX(GetIntegeri_v), GL_PREFIX(GetIntegerIndexedvEXT) + .globl GL_PREFIX(IsEnabledi) ; .set GL_PREFIX(IsEnabledi), GL_PREFIX(IsEnabledIndexedEXT) + .globl GL_PREFIX(GetTexParameterIiv) ; .set GL_PREFIX(GetTexParameterIiv), GL_PREFIX(GetTexParameterIivEXT) + .globl GL_PREFIX(GetTexParameterIuiv) ; .set GL_PREFIX(GetTexParameterIuiv), GL_PREFIX(GetTexParameterIuivEXT) + .globl GL_PREFIX(TexParameterIiv) ; .set GL_PREFIX(TexParameterIiv), GL_PREFIX(TexParameterIivEXT) + .globl GL_PREFIX(TexParameterIuiv) ; .set GL_PREFIX(TexParameterIuiv), GL_PREFIX(TexParameterIuivEXT) + .globl GL_PREFIX(BeginConditionalRender) ; .set GL_PREFIX(BeginConditionalRender), GL_PREFIX(BeginConditionalRenderNV) + .globl GL_PREFIX(EndConditionalRender) ; .set GL_PREFIX(EndConditionalRender), GL_PREFIX(EndConditionalRenderNV) + .globl GL_PREFIX(BeginTransformFeedback) ; .set GL_PREFIX(BeginTransformFeedback), GL_PREFIX(BeginTransformFeedbackEXT) + .globl GL_PREFIX(BindBufferBase) ; .set GL_PREFIX(BindBufferBase), GL_PREFIX(BindBufferBaseEXT) + .globl GL_PREFIX(BindBufferRange) ; .set GL_PREFIX(BindBufferRange), GL_PREFIX(BindBufferRangeEXT) + .globl GL_PREFIX(EndTransformFeedback) ; .set GL_PREFIX(EndTransformFeedback), GL_PREFIX(EndTransformFeedbackEXT) + .globl GL_PREFIX(GetTransformFeedbackVarying) ; .set GL_PREFIX(GetTransformFeedbackVarying), GL_PREFIX(GetTransformFeedbackVaryingEXT) + .globl GL_PREFIX(TransformFeedbackVaryings) ; .set GL_PREFIX(TransformFeedbackVaryings), GL_PREFIX(TransformFeedbackVaryingsEXT) + .globl GL_PREFIX(ProvokingVertex) ; .set GL_PREFIX(ProvokingVertex), GL_PREFIX(ProvokingVertexEXT) + +#if defined(GLX_USE_TLS) && defined(__linux__) + .section ".note.ABI-tag", "a" + .p2align 2 + .long 1f - 0f /* name length */ + .long 3f - 2f /* data length */ + .long 1 /* note length */ +0: .asciz "GNU" /* vendor name */ +1: .p2align 2 +2: .long 0 /* note data: the ABI tag */ + .long 2,4,20 /* Minimum kernel version w/TLS */ +3: .p2align 2 /* pad out section */ +#endif /* GLX_USE_TLS */ + +#if defined (__ELF__) && defined (__linux__) + .section .note.GNU-stack,"",%progbits +#endif diff --git a/mesalib/src/mapi/glapi/glapi_x86.S b/mesalib/src/mapi/glapi/glapi_x86.S index 8b764c993..0d2a2c71a 100644 --- a/mesalib/src/mapi/glapi/glapi_x86.S +++ b/mesalib/src/mapi/glapi/glapi_x86.S @@ -1,1326 +1,1424 @@ -/* DO NOT EDIT - This file generated automatically by gl_x86_asm.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004, 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include "x86/assyntax.h" -#include "glapi/glapioffsets.h" - -#if defined(STDCALL_API) -# if defined(USE_MGL_NAMESPACE) -# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2)) -# else -# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2)) -# endif -#else -# if defined(USE_MGL_NAMESPACE) -# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n)) -# define _glapi_Dispatch _mglapi_Dispatch -# else -# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n)) -# endif -#endif - -#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX)) - -#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__) -#define GLOBL_FN(x) GLOBL x ; .type x, function -#else -#define GLOBL_FN(x) GLOBL x -#endif - -#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) -# define THREADS -#endif - -#ifdef GLX_USE_TLS - -#ifdef GLX_X86_READONLY_TEXT -# define CTX_INSNS MOV_L(GS:(EAX), EAX) -#else -# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */ -#endif - -# define GL_STUB(fn,off,fn_alt) \ -ALIGNTEXT16; \ -GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ -GL_PREFIX(fn, fn_alt): \ - CALL(_x86_get_dispatch) ; \ - CTX_INSNS ; \ - JMP(GL_OFFSET(off)) - -#elif defined(PTHREADS) -# define GL_STUB(fn,off,fn_alt) \ -ALIGNTEXT16; \ -GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ -GL_PREFIX(fn, fn_alt): \ - MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ - TEST_L(EAX, EAX) ; \ - JE(1f) ; \ - JMP(GL_OFFSET(off)) ; \ -1: CALL(_x86_get_dispatch) ; \ - JMP(GL_OFFSET(off)) -#elif defined(THREADS) -# define GL_STUB(fn,off,fn_alt) \ -ALIGNTEXT16; \ -GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ -GL_PREFIX(fn, fn_alt): \ - MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ - TEST_L(EAX, EAX) ; \ - JE(1f) ; \ - JMP(GL_OFFSET(off)) ; \ -1: CALL(_glapi_get_dispatch) ; \ - JMP(GL_OFFSET(off)) -#else /* Non-threaded version. */ -# define GL_STUB(fn,off,fn_alt) \ -ALIGNTEXT16; \ -GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ -GL_PREFIX(fn, fn_alt): \ - MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ - JMP(GL_OFFSET(off)) -#endif - -#ifdef HAVE_ALIAS -# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \ - .globl GL_PREFIX(fn, fn_alt) ; \ - .set GL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt) -#else -# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \ - GL_STUB(fn, off, fn_alt) -#endif - -SEG_TEXT - -#ifdef GLX_USE_TLS - - GLOBL GLNAME(_x86_get_dispatch) - HIDDEN(GLNAME(_x86_get_dispatch)) -ALIGNTEXT16 -GLNAME(_x86_get_dispatch): - call 1f -1: popl %eax - addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax - movl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax - ret - -#elif defined(PTHREADS) -EXTERN GLNAME(_glapi_Dispatch) -EXTERN GLNAME(_gl_DispatchTSD) -EXTERN GLNAME(pthread_getspecific) - -ALIGNTEXT16 -GLNAME(_x86_get_dispatch): - SUB_L(CONST(24), ESP) - PUSH_L(GLNAME(_gl_DispatchTSD)) - CALL(GLNAME(pthread_getspecific)) - ADD_L(CONST(28), ESP) - RET -#elif defined(THREADS) -EXTERN GLNAME(_glapi_get_dispatch) -#endif - -#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT ) - .section wtext, "awx", @progbits -#endif /* defined( GLX_USE_TLS ) */ - - ALIGNTEXT16 - GLOBL GLNAME(gl_dispatch_functions_start) - HIDDEN(GLNAME(gl_dispatch_functions_start)) -GLNAME(gl_dispatch_functions_start): - - GL_STUB(NewList, _gloffset_NewList, NewList@8) - GL_STUB(EndList, _gloffset_EndList, EndList@0) - GL_STUB(CallList, _gloffset_CallList, CallList@4) - GL_STUB(CallLists, _gloffset_CallLists, CallLists@12) - GL_STUB(DeleteLists, _gloffset_DeleteLists, DeleteLists@8) - GL_STUB(GenLists, _gloffset_GenLists, GenLists@4) - GL_STUB(ListBase, _gloffset_ListBase, ListBase@4) - GL_STUB(Begin, _gloffset_Begin, Begin@4) - GL_STUB(Bitmap, _gloffset_Bitmap, Bitmap@28) - GL_STUB(Color3b, _gloffset_Color3b, Color3b@12) - GL_STUB(Color3bv, _gloffset_Color3bv, Color3bv@4) - GL_STUB(Color3d, _gloffset_Color3d, Color3d@24) - GL_STUB(Color3dv, _gloffset_Color3dv, Color3dv@4) - GL_STUB(Color3f, _gloffset_Color3f, Color3f@12) - GL_STUB(Color3fv, _gloffset_Color3fv, Color3fv@4) - GL_STUB(Color3i, _gloffset_Color3i, Color3i@12) - GL_STUB(Color3iv, _gloffset_Color3iv, Color3iv@4) - GL_STUB(Color3s, _gloffset_Color3s, Color3s@12) - GL_STUB(Color3sv, _gloffset_Color3sv, Color3sv@4) - GL_STUB(Color3ub, _gloffset_Color3ub, Color3ub@12) - GL_STUB(Color3ubv, _gloffset_Color3ubv, Color3ubv@4) - GL_STUB(Color3ui, _gloffset_Color3ui, Color3ui@12) - GL_STUB(Color3uiv, _gloffset_Color3uiv, Color3uiv@4) - GL_STUB(Color3us, _gloffset_Color3us, Color3us@12) - GL_STUB(Color3usv, _gloffset_Color3usv, Color3usv@4) - GL_STUB(Color4b, _gloffset_Color4b, Color4b@16) - GL_STUB(Color4bv, _gloffset_Color4bv, Color4bv@4) - GL_STUB(Color4d, _gloffset_Color4d, Color4d@32) - GL_STUB(Color4dv, _gloffset_Color4dv, Color4dv@4) - GL_STUB(Color4f, _gloffset_Color4f, Color4f@16) - GL_STUB(Color4fv, _gloffset_Color4fv, Color4fv@4) - GL_STUB(Color4i, _gloffset_Color4i, Color4i@16) - GL_STUB(Color4iv, _gloffset_Color4iv, Color4iv@4) - GL_STUB(Color4s, _gloffset_Color4s, Color4s@16) - GL_STUB(Color4sv, _gloffset_Color4sv, Color4sv@4) - GL_STUB(Color4ub, _gloffset_Color4ub, Color4ub@16) - GL_STUB(Color4ubv, _gloffset_Color4ubv, Color4ubv@4) - GL_STUB(Color4ui, _gloffset_Color4ui, Color4ui@16) - GL_STUB(Color4uiv, _gloffset_Color4uiv, Color4uiv@4) - GL_STUB(Color4us, _gloffset_Color4us, Color4us@16) - GL_STUB(Color4usv, _gloffset_Color4usv, Color4usv@4) - GL_STUB(EdgeFlag, _gloffset_EdgeFlag, EdgeFlag@4) - GL_STUB(EdgeFlagv, _gloffset_EdgeFlagv, EdgeFlagv@4) - GL_STUB(End, _gloffset_End, End@0) - GL_STUB(Indexd, _gloffset_Indexd, Indexd@8) - GL_STUB(Indexdv, _gloffset_Indexdv, Indexdv@4) - GL_STUB(Indexf, _gloffset_Indexf, Indexf@4) - GL_STUB(Indexfv, _gloffset_Indexfv, Indexfv@4) - GL_STUB(Indexi, _gloffset_Indexi, Indexi@4) - GL_STUB(Indexiv, _gloffset_Indexiv, Indexiv@4) - GL_STUB(Indexs, _gloffset_Indexs, Indexs@4) - GL_STUB(Indexsv, _gloffset_Indexsv, Indexsv@4) - GL_STUB(Normal3b, _gloffset_Normal3b, Normal3b@12) - GL_STUB(Normal3bv, _gloffset_Normal3bv, Normal3bv@4) - GL_STUB(Normal3d, _gloffset_Normal3d, Normal3d@24) - GL_STUB(Normal3dv, _gloffset_Normal3dv, Normal3dv@4) - GL_STUB(Normal3f, _gloffset_Normal3f, Normal3f@12) - GL_STUB(Normal3fv, _gloffset_Normal3fv, Normal3fv@4) - GL_STUB(Normal3i, _gloffset_Normal3i, Normal3i@12) - GL_STUB(Normal3iv, _gloffset_Normal3iv, Normal3iv@4) - GL_STUB(Normal3s, _gloffset_Normal3s, Normal3s@12) - GL_STUB(Normal3sv, _gloffset_Normal3sv, Normal3sv@4) - GL_STUB(RasterPos2d, _gloffset_RasterPos2d, RasterPos2d@16) - GL_STUB(RasterPos2dv, _gloffset_RasterPos2dv, RasterPos2dv@4) - GL_STUB(RasterPos2f, _gloffset_RasterPos2f, RasterPos2f@8) - GL_STUB(RasterPos2fv, _gloffset_RasterPos2fv, RasterPos2fv@4) - GL_STUB(RasterPos2i, _gloffset_RasterPos2i, RasterPos2i@8) - GL_STUB(RasterPos2iv, _gloffset_RasterPos2iv, RasterPos2iv@4) - GL_STUB(RasterPos2s, _gloffset_RasterPos2s, RasterPos2s@8) - GL_STUB(RasterPos2sv, _gloffset_RasterPos2sv, RasterPos2sv@4) - GL_STUB(RasterPos3d, _gloffset_RasterPos3d, RasterPos3d@24) - GL_STUB(RasterPos3dv, _gloffset_RasterPos3dv, RasterPos3dv@4) - GL_STUB(RasterPos3f, _gloffset_RasterPos3f, RasterPos3f@12) - GL_STUB(RasterPos3fv, _gloffset_RasterPos3fv, RasterPos3fv@4) - GL_STUB(RasterPos3i, _gloffset_RasterPos3i, RasterPos3i@12) - GL_STUB(RasterPos3iv, _gloffset_RasterPos3iv, RasterPos3iv@4) - GL_STUB(RasterPos3s, _gloffset_RasterPos3s, RasterPos3s@12) - GL_STUB(RasterPos3sv, _gloffset_RasterPos3sv, RasterPos3sv@4) - GL_STUB(RasterPos4d, _gloffset_RasterPos4d, RasterPos4d@32) - GL_STUB(RasterPos4dv, _gloffset_RasterPos4dv, RasterPos4dv@4) - GL_STUB(RasterPos4f, _gloffset_RasterPos4f, RasterPos4f@16) - GL_STUB(RasterPos4fv, _gloffset_RasterPos4fv, RasterPos4fv@4) - GL_STUB(RasterPos4i, _gloffset_RasterPos4i, RasterPos4i@16) - GL_STUB(RasterPos4iv, _gloffset_RasterPos4iv, RasterPos4iv@4) - GL_STUB(RasterPos4s, _gloffset_RasterPos4s, RasterPos4s@16) - GL_STUB(RasterPos4sv, _gloffset_RasterPos4sv, RasterPos4sv@4) - GL_STUB(Rectd, _gloffset_Rectd, Rectd@32) - GL_STUB(Rectdv, _gloffset_Rectdv, Rectdv@8) - GL_STUB(Rectf, _gloffset_Rectf, Rectf@16) - GL_STUB(Rectfv, _gloffset_Rectfv, Rectfv@8) - GL_STUB(Recti, _gloffset_Recti, Recti@16) - GL_STUB(Rectiv, _gloffset_Rectiv, Rectiv@8) - GL_STUB(Rects, _gloffset_Rects, Rects@16) - GL_STUB(Rectsv, _gloffset_Rectsv, Rectsv@8) - GL_STUB(TexCoord1d, _gloffset_TexCoord1d, TexCoord1d@8) - GL_STUB(TexCoord1dv, _gloffset_TexCoord1dv, TexCoord1dv@4) - GL_STUB(TexCoord1f, _gloffset_TexCoord1f, TexCoord1f@4) - GL_STUB(TexCoord1fv, _gloffset_TexCoord1fv, TexCoord1fv@4) - GL_STUB(TexCoord1i, _gloffset_TexCoord1i, TexCoord1i@4) - GL_STUB(TexCoord1iv, _gloffset_TexCoord1iv, TexCoord1iv@4) - GL_STUB(TexCoord1s, _gloffset_TexCoord1s, TexCoord1s@4) - GL_STUB(TexCoord1sv, _gloffset_TexCoord1sv, TexCoord1sv@4) - GL_STUB(TexCoord2d, _gloffset_TexCoord2d, TexCoord2d@16) - GL_STUB(TexCoord2dv, _gloffset_TexCoord2dv, TexCoord2dv@4) - GL_STUB(TexCoord2f, _gloffset_TexCoord2f, TexCoord2f@8) - GL_STUB(TexCoord2fv, _gloffset_TexCoord2fv, TexCoord2fv@4) - GL_STUB(TexCoord2i, _gloffset_TexCoord2i, TexCoord2i@8) - GL_STUB(TexCoord2iv, _gloffset_TexCoord2iv, TexCoord2iv@4) - GL_STUB(TexCoord2s, _gloffset_TexCoord2s, TexCoord2s@8) - GL_STUB(TexCoord2sv, _gloffset_TexCoord2sv, TexCoord2sv@4) - GL_STUB(TexCoord3d, _gloffset_TexCoord3d, TexCoord3d@24) - GL_STUB(TexCoord3dv, _gloffset_TexCoord3dv, TexCoord3dv@4) - GL_STUB(TexCoord3f, _gloffset_TexCoord3f, TexCoord3f@12) - GL_STUB(TexCoord3fv, _gloffset_TexCoord3fv, TexCoord3fv@4) - GL_STUB(TexCoord3i, _gloffset_TexCoord3i, TexCoord3i@12) - GL_STUB(TexCoord3iv, _gloffset_TexCoord3iv, TexCoord3iv@4) - GL_STUB(TexCoord3s, _gloffset_TexCoord3s, TexCoord3s@12) - GL_STUB(TexCoord3sv, _gloffset_TexCoord3sv, TexCoord3sv@4) - GL_STUB(TexCoord4d, _gloffset_TexCoord4d, TexCoord4d@32) - GL_STUB(TexCoord4dv, _gloffset_TexCoord4dv, TexCoord4dv@4) - GL_STUB(TexCoord4f, _gloffset_TexCoord4f, TexCoord4f@16) - GL_STUB(TexCoord4fv, _gloffset_TexCoord4fv, TexCoord4fv@4) - GL_STUB(TexCoord4i, _gloffset_TexCoord4i, TexCoord4i@16) - GL_STUB(TexCoord4iv, _gloffset_TexCoord4iv, TexCoord4iv@4) - GL_STUB(TexCoord4s, _gloffset_TexCoord4s, TexCoord4s@16) - GL_STUB(TexCoord4sv, _gloffset_TexCoord4sv, TexCoord4sv@4) - GL_STUB(Vertex2d, _gloffset_Vertex2d, Vertex2d@16) - GL_STUB(Vertex2dv, _gloffset_Vertex2dv, Vertex2dv@4) - GL_STUB(Vertex2f, _gloffset_Vertex2f, Vertex2f@8) - GL_STUB(Vertex2fv, _gloffset_Vertex2fv, Vertex2fv@4) - GL_STUB(Vertex2i, _gloffset_Vertex2i, Vertex2i@8) - GL_STUB(Vertex2iv, _gloffset_Vertex2iv, Vertex2iv@4) - GL_STUB(Vertex2s, _gloffset_Vertex2s, Vertex2s@8) - GL_STUB(Vertex2sv, _gloffset_Vertex2sv, Vertex2sv@4) - GL_STUB(Vertex3d, _gloffset_Vertex3d, Vertex3d@24) - GL_STUB(Vertex3dv, _gloffset_Vertex3dv, Vertex3dv@4) - GL_STUB(Vertex3f, _gloffset_Vertex3f, Vertex3f@12) - GL_STUB(Vertex3fv, _gloffset_Vertex3fv, Vertex3fv@4) - GL_STUB(Vertex3i, _gloffset_Vertex3i, Vertex3i@12) - GL_STUB(Vertex3iv, _gloffset_Vertex3iv, Vertex3iv@4) - GL_STUB(Vertex3s, _gloffset_Vertex3s, Vertex3s@12) - GL_STUB(Vertex3sv, _gloffset_Vertex3sv, Vertex3sv@4) - GL_STUB(Vertex4d, _gloffset_Vertex4d, Vertex4d@32) - GL_STUB(Vertex4dv, _gloffset_Vertex4dv, Vertex4dv@4) - GL_STUB(Vertex4f, _gloffset_Vertex4f, Vertex4f@16) - GL_STUB(Vertex4fv, _gloffset_Vertex4fv, Vertex4fv@4) - GL_STUB(Vertex4i, _gloffset_Vertex4i, Vertex4i@16) - GL_STUB(Vertex4iv, _gloffset_Vertex4iv, Vertex4iv@4) - GL_STUB(Vertex4s, _gloffset_Vertex4s, Vertex4s@16) - GL_STUB(Vertex4sv, _gloffset_Vertex4sv, Vertex4sv@4) - GL_STUB(ClipPlane, _gloffset_ClipPlane, ClipPlane@8) - GL_STUB(ColorMaterial, _gloffset_ColorMaterial, ColorMaterial@8) - GL_STUB(CullFace, _gloffset_CullFace, CullFace@4) - GL_STUB(Fogf, _gloffset_Fogf, Fogf@8) - GL_STUB(Fogfv, _gloffset_Fogfv, Fogfv@8) - GL_STUB(Fogi, _gloffset_Fogi, Fogi@8) - GL_STUB(Fogiv, _gloffset_Fogiv, Fogiv@8) - GL_STUB(FrontFace, _gloffset_FrontFace, FrontFace@4) - GL_STUB(Hint, _gloffset_Hint, Hint@8) - GL_STUB(Lightf, _gloffset_Lightf, Lightf@12) - GL_STUB(Lightfv, _gloffset_Lightfv, Lightfv@12) - GL_STUB(Lighti, _gloffset_Lighti, Lighti@12) - GL_STUB(Lightiv, _gloffset_Lightiv, Lightiv@12) - GL_STUB(LightModelf, _gloffset_LightModelf, LightModelf@8) - GL_STUB(LightModelfv, _gloffset_LightModelfv, LightModelfv@8) - GL_STUB(LightModeli, _gloffset_LightModeli, LightModeli@8) - GL_STUB(LightModeliv, _gloffset_LightModeliv, LightModeliv@8) - GL_STUB(LineStipple, _gloffset_LineStipple, LineStipple@8) - GL_STUB(LineWidth, _gloffset_LineWidth, LineWidth@4) - GL_STUB(Materialf, _gloffset_Materialf, Materialf@12) - GL_STUB(Materialfv, _gloffset_Materialfv, Materialfv@12) - GL_STUB(Materiali, _gloffset_Materiali, Materiali@12) - GL_STUB(Materialiv, _gloffset_Materialiv, Materialiv@12) - GL_STUB(PointSize, _gloffset_PointSize, PointSize@4) - GL_STUB(PolygonMode, _gloffset_PolygonMode, PolygonMode@8) - GL_STUB(PolygonStipple, _gloffset_PolygonStipple, PolygonStipple@4) - GL_STUB(Scissor, _gloffset_Scissor, Scissor@16) - GL_STUB(ShadeModel, _gloffset_ShadeModel, ShadeModel@4) - GL_STUB(TexParameterf, _gloffset_TexParameterf, TexParameterf@12) - GL_STUB(TexParameterfv, _gloffset_TexParameterfv, TexParameterfv@12) - GL_STUB(TexParameteri, _gloffset_TexParameteri, TexParameteri@12) - GL_STUB(TexParameteriv, _gloffset_TexParameteriv, TexParameteriv@12) - GL_STUB(TexImage1D, _gloffset_TexImage1D, TexImage1D@32) - GL_STUB(TexImage2D, _gloffset_TexImage2D, TexImage2D@36) - GL_STUB(TexEnvf, _gloffset_TexEnvf, TexEnvf@12) - GL_STUB(TexEnvfv, _gloffset_TexEnvfv, TexEnvfv@12) - GL_STUB(TexEnvi, _gloffset_TexEnvi, TexEnvi@12) - GL_STUB(TexEnviv, _gloffset_TexEnviv, TexEnviv@12) - GL_STUB(TexGend, _gloffset_TexGend, TexGend@16) - GL_STUB(TexGendv, _gloffset_TexGendv, TexGendv@12) - GL_STUB(TexGenf, _gloffset_TexGenf, TexGenf@12) - GL_STUB(TexGenfv, _gloffset_TexGenfv, TexGenfv@12) - GL_STUB(TexGeni, _gloffset_TexGeni, TexGeni@12) - GL_STUB(TexGeniv, _gloffset_TexGeniv, TexGeniv@12) - GL_STUB(FeedbackBuffer, _gloffset_FeedbackBuffer, FeedbackBuffer@12) - GL_STUB(SelectBuffer, _gloffset_SelectBuffer, SelectBuffer@8) - GL_STUB(RenderMode, _gloffset_RenderMode, RenderMode@4) - GL_STUB(InitNames, _gloffset_InitNames, InitNames@0) - GL_STUB(LoadName, _gloffset_LoadName, LoadName@4) - GL_STUB(PassThrough, _gloffset_PassThrough, PassThrough@4) - GL_STUB(PopName, _gloffset_PopName, PopName@0) - GL_STUB(PushName, _gloffset_PushName, PushName@4) - GL_STUB(DrawBuffer, _gloffset_DrawBuffer, DrawBuffer@4) - GL_STUB(Clear, _gloffset_Clear, Clear@4) - GL_STUB(ClearAccum, _gloffset_ClearAccum, ClearAccum@16) - GL_STUB(ClearIndex, _gloffset_ClearIndex, ClearIndex@4) - GL_STUB(ClearColor, _gloffset_ClearColor, ClearColor@16) - GL_STUB(ClearStencil, _gloffset_ClearStencil, ClearStencil@4) - GL_STUB(ClearDepth, _gloffset_ClearDepth, ClearDepth@8) - GL_STUB(StencilMask, _gloffset_StencilMask, StencilMask@4) - GL_STUB(ColorMask, _gloffset_ColorMask, ColorMask@16) - GL_STUB(DepthMask, _gloffset_DepthMask, DepthMask@4) - GL_STUB(IndexMask, _gloffset_IndexMask, IndexMask@4) - GL_STUB(Accum, _gloffset_Accum, Accum@8) - GL_STUB(Disable, _gloffset_Disable, Disable@4) - GL_STUB(Enable, _gloffset_Enable, Enable@4) - GL_STUB(Finish, _gloffset_Finish, Finish@0) - GL_STUB(Flush, _gloffset_Flush, Flush@0) - GL_STUB(PopAttrib, _gloffset_PopAttrib, PopAttrib@0) - GL_STUB(PushAttrib, _gloffset_PushAttrib, PushAttrib@4) - GL_STUB(Map1d, _gloffset_Map1d, Map1d@32) - GL_STUB(Map1f, _gloffset_Map1f, Map1f@24) - GL_STUB(Map2d, _gloffset_Map2d, Map2d@56) - GL_STUB(Map2f, _gloffset_Map2f, Map2f@40) - GL_STUB(MapGrid1d, _gloffset_MapGrid1d, MapGrid1d@20) - GL_STUB(MapGrid1f, _gloffset_MapGrid1f, MapGrid1f@12) - GL_STUB(MapGrid2d, _gloffset_MapGrid2d, MapGrid2d@40) - GL_STUB(MapGrid2f, _gloffset_MapGrid2f, MapGrid2f@24) - GL_STUB(EvalCoord1d, _gloffset_EvalCoord1d, EvalCoord1d@8) - GL_STUB(EvalCoord1dv, _gloffset_EvalCoord1dv, EvalCoord1dv@4) - GL_STUB(EvalCoord1f, _gloffset_EvalCoord1f, EvalCoord1f@4) - GL_STUB(EvalCoord1fv, _gloffset_EvalCoord1fv, EvalCoord1fv@4) - GL_STUB(EvalCoord2d, _gloffset_EvalCoord2d, EvalCoord2d@16) - GL_STUB(EvalCoord2dv, _gloffset_EvalCoord2dv, EvalCoord2dv@4) - GL_STUB(EvalCoord2f, _gloffset_EvalCoord2f, EvalCoord2f@8) - GL_STUB(EvalCoord2fv, _gloffset_EvalCoord2fv, EvalCoord2fv@4) - GL_STUB(EvalMesh1, _gloffset_EvalMesh1, EvalMesh1@12) - GL_STUB(EvalPoint1, _gloffset_EvalPoint1, EvalPoint1@4) - GL_STUB(EvalMesh2, _gloffset_EvalMesh2, EvalMesh2@20) - GL_STUB(EvalPoint2, _gloffset_EvalPoint2, EvalPoint2@8) - GL_STUB(AlphaFunc, _gloffset_AlphaFunc, AlphaFunc@8) - GL_STUB(BlendFunc, _gloffset_BlendFunc, BlendFunc@8) - GL_STUB(LogicOp, _gloffset_LogicOp, LogicOp@4) - GL_STUB(StencilFunc, _gloffset_StencilFunc, StencilFunc@12) - GL_STUB(StencilOp, _gloffset_StencilOp, StencilOp@12) - GL_STUB(DepthFunc, _gloffset_DepthFunc, DepthFunc@4) - GL_STUB(PixelZoom, _gloffset_PixelZoom, PixelZoom@8) - GL_STUB(PixelTransferf, _gloffset_PixelTransferf, PixelTransferf@8) - GL_STUB(PixelTransferi, _gloffset_PixelTransferi, PixelTransferi@8) - GL_STUB(PixelStoref, _gloffset_PixelStoref, PixelStoref@8) - GL_STUB(PixelStorei, _gloffset_PixelStorei, PixelStorei@8) - GL_STUB(PixelMapfv, _gloffset_PixelMapfv, PixelMapfv@12) - GL_STUB(PixelMapuiv, _gloffset_PixelMapuiv, PixelMapuiv@12) - GL_STUB(PixelMapusv, _gloffset_PixelMapusv, PixelMapusv@12) - GL_STUB(ReadBuffer, _gloffset_ReadBuffer, ReadBuffer@4) - GL_STUB(CopyPixels, _gloffset_CopyPixels, CopyPixels@20) - GL_STUB(ReadPixels, _gloffset_ReadPixels, ReadPixels@28) - GL_STUB(DrawPixels, _gloffset_DrawPixels, DrawPixels@20) - GL_STUB(GetBooleanv, _gloffset_GetBooleanv, GetBooleanv@8) - GL_STUB(GetClipPlane, _gloffset_GetClipPlane, GetClipPlane@8) - GL_STUB(GetDoublev, _gloffset_GetDoublev, GetDoublev@8) - GL_STUB(GetError, _gloffset_GetError, GetError@0) - GL_STUB(GetFloatv, _gloffset_GetFloatv, GetFloatv@8) - GL_STUB(GetIntegerv, _gloffset_GetIntegerv, GetIntegerv@8) - GL_STUB(GetLightfv, _gloffset_GetLightfv, GetLightfv@12) - GL_STUB(GetLightiv, _gloffset_GetLightiv, GetLightiv@12) - GL_STUB(GetMapdv, _gloffset_GetMapdv, GetMapdv@12) - GL_STUB(GetMapfv, _gloffset_GetMapfv, GetMapfv@12) - GL_STUB(GetMapiv, _gloffset_GetMapiv, GetMapiv@12) - GL_STUB(GetMaterialfv, _gloffset_GetMaterialfv, GetMaterialfv@12) - GL_STUB(GetMaterialiv, _gloffset_GetMaterialiv, GetMaterialiv@12) - GL_STUB(GetPixelMapfv, _gloffset_GetPixelMapfv, GetPixelMapfv@8) - GL_STUB(GetPixelMapuiv, _gloffset_GetPixelMapuiv, GetPixelMapuiv@8) - GL_STUB(GetPixelMapusv, _gloffset_GetPixelMapusv, GetPixelMapusv@8) - GL_STUB(GetPolygonStipple, _gloffset_GetPolygonStipple, GetPolygonStipple@4) - GL_STUB(GetString, _gloffset_GetString, GetString@4) - GL_STUB(GetTexEnvfv, _gloffset_GetTexEnvfv, GetTexEnvfv@12) - GL_STUB(GetTexEnviv, _gloffset_GetTexEnviv, GetTexEnviv@12) - GL_STUB(GetTexGendv, _gloffset_GetTexGendv, GetTexGendv@12) - GL_STUB(GetTexGenfv, _gloffset_GetTexGenfv, GetTexGenfv@12) - GL_STUB(GetTexGeniv, _gloffset_GetTexGeniv, GetTexGeniv@12) - GL_STUB(GetTexImage, _gloffset_GetTexImage, GetTexImage@20) - GL_STUB(GetTexParameterfv, _gloffset_GetTexParameterfv, GetTexParameterfv@12) - GL_STUB(GetTexParameteriv, _gloffset_GetTexParameteriv, GetTexParameteriv@12) - GL_STUB(GetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv, GetTexLevelParameterfv@16) - GL_STUB(GetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv, GetTexLevelParameteriv@16) - GL_STUB(IsEnabled, _gloffset_IsEnabled, IsEnabled@4) - GL_STUB(IsList, _gloffset_IsList, IsList@4) - GL_STUB(DepthRange, _gloffset_DepthRange, DepthRange@16) - GL_STUB(Frustum, _gloffset_Frustum, Frustum@48) - GL_STUB(LoadIdentity, _gloffset_LoadIdentity, LoadIdentity@0) - GL_STUB(LoadMatrixf, _gloffset_LoadMatrixf, LoadMatrixf@4) - GL_STUB(LoadMatrixd, _gloffset_LoadMatrixd, LoadMatrixd@4) - GL_STUB(MatrixMode, _gloffset_MatrixMode, MatrixMode@4) - GL_STUB(MultMatrixf, _gloffset_MultMatrixf, MultMatrixf@4) - GL_STUB(MultMatrixd, _gloffset_MultMatrixd, MultMatrixd@4) - GL_STUB(Ortho, _gloffset_Ortho, Ortho@48) - GL_STUB(PopMatrix, _gloffset_PopMatrix, PopMatrix@0) - GL_STUB(PushMatrix, _gloffset_PushMatrix, PushMatrix@0) - GL_STUB(Rotated, _gloffset_Rotated, Rotated@32) - GL_STUB(Rotatef, _gloffset_Rotatef, Rotatef@16) - GL_STUB(Scaled, _gloffset_Scaled, Scaled@24) - GL_STUB(Scalef, _gloffset_Scalef, Scalef@12) - GL_STUB(Translated, _gloffset_Translated, Translated@24) - GL_STUB(Translatef, _gloffset_Translatef, Translatef@12) - GL_STUB(Viewport, _gloffset_Viewport, Viewport@16) - GL_STUB(ArrayElement, _gloffset_ArrayElement, ArrayElement@4) - GL_STUB(BindTexture, _gloffset_BindTexture, BindTexture@8) - GL_STUB(ColorPointer, _gloffset_ColorPointer, ColorPointer@16) - GL_STUB(DisableClientState, _gloffset_DisableClientState, DisableClientState@4) - GL_STUB(DrawArrays, _gloffset_DrawArrays, DrawArrays@12) - GL_STUB(DrawElements, _gloffset_DrawElements, DrawElements@16) - GL_STUB(EdgeFlagPointer, _gloffset_EdgeFlagPointer, EdgeFlagPointer@8) - GL_STUB(EnableClientState, _gloffset_EnableClientState, EnableClientState@4) - GL_STUB(IndexPointer, _gloffset_IndexPointer, IndexPointer@12) - GL_STUB(Indexub, _gloffset_Indexub, Indexub@4) - GL_STUB(Indexubv, _gloffset_Indexubv, Indexubv@4) - GL_STUB(InterleavedArrays, _gloffset_InterleavedArrays, InterleavedArrays@12) - GL_STUB(NormalPointer, _gloffset_NormalPointer, NormalPointer@12) - GL_STUB(PolygonOffset, _gloffset_PolygonOffset, PolygonOffset@8) - GL_STUB(TexCoordPointer, _gloffset_TexCoordPointer, TexCoordPointer@16) - GL_STUB(VertexPointer, _gloffset_VertexPointer, VertexPointer@16) - GL_STUB(AreTexturesResident, _gloffset_AreTexturesResident, AreTexturesResident@12) - GL_STUB(CopyTexImage1D, _gloffset_CopyTexImage1D, CopyTexImage1D@28) - GL_STUB(CopyTexImage2D, _gloffset_CopyTexImage2D, CopyTexImage2D@32) - GL_STUB(CopyTexSubImage1D, _gloffset_CopyTexSubImage1D, CopyTexSubImage1D@24) - GL_STUB(CopyTexSubImage2D, _gloffset_CopyTexSubImage2D, CopyTexSubImage2D@32) - GL_STUB(DeleteTextures, _gloffset_DeleteTextures, DeleteTextures@8) - GL_STUB(GenTextures, _gloffset_GenTextures, GenTextures@8) - GL_STUB(GetPointerv, _gloffset_GetPointerv, GetPointerv@8) - GL_STUB(IsTexture, _gloffset_IsTexture, IsTexture@4) - GL_STUB(PrioritizeTextures, _gloffset_PrioritizeTextures, PrioritizeTextures@12) - GL_STUB(TexSubImage1D, _gloffset_TexSubImage1D, TexSubImage1D@28) - GL_STUB(TexSubImage2D, _gloffset_TexSubImage2D, TexSubImage2D@36) - GL_STUB(PopClientAttrib, _gloffset_PopClientAttrib, PopClientAttrib@0) - GL_STUB(PushClientAttrib, _gloffset_PushClientAttrib, PushClientAttrib@4) - GL_STUB(BlendColor, _gloffset_BlendColor, BlendColor@16) - GL_STUB(BlendEquation, _gloffset_BlendEquation, BlendEquation@4) - GL_STUB(DrawRangeElements, _gloffset_DrawRangeElements, DrawRangeElements@24) - GL_STUB(ColorTable, _gloffset_ColorTable, ColorTable@24) - GL_STUB(ColorTableParameterfv, _gloffset_ColorTableParameterfv, ColorTableParameterfv@12) - GL_STUB(ColorTableParameteriv, _gloffset_ColorTableParameteriv, ColorTableParameteriv@12) - GL_STUB(CopyColorTable, _gloffset_CopyColorTable, CopyColorTable@20) - GL_STUB(GetColorTable, _gloffset_GetColorTable, GetColorTable@16) - GL_STUB(GetColorTableParameterfv, _gloffset_GetColorTableParameterfv, GetColorTableParameterfv@12) - GL_STUB(GetColorTableParameteriv, _gloffset_GetColorTableParameteriv, GetColorTableParameteriv@12) - GL_STUB(ColorSubTable, _gloffset_ColorSubTable, ColorSubTable@24) - GL_STUB(CopyColorSubTable, _gloffset_CopyColorSubTable, CopyColorSubTable@20) - GL_STUB(ConvolutionFilter1D, _gloffset_ConvolutionFilter1D, ConvolutionFilter1D@24) - GL_STUB(ConvolutionFilter2D, _gloffset_ConvolutionFilter2D, ConvolutionFilter2D@28) - GL_STUB(ConvolutionParameterf, _gloffset_ConvolutionParameterf, ConvolutionParameterf@12) - GL_STUB(ConvolutionParameterfv, _gloffset_ConvolutionParameterfv, ConvolutionParameterfv@12) - GL_STUB(ConvolutionParameteri, _gloffset_ConvolutionParameteri, ConvolutionParameteri@12) - GL_STUB(ConvolutionParameteriv, _gloffset_ConvolutionParameteriv, ConvolutionParameteriv@12) - GL_STUB(CopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D, CopyConvolutionFilter1D@20) - GL_STUB(CopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D, CopyConvolutionFilter2D@24) - GL_STUB(GetConvolutionFilter, _gloffset_GetConvolutionFilter, GetConvolutionFilter@16) - GL_STUB(GetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv, GetConvolutionParameterfv@12) - GL_STUB(GetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv, GetConvolutionParameteriv@12) - GL_STUB(GetSeparableFilter, _gloffset_GetSeparableFilter, GetSeparableFilter@24) - GL_STUB(SeparableFilter2D, _gloffset_SeparableFilter2D, SeparableFilter2D@32) - GL_STUB(GetHistogram, _gloffset_GetHistogram, GetHistogram@20) - GL_STUB(GetHistogramParameterfv, _gloffset_GetHistogramParameterfv, GetHistogramParameterfv@12) - GL_STUB(GetHistogramParameteriv, _gloffset_GetHistogramParameteriv, GetHistogramParameteriv@12) - GL_STUB(GetMinmax, _gloffset_GetMinmax, GetMinmax@20) - GL_STUB(GetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv, GetMinmaxParameterfv@12) - GL_STUB(GetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv, GetMinmaxParameteriv@12) - GL_STUB(Histogram, _gloffset_Histogram, Histogram@16) - GL_STUB(Minmax, _gloffset_Minmax, Minmax@12) - GL_STUB(ResetHistogram, _gloffset_ResetHistogram, ResetHistogram@4) - GL_STUB(ResetMinmax, _gloffset_ResetMinmax, ResetMinmax@4) - GL_STUB(TexImage3D, _gloffset_TexImage3D, TexImage3D@40) - GL_STUB(TexSubImage3D, _gloffset_TexSubImage3D, TexSubImage3D@44) - GL_STUB(CopyTexSubImage3D, _gloffset_CopyTexSubImage3D, CopyTexSubImage3D@36) - GL_STUB(ActiveTextureARB, _gloffset_ActiveTextureARB, ActiveTextureARB@4) - GL_STUB(ClientActiveTextureARB, _gloffset_ClientActiveTextureARB, ClientActiveTextureARB@4) - GL_STUB(MultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB, MultiTexCoord1dARB@12) - GL_STUB(MultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB, MultiTexCoord1dvARB@8) - GL_STUB(MultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB, MultiTexCoord1fARB@8) - GL_STUB(MultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB, MultiTexCoord1fvARB@8) - GL_STUB(MultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB, MultiTexCoord1iARB@8) - GL_STUB(MultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB, MultiTexCoord1ivARB@8) - GL_STUB(MultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB, MultiTexCoord1sARB@8) - GL_STUB(MultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB, MultiTexCoord1svARB@8) - GL_STUB(MultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB, MultiTexCoord2dARB@20) - GL_STUB(MultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB, MultiTexCoord2dvARB@8) - GL_STUB(MultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB, MultiTexCoord2fARB@12) - GL_STUB(MultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB, MultiTexCoord2fvARB@8) - GL_STUB(MultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB, MultiTexCoord2iARB@12) - GL_STUB(MultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB, MultiTexCoord2ivARB@8) - GL_STUB(MultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB, MultiTexCoord2sARB@12) - GL_STUB(MultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB, MultiTexCoord2svARB@8) - GL_STUB(MultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB, MultiTexCoord3dARB@28) - GL_STUB(MultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB, MultiTexCoord3dvARB@8) - GL_STUB(MultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB, MultiTexCoord3fARB@16) - GL_STUB(MultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB, MultiTexCoord3fvARB@8) - GL_STUB(MultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB, MultiTexCoord3iARB@16) - GL_STUB(MultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB, MultiTexCoord3ivARB@8) - GL_STUB(MultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB, MultiTexCoord3sARB@16) - GL_STUB(MultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB, MultiTexCoord3svARB@8) - GL_STUB(MultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB, MultiTexCoord4dARB@36) - GL_STUB(MultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB, MultiTexCoord4dvARB@8) - GL_STUB(MultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB, MultiTexCoord4fARB@20) - GL_STUB(MultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB, MultiTexCoord4fvARB@8) - GL_STUB(MultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB, MultiTexCoord4iARB@20) - GL_STUB(MultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) - GL_STUB(MultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB, MultiTexCoord4sARB@20) - GL_STUB(MultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB, MultiTexCoord4svARB@8) - GL_STUB(AttachShader, _gloffset_AttachShader, AttachShader@8) - GL_STUB(CreateProgram, _gloffset_CreateProgram, CreateProgram@0) - GL_STUB(CreateShader, _gloffset_CreateShader, CreateShader@4) - GL_STUB(DeleteProgram, _gloffset_DeleteProgram, DeleteProgram@4) - GL_STUB(DeleteShader, _gloffset_DeleteShader, DeleteShader@4) - GL_STUB(DetachShader, _gloffset_DetachShader, DetachShader@8) - GL_STUB(GetAttachedShaders, _gloffset_GetAttachedShaders, GetAttachedShaders@16) - GL_STUB(GetProgramInfoLog, _gloffset_GetProgramInfoLog, GetProgramInfoLog@16) - GL_STUB(GetProgramiv, _gloffset_GetProgramiv, GetProgramiv@12) - GL_STUB(GetShaderInfoLog, _gloffset_GetShaderInfoLog, GetShaderInfoLog@16) - GL_STUB(GetShaderiv, _gloffset_GetShaderiv, GetShaderiv@12) - GL_STUB(IsProgram, _gloffset_IsProgram, IsProgram@4) - GL_STUB(IsShader, _gloffset_IsShader, IsShader@4) - GL_STUB(StencilFuncSeparate, _gloffset_StencilFuncSeparate, StencilFuncSeparate@16) - GL_STUB(StencilMaskSeparate, _gloffset_StencilMaskSeparate, StencilMaskSeparate@8) - GL_STUB(StencilOpSeparate, _gloffset_StencilOpSeparate, StencilOpSeparate@16) - GL_STUB(UniformMatrix2x3fv, _gloffset_UniformMatrix2x3fv, UniformMatrix2x3fv@16) - GL_STUB(UniformMatrix2x4fv, _gloffset_UniformMatrix2x4fv, UniformMatrix2x4fv@16) - GL_STUB(UniformMatrix3x2fv, _gloffset_UniformMatrix3x2fv, UniformMatrix3x2fv@16) - GL_STUB(UniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv, UniformMatrix3x4fv@16) - GL_STUB(UniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv, UniformMatrix4x2fv@16) - GL_STUB(UniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv, UniformMatrix4x3fv@16) - GL_STUB(DrawArraysInstanced, _gloffset_DrawArraysInstanced, DrawArraysInstanced@16) - GL_STUB(DrawElementsInstanced, _gloffset_DrawElementsInstanced, DrawElementsInstanced@20) - GL_STUB(LoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) - GL_STUB(LoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) - GL_STUB(MultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) - GL_STUB(MultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) - GL_STUB(SampleCoverageARB, _gloffset_SampleCoverageARB, SampleCoverageARB@8) - GL_STUB(CompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB, CompressedTexImage1DARB@28) - GL_STUB(CompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB, CompressedTexImage2DARB@32) - GL_STUB(CompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB, CompressedTexImage3DARB@36) - GL_STUB(CompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) - GL_STUB(CompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) - GL_STUB(CompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) - GL_STUB(GetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB, GetCompressedTexImageARB@12) - GL_STUB(DisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) - GL_STUB(EnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) - GL_STUB(GetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB, GetProgramEnvParameterdvARB@12) - GL_STUB(GetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB, GetProgramEnvParameterfvARB@12) - GL_STUB(GetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB, GetProgramLocalParameterdvARB@12) - GL_STUB(GetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB, GetProgramLocalParameterfvARB@12) - GL_STUB(GetProgramStringARB, _gloffset_GetProgramStringARB, GetProgramStringARB@12) - GL_STUB(GetProgramivARB, _gloffset_GetProgramivARB, GetProgramivARB@12) - GL_STUB(GetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB, GetVertexAttribdvARB@12) - GL_STUB(GetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB, GetVertexAttribfvARB@12) - GL_STUB(GetVertexAttribivARB, _gloffset_GetVertexAttribivARB, GetVertexAttribivARB@12) - GL_STUB(ProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) - GL_STUB(ProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) - GL_STUB(ProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) - GL_STUB(ProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) - GL_STUB(ProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB, ProgramLocalParameter4dARB@40) - GL_STUB(ProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB, ProgramLocalParameter4dvARB@12) - GL_STUB(ProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB, ProgramLocalParameter4fARB@24) - GL_STUB(ProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB, ProgramLocalParameter4fvARB@12) - GL_STUB(ProgramStringARB, _gloffset_ProgramStringARB, ProgramStringARB@16) - GL_STUB(VertexAttrib1dARB, _gloffset_VertexAttrib1dARB, VertexAttrib1dARB@12) - GL_STUB(VertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB, VertexAttrib1dvARB@8) - GL_STUB(VertexAttrib1fARB, _gloffset_VertexAttrib1fARB, VertexAttrib1fARB@8) - GL_STUB(VertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB, VertexAttrib1fvARB@8) - GL_STUB(VertexAttrib1sARB, _gloffset_VertexAttrib1sARB, VertexAttrib1sARB@8) - GL_STUB(VertexAttrib1svARB, _gloffset_VertexAttrib1svARB, VertexAttrib1svARB@8) - GL_STUB(VertexAttrib2dARB, _gloffset_VertexAttrib2dARB, VertexAttrib2dARB@20) - GL_STUB(VertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB, VertexAttrib2dvARB@8) - GL_STUB(VertexAttrib2fARB, _gloffset_VertexAttrib2fARB, VertexAttrib2fARB@12) - GL_STUB(VertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB, VertexAttrib2fvARB@8) - GL_STUB(VertexAttrib2sARB, _gloffset_VertexAttrib2sARB, VertexAttrib2sARB@12) - GL_STUB(VertexAttrib2svARB, _gloffset_VertexAttrib2svARB, VertexAttrib2svARB@8) - GL_STUB(VertexAttrib3dARB, _gloffset_VertexAttrib3dARB, VertexAttrib3dARB@28) - GL_STUB(VertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB, VertexAttrib3dvARB@8) - GL_STUB(VertexAttrib3fARB, _gloffset_VertexAttrib3fARB, VertexAttrib3fARB@16) - GL_STUB(VertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB, VertexAttrib3fvARB@8) - GL_STUB(VertexAttrib3sARB, _gloffset_VertexAttrib3sARB, VertexAttrib3sARB@16) - GL_STUB(VertexAttrib3svARB, _gloffset_VertexAttrib3svARB, VertexAttrib3svARB@8) - GL_STUB(VertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) - GL_STUB(VertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB, VertexAttrib4NivARB@8) - GL_STUB(VertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) - GL_STUB(VertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB, VertexAttrib4NubARB@20) - GL_STUB(VertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) - GL_STUB(VertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) - GL_STUB(VertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) - GL_STUB(VertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB, VertexAttrib4bvARB@8) - GL_STUB(VertexAttrib4dARB, _gloffset_VertexAttrib4dARB, VertexAttrib4dARB@36) - GL_STUB(VertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB, VertexAttrib4dvARB@8) - GL_STUB(VertexAttrib4fARB, _gloffset_VertexAttrib4fARB, VertexAttrib4fARB@20) - GL_STUB(VertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB, VertexAttrib4fvARB@8) - GL_STUB(VertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB, VertexAttrib4ivARB@8) - GL_STUB(VertexAttrib4sARB, _gloffset_VertexAttrib4sARB, VertexAttrib4sARB@20) - GL_STUB(VertexAttrib4svARB, _gloffset_VertexAttrib4svARB, VertexAttrib4svARB@8) - GL_STUB(VertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) - GL_STUB(VertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB, VertexAttrib4uivARB@8) - GL_STUB(VertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB, VertexAttrib4usvARB@8) - GL_STUB(VertexAttribPointerARB, _gloffset_VertexAttribPointerARB, VertexAttribPointerARB@24) - GL_STUB(BindBufferARB, _gloffset_BindBufferARB, BindBufferARB@8) - GL_STUB(BufferDataARB, _gloffset_BufferDataARB, BufferDataARB@16) - GL_STUB(BufferSubDataARB, _gloffset_BufferSubDataARB, BufferSubDataARB@16) - GL_STUB(DeleteBuffersARB, _gloffset_DeleteBuffersARB, DeleteBuffersARB@8) - GL_STUB(GenBuffersARB, _gloffset_GenBuffersARB, GenBuffersARB@8) - GL_STUB(GetBufferParameterivARB, _gloffset_GetBufferParameterivARB, GetBufferParameterivARB@12) - GL_STUB(GetBufferPointervARB, _gloffset_GetBufferPointervARB, GetBufferPointervARB@12) - GL_STUB(GetBufferSubDataARB, _gloffset_GetBufferSubDataARB, GetBufferSubDataARB@16) - GL_STUB(IsBufferARB, _gloffset_IsBufferARB, IsBufferARB@4) - GL_STUB(MapBufferARB, _gloffset_MapBufferARB, MapBufferARB@8) - GL_STUB(UnmapBufferARB, _gloffset_UnmapBufferARB, UnmapBufferARB@4) - GL_STUB(BeginQueryARB, _gloffset_BeginQueryARB, BeginQueryARB@8) - GL_STUB(DeleteQueriesARB, _gloffset_DeleteQueriesARB, DeleteQueriesARB@8) - GL_STUB(EndQueryARB, _gloffset_EndQueryARB, EndQueryARB@4) - GL_STUB(GenQueriesARB, _gloffset_GenQueriesARB, GenQueriesARB@8) - GL_STUB(GetQueryObjectivARB, _gloffset_GetQueryObjectivARB, GetQueryObjectivARB@12) - GL_STUB(GetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB, GetQueryObjectuivARB@12) - GL_STUB(GetQueryivARB, _gloffset_GetQueryivARB, GetQueryivARB@12) - GL_STUB(IsQueryARB, _gloffset_IsQueryARB, IsQueryARB@4) - GL_STUB(AttachObjectARB, _gloffset_AttachObjectARB, AttachObjectARB@8) - GL_STUB(CompileShaderARB, _gloffset_CompileShaderARB, CompileShaderARB@4) - GL_STUB(CreateProgramObjectARB, _gloffset_CreateProgramObjectARB, CreateProgramObjectARB@0) - GL_STUB(CreateShaderObjectARB, _gloffset_CreateShaderObjectARB, CreateShaderObjectARB@4) - GL_STUB(DeleteObjectARB, _gloffset_DeleteObjectARB, DeleteObjectARB@4) - GL_STUB(DetachObjectARB, _gloffset_DetachObjectARB, DetachObjectARB@8) - GL_STUB(GetActiveUniformARB, _gloffset_GetActiveUniformARB, GetActiveUniformARB@28) - GL_STUB(GetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB, GetAttachedObjectsARB@16) - GL_STUB(GetHandleARB, _gloffset_GetHandleARB, GetHandleARB@4) - GL_STUB(GetInfoLogARB, _gloffset_GetInfoLogARB, GetInfoLogARB@16) - GL_STUB(GetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB, GetObjectParameterfvARB@12) - GL_STUB(GetObjectParameterivARB, _gloffset_GetObjectParameterivARB, GetObjectParameterivARB@12) - GL_STUB(GetShaderSourceARB, _gloffset_GetShaderSourceARB, GetShaderSourceARB@16) - GL_STUB(GetUniformLocationARB, _gloffset_GetUniformLocationARB, GetUniformLocationARB@8) - GL_STUB(GetUniformfvARB, _gloffset_GetUniformfvARB, GetUniformfvARB@12) - GL_STUB(GetUniformivARB, _gloffset_GetUniformivARB, GetUniformivARB@12) - GL_STUB(LinkProgramARB, _gloffset_LinkProgramARB, LinkProgramARB@4) - GL_STUB(ShaderSourceARB, _gloffset_ShaderSourceARB, ShaderSourceARB@16) - GL_STUB(Uniform1fARB, _gloffset_Uniform1fARB, Uniform1fARB@8) - GL_STUB(Uniform1fvARB, _gloffset_Uniform1fvARB, Uniform1fvARB@12) - GL_STUB(Uniform1iARB, _gloffset_Uniform1iARB, Uniform1iARB@8) - GL_STUB(Uniform1ivARB, _gloffset_Uniform1ivARB, Uniform1ivARB@12) - GL_STUB(Uniform2fARB, _gloffset_Uniform2fARB, Uniform2fARB@12) - GL_STUB(Uniform2fvARB, _gloffset_Uniform2fvARB, Uniform2fvARB@12) - GL_STUB(Uniform2iARB, _gloffset_Uniform2iARB, Uniform2iARB@12) - GL_STUB(Uniform2ivARB, _gloffset_Uniform2ivARB, Uniform2ivARB@12) - GL_STUB(Uniform3fARB, _gloffset_Uniform3fARB, Uniform3fARB@16) - GL_STUB(Uniform3fvARB, _gloffset_Uniform3fvARB, Uniform3fvARB@12) - GL_STUB(Uniform3iARB, _gloffset_Uniform3iARB, Uniform3iARB@16) - GL_STUB(Uniform3ivARB, _gloffset_Uniform3ivARB, Uniform3ivARB@12) - GL_STUB(Uniform4fARB, _gloffset_Uniform4fARB, Uniform4fARB@20) - GL_STUB(Uniform4fvARB, _gloffset_Uniform4fvARB, Uniform4fvARB@12) - GL_STUB(Uniform4iARB, _gloffset_Uniform4iARB, Uniform4iARB@20) - GL_STUB(Uniform4ivARB, _gloffset_Uniform4ivARB, Uniform4ivARB@12) - GL_STUB(UniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB, UniformMatrix2fvARB@16) - GL_STUB(UniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB, UniformMatrix3fvARB@16) - GL_STUB(UniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB, UniformMatrix4fvARB@16) - GL_STUB(UseProgramObjectARB, _gloffset_UseProgramObjectARB, UseProgramObjectARB@4) - GL_STUB(ValidateProgramARB, _gloffset_ValidateProgramARB, ValidateProgramARB@4) - GL_STUB(BindAttribLocationARB, _gloffset_BindAttribLocationARB, BindAttribLocationARB@12) - GL_STUB(GetActiveAttribARB, _gloffset_GetActiveAttribARB, GetActiveAttribARB@28) - GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8) - GL_STUB(DrawBuffersARB, _gloffset_DrawBuffersARB, DrawBuffersARB@8) - GL_STUB(RenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) - GL_STUB(FramebufferTextureARB, _gloffset_FramebufferTextureARB, FramebufferTextureARB@16) - GL_STUB(FramebufferTextureFaceARB, _gloffset_FramebufferTextureFaceARB, FramebufferTextureFaceARB@20) - GL_STUB(ProgramParameteriARB, _gloffset_ProgramParameteriARB, ProgramParameteriARB@12) - GL_STUB(FlushMappedBufferRange, _gloffset_FlushMappedBufferRange, FlushMappedBufferRange@12) - GL_STUB(MapBufferRange, _gloffset_MapBufferRange, MapBufferRange@16) - GL_STUB(BindVertexArray, _gloffset_BindVertexArray, BindVertexArray@4) - GL_STUB(GenVertexArrays, _gloffset_GenVertexArrays, GenVertexArrays@8) - GL_STUB(CopyBufferSubData, _gloffset_CopyBufferSubData, CopyBufferSubData@20) - GL_STUB(ClientWaitSync, _gloffset_ClientWaitSync, ClientWaitSync@12) - GL_STUB(DeleteSync, _gloffset_DeleteSync, DeleteSync@4) - GL_STUB(FenceSync, _gloffset_FenceSync, FenceSync@8) - GL_STUB(GetInteger64v, _gloffset_GetInteger64v, GetInteger64v@8) - GL_STUB(GetSynciv, _gloffset_GetSynciv, GetSynciv@20) - GL_STUB(IsSync, _gloffset_IsSync, IsSync@4) - GL_STUB(WaitSync, _gloffset_WaitSync, WaitSync@12) - GL_STUB(DrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex, DrawElementsBaseVertex@20) - GL_STUB(DrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex, DrawRangeElementsBaseVertex@28) - GL_STUB(MultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex, MultiDrawElementsBaseVertex@24) - GL_STUB(BindTransformFeedback, _gloffset_BindTransformFeedback, BindTransformFeedback@8) - GL_STUB(DeleteTransformFeedbacks, _gloffset_DeleteTransformFeedbacks, DeleteTransformFeedbacks@8) - GL_STUB(DrawTransformFeedback, _gloffset_DrawTransformFeedback, DrawTransformFeedback@8) - GL_STUB(GenTransformFeedbacks, _gloffset_GenTransformFeedbacks, GenTransformFeedbacks@8) - GL_STUB(IsTransformFeedback, _gloffset_IsTransformFeedback, IsTransformFeedback@4) - GL_STUB(PauseTransformFeedback, _gloffset_PauseTransformFeedback, PauseTransformFeedback@0) - GL_STUB(ResumeTransformFeedback, _gloffset_ResumeTransformFeedback, ResumeTransformFeedback@0) - GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8) - GL_STUB(_dispatch_stub_590, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_590@8) - HIDDEN(GL_PREFIX(_dispatch_stub_590, _dispatch_stub_590@8)) - GL_STUB(_dispatch_stub_591, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_591@8) - HIDDEN(GL_PREFIX(_dispatch_stub_591, _dispatch_stub_591@8)) - GL_STUB(_dispatch_stub_592, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_592@8) - HIDDEN(GL_PREFIX(_dispatch_stub_592, _dispatch_stub_592@8)) - GL_STUB(_dispatch_stub_593, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_593@8) - HIDDEN(GL_PREFIX(_dispatch_stub_593, _dispatch_stub_593@8)) - GL_STUB(_dispatch_stub_594, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_594@8) - HIDDEN(GL_PREFIX(_dispatch_stub_594, _dispatch_stub_594@8)) - GL_STUB(_dispatch_stub_595, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_595@8) - HIDDEN(GL_PREFIX(_dispatch_stub_595, _dispatch_stub_595@8)) - GL_STUB(_dispatch_stub_596, _gloffset_SampleMaskSGIS, _dispatch_stub_596@8) - HIDDEN(GL_PREFIX(_dispatch_stub_596, _dispatch_stub_596@8)) - GL_STUB(_dispatch_stub_597, _gloffset_SamplePatternSGIS, _dispatch_stub_597@4) - HIDDEN(GL_PREFIX(_dispatch_stub_597, _dispatch_stub_597@4)) - GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20) - GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12) - GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16) - GL_STUB(NormalPointerEXT, _gloffset_NormalPointerEXT, NormalPointerEXT@16) - GL_STUB(TexCoordPointerEXT, _gloffset_TexCoordPointerEXT, TexCoordPointerEXT@20) - GL_STUB(VertexPointerEXT, _gloffset_VertexPointerEXT, VertexPointerEXT@20) - GL_STUB(PointParameterfEXT, _gloffset_PointParameterfEXT, PointParameterfEXT@8) - GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8) - GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0) - GL_STUB(_dispatch_stub_608, _gloffset_CullParameterdvEXT, _dispatch_stub_608@8) - HIDDEN(GL_PREFIX(_dispatch_stub_608, _dispatch_stub_608@8)) - GL_STUB(_dispatch_stub_609, _gloffset_CullParameterfvEXT, _dispatch_stub_609@8) - HIDDEN(GL_PREFIX(_dispatch_stub_609, _dispatch_stub_609@8)) - GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12) - GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) - GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24) - GL_STUB(SecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) - GL_STUB(SecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT, SecondaryColor3fEXT@12) - GL_STUB(SecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) - GL_STUB(SecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT, SecondaryColor3iEXT@12) - GL_STUB(SecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) - GL_STUB(SecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT, SecondaryColor3sEXT@12) - GL_STUB(SecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT, SecondaryColor3svEXT@4) - GL_STUB(SecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) - GL_STUB(SecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) - GL_STUB(SecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) - GL_STUB(SecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) - GL_STUB(SecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT, SecondaryColor3usEXT@12) - GL_STUB(SecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) - GL_STUB(SecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) - GL_STUB(MultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT, MultiDrawArraysEXT@16) - GL_STUB(MultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT, MultiDrawElementsEXT@20) - GL_STUB(FogCoordPointerEXT, _gloffset_FogCoordPointerEXT, FogCoordPointerEXT@12) - GL_STUB(FogCoorddEXT, _gloffset_FogCoorddEXT, FogCoorddEXT@8) - GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4) - GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4) - GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB(_dispatch_stub_634, _gloffset_PixelTexGenSGIX, _dispatch_stub_634@4) - HIDDEN(GL_PREFIX(_dispatch_stub_634, _dispatch_stub_634@4)) - GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) - GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0) - GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8) - GL_STUB(CombinerInputNV, _gloffset_CombinerInputNV, CombinerInputNV@24) - GL_STUB(CombinerOutputNV, _gloffset_CombinerOutputNV, CombinerOutputNV@40) - GL_STUB(CombinerParameterfNV, _gloffset_CombinerParameterfNV, CombinerParameterfNV@8) - GL_STUB(CombinerParameterfvNV, _gloffset_CombinerParameterfvNV, CombinerParameterfvNV@8) - GL_STUB(CombinerParameteriNV, _gloffset_CombinerParameteriNV, CombinerParameteriNV@8) - GL_STUB(CombinerParameterivNV, _gloffset_CombinerParameterivNV, CombinerParameterivNV@8) - GL_STUB(FinalCombinerInputNV, _gloffset_FinalCombinerInputNV, FinalCombinerInputNV@16) - GL_STUB(GetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV, GetCombinerInputParameterfvNV@20) - GL_STUB(GetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV, GetCombinerInputParameterivNV@20) - GL_STUB(GetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV, GetCombinerOutputParameterfvNV@16) - GL_STUB(GetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV, GetCombinerOutputParameterivNV@16) - GL_STUB(GetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV, GetFinalCombinerInputParameterfvNV@12) - GL_STUB(GetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV, GetFinalCombinerInputParameterivNV@12) - GL_STUB(ResizeBuffersMESA, _gloffset_ResizeBuffersMESA, ResizeBuffersMESA@0) - GL_STUB(WindowPos2dMESA, _gloffset_WindowPos2dMESA, WindowPos2dMESA@16) - GL_STUB(WindowPos2dvMESA, _gloffset_WindowPos2dvMESA, WindowPos2dvMESA@4) - GL_STUB(WindowPos2fMESA, _gloffset_WindowPos2fMESA, WindowPos2fMESA@8) - GL_STUB(WindowPos2fvMESA, _gloffset_WindowPos2fvMESA, WindowPos2fvMESA@4) - GL_STUB(WindowPos2iMESA, _gloffset_WindowPos2iMESA, WindowPos2iMESA@8) - GL_STUB(WindowPos2ivMESA, _gloffset_WindowPos2ivMESA, WindowPos2ivMESA@4) - GL_STUB(WindowPos2sMESA, _gloffset_WindowPos2sMESA, WindowPos2sMESA@8) - GL_STUB(WindowPos2svMESA, _gloffset_WindowPos2svMESA, WindowPos2svMESA@4) - GL_STUB(WindowPos3dMESA, _gloffset_WindowPos3dMESA, WindowPos3dMESA@24) - GL_STUB(WindowPos3dvMESA, _gloffset_WindowPos3dvMESA, WindowPos3dvMESA@4) - GL_STUB(WindowPos3fMESA, _gloffset_WindowPos3fMESA, WindowPos3fMESA@12) - GL_STUB(WindowPos3fvMESA, _gloffset_WindowPos3fvMESA, WindowPos3fvMESA@4) - GL_STUB(WindowPos3iMESA, _gloffset_WindowPos3iMESA, WindowPos3iMESA@12) - GL_STUB(WindowPos3ivMESA, _gloffset_WindowPos3ivMESA, WindowPos3ivMESA@4) - GL_STUB(WindowPos3sMESA, _gloffset_WindowPos3sMESA, WindowPos3sMESA@12) - GL_STUB(WindowPos3svMESA, _gloffset_WindowPos3svMESA, WindowPos3svMESA@4) - GL_STUB(WindowPos4dMESA, _gloffset_WindowPos4dMESA, WindowPos4dMESA@32) - GL_STUB(WindowPos4dvMESA, _gloffset_WindowPos4dvMESA, WindowPos4dvMESA@4) - GL_STUB(WindowPos4fMESA, _gloffset_WindowPos4fMESA, WindowPos4fMESA@16) - GL_STUB(WindowPos4fvMESA, _gloffset_WindowPos4fvMESA, WindowPos4fvMESA@4) - GL_STUB(WindowPos4iMESA, _gloffset_WindowPos4iMESA, WindowPos4iMESA@16) - GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4) - GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16) - GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4) - GL_STUB(_dispatch_stub_676, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_676@20) - HIDDEN(GL_PREFIX(_dispatch_stub_676, _dispatch_stub_676@20)) - GL_STUB(_dispatch_stub_677, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_677@24) - HIDDEN(GL_PREFIX(_dispatch_stub_677, _dispatch_stub_677@24)) - GL_STUB(_dispatch_stub_678, _gloffset_DeleteFencesNV, _dispatch_stub_678@8) - HIDDEN(GL_PREFIX(_dispatch_stub_678, _dispatch_stub_678@8)) - GL_STUB(_dispatch_stub_679, _gloffset_FinishFenceNV, _dispatch_stub_679@4) - HIDDEN(GL_PREFIX(_dispatch_stub_679, _dispatch_stub_679@4)) - GL_STUB(_dispatch_stub_680, _gloffset_GenFencesNV, _dispatch_stub_680@8) - HIDDEN(GL_PREFIX(_dispatch_stub_680, _dispatch_stub_680@8)) - GL_STUB(_dispatch_stub_681, _gloffset_GetFenceivNV, _dispatch_stub_681@12) - HIDDEN(GL_PREFIX(_dispatch_stub_681, _dispatch_stub_681@12)) - GL_STUB(_dispatch_stub_682, _gloffset_IsFenceNV, _dispatch_stub_682@4) - HIDDEN(GL_PREFIX(_dispatch_stub_682, _dispatch_stub_682@4)) - GL_STUB(_dispatch_stub_683, _gloffset_SetFenceNV, _dispatch_stub_683@8) - HIDDEN(GL_PREFIX(_dispatch_stub_683, _dispatch_stub_683@8)) - GL_STUB(_dispatch_stub_684, _gloffset_TestFenceNV, _dispatch_stub_684@4) - HIDDEN(GL_PREFIX(_dispatch_stub_684, _dispatch_stub_684@4)) - GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12) - GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8) - GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8) - GL_STUB(ExecuteProgramNV, _gloffset_ExecuteProgramNV, ExecuteProgramNV@12) - GL_STUB(GenProgramsNV, _gloffset_GenProgramsNV, GenProgramsNV@8) - GL_STUB(GetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV, GetProgramParameterdvNV@16) - GL_STUB(GetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV, GetProgramParameterfvNV@16) - GL_STUB(GetProgramStringNV, _gloffset_GetProgramStringNV, GetProgramStringNV@12) - GL_STUB(GetProgramivNV, _gloffset_GetProgramivNV, GetProgramivNV@12) - GL_STUB(GetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV, GetTrackMatrixivNV@16) - GL_STUB(GetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) - GL_STUB(GetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV, GetVertexAttribdvNV@12) - GL_STUB(GetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV, GetVertexAttribfvNV@12) - GL_STUB(GetVertexAttribivNV, _gloffset_GetVertexAttribivNV, GetVertexAttribivNV@12) - GL_STUB(IsProgramNV, _gloffset_IsProgramNV, IsProgramNV@4) - GL_STUB(LoadProgramNV, _gloffset_LoadProgramNV, LoadProgramNV@16) - GL_STUB(ProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV, ProgramParameters4dvNV@16) - GL_STUB(ProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV, ProgramParameters4fvNV@16) - GL_STUB(RequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV, RequestResidentProgramsNV@8) - GL_STUB(TrackMatrixNV, _gloffset_TrackMatrixNV, TrackMatrixNV@16) - GL_STUB(VertexAttrib1dNV, _gloffset_VertexAttrib1dNV, VertexAttrib1dNV@12) - GL_STUB(VertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV, VertexAttrib1dvNV@8) - GL_STUB(VertexAttrib1fNV, _gloffset_VertexAttrib1fNV, VertexAttrib1fNV@8) - GL_STUB(VertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV, VertexAttrib1fvNV@8) - GL_STUB(VertexAttrib1sNV, _gloffset_VertexAttrib1sNV, VertexAttrib1sNV@8) - GL_STUB(VertexAttrib1svNV, _gloffset_VertexAttrib1svNV, VertexAttrib1svNV@8) - GL_STUB(VertexAttrib2dNV, _gloffset_VertexAttrib2dNV, VertexAttrib2dNV@20) - GL_STUB(VertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV, VertexAttrib2dvNV@8) - GL_STUB(VertexAttrib2fNV, _gloffset_VertexAttrib2fNV, VertexAttrib2fNV@12) - GL_STUB(VertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV, VertexAttrib2fvNV@8) - GL_STUB(VertexAttrib2sNV, _gloffset_VertexAttrib2sNV, VertexAttrib2sNV@12) - GL_STUB(VertexAttrib2svNV, _gloffset_VertexAttrib2svNV, VertexAttrib2svNV@8) - GL_STUB(VertexAttrib3dNV, _gloffset_VertexAttrib3dNV, VertexAttrib3dNV@28) - GL_STUB(VertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV, VertexAttrib3dvNV@8) - GL_STUB(VertexAttrib3fNV, _gloffset_VertexAttrib3fNV, VertexAttrib3fNV@16) - GL_STUB(VertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV, VertexAttrib3fvNV@8) - GL_STUB(VertexAttrib3sNV, _gloffset_VertexAttrib3sNV, VertexAttrib3sNV@16) - GL_STUB(VertexAttrib3svNV, _gloffset_VertexAttrib3svNV, VertexAttrib3svNV@8) - GL_STUB(VertexAttrib4dNV, _gloffset_VertexAttrib4dNV, VertexAttrib4dNV@36) - GL_STUB(VertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV, VertexAttrib4dvNV@8) - GL_STUB(VertexAttrib4fNV, _gloffset_VertexAttrib4fNV, VertexAttrib4fNV@20) - GL_STUB(VertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV, VertexAttrib4fvNV@8) - GL_STUB(VertexAttrib4sNV, _gloffset_VertexAttrib4sNV, VertexAttrib4sNV@20) - GL_STUB(VertexAttrib4svNV, _gloffset_VertexAttrib4svNV, VertexAttrib4svNV@8) - GL_STUB(VertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV, VertexAttrib4ubNV@20) - GL_STUB(VertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV, VertexAttrib4ubvNV@8) - GL_STUB(VertexAttribPointerNV, _gloffset_VertexAttribPointerNV, VertexAttribPointerNV@20) - GL_STUB(VertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV, VertexAttribs1dvNV@12) - GL_STUB(VertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV, VertexAttribs1fvNV@12) - GL_STUB(VertexAttribs1svNV, _gloffset_VertexAttribs1svNV, VertexAttribs1svNV@12) - GL_STUB(VertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV, VertexAttribs2dvNV@12) - GL_STUB(VertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV, VertexAttribs2fvNV@12) - GL_STUB(VertexAttribs2svNV, _gloffset_VertexAttribs2svNV, VertexAttribs2svNV@12) - GL_STUB(VertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV, VertexAttribs3dvNV@12) - GL_STUB(VertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV, VertexAttribs3fvNV@12) - GL_STUB(VertexAttribs3svNV, _gloffset_VertexAttribs3svNV, VertexAttribs3svNV@12) - GL_STUB(VertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV, VertexAttribs4dvNV@12) - GL_STUB(VertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV, VertexAttribs4fvNV@12) - GL_STUB(VertexAttribs4svNV, _gloffset_VertexAttribs4svNV, VertexAttribs4svNV@12) - GL_STUB(VertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV, VertexAttribs4ubvNV@12) - GL_STUB(GetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI, GetTexBumpParameterfvATI@8) - GL_STUB(GetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI, GetTexBumpParameterivATI@8) - GL_STUB(TexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI, TexBumpParameterfvATI@8) - GL_STUB(TexBumpParameterivATI, _gloffset_TexBumpParameterivATI, TexBumpParameterivATI@8) - GL_STUB(AlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI, AlphaFragmentOp1ATI@24) - GL_STUB(AlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI, AlphaFragmentOp2ATI@36) - GL_STUB(AlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI, AlphaFragmentOp3ATI@48) - GL_STUB(BeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI, BeginFragmentShaderATI@0) - GL_STUB(BindFragmentShaderATI, _gloffset_BindFragmentShaderATI, BindFragmentShaderATI@4) - GL_STUB(ColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI, ColorFragmentOp1ATI@28) - GL_STUB(ColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI, ColorFragmentOp2ATI@40) - GL_STUB(ColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI, ColorFragmentOp3ATI@52) - GL_STUB(DeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI, DeleteFragmentShaderATI@4) - GL_STUB(EndFragmentShaderATI, _gloffset_EndFragmentShaderATI, EndFragmentShaderATI@0) - GL_STUB(GenFragmentShadersATI, _gloffset_GenFragmentShadersATI, GenFragmentShadersATI@4) - GL_STUB(PassTexCoordATI, _gloffset_PassTexCoordATI, PassTexCoordATI@12) - GL_STUB(SampleMapATI, _gloffset_SampleMapATI, SampleMapATI@12) - GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8) - GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8) - GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8) - GL_STUB(_dispatch_stub_765, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_765@4) - HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@4)) - GL_STUB(_dispatch_stub_766, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_766@4) - HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@4)) - GL_STUB(_dispatch_stub_767, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_767@8) - HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@8)) - GL_STUB(_dispatch_stub_768, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_768@8) - HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@8)) - GL_STUB(_dispatch_stub_769, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_769@4) - HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@4)) - GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16) - GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16) - GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44) - GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16) - GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28) - GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16) - GL_STUB(_dispatch_stub_776, _gloffset_DepthBoundsEXT, _dispatch_stub_776@16) - HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16)) - GL_STUB(_dispatch_stub_777, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_777@8) - HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@8)) - GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8) - GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8) - GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) - GL_STUB(DeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) - GL_STUB(DeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) - GL_STUB(FramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) - GL_STUB(FramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) - GL_STUB(FramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) - GL_STUB(FramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) - GL_STUB(GenFramebuffersEXT, _gloffset_GenFramebuffersEXT, GenFramebuffersEXT@8) - GL_STUB(GenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT, GenRenderbuffersEXT@8) - GL_STUB(GenerateMipmapEXT, _gloffset_GenerateMipmapEXT, GenerateMipmapEXT@4) - GL_STUB(GetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) - GL_STUB(GetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) - GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4) - GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4) - GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_795, _gloffset_BlitFramebufferEXT, _dispatch_stub_795@40) - HIDDEN(GL_PREFIX(_dispatch_stub_795, _dispatch_stub_795@40)) - GL_STUB(_dispatch_stub_796, _gloffset_BufferParameteriAPPLE, _dispatch_stub_796@12) - HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12)) - GL_STUB(_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_797@12) - HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12)) - GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) - GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8) - GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8) - GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) - GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) - GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) - GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8) - GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0) - GL_STUB(BeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) - GL_STUB(BindBufferBaseEXT, _gloffset_BindBufferBaseEXT, BindBufferBaseEXT@12) - GL_STUB(BindBufferOffsetEXT, _gloffset_BindBufferOffsetEXT, BindBufferOffsetEXT@16) - GL_STUB(BindBufferRangeEXT, _gloffset_BindBufferRangeEXT, BindBufferRangeEXT@20) - GL_STUB(EndTransformFeedbackEXT, _gloffset_EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) - GL_STUB(GetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) - GL_STUB(TransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) - GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_815, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_815@12) - HIDDEN(GL_PREFIX(_dispatch_stub_815, _dispatch_stub_815@12)) - GL_STUB(_dispatch_stub_816, _gloffset_TextureRangeAPPLE, _dispatch_stub_816@12) - HIDDEN(GL_PREFIX(_dispatch_stub_816, _dispatch_stub_816@12)) - GL_STUB(GetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE, GetObjectParameterivAPPLE@16) - GL_STUB(ObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE, ObjectPurgeableAPPLE@12) - GL_STUB(ObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE, ObjectUnpurgeableAPPLE@12) - GL_STUB(_dispatch_stub_820, _gloffset_StencilFuncSeparateATI, _dispatch_stub_820@16) - HIDDEN(GL_PREFIX(_dispatch_stub_820, _dispatch_stub_820@16)) - GL_STUB(_dispatch_stub_821, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_821@16) - HIDDEN(GL_PREFIX(_dispatch_stub_821, _dispatch_stub_821@16)) - GL_STUB(_dispatch_stub_822, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_822@16) - HIDDEN(GL_PREFIX(_dispatch_stub_822, _dispatch_stub_822@16)) - GL_STUB(_dispatch_stub_823, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_823@12) - HIDDEN(GL_PREFIX(_dispatch_stub_823, _dispatch_stub_823@12)) - GL_STUB(_dispatch_stub_824, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_824@12) - HIDDEN(GL_PREFIX(_dispatch_stub_824, _dispatch_stub_824@12)) - GL_STUB(EGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES, EGLImageTargetRenderbufferStorageOES@8) - GL_STUB(EGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES, EGLImageTargetTexture2DOES@8) - GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) - GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) - GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(AreTexturesResidentEXT, _gloffset_AreTexturesResident, AreTexturesResidentEXT@12, AreTexturesResident, AreTexturesResident@12) -#endif - GL_STUB_ALIAS(CopyTexImage1DEXT, _gloffset_CopyTexImage1D, CopyTexImage1DEXT@28, CopyTexImage1D, CopyTexImage1D@28) - GL_STUB_ALIAS(CopyTexImage2DEXT, _gloffset_CopyTexImage2D, CopyTexImage2DEXT@32, CopyTexImage2D, CopyTexImage2D@32) - GL_STUB_ALIAS(CopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D, CopyTexSubImage1DEXT@24, CopyTexSubImage1D, CopyTexSubImage1D@24) - GL_STUB_ALIAS(CopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D, CopyTexSubImage2DEXT@32, CopyTexSubImage2D, CopyTexSubImage2D@32) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(DeleteTexturesEXT, _gloffset_DeleteTextures, DeleteTexturesEXT@8, DeleteTextures, DeleteTextures@8) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GenTexturesEXT, _gloffset_GenTextures, GenTexturesEXT@8, GenTextures, GenTextures@8) -#endif - GL_STUB_ALIAS(GetPointervEXT, _gloffset_GetPointerv, GetPointervEXT@8, GetPointerv, GetPointerv@8) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(IsTextureEXT, _gloffset_IsTexture, IsTextureEXT@4, IsTexture, IsTexture@4) -#endif - GL_STUB_ALIAS(PrioritizeTexturesEXT, _gloffset_PrioritizeTextures, PrioritizeTexturesEXT@12, PrioritizeTextures, PrioritizeTextures@12) - GL_STUB_ALIAS(TexSubImage1DEXT, _gloffset_TexSubImage1D, TexSubImage1DEXT@28, TexSubImage1D, TexSubImage1D@28) - GL_STUB_ALIAS(TexSubImage2DEXT, _gloffset_TexSubImage2D, TexSubImage2DEXT@36, TexSubImage2D, TexSubImage2D@36) - GL_STUB_ALIAS(BlendColorEXT, _gloffset_BlendColor, BlendColorEXT@16, BlendColor, BlendColor@16) - GL_STUB_ALIAS(BlendEquationEXT, _gloffset_BlendEquation, BlendEquationEXT@4, BlendEquation, BlendEquation@4) - GL_STUB_ALIAS(DrawRangeElementsEXT, _gloffset_DrawRangeElements, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24) - GL_STUB_ALIAS(ColorTableEXT, _gloffset_ColorTable, ColorTableEXT@24, ColorTable, ColorTable@24) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetColorTableEXT, _gloffset_GetColorTable, GetColorTableEXT@16, GetColorTable, GetColorTable@16) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12) -#endif - GL_STUB_ALIAS(TexImage3DEXT, _gloffset_TexImage3D, TexImage3DEXT@40, TexImage3D, TexImage3D@40) - GL_STUB_ALIAS(TexSubImage3DEXT, _gloffset_TexSubImage3D, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44) - GL_STUB_ALIAS(CopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36) - GL_STUB_ALIAS(ActiveTexture, _gloffset_ActiveTextureARB, ActiveTexture@4, ActiveTextureARB, ActiveTextureARB@4) - GL_STUB_ALIAS(ClientActiveTexture, _gloffset_ClientActiveTextureARB, ClientActiveTexture@4, ClientActiveTextureARB, ClientActiveTextureARB@4) - GL_STUB_ALIAS(MultiTexCoord1d, _gloffset_MultiTexCoord1dARB, MultiTexCoord1d@12, MultiTexCoord1dARB, MultiTexCoord1dARB@12) - GL_STUB_ALIAS(MultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB, MultiTexCoord1dv@8, MultiTexCoord1dvARB, MultiTexCoord1dvARB@8) - GL_STUB_ALIAS(MultiTexCoord1f, _gloffset_MultiTexCoord1fARB, MultiTexCoord1f@8, MultiTexCoord1fARB, MultiTexCoord1fARB@8) - GL_STUB_ALIAS(MultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB, MultiTexCoord1fv@8, MultiTexCoord1fvARB, MultiTexCoord1fvARB@8) - GL_STUB_ALIAS(MultiTexCoord1i, _gloffset_MultiTexCoord1iARB, MultiTexCoord1i@8, MultiTexCoord1iARB, MultiTexCoord1iARB@8) - GL_STUB_ALIAS(MultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB, MultiTexCoord1iv@8, MultiTexCoord1ivARB, MultiTexCoord1ivARB@8) - GL_STUB_ALIAS(MultiTexCoord1s, _gloffset_MultiTexCoord1sARB, MultiTexCoord1s@8, MultiTexCoord1sARB, MultiTexCoord1sARB@8) - GL_STUB_ALIAS(MultiTexCoord1sv, _gloffset_MultiTexCoord1svARB, MultiTexCoord1sv@8, MultiTexCoord1svARB, MultiTexCoord1svARB@8) - GL_STUB_ALIAS(MultiTexCoord2d, _gloffset_MultiTexCoord2dARB, MultiTexCoord2d@20, MultiTexCoord2dARB, MultiTexCoord2dARB@20) - GL_STUB_ALIAS(MultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB, MultiTexCoord2dv@8, MultiTexCoord2dvARB, MultiTexCoord2dvARB@8) - GL_STUB_ALIAS(MultiTexCoord2f, _gloffset_MultiTexCoord2fARB, MultiTexCoord2f@12, MultiTexCoord2fARB, MultiTexCoord2fARB@12) - GL_STUB_ALIAS(MultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB, MultiTexCoord2fv@8, MultiTexCoord2fvARB, MultiTexCoord2fvARB@8) - GL_STUB_ALIAS(MultiTexCoord2i, _gloffset_MultiTexCoord2iARB, MultiTexCoord2i@12, MultiTexCoord2iARB, MultiTexCoord2iARB@12) - GL_STUB_ALIAS(MultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB, MultiTexCoord2iv@8, MultiTexCoord2ivARB, MultiTexCoord2ivARB@8) - GL_STUB_ALIAS(MultiTexCoord2s, _gloffset_MultiTexCoord2sARB, MultiTexCoord2s@12, MultiTexCoord2sARB, MultiTexCoord2sARB@12) - GL_STUB_ALIAS(MultiTexCoord2sv, _gloffset_MultiTexCoord2svARB, MultiTexCoord2sv@8, MultiTexCoord2svARB, MultiTexCoord2svARB@8) - GL_STUB_ALIAS(MultiTexCoord3d, _gloffset_MultiTexCoord3dARB, MultiTexCoord3d@28, MultiTexCoord3dARB, MultiTexCoord3dARB@28) - GL_STUB_ALIAS(MultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB, MultiTexCoord3dv@8, MultiTexCoord3dvARB, MultiTexCoord3dvARB@8) - GL_STUB_ALIAS(MultiTexCoord3f, _gloffset_MultiTexCoord3fARB, MultiTexCoord3f@16, MultiTexCoord3fARB, MultiTexCoord3fARB@16) - GL_STUB_ALIAS(MultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB, MultiTexCoord3fv@8, MultiTexCoord3fvARB, MultiTexCoord3fvARB@8) - GL_STUB_ALIAS(MultiTexCoord3i, _gloffset_MultiTexCoord3iARB, MultiTexCoord3i@16, MultiTexCoord3iARB, MultiTexCoord3iARB@16) - GL_STUB_ALIAS(MultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB, MultiTexCoord3iv@8, MultiTexCoord3ivARB, MultiTexCoord3ivARB@8) - GL_STUB_ALIAS(MultiTexCoord3s, _gloffset_MultiTexCoord3sARB, MultiTexCoord3s@16, MultiTexCoord3sARB, MultiTexCoord3sARB@16) - GL_STUB_ALIAS(MultiTexCoord3sv, _gloffset_MultiTexCoord3svARB, MultiTexCoord3sv@8, MultiTexCoord3svARB, MultiTexCoord3svARB@8) - GL_STUB_ALIAS(MultiTexCoord4d, _gloffset_MultiTexCoord4dARB, MultiTexCoord4d@36, MultiTexCoord4dARB, MultiTexCoord4dARB@36) - GL_STUB_ALIAS(MultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB, MultiTexCoord4dv@8, MultiTexCoord4dvARB, MultiTexCoord4dvARB@8) - GL_STUB_ALIAS(MultiTexCoord4f, _gloffset_MultiTexCoord4fARB, MultiTexCoord4f@20, MultiTexCoord4fARB, MultiTexCoord4fARB@20) - GL_STUB_ALIAS(MultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB, MultiTexCoord4fv@8, MultiTexCoord4fvARB, MultiTexCoord4fvARB@8) - GL_STUB_ALIAS(MultiTexCoord4i, _gloffset_MultiTexCoord4iARB, MultiTexCoord4i@20, MultiTexCoord4iARB, MultiTexCoord4iARB@20) - GL_STUB_ALIAS(MultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) - GL_STUB_ALIAS(MultiTexCoord4s, _gloffset_MultiTexCoord4sARB, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20) - GL_STUB_ALIAS(MultiTexCoord4sv, _gloffset_MultiTexCoord4svARB, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8) - GL_STUB_ALIAS(DrawArraysInstancedARB, _gloffset_DrawArraysInstanced, DrawArraysInstancedARB@16, DrawArraysInstanced, DrawArraysInstanced@16) - GL_STUB_ALIAS(DrawArraysInstancedEXT, _gloffset_DrawArraysInstanced, DrawArraysInstancedEXT@16, DrawArraysInstanced, DrawArraysInstanced@16) - GL_STUB_ALIAS(DrawElementsInstancedARB, _gloffset_DrawElementsInstanced, DrawElementsInstancedARB@20, DrawElementsInstanced, DrawElementsInstanced@20) - GL_STUB_ALIAS(DrawElementsInstancedEXT, _gloffset_DrawElementsInstanced, DrawElementsInstancedEXT@20, DrawElementsInstanced, DrawElementsInstanced@20) - GL_STUB_ALIAS(LoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) - GL_STUB_ALIAS(LoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) - GL_STUB_ALIAS(MultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) - GL_STUB_ALIAS(MultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) - GL_STUB_ALIAS(SampleCoverage, _gloffset_SampleCoverageARB, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8) - GL_STUB_ALIAS(CompressedTexImage1D, _gloffset_CompressedTexImage1DARB, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28) - GL_STUB_ALIAS(CompressedTexImage2D, _gloffset_CompressedTexImage2DARB, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32) - GL_STUB_ALIAS(CompressedTexImage3D, _gloffset_CompressedTexImage3DARB, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36) - GL_STUB_ALIAS(CompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) - GL_STUB_ALIAS(CompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) - GL_STUB_ALIAS(CompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) - GL_STUB_ALIAS(GetCompressedTexImage, _gloffset_GetCompressedTexImageARB, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12) - GL_STUB_ALIAS(DisableVertexAttribArray, _gloffset_DisableVertexAttribArrayARB, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) - GL_STUB_ALIAS(EnableVertexAttribArray, _gloffset_EnableVertexAttribArrayARB, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) - GL_STUB_ALIAS(GetVertexAttribdv, _gloffset_GetVertexAttribdvARB, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12) - GL_STUB_ALIAS(GetVertexAttribfv, _gloffset_GetVertexAttribfvARB, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12) - GL_STUB_ALIAS(GetVertexAttribiv, _gloffset_GetVertexAttribivARB, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12) - GL_STUB_ALIAS(ProgramParameter4dNV, _gloffset_ProgramEnvParameter4dARB, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) - GL_STUB_ALIAS(ProgramParameter4dvNV, _gloffset_ProgramEnvParameter4dvARB, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) - GL_STUB_ALIAS(ProgramParameter4fNV, _gloffset_ProgramEnvParameter4fARB, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) - GL_STUB_ALIAS(ProgramParameter4fvNV, _gloffset_ProgramEnvParameter4fvARB, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) - GL_STUB_ALIAS(VertexAttrib1d, _gloffset_VertexAttrib1dARB, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12) - GL_STUB_ALIAS(VertexAttrib1dv, _gloffset_VertexAttrib1dvARB, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8) - GL_STUB_ALIAS(VertexAttrib1f, _gloffset_VertexAttrib1fARB, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8) - GL_STUB_ALIAS(VertexAttrib1fv, _gloffset_VertexAttrib1fvARB, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8) - GL_STUB_ALIAS(VertexAttrib1s, _gloffset_VertexAttrib1sARB, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8) - GL_STUB_ALIAS(VertexAttrib1sv, _gloffset_VertexAttrib1svARB, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8) - GL_STUB_ALIAS(VertexAttrib2d, _gloffset_VertexAttrib2dARB, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20) - GL_STUB_ALIAS(VertexAttrib2dv, _gloffset_VertexAttrib2dvARB, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8) - GL_STUB_ALIAS(VertexAttrib2f, _gloffset_VertexAttrib2fARB, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12) - GL_STUB_ALIAS(VertexAttrib2fv, _gloffset_VertexAttrib2fvARB, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8) - GL_STUB_ALIAS(VertexAttrib2s, _gloffset_VertexAttrib2sARB, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12) - GL_STUB_ALIAS(VertexAttrib2sv, _gloffset_VertexAttrib2svARB, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8) - GL_STUB_ALIAS(VertexAttrib3d, _gloffset_VertexAttrib3dARB, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28) - GL_STUB_ALIAS(VertexAttrib3dv, _gloffset_VertexAttrib3dvARB, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8) - GL_STUB_ALIAS(VertexAttrib3f, _gloffset_VertexAttrib3fARB, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16) - GL_STUB_ALIAS(VertexAttrib3fv, _gloffset_VertexAttrib3fvARB, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8) - GL_STUB_ALIAS(VertexAttrib3s, _gloffset_VertexAttrib3sARB, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16) - GL_STUB_ALIAS(VertexAttrib3sv, _gloffset_VertexAttrib3svARB, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8) - GL_STUB_ALIAS(VertexAttrib4Nbv, _gloffset_VertexAttrib4NbvARB, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) - GL_STUB_ALIAS(VertexAttrib4Niv, _gloffset_VertexAttrib4NivARB, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8) - GL_STUB_ALIAS(VertexAttrib4Nsv, _gloffset_VertexAttrib4NsvARB, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) - GL_STUB_ALIAS(VertexAttrib4Nub, _gloffset_VertexAttrib4NubARB, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20) - GL_STUB_ALIAS(VertexAttrib4Nubv, _gloffset_VertexAttrib4NubvARB, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) - GL_STUB_ALIAS(VertexAttrib4Nuiv, _gloffset_VertexAttrib4NuivARB, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) - GL_STUB_ALIAS(VertexAttrib4Nusv, _gloffset_VertexAttrib4NusvARB, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) - GL_STUB_ALIAS(VertexAttrib4bv, _gloffset_VertexAttrib4bvARB, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8) - GL_STUB_ALIAS(VertexAttrib4d, _gloffset_VertexAttrib4dARB, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) - GL_STUB_ALIAS(VertexAttrib4dv, _gloffset_VertexAttrib4dvARB, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) - GL_STUB_ALIAS(VertexAttrib4f, _gloffset_VertexAttrib4fARB, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) - GL_STUB_ALIAS(VertexAttrib4fv, _gloffset_VertexAttrib4fvARB, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) - GL_STUB_ALIAS(VertexAttrib4iv, _gloffset_VertexAttrib4ivARB, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8) - GL_STUB_ALIAS(VertexAttrib4s, _gloffset_VertexAttrib4sARB, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) - GL_STUB_ALIAS(VertexAttrib4sv, _gloffset_VertexAttrib4svARB, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) - GL_STUB_ALIAS(VertexAttrib4ubv, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) - GL_STUB_ALIAS(VertexAttrib4uiv, _gloffset_VertexAttrib4uivARB, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8) - GL_STUB_ALIAS(VertexAttrib4usv, _gloffset_VertexAttrib4usvARB, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8) - GL_STUB_ALIAS(VertexAttribPointer, _gloffset_VertexAttribPointerARB, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) - GL_STUB_ALIAS(BindBuffer, _gloffset_BindBufferARB, BindBuffer@8, BindBufferARB, BindBufferARB@8) - GL_STUB_ALIAS(BufferData, _gloffset_BufferDataARB, BufferData@16, BufferDataARB, BufferDataARB@16) - GL_STUB_ALIAS(BufferSubData, _gloffset_BufferSubDataARB, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16) - GL_STUB_ALIAS(DeleteBuffers, _gloffset_DeleteBuffersARB, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8) - GL_STUB_ALIAS(GenBuffers, _gloffset_GenBuffersARB, GenBuffers@8, GenBuffersARB, GenBuffersARB@8) - GL_STUB_ALIAS(GetBufferParameteriv, _gloffset_GetBufferParameterivARB, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12) - GL_STUB_ALIAS(GetBufferPointerv, _gloffset_GetBufferPointervARB, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12) - GL_STUB_ALIAS(GetBufferSubData, _gloffset_GetBufferSubDataARB, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16) - GL_STUB_ALIAS(IsBuffer, _gloffset_IsBufferARB, IsBuffer@4, IsBufferARB, IsBufferARB@4) - GL_STUB_ALIAS(MapBuffer, _gloffset_MapBufferARB, MapBuffer@8, MapBufferARB, MapBufferARB@8) - GL_STUB_ALIAS(UnmapBuffer, _gloffset_UnmapBufferARB, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4) - GL_STUB_ALIAS(BeginQuery, _gloffset_BeginQueryARB, BeginQuery@8, BeginQueryARB, BeginQueryARB@8) - GL_STUB_ALIAS(DeleteQueries, _gloffset_DeleteQueriesARB, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8) - GL_STUB_ALIAS(EndQuery, _gloffset_EndQueryARB, EndQuery@4, EndQueryARB, EndQueryARB@4) - GL_STUB_ALIAS(GenQueries, _gloffset_GenQueriesARB, GenQueries@8, GenQueriesARB, GenQueriesARB@8) - GL_STUB_ALIAS(GetQueryObjectiv, _gloffset_GetQueryObjectivARB, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12) - GL_STUB_ALIAS(GetQueryObjectuiv, _gloffset_GetQueryObjectuivARB, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12) - GL_STUB_ALIAS(GetQueryiv, _gloffset_GetQueryivARB, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12) - GL_STUB_ALIAS(IsQuery, _gloffset_IsQueryARB, IsQuery@4, IsQueryARB, IsQueryARB@4) - GL_STUB_ALIAS(CompileShader, _gloffset_CompileShaderARB, CompileShader@4, CompileShaderARB, CompileShaderARB@4) - GL_STUB_ALIAS(GetActiveUniform, _gloffset_GetActiveUniformARB, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28) - GL_STUB_ALIAS(GetShaderSource, _gloffset_GetShaderSourceARB, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16) - GL_STUB_ALIAS(GetUniformLocation, _gloffset_GetUniformLocationARB, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8) - GL_STUB_ALIAS(GetUniformfv, _gloffset_GetUniformfvARB, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12) - GL_STUB_ALIAS(GetUniformiv, _gloffset_GetUniformivARB, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12) - GL_STUB_ALIAS(LinkProgram, _gloffset_LinkProgramARB, LinkProgram@4, LinkProgramARB, LinkProgramARB@4) - GL_STUB_ALIAS(ShaderSource, _gloffset_ShaderSourceARB, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16) - GL_STUB_ALIAS(Uniform1f, _gloffset_Uniform1fARB, Uniform1f@8, Uniform1fARB, Uniform1fARB@8) - GL_STUB_ALIAS(Uniform1fv, _gloffset_Uniform1fvARB, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12) - GL_STUB_ALIAS(Uniform1i, _gloffset_Uniform1iARB, Uniform1i@8, Uniform1iARB, Uniform1iARB@8) - GL_STUB_ALIAS(Uniform1iv, _gloffset_Uniform1ivARB, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12) - GL_STUB_ALIAS(Uniform2f, _gloffset_Uniform2fARB, Uniform2f@12, Uniform2fARB, Uniform2fARB@12) - GL_STUB_ALIAS(Uniform2fv, _gloffset_Uniform2fvARB, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12) - GL_STUB_ALIAS(Uniform2i, _gloffset_Uniform2iARB, Uniform2i@12, Uniform2iARB, Uniform2iARB@12) - GL_STUB_ALIAS(Uniform2iv, _gloffset_Uniform2ivARB, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12) - GL_STUB_ALIAS(Uniform3f, _gloffset_Uniform3fARB, Uniform3f@16, Uniform3fARB, Uniform3fARB@16) - GL_STUB_ALIAS(Uniform3fv, _gloffset_Uniform3fvARB, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12) - GL_STUB_ALIAS(Uniform3i, _gloffset_Uniform3iARB, Uniform3i@16, Uniform3iARB, Uniform3iARB@16) - GL_STUB_ALIAS(Uniform3iv, _gloffset_Uniform3ivARB, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12) - GL_STUB_ALIAS(Uniform4f, _gloffset_Uniform4fARB, Uniform4f@20, Uniform4fARB, Uniform4fARB@20) - GL_STUB_ALIAS(Uniform4fv, _gloffset_Uniform4fvARB, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12) - GL_STUB_ALIAS(Uniform4i, _gloffset_Uniform4iARB, Uniform4i@20, Uniform4iARB, Uniform4iARB@20) - GL_STUB_ALIAS(Uniform4iv, _gloffset_Uniform4ivARB, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12) - GL_STUB_ALIAS(UniformMatrix2fv, _gloffset_UniformMatrix2fvARB, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16) - GL_STUB_ALIAS(UniformMatrix3fv, _gloffset_UniformMatrix3fvARB, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16) - GL_STUB_ALIAS(UniformMatrix4fv, _gloffset_UniformMatrix4fvARB, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16) - GL_STUB_ALIAS(UseProgram, _gloffset_UseProgramObjectARB, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4) - GL_STUB_ALIAS(ValidateProgram, _gloffset_ValidateProgramARB, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4) - GL_STUB_ALIAS(BindAttribLocation, _gloffset_BindAttribLocationARB, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12) - GL_STUB_ALIAS(GetActiveAttrib, _gloffset_GetActiveAttribARB, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28) - GL_STUB_ALIAS(GetAttribLocation, _gloffset_GetAttribLocationARB, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8) - GL_STUB_ALIAS(DrawBuffers, _gloffset_DrawBuffersARB, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8) - GL_STUB_ALIAS(DrawBuffersATI, _gloffset_DrawBuffersARB, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8) - GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) - GL_STUB_ALIAS(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) - GL_STUB_ALIAS(PointParameterfARB, _gloffset_PointParameterfEXT, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) - GL_STUB_ALIAS(PointParameterfv, _gloffset_PointParameterfvEXT, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB_ALIAS(PointParameterfvARB, _gloffset_PointParameterfvEXT, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB_ALIAS(SecondaryColor3b, _gloffset_SecondaryColor3bEXT, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12) - GL_STUB_ALIAS(SecondaryColor3bv, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) - GL_STUB_ALIAS(SecondaryColor3d, _gloffset_SecondaryColor3dEXT, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24) - GL_STUB_ALIAS(SecondaryColor3dv, _gloffset_SecondaryColor3dvEXT, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) - GL_STUB_ALIAS(SecondaryColor3f, _gloffset_SecondaryColor3fEXT, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) - GL_STUB_ALIAS(SecondaryColor3fv, _gloffset_SecondaryColor3fvEXT, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) - GL_STUB_ALIAS(SecondaryColor3i, _gloffset_SecondaryColor3iEXT, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12) - GL_STUB_ALIAS(SecondaryColor3iv, _gloffset_SecondaryColor3ivEXT, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) - GL_STUB_ALIAS(SecondaryColor3s, _gloffset_SecondaryColor3sEXT, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12) - GL_STUB_ALIAS(SecondaryColor3sv, _gloffset_SecondaryColor3svEXT, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4) - GL_STUB_ALIAS(SecondaryColor3ub, _gloffset_SecondaryColor3ubEXT, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) - GL_STUB_ALIAS(SecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) - GL_STUB_ALIAS(SecondaryColor3ui, _gloffset_SecondaryColor3uiEXT, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) - GL_STUB_ALIAS(SecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) - GL_STUB_ALIAS(SecondaryColor3us, _gloffset_SecondaryColor3usEXT, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12) - GL_STUB_ALIAS(SecondaryColor3usv, _gloffset_SecondaryColor3usvEXT, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) - GL_STUB_ALIAS(SecondaryColorPointer, _gloffset_SecondaryColorPointerEXT, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) - GL_STUB_ALIAS(MultiDrawArrays, _gloffset_MultiDrawArraysEXT, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16) - GL_STUB_ALIAS(MultiDrawElements, _gloffset_MultiDrawElementsEXT, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) - GL_STUB_ALIAS(FogCoordPointer, _gloffset_FogCoordPointerEXT, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12) - GL_STUB_ALIAS(FogCoordd, _gloffset_FogCoorddEXT, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8) - GL_STUB_ALIAS(FogCoorddv, _gloffset_FogCoorddvEXT, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4) - GL_STUB_ALIAS(FogCoordf, _gloffset_FogCoordfEXT, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) - GL_STUB_ALIAS(FogCoordfv, _gloffset_FogCoordfvEXT, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB_ALIAS(BlendFuncSeparate, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) - GL_STUB_ALIAS(WindowPos2d, _gloffset_WindowPos2dMESA, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16) - GL_STUB_ALIAS(WindowPos2dARB, _gloffset_WindowPos2dMESA, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16) - GL_STUB_ALIAS(WindowPos2dv, _gloffset_WindowPos2dvMESA, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4) - GL_STUB_ALIAS(WindowPos2dvARB, _gloffset_WindowPos2dvMESA, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4) - GL_STUB_ALIAS(WindowPos2f, _gloffset_WindowPos2fMESA, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8) - GL_STUB_ALIAS(WindowPos2fARB, _gloffset_WindowPos2fMESA, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8) - GL_STUB_ALIAS(WindowPos2fv, _gloffset_WindowPos2fvMESA, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4) - GL_STUB_ALIAS(WindowPos2fvARB, _gloffset_WindowPos2fvMESA, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4) - GL_STUB_ALIAS(WindowPos2i, _gloffset_WindowPos2iMESA, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8) - GL_STUB_ALIAS(WindowPos2iARB, _gloffset_WindowPos2iMESA, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8) - GL_STUB_ALIAS(WindowPos2iv, _gloffset_WindowPos2ivMESA, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4) - GL_STUB_ALIAS(WindowPos2ivARB, _gloffset_WindowPos2ivMESA, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4) - GL_STUB_ALIAS(WindowPos2s, _gloffset_WindowPos2sMESA, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8) - GL_STUB_ALIAS(WindowPos2sARB, _gloffset_WindowPos2sMESA, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8) - GL_STUB_ALIAS(WindowPos2sv, _gloffset_WindowPos2svMESA, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4) - GL_STUB_ALIAS(WindowPos2svARB, _gloffset_WindowPos2svMESA, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4) - GL_STUB_ALIAS(WindowPos3d, _gloffset_WindowPos3dMESA, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24) - GL_STUB_ALIAS(WindowPos3dARB, _gloffset_WindowPos3dMESA, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24) - GL_STUB_ALIAS(WindowPos3dv, _gloffset_WindowPos3dvMESA, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4) - GL_STUB_ALIAS(WindowPos3dvARB, _gloffset_WindowPos3dvMESA, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4) - GL_STUB_ALIAS(WindowPos3f, _gloffset_WindowPos3fMESA, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12) - GL_STUB_ALIAS(WindowPos3fARB, _gloffset_WindowPos3fMESA, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12) - GL_STUB_ALIAS(WindowPos3fv, _gloffset_WindowPos3fvMESA, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4) - GL_STUB_ALIAS(WindowPos3fvARB, _gloffset_WindowPos3fvMESA, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4) - GL_STUB_ALIAS(WindowPos3i, _gloffset_WindowPos3iMESA, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12) - GL_STUB_ALIAS(WindowPos3iARB, _gloffset_WindowPos3iMESA, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12) - GL_STUB_ALIAS(WindowPos3iv, _gloffset_WindowPos3ivMESA, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4) - GL_STUB_ALIAS(WindowPos3ivARB, _gloffset_WindowPos3ivMESA, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4) - GL_STUB_ALIAS(WindowPos3s, _gloffset_WindowPos3sMESA, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12) - GL_STUB_ALIAS(WindowPos3sARB, _gloffset_WindowPos3sMESA, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12) - GL_STUB_ALIAS(WindowPos3sv, _gloffset_WindowPos3svMESA, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4) - GL_STUB_ALIAS(WindowPos3svARB, _gloffset_WindowPos3svMESA, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4) - GL_STUB_ALIAS(BindProgramARB, _gloffset_BindProgramNV, BindProgramARB@8, BindProgramNV, BindProgramNV@8) - GL_STUB_ALIAS(DeleteProgramsARB, _gloffset_DeleteProgramsNV, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8) - GL_STUB_ALIAS(GenProgramsARB, _gloffset_GenProgramsNV, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8) - GL_STUB_ALIAS(GetVertexAttribPointerv, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) - GL_STUB_ALIAS(GetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) - GL_STUB_ALIAS(IsProgramARB, _gloffset_IsProgramNV, IsProgramARB@4, IsProgramNV, IsProgramNV@4) - GL_STUB_ALIAS(PointParameteri, _gloffset_PointParameteriNV, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) - GL_STUB_ALIAS(PointParameteriv, _gloffset_PointParameterivNV, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) - GL_STUB_ALIAS(DeleteVertexArrays, _gloffset_DeleteVertexArraysAPPLE, DeleteVertexArrays@8, _dispatch_stub_767, _dispatch_stub_767@8) - GL_STUB_ALIAS(IsVertexArray, _gloffset_IsVertexArrayAPPLE, IsVertexArray@4, _dispatch_stub_769, _dispatch_stub_769@4) - GL_STUB_ALIAS(BlendEquationSeparate, _gloffset_BlendEquationSeparateEXT, BlendEquationSeparate@8, _dispatch_stub_777, _dispatch_stub_777@8) - GL_STUB_ALIAS(BindFramebuffer, _gloffset_BindFramebufferEXT, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) - GL_STUB_ALIAS(BindRenderbuffer, _gloffset_BindRenderbufferEXT, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) - GL_STUB_ALIAS(CheckFramebufferStatus, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) - GL_STUB_ALIAS(DeleteFramebuffers, _gloffset_DeleteFramebuffersEXT, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) - GL_STUB_ALIAS(DeleteRenderbuffers, _gloffset_DeleteRenderbuffersEXT, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) - GL_STUB_ALIAS(FramebufferRenderbuffer, _gloffset_FramebufferRenderbufferEXT, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) - GL_STUB_ALIAS(FramebufferTexture1D, _gloffset_FramebufferTexture1DEXT, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) - GL_STUB_ALIAS(FramebufferTexture2D, _gloffset_FramebufferTexture2DEXT, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) - GL_STUB_ALIAS(FramebufferTexture3D, _gloffset_FramebufferTexture3DEXT, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) - GL_STUB_ALIAS(GenFramebuffers, _gloffset_GenFramebuffersEXT, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8) - GL_STUB_ALIAS(GenRenderbuffers, _gloffset_GenRenderbuffersEXT, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8) - GL_STUB_ALIAS(GenerateMipmap, _gloffset_GenerateMipmapEXT, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4) - GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, _gloffset_GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) - GL_STUB_ALIAS(GetRenderbufferParameteriv, _gloffset_GetRenderbufferParameterivEXT, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) - GL_STUB_ALIAS(IsFramebuffer, _gloffset_IsFramebufferEXT, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) - GL_STUB_ALIAS(IsRenderbuffer, _gloffset_IsRenderbufferEXT, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) - GL_STUB_ALIAS(RenderbufferStorage, _gloffset_RenderbufferStorageEXT, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB_ALIAS(BlitFramebuffer, _gloffset_BlitFramebufferEXT, BlitFramebuffer@40, _dispatch_stub_795, _dispatch_stub_795@40) - GL_STUB_ALIAS(FramebufferTextureLayer, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB_ALIAS(BeginTransformFeedback, _gloffset_BeginTransformFeedbackEXT, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) - GL_STUB_ALIAS(BindBufferBase, _gloffset_BindBufferBaseEXT, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) - GL_STUB_ALIAS(BindBufferRange, _gloffset_BindBufferRangeEXT, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) - GL_STUB_ALIAS(EndTransformFeedback, _gloffset_EndTransformFeedbackEXT, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) - GL_STUB_ALIAS(GetTransformFeedbackVarying, _gloffset_GetTransformFeedbackVaryingEXT, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) - GL_STUB_ALIAS(TransformFeedbackVaryings, _gloffset_TransformFeedbackVaryingsEXT, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) - GL_STUB_ALIAS(ProvokingVertex, _gloffset_ProvokingVertexEXT, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) - - GLOBL GLNAME(gl_dispatch_functions_end) - HIDDEN(GLNAME(gl_dispatch_functions_end)) - ALIGNTEXT16 -GLNAME(gl_dispatch_functions_end): - -#if defined(GLX_USE_TLS) && defined(__linux__) - .section ".note.ABI-tag", "a" - .p2align 2 - .long 1f - 0f /* name length */ - .long 3f - 2f /* data length */ - .long 1 /* note length */ -0: .asciz "GNU" /* vendor name */ -1: .p2align 2 -2: .long 0 /* note data: the ABI tag */ - .long 2,4,20 /* Minimum kernel version w/TLS */ -3: .p2align 2 /* pad out section */ -#endif /* GLX_USE_TLS */ - -#if defined (__ELF__) && defined (__linux__) - .section .note.GNU-stack,"",%progbits -#endif +/* DO NOT EDIT - This file generated automatically by gl_x86_asm.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004, 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "x86/assyntax.h" + +#if defined(STDCALL_API) +# if defined(USE_MGL_NAMESPACE) +# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2)) +# else +# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2)) +# endif +#else +# if defined(USE_MGL_NAMESPACE) +# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n)) +# define _glapi_Dispatch _mglapi_Dispatch +# else +# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n)) +# endif +#endif + +#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX)) + +#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__) +#define GLOBL_FN(x) GLOBL x ; .type x, function +#else +#define GLOBL_FN(x) GLOBL x +#endif + +#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS) +# define THREADS +#endif + +#ifdef GLX_USE_TLS + +#ifdef GLX_X86_READONLY_TEXT +# define CTX_INSNS MOV_L(GS:(EAX), EAX) +#else +# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */ +#endif + +# define GL_STUB(fn,off,fn_alt) \ +ALIGNTEXT16; \ +GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ +GL_PREFIX(fn, fn_alt): \ + CALL(_x86_get_dispatch) ; \ + CTX_INSNS ; \ + JMP(GL_OFFSET(off)) + +#elif defined(PTHREADS) +# define GL_STUB(fn,off,fn_alt) \ +ALIGNTEXT16; \ +GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ +GL_PREFIX(fn, fn_alt): \ + MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ + TEST_L(EAX, EAX) ; \ + JE(1f) ; \ + JMP(GL_OFFSET(off)) ; \ +1: CALL(_x86_get_dispatch) ; \ + JMP(GL_OFFSET(off)) +#elif defined(THREADS) +# define GL_STUB(fn,off,fn_alt) \ +ALIGNTEXT16; \ +GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ +GL_PREFIX(fn, fn_alt): \ + MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ + TEST_L(EAX, EAX) ; \ + JE(1f) ; \ + JMP(GL_OFFSET(off)) ; \ +1: CALL(_glapi_get_dispatch) ; \ + JMP(GL_OFFSET(off)) +#else /* Non-threaded version. */ +# define GL_STUB(fn,off,fn_alt) \ +ALIGNTEXT16; \ +GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ +GL_PREFIX(fn, fn_alt): \ + MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ + JMP(GL_OFFSET(off)) +#endif + +#ifdef HAVE_ALIAS +# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \ + .globl GL_PREFIX(fn, fn_alt) ; \ + .set GL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt) +#else +# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \ + GL_STUB(fn, off, fn_alt) +#endif + +SEG_TEXT + +#ifdef GLX_USE_TLS + + GLOBL GLNAME(_x86_get_dispatch) + HIDDEN(GLNAME(_x86_get_dispatch)) +ALIGNTEXT16 +GLNAME(_x86_get_dispatch): + call 1f +1: popl %eax + addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax + movl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax + ret + +#elif defined(PTHREADS) +EXTERN GLNAME(_glapi_Dispatch) +EXTERN GLNAME(_gl_DispatchTSD) +EXTERN GLNAME(pthread_getspecific) + +ALIGNTEXT16 +GLNAME(_x86_get_dispatch): + SUB_L(CONST(24), ESP) + PUSH_L(GLNAME(_gl_DispatchTSD)) + CALL(GLNAME(pthread_getspecific)) + ADD_L(CONST(28), ESP) + RET +#elif defined(THREADS) +EXTERN GLNAME(_glapi_get_dispatch) +#endif + +#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT ) + .section wtext, "awx", @progbits +#endif /* defined( GLX_USE_TLS ) */ + + ALIGNTEXT16 + GLOBL GLNAME(gl_dispatch_functions_start) + HIDDEN(GLNAME(gl_dispatch_functions_start)) +GLNAME(gl_dispatch_functions_start): + + GL_STUB(NewList, 0, NewList@8) + GL_STUB(EndList, 1, EndList@0) + GL_STUB(CallList, 2, CallList@4) + GL_STUB(CallLists, 3, CallLists@12) + GL_STUB(DeleteLists, 4, DeleteLists@8) + GL_STUB(GenLists, 5, GenLists@4) + GL_STUB(ListBase, 6, ListBase@4) + GL_STUB(Begin, 7, Begin@4) + GL_STUB(Bitmap, 8, Bitmap@28) + GL_STUB(Color3b, 9, Color3b@12) + GL_STUB(Color3bv, 10, Color3bv@4) + GL_STUB(Color3d, 11, Color3d@24) + GL_STUB(Color3dv, 12, Color3dv@4) + GL_STUB(Color3f, 13, Color3f@12) + GL_STUB(Color3fv, 14, Color3fv@4) + GL_STUB(Color3i, 15, Color3i@12) + GL_STUB(Color3iv, 16, Color3iv@4) + GL_STUB(Color3s, 17, Color3s@12) + GL_STUB(Color3sv, 18, Color3sv@4) + GL_STUB(Color3ub, 19, Color3ub@12) + GL_STUB(Color3ubv, 20, Color3ubv@4) + GL_STUB(Color3ui, 21, Color3ui@12) + GL_STUB(Color3uiv, 22, Color3uiv@4) + GL_STUB(Color3us, 23, Color3us@12) + GL_STUB(Color3usv, 24, Color3usv@4) + GL_STUB(Color4b, 25, Color4b@16) + GL_STUB(Color4bv, 26, Color4bv@4) + GL_STUB(Color4d, 27, Color4d@32) + GL_STUB(Color4dv, 28, Color4dv@4) + GL_STUB(Color4f, 29, Color4f@16) + GL_STUB(Color4fv, 30, Color4fv@4) + GL_STUB(Color4i, 31, Color4i@16) + GL_STUB(Color4iv, 32, Color4iv@4) + GL_STUB(Color4s, 33, Color4s@16) + GL_STUB(Color4sv, 34, Color4sv@4) + GL_STUB(Color4ub, 35, Color4ub@16) + GL_STUB(Color4ubv, 36, Color4ubv@4) + GL_STUB(Color4ui, 37, Color4ui@16) + GL_STUB(Color4uiv, 38, Color4uiv@4) + GL_STUB(Color4us, 39, Color4us@16) + GL_STUB(Color4usv, 40, Color4usv@4) + GL_STUB(EdgeFlag, 41, EdgeFlag@4) + GL_STUB(EdgeFlagv, 42, EdgeFlagv@4) + GL_STUB(End, 43, End@0) + GL_STUB(Indexd, 44, Indexd@8) + GL_STUB(Indexdv, 45, Indexdv@4) + GL_STUB(Indexf, 46, Indexf@4) + GL_STUB(Indexfv, 47, Indexfv@4) + GL_STUB(Indexi, 48, Indexi@4) + GL_STUB(Indexiv, 49, Indexiv@4) + GL_STUB(Indexs, 50, Indexs@4) + GL_STUB(Indexsv, 51, Indexsv@4) + GL_STUB(Normal3b, 52, Normal3b@12) + GL_STUB(Normal3bv, 53, Normal3bv@4) + GL_STUB(Normal3d, 54, Normal3d@24) + GL_STUB(Normal3dv, 55, Normal3dv@4) + GL_STUB(Normal3f, 56, Normal3f@12) + GL_STUB(Normal3fv, 57, Normal3fv@4) + GL_STUB(Normal3i, 58, Normal3i@12) + GL_STUB(Normal3iv, 59, Normal3iv@4) + GL_STUB(Normal3s, 60, Normal3s@12) + GL_STUB(Normal3sv, 61, Normal3sv@4) + GL_STUB(RasterPos2d, 62, RasterPos2d@16) + GL_STUB(RasterPos2dv, 63, RasterPos2dv@4) + GL_STUB(RasterPos2f, 64, RasterPos2f@8) + GL_STUB(RasterPos2fv, 65, RasterPos2fv@4) + GL_STUB(RasterPos2i, 66, RasterPos2i@8) + GL_STUB(RasterPos2iv, 67, RasterPos2iv@4) + GL_STUB(RasterPos2s, 68, RasterPos2s@8) + GL_STUB(RasterPos2sv, 69, RasterPos2sv@4) + GL_STUB(RasterPos3d, 70, RasterPos3d@24) + GL_STUB(RasterPos3dv, 71, RasterPos3dv@4) + GL_STUB(RasterPos3f, 72, RasterPos3f@12) + GL_STUB(RasterPos3fv, 73, RasterPos3fv@4) + GL_STUB(RasterPos3i, 74, RasterPos3i@12) + GL_STUB(RasterPos3iv, 75, RasterPos3iv@4) + GL_STUB(RasterPos3s, 76, RasterPos3s@12) + GL_STUB(RasterPos3sv, 77, RasterPos3sv@4) + GL_STUB(RasterPos4d, 78, RasterPos4d@32) + GL_STUB(RasterPos4dv, 79, RasterPos4dv@4) + GL_STUB(RasterPos4f, 80, RasterPos4f@16) + GL_STUB(RasterPos4fv, 81, RasterPos4fv@4) + GL_STUB(RasterPos4i, 82, RasterPos4i@16) + GL_STUB(RasterPos4iv, 83, RasterPos4iv@4) + GL_STUB(RasterPos4s, 84, RasterPos4s@16) + GL_STUB(RasterPos4sv, 85, RasterPos4sv@4) + GL_STUB(Rectd, 86, Rectd@32) + GL_STUB(Rectdv, 87, Rectdv@8) + GL_STUB(Rectf, 88, Rectf@16) + GL_STUB(Rectfv, 89, Rectfv@8) + GL_STUB(Recti, 90, Recti@16) + GL_STUB(Rectiv, 91, Rectiv@8) + GL_STUB(Rects, 92, Rects@16) + GL_STUB(Rectsv, 93, Rectsv@8) + GL_STUB(TexCoord1d, 94, TexCoord1d@8) + GL_STUB(TexCoord1dv, 95, TexCoord1dv@4) + GL_STUB(TexCoord1f, 96, TexCoord1f@4) + GL_STUB(TexCoord1fv, 97, TexCoord1fv@4) + GL_STUB(TexCoord1i, 98, TexCoord1i@4) + GL_STUB(TexCoord1iv, 99, TexCoord1iv@4) + GL_STUB(TexCoord1s, 100, TexCoord1s@4) + GL_STUB(TexCoord1sv, 101, TexCoord1sv@4) + GL_STUB(TexCoord2d, 102, TexCoord2d@16) + GL_STUB(TexCoord2dv, 103, TexCoord2dv@4) + GL_STUB(TexCoord2f, 104, TexCoord2f@8) + GL_STUB(TexCoord2fv, 105, TexCoord2fv@4) + GL_STUB(TexCoord2i, 106, TexCoord2i@8) + GL_STUB(TexCoord2iv, 107, TexCoord2iv@4) + GL_STUB(TexCoord2s, 108, TexCoord2s@8) + GL_STUB(TexCoord2sv, 109, TexCoord2sv@4) + GL_STUB(TexCoord3d, 110, TexCoord3d@24) + GL_STUB(TexCoord3dv, 111, TexCoord3dv@4) + GL_STUB(TexCoord3f, 112, TexCoord3f@12) + GL_STUB(TexCoord3fv, 113, TexCoord3fv@4) + GL_STUB(TexCoord3i, 114, TexCoord3i@12) + GL_STUB(TexCoord3iv, 115, TexCoord3iv@4) + GL_STUB(TexCoord3s, 116, TexCoord3s@12) + GL_STUB(TexCoord3sv, 117, TexCoord3sv@4) + GL_STUB(TexCoord4d, 118, TexCoord4d@32) + GL_STUB(TexCoord4dv, 119, TexCoord4dv@4) + GL_STUB(TexCoord4f, 120, TexCoord4f@16) + GL_STUB(TexCoord4fv, 121, TexCoord4fv@4) + GL_STUB(TexCoord4i, 122, TexCoord4i@16) + GL_STUB(TexCoord4iv, 123, TexCoord4iv@4) + GL_STUB(TexCoord4s, 124, TexCoord4s@16) + GL_STUB(TexCoord4sv, 125, TexCoord4sv@4) + GL_STUB(Vertex2d, 126, Vertex2d@16) + GL_STUB(Vertex2dv, 127, Vertex2dv@4) + GL_STUB(Vertex2f, 128, Vertex2f@8) + GL_STUB(Vertex2fv, 129, Vertex2fv@4) + GL_STUB(Vertex2i, 130, Vertex2i@8) + GL_STUB(Vertex2iv, 131, Vertex2iv@4) + GL_STUB(Vertex2s, 132, Vertex2s@8) + GL_STUB(Vertex2sv, 133, Vertex2sv@4) + GL_STUB(Vertex3d, 134, Vertex3d@24) + GL_STUB(Vertex3dv, 135, Vertex3dv@4) + GL_STUB(Vertex3f, 136, Vertex3f@12) + GL_STUB(Vertex3fv, 137, Vertex3fv@4) + GL_STUB(Vertex3i, 138, Vertex3i@12) + GL_STUB(Vertex3iv, 139, Vertex3iv@4) + GL_STUB(Vertex3s, 140, Vertex3s@12) + GL_STUB(Vertex3sv, 141, Vertex3sv@4) + GL_STUB(Vertex4d, 142, Vertex4d@32) + GL_STUB(Vertex4dv, 143, Vertex4dv@4) + GL_STUB(Vertex4f, 144, Vertex4f@16) + GL_STUB(Vertex4fv, 145, Vertex4fv@4) + GL_STUB(Vertex4i, 146, Vertex4i@16) + GL_STUB(Vertex4iv, 147, Vertex4iv@4) + GL_STUB(Vertex4s, 148, Vertex4s@16) + GL_STUB(Vertex4sv, 149, Vertex4sv@4) + GL_STUB(ClipPlane, 150, ClipPlane@8) + GL_STUB(ColorMaterial, 151, ColorMaterial@8) + GL_STUB(CullFace, 152, CullFace@4) + GL_STUB(Fogf, 153, Fogf@8) + GL_STUB(Fogfv, 154, Fogfv@8) + GL_STUB(Fogi, 155, Fogi@8) + GL_STUB(Fogiv, 156, Fogiv@8) + GL_STUB(FrontFace, 157, FrontFace@4) + GL_STUB(Hint, 158, Hint@8) + GL_STUB(Lightf, 159, Lightf@12) + GL_STUB(Lightfv, 160, Lightfv@12) + GL_STUB(Lighti, 161, Lighti@12) + GL_STUB(Lightiv, 162, Lightiv@12) + GL_STUB(LightModelf, 163, LightModelf@8) + GL_STUB(LightModelfv, 164, LightModelfv@8) + GL_STUB(LightModeli, 165, LightModeli@8) + GL_STUB(LightModeliv, 166, LightModeliv@8) + GL_STUB(LineStipple, 167, LineStipple@8) + GL_STUB(LineWidth, 168, LineWidth@4) + GL_STUB(Materialf, 169, Materialf@12) + GL_STUB(Materialfv, 170, Materialfv@12) + GL_STUB(Materiali, 171, Materiali@12) + GL_STUB(Materialiv, 172, Materialiv@12) + GL_STUB(PointSize, 173, PointSize@4) + GL_STUB(PolygonMode, 174, PolygonMode@8) + GL_STUB(PolygonStipple, 175, PolygonStipple@4) + GL_STUB(Scissor, 176, Scissor@16) + GL_STUB(ShadeModel, 177, ShadeModel@4) + GL_STUB(TexParameterf, 178, TexParameterf@12) + GL_STUB(TexParameterfv, 179, TexParameterfv@12) + GL_STUB(TexParameteri, 180, TexParameteri@12) + GL_STUB(TexParameteriv, 181, TexParameteriv@12) + GL_STUB(TexImage1D, 182, TexImage1D@32) + GL_STUB(TexImage2D, 183, TexImage2D@36) + GL_STUB(TexEnvf, 184, TexEnvf@12) + GL_STUB(TexEnvfv, 185, TexEnvfv@12) + GL_STUB(TexEnvi, 186, TexEnvi@12) + GL_STUB(TexEnviv, 187, TexEnviv@12) + GL_STUB(TexGend, 188, TexGend@16) + GL_STUB(TexGendv, 189, TexGendv@12) + GL_STUB(TexGenf, 190, TexGenf@12) + GL_STUB(TexGenfv, 191, TexGenfv@12) + GL_STUB(TexGeni, 192, TexGeni@12) + GL_STUB(TexGeniv, 193, TexGeniv@12) + GL_STUB(FeedbackBuffer, 194, FeedbackBuffer@12) + GL_STUB(SelectBuffer, 195, SelectBuffer@8) + GL_STUB(RenderMode, 196, RenderMode@4) + GL_STUB(InitNames, 197, InitNames@0) + GL_STUB(LoadName, 198, LoadName@4) + GL_STUB(PassThrough, 199, PassThrough@4) + GL_STUB(PopName, 200, PopName@0) + GL_STUB(PushName, 201, PushName@4) + GL_STUB(DrawBuffer, 202, DrawBuffer@4) + GL_STUB(Clear, 203, Clear@4) + GL_STUB(ClearAccum, 204, ClearAccum@16) + GL_STUB(ClearIndex, 205, ClearIndex@4) + GL_STUB(ClearColor, 206, ClearColor@16) + GL_STUB(ClearStencil, 207, ClearStencil@4) + GL_STUB(ClearDepth, 208, ClearDepth@8) + GL_STUB(StencilMask, 209, StencilMask@4) + GL_STUB(ColorMask, 210, ColorMask@16) + GL_STUB(DepthMask, 211, DepthMask@4) + GL_STUB(IndexMask, 212, IndexMask@4) + GL_STUB(Accum, 213, Accum@8) + GL_STUB(Disable, 214, Disable@4) + GL_STUB(Enable, 215, Enable@4) + GL_STUB(Finish, 216, Finish@0) + GL_STUB(Flush, 217, Flush@0) + GL_STUB(PopAttrib, 218, PopAttrib@0) + GL_STUB(PushAttrib, 219, PushAttrib@4) + GL_STUB(Map1d, 220, Map1d@32) + GL_STUB(Map1f, 221, Map1f@24) + GL_STUB(Map2d, 222, Map2d@56) + GL_STUB(Map2f, 223, Map2f@40) + GL_STUB(MapGrid1d, 224, MapGrid1d@20) + GL_STUB(MapGrid1f, 225, MapGrid1f@12) + GL_STUB(MapGrid2d, 226, MapGrid2d@40) + GL_STUB(MapGrid2f, 227, MapGrid2f@24) + GL_STUB(EvalCoord1d, 228, EvalCoord1d@8) + GL_STUB(EvalCoord1dv, 229, EvalCoord1dv@4) + GL_STUB(EvalCoord1f, 230, EvalCoord1f@4) + GL_STUB(EvalCoord1fv, 231, EvalCoord1fv@4) + GL_STUB(EvalCoord2d, 232, EvalCoord2d@16) + GL_STUB(EvalCoord2dv, 233, EvalCoord2dv@4) + GL_STUB(EvalCoord2f, 234, EvalCoord2f@8) + GL_STUB(EvalCoord2fv, 235, EvalCoord2fv@4) + GL_STUB(EvalMesh1, 236, EvalMesh1@12) + GL_STUB(EvalPoint1, 237, EvalPoint1@4) + GL_STUB(EvalMesh2, 238, EvalMesh2@20) + GL_STUB(EvalPoint2, 239, EvalPoint2@8) + GL_STUB(AlphaFunc, 240, AlphaFunc@8) + GL_STUB(BlendFunc, 241, BlendFunc@8) + GL_STUB(LogicOp, 242, LogicOp@4) + GL_STUB(StencilFunc, 243, StencilFunc@12) + GL_STUB(StencilOp, 244, StencilOp@12) + GL_STUB(DepthFunc, 245, DepthFunc@4) + GL_STUB(PixelZoom, 246, PixelZoom@8) + GL_STUB(PixelTransferf, 247, PixelTransferf@8) + GL_STUB(PixelTransferi, 248, PixelTransferi@8) + GL_STUB(PixelStoref, 249, PixelStoref@8) + GL_STUB(PixelStorei, 250, PixelStorei@8) + GL_STUB(PixelMapfv, 251, PixelMapfv@12) + GL_STUB(PixelMapuiv, 252, PixelMapuiv@12) + GL_STUB(PixelMapusv, 253, PixelMapusv@12) + GL_STUB(ReadBuffer, 254, ReadBuffer@4) + GL_STUB(CopyPixels, 255, CopyPixels@20) + GL_STUB(ReadPixels, 256, ReadPixels@28) + GL_STUB(DrawPixels, 257, DrawPixels@20) + GL_STUB(GetBooleanv, 258, GetBooleanv@8) + GL_STUB(GetClipPlane, 259, GetClipPlane@8) + GL_STUB(GetDoublev, 260, GetDoublev@8) + GL_STUB(GetError, 261, GetError@0) + GL_STUB(GetFloatv, 262, GetFloatv@8) + GL_STUB(GetIntegerv, 263, GetIntegerv@8) + GL_STUB(GetLightfv, 264, GetLightfv@12) + GL_STUB(GetLightiv, 265, GetLightiv@12) + GL_STUB(GetMapdv, 266, GetMapdv@12) + GL_STUB(GetMapfv, 267, GetMapfv@12) + GL_STUB(GetMapiv, 268, GetMapiv@12) + GL_STUB(GetMaterialfv, 269, GetMaterialfv@12) + GL_STUB(GetMaterialiv, 270, GetMaterialiv@12) + GL_STUB(GetPixelMapfv, 271, GetPixelMapfv@8) + GL_STUB(GetPixelMapuiv, 272, GetPixelMapuiv@8) + GL_STUB(GetPixelMapusv, 273, GetPixelMapusv@8) + GL_STUB(GetPolygonStipple, 274, GetPolygonStipple@4) + GL_STUB(GetString, 275, GetString@4) + GL_STUB(GetTexEnvfv, 276, GetTexEnvfv@12) + GL_STUB(GetTexEnviv, 277, GetTexEnviv@12) + GL_STUB(GetTexGendv, 278, GetTexGendv@12) + GL_STUB(GetTexGenfv, 279, GetTexGenfv@12) + GL_STUB(GetTexGeniv, 280, GetTexGeniv@12) + GL_STUB(GetTexImage, 281, GetTexImage@20) + GL_STUB(GetTexParameterfv, 282, GetTexParameterfv@12) + GL_STUB(GetTexParameteriv, 283, GetTexParameteriv@12) + GL_STUB(GetTexLevelParameterfv, 284, GetTexLevelParameterfv@16) + GL_STUB(GetTexLevelParameteriv, 285, GetTexLevelParameteriv@16) + GL_STUB(IsEnabled, 286, IsEnabled@4) + GL_STUB(IsList, 287, IsList@4) + GL_STUB(DepthRange, 288, DepthRange@16) + GL_STUB(Frustum, 289, Frustum@48) + GL_STUB(LoadIdentity, 290, LoadIdentity@0) + GL_STUB(LoadMatrixf, 291, LoadMatrixf@4) + GL_STUB(LoadMatrixd, 292, LoadMatrixd@4) + GL_STUB(MatrixMode, 293, MatrixMode@4) + GL_STUB(MultMatrixf, 294, MultMatrixf@4) + GL_STUB(MultMatrixd, 295, MultMatrixd@4) + GL_STUB(Ortho, 296, Ortho@48) + GL_STUB(PopMatrix, 297, PopMatrix@0) + GL_STUB(PushMatrix, 298, PushMatrix@0) + GL_STUB(Rotated, 299, Rotated@32) + GL_STUB(Rotatef, 300, Rotatef@16) + GL_STUB(Scaled, 301, Scaled@24) + GL_STUB(Scalef, 302, Scalef@12) + GL_STUB(Translated, 303, Translated@24) + GL_STUB(Translatef, 304, Translatef@12) + GL_STUB(Viewport, 305, Viewport@16) + GL_STUB(ArrayElement, 306, ArrayElement@4) + GL_STUB(BindTexture, 307, BindTexture@8) + GL_STUB(ColorPointer, 308, ColorPointer@16) + GL_STUB(DisableClientState, 309, DisableClientState@4) + GL_STUB(DrawArrays, 310, DrawArrays@12) + GL_STUB(DrawElements, 311, DrawElements@16) + GL_STUB(EdgeFlagPointer, 312, EdgeFlagPointer@8) + GL_STUB(EnableClientState, 313, EnableClientState@4) + GL_STUB(IndexPointer, 314, IndexPointer@12) + GL_STUB(Indexub, 315, Indexub@4) + GL_STUB(Indexubv, 316, Indexubv@4) + GL_STUB(InterleavedArrays, 317, InterleavedArrays@12) + GL_STUB(NormalPointer, 318, NormalPointer@12) + GL_STUB(PolygonOffset, 319, PolygonOffset@8) + GL_STUB(TexCoordPointer, 320, TexCoordPointer@16) + GL_STUB(VertexPointer, 321, VertexPointer@16) + GL_STUB(AreTexturesResident, 322, AreTexturesResident@12) + GL_STUB(CopyTexImage1D, 323, CopyTexImage1D@28) + GL_STUB(CopyTexImage2D, 324, CopyTexImage2D@32) + GL_STUB(CopyTexSubImage1D, 325, CopyTexSubImage1D@24) + GL_STUB(CopyTexSubImage2D, 326, CopyTexSubImage2D@32) + GL_STUB(DeleteTextures, 327, DeleteTextures@8) + GL_STUB(GenTextures, 328, GenTextures@8) + GL_STUB(GetPointerv, 329, GetPointerv@8) + GL_STUB(IsTexture, 330, IsTexture@4) + GL_STUB(PrioritizeTextures, 331, PrioritizeTextures@12) + GL_STUB(TexSubImage1D, 332, TexSubImage1D@28) + GL_STUB(TexSubImage2D, 333, TexSubImage2D@36) + GL_STUB(PopClientAttrib, 334, PopClientAttrib@0) + GL_STUB(PushClientAttrib, 335, PushClientAttrib@4) + GL_STUB(BlendColor, 336, BlendColor@16) + GL_STUB(BlendEquation, 337, BlendEquation@4) + GL_STUB(DrawRangeElements, 338, DrawRangeElements@24) + GL_STUB(ColorTable, 339, ColorTable@24) + GL_STUB(ColorTableParameterfv, 340, ColorTableParameterfv@12) + GL_STUB(ColorTableParameteriv, 341, ColorTableParameteriv@12) + GL_STUB(CopyColorTable, 342, CopyColorTable@20) + GL_STUB(GetColorTable, 343, GetColorTable@16) + GL_STUB(GetColorTableParameterfv, 344, GetColorTableParameterfv@12) + GL_STUB(GetColorTableParameteriv, 345, GetColorTableParameteriv@12) + GL_STUB(ColorSubTable, 346, ColorSubTable@24) + GL_STUB(CopyColorSubTable, 347, CopyColorSubTable@20) + GL_STUB(ConvolutionFilter1D, 348, ConvolutionFilter1D@24) + GL_STUB(ConvolutionFilter2D, 349, ConvolutionFilter2D@28) + GL_STUB(ConvolutionParameterf, 350, ConvolutionParameterf@12) + GL_STUB(ConvolutionParameterfv, 351, ConvolutionParameterfv@12) + GL_STUB(ConvolutionParameteri, 352, ConvolutionParameteri@12) + GL_STUB(ConvolutionParameteriv, 353, ConvolutionParameteriv@12) + GL_STUB(CopyConvolutionFilter1D, 354, CopyConvolutionFilter1D@20) + GL_STUB(CopyConvolutionFilter2D, 355, CopyConvolutionFilter2D@24) + GL_STUB(GetConvolutionFilter, 356, GetConvolutionFilter@16) + GL_STUB(GetConvolutionParameterfv, 357, GetConvolutionParameterfv@12) + GL_STUB(GetConvolutionParameteriv, 358, GetConvolutionParameteriv@12) + GL_STUB(GetSeparableFilter, 359, GetSeparableFilter@24) + GL_STUB(SeparableFilter2D, 360, SeparableFilter2D@32) + GL_STUB(GetHistogram, 361, GetHistogram@20) + GL_STUB(GetHistogramParameterfv, 362, GetHistogramParameterfv@12) + GL_STUB(GetHistogramParameteriv, 363, GetHistogramParameteriv@12) + GL_STUB(GetMinmax, 364, GetMinmax@20) + GL_STUB(GetMinmaxParameterfv, 365, GetMinmaxParameterfv@12) + GL_STUB(GetMinmaxParameteriv, 366, GetMinmaxParameteriv@12) + GL_STUB(Histogram, 367, Histogram@16) + GL_STUB(Minmax, 368, Minmax@12) + GL_STUB(ResetHistogram, 369, ResetHistogram@4) + GL_STUB(ResetMinmax, 370, ResetMinmax@4) + GL_STUB(TexImage3D, 371, TexImage3D@40) + GL_STUB(TexSubImage3D, 372, TexSubImage3D@44) + GL_STUB(CopyTexSubImage3D, 373, CopyTexSubImage3D@36) + GL_STUB(ActiveTextureARB, 374, ActiveTextureARB@4) + GL_STUB(ClientActiveTextureARB, 375, ClientActiveTextureARB@4) + GL_STUB(MultiTexCoord1dARB, 376, MultiTexCoord1dARB@12) + GL_STUB(MultiTexCoord1dvARB, 377, MultiTexCoord1dvARB@8) + GL_STUB(MultiTexCoord1fARB, 378, MultiTexCoord1fARB@8) + GL_STUB(MultiTexCoord1fvARB, 379, MultiTexCoord1fvARB@8) + GL_STUB(MultiTexCoord1iARB, 380, MultiTexCoord1iARB@8) + GL_STUB(MultiTexCoord1ivARB, 381, MultiTexCoord1ivARB@8) + GL_STUB(MultiTexCoord1sARB, 382, MultiTexCoord1sARB@8) + GL_STUB(MultiTexCoord1svARB, 383, MultiTexCoord1svARB@8) + GL_STUB(MultiTexCoord2dARB, 384, MultiTexCoord2dARB@20) + GL_STUB(MultiTexCoord2dvARB, 385, MultiTexCoord2dvARB@8) + GL_STUB(MultiTexCoord2fARB, 386, MultiTexCoord2fARB@12) + GL_STUB(MultiTexCoord2fvARB, 387, MultiTexCoord2fvARB@8) + GL_STUB(MultiTexCoord2iARB, 388, MultiTexCoord2iARB@12) + GL_STUB(MultiTexCoord2ivARB, 389, MultiTexCoord2ivARB@8) + GL_STUB(MultiTexCoord2sARB, 390, MultiTexCoord2sARB@12) + GL_STUB(MultiTexCoord2svARB, 391, MultiTexCoord2svARB@8) + GL_STUB(MultiTexCoord3dARB, 392, MultiTexCoord3dARB@28) + GL_STUB(MultiTexCoord3dvARB, 393, MultiTexCoord3dvARB@8) + GL_STUB(MultiTexCoord3fARB, 394, MultiTexCoord3fARB@16) + GL_STUB(MultiTexCoord3fvARB, 395, MultiTexCoord3fvARB@8) + GL_STUB(MultiTexCoord3iARB, 396, MultiTexCoord3iARB@16) + GL_STUB(MultiTexCoord3ivARB, 397, MultiTexCoord3ivARB@8) + GL_STUB(MultiTexCoord3sARB, 398, MultiTexCoord3sARB@16) + GL_STUB(MultiTexCoord3svARB, 399, MultiTexCoord3svARB@8) + GL_STUB(MultiTexCoord4dARB, 400, MultiTexCoord4dARB@36) + GL_STUB(MultiTexCoord4dvARB, 401, MultiTexCoord4dvARB@8) + GL_STUB(MultiTexCoord4fARB, 402, MultiTexCoord4fARB@20) + GL_STUB(MultiTexCoord4fvARB, 403, MultiTexCoord4fvARB@8) + GL_STUB(MultiTexCoord4iARB, 404, MultiTexCoord4iARB@20) + GL_STUB(MultiTexCoord4ivARB, 405, MultiTexCoord4ivARB@8) + GL_STUB(MultiTexCoord4sARB, 406, MultiTexCoord4sARB@20) + GL_STUB(MultiTexCoord4svARB, 407, MultiTexCoord4svARB@8) + GL_STUB(AttachShader, 408, AttachShader@8) + GL_STUB(CreateProgram, 409, CreateProgram@0) + GL_STUB(CreateShader, 410, CreateShader@4) + GL_STUB(DeleteProgram, 411, DeleteProgram@4) + GL_STUB(DeleteShader, 412, DeleteShader@4) + GL_STUB(DetachShader, 413, DetachShader@8) + GL_STUB(GetAttachedShaders, 414, GetAttachedShaders@16) + GL_STUB(GetProgramInfoLog, 415, GetProgramInfoLog@16) + GL_STUB(GetProgramiv, 416, GetProgramiv@12) + GL_STUB(GetShaderInfoLog, 417, GetShaderInfoLog@16) + GL_STUB(GetShaderiv, 418, GetShaderiv@12) + GL_STUB(IsProgram, 419, IsProgram@4) + GL_STUB(IsShader, 420, IsShader@4) + GL_STUB(StencilFuncSeparate, 421, StencilFuncSeparate@16) + GL_STUB(StencilMaskSeparate, 422, StencilMaskSeparate@8) + GL_STUB(StencilOpSeparate, 423, StencilOpSeparate@16) + GL_STUB(UniformMatrix2x3fv, 424, UniformMatrix2x3fv@16) + GL_STUB(UniformMatrix2x4fv, 425, UniformMatrix2x4fv@16) + GL_STUB(UniformMatrix3x2fv, 426, UniformMatrix3x2fv@16) + GL_STUB(UniformMatrix3x4fv, 427, UniformMatrix3x4fv@16) + GL_STUB(UniformMatrix4x2fv, 428, UniformMatrix4x2fv@16) + GL_STUB(UniformMatrix4x3fv, 429, UniformMatrix4x3fv@16) + GL_STUB(ClampColor, 430, ClampColor@8) + GL_STUB(ClearBufferfi, 431, ClearBufferfi@16) + GL_STUB(ClearBufferfv, 432, ClearBufferfv@12) + GL_STUB(ClearBufferiv, 433, ClearBufferiv@12) + GL_STUB(ClearBufferuiv, 434, ClearBufferuiv@12) + GL_STUB(GetStringi, 435, GetStringi@8) + GL_STUB(TexBuffer, 436, TexBuffer@12) + GL_STUB(FramebufferTexture, 437, FramebufferTexture@16) + GL_STUB(GetBufferParameteri64v, 438, GetBufferParameteri64v@12) + GL_STUB(GetInteger64i_v, 439, GetInteger64i_v@12) + GL_STUB(VertexAttribDivisor, 440, VertexAttribDivisor@8) + GL_STUB(LoadTransposeMatrixdARB, 441, LoadTransposeMatrixdARB@4) + GL_STUB(LoadTransposeMatrixfARB, 442, LoadTransposeMatrixfARB@4) + GL_STUB(MultTransposeMatrixdARB, 443, MultTransposeMatrixdARB@4) + GL_STUB(MultTransposeMatrixfARB, 444, MultTransposeMatrixfARB@4) + GL_STUB(SampleCoverageARB, 445, SampleCoverageARB@8) + GL_STUB(CompressedTexImage1DARB, 446, CompressedTexImage1DARB@28) + GL_STUB(CompressedTexImage2DARB, 447, CompressedTexImage2DARB@32) + GL_STUB(CompressedTexImage3DARB, 448, CompressedTexImage3DARB@36) + GL_STUB(CompressedTexSubImage1DARB, 449, CompressedTexSubImage1DARB@28) + GL_STUB(CompressedTexSubImage2DARB, 450, CompressedTexSubImage2DARB@36) + GL_STUB(CompressedTexSubImage3DARB, 451, CompressedTexSubImage3DARB@44) + GL_STUB(GetCompressedTexImageARB, 452, GetCompressedTexImageARB@12) + GL_STUB(DisableVertexAttribArrayARB, 453, DisableVertexAttribArrayARB@4) + GL_STUB(EnableVertexAttribArrayARB, 454, EnableVertexAttribArrayARB@4) + GL_STUB(GetProgramEnvParameterdvARB, 455, GetProgramEnvParameterdvARB@12) + GL_STUB(GetProgramEnvParameterfvARB, 456, GetProgramEnvParameterfvARB@12) + GL_STUB(GetProgramLocalParameterdvARB, 457, GetProgramLocalParameterdvARB@12) + GL_STUB(GetProgramLocalParameterfvARB, 458, GetProgramLocalParameterfvARB@12) + GL_STUB(GetProgramStringARB, 459, GetProgramStringARB@12) + GL_STUB(GetProgramivARB, 460, GetProgramivARB@12) + GL_STUB(GetVertexAttribdvARB, 461, GetVertexAttribdvARB@12) + GL_STUB(GetVertexAttribfvARB, 462, GetVertexAttribfvARB@12) + GL_STUB(GetVertexAttribivARB, 463, GetVertexAttribivARB@12) + GL_STUB(ProgramEnvParameter4dARB, 464, ProgramEnvParameter4dARB@40) + GL_STUB(ProgramEnvParameter4dvARB, 465, ProgramEnvParameter4dvARB@12) + GL_STUB(ProgramEnvParameter4fARB, 466, ProgramEnvParameter4fARB@24) + GL_STUB(ProgramEnvParameter4fvARB, 467, ProgramEnvParameter4fvARB@12) + GL_STUB(ProgramLocalParameter4dARB, 468, ProgramLocalParameter4dARB@40) + GL_STUB(ProgramLocalParameter4dvARB, 469, ProgramLocalParameter4dvARB@12) + GL_STUB(ProgramLocalParameter4fARB, 470, ProgramLocalParameter4fARB@24) + GL_STUB(ProgramLocalParameter4fvARB, 471, ProgramLocalParameter4fvARB@12) + GL_STUB(ProgramStringARB, 472, ProgramStringARB@16) + GL_STUB(VertexAttrib1dARB, 473, VertexAttrib1dARB@12) + GL_STUB(VertexAttrib1dvARB, 474, VertexAttrib1dvARB@8) + GL_STUB(VertexAttrib1fARB, 475, VertexAttrib1fARB@8) + GL_STUB(VertexAttrib1fvARB, 476, VertexAttrib1fvARB@8) + GL_STUB(VertexAttrib1sARB, 477, VertexAttrib1sARB@8) + GL_STUB(VertexAttrib1svARB, 478, VertexAttrib1svARB@8) + GL_STUB(VertexAttrib2dARB, 479, VertexAttrib2dARB@20) + GL_STUB(VertexAttrib2dvARB, 480, VertexAttrib2dvARB@8) + GL_STUB(VertexAttrib2fARB, 481, VertexAttrib2fARB@12) + GL_STUB(VertexAttrib2fvARB, 482, VertexAttrib2fvARB@8) + GL_STUB(VertexAttrib2sARB, 483, VertexAttrib2sARB@12) + GL_STUB(VertexAttrib2svARB, 484, VertexAttrib2svARB@8) + GL_STUB(VertexAttrib3dARB, 485, VertexAttrib3dARB@28) + GL_STUB(VertexAttrib3dvARB, 486, VertexAttrib3dvARB@8) + GL_STUB(VertexAttrib3fARB, 487, VertexAttrib3fARB@16) + GL_STUB(VertexAttrib3fvARB, 488, VertexAttrib3fvARB@8) + GL_STUB(VertexAttrib3sARB, 489, VertexAttrib3sARB@16) + GL_STUB(VertexAttrib3svARB, 490, VertexAttrib3svARB@8) + GL_STUB(VertexAttrib4NbvARB, 491, VertexAttrib4NbvARB@8) + GL_STUB(VertexAttrib4NivARB, 492, VertexAttrib4NivARB@8) + GL_STUB(VertexAttrib4NsvARB, 493, VertexAttrib4NsvARB@8) + GL_STUB(VertexAttrib4NubARB, 494, VertexAttrib4NubARB@20) + GL_STUB(VertexAttrib4NubvARB, 495, VertexAttrib4NubvARB@8) + GL_STUB(VertexAttrib4NuivARB, 496, VertexAttrib4NuivARB@8) + GL_STUB(VertexAttrib4NusvARB, 497, VertexAttrib4NusvARB@8) + GL_STUB(VertexAttrib4bvARB, 498, VertexAttrib4bvARB@8) + GL_STUB(VertexAttrib4dARB, 499, VertexAttrib4dARB@36) + GL_STUB(VertexAttrib4dvARB, 500, VertexAttrib4dvARB@8) + GL_STUB(VertexAttrib4fARB, 501, VertexAttrib4fARB@20) + GL_STUB(VertexAttrib4fvARB, 502, VertexAttrib4fvARB@8) + GL_STUB(VertexAttrib4ivARB, 503, VertexAttrib4ivARB@8) + GL_STUB(VertexAttrib4sARB, 504, VertexAttrib4sARB@20) + GL_STUB(VertexAttrib4svARB, 505, VertexAttrib4svARB@8) + GL_STUB(VertexAttrib4ubvARB, 506, VertexAttrib4ubvARB@8) + GL_STUB(VertexAttrib4uivARB, 507, VertexAttrib4uivARB@8) + GL_STUB(VertexAttrib4usvARB, 508, VertexAttrib4usvARB@8) + GL_STUB(VertexAttribPointerARB, 509, VertexAttribPointerARB@24) + GL_STUB(BindBufferARB, 510, BindBufferARB@8) + GL_STUB(BufferDataARB, 511, BufferDataARB@16) + GL_STUB(BufferSubDataARB, 512, BufferSubDataARB@16) + GL_STUB(DeleteBuffersARB, 513, DeleteBuffersARB@8) + GL_STUB(GenBuffersARB, 514, GenBuffersARB@8) + GL_STUB(GetBufferParameterivARB, 515, GetBufferParameterivARB@12) + GL_STUB(GetBufferPointervARB, 516, GetBufferPointervARB@12) + GL_STUB(GetBufferSubDataARB, 517, GetBufferSubDataARB@16) + GL_STUB(IsBufferARB, 518, IsBufferARB@4) + GL_STUB(MapBufferARB, 519, MapBufferARB@8) + GL_STUB(UnmapBufferARB, 520, UnmapBufferARB@4) + GL_STUB(BeginQueryARB, 521, BeginQueryARB@8) + GL_STUB(DeleteQueriesARB, 522, DeleteQueriesARB@8) + GL_STUB(EndQueryARB, 523, EndQueryARB@4) + GL_STUB(GenQueriesARB, 524, GenQueriesARB@8) + GL_STUB(GetQueryObjectivARB, 525, GetQueryObjectivARB@12) + GL_STUB(GetQueryObjectuivARB, 526, GetQueryObjectuivARB@12) + GL_STUB(GetQueryivARB, 527, GetQueryivARB@12) + GL_STUB(IsQueryARB, 528, IsQueryARB@4) + GL_STUB(AttachObjectARB, 529, AttachObjectARB@8) + GL_STUB(CompileShaderARB, 530, CompileShaderARB@4) + GL_STUB(CreateProgramObjectARB, 531, CreateProgramObjectARB@0) + GL_STUB(CreateShaderObjectARB, 532, CreateShaderObjectARB@4) + GL_STUB(DeleteObjectARB, 533, DeleteObjectARB@4) + GL_STUB(DetachObjectARB, 534, DetachObjectARB@8) + GL_STUB(GetActiveUniformARB, 535, GetActiveUniformARB@28) + GL_STUB(GetAttachedObjectsARB, 536, GetAttachedObjectsARB@16) + GL_STUB(GetHandleARB, 537, GetHandleARB@4) + GL_STUB(GetInfoLogARB, 538, GetInfoLogARB@16) + GL_STUB(GetObjectParameterfvARB, 539, GetObjectParameterfvARB@12) + GL_STUB(GetObjectParameterivARB, 540, GetObjectParameterivARB@12) + GL_STUB(GetShaderSourceARB, 541, GetShaderSourceARB@16) + GL_STUB(GetUniformLocationARB, 542, GetUniformLocationARB@8) + GL_STUB(GetUniformfvARB, 543, GetUniformfvARB@12) + GL_STUB(GetUniformivARB, 544, GetUniformivARB@12) + GL_STUB(LinkProgramARB, 545, LinkProgramARB@4) + GL_STUB(ShaderSourceARB, 546, ShaderSourceARB@16) + GL_STUB(Uniform1fARB, 547, Uniform1fARB@8) + GL_STUB(Uniform1fvARB, 548, Uniform1fvARB@12) + GL_STUB(Uniform1iARB, 549, Uniform1iARB@8) + GL_STUB(Uniform1ivARB, 550, Uniform1ivARB@12) + GL_STUB(Uniform2fARB, 551, Uniform2fARB@12) + GL_STUB(Uniform2fvARB, 552, Uniform2fvARB@12) + GL_STUB(Uniform2iARB, 553, Uniform2iARB@12) + GL_STUB(Uniform2ivARB, 554, Uniform2ivARB@12) + GL_STUB(Uniform3fARB, 555, Uniform3fARB@16) + GL_STUB(Uniform3fvARB, 556, Uniform3fvARB@12) + GL_STUB(Uniform3iARB, 557, Uniform3iARB@16) + GL_STUB(Uniform3ivARB, 558, Uniform3ivARB@12) + GL_STUB(Uniform4fARB, 559, Uniform4fARB@20) + GL_STUB(Uniform4fvARB, 560, Uniform4fvARB@12) + GL_STUB(Uniform4iARB, 561, Uniform4iARB@20) + GL_STUB(Uniform4ivARB, 562, Uniform4ivARB@12) + GL_STUB(UniformMatrix2fvARB, 563, UniformMatrix2fvARB@16) + GL_STUB(UniformMatrix3fvARB, 564, UniformMatrix3fvARB@16) + GL_STUB(UniformMatrix4fvARB, 565, UniformMatrix4fvARB@16) + GL_STUB(UseProgramObjectARB, 566, UseProgramObjectARB@4) + GL_STUB(ValidateProgramARB, 567, ValidateProgramARB@4) + GL_STUB(BindAttribLocationARB, 568, BindAttribLocationARB@12) + GL_STUB(GetActiveAttribARB, 569, GetActiveAttribARB@28) + GL_STUB(GetAttribLocationARB, 570, GetAttribLocationARB@8) + GL_STUB(DrawBuffersARB, 571, DrawBuffersARB@8) + GL_STUB(DrawArraysInstancedARB, 572, DrawArraysInstancedARB@16) + GL_STUB(DrawElementsInstancedARB, 573, DrawElementsInstancedARB@20) + GL_STUB(RenderbufferStorageMultisample, 574, RenderbufferStorageMultisample@20) + GL_STUB(FramebufferTextureARB, 575, FramebufferTextureARB@16) + GL_STUB(FramebufferTextureFaceARB, 576, FramebufferTextureFaceARB@20) + GL_STUB(ProgramParameteriARB, 577, ProgramParameteriARB@12) + GL_STUB(FlushMappedBufferRange, 578, FlushMappedBufferRange@12) + GL_STUB(MapBufferRange, 579, MapBufferRange@16) + GL_STUB(BindVertexArray, 580, BindVertexArray@4) + GL_STUB(GenVertexArrays, 581, GenVertexArrays@8) + GL_STUB(CopyBufferSubData, 582, CopyBufferSubData@20) + GL_STUB(ClientWaitSync, 583, ClientWaitSync@12) + GL_STUB(DeleteSync, 584, DeleteSync@4) + GL_STUB(FenceSync, 585, FenceSync@8) + GL_STUB(GetInteger64v, 586, GetInteger64v@8) + GL_STUB(GetSynciv, 587, GetSynciv@20) + GL_STUB(IsSync, 588, IsSync@4) + GL_STUB(WaitSync, 589, WaitSync@12) + GL_STUB(DrawElementsBaseVertex, 590, DrawElementsBaseVertex@20) + GL_STUB(DrawRangeElementsBaseVertex, 591, DrawRangeElementsBaseVertex@28) + GL_STUB(MultiDrawElementsBaseVertex, 592, MultiDrawElementsBaseVertex@24) + GL_STUB(BindTransformFeedback, 593, BindTransformFeedback@8) + GL_STUB(DeleteTransformFeedbacks, 594, DeleteTransformFeedbacks@8) + GL_STUB(DrawTransformFeedback, 595, DrawTransformFeedback@8) + GL_STUB(GenTransformFeedbacks, 596, GenTransformFeedbacks@8) + GL_STUB(IsTransformFeedback, 597, IsTransformFeedback@4) + GL_STUB(PauseTransformFeedback, 598, PauseTransformFeedback@0) + GL_STUB(ResumeTransformFeedback, 599, ResumeTransformFeedback@0) + GL_STUB(PolygonOffsetEXT, 600, PolygonOffsetEXT@8) + GL_STUB(_dispatch_stub_601, 601, _dispatch_stub_601@8) + HIDDEN(GL_PREFIX(_dispatch_stub_601, _dispatch_stub_601@8)) + GL_STUB(_dispatch_stub_602, 602, _dispatch_stub_602@8) + HIDDEN(GL_PREFIX(_dispatch_stub_602, _dispatch_stub_602@8)) + GL_STUB(_dispatch_stub_603, 603, _dispatch_stub_603@8) + HIDDEN(GL_PREFIX(_dispatch_stub_603, _dispatch_stub_603@8)) + GL_STUB(_dispatch_stub_604, 604, _dispatch_stub_604@8) + HIDDEN(GL_PREFIX(_dispatch_stub_604, _dispatch_stub_604@8)) + GL_STUB(_dispatch_stub_605, 605, _dispatch_stub_605@8) + HIDDEN(GL_PREFIX(_dispatch_stub_605, _dispatch_stub_605@8)) + GL_STUB(_dispatch_stub_606, 606, _dispatch_stub_606@8) + HIDDEN(GL_PREFIX(_dispatch_stub_606, _dispatch_stub_606@8)) + GL_STUB(_dispatch_stub_607, 607, _dispatch_stub_607@8) + HIDDEN(GL_PREFIX(_dispatch_stub_607, _dispatch_stub_607@8)) + GL_STUB(_dispatch_stub_608, 608, _dispatch_stub_608@4) + HIDDEN(GL_PREFIX(_dispatch_stub_608, _dispatch_stub_608@4)) + GL_STUB(ColorPointerEXT, 609, ColorPointerEXT@20) + GL_STUB(EdgeFlagPointerEXT, 610, EdgeFlagPointerEXT@12) + GL_STUB(IndexPointerEXT, 611, IndexPointerEXT@16) + GL_STUB(NormalPointerEXT, 612, NormalPointerEXT@16) + GL_STUB(TexCoordPointerEXT, 613, TexCoordPointerEXT@20) + GL_STUB(VertexPointerEXT, 614, VertexPointerEXT@20) + GL_STUB(PointParameterfEXT, 615, PointParameterfEXT@8) + GL_STUB(PointParameterfvEXT, 616, PointParameterfvEXT@8) + GL_STUB(LockArraysEXT, 617, LockArraysEXT@8) + GL_STUB(UnlockArraysEXT, 618, UnlockArraysEXT@0) + GL_STUB(SecondaryColor3bEXT, 619, SecondaryColor3bEXT@12) + GL_STUB(SecondaryColor3bvEXT, 620, SecondaryColor3bvEXT@4) + GL_STUB(SecondaryColor3dEXT, 621, SecondaryColor3dEXT@24) + GL_STUB(SecondaryColor3dvEXT, 622, SecondaryColor3dvEXT@4) + GL_STUB(SecondaryColor3fEXT, 623, SecondaryColor3fEXT@12) + GL_STUB(SecondaryColor3fvEXT, 624, SecondaryColor3fvEXT@4) + GL_STUB(SecondaryColor3iEXT, 625, SecondaryColor3iEXT@12) + GL_STUB(SecondaryColor3ivEXT, 626, SecondaryColor3ivEXT@4) + GL_STUB(SecondaryColor3sEXT, 627, SecondaryColor3sEXT@12) + GL_STUB(SecondaryColor3svEXT, 628, SecondaryColor3svEXT@4) + GL_STUB(SecondaryColor3ubEXT, 629, SecondaryColor3ubEXT@12) + GL_STUB(SecondaryColor3ubvEXT, 630, SecondaryColor3ubvEXT@4) + GL_STUB(SecondaryColor3uiEXT, 631, SecondaryColor3uiEXT@12) + GL_STUB(SecondaryColor3uivEXT, 632, SecondaryColor3uivEXT@4) + GL_STUB(SecondaryColor3usEXT, 633, SecondaryColor3usEXT@12) + GL_STUB(SecondaryColor3usvEXT, 634, SecondaryColor3usvEXT@4) + GL_STUB(SecondaryColorPointerEXT, 635, SecondaryColorPointerEXT@16) + GL_STUB(MultiDrawArraysEXT, 636, MultiDrawArraysEXT@16) + GL_STUB(MultiDrawElementsEXT, 637, MultiDrawElementsEXT@20) + GL_STUB(FogCoordPointerEXT, 638, FogCoordPointerEXT@12) + GL_STUB(FogCoorddEXT, 639, FogCoorddEXT@8) + GL_STUB(FogCoorddvEXT, 640, FogCoorddvEXT@4) + GL_STUB(FogCoordfEXT, 641, FogCoordfEXT@4) + GL_STUB(FogCoordfvEXT, 642, FogCoordfvEXT@4) + GL_STUB(_dispatch_stub_643, 643, _dispatch_stub_643@4) + HIDDEN(GL_PREFIX(_dispatch_stub_643, _dispatch_stub_643@4)) + GL_STUB(BlendFuncSeparateEXT, 644, BlendFuncSeparateEXT@16) + GL_STUB(FlushVertexArrayRangeNV, 645, FlushVertexArrayRangeNV@0) + GL_STUB(VertexArrayRangeNV, 646, VertexArrayRangeNV@8) + GL_STUB(CombinerInputNV, 647, CombinerInputNV@24) + GL_STUB(CombinerOutputNV, 648, CombinerOutputNV@40) + GL_STUB(CombinerParameterfNV, 649, CombinerParameterfNV@8) + GL_STUB(CombinerParameterfvNV, 650, CombinerParameterfvNV@8) + GL_STUB(CombinerParameteriNV, 651, CombinerParameteriNV@8) + GL_STUB(CombinerParameterivNV, 652, CombinerParameterivNV@8) + GL_STUB(FinalCombinerInputNV, 653, FinalCombinerInputNV@16) + GL_STUB(GetCombinerInputParameterfvNV, 654, GetCombinerInputParameterfvNV@20) + GL_STUB(GetCombinerInputParameterivNV, 655, GetCombinerInputParameterivNV@20) + GL_STUB(GetCombinerOutputParameterfvNV, 656, GetCombinerOutputParameterfvNV@16) + GL_STUB(GetCombinerOutputParameterivNV, 657, GetCombinerOutputParameterivNV@16) + GL_STUB(GetFinalCombinerInputParameterfvNV, 658, GetFinalCombinerInputParameterfvNV@12) + GL_STUB(GetFinalCombinerInputParameterivNV, 659, GetFinalCombinerInputParameterivNV@12) + GL_STUB(ResizeBuffersMESA, 660, ResizeBuffersMESA@0) + GL_STUB(WindowPos2dMESA, 661, WindowPos2dMESA@16) + GL_STUB(WindowPos2dvMESA, 662, WindowPos2dvMESA@4) + GL_STUB(WindowPos2fMESA, 663, WindowPos2fMESA@8) + GL_STUB(WindowPos2fvMESA, 664, WindowPos2fvMESA@4) + GL_STUB(WindowPos2iMESA, 665, WindowPos2iMESA@8) + GL_STUB(WindowPos2ivMESA, 666, WindowPos2ivMESA@4) + GL_STUB(WindowPos2sMESA, 667, WindowPos2sMESA@8) + GL_STUB(WindowPos2svMESA, 668, WindowPos2svMESA@4) + GL_STUB(WindowPos3dMESA, 669, WindowPos3dMESA@24) + GL_STUB(WindowPos3dvMESA, 670, WindowPos3dvMESA@4) + GL_STUB(WindowPos3fMESA, 671, WindowPos3fMESA@12) + GL_STUB(WindowPos3fvMESA, 672, WindowPos3fvMESA@4) + GL_STUB(WindowPos3iMESA, 673, WindowPos3iMESA@12) + GL_STUB(WindowPos3ivMESA, 674, WindowPos3ivMESA@4) + GL_STUB(WindowPos3sMESA, 675, WindowPos3sMESA@12) + GL_STUB(WindowPos3svMESA, 676, WindowPos3svMESA@4) + GL_STUB(WindowPos4dMESA, 677, WindowPos4dMESA@32) + GL_STUB(WindowPos4dvMESA, 678, WindowPos4dvMESA@4) + GL_STUB(WindowPos4fMESA, 679, WindowPos4fMESA@16) + GL_STUB(WindowPos4fvMESA, 680, WindowPos4fvMESA@4) + GL_STUB(WindowPos4iMESA, 681, WindowPos4iMESA@16) + GL_STUB(WindowPos4ivMESA, 682, WindowPos4ivMESA@4) + GL_STUB(WindowPos4sMESA, 683, WindowPos4sMESA@16) + GL_STUB(WindowPos4svMESA, 684, WindowPos4svMESA@4) + GL_STUB(_dispatch_stub_685, 685, _dispatch_stub_685@20) + HIDDEN(GL_PREFIX(_dispatch_stub_685, _dispatch_stub_685@20)) + GL_STUB(_dispatch_stub_686, 686, _dispatch_stub_686@24) + HIDDEN(GL_PREFIX(_dispatch_stub_686, _dispatch_stub_686@24)) + GL_STUB(_dispatch_stub_687, 687, _dispatch_stub_687@8) + HIDDEN(GL_PREFIX(_dispatch_stub_687, _dispatch_stub_687@8)) + GL_STUB(_dispatch_stub_688, 688, _dispatch_stub_688@4) + HIDDEN(GL_PREFIX(_dispatch_stub_688, _dispatch_stub_688@4)) + GL_STUB(_dispatch_stub_689, 689, _dispatch_stub_689@8) + HIDDEN(GL_PREFIX(_dispatch_stub_689, _dispatch_stub_689@8)) + GL_STUB(_dispatch_stub_690, 690, _dispatch_stub_690@12) + HIDDEN(GL_PREFIX(_dispatch_stub_690, _dispatch_stub_690@12)) + GL_STUB(_dispatch_stub_691, 691, _dispatch_stub_691@4) + HIDDEN(GL_PREFIX(_dispatch_stub_691, _dispatch_stub_691@4)) + GL_STUB(_dispatch_stub_692, 692, _dispatch_stub_692@8) + HIDDEN(GL_PREFIX(_dispatch_stub_692, _dispatch_stub_692@8)) + GL_STUB(_dispatch_stub_693, 693, _dispatch_stub_693@4) + HIDDEN(GL_PREFIX(_dispatch_stub_693, _dispatch_stub_693@4)) + GL_STUB(AreProgramsResidentNV, 694, AreProgramsResidentNV@12) + GL_STUB(BindProgramNV, 695, BindProgramNV@8) + GL_STUB(DeleteProgramsNV, 696, DeleteProgramsNV@8) + GL_STUB(ExecuteProgramNV, 697, ExecuteProgramNV@12) + GL_STUB(GenProgramsNV, 698, GenProgramsNV@8) + GL_STUB(GetProgramParameterdvNV, 699, GetProgramParameterdvNV@16) + GL_STUB(GetProgramParameterfvNV, 700, GetProgramParameterfvNV@16) + GL_STUB(GetProgramStringNV, 701, GetProgramStringNV@12) + GL_STUB(GetProgramivNV, 702, GetProgramivNV@12) + GL_STUB(GetTrackMatrixivNV, 703, GetTrackMatrixivNV@16) + GL_STUB(GetVertexAttribPointervNV, 704, GetVertexAttribPointervNV@12) + GL_STUB(GetVertexAttribdvNV, 705, GetVertexAttribdvNV@12) + GL_STUB(GetVertexAttribfvNV, 706, GetVertexAttribfvNV@12) + GL_STUB(GetVertexAttribivNV, 707, GetVertexAttribivNV@12) + GL_STUB(IsProgramNV, 708, IsProgramNV@4) + GL_STUB(LoadProgramNV, 709, LoadProgramNV@16) + GL_STUB(ProgramParameters4dvNV, 710, ProgramParameters4dvNV@16) + GL_STUB(ProgramParameters4fvNV, 711, ProgramParameters4fvNV@16) + GL_STUB(RequestResidentProgramsNV, 712, RequestResidentProgramsNV@8) + GL_STUB(TrackMatrixNV, 713, TrackMatrixNV@16) + GL_STUB(VertexAttrib1dNV, 714, VertexAttrib1dNV@12) + GL_STUB(VertexAttrib1dvNV, 715, VertexAttrib1dvNV@8) + GL_STUB(VertexAttrib1fNV, 716, VertexAttrib1fNV@8) + GL_STUB(VertexAttrib1fvNV, 717, VertexAttrib1fvNV@8) + GL_STUB(VertexAttrib1sNV, 718, VertexAttrib1sNV@8) + GL_STUB(VertexAttrib1svNV, 719, VertexAttrib1svNV@8) + GL_STUB(VertexAttrib2dNV, 720, VertexAttrib2dNV@20) + GL_STUB(VertexAttrib2dvNV, 721, VertexAttrib2dvNV@8) + GL_STUB(VertexAttrib2fNV, 722, VertexAttrib2fNV@12) + GL_STUB(VertexAttrib2fvNV, 723, VertexAttrib2fvNV@8) + GL_STUB(VertexAttrib2sNV, 724, VertexAttrib2sNV@12) + GL_STUB(VertexAttrib2svNV, 725, VertexAttrib2svNV@8) + GL_STUB(VertexAttrib3dNV, 726, VertexAttrib3dNV@28) + GL_STUB(VertexAttrib3dvNV, 727, VertexAttrib3dvNV@8) + GL_STUB(VertexAttrib3fNV, 728, VertexAttrib3fNV@16) + GL_STUB(VertexAttrib3fvNV, 729, VertexAttrib3fvNV@8) + GL_STUB(VertexAttrib3sNV, 730, VertexAttrib3sNV@16) + GL_STUB(VertexAttrib3svNV, 731, VertexAttrib3svNV@8) + GL_STUB(VertexAttrib4dNV, 732, VertexAttrib4dNV@36) + GL_STUB(VertexAttrib4dvNV, 733, VertexAttrib4dvNV@8) + GL_STUB(VertexAttrib4fNV, 734, VertexAttrib4fNV@20) + GL_STUB(VertexAttrib4fvNV, 735, VertexAttrib4fvNV@8) + GL_STUB(VertexAttrib4sNV, 736, VertexAttrib4sNV@20) + GL_STUB(VertexAttrib4svNV, 737, VertexAttrib4svNV@8) + GL_STUB(VertexAttrib4ubNV, 738, VertexAttrib4ubNV@20) + GL_STUB(VertexAttrib4ubvNV, 739, VertexAttrib4ubvNV@8) + GL_STUB(VertexAttribPointerNV, 740, VertexAttribPointerNV@20) + GL_STUB(VertexAttribs1dvNV, 741, VertexAttribs1dvNV@12) + GL_STUB(VertexAttribs1fvNV, 742, VertexAttribs1fvNV@12) + GL_STUB(VertexAttribs1svNV, 743, VertexAttribs1svNV@12) + GL_STUB(VertexAttribs2dvNV, 744, VertexAttribs2dvNV@12) + GL_STUB(VertexAttribs2fvNV, 745, VertexAttribs2fvNV@12) + GL_STUB(VertexAttribs2svNV, 746, VertexAttribs2svNV@12) + GL_STUB(VertexAttribs3dvNV, 747, VertexAttribs3dvNV@12) + GL_STUB(VertexAttribs3fvNV, 748, VertexAttribs3fvNV@12) + GL_STUB(VertexAttribs3svNV, 749, VertexAttribs3svNV@12) + GL_STUB(VertexAttribs4dvNV, 750, VertexAttribs4dvNV@12) + GL_STUB(VertexAttribs4fvNV, 751, VertexAttribs4fvNV@12) + GL_STUB(VertexAttribs4svNV, 752, VertexAttribs4svNV@12) + GL_STUB(VertexAttribs4ubvNV, 753, VertexAttribs4ubvNV@12) + GL_STUB(GetTexBumpParameterfvATI, 754, GetTexBumpParameterfvATI@8) + GL_STUB(GetTexBumpParameterivATI, 755, GetTexBumpParameterivATI@8) + GL_STUB(TexBumpParameterfvATI, 756, TexBumpParameterfvATI@8) + GL_STUB(TexBumpParameterivATI, 757, TexBumpParameterivATI@8) + GL_STUB(AlphaFragmentOp1ATI, 758, AlphaFragmentOp1ATI@24) + GL_STUB(AlphaFragmentOp2ATI, 759, AlphaFragmentOp2ATI@36) + GL_STUB(AlphaFragmentOp3ATI, 760, AlphaFragmentOp3ATI@48) + GL_STUB(BeginFragmentShaderATI, 761, BeginFragmentShaderATI@0) + GL_STUB(BindFragmentShaderATI, 762, BindFragmentShaderATI@4) + GL_STUB(ColorFragmentOp1ATI, 763, ColorFragmentOp1ATI@28) + GL_STUB(ColorFragmentOp2ATI, 764, ColorFragmentOp2ATI@40) + GL_STUB(ColorFragmentOp3ATI, 765, ColorFragmentOp3ATI@52) + GL_STUB(DeleteFragmentShaderATI, 766, DeleteFragmentShaderATI@4) + GL_STUB(EndFragmentShaderATI, 767, EndFragmentShaderATI@0) + GL_STUB(GenFragmentShadersATI, 768, GenFragmentShadersATI@4) + GL_STUB(PassTexCoordATI, 769, PassTexCoordATI@12) + GL_STUB(SampleMapATI, 770, SampleMapATI@12) + GL_STUB(SetFragmentShaderConstantATI, 771, SetFragmentShaderConstantATI@8) + GL_STUB(PointParameteriNV, 772, PointParameteriNV@8) + GL_STUB(PointParameterivNV, 773, PointParameterivNV@8) + GL_STUB(_dispatch_stub_774, 774, _dispatch_stub_774@4) + HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@4)) + GL_STUB(_dispatch_stub_775, 775, _dispatch_stub_775@4) + HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@4)) + GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@8) + HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@8)) + GL_STUB(_dispatch_stub_777, 777, _dispatch_stub_777@8) + HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@8)) + GL_STUB(_dispatch_stub_778, 778, _dispatch_stub_778@4) + HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@4)) + GL_STUB(GetProgramNamedParameterdvNV, 779, GetProgramNamedParameterdvNV@16) + GL_STUB(GetProgramNamedParameterfvNV, 780, GetProgramNamedParameterfvNV@16) + GL_STUB(ProgramNamedParameter4dNV, 781, ProgramNamedParameter4dNV@44) + GL_STUB(ProgramNamedParameter4dvNV, 782, ProgramNamedParameter4dvNV@16) + GL_STUB(ProgramNamedParameter4fNV, 783, ProgramNamedParameter4fNV@28) + GL_STUB(ProgramNamedParameter4fvNV, 784, ProgramNamedParameter4fvNV@16) + GL_STUB(PrimitiveRestartIndexNV, 785, PrimitiveRestartIndexNV@4) + GL_STUB(PrimitiveRestartNV, 786, PrimitiveRestartNV@0) + GL_STUB(_dispatch_stub_787, 787, _dispatch_stub_787@16) + HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@16)) + GL_STUB(_dispatch_stub_788, 788, _dispatch_stub_788@8) + HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@8)) + GL_STUB(BindFramebufferEXT, 789, BindFramebufferEXT@8) + GL_STUB(BindRenderbufferEXT, 790, BindRenderbufferEXT@8) + GL_STUB(CheckFramebufferStatusEXT, 791, CheckFramebufferStatusEXT@4) + GL_STUB(DeleteFramebuffersEXT, 792, DeleteFramebuffersEXT@8) + GL_STUB(DeleteRenderbuffersEXT, 793, DeleteRenderbuffersEXT@8) + GL_STUB(FramebufferRenderbufferEXT, 794, FramebufferRenderbufferEXT@16) + GL_STUB(FramebufferTexture1DEXT, 795, FramebufferTexture1DEXT@20) + GL_STUB(FramebufferTexture2DEXT, 796, FramebufferTexture2DEXT@20) + GL_STUB(FramebufferTexture3DEXT, 797, FramebufferTexture3DEXT@24) + GL_STUB(GenFramebuffersEXT, 798, GenFramebuffersEXT@8) + GL_STUB(GenRenderbuffersEXT, 799, GenRenderbuffersEXT@8) + GL_STUB(GenerateMipmapEXT, 800, GenerateMipmapEXT@4) + GL_STUB(GetFramebufferAttachmentParameterivEXT, 801, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB(GetRenderbufferParameterivEXT, 802, GetRenderbufferParameterivEXT@12) + GL_STUB(IsFramebufferEXT, 803, IsFramebufferEXT@4) + GL_STUB(IsRenderbufferEXT, 804, IsRenderbufferEXT@4) + GL_STUB(RenderbufferStorageEXT, 805, RenderbufferStorageEXT@16) + GL_STUB(_dispatch_stub_806, 806, _dispatch_stub_806@40) + HIDDEN(GL_PREFIX(_dispatch_stub_806, _dispatch_stub_806@40)) + GL_STUB(_dispatch_stub_807, 807, _dispatch_stub_807@12) + HIDDEN(GL_PREFIX(_dispatch_stub_807, _dispatch_stub_807@12)) + GL_STUB(_dispatch_stub_808, 808, _dispatch_stub_808@12) + HIDDEN(GL_PREFIX(_dispatch_stub_808, _dispatch_stub_808@12)) + GL_STUB(BindFragDataLocationEXT, 809, BindFragDataLocationEXT@12) + GL_STUB(GetFragDataLocationEXT, 810, GetFragDataLocationEXT@8) + GL_STUB(GetUniformuivEXT, 811, GetUniformuivEXT@12) + GL_STUB(GetVertexAttribIivEXT, 812, GetVertexAttribIivEXT@12) + GL_STUB(GetVertexAttribIuivEXT, 813, GetVertexAttribIuivEXT@12) + GL_STUB(Uniform1uiEXT, 814, Uniform1uiEXT@8) + GL_STUB(Uniform1uivEXT, 815, Uniform1uivEXT@12) + GL_STUB(Uniform2uiEXT, 816, Uniform2uiEXT@12) + GL_STUB(Uniform2uivEXT, 817, Uniform2uivEXT@12) + GL_STUB(Uniform3uiEXT, 818, Uniform3uiEXT@16) + GL_STUB(Uniform3uivEXT, 819, Uniform3uivEXT@12) + GL_STUB(Uniform4uiEXT, 820, Uniform4uiEXT@20) + GL_STUB(Uniform4uivEXT, 821, Uniform4uivEXT@12) + GL_STUB(VertexAttribI1iEXT, 822, VertexAttribI1iEXT@8) + GL_STUB(VertexAttribI1ivEXT, 823, VertexAttribI1ivEXT@8) + GL_STUB(VertexAttribI1uiEXT, 824, VertexAttribI1uiEXT@8) + GL_STUB(VertexAttribI1uivEXT, 825, VertexAttribI1uivEXT@8) + GL_STUB(VertexAttribI2iEXT, 826, VertexAttribI2iEXT@12) + GL_STUB(VertexAttribI2ivEXT, 827, VertexAttribI2ivEXT@8) + GL_STUB(VertexAttribI2uiEXT, 828, VertexAttribI2uiEXT@12) + GL_STUB(VertexAttribI2uivEXT, 829, VertexAttribI2uivEXT@8) + GL_STUB(VertexAttribI3iEXT, 830, VertexAttribI3iEXT@16) + GL_STUB(VertexAttribI3ivEXT, 831, VertexAttribI3ivEXT@8) + GL_STUB(VertexAttribI3uiEXT, 832, VertexAttribI3uiEXT@16) + GL_STUB(VertexAttribI3uivEXT, 833, VertexAttribI3uivEXT@8) + GL_STUB(VertexAttribI4bvEXT, 834, VertexAttribI4bvEXT@8) + GL_STUB(VertexAttribI4iEXT, 835, VertexAttribI4iEXT@20) + GL_STUB(VertexAttribI4ivEXT, 836, VertexAttribI4ivEXT@8) + GL_STUB(VertexAttribI4svEXT, 837, VertexAttribI4svEXT@8) + GL_STUB(VertexAttribI4ubvEXT, 838, VertexAttribI4ubvEXT@8) + GL_STUB(VertexAttribI4uiEXT, 839, VertexAttribI4uiEXT@20) + GL_STUB(VertexAttribI4uivEXT, 840, VertexAttribI4uivEXT@8) + GL_STUB(VertexAttribI4usvEXT, 841, VertexAttribI4usvEXT@8) + GL_STUB(VertexAttribIPointerEXT, 842, VertexAttribIPointerEXT@20) + GL_STUB(FramebufferTextureLayerEXT, 843, FramebufferTextureLayerEXT@20) + GL_STUB(ColorMaskIndexedEXT, 844, ColorMaskIndexedEXT@20) + GL_STUB(DisableIndexedEXT, 845, DisableIndexedEXT@8) + GL_STUB(EnableIndexedEXT, 846, EnableIndexedEXT@8) + GL_STUB(GetBooleanIndexedvEXT, 847, GetBooleanIndexedvEXT@12) + GL_STUB(GetIntegerIndexedvEXT, 848, GetIntegerIndexedvEXT@12) + GL_STUB(IsEnabledIndexedEXT, 849, IsEnabledIndexedEXT@8) + GL_STUB(ClearColorIiEXT, 850, ClearColorIiEXT@16) + GL_STUB(ClearColorIuiEXT, 851, ClearColorIuiEXT@16) + GL_STUB(GetTexParameterIivEXT, 852, GetTexParameterIivEXT@12) + GL_STUB(GetTexParameterIuivEXT, 853, GetTexParameterIuivEXT@12) + GL_STUB(TexParameterIivEXT, 854, TexParameterIivEXT@12) + GL_STUB(TexParameterIuivEXT, 855, TexParameterIuivEXT@12) + GL_STUB(BeginConditionalRenderNV, 856, BeginConditionalRenderNV@8) + GL_STUB(EndConditionalRenderNV, 857, EndConditionalRenderNV@0) + GL_STUB(BeginTransformFeedbackEXT, 858, BeginTransformFeedbackEXT@4) + GL_STUB(BindBufferBaseEXT, 859, BindBufferBaseEXT@12) + GL_STUB(BindBufferOffsetEXT, 860, BindBufferOffsetEXT@16) + GL_STUB(BindBufferRangeEXT, 861, BindBufferRangeEXT@20) + GL_STUB(EndTransformFeedbackEXT, 862, EndTransformFeedbackEXT@0) + GL_STUB(GetTransformFeedbackVaryingEXT, 863, GetTransformFeedbackVaryingEXT@28) + GL_STUB(TransformFeedbackVaryingsEXT, 864, TransformFeedbackVaryingsEXT@16) + GL_STUB(ProvokingVertexEXT, 865, ProvokingVertexEXT@4) + GL_STUB(_dispatch_stub_866, 866, _dispatch_stub_866@12) + HIDDEN(GL_PREFIX(_dispatch_stub_866, _dispatch_stub_866@12)) + GL_STUB(_dispatch_stub_867, 867, _dispatch_stub_867@12) + HIDDEN(GL_PREFIX(_dispatch_stub_867, _dispatch_stub_867@12)) + GL_STUB(GetObjectParameterivAPPLE, 868, GetObjectParameterivAPPLE@16) + GL_STUB(ObjectPurgeableAPPLE, 869, ObjectPurgeableAPPLE@12) + GL_STUB(ObjectUnpurgeableAPPLE, 870, ObjectUnpurgeableAPPLE@12) + GL_STUB(ActiveProgramEXT, 871, ActiveProgramEXT@4) + GL_STUB(CreateShaderProgramEXT, 872, CreateShaderProgramEXT@8) + GL_STUB(UseShaderProgramEXT, 873, UseShaderProgramEXT@8) + GL_STUB(_dispatch_stub_874, 874, _dispatch_stub_874@16) + HIDDEN(GL_PREFIX(_dispatch_stub_874, _dispatch_stub_874@16)) + GL_STUB(_dispatch_stub_875, 875, _dispatch_stub_875@16) + HIDDEN(GL_PREFIX(_dispatch_stub_875, _dispatch_stub_875@16)) + GL_STUB(_dispatch_stub_876, 876, _dispatch_stub_876@16) + HIDDEN(GL_PREFIX(_dispatch_stub_876, _dispatch_stub_876@16)) + GL_STUB(_dispatch_stub_877, 877, _dispatch_stub_877@12) + HIDDEN(GL_PREFIX(_dispatch_stub_877, _dispatch_stub_877@12)) + GL_STUB(_dispatch_stub_878, 878, _dispatch_stub_878@12) + HIDDEN(GL_PREFIX(_dispatch_stub_878, _dispatch_stub_878@12)) + GL_STUB(EGLImageTargetRenderbufferStorageOES, 879, EGLImageTargetRenderbufferStorageOES@8) + GL_STUB(EGLImageTargetTexture2DOES, 880, EGLImageTargetTexture2DOES@8) + GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4) + GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8) + GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(AreTexturesResidentEXT, 322, AreTexturesResidentEXT@12, AreTexturesResident, AreTexturesResident@12) +#endif + GL_STUB_ALIAS(CopyTexImage1DEXT, 323, CopyTexImage1DEXT@28, CopyTexImage1D, CopyTexImage1D@28) + GL_STUB_ALIAS(CopyTexImage2DEXT, 324, CopyTexImage2DEXT@32, CopyTexImage2D, CopyTexImage2D@32) + GL_STUB_ALIAS(CopyTexSubImage1DEXT, 325, CopyTexSubImage1DEXT@24, CopyTexSubImage1D, CopyTexSubImage1D@24) + GL_STUB_ALIAS(CopyTexSubImage2DEXT, 326, CopyTexSubImage2DEXT@32, CopyTexSubImage2D, CopyTexSubImage2D@32) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(DeleteTexturesEXT, 327, DeleteTexturesEXT@8, DeleteTextures, DeleteTextures@8) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(GenTexturesEXT, 328, GenTexturesEXT@8, GenTextures, GenTextures@8) +#endif + GL_STUB_ALIAS(GetPointervEXT, 329, GetPointervEXT@8, GetPointerv, GetPointerv@8) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(IsTextureEXT, 330, IsTextureEXT@4, IsTexture, IsTexture@4) +#endif + GL_STUB_ALIAS(PrioritizeTexturesEXT, 331, PrioritizeTexturesEXT@12, PrioritizeTextures, PrioritizeTextures@12) + GL_STUB_ALIAS(TexSubImage1DEXT, 332, TexSubImage1DEXT@28, TexSubImage1D, TexSubImage1D@28) + GL_STUB_ALIAS(TexSubImage2DEXT, 333, TexSubImage2DEXT@36, TexSubImage2D, TexSubImage2D@36) + GL_STUB_ALIAS(BlendColorEXT, 336, BlendColorEXT@16, BlendColor, BlendColor@16) + GL_STUB_ALIAS(BlendEquationEXT, 337, BlendEquationEXT@4, BlendEquation, BlendEquation@4) + GL_STUB_ALIAS(DrawRangeElementsEXT, 338, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24) + GL_STUB_ALIAS(ColorTableEXT, 339, ColorTableEXT@24, ColorTable, ColorTable@24) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(GetColorTableEXT, 343, GetColorTableEXT@16, GetColorTable, GetColorTable@16) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(GetColorTableParameterfvEXT, 344, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(GetColorTableParameterivEXT, 345, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12) +#endif + GL_STUB_ALIAS(TexImage3DEXT, 371, TexImage3DEXT@40, TexImage3D, TexImage3D@40) + GL_STUB_ALIAS(TexSubImage3DEXT, 372, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44) + GL_STUB_ALIAS(CopyTexSubImage3DEXT, 373, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36) + GL_STUB_ALIAS(ActiveTexture, 374, ActiveTexture@4, ActiveTextureARB, ActiveTextureARB@4) + GL_STUB_ALIAS(ClientActiveTexture, 375, ClientActiveTexture@4, ClientActiveTextureARB, ClientActiveTextureARB@4) + GL_STUB_ALIAS(MultiTexCoord1d, 376, MultiTexCoord1d@12, MultiTexCoord1dARB, MultiTexCoord1dARB@12) + GL_STUB_ALIAS(MultiTexCoord1dv, 377, MultiTexCoord1dv@8, MultiTexCoord1dvARB, MultiTexCoord1dvARB@8) + GL_STUB_ALIAS(MultiTexCoord1f, 378, MultiTexCoord1f@8, MultiTexCoord1fARB, MultiTexCoord1fARB@8) + GL_STUB_ALIAS(MultiTexCoord1fv, 379, MultiTexCoord1fv@8, MultiTexCoord1fvARB, MultiTexCoord1fvARB@8) + GL_STUB_ALIAS(MultiTexCoord1i, 380, MultiTexCoord1i@8, MultiTexCoord1iARB, MultiTexCoord1iARB@8) + GL_STUB_ALIAS(MultiTexCoord1iv, 381, MultiTexCoord1iv@8, MultiTexCoord1ivARB, MultiTexCoord1ivARB@8) + GL_STUB_ALIAS(MultiTexCoord1s, 382, MultiTexCoord1s@8, MultiTexCoord1sARB, MultiTexCoord1sARB@8) + GL_STUB_ALIAS(MultiTexCoord1sv, 383, MultiTexCoord1sv@8, MultiTexCoord1svARB, MultiTexCoord1svARB@8) + GL_STUB_ALIAS(MultiTexCoord2d, 384, MultiTexCoord2d@20, MultiTexCoord2dARB, MultiTexCoord2dARB@20) + GL_STUB_ALIAS(MultiTexCoord2dv, 385, MultiTexCoord2dv@8, MultiTexCoord2dvARB, MultiTexCoord2dvARB@8) + GL_STUB_ALIAS(MultiTexCoord2f, 386, MultiTexCoord2f@12, MultiTexCoord2fARB, MultiTexCoord2fARB@12) + GL_STUB_ALIAS(MultiTexCoord2fv, 387, MultiTexCoord2fv@8, MultiTexCoord2fvARB, MultiTexCoord2fvARB@8) + GL_STUB_ALIAS(MultiTexCoord2i, 388, MultiTexCoord2i@12, MultiTexCoord2iARB, MultiTexCoord2iARB@12) + GL_STUB_ALIAS(MultiTexCoord2iv, 389, MultiTexCoord2iv@8, MultiTexCoord2ivARB, MultiTexCoord2ivARB@8) + GL_STUB_ALIAS(MultiTexCoord2s, 390, MultiTexCoord2s@12, MultiTexCoord2sARB, MultiTexCoord2sARB@12) + GL_STUB_ALIAS(MultiTexCoord2sv, 391, MultiTexCoord2sv@8, MultiTexCoord2svARB, MultiTexCoord2svARB@8) + GL_STUB_ALIAS(MultiTexCoord3d, 392, MultiTexCoord3d@28, MultiTexCoord3dARB, MultiTexCoord3dARB@28) + GL_STUB_ALIAS(MultiTexCoord3dv, 393, MultiTexCoord3dv@8, MultiTexCoord3dvARB, MultiTexCoord3dvARB@8) + GL_STUB_ALIAS(MultiTexCoord3f, 394, MultiTexCoord3f@16, MultiTexCoord3fARB, MultiTexCoord3fARB@16) + GL_STUB_ALIAS(MultiTexCoord3fv, 395, MultiTexCoord3fv@8, MultiTexCoord3fvARB, MultiTexCoord3fvARB@8) + GL_STUB_ALIAS(MultiTexCoord3i, 396, MultiTexCoord3i@16, MultiTexCoord3iARB, MultiTexCoord3iARB@16) + GL_STUB_ALIAS(MultiTexCoord3iv, 397, MultiTexCoord3iv@8, MultiTexCoord3ivARB, MultiTexCoord3ivARB@8) + GL_STUB_ALIAS(MultiTexCoord3s, 398, MultiTexCoord3s@16, MultiTexCoord3sARB, MultiTexCoord3sARB@16) + GL_STUB_ALIAS(MultiTexCoord3sv, 399, MultiTexCoord3sv@8, MultiTexCoord3svARB, MultiTexCoord3svARB@8) + GL_STUB_ALIAS(MultiTexCoord4d, 400, MultiTexCoord4d@36, MultiTexCoord4dARB, MultiTexCoord4dARB@36) + GL_STUB_ALIAS(MultiTexCoord4dv, 401, MultiTexCoord4dv@8, MultiTexCoord4dvARB, MultiTexCoord4dvARB@8) + GL_STUB_ALIAS(MultiTexCoord4f, 402, MultiTexCoord4f@20, MultiTexCoord4fARB, MultiTexCoord4fARB@20) + GL_STUB_ALIAS(MultiTexCoord4fv, 403, MultiTexCoord4fv@8, MultiTexCoord4fvARB, MultiTexCoord4fvARB@8) + GL_STUB_ALIAS(MultiTexCoord4i, 404, MultiTexCoord4i@20, MultiTexCoord4iARB, MultiTexCoord4iARB@20) + GL_STUB_ALIAS(MultiTexCoord4iv, 405, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) + GL_STUB_ALIAS(MultiTexCoord4s, 406, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20) + GL_STUB_ALIAS(MultiTexCoord4sv, 407, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8) + GL_STUB_ALIAS(LoadTransposeMatrixd, 441, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) + GL_STUB_ALIAS(LoadTransposeMatrixf, 442, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) + GL_STUB_ALIAS(MultTransposeMatrixd, 443, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) + GL_STUB_ALIAS(MultTransposeMatrixf, 444, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) + GL_STUB_ALIAS(SampleCoverage, 445, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8) + GL_STUB_ALIAS(CompressedTexImage1D, 446, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28) + GL_STUB_ALIAS(CompressedTexImage2D, 447, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32) + GL_STUB_ALIAS(CompressedTexImage3D, 448, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36) + GL_STUB_ALIAS(CompressedTexSubImage1D, 449, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) + GL_STUB_ALIAS(CompressedTexSubImage2D, 450, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) + GL_STUB_ALIAS(CompressedTexSubImage3D, 451, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) + GL_STUB_ALIAS(GetCompressedTexImage, 452, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12) + GL_STUB_ALIAS(DisableVertexAttribArray, 453, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) + GL_STUB_ALIAS(EnableVertexAttribArray, 454, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) + GL_STUB_ALIAS(GetVertexAttribdv, 461, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12) + GL_STUB_ALIAS(GetVertexAttribfv, 462, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12) + GL_STUB_ALIAS(GetVertexAttribiv, 463, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12) + GL_STUB_ALIAS(ProgramParameter4dNV, 464, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) + GL_STUB_ALIAS(ProgramParameter4dvNV, 465, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) + GL_STUB_ALIAS(ProgramParameter4fNV, 466, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) + GL_STUB_ALIAS(ProgramParameter4fvNV, 467, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) + GL_STUB_ALIAS(VertexAttrib1d, 473, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12) + GL_STUB_ALIAS(VertexAttrib1dv, 474, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8) + GL_STUB_ALIAS(VertexAttrib1f, 475, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8) + GL_STUB_ALIAS(VertexAttrib1fv, 476, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8) + GL_STUB_ALIAS(VertexAttrib1s, 477, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8) + GL_STUB_ALIAS(VertexAttrib1sv, 478, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8) + GL_STUB_ALIAS(VertexAttrib2d, 479, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20) + GL_STUB_ALIAS(VertexAttrib2dv, 480, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8) + GL_STUB_ALIAS(VertexAttrib2f, 481, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12) + GL_STUB_ALIAS(VertexAttrib2fv, 482, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8) + GL_STUB_ALIAS(VertexAttrib2s, 483, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12) + GL_STUB_ALIAS(VertexAttrib2sv, 484, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8) + GL_STUB_ALIAS(VertexAttrib3d, 485, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28) + GL_STUB_ALIAS(VertexAttrib3dv, 486, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8) + GL_STUB_ALIAS(VertexAttrib3f, 487, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16) + GL_STUB_ALIAS(VertexAttrib3fv, 488, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8) + GL_STUB_ALIAS(VertexAttrib3s, 489, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16) + GL_STUB_ALIAS(VertexAttrib3sv, 490, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8) + GL_STUB_ALIAS(VertexAttrib4Nbv, 491, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) + GL_STUB_ALIAS(VertexAttrib4Niv, 492, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8) + GL_STUB_ALIAS(VertexAttrib4Nsv, 493, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) + GL_STUB_ALIAS(VertexAttrib4Nub, 494, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20) + GL_STUB_ALIAS(VertexAttrib4Nubv, 495, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) + GL_STUB_ALIAS(VertexAttrib4Nuiv, 496, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) + GL_STUB_ALIAS(VertexAttrib4Nusv, 497, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) + GL_STUB_ALIAS(VertexAttrib4bv, 498, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8) + GL_STUB_ALIAS(VertexAttrib4d, 499, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) + GL_STUB_ALIAS(VertexAttrib4dv, 500, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) + GL_STUB_ALIAS(VertexAttrib4f, 501, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) + GL_STUB_ALIAS(VertexAttrib4fv, 502, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) + GL_STUB_ALIAS(VertexAttrib4iv, 503, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8) + GL_STUB_ALIAS(VertexAttrib4s, 504, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) + GL_STUB_ALIAS(VertexAttrib4sv, 505, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) + GL_STUB_ALIAS(VertexAttrib4ubv, 506, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) + GL_STUB_ALIAS(VertexAttrib4uiv, 507, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8) + GL_STUB_ALIAS(VertexAttrib4usv, 508, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8) + GL_STUB_ALIAS(VertexAttribPointer, 509, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) + GL_STUB_ALIAS(BindBuffer, 510, BindBuffer@8, BindBufferARB, BindBufferARB@8) + GL_STUB_ALIAS(BufferData, 511, BufferData@16, BufferDataARB, BufferDataARB@16) + GL_STUB_ALIAS(BufferSubData, 512, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16) + GL_STUB_ALIAS(DeleteBuffers, 513, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8) + GL_STUB_ALIAS(GenBuffers, 514, GenBuffers@8, GenBuffersARB, GenBuffersARB@8) + GL_STUB_ALIAS(GetBufferParameteriv, 515, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12) + GL_STUB_ALIAS(GetBufferPointerv, 516, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12) + GL_STUB_ALIAS(GetBufferSubData, 517, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16) + GL_STUB_ALIAS(IsBuffer, 518, IsBuffer@4, IsBufferARB, IsBufferARB@4) + GL_STUB_ALIAS(MapBuffer, 519, MapBuffer@8, MapBufferARB, MapBufferARB@8) + GL_STUB_ALIAS(UnmapBuffer, 520, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4) + GL_STUB_ALIAS(BeginQuery, 521, BeginQuery@8, BeginQueryARB, BeginQueryARB@8) + GL_STUB_ALIAS(DeleteQueries, 522, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8) + GL_STUB_ALIAS(EndQuery, 523, EndQuery@4, EndQueryARB, EndQueryARB@4) + GL_STUB_ALIAS(GenQueries, 524, GenQueries@8, GenQueriesARB, GenQueriesARB@8) + GL_STUB_ALIAS(GetQueryObjectiv, 525, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12) + GL_STUB_ALIAS(GetQueryObjectuiv, 526, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12) + GL_STUB_ALIAS(GetQueryiv, 527, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12) + GL_STUB_ALIAS(IsQuery, 528, IsQuery@4, IsQueryARB, IsQueryARB@4) + GL_STUB_ALIAS(CompileShader, 530, CompileShader@4, CompileShaderARB, CompileShaderARB@4) + GL_STUB_ALIAS(GetActiveUniform, 535, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28) + GL_STUB_ALIAS(GetShaderSource, 541, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16) + GL_STUB_ALIAS(GetUniformLocation, 542, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8) + GL_STUB_ALIAS(GetUniformfv, 543, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12) + GL_STUB_ALIAS(GetUniformiv, 544, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12) + GL_STUB_ALIAS(LinkProgram, 545, LinkProgram@4, LinkProgramARB, LinkProgramARB@4) + GL_STUB_ALIAS(ShaderSource, 546, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16) + GL_STUB_ALIAS(Uniform1f, 547, Uniform1f@8, Uniform1fARB, Uniform1fARB@8) + GL_STUB_ALIAS(Uniform1fv, 548, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12) + GL_STUB_ALIAS(Uniform1i, 549, Uniform1i@8, Uniform1iARB, Uniform1iARB@8) + GL_STUB_ALIAS(Uniform1iv, 550, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12) + GL_STUB_ALIAS(Uniform2f, 551, Uniform2f@12, Uniform2fARB, Uniform2fARB@12) + GL_STUB_ALIAS(Uniform2fv, 552, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12) + GL_STUB_ALIAS(Uniform2i, 553, Uniform2i@12, Uniform2iARB, Uniform2iARB@12) + GL_STUB_ALIAS(Uniform2iv, 554, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12) + GL_STUB_ALIAS(Uniform3f, 555, Uniform3f@16, Uniform3fARB, Uniform3fARB@16) + GL_STUB_ALIAS(Uniform3fv, 556, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12) + GL_STUB_ALIAS(Uniform3i, 557, Uniform3i@16, Uniform3iARB, Uniform3iARB@16) + GL_STUB_ALIAS(Uniform3iv, 558, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12) + GL_STUB_ALIAS(Uniform4f, 559, Uniform4f@20, Uniform4fARB, Uniform4fARB@20) + GL_STUB_ALIAS(Uniform4fv, 560, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12) + GL_STUB_ALIAS(Uniform4i, 561, Uniform4i@20, Uniform4iARB, Uniform4iARB@20) + GL_STUB_ALIAS(Uniform4iv, 562, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12) + GL_STUB_ALIAS(UniformMatrix2fv, 563, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16) + GL_STUB_ALIAS(UniformMatrix3fv, 564, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16) + GL_STUB_ALIAS(UniformMatrix4fv, 565, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16) + GL_STUB_ALIAS(UseProgram, 566, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4) + GL_STUB_ALIAS(ValidateProgram, 567, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4) + GL_STUB_ALIAS(BindAttribLocation, 568, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12) + GL_STUB_ALIAS(GetActiveAttrib, 569, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28) + GL_STUB_ALIAS(GetAttribLocation, 570, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8) + GL_STUB_ALIAS(DrawBuffers, 571, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(DrawBuffersATI, 571, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(DrawArraysInstancedEXT, 572, DrawArraysInstancedEXT@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16) + GL_STUB_ALIAS(DrawArraysInstanced, 572, DrawArraysInstanced@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16) + GL_STUB_ALIAS(DrawElementsInstancedEXT, 573, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20) + GL_STUB_ALIAS(DrawElementsInstanced, 573, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20) + GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 574, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) + GL_STUB_ALIAS(PointParameterf, 615, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) + GL_STUB_ALIAS(PointParameterfARB, 615, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) + GL_STUB_ALIAS(PointParameterfv, 616, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB_ALIAS(PointParameterfvARB, 616, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB_ALIAS(SecondaryColor3b, 619, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12) + GL_STUB_ALIAS(SecondaryColor3bv, 620, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) + GL_STUB_ALIAS(SecondaryColor3d, 621, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24) + GL_STUB_ALIAS(SecondaryColor3dv, 622, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) + GL_STUB_ALIAS(SecondaryColor3f, 623, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) + GL_STUB_ALIAS(SecondaryColor3fv, 624, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) + GL_STUB_ALIAS(SecondaryColor3i, 625, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12) + GL_STUB_ALIAS(SecondaryColor3iv, 626, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) + GL_STUB_ALIAS(SecondaryColor3s, 627, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12) + GL_STUB_ALIAS(SecondaryColor3sv, 628, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4) + GL_STUB_ALIAS(SecondaryColor3ub, 629, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) + GL_STUB_ALIAS(SecondaryColor3ubv, 630, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) + GL_STUB_ALIAS(SecondaryColor3ui, 631, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) + GL_STUB_ALIAS(SecondaryColor3uiv, 632, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) + GL_STUB_ALIAS(SecondaryColor3us, 633, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12) + GL_STUB_ALIAS(SecondaryColor3usv, 634, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) + GL_STUB_ALIAS(SecondaryColorPointer, 635, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) + GL_STUB_ALIAS(MultiDrawArrays, 636, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16) + GL_STUB_ALIAS(MultiDrawElements, 637, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) + GL_STUB_ALIAS(FogCoordPointer, 638, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12) + GL_STUB_ALIAS(FogCoordd, 639, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8) + GL_STUB_ALIAS(FogCoorddv, 640, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4) + GL_STUB_ALIAS(FogCoordf, 641, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) + GL_STUB_ALIAS(FogCoordfv, 642, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) + GL_STUB_ALIAS(BlendFuncSeparate, 644, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) + GL_STUB_ALIAS(WindowPos2d, 661, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB_ALIAS(WindowPos2dARB, 661, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB_ALIAS(WindowPos2dv, 662, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB_ALIAS(WindowPos2dvARB, 662, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB_ALIAS(WindowPos2f, 663, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB_ALIAS(WindowPos2fARB, 663, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB_ALIAS(WindowPos2fv, 664, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB_ALIAS(WindowPos2fvARB, 664, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB_ALIAS(WindowPos2i, 665, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB_ALIAS(WindowPos2iARB, 665, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB_ALIAS(WindowPos2iv, 666, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB_ALIAS(WindowPos2ivARB, 666, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB_ALIAS(WindowPos2s, 667, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB_ALIAS(WindowPos2sARB, 667, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB_ALIAS(WindowPos2sv, 668, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB_ALIAS(WindowPos2svARB, 668, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB_ALIAS(WindowPos3d, 669, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB_ALIAS(WindowPos3dARB, 669, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB_ALIAS(WindowPos3dv, 670, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB_ALIAS(WindowPos3dvARB, 670, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB_ALIAS(WindowPos3f, 671, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB_ALIAS(WindowPos3fARB, 671, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB_ALIAS(WindowPos3fv, 672, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB_ALIAS(WindowPos3fvARB, 672, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB_ALIAS(WindowPos3i, 673, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB_ALIAS(WindowPos3iARB, 673, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB_ALIAS(WindowPos3iv, 674, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB_ALIAS(WindowPos3ivARB, 674, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB_ALIAS(WindowPos3s, 675, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB_ALIAS(WindowPos3sARB, 675, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB_ALIAS(WindowPos3sv, 676, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB_ALIAS(WindowPos3svARB, 676, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB_ALIAS(BindProgramARB, 695, BindProgramARB@8, BindProgramNV, BindProgramNV@8) + GL_STUB_ALIAS(DeleteProgramsARB, 696, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8) + GL_STUB_ALIAS(GenProgramsARB, 698, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8) + GL_STUB_ALIAS(GetVertexAttribPointerv, 704, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB_ALIAS(GetVertexAttribPointervARB, 704, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB_ALIAS(IsProgramARB, 708, IsProgramARB@4, IsProgramNV, IsProgramNV@4) + GL_STUB_ALIAS(PointParameteri, 772, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) + GL_STUB_ALIAS(PointParameteriv, 773, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) + GL_STUB_ALIAS(DeleteVertexArrays, 776, DeleteVertexArrays@8, _dispatch_stub_776, _dispatch_stub_776@8) + GL_STUB_ALIAS(IsVertexArray, 778, IsVertexArray@4, _dispatch_stub_778, _dispatch_stub_778@4) + GL_STUB_ALIAS(PrimitiveRestartIndex, 785, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4) + GL_STUB_ALIAS(BlendEquationSeparate, 788, BlendEquationSeparate@8, _dispatch_stub_788, _dispatch_stub_788@8) + GL_STUB_ALIAS(BindFramebuffer, 789, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) + GL_STUB_ALIAS(BindRenderbuffer, 790, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) + GL_STUB_ALIAS(CheckFramebufferStatus, 791, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) + GL_STUB_ALIAS(DeleteFramebuffers, 792, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) + GL_STUB_ALIAS(DeleteRenderbuffers, 793, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) + GL_STUB_ALIAS(FramebufferRenderbuffer, 794, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) + GL_STUB_ALIAS(FramebufferTexture1D, 795, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) + GL_STUB_ALIAS(FramebufferTexture2D, 796, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) + GL_STUB_ALIAS(FramebufferTexture3D, 797, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) + GL_STUB_ALIAS(GenFramebuffers, 798, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8) + GL_STUB_ALIAS(GenRenderbuffers, 799, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8) + GL_STUB_ALIAS(GenerateMipmap, 800, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4) + GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 801, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB_ALIAS(GetRenderbufferParameteriv, 802, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) + GL_STUB_ALIAS(IsFramebuffer, 803, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) + GL_STUB_ALIAS(IsRenderbuffer, 804, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) + GL_STUB_ALIAS(RenderbufferStorage, 805, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) + GL_STUB_ALIAS(BlitFramebuffer, 806, BlitFramebuffer@40, _dispatch_stub_806, _dispatch_stub_806@40) + GL_STUB_ALIAS(BindFragDataLocation, 809, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12) + GL_STUB_ALIAS(GetFragDataLocation, 810, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8) + GL_STUB_ALIAS(GetUniformuiv, 811, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12) + GL_STUB_ALIAS(GetVertexAttribIiv, 812, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12) + GL_STUB_ALIAS(GetVertexAttribIuiv, 813, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12) + GL_STUB_ALIAS(Uniform1ui, 814, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8) + GL_STUB_ALIAS(Uniform1uiv, 815, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12) + GL_STUB_ALIAS(Uniform2ui, 816, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12) + GL_STUB_ALIAS(Uniform2uiv, 817, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12) + GL_STUB_ALIAS(Uniform3ui, 818, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16) + GL_STUB_ALIAS(Uniform3uiv, 819, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12) + GL_STUB_ALIAS(Uniform4ui, 820, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20) + GL_STUB_ALIAS(Uniform4uiv, 821, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12) + GL_STUB_ALIAS(VertexAttribI1i, 822, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8) + GL_STUB_ALIAS(VertexAttribI1iv, 823, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8) + GL_STUB_ALIAS(VertexAttribI1ui, 824, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8) + GL_STUB_ALIAS(VertexAttribI1uiv, 825, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8) + GL_STUB_ALIAS(VertexAttribI2i, 826, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12) + GL_STUB_ALIAS(VertexAttribI2iv, 827, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8) + GL_STUB_ALIAS(VertexAttribI2ui, 828, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12) + GL_STUB_ALIAS(VertexAttribI2uiv, 829, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8) + GL_STUB_ALIAS(VertexAttribI3i, 830, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16) + GL_STUB_ALIAS(VertexAttribI3iv, 831, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8) + GL_STUB_ALIAS(VertexAttribI3ui, 832, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16) + GL_STUB_ALIAS(VertexAttribI3uiv, 833, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8) + GL_STUB_ALIAS(VertexAttribI4bv, 834, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8) + GL_STUB_ALIAS(VertexAttribI4i, 835, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20) + GL_STUB_ALIAS(VertexAttribI4iv, 836, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8) + GL_STUB_ALIAS(VertexAttribI4sv, 837, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8) + GL_STUB_ALIAS(VertexAttribI4ubv, 838, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8) + GL_STUB_ALIAS(VertexAttribI4ui, 839, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20) + GL_STUB_ALIAS(VertexAttribI4uiv, 840, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8) + GL_STUB_ALIAS(VertexAttribI4usv, 841, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8) + GL_STUB_ALIAS(VertexAttribIPointer, 842, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20) + GL_STUB_ALIAS(FramebufferTextureLayer, 843, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB_ALIAS(ColorMaski, 844, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) + GL_STUB_ALIAS(Disablei, 845, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8) + GL_STUB_ALIAS(Enablei, 846, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8) + GL_STUB_ALIAS(GetBooleani_v, 847, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) + GL_STUB_ALIAS(GetIntegeri_v, 848, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) + GL_STUB_ALIAS(IsEnabledi, 849, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) + GL_STUB_ALIAS(GetTexParameterIiv, 852, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12) + GL_STUB_ALIAS(GetTexParameterIuiv, 853, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12) + GL_STUB_ALIAS(TexParameterIiv, 854, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12) + GL_STUB_ALIAS(TexParameterIuiv, 855, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12) + GL_STUB_ALIAS(BeginConditionalRender, 856, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8) + GL_STUB_ALIAS(EndConditionalRender, 857, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0) + GL_STUB_ALIAS(BeginTransformFeedback, 858, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) + GL_STUB_ALIAS(BindBufferBase, 859, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) + GL_STUB_ALIAS(BindBufferRange, 861, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) + GL_STUB_ALIAS(EndTransformFeedback, 862, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) + GL_STUB_ALIAS(GetTransformFeedbackVarying, 863, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) + GL_STUB_ALIAS(TransformFeedbackVaryings, 864, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) + GL_STUB_ALIAS(ProvokingVertex, 865, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) + + GLOBL GLNAME(gl_dispatch_functions_end) + HIDDEN(GLNAME(gl_dispatch_functions_end)) + ALIGNTEXT16 +GLNAME(gl_dispatch_functions_end): + +#if defined(GLX_USE_TLS) && defined(__linux__) + .section ".note.ABI-tag", "a" + .p2align 2 + .long 1f - 0f /* name length */ + .long 3f - 2f /* data length */ + .long 1 /* note length */ +0: .asciz "GNU" /* vendor name */ +1: .p2align 2 +2: .long 0 /* note data: the ABI tag */ + .long 2,4,20 /* Minimum kernel version w/TLS */ +3: .p2align 2 /* pad out section */ +#endif /* GLX_USE_TLS */ + +#if defined (__ELF__) && defined (__linux__) + .section .note.GNU-stack,"",%progbits +#endif diff --git a/mesalib/src/mapi/glapi/glapidispatch.h b/mesalib/src/mapi/glapi/glapidispatch.h deleted file mode 100644 index 0c19d9029..000000000 --- a/mesalib/src/mapi/glapi/glapidispatch.h +++ /dev/null @@ -1,4231 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _GLAPI_DISPATCH_H_ ) -# define _GLAPI_DISPATCH_H_ - - -/* this file should not be included directly in mesa */ - -/** - * \file glapidispatch.h - * Macros for handling GL dispatch tables. - * - * For each known GL function, there are 3 macros in this file. The first - * macro is named CALL_FuncName and is used to call that GL function using - * the specified dispatch table. The other 2 macros, called GET_FuncName - * can SET_FuncName, are used to get and set the dispatch pointer for the - * named function in the specified dispatch table. - */ - -#define CALL_by_offset(disp, cast, offset, parameters) \ - (*(cast (GET_by_offset(disp, offset)))) parameters -#define GET_by_offset(disp, offset) \ - (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL -#define SET_by_offset(disp, offset, fn) \ - do { \ - if ( (offset) < 0 ) { \ - /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ - /* __func__, __LINE__, disp, offset, # fn); */ \ - /* abort(); */ \ - } \ - else { \ - ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ - } \ - } while(0) - -#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters -#define GET_NewList(disp) ((disp)->NewList) -#define SET_NewList(disp, fn) ((disp)->NewList = fn) -#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters -#define GET_EndList(disp) ((disp)->EndList) -#define SET_EndList(disp, fn) ((disp)->EndList = fn) -#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters -#define GET_CallList(disp) ((disp)->CallList) -#define SET_CallList(disp, fn) ((disp)->CallList = fn) -#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters -#define GET_CallLists(disp) ((disp)->CallLists) -#define SET_CallLists(disp, fn) ((disp)->CallLists = fn) -#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters -#define GET_DeleteLists(disp) ((disp)->DeleteLists) -#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn) -#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters -#define GET_GenLists(disp) ((disp)->GenLists) -#define SET_GenLists(disp, fn) ((disp)->GenLists = fn) -#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters -#define GET_ListBase(disp) ((disp)->ListBase) -#define SET_ListBase(disp, fn) ((disp)->ListBase = fn) -#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters -#define GET_Begin(disp) ((disp)->Begin) -#define SET_Begin(disp, fn) ((disp)->Begin = fn) -#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters -#define GET_Bitmap(disp) ((disp)->Bitmap) -#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn) -#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters -#define GET_Color3b(disp) ((disp)->Color3b) -#define SET_Color3b(disp, fn) ((disp)->Color3b = fn) -#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters -#define GET_Color3bv(disp) ((disp)->Color3bv) -#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn) -#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters -#define GET_Color3d(disp) ((disp)->Color3d) -#define SET_Color3d(disp, fn) ((disp)->Color3d = fn) -#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters -#define GET_Color3dv(disp) ((disp)->Color3dv) -#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn) -#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters -#define GET_Color3f(disp) ((disp)->Color3f) -#define SET_Color3f(disp, fn) ((disp)->Color3f = fn) -#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters -#define GET_Color3fv(disp) ((disp)->Color3fv) -#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn) -#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters -#define GET_Color3i(disp) ((disp)->Color3i) -#define SET_Color3i(disp, fn) ((disp)->Color3i = fn) -#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters -#define GET_Color3iv(disp) ((disp)->Color3iv) -#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn) -#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters -#define GET_Color3s(disp) ((disp)->Color3s) -#define SET_Color3s(disp, fn) ((disp)->Color3s = fn) -#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters -#define GET_Color3sv(disp) ((disp)->Color3sv) -#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn) -#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters -#define GET_Color3ub(disp) ((disp)->Color3ub) -#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn) -#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters -#define GET_Color3ubv(disp) ((disp)->Color3ubv) -#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn) -#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters -#define GET_Color3ui(disp) ((disp)->Color3ui) -#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn) -#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters -#define GET_Color3uiv(disp) ((disp)->Color3uiv) -#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn) -#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters -#define GET_Color3us(disp) ((disp)->Color3us) -#define SET_Color3us(disp, fn) ((disp)->Color3us = fn) -#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters -#define GET_Color3usv(disp) ((disp)->Color3usv) -#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn) -#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters -#define GET_Color4b(disp) ((disp)->Color4b) -#define SET_Color4b(disp, fn) ((disp)->Color4b = fn) -#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters -#define GET_Color4bv(disp) ((disp)->Color4bv) -#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn) -#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters -#define GET_Color4d(disp) ((disp)->Color4d) -#define SET_Color4d(disp, fn) ((disp)->Color4d = fn) -#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters -#define GET_Color4dv(disp) ((disp)->Color4dv) -#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn) -#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters -#define GET_Color4f(disp) ((disp)->Color4f) -#define SET_Color4f(disp, fn) ((disp)->Color4f = fn) -#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters -#define GET_Color4fv(disp) ((disp)->Color4fv) -#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn) -#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters -#define GET_Color4i(disp) ((disp)->Color4i) -#define SET_Color4i(disp, fn) ((disp)->Color4i = fn) -#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters -#define GET_Color4iv(disp) ((disp)->Color4iv) -#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn) -#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters -#define GET_Color4s(disp) ((disp)->Color4s) -#define SET_Color4s(disp, fn) ((disp)->Color4s = fn) -#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters -#define GET_Color4sv(disp) ((disp)->Color4sv) -#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn) -#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters -#define GET_Color4ub(disp) ((disp)->Color4ub) -#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn) -#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters -#define GET_Color4ubv(disp) ((disp)->Color4ubv) -#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn) -#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters -#define GET_Color4ui(disp) ((disp)->Color4ui) -#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn) -#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters -#define GET_Color4uiv(disp) ((disp)->Color4uiv) -#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn) -#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters -#define GET_Color4us(disp) ((disp)->Color4us) -#define SET_Color4us(disp, fn) ((disp)->Color4us = fn) -#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters -#define GET_Color4usv(disp) ((disp)->Color4usv) -#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn) -#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters -#define GET_EdgeFlag(disp) ((disp)->EdgeFlag) -#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn) -#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters -#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv) -#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn) -#define CALL_End(disp, parameters) (*((disp)->End)) parameters -#define GET_End(disp) ((disp)->End) -#define SET_End(disp, fn) ((disp)->End = fn) -#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters -#define GET_Indexd(disp) ((disp)->Indexd) -#define SET_Indexd(disp, fn) ((disp)->Indexd = fn) -#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters -#define GET_Indexdv(disp) ((disp)->Indexdv) -#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn) -#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters -#define GET_Indexf(disp) ((disp)->Indexf) -#define SET_Indexf(disp, fn) ((disp)->Indexf = fn) -#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters -#define GET_Indexfv(disp) ((disp)->Indexfv) -#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn) -#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters -#define GET_Indexi(disp) ((disp)->Indexi) -#define SET_Indexi(disp, fn) ((disp)->Indexi = fn) -#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters -#define GET_Indexiv(disp) ((disp)->Indexiv) -#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn) -#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters -#define GET_Indexs(disp) ((disp)->Indexs) -#define SET_Indexs(disp, fn) ((disp)->Indexs = fn) -#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters -#define GET_Indexsv(disp) ((disp)->Indexsv) -#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn) -#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters -#define GET_Normal3b(disp) ((disp)->Normal3b) -#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn) -#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters -#define GET_Normal3bv(disp) ((disp)->Normal3bv) -#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn) -#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters -#define GET_Normal3d(disp) ((disp)->Normal3d) -#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn) -#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters -#define GET_Normal3dv(disp) ((disp)->Normal3dv) -#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn) -#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters -#define GET_Normal3f(disp) ((disp)->Normal3f) -#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn) -#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters -#define GET_Normal3fv(disp) ((disp)->Normal3fv) -#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn) -#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters -#define GET_Normal3i(disp) ((disp)->Normal3i) -#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn) -#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters -#define GET_Normal3iv(disp) ((disp)->Normal3iv) -#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn) -#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters -#define GET_Normal3s(disp) ((disp)->Normal3s) -#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn) -#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters -#define GET_Normal3sv(disp) ((disp)->Normal3sv) -#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn) -#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters -#define GET_RasterPos2d(disp) ((disp)->RasterPos2d) -#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn) -#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters -#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv) -#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn) -#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters -#define GET_RasterPos2f(disp) ((disp)->RasterPos2f) -#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn) -#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters -#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv) -#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn) -#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters -#define GET_RasterPos2i(disp) ((disp)->RasterPos2i) -#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn) -#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters -#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv) -#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn) -#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters -#define GET_RasterPos2s(disp) ((disp)->RasterPos2s) -#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn) -#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters -#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv) -#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn) -#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters -#define GET_RasterPos3d(disp) ((disp)->RasterPos3d) -#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn) -#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters -#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv) -#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn) -#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters -#define GET_RasterPos3f(disp) ((disp)->RasterPos3f) -#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn) -#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters -#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv) -#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn) -#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters -#define GET_RasterPos3i(disp) ((disp)->RasterPos3i) -#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn) -#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters -#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv) -#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn) -#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters -#define GET_RasterPos3s(disp) ((disp)->RasterPos3s) -#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn) -#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters -#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv) -#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn) -#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters -#define GET_RasterPos4d(disp) ((disp)->RasterPos4d) -#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn) -#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters -#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv) -#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn) -#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters -#define GET_RasterPos4f(disp) ((disp)->RasterPos4f) -#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn) -#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters -#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv) -#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn) -#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters -#define GET_RasterPos4i(disp) ((disp)->RasterPos4i) -#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn) -#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters -#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv) -#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn) -#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters -#define GET_RasterPos4s(disp) ((disp)->RasterPos4s) -#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn) -#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters -#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv) -#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn) -#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters -#define GET_Rectd(disp) ((disp)->Rectd) -#define SET_Rectd(disp, fn) ((disp)->Rectd = fn) -#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters -#define GET_Rectdv(disp) ((disp)->Rectdv) -#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn) -#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters -#define GET_Rectf(disp) ((disp)->Rectf) -#define SET_Rectf(disp, fn) ((disp)->Rectf = fn) -#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters -#define GET_Rectfv(disp) ((disp)->Rectfv) -#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn) -#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters -#define GET_Recti(disp) ((disp)->Recti) -#define SET_Recti(disp, fn) ((disp)->Recti = fn) -#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters -#define GET_Rectiv(disp) ((disp)->Rectiv) -#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn) -#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters -#define GET_Rects(disp) ((disp)->Rects) -#define SET_Rects(disp, fn) ((disp)->Rects = fn) -#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters -#define GET_Rectsv(disp) ((disp)->Rectsv) -#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn) -#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters -#define GET_TexCoord1d(disp) ((disp)->TexCoord1d) -#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn) -#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters -#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv) -#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn) -#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters -#define GET_TexCoord1f(disp) ((disp)->TexCoord1f) -#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn) -#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters -#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv) -#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn) -#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters -#define GET_TexCoord1i(disp) ((disp)->TexCoord1i) -#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn) -#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters -#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv) -#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn) -#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters -#define GET_TexCoord1s(disp) ((disp)->TexCoord1s) -#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn) -#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters -#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv) -#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn) -#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters -#define GET_TexCoord2d(disp) ((disp)->TexCoord2d) -#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn) -#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters -#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv) -#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn) -#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters -#define GET_TexCoord2f(disp) ((disp)->TexCoord2f) -#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn) -#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters -#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv) -#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn) -#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters -#define GET_TexCoord2i(disp) ((disp)->TexCoord2i) -#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn) -#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters -#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv) -#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn) -#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters -#define GET_TexCoord2s(disp) ((disp)->TexCoord2s) -#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn) -#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters -#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv) -#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn) -#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters -#define GET_TexCoord3d(disp) ((disp)->TexCoord3d) -#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn) -#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters -#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv) -#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn) -#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters -#define GET_TexCoord3f(disp) ((disp)->TexCoord3f) -#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn) -#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters -#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv) -#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn) -#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters -#define GET_TexCoord3i(disp) ((disp)->TexCoord3i) -#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn) -#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters -#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv) -#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn) -#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters -#define GET_TexCoord3s(disp) ((disp)->TexCoord3s) -#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn) -#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters -#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv) -#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn) -#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters -#define GET_TexCoord4d(disp) ((disp)->TexCoord4d) -#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn) -#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters -#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv) -#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn) -#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters -#define GET_TexCoord4f(disp) ((disp)->TexCoord4f) -#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn) -#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters -#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv) -#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn) -#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters -#define GET_TexCoord4i(disp) ((disp)->TexCoord4i) -#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn) -#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters -#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv) -#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn) -#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters -#define GET_TexCoord4s(disp) ((disp)->TexCoord4s) -#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn) -#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters -#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv) -#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn) -#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters -#define GET_Vertex2d(disp) ((disp)->Vertex2d) -#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn) -#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters -#define GET_Vertex2dv(disp) ((disp)->Vertex2dv) -#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn) -#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters -#define GET_Vertex2f(disp) ((disp)->Vertex2f) -#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn) -#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters -#define GET_Vertex2fv(disp) ((disp)->Vertex2fv) -#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn) -#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters -#define GET_Vertex2i(disp) ((disp)->Vertex2i) -#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn) -#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters -#define GET_Vertex2iv(disp) ((disp)->Vertex2iv) -#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn) -#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters -#define GET_Vertex2s(disp) ((disp)->Vertex2s) -#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn) -#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters -#define GET_Vertex2sv(disp) ((disp)->Vertex2sv) -#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn) -#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters -#define GET_Vertex3d(disp) ((disp)->Vertex3d) -#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn) -#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters -#define GET_Vertex3dv(disp) ((disp)->Vertex3dv) -#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn) -#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters -#define GET_Vertex3f(disp) ((disp)->Vertex3f) -#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn) -#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters -#define GET_Vertex3fv(disp) ((disp)->Vertex3fv) -#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn) -#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters -#define GET_Vertex3i(disp) ((disp)->Vertex3i) -#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn) -#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters -#define GET_Vertex3iv(disp) ((disp)->Vertex3iv) -#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn) -#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters -#define GET_Vertex3s(disp) ((disp)->Vertex3s) -#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn) -#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters -#define GET_Vertex3sv(disp) ((disp)->Vertex3sv) -#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn) -#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters -#define GET_Vertex4d(disp) ((disp)->Vertex4d) -#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn) -#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters -#define GET_Vertex4dv(disp) ((disp)->Vertex4dv) -#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn) -#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters -#define GET_Vertex4f(disp) ((disp)->Vertex4f) -#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn) -#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters -#define GET_Vertex4fv(disp) ((disp)->Vertex4fv) -#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn) -#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters -#define GET_Vertex4i(disp) ((disp)->Vertex4i) -#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn) -#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters -#define GET_Vertex4iv(disp) ((disp)->Vertex4iv) -#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn) -#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters -#define GET_Vertex4s(disp) ((disp)->Vertex4s) -#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn) -#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters -#define GET_Vertex4sv(disp) ((disp)->Vertex4sv) -#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn) -#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters -#define GET_ClipPlane(disp) ((disp)->ClipPlane) -#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn) -#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters -#define GET_ColorMaterial(disp) ((disp)->ColorMaterial) -#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn) -#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters -#define GET_CullFace(disp) ((disp)->CullFace) -#define SET_CullFace(disp, fn) ((disp)->CullFace = fn) -#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters -#define GET_Fogf(disp) ((disp)->Fogf) -#define SET_Fogf(disp, fn) ((disp)->Fogf = fn) -#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters -#define GET_Fogfv(disp) ((disp)->Fogfv) -#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn) -#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters -#define GET_Fogi(disp) ((disp)->Fogi) -#define SET_Fogi(disp, fn) ((disp)->Fogi = fn) -#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters -#define GET_Fogiv(disp) ((disp)->Fogiv) -#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn) -#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters -#define GET_FrontFace(disp) ((disp)->FrontFace) -#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn) -#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters -#define GET_Hint(disp) ((disp)->Hint) -#define SET_Hint(disp, fn) ((disp)->Hint = fn) -#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters -#define GET_Lightf(disp) ((disp)->Lightf) -#define SET_Lightf(disp, fn) ((disp)->Lightf = fn) -#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters -#define GET_Lightfv(disp) ((disp)->Lightfv) -#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn) -#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters -#define GET_Lighti(disp) ((disp)->Lighti) -#define SET_Lighti(disp, fn) ((disp)->Lighti = fn) -#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters -#define GET_Lightiv(disp) ((disp)->Lightiv) -#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn) -#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters -#define GET_LightModelf(disp) ((disp)->LightModelf) -#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn) -#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters -#define GET_LightModelfv(disp) ((disp)->LightModelfv) -#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn) -#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters -#define GET_LightModeli(disp) ((disp)->LightModeli) -#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn) -#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters -#define GET_LightModeliv(disp) ((disp)->LightModeliv) -#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn) -#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters -#define GET_LineStipple(disp) ((disp)->LineStipple) -#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn) -#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters -#define GET_LineWidth(disp) ((disp)->LineWidth) -#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn) -#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters -#define GET_Materialf(disp) ((disp)->Materialf) -#define SET_Materialf(disp, fn) ((disp)->Materialf = fn) -#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters -#define GET_Materialfv(disp) ((disp)->Materialfv) -#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn) -#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters -#define GET_Materiali(disp) ((disp)->Materiali) -#define SET_Materiali(disp, fn) ((disp)->Materiali = fn) -#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters -#define GET_Materialiv(disp) ((disp)->Materialiv) -#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn) -#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters -#define GET_PointSize(disp) ((disp)->PointSize) -#define SET_PointSize(disp, fn) ((disp)->PointSize = fn) -#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters -#define GET_PolygonMode(disp) ((disp)->PolygonMode) -#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn) -#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters -#define GET_PolygonStipple(disp) ((disp)->PolygonStipple) -#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn) -#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters -#define GET_Scissor(disp) ((disp)->Scissor) -#define SET_Scissor(disp, fn) ((disp)->Scissor = fn) -#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters -#define GET_ShadeModel(disp) ((disp)->ShadeModel) -#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn) -#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters -#define GET_TexParameterf(disp) ((disp)->TexParameterf) -#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn) -#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters -#define GET_TexParameterfv(disp) ((disp)->TexParameterfv) -#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn) -#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters -#define GET_TexParameteri(disp) ((disp)->TexParameteri) -#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn) -#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters -#define GET_TexParameteriv(disp) ((disp)->TexParameteriv) -#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn) -#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters -#define GET_TexImage1D(disp) ((disp)->TexImage1D) -#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn) -#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters -#define GET_TexImage2D(disp) ((disp)->TexImage2D) -#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn) -#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters -#define GET_TexEnvf(disp) ((disp)->TexEnvf) -#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn) -#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters -#define GET_TexEnvfv(disp) ((disp)->TexEnvfv) -#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn) -#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters -#define GET_TexEnvi(disp) ((disp)->TexEnvi) -#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn) -#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters -#define GET_TexEnviv(disp) ((disp)->TexEnviv) -#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn) -#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters -#define GET_TexGend(disp) ((disp)->TexGend) -#define SET_TexGend(disp, fn) ((disp)->TexGend = fn) -#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters -#define GET_TexGendv(disp) ((disp)->TexGendv) -#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn) -#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters -#define GET_TexGenf(disp) ((disp)->TexGenf) -#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn) -#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters -#define GET_TexGenfv(disp) ((disp)->TexGenfv) -#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn) -#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters -#define GET_TexGeni(disp) ((disp)->TexGeni) -#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn) -#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters -#define GET_TexGeniv(disp) ((disp)->TexGeniv) -#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn) -#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters -#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer) -#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn) -#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters -#define GET_SelectBuffer(disp) ((disp)->SelectBuffer) -#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn) -#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters -#define GET_RenderMode(disp) ((disp)->RenderMode) -#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn) -#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters -#define GET_InitNames(disp) ((disp)->InitNames) -#define SET_InitNames(disp, fn) ((disp)->InitNames = fn) -#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters -#define GET_LoadName(disp) ((disp)->LoadName) -#define SET_LoadName(disp, fn) ((disp)->LoadName = fn) -#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters -#define GET_PassThrough(disp) ((disp)->PassThrough) -#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn) -#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters -#define GET_PopName(disp) ((disp)->PopName) -#define SET_PopName(disp, fn) ((disp)->PopName = fn) -#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters -#define GET_PushName(disp) ((disp)->PushName) -#define SET_PushName(disp, fn) ((disp)->PushName = fn) -#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters -#define GET_DrawBuffer(disp) ((disp)->DrawBuffer) -#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn) -#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters -#define GET_Clear(disp) ((disp)->Clear) -#define SET_Clear(disp, fn) ((disp)->Clear = fn) -#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters -#define GET_ClearAccum(disp) ((disp)->ClearAccum) -#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn) -#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters -#define GET_ClearIndex(disp) ((disp)->ClearIndex) -#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn) -#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters -#define GET_ClearColor(disp) ((disp)->ClearColor) -#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn) -#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters -#define GET_ClearStencil(disp) ((disp)->ClearStencil) -#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn) -#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters -#define GET_ClearDepth(disp) ((disp)->ClearDepth) -#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn) -#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters -#define GET_StencilMask(disp) ((disp)->StencilMask) -#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn) -#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters -#define GET_ColorMask(disp) ((disp)->ColorMask) -#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn) -#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters -#define GET_DepthMask(disp) ((disp)->DepthMask) -#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn) -#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters -#define GET_IndexMask(disp) ((disp)->IndexMask) -#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn) -#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters -#define GET_Accum(disp) ((disp)->Accum) -#define SET_Accum(disp, fn) ((disp)->Accum = fn) -#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters -#define GET_Disable(disp) ((disp)->Disable) -#define SET_Disable(disp, fn) ((disp)->Disable = fn) -#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters -#define GET_Enable(disp) ((disp)->Enable) -#define SET_Enable(disp, fn) ((disp)->Enable = fn) -#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters -#define GET_Finish(disp) ((disp)->Finish) -#define SET_Finish(disp, fn) ((disp)->Finish = fn) -#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters -#define GET_Flush(disp) ((disp)->Flush) -#define SET_Flush(disp, fn) ((disp)->Flush = fn) -#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters -#define GET_PopAttrib(disp) ((disp)->PopAttrib) -#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn) -#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters -#define GET_PushAttrib(disp) ((disp)->PushAttrib) -#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn) -#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters -#define GET_Map1d(disp) ((disp)->Map1d) -#define SET_Map1d(disp, fn) ((disp)->Map1d = fn) -#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters -#define GET_Map1f(disp) ((disp)->Map1f) -#define SET_Map1f(disp, fn) ((disp)->Map1f = fn) -#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters -#define GET_Map2d(disp) ((disp)->Map2d) -#define SET_Map2d(disp, fn) ((disp)->Map2d = fn) -#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters -#define GET_Map2f(disp) ((disp)->Map2f) -#define SET_Map2f(disp, fn) ((disp)->Map2f = fn) -#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters -#define GET_MapGrid1d(disp) ((disp)->MapGrid1d) -#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn) -#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters -#define GET_MapGrid1f(disp) ((disp)->MapGrid1f) -#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn) -#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters -#define GET_MapGrid2d(disp) ((disp)->MapGrid2d) -#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn) -#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters -#define GET_MapGrid2f(disp) ((disp)->MapGrid2f) -#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn) -#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters -#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d) -#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn) -#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters -#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv) -#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn) -#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters -#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f) -#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn) -#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters -#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv) -#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn) -#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters -#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d) -#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn) -#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters -#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv) -#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn) -#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters -#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f) -#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn) -#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters -#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv) -#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn) -#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters -#define GET_EvalMesh1(disp) ((disp)->EvalMesh1) -#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn) -#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters -#define GET_EvalPoint1(disp) ((disp)->EvalPoint1) -#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn) -#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters -#define GET_EvalMesh2(disp) ((disp)->EvalMesh2) -#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn) -#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters -#define GET_EvalPoint2(disp) ((disp)->EvalPoint2) -#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn) -#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters -#define GET_AlphaFunc(disp) ((disp)->AlphaFunc) -#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn) -#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters -#define GET_BlendFunc(disp) ((disp)->BlendFunc) -#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn) -#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters -#define GET_LogicOp(disp) ((disp)->LogicOp) -#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn) -#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters -#define GET_StencilFunc(disp) ((disp)->StencilFunc) -#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn) -#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters -#define GET_StencilOp(disp) ((disp)->StencilOp) -#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn) -#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters -#define GET_DepthFunc(disp) ((disp)->DepthFunc) -#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn) -#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters -#define GET_PixelZoom(disp) ((disp)->PixelZoom) -#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn) -#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters -#define GET_PixelTransferf(disp) ((disp)->PixelTransferf) -#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn) -#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters -#define GET_PixelTransferi(disp) ((disp)->PixelTransferi) -#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn) -#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters -#define GET_PixelStoref(disp) ((disp)->PixelStoref) -#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn) -#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters -#define GET_PixelStorei(disp) ((disp)->PixelStorei) -#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn) -#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters -#define GET_PixelMapfv(disp) ((disp)->PixelMapfv) -#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn) -#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters -#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv) -#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn) -#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters -#define GET_PixelMapusv(disp) ((disp)->PixelMapusv) -#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn) -#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters -#define GET_ReadBuffer(disp) ((disp)->ReadBuffer) -#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn) -#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters -#define GET_CopyPixels(disp) ((disp)->CopyPixels) -#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn) -#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters -#define GET_ReadPixels(disp) ((disp)->ReadPixels) -#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn) -#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters -#define GET_DrawPixels(disp) ((disp)->DrawPixels) -#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn) -#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters -#define GET_GetBooleanv(disp) ((disp)->GetBooleanv) -#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn) -#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters -#define GET_GetClipPlane(disp) ((disp)->GetClipPlane) -#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn) -#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters -#define GET_GetDoublev(disp) ((disp)->GetDoublev) -#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn) -#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters -#define GET_GetError(disp) ((disp)->GetError) -#define SET_GetError(disp, fn) ((disp)->GetError = fn) -#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters -#define GET_GetFloatv(disp) ((disp)->GetFloatv) -#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn) -#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters -#define GET_GetIntegerv(disp) ((disp)->GetIntegerv) -#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn) -#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters -#define GET_GetLightfv(disp) ((disp)->GetLightfv) -#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn) -#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters -#define GET_GetLightiv(disp) ((disp)->GetLightiv) -#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn) -#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters -#define GET_GetMapdv(disp) ((disp)->GetMapdv) -#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn) -#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters -#define GET_GetMapfv(disp) ((disp)->GetMapfv) -#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn) -#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters -#define GET_GetMapiv(disp) ((disp)->GetMapiv) -#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn) -#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters -#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv) -#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn) -#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters -#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv) -#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn) -#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters -#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv) -#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn) -#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters -#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv) -#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn) -#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters -#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv) -#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn) -#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters -#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple) -#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn) -#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters -#define GET_GetString(disp) ((disp)->GetString) -#define SET_GetString(disp, fn) ((disp)->GetString = fn) -#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters -#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv) -#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn) -#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters -#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv) -#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn) -#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters -#define GET_GetTexGendv(disp) ((disp)->GetTexGendv) -#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn) -#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters -#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv) -#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn) -#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters -#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv) -#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn) -#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters -#define GET_GetTexImage(disp) ((disp)->GetTexImage) -#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn) -#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters -#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv) -#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn) -#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters -#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv) -#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn) -#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters -#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv) -#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn) -#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters -#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv) -#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn) -#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters -#define GET_IsEnabled(disp) ((disp)->IsEnabled) -#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn) -#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters -#define GET_IsList(disp) ((disp)->IsList) -#define SET_IsList(disp, fn) ((disp)->IsList = fn) -#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters -#define GET_DepthRange(disp) ((disp)->DepthRange) -#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn) -#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters -#define GET_Frustum(disp) ((disp)->Frustum) -#define SET_Frustum(disp, fn) ((disp)->Frustum = fn) -#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters -#define GET_LoadIdentity(disp) ((disp)->LoadIdentity) -#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn) -#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters -#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf) -#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn) -#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters -#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd) -#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn) -#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters -#define GET_MatrixMode(disp) ((disp)->MatrixMode) -#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn) -#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters -#define GET_MultMatrixf(disp) ((disp)->MultMatrixf) -#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn) -#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters -#define GET_MultMatrixd(disp) ((disp)->MultMatrixd) -#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn) -#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters -#define GET_Ortho(disp) ((disp)->Ortho) -#define SET_Ortho(disp, fn) ((disp)->Ortho = fn) -#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters -#define GET_PopMatrix(disp) ((disp)->PopMatrix) -#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn) -#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters -#define GET_PushMatrix(disp) ((disp)->PushMatrix) -#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn) -#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters -#define GET_Rotated(disp) ((disp)->Rotated) -#define SET_Rotated(disp, fn) ((disp)->Rotated = fn) -#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters -#define GET_Rotatef(disp) ((disp)->Rotatef) -#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn) -#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters -#define GET_Scaled(disp) ((disp)->Scaled) -#define SET_Scaled(disp, fn) ((disp)->Scaled = fn) -#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters -#define GET_Scalef(disp) ((disp)->Scalef) -#define SET_Scalef(disp, fn) ((disp)->Scalef = fn) -#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters -#define GET_Translated(disp) ((disp)->Translated) -#define SET_Translated(disp, fn) ((disp)->Translated = fn) -#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters -#define GET_Translatef(disp) ((disp)->Translatef) -#define SET_Translatef(disp, fn) ((disp)->Translatef = fn) -#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters -#define GET_Viewport(disp) ((disp)->Viewport) -#define SET_Viewport(disp, fn) ((disp)->Viewport = fn) -#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters -#define GET_ArrayElement(disp) ((disp)->ArrayElement) -#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn) -#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters -#define GET_BindTexture(disp) ((disp)->BindTexture) -#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn) -#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters -#define GET_ColorPointer(disp) ((disp)->ColorPointer) -#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn) -#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters -#define GET_DisableClientState(disp) ((disp)->DisableClientState) -#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn) -#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters -#define GET_DrawArrays(disp) ((disp)->DrawArrays) -#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn) -#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters -#define GET_DrawElements(disp) ((disp)->DrawElements) -#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn) -#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters -#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer) -#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn) -#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters -#define GET_EnableClientState(disp) ((disp)->EnableClientState) -#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn) -#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters -#define GET_IndexPointer(disp) ((disp)->IndexPointer) -#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn) -#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters -#define GET_Indexub(disp) ((disp)->Indexub) -#define SET_Indexub(disp, fn) ((disp)->Indexub = fn) -#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters -#define GET_Indexubv(disp) ((disp)->Indexubv) -#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn) -#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters -#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays) -#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn) -#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters -#define GET_NormalPointer(disp) ((disp)->NormalPointer) -#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn) -#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters -#define GET_PolygonOffset(disp) ((disp)->PolygonOffset) -#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn) -#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters -#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer) -#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn) -#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters -#define GET_VertexPointer(disp) ((disp)->VertexPointer) -#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn) -#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters -#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident) -#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn) -#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters -#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D) -#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn) -#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters -#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D) -#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn) -#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters -#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D) -#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn) -#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters -#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D) -#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn) -#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters -#define GET_DeleteTextures(disp) ((disp)->DeleteTextures) -#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn) -#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters -#define GET_GenTextures(disp) ((disp)->GenTextures) -#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn) -#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters -#define GET_GetPointerv(disp) ((disp)->GetPointerv) -#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn) -#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters -#define GET_IsTexture(disp) ((disp)->IsTexture) -#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn) -#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters -#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures) -#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn) -#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters -#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D) -#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn) -#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters -#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D) -#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn) -#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters -#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib) -#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn) -#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters -#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib) -#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn) -#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters -#define GET_BlendColor(disp) ((disp)->BlendColor) -#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn) -#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters -#define GET_BlendEquation(disp) ((disp)->BlendEquation) -#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn) -#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters -#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements) -#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn) -#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters -#define GET_ColorTable(disp) ((disp)->ColorTable) -#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn) -#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters -#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv) -#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn) -#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters -#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv) -#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn) -#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters -#define GET_CopyColorTable(disp) ((disp)->CopyColorTable) -#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn) -#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters -#define GET_GetColorTable(disp) ((disp)->GetColorTable) -#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn) -#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters -#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv) -#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn) -#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters -#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv) -#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn) -#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters -#define GET_ColorSubTable(disp) ((disp)->ColorSubTable) -#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn) -#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters -#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable) -#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn) -#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters -#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D) -#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn) -#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters -#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D) -#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn) -#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters -#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf) -#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn) -#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters -#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv) -#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn) -#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters -#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri) -#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn) -#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters -#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv) -#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn) -#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters -#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D) -#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn) -#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters -#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D) -#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn) -#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters -#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter) -#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn) -#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters -#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv) -#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn) -#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters -#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv) -#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn) -#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters -#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter) -#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn) -#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters -#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D) -#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn) -#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters -#define GET_GetHistogram(disp) ((disp)->GetHistogram) -#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn) -#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters -#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv) -#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn) -#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters -#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv) -#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn) -#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters -#define GET_GetMinmax(disp) ((disp)->GetMinmax) -#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn) -#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters -#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv) -#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn) -#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters -#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv) -#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn) -#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters -#define GET_Histogram(disp) ((disp)->Histogram) -#define SET_Histogram(disp, fn) ((disp)->Histogram = fn) -#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters -#define GET_Minmax(disp) ((disp)->Minmax) -#define SET_Minmax(disp, fn) ((disp)->Minmax = fn) -#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters -#define GET_ResetHistogram(disp) ((disp)->ResetHistogram) -#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn) -#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters -#define GET_ResetMinmax(disp) ((disp)->ResetMinmax) -#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn) -#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters -#define GET_TexImage3D(disp) ((disp)->TexImage3D) -#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn) -#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters -#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D) -#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn) -#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters -#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D) -#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn) -#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters -#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB) -#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn) -#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters -#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB) -#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn) -#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters -#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB) -#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn) -#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters -#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB) -#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn) -#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters -#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB) -#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn) -#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters -#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB) -#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn) -#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters -#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB) -#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn) -#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters -#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB) -#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn) -#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters -#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB) -#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn) -#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters -#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB) -#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn) -#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters -#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB) -#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn) -#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters -#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB) -#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn) -#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters -#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB) -#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn) -#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters -#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB) -#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn) -#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters -#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB) -#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn) -#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters -#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB) -#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn) -#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters -#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB) -#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn) -#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters -#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB) -#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn) -#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters -#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB) -#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn) -#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters -#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB) -#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn) -#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters -#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB) -#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn) -#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters -#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB) -#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn) -#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters -#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB) -#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn) -#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters -#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB) -#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn) -#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters -#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB) -#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn) -#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters -#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB) -#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn) -#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters -#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB) -#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn) -#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters -#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB) -#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn) -#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters -#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB) -#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn) -#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters -#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB) -#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn) -#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters -#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB) -#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn) -#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters -#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB) -#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn) -#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters -#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB) -#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn) -#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters -#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) -#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) - -#if !defined(_GLAPI_USE_REMAP_TABLE) - -#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters -#define GET_AttachShader(disp) ((disp)->AttachShader) -#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn) -#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters -#define GET_CreateProgram(disp) ((disp)->CreateProgram) -#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn) -#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters -#define GET_CreateShader(disp) ((disp)->CreateShader) -#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn) -#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters -#define GET_DeleteProgram(disp) ((disp)->DeleteProgram) -#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn) -#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters -#define GET_DeleteShader(disp) ((disp)->DeleteShader) -#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn) -#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters -#define GET_DetachShader(disp) ((disp)->DetachShader) -#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) -#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters -#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders) -#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn) -#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters -#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog) -#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn) -#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters -#define GET_GetProgramiv(disp) ((disp)->GetProgramiv) -#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn) -#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters -#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog) -#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn) -#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters -#define GET_GetShaderiv(disp) ((disp)->GetShaderiv) -#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn) -#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters -#define GET_IsProgram(disp) ((disp)->IsProgram) -#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn) -#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters -#define GET_IsShader(disp) ((disp)->IsShader) -#define SET_IsShader(disp, fn) ((disp)->IsShader = fn) -#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters -#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) -#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) -#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters -#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate) -#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn) -#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters -#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate) -#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters -#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv) -#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters -#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv) -#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters -#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv) -#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters -#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv) -#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters -#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv) -#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters -#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv) -#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn) -#define CALL_DrawArraysInstanced(disp, parameters) (*((disp)->DrawArraysInstanced)) parameters -#define GET_DrawArraysInstanced(disp) ((disp)->DrawArraysInstanced) -#define SET_DrawArraysInstanced(disp, fn) ((disp)->DrawArraysInstanced = fn) -#define CALL_DrawElementsInstanced(disp, parameters) (*((disp)->DrawElementsInstanced)) parameters -#define GET_DrawElementsInstanced(disp) ((disp)->DrawElementsInstanced) -#define SET_DrawElementsInstanced(disp, fn) ((disp)->DrawElementsInstanced = fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters -#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB) -#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters -#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB) -#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters -#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB) -#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters -#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB) -#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn) -#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters -#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB) -#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters -#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB) -#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters -#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB) -#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters -#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB) -#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters -#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB) -#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters -#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB) -#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters -#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB) -#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters -#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB) -#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters -#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB) -#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters -#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB) -#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters -#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB) -#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters -#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB) -#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters -#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB) -#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters -#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB) -#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn) -#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters -#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB) -#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn) -#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters -#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB) -#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters -#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB) -#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters -#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB) -#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn) -#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters -#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB) -#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters -#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB) -#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters -#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB) -#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters -#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB) -#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters -#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB) -#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters -#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB) -#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters -#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB) -#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters -#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB) -#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters -#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB) -#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn) -#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters -#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB) -#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn) -#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters -#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB) -#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters -#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB) -#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn) -#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters -#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB) -#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters -#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB) -#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn) -#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters -#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB) -#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn) -#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters -#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB) -#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn) -#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters -#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB) -#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters -#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB) -#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn) -#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters -#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB) -#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters -#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB) -#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn) -#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters -#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB) -#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn) -#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters -#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB) -#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn) -#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters -#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB) -#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters -#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB) -#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn) -#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters -#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB) -#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters -#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB) -#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn) -#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters -#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB) -#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn) -#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters -#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB) -#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters -#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB) -#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters -#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB) -#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters -#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB) -#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters -#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB) -#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters -#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB) -#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters -#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB) -#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters -#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB) -#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters -#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB) -#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn) -#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters -#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB) -#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters -#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB) -#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn) -#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters -#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB) -#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters -#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB) -#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters -#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB) -#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn) -#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters -#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB) -#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn) -#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters -#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB) -#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters -#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB) -#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters -#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB) -#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters -#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB) -#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn) -#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters -#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB) -#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn) -#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters -#define GET_BindBufferARB(disp) ((disp)->BindBufferARB) -#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn) -#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters -#define GET_BufferDataARB(disp) ((disp)->BufferDataARB) -#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn) -#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters -#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB) -#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn) -#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters -#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB) -#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn) -#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters -#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB) -#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn) -#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters -#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB) -#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn) -#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters -#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB) -#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn) -#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters -#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB) -#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn) -#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters -#define GET_IsBufferARB(disp) ((disp)->IsBufferARB) -#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn) -#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters -#define GET_MapBufferARB(disp) ((disp)->MapBufferARB) -#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn) -#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters -#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB) -#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn) -#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters -#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB) -#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn) -#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters -#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB) -#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn) -#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters -#define GET_EndQueryARB(disp) ((disp)->EndQueryARB) -#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn) -#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters -#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB) -#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn) -#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters -#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB) -#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters -#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB) -#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn) -#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters -#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB) -#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn) -#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters -#define GET_IsQueryARB(disp) ((disp)->IsQueryARB) -#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn) -#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters -#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB) -#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn) -#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters -#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB) -#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn) -#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters -#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB) -#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn) -#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters -#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB) -#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn) -#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters -#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB) -#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn) -#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters -#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB) -#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn) -#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters -#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB) -#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters -#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB) -#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn) -#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters -#define GET_GetHandleARB(disp) ((disp)->GetHandleARB) -#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn) -#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters -#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB) -#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters -#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB) -#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn) -#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters -#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB) -#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn) -#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters -#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB) -#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn) -#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters -#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB) -#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn) -#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters -#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB) -#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn) -#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters -#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB) -#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn) -#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters -#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB) -#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn) -#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters -#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB) -#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn) -#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters -#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB) -#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn) -#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters -#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB) -#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn) -#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters -#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB) -#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn) -#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters -#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB) -#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn) -#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters -#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB) -#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn) -#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters -#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB) -#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn) -#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters -#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB) -#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn) -#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters -#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB) -#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn) -#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters -#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB) -#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn) -#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters -#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB) -#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn) -#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters -#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB) -#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn) -#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters -#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB) -#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn) -#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters -#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB) -#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn) -#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters -#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB) -#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn) -#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters -#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB) -#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn) -#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters -#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB) -#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters -#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB) -#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters -#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB) -#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters -#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB) -#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn) -#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters -#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB) -#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn) -#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters -#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB) -#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn) -#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters -#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB) -#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn) -#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters -#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB) -#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn) -#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters -#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB) -#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn) -#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters -#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) -#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters -#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) -#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) -#define CALL_FramebufferTextureARB(disp, parameters) (*((disp)->FramebufferTextureARB)) parameters -#define GET_FramebufferTextureARB(disp) ((disp)->FramebufferTextureARB) -#define SET_FramebufferTextureARB(disp, fn) ((disp)->FramebufferTextureARB = fn) -#define CALL_FramebufferTextureFaceARB(disp, parameters) (*((disp)->FramebufferTextureFaceARB)) parameters -#define GET_FramebufferTextureFaceARB(disp) ((disp)->FramebufferTextureFaceARB) -#define SET_FramebufferTextureFaceARB(disp, fn) ((disp)->FramebufferTextureFaceARB = fn) -#define CALL_ProgramParameteriARB(disp, parameters) (*((disp)->ProgramParameteriARB)) parameters -#define GET_ProgramParameteriARB(disp) ((disp)->ProgramParameteriARB) -#define SET_ProgramParameteriARB(disp, fn) ((disp)->ProgramParameteriARB = fn) -#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters -#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange) -#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn) -#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters -#define GET_MapBufferRange(disp) ((disp)->MapBufferRange) -#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn) -#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters -#define GET_BindVertexArray(disp) ((disp)->BindVertexArray) -#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn) -#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters -#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays) -#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn) -#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters -#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) -#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) -#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters -#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync) -#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn) -#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters -#define GET_DeleteSync(disp) ((disp)->DeleteSync) -#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn) -#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters -#define GET_FenceSync(disp) ((disp)->FenceSync) -#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn) -#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters -#define GET_GetInteger64v(disp) ((disp)->GetInteger64v) -#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn) -#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters -#define GET_GetSynciv(disp) ((disp)->GetSynciv) -#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn) -#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters -#define GET_IsSync(disp) ((disp)->IsSync) -#define SET_IsSync(disp, fn) ((disp)->IsSync = fn) -#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters -#define GET_WaitSync(disp) ((disp)->WaitSync) -#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) -#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters -#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex) -#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn) -#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters -#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex) -#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn) -#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters -#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex) -#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn) -#define CALL_BindTransformFeedback(disp, parameters) (*((disp)->BindTransformFeedback)) parameters -#define GET_BindTransformFeedback(disp) ((disp)->BindTransformFeedback) -#define SET_BindTransformFeedback(disp, fn) ((disp)->BindTransformFeedback = fn) -#define CALL_DeleteTransformFeedbacks(disp, parameters) (*((disp)->DeleteTransformFeedbacks)) parameters -#define GET_DeleteTransformFeedbacks(disp) ((disp)->DeleteTransformFeedbacks) -#define SET_DeleteTransformFeedbacks(disp, fn) ((disp)->DeleteTransformFeedbacks = fn) -#define CALL_DrawTransformFeedback(disp, parameters) (*((disp)->DrawTransformFeedback)) parameters -#define GET_DrawTransformFeedback(disp) ((disp)->DrawTransformFeedback) -#define SET_DrawTransformFeedback(disp, fn) ((disp)->DrawTransformFeedback = fn) -#define CALL_GenTransformFeedbacks(disp, parameters) (*((disp)->GenTransformFeedbacks)) parameters -#define GET_GenTransformFeedbacks(disp) ((disp)->GenTransformFeedbacks) -#define SET_GenTransformFeedbacks(disp, fn) ((disp)->GenTransformFeedbacks = fn) -#define CALL_IsTransformFeedback(disp, parameters) (*((disp)->IsTransformFeedback)) parameters -#define GET_IsTransformFeedback(disp) ((disp)->IsTransformFeedback) -#define SET_IsTransformFeedback(disp, fn) ((disp)->IsTransformFeedback = fn) -#define CALL_PauseTransformFeedback(disp, parameters) (*((disp)->PauseTransformFeedback)) parameters -#define GET_PauseTransformFeedback(disp) ((disp)->PauseTransformFeedback) -#define SET_PauseTransformFeedback(disp, fn) ((disp)->PauseTransformFeedback = fn) -#define CALL_ResumeTransformFeedback(disp, parameters) (*((disp)->ResumeTransformFeedback)) parameters -#define GET_ResumeTransformFeedback(disp) ((disp)->ResumeTransformFeedback) -#define SET_ResumeTransformFeedback(disp, fn) ((disp)->ResumeTransformFeedback = fn) -#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters -#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) -#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters -#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters -#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters -#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS) -#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters -#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters -#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS) -#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters -#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS) -#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn) -#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters -#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS) -#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn) -#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters -#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS) -#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn) -#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters -#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT) -#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters -#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT) -#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn) -#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters -#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT) -#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn) -#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters -#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT) -#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn) -#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters -#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT) -#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn) -#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters -#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT) -#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn) -#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters -#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT) -#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn) -#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters -#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT) -#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn) -#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters -#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT) -#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn) -#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters -#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT) -#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn) -#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters -#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT) -#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn) -#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters -#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT) -#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters -#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT) -#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters -#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT) -#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters -#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT) -#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters -#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT) -#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters -#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT) -#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters -#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT) -#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters -#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT) -#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters -#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT) -#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters -#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT) -#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters -#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT) -#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters -#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT) -#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters -#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT) -#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters -#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT) -#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters -#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT) -#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters -#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT) -#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters -#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT) -#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters -#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT) -#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters -#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT) -#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters -#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT) -#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn) -#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters -#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT) -#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn) -#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters -#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT) -#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn) -#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters -#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT) -#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn) -#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters -#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT) -#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn) -#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters -#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT) -#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn) -#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters -#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX) -#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters -#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT) -#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters -#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV) -#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn) -#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters -#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV) -#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn) -#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters -#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV) -#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn) -#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters -#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV) -#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn) -#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters -#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV) -#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn) -#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters -#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV) -#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn) -#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters -#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV) -#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn) -#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters -#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV) -#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn) -#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters -#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV) -#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters -#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV) -#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters -#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV) -#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters -#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters -#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV) -#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters -#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters -#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn) -#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters -#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA) -#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn) -#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters -#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA) -#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn) -#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters -#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA) -#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn) -#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters -#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA) -#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn) -#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters -#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA) -#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn) -#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters -#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA) -#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn) -#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters -#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA) -#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn) -#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters -#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA) -#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn) -#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters -#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA) -#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn) -#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters -#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA) -#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn) -#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters -#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA) -#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn) -#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters -#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA) -#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn) -#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters -#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA) -#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn) -#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters -#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA) -#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn) -#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters -#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA) -#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn) -#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters -#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA) -#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn) -#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters -#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA) -#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn) -#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters -#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA) -#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn) -#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters -#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA) -#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn) -#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters -#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA) -#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn) -#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters -#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA) -#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn) -#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters -#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA) -#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn) -#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters -#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA) -#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn) -#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters -#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA) -#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn) -#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters -#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA) -#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters -#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM) -#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters -#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM) -#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn) -#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters -#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV) -#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn) -#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters -#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV) -#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn) -#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters -#define GET_GenFencesNV(disp) ((disp)->GenFencesNV) -#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn) -#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters -#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV) -#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn) -#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters -#define GET_IsFenceNV(disp) ((disp)->IsFenceNV) -#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn) -#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters -#define GET_SetFenceNV(disp) ((disp)->SetFenceNV) -#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn) -#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters -#define GET_TestFenceNV(disp) ((disp)->TestFenceNV) -#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn) -#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters -#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV) -#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn) -#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters -#define GET_BindProgramNV(disp) ((disp)->BindProgramNV) -#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn) -#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters -#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV) -#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn) -#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters -#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV) -#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn) -#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters -#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV) -#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters -#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV) -#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters -#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV) -#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn) -#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters -#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV) -#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn) -#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters -#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV) -#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters -#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV) -#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters -#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV) -#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters -#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV) -#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters -#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV) -#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn) -#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters -#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV) -#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn) -#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters -#define GET_IsProgramNV(disp) ((disp)->IsProgramNV) -#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn) -#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters -#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) -#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters -#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) -#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters -#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV) -#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters -#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV) -#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn) -#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters -#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV) -#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn) -#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters -#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV) -#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters -#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV) -#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn) -#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters -#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV) -#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters -#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV) -#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn) -#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters -#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV) -#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn) -#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters -#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV) -#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn) -#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters -#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV) -#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters -#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV) -#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn) -#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters -#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV) -#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters -#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV) -#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn) -#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters -#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV) -#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn) -#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters -#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV) -#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn) -#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters -#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV) -#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters -#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV) -#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn) -#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters -#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV) -#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters -#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV) -#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn) -#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters -#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV) -#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn) -#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters -#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV) -#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn) -#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters -#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV) -#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters -#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV) -#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn) -#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters -#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV) -#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters -#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV) -#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn) -#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters -#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV) -#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn) -#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters -#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV) -#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters -#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV) -#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters -#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV) -#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn) -#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters -#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV) -#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters -#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV) -#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters -#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV) -#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn) -#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters -#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV) -#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters -#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV) -#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters -#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV) -#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn) -#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters -#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV) -#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters -#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV) -#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters -#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV) -#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn) -#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters -#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV) -#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters -#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV) -#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters -#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV) -#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn) -#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters -#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV) -#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters -#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) -#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters -#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) -#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters -#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) -#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters -#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) -#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) -#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters -#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) -#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters -#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) -#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters -#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI) -#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters -#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI) -#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters -#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI) -#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn) -#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters -#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI) -#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters -#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI) -#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters -#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI) -#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters -#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI) -#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters -#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI) -#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn) -#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters -#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI) -#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn) -#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters -#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI) -#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn) -#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters -#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI) -#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn) -#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters -#define GET_SampleMapATI(disp) ((disp)->SampleMapATI) -#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters -#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI) -#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn) -#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters -#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV) -#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn) -#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters -#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV) -#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters -#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT) -#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters -#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE) -#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters -#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE) -#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters -#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE) -#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters -#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE) -#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters -#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV) -#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters -#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV) -#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters -#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV) -#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters -#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV) -#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters -#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV) -#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters -#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV) -#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn) -#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters -#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT) -#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters -#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT) -#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn) -#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters -#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT) -#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn) -#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters -#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT) -#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters -#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT) -#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters -#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT) -#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters -#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT) -#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters -#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT) -#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters -#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT) -#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters -#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT) -#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters -#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT) -#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn) -#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters -#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT) -#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters -#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT) -#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn) -#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters -#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT) -#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters -#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters -#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT) -#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn) -#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters -#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT) -#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn) -#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters -#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT) -#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters -#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT) -#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn) -#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters -#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) -#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters -#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) -#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters -#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters -#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) -#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) -#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters -#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT) -#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn) -#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters -#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT) -#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn) -#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters -#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT) -#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn) -#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters -#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT) -#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn) -#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters -#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT) -#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn) -#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters -#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT) -#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn) -#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters -#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV) -#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn) -#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters -#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV) -#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn) -#define CALL_BeginTransformFeedbackEXT(disp, parameters) (*((disp)->BeginTransformFeedbackEXT)) parameters -#define GET_BeginTransformFeedbackEXT(disp) ((disp)->BeginTransformFeedbackEXT) -#define SET_BeginTransformFeedbackEXT(disp, fn) ((disp)->BeginTransformFeedbackEXT = fn) -#define CALL_BindBufferBaseEXT(disp, parameters) (*((disp)->BindBufferBaseEXT)) parameters -#define GET_BindBufferBaseEXT(disp) ((disp)->BindBufferBaseEXT) -#define SET_BindBufferBaseEXT(disp, fn) ((disp)->BindBufferBaseEXT = fn) -#define CALL_BindBufferOffsetEXT(disp, parameters) (*((disp)->BindBufferOffsetEXT)) parameters -#define GET_BindBufferOffsetEXT(disp) ((disp)->BindBufferOffsetEXT) -#define SET_BindBufferOffsetEXT(disp, fn) ((disp)->BindBufferOffsetEXT = fn) -#define CALL_BindBufferRangeEXT(disp, parameters) (*((disp)->BindBufferRangeEXT)) parameters -#define GET_BindBufferRangeEXT(disp) ((disp)->BindBufferRangeEXT) -#define SET_BindBufferRangeEXT(disp, fn) ((disp)->BindBufferRangeEXT = fn) -#define CALL_EndTransformFeedbackEXT(disp, parameters) (*((disp)->EndTransformFeedbackEXT)) parameters -#define GET_EndTransformFeedbackEXT(disp) ((disp)->EndTransformFeedbackEXT) -#define SET_EndTransformFeedbackEXT(disp, fn) ((disp)->EndTransformFeedbackEXT = fn) -#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) (*((disp)->GetTransformFeedbackVaryingEXT)) parameters -#define GET_GetTransformFeedbackVaryingEXT(disp) ((disp)->GetTransformFeedbackVaryingEXT) -#define SET_GetTransformFeedbackVaryingEXT(disp, fn) ((disp)->GetTransformFeedbackVaryingEXT = fn) -#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) (*((disp)->TransformFeedbackVaryingsEXT)) parameters -#define GET_TransformFeedbackVaryingsEXT(disp) ((disp)->TransformFeedbackVaryingsEXT) -#define SET_TransformFeedbackVaryingsEXT(disp, fn) ((disp)->TransformFeedbackVaryingsEXT = fn) -#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters -#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) -#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters -#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) -#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) -#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters -#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) -#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) -#define CALL_GetObjectParameterivAPPLE(disp, parameters) (*((disp)->GetObjectParameterivAPPLE)) parameters -#define GET_GetObjectParameterivAPPLE(disp) ((disp)->GetObjectParameterivAPPLE) -#define SET_GetObjectParameterivAPPLE(disp, fn) ((disp)->GetObjectParameterivAPPLE = fn) -#define CALL_ObjectPurgeableAPPLE(disp, parameters) (*((disp)->ObjectPurgeableAPPLE)) parameters -#define GET_ObjectPurgeableAPPLE(disp) ((disp)->ObjectPurgeableAPPLE) -#define SET_ObjectPurgeableAPPLE(disp, fn) ((disp)->ObjectPurgeableAPPLE = fn) -#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) (*((disp)->ObjectUnpurgeableAPPLE)) parameters -#define GET_ObjectUnpurgeableAPPLE(disp) ((disp)->ObjectUnpurgeableAPPLE) -#define SET_ObjectUnpurgeableAPPLE(disp, fn) ((disp)->ObjectUnpurgeableAPPLE = fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters -#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) -#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters -#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters -#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters -#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT) -#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters -#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) -#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) -#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) (*((disp)->EGLImageTargetRenderbufferStorageOES)) parameters -#define GET_EGLImageTargetRenderbufferStorageOES(disp) ((disp)->EGLImageTargetRenderbufferStorageOES) -#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) ((disp)->EGLImageTargetRenderbufferStorageOES = fn) -#define CALL_EGLImageTargetTexture2DOES(disp, parameters) (*((disp)->EGLImageTargetTexture2DOES)) parameters -#define GET_EGLImageTargetTexture2DOES(disp) ((disp)->EGLImageTargetTexture2DOES) -#define SET_EGLImageTargetTexture2DOES(disp, fn) ((disp)->EGLImageTargetTexture2DOES = fn) - -#else - -#define driDispatchRemapTable_size 419 -extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; - -#define AttachShader_remap_index 0 -#define CreateProgram_remap_index 1 -#define CreateShader_remap_index 2 -#define DeleteProgram_remap_index 3 -#define DeleteShader_remap_index 4 -#define DetachShader_remap_index 5 -#define GetAttachedShaders_remap_index 6 -#define GetProgramInfoLog_remap_index 7 -#define GetProgramiv_remap_index 8 -#define GetShaderInfoLog_remap_index 9 -#define GetShaderiv_remap_index 10 -#define IsProgram_remap_index 11 -#define IsShader_remap_index 12 -#define StencilFuncSeparate_remap_index 13 -#define StencilMaskSeparate_remap_index 14 -#define StencilOpSeparate_remap_index 15 -#define UniformMatrix2x3fv_remap_index 16 -#define UniformMatrix2x4fv_remap_index 17 -#define UniformMatrix3x2fv_remap_index 18 -#define UniformMatrix3x4fv_remap_index 19 -#define UniformMatrix4x2fv_remap_index 20 -#define UniformMatrix4x3fv_remap_index 21 -#define DrawArraysInstanced_remap_index 22 -#define DrawElementsInstanced_remap_index 23 -#define LoadTransposeMatrixdARB_remap_index 24 -#define LoadTransposeMatrixfARB_remap_index 25 -#define MultTransposeMatrixdARB_remap_index 26 -#define MultTransposeMatrixfARB_remap_index 27 -#define SampleCoverageARB_remap_index 28 -#define CompressedTexImage1DARB_remap_index 29 -#define CompressedTexImage2DARB_remap_index 30 -#define CompressedTexImage3DARB_remap_index 31 -#define CompressedTexSubImage1DARB_remap_index 32 -#define CompressedTexSubImage2DARB_remap_index 33 -#define CompressedTexSubImage3DARB_remap_index 34 -#define GetCompressedTexImageARB_remap_index 35 -#define DisableVertexAttribArrayARB_remap_index 36 -#define EnableVertexAttribArrayARB_remap_index 37 -#define GetProgramEnvParameterdvARB_remap_index 38 -#define GetProgramEnvParameterfvARB_remap_index 39 -#define GetProgramLocalParameterdvARB_remap_index 40 -#define GetProgramLocalParameterfvARB_remap_index 41 -#define GetProgramStringARB_remap_index 42 -#define GetProgramivARB_remap_index 43 -#define GetVertexAttribdvARB_remap_index 44 -#define GetVertexAttribfvARB_remap_index 45 -#define GetVertexAttribivARB_remap_index 46 -#define ProgramEnvParameter4dARB_remap_index 47 -#define ProgramEnvParameter4dvARB_remap_index 48 -#define ProgramEnvParameter4fARB_remap_index 49 -#define ProgramEnvParameter4fvARB_remap_index 50 -#define ProgramLocalParameter4dARB_remap_index 51 -#define ProgramLocalParameter4dvARB_remap_index 52 -#define ProgramLocalParameter4fARB_remap_index 53 -#define ProgramLocalParameter4fvARB_remap_index 54 -#define ProgramStringARB_remap_index 55 -#define VertexAttrib1dARB_remap_index 56 -#define VertexAttrib1dvARB_remap_index 57 -#define VertexAttrib1fARB_remap_index 58 -#define VertexAttrib1fvARB_remap_index 59 -#define VertexAttrib1sARB_remap_index 60 -#define VertexAttrib1svARB_remap_index 61 -#define VertexAttrib2dARB_remap_index 62 -#define VertexAttrib2dvARB_remap_index 63 -#define VertexAttrib2fARB_remap_index 64 -#define VertexAttrib2fvARB_remap_index 65 -#define VertexAttrib2sARB_remap_index 66 -#define VertexAttrib2svARB_remap_index 67 -#define VertexAttrib3dARB_remap_index 68 -#define VertexAttrib3dvARB_remap_index 69 -#define VertexAttrib3fARB_remap_index 70 -#define VertexAttrib3fvARB_remap_index 71 -#define VertexAttrib3sARB_remap_index 72 -#define VertexAttrib3svARB_remap_index 73 -#define VertexAttrib4NbvARB_remap_index 74 -#define VertexAttrib4NivARB_remap_index 75 -#define VertexAttrib4NsvARB_remap_index 76 -#define VertexAttrib4NubARB_remap_index 77 -#define VertexAttrib4NubvARB_remap_index 78 -#define VertexAttrib4NuivARB_remap_index 79 -#define VertexAttrib4NusvARB_remap_index 80 -#define VertexAttrib4bvARB_remap_index 81 -#define VertexAttrib4dARB_remap_index 82 -#define VertexAttrib4dvARB_remap_index 83 -#define VertexAttrib4fARB_remap_index 84 -#define VertexAttrib4fvARB_remap_index 85 -#define VertexAttrib4ivARB_remap_index 86 -#define VertexAttrib4sARB_remap_index 87 -#define VertexAttrib4svARB_remap_index 88 -#define VertexAttrib4ubvARB_remap_index 89 -#define VertexAttrib4uivARB_remap_index 90 -#define VertexAttrib4usvARB_remap_index 91 -#define VertexAttribPointerARB_remap_index 92 -#define BindBufferARB_remap_index 93 -#define BufferDataARB_remap_index 94 -#define BufferSubDataARB_remap_index 95 -#define DeleteBuffersARB_remap_index 96 -#define GenBuffersARB_remap_index 97 -#define GetBufferParameterivARB_remap_index 98 -#define GetBufferPointervARB_remap_index 99 -#define GetBufferSubDataARB_remap_index 100 -#define IsBufferARB_remap_index 101 -#define MapBufferARB_remap_index 102 -#define UnmapBufferARB_remap_index 103 -#define BeginQueryARB_remap_index 104 -#define DeleteQueriesARB_remap_index 105 -#define EndQueryARB_remap_index 106 -#define GenQueriesARB_remap_index 107 -#define GetQueryObjectivARB_remap_index 108 -#define GetQueryObjectuivARB_remap_index 109 -#define GetQueryivARB_remap_index 110 -#define IsQueryARB_remap_index 111 -#define AttachObjectARB_remap_index 112 -#define CompileShaderARB_remap_index 113 -#define CreateProgramObjectARB_remap_index 114 -#define CreateShaderObjectARB_remap_index 115 -#define DeleteObjectARB_remap_index 116 -#define DetachObjectARB_remap_index 117 -#define GetActiveUniformARB_remap_index 118 -#define GetAttachedObjectsARB_remap_index 119 -#define GetHandleARB_remap_index 120 -#define GetInfoLogARB_remap_index 121 -#define GetObjectParameterfvARB_remap_index 122 -#define GetObjectParameterivARB_remap_index 123 -#define GetShaderSourceARB_remap_index 124 -#define GetUniformLocationARB_remap_index 125 -#define GetUniformfvARB_remap_index 126 -#define GetUniformivARB_remap_index 127 -#define LinkProgramARB_remap_index 128 -#define ShaderSourceARB_remap_index 129 -#define Uniform1fARB_remap_index 130 -#define Uniform1fvARB_remap_index 131 -#define Uniform1iARB_remap_index 132 -#define Uniform1ivARB_remap_index 133 -#define Uniform2fARB_remap_index 134 -#define Uniform2fvARB_remap_index 135 -#define Uniform2iARB_remap_index 136 -#define Uniform2ivARB_remap_index 137 -#define Uniform3fARB_remap_index 138 -#define Uniform3fvARB_remap_index 139 -#define Uniform3iARB_remap_index 140 -#define Uniform3ivARB_remap_index 141 -#define Uniform4fARB_remap_index 142 -#define Uniform4fvARB_remap_index 143 -#define Uniform4iARB_remap_index 144 -#define Uniform4ivARB_remap_index 145 -#define UniformMatrix2fvARB_remap_index 146 -#define UniformMatrix3fvARB_remap_index 147 -#define UniformMatrix4fvARB_remap_index 148 -#define UseProgramObjectARB_remap_index 149 -#define ValidateProgramARB_remap_index 150 -#define BindAttribLocationARB_remap_index 151 -#define GetActiveAttribARB_remap_index 152 -#define GetAttribLocationARB_remap_index 153 -#define DrawBuffersARB_remap_index 154 -#define RenderbufferStorageMultisample_remap_index 155 -#define FramebufferTextureARB_remap_index 156 -#define FramebufferTextureFaceARB_remap_index 157 -#define ProgramParameteriARB_remap_index 158 -#define FlushMappedBufferRange_remap_index 159 -#define MapBufferRange_remap_index 160 -#define BindVertexArray_remap_index 161 -#define GenVertexArrays_remap_index 162 -#define CopyBufferSubData_remap_index 163 -#define ClientWaitSync_remap_index 164 -#define DeleteSync_remap_index 165 -#define FenceSync_remap_index 166 -#define GetInteger64v_remap_index 167 -#define GetSynciv_remap_index 168 -#define IsSync_remap_index 169 -#define WaitSync_remap_index 170 -#define DrawElementsBaseVertex_remap_index 171 -#define DrawRangeElementsBaseVertex_remap_index 172 -#define MultiDrawElementsBaseVertex_remap_index 173 -#define BindTransformFeedback_remap_index 174 -#define DeleteTransformFeedbacks_remap_index 175 -#define DrawTransformFeedback_remap_index 176 -#define GenTransformFeedbacks_remap_index 177 -#define IsTransformFeedback_remap_index 178 -#define PauseTransformFeedback_remap_index 179 -#define ResumeTransformFeedback_remap_index 180 -#define PolygonOffsetEXT_remap_index 181 -#define GetPixelTexGenParameterfvSGIS_remap_index 182 -#define GetPixelTexGenParameterivSGIS_remap_index 183 -#define PixelTexGenParameterfSGIS_remap_index 184 -#define PixelTexGenParameterfvSGIS_remap_index 185 -#define PixelTexGenParameteriSGIS_remap_index 186 -#define PixelTexGenParameterivSGIS_remap_index 187 -#define SampleMaskSGIS_remap_index 188 -#define SamplePatternSGIS_remap_index 189 -#define ColorPointerEXT_remap_index 190 -#define EdgeFlagPointerEXT_remap_index 191 -#define IndexPointerEXT_remap_index 192 -#define NormalPointerEXT_remap_index 193 -#define TexCoordPointerEXT_remap_index 194 -#define VertexPointerEXT_remap_index 195 -#define PointParameterfEXT_remap_index 196 -#define PointParameterfvEXT_remap_index 197 -#define LockArraysEXT_remap_index 198 -#define UnlockArraysEXT_remap_index 199 -#define CullParameterdvEXT_remap_index 200 -#define CullParameterfvEXT_remap_index 201 -#define SecondaryColor3bEXT_remap_index 202 -#define SecondaryColor3bvEXT_remap_index 203 -#define SecondaryColor3dEXT_remap_index 204 -#define SecondaryColor3dvEXT_remap_index 205 -#define SecondaryColor3fEXT_remap_index 206 -#define SecondaryColor3fvEXT_remap_index 207 -#define SecondaryColor3iEXT_remap_index 208 -#define SecondaryColor3ivEXT_remap_index 209 -#define SecondaryColor3sEXT_remap_index 210 -#define SecondaryColor3svEXT_remap_index 211 -#define SecondaryColor3ubEXT_remap_index 212 -#define SecondaryColor3ubvEXT_remap_index 213 -#define SecondaryColor3uiEXT_remap_index 214 -#define SecondaryColor3uivEXT_remap_index 215 -#define SecondaryColor3usEXT_remap_index 216 -#define SecondaryColor3usvEXT_remap_index 217 -#define SecondaryColorPointerEXT_remap_index 218 -#define MultiDrawArraysEXT_remap_index 219 -#define MultiDrawElementsEXT_remap_index 220 -#define FogCoordPointerEXT_remap_index 221 -#define FogCoorddEXT_remap_index 222 -#define FogCoorddvEXT_remap_index 223 -#define FogCoordfEXT_remap_index 224 -#define FogCoordfvEXT_remap_index 225 -#define PixelTexGenSGIX_remap_index 226 -#define BlendFuncSeparateEXT_remap_index 227 -#define FlushVertexArrayRangeNV_remap_index 228 -#define VertexArrayRangeNV_remap_index 229 -#define CombinerInputNV_remap_index 230 -#define CombinerOutputNV_remap_index 231 -#define CombinerParameterfNV_remap_index 232 -#define CombinerParameterfvNV_remap_index 233 -#define CombinerParameteriNV_remap_index 234 -#define CombinerParameterivNV_remap_index 235 -#define FinalCombinerInputNV_remap_index 236 -#define GetCombinerInputParameterfvNV_remap_index 237 -#define GetCombinerInputParameterivNV_remap_index 238 -#define GetCombinerOutputParameterfvNV_remap_index 239 -#define GetCombinerOutputParameterivNV_remap_index 240 -#define GetFinalCombinerInputParameterfvNV_remap_index 241 -#define GetFinalCombinerInputParameterivNV_remap_index 242 -#define ResizeBuffersMESA_remap_index 243 -#define WindowPos2dMESA_remap_index 244 -#define WindowPos2dvMESA_remap_index 245 -#define WindowPos2fMESA_remap_index 246 -#define WindowPos2fvMESA_remap_index 247 -#define WindowPos2iMESA_remap_index 248 -#define WindowPos2ivMESA_remap_index 249 -#define WindowPos2sMESA_remap_index 250 -#define WindowPos2svMESA_remap_index 251 -#define WindowPos3dMESA_remap_index 252 -#define WindowPos3dvMESA_remap_index 253 -#define WindowPos3fMESA_remap_index 254 -#define WindowPos3fvMESA_remap_index 255 -#define WindowPos3iMESA_remap_index 256 -#define WindowPos3ivMESA_remap_index 257 -#define WindowPos3sMESA_remap_index 258 -#define WindowPos3svMESA_remap_index 259 -#define WindowPos4dMESA_remap_index 260 -#define WindowPos4dvMESA_remap_index 261 -#define WindowPos4fMESA_remap_index 262 -#define WindowPos4fvMESA_remap_index 263 -#define WindowPos4iMESA_remap_index 264 -#define WindowPos4ivMESA_remap_index 265 -#define WindowPos4sMESA_remap_index 266 -#define WindowPos4svMESA_remap_index 267 -#define MultiModeDrawArraysIBM_remap_index 268 -#define MultiModeDrawElementsIBM_remap_index 269 -#define DeleteFencesNV_remap_index 270 -#define FinishFenceNV_remap_index 271 -#define GenFencesNV_remap_index 272 -#define GetFenceivNV_remap_index 273 -#define IsFenceNV_remap_index 274 -#define SetFenceNV_remap_index 275 -#define TestFenceNV_remap_index 276 -#define AreProgramsResidentNV_remap_index 277 -#define BindProgramNV_remap_index 278 -#define DeleteProgramsNV_remap_index 279 -#define ExecuteProgramNV_remap_index 280 -#define GenProgramsNV_remap_index 281 -#define GetProgramParameterdvNV_remap_index 282 -#define GetProgramParameterfvNV_remap_index 283 -#define GetProgramStringNV_remap_index 284 -#define GetProgramivNV_remap_index 285 -#define GetTrackMatrixivNV_remap_index 286 -#define GetVertexAttribPointervNV_remap_index 287 -#define GetVertexAttribdvNV_remap_index 288 -#define GetVertexAttribfvNV_remap_index 289 -#define GetVertexAttribivNV_remap_index 290 -#define IsProgramNV_remap_index 291 -#define LoadProgramNV_remap_index 292 -#define ProgramParameters4dvNV_remap_index 293 -#define ProgramParameters4fvNV_remap_index 294 -#define RequestResidentProgramsNV_remap_index 295 -#define TrackMatrixNV_remap_index 296 -#define VertexAttrib1dNV_remap_index 297 -#define VertexAttrib1dvNV_remap_index 298 -#define VertexAttrib1fNV_remap_index 299 -#define VertexAttrib1fvNV_remap_index 300 -#define VertexAttrib1sNV_remap_index 301 -#define VertexAttrib1svNV_remap_index 302 -#define VertexAttrib2dNV_remap_index 303 -#define VertexAttrib2dvNV_remap_index 304 -#define VertexAttrib2fNV_remap_index 305 -#define VertexAttrib2fvNV_remap_index 306 -#define VertexAttrib2sNV_remap_index 307 -#define VertexAttrib2svNV_remap_index 308 -#define VertexAttrib3dNV_remap_index 309 -#define VertexAttrib3dvNV_remap_index 310 -#define VertexAttrib3fNV_remap_index 311 -#define VertexAttrib3fvNV_remap_index 312 -#define VertexAttrib3sNV_remap_index 313 -#define VertexAttrib3svNV_remap_index 314 -#define VertexAttrib4dNV_remap_index 315 -#define VertexAttrib4dvNV_remap_index 316 -#define VertexAttrib4fNV_remap_index 317 -#define VertexAttrib4fvNV_remap_index 318 -#define VertexAttrib4sNV_remap_index 319 -#define VertexAttrib4svNV_remap_index 320 -#define VertexAttrib4ubNV_remap_index 321 -#define VertexAttrib4ubvNV_remap_index 322 -#define VertexAttribPointerNV_remap_index 323 -#define VertexAttribs1dvNV_remap_index 324 -#define VertexAttribs1fvNV_remap_index 325 -#define VertexAttribs1svNV_remap_index 326 -#define VertexAttribs2dvNV_remap_index 327 -#define VertexAttribs2fvNV_remap_index 328 -#define VertexAttribs2svNV_remap_index 329 -#define VertexAttribs3dvNV_remap_index 330 -#define VertexAttribs3fvNV_remap_index 331 -#define VertexAttribs3svNV_remap_index 332 -#define VertexAttribs4dvNV_remap_index 333 -#define VertexAttribs4fvNV_remap_index 334 -#define VertexAttribs4svNV_remap_index 335 -#define VertexAttribs4ubvNV_remap_index 336 -#define GetTexBumpParameterfvATI_remap_index 337 -#define GetTexBumpParameterivATI_remap_index 338 -#define TexBumpParameterfvATI_remap_index 339 -#define TexBumpParameterivATI_remap_index 340 -#define AlphaFragmentOp1ATI_remap_index 341 -#define AlphaFragmentOp2ATI_remap_index 342 -#define AlphaFragmentOp3ATI_remap_index 343 -#define BeginFragmentShaderATI_remap_index 344 -#define BindFragmentShaderATI_remap_index 345 -#define ColorFragmentOp1ATI_remap_index 346 -#define ColorFragmentOp2ATI_remap_index 347 -#define ColorFragmentOp3ATI_remap_index 348 -#define DeleteFragmentShaderATI_remap_index 349 -#define EndFragmentShaderATI_remap_index 350 -#define GenFragmentShadersATI_remap_index 351 -#define PassTexCoordATI_remap_index 352 -#define SampleMapATI_remap_index 353 -#define SetFragmentShaderConstantATI_remap_index 354 -#define PointParameteriNV_remap_index 355 -#define PointParameterivNV_remap_index 356 -#define ActiveStencilFaceEXT_remap_index 357 -#define BindVertexArrayAPPLE_remap_index 358 -#define DeleteVertexArraysAPPLE_remap_index 359 -#define GenVertexArraysAPPLE_remap_index 360 -#define IsVertexArrayAPPLE_remap_index 361 -#define GetProgramNamedParameterdvNV_remap_index 362 -#define GetProgramNamedParameterfvNV_remap_index 363 -#define ProgramNamedParameter4dNV_remap_index 364 -#define ProgramNamedParameter4dvNV_remap_index 365 -#define ProgramNamedParameter4fNV_remap_index 366 -#define ProgramNamedParameter4fvNV_remap_index 367 -#define DepthBoundsEXT_remap_index 368 -#define BlendEquationSeparateEXT_remap_index 369 -#define BindFramebufferEXT_remap_index 370 -#define BindRenderbufferEXT_remap_index 371 -#define CheckFramebufferStatusEXT_remap_index 372 -#define DeleteFramebuffersEXT_remap_index 373 -#define DeleteRenderbuffersEXT_remap_index 374 -#define FramebufferRenderbufferEXT_remap_index 375 -#define FramebufferTexture1DEXT_remap_index 376 -#define FramebufferTexture2DEXT_remap_index 377 -#define FramebufferTexture3DEXT_remap_index 378 -#define GenFramebuffersEXT_remap_index 379 -#define GenRenderbuffersEXT_remap_index 380 -#define GenerateMipmapEXT_remap_index 381 -#define GetFramebufferAttachmentParameterivEXT_remap_index 382 -#define GetRenderbufferParameterivEXT_remap_index 383 -#define IsFramebufferEXT_remap_index 384 -#define IsRenderbufferEXT_remap_index 385 -#define RenderbufferStorageEXT_remap_index 386 -#define BlitFramebufferEXT_remap_index 387 -#define BufferParameteriAPPLE_remap_index 388 -#define FlushMappedBufferRangeAPPLE_remap_index 389 -#define FramebufferTextureLayerEXT_remap_index 390 -#define ColorMaskIndexedEXT_remap_index 391 -#define DisableIndexedEXT_remap_index 392 -#define EnableIndexedEXT_remap_index 393 -#define GetBooleanIndexedvEXT_remap_index 394 -#define GetIntegerIndexedvEXT_remap_index 395 -#define IsEnabledIndexedEXT_remap_index 396 -#define BeginConditionalRenderNV_remap_index 397 -#define EndConditionalRenderNV_remap_index 398 -#define BeginTransformFeedbackEXT_remap_index 399 -#define BindBufferBaseEXT_remap_index 400 -#define BindBufferOffsetEXT_remap_index 401 -#define BindBufferRangeEXT_remap_index 402 -#define EndTransformFeedbackEXT_remap_index 403 -#define GetTransformFeedbackVaryingEXT_remap_index 404 -#define TransformFeedbackVaryingsEXT_remap_index 405 -#define ProvokingVertexEXT_remap_index 406 -#define GetTexParameterPointervAPPLE_remap_index 407 -#define TextureRangeAPPLE_remap_index 408 -#define GetObjectParameterivAPPLE_remap_index 409 -#define ObjectPurgeableAPPLE_remap_index 410 -#define ObjectUnpurgeableAPPLE_remap_index 411 -#define StencilFuncSeparateATI_remap_index 412 -#define ProgramEnvParameters4fvEXT_remap_index 413 -#define ProgramLocalParameters4fvEXT_remap_index 414 -#define GetQueryObjecti64vEXT_remap_index 415 -#define GetQueryObjectui64vEXT_remap_index 416 -#define EGLImageTargetRenderbufferStorageOES_remap_index 417 -#define EGLImageTargetTexture2DOES_remap_index 418 - -#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) -#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) -#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) -#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters) -#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index]) -#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) -#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters) -#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index]) -#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) -#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters) -#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index]) -#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) -#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters) -#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index]) -#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) -#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters) -#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index]) -#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) -#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) -#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index]) -#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) -#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters) -#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index]) -#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn) -#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters) -#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index]) -#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn) -#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters) -#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index]) -#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn) -#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters) -#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index]) -#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn) -#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters) -#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index]) -#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn) -#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters) -#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index]) -#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn) -#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) -#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) -#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) -#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters) -#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index]) -#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn) -#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters) -#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index]) -#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters) -#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index]) -#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters) -#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index]) -#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters) -#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index]) -#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters) -#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index]) -#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters) -#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index]) -#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters) -#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index]) -#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn) -#define CALL_DrawArraysInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), driDispatchRemapTable[DrawArraysInstanced_remap_index], parameters) -#define GET_DrawArraysInstanced(disp) GET_by_offset(disp, driDispatchRemapTable[DrawArraysInstanced_remap_index]) -#define SET_DrawArraysInstanced(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawArraysInstanced_remap_index], fn) -#define CALL_DrawElementsInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), driDispatchRemapTable[DrawElementsInstanced_remap_index], parameters) -#define GET_DrawElementsInstanced(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsInstanced_remap_index]) -#define SET_DrawElementsInstanced(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsInstanced_remap_index], fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters) -#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]) -#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters) -#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]) -#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters) -#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]) -#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters) -#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]) -#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn) -#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters) -#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index]) -#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters) -#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index]) -#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters) -#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index]) -#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters) -#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index]) -#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters) -#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]) -#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters) -#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]) -#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters) -#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]) -#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters) -#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index]) -#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters) -#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]) -#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters) -#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]) -#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]) -#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]) -#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]) -#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]) -#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn) -#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters) -#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index]) -#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn) -#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters) -#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index]) -#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters) -#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index]) -#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters) -#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index]) -#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn) -#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters) -#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index]) -#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]) -#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]) -#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]) -#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]) -#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]) -#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]) -#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]) -#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]) -#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn) -#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters) -#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index]) -#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn) -#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters) -#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index]) -#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters) -#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index]) -#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn) -#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters) -#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index]) -#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters) -#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index]) -#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn) -#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters) -#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index]) -#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn) -#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters) -#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index]) -#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn) -#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters) -#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index]) -#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters) -#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index]) -#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn) -#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters) -#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index]) -#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters) -#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index]) -#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn) -#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters) -#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index]) -#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn) -#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters) -#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index]) -#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn) -#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters) -#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index]) -#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters) -#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index]) -#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn) -#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters) -#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index]) -#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters) -#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index]) -#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn) -#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters) -#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index]) -#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn) -#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters) -#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index]) -#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters) -#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]) -#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters) -#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index]) -#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters) -#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]) -#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters) -#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index]) -#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters) -#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]) -#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters) -#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]) -#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters) -#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]) -#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters) -#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index]) -#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn) -#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters) -#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index]) -#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters) -#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index]) -#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn) -#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters) -#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index]) -#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters) -#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index]) -#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters) -#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index]) -#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn) -#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters) -#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index]) -#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn) -#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters) -#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index]) -#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters) -#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]) -#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters) -#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index]) -#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters) -#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index]) -#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn) -#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters) -#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index]) -#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn) -#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters) -#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index]) -#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn) -#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters) -#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index]) -#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn) -#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters) -#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index]) -#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn) -#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters) -#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index]) -#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn) -#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters) -#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index]) -#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn) -#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters) -#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index]) -#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn) -#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters) -#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index]) -#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn) -#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters) -#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index]) -#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn) -#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters) -#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index]) -#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn) -#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters) -#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index]) -#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn) -#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters) -#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index]) -#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn) -#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters) -#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index]) -#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn) -#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters) -#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index]) -#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn) -#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters) -#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index]) -#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn) -#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters) -#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index]) -#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn) -#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters) -#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index]) -#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters) -#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index]) -#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn) -#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters) -#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index]) -#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn) -#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters) -#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index]) -#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn) -#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters) -#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index]) -#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn) -#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters) -#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index]) -#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn) -#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters) -#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index]) -#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn) -#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters) -#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index]) -#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn) -#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters) -#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index]) -#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn) -#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters) -#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index]) -#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn) -#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters) -#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index]) -#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters) -#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index]) -#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn) -#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters) -#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index]) -#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn) -#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters) -#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index]) -#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters) -#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index]) -#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn) -#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters) -#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index]) -#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn) -#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters) -#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index]) -#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn) -#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters) -#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index]) -#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn) -#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters) -#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index]) -#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn) -#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters) -#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index]) -#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn) -#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters) -#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index]) -#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn) -#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters) -#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index]) -#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn) -#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters) -#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index]) -#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn) -#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters) -#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index]) -#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn) -#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters) -#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index]) -#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn) -#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters) -#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index]) -#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn) -#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters) -#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index]) -#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn) -#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters) -#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index]) -#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn) -#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters) -#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index]) -#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn) -#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters) -#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index]) -#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn) -#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters) -#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index]) -#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn) -#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters) -#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index]) -#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn) -#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters) -#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index]) -#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn) -#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters) -#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index]) -#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn) -#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters) -#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index]) -#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn) -#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters) -#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index]) -#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn) -#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters) -#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index]) -#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn) -#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters) -#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index]) -#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters) -#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index]) -#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters) -#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index]) -#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters) -#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index]) -#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn) -#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters) -#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index]) -#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn) -#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters) -#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index]) -#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn) -#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters) -#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index]) -#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn) -#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters) -#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index]) -#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn) -#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters) -#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index]) -#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn) -#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) -#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) -#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) -#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) -#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) -#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTextureARB_remap_index], parameters) -#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureARB_remap_index]) -#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureARB_remap_index], fn) -#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), driDispatchRemapTable[FramebufferTextureFaceARB_remap_index], parameters) -#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]) -#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureFaceARB_remap_index], fn) -#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), driDispatchRemapTable[ProgramParameteriARB_remap_index], parameters) -#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameteriARB_remap_index]) -#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameteriARB_remap_index], fn) -#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters) -#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index]) -#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn) -#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters) -#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index]) -#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn) -#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters) -#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index]) -#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn) -#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters) -#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index]) -#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn) -#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) -#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) -#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) -#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters) -#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index]) -#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn) -#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters) -#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index]) -#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn) -#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters) -#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index]) -#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn) -#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters) -#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index]) -#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn) -#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters) -#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index]) -#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn) -#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters) -#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index]) -#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn) -#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) -#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) -#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) -#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters) -#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index]) -#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn) -#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters) -#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]) -#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn) -#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters) -#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]) -#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn) -#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindTransformFeedback_remap_index], parameters) -#define GET_BindTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[BindTransformFeedback_remap_index]) -#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindTransformFeedback_remap_index], fn) -#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteTransformFeedbacks_remap_index], parameters) -#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]) -#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteTransformFeedbacks_remap_index], fn) -#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DrawTransformFeedback_remap_index], parameters) -#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[DrawTransformFeedback_remap_index]) -#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawTransformFeedback_remap_index], fn) -#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenTransformFeedbacks_remap_index], parameters) -#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, driDispatchRemapTable[GenTransformFeedbacks_remap_index]) -#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenTransformFeedbacks_remap_index], fn) -#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsTransformFeedback_remap_index], parameters) -#define GET_IsTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[IsTransformFeedback_remap_index]) -#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsTransformFeedback_remap_index], fn) -#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[PauseTransformFeedback_remap_index], parameters) -#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[PauseTransformFeedback_remap_index]) -#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PauseTransformFeedback_remap_index], fn) -#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResumeTransformFeedback_remap_index], parameters) -#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[ResumeTransformFeedback_remap_index]) -#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResumeTransformFeedback_remap_index], fn) -#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) -#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) -#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]) -#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters) -#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]) -#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]) -#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters) -#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index]) -#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn) -#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters) -#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index]) -#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn) -#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters) -#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index]) -#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters) -#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]) -#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn) -#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters) -#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index]) -#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn) -#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters) -#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index]) -#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn) -#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters) -#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index]) -#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn) -#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters) -#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index]) -#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn) -#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters) -#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index]) -#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn) -#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters) -#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index]) -#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn) -#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters) -#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index]) -#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn) -#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters) -#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index]) -#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn) -#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters) -#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index]) -#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn) -#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters) -#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index]) -#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters) -#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index]) -#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters) -#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]) -#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters) -#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index]) -#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters) -#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]) -#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters) -#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index]) -#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters) -#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]) -#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters) -#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index]) -#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters) -#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]) -#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters) -#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index]) -#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters) -#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index]) -#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters) -#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]) -#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters) -#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]) -#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters) -#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]) -#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters) -#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]) -#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters) -#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index]) -#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters) -#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]) -#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters) -#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]) -#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters) -#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index]) -#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters) -#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index]) -#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn) -#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters) -#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index]) -#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn) -#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters) -#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index]) -#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn) -#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters) -#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index]) -#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn) -#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters) -#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index]) -#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn) -#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters) -#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index]) -#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn) -#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters) -#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index]) -#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters) -#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]) -#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters) -#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]) -#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn) -#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters) -#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index]) -#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn) -#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters) -#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index]) -#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn) -#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters) -#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index]) -#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn) -#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters) -#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index]) -#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn) -#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters) -#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index]) -#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn) -#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters) -#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index]) -#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn) -#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters) -#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index]) -#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn) -#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters) -#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index]) -#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]) -#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]) -#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]) -#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn) -#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters) -#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index]) -#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn) -#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters) -#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index]) -#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn) -#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters) -#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index]) -#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn) -#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters) -#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index]) -#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn) -#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters) -#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index]) -#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn) -#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters) -#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index]) -#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn) -#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters) -#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index]) -#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn) -#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters) -#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index]) -#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn) -#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters) -#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index]) -#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn) -#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters) -#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index]) -#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn) -#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters) -#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index]) -#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn) -#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters) -#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index]) -#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn) -#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters) -#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index]) -#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn) -#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters) -#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index]) -#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn) -#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters) -#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index]) -#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn) -#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters) -#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index]) -#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn) -#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters) -#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index]) -#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn) -#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters) -#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index]) -#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn) -#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters) -#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index]) -#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn) -#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters) -#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index]) -#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn) -#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters) -#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index]) -#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn) -#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters) -#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index]) -#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn) -#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters) -#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index]) -#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn) -#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters) -#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index]) -#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn) -#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters) -#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index]) -#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters) -#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]) -#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters) -#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]) -#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn) -#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters) -#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index]) -#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn) -#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters) -#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index]) -#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn) -#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters) -#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index]) -#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn) -#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters) -#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index]) -#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn) -#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters) -#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index]) -#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn) -#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters) -#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index]) -#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn) -#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters) -#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index]) -#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn) -#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters) -#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index]) -#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn) -#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters) -#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index]) -#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn) -#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters) -#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index]) -#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn) -#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters) -#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index]) -#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn) -#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters) -#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index]) -#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters) -#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index]) -#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters) -#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index]) -#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn) -#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters) -#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index]) -#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn) -#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters) -#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index]) -#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters) -#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index]) -#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters) -#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]) -#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters) -#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index]) -#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters) -#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index]) -#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn) -#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters) -#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index]) -#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn) -#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters) -#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index]) -#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn) -#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) -#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) -#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) -#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) -#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters) -#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index]) -#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters) -#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index]) -#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn) -#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters) -#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index]) -#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn) -#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters) -#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index]) -#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters) -#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index]) -#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn) -#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters) -#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index]) -#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters) -#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index]) -#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn) -#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters) -#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index]) -#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn) -#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters) -#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index]) -#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn) -#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters) -#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index]) -#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters) -#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index]) -#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn) -#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters) -#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index]) -#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters) -#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index]) -#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn) -#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters) -#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index]) -#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn) -#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters) -#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index]) -#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn) -#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters) -#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index]) -#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters) -#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index]) -#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn) -#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters) -#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index]) -#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters) -#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index]) -#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn) -#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters) -#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index]) -#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn) -#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters) -#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index]) -#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn) -#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters) -#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index]) -#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters) -#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index]) -#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn) -#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters) -#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index]) -#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters) -#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index]) -#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn) -#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters) -#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index]) -#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn) -#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters) -#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index]) -#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters) -#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index]) -#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters) -#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]) -#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn) -#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters) -#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index]) -#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters) -#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index]) -#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters) -#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index]) -#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn) -#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters) -#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index]) -#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters) -#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index]) -#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters) -#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index]) -#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn) -#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters) -#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index]) -#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters) -#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index]) -#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters) -#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index]) -#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn) -#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters) -#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index]) -#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters) -#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index]) -#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters) -#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index]) -#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn) -#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters) -#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index]) -#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) -#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) -#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) -#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) -#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) -#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) -#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) -#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) -#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) -#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) -#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) -#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) -#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) -#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters) -#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]) -#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters) -#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]) -#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters) -#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index]) -#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn) -#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters) -#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index]) -#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters) -#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]) -#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters) -#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]) -#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters) -#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]) -#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters) -#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]) -#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn) -#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters) -#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index]) -#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn) -#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters) -#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index]) -#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn) -#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters) -#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index]) -#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn) -#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters) -#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index]) -#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters) -#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]) -#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn) -#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters) -#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index]) -#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn) -#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters) -#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index]) -#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters) -#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]) -#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters) -#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]) -#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters) -#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]) -#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters) -#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]) -#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters) -#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]) -#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]) -#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]) -#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]) -#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]) -#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]) -#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]) -#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn) -#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters) -#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index]) -#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters) -#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]) -#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn) -#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters) -#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index]) -#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn) -#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters) -#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index]) -#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters) -#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]) -#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters) -#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]) -#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters) -#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]) -#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters) -#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]) -#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters) -#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]) -#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters) -#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]) -#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters) -#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]) -#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn) -#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters) -#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index]) -#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters) -#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index]) -#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn) -#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters) -#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index]) -#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters) -#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters) -#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]) -#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn) -#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters) -#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index]) -#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn) -#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters) -#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index]) -#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters) -#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index]) -#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn) -#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) -#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) -#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) -#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) -#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) -#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) -#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) -#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) -#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters) -#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]) -#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn) -#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters) -#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index]) -#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn) -#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters) -#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index]) -#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn) -#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters) -#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]) -#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn) -#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters) -#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]) -#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn) -#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters) -#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]) -#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn) -#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters) -#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index]) -#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn) -#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters) -#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index]) -#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn) -#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index], parameters) -#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]) -#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index], fn) -#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), driDispatchRemapTable[BindBufferBaseEXT_remap_index], parameters) -#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferBaseEXT_remap_index]) -#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferBaseEXT_remap_index], fn) -#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), driDispatchRemapTable[BindBufferOffsetEXT_remap_index], parameters) -#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferOffsetEXT_remap_index]) -#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferOffsetEXT_remap_index], fn) -#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), driDispatchRemapTable[BindBufferRangeEXT_remap_index], parameters) -#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferRangeEXT_remap_index]) -#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferRangeEXT_remap_index], fn) -#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndTransformFeedbackEXT_remap_index], parameters) -#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]) -#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndTransformFeedbackEXT_remap_index], fn) -#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index], parameters) -#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]) -#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index], fn) -#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index], parameters) -#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]) -#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index], fn) -#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) -#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) -#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) -#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) -#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) -#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) -#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) -#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) -#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], parameters) -#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]) -#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], fn) -#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], parameters) -#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]) -#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], fn) -#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], parameters) -#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]) -#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) -#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) -#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters) -#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters) -#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters) -#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]) -#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) -#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) -#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) -#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], parameters) -#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]) -#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], fn) -#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], parameters) -#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]) -#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], fn) - -#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ - -#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/mesalib/src/mapi/glapi/glapioffsets.h b/mesalib/src/mapi/glapi/glapioffsets.h deleted file mode 100644 index a790d8732..000000000 --- a/mesalib/src/mapi/glapi/glapioffsets.h +++ /dev/null @@ -1,1290 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by gl_offsets.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _GLAPI_OFFSETS_H_ ) -# define _GLAPI_OFFSETS_H_ - -/* this file should not be included directly in mesa */ - -#define _gloffset_NewList 0 -#define _gloffset_EndList 1 -#define _gloffset_CallList 2 -#define _gloffset_CallLists 3 -#define _gloffset_DeleteLists 4 -#define _gloffset_GenLists 5 -#define _gloffset_ListBase 6 -#define _gloffset_Begin 7 -#define _gloffset_Bitmap 8 -#define _gloffset_Color3b 9 -#define _gloffset_Color3bv 10 -#define _gloffset_Color3d 11 -#define _gloffset_Color3dv 12 -#define _gloffset_Color3f 13 -#define _gloffset_Color3fv 14 -#define _gloffset_Color3i 15 -#define _gloffset_Color3iv 16 -#define _gloffset_Color3s 17 -#define _gloffset_Color3sv 18 -#define _gloffset_Color3ub 19 -#define _gloffset_Color3ubv 20 -#define _gloffset_Color3ui 21 -#define _gloffset_Color3uiv 22 -#define _gloffset_Color3us 23 -#define _gloffset_Color3usv 24 -#define _gloffset_Color4b 25 -#define _gloffset_Color4bv 26 -#define _gloffset_Color4d 27 -#define _gloffset_Color4dv 28 -#define _gloffset_Color4f 29 -#define _gloffset_Color4fv 30 -#define _gloffset_Color4i 31 -#define _gloffset_Color4iv 32 -#define _gloffset_Color4s 33 -#define _gloffset_Color4sv 34 -#define _gloffset_Color4ub 35 -#define _gloffset_Color4ubv 36 -#define _gloffset_Color4ui 37 -#define _gloffset_Color4uiv 38 -#define _gloffset_Color4us 39 -#define _gloffset_Color4usv 40 -#define _gloffset_EdgeFlag 41 -#define _gloffset_EdgeFlagv 42 -#define _gloffset_End 43 -#define _gloffset_Indexd 44 -#define _gloffset_Indexdv 45 -#define _gloffset_Indexf 46 -#define _gloffset_Indexfv 47 -#define _gloffset_Indexi 48 -#define _gloffset_Indexiv 49 -#define _gloffset_Indexs 50 -#define _gloffset_Indexsv 51 -#define _gloffset_Normal3b 52 -#define _gloffset_Normal3bv 53 -#define _gloffset_Normal3d 54 -#define _gloffset_Normal3dv 55 -#define _gloffset_Normal3f 56 -#define _gloffset_Normal3fv 57 -#define _gloffset_Normal3i 58 -#define _gloffset_Normal3iv 59 -#define _gloffset_Normal3s 60 -#define _gloffset_Normal3sv 61 -#define _gloffset_RasterPos2d 62 -#define _gloffset_RasterPos2dv 63 -#define _gloffset_RasterPos2f 64 -#define _gloffset_RasterPos2fv 65 -#define _gloffset_RasterPos2i 66 -#define _gloffset_RasterPos2iv 67 -#define _gloffset_RasterPos2s 68 -#define _gloffset_RasterPos2sv 69 -#define _gloffset_RasterPos3d 70 -#define _gloffset_RasterPos3dv 71 -#define _gloffset_RasterPos3f 72 -#define _gloffset_RasterPos3fv 73 -#define _gloffset_RasterPos3i 74 -#define _gloffset_RasterPos3iv 75 -#define _gloffset_RasterPos3s 76 -#define _gloffset_RasterPos3sv 77 -#define _gloffset_RasterPos4d 78 -#define _gloffset_RasterPos4dv 79 -#define _gloffset_RasterPos4f 80 -#define _gloffset_RasterPos4fv 81 -#define _gloffset_RasterPos4i 82 -#define _gloffset_RasterPos4iv 83 -#define _gloffset_RasterPos4s 84 -#define _gloffset_RasterPos4sv 85 -#define _gloffset_Rectd 86 -#define _gloffset_Rectdv 87 -#define _gloffset_Rectf 88 -#define _gloffset_Rectfv 89 -#define _gloffset_Recti 90 -#define _gloffset_Rectiv 91 -#define _gloffset_Rects 92 -#define _gloffset_Rectsv 93 -#define _gloffset_TexCoord1d 94 -#define _gloffset_TexCoord1dv 95 -#define _gloffset_TexCoord1f 96 -#define _gloffset_TexCoord1fv 97 -#define _gloffset_TexCoord1i 98 -#define _gloffset_TexCoord1iv 99 -#define _gloffset_TexCoord1s 100 -#define _gloffset_TexCoord1sv 101 -#define _gloffset_TexCoord2d 102 -#define _gloffset_TexCoord2dv 103 -#define _gloffset_TexCoord2f 104 -#define _gloffset_TexCoord2fv 105 -#define _gloffset_TexCoord2i 106 -#define _gloffset_TexCoord2iv 107 -#define _gloffset_TexCoord2s 108 -#define _gloffset_TexCoord2sv 109 -#define _gloffset_TexCoord3d 110 -#define _gloffset_TexCoord3dv 111 -#define _gloffset_TexCoord3f 112 -#define _gloffset_TexCoord3fv 113 -#define _gloffset_TexCoord3i 114 -#define _gloffset_TexCoord3iv 115 -#define _gloffset_TexCoord3s 116 -#define _gloffset_TexCoord3sv 117 -#define _gloffset_TexCoord4d 118 -#define _gloffset_TexCoord4dv 119 -#define _gloffset_TexCoord4f 120 -#define _gloffset_TexCoord4fv 121 -#define _gloffset_TexCoord4i 122 -#define _gloffset_TexCoord4iv 123 -#define _gloffset_TexCoord4s 124 -#define _gloffset_TexCoord4sv 125 -#define _gloffset_Vertex2d 126 -#define _gloffset_Vertex2dv 127 -#define _gloffset_Vertex2f 128 -#define _gloffset_Vertex2fv 129 -#define _gloffset_Vertex2i 130 -#define _gloffset_Vertex2iv 131 -#define _gloffset_Vertex2s 132 -#define _gloffset_Vertex2sv 133 -#define _gloffset_Vertex3d 134 -#define _gloffset_Vertex3dv 135 -#define _gloffset_Vertex3f 136 -#define _gloffset_Vertex3fv 137 -#define _gloffset_Vertex3i 138 -#define _gloffset_Vertex3iv 139 -#define _gloffset_Vertex3s 140 -#define _gloffset_Vertex3sv 141 -#define _gloffset_Vertex4d 142 -#define _gloffset_Vertex4dv 143 -#define _gloffset_Vertex4f 144 -#define _gloffset_Vertex4fv 145 -#define _gloffset_Vertex4i 146 -#define _gloffset_Vertex4iv 147 -#define _gloffset_Vertex4s 148 -#define _gloffset_Vertex4sv 149 -#define _gloffset_ClipPlane 150 -#define _gloffset_ColorMaterial 151 -#define _gloffset_CullFace 152 -#define _gloffset_Fogf 153 -#define _gloffset_Fogfv 154 -#define _gloffset_Fogi 155 -#define _gloffset_Fogiv 156 -#define _gloffset_FrontFace 157 -#define _gloffset_Hint 158 -#define _gloffset_Lightf 159 -#define _gloffset_Lightfv 160 -#define _gloffset_Lighti 161 -#define _gloffset_Lightiv 162 -#define _gloffset_LightModelf 163 -#define _gloffset_LightModelfv 164 -#define _gloffset_LightModeli 165 -#define _gloffset_LightModeliv 166 -#define _gloffset_LineStipple 167 -#define _gloffset_LineWidth 168 -#define _gloffset_Materialf 169 -#define _gloffset_Materialfv 170 -#define _gloffset_Materiali 171 -#define _gloffset_Materialiv 172 -#define _gloffset_PointSize 173 -#define _gloffset_PolygonMode 174 -#define _gloffset_PolygonStipple 175 -#define _gloffset_Scissor 176 -#define _gloffset_ShadeModel 177 -#define _gloffset_TexParameterf 178 -#define _gloffset_TexParameterfv 179 -#define _gloffset_TexParameteri 180 -#define _gloffset_TexParameteriv 181 -#define _gloffset_TexImage1D 182 -#define _gloffset_TexImage2D 183 -#define _gloffset_TexEnvf 184 -#define _gloffset_TexEnvfv 185 -#define _gloffset_TexEnvi 186 -#define _gloffset_TexEnviv 187 -#define _gloffset_TexGend 188 -#define _gloffset_TexGendv 189 -#define _gloffset_TexGenf 190 -#define _gloffset_TexGenfv 191 -#define _gloffset_TexGeni 192 -#define _gloffset_TexGeniv 193 -#define _gloffset_FeedbackBuffer 194 -#define _gloffset_SelectBuffer 195 -#define _gloffset_RenderMode 196 -#define _gloffset_InitNames 197 -#define _gloffset_LoadName 198 -#define _gloffset_PassThrough 199 -#define _gloffset_PopName 200 -#define _gloffset_PushName 201 -#define _gloffset_DrawBuffer 202 -#define _gloffset_Clear 203 -#define _gloffset_ClearAccum 204 -#define _gloffset_ClearIndex 205 -#define _gloffset_ClearColor 206 -#define _gloffset_ClearStencil 207 -#define _gloffset_ClearDepth 208 -#define _gloffset_StencilMask 209 -#define _gloffset_ColorMask 210 -#define _gloffset_DepthMask 211 -#define _gloffset_IndexMask 212 -#define _gloffset_Accum 213 -#define _gloffset_Disable 214 -#define _gloffset_Enable 215 -#define _gloffset_Finish 216 -#define _gloffset_Flush 217 -#define _gloffset_PopAttrib 218 -#define _gloffset_PushAttrib 219 -#define _gloffset_Map1d 220 -#define _gloffset_Map1f 221 -#define _gloffset_Map2d 222 -#define _gloffset_Map2f 223 -#define _gloffset_MapGrid1d 224 -#define _gloffset_MapGrid1f 225 -#define _gloffset_MapGrid2d 226 -#define _gloffset_MapGrid2f 227 -#define _gloffset_EvalCoord1d 228 -#define _gloffset_EvalCoord1dv 229 -#define _gloffset_EvalCoord1f 230 -#define _gloffset_EvalCoord1fv 231 -#define _gloffset_EvalCoord2d 232 -#define _gloffset_EvalCoord2dv 233 -#define _gloffset_EvalCoord2f 234 -#define _gloffset_EvalCoord2fv 235 -#define _gloffset_EvalMesh1 236 -#define _gloffset_EvalPoint1 237 -#define _gloffset_EvalMesh2 238 -#define _gloffset_EvalPoint2 239 -#define _gloffset_AlphaFunc 240 -#define _gloffset_BlendFunc 241 -#define _gloffset_LogicOp 242 -#define _gloffset_StencilFunc 243 -#define _gloffset_StencilOp 244 -#define _gloffset_DepthFunc 245 -#define _gloffset_PixelZoom 246 -#define _gloffset_PixelTransferf 247 -#define _gloffset_PixelTransferi 248 -#define _gloffset_PixelStoref 249 -#define _gloffset_PixelStorei 250 -#define _gloffset_PixelMapfv 251 -#define _gloffset_PixelMapuiv 252 -#define _gloffset_PixelMapusv 253 -#define _gloffset_ReadBuffer 254 -#define _gloffset_CopyPixels 255 -#define _gloffset_ReadPixels 256 -#define _gloffset_DrawPixels 257 -#define _gloffset_GetBooleanv 258 -#define _gloffset_GetClipPlane 259 -#define _gloffset_GetDoublev 260 -#define _gloffset_GetError 261 -#define _gloffset_GetFloatv 262 -#define _gloffset_GetIntegerv 263 -#define _gloffset_GetLightfv 264 -#define _gloffset_GetLightiv 265 -#define _gloffset_GetMapdv 266 -#define _gloffset_GetMapfv 267 -#define _gloffset_GetMapiv 268 -#define _gloffset_GetMaterialfv 269 -#define _gloffset_GetMaterialiv 270 -#define _gloffset_GetPixelMapfv 271 -#define _gloffset_GetPixelMapuiv 272 -#define _gloffset_GetPixelMapusv 273 -#define _gloffset_GetPolygonStipple 274 -#define _gloffset_GetString 275 -#define _gloffset_GetTexEnvfv 276 -#define _gloffset_GetTexEnviv 277 -#define _gloffset_GetTexGendv 278 -#define _gloffset_GetTexGenfv 279 -#define _gloffset_GetTexGeniv 280 -#define _gloffset_GetTexImage 281 -#define _gloffset_GetTexParameterfv 282 -#define _gloffset_GetTexParameteriv 283 -#define _gloffset_GetTexLevelParameterfv 284 -#define _gloffset_GetTexLevelParameteriv 285 -#define _gloffset_IsEnabled 286 -#define _gloffset_IsList 287 -#define _gloffset_DepthRange 288 -#define _gloffset_Frustum 289 -#define _gloffset_LoadIdentity 290 -#define _gloffset_LoadMatrixf 291 -#define _gloffset_LoadMatrixd 292 -#define _gloffset_MatrixMode 293 -#define _gloffset_MultMatrixf 294 -#define _gloffset_MultMatrixd 295 -#define _gloffset_Ortho 296 -#define _gloffset_PopMatrix 297 -#define _gloffset_PushMatrix 298 -#define _gloffset_Rotated 299 -#define _gloffset_Rotatef 300 -#define _gloffset_Scaled 301 -#define _gloffset_Scalef 302 -#define _gloffset_Translated 303 -#define _gloffset_Translatef 304 -#define _gloffset_Viewport 305 -#define _gloffset_ArrayElement 306 -#define _gloffset_BindTexture 307 -#define _gloffset_ColorPointer 308 -#define _gloffset_DisableClientState 309 -#define _gloffset_DrawArrays 310 -#define _gloffset_DrawElements 311 -#define _gloffset_EdgeFlagPointer 312 -#define _gloffset_EnableClientState 313 -#define _gloffset_IndexPointer 314 -#define _gloffset_Indexub 315 -#define _gloffset_Indexubv 316 -#define _gloffset_InterleavedArrays 317 -#define _gloffset_NormalPointer 318 -#define _gloffset_PolygonOffset 319 -#define _gloffset_TexCoordPointer 320 -#define _gloffset_VertexPointer 321 -#define _gloffset_AreTexturesResident 322 -#define _gloffset_CopyTexImage1D 323 -#define _gloffset_CopyTexImage2D 324 -#define _gloffset_CopyTexSubImage1D 325 -#define _gloffset_CopyTexSubImage2D 326 -#define _gloffset_DeleteTextures 327 -#define _gloffset_GenTextures 328 -#define _gloffset_GetPointerv 329 -#define _gloffset_IsTexture 330 -#define _gloffset_PrioritizeTextures 331 -#define _gloffset_TexSubImage1D 332 -#define _gloffset_TexSubImage2D 333 -#define _gloffset_PopClientAttrib 334 -#define _gloffset_PushClientAttrib 335 -#define _gloffset_BlendColor 336 -#define _gloffset_BlendEquation 337 -#define _gloffset_DrawRangeElements 338 -#define _gloffset_ColorTable 339 -#define _gloffset_ColorTableParameterfv 340 -#define _gloffset_ColorTableParameteriv 341 -#define _gloffset_CopyColorTable 342 -#define _gloffset_GetColorTable 343 -#define _gloffset_GetColorTableParameterfv 344 -#define _gloffset_GetColorTableParameteriv 345 -#define _gloffset_ColorSubTable 346 -#define _gloffset_CopyColorSubTable 347 -#define _gloffset_ConvolutionFilter1D 348 -#define _gloffset_ConvolutionFilter2D 349 -#define _gloffset_ConvolutionParameterf 350 -#define _gloffset_ConvolutionParameterfv 351 -#define _gloffset_ConvolutionParameteri 352 -#define _gloffset_ConvolutionParameteriv 353 -#define _gloffset_CopyConvolutionFilter1D 354 -#define _gloffset_CopyConvolutionFilter2D 355 -#define _gloffset_GetConvolutionFilter 356 -#define _gloffset_GetConvolutionParameterfv 357 -#define _gloffset_GetConvolutionParameteriv 358 -#define _gloffset_GetSeparableFilter 359 -#define _gloffset_SeparableFilter2D 360 -#define _gloffset_GetHistogram 361 -#define _gloffset_GetHistogramParameterfv 362 -#define _gloffset_GetHistogramParameteriv 363 -#define _gloffset_GetMinmax 364 -#define _gloffset_GetMinmaxParameterfv 365 -#define _gloffset_GetMinmaxParameteriv 366 -#define _gloffset_Histogram 367 -#define _gloffset_Minmax 368 -#define _gloffset_ResetHistogram 369 -#define _gloffset_ResetMinmax 370 -#define _gloffset_TexImage3D 371 -#define _gloffset_TexSubImage3D 372 -#define _gloffset_CopyTexSubImage3D 373 -#define _gloffset_ActiveTextureARB 374 -#define _gloffset_ClientActiveTextureARB 375 -#define _gloffset_MultiTexCoord1dARB 376 -#define _gloffset_MultiTexCoord1dvARB 377 -#define _gloffset_MultiTexCoord1fARB 378 -#define _gloffset_MultiTexCoord1fvARB 379 -#define _gloffset_MultiTexCoord1iARB 380 -#define _gloffset_MultiTexCoord1ivARB 381 -#define _gloffset_MultiTexCoord1sARB 382 -#define _gloffset_MultiTexCoord1svARB 383 -#define _gloffset_MultiTexCoord2dARB 384 -#define _gloffset_MultiTexCoord2dvARB 385 -#define _gloffset_MultiTexCoord2fARB 386 -#define _gloffset_MultiTexCoord2fvARB 387 -#define _gloffset_MultiTexCoord2iARB 388 -#define _gloffset_MultiTexCoord2ivARB 389 -#define _gloffset_MultiTexCoord2sARB 390 -#define _gloffset_MultiTexCoord2svARB 391 -#define _gloffset_MultiTexCoord3dARB 392 -#define _gloffset_MultiTexCoord3dvARB 393 -#define _gloffset_MultiTexCoord3fARB 394 -#define _gloffset_MultiTexCoord3fvARB 395 -#define _gloffset_MultiTexCoord3iARB 396 -#define _gloffset_MultiTexCoord3ivARB 397 -#define _gloffset_MultiTexCoord3sARB 398 -#define _gloffset_MultiTexCoord3svARB 399 -#define _gloffset_MultiTexCoord4dARB 400 -#define _gloffset_MultiTexCoord4dvARB 401 -#define _gloffset_MultiTexCoord4fARB 402 -#define _gloffset_MultiTexCoord4fvARB 403 -#define _gloffset_MultiTexCoord4iARB 404 -#define _gloffset_MultiTexCoord4ivARB 405 -#define _gloffset_MultiTexCoord4sARB 406 -#define _gloffset_MultiTexCoord4svARB 407 - -#if !defined(_GLAPI_USE_REMAP_TABLE) - -#define _gloffset_AttachShader 408 -#define _gloffset_CreateProgram 409 -#define _gloffset_CreateShader 410 -#define _gloffset_DeleteProgram 411 -#define _gloffset_DeleteShader 412 -#define _gloffset_DetachShader 413 -#define _gloffset_GetAttachedShaders 414 -#define _gloffset_GetProgramInfoLog 415 -#define _gloffset_GetProgramiv 416 -#define _gloffset_GetShaderInfoLog 417 -#define _gloffset_GetShaderiv 418 -#define _gloffset_IsProgram 419 -#define _gloffset_IsShader 420 -#define _gloffset_StencilFuncSeparate 421 -#define _gloffset_StencilMaskSeparate 422 -#define _gloffset_StencilOpSeparate 423 -#define _gloffset_UniformMatrix2x3fv 424 -#define _gloffset_UniformMatrix2x4fv 425 -#define _gloffset_UniformMatrix3x2fv 426 -#define _gloffset_UniformMatrix3x4fv 427 -#define _gloffset_UniformMatrix4x2fv 428 -#define _gloffset_UniformMatrix4x3fv 429 -#define _gloffset_DrawArraysInstanced 430 -#define _gloffset_DrawElementsInstanced 431 -#define _gloffset_LoadTransposeMatrixdARB 432 -#define _gloffset_LoadTransposeMatrixfARB 433 -#define _gloffset_MultTransposeMatrixdARB 434 -#define _gloffset_MultTransposeMatrixfARB 435 -#define _gloffset_SampleCoverageARB 436 -#define _gloffset_CompressedTexImage1DARB 437 -#define _gloffset_CompressedTexImage2DARB 438 -#define _gloffset_CompressedTexImage3DARB 439 -#define _gloffset_CompressedTexSubImage1DARB 440 -#define _gloffset_CompressedTexSubImage2DARB 441 -#define _gloffset_CompressedTexSubImage3DARB 442 -#define _gloffset_GetCompressedTexImageARB 443 -#define _gloffset_DisableVertexAttribArrayARB 444 -#define _gloffset_EnableVertexAttribArrayARB 445 -#define _gloffset_GetProgramEnvParameterdvARB 446 -#define _gloffset_GetProgramEnvParameterfvARB 447 -#define _gloffset_GetProgramLocalParameterdvARB 448 -#define _gloffset_GetProgramLocalParameterfvARB 449 -#define _gloffset_GetProgramStringARB 450 -#define _gloffset_GetProgramivARB 451 -#define _gloffset_GetVertexAttribdvARB 452 -#define _gloffset_GetVertexAttribfvARB 453 -#define _gloffset_GetVertexAttribivARB 454 -#define _gloffset_ProgramEnvParameter4dARB 455 -#define _gloffset_ProgramEnvParameter4dvARB 456 -#define _gloffset_ProgramEnvParameter4fARB 457 -#define _gloffset_ProgramEnvParameter4fvARB 458 -#define _gloffset_ProgramLocalParameter4dARB 459 -#define _gloffset_ProgramLocalParameter4dvARB 460 -#define _gloffset_ProgramLocalParameter4fARB 461 -#define _gloffset_ProgramLocalParameter4fvARB 462 -#define _gloffset_ProgramStringARB 463 -#define _gloffset_VertexAttrib1dARB 464 -#define _gloffset_VertexAttrib1dvARB 465 -#define _gloffset_VertexAttrib1fARB 466 -#define _gloffset_VertexAttrib1fvARB 467 -#define _gloffset_VertexAttrib1sARB 468 -#define _gloffset_VertexAttrib1svARB 469 -#define _gloffset_VertexAttrib2dARB 470 -#define _gloffset_VertexAttrib2dvARB 471 -#define _gloffset_VertexAttrib2fARB 472 -#define _gloffset_VertexAttrib2fvARB 473 -#define _gloffset_VertexAttrib2sARB 474 -#define _gloffset_VertexAttrib2svARB 475 -#define _gloffset_VertexAttrib3dARB 476 -#define _gloffset_VertexAttrib3dvARB 477 -#define _gloffset_VertexAttrib3fARB 478 -#define _gloffset_VertexAttrib3fvARB 479 -#define _gloffset_VertexAttrib3sARB 480 -#define _gloffset_VertexAttrib3svARB 481 -#define _gloffset_VertexAttrib4NbvARB 482 -#define _gloffset_VertexAttrib4NivARB 483 -#define _gloffset_VertexAttrib4NsvARB 484 -#define _gloffset_VertexAttrib4NubARB 485 -#define _gloffset_VertexAttrib4NubvARB 486 -#define _gloffset_VertexAttrib4NuivARB 487 -#define _gloffset_VertexAttrib4NusvARB 488 -#define _gloffset_VertexAttrib4bvARB 489 -#define _gloffset_VertexAttrib4dARB 490 -#define _gloffset_VertexAttrib4dvARB 491 -#define _gloffset_VertexAttrib4fARB 492 -#define _gloffset_VertexAttrib4fvARB 493 -#define _gloffset_VertexAttrib4ivARB 494 -#define _gloffset_VertexAttrib4sARB 495 -#define _gloffset_VertexAttrib4svARB 496 -#define _gloffset_VertexAttrib4ubvARB 497 -#define _gloffset_VertexAttrib4uivARB 498 -#define _gloffset_VertexAttrib4usvARB 499 -#define _gloffset_VertexAttribPointerARB 500 -#define _gloffset_BindBufferARB 501 -#define _gloffset_BufferDataARB 502 -#define _gloffset_BufferSubDataARB 503 -#define _gloffset_DeleteBuffersARB 504 -#define _gloffset_GenBuffersARB 505 -#define _gloffset_GetBufferParameterivARB 506 -#define _gloffset_GetBufferPointervARB 507 -#define _gloffset_GetBufferSubDataARB 508 -#define _gloffset_IsBufferARB 509 -#define _gloffset_MapBufferARB 510 -#define _gloffset_UnmapBufferARB 511 -#define _gloffset_BeginQueryARB 512 -#define _gloffset_DeleteQueriesARB 513 -#define _gloffset_EndQueryARB 514 -#define _gloffset_GenQueriesARB 515 -#define _gloffset_GetQueryObjectivARB 516 -#define _gloffset_GetQueryObjectuivARB 517 -#define _gloffset_GetQueryivARB 518 -#define _gloffset_IsQueryARB 519 -#define _gloffset_AttachObjectARB 520 -#define _gloffset_CompileShaderARB 521 -#define _gloffset_CreateProgramObjectARB 522 -#define _gloffset_CreateShaderObjectARB 523 -#define _gloffset_DeleteObjectARB 524 -#define _gloffset_DetachObjectARB 525 -#define _gloffset_GetActiveUniformARB 526 -#define _gloffset_GetAttachedObjectsARB 527 -#define _gloffset_GetHandleARB 528 -#define _gloffset_GetInfoLogARB 529 -#define _gloffset_GetObjectParameterfvARB 530 -#define _gloffset_GetObjectParameterivARB 531 -#define _gloffset_GetShaderSourceARB 532 -#define _gloffset_GetUniformLocationARB 533 -#define _gloffset_GetUniformfvARB 534 -#define _gloffset_GetUniformivARB 535 -#define _gloffset_LinkProgramARB 536 -#define _gloffset_ShaderSourceARB 537 -#define _gloffset_Uniform1fARB 538 -#define _gloffset_Uniform1fvARB 539 -#define _gloffset_Uniform1iARB 540 -#define _gloffset_Uniform1ivARB 541 -#define _gloffset_Uniform2fARB 542 -#define _gloffset_Uniform2fvARB 543 -#define _gloffset_Uniform2iARB 544 -#define _gloffset_Uniform2ivARB 545 -#define _gloffset_Uniform3fARB 546 -#define _gloffset_Uniform3fvARB 547 -#define _gloffset_Uniform3iARB 548 -#define _gloffset_Uniform3ivARB 549 -#define _gloffset_Uniform4fARB 550 -#define _gloffset_Uniform4fvARB 551 -#define _gloffset_Uniform4iARB 552 -#define _gloffset_Uniform4ivARB 553 -#define _gloffset_UniformMatrix2fvARB 554 -#define _gloffset_UniformMatrix3fvARB 555 -#define _gloffset_UniformMatrix4fvARB 556 -#define _gloffset_UseProgramObjectARB 557 -#define _gloffset_ValidateProgramARB 558 -#define _gloffset_BindAttribLocationARB 559 -#define _gloffset_GetActiveAttribARB 560 -#define _gloffset_GetAttribLocationARB 561 -#define _gloffset_DrawBuffersARB 562 -#define _gloffset_RenderbufferStorageMultisample 563 -#define _gloffset_FramebufferTextureARB 564 -#define _gloffset_FramebufferTextureFaceARB 565 -#define _gloffset_ProgramParameteriARB 566 -#define _gloffset_FlushMappedBufferRange 567 -#define _gloffset_MapBufferRange 568 -#define _gloffset_BindVertexArray 569 -#define _gloffset_GenVertexArrays 570 -#define _gloffset_CopyBufferSubData 571 -#define _gloffset_ClientWaitSync 572 -#define _gloffset_DeleteSync 573 -#define _gloffset_FenceSync 574 -#define _gloffset_GetInteger64v 575 -#define _gloffset_GetSynciv 576 -#define _gloffset_IsSync 577 -#define _gloffset_WaitSync 578 -#define _gloffset_DrawElementsBaseVertex 579 -#define _gloffset_DrawRangeElementsBaseVertex 580 -#define _gloffset_MultiDrawElementsBaseVertex 581 -#define _gloffset_BindTransformFeedback 582 -#define _gloffset_DeleteTransformFeedbacks 583 -#define _gloffset_DrawTransformFeedback 584 -#define _gloffset_GenTransformFeedbacks 585 -#define _gloffset_IsTransformFeedback 586 -#define _gloffset_PauseTransformFeedback 587 -#define _gloffset_ResumeTransformFeedback 588 -#define _gloffset_PolygonOffsetEXT 589 -#define _gloffset_GetPixelTexGenParameterfvSGIS 590 -#define _gloffset_GetPixelTexGenParameterivSGIS 591 -#define _gloffset_PixelTexGenParameterfSGIS 592 -#define _gloffset_PixelTexGenParameterfvSGIS 593 -#define _gloffset_PixelTexGenParameteriSGIS 594 -#define _gloffset_PixelTexGenParameterivSGIS 595 -#define _gloffset_SampleMaskSGIS 596 -#define _gloffset_SamplePatternSGIS 597 -#define _gloffset_ColorPointerEXT 598 -#define _gloffset_EdgeFlagPointerEXT 599 -#define _gloffset_IndexPointerEXT 600 -#define _gloffset_NormalPointerEXT 601 -#define _gloffset_TexCoordPointerEXT 602 -#define _gloffset_VertexPointerEXT 603 -#define _gloffset_PointParameterfEXT 604 -#define _gloffset_PointParameterfvEXT 605 -#define _gloffset_LockArraysEXT 606 -#define _gloffset_UnlockArraysEXT 607 -#define _gloffset_CullParameterdvEXT 608 -#define _gloffset_CullParameterfvEXT 609 -#define _gloffset_SecondaryColor3bEXT 610 -#define _gloffset_SecondaryColor3bvEXT 611 -#define _gloffset_SecondaryColor3dEXT 612 -#define _gloffset_SecondaryColor3dvEXT 613 -#define _gloffset_SecondaryColor3fEXT 614 -#define _gloffset_SecondaryColor3fvEXT 615 -#define _gloffset_SecondaryColor3iEXT 616 -#define _gloffset_SecondaryColor3ivEXT 617 -#define _gloffset_SecondaryColor3sEXT 618 -#define _gloffset_SecondaryColor3svEXT 619 -#define _gloffset_SecondaryColor3ubEXT 620 -#define _gloffset_SecondaryColor3ubvEXT 621 -#define _gloffset_SecondaryColor3uiEXT 622 -#define _gloffset_SecondaryColor3uivEXT 623 -#define _gloffset_SecondaryColor3usEXT 624 -#define _gloffset_SecondaryColor3usvEXT 625 -#define _gloffset_SecondaryColorPointerEXT 626 -#define _gloffset_MultiDrawArraysEXT 627 -#define _gloffset_MultiDrawElementsEXT 628 -#define _gloffset_FogCoordPointerEXT 629 -#define _gloffset_FogCoorddEXT 630 -#define _gloffset_FogCoorddvEXT 631 -#define _gloffset_FogCoordfEXT 632 -#define _gloffset_FogCoordfvEXT 633 -#define _gloffset_PixelTexGenSGIX 634 -#define _gloffset_BlendFuncSeparateEXT 635 -#define _gloffset_FlushVertexArrayRangeNV 636 -#define _gloffset_VertexArrayRangeNV 637 -#define _gloffset_CombinerInputNV 638 -#define _gloffset_CombinerOutputNV 639 -#define _gloffset_CombinerParameterfNV 640 -#define _gloffset_CombinerParameterfvNV 641 -#define _gloffset_CombinerParameteriNV 642 -#define _gloffset_CombinerParameterivNV 643 -#define _gloffset_FinalCombinerInputNV 644 -#define _gloffset_GetCombinerInputParameterfvNV 645 -#define _gloffset_GetCombinerInputParameterivNV 646 -#define _gloffset_GetCombinerOutputParameterfvNV 647 -#define _gloffset_GetCombinerOutputParameterivNV 648 -#define _gloffset_GetFinalCombinerInputParameterfvNV 649 -#define _gloffset_GetFinalCombinerInputParameterivNV 650 -#define _gloffset_ResizeBuffersMESA 651 -#define _gloffset_WindowPos2dMESA 652 -#define _gloffset_WindowPos2dvMESA 653 -#define _gloffset_WindowPos2fMESA 654 -#define _gloffset_WindowPos2fvMESA 655 -#define _gloffset_WindowPos2iMESA 656 -#define _gloffset_WindowPos2ivMESA 657 -#define _gloffset_WindowPos2sMESA 658 -#define _gloffset_WindowPos2svMESA 659 -#define _gloffset_WindowPos3dMESA 660 -#define _gloffset_WindowPos3dvMESA 661 -#define _gloffset_WindowPos3fMESA 662 -#define _gloffset_WindowPos3fvMESA 663 -#define _gloffset_WindowPos3iMESA 664 -#define _gloffset_WindowPos3ivMESA 665 -#define _gloffset_WindowPos3sMESA 666 -#define _gloffset_WindowPos3svMESA 667 -#define _gloffset_WindowPos4dMESA 668 -#define _gloffset_WindowPos4dvMESA 669 -#define _gloffset_WindowPos4fMESA 670 -#define _gloffset_WindowPos4fvMESA 671 -#define _gloffset_WindowPos4iMESA 672 -#define _gloffset_WindowPos4ivMESA 673 -#define _gloffset_WindowPos4sMESA 674 -#define _gloffset_WindowPos4svMESA 675 -#define _gloffset_MultiModeDrawArraysIBM 676 -#define _gloffset_MultiModeDrawElementsIBM 677 -#define _gloffset_DeleteFencesNV 678 -#define _gloffset_FinishFenceNV 679 -#define _gloffset_GenFencesNV 680 -#define _gloffset_GetFenceivNV 681 -#define _gloffset_IsFenceNV 682 -#define _gloffset_SetFenceNV 683 -#define _gloffset_TestFenceNV 684 -#define _gloffset_AreProgramsResidentNV 685 -#define _gloffset_BindProgramNV 686 -#define _gloffset_DeleteProgramsNV 687 -#define _gloffset_ExecuteProgramNV 688 -#define _gloffset_GenProgramsNV 689 -#define _gloffset_GetProgramParameterdvNV 690 -#define _gloffset_GetProgramParameterfvNV 691 -#define _gloffset_GetProgramStringNV 692 -#define _gloffset_GetProgramivNV 693 -#define _gloffset_GetTrackMatrixivNV 694 -#define _gloffset_GetVertexAttribPointervNV 695 -#define _gloffset_GetVertexAttribdvNV 696 -#define _gloffset_GetVertexAttribfvNV 697 -#define _gloffset_GetVertexAttribivNV 698 -#define _gloffset_IsProgramNV 699 -#define _gloffset_LoadProgramNV 700 -#define _gloffset_ProgramParameters4dvNV 701 -#define _gloffset_ProgramParameters4fvNV 702 -#define _gloffset_RequestResidentProgramsNV 703 -#define _gloffset_TrackMatrixNV 704 -#define _gloffset_VertexAttrib1dNV 705 -#define _gloffset_VertexAttrib1dvNV 706 -#define _gloffset_VertexAttrib1fNV 707 -#define _gloffset_VertexAttrib1fvNV 708 -#define _gloffset_VertexAttrib1sNV 709 -#define _gloffset_VertexAttrib1svNV 710 -#define _gloffset_VertexAttrib2dNV 711 -#define _gloffset_VertexAttrib2dvNV 712 -#define _gloffset_VertexAttrib2fNV 713 -#define _gloffset_VertexAttrib2fvNV 714 -#define _gloffset_VertexAttrib2sNV 715 -#define _gloffset_VertexAttrib2svNV 716 -#define _gloffset_VertexAttrib3dNV 717 -#define _gloffset_VertexAttrib3dvNV 718 -#define _gloffset_VertexAttrib3fNV 719 -#define _gloffset_VertexAttrib3fvNV 720 -#define _gloffset_VertexAttrib3sNV 721 -#define _gloffset_VertexAttrib3svNV 722 -#define _gloffset_VertexAttrib4dNV 723 -#define _gloffset_VertexAttrib4dvNV 724 -#define _gloffset_VertexAttrib4fNV 725 -#define _gloffset_VertexAttrib4fvNV 726 -#define _gloffset_VertexAttrib4sNV 727 -#define _gloffset_VertexAttrib4svNV 728 -#define _gloffset_VertexAttrib4ubNV 729 -#define _gloffset_VertexAttrib4ubvNV 730 -#define _gloffset_VertexAttribPointerNV 731 -#define _gloffset_VertexAttribs1dvNV 732 -#define _gloffset_VertexAttribs1fvNV 733 -#define _gloffset_VertexAttribs1svNV 734 -#define _gloffset_VertexAttribs2dvNV 735 -#define _gloffset_VertexAttribs2fvNV 736 -#define _gloffset_VertexAttribs2svNV 737 -#define _gloffset_VertexAttribs3dvNV 738 -#define _gloffset_VertexAttribs3fvNV 739 -#define _gloffset_VertexAttribs3svNV 740 -#define _gloffset_VertexAttribs4dvNV 741 -#define _gloffset_VertexAttribs4fvNV 742 -#define _gloffset_VertexAttribs4svNV 743 -#define _gloffset_VertexAttribs4ubvNV 744 -#define _gloffset_GetTexBumpParameterfvATI 745 -#define _gloffset_GetTexBumpParameterivATI 746 -#define _gloffset_TexBumpParameterfvATI 747 -#define _gloffset_TexBumpParameterivATI 748 -#define _gloffset_AlphaFragmentOp1ATI 749 -#define _gloffset_AlphaFragmentOp2ATI 750 -#define _gloffset_AlphaFragmentOp3ATI 751 -#define _gloffset_BeginFragmentShaderATI 752 -#define _gloffset_BindFragmentShaderATI 753 -#define _gloffset_ColorFragmentOp1ATI 754 -#define _gloffset_ColorFragmentOp2ATI 755 -#define _gloffset_ColorFragmentOp3ATI 756 -#define _gloffset_DeleteFragmentShaderATI 757 -#define _gloffset_EndFragmentShaderATI 758 -#define _gloffset_GenFragmentShadersATI 759 -#define _gloffset_PassTexCoordATI 760 -#define _gloffset_SampleMapATI 761 -#define _gloffset_SetFragmentShaderConstantATI 762 -#define _gloffset_PointParameteriNV 763 -#define _gloffset_PointParameterivNV 764 -#define _gloffset_ActiveStencilFaceEXT 765 -#define _gloffset_BindVertexArrayAPPLE 766 -#define _gloffset_DeleteVertexArraysAPPLE 767 -#define _gloffset_GenVertexArraysAPPLE 768 -#define _gloffset_IsVertexArrayAPPLE 769 -#define _gloffset_GetProgramNamedParameterdvNV 770 -#define _gloffset_GetProgramNamedParameterfvNV 771 -#define _gloffset_ProgramNamedParameter4dNV 772 -#define _gloffset_ProgramNamedParameter4dvNV 773 -#define _gloffset_ProgramNamedParameter4fNV 774 -#define _gloffset_ProgramNamedParameter4fvNV 775 -#define _gloffset_DepthBoundsEXT 776 -#define _gloffset_BlendEquationSeparateEXT 777 -#define _gloffset_BindFramebufferEXT 778 -#define _gloffset_BindRenderbufferEXT 779 -#define _gloffset_CheckFramebufferStatusEXT 780 -#define _gloffset_DeleteFramebuffersEXT 781 -#define _gloffset_DeleteRenderbuffersEXT 782 -#define _gloffset_FramebufferRenderbufferEXT 783 -#define _gloffset_FramebufferTexture1DEXT 784 -#define _gloffset_FramebufferTexture2DEXT 785 -#define _gloffset_FramebufferTexture3DEXT 786 -#define _gloffset_GenFramebuffersEXT 787 -#define _gloffset_GenRenderbuffersEXT 788 -#define _gloffset_GenerateMipmapEXT 789 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 790 -#define _gloffset_GetRenderbufferParameterivEXT 791 -#define _gloffset_IsFramebufferEXT 792 -#define _gloffset_IsRenderbufferEXT 793 -#define _gloffset_RenderbufferStorageEXT 794 -#define _gloffset_BlitFramebufferEXT 795 -#define _gloffset_BufferParameteriAPPLE 796 -#define _gloffset_FlushMappedBufferRangeAPPLE 797 -#define _gloffset_FramebufferTextureLayerEXT 798 -#define _gloffset_ColorMaskIndexedEXT 799 -#define _gloffset_DisableIndexedEXT 800 -#define _gloffset_EnableIndexedEXT 801 -#define _gloffset_GetBooleanIndexedvEXT 802 -#define _gloffset_GetIntegerIndexedvEXT 803 -#define _gloffset_IsEnabledIndexedEXT 804 -#define _gloffset_BeginConditionalRenderNV 805 -#define _gloffset_EndConditionalRenderNV 806 -#define _gloffset_BeginTransformFeedbackEXT 807 -#define _gloffset_BindBufferBaseEXT 808 -#define _gloffset_BindBufferOffsetEXT 809 -#define _gloffset_BindBufferRangeEXT 810 -#define _gloffset_EndTransformFeedbackEXT 811 -#define _gloffset_GetTransformFeedbackVaryingEXT 812 -#define _gloffset_TransformFeedbackVaryingsEXT 813 -#define _gloffset_ProvokingVertexEXT 814 -#define _gloffset_GetTexParameterPointervAPPLE 815 -#define _gloffset_TextureRangeAPPLE 816 -#define _gloffset_GetObjectParameterivAPPLE 817 -#define _gloffset_ObjectPurgeableAPPLE 818 -#define _gloffset_ObjectUnpurgeableAPPLE 819 -#define _gloffset_StencilFuncSeparateATI 820 -#define _gloffset_ProgramEnvParameters4fvEXT 821 -#define _gloffset_ProgramLocalParameters4fvEXT 822 -#define _gloffset_GetQueryObjecti64vEXT 823 -#define _gloffset_GetQueryObjectui64vEXT 824 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 825 -#define _gloffset_EGLImageTargetTexture2DOES 826 -#define _gloffset_FIRST_DYNAMIC 827 - -#else - -#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] -#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] -#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] -#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] -#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] -#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] -#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] -#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] -#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] -#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] -#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] -#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] -#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] -#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] -#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] -#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] -#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index] -#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index] -#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index] -#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index] -#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index] -#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index] -#define _gloffset_DrawArraysInstanced driDispatchRemapTable[DrawArraysInstanced_remap_index] -#define _gloffset_DrawElementsInstanced driDispatchRemapTable[DrawElementsInstanced_remap_index] -#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] -#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] -#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] -#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index] -#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index] -#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index] -#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index] -#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index] -#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index] -#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index] -#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index] -#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index] -#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index] -#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index] -#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index] -#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index] -#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index] -#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index] -#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index] -#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index] -#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index] -#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index] -#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index] -#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index] -#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index] -#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index] -#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index] -#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index] -#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index] -#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index] -#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index] -#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index] -#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index] -#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index] -#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index] -#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index] -#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index] -#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index] -#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index] -#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index] -#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index] -#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index] -#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index] -#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index] -#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index] -#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index] -#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index] -#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index] -#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index] -#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index] -#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index] -#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index] -#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index] -#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index] -#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index] -#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index] -#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index] -#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index] -#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index] -#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index] -#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index] -#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index] -#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index] -#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index] -#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index] -#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index] -#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index] -#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index] -#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index] -#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index] -#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index] -#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index] -#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index] -#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index] -#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index] -#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index] -#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index] -#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index] -#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index] -#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index] -#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index] -#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index] -#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index] -#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index] -#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index] -#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index] -#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index] -#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index] -#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index] -#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index] -#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index] -#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index] -#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index] -#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index] -#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index] -#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index] -#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index] -#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index] -#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index] -#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index] -#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index] -#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index] -#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index] -#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index] -#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index] -#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index] -#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index] -#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index] -#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index] -#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index] -#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index] -#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index] -#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index] -#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index] -#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index] -#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index] -#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index] -#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index] -#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index] -#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index] -#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index] -#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index] -#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index] -#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index] -#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index] -#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index] -#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index] -#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index] -#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] -#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] -#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] -#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] -#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index] -#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index] -#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index] -#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index] -#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index] -#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index] -#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index] -#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index] -#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index] -#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index] -#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index] -#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index] -#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] -#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] -#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] -#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] -#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] -#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] -#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index] -#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index] -#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index] -#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index] -#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index] -#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index] -#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index] -#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] -#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] -#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] -#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index] -#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index] -#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index] -#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index] -#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index] -#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index] -#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index] -#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index] -#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index] -#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index] -#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index] -#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index] -#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index] -#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index] -#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index] -#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index] -#define _gloffset_CullParameterdvEXT driDispatchRemapTable[CullParameterdvEXT_remap_index] -#define _gloffset_CullParameterfvEXT driDispatchRemapTable[CullParameterfvEXT_remap_index] -#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index] -#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index] -#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index] -#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index] -#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index] -#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index] -#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index] -#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index] -#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index] -#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index] -#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index] -#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index] -#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index] -#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index] -#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index] -#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index] -#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index] -#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] -#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] -#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index] -#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index] -#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index] -#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index] -#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index] -#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index] -#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index] -#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index] -#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index] -#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index] -#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index] -#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index] -#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index] -#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index] -#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index] -#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index] -#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index] -#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index] -#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index] -#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index] -#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index] -#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index] -#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index] -#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index] -#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index] -#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index] -#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index] -#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index] -#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index] -#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index] -#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index] -#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index] -#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index] -#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index] -#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index] -#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index] -#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index] -#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index] -#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index] -#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index] -#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index] -#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index] -#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index] -#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index] -#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index] -#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index] -#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index] -#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index] -#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index] -#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index] -#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index] -#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index] -#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index] -#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index] -#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index] -#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index] -#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index] -#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index] -#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index] -#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index] -#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index] -#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index] -#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index] -#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index] -#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index] -#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index] -#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index] -#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index] -#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index] -#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] -#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] -#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] -#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] -#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] -#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] -#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index] -#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index] -#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index] -#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index] -#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index] -#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index] -#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index] -#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index] -#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index] -#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index] -#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index] -#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index] -#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index] -#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index] -#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index] -#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index] -#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index] -#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index] -#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index] -#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index] -#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index] -#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index] -#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index] -#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index] -#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index] -#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index] -#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index] -#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index] -#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index] -#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index] -#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index] -#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index] -#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index] -#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index] -#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index] -#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index] -#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index] -#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index] -#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] -#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] -#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] -#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index] -#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index] -#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index] -#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index] -#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] -#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] -#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] -#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index] -#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index] -#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index] -#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index] -#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index] -#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index] -#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index] -#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index] -#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index] -#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index] -#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index] -#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index] -#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index] -#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index] -#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] -#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] -#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] -#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] -#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index] -#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index] -#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index] -#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index] -#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index] -#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index] -#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index] -#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index] -#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index] -#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index] -#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index] -#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index] -#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index] -#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index] -#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index] -#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index] -#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index] -#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index] -#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index] -#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index] -#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index] -#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index] -#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index] -#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] -#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] -#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] -#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] -#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] -#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] -#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] -#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] -#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] -#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] -#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] -#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] -#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] -#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] -#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index] -#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index] -#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index] -#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index] -#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index] -#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index] -#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index] -#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] -#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] -#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] -#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] -#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] -#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] -#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] -#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] -#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] -#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] -#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] -#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] -#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] - -#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ - -#endif /* !defined( _GLAPI_OFFSETS_H_ ) */ diff --git a/mesalib/src/mapi/glapi/glapitable.h b/mesalib/src/mapi/glapi/glapitable.h index 7c8da64ab..436a74c0c 100644 --- a/mesalib/src/mapi/glapi/glapitable.h +++ b/mesalib/src/mapi/glapi/glapitable.h @@ -1,872 +1,926 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _GLAPI_TABLE_H_ ) -# define _GLAPI_TABLE_H_ - -#ifndef GLAPIENTRYP -# ifndef GLAPIENTRY -# define GLAPIENTRY -# endif - -# define GLAPIENTRYP GLAPIENTRY * -#endif - - -struct _glapi_table -{ - void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ - void (GLAPIENTRYP EndList)(void); /* 1 */ - void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ - void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ - void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ - GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ - void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ - void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ - void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ - void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ - void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ - void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ - void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ - void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ - void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ - void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ - void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ - void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ - void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ - void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ - void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ - void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ - void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ - void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ - void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ - void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ - void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ - void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ - void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ - void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ - void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ - void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ - void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ - void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ - void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ - void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ - void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ - void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ - void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ - void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ - void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ - void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ - void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ - void (GLAPIENTRYP End)(void); /* 43 */ - void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ - void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ - void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ - void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ - void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ - void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ - void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ - void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ - void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ - void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ - void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ - void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ - void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ - void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ - void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ - void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ - void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ - void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ - void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ - void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ - void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ - void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ - void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ - void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ - void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ - void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ - void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ - void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ - void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ - void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ - void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ - void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ - void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ - void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ - void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ - void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ - void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ - void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ - void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ - void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ - void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ - void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ - void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ - void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ - void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ - void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ - void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ - void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ - void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ - void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ - void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ - void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ - void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ - void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ - void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ - void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ - void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ - void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ - void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ - void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ - void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ - void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ - void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ - void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ - void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ - void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ - void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ - void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ - void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ - void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ - void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ - void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ - void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ - void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ - void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ - void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ - void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ - void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ - void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ - void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ - void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ - void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ - void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ - void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ - void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ - void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ - void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ - void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ - void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ - void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ - void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ - void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ - void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ - void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ - void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ - void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ - void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ - void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ - void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ - void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ - void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ - void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ - void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ - void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ - void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ - void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ - void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ - void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ - void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ - void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ - void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ - void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ - void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ - void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ - void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ - void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ - void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ - void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ - void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ - void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ - void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ - void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ - void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ - void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ - void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ - void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ - void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ - void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ - void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ - void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ - void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ - void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ - void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ - void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ - void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ - void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ - void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ - void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ - void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ - void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ - void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ - void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ - void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ - void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ - void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ - void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ - void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ - void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ - void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ - void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ - void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ - void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ - GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ - void (GLAPIENTRYP InitNames)(void); /* 197 */ - void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ - void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ - void (GLAPIENTRYP PopName)(void); /* 200 */ - void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ - void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ - void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ - void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ - void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ - void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ - void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ - void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ - void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ - void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ - void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ - void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ - void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ - void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ - void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ - void (GLAPIENTRYP Finish)(void); /* 216 */ - void (GLAPIENTRYP Flush)(void); /* 217 */ - void (GLAPIENTRYP PopAttrib)(void); /* 218 */ - void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ - void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ - void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ - void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ - void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ - void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ - void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ - void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ - void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ - void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ - void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ - void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ - void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ - void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ - void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ - void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ - void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ - void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ - void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ - void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ - void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ - void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ - void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ - void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ - void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ - void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ - void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ - void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ - void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ - void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ - void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ - void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ - void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ - void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ - void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ - void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ - void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ - void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ - void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ - void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ - void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ - void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ - GLenum (GLAPIENTRYP GetError)(void); /* 261 */ - void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ - void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ - void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ - void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ - void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ - void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ - void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ - void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ - void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ - void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ - void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ - void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ - void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ - const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ - void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ - void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ - void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ - void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ - void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ - void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ - void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ - void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ - void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ - void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ - GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ - GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ - void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ - void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ - void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ - void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ - void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ - void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ - void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ - void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ - void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ - void (GLAPIENTRYP PopMatrix)(void); /* 297 */ - void (GLAPIENTRYP PushMatrix)(void); /* 298 */ - void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ - void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ - void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ - void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ - void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ - void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ - void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ - void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ - void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ - void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ - void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ - void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ - void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ - void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ - void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ - void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ - void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ - void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ - void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ - void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ - void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ - void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ - void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ - GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ - void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ - void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ - void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ - void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ - void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ - void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ - void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ - GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ - void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ - void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ - void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ - void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ - void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ - void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ - void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ - void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ - void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ - void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ - void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ - void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ - void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ - void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ - void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ - void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ - void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ - void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ - void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ - void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ - void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ - void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ - void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ - void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ - void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ - void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ - void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ - void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ - void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ - void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ - void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ - void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ - void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ - void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ - void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ - void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ - void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ - void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ - void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ - void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ - void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ - void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ - void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ - void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */ - void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */ - void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ - void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ - void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ - void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ - void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ - void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ - void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ - void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ - void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ - void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ - void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ - void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ - void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ - void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ - void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ - void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ - void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ - void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ - void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ - void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ - void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ - void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ - void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ - void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ - void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ - void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ - void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ - void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ - void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ - void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ - void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ - void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ - void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */ - GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */ - GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */ - void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */ - void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */ - void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */ - void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ - void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ - void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */ - void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ - void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */ - GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */ - GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */ - void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ - void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */ - void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */ - void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */ - void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */ - void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */ - void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ - void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ - void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ - void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 430 */ - void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 431 */ - void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 432 */ - void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 433 */ - void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 434 */ - void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 435 */ - void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 436 */ - void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 437 */ - void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 438 */ - void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 439 */ - void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 440 */ - void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 441 */ - void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 442 */ - void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 443 */ - void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 444 */ - void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 445 */ - void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 446 */ - void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 447 */ - void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 448 */ - void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 449 */ - void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 450 */ - void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 451 */ - void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 452 */ - void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 453 */ - void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 454 */ - void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 455 */ - void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 456 */ - void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 457 */ - void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 458 */ - void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 459 */ - void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 460 */ - void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 461 */ - void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 462 */ - void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 463 */ - void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 464 */ - void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 465 */ - void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 466 */ - void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 467 */ - void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 468 */ - void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 469 */ - void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 470 */ - void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 471 */ - void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 472 */ - void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 473 */ - void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 474 */ - void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 475 */ - void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 476 */ - void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 477 */ - void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 478 */ - void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 479 */ - void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 480 */ - void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 481 */ - void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 482 */ - void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 483 */ - void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 484 */ - void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 485 */ - void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 486 */ - void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 487 */ - void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 488 */ - void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 489 */ - void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 490 */ - void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 491 */ - void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 492 */ - void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 493 */ - void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 494 */ - void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 495 */ - void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 496 */ - void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 497 */ - void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 498 */ - void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 499 */ - void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 500 */ - void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 501 */ - void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 502 */ - void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 503 */ - void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 504 */ - void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 505 */ - void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 506 */ - void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 507 */ - void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 508 */ - GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 509 */ - GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 510 */ - GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 511 */ - void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 512 */ - void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 513 */ - void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 514 */ - void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 515 */ - void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 516 */ - void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 517 */ - void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 518 */ - GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 519 */ - void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 520 */ - void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 521 */ - GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 522 */ - GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 523 */ - void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 524 */ - void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 525 */ - void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 526 */ - void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 527 */ - GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 528 */ - void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 529 */ - void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 530 */ - void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 531 */ - void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 532 */ - GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 533 */ - void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 534 */ - void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 535 */ - void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 536 */ - void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 537 */ - void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 538 */ - void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 539 */ - void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 540 */ - void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 541 */ - void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 542 */ - void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 543 */ - void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 544 */ - void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 545 */ - void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 546 */ - void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 547 */ - void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 548 */ - void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 549 */ - void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 550 */ - void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 551 */ - void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 552 */ - void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 553 */ - void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 554 */ - void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 555 */ - void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 556 */ - void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 557 */ - void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 558 */ - void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 559 */ - void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 560 */ - GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 561 */ - void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 562 */ - void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 563 */ - void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 564 */ - void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 565 */ - void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 566 */ - void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 567 */ - GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 568 */ - void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 569 */ - void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 570 */ - void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 571 */ - GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 572 */ - void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 573 */ - GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 574 */ - void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 575 */ - void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 576 */ - GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 577 */ - void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 578 */ - void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 579 */ - void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 580 */ - void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 581 */ - void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 582 */ - void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 583 */ - void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 584 */ - void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 585 */ - GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 586 */ - void (GLAPIENTRYP PauseTransformFeedback)(void); /* 587 */ - void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 588 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 589 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 590 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 591 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 592 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 593 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 594 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 595 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 596 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 597 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 598 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 599 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 600 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 601 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 602 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 603 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 604 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 605 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 606 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 607 */ - void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 608 */ - void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 609 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 610 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 611 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 612 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 613 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 614 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 615 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 616 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 617 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 618 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 619 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 620 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 621 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 622 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 623 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 624 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 625 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 626 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 627 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 628 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 629 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 630 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 631 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 632 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 633 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 634 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 635 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 636 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 637 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 638 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 639 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 640 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 641 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 642 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 643 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 644 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 645 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 646 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 647 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 648 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 649 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 650 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 651 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 652 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 653 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 654 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 655 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 656 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 657 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 658 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 659 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 660 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 661 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 662 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 663 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 664 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 665 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 666 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 667 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 668 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 669 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 670 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 671 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 672 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 673 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 674 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 675 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 676 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 677 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 678 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 679 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 680 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 681 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 682 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 683 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 684 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 685 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 686 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 687 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 688 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 689 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 690 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 691 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 692 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 693 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 694 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 695 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 696 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 697 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 698 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 699 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 700 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 701 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 702 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 703 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 704 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 705 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 706 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 707 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 708 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 709 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 710 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 711 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 712 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 713 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 714 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 715 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 716 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 717 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 718 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 719 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 720 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 721 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 722 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 723 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 724 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 725 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 726 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 727 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 728 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 729 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 730 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 731 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 732 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 733 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 734 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 735 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 736 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 737 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 738 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 739 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 740 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 741 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 742 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 743 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 744 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 745 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 746 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 747 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 748 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 749 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 750 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 751 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 752 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 753 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 754 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 755 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 756 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 757 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 758 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 759 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 760 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 761 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 762 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 763 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 764 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 765 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 766 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 767 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 768 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 769 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 770 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 771 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 772 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 773 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 774 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 775 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 776 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 777 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 778 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 779 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 780 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 781 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 782 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 783 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 784 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 785 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 786 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 787 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 788 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 789 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 790 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 791 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 792 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 793 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 794 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 795 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 796 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 797 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 798 */ - void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 799 */ - void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 800 */ - void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 801 */ - void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 802 */ - void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 803 */ - GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 804 */ - void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 805 */ - void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 806 */ - void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 807 */ - void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 808 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 809 */ - void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 810 */ - void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 811 */ - void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 812 */ - void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 813 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 814 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 815 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 816 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 817 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 818 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 819 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 820 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 821 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 822 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 823 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 824 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 825 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 826 */ -}; - -#endif /* !defined( _GLAPI_TABLE_H_ ) */ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_TABLE_H_ ) +# define _GLAPI_TABLE_H_ + +#ifndef GLAPIENTRYP +# ifndef GLAPIENTRY +# define GLAPIENTRY +# endif + +# define GLAPIENTRYP GLAPIENTRY * +#endif + + +struct _glapi_table +{ + void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ + void (GLAPIENTRYP EndList)(void); /* 1 */ + void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ + void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ + void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ + GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ + void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ + void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ + void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ + void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ + void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ + void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ + void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ + void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ + void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ + void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ + void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ + void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ + void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ + void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ + void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ + void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ + void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ + void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ + void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ + void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ + void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ + void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ + void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ + void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ + void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ + void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ + void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ + void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ + void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ + void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ + void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ + void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ + void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ + void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ + void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ + void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ + void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ + void (GLAPIENTRYP End)(void); /* 43 */ + void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ + void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ + void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ + void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ + void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ + void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ + void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ + void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ + void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ + void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ + void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ + void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ + void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ + void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ + void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ + void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ + void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ + void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ + void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ + void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ + void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ + void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ + void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ + void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ + void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ + void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ + void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ + void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ + void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ + void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ + void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ + void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ + void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ + void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ + void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ + void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ + void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ + void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ + void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ + void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ + void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ + void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ + void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ + void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ + void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ + void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ + void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ + void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ + void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ + void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ + void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ + void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ + void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ + void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ + void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ + void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ + void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ + void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ + void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ + void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ + void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ + void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ + void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ + void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ + void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ + void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ + void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ + void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ + void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ + void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ + void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ + void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ + void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ + void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ + void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ + void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ + void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ + void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ + void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ + void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ + void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ + void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ + void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ + void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ + void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ + void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ + void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ + void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ + void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ + void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ + void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ + void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ + void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ + void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ + void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ + void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ + void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ + void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ + void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ + void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ + void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ + void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ + void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ + void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ + void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ + void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ + void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ + void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ + void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ + void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ + void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ + void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ + void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ + void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ + void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ + void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ + void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ + void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ + void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ + void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ + void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ + void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ + void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ + void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ + void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ + void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ + void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ + void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ + void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ + void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ + void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ + void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ + void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ + void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ + void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ + void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ + void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ + void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ + void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ + void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ + void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ + void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ + void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ + void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ + void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ + void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ + void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ + void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ + void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ + void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ + void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ + void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ + GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ + void (GLAPIENTRYP InitNames)(void); /* 197 */ + void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ + void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ + void (GLAPIENTRYP PopName)(void); /* 200 */ + void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ + void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ + void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ + void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ + void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ + void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ + void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ + void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ + void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ + void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ + void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ + void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ + void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ + void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ + void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ + void (GLAPIENTRYP Finish)(void); /* 216 */ + void (GLAPIENTRYP Flush)(void); /* 217 */ + void (GLAPIENTRYP PopAttrib)(void); /* 218 */ + void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ + void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ + void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ + void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ + void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ + void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ + void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ + void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ + void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ + void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ + void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ + void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ + void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ + void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ + void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ + void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ + void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ + void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ + void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ + void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ + void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ + void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ + void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ + void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ + void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ + void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ + void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ + void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ + void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ + void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ + void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ + void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ + void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ + void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ + void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ + void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ + void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ + void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ + void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ + void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ + void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ + void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ + GLenum (GLAPIENTRYP GetError)(void); /* 261 */ + void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ + void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ + void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ + void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ + void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ + void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ + void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ + void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ + void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ + void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ + void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ + void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ + void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ + const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ + void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ + void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ + void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ + void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ + void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ + void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ + void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ + void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ + void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ + void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ + GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ + GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ + void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ + void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ + void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ + void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ + void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ + void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ + void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ + void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ + void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ + void (GLAPIENTRYP PopMatrix)(void); /* 297 */ + void (GLAPIENTRYP PushMatrix)(void); /* 298 */ + void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ + void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ + void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ + void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ + void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ + void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ + void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ + void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ + void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ + void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ + void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ + void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ + void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ + void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ + void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ + void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ + void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ + void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ + void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ + void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ + void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ + void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ + void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ + GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ + void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ + void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ + void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ + void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ + void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ + void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ + void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ + GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ + void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ + void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ + void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ + void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ + void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ + void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ + void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ + void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ + void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ + void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ + void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ + void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ + void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ + void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ + void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ + void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ + void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ + void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ + void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ + void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ + void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ + void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ + void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ + void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ + void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ + void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ + void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ + void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ + void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ + void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ + void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ + void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ + void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ + void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ + void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ + void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ + void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ + void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ + void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ + void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ + void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ + void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ + void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ + void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */ + void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */ + void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ + void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ + void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ + void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ + void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ + void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ + void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ + void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ + void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ + void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ + void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ + void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ + void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ + void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ + void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ + void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ + void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ + void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ + void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ + void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ + void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ + void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ + void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ + void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ + void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ + void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ + void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ + void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ + void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ + void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ + void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ + void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ + void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */ + GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */ + GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */ + void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */ + void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */ + void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */ + void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ + void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ + void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */ + void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ + void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */ + GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */ + GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */ + void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ + void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */ + void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */ + void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */ + void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */ + void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */ + void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ + void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ + void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ + void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */ + void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); /* 431 */ + void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */ + void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */ + void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */ + const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */ + void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */ + void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */ + void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */ + void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */ + void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */ + void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */ + void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */ + void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */ + void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */ + void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */ + void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */ + void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */ + void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */ + void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */ + void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */ + void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */ + void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */ + void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */ + void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */ + void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */ + void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */ + void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */ + void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */ + void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */ + void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */ + void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */ + void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */ + void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */ + void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */ + void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */ + void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */ + void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */ + void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */ + void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */ + void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */ + void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */ + void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */ + void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */ + void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */ + void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */ + void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */ + void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */ + void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */ + void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */ + void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */ + void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */ + void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */ + void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */ + void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */ + void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */ + void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */ + void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */ + void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */ + void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */ + void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */ + void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */ + void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */ + void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */ + void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */ + void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */ + void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */ + void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */ + void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */ + void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */ + void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */ + void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */ + void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */ + void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */ + void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */ + void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */ + GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */ + GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */ + GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */ + void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */ + void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */ + void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */ + void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */ + void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */ + void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */ + void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */ + GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */ + void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */ + void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */ + GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */ + GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */ + void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */ + void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */ + void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */ + void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */ + GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */ + void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */ + void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */ + void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */ + void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */ + GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */ + void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */ + void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */ + void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */ + void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */ + void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */ + void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */ + void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */ + void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */ + void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */ + void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */ + void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */ + void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */ + void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */ + void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */ + void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */ + void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */ + void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */ + void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */ + void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */ + void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */ + void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */ + void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ + void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ + void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */ + void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */ + void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */ + void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */ + GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */ + void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */ + void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */ + void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */ + void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */ + void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */ + void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */ + void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */ + void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 578 */ + GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 579 */ + void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 580 */ + void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 581 */ + void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 582 */ + GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 583 */ + void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 584 */ + GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 585 */ + void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 586 */ + void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 587 */ + GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 588 */ + void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 589 */ + void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 590 */ + void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */ + void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 592 */ + void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 593 */ + void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 594 */ + void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 595 */ + void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 596 */ + GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 597 */ + void (GLAPIENTRYP PauseTransformFeedback)(void); /* 598 */ + void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 599 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 600 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 601 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 602 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 603 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 604 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 605 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 606 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 607 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 608 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 609 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 610 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 611 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 612 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 613 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 614 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 615 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 616 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 617 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 618 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 619 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 620 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 621 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 622 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 623 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 624 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 625 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 626 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 627 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 628 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 629 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 630 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 631 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 632 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 633 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 634 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 635 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 636 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 637 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 638 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 639 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 640 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 641 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 642 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 643 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 644 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 645 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 646 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 647 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 648 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 649 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 650 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 651 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 652 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 653 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 654 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 655 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 656 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 657 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 658 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 659 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 660 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 661 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 662 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 663 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 664 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 665 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 666 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 667 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 668 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 669 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 670 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 671 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 672 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 673 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 674 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 675 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 676 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 677 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 678 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 679 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 680 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 681 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 682 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 683 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 684 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 685 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 686 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 687 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 688 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 689 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 690 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 691 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 692 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 693 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 694 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 695 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 696 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 697 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 698 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 699 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 700 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 701 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 702 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 703 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 704 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 705 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 706 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 707 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 708 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 709 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 710 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 711 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 712 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 713 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 714 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 715 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 716 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 717 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 718 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 719 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 720 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 721 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 722 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 723 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 724 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 725 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 726 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 727 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 728 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 729 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 730 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 731 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 732 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 733 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 734 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 735 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 736 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 737 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 738 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 739 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 740 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 741 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 742 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 743 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 744 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 745 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 746 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 747 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 748 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 749 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 750 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 751 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 752 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 753 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 754 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 755 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 756 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 757 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 758 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 759 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 760 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 761 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 762 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 763 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 764 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 765 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 766 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 767 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 768 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 769 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 770 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 771 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 772 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 773 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 774 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 775 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 776 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 777 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 778 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 779 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 780 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 781 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 782 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 783 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 784 */ + void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 785 */ + void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 786 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 787 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 788 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 789 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 790 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 791 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 792 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 793 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 794 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 795 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 796 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 797 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 798 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 799 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 800 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 801 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 802 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 803 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 804 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 805 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 806 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 807 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 808 */ + void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 809 */ + GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 810 */ + void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 811 */ + void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 812 */ + void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 813 */ + void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 814 */ + void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 815 */ + void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 816 */ + void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 817 */ + void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 818 */ + void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 819 */ + void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 820 */ + void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 821 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 822 */ + void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 823 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 824 */ + void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 825 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 826 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 827 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 828 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 829 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 830 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 831 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 832 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 833 */ + void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 834 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 835 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 836 */ + void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 837 */ + void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 838 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 839 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 840 */ + void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 841 */ + void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 842 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 843 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 844 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 845 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 846 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 847 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 848 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 849 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 850 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 851 */ + void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 852 */ + void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 853 */ + void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 854 */ + void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 855 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 856 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 857 */ + void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 858 */ + void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 859 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 860 */ + void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 861 */ + void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 862 */ + void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 863 */ + void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 864 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 865 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 866 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 867 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 868 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 869 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 870 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 871 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 872 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 873 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 874 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 875 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 876 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 877 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 878 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 879 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 880 */ +}; + +#endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/mesalib/src/mapi/glapi/glapitemp.h b/mesalib/src/mapi/glapi/glapitemp.h index 2050e213d..c2c193bb1 100644 --- a/mesalib/src/mapi/glapi/glapitemp.h +++ b/mesalib/src/mapi/glapi/glapitemp.h @@ -1,7204 +1,7806 @@ -/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) -# define HIDDEN __attribute__((visibility("hidden"))) -# else -# define HIDDEN -# endif - -/* - * This file is a template which generates the OpenGL API entry point - * functions. It should be included by a .c file which first defines - * the following macros: - * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 - * KEYWORD2 - usually nothing, but might be __stdcall on Win32 - * NAME(n) - builds the final function name (usually add "gl" prefix) - * DISPATCH(func, args, msg) - code to do dispatch of named function. - * msg is a printf-style debug message. - * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value - * - * Here is an example which generates the usual OpenGL functions: - * #define KEYWORD1 - * #define KEYWORD2 - * #define NAME(func) gl##func - * #define DISPATCH(func, args, msg) \ - * struct _glapi_table *dispatch = CurrentDispatch; \ - * (*dispatch->func) args - * #define RETURN DISPATCH(func, args, msg) \ - * struct _glapi_table *dispatch = CurrentDispatch; \ - * return (*dispatch->func) args - * - */ - - -#if defined( NAME ) -#ifndef KEYWORD1 -#define KEYWORD1 -#endif - -#ifndef KEYWORD1_ALT -#define KEYWORD1_ALT HIDDEN -#endif - -#ifndef KEYWORD2 -#define KEYWORD2 -#endif - -#ifndef DISPATCH -#error DISPATCH must be defined -#endif - -#ifndef RETURN_DISPATCH -#error RETURN_DISPATCH must be defined -#endif - - -#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS - -KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) -{ - DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(EndList)(void) -{ - DISPATCH(EndList, (), (F, "glEndList();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) -{ - DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list)); -} - -KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists) -{ - DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) -{ - DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range)); -} - -KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) -{ - RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); -} - -KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) -{ - DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); -} - -KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) -{ - DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) -{ - DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v) -{ - DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v) -{ - DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v) -{ - DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) -{ - DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v) -{ - DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v) -{ - DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v) -{ - DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v) -{ - DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v) -{ - DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) -{ - DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v) -{ - DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) -{ - DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v) -{ - DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v) -{ - DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) -{ - DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v) -{ - DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) -{ - DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v) -{ - DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) -{ - DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v) -{ - DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) -{ - DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v) -{ - DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) -{ - DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v) -{ - DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) -{ - DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag) -{ - DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag)); -} - -KEYWORD1 void KEYWORD2 NAME(End)(void) -{ - DISPATCH(End, (), (F, "glEnd();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) -{ - DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c) -{ - DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) -{ - DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c) -{ - DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) -{ - DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c) -{ - DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) -{ - DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c) -{ - DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) -{ - DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v) -{ - DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) -{ - DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v) -{ - DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) -{ - DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v) -{ - DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) -{ - DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v) -{ - DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) -{ - DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v) -{ - DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) -{ - DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v) -{ - DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) -{ - DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v) -{ - DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) -{ - DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v) -{ - DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) -{ - DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v) -{ - DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v) -{ - DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v) -{ - DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) -{ - DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v) -{ - DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v) -{ - DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v) -{ - DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v) -{ - DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v) -{ - DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v) -{ - DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) -{ - DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2) -{ - DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) -{ - DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2) -{ - DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) -{ - DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2) -{ - DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) -{ - DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2) -{ - DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) -{ - DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v) -{ - DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) -{ - DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v) -{ - DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) -{ - DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v) -{ - DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) -{ - DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v) -{ - DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) -{ - DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v) -{ - DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) -{ - DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v) -{ - DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) -{ - DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v) -{ - DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) -{ - DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v) -{ - DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) -{ - DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v) -{ - DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) -{ - DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v) -{ - DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) -{ - DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v) -{ - DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) -{ - DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v) -{ - DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v) -{ - DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v) -{ - DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) -{ - DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v) -{ - DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) -{ - DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v) -{ - DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) -{ - DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v) -{ - DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) -{ - DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v) -{ - DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) -{ - DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v) -{ - DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) -{ - DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v) -{ - DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v) -{ - DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v) -{ - DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) -{ - DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v) -{ - DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v) -{ - DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v) -{ - DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v) -{ - DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v) -{ - DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v) -{ - DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation) -{ - DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) -{ - DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) -{ - DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) -{ - DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params) -{ - DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) -{ - DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params) -{ - DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) -{ - DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) -{ - DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) -{ - DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params) -{ - DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) -{ - DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params) -{ - DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) -{ - DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params) -{ - DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) -{ - DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params) -{ - DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) -{ - DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern)); -} - -KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) -{ - DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width)); -} - -KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) -{ - DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params) -{ - DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) -{ - DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params) -{ - DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) -{ - DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) -{ - DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask) -{ - DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask)); -} - -KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) -{ - DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) -{ - DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) -{ - DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) -{ - DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) -{ - DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) -{ - DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params) -{ - DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) -{ - DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params) -{ - DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) -{ - DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params) -{ - DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer) -{ - DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) -{ - DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer)); -} - -KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) -{ - RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(InitNames)(void) -{ - DISPATCH(InitNames, (), (F, "glInitNames();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) -{ - DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); -} - -KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) -{ - DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token)); -} - -KEYWORD1 void KEYWORD2 NAME(PopName)(void) -{ - DISPATCH(PopName, (), (F, "glPopName();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) -{ - DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) -{ - DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) -{ - DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) -{ - DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) -{ - DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) -{ - DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) -{ - DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) -{ - DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) -{ - DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag)); -} - -KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) -{ - DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) -{ - DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value)); -} - -KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) -{ - DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap)); -} - -KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) -{ - DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap)); -} - -KEYWORD1 void KEYWORD2 NAME(Finish)(void) -{ - DISPATCH(Finish, (), (F, "glFinish();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(Flush)(void) -{ - DISPATCH(Flush, (), (F, "glFlush();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) -{ - DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) -{ - DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points) -{ - DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points) -{ - DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) -{ - DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) -{ - DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) -{ - DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) -{ - DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) -{ - DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) -{ - DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) -{ - DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u) -{ - DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) -{ - DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u) -{ - DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) -{ - DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u) -{ - DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) -{ - DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u) -{ - DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) -{ - DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) -{ - DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) -{ - DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) -{ - DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) -{ - DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) -{ - DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor)); -} - -KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) -{ - DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) -{ - DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) -{ - DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) -{ - DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) -{ - DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) -{ - DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) -{ - DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) -{ - DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) -{ - DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values) -{ - DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values) -{ - DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values) -{ - DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) -{ - DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) -{ - DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type)); -} - -KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) -{ - DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params) -{ - DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation) -{ - DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation)); -} - -KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) -{ - DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) -{ - RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) -{ - DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) -{ - DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params) -{ - DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params) -{ - DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v) -{ - DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v) -{ - DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v) -{ - DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params) -{ - DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values) -{ - DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values) -{ - DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values) -{ - DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) -{ - DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask)); -} - -KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) -{ - RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params) -{ - DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params) -{ - DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) -{ - DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) -{ - DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) -{ - RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) -{ - RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) -{ - DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) -{ - DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m) -{ - DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m) -{ - DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) -{ - DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m) -{ - DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m) -{ - DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) -{ - DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) -{ - DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) -{ - DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i)); -} - -KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) -{ - DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i)); -} - -KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) -{ - DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); -} - -KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) -{ - DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array) -{ - DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) -{ - DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) -{ - DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) -{ - DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array) -{ - DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) -{ - DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c) -{ - DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) -{ - DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) -{ - RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -{ - DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -{ - DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) -{ - DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) -{ - DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) -{ - DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) -{ - DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) -{ - RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) -{ - DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); -} - -KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities) -{ - DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) -{ - DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) -{ - DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) -{ - DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) -{ - DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) -{ - DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) -{ - DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) -{ - DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) -{ - DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) -{ - DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params) -{ - DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) -{ - DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params) -{ - DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image) -{ - DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); -} - -KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) -{ - DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); -} - -KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) -{ - DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) -{ - DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); -} - -KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); -} - -KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink)); -} - -KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) -{ - DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target) -{ - DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) -{ - DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target) -{ - DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) -{ - DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) -{ - DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture) -{ - DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) -{ - DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s) -{ - DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) -{ - DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s) -{ - DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) -{ - DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s) -{ - DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) -{ - DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s) -{ - DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) -{ - DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) -{ - DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) -{ - DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) -{ - DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) -{ - DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t) -{ - DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) -{ - DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) -{ - DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) -{ - DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) -{ - DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) -{ - DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) -{ - DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) -{ - DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) -{ - DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) -{ - DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) -{ - DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) -{ - DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) -{ - DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) -{ - DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) -{ - DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) -{ - DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) -{ - DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); -} - -KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) -{ - RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); -} - -KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) -{ - RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) -{ - DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) -{ - DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader) -{ - DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader)); -} - -KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) -{ - DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) -{ - DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params) -{ - DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) -{ - DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params) -{ - DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) -{ - RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) -{ - RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) -{ - DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) -{ - DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) -{ - DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) -{ - DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) -{ - DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) -{ - DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) -{ - DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) -{ - DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m) -{ - DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m) -{ - DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m) -{ - DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m) -{ - DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m) -{ - DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m) -{ - DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m) -{ - DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert)); -} - -KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img) -{ - DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img) -{ - DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index) -{ - DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) -{ - DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index) -{ - DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) -{ - DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params) -{ - DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params) -{ - DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params) -{ - DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params) -{ - DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string) -{ - DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string) -{ - DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x) -{ - DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) -{ - DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x) -{ - DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) -{ - DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x) -{ - DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) -{ - DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) -{ - DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) -{ - DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) -{ - DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) -{ - DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) -{ - DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) -{ - DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer) -{ - DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) -{ - DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage) -{ - DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) -{ - DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data) -{ - DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) -{ - DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer) -{ - DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) -{ - DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer) -{ - DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) -{ - DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params) -{ - DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) -{ - DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data) -{ - DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data) -{ - DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) -{ - RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) -{ - RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); -} - -KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) -{ - RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access)); -} - -KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) -{ - RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) -{ - RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) -{ - RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) -{ - DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) -{ - DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids) -{ - DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids) -{ - DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target) -{ - DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target) -{ - DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids) -{ - DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids) -{ - DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params) -{ - DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params) -{ - DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) -{ - RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) -{ - RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) -{ - DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj)); -} - -KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) -{ - DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); -} - -KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) -{ - DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)); -} - -KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) -{ - RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n")); -} - -KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) -{ - RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) -{ - DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); -} - -KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) -{ - DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) -{ - DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) -{ - DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) -{ - RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)); -} - -KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) -{ - DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params) -{ - DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params) -{ - DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) -{ - DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source) -{ - DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name) -{ - RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name) -{ - RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params) -{ - DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params) -{ - DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params) -{ - DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params) -{ - DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program) -{ - DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program) -{ - DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length) -{ - DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); -} - -KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length) -{ - DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0) -{ - DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) -{ - DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0) -{ - DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) -{ - DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) -{ - DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) -{ - DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1) -{ - DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) -{ - DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) -{ - DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) -{ - DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -{ - DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -{ - DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program) -{ - DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program) -{ - DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program) -{ - DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program) -{ - DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name) -{ - DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name) -{ - DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) -{ - DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name) -{ - RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name) -{ - RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) -{ - DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) -{ - DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) -{ - DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) -{ - DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value) -{ - DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value)); -} - -KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) -{ - DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length)); -} - -KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) -{ - RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); -} - -KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) -{ - DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) -{ - DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) -{ - DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) -{ - DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); -} - -KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) -{ - RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags)); -} - -KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) -{ - DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) -{ - DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) -{ - RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); -} - -KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) -{ - DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) -{ - DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex) -{ - DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex)); -} - -KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id) -{ - DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids) -{ - DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id) -{ - DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id)); -} - -KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids) -{ - DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id) -{ - RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void) -{ - DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void) -{ - DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) -{ - DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, GLfloat * params) -{ - DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_591)(GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_591)(GLenum pname, GLint * params) -{ - DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param) -{ - DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLint param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLint param) -{ - DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_595)(GLenum pname, const GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_595)(GLenum pname, const GLint * params) -{ - DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLclampf value, GLboolean invert); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pattern); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pattern) -{ - DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer) -{ - DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, GLfloat param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) -{ - DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count)); -} - -KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) -{ - DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pname, GLdouble * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pname, GLdouble * params) -{ - DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum pname, GLfloat * params) -{ - DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v) -{ - DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v) -{ - DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v) -{ - DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) -{ - DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v) -{ - DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) -{ - DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue) -{ - DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) -{ - DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v) -{ - DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) -{ - DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v) -{ - DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) -{ - DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v) -{ - DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) -{ - DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v) -{ - DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) -{ - DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v) -{ - DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) -{ - DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) -{ - DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) -{ - DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) -{ - DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) -{ - DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord) -{ - DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) -{ - DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord) -{ - DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) -{ - DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord) -{ - DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) -{ - DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord) -{ - DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) -{ - DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum mode); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum mode) -{ - DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_635)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_635)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); -} - -KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) -{ - DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer) -{ - DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) -{ - DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) -{ - DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) -{ - DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) -{ - DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) -{ - DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) -{ - DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) -{ - DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) -{ - DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) -{ - DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) -{ - DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) -{ - DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) -{ - DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) -{ - DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) -{ - DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y) -{ - DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y) -{ - DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) -{ - DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v) -{ - DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v) -{ - DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v) -{ - DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y) -{ - DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y) -{ - DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) -{ - DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v) -{ - DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v) -{ - DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v) -{ - DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y) -{ - DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y) -{ - DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) -{ - DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v) -{ - DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v) -{ - DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v) -{ - DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y) -{ - DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y) -{ - DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) -{ - DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v) -{ - DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v) -{ - DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v) -{ - DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v) -{ - DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v) -{ - DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v) -{ - DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v) -{ - DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v) -{ - DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v) -{ - DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z) -{ - DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z) -{ - DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) -{ - DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v) -{ - DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v) -{ - DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v) -{ - DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v) -{ - DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v) -{ - DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v) -{ - DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v) -{ - DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v) -{ - DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v) -{ - DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) -{ - DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) -{ - DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) -{ - DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, const GLuint * fences); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, const GLuint * fences) -{ - DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence) -{ - DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_680)(GLsizei n, GLuint * fences); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_680)(GLsizei n, GLuint * fences) -{ - DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum pname, GLint * params) -{ - DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); -} - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence); - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence) -{ - RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum condition); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum condition) -{ - DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); -} - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence); - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence) -{ - RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences) -{ - RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)); -} - -KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) -{ - DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); -} - -KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) -{ - DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) -{ - DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs) -{ - DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params) -{ - DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) -{ - DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs) -{ - DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program) -{ - DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params) -{ - DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params) -{ - DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer) -{ - DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer) -{ - DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer) -{ - DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) -{ - RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) -{ - RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) -{ - DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params) -{ - DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params) -{ - DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids) -{ - DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) -{ - DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x) -{ - DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x) -{ - DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x) -{ - DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) -{ - DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) -{ - DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) -{ - DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v) -{ - DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param) -{ - DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param) -{ - DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param) -{ - DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param) -{ - DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) -{ - DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) -{ - DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) -{ - DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void) -{ - DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id) -{ - DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) -{ - DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) -{ - DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) -{ - DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id) -{ - DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) -{ - DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); -} - -KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) -{ - RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range)); -} - -KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) -{ - DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle)); -} - -KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) -{ - DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle)); -} - -KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value) -{ - DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param) -{ - DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param) -{ - DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params) -{ - DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params) -{ - DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum face); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum face) -{ - DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLuint array); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLuint array) -{ - DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays) -{ - DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLsizei n, const GLuint * arrays); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLsizei n, const GLuint * arrays) -{ - DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays) -{ - DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) -{ - RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); -} - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array); - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array) -{ - RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) -{ - DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) -{ - DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) -{ - DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) -{ - DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax) -{ - DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) -{ - DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA) -{ - DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); -} - -KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer) -{ - DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer) -{ - DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer) -{ - DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) -{ - DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) -{ - RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) -{ - RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers) -{ - DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers) -{ - DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers) -{ - DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers) -{ - DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -{ - DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -{ - DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); -} - -KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers) -{ - DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers) -{ - DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers) -{ - DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers) -{ - DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target) -{ - DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) -{ - DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) -{ - DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params) -{ - DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) -{ - RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) -{ - RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) -{ - RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) -{ - RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) -{ - DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) -{ - DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param) -{ - DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size) -{ - DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) -{ - DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) -{ - DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) -{ - DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) -{ - DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) -{ - RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) -{ - DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) -{ - DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) -{ - DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode) -{ - DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) -{ - DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) -{ - DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) -{ - DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); -} - -KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void) -{ - DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void) -{ - DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) -{ - DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); -} - -KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) -{ - DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); -} - -KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) -{ - DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) -{ - DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_815)(GLenum target, GLenum pname, GLvoid ** params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_815)(GLenum target, GLenum pname, GLvoid ** params) -{ - DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLenum target, GLsizei length, GLvoid * pointer); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLenum target, GLsizei length, GLvoid * pointer) -{ - DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value) -{ - DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) -{ - RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) -{ - RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) -{ - DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) -{ - DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) -{ - DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLuint id, GLenum pname, GLint64EXT * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLuint id, GLenum pname, GLint64EXT * params) -{ - DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLuint id, GLenum pname, GLuint64EXT * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLuint id, GLenum pname, GLuint64EXT * params) -{ - DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset) -{ - DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset)); -} - -KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset) -{ - DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); -} - - -#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ - -/* these entry points might require different protocols */ -#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS - -KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) -{ - RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) -{ - DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) -{ - DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) -{ - RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) -{ - DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) -{ - DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - - -#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ - - -#endif /* defined( NAME ) */ - -/* - * This is how a dispatch table can be initialized with all the functions - * we generated above. - */ -#ifdef DISPATCH_TABLE_NAME - -#ifndef TABLE_ENTRY -#error TABLE_ENTRY must be defined -#endif - -#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS -#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined -#endif - -_glapi_proc DISPATCH_TABLE_NAME[] = { - TABLE_ENTRY(NewList), - TABLE_ENTRY(EndList), - TABLE_ENTRY(CallList), - TABLE_ENTRY(CallLists), - TABLE_ENTRY(DeleteLists), - TABLE_ENTRY(GenLists), - TABLE_ENTRY(ListBase), - TABLE_ENTRY(Begin), - TABLE_ENTRY(Bitmap), - TABLE_ENTRY(Color3b), - TABLE_ENTRY(Color3bv), - TABLE_ENTRY(Color3d), - TABLE_ENTRY(Color3dv), - TABLE_ENTRY(Color3f), - TABLE_ENTRY(Color3fv), - TABLE_ENTRY(Color3i), - TABLE_ENTRY(Color3iv), - TABLE_ENTRY(Color3s), - TABLE_ENTRY(Color3sv), - TABLE_ENTRY(Color3ub), - TABLE_ENTRY(Color3ubv), - TABLE_ENTRY(Color3ui), - TABLE_ENTRY(Color3uiv), - TABLE_ENTRY(Color3us), - TABLE_ENTRY(Color3usv), - TABLE_ENTRY(Color4b), - TABLE_ENTRY(Color4bv), - TABLE_ENTRY(Color4d), - TABLE_ENTRY(Color4dv), - TABLE_ENTRY(Color4f), - TABLE_ENTRY(Color4fv), - TABLE_ENTRY(Color4i), - TABLE_ENTRY(Color4iv), - TABLE_ENTRY(Color4s), - TABLE_ENTRY(Color4sv), - TABLE_ENTRY(Color4ub), - TABLE_ENTRY(Color4ubv), - TABLE_ENTRY(Color4ui), - TABLE_ENTRY(Color4uiv), - TABLE_ENTRY(Color4us), - TABLE_ENTRY(Color4usv), - TABLE_ENTRY(EdgeFlag), - TABLE_ENTRY(EdgeFlagv), - TABLE_ENTRY(End), - TABLE_ENTRY(Indexd), - TABLE_ENTRY(Indexdv), - TABLE_ENTRY(Indexf), - TABLE_ENTRY(Indexfv), - TABLE_ENTRY(Indexi), - TABLE_ENTRY(Indexiv), - TABLE_ENTRY(Indexs), - TABLE_ENTRY(Indexsv), - TABLE_ENTRY(Normal3b), - TABLE_ENTRY(Normal3bv), - TABLE_ENTRY(Normal3d), - TABLE_ENTRY(Normal3dv), - TABLE_ENTRY(Normal3f), - TABLE_ENTRY(Normal3fv), - TABLE_ENTRY(Normal3i), - TABLE_ENTRY(Normal3iv), - TABLE_ENTRY(Normal3s), - TABLE_ENTRY(Normal3sv), - TABLE_ENTRY(RasterPos2d), - TABLE_ENTRY(RasterPos2dv), - TABLE_ENTRY(RasterPos2f), - TABLE_ENTRY(RasterPos2fv), - TABLE_ENTRY(RasterPos2i), - TABLE_ENTRY(RasterPos2iv), - TABLE_ENTRY(RasterPos2s), - TABLE_ENTRY(RasterPos2sv), - TABLE_ENTRY(RasterPos3d), - TABLE_ENTRY(RasterPos3dv), - TABLE_ENTRY(RasterPos3f), - TABLE_ENTRY(RasterPos3fv), - TABLE_ENTRY(RasterPos3i), - TABLE_ENTRY(RasterPos3iv), - TABLE_ENTRY(RasterPos3s), - TABLE_ENTRY(RasterPos3sv), - TABLE_ENTRY(RasterPos4d), - TABLE_ENTRY(RasterPos4dv), - TABLE_ENTRY(RasterPos4f), - TABLE_ENTRY(RasterPos4fv), - TABLE_ENTRY(RasterPos4i), - TABLE_ENTRY(RasterPos4iv), - TABLE_ENTRY(RasterPos4s), - TABLE_ENTRY(RasterPos4sv), - TABLE_ENTRY(Rectd), - TABLE_ENTRY(Rectdv), - TABLE_ENTRY(Rectf), - TABLE_ENTRY(Rectfv), - TABLE_ENTRY(Recti), - TABLE_ENTRY(Rectiv), - TABLE_ENTRY(Rects), - TABLE_ENTRY(Rectsv), - TABLE_ENTRY(TexCoord1d), - TABLE_ENTRY(TexCoord1dv), - TABLE_ENTRY(TexCoord1f), - TABLE_ENTRY(TexCoord1fv), - TABLE_ENTRY(TexCoord1i), - TABLE_ENTRY(TexCoord1iv), - TABLE_ENTRY(TexCoord1s), - TABLE_ENTRY(TexCoord1sv), - TABLE_ENTRY(TexCoord2d), - TABLE_ENTRY(TexCoord2dv), - TABLE_ENTRY(TexCoord2f), - TABLE_ENTRY(TexCoord2fv), - TABLE_ENTRY(TexCoord2i), - TABLE_ENTRY(TexCoord2iv), - TABLE_ENTRY(TexCoord2s), - TABLE_ENTRY(TexCoord2sv), - TABLE_ENTRY(TexCoord3d), - TABLE_ENTRY(TexCoord3dv), - TABLE_ENTRY(TexCoord3f), - TABLE_ENTRY(TexCoord3fv), - TABLE_ENTRY(TexCoord3i), - TABLE_ENTRY(TexCoord3iv), - TABLE_ENTRY(TexCoord3s), - TABLE_ENTRY(TexCoord3sv), - TABLE_ENTRY(TexCoord4d), - TABLE_ENTRY(TexCoord4dv), - TABLE_ENTRY(TexCoord4f), - TABLE_ENTRY(TexCoord4fv), - TABLE_ENTRY(TexCoord4i), - TABLE_ENTRY(TexCoord4iv), - TABLE_ENTRY(TexCoord4s), - TABLE_ENTRY(TexCoord4sv), - TABLE_ENTRY(Vertex2d), - TABLE_ENTRY(Vertex2dv), - TABLE_ENTRY(Vertex2f), - TABLE_ENTRY(Vertex2fv), - TABLE_ENTRY(Vertex2i), - TABLE_ENTRY(Vertex2iv), - TABLE_ENTRY(Vertex2s), - TABLE_ENTRY(Vertex2sv), - TABLE_ENTRY(Vertex3d), - TABLE_ENTRY(Vertex3dv), - TABLE_ENTRY(Vertex3f), - TABLE_ENTRY(Vertex3fv), - TABLE_ENTRY(Vertex3i), - TABLE_ENTRY(Vertex3iv), - TABLE_ENTRY(Vertex3s), - TABLE_ENTRY(Vertex3sv), - TABLE_ENTRY(Vertex4d), - TABLE_ENTRY(Vertex4dv), - TABLE_ENTRY(Vertex4f), - TABLE_ENTRY(Vertex4fv), - TABLE_ENTRY(Vertex4i), - TABLE_ENTRY(Vertex4iv), - TABLE_ENTRY(Vertex4s), - TABLE_ENTRY(Vertex4sv), - TABLE_ENTRY(ClipPlane), - TABLE_ENTRY(ColorMaterial), - TABLE_ENTRY(CullFace), - TABLE_ENTRY(Fogf), - TABLE_ENTRY(Fogfv), - TABLE_ENTRY(Fogi), - TABLE_ENTRY(Fogiv), - TABLE_ENTRY(FrontFace), - TABLE_ENTRY(Hint), - TABLE_ENTRY(Lightf), - TABLE_ENTRY(Lightfv), - TABLE_ENTRY(Lighti), - TABLE_ENTRY(Lightiv), - TABLE_ENTRY(LightModelf), - TABLE_ENTRY(LightModelfv), - TABLE_ENTRY(LightModeli), - TABLE_ENTRY(LightModeliv), - TABLE_ENTRY(LineStipple), - TABLE_ENTRY(LineWidth), - TABLE_ENTRY(Materialf), - TABLE_ENTRY(Materialfv), - TABLE_ENTRY(Materiali), - TABLE_ENTRY(Materialiv), - TABLE_ENTRY(PointSize), - TABLE_ENTRY(PolygonMode), - TABLE_ENTRY(PolygonStipple), - TABLE_ENTRY(Scissor), - TABLE_ENTRY(ShadeModel), - TABLE_ENTRY(TexParameterf), - TABLE_ENTRY(TexParameterfv), - TABLE_ENTRY(TexParameteri), - TABLE_ENTRY(TexParameteriv), - TABLE_ENTRY(TexImage1D), - TABLE_ENTRY(TexImage2D), - TABLE_ENTRY(TexEnvf), - TABLE_ENTRY(TexEnvfv), - TABLE_ENTRY(TexEnvi), - TABLE_ENTRY(TexEnviv), - TABLE_ENTRY(TexGend), - TABLE_ENTRY(TexGendv), - TABLE_ENTRY(TexGenf), - TABLE_ENTRY(TexGenfv), - TABLE_ENTRY(TexGeni), - TABLE_ENTRY(TexGeniv), - TABLE_ENTRY(FeedbackBuffer), - TABLE_ENTRY(SelectBuffer), - TABLE_ENTRY(RenderMode), - TABLE_ENTRY(InitNames), - TABLE_ENTRY(LoadName), - TABLE_ENTRY(PassThrough), - TABLE_ENTRY(PopName), - TABLE_ENTRY(PushName), - TABLE_ENTRY(DrawBuffer), - TABLE_ENTRY(Clear), - TABLE_ENTRY(ClearAccum), - TABLE_ENTRY(ClearIndex), - TABLE_ENTRY(ClearColor), - TABLE_ENTRY(ClearStencil), - TABLE_ENTRY(ClearDepth), - TABLE_ENTRY(StencilMask), - TABLE_ENTRY(ColorMask), - TABLE_ENTRY(DepthMask), - TABLE_ENTRY(IndexMask), - TABLE_ENTRY(Accum), - TABLE_ENTRY(Disable), - TABLE_ENTRY(Enable), - TABLE_ENTRY(Finish), - TABLE_ENTRY(Flush), - TABLE_ENTRY(PopAttrib), - TABLE_ENTRY(PushAttrib), - TABLE_ENTRY(Map1d), - TABLE_ENTRY(Map1f), - TABLE_ENTRY(Map2d), - TABLE_ENTRY(Map2f), - TABLE_ENTRY(MapGrid1d), - TABLE_ENTRY(MapGrid1f), - TABLE_ENTRY(MapGrid2d), - TABLE_ENTRY(MapGrid2f), - TABLE_ENTRY(EvalCoord1d), - TABLE_ENTRY(EvalCoord1dv), - TABLE_ENTRY(EvalCoord1f), - TABLE_ENTRY(EvalCoord1fv), - TABLE_ENTRY(EvalCoord2d), - TABLE_ENTRY(EvalCoord2dv), - TABLE_ENTRY(EvalCoord2f), - TABLE_ENTRY(EvalCoord2fv), - TABLE_ENTRY(EvalMesh1), - TABLE_ENTRY(EvalPoint1), - TABLE_ENTRY(EvalMesh2), - TABLE_ENTRY(EvalPoint2), - TABLE_ENTRY(AlphaFunc), - TABLE_ENTRY(BlendFunc), - TABLE_ENTRY(LogicOp), - TABLE_ENTRY(StencilFunc), - TABLE_ENTRY(StencilOp), - TABLE_ENTRY(DepthFunc), - TABLE_ENTRY(PixelZoom), - TABLE_ENTRY(PixelTransferf), - TABLE_ENTRY(PixelTransferi), - TABLE_ENTRY(PixelStoref), - TABLE_ENTRY(PixelStorei), - TABLE_ENTRY(PixelMapfv), - TABLE_ENTRY(PixelMapuiv), - TABLE_ENTRY(PixelMapusv), - TABLE_ENTRY(ReadBuffer), - TABLE_ENTRY(CopyPixels), - TABLE_ENTRY(ReadPixels), - TABLE_ENTRY(DrawPixels), - TABLE_ENTRY(GetBooleanv), - TABLE_ENTRY(GetClipPlane), - TABLE_ENTRY(GetDoublev), - TABLE_ENTRY(GetError), - TABLE_ENTRY(GetFloatv), - TABLE_ENTRY(GetIntegerv), - TABLE_ENTRY(GetLightfv), - TABLE_ENTRY(GetLightiv), - TABLE_ENTRY(GetMapdv), - TABLE_ENTRY(GetMapfv), - TABLE_ENTRY(GetMapiv), - TABLE_ENTRY(GetMaterialfv), - TABLE_ENTRY(GetMaterialiv), - TABLE_ENTRY(GetPixelMapfv), - TABLE_ENTRY(GetPixelMapuiv), - TABLE_ENTRY(GetPixelMapusv), - TABLE_ENTRY(GetPolygonStipple), - TABLE_ENTRY(GetString), - TABLE_ENTRY(GetTexEnvfv), - TABLE_ENTRY(GetTexEnviv), - TABLE_ENTRY(GetTexGendv), - TABLE_ENTRY(GetTexGenfv), - TABLE_ENTRY(GetTexGeniv), - TABLE_ENTRY(GetTexImage), - TABLE_ENTRY(GetTexParameterfv), - TABLE_ENTRY(GetTexParameteriv), - TABLE_ENTRY(GetTexLevelParameterfv), - TABLE_ENTRY(GetTexLevelParameteriv), - TABLE_ENTRY(IsEnabled), - TABLE_ENTRY(IsList), - TABLE_ENTRY(DepthRange), - TABLE_ENTRY(Frustum), - TABLE_ENTRY(LoadIdentity), - TABLE_ENTRY(LoadMatrixf), - TABLE_ENTRY(LoadMatrixd), - TABLE_ENTRY(MatrixMode), - TABLE_ENTRY(MultMatrixf), - TABLE_ENTRY(MultMatrixd), - TABLE_ENTRY(Ortho), - TABLE_ENTRY(PopMatrix), - TABLE_ENTRY(PushMatrix), - TABLE_ENTRY(Rotated), - TABLE_ENTRY(Rotatef), - TABLE_ENTRY(Scaled), - TABLE_ENTRY(Scalef), - TABLE_ENTRY(Translated), - TABLE_ENTRY(Translatef), - TABLE_ENTRY(Viewport), - TABLE_ENTRY(ArrayElement), - TABLE_ENTRY(BindTexture), - TABLE_ENTRY(ColorPointer), - TABLE_ENTRY(DisableClientState), - TABLE_ENTRY(DrawArrays), - TABLE_ENTRY(DrawElements), - TABLE_ENTRY(EdgeFlagPointer), - TABLE_ENTRY(EnableClientState), - TABLE_ENTRY(IndexPointer), - TABLE_ENTRY(Indexub), - TABLE_ENTRY(Indexubv), - TABLE_ENTRY(InterleavedArrays), - TABLE_ENTRY(NormalPointer), - TABLE_ENTRY(PolygonOffset), - TABLE_ENTRY(TexCoordPointer), - TABLE_ENTRY(VertexPointer), - TABLE_ENTRY(AreTexturesResident), - TABLE_ENTRY(CopyTexImage1D), - TABLE_ENTRY(CopyTexImage2D), - TABLE_ENTRY(CopyTexSubImage1D), - TABLE_ENTRY(CopyTexSubImage2D), - TABLE_ENTRY(DeleteTextures), - TABLE_ENTRY(GenTextures), - TABLE_ENTRY(GetPointerv), - TABLE_ENTRY(IsTexture), - TABLE_ENTRY(PrioritizeTextures), - TABLE_ENTRY(TexSubImage1D), - TABLE_ENTRY(TexSubImage2D), - TABLE_ENTRY(PopClientAttrib), - TABLE_ENTRY(PushClientAttrib), - TABLE_ENTRY(BlendColor), - TABLE_ENTRY(BlendEquation), - TABLE_ENTRY(DrawRangeElements), - TABLE_ENTRY(ColorTable), - TABLE_ENTRY(ColorTableParameterfv), - TABLE_ENTRY(ColorTableParameteriv), - TABLE_ENTRY(CopyColorTable), - TABLE_ENTRY(GetColorTable), - TABLE_ENTRY(GetColorTableParameterfv), - TABLE_ENTRY(GetColorTableParameteriv), - TABLE_ENTRY(ColorSubTable), - TABLE_ENTRY(CopyColorSubTable), - TABLE_ENTRY(ConvolutionFilter1D), - TABLE_ENTRY(ConvolutionFilter2D), - TABLE_ENTRY(ConvolutionParameterf), - TABLE_ENTRY(ConvolutionParameterfv), - TABLE_ENTRY(ConvolutionParameteri), - TABLE_ENTRY(ConvolutionParameteriv), - TABLE_ENTRY(CopyConvolutionFilter1D), - TABLE_ENTRY(CopyConvolutionFilter2D), - TABLE_ENTRY(GetConvolutionFilter), - TABLE_ENTRY(GetConvolutionParameterfv), - TABLE_ENTRY(GetConvolutionParameteriv), - TABLE_ENTRY(GetSeparableFilter), - TABLE_ENTRY(SeparableFilter2D), - TABLE_ENTRY(GetHistogram), - TABLE_ENTRY(GetHistogramParameterfv), - TABLE_ENTRY(GetHistogramParameteriv), - TABLE_ENTRY(GetMinmax), - TABLE_ENTRY(GetMinmaxParameterfv), - TABLE_ENTRY(GetMinmaxParameteriv), - TABLE_ENTRY(Histogram), - TABLE_ENTRY(Minmax), - TABLE_ENTRY(ResetHistogram), - TABLE_ENTRY(ResetMinmax), - TABLE_ENTRY(TexImage3D), - TABLE_ENTRY(TexSubImage3D), - TABLE_ENTRY(CopyTexSubImage3D), - TABLE_ENTRY(ActiveTextureARB), - TABLE_ENTRY(ClientActiveTextureARB), - TABLE_ENTRY(MultiTexCoord1dARB), - TABLE_ENTRY(MultiTexCoord1dvARB), - TABLE_ENTRY(MultiTexCoord1fARB), - TABLE_ENTRY(MultiTexCoord1fvARB), - TABLE_ENTRY(MultiTexCoord1iARB), - TABLE_ENTRY(MultiTexCoord1ivARB), - TABLE_ENTRY(MultiTexCoord1sARB), - TABLE_ENTRY(MultiTexCoord1svARB), - TABLE_ENTRY(MultiTexCoord2dARB), - TABLE_ENTRY(MultiTexCoord2dvARB), - TABLE_ENTRY(MultiTexCoord2fARB), - TABLE_ENTRY(MultiTexCoord2fvARB), - TABLE_ENTRY(MultiTexCoord2iARB), - TABLE_ENTRY(MultiTexCoord2ivARB), - TABLE_ENTRY(MultiTexCoord2sARB), - TABLE_ENTRY(MultiTexCoord2svARB), - TABLE_ENTRY(MultiTexCoord3dARB), - TABLE_ENTRY(MultiTexCoord3dvARB), - TABLE_ENTRY(MultiTexCoord3fARB), - TABLE_ENTRY(MultiTexCoord3fvARB), - TABLE_ENTRY(MultiTexCoord3iARB), - TABLE_ENTRY(MultiTexCoord3ivARB), - TABLE_ENTRY(MultiTexCoord3sARB), - TABLE_ENTRY(MultiTexCoord3svARB), - TABLE_ENTRY(MultiTexCoord4dARB), - TABLE_ENTRY(MultiTexCoord4dvARB), - TABLE_ENTRY(MultiTexCoord4fARB), - TABLE_ENTRY(MultiTexCoord4fvARB), - TABLE_ENTRY(MultiTexCoord4iARB), - TABLE_ENTRY(MultiTexCoord4ivARB), - TABLE_ENTRY(MultiTexCoord4sARB), - TABLE_ENTRY(MultiTexCoord4svARB), - TABLE_ENTRY(AttachShader), - TABLE_ENTRY(CreateProgram), - TABLE_ENTRY(CreateShader), - TABLE_ENTRY(DeleteProgram), - TABLE_ENTRY(DeleteShader), - TABLE_ENTRY(DetachShader), - TABLE_ENTRY(GetAttachedShaders), - TABLE_ENTRY(GetProgramInfoLog), - TABLE_ENTRY(GetProgramiv), - TABLE_ENTRY(GetShaderInfoLog), - TABLE_ENTRY(GetShaderiv), - TABLE_ENTRY(IsProgram), - TABLE_ENTRY(IsShader), - TABLE_ENTRY(StencilFuncSeparate), - TABLE_ENTRY(StencilMaskSeparate), - TABLE_ENTRY(StencilOpSeparate), - TABLE_ENTRY(UniformMatrix2x3fv), - TABLE_ENTRY(UniformMatrix2x4fv), - TABLE_ENTRY(UniformMatrix3x2fv), - TABLE_ENTRY(UniformMatrix3x4fv), - TABLE_ENTRY(UniformMatrix4x2fv), - TABLE_ENTRY(UniformMatrix4x3fv), - TABLE_ENTRY(DrawArraysInstanced), - TABLE_ENTRY(DrawElementsInstanced), - TABLE_ENTRY(LoadTransposeMatrixdARB), - TABLE_ENTRY(LoadTransposeMatrixfARB), - TABLE_ENTRY(MultTransposeMatrixdARB), - TABLE_ENTRY(MultTransposeMatrixfARB), - TABLE_ENTRY(SampleCoverageARB), - TABLE_ENTRY(CompressedTexImage1DARB), - TABLE_ENTRY(CompressedTexImage2DARB), - TABLE_ENTRY(CompressedTexImage3DARB), - TABLE_ENTRY(CompressedTexSubImage1DARB), - TABLE_ENTRY(CompressedTexSubImage2DARB), - TABLE_ENTRY(CompressedTexSubImage3DARB), - TABLE_ENTRY(GetCompressedTexImageARB), - TABLE_ENTRY(DisableVertexAttribArrayARB), - TABLE_ENTRY(EnableVertexAttribArrayARB), - TABLE_ENTRY(GetProgramEnvParameterdvARB), - TABLE_ENTRY(GetProgramEnvParameterfvARB), - TABLE_ENTRY(GetProgramLocalParameterdvARB), - TABLE_ENTRY(GetProgramLocalParameterfvARB), - TABLE_ENTRY(GetProgramStringARB), - TABLE_ENTRY(GetProgramivARB), - TABLE_ENTRY(GetVertexAttribdvARB), - TABLE_ENTRY(GetVertexAttribfvARB), - TABLE_ENTRY(GetVertexAttribivARB), - TABLE_ENTRY(ProgramEnvParameter4dARB), - TABLE_ENTRY(ProgramEnvParameter4dvARB), - TABLE_ENTRY(ProgramEnvParameter4fARB), - TABLE_ENTRY(ProgramEnvParameter4fvARB), - TABLE_ENTRY(ProgramLocalParameter4dARB), - TABLE_ENTRY(ProgramLocalParameter4dvARB), - TABLE_ENTRY(ProgramLocalParameter4fARB), - TABLE_ENTRY(ProgramLocalParameter4fvARB), - TABLE_ENTRY(ProgramStringARB), - TABLE_ENTRY(VertexAttrib1dARB), - TABLE_ENTRY(VertexAttrib1dvARB), - TABLE_ENTRY(VertexAttrib1fARB), - TABLE_ENTRY(VertexAttrib1fvARB), - TABLE_ENTRY(VertexAttrib1sARB), - TABLE_ENTRY(VertexAttrib1svARB), - TABLE_ENTRY(VertexAttrib2dARB), - TABLE_ENTRY(VertexAttrib2dvARB), - TABLE_ENTRY(VertexAttrib2fARB), - TABLE_ENTRY(VertexAttrib2fvARB), - TABLE_ENTRY(VertexAttrib2sARB), - TABLE_ENTRY(VertexAttrib2svARB), - TABLE_ENTRY(VertexAttrib3dARB), - TABLE_ENTRY(VertexAttrib3dvARB), - TABLE_ENTRY(VertexAttrib3fARB), - TABLE_ENTRY(VertexAttrib3fvARB), - TABLE_ENTRY(VertexAttrib3sARB), - TABLE_ENTRY(VertexAttrib3svARB), - TABLE_ENTRY(VertexAttrib4NbvARB), - TABLE_ENTRY(VertexAttrib4NivARB), - TABLE_ENTRY(VertexAttrib4NsvARB), - TABLE_ENTRY(VertexAttrib4NubARB), - TABLE_ENTRY(VertexAttrib4NubvARB), - TABLE_ENTRY(VertexAttrib4NuivARB), - TABLE_ENTRY(VertexAttrib4NusvARB), - TABLE_ENTRY(VertexAttrib4bvARB), - TABLE_ENTRY(VertexAttrib4dARB), - TABLE_ENTRY(VertexAttrib4dvARB), - TABLE_ENTRY(VertexAttrib4fARB), - TABLE_ENTRY(VertexAttrib4fvARB), - TABLE_ENTRY(VertexAttrib4ivARB), - TABLE_ENTRY(VertexAttrib4sARB), - TABLE_ENTRY(VertexAttrib4svARB), - TABLE_ENTRY(VertexAttrib4ubvARB), - TABLE_ENTRY(VertexAttrib4uivARB), - TABLE_ENTRY(VertexAttrib4usvARB), - TABLE_ENTRY(VertexAttribPointerARB), - TABLE_ENTRY(BindBufferARB), - TABLE_ENTRY(BufferDataARB), - TABLE_ENTRY(BufferSubDataARB), - TABLE_ENTRY(DeleteBuffersARB), - TABLE_ENTRY(GenBuffersARB), - TABLE_ENTRY(GetBufferParameterivARB), - TABLE_ENTRY(GetBufferPointervARB), - TABLE_ENTRY(GetBufferSubDataARB), - TABLE_ENTRY(IsBufferARB), - TABLE_ENTRY(MapBufferARB), - TABLE_ENTRY(UnmapBufferARB), - TABLE_ENTRY(BeginQueryARB), - TABLE_ENTRY(DeleteQueriesARB), - TABLE_ENTRY(EndQueryARB), - TABLE_ENTRY(GenQueriesARB), - TABLE_ENTRY(GetQueryObjectivARB), - TABLE_ENTRY(GetQueryObjectuivARB), - TABLE_ENTRY(GetQueryivARB), - TABLE_ENTRY(IsQueryARB), - TABLE_ENTRY(AttachObjectARB), - TABLE_ENTRY(CompileShaderARB), - TABLE_ENTRY(CreateProgramObjectARB), - TABLE_ENTRY(CreateShaderObjectARB), - TABLE_ENTRY(DeleteObjectARB), - TABLE_ENTRY(DetachObjectARB), - TABLE_ENTRY(GetActiveUniformARB), - TABLE_ENTRY(GetAttachedObjectsARB), - TABLE_ENTRY(GetHandleARB), - TABLE_ENTRY(GetInfoLogARB), - TABLE_ENTRY(GetObjectParameterfvARB), - TABLE_ENTRY(GetObjectParameterivARB), - TABLE_ENTRY(GetShaderSourceARB), - TABLE_ENTRY(GetUniformLocationARB), - TABLE_ENTRY(GetUniformfvARB), - TABLE_ENTRY(GetUniformivARB), - TABLE_ENTRY(LinkProgramARB), - TABLE_ENTRY(ShaderSourceARB), - TABLE_ENTRY(Uniform1fARB), - TABLE_ENTRY(Uniform1fvARB), - TABLE_ENTRY(Uniform1iARB), - TABLE_ENTRY(Uniform1ivARB), - TABLE_ENTRY(Uniform2fARB), - TABLE_ENTRY(Uniform2fvARB), - TABLE_ENTRY(Uniform2iARB), - TABLE_ENTRY(Uniform2ivARB), - TABLE_ENTRY(Uniform3fARB), - TABLE_ENTRY(Uniform3fvARB), - TABLE_ENTRY(Uniform3iARB), - TABLE_ENTRY(Uniform3ivARB), - TABLE_ENTRY(Uniform4fARB), - TABLE_ENTRY(Uniform4fvARB), - TABLE_ENTRY(Uniform4iARB), - TABLE_ENTRY(Uniform4ivARB), - TABLE_ENTRY(UniformMatrix2fvARB), - TABLE_ENTRY(UniformMatrix3fvARB), - TABLE_ENTRY(UniformMatrix4fvARB), - TABLE_ENTRY(UseProgramObjectARB), - TABLE_ENTRY(ValidateProgramARB), - TABLE_ENTRY(BindAttribLocationARB), - TABLE_ENTRY(GetActiveAttribARB), - TABLE_ENTRY(GetAttribLocationARB), - TABLE_ENTRY(DrawBuffersARB), - TABLE_ENTRY(RenderbufferStorageMultisample), - TABLE_ENTRY(FramebufferTextureARB), - TABLE_ENTRY(FramebufferTextureFaceARB), - TABLE_ENTRY(ProgramParameteriARB), - TABLE_ENTRY(FlushMappedBufferRange), - TABLE_ENTRY(MapBufferRange), - TABLE_ENTRY(BindVertexArray), - TABLE_ENTRY(GenVertexArrays), - TABLE_ENTRY(CopyBufferSubData), - TABLE_ENTRY(ClientWaitSync), - TABLE_ENTRY(DeleteSync), - TABLE_ENTRY(FenceSync), - TABLE_ENTRY(GetInteger64v), - TABLE_ENTRY(GetSynciv), - TABLE_ENTRY(IsSync), - TABLE_ENTRY(WaitSync), - TABLE_ENTRY(DrawElementsBaseVertex), - TABLE_ENTRY(DrawRangeElementsBaseVertex), - TABLE_ENTRY(MultiDrawElementsBaseVertex), - TABLE_ENTRY(BindTransformFeedback), - TABLE_ENTRY(DeleteTransformFeedbacks), - TABLE_ENTRY(DrawTransformFeedback), - TABLE_ENTRY(GenTransformFeedbacks), - TABLE_ENTRY(IsTransformFeedback), - TABLE_ENTRY(PauseTransformFeedback), - TABLE_ENTRY(ResumeTransformFeedback), - TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_590), - TABLE_ENTRY(_dispatch_stub_591), - TABLE_ENTRY(_dispatch_stub_592), - TABLE_ENTRY(_dispatch_stub_593), - TABLE_ENTRY(_dispatch_stub_594), - TABLE_ENTRY(_dispatch_stub_595), - TABLE_ENTRY(_dispatch_stub_596), - TABLE_ENTRY(_dispatch_stub_597), - TABLE_ENTRY(ColorPointerEXT), - TABLE_ENTRY(EdgeFlagPointerEXT), - TABLE_ENTRY(IndexPointerEXT), - TABLE_ENTRY(NormalPointerEXT), - TABLE_ENTRY(TexCoordPointerEXT), - TABLE_ENTRY(VertexPointerEXT), - TABLE_ENTRY(PointParameterfEXT), - TABLE_ENTRY(PointParameterfvEXT), - TABLE_ENTRY(LockArraysEXT), - TABLE_ENTRY(UnlockArraysEXT), - TABLE_ENTRY(_dispatch_stub_608), - TABLE_ENTRY(_dispatch_stub_609), - TABLE_ENTRY(SecondaryColor3bEXT), - TABLE_ENTRY(SecondaryColor3bvEXT), - TABLE_ENTRY(SecondaryColor3dEXT), - TABLE_ENTRY(SecondaryColor3dvEXT), - TABLE_ENTRY(SecondaryColor3fEXT), - TABLE_ENTRY(SecondaryColor3fvEXT), - TABLE_ENTRY(SecondaryColor3iEXT), - TABLE_ENTRY(SecondaryColor3ivEXT), - TABLE_ENTRY(SecondaryColor3sEXT), - TABLE_ENTRY(SecondaryColor3svEXT), - TABLE_ENTRY(SecondaryColor3ubEXT), - TABLE_ENTRY(SecondaryColor3ubvEXT), - TABLE_ENTRY(SecondaryColor3uiEXT), - TABLE_ENTRY(SecondaryColor3uivEXT), - TABLE_ENTRY(SecondaryColor3usEXT), - TABLE_ENTRY(SecondaryColor3usvEXT), - TABLE_ENTRY(SecondaryColorPointerEXT), - TABLE_ENTRY(MultiDrawArraysEXT), - TABLE_ENTRY(MultiDrawElementsEXT), - TABLE_ENTRY(FogCoordPointerEXT), - TABLE_ENTRY(FogCoorddEXT), - TABLE_ENTRY(FogCoorddvEXT), - TABLE_ENTRY(FogCoordfEXT), - TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_634), - TABLE_ENTRY(BlendFuncSeparateEXT), - TABLE_ENTRY(FlushVertexArrayRangeNV), - TABLE_ENTRY(VertexArrayRangeNV), - TABLE_ENTRY(CombinerInputNV), - TABLE_ENTRY(CombinerOutputNV), - TABLE_ENTRY(CombinerParameterfNV), - TABLE_ENTRY(CombinerParameterfvNV), - TABLE_ENTRY(CombinerParameteriNV), - TABLE_ENTRY(CombinerParameterivNV), - TABLE_ENTRY(FinalCombinerInputNV), - TABLE_ENTRY(GetCombinerInputParameterfvNV), - TABLE_ENTRY(GetCombinerInputParameterivNV), - TABLE_ENTRY(GetCombinerOutputParameterfvNV), - TABLE_ENTRY(GetCombinerOutputParameterivNV), - TABLE_ENTRY(GetFinalCombinerInputParameterfvNV), - TABLE_ENTRY(GetFinalCombinerInputParameterivNV), - TABLE_ENTRY(ResizeBuffersMESA), - TABLE_ENTRY(WindowPos2dMESA), - TABLE_ENTRY(WindowPos2dvMESA), - TABLE_ENTRY(WindowPos2fMESA), - TABLE_ENTRY(WindowPos2fvMESA), - TABLE_ENTRY(WindowPos2iMESA), - TABLE_ENTRY(WindowPos2ivMESA), - TABLE_ENTRY(WindowPos2sMESA), - TABLE_ENTRY(WindowPos2svMESA), - TABLE_ENTRY(WindowPos3dMESA), - TABLE_ENTRY(WindowPos3dvMESA), - TABLE_ENTRY(WindowPos3fMESA), - TABLE_ENTRY(WindowPos3fvMESA), - TABLE_ENTRY(WindowPos3iMESA), - TABLE_ENTRY(WindowPos3ivMESA), - TABLE_ENTRY(WindowPos3sMESA), - TABLE_ENTRY(WindowPos3svMESA), - TABLE_ENTRY(WindowPos4dMESA), - TABLE_ENTRY(WindowPos4dvMESA), - TABLE_ENTRY(WindowPos4fMESA), - TABLE_ENTRY(WindowPos4fvMESA), - TABLE_ENTRY(WindowPos4iMESA), - TABLE_ENTRY(WindowPos4ivMESA), - TABLE_ENTRY(WindowPos4sMESA), - TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_676), - TABLE_ENTRY(_dispatch_stub_677), - TABLE_ENTRY(_dispatch_stub_678), - TABLE_ENTRY(_dispatch_stub_679), - TABLE_ENTRY(_dispatch_stub_680), - TABLE_ENTRY(_dispatch_stub_681), - TABLE_ENTRY(_dispatch_stub_682), - TABLE_ENTRY(_dispatch_stub_683), - TABLE_ENTRY(_dispatch_stub_684), - TABLE_ENTRY(AreProgramsResidentNV), - TABLE_ENTRY(BindProgramNV), - TABLE_ENTRY(DeleteProgramsNV), - TABLE_ENTRY(ExecuteProgramNV), - TABLE_ENTRY(GenProgramsNV), - TABLE_ENTRY(GetProgramParameterdvNV), - TABLE_ENTRY(GetProgramParameterfvNV), - TABLE_ENTRY(GetProgramStringNV), - TABLE_ENTRY(GetProgramivNV), - TABLE_ENTRY(GetTrackMatrixivNV), - TABLE_ENTRY(GetVertexAttribPointervNV), - TABLE_ENTRY(GetVertexAttribdvNV), - TABLE_ENTRY(GetVertexAttribfvNV), - TABLE_ENTRY(GetVertexAttribivNV), - TABLE_ENTRY(IsProgramNV), - TABLE_ENTRY(LoadProgramNV), - TABLE_ENTRY(ProgramParameters4dvNV), - TABLE_ENTRY(ProgramParameters4fvNV), - TABLE_ENTRY(RequestResidentProgramsNV), - TABLE_ENTRY(TrackMatrixNV), - TABLE_ENTRY(VertexAttrib1dNV), - TABLE_ENTRY(VertexAttrib1dvNV), - TABLE_ENTRY(VertexAttrib1fNV), - TABLE_ENTRY(VertexAttrib1fvNV), - TABLE_ENTRY(VertexAttrib1sNV), - TABLE_ENTRY(VertexAttrib1svNV), - TABLE_ENTRY(VertexAttrib2dNV), - TABLE_ENTRY(VertexAttrib2dvNV), - TABLE_ENTRY(VertexAttrib2fNV), - TABLE_ENTRY(VertexAttrib2fvNV), - TABLE_ENTRY(VertexAttrib2sNV), - TABLE_ENTRY(VertexAttrib2svNV), - TABLE_ENTRY(VertexAttrib3dNV), - TABLE_ENTRY(VertexAttrib3dvNV), - TABLE_ENTRY(VertexAttrib3fNV), - TABLE_ENTRY(VertexAttrib3fvNV), - TABLE_ENTRY(VertexAttrib3sNV), - TABLE_ENTRY(VertexAttrib3svNV), - TABLE_ENTRY(VertexAttrib4dNV), - TABLE_ENTRY(VertexAttrib4dvNV), - TABLE_ENTRY(VertexAttrib4fNV), - TABLE_ENTRY(VertexAttrib4fvNV), - TABLE_ENTRY(VertexAttrib4sNV), - TABLE_ENTRY(VertexAttrib4svNV), - TABLE_ENTRY(VertexAttrib4ubNV), - TABLE_ENTRY(VertexAttrib4ubvNV), - TABLE_ENTRY(VertexAttribPointerNV), - TABLE_ENTRY(VertexAttribs1dvNV), - TABLE_ENTRY(VertexAttribs1fvNV), - TABLE_ENTRY(VertexAttribs1svNV), - TABLE_ENTRY(VertexAttribs2dvNV), - TABLE_ENTRY(VertexAttribs2fvNV), - TABLE_ENTRY(VertexAttribs2svNV), - TABLE_ENTRY(VertexAttribs3dvNV), - TABLE_ENTRY(VertexAttribs3fvNV), - TABLE_ENTRY(VertexAttribs3svNV), - TABLE_ENTRY(VertexAttribs4dvNV), - TABLE_ENTRY(VertexAttribs4fvNV), - TABLE_ENTRY(VertexAttribs4svNV), - TABLE_ENTRY(VertexAttribs4ubvNV), - TABLE_ENTRY(GetTexBumpParameterfvATI), - TABLE_ENTRY(GetTexBumpParameterivATI), - TABLE_ENTRY(TexBumpParameterfvATI), - TABLE_ENTRY(TexBumpParameterivATI), - TABLE_ENTRY(AlphaFragmentOp1ATI), - TABLE_ENTRY(AlphaFragmentOp2ATI), - TABLE_ENTRY(AlphaFragmentOp3ATI), - TABLE_ENTRY(BeginFragmentShaderATI), - TABLE_ENTRY(BindFragmentShaderATI), - TABLE_ENTRY(ColorFragmentOp1ATI), - TABLE_ENTRY(ColorFragmentOp2ATI), - TABLE_ENTRY(ColorFragmentOp3ATI), - TABLE_ENTRY(DeleteFragmentShaderATI), - TABLE_ENTRY(EndFragmentShaderATI), - TABLE_ENTRY(GenFragmentShadersATI), - TABLE_ENTRY(PassTexCoordATI), - TABLE_ENTRY(SampleMapATI), - TABLE_ENTRY(SetFragmentShaderConstantATI), - TABLE_ENTRY(PointParameteriNV), - TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_765), - TABLE_ENTRY(_dispatch_stub_766), - TABLE_ENTRY(_dispatch_stub_767), - TABLE_ENTRY(_dispatch_stub_768), - TABLE_ENTRY(_dispatch_stub_769), - TABLE_ENTRY(GetProgramNamedParameterdvNV), - TABLE_ENTRY(GetProgramNamedParameterfvNV), - TABLE_ENTRY(ProgramNamedParameter4dNV), - TABLE_ENTRY(ProgramNamedParameter4dvNV), - TABLE_ENTRY(ProgramNamedParameter4fNV), - TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_776), - TABLE_ENTRY(_dispatch_stub_777), - TABLE_ENTRY(BindFramebufferEXT), - TABLE_ENTRY(BindRenderbufferEXT), - TABLE_ENTRY(CheckFramebufferStatusEXT), - TABLE_ENTRY(DeleteFramebuffersEXT), - TABLE_ENTRY(DeleteRenderbuffersEXT), - TABLE_ENTRY(FramebufferRenderbufferEXT), - TABLE_ENTRY(FramebufferTexture1DEXT), - TABLE_ENTRY(FramebufferTexture2DEXT), - TABLE_ENTRY(FramebufferTexture3DEXT), - TABLE_ENTRY(GenFramebuffersEXT), - TABLE_ENTRY(GenRenderbuffersEXT), - TABLE_ENTRY(GenerateMipmapEXT), - TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), - TABLE_ENTRY(GetRenderbufferParameterivEXT), - TABLE_ENTRY(IsFramebufferEXT), - TABLE_ENTRY(IsRenderbufferEXT), - TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_795), - TABLE_ENTRY(_dispatch_stub_796), - TABLE_ENTRY(_dispatch_stub_797), - TABLE_ENTRY(FramebufferTextureLayerEXT), - TABLE_ENTRY(ColorMaskIndexedEXT), - TABLE_ENTRY(DisableIndexedEXT), - TABLE_ENTRY(EnableIndexedEXT), - TABLE_ENTRY(GetBooleanIndexedvEXT), - TABLE_ENTRY(GetIntegerIndexedvEXT), - TABLE_ENTRY(IsEnabledIndexedEXT), - TABLE_ENTRY(BeginConditionalRenderNV), - TABLE_ENTRY(EndConditionalRenderNV), - TABLE_ENTRY(BeginTransformFeedbackEXT), - TABLE_ENTRY(BindBufferBaseEXT), - TABLE_ENTRY(BindBufferOffsetEXT), - TABLE_ENTRY(BindBufferRangeEXT), - TABLE_ENTRY(EndTransformFeedbackEXT), - TABLE_ENTRY(GetTransformFeedbackVaryingEXT), - TABLE_ENTRY(TransformFeedbackVaryingsEXT), - TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_815), - TABLE_ENTRY(_dispatch_stub_816), - TABLE_ENTRY(GetObjectParameterivAPPLE), - TABLE_ENTRY(ObjectPurgeableAPPLE), - TABLE_ENTRY(ObjectUnpurgeableAPPLE), - TABLE_ENTRY(_dispatch_stub_820), - TABLE_ENTRY(_dispatch_stub_821), - TABLE_ENTRY(_dispatch_stub_822), - TABLE_ENTRY(_dispatch_stub_823), - TABLE_ENTRY(_dispatch_stub_824), - TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), - TABLE_ENTRY(EGLImageTargetTexture2DOES), - /* A whole bunch of no-op functions. These might be called - * when someone tries to call a dynamically-registered - * extension function without a current rendering context. - */ - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), -}; -#endif /* DISPATCH_TABLE_NAME */ - - -/* - * This is just used to silence compiler warnings. - * We list the functions which are not otherwise used. - */ -#ifdef UNUSED_TABLE_NAME -_glapi_proc UNUSED_TABLE_NAME[] = { -#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS - TABLE_ENTRY(ArrayElementEXT), - TABLE_ENTRY(BindTextureEXT), - TABLE_ENTRY(DrawArraysEXT), - TABLE_ENTRY(CopyTexImage1DEXT), - TABLE_ENTRY(CopyTexImage2DEXT), - TABLE_ENTRY(CopyTexSubImage1DEXT), - TABLE_ENTRY(CopyTexSubImage2DEXT), - TABLE_ENTRY(GetPointervEXT), - TABLE_ENTRY(PrioritizeTexturesEXT), - TABLE_ENTRY(TexSubImage1DEXT), - TABLE_ENTRY(TexSubImage2DEXT), - TABLE_ENTRY(BlendColorEXT), - TABLE_ENTRY(BlendEquationEXT), - TABLE_ENTRY(DrawRangeElementsEXT), - TABLE_ENTRY(ColorTableEXT), - TABLE_ENTRY(_dispatch_stub_339), - TABLE_ENTRY(_dispatch_stub_340), - TABLE_ENTRY(_dispatch_stub_341), - TABLE_ENTRY(_dispatch_stub_342), - TABLE_ENTRY(_dispatch_stub_346), - TABLE_ENTRY(_dispatch_stub_347), - TABLE_ENTRY(_dispatch_stub_348), - TABLE_ENTRY(_dispatch_stub_349), - TABLE_ENTRY(_dispatch_stub_350), - TABLE_ENTRY(_dispatch_stub_351), - TABLE_ENTRY(_dispatch_stub_352), - TABLE_ENTRY(_dispatch_stub_353), - TABLE_ENTRY(_dispatch_stub_354), - TABLE_ENTRY(_dispatch_stub_355), - TABLE_ENTRY(_dispatch_stub_360), - TABLE_ENTRY(_dispatch_stub_367), - TABLE_ENTRY(_dispatch_stub_368), - TABLE_ENTRY(_dispatch_stub_369), - TABLE_ENTRY(_dispatch_stub_370), - TABLE_ENTRY(TexImage3DEXT), - TABLE_ENTRY(TexSubImage3DEXT), - TABLE_ENTRY(CopyTexSubImage3DEXT), - TABLE_ENTRY(ActiveTexture), - TABLE_ENTRY(ClientActiveTexture), - TABLE_ENTRY(MultiTexCoord1d), - TABLE_ENTRY(MultiTexCoord1dv), - TABLE_ENTRY(MultiTexCoord1f), - TABLE_ENTRY(MultiTexCoord1fv), - TABLE_ENTRY(MultiTexCoord1i), - TABLE_ENTRY(MultiTexCoord1iv), - TABLE_ENTRY(MultiTexCoord1s), - TABLE_ENTRY(MultiTexCoord1sv), - TABLE_ENTRY(MultiTexCoord2d), - TABLE_ENTRY(MultiTexCoord2dv), - TABLE_ENTRY(MultiTexCoord2f), - TABLE_ENTRY(MultiTexCoord2fv), - TABLE_ENTRY(MultiTexCoord2i), - TABLE_ENTRY(MultiTexCoord2iv), - TABLE_ENTRY(MultiTexCoord2s), - TABLE_ENTRY(MultiTexCoord2sv), - TABLE_ENTRY(MultiTexCoord3d), - TABLE_ENTRY(MultiTexCoord3dv), - TABLE_ENTRY(MultiTexCoord3f), - TABLE_ENTRY(MultiTexCoord3fv), - TABLE_ENTRY(MultiTexCoord3i), - TABLE_ENTRY(MultiTexCoord3iv), - TABLE_ENTRY(MultiTexCoord3s), - TABLE_ENTRY(MultiTexCoord3sv), - TABLE_ENTRY(MultiTexCoord4d), - TABLE_ENTRY(MultiTexCoord4dv), - TABLE_ENTRY(MultiTexCoord4f), - TABLE_ENTRY(MultiTexCoord4fv), - TABLE_ENTRY(MultiTexCoord4i), - TABLE_ENTRY(MultiTexCoord4iv), - TABLE_ENTRY(MultiTexCoord4s), - TABLE_ENTRY(MultiTexCoord4sv), - TABLE_ENTRY(_dispatch_stub_423), - TABLE_ENTRY(DrawArraysInstancedARB), - TABLE_ENTRY(DrawArraysInstancedEXT), - TABLE_ENTRY(DrawElementsInstancedARB), - TABLE_ENTRY(DrawElementsInstancedEXT), - TABLE_ENTRY(LoadTransposeMatrixd), - TABLE_ENTRY(LoadTransposeMatrixf), - TABLE_ENTRY(MultTransposeMatrixd), - TABLE_ENTRY(MultTransposeMatrixf), - TABLE_ENTRY(SampleCoverage), - TABLE_ENTRY(CompressedTexImage1D), - TABLE_ENTRY(CompressedTexImage2D), - TABLE_ENTRY(CompressedTexImage3D), - TABLE_ENTRY(CompressedTexSubImage1D), - TABLE_ENTRY(CompressedTexSubImage2D), - TABLE_ENTRY(CompressedTexSubImage3D), - TABLE_ENTRY(GetCompressedTexImage), - TABLE_ENTRY(DisableVertexAttribArray), - TABLE_ENTRY(EnableVertexAttribArray), - TABLE_ENTRY(GetVertexAttribdv), - TABLE_ENTRY(GetVertexAttribfv), - TABLE_ENTRY(GetVertexAttribiv), - TABLE_ENTRY(ProgramParameter4dNV), - TABLE_ENTRY(ProgramParameter4dvNV), - TABLE_ENTRY(ProgramParameter4fNV), - TABLE_ENTRY(ProgramParameter4fvNV), - TABLE_ENTRY(VertexAttrib1d), - TABLE_ENTRY(VertexAttrib1dv), - TABLE_ENTRY(VertexAttrib1f), - TABLE_ENTRY(VertexAttrib1fv), - TABLE_ENTRY(VertexAttrib1s), - TABLE_ENTRY(VertexAttrib1sv), - TABLE_ENTRY(VertexAttrib2d), - TABLE_ENTRY(VertexAttrib2dv), - TABLE_ENTRY(VertexAttrib2f), - TABLE_ENTRY(VertexAttrib2fv), - TABLE_ENTRY(VertexAttrib2s), - TABLE_ENTRY(VertexAttrib2sv), - TABLE_ENTRY(VertexAttrib3d), - TABLE_ENTRY(VertexAttrib3dv), - TABLE_ENTRY(VertexAttrib3f), - TABLE_ENTRY(VertexAttrib3fv), - TABLE_ENTRY(VertexAttrib3s), - TABLE_ENTRY(VertexAttrib3sv), - TABLE_ENTRY(VertexAttrib4Nbv), - TABLE_ENTRY(VertexAttrib4Niv), - TABLE_ENTRY(VertexAttrib4Nsv), - TABLE_ENTRY(VertexAttrib4Nub), - TABLE_ENTRY(VertexAttrib4Nubv), - TABLE_ENTRY(VertexAttrib4Nuiv), - TABLE_ENTRY(VertexAttrib4Nusv), - TABLE_ENTRY(VertexAttrib4bv), - TABLE_ENTRY(VertexAttrib4d), - TABLE_ENTRY(VertexAttrib4dv), - TABLE_ENTRY(VertexAttrib4f), - TABLE_ENTRY(VertexAttrib4fv), - TABLE_ENTRY(VertexAttrib4iv), - TABLE_ENTRY(VertexAttrib4s), - TABLE_ENTRY(VertexAttrib4sv), - TABLE_ENTRY(VertexAttrib4ubv), - TABLE_ENTRY(VertexAttrib4uiv), - TABLE_ENTRY(VertexAttrib4usv), - TABLE_ENTRY(VertexAttribPointer), - TABLE_ENTRY(BindBuffer), - TABLE_ENTRY(BufferData), - TABLE_ENTRY(BufferSubData), - TABLE_ENTRY(DeleteBuffers), - TABLE_ENTRY(GenBuffers), - TABLE_ENTRY(GetBufferParameteriv), - TABLE_ENTRY(GetBufferPointerv), - TABLE_ENTRY(GetBufferSubData), - TABLE_ENTRY(IsBuffer), - TABLE_ENTRY(MapBuffer), - TABLE_ENTRY(UnmapBuffer), - TABLE_ENTRY(BeginQuery), - TABLE_ENTRY(DeleteQueries), - TABLE_ENTRY(EndQuery), - TABLE_ENTRY(GenQueries), - TABLE_ENTRY(GetQueryObjectiv), - TABLE_ENTRY(GetQueryObjectuiv), - TABLE_ENTRY(GetQueryiv), - TABLE_ENTRY(IsQuery), - TABLE_ENTRY(CompileShader), - TABLE_ENTRY(GetActiveUniform), - TABLE_ENTRY(GetShaderSource), - TABLE_ENTRY(GetUniformLocation), - TABLE_ENTRY(GetUniformfv), - TABLE_ENTRY(GetUniformiv), - TABLE_ENTRY(LinkProgram), - TABLE_ENTRY(ShaderSource), - TABLE_ENTRY(Uniform1f), - TABLE_ENTRY(Uniform1fv), - TABLE_ENTRY(Uniform1i), - TABLE_ENTRY(Uniform1iv), - TABLE_ENTRY(Uniform2f), - TABLE_ENTRY(Uniform2fv), - TABLE_ENTRY(Uniform2i), - TABLE_ENTRY(Uniform2iv), - TABLE_ENTRY(Uniform3f), - TABLE_ENTRY(Uniform3fv), - TABLE_ENTRY(Uniform3i), - TABLE_ENTRY(Uniform3iv), - TABLE_ENTRY(Uniform4f), - TABLE_ENTRY(Uniform4fv), - TABLE_ENTRY(Uniform4i), - TABLE_ENTRY(Uniform4iv), - TABLE_ENTRY(UniformMatrix2fv), - TABLE_ENTRY(UniformMatrix3fv), - TABLE_ENTRY(UniformMatrix4fv), - TABLE_ENTRY(UseProgram), - TABLE_ENTRY(ValidateProgram), - TABLE_ENTRY(BindAttribLocation), - TABLE_ENTRY(GetActiveAttrib), - TABLE_ENTRY(GetAttribLocation), - TABLE_ENTRY(DrawBuffers), - TABLE_ENTRY(DrawBuffersATI), - TABLE_ENTRY(RenderbufferStorageMultisampleEXT), - TABLE_ENTRY(PointParameterf), - TABLE_ENTRY(PointParameterfARB), - TABLE_ENTRY(_dispatch_stub_604), - TABLE_ENTRY(PointParameterfv), - TABLE_ENTRY(PointParameterfvARB), - TABLE_ENTRY(_dispatch_stub_605), - TABLE_ENTRY(SecondaryColor3b), - TABLE_ENTRY(SecondaryColor3bv), - TABLE_ENTRY(SecondaryColor3d), - TABLE_ENTRY(SecondaryColor3dv), - TABLE_ENTRY(SecondaryColor3f), - TABLE_ENTRY(SecondaryColor3fv), - TABLE_ENTRY(SecondaryColor3i), - TABLE_ENTRY(SecondaryColor3iv), - TABLE_ENTRY(SecondaryColor3s), - TABLE_ENTRY(SecondaryColor3sv), - TABLE_ENTRY(SecondaryColor3ub), - TABLE_ENTRY(SecondaryColor3ubv), - TABLE_ENTRY(SecondaryColor3ui), - TABLE_ENTRY(SecondaryColor3uiv), - TABLE_ENTRY(SecondaryColor3us), - TABLE_ENTRY(SecondaryColor3usv), - TABLE_ENTRY(SecondaryColorPointer), - TABLE_ENTRY(MultiDrawArrays), - TABLE_ENTRY(MultiDrawElements), - TABLE_ENTRY(FogCoordPointer), - TABLE_ENTRY(FogCoordd), - TABLE_ENTRY(FogCoorddv), - TABLE_ENTRY(FogCoordf), - TABLE_ENTRY(FogCoordfv), - TABLE_ENTRY(BlendFuncSeparate), - TABLE_ENTRY(_dispatch_stub_635), - TABLE_ENTRY(WindowPos2d), - TABLE_ENTRY(WindowPos2dARB), - TABLE_ENTRY(WindowPos2dv), - TABLE_ENTRY(WindowPos2dvARB), - TABLE_ENTRY(WindowPos2f), - TABLE_ENTRY(WindowPos2fARB), - TABLE_ENTRY(WindowPos2fv), - TABLE_ENTRY(WindowPos2fvARB), - TABLE_ENTRY(WindowPos2i), - TABLE_ENTRY(WindowPos2iARB), - TABLE_ENTRY(WindowPos2iv), - TABLE_ENTRY(WindowPos2ivARB), - TABLE_ENTRY(WindowPos2s), - TABLE_ENTRY(WindowPos2sARB), - TABLE_ENTRY(WindowPos2sv), - TABLE_ENTRY(WindowPos2svARB), - TABLE_ENTRY(WindowPos3d), - TABLE_ENTRY(WindowPos3dARB), - TABLE_ENTRY(WindowPos3dv), - TABLE_ENTRY(WindowPos3dvARB), - TABLE_ENTRY(WindowPos3f), - TABLE_ENTRY(WindowPos3fARB), - TABLE_ENTRY(WindowPos3fv), - TABLE_ENTRY(WindowPos3fvARB), - TABLE_ENTRY(WindowPos3i), - TABLE_ENTRY(WindowPos3iARB), - TABLE_ENTRY(WindowPos3iv), - TABLE_ENTRY(WindowPos3ivARB), - TABLE_ENTRY(WindowPos3s), - TABLE_ENTRY(WindowPos3sARB), - TABLE_ENTRY(WindowPos3sv), - TABLE_ENTRY(WindowPos3svARB), - TABLE_ENTRY(BindProgramARB), - TABLE_ENTRY(DeleteProgramsARB), - TABLE_ENTRY(GenProgramsARB), - TABLE_ENTRY(GetVertexAttribPointerv), - TABLE_ENTRY(GetVertexAttribPointervARB), - TABLE_ENTRY(IsProgramARB), - TABLE_ENTRY(PointParameteri), - TABLE_ENTRY(PointParameteriv), - TABLE_ENTRY(DeleteVertexArrays), - TABLE_ENTRY(IsVertexArray), - TABLE_ENTRY(BlendEquationSeparate), - TABLE_ENTRY(BindFramebuffer), - TABLE_ENTRY(BindRenderbuffer), - TABLE_ENTRY(CheckFramebufferStatus), - TABLE_ENTRY(DeleteFramebuffers), - TABLE_ENTRY(DeleteRenderbuffers), - TABLE_ENTRY(FramebufferRenderbuffer), - TABLE_ENTRY(FramebufferTexture1D), - TABLE_ENTRY(FramebufferTexture2D), - TABLE_ENTRY(FramebufferTexture3D), - TABLE_ENTRY(GenFramebuffers), - TABLE_ENTRY(GenRenderbuffers), - TABLE_ENTRY(GenerateMipmap), - TABLE_ENTRY(GetFramebufferAttachmentParameteriv), - TABLE_ENTRY(GetRenderbufferParameteriv), - TABLE_ENTRY(IsFramebuffer), - TABLE_ENTRY(IsRenderbuffer), - TABLE_ENTRY(RenderbufferStorage), - TABLE_ENTRY(BlitFramebuffer), - TABLE_ENTRY(FramebufferTextureLayer), - TABLE_ENTRY(BeginTransformFeedback), - TABLE_ENTRY(BindBufferBase), - TABLE_ENTRY(BindBufferRange), - TABLE_ENTRY(EndTransformFeedback), - TABLE_ENTRY(GetTransformFeedbackVarying), - TABLE_ENTRY(TransformFeedbackVaryings), - TABLE_ENTRY(ProvokingVertex), -#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ -#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS - TABLE_ENTRY(AreTexturesResidentEXT), - TABLE_ENTRY(DeleteTexturesEXT), - TABLE_ENTRY(GenTexturesEXT), - TABLE_ENTRY(IsTextureEXT), - TABLE_ENTRY(GetColorTableEXT), - TABLE_ENTRY(_dispatch_stub_343), - TABLE_ENTRY(GetColorTableParameterfvEXT), - TABLE_ENTRY(_dispatch_stub_344), - TABLE_ENTRY(GetColorTableParameterivEXT), - TABLE_ENTRY(_dispatch_stub_345), - TABLE_ENTRY(_dispatch_stub_356), - TABLE_ENTRY(_dispatch_stub_357), - TABLE_ENTRY(_dispatch_stub_358), - TABLE_ENTRY(_dispatch_stub_359), - TABLE_ENTRY(_dispatch_stub_361), - TABLE_ENTRY(_dispatch_stub_362), - TABLE_ENTRY(_dispatch_stub_363), - TABLE_ENTRY(_dispatch_stub_364), - TABLE_ENTRY(_dispatch_stub_365), - TABLE_ENTRY(_dispatch_stub_366), -#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ -}; -#endif /*UNUSED_TABLE_NAME*/ - - -# undef KEYWORD1 -# undef KEYWORD1_ALT -# undef KEYWORD2 -# undef NAME -# undef DISPATCH -# undef RETURN_DISPATCH -# undef DISPATCH_TABLE_NAME -# undef UNUSED_TABLE_NAME -# undef TABLE_ENTRY -# undef HIDDEN +/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) +# define HIDDEN __attribute__((visibility("hidden"))) +# else +# define HIDDEN +# endif + +/* + * This file is a template which generates the OpenGL API entry point + * functions. It should be included by a .c file which first defines + * the following macros: + * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 + * KEYWORD2 - usually nothing, but might be __stdcall on Win32 + * NAME(n) - builds the final function name (usually add "gl" prefix) + * DISPATCH(func, args, msg) - code to do dispatch of named function. + * msg is a printf-style debug message. + * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value + * + * Here is an example which generates the usual OpenGL functions: + * #define KEYWORD1 + * #define KEYWORD2 + * #define NAME(func) gl##func + * #define DISPATCH(func, args, msg) \ + * struct _glapi_table *dispatch = CurrentDispatch; \ + * (*dispatch->func) args + * #define RETURN DISPATCH(func, args, msg) \ + * struct _glapi_table *dispatch = CurrentDispatch; \ + * return (*dispatch->func) args + * + */ + + +#if defined( NAME ) +#ifndef KEYWORD1 +#define KEYWORD1 +#endif + +#ifndef KEYWORD1_ALT +#define KEYWORD1_ALT HIDDEN +#endif + +#ifndef KEYWORD2 +#define KEYWORD2 +#endif + +#ifndef DISPATCH +#error DISPATCH must be defined +#endif + +#ifndef RETURN_DISPATCH +#error RETURN_DISPATCH must be defined +#endif + + +#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS + +KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) +{ + DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndList)(void) +{ + DISPATCH(EndList, (), (F, "glEndList();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) +{ + DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list)); +} + +KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists) +{ + DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) +{ + DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) +{ + RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); +} + +KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) +{ + DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); +} + +KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) +{ + DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) +{ + DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v) +{ + DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v) +{ + DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v) +{ + DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) +{ + DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v) +{ + DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v) +{ + DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v) +{ + DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v) +{ + DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v) +{ + DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) +{ + DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v) +{ + DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) +{ + DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v) +{ + DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v) +{ + DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) +{ + DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v) +{ + DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) +{ + DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v) +{ + DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v) +{ + DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) +{ + DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v) +{ + DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) +{ + DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v) +{ + DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) +{ + DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag) +{ + DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag)); +} + +KEYWORD1 void KEYWORD2 NAME(End)(void) +{ + DISPATCH(End, (), (F, "glEnd();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) +{ + DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c) +{ + DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) +{ + DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c) +{ + DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) +{ + DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c) +{ + DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) +{ + DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c) +{ + DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) +{ + DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v) +{ + DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) +{ + DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v) +{ + DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) +{ + DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v) +{ + DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) +{ + DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v) +{ + DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) +{ + DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v) +{ + DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) +{ + DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v) +{ + DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) +{ + DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v) +{ + DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) +{ + DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v) +{ + DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) +{ + DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v) +{ + DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v) +{ + DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v) +{ + DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v) +{ + DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v) +{ + DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v) +{ + DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v) +{ + DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v) +{ + DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v) +{ + DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) +{ + DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2) +{ + DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2) +{ + DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) +{ + DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2) +{ + DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) +{ + DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2) +{ + DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) +{ + DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v) +{ + DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) +{ + DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v) +{ + DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) +{ + DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v) +{ + DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) +{ + DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v) +{ + DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) +{ + DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v) +{ + DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) +{ + DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v) +{ + DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) +{ + DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v) +{ + DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) +{ + DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v) +{ + DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v) +{ + DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v) +{ + DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) +{ + DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v) +{ + DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) +{ + DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v) +{ + DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v) +{ + DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v) +{ + DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v) +{ + DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v) +{ + DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) +{ + DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v) +{ + DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) +{ + DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v) +{ + DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) +{ + DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v) +{ + DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) +{ + DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v) +{ + DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v) +{ + DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v) +{ + DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v) +{ + DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v) +{ + DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v) +{ + DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v) +{ + DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v) +{ + DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v) +{ + DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation) +{ + DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) +{ + DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) +{ + DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) +{ + DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) +{ + DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params) +{ + DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) +{ + DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) +{ + DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) +{ + DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params) +{ + DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) +{ + DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params) +{ + DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) +{ + DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) +{ + DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params) +{ + DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) +{ + DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern)); +} + +KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) +{ + DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) +{ + DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params) +{ + DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) +{ + DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params) +{ + DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) +{ + DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) +{ + DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask) +{ + DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) +{ + DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) +{ + DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) +{ + DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) +{ + DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params) +{ + DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) +{ + DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) +{ + DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params) +{ + DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer) +{ + DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) +{ + DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer)); +} + +KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) +{ + RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(InitNames)(void) +{ + DISPATCH(InitNames, (), (F, "glInitNames();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) +{ + DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) +{ + DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token)); +} + +KEYWORD1 void KEYWORD2 NAME(PopName)(void) +{ + DISPATCH(PopName, (), (F, "glPopName();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) +{ + DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) +{ + DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) +{ + DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) +{ + DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) +{ + DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) +{ + DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) +{ + DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) +{ + DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) +{ + DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) +{ + DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) +{ + DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value)); +} + +KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) +{ + DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap)); +} + +KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) +{ + DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap)); +} + +KEYWORD1 void KEYWORD2 NAME(Finish)(void) +{ + DISPATCH(Finish, (), (F, "glFinish();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Flush)(void) +{ + DISPATCH(Flush, (), (F, "glFlush();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) +{ + DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) +{ + DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points) +{ + DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points) +{ + DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) +{ + DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) +{ + DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) +{ + DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) +{ + DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) +{ + DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) +{ + DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) +{ + DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u) +{ + DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) +{ + DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u) +{ + DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) +{ + DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u) +{ + DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) +{ + DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u) +{ + DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) +{ + DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) +{ + DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +{ + DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) +{ + DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) +{ + DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) +{ + DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor)); +} + +KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) +{ + DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) +{ + DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) +{ + DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) +{ + DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) +{ + DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) +{ + DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values) +{ + DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values) +{ + DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values) +{ + DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) +{ + DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) +{ + DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type)); +} + +KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) +{ + DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params) +{ + DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation) +{ + DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation)); +} + +KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) +{ + DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) +{ + RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) +{ + DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) +{ + DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params) +{ + DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params) +{ + DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v) +{ + DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v) +{ + DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v) +{ + DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params) +{ + DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values) +{ + DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values) +{ + DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values) +{ + DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) +{ + DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask)); +} + +KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) +{ + RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params) +{ + DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params) +{ + DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) +{ + DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) +{ + DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) +{ + RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) +{ + RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) +{ + DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) +{ + DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m) +{ + DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m) +{ + DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) +{ + DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m) +{ + DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m) +{ + DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) +{ + DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) +{ + DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) +{ + DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) +{ + DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) +{ + DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) +{ + DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array) +{ + DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) +{ + DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) +{ + DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array) +{ + DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) +{ + DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c) +{ + DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) +{ + DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) +{ + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) +{ + DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) +{ + DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) +{ + DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) +{ + DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) +{ + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) +{ + DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); +} + +KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities) +{ + DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) +{ + DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) +{ + DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) +{ + DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) +{ + DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) +{ + DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) +{ + DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) +{ + DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params) +{ + DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) +{ + DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params) +{ + DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image) +{ + DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); +} + +KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) +{ + DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) +{ + DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); +} + +KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink)); +} + +KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) +{ + DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target) +{ + DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) +{ + DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target) +{ + DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) +{ + DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) +{ + DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture) +{ + DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) +{ + DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s) +{ + DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) +{ + DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s) +{ + DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) +{ + DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s) +{ + DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) +{ + DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s) +{ + DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) +{ + DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) +{ + DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) +{ + DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) +{ + DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) +{ + DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t) +{ + DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) +{ + DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) +{ + DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) +{ + DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) +{ + DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) +{ + DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) +{ + DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) +{ + RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) +{ + RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) +{ + DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) +{ + DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader) +{ + DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader)); +} + +KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) +{ + DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) +{ + DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) +{ + DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params) +{ + DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) +{ + RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) +{ + RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) +{ + DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) +{ + DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp) +{ + DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil) +{ + DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value) +{ + DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value) +{ + DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value) +{ + DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); +} + +KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index) +{ + RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) +{ + DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params) +{ + DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data) +{ + DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor) +{ + DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) +{ + DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m) +{ + DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m) +{ + DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m) +{ + DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m) +{ + DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m) +{ + DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m) +{ + DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m) +{ + DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img) +{ + DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img) +{ + DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index) +{ + DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) +{ + DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index) +{ + DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) +{ + DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params) +{ + DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params) +{ + DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params) +{ + DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params) +{ + DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string) +{ + DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string) +{ + DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer) +{ + DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) +{ + DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage) +{ + DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) +{ + DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data) +{ + DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) +{ + DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer) +{ + DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) +{ + DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer) +{ + DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) +{ + DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data) +{ + DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data) +{ + DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) +{ + RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) +{ + RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) +{ + RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) +{ + RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) +{ + RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) +{ + RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) +{ + DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) +{ + DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target) +{ + DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target) +{ + DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params) +{ + DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params) +{ + DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) +{ + RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) +{ + RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) +{ + DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj)); +} + +KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) +{ + DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); +} + +KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) +{ + DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) +{ + RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n")); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) +{ + RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) +{ + DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); +} + +KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) +{ + DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +{ + DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) +{ + DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) +{ + RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) +{ + DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params) +{ + DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params) +{ + DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) +{ + DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source) +{ + DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name) +{ + RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params) +{ + DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params) +{ + DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params) +{ + DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params) +{ + DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program) +{ + DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program) +{ + DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length) +{ + DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length) +{ + DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0) +{ + DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) +{ + DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0) +{ + DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) +{ + DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) +{ + DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) +{ + DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1) +{ + DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) +{ + DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) +{ + DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) +{ + DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program) +{ + DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program) +{ + DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program) +{ + DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program) +{ + DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name) +{ + DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name) +{ + DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +{ + DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name) +{ + RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) +{ + DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value) +{ + DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value)); +} + +KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) +{ + DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) +{ + RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); +} + +KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) +{ + DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) +{ + DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) +{ + DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) +{ + DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); +} + +KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) +{ + RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) +{ + DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) +{ + DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) +{ + RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); +} + +KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex) +{ + DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id) +{ + DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id) +{ + DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id) +{ + RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void) +{ + DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void) +{ + DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) +{ + DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params) +{ + DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params) +{ + DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param) +{ + DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params) +{ + DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern) +{ + DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer) +{ + DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) +{ + DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) +{ + DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v) +{ + DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v) +{ + DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v) +{ + DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) +{ + DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v) +{ + DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) +{ + DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue) +{ + DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) +{ + DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v) +{ + DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) +{ + DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v) +{ + DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) +{ + DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v) +{ + DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) +{ + DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v) +{ + DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) +{ + DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v) +{ + DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) +{ + DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) +{ + DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) +{ + DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) +{ + DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) +{ + DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord) +{ + DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) +{ + DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord) +{ + DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) +{ + DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord) +{ + DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) +{ + DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord) +{ + DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) +{ + DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode) +{ + DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) +{ + DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer) +{ + DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) +{ + DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) +{ + DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) +{ + DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) +{ + DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) +{ + DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) +{ + DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) +{ + DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) +{ + DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) +{ + DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) +{ + DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) +{ + DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) +{ + DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +{ + DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +{ + DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences) +{ + DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence) +{ + DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences) +{ + DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params) +{ + DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); +} + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence) +{ + RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition) +{ + DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); +} + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence) +{ + RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences) +{ + RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) +{ + DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); +} + +KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) +{ + DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) +{ + DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs) +{ + DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params) +{ + DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) +{ + DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs) +{ + DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program) +{ + DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params) +{ + DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) +{ + RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) +{ + RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) +{ + DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params) +{ + DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params) +{ + DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids) +{ + DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) +{ + DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v) +{ + DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param) +{ + DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param) +{ + DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param) +{ + DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param) +{ + DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void) +{ + DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id) +{ + DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id) +{ + DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) +{ + DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); +} + +KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) +{ + RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range)); +} + +KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) +{ + DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) +{ + DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle)); +} + +KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value) +{ + DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param) +{ + DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param) +{ + DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params) +{ + DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params) +{ + DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face) +{ + DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array) +{ + DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays) +{ + DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays) +{ + DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays) +{ + DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) +{ + RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); +} + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array) +{ + RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) +{ + DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) +{ + DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) +{ + DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) +{ + DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index) +{ + DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index) +{ + DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) +{ + DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n")); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax) +{ + DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer) +{ + DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer) +{ + DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer) +{ + DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) +{ + DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) +{ + RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) +{ + RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers) +{ + DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers) +{ + DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers) +{ + DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers) +{ + DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); +} + +KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers) +{ + DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers) +{ + DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers) +{ + DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers) +{ + DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target) +{ + DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) +{ + DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) +{ + DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params) +{ + DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) +{ + RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) +{ + RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) +{ + RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) +{ + RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name) +{ + DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name) +{ + DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params) +{ + DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params) +{ + DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params) +{ + DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params) +{ + DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x) +{ + DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x) +{ + DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) +{ + DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y) +{ + DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x) +{ + DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x) +{ + DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x) +{ + DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x) +{ + DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) +{ + DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y) +{ + DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) +{ + DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) +{ + DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) +{ + DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) +{ + DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) +{ + DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a) +{ + DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params) +{ + DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params) +{ + DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params) +{ + DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params) +{ + DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) +{ + DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode) +{ + DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) +{ + DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) +{ + DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) +{ + DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); +} + +KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void) +{ + DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void) +{ + DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) +{ + DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); +} + +KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode) +{ + DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); +} + +KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) +{ + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) +{ + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer) +{ + DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value) +{ + DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program) +{ + DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string) +{ + RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program) +{ + DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +{ + DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +{ + DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params) +{ + DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params) +{ + DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset) +{ + DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset)); +} + +KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset) +{ + DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); +} + + +#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ + +/* these entry points might require different protocols */ +#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) +{ + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) +{ + DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) +{ + DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) +{ + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) +{ + DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + + +#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ + + +#endif /* defined( NAME ) */ + +/* + * This is how a dispatch table can be initialized with all the functions + * we generated above. + */ +#ifdef DISPATCH_TABLE_NAME + +#ifndef TABLE_ENTRY +#error TABLE_ENTRY must be defined +#endif + +#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS +#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined +#endif + +_glapi_proc DISPATCH_TABLE_NAME[] = { + TABLE_ENTRY(NewList), + TABLE_ENTRY(EndList), + TABLE_ENTRY(CallList), + TABLE_ENTRY(CallLists), + TABLE_ENTRY(DeleteLists), + TABLE_ENTRY(GenLists), + TABLE_ENTRY(ListBase), + TABLE_ENTRY(Begin), + TABLE_ENTRY(Bitmap), + TABLE_ENTRY(Color3b), + TABLE_ENTRY(Color3bv), + TABLE_ENTRY(Color3d), + TABLE_ENTRY(Color3dv), + TABLE_ENTRY(Color3f), + TABLE_ENTRY(Color3fv), + TABLE_ENTRY(Color3i), + TABLE_ENTRY(Color3iv), + TABLE_ENTRY(Color3s), + TABLE_ENTRY(Color3sv), + TABLE_ENTRY(Color3ub), + TABLE_ENTRY(Color3ubv), + TABLE_ENTRY(Color3ui), + TABLE_ENTRY(Color3uiv), + TABLE_ENTRY(Color3us), + TABLE_ENTRY(Color3usv), + TABLE_ENTRY(Color4b), + TABLE_ENTRY(Color4bv), + TABLE_ENTRY(Color4d), + TABLE_ENTRY(Color4dv), + TABLE_ENTRY(Color4f), + TABLE_ENTRY(Color4fv), + TABLE_ENTRY(Color4i), + TABLE_ENTRY(Color4iv), + TABLE_ENTRY(Color4s), + TABLE_ENTRY(Color4sv), + TABLE_ENTRY(Color4ub), + TABLE_ENTRY(Color4ubv), + TABLE_ENTRY(Color4ui), + TABLE_ENTRY(Color4uiv), + TABLE_ENTRY(Color4us), + TABLE_ENTRY(Color4usv), + TABLE_ENTRY(EdgeFlag), + TABLE_ENTRY(EdgeFlagv), + TABLE_ENTRY(End), + TABLE_ENTRY(Indexd), + TABLE_ENTRY(Indexdv), + TABLE_ENTRY(Indexf), + TABLE_ENTRY(Indexfv), + TABLE_ENTRY(Indexi), + TABLE_ENTRY(Indexiv), + TABLE_ENTRY(Indexs), + TABLE_ENTRY(Indexsv), + TABLE_ENTRY(Normal3b), + TABLE_ENTRY(Normal3bv), + TABLE_ENTRY(Normal3d), + TABLE_ENTRY(Normal3dv), + TABLE_ENTRY(Normal3f), + TABLE_ENTRY(Normal3fv), + TABLE_ENTRY(Normal3i), + TABLE_ENTRY(Normal3iv), + TABLE_ENTRY(Normal3s), + TABLE_ENTRY(Normal3sv), + TABLE_ENTRY(RasterPos2d), + TABLE_ENTRY(RasterPos2dv), + TABLE_ENTRY(RasterPos2f), + TABLE_ENTRY(RasterPos2fv), + TABLE_ENTRY(RasterPos2i), + TABLE_ENTRY(RasterPos2iv), + TABLE_ENTRY(RasterPos2s), + TABLE_ENTRY(RasterPos2sv), + TABLE_ENTRY(RasterPos3d), + TABLE_ENTRY(RasterPos3dv), + TABLE_ENTRY(RasterPos3f), + TABLE_ENTRY(RasterPos3fv), + TABLE_ENTRY(RasterPos3i), + TABLE_ENTRY(RasterPos3iv), + TABLE_ENTRY(RasterPos3s), + TABLE_ENTRY(RasterPos3sv), + TABLE_ENTRY(RasterPos4d), + TABLE_ENTRY(RasterPos4dv), + TABLE_ENTRY(RasterPos4f), + TABLE_ENTRY(RasterPos4fv), + TABLE_ENTRY(RasterPos4i), + TABLE_ENTRY(RasterPos4iv), + TABLE_ENTRY(RasterPos4s), + TABLE_ENTRY(RasterPos4sv), + TABLE_ENTRY(Rectd), + TABLE_ENTRY(Rectdv), + TABLE_ENTRY(Rectf), + TABLE_ENTRY(Rectfv), + TABLE_ENTRY(Recti), + TABLE_ENTRY(Rectiv), + TABLE_ENTRY(Rects), + TABLE_ENTRY(Rectsv), + TABLE_ENTRY(TexCoord1d), + TABLE_ENTRY(TexCoord1dv), + TABLE_ENTRY(TexCoord1f), + TABLE_ENTRY(TexCoord1fv), + TABLE_ENTRY(TexCoord1i), + TABLE_ENTRY(TexCoord1iv), + TABLE_ENTRY(TexCoord1s), + TABLE_ENTRY(TexCoord1sv), + TABLE_ENTRY(TexCoord2d), + TABLE_ENTRY(TexCoord2dv), + TABLE_ENTRY(TexCoord2f), + TABLE_ENTRY(TexCoord2fv), + TABLE_ENTRY(TexCoord2i), + TABLE_ENTRY(TexCoord2iv), + TABLE_ENTRY(TexCoord2s), + TABLE_ENTRY(TexCoord2sv), + TABLE_ENTRY(TexCoord3d), + TABLE_ENTRY(TexCoord3dv), + TABLE_ENTRY(TexCoord3f), + TABLE_ENTRY(TexCoord3fv), + TABLE_ENTRY(TexCoord3i), + TABLE_ENTRY(TexCoord3iv), + TABLE_ENTRY(TexCoord3s), + TABLE_ENTRY(TexCoord3sv), + TABLE_ENTRY(TexCoord4d), + TABLE_ENTRY(TexCoord4dv), + TABLE_ENTRY(TexCoord4f), + TABLE_ENTRY(TexCoord4fv), + TABLE_ENTRY(TexCoord4i), + TABLE_ENTRY(TexCoord4iv), + TABLE_ENTRY(TexCoord4s), + TABLE_ENTRY(TexCoord4sv), + TABLE_ENTRY(Vertex2d), + TABLE_ENTRY(Vertex2dv), + TABLE_ENTRY(Vertex2f), + TABLE_ENTRY(Vertex2fv), + TABLE_ENTRY(Vertex2i), + TABLE_ENTRY(Vertex2iv), + TABLE_ENTRY(Vertex2s), + TABLE_ENTRY(Vertex2sv), + TABLE_ENTRY(Vertex3d), + TABLE_ENTRY(Vertex3dv), + TABLE_ENTRY(Vertex3f), + TABLE_ENTRY(Vertex3fv), + TABLE_ENTRY(Vertex3i), + TABLE_ENTRY(Vertex3iv), + TABLE_ENTRY(Vertex3s), + TABLE_ENTRY(Vertex3sv), + TABLE_ENTRY(Vertex4d), + TABLE_ENTRY(Vertex4dv), + TABLE_ENTRY(Vertex4f), + TABLE_ENTRY(Vertex4fv), + TABLE_ENTRY(Vertex4i), + TABLE_ENTRY(Vertex4iv), + TABLE_ENTRY(Vertex4s), + TABLE_ENTRY(Vertex4sv), + TABLE_ENTRY(ClipPlane), + TABLE_ENTRY(ColorMaterial), + TABLE_ENTRY(CullFace), + TABLE_ENTRY(Fogf), + TABLE_ENTRY(Fogfv), + TABLE_ENTRY(Fogi), + TABLE_ENTRY(Fogiv), + TABLE_ENTRY(FrontFace), + TABLE_ENTRY(Hint), + TABLE_ENTRY(Lightf), + TABLE_ENTRY(Lightfv), + TABLE_ENTRY(Lighti), + TABLE_ENTRY(Lightiv), + TABLE_ENTRY(LightModelf), + TABLE_ENTRY(LightModelfv), + TABLE_ENTRY(LightModeli), + TABLE_ENTRY(LightModeliv), + TABLE_ENTRY(LineStipple), + TABLE_ENTRY(LineWidth), + TABLE_ENTRY(Materialf), + TABLE_ENTRY(Materialfv), + TABLE_ENTRY(Materiali), + TABLE_ENTRY(Materialiv), + TABLE_ENTRY(PointSize), + TABLE_ENTRY(PolygonMode), + TABLE_ENTRY(PolygonStipple), + TABLE_ENTRY(Scissor), + TABLE_ENTRY(ShadeModel), + TABLE_ENTRY(TexParameterf), + TABLE_ENTRY(TexParameterfv), + TABLE_ENTRY(TexParameteri), + TABLE_ENTRY(TexParameteriv), + TABLE_ENTRY(TexImage1D), + TABLE_ENTRY(TexImage2D), + TABLE_ENTRY(TexEnvf), + TABLE_ENTRY(TexEnvfv), + TABLE_ENTRY(TexEnvi), + TABLE_ENTRY(TexEnviv), + TABLE_ENTRY(TexGend), + TABLE_ENTRY(TexGendv), + TABLE_ENTRY(TexGenf), + TABLE_ENTRY(TexGenfv), + TABLE_ENTRY(TexGeni), + TABLE_ENTRY(TexGeniv), + TABLE_ENTRY(FeedbackBuffer), + TABLE_ENTRY(SelectBuffer), + TABLE_ENTRY(RenderMode), + TABLE_ENTRY(InitNames), + TABLE_ENTRY(LoadName), + TABLE_ENTRY(PassThrough), + TABLE_ENTRY(PopName), + TABLE_ENTRY(PushName), + TABLE_ENTRY(DrawBuffer), + TABLE_ENTRY(Clear), + TABLE_ENTRY(ClearAccum), + TABLE_ENTRY(ClearIndex), + TABLE_ENTRY(ClearColor), + TABLE_ENTRY(ClearStencil), + TABLE_ENTRY(ClearDepth), + TABLE_ENTRY(StencilMask), + TABLE_ENTRY(ColorMask), + TABLE_ENTRY(DepthMask), + TABLE_ENTRY(IndexMask), + TABLE_ENTRY(Accum), + TABLE_ENTRY(Disable), + TABLE_ENTRY(Enable), + TABLE_ENTRY(Finish), + TABLE_ENTRY(Flush), + TABLE_ENTRY(PopAttrib), + TABLE_ENTRY(PushAttrib), + TABLE_ENTRY(Map1d), + TABLE_ENTRY(Map1f), + TABLE_ENTRY(Map2d), + TABLE_ENTRY(Map2f), + TABLE_ENTRY(MapGrid1d), + TABLE_ENTRY(MapGrid1f), + TABLE_ENTRY(MapGrid2d), + TABLE_ENTRY(MapGrid2f), + TABLE_ENTRY(EvalCoord1d), + TABLE_ENTRY(EvalCoord1dv), + TABLE_ENTRY(EvalCoord1f), + TABLE_ENTRY(EvalCoord1fv), + TABLE_ENTRY(EvalCoord2d), + TABLE_ENTRY(EvalCoord2dv), + TABLE_ENTRY(EvalCoord2f), + TABLE_ENTRY(EvalCoord2fv), + TABLE_ENTRY(EvalMesh1), + TABLE_ENTRY(EvalPoint1), + TABLE_ENTRY(EvalMesh2), + TABLE_ENTRY(EvalPoint2), + TABLE_ENTRY(AlphaFunc), + TABLE_ENTRY(BlendFunc), + TABLE_ENTRY(LogicOp), + TABLE_ENTRY(StencilFunc), + TABLE_ENTRY(StencilOp), + TABLE_ENTRY(DepthFunc), + TABLE_ENTRY(PixelZoom), + TABLE_ENTRY(PixelTransferf), + TABLE_ENTRY(PixelTransferi), + TABLE_ENTRY(PixelStoref), + TABLE_ENTRY(PixelStorei), + TABLE_ENTRY(PixelMapfv), + TABLE_ENTRY(PixelMapuiv), + TABLE_ENTRY(PixelMapusv), + TABLE_ENTRY(ReadBuffer), + TABLE_ENTRY(CopyPixels), + TABLE_ENTRY(ReadPixels), + TABLE_ENTRY(DrawPixels), + TABLE_ENTRY(GetBooleanv), + TABLE_ENTRY(GetClipPlane), + TABLE_ENTRY(GetDoublev), + TABLE_ENTRY(GetError), + TABLE_ENTRY(GetFloatv), + TABLE_ENTRY(GetIntegerv), + TABLE_ENTRY(GetLightfv), + TABLE_ENTRY(GetLightiv), + TABLE_ENTRY(GetMapdv), + TABLE_ENTRY(GetMapfv), + TABLE_ENTRY(GetMapiv), + TABLE_ENTRY(GetMaterialfv), + TABLE_ENTRY(GetMaterialiv), + TABLE_ENTRY(GetPixelMapfv), + TABLE_ENTRY(GetPixelMapuiv), + TABLE_ENTRY(GetPixelMapusv), + TABLE_ENTRY(GetPolygonStipple), + TABLE_ENTRY(GetString), + TABLE_ENTRY(GetTexEnvfv), + TABLE_ENTRY(GetTexEnviv), + TABLE_ENTRY(GetTexGendv), + TABLE_ENTRY(GetTexGenfv), + TABLE_ENTRY(GetTexGeniv), + TABLE_ENTRY(GetTexImage), + TABLE_ENTRY(GetTexParameterfv), + TABLE_ENTRY(GetTexParameteriv), + TABLE_ENTRY(GetTexLevelParameterfv), + TABLE_ENTRY(GetTexLevelParameteriv), + TABLE_ENTRY(IsEnabled), + TABLE_ENTRY(IsList), + TABLE_ENTRY(DepthRange), + TABLE_ENTRY(Frustum), + TABLE_ENTRY(LoadIdentity), + TABLE_ENTRY(LoadMatrixf), + TABLE_ENTRY(LoadMatrixd), + TABLE_ENTRY(MatrixMode), + TABLE_ENTRY(MultMatrixf), + TABLE_ENTRY(MultMatrixd), + TABLE_ENTRY(Ortho), + TABLE_ENTRY(PopMatrix), + TABLE_ENTRY(PushMatrix), + TABLE_ENTRY(Rotated), + TABLE_ENTRY(Rotatef), + TABLE_ENTRY(Scaled), + TABLE_ENTRY(Scalef), + TABLE_ENTRY(Translated), + TABLE_ENTRY(Translatef), + TABLE_ENTRY(Viewport), + TABLE_ENTRY(ArrayElement), + TABLE_ENTRY(BindTexture), + TABLE_ENTRY(ColorPointer), + TABLE_ENTRY(DisableClientState), + TABLE_ENTRY(DrawArrays), + TABLE_ENTRY(DrawElements), + TABLE_ENTRY(EdgeFlagPointer), + TABLE_ENTRY(EnableClientState), + TABLE_ENTRY(IndexPointer), + TABLE_ENTRY(Indexub), + TABLE_ENTRY(Indexubv), + TABLE_ENTRY(InterleavedArrays), + TABLE_ENTRY(NormalPointer), + TABLE_ENTRY(PolygonOffset), + TABLE_ENTRY(TexCoordPointer), + TABLE_ENTRY(VertexPointer), + TABLE_ENTRY(AreTexturesResident), + TABLE_ENTRY(CopyTexImage1D), + TABLE_ENTRY(CopyTexImage2D), + TABLE_ENTRY(CopyTexSubImage1D), + TABLE_ENTRY(CopyTexSubImage2D), + TABLE_ENTRY(DeleteTextures), + TABLE_ENTRY(GenTextures), + TABLE_ENTRY(GetPointerv), + TABLE_ENTRY(IsTexture), + TABLE_ENTRY(PrioritizeTextures), + TABLE_ENTRY(TexSubImage1D), + TABLE_ENTRY(TexSubImage2D), + TABLE_ENTRY(PopClientAttrib), + TABLE_ENTRY(PushClientAttrib), + TABLE_ENTRY(BlendColor), + TABLE_ENTRY(BlendEquation), + TABLE_ENTRY(DrawRangeElements), + TABLE_ENTRY(ColorTable), + TABLE_ENTRY(ColorTableParameterfv), + TABLE_ENTRY(ColorTableParameteriv), + TABLE_ENTRY(CopyColorTable), + TABLE_ENTRY(GetColorTable), + TABLE_ENTRY(GetColorTableParameterfv), + TABLE_ENTRY(GetColorTableParameteriv), + TABLE_ENTRY(ColorSubTable), + TABLE_ENTRY(CopyColorSubTable), + TABLE_ENTRY(ConvolutionFilter1D), + TABLE_ENTRY(ConvolutionFilter2D), + TABLE_ENTRY(ConvolutionParameterf), + TABLE_ENTRY(ConvolutionParameterfv), + TABLE_ENTRY(ConvolutionParameteri), + TABLE_ENTRY(ConvolutionParameteriv), + TABLE_ENTRY(CopyConvolutionFilter1D), + TABLE_ENTRY(CopyConvolutionFilter2D), + TABLE_ENTRY(GetConvolutionFilter), + TABLE_ENTRY(GetConvolutionParameterfv), + TABLE_ENTRY(GetConvolutionParameteriv), + TABLE_ENTRY(GetSeparableFilter), + TABLE_ENTRY(SeparableFilter2D), + TABLE_ENTRY(GetHistogram), + TABLE_ENTRY(GetHistogramParameterfv), + TABLE_ENTRY(GetHistogramParameteriv), + TABLE_ENTRY(GetMinmax), + TABLE_ENTRY(GetMinmaxParameterfv), + TABLE_ENTRY(GetMinmaxParameteriv), + TABLE_ENTRY(Histogram), + TABLE_ENTRY(Minmax), + TABLE_ENTRY(ResetHistogram), + TABLE_ENTRY(ResetMinmax), + TABLE_ENTRY(TexImage3D), + TABLE_ENTRY(TexSubImage3D), + TABLE_ENTRY(CopyTexSubImage3D), + TABLE_ENTRY(ActiveTextureARB), + TABLE_ENTRY(ClientActiveTextureARB), + TABLE_ENTRY(MultiTexCoord1dARB), + TABLE_ENTRY(MultiTexCoord1dvARB), + TABLE_ENTRY(MultiTexCoord1fARB), + TABLE_ENTRY(MultiTexCoord1fvARB), + TABLE_ENTRY(MultiTexCoord1iARB), + TABLE_ENTRY(MultiTexCoord1ivARB), + TABLE_ENTRY(MultiTexCoord1sARB), + TABLE_ENTRY(MultiTexCoord1svARB), + TABLE_ENTRY(MultiTexCoord2dARB), + TABLE_ENTRY(MultiTexCoord2dvARB), + TABLE_ENTRY(MultiTexCoord2fARB), + TABLE_ENTRY(MultiTexCoord2fvARB), + TABLE_ENTRY(MultiTexCoord2iARB), + TABLE_ENTRY(MultiTexCoord2ivARB), + TABLE_ENTRY(MultiTexCoord2sARB), + TABLE_ENTRY(MultiTexCoord2svARB), + TABLE_ENTRY(MultiTexCoord3dARB), + TABLE_ENTRY(MultiTexCoord3dvARB), + TABLE_ENTRY(MultiTexCoord3fARB), + TABLE_ENTRY(MultiTexCoord3fvARB), + TABLE_ENTRY(MultiTexCoord3iARB), + TABLE_ENTRY(MultiTexCoord3ivARB), + TABLE_ENTRY(MultiTexCoord3sARB), + TABLE_ENTRY(MultiTexCoord3svARB), + TABLE_ENTRY(MultiTexCoord4dARB), + TABLE_ENTRY(MultiTexCoord4dvARB), + TABLE_ENTRY(MultiTexCoord4fARB), + TABLE_ENTRY(MultiTexCoord4fvARB), + TABLE_ENTRY(MultiTexCoord4iARB), + TABLE_ENTRY(MultiTexCoord4ivARB), + TABLE_ENTRY(MultiTexCoord4sARB), + TABLE_ENTRY(MultiTexCoord4svARB), + TABLE_ENTRY(AttachShader), + TABLE_ENTRY(CreateProgram), + TABLE_ENTRY(CreateShader), + TABLE_ENTRY(DeleteProgram), + TABLE_ENTRY(DeleteShader), + TABLE_ENTRY(DetachShader), + TABLE_ENTRY(GetAttachedShaders), + TABLE_ENTRY(GetProgramInfoLog), + TABLE_ENTRY(GetProgramiv), + TABLE_ENTRY(GetShaderInfoLog), + TABLE_ENTRY(GetShaderiv), + TABLE_ENTRY(IsProgram), + TABLE_ENTRY(IsShader), + TABLE_ENTRY(StencilFuncSeparate), + TABLE_ENTRY(StencilMaskSeparate), + TABLE_ENTRY(StencilOpSeparate), + TABLE_ENTRY(UniformMatrix2x3fv), + TABLE_ENTRY(UniformMatrix2x4fv), + TABLE_ENTRY(UniformMatrix3x2fv), + TABLE_ENTRY(UniformMatrix3x4fv), + TABLE_ENTRY(UniformMatrix4x2fv), + TABLE_ENTRY(UniformMatrix4x3fv), + TABLE_ENTRY(ClampColor), + TABLE_ENTRY(ClearBufferfi), + TABLE_ENTRY(ClearBufferfv), + TABLE_ENTRY(ClearBufferiv), + TABLE_ENTRY(ClearBufferuiv), + TABLE_ENTRY(GetStringi), + TABLE_ENTRY(TexBuffer), + TABLE_ENTRY(FramebufferTexture), + TABLE_ENTRY(GetBufferParameteri64v), + TABLE_ENTRY(GetInteger64i_v), + TABLE_ENTRY(VertexAttribDivisor), + TABLE_ENTRY(LoadTransposeMatrixdARB), + TABLE_ENTRY(LoadTransposeMatrixfARB), + TABLE_ENTRY(MultTransposeMatrixdARB), + TABLE_ENTRY(MultTransposeMatrixfARB), + TABLE_ENTRY(SampleCoverageARB), + TABLE_ENTRY(CompressedTexImage1DARB), + TABLE_ENTRY(CompressedTexImage2DARB), + TABLE_ENTRY(CompressedTexImage3DARB), + TABLE_ENTRY(CompressedTexSubImage1DARB), + TABLE_ENTRY(CompressedTexSubImage2DARB), + TABLE_ENTRY(CompressedTexSubImage3DARB), + TABLE_ENTRY(GetCompressedTexImageARB), + TABLE_ENTRY(DisableVertexAttribArrayARB), + TABLE_ENTRY(EnableVertexAttribArrayARB), + TABLE_ENTRY(GetProgramEnvParameterdvARB), + TABLE_ENTRY(GetProgramEnvParameterfvARB), + TABLE_ENTRY(GetProgramLocalParameterdvARB), + TABLE_ENTRY(GetProgramLocalParameterfvARB), + TABLE_ENTRY(GetProgramStringARB), + TABLE_ENTRY(GetProgramivARB), + TABLE_ENTRY(GetVertexAttribdvARB), + TABLE_ENTRY(GetVertexAttribfvARB), + TABLE_ENTRY(GetVertexAttribivARB), + TABLE_ENTRY(ProgramEnvParameter4dARB), + TABLE_ENTRY(ProgramEnvParameter4dvARB), + TABLE_ENTRY(ProgramEnvParameter4fARB), + TABLE_ENTRY(ProgramEnvParameter4fvARB), + TABLE_ENTRY(ProgramLocalParameter4dARB), + TABLE_ENTRY(ProgramLocalParameter4dvARB), + TABLE_ENTRY(ProgramLocalParameter4fARB), + TABLE_ENTRY(ProgramLocalParameter4fvARB), + TABLE_ENTRY(ProgramStringARB), + TABLE_ENTRY(VertexAttrib1dARB), + TABLE_ENTRY(VertexAttrib1dvARB), + TABLE_ENTRY(VertexAttrib1fARB), + TABLE_ENTRY(VertexAttrib1fvARB), + TABLE_ENTRY(VertexAttrib1sARB), + TABLE_ENTRY(VertexAttrib1svARB), + TABLE_ENTRY(VertexAttrib2dARB), + TABLE_ENTRY(VertexAttrib2dvARB), + TABLE_ENTRY(VertexAttrib2fARB), + TABLE_ENTRY(VertexAttrib2fvARB), + TABLE_ENTRY(VertexAttrib2sARB), + TABLE_ENTRY(VertexAttrib2svARB), + TABLE_ENTRY(VertexAttrib3dARB), + TABLE_ENTRY(VertexAttrib3dvARB), + TABLE_ENTRY(VertexAttrib3fARB), + TABLE_ENTRY(VertexAttrib3fvARB), + TABLE_ENTRY(VertexAttrib3sARB), + TABLE_ENTRY(VertexAttrib3svARB), + TABLE_ENTRY(VertexAttrib4NbvARB), + TABLE_ENTRY(VertexAttrib4NivARB), + TABLE_ENTRY(VertexAttrib4NsvARB), + TABLE_ENTRY(VertexAttrib4NubARB), + TABLE_ENTRY(VertexAttrib4NubvARB), + TABLE_ENTRY(VertexAttrib4NuivARB), + TABLE_ENTRY(VertexAttrib4NusvARB), + TABLE_ENTRY(VertexAttrib4bvARB), + TABLE_ENTRY(VertexAttrib4dARB), + TABLE_ENTRY(VertexAttrib4dvARB), + TABLE_ENTRY(VertexAttrib4fARB), + TABLE_ENTRY(VertexAttrib4fvARB), + TABLE_ENTRY(VertexAttrib4ivARB), + TABLE_ENTRY(VertexAttrib4sARB), + TABLE_ENTRY(VertexAttrib4svARB), + TABLE_ENTRY(VertexAttrib4ubvARB), + TABLE_ENTRY(VertexAttrib4uivARB), + TABLE_ENTRY(VertexAttrib4usvARB), + TABLE_ENTRY(VertexAttribPointerARB), + TABLE_ENTRY(BindBufferARB), + TABLE_ENTRY(BufferDataARB), + TABLE_ENTRY(BufferSubDataARB), + TABLE_ENTRY(DeleteBuffersARB), + TABLE_ENTRY(GenBuffersARB), + TABLE_ENTRY(GetBufferParameterivARB), + TABLE_ENTRY(GetBufferPointervARB), + TABLE_ENTRY(GetBufferSubDataARB), + TABLE_ENTRY(IsBufferARB), + TABLE_ENTRY(MapBufferARB), + TABLE_ENTRY(UnmapBufferARB), + TABLE_ENTRY(BeginQueryARB), + TABLE_ENTRY(DeleteQueriesARB), + TABLE_ENTRY(EndQueryARB), + TABLE_ENTRY(GenQueriesARB), + TABLE_ENTRY(GetQueryObjectivARB), + TABLE_ENTRY(GetQueryObjectuivARB), + TABLE_ENTRY(GetQueryivARB), + TABLE_ENTRY(IsQueryARB), + TABLE_ENTRY(AttachObjectARB), + TABLE_ENTRY(CompileShaderARB), + TABLE_ENTRY(CreateProgramObjectARB), + TABLE_ENTRY(CreateShaderObjectARB), + TABLE_ENTRY(DeleteObjectARB), + TABLE_ENTRY(DetachObjectARB), + TABLE_ENTRY(GetActiveUniformARB), + TABLE_ENTRY(GetAttachedObjectsARB), + TABLE_ENTRY(GetHandleARB), + TABLE_ENTRY(GetInfoLogARB), + TABLE_ENTRY(GetObjectParameterfvARB), + TABLE_ENTRY(GetObjectParameterivARB), + TABLE_ENTRY(GetShaderSourceARB), + TABLE_ENTRY(GetUniformLocationARB), + TABLE_ENTRY(GetUniformfvARB), + TABLE_ENTRY(GetUniformivARB), + TABLE_ENTRY(LinkProgramARB), + TABLE_ENTRY(ShaderSourceARB), + TABLE_ENTRY(Uniform1fARB), + TABLE_ENTRY(Uniform1fvARB), + TABLE_ENTRY(Uniform1iARB), + TABLE_ENTRY(Uniform1ivARB), + TABLE_ENTRY(Uniform2fARB), + TABLE_ENTRY(Uniform2fvARB), + TABLE_ENTRY(Uniform2iARB), + TABLE_ENTRY(Uniform2ivARB), + TABLE_ENTRY(Uniform3fARB), + TABLE_ENTRY(Uniform3fvARB), + TABLE_ENTRY(Uniform3iARB), + TABLE_ENTRY(Uniform3ivARB), + TABLE_ENTRY(Uniform4fARB), + TABLE_ENTRY(Uniform4fvARB), + TABLE_ENTRY(Uniform4iARB), + TABLE_ENTRY(Uniform4ivARB), + TABLE_ENTRY(UniformMatrix2fvARB), + TABLE_ENTRY(UniformMatrix3fvARB), + TABLE_ENTRY(UniformMatrix4fvARB), + TABLE_ENTRY(UseProgramObjectARB), + TABLE_ENTRY(ValidateProgramARB), + TABLE_ENTRY(BindAttribLocationARB), + TABLE_ENTRY(GetActiveAttribARB), + TABLE_ENTRY(GetAttribLocationARB), + TABLE_ENTRY(DrawBuffersARB), + TABLE_ENTRY(DrawArraysInstancedARB), + TABLE_ENTRY(DrawElementsInstancedARB), + TABLE_ENTRY(RenderbufferStorageMultisample), + TABLE_ENTRY(FramebufferTextureARB), + TABLE_ENTRY(FramebufferTextureFaceARB), + TABLE_ENTRY(ProgramParameteriARB), + TABLE_ENTRY(FlushMappedBufferRange), + TABLE_ENTRY(MapBufferRange), + TABLE_ENTRY(BindVertexArray), + TABLE_ENTRY(GenVertexArrays), + TABLE_ENTRY(CopyBufferSubData), + TABLE_ENTRY(ClientWaitSync), + TABLE_ENTRY(DeleteSync), + TABLE_ENTRY(FenceSync), + TABLE_ENTRY(GetInteger64v), + TABLE_ENTRY(GetSynciv), + TABLE_ENTRY(IsSync), + TABLE_ENTRY(WaitSync), + TABLE_ENTRY(DrawElementsBaseVertex), + TABLE_ENTRY(DrawRangeElementsBaseVertex), + TABLE_ENTRY(MultiDrawElementsBaseVertex), + TABLE_ENTRY(BindTransformFeedback), + TABLE_ENTRY(DeleteTransformFeedbacks), + TABLE_ENTRY(DrawTransformFeedback), + TABLE_ENTRY(GenTransformFeedbacks), + TABLE_ENTRY(IsTransformFeedback), + TABLE_ENTRY(PauseTransformFeedback), + TABLE_ENTRY(ResumeTransformFeedback), + TABLE_ENTRY(PolygonOffsetEXT), + TABLE_ENTRY(_dispatch_stub_601), + TABLE_ENTRY(_dispatch_stub_602), + TABLE_ENTRY(_dispatch_stub_603), + TABLE_ENTRY(_dispatch_stub_604), + TABLE_ENTRY(_dispatch_stub_605), + TABLE_ENTRY(_dispatch_stub_606), + TABLE_ENTRY(_dispatch_stub_607), + TABLE_ENTRY(_dispatch_stub_608), + TABLE_ENTRY(ColorPointerEXT), + TABLE_ENTRY(EdgeFlagPointerEXT), + TABLE_ENTRY(IndexPointerEXT), + TABLE_ENTRY(NormalPointerEXT), + TABLE_ENTRY(TexCoordPointerEXT), + TABLE_ENTRY(VertexPointerEXT), + TABLE_ENTRY(PointParameterfEXT), + TABLE_ENTRY(PointParameterfvEXT), + TABLE_ENTRY(LockArraysEXT), + TABLE_ENTRY(UnlockArraysEXT), + TABLE_ENTRY(SecondaryColor3bEXT), + TABLE_ENTRY(SecondaryColor3bvEXT), + TABLE_ENTRY(SecondaryColor3dEXT), + TABLE_ENTRY(SecondaryColor3dvEXT), + TABLE_ENTRY(SecondaryColor3fEXT), + TABLE_ENTRY(SecondaryColor3fvEXT), + TABLE_ENTRY(SecondaryColor3iEXT), + TABLE_ENTRY(SecondaryColor3ivEXT), + TABLE_ENTRY(SecondaryColor3sEXT), + TABLE_ENTRY(SecondaryColor3svEXT), + TABLE_ENTRY(SecondaryColor3ubEXT), + TABLE_ENTRY(SecondaryColor3ubvEXT), + TABLE_ENTRY(SecondaryColor3uiEXT), + TABLE_ENTRY(SecondaryColor3uivEXT), + TABLE_ENTRY(SecondaryColor3usEXT), + TABLE_ENTRY(SecondaryColor3usvEXT), + TABLE_ENTRY(SecondaryColorPointerEXT), + TABLE_ENTRY(MultiDrawArraysEXT), + TABLE_ENTRY(MultiDrawElementsEXT), + TABLE_ENTRY(FogCoordPointerEXT), + TABLE_ENTRY(FogCoorddEXT), + TABLE_ENTRY(FogCoorddvEXT), + TABLE_ENTRY(FogCoordfEXT), + TABLE_ENTRY(FogCoordfvEXT), + TABLE_ENTRY(_dispatch_stub_643), + TABLE_ENTRY(BlendFuncSeparateEXT), + TABLE_ENTRY(FlushVertexArrayRangeNV), + TABLE_ENTRY(VertexArrayRangeNV), + TABLE_ENTRY(CombinerInputNV), + TABLE_ENTRY(CombinerOutputNV), + TABLE_ENTRY(CombinerParameterfNV), + TABLE_ENTRY(CombinerParameterfvNV), + TABLE_ENTRY(CombinerParameteriNV), + TABLE_ENTRY(CombinerParameterivNV), + TABLE_ENTRY(FinalCombinerInputNV), + TABLE_ENTRY(GetCombinerInputParameterfvNV), + TABLE_ENTRY(GetCombinerInputParameterivNV), + TABLE_ENTRY(GetCombinerOutputParameterfvNV), + TABLE_ENTRY(GetCombinerOutputParameterivNV), + TABLE_ENTRY(GetFinalCombinerInputParameterfvNV), + TABLE_ENTRY(GetFinalCombinerInputParameterivNV), + TABLE_ENTRY(ResizeBuffersMESA), + TABLE_ENTRY(WindowPos2dMESA), + TABLE_ENTRY(WindowPos2dvMESA), + TABLE_ENTRY(WindowPos2fMESA), + TABLE_ENTRY(WindowPos2fvMESA), + TABLE_ENTRY(WindowPos2iMESA), + TABLE_ENTRY(WindowPos2ivMESA), + TABLE_ENTRY(WindowPos2sMESA), + TABLE_ENTRY(WindowPos2svMESA), + TABLE_ENTRY(WindowPos3dMESA), + TABLE_ENTRY(WindowPos3dvMESA), + TABLE_ENTRY(WindowPos3fMESA), + TABLE_ENTRY(WindowPos3fvMESA), + TABLE_ENTRY(WindowPos3iMESA), + TABLE_ENTRY(WindowPos3ivMESA), + TABLE_ENTRY(WindowPos3sMESA), + TABLE_ENTRY(WindowPos3svMESA), + TABLE_ENTRY(WindowPos4dMESA), + TABLE_ENTRY(WindowPos4dvMESA), + TABLE_ENTRY(WindowPos4fMESA), + TABLE_ENTRY(WindowPos4fvMESA), + TABLE_ENTRY(WindowPos4iMESA), + TABLE_ENTRY(WindowPos4ivMESA), + TABLE_ENTRY(WindowPos4sMESA), + TABLE_ENTRY(WindowPos4svMESA), + TABLE_ENTRY(_dispatch_stub_685), + TABLE_ENTRY(_dispatch_stub_686), + TABLE_ENTRY(_dispatch_stub_687), + TABLE_ENTRY(_dispatch_stub_688), + TABLE_ENTRY(_dispatch_stub_689), + TABLE_ENTRY(_dispatch_stub_690), + TABLE_ENTRY(_dispatch_stub_691), + TABLE_ENTRY(_dispatch_stub_692), + TABLE_ENTRY(_dispatch_stub_693), + TABLE_ENTRY(AreProgramsResidentNV), + TABLE_ENTRY(BindProgramNV), + TABLE_ENTRY(DeleteProgramsNV), + TABLE_ENTRY(ExecuteProgramNV), + TABLE_ENTRY(GenProgramsNV), + TABLE_ENTRY(GetProgramParameterdvNV), + TABLE_ENTRY(GetProgramParameterfvNV), + TABLE_ENTRY(GetProgramStringNV), + TABLE_ENTRY(GetProgramivNV), + TABLE_ENTRY(GetTrackMatrixivNV), + TABLE_ENTRY(GetVertexAttribPointervNV), + TABLE_ENTRY(GetVertexAttribdvNV), + TABLE_ENTRY(GetVertexAttribfvNV), + TABLE_ENTRY(GetVertexAttribivNV), + TABLE_ENTRY(IsProgramNV), + TABLE_ENTRY(LoadProgramNV), + TABLE_ENTRY(ProgramParameters4dvNV), + TABLE_ENTRY(ProgramParameters4fvNV), + TABLE_ENTRY(RequestResidentProgramsNV), + TABLE_ENTRY(TrackMatrixNV), + TABLE_ENTRY(VertexAttrib1dNV), + TABLE_ENTRY(VertexAttrib1dvNV), + TABLE_ENTRY(VertexAttrib1fNV), + TABLE_ENTRY(VertexAttrib1fvNV), + TABLE_ENTRY(VertexAttrib1sNV), + TABLE_ENTRY(VertexAttrib1svNV), + TABLE_ENTRY(VertexAttrib2dNV), + TABLE_ENTRY(VertexAttrib2dvNV), + TABLE_ENTRY(VertexAttrib2fNV), + TABLE_ENTRY(VertexAttrib2fvNV), + TABLE_ENTRY(VertexAttrib2sNV), + TABLE_ENTRY(VertexAttrib2svNV), + TABLE_ENTRY(VertexAttrib3dNV), + TABLE_ENTRY(VertexAttrib3dvNV), + TABLE_ENTRY(VertexAttrib3fNV), + TABLE_ENTRY(VertexAttrib3fvNV), + TABLE_ENTRY(VertexAttrib3sNV), + TABLE_ENTRY(VertexAttrib3svNV), + TABLE_ENTRY(VertexAttrib4dNV), + TABLE_ENTRY(VertexAttrib4dvNV), + TABLE_ENTRY(VertexAttrib4fNV), + TABLE_ENTRY(VertexAttrib4fvNV), + TABLE_ENTRY(VertexAttrib4sNV), + TABLE_ENTRY(VertexAttrib4svNV), + TABLE_ENTRY(VertexAttrib4ubNV), + TABLE_ENTRY(VertexAttrib4ubvNV), + TABLE_ENTRY(VertexAttribPointerNV), + TABLE_ENTRY(VertexAttribs1dvNV), + TABLE_ENTRY(VertexAttribs1fvNV), + TABLE_ENTRY(VertexAttribs1svNV), + TABLE_ENTRY(VertexAttribs2dvNV), + TABLE_ENTRY(VertexAttribs2fvNV), + TABLE_ENTRY(VertexAttribs2svNV), + TABLE_ENTRY(VertexAttribs3dvNV), + TABLE_ENTRY(VertexAttribs3fvNV), + TABLE_ENTRY(VertexAttribs3svNV), + TABLE_ENTRY(VertexAttribs4dvNV), + TABLE_ENTRY(VertexAttribs4fvNV), + TABLE_ENTRY(VertexAttribs4svNV), + TABLE_ENTRY(VertexAttribs4ubvNV), + TABLE_ENTRY(GetTexBumpParameterfvATI), + TABLE_ENTRY(GetTexBumpParameterivATI), + TABLE_ENTRY(TexBumpParameterfvATI), + TABLE_ENTRY(TexBumpParameterivATI), + TABLE_ENTRY(AlphaFragmentOp1ATI), + TABLE_ENTRY(AlphaFragmentOp2ATI), + TABLE_ENTRY(AlphaFragmentOp3ATI), + TABLE_ENTRY(BeginFragmentShaderATI), + TABLE_ENTRY(BindFragmentShaderATI), + TABLE_ENTRY(ColorFragmentOp1ATI), + TABLE_ENTRY(ColorFragmentOp2ATI), + TABLE_ENTRY(ColorFragmentOp3ATI), + TABLE_ENTRY(DeleteFragmentShaderATI), + TABLE_ENTRY(EndFragmentShaderATI), + TABLE_ENTRY(GenFragmentShadersATI), + TABLE_ENTRY(PassTexCoordATI), + TABLE_ENTRY(SampleMapATI), + TABLE_ENTRY(SetFragmentShaderConstantATI), + TABLE_ENTRY(PointParameteriNV), + TABLE_ENTRY(PointParameterivNV), + TABLE_ENTRY(_dispatch_stub_774), + TABLE_ENTRY(_dispatch_stub_775), + TABLE_ENTRY(_dispatch_stub_776), + TABLE_ENTRY(_dispatch_stub_777), + TABLE_ENTRY(_dispatch_stub_778), + TABLE_ENTRY(GetProgramNamedParameterdvNV), + TABLE_ENTRY(GetProgramNamedParameterfvNV), + TABLE_ENTRY(ProgramNamedParameter4dNV), + TABLE_ENTRY(ProgramNamedParameter4dvNV), + TABLE_ENTRY(ProgramNamedParameter4fNV), + TABLE_ENTRY(ProgramNamedParameter4fvNV), + TABLE_ENTRY(PrimitiveRestartIndexNV), + TABLE_ENTRY(PrimitiveRestartNV), + TABLE_ENTRY(_dispatch_stub_787), + TABLE_ENTRY(_dispatch_stub_788), + TABLE_ENTRY(BindFramebufferEXT), + TABLE_ENTRY(BindRenderbufferEXT), + TABLE_ENTRY(CheckFramebufferStatusEXT), + TABLE_ENTRY(DeleteFramebuffersEXT), + TABLE_ENTRY(DeleteRenderbuffersEXT), + TABLE_ENTRY(FramebufferRenderbufferEXT), + TABLE_ENTRY(FramebufferTexture1DEXT), + TABLE_ENTRY(FramebufferTexture2DEXT), + TABLE_ENTRY(FramebufferTexture3DEXT), + TABLE_ENTRY(GenFramebuffersEXT), + TABLE_ENTRY(GenRenderbuffersEXT), + TABLE_ENTRY(GenerateMipmapEXT), + TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), + TABLE_ENTRY(GetRenderbufferParameterivEXT), + TABLE_ENTRY(IsFramebufferEXT), + TABLE_ENTRY(IsRenderbufferEXT), + TABLE_ENTRY(RenderbufferStorageEXT), + TABLE_ENTRY(_dispatch_stub_806), + TABLE_ENTRY(_dispatch_stub_807), + TABLE_ENTRY(_dispatch_stub_808), + TABLE_ENTRY(BindFragDataLocationEXT), + TABLE_ENTRY(GetFragDataLocationEXT), + TABLE_ENTRY(GetUniformuivEXT), + TABLE_ENTRY(GetVertexAttribIivEXT), + TABLE_ENTRY(GetVertexAttribIuivEXT), + TABLE_ENTRY(Uniform1uiEXT), + TABLE_ENTRY(Uniform1uivEXT), + TABLE_ENTRY(Uniform2uiEXT), + TABLE_ENTRY(Uniform2uivEXT), + TABLE_ENTRY(Uniform3uiEXT), + TABLE_ENTRY(Uniform3uivEXT), + TABLE_ENTRY(Uniform4uiEXT), + TABLE_ENTRY(Uniform4uivEXT), + TABLE_ENTRY(VertexAttribI1iEXT), + TABLE_ENTRY(VertexAttribI1ivEXT), + TABLE_ENTRY(VertexAttribI1uiEXT), + TABLE_ENTRY(VertexAttribI1uivEXT), + TABLE_ENTRY(VertexAttribI2iEXT), + TABLE_ENTRY(VertexAttribI2ivEXT), + TABLE_ENTRY(VertexAttribI2uiEXT), + TABLE_ENTRY(VertexAttribI2uivEXT), + TABLE_ENTRY(VertexAttribI3iEXT), + TABLE_ENTRY(VertexAttribI3ivEXT), + TABLE_ENTRY(VertexAttribI3uiEXT), + TABLE_ENTRY(VertexAttribI3uivEXT), + TABLE_ENTRY(VertexAttribI4bvEXT), + TABLE_ENTRY(VertexAttribI4iEXT), + TABLE_ENTRY(VertexAttribI4ivEXT), + TABLE_ENTRY(VertexAttribI4svEXT), + TABLE_ENTRY(VertexAttribI4ubvEXT), + TABLE_ENTRY(VertexAttribI4uiEXT), + TABLE_ENTRY(VertexAttribI4uivEXT), + TABLE_ENTRY(VertexAttribI4usvEXT), + TABLE_ENTRY(VertexAttribIPointerEXT), + TABLE_ENTRY(FramebufferTextureLayerEXT), + TABLE_ENTRY(ColorMaskIndexedEXT), + TABLE_ENTRY(DisableIndexedEXT), + TABLE_ENTRY(EnableIndexedEXT), + TABLE_ENTRY(GetBooleanIndexedvEXT), + TABLE_ENTRY(GetIntegerIndexedvEXT), + TABLE_ENTRY(IsEnabledIndexedEXT), + TABLE_ENTRY(ClearColorIiEXT), + TABLE_ENTRY(ClearColorIuiEXT), + TABLE_ENTRY(GetTexParameterIivEXT), + TABLE_ENTRY(GetTexParameterIuivEXT), + TABLE_ENTRY(TexParameterIivEXT), + TABLE_ENTRY(TexParameterIuivEXT), + TABLE_ENTRY(BeginConditionalRenderNV), + TABLE_ENTRY(EndConditionalRenderNV), + TABLE_ENTRY(BeginTransformFeedbackEXT), + TABLE_ENTRY(BindBufferBaseEXT), + TABLE_ENTRY(BindBufferOffsetEXT), + TABLE_ENTRY(BindBufferRangeEXT), + TABLE_ENTRY(EndTransformFeedbackEXT), + TABLE_ENTRY(GetTransformFeedbackVaryingEXT), + TABLE_ENTRY(TransformFeedbackVaryingsEXT), + TABLE_ENTRY(ProvokingVertexEXT), + TABLE_ENTRY(_dispatch_stub_866), + TABLE_ENTRY(_dispatch_stub_867), + TABLE_ENTRY(GetObjectParameterivAPPLE), + TABLE_ENTRY(ObjectPurgeableAPPLE), + TABLE_ENTRY(ObjectUnpurgeableAPPLE), + TABLE_ENTRY(ActiveProgramEXT), + TABLE_ENTRY(CreateShaderProgramEXT), + TABLE_ENTRY(UseShaderProgramEXT), + TABLE_ENTRY(_dispatch_stub_874), + TABLE_ENTRY(_dispatch_stub_875), + TABLE_ENTRY(_dispatch_stub_876), + TABLE_ENTRY(_dispatch_stub_877), + TABLE_ENTRY(_dispatch_stub_878), + TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), + TABLE_ENTRY(EGLImageTargetTexture2DOES), + /* A whole bunch of no-op functions. These might be called + * when someone tries to call a dynamically-registered + * extension function without a current rendering context. + */ + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), +}; +#endif /* DISPATCH_TABLE_NAME */ + + +/* + * This is just used to silence compiler warnings. + * We list the functions which are not otherwise used. + */ +#ifdef UNUSED_TABLE_NAME +_glapi_proc UNUSED_TABLE_NAME[] = { +#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS + TABLE_ENTRY(ArrayElementEXT), + TABLE_ENTRY(BindTextureEXT), + TABLE_ENTRY(DrawArraysEXT), + TABLE_ENTRY(CopyTexImage1DEXT), + TABLE_ENTRY(CopyTexImage2DEXT), + TABLE_ENTRY(CopyTexSubImage1DEXT), + TABLE_ENTRY(CopyTexSubImage2DEXT), + TABLE_ENTRY(GetPointervEXT), + TABLE_ENTRY(PrioritizeTexturesEXT), + TABLE_ENTRY(TexSubImage1DEXT), + TABLE_ENTRY(TexSubImage2DEXT), + TABLE_ENTRY(BlendColorEXT), + TABLE_ENTRY(BlendEquationEXT), + TABLE_ENTRY(DrawRangeElementsEXT), + TABLE_ENTRY(ColorTableEXT), + TABLE_ENTRY(_dispatch_stub_339), + TABLE_ENTRY(_dispatch_stub_340), + TABLE_ENTRY(_dispatch_stub_341), + TABLE_ENTRY(_dispatch_stub_342), + TABLE_ENTRY(_dispatch_stub_346), + TABLE_ENTRY(_dispatch_stub_347), + TABLE_ENTRY(_dispatch_stub_348), + TABLE_ENTRY(_dispatch_stub_349), + TABLE_ENTRY(_dispatch_stub_350), + TABLE_ENTRY(_dispatch_stub_351), + TABLE_ENTRY(_dispatch_stub_352), + TABLE_ENTRY(_dispatch_stub_353), + TABLE_ENTRY(_dispatch_stub_354), + TABLE_ENTRY(_dispatch_stub_355), + TABLE_ENTRY(_dispatch_stub_360), + TABLE_ENTRY(_dispatch_stub_367), + TABLE_ENTRY(_dispatch_stub_368), + TABLE_ENTRY(_dispatch_stub_369), + TABLE_ENTRY(_dispatch_stub_370), + TABLE_ENTRY(TexImage3DEXT), + TABLE_ENTRY(TexSubImage3DEXT), + TABLE_ENTRY(CopyTexSubImage3DEXT), + TABLE_ENTRY(ActiveTexture), + TABLE_ENTRY(ClientActiveTexture), + TABLE_ENTRY(MultiTexCoord1d), + TABLE_ENTRY(MultiTexCoord1dv), + TABLE_ENTRY(MultiTexCoord1f), + TABLE_ENTRY(MultiTexCoord1fv), + TABLE_ENTRY(MultiTexCoord1i), + TABLE_ENTRY(MultiTexCoord1iv), + TABLE_ENTRY(MultiTexCoord1s), + TABLE_ENTRY(MultiTexCoord1sv), + TABLE_ENTRY(MultiTexCoord2d), + TABLE_ENTRY(MultiTexCoord2dv), + TABLE_ENTRY(MultiTexCoord2f), + TABLE_ENTRY(MultiTexCoord2fv), + TABLE_ENTRY(MultiTexCoord2i), + TABLE_ENTRY(MultiTexCoord2iv), + TABLE_ENTRY(MultiTexCoord2s), + TABLE_ENTRY(MultiTexCoord2sv), + TABLE_ENTRY(MultiTexCoord3d), + TABLE_ENTRY(MultiTexCoord3dv), + TABLE_ENTRY(MultiTexCoord3f), + TABLE_ENTRY(MultiTexCoord3fv), + TABLE_ENTRY(MultiTexCoord3i), + TABLE_ENTRY(MultiTexCoord3iv), + TABLE_ENTRY(MultiTexCoord3s), + TABLE_ENTRY(MultiTexCoord3sv), + TABLE_ENTRY(MultiTexCoord4d), + TABLE_ENTRY(MultiTexCoord4dv), + TABLE_ENTRY(MultiTexCoord4f), + TABLE_ENTRY(MultiTexCoord4fv), + TABLE_ENTRY(MultiTexCoord4i), + TABLE_ENTRY(MultiTexCoord4iv), + TABLE_ENTRY(MultiTexCoord4s), + TABLE_ENTRY(MultiTexCoord4sv), + TABLE_ENTRY(_dispatch_stub_423), + TABLE_ENTRY(LoadTransposeMatrixd), + TABLE_ENTRY(LoadTransposeMatrixf), + TABLE_ENTRY(MultTransposeMatrixd), + TABLE_ENTRY(MultTransposeMatrixf), + TABLE_ENTRY(SampleCoverage), + TABLE_ENTRY(CompressedTexImage1D), + TABLE_ENTRY(CompressedTexImage2D), + TABLE_ENTRY(CompressedTexImage3D), + TABLE_ENTRY(CompressedTexSubImage1D), + TABLE_ENTRY(CompressedTexSubImage2D), + TABLE_ENTRY(CompressedTexSubImage3D), + TABLE_ENTRY(GetCompressedTexImage), + TABLE_ENTRY(DisableVertexAttribArray), + TABLE_ENTRY(EnableVertexAttribArray), + TABLE_ENTRY(GetVertexAttribdv), + TABLE_ENTRY(GetVertexAttribfv), + TABLE_ENTRY(GetVertexAttribiv), + TABLE_ENTRY(ProgramParameter4dNV), + TABLE_ENTRY(ProgramParameter4dvNV), + TABLE_ENTRY(ProgramParameter4fNV), + TABLE_ENTRY(ProgramParameter4fvNV), + TABLE_ENTRY(VertexAttrib1d), + TABLE_ENTRY(VertexAttrib1dv), + TABLE_ENTRY(VertexAttrib1f), + TABLE_ENTRY(VertexAttrib1fv), + TABLE_ENTRY(VertexAttrib1s), + TABLE_ENTRY(VertexAttrib1sv), + TABLE_ENTRY(VertexAttrib2d), + TABLE_ENTRY(VertexAttrib2dv), + TABLE_ENTRY(VertexAttrib2f), + TABLE_ENTRY(VertexAttrib2fv), + TABLE_ENTRY(VertexAttrib2s), + TABLE_ENTRY(VertexAttrib2sv), + TABLE_ENTRY(VertexAttrib3d), + TABLE_ENTRY(VertexAttrib3dv), + TABLE_ENTRY(VertexAttrib3f), + TABLE_ENTRY(VertexAttrib3fv), + TABLE_ENTRY(VertexAttrib3s), + TABLE_ENTRY(VertexAttrib3sv), + TABLE_ENTRY(VertexAttrib4Nbv), + TABLE_ENTRY(VertexAttrib4Niv), + TABLE_ENTRY(VertexAttrib4Nsv), + TABLE_ENTRY(VertexAttrib4Nub), + TABLE_ENTRY(VertexAttrib4Nubv), + TABLE_ENTRY(VertexAttrib4Nuiv), + TABLE_ENTRY(VertexAttrib4Nusv), + TABLE_ENTRY(VertexAttrib4bv), + TABLE_ENTRY(VertexAttrib4d), + TABLE_ENTRY(VertexAttrib4dv), + TABLE_ENTRY(VertexAttrib4f), + TABLE_ENTRY(VertexAttrib4fv), + TABLE_ENTRY(VertexAttrib4iv), + TABLE_ENTRY(VertexAttrib4s), + TABLE_ENTRY(VertexAttrib4sv), + TABLE_ENTRY(VertexAttrib4ubv), + TABLE_ENTRY(VertexAttrib4uiv), + TABLE_ENTRY(VertexAttrib4usv), + TABLE_ENTRY(VertexAttribPointer), + TABLE_ENTRY(BindBuffer), + TABLE_ENTRY(BufferData), + TABLE_ENTRY(BufferSubData), + TABLE_ENTRY(DeleteBuffers), + TABLE_ENTRY(GenBuffers), + TABLE_ENTRY(GetBufferParameteriv), + TABLE_ENTRY(GetBufferPointerv), + TABLE_ENTRY(GetBufferSubData), + TABLE_ENTRY(IsBuffer), + TABLE_ENTRY(MapBuffer), + TABLE_ENTRY(UnmapBuffer), + TABLE_ENTRY(BeginQuery), + TABLE_ENTRY(DeleteQueries), + TABLE_ENTRY(EndQuery), + TABLE_ENTRY(GenQueries), + TABLE_ENTRY(GetQueryObjectiv), + TABLE_ENTRY(GetQueryObjectuiv), + TABLE_ENTRY(GetQueryiv), + TABLE_ENTRY(IsQuery), + TABLE_ENTRY(CompileShader), + TABLE_ENTRY(GetActiveUniform), + TABLE_ENTRY(GetShaderSource), + TABLE_ENTRY(GetUniformLocation), + TABLE_ENTRY(GetUniformfv), + TABLE_ENTRY(GetUniformiv), + TABLE_ENTRY(LinkProgram), + TABLE_ENTRY(ShaderSource), + TABLE_ENTRY(Uniform1f), + TABLE_ENTRY(Uniform1fv), + TABLE_ENTRY(Uniform1i), + TABLE_ENTRY(Uniform1iv), + TABLE_ENTRY(Uniform2f), + TABLE_ENTRY(Uniform2fv), + TABLE_ENTRY(Uniform2i), + TABLE_ENTRY(Uniform2iv), + TABLE_ENTRY(Uniform3f), + TABLE_ENTRY(Uniform3fv), + TABLE_ENTRY(Uniform3i), + TABLE_ENTRY(Uniform3iv), + TABLE_ENTRY(Uniform4f), + TABLE_ENTRY(Uniform4fv), + TABLE_ENTRY(Uniform4i), + TABLE_ENTRY(Uniform4iv), + TABLE_ENTRY(UniformMatrix2fv), + TABLE_ENTRY(UniformMatrix3fv), + TABLE_ENTRY(UniformMatrix4fv), + TABLE_ENTRY(UseProgram), + TABLE_ENTRY(ValidateProgram), + TABLE_ENTRY(BindAttribLocation), + TABLE_ENTRY(GetActiveAttrib), + TABLE_ENTRY(GetAttribLocation), + TABLE_ENTRY(DrawBuffers), + TABLE_ENTRY(DrawBuffersATI), + TABLE_ENTRY(DrawArraysInstancedEXT), + TABLE_ENTRY(DrawArraysInstanced), + TABLE_ENTRY(DrawElementsInstancedEXT), + TABLE_ENTRY(DrawElementsInstanced), + TABLE_ENTRY(RenderbufferStorageMultisampleEXT), + TABLE_ENTRY(PointParameterf), + TABLE_ENTRY(PointParameterfARB), + TABLE_ENTRY(_dispatch_stub_615), + TABLE_ENTRY(PointParameterfv), + TABLE_ENTRY(PointParameterfvARB), + TABLE_ENTRY(_dispatch_stub_616), + TABLE_ENTRY(SecondaryColor3b), + TABLE_ENTRY(SecondaryColor3bv), + TABLE_ENTRY(SecondaryColor3d), + TABLE_ENTRY(SecondaryColor3dv), + TABLE_ENTRY(SecondaryColor3f), + TABLE_ENTRY(SecondaryColor3fv), + TABLE_ENTRY(SecondaryColor3i), + TABLE_ENTRY(SecondaryColor3iv), + TABLE_ENTRY(SecondaryColor3s), + TABLE_ENTRY(SecondaryColor3sv), + TABLE_ENTRY(SecondaryColor3ub), + TABLE_ENTRY(SecondaryColor3ubv), + TABLE_ENTRY(SecondaryColor3ui), + TABLE_ENTRY(SecondaryColor3uiv), + TABLE_ENTRY(SecondaryColor3us), + TABLE_ENTRY(SecondaryColor3usv), + TABLE_ENTRY(SecondaryColorPointer), + TABLE_ENTRY(MultiDrawArrays), + TABLE_ENTRY(MultiDrawElements), + TABLE_ENTRY(FogCoordPointer), + TABLE_ENTRY(FogCoordd), + TABLE_ENTRY(FogCoorddv), + TABLE_ENTRY(FogCoordf), + TABLE_ENTRY(FogCoordfv), + TABLE_ENTRY(BlendFuncSeparate), + TABLE_ENTRY(_dispatch_stub_644), + TABLE_ENTRY(WindowPos2d), + TABLE_ENTRY(WindowPos2dARB), + TABLE_ENTRY(WindowPos2dv), + TABLE_ENTRY(WindowPos2dvARB), + TABLE_ENTRY(WindowPos2f), + TABLE_ENTRY(WindowPos2fARB), + TABLE_ENTRY(WindowPos2fv), + TABLE_ENTRY(WindowPos2fvARB), + TABLE_ENTRY(WindowPos2i), + TABLE_ENTRY(WindowPos2iARB), + TABLE_ENTRY(WindowPos2iv), + TABLE_ENTRY(WindowPos2ivARB), + TABLE_ENTRY(WindowPos2s), + TABLE_ENTRY(WindowPos2sARB), + TABLE_ENTRY(WindowPos2sv), + TABLE_ENTRY(WindowPos2svARB), + TABLE_ENTRY(WindowPos3d), + TABLE_ENTRY(WindowPos3dARB), + TABLE_ENTRY(WindowPos3dv), + TABLE_ENTRY(WindowPos3dvARB), + TABLE_ENTRY(WindowPos3f), + TABLE_ENTRY(WindowPos3fARB), + TABLE_ENTRY(WindowPos3fv), + TABLE_ENTRY(WindowPos3fvARB), + TABLE_ENTRY(WindowPos3i), + TABLE_ENTRY(WindowPos3iARB), + TABLE_ENTRY(WindowPos3iv), + TABLE_ENTRY(WindowPos3ivARB), + TABLE_ENTRY(WindowPos3s), + TABLE_ENTRY(WindowPos3sARB), + TABLE_ENTRY(WindowPos3sv), + TABLE_ENTRY(WindowPos3svARB), + TABLE_ENTRY(BindProgramARB), + TABLE_ENTRY(DeleteProgramsARB), + TABLE_ENTRY(GenProgramsARB), + TABLE_ENTRY(GetVertexAttribPointerv), + TABLE_ENTRY(GetVertexAttribPointervARB), + TABLE_ENTRY(IsProgramARB), + TABLE_ENTRY(PointParameteri), + TABLE_ENTRY(PointParameteriv), + TABLE_ENTRY(DeleteVertexArrays), + TABLE_ENTRY(IsVertexArray), + TABLE_ENTRY(PrimitiveRestartIndex), + TABLE_ENTRY(BlendEquationSeparate), + TABLE_ENTRY(BindFramebuffer), + TABLE_ENTRY(BindRenderbuffer), + TABLE_ENTRY(CheckFramebufferStatus), + TABLE_ENTRY(DeleteFramebuffers), + TABLE_ENTRY(DeleteRenderbuffers), + TABLE_ENTRY(FramebufferRenderbuffer), + TABLE_ENTRY(FramebufferTexture1D), + TABLE_ENTRY(FramebufferTexture2D), + TABLE_ENTRY(FramebufferTexture3D), + TABLE_ENTRY(GenFramebuffers), + TABLE_ENTRY(GenRenderbuffers), + TABLE_ENTRY(GenerateMipmap), + TABLE_ENTRY(GetFramebufferAttachmentParameteriv), + TABLE_ENTRY(GetRenderbufferParameteriv), + TABLE_ENTRY(IsFramebuffer), + TABLE_ENTRY(IsRenderbuffer), + TABLE_ENTRY(RenderbufferStorage), + TABLE_ENTRY(BlitFramebuffer), + TABLE_ENTRY(BindFragDataLocation), + TABLE_ENTRY(GetFragDataLocation), + TABLE_ENTRY(GetUniformuiv), + TABLE_ENTRY(GetVertexAttribIiv), + TABLE_ENTRY(GetVertexAttribIuiv), + TABLE_ENTRY(Uniform1ui), + TABLE_ENTRY(Uniform1uiv), + TABLE_ENTRY(Uniform2ui), + TABLE_ENTRY(Uniform2uiv), + TABLE_ENTRY(Uniform3ui), + TABLE_ENTRY(Uniform3uiv), + TABLE_ENTRY(Uniform4ui), + TABLE_ENTRY(Uniform4uiv), + TABLE_ENTRY(VertexAttribI1i), + TABLE_ENTRY(VertexAttribI1iv), + TABLE_ENTRY(VertexAttribI1ui), + TABLE_ENTRY(VertexAttribI1uiv), + TABLE_ENTRY(VertexAttribI2i), + TABLE_ENTRY(VertexAttribI2iv), + TABLE_ENTRY(VertexAttribI2ui), + TABLE_ENTRY(VertexAttribI2uiv), + TABLE_ENTRY(VertexAttribI3i), + TABLE_ENTRY(VertexAttribI3iv), + TABLE_ENTRY(VertexAttribI3ui), + TABLE_ENTRY(VertexAttribI3uiv), + TABLE_ENTRY(VertexAttribI4bv), + TABLE_ENTRY(VertexAttribI4i), + TABLE_ENTRY(VertexAttribI4iv), + TABLE_ENTRY(VertexAttribI4sv), + TABLE_ENTRY(VertexAttribI4ubv), + TABLE_ENTRY(VertexAttribI4ui), + TABLE_ENTRY(VertexAttribI4uiv), + TABLE_ENTRY(VertexAttribI4usv), + TABLE_ENTRY(VertexAttribIPointer), + TABLE_ENTRY(FramebufferTextureLayer), + TABLE_ENTRY(ColorMaski), + TABLE_ENTRY(Disablei), + TABLE_ENTRY(Enablei), + TABLE_ENTRY(GetBooleani_v), + TABLE_ENTRY(GetIntegeri_v), + TABLE_ENTRY(IsEnabledi), + TABLE_ENTRY(GetTexParameterIiv), + TABLE_ENTRY(GetTexParameterIuiv), + TABLE_ENTRY(TexParameterIiv), + TABLE_ENTRY(TexParameterIuiv), + TABLE_ENTRY(BeginConditionalRender), + TABLE_ENTRY(EndConditionalRender), + TABLE_ENTRY(BeginTransformFeedback), + TABLE_ENTRY(BindBufferBase), + TABLE_ENTRY(BindBufferRange), + TABLE_ENTRY(EndTransformFeedback), + TABLE_ENTRY(GetTransformFeedbackVarying), + TABLE_ENTRY(TransformFeedbackVaryings), + TABLE_ENTRY(ProvokingVertex), +#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ +#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS + TABLE_ENTRY(AreTexturesResidentEXT), + TABLE_ENTRY(DeleteTexturesEXT), + TABLE_ENTRY(GenTexturesEXT), + TABLE_ENTRY(IsTextureEXT), + TABLE_ENTRY(GetColorTableEXT), + TABLE_ENTRY(_dispatch_stub_343), + TABLE_ENTRY(GetColorTableParameterfvEXT), + TABLE_ENTRY(_dispatch_stub_344), + TABLE_ENTRY(GetColorTableParameterivEXT), + TABLE_ENTRY(_dispatch_stub_345), + TABLE_ENTRY(_dispatch_stub_356), + TABLE_ENTRY(_dispatch_stub_357), + TABLE_ENTRY(_dispatch_stub_358), + TABLE_ENTRY(_dispatch_stub_359), + TABLE_ENTRY(_dispatch_stub_361), + TABLE_ENTRY(_dispatch_stub_362), + TABLE_ENTRY(_dispatch_stub_363), + TABLE_ENTRY(_dispatch_stub_364), + TABLE_ENTRY(_dispatch_stub_365), + TABLE_ENTRY(_dispatch_stub_366), +#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ +}; +#endif /*UNUSED_TABLE_NAME*/ + + +# undef KEYWORD1 +# undef KEYWORD1_ALT +# undef KEYWORD2 +# undef NAME +# undef DISPATCH +# undef RETURN_DISPATCH +# undef DISPATCH_TABLE_NAME +# undef UNUSED_TABLE_NAME +# undef TABLE_ENTRY +# undef HIDDEN diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h index 0ddcf4bad..f787f104b 100644 --- a/mesalib/src/mapi/glapi/glprocs.h +++ b/mesalib/src/mapi/glapi/glprocs.h @@ -1,2447 +1,2645 @@ -/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004, 2006 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -/* This file is only included by glapi.c and is used for - * the GetProcAddress() function - */ - -typedef struct { - GLint Name_offset; -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) - _glapi_proc Address; -#endif - GLuint Offset; -} glprocs_table_t; - -#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } -#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } -#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } -#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } -#endif - - - -static const char gl_string_table[] = - "glNewList\0" - "glEndList\0" - "glCallList\0" - "glCallLists\0" - "glDeleteLists\0" - "glGenLists\0" - "glListBase\0" - "glBegin\0" - "glBitmap\0" - "glColor3b\0" - "glColor3bv\0" - "glColor3d\0" - "glColor3dv\0" - "glColor3f\0" - "glColor3fv\0" - "glColor3i\0" - "glColor3iv\0" - "glColor3s\0" - "glColor3sv\0" - "glColor3ub\0" - "glColor3ubv\0" - "glColor3ui\0" - "glColor3uiv\0" - "glColor3us\0" - "glColor3usv\0" - "glColor4b\0" - "glColor4bv\0" - "glColor4d\0" - "glColor4dv\0" - "glColor4f\0" - "glColor4fv\0" - "glColor4i\0" - "glColor4iv\0" - "glColor4s\0" - "glColor4sv\0" - "glColor4ub\0" - "glColor4ubv\0" - "glColor4ui\0" - "glColor4uiv\0" - "glColor4us\0" - "glColor4usv\0" - "glEdgeFlag\0" - "glEdgeFlagv\0" - "glEnd\0" - "glIndexd\0" - "glIndexdv\0" - "glIndexf\0" - "glIndexfv\0" - "glIndexi\0" - "glIndexiv\0" - "glIndexs\0" - "glIndexsv\0" - "glNormal3b\0" - "glNormal3bv\0" - "glNormal3d\0" - "glNormal3dv\0" - "glNormal3f\0" - "glNormal3fv\0" - "glNormal3i\0" - "glNormal3iv\0" - "glNormal3s\0" - "glNormal3sv\0" - "glRasterPos2d\0" - "glRasterPos2dv\0" - "glRasterPos2f\0" - "glRasterPos2fv\0" - "glRasterPos2i\0" - "glRasterPos2iv\0" - "glRasterPos2s\0" - "glRasterPos2sv\0" - "glRasterPos3d\0" - "glRasterPos3dv\0" - "glRasterPos3f\0" - "glRasterPos3fv\0" - "glRasterPos3i\0" - "glRasterPos3iv\0" - "glRasterPos3s\0" - "glRasterPos3sv\0" - "glRasterPos4d\0" - "glRasterPos4dv\0" - "glRasterPos4f\0" - "glRasterPos4fv\0" - "glRasterPos4i\0" - "glRasterPos4iv\0" - "glRasterPos4s\0" - "glRasterPos4sv\0" - "glRectd\0" - "glRectdv\0" - "glRectf\0" - "glRectfv\0" - "glRecti\0" - "glRectiv\0" - "glRects\0" - "glRectsv\0" - "glTexCoord1d\0" - "glTexCoord1dv\0" - "glTexCoord1f\0" - "glTexCoord1fv\0" - "glTexCoord1i\0" - "glTexCoord1iv\0" - "glTexCoord1s\0" - "glTexCoord1sv\0" - "glTexCoord2d\0" - "glTexCoord2dv\0" - "glTexCoord2f\0" - "glTexCoord2fv\0" - "glTexCoord2i\0" - "glTexCoord2iv\0" - "glTexCoord2s\0" - "glTexCoord2sv\0" - "glTexCoord3d\0" - "glTexCoord3dv\0" - "glTexCoord3f\0" - "glTexCoord3fv\0" - "glTexCoord3i\0" - "glTexCoord3iv\0" - "glTexCoord3s\0" - "glTexCoord3sv\0" - "glTexCoord4d\0" - "glTexCoord4dv\0" - "glTexCoord4f\0" - "glTexCoord4fv\0" - "glTexCoord4i\0" - "glTexCoord4iv\0" - "glTexCoord4s\0" - "glTexCoord4sv\0" - "glVertex2d\0" - "glVertex2dv\0" - "glVertex2f\0" - "glVertex2fv\0" - "glVertex2i\0" - "glVertex2iv\0" - "glVertex2s\0" - "glVertex2sv\0" - "glVertex3d\0" - "glVertex3dv\0" - "glVertex3f\0" - "glVertex3fv\0" - "glVertex3i\0" - "glVertex3iv\0" - "glVertex3s\0" - "glVertex3sv\0" - "glVertex4d\0" - "glVertex4dv\0" - "glVertex4f\0" - "glVertex4fv\0" - "glVertex4i\0" - "glVertex4iv\0" - "glVertex4s\0" - "glVertex4sv\0" - "glClipPlane\0" - "glColorMaterial\0" - "glCullFace\0" - "glFogf\0" - "glFogfv\0" - "glFogi\0" - "glFogiv\0" - "glFrontFace\0" - "glHint\0" - "glLightf\0" - "glLightfv\0" - "glLighti\0" - "glLightiv\0" - "glLightModelf\0" - "glLightModelfv\0" - "glLightModeli\0" - "glLightModeliv\0" - "glLineStipple\0" - "glLineWidth\0" - "glMaterialf\0" - "glMaterialfv\0" - "glMateriali\0" - "glMaterialiv\0" - "glPointSize\0" - "glPolygonMode\0" - "glPolygonStipple\0" - "glScissor\0" - "glShadeModel\0" - "glTexParameterf\0" - "glTexParameterfv\0" - "glTexParameteri\0" - "glTexParameteriv\0" - "glTexImage1D\0" - "glTexImage2D\0" - "glTexEnvf\0" - "glTexEnvfv\0" - "glTexEnvi\0" - "glTexEnviv\0" - "glTexGend\0" - "glTexGendv\0" - "glTexGenf\0" - "glTexGenfv\0" - "glTexGeni\0" - "glTexGeniv\0" - "glFeedbackBuffer\0" - "glSelectBuffer\0" - "glRenderMode\0" - "glInitNames\0" - "glLoadName\0" - "glPassThrough\0" - "glPopName\0" - "glPushName\0" - "glDrawBuffer\0" - "glClear\0" - "glClearAccum\0" - "glClearIndex\0" - "glClearColor\0" - "glClearStencil\0" - "glClearDepth\0" - "glStencilMask\0" - "glColorMask\0" - "glDepthMask\0" - "glIndexMask\0" - "glAccum\0" - "glDisable\0" - "glEnable\0" - "glFinish\0" - "glFlush\0" - "glPopAttrib\0" - "glPushAttrib\0" - "glMap1d\0" - "glMap1f\0" - "glMap2d\0" - "glMap2f\0" - 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"glProgramNamedParameter4fNV\0" - "glProgramNamedParameter4fvNV\0" - "glDepthBoundsEXT\0" - "glBlendEquationSeparateEXT\0" - "glBindFramebufferEXT\0" - "glBindRenderbufferEXT\0" - "glCheckFramebufferStatusEXT\0" - "glDeleteFramebuffersEXT\0" - "glDeleteRenderbuffersEXT\0" - "glFramebufferRenderbufferEXT\0" - "glFramebufferTexture1DEXT\0" - "glFramebufferTexture2DEXT\0" - "glFramebufferTexture3DEXT\0" - "glGenFramebuffersEXT\0" - "glGenRenderbuffersEXT\0" - "glGenerateMipmapEXT\0" - "glGetFramebufferAttachmentParameterivEXT\0" - "glGetRenderbufferParameterivEXT\0" - "glIsFramebufferEXT\0" - "glIsRenderbufferEXT\0" - "glRenderbufferStorageEXT\0" - "glBlitFramebufferEXT\0" - "glBufferParameteriAPPLE\0" - "glFlushMappedBufferRangeAPPLE\0" - "glFramebufferTextureLayerEXT\0" - "glColorMaskIndexedEXT\0" - "glDisableIndexedEXT\0" - "glEnableIndexedEXT\0" - "glGetBooleanIndexedvEXT\0" - "glGetIntegerIndexedvEXT\0" - "glIsEnabledIndexedEXT\0" - "glBeginConditionalRenderNV\0" - "glEndConditionalRenderNV\0" - "glBeginTransformFeedbackEXT\0" - "glBindBufferBaseEXT\0" - "glBindBufferOffsetEXT\0" - "glBindBufferRangeEXT\0" - "glEndTransformFeedbackEXT\0" - "glGetTransformFeedbackVaryingEXT\0" - "glTransformFeedbackVaryingsEXT\0" - "glProvokingVertexEXT\0" - "glGetTexParameterPointervAPPLE\0" - "glTextureRangeAPPLE\0" - "glGetObjectParameterivAPPLE\0" - "glObjectPurgeableAPPLE\0" - "glObjectUnpurgeableAPPLE\0" - "glStencilFuncSeparateATI\0" - "glProgramEnvParameters4fvEXT\0" - "glProgramLocalParameters4fvEXT\0" - "glGetQueryObjecti64vEXT\0" - "glGetQueryObjectui64vEXT\0" - "glEGLImageTargetRenderbufferStorageOES\0" - "glEGLImageTargetTexture2DOES\0" - "glArrayElementEXT\0" - "glBindTextureEXT\0" - "glDrawArraysEXT\0" - "glAreTexturesResidentEXT\0" - "glCopyTexImage1DEXT\0" - "glCopyTexImage2DEXT\0" - "glCopyTexSubImage1DEXT\0" - "glCopyTexSubImage2DEXT\0" - "glDeleteTexturesEXT\0" - "glGenTexturesEXT\0" - "glGetPointervEXT\0" - "glIsTextureEXT\0" - "glPrioritizeTexturesEXT\0" - "glTexSubImage1DEXT\0" - "glTexSubImage2DEXT\0" - "glBlendColorEXT\0" - "glBlendEquationEXT\0" - "glDrawRangeElementsEXT\0" - "glColorTableSGI\0" - "glColorTableEXT\0" - "glColorTableParameterfvSGI\0" - "glColorTableParameterivSGI\0" - "glCopyColorTableSGI\0" - "glGetColorTableSGI\0" - "glGetColorTableEXT\0" - "glGetColorTableParameterfvSGI\0" - "glGetColorTableParameterfvEXT\0" - "glGetColorTableParameterivSGI\0" - "glGetColorTableParameterivEXT\0" - "glColorSubTableEXT\0" - "glCopyColorSubTableEXT\0" - "glConvolutionFilter1DEXT\0" - "glConvolutionFilter2DEXT\0" - "glConvolutionParameterfEXT\0" - "glConvolutionParameterfvEXT\0" - "glConvolutionParameteriEXT\0" - "glConvolutionParameterivEXT\0" - "glCopyConvolutionFilter1DEXT\0" - "glCopyConvolutionFilter2DEXT\0" - "glGetConvolutionFilterEXT\0" - "glGetConvolutionParameterfvEXT\0" - "glGetConvolutionParameterivEXT\0" - "glGetSeparableFilterEXT\0" - "glSeparableFilter2DEXT\0" - "glGetHistogramEXT\0" - "glGetHistogramParameterfvEXT\0" - "glGetHistogramParameterivEXT\0" - "glGetMinmaxEXT\0" - "glGetMinmaxParameterfvEXT\0" - "glGetMinmaxParameterivEXT\0" - "glHistogramEXT\0" - "glMinmaxEXT\0" - "glResetHistogramEXT\0" - "glResetMinmaxEXT\0" - "glTexImage3DEXT\0" - "glTexSubImage3DEXT\0" - "glCopyTexSubImage3DEXT\0" - "glActiveTexture\0" - "glClientActiveTexture\0" - "glMultiTexCoord1d\0" - "glMultiTexCoord1dv\0" - "glMultiTexCoord1f\0" - "glMultiTexCoord1fv\0" - "glMultiTexCoord1i\0" - "glMultiTexCoord1iv\0" - "glMultiTexCoord1s\0" - "glMultiTexCoord1sv\0" - "glMultiTexCoord2d\0" - "glMultiTexCoord2dv\0" - "glMultiTexCoord2f\0" - "glMultiTexCoord2fv\0" - "glMultiTexCoord2i\0" - "glMultiTexCoord2iv\0" - "glMultiTexCoord2s\0" - "glMultiTexCoord2sv\0" - "glMultiTexCoord3d\0" - "glMultiTexCoord3dv\0" - "glMultiTexCoord3f\0" - "glMultiTexCoord3fv\0" - "glMultiTexCoord3i\0" - "glMultiTexCoord3iv\0" - "glMultiTexCoord3s\0" - "glMultiTexCoord3sv\0" - "glMultiTexCoord4d\0" - "glMultiTexCoord4dv\0" - "glMultiTexCoord4f\0" - "glMultiTexCoord4fv\0" - "glMultiTexCoord4i\0" - "glMultiTexCoord4iv\0" - "glMultiTexCoord4s\0" - "glMultiTexCoord4sv\0" - "glStencilOpSeparateATI\0" - "glDrawArraysInstancedARB\0" - "glDrawArraysInstancedEXT\0" - "glDrawElementsInstancedARB\0" - "glDrawElementsInstancedEXT\0" - "glLoadTransposeMatrixd\0" - "glLoadTransposeMatrixf\0" - "glMultTransposeMatrixd\0" - "glMultTransposeMatrixf\0" - "glSampleCoverage\0" - "glCompressedTexImage1D\0" - "glCompressedTexImage2D\0" - "glCompressedTexImage3D\0" - "glCompressedTexSubImage1D\0" - "glCompressedTexSubImage2D\0" - "glCompressedTexSubImage3D\0" - "glGetCompressedTexImage\0" - "glDisableVertexAttribArray\0" - "glEnableVertexAttribArray\0" - "glGetVertexAttribdv\0" - "glGetVertexAttribfv\0" - "glGetVertexAttribiv\0" - "glProgramParameter4dNV\0" - "glProgramParameter4dvNV\0" - "glProgramParameter4fNV\0" - "glProgramParameter4fvNV\0" - "glVertexAttrib1d\0" - "glVertexAttrib1dv\0" - "glVertexAttrib1f\0" - "glVertexAttrib1fv\0" - "glVertexAttrib1s\0" - "glVertexAttrib1sv\0" - "glVertexAttrib2d\0" - "glVertexAttrib2dv\0" - "glVertexAttrib2f\0" - "glVertexAttrib2fv\0" - "glVertexAttrib2s\0" - "glVertexAttrib2sv\0" - "glVertexAttrib3d\0" - "glVertexAttrib3dv\0" - "glVertexAttrib3f\0" - "glVertexAttrib3fv\0" - "glVertexAttrib3s\0" - "glVertexAttrib3sv\0" - "glVertexAttrib4Nbv\0" - "glVertexAttrib4Niv\0" - "glVertexAttrib4Nsv\0" - "glVertexAttrib4Nub\0" - "glVertexAttrib4Nubv\0" - "glVertexAttrib4Nuiv\0" - "glVertexAttrib4Nusv\0" - "glVertexAttrib4bv\0" - "glVertexAttrib4d\0" - "glVertexAttrib4dv\0" - "glVertexAttrib4f\0" - "glVertexAttrib4fv\0" - "glVertexAttrib4iv\0" - "glVertexAttrib4s\0" - "glVertexAttrib4sv\0" - "glVertexAttrib4ubv\0" - "glVertexAttrib4uiv\0" - "glVertexAttrib4usv\0" - "glVertexAttribPointer\0" - "glBindBuffer\0" - "glBufferData\0" - "glBufferSubData\0" - "glDeleteBuffers\0" - "glGenBuffers\0" - "glGetBufferParameteriv\0" - "glGetBufferPointerv\0" - "glGetBufferSubData\0" - "glIsBuffer\0" - "glMapBuffer\0" - "glUnmapBuffer\0" - "glBeginQuery\0" - "glDeleteQueries\0" - "glEndQuery\0" - "glGenQueries\0" - "glGetQueryObjectiv\0" - "glGetQueryObjectuiv\0" - "glGetQueryiv\0" - "glIsQuery\0" - "glCompileShader\0" - "glGetActiveUniform\0" - "glGetShaderSource\0" - "glGetUniformLocation\0" - "glGetUniformfv\0" - "glGetUniformiv\0" - "glLinkProgram\0" - "glShaderSource\0" - "glUniform1f\0" - "glUniform1fv\0" - "glUniform1i\0" - "glUniform1iv\0" - "glUniform2f\0" - "glUniform2fv\0" - "glUniform2i\0" - "glUniform2iv\0" - "glUniform3f\0" - "glUniform3fv\0" - "glUniform3i\0" - "glUniform3iv\0" - "glUniform4f\0" - "glUniform4fv\0" - "glUniform4i\0" - "glUniform4iv\0" - "glUniformMatrix2fv\0" - "glUniformMatrix3fv\0" - "glUniformMatrix4fv\0" - "glUseProgram\0" - "glValidateProgram\0" - "glBindAttribLocation\0" - "glGetActiveAttrib\0" - "glGetAttribLocation\0" - "glDrawBuffers\0" - "glDrawBuffersATI\0" - "glRenderbufferStorageMultisampleEXT\0" - "glSampleMaskEXT\0" - "glSamplePatternEXT\0" - "glPointParameterf\0" - "glPointParameterfARB\0" - "glPointParameterfSGIS\0" - "glPointParameterfv\0" - "glPointParameterfvARB\0" - "glPointParameterfvSGIS\0" - "glSecondaryColor3b\0" - "glSecondaryColor3bv\0" - "glSecondaryColor3d\0" - "glSecondaryColor3dv\0" - "glSecondaryColor3f\0" - "glSecondaryColor3fv\0" - "glSecondaryColor3i\0" - "glSecondaryColor3iv\0" - "glSecondaryColor3s\0" - "glSecondaryColor3sv\0" - "glSecondaryColor3ub\0" - "glSecondaryColor3ubv\0" - "glSecondaryColor3ui\0" - "glSecondaryColor3uiv\0" - "glSecondaryColor3us\0" - "glSecondaryColor3usv\0" - "glSecondaryColorPointer\0" - "glMultiDrawArrays\0" - "glMultiDrawElements\0" - "glFogCoordPointer\0" - "glFogCoordd\0" - "glFogCoorddv\0" - "glFogCoordf\0" - "glFogCoordfv\0" - "glBlendFuncSeparate\0" - "glBlendFuncSeparateINGR\0" - "glWindowPos2d\0" - "glWindowPos2dARB\0" - "glWindowPos2dv\0" - "glWindowPos2dvARB\0" - "glWindowPos2f\0" - "glWindowPos2fARB\0" - "glWindowPos2fv\0" - "glWindowPos2fvARB\0" - "glWindowPos2i\0" - "glWindowPos2iARB\0" - "glWindowPos2iv\0" - "glWindowPos2ivARB\0" - "glWindowPos2s\0" - "glWindowPos2sARB\0" - "glWindowPos2sv\0" - "glWindowPos2svARB\0" - "glWindowPos3d\0" - "glWindowPos3dARB\0" - "glWindowPos3dv\0" - "glWindowPos3dvARB\0" - "glWindowPos3f\0" - "glWindowPos3fARB\0" - "glWindowPos3fv\0" - "glWindowPos3fvARB\0" - "glWindowPos3i\0" - "glWindowPos3iARB\0" - "glWindowPos3iv\0" - "glWindowPos3ivARB\0" - "glWindowPos3s\0" - "glWindowPos3sARB\0" - "glWindowPos3sv\0" - "glWindowPos3svARB\0" - "glBindProgramARB\0" - "glDeleteProgramsARB\0" - "glGenProgramsARB\0" - "glGetVertexAttribPointerv\0" - "glGetVertexAttribPointervARB\0" - "glIsProgramARB\0" - "glPointParameteri\0" - "glPointParameteriv\0" - "glDeleteVertexArrays\0" - "glIsVertexArray\0" - "glBlendEquationSeparate\0" - "glBlendEquationSeparateATI\0" - "glBindFramebuffer\0" - "glBindRenderbuffer\0" - "glCheckFramebufferStatus\0" - "glDeleteFramebuffers\0" - "glDeleteRenderbuffers\0" - "glFramebufferRenderbuffer\0" - "glFramebufferTexture1D\0" - "glFramebufferTexture2D\0" - "glFramebufferTexture3D\0" - "glGenFramebuffers\0" - "glGenRenderbuffers\0" - "glGenerateMipmap\0" - "glGetFramebufferAttachmentParameteriv\0" - "glGetRenderbufferParameteriv\0" - "glIsFramebuffer\0" - "glIsRenderbuffer\0" - "glRenderbufferStorage\0" - "glBlitFramebuffer\0" - "glFramebufferTextureLayer\0" - "glBeginTransformFeedback\0" - "glBindBufferBase\0" - "glBindBufferRange\0" - "glEndTransformFeedback\0" - "glGetTransformFeedbackVarying\0" - "glTransformFeedbackVaryings\0" - "glProvokingVertex\0" - ; - - -#ifdef USE_MGL_NAMESPACE -#define gl_dispatch_stub_343 mgl_dispatch_stub_343 -#define gl_dispatch_stub_344 mgl_dispatch_stub_344 -#define gl_dispatch_stub_345 mgl_dispatch_stub_345 -#define gl_dispatch_stub_356 mgl_dispatch_stub_356 -#define gl_dispatch_stub_357 mgl_dispatch_stub_357 -#define gl_dispatch_stub_358 mgl_dispatch_stub_358 -#define gl_dispatch_stub_359 mgl_dispatch_stub_359 -#define gl_dispatch_stub_361 mgl_dispatch_stub_361 -#define gl_dispatch_stub_362 mgl_dispatch_stub_362 -#define gl_dispatch_stub_363 mgl_dispatch_stub_363 -#define gl_dispatch_stub_364 mgl_dispatch_stub_364 -#define gl_dispatch_stub_365 mgl_dispatch_stub_365 -#define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_590 mgl_dispatch_stub_590 -#define gl_dispatch_stub_591 mgl_dispatch_stub_591 -#define gl_dispatch_stub_592 mgl_dispatch_stub_592 -#define gl_dispatch_stub_593 mgl_dispatch_stub_593 -#define gl_dispatch_stub_594 mgl_dispatch_stub_594 -#define gl_dispatch_stub_595 mgl_dispatch_stub_595 -#define gl_dispatch_stub_596 mgl_dispatch_stub_596 -#define gl_dispatch_stub_597 mgl_dispatch_stub_597 -#define gl_dispatch_stub_608 mgl_dispatch_stub_608 -#define gl_dispatch_stub_609 mgl_dispatch_stub_609 -#define gl_dispatch_stub_634 mgl_dispatch_stub_634 -#define gl_dispatch_stub_676 mgl_dispatch_stub_676 -#define gl_dispatch_stub_677 mgl_dispatch_stub_677 -#define gl_dispatch_stub_678 mgl_dispatch_stub_678 -#define gl_dispatch_stub_679 mgl_dispatch_stub_679 -#define gl_dispatch_stub_680 mgl_dispatch_stub_680 -#define gl_dispatch_stub_681 mgl_dispatch_stub_681 -#define gl_dispatch_stub_682 mgl_dispatch_stub_682 -#define gl_dispatch_stub_683 mgl_dispatch_stub_683 -#define gl_dispatch_stub_684 mgl_dispatch_stub_684 -#define gl_dispatch_stub_765 mgl_dispatch_stub_765 -#define gl_dispatch_stub_766 mgl_dispatch_stub_766 -#define gl_dispatch_stub_767 mgl_dispatch_stub_767 -#define gl_dispatch_stub_768 mgl_dispatch_stub_768 -#define gl_dispatch_stub_769 mgl_dispatch_stub_769 -#define gl_dispatch_stub_776 mgl_dispatch_stub_776 -#define gl_dispatch_stub_777 mgl_dispatch_stub_777 -#define gl_dispatch_stub_795 mgl_dispatch_stub_795 -#define gl_dispatch_stub_796 mgl_dispatch_stub_796 -#define gl_dispatch_stub_797 mgl_dispatch_stub_797 -#define gl_dispatch_stub_815 mgl_dispatch_stub_815 -#define gl_dispatch_stub_816 mgl_dispatch_stub_816 -#define gl_dispatch_stub_820 mgl_dispatch_stub_820 -#define gl_dispatch_stub_821 mgl_dispatch_stub_821 -#define gl_dispatch_stub_822 mgl_dispatch_stub_822 -#define gl_dispatch_stub_823 mgl_dispatch_stub_823 -#define gl_dispatch_stub_824 mgl_dispatch_stub_824 -#endif /* USE_MGL_NAMESPACE */ - - -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) -void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); -void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); -void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_590(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_591(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_592(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_593(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_594(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_595(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_596(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_597(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_608(GLenum pname, GLdouble * params); -void GLAPIENTRY gl_dispatch_stub_609(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_634(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_676(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_677(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_678(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_679(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_680(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_681(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_682(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_683(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_684(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_765(GLenum face); -void GLAPIENTRY gl_dispatch_stub_766(GLuint array); -void GLAPIENTRY gl_dispatch_stub_767(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_768(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_769(GLuint array); -void GLAPIENTRY gl_dispatch_stub_776(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_815(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_816(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_820(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_821(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_823(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_824(GLuint id, GLenum pname, GLuint64EXT * params); -#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ - -static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, _gloffset_NewList), - NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, _gloffset_EndList), - NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, _gloffset_CallList), - NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, _gloffset_CallLists), - NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, _gloffset_DeleteLists), - NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, _gloffset_GenLists), - NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, _gloffset_ListBase), - NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, _gloffset_Begin), - NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, _gloffset_Bitmap), - NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, _gloffset_Color3b), - NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, _gloffset_Color3bv), - NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, _gloffset_Color3d), - NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, _gloffset_Color3dv), - NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, _gloffset_Color3f), - NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, _gloffset_Color3fv), - NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, _gloffset_Color3i), - NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, _gloffset_Color3iv), - NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, _gloffset_Color3s), - NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, _gloffset_Color3sv), - NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, _gloffset_Color3ub), - NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, _gloffset_Color3ubv), - NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, _gloffset_Color3ui), - NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, _gloffset_Color3uiv), - NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, _gloffset_Color3us), - NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, _gloffset_Color3usv), - NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, _gloffset_Color4b), - NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, _gloffset_Color4bv), - NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, _gloffset_Color4d), - NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, _gloffset_Color4dv), - NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, _gloffset_Color4f), - NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, _gloffset_Color4fv), - NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, _gloffset_Color4i), - NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, _gloffset_Color4iv), - NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, _gloffset_Color4s), - NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv), - NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub), - NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, _gloffset_Color4ubv), - NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, _gloffset_Color4ui), - NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, _gloffset_Color4uiv), - NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, _gloffset_Color4us), - NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, _gloffset_Color4usv), - NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, _gloffset_EdgeFlag), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, _gloffset_EdgeFlagv), - NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, _gloffset_End), - NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, _gloffset_Indexd), - NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, _gloffset_Indexdv), - NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, _gloffset_Indexf), - NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, _gloffset_Indexfv), - NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, _gloffset_Indexi), - NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, _gloffset_Indexiv), - NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, _gloffset_Indexs), - NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, _gloffset_Indexsv), - NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, _gloffset_Normal3b), - NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, _gloffset_Normal3bv), - NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, _gloffset_Normal3d), - NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, _gloffset_Normal3dv), - NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f), - NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, _gloffset_Normal3fv), - NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, _gloffset_Normal3i), - NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, _gloffset_Normal3iv), - NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, _gloffset_Normal3s), - NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, _gloffset_Normal3sv), - NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, _gloffset_RasterPos2d), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, _gloffset_RasterPos2dv), - NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, _gloffset_RasterPos2f), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, _gloffset_RasterPos2fv), - NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, _gloffset_RasterPos2i), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, _gloffset_RasterPos2iv), - NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, _gloffset_RasterPos2s), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, _gloffset_RasterPos2sv), - NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, _gloffset_RasterPos3d), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, _gloffset_RasterPos3dv), - NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, _gloffset_RasterPos3f), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, _gloffset_RasterPos3fv), - NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, _gloffset_RasterPos3i), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, _gloffset_RasterPos3iv), - NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, _gloffset_RasterPos3s), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, _gloffset_RasterPos3sv), - NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, _gloffset_RasterPos4d), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, _gloffset_RasterPos4dv), - NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, _gloffset_RasterPos4f), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, _gloffset_RasterPos4fv), - NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, _gloffset_RasterPos4i), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, _gloffset_RasterPos4iv), - NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, _gloffset_RasterPos4s), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, _gloffset_RasterPos4sv), - NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, _gloffset_Rectd), - NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, _gloffset_Rectdv), - NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, _gloffset_Rectf), - NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, _gloffset_Rectfv), - NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, _gloffset_Recti), - NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, _gloffset_Rectiv), - NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, _gloffset_Rects), - NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, _gloffset_Rectsv), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, _gloffset_TexCoord1d), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, _gloffset_TexCoord1dv), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, _gloffset_TexCoord1f), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, _gloffset_TexCoord1fv), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, _gloffset_TexCoord1i), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, _gloffset_TexCoord1iv), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, _gloffset_TexCoord1s), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, _gloffset_TexCoord1sv), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, _gloffset_TexCoord2d), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, _gloffset_TexCoord2dv), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, _gloffset_TexCoord2f), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, _gloffset_TexCoord2fv), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, _gloffset_TexCoord2i), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, _gloffset_TexCoord2iv), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, _gloffset_TexCoord2s), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, _gloffset_TexCoord2sv), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, _gloffset_TexCoord3d), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, _gloffset_TexCoord3dv), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, _gloffset_TexCoord3f), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, _gloffset_TexCoord3fv), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, _gloffset_TexCoord3i), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, _gloffset_TexCoord3iv), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, _gloffset_TexCoord3s), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, _gloffset_TexCoord3sv), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, _gloffset_TexCoord4d), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, _gloffset_TexCoord4dv), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, _gloffset_TexCoord4f), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, _gloffset_TexCoord4fv), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, _gloffset_TexCoord4i), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, _gloffset_TexCoord4iv), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, _gloffset_TexCoord4s), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, _gloffset_TexCoord4sv), - NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, _gloffset_Vertex2d), - NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, _gloffset_Vertex2dv), - NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, _gloffset_Vertex2f), - NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, _gloffset_Vertex2fv), - NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, _gloffset_Vertex2i), - NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, _gloffset_Vertex2iv), - NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, _gloffset_Vertex2s), - NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, _gloffset_Vertex2sv), - NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, _gloffset_Vertex3d), - NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, _gloffset_Vertex3dv), - NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, _gloffset_Vertex3f), - NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, _gloffset_Vertex3fv), - NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, _gloffset_Vertex3i), - NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, _gloffset_Vertex3iv), - NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, _gloffset_Vertex3s), - NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, _gloffset_Vertex3sv), - NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, _gloffset_Vertex4d), - NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, _gloffset_Vertex4dv), - NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, _gloffset_Vertex4f), - NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, _gloffset_Vertex4fv), - NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, _gloffset_Vertex4i), - NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, _gloffset_Vertex4iv), - NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, _gloffset_Vertex4s), - NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, _gloffset_Vertex4sv), - NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, _gloffset_ClipPlane), - NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, _gloffset_ColorMaterial), - NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace), - NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf), - NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv), - NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, _gloffset_Fogi), - NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, _gloffset_Fogiv), - NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace), - NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint), - NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf), - NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv), - NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, _gloffset_Lighti), - NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, _gloffset_Lightiv), - NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf), - NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv), - NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, _gloffset_LightModeli), - NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, _gloffset_LightModeliv), - NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, _gloffset_LineStipple), - NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth), - NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf), - NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv), - NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, _gloffset_Materiali), - NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, _gloffset_Materialiv), - NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, _gloffset_PointSize), - NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, _gloffset_PolygonMode), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, _gloffset_PolygonStipple), - NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, _gloffset_Scissor), - NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, _gloffset_ShadeModel), - NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, _gloffset_TexParameterf), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, _gloffset_TexParameterfv), - NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, _gloffset_TexParameteri), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, _gloffset_TexParameteriv), - NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, _gloffset_TexImage1D), - NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D), - NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv), - NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi), - NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv), - NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, _gloffset_TexGend), - NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, _gloffset_TexGendv), - NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, _gloffset_TexGenf), - NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, _gloffset_TexGenfv), - NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, _gloffset_TexGeni), - NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, _gloffset_TexGeniv), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, _gloffset_FeedbackBuffer), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, _gloffset_SelectBuffer), - NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, _gloffset_RenderMode), - NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, _gloffset_InitNames), - NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, _gloffset_LoadName), - NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, _gloffset_PassThrough), - NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, _gloffset_PopName), - NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, _gloffset_PushName), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, _gloffset_DrawBuffer), - NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, _gloffset_Clear), - NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, _gloffset_ClearAccum), - NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, _gloffset_ClearIndex), - NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, _gloffset_ClearColor), - NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil), - NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, _gloffset_ClearDepth), - NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask), - NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, _gloffset_ColorMask), - NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask), - NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, _gloffset_IndexMask), - NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, _gloffset_Accum), - NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, _gloffset_Disable), - NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, _gloffset_Enable), - NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, _gloffset_Finish), - NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, _gloffset_Flush), - NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, _gloffset_PopAttrib), - NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, _gloffset_PushAttrib), - NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, _gloffset_Map1d), - NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, _gloffset_Map1f), - NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, _gloffset_Map2d), - NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, _gloffset_Map2f), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, _gloffset_MapGrid1d), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, _gloffset_MapGrid1f), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, _gloffset_MapGrid2d), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, _gloffset_MapGrid2f), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, _gloffset_EvalCoord1d), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, _gloffset_EvalCoord1dv), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, _gloffset_EvalCoord1f), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, _gloffset_EvalCoord1fv), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, _gloffset_EvalCoord2d), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, _gloffset_EvalCoord2dv), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, _gloffset_EvalCoord2f), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, _gloffset_EvalCoord2fv), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, _gloffset_EvalMesh1), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, _gloffset_EvalPoint1), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, _gloffset_EvalMesh2), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, _gloffset_EvalPoint2), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc), - NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc), - NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp), - NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc), - NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp), - NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc), - NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, _gloffset_PixelZoom), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, _gloffset_PixelTransferf), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, _gloffset_PixelTransferi), - NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, _gloffset_PixelStoref), - NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, _gloffset_PixelMapfv), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, _gloffset_PixelMapuiv), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, _gloffset_PixelMapusv), - NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, _gloffset_ReadBuffer), - NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, _gloffset_CopyPixels), - NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels), - NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, _gloffset_DrawPixels), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, _gloffset_GetClipPlane), - NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, _gloffset_GetDoublev), - NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, _gloffset_GetError), - NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv), - NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv), - NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, _gloffset_GetLightiv), - NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, _gloffset_GetMapdv), - NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, _gloffset_GetMapfv), - NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, _gloffset_GetMapiv), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, _gloffset_GetMaterialiv), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, _gloffset_GetPixelMapfv), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, _gloffset_GetPixelMapuiv), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, _gloffset_GetPixelMapusv), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, _gloffset_GetPolygonStipple), - NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, _gloffset_GetString), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, _gloffset_GetTexGendv), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, _gloffset_GetTexGenfv), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, _gloffset_GetTexGeniv), - NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, _gloffset_GetTexImage), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, _gloffset_GetTexLevelParameterfv), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, _gloffset_GetTexLevelParameteriv), - NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled), - NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, _gloffset_IsList), - NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, _gloffset_DepthRange), - NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, _gloffset_Frustum), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, _gloffset_LoadMatrixd), - NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, _gloffset_MultMatrixd), - NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, _gloffset_Ortho), - NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix), - NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix), - NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, _gloffset_Rotated), - NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, _gloffset_Rotatef), - NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, _gloffset_Scaled), - NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, _gloffset_Scalef), - NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, _gloffset_Translated), - NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, _gloffset_Translatef), - NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, _gloffset_Viewport), - NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer), - NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState), - NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, _gloffset_EdgeFlagPointer), - NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState), - NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, _gloffset_IndexPointer), - NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, _gloffset_Indexub), - NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, _gloffset_Indexubv), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, _gloffset_InterleavedArrays), - NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer), - NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures), - NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, _gloffset_PopClientAttrib), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, _gloffset_PushClientAttrib), - NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, _gloffset_GetColorTable), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, _gloffset_GetHistogram), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, _gloffset_GetMinmax), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader), - NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram), - NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader), - NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram), - NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader), - NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader), - NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders), - NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog), - NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv), - NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog), - NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv), - NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram), - NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader), - NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate), - NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate), - NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, _gloffset_UniformMatrix2x3fv), - NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, _gloffset_UniformMatrix2x4fv), - NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, _gloffset_UniformMatrix3x2fv), - NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, _gloffset_UniformMatrix3x4fv), - NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, _gloffset_UniformMatrix4x2fv), - NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, _gloffset_UniformMatrix4x3fv), - NAME_FUNC_OFFSET( 6163, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), - NAME_FUNC_OFFSET( 6185, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), - NAME_FUNC_OFFSET( 6209, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET( 6235, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET( 6261, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET( 6287, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET( 6313, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET( 6333, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET( 6359, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET( 6385, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET( 6411, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET( 6440, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET( 6469, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET( 6498, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET( 6525, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6555, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6584, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB), - NAME_FUNC_OFFSET( 6614, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB), - NAME_FUNC_OFFSET( 6644, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB), - NAME_FUNC_OFFSET( 6676, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB), - NAME_FUNC_OFFSET( 6708, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB), - NAME_FUNC_OFFSET( 6730, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB), - NAME_FUNC_OFFSET( 6748, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET( 6771, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET( 6794, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET( 6817, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET( 6844, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET( 6872, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET( 6899, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET( 6927, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB), - NAME_FUNC_OFFSET( 6956, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB), - NAME_FUNC_OFFSET( 6986, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB), - NAME_FUNC_OFFSET( 7015, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB), - NAME_FUNC_OFFSET( 7045, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB), - NAME_FUNC_OFFSET( 7064, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET( 7084, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET( 7105, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET( 7125, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET( 7146, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET( 7166, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET( 7187, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET( 7207, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET( 7228, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET( 7248, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET( 7269, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET( 7289, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET( 7310, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET( 7330, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET( 7351, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET( 7371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET( 7392, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET( 7412, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET( 7433, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET( 7455, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET( 7477, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET( 7499, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET( 7521, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET( 7544, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET( 7567, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET( 7590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET( 7611, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET( 7631, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET( 7652, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET( 7672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET( 7693, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET( 7714, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET( 7734, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET( 7755, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET( 7777, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET( 7799, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET( 7821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET( 7846, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET( 7862, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET( 7878, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET( 7897, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET( 7916, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET( 7932, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET( 7958, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET( 7981, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET( 8003, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET( 8017, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET( 8032, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET( 8049, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET( 8065, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET( 8084, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET( 8098, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET( 8114, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET( 8136, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET( 8159, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET( 8175, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET( 8188, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB), - NAME_FUNC_OFFSET( 8206, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET( 8225, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB), - NAME_FUNC_OFFSET( 8250, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB), - NAME_FUNC_OFFSET( 8274, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB), - NAME_FUNC_OFFSET( 8292, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB), - NAME_FUNC_OFFSET( 8310, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET( 8332, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB), - NAME_FUNC_OFFSET( 8356, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB), - NAME_FUNC_OFFSET( 8371, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB), - NAME_FUNC_OFFSET( 8387, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB), - NAME_FUNC_OFFSET( 8413, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB), - NAME_FUNC_OFFSET( 8439, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET( 8460, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET( 8484, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET( 8502, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET( 8520, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET( 8537, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET( 8555, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET( 8570, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET( 8586, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET( 8601, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET( 8617, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET( 8632, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET( 8648, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET( 8663, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET( 8679, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET( 8694, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET( 8710, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET( 8725, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET( 8741, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET( 8756, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET( 8772, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET( 8787, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET( 8803, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET( 8825, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET( 8847, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET( 8869, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET( 8891, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET( 8912, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET( 8936, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET( 8957, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET( 8980, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET( 8997, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET( 9030, glFramebufferTextureARB, glFramebufferTextureARB, NULL, _gloffset_FramebufferTextureARB), - NAME_FUNC_OFFSET( 9054, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, _gloffset_FramebufferTextureFaceARB), - NAME_FUNC_OFFSET( 9082, glProgramParameteriARB, glProgramParameteriARB, NULL, _gloffset_ProgramParameteriARB), - NAME_FUNC_OFFSET( 9105, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, _gloffset_FlushMappedBufferRange), - NAME_FUNC_OFFSET( 9130, glMapBufferRange, glMapBufferRange, NULL, _gloffset_MapBufferRange), - NAME_FUNC_OFFSET( 9147, glBindVertexArray, glBindVertexArray, NULL, _gloffset_BindVertexArray), - NAME_FUNC_OFFSET( 9165, glGenVertexArrays, glGenVertexArrays, NULL, _gloffset_GenVertexArrays), - NAME_FUNC_OFFSET( 9183, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData), - NAME_FUNC_OFFSET( 9203, glClientWaitSync, glClientWaitSync, NULL, _gloffset_ClientWaitSync), - NAME_FUNC_OFFSET( 9220, glDeleteSync, glDeleteSync, NULL, _gloffset_DeleteSync), - NAME_FUNC_OFFSET( 9233, glFenceSync, glFenceSync, NULL, _gloffset_FenceSync), - NAME_FUNC_OFFSET( 9245, glGetInteger64v, glGetInteger64v, NULL, _gloffset_GetInteger64v), - NAME_FUNC_OFFSET( 9261, glGetSynciv, glGetSynciv, NULL, _gloffset_GetSynciv), - NAME_FUNC_OFFSET( 9273, glIsSync, glIsSync, NULL, _gloffset_IsSync), - NAME_FUNC_OFFSET( 9282, glWaitSync, glWaitSync, NULL, _gloffset_WaitSync), - NAME_FUNC_OFFSET( 9293, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, _gloffset_DrawElementsBaseVertex), - NAME_FUNC_OFFSET( 9318, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, _gloffset_DrawRangeElementsBaseVertex), - NAME_FUNC_OFFSET( 9348, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, _gloffset_MultiDrawElementsBaseVertex), - NAME_FUNC_OFFSET( 9378, glBindTransformFeedback, glBindTransformFeedback, NULL, _gloffset_BindTransformFeedback), - NAME_FUNC_OFFSET( 9402, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, _gloffset_DeleteTransformFeedbacks), - NAME_FUNC_OFFSET( 9429, glDrawTransformFeedback, glDrawTransformFeedback, NULL, _gloffset_DrawTransformFeedback), - NAME_FUNC_OFFSET( 9453, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, _gloffset_GenTransformFeedbacks), - NAME_FUNC_OFFSET( 9477, glIsTransformFeedback, glIsTransformFeedback, NULL, _gloffset_IsTransformFeedback), - NAME_FUNC_OFFSET( 9499, glPauseTransformFeedback, glPauseTransformFeedback, NULL, _gloffset_PauseTransformFeedback), - NAME_FUNC_OFFSET( 9524, glResumeTransformFeedback, glResumeTransformFeedback, NULL, _gloffset_ResumeTransformFeedback), - NAME_FUNC_OFFSET( 9550, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 9569, gl_dispatch_stub_590, gl_dispatch_stub_590, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9601, gl_dispatch_stub_591, gl_dispatch_stub_591, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9633, gl_dispatch_stub_592, gl_dispatch_stub_592, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 9661, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9690, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 9718, gl_dispatch_stub_595, gl_dispatch_stub_595, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9747, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 9784, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 9802, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 9823, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 9841, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 9860, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 9881, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 9900, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 9921, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9943, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9959, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9977, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, _gloffset_CullParameterdvEXT), - NAME_FUNC_OFFSET( 9998, gl_dispatch_stub_609, gl_dispatch_stub_609, NULL, _gloffset_CullParameterfvEXT), - NAME_FUNC_OFFSET(10019, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(10041, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(10064, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(10086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(10109, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(10131, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(10154, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(10176, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(10199, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(10221, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(10244, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(10267, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(10291, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(10314, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(10338, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(10361, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(10385, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(10412, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(10433, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(10456, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(10477, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(10492, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(10508, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(10523, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(10539, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET(10557, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(10580, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET(10606, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET(10627, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET(10645, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET(10664, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET(10687, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET(10711, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET(10734, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET(10758, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET(10781, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10813, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10845, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET(10878, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET(10911, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10948, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10985, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(11005, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(11023, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(11042, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(11060, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(11079, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(11097, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(11116, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(11134, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(11153, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(11171, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(11190, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(11208, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(11227, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(11245, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(11264, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(11282, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(11301, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(11319, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(11338, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(11356, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(11375, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(11393, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(11412, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(11430, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(11449, gl_dispatch_stub_676, gl_dispatch_stub_676, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(11474, gl_dispatch_stub_677, gl_dispatch_stub_677, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(11501, gl_dispatch_stub_678, gl_dispatch_stub_678, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(11518, gl_dispatch_stub_679, gl_dispatch_stub_679, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(11534, gl_dispatch_stub_680, gl_dispatch_stub_680, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(11548, gl_dispatch_stub_681, gl_dispatch_stub_681, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(11563, gl_dispatch_stub_682, gl_dispatch_stub_682, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(11575, gl_dispatch_stub_683, gl_dispatch_stub_683, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(11588, gl_dispatch_stub_684, gl_dispatch_stub_684, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(11602, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(11626, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(11642, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(11661, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(11680, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(11696, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(11722, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(11748, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(11769, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(11786, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(11807, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(11835, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(11857, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(11879, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(11901, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(11915, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11931, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11956, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11981, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(12009, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(12025, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(12044, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(12064, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(12083, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(12103, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(12122, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(12142, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(12161, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(12181, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(12200, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(12220, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(12239, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(12259, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(12278, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(12298, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(12317, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(12337, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(12356, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(12376, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(12395, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(12415, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(12434, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(12454, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(12473, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(12493, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(12513, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(12534, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(12558, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(12579, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12600, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12621, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12642, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12663, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12684, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12705, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12726, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12747, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12768, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12789, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12810, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12832, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), - NAME_FUNC_OFFSET(12859, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), - NAME_FUNC_OFFSET(12886, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), - NAME_FUNC_OFFSET(12910, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), - NAME_FUNC_OFFSET(12934, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12956, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12978, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(13000, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(13025, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(13049, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(13071, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(13093, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(13115, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(13141, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(13164, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(13188, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(13206, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(13221, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(13252, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(13272, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(13293, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(13316, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(13339, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(13365, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(13388, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(13409, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(13440, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(13471, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(13499, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(13528, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(13556, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(13585, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(13602, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(13629, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(13650, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(13672, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(13700, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13724, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13749, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13778, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13804, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13830, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13856, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13877, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13899, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13919, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13960, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13992, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(14011, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(14031, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(14056, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(14077, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_BufferParameteriAPPLE), - NAME_FUNC_OFFSET(14101, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_FlushMappedBufferRangeAPPLE), - NAME_FUNC_OFFSET(14131, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(14160, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT), - NAME_FUNC_OFFSET(14182, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT), - NAME_FUNC_OFFSET(14202, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT), - NAME_FUNC_OFFSET(14221, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT), - NAME_FUNC_OFFSET(14245, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT), - NAME_FUNC_OFFSET(14269, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT), - NAME_FUNC_OFFSET(14291, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV), - NAME_FUNC_OFFSET(14318, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV), - NAME_FUNC_OFFSET(14343, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT), - NAME_FUNC_OFFSET(14371, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT), - NAME_FUNC_OFFSET(14391, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, _gloffset_BindBufferOffsetEXT), - NAME_FUNC_OFFSET(14413, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT), - NAME_FUNC_OFFSET(14434, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT), - NAME_FUNC_OFFSET(14460, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT), - NAME_FUNC_OFFSET(14493, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT), - NAME_FUNC_OFFSET(14524, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(14545, gl_dispatch_stub_815, gl_dispatch_stub_815, NULL, _gloffset_GetTexParameterPointervAPPLE), - NAME_FUNC_OFFSET(14576, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(14596, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE), - NAME_FUNC_OFFSET(14624, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE), - NAME_FUNC_OFFSET(14647, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE), - NAME_FUNC_OFFSET(14672, gl_dispatch_stub_820, gl_dispatch_stub_820, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(14697, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(14726, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(14757, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(14781, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(14806, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES), - NAME_FUNC_OFFSET(14845, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES), - NAME_FUNC_OFFSET(14874, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(14892, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(14909, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(14925, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(14950, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(14970, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14990, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(15013, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(15036, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(15056, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(15073, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(15090, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(15105, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(15129, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(15148, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(15167, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(15183, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(15202, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(15225, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(15241, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(15257, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(15284, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(15311, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(15331, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(15350, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(15369, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(15399, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(15429, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(15459, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(15489, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(15508, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(15531, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(15556, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(15581, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(15608, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(15636, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(15663, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(15691, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(15720, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(15749, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(15775, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(15806, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(15837, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(15861, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(15884, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(15902, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(15931, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(15960, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(15975, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(16001, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(16027, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(16042, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(16054, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(16074, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(16091, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(16107, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(16126, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(16149, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(16165, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(16187, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(16205, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(16224, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(16242, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(16261, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(16279, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(16298, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(16316, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(16335, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(16353, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(16372, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(16390, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(16409, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(16427, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(16446, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(16464, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(16483, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(16501, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(16520, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(16538, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(16557, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(16575, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(16594, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(16612, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(16631, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(16649, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(16668, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(16686, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(16705, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(16723, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(16742, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(16760, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(16779, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(16802, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), - NAME_FUNC_OFFSET(16827, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), - NAME_FUNC_OFFSET(16852, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), - NAME_FUNC_OFFSET(16879, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), - NAME_FUNC_OFFSET(16906, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(16929, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(16952, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(16975, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(16998, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(17015, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(17038, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(17061, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(17084, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(17110, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(17136, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(17162, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(17186, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(17213, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(17239, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(17259, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(17279, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(17299, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(17322, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(17346, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(17369, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(17393, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(17410, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(17428, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(17445, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(17463, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(17480, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(17498, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(17515, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(17533, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(17550, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(17568, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(17585, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(17603, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(17620, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(17638, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(17655, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(17673, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(17690, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(17708, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(17727, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(17746, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(17765, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(17784, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(17804, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(17824, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(17844, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(17862, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(17879, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(17897, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(17914, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(17932, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(17950, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(17967, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(17985, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(18004, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(18023, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(18042, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(18064, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(18077, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(18090, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(18106, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(18122, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(18135, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(18158, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(18178, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(18197, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(18208, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(18220, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(18234, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(18247, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(18263, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(18274, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(18287, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(18306, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(18326, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(18339, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(18349, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(18365, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(18384, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(18402, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(18423, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(18438, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(18453, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(18467, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(18482, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(18494, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(18507, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(18519, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(18532, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(18544, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(18557, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(18569, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(18582, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(18594, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(18607, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(18619, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(18632, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(18644, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(18657, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(18669, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(18682, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(18701, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(18720, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(18739, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(18752, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(18770, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(18791, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(18809, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(18829, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(18843, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(18860, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET(18896, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(18912, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(18931, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18949, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18970, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18992, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(19011, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(19033, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(19056, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(19075, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(19095, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(19114, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(19134, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(19153, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(19173, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(19192, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(19212, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(19231, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(19251, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(19271, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(19292, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(19312, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(19333, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(19353, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(19374, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(19398, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(19416, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(19436, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(19454, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(19466, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(19479, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(19491, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(19504, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(19524, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(19548, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(19562, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(19579, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(19594, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(19612, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(19626, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(19643, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(19658, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(19676, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(19690, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(19707, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(19722, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(19740, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(19754, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(19771, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(19786, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(19804, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(19818, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(19835, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(19850, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(19868, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(19882, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(19899, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19914, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19932, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19946, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19963, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19978, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19996, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(20010, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(20027, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(20042, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(20060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(20077, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(20097, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(20114, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(20140, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(20169, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(20184, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(20202, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(20221, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(20242, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(20258, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(20282, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(20309, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(20327, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(20346, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(20371, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(20392, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(20414, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(20440, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(20463, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(20486, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(20509, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(20527, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(20546, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(20563, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(20601, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(20630, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(20646, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(20663, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(20685, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(20703, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(20729, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT), - NAME_FUNC_OFFSET(20754, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT), - NAME_FUNC_OFFSET(20771, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT), - NAME_FUNC_OFFSET(20789, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT), - NAME_FUNC_OFFSET(20812, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT), - NAME_FUNC_OFFSET(20842, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT), - NAME_FUNC_OFFSET(20870, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) -}; - -#undef NAME_FUNC_OFFSET +/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004, 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +/* This file is only included by glapi.c and is used for + * the GetProcAddress() function + */ + +typedef struct { + GLint Name_offset; +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) + _glapi_proc Address; +#endif + GLuint Offset; +} glprocs_table_t; + +#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } +#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } +#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } +#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } +#endif + + + +static const char gl_string_table[] = + "glNewList\0" + "glEndList\0" + "glCallList\0" + "glCallLists\0" + "glDeleteLists\0" + "glGenLists\0" + "glListBase\0" + "glBegin\0" + "glBitmap\0" + "glColor3b\0" + "glColor3bv\0" + "glColor3d\0" + "glColor3dv\0" + "glColor3f\0" + "glColor3fv\0" + "glColor3i\0" + "glColor3iv\0" + "glColor3s\0" + "glColor3sv\0" + "glColor3ub\0" + "glColor3ubv\0" + "glColor3ui\0" + "glColor3uiv\0" + "glColor3us\0" + "glColor3usv\0" + "glColor4b\0" + "glColor4bv\0" + "glColor4d\0" + "glColor4dv\0" + "glColor4f\0" + "glColor4fv\0" + "glColor4i\0" + "glColor4iv\0" + "glColor4s\0" + "glColor4sv\0" + "glColor4ub\0" + "glColor4ubv\0" + "glColor4ui\0" + "glColor4uiv\0" + "glColor4us\0" + "glColor4usv\0" + "glEdgeFlag\0" + "glEdgeFlagv\0" + "glEnd\0" + "glIndexd\0" + "glIndexdv\0" + "glIndexf\0" + "glIndexfv\0" + "glIndexi\0" + "glIndexiv\0" + "glIndexs\0" + "glIndexsv\0" + "glNormal3b\0" + "glNormal3bv\0" + "glNormal3d\0" + "glNormal3dv\0" + "glNormal3f\0" + "glNormal3fv\0" + "glNormal3i\0" + "glNormal3iv\0" + "glNormal3s\0" + "glNormal3sv\0" + "glRasterPos2d\0" + "glRasterPos2dv\0" + "glRasterPos2f\0" + "glRasterPos2fv\0" + "glRasterPos2i\0" + "glRasterPos2iv\0" + "glRasterPos2s\0" + "glRasterPos2sv\0" + "glRasterPos3d\0" + "glRasterPos3dv\0" + "glRasterPos3f\0" + "glRasterPos3fv\0" + "glRasterPos3i\0" + "glRasterPos3iv\0" + "glRasterPos3s\0" + "glRasterPos3sv\0" + "glRasterPos4d\0" + "glRasterPos4dv\0" + "glRasterPos4f\0" + "glRasterPos4fv\0" + "glRasterPos4i\0" + "glRasterPos4iv\0" + "glRasterPos4s\0" + "glRasterPos4sv\0" + "glRectd\0" + "glRectdv\0" + "glRectf\0" + "glRectfv\0" + "glRecti\0" + "glRectiv\0" + "glRects\0" + "glRectsv\0" + "glTexCoord1d\0" + "glTexCoord1dv\0" + "glTexCoord1f\0" + "glTexCoord1fv\0" + "glTexCoord1i\0" + "glTexCoord1iv\0" + "glTexCoord1s\0" + "glTexCoord1sv\0" + "glTexCoord2d\0" + "glTexCoord2dv\0" + "glTexCoord2f\0" + "glTexCoord2fv\0" + "glTexCoord2i\0" + "glTexCoord2iv\0" + "glTexCoord2s\0" + "glTexCoord2sv\0" + "glTexCoord3d\0" + "glTexCoord3dv\0" + "glTexCoord3f\0" + "glTexCoord3fv\0" + "glTexCoord3i\0" + "glTexCoord3iv\0" + "glTexCoord3s\0" + "glTexCoord3sv\0" + "glTexCoord4d\0" + "glTexCoord4dv\0" + "glTexCoord4f\0" + "glTexCoord4fv\0" + "glTexCoord4i\0" + "glTexCoord4iv\0" + "glTexCoord4s\0" + "glTexCoord4sv\0" + "glVertex2d\0" + "glVertex2dv\0" + "glVertex2f\0" + "glVertex2fv\0" + "glVertex2i\0" + "glVertex2iv\0" + "glVertex2s\0" + "glVertex2sv\0" + "glVertex3d\0" + "glVertex3dv\0" + "glVertex3f\0" + "glVertex3fv\0" + "glVertex3i\0" + "glVertex3iv\0" + "glVertex3s\0" + "glVertex3sv\0" + "glVertex4d\0" + "glVertex4dv\0" + "glVertex4f\0" + "glVertex4fv\0" + "glVertex4i\0" + "glVertex4iv\0" + "glVertex4s\0" + "glVertex4sv\0" + "glClipPlane\0" + "glColorMaterial\0" + "glCullFace\0" + "glFogf\0" + "glFogfv\0" + "glFogi\0" + "glFogiv\0" + "glFrontFace\0" + "glHint\0" + "glLightf\0" + "glLightfv\0" + "glLighti\0" + "glLightiv\0" + "glLightModelf\0" + "glLightModelfv\0" + "glLightModeli\0" + "glLightModeliv\0" + "glLineStipple\0" + "glLineWidth\0" + "glMaterialf\0" + "glMaterialfv\0" + "glMateriali\0" + "glMaterialiv\0" + "glPointSize\0" + "glPolygonMode\0" + "glPolygonStipple\0" + "glScissor\0" + "glShadeModel\0" + "glTexParameterf\0" + "glTexParameterfv\0" + "glTexParameteri\0" + "glTexParameteriv\0" + "glTexImage1D\0" + "glTexImage2D\0" + "glTexEnvf\0" + "glTexEnvfv\0" + "glTexEnvi\0" + "glTexEnviv\0" + "glTexGend\0" + "glTexGendv\0" + "glTexGenf\0" + "glTexGenfv\0" + "glTexGeni\0" + "glTexGeniv\0" + "glFeedbackBuffer\0" + "glSelectBuffer\0" + "glRenderMode\0" + "glInitNames\0" + "glLoadName\0" + "glPassThrough\0" + "glPopName\0" + "glPushName\0" + "glDrawBuffer\0" + "glClear\0" + "glClearAccum\0" + "glClearIndex\0" + "glClearColor\0" + "glClearStencil\0" + "glClearDepth\0" + "glStencilMask\0" + "glColorMask\0" + "glDepthMask\0" + "glIndexMask\0" + "glAccum\0" + "glDisable\0" + "glEnable\0" + "glFinish\0" + "glFlush\0" + "glPopAttrib\0" + "glPushAttrib\0" + "glMap1d\0" + "glMap1f\0" + "glMap2d\0" + "glMap2f\0" + "glMapGrid1d\0" + "glMapGrid1f\0" + "glMapGrid2d\0" + "glMapGrid2f\0" + "glEvalCoord1d\0" + "glEvalCoord1dv\0" + "glEvalCoord1f\0" + "glEvalCoord1fv\0" + "glEvalCoord2d\0" + "glEvalCoord2dv\0" + "glEvalCoord2f\0" + "glEvalCoord2fv\0" + "glEvalMesh1\0" + "glEvalPoint1\0" + "glEvalMesh2\0" + "glEvalPoint2\0" + "glAlphaFunc\0" + "glBlendFunc\0" + "glLogicOp\0" + "glStencilFunc\0" + "glStencilOp\0" + "glDepthFunc\0" + "glPixelZoom\0" + "glPixelTransferf\0" + "glPixelTransferi\0" + "glPixelStoref\0" + "glPixelStorei\0" + "glPixelMapfv\0" + "glPixelMapuiv\0" + "glPixelMapusv\0" + "glReadBuffer\0" + "glCopyPixels\0" + "glReadPixels\0" + "glDrawPixels\0" + "glGetBooleanv\0" + "glGetClipPlane\0" + "glGetDoublev\0" + "glGetError\0" + "glGetFloatv\0" + "glGetIntegerv\0" + "glGetLightfv\0" + "glGetLightiv\0" + "glGetMapdv\0" + "glGetMapfv\0" + "glGetMapiv\0" + "glGetMaterialfv\0" + "glGetMaterialiv\0" + "glGetPixelMapfv\0" + "glGetPixelMapuiv\0" + "glGetPixelMapusv\0" + "glGetPolygonStipple\0" + "glGetString\0" + "glGetTexEnvfv\0" + "glGetTexEnviv\0" + "glGetTexGendv\0" + "glGetTexGenfv\0" + "glGetTexGeniv\0" + "glGetTexImage\0" + "glGetTexParameterfv\0" + "glGetTexParameteriv\0" + "glGetTexLevelParameterfv\0" + "glGetTexLevelParameteriv\0" + "glIsEnabled\0" + "glIsList\0" + "glDepthRange\0" + "glFrustum\0" + "glLoadIdentity\0" + "glLoadMatrixf\0" + "glLoadMatrixd\0" + "glMatrixMode\0" + "glMultMatrixf\0" + "glMultMatrixd\0" + "glOrtho\0" + "glPopMatrix\0" + "glPushMatrix\0" + "glRotated\0" + "glRotatef\0" + "glScaled\0" + "glScalef\0" + "glTranslated\0" + "glTranslatef\0" + "glViewport\0" + "glArrayElement\0" + "glBindTexture\0" + "glColorPointer\0" + "glDisableClientState\0" + "glDrawArrays\0" + "glDrawElements\0" + "glEdgeFlagPointer\0" + "glEnableClientState\0" + 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"glEndTransformFeedbackEXT\0" + "glGetTransformFeedbackVaryingEXT\0" + "glTransformFeedbackVaryingsEXT\0" + "glProvokingVertexEXT\0" + "glGetTexParameterPointervAPPLE\0" + "glTextureRangeAPPLE\0" + "glGetObjectParameterivAPPLE\0" + "glObjectPurgeableAPPLE\0" + "glObjectUnpurgeableAPPLE\0" + "glActiveProgramEXT\0" + "glCreateShaderProgramEXT\0" + "glUseShaderProgramEXT\0" + "glStencilFuncSeparateATI\0" + "glProgramEnvParameters4fvEXT\0" + "glProgramLocalParameters4fvEXT\0" + "glGetQueryObjecti64vEXT\0" + "glGetQueryObjectui64vEXT\0" + "glEGLImageTargetRenderbufferStorageOES\0" + "glEGLImageTargetTexture2DOES\0" + "glArrayElementEXT\0" + "glBindTextureEXT\0" + "glDrawArraysEXT\0" + "glAreTexturesResidentEXT\0" + "glCopyTexImage1DEXT\0" + "glCopyTexImage2DEXT\0" + "glCopyTexSubImage1DEXT\0" + "glCopyTexSubImage2DEXT\0" + "glDeleteTexturesEXT\0" + "glGenTexturesEXT\0" + "glGetPointervEXT\0" + "glIsTextureEXT\0" + "glPrioritizeTexturesEXT\0" + "glTexSubImage1DEXT\0" + "glTexSubImage2DEXT\0" + "glBlendColorEXT\0" + "glBlendEquationEXT\0" + "glDrawRangeElementsEXT\0" + "glColorTableSGI\0" + "glColorTableEXT\0" + "glColorTableParameterfvSGI\0" + "glColorTableParameterivSGI\0" + "glCopyColorTableSGI\0" + "glGetColorTableSGI\0" + "glGetColorTableEXT\0" + "glGetColorTableParameterfvSGI\0" + "glGetColorTableParameterfvEXT\0" + "glGetColorTableParameterivSGI\0" + "glGetColorTableParameterivEXT\0" + "glColorSubTableEXT\0" + "glCopyColorSubTableEXT\0" + "glConvolutionFilter1DEXT\0" + "glConvolutionFilter2DEXT\0" + "glConvolutionParameterfEXT\0" + "glConvolutionParameterfvEXT\0" + "glConvolutionParameteriEXT\0" + "glConvolutionParameterivEXT\0" + "glCopyConvolutionFilter1DEXT\0" + "glCopyConvolutionFilter2DEXT\0" + "glGetConvolutionFilterEXT\0" + "glGetConvolutionParameterfvEXT\0" + "glGetConvolutionParameterivEXT\0" + "glGetSeparableFilterEXT\0" + "glSeparableFilter2DEXT\0" + "glGetHistogramEXT\0" + "glGetHistogramParameterfvEXT\0" + "glGetHistogramParameterivEXT\0" + "glGetMinmaxEXT\0" + "glGetMinmaxParameterfvEXT\0" + "glGetMinmaxParameterivEXT\0" + "glHistogramEXT\0" + "glMinmaxEXT\0" + "glResetHistogramEXT\0" + "glResetMinmaxEXT\0" + "glTexImage3DEXT\0" + "glTexSubImage3DEXT\0" + "glCopyTexSubImage3DEXT\0" + "glActiveTexture\0" + "glClientActiveTexture\0" + "glMultiTexCoord1d\0" + "glMultiTexCoord1dv\0" + "glMultiTexCoord1f\0" + "glMultiTexCoord1fv\0" + "glMultiTexCoord1i\0" + "glMultiTexCoord1iv\0" + "glMultiTexCoord1s\0" + "glMultiTexCoord1sv\0" + "glMultiTexCoord2d\0" + "glMultiTexCoord2dv\0" + "glMultiTexCoord2f\0" + "glMultiTexCoord2fv\0" + "glMultiTexCoord2i\0" + "glMultiTexCoord2iv\0" + "glMultiTexCoord2s\0" + "glMultiTexCoord2sv\0" + "glMultiTexCoord3d\0" + "glMultiTexCoord3dv\0" + "glMultiTexCoord3f\0" + "glMultiTexCoord3fv\0" + "glMultiTexCoord3i\0" + "glMultiTexCoord3iv\0" + "glMultiTexCoord3s\0" + "glMultiTexCoord3sv\0" + "glMultiTexCoord4d\0" + "glMultiTexCoord4dv\0" + "glMultiTexCoord4f\0" + "glMultiTexCoord4fv\0" + "glMultiTexCoord4i\0" + "glMultiTexCoord4iv\0" + "glMultiTexCoord4s\0" + "glMultiTexCoord4sv\0" + "glStencilOpSeparateATI\0" + "glLoadTransposeMatrixd\0" + "glLoadTransposeMatrixf\0" + "glMultTransposeMatrixd\0" + "glMultTransposeMatrixf\0" + "glSampleCoverage\0" + "glCompressedTexImage1D\0" + "glCompressedTexImage2D\0" + "glCompressedTexImage3D\0" + "glCompressedTexSubImage1D\0" + "glCompressedTexSubImage2D\0" + "glCompressedTexSubImage3D\0" + "glGetCompressedTexImage\0" + "glDisableVertexAttribArray\0" + "glEnableVertexAttribArray\0" + "glGetVertexAttribdv\0" + "glGetVertexAttribfv\0" + "glGetVertexAttribiv\0" + "glProgramParameter4dNV\0" + "glProgramParameter4dvNV\0" + "glProgramParameter4fNV\0" + "glProgramParameter4fvNV\0" + "glVertexAttrib1d\0" + "glVertexAttrib1dv\0" + "glVertexAttrib1f\0" + "glVertexAttrib1fv\0" + "glVertexAttrib1s\0" + "glVertexAttrib1sv\0" + "glVertexAttrib2d\0" + "glVertexAttrib2dv\0" + "glVertexAttrib2f\0" + "glVertexAttrib2fv\0" + "glVertexAttrib2s\0" + "glVertexAttrib2sv\0" + "glVertexAttrib3d\0" + "glVertexAttrib3dv\0" + "glVertexAttrib3f\0" + "glVertexAttrib3fv\0" + "glVertexAttrib3s\0" + "glVertexAttrib3sv\0" + "glVertexAttrib4Nbv\0" + "glVertexAttrib4Niv\0" + "glVertexAttrib4Nsv\0" + "glVertexAttrib4Nub\0" + "glVertexAttrib4Nubv\0" + "glVertexAttrib4Nuiv\0" + "glVertexAttrib4Nusv\0" + "glVertexAttrib4bv\0" + "glVertexAttrib4d\0" + "glVertexAttrib4dv\0" + "glVertexAttrib4f\0" + "glVertexAttrib4fv\0" + "glVertexAttrib4iv\0" + "glVertexAttrib4s\0" + "glVertexAttrib4sv\0" + "glVertexAttrib4ubv\0" + "glVertexAttrib4uiv\0" + "glVertexAttrib4usv\0" + "glVertexAttribPointer\0" + "glBindBuffer\0" + "glBufferData\0" + "glBufferSubData\0" + "glDeleteBuffers\0" + "glGenBuffers\0" + "glGetBufferParameteriv\0" + "glGetBufferPointerv\0" + "glGetBufferSubData\0" + "glIsBuffer\0" + "glMapBuffer\0" + "glUnmapBuffer\0" + "glBeginQuery\0" + "glDeleteQueries\0" + "glEndQuery\0" + "glGenQueries\0" + "glGetQueryObjectiv\0" + "glGetQueryObjectuiv\0" + "glGetQueryiv\0" + "glIsQuery\0" + "glCompileShader\0" + "glGetActiveUniform\0" + "glGetShaderSource\0" + "glGetUniformLocation\0" + "glGetUniformfv\0" + "glGetUniformiv\0" + "glLinkProgram\0" + "glShaderSource\0" + "glUniform1f\0" + "glUniform1fv\0" + "glUniform1i\0" + "glUniform1iv\0" + "glUniform2f\0" + "glUniform2fv\0" + "glUniform2i\0" + "glUniform2iv\0" + "glUniform3f\0" + "glUniform3fv\0" + "glUniform3i\0" + "glUniform3iv\0" + "glUniform4f\0" + "glUniform4fv\0" + "glUniform4i\0" + "glUniform4iv\0" + "glUniformMatrix2fv\0" + "glUniformMatrix3fv\0" + "glUniformMatrix4fv\0" + "glUseProgram\0" + "glValidateProgram\0" + "glBindAttribLocation\0" + "glGetActiveAttrib\0" + "glGetAttribLocation\0" + "glDrawBuffers\0" + "glDrawBuffersATI\0" + "glDrawArraysInstancedEXT\0" + "glDrawArraysInstanced\0" + "glDrawElementsInstancedEXT\0" + "glDrawElementsInstanced\0" + "glRenderbufferStorageMultisampleEXT\0" + "glSampleMaskEXT\0" + "glSamplePatternEXT\0" + "glPointParameterf\0" + "glPointParameterfARB\0" + "glPointParameterfSGIS\0" + "glPointParameterfv\0" + "glPointParameterfvARB\0" + "glPointParameterfvSGIS\0" + "glSecondaryColor3b\0" + "glSecondaryColor3bv\0" + "glSecondaryColor3d\0" + "glSecondaryColor3dv\0" + "glSecondaryColor3f\0" + "glSecondaryColor3fv\0" + "glSecondaryColor3i\0" + "glSecondaryColor3iv\0" + "glSecondaryColor3s\0" + "glSecondaryColor3sv\0" + "glSecondaryColor3ub\0" + "glSecondaryColor3ubv\0" + "glSecondaryColor3ui\0" + "glSecondaryColor3uiv\0" + "glSecondaryColor3us\0" + "glSecondaryColor3usv\0" + "glSecondaryColorPointer\0" + "glMultiDrawArrays\0" + "glMultiDrawElements\0" + "glFogCoordPointer\0" + "glFogCoordd\0" + "glFogCoorddv\0" + "glFogCoordf\0" + "glFogCoordfv\0" + "glBlendFuncSeparate\0" + "glBlendFuncSeparateINGR\0" + "glWindowPos2d\0" + "glWindowPos2dARB\0" + "glWindowPos2dv\0" + "glWindowPos2dvARB\0" + "glWindowPos2f\0" + "glWindowPos2fARB\0" + "glWindowPos2fv\0" + "glWindowPos2fvARB\0" + "glWindowPos2i\0" + "glWindowPos2iARB\0" + "glWindowPos2iv\0" + "glWindowPos2ivARB\0" + "glWindowPos2s\0" + "glWindowPos2sARB\0" + "glWindowPos2sv\0" + "glWindowPos2svARB\0" + "glWindowPos3d\0" + "glWindowPos3dARB\0" + "glWindowPos3dv\0" + "glWindowPos3dvARB\0" + "glWindowPos3f\0" + "glWindowPos3fARB\0" + "glWindowPos3fv\0" + "glWindowPos3fvARB\0" + "glWindowPos3i\0" + "glWindowPos3iARB\0" + "glWindowPos3iv\0" + "glWindowPos3ivARB\0" + "glWindowPos3s\0" + "glWindowPos3sARB\0" + "glWindowPos3sv\0" + "glWindowPos3svARB\0" + "glBindProgramARB\0" + "glDeleteProgramsARB\0" + "glGenProgramsARB\0" + "glGetVertexAttribPointerv\0" + "glGetVertexAttribPointervARB\0" + "glIsProgramARB\0" + "glPointParameteri\0" + "glPointParameteriv\0" + "glDeleteVertexArrays\0" + "glIsVertexArray\0" + "glPrimitiveRestartIndex\0" + "glBlendEquationSeparate\0" + "glBlendEquationSeparateATI\0" + "glBindFramebuffer\0" + "glBindRenderbuffer\0" + "glCheckFramebufferStatus\0" + "glDeleteFramebuffers\0" + "glDeleteRenderbuffers\0" + "glFramebufferRenderbuffer\0" + "glFramebufferTexture1D\0" + "glFramebufferTexture2D\0" + "glFramebufferTexture3D\0" + "glGenFramebuffers\0" + "glGenRenderbuffers\0" + "glGenerateMipmap\0" + "glGetFramebufferAttachmentParameteriv\0" + "glGetRenderbufferParameteriv\0" + "glIsFramebuffer\0" + "glIsRenderbuffer\0" + "glRenderbufferStorage\0" + "glBlitFramebuffer\0" + "glBindFragDataLocation\0" + "glGetFragDataLocation\0" + "glGetUniformuiv\0" + "glGetVertexAttribIiv\0" + "glGetVertexAttribIuiv\0" + "glUniform1ui\0" + "glUniform1uiv\0" + "glUniform2ui\0" + "glUniform2uiv\0" + "glUniform3ui\0" + "glUniform3uiv\0" + "glUniform4ui\0" + "glUniform4uiv\0" + "glVertexAttribI1i\0" + "glVertexAttribI1iv\0" + "glVertexAttribI1ui\0" + "glVertexAttribI1uiv\0" + "glVertexAttribI2i\0" + "glVertexAttribI2iv\0" + "glVertexAttribI2ui\0" + "glVertexAttribI2uiv\0" + "glVertexAttribI3i\0" + "glVertexAttribI3iv\0" + "glVertexAttribI3ui\0" + "glVertexAttribI3uiv\0" + "glVertexAttribI4bv\0" + "glVertexAttribI4i\0" + "glVertexAttribI4iv\0" + "glVertexAttribI4sv\0" + "glVertexAttribI4ubv\0" + "glVertexAttribI4ui\0" + "glVertexAttribI4uiv\0" + "glVertexAttribI4usv\0" + "glVertexAttribIPointer\0" + "glFramebufferTextureLayer\0" + "glColorMaski\0" + "glDisablei\0" + "glEnablei\0" + "glGetBooleani_v\0" + "glGetIntegeri_v\0" + "glIsEnabledi\0" + "glGetTexParameterIiv\0" + "glGetTexParameterIuiv\0" + "glTexParameterIiv\0" + "glTexParameterIuiv\0" + "glBeginConditionalRender\0" + "glEndConditionalRender\0" + "glBeginTransformFeedback\0" + "glBindBufferBase\0" + "glBindBufferRange\0" + "glEndTransformFeedback\0" + "glGetTransformFeedbackVarying\0" + "glTransformFeedbackVaryings\0" + "glProvokingVertex\0" + ; + + +#ifdef USE_MGL_NAMESPACE +#define gl_dispatch_stub_343 mgl_dispatch_stub_343 +#define gl_dispatch_stub_344 mgl_dispatch_stub_344 +#define gl_dispatch_stub_345 mgl_dispatch_stub_345 +#define gl_dispatch_stub_356 mgl_dispatch_stub_356 +#define gl_dispatch_stub_357 mgl_dispatch_stub_357 +#define gl_dispatch_stub_358 mgl_dispatch_stub_358 +#define gl_dispatch_stub_359 mgl_dispatch_stub_359 +#define gl_dispatch_stub_361 mgl_dispatch_stub_361 +#define gl_dispatch_stub_362 mgl_dispatch_stub_362 +#define gl_dispatch_stub_363 mgl_dispatch_stub_363 +#define gl_dispatch_stub_364 mgl_dispatch_stub_364 +#define gl_dispatch_stub_365 mgl_dispatch_stub_365 +#define gl_dispatch_stub_366 mgl_dispatch_stub_366 +#define gl_dispatch_stub_601 mgl_dispatch_stub_601 +#define gl_dispatch_stub_602 mgl_dispatch_stub_602 +#define gl_dispatch_stub_603 mgl_dispatch_stub_603 +#define gl_dispatch_stub_604 mgl_dispatch_stub_604 +#define gl_dispatch_stub_605 mgl_dispatch_stub_605 +#define gl_dispatch_stub_606 mgl_dispatch_stub_606 +#define gl_dispatch_stub_607 mgl_dispatch_stub_607 +#define gl_dispatch_stub_608 mgl_dispatch_stub_608 +#define gl_dispatch_stub_643 mgl_dispatch_stub_643 +#define gl_dispatch_stub_685 mgl_dispatch_stub_685 +#define gl_dispatch_stub_686 mgl_dispatch_stub_686 +#define gl_dispatch_stub_687 mgl_dispatch_stub_687 +#define gl_dispatch_stub_688 mgl_dispatch_stub_688 +#define gl_dispatch_stub_689 mgl_dispatch_stub_689 +#define gl_dispatch_stub_690 mgl_dispatch_stub_690 +#define gl_dispatch_stub_691 mgl_dispatch_stub_691 +#define gl_dispatch_stub_692 mgl_dispatch_stub_692 +#define gl_dispatch_stub_693 mgl_dispatch_stub_693 +#define gl_dispatch_stub_774 mgl_dispatch_stub_774 +#define gl_dispatch_stub_775 mgl_dispatch_stub_775 +#define gl_dispatch_stub_776 mgl_dispatch_stub_776 +#define gl_dispatch_stub_777 mgl_dispatch_stub_777 +#define gl_dispatch_stub_778 mgl_dispatch_stub_778 +#define gl_dispatch_stub_787 mgl_dispatch_stub_787 +#define gl_dispatch_stub_788 mgl_dispatch_stub_788 +#define gl_dispatch_stub_806 mgl_dispatch_stub_806 +#define gl_dispatch_stub_807 mgl_dispatch_stub_807 +#define gl_dispatch_stub_808 mgl_dispatch_stub_808 +#define gl_dispatch_stub_866 mgl_dispatch_stub_866 +#define gl_dispatch_stub_867 mgl_dispatch_stub_867 +#define gl_dispatch_stub_874 mgl_dispatch_stub_874 +#define gl_dispatch_stub_875 mgl_dispatch_stub_875 +#define gl_dispatch_stub_876 mgl_dispatch_stub_876 +#define gl_dispatch_stub_877 mgl_dispatch_stub_877 +#define gl_dispatch_stub_878 mgl_dispatch_stub_878 +#endif /* USE_MGL_NAMESPACE */ + + +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) +void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); +void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); +void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); +void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_601(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_602(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_603(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_604(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_605(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_607(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_608(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_643(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_685(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_686(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_687(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_688(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_689(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_690(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_691(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_692(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_693(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_774(GLenum face); +void GLAPIENTRY gl_dispatch_stub_775(GLuint array); +void GLAPIENTRY gl_dispatch_stub_776(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_777(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint array); +void GLAPIENTRY gl_dispatch_stub_787(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_788(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_806(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_807(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_808(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_867(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_874(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_875(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_877(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_878(GLuint id, GLenum pname, GLuint64EXT * params); +#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ + +static const glprocs_table_t static_functions[] = { + NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), + NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), + NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), + NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), + NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), + NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), + NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), + NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), + NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), + NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), + NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), + NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), + NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), + NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), + NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), + NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), + NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), + NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), + NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), + NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), + NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), + NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), + NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), + NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), + NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), + NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), + NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), + NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), + NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), + NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), + NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), + NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), + NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), + NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), + NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), + NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), + NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), + NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), + NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), + NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), + NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), + NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), + NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), + NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), + NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), + NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), + NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), + NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), + NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), + NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), + NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), + NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), + NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), + NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), + NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), + NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), + NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), + NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), + NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), + NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), + NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), + NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), + NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), + NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), + NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), + NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), + NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), + NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), + NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), + NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), + NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), + NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), + NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), + NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), + NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), + NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), + NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), + NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), + NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), + NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), + NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), + NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), + NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), + NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), + NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), + NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), + NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), + NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), + NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), + NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), + NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), + NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), + NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), + NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), + NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), + NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), + NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), + NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), + NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), + NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), + NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), + NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), + NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), + NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), + NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), + NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), + NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), + NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), + NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), + NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), + NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), + NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), + NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), + NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), + NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), + NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), + NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), + NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), + NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), + NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), + NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), + NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), + NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), + NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), + NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), + NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), + NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), + NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), + NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), + NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), + NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), + NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), + NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), + NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), + NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), + NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), + NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), + NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), + NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), + NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), + NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), + NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), + NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), + NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), + NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), + NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), + NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), + NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), + NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), + NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), + NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), + NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), + NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), + NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), + NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), + NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), + NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), + NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), + NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), + NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), + NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), + NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), + NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), + NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), + NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), + NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), + NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), + NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), + NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), + NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), + NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), + NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), + NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), + NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), + NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), + NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), + NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), + NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), + NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), + NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), + NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), + NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), + NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), + NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), + NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), + NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), + NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), + NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), + NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), + NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), + NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), + NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), + NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), + NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), + NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), + NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), + NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), + NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), + NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), + NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), + NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), + NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), + NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), + NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), + NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), + NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), + NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), + NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), + NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), + NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), + NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), + NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), + NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), + NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), + NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), + NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), + NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), + NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), + NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), + NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), + NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), + NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), + NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), + NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), + NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), + NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), + NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), + NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), + NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), + NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), + NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), + NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), + NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), + NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), + NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), + NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), + NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), + NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), + NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), + NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), + NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), + NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), + NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), + NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), + NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), + NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), + NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), + NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), + NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), + NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), + NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), + NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), + NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), + NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), + NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), + NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), + NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), + NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), + NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), + NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), + NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), + NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), + NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), + NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), + NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), + NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), + NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), + NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), + NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), + NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), + NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), + NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), + NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), + NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), + NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), + NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), + NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), + NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), + NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), + NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), + NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), + NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), + NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), + NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), + NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), + NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), + NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), + NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), + NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), + NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), + NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), + NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), + NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), + NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), + NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), + NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), + NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), + NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), + NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), + NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), + NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), + NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), + NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), + NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), + NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), + NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), + NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), + NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), + NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), + NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), + NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), + NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), + NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), + NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), + NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), + NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), + NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), + NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), + NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), + NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), + NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), + NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), + NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), + NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), + NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), + NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), + NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), + NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), + NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), + NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), + NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), + NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408), + NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409), + NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410), + NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411), + NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412), + NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413), + NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414), + NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), + NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416), + NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), + NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418), + NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419), + NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420), + NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421), + NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422), + NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424), + NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425), + NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426), + NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), + NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), + NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), + NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430), + NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431), + NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432), + NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), + NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), + NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), + NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436), + NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437), + NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438), + NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), + NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440), + NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455), + NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456), + NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457), + NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458), + NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459), + NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), + NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468), + NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469), + NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470), + NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471), + NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472), + NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), + NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531), + NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532), + NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), + NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), + NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536), + NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537), + NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), + NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539), + NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540), + NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET( 9140, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET( 9165, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET( 9192, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575), + NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576), + NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577), + NAME_FUNC_OFFSET( 9300, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 578), + NAME_FUNC_OFFSET( 9325, glMapBufferRange, glMapBufferRange, NULL, 579), + NAME_FUNC_OFFSET( 9342, glBindVertexArray, glBindVertexArray, NULL, 580), + NAME_FUNC_OFFSET( 9360, glGenVertexArrays, glGenVertexArrays, NULL, 581), + NAME_FUNC_OFFSET( 9378, glCopyBufferSubData, glCopyBufferSubData, NULL, 582), + NAME_FUNC_OFFSET( 9398, glClientWaitSync, glClientWaitSync, NULL, 583), + NAME_FUNC_OFFSET( 9415, glDeleteSync, glDeleteSync, NULL, 584), + NAME_FUNC_OFFSET( 9428, glFenceSync, glFenceSync, NULL, 585), + NAME_FUNC_OFFSET( 9440, glGetInteger64v, glGetInteger64v, NULL, 586), + NAME_FUNC_OFFSET( 9456, glGetSynciv, glGetSynciv, NULL, 587), + NAME_FUNC_OFFSET( 9468, glIsSync, glIsSync, NULL, 588), + NAME_FUNC_OFFSET( 9477, glWaitSync, glWaitSync, NULL, 589), + NAME_FUNC_OFFSET( 9488, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 590), + NAME_FUNC_OFFSET( 9513, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 591), + NAME_FUNC_OFFSET( 9543, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 592), + NAME_FUNC_OFFSET( 9573, glBindTransformFeedback, glBindTransformFeedback, NULL, 593), + NAME_FUNC_OFFSET( 9597, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 594), + NAME_FUNC_OFFSET( 9624, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 595), + NAME_FUNC_OFFSET( 9648, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 596), + NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597), + NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598), + NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599), + NAME_FUNC_OFFSET( 9745, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 600), + NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_601, gl_dispatch_stub_601, NULL, 601), + NAME_FUNC_OFFSET( 9796, gl_dispatch_stub_602, gl_dispatch_stub_602, NULL, 602), + NAME_FUNC_OFFSET( 9828, gl_dispatch_stub_603, gl_dispatch_stub_603, NULL, 603), + NAME_FUNC_OFFSET( 9856, gl_dispatch_stub_604, gl_dispatch_stub_604, NULL, 604), + NAME_FUNC_OFFSET( 9885, gl_dispatch_stub_605, gl_dispatch_stub_605, NULL, 605), + NAME_FUNC_OFFSET( 9913, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606), + NAME_FUNC_OFFSET( 9942, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607), + NAME_FUNC_OFFSET( 9959, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608), + NAME_FUNC_OFFSET( 9979, glColorPointerEXT, glColorPointerEXT, NULL, 609), + NAME_FUNC_OFFSET( 9997, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 610), + NAME_FUNC_OFFSET(10018, glIndexPointerEXT, glIndexPointerEXT, NULL, 611), + NAME_FUNC_OFFSET(10036, glNormalPointerEXT, glNormalPointerEXT, NULL, 612), + NAME_FUNC_OFFSET(10055, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 613), + NAME_FUNC_OFFSET(10076, glVertexPointerEXT, glVertexPointerEXT, NULL, 614), + NAME_FUNC_OFFSET(10095, glPointParameterfEXT, glPointParameterfEXT, NULL, 615), + NAME_FUNC_OFFSET(10116, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616), + NAME_FUNC_OFFSET(10138, glLockArraysEXT, glLockArraysEXT, NULL, 617), + NAME_FUNC_OFFSET(10154, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 618), + NAME_FUNC_OFFSET(10172, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619), + NAME_FUNC_OFFSET(10194, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620), + NAME_FUNC_OFFSET(10217, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621), + NAME_FUNC_OFFSET(10239, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622), + NAME_FUNC_OFFSET(10262, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623), + NAME_FUNC_OFFSET(10284, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624), + NAME_FUNC_OFFSET(10307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625), + NAME_FUNC_OFFSET(10329, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626), + NAME_FUNC_OFFSET(10352, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627), + NAME_FUNC_OFFSET(10374, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628), + NAME_FUNC_OFFSET(10397, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629), + NAME_FUNC_OFFSET(10420, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630), + NAME_FUNC_OFFSET(10444, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631), + NAME_FUNC_OFFSET(10467, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632), + NAME_FUNC_OFFSET(10491, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633), + NAME_FUNC_OFFSET(10514, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634), + NAME_FUNC_OFFSET(10538, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635), + NAME_FUNC_OFFSET(10565, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636), + NAME_FUNC_OFFSET(10586, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637), + NAME_FUNC_OFFSET(10609, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638), + NAME_FUNC_OFFSET(10630, glFogCoorddEXT, glFogCoorddEXT, NULL, 639), + NAME_FUNC_OFFSET(10645, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640), + NAME_FUNC_OFFSET(10661, glFogCoordfEXT, glFogCoordfEXT, NULL, 641), + NAME_FUNC_OFFSET(10676, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642), + NAME_FUNC_OFFSET(10692, gl_dispatch_stub_643, gl_dispatch_stub_643, NULL, 643), + NAME_FUNC_OFFSET(10710, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644), + NAME_FUNC_OFFSET(10733, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 645), + NAME_FUNC_OFFSET(10759, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 646), + NAME_FUNC_OFFSET(10780, glCombinerInputNV, glCombinerInputNV, NULL, 647), + NAME_FUNC_OFFSET(10798, glCombinerOutputNV, glCombinerOutputNV, NULL, 648), + NAME_FUNC_OFFSET(10817, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 649), + NAME_FUNC_OFFSET(10840, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 650), + NAME_FUNC_OFFSET(10864, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 651), + NAME_FUNC_OFFSET(10887, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 652), + NAME_FUNC_OFFSET(10911, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 653), + NAME_FUNC_OFFSET(10934, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 654), + NAME_FUNC_OFFSET(10966, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 655), + NAME_FUNC_OFFSET(10998, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 656), + NAME_FUNC_OFFSET(11031, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 657), + NAME_FUNC_OFFSET(11064, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 658), + NAME_FUNC_OFFSET(11101, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 659), + NAME_FUNC_OFFSET(11138, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 660), + NAME_FUNC_OFFSET(11158, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661), + NAME_FUNC_OFFSET(11176, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662), + NAME_FUNC_OFFSET(11195, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663), + NAME_FUNC_OFFSET(11213, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664), + NAME_FUNC_OFFSET(11232, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665), + NAME_FUNC_OFFSET(11250, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666), + NAME_FUNC_OFFSET(11269, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667), + NAME_FUNC_OFFSET(11287, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668), + NAME_FUNC_OFFSET(11306, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669), + NAME_FUNC_OFFSET(11324, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670), + NAME_FUNC_OFFSET(11343, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671), + NAME_FUNC_OFFSET(11361, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672), + NAME_FUNC_OFFSET(11380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673), + NAME_FUNC_OFFSET(11398, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674), + NAME_FUNC_OFFSET(11417, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675), + NAME_FUNC_OFFSET(11435, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676), + NAME_FUNC_OFFSET(11454, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 677), + NAME_FUNC_OFFSET(11472, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 678), + NAME_FUNC_OFFSET(11491, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 679), + NAME_FUNC_OFFSET(11509, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 680), + NAME_FUNC_OFFSET(11528, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 681), + NAME_FUNC_OFFSET(11546, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 682), + NAME_FUNC_OFFSET(11565, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 683), + NAME_FUNC_OFFSET(11583, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 684), + NAME_FUNC_OFFSET(11602, gl_dispatch_stub_685, gl_dispatch_stub_685, NULL, 685), + NAME_FUNC_OFFSET(11627, gl_dispatch_stub_686, gl_dispatch_stub_686, NULL, 686), + NAME_FUNC_OFFSET(11654, gl_dispatch_stub_687, gl_dispatch_stub_687, NULL, 687), + NAME_FUNC_OFFSET(11671, gl_dispatch_stub_688, gl_dispatch_stub_688, NULL, 688), + NAME_FUNC_OFFSET(11687, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689), + NAME_FUNC_OFFSET(11701, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690), + NAME_FUNC_OFFSET(11716, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691), + NAME_FUNC_OFFSET(11728, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), + NAME_FUNC_OFFSET(11741, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), + NAME_FUNC_OFFSET(11755, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 694), + NAME_FUNC_OFFSET(11779, glBindProgramNV, glBindProgramNV, NULL, 695), + NAME_FUNC_OFFSET(11795, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696), + NAME_FUNC_OFFSET(11814, glExecuteProgramNV, glExecuteProgramNV, NULL, 697), + NAME_FUNC_OFFSET(11833, glGenProgramsNV, glGenProgramsNV, NULL, 698), + NAME_FUNC_OFFSET(11849, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 699), + NAME_FUNC_OFFSET(11875, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 700), + NAME_FUNC_OFFSET(11901, glGetProgramStringNV, glGetProgramStringNV, NULL, 701), + NAME_FUNC_OFFSET(11922, glGetProgramivNV, glGetProgramivNV, NULL, 702), + NAME_FUNC_OFFSET(11939, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 703), + NAME_FUNC_OFFSET(11960, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704), + NAME_FUNC_OFFSET(11988, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 705), + NAME_FUNC_OFFSET(12010, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 706), + NAME_FUNC_OFFSET(12032, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 707), + NAME_FUNC_OFFSET(12054, glIsProgramNV, glIsProgramNV, NULL, 708), + NAME_FUNC_OFFSET(12068, glLoadProgramNV, glLoadProgramNV, NULL, 709), + NAME_FUNC_OFFSET(12084, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 710), + NAME_FUNC_OFFSET(12109, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 711), + NAME_FUNC_OFFSET(12134, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 712), + NAME_FUNC_OFFSET(12162, glTrackMatrixNV, glTrackMatrixNV, NULL, 713), + NAME_FUNC_OFFSET(12178, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 714), + NAME_FUNC_OFFSET(12197, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 715), + NAME_FUNC_OFFSET(12217, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 716), + NAME_FUNC_OFFSET(12236, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 717), + NAME_FUNC_OFFSET(12256, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 718), + NAME_FUNC_OFFSET(12275, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 719), + NAME_FUNC_OFFSET(12295, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 720), + NAME_FUNC_OFFSET(12314, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 721), + NAME_FUNC_OFFSET(12334, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 722), + NAME_FUNC_OFFSET(12353, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 723), + NAME_FUNC_OFFSET(12373, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 724), + NAME_FUNC_OFFSET(12392, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 725), + NAME_FUNC_OFFSET(12412, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 726), + NAME_FUNC_OFFSET(12431, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 727), + NAME_FUNC_OFFSET(12451, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 728), + NAME_FUNC_OFFSET(12470, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 729), + NAME_FUNC_OFFSET(12490, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 730), + NAME_FUNC_OFFSET(12509, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 731), + NAME_FUNC_OFFSET(12529, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 732), + NAME_FUNC_OFFSET(12548, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 733), + NAME_FUNC_OFFSET(12568, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 734), + NAME_FUNC_OFFSET(12587, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 735), + NAME_FUNC_OFFSET(12607, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 736), + NAME_FUNC_OFFSET(12626, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 737), + NAME_FUNC_OFFSET(12646, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 738), + NAME_FUNC_OFFSET(12666, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 739), + NAME_FUNC_OFFSET(12687, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 740), + NAME_FUNC_OFFSET(12711, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 741), + NAME_FUNC_OFFSET(12732, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 742), + NAME_FUNC_OFFSET(12753, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 743), + NAME_FUNC_OFFSET(12774, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 744), + NAME_FUNC_OFFSET(12795, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 745), + NAME_FUNC_OFFSET(12816, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 746), + NAME_FUNC_OFFSET(12837, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 747), + NAME_FUNC_OFFSET(12858, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 748), + NAME_FUNC_OFFSET(12879, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 749), + NAME_FUNC_OFFSET(12900, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 750), + NAME_FUNC_OFFSET(12921, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 751), + NAME_FUNC_OFFSET(12942, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 752), + NAME_FUNC_OFFSET(12963, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 753), + NAME_FUNC_OFFSET(12985, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 754), + NAME_FUNC_OFFSET(13012, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 755), + NAME_FUNC_OFFSET(13039, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 756), + NAME_FUNC_OFFSET(13063, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 757), + NAME_FUNC_OFFSET(13087, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 758), + NAME_FUNC_OFFSET(13109, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 759), + NAME_FUNC_OFFSET(13131, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 760), + NAME_FUNC_OFFSET(13153, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 761), + NAME_FUNC_OFFSET(13178, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 762), + NAME_FUNC_OFFSET(13202, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 763), + NAME_FUNC_OFFSET(13224, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 764), + NAME_FUNC_OFFSET(13246, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 765), + NAME_FUNC_OFFSET(13268, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 766), + NAME_FUNC_OFFSET(13294, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 767), + NAME_FUNC_OFFSET(13317, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 768), + NAME_FUNC_OFFSET(13341, glPassTexCoordATI, glPassTexCoordATI, NULL, 769), + NAME_FUNC_OFFSET(13359, glSampleMapATI, glSampleMapATI, NULL, 770), + NAME_FUNC_OFFSET(13374, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 771), + NAME_FUNC_OFFSET(13405, glPointParameteriNV, glPointParameteriNV, NULL, 772), + NAME_FUNC_OFFSET(13425, glPointParameterivNV, glPointParameterivNV, NULL, 773), + NAME_FUNC_OFFSET(13446, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774), + NAME_FUNC_OFFSET(13469, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775), + NAME_FUNC_OFFSET(13492, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), + NAME_FUNC_OFFSET(13518, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(13541, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), + NAME_FUNC_OFFSET(13562, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 779), + NAME_FUNC_OFFSET(13593, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 780), + NAME_FUNC_OFFSET(13624, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 781), + NAME_FUNC_OFFSET(13652, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 782), + NAME_FUNC_OFFSET(13681, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 783), + NAME_FUNC_OFFSET(13709, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 784), + NAME_FUNC_OFFSET(13738, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785), + NAME_FUNC_OFFSET(13764, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 786), + NAME_FUNC_OFFSET(13785, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), + NAME_FUNC_OFFSET(13802, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(13829, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789), + NAME_FUNC_OFFSET(13850, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790), + NAME_FUNC_OFFSET(13872, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791), + NAME_FUNC_OFFSET(13900, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792), + NAME_FUNC_OFFSET(13924, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793), + NAME_FUNC_OFFSET(13949, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794), + NAME_FUNC_OFFSET(13978, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795), + NAME_FUNC_OFFSET(14004, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796), + NAME_FUNC_OFFSET(14030, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797), + NAME_FUNC_OFFSET(14056, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798), + NAME_FUNC_OFFSET(14077, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799), + NAME_FUNC_OFFSET(14099, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800), + NAME_FUNC_OFFSET(14119, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801), + NAME_FUNC_OFFSET(14160, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802), + NAME_FUNC_OFFSET(14192, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803), + NAME_FUNC_OFFSET(14211, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804), + NAME_FUNC_OFFSET(14231, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805), + NAME_FUNC_OFFSET(14256, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806), + NAME_FUNC_OFFSET(14277, gl_dispatch_stub_807, gl_dispatch_stub_807, NULL, 807), + NAME_FUNC_OFFSET(14301, gl_dispatch_stub_808, gl_dispatch_stub_808, NULL, 808), + NAME_FUNC_OFFSET(14331, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809), + NAME_FUNC_OFFSET(14357, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810), + NAME_FUNC_OFFSET(14382, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811), + NAME_FUNC_OFFSET(14401, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812), + NAME_FUNC_OFFSET(14425, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813), + NAME_FUNC_OFFSET(14450, glUniform1uiEXT, glUniform1uiEXT, NULL, 814), + NAME_FUNC_OFFSET(14466, glUniform1uivEXT, glUniform1uivEXT, NULL, 815), + NAME_FUNC_OFFSET(14483, glUniform2uiEXT, glUniform2uiEXT, NULL, 816), + NAME_FUNC_OFFSET(14499, glUniform2uivEXT, glUniform2uivEXT, NULL, 817), + NAME_FUNC_OFFSET(14516, glUniform3uiEXT, glUniform3uiEXT, NULL, 818), + NAME_FUNC_OFFSET(14532, glUniform3uivEXT, glUniform3uivEXT, NULL, 819), + NAME_FUNC_OFFSET(14549, glUniform4uiEXT, glUniform4uiEXT, NULL, 820), + NAME_FUNC_OFFSET(14565, glUniform4uivEXT, glUniform4uivEXT, NULL, 821), + NAME_FUNC_OFFSET(14582, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822), + NAME_FUNC_OFFSET(14603, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823), + NAME_FUNC_OFFSET(14625, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824), + NAME_FUNC_OFFSET(14647, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825), + NAME_FUNC_OFFSET(14670, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826), + NAME_FUNC_OFFSET(14691, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827), + NAME_FUNC_OFFSET(14713, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828), + NAME_FUNC_OFFSET(14735, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829), + NAME_FUNC_OFFSET(14758, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830), + NAME_FUNC_OFFSET(14779, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831), + NAME_FUNC_OFFSET(14801, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832), + NAME_FUNC_OFFSET(14823, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833), + NAME_FUNC_OFFSET(14846, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834), + NAME_FUNC_OFFSET(14868, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835), + NAME_FUNC_OFFSET(14889, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836), + NAME_FUNC_OFFSET(14911, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837), + NAME_FUNC_OFFSET(14933, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838), + NAME_FUNC_OFFSET(14956, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839), + NAME_FUNC_OFFSET(14978, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840), + NAME_FUNC_OFFSET(15001, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841), + NAME_FUNC_OFFSET(15024, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842), + NAME_FUNC_OFFSET(15050, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843), + NAME_FUNC_OFFSET(15079, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844), + NAME_FUNC_OFFSET(15101, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845), + NAME_FUNC_OFFSET(15121, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846), + NAME_FUNC_OFFSET(15140, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847), + NAME_FUNC_OFFSET(15164, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848), + NAME_FUNC_OFFSET(15188, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849), + NAME_FUNC_OFFSET(15210, glClearColorIiEXT, glClearColorIiEXT, NULL, 850), + NAME_FUNC_OFFSET(15228, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 851), + NAME_FUNC_OFFSET(15247, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852), + NAME_FUNC_OFFSET(15271, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853), + NAME_FUNC_OFFSET(15296, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854), + NAME_FUNC_OFFSET(15317, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855), + NAME_FUNC_OFFSET(15339, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856), + NAME_FUNC_OFFSET(15366, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857), + NAME_FUNC_OFFSET(15391, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858), + NAME_FUNC_OFFSET(15419, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859), + NAME_FUNC_OFFSET(15439, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 860), + NAME_FUNC_OFFSET(15461, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861), + NAME_FUNC_OFFSET(15482, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862), + NAME_FUNC_OFFSET(15508, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863), + NAME_FUNC_OFFSET(15541, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864), + NAME_FUNC_OFFSET(15572, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865), + NAME_FUNC_OFFSET(15593, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(15624, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), + NAME_FUNC_OFFSET(15644, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 868), + NAME_FUNC_OFFSET(15672, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 869), + NAME_FUNC_OFFSET(15695, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 870), + NAME_FUNC_OFFSET(15720, glActiveProgramEXT, glActiveProgramEXT, NULL, 871), + NAME_FUNC_OFFSET(15739, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 872), + NAME_FUNC_OFFSET(15764, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 873), + NAME_FUNC_OFFSET(15786, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), + NAME_FUNC_OFFSET(15811, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), + NAME_FUNC_OFFSET(15840, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876), + NAME_FUNC_OFFSET(15871, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877), + NAME_FUNC_OFFSET(15895, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), + NAME_FUNC_OFFSET(15920, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 879), + NAME_FUNC_OFFSET(15959, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 880), + NAME_FUNC_OFFSET(15988, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(16006, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(16023, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(16039, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(16064, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(16084, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(16104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(16127, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(16150, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(16170, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(16187, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(16204, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(16219, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(16243, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(16262, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(16281, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(16297, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(16316, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(16339, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16355, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16371, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(16398, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(16425, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(16445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16603, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(16622, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(16645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(16670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(16695, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(16722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(16750, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(16777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(16805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(16834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(16863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(16889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(16920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(16951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(16975, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(16998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(17016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(17045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(17074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(17089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(17115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(17141, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(17156, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(17168, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(17188, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(17205, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(17221, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(17240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(17263, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(17279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(17301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(17319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(17338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(17356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(17375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(17393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(17412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(17430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(17449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(17467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(17486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(17504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(17523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(17541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(17560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(17578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(17597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(17615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(17634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(17652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(17671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(17689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(17708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(17726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(17745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(17763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(17782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(17800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(17819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(17837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(17856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(17874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(17893, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(17916, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(17939, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(17962, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(17985, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(18008, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(18025, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(18048, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(18071, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(18094, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(18120, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(18146, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(18172, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(18196, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(18223, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(18249, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(18269, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(18289, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(18309, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(18332, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(18356, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(18379, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(18403, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(18420, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(18438, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(18455, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(18473, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(18490, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(18508, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(18525, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(18543, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(18560, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(18578, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(18595, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(18613, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(18630, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(18648, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(18665, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(18683, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(18700, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(18718, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(18737, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(18756, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(18775, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(18794, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(18814, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(18834, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(18854, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(18872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(18889, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(18907, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(18924, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(18942, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(18960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(18977, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(18995, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(19014, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(19033, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(19052, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(19074, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(19087, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(19100, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(19116, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(19132, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(19145, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(19168, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(19188, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(19207, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(19218, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(19230, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(19244, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(19257, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(19273, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(19284, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(19297, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(19316, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(19336, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(19349, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(19359, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(19375, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(19394, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(19412, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(19433, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(19448, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(19463, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(19477, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(19492, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(19504, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(19517, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(19529, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(19542, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(19554, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(19567, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(19579, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(19592, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(19604, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(19617, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(19629, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(19642, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(19654, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(19667, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(19679, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(19692, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(19711, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(19730, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(19749, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(19762, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(19780, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(19801, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(19819, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(19839, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(19853, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(19870, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(19895, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(19917, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(19944, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(19968, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET(20004, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607), + NAME_FUNC_OFFSET(20020, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608), + NAME_FUNC_OFFSET(20039, glPointParameterfEXT, glPointParameterfEXT, NULL, 615), + NAME_FUNC_OFFSET(20057, glPointParameterfEXT, glPointParameterfEXT, NULL, 615), + NAME_FUNC_OFFSET(20078, glPointParameterfEXT, glPointParameterfEXT, NULL, 615), + NAME_FUNC_OFFSET(20100, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616), + NAME_FUNC_OFFSET(20119, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616), + NAME_FUNC_OFFSET(20141, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616), + NAME_FUNC_OFFSET(20164, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619), + NAME_FUNC_OFFSET(20183, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620), + NAME_FUNC_OFFSET(20203, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621), + NAME_FUNC_OFFSET(20222, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622), + NAME_FUNC_OFFSET(20242, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623), + NAME_FUNC_OFFSET(20261, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624), + NAME_FUNC_OFFSET(20281, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625), + NAME_FUNC_OFFSET(20300, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626), + NAME_FUNC_OFFSET(20320, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627), + NAME_FUNC_OFFSET(20339, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628), + NAME_FUNC_OFFSET(20359, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629), + NAME_FUNC_OFFSET(20379, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630), + NAME_FUNC_OFFSET(20400, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631), + NAME_FUNC_OFFSET(20420, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632), + NAME_FUNC_OFFSET(20441, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633), + NAME_FUNC_OFFSET(20461, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634), + NAME_FUNC_OFFSET(20482, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635), + NAME_FUNC_OFFSET(20506, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636), + NAME_FUNC_OFFSET(20524, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637), + NAME_FUNC_OFFSET(20544, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638), + NAME_FUNC_OFFSET(20562, glFogCoorddEXT, glFogCoorddEXT, NULL, 639), + NAME_FUNC_OFFSET(20574, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640), + NAME_FUNC_OFFSET(20587, glFogCoordfEXT, glFogCoordfEXT, NULL, 641), + NAME_FUNC_OFFSET(20599, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642), + NAME_FUNC_OFFSET(20612, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644), + NAME_FUNC_OFFSET(20632, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644), + NAME_FUNC_OFFSET(20656, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661), + NAME_FUNC_OFFSET(20670, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661), + NAME_FUNC_OFFSET(20687, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662), + NAME_FUNC_OFFSET(20702, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662), + NAME_FUNC_OFFSET(20720, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663), + NAME_FUNC_OFFSET(20734, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663), + NAME_FUNC_OFFSET(20751, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664), + NAME_FUNC_OFFSET(20766, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664), + NAME_FUNC_OFFSET(20784, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665), + NAME_FUNC_OFFSET(20798, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665), + NAME_FUNC_OFFSET(20815, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666), + NAME_FUNC_OFFSET(20830, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666), + NAME_FUNC_OFFSET(20848, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667), + NAME_FUNC_OFFSET(20862, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667), + NAME_FUNC_OFFSET(20879, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668), + NAME_FUNC_OFFSET(20894, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668), + NAME_FUNC_OFFSET(20912, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669), + NAME_FUNC_OFFSET(20926, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669), + NAME_FUNC_OFFSET(20943, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670), + NAME_FUNC_OFFSET(20958, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670), + NAME_FUNC_OFFSET(20976, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671), + NAME_FUNC_OFFSET(20990, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671), + NAME_FUNC_OFFSET(21007, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672), + NAME_FUNC_OFFSET(21022, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672), + NAME_FUNC_OFFSET(21040, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673), + NAME_FUNC_OFFSET(21054, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673), + NAME_FUNC_OFFSET(21071, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674), + NAME_FUNC_OFFSET(21086, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674), + NAME_FUNC_OFFSET(21104, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675), + NAME_FUNC_OFFSET(21118, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675), + NAME_FUNC_OFFSET(21135, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676), + NAME_FUNC_OFFSET(21150, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676), + NAME_FUNC_OFFSET(21168, glBindProgramNV, glBindProgramNV, NULL, 695), + NAME_FUNC_OFFSET(21185, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696), + NAME_FUNC_OFFSET(21205, glGenProgramsNV, glGenProgramsNV, NULL, 698), + NAME_FUNC_OFFSET(21222, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704), + NAME_FUNC_OFFSET(21248, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704), + NAME_FUNC_OFFSET(21277, glIsProgramNV, glIsProgramNV, NULL, 708), + NAME_FUNC_OFFSET(21292, glPointParameteriNV, glPointParameteriNV, NULL, 772), + NAME_FUNC_OFFSET(21310, glPointParameterivNV, glPointParameterivNV, NULL, 773), + NAME_FUNC_OFFSET(21329, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), + NAME_FUNC_OFFSET(21350, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), + NAME_FUNC_OFFSET(21366, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785), + NAME_FUNC_OFFSET(21390, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(21414, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(21441, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789), + NAME_FUNC_OFFSET(21459, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790), + NAME_FUNC_OFFSET(21478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791), + NAME_FUNC_OFFSET(21503, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792), + NAME_FUNC_OFFSET(21524, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793), + NAME_FUNC_OFFSET(21546, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794), + NAME_FUNC_OFFSET(21572, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795), + NAME_FUNC_OFFSET(21595, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796), + NAME_FUNC_OFFSET(21618, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797), + NAME_FUNC_OFFSET(21641, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798), + NAME_FUNC_OFFSET(21659, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799), + NAME_FUNC_OFFSET(21678, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800), + NAME_FUNC_OFFSET(21695, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801), + NAME_FUNC_OFFSET(21733, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802), + NAME_FUNC_OFFSET(21762, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803), + NAME_FUNC_OFFSET(21778, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804), + NAME_FUNC_OFFSET(21795, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805), + NAME_FUNC_OFFSET(21817, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806), + NAME_FUNC_OFFSET(21835, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809), + NAME_FUNC_OFFSET(21858, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810), + NAME_FUNC_OFFSET(21880, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811), + NAME_FUNC_OFFSET(21896, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812), + NAME_FUNC_OFFSET(21917, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813), + NAME_FUNC_OFFSET(21939, glUniform1uiEXT, glUniform1uiEXT, NULL, 814), + NAME_FUNC_OFFSET(21952, glUniform1uivEXT, glUniform1uivEXT, NULL, 815), + NAME_FUNC_OFFSET(21966, glUniform2uiEXT, glUniform2uiEXT, NULL, 816), + NAME_FUNC_OFFSET(21979, glUniform2uivEXT, glUniform2uivEXT, NULL, 817), + NAME_FUNC_OFFSET(21993, glUniform3uiEXT, glUniform3uiEXT, NULL, 818), + NAME_FUNC_OFFSET(22006, glUniform3uivEXT, glUniform3uivEXT, NULL, 819), + NAME_FUNC_OFFSET(22020, glUniform4uiEXT, glUniform4uiEXT, NULL, 820), + NAME_FUNC_OFFSET(22033, glUniform4uivEXT, glUniform4uivEXT, NULL, 821), + NAME_FUNC_OFFSET(22047, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822), + NAME_FUNC_OFFSET(22065, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823), + NAME_FUNC_OFFSET(22084, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824), + NAME_FUNC_OFFSET(22103, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825), + NAME_FUNC_OFFSET(22123, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826), + NAME_FUNC_OFFSET(22141, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827), + NAME_FUNC_OFFSET(22160, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828), + NAME_FUNC_OFFSET(22179, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829), + NAME_FUNC_OFFSET(22199, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830), + NAME_FUNC_OFFSET(22217, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831), + NAME_FUNC_OFFSET(22236, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832), + NAME_FUNC_OFFSET(22255, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833), + NAME_FUNC_OFFSET(22275, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834), + NAME_FUNC_OFFSET(22294, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835), + NAME_FUNC_OFFSET(22312, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836), + NAME_FUNC_OFFSET(22331, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837), + NAME_FUNC_OFFSET(22350, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838), + NAME_FUNC_OFFSET(22370, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839), + NAME_FUNC_OFFSET(22389, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840), + NAME_FUNC_OFFSET(22409, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841), + NAME_FUNC_OFFSET(22429, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842), + NAME_FUNC_OFFSET(22452, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843), + NAME_FUNC_OFFSET(22478, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844), + NAME_FUNC_OFFSET(22491, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845), + NAME_FUNC_OFFSET(22502, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846), + NAME_FUNC_OFFSET(22512, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847), + NAME_FUNC_OFFSET(22528, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848), + NAME_FUNC_OFFSET(22544, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849), + NAME_FUNC_OFFSET(22557, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852), + NAME_FUNC_OFFSET(22578, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853), + NAME_FUNC_OFFSET(22600, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854), + NAME_FUNC_OFFSET(22618, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855), + NAME_FUNC_OFFSET(22637, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856), + NAME_FUNC_OFFSET(22662, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857), + NAME_FUNC_OFFSET(22685, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858), + NAME_FUNC_OFFSET(22710, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859), + NAME_FUNC_OFFSET(22727, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861), + NAME_FUNC_OFFSET(22745, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862), + NAME_FUNC_OFFSET(22768, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863), + NAME_FUNC_OFFSET(22798, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864), + NAME_FUNC_OFFSET(22826, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865), + NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) +}; + +#undef NAME_FUNC_OFFSET diff --git a/mesalib/src/mapi/glapi/sources.mak b/mesalib/src/mapi/glapi/sources.mak index cdcfa36e5..39e18d16f 100644 --- a/mesalib/src/mapi/glapi/sources.mak +++ b/mesalib/src/mapi/glapi/sources.mak @@ -1,17 +1,18 @@ -# src/mapi/glapi/sources.mak - -GLAPI_SOURCES = \ - glapi_dispatch.c \ - glapi_entrypoint.c \ - glapi_getproc.c \ - glapi_nop.c \ - glthread.c - -X86_API = \ - glapi_x86.S - -X86-64_API = \ - glapi_x86-64.S - -SPARC_API = \ - glapi_sparc.S +# src/mapi/glapi/sources.mak + +GLAPI_SOURCES = \ + glapi_dispatch.c \ + glapi_entrypoint.c \ + glapi_getproc.c \ + glapi_nop.c \ + glthread.c \ + glapi.c + +X86_API = \ + glapi_x86.S + +X86-64_API = \ + glapi_x86-64.S + +SPARC_API = \ + glapi_sparc.S diff --git a/mesalib/src/mapi/mapi/entry.c b/mesalib/src/mapi/mapi/entry.c index fdf2a89c5..6ffd62d7f 100644 --- a/mesalib/src/mapi/mapi/entry.c +++ b/mesalib/src/mapi/mapi/entry.c @@ -1,65 +1,73 @@ -/* - * Mesa 3-D graphics library - * Version: 7.9 - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu - */ - -#include "entry.h" - -#if defined(USE_X86_ASM) && defined(__GNUC__) -# ifdef GLX_USE_TLS -# include "entry_x86_tls.h" -# else -# include "entry_x86_tsd.h" -# endif -#elif defined(USE_X86_64_ASM) && defined(__GNUC__) && defined(GLX_USE_TLS) -# include "entry_x86-64_tls.h" -#else - -#include -#include "u_current.h" -#include "table.h" - -/* C version of the public entries */ -#define MAPI_TMP_PUBLIC_ENTRIES -#include "mapi_tmp.h" - -void -entry_patch_public(void) -{ -} - -mapi_func -entry_generate(int slot) -{ - return NULL; -} - -void -entry_patch(mapi_func entry, int slot) -{ -} - -#endif /* asm */ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu + */ + +#include "entry.h" + +#if defined(USE_X86_ASM) && defined(__GNUC__) +# ifdef GLX_USE_TLS +# include "entry_x86_tls.h" +# else +# include "entry_x86_tsd.h" +# endif +#elif defined(USE_X86_64_ASM) && defined(__GNUC__) && defined(GLX_USE_TLS) +# include "entry_x86-64_tls.h" +#else + +#include +#include "u_current.h" + +/* C version of the public entries */ +#define MAPI_TMP_DEFINES +#define MAPI_TMP_PUBLIC_DECLARES +#define MAPI_TMP_PUBLIC_ENTRIES +#include "mapi_tmp.h" + +void +entry_patch_public(void) +{ +} + +mapi_func +entry_get_public(int slot) +{ + /* pubic_entries are defined by MAPI_TMP_PUBLIC_ENTRIES */ + return public_entries[slot]; +} + +mapi_func +entry_generate(int slot) +{ + return NULL; +} + +void +entry_patch(mapi_func entry, int slot) +{ +} + +#endif /* asm */ diff --git a/mesalib/src/mapi/mapi/entry.h b/mesalib/src/mapi/mapi/entry.h index 48ed3f9ec..3ef37deeb 100644 --- a/mesalib/src/mapi/mapi/entry.h +++ b/mesalib/src/mapi/mapi/entry.h @@ -1,49 +1,48 @@ -/* - * Mesa 3-D graphics library - * Version: 7.9 - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu - */ - -#ifndef _ENTRY_H_ -#define _ENTRY_H_ - -#include "u_compiler.h" -#include "stub.h" - -/* declare public entries */ -#define MAPI_TMP_DEFINES -#define MAPI_TMP_PUBLIC_DECLARES -#include "mapi_tmp.h" - -void -entry_patch_public(void); - -mapi_func -entry_generate(int slot); - -void -entry_patch(mapi_func entry, int slot); - -#endif /* _ENTRY_H_ */ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu + */ + +#ifndef _ENTRY_H_ +#define _ENTRY_H_ + +#include "u_compiler.h" + +typedef void (*mapi_func)(void); + +void +entry_patch_public(void); + +mapi_func +entry_get_public(int slot); + +mapi_func +entry_generate(int slot); + +void +entry_patch(mapi_func entry, int slot); + +#endif /* _ENTRY_H_ */ diff --git a/mesalib/src/mapi/mapi/entry_x86-64_tls.h b/mesalib/src/mapi/mapi/entry_x86-64_tls.h index 2fbe73b5b..6768afb61 100644 --- a/mesalib/src/mapi/mapi/entry_x86-64_tls.h +++ b/mesalib/src/mapi/mapi/entry_x86-64_tls.h @@ -1,97 +1,120 @@ -/* - * Mesa 3-D graphics library - * Version: 7.9 - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu - */ - -#include -#include "u_execmem.h" -#include "u_macros.h" - -__asm__(".text"); - -__asm__("x86_64_current_tls:\n\t" - "movq u_current_table_tls@GOTTPOFF(%rip), %rax\n\t" - "ret"); - -#define STUB_ASM_ENTRY(func) \ - ".globl " func "\n" \ - ".type " func ", @function\n" \ - ".balign 32\n" \ - func ":" - -#define STUB_ASM_CODE(slot) \ - "movq u_current_table_tls@GOTTPOFF(%rip), %rax\n\t" \ - "movq %fs:(%rax), %r11\n\t" \ - "jmp *(8 * " slot ")(%r11)" - -#define MAPI_TMP_STUB_ASM_GCC -#include "mapi_tmp.h" - -extern unsigned long -x86_64_current_tls(); - -void -entry_patch_public(void) -{ -} - -void -entry_patch(mapi_func entry, int slot) -{ - char *code = (char *) entry; - *((unsigned int *) (code + 12)) = slot * sizeof(mapi_func); -} - -mapi_func -entry_generate(int slot) -{ - const char code_templ[16] = { - /* movq %fs:0, %r11 */ - 0x64, 0x4c, 0x8b, 0x1c, 0x25, 0x00, 0x00, 0x00, 0x00, - /* jmp *0x1234(%r11) */ - 0x41, 0xff, 0xa3, 0x34, 0x12, 0x00, 0x00, - }; - unsigned long addr; - void *code; - mapi_func entry; - - addr = x86_64_current_tls(); - if ((addr >> 32) != 0xffffffff) - return NULL; - addr &= 0xffffffff; - - code = u_execmem_alloc(sizeof(code_templ)); - if (!code) - return NULL; - - memcpy(code, code_templ, sizeof(code_templ)); - - *((unsigned int *) (code + 5)) = addr; - entry = (mapi_func) code; - entry_patch(entry, slot); - - return entry; -} +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu + */ + +#include +#include "u_execmem.h" +#include "u_macros.h" + +#ifdef __linux__ +__asm__(".section .note.ABI-tag, \"a\"\n\t" + ".p2align 2\n\t" + ".long 1f - 0f\n\t" /* name length */ + ".long 3f - 2f\n\t" /* data length */ + ".long 1\n\t" /* note length */ + "0: .asciz \"GNU\"\n\t" /* vendor name */ + "1: .p2align 2\n\t" + "2: .long 0\n\t" /* note data: the ABI tag */ + ".long 2,4,20\n\t" /* Minimum kernel version w/TLS */ + "3: .p2align 2\n\t"); /* pad out section */ +#endif /* __linux__ */ + +__asm__(".text"); + +__asm__("x86_64_current_tls:\n\t" + "movq u_current_table@GOTTPOFF(%rip), %rax\n\t" + "ret"); + +__asm__(".balign 32\n" + "x86_64_entry_start:"); + +#define STUB_ASM_ENTRY(func) \ + ".globl " func "\n" \ + ".type " func ", @function\n" \ + ".balign 32\n" \ + func ":" + +#define STUB_ASM_CODE(slot) \ + "movq u_current_table@GOTTPOFF(%rip), %rax\n\t" \ + "movq %fs:(%rax), %r11\n\t" \ + "jmp *(8 * " slot ")(%r11)" + +#define MAPI_TMP_STUB_ASM_GCC +#include "mapi_tmp.h" + +extern unsigned long +x86_64_current_tls(); + +void +entry_patch_public(void) +{ +} + +mapi_func +entry_get_public(int slot) +{ + extern char x86_64_entry_start[]; + return (mapi_func) (x86_64_entry_start + slot * 32); +} + +void +entry_patch(mapi_func entry, int slot) +{ + char *code = (char *) entry; + *((unsigned int *) (code + 12)) = slot * sizeof(mapi_func); +} + +mapi_func +entry_generate(int slot) +{ + const char code_templ[16] = { + /* movq %fs:0, %r11 */ + 0x64, 0x4c, 0x8b, 0x1c, 0x25, 0x00, 0x00, 0x00, 0x00, + /* jmp *0x1234(%r11) */ + 0x41, 0xff, 0xa3, 0x34, 0x12, 0x00, 0x00, + }; + unsigned long addr; + void *code; + mapi_func entry; + + addr = x86_64_current_tls(); + if ((addr >> 32) != 0xffffffff) + return NULL; + addr &= 0xffffffff; + + code = u_execmem_alloc(sizeof(code_templ)); + if (!code) + return NULL; + + memcpy(code, code_templ, sizeof(code_templ)); + + *((unsigned int *) (code + 5)) = addr; + entry = (mapi_func) code; + entry_patch(entry, slot); + + return entry; +} diff --git a/mesalib/src/mapi/mapi/entry_x86_tls.h b/mesalib/src/mapi/mapi/entry_x86_tls.h index d4f7d98cf..a1b3c27c7 100644 --- a/mesalib/src/mapi/mapi/entry_x86_tls.h +++ b/mesalib/src/mapi/mapi/entry_x86_tls.h @@ -1,120 +1,141 @@ -/* - * Mesa 3-D graphics library - * Version: 7.9 - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu - */ - -#include -#include "u_execmem.h" -#include "u_macros.h" - -__asm__(".text"); - -__asm__("x86_current_tls:\n\t" - "call 1f\n" - "1:\n\t" - "popl %eax\n\t" - "addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax\n\t" - "movl u_current_table_tls@GOTNTPOFF(%eax), %eax\n\t" - "ret"); - -#ifndef GLX_X86_READONLY_TEXT -__asm__(".section wtext, \"awx\", @progbits\n" - ".balign 16\n" - "x86_entry_start:"); -#endif /* GLX_X86_READONLY_TEXT */ - -#define STUB_ASM_ENTRY(func) \ - ".globl " func "\n" \ - ".type " func ", @function\n" \ - ".balign 16\n" \ - func ":" - -#define STUB_ASM_CODE(slot) \ - "call x86_current_tls\n\t" \ - "movl %gs:(%eax), %eax\n\t" \ - "jmp *(4 * " slot ")(%eax)" - -#define MAPI_TMP_STUB_ASM_GCC -#include "mapi_tmp.h" - -#ifndef GLX_X86_READONLY_TEXT -__asm__(".balign 16\n" - "x86_entry_end:"); -__asm__(".text"); -#endif /* GLX_X86_READONLY_TEXT */ - -extern unsigned long -x86_current_tls(); - -void -entry_patch_public(void) -{ -#ifndef GLX_X86_READONLY_TEXT - extern char x86_entry_start[]; - extern char x86_entry_end[]; - char patch[8] = { - 0x65, 0xa1, 0x00, 0x00, 0x00, 0x00, /* movl %gs:0x0, %eax */ - 0x90, 0x90 /* nop's */ - }; - char *entry; - - *((unsigned long *) (patch + 2)) = x86_current_tls(); - - for (entry = x86_entry_start; entry < x86_entry_end; entry += 16) - memcpy(entry, patch, sizeof(patch)); -#endif -} - -void -entry_patch(mapi_func entry, int slot) -{ - char *code = (char *) entry; - *((unsigned long *) (code + 8)) = slot * sizeof(mapi_func); -} - -mapi_func -entry_generate(int slot) -{ - const char code_templ[16] = { - 0x65, 0xa1, 0x00, 0x00, 0x00, 0x00, /* movl %gs:0x0, %eax */ - 0xff, 0xa0, 0x34, 0x12, 0x00, 0x00, /* jmp *0x1234(%eax) */ - 0x90, 0x90, 0x90, 0x90 /* nop's */ - }; - void *code; - mapi_func entry; - - code = u_execmem_alloc(sizeof(code_templ)); - if (!code) - return NULL; - - memcpy(code, code_templ, sizeof(code_templ)); - - *((unsigned long *) (code + 2)) = x86_current_tls(); - entry = (mapi_func) code; - entry_patch(entry, slot); - - return entry; -} +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu + */ + +#include +#include "u_execmem.h" +#include "u_macros.h" + +#ifdef __linux__ +__asm__(".section .note.ABI-tag, \"a\"\n\t" + ".p2align 2\n\t" + ".long 1f - 0f\n\t" /* name length */ + ".long 3f - 2f\n\t" /* data length */ + ".long 1\n\t" /* note length */ + "0: .asciz \"GNU\"\n\t" /* vendor name */ + "1: .p2align 2\n\t" + "2: .long 0\n\t" /* note data: the ABI tag */ + ".long 2,4,20\n\t" /* Minimum kernel version w/TLS */ + "3: .p2align 2\n\t"); /* pad out section */ +#endif /* __linux__ */ + +__asm__(".text"); + +__asm__("x86_current_tls:\n\t" + "call 1f\n" + "1:\n\t" + "popl %eax\n\t" + "addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax\n\t" + "movl u_current_table@GOTNTPOFF(%eax), %eax\n\t" + "ret"); + +#ifndef GLX_X86_READONLY_TEXT +__asm__(".section wtext, \"awx\", @progbits"); +#endif /* GLX_X86_READONLY_TEXT */ + +__asm__(".balign 16\n" + "x86_entry_start:"); + +#define STUB_ASM_ENTRY(func) \ + ".globl " func "\n" \ + ".type " func ", @function\n" \ + ".balign 16\n" \ + func ":" + +#define STUB_ASM_CODE(slot) \ + "call x86_current_tls\n\t" \ + "movl %gs:(%eax), %eax\n\t" \ + "jmp *(4 * " slot ")(%eax)" + +#define MAPI_TMP_STUB_ASM_GCC +#include "mapi_tmp.h" + +#ifndef GLX_X86_READONLY_TEXT +__asm__(".balign 16\n" + "x86_entry_end:"); +__asm__(".text"); +#endif /* GLX_X86_READONLY_TEXT */ + +extern unsigned long +x86_current_tls(); + +void +entry_patch_public(void) +{ +#ifndef GLX_X86_READONLY_TEXT + extern char x86_entry_start[]; + extern char x86_entry_end[]; + char patch[8] = { + 0x65, 0xa1, 0x00, 0x00, 0x00, 0x00, /* movl %gs:0x0, %eax */ + 0x90, 0x90 /* nop's */ + }; + char *entry; + + *((unsigned long *) (patch + 2)) = x86_current_tls(); + + for (entry = x86_entry_start; entry < x86_entry_end; entry += 16) + memcpy(entry, patch, sizeof(patch)); +#endif +} + +mapi_func +entry_get_public(int slot) +{ + extern char x86_entry_start[]; + return (mapi_func) (x86_entry_start + slot * 16); +} + +void +entry_patch(mapi_func entry, int slot) +{ + char *code = (char *) entry; + *((unsigned long *) (code + 8)) = slot * sizeof(mapi_func); +} + +mapi_func +entry_generate(int slot) +{ + const char code_templ[16] = { + 0x65, 0xa1, 0x00, 0x00, 0x00, 0x00, /* movl %gs:0x0, %eax */ + 0xff, 0xa0, 0x34, 0x12, 0x00, 0x00, /* jmp *0x1234(%eax) */ + 0x90, 0x90, 0x90, 0x90 /* nop's */ + }; + void *code; + mapi_func entry; + + code = u_execmem_alloc(sizeof(code_templ)); + if (!code) + return NULL; + + memcpy(code, code_templ, sizeof(code_templ)); + + *((unsigned long *) (code + 2)) = x86_current_tls(); + entry = (mapi_func) code; + entry_patch(entry, slot); + + return entry; +} diff --git a/mesalib/src/mapi/mapi/entry_x86_tsd.h b/mesalib/src/mapi/mapi/entry_x86_tsd.h index f37c7473a..752be5528 100644 --- a/mesalib/src/mapi/mapi/entry_x86_tsd.h +++ b/mesalib/src/mapi/mapi/entry_x86_tsd.h @@ -1,89 +1,98 @@ -/* - * Mesa 3-D graphics library - * Version: 7.9 - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu - */ - -#include -#include "u_execmem.h" -#include "u_macros.h" - -#define X86_ENTRY_SIZE 32 - -__asm__(".text"); - -#define STUB_ASM_ENTRY(func) \ - ".globl " func "\n" \ - ".type " func ", @function\n" \ - ".balign 32\n" \ - func ":" - -#define STUB_ASM_CODE(slot) \ - "movl u_current_table, %eax\n\t" \ - "testl %eax, %eax\n\t" \ - "je 1f\n\t" \ - "jmp *(4 * " slot ")(%eax)\n" \ - "1:\n\t" \ - "call u_current_get_internal\n\t"\ - "jmp *(4 * " slot ")(%eax)" - -#define MAPI_TMP_STUB_ASM_GCC -#include "mapi_tmp.h" - -__asm__(".balign 32\n" - "x86_entry_end:"); - -void -entry_patch_public(void) -{ -} - -void -entry_patch(mapi_func entry, int slot) -{ - char *code = (char *) entry; - - *((unsigned long *) (code + 11)) = slot * sizeof(mapi_func); - *((unsigned long *) (code + 22)) = slot * sizeof(mapi_func); -} - -mapi_func -entry_generate(int slot) -{ - extern const char x86_entry_end[]; - const char *code_templ = x86_entry_end - X86_ENTRY_SIZE; - void *code; - mapi_func entry; - - code = u_execmem_alloc(X86_ENTRY_SIZE); - if (!code) - return NULL; - - memcpy(code, code_templ, X86_ENTRY_SIZE); - entry = (mapi_func) code; - entry_patch(entry, slot); - - return entry; -} +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu + */ + +#include +#include "u_execmem.h" +#include "u_macros.h" + +#define X86_ENTRY_SIZE 32 + +__asm__(".text\n" + ".balign 32\n" + "x86_entry_start:"); + +#define STUB_ASM_ENTRY(func) \ + ".globl " func "\n" \ + ".type " func ", @function\n" \ + ".balign 32\n" \ + func ":" + +#define STUB_ASM_CODE(slot) \ + "movl u_current_table, %eax\n\t" \ + "testl %eax, %eax\n\t" \ + "je 1f\n\t" \ + "jmp *(4 * " slot ")(%eax)\n" \ + "1:\n\t" \ + "call u_current_get_internal\n\t"\ + "jmp *(4 * " slot ")(%eax)" + +#define MAPI_TMP_STUB_ASM_GCC +#include "mapi_tmp.h" + +__asm__(".balign 32\n" + "x86_entry_end:"); + +void +entry_patch_public(void) +{ +} + +mapi_func +entry_get_public(int slot) +{ + extern const char x86_entry_start[]; + return (mapi_func) (x86_entry_start + slot * X86_ENTRY_SIZE); +} + +void +entry_patch(mapi_func entry, int slot) +{ + char *code = (char *) entry; + + *((unsigned long *) (code + 11)) = slot * sizeof(mapi_func); + *((unsigned long *) (code + 22)) = slot * sizeof(mapi_func); +} + +mapi_func +entry_generate(int slot) +{ + extern const char x86_entry_end[]; + const char *code_templ = x86_entry_end - X86_ENTRY_SIZE; + void *code; + mapi_func entry; + + code = u_execmem_alloc(X86_ENTRY_SIZE); + if (!code) + return NULL; + + memcpy(code, code_templ, X86_ENTRY_SIZE); + entry = (mapi_func) code; + entry_patch(entry, slot); + + return entry; +} diff --git a/mesalib/src/mapi/mapi/mapi.c b/mesalib/src/mapi/mapi/mapi.c index 2f1c3fff6..c9115b702 100644 --- a/mesalib/src/mapi/mapi/mapi.c +++ b/mesalib/src/mapi/mapi/mapi.c @@ -1,191 +1,191 @@ -/* - * Mesa 3-D graphics library - * Version: 7.9 - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu - */ - -#include -#include - -#include "u_current.h" -#include "u_thread.h" -#include "mapi.h" -#include "stub.h" -#include "table.h" - -/* dynamic stubs will run out before this array */ -#define MAPI_MAX_STUBS (sizeof(struct mapi_table) / sizeof(mapi_func)) -static const struct mapi_stub *mapi_stub_map[MAPI_MAX_STUBS]; -static int mapi_num_stubs; - -static const struct mapi_stub * -get_stub(const char *name, const struct mapi_stub *alias) -{ - const struct mapi_stub *stub; - - stub = stub_find_public(name); - if (!stub) { - struct mapi_stub *dyn = stub_find_dynamic(name, 1); - if (dyn) { - stub_fix_dynamic(dyn, alias); - stub = dyn; - } - } - - return stub; -} - -/** - * Initialize mapi. spec consists of NULL-separated strings. The first string - * denotes the version. It is followed by variable numbers of entries. Each - * entry can have multiple names. An empty name terminates an entry. An empty - * entry terminates the spec. A spec of two entries, Foo and Bar, is as - * follows - * - * "1\0" - * "Foo\0" - * "FooEXT\0" - * "\0" - * "Bar\0" - * "\0" - */ -void -mapi_init(const char *spec) -{ - u_mutex_declare_static(mutex); - const char *p; - int ver, count; - - u_mutex_lock(mutex); - - /* already initialized */ - if (mapi_num_stubs) { - u_mutex_unlock(mutex); - return; - } - - count = 0; - p = spec; - - /* parse version string */ - ver = atoi(p); - if (ver != 1) { - u_mutex_unlock(mutex); - return; - } - p += strlen(p) + 1; - - while (*p) { - const struct mapi_stub *stub; - - stub = get_stub(p, NULL); - /* out of dynamic entries */ - if (!stub) - break; - p += strlen(p) + 1; - - while (*p) { - get_stub(p, stub); - p += strlen(p) + 1; - } - - mapi_stub_map[count++] = stub; - p++; - } - - mapi_num_stubs = count; - - u_mutex_unlock(mutex); -} - -/** - * Return the address of an entry. Optionally generate the entry if it does - * not exist. - */ -mapi_proc -mapi_get_proc_address(const char *name) -{ - const struct mapi_stub *stub; - - stub = stub_find_public(name); - if (!stub) - stub = stub_find_dynamic(name, 0); - - return (stub) ? (mapi_proc) stub->addr : NULL; -} - -/** - * Create a dispatch table. - */ -struct mapi_table * -mapi_table_create(void) -{ - const struct mapi_table *noop = table_get_noop(); - struct mapi_table *tbl; - - tbl = malloc(sizeof(*tbl)); - if (tbl) - memcpy(tbl, noop, sizeof(*tbl)); - - return tbl; -} - -/** - * Destroy a dispatch table. - */ -void -mapi_table_destroy(struct mapi_table *tbl) -{ - free(tbl); -} - -/** - * Fill a dispatch table. The order of the procs is determined when mapi_init - * is called. - */ -void -mapi_table_fill(struct mapi_table *tbl, const mapi_proc *procs) -{ - const struct mapi_table *noop = table_get_noop(); - int i; - - for (i = 0; i < mapi_num_stubs; i++) { - const struct mapi_stub *stub = mapi_stub_map[i]; - mapi_func func = (mapi_func) procs[i]; - - if (!func) - func = table_get_func(noop, stub); - table_set_func(tbl, stub, func); - } -} - -/** - * Make a dispatch table current. - */ -void -mapi_table_make_current(const struct mapi_table *tbl) -{ - u_current_set(tbl); -} +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu + */ + +#include +#include + +#include "u_current.h" +#include "u_thread.h" +#include "mapi.h" +#include "stub.h" +#include "table.h" + +/* dynamic stubs will run out before this array */ +static const struct mapi_stub *mapi_stub_map[MAPI_TABLE_NUM_SLOTS]; +static int mapi_num_stubs; + +static const struct mapi_stub * +get_stub(const char *name, const struct mapi_stub *alias) +{ + const struct mapi_stub *stub; + + stub = stub_find_public(name); + if (!stub) { + struct mapi_stub *dyn = stub_find_dynamic(name, 1); + if (dyn) { + stub_fix_dynamic(dyn, alias); + stub = dyn; + } + } + + return stub; +} + +/** + * Initialize mapi. spec consists of NULL-separated strings. The first string + * denotes the version. It is followed by variable numbers of entries. Each + * entry can have multiple names. An empty name terminates an entry. An empty + * entry terminates the spec. A spec of two entries, Foo and Bar, is as + * follows + * + * "1\0" + * "Foo\0" + * "FooEXT\0" + * "\0" + * "Bar\0" + * "\0" + */ +void +mapi_init(const char *spec) +{ + u_mutex_declare_static(mutex); + const char *p; + int ver, count; + + u_mutex_lock(mutex); + + /* already initialized */ + if (mapi_num_stubs) { + u_mutex_unlock(mutex); + return; + } + + count = 0; + p = spec; + + /* parse version string */ + ver = atoi(p); + if (ver != 1) { + u_mutex_unlock(mutex); + return; + } + p += strlen(p) + 1; + + while (*p) { + const struct mapi_stub *stub; + + stub = get_stub(p, NULL); + /* out of dynamic entries */ + if (!stub) + break; + p += strlen(p) + 1; + + while (*p) { + get_stub(p, stub); + p += strlen(p) + 1; + } + + mapi_stub_map[count++] = stub; + p++; + } + + mapi_num_stubs = count; + + u_mutex_unlock(mutex); +} + +/** + * Return the address of an entry. Optionally generate the entry if it does + * not exist. + */ +mapi_proc +mapi_get_proc_address(const char *name) +{ + const struct mapi_stub *stub; + + stub = stub_find_public(name); + if (!stub) + stub = stub_find_dynamic(name, 0); + + return (stub) ? (mapi_proc) stub_get_addr(stub) : NULL; +} + +/** + * Create a dispatch table. + */ +struct mapi_table * +mapi_table_create(void) +{ + const struct mapi_table *noop = table_get_noop(); + struct mapi_table *tbl; + + tbl = malloc(MAPI_TABLE_SIZE); + if (tbl) + memcpy(tbl, noop, MAPI_TABLE_SIZE); + + return tbl; +} + +/** + * Destroy a dispatch table. + */ +void +mapi_table_destroy(struct mapi_table *tbl) +{ + free(tbl); +} + +/** + * Fill a dispatch table. The order of the procs is determined when mapi_init + * is called. + */ +void +mapi_table_fill(struct mapi_table *tbl, const mapi_proc *procs) +{ + const struct mapi_table *noop = table_get_noop(); + int i; + + for (i = 0; i < mapi_num_stubs; i++) { + const struct mapi_stub *stub = mapi_stub_map[i]; + int slot = stub_get_slot(stub); + mapi_func func = (mapi_func) procs[i]; + + if (!func) + func = table_get_func(noop, slot); + table_set_func(tbl, slot, func); + } +} + +/** + * Make a dispatch table current. + */ +void +mapi_table_make_current(const struct mapi_table *tbl) +{ + u_current_set(tbl); +} diff --git a/mesalib/src/mapi/mapi/mapi_abi.py b/mesalib/src/mapi/mapi/mapi_abi.py index 440eb4bb9..ba59be798 100644 --- a/mesalib/src/mapi/mapi/mapi_abi.py +++ b/mesalib/src/mapi/mapi/mapi_abi.py @@ -1,402 +1,662 @@ -#!/usr/bin/env python - -# Mesa 3-D graphics library -# Version: 7.9 -# -# Copyright (C) 2010 LunarG Inc. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -# DEALINGS IN THE SOFTWARE. -# -# Authors: -# Chia-I Wu - -import sys -import re -from optparse import OptionParser - -# number of dynamic entries -ABI_NUM_DYNAMIC_ENTRIES = 256 - -class ABIEntry(object): - """Represent an ABI entry.""" - - _match_c_param = re.compile( - '^(?P[\w\s*]+?)(?P\w+)(\[(?P\d+)\])?$') - - def __init__(self, cols, attrs): - self._parse(cols) - - self.slot = attrs['slot'] - self.hidden = attrs['hidden'] - self.alias = attrs['alias'] - - def c_prototype(self): - return '%s %s(%s)' % (self.c_return(), self.name, self.c_params()) - - def c_return(self): - ret = self.ret - if not ret: - ret = 'void' - - return ret - - def c_params(self): - """Return the parameter list used in the entry prototype.""" - c_params = [] - for t, n, a in self.params: - sep = '' if t.endswith('*') else ' ' - arr = '[%d]' % a if a else '' - c_params.append(t + sep + n + arr) - if not c_params: - c_params.append('void') - - return ", ".join(c_params) - - def c_args(self): - """Return the argument list used in the entry invocation.""" - c_args = [] - for t, n, a in self.params: - c_args.append(n) - - return ", ".join(c_args) - - def _parse(self, cols): - ret = cols.pop(0) - if ret == 'void': - ret = None - - name = cols.pop(0) - - params = [] - if not cols: - raise Exception(cols) - elif len(cols) == 1 and cols[0] == 'void': - pass - else: - for val in cols: - params.append(self._parse_param(val)) - - self.ret = ret - self.name = name - self.params = params - - def _parse_param(self, c_param): - m = self._match_c_param.match(c_param) - if not m: - raise Exception('unrecognized param ' + c_param) - - c_type = m.group('type').strip() - c_name = m.group('name') - c_array = m.group('array') - c_array = int(c_array) if c_array else 0 - - return (c_type, c_name, c_array) - - def __str__(self): - return self.c_prototype() - - def __cmp__(self, other): - # compare slot, alias, and then name - res = cmp(self.slot, other.slot) - if not res: - if not self.alias: - res = -1 - elif not other.alias: - res = 1 - - if not res: - res = cmp(self.name, other.name) - - return res - -def abi_parse_line(line): - cols = [col.strip() for col in line.split(',')] - - attrs = { - 'slot': -1, - 'hidden': False, - 'alias': None, - } - - # extract attributes from the first column - vals = cols[0].split(':') - while len(vals) > 1: - val = vals.pop(0) - if val.startswith('slot='): - attrs['slot'] = int(val[5:]) - elif val == 'hidden': - attrs['hidden'] = True - elif val.startswith('alias='): - attrs['alias'] = val[6:] - elif not val: - pass - else: - raise Exception('unknown attribute %s' % val) - cols[0] = vals[0] - - return (attrs, cols) - -def abi_parse(filename): - """Parse a CSV file for ABI entries.""" - fp = open(filename) if filename != '-' else sys.stdin - lines = [line.strip() for line in fp.readlines() - if not line.startswith('#') and line.strip()] - - entry_dict = {} - next_slot = 0 - for line in lines: - attrs, cols = abi_parse_line(line) - - # post-process attributes - if attrs['alias']: - try: - ent = entry_dict[attrs['alias']] - slot = ent.slot - except KeyError: - raise Exception('failed to alias %s' % attrs['alias']) - else: - slot = next_slot - next_slot += 1 - - if attrs['slot'] < 0: - attrs['slot'] = slot - elif attrs['slot'] != slot: - raise Exception('invalid slot in %s' % (line)) - - ent = ABIEntry(cols, attrs) - if entry_dict.has_key(ent.name): - raise Exception('%s is duplicated' % (ent.name)) - entry_dict[ent.name] = ent - - entries = entry_dict.values() - entries.sort() - - # sanity check - i = 0 - for slot in xrange(next_slot): - if entries[i].slot != slot: - raise Exception('entries are not ordered by slots') - if entries[i].alias: - raise Exception('first entry of slot %d aliases %s' - % (slot, entries[i].alias)) - while i < len(entries) and entries[i].slot == slot: - i += 1 - if i < len(entries): - raise Exception('there are %d invalid entries' % (len(entries) - 1)) - - return entries - -def abi_dynamics(): - """Return the dynamic entries.""" - entries = [] - for i in xrange(ABI_NUM_DYNAMIC_ENTRIES): - cols = ['void', 'dynamic%d' % (i), 'void'] - attrs = { 'slot': -1, 'hidden': False, 'alias': None } - entries.append(ABIEntry(cols, attrs)) - return entries - -class ABIPrinter(object): - """ABIEntry Printer""" - - def __init__(self, entries, options): - self.entries = entries - self.options = options - self._undefs = [] - - def _add_undefs(self, undefs): - self._undefs.extend(undefs) - - def output_header(self): - print '/* This file is automatically generated. Do not modify. */' - print - - def output_footer(self): - print '/* clean up */' - for m in self._undefs: - print '#undef %s' % (m) - - def output_entry(self, ent): - if ent.slot < 0: - out_ent = 'MAPI_DYNAMIC_ENTRY(%s, %s, (%s))' % \ - (ent.c_return(), ent.name, ent.c_params()) - out_code = '' - else: - if ent.alias: - macro_ent = 'MAPI_ALIAS_ENTRY' - macro_code = 'MAPI_ALIAS_CODE' - else: - macro_ent = 'MAPI_ABI_ENTRY' - macro_code = 'MAPI_ABI_CODE' - - if ent.ret: - macro_code += '_RETURN' - if ent.hidden: - macro_ent += '_HIDDEN' - macro_code += '_HIDDEN' - - if ent.alias: - out_ent = '%s(%s, %s, %s, (%s))' % (macro_ent, - ent.alias, ent.c_return(), ent.name, ent.c_params()) - out_code = '%s(%s, %s, %s, (%s))' % (macro_code, - ent.alias, ent.c_return(), ent.name, ent.c_args()) - else: - out_ent = '%s(%s, %s, (%s))' % (macro_ent, - ent.c_return(), ent.name, ent.c_params()) - out_code = '%s(%s, %s, (%s))' % (macro_code, - ent.c_return(), ent.name, ent.c_args()) - - print out_ent - if out_code: - print ' ' + out_code - - def output_entries(self, pool_offsets): - defs = [ - # normal entries - ('MAPI_ABI_ENTRY', '(ret, name, params)', ''), - ('MAPI_ABI_CODE', '(ret, name, args)', ''), - ('MAPI_ABI_CODE_RETURN', '', 'MAPI_ABI_CODE'), - # alias entries - ('MAPI_ALIAS_ENTRY', '(alias, ret, name, params)', ''), - ('MAPI_ALIAS_CODE', '(alias, ret, name, args)', ''), - ('MAPI_ALIAS_CODE_RETURN', '', 'MAPI_ALIAS_CODE'), - # hidden normal entries - ('MAPI_ABI_ENTRY_HIDDEN', '', 'MAPI_ABI_ENTRY'), - ('MAPI_ABI_CODE_HIDDEN', '', 'MAPI_ABI_CODE'), - ('MAPI_ABI_CODE_RETURN_HIDDEN', '', 'MAPI_ABI_CODE_RETURN'), - # hidden alias entries - ('MAPI_ALIAS_ENTRY_HIDDEN', '', 'MAPI_ALIAS_ENTRY'), - ('MAPI_ALIAS_CODE_HIDDEN', '', 'MAPI_ALIAS_CODE'), - ('MAPI_ALIAS_CODE_RETURN_HIDDEN', '', 'MAPI_ALIAS_CODE_RETURN'), - # dynamic entries - ('MAPI_DYNAMIC_ENTRY', '(ret, name, params)', ''), - ] - undefs = [d[0] for d in defs] - - print '#if defined(MAPI_ABI_ENTRY) || defined(MAPI_ABI_ENTRY_HIDDEN)' - print - for d in defs: - print '#ifndef %s' % (d[0]) - if d[2]: - print '#define %s%s %s' % d - else: - print '#define %s%s' % d[:2] - - print '#endif' - print - - print '/* see MAPI_TMP_TABLE */' - for ent in self.entries: - print '#define MAPI_SLOT_%s %d' % (ent.name, ent.slot) - print - print '/* see MAPI_TMP_PUBLIC_STUBS */' - for ent in self.entries: - print '#define MAPI_POOL_%s %d' % (ent.name, pool_offsets[ent]) - print - - # define macros that generate code - for ent in self.entries: - self.output_entry(ent) - print - dynamics = abi_dynamics() - for ent in dynamics: - self.output_entry(ent) - print - - for ent in self.entries: - print '#undef MAPI_SLOT_%s' % (ent.name) - for ent in self.entries: - print '#undef MAPI_POOL_%s' % (ent.name) - print - print '#endif /* defined(MAPI_ABI_ENTRY) || defined(MAPI_ABI_ENTRY_HIDDEN) */' - print - - self._add_undefs(undefs) - - def _get_string_pool(self): - """Get the string pool.""" - pool = [] - offsets = {} - - count = 0 - for ent in self.entries: - offsets[ent] = count - pool.append(ent.name + '\\0') - count += len(ent.name) + 1 - - return (pool, offsets) - - def output_sorted_indices(self): - entry_index_pairs = [] - for i in xrange(len(self.entries)): - entry_index_pairs.append((self.entries[i], i)) - entry_index_pairs.sort(lambda x, y: cmp(x[0].name, y[0].name)) - - print '/* see MAPI_TMP_PUBLIC_STUBS */' - print '#ifdef MAPI_ABI_SORTED_INDICES' - print - print 'static const int MAPI_ABI_SORTED_INDICES[] = {' - for ent, idx in entry_index_pairs: - print ' %d, /* %s */' % (idx, ent.name) - print ' -1' - print '};' - print - print '#endif /* MAPI_ABI_SORTED_INDICES */' - print - - self._add_undefs(['MAPI_ABI_SORTED_INDICES']) - - def output_defines(self): - print '/* ABI defines */' - print '#ifdef MAPI_ABI_DEFINES' - print '#include "%s"' % (self.options.include) - print '#endif /* MAPI_ABI_DEFINES */' - print - - self._add_undefs(['MAPI_ABI_DEFINES']) - - def output(self): - pool, pool_offsets = self._get_string_pool() - - self.output_header() - self.output_defines() - self.output_entries(pool_offsets) - self.output_sorted_indices() - self.output_footer() - -def parse_args(): - parser = OptionParser(usage='usage: %prog [options] ') - parser.add_option('-i', '--include', dest='include', - help='include the header for API defines') - - options, args = parser.parse_args() - if not args or not options.include: - parser.print_help() - sys.exit(1) - - return (args[0], options) - -def main(): - filename, options = parse_args() - - entries = abi_parse(filename) - printer = ABIPrinter(entries, options) - printer.output() - -if __name__ == '__main__': - main() +#!/usr/bin/env python + +# Mesa 3-D graphics library +# Version: 7.9 +# +# Copyright (C) 2010 LunarG Inc. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# the rights to use, copy, modify, merge, publish, distribute, sublicense, +# and/or sell copies of the Software, and to permit persons to whom the +# Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +# DEALINGS IN THE SOFTWARE. +# +# Authors: +# Chia-I Wu + +import sys +import re +from optparse import OptionParser + +# number of dynamic entries +ABI_NUM_DYNAMIC_ENTRIES = 256 + +class ABIEntry(object): + """Represent an ABI entry.""" + + _match_c_param = re.compile( + '^(?P[\w\s*]+?)(?P\w+)(\[(?P\d+)\])?$') + + def __init__(self, cols, attrs): + self._parse(cols) + + self.slot = attrs['slot'] + self.hidden = attrs['hidden'] + self.alias = attrs['alias'] + self.handcode = attrs['handcode'] + + def c_prototype(self): + return '%s %s(%s)' % (self.c_return(), self.name, self.c_params()) + + def c_return(self): + ret = self.ret + if not ret: + ret = 'void' + + return ret + + def c_params(self): + """Return the parameter list used in the entry prototype.""" + c_params = [] + for t, n, a in self.params: + sep = '' if t.endswith('*') else ' ' + arr = '[%d]' % a if a else '' + c_params.append(t + sep + n + arr) + if not c_params: + c_params.append('void') + + return ", ".join(c_params) + + def c_args(self): + """Return the argument list used in the entry invocation.""" + c_args = [] + for t, n, a in self.params: + c_args.append(n) + + return ", ".join(c_args) + + def _parse(self, cols): + ret = cols.pop(0) + if ret == 'void': + ret = None + + name = cols.pop(0) + + params = [] + if not cols: + raise Exception(cols) + elif len(cols) == 1 and cols[0] == 'void': + pass + else: + for val in cols: + params.append(self._parse_param(val)) + + self.ret = ret + self.name = name + self.params = params + + def _parse_param(self, c_param): + m = self._match_c_param.match(c_param) + if not m: + raise Exception('unrecognized param ' + c_param) + + c_type = m.group('type').strip() + c_name = m.group('name') + c_array = m.group('array') + c_array = int(c_array) if c_array else 0 + + return (c_type, c_name, c_array) + + def __str__(self): + return self.c_prototype() + + def __cmp__(self, other): + # compare slot, alias, and then name + res = cmp(self.slot, other.slot) + if not res: + if not self.alias: + res = -1 + elif not other.alias: + res = 1 + + if not res: + res = cmp(self.name, other.name) + + return res + +def abi_parse_line(line): + cols = [col.strip() for col in line.split(',')] + + attrs = { + 'slot': -1, + 'hidden': False, + 'alias': None, + 'handcode': None, + } + + # extract attributes from the first column + vals = cols[0].split(':') + while len(vals) > 1: + val = vals.pop(0) + if val.startswith('slot='): + attrs['slot'] = int(val[5:]) + elif val == 'hidden': + attrs['hidden'] = True + elif val.startswith('alias='): + attrs['alias'] = val[6:] + elif val.startswith('handcode='): + attrs['handcode'] = val[9:] + elif not val: + pass + else: + raise Exception('unknown attribute %s' % val) + cols[0] = vals[0] + + return (attrs, cols) + +def abi_parse(filename): + """Parse a CSV file for ABI entries.""" + fp = open(filename) if filename != '-' else sys.stdin + lines = [line.strip() for line in fp.readlines() + if not line.startswith('#') and line.strip()] + + entry_dict = {} + next_slot = 0 + for line in lines: + attrs, cols = abi_parse_line(line) + + # post-process attributes + if attrs['alias']: + try: + alias = entry_dict[attrs['alias']] + except KeyError: + raise Exception('failed to alias %s' % attrs['alias']) + if alias.alias: + raise Exception('recursive alias %s' % ent.name) + slot = alias.slot + attrs['alias'] = alias + else: + slot = next_slot + next_slot += 1 + + if attrs['slot'] < 0: + attrs['slot'] = slot + elif attrs['slot'] != slot: + raise Exception('invalid slot in %s' % (line)) + + ent = ABIEntry(cols, attrs) + if entry_dict.has_key(ent.name): + raise Exception('%s is duplicated' % (ent.name)) + entry_dict[ent.name] = ent + + entries = entry_dict.values() + entries.sort() + + # sanity check + i = 0 + for slot in xrange(next_slot): + if entries[i].slot != slot: + raise Exception('entries are not ordered by slots') + if entries[i].alias: + raise Exception('first entry of slot %d aliases %s' + % (slot, entries[i].alias.name)) + handcode = None + while i < len(entries) and entries[i].slot == slot: + ent = entries[i] + if not handcode and ent.handcode: + handcode = ent.handcode + elif ent.handcode != handcode: + raise Exception('two aliases with handcode %s != %s', + ent.handcode, handcode) + i += 1 + if i < len(entries): + raise Exception('there are %d invalid entries' % (len(entries) - 1)) + + return entries + +class ABIPrinter(object): + """MAPI Printer""" + + def __init__(self, entries): + self.entries = entries + + # sort entries by their names + self.entries_sorted_by_names = self.entries[:] + self.entries_sorted_by_names.sort(lambda x, y: cmp(x.name, y.name)) + + self.indent = ' ' * 3 + self.noop_warn = 'noop_warn' + self.noop_generic = 'noop_generic' + + self.api_defines = [] + self.api_headers = ['"KHR/khrplatform.h"'] + self.api_call = 'KHRONOS_APICALL' + self.api_entry = 'KHRONOS_APIENTRY' + self.api_attrs = 'KHRONOS_APIATTRIBUTES' + + self.lib_need_table_size = True + self.lib_need_noop_array = True + self.lib_need_stubs = True + self.lib_need_entries = True + + def c_notice(self): + return '/* This file is automatically generated by mapi_abi.py. Do not modify. */' + + def c_public_includes(self): + """Return includes of the client API headers.""" + defines = ['#define ' + d for d in self.api_defines] + includes = ['#include ' + h for h in self.api_headers] + return "\n".join(defines + includes) + + def need_entry_point(self, ent): + """Return True if an entry point is needed for the entry.""" + # non-handcode hidden aliases may share the entry they alias + use_alias = (ent.hidden and ent.alias and not ent.handcode) + return not use_alias + + def c_public_declarations(self, prefix): + """Return the declarations of public entry points.""" + decls = [] + for ent in self.entries: + if not self.need_entry_point(ent): + continue + export = self.api_call if not ent.hidden else '' + decls.append(self._c_decl(ent, prefix, True, export) + ';') + + return "\n".join(decls) + + def c_mapi_table(self): + """Return defines of the dispatch table size.""" + num_static_entries = 0 + for ent in self.entries: + if not ent.alias: + num_static_entries += 1 + + return ('#define MAPI_TABLE_NUM_STATIC %d\n' + \ + '#define MAPI_TABLE_NUM_DYNAMIC %d') % ( + num_static_entries, ABI_NUM_DYNAMIC_ENTRIES) + + def c_mapi_table_initializer(self, prefix): + """Return the array initializer for mapi_table_fill.""" + entries = [self._c_function(ent, prefix) + for ent in self.entries if not ent.alias] + pre = self.indent + '(mapi_proc) ' + return pre + (',\n' + pre).join(entries) + + def c_mapi_table_spec(self): + """Return the spec for mapi_init.""" + specv1 = [] + line = '"1' + for ent in self.entries: + if not ent.alias: + line += '\\0"\n' + specv1.append(line) + line = '"' + line += '%s\\0' % ent.name + line += '";' + specv1.append(line) + + return self.indent + self.indent.join(specv1) + + def _c_function(self, ent, prefix, mangle=False, stringify=False): + """Return the function name of an entry.""" + formats = { True: '"%s%s"', False: '%s%s' } + fmt = formats[stringify] + name = ent.name + if mangle and ent.hidden: + name = '_dispatch_stub_' + str(ent.slot) + return fmt % (prefix, name) + + def _c_function_call(self, ent, prefix): + """Return the function name used for calling.""" + if ent.handcode: + # _c_function does not handle this case + fmt = '%s%s' + name = fmt % (prefix, ent.handcode) + elif self.need_entry_point(ent): + name = self._c_function(ent, prefix, True) + else: + name = self._c_function(ent.alias, prefix, True) + return name + + def _c_decl(self, ent, prefix, mangle=False, export=''): + """Return the C declaration for the entry.""" + decl = '%s %s %s(%s)' % (ent.c_return(), self.api_entry, + self._c_function(ent, prefix, mangle), ent.c_params()) + if export: + decl = export + ' ' + decl + if self.api_attrs: + decl += ' ' + self.api_attrs + + return decl + + def _c_cast(self, ent): + """Return the C cast for the entry.""" + cast = '%s (%s *)(%s)' % ( + ent.c_return(), self.api_entry, ent.c_params()) + + return cast + + def c_private_declarations(self, prefix): + """Return the declarations of private functions.""" + decls = [self._c_decl(ent, prefix) + ';' + for ent in self.entries if not ent.alias] + + return "\n".join(decls) + + def c_public_dispatches(self, prefix): + """Return the public dispatch functions.""" + dispatches = [] + for ent in self.entries: + if not self.need_entry_point(ent): + continue + + export = self.api_call if not ent.hidden else '' + + proto = self._c_decl(ent, prefix, True, export) + cast = self._c_cast(ent) + + ret = '' + if ent.ret: + ret = 'return ' + stmt1 = self.indent + stmt1 += 'const struct mapi_table *tbl = u_current_get();' + stmt2 = self.indent + stmt2 += 'mapi_func func = ((const mapi_func *) tbl)[%d];' % ( + ent.slot) + stmt3 = self.indent + stmt3 += '%s((%s) func)(%s);' % (ret, cast, ent.c_args()) + + disp = '%s\n{\n%s\n%s\n%s\n}' % (proto, stmt1, stmt2, stmt3) + + if ent.handcode: + disp = '#if 0\n' + disp + '\n#endif' + + dispatches.append(disp) + + return '\n\n'.join(dispatches) + + def c_public_initializer(self, prefix): + """Return the initializer for public dispatch functions.""" + names = [] + for ent in self.entries: + if ent.alias: + continue + + name = '%s(mapi_func) %s' % (self.indent, + self._c_function_call(ent, prefix)) + names.append(name) + + return ',\n'.join(names) + + def c_stub_string_pool(self): + """Return the string pool for use by stubs.""" + # sort entries by their names + sorted_entries = self.entries[:] + sorted_entries.sort(lambda x, y: cmp(x.name, y.name)) + + pool = [] + offsets = {} + count = 0 + for ent in sorted_entries: + offsets[ent] = count + pool.append('%s' % (ent.name)) + count += len(ent.name) + 1 + + pool_str = self.indent + '"' + \ + ('\\0"\n' + self.indent + '"').join(pool) + '";' + return (pool_str, offsets) + + def c_stub_initializer(self, prefix, pool_offsets): + """Return the initializer for struct mapi_stub array.""" + stubs = [] + for ent in self.entries_sorted_by_names: + stubs.append('%s{ (void *) %d, %d, NULL }' % ( + self.indent, pool_offsets[ent], ent.slot)) + + return ',\n'.join(stubs) + + def c_noop_functions(self, prefix, warn_prefix): + """Return the noop functions.""" + noops = [] + for ent in self.entries: + if ent.alias: + continue + + proto = self._c_decl(ent, prefix, False, 'static') + + stmt1 = self.indent + '%s(%s);' % (self.noop_warn, + self._c_function(ent, warn_prefix, False, True)) + + if ent.ret: + stmt2 = self.indent + 'return (%s) 0;' % (ent.ret) + noop = '%s\n{\n%s\n%s\n}' % (proto, stmt1, stmt2) + else: + noop = '%s\n{\n%s\n}' % (proto, stmt1) + + noops.append(noop) + + return '\n\n'.join(noops) + + def c_noop_initializer(self, prefix, use_generic): + """Return an initializer for the noop dispatch table.""" + entries = [self._c_function(ent, prefix) + for ent in self.entries if not ent.alias] + if use_generic: + entries = [self.noop_generic] * len(entries) + + entries.extend([self.noop_generic] * ABI_NUM_DYNAMIC_ENTRIES) + + pre = self.indent + '(mapi_func) ' + return pre + (',\n' + pre).join(entries) + + def c_asm_gcc(self, prefix): + asm = [] + + asm.append('__asm__(') + for ent in self.entries: + if not self.need_entry_point(ent): + continue + + name = self._c_function(ent, prefix, True, True) + + if ent.handcode: + asm.append('#if 0') + + if ent.hidden: + asm.append('".hidden "%s"\\n"' % (name)) + + if ent.alias: + asm.append('".globl "%s"\\n"' % (name)) + asm.append('".set "%s", "%s"\\n"' % (name, + self._c_function(ent.alias, prefix, True, True))) + else: + asm.append('STUB_ASM_ENTRY(%s)"\\n"' % (name)) + asm.append('"\\t"STUB_ASM_CODE("%d")"\\n"' % (ent.slot)) + + if ent.handcode: + asm.append('#endif') + asm.append('') + asm.append(');') + + return "\n".join(asm) + + def output_for_lib(self): + print self.c_notice() + print + print '#ifdef MAPI_TMP_DEFINES' + print self.c_public_includes() + print + print self.c_public_declarations(self.prefix_lib) + print '#undef MAPI_TMP_DEFINES' + print '#endif /* MAPI_TMP_DEFINES */' + + if self.lib_need_table_size: + print + print '#ifdef MAPI_TMP_TABLE' + print self.c_mapi_table() + print '#undef MAPI_TMP_TABLE' + print '#endif /* MAPI_TMP_TABLE */' + + if self.lib_need_noop_array: + print + print '#ifdef MAPI_TMP_NOOP_ARRAY' + print '#ifdef DEBUG' + print + print self.c_noop_functions(self.prefix_noop, self.prefix_lib) + print + print 'const mapi_func table_%s_array[] = {' % (self.prefix_noop) + print self.c_noop_initializer(self.prefix_noop, False) + print '};' + print + print '#else /* DEBUG */' + print + print 'const mapi_func table_%s_array[] = {' % (self.prefix_noop) + print self.c_noop_initializer(self.prefix_noop, True) + print '};' + print + print '#endif /* DEBUG */' + print '#undef MAPI_TMP_NOOP_ARRAY' + print '#endif /* MAPI_TMP_NOOP_ARRAY */' + + if self.lib_need_stubs: + pool, pool_offsets = self.c_stub_string_pool() + print + print '#ifdef MAPI_TMP_PUBLIC_STUBS' + print 'static const char public_string_pool[] =' + print pool + print + print 'static const struct mapi_stub public_stubs[] = {' + print self.c_stub_initializer(self.prefix_lib, pool_offsets) + print '};' + print '#undef MAPI_TMP_PUBLIC_STUBS' + print '#endif /* MAPI_TMP_PUBLIC_STUBS */' + + if self.lib_need_entries: + print + print '#ifdef MAPI_TMP_PUBLIC_ENTRIES' + print self.c_public_dispatches(self.prefix_lib) + print + print 'static const mapi_func public_entries[] = {' + print self.c_public_initializer(self.prefix_lib) + print '};' + print '#undef MAPI_TMP_PUBLIC_ENTRIES' + print '#endif /* MAPI_TMP_PUBLIC_ENTRIES */' + + print + print '#ifdef MAPI_TMP_STUB_ASM_GCC' + print self.c_asm_gcc(self.prefix_lib) + print '#undef MAPI_TMP_STUB_ASM_GCC' + print '#endif /* MAPI_TMP_STUB_ASM_GCC */' + + def output_for_app(self): + print self.c_notice() + print + print self.c_private_declarations(self.prefix_app) + print + print '#ifdef API_TMP_DEFINE_SPEC' + print + print 'static const char %s_spec[] =' % (self.prefix_app) + print self.c_mapi_table_spec() + print + print 'static const mapi_proc %s_procs[] = {' % (self.prefix_app) + print self.c_mapi_table_initializer(self.prefix_app) + print '};' + print + print '#endif /* API_TMP_DEFINE_SPEC */' + +class GLAPIPrinter(ABIPrinter): + """OpenGL API Printer""" + + def __init__(self, entries): + super(GLAPIPrinter, self).__init__(entries) + + self.api_defines = ['GL_GLEXT_PROTOTYPES'] + self.api_headers = ['"GL/gl.h"', '"GL/glext.h"'] + self.api_call = 'GLAPI' + self.api_entry = 'APIENTRY' + self.api_attrs = '' + + self.prefix_lib = 'gl' + self.prefix_app = '_mesa_' + self.prefix_noop = 'noop' + + def output_for_app(self): + # not used + pass + +class ES1APIPrinter(GLAPIPrinter): + """OpenGL ES 1.x API Printer""" + + def __init__(self, entries): + super(ES1APIPrinter, self).__init__(entries) + + self.api_headers = ['"GLES/gl.h"', '"GLES/glext.h"'] + self.api_call = 'GL_API' + self.api_entry = 'GL_APIENTRY' + +class ES2APIPrinter(GLAPIPrinter): + """OpenGL ES 2.x API Printer""" + + def __init__(self, entries): + super(ES2APIPrinter, self).__init__(entries) + + self.api_headers = ['"GLES2/gl2.h"', '"GLES2/gl2ext.h"'] + self.api_call = 'GL_APICALL' + self.api_entry = 'GL_APIENTRY' + +class VGAPIPrinter(ABIPrinter): + """OpenVG API Printer""" + + def __init__(self, entries): + super(VGAPIPrinter, self).__init__(entries) + + self.api_defines = ['VG_VGEXT_PROTOTYPES'] + self.api_headers = ['"VG/openvg.h"', '"VG/vgext.h"'] + self.api_call = 'VG_API_CALL' + self.api_entry = 'VG_API_ENTRY' + self.api_attrs = 'VG_API_EXIT' + + self.prefix_lib = 'vg' + self.prefix_app = 'vega' + self.prefix_noop = 'noop' + +def parse_args(): + printers = ['glapi', 'es1api', 'es2api', 'vgapi'] + modes = ['lib', 'app'] + + parser = OptionParser(usage='usage: %prog [options] ') + parser.add_option('-p', '--printer', dest='printer', + help='printer to use: %s' % (", ".join(printers))) + parser.add_option('-m', '--mode', dest='mode', + help='target user: %s' % (", ".join(modes))) + + options, args = parser.parse_args() + if not args or options.printer not in printers or \ + options.mode not in modes: + parser.print_help() + sys.exit(1) + + return (args[0], options) + +def main(): + printers = { + 'vgapi': VGAPIPrinter, + 'glapi': GLAPIPrinter, + 'es1api': ES1APIPrinter, + 'es2api': ES2APIPrinter + } + + filename, options = parse_args() + + entries = abi_parse(filename) + printer = printers[options.printer](entries) + if options.mode == 'lib': + printer.output_for_lib() + else: + printer.output_for_app() + +if __name__ == '__main__': + main() diff --git a/mesalib/src/mapi/mapi/mapi_tmp.h b/mesalib/src/mapi/mapi/mapi_tmp.h index 79beca47d..bc78eaabf 100644 --- a/mesalib/src/mapi/mapi/mapi_tmp.h +++ b/mesalib/src/mapi/mapi/mapi_tmp.h @@ -1,211 +1,33 @@ -/* - * Mesa 3-D graphics library - * Version: 7.9 - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu - */ - -#include "u_macros.h" - -#ifndef MAPI_ABI_HEADER -#error "MAPI_ABI_HEADER must be defined" -#endif - - -/** - * Get API defines. - */ -#ifdef MAPI_TMP_DEFINES -# define MAPI_ABI_DEFINES -# include MAPI_ABI_HEADER - -#ifndef MAPI_ABI_PREFIX -#error "MAPI_ABI_PREFIX must be defined" -#endif -#ifndef MAPI_ABI_PUBLIC -#error "MAPI_ABI_PUBLIC must be defined" -#endif -#ifndef MAPI_ABI_ATTR -#error "MAPI_ABI_ATTR must be defined" -#endif - -#undef MAPI_TMP_DEFINES -#endif /* MAPI_TMP_DEFINES */ - - -/** - * Generate fields of struct mapi_table. - */ -#ifdef MAPI_TMP_TABLE -# define MAPI_ABI_ENTRY(ret, name, params) \ - ret (MAPI_ABI_ATTR *name) params; -# define MAPI_DYNAMIC_ENTRY(ret, name, params) \ - ret (MAPI_ABI_ATTR *name) params; -# include MAPI_ABI_HEADER -#undef MAPI_TMP_TABLE -#endif /* MAPI_TMP_TABLE */ - - -/** - * Declare public entries. - */ -#ifdef MAPI_TMP_PUBLIC_DECLARES -# define MAPI_ABI_ENTRY(ret, name, params) \ - MAPI_ABI_PUBLIC ret MAPI_ABI_ATTR U_CONCAT(MAPI_ABI_PREFIX, name) params; -# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \ - MAPI_ABI_ENTRY(ret, name, params); -# define MAPI_ABI_ENTRY_HIDDEN(ret, name, params) \ - HIDDEN ret MAPI_ABI_ATTR U_CONCAT(MAPI_ABI_PREFIX, name) params; -# define MAPI_ALIAS_ENTRY_HIDDEN(alias, ret, name, params) \ - MAPI_ABI_ENTRY_HIDDEN(ret, name, params) -# include MAPI_ABI_HEADER -#undef MAPI_TMP_PUBLIC_DECLARES -#endif /* MAPI_TMP_PUBLIC_DECLARES */ - - -/** - * Generate string pool and public stubs. - */ -#ifdef MAPI_TMP_PUBLIC_STUBS -/* define the string pool */ -static const char public_string_pool[] = -# define MAPI_ABI_ENTRY(ret, name, params) \ - U_STRINGIFY(name) "\0" -# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \ - MAPI_ABI_ENTRY(ret, name, params) -# include MAPI_ABI_HEADER - ; -/* define public_sorted_indices */ -# define MAPI_ABI_SORTED_INDICES public_sorted_indices -# include MAPI_ABI_HEADER - -/* define public_stubs */ -static const struct mapi_stub public_stubs[] = { -# define MAPI_ABI_ENTRY(ret, name, params) \ - { (mapi_func) U_CONCAT(MAPI_ABI_PREFIX, name), \ - MAPI_SLOT_ ## name, (void *) MAPI_POOL_ ## name }, -# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \ - MAPI_ABI_ENTRY(ret, name, params) -# include MAPI_ABI_HEADER - { NULL, -1, (void *) -1 } -}; - -#undef MAPI_TMP_PUBLIC_STUBS -#endif /* MAPI_TMP_PUBLIC_STUBS */ - - -/** - * Generate public entries. - */ -#ifdef MAPI_TMP_PUBLIC_ENTRIES -# define MAPI_ABI_ENTRY(ret, name, params) \ - ret MAPI_ABI_ATTR U_CONCAT(MAPI_ABI_PREFIX, name) params -# define MAPI_ABI_CODE(ret, name, args) \ - { \ - const struct mapi_table *tbl = u_current_get(); \ - tbl->name args; \ - } -# define MAPI_ABI_CODE_RETURN(ret, name, args) \ - { \ - const struct mapi_table *tbl = u_current_get(); \ - return tbl->name args; \ - } -# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \ - MAPI_ABI_ENTRY(ret, name, params) -# define MAPI_ALIAS_CODE(alias, ret, name, args) \ - MAPI_ABI_CODE(ret, alias, args) -# define MAPI_ALIAS_CODE_RETURN(alias, ret, name, args) \ - MAPI_ABI_CODE_RETURN(ret, alias, args) -# include MAPI_ABI_HEADER -#undef MAPI_TMP_PUBLIC_ENTRIES -#endif /* MAPI_TMP_PUBLIC_ENTRIES */ - - -/** - * Generate noop entries. - */ -#ifdef MAPI_TMP_NOOP_ARRAY -#ifdef DEBUG -# define MAPI_ABI_ENTRY(ret, name, params) \ - static ret MAPI_ABI_ATTR U_CONCAT(noop_, name) params -# define MAPI_ABI_CODE(ret, name, args) \ - { \ - noop_warn(U_CONCAT_STR(MAPI_ABI_PREFIX, name)); \ - } -# define MAPI_ABI_CODE_RETURN(ret, name, args) \ - { \ - noop_warn(U_CONCAT_STR(MAPI_ABI_PREFIX, name)); \ - return (ret) 0; \ - } -# include MAPI_ABI_HEADER - -/* define the noop function array that may be casted to mapi_table */ -const mapi_func table_noop_array[] = { -# define MAPI_ABI_ENTRY(ret, name, params) \ - (mapi_func) U_CONCAT(noop_, name), -# define MAPI_DYNAMIC_ENTRY(ret, name, params) \ - (mapi_func) noop_generic, -# include MAPI_ABI_HEADER - (mapi_func) noop_generic -}; - -#else /* DEBUG */ - -const mapi_func table_noop_array[] = { -# define MAPI_ABI_ENTRY(ret, name, params) \ - (mapi_func) noop_generic, -# define MAPI_DYNAMIC_ENTRY(ret, name, params) \ - (mapi_func) noop_generic, -# include MAPI_ABI_HEADER - (mapi_func) noop_generic -}; - -#endif /* DEBUG */ -#undef MAPI_TMP_NOOP_ARRAY -#endif /* MAPI_TMP_NOOP_ARRAY */ - - -#ifdef MAPI_TMP_STUB_ASM_GCC -# define STUB_ASM_ALIAS(func, to) \ - ".globl " func "\n" \ - ".set " func ", " to -# define STUB_ASM_HIDE(func) \ - ".hidden " func - -# define MAPI_ABI_ENTRY(ret, name, params) \ - __asm__(STUB_ASM_ENTRY(U_CONCAT_STR(MAPI_ABI_PREFIX, name))); -# define MAPI_ABI_CODE(ret, name, args) \ - __asm__(STUB_ASM_CODE(U_STRINGIFY(MAPI_SLOT_ ## name))); -# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \ - __asm__(STUB_ASM_ALIAS(U_CONCAT_STR(MAPI_ABI_PREFIX, name), \ - U_CONCAT_STR(MAPI_ABI_PREFIX, alias))); -# define MAPI_ABI_ENTRY_HIDDEN(ret, name, params) \ - __asm__(STUB_ASM_HIDE(U_CONCAT_STR(MAPI_ABI_PREFIX, name))); \ - MAPI_ABI_ENTRY(ret, name, params); -# define MAPI_ALIAS_ENTRY_HIDDEN(alias, ret, name, params) \ - __asm__(STUB_ASM_HIDE(U_CONCAT_STR(MAPI_ABI_PREFIX, name))); \ - MAPI_ALIAS_ENTRY(alias, ret, name, params); -# include MAPI_ABI_HEADER -#undef MAPI_TMP_STUB_ASM_GCC -#endif /* MAPI_TMP_STUB_ASM_GCC */ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu + */ + +#ifndef MAPI_ABI_HEADER +#error "MAPI_ABI_HEADER must be defined" +#endif + +#include MAPI_ABI_HEADER diff --git a/mesalib/src/mapi/mapi/sources.mak b/mesalib/src/mapi/mapi/sources.mak index 5f327f3df..1f4a42da7 100644 --- a/mesalib/src/mapi/mapi/sources.mak +++ b/mesalib/src/mapi/mapi/sources.mak @@ -1,19 +1,21 @@ -# src/mapi/mapi/sources.mak -# -# When MAPI_GLAPI_CURRENT is defined, MAPI_GLAPI_SOURCES can be built without -# MAPI_SOURCES and it is used by glapi. -# -# Otherwise, MAPI_ABI_HEADER must be defined. It should expand to the header -# generated by mapi_abi.py. - -MAPI_GLAPI_SOURCES = \ - u_current.c \ - u_execmem.c \ - u_thread.c - -MAPI_SOURCES = \ - entry.c \ - mapi.c \ - stub.c \ - table.c \ - $(MAPI_GLAPI_SOURCES) +# src/mapi/mapi/sources.mak +# +# mapi may be used in several ways +# +# - In default mode, mapi implements the interface defined by mapi.h. To use +# this mode, compile MAPI_SOURCES. +# +# - In util mode, mapi provides utility functions for use with glapi. To use +# this mode, compile MAPI_UTIL_SOURCES with MAPI_MODE_UTIL defined. + +MAPI_UTIL_SOURCES = \ + u_current.c \ + u_execmem.c \ + u_thread.c + +MAPI_SOURCES = \ + entry.c \ + mapi.c \ + stub.c \ + table.c \ + $(MAPI_UTIL_SOURCES) diff --git a/mesalib/src/mapi/mapi/stub.c b/mesalib/src/mapi/mapi/stub.c index 8ceaec313..8d9eb4c8b 100644 --- a/mesalib/src/mapi/mapi/stub.c +++ b/mesalib/src/mapi/mapi/stub.c @@ -1,180 +1,207 @@ -/* - * Mesa 3-D graphics library - * Version: 7.9 - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu - */ - -#include -#include /* for offsetof */ -#include -#include - -#include "u_current.h" -#include "u_thread.h" -#include "entry.h" -#include "stub.h" -#include "table.h" - -#define MAPI_TABLE_FIRST_DYNAMIC \ - (offsetof(struct mapi_table, dynamic0) / sizeof(mapi_func)) -#define MAPI_TABLE_NUM_DYNAMIC \ - ((offsetof(struct mapi_table, last) - \ - offsetof(struct mapi_table, dynamic0)) / sizeof(mapi_func)) -#define ARRAY_SIZE(x) (sizeof(x)/sizeof((x)[0])) - -/* - * This will define public_string_pool, public_sorted_indices, and - * public_stubs. - */ -#define MAPI_TMP_PUBLIC_STUBS -#include "mapi_tmp.h" - -static struct mapi_stub dynamic_stubs[MAPI_TABLE_NUM_DYNAMIC]; -static int num_dynamic_stubs; -static int next_dynamic_slot = MAPI_TABLE_FIRST_DYNAMIC; - -void -stub_init_once(void) -{ -#ifdef PTHREADS - static pthread_once_t once = PTHREAD_ONCE_INIT; - pthread_once(&once, entry_patch_public); -#else - static int first = 1; - if (first) { - first = 0; - entry_patch_public(); - } -#endif -} - -static int -stub_compare(const void *key, const void *elem) -{ - const char *name = (const char *) key; - const int *index = (const int *) elem; - const struct mapi_stub *stub; - const char *stub_name; - - stub = &public_stubs[*index]; - stub_name = &public_string_pool[(unsigned long) stub->name]; - - return strcmp(name, stub_name); -} - -/** - * Return the public stub with the given name. - */ -const struct mapi_stub * -stub_find_public(const char *name) -{ - const int *index; - - index = (const int *) bsearch(name, public_sorted_indices, - ARRAY_SIZE(public_sorted_indices) - 1, - sizeof(public_sorted_indices[0]), stub_compare); - - return (index) ? &public_stubs[*index] : NULL; -} - -/** - * Add a dynamic stub. - */ -static struct mapi_stub * -stub_add_dynamic(const char *name) -{ - struct mapi_stub *stub; - int idx; - - idx = num_dynamic_stubs; - if (idx >= MAPI_TABLE_NUM_DYNAMIC) - return NULL; - - stub = &dynamic_stubs[idx]; - - /* dispatch to mapi_table->last, which is always no-op */ - stub->addr = - entry_generate(MAPI_TABLE_FIRST_DYNAMIC + MAPI_TABLE_NUM_DYNAMIC); - if (!stub->addr) - return NULL; - - stub->name = (const void *) name; - /* to be fixed later */ - stub->slot = -1; - - num_dynamic_stubs = idx + 1; - - return stub; -} - -/** - * Return the dynamic stub with the given name. If no such stub exists and - * generate is true, a new stub is generated. - */ -struct mapi_stub * -stub_find_dynamic(const char *name, int generate) -{ - u_mutex_declare_static(dynamic_mutex); - struct mapi_stub *stub = NULL; - int count, i; - - u_mutex_lock(dynamic_mutex); - - if (generate) - assert(!stub_find_public(name)); - - count = num_dynamic_stubs; - for (i = 0; i < count; i++) { - if (strcmp(name, (const char *) dynamic_stubs[i].name) == 0) { - stub = &dynamic_stubs[i]; - break; - } - } - - /* generate a dynamic stub */ - if (generate && !stub) - stub = stub_add_dynamic(name); - - u_mutex_unlock(dynamic_mutex); - - return stub; -} - -void -stub_fix_dynamic(struct mapi_stub *stub, const struct mapi_stub *alias) -{ - int slot; - - if (stub->slot >= 0) - return; - - if (alias) - slot = alias->slot; - else - slot = next_dynamic_slot++; - - entry_patch(stub->addr, slot); - stub->slot = slot; -} +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu + */ + +#include +#include +#include + +#include "u_current.h" +#include "u_thread.h" +#include "entry.h" +#include "stub.h" +#include "table.h" + +#define ARRAY_SIZE(x) (sizeof(x)/sizeof((x)[0])) + +struct mapi_stub { + const void *name; + int slot; + mapi_func addr; +}; + +/* define public_string_pool and public_stubs */ +#define MAPI_TMP_PUBLIC_STUBS +#include "mapi_tmp.h" + +static struct mapi_stub dynamic_stubs[MAPI_TABLE_NUM_DYNAMIC]; +static int num_dynamic_stubs; +static int next_dynamic_slot = MAPI_TABLE_NUM_STATIC; + +void +stub_init_once(void) +{ +#ifdef PTHREADS + static pthread_once_t once = PTHREAD_ONCE_INIT; + pthread_once(&once, entry_patch_public); +#else + static int first = 1; + if (first) { + first = 0; + entry_patch_public(); + } +#endif +} + +static int +stub_compare(const void *key, const void *elem) +{ + const char *name = (const char *) key; + const struct mapi_stub *stub = (const struct mapi_stub *) elem; + const char *stub_name; + + stub_name = &public_string_pool[(unsigned long) stub->name]; + + return strcmp(name, stub_name); +} + +/** + * Return the public stub with the given name. + */ +const struct mapi_stub * +stub_find_public(const char *name) +{ + return (const struct mapi_stub *) bsearch(name, public_stubs, + ARRAY_SIZE(public_stubs), sizeof(public_stubs[0]), stub_compare); +} + +/** + * Add a dynamic stub. + */ +static struct mapi_stub * +stub_add_dynamic(const char *name) +{ + struct mapi_stub *stub; + int idx; + + idx = num_dynamic_stubs; + /* minus 1 to make sure we can never reach the last slot */ + if (idx >= MAPI_TABLE_NUM_DYNAMIC - 1) + return NULL; + + stub = &dynamic_stubs[idx]; + + /* dispatch to the last slot, which is reserved for no-op */ + stub->addr = entry_generate( + MAPI_TABLE_NUM_STATIC + MAPI_TABLE_NUM_DYNAMIC - 1); + if (!stub->addr) + return NULL; + + stub->name = (const void *) name; + /* to be fixed later */ + stub->slot = -1; + + num_dynamic_stubs = idx + 1; + + return stub; +} + +/** + * Return the dynamic stub with the given name. If no such stub exists and + * generate is true, a new stub is generated. + */ +struct mapi_stub * +stub_find_dynamic(const char *name, int generate) +{ + u_mutex_declare_static(dynamic_mutex); + struct mapi_stub *stub = NULL; + int count, i; + + u_mutex_lock(dynamic_mutex); + + if (generate) + assert(!stub_find_public(name)); + + count = num_dynamic_stubs; + for (i = 0; i < count; i++) { + if (strcmp(name, (const char *) dynamic_stubs[i].name) == 0) { + stub = &dynamic_stubs[i]; + break; + } + } + + /* generate a dynamic stub */ + if (generate && !stub) + stub = stub_add_dynamic(name); + + u_mutex_unlock(dynamic_mutex); + + return stub; +} + +void +stub_fix_dynamic(struct mapi_stub *stub, const struct mapi_stub *alias) +{ + int slot; + + if (stub->slot >= 0) + return; + + if (alias) + slot = alias->slot; + else + slot = next_dynamic_slot++; + + entry_patch(stub->addr, slot); + stub->slot = slot; +} + +/** + * Return the name of a stub. + */ +const char * +stub_get_name(const struct mapi_stub *stub) +{ + const char *name; + + if (stub >= public_stubs && + stub < public_stubs + ARRAY_SIZE(public_stubs)) + name = &public_string_pool[(unsigned long) stub->name]; + else + name = (const char *) stub->name; + + return name; +} + +/** + * Return the slot of a stub. + */ +int +stub_get_slot(const struct mapi_stub *stub) +{ + return stub->slot; +} + +/** + * Return the address of a stub. + */ +mapi_func +stub_get_addr(const struct mapi_stub *stub) +{ + assert(stub->addr || (unsigned int) stub->slot < MAPI_TABLE_NUM_STATIC); + return (stub->addr) ? stub->addr : entry_get_public(stub->slot); +} diff --git a/mesalib/src/mapi/mapi/stub.h b/mesalib/src/mapi/mapi/stub.h index c7e194cf4..6d45bdb5a 100644 --- a/mesalib/src/mapi/mapi/stub.h +++ b/mesalib/src/mapi/mapi/stub.h @@ -1,52 +1,57 @@ -/* - * Mesa 3-D graphics library - * Version: 7.9 - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu - */ - -#ifndef _STUB_H_ -#define _STUB_H_ - -typedef void (*mapi_func)(void); - -struct mapi_stub { - mapi_func addr; - int slot; - const void *name; -}; - -void -stub_init_once(void); - -const struct mapi_stub * -stub_find_public(const char *name); - -struct mapi_stub * -stub_find_dynamic(const char *name, int generate); - -void -stub_fix_dynamic(struct mapi_stub *stub, const struct mapi_stub *alias); - -#endif /* _STUB_H_ */ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu + */ + +#ifndef _STUB_H_ +#define _STUB_H_ + +#include "entry.h" + +struct mapi_stub; + +void +stub_init_once(void); + +const struct mapi_stub * +stub_find_public(const char *name); + +struct mapi_stub * +stub_find_dynamic(const char *name, int generate); + +void +stub_fix_dynamic(struct mapi_stub *stub, const struct mapi_stub *alias); + +const char * +stub_get_name(const struct mapi_stub *stub); + +int +stub_get_slot(const struct mapi_stub *stub); + +mapi_func +stub_get_addr(const struct mapi_stub *stub); + +#endif /* _STUB_H_ */ diff --git a/mesalib/src/mapi/mapi/table.c b/mesalib/src/mapi/mapi/table.c index 8f4f700b9..ca47d4e04 100644 --- a/mesalib/src/mapi/mapi/table.c +++ b/mesalib/src/mapi/mapi/table.c @@ -1,56 +1,56 @@ -/* - * Mesa 3-D graphics library - * Version: 7.9 - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu - */ - -#include -#include - -#include "stub.h" -#include "table.h" - -static void -noop_warn(const char *name) -{ - static int debug = -1; - - if (debug < 0) - debug = (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")); - - if (debug) - fprintf(stderr, "%s is no-op", name); -} - -static int -noop_generic(void) -{ - noop_warn("function"); - return 0; -} - -/* define noop_array */ -#define MAPI_TMP_NOOP_ARRAY -#include "mapi_tmp.h" +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu + */ + +#include +#include + +#include "table.h" + +static void +noop_warn(const char *name) +{ + static int debug = -1; + + if (debug < 0) + debug = (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")); + + if (debug) + fprintf(stderr, "%s is no-op", name); +} + +static int +noop_generic(void) +{ + noop_warn("function"); + return 0; +} + +/* define noop_array */ +#define MAPI_TMP_DEFINES +#define MAPI_TMP_NOOP_ARRAY +#include "mapi_tmp.h" diff --git a/mesalib/src/mapi/mapi/table.h b/mesalib/src/mapi/mapi/table.h index 48c99018a..a77e1ab56 100644 --- a/mesalib/src/mapi/mapi/table.h +++ b/mesalib/src/mapi/mapi/table.h @@ -1,76 +1,72 @@ -/* - * Mesa 3-D graphics library - * Version: 7.9 - * - * Copyright (C) 2010 LunarG Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Chia-I Wu - */ - -#ifndef _TABLE_H_ -#define _TABLE_H_ - -#include "u_compiler.h" -#include "stub.h" - -#define MAPI_TMP_DEFINES -#include "mapi_tmp.h" - -struct mapi_table { -#define MAPI_TMP_TABLE -#include "mapi_tmp.h" - mapi_func last; -}; - -extern const mapi_func table_noop_array[]; - -/** - * Get the no-op dispatch table. - */ -static INLINE const struct mapi_table * -table_get_noop(void) -{ - return (const struct mapi_table *) table_noop_array; -} - -/** - * Update the dispatch table to dispatch a stub to the given function. - */ -static INLINE void -table_set_func(struct mapi_table *tbl, - const struct mapi_stub *stub, mapi_func func) -{ - mapi_func *funcs = (mapi_func *) tbl; - funcs[stub->slot] = func; -} - -/** - * Return the dispatched function of a stub. - */ -static INLINE mapi_func -table_get_func(const struct mapi_table *tbl, const struct mapi_stub *stub) -{ - const mapi_func *funcs = (const mapi_func *) tbl; - return funcs[stub->slot]; -} - -#endif /* _TABLE_H_ */ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu + */ + +#ifndef _TABLE_H_ +#define _TABLE_H_ + +#include "u_compiler.h" +#include "entry.h" + +#define MAPI_TMP_TABLE +#include "mapi_tmp.h" + +#define MAPI_TABLE_NUM_SLOTS (MAPI_TABLE_NUM_STATIC + MAPI_TABLE_NUM_DYNAMIC) +#define MAPI_TABLE_SIZE (MAPI_TABLE_NUM_SLOTS * sizeof(mapi_func)) + +extern const mapi_func table_noop_array[]; + +/** + * Get the no-op dispatch table. + */ +static INLINE const struct mapi_table * +table_get_noop(void) +{ + return (const struct mapi_table *) table_noop_array; +} + +/** + * Set the function of a slot. + */ +static INLINE void +table_set_func(struct mapi_table *tbl, int slot, mapi_func func) +{ + mapi_func *funcs = (mapi_func *) tbl; + funcs[slot] = func; +} + +/** + * Return the function of a slot. + */ +static INLINE mapi_func +table_get_func(const struct mapi_table *tbl, int slot) +{ + const mapi_func *funcs = (const mapi_func *) tbl; + return funcs[slot]; +} + +#endif /* _TABLE_H_ */ diff --git a/mesalib/src/mapi/mapi/u_current.c b/mesalib/src/mapi/mapi/u_current.c index ed9ccfe22..6e2958eb4 100644 --- a/mesalib/src/mapi/mapi/u_current.c +++ b/mesalib/src/mapi/mapi/u_current.c @@ -1,277 +1,274 @@ -/* - * Mesa 3-D graphics library - * Version: 7.1 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* - * This file manages the OpenGL API dispatch layer. - * The dispatch table (struct _glapi_table) is basically just a list - * of function pointers. - * There are functions to set/get the current dispatch table for the - * current thread and to manage registration/dispatch of dynamically - * added extension functions. - * - * It's intended that this file and the other glapi*.[ch] files are - * flexible enough to be reused in several places: XFree86, DRI- - * based libGL.so, and perhaps the SGI SI. - * - * NOTE: There are no dependencies on Mesa in this code. - * - * Versions (API changes): - * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0 - * 2001/01/16 - added dispatch override feature for Mesa 3.5 - * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1. - * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints - * itself (using offset ~0). _glapi_add_entrypoint() can be - * called afterward and it'll fill in the correct dispatch - * offset. This allows DRI libGL to avoid probing for DRI - * drivers! No changes to the public glapi interface. - */ - -#include "u_current.h" -#include "u_thread.h" - -#ifndef MAPI_GLAPI_CURRENT - -#include "table.h" -#include "stub.h" - -#else - -extern void init_glapi_relocs_once(void); -extern void (*__glapi_noop_table[])(void); - -#define table_noop_array __glapi_noop_table -#define stub_init_once() init_glapi_relocs_once() - -#endif - -/** - * \name Current dispatch and current context control variables - * - * Depending on whether or not multithreading is support, and the type of - * support available, several variables are used to store the current context - * pointer and the current dispatch table pointer. In the non-threaded case, - * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this - * purpose. - * - * In the "normal" threaded case, the variables \c _glapi_Dispatch and - * \c _glapi_Context will be \c NULL if an application is detected as being - * multithreaded. Single-threaded applications will use \c _glapi_Dispatch - * and \c _glapi_Context just like the case without any threading support. - * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state - * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the - * static dispatch functions access these variables via \c _glapi_get_dispatch - * and \c _glapi_get_context. - * - * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is - * possible for the original thread to be setting it at the same instant a new - * thread, perhaps running on a different processor, is clearing it. Because - * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is - * used to determine whether or not the application is multithreaded. - * - * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are - * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and - * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and - * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability - * between TLS enabled loaders and non-TLS DRI drivers. - */ -/*@{*/ -#if defined(GLX_USE_TLS) - -__thread struct mapi_table *u_current_table_tls - __attribute__((tls_model("initial-exec"))) - = (struct mapi_table *) table_noop_array; - -__thread void *u_current_user_tls - __attribute__((tls_model("initial-exec"))); - -const struct mapi_table *u_current_table; -const void *u_current_user; - -#else - -struct mapi_table *u_current_table = - (struct mapi_table *) table_noop_array; -void *u_current_user; - -#ifdef THREADS -struct u_tsd u_current_table_tsd; -static struct u_tsd u_current_user_tsd; -static int ThreadSafe; -#endif /* THREADS */ - -#endif /* defined(GLX_USE_TLS) */ -/*@}*/ - - -void -u_current_destroy(void) -{ -#if defined(THREADS) && defined(WIN32_THREADS) - u_tsd_destroy(&u_current_table_tsd); - u_tsd_destroy(&u_current_user_tsd); -#endif -} - - -#if defined(THREADS) && !defined(GLX_USE_TLS) - -static void -u_current_init_tsd(void) -{ - u_tsd_init(&u_current_table_tsd); - u_tsd_init(&u_current_user_tsd); -} - -/** - * Mutex for multithread check. - */ -#ifdef WIN32_THREADS -/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */ -#define CHECK_MULTITHREAD_LOCK() -#define CHECK_MULTITHREAD_UNLOCK() -#else -u_mutex_declare_static(ThreadCheckMutex); -#define CHECK_MULTITHREAD_LOCK() u_mutex_lock(ThreadCheckMutex) -#define CHECK_MULTITHREAD_UNLOCK() u_mutex_unlock(ThreadCheckMutex) -#endif - -/** - * We should call this periodically from a function such as glXMakeCurrent - * in order to test if multiple threads are being used. - */ -void -u_current_init(void) -{ - static unsigned long knownID; - static int firstCall = 1; - - if (ThreadSafe) - return; - - CHECK_MULTITHREAD_LOCK(); - if (firstCall) { - u_current_init_tsd(); - - knownID = u_thread_self(); - firstCall = 0; - } - else if (knownID != u_thread_self()) { - ThreadSafe = 1; - u_current_set_internal(NULL); - u_current_set_user_internal(NULL); - } - CHECK_MULTITHREAD_UNLOCK(); -} - -#else - -void -u_current_init(void) -{ -} - -#endif - - - -/** - * Set the current context pointer for this thread. - * The context pointer is an opaque type which should be cast to - * void from the real context pointer type. - */ -void -u_current_set_user_internal(void *ptr) -{ - u_current_init(); - -#if defined(GLX_USE_TLS) - u_current_user_tls = ptr; -#elif defined(THREADS) - u_tsd_set(&u_current_user_tsd, ptr); - u_current_user = (ThreadSafe) ? NULL : ptr; -#else - u_current_user = ptr; -#endif -} - -/** - * Get the current context pointer for this thread. - * The context pointer is an opaque type which should be cast from - * void to the real context pointer type. - */ -void * -u_current_get_user_internal(void) -{ -#if defined(GLX_USE_TLS) - return u_current_user_tls; -#elif defined(THREADS) - return (ThreadSafe) - ? u_tsd_get(&u_current_user_tsd) - : u_current_user; -#else - return u_current_user; -#endif -} - -/** - * Set the global or per-thread dispatch table pointer. - * If the dispatch parameter is NULL we'll plug in the no-op dispatch - * table (__glapi_noop_table). - */ -void -u_current_set_internal(struct mapi_table *tbl) -{ - u_current_init(); - - stub_init_once(); - - if (!tbl) - tbl = (struct mapi_table *) table_noop_array; - -#if defined(GLX_USE_TLS) - u_current_table_tls = tbl; -#elif defined(THREADS) - u_tsd_set(&u_current_table_tsd, (void *) tbl); - u_current_table = (ThreadSafe) ? NULL : tbl; -#else - u_current_table = tbl; -#endif -} - -/** - * Return pointer to current dispatch table for calling thread. - */ -struct mapi_table * -u_current_get_internal(void) -{ -#if defined(GLX_USE_TLS) - return u_current_table_tls; -#elif defined(THREADS) - return (struct mapi_table *) ((ThreadSafe) ? - u_tsd_get(&u_current_table_tsd) : (void *) u_current_table); -#else - return u_current_table; -#endif -} +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * This file manages the OpenGL API dispatch layer. + * The dispatch table (struct _glapi_table) is basically just a list + * of function pointers. + * There are functions to set/get the current dispatch table for the + * current thread and to manage registration/dispatch of dynamically + * added extension functions. + * + * It's intended that this file and the other glapi*.[ch] files are + * flexible enough to be reused in several places: XFree86, DRI- + * based libGL.so, and perhaps the SGI SI. + * + * NOTE: There are no dependencies on Mesa in this code. + * + * Versions (API changes): + * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0 + * 2001/01/16 - added dispatch override feature for Mesa 3.5 + * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1. + * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints + * itself (using offset ~0). _glapi_add_entrypoint() can be + * called afterward and it'll fill in the correct dispatch + * offset. This allows DRI libGL to avoid probing for DRI + * drivers! No changes to the public glapi interface. + */ + +#include "u_current.h" +#include "u_thread.h" + +#ifndef MAPI_MODE_UTIL + +#include "table.h" +#include "stub.h" + +#else + +extern void init_glapi_relocs_once(void); +extern void (*__glapi_noop_table[])(void); + +#define table_noop_array __glapi_noop_table +#define stub_init_once() init_glapi_relocs_once() + +#endif + +/** + * \name Current dispatch and current context control variables + * + * Depending on whether or not multithreading is support, and the type of + * support available, several variables are used to store the current context + * pointer and the current dispatch table pointer. In the non-threaded case, + * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this + * purpose. + * + * In the "normal" threaded case, the variables \c _glapi_Dispatch and + * \c _glapi_Context will be \c NULL if an application is detected as being + * multithreaded. Single-threaded applications will use \c _glapi_Dispatch + * and \c _glapi_Context just like the case without any threading support. + * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state + * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the + * static dispatch functions access these variables via \c _glapi_get_dispatch + * and \c _glapi_get_context. + * + * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is + * possible for the original thread to be setting it at the same instant a new + * thread, perhaps running on a different processor, is clearing it. Because + * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is + * used to determine whether or not the application is multithreaded. + * + * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are + * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and + * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and + * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability + * between TLS enabled loaders and non-TLS DRI drivers. + */ +/*@{*/ +#if defined(GLX_USE_TLS) + +__thread struct mapi_table *u_current_table + __attribute__((tls_model("initial-exec"))) + = (struct mapi_table *) table_noop_array; + +__thread void *u_current_user + __attribute__((tls_model("initial-exec"))); + +#else + +struct mapi_table *u_current_table = + (struct mapi_table *) table_noop_array; +void *u_current_user; + +#ifdef THREADS +struct u_tsd u_current_table_tsd; +static struct u_tsd u_current_user_tsd; +static int ThreadSafe; +#endif /* THREADS */ + +#endif /* defined(GLX_USE_TLS) */ +/*@}*/ + + +void +u_current_destroy(void) +{ +#if defined(THREADS) && defined(WIN32) + u_tsd_destroy(&u_current_table_tsd); + u_tsd_destroy(&u_current_user_tsd); +#endif +} + + +#if defined(THREADS) && !defined(GLX_USE_TLS) + +static void +u_current_init_tsd(void) +{ + u_tsd_init(&u_current_table_tsd); + u_tsd_init(&u_current_user_tsd); +} + +/** + * Mutex for multithread check. + */ +#ifdef WIN32 +/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */ +#define CHECK_MULTITHREAD_LOCK() +#define CHECK_MULTITHREAD_UNLOCK() +#else +u_mutex_declare_static(ThreadCheckMutex); +#define CHECK_MULTITHREAD_LOCK() u_mutex_lock(ThreadCheckMutex) +#define CHECK_MULTITHREAD_UNLOCK() u_mutex_unlock(ThreadCheckMutex) +#endif + +/** + * We should call this periodically from a function such as glXMakeCurrent + * in order to test if multiple threads are being used. + */ +void +u_current_init(void) +{ + static unsigned long knownID; + static int firstCall = 1; + + if (ThreadSafe) + return; + + CHECK_MULTITHREAD_LOCK(); + if (firstCall) { + u_current_init_tsd(); + + knownID = u_thread_self(); + firstCall = 0; + } + else if (knownID != u_thread_self()) { + ThreadSafe = 1; + u_current_set(NULL); + u_current_set_user(NULL); + } + CHECK_MULTITHREAD_UNLOCK(); +} + +#else + +void +u_current_init(void) +{ +} + +#endif + + + +/** + * Set the current context pointer for this thread. + * The context pointer is an opaque type which should be cast to + * void from the real context pointer type. + */ +void +u_current_set_user(const void *ptr) +{ + u_current_init(); + +#if defined(GLX_USE_TLS) + u_current_user = (void *) ptr; +#elif defined(THREADS) + u_tsd_set(&u_current_user_tsd, (void *) ptr); + u_current_user = (ThreadSafe) ? NULL : (void *) ptr; +#else + u_current_user = (void *) ptr; +#endif +} + +/** + * Get the current context pointer for this thread. + * The context pointer is an opaque type which should be cast from + * void to the real context pointer type. + */ +void * +u_current_get_user_internal(void) +{ +#if defined(GLX_USE_TLS) + return u_current_user; +#elif defined(THREADS) + return (ThreadSafe) + ? u_tsd_get(&u_current_user_tsd) + : u_current_user; +#else + return u_current_user; +#endif +} + +/** + * Set the global or per-thread dispatch table pointer. + * If the dispatch parameter is NULL we'll plug in the no-op dispatch + * table (__glapi_noop_table). + */ +void +u_current_set(const struct mapi_table *tbl) +{ + u_current_init(); + + stub_init_once(); + + if (!tbl) + tbl = (const struct mapi_table *) table_noop_array; + +#if defined(GLX_USE_TLS) + u_current_table = (struct mapi_table *) tbl; +#elif defined(THREADS) + u_tsd_set(&u_current_table_tsd, (void *) tbl); + u_current_table = (ThreadSafe) ? NULL : (void *) tbl; +#else + u_current_table = (struct mapi_table *) tbl; +#endif +} + +/** + * Return pointer to current dispatch table for calling thread. + */ +struct mapi_table * +u_current_get_internal(void) +{ +#if defined(GLX_USE_TLS) + return u_current_table; +#elif defined(THREADS) + return (struct mapi_table *) ((ThreadSafe) ? + u_tsd_get(&u_current_table_tsd) : (void *) u_current_table); +#else + return u_current_table; +#endif +} diff --git a/mesalib/src/mapi/mapi/u_current.h b/mesalib/src/mapi/mapi/u_current.h index 62e54c6c9..295a70c03 100644 --- a/mesalib/src/mapi/mapi/u_current.h +++ b/mesalib/src/mapi/mapi/u_current.h @@ -1,102 +1,86 @@ -#ifndef _U_CURRENT_H_ -#define _U_CURRENT_H_ - -#ifdef MAPI_GLAPI_CURRENT - -#include "glapi/glapi.h" - -/* ugly renames to match glapi.h */ -#define mapi_table _glapi_table - -#define u_current_table_tls _glapi_tls_Dispatch -#define u_current_user_tls _glapi_tls_Context -#define u_current_table _glapi_Dispatch -#define u_current_user _glapi_Context - -#define u_current_destroy _glapi_destroy_multithread -#define u_current_init _glapi_check_multithread -#define u_current_set_internal _glapi_set_dispatch -#define u_current_get_internal _glapi_get_dispatch -#define u_current_set_user_internal _glapi_set_context -#define u_current_get_user_internal _glapi_get_context - -#define u_current_table_tsd _gl_DispatchTSD - -#else /* MAPI_GLAPI_CURRENT */ - -#include "u_compiler.h" - -struct mapi_table; - -#ifdef GLX_USE_TLS - -extern __thread struct mapi_table *u_current_table_tls - __attribute__((tls_model("initial-exec"))); - -extern __thread void *u_current_user_tls - __attribute__((tls_model("initial-exec"))); - -extern const struct mapi_table *u_current_table; -extern const void *u_current_user; - -#else /* GLX_USE_TLS */ - -extern struct mapi_table *u_current_table; -extern void *u_current_user; - -#endif /* GLX_USE_TLS */ - -void -u_current_init(void); - -void -u_current_destroy(void); - -void -u_current_set_internal(struct mapi_table *tbl); - -struct mapi_table * -u_current_get_internal(void); - -void -u_current_set_user_internal(void *ptr); - -void * -u_current_get_user_internal(void); - -static INLINE void -u_current_set(const struct mapi_table *tbl) -{ - u_current_set_internal((struct mapi_table *) tbl); -} - -static INLINE const struct mapi_table * -u_current_get(void) -{ -#ifdef GLX_USE_TLS - return (const struct mapi_table *) u_current_table_tls; -#else - return (likely(u_current_table) ? - (const struct mapi_table *) u_current_table : u_current_get_internal()); -#endif -} - -static INLINE void -u_current_set_user(void *ptr) -{ - u_current_set_internal(ptr); -} - -static INLINE void * -u_current_get_user(void) -{ -#ifdef GLX_USE_TLS - return u_current_user_tls; -#else - return likely(u_current_user) ? u_current_user : u_current_get_user_internal(); -#endif -} - -#endif /* MAPI_GLAPI_CURRENT */ - -#endif /* _U_CURRENT_H_ */ +#ifndef _U_CURRENT_H_ +#define _U_CURRENT_H_ + +#ifdef MAPI_MODE_UTIL + +#include "glapi/glapi.h" + +/* ugly renames to match glapi.h */ +#define mapi_table _glapi_table + +#ifdef GLX_USE_TLS +#define u_current_table _glapi_tls_Dispatch +#define u_current_user _glapi_tls_Context +#else +#define u_current_table _glapi_Dispatch +#define u_current_user _glapi_Context +#endif + +#define u_current_get_internal _glapi_get_dispatch +#define u_current_get_user_internal _glapi_get_context + +#define u_current_table_tsd _gl_DispatchTSD + +#else /* MAPI_MODE_UTIL */ + +#include "u_compiler.h" + +struct mapi_table; + +#ifdef GLX_USE_TLS + +extern __thread struct mapi_table *u_current_table + __attribute__((tls_model("initial-exec"))); + +extern __thread void *u_current_user + __attribute__((tls_model("initial-exec"))); + +#else /* GLX_USE_TLS */ + +extern struct mapi_table *u_current_table; +extern void *u_current_user; + +#endif /* GLX_USE_TLS */ + +#endif /* MAPI_MODE_UTIL */ + +void +u_current_init(void); + +void +u_current_destroy(void); + +void +u_current_set(const struct mapi_table *tbl); + +struct mapi_table * +u_current_get_internal(void); + +void +u_current_set_user(const void *ptr); + +void * +u_current_get_user_internal(void); + +static INLINE const struct mapi_table * +u_current_get(void) +{ +#ifdef GLX_USE_TLS + return u_current_table; +#else + return (likely(u_current_table) ? + u_current_table : u_current_get_internal()); +#endif +} + +static INLINE const void * +u_current_get_user(void) +{ +#ifdef GLX_USE_TLS + return u_current_user; +#else + return likely(u_current_user) ? u_current_user : u_current_get_user_internal(); +#endif +} + +#endif /* _U_CURRENT_H_ */ diff --git a/mesalib/src/mapi/mapi/u_thread.c b/mesalib/src/mapi/mapi/u_thread.c index e0fa64ae0..c15093a7c 100644 --- a/mesalib/src/mapi/mapi/u_thread.c +++ b/mesalib/src/mapi/mapi/u_thread.c @@ -1,254 +1,254 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.1 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include -#include -#include "u_compiler.h" -#include "u_thread.h" - - -/* - * This file should still compile even when THREADS is not defined. - * This is to make things easier to deal with on the makefile scene.. - */ -#ifdef THREADS -#include - -/* - * Error messages - */ -#define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data" -#define GET_TSD_ERROR "_glthread_: failed to get thread specific data" -#define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data" - - -/* - * Magic number to determine if a TSD object has been initialized. - * Kind of a hack but there doesn't appear to be a better cross-platform - * solution. - */ -#define INIT_MAGIC 0xff8adc98 - - - -/* - * POSIX Threads -- The best way to go if your platform supports them. - * Solaris >= 2.5 have POSIX threads, IRIX >= 6.4 reportedly - * has them, and many of the free Unixes now have them. - * Be sure to use appropriate -mt or -D_REENTRANT type - * compile flags when building. - */ -#ifdef PTHREADS - -unsigned long -u_thread_self(void) -{ - return (unsigned long) pthread_self(); -} - - -void -u_tsd_init(struct u_tsd *tsd) -{ - if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) { - perror(INIT_TSD_ERROR); - exit(-1); - } - tsd->initMagic = INIT_MAGIC; -} - - -void * -u_tsd_get(struct u_tsd *tsd) -{ - if (tsd->initMagic != (int) INIT_MAGIC) { - u_tsd_init(tsd); - } - return pthread_getspecific(tsd->key); -} - - -void -u_tsd_set(struct u_tsd *tsd, void *ptr) -{ - if (tsd->initMagic != (int) INIT_MAGIC) { - u_tsd_init(tsd); - } - if (pthread_setspecific(tsd->key, ptr) != 0) { - perror(SET_TSD_ERROR); - exit(-1); - } -} - -#endif /* PTHREADS */ - - - -/* - * Win32 Threads. The only available option for Windows 95/NT. - * Be sure that you compile using the Multithreaded runtime, otherwise - * bad things will happen. - */ -#ifdef WIN32_THREADS - -static void InsteadOf_exit(int nCode) -{ - DWORD dwErr = GetLastError(); -} - -unsigned long -u_thread_self(void) -{ - return GetCurrentThreadId(); -} - - -void -u_tsd_init(struct u_tsd *tsd) -{ - tsd->key = TlsAlloc(); - if (tsd->key == TLS_OUT_OF_INDEXES) { - perror(INIT_TSD_ERROR); - InsteadOf_exit(-1); - } - tsd->initMagic = INIT_MAGIC; -} - - -void -u_tsd_destroy(struct u_tsd *tsd) -{ - if (tsd->initMagic != INIT_MAGIC) { - return; - } - TlsFree(tsd->key); - tsd->initMagic = 0x0; -} - - -void * -u_tsd_get(struct u_tsd *tsd) -{ - if (tsd->initMagic != INIT_MAGIC) { - u_tsd_init(tsd); - } - return TlsGetValue(tsd->key); -} - - -void -u_tsd_set(struct u_tsd *tsd, void *ptr) -{ - /* the following code assumes that the struct u_tsd has been initialized - to zero at creation */ - if (tsd->initMagic != INIT_MAGIC) { - u_tsd_init(tsd); - } - if (TlsSetValue(tsd->key, ptr) == 0) { - perror(SET_TSD_ERROR); - InsteadOf_exit(-1); - } -} - -#endif /* WIN32_THREADS */ - -/* - * BeOS threads - */ -#ifdef BEOS_THREADS - -unsigned long -u_thread_self(void) -{ - return (unsigned long) find_thread(NULL); -} - -void -u_tsd_init(struct u_tsd *tsd) -{ - tsd->key = tls_allocate(); - tsd->initMagic = INIT_MAGIC; -} - -void * -u_tsd_get(struct u_tsd *tsd) -{ - if (tsd->initMagic != (int) INIT_MAGIC) { - u_tsd_init(tsd); - } - return tls_get(tsd->key); -} - -void -u_tsd_set(struct u_tsd *tsd, void *ptr) -{ - if (tsd->initMagic != (int) INIT_MAGIC) { - u_tsd_init(tsd); - } - tls_set(tsd->key, ptr); -} - -#endif /* BEOS_THREADS */ - - - -#else /* THREADS */ - - -/* - * no-op functions - */ - -unsigned long -_glthread_GetID(void) -{ - return 0; -} - - -void -u_tsd_init(struct u_tsd *tsd) -{ - (void) tsd; -} - - -void * -u_tsd_get(struct u_tsd *tsd) -{ - (void) tsd; - return NULL; -} - - -void -u_tsd_set(struct u_tsd *tsd, void *ptr) -{ - (void) tsd; - (void) ptr; -} - - -#endif /* THREADS */ +/* + * Mesa 3-D graphics library + * Version: 6.5.1 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include +#include +#include "u_compiler.h" +#include "u_thread.h" + + +/* + * This file should still compile even when THREADS is not defined. + * This is to make things easier to deal with on the makefile scene.. + */ +#ifdef THREADS +#include + +/* + * Error messages + */ +#define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data" +#define GET_TSD_ERROR "_glthread_: failed to get thread specific data" +#define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data" + + +/* + * Magic number to determine if a TSD object has been initialized. + * Kind of a hack but there doesn't appear to be a better cross-platform + * solution. + */ +#define INIT_MAGIC 0xff8adc98 + + + +/* + * POSIX Threads -- The best way to go if your platform supports them. + * Solaris >= 2.5 have POSIX threads, IRIX >= 6.4 reportedly + * has them, and many of the free Unixes now have them. + * Be sure to use appropriate -mt or -D_REENTRANT type + * compile flags when building. + */ +#ifdef PTHREADS + +unsigned long +u_thread_self(void) +{ + return (unsigned long) pthread_self(); +} + + +void +u_tsd_init(struct u_tsd *tsd) +{ + if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) { + perror(INIT_TSD_ERROR); + exit(-1); + } + tsd->initMagic = INIT_MAGIC; +} + + +void * +u_tsd_get(struct u_tsd *tsd) +{ + if (tsd->initMagic != (int) INIT_MAGIC) { + u_tsd_init(tsd); + } + return pthread_getspecific(tsd->key); +} + + +void +u_tsd_set(struct u_tsd *tsd, void *ptr) +{ + if (tsd->initMagic != (int) INIT_MAGIC) { + u_tsd_init(tsd); + } + if (pthread_setspecific(tsd->key, ptr) != 0) { + perror(SET_TSD_ERROR); + exit(-1); + } +} + +#endif /* PTHREADS */ + + + +/* + * Win32 Threads. The only available option for Windows 95/NT. + * Be sure that you compile using the Multithreaded runtime, otherwise + * bad things will happen. + */ +#ifdef WIN32 + +static void InsteadOf_exit(int nCode) +{ + DWORD dwErr = GetLastError(); +} + +unsigned long +u_thread_self(void) +{ + return GetCurrentThreadId(); +} + + +void +u_tsd_init(struct u_tsd *tsd) +{ + tsd->key = TlsAlloc(); + if (tsd->key == TLS_OUT_OF_INDEXES) { + perror(INIT_TSD_ERROR); + InsteadOf_exit(-1); + } + tsd->initMagic = INIT_MAGIC; +} + + +void +u_tsd_destroy(struct u_tsd *tsd) +{ + if (tsd->initMagic != INIT_MAGIC) { + return; + } + TlsFree(tsd->key); + tsd->initMagic = 0x0; +} + + +void * +u_tsd_get(struct u_tsd *tsd) +{ + if (tsd->initMagic != INIT_MAGIC) { + u_tsd_init(tsd); + } + return TlsGetValue(tsd->key); +} + + +void +u_tsd_set(struct u_tsd *tsd, void *ptr) +{ + /* the following code assumes that the struct u_tsd has been initialized + to zero at creation */ + if (tsd->initMagic != INIT_MAGIC) { + u_tsd_init(tsd); + } + if (TlsSetValue(tsd->key, ptr) == 0) { + perror(SET_TSD_ERROR); + InsteadOf_exit(-1); + } +} + +#endif /* WIN32 */ + +/* + * BeOS threads + */ +#ifdef BEOS_THREADS + +unsigned long +u_thread_self(void) +{ + return (unsigned long) find_thread(NULL); +} + +void +u_tsd_init(struct u_tsd *tsd) +{ + tsd->key = tls_allocate(); + tsd->initMagic = INIT_MAGIC; +} + +void * +u_tsd_get(struct u_tsd *tsd) +{ + if (tsd->initMagic != (int) INIT_MAGIC) { + u_tsd_init(tsd); + } + return tls_get(tsd->key); +} + +void +u_tsd_set(struct u_tsd *tsd, void *ptr) +{ + if (tsd->initMagic != (int) INIT_MAGIC) { + u_tsd_init(tsd); + } + tls_set(tsd->key, ptr); +} + +#endif /* BEOS_THREADS */ + + + +#else /* THREADS */ + + +/* + * no-op functions + */ + +unsigned long +u_thread_self(void) +{ + return 0; +} + + +void +u_tsd_init(struct u_tsd *tsd) +{ + (void) tsd; +} + + +void * +u_tsd_get(struct u_tsd *tsd) +{ + (void) tsd; + return NULL; +} + + +void +u_tsd_set(struct u_tsd *tsd, void *ptr) +{ + (void) tsd; + (void) ptr; +} + + +#endif /* THREADS */ diff --git a/mesalib/src/mapi/mapi/u_thread.h b/mesalib/src/mapi/mapi/u_thread.h index b4487a340..7f98c871f 100644 --- a/mesalib/src/mapi/mapi/u_thread.h +++ b/mesalib/src/mapi/mapi/u_thread.h @@ -1,201 +1,201 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.2 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* - * Thread support for gl dispatch. - * - * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu) - * and Christoph Poliwoda (poliwoda@volumegraphics.com) - * Revised by Keith Whitwell - * Adapted for new gl dispatcher by Brian Paul - * Modified for use in mapi by Chia-I Wu - */ - -/* - * If this file is accidentally included by a non-threaded build, - * it should not cause the build to fail, or otherwise cause problems. - * In general, it should only be included when needed however. - */ - -#ifndef _U_THREAD_H_ -#define _U_THREAD_H_ - -#include "u_compiler.h" - -#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) -#ifndef THREADS -#define THREADS -#endif -#endif - -/* - * POSIX threads. This should be your choice in the Unix world - * whenever possible. When building with POSIX threads, be sure - * to enable any compiler flags which will cause the MT-safe - * libc (if one exists) to be used when linking, as well as any - * header macros for MT-safe errno, etc. For Solaris, this is the -mt - * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable - * proper compiling for MT-safe libc etc. - */ -#if defined(PTHREADS) -#include /* POSIX threads headers */ - -struct u_tsd { - pthread_key_t key; - int initMagic; -}; - -typedef pthread_mutex_t u_mutex; - -#define u_mutex_declare_static(name) \ - static u_mutex name = PTHREAD_MUTEX_INITIALIZER - -#define u_mutex_init(name) pthread_mutex_init(&(name), NULL) -#define u_mutex_destroy(name) pthread_mutex_destroy(&(name)) -#define u_mutex_lock(name) (void) pthread_mutex_lock(&(name)) -#define u_mutex_unlock(name) (void) pthread_mutex_unlock(&(name)) - -#endif /* PTHREADS */ - - -/* - * Windows threads. Should work with Windows NT and 95. - * IMPORTANT: Link with multithreaded runtime library when THREADS are - * used! - */ -#ifdef WIN32_THREADS -#include - -struct u_tsd { - DWORD key; - int initMagic; -}; - -typedef CRITICAL_SECTION u_mutex; - -/* http://locklessinc.com/articles/pthreads_on_windows/ */ -#define u_mutex_declare_static(name) \ - /* static */ u_mutex name = {(void*)-1, -1, 0, 0, 0, 0} - -#define u_mutex_init(name) InitializeCriticalSection(&name) -#define u_mutex_destroy(name) DeleteCriticalSection(&name) -#define u_mutex_lock(name) EnterCriticalSection(&name) -#define u_mutex_unlock(name) LeaveCriticalSection(&name) - -#endif /* WIN32_THREADS */ - - -/* - * BeOS threads. R5.x required. - */ -#ifdef BEOS_THREADS - -/* Problem with OS.h and this file on haiku */ -#ifndef __HAIKU__ -#include -#endif - -#include - -/* The only two typedefs required here - * this is cause of the OS.h problem - */ -#ifdef __HAIKU__ -typedef int32 thread_id; -typedef int32 sem_id; -#endif - -struct u_tsd { - int32 key; - int initMagic; -}; - -/* Use Benaphore, aka speeder semaphore */ -typedef struct { - int32 lock; - sem_id sem; -} benaphore; -typedef benaphore u_mutex; - -#define u_mutex_declare_static(name) \ - static u_mutex name = { 0, 0 } - -#define u_mutex_init(name) \ - name.sem = create_sem(0, #name"_benaphore"), \ - name.lock = 0 - -#define u_mutex_destroy(name) \ - delete_sem(name.sem), \ - name.lock = 0 - -#define u_mutex_lock(name) \ - if (name.sem == 0) \ - u_mutex_init(name); \ - if (atomic_add(&(name.lock), 1) >= 1) \ - acquire_sem(name.sem) - -#define u_mutex_unlock(name) \ - if (atomic_add(&(name.lock), -1) > 1) \ - release_sem(name.sem) - -#endif /* BEOS_THREADS */ - - -/* - * THREADS not defined - */ -#ifndef THREADS - -struct u_tsd { - int initMagic; -}; - -typedef unsigned u_mutex; - -#define u_mutex_declare_static(name) static u_mutex name = 0 -#define u_mutex_init(name) (void) name -#define u_mutex_destroy(name) (void) name -#define u_mutex_lock(name) (void) name -#define u_mutex_unlock(name) (void) name - -#endif /* THREADS */ - - -unsigned long -u_thread_self(void); - -void -u_tsd_init(struct u_tsd *tsd); - -void -u_tsd_destroy(struct u_tsd *tsd); /* WIN32 only */ - -void * -u_tsd_get(struct u_tsd *tsd); - -void -u_tsd_set(struct u_tsd *tsd, void *ptr); - -#endif /* _U_THREAD_H_ */ +/* + * Mesa 3-D graphics library + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * Thread support for gl dispatch. + * + * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu) + * and Christoph Poliwoda (poliwoda@volumegraphics.com) + * Revised by Keith Whitwell + * Adapted for new gl dispatcher by Brian Paul + * Modified for use in mapi by Chia-I Wu + */ + +/* + * If this file is accidentally included by a non-threaded build, + * it should not cause the build to fail, or otherwise cause problems. + * In general, it should only be included when needed however. + */ + +#ifndef _U_THREAD_H_ +#define _U_THREAD_H_ + +#include "u_compiler.h" + +#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS) +#ifndef THREADS +#define THREADS +#endif +#endif + +/* + * POSIX threads. This should be your choice in the Unix world + * whenever possible. When building with POSIX threads, be sure + * to enable any compiler flags which will cause the MT-safe + * libc (if one exists) to be used when linking, as well as any + * header macros for MT-safe errno, etc. For Solaris, this is the -mt + * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable + * proper compiling for MT-safe libc etc. + */ +#if defined(PTHREADS) +#include /* POSIX threads headers */ + +struct u_tsd { + pthread_key_t key; + int initMagic; +}; + +typedef pthread_mutex_t u_mutex; + +#define u_mutex_declare_static(name) \ + static u_mutex name = PTHREAD_MUTEX_INITIALIZER + +#define u_mutex_init(name) pthread_mutex_init(&(name), NULL) +#define u_mutex_destroy(name) pthread_mutex_destroy(&(name)) +#define u_mutex_lock(name) (void) pthread_mutex_lock(&(name)) +#define u_mutex_unlock(name) (void) pthread_mutex_unlock(&(name)) + +#endif /* PTHREADS */ + + +/* + * Windows threads. Should work with Windows NT and 95. + * IMPORTANT: Link with multithreaded runtime library when THREADS are + * used! + */ +#ifdef WIN32 +#include + +struct u_tsd { + DWORD key; + int initMagic; +}; + +typedef CRITICAL_SECTION u_mutex; + +/* http://locklessinc.com/articles/pthreads_on_windows/ */ +#define u_mutex_declare_static(name) \ + /* static */ u_mutex name = {(void*)-1, -1, 0, 0, 0, 0} + +#define u_mutex_init(name) InitializeCriticalSection(&name) +#define u_mutex_destroy(name) DeleteCriticalSection(&name) +#define u_mutex_lock(name) EnterCriticalSection(&name) +#define u_mutex_unlock(name) LeaveCriticalSection(&name) + +#endif /* WIN32 */ + + +/* + * BeOS threads. R5.x required. + */ +#ifdef BEOS_THREADS + +/* Problem with OS.h and this file on haiku */ +#ifndef __HAIKU__ +#include +#endif + +#include + +/* The only two typedefs required here + * this is cause of the OS.h problem + */ +#ifdef __HAIKU__ +typedef int32 thread_id; +typedef int32 sem_id; +#endif + +struct u_tsd { + int32 key; + int initMagic; +}; + +/* Use Benaphore, aka speeder semaphore */ +typedef struct { + int32 lock; + sem_id sem; +} benaphore; +typedef benaphore u_mutex; + +#define u_mutex_declare_static(name) \ + static u_mutex name = { 0, 0 } + +#define u_mutex_init(name) \ + name.sem = create_sem(0, #name"_benaphore"), \ + name.lock = 0 + +#define u_mutex_destroy(name) \ + delete_sem(name.sem), \ + name.lock = 0 + +#define u_mutex_lock(name) \ + if (name.sem == 0) \ + u_mutex_init(name); \ + if (atomic_add(&(name.lock), 1) >= 1) \ + acquire_sem(name.sem) + +#define u_mutex_unlock(name) \ + if (atomic_add(&(name.lock), -1) > 1) \ + release_sem(name.sem) + +#endif /* BEOS_THREADS */ + + +/* + * THREADS not defined + */ +#ifndef THREADS + +struct u_tsd { + int initMagic; +}; + +typedef unsigned u_mutex; + +#define u_mutex_declare_static(name) static u_mutex name = 0 +#define u_mutex_init(name) (void) name +#define u_mutex_destroy(name) (void) name +#define u_mutex_lock(name) (void) name +#define u_mutex_unlock(name) (void) name + +#endif /* THREADS */ + + +unsigned long +u_thread_self(void); + +void +u_tsd_init(struct u_tsd *tsd); + +void +u_tsd_destroy(struct u_tsd *tsd); /* WIN32 only */ + +void * +u_tsd_get(struct u_tsd *tsd); + +void +u_tsd_set(struct u_tsd *tsd, void *ptr); + +#endif /* _U_THREAD_H_ */ diff --git a/mesalib/src/mesa/Makefile b/mesalib/src/mesa/Makefile index c41c38cba..1b02849fc 100644 --- a/mesalib/src/mesa/Makefile +++ b/mesalib/src/mesa/Makefile @@ -1,260 +1,260 @@ -# src/mesa/Makefile - -TOP = ../.. -include $(TOP)/configs/current - -MESA_LIBS := libmesa.a libmesagallium.a -DEPENDS := depend - -ifeq ($(GLES_OVERLAY),1) -ES1_LIBS := libes1gallium.a -ES2_LIBS := libes2gallium.a -DEPENDS += depend.es1 depend.es2 -endif - -MESA_OBJ_DIR := . -ES1_OBJ_DIR := objs-es1 -ES2_OBJ_DIR := objs-es2 - - -include sources.mak - -# adjust object dirs -ES1_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_OBJECTS)) -ES2_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_OBJECTS)) -MESA_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_OBJECTS)) - -ES1_GALLIUM_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS)) -ES2_GALLIUM_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS)) -MESA_GALLIUM_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS)) - -# define preprocessor flags -MESA_CPPFLAGS := $(API_DEFINES) $(DEFINES) -ES1_CPPFLAGS := -DFEATURE_ES1=1 $(DEFINES) -ES2_CPPFLAGS := -DFEATURE_ES2=1 $(DEFINES) - -# append include dirs -MESA_CPPFLAGS += $(INCLUDE_DIRS) -ES1_CPPFLAGS += -I$(TOP)/src/mapi/es1api $(INCLUDE_DIRS) -ES2_CPPFLAGS += -I$(TOP)/src/mapi/es2api $(INCLUDE_DIRS) - -# tidy compiler flags -CFLAGS := $(filter-out $(DEFINES), $(CFLAGS)) -CXXFLAGS := $(filter-out $(DEFINES), $(CXXFLAGS)) - -# LLVM is needed for the state tracker -MESA_CFLAGS := $(LLVM_CFLAGS) -ES1_CFLAGS := $(LLVM_CFLAGS) -ES2_CFLAGS := $(LLVM_CFLAGS) - -define mesa-cc-c - @mkdir -p $(dir $@) - $(CC) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_CFLAGS) $(CFLAGS) -endef - -define mesa-cxx-c - @mkdir -p $(dir $@) - $(CXX) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_CFLAGS) $(CXXFLAGS) -endef - -$(MESA_OBJ_DIR)/%.o: %.c - $(call mesa-cc-c,MESA) - -$(MESA_OBJ_DIR)/%.o: %.cpp - $(call mesa-cxx-c,MESA) - -$(MESA_OBJ_DIR)/%.o: %.S - $(call mesa-cc-c,MESA) - -$(ES1_OBJ_DIR)/%.o: %.c - $(call mesa-cc-c,ES1) - -$(ES1_OBJ_DIR)/%.o: %.cpp - $(call mesa-cxx-c,ES1) - -$(ES1_OBJ_DIR)/%.o: %.S - $(call mesa-cc-c,ES1) - -$(ES2_OBJ_DIR)/%.o: %.c - $(call mesa-cc-c,ES2) - -$(ES2_OBJ_DIR)/%.o: %.cpp - $(call mesa-cxx-c,ES2) - -$(ES2_OBJ_DIR)/%.o: %.S - $(call mesa-cc-c,ES2) - - -# Default: build dependencies, then asm_subdirs, GLSL built-in lib, -# then convenience libs (.a) and finally the device drivers: -default: $(DEPENDS) asm_subdirs \ - $(MESA_LIBS) $(ES1_LIBS) $(ES2_LIBS) driver_subdirs - -main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py - $(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES1.1 > $@ - -main/api_exec_es2.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py - $(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES2.0 > $@ - -###################################################################### -# Helper libraries used by many drivers: - -# Make archive of core mesa object files -libmesa.a: $(MESA_OBJECTS) $(GLSL_LIBS) - @ $(MKLIB) -o mesa -static $(MESA_OBJECTS) $(GLSL_LIBS) - -libes1.a: $(ES1_OBJECTS) $(GLSL_LIBS) - @$(MKLIB) -o es1 -static $(ES1_OBJECTS) $(GLSL_LIBS) - -libes2.a: $(ES2_OBJECTS) $(GLSL_LIBS) - @$(MKLIB) -o es2 -static $(ES2_OBJECTS) $(GLSL_LIBS) - -# Make archive of subset of core mesa object files for gallium -libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS) - @ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS) - -libes1gallium.a: $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS) - @$(MKLIB) -o es1gallium -static $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS) - -libes2gallium.a: $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS) - @$(MKLIB) -o es2gallium -static $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS) - -###################################################################### -# Device drivers -driver_subdirs: $(MESA_LIBS) - @ (cd drivers && $(MAKE)) - - -###################################################################### -# Assembly subdirs -asm_subdirs: - @ if echo "$(ASM_FLAGS)" | grep -q USE_X86_ASM ; then \ - (cd x86 && $(MAKE)) || exit 1 ; \ - fi - @ if echo "$(ASM_FLAGS)" | grep -q USE_X86_64_ASM ; then \ - (cd x86 && $(MAKE)) || exit 1 ; \ - (cd x86-64 && $(MAKE)) || exit 1 ; \ - fi - - -###################################################################### -# Dependency generation - -depend: $(ALL_SOURCES) - @ echo "running $(MKDEP)" - @ touch depend - @$(MKDEP) $(MKDEP_OPTIONS) -p$(MESA_OBJ_DIR)/ $(MESA_CPPFLAGS) \ - $(ALL_SOURCES) > /dev/null 2>/dev/null - -depend.es1: $(ALL_SOURCES) - @echo "running $(MKDEP) for ES1" - @touch $@ - @$(MKDEP) $(MKDEP_OPTIONS) -f$@ -p$(ES1_OBJ_DIR)/ $(ES1_CPPFLAGS) \ - $(ALL_SOURCES) > /dev/null 2>/dev/null - -depend.es2: $(ALL_SOURCES) - @echo "running $(MKDEP) for ES2" - @touch $@ - @$(MKDEP) $(MKDEP_OPTIONS) -f$@ -p$(ES2_OBJ_DIR)/ $(ES2_CPPFLAGS) \ - $(ALL_SOURCES) > /dev/null 2>/dev/null - -###################################################################### -# Installation rules - -# this isn't fleshed out yet but is probably the way to go in the future -new_install: - (cd drivers && $(MAKE) install) - - -# XXX replace this with new_install above someday -install: default - @for driver in $(DRIVER_DIRS) ; do \ - case "$$driver" in \ - osmesa) if [ "$(DRIVER_DIRS)" = osmesa ]; then \ - $(MAKE) install-headers install-osmesa || exit 1 ; \ - else \ - $(MAKE) install-osmesa || exit 1 ; \ - fi ;; \ - dri) $(MAKE) install-libgl install-dri || exit 1 ;; \ - *) $(MAKE) install-libgl || exit 1 ;; \ - esac ; \ - done - -pcedit = \ - -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \ - -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ - -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ - -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \ - - -gl_pcedit = sed \ - $(pcedit) \ - -e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \ - -e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \ - -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' \ - -e 's,@GL_LIB@,$(GL_LIB),' - -gl.pc: gl.pc.in - $(gl_pcedit) $< > $@ - -osmesa_pcedit = sed \ - $(pcedit) \ - -e 's,@OSMESA_LIB@,$(OSMESA_LIB),' \ - -e 's,@OSMESA_PC_REQ@,$(OSMESA_PC_REQ),' \ - -e 's,@OSMESA_PC_LIB_PRIV@,$(OSMESA_PC_LIB_PRIV),' - -osmesa.pc: osmesa.pc.in - $(osmesa_pcedit) $< > $@ - -install-headers: - $(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GL - $(INSTALL) -m 644 $(TOP)/include/GL/*.h \ - $(DESTDIR)$(INSTALL_INC_DIR)/GL - -install-libgl: default gl.pc install-headers - $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) - $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig - $(MINSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB) \ - $(DESTDIR)$(INSTALL_LIB_DIR) - $(INSTALL) -m 644 gl.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig - -install-osmesa: default osmesa.pc - $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) - $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig - $(MINSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \ - $(DESTDIR)$(INSTALL_LIB_DIR) - $(INSTALL) -m 644 osmesa.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig - -install-dri: default - cd drivers/dri && $(MAKE) install - - - -# Emacs tags -tags: - etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h - -clean-es1: - -rm -f $(ES1_LIBS) - -rm -rf $(ES1_OBJ_DIR) - -rm -f depend.es1 depend.es1.bak - -clean-es2: - -rm -f $(ES2_LIBS) - -rm -rf $(ES2_OBJ_DIR) - -rm -f depend.es2 depend.es2.bak - -clean: clean-es1 clean-es2 - -rm -f */*.o - -rm -f */*/*.o - -rm -f depend depend.bak libmesa.a libmesagallium.a - -rm -f drivers/*/*.o - -rm -f *.pc - -@cd drivers/dri && $(MAKE) clean - -@cd drivers/x11 && $(MAKE) clean - -@cd drivers/osmesa && $(MAKE) clean - -@cd x86 && $(MAKE) clean - -@cd x86-64 && $(MAKE) clean - - --include $(DEPENDS) +# src/mesa/Makefile + +TOP = ../.. +include $(TOP)/configs/current + +MESA_LIBS := libmesa.a libmesagallium.a +DEPENDS := depend + +ifeq ($(GLES_OVERLAY),1) +ES1_LIBS := libes1gallium.a +ES2_LIBS := libes2gallium.a +DEPENDS += depend.es1 depend.es2 +endif + +MESA_OBJ_DIR := . +ES1_OBJ_DIR := objs-es1 +ES2_OBJ_DIR := objs-es2 + + +include sources.mak + +# adjust object dirs +ES1_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_OBJECTS)) +ES2_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_OBJECTS)) +MESA_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_OBJECTS)) + +ES1_GALLIUM_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS)) +ES2_GALLIUM_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS)) +MESA_GALLIUM_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS)) + +# define preprocessor flags +MESA_CPPFLAGS := $(API_DEFINES) $(DEFINES) +ES1_CPPFLAGS := -DFEATURE_ES1=1 $(DEFINES) +ES2_CPPFLAGS := -DFEATURE_ES2=1 $(DEFINES) + +# append include dirs +MESA_CPPFLAGS += $(INCLUDE_DIRS) $(TALLOC_CFLAGS) +ES1_CPPFLAGS += -I$(TOP)/src/mapi/es1api $(INCLUDE_DIRS) $(TALLOC_CFLAGS) +ES2_CPPFLAGS += -I$(TOP)/src/mapi/es2api $(INCLUDE_DIRS) $(TALLOC_CFLAGS) + +# tidy compiler flags +CFLAGS := $(filter-out $(DEFINES), $(CFLAGS)) +CXXFLAGS := $(filter-out $(DEFINES), $(CXXFLAGS)) + +# LLVM is needed for the state tracker +MESA_CFLAGS := $(LLVM_CFLAGS) +ES1_CFLAGS := $(LLVM_CFLAGS) +ES2_CFLAGS := $(LLVM_CFLAGS) + +define mesa-cc-c + @mkdir -p $(dir $@) + $(CC) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_CFLAGS) $(CFLAGS) +endef + +define mesa-cxx-c + @mkdir -p $(dir $@) + $(CXX) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_CFLAGS) $(CXXFLAGS) +endef + +$(MESA_OBJ_DIR)/%.o: %.c + $(call mesa-cc-c,MESA) + +$(MESA_OBJ_DIR)/%.o: %.cpp + $(call mesa-cxx-c,MESA) + +$(MESA_OBJ_DIR)/%.o: %.S + $(call mesa-cc-c,MESA) + +$(ES1_OBJ_DIR)/%.o: %.c + $(call mesa-cc-c,ES1) + +$(ES1_OBJ_DIR)/%.o: %.cpp + $(call mesa-cxx-c,ES1) + +$(ES1_OBJ_DIR)/%.o: %.S + $(call mesa-cc-c,ES1) + +$(ES2_OBJ_DIR)/%.o: %.c + $(call mesa-cc-c,ES2) + +$(ES2_OBJ_DIR)/%.o: %.cpp + $(call mesa-cxx-c,ES2) + +$(ES2_OBJ_DIR)/%.o: %.S + $(call mesa-cc-c,ES2) + + +# Default: build dependencies, then asm_subdirs, GLSL built-in lib, +# then convenience libs (.a) and finally the device drivers: +default: $(DEPENDS) asm_subdirs \ + $(MESA_LIBS) $(ES1_LIBS) $(ES2_LIBS) driver_subdirs + +main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py + $(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES1.1 > $@ + +main/api_exec_es2.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py + $(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES2.0 > $@ + +###################################################################### +# Helper libraries used by many drivers: + +# Make archive of core mesa object files +libmesa.a: $(MESA_OBJECTS) $(GLSL_LIBS) + @ $(MKLIB) -o mesa -static $(MESA_OBJECTS) $(GLSL_LIBS) + +libes1.a: $(ES1_OBJECTS) $(GLSL_LIBS) + @$(MKLIB) -o es1 -static $(ES1_OBJECTS) $(GLSL_LIBS) + +libes2.a: $(ES2_OBJECTS) $(GLSL_LIBS) + @$(MKLIB) -o es2 -static $(ES2_OBJECTS) $(GLSL_LIBS) + +# Make archive of subset of core mesa object files for gallium +libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS) + @ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS) + +libes1gallium.a: $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS) + @$(MKLIB) -o es1gallium -static $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS) + +libes2gallium.a: $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS) + @$(MKLIB) -o es2gallium -static $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS) + +###################################################################### +# Device drivers +driver_subdirs: $(MESA_LIBS) + @ (cd drivers && $(MAKE)) + + +###################################################################### +# Assembly subdirs +asm_subdirs: + @ if echo "$(ASM_FLAGS)" | grep -q USE_X86_ASM ; then \ + (cd x86 && $(MAKE)) || exit 1 ; \ + fi + @ if echo "$(ASM_FLAGS)" | grep -q USE_X86_64_ASM ; then \ + (cd x86 && $(MAKE)) || exit 1 ; \ + (cd x86-64 && $(MAKE)) || exit 1 ; \ + fi + + +###################################################################### +# Dependency generation + +depend: $(ALL_SOURCES) + @ echo "running $(MKDEP)" + @ touch depend + @$(MKDEP) $(MKDEP_OPTIONS) -p$(MESA_OBJ_DIR)/ $(MESA_CPPFLAGS) \ + $(ALL_SOURCES) > /dev/null 2>/dev/null + +depend.es1: $(ALL_SOURCES) + @echo "running $(MKDEP) for ES1" + @touch $@ + @$(MKDEP) $(MKDEP_OPTIONS) -f$@ -p$(ES1_OBJ_DIR)/ $(ES1_CPPFLAGS) \ + $(ALL_SOURCES) > /dev/null 2>/dev/null + +depend.es2: $(ALL_SOURCES) + @echo "running $(MKDEP) for ES2" + @touch $@ + @$(MKDEP) $(MKDEP_OPTIONS) -f$@ -p$(ES2_OBJ_DIR)/ $(ES2_CPPFLAGS) \ + $(ALL_SOURCES) > /dev/null 2>/dev/null + +###################################################################### +# Installation rules + +# this isn't fleshed out yet but is probably the way to go in the future +new_install: + (cd drivers && $(MAKE) install) + + +# XXX replace this with new_install above someday +install: default + @for driver in $(DRIVER_DIRS) ; do \ + case "$$driver" in \ + osmesa) if [ "$(DRIVER_DIRS)" = osmesa ]; then \ + $(MAKE) install-headers install-osmesa || exit 1 ; \ + else \ + $(MAKE) install-osmesa || exit 1 ; \ + fi ;; \ + dri) $(MAKE) install-libgl install-dri || exit 1 ;; \ + *) $(MAKE) install-libgl || exit 1 ;; \ + esac ; \ + done + +pcedit = \ + -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \ + -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ + -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ + -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \ + + +gl_pcedit = sed \ + $(pcedit) \ + -e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \ + -e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \ + -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' \ + -e 's,@GL_LIB@,$(GL_LIB),' + +gl.pc: gl.pc.in + $(gl_pcedit) $< > $@ + +osmesa_pcedit = sed \ + $(pcedit) \ + -e 's,@OSMESA_LIB@,$(OSMESA_LIB),' \ + -e 's,@OSMESA_PC_REQ@,$(OSMESA_PC_REQ),' \ + -e 's,@OSMESA_PC_LIB_PRIV@,$(OSMESA_PC_LIB_PRIV),' + +osmesa.pc: osmesa.pc.in + $(osmesa_pcedit) $< > $@ + +install-headers: + $(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GL + $(INSTALL) -m 644 $(TOP)/include/GL/*.h \ + $(DESTDIR)$(INSTALL_INC_DIR)/GL + +install-libgl: default gl.pc install-headers + $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) + $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig + $(MINSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB) \ + $(DESTDIR)$(INSTALL_LIB_DIR) + $(INSTALL) -m 644 gl.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig + +install-osmesa: default osmesa.pc + $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) + $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig + $(MINSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \ + $(DESTDIR)$(INSTALL_LIB_DIR) + $(INSTALL) -m 644 osmesa.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig + +install-dri: default + cd drivers/dri && $(MAKE) install + + + +# Emacs tags +tags: + etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h + +clean-es1: + -rm -f $(ES1_LIBS) + -rm -rf $(ES1_OBJ_DIR) + -rm -f depend.es1 depend.es1.bak + +clean-es2: + -rm -f $(ES2_LIBS) + -rm -rf $(ES2_OBJ_DIR) + -rm -f depend.es2 depend.es2.bak + +clean: clean-es1 clean-es2 + -rm -f */*.o + -rm -f */*/*.o + -rm -f depend depend.bak libmesa.a libmesagallium.a + -rm -f drivers/*/*.o + -rm -f *.pc + -@cd drivers/dri && $(MAKE) clean + -@cd drivers/x11 && $(MAKE) clean + -@cd drivers/osmesa && $(MAKE) clean + -@cd x86 && $(MAKE) clean + -@cd x86-64 && $(MAKE) clean + + +-include $(DEPENDS) diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript new file mode 100644 index 000000000..8cc57e009 --- /dev/null +++ b/mesalib/src/mesa/SConscript @@ -0,0 +1,330 @@ +####################################################################### +# SConscript for Mesa + + +Import('*') + +env = env.Clone() + +env.Append(CPPPATH = [ + '#/src/mapi', + '#/src/glsl', + '#/src/mesa', +]) + +if env['platform'] == 'windows': + env.Append(CPPDEFINES = [ + '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers + 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers + ]) + env.Prepend(CPPPATH = ['#src/talloc']) +else: + env.Append(CPPDEFINES = [ + 'IN_DRI_DRIVER', # enable the remap table (for DRI drivers) + ]) + +# +# Source files +# + +main_sources = [ + 'main/api_arrayelt.c', + 'main/api_exec.c', + 'main/api_loopback.c', + 'main/api_noop.c', + 'main/api_validate.c', + 'main/accum.c', + 'main/arbprogram.c', + 'main/atifragshader.c', + 'main/attrib.c', + 'main/arrayobj.c', + 'main/blend.c', + 'main/bufferobj.c', + 'main/buffers.c', + 'main/clear.c', + 'main/clip.c', + 'main/colortab.c', + 'main/condrender.c', + 'main/context.c', + 'main/convolve.c', + 'main/cpuinfo.c', + 'main/debug.c', + 'main/depth.c', + 'main/depthstencil.c', + 'main/dlist.c', + 'main/dlopen.c', + 'main/drawpix.c', + 'main/drawtex.c', + 'main/enable.c', + 'main/enums.c', + 'main/eval.c', + 'main/execmem.c', + 'main/extensions.c', + 'main/fbobject.c', + 'main/feedback.c', + 'main/ffvertex_prog.c', + 'main/fog.c', + 'main/formats.c', + 'main/framebuffer.c', + 'main/get.c', + 'main/getstring.c', + 'main/hash.c', + 'main/hint.c', + 'main/histogram.c', + 'main/image.c', + 'main/imports.c', + 'main/light.c', + 'main/lines.c', + 'main/matrix.c', + 'main/mipmap.c', + 'main/mm.c', + 'main/multisample.c', + 'main/nvprogram.c', + 'main/pack.c', + 'main/pixel.c', + 'main/pixelstore.c', + 'main/pixeltransfer.c', + 'main/points.c', + 'main/polygon.c', + 'main/querymatrix.c', + 'main/queryobj.c', + 'main/rastpos.c', + 'main/readpix.c', + 'main/remap.c', + 'main/renderbuffer.c', + 'main/scissor.c', + 'main/shaderapi.c', + 'main/shaderobj.c', + 'main/shared.c', + 'main/state.c', + 'main/stencil.c', + 'main/syncobj.c', + 'main/texcompress.c', + 'main/texcompress_s3tc.c', + 'main/texcompress_fxt1.c', + 'main/texenv.c', + 'main/texenvprogram.c', + 'main/texfetch.c', + 'main/texformat.c', + 'main/texgen.c', + 'main/texgetimage.c', + 'main/teximage.c', + 'main/texobj.c', + 'main/texpal.c', + 'main/texparam.c', + 'main/texrender.c', + 'main/texstate.c', + 'main/texstore.c', + 'main/transformfeedback.c', + 'main/uniforms.c', + 'main/varray.c', + 'main/version.c', + 'main/viewport.c', + 'main/vtxfmt.c', +] + +math_sources = [ + 'math/m_debug_clip.c', + 'math/m_debug_norm.c', + 'math/m_debug_xform.c', + 'math/m_eval.c', + 'math/m_matrix.c', + 'math/m_translate.c', + 'math/m_vector.c', + 'math/m_xform.c', +] + +vbo_sources = [ + 'vbo/vbo_context.c', + 'vbo/vbo_exec.c', + 'vbo/vbo_exec_api.c', + 'vbo/vbo_exec_array.c', + 'vbo/vbo_exec_draw.c', + 'vbo/vbo_exec_eval.c', + 'vbo/vbo_rebase.c', + 'vbo/vbo_split.c', + 'vbo/vbo_split_copy.c', + 'vbo/vbo_split_inplace.c', + 'vbo/vbo_save.c', + 'vbo/vbo_save_api.c', + 'vbo/vbo_save_draw.c', + 'vbo/vbo_save_loopback.c', +] + +vf_sources = [ + 'vf/vf.c', + 'vf/vf_generic.c', + 'vf/vf_sse.c', +] + +statetracker_sources = [ + 'state_tracker/st_atom.c', + 'state_tracker/st_atom_blend.c', + 'state_tracker/st_atom_clip.c', + 'state_tracker/st_atom_constbuf.c', + 'state_tracker/st_atom_depth.c', + 'state_tracker/st_atom_framebuffer.c', + 'state_tracker/st_atom_msaa.c', + 'state_tracker/st_atom_pixeltransfer.c', + 'state_tracker/st_atom_sampler.c', + 'state_tracker/st_atom_scissor.c', + 'state_tracker/st_atom_shader.c', + 'state_tracker/st_atom_rasterizer.c', + 'state_tracker/st_atom_stipple.c', + 'state_tracker/st_atom_texture.c', + 'state_tracker/st_atom_viewport.c', + 'state_tracker/st_cb_accum.c', + 'state_tracker/st_cb_bitmap.c', + 'state_tracker/st_cb_blit.c', + 'state_tracker/st_cb_bufferobjects.c', + 'state_tracker/st_cb_clear.c', + 'state_tracker/st_cb_condrender.c', + 'state_tracker/st_cb_flush.c', + 'state_tracker/st_cb_drawpixels.c', + 'state_tracker/st_cb_drawtex.c', + 'state_tracker/st_cb_eglimage.c', + 'state_tracker/st_cb_fbo.c', + 'state_tracker/st_cb_feedback.c', + 'state_tracker/st_cb_program.c', + 'state_tracker/st_cb_queryobj.c', + 'state_tracker/st_cb_rasterpos.c', + 'state_tracker/st_cb_readpixels.c', + 'state_tracker/st_cb_strings.c', + 'state_tracker/st_cb_texture.c', + 'state_tracker/st_cb_viewport.c', + 'state_tracker/st_cb_xformfb.c', + 'state_tracker/st_context.c', + 'state_tracker/st_debug.c', + 'state_tracker/st_draw.c', + 'state_tracker/st_draw_feedback.c', + 'state_tracker/st_extensions.c', + 'state_tracker/st_format.c', + 'state_tracker/st_gen_mipmap.c', + 'state_tracker/st_manager.c', + 'state_tracker/st_mesa_to_tgsi.c', + 'state_tracker/st_program.c', + 'state_tracker/st_texture.c', +] + +program_sources = [ + 'program/arbprogparse.c', + 'program/hash_table.c', + 'program/ir_to_mesa.cpp', + 'program/lex.yy.c', + 'program/nvfragparse.c', + 'program/nvvertparse.c', + 'program/program.c', + 'program/program_parse.tab.c', + 'program/program_parse_extra.c', + 'program/prog_cache.c', + 'program/prog_execute.c', + 'program/prog_instruction.c', + 'program/prog_noise.c', + 'program/prog_optimize.c', + 'program/prog_parameter.c', + 'program/prog_parameter_layout.c', + 'program/prog_print.c', + 'program/prog_statevars.c', + 'program/prog_uniform.c', + 'program/programopt.c', + 'program/sampler.cpp', + 'program/symbol_table.c', +] + +mesa_sources = ( + main_sources + + math_sources + + program_sources + + vbo_sources + + vf_sources + + statetracker_sources +) + +# +# Assembly sources +# +if env['gcc'] and env['platform'] != 'windows': + if env['machine'] == 'x86': + env.Append(CPPDEFINES = [ + 'USE_X86_ASM', + 'USE_MMX_ASM', + 'USE_3DNOW_ASM', + 'USE_SSE_ASM', + ]) + mesa_sources += [ + 'x86/common_x86.c', + 'x86/x86_xform.c', + 'x86/3dnow.c', + 'x86/sse.c', + 'x86/common_x86_asm.S', + 'x86/x86_xform2.S', + 'x86/x86_xform3.S', + 'x86/x86_xform4.S', + 'x86/x86_cliptest.S', + 'x86/mmx_blend.S', + 'x86/3dnow_xform1.S', + 'x86/3dnow_xform2.S', + 'x86/3dnow_xform3.S', + 'x86/3dnow_xform4.S', + 'x86/3dnow_normal.S', + 'x86/sse_xform1.S', + 'x86/sse_xform2.S', + 'x86/sse_xform3.S', + 'x86/sse_xform4.S', + 'x86/sse_normal.S', + 'x86/read_rgba_span_x86.S', + ] + elif env['machine'] == 'x86_64': + env.Append(CPPDEFINES = [ + 'USE_X86_64_ASM', + ]) + mesa_sources += [ + 'x86-64/x86-64.c', + 'x86-64/xform4.S', + ] + elif env['machine'] == 'ppc': + env.Append(CPPDEFINES = [ + 'USE_PPC_ASM', + 'USE_VMX_ASM', + ]) + mesa_sources += [ + 'ppc/common_ppc.c', + ] + elif env['machine'] == 'sparc': + mesa_sources += [ + 'sparc/sparc.c', + 'sparc/clip.S', + 'sparc/norm.S', + 'sparc/xform.S', + ] + else: + pass + + # Generate matypes.h + if env['machine'] in ('x86', 'x86_64'): + # See http://www.scons.org/wiki/UsingCodeGenerators + gen_matypes = env.Program( + target = 'gen_matypes', + source = 'x86/gen_matypes.c', + ) + matypes = env.Command( + 'matypes.h', + gen_matypes, + gen_matypes[0].abspath + ' > $TARGET', + ) + # Add the dir containing the generated header (somewhere inside the + # build dir) to the include path + env.Append(CPPPATH = [matypes[0].dir]) + +# +# Libraries +# + +mesa = env.ConvenienceLibrary( + target = 'mesa', + source = mesa_sources, +) + +env.Alias('mesa', mesa) + +Export('mesa') diff --git a/mesalib/src/mesa/depend b/mesalib/src/mesa/depend deleted file mode 100644 index e69de29bb..000000000 diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c index f92cdc5a7..e049cc368 100644 --- a/mesalib/src/mesa/drivers/common/driverfuncs.c +++ b/mesalib/src/mesa/drivers/common/driverfuncs.c @@ -1,326 +1,324 @@ -/* - * Mesa 3-D graphics library - * Version: 7.1 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "main/glheader.h" -#include "main/imports.h" -#include "main/arrayobj.h" -#include "main/context.h" -#include "main/framebuffer.h" -#include "main/mipmap.h" -#include "main/queryobj.h" -#include "main/renderbuffer.h" -#include "main/shaderobj.h" -#include "main/texcompress.h" -#include "main/texformat.h" -#include "main/texgetimage.h" -#include "main/teximage.h" -#include "main/texobj.h" -#include "main/texstore.h" -#include "main/bufferobj.h" -#include "main/fbobject.h" -#include "main/texrender.h" -#include "main/syncobj.h" -#include "main/transformfeedback.h" - -#include "program/program.h" -#include "tnl/tnl.h" -#include "swrast/swrast.h" - -#include "driverfuncs.h" -#include "meta.h" - - - -/** - * Plug in default functions for all pointers in the dd_function_table - * structure. - * Device drivers should call this function and then plug in any - * functions which it wants to override. - * Some functions (pointers) MUST be implemented by all drivers (REQUIRED). - * - * \param table the dd_function_table to initialize - */ -void -_mesa_init_driver_functions(struct dd_function_table *driver) -{ - memset(driver, 0, sizeof(*driver)); - - driver->GetString = NULL; /* REQUIRED! */ - driver->UpdateState = NULL; /* REQUIRED! */ - driver->GetBufferSize = NULL; /* REQUIRED! */ - driver->ResizeBuffers = _mesa_resize_framebuffer; - driver->Error = NULL; - - driver->Finish = NULL; - driver->Flush = NULL; - - /* framebuffer/image functions */ - driver->Clear = _swrast_Clear; - driver->Accum = _swrast_Accum; - driver->RasterPos = _tnl_RasterPos; - driver->DrawPixels = _swrast_DrawPixels; - driver->ReadPixels = _swrast_ReadPixels; - driver->CopyPixels = _swrast_CopyPixels; - driver->Bitmap = _swrast_Bitmap; - - /* Texture functions */ - driver->ChooseTextureFormat = _mesa_choose_tex_format; - driver->TexImage1D = _mesa_store_teximage1d; - driver->TexImage2D = _mesa_store_teximage2d; - driver->TexImage3D = _mesa_store_teximage3d; - driver->TexSubImage1D = _mesa_store_texsubimage1d; - driver->TexSubImage2D = _mesa_store_texsubimage2d; - driver->TexSubImage3D = _mesa_store_texsubimage3d; - driver->GetTexImage = _mesa_get_teximage; - driver->CopyTexImage1D = _mesa_meta_CopyTexImage1D; - driver->CopyTexImage2D = _mesa_meta_CopyTexImage2D; - driver->CopyTexSubImage1D = _mesa_meta_CopyTexSubImage1D; - driver->CopyTexSubImage2D = _mesa_meta_CopyTexSubImage2D; - driver->CopyTexSubImage3D = _mesa_meta_CopyTexSubImage3D; - driver->GenerateMipmap = _mesa_meta_GenerateMipmap; - driver->TestProxyTexImage = _mesa_test_proxy_teximage; - driver->CompressedTexImage1D = _mesa_store_compressed_teximage1d; - driver->CompressedTexImage2D = _mesa_store_compressed_teximage2d; - driver->CompressedTexImage3D = _mesa_store_compressed_teximage3d; - driver->CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d; - driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d; - driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d; - driver->GetCompressedTexImage = _mesa_get_compressed_teximage; - driver->BindTexture = NULL; - driver->NewTextureObject = _mesa_new_texture_object; - driver->DeleteTexture = _mesa_delete_texture_object; - driver->NewTextureImage = _mesa_new_texture_image; - driver->FreeTexImageData = _mesa_free_texture_image_data; - driver->MapTexture = NULL; - driver->UnmapTexture = NULL; - driver->TextureMemCpy = memcpy; - driver->IsTextureResident = NULL; - driver->UpdateTexturePalette = NULL; - - /* imaging */ - driver->CopyColorTable = _mesa_meta_CopyColorTable; - driver->CopyColorSubTable = _mesa_meta_CopyColorSubTable; - driver->CopyConvolutionFilter1D = _mesa_meta_CopyConvolutionFilter1D; - driver->CopyConvolutionFilter2D = _mesa_meta_CopyConvolutionFilter2D; - - /* Vertex/fragment programs */ - driver->BindProgram = NULL; - driver->NewProgram = _mesa_new_program; - driver->DeleteProgram = _mesa_delete_program; - - /* simple state commands */ - driver->AlphaFunc = NULL; - driver->BlendColor = NULL; - driver->BlendEquationSeparate = NULL; - driver->BlendFuncSeparate = NULL; - driver->ClearColor = NULL; - driver->ClearDepth = NULL; - driver->ClearStencil = NULL; - driver->ClipPlane = NULL; - driver->ColorMask = NULL; - driver->ColorMaterial = NULL; - driver->CullFace = NULL; - driver->DrawBuffer = NULL; - driver->DrawBuffers = NULL; - driver->FrontFace = NULL; - driver->DepthFunc = NULL; - driver->DepthMask = NULL; - driver->DepthRange = NULL; - driver->Enable = NULL; - driver->Fogfv = NULL; - driver->Hint = NULL; - driver->Lightfv = NULL; - driver->LightModelfv = NULL; - driver->LineStipple = NULL; - driver->LineWidth = NULL; - driver->LogicOpcode = NULL; - driver->PointParameterfv = NULL; - driver->PointSize = NULL; - driver->PolygonMode = NULL; - driver->PolygonOffset = NULL; - driver->PolygonStipple = NULL; - driver->ReadBuffer = NULL; - driver->RenderMode = NULL; - driver->Scissor = NULL; - driver->ShadeModel = NULL; - driver->StencilFuncSeparate = NULL; - driver->StencilOpSeparate = NULL; - driver->StencilMaskSeparate = NULL; - driver->TexGen = NULL; - driver->TexEnv = NULL; - driver->TexParameter = NULL; - driver->Viewport = NULL; - - /* buffer objects */ - _mesa_init_buffer_object_functions(driver); - - /* query objects */ - _mesa_init_query_object_functions(driver); - - _mesa_init_sync_object_functions(driver); - - driver->NewFramebuffer = _mesa_new_framebuffer; - driver->NewRenderbuffer = _mesa_new_soft_renderbuffer; - driver->RenderTexture = _mesa_render_texture; - driver->FinishRenderTexture = _mesa_finish_render_texture; - driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer; - - driver->BlitFramebuffer = _swrast_BlitFramebuffer; - - /* APPLE_vertex_array_object */ - driver->NewArrayObject = _mesa_new_array_object; - driver->DeleteArrayObject = _mesa_delete_array_object; - driver->BindArrayObject = NULL; - - _mesa_init_shader_object_functions(driver); - - _mesa_init_transform_feedback_functions(driver); - - /* T&L stuff */ - driver->NeedValidate = GL_FALSE; - driver->ValidateTnlModule = NULL; - driver->CurrentExecPrimitive = 0; - driver->CurrentSavePrimitive = 0; - driver->NeedFlush = 0; - driver->SaveNeedFlush = 0; - - driver->ProgramStringNotify = _tnl_program_string; - driver->FlushVertices = NULL; - driver->SaveFlushVertices = NULL; - driver->NotifySaveBegin = NULL; - driver->LightingSpaceChange = NULL; - - /* display list */ - driver->NewList = NULL; - driver->EndList = NULL; - driver->BeginCallList = NULL; - driver->EndCallList = NULL; -} - - -/** - * Call the ctx->Driver.* state functions with current values to initialize - * driver state. - * Only the Intel drivers use this so far. - */ -void -_mesa_init_driver_state(GLcontext *ctx) -{ - ctx->Driver.AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef); - - ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor); - - ctx->Driver.BlendEquationSeparate(ctx, - ctx->Color.BlendEquationRGB, - ctx->Color.BlendEquationA); - - ctx->Driver.BlendFuncSeparate(ctx, - ctx->Color.BlendSrcRGB, - ctx->Color.BlendDstRGB, - ctx->Color.BlendSrcA, ctx->Color.BlendDstA); - - if (ctx->Driver.ColorMaskIndexed) { - GLuint i; - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - ctx->Driver.ColorMaskIndexed(ctx, i, - ctx->Color.ColorMask[0][RCOMP], - ctx->Color.ColorMask[0][GCOMP], - ctx->Color.ColorMask[0][BCOMP], - ctx->Color.ColorMask[0][ACOMP]); - } - } - else { - ctx->Driver.ColorMask(ctx, - ctx->Color.ColorMask[0][RCOMP], - ctx->Color.ColorMask[0][GCOMP], - ctx->Color.ColorMask[0][BCOMP], - ctx->Color.ColorMask[0][ACOMP]); - } - - ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode); - ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); - ctx->Driver.DepthMask(ctx, ctx->Depth.Mask); - - ctx->Driver.Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled); - ctx->Driver.Enable(ctx, GL_BLEND, ctx->Color.BlendEnabled); - ctx->Driver.Enable(ctx, GL_COLOR_LOGIC_OP, ctx->Color.ColorLogicOpEnabled); - ctx->Driver.Enable(ctx, GL_COLOR_SUM, ctx->Fog.ColorSumEnabled); - ctx->Driver.Enable(ctx, GL_CULL_FACE, ctx->Polygon.CullFlag); - ctx->Driver.Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); - ctx->Driver.Enable(ctx, GL_DITHER, ctx->Color.DitherFlag); - ctx->Driver.Enable(ctx, GL_FOG, ctx->Fog.Enabled); - ctx->Driver.Enable(ctx, GL_LIGHTING, ctx->Light.Enabled); - ctx->Driver.Enable(ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag); - ctx->Driver.Enable(ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag); - ctx->Driver.Enable(ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled); - ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled); - ctx->Driver.Enable(ctx, GL_TEXTURE_1D, GL_FALSE); - ctx->Driver.Enable(ctx, GL_TEXTURE_2D, GL_FALSE); - ctx->Driver.Enable(ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE); - ctx->Driver.Enable(ctx, GL_TEXTURE_3D, GL_FALSE); - ctx->Driver.Enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE); - - ctx->Driver.Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color); - ctx->Driver.Fogfv(ctx, GL_FOG_MODE, 0); - ctx->Driver.Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density); - ctx->Driver.Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start); - ctx->Driver.Fogfv(ctx, GL_FOG_END, &ctx->Fog.End); - - ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); - - { - GLfloat f = (GLfloat) ctx->Light.Model.ColorControl; - ctx->Driver.LightModelfv(ctx, GL_LIGHT_MODEL_COLOR_CONTROL, &f); - } - - ctx->Driver.LineWidth(ctx, ctx->Line.Width); - ctx->Driver.LogicOpcode(ctx, ctx->Color.LogicOp); - ctx->Driver.PointSize(ctx, ctx->Point.Size); - ctx->Driver.PolygonStipple(ctx, (const GLubyte *) ctx->PolygonStipple); - ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); - ctx->Driver.ShadeModel(ctx, ctx->Light.ShadeModel); - ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, - ctx->Stencil.Function[0], - ctx->Stencil.Ref[0], - ctx->Stencil.ValueMask[0]); - ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, - ctx->Stencil.Function[1], - ctx->Stencil.Ref[1], - ctx->Stencil.ValueMask[1]); - ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]); - ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]); - ctx->Driver.StencilOpSeparate(ctx, GL_FRONT, - ctx->Stencil.FailFunc[0], - ctx->Stencil.ZFailFunc[0], - ctx->Stencil.ZPassFunc[0]); - ctx->Driver.StencilOpSeparate(ctx, GL_BACK, - ctx->Stencil.FailFunc[1], - ctx->Stencil.ZFailFunc[1], - ctx->Stencil.ZPassFunc[1]); - - - ctx->Driver.DrawBuffer(ctx, ctx->Color.DrawBuffer[0]); -} +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "main/glheader.h" +#include "main/imports.h" +#include "main/arrayobj.h" +#include "main/context.h" +#include "main/framebuffer.h" +#include "main/mipmap.h" +#include "main/queryobj.h" +#include "main/renderbuffer.h" +#include "main/shaderobj.h" +#include "main/texcompress.h" +#include "main/texformat.h" +#include "main/texgetimage.h" +#include "main/teximage.h" +#include "main/texobj.h" +#include "main/texstore.h" +#include "main/bufferobj.h" +#include "main/fbobject.h" +#include "main/texrender.h" +#include "main/syncobj.h" +#include "main/transformfeedback.h" + +#include "program/program.h" +#include "tnl/tnl.h" +#include "swrast/swrast.h" + +#include "driverfuncs.h" +#include "meta.h" + + + +/** + * Plug in default functions for all pointers in the dd_function_table + * structure. + * Device drivers should call this function and then plug in any + * functions which it wants to override. + * Some functions (pointers) MUST be implemented by all drivers (REQUIRED). + * + * \param table the dd_function_table to initialize + */ +void +_mesa_init_driver_functions(struct dd_function_table *driver) +{ + memset(driver, 0, sizeof(*driver)); + + driver->GetString = NULL; /* REQUIRED! */ + driver->UpdateState = NULL; /* REQUIRED! */ + driver->GetBufferSize = NULL; /* REQUIRED! */ + driver->ResizeBuffers = _mesa_resize_framebuffer; + driver->Error = NULL; + + driver->Finish = NULL; + driver->Flush = NULL; + + /* framebuffer/image functions */ + driver->Clear = _swrast_Clear; + driver->Accum = _swrast_Accum; + driver->RasterPos = _tnl_RasterPos; + driver->DrawPixels = _swrast_DrawPixels; + driver->ReadPixels = _swrast_ReadPixels; + driver->CopyPixels = _swrast_CopyPixels; + driver->Bitmap = _swrast_Bitmap; + + /* Texture functions */ + driver->ChooseTextureFormat = _mesa_choose_tex_format; + driver->TexImage1D = _mesa_store_teximage1d; + driver->TexImage2D = _mesa_store_teximage2d; + driver->TexImage3D = _mesa_store_teximage3d; + driver->TexSubImage1D = _mesa_store_texsubimage1d; + driver->TexSubImage2D = _mesa_store_texsubimage2d; + driver->TexSubImage3D = _mesa_store_texsubimage3d; + driver->GetTexImage = _mesa_get_teximage; + driver->CopyTexImage1D = _mesa_meta_CopyTexImage1D; + driver->CopyTexImage2D = _mesa_meta_CopyTexImage2D; + driver->CopyTexSubImage1D = _mesa_meta_CopyTexSubImage1D; + driver->CopyTexSubImage2D = _mesa_meta_CopyTexSubImage2D; + driver->CopyTexSubImage3D = _mesa_meta_CopyTexSubImage3D; + driver->GenerateMipmap = _mesa_meta_GenerateMipmap; + driver->TestProxyTexImage = _mesa_test_proxy_teximage; + driver->CompressedTexImage1D = _mesa_store_compressed_teximage1d; + driver->CompressedTexImage2D = _mesa_store_compressed_teximage2d; + driver->CompressedTexImage3D = _mesa_store_compressed_teximage3d; + driver->CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d; + driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d; + driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d; + driver->GetCompressedTexImage = _mesa_get_compressed_teximage; + driver->BindTexture = NULL; + driver->NewTextureObject = _mesa_new_texture_object; + driver->DeleteTexture = _mesa_delete_texture_object; + driver->NewTextureImage = _mesa_new_texture_image; + driver->FreeTexImageData = _mesa_free_texture_image_data; + driver->MapTexture = NULL; + driver->UnmapTexture = NULL; + driver->TextureMemCpy = memcpy; + driver->IsTextureResident = NULL; + driver->UpdateTexturePalette = NULL; + + /* imaging */ + driver->CopyColorTable = _mesa_meta_CopyColorTable; + driver->CopyColorSubTable = _mesa_meta_CopyColorSubTable; + + /* Vertex/fragment programs */ + driver->BindProgram = NULL; + driver->NewProgram = _mesa_new_program; + driver->DeleteProgram = _mesa_delete_program; + + /* simple state commands */ + driver->AlphaFunc = NULL; + driver->BlendColor = NULL; + driver->BlendEquationSeparate = NULL; + driver->BlendFuncSeparate = NULL; + driver->ClearColor = NULL; + driver->ClearDepth = NULL; + driver->ClearStencil = NULL; + driver->ClipPlane = NULL; + driver->ColorMask = NULL; + driver->ColorMaterial = NULL; + driver->CullFace = NULL; + driver->DrawBuffer = NULL; + driver->DrawBuffers = NULL; + driver->FrontFace = NULL; + driver->DepthFunc = NULL; + driver->DepthMask = NULL; + driver->DepthRange = NULL; + driver->Enable = NULL; + driver->Fogfv = NULL; + driver->Hint = NULL; + driver->Lightfv = NULL; + driver->LightModelfv = NULL; + driver->LineStipple = NULL; + driver->LineWidth = NULL; + driver->LogicOpcode = NULL; + driver->PointParameterfv = NULL; + driver->PointSize = NULL; + driver->PolygonMode = NULL; + driver->PolygonOffset = NULL; + driver->PolygonStipple = NULL; + driver->ReadBuffer = NULL; + driver->RenderMode = NULL; + driver->Scissor = NULL; + driver->ShadeModel = NULL; + driver->StencilFuncSeparate = NULL; + driver->StencilOpSeparate = NULL; + driver->StencilMaskSeparate = NULL; + driver->TexGen = NULL; + driver->TexEnv = NULL; + driver->TexParameter = NULL; + driver->Viewport = NULL; + + /* buffer objects */ + _mesa_init_buffer_object_functions(driver); + + /* query objects */ + _mesa_init_query_object_functions(driver); + + _mesa_init_sync_object_functions(driver); + + driver->NewFramebuffer = _mesa_new_framebuffer; + driver->NewRenderbuffer = _mesa_new_soft_renderbuffer; + driver->RenderTexture = _mesa_render_texture; + driver->FinishRenderTexture = _mesa_finish_render_texture; + driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer; + + driver->BlitFramebuffer = _swrast_BlitFramebuffer; + + /* APPLE_vertex_array_object */ + driver->NewArrayObject = _mesa_new_array_object; + driver->DeleteArrayObject = _mesa_delete_array_object; + driver->BindArrayObject = NULL; + + _mesa_init_shader_object_functions(driver); + + _mesa_init_transform_feedback_functions(driver); + + /* T&L stuff */ + driver->NeedValidate = GL_FALSE; + driver->ValidateTnlModule = NULL; + driver->CurrentExecPrimitive = 0; + driver->CurrentSavePrimitive = 0; + driver->NeedFlush = 0; + driver->SaveNeedFlush = 0; + + driver->ProgramStringNotify = _tnl_program_string; + driver->FlushVertices = NULL; + driver->SaveFlushVertices = NULL; + driver->NotifySaveBegin = NULL; + driver->LightingSpaceChange = NULL; + + /* display list */ + driver->NewList = NULL; + driver->EndList = NULL; + driver->BeginCallList = NULL; + driver->EndCallList = NULL; +} + + +/** + * Call the ctx->Driver.* state functions with current values to initialize + * driver state. + * Only the Intel drivers use this so far. + */ +void +_mesa_init_driver_state(struct gl_context *ctx) +{ + ctx->Driver.AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef); + + ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor); + + ctx->Driver.BlendEquationSeparate(ctx, + ctx->Color.BlendEquationRGB, + ctx->Color.BlendEquationA); + + ctx->Driver.BlendFuncSeparate(ctx, + ctx->Color.BlendSrcRGB, + ctx->Color.BlendDstRGB, + ctx->Color.BlendSrcA, ctx->Color.BlendDstA); + + if (ctx->Driver.ColorMaskIndexed) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + ctx->Driver.ColorMaskIndexed(ctx, i, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } + } + else { + ctx->Driver.ColorMask(ctx, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } + + ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode); + ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); + ctx->Driver.DepthMask(ctx, ctx->Depth.Mask); + + ctx->Driver.Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled); + ctx->Driver.Enable(ctx, GL_BLEND, ctx->Color.BlendEnabled); + ctx->Driver.Enable(ctx, GL_COLOR_LOGIC_OP, ctx->Color.ColorLogicOpEnabled); + ctx->Driver.Enable(ctx, GL_COLOR_SUM, ctx->Fog.ColorSumEnabled); + ctx->Driver.Enable(ctx, GL_CULL_FACE, ctx->Polygon.CullFlag); + ctx->Driver.Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); + ctx->Driver.Enable(ctx, GL_DITHER, ctx->Color.DitherFlag); + ctx->Driver.Enable(ctx, GL_FOG, ctx->Fog.Enabled); + ctx->Driver.Enable(ctx, GL_LIGHTING, ctx->Light.Enabled); + ctx->Driver.Enable(ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag); + ctx->Driver.Enable(ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag); + ctx->Driver.Enable(ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled); + ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled); + ctx->Driver.Enable(ctx, GL_TEXTURE_1D, GL_FALSE); + ctx->Driver.Enable(ctx, GL_TEXTURE_2D, GL_FALSE); + ctx->Driver.Enable(ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE); + ctx->Driver.Enable(ctx, GL_TEXTURE_3D, GL_FALSE); + ctx->Driver.Enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE); + + ctx->Driver.Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color); + ctx->Driver.Fogfv(ctx, GL_FOG_MODE, 0); + ctx->Driver.Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density); + ctx->Driver.Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start); + ctx->Driver.Fogfv(ctx, GL_FOG_END, &ctx->Fog.End); + + ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); + + { + GLfloat f = (GLfloat) ctx->Light.Model.ColorControl; + ctx->Driver.LightModelfv(ctx, GL_LIGHT_MODEL_COLOR_CONTROL, &f); + } + + ctx->Driver.LineWidth(ctx, ctx->Line.Width); + ctx->Driver.LogicOpcode(ctx, ctx->Color.LogicOp); + ctx->Driver.PointSize(ctx, ctx->Point.Size); + ctx->Driver.PolygonStipple(ctx, (const GLubyte *) ctx->PolygonStipple); + ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, + ctx->Scissor.Width, ctx->Scissor.Height); + ctx->Driver.ShadeModel(ctx, ctx->Light.ShadeModel); + ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, + ctx->Stencil.Function[0], + ctx->Stencil.Ref[0], + ctx->Stencil.ValueMask[0]); + ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, + ctx->Stencil.Function[1], + ctx->Stencil.Ref[1], + ctx->Stencil.ValueMask[1]); + ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]); + ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]); + ctx->Driver.StencilOpSeparate(ctx, GL_FRONT, + ctx->Stencil.FailFunc[0], + ctx->Stencil.ZFailFunc[0], + ctx->Stencil.ZPassFunc[0]); + ctx->Driver.StencilOpSeparate(ctx, GL_BACK, + ctx->Stencil.FailFunc[1], + ctx->Stencil.ZFailFunc[1], + ctx->Stencil.ZPassFunc[1]); + + + ctx->Driver.DrawBuffer(ctx, ctx->Color.DrawBuffer[0]); +} diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.h b/mesalib/src/mesa/drivers/common/driverfuncs.h index 4c90ed12f..31549f65a 100644 --- a/mesalib/src/mesa/drivers/common/driverfuncs.h +++ b/mesalib/src/mesa/drivers/common/driverfuncs.h @@ -1,37 +1,37 @@ -/* - * Mesa 3-D graphics library - * Version: 7.1 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef DRIVERFUNCS_H -#define DRIVERFUNCS_H - -extern void -_mesa_init_driver_functions(struct dd_function_table *driver); - - -extern void -_mesa_init_driver_state(GLcontext *ctx); - - -#endif +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef DRIVERFUNCS_H +#define DRIVERFUNCS_H + +extern void +_mesa_init_driver_functions(struct dd_function_table *driver); + + +extern void +_mesa_init_driver_state(struct gl_context *ctx); + + +#endif diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index a03cb68ec..b2cd8dca7 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -1,2868 +1,2854 @@ -/* - * Mesa 3-D graphics library - * Version: 7.6 - * - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * Meta operations. Some GL operations can be expressed in terms of - * other GL operations. For example, glBlitFramebuffer() can be done - * with texture mapping and glClear() can be done with polygon rendering. - * - * \author Brian Paul - */ - - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/imports.h" -#include "main/arbprogram.h" -#include "main/arrayobj.h" -#include "main/blend.h" -#include "main/bufferobj.h" -#include "main/buffers.h" -#include "main/colortab.h" -#include "main/convolve.h" -#include "main/depth.h" -#include "main/enable.h" -#include "main/fbobject.h" -#include "main/formats.h" -#include "main/image.h" -#include "main/macros.h" -#include "main/matrix.h" -#include "main/mipmap.h" -#include "main/polygon.h" -#include "main/readpix.h" -#include "main/scissor.h" -#include "main/shaderapi.h" -#include "main/state.h" -#include "main/stencil.h" -#include "main/texobj.h" -#include "main/texenv.h" -#include "main/teximage.h" -#include "main/texparam.h" -#include "main/texstate.h" -#include "main/varray.h" -#include "main/viewport.h" -#include "program/program.h" -#include "swrast/swrast.h" -#include "drivers/common/meta.h" - - -/** Return offset in bytes of the field within a vertex struct */ -#define OFFSET(FIELD) ((void *) offsetof(struct vertex, FIELD)) - - -/** - * Flags passed to _mesa_meta_begin(). - */ -/*@{*/ -#define META_ALL ~0x0 -#define META_ALPHA_TEST 0x1 -#define META_BLEND 0x2 /**< includes logicop */ -#define META_COLOR_MASK 0x4 -#define META_DEPTH_TEST 0x8 -#define META_FOG 0x10 -#define META_PIXEL_STORE 0x20 -#define META_PIXEL_TRANSFER 0x40 -#define META_RASTERIZATION 0x80 -#define META_SCISSOR 0x100 -#define META_SHADER 0x200 -#define META_STENCIL_TEST 0x400 -#define META_TRANSFORM 0x800 /**< modelview, projection, clip planes */ -#define META_TEXTURE 0x1000 -#define META_VERTEX 0x2000 -#define META_VIEWPORT 0x4000 -/*@}*/ - - -/** - * State which we may save/restore across meta ops. - * XXX this may be incomplete... - */ -struct save_state -{ - GLbitfield SavedState; /**< bitmask of META_* flags */ - - /** META_ALPHA_TEST */ - GLboolean AlphaEnabled; - - /** META_BLEND */ - GLbitfield BlendEnabled; - GLboolean ColorLogicOpEnabled; - - /** META_COLOR_MASK */ - GLubyte ColorMask[MAX_DRAW_BUFFERS][4]; - - /** META_DEPTH_TEST */ - struct gl_depthbuffer_attrib Depth; - - /** META_FOG */ - GLboolean Fog; - - /** META_PIXEL_STORE */ - struct gl_pixelstore_attrib Pack, Unpack; - - /** META_PIXEL_TRANSFER */ - GLfloat RedBias, RedScale; - GLfloat GreenBias, GreenScale; - GLfloat BlueBias, BlueScale; - GLfloat AlphaBias, AlphaScale; - GLfloat DepthBias, DepthScale; - GLboolean MapColorFlag; - GLboolean Convolution1DEnabled; - GLboolean Convolution2DEnabled; - GLboolean Separable2DEnabled; - - /** META_RASTERIZATION */ - GLenum FrontPolygonMode, BackPolygonMode; - GLboolean PolygonOffset; - GLboolean PolygonSmooth; - GLboolean PolygonStipple; - GLboolean PolygonCull; - - /** META_SCISSOR */ - struct gl_scissor_attrib Scissor; - - /** META_SHADER */ - GLboolean VertexProgramEnabled; - struct gl_vertex_program *VertexProgram; - GLboolean FragmentProgramEnabled; - struct gl_fragment_program *FragmentProgram; - GLuint Shader; - - /** META_STENCIL_TEST */ - struct gl_stencil_attrib Stencil; - - /** META_TRANSFORM */ - GLenum MatrixMode; - GLfloat ModelviewMatrix[16]; - GLfloat ProjectionMatrix[16]; - GLfloat TextureMatrix[16]; - GLbitfield ClipPlanesEnabled; - - /** META_TEXTURE */ - GLuint ActiveUnit; - GLuint ClientActiveUnit; - /** for unit[0] only */ - struct gl_texture_object *CurrentTexture[NUM_TEXTURE_TARGETS]; - /** mask of TEXTURE_2D_BIT, etc */ - GLbitfield TexEnabled[MAX_TEXTURE_UNITS]; - GLbitfield TexGenEnabled[MAX_TEXTURE_UNITS]; - GLuint EnvMode; /* unit[0] only */ - - /** META_VERTEX */ - struct gl_array_object *ArrayObj; - struct gl_buffer_object *ArrayBufferObj; - - /** META_VIEWPORT */ - GLint ViewportX, ViewportY, ViewportW, ViewportH; - GLclampd DepthNear, DepthFar; - - /** Miscellaneous (always disabled) */ - GLboolean Lighting; -}; - - -/** - * Temporary texture used for glBlitFramebuffer, glDrawPixels, etc. - * This is currently shared by all the meta ops. But we could create a - * separate one for each of glDrawPixel, glBlitFramebuffer, glCopyPixels, etc. - */ -struct temp_texture -{ - GLuint TexObj; - GLenum Target; /**< GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE */ - GLsizei MinSize; /**< Min texture size to allocate */ - GLsizei MaxSize; /**< Max possible texture size */ - GLboolean NPOT; /**< Non-power of two size OK? */ - GLsizei Width, Height; /**< Current texture size */ - GLenum IntFormat; - GLfloat Sright, Ttop; /**< right, top texcoords */ -}; - - -/** - * State for glBlitFramebufer() - */ -struct blit_state -{ - GLuint ArrayObj; - GLuint VBO; - GLuint DepthFP; -}; - - -/** - * State for glClear() - */ -struct clear_state -{ - GLuint ArrayObj; - GLuint VBO; -}; - - -/** - * State for glCopyPixels() - */ -struct copypix_state -{ - GLuint ArrayObj; - GLuint VBO; -}; - - -/** - * State for glDrawPixels() - */ -struct drawpix_state -{ - GLuint ArrayObj; - - GLuint StencilFP; /**< Fragment program for drawing stencil images */ - GLuint DepthFP; /**< Fragment program for drawing depth images */ -}; - - -/** - * State for glBitmap() - */ -struct bitmap_state -{ - GLuint ArrayObj; - GLuint VBO; - struct temp_texture Tex; /**< separate texture from other meta ops */ -}; - - -/** - * State for _mesa_meta_generate_mipmap() - */ -struct gen_mipmap_state -{ - GLuint ArrayObj; - GLuint VBO; - GLuint FBO; -}; - - -/** - * All per-context meta state. - */ -struct gl_meta_state -{ - struct save_state Save; /**< state saved during meta-ops */ - - struct temp_texture TempTex; - - struct blit_state Blit; /**< For _mesa_meta_BlitFramebuffer() */ - struct clear_state Clear; /**< For _mesa_meta_Clear() */ - struct copypix_state CopyPix; /**< For _mesa_meta_CopyPixels() */ - struct drawpix_state DrawPix; /**< For _mesa_meta_DrawPixels() */ - struct bitmap_state Bitmap; /**< For _mesa_meta_Bitmap() */ - struct gen_mipmap_state Mipmap; /**< For _mesa_meta_GenerateMipmap() */ -}; - - -/** - * Initialize meta-ops for a context. - * To be called once during context creation. - */ -void -_mesa_meta_init(GLcontext *ctx) -{ - ASSERT(!ctx->Meta); - - ctx->Meta = CALLOC_STRUCT(gl_meta_state); -} - - -/** - * Free context meta-op state. - * To be called once during context destruction. - */ -void -_mesa_meta_free(GLcontext *ctx) -{ - /* Note: Any textures, VBOs, etc, that we allocate should get - * freed by the normal context destruction code. But this would be - * the place to free other meta data someday. - */ - free(ctx->Meta); - ctx->Meta = NULL; -} - - -/** - * Enter meta state. This is like a light-weight version of glPushAttrib - * but it also resets most GL state back to default values. - * - * \param state bitmask of META_* flags indicating which attribute groups - * to save and reset to their defaults - */ -static void -_mesa_meta_begin(GLcontext *ctx, GLbitfield state) -{ - struct save_state *save = &ctx->Meta->Save; - - save->SavedState = state; - - if (state & META_ALPHA_TEST) { - save->AlphaEnabled = ctx->Color.AlphaEnabled; - if (ctx->Color.AlphaEnabled) - _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_FALSE); - } - - if (state & META_BLEND) { - save->BlendEnabled = ctx->Color.BlendEnabled; - if (ctx->Color.BlendEnabled) { - if (ctx->Extensions.EXT_draw_buffers2) { - GLuint i; - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - _mesa_set_enablei(ctx, GL_BLEND, i, GL_FALSE); - } - } - else { - _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); - } - } - save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled; - if (ctx->Color.ColorLogicOpEnabled) - _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE); - } - - if (state & META_COLOR_MASK) { - memcpy(save->ColorMask, ctx->Color.ColorMask, - sizeof(ctx->Color.ColorMask)); - if (!ctx->Color.ColorMask[0][0] || - !ctx->Color.ColorMask[0][1] || - !ctx->Color.ColorMask[0][2] || - !ctx->Color.ColorMask[0][3]) - _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - } - - if (state & META_DEPTH_TEST) { - save->Depth = ctx->Depth; /* struct copy */ - if (ctx->Depth.Test) - _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_FALSE); - } - - if (state & META_FOG) { - save->Fog = ctx->Fog.Enabled; - if (ctx->Fog.Enabled) - _mesa_set_enable(ctx, GL_FOG, GL_FALSE); - } - - if (state & META_PIXEL_STORE) { - save->Pack = ctx->Pack; - save->Unpack = ctx->Unpack; - ctx->Pack = ctx->DefaultPacking; - ctx->Unpack = ctx->DefaultPacking; - } - - if (state & META_PIXEL_TRANSFER) { - save->RedScale = ctx->Pixel.RedScale; - save->RedBias = ctx->Pixel.RedBias; - save->GreenScale = ctx->Pixel.GreenScale; - save->GreenBias = ctx->Pixel.GreenBias; - save->BlueScale = ctx->Pixel.BlueScale; - save->BlueBias = ctx->Pixel.BlueBias; - save->AlphaScale = ctx->Pixel.AlphaScale; - save->AlphaBias = ctx->Pixel.AlphaBias; - save->MapColorFlag = ctx->Pixel.MapColorFlag; - save->Convolution1DEnabled = ctx->Pixel.Convolution1DEnabled; - save->Convolution2DEnabled = ctx->Pixel.Convolution2DEnabled; - save->Separable2DEnabled = ctx->Pixel.Separable2DEnabled; - ctx->Pixel.RedScale = 1.0F; - ctx->Pixel.RedBias = 0.0F; - ctx->Pixel.GreenScale = 1.0F; - ctx->Pixel.GreenBias = 0.0F; - ctx->Pixel.BlueScale = 1.0F; - ctx->Pixel.BlueBias = 0.0F; - ctx->Pixel.AlphaScale = 1.0F; - ctx->Pixel.AlphaBias = 0.0F; - ctx->Pixel.MapColorFlag = GL_FALSE; - ctx->Pixel.Convolution1DEnabled = GL_FALSE; - ctx->Pixel.Convolution2DEnabled = GL_FALSE; - ctx->Pixel.Separable2DEnabled = GL_FALSE; - /* XXX more state */ - ctx->NewState |=_NEW_PIXEL; - } - - if (state & META_RASTERIZATION) { - save->FrontPolygonMode = ctx->Polygon.FrontMode; - save->BackPolygonMode = ctx->Polygon.BackMode; - save->PolygonOffset = ctx->Polygon.OffsetFill; - save->PolygonSmooth = ctx->Polygon.SmoothFlag; - save->PolygonStipple = ctx->Polygon.StippleFlag; - save->PolygonCull = ctx->Polygon.CullFlag; - _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); - _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, GL_FALSE); - _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, GL_FALSE); - _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, GL_FALSE); - _mesa_set_enable(ctx, GL_CULL_FACE, GL_FALSE); - } - - if (state & META_SCISSOR) { - save->Scissor = ctx->Scissor; /* struct copy */ - _mesa_set_enable(ctx, GL_SCISSOR_TEST, GL_FALSE); - } - - if (state & META_SHADER) { - if (ctx->Extensions.ARB_vertex_program) { - save->VertexProgramEnabled = ctx->VertexProgram.Enabled; - _mesa_reference_vertprog(ctx, &save->VertexProgram, - ctx->VertexProgram.Current); - _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, GL_FALSE); - } - - if (ctx->Extensions.ARB_fragment_program) { - save->FragmentProgramEnabled = ctx->FragmentProgram.Enabled; - _mesa_reference_fragprog(ctx, &save->FragmentProgram, - ctx->FragmentProgram.Current); - _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_FALSE); - } - - if (ctx->Extensions.ARB_shader_objects) { - save->Shader = ctx->Shader.CurrentProgram ? - ctx->Shader.CurrentProgram->Name : 0; - _mesa_UseProgramObjectARB(0); - } - } - - if (state & META_STENCIL_TEST) { - save->Stencil = ctx->Stencil; /* struct copy */ - if (ctx->Stencil.Enabled) - _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_FALSE); - /* NOTE: other stencil state not reset */ - } - - if (state & META_TEXTURE) { - GLuint u, tgt; - - save->ActiveUnit = ctx->Texture.CurrentUnit; - save->ClientActiveUnit = ctx->Array.ActiveTexture; - save->EnvMode = ctx->Texture.Unit[0].EnvMode; - - /* Disable all texture units */ - for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled; - save->TexGenEnabled[u] = ctx->Texture.Unit[u].TexGenEnabled; - if (ctx->Texture.Unit[u].Enabled || - ctx->Texture.Unit[u].TexGenEnabled) { - _mesa_ActiveTextureARB(GL_TEXTURE0 + u); - _mesa_set_enable(ctx, GL_TEXTURE_1D, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_2D, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_3D, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_FALSE); - } - } - - /* save current texture objects for unit[0] only */ - for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { - _mesa_reference_texobj(&save->CurrentTexture[tgt], - ctx->Texture.Unit[0].CurrentTex[tgt]); - } - - /* set defaults for unit[0] */ - _mesa_ActiveTextureARB(GL_TEXTURE0); - _mesa_ClientActiveTextureARB(GL_TEXTURE0); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - } - - if (state & META_TRANSFORM) { - GLuint activeTexture = ctx->Texture.CurrentUnit; - memcpy(save->ModelviewMatrix, ctx->ModelviewMatrixStack.Top->m, - 16 * sizeof(GLfloat)); - memcpy(save->ProjectionMatrix, ctx->ProjectionMatrixStack.Top->m, - 16 * sizeof(GLfloat)); - memcpy(save->TextureMatrix, ctx->TextureMatrixStack[0].Top->m, - 16 * sizeof(GLfloat)); - save->MatrixMode = ctx->Transform.MatrixMode; - /* set 1:1 vertex:pixel coordinate transform */ - _mesa_ActiveTextureARB(GL_TEXTURE0); - _mesa_MatrixMode(GL_TEXTURE); - _mesa_LoadIdentity(); - _mesa_ActiveTextureARB(GL_TEXTURE0 + activeTexture); - _mesa_MatrixMode(GL_MODELVIEW); - _mesa_LoadIdentity(); - _mesa_MatrixMode(GL_PROJECTION); - _mesa_LoadIdentity(); - _mesa_Ortho(0.0, ctx->DrawBuffer->Width, - 0.0, ctx->DrawBuffer->Height, - -1.0, 1.0); - save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled; - if (ctx->Transform.ClipPlanesEnabled) { - GLuint i; - for (i = 0; i < ctx->Const.MaxClipPlanes; i++) { - _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_FALSE); - } - } - } - - if (state & META_VERTEX) { - /* save vertex array object state */ - _mesa_reference_array_object(ctx, &save->ArrayObj, - ctx->Array.ArrayObj); - _mesa_reference_buffer_object(ctx, &save->ArrayBufferObj, - ctx->Array.ArrayBufferObj); - /* set some default state? */ - } - - if (state & META_VIEWPORT) { - /* save viewport state */ - save->ViewportX = ctx->Viewport.X; - save->ViewportY = ctx->Viewport.Y; - save->ViewportW = ctx->Viewport.Width; - save->ViewportH = ctx->Viewport.Height; - /* set viewport to match window size */ - if (ctx->Viewport.X != 0 || - ctx->Viewport.Y != 0 || - ctx->Viewport.Width != ctx->DrawBuffer->Width || - ctx->Viewport.Height != ctx->DrawBuffer->Height) { - _mesa_set_viewport(ctx, 0, 0, - ctx->DrawBuffer->Width, ctx->DrawBuffer->Height); - } - /* save depth range state */ - save->DepthNear = ctx->Viewport.Near; - save->DepthFar = ctx->Viewport.Far; - /* set depth range to default */ - _mesa_DepthRange(0.0, 1.0); - } - - /* misc */ - { - save->Lighting = ctx->Light.Enabled; - if (ctx->Light.Enabled) - _mesa_set_enable(ctx, GL_LIGHTING, GL_FALSE); - } -} - - -/** - * Leave meta state. This is like a light-weight version of glPopAttrib(). - */ -static void -_mesa_meta_end(GLcontext *ctx) -{ - struct save_state *save = &ctx->Meta->Save; - const GLbitfield state = save->SavedState; - - if (state & META_ALPHA_TEST) { - if (ctx->Color.AlphaEnabled != save->AlphaEnabled) - _mesa_set_enable(ctx, GL_ALPHA_TEST, save->AlphaEnabled); - } - - if (state & META_BLEND) { - if (ctx->Color.BlendEnabled != save->BlendEnabled) { - if (ctx->Extensions.EXT_draw_buffers2) { - GLuint i; - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - _mesa_set_enablei(ctx, GL_BLEND, i, (save->BlendEnabled >> i) & 1); - } - } - else { - _mesa_set_enable(ctx, GL_BLEND, (save->BlendEnabled & 1)); - } - } - if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled) - _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled); - } - - if (state & META_COLOR_MASK) { - GLuint i; - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) { - if (i == 0) { - _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1], - save->ColorMask[i][2], save->ColorMask[i][3]); - } - else { - _mesa_ColorMaskIndexed(i, - save->ColorMask[i][0], - save->ColorMask[i][1], - save->ColorMask[i][2], - save->ColorMask[i][3]); - } - } - } - } - - if (state & META_DEPTH_TEST) { - if (ctx->Depth.Test != save->Depth.Test) - _mesa_set_enable(ctx, GL_DEPTH_TEST, save->Depth.Test); - _mesa_DepthFunc(save->Depth.Func); - _mesa_DepthMask(save->Depth.Mask); - } - - if (state & META_FOG) { - _mesa_set_enable(ctx, GL_FOG, save->Fog); - } - - if (state & META_PIXEL_STORE) { - ctx->Pack = save->Pack; - ctx->Unpack = save->Unpack; - } - - if (state & META_PIXEL_TRANSFER) { - ctx->Pixel.RedScale = save->RedScale; - ctx->Pixel.RedBias = save->RedBias; - ctx->Pixel.GreenScale = save->GreenScale; - ctx->Pixel.GreenBias = save->GreenBias; - ctx->Pixel.BlueScale = save->BlueScale; - ctx->Pixel.BlueBias = save->BlueBias; - ctx->Pixel.AlphaScale = save->AlphaScale; - ctx->Pixel.AlphaBias = save->AlphaBias; - ctx->Pixel.MapColorFlag = save->MapColorFlag; - ctx->Pixel.Convolution1DEnabled = save->Convolution1DEnabled; - ctx->Pixel.Convolution2DEnabled = save->Convolution2DEnabled; - ctx->Pixel.Separable2DEnabled = save->Separable2DEnabled; - /* XXX more state */ - ctx->NewState |=_NEW_PIXEL; - } - - if (state & META_RASTERIZATION) { - _mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode); - _mesa_PolygonMode(GL_BACK, save->BackPolygonMode); - _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, save->PolygonStipple); - _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, save->PolygonOffset); - _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, save->PolygonSmooth); - _mesa_set_enable(ctx, GL_CULL_FACE, save->PolygonCull); - } - - if (state & META_SCISSOR) { - _mesa_set_enable(ctx, GL_SCISSOR_TEST, save->Scissor.Enabled); - _mesa_Scissor(save->Scissor.X, save->Scissor.Y, - save->Scissor.Width, save->Scissor.Height); - } - - if (state & META_SHADER) { - if (ctx->Extensions.ARB_vertex_program) { - _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, - save->VertexProgramEnabled); - _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, - save->VertexProgram); - _mesa_reference_vertprog(ctx, &save->VertexProgram, NULL); - } - - if (ctx->Extensions.ARB_fragment_program) { - _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, - save->FragmentProgramEnabled); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, - save->FragmentProgram); - _mesa_reference_fragprog(ctx, &save->FragmentProgram, NULL); - } - - if (ctx->Extensions.ARB_shader_objects) { - _mesa_UseProgramObjectARB(save->Shader); - } - } - - if (state & META_STENCIL_TEST) { - const struct gl_stencil_attrib *stencil = &save->Stencil; - - _mesa_set_enable(ctx, GL_STENCIL_TEST, stencil->Enabled); - _mesa_ClearStencil(stencil->Clear); - if (ctx->Extensions.EXT_stencil_two_side) { - _mesa_set_enable(ctx, GL_STENCIL_TEST_TWO_SIDE_EXT, - stencil->TestTwoSide); - _mesa_ActiveStencilFaceEXT(stencil->ActiveFace - ? GL_BACK : GL_FRONT); - } - /* front state */ - _mesa_StencilFuncSeparate(GL_FRONT, - stencil->Function[0], - stencil->Ref[0], - stencil->ValueMask[0]); - _mesa_StencilMaskSeparate(GL_FRONT, stencil->WriteMask[0]); - _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0], - stencil->ZFailFunc[0], - stencil->ZPassFunc[0]); - /* back state */ - _mesa_StencilFuncSeparate(GL_BACK, - stencil->Function[1], - stencil->Ref[1], - stencil->ValueMask[1]); - _mesa_StencilMaskSeparate(GL_BACK, stencil->WriteMask[1]); - _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1], - stencil->ZFailFunc[1], - stencil->ZPassFunc[1]); - } - - if (state & META_TEXTURE) { - GLuint u, tgt; - - ASSERT(ctx->Texture.CurrentUnit == 0); - - /* restore texenv for unit[0] */ - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, save->EnvMode); - - /* restore texture objects for unit[0] only */ - for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { - _mesa_reference_texobj(&ctx->Texture.Unit[0].CurrentTex[tgt], - save->CurrentTexture[tgt]); - _mesa_reference_texobj(&save->CurrentTexture[tgt], NULL); - } - - /* Re-enable textures, texgen */ - for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - if (save->TexEnabled[u]) { - _mesa_ActiveTextureARB(GL_TEXTURE0 + u); - - if (save->TexEnabled[u] & TEXTURE_1D_BIT) - _mesa_set_enable(ctx, GL_TEXTURE_1D, GL_TRUE); - if (save->TexEnabled[u] & TEXTURE_2D_BIT) - _mesa_set_enable(ctx, GL_TEXTURE_2D, GL_TRUE); - if (save->TexEnabled[u] & TEXTURE_3D_BIT) - _mesa_set_enable(ctx, GL_TEXTURE_3D, GL_TRUE); - if (save->TexEnabled[u] & TEXTURE_CUBE_BIT) - _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_TRUE); - if (save->TexEnabled[u] & TEXTURE_RECT_BIT) - _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE, GL_TRUE); - } - - if (save->TexGenEnabled[u]) { - _mesa_ActiveTextureARB(GL_TEXTURE0 + u); - - if (save->TexGenEnabled[u] & S_BIT) - _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, GL_TRUE); - if (save->TexGenEnabled[u] & T_BIT) - _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, GL_TRUE); - if (save->TexGenEnabled[u] & R_BIT) - _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, GL_TRUE); - if (save->TexGenEnabled[u] & Q_BIT) - _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_TRUE); - } - } - - /* restore current unit state */ - _mesa_ActiveTextureARB(GL_TEXTURE0 + save->ActiveUnit); - _mesa_ClientActiveTextureARB(GL_TEXTURE0 + save->ClientActiveUnit); - } - - if (state & META_TRANSFORM) { - GLuint activeTexture = ctx->Texture.CurrentUnit; - _mesa_ActiveTextureARB(GL_TEXTURE0); - _mesa_MatrixMode(GL_TEXTURE); - _mesa_LoadMatrixf(save->TextureMatrix); - _mesa_ActiveTextureARB(GL_TEXTURE0 + activeTexture); - - _mesa_MatrixMode(GL_MODELVIEW); - _mesa_LoadMatrixf(save->ModelviewMatrix); - - _mesa_MatrixMode(GL_PROJECTION); - _mesa_LoadMatrixf(save->ProjectionMatrix); - - _mesa_MatrixMode(save->MatrixMode); - - if (save->ClipPlanesEnabled) { - GLuint i; - for (i = 0; i < ctx->Const.MaxClipPlanes; i++) { - if (save->ClipPlanesEnabled & (1 << i)) { - _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_TRUE); - } - } - } - } - - if (state & META_VERTEX) { - /* restore vertex buffer object */ - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, save->ArrayBufferObj->Name); - _mesa_reference_buffer_object(ctx, &save->ArrayBufferObj, NULL); - - /* restore vertex array object */ - _mesa_BindVertexArray(save->ArrayObj->Name); - _mesa_reference_array_object(ctx, &save->ArrayObj, NULL); - } - - if (state & META_VIEWPORT) { - if (save->ViewportX != ctx->Viewport.X || - save->ViewportY != ctx->Viewport.Y || - save->ViewportW != ctx->Viewport.Width || - save->ViewportH != ctx->Viewport.Height) { - _mesa_set_viewport(ctx, save->ViewportX, save->ViewportY, - save->ViewportW, save->ViewportH); - } - _mesa_DepthRange(save->DepthNear, save->DepthFar); - } - - /* misc */ - if (save->Lighting) { - _mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE); - } -} - - -/** - * Convert Z from a normalized value in the range [0, 1] to an object-space - * Z coordinate in [-1, +1] so that drawing at the new Z position with the - * default/identity ortho projection results in the original Z value. - * Used by the meta-Clear, Draw/CopyPixels and Bitmap functions where the Z - * value comes from the clear value or raster position. - */ -static INLINE GLfloat -invert_z(GLfloat normZ) -{ - GLfloat objZ = 1.0 - 2.0 * normZ; - return objZ; -} - - -/** - * One-time init for a temp_texture object. - * Choose tex target, compute max tex size, etc. - */ -static void -init_temp_texture(GLcontext *ctx, struct temp_texture *tex) -{ - /* prefer texture rectangle */ - if (ctx->Extensions.NV_texture_rectangle) { - tex->Target = GL_TEXTURE_RECTANGLE; - tex->MaxSize = ctx->Const.MaxTextureRectSize; - tex->NPOT = GL_TRUE; - } - else { - /* use 2D texture, NPOT if possible */ - tex->Target = GL_TEXTURE_2D; - tex->MaxSize = 1 << (ctx->Const.MaxTextureLevels - 1); - tex->NPOT = ctx->Extensions.ARB_texture_non_power_of_two; - } - tex->MinSize = 16; /* 16 x 16 at least */ - assert(tex->MaxSize > 0); - - _mesa_GenTextures(1, &tex->TexObj); - _mesa_BindTexture(tex->Target, tex->TexObj); -} - - -/** - * Return pointer to temp_texture info for non-bitmap ops. - * This does some one-time init if needed. - */ -static struct temp_texture * -get_temp_texture(GLcontext *ctx) -{ - struct temp_texture *tex = &ctx->Meta->TempTex; - - if (!tex->TexObj) { - init_temp_texture(ctx, tex); - } - - return tex; -} - - -/** - * Return pointer to temp_texture info for _mesa_meta_bitmap(). - * We use a separate texture for bitmaps to reduce texture - * allocation/deallocation. - */ -static struct temp_texture * -get_bitmap_temp_texture(GLcontext *ctx) -{ - struct temp_texture *tex = &ctx->Meta->Bitmap.Tex; - - if (!tex->TexObj) { - init_temp_texture(ctx, tex); - } - - return tex; -} - - -/** - * Compute the width/height of texture needed to draw an image of the - * given size. Return a flag indicating whether the current texture - * can be re-used (glTexSubImage2D) or if a new texture needs to be - * allocated (glTexImage2D). - * Also, compute s/t texcoords for drawing. - * - * \return GL_TRUE if new texture is needed, GL_FALSE otherwise - */ -static GLboolean -alloc_texture(struct temp_texture *tex, - GLsizei width, GLsizei height, GLenum intFormat) -{ - GLboolean newTex = GL_FALSE; - - ASSERT(width <= tex->MaxSize); - ASSERT(height <= tex->MaxSize); - - if (width > tex->Width || - height > tex->Height || - intFormat != tex->IntFormat) { - /* alloc new texture (larger or different format) */ - - if (tex->NPOT) { - /* use non-power of two size */ - tex->Width = MAX2(tex->MinSize, width); - tex->Height = MAX2(tex->MinSize, height); - } - else { - /* find power of two size */ - GLsizei w, h; - w = h = tex->MinSize; - while (w < width) - w *= 2; - while (h < height) - h *= 2; - tex->Width = w; - tex->Height = h; - } - - tex->IntFormat = intFormat; - - newTex = GL_TRUE; - } - - /* compute texcoords */ - if (tex->Target == GL_TEXTURE_RECTANGLE) { - tex->Sright = (GLfloat) width; - tex->Ttop = (GLfloat) height; - } - else { - tex->Sright = (GLfloat) width / tex->Width; - tex->Ttop = (GLfloat) height / tex->Height; - } - - return newTex; -} - - -/** - * Setup/load texture for glCopyPixels or glBlitFramebuffer. - */ -static void -setup_copypix_texture(struct temp_texture *tex, - GLboolean newTex, - GLint srcX, GLint srcY, - GLsizei width, GLsizei height, GLenum intFormat, - GLenum filter) -{ - _mesa_BindTexture(tex->Target, tex->TexObj); - _mesa_TexParameteri(tex->Target, GL_TEXTURE_MIN_FILTER, filter); - _mesa_TexParameteri(tex->Target, GL_TEXTURE_MAG_FILTER, filter); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - - /* copy framebuffer image to texture */ - if (newTex) { - /* create new tex image */ - if (tex->Width == width && tex->Height == height) { - /* create new tex with framebuffer data */ - _mesa_CopyTexImage2D(tex->Target, 0, tex->IntFormat, - srcX, srcY, width, height, 0); - } - else { - /* create empty texture */ - _mesa_TexImage2D(tex->Target, 0, tex->IntFormat, - tex->Width, tex->Height, 0, - intFormat, GL_UNSIGNED_BYTE, NULL); - /* load image */ - _mesa_CopyTexSubImage2D(tex->Target, 0, - 0, 0, srcX, srcY, width, height); - } - } - else { - /* replace existing tex image */ - _mesa_CopyTexSubImage2D(tex->Target, 0, - 0, 0, srcX, srcY, width, height); - } -} - - -/** - * Setup/load texture for glDrawPixels. - */ -static void -setup_drawpix_texture(GLcontext *ctx, - struct temp_texture *tex, - GLboolean newTex, - GLenum texIntFormat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels) -{ - _mesa_BindTexture(tex->Target, tex->TexObj); - _mesa_TexParameteri(tex->Target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - _mesa_TexParameteri(tex->Target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - - /* copy pixel data to texture */ - if (newTex) { - /* create new tex image */ - if (tex->Width == width && tex->Height == height) { - /* create new tex and load image data */ - _mesa_TexImage2D(tex->Target, 0, tex->IntFormat, - tex->Width, tex->Height, 0, format, type, pixels); - } - else { - struct gl_buffer_object *save_unpack_obj = NULL; - - _mesa_reference_buffer_object(ctx, &save_unpack_obj, - ctx->Unpack.BufferObj); - _mesa_BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0); - /* create empty texture */ - _mesa_TexImage2D(tex->Target, 0, tex->IntFormat, - tex->Width, tex->Height, 0, format, type, NULL); - if (save_unpack_obj != NULL) - _mesa_BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, - save_unpack_obj->Name); - /* load image */ - _mesa_TexSubImage2D(tex->Target, 0, - 0, 0, width, height, format, type, pixels); - } - } - else { - /* replace existing tex image */ - _mesa_TexSubImage2D(tex->Target, 0, - 0, 0, width, height, format, type, pixels); - } -} - - - -/** - * One-time init for drawing depth pixels. - */ -static void -init_blit_depth_pixels(GLcontext *ctx) -{ - static const char *program = - "!!ARBfp1.0\n" - "TEX result.depth, fragment.texcoord[0], texture[0], %s; \n" - "END \n"; - char program2[200]; - struct blit_state *blit = &ctx->Meta->Blit; - struct temp_texture *tex = get_temp_texture(ctx); - const char *texTarget; - - assert(blit->DepthFP == 0); - - /* replace %s with "RECT" or "2D" */ - assert(strlen(program) + 4 < sizeof(program2)); - if (tex->Target == GL_TEXTURE_RECTANGLE) - texTarget = "RECT"; - else - texTarget = "2D"; - _mesa_snprintf(program2, sizeof(program2), program, texTarget); - - _mesa_GenPrograms(1, &blit->DepthFP); - _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP); - _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(program2), (const GLubyte *) program2); -} - - -/** - * Try to do a glBlitFramebuffer using no-copy texturing. - * We can do this when the src renderbuffer is actually a texture. - * But if the src buffer == dst buffer we cannot do this. - * - * \return new buffer mask indicating the buffers left to blit using the - * normal path. - */ -static GLbitfield -blitframebuffer_texture(GLcontext *ctx, - GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter) -{ - if (mask & GL_COLOR_BUFFER_BIT) { - const struct gl_framebuffer *drawFb = ctx->DrawBuffer; - const struct gl_framebuffer *readFb = ctx->ReadBuffer; - const struct gl_renderbuffer_attachment *drawAtt = - &drawFb->Attachment[drawFb->_ColorDrawBufferIndexes[0]]; - const struct gl_renderbuffer_attachment *readAtt = - &readFb->Attachment[readFb->_ColorReadBufferIndex]; - - if (readAtt && readAtt->Texture) { - const struct gl_texture_object *texObj = readAtt->Texture; - const GLuint srcLevel = readAtt->TextureLevel; - const GLenum minFilterSave = texObj->MinFilter; - const GLenum magFilterSave = texObj->MagFilter; - const GLint baseLevelSave = texObj->BaseLevel; - const GLint maxLevelSave = texObj->MaxLevel; - const GLenum wrapSSave = texObj->WrapS; - const GLenum wrapTSave = texObj->WrapT; - const GLenum target = texObj->Target; - - if (drawAtt->Texture == readAtt->Texture) { - /* Can't use same texture as both the source and dest. We need - * to handle overlapping blits and besides, some hw may not - * support this. - */ - return mask; - } - - if (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE_ARB) { - /* Can't handle other texture types at this time */ - return mask; - } - - /* - printf("Blit from texture!\n"); - printf(" srcAtt %p dstAtt %p\n", readAtt, drawAtt); - printf(" srcTex %p dstText %p\n", texObj, drawAtt->Texture); - */ - - /* Prepare src texture state */ - _mesa_BindTexture(target, texObj->Name); - _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, filter); - _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, filter); - if (target != GL_TEXTURE_RECTANGLE_ARB) { - _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); - } - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - _mesa_set_enable(ctx, target, GL_TRUE); - - /* Prepare vertex data (the VBO was previously created and bound) */ - { - struct vertex { - GLfloat x, y, s, t; - }; - struct vertex verts[4]; - GLfloat s0, t0, s1, t1; - - if (target == GL_TEXTURE_2D) { - const struct gl_texture_image *texImage - = _mesa_select_tex_image(ctx, texObj, target, srcLevel); - s0 = srcX0 / (float) texImage->Width; - s1 = srcX1 / (float) texImage->Width; - t0 = srcY0 / (float) texImage->Height; - t1 = srcY1 / (float) texImage->Height; - } - else { - assert(target == GL_TEXTURE_RECTANGLE_ARB); - s0 = srcX0; - s1 = srcX1; - t0 = srcY0; - t1 = srcY1; - } - - verts[0].x = (GLfloat) dstX0; - verts[0].y = (GLfloat) dstY0; - verts[1].x = (GLfloat) dstX1; - verts[1].y = (GLfloat) dstY0; - verts[2].x = (GLfloat) dstX1; - verts[2].y = (GLfloat) dstY1; - verts[3].x = (GLfloat) dstX0; - verts[3].y = (GLfloat) dstY1; - - verts[0].s = s0; - verts[0].t = t0; - verts[1].s = s1; - verts[1].t = t0; - verts[2].s = s1; - verts[2].t = t1; - verts[3].s = s0; - verts[3].t = t1; - - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - } - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - - /* Restore texture object state, the texture binding will - * be restored by _mesa_meta_end(). - */ - _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave); - _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave); - if (target != GL_TEXTURE_RECTANGLE_ARB) { - _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); - } - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave); - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave); - - /* Done with color buffer */ - mask &= ~GL_COLOR_BUFFER_BIT; - } - } - - return mask; -} - - -/** - * Meta implementation of ctx->Driver.BlitFramebuffer() in terms - * of texture mapping and polygon rendering. - */ -void -_mesa_meta_BlitFramebuffer(GLcontext *ctx, - GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter) -{ - struct blit_state *blit = &ctx->Meta->Blit; - struct temp_texture *tex = get_temp_texture(ctx); - const GLsizei maxTexSize = tex->MaxSize; - const GLint srcX = MIN2(srcX0, srcX1); - const GLint srcY = MIN2(srcY0, srcY1); - const GLint srcW = abs(srcX1 - srcX0); - const GLint srcH = abs(srcY1 - srcY0); - const GLboolean srcFlipX = srcX1 < srcX0; - const GLboolean srcFlipY = srcY1 < srcY0; - struct vertex { - GLfloat x, y, s, t; - }; - struct vertex verts[4]; - GLboolean newTex; - - if (srcW > maxTexSize || srcH > maxTexSize) { - /* XXX avoid this fallback */ - _swrast_BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1, - dstX0, dstY0, dstX1, dstY1, mask, filter); - return; - } - - if (srcFlipX) { - GLint tmp = dstX0; - dstX0 = dstX1; - dstX1 = tmp; - } - - if (srcFlipY) { - GLint tmp = dstY0; - dstY0 = dstY1; - dstY1 = tmp; - } - - /* only scissor effects blit so save/clear all other relevant state */ - _mesa_meta_begin(ctx, ~META_SCISSOR); - - if (blit->ArrayObj == 0) { - /* one-time setup */ - - /* create vertex array object */ - _mesa_GenVertexArrays(1, &blit->ArrayObj); - _mesa_BindVertexArray(blit->ArrayObj); - - /* create vertex array buffer */ - _mesa_GenBuffersARB(1, &blit->VBO); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), - NULL, GL_DYNAMIC_DRAW_ARB); - - /* setup vertex arrays */ - _mesa_VertexPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); - _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); - _mesa_EnableClientState(GL_VERTEX_ARRAY); - _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); - } - else { - _mesa_BindVertexArray(blit->ArrayObj); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO); - } - - /* Try faster, direct texture approach first */ - mask = blitframebuffer_texture(ctx, srcX0, srcY0, srcX1, srcY1, - dstX0, dstY0, dstX1, dstY1, mask, filter); - if (mask == 0x0) { - _mesa_meta_end(ctx); - return; - } - - /* Continue with "normal" approach which involves copying the src rect - * into a temporary texture and is "blitted" by drawing a textured quad. - */ - - newTex = alloc_texture(tex, srcW, srcH, GL_RGBA); - - /* vertex positions/texcoords (after texture allocation!) */ - { - verts[0].x = (GLfloat) dstX0; - verts[0].y = (GLfloat) dstY0; - verts[1].x = (GLfloat) dstX1; - verts[1].y = (GLfloat) dstY0; - verts[2].x = (GLfloat) dstX1; - verts[2].y = (GLfloat) dstY1; - verts[3].x = (GLfloat) dstX0; - verts[3].y = (GLfloat) dstY1; - - verts[0].s = 0.0F; - verts[0].t = 0.0F; - verts[1].s = tex->Sright; - verts[1].t = 0.0F; - verts[2].s = tex->Sright; - verts[2].t = tex->Ttop; - verts[3].s = 0.0F; - verts[3].t = tex->Ttop; - - /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - } - - _mesa_set_enable(ctx, tex->Target, GL_TRUE); - - if (mask & GL_COLOR_BUFFER_BIT) { - setup_copypix_texture(tex, newTex, srcX, srcY, srcW, srcH, - GL_RGBA, filter); - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - mask &= ~GL_COLOR_BUFFER_BIT; - } - - if (mask & GL_DEPTH_BUFFER_BIT) { - GLuint *tmp = (GLuint *) malloc(srcW * srcH * sizeof(GLuint)); - if (tmp) { - if (!blit->DepthFP) - init_blit_depth_pixels(ctx); - - /* maybe change tex format here */ - newTex = alloc_texture(tex, srcW, srcH, GL_DEPTH_COMPONENT); - - _mesa_ReadPixels(srcX, srcY, srcW, srcH, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp); - - setup_drawpix_texture(ctx, tex, newTex, GL_DEPTH_COMPONENT, srcW, srcH, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp); - - _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP); - _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); - _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); - _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_TRUE); - _mesa_DepthFunc(GL_ALWAYS); - _mesa_DepthMask(GL_TRUE); - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - mask &= ~GL_DEPTH_BUFFER_BIT; - - free(tmp); - } - } - - if (mask & GL_STENCIL_BUFFER_BIT) { - /* XXX can't easily do stencil */ - } - - _mesa_set_enable(ctx, tex->Target, GL_FALSE); - - _mesa_meta_end(ctx); - - if (mask) { - _swrast_BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1, - dstX0, dstY0, dstX1, dstY1, mask, filter); - } -} - - -/** - * Meta implementation of ctx->Driver.Clear() in terms of polygon rendering. - */ -void -_mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers) -{ - struct clear_state *clear = &ctx->Meta->Clear; - struct vertex { - GLfloat x, y, z, r, g, b, a; - }; - struct vertex verts[4]; - /* save all state but scissor, pixel pack/unpack */ - GLbitfield metaSave = META_ALL - META_SCISSOR - META_PIXEL_STORE; - - if (buffers & BUFFER_BITS_COLOR) { - /* if clearing color buffers, don't save/restore colormask */ - metaSave -= META_COLOR_MASK; - } - - _mesa_meta_begin(ctx, metaSave); - - if (clear->ArrayObj == 0) { - /* one-time setup */ - - /* create vertex array object */ - _mesa_GenVertexArrays(1, &clear->ArrayObj); - _mesa_BindVertexArray(clear->ArrayObj); - - /* create vertex array buffer */ - _mesa_GenBuffersARB(1, &clear->VBO); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); - - /* setup vertex arrays */ - _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); - _mesa_ColorPointer(4, GL_FLOAT, sizeof(struct vertex), OFFSET(r)); - _mesa_EnableClientState(GL_VERTEX_ARRAY); - _mesa_EnableClientState(GL_COLOR_ARRAY); - } - else { - _mesa_BindVertexArray(clear->ArrayObj); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); - } - - /* GL_COLOR_BUFFER_BIT */ - if (buffers & BUFFER_BITS_COLOR) { - /* leave colormask, glDrawBuffer state as-is */ - } - else { - ASSERT(metaSave & META_COLOR_MASK); - _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); - } - - /* GL_DEPTH_BUFFER_BIT */ - if (buffers & BUFFER_BIT_DEPTH) { - _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_TRUE); - _mesa_DepthFunc(GL_ALWAYS); - _mesa_DepthMask(GL_TRUE); - } - else { - assert(!ctx->Depth.Test); - } - - /* GL_STENCIL_BUFFER_BIT */ - if (buffers & BUFFER_BIT_STENCIL) { - _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_TRUE); - _mesa_StencilOpSeparate(GL_FRONT_AND_BACK, - GL_REPLACE, GL_REPLACE, GL_REPLACE); - _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, - ctx->Stencil.Clear & 0x7fffffff, - ctx->Stencil.WriteMask[0]); - } - else { - assert(!ctx->Stencil.Enabled); - } - - /* vertex positions/colors */ - { - const GLfloat x0 = (GLfloat) ctx->DrawBuffer->_Xmin; - const GLfloat y0 = (GLfloat) ctx->DrawBuffer->_Ymin; - const GLfloat x1 = (GLfloat) ctx->DrawBuffer->_Xmax; - const GLfloat y1 = (GLfloat) ctx->DrawBuffer->_Ymax; - const GLfloat z = invert_z(ctx->Depth.Clear); - GLuint i; - - verts[0].x = x0; - verts[0].y = y0; - verts[0].z = z; - verts[1].x = x1; - verts[1].y = y0; - verts[1].z = z; - verts[2].x = x1; - verts[2].y = y1; - verts[2].z = z; - verts[3].x = x0; - verts[3].y = y1; - verts[3].z = z; - - /* vertex colors */ - for (i = 0; i < 4; i++) { - verts[i].r = ctx->Color.ClearColor[0]; - verts[i].g = ctx->Color.ClearColor[1]; - verts[i].b = ctx->Color.ClearColor[2]; - verts[i].a = ctx->Color.ClearColor[3]; - } - - /* upload new vertex data */ - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, - GL_DYNAMIC_DRAW_ARB); - } - - /* draw quad */ - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - - _mesa_meta_end(ctx); -} - - -/** - * Meta implementation of ctx->Driver.CopyPixels() in terms - * of texture mapping and polygon rendering. - */ -void -_mesa_meta_CopyPixels(GLcontext *ctx, GLint srcX, GLint srcY, - GLsizei width, GLsizei height, - GLint dstX, GLint dstY, GLenum type) -{ - struct copypix_state *copypix = &ctx->Meta->CopyPix; - struct temp_texture *tex = get_temp_texture(ctx); - struct vertex { - GLfloat x, y, z, s, t; - }; - struct vertex verts[4]; - GLboolean newTex; - GLenum intFormat = GL_RGBA; - - if (type != GL_COLOR || - ctx->_ImageTransferState || - ctx->Fog.Enabled || - width > tex->MaxSize || - height > tex->MaxSize) { - /* XXX avoid this fallback */ - _swrast_CopyPixels(ctx, srcX, srcY, width, height, dstX, dstY, type); - return; - } - - /* Most GL state applies to glCopyPixels, but a there's a few things - * we need to override: - */ - _mesa_meta_begin(ctx, (META_RASTERIZATION | - META_SHADER | - META_TEXTURE | - META_TRANSFORM | - META_VERTEX | - META_VIEWPORT)); - - if (copypix->ArrayObj == 0) { - /* one-time setup */ - - /* create vertex array object */ - _mesa_GenVertexArrays(1, ©pix->ArrayObj); - _mesa_BindVertexArray(copypix->ArrayObj); - - /* create vertex array buffer */ - _mesa_GenBuffersARB(1, ©pix->VBO); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, copypix->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), - NULL, GL_DYNAMIC_DRAW_ARB); - - /* setup vertex arrays */ - _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); - _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); - _mesa_EnableClientState(GL_VERTEX_ARRAY); - _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); - } - else { - _mesa_BindVertexArray(copypix->ArrayObj); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, copypix->VBO); - } - - newTex = alloc_texture(tex, width, height, intFormat); - - /* vertex positions, texcoords (after texture allocation!) */ - { - const GLfloat dstX0 = (GLfloat) dstX; - const GLfloat dstY0 = (GLfloat) dstY; - const GLfloat dstX1 = dstX + width * ctx->Pixel.ZoomX; - const GLfloat dstY1 = dstY + height * ctx->Pixel.ZoomY; - const GLfloat z = invert_z(ctx->Current.RasterPos[2]); - - verts[0].x = dstX0; - verts[0].y = dstY0; - verts[0].z = z; - verts[0].s = 0.0F; - verts[0].t = 0.0F; - verts[1].x = dstX1; - verts[1].y = dstY0; - verts[1].z = z; - verts[1].s = tex->Sright; - verts[1].t = 0.0F; - verts[2].x = dstX1; - verts[2].y = dstY1; - verts[2].z = z; - verts[2].s = tex->Sright; - verts[2].t = tex->Ttop; - verts[3].x = dstX0; - verts[3].y = dstY1; - verts[3].z = z; - verts[3].s = 0.0F; - verts[3].t = tex->Ttop; - - /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - } - - /* Alloc/setup texture */ - setup_copypix_texture(tex, newTex, srcX, srcY, width, height, - GL_RGBA, GL_NEAREST); - - _mesa_set_enable(ctx, tex->Target, GL_TRUE); - - /* draw textured quad */ - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - - _mesa_set_enable(ctx, tex->Target, GL_FALSE); - - _mesa_meta_end(ctx); -} - - - -/** - * When the glDrawPixels() image size is greater than the max rectangle - * texture size we use this function to break the glDrawPixels() image - * into tiles which fit into the max texture size. - */ -static void -tiled_draw_pixels(GLcontext *ctx, - GLint tileSize, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels) -{ - struct gl_pixelstore_attrib tileUnpack = *unpack; - GLint i, j; - - if (tileUnpack.RowLength == 0) - tileUnpack.RowLength = width; - - for (i = 0; i < width; i += tileSize) { - const GLint tileWidth = MIN2(tileSize, width - i); - const GLint tileX = (GLint) (x + i * ctx->Pixel.ZoomX); - - tileUnpack.SkipPixels = unpack->SkipPixels + i; - - for (j = 0; j < height; j += tileSize) { - const GLint tileHeight = MIN2(tileSize, height - j); - const GLint tileY = (GLint) (y + j * ctx->Pixel.ZoomY); - - tileUnpack.SkipRows = unpack->SkipRows + j; - - _mesa_meta_DrawPixels(ctx, tileX, tileY, tileWidth, tileHeight, - format, type, &tileUnpack, pixels); - } - } -} - - -/** - * One-time init for drawing stencil pixels. - */ -static void -init_draw_stencil_pixels(GLcontext *ctx) -{ - /* This program is run eight times, once for each stencil bit. - * The stencil values to draw are found in an 8-bit alpha texture. - * We read the texture/stencil value and test if bit 'b' is set. - * If the bit is not set, use KIL to kill the fragment. - * Finally, we use the stencil test to update the stencil buffer. - * - * The basic algorithm for checking if a bit is set is: - * if (is_odd(value / (1 << bit))) - * result is one (or non-zero). - * else - * result is zero. - * The program parameter contains three values: - * parm.x = 255 / (1 << bit) - * parm.y = 0.5 - * parm.z = 0.0 - */ - static const char *program = - "!!ARBfp1.0\n" - "PARAM parm = program.local[0]; \n" - "TEMP t; \n" - "TEX t, fragment.texcoord[0], texture[0], %s; \n" /* NOTE %s here! */ - "# t = t * 255 / bit \n" - "MUL t.x, t.a, parm.x; \n" - "# t = (int) t \n" - "FRC t.y, t.x; \n" - "SUB t.x, t.x, t.y; \n" - "# t = t * 0.5 \n" - "MUL t.x, t.x, parm.y; \n" - "# t = fract(t.x) \n" - "FRC t.x, t.x; # if t.x != 0, then the bit is set \n" - "# t.x = (t.x == 0 ? 1 : 0) \n" - "SGE t.x, -t.x, parm.z; \n" - "KIL -t.x; \n" - "# for debug only \n" - "#MOV result.color, t.x; \n" - "END \n"; - char program2[1000]; - struct drawpix_state *drawpix = &ctx->Meta->DrawPix; - struct temp_texture *tex = get_temp_texture(ctx); - const char *texTarget; - - assert(drawpix->StencilFP == 0); - - /* replace %s with "RECT" or "2D" */ - assert(strlen(program) + 4 < sizeof(program2)); - if (tex->Target == GL_TEXTURE_RECTANGLE) - texTarget = "RECT"; - else - texTarget = "2D"; - _mesa_snprintf(program2, sizeof(program2), program, texTarget); - - _mesa_GenPrograms(1, &drawpix->StencilFP); - _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->StencilFP); - _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(program2), (const GLubyte *) program2); -} - - -/** - * One-time init for drawing depth pixels. - */ -static void -init_draw_depth_pixels(GLcontext *ctx) -{ - static const char *program = - "!!ARBfp1.0\n" - "PARAM color = program.local[0]; \n" - "TEX result.depth, fragment.texcoord[0], texture[0], %s; \n" - "MOV result.color, color; \n" - "END \n"; - char program2[200]; - struct drawpix_state *drawpix = &ctx->Meta->DrawPix; - struct temp_texture *tex = get_temp_texture(ctx); - const char *texTarget; - - assert(drawpix->DepthFP == 0); - - /* replace %s with "RECT" or "2D" */ - assert(strlen(program) + 4 < sizeof(program2)); - if (tex->Target == GL_TEXTURE_RECTANGLE) - texTarget = "RECT"; - else - texTarget = "2D"; - _mesa_snprintf(program2, sizeof(program2), program, texTarget); - - _mesa_GenPrograms(1, &drawpix->DepthFP); - _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->DepthFP); - _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(program2), (const GLubyte *) program2); -} - - -/** - * Meta implementation of ctx->Driver.DrawPixels() in terms - * of texture mapping and polygon rendering. - */ -void -_mesa_meta_DrawPixels(GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels) -{ - struct drawpix_state *drawpix = &ctx->Meta->DrawPix; - struct temp_texture *tex = get_temp_texture(ctx); - const struct gl_pixelstore_attrib unpackSave = ctx->Unpack; - const GLuint origStencilMask = ctx->Stencil.WriteMask[0]; - struct vertex { - GLfloat x, y, z, s, t; - }; - struct vertex verts[4]; - GLenum texIntFormat; - GLboolean fallback, newTex; - GLbitfield metaExtraSave = 0x0; - GLuint vbo; - - /* - * Determine if we can do the glDrawPixels with texture mapping. - */ - fallback = GL_FALSE; - if (ctx->_ImageTransferState || - ctx->Fog.Enabled) { - fallback = GL_TRUE; - } - - if (_mesa_is_color_format(format)) { - /* use more compact format when possible */ - /* XXX disable special case for GL_LUMINANCE for now to work around - * apparent i965 driver bug (see bug #23670). - */ - if (/*format == GL_LUMINANCE ||*/ format == GL_LUMINANCE_ALPHA) - texIntFormat = format; - else - texIntFormat = GL_RGBA; - } - else if (_mesa_is_stencil_format(format)) { - if (ctx->Extensions.ARB_fragment_program && - ctx->Pixel.IndexShift == 0 && - ctx->Pixel.IndexOffset == 0 && - type == GL_UNSIGNED_BYTE) { - /* We'll store stencil as alpha. This only works for GLubyte - * image data because of how incoming values are mapped to alpha - * in [0,1]. - */ - texIntFormat = GL_ALPHA; - metaExtraSave = (META_COLOR_MASK | - META_DEPTH_TEST | - META_SHADER | - META_STENCIL_TEST); - } - else { - fallback = GL_TRUE; - } - } - else if (_mesa_is_depth_format(format)) { - if (ctx->Extensions.ARB_depth_texture && - ctx->Extensions.ARB_fragment_program) { - texIntFormat = GL_DEPTH_COMPONENT; - metaExtraSave = (META_SHADER); - } - else { - fallback = GL_TRUE; - } - } - else { - fallback = GL_TRUE; - } - - if (fallback) { - _swrast_DrawPixels(ctx, x, y, width, height, - format, type, unpack, pixels); - return; - } - - /* - * Check image size against max texture size, draw as tiles if needed. - */ - if (width > tex->MaxSize || height > tex->MaxSize) { - tiled_draw_pixels(ctx, tex->MaxSize, x, y, width, height, - format, type, unpack, pixels); - return; - } - - /* Most GL state applies to glDrawPixels (like blending, stencil, etc), - * but a there's a few things we need to override: - */ - _mesa_meta_begin(ctx, (META_RASTERIZATION | - META_SHADER | - META_TEXTURE | - META_TRANSFORM | - META_VERTEX | - META_VIEWPORT | - metaExtraSave)); - - newTex = alloc_texture(tex, width, height, texIntFormat); - - /* vertex positions, texcoords (after texture allocation!) */ - { - const GLfloat x0 = (GLfloat) x; - const GLfloat y0 = (GLfloat) y; - const GLfloat x1 = x + width * ctx->Pixel.ZoomX; - const GLfloat y1 = y + height * ctx->Pixel.ZoomY; - const GLfloat z = invert_z(ctx->Current.RasterPos[2]); - - verts[0].x = x0; - verts[0].y = y0; - verts[0].z = z; - verts[0].s = 0.0F; - verts[0].t = 0.0F; - verts[1].x = x1; - verts[1].y = y0; - verts[1].z = z; - verts[1].s = tex->Sright; - verts[1].t = 0.0F; - verts[2].x = x1; - verts[2].y = y1; - verts[2].z = z; - verts[2].s = tex->Sright; - verts[2].t = tex->Ttop; - verts[3].x = x0; - verts[3].y = y1; - verts[3].z = z; - verts[3].s = 0.0F; - verts[3].t = tex->Ttop; - } - - if (drawpix->ArrayObj == 0) { - /* one-time setup: create vertex array object */ - _mesa_GenVertexArrays(1, &drawpix->ArrayObj); - } - _mesa_BindVertexArray(drawpix->ArrayObj); - - /* create vertex array buffer */ - _mesa_GenBuffersARB(1, &vbo); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), - verts, GL_DYNAMIC_DRAW_ARB); - - /* setup vertex arrays */ - _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); - _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); - _mesa_EnableClientState(GL_VERTEX_ARRAY); - _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); - - /* set given unpack params */ - ctx->Unpack = *unpack; - - _mesa_set_enable(ctx, tex->Target, GL_TRUE); - - if (_mesa_is_stencil_format(format)) { - /* Drawing stencil */ - GLint bit; - - if (!drawpix->StencilFP) - init_draw_stencil_pixels(ctx); - - setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, - GL_ALPHA, type, pixels); - - _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); - - _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_TRUE); - - /* set all stencil bits to 0 */ - _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); - _mesa_StencilFunc(GL_ALWAYS, 0, 255); - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - - /* set stencil bits to 1 where needed */ - _mesa_StencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); - - _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->StencilFP); - _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); - - for (bit = 0; bit < ctx->DrawBuffer->Visual.stencilBits; bit++) { - const GLuint mask = 1 << bit; - if (mask & origStencilMask) { - _mesa_StencilFunc(GL_ALWAYS, mask, mask); - _mesa_StencilMask(mask); - - _mesa_ProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 0, - 255.0 / mask, 0.5, 0.0, 0.0); - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - } - } - } - else if (_mesa_is_depth_format(format)) { - /* Drawing depth */ - if (!drawpix->DepthFP) - init_draw_depth_pixels(ctx); - - _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->DepthFP); - _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); - - /* polygon color = current raster color */ - _mesa_ProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, 0, - ctx->Current.RasterColor); - - setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, - format, type, pixels); - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - } - else { - /* Drawing RGBA */ - setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, - format, type, pixels); - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - } - - _mesa_set_enable(ctx, tex->Target, GL_FALSE); - - _mesa_DeleteBuffersARB(1, &vbo); - - /* restore unpack params */ - ctx->Unpack = unpackSave; - - _mesa_meta_end(ctx); -} - - -/** - * Do glBitmap with a alpha texture quad. Use the alpha test to - * cull the 'off' bits. If alpha test is already enabled, fall back - * to swrast (should be a rare case). - * A bitmap cache as in the gallium/mesa state tracker would - * improve performance a lot. - */ -void -_mesa_meta_Bitmap(GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap1) -{ - struct bitmap_state *bitmap = &ctx->Meta->Bitmap; - struct temp_texture *tex = get_bitmap_temp_texture(ctx); - const GLenum texIntFormat = GL_ALPHA; - const struct gl_pixelstore_attrib unpackSave = *unpack; - struct vertex { - GLfloat x, y, z, s, t, r, g, b, a; - }; - struct vertex verts[4]; - GLboolean newTex; - GLubyte *bitmap8; - - /* - * Check if swrast fallback is needed. - */ - if (ctx->_ImageTransferState || - ctx->Color.AlphaEnabled || - ctx->Fog.Enabled || - ctx->Texture._EnabledUnits || - width > tex->MaxSize || - height > tex->MaxSize) { - _swrast_Bitmap(ctx, x, y, width, height, unpack, bitmap1); - return; - } - - /* Most GL state applies to glBitmap (like blending, stencil, etc), - * but a there's a few things we need to override: - */ - _mesa_meta_begin(ctx, (META_ALPHA_TEST | - META_PIXEL_STORE | - META_RASTERIZATION | - META_SHADER | - META_TEXTURE | - META_TRANSFORM | - META_VERTEX | - META_VIEWPORT)); - - if (bitmap->ArrayObj == 0) { - /* one-time setup */ - - /* create vertex array object */ - _mesa_GenVertexArraysAPPLE(1, &bitmap->ArrayObj); - _mesa_BindVertexArrayAPPLE(bitmap->ArrayObj); - - /* create vertex array buffer */ - _mesa_GenBuffersARB(1, &bitmap->VBO); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, bitmap->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), - NULL, GL_DYNAMIC_DRAW_ARB); - - /* setup vertex arrays */ - _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); - _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); - _mesa_ColorPointer(4, GL_FLOAT, sizeof(struct vertex), OFFSET(r)); - _mesa_EnableClientState(GL_VERTEX_ARRAY); - _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); - _mesa_EnableClientState(GL_COLOR_ARRAY); - } - else { - _mesa_BindVertexArray(bitmap->ArrayObj); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, bitmap->VBO); - } - - newTex = alloc_texture(tex, width, height, texIntFormat); - - /* vertex positions, texcoords, colors (after texture allocation!) */ - { - const GLfloat x0 = (GLfloat) x; - const GLfloat y0 = (GLfloat) y; - const GLfloat x1 = (GLfloat) (x + width); - const GLfloat y1 = (GLfloat) (y + height); - const GLfloat z = invert_z(ctx->Current.RasterPos[2]); - GLuint i; - - verts[0].x = x0; - verts[0].y = y0; - verts[0].z = z; - verts[0].s = 0.0F; - verts[0].t = 0.0F; - verts[1].x = x1; - verts[1].y = y0; - verts[1].z = z; - verts[1].s = tex->Sright; - verts[1].t = 0.0F; - verts[2].x = x1; - verts[2].y = y1; - verts[2].z = z; - verts[2].s = tex->Sright; - verts[2].t = tex->Ttop; - verts[3].x = x0; - verts[3].y = y1; - verts[3].z = z; - verts[3].s = 0.0F; - verts[3].t = tex->Ttop; - - for (i = 0; i < 4; i++) { - verts[i].r = ctx->Current.RasterColor[0]; - verts[i].g = ctx->Current.RasterColor[1]; - verts[i].b = ctx->Current.RasterColor[2]; - verts[i].a = ctx->Current.RasterColor[3]; - } - - /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - } - - bitmap1 = _mesa_map_pbo_source(ctx, &unpackSave, bitmap1); - if (!bitmap1) { - _mesa_meta_end(ctx); - return; - } - - bitmap8 = (GLubyte *) calloc(1, width * height); - if (bitmap8) { - _mesa_expand_bitmap(width, height, &unpackSave, bitmap1, - bitmap8, width, 0xff); - - _mesa_set_enable(ctx, tex->Target, GL_TRUE); - - _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_TRUE); - _mesa_AlphaFunc(GL_GREATER, 0.0); - - setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, - GL_ALPHA, GL_UNSIGNED_BYTE, bitmap8); - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - - _mesa_set_enable(ctx, tex->Target, GL_FALSE); - - free(bitmap8); - } - - _mesa_unmap_pbo_source(ctx, &unpackSave); - - _mesa_meta_end(ctx); -} - - -/** - * Check if the call to _mesa_meta_GenerateMipmap() will require a - * software fallback. The fallback path will require that the texture - * images are mapped. - * \return GL_TRUE if a fallback is needed, GL_FALSE otherwise - */ -GLboolean -_mesa_meta_check_generate_mipmap_fallback(GLcontext *ctx, GLenum target, - struct gl_texture_object *texObj) -{ - const GLuint fboSave = ctx->DrawBuffer->Name; - struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; - struct gl_texture_image *baseImage; - GLuint srcLevel; - GLenum status; - - /* check for fallbacks */ - if (!ctx->Extensions.EXT_framebuffer_object || - target == GL_TEXTURE_3D) { - return GL_TRUE; - } - - srcLevel = texObj->BaseLevel; - baseImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel); - if (!baseImage || _mesa_is_format_compressed(baseImage->TexFormat)) { - return GL_TRUE; - } - - /* - * Test that we can actually render in the texture's format. - */ - if (!mipmap->FBO) - _mesa_GenFramebuffersEXT(1, &mipmap->FBO); - _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO); - - if (target == GL_TEXTURE_1D) { - _mesa_FramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - target, texObj->Name, srcLevel); - } -#if 0 - /* other work is needed to enable 3D mipmap generation */ - else if (target == GL_TEXTURE_3D) { - GLint zoffset = 0; - _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - target, texObj->Name, srcLevel, zoffset); - } -#endif - else { - /* 2D / cube */ - _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - target, texObj->Name, srcLevel); - } - - status = _mesa_CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); - - _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave); - - if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { - return GL_TRUE; - } - - return GL_FALSE; -} - - -/** - * Called via ctx->Driver.GenerateMipmap() - * Note: texture borders and 3D texture support not yet complete. - */ -void -_mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, - struct gl_texture_object *texObj) -{ - struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; - struct vertex { - GLfloat x, y, s, t, r; - }; - struct vertex verts[4]; - const GLuint baseLevel = texObj->BaseLevel; - const GLuint maxLevel = texObj->MaxLevel; - const GLenum minFilterSave = texObj->MinFilter; - const GLenum magFilterSave = texObj->MagFilter; - const GLint baseLevelSave = texObj->BaseLevel; - const GLint maxLevelSave = texObj->MaxLevel; - const GLboolean genMipmapSave = texObj->GenerateMipmap; - const GLenum wrapSSave = texObj->WrapS; - const GLenum wrapTSave = texObj->WrapT; - const GLenum wrapRSave = texObj->WrapR; - const GLuint fboSave = ctx->DrawBuffer->Name; - const GLuint original_active_unit = ctx->Texture.CurrentUnit; - GLenum faceTarget; - GLuint dstLevel; - GLuint border = 0; - - if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) { - _mesa_generate_mipmap(ctx, target, texObj); - return; - } - - if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && - target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) { - faceTarget = target; - target = GL_TEXTURE_CUBE_MAP; - } - else { - faceTarget = target; - } - - _mesa_meta_begin(ctx, META_ALL); - - if (original_active_unit != 0) - _mesa_BindTexture(target, texObj->Name); - - if (mipmap->ArrayObj == 0) { - /* one-time setup */ - - /* create vertex array object */ - _mesa_GenVertexArraysAPPLE(1, &mipmap->ArrayObj); - _mesa_BindVertexArrayAPPLE(mipmap->ArrayObj); - - /* create vertex array buffer */ - _mesa_GenBuffersARB(1, &mipmap->VBO); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), - NULL, GL_DYNAMIC_DRAW_ARB); - - /* setup vertex arrays */ - _mesa_VertexPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); - _mesa_TexCoordPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); - _mesa_EnableClientState(GL_VERTEX_ARRAY); - _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); - } - else { - _mesa_BindVertexArray(mipmap->ArrayObj); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); - } - - if (!mipmap->FBO) { - _mesa_GenFramebuffersEXT(1, &mipmap->FBO); - } - _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO); - - _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE); - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); - - _mesa_set_enable(ctx, target, GL_TRUE); - - /* setup texcoords once (XXX what about border?) */ - switch (faceTarget) { - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - verts[0].s = 0.0F; - verts[0].t = 0.0F; - verts[0].r = 0.0F; - verts[1].s = 1.0F; - verts[1].t = 0.0F; - verts[1].r = 0.0F; - verts[2].s = 1.0F; - verts[2].t = 1.0F; - verts[2].r = 0.0F; - verts[3].s = 0.0F; - verts[3].t = 1.0F; - verts[3].r = 0.0F; - break; - case GL_TEXTURE_3D: - abort(); - break; - default: - /* cube face */ - { - static const GLfloat st[4][2] = { - {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} - }; - GLuint i; - - /* loop over quad verts */ - for (i = 0; i < 4; i++) { - /* Compute sc = +/-scale and tc = +/-scale. - * Not +/-1 to avoid cube face selection ambiguity near the edges, - * though that can still sometimes happen with this scale factor... - */ - const GLfloat scale = 0.9999f; - const GLfloat sc = (2.0f * st[i][0] - 1.0f) * scale; - const GLfloat tc = (2.0f * st[i][1] - 1.0f) * scale; - - switch (faceTarget) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - verts[i].s = 1.0f; - verts[i].t = -tc; - verts[i].r = -sc; - break; - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - verts[i].s = -1.0f; - verts[i].t = -tc; - verts[i].r = sc; - break; - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - verts[i].s = sc; - verts[i].t = 1.0f; - verts[i].r = tc; - break; - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - verts[i].s = sc; - verts[i].t = -1.0f; - verts[i].r = -tc; - break; - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - verts[i].s = sc; - verts[i].t = -tc; - verts[i].r = 1.0f; - break; - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - verts[i].s = -sc; - verts[i].t = -tc; - verts[i].r = -1.0f; - break; - default: - assert(0); - } - } - } - } - - _mesa_set_enable(ctx, target, GL_TRUE); - - /* setup vertex positions */ - { - verts[0].x = 0.0F; - verts[0].y = 0.0F; - verts[1].x = 1.0F; - verts[1].y = 0.0F; - verts[2].x = 1.0F; - verts[2].y = 1.0F; - verts[3].x = 0.0F; - verts[3].y = 1.0F; - - /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - } - - /* setup projection matrix */ - _mesa_MatrixMode(GL_PROJECTION); - _mesa_LoadIdentity(); - _mesa_Ortho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0); - - /* texture is already locked, unlock now */ - _mesa_unlock_texture(ctx, texObj); - - for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) { - const struct gl_texture_image *srcImage; - const GLuint srcLevel = dstLevel - 1; - GLsizei srcWidth, srcHeight, srcDepth; - GLsizei dstWidth, dstHeight, dstDepth; - GLenum status; - - srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel); - assert(srcImage->Border == 0); /* XXX we can fix this */ - - /* src size w/out border */ - srcWidth = srcImage->Width - 2 * border; - srcHeight = srcImage->Height - 2 * border; - srcDepth = srcImage->Depth - 2 * border; - - /* new dst size w/ border */ - dstWidth = MAX2(1, srcWidth / 2) + 2 * border; - dstHeight = MAX2(1, srcHeight / 2) + 2 * border; - dstDepth = MAX2(1, srcDepth / 2) + 2 * border; - - if (dstWidth == srcImage->Width && - dstHeight == srcImage->Height && - dstDepth == srcImage->Depth) { - /* all done */ - break; - } - - /* Set MaxLevel large enough to hold the new level when we allocate it */ - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, dstLevel); - - /* Create empty dest image */ - if (target == GL_TEXTURE_1D) { - _mesa_TexImage1D(target, dstLevel, srcImage->InternalFormat, - dstWidth, border, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); - } - else if (target == GL_TEXTURE_3D) { - _mesa_TexImage3D(target, dstLevel, srcImage->InternalFormat, - dstWidth, dstHeight, dstDepth, border, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); - } - else { - /* 2D or cube */ - _mesa_TexImage2D(faceTarget, dstLevel, srcImage->InternalFormat, - dstWidth, dstHeight, border, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); - - if (target == GL_TEXTURE_CUBE_MAP) { - /* If texturing from a cube, we need to make sure all src faces - * have been defined (even if we're not sampling from them.) - * Otherwise the texture object will be 'incomplete' and - * texturing from it will not be allowed. - */ - GLuint face; - for (face = 0; face < 6; face++) { - if (!texObj->Image[face][srcLevel] || - texObj->Image[face][srcLevel]->Width != srcWidth) { - _mesa_TexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, - srcLevel, srcImage->InternalFormat, - srcWidth, srcHeight, border, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); - } - } - } - } - - /* limit sampling to src level */ - _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); - - /* Set to draw into the current dstLevel */ - if (target == GL_TEXTURE_1D) { - _mesa_FramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - target, - texObj->Name, - dstLevel); - } - else if (target == GL_TEXTURE_3D) { - GLint zoffset = 0; /* XXX unfinished */ - _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - target, - texObj->Name, - dstLevel, zoffset); - } - else { - /* 2D / cube */ - _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - faceTarget, - texObj->Name, - dstLevel); - } - - _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); - - /* sanity check */ - status = _mesa_CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); - if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { - abort(); - break; - } - - assert(dstWidth == ctx->DrawBuffer->Width); - assert(dstHeight == ctx->DrawBuffer->Height); - - /* setup viewport */ - _mesa_set_viewport(ctx, 0, 0, dstWidth, dstHeight); - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - } - - _mesa_lock_texture(ctx, texObj); /* relock */ - - _mesa_meta_end(ctx); - - _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave); - _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave); - _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); - _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave); - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave); - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave); - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, wrapRSave); - - _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave); -} - - -/** - * Determine the GL data type to use for the temporary image read with - * ReadPixels() and passed to Tex[Sub]Image(). - */ -static GLenum -get_temp_image_type(GLcontext *ctx, GLenum baseFormat) -{ - switch (baseFormat) { - case GL_RGBA: - case GL_RGB: - case GL_ALPHA: - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - case GL_INTENSITY: - if (ctx->DrawBuffer->Visual.redBits <= 8) - return GL_UNSIGNED_BYTE; - else if (ctx->DrawBuffer->Visual.redBits <= 8) - return GL_UNSIGNED_SHORT; - else - return GL_FLOAT; - case GL_DEPTH_COMPONENT: - return GL_UNSIGNED_INT; - case GL_DEPTH_STENCIL: - return GL_UNSIGNED_INT_24_8; - default: - _mesa_problem(ctx, "Unexpected format in get_temp_image_type()"); - return 0; - } -} - - -/** - * Helper for _mesa_meta_CopyTexImage1/2D() functions. - * Have to be careful with locking and meta state for pixel transfer. - */ -static void -copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, - GLenum internalFormat, GLint x, GLint y, - GLsizei width, GLsizei height, GLint border) -{ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GLsizei postConvWidth = width, postConvHeight = height; - GLenum format, type; - GLint bpp; - void *buf; - - texObj = _mesa_get_current_tex_object(ctx, target); - texImage = _mesa_get_tex_image(ctx, texObj, target, level); - - format = _mesa_base_tex_format(ctx, internalFormat); - type = get_temp_image_type(ctx, format); - bpp = _mesa_bytes_per_pixel(format, type); - if (bpp <= 0) { - _mesa_problem(ctx, "Bad bpp in meta copy_tex_image()"); - return; - } - - /* - * Alloc image buffer (XXX could use a PBO) - */ - buf = malloc(width * height * bpp); - if (!buf) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims); - return; - } - - _mesa_unlock_texture(ctx, texObj); /* need to unlock first */ - - /* - * Read image from framebuffer (disable pixel transfer ops) - */ - _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); - ctx->Driver.ReadPixels(ctx, x, y, width, height, - format, type, &ctx->Pack, buf); - _mesa_meta_end(ctx); - - /* - * Prepare for new texture image size/data - */ - if (_mesa_is_color_format(internalFormat)) { - _mesa_adjust_image_for_convolution(ctx, 2, - &postConvWidth, &postConvHeight); - } - - if (texImage->Data) { - ctx->Driver.FreeTexImageData(ctx, texImage); - } - - _mesa_init_teximage_fields(ctx, target, texImage, - postConvWidth, postConvHeight, 1, - border, internalFormat); - - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, GL_NONE, GL_NONE); - - /* - * Store texture data (with pixel transfer ops) - */ - _mesa_meta_begin(ctx, META_PIXEL_STORE); - - _mesa_update_state(ctx); /* to update pixel transfer state */ - - if (target == GL_TEXTURE_1D) { - ctx->Driver.TexImage1D(ctx, target, level, internalFormat, - width, border, format, type, - buf, &ctx->Unpack, texObj, texImage); - } - else { - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, format, type, - buf, &ctx->Unpack, texObj, texImage); - } - _mesa_meta_end(ctx); - - _mesa_lock_texture(ctx, texObj); /* re-lock */ - - free(buf); -} - - -void -_mesa_meta_CopyTexImage1D(GLcontext *ctx, GLenum target, GLint level, - GLenum internalFormat, GLint x, GLint y, - GLsizei width, GLint border) -{ - copy_tex_image(ctx, 1, target, level, internalFormat, x, y, - width, 1, border); -} - - -void -_mesa_meta_CopyTexImage2D(GLcontext *ctx, GLenum target, GLint level, - GLenum internalFormat, GLint x, GLint y, - GLsizei width, GLsizei height, GLint border) -{ - copy_tex_image(ctx, 2, target, level, internalFormat, x, y, - width, height, border); -} - - - -/** - * Helper for _mesa_meta_CopyTexSubImage1/2/3D() functions. - * Have to be careful with locking and meta state for pixel transfer. - */ -static void -copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, - GLsizei width, GLsizei height) -{ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GLenum format, type; - GLint bpp; - void *buf; - - texObj = _mesa_get_current_tex_object(ctx, target); - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - - format = _mesa_get_format_base_format(texImage->TexFormat); - type = get_temp_image_type(ctx, format); - bpp = _mesa_bytes_per_pixel(format, type); - if (bpp <= 0) { - _mesa_problem(ctx, "Bad bpp in meta copy_tex_sub_image()"); - return; - } - - /* - * Alloc image buffer (XXX could use a PBO) - */ - buf = malloc(width * height * bpp); - if (!buf) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage%uD", dims); - return; - } - - _mesa_unlock_texture(ctx, texObj); /* need to unlock first */ - - /* - * Read image from framebuffer (disable pixel transfer ops) - */ - _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); - ctx->Driver.ReadPixels(ctx, x, y, width, height, - format, type, &ctx->Pack, buf); - _mesa_meta_end(ctx); - - _mesa_update_state(ctx); /* to update pixel transfer state */ - - /* - * Store texture data (with pixel transfer ops) - */ - _mesa_meta_begin(ctx, META_PIXEL_STORE); - if (target == GL_TEXTURE_1D) { - ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, - width, format, type, buf, - &ctx->Unpack, texObj, texImage); - } - else if (target == GL_TEXTURE_3D) { - ctx->Driver.TexSubImage3D(ctx, target, level, xoffset, yoffset, zoffset, - width, height, 1, format, type, buf, - &ctx->Unpack, texObj, texImage); - } - else { - ctx->Driver.TexSubImage2D(ctx, target, level, xoffset, yoffset, - width, height, format, type, buf, - &ctx->Unpack, texObj, texImage); - } - _mesa_meta_end(ctx); - - _mesa_lock_texture(ctx, texObj); /* re-lock */ - - free(buf); -} - - -void -_mesa_meta_CopyTexSubImage1D(GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, - GLint x, GLint y, GLsizei width) -{ - copy_tex_sub_image(ctx, 1, target, level, xoffset, 0, 0, - x, y, width, 1); -} - - -void -_mesa_meta_CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, - GLsizei width, GLsizei height) -{ - copy_tex_sub_image(ctx, 2, target, level, xoffset, yoffset, 0, - x, y, width, height); -} - - -void -_mesa_meta_CopyTexSubImage3D(GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, - GLsizei width, GLsizei height) -{ - copy_tex_sub_image(ctx, 3, target, level, xoffset, yoffset, zoffset, - x, y, width, height); -} - - -void -_mesa_meta_CopyColorTable(GLcontext *ctx, - GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width) -{ - GLfloat *buf; - - buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); - if (!buf) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorTable"); - return; - } - - /* - * Read image from framebuffer (disable pixel transfer ops) - */ - _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); - ctx->Driver.ReadPixels(ctx, x, y, width, 1, - GL_RGBA, GL_FLOAT, &ctx->Pack, buf); - - _mesa_ColorTable(target, internalformat, width, GL_RGBA, GL_FLOAT, buf); - - _mesa_meta_end(ctx); - - free(buf); -} - - -void -_mesa_meta_CopyColorSubTable(GLcontext *ctx,GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width) -{ - GLfloat *buf; - - buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); - if (!buf) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorSubTable"); - return; - } - - /* - * Read image from framebuffer (disable pixel transfer ops) - */ - _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); - ctx->Driver.ReadPixels(ctx, x, y, width, 1, - GL_RGBA, GL_FLOAT, &ctx->Pack, buf); - - _mesa_ColorSubTable(target, start, width, GL_RGBA, GL_FLOAT, buf); - - _mesa_meta_end(ctx); - - free(buf); -} - - -void -_mesa_meta_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, - GLenum internalFormat, - GLint x, GLint y, GLsizei width) -{ - GLfloat *buf; - - buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); - if (!buf) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyConvolutionFilter2D"); - return; - } - - /* - * Read image from framebuffer (disable pixel transfer ops) - */ - _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); - _mesa_update_state(ctx); - ctx->Driver.ReadPixels(ctx, x, y, width, 1, - GL_RGBA, GL_FLOAT, &ctx->Pack, buf); - - _mesa_ConvolutionFilter1D(target, internalFormat, width, - GL_RGBA, GL_FLOAT, buf); - - _mesa_meta_end(ctx); - - free(buf); -} - - -void -_mesa_meta_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, - GLenum internalFormat, GLint x, GLint y, - GLsizei width, GLsizei height) -{ - GLfloat *buf; - - buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - if (!buf) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyConvolutionFilter2D"); - return; - } - - /* - * Read image from framebuffer (disable pixel transfer ops) - */ - _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); - _mesa_update_state(ctx); - - ctx->Driver.ReadPixels(ctx, x, y, width, height, - GL_RGBA, GL_FLOAT, &ctx->Pack, buf); - - _mesa_ConvolutionFilter2D(target, internalFormat, width, height, - GL_RGBA, GL_FLOAT, buf); - - _mesa_meta_end(ctx); - - free(buf); -} +/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * Meta operations. Some GL operations can be expressed in terms of + * other GL operations. For example, glBlitFramebuffer() can be done + * with texture mapping and glClear() can be done with polygon rendering. + * + * \author Brian Paul + */ + + +#include "main/glheader.h" +#include "main/mtypes.h" +#include "main/imports.h" +#include "main/arbprogram.h" +#include "main/arrayobj.h" +#include "main/blend.h" +#include "main/bufferobj.h" +#include "main/buffers.h" +#include "main/colortab.h" +#include "main/depth.h" +#include "main/enable.h" +#include "main/fbobject.h" +#include "main/formats.h" +#include "main/image.h" +#include "main/macros.h" +#include "main/matrix.h" +#include "main/mipmap.h" +#include "main/polygon.h" +#include "main/readpix.h" +#include "main/scissor.h" +#include "main/shaderapi.h" +#include "main/shaderobj.h" +#include "main/state.h" +#include "main/stencil.h" +#include "main/texobj.h" +#include "main/texenv.h" +#include "main/teximage.h" +#include "main/texparam.h" +#include "main/texstate.h" +#include "main/varray.h" +#include "main/viewport.h" +#include "program/program.h" +#include "swrast/swrast.h" +#include "drivers/common/meta.h" + + +/** Return offset in bytes of the field within a vertex struct */ +#define OFFSET(FIELD) ((void *) offsetof(struct vertex, FIELD)) + + +/** + * Flags passed to _mesa_meta_begin(). + */ +/*@{*/ +#define META_ALL ~0x0 +#define META_ALPHA_TEST 0x1 +#define META_BLEND 0x2 /**< includes logicop */ +#define META_COLOR_MASK 0x4 +#define META_DEPTH_TEST 0x8 +#define META_FOG 0x10 +#define META_PIXEL_STORE 0x20 +#define META_PIXEL_TRANSFER 0x40 +#define META_RASTERIZATION 0x80 +#define META_SCISSOR 0x100 +#define META_SHADER 0x200 +#define META_STENCIL_TEST 0x400 +#define META_TRANSFORM 0x800 /**< modelview, projection, clip planes */ +#define META_TEXTURE 0x1000 +#define META_VERTEX 0x2000 +#define META_VIEWPORT 0x4000 +/*@}*/ + + +/** + * State which we may save/restore across meta ops. + * XXX this may be incomplete... + */ +struct save_state +{ + GLbitfield SavedState; /**< bitmask of META_* flags */ + + /** META_ALPHA_TEST */ + GLboolean AlphaEnabled; + GLenum AlphaFunc; + GLclampf AlphaRef; + + /** META_BLEND */ + GLbitfield BlendEnabled; + GLboolean ColorLogicOpEnabled; + + /** META_COLOR_MASK */ + GLubyte ColorMask[MAX_DRAW_BUFFERS][4]; + + /** META_DEPTH_TEST */ + struct gl_depthbuffer_attrib Depth; + + /** META_FOG */ + GLboolean Fog; + + /** META_PIXEL_STORE */ + struct gl_pixelstore_attrib Pack, Unpack; + + /** META_PIXEL_TRANSFER */ + GLfloat RedBias, RedScale; + GLfloat GreenBias, GreenScale; + GLfloat BlueBias, BlueScale; + GLfloat AlphaBias, AlphaScale; + GLfloat DepthBias, DepthScale; + GLboolean MapColorFlag; + + /** META_RASTERIZATION */ + GLenum FrontPolygonMode, BackPolygonMode; + GLboolean PolygonOffset; + GLboolean PolygonSmooth; + GLboolean PolygonStipple; + GLboolean PolygonCull; + + /** META_SCISSOR */ + struct gl_scissor_attrib Scissor; + + /** META_SHADER */ + GLboolean VertexProgramEnabled; + struct gl_vertex_program *VertexProgram; + GLboolean FragmentProgramEnabled; + struct gl_fragment_program *FragmentProgram; + struct gl_shader_program *VertexShader; + struct gl_shader_program *GeometryShader; + struct gl_shader_program *FragmentShader; + struct gl_shader_program *ActiveShader; + + /** META_STENCIL_TEST */ + struct gl_stencil_attrib Stencil; + + /** META_TRANSFORM */ + GLenum MatrixMode; + GLfloat ModelviewMatrix[16]; + GLfloat ProjectionMatrix[16]; + GLfloat TextureMatrix[16]; + GLbitfield ClipPlanesEnabled; + + /** META_TEXTURE */ + GLuint ActiveUnit; + GLuint ClientActiveUnit; + /** for unit[0] only */ + struct gl_texture_object *CurrentTexture[NUM_TEXTURE_TARGETS]; + /** mask of TEXTURE_2D_BIT, etc */ + GLbitfield TexEnabled[MAX_TEXTURE_UNITS]; + GLbitfield TexGenEnabled[MAX_TEXTURE_UNITS]; + GLuint EnvMode; /* unit[0] only */ + + /** META_VERTEX */ + struct gl_array_object *ArrayObj; + struct gl_buffer_object *ArrayBufferObj; + + /** META_VIEWPORT */ + GLint ViewportX, ViewportY, ViewportW, ViewportH; + GLclampd DepthNear, DepthFar; + + /** Miscellaneous (always disabled) */ + GLboolean Lighting; +}; + + +/** + * Temporary texture used for glBlitFramebuffer, glDrawPixels, etc. + * This is currently shared by all the meta ops. But we could create a + * separate one for each of glDrawPixel, glBlitFramebuffer, glCopyPixels, etc. + */ +struct temp_texture +{ + GLuint TexObj; + GLenum Target; /**< GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE */ + GLsizei MinSize; /**< Min texture size to allocate */ + GLsizei MaxSize; /**< Max possible texture size */ + GLboolean NPOT; /**< Non-power of two size OK? */ + GLsizei Width, Height; /**< Current texture size */ + GLenum IntFormat; + GLfloat Sright, Ttop; /**< right, top texcoords */ +}; + + +/** + * State for glBlitFramebufer() + */ +struct blit_state +{ + GLuint ArrayObj; + GLuint VBO; + GLuint DepthFP; +}; + + +/** + * State for glClear() + */ +struct clear_state +{ + GLuint ArrayObj; + GLuint VBO; +}; + + +/** + * State for glCopyPixels() + */ +struct copypix_state +{ + GLuint ArrayObj; + GLuint VBO; +}; + + +/** + * State for glDrawPixels() + */ +struct drawpix_state +{ + GLuint ArrayObj; + + GLuint StencilFP; /**< Fragment program for drawing stencil images */ + GLuint DepthFP; /**< Fragment program for drawing depth images */ +}; + + +/** + * State for glBitmap() + */ +struct bitmap_state +{ + GLuint ArrayObj; + GLuint VBO; + struct temp_texture Tex; /**< separate texture from other meta ops */ +}; + + +/** + * State for _mesa_meta_generate_mipmap() + */ +struct gen_mipmap_state +{ + GLuint ArrayObj; + GLuint VBO; + GLuint FBO; +}; + +#define MAX_META_OPS_DEPTH 2 +/** + * All per-context meta state. + */ +struct gl_meta_state +{ + /** Stack of state saved during meta-ops */ + struct save_state Save[MAX_META_OPS_DEPTH]; + /** Save stack depth */ + GLuint SaveStackDepth; + + struct temp_texture TempTex; + + struct blit_state Blit; /**< For _mesa_meta_BlitFramebuffer() */ + struct clear_state Clear; /**< For _mesa_meta_Clear() */ + struct copypix_state CopyPix; /**< For _mesa_meta_CopyPixels() */ + struct drawpix_state DrawPix; /**< For _mesa_meta_DrawPixels() */ + struct bitmap_state Bitmap; /**< For _mesa_meta_Bitmap() */ + struct gen_mipmap_state Mipmap; /**< For _mesa_meta_GenerateMipmap() */ +}; + + +/** + * Initialize meta-ops for a context. + * To be called once during context creation. + */ +void +_mesa_meta_init(struct gl_context *ctx) +{ + ASSERT(!ctx->Meta); + + ctx->Meta = CALLOC_STRUCT(gl_meta_state); +} + + +/** + * Free context meta-op state. + * To be called once during context destruction. + */ +void +_mesa_meta_free(struct gl_context *ctx) +{ + /* Note: Any textures, VBOs, etc, that we allocate should get + * freed by the normal context destruction code. But this would be + * the place to free other meta data someday. + */ + free(ctx->Meta); + ctx->Meta = NULL; +} + + +/** + * Enter meta state. This is like a light-weight version of glPushAttrib + * but it also resets most GL state back to default values. + * + * \param state bitmask of META_* flags indicating which attribute groups + * to save and reset to their defaults + */ +static void +_mesa_meta_begin(struct gl_context *ctx, GLbitfield state) +{ + struct save_state *save; + + /* hope MAX_META_OPS_DEPTH is large enough */ + assert(ctx->Meta->SaveStackDepth < MAX_META_OPS_DEPTH); + + save = &ctx->Meta->Save[ctx->Meta->SaveStackDepth++]; + memset(save, 0, sizeof(*save)); + save->SavedState = state; + + if (state & META_ALPHA_TEST) { + save->AlphaEnabled = ctx->Color.AlphaEnabled; + save->AlphaFunc = ctx->Color.AlphaFunc; + save->AlphaRef = ctx->Color.AlphaRef; + if (ctx->Color.AlphaEnabled) + _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_FALSE); + } + + if (state & META_BLEND) { + save->BlendEnabled = ctx->Color.BlendEnabled; + if (ctx->Color.BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, GL_FALSE); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); + } + } + save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled; + if (ctx->Color.ColorLogicOpEnabled) + _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE); + } + + if (state & META_COLOR_MASK) { + memcpy(save->ColorMask, ctx->Color.ColorMask, + sizeof(ctx->Color.ColorMask)); + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) + _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + } + + if (state & META_DEPTH_TEST) { + save->Depth = ctx->Depth; /* struct copy */ + if (ctx->Depth.Test) + _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_FALSE); + } + + if (state & META_FOG) { + save->Fog = ctx->Fog.Enabled; + if (ctx->Fog.Enabled) + _mesa_set_enable(ctx, GL_FOG, GL_FALSE); + } + + if (state & META_PIXEL_STORE) { + save->Pack = ctx->Pack; + save->Unpack = ctx->Unpack; + ctx->Pack = ctx->DefaultPacking; + ctx->Unpack = ctx->DefaultPacking; + } + + if (state & META_PIXEL_TRANSFER) { + save->RedScale = ctx->Pixel.RedScale; + save->RedBias = ctx->Pixel.RedBias; + save->GreenScale = ctx->Pixel.GreenScale; + save->GreenBias = ctx->Pixel.GreenBias; + save->BlueScale = ctx->Pixel.BlueScale; + save->BlueBias = ctx->Pixel.BlueBias; + save->AlphaScale = ctx->Pixel.AlphaScale; + save->AlphaBias = ctx->Pixel.AlphaBias; + save->MapColorFlag = ctx->Pixel.MapColorFlag; + ctx->Pixel.RedScale = 1.0F; + ctx->Pixel.RedBias = 0.0F; + ctx->Pixel.GreenScale = 1.0F; + ctx->Pixel.GreenBias = 0.0F; + ctx->Pixel.BlueScale = 1.0F; + ctx->Pixel.BlueBias = 0.0F; + ctx->Pixel.AlphaScale = 1.0F; + ctx->Pixel.AlphaBias = 0.0F; + ctx->Pixel.MapColorFlag = GL_FALSE; + /* XXX more state */ + ctx->NewState |=_NEW_PIXEL; + } + + if (state & META_RASTERIZATION) { + save->FrontPolygonMode = ctx->Polygon.FrontMode; + save->BackPolygonMode = ctx->Polygon.BackMode; + save->PolygonOffset = ctx->Polygon.OffsetFill; + save->PolygonSmooth = ctx->Polygon.SmoothFlag; + save->PolygonStipple = ctx->Polygon.StippleFlag; + save->PolygonCull = ctx->Polygon.CullFlag; + _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); + _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, GL_FALSE); + _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, GL_FALSE); + _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, GL_FALSE); + _mesa_set_enable(ctx, GL_CULL_FACE, GL_FALSE); + } + + if (state & META_SCISSOR) { + save->Scissor = ctx->Scissor; /* struct copy */ + _mesa_set_enable(ctx, GL_SCISSOR_TEST, GL_FALSE); + } + + if (state & META_SHADER) { + if (ctx->Extensions.ARB_vertex_program) { + save->VertexProgramEnabled = ctx->VertexProgram.Enabled; + _mesa_reference_vertprog(ctx, &save->VertexProgram, + ctx->VertexProgram.Current); + _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, GL_FALSE); + } + + if (ctx->Extensions.ARB_fragment_program) { + save->FragmentProgramEnabled = ctx->FragmentProgram.Enabled; + _mesa_reference_fragprog(ctx, &save->FragmentProgram, + ctx->FragmentProgram.Current); + _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_FALSE); + } + + if (ctx->Extensions.ARB_shader_objects) { + _mesa_reference_shader_program(ctx, &save->VertexShader, + ctx->Shader.CurrentVertexProgram); + _mesa_reference_shader_program(ctx, &save->GeometryShader, + ctx->Shader.CurrentGeometryProgram); + _mesa_reference_shader_program(ctx, &save->FragmentShader, + ctx->Shader.CurrentFragmentProgram); + _mesa_reference_shader_program(ctx, &save->ActiveShader, + ctx->Shader.CurrentFragmentProgram); + + _mesa_UseProgramObjectARB(0); + } + } + + if (state & META_STENCIL_TEST) { + save->Stencil = ctx->Stencil; /* struct copy */ + if (ctx->Stencil.Enabled) + _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_FALSE); + /* NOTE: other stencil state not reset */ + } + + if (state & META_TEXTURE) { + GLuint u, tgt; + + save->ActiveUnit = ctx->Texture.CurrentUnit; + save->ClientActiveUnit = ctx->Array.ActiveTexture; + save->EnvMode = ctx->Texture.Unit[0].EnvMode; + + /* Disable all texture units */ + for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { + save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled; + save->TexGenEnabled[u] = ctx->Texture.Unit[u].TexGenEnabled; + if (ctx->Texture.Unit[u].Enabled || + ctx->Texture.Unit[u].TexGenEnabled) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + u); + _mesa_set_enable(ctx, GL_TEXTURE_1D, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_2D, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_3D, GL_FALSE); + if (ctx->Extensions.ARB_texture_cube_map) + _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_FALSE); + } + } + + /* save current texture objects for unit[0] only */ + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { + _mesa_reference_texobj(&save->CurrentTexture[tgt], + ctx->Texture.Unit[0].CurrentTex[tgt]); + } + + /* set defaults for unit[0] */ + _mesa_ActiveTextureARB(GL_TEXTURE0); + _mesa_ClientActiveTextureARB(GL_TEXTURE0); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + } + + if (state & META_TRANSFORM) { + GLuint activeTexture = ctx->Texture.CurrentUnit; + memcpy(save->ModelviewMatrix, ctx->ModelviewMatrixStack.Top->m, + 16 * sizeof(GLfloat)); + memcpy(save->ProjectionMatrix, ctx->ProjectionMatrixStack.Top->m, + 16 * sizeof(GLfloat)); + memcpy(save->TextureMatrix, ctx->TextureMatrixStack[0].Top->m, + 16 * sizeof(GLfloat)); + save->MatrixMode = ctx->Transform.MatrixMode; + /* set 1:1 vertex:pixel coordinate transform */ + _mesa_ActiveTextureARB(GL_TEXTURE0); + _mesa_MatrixMode(GL_TEXTURE); + _mesa_LoadIdentity(); + _mesa_ActiveTextureARB(GL_TEXTURE0 + activeTexture); + _mesa_MatrixMode(GL_MODELVIEW); + _mesa_LoadIdentity(); + _mesa_MatrixMode(GL_PROJECTION); + _mesa_LoadIdentity(); + _mesa_Ortho(0.0, ctx->DrawBuffer->Width, + 0.0, ctx->DrawBuffer->Height, + -1.0, 1.0); + save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled; + if (ctx->Transform.ClipPlanesEnabled) { + GLuint i; + for (i = 0; i < ctx->Const.MaxClipPlanes; i++) { + _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_FALSE); + } + } + } + + if (state & META_VERTEX) { + /* save vertex array object state */ + _mesa_reference_array_object(ctx, &save->ArrayObj, + ctx->Array.ArrayObj); + _mesa_reference_buffer_object(ctx, &save->ArrayBufferObj, + ctx->Array.ArrayBufferObj); + /* set some default state? */ + } + + if (state & META_VIEWPORT) { + /* save viewport state */ + save->ViewportX = ctx->Viewport.X; + save->ViewportY = ctx->Viewport.Y; + save->ViewportW = ctx->Viewport.Width; + save->ViewportH = ctx->Viewport.Height; + /* set viewport to match window size */ + if (ctx->Viewport.X != 0 || + ctx->Viewport.Y != 0 || + ctx->Viewport.Width != ctx->DrawBuffer->Width || + ctx->Viewport.Height != ctx->DrawBuffer->Height) { + _mesa_set_viewport(ctx, 0, 0, + ctx->DrawBuffer->Width, ctx->DrawBuffer->Height); + } + /* save depth range state */ + save->DepthNear = ctx->Viewport.Near; + save->DepthFar = ctx->Viewport.Far; + /* set depth range to default */ + _mesa_DepthRange(0.0, 1.0); + } + + /* misc */ + { + save->Lighting = ctx->Light.Enabled; + if (ctx->Light.Enabled) + _mesa_set_enable(ctx, GL_LIGHTING, GL_FALSE); + } +} + + +/** + * Leave meta state. This is like a light-weight version of glPopAttrib(). + */ +static void +_mesa_meta_end(struct gl_context *ctx) +{ + struct save_state *save = &ctx->Meta->Save[--ctx->Meta->SaveStackDepth]; + const GLbitfield state = save->SavedState; + + if (state & META_ALPHA_TEST) { + if (ctx->Color.AlphaEnabled != save->AlphaEnabled) + _mesa_set_enable(ctx, GL_ALPHA_TEST, save->AlphaEnabled); + _mesa_AlphaFunc(save->AlphaFunc, save->AlphaRef); + } + + if (state & META_BLEND) { + if (ctx->Color.BlendEnabled != save->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (save->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (save->BlendEnabled & 1)); + } + } + if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled) + _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled); + } + + if (state & META_COLOR_MASK) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) { + if (i == 0) { + _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1], + save->ColorMask[i][2], save->ColorMask[i][3]); + } + else { + _mesa_ColorMaskIndexed(i, + save->ColorMask[i][0], + save->ColorMask[i][1], + save->ColorMask[i][2], + save->ColorMask[i][3]); + } + } + } + } + + if (state & META_DEPTH_TEST) { + if (ctx->Depth.Test != save->Depth.Test) + _mesa_set_enable(ctx, GL_DEPTH_TEST, save->Depth.Test); + _mesa_DepthFunc(save->Depth.Func); + _mesa_DepthMask(save->Depth.Mask); + } + + if (state & META_FOG) { + _mesa_set_enable(ctx, GL_FOG, save->Fog); + } + + if (state & META_PIXEL_STORE) { + ctx->Pack = save->Pack; + ctx->Unpack = save->Unpack; + } + + if (state & META_PIXEL_TRANSFER) { + ctx->Pixel.RedScale = save->RedScale; + ctx->Pixel.RedBias = save->RedBias; + ctx->Pixel.GreenScale = save->GreenScale; + ctx->Pixel.GreenBias = save->GreenBias; + ctx->Pixel.BlueScale = save->BlueScale; + ctx->Pixel.BlueBias = save->BlueBias; + ctx->Pixel.AlphaScale = save->AlphaScale; + ctx->Pixel.AlphaBias = save->AlphaBias; + ctx->Pixel.MapColorFlag = save->MapColorFlag; + /* XXX more state */ + ctx->NewState |=_NEW_PIXEL; + } + + if (state & META_RASTERIZATION) { + _mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode); + _mesa_PolygonMode(GL_BACK, save->BackPolygonMode); + _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, save->PolygonStipple); + _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, save->PolygonOffset); + _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, save->PolygonSmooth); + _mesa_set_enable(ctx, GL_CULL_FACE, save->PolygonCull); + } + + if (state & META_SCISSOR) { + _mesa_set_enable(ctx, GL_SCISSOR_TEST, save->Scissor.Enabled); + _mesa_Scissor(save->Scissor.X, save->Scissor.Y, + save->Scissor.Width, save->Scissor.Height); + } + + if (state & META_SHADER) { + if (ctx->Extensions.ARB_vertex_program) { + _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, + save->VertexProgramEnabled); + _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, + save->VertexProgram); + _mesa_reference_vertprog(ctx, &save->VertexProgram, NULL); + } + + if (ctx->Extensions.ARB_fragment_program) { + _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, + save->FragmentProgramEnabled); + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, + save->FragmentProgram); + _mesa_reference_fragprog(ctx, &save->FragmentProgram, NULL); + } + + if (ctx->Extensions.ARB_vertex_shader) + _mesa_use_shader_program(ctx, GL_VERTEX_SHADER, save->VertexShader); + + if (ctx->Extensions.ARB_geometry_shader4) + _mesa_use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, + save->GeometryShader); + + if (ctx->Extensions.ARB_fragment_shader) + _mesa_use_shader_program(ctx, GL_FRAGMENT_SHADER, + save->FragmentShader); + + _mesa_reference_shader_program(ctx, &ctx->Shader.ActiveProgram, + save->ActiveShader); + } + + if (state & META_STENCIL_TEST) { + const struct gl_stencil_attrib *stencil = &save->Stencil; + + _mesa_set_enable(ctx, GL_STENCIL_TEST, stencil->Enabled); + _mesa_ClearStencil(stencil->Clear); + if (ctx->Extensions.EXT_stencil_two_side) { + _mesa_set_enable(ctx, GL_STENCIL_TEST_TWO_SIDE_EXT, + stencil->TestTwoSide); + _mesa_ActiveStencilFaceEXT(stencil->ActiveFace + ? GL_BACK : GL_FRONT); + } + /* front state */ + _mesa_StencilFuncSeparate(GL_FRONT, + stencil->Function[0], + stencil->Ref[0], + stencil->ValueMask[0]); + _mesa_StencilMaskSeparate(GL_FRONT, stencil->WriteMask[0]); + _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0], + stencil->ZFailFunc[0], + stencil->ZPassFunc[0]); + /* back state */ + _mesa_StencilFuncSeparate(GL_BACK, + stencil->Function[1], + stencil->Ref[1], + stencil->ValueMask[1]); + _mesa_StencilMaskSeparate(GL_BACK, stencil->WriteMask[1]); + _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1], + stencil->ZFailFunc[1], + stencil->ZPassFunc[1]); + } + + if (state & META_TEXTURE) { + GLuint u, tgt; + + ASSERT(ctx->Texture.CurrentUnit == 0); + + /* restore texenv for unit[0] */ + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, save->EnvMode); + + /* restore texture objects for unit[0] only */ + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { + _mesa_reference_texobj(&ctx->Texture.Unit[0].CurrentTex[tgt], + save->CurrentTexture[tgt]); + _mesa_reference_texobj(&save->CurrentTexture[tgt], NULL); + } + + /* Re-enable textures, texgen */ + for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { + if (save->TexEnabled[u]) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + u); + + if (save->TexEnabled[u] & TEXTURE_1D_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_1D, GL_TRUE); + if (save->TexEnabled[u] & TEXTURE_2D_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_2D, GL_TRUE); + if (save->TexEnabled[u] & TEXTURE_3D_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_3D, GL_TRUE); + if (save->TexEnabled[u] & TEXTURE_CUBE_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_TRUE); + if (save->TexEnabled[u] & TEXTURE_RECT_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE, GL_TRUE); + } + + if (save->TexGenEnabled[u]) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + u); + + if (save->TexGenEnabled[u] & S_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, GL_TRUE); + if (save->TexGenEnabled[u] & T_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, GL_TRUE); + if (save->TexGenEnabled[u] & R_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, GL_TRUE); + if (save->TexGenEnabled[u] & Q_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_TRUE); + } + } + + /* restore current unit state */ + _mesa_ActiveTextureARB(GL_TEXTURE0 + save->ActiveUnit); + _mesa_ClientActiveTextureARB(GL_TEXTURE0 + save->ClientActiveUnit); + } + + if (state & META_TRANSFORM) { + GLuint activeTexture = ctx->Texture.CurrentUnit; + _mesa_ActiveTextureARB(GL_TEXTURE0); + _mesa_MatrixMode(GL_TEXTURE); + _mesa_LoadMatrixf(save->TextureMatrix); + _mesa_ActiveTextureARB(GL_TEXTURE0 + activeTexture); + + _mesa_MatrixMode(GL_MODELVIEW); + _mesa_LoadMatrixf(save->ModelviewMatrix); + + _mesa_MatrixMode(GL_PROJECTION); + _mesa_LoadMatrixf(save->ProjectionMatrix); + + _mesa_MatrixMode(save->MatrixMode); + + if (save->ClipPlanesEnabled) { + GLuint i; + for (i = 0; i < ctx->Const.MaxClipPlanes; i++) { + if (save->ClipPlanesEnabled & (1 << i)) { + _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_TRUE); + } + } + } + } + + if (state & META_VERTEX) { + /* restore vertex buffer object */ + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, save->ArrayBufferObj->Name); + _mesa_reference_buffer_object(ctx, &save->ArrayBufferObj, NULL); + + /* restore vertex array object */ + _mesa_BindVertexArray(save->ArrayObj->Name); + _mesa_reference_array_object(ctx, &save->ArrayObj, NULL); + } + + if (state & META_VIEWPORT) { + if (save->ViewportX != ctx->Viewport.X || + save->ViewportY != ctx->Viewport.Y || + save->ViewportW != ctx->Viewport.Width || + save->ViewportH != ctx->Viewport.Height) { + _mesa_set_viewport(ctx, save->ViewportX, save->ViewportY, + save->ViewportW, save->ViewportH); + } + _mesa_DepthRange(save->DepthNear, save->DepthFar); + } + + /* misc */ + if (save->Lighting) { + _mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE); + } +} + + +/** + * Convert Z from a normalized value in the range [0, 1] to an object-space + * Z coordinate in [-1, +1] so that drawing at the new Z position with the + * default/identity ortho projection results in the original Z value. + * Used by the meta-Clear, Draw/CopyPixels and Bitmap functions where the Z + * value comes from the clear value or raster position. + */ +static INLINE GLfloat +invert_z(GLfloat normZ) +{ + GLfloat objZ = 1.0 - 2.0 * normZ; + return objZ; +} + + +/** + * One-time init for a temp_texture object. + * Choose tex target, compute max tex size, etc. + */ +static void +init_temp_texture(struct gl_context *ctx, struct temp_texture *tex) +{ + /* prefer texture rectangle */ + if (ctx->Extensions.NV_texture_rectangle) { + tex->Target = GL_TEXTURE_RECTANGLE; + tex->MaxSize = ctx->Const.MaxTextureRectSize; + tex->NPOT = GL_TRUE; + } + else { + /* use 2D texture, NPOT if possible */ + tex->Target = GL_TEXTURE_2D; + tex->MaxSize = 1 << (ctx->Const.MaxTextureLevels - 1); + tex->NPOT = ctx->Extensions.ARB_texture_non_power_of_two; + } + tex->MinSize = 16; /* 16 x 16 at least */ + assert(tex->MaxSize > 0); + + _mesa_GenTextures(1, &tex->TexObj); +} + + +/** + * Return pointer to temp_texture info for non-bitmap ops. + * This does some one-time init if needed. + */ +static struct temp_texture * +get_temp_texture(struct gl_context *ctx) +{ + struct temp_texture *tex = &ctx->Meta->TempTex; + + if (!tex->TexObj) { + init_temp_texture(ctx, tex); + } + + return tex; +} + + +/** + * Return pointer to temp_texture info for _mesa_meta_bitmap(). + * We use a separate texture for bitmaps to reduce texture + * allocation/deallocation. + */ +static struct temp_texture * +get_bitmap_temp_texture(struct gl_context *ctx) +{ + struct temp_texture *tex = &ctx->Meta->Bitmap.Tex; + + if (!tex->TexObj) { + init_temp_texture(ctx, tex); + } + + return tex; +} + + +/** + * Compute the width/height of texture needed to draw an image of the + * given size. Return a flag indicating whether the current texture + * can be re-used (glTexSubImage2D) or if a new texture needs to be + * allocated (glTexImage2D). + * Also, compute s/t texcoords for drawing. + * + * \return GL_TRUE if new texture is needed, GL_FALSE otherwise + */ +static GLboolean +alloc_texture(struct temp_texture *tex, + GLsizei width, GLsizei height, GLenum intFormat) +{ + GLboolean newTex = GL_FALSE; + + ASSERT(width <= tex->MaxSize); + ASSERT(height <= tex->MaxSize); + + if (width > tex->Width || + height > tex->Height || + intFormat != tex->IntFormat) { + /* alloc new texture (larger or different format) */ + + if (tex->NPOT) { + /* use non-power of two size */ + tex->Width = MAX2(tex->MinSize, width); + tex->Height = MAX2(tex->MinSize, height); + } + else { + /* find power of two size */ + GLsizei w, h; + w = h = tex->MinSize; + while (w < width) + w *= 2; + while (h < height) + h *= 2; + tex->Width = w; + tex->Height = h; + } + + tex->IntFormat = intFormat; + + newTex = GL_TRUE; + } + + /* compute texcoords */ + if (tex->Target == GL_TEXTURE_RECTANGLE) { + tex->Sright = (GLfloat) width; + tex->Ttop = (GLfloat) height; + } + else { + tex->Sright = (GLfloat) width / tex->Width; + tex->Ttop = (GLfloat) height / tex->Height; + } + + return newTex; +} + + +/** + * Setup/load texture for glCopyPixels or glBlitFramebuffer. + */ +static void +setup_copypix_texture(struct temp_texture *tex, + GLboolean newTex, + GLint srcX, GLint srcY, + GLsizei width, GLsizei height, GLenum intFormat, + GLenum filter) +{ + _mesa_BindTexture(tex->Target, tex->TexObj); + _mesa_TexParameteri(tex->Target, GL_TEXTURE_MIN_FILTER, filter); + _mesa_TexParameteri(tex->Target, GL_TEXTURE_MAG_FILTER, filter); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + + /* copy framebuffer image to texture */ + if (newTex) { + /* create new tex image */ + if (tex->Width == width && tex->Height == height) { + /* create new tex with framebuffer data */ + _mesa_CopyTexImage2D(tex->Target, 0, tex->IntFormat, + srcX, srcY, width, height, 0); + } + else { + /* create empty texture */ + _mesa_TexImage2D(tex->Target, 0, tex->IntFormat, + tex->Width, tex->Height, 0, + intFormat, GL_UNSIGNED_BYTE, NULL); + /* load image */ + _mesa_CopyTexSubImage2D(tex->Target, 0, + 0, 0, srcX, srcY, width, height); + } + } + else { + /* replace existing tex image */ + _mesa_CopyTexSubImage2D(tex->Target, 0, + 0, 0, srcX, srcY, width, height); + } +} + + +/** + * Setup/load texture for glDrawPixels. + */ +static void +setup_drawpix_texture(struct gl_context *ctx, + struct temp_texture *tex, + GLboolean newTex, + GLenum texIntFormat, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels) +{ + _mesa_BindTexture(tex->Target, tex->TexObj); + _mesa_TexParameteri(tex->Target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + _mesa_TexParameteri(tex->Target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + + /* copy pixel data to texture */ + if (newTex) { + /* create new tex image */ + if (tex->Width == width && tex->Height == height) { + /* create new tex and load image data */ + _mesa_TexImage2D(tex->Target, 0, tex->IntFormat, + tex->Width, tex->Height, 0, format, type, pixels); + } + else { + struct gl_buffer_object *save_unpack_obj = NULL; + + _mesa_reference_buffer_object(ctx, &save_unpack_obj, + ctx->Unpack.BufferObj); + _mesa_BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0); + /* create empty texture */ + _mesa_TexImage2D(tex->Target, 0, tex->IntFormat, + tex->Width, tex->Height, 0, format, type, NULL); + if (save_unpack_obj != NULL) + _mesa_BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, + save_unpack_obj->Name); + /* load image */ + _mesa_TexSubImage2D(tex->Target, 0, + 0, 0, width, height, format, type, pixels); + } + } + else { + /* replace existing tex image */ + _mesa_TexSubImage2D(tex->Target, 0, + 0, 0, width, height, format, type, pixels); + } +} + + + +/** + * One-time init for drawing depth pixels. + */ +static void +init_blit_depth_pixels(struct gl_context *ctx) +{ + static const char *program = + "!!ARBfp1.0\n" + "TEX result.depth, fragment.texcoord[0], texture[0], %s; \n" + "END \n"; + char program2[200]; + struct blit_state *blit = &ctx->Meta->Blit; + struct temp_texture *tex = get_temp_texture(ctx); + const char *texTarget; + + assert(blit->DepthFP == 0); + + /* replace %s with "RECT" or "2D" */ + assert(strlen(program) + 4 < sizeof(program2)); + if (tex->Target == GL_TEXTURE_RECTANGLE) + texTarget = "RECT"; + else + texTarget = "2D"; + _mesa_snprintf(program2, sizeof(program2), program, texTarget); + + _mesa_GenPrograms(1, &blit->DepthFP); + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP); + _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(program2), (const GLubyte *) program2); +} + + +/** + * Try to do a glBlitFramebuffer using no-copy texturing. + * We can do this when the src renderbuffer is actually a texture. + * But if the src buffer == dst buffer we cannot do this. + * + * \return new buffer mask indicating the buffers left to blit using the + * normal path. + */ +static GLbitfield +blitframebuffer_texture(struct gl_context *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter) +{ + if (mask & GL_COLOR_BUFFER_BIT) { + const struct gl_framebuffer *drawFb = ctx->DrawBuffer; + const struct gl_framebuffer *readFb = ctx->ReadBuffer; + const struct gl_renderbuffer_attachment *drawAtt = + &drawFb->Attachment[drawFb->_ColorDrawBufferIndexes[0]]; + const struct gl_renderbuffer_attachment *readAtt = + &readFb->Attachment[readFb->_ColorReadBufferIndex]; + + if (readAtt && readAtt->Texture) { + const struct gl_texture_object *texObj = readAtt->Texture; + const GLuint srcLevel = readAtt->TextureLevel; + const GLenum minFilterSave = texObj->MinFilter; + const GLenum magFilterSave = texObj->MagFilter; + const GLint baseLevelSave = texObj->BaseLevel; + const GLint maxLevelSave = texObj->MaxLevel; + const GLenum wrapSSave = texObj->WrapS; + const GLenum wrapTSave = texObj->WrapT; + const GLenum target = texObj->Target; + + if (drawAtt->Texture == readAtt->Texture) { + /* Can't use same texture as both the source and dest. We need + * to handle overlapping blits and besides, some hw may not + * support this. + */ + return mask; + } + + if (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE_ARB) { + /* Can't handle other texture types at this time */ + return mask; + } + + /* + printf("Blit from texture!\n"); + printf(" srcAtt %p dstAtt %p\n", readAtt, drawAtt); + printf(" srcTex %p dstText %p\n", texObj, drawAtt->Texture); + */ + + /* Prepare src texture state */ + _mesa_BindTexture(target, texObj->Name); + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, filter); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, filter); + if (target != GL_TEXTURE_RECTANGLE_ARB) { + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); + } + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + _mesa_set_enable(ctx, target, GL_TRUE); + + /* Prepare vertex data (the VBO was previously created and bound) */ + { + struct vertex { + GLfloat x, y, s, t; + }; + struct vertex verts[4]; + GLfloat s0, t0, s1, t1; + + if (target == GL_TEXTURE_2D) { + const struct gl_texture_image *texImage + = _mesa_select_tex_image(ctx, texObj, target, srcLevel); + s0 = srcX0 / (float) texImage->Width; + s1 = srcX1 / (float) texImage->Width; + t0 = srcY0 / (float) texImage->Height; + t1 = srcY1 / (float) texImage->Height; + } + else { + assert(target == GL_TEXTURE_RECTANGLE_ARB); + s0 = srcX0; + s1 = srcX1; + t0 = srcY0; + t1 = srcY1; + } + + verts[0].x = (GLfloat) dstX0; + verts[0].y = (GLfloat) dstY0; + verts[1].x = (GLfloat) dstX1; + verts[1].y = (GLfloat) dstY0; + verts[2].x = (GLfloat) dstX1; + verts[2].y = (GLfloat) dstY1; + verts[3].x = (GLfloat) dstX0; + verts[3].y = (GLfloat) dstY1; + + verts[0].s = s0; + verts[0].t = t0; + verts[1].s = s1; + verts[1].t = t0; + verts[2].s = s1; + verts[2].t = t1; + verts[3].s = s0; + verts[3].t = t1; + + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + /* Restore texture object state, the texture binding will + * be restored by _mesa_meta_end(). + */ + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave); + if (target != GL_TEXTURE_RECTANGLE_ARB) { + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); + } + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave); + + /* Done with color buffer */ + mask &= ~GL_COLOR_BUFFER_BIT; + } + } + + return mask; +} + + +/** + * Meta implementation of ctx->Driver.BlitFramebuffer() in terms + * of texture mapping and polygon rendering. + */ +void +_mesa_meta_BlitFramebuffer(struct gl_context *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter) +{ + struct blit_state *blit = &ctx->Meta->Blit; + struct temp_texture *tex = get_temp_texture(ctx); + const GLsizei maxTexSize = tex->MaxSize; + const GLint srcX = MIN2(srcX0, srcX1); + const GLint srcY = MIN2(srcY0, srcY1); + const GLint srcW = abs(srcX1 - srcX0); + const GLint srcH = abs(srcY1 - srcY0); + const GLboolean srcFlipX = srcX1 < srcX0; + const GLboolean srcFlipY = srcY1 < srcY0; + struct vertex { + GLfloat x, y, s, t; + }; + struct vertex verts[4]; + GLboolean newTex; + + if (srcW > maxTexSize || srcH > maxTexSize) { + /* XXX avoid this fallback */ + _swrast_BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, mask, filter); + return; + } + + if (srcFlipX) { + GLint tmp = dstX0; + dstX0 = dstX1; + dstX1 = tmp; + } + + if (srcFlipY) { + GLint tmp = dstY0; + dstY0 = dstY1; + dstY1 = tmp; + } + + /* only scissor effects blit so save/clear all other relevant state */ + _mesa_meta_begin(ctx, ~META_SCISSOR); + + if (blit->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArrays(1, &blit->ArrayObj); + _mesa_BindVertexArray(blit->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &blit->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + NULL, GL_DYNAMIC_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + } + else { + _mesa_BindVertexArray(blit->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO); + } + + /* Try faster, direct texture approach first */ + mask = blitframebuffer_texture(ctx, srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, mask, filter); + if (mask == 0x0) { + _mesa_meta_end(ctx); + return; + } + + /* Continue with "normal" approach which involves copying the src rect + * into a temporary texture and is "blitted" by drawing a textured quad. + */ + + newTex = alloc_texture(tex, srcW, srcH, GL_RGBA); + + /* vertex positions/texcoords (after texture allocation!) */ + { + verts[0].x = (GLfloat) dstX0; + verts[0].y = (GLfloat) dstY0; + verts[1].x = (GLfloat) dstX1; + verts[1].y = (GLfloat) dstY0; + verts[2].x = (GLfloat) dstX1; + verts[2].y = (GLfloat) dstY1; + verts[3].x = (GLfloat) dstX0; + verts[3].y = (GLfloat) dstY1; + + verts[0].s = 0.0F; + verts[0].t = 0.0F; + verts[1].s = tex->Sright; + verts[1].t = 0.0F; + verts[2].s = tex->Sright; + verts[2].t = tex->Ttop; + verts[3].s = 0.0F; + verts[3].t = tex->Ttop; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + _mesa_set_enable(ctx, tex->Target, GL_TRUE); + + if (mask & GL_COLOR_BUFFER_BIT) { + setup_copypix_texture(tex, newTex, srcX, srcY, srcW, srcH, + GL_RGBA, filter); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + mask &= ~GL_COLOR_BUFFER_BIT; + } + + if (mask & GL_DEPTH_BUFFER_BIT) { + GLuint *tmp = (GLuint *) malloc(srcW * srcH * sizeof(GLuint)); + if (tmp) { + if (!blit->DepthFP) + init_blit_depth_pixels(ctx); + + /* maybe change tex format here */ + newTex = alloc_texture(tex, srcW, srcH, GL_DEPTH_COMPONENT); + + _mesa_ReadPixels(srcX, srcY, srcW, srcH, + GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp); + + setup_drawpix_texture(ctx, tex, newTex, GL_DEPTH_COMPONENT, srcW, srcH, + GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp); + + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP); + _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); + _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_TRUE); + _mesa_DepthFunc(GL_ALWAYS); + _mesa_DepthMask(GL_TRUE); + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + mask &= ~GL_DEPTH_BUFFER_BIT; + + free(tmp); + } + } + + if (mask & GL_STENCIL_BUFFER_BIT) { + /* XXX can't easily do stencil */ + } + + _mesa_set_enable(ctx, tex->Target, GL_FALSE); + + _mesa_meta_end(ctx); + + if (mask) { + _swrast_BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, mask, filter); + } +} + + +/** + * Meta implementation of ctx->Driver.Clear() in terms of polygon rendering. + */ +void +_mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers) +{ + struct clear_state *clear = &ctx->Meta->Clear; + struct vertex { + GLfloat x, y, z, r, g, b, a; + }; + struct vertex verts[4]; + /* save all state but scissor, pixel pack/unpack */ + GLbitfield metaSave = META_ALL - META_SCISSOR - META_PIXEL_STORE; + const GLuint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1; + + if (buffers & BUFFER_BITS_COLOR) { + /* if clearing color buffers, don't save/restore colormask */ + metaSave -= META_COLOR_MASK; + } + + _mesa_meta_begin(ctx, metaSave); + + if (clear->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArrays(1, &clear->ArrayObj); + _mesa_BindVertexArray(clear->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &clear->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); + + /* setup vertex arrays */ + _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_ColorPointer(4, GL_FLOAT, sizeof(struct vertex), OFFSET(r)); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_COLOR_ARRAY); + } + else { + _mesa_BindVertexArray(clear->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); + } + + /* GL_COLOR_BUFFER_BIT */ + if (buffers & BUFFER_BITS_COLOR) { + /* leave colormask, glDrawBuffer state as-is */ + } + else { + ASSERT(metaSave & META_COLOR_MASK); + _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + } + + /* GL_DEPTH_BUFFER_BIT */ + if (buffers & BUFFER_BIT_DEPTH) { + _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_TRUE); + _mesa_DepthFunc(GL_ALWAYS); + _mesa_DepthMask(GL_TRUE); + } + else { + assert(!ctx->Depth.Test); + } + + /* GL_STENCIL_BUFFER_BIT */ + if (buffers & BUFFER_BIT_STENCIL) { + _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_TRUE); + _mesa_StencilOpSeparate(GL_FRONT_AND_BACK, + GL_REPLACE, GL_REPLACE, GL_REPLACE); + _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, + ctx->Stencil.Clear & stencilMax, + ctx->Stencil.WriteMask[0]); + } + else { + assert(!ctx->Stencil.Enabled); + } + + /* vertex positions/colors */ + { + const GLfloat x0 = (GLfloat) ctx->DrawBuffer->_Xmin; + const GLfloat y0 = (GLfloat) ctx->DrawBuffer->_Ymin; + const GLfloat x1 = (GLfloat) ctx->DrawBuffer->_Xmax; + const GLfloat y1 = (GLfloat) ctx->DrawBuffer->_Ymax; + const GLfloat z = invert_z(ctx->Depth.Clear); + GLuint i; + + verts[0].x = x0; + verts[0].y = y0; + verts[0].z = z; + verts[1].x = x1; + verts[1].y = y0; + verts[1].z = z; + verts[2].x = x1; + verts[2].y = y1; + verts[2].z = z; + verts[3].x = x0; + verts[3].y = y1; + verts[3].z = z; + + /* vertex colors */ + for (i = 0; i < 4; i++) { + verts[i].r = ctx->Color.ClearColor[0]; + verts[i].g = ctx->Color.ClearColor[1]; + verts[i].b = ctx->Color.ClearColor[2]; + verts[i].a = ctx->Color.ClearColor[3]; + } + + /* upload new vertex data */ + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, + GL_DYNAMIC_DRAW_ARB); + } + + /* draw quad */ + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + _mesa_meta_end(ctx); +} + + +/** + * Meta implementation of ctx->Driver.CopyPixels() in terms + * of texture mapping and polygon rendering. + */ +void +_mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcX, GLint srcY, + GLsizei width, GLsizei height, + GLint dstX, GLint dstY, GLenum type) +{ + struct copypix_state *copypix = &ctx->Meta->CopyPix; + struct temp_texture *tex = get_temp_texture(ctx); + struct vertex { + GLfloat x, y, z, s, t; + }; + struct vertex verts[4]; + GLboolean newTex; + GLenum intFormat = GL_RGBA; + + if (type != GL_COLOR || + ctx->_ImageTransferState || + ctx->Fog.Enabled || + width > tex->MaxSize || + height > tex->MaxSize) { + /* XXX avoid this fallback */ + _swrast_CopyPixels(ctx, srcX, srcY, width, height, dstX, dstY, type); + return; + } + + /* Most GL state applies to glCopyPixels, but a there's a few things + * we need to override: + */ + _mesa_meta_begin(ctx, (META_RASTERIZATION | + META_SHADER | + META_TEXTURE | + META_TRANSFORM | + META_VERTEX | + META_VIEWPORT)); + + if (copypix->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArrays(1, ©pix->ArrayObj); + _mesa_BindVertexArray(copypix->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, ©pix->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, copypix->VBO); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + NULL, GL_DYNAMIC_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + } + else { + _mesa_BindVertexArray(copypix->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, copypix->VBO); + } + + newTex = alloc_texture(tex, width, height, intFormat); + + /* vertex positions, texcoords (after texture allocation!) */ + { + const GLfloat dstX0 = (GLfloat) dstX; + const GLfloat dstY0 = (GLfloat) dstY; + const GLfloat dstX1 = dstX + width * ctx->Pixel.ZoomX; + const GLfloat dstY1 = dstY + height * ctx->Pixel.ZoomY; + const GLfloat z = invert_z(ctx->Current.RasterPos[2]); + + verts[0].x = dstX0; + verts[0].y = dstY0; + verts[0].z = z; + verts[0].s = 0.0F; + verts[0].t = 0.0F; + verts[1].x = dstX1; + verts[1].y = dstY0; + verts[1].z = z; + verts[1].s = tex->Sright; + verts[1].t = 0.0F; + verts[2].x = dstX1; + verts[2].y = dstY1; + verts[2].z = z; + verts[2].s = tex->Sright; + verts[2].t = tex->Ttop; + verts[3].x = dstX0; + verts[3].y = dstY1; + verts[3].z = z; + verts[3].s = 0.0F; + verts[3].t = tex->Ttop; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + /* Alloc/setup texture */ + setup_copypix_texture(tex, newTex, srcX, srcY, width, height, + GL_RGBA, GL_NEAREST); + + _mesa_set_enable(ctx, tex->Target, GL_TRUE); + + /* draw textured quad */ + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + _mesa_set_enable(ctx, tex->Target, GL_FALSE); + + _mesa_meta_end(ctx); +} + + + +/** + * When the glDrawPixels() image size is greater than the max rectangle + * texture size we use this function to break the glDrawPixels() image + * into tiles which fit into the max texture size. + */ +static void +tiled_draw_pixels(struct gl_context *ctx, + GLint tileSize, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) +{ + struct gl_pixelstore_attrib tileUnpack = *unpack; + GLint i, j; + + if (tileUnpack.RowLength == 0) + tileUnpack.RowLength = width; + + for (i = 0; i < width; i += tileSize) { + const GLint tileWidth = MIN2(tileSize, width - i); + const GLint tileX = (GLint) (x + i * ctx->Pixel.ZoomX); + + tileUnpack.SkipPixels = unpack->SkipPixels + i; + + for (j = 0; j < height; j += tileSize) { + const GLint tileHeight = MIN2(tileSize, height - j); + const GLint tileY = (GLint) (y + j * ctx->Pixel.ZoomY); + + tileUnpack.SkipRows = unpack->SkipRows + j; + + _mesa_meta_DrawPixels(ctx, tileX, tileY, tileWidth, tileHeight, + format, type, &tileUnpack, pixels); + } + } +} + + +/** + * One-time init for drawing stencil pixels. + */ +static void +init_draw_stencil_pixels(struct gl_context *ctx) +{ + /* This program is run eight times, once for each stencil bit. + * The stencil values to draw are found in an 8-bit alpha texture. + * We read the texture/stencil value and test if bit 'b' is set. + * If the bit is not set, use KIL to kill the fragment. + * Finally, we use the stencil test to update the stencil buffer. + * + * The basic algorithm for checking if a bit is set is: + * if (is_odd(value / (1 << bit))) + * result is one (or non-zero). + * else + * result is zero. + * The program parameter contains three values: + * parm.x = 255 / (1 << bit) + * parm.y = 0.5 + * parm.z = 0.0 + */ + static const char *program = + "!!ARBfp1.0\n" + "PARAM parm = program.local[0]; \n" + "TEMP t; \n" + "TEX t, fragment.texcoord[0], texture[0], %s; \n" /* NOTE %s here! */ + "# t = t * 255 / bit \n" + "MUL t.x, t.a, parm.x; \n" + "# t = (int) t \n" + "FRC t.y, t.x; \n" + "SUB t.x, t.x, t.y; \n" + "# t = t * 0.5 \n" + "MUL t.x, t.x, parm.y; \n" + "# t = fract(t.x) \n" + "FRC t.x, t.x; # if t.x != 0, then the bit is set \n" + "# t.x = (t.x == 0 ? 1 : 0) \n" + "SGE t.x, -t.x, parm.z; \n" + "KIL -t.x; \n" + "# for debug only \n" + "#MOV result.color, t.x; \n" + "END \n"; + char program2[1000]; + struct drawpix_state *drawpix = &ctx->Meta->DrawPix; + struct temp_texture *tex = get_temp_texture(ctx); + const char *texTarget; + + assert(drawpix->StencilFP == 0); + + /* replace %s with "RECT" or "2D" */ + assert(strlen(program) + 4 < sizeof(program2)); + if (tex->Target == GL_TEXTURE_RECTANGLE) + texTarget = "RECT"; + else + texTarget = "2D"; + _mesa_snprintf(program2, sizeof(program2), program, texTarget); + + _mesa_GenPrograms(1, &drawpix->StencilFP); + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->StencilFP); + _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(program2), (const GLubyte *) program2); +} + + +/** + * One-time init for drawing depth pixels. + */ +static void +init_draw_depth_pixels(struct gl_context *ctx) +{ + static const char *program = + "!!ARBfp1.0\n" + "PARAM color = program.local[0]; \n" + "TEX result.depth, fragment.texcoord[0], texture[0], %s; \n" + "MOV result.color, color; \n" + "END \n"; + char program2[200]; + struct drawpix_state *drawpix = &ctx->Meta->DrawPix; + struct temp_texture *tex = get_temp_texture(ctx); + const char *texTarget; + + assert(drawpix->DepthFP == 0); + + /* replace %s with "RECT" or "2D" */ + assert(strlen(program) + 4 < sizeof(program2)); + if (tex->Target == GL_TEXTURE_RECTANGLE) + texTarget = "RECT"; + else + texTarget = "2D"; + _mesa_snprintf(program2, sizeof(program2), program, texTarget); + + _mesa_GenPrograms(1, &drawpix->DepthFP); + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->DepthFP); + _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(program2), (const GLubyte *) program2); +} + + +/** + * Meta implementation of ctx->Driver.DrawPixels() in terms + * of texture mapping and polygon rendering. + */ +void +_mesa_meta_DrawPixels(struct gl_context *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) +{ + struct drawpix_state *drawpix = &ctx->Meta->DrawPix; + struct temp_texture *tex = get_temp_texture(ctx); + const struct gl_pixelstore_attrib unpackSave = ctx->Unpack; + const GLuint origStencilMask = ctx->Stencil.WriteMask[0]; + struct vertex { + GLfloat x, y, z, s, t; + }; + struct vertex verts[4]; + GLenum texIntFormat; + GLboolean fallback, newTex; + GLbitfield metaExtraSave = 0x0; + GLuint vbo; + + /* + * Determine if we can do the glDrawPixels with texture mapping. + */ + fallback = GL_FALSE; + if (ctx->_ImageTransferState || + ctx->Fog.Enabled) { + fallback = GL_TRUE; + } + + if (_mesa_is_color_format(format)) { + /* use more compact format when possible */ + /* XXX disable special case for GL_LUMINANCE for now to work around + * apparent i965 driver bug (see bug #23670). + */ + if (/*format == GL_LUMINANCE ||*/ format == GL_LUMINANCE_ALPHA) + texIntFormat = format; + else + texIntFormat = GL_RGBA; + } + else if (_mesa_is_stencil_format(format)) { + if (ctx->Extensions.ARB_fragment_program && + ctx->Pixel.IndexShift == 0 && + ctx->Pixel.IndexOffset == 0 && + type == GL_UNSIGNED_BYTE) { + /* We'll store stencil as alpha. This only works for GLubyte + * image data because of how incoming values are mapped to alpha + * in [0,1]. + */ + texIntFormat = GL_ALPHA; + metaExtraSave = (META_COLOR_MASK | + META_DEPTH_TEST | + META_SHADER | + META_STENCIL_TEST); + } + else { + fallback = GL_TRUE; + } + } + else if (_mesa_is_depth_format(format)) { + if (ctx->Extensions.ARB_depth_texture && + ctx->Extensions.ARB_fragment_program) { + texIntFormat = GL_DEPTH_COMPONENT; + metaExtraSave = (META_SHADER); + } + else { + fallback = GL_TRUE; + } + } + else { + fallback = GL_TRUE; + } + + if (fallback) { + _swrast_DrawPixels(ctx, x, y, width, height, + format, type, unpack, pixels); + return; + } + + /* + * Check image size against max texture size, draw as tiles if needed. + */ + if (width > tex->MaxSize || height > tex->MaxSize) { + tiled_draw_pixels(ctx, tex->MaxSize, x, y, width, height, + format, type, unpack, pixels); + return; + } + + /* Most GL state applies to glDrawPixels (like blending, stencil, etc), + * but a there's a few things we need to override: + */ + _mesa_meta_begin(ctx, (META_RASTERIZATION | + META_SHADER | + META_TEXTURE | + META_TRANSFORM | + META_VERTEX | + META_VIEWPORT | + metaExtraSave)); + + newTex = alloc_texture(tex, width, height, texIntFormat); + + /* vertex positions, texcoords (after texture allocation!) */ + { + const GLfloat x0 = (GLfloat) x; + const GLfloat y0 = (GLfloat) y; + const GLfloat x1 = x + width * ctx->Pixel.ZoomX; + const GLfloat y1 = y + height * ctx->Pixel.ZoomY; + const GLfloat z = invert_z(ctx->Current.RasterPos[2]); + + verts[0].x = x0; + verts[0].y = y0; + verts[0].z = z; + verts[0].s = 0.0F; + verts[0].t = 0.0F; + verts[1].x = x1; + verts[1].y = y0; + verts[1].z = z; + verts[1].s = tex->Sright; + verts[1].t = 0.0F; + verts[2].x = x1; + verts[2].y = y1; + verts[2].z = z; + verts[2].s = tex->Sright; + verts[2].t = tex->Ttop; + verts[3].x = x0; + verts[3].y = y1; + verts[3].z = z; + verts[3].s = 0.0F; + verts[3].t = tex->Ttop; + } + + if (drawpix->ArrayObj == 0) { + /* one-time setup: create vertex array object */ + _mesa_GenVertexArrays(1, &drawpix->ArrayObj); + } + _mesa_BindVertexArray(drawpix->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &vbo); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + verts, GL_DYNAMIC_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + + /* set given unpack params */ + ctx->Unpack = *unpack; + + _mesa_set_enable(ctx, tex->Target, GL_TRUE); + + if (_mesa_is_stencil_format(format)) { + /* Drawing stencil */ + GLint bit; + + if (!drawpix->StencilFP) + init_draw_stencil_pixels(ctx); + + setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, + GL_ALPHA, type, pixels); + + _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + + _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_TRUE); + + /* set all stencil bits to 0 */ + _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); + _mesa_StencilFunc(GL_ALWAYS, 0, 255); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + /* set stencil bits to 1 where needed */ + _mesa_StencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); + + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->StencilFP); + _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); + + for (bit = 0; bit < ctx->DrawBuffer->Visual.stencilBits; bit++) { + const GLuint mask = 1 << bit; + if (mask & origStencilMask) { + _mesa_StencilFunc(GL_ALWAYS, mask, mask); + _mesa_StencilMask(mask); + + _mesa_ProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 0, + 255.0 / mask, 0.5, 0.0, 0.0); + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + } + } + } + else if (_mesa_is_depth_format(format)) { + /* Drawing depth */ + if (!drawpix->DepthFP) + init_draw_depth_pixels(ctx); + + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->DepthFP); + _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); + + /* polygon color = current raster color */ + _mesa_ProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, 0, + ctx->Current.RasterColor); + + setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, + format, type, pixels); + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + } + else { + /* Drawing RGBA */ + setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, + format, type, pixels); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + } + + _mesa_set_enable(ctx, tex->Target, GL_FALSE); + + _mesa_DeleteBuffersARB(1, &vbo); + + /* restore unpack params */ + ctx->Unpack = unpackSave; + + _mesa_meta_end(ctx); +} + +static GLboolean +alpha_test_raster_color(struct gl_context *ctx) +{ + GLfloat alpha = ctx->Current.RasterColor[ACOMP]; + GLfloat ref = ctx->Color.AlphaRef; + + switch (ctx->Color.AlphaFunc) { + case GL_NEVER: + return GL_FALSE; + case GL_LESS: + return alpha < ref; + case GL_EQUAL: + return alpha == ref; + case GL_LEQUAL: + return alpha <= ref; + case GL_GREATER: + return alpha > ref; + case GL_NOTEQUAL: + return alpha != ref; + case GL_GEQUAL: + return alpha >= ref; + case GL_ALWAYS: + return GL_TRUE; + default: + assert(0); + return GL_FALSE; + } +} + +/** + * Do glBitmap with a alpha texture quad. Use the alpha test to cull + * the 'off' bits. A bitmap cache as in the gallium/mesa state + * tracker would improve performance a lot. + */ +void +_mesa_meta_Bitmap(struct gl_context *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap1) +{ + struct bitmap_state *bitmap = &ctx->Meta->Bitmap; + struct temp_texture *tex = get_bitmap_temp_texture(ctx); + const GLenum texIntFormat = GL_ALPHA; + const struct gl_pixelstore_attrib unpackSave = *unpack; + GLubyte fg, bg; + struct vertex { + GLfloat x, y, z, s, t, r, g, b, a; + }; + struct vertex verts[4]; + GLboolean newTex; + GLubyte *bitmap8; + + /* + * Check if swrast fallback is needed. + */ + if (ctx->_ImageTransferState || + ctx->FragmentProgram._Enabled || + ctx->Fog.Enabled || + ctx->Texture._EnabledUnits || + width > tex->MaxSize || + height > tex->MaxSize) { + _swrast_Bitmap(ctx, x, y, width, height, unpack, bitmap1); + return; + } + + if (ctx->Color.AlphaEnabled && !alpha_test_raster_color(ctx)) + return; + + /* Most GL state applies to glBitmap (like blending, stencil, etc), + * but a there's a few things we need to override: + */ + _mesa_meta_begin(ctx, (META_ALPHA_TEST | + META_PIXEL_STORE | + META_RASTERIZATION | + META_SHADER | + META_TEXTURE | + META_TRANSFORM | + META_VERTEX | + META_VIEWPORT)); + + if (bitmap->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArraysAPPLE(1, &bitmap->ArrayObj); + _mesa_BindVertexArrayAPPLE(bitmap->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &bitmap->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, bitmap->VBO); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + NULL, GL_DYNAMIC_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); + _mesa_ColorPointer(4, GL_FLOAT, sizeof(struct vertex), OFFSET(r)); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + _mesa_EnableClientState(GL_COLOR_ARRAY); + } + else { + _mesa_BindVertexArray(bitmap->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, bitmap->VBO); + } + + newTex = alloc_texture(tex, width, height, texIntFormat); + + /* vertex positions, texcoords, colors (after texture allocation!) */ + { + const GLfloat x0 = (GLfloat) x; + const GLfloat y0 = (GLfloat) y; + const GLfloat x1 = (GLfloat) (x + width); + const GLfloat y1 = (GLfloat) (y + height); + const GLfloat z = invert_z(ctx->Current.RasterPos[2]); + GLuint i; + + verts[0].x = x0; + verts[0].y = y0; + verts[0].z = z; + verts[0].s = 0.0F; + verts[0].t = 0.0F; + verts[1].x = x1; + verts[1].y = y0; + verts[1].z = z; + verts[1].s = tex->Sright; + verts[1].t = 0.0F; + verts[2].x = x1; + verts[2].y = y1; + verts[2].z = z; + verts[2].s = tex->Sright; + verts[2].t = tex->Ttop; + verts[3].x = x0; + verts[3].y = y1; + verts[3].z = z; + verts[3].s = 0.0F; + verts[3].t = tex->Ttop; + + for (i = 0; i < 4; i++) { + verts[i].r = ctx->Current.RasterColor[0]; + verts[i].g = ctx->Current.RasterColor[1]; + verts[i].b = ctx->Current.RasterColor[2]; + verts[i].a = ctx->Current.RasterColor[3]; + } + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + /* choose different foreground/background alpha values */ + CLAMPED_FLOAT_TO_UBYTE(fg, ctx->Current.RasterColor[ACOMP]); + bg = (fg > 127 ? 0 : 255); + + bitmap1 = _mesa_map_pbo_source(ctx, &unpackSave, bitmap1); + if (!bitmap1) { + _mesa_meta_end(ctx); + return; + } + + bitmap8 = (GLubyte *) malloc(width * height); + if (bitmap8) { + memset(bitmap8, bg, width * height); + _mesa_expand_bitmap(width, height, &unpackSave, bitmap1, + bitmap8, width, fg); + + _mesa_set_enable(ctx, tex->Target, GL_TRUE); + + _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_TRUE); + _mesa_AlphaFunc(GL_NOTEQUAL, UBYTE_TO_FLOAT(bg)); + + setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, + GL_ALPHA, GL_UNSIGNED_BYTE, bitmap8); + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + _mesa_set_enable(ctx, tex->Target, GL_FALSE); + + free(bitmap8); + } + + _mesa_unmap_pbo_source(ctx, &unpackSave); + + _mesa_meta_end(ctx); +} + + +/** + * Check if the call to _mesa_meta_GenerateMipmap() will require a + * software fallback. The fallback path will require that the texture + * images are mapped. + * \return GL_TRUE if a fallback is needed, GL_FALSE otherwise + */ +GLboolean +_mesa_meta_check_generate_mipmap_fallback(struct gl_context *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + const GLuint fboSave = ctx->DrawBuffer->Name; + struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; + struct gl_texture_image *baseImage; + GLuint srcLevel; + GLenum status; + + /* check for fallbacks */ + if (!ctx->Extensions.EXT_framebuffer_object || + target == GL_TEXTURE_3D) { + return GL_TRUE; + } + + srcLevel = texObj->BaseLevel; + baseImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel); + if (!baseImage || _mesa_is_format_compressed(baseImage->TexFormat)) { + return GL_TRUE; + } + + /* + * Test that we can actually render in the texture's format. + */ + if (!mipmap->FBO) + _mesa_GenFramebuffersEXT(1, &mipmap->FBO); + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO); + + if (target == GL_TEXTURE_1D) { + _mesa_FramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, texObj->Name, srcLevel); + } +#if 0 + /* other work is needed to enable 3D mipmap generation */ + else if (target == GL_TEXTURE_3D) { + GLint zoffset = 0; + _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, texObj->Name, srcLevel, zoffset); + } +#endif + else { + /* 2D / cube */ + _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, texObj->Name, srcLevel); + } + + status = _mesa_CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave); + + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + return GL_TRUE; + } + + return GL_FALSE; +} + + +/** + * Called via ctx->Driver.GenerateMipmap() + * Note: texture borders and 3D texture support not yet complete. + */ +void +_mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; + struct vertex { + GLfloat x, y, s, t, r; + }; + struct vertex verts[4]; + const GLuint baseLevel = texObj->BaseLevel; + const GLuint maxLevel = texObj->MaxLevel; + const GLenum minFilterSave = texObj->MinFilter; + const GLenum magFilterSave = texObj->MagFilter; + const GLint baseLevelSave = texObj->BaseLevel; + const GLint maxLevelSave = texObj->MaxLevel; + const GLboolean genMipmapSave = texObj->GenerateMipmap; + const GLenum wrapSSave = texObj->WrapS; + const GLenum wrapTSave = texObj->WrapT; + const GLenum wrapRSave = texObj->WrapR; + const GLuint fboSave = ctx->DrawBuffer->Name; + const GLuint original_active_unit = ctx->Texture.CurrentUnit; + GLenum faceTarget; + GLuint dstLevel; + GLuint border = 0; + + if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) { + _mesa_generate_mipmap(ctx, target, texObj); + return; + } + + if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && + target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) { + faceTarget = target; + target = GL_TEXTURE_CUBE_MAP; + } + else { + faceTarget = target; + } + + _mesa_meta_begin(ctx, META_ALL); + + if (original_active_unit != 0) + _mesa_BindTexture(target, texObj->Name); + + if (mipmap->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArraysAPPLE(1, &mipmap->ArrayObj); + _mesa_BindVertexArrayAPPLE(mipmap->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &mipmap->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + NULL, GL_DYNAMIC_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_TexCoordPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + } + else { + _mesa_BindVertexArray(mipmap->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); + } + + if (!mipmap->FBO) { + _mesa_GenFramebuffersEXT(1, &mipmap->FBO); + } + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO); + + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); + + _mesa_set_enable(ctx, target, GL_TRUE); + + /* setup texcoords once (XXX what about border?) */ + switch (faceTarget) { + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + verts[0].s = 0.0F; + verts[0].t = 0.0F; + verts[0].r = 0.0F; + verts[1].s = 1.0F; + verts[1].t = 0.0F; + verts[1].r = 0.0F; + verts[2].s = 1.0F; + verts[2].t = 1.0F; + verts[2].r = 0.0F; + verts[3].s = 0.0F; + verts[3].t = 1.0F; + verts[3].r = 0.0F; + break; + case GL_TEXTURE_3D: + abort(); + break; + default: + /* cube face */ + { + static const GLfloat st[4][2] = { + {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} + }; + GLuint i; + + /* loop over quad verts */ + for (i = 0; i < 4; i++) { + /* Compute sc = +/-scale and tc = +/-scale. + * Not +/-1 to avoid cube face selection ambiguity near the edges, + * though that can still sometimes happen with this scale factor... + */ + const GLfloat scale = 0.9999f; + const GLfloat sc = (2.0f * st[i][0] - 1.0f) * scale; + const GLfloat tc = (2.0f * st[i][1] - 1.0f) * scale; + + switch (faceTarget) { + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + verts[i].s = 1.0f; + verts[i].t = -tc; + verts[i].r = -sc; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + verts[i].s = -1.0f; + verts[i].t = -tc; + verts[i].r = sc; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + verts[i].s = sc; + verts[i].t = 1.0f; + verts[i].r = tc; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + verts[i].s = sc; + verts[i].t = -1.0f; + verts[i].r = -tc; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + verts[i].s = sc; + verts[i].t = -tc; + verts[i].r = 1.0f; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + verts[i].s = -sc; + verts[i].t = -tc; + verts[i].r = -1.0f; + break; + default: + assert(0); + } + } + } + } + + _mesa_set_enable(ctx, target, GL_TRUE); + + /* setup vertex positions */ + { + verts[0].x = 0.0F; + verts[0].y = 0.0F; + verts[1].x = 1.0F; + verts[1].y = 0.0F; + verts[2].x = 1.0F; + verts[2].y = 1.0F; + verts[3].x = 0.0F; + verts[3].y = 1.0F; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + /* setup projection matrix */ + _mesa_MatrixMode(GL_PROJECTION); + _mesa_LoadIdentity(); + _mesa_Ortho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0); + + /* texture is already locked, unlock now */ + _mesa_unlock_texture(ctx, texObj); + + for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) { + const struct gl_texture_image *srcImage; + const GLuint srcLevel = dstLevel - 1; + GLsizei srcWidth, srcHeight, srcDepth; + GLsizei dstWidth, dstHeight, dstDepth; + GLenum status; + + srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel); + assert(srcImage->Border == 0); /* XXX we can fix this */ + + /* src size w/out border */ + srcWidth = srcImage->Width - 2 * border; + srcHeight = srcImage->Height - 2 * border; + srcDepth = srcImage->Depth - 2 * border; + + /* new dst size w/ border */ + dstWidth = MAX2(1, srcWidth / 2) + 2 * border; + dstHeight = MAX2(1, srcHeight / 2) + 2 * border; + dstDepth = MAX2(1, srcDepth / 2) + 2 * border; + + if (dstWidth == srcImage->Width && + dstHeight == srcImage->Height && + dstDepth == srcImage->Depth) { + /* all done */ + break; + } + + /* Set MaxLevel large enough to hold the new level when we allocate it */ + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, dstLevel); + + /* Create empty dest image */ + if (target == GL_TEXTURE_1D) { + _mesa_TexImage1D(target, dstLevel, srcImage->InternalFormat, + dstWidth, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + else if (target == GL_TEXTURE_3D) { + _mesa_TexImage3D(target, dstLevel, srcImage->InternalFormat, + dstWidth, dstHeight, dstDepth, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + else { + /* 2D or cube */ + _mesa_TexImage2D(faceTarget, dstLevel, srcImage->InternalFormat, + dstWidth, dstHeight, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + + if (target == GL_TEXTURE_CUBE_MAP) { + /* If texturing from a cube, we need to make sure all src faces + * have been defined (even if we're not sampling from them.) + * Otherwise the texture object will be 'incomplete' and + * texturing from it will not be allowed. + */ + GLuint face; + for (face = 0; face < 6; face++) { + if (!texObj->Image[face][srcLevel] || + texObj->Image[face][srcLevel]->Width != srcWidth) { + _mesa_TexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, + srcLevel, srcImage->InternalFormat, + srcWidth, srcHeight, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + } + } + } + + /* limit sampling to src level */ + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); + + /* Set to draw into the current dstLevel */ + if (target == GL_TEXTURE_1D) { + _mesa_FramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, + texObj->Name, + dstLevel); + } + else if (target == GL_TEXTURE_3D) { + GLint zoffset = 0; /* XXX unfinished */ + _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, + texObj->Name, + dstLevel, zoffset); + } + else { + /* 2D / cube */ + _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + faceTarget, + texObj->Name, + dstLevel); + } + + _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); + + /* sanity check */ + status = _mesa_CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + abort(); + break; + } + + assert(dstWidth == ctx->DrawBuffer->Width); + assert(dstHeight == ctx->DrawBuffer->Height); + + /* setup viewport */ + _mesa_set_viewport(ctx, 0, 0, dstWidth, dstHeight); + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + } + + _mesa_lock_texture(ctx, texObj); /* relock */ + + _mesa_meta_end(ctx); + + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave); + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); + _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, wrapRSave); + + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave); +} + + +/** + * Determine the GL data type to use for the temporary image read with + * ReadPixels() and passed to Tex[Sub]Image(). + */ +static GLenum +get_temp_image_type(struct gl_context *ctx, GLenum baseFormat) +{ + switch (baseFormat) { + case GL_RGBA: + case GL_RGB: + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + if (ctx->DrawBuffer->Visual.redBits <= 8) + return GL_UNSIGNED_BYTE; + else if (ctx->DrawBuffer->Visual.redBits <= 8) + return GL_UNSIGNED_SHORT; + else + return GL_FLOAT; + case GL_DEPTH_COMPONENT: + return GL_UNSIGNED_INT; + case GL_DEPTH_STENCIL: + return GL_UNSIGNED_INT_24_8; + default: + _mesa_problem(ctx, "Unexpected format in get_temp_image_type()"); + return 0; + } +} + + +/** + * Helper for _mesa_meta_CopyTexImage1/2D() functions. + * Have to be careful with locking and meta state for pixel transfer. + */ +static void +copy_tex_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLsizei height, GLint border) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GLenum format, type; + GLint bpp; + void *buf; + + texObj = _mesa_get_current_tex_object(ctx, target); + texImage = _mesa_get_tex_image(ctx, texObj, target, level); + + /* Choose format/type for temporary image buffer */ + format = _mesa_base_tex_format(ctx, internalFormat); + type = get_temp_image_type(ctx, format); + bpp = _mesa_bytes_per_pixel(format, type); + if (bpp <= 0) { + _mesa_problem(ctx, "Bad bpp in meta copy_tex_image()"); + return; + } + + /* + * Alloc image buffer (XXX could use a PBO) + */ + buf = malloc(width * height * bpp); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims); + return; + } + + _mesa_unlock_texture(ctx, texObj); /* need to unlock first */ + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + ctx->Driver.ReadPixels(ctx, x, y, width, height, + format, type, &ctx->Pack, buf); + _mesa_meta_end(ctx); + + if (texImage->Data) { + ctx->Driver.FreeTexImageData(ctx, texImage); + } + + /* The texture's format was already chosen in _mesa_CopyTexImage() */ + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + + /* + * Store texture data (with pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE); + + _mesa_update_state(ctx); /* to update pixel transfer state */ + + if (target == GL_TEXTURE_1D) { + ctx->Driver.TexImage1D(ctx, target, level, internalFormat, + width, border, format, type, + buf, &ctx->Unpack, texObj, texImage); + } + else { + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, format, type, + buf, &ctx->Unpack, texObj, texImage); + } + _mesa_meta_end(ctx); + + _mesa_lock_texture(ctx, texObj); /* re-lock */ + + free(buf); +} + + +void +_mesa_meta_CopyTexImage1D(struct gl_context *ctx, GLenum target, GLint level, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLint border) +{ + copy_tex_image(ctx, 1, target, level, internalFormat, x, y, + width, 1, border); +} + + +void +_mesa_meta_CopyTexImage2D(struct gl_context *ctx, GLenum target, GLint level, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLsizei height, GLint border) +{ + copy_tex_image(ctx, 2, target, level, internalFormat, x, y, + width, height, border); +} + + + +/** + * Helper for _mesa_meta_CopyTexSubImage1/2/3D() functions. + * Have to be careful with locking and meta state for pixel transfer. + */ +static void +copy_tex_sub_image(struct gl_context *ctx, + GLuint dims, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GLenum format, type; + GLint bpp; + void *buf; + + texObj = _mesa_get_current_tex_object(ctx, target); + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + /* Choose format/type for temporary image buffer */ + format = _mesa_get_format_base_format(texImage->TexFormat); + type = get_temp_image_type(ctx, format); + bpp = _mesa_bytes_per_pixel(format, type); + if (bpp <= 0) { + _mesa_problem(ctx, "Bad bpp in meta copy_tex_sub_image()"); + return; + } + + /* + * Alloc image buffer (XXX could use a PBO) + */ + buf = malloc(width * height * bpp); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage%uD", dims); + return; + } + + _mesa_unlock_texture(ctx, texObj); /* need to unlock first */ + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + ctx->Driver.ReadPixels(ctx, x, y, width, height, + format, type, &ctx->Pack, buf); + _mesa_meta_end(ctx); + + _mesa_update_state(ctx); /* to update pixel transfer state */ + + /* + * Store texture data (with pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE); + if (target == GL_TEXTURE_1D) { + ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, + width, format, type, buf, + &ctx->Unpack, texObj, texImage); + } + else if (target == GL_TEXTURE_3D) { + ctx->Driver.TexSubImage3D(ctx, target, level, xoffset, yoffset, zoffset, + width, height, 1, format, type, buf, + &ctx->Unpack, texObj, texImage); + } + else { + ctx->Driver.TexSubImage2D(ctx, target, level, xoffset, yoffset, + width, height, format, type, buf, + &ctx->Unpack, texObj, texImage); + } + _mesa_meta_end(ctx); + + _mesa_lock_texture(ctx, texObj); /* re-lock */ + + free(buf); +} + + +void +_mesa_meta_CopyTexSubImage1D(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, + GLint x, GLint y, GLsizei width) +{ + copy_tex_sub_image(ctx, 1, target, level, xoffset, 0, 0, + x, y, width, 1); +} + + +void +_mesa_meta_CopyTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + copy_tex_sub_image(ctx, 2, target, level, xoffset, yoffset, 0, + x, y, width, height); +} + + +void +_mesa_meta_CopyTexSubImage3D(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + copy_tex_sub_image(ctx, 3, target, level, xoffset, yoffset, zoffset, + x, y, width, height); +} + + +void +_mesa_meta_CopyColorTable(struct gl_context *ctx, + GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width) +{ + GLfloat *buf; + + buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorTable"); + return; + } + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + ctx->Driver.ReadPixels(ctx, x, y, width, 1, + GL_RGBA, GL_FLOAT, &ctx->Pack, buf); + + _mesa_ColorTable(target, internalformat, width, GL_RGBA, GL_FLOAT, buf); + + _mesa_meta_end(ctx); + + free(buf); +} + + +void +_mesa_meta_CopyColorSubTable(struct gl_context *ctx,GLenum target, GLsizei start, + GLint x, GLint y, GLsizei width) +{ + GLfloat *buf; + + buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorSubTable"); + return; + } + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + ctx->Driver.ReadPixels(ctx, x, y, width, 1, + GL_RGBA, GL_FLOAT, &ctx->Pack, buf); + + _mesa_ColorSubTable(target, start, width, GL_RGBA, GL_FLOAT, buf); + + _mesa_meta_end(ctx); + + free(buf); +} diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h index 6225b9418..a350a92aa 100644 --- a/mesalib/src/mesa/drivers/common/meta.h +++ b/mesalib/src/mesa/drivers/common/meta.h @@ -1,118 +1,118 @@ -/* - * Mesa 3-D graphics library - * Version: 7.6 - * - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef META_H -#define META_H - - -extern void -_mesa_meta_init(GLcontext *ctx); - -extern void -_mesa_meta_free(GLcontext *ctx); - -extern void -_mesa_meta_BlitFramebuffer(GLcontext *ctx, - GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter); - -extern void -_mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers); - -extern void -_mesa_meta_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, - GLsizei width, GLsizei height, - GLint dstx, GLint dsty, GLenum type); - -extern void -_mesa_meta_DrawPixels(GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels); - -extern void -_mesa_meta_Bitmap(GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap); - -extern GLboolean -_mesa_meta_check_generate_mipmap_fallback(GLcontext *ctx, GLenum target, - struct gl_texture_object *texObj); - -extern void -_mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, - struct gl_texture_object *texObj); - -extern void -_mesa_meta_CopyTexImage1D(GLcontext *ctx, GLenum target, GLint level, - GLenum internalFormat, GLint x, GLint y, - GLsizei width, GLint border); - -extern void -_mesa_meta_CopyTexImage2D(GLcontext *ctx, GLenum target, GLint level, - GLenum internalFormat, GLint x, GLint y, - GLsizei width, GLsizei height, GLint border); - -extern void -_mesa_meta_CopyTexSubImage1D(GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, - GLint x, GLint y, GLsizei width); - -extern void -_mesa_meta_CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, - GLsizei width, GLsizei height); - -extern void -_mesa_meta_CopyTexSubImage3D(GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, - GLsizei width, GLsizei height); - -extern void -_mesa_meta_CopyColorTable(GLcontext *ctx, - GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width); - -extern void -_mesa_meta_CopyColorSubTable(GLcontext *ctx,GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width); - -extern void -_mesa_meta_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, - GLenum internalFormat, - GLint x, GLint y, GLsizei width); - -extern void -_mesa_meta_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, - GLenum internalFormat, GLint x, GLint y, - GLsizei width, GLsizei height); - - -#endif /* META_H */ +/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef META_H +#define META_H + + +extern void +_mesa_meta_init(struct gl_context *ctx); + +extern void +_mesa_meta_free(struct gl_context *ctx); + +extern void +_mesa_meta_BlitFramebuffer(struct gl_context *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter); + +extern void +_mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers); + +extern void +_mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy, + GLsizei width, GLsizei height, + GLint dstx, GLint dsty, GLenum type); + +extern void +_mesa_meta_DrawPixels(struct gl_context *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels); + +extern void +_mesa_meta_Bitmap(struct gl_context *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap); + +extern GLboolean +_mesa_meta_check_generate_mipmap_fallback(struct gl_context *ctx, GLenum target, + struct gl_texture_object *texObj); + +extern void +_mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, + struct gl_texture_object *texObj); + +extern void +_mesa_meta_CopyTexImage1D(struct gl_context *ctx, GLenum target, GLint level, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLint border); + +extern void +_mesa_meta_CopyTexImage2D(struct gl_context *ctx, GLenum target, GLint level, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLsizei height, GLint border); + +extern void +_mesa_meta_CopyTexSubImage1D(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, + GLint x, GLint y, GLsizei width); + +extern void +_mesa_meta_CopyTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, + GLsizei width, GLsizei height); + +extern void +_mesa_meta_CopyTexSubImage3D(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, + GLsizei width, GLsizei height); + +extern void +_mesa_meta_CopyColorTable(struct gl_context *ctx, + GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width); + +extern void +_mesa_meta_CopyColorSubTable(struct gl_context *ctx,GLenum target, GLsizei start, + GLint x, GLint y, GLsizei width); + +extern void +_mesa_meta_CopyConvolutionFilter1D(struct gl_context *ctx, GLenum target, + GLenum internalFormat, + GLint x, GLint y, GLsizei width); + +extern void +_mesa_meta_CopyConvolutionFilter2D(struct gl_context *ctx, GLenum target, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLsizei height); + + +#endif /* META_H */ diff --git a/mesalib/src/mesa/drivers/dri/Makefile.template b/mesalib/src/mesa/drivers/dri/Makefile.template index a00018caf..6be554af7 100644 --- a/mesalib/src/mesa/drivers/dri/Makefile.template +++ b/mesalib/src/mesa/drivers/dri/Makefile.template @@ -1,113 +1,114 @@ -# -*-makefile-*- - -MESA_MODULES = $(TOP)/src/mesa/libmesa.a - -COMMON_GALLIUM_SOURCES = \ - ../common/utils.c \ - ../common/vblank.c \ - ../common/dri_util.c \ - ../common/xmlconfig.c - -COMMON_SOURCES = $(COMMON_GALLIUM_SOURCES) \ - ../../common/driverfuncs.c \ - ../common/texmem.c \ - ../common/drirenderbuffer.c \ - ../common/dri_metaops.c - -INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES) - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(CXX_SOURCES:.cpp=.o) \ - $(ASM_SOURCES:.S=.o) - - -### Include directories -SHARED_INCLUDES = \ - -I. \ - -I$(TOP)/src/mesa/drivers/dri/common \ - -Iserver \ - -I$(TOP)/include \ - -I$(TOP)/src/mapi \ - -I$(TOP)/src/mesa \ - -I$(TOP)/src/egl/main \ - -I$(TOP)/src/egl/drivers/dri \ - $(LIBDRM_CFLAGS) - -CFLAGS += $(API_DEFINES) -CXXFLAGS += $(API_DEFINES) - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.cpp.o: - $(CC) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - - -##### TARGETS ##### - -default: subdirs lib - - -.PHONY: lib -lib: symlinks subdirs depend - @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) - -$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) Makefile \ - $(TOP)/src/mesa/drivers/dri/Makefile.template $(TOP)/src/mesa/drivers/dri/common/dri_test.o - $(MKLIB) -o $@.tmp -noprefix -linker '$(CXX)' -ldflags '$(LDFLAGS)' \ - $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(DRI_LIB_DEPS) - $(CXX) $(CFLAGS) -o $@.test $(TOP)/src/mesa/drivers/dri/common/dri_test.o $@.tmp $(DRI_LIB_DEPS) - @rm -f $@.test - mv -f $@.tmp $@ - - -$(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) - $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR) - - -# If the Makefile defined SUBDIRS, run make in each -.PHONY: subdirs -subdirs: - @if test -n "$(SUBDIRS)" ; then \ - for dir in $(SUBDIRS) ; do \ - if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE)) || exit 1; \ - fi \ - done \ - fi - - -.PHONY: symlinks -symlinks: - - -depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS) - @ echo "running $(MKDEP)" - @ rm -f depend - @ touch depend - @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \ - $(ASM_SOURCES) > /dev/null 2>/dev/null - - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# Remove .o and backup files -clean: - -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS) - -rm -f depend depend.bak - - -install: $(LIBNAME) - $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) - $(MINSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) - - --include depend +# -*-makefile-*- + +MESA_MODULES = $(TOP)/src/mesa/libmesa.a + +COMMON_GALLIUM_SOURCES = \ + ../common/utils.c \ + ../common/vblank.c \ + ../common/dri_util.c \ + ../common/xmlconfig.c + +COMMON_SOURCES = $(COMMON_GALLIUM_SOURCES) \ + ../../common/driverfuncs.c \ + ../common/texmem.c \ + ../common/drirenderbuffer.c \ + ../common/dri_metaops.c + +INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES) + +OBJECTS = $(C_SOURCES:.c=.o) \ + $(CXX_SOURCES:.cpp=.o) \ + $(ASM_SOURCES:.S=.o) + + +### Include directories +SHARED_INCLUDES = \ + -I. \ + -I$(TOP)/src/mesa/drivers/dri/common \ + -Iserver \ + -I$(TOP)/include \ + -I$(TOP)/src/mapi \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/egl/main \ + -I$(TOP)/src/egl/drivers/dri \ + $(LIBDRM_CFLAGS) + +CFLAGS += $(API_DEFINES) +CXXFLAGS += $(API_DEFINES) + +##### RULES ##### + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + +.cpp.o: + $(CC) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@ + +.S.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + + +##### TARGETS ##### + +default: subdirs lib + + +.PHONY: lib +lib: symlinks subdirs depend + @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) + +$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) Makefile \ + $(TOP)/src/mesa/drivers/dri/Makefile.template $(TOP)/src/mesa/drivers/dri/common/dri_test.o + $(MKLIB) -o $@.tmp -noprefix -linker '$(CXX)' -ldflags '$(LDFLAGS)' \ + $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(DRI_LIB_DEPS) + $(CXX) $(CFLAGS) -o $@.test $(TOP)/src/mesa/drivers/dri/common/dri_test.o $@.tmp $(DRI_LIB_DEPS) + @rm -f $@.test + mv -f $@.tmp $@ + + +$(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) + $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR) + + +# If the Makefile defined SUBDIRS, run make in each +.PHONY: subdirs +subdirs: + @if test -n "$(SUBDIRS)" ; then \ + for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE)) || exit 1; \ + fi \ + done \ + fi + + +.PHONY: symlinks +symlinks: + + +depend: $(C_SOURCES) $(CXX_SOURCES) $(ASM_SOURCES) $(SYMLINKS) + @ echo "running $(MKDEP)" + @ rm -f depend + @ touch depend + @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) \ + $(C_SOURCES) $(CXX_SOURCES) \ + $(ASM_SOURCES) > /dev/null 2>/dev/null + + +# Emacs tags +tags: + etags `find . -name \*.[ch]` `find ../include` + + +# Remove .o and backup files +clean: + -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS) + -rm -f depend depend.bak + + +install: $(LIBNAME) + $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) + $(MINSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) + + +-include depend diff --git a/mesalib/src/mesa/drivers/dri/common/depthtmp.h b/mesalib/src/mesa/drivers/dri/common/depthtmp.h index fd2dab3b4..8e751d7b2 100644 --- a/mesalib/src/mesa/drivers/dri/common/depthtmp.h +++ b/mesalib/src/mesa/drivers/dri/common/depthtmp.h @@ -1,270 +1,270 @@ - -/* - * Notes: - * 1. These functions plug into the gl_renderbuffer structure. - * 2. The 'values' parameter always points to GLuint values, regardless of - * the actual Z buffer depth. - */ - - -#include "spantmp_common.h" - -#ifndef DBG -#define DBG 0 -#endif - -#ifndef HAVE_HW_DEPTH_SPANS -#define HAVE_HW_DEPTH_SPANS 0 -#endif - -#ifndef HAVE_HW_DEPTH_PIXELS -#define HAVE_HW_DEPTH_PIXELS 0 -#endif - -static void TAG(WriteDepthSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, - const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const VALUE_TYPE *depth = (const VALUE_TYPE *) values; - GLint x1; - GLint n1; - LOCAL_DEPTH_VARS; - - y = Y_FLIP( y ); - -#if HAVE_HW_DEPTH_SPANS - (void) x1; (void) n1; - - if ( DBG ) fprintf( stderr, "WriteDepthSpan 0..%d (x1 %d)\n", - (int)n, (int)x ); - - WRITE_DEPTH_SPAN(); -#else - HW_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN( x, y, n, x1, n1, i ); - - if ( DBG ) fprintf( stderr, "WriteDepthSpan %d..%d (x1 %d) (mask %p)\n", - (int)i, (int)n1, (int)x1, mask ); - - if ( mask ) { - for ( ; n1>0 ; i++, x1++, n1-- ) { - if ( mask[i] ) WRITE_DEPTH( x1, y, depth[i] ); - } - } else { - for ( ; n1>0 ; i++, x1++, n1-- ) { - WRITE_DEPTH( x1, y, depth[i] ); - } - } - } - HW_ENDCLIPLOOP(); -#endif - } - HW_WRITE_UNLOCK(); -} - - -#if HAVE_HW_DEPTH_SPANS -/* implement MonoWriteDepthSpan() in terms of WriteDepthSpan() */ -static void -TAG(WriteMonoDepthSpan)( GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *value, const GLubyte mask[] ) -{ - const GLuint depthVal = *((GLuint *) value); - GLuint depths[MAX_WIDTH]; - GLuint i; - for (i = 0; i < n; i++) - depths[i] = depthVal; - TAG(WriteDepthSpan)(ctx, rb, n, x, y, depths, mask); -} -#else -static void TAG(WriteMonoDepthSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *value, - const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLuint depth = *((GLuint *) value); - GLint x1; - GLint n1; - LOCAL_DEPTH_VARS; - - y = Y_FLIP( y ); - - HW_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN( x, y, n, x1, n1, i ); - - if ( DBG ) fprintf( stderr, "%s %d..%d (x1 %d) = %u\n", - __FUNCTION__, (int)i, (int)n1, (int)x1, (GLuint)depth ); - - if ( mask ) { - for ( ; n1>0 ; i++, x1++, n1-- ) { - if ( mask[i] ) WRITE_DEPTH( x1, y, depth ); - } - } else { - for ( ; n1>0 ; x1++, n1-- ) { - WRITE_DEPTH( x1, y, depth ); - } - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} -#endif - - -static void TAG(WriteDepthPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], - const GLint y[], - const void *values, - const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const VALUE_TYPE *depth = (const VALUE_TYPE *) values; - GLuint i; - LOCAL_DEPTH_VARS; - - if ( DBG ) fprintf( stderr, "WriteDepthPixels\n" ); - -#if HAVE_HW_DEPTH_PIXELS - (void) i; - - WRITE_DEPTH_PIXELS(); -#else - HW_CLIPLOOP() - { - if ( mask ) { - for ( i = 0 ; i < n ; i++ ) { - if ( mask[i] ) { - const int fy = Y_FLIP( y[i] ); - if ( CLIPPIXEL( x[i], fy ) ) - WRITE_DEPTH( x[i], fy, depth[i] ); - } - } - } - else { - for ( i = 0 ; i < n ; i++ ) { - const int fy = Y_FLIP( y[i] ); - if ( CLIPPIXEL( x[i], fy ) ) - WRITE_DEPTH( x[i], fy, depth[i] ); - } - } - } - HW_ENDCLIPLOOP(); -#endif - } - HW_WRITE_UNLOCK(); -} - - -/* Read depth spans and pixels - */ -static void TAG(ReadDepthSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - void *values ) -{ - HW_READ_LOCK() - { - VALUE_TYPE *depth = (VALUE_TYPE *) values; - GLint x1, n1; - LOCAL_DEPTH_VARS; - - y = Y_FLIP( y ); - - if ( DBG ) fprintf( stderr, "ReadDepthSpan\n" ); - -#if HAVE_HW_DEPTH_SPANS - (void) x1; (void) n1; - - READ_DEPTH_SPAN(); -#else - HW_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN( x, y, n, x1, n1, i ); - for ( ; n1>0 ; i++, n1-- ) { - READ_DEPTH( depth[i], x+i, y ); - } - } - HW_ENDCLIPLOOP(); -#endif - } - HW_READ_UNLOCK(); -} - -static void TAG(ReadDepthPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - void *values ) -{ - HW_READ_LOCK() - { - VALUE_TYPE *depth = (VALUE_TYPE *) values; - GLuint i; - LOCAL_DEPTH_VARS; - - if ( DBG ) fprintf( stderr, "ReadDepthPixels\n" ); - -#if HAVE_HW_DEPTH_PIXELS - (void) i; - - READ_DEPTH_PIXELS(); -#else - HW_CLIPLOOP() - { - for ( i = 0 ; i < n ;i++ ) { - int fy = Y_FLIP( y[i] ); - if ( CLIPPIXEL( x[i], fy ) ) - READ_DEPTH( depth[i], x[i], fy ); - } - } - HW_ENDCLIPLOOP(); -#endif - } - HW_READ_UNLOCK(); -} - - -/** - * Initialize the given renderbuffer's span routines to point to - * the depth/z functions we generated above. - */ -static void TAG(InitDepthPointers)(struct gl_renderbuffer *rb) -{ - rb->GetRow = TAG(ReadDepthSpan); - rb->GetValues = TAG(ReadDepthPixels); - rb->PutRow = TAG(WriteDepthSpan); - rb->PutRowRGB = NULL; - rb->PutMonoRow = TAG(WriteMonoDepthSpan); - rb->PutValues = TAG(WriteDepthPixels); - rb->PutMonoValues = NULL; -} - - -#if HAVE_HW_DEPTH_SPANS -#undef WRITE_DEPTH_SPAN -#undef WRITE_DEPTH_PIXELS -#undef READ_DEPTH_SPAN -#undef READ_DEPTH_PIXELS -#else -#undef WRITE_DEPTH -#undef READ_DEPTH -#endif -#undef TAG -#undef VALUE_TYPE + +/* + * Notes: + * 1. These functions plug into the gl_renderbuffer structure. + * 2. The 'values' parameter always points to GLuint values, regardless of + * the actual Z buffer depth. + */ + + +#include "spantmp_common.h" + +#ifndef DBG +#define DBG 0 +#endif + +#ifndef HAVE_HW_DEPTH_SPANS +#define HAVE_HW_DEPTH_SPANS 0 +#endif + +#ifndef HAVE_HW_DEPTH_PIXELS +#define HAVE_HW_DEPTH_PIXELS 0 +#endif + +static void TAG(WriteDepthSpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const VALUE_TYPE *depth = (const VALUE_TYPE *) values; + GLint x1; + GLint n1; + LOCAL_DEPTH_VARS; + + y = Y_FLIP( y ); + +#if HAVE_HW_DEPTH_SPANS + (void) x1; (void) n1; + + if ( DBG ) fprintf( stderr, "WriteDepthSpan 0..%d (x1 %d)\n", + (int)n, (int)x ); + + WRITE_DEPTH_SPAN(); +#else + HW_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN( x, y, n, x1, n1, i ); + + if ( DBG ) fprintf( stderr, "WriteDepthSpan %d..%d (x1 %d) (mask %p)\n", + (int)i, (int)n1, (int)x1, mask ); + + if ( mask ) { + for ( ; n1>0 ; i++, x1++, n1-- ) { + if ( mask[i] ) WRITE_DEPTH( x1, y, depth[i] ); + } + } else { + for ( ; n1>0 ; i++, x1++, n1-- ) { + WRITE_DEPTH( x1, y, depth[i] ); + } + } + } + HW_ENDCLIPLOOP(); +#endif + } + HW_WRITE_UNLOCK(); +} + + +#if HAVE_HW_DEPTH_SPANS +/* implement MonoWriteDepthSpan() in terms of WriteDepthSpan() */ +static void +TAG(WriteMonoDepthSpan)( struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, const GLubyte mask[] ) +{ + const GLuint depthVal = *((GLuint *) value); + GLuint depths[MAX_WIDTH]; + GLuint i; + for (i = 0; i < n; i++) + depths[i] = depthVal; + TAG(WriteDepthSpan)(ctx, rb, n, x, y, depths, mask); +} +#else +static void TAG(WriteMonoDepthSpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLuint depth = *((GLuint *) value); + GLint x1; + GLint n1; + LOCAL_DEPTH_VARS; + + y = Y_FLIP( y ); + + HW_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN( x, y, n, x1, n1, i ); + + if ( DBG ) fprintf( stderr, "%s %d..%d (x1 %d) = %u\n", + __FUNCTION__, (int)i, (int)n1, (int)x1, (GLuint)depth ); + + if ( mask ) { + for ( ; n1>0 ; i++, x1++, n1-- ) { + if ( mask[i] ) WRITE_DEPTH( x1, y, depth ); + } + } else { + for ( ; n1>0 ; x1++, n1-- ) { + WRITE_DEPTH( x1, y, depth ); + } + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} +#endif + + +static void TAG(WriteDepthPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], + const GLint y[], + const void *values, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const VALUE_TYPE *depth = (const VALUE_TYPE *) values; + GLuint i; + LOCAL_DEPTH_VARS; + + if ( DBG ) fprintf( stderr, "WriteDepthPixels\n" ); + +#if HAVE_HW_DEPTH_PIXELS + (void) i; + + WRITE_DEPTH_PIXELS(); +#else + HW_CLIPLOOP() + { + if ( mask ) { + for ( i = 0 ; i < n ; i++ ) { + if ( mask[i] ) { + const int fy = Y_FLIP( y[i] ); + if ( CLIPPIXEL( x[i], fy ) ) + WRITE_DEPTH( x[i], fy, depth[i] ); + } + } + } + else { + for ( i = 0 ; i < n ; i++ ) { + const int fy = Y_FLIP( y[i] ); + if ( CLIPPIXEL( x[i], fy ) ) + WRITE_DEPTH( x[i], fy, depth[i] ); + } + } + } + HW_ENDCLIPLOOP(); +#endif + } + HW_WRITE_UNLOCK(); +} + + +/* Read depth spans and pixels + */ +static void TAG(ReadDepthSpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values ) +{ + HW_READ_LOCK() + { + VALUE_TYPE *depth = (VALUE_TYPE *) values; + GLint x1, n1; + LOCAL_DEPTH_VARS; + + y = Y_FLIP( y ); + + if ( DBG ) fprintf( stderr, "ReadDepthSpan\n" ); + +#if HAVE_HW_DEPTH_SPANS + (void) x1; (void) n1; + + READ_DEPTH_SPAN(); +#else + HW_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN( x, y, n, x1, n1, i ); + for ( ; n1>0 ; i++, n1-- ) { + READ_DEPTH( depth[i], x+i, y ); + } + } + HW_ENDCLIPLOOP(); +#endif + } + HW_READ_UNLOCK(); +} + +static void TAG(ReadDepthPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + void *values ) +{ + HW_READ_LOCK() + { + VALUE_TYPE *depth = (VALUE_TYPE *) values; + GLuint i; + LOCAL_DEPTH_VARS; + + if ( DBG ) fprintf( stderr, "ReadDepthPixels\n" ); + +#if HAVE_HW_DEPTH_PIXELS + (void) i; + + READ_DEPTH_PIXELS(); +#else + HW_CLIPLOOP() + { + for ( i = 0 ; i < n ;i++ ) { + int fy = Y_FLIP( y[i] ); + if ( CLIPPIXEL( x[i], fy ) ) + READ_DEPTH( depth[i], x[i], fy ); + } + } + HW_ENDCLIPLOOP(); +#endif + } + HW_READ_UNLOCK(); +} + + +/** + * Initialize the given renderbuffer's span routines to point to + * the depth/z functions we generated above. + */ +static void TAG(InitDepthPointers)(struct gl_renderbuffer *rb) +{ + rb->GetRow = TAG(ReadDepthSpan); + rb->GetValues = TAG(ReadDepthPixels); + rb->PutRow = TAG(WriteDepthSpan); + rb->PutRowRGB = NULL; + rb->PutMonoRow = TAG(WriteMonoDepthSpan); + rb->PutValues = TAG(WriteDepthPixels); + rb->PutMonoValues = NULL; +} + + +#if HAVE_HW_DEPTH_SPANS +#undef WRITE_DEPTH_SPAN +#undef WRITE_DEPTH_PIXELS +#undef READ_DEPTH_SPAN +#undef READ_DEPTH_PIXELS +#else +#undef WRITE_DEPTH +#undef READ_DEPTH +#endif +#undef TAG +#undef VALUE_TYPE diff --git a/mesalib/src/mesa/drivers/dri/common/dri_metaops.c b/mesalib/src/mesa/drivers/dri/common/dri_metaops.c index a2f404b61..e259f11df 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_metaops.c +++ b/mesalib/src/mesa/drivers/dri/common/dri_metaops.c @@ -1,291 +1,291 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * Copyright 2009 Intel Corporation. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "main/arbprogram.h" -#include "main/arrayobj.h" -#include "main/bufferobj.h" -#include "main/context.h" -#include "main/enable.h" -#include "main/matrix.h" -#include "main/texstate.h" -#include "main/varray.h" -#include "main/viewport.h" -#include "program/program.h" -#include "dri_metaops.h" - -void -meta_set_passthrough_transform(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - - meta->saved_vp_x = ctx->Viewport.X; - meta->saved_vp_y = ctx->Viewport.Y; - meta->saved_vp_width = ctx->Viewport.Width; - meta->saved_vp_height = ctx->Viewport.Height; - meta->saved_matrix_mode = ctx->Transform.MatrixMode; - - meta->internal_viewport_call = GL_TRUE; - _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height); - meta->internal_viewport_call = GL_FALSE; - - _mesa_MatrixMode(GL_PROJECTION); - _mesa_PushMatrix(); - _mesa_LoadIdentity(); - _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1); - - _mesa_MatrixMode(GL_MODELVIEW); - _mesa_PushMatrix(); - _mesa_LoadIdentity(); -} - -void -meta_restore_transform(struct dri_metaops *meta) -{ - _mesa_MatrixMode(GL_PROJECTION); - _mesa_PopMatrix(); - _mesa_MatrixMode(GL_MODELVIEW); - _mesa_PopMatrix(); - - _mesa_MatrixMode(meta->saved_matrix_mode); - - meta->internal_viewport_call = GL_TRUE; - _mesa_Viewport(meta->saved_vp_x, meta->saved_vp_y, - meta->saved_vp_width, meta->saved_vp_height); - meta->internal_viewport_call = GL_FALSE; -} - - -/** - * Set up a vertex program to pass through the position and first texcoord - * for pixel path. - */ -void -meta_set_passthrough_vertex_program(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - static const char *vp = - "!!ARBvp1.0\n" - "TEMP vertexClip;\n" - "DP4 vertexClip.x, state.matrix.mvp.row[0], vertex.position;\n" - "DP4 vertexClip.y, state.matrix.mvp.row[1], vertex.position;\n" - "DP4 vertexClip.z, state.matrix.mvp.row[2], vertex.position;\n" - "DP4 vertexClip.w, state.matrix.mvp.row[3], vertex.position;\n" - "MOV result.position, vertexClip;\n" - "MOV result.texcoord[0], vertex.texcoord[0];\n" - "MOV result.color, vertex.color;\n" - "END\n"; - - assert(meta->saved_vp == NULL); - - _mesa_reference_vertprog(ctx, &meta->saved_vp, - ctx->VertexProgram.Current); - if (meta->passthrough_vp == NULL) { - GLuint prog_name; - _mesa_GenPrograms(1, &prog_name); - _mesa_BindProgram(GL_VERTEX_PROGRAM_ARB, prog_name); - _mesa_ProgramStringARB(GL_VERTEX_PROGRAM_ARB, - GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(vp), (const GLubyte *)vp); - _mesa_reference_vertprog(ctx, &meta->passthrough_vp, - ctx->VertexProgram.Current); - _mesa_DeletePrograms(1, &prog_name); - } - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, - meta->passthrough_vp); - ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB, - &meta->passthrough_vp->Base); - - meta->saved_vp_enable = ctx->VertexProgram.Enabled; - _mesa_Enable(GL_VERTEX_PROGRAM_ARB); -} - -/** - * Restores the previous vertex program after - * meta_set_passthrough_vertex_program() - */ -void -meta_restore_vertex_program(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, - meta->saved_vp); - _mesa_reference_vertprog(ctx, &meta->saved_vp, NULL); - ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB, - &ctx->VertexProgram.Current->Base); - - if (!meta->saved_vp_enable) - _mesa_Disable(GL_VERTEX_PROGRAM_ARB); -} - -/** - * Binds the given program string to GL_FRAGMENT_PROGRAM_ARB, caching the - * program object. - */ -void -meta_set_fragment_program(struct dri_metaops *meta, - struct gl_fragment_program **prog, - const char *prog_string) -{ - GLcontext *ctx = meta->ctx; - assert(meta->saved_fp == NULL); - - _mesa_reference_fragprog(ctx, &meta->saved_fp, - ctx->FragmentProgram.Current); - if (*prog == NULL) { - GLuint prog_name; - _mesa_GenPrograms(1, &prog_name); - _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, prog_name); - _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, - GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(prog_string), (const GLubyte *)prog_string); - _mesa_reference_fragprog(ctx, prog, ctx->FragmentProgram.Current); - /* Note that DeletePrograms unbinds the program on us */ - _mesa_DeletePrograms(1, &prog_name); - } - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, *prog); - ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, &((*prog)->Base)); - - meta->saved_fp_enable = ctx->FragmentProgram.Enabled; - _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB); -} - -/** - * Restores the previous fragment program after - * meta_set_fragment_program() - */ -void -meta_restore_fragment_program(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, - meta->saved_fp); - _mesa_reference_fragprog(ctx, &meta->saved_fp, NULL); - ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, - &ctx->FragmentProgram.Current->Base); - - if (!meta->saved_fp_enable) - _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); -} - -static const float default_texcoords[4][2] = { { 0.0, 0.0 }, - { 1.0, 0.0 }, - { 1.0, 1.0 }, - { 0.0, 1.0 } }; - -void -meta_set_default_texrect(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - struct gl_client_array *old_texcoord_array; - - meta->saved_active_texture = ctx->Texture.CurrentUnit; - if (meta->saved_array_vbo == NULL) { - _mesa_reference_buffer_object(ctx, &meta->saved_array_vbo, - ctx->Array.ArrayBufferObj); - } - - old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0]; - meta->saved_texcoord_type = old_texcoord_array->Type; - meta->saved_texcoord_size = old_texcoord_array->Size; - meta->saved_texcoord_stride = old_texcoord_array->Stride; - meta->saved_texcoord_enable = old_texcoord_array->Enabled; - meta->saved_texcoord_ptr = old_texcoord_array->Ptr; - _mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo, - old_texcoord_array->BufferObj); - - _mesa_ClientActiveTextureARB(GL_TEXTURE0); - - if (meta->texcoord_vbo == NULL) { - GLuint vbo_name; - - _mesa_GenBuffersARB(1, &vbo_name); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords), - default_texcoords, GL_STATIC_DRAW_ARB); - _mesa_reference_buffer_object(ctx, &meta->texcoord_vbo, - ctx->Array.ArrayBufferObj); - } else { - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, - meta->texcoord_vbo->Name); - } - _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL); - - _mesa_Enable(GL_TEXTURE_COORD_ARRAY); -} - -void -meta_restore_texcoords(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - - /* Restore the old TexCoordPointer */ - if (meta->saved_texcoord_vbo) { - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, - meta->saved_texcoord_vbo->Name); - _mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo, NULL); - } else { - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); - } - - _mesa_TexCoordPointer(meta->saved_texcoord_size, - meta->saved_texcoord_type, - meta->saved_texcoord_stride, - meta->saved_texcoord_ptr); - if (!meta->saved_texcoord_enable) - _mesa_Disable(GL_TEXTURE_COORD_ARRAY); - - _mesa_ClientActiveTextureARB(GL_TEXTURE0 + - meta->saved_active_texture); - - if (meta->saved_array_vbo) { - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, - meta->saved_array_vbo->Name); - _mesa_reference_buffer_object(ctx, &meta->saved_array_vbo, NULL); - } else { - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); - } -} - - -void meta_init_metaops(GLcontext *ctx, struct dri_metaops *meta) -{ - meta->ctx = ctx; -} - -void meta_destroy_metaops(struct dri_metaops *meta) -{ - -} +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 Intel Corporation. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/arbprogram.h" +#include "main/arrayobj.h" +#include "main/bufferobj.h" +#include "main/context.h" +#include "main/enable.h" +#include "main/matrix.h" +#include "main/texstate.h" +#include "main/varray.h" +#include "main/viewport.h" +#include "program/program.h" +#include "dri_metaops.h" + +void +meta_set_passthrough_transform(struct dri_metaops *meta) +{ + struct gl_context *ctx = meta->ctx; + + meta->saved_vp_x = ctx->Viewport.X; + meta->saved_vp_y = ctx->Viewport.Y; + meta->saved_vp_width = ctx->Viewport.Width; + meta->saved_vp_height = ctx->Viewport.Height; + meta->saved_matrix_mode = ctx->Transform.MatrixMode; + + meta->internal_viewport_call = GL_TRUE; + _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height); + meta->internal_viewport_call = GL_FALSE; + + _mesa_MatrixMode(GL_PROJECTION); + _mesa_PushMatrix(); + _mesa_LoadIdentity(); + _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1); + + _mesa_MatrixMode(GL_MODELVIEW); + _mesa_PushMatrix(); + _mesa_LoadIdentity(); +} + +void +meta_restore_transform(struct dri_metaops *meta) +{ + _mesa_MatrixMode(GL_PROJECTION); + _mesa_PopMatrix(); + _mesa_MatrixMode(GL_MODELVIEW); + _mesa_PopMatrix(); + + _mesa_MatrixMode(meta->saved_matrix_mode); + + meta->internal_viewport_call = GL_TRUE; + _mesa_Viewport(meta->saved_vp_x, meta->saved_vp_y, + meta->saved_vp_width, meta->saved_vp_height); + meta->internal_viewport_call = GL_FALSE; +} + + +/** + * Set up a vertex program to pass through the position and first texcoord + * for pixel path. + */ +void +meta_set_passthrough_vertex_program(struct dri_metaops *meta) +{ + struct gl_context *ctx = meta->ctx; + static const char *vp = + "!!ARBvp1.0\n" + "TEMP vertexClip;\n" + "DP4 vertexClip.x, state.matrix.mvp.row[0], vertex.position;\n" + "DP4 vertexClip.y, state.matrix.mvp.row[1], vertex.position;\n" + "DP4 vertexClip.z, state.matrix.mvp.row[2], vertex.position;\n" + "DP4 vertexClip.w, state.matrix.mvp.row[3], vertex.position;\n" + "MOV result.position, vertexClip;\n" + "MOV result.texcoord[0], vertex.texcoord[0];\n" + "MOV result.color, vertex.color;\n" + "END\n"; + + assert(meta->saved_vp == NULL); + + _mesa_reference_vertprog(ctx, &meta->saved_vp, + ctx->VertexProgram.Current); + if (meta->passthrough_vp == NULL) { + GLuint prog_name; + _mesa_GenPrograms(1, &prog_name); + _mesa_BindProgram(GL_VERTEX_PROGRAM_ARB, prog_name); + _mesa_ProgramStringARB(GL_VERTEX_PROGRAM_ARB, + GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(vp), (const GLubyte *)vp); + _mesa_reference_vertprog(ctx, &meta->passthrough_vp, + ctx->VertexProgram.Current); + _mesa_DeletePrograms(1, &prog_name); + } + + FLUSH_VERTICES(ctx, _NEW_PROGRAM); + _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, + meta->passthrough_vp); + ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB, + &meta->passthrough_vp->Base); + + meta->saved_vp_enable = ctx->VertexProgram.Enabled; + _mesa_Enable(GL_VERTEX_PROGRAM_ARB); +} + +/** + * Restores the previous vertex program after + * meta_set_passthrough_vertex_program() + */ +void +meta_restore_vertex_program(struct dri_metaops *meta) +{ + struct gl_context *ctx = meta->ctx; + + FLUSH_VERTICES(ctx, _NEW_PROGRAM); + _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, + meta->saved_vp); + _mesa_reference_vertprog(ctx, &meta->saved_vp, NULL); + ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB, + &ctx->VertexProgram.Current->Base); + + if (!meta->saved_vp_enable) + _mesa_Disable(GL_VERTEX_PROGRAM_ARB); +} + +/** + * Binds the given program string to GL_FRAGMENT_PROGRAM_ARB, caching the + * program object. + */ +void +meta_set_fragment_program(struct dri_metaops *meta, + struct gl_fragment_program **prog, + const char *prog_string) +{ + struct gl_context *ctx = meta->ctx; + assert(meta->saved_fp == NULL); + + _mesa_reference_fragprog(ctx, &meta->saved_fp, + ctx->FragmentProgram.Current); + if (*prog == NULL) { + GLuint prog_name; + _mesa_GenPrograms(1, &prog_name); + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, prog_name); + _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, + GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog_string), (const GLubyte *)prog_string); + _mesa_reference_fragprog(ctx, prog, ctx->FragmentProgram.Current); + /* Note that DeletePrograms unbinds the program on us */ + _mesa_DeletePrograms(1, &prog_name); + } + + FLUSH_VERTICES(ctx, _NEW_PROGRAM); + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, *prog); + ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, &((*prog)->Base)); + + meta->saved_fp_enable = ctx->FragmentProgram.Enabled; + _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB); +} + +/** + * Restores the previous fragment program after + * meta_set_fragment_program() + */ +void +meta_restore_fragment_program(struct dri_metaops *meta) +{ + struct gl_context *ctx = meta->ctx; + + FLUSH_VERTICES(ctx, _NEW_PROGRAM); + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, + meta->saved_fp); + _mesa_reference_fragprog(ctx, &meta->saved_fp, NULL); + ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, + &ctx->FragmentProgram.Current->Base); + + if (!meta->saved_fp_enable) + _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); +} + +static const float default_texcoords[4][2] = { { 0.0, 0.0 }, + { 1.0, 0.0 }, + { 1.0, 1.0 }, + { 0.0, 1.0 } }; + +void +meta_set_default_texrect(struct dri_metaops *meta) +{ + struct gl_context *ctx = meta->ctx; + struct gl_client_array *old_texcoord_array; + + meta->saved_active_texture = ctx->Texture.CurrentUnit; + if (meta->saved_array_vbo == NULL) { + _mesa_reference_buffer_object(ctx, &meta->saved_array_vbo, + ctx->Array.ArrayBufferObj); + } + + old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0]; + meta->saved_texcoord_type = old_texcoord_array->Type; + meta->saved_texcoord_size = old_texcoord_array->Size; + meta->saved_texcoord_stride = old_texcoord_array->Stride; + meta->saved_texcoord_enable = old_texcoord_array->Enabled; + meta->saved_texcoord_ptr = old_texcoord_array->Ptr; + _mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo, + old_texcoord_array->BufferObj); + + _mesa_ClientActiveTextureARB(GL_TEXTURE0); + + if (meta->texcoord_vbo == NULL) { + GLuint vbo_name; + + _mesa_GenBuffersARB(1, &vbo_name); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords), + default_texcoords, GL_STATIC_DRAW_ARB); + _mesa_reference_buffer_object(ctx, &meta->texcoord_vbo, + ctx->Array.ArrayBufferObj); + } else { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, + meta->texcoord_vbo->Name); + } + _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL); + + _mesa_Enable(GL_TEXTURE_COORD_ARRAY); +} + +void +meta_restore_texcoords(struct dri_metaops *meta) +{ + struct gl_context *ctx = meta->ctx; + + /* Restore the old TexCoordPointer */ + if (meta->saved_texcoord_vbo) { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, + meta->saved_texcoord_vbo->Name); + _mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo, NULL); + } else { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); + } + + _mesa_TexCoordPointer(meta->saved_texcoord_size, + meta->saved_texcoord_type, + meta->saved_texcoord_stride, + meta->saved_texcoord_ptr); + if (!meta->saved_texcoord_enable) + _mesa_Disable(GL_TEXTURE_COORD_ARRAY); + + _mesa_ClientActiveTextureARB(GL_TEXTURE0 + + meta->saved_active_texture); + + if (meta->saved_array_vbo) { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, + meta->saved_array_vbo->Name); + _mesa_reference_buffer_object(ctx, &meta->saved_array_vbo, NULL); + } else { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); + } +} + + +void meta_init_metaops(struct gl_context *ctx, struct dri_metaops *meta) +{ + meta->ctx = ctx; +} + +void meta_destroy_metaops(struct dri_metaops *meta) +{ + +} diff --git a/mesalib/src/mesa/drivers/dri/common/dri_metaops.h b/mesalib/src/mesa/drivers/dri/common/dri_metaops.h index 248714532..e72094e62 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_metaops.h +++ b/mesalib/src/mesa/drivers/dri/common/dri_metaops.h @@ -1,81 +1,81 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * Copyright 2009 Intel Corporation. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef DRI_METAOPS_H -#define DRI_METAOPS_H - - -struct dri_metaops { - GLcontext *ctx; - GLboolean internal_viewport_call; - struct gl_fragment_program *bitmap_fp; - struct gl_vertex_program *passthrough_vp; - struct gl_buffer_object *texcoord_vbo; - - struct gl_fragment_program *saved_fp; - GLboolean saved_fp_enable; - struct gl_vertex_program *saved_vp; - GLboolean saved_vp_enable; - - struct gl_fragment_program *tex2d_fp; - - GLboolean saved_texcoord_enable; - struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo; - GLenum saved_texcoord_type; - GLsizei saved_texcoord_size, saved_texcoord_stride; - const void *saved_texcoord_ptr; - int saved_active_texture; - - GLint saved_vp_x, saved_vp_y; - GLsizei saved_vp_width, saved_vp_height; - GLenum saved_matrix_mode; -}; - - -void meta_set_passthrough_transform(struct dri_metaops *meta); - -void meta_restore_transform(struct dri_metaops *meta); - -void meta_set_passthrough_vertex_program(struct dri_metaops *meta); - -void meta_restore_vertex_program(struct dri_metaops *meta); - -void meta_set_fragment_program(struct dri_metaops *meta, - struct gl_fragment_program **prog, - const char *prog_string); - -void meta_restore_fragment_program(struct dri_metaops *meta); - -void meta_set_default_texrect(struct dri_metaops *meta); - -void meta_restore_texcoords(struct dri_metaops *meta); - -void meta_init_metaops(GLcontext *ctx, struct dri_metaops *meta); -void meta_destroy_metaops(struct dri_metaops *meta); - -#endif +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 Intel Corporation. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef DRI_METAOPS_H +#define DRI_METAOPS_H + + +struct dri_metaops { + struct gl_context *ctx; + GLboolean internal_viewport_call; + struct gl_fragment_program *bitmap_fp; + struct gl_vertex_program *passthrough_vp; + struct gl_buffer_object *texcoord_vbo; + + struct gl_fragment_program *saved_fp; + GLboolean saved_fp_enable; + struct gl_vertex_program *saved_vp; + GLboolean saved_vp_enable; + + struct gl_fragment_program *tex2d_fp; + + GLboolean saved_texcoord_enable; + struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo; + GLenum saved_texcoord_type; + GLsizei saved_texcoord_size, saved_texcoord_stride; + const void *saved_texcoord_ptr; + int saved_active_texture; + + GLint saved_vp_x, saved_vp_y; + GLsizei saved_vp_width, saved_vp_height; + GLenum saved_matrix_mode; +}; + + +void meta_set_passthrough_transform(struct dri_metaops *meta); + +void meta_restore_transform(struct dri_metaops *meta); + +void meta_set_passthrough_vertex_program(struct dri_metaops *meta); + +void meta_restore_vertex_program(struct dri_metaops *meta); + +void meta_set_fragment_program(struct dri_metaops *meta, + struct gl_fragment_program **prog, + const char *prog_string); + +void meta_restore_fragment_program(struct dri_metaops *meta); + +void meta_set_default_texrect(struct dri_metaops *meta); + +void meta_restore_texcoords(struct dri_metaops *meta); + +void meta_init_metaops(struct gl_context *ctx, struct dri_metaops *meta); +void meta_destroy_metaops(struct dri_metaops *meta); + +#endif diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.c b/mesalib/src/mesa/drivers/dri/common/dri_util.c index d46f622d5..3bf782a1b 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_util.c +++ b/mesalib/src/mesa/drivers/dri/common/dri_util.c @@ -1,1010 +1,1009 @@ -/** - * \file dri_util.c - * DRI utility functions. - * - * This module acts as glue between GLX and the actual hardware driver. A DRI - * driver doesn't really \e have to use any of this - it's optional. But, some - * useful stuff is done here that otherwise would have to be duplicated in most - * drivers. - * - * Basically, these utility functions take care of some of the dirty details of - * screen initialization, context creation, context binding, DRM setup, etc. - * - * These functions are compiled into each DRI driver so libGL.so knows nothing - * about them. - */ - - -#include -#include -#include -#include -#include - -#ifndef MAP_FAILED -#define MAP_FAILED ((void *)-1) -#endif - -#include "main/imports.h" -#define None 0 - -#include "dri_util.h" -#include "drm_sarea.h" -#include "utils.h" -#include "xmlpool.h" -#include "../glsl/glsl_parser_extras.h" - -PUBLIC const char __dri2ConfigOptions[] = - DRI_CONF_BEGIN - DRI_CONF_SECTION_PERFORMANCE - DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_1) - DRI_CONF_SECTION_END - DRI_CONF_END; - -static const uint __dri2NConfigOptions = 1; - -#ifndef GLX_OML_sync_control -typedef GLboolean ( * PFNGLXGETMSCRATEOMLPROC) (__DRIdrawable *drawable, int32_t *numerator, int32_t *denominator); -#endif - -static void dri_get_drawable(__DRIdrawable *pdp); -static void dri_put_drawable(__DRIdrawable *pdp); - -/** - * This is just a token extension used to signal that the driver - * supports setting a read drawable. - */ -const __DRIextension driReadDrawableExtension = { - __DRI_READ_DRAWABLE, __DRI_READ_DRAWABLE_VERSION -}; - -GLint -driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ) -{ - if (rect2.x1 > rect1.x1) rect1.x1 = rect2.x1; - if (rect2.x2 < rect1.x2) rect1.x2 = rect2.x2; - if (rect2.y1 > rect1.y1) rect1.y1 = rect2.y1; - if (rect2.y2 < rect1.y2) rect1.y2 = rect2.y2; - - if (rect1.x1 > rect1.x2 || rect1.y1 > rect1.y2) return 0; - - return (rect1.x2 - rect1.x1) * (rect1.y2 - rect1.y1); -} - -/*****************************************************************/ -/** \name Context (un)binding functions */ -/*****************************************************************/ -/*@{*/ - -/** - * Unbind context. - * - * \param scrn the screen. - * \param gc context. - * - * \return \c GL_TRUE on success, or \c GL_FALSE on failure. - * - * \internal - * This function calls __DriverAPIRec::UnbindContext, and then decrements - * __DRIdrawableRec::refcount which must be non-zero for a successful - * return. - * - * While casting the opaque private pointers associated with the parameters - * into their respective real types it also assures they are not \c NULL. - */ -static int driUnbindContext(__DRIcontext *pcp) -{ - __DRIscreen *psp; - __DRIdrawable *pdp; - __DRIdrawable *prp; - - /* - ** Assume error checking is done properly in glXMakeCurrent before - ** calling driUnbindContext. - */ - - if (pcp == NULL) - return GL_FALSE; - - psp = pcp->driScreenPriv; - pdp = pcp->driDrawablePriv; - prp = pcp->driReadablePriv; - - /* already unbound */ - if (!pdp && !prp) - return GL_TRUE; - /* Let driver unbind drawable from context */ - (*psp->DriverAPI.UnbindContext)(pcp); - - assert(pdp); - if (pdp->refcount == 0) { - /* ERROR!!! */ - return GL_FALSE; - } - - dri_put_drawable(pdp); - - if (prp != pdp) { - if (prp->refcount == 0) { - /* ERROR!!! */ - return GL_FALSE; - } - - dri_put_drawable(prp); - } - - - /* XXX this is disabled so that if we call SwapBuffers on an unbound - * window we can determine the last context bound to the window and - * use that context's lock. (BrianP, 2-Dec-2000) - */ - pcp->driDrawablePriv = pcp->driReadablePriv = NULL; - - return GL_TRUE; -} - -/** - * This function takes both a read buffer and a draw buffer. This is needed - * for \c glXMakeCurrentReadSGI or GLX 1.3's \c glXMakeContextCurrent - * function. - */ -static int driBindContext(__DRIcontext *pcp, - __DRIdrawable *pdp, - __DRIdrawable *prp) -{ - __DRIscreen *psp = NULL; - - /* - ** Assume error checking is done properly in glXMakeCurrent before - ** calling driUnbindContext. - */ - - if (!pcp) - return GL_FALSE; - - /* Bind the drawable to the context */ - psp = pcp->driScreenPriv; - pcp->driDrawablePriv = pdp; - pcp->driReadablePriv = prp; - if (pdp) { - pdp->driContextPriv = pcp; - dri_get_drawable(pdp); - } - if (prp && pdp != prp) { - dri_get_drawable(prp); - } - - /* - ** Now that we have a context associated with this drawable, we can - ** initialize the drawable information if has not been done before. - */ - - if (!psp->dri2.enabled) { - if (pdp && !pdp->pStamp) { - DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); - __driUtilUpdateDrawableInfo(pdp); - DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); - } - if (prp && pdp != prp && !prp->pStamp) { - DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); - __driUtilUpdateDrawableInfo(prp); - DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); - } - } - - /* Call device-specific MakeCurrent */ - return (*psp->DriverAPI.MakeCurrent)(pcp, pdp, prp); -} - -/*@}*/ - - -/*****************************************************************/ -/** \name Drawable handling functions */ -/*****************************************************************/ -/*@{*/ - -/** - * Update private drawable information. - * - * \param pdp pointer to the private drawable information to update. - * - * This function basically updates the __DRIdrawable struct's - * cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo. - * This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which - * compares the __DRIdrwablePrivate pStamp and lastStamp values. If - * the values are different that means we have to update the clipping - * info. - */ -void -__driUtilUpdateDrawableInfo(__DRIdrawable *pdp) -{ - __DRIscreen *psp = pdp->driScreenPriv; - __DRIcontext *pcp = pdp->driContextPriv; - - if (!pcp - || ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) { - /* ERROR!!! - * ...but we must ignore it. There can be many contexts bound to a - * drawable. - */ - } - - if (pdp->pClipRects) { - free(pdp->pClipRects); - pdp->pClipRects = NULL; - } - - if (pdp->pBackClipRects) { - free(pdp->pBackClipRects); - pdp->pBackClipRects = NULL; - } - - DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); - - if (! (*psp->getDrawableInfo->getDrawableInfo)(pdp, - &pdp->index, &pdp->lastStamp, - &pdp->x, &pdp->y, &pdp->w, &pdp->h, - &pdp->numClipRects, &pdp->pClipRects, - &pdp->backX, - &pdp->backY, - &pdp->numBackClipRects, - &pdp->pBackClipRects, - pdp->loaderPrivate)) { - /* Error -- eg the window may have been destroyed. Keep going - * with no cliprects. - */ - pdp->pStamp = &pdp->lastStamp; /* prevent endless loop */ - pdp->numClipRects = 0; - pdp->pClipRects = NULL; - pdp->numBackClipRects = 0; - pdp->pBackClipRects = NULL; - } - else - pdp->pStamp = &(psp->pSAREA->drawableTable[pdp->index].stamp); - - DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); -} - -/*@}*/ - -/*****************************************************************/ -/** \name GLX callbacks */ -/*****************************************************************/ -/*@{*/ - -static void driReportDamage(__DRIdrawable *pdp, - struct drm_clip_rect *pClipRects, int numClipRects) -{ - __DRIscreen *psp = pdp->driScreenPriv; - - /* Check that we actually have the new damage report method */ - if (psp->damage) { - /* Report the damage. Currently, all our drivers draw - * directly to the front buffer, so we report the damage there - * rather than to the backing storein (if any). - */ - (*psp->damage->reportDamage)(pdp, - pdp->x, pdp->y, - pClipRects, numClipRects, - GL_TRUE, pdp->loaderPrivate); - } -} - - -/** - * Swap buffers. - * - * \param drawablePrivate opaque pointer to the per-drawable private info. - * - * \internal - * This function calls __DRIdrawable::swapBuffers. - * - * Is called directly from glXSwapBuffers(). - */ -static void driSwapBuffers(__DRIdrawable *dPriv) -{ - __DRIscreen *psp = dPriv->driScreenPriv; - drm_clip_rect_t *rects; - int i; - - psp->DriverAPI.SwapBuffers(dPriv); - - if (!dPriv->numClipRects) - return; - - rects = malloc(sizeof(*rects) * dPriv->numClipRects); - - if (!rects) - return; - - for (i = 0; i < dPriv->numClipRects; i++) { - rects[i].x1 = dPriv->pClipRects[i].x1 - dPriv->x; - rects[i].y1 = dPriv->pClipRects[i].y1 - dPriv->y; - rects[i].x2 = dPriv->pClipRects[i].x2 - dPriv->x; - rects[i].y2 = dPriv->pClipRects[i].y2 - dPriv->y; - } - - driReportDamage(dPriv, rects, dPriv->numClipRects); - free(rects); -} - -static int driDrawableGetMSC( __DRIscreen *sPriv, __DRIdrawable *dPriv, - int64_t *msc ) -{ - return sPriv->DriverAPI.GetDrawableMSC(sPriv, dPriv, msc); -} - - -static int driWaitForMSC(__DRIdrawable *dPriv, int64_t target_msc, - int64_t divisor, int64_t remainder, - int64_t * msc, int64_t * sbc) -{ - __DRIswapInfo sInfo; - int status; - - status = dPriv->driScreenPriv->DriverAPI.WaitForMSC( dPriv, target_msc, - divisor, remainder, - msc ); - - /* GetSwapInfo() may not be provided by the driver if GLX_SGI_video_sync - * is supported but GLX_OML_sync_control is not. Therefore, don't return - * an error value if GetSwapInfo() is not implemented. - */ - if ( status == 0 - && dPriv->driScreenPriv->DriverAPI.GetSwapInfo ) { - status = dPriv->driScreenPriv->DriverAPI.GetSwapInfo( dPriv, & sInfo ); - *sbc = sInfo.swap_count; - } - - return status; -} - - -const __DRImediaStreamCounterExtension driMediaStreamCounterExtension = { - { __DRI_MEDIA_STREAM_COUNTER, __DRI_MEDIA_STREAM_COUNTER_VERSION }, - driWaitForMSC, - driDrawableGetMSC, -}; - - -static void driCopySubBuffer(__DRIdrawable *dPriv, - int x, int y, int w, int h) -{ - drm_clip_rect_t rect; - - rect.x1 = x; - rect.y1 = dPriv->h - y - h; - rect.x2 = x + w; - rect.y2 = rect.y1 + h; - driReportDamage(dPriv, &rect, 1); - - dPriv->driScreenPriv->DriverAPI.CopySubBuffer(dPriv, x, y, w, h); -} - -const __DRIcopySubBufferExtension driCopySubBufferExtension = { - { __DRI_COPY_SUB_BUFFER, __DRI_COPY_SUB_BUFFER_VERSION }, - driCopySubBuffer -}; - -static void driSetSwapInterval(__DRIdrawable *dPriv, unsigned int interval) -{ - dPriv->swap_interval = interval; -} - -static unsigned int driGetSwapInterval(__DRIdrawable *dPriv) -{ - return dPriv->swap_interval; -} - -const __DRIswapControlExtension driSwapControlExtension = { - { __DRI_SWAP_CONTROL, __DRI_SWAP_CONTROL_VERSION }, - driSetSwapInterval, - driGetSwapInterval -}; - - -/** - * This is called via __DRIscreenRec's createNewDrawable pointer. - */ -static __DRIdrawable * -driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, - drm_drawable_t hwDrawable, int renderType, - const int *attrs, void *data) -{ - __DRIdrawable *pdp; - - /* Since pbuffers are not yet supported, no drawable attributes are - * supported either. - */ - (void) attrs; - - pdp = malloc(sizeof *pdp); - if (!pdp) { - return NULL; - } - - pdp->driContextPriv = NULL; - pdp->loaderPrivate = data; - pdp->hHWDrawable = hwDrawable; - pdp->refcount = 1; - pdp->pStamp = NULL; - pdp->lastStamp = 0; - pdp->index = 0; - pdp->x = 0; - pdp->y = 0; - pdp->w = 0; - pdp->h = 0; - pdp->numClipRects = 0; - pdp->numBackClipRects = 0; - pdp->pClipRects = NULL; - pdp->pBackClipRects = NULL; - pdp->vblSeq = 0; - pdp->vblFlags = 0; - - pdp->driScreenPriv = psp; - - if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes, - renderType == GLX_PIXMAP_BIT)) { - free(pdp); - return NULL; - } - - pdp->msc_base = 0; - - /* This special default value is replaced with the configured - * default value when the drawable is first bound to a direct - * rendering context. - */ - pdp->swap_interval = (unsigned)-1; - - return pdp; -} - - -static __DRIdrawable * -dri2CreateNewDrawable(__DRIscreen *screen, - const __DRIconfig *config, - void *loaderPrivate) -{ - __DRIdrawable *pdraw; - - pdraw = driCreateNewDrawable(screen, config, 0, 0, NULL, loaderPrivate); - if (!pdraw) - return NULL; - - pdraw->pClipRects = &pdraw->dri2.clipRect; - pdraw->pBackClipRects = &pdraw->dri2.clipRect; - - pdraw->pStamp = &pdraw->dri2.stamp; - *pdraw->pStamp = pdraw->lastStamp + 1; - - return pdraw; -} - -static int -dri2ConfigQueryb(__DRIscreen *screen, const char *var, GLboolean *val) -{ - if (!driCheckOption(&screen->optionCache, var, DRI_BOOL)) - return -1; - - *val = driQueryOptionb(&screen->optionCache, var); - - return 0; -} - -static int -dri2ConfigQueryi(__DRIscreen *screen, const char *var, GLint *val) -{ - if (!driCheckOption(&screen->optionCache, var, DRI_INT) && - !driCheckOption(&screen->optionCache, var, DRI_ENUM)) - return -1; - - *val = driQueryOptioni(&screen->optionCache, var); - - return 0; -} - -static int -dri2ConfigQueryf(__DRIscreen *screen, const char *var, GLfloat *val) -{ - if (!driCheckOption(&screen->optionCache, var, DRI_FLOAT)) - return -1; - - *val = driQueryOptionf(&screen->optionCache, var); - - return 0; -} - - -static void dri_get_drawable(__DRIdrawable *pdp) -{ - pdp->refcount++; -} - -static void dri_put_drawable(__DRIdrawable *pdp) -{ - __DRIscreen *psp; - - if (pdp) { - pdp->refcount--; - if (pdp->refcount) - return; - - psp = pdp->driScreenPriv; - (*psp->DriverAPI.DestroyBuffer)(pdp); - if (pdp->pClipRects && pdp->pClipRects != &pdp->dri2.clipRect) { - free(pdp->pClipRects); - pdp->pClipRects = NULL; - } - if (pdp->pBackClipRects && pdp->pClipRects != &pdp->dri2.clipRect) { - free(pdp->pBackClipRects); - pdp->pBackClipRects = NULL; - } - free(pdp); - } -} - -static void -driDestroyDrawable(__DRIdrawable *pdp) -{ - dri_put_drawable(pdp); -} - -/*@}*/ - - -/*****************************************************************/ -/** \name Context handling functions */ -/*****************************************************************/ -/*@{*/ - -/** - * Destroy the per-context private information. - * - * \internal - * This function calls __DriverAPIRec::DestroyContext on \p contextPrivate, calls - * drmDestroyContext(), and finally frees \p contextPrivate. - */ -static void -driDestroyContext(__DRIcontext *pcp) -{ - if (pcp) { - (*pcp->driScreenPriv->DriverAPI.DestroyContext)(pcp); - free(pcp); - } -} - - -/** - * Create the per-drawable private driver information. - * - * \param render_type Type of rendering target. \c GLX_RGBA is the only - * type likely to ever be supported for direct-rendering. - * \param shared Context with which to share textures, etc. or NULL - * - * \returns An opaque pointer to the per-context private information on - * success, or \c NULL on failure. - * - * \internal - * This function allocates and fills a __DRIcontextRec structure. It - * performs some device independent initialization and passes all the - * relevent information to __DriverAPIRec::CreateContext to create the - * context. - * - */ -static __DRIcontext * -driCreateNewContext(__DRIscreen *psp, const __DRIconfig *config, - int render_type, __DRIcontext *shared, - drm_context_t hwContext, void *data) -{ - __DRIcontext *pcp; - void * const shareCtx = (shared != NULL) ? shared->driverPrivate : NULL; - - pcp = malloc(sizeof *pcp); - if (!pcp) - return NULL; - - pcp->driScreenPriv = psp; - pcp->driDrawablePriv = NULL; - pcp->loaderPrivate = data; - - pcp->dri2.draw_stamp = 0; - pcp->dri2.read_stamp = 0; - - pcp->hHWContext = hwContext; - - if ( !(*psp->DriverAPI.CreateContext)(API_OPENGL, - &config->modes, pcp, shareCtx) ) { - free(pcp); - return NULL; - } - - return pcp; -} - -static unsigned int -dri2GetAPIMask(__DRIscreen *screen) -{ - return screen->api_mask; -} - -static __DRIcontext * -dri2CreateNewContextForAPI(__DRIscreen *screen, int api, - const __DRIconfig *config, - __DRIcontext *shared, void *data) -{ - __DRIcontext *context; - const __GLcontextModes *modes = (config != NULL) ? &config->modes : NULL; - void *shareCtx = (shared != NULL) ? shared->driverPrivate : NULL; - gl_api mesa_api; - - if (!(screen->api_mask & (1 << api))) - return NULL; - - switch (api) { - case __DRI_API_OPENGL: - mesa_api = API_OPENGL; - break; - case __DRI_API_GLES: - mesa_api = API_OPENGLES; - break; - case __DRI_API_GLES2: - mesa_api = API_OPENGLES2; - break; - default: - return NULL; - } - - context = malloc(sizeof *context); - if (!context) - return NULL; - - context->driScreenPriv = screen; - context->driDrawablePriv = NULL; - context->loaderPrivate = data; - - if (!(*screen->DriverAPI.CreateContext)(mesa_api, modes, - context, shareCtx) ) { - free(context); - return NULL; - } - - return context; -} - - -static __DRIcontext * -dri2CreateNewContext(__DRIscreen *screen, const __DRIconfig *config, - __DRIcontext *shared, void *data) -{ - return dri2CreateNewContextForAPI(screen, __DRI_API_OPENGL, - config, shared, data); -} - -static int -driCopyContext(__DRIcontext *dest, __DRIcontext *src, unsigned long mask) -{ - return GL_FALSE; -} - -/*@}*/ - - -/*****************************************************************/ -/** \name Screen handling functions */ -/*****************************************************************/ -/*@{*/ - -/** - * Destroy the per-screen private information. - * - * \internal - * This function calls __DriverAPIRec::DestroyScreen on \p screenPrivate, calls - * drmClose(), and finally frees \p screenPrivate. - */ -static void driDestroyScreen(__DRIscreen *psp) -{ - if (psp) { - /* No interaction with the X-server is possible at this point. This - * routine is called after XCloseDisplay, so there is no protocol - * stream open to the X-server anymore. - */ - - _mesa_destroy_shader_compiler(); - - if (psp->DriverAPI.DestroyScreen) - (*psp->DriverAPI.DestroyScreen)(psp); - - if (!psp->dri2.enabled) { - (void)drmUnmap((drmAddress)psp->pSAREA, SAREA_MAX); - (void)drmUnmap((drmAddress)psp->pFB, psp->fbSize); - (void)drmCloseOnce(psp->fd); - } else { - driDestroyOptionCache(&psp->optionCache); - driDestroyOptionInfo(&psp->optionInfo); - } - - free(psp); - } -} - -static void -setupLoaderExtensions(__DRIscreen *psp, - const __DRIextension **extensions) -{ - int i; - - for (i = 0; extensions[i]; i++) { - if (strcmp(extensions[i]->name, __DRI_GET_DRAWABLE_INFO) == 0) - psp->getDrawableInfo = (__DRIgetDrawableInfoExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_DAMAGE) == 0) - psp->damage = (__DRIdamageExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_SYSTEM_TIME) == 0) - psp->systemTime = (__DRIsystemTimeExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_DRI2_LOADER) == 0) - psp->dri2.loader = (__DRIdri2LoaderExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_IMAGE_LOOKUP) == 0) - psp->dri2.image = (__DRIimageLookupExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_USE_INVALIDATE) == 0) - psp->dri2.useInvalidate = (__DRIuseInvalidateExtension *) extensions[i]; - } -} - -/** - * This is the bootstrap function for the driver. libGL supplies all of the - * requisite information about the system, and the driver initializes itself. - * This routine also fills in the linked list pointed to by \c driver_modes - * with the \c __GLcontextModes that the driver can support for windows or - * pbuffers. - * - * For legacy DRI. - * - * \param scrn Index of the screen - * \param ddx_version Version of the 2D DDX. This may not be meaningful for - * all drivers. - * \param dri_version Version of the "server-side" DRI. - * \param drm_version Version of the kernel DRM. - * \param frame_buffer Data describing the location and layout of the - * framebuffer. - * \param pSAREA Pointer to the SAREA. - * \param fd Device handle for the DRM. - * \param extensions ?? - * \param driver_modes Returns modes suppoted by the driver - * \param loaderPrivate ?? - * - * \note There is no need to check the minimum API version in this - * function. Since the name of this function is versioned, it is - * impossible for a loader that is too old to even load this driver. - */ -static __DRIscreen * -driCreateNewScreen(int scrn, - const __DRIversion *ddx_version, - const __DRIversion *dri_version, - const __DRIversion *drm_version, - const __DRIframebuffer *frame_buffer, - drmAddress pSAREA, int fd, - const __DRIextension **extensions, - const __DRIconfig ***driver_modes, - void *loaderPrivate) -{ - static const __DRIextension *emptyExtensionList[] = { NULL }; - __DRIscreen *psp; - - psp = calloc(1, sizeof *psp); - if (!psp) - return NULL; - - setupLoaderExtensions(psp, extensions); - - /* - ** NOT_DONE: This is used by the X server to detect when the client - ** has died while holding the drawable lock. The client sets the - ** drawable lock to this value. - */ - psp->drawLockID = 1; - - psp->drm_version = *drm_version; - psp->ddx_version = *ddx_version; - psp->dri_version = *dri_version; - - psp->pSAREA = pSAREA; - psp->lock = (drmLock *) &psp->pSAREA->lock; - - psp->pFB = frame_buffer->base; - psp->fbSize = frame_buffer->size; - psp->fbStride = frame_buffer->stride; - psp->fbWidth = frame_buffer->width; - psp->fbHeight = frame_buffer->height; - psp->devPrivSize = frame_buffer->dev_priv_size; - psp->pDevPriv = frame_buffer->dev_priv; - psp->fbBPP = psp->fbStride * 8 / frame_buffer->width; - - psp->extensions = emptyExtensionList; - psp->fd = fd; - psp->myNum = scrn; - psp->dri2.enabled = GL_FALSE; - - psp->DriverAPI = driDriverAPI; - psp->api_mask = (1 << __DRI_API_OPENGL); - - *driver_modes = driDriverAPI.InitScreen(psp); - if (*driver_modes == NULL) { - free(psp); - return NULL; - } - - return psp; -} - -/** - * DRI2 - */ -static __DRIscreen * -dri2CreateNewScreen(int scrn, int fd, - const __DRIextension **extensions, - const __DRIconfig ***driver_configs, void *data) -{ - static const __DRIextension *emptyExtensionList[] = { NULL }; - __DRIscreen *psp; - drmVersionPtr version; - - if (driDriverAPI.InitScreen2 == NULL) - return NULL; - - psp = calloc(1, sizeof(*psp)); - if (!psp) - return NULL; - - setupLoaderExtensions(psp, extensions); - - version = drmGetVersion(fd); - if (version) { - psp->drm_version.major = version->version_major; - psp->drm_version.minor = version->version_minor; - psp->drm_version.patch = version->version_patchlevel; - drmFreeVersion(version); - } - - psp->extensions = emptyExtensionList; - psp->fd = fd; - psp->myNum = scrn; - psp->dri2.enabled = GL_TRUE; - - psp->DriverAPI = driDriverAPI; - psp->api_mask = (1 << __DRI_API_OPENGL); - *driver_configs = driDriverAPI.InitScreen2(psp); - if (*driver_configs == NULL) { - free(psp); - return NULL; - } - - psp->DriverAPI = driDriverAPI; - psp->loaderPrivate = data; - - driParseOptionInfo(&psp->optionInfo, __dri2ConfigOptions, - __dri2NConfigOptions); - driParseConfigFiles(&psp->optionCache, &psp->optionInfo, psp->myNum, - "dri2"); - - return psp; -} - -static const __DRIextension **driGetExtensions(__DRIscreen *psp) -{ - return psp->extensions; -} - -/** Core interface */ -const __DRIcoreExtension driCoreExtension = { - { __DRI_CORE, __DRI_CORE_VERSION }, - NULL, - driDestroyScreen, - driGetExtensions, - driGetConfigAttrib, - driIndexConfigAttrib, - NULL, - driDestroyDrawable, - driSwapBuffers, - NULL, - driCopyContext, - driDestroyContext, - driBindContext, - driUnbindContext -}; - -/** Legacy DRI interface */ -const __DRIlegacyExtension driLegacyExtension = { - { __DRI_LEGACY, __DRI_LEGACY_VERSION }, - driCreateNewScreen, - driCreateNewDrawable, - driCreateNewContext, -}; - -/** DRI2 interface */ -const __DRIdri2Extension driDRI2Extension = { - { __DRI_DRI2, __DRI_DRI2_VERSION }, - dri2CreateNewScreen, - dri2CreateNewDrawable, - dri2CreateNewContext, - dri2GetAPIMask, - dri2CreateNewContextForAPI -}; - -const __DRI2configQueryExtension dri2ConfigQueryExtension = { - { __DRI2_CONFIG_QUERY, __DRI2_CONFIG_QUERY_VERSION }, - dri2ConfigQueryb, - dri2ConfigQueryi, - dri2ConfigQueryf, -}; - -/** - * Calculate amount of swap interval used between GLX buffer swaps. - * - * The usage value, on the range [0,max], is the fraction of total swap - * interval time used between GLX buffer swaps is calculated. - * - * \f$p = t_d / (i * t_r)\f$ - * - * Where \f$t_d\f$ is the time since the last GLX buffer swap, \f$i\f$ is the - * swap interval (as set by \c glXSwapIntervalSGI), and \f$t_r\f$ time - * required for a single vertical refresh period (as returned by \c - * glXGetMscRateOML). - * - * See the documentation for the GLX_MESA_swap_frame_usage extension for more - * details. - * - * \param dPriv Pointer to the private drawable structure. - * \return If less than a single swap interval time period was required - * between GLX buffer swaps, a number greater than 0 and less than - * 1.0 is returned. If exactly one swap interval time period is - * required, 1.0 is returned, and if more than one is required then - * a number greater than 1.0 will be returned. - * - * \sa glXSwapIntervalSGI glXGetMscRateOML - * - * \todo Instead of caching the \c glXGetMscRateOML function pointer, would it - * be possible to cache the sync rate? - */ -float -driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust, - int64_t current_ust ) -{ - int32_t n; - int32_t d; - int interval; - float usage = 1.0; - __DRIscreen *psp = dPriv->driScreenPriv; - - if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) { - interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1; - - - /* We want to calculate - * (current_UST - last_swap_UST) / (interval * us_per_refresh). We get - * current_UST by calling __glXGetUST. last_swap_UST is stored in - * dPriv->swap_ust. interval has already been calculated. - * - * The only tricky part is us_per_refresh. us_per_refresh is - * 1000000 / MSC_rate. We know the MSC_rate is n / d. We can flip it - * around and say us_per_refresh = 1000000 * d / n. Since this goes in - * the denominator of the final calculation, we calculate - * (interval * 1000000 * d) and move n into the numerator. - */ - - usage = (current_ust - last_swap_ust); - usage *= n; - usage /= (interval * d); - usage /= 1000000.0; - } - - return usage; -} - -void -dri2InvalidateDrawable(__DRIdrawable *drawable) -{ - drawable->dri2.stamp++; -} - -/*@}*/ +/** + * \file dri_util.c + * DRI utility functions. + * + * This module acts as glue between GLX and the actual hardware driver. A DRI + * driver doesn't really \e have to use any of this - it's optional. But, some + * useful stuff is done here that otherwise would have to be duplicated in most + * drivers. + * + * Basically, these utility functions take care of some of the dirty details of + * screen initialization, context creation, context binding, DRM setup, etc. + * + * These functions are compiled into each DRI driver so libGL.so knows nothing + * about them. + */ + + +#include +#include +#include +#include +#include + +#ifndef MAP_FAILED +#define MAP_FAILED ((void *)-1) +#endif + +#include "main/imports.h" +#define None 0 + +#include "dri_util.h" +#include "drm_sarea.h" +#include "utils.h" +#include "xmlpool.h" +#include "../glsl/glsl_parser_extras.h" + +PUBLIC const char __dri2ConfigOptions[] = + DRI_CONF_BEGIN + DRI_CONF_SECTION_PERFORMANCE + DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_1) + DRI_CONF_SECTION_END + DRI_CONF_END; + +static const uint __dri2NConfigOptions = 1; + +#ifndef GLX_OML_sync_control +typedef GLboolean ( * PFNGLXGETMSCRATEOMLPROC) (__DRIdrawable *drawable, int32_t *numerator, int32_t *denominator); +#endif + +static void dri_get_drawable(__DRIdrawable *pdp); +static void dri_put_drawable(__DRIdrawable *pdp); + +/** + * This is just a token extension used to signal that the driver + * supports setting a read drawable. + */ +const __DRIextension driReadDrawableExtension = { + __DRI_READ_DRAWABLE, __DRI_READ_DRAWABLE_VERSION +}; + +GLint +driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ) +{ + if (rect2.x1 > rect1.x1) rect1.x1 = rect2.x1; + if (rect2.x2 < rect1.x2) rect1.x2 = rect2.x2; + if (rect2.y1 > rect1.y1) rect1.y1 = rect2.y1; + if (rect2.y2 < rect1.y2) rect1.y2 = rect2.y2; + + if (rect1.x1 > rect1.x2 || rect1.y1 > rect1.y2) return 0; + + return (rect1.x2 - rect1.x1) * (rect1.y2 - rect1.y1); +} + +/*****************************************************************/ +/** \name Context (un)binding functions */ +/*****************************************************************/ +/*@{*/ + +/** + * Unbind context. + * + * \param scrn the screen. + * \param gc context. + * + * \return \c GL_TRUE on success, or \c GL_FALSE on failure. + * + * \internal + * This function calls __DriverAPIRec::UnbindContext, and then decrements + * __DRIdrawableRec::refcount which must be non-zero for a successful + * return. + * + * While casting the opaque private pointers associated with the parameters + * into their respective real types it also assures they are not \c NULL. + */ +static int driUnbindContext(__DRIcontext *pcp) +{ + __DRIscreen *psp; + __DRIdrawable *pdp; + __DRIdrawable *prp; + + /* + ** Assume error checking is done properly in glXMakeCurrent before + ** calling driUnbindContext. + */ + + if (pcp == NULL) + return GL_FALSE; + + psp = pcp->driScreenPriv; + pdp = pcp->driDrawablePriv; + prp = pcp->driReadablePriv; + + /* already unbound */ + if (!pdp && !prp) + return GL_TRUE; + /* Let driver unbind drawable from context */ + (*psp->DriverAPI.UnbindContext)(pcp); + + assert(pdp); + if (pdp->refcount == 0) { + /* ERROR!!! */ + return GL_FALSE; + } + + dri_put_drawable(pdp); + + if (prp != pdp) { + if (prp->refcount == 0) { + /* ERROR!!! */ + return GL_FALSE; + } + + dri_put_drawable(prp); + } + + + /* XXX this is disabled so that if we call SwapBuffers on an unbound + * window we can determine the last context bound to the window and + * use that context's lock. (BrianP, 2-Dec-2000) + */ + pcp->driDrawablePriv = pcp->driReadablePriv = NULL; + + return GL_TRUE; +} + +/** + * This function takes both a read buffer and a draw buffer. This is needed + * for \c glXMakeCurrentReadSGI or GLX 1.3's \c glXMakeContextCurrent + * function. + */ +static int driBindContext(__DRIcontext *pcp, + __DRIdrawable *pdp, + __DRIdrawable *prp) +{ + __DRIscreen *psp = NULL; + + /* + ** Assume error checking is done properly in glXMakeCurrent before + ** calling driUnbindContext. + */ + + if (!pcp) + return GL_FALSE; + + /* Bind the drawable to the context */ + psp = pcp->driScreenPriv; + pcp->driDrawablePriv = pdp; + pcp->driReadablePriv = prp; + if (pdp) { + pdp->driContextPriv = pcp; + dri_get_drawable(pdp); + } + if (prp && pdp != prp) { + dri_get_drawable(prp); + } + + /* + ** Now that we have a context associated with this drawable, we can + ** initialize the drawable information if has not been done before. + */ + + if (!psp->dri2.enabled) { + if (pdp && !pdp->pStamp) { + DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); + __driUtilUpdateDrawableInfo(pdp); + DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); + } + if (prp && pdp != prp && !prp->pStamp) { + DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); + __driUtilUpdateDrawableInfo(prp); + DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); + } + } + + /* Call device-specific MakeCurrent */ + return (*psp->DriverAPI.MakeCurrent)(pcp, pdp, prp); +} + +/*@}*/ + + +/*****************************************************************/ +/** \name Drawable handling functions */ +/*****************************************************************/ +/*@{*/ + +/** + * Update private drawable information. + * + * \param pdp pointer to the private drawable information to update. + * + * This function basically updates the __DRIdrawable struct's + * cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo. + * This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which + * compares the __DRIdrwablePrivate pStamp and lastStamp values. If + * the values are different that means we have to update the clipping + * info. + */ +void +__driUtilUpdateDrawableInfo(__DRIdrawable *pdp) +{ + __DRIscreen *psp = pdp->driScreenPriv; + __DRIcontext *pcp = pdp->driContextPriv; + + if (!pcp + || ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) { + /* ERROR!!! + * ...but we must ignore it. There can be many contexts bound to a + * drawable. + */ + } + + if (pdp->pClipRects) { + free(pdp->pClipRects); + pdp->pClipRects = NULL; + } + + if (pdp->pBackClipRects) { + free(pdp->pBackClipRects); + pdp->pBackClipRects = NULL; + } + + DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); + + if (! (*psp->getDrawableInfo->getDrawableInfo)(pdp, + &pdp->index, &pdp->lastStamp, + &pdp->x, &pdp->y, &pdp->w, &pdp->h, + &pdp->numClipRects, &pdp->pClipRects, + &pdp->backX, + &pdp->backY, + &pdp->numBackClipRects, + &pdp->pBackClipRects, + pdp->loaderPrivate)) { + /* Error -- eg the window may have been destroyed. Keep going + * with no cliprects. + */ + pdp->pStamp = &pdp->lastStamp; /* prevent endless loop */ + pdp->numClipRects = 0; + pdp->pClipRects = NULL; + pdp->numBackClipRects = 0; + pdp->pBackClipRects = NULL; + } + else + pdp->pStamp = &(psp->pSAREA->drawableTable[pdp->index].stamp); + + DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); +} + +/*@}*/ + +/*****************************************************************/ +/** \name GLX callbacks */ +/*****************************************************************/ +/*@{*/ + +static void driReportDamage(__DRIdrawable *pdp, + struct drm_clip_rect *pClipRects, int numClipRects) +{ + __DRIscreen *psp = pdp->driScreenPriv; + + /* Check that we actually have the new damage report method */ + if (psp->damage) { + /* Report the damage. Currently, all our drivers draw + * directly to the front buffer, so we report the damage there + * rather than to the backing storein (if any). + */ + (*psp->damage->reportDamage)(pdp, + pdp->x, pdp->y, + pClipRects, numClipRects, + GL_TRUE, pdp->loaderPrivate); + } +} + + +/** + * Swap buffers. + * + * \param drawablePrivate opaque pointer to the per-drawable private info. + * + * \internal + * This function calls __DRIdrawable::swapBuffers. + * + * Is called directly from glXSwapBuffers(). + */ +static void driSwapBuffers(__DRIdrawable *dPriv) +{ + __DRIscreen *psp = dPriv->driScreenPriv; + drm_clip_rect_t *rects; + int i; + + psp->DriverAPI.SwapBuffers(dPriv); + + if (!dPriv->numClipRects) + return; + + rects = malloc(sizeof(*rects) * dPriv->numClipRects); + + if (!rects) + return; + + for (i = 0; i < dPriv->numClipRects; i++) { + rects[i].x1 = dPriv->pClipRects[i].x1 - dPriv->x; + rects[i].y1 = dPriv->pClipRects[i].y1 - dPriv->y; + rects[i].x2 = dPriv->pClipRects[i].x2 - dPriv->x; + rects[i].y2 = dPriv->pClipRects[i].y2 - dPriv->y; + } + + driReportDamage(dPriv, rects, dPriv->numClipRects); + free(rects); +} + +static int driDrawableGetMSC( __DRIscreen *sPriv, __DRIdrawable *dPriv, + int64_t *msc ) +{ + return sPriv->DriverAPI.GetDrawableMSC(sPriv, dPriv, msc); +} + + +static int driWaitForMSC(__DRIdrawable *dPriv, int64_t target_msc, + int64_t divisor, int64_t remainder, + int64_t * msc, int64_t * sbc) +{ + __DRIswapInfo sInfo; + int status; + + status = dPriv->driScreenPriv->DriverAPI.WaitForMSC( dPriv, target_msc, + divisor, remainder, + msc ); + + /* GetSwapInfo() may not be provided by the driver if GLX_SGI_video_sync + * is supported but GLX_OML_sync_control is not. Therefore, don't return + * an error value if GetSwapInfo() is not implemented. + */ + if ( status == 0 + && dPriv->driScreenPriv->DriverAPI.GetSwapInfo ) { + status = dPriv->driScreenPriv->DriverAPI.GetSwapInfo( dPriv, & sInfo ); + *sbc = sInfo.swap_count; + } + + return status; +} + + +const __DRImediaStreamCounterExtension driMediaStreamCounterExtension = { + { __DRI_MEDIA_STREAM_COUNTER, __DRI_MEDIA_STREAM_COUNTER_VERSION }, + driWaitForMSC, + driDrawableGetMSC, +}; + + +static void driCopySubBuffer(__DRIdrawable *dPriv, + int x, int y, int w, int h) +{ + drm_clip_rect_t rect; + + rect.x1 = x; + rect.y1 = dPriv->h - y - h; + rect.x2 = x + w; + rect.y2 = rect.y1 + h; + driReportDamage(dPriv, &rect, 1); + + dPriv->driScreenPriv->DriverAPI.CopySubBuffer(dPriv, x, y, w, h); +} + +const __DRIcopySubBufferExtension driCopySubBufferExtension = { + { __DRI_COPY_SUB_BUFFER, __DRI_COPY_SUB_BUFFER_VERSION }, + driCopySubBuffer +}; + +static void driSetSwapInterval(__DRIdrawable *dPriv, unsigned int interval) +{ + dPriv->swap_interval = interval; +} + +static unsigned int driGetSwapInterval(__DRIdrawable *dPriv) +{ + return dPriv->swap_interval; +} + +const __DRIswapControlExtension driSwapControlExtension = { + { __DRI_SWAP_CONTROL, __DRI_SWAP_CONTROL_VERSION }, + driSetSwapInterval, + driGetSwapInterval +}; + + +/** + * This is called via __DRIscreenRec's createNewDrawable pointer. + */ +static __DRIdrawable * +driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, + drm_drawable_t hwDrawable, int renderType, + const int *attrs, void *data) +{ + __DRIdrawable *pdp; + + /* Since pbuffers are not yet supported, no drawable attributes are + * supported either. + */ + (void) attrs; + + pdp = malloc(sizeof *pdp); + if (!pdp) { + return NULL; + } + + pdp->driContextPriv = NULL; + pdp->loaderPrivate = data; + pdp->hHWDrawable = hwDrawable; + pdp->refcount = 1; + pdp->pStamp = NULL; + pdp->lastStamp = 0; + pdp->index = 0; + pdp->x = 0; + pdp->y = 0; + pdp->w = 0; + pdp->h = 0; + pdp->numClipRects = 0; + pdp->numBackClipRects = 0; + pdp->pClipRects = NULL; + pdp->pBackClipRects = NULL; + pdp->vblSeq = 0; + pdp->vblFlags = 0; + + pdp->driScreenPriv = psp; + + if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes, 0)) { + free(pdp); + return NULL; + } + + pdp->msc_base = 0; + + /* This special default value is replaced with the configured + * default value when the drawable is first bound to a direct + * rendering context. + */ + pdp->swap_interval = (unsigned)-1; + + return pdp; +} + + +static __DRIdrawable * +dri2CreateNewDrawable(__DRIscreen *screen, + const __DRIconfig *config, + void *loaderPrivate) +{ + __DRIdrawable *pdraw; + + pdraw = driCreateNewDrawable(screen, config, 0, 0, NULL, loaderPrivate); + if (!pdraw) + return NULL; + + pdraw->pClipRects = &pdraw->dri2.clipRect; + pdraw->pBackClipRects = &pdraw->dri2.clipRect; + + pdraw->pStamp = &pdraw->dri2.stamp; + *pdraw->pStamp = pdraw->lastStamp + 1; + + return pdraw; +} + +static int +dri2ConfigQueryb(__DRIscreen *screen, const char *var, GLboolean *val) +{ + if (!driCheckOption(&screen->optionCache, var, DRI_BOOL)) + return -1; + + *val = driQueryOptionb(&screen->optionCache, var); + + return 0; +} + +static int +dri2ConfigQueryi(__DRIscreen *screen, const char *var, GLint *val) +{ + if (!driCheckOption(&screen->optionCache, var, DRI_INT) && + !driCheckOption(&screen->optionCache, var, DRI_ENUM)) + return -1; + + *val = driQueryOptioni(&screen->optionCache, var); + + return 0; +} + +static int +dri2ConfigQueryf(__DRIscreen *screen, const char *var, GLfloat *val) +{ + if (!driCheckOption(&screen->optionCache, var, DRI_FLOAT)) + return -1; + + *val = driQueryOptionf(&screen->optionCache, var); + + return 0; +} + + +static void dri_get_drawable(__DRIdrawable *pdp) +{ + pdp->refcount++; +} + +static void dri_put_drawable(__DRIdrawable *pdp) +{ + __DRIscreen *psp; + + if (pdp) { + pdp->refcount--; + if (pdp->refcount) + return; + + psp = pdp->driScreenPriv; + (*psp->DriverAPI.DestroyBuffer)(pdp); + if (pdp->pClipRects && pdp->pClipRects != &pdp->dri2.clipRect) { + free(pdp->pClipRects); + pdp->pClipRects = NULL; + } + if (pdp->pBackClipRects && pdp->pClipRects != &pdp->dri2.clipRect) { + free(pdp->pBackClipRects); + pdp->pBackClipRects = NULL; + } + free(pdp); + } +} + +static void +driDestroyDrawable(__DRIdrawable *pdp) +{ + dri_put_drawable(pdp); +} + +/*@}*/ + + +/*****************************************************************/ +/** \name Context handling functions */ +/*****************************************************************/ +/*@{*/ + +/** + * Destroy the per-context private information. + * + * \internal + * This function calls __DriverAPIRec::DestroyContext on \p contextPrivate, calls + * drmDestroyContext(), and finally frees \p contextPrivate. + */ +static void +driDestroyContext(__DRIcontext *pcp) +{ + if (pcp) { + (*pcp->driScreenPriv->DriverAPI.DestroyContext)(pcp); + free(pcp); + } +} + + +/** + * Create the per-drawable private driver information. + * + * \param render_type Type of rendering target. \c GLX_RGBA is the only + * type likely to ever be supported for direct-rendering. + * \param shared Context with which to share textures, etc. or NULL + * + * \returns An opaque pointer to the per-context private information on + * success, or \c NULL on failure. + * + * \internal + * This function allocates and fills a __DRIcontextRec structure. It + * performs some device independent initialization and passes all the + * relevent information to __DriverAPIRec::CreateContext to create the + * context. + * + */ +static __DRIcontext * +driCreateNewContext(__DRIscreen *psp, const __DRIconfig *config, + int render_type, __DRIcontext *shared, + drm_context_t hwContext, void *data) +{ + __DRIcontext *pcp; + void * const shareCtx = (shared != NULL) ? shared->driverPrivate : NULL; + + pcp = malloc(sizeof *pcp); + if (!pcp) + return NULL; + + pcp->driScreenPriv = psp; + pcp->driDrawablePriv = NULL; + pcp->loaderPrivate = data; + + pcp->dri2.draw_stamp = 0; + pcp->dri2.read_stamp = 0; + + pcp->hHWContext = hwContext; + + if ( !(*psp->DriverAPI.CreateContext)(API_OPENGL, + &config->modes, pcp, shareCtx) ) { + free(pcp); + return NULL; + } + + return pcp; +} + +static unsigned int +dri2GetAPIMask(__DRIscreen *screen) +{ + return screen->api_mask; +} + +static __DRIcontext * +dri2CreateNewContextForAPI(__DRIscreen *screen, int api, + const __DRIconfig *config, + __DRIcontext *shared, void *data) +{ + __DRIcontext *context; + const struct gl_config *modes = (config != NULL) ? &config->modes : NULL; + void *shareCtx = (shared != NULL) ? shared->driverPrivate : NULL; + gl_api mesa_api; + + if (!(screen->api_mask & (1 << api))) + return NULL; + + switch (api) { + case __DRI_API_OPENGL: + mesa_api = API_OPENGL; + break; + case __DRI_API_GLES: + mesa_api = API_OPENGLES; + break; + case __DRI_API_GLES2: + mesa_api = API_OPENGLES2; + break; + default: + return NULL; + } + + context = malloc(sizeof *context); + if (!context) + return NULL; + + context->driScreenPriv = screen; + context->driDrawablePriv = NULL; + context->loaderPrivate = data; + + if (!(*screen->DriverAPI.CreateContext)(mesa_api, modes, + context, shareCtx) ) { + free(context); + return NULL; + } + + return context; +} + + +static __DRIcontext * +dri2CreateNewContext(__DRIscreen *screen, const __DRIconfig *config, + __DRIcontext *shared, void *data) +{ + return dri2CreateNewContextForAPI(screen, __DRI_API_OPENGL, + config, shared, data); +} + +static int +driCopyContext(__DRIcontext *dest, __DRIcontext *src, unsigned long mask) +{ + return GL_FALSE; +} + +/*@}*/ + + +/*****************************************************************/ +/** \name Screen handling functions */ +/*****************************************************************/ +/*@{*/ + +/** + * Destroy the per-screen private information. + * + * \internal + * This function calls __DriverAPIRec::DestroyScreen on \p screenPrivate, calls + * drmClose(), and finally frees \p screenPrivate. + */ +static void driDestroyScreen(__DRIscreen *psp) +{ + if (psp) { + /* No interaction with the X-server is possible at this point. This + * routine is called after XCloseDisplay, so there is no protocol + * stream open to the X-server anymore. + */ + + _mesa_destroy_shader_compiler(); + + if (psp->DriverAPI.DestroyScreen) + (*psp->DriverAPI.DestroyScreen)(psp); + + if (!psp->dri2.enabled) { + (void)drmUnmap((drmAddress)psp->pSAREA, SAREA_MAX); + (void)drmUnmap((drmAddress)psp->pFB, psp->fbSize); + (void)drmCloseOnce(psp->fd); + } else { + driDestroyOptionCache(&psp->optionCache); + driDestroyOptionInfo(&psp->optionInfo); + } + + free(psp); + } +} + +static void +setupLoaderExtensions(__DRIscreen *psp, + const __DRIextension **extensions) +{ + int i; + + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, __DRI_GET_DRAWABLE_INFO) == 0) + psp->getDrawableInfo = (__DRIgetDrawableInfoExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_DAMAGE) == 0) + psp->damage = (__DRIdamageExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_SYSTEM_TIME) == 0) + psp->systemTime = (__DRIsystemTimeExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_DRI2_LOADER) == 0) + psp->dri2.loader = (__DRIdri2LoaderExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_IMAGE_LOOKUP) == 0) + psp->dri2.image = (__DRIimageLookupExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_USE_INVALIDATE) == 0) + psp->dri2.useInvalidate = (__DRIuseInvalidateExtension *) extensions[i]; + } +} + +/** + * This is the bootstrap function for the driver. libGL supplies all of the + * requisite information about the system, and the driver initializes itself. + * This routine also fills in the linked list pointed to by \c driver_modes + * with the \c struct gl_config that the driver can support for windows or + * pbuffers. + * + * For legacy DRI. + * + * \param scrn Index of the screen + * \param ddx_version Version of the 2D DDX. This may not be meaningful for + * all drivers. + * \param dri_version Version of the "server-side" DRI. + * \param drm_version Version of the kernel DRM. + * \param frame_buffer Data describing the location and layout of the + * framebuffer. + * \param pSAREA Pointer to the SAREA. + * \param fd Device handle for the DRM. + * \param extensions ?? + * \param driver_modes Returns modes suppoted by the driver + * \param loaderPrivate ?? + * + * \note There is no need to check the minimum API version in this + * function. Since the name of this function is versioned, it is + * impossible for a loader that is too old to even load this driver. + */ +static __DRIscreen * +driCreateNewScreen(int scrn, + const __DRIversion *ddx_version, + const __DRIversion *dri_version, + const __DRIversion *drm_version, + const __DRIframebuffer *frame_buffer, + drmAddress pSAREA, int fd, + const __DRIextension **extensions, + const __DRIconfig ***driver_modes, + void *loaderPrivate) +{ + static const __DRIextension *emptyExtensionList[] = { NULL }; + __DRIscreen *psp; + + psp = calloc(1, sizeof *psp); + if (!psp) + return NULL; + + setupLoaderExtensions(psp, extensions); + + /* + ** NOT_DONE: This is used by the X server to detect when the client + ** has died while holding the drawable lock. The client sets the + ** drawable lock to this value. + */ + psp->drawLockID = 1; + + psp->drm_version = *drm_version; + psp->ddx_version = *ddx_version; + psp->dri_version = *dri_version; + + psp->pSAREA = pSAREA; + psp->lock = (drmLock *) &psp->pSAREA->lock; + + psp->pFB = frame_buffer->base; + psp->fbSize = frame_buffer->size; + psp->fbStride = frame_buffer->stride; + psp->fbWidth = frame_buffer->width; + psp->fbHeight = frame_buffer->height; + psp->devPrivSize = frame_buffer->dev_priv_size; + psp->pDevPriv = frame_buffer->dev_priv; + psp->fbBPP = psp->fbStride * 8 / frame_buffer->width; + + psp->extensions = emptyExtensionList; + psp->fd = fd; + psp->myNum = scrn; + psp->dri2.enabled = GL_FALSE; + + psp->DriverAPI = driDriverAPI; + psp->api_mask = (1 << __DRI_API_OPENGL); + + *driver_modes = driDriverAPI.InitScreen(psp); + if (*driver_modes == NULL) { + free(psp); + return NULL; + } + + return psp; +} + +/** + * DRI2 + */ +static __DRIscreen * +dri2CreateNewScreen(int scrn, int fd, + const __DRIextension **extensions, + const __DRIconfig ***driver_configs, void *data) +{ + static const __DRIextension *emptyExtensionList[] = { NULL }; + __DRIscreen *psp; + drmVersionPtr version; + + if (driDriverAPI.InitScreen2 == NULL) + return NULL; + + psp = calloc(1, sizeof(*psp)); + if (!psp) + return NULL; + + setupLoaderExtensions(psp, extensions); + + version = drmGetVersion(fd); + if (version) { + psp->drm_version.major = version->version_major; + psp->drm_version.minor = version->version_minor; + psp->drm_version.patch = version->version_patchlevel; + drmFreeVersion(version); + } + + psp->extensions = emptyExtensionList; + psp->fd = fd; + psp->myNum = scrn; + psp->dri2.enabled = GL_TRUE; + + psp->DriverAPI = driDriverAPI; + psp->api_mask = (1 << __DRI_API_OPENGL); + *driver_configs = driDriverAPI.InitScreen2(psp); + if (*driver_configs == NULL) { + free(psp); + return NULL; + } + + psp->DriverAPI = driDriverAPI; + psp->loaderPrivate = data; + + driParseOptionInfo(&psp->optionInfo, __dri2ConfigOptions, + __dri2NConfigOptions); + driParseConfigFiles(&psp->optionCache, &psp->optionInfo, psp->myNum, + "dri2"); + + return psp; +} + +static const __DRIextension **driGetExtensions(__DRIscreen *psp) +{ + return psp->extensions; +} + +/** Core interface */ +const __DRIcoreExtension driCoreExtension = { + { __DRI_CORE, __DRI_CORE_VERSION }, + NULL, + driDestroyScreen, + driGetExtensions, + driGetConfigAttrib, + driIndexConfigAttrib, + NULL, + driDestroyDrawable, + driSwapBuffers, + NULL, + driCopyContext, + driDestroyContext, + driBindContext, + driUnbindContext +}; + +/** Legacy DRI interface */ +const __DRIlegacyExtension driLegacyExtension = { + { __DRI_LEGACY, __DRI_LEGACY_VERSION }, + driCreateNewScreen, + driCreateNewDrawable, + driCreateNewContext, +}; + +/** DRI2 interface */ +const __DRIdri2Extension driDRI2Extension = { + { __DRI_DRI2, __DRI_DRI2_VERSION }, + dri2CreateNewScreen, + dri2CreateNewDrawable, + dri2CreateNewContext, + dri2GetAPIMask, + dri2CreateNewContextForAPI +}; + +const __DRI2configQueryExtension dri2ConfigQueryExtension = { + { __DRI2_CONFIG_QUERY, __DRI2_CONFIG_QUERY_VERSION }, + dri2ConfigQueryb, + dri2ConfigQueryi, + dri2ConfigQueryf, +}; + +/** + * Calculate amount of swap interval used between GLX buffer swaps. + * + * The usage value, on the range [0,max], is the fraction of total swap + * interval time used between GLX buffer swaps is calculated. + * + * \f$p = t_d / (i * t_r)\f$ + * + * Where \f$t_d\f$ is the time since the last GLX buffer swap, \f$i\f$ is the + * swap interval (as set by \c glXSwapIntervalSGI), and \f$t_r\f$ time + * required for a single vertical refresh period (as returned by \c + * glXGetMscRateOML). + * + * See the documentation for the GLX_MESA_swap_frame_usage extension for more + * details. + * + * \param dPriv Pointer to the private drawable structure. + * \return If less than a single swap interval time period was required + * between GLX buffer swaps, a number greater than 0 and less than + * 1.0 is returned. If exactly one swap interval time period is + * required, 1.0 is returned, and if more than one is required then + * a number greater than 1.0 will be returned. + * + * \sa glXSwapIntervalSGI glXGetMscRateOML + * + * \todo Instead of caching the \c glXGetMscRateOML function pointer, would it + * be possible to cache the sync rate? + */ +float +driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust, + int64_t current_ust ) +{ + int32_t n; + int32_t d; + int interval; + float usage = 1.0; + __DRIscreen *psp = dPriv->driScreenPriv; + + if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) { + interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1; + + + /* We want to calculate + * (current_UST - last_swap_UST) / (interval * us_per_refresh). We get + * current_UST by calling __glXGetUST. last_swap_UST is stored in + * dPriv->swap_ust. interval has already been calculated. + * + * The only tricky part is us_per_refresh. us_per_refresh is + * 1000000 / MSC_rate. We know the MSC_rate is n / d. We can flip it + * around and say us_per_refresh = 1000000 * d / n. Since this goes in + * the denominator of the final calculation, we calculate + * (interval * 1000000 * d) and move n into the numerator. + */ + + usage = (current_ust - last_swap_ust); + usage *= n; + usage /= (interval * d); + usage /= 1000000.0; + } + + return usage; +} + +void +dri2InvalidateDrawable(__DRIdrawable *drawable) +{ + drawable->dri2.stamp++; +} + +/*@}*/ diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.h b/mesalib/src/mesa/drivers/dri/common/dri_util.h index 785beacd8..b6f04993e 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_util.h +++ b/mesalib/src/mesa/drivers/dri/common/dri_util.h @@ -1,558 +1,557 @@ -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file dri_util.h - * DRI utility functions definitions. - * - * This module acts as glue between GLX and the actual hardware driver. A DRI - * driver doesn't really \e have to use any of this - it's optional. But, some - * useful stuff is done here that otherwise would have to be duplicated in most - * drivers. - * - * Basically, these utility functions take care of some of the dirty details of - * screen initialization, context creation, context binding, DRM setup, etc. - * - * These functions are compiled into each DRI driver so libGL.so knows nothing - * about them. - * - * \sa dri_util.c. - * - * \author Kevin E. Martin - * \author Brian Paul - */ - -#ifndef _DRI_UTIL_H_ -#define _DRI_UTIL_H_ - -#include -#include -#include -#include -#include "xmlconfig.h" -#include "main/glheader.h" -#include "main/mtypes.h" -#include "GL/internal/glcore.h" -#include "GL/internal/dri_interface.h" - -#define GLX_BAD_CONTEXT 5 - -typedef struct __DRIswapInfoRec __DRIswapInfo; - -/** - * Extensions. - */ -extern const __DRIlegacyExtension driLegacyExtension; -extern const __DRIcoreExtension driCoreExtension; -extern const __DRIdri2Extension driDRI2Extension; -extern const __DRIextension driReadDrawableExtension; -extern const __DRIcopySubBufferExtension driCopySubBufferExtension; -extern const __DRIswapControlExtension driSwapControlExtension; -extern const __DRImediaStreamCounterExtension driMediaStreamCounterExtension; -extern const __DRI2configQueryExtension dri2ConfigQueryExtension; - -/** - * Used by DRI_VALIDATE_DRAWABLE_INFO - */ -#define DRI_VALIDATE_DRAWABLE_INFO_ONCE(pDrawPriv) \ - do { \ - if (*(pDrawPriv->pStamp) != pDrawPriv->lastStamp) { \ - __driUtilUpdateDrawableInfo(pDrawPriv); \ - } \ - } while (0) - - -/** - * Utility macro to validate the drawable information. - * - * See __DRIdrawable::pStamp and __DRIdrawable::lastStamp. - */ -#define DRI_VALIDATE_DRAWABLE_INFO(psp, pdp) \ -do { \ - while (*(pdp->pStamp) != pdp->lastStamp) { \ - register unsigned int hwContext = psp->pSAREA->lock.lock & \ - ~(DRM_LOCK_HELD | DRM_LOCK_CONT); \ - DRM_UNLOCK(psp->fd, &psp->pSAREA->lock, hwContext); \ - \ - DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ - DRI_VALIDATE_DRAWABLE_INFO_ONCE(pdp); \ - DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ - \ - DRM_LIGHT_LOCK(psp->fd, &psp->pSAREA->lock, hwContext); \ - } \ -} while (0) - -/** - * Same as above, but for two drawables simultaneously. - * - */ - -#define DRI_VALIDATE_TWO_DRAWABLES_INFO(psp, pdp, prp) \ -do { \ - while (*((pdp)->pStamp) != (pdp)->lastStamp || \ - *((prp)->pStamp) != (prp)->lastStamp) { \ - register unsigned int hwContext = (psp)->pSAREA->lock.lock & \ - ~(DRM_LOCK_HELD | DRM_LOCK_CONT); \ - DRM_UNLOCK((psp)->fd, &(psp)->pSAREA->lock, hwContext); \ - \ - DRM_SPINLOCK(&(psp)->pSAREA->drawable_lock, (psp)->drawLockID); \ - DRI_VALIDATE_DRAWABLE_INFO_ONCE(pdp); \ - DRI_VALIDATE_DRAWABLE_INFO_ONCE(prp); \ - DRM_SPINUNLOCK(&(psp)->pSAREA->drawable_lock, (psp)->drawLockID); \ - \ - DRM_LIGHT_LOCK((psp)->fd, &(psp)->pSAREA->lock, hwContext); \ - } \ -} while (0) - - -/** - * Driver callback functions. - * - * Each DRI driver must have one of these structures with all the pointers set - * to appropriate functions within the driver. - * - * When glXCreateContext() is called, for example, it'll call a helper function - * dri_util.c which in turn will jump through the \a CreateContext pointer in - * this structure. - */ -struct __DriverAPIRec { - const __DRIconfig **(*InitScreen) (__DRIscreen * priv); - - /** - * Screen destruction callback - */ - void (*DestroyScreen)(__DRIscreen *driScrnPriv); - - /** - * Context creation callback - */ - GLboolean (*CreateContext)(gl_api api, - const __GLcontextModes *glVis, - __DRIcontext *driContextPriv, - void *sharedContextPrivate); - - /** - * Context destruction callback - */ - void (*DestroyContext)(__DRIcontext *driContextPriv); - - /** - * Buffer (drawable) creation callback - */ - GLboolean (*CreateBuffer)(__DRIscreen *driScrnPriv, - __DRIdrawable *driDrawPriv, - const __GLcontextModes *glVis, - GLboolean pixmapBuffer); - - /** - * Buffer (drawable) destruction callback - */ - void (*DestroyBuffer)(__DRIdrawable *driDrawPriv); - - /** - * Buffer swapping callback - */ - void (*SwapBuffers)(__DRIdrawable *driDrawPriv); - - /** - * Context activation callback - */ - GLboolean (*MakeCurrent)(__DRIcontext *driContextPriv, - __DRIdrawable *driDrawPriv, - __DRIdrawable *driReadPriv); - - /** - * Context unbinding callback - */ - GLboolean (*UnbindContext)(__DRIcontext *driContextPriv); - - /** - * Retrieves statistics about buffer swap operations. Required if - * GLX_OML_sync_control or GLX_MESA_swap_frame_usage is supported. - */ - int (*GetSwapInfo)( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ); - - - /** - * These are required if GLX_OML_sync_control is supported. - */ - /*@{*/ - int (*WaitForMSC)( __DRIdrawable *priv, int64_t target_msc, - int64_t divisor, int64_t remainder, - int64_t * msc ); - int (*WaitForSBC)( __DRIdrawable *priv, int64_t target_sbc, - int64_t * msc, int64_t * sbc ); - - int64_t (*SwapBuffersMSC)( __DRIdrawable *priv, int64_t target_msc, - int64_t divisor, int64_t remainder ); - /*@}*/ - void (*CopySubBuffer)(__DRIdrawable *driDrawPriv, - int x, int y, int w, int h); - - /** - * New version of GetMSC so we can pass drawable data to the low - * level DRM driver (e.g. pipe info). Required if - * GLX_SGI_video_sync or GLX_OML_sync_control is supported. - */ - int (*GetDrawableMSC) ( __DRIscreen * priv, - __DRIdrawable *drawablePrivate, - int64_t *count); - - - - /* DRI2 Entry point */ - const __DRIconfig **(*InitScreen2) (__DRIscreen * priv); -}; - -extern const struct __DriverAPIRec driDriverAPI; - - -struct __DRIswapInfoRec { - /** - * Number of swapBuffers operations that have been *completed*. - */ - uint64_t swap_count; - - /** - * Unadjusted system time of the last buffer swap. This is the time - * when the swap completed, not the time when swapBuffers was called. - */ - int64_t swap_ust; - - /** - * Number of swap operations that occurred after the swap deadline. That - * is if a swap happens more than swap_interval frames after the previous - * swap, it has missed its deadline. If swap_interval is 0, then the - * swap deadline is 1 frame after the previous swap. - */ - uint64_t swap_missed_count; - - /** - * Amount of time used by the last swap that missed its deadline. This - * is calculated as (__glXGetUST() - swap_ust) / (swap_interval * - * time_for_single_vrefresh)). If the actual value of swap_interval is - * 0, then 1 is used instead. If swap_missed_count is non-zero, this - * should be greater-than 1.0. - */ - float swap_missed_usage; -}; - - -/** - * Per-drawable private DRI driver information. - */ -struct __DRIdrawableRec { - /** - * Kernel drawable handle - */ - drm_drawable_t hHWDrawable; - - /** - * Driver's private drawable information. - * - * This structure is opaque. - */ - void *driverPrivate; - - /** - * Private data from the loader. We just hold on to it and pass - * it back when calling into loader provided functions. - */ - void *loaderPrivate; - - /** - * Reference count for number of context's currently bound to this - * drawable. - * - * Once it reaches zero, the drawable can be destroyed. - * - * \note This behavior will change with GLX 1.3. - */ - int refcount; - - /** - * Index of this drawable information in the SAREA. - */ - unsigned int index; - - /** - * Pointer to the "drawable has changed ID" stamp in the SAREA (or - * to dri2.stamp if DRI2 is being used). - */ - unsigned int *pStamp; - - /** - * Last value of the stamp. - * - * If this differs from the value stored at __DRIdrawable::pStamp, - * then the drawable information has been modified by the X server, and the - * drawable information (below) should be retrieved from the X server. - */ - unsigned int lastStamp; - - /** - * \name Drawable - * - * Drawable information used in software fallbacks. - */ - /*@{*/ - int x; - int y; - int w; - int h; - int numClipRects; - drm_clip_rect_t *pClipRects; - /*@}*/ - - /** - * \name Back and depthbuffer - * - * Information about the back and depthbuffer where different from above. - */ - /*@{*/ - int backX; - int backY; - int backClipRectType; - int numBackClipRects; - drm_clip_rect_t *pBackClipRects; - /*@}*/ - - /** - * \name Vertical blank tracking information - * Used for waiting on vertical blank events. - */ - /*@{*/ - unsigned int vblSeq; - unsigned int vblFlags; - /*@}*/ - - /** - * \name Monotonic MSC tracking - * - * Low level driver is responsible for updating msc_base and - * vblSeq values so that higher level code can calculate - * a new msc value or msc target for a WaitMSC call. The new value - * will be: - * msc = msc_base + get_vblank_count() - vblank_base; - * - * And for waiting on a value, core code will use: - * actual_target = target_msc - msc_base + vblank_base; - */ - /*@{*/ - int64_t vblank_base; - int64_t msc_base; - /*@}*/ - - /** - * Pointer to context to which this drawable is currently bound. - */ - __DRIcontext *driContextPriv; - - /** - * Pointer to screen on which this drawable was created. - */ - __DRIscreen *driScreenPriv; - - /** - * Controls swap interval as used by GLX_SGI_swap_control and - * GLX_MESA_swap_control. - */ - unsigned int swap_interval; - - struct { - unsigned int stamp; - drm_clip_rect_t clipRect; - } dri2; -}; - -/** - * Per-context private driver information. - */ -struct __DRIcontextRec { - /** - * Kernel context handle used to access the device lock. - */ - drm_context_t hHWContext; - - /** - * Device driver's private context data. This structure is opaque. - */ - void *driverPrivate; - - /** - * Pointer to drawable currently bound to this context for drawing. - */ - __DRIdrawable *driDrawablePriv; - - /** - * Pointer to drawable currently bound to this context for reading. - */ - __DRIdrawable *driReadablePriv; - - /** - * Pointer to screen on which this context was created. - */ - __DRIscreen *driScreenPriv; - - /** - * The loaders's private context data. This structure is opaque. - */ - void *loaderPrivate; - - struct { - int draw_stamp; - int read_stamp; - } dri2; -}; - -/** - * Per-screen private driver information. - */ -struct __DRIscreenRec { - /** - * Current screen's number - */ - int myNum; - - /** - * Callback functions into the hardware-specific DRI driver code. - */ - struct __DriverAPIRec DriverAPI; - - const __DRIextension **extensions; - /** - * DDX / 2D driver version information. - */ - __DRIversion ddx_version; - - /** - * DRI X extension version information. - */ - __DRIversion dri_version; - - /** - * DRM (kernel module) version information. - */ - __DRIversion drm_version; - - /** - * ID used when the client sets the drawable lock. - * - * The X server uses this value to detect if the client has died while - * holding the drawable lock. - */ - int drawLockID; - - /** - * File descriptor returned when the kernel device driver is opened. - * - * Used to: - * - authenticate client to kernel - * - map the frame buffer, SAREA, etc. - * - close the kernel device driver - */ - int fd; - - /** - * SAREA pointer - * - * Used to access: - * - the device lock - * - the device-independent per-drawable and per-context(?) information - */ - drm_sarea_t *pSAREA; - - /** - * \name Direct frame buffer access information - * Used for software fallbacks. - */ - /*@{*/ - unsigned char *pFB; - int fbSize; - int fbOrigin; - int fbStride; - int fbWidth; - int fbHeight; - int fbBPP; - /*@}*/ - - /** - * \name Device-dependent private information (stored in the SAREA). - * - * This data is accessed by the client driver only. - */ - /*@{*/ - void *pDevPriv; - int devPrivSize; - /*@}*/ - - /** - * Device-dependent private information (not stored in the SAREA). - * - * This pointer is never touched by the DRI layer. - */ -#ifdef __cplusplus - void *priv; -#else - void *private; -#endif - - /* Extensions provided by the loader. */ - const __DRIgetDrawableInfoExtension *getDrawableInfo; - const __DRIsystemTimeExtension *systemTime; - const __DRIdamageExtension *damage; - - struct { - /* Flag to indicate that this is a DRI2 screen. Many of the above - * fields will not be valid or initializaed in that case. */ - int enabled; - __DRIdri2LoaderExtension *loader; - __DRIimageLookupExtension *image; - __DRIuseInvalidateExtension *useInvalidate; - } dri2; - - /* The lock actually in use, old sarea or DRI2 */ - drmLock *lock; - - driOptionCache optionInfo; - driOptionCache optionCache; - unsigned int api_mask; - void *loaderPrivate; -}; - -extern void -__driUtilUpdateDrawableInfo(__DRIdrawable *pdp); - -extern float -driCalculateSwapUsage( __DRIdrawable *dPriv, - int64_t last_swap_ust, int64_t current_ust ); - -extern GLint -driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ); - -extern void -dri2InvalidateDrawable(__DRIdrawable *drawable); - -#endif /* _DRI_UTIL_H_ */ +/* + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file dri_util.h + * DRI utility functions definitions. + * + * This module acts as glue between GLX and the actual hardware driver. A DRI + * driver doesn't really \e have to use any of this - it's optional. But, some + * useful stuff is done here that otherwise would have to be duplicated in most + * drivers. + * + * Basically, these utility functions take care of some of the dirty details of + * screen initialization, context creation, context binding, DRM setup, etc. + * + * These functions are compiled into each DRI driver so libGL.so knows nothing + * about them. + * + * \sa dri_util.c. + * + * \author Kevin E. Martin + * \author Brian Paul + */ + +#ifndef _DRI_UTIL_H_ +#define _DRI_UTIL_H_ + +#include +#include +#include +#include +#include "xmlconfig.h" +#include "main/glheader.h" +#include "main/mtypes.h" +#include "GL/internal/dri_interface.h" + +#define GLX_BAD_CONTEXT 5 + +typedef struct __DRIswapInfoRec __DRIswapInfo; + +/** + * Extensions. + */ +extern const __DRIlegacyExtension driLegacyExtension; +extern const __DRIcoreExtension driCoreExtension; +extern const __DRIdri2Extension driDRI2Extension; +extern const __DRIextension driReadDrawableExtension; +extern const __DRIcopySubBufferExtension driCopySubBufferExtension; +extern const __DRIswapControlExtension driSwapControlExtension; +extern const __DRImediaStreamCounterExtension driMediaStreamCounterExtension; +extern const __DRI2configQueryExtension dri2ConfigQueryExtension; + +/** + * Used by DRI_VALIDATE_DRAWABLE_INFO + */ +#define DRI_VALIDATE_DRAWABLE_INFO_ONCE(pDrawPriv) \ + do { \ + if (*(pDrawPriv->pStamp) != pDrawPriv->lastStamp) { \ + __driUtilUpdateDrawableInfo(pDrawPriv); \ + } \ + } while (0) + + +/** + * Utility macro to validate the drawable information. + * + * See __DRIdrawable::pStamp and __DRIdrawable::lastStamp. + */ +#define DRI_VALIDATE_DRAWABLE_INFO(psp, pdp) \ +do { \ + while (*(pdp->pStamp) != pdp->lastStamp) { \ + register unsigned int hwContext = psp->pSAREA->lock.lock & \ + ~(DRM_LOCK_HELD | DRM_LOCK_CONT); \ + DRM_UNLOCK(psp->fd, &psp->pSAREA->lock, hwContext); \ + \ + DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ + DRI_VALIDATE_DRAWABLE_INFO_ONCE(pdp); \ + DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ + \ + DRM_LIGHT_LOCK(psp->fd, &psp->pSAREA->lock, hwContext); \ + } \ +} while (0) + +/** + * Same as above, but for two drawables simultaneously. + * + */ + +#define DRI_VALIDATE_TWO_DRAWABLES_INFO(psp, pdp, prp) \ +do { \ + while (*((pdp)->pStamp) != (pdp)->lastStamp || \ + *((prp)->pStamp) != (prp)->lastStamp) { \ + register unsigned int hwContext = (psp)->pSAREA->lock.lock & \ + ~(DRM_LOCK_HELD | DRM_LOCK_CONT); \ + DRM_UNLOCK((psp)->fd, &(psp)->pSAREA->lock, hwContext); \ + \ + DRM_SPINLOCK(&(psp)->pSAREA->drawable_lock, (psp)->drawLockID); \ + DRI_VALIDATE_DRAWABLE_INFO_ONCE(pdp); \ + DRI_VALIDATE_DRAWABLE_INFO_ONCE(prp); \ + DRM_SPINUNLOCK(&(psp)->pSAREA->drawable_lock, (psp)->drawLockID); \ + \ + DRM_LIGHT_LOCK((psp)->fd, &(psp)->pSAREA->lock, hwContext); \ + } \ +} while (0) + + +/** + * Driver callback functions. + * + * Each DRI driver must have one of these structures with all the pointers set + * to appropriate functions within the driver. + * + * When glXCreateContext() is called, for example, it'll call a helper function + * dri_util.c which in turn will jump through the \a CreateContext pointer in + * this structure. + */ +struct __DriverAPIRec { + const __DRIconfig **(*InitScreen) (__DRIscreen * priv); + + /** + * Screen destruction callback + */ + void (*DestroyScreen)(__DRIscreen *driScrnPriv); + + /** + * Context creation callback + */ + GLboolean (*CreateContext)(gl_api api, + const struct gl_config *glVis, + __DRIcontext *driContextPriv, + void *sharedContextPrivate); + + /** + * Context destruction callback + */ + void (*DestroyContext)(__DRIcontext *driContextPriv); + + /** + * Buffer (drawable) creation callback + */ + GLboolean (*CreateBuffer)(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, + const struct gl_config *glVis, + GLboolean pixmapBuffer); + + /** + * Buffer (drawable) destruction callback + */ + void (*DestroyBuffer)(__DRIdrawable *driDrawPriv); + + /** + * Buffer swapping callback + */ + void (*SwapBuffers)(__DRIdrawable *driDrawPriv); + + /** + * Context activation callback + */ + GLboolean (*MakeCurrent)(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); + + /** + * Context unbinding callback + */ + GLboolean (*UnbindContext)(__DRIcontext *driContextPriv); + + /** + * Retrieves statistics about buffer swap operations. Required if + * GLX_OML_sync_control or GLX_MESA_swap_frame_usage is supported. + */ + int (*GetSwapInfo)( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ); + + + /** + * These are required if GLX_OML_sync_control is supported. + */ + /*@{*/ + int (*WaitForMSC)( __DRIdrawable *priv, int64_t target_msc, + int64_t divisor, int64_t remainder, + int64_t * msc ); + int (*WaitForSBC)( __DRIdrawable *priv, int64_t target_sbc, + int64_t * msc, int64_t * sbc ); + + int64_t (*SwapBuffersMSC)( __DRIdrawable *priv, int64_t target_msc, + int64_t divisor, int64_t remainder ); + /*@}*/ + void (*CopySubBuffer)(__DRIdrawable *driDrawPriv, + int x, int y, int w, int h); + + /** + * New version of GetMSC so we can pass drawable data to the low + * level DRM driver (e.g. pipe info). Required if + * GLX_SGI_video_sync or GLX_OML_sync_control is supported. + */ + int (*GetDrawableMSC) ( __DRIscreen * priv, + __DRIdrawable *drawablePrivate, + int64_t *count); + + + + /* DRI2 Entry point */ + const __DRIconfig **(*InitScreen2) (__DRIscreen * priv); +}; + +extern const struct __DriverAPIRec driDriverAPI; + + +struct __DRIswapInfoRec { + /** + * Number of swapBuffers operations that have been *completed*. + */ + uint64_t swap_count; + + /** + * Unadjusted system time of the last buffer swap. This is the time + * when the swap completed, not the time when swapBuffers was called. + */ + int64_t swap_ust; + + /** + * Number of swap operations that occurred after the swap deadline. That + * is if a swap happens more than swap_interval frames after the previous + * swap, it has missed its deadline. If swap_interval is 0, then the + * swap deadline is 1 frame after the previous swap. + */ + uint64_t swap_missed_count; + + /** + * Amount of time used by the last swap that missed its deadline. This + * is calculated as (__glXGetUST() - swap_ust) / (swap_interval * + * time_for_single_vrefresh)). If the actual value of swap_interval is + * 0, then 1 is used instead. If swap_missed_count is non-zero, this + * should be greater-than 1.0. + */ + float swap_missed_usage; +}; + + +/** + * Per-drawable private DRI driver information. + */ +struct __DRIdrawableRec { + /** + * Kernel drawable handle + */ + drm_drawable_t hHWDrawable; + + /** + * Driver's private drawable information. + * + * This structure is opaque. + */ + void *driverPrivate; + + /** + * Private data from the loader. We just hold on to it and pass + * it back when calling into loader provided functions. + */ + void *loaderPrivate; + + /** + * Reference count for number of context's currently bound to this + * drawable. + * + * Once it reaches zero, the drawable can be destroyed. + * + * \note This behavior will change with GLX 1.3. + */ + int refcount; + + /** + * Index of this drawable information in the SAREA. + */ + unsigned int index; + + /** + * Pointer to the "drawable has changed ID" stamp in the SAREA (or + * to dri2.stamp if DRI2 is being used). + */ + unsigned int *pStamp; + + /** + * Last value of the stamp. + * + * If this differs from the value stored at __DRIdrawable::pStamp, + * then the drawable information has been modified by the X server, and the + * drawable information (below) should be retrieved from the X server. + */ + unsigned int lastStamp; + + /** + * \name Drawable + * + * Drawable information used in software fallbacks. + */ + /*@{*/ + int x; + int y; + int w; + int h; + int numClipRects; + drm_clip_rect_t *pClipRects; + /*@}*/ + + /** + * \name Back and depthbuffer + * + * Information about the back and depthbuffer where different from above. + */ + /*@{*/ + int backX; + int backY; + int backClipRectType; + int numBackClipRects; + drm_clip_rect_t *pBackClipRects; + /*@}*/ + + /** + * \name Vertical blank tracking information + * Used for waiting on vertical blank events. + */ + /*@{*/ + unsigned int vblSeq; + unsigned int vblFlags; + /*@}*/ + + /** + * \name Monotonic MSC tracking + * + * Low level driver is responsible for updating msc_base and + * vblSeq values so that higher level code can calculate + * a new msc value or msc target for a WaitMSC call. The new value + * will be: + * msc = msc_base + get_vblank_count() - vblank_base; + * + * And for waiting on a value, core code will use: + * actual_target = target_msc - msc_base + vblank_base; + */ + /*@{*/ + int64_t vblank_base; + int64_t msc_base; + /*@}*/ + + /** + * Pointer to context to which this drawable is currently bound. + */ + __DRIcontext *driContextPriv; + + /** + * Pointer to screen on which this drawable was created. + */ + __DRIscreen *driScreenPriv; + + /** + * Controls swap interval as used by GLX_SGI_swap_control and + * GLX_MESA_swap_control. + */ + unsigned int swap_interval; + + struct { + unsigned int stamp; + drm_clip_rect_t clipRect; + } dri2; +}; + +/** + * Per-context private driver information. + */ +struct __DRIcontextRec { + /** + * Kernel context handle used to access the device lock. + */ + drm_context_t hHWContext; + + /** + * Device driver's private context data. This structure is opaque. + */ + void *driverPrivate; + + /** + * Pointer to drawable currently bound to this context for drawing. + */ + __DRIdrawable *driDrawablePriv; + + /** + * Pointer to drawable currently bound to this context for reading. + */ + __DRIdrawable *driReadablePriv; + + /** + * Pointer to screen on which this context was created. + */ + __DRIscreen *driScreenPriv; + + /** + * The loaders's private context data. This structure is opaque. + */ + void *loaderPrivate; + + struct { + int draw_stamp; + int read_stamp; + } dri2; +}; + +/** + * Per-screen private driver information. + */ +struct __DRIscreenRec { + /** + * Current screen's number + */ + int myNum; + + /** + * Callback functions into the hardware-specific DRI driver code. + */ + struct __DriverAPIRec DriverAPI; + + const __DRIextension **extensions; + /** + * DDX / 2D driver version information. + */ + __DRIversion ddx_version; + + /** + * DRI X extension version information. + */ + __DRIversion dri_version; + + /** + * DRM (kernel module) version information. + */ + __DRIversion drm_version; + + /** + * ID used when the client sets the drawable lock. + * + * The X server uses this value to detect if the client has died while + * holding the drawable lock. + */ + int drawLockID; + + /** + * File descriptor returned when the kernel device driver is opened. + * + * Used to: + * - authenticate client to kernel + * - map the frame buffer, SAREA, etc. + * - close the kernel device driver + */ + int fd; + + /** + * SAREA pointer + * + * Used to access: + * - the device lock + * - the device-independent per-drawable and per-context(?) information + */ + drm_sarea_t *pSAREA; + + /** + * \name Direct frame buffer access information + * Used for software fallbacks. + */ + /*@{*/ + unsigned char *pFB; + int fbSize; + int fbOrigin; + int fbStride; + int fbWidth; + int fbHeight; + int fbBPP; + /*@}*/ + + /** + * \name Device-dependent private information (stored in the SAREA). + * + * This data is accessed by the client driver only. + */ + /*@{*/ + void *pDevPriv; + int devPrivSize; + /*@}*/ + + /** + * Device-dependent private information (not stored in the SAREA). + * + * This pointer is never touched by the DRI layer. + */ +#ifdef __cplusplus + void *priv; +#else + void *private; +#endif + + /* Extensions provided by the loader. */ + const __DRIgetDrawableInfoExtension *getDrawableInfo; + const __DRIsystemTimeExtension *systemTime; + const __DRIdamageExtension *damage; + + struct { + /* Flag to indicate that this is a DRI2 screen. Many of the above + * fields will not be valid or initializaed in that case. */ + int enabled; + __DRIdri2LoaderExtension *loader; + __DRIimageLookupExtension *image; + __DRIuseInvalidateExtension *useInvalidate; + } dri2; + + /* The lock actually in use, old sarea or DRI2 */ + drmLock *lock; + + driOptionCache optionInfo; + driOptionCache optionCache; + unsigned int api_mask; + void *loaderPrivate; +}; + +extern void +__driUtilUpdateDrawableInfo(__DRIdrawable *pdp); + +extern float +driCalculateSwapUsage( __DRIdrawable *dPriv, + int64_t last_swap_ust, int64_t current_ust ); + +extern GLint +driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ); + +extern void +dri2InvalidateDrawable(__DRIdrawable *drawable); + +#endif /* _DRI_UTIL_H_ */ diff --git a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.c b/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.c index c9ce6e3cb..5e032bd15 100644 --- a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -1,200 +1,200 @@ - -#include "main/mtypes.h" -#include "main/formats.h" -#include "main/renderbuffer.h" -#include "main/imports.h" -#include "drirenderbuffer.h" - - -/** - * This will get called when a window (gl_framebuffer) is resized (probably - * via driUpdateFramebufferSize(), below). - * Just update width, height and internal format fields for now. - * There's usually no memory allocation above because the present - * DRI drivers use statically-allocated full-screen buffers. If that's not - * the case for a DRI driver, a different AllocStorage method should - * be used. - */ -static GLboolean -driRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, - GLenum internalFormat, GLuint width, GLuint height) -{ - rb->Width = width; - rb->Height = height; - rb->InternalFormat = internalFormat; - return GL_TRUE; -} - - -static void -driDeleteRenderbuffer(struct gl_renderbuffer *rb) -{ - /* don't free rb->Data Chances are it's a memory mapped region for - * the dri drivers. - */ - free(rb); -} - - -/** - * Allocate a new driRenderbuffer object. - * Individual drivers are free to implement different versions of - * this function. - * - * At this time, this function can only be used for window-system - * renderbuffers, not user-created RBOs. - * - * \param format Either GL_RGBA, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, - * GL_DEPTH_COMPONENT32, or GL_STENCIL_INDEX8_EXT (for now). - * \param addr address in main memory of the buffer. Probably a memory - * mapped region. - * \param cpp chars or bytes per pixel - * \param offset start of renderbuffer with respect to start of framebuffer - * \param pitch pixels per row - */ -driRenderbuffer * -driNewRenderbuffer(gl_format format, GLvoid *addr, - GLint cpp, GLint offset, GLint pitch, - __DRIdrawable *dPriv) -{ - driRenderbuffer *drb; - - assert(cpp > 0); - assert(pitch > 0); - - drb = calloc(1, sizeof(driRenderbuffer)); - if (drb) { - const GLuint name = 0; - - _mesa_init_renderbuffer(&drb->Base, name); - - /* Make sure we're using a null-valued GetPointer routine */ - assert(drb->Base.GetPointer(NULL, &drb->Base, 0, 0) == NULL); - - switch (format) { - case MESA_FORMAT_ARGB8888: - if (cpp == 2) { - /* override format */ - format = MESA_FORMAT_RGB565; - } - drb->Base.DataType = GL_UNSIGNED_BYTE; - break; - case MESA_FORMAT_Z16: - /* Depth */ - /* we always Get/Put 32-bit Z values */ - drb->Base.DataType = GL_UNSIGNED_INT; - assert(cpp == 2); - break; - case MESA_FORMAT_Z32: - /* Depth */ - /* we always Get/Put 32-bit Z values */ - drb->Base.DataType = GL_UNSIGNED_INT; - assert(cpp == 4); - break; - case MESA_FORMAT_Z24_S8: - drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; - assert(cpp == 4); - break; - case MESA_FORMAT_S8_Z24: - drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; - assert(cpp == 4); - break; - case MESA_FORMAT_S8: - /* Stencil */ - drb->Base.DataType = GL_UNSIGNED_BYTE; - break; - default: - _mesa_problem(NULL, "Bad format 0x%x in driNewRenderbuffer", format); - return NULL; - } - - drb->Base.Format = format; - - drb->Base.InternalFormat = - drb->Base._BaseFormat = _mesa_get_format_base_format(format); - - drb->Base.AllocStorage = driRenderbufferStorage; - drb->Base.Delete = driDeleteRenderbuffer; - - drb->Base.Data = addr; - - /* DRI renderbuffer-specific fields: */ - drb->dPriv = dPriv; - drb->offset = offset; - drb->pitch = pitch; - drb->cpp = cpp; - - /* may be changed if page flipping is active: */ - drb->flippedOffset = offset; - drb->flippedPitch = pitch; - drb->flippedData = addr; - } - return drb; -} - - -/** - * Update the front and back renderbuffers' flippedPitch/Offset/Data fields. - * If stereo, flip both the left and right pairs. - * This is used when we do double buffering via page flipping. - * \param fb the framebuffer we're page flipping - * \param flipped if true, set flipped values, else set non-flipped values - */ -void -driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped) -{ - const GLuint count = fb->Visual.stereoMode ? 2 : 1; - GLuint lr; /* left or right */ - - /* we shouldn't really call this function if single-buffered, but - * play it safe. - */ - if (!fb->Visual.doubleBufferMode) - return; - - for (lr = 0; lr < count; lr++) { - GLuint frontBuf = (lr == 0) ? BUFFER_FRONT_LEFT : BUFFER_FRONT_RIGHT; - GLuint backBuf = (lr == 0) ? BUFFER_BACK_LEFT : BUFFER_BACK_RIGHT; - driRenderbuffer *front_drb - = (driRenderbuffer *) fb->Attachment[frontBuf].Renderbuffer; - driRenderbuffer *back_drb - = (driRenderbuffer *) fb->Attachment[backBuf].Renderbuffer; - - if (flipped) { - front_drb->flippedOffset = back_drb->offset; - front_drb->flippedPitch = back_drb->pitch; - front_drb->flippedData = back_drb->Base.Data; - back_drb->flippedOffset = front_drb->offset; - back_drb->flippedPitch = front_drb->pitch; - back_drb->flippedData = front_drb->Base.Data; - } - else { - front_drb->flippedOffset = front_drb->offset; - front_drb->flippedPitch = front_drb->pitch; - front_drb->flippedData = front_drb->Base.Data; - back_drb->flippedOffset = back_drb->offset; - back_drb->flippedPitch = back_drb->pitch; - back_drb->flippedData = back_drb->Base.Data; - } - } -} - - -/** - * Check that the gl_framebuffer associated with dPriv is the right size. - * Resize the gl_framebuffer if needed. - * It's expected that the dPriv->driverPrivate member points to a - * gl_framebuffer object. - */ -void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv) -{ - struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate; - if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) { - ctx->Driver.ResizeBuffers(ctx, fb, dPriv->w, dPriv->h); - /* if the driver needs the hw lock for ResizeBuffers, the drawable - might have changed again by now */ - assert(fb->Width == dPriv->w); - assert(fb->Height == dPriv->h); - } -} + +#include "main/mtypes.h" +#include "main/formats.h" +#include "main/renderbuffer.h" +#include "main/imports.h" +#include "drirenderbuffer.h" + + +/** + * This will get called when a window (gl_framebuffer) is resized (probably + * via driUpdateFramebufferSize(), below). + * Just update width, height and internal format fields for now. + * There's usually no memory allocation above because the present + * DRI drivers use statically-allocated full-screen buffers. If that's not + * the case for a DRI driver, a different AllocStorage method should + * be used. + */ +static GLboolean +driRenderbufferStorage(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLuint width, GLuint height) +{ + rb->Width = width; + rb->Height = height; + rb->InternalFormat = internalFormat; + return GL_TRUE; +} + + +static void +driDeleteRenderbuffer(struct gl_renderbuffer *rb) +{ + /* don't free rb->Data Chances are it's a memory mapped region for + * the dri drivers. + */ + free(rb); +} + + +/** + * Allocate a new driRenderbuffer object. + * Individual drivers are free to implement different versions of + * this function. + * + * At this time, this function can only be used for window-system + * renderbuffers, not user-created RBOs. + * + * \param format Either GL_RGBA, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, + * GL_DEPTH_COMPONENT32, or GL_STENCIL_INDEX8_EXT (for now). + * \param addr address in main memory of the buffer. Probably a memory + * mapped region. + * \param cpp chars or bytes per pixel + * \param offset start of renderbuffer with respect to start of framebuffer + * \param pitch pixels per row + */ +driRenderbuffer * +driNewRenderbuffer(gl_format format, GLvoid *addr, + GLint cpp, GLint offset, GLint pitch, + __DRIdrawable *dPriv) +{ + driRenderbuffer *drb; + + assert(cpp > 0); + assert(pitch > 0); + + drb = calloc(1, sizeof(driRenderbuffer)); + if (drb) { + const GLuint name = 0; + + _mesa_init_renderbuffer(&drb->Base, name); + + /* Make sure we're using a null-valued GetPointer routine */ + assert(drb->Base.GetPointer(NULL, &drb->Base, 0, 0) == NULL); + + switch (format) { + case MESA_FORMAT_ARGB8888: + if (cpp == 2) { + /* override format */ + format = MESA_FORMAT_RGB565; + } + drb->Base.DataType = GL_UNSIGNED_BYTE; + break; + case MESA_FORMAT_Z16: + /* Depth */ + /* we always Get/Put 32-bit Z values */ + drb->Base.DataType = GL_UNSIGNED_INT; + assert(cpp == 2); + break; + case MESA_FORMAT_Z32: + /* Depth */ + /* we always Get/Put 32-bit Z values */ + drb->Base.DataType = GL_UNSIGNED_INT; + assert(cpp == 4); + break; + case MESA_FORMAT_Z24_S8: + drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + assert(cpp == 4); + break; + case MESA_FORMAT_S8_Z24: + drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + assert(cpp == 4); + break; + case MESA_FORMAT_S8: + /* Stencil */ + drb->Base.DataType = GL_UNSIGNED_BYTE; + break; + default: + _mesa_problem(NULL, "Bad format 0x%x in driNewRenderbuffer", format); + return NULL; + } + + drb->Base.Format = format; + + drb->Base.InternalFormat = + drb->Base._BaseFormat = _mesa_get_format_base_format(format); + + drb->Base.AllocStorage = driRenderbufferStorage; + drb->Base.Delete = driDeleteRenderbuffer; + + drb->Base.Data = addr; + + /* DRI renderbuffer-specific fields: */ + drb->dPriv = dPriv; + drb->offset = offset; + drb->pitch = pitch; + drb->cpp = cpp; + + /* may be changed if page flipping is active: */ + drb->flippedOffset = offset; + drb->flippedPitch = pitch; + drb->flippedData = addr; + } + return drb; +} + + +/** + * Update the front and back renderbuffers' flippedPitch/Offset/Data fields. + * If stereo, flip both the left and right pairs. + * This is used when we do double buffering via page flipping. + * \param fb the framebuffer we're page flipping + * \param flipped if true, set flipped values, else set non-flipped values + */ +void +driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped) +{ + const GLuint count = fb->Visual.stereoMode ? 2 : 1; + GLuint lr; /* left or right */ + + /* we shouldn't really call this function if single-buffered, but + * play it safe. + */ + if (!fb->Visual.doubleBufferMode) + return; + + for (lr = 0; lr < count; lr++) { + GLuint frontBuf = (lr == 0) ? BUFFER_FRONT_LEFT : BUFFER_FRONT_RIGHT; + GLuint backBuf = (lr == 0) ? BUFFER_BACK_LEFT : BUFFER_BACK_RIGHT; + driRenderbuffer *front_drb + = (driRenderbuffer *) fb->Attachment[frontBuf].Renderbuffer; + driRenderbuffer *back_drb + = (driRenderbuffer *) fb->Attachment[backBuf].Renderbuffer; + + if (flipped) { + front_drb->flippedOffset = back_drb->offset; + front_drb->flippedPitch = back_drb->pitch; + front_drb->flippedData = back_drb->Base.Data; + back_drb->flippedOffset = front_drb->offset; + back_drb->flippedPitch = front_drb->pitch; + back_drb->flippedData = front_drb->Base.Data; + } + else { + front_drb->flippedOffset = front_drb->offset; + front_drb->flippedPitch = front_drb->pitch; + front_drb->flippedData = front_drb->Base.Data; + back_drb->flippedOffset = back_drb->offset; + back_drb->flippedPitch = back_drb->pitch; + back_drb->flippedData = back_drb->Base.Data; + } + } +} + + +/** + * Check that the gl_framebuffer associated with dPriv is the right size. + * Resize the gl_framebuffer if needed. + * It's expected that the dPriv->driverPrivate member points to a + * gl_framebuffer object. + */ +void +driUpdateFramebufferSize(struct gl_context *ctx, const __DRIdrawable *dPriv) +{ + struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate; + if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) { + ctx->Driver.ResizeBuffers(ctx, fb, dPriv->w, dPriv->h); + /* if the driver needs the hw lock for ResizeBuffers, the drawable + might have changed again by now */ + assert(fb->Width == dPriv->w); + assert(fb->Height == dPriv->h); + } +} diff --git a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h b/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h index 677511334..6c11d350d 100644 --- a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -1,79 +1,79 @@ - -/** - * A driRenderbuffer is dervied from gl_renderbuffer. - * It describes a color buffer (front or back), a depth buffer, or stencil - * buffer etc. - * Specific to DRI drivers are the offset and pitch fields. - */ - - -#ifndef DRIRENDERBUFFER_H -#define DRIRENDERBUFFER_H - -#include "main/mtypes.h" -#include "main/formats.h" -#include "dri_util.h" - - -typedef struct { - struct gl_renderbuffer Base; - - /* Chars or bytes per pixel. If Z and Stencil are stored together this - * will typically be 32 whether this a depth or stencil renderbuffer. - */ - GLint cpp; - - /* Buffer position and pitch (row stride). Recall that for today's DRI - * drivers, we have statically allocated color/depth/stencil buffers. - * So this information describes the whole screen, not just a window. - * To address pixels in a window, we need to know the window's position - * and size with respect to the screen. - */ - GLint offset; /* in bytes */ - GLint pitch; /* in pixels */ - - /* If the driver can do page flipping (full-screen double buffering) - * the current front/back buffers may get swapped. - * If page flipping is disabled, these fields will be identical to - * the offset/pitch/Data above. - * If page flipping is enabled, and this is the front(back) renderbuffer, - * flippedOffset/Pitch/Data will have the back(front) renderbuffer's values. - */ - GLint flippedOffset; - GLint flippedPitch; - GLvoid *flippedData; /* mmap'd address of buffer memory, if used */ - - /* Pointer to corresponding __DRIdrawable. This is used to compute - * the window's position within the framebuffer. - */ - __DRIdrawable *dPriv; - - /* XXX this is for radeon/r200 only. We should really create a new - * r200Renderbuffer class, derived from this class... not a huge deal. - */ - GLboolean depthHasSurface; - - /** - * A handy flag to know if this is the back color buffer. - * - * \note - * This is currently only used by tdfx. - */ - GLboolean backBuffer; -} driRenderbuffer; - - -extern driRenderbuffer * -driNewRenderbuffer(gl_format format, GLvoid *addr, - GLint cpp, GLint offset, GLint pitch, - __DRIdrawable *dPriv); - -extern void -driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped); - - -extern void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv); - - -#endif /* DRIRENDERBUFFER_H */ + +/** + * A driRenderbuffer is dervied from gl_renderbuffer. + * It describes a color buffer (front or back), a depth buffer, or stencil + * buffer etc. + * Specific to DRI drivers are the offset and pitch fields. + */ + + +#ifndef DRIRENDERBUFFER_H +#define DRIRENDERBUFFER_H + +#include "main/mtypes.h" +#include "main/formats.h" +#include "dri_util.h" + + +typedef struct { + struct gl_renderbuffer Base; + + /* Chars or bytes per pixel. If Z and Stencil are stored together this + * will typically be 32 whether this a depth or stencil renderbuffer. + */ + GLint cpp; + + /* Buffer position and pitch (row stride). Recall that for today's DRI + * drivers, we have statically allocated color/depth/stencil buffers. + * So this information describes the whole screen, not just a window. + * To address pixels in a window, we need to know the window's position + * and size with respect to the screen. + */ + GLint offset; /* in bytes */ + GLint pitch; /* in pixels */ + + /* If the driver can do page flipping (full-screen double buffering) + * the current front/back buffers may get swapped. + * If page flipping is disabled, these fields will be identical to + * the offset/pitch/Data above. + * If page flipping is enabled, and this is the front(back) renderbuffer, + * flippedOffset/Pitch/Data will have the back(front) renderbuffer's values. + */ + GLint flippedOffset; + GLint flippedPitch; + GLvoid *flippedData; /* mmap'd address of buffer memory, if used */ + + /* Pointer to corresponding __DRIdrawable. This is used to compute + * the window's position within the framebuffer. + */ + __DRIdrawable *dPriv; + + /* XXX this is for radeon/r200 only. We should really create a new + * r200Renderbuffer class, derived from this class... not a huge deal. + */ + GLboolean depthHasSurface; + + /** + * A handy flag to know if this is the back color buffer. + * + * \note + * This is currently only used by tdfx. + */ + GLboolean backBuffer; +} driRenderbuffer; + + +extern driRenderbuffer * +driNewRenderbuffer(gl_format format, GLvoid *addr, + GLint cpp, GLint offset, GLint pitch, + __DRIdrawable *dPriv); + +extern void +driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped); + + +extern void +driUpdateFramebufferSize(struct gl_context *ctx, const __DRIdrawable *dPriv); + + +#endif /* DRIRENDERBUFFER_H */ diff --git a/mesalib/src/mesa/drivers/dri/common/drisw_util.h b/mesalib/src/mesa/drivers/dri/common/drisw_util.h index 9c3d01c99..cae47e1f6 100644 --- a/mesalib/src/mesa/drivers/dri/common/drisw_util.h +++ b/mesalib/src/mesa/drivers/dri/common/drisw_util.h @@ -1,135 +1,134 @@ -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * All Rights Reserved. - * Copyright 2010 George Sapountzis - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * @file - * Binding of the DRI interface (dri_interface.h) for DRISW. - * - * The DRISW structs are 'base classes' of the corresponding DRI1 / DRI2 (DRM) - * structs. The bindings for SW and DRM can be unified by making the DRM structs - * 'sub-classes' of the SW structs, either proper or with field re-ordering. - * - * The code can also be unified but that requires cluttering the common code - * with ifdef's and guarding with (__DRIscreen::fd >= 0) for DRM. - */ - -#ifndef _DRISW_UTIL_H -#define _DRISW_UTIL_H - -#include "main/mtypes.h" - -#include -#include -#include -typedef struct _drmLock drmLock; - - -/** - * Extensions - */ -extern const __DRIcoreExtension driCoreExtension; -extern const __DRIswrastExtension driSWRastExtension; - - -/** - * Driver callback functions - */ -struct __DriverAPIRec { - const __DRIconfig **(*InitScreen) (__DRIscreen * priv); - - void (*DestroyScreen)(__DRIscreen *driScrnPriv); - - GLboolean (*CreateContext)(gl_api glapi, - const __GLcontextModes *glVis, - __DRIcontext *driContextPriv, - void *sharedContextPrivate); - - void (*DestroyContext)(__DRIcontext *driContextPriv); - - GLboolean (*CreateBuffer)(__DRIscreen *driScrnPriv, - __DRIdrawable *driDrawPriv, - const __GLcontextModes *glVis, - GLboolean pixmapBuffer); - - void (*DestroyBuffer)(__DRIdrawable *driDrawPriv); - - void (*SwapBuffers)(__DRIdrawable *driDrawPriv); - - GLboolean (*MakeCurrent)(__DRIcontext *driContextPriv, - __DRIdrawable *driDrawPriv, - __DRIdrawable *driReadPriv); - - GLboolean (*UnbindContext)(__DRIcontext *driContextPriv); -}; - -extern const struct __DriverAPIRec driDriverAPI; - - -/** - * Data types - */ -struct __DRIscreenRec { - int myNum; - - int fd; - - void *private; - - const __DRIextension **extensions; - - const __DRIswrastLoaderExtension *swrast_loader; -}; - -struct __DRIcontextRec { - - void *driverPrivate; - - void *loaderPrivate; - - __DRIdrawable *driDrawablePriv; - - __DRIdrawable *driReadablePriv; - - __DRIscreen *driScreenPriv; -}; - -struct __DRIdrawableRec { - - void *driverPrivate; - - void *loaderPrivate; - - __DRIcontext *driContextPriv; - - __DRIscreen *driScreenPriv; - - int refcount; - - /* gallium */ - unsigned int lastStamp; - - int w; - int h; -}; - -#endif /* _DRISW_UTIL_H */ +/* + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * All Rights Reserved. + * Copyright 2010 George Sapountzis + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * @file + * Binding of the DRI interface (dri_interface.h) for DRISW. + * + * The DRISW structs are 'base classes' of the corresponding DRI1 / DRI2 (DRM) + * structs. The bindings for SW and DRM can be unified by making the DRM structs + * 'sub-classes' of the SW structs, either proper or with field re-ordering. + * + * The code can also be unified but that requires cluttering the common code + * with ifdef's and guarding with (__DRIscreen::fd >= 0) for DRM. + */ + +#ifndef _DRISW_UTIL_H +#define _DRISW_UTIL_H + +#include "main/mtypes.h" + +#include +#include +typedef struct _drmLock drmLock; + + +/** + * Extensions + */ +extern const __DRIcoreExtension driCoreExtension; +extern const __DRIswrastExtension driSWRastExtension; + + +/** + * Driver callback functions + */ +struct __DriverAPIRec { + const __DRIconfig **(*InitScreen) (__DRIscreen * priv); + + void (*DestroyScreen)(__DRIscreen *driScrnPriv); + + GLboolean (*CreateContext)(gl_api glapi, + const struct gl_config *glVis, + __DRIcontext *driContextPriv, + void *sharedContextPrivate); + + void (*DestroyContext)(__DRIcontext *driContextPriv); + + GLboolean (*CreateBuffer)(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, + const struct gl_config *glVis, + GLboolean pixmapBuffer); + + void (*DestroyBuffer)(__DRIdrawable *driDrawPriv); + + void (*SwapBuffers)(__DRIdrawable *driDrawPriv); + + GLboolean (*MakeCurrent)(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); + + GLboolean (*UnbindContext)(__DRIcontext *driContextPriv); +}; + +extern const struct __DriverAPIRec driDriverAPI; + + +/** + * Data types + */ +struct __DRIscreenRec { + int myNum; + + int fd; + + void *private; + + const __DRIextension **extensions; + + const __DRIswrastLoaderExtension *swrast_loader; +}; + +struct __DRIcontextRec { + + void *driverPrivate; + + void *loaderPrivate; + + __DRIdrawable *driDrawablePriv; + + __DRIdrawable *driReadablePriv; + + __DRIscreen *driScreenPriv; +}; + +struct __DRIdrawableRec { + + void *driverPrivate; + + void *loaderPrivate; + + __DRIcontext *driContextPriv; + + __DRIscreen *driScreenPriv; + + int refcount; + + /* gallium */ + unsigned int lastStamp; + + int w; + int h; +}; + +#endif /* _DRISW_UTIL_H */ diff --git a/mesalib/src/mesa/drivers/dri/common/spantmp.h b/mesalib/src/mesa/drivers/dri/common/spantmp.h index cdc4f422c..9aea3660c 100644 --- a/mesalib/src/mesa/drivers/dri/common/spantmp.h +++ b/mesalib/src/mesa/drivers/dri/common/spantmp.h @@ -1,325 +1,325 @@ -/* - * Copyright 2000-2001 VA Linux Systems, Inc. - * (C) Copyright IBM Corporation 2002, 2003 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell - * Gareth Hughes - */ - -#include "spantmp_common.h" - -#ifndef DBG -#define DBG 0 -#endif - -#ifndef HW_READ_CLIPLOOP -#define HW_READ_CLIPLOOP() HW_CLIPLOOP() -#endif - -#ifndef HW_WRITE_CLIPLOOP -#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP() -#endif - - -static void TAG(WriteRGBASpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; - GLint x1; - GLint n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - HW_WRITE_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - if (DBG) fprintf(stderr, "WriteRGBASpan %d..%d (x1 %d)\n", - (int)i, (int)n1, (int)x1); - - if (mask) - { - for (;n1>0;i++,x1++,n1--) - if (mask[i]) - WRITE_RGBA( x1, y, - rgba[i][0], rgba[i][1], - rgba[i][2], rgba[i][3] ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_RGBA( x1, y, - rgba[i][0], rgba[i][1], - rgba[i][2], rgba[i][3] ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - -static void TAG(WriteRGBSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; - GLint x1; - GLint n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - HW_WRITE_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - if (DBG) fprintf(stderr, "WriteRGBSpan %d..%d (x1 %d)\n", - (int)i, (int)n1, (int)x1); - - if (mask) - { - for (;n1>0;i++,x1++,n1--) - if (mask[i]) - WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - -static void TAG(WriteRGBAPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; - GLuint i; - LOCAL_VARS; - - if (DBG) fprintf(stderr, "WriteRGBAPixels\n"); - - HW_WRITE_CLIPLOOP() - { - if (mask) - { - for (i=0;i0;i++,x1++,n1--) - if (mask[i]) - WRITE_PIXEL( x1, y, p ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_PIXEL( x1, y, p ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - - -static void TAG(WriteMonoRGBAPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const void *value, - const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte *color = (const GLubyte *) value; - GLuint i; - LOCAL_VARS; - INIT_MONO_PIXEL(p, color); - - if (DBG) fprintf(stderr, "WriteMonoRGBAPixels\n"); - - HW_WRITE_CLIPLOOP() - { - if (mask) - { - for (i=0;i0;i++,x1++,n1--) - READ_RGBA( rgba[i], x1, y ); - } - HW_ENDCLIPLOOP(); - } - HW_READ_UNLOCK(); -} - - -static void TAG(ReadRGBAPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - void *values ) -{ - HW_READ_LOCK() - { - GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - GLuint i; - LOCAL_VARS; - - if (DBG) fprintf(stderr, "ReadRGBAPixels\n"); - - HW_READ_CLIPLOOP() - { - for (i=0;iPutRow = TAG(WriteRGBASpan); - rb->PutRowRGB = TAG(WriteRGBSpan); - rb->PutMonoRow = TAG(WriteMonoRGBASpan); - rb->PutValues = TAG(WriteRGBAPixels); - rb->PutMonoValues = TAG(WriteMonoRGBAPixels); - rb->GetValues = TAG(ReadRGBAPixels); - rb->GetRow = TAG(ReadRGBASpan); -} - - -#undef WRITE_PIXEL -#undef WRITE_RGBA -#undef READ_RGBA -#undef TAG +/* + * Copyright 2000-2001 VA Linux Systems, Inc. + * (C) Copyright IBM Corporation 2002, 2003 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell + * Gareth Hughes + */ + +#include "spantmp_common.h" + +#ifndef DBG +#define DBG 0 +#endif + +#ifndef HW_READ_CLIPLOOP +#define HW_READ_CLIPLOOP() HW_CLIPLOOP() +#endif + +#ifndef HW_WRITE_CLIPLOOP +#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP() +#endif + + +static void TAG(WriteRGBASpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; + GLint x1; + GLint n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + HW_WRITE_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + if (DBG) fprintf(stderr, "WriteRGBASpan %d..%d (x1 %d)\n", + (int)i, (int)n1, (int)x1); + + if (mask) + { + for (;n1>0;i++,x1++,n1--) + if (mask[i]) + WRITE_RGBA( x1, y, + rgba[i][0], rgba[i][1], + rgba[i][2], rgba[i][3] ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_RGBA( x1, y, + rgba[i][0], rgba[i][1], + rgba[i][2], rgba[i][3] ); + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + +static void TAG(WriteRGBSpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; + GLint x1; + GLint n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + HW_WRITE_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + if (DBG) fprintf(stderr, "WriteRGBSpan %d..%d (x1 %d)\n", + (int)i, (int)n1, (int)x1); + + if (mask) + { + for (;n1>0;i++,x1++,n1--) + if (mask[i]) + WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + +static void TAG(WriteRGBAPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + const void *values, const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; + GLuint i; + LOCAL_VARS; + + if (DBG) fprintf(stderr, "WriteRGBAPixels\n"); + + HW_WRITE_CLIPLOOP() + { + if (mask) + { + for (i=0;i0;i++,x1++,n1--) + if (mask[i]) + WRITE_PIXEL( x1, y, p ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_PIXEL( x1, y, p ); + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + + +static void TAG(WriteMonoRGBAPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const void *value, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte *color = (const GLubyte *) value; + GLuint i; + LOCAL_VARS; + INIT_MONO_PIXEL(p, color); + + if (DBG) fprintf(stderr, "WriteMonoRGBAPixels\n"); + + HW_WRITE_CLIPLOOP() + { + if (mask) + { + for (i=0;i0;i++,x1++,n1--) + READ_RGBA( rgba[i], x1, y ); + } + HW_ENDCLIPLOOP(); + } + HW_READ_UNLOCK(); +} + + +static void TAG(ReadRGBAPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + void *values ) +{ + HW_READ_LOCK() + { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + GLuint i; + LOCAL_VARS; + + if (DBG) fprintf(stderr, "ReadRGBAPixels\n"); + + HW_READ_CLIPLOOP() + { + for (i=0;iPutRow = TAG(WriteRGBASpan); + rb->PutRowRGB = TAG(WriteRGBSpan); + rb->PutMonoRow = TAG(WriteMonoRGBASpan); + rb->PutValues = TAG(WriteRGBAPixels); + rb->PutMonoValues = TAG(WriteMonoRGBAPixels); + rb->GetValues = TAG(ReadRGBAPixels); + rb->GetRow = TAG(ReadRGBASpan); +} + + +#undef WRITE_PIXEL +#undef WRITE_RGBA +#undef READ_RGBA +#undef TAG diff --git a/mesalib/src/mesa/drivers/dri/common/spantmp2.h b/mesalib/src/mesa/drivers/dri/common/spantmp2.h index 1dab7336b..160836a77 100644 --- a/mesalib/src/mesa/drivers/dri/common/spantmp2.h +++ b/mesalib/src/mesa/drivers/dri/common/spantmp2.h @@ -1,916 +1,1038 @@ -/* - * Copyright 2000-2001 VA Linux Systems, Inc. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file spantmp2.h - * - * Template file of span read / write functions. - * - * \author Keith Whitwell - * \author Gareth Hughes - * \author Ian Romanick - */ - -#include "main/colormac.h" -#include "spantmp_common.h" - -#ifndef DBG -#define DBG 0 -#endif - -#ifndef HW_READ_CLIPLOOP -#define HW_READ_CLIPLOOP() HW_CLIPLOOP() -#endif - -#ifndef HW_WRITE_CLIPLOOP -#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP() -#endif - -#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5) - -/** - ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5 - **/ - -#ifndef GET_VALUE -#ifndef GET_PTR -#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) -#endif - -#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) -#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) -#endif /* GET_VALUE */ - -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_565( color[0], color[1], color[2] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - PUT_VALUE(_x, _y, ((((int)r & 0xf8) << 8) | \ - (((int)g & 0xfc) << 3) | \ - (((int)b & 0xf8) >> 3))) \ - -#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = GET_VALUE(_x, _y); \ - rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ - rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ - rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ - rgba[3] = 0xff; \ - } while (0) - -#elif (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5_REV) - -/** - ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV - **/ - -#ifndef GET_VALUE -#ifndef GET_PTR -#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) -#endif - -#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) -#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) -#endif /* GET_VALUE */ - -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_565_REV( color[0], color[1], color[2] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - PUT_VALUE(_x, _y, PACK_COLOR_565_REV( r, g, b )) - -#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = GET_VALUE(_x, _y); \ - p = p << 8 | p >> 8; \ - rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ - rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ - rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ - rgba[3] = 0xff; \ - } while (0) - -#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4) - -/** - ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4 - **/ - -#ifndef GET_VALUE -#ifndef GET_PTR -#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) -#endif - -#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) -#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) -#endif /* GET_VALUE */ - -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_4444_REV(color[3], color[0], color[1], color[2]) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - PUT_VALUE(_x, _y, PACK_COLOR_4444_REV(a, r, g, b)) \ - -#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = GET_VALUE(_x, _y); \ - rgba[0] = ((p >> 0) & 0xf) * 0x11; \ - rgba[1] = ((p >> 12) & 0xf) * 0x11; \ - rgba[2] = ((p >> 4) & 0xf) * 0x11; \ - rgba[3] = ((p >> 8) & 0xf) * 0x11; \ - } while (0) - - -#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV) - -/** - ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV - **/ - -#ifndef GET_VALUE -#ifndef GET_PTR -#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) -#endif - -#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) -#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) -#endif /* GET_VALUE */ - -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_4444(color[3], color[0], color[1], color[2]) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - PUT_VALUE(_x, _y, PACK_COLOR_4444(a, r, g, b)) \ - -#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = GET_VALUE(_x, _y); \ - rgba[0] = ((p >> 8) & 0xf) * 0x11; \ - rgba[1] = ((p >> 4) & 0xf) * 0x11; \ - rgba[2] = ((p >> 0) & 0xf) * 0x11; \ - rgba[3] = ((p >> 12) & 0xf) * 0x11; \ - } while (0) - - -#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5_REV) - -/** - ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV - **/ - -#ifndef GET_VALUE -#ifndef GET_PTR -#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) -#endif - -#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) -#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) -#endif /* GET_VALUE */ - -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_1555(color[3], color[0], color[1], color[2]) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - PUT_VALUE(_x, _y, PACK_COLOR_1555(a, r, g, b)) \ - -#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = GET_VALUE(_x, _y); \ - rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ - rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ - rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ - rgba[3] = ((p >> 15) & 0x1) * 0xff; \ - } while (0) - -#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5) - -/** - ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5 - **/ - -#ifndef GET_VALUE -#ifndef GET_PTR -#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) -#endif - -#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) -#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) -#endif /* GET_VALUE */ - -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_1555_REV(color[3], color[0], color[1], color[2]) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - PUT_VALUE(_x, _y, PACK_COLOR_1555_REV(a, r, g, b)) \ - -#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = GET_VALUE(_x, _y); \ - p = p << 8 | p >> 8; \ - rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ - rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ - rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ - rgba[3] = ((p >> 15) & 0x1) * 0xff; \ - } while (0) - -#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) - -/** - ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV - **/ - -#ifndef GET_VALUE -#ifndef GET_PTR -#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) -#endif - -#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) -#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) -#endif /* GET_VALUE */ - -# define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_8888(color[3], color[0], color[1], color[2]) - -# define WRITE_RGBA(_x, _y, r, g, b, a) \ - PUT_VALUE(_x, _y, ((r << 16) | \ - (g << 8) | \ - (b << 0) | \ - (a << 24))) - -#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) - -# if defined( USE_X86_ASM ) -# define READ_RGBA(rgba, _x, _y) \ - do { \ - GLuint p = GET_VALUE(_x, _y); \ - __asm__ __volatile__( "bswap %0; rorl $8, %0" \ - : "=r" (p) : "0" (p) ); \ - ((GLuint *)rgba)[0] = p; \ - } while (0) -# elif defined( MESA_BIG_ENDIAN ) - /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single - * rotlwi instruction. It also produces good code on SPARC. - */ -# define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLuint p = GET_VALUE(_x, _y); \ - GLuint t = p; \ - *((uint32_t *) rgba) = (t >> 24) | (p << 8); \ - } while (0) -# else -# define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLuint p = GET_VALUE(_x, _y); \ - rgba[0] = (p >> 16) & 0xff; \ - rgba[1] = (p >> 8) & 0xff; \ - rgba[2] = (p >> 0) & 0xff; \ - rgba[3] = (p >> 24) & 0xff; \ - } while (0) -# endif - -#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8) - -/** - ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8 - **/ - -#ifndef GET_VALUE -#ifndef GET_PTR -#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) -#endif - -#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) -#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) -#endif /* GET_VALUE */ - -# define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_8888(color[2], color[1], color[0], color[3]) - -# define WRITE_RGBA(_x, _y, r, g, b, a) \ - PUT_VALUE(_x, _y, ((r << 8) | \ - (g << 16) | \ - (b << 24) | \ - (a << 0))) - -#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) - -# if defined( USE_X86_ASM ) -# define READ_RGBA(rgba, _x, _y) \ - do { \ - GLuint p = GET_VALUE(_x, _y); \ - __asm__ __volatile__( "rorl $8, %0" \ - : "=r" (p) : "0" (p) ); \ - ((GLuint *)rgba)[0] = p; \ - } while (0) -# elif defined( MESA_BIG_ENDIAN ) - /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single - * rotlwi instruction. It also produces good code on SPARC. - */ -# define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLuint p = CPU_TO_LE32(GET_VALUE(_x, _y)); \ - GLuint t = p; \ - *((uint32_t *) rgba) = (t >> 24) | (p << 8); \ - } while (0) -# else -# define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLuint p = GET_VALUE(_x, _y); \ - rgba[0] = (p >> 8) & 0xff; \ - rgba[1] = (p >> 16) & 0xff; \ - rgba[2] = (p >> 24) & 0xff; \ - rgba[3] = (p >> 0) & 0xff; \ - } while (0) -# endif - -#elif (SPANTMP_PIXEL_FMT == GL_BGR) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) - -/** - ** GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV - ** - ** This is really for MESA_FORMAT_XRGB8888. The spantmp code needs to be - ** kicked to the curb, and we need to just code-gen this. - **/ - -#ifndef GET_VALUE -#ifndef GET_PTR -#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) -#endif - -#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) -#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) -#endif /* GET_VALUE */ - -# define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_8888(0xff, color[0], color[1], color[2]) - -# define WRITE_RGBA(_x, _y, r, g, b, a) \ - PUT_VALUE(_x, _y, ((r << 16) | \ - (g << 8) | \ - (b << 0) | \ - (0xff << 24))) - -#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) - -# if defined( USE_X86_ASM ) -# define READ_RGBA(rgba, _x, _y) \ - do { \ - GLuint p = GET_VALUE(_x, _y); \ - __asm__ __volatile__( "bswap %0; rorl $8, %0" \ - : "=r" (p) : "0" (p) ); \ - ((GLuint *)rgba)[0] = p | 0xff000000; \ - } while (0) -# elif defined( MESA_BIG_ENDIAN ) - /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single - * rotlwi instruction. It also produces good code on SPARC. - */ -# define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLuint p = GET_VALUE(_x, _y); \ - *((uint32_t *) rgba) = (p << 8) | 0xff; \ - } while (0) -# else -# define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLuint p = GET_VALUE(_x, _y); \ - rgba[0] = (p >> 16) & 0xff; \ - rgba[1] = (p >> 8) & 0xff; \ - rgba[2] = (p >> 0) & 0xff; \ - rgba[3] = 0xff; \ - } while (0) -# endif - -#elif (SPANTMP_PIXEL_FMT == GL_ALPHA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_BYTE) - -/** - ** GL_ALPHA, GL_UNSIGNED_BYTE - **/ - -#ifndef GET_VALUE -#ifndef GET_PTR -#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch) -#endif - -#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y)) -#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v) -#endif /* GET_VALUE */ - -# define INIT_MONO_PIXEL(p, color) \ - p = color[3] - -# define WRITE_RGBA(_x, _y, r, g, b, a) \ - PUT_VALUE(_x, _y, a | (r & 0 /* quiet warnings */)) - -#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLubyte p = GET_VALUE(_x, _y); \ - rgba[0] = 0; \ - rgba[1] = 0; \ - rgba[2] = 0; \ - rgba[3] = p; \ - } while (0) - -#else -#error SPANTMP_PIXEL_FMT must be set to a valid value! -#endif - - - -/** - ** Assembly routines. - **/ - -#if defined( USE_MMX_ASM ) || defined( USE_SSE_ASM ) -#include "x86/read_rgba_span_x86.h" -#include "x86/common_x86_asm.h" -#endif - -static void TAG(WriteRGBASpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; - GLint x1; - GLint n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - HW_WRITE_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - if (DBG) fprintf(stderr, "WriteRGBASpan %d..%d (x1 %d)\n", - (int)i, (int)n1, (int)x1); - - if (mask) - { - for (;n1>0;i++,x1++,n1--) - if (mask[i]) - WRITE_RGBA( x1, y, - rgba[i][0], rgba[i][1], - rgba[i][2], rgba[i][3] ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_RGBA( x1, y, - rgba[i][0], rgba[i][1], - rgba[i][2], rgba[i][3] ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - -static void TAG(WriteRGBSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; - GLint x1; - GLint n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - HW_WRITE_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - if (DBG) fprintf(stderr, "WriteRGBSpan %d..%d (x1 %d)\n", - (int)i, (int)n1, (int)x1); - - if (mask) - { - for (;n1>0;i++,x1++,n1--) - if (mask[i]) - WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - -static void TAG(WriteRGBAPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; - GLint i; - LOCAL_VARS; - - if (DBG) fprintf(stderr, "WriteRGBAPixels\n"); - - HW_WRITE_CLIPLOOP() - { - if (mask) - { - for (i=0;i0;i++,x1++,n1--) - if (mask[i]) - WRITE_PIXEL( x1, y, p ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_PIXEL( x1, y, p ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - - -static void TAG(WriteMonoRGBAPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const void *value, - const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte *color = (const GLubyte *) value; - GLint i; - LOCAL_VARS; - INIT_MONO_PIXEL(p, color); - - if (DBG) fprintf(stderr, "WriteMonoRGBAPixels\n"); - - HW_WRITE_CLIPLOOP() - { - if (mask) - { - for (i=0;i0;i++,x1++,n1--) - READ_RGBA( rgba[i], x1, y ); - } - HW_ENDCLIPLOOP(); - } - HW_READ_UNLOCK(); -} - - -#if defined(GET_PTR) && \ - defined(USE_MMX_ASM) && \ - (((SPANTMP_PIXEL_FMT == GL_BGRA) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \ - ((SPANTMP_PIXEL_FMT == GL_RGB) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5))) -static void TAG2(ReadRGBASpan,_MMX)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, void *values) -{ -#ifndef USE_INNER_EMMS - /* The EMMS instruction is directly in-lined here because using GCC's - * built-in _mm_empty function was found to utterly destroy performance. - */ - __asm__ __volatile__( "emms" ); -#endif - - HW_READ_LOCK() - { - GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - GLint x1,n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - if (DBG) fprintf(stderr, "ReadRGBASpan\n"); - - HW_READ_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - { - const void * src = GET_PTR( x1, y ); -#if (SPANTMP_PIXEL_FMT == GL_RGB) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5) - _generic_read_RGBA_span_RGB565_MMX( src, rgba[i], n1 ); -#else - _generic_read_RGBA_span_BGRA8888_REV_MMX( src, rgba[i], n1 ); -#endif - } - } - HW_ENDCLIPLOOP(); - } - HW_READ_UNLOCK(); -#ifndef USE_INNER_EMMS - __asm__ __volatile__( "emms" ); -#endif -} -#endif - - -#if defined(GET_PTR) && \ - defined(USE_SSE_ASM) && \ - (SPANTMP_PIXEL_FMT == GL_BGRA) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) -static void TAG2(ReadRGBASpan,_SSE2)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - void *values) -{ - HW_READ_LOCK() - { - GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - GLint x1,n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - if (DBG) fprintf(stderr, "ReadRGBASpan\n"); - - HW_READ_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - { - const void * src = GET_PTR( x1, y ); - _generic_read_RGBA_span_BGRA8888_REV_SSE2( src, rgba[i], n1 ); - } - } - HW_ENDCLIPLOOP(); - } - HW_READ_UNLOCK(); -} -#endif - -#if defined(GET_PTR) && \ - defined(USE_SSE_ASM) && \ - (SPANTMP_PIXEL_FMT == GL_BGRA) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) -static void TAG2(ReadRGBASpan,_SSE)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - void *values) -{ -#ifndef USE_INNER_EMMS - /* The EMMS instruction is directly in-lined here because using GCC's - * built-in _mm_empty function was found to utterly destroy performance. - */ - __asm__ __volatile__( "emms" ); -#endif - - HW_READ_LOCK() - { - GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - GLint x1,n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - if (DBG) fprintf(stderr, "ReadRGBASpan\n"); - - HW_READ_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - { - const void * src = GET_PTR( x1, y ); - _generic_read_RGBA_span_BGRA8888_REV_SSE( src, rgba[i], n1 ); - } - } - HW_ENDCLIPLOOP(); - } - HW_READ_UNLOCK(); -#ifndef USE_INNER_EMMS - __asm__ __volatile__( "emms" ); -#endif -} -#endif - - -static void TAG(ReadRGBAPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - void *values ) -{ - HW_READ_LOCK() - { - GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - GLint i; - LOCAL_VARS; - - if (DBG) fprintf(stderr, "ReadRGBAPixels\n"); - - HW_READ_CLIPLOOP() - { - for (i=0;iPutRow = TAG(WriteRGBASpan); - rb->PutRowRGB = TAG(WriteRGBSpan); - rb->PutMonoRow = TAG(WriteMonoRGBASpan); - rb->PutValues = TAG(WriteRGBAPixels); - rb->PutMonoValues = TAG(WriteMonoRGBAPixels); - rb->GetValues = TAG(ReadRGBAPixels); - -#if defined(GET_PTR) -#if defined(USE_SSE_ASM) && \ - (SPANTMP_PIXEL_FMT == GL_BGRA) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) - if ( cpu_has_xmm2 ) { - if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE2" ); - rb->GetRow = TAG2(ReadRGBASpan, _SSE2); - } - else -#endif -#if defined(USE_SSE_ASM) && \ - (SPANTMP_PIXEL_FMT == GL_BGRA) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) - if ( cpu_has_xmm ) { - if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE" ); - rb->GetRow = TAG2(ReadRGBASpan, _SSE); - } - else -#endif -#if defined(USE_MMX_ASM) && \ - (((SPANTMP_PIXEL_FMT == GL_BGRA) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \ - ((SPANTMP_PIXEL_FMT == GL_RGB) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5))) - if ( cpu_has_mmx ) { - if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "MMX" ); - rb->GetRow = TAG2(ReadRGBASpan, _MMX); - } - else -#endif -#endif /* GET_PTR */ - { - if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "C" ); - rb->GetRow = TAG(ReadRGBASpan); - } - -} - - -#undef INIT_MONO_PIXEL -#undef WRITE_PIXEL -#undef WRITE_RGBA -#undef READ_RGBA -#undef TAG -#undef TAG2 -#undef GET_VALUE -#undef PUT_VALUE -#undef GET_PTR -#undef SPANTMP_PIXEL_FMT -#undef SPANTMP_PIXEL_TYPE +/* + * Copyright 2000-2001 VA Linux Systems, Inc. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file spantmp2.h + * + * Template file of span read / write functions. + * + * \author Keith Whitwell + * \author Gareth Hughes + * \author Ian Romanick + */ + +#include "main/colormac.h" +#include "spantmp_common.h" + +#ifndef DBG +#define DBG 0 +#endif + +#ifndef HW_READ_CLIPLOOP +#define HW_READ_CLIPLOOP() HW_CLIPLOOP() +#endif + +#ifndef HW_WRITE_CLIPLOOP +#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP() +#endif + +#ifdef SPANTMP_MESA_FMT +#define SPANTMP_PIXEL_FMT GL_NONE +#define SPANTMP_PIXEL_TYPE GL_NONE +#endif + +#ifndef SPANTMP_MESA_FMT +#define SPANTMP_MESA_FMT MESA_FORMAT_COUNT +#endif + +#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5) + +/** + ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_565( color[0], color[1], color[2] ) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, ((((int)r & 0xf8) << 8) | \ + (((int)g & 0xfc) << 3) | \ + (((int)b & 0xf8) >> 3))) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = 0xff; \ + } while (0) + +#elif (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5_REV) + +/** + ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_565_REV( color[0], color[1], color[2] ) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_565_REV( r, g, b )) + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + p = p << 8 | p >> 8; \ + rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = 0xff; \ + } while (0) + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_4444_REV(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_4444_REV(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 0) & 0xf) * 0x11; \ + rgba[1] = ((p >> 12) & 0xf) * 0x11; \ + rgba[2] = ((p >> 4) & 0xf) * 0x11; \ + rgba[3] = ((p >> 8) & 0xf) * 0x11; \ + } while (0) + + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_4444(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_4444(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 8) & 0xf) * 0x11; \ + rgba[1] = ((p >> 4) & 0xf) * 0x11; \ + rgba[2] = ((p >> 0) & 0xf) * 0x11; \ + rgba[3] = ((p >> 12) & 0xf) * 0x11; \ + } while (0) + + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5_REV) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_1555(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_1555(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = ((p >> 15) & 0x1) * 0xff; \ + } while (0) + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_1555_REV(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_1555_REV(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + p = p << 8 | p >> 8; \ + rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = ((p >> 15) & 0x1) * 0xff; \ + } while (0) + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) + +/** + ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_8888(color[3], color[0], color[1], color[2]) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, ((r << 16) | \ + (g << 8) | \ + (b << 0) | \ + (a << 24))) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +# if defined( USE_X86_ASM ) +# define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + __asm__ __volatile__( "bswap %0; rorl $8, %0" \ + : "=r" (p) : "0" (p) ); \ + ((GLuint *)rgba)[0] = p; \ + } while (0) +# elif defined( MESA_BIG_ENDIAN ) + /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single + * rotlwi instruction. It also produces good code on SPARC. + */ +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + GLuint t = p; \ + *((uint32_t *) rgba) = (t >> 24) | (p << 8); \ + } while (0) +# else +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + rgba[0] = (p >> 16) & 0xff; \ + rgba[1] = (p >> 8) & 0xff; \ + rgba[2] = (p >> 0) & 0xff; \ + rgba[3] = (p >> 24) & 0xff; \ + } while (0) +# endif + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8) + +/** + ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_8888(color[2], color[1], color[0], color[3]) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, ((r << 8) | \ + (g << 16) | \ + (b << 24) | \ + (a << 0))) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +# if defined( USE_X86_ASM ) +# define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + __asm__ __volatile__( "rorl $8, %0" \ + : "=r" (p) : "0" (p) ); \ + ((GLuint *)rgba)[0] = p; \ + } while (0) +# elif defined( MESA_BIG_ENDIAN ) + /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single + * rotlwi instruction. It also produces good code on SPARC. + */ +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = CPU_TO_LE32(GET_VALUE(_x, _y)); \ + GLuint t = p; \ + *((uint32_t *) rgba) = (t >> 24) | (p << 8); \ + } while (0) +# else +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + rgba[0] = (p >> 8) & 0xff; \ + rgba[1] = (p >> 16) & 0xff; \ + rgba[2] = (p >> 24) & 0xff; \ + rgba[3] = (p >> 0) & 0xff; \ + } while (0) +# endif + +#elif (SPANTMP_PIXEL_FMT == GL_BGR) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) + +/** + ** GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV + ** + ** This is really for MESA_FORMAT_XRGB8888. The spantmp code needs to be + ** kicked to the curb, and we need to just code-gen this. + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_8888(0xff, color[0], color[1], color[2]) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, ((r << 16) | \ + (g << 8) | \ + (b << 0) | \ + (0xff << 24))) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +# if defined( USE_X86_ASM ) +# define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + __asm__ __volatile__( "bswap %0; rorl $8, %0" \ + : "=r" (p) : "0" (p) ); \ + ((GLuint *)rgba)[0] = p | 0xff000000; \ + } while (0) +# elif defined( MESA_BIG_ENDIAN ) + /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single + * rotlwi instruction. It also produces good code on SPARC. + */ +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + *((uint32_t *) rgba) = (p << 8) | 0xff; \ + } while (0) +# else +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + rgba[0] = (p >> 16) & 0xff; \ + rgba[1] = (p >> 8) & 0xff; \ + rgba[2] = (p >> 0) & 0xff; \ + rgba[3] = 0xff; \ + } while (0) +# endif + +#elif (SPANTMP_PIXEL_FMT == GL_ALPHA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_BYTE) + +/** + ** GL_ALPHA, GL_UNSIGNED_BYTE + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = color[3] + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, a | (r & 0 /* quiet warnings */)) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLubyte p = GET_VALUE(_x, _y); \ + rgba[0] = 0; \ + rgba[1] = 0; \ + rgba[2] = 0; \ + rgba[3] = p; \ + } while (0) + +#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R8) + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = color[0] + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, r) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLubyte p = GET_VALUE(_x, _y); \ + rgba[0] = p; \ + rgba[1] = 0; \ + rgba[2] = 0; \ + rgba[3] = 0; \ + } while (0) + +#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG88) + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + PACK_COLOR_8888(color[0], color[1], 0, 0) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, r) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = p & 0xff; \ + rgba[1] = (p >> 8) & 0xff; \ + rgba[2] = 0; \ + rgba[3] = 0; \ + } while (0) + +#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R16) + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = color[0] + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, r) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = p; \ + rgba[1] = 0; \ + rgba[2] = 0; \ + rgba[3] = 0; \ + } while (0) + +#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG1616) + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + ((color[1] << 16) | (color[0])) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, r) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + rgba[0] = p & 0xffff; \ + rgba[1] = (p >> 16) & 0xffff; \ + rgba[2] = 0; \ + rgba[3] = 0; \ + } while (0) + +#else +#error SPANTMP_PIXEL_FMT must be set to a valid value! +#endif + + + +/** + ** Assembly routines. + **/ + +#if defined( USE_MMX_ASM ) || defined( USE_SSE_ASM ) +#include "x86/read_rgba_span_x86.h" +#include "x86/common_x86_asm.h" +#endif + +static void TAG(WriteRGBASpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; + GLint x1; + GLint n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + HW_WRITE_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + if (DBG) fprintf(stderr, "WriteRGBASpan %d..%d (x1 %d)\n", + (int)i, (int)n1, (int)x1); + + if (mask) + { + for (;n1>0;i++,x1++,n1--) + if (mask[i]) + WRITE_RGBA( x1, y, + rgba[i][0], rgba[i][1], + rgba[i][2], rgba[i][3] ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_RGBA( x1, y, + rgba[i][0], rgba[i][1], + rgba[i][2], rgba[i][3] ); + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + +static void TAG(WriteRGBSpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; + GLint x1; + GLint n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + HW_WRITE_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + if (DBG) fprintf(stderr, "WriteRGBSpan %d..%d (x1 %d)\n", + (int)i, (int)n1, (int)x1); + + if (mask) + { + for (;n1>0;i++,x1++,n1--) + if (mask[i]) + WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + +static void TAG(WriteRGBAPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + const void *values, const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; + GLint i; + LOCAL_VARS; + + if (DBG) fprintf(stderr, "WriteRGBAPixels\n"); + + HW_WRITE_CLIPLOOP() + { + if (mask) + { + for (i=0;i0;i++,x1++,n1--) + if (mask[i]) + WRITE_PIXEL( x1, y, p ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_PIXEL( x1, y, p ); + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + + +static void TAG(WriteMonoRGBAPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const void *value, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte *color = (const GLubyte *) value; + GLint i; + LOCAL_VARS; + INIT_MONO_PIXEL(p, color); + + if (DBG) fprintf(stderr, "WriteMonoRGBAPixels\n"); + + HW_WRITE_CLIPLOOP() + { + if (mask) + { + for (i=0;i0;i++,x1++,n1--) + READ_RGBA( rgba[i], x1, y ); + } + HW_ENDCLIPLOOP(); + } + HW_READ_UNLOCK(); +} + + +#if defined(GET_PTR) && \ + defined(USE_MMX_ASM) && \ + (((SPANTMP_PIXEL_FMT == GL_BGRA) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \ + ((SPANTMP_PIXEL_FMT == GL_RGB) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5))) +static void TAG2(ReadRGBASpan,_MMX)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, void *values) +{ +#ifndef USE_INNER_EMMS + /* The EMMS instruction is directly in-lined here because using GCC's + * built-in _mm_empty function was found to utterly destroy performance. + */ + __asm__ __volatile__( "emms" ); +#endif + + HW_READ_LOCK() + { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + GLint x1,n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + if (DBG) fprintf(stderr, "ReadRGBASpan\n"); + + HW_READ_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + { + const void * src = GET_PTR( x1, y ); +#if (SPANTMP_PIXEL_FMT == GL_RGB) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5) + _generic_read_RGBA_span_RGB565_MMX( src, rgba[i], n1 ); +#else + _generic_read_RGBA_span_BGRA8888_REV_MMX( src, rgba[i], n1 ); +#endif + } + } + HW_ENDCLIPLOOP(); + } + HW_READ_UNLOCK(); +#ifndef USE_INNER_EMMS + __asm__ __volatile__( "emms" ); +#endif +} +#endif + + +#if defined(GET_PTR) && \ + defined(USE_SSE_ASM) && \ + (SPANTMP_PIXEL_FMT == GL_BGRA) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) +static void TAG2(ReadRGBASpan,_SSE2)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values) +{ + HW_READ_LOCK() + { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + GLint x1,n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + if (DBG) fprintf(stderr, "ReadRGBASpan\n"); + + HW_READ_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + { + const void * src = GET_PTR( x1, y ); + _generic_read_RGBA_span_BGRA8888_REV_SSE2( src, rgba[i], n1 ); + } + } + HW_ENDCLIPLOOP(); + } + HW_READ_UNLOCK(); +} +#endif + +#if defined(GET_PTR) && \ + defined(USE_SSE_ASM) && \ + (SPANTMP_PIXEL_FMT == GL_BGRA) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) +static void TAG2(ReadRGBASpan,_SSE)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values) +{ +#ifndef USE_INNER_EMMS + /* The EMMS instruction is directly in-lined here because using GCC's + * built-in _mm_empty function was found to utterly destroy performance. + */ + __asm__ __volatile__( "emms" ); +#endif + + HW_READ_LOCK() + { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + GLint x1,n1; + LOCAL_VARS; + + y = Y_FLIP(y); + + if (DBG) fprintf(stderr, "ReadRGBASpan\n"); + + HW_READ_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + { + const void * src = GET_PTR( x1, y ); + _generic_read_RGBA_span_BGRA8888_REV_SSE( src, rgba[i], n1 ); + } + } + HW_ENDCLIPLOOP(); + } + HW_READ_UNLOCK(); +#ifndef USE_INNER_EMMS + __asm__ __volatile__( "emms" ); +#endif +} +#endif + + +static void TAG(ReadRGBAPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + void *values ) +{ + HW_READ_LOCK() + { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + GLint i; + LOCAL_VARS; + + if (DBG) fprintf(stderr, "ReadRGBAPixels\n"); + + HW_READ_CLIPLOOP() + { + for (i=0;iPutRow = TAG(WriteRGBASpan); + rb->PutRowRGB = TAG(WriteRGBSpan); + rb->PutMonoRow = TAG(WriteMonoRGBASpan); + rb->PutValues = TAG(WriteRGBAPixels); + rb->PutMonoValues = TAG(WriteMonoRGBAPixels); + rb->GetValues = TAG(ReadRGBAPixels); + +#if defined(GET_PTR) +#if defined(USE_SSE_ASM) && \ + (SPANTMP_PIXEL_FMT == GL_BGRA) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) + if ( cpu_has_xmm2 ) { + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE2" ); + rb->GetRow = TAG2(ReadRGBASpan, _SSE2); + } + else +#endif +#if defined(USE_SSE_ASM) && \ + (SPANTMP_PIXEL_FMT == GL_BGRA) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) + if ( cpu_has_xmm ) { + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE" ); + rb->GetRow = TAG2(ReadRGBASpan, _SSE); + } + else +#endif +#if defined(USE_MMX_ASM) && \ + (((SPANTMP_PIXEL_FMT == GL_BGRA) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \ + ((SPANTMP_PIXEL_FMT == GL_RGB) && \ + (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5))) + if ( cpu_has_mmx ) { + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "MMX" ); + rb->GetRow = TAG2(ReadRGBASpan, _MMX); + } + else +#endif +#endif /* GET_PTR */ + { + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "C" ); + rb->GetRow = TAG(ReadRGBASpan); + } + +} + + +#undef INIT_MONO_PIXEL +#undef WRITE_PIXEL +#undef WRITE_RGBA +#undef READ_RGBA +#undef TAG +#undef TAG2 +#undef GET_VALUE +#undef PUT_VALUE +#undef GET_PTR +#undef SPANTMP_PIXEL_FMT +#undef SPANTMP_PIXEL_TYPE +#undef SPANTMP_MESA_FMT diff --git a/mesalib/src/mesa/drivers/dri/common/stenciltmp.h b/mesalib/src/mesa/drivers/dri/common/stenciltmp.h index 2b10b9ecf..2ea2e207a 100644 --- a/mesalib/src/mesa/drivers/dri/common/stenciltmp.h +++ b/mesalib/src/mesa/drivers/dri/common/stenciltmp.h @@ -1,245 +1,245 @@ - -#include "spantmp_common.h" - -#ifndef DBG -#define DBG 0 -#endif - -#ifndef HAVE_HW_STENCIL_SPANS -#define HAVE_HW_STENCIL_SPANS 0 -#endif - -#ifndef HAVE_HW_STENCIL_PIXELS -#define HAVE_HW_STENCIL_PIXELS 0 -#endif - -static void TAG(WriteStencilSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte *stencil = (const GLubyte *) values; - GLint x1; - GLint n1; - LOCAL_STENCIL_VARS; - - y = Y_FLIP(y); - -#if HAVE_HW_STENCIL_SPANS - (void) x1; (void) n1; - - if (DBG) fprintf(stderr, "WriteStencilSpan 0..%d (x1 %d)\n", - (int)n1, (int)x1); - - WRITE_STENCIL_SPAN(); -#else /* HAVE_HW_STENCIL_SPANS */ - HW_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - if (DBG) fprintf(stderr, "WriteStencilSpan %d..%d (x1 %d)\n", - (int)i, (int)n1, (int)x1); - - if (mask) - { - for (;n1>0;i++,x1++,n1--) - if (mask[i]) - WRITE_STENCIL( x1, y, stencil[i] ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_STENCIL( x1, y, stencil[i] ); - } - } - HW_ENDCLIPLOOP(); -#endif /* !HAVE_HW_STENCIL_SPANS */ - } - HW_WRITE_UNLOCK(); -} - -#if HAVE_HW_STENCIL_SPANS -/* implement MonoWriteDepthSpan() in terms of WriteDepthSpan() */ -static void -TAG(WriteMonoStencilSpan)( GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *value, const GLubyte mask[] ) -{ - const GLuint stenVal = *((GLuint *) value); - GLuint stens[MAX_WIDTH]; - GLuint i; - for (i = 0; i < n; i++) - stens[i] = stenVal; - TAG(WriteStencilSpan)(ctx, rb, n, x, y, stens, mask); -} -#else /* HAVE_HW_STENCIL_SPANS */ -static void TAG(WriteMonoStencilSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *value, - const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte stencil = *((const GLubyte *) value); - GLint x1; - GLint n1; - LOCAL_STENCIL_VARS; - - y = Y_FLIP(y); - - HW_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - if (DBG) fprintf(stderr, "WriteStencilSpan %d..%d (x1 %d)\n", - (int)i, (int)n1, (int)x1); - - if (mask) - { - for (;n1>0;i++,x1++,n1--) - if (mask[i]) - WRITE_STENCIL( x1, y, stencil ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_STENCIL( x1, y, stencil ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} -#endif /* !HAVE_HW_STENCIL_SPANS */ - - -static void TAG(WriteStencilPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte *stencil = (const GLubyte *) values; - GLuint i; - LOCAL_STENCIL_VARS; - - if (DBG) fprintf(stderr, "WriteStencilPixels\n"); - -#if HAVE_HW_STENCIL_PIXELS - (void) i; - - WRITE_STENCIL_PIXELS(); -#else /* HAVE_HW_STENCIL_PIXELS */ - HW_CLIPLOOP() - { - for (i=0;i0;i++,n1--) - READ_STENCIL( stencil[i], (x+i), y ); - } - HW_ENDCLIPLOOP(); -#endif /* !HAVE_HW_STENCIL_SPANS */ - } - HW_READ_UNLOCK(); -} - -static void TAG(ReadStencilPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - void *values ) -{ - HW_READ_LOCK() - { - GLubyte *stencil = (GLubyte *) values; - GLuint i; - LOCAL_STENCIL_VARS; - - if (DBG) fprintf(stderr, "ReadStencilPixels\n"); - -#if HAVE_HW_STENCIL_PIXELS - (void) i; - - READ_STENCIL_PIXELS(); -#else /* HAVE_HW_STENCIL_PIXELS */ - HW_CLIPLOOP() - { - for (i=0;iGetRow = TAG(ReadStencilSpan); - rb->GetValues = TAG(ReadStencilPixels); - rb->PutRow = TAG(WriteStencilSpan); - rb->PutRowRGB = NULL; - rb->PutMonoRow = TAG(WriteMonoStencilSpan); - rb->PutValues = TAG(WriteStencilPixels); - rb->PutMonoValues = NULL; -} - - -#undef WRITE_STENCIL -#undef READ_STENCIL -#undef TAG + +#include "spantmp_common.h" + +#ifndef DBG +#define DBG 0 +#endif + +#ifndef HAVE_HW_STENCIL_SPANS +#define HAVE_HW_STENCIL_SPANS 0 +#endif + +#ifndef HAVE_HW_STENCIL_PIXELS +#define HAVE_HW_STENCIL_PIXELS 0 +#endif + +static void TAG(WriteStencilSpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte *stencil = (const GLubyte *) values; + GLint x1; + GLint n1; + LOCAL_STENCIL_VARS; + + y = Y_FLIP(y); + +#if HAVE_HW_STENCIL_SPANS + (void) x1; (void) n1; + + if (DBG) fprintf(stderr, "WriteStencilSpan 0..%d (x1 %d)\n", + (int)n1, (int)x1); + + WRITE_STENCIL_SPAN(); +#else /* HAVE_HW_STENCIL_SPANS */ + HW_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + if (DBG) fprintf(stderr, "WriteStencilSpan %d..%d (x1 %d)\n", + (int)i, (int)n1, (int)x1); + + if (mask) + { + for (;n1>0;i++,x1++,n1--) + if (mask[i]) + WRITE_STENCIL( x1, y, stencil[i] ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_STENCIL( x1, y, stencil[i] ); + } + } + HW_ENDCLIPLOOP(); +#endif /* !HAVE_HW_STENCIL_SPANS */ + } + HW_WRITE_UNLOCK(); +} + +#if HAVE_HW_STENCIL_SPANS +/* implement MonoWriteDepthSpan() in terms of WriteDepthSpan() */ +static void +TAG(WriteMonoStencilSpan)( struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, const GLubyte mask[] ) +{ + const GLuint stenVal = *((GLuint *) value); + GLuint stens[MAX_WIDTH]; + GLuint i; + for (i = 0; i < n; i++) + stens[i] = stenVal; + TAG(WriteStencilSpan)(ctx, rb, n, x, y, stens, mask); +} +#else /* HAVE_HW_STENCIL_SPANS */ +static void TAG(WriteMonoStencilSpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte stencil = *((const GLubyte *) value); + GLint x1; + GLint n1; + LOCAL_STENCIL_VARS; + + y = Y_FLIP(y); + + HW_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + if (DBG) fprintf(stderr, "WriteStencilSpan %d..%d (x1 %d)\n", + (int)i, (int)n1, (int)x1); + + if (mask) + { + for (;n1>0;i++,x1++,n1--) + if (mask[i]) + WRITE_STENCIL( x1, y, stencil ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_STENCIL( x1, y, stencil ); + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} +#endif /* !HAVE_HW_STENCIL_SPANS */ + + +static void TAG(WriteStencilPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const void *values, const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte *stencil = (const GLubyte *) values; + GLuint i; + LOCAL_STENCIL_VARS; + + if (DBG) fprintf(stderr, "WriteStencilPixels\n"); + +#if HAVE_HW_STENCIL_PIXELS + (void) i; + + WRITE_STENCIL_PIXELS(); +#else /* HAVE_HW_STENCIL_PIXELS */ + HW_CLIPLOOP() + { + for (i=0;i0;i++,n1--) + READ_STENCIL( stencil[i], (x+i), y ); + } + HW_ENDCLIPLOOP(); +#endif /* !HAVE_HW_STENCIL_SPANS */ + } + HW_READ_UNLOCK(); +} + +static void TAG(ReadStencilPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + void *values ) +{ + HW_READ_LOCK() + { + GLubyte *stencil = (GLubyte *) values; + GLuint i; + LOCAL_STENCIL_VARS; + + if (DBG) fprintf(stderr, "ReadStencilPixels\n"); + +#if HAVE_HW_STENCIL_PIXELS + (void) i; + + READ_STENCIL_PIXELS(); +#else /* HAVE_HW_STENCIL_PIXELS */ + HW_CLIPLOOP() + { + for (i=0;iGetRow = TAG(ReadStencilSpan); + rb->GetValues = TAG(ReadStencilPixels); + rb->PutRow = TAG(WriteStencilSpan); + rb->PutRowRGB = NULL; + rb->PutMonoRow = TAG(WriteMonoStencilSpan); + rb->PutValues = TAG(WriteStencilPixels); + rb->PutMonoValues = NULL; +} + + +#undef WRITE_STENCIL +#undef READ_STENCIL +#undef TAG diff --git a/mesalib/src/mesa/drivers/dri/common/texmem.c b/mesalib/src/mesa/drivers/dri/common/texmem.c index 895139b55..3c4f3373f 100644 --- a/mesalib/src/mesa/drivers/dri/common/texmem.c +++ b/mesalib/src/mesa/drivers/dri/common/texmem.c @@ -1,1341 +1,1341 @@ -/* - * Copyright 2000-2001 VA Linux Systems, Inc. - * (C) Copyright IBM Corporation 2002, 2003 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Ian Romanick - * Keith Whitwell - * Kevin E. Martin - * Gareth Hughes - */ - -/** \file texmem.c - * Implements all of the device-independent texture memory management. - * - * Currently, only a simple LRU texture memory management policy is - * implemented. In the (hopefully very near) future, better policies will be - * implemented. The idea is that the DRI should be able to run in one of two - * modes. In the default mode the DRI will dynamically attempt to discover - * the best texture management policy for the running application. In the - * other mode, the user (via some sort of as yet TBD mechanism) will select - * a texture management policy that is known to work well with the - * application. - */ - -#include "main/imports.h" -#include "main/macros.h" -#include "main/simple_list.h" -#include "texmem.h" - - -static unsigned dummy_swap_counter; - - -/** - * Calculate \f$\log_2\f$ of a value. This is a particularly poor - * implementation of this function. However, since system performance is in - * no way dependent on this function, the slowness of the implementation is - * irrelevent. - * - * \param n Value whose \f$\log_2\f$ is to be calculated - */ - -static GLuint -driLog2( GLuint n ) -{ - GLuint log2; - - for ( log2 = 1 ; n > 1 ; log2++ ) { - n >>= 1; - } - - return log2; -} - - - - -/** - * Determine if a texture is resident in textureable memory. Depending on - * the driver, this may or may not be on-card memory. It could be AGP memory - * or anyother type of memory from which the hardware can directly read - * texels. - * - * This function is intended to be used as the \c IsTextureResident function - * in the device's \c dd_function_table. - * - * \param ctx GL context pointer (currently unused) - * \param texObj Texture object to be tested - */ - -GLboolean -driIsTextureResident( GLcontext * ctx, - struct gl_texture_object * texObj ) -{ - driTextureObject * t; - - - t = (driTextureObject *) texObj->DriverData; - return( (t != NULL) && (t->memBlock != NULL) ); -} - - - - -/** - * (Re)initialize the global circular LRU list. The last element - * in the array (\a heap->nrRegions) is the sentinal. Keeping it - * at the end of the array allows the other elements of the array - * to be addressed rationally when looking up objects at a particular - * location in texture memory. - * - * \param heap Texture heap to be reset - */ - -static void resetGlobalLRU( driTexHeap * heap ) -{ - drmTextureRegionPtr list = heap->global_regions; - unsigned sz = 1U << heap->logGranularity; - unsigned i; - - for (i = 0 ; (i+1) * sz <= heap->size ; i++) { - list[i].prev = i-1; - list[i].next = i+1; - list[i].age = 0; - } - - i--; - list[0].prev = heap->nrRegions; - list[i].prev = i-1; - list[i].next = heap->nrRegions; - list[heap->nrRegions].prev = i; - list[heap->nrRegions].next = 0; - heap->global_age[0] = 0; -} - -/** - * Print out debugging information about the local texture LRU. - * - * \param heap Texture heap to be printed - * \param callername Name of calling function - */ -static void printLocalLRU( driTexHeap * heap, const char *callername ) -{ - driTextureObject *t; - unsigned sz = 1U << heap->logGranularity; - - fprintf( stderr, "%s in %s:\nLocal LRU, heap %d:\n", - __FUNCTION__, callername, heap->heapId ); - - foreach ( t, &heap->texture_objects ) { - if (!t->memBlock) - continue; - if (!t->tObj) { - fprintf( stderr, "Placeholder (%p) %d at 0x%x sz 0x%x\n", - (void *)t, - t->memBlock->ofs / sz, - t->memBlock->ofs, - t->memBlock->size ); - } else { - fprintf( stderr, "Texture (%p) at 0x%x sz 0x%x\n", - (void *)t, - t->memBlock->ofs, - t->memBlock->size ); - } - } - foreach ( t, heap->swapped_objects ) { - if (!t->tObj) { - fprintf( stderr, "Swapped Placeholder (%p)\n", (void *)t ); - } else { - fprintf( stderr, "Swapped Texture (%p)\n", (void *)t ); - } - } - - fprintf( stderr, "\n" ); -} - -/** - * Print out debugging information about the global texture LRU. - * - * \param heap Texture heap to be printed - * \param callername Name of calling function - */ -static void printGlobalLRU( driTexHeap * heap, const char *callername ) -{ - drmTextureRegionPtr list = heap->global_regions; - unsigned int i, j; - - fprintf( stderr, "%s in %s:\nGlobal LRU, heap %d list %p:\n", - __FUNCTION__, callername, heap->heapId, (void *)list ); - - for ( i = 0, j = heap->nrRegions ; i < heap->nrRegions ; i++ ) { - fprintf( stderr, "list[%d] age %d next %d prev %d in_use %d\n", - j, list[j].age, list[j].next, list[j].prev, list[j].in_use ); - j = list[j].next; - if ( j == heap->nrRegions ) break; - } - - if ( j != heap->nrRegions ) { - fprintf( stderr, "Loop detected in global LRU\n" ); - for ( i = 0 ; i < heap->nrRegions ; i++ ) { - fprintf( stderr, "list[%d] age %d next %d prev %d in_use %d\n", - i, list[i].age, list[i].next, list[i].prev, list[i].in_use ); - } - } - - fprintf( stderr, "\n" ); -} - - -/** - * Called by the client whenever it touches a local texture. - * - * \param t Texture object that the client has accessed - */ - -void driUpdateTextureLRU( driTextureObject * t ) -{ - driTexHeap * heap; - drmTextureRegionPtr list; - unsigned shift; - unsigned start; - unsigned end; - unsigned i; - - - heap = t->heap; - if ( heap != NULL ) { - shift = heap->logGranularity; - start = t->memBlock->ofs >> shift; - end = (t->memBlock->ofs + t->memBlock->size - 1) >> shift; - - - heap->local_age = ++heap->global_age[0]; - list = heap->global_regions; - - - /* Update the context's local LRU - */ - - move_to_head( & heap->texture_objects, t ); - - - for (i = start ; i <= end ; i++) { - list[i].age = heap->local_age; - - /* remove_from_list(i) - */ - list[(unsigned)list[i].next].prev = list[i].prev; - list[(unsigned)list[i].prev].next = list[i].next; - - /* insert_at_head(list, i) - */ - list[i].prev = heap->nrRegions; - list[i].next = list[heap->nrRegions].next; - list[(unsigned)list[heap->nrRegions].next].prev = i; - list[heap->nrRegions].next = i; - } - - if ( 0 ) { - printGlobalLRU( heap, __FUNCTION__ ); - printLocalLRU( heap, __FUNCTION__ ); - } - } -} - - - - -/** - * Keep track of swapped out texture objects. - * - * \param t Texture object to be "swapped" out of its texture heap - */ - -void driSwapOutTextureObject( driTextureObject * t ) -{ - unsigned face; - - - if ( t->memBlock != NULL ) { - assert( t->heap != NULL ); - mmFreeMem( t->memBlock ); - t->memBlock = NULL; - - if (t->timestamp > t->heap->timestamp) - t->heap->timestamp = t->timestamp; - - t->heap->texture_swaps[0]++; - move_to_tail( t->heap->swapped_objects, t ); - t->heap = NULL; - } - else { - assert( t->heap == NULL ); - } - - - for ( face = 0 ; face < 6 ; face++ ) { - t->dirty_images[face] = ~0; - } -} - - - - -/** - * Destroy hardware state associated with texture \a t. Calls the - * \a destroy_texture_object method associated with the heap from which - * \a t was allocated. - * - * \param t Texture object to be destroyed - */ - -void driDestroyTextureObject( driTextureObject * t ) -{ - driTexHeap * heap; - - - if ( 0 ) { - fprintf( stderr, "[%s:%d] freeing %p (tObj = %p, DriverData = %p)\n", - __FILE__, __LINE__, - (void *)t, - (void *)((t != NULL) ? t->tObj : NULL), - (void *)((t != NULL && t->tObj != NULL) ? t->tObj->DriverData : NULL )); - } - - if ( t != NULL ) { - if ( t->memBlock ) { - heap = t->heap; - assert( heap != NULL ); - - heap->texture_swaps[0]++; - - mmFreeMem( t->memBlock ); - t->memBlock = NULL; - - if (t->timestamp > t->heap->timestamp) - t->heap->timestamp = t->timestamp; - - heap->destroy_texture_object( heap->driverContext, t ); - t->heap = NULL; - } - - if ( t->tObj != NULL ) { - assert( t->tObj->DriverData == t ); - t->tObj->DriverData = NULL; - } - - remove_from_list( t ); - FREE( t ); - } - - if ( 0 ) { - fprintf( stderr, "[%s:%d] done freeing %p\n", __FILE__, __LINE__, (void *)t ); - } -} - - - - -/** - * Update the local heap's representation of texture memory based on - * data in the SAREA. This is done each time it is detected that some other - * direct rendering client has held the lock. This pertains to both our local - * textures and the textures belonging to other clients. Keep track of other - * client's textures by pushing a placeholder texture onto the LRU list -- - * these are denoted by \a tObj being \a NULL. - * - * \param heap Heap whose state is to be updated - * \param offset Byte offset in the heap that has been stolen - * \param size Size, in bytes, of the stolen block - * \param in_use Non-zero if the block is pinned/reserved by the kernel - */ - -static void driTexturesGone( driTexHeap * heap, int offset, int size, - int in_use ) -{ - driTextureObject * t; - driTextureObject * tmp; - - - foreach_s ( t, tmp, & heap->texture_objects ) { - if ( (t->memBlock->ofs < (offset + size)) - && ((t->memBlock->ofs + t->memBlock->size) > offset) ) { - /* It overlaps - kick it out. If the texture object is just a - * place holder, then destroy it all together. Otherwise, mark - * it as being swapped out. - */ - - if ( t->tObj != NULL ) { - driSwapOutTextureObject( t ); - } - else { - driDestroyTextureObject( t ); - } - } - } - - - { - t = (driTextureObject *) CALLOC( heap->texture_object_size ); - if ( t == NULL ) return; - - t->memBlock = mmAllocMem( heap->memory_heap, size, 0, offset ); - if ( t->memBlock == NULL ) { - fprintf( stderr, "Couldn't alloc placeholder: heap %u sz %x ofs %x\n", heap->heapId, - (int)size, (int)offset ); - mmDumpMemInfo( heap->memory_heap ); - FREE(t); - return; - } - t->heap = heap; - if (in_use) - t->reserved = 1; - insert_at_head( & heap->texture_objects, t ); - } -} - - - - -/** - * Called by the client on lock contention to determine whether textures have - * been stolen. If another client has modified a region in which we have - * textures, then we need to figure out which of our textures have been - * removed and update our global LRU. - * - * \param heap Texture heap to be updated - */ - -void driAgeTextures( driTexHeap * heap ) -{ - drmTextureRegionPtr list = heap->global_regions; - unsigned sz = 1U << (heap->logGranularity); - unsigned i, nr = 0; - - - /* Have to go right round from the back to ensure stuff ends up - * LRU in the local list... Fix with a cursor pointer. - */ - - for (i = list[heap->nrRegions].prev ; - i != heap->nrRegions && nr < heap->nrRegions ; - i = list[i].prev, nr++) { - /* If switching texturing schemes, then the SAREA might not have been - * properly cleared, so we need to reset the global texture LRU. - */ - - if ( (i * sz) > heap->size ) { - nr = heap->nrRegions; - break; - } - - if (list[i].age > heap->local_age) - driTexturesGone( heap, i * sz, sz, list[i].in_use); - } - - /* Loop or uninitialized heap detected. Reset. - */ - - if (nr == heap->nrRegions) { - driTexturesGone( heap, 0, heap->size, 0); - resetGlobalLRU( heap ); - } - - if ( 0 ) { - printGlobalLRU( heap, __FUNCTION__ ); - printLocalLRU( heap, __FUNCTION__ ); - } - - heap->local_age = heap->global_age[0]; -} - - - - -#define INDEX_ARRAY_SIZE 6 /* I'm not aware of driver with more than 2 heaps */ - -/** - * Allocate memory from a texture heap to hold a texture object. This - * routine will attempt to allocate memory for the texture from the heaps - * specified by \c heap_array in order. That is, first it will try to - * allocate from \c heap_array[0], then \c heap_array[1], and so on. - * - * \param heap_array Array of pointers to texture heaps to use - * \param nr_heaps Number of heap pointer in \a heap_array - * \param t Texture object for which space is needed - * \return The ID of the heap from which memory was allocated, or -1 if - * memory could not be allocated. - * - * \bug The replacement policy implemented by this function is horrible. - */ - - -int -driAllocateTexture( driTexHeap * const * heap_array, unsigned nr_heaps, - driTextureObject * t ) -{ - driTexHeap * heap; - driTextureObject * temp; - driTextureObject * cursor; - unsigned id; - - - /* In case it already has texture space, initialize heap. This also - * prevents GCC from issuing a warning that heap might be used - * uninitialized. - */ - - heap = t->heap; - - - /* Run through each of the existing heaps and try to allocate a buffer - * to hold the texture. - */ - - for ( id = 0 ; (t->memBlock == NULL) && (id < nr_heaps) ; id++ ) { - heap = heap_array[ id ]; - if ( heap != NULL ) { - t->memBlock = mmAllocMem( heap->memory_heap, t->totalSize, - heap->alignmentShift, 0 ); - } - } - - - /* Kick textures out until the requested texture fits. - */ - - if ( t->memBlock == NULL ) { - unsigned index[INDEX_ARRAY_SIZE]; - unsigned nrGoodHeaps = 0; - - /* Trying to avoid dynamic memory allocation. If you have more - * heaps, increase INDEX_ARRAY_SIZE. I'm not aware of any - * drivers with more than 2 tex heaps. */ - assert( nr_heaps < INDEX_ARRAY_SIZE ); - - /* Sort large enough heaps by duty. Insertion sort should be - * fast enough for such a short array. */ - for ( id = 0 ; id < nr_heaps ; id++ ) { - heap = heap_array[ id ]; - - if ( heap != NULL && t->totalSize <= heap->size ) { - unsigned j; - - for ( j = 0 ; j < nrGoodHeaps; j++ ) { - if ( heap->duty > heap_array[ index[ j ] ]->duty ) - break; - } - - if ( j < nrGoodHeaps ) { - memmove( &index[ j+1 ], &index[ j ], - sizeof(index[ 0 ]) * (nrGoodHeaps - j) ); - } - - index[ j ] = id; - - nrGoodHeaps++; - } - } - - for ( id = 0 ; (t->memBlock == NULL) && (id < nrGoodHeaps) ; id++ ) { - heap = heap_array[ index[ id ] ]; - - for ( cursor = heap->texture_objects.prev, temp = cursor->prev; - cursor != &heap->texture_objects ; - cursor = temp, temp = cursor->prev ) { - - /* The the LRU element. If the texture is bound to one of - * the texture units, then we cannot kick it out. - */ - if ( cursor->bound || cursor->reserved ) { - continue; - } - - if ( cursor->memBlock ) - heap->duty -= cursor->memBlock->size; - - /* If this is a placeholder, there's no need to keep it */ - if (cursor->tObj) - driSwapOutTextureObject( cursor ); - else - driDestroyTextureObject( cursor ); - - t->memBlock = mmAllocMem( heap->memory_heap, t->totalSize, - heap->alignmentShift, 0 ); - - if (t->memBlock) - break; - } - } - - /* Rebalance duties. If a heap kicked more data than its duty, - * then all other heaps get that amount multiplied with their - * relative weight added to their duty. The negative duty is - * reset to 0. In the end all heaps have a duty >= 0. - * - * CAUTION: we must not change the heap pointer here, because it - * is used below to update the texture object. - */ - for ( id = 0 ; id < nr_heaps ; id++ ) - if ( heap_array[ id ] != NULL && heap_array[ id ]->duty < 0) { - int duty = -heap_array[ id ]->duty; - double weight = heap_array[ id ]->weight; - unsigned j; - - for ( j = 0 ; j < nr_heaps ; j++ ) - if ( j != id && heap_array[ j ] != NULL ) { - heap_array[ j ]->duty += (double) duty * - heap_array[ j ]->weight / weight; - } - - heap_array[ id ]->duty = 0; - } - } - - - if ( t->memBlock != NULL ) { - /* id and heap->heapId may or may not be the same value here. - */ - - assert( heap != NULL ); - assert( (t->heap == NULL) || (t->heap == heap) ); - - t->heap = heap; - return heap->heapId; - } - else { - assert( t->heap == NULL ); - - fprintf( stderr, "[%s:%d] unable to allocate texture\n", - __FUNCTION__, __LINE__ ); - return -1; - } -} - - - - - - -/** - * Set the location where the texture-swap counter is stored. - */ - -void -driSetTextureSwapCounterLocation( driTexHeap * heap, unsigned * counter ) -{ - heap->texture_swaps = (counter == NULL) ? & dummy_swap_counter : counter; -} - - - - -/** - * Create a new heap for texture data. - * - * \param heap_id Device-dependent heap identifier. This value - * will returned by driAllocateTexture when memory - * is allocated from this heap. - * \param context Device-dependent driver context. This is - * supplied as the first parameter to the - * \c destroy_tex_obj function. - * \param size Size, in bytes, of the texture region - * \param alignmentShift Alignment requirement for textures. If textures - * must be allocated on a 4096 byte boundry, this - * would be 12. - * \param nr_regions Number of regions into which this texture space - * should be partitioned - * \param global_regions Array of \c drmTextureRegion structures in the SAREA - * \param global_age Pointer to the global texture age in the SAREA - * \param swapped_objects Pointer to the list of texture objects that are - * not in texture memory (i.e., have been swapped - * out). - * \param texture_object_size Size, in bytes, of a device-dependent texture - * object - * \param destroy_tex_obj Function used to destroy a device-dependent - * texture object - * - * \sa driDestroyTextureHeap - */ - -driTexHeap * -driCreateTextureHeap( unsigned heap_id, void * context, unsigned size, - unsigned alignmentShift, unsigned nr_regions, - drmTextureRegionPtr global_regions, unsigned * global_age, - driTextureObject * swapped_objects, - unsigned texture_object_size, - destroy_texture_object_t * destroy_tex_obj - ) -{ - driTexHeap * heap; - unsigned l; - - - if ( 0 ) - fprintf( stderr, "%s( %u, %p, %u, %u, %u )\n", - __FUNCTION__, - heap_id, (void *)context, size, alignmentShift, nr_regions ); - - heap = (driTexHeap *) CALLOC( sizeof( driTexHeap ) ); - if ( heap != NULL ) { - l = driLog2( (size - 1) / nr_regions ); - if ( l < alignmentShift ) - { - l = alignmentShift; - } - - heap->logGranularity = l; - heap->size = size & ~((1L << l) - 1); - - heap->memory_heap = mmInit( 0, heap->size ); - if ( heap->memory_heap != NULL ) { - heap->heapId = heap_id; - heap->driverContext = context; - - heap->alignmentShift = alignmentShift; - heap->nrRegions = nr_regions; - heap->global_regions = global_regions; - heap->global_age = global_age; - heap->swapped_objects = swapped_objects; - heap->texture_object_size = texture_object_size; - heap->destroy_texture_object = destroy_tex_obj; - - /* Force global heap init */ - if (heap->global_age[0] == 0) - heap->local_age = ~0; - else - heap->local_age = 0; - - make_empty_list( & heap->texture_objects ); - driSetTextureSwapCounterLocation( heap, NULL ); - - heap->weight = heap->size; - heap->duty = 0; - } - else { - FREE( heap ); - heap = NULL; - } - } - - - if ( 0 ) - fprintf( stderr, "%s returning %p\n", __FUNCTION__, (void *)heap ); - - return heap; -} - - - - -/** Destroys a texture heap - * - * \param heap Texture heap to be destroyed - */ - -void -driDestroyTextureHeap( driTexHeap * heap ) -{ - driTextureObject * t; - driTextureObject * temp; - - - if ( heap != NULL ) { - foreach_s( t, temp, & heap->texture_objects ) { - driDestroyTextureObject( t ); - } - foreach_s( t, temp, heap->swapped_objects ) { - driDestroyTextureObject( t ); - } - - mmDestroy( heap->memory_heap ); - FREE( heap ); - } -} - - - - -/****************************************************************************/ -/** - * Determine how many texels (including all mipmap levels) would be required - * for a texture map of size \f$2^^\c base_size_log2\f$ would require. - * - * \param base_size_log2 \f$log_2\f$ of the size of a side of the texture - * \param dimensions Number of dimensions of the texture. Either 2 or 3. - * \param faces Number of faces of the texture. Either 1 or 6 (for cube maps). - * \return Number of texels - */ - -static unsigned -texels_this_map_size( int base_size_log2, unsigned dimensions, unsigned faces ) -{ - unsigned texels; - - - assert( (faces == 1) || (faces == 6) ); - assert( (dimensions == 2) || (dimensions == 3) ); - - texels = 0; - if ( base_size_log2 >= 0 ) { - texels = (1U << (dimensions * base_size_log2)); - - /* See http://www.mail-archive.com/dri-devel@lists.sourceforge.net/msg03636.html - * for the complete explaination of why this formulation is used. - * Basically, the smaller mipmap levels sum to 0.333 the size of the - * level 0 map. The total size is therefore the size of the map - * multipled by 1.333. The +2 is there to round up. - */ - - texels = (texels * 4 * faces + 2) / 3; - } - - return texels; -} - - - - -struct maps_per_heap { - unsigned c[32]; -}; - -static void -fill_in_maximums( driTexHeap * const * heaps, unsigned nr_heaps, - unsigned max_bytes_per_texel, unsigned max_size, - unsigned mipmaps_at_once, unsigned dimensions, - unsigned faces, struct maps_per_heap * max_textures ) -{ - unsigned heap; - unsigned log2_size; - unsigned mask; - - - /* Determine how many textures of each size can be stored in each - * texture heap. - */ - - for ( heap = 0 ; heap < nr_heaps ; heap++ ) { - if ( heaps[ heap ] == NULL ) { - (void) memset( max_textures[ heap ].c, 0, - sizeof( max_textures[ heap ].c ) ); - continue; - } - - mask = (1U << heaps[ heap ]->logGranularity) - 1; - - if ( 0 ) { - fprintf( stderr, "[%s:%d] heap[%u] = %u bytes, mask = 0x%08x\n", - __FILE__, __LINE__, - heap, heaps[ heap ]->size, mask ); - } - - for ( log2_size = max_size ; log2_size > 0 ; log2_size-- ) { - unsigned total; - - - /* Determine the total number of bytes required by a texture of - * size log2_size. - */ - - total = texels_this_map_size( log2_size, dimensions, faces ) - - texels_this_map_size( log2_size - mipmaps_at_once, - dimensions, faces ); - total *= max_bytes_per_texel; - total = (total + mask) & ~mask; - - /* The number of textures of a given size that will fit in a heap - * is equal to the size of the heap divided by the size of the - * texture. - */ - - max_textures[ heap ].c[ log2_size ] = heaps[ heap ]->size / total; - - if ( 0 ) { - fprintf( stderr, "[%s:%d] max_textures[%u].c[%02u] " - "= 0x%08x / 0x%08x " - "= %u (%u)\n", - __FILE__, __LINE__, - heap, log2_size, - heaps[ heap ]->size, total, - heaps[ heap ]->size / total, - max_textures[ heap ].c[ log2_size ] ); - } - } - } -} - - -static unsigned -get_max_size( unsigned nr_heaps, - unsigned texture_units, - unsigned max_size, - int all_textures_one_heap, - struct maps_per_heap * max_textures ) -{ - unsigned heap; - unsigned log2_size; - - - /* Determine the largest texture size such that a texture of that size - * can be bound to each texture unit at the same time. Some hardware - * may require that all textures be in the same texture heap for - * multitexturing. - */ - - for ( log2_size = max_size ; log2_size > 0 ; log2_size-- ) { - unsigned total = 0; - - for ( heap = 0 ; heap < nr_heaps ; heap++ ) - { - total += max_textures[ heap ].c[ log2_size ]; - - if ( 0 ) { - fprintf( stderr, "[%s:%d] max_textures[%u].c[%02u] = %u, " - "total = %u\n", __FILE__, __LINE__, heap, log2_size, - max_textures[ heap ].c[ log2_size ], total ); - } - - if ( (max_textures[ heap ].c[ log2_size ] >= texture_units) - || (!all_textures_one_heap && (total >= texture_units)) ) { - /* The number of mipmap levels is the log-base-2 of the - * maximum texture size plus 1. If the maximum texture size - * is 1x1, the log-base-2 is 0 and 1 mipmap level (the base - * level) is available. - */ - - return log2_size + 1; - } - } - } - - /* This should NEVER happen. It should always be possible to have at - * *least* a 1x1 texture in memory! - */ - assert( log2_size != 0 ); - return 0; -} - -#define SET_MAX(f,v) \ - do { if ( max_sizes[v] != 0 ) { limits-> f = max_sizes[v]; } } while( 0 ) - -#define SET_MAX_RECT(f,v) \ - do { if ( max_sizes[v] != 0 ) { limits-> f = 1 << (max_sizes[v] - 1); } } while( 0 ) - - -/** - * Given the amount of texture memory, the number of texture units, and the - * maximum size of a texel, calculate the maximum texture size the driver can - * advertise. - * - * \param heaps Texture heaps for this card - * \param nr_heap Number of texture heaps - * \param limits OpenGL contants. MaxTextureUnits must be set. - * \param max_bytes_per_texel Maximum size of a single texel, in bytes - * \param max_2D_size \f$\log_2\f$ of the maximum 2D texture size (i.e., - * 1024x1024 textures, this would be 10) - * \param max_3D_size \f$\log_2\f$ of the maximum 3D texture size (i.e., - * 1024x1024x1024 textures, this would be 10) - * \param max_cube_size \f$\log_2\f$ of the maximum cube texture size (i.e., - * 1024x1024 textures, this would be 10) - * \param max_rect_size \f$\log_2\f$ of the maximum texture rectangle size - * (i.e., 1024x1024 textures, this would be 10). This is a power-of-2 - * even though texture rectangles need not be a power-of-2. - * \param mipmaps_at_once Total number of mipmaps that can be used - * at one time. For most hardware this will be \f$\c max_size + 1\f$. - * For hardware that does not support mipmapping, this will be 1. - * \param all_textures_one_heap True if the hardware requires that all - * textures be in a single texture heap for multitexturing. - * \param allow_larger_textures 0 conservative, 1 calculate limits - * so at least one worst-case texture can fit, 2 just use hw limits. - */ - -void -driCalculateMaxTextureLevels( driTexHeap * const * heaps, - unsigned nr_heaps, - struct gl_constants * limits, - unsigned max_bytes_per_texel, - unsigned max_2D_size, - unsigned max_3D_size, - unsigned max_cube_size, - unsigned max_rect_size, - unsigned mipmaps_at_once, - int all_textures_one_heap, - int allow_larger_textures ) -{ - struct maps_per_heap max_textures[8]; - unsigned i; - const unsigned dimensions[4] = { 2, 3, 2, 2 }; - const unsigned faces[4] = { 1, 1, 6, 1 }; - unsigned max_sizes[4]; - unsigned mipmaps[4]; - - - max_sizes[0] = max_2D_size; - max_sizes[1] = max_3D_size; - max_sizes[2] = max_cube_size; - max_sizes[3] = max_rect_size; - - mipmaps[0] = mipmaps_at_once; - mipmaps[1] = mipmaps_at_once; - mipmaps[2] = mipmaps_at_once; - mipmaps[3] = 1; - - - /* Calculate the maximum number of texture levels in two passes. The - * first pass determines how many textures of each power-of-two size - * (including all mipmap levels for that size) can fit in each texture - * heap. The second pass finds the largest texture size that allows - * a texture of that size to be bound to every texture unit. - */ - - for ( i = 0 ; i < 4 ; i++ ) { - if ( (allow_larger_textures != 2) && (max_sizes[ i ] != 0) ) { - fill_in_maximums( heaps, nr_heaps, max_bytes_per_texel, - max_sizes[ i ], mipmaps[ i ], - dimensions[ i ], faces[ i ], - max_textures ); - - max_sizes[ i ] = get_max_size( nr_heaps, - allow_larger_textures == 1 ? - 1 : limits->MaxTextureUnits, - max_sizes[ i ], - all_textures_one_heap, - max_textures ); - } - else if (max_sizes[ i ] != 0) { - max_sizes[ i ] += 1; - } - } - - SET_MAX( MaxTextureLevels, 0 ); - SET_MAX( Max3DTextureLevels, 1 ); - SET_MAX( MaxCubeTextureLevels, 2 ); - SET_MAX_RECT( MaxTextureRectSize, 3 ); -} - - - - -/** - * Perform initial binding of default textures objects on a per unit, per - * texture target basis. - * - * \param ctx Current OpenGL context - * \param swapped List of swapped-out textures - * \param targets Bit-mask of value texture targets - */ - -void driInitTextureObjects( GLcontext *ctx, driTextureObject * swapped, - GLuint targets ) -{ - struct gl_texture_object *texObj; - GLuint tmp = ctx->Texture.CurrentUnit; - unsigned i; - - - for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) { - ctx->Texture.CurrentUnit = i; - - if ( (targets & DRI_TEXMGR_DO_TEXTURE_1D) != 0 ) { - texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_1D_INDEX]; - ctx->Driver.BindTexture( ctx, GL_TEXTURE_1D, texObj ); - move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); - } - - if ( (targets & DRI_TEXMGR_DO_TEXTURE_2D) != 0 ) { - texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_2D_INDEX]; - ctx->Driver.BindTexture( ctx, GL_TEXTURE_2D, texObj ); - move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); - } - - if ( (targets & DRI_TEXMGR_DO_TEXTURE_3D) != 0 ) { - texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_3D_INDEX]; - ctx->Driver.BindTexture( ctx, GL_TEXTURE_3D, texObj ); - move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); - } - - if ( (targets & DRI_TEXMGR_DO_TEXTURE_CUBE) != 0 ) { - texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_CUBE_INDEX]; - ctx->Driver.BindTexture( ctx, GL_TEXTURE_CUBE_MAP_ARB, texObj ); - move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); - } - - if ( (targets & DRI_TEXMGR_DO_TEXTURE_RECT) != 0 ) { - texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_RECT_INDEX]; - ctx->Driver.BindTexture( ctx, GL_TEXTURE_RECTANGLE_NV, texObj ); - move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); - } - } - - ctx->Texture.CurrentUnit = tmp; -} - - - - -/** - * Verify that the specified texture is in the specificed heap. - * - * \param tex Texture to be tested. - * \param heap Texture memory heap to be tested. - * \return True if the texture is in the heap, false otherwise. - */ - -static GLboolean -check_in_heap( const driTextureObject * tex, const driTexHeap * heap ) -{ -#if 1 - return tex->heap == heap; -#else - driTextureObject * curr; - - foreach( curr, & heap->texture_objects ) { - if ( curr == tex ) { - break; - } - } - - return curr == tex; -#endif -} - - - -/****************************************************************************/ -/** - * Validate the consistency of a set of texture heaps. - * Original version by Keith Whitwell in r200/r200_sanity.c. - */ - -GLboolean -driValidateTextureHeaps( driTexHeap * const * texture_heaps, - unsigned nr_heaps, const driTextureObject * swapped ) -{ - driTextureObject *t; - unsigned i; - - for ( i = 0 ; i < nr_heaps ; i++ ) { - int last_end = 0; - unsigned textures_in_heap = 0; - unsigned blocks_in_mempool = 0; - const driTexHeap * heap = texture_heaps[i]; - const struct mem_block *p = heap->memory_heap; - - /* Check each texture object has a MemBlock, and is linked into - * the correct heap. - * - * Check the texobj base address corresponds to the MemBlock - * range. Check the texobj size (recalculate?) fits within - * the MemBlock. - * - * Count the number of texobj's using this heap. - */ - - foreach ( t, &heap->texture_objects ) { - if ( !check_in_heap( t, heap ) ) { - fprintf( stderr, "%s memory block for texture object @ %p not " - "found in heap #%d\n", - __FUNCTION__, (void *)t, i ); - return GL_FALSE; - } - - - if ( t->totalSize > t->memBlock->size ) { - fprintf( stderr, "%s: Memory block for texture object @ %p is " - "only %u bytes, but %u are required\n", - __FUNCTION__, (void *)t, t->totalSize, t->memBlock->size ); - return GL_FALSE; - } - - textures_in_heap++; - } - - /* Validate the contents of the heap: - * - Ordering - * - Overlaps - * - Bounds - */ - - while ( p != NULL ) { - if (p->reserved) { - fprintf( stderr, "%s: Block (%08x,%x), is reserved?!\n", - __FUNCTION__, p->ofs, p->size ); - return GL_FALSE; - } - - if (p->ofs != last_end) { - fprintf( stderr, "%s: blocks_in_mempool = %d, last_end = %d, p->ofs = %d\n", - __FUNCTION__, blocks_in_mempool, last_end, p->ofs ); - return GL_FALSE; - } - - if (!p->reserved && !p->free) { - blocks_in_mempool++; - } - - last_end = p->ofs + p->size; - p = p->next; - } - - if (textures_in_heap != blocks_in_mempool) { - fprintf( stderr, "%s: Different number of textures objects (%u) and " - "inuse memory blocks (%u)\n", - __FUNCTION__, textures_in_heap, blocks_in_mempool ); - return GL_FALSE; - } - -#if 0 - fprintf( stderr, "%s: textures_in_heap = %u\n", - __FUNCTION__, textures_in_heap ); -#endif - } - - - /* Check swapped texobj's have zero memblocks - */ - i = 0; - foreach ( t, swapped ) { - if ( t->memBlock != NULL ) { - fprintf( stderr, "%s: Swapped texobj %p has non-NULL memblock %p\n", - __FUNCTION__, (void *)t, (void *)t->memBlock ); - return GL_FALSE; - } - i++; - } - -#if 0 - fprintf( stderr, "%s: swapped texture count = %u\n", __FUNCTION__, i ); -#endif - - return GL_TRUE; -} - - - - -/****************************************************************************/ -/** - * Compute which mipmap levels that really need to be sent to the hardware. - * This depends on the base image size, GL_TEXTURE_MIN_LOD, - * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. - */ - -void -driCalculateTextureFirstLastLevel( driTextureObject * t ) -{ - struct gl_texture_object * const tObj = t->tObj; - const struct gl_texture_image * const baseImage = - tObj->Image[0][tObj->BaseLevel]; - - /* These must be signed values. MinLod and MaxLod can be negative numbers, - * and having firstLevel and lastLevel as signed prevents the need for - * extra sign checks. - */ - int firstLevel; - int lastLevel; - - /* Yes, this looks overly complicated, but it's all needed. - */ - - switch (tObj->Target) { - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_TEXTURE_3D: - case GL_TEXTURE_CUBE_MAP: - if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { - /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. - */ - - firstLevel = lastLevel = tObj->BaseLevel; - } - else { - firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, t->tObj->BaseLevel); - lastLevel = MIN2(lastLevel, t->tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, t->tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ - } - break; - case GL_TEXTURE_RECTANGLE_NV: - case GL_TEXTURE_4D_SGIS: - firstLevel = lastLevel = 0; - break; - default: - return; - } - - /* save these values */ - t->firstLevel = firstLevel; - t->lastLevel = lastLevel; -} - - - - -/** - * \name DRI texture formats. These vars are initialized to either the - * big- or little-endian Mesa formats. - */ -/*@{*/ -gl_format _dri_texformat_rgba8888 = MESA_FORMAT_NONE; -gl_format _dri_texformat_argb8888 = MESA_FORMAT_NONE; -gl_format _dri_texformat_rgb565 = MESA_FORMAT_NONE; -gl_format _dri_texformat_argb4444 = MESA_FORMAT_NONE; -gl_format _dri_texformat_argb1555 = MESA_FORMAT_NONE; -gl_format _dri_texformat_al88 = MESA_FORMAT_NONE; -gl_format _dri_texformat_a8 = MESA_FORMAT_A8; -gl_format _dri_texformat_ci8 = MESA_FORMAT_CI8; -gl_format _dri_texformat_i8 = MESA_FORMAT_I8; -gl_format _dri_texformat_l8 = MESA_FORMAT_L8; -/*@}*/ - - -/** - * Initialize _dri_texformat_* vars according to whether we're on - * a big or little endian system. - */ -void -driInitTextureFormats(void) -{ - if (_mesa_little_endian()) { - _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888; - _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888; - _dri_texformat_rgb565 = MESA_FORMAT_RGB565; - _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444; - _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555; - _dri_texformat_al88 = MESA_FORMAT_AL88; - } - else { - _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888_REV; - _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888_REV; - _dri_texformat_rgb565 = MESA_FORMAT_RGB565_REV; - _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV; - _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV; - _dri_texformat_al88 = MESA_FORMAT_AL88_REV; - } -} +/* + * Copyright 2000-2001 VA Linux Systems, Inc. + * (C) Copyright IBM Corporation 2002, 2003 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Ian Romanick + * Keith Whitwell + * Kevin E. Martin + * Gareth Hughes + */ + +/** \file texmem.c + * Implements all of the device-independent texture memory management. + * + * Currently, only a simple LRU texture memory management policy is + * implemented. In the (hopefully very near) future, better policies will be + * implemented. The idea is that the DRI should be able to run in one of two + * modes. In the default mode the DRI will dynamically attempt to discover + * the best texture management policy for the running application. In the + * other mode, the user (via some sort of as yet TBD mechanism) will select + * a texture management policy that is known to work well with the + * application. + */ + +#include "main/imports.h" +#include "main/macros.h" +#include "main/simple_list.h" +#include "texmem.h" + + +static unsigned dummy_swap_counter; + + +/** + * Calculate \f$\log_2\f$ of a value. This is a particularly poor + * implementation of this function. However, since system performance is in + * no way dependent on this function, the slowness of the implementation is + * irrelevent. + * + * \param n Value whose \f$\log_2\f$ is to be calculated + */ + +static GLuint +driLog2( GLuint n ) +{ + GLuint log2; + + for ( log2 = 1 ; n > 1 ; log2++ ) { + n >>= 1; + } + + return log2; +} + + + + +/** + * Determine if a texture is resident in textureable memory. Depending on + * the driver, this may or may not be on-card memory. It could be AGP memory + * or anyother type of memory from which the hardware can directly read + * texels. + * + * This function is intended to be used as the \c IsTextureResident function + * in the device's \c dd_function_table. + * + * \param ctx GL context pointer (currently unused) + * \param texObj Texture object to be tested + */ + +GLboolean +driIsTextureResident( struct gl_context * ctx, + struct gl_texture_object * texObj ) +{ + driTextureObject * t; + + + t = (driTextureObject *) texObj->DriverData; + return( (t != NULL) && (t->memBlock != NULL) ); +} + + + + +/** + * (Re)initialize the global circular LRU list. The last element + * in the array (\a heap->nrRegions) is the sentinal. Keeping it + * at the end of the array allows the other elements of the array + * to be addressed rationally when looking up objects at a particular + * location in texture memory. + * + * \param heap Texture heap to be reset + */ + +static void resetGlobalLRU( driTexHeap * heap ) +{ + drmTextureRegionPtr list = heap->global_regions; + unsigned sz = 1U << heap->logGranularity; + unsigned i; + + for (i = 0 ; (i+1) * sz <= heap->size ; i++) { + list[i].prev = i-1; + list[i].next = i+1; + list[i].age = 0; + } + + i--; + list[0].prev = heap->nrRegions; + list[i].prev = i-1; + list[i].next = heap->nrRegions; + list[heap->nrRegions].prev = i; + list[heap->nrRegions].next = 0; + heap->global_age[0] = 0; +} + +/** + * Print out debugging information about the local texture LRU. + * + * \param heap Texture heap to be printed + * \param callername Name of calling function + */ +static void printLocalLRU( driTexHeap * heap, const char *callername ) +{ + driTextureObject *t; + unsigned sz = 1U << heap->logGranularity; + + fprintf( stderr, "%s in %s:\nLocal LRU, heap %d:\n", + __FUNCTION__, callername, heap->heapId ); + + foreach ( t, &heap->texture_objects ) { + if (!t->memBlock) + continue; + if (!t->tObj) { + fprintf( stderr, "Placeholder (%p) %d at 0x%x sz 0x%x\n", + (void *)t, + t->memBlock->ofs / sz, + t->memBlock->ofs, + t->memBlock->size ); + } else { + fprintf( stderr, "Texture (%p) at 0x%x sz 0x%x\n", + (void *)t, + t->memBlock->ofs, + t->memBlock->size ); + } + } + foreach ( t, heap->swapped_objects ) { + if (!t->tObj) { + fprintf( stderr, "Swapped Placeholder (%p)\n", (void *)t ); + } else { + fprintf( stderr, "Swapped Texture (%p)\n", (void *)t ); + } + } + + fprintf( stderr, "\n" ); +} + +/** + * Print out debugging information about the global texture LRU. + * + * \param heap Texture heap to be printed + * \param callername Name of calling function + */ +static void printGlobalLRU( driTexHeap * heap, const char *callername ) +{ + drmTextureRegionPtr list = heap->global_regions; + unsigned int i, j; + + fprintf( stderr, "%s in %s:\nGlobal LRU, heap %d list %p:\n", + __FUNCTION__, callername, heap->heapId, (void *)list ); + + for ( i = 0, j = heap->nrRegions ; i < heap->nrRegions ; i++ ) { + fprintf( stderr, "list[%d] age %d next %d prev %d in_use %d\n", + j, list[j].age, list[j].next, list[j].prev, list[j].in_use ); + j = list[j].next; + if ( j == heap->nrRegions ) break; + } + + if ( j != heap->nrRegions ) { + fprintf( stderr, "Loop detected in global LRU\n" ); + for ( i = 0 ; i < heap->nrRegions ; i++ ) { + fprintf( stderr, "list[%d] age %d next %d prev %d in_use %d\n", + i, list[i].age, list[i].next, list[i].prev, list[i].in_use ); + } + } + + fprintf( stderr, "\n" ); +} + + +/** + * Called by the client whenever it touches a local texture. + * + * \param t Texture object that the client has accessed + */ + +void driUpdateTextureLRU( driTextureObject * t ) +{ + driTexHeap * heap; + drmTextureRegionPtr list; + unsigned shift; + unsigned start; + unsigned end; + unsigned i; + + + heap = t->heap; + if ( heap != NULL ) { + shift = heap->logGranularity; + start = t->memBlock->ofs >> shift; + end = (t->memBlock->ofs + t->memBlock->size - 1) >> shift; + + + heap->local_age = ++heap->global_age[0]; + list = heap->global_regions; + + + /* Update the context's local LRU + */ + + move_to_head( & heap->texture_objects, t ); + + + for (i = start ; i <= end ; i++) { + list[i].age = heap->local_age; + + /* remove_from_list(i) + */ + list[(unsigned)list[i].next].prev = list[i].prev; + list[(unsigned)list[i].prev].next = list[i].next; + + /* insert_at_head(list, i) + */ + list[i].prev = heap->nrRegions; + list[i].next = list[heap->nrRegions].next; + list[(unsigned)list[heap->nrRegions].next].prev = i; + list[heap->nrRegions].next = i; + } + + if ( 0 ) { + printGlobalLRU( heap, __FUNCTION__ ); + printLocalLRU( heap, __FUNCTION__ ); + } + } +} + + + + +/** + * Keep track of swapped out texture objects. + * + * \param t Texture object to be "swapped" out of its texture heap + */ + +void driSwapOutTextureObject( driTextureObject * t ) +{ + unsigned face; + + + if ( t->memBlock != NULL ) { + assert( t->heap != NULL ); + mmFreeMem( t->memBlock ); + t->memBlock = NULL; + + if (t->timestamp > t->heap->timestamp) + t->heap->timestamp = t->timestamp; + + t->heap->texture_swaps[0]++; + move_to_tail( t->heap->swapped_objects, t ); + t->heap = NULL; + } + else { + assert( t->heap == NULL ); + } + + + for ( face = 0 ; face < 6 ; face++ ) { + t->dirty_images[face] = ~0; + } +} + + + + +/** + * Destroy hardware state associated with texture \a t. Calls the + * \a destroy_texture_object method associated with the heap from which + * \a t was allocated. + * + * \param t Texture object to be destroyed + */ + +void driDestroyTextureObject( driTextureObject * t ) +{ + driTexHeap * heap; + + + if ( 0 ) { + fprintf( stderr, "[%s:%d] freeing %p (tObj = %p, DriverData = %p)\n", + __FILE__, __LINE__, + (void *)t, + (void *)((t != NULL) ? t->tObj : NULL), + (void *)((t != NULL && t->tObj != NULL) ? t->tObj->DriverData : NULL )); + } + + if ( t != NULL ) { + if ( t->memBlock ) { + heap = t->heap; + assert( heap != NULL ); + + heap->texture_swaps[0]++; + + mmFreeMem( t->memBlock ); + t->memBlock = NULL; + + if (t->timestamp > t->heap->timestamp) + t->heap->timestamp = t->timestamp; + + heap->destroy_texture_object( heap->driverContext, t ); + t->heap = NULL; + } + + if ( t->tObj != NULL ) { + assert( t->tObj->DriverData == t ); + t->tObj->DriverData = NULL; + } + + remove_from_list( t ); + FREE( t ); + } + + if ( 0 ) { + fprintf( stderr, "[%s:%d] done freeing %p\n", __FILE__, __LINE__, (void *)t ); + } +} + + + + +/** + * Update the local heap's representation of texture memory based on + * data in the SAREA. This is done each time it is detected that some other + * direct rendering client has held the lock. This pertains to both our local + * textures and the textures belonging to other clients. Keep track of other + * client's textures by pushing a placeholder texture onto the LRU list -- + * these are denoted by \a tObj being \a NULL. + * + * \param heap Heap whose state is to be updated + * \param offset Byte offset in the heap that has been stolen + * \param size Size, in bytes, of the stolen block + * \param in_use Non-zero if the block is pinned/reserved by the kernel + */ + +static void driTexturesGone( driTexHeap * heap, int offset, int size, + int in_use ) +{ + driTextureObject * t; + driTextureObject * tmp; + + + foreach_s ( t, tmp, & heap->texture_objects ) { + if ( (t->memBlock->ofs < (offset + size)) + && ((t->memBlock->ofs + t->memBlock->size) > offset) ) { + /* It overlaps - kick it out. If the texture object is just a + * place holder, then destroy it all together. Otherwise, mark + * it as being swapped out. + */ + + if ( t->tObj != NULL ) { + driSwapOutTextureObject( t ); + } + else { + driDestroyTextureObject( t ); + } + } + } + + + { + t = (driTextureObject *) CALLOC( heap->texture_object_size ); + if ( t == NULL ) return; + + t->memBlock = mmAllocMem( heap->memory_heap, size, 0, offset ); + if ( t->memBlock == NULL ) { + fprintf( stderr, "Couldn't alloc placeholder: heap %u sz %x ofs %x\n", heap->heapId, + (int)size, (int)offset ); + mmDumpMemInfo( heap->memory_heap ); + FREE(t); + return; + } + t->heap = heap; + if (in_use) + t->reserved = 1; + insert_at_head( & heap->texture_objects, t ); + } +} + + + + +/** + * Called by the client on lock contention to determine whether textures have + * been stolen. If another client has modified a region in which we have + * textures, then we need to figure out which of our textures have been + * removed and update our global LRU. + * + * \param heap Texture heap to be updated + */ + +void driAgeTextures( driTexHeap * heap ) +{ + drmTextureRegionPtr list = heap->global_regions; + unsigned sz = 1U << (heap->logGranularity); + unsigned i, nr = 0; + + + /* Have to go right round from the back to ensure stuff ends up + * LRU in the local list... Fix with a cursor pointer. + */ + + for (i = list[heap->nrRegions].prev ; + i != heap->nrRegions && nr < heap->nrRegions ; + i = list[i].prev, nr++) { + /* If switching texturing schemes, then the SAREA might not have been + * properly cleared, so we need to reset the global texture LRU. + */ + + if ( (i * sz) > heap->size ) { + nr = heap->nrRegions; + break; + } + + if (list[i].age > heap->local_age) + driTexturesGone( heap, i * sz, sz, list[i].in_use); + } + + /* Loop or uninitialized heap detected. Reset. + */ + + if (nr == heap->nrRegions) { + driTexturesGone( heap, 0, heap->size, 0); + resetGlobalLRU( heap ); + } + + if ( 0 ) { + printGlobalLRU( heap, __FUNCTION__ ); + printLocalLRU( heap, __FUNCTION__ ); + } + + heap->local_age = heap->global_age[0]; +} + + + + +#define INDEX_ARRAY_SIZE 6 /* I'm not aware of driver with more than 2 heaps */ + +/** + * Allocate memory from a texture heap to hold a texture object. This + * routine will attempt to allocate memory for the texture from the heaps + * specified by \c heap_array in order. That is, first it will try to + * allocate from \c heap_array[0], then \c heap_array[1], and so on. + * + * \param heap_array Array of pointers to texture heaps to use + * \param nr_heaps Number of heap pointer in \a heap_array + * \param t Texture object for which space is needed + * \return The ID of the heap from which memory was allocated, or -1 if + * memory could not be allocated. + * + * \bug The replacement policy implemented by this function is horrible. + */ + + +int +driAllocateTexture( driTexHeap * const * heap_array, unsigned nr_heaps, + driTextureObject * t ) +{ + driTexHeap * heap; + driTextureObject * temp; + driTextureObject * cursor; + unsigned id; + + + /* In case it already has texture space, initialize heap. This also + * prevents GCC from issuing a warning that heap might be used + * uninitialized. + */ + + heap = t->heap; + + + /* Run through each of the existing heaps and try to allocate a buffer + * to hold the texture. + */ + + for ( id = 0 ; (t->memBlock == NULL) && (id < nr_heaps) ; id++ ) { + heap = heap_array[ id ]; + if ( heap != NULL ) { + t->memBlock = mmAllocMem( heap->memory_heap, t->totalSize, + heap->alignmentShift, 0 ); + } + } + + + /* Kick textures out until the requested texture fits. + */ + + if ( t->memBlock == NULL ) { + unsigned index[INDEX_ARRAY_SIZE]; + unsigned nrGoodHeaps = 0; + + /* Trying to avoid dynamic memory allocation. If you have more + * heaps, increase INDEX_ARRAY_SIZE. I'm not aware of any + * drivers with more than 2 tex heaps. */ + assert( nr_heaps < INDEX_ARRAY_SIZE ); + + /* Sort large enough heaps by duty. Insertion sort should be + * fast enough for such a short array. */ + for ( id = 0 ; id < nr_heaps ; id++ ) { + heap = heap_array[ id ]; + + if ( heap != NULL && t->totalSize <= heap->size ) { + unsigned j; + + for ( j = 0 ; j < nrGoodHeaps; j++ ) { + if ( heap->duty > heap_array[ index[ j ] ]->duty ) + break; + } + + if ( j < nrGoodHeaps ) { + memmove( &index[ j+1 ], &index[ j ], + sizeof(index[ 0 ]) * (nrGoodHeaps - j) ); + } + + index[ j ] = id; + + nrGoodHeaps++; + } + } + + for ( id = 0 ; (t->memBlock == NULL) && (id < nrGoodHeaps) ; id++ ) { + heap = heap_array[ index[ id ] ]; + + for ( cursor = heap->texture_objects.prev, temp = cursor->prev; + cursor != &heap->texture_objects ; + cursor = temp, temp = cursor->prev ) { + + /* The the LRU element. If the texture is bound to one of + * the texture units, then we cannot kick it out. + */ + if ( cursor->bound || cursor->reserved ) { + continue; + } + + if ( cursor->memBlock ) + heap->duty -= cursor->memBlock->size; + + /* If this is a placeholder, there's no need to keep it */ + if (cursor->tObj) + driSwapOutTextureObject( cursor ); + else + driDestroyTextureObject( cursor ); + + t->memBlock = mmAllocMem( heap->memory_heap, t->totalSize, + heap->alignmentShift, 0 ); + + if (t->memBlock) + break; + } + } + + /* Rebalance duties. If a heap kicked more data than its duty, + * then all other heaps get that amount multiplied with their + * relative weight added to their duty. The negative duty is + * reset to 0. In the end all heaps have a duty >= 0. + * + * CAUTION: we must not change the heap pointer here, because it + * is used below to update the texture object. + */ + for ( id = 0 ; id < nr_heaps ; id++ ) + if ( heap_array[ id ] != NULL && heap_array[ id ]->duty < 0) { + int duty = -heap_array[ id ]->duty; + double weight = heap_array[ id ]->weight; + unsigned j; + + for ( j = 0 ; j < nr_heaps ; j++ ) + if ( j != id && heap_array[ j ] != NULL ) { + heap_array[ j ]->duty += (double) duty * + heap_array[ j ]->weight / weight; + } + + heap_array[ id ]->duty = 0; + } + } + + + if ( t->memBlock != NULL ) { + /* id and heap->heapId may or may not be the same value here. + */ + + assert( heap != NULL ); + assert( (t->heap == NULL) || (t->heap == heap) ); + + t->heap = heap; + return heap->heapId; + } + else { + assert( t->heap == NULL ); + + fprintf( stderr, "[%s:%d] unable to allocate texture\n", + __FUNCTION__, __LINE__ ); + return -1; + } +} + + + + + + +/** + * Set the location where the texture-swap counter is stored. + */ + +void +driSetTextureSwapCounterLocation( driTexHeap * heap, unsigned * counter ) +{ + heap->texture_swaps = (counter == NULL) ? & dummy_swap_counter : counter; +} + + + + +/** + * Create a new heap for texture data. + * + * \param heap_id Device-dependent heap identifier. This value + * will returned by driAllocateTexture when memory + * is allocated from this heap. + * \param context Device-dependent driver context. This is + * supplied as the first parameter to the + * \c destroy_tex_obj function. + * \param size Size, in bytes, of the texture region + * \param alignmentShift Alignment requirement for textures. If textures + * must be allocated on a 4096 byte boundry, this + * would be 12. + * \param nr_regions Number of regions into which this texture space + * should be partitioned + * \param global_regions Array of \c drmTextureRegion structures in the SAREA + * \param global_age Pointer to the global texture age in the SAREA + * \param swapped_objects Pointer to the list of texture objects that are + * not in texture memory (i.e., have been swapped + * out). + * \param texture_object_size Size, in bytes, of a device-dependent texture + * object + * \param destroy_tex_obj Function used to destroy a device-dependent + * texture object + * + * \sa driDestroyTextureHeap + */ + +driTexHeap * +driCreateTextureHeap( unsigned heap_id, void * context, unsigned size, + unsigned alignmentShift, unsigned nr_regions, + drmTextureRegionPtr global_regions, unsigned * global_age, + driTextureObject * swapped_objects, + unsigned texture_object_size, + destroy_texture_object_t * destroy_tex_obj + ) +{ + driTexHeap * heap; + unsigned l; + + + if ( 0 ) + fprintf( stderr, "%s( %u, %p, %u, %u, %u )\n", + __FUNCTION__, + heap_id, (void *)context, size, alignmentShift, nr_regions ); + + heap = (driTexHeap *) CALLOC( sizeof( driTexHeap ) ); + if ( heap != NULL ) { + l = driLog2( (size - 1) / nr_regions ); + if ( l < alignmentShift ) + { + l = alignmentShift; + } + + heap->logGranularity = l; + heap->size = size & ~((1L << l) - 1); + + heap->memory_heap = mmInit( 0, heap->size ); + if ( heap->memory_heap != NULL ) { + heap->heapId = heap_id; + heap->driverContext = context; + + heap->alignmentShift = alignmentShift; + heap->nrRegions = nr_regions; + heap->global_regions = global_regions; + heap->global_age = global_age; + heap->swapped_objects = swapped_objects; + heap->texture_object_size = texture_object_size; + heap->destroy_texture_object = destroy_tex_obj; + + /* Force global heap init */ + if (heap->global_age[0] == 0) + heap->local_age = ~0; + else + heap->local_age = 0; + + make_empty_list( & heap->texture_objects ); + driSetTextureSwapCounterLocation( heap, NULL ); + + heap->weight = heap->size; + heap->duty = 0; + } + else { + FREE( heap ); + heap = NULL; + } + } + + + if ( 0 ) + fprintf( stderr, "%s returning %p\n", __FUNCTION__, (void *)heap ); + + return heap; +} + + + + +/** Destroys a texture heap + * + * \param heap Texture heap to be destroyed + */ + +void +driDestroyTextureHeap( driTexHeap * heap ) +{ + driTextureObject * t; + driTextureObject * temp; + + + if ( heap != NULL ) { + foreach_s( t, temp, & heap->texture_objects ) { + driDestroyTextureObject( t ); + } + foreach_s( t, temp, heap->swapped_objects ) { + driDestroyTextureObject( t ); + } + + mmDestroy( heap->memory_heap ); + FREE( heap ); + } +} + + + + +/****************************************************************************/ +/** + * Determine how many texels (including all mipmap levels) would be required + * for a texture map of size \f$2^^\c base_size_log2\f$ would require. + * + * \param base_size_log2 \f$log_2\f$ of the size of a side of the texture + * \param dimensions Number of dimensions of the texture. Either 2 or 3. + * \param faces Number of faces of the texture. Either 1 or 6 (for cube maps). + * \return Number of texels + */ + +static unsigned +texels_this_map_size( int base_size_log2, unsigned dimensions, unsigned faces ) +{ + unsigned texels; + + + assert( (faces == 1) || (faces == 6) ); + assert( (dimensions == 2) || (dimensions == 3) ); + + texels = 0; + if ( base_size_log2 >= 0 ) { + texels = (1U << (dimensions * base_size_log2)); + + /* See http://www.mail-archive.com/dri-devel@lists.sourceforge.net/msg03636.html + * for the complete explaination of why this formulation is used. + * Basically, the smaller mipmap levels sum to 0.333 the size of the + * level 0 map. The total size is therefore the size of the map + * multipled by 1.333. The +2 is there to round up. + */ + + texels = (texels * 4 * faces + 2) / 3; + } + + return texels; +} + + + + +struct maps_per_heap { + unsigned c[32]; +}; + +static void +fill_in_maximums( driTexHeap * const * heaps, unsigned nr_heaps, + unsigned max_bytes_per_texel, unsigned max_size, + unsigned mipmaps_at_once, unsigned dimensions, + unsigned faces, struct maps_per_heap * max_textures ) +{ + unsigned heap; + unsigned log2_size; + unsigned mask; + + + /* Determine how many textures of each size can be stored in each + * texture heap. + */ + + for ( heap = 0 ; heap < nr_heaps ; heap++ ) { + if ( heaps[ heap ] == NULL ) { + (void) memset( max_textures[ heap ].c, 0, + sizeof( max_textures[ heap ].c ) ); + continue; + } + + mask = (1U << heaps[ heap ]->logGranularity) - 1; + + if ( 0 ) { + fprintf( stderr, "[%s:%d] heap[%u] = %u bytes, mask = 0x%08x\n", + __FILE__, __LINE__, + heap, heaps[ heap ]->size, mask ); + } + + for ( log2_size = max_size ; log2_size > 0 ; log2_size-- ) { + unsigned total; + + + /* Determine the total number of bytes required by a texture of + * size log2_size. + */ + + total = texels_this_map_size( log2_size, dimensions, faces ) + - texels_this_map_size( log2_size - mipmaps_at_once, + dimensions, faces ); + total *= max_bytes_per_texel; + total = (total + mask) & ~mask; + + /* The number of textures of a given size that will fit in a heap + * is equal to the size of the heap divided by the size of the + * texture. + */ + + max_textures[ heap ].c[ log2_size ] = heaps[ heap ]->size / total; + + if ( 0 ) { + fprintf( stderr, "[%s:%d] max_textures[%u].c[%02u] " + "= 0x%08x / 0x%08x " + "= %u (%u)\n", + __FILE__, __LINE__, + heap, log2_size, + heaps[ heap ]->size, total, + heaps[ heap ]->size / total, + max_textures[ heap ].c[ log2_size ] ); + } + } + } +} + + +static unsigned +get_max_size( unsigned nr_heaps, + unsigned texture_units, + unsigned max_size, + int all_textures_one_heap, + struct maps_per_heap * max_textures ) +{ + unsigned heap; + unsigned log2_size; + + + /* Determine the largest texture size such that a texture of that size + * can be bound to each texture unit at the same time. Some hardware + * may require that all textures be in the same texture heap for + * multitexturing. + */ + + for ( log2_size = max_size ; log2_size > 0 ; log2_size-- ) { + unsigned total = 0; + + for ( heap = 0 ; heap < nr_heaps ; heap++ ) + { + total += max_textures[ heap ].c[ log2_size ]; + + if ( 0 ) { + fprintf( stderr, "[%s:%d] max_textures[%u].c[%02u] = %u, " + "total = %u\n", __FILE__, __LINE__, heap, log2_size, + max_textures[ heap ].c[ log2_size ], total ); + } + + if ( (max_textures[ heap ].c[ log2_size ] >= texture_units) + || (!all_textures_one_heap && (total >= texture_units)) ) { + /* The number of mipmap levels is the log-base-2 of the + * maximum texture size plus 1. If the maximum texture size + * is 1x1, the log-base-2 is 0 and 1 mipmap level (the base + * level) is available. + */ + + return log2_size + 1; + } + } + } + + /* This should NEVER happen. It should always be possible to have at + * *least* a 1x1 texture in memory! + */ + assert( log2_size != 0 ); + return 0; +} + +#define SET_MAX(f,v) \ + do { if ( max_sizes[v] != 0 ) { limits-> f = max_sizes[v]; } } while( 0 ) + +#define SET_MAX_RECT(f,v) \ + do { if ( max_sizes[v] != 0 ) { limits-> f = 1 << (max_sizes[v] - 1); } } while( 0 ) + + +/** + * Given the amount of texture memory, the number of texture units, and the + * maximum size of a texel, calculate the maximum texture size the driver can + * advertise. + * + * \param heaps Texture heaps for this card + * \param nr_heap Number of texture heaps + * \param limits OpenGL contants. MaxTextureUnits must be set. + * \param max_bytes_per_texel Maximum size of a single texel, in bytes + * \param max_2D_size \f$\log_2\f$ of the maximum 2D texture size (i.e., + * 1024x1024 textures, this would be 10) + * \param max_3D_size \f$\log_2\f$ of the maximum 3D texture size (i.e., + * 1024x1024x1024 textures, this would be 10) + * \param max_cube_size \f$\log_2\f$ of the maximum cube texture size (i.e., + * 1024x1024 textures, this would be 10) + * \param max_rect_size \f$\log_2\f$ of the maximum texture rectangle size + * (i.e., 1024x1024 textures, this would be 10). This is a power-of-2 + * even though texture rectangles need not be a power-of-2. + * \param mipmaps_at_once Total number of mipmaps that can be used + * at one time. For most hardware this will be \f$\c max_size + 1\f$. + * For hardware that does not support mipmapping, this will be 1. + * \param all_textures_one_heap True if the hardware requires that all + * textures be in a single texture heap for multitexturing. + * \param allow_larger_textures 0 conservative, 1 calculate limits + * so at least one worst-case texture can fit, 2 just use hw limits. + */ + +void +driCalculateMaxTextureLevels( driTexHeap * const * heaps, + unsigned nr_heaps, + struct gl_constants * limits, + unsigned max_bytes_per_texel, + unsigned max_2D_size, + unsigned max_3D_size, + unsigned max_cube_size, + unsigned max_rect_size, + unsigned mipmaps_at_once, + int all_textures_one_heap, + int allow_larger_textures ) +{ + struct maps_per_heap max_textures[8]; + unsigned i; + const unsigned dimensions[4] = { 2, 3, 2, 2 }; + const unsigned faces[4] = { 1, 1, 6, 1 }; + unsigned max_sizes[4]; + unsigned mipmaps[4]; + + + max_sizes[0] = max_2D_size; + max_sizes[1] = max_3D_size; + max_sizes[2] = max_cube_size; + max_sizes[3] = max_rect_size; + + mipmaps[0] = mipmaps_at_once; + mipmaps[1] = mipmaps_at_once; + mipmaps[2] = mipmaps_at_once; + mipmaps[3] = 1; + + + /* Calculate the maximum number of texture levels in two passes. The + * first pass determines how many textures of each power-of-two size + * (including all mipmap levels for that size) can fit in each texture + * heap. The second pass finds the largest texture size that allows + * a texture of that size to be bound to every texture unit. + */ + + for ( i = 0 ; i < 4 ; i++ ) { + if ( (allow_larger_textures != 2) && (max_sizes[ i ] != 0) ) { + fill_in_maximums( heaps, nr_heaps, max_bytes_per_texel, + max_sizes[ i ], mipmaps[ i ], + dimensions[ i ], faces[ i ], + max_textures ); + + max_sizes[ i ] = get_max_size( nr_heaps, + allow_larger_textures == 1 ? + 1 : limits->MaxTextureUnits, + max_sizes[ i ], + all_textures_one_heap, + max_textures ); + } + else if (max_sizes[ i ] != 0) { + max_sizes[ i ] += 1; + } + } + + SET_MAX( MaxTextureLevels, 0 ); + SET_MAX( Max3DTextureLevels, 1 ); + SET_MAX( MaxCubeTextureLevels, 2 ); + SET_MAX_RECT( MaxTextureRectSize, 3 ); +} + + + + +/** + * Perform initial binding of default textures objects on a per unit, per + * texture target basis. + * + * \param ctx Current OpenGL context + * \param swapped List of swapped-out textures + * \param targets Bit-mask of value texture targets + */ + +void driInitTextureObjects( struct gl_context *ctx, driTextureObject * swapped, + GLuint targets ) +{ + struct gl_texture_object *texObj; + GLuint tmp = ctx->Texture.CurrentUnit; + unsigned i; + + + for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) { + ctx->Texture.CurrentUnit = i; + + if ( (targets & DRI_TEXMGR_DO_TEXTURE_1D) != 0 ) { + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_1D_INDEX]; + ctx->Driver.BindTexture( ctx, GL_TEXTURE_1D, texObj ); + move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); + } + + if ( (targets & DRI_TEXMGR_DO_TEXTURE_2D) != 0 ) { + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_2D_INDEX]; + ctx->Driver.BindTexture( ctx, GL_TEXTURE_2D, texObj ); + move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); + } + + if ( (targets & DRI_TEXMGR_DO_TEXTURE_3D) != 0 ) { + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_3D_INDEX]; + ctx->Driver.BindTexture( ctx, GL_TEXTURE_3D, texObj ); + move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); + } + + if ( (targets & DRI_TEXMGR_DO_TEXTURE_CUBE) != 0 ) { + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_CUBE_INDEX]; + ctx->Driver.BindTexture( ctx, GL_TEXTURE_CUBE_MAP_ARB, texObj ); + move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); + } + + if ( (targets & DRI_TEXMGR_DO_TEXTURE_RECT) != 0 ) { + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_RECT_INDEX]; + ctx->Driver.BindTexture( ctx, GL_TEXTURE_RECTANGLE_NV, texObj ); + move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); + } + } + + ctx->Texture.CurrentUnit = tmp; +} + + + + +/** + * Verify that the specified texture is in the specificed heap. + * + * \param tex Texture to be tested. + * \param heap Texture memory heap to be tested. + * \return True if the texture is in the heap, false otherwise. + */ + +static GLboolean +check_in_heap( const driTextureObject * tex, const driTexHeap * heap ) +{ +#if 1 + return tex->heap == heap; +#else + driTextureObject * curr; + + foreach( curr, & heap->texture_objects ) { + if ( curr == tex ) { + break; + } + } + + return curr == tex; +#endif +} + + + +/****************************************************************************/ +/** + * Validate the consistency of a set of texture heaps. + * Original version by Keith Whitwell in r200/r200_sanity.c. + */ + +GLboolean +driValidateTextureHeaps( driTexHeap * const * texture_heaps, + unsigned nr_heaps, const driTextureObject * swapped ) +{ + driTextureObject *t; + unsigned i; + + for ( i = 0 ; i < nr_heaps ; i++ ) { + int last_end = 0; + unsigned textures_in_heap = 0; + unsigned blocks_in_mempool = 0; + const driTexHeap * heap = texture_heaps[i]; + const struct mem_block *p = heap->memory_heap; + + /* Check each texture object has a MemBlock, and is linked into + * the correct heap. + * + * Check the texobj base address corresponds to the MemBlock + * range. Check the texobj size (recalculate?) fits within + * the MemBlock. + * + * Count the number of texobj's using this heap. + */ + + foreach ( t, &heap->texture_objects ) { + if ( !check_in_heap( t, heap ) ) { + fprintf( stderr, "%s memory block for texture object @ %p not " + "found in heap #%d\n", + __FUNCTION__, (void *)t, i ); + return GL_FALSE; + } + + + if ( t->totalSize > t->memBlock->size ) { + fprintf( stderr, "%s: Memory block for texture object @ %p is " + "only %u bytes, but %u are required\n", + __FUNCTION__, (void *)t, t->totalSize, t->memBlock->size ); + return GL_FALSE; + } + + textures_in_heap++; + } + + /* Validate the contents of the heap: + * - Ordering + * - Overlaps + * - Bounds + */ + + while ( p != NULL ) { + if (p->reserved) { + fprintf( stderr, "%s: Block (%08x,%x), is reserved?!\n", + __FUNCTION__, p->ofs, p->size ); + return GL_FALSE; + } + + if (p->ofs != last_end) { + fprintf( stderr, "%s: blocks_in_mempool = %d, last_end = %d, p->ofs = %d\n", + __FUNCTION__, blocks_in_mempool, last_end, p->ofs ); + return GL_FALSE; + } + + if (!p->reserved && !p->free) { + blocks_in_mempool++; + } + + last_end = p->ofs + p->size; + p = p->next; + } + + if (textures_in_heap != blocks_in_mempool) { + fprintf( stderr, "%s: Different number of textures objects (%u) and " + "inuse memory blocks (%u)\n", + __FUNCTION__, textures_in_heap, blocks_in_mempool ); + return GL_FALSE; + } + +#if 0 + fprintf( stderr, "%s: textures_in_heap = %u\n", + __FUNCTION__, textures_in_heap ); +#endif + } + + + /* Check swapped texobj's have zero memblocks + */ + i = 0; + foreach ( t, swapped ) { + if ( t->memBlock != NULL ) { + fprintf( stderr, "%s: Swapped texobj %p has non-NULL memblock %p\n", + __FUNCTION__, (void *)t, (void *)t->memBlock ); + return GL_FALSE; + } + i++; + } + +#if 0 + fprintf( stderr, "%s: swapped texture count = %u\n", __FUNCTION__, i ); +#endif + + return GL_TRUE; +} + + + + +/****************************************************************************/ +/** + * Compute which mipmap levels that really need to be sent to the hardware. + * This depends on the base image size, GL_TEXTURE_MIN_LOD, + * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. + */ + +void +driCalculateTextureFirstLastLevel( driTextureObject * t ) +{ + struct gl_texture_object * const tObj = t->tObj; + const struct gl_texture_image * const baseImage = + tObj->Image[0][tObj->BaseLevel]; + + /* These must be signed values. MinLod and MaxLod can be negative numbers, + * and having firstLevel and lastLevel as signed prevents the need for + * extra sign checks. + */ + int firstLevel; + int lastLevel; + + /* Yes, this looks overly complicated, but it's all needed. + */ + + switch (tObj->Target) { + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_TEXTURE_3D: + case GL_TEXTURE_CUBE_MAP: + if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { + /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. + */ + + firstLevel = lastLevel = tObj->BaseLevel; + } + else { + firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5); + firstLevel = MAX2(firstLevel, tObj->BaseLevel); + firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2); + lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5); + lastLevel = MAX2(lastLevel, t->tObj->BaseLevel); + lastLevel = MIN2(lastLevel, t->tObj->BaseLevel + baseImage->MaxLog2); + lastLevel = MIN2(lastLevel, t->tObj->MaxLevel); + lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ + } + break; + case GL_TEXTURE_RECTANGLE_NV: + case GL_TEXTURE_4D_SGIS: + firstLevel = lastLevel = 0; + break; + default: + return; + } + + /* save these values */ + t->firstLevel = firstLevel; + t->lastLevel = lastLevel; +} + + + + +/** + * \name DRI texture formats. These vars are initialized to either the + * big- or little-endian Mesa formats. + */ +/*@{*/ +gl_format _dri_texformat_rgba8888 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb8888 = MESA_FORMAT_NONE; +gl_format _dri_texformat_rgb565 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb4444 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb1555 = MESA_FORMAT_NONE; +gl_format _dri_texformat_al88 = MESA_FORMAT_NONE; +gl_format _dri_texformat_a8 = MESA_FORMAT_A8; +gl_format _dri_texformat_ci8 = MESA_FORMAT_CI8; +gl_format _dri_texformat_i8 = MESA_FORMAT_I8; +gl_format _dri_texformat_l8 = MESA_FORMAT_L8; +/*@}*/ + + +/** + * Initialize _dri_texformat_* vars according to whether we're on + * a big or little endian system. + */ +void +driInitTextureFormats(void) +{ + if (_mesa_little_endian()) { + _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888; + _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888; + _dri_texformat_rgb565 = MESA_FORMAT_RGB565; + _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444; + _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555; + _dri_texformat_al88 = MESA_FORMAT_AL88; + } + else { + _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888_REV; + _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888_REV; + _dri_texformat_rgb565 = MESA_FORMAT_RGB565_REV; + _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV; + _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV; + _dri_texformat_al88 = MESA_FORMAT_AL88_REV; + } +} diff --git a/mesalib/src/mesa/drivers/dri/common/texmem.h b/mesalib/src/mesa/drivers/dri/common/texmem.h index 725ba2e11..3815c4107 100644 --- a/mesalib/src/mesa/drivers/dri/common/texmem.h +++ b/mesalib/src/mesa/drivers/dri/common/texmem.h @@ -1,334 +1,334 @@ -/* - * Copyright 2000-2001 VA Linux Systems, Inc. - * (c) Copyright IBM Corporation 2002 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Ian Romanick - * Keith Whitwell - * Kevin E. Martin - * Gareth Hughes - */ - -/** \file texmem.h - * Public interface to the DRI texture memory management routines. - * - * \sa texmem.c - */ - -#ifndef DRI_TEXMEM_H -#define DRI_TEXMEM_H - -#include "main/mtypes.h" -#include "main/formats.h" -#include "main/mm.h" -#include "xf86drm.h" - -struct dri_tex_heap; -typedef struct dri_tex_heap driTexHeap; - -struct dri_texture_object; -typedef struct dri_texture_object driTextureObject; - - -/** - * Base texture object type. Each driver will extend this type with its own - * private data members. - */ - -struct dri_texture_object { - struct dri_texture_object * next; - struct dri_texture_object * prev; - - driTexHeap * heap; /**< Texture heap currently stored in */ - struct gl_texture_object * tObj;/**< Pointer to Mesa texture object - * If NULL, this texture object is a - * "placeholder" object representing - * texture memory in use by another context. - * A placeholder should have a heap and a memBlock. - */ - struct mem_block *memBlock; /**< Memory block containing texture */ - - unsigned reserved; /**< Cannot be swapped out by user contexts. */ - - unsigned bound; /**< Bitmask indicating which tex units - * this texture object is bound to. - * Bit 0 = unit 0, Bit 1 = unit 1, etc - */ - - unsigned totalSize; /**< Total size of the texture, - * including all mipmap levels - */ - - unsigned dirty_images[6]; /**< Flags for whether or not images - * need to be uploaded to local or - * AGP texture space. One flag set - * for each cube face for cubic - * textures. Bit zero corresponds to - * the base-level, which may or may - * not be the level zero mipmap. - */ - - unsigned timestamp; /**< Timestamp used to - * synchronize with 3d engine - * in hardware where textures - * are uploaded directly to - * the framebuffer. - */ - - unsigned firstLevel; /**< Image in \c tObj->Image[0] that - * corresponds to the base-level of - * this texture object. - */ - - unsigned lastLevel; /**< Last image in \c tObj->Image[0] - * used by the - * current LOD settings of - * this texture object. This - * value must be greater than - * or equal to \c firstLevel. - */ -}; - - -typedef void (destroy_texture_object_t)( void * driverContext, - driTextureObject * t ); - -/** - * Client-private representation of texture memory state. - * - * Clients will place one or more of these structs in their driver - * context struct to manage one or more global texture heaps. - */ - -struct dri_tex_heap { - - /** Client-supplied heap identifier - */ - unsigned heapId; - - /** Pointer to the client's private context - */ - void *driverContext; - - /** Total size of the heap, in bytes - */ - unsigned size; - - /** \brief \f$log_2\f$ of size of single heap region - * - * Each context takes memory from the global texture heap in - * \f$2^{logGranularity}\f$ byte blocks. The value of - * \a logGranularity is based on the amount of memory represented - * by the heap and the maximum number of regions in the SAREA. Given - * \a b bytes of texture memory an \a n regions in the SAREA, - * \a logGranularity will be \f$\lfloor\log_2( b / n )\rfloor\f$. - */ - unsigned logGranularity; - - /** \brief Required alignment of allocations in this heap - * - * The alignment shift is supplied to \a mmAllocMem when memory is - * allocated from this heap. The value of \a alignmentShift will - * typically reflect some require of the hardware. This value has - * \b no \b relation to \a logGranularity. \a alignmentShift is a - * per-context value. - * - * \sa mmAllocMem - */ - unsigned alignmentShift; - - /** Number of elements in global list (the SAREA). - */ - unsigned nrRegions; - - /** Pointer to SAREA \a driTexRegion array - */ - drmTextureRegionPtr global_regions; - - /** Pointer to the texture state age (generation number) in the SAREA - */ - unsigned * global_age; - - /** Local age (generation number) of texture state - */ - unsigned local_age; - - /** Memory heap used to manage texture memory represented by - * this texture heap. - */ - struct mem_block * memory_heap; - - /** List of objects that we currently believe to be in texture - * memory. - */ - driTextureObject texture_objects; - - /** Pointer to the list of texture objects that are not in - * texture memory. - */ - driTextureObject * swapped_objects; - - /** Size of the driver-speicific texture object. - */ - unsigned texture_object_size; - - - /** - * \brief Function to destroy driver-specific texture object data. - * - * This function is supplied by the driver so that the texture manager - * can release all resources associated with a texture object. This - * function should only release driver-specific data. That is, - * \a driDestroyTextureObject will release the texture memory - * associated with the texture object, it will release the memory - * for the texture object itself, and it will unlink the texture - * object from the texture object lists. - * - * \param driverContext Pointer to the driver supplied context - * \param t Texture object that is to be destroyed - * \sa driDestroyTextureObject - */ - - destroy_texture_object_t * destroy_texture_object; - - - /** - */ - unsigned * texture_swaps; - - /** - * Timestamp used to synchronize with 3d engine in hardware - * where textures are uploaded directly to the - * framebuffer. - */ - unsigned timestamp; - - /** \brief Kick/upload weight - * - * When not enough free space is available this weight - * influences the choice of the heap from which textures are - * kicked. By default the weight is equal to the heap size. - */ - double weight; - - /** \brief Kick/upload duty - * - * The heap with the highest duty will be chosen for kicking - * textures if not enough free space is available. The duty is - * reduced by the amount of data kicked. Rebalancing of - * negative duties takes the weights into account. - */ - int duty; -}; - - - - -/** - * Called by the client on lock contention to determine whether textures have - * been stolen. If another client has modified a region in which we have - * textures, then we need to figure out which of our textures have been - * removed and update our global LRU. - * - * \param heap Texture heap to be updated - * \hideinitializer - */ - -#define DRI_AGE_TEXTURES( heap ) \ - do { \ - if ( ((heap) != NULL) \ - && ((heap)->local_age != (heap)->global_age[0]) ) \ - driAgeTextures( heap ); \ - } while( 0 ) - - - - -/* This should be called whenever there has been contention on the hardware - * lock. driAgeTextures should not be called directly. Instead, clients - * should use DRI_AGE_TEXTURES, above. - */ - -void driAgeTextures( driTexHeap * heap ); - -void driUpdateTextureLRU( driTextureObject * t ); -void driSwapOutTextureObject( driTextureObject * t ); -void driDestroyTextureObject( driTextureObject * t ); -int driAllocateTexture( driTexHeap * const * heap_array, unsigned nr_heaps, - driTextureObject * t ); - -GLboolean driIsTextureResident( GLcontext * ctx, - struct gl_texture_object * texObj ); - -driTexHeap * driCreateTextureHeap( unsigned heap_id, void * context, - unsigned size, unsigned alignmentShift, unsigned nr_regions, - drmTextureRegionPtr global_regions, unsigned * global_age, - driTextureObject * swapped_objects, unsigned texture_object_size, - destroy_texture_object_t * destroy_tex_obj ); -void driDestroyTextureHeap( driTexHeap * heap ); - -void -driCalculateMaxTextureLevels( driTexHeap * const * heaps, - unsigned nr_heaps, - struct gl_constants * limits, - unsigned max_bytes_per_texel, - unsigned max_2D_size, - unsigned max_3D_size, - unsigned max_cube_size, - unsigned max_rect_size, - unsigned mipmaps_at_once, - int all_textures_one_heap, - int allow_larger_textures ); - -void -driSetTextureSwapCounterLocation( driTexHeap * heap, unsigned * counter ); - -#define DRI_TEXMGR_DO_TEXTURE_1D 0x0001 -#define DRI_TEXMGR_DO_TEXTURE_2D 0x0002 -#define DRI_TEXMGR_DO_TEXTURE_3D 0x0004 -#define DRI_TEXMGR_DO_TEXTURE_CUBE 0x0008 -#define DRI_TEXMGR_DO_TEXTURE_RECT 0x0010 - -void driInitTextureObjects( GLcontext *ctx, driTextureObject * swapped, - GLuint targets ); - -GLboolean driValidateTextureHeaps( driTexHeap * const * texture_heaps, - unsigned nr_heaps, const driTextureObject * swapped ); - -extern void driCalculateTextureFirstLastLevel( driTextureObject * t ); - - -extern gl_format _dri_texformat_rgba8888; -extern gl_format _dri_texformat_argb8888; -extern gl_format _dri_texformat_rgb565; -extern gl_format _dri_texformat_argb4444; -extern gl_format _dri_texformat_argb1555; -extern gl_format _dri_texformat_al88; -extern gl_format _dri_texformat_a8; -extern gl_format _dri_texformat_ci8; -extern gl_format _dri_texformat_i8; -extern gl_format _dri_texformat_l8; - -extern void driInitTextureFormats( void ); - -#endif /* DRI_TEXMEM_H */ +/* + * Copyright 2000-2001 VA Linux Systems, Inc. + * (c) Copyright IBM Corporation 2002 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Ian Romanick + * Keith Whitwell + * Kevin E. Martin + * Gareth Hughes + */ + +/** \file texmem.h + * Public interface to the DRI texture memory management routines. + * + * \sa texmem.c + */ + +#ifndef DRI_TEXMEM_H +#define DRI_TEXMEM_H + +#include "main/mtypes.h" +#include "main/formats.h" +#include "main/mm.h" +#include "xf86drm.h" + +struct dri_tex_heap; +typedef struct dri_tex_heap driTexHeap; + +struct dri_texture_object; +typedef struct dri_texture_object driTextureObject; + + +/** + * Base texture object type. Each driver will extend this type with its own + * private data members. + */ + +struct dri_texture_object { + struct dri_texture_object * next; + struct dri_texture_object * prev; + + driTexHeap * heap; /**< Texture heap currently stored in */ + struct gl_texture_object * tObj;/**< Pointer to Mesa texture object + * If NULL, this texture object is a + * "placeholder" object representing + * texture memory in use by another context. + * A placeholder should have a heap and a memBlock. + */ + struct mem_block *memBlock; /**< Memory block containing texture */ + + unsigned reserved; /**< Cannot be swapped out by user contexts. */ + + unsigned bound; /**< Bitmask indicating which tex units + * this texture object is bound to. + * Bit 0 = unit 0, Bit 1 = unit 1, etc + */ + + unsigned totalSize; /**< Total size of the texture, + * including all mipmap levels + */ + + unsigned dirty_images[6]; /**< Flags for whether or not images + * need to be uploaded to local or + * AGP texture space. One flag set + * for each cube face for cubic + * textures. Bit zero corresponds to + * the base-level, which may or may + * not be the level zero mipmap. + */ + + unsigned timestamp; /**< Timestamp used to + * synchronize with 3d engine + * in hardware where textures + * are uploaded directly to + * the framebuffer. + */ + + unsigned firstLevel; /**< Image in \c tObj->Image[0] that + * corresponds to the base-level of + * this texture object. + */ + + unsigned lastLevel; /**< Last image in \c tObj->Image[0] + * used by the + * current LOD settings of + * this texture object. This + * value must be greater than + * or equal to \c firstLevel. + */ +}; + + +typedef void (destroy_texture_object_t)( void * driverContext, + driTextureObject * t ); + +/** + * Client-private representation of texture memory state. + * + * Clients will place one or more of these structs in their driver + * context struct to manage one or more global texture heaps. + */ + +struct dri_tex_heap { + + /** Client-supplied heap identifier + */ + unsigned heapId; + + /** Pointer to the client's private context + */ + void *driverContext; + + /** Total size of the heap, in bytes + */ + unsigned size; + + /** \brief \f$log_2\f$ of size of single heap region + * + * Each context takes memory from the global texture heap in + * \f$2^{logGranularity}\f$ byte blocks. The value of + * \a logGranularity is based on the amount of memory represented + * by the heap and the maximum number of regions in the SAREA. Given + * \a b bytes of texture memory an \a n regions in the SAREA, + * \a logGranularity will be \f$\lfloor\log_2( b / n )\rfloor\f$. + */ + unsigned logGranularity; + + /** \brief Required alignment of allocations in this heap + * + * The alignment shift is supplied to \a mmAllocMem when memory is + * allocated from this heap. The value of \a alignmentShift will + * typically reflect some require of the hardware. This value has + * \b no \b relation to \a logGranularity. \a alignmentShift is a + * per-context value. + * + * \sa mmAllocMem + */ + unsigned alignmentShift; + + /** Number of elements in global list (the SAREA). + */ + unsigned nrRegions; + + /** Pointer to SAREA \a driTexRegion array + */ + drmTextureRegionPtr global_regions; + + /** Pointer to the texture state age (generation number) in the SAREA + */ + unsigned * global_age; + + /** Local age (generation number) of texture state + */ + unsigned local_age; + + /** Memory heap used to manage texture memory represented by + * this texture heap. + */ + struct mem_block * memory_heap; + + /** List of objects that we currently believe to be in texture + * memory. + */ + driTextureObject texture_objects; + + /** Pointer to the list of texture objects that are not in + * texture memory. + */ + driTextureObject * swapped_objects; + + /** Size of the driver-speicific texture object. + */ + unsigned texture_object_size; + + + /** + * \brief Function to destroy driver-specific texture object data. + * + * This function is supplied by the driver so that the texture manager + * can release all resources associated with a texture object. This + * function should only release driver-specific data. That is, + * \a driDestroyTextureObject will release the texture memory + * associated with the texture object, it will release the memory + * for the texture object itself, and it will unlink the texture + * object from the texture object lists. + * + * \param driverContext Pointer to the driver supplied context + * \param t Texture object that is to be destroyed + * \sa driDestroyTextureObject + */ + + destroy_texture_object_t * destroy_texture_object; + + + /** + */ + unsigned * texture_swaps; + + /** + * Timestamp used to synchronize with 3d engine in hardware + * where textures are uploaded directly to the + * framebuffer. + */ + unsigned timestamp; + + /** \brief Kick/upload weight + * + * When not enough free space is available this weight + * influences the choice of the heap from which textures are + * kicked. By default the weight is equal to the heap size. + */ + double weight; + + /** \brief Kick/upload duty + * + * The heap with the highest duty will be chosen for kicking + * textures if not enough free space is available. The duty is + * reduced by the amount of data kicked. Rebalancing of + * negative duties takes the weights into account. + */ + int duty; +}; + + + + +/** + * Called by the client on lock contention to determine whether textures have + * been stolen. If another client has modified a region in which we have + * textures, then we need to figure out which of our textures have been + * removed and update our global LRU. + * + * \param heap Texture heap to be updated + * \hideinitializer + */ + +#define DRI_AGE_TEXTURES( heap ) \ + do { \ + if ( ((heap) != NULL) \ + && ((heap)->local_age != (heap)->global_age[0]) ) \ + driAgeTextures( heap ); \ + } while( 0 ) + + + + +/* This should be called whenever there has been contention on the hardware + * lock. driAgeTextures should not be called directly. Instead, clients + * should use DRI_AGE_TEXTURES, above. + */ + +void driAgeTextures( driTexHeap * heap ); + +void driUpdateTextureLRU( driTextureObject * t ); +void driSwapOutTextureObject( driTextureObject * t ); +void driDestroyTextureObject( driTextureObject * t ); +int driAllocateTexture( driTexHeap * const * heap_array, unsigned nr_heaps, + driTextureObject * t ); + +GLboolean driIsTextureResident( struct gl_context * ctx, + struct gl_texture_object * texObj ); + +driTexHeap * driCreateTextureHeap( unsigned heap_id, void * context, + unsigned size, unsigned alignmentShift, unsigned nr_regions, + drmTextureRegionPtr global_regions, unsigned * global_age, + driTextureObject * swapped_objects, unsigned texture_object_size, + destroy_texture_object_t * destroy_tex_obj ); +void driDestroyTextureHeap( driTexHeap * heap ); + +void +driCalculateMaxTextureLevels( driTexHeap * const * heaps, + unsigned nr_heaps, + struct gl_constants * limits, + unsigned max_bytes_per_texel, + unsigned max_2D_size, + unsigned max_3D_size, + unsigned max_cube_size, + unsigned max_rect_size, + unsigned mipmaps_at_once, + int all_textures_one_heap, + int allow_larger_textures ); + +void +driSetTextureSwapCounterLocation( driTexHeap * heap, unsigned * counter ); + +#define DRI_TEXMGR_DO_TEXTURE_1D 0x0001 +#define DRI_TEXMGR_DO_TEXTURE_2D 0x0002 +#define DRI_TEXMGR_DO_TEXTURE_3D 0x0004 +#define DRI_TEXMGR_DO_TEXTURE_CUBE 0x0008 +#define DRI_TEXMGR_DO_TEXTURE_RECT 0x0010 + +void driInitTextureObjects( struct gl_context *ctx, driTextureObject * swapped, + GLuint targets ); + +GLboolean driValidateTextureHeaps( driTexHeap * const * texture_heaps, + unsigned nr_heaps, const driTextureObject * swapped ); + +extern void driCalculateTextureFirstLastLevel( driTextureObject * t ); + + +extern gl_format _dri_texformat_rgba8888; +extern gl_format _dri_texformat_argb8888; +extern gl_format _dri_texformat_rgb565; +extern gl_format _dri_texformat_argb4444; +extern gl_format _dri_texformat_argb1555; +extern gl_format _dri_texformat_al88; +extern gl_format _dri_texformat_a8; +extern gl_format _dri_texformat_ci8; +extern gl_format _dri_texformat_i8; +extern gl_format _dri_texformat_l8; + +extern void driInitTextureFormats( void ); + +#endif /* DRI_TEXMEM_H */ diff --git a/mesalib/src/mesa/drivers/dri/common/utils.c b/mesalib/src/mesa/drivers/dri/common/utils.c index 0dd879abc..a2b0b4e94 100644 --- a/mesalib/src/mesa/drivers/dri/common/utils.c +++ b/mesalib/src/mesa/drivers/dri/common/utils.c @@ -1,798 +1,821 @@ -/* - * (C) Copyright IBM Corporation 2002, 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file utils.c - * Utility functions for DRI drivers. - * - * \author Ian Romanick - */ - -#include -#include -#include "main/mtypes.h" -#include "main/cpuinfo.h" -#include "main/extensions.h" -#include "utils.h" - - -/** - * Print message to \c stderr if the \c LIBGL_DEBUG environment variable - * is set. - * - * Is called from the drivers. - * - * \param f \c printf like format string. - */ -void -__driUtilMessage(const char *f, ...) -{ - va_list args; - - if (getenv("LIBGL_DEBUG")) { - fprintf(stderr, "libGL: "); - va_start(args, f); - vfprintf(stderr, f, args); - va_end(args); - fprintf(stderr, "\n"); - } -} - - -unsigned -driParseDebugString( const char * debug, - const struct dri_debug_control * control ) -{ - unsigned flag; - - - flag = 0; - if ( debug != NULL ) { - while( control->string != NULL ) { - if ( !strcmp( debug, "all" ) || - strstr( debug, control->string ) != NULL ) { - flag |= control->flag; - } - - control++; - } - } - - return flag; -} - - - -/** - * Create the \c GL_RENDERER string for DRI drivers. - * - * Almost all DRI drivers use a \c GL_RENDERER string of the form: - * - * "Mesa DRI " - * - * Using the supplied chip name, driver data, and AGP speed, this function - * creates the string. - * - * \param buffer Buffer to hold the \c GL_RENDERER string. - * \param hardware_name Name of the hardware. - * \param driver_date Driver date. - * \param agp_mode AGP mode (speed). - * - * \returns - * The length of the string stored in \c buffer. This does \b not include - * the terminating \c NUL character. - */ -unsigned -driGetRendererString( char * buffer, const char * hardware_name, - const char * driver_date, GLuint agp_mode ) -{ - unsigned offset; - char *cpu; - - offset = sprintf( buffer, "Mesa DRI %s %s", hardware_name, driver_date ); - - /* Append any AGP-specific information. - */ - switch ( agp_mode ) { - case 1: - case 2: - case 4: - case 8: - offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode ); - break; - - default: - break; - } - - /* Append any CPU-specific information. - */ - cpu = _mesa_get_cpu_string(); - if (cpu) { - offset += sprintf(buffer + offset, " %s", cpu); - free(cpu); - } - - return offset; -} - - - - -#define need_GL_ARB_draw_buffers -#define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression -#define need_GL_ARB_transpose_matrix -#define need_GL_ARB_vertex_buffer_object -#define need_GL_ARB_window_pos -#define need_GL_EXT_compiled_vertex_array -#define need_GL_EXT_multi_draw_arrays -#define need_GL_EXT_polygon_offset -#define need_GL_EXT_texture_object -#define need_GL_EXT_vertex_array -#define need_GL_IBM_multimode_draw_arrays -#define need_GL_MESA_window_pos - -/* These are needed in *all* drivers because Mesa internally implements - * certain functionality in terms of functions provided by these extensions. - * For example, glBlendFunc is implemented by calling glBlendFuncSeparateEXT. - */ -#define need_GL_EXT_blend_func_separate -#define need_GL_NV_vertex_program - -#include "main/remap_helper.h" - -static const struct dri_extension all_mesa_extensions[] = { - { "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions }, - { "GL_ARB_multisample", GL_ARB_multisample_functions }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, - { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, - { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, - { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, - { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions }, - { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions }, - { "GL_EXT_polygon_offset", GL_EXT_polygon_offset_functions }, - { "GL_EXT_texture_object", GL_EXT_texture_object_functions }, - { "GL_EXT_vertex_array", GL_EXT_vertex_array_functions }, - { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions }, - { "GL_MESA_window_pos", GL_MESA_window_pos_functions }, - { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, - { NULL, NULL } -}; - - -/** - * Enable and map extensions supported by the driver. - * - * When ctx is NULL, extensions are not enabled, but their functions - * are still mapped. When extensions_to_enable is NULL, all static - * functions known to mesa core are mapped. - * - * \bug - * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also - * enables all the sub-extensions that are folded into it. This means that - * we need to add entry-points (via \c driInitSingleExtension) for those - * new functions here. - */ -void driInitExtensions( GLcontext * ctx, - const struct dri_extension * extensions_to_enable, - GLboolean enable_imaging ) -{ - static int first_time = 1; - unsigned i; - - if ( first_time ) { - first_time = 0; - driInitExtensions( NULL, all_mesa_extensions, GL_FALSE ); - } - - if ( (ctx != NULL) && enable_imaging ) { - _mesa_enable_imaging_extensions( ctx ); - } - - /* The caller is too lazy to list any extension */ - if ( extensions_to_enable == NULL ) { - /* Map the static functions. Together with those mapped by remap - * table, this should cover everything mesa core knows. - */ - _mesa_map_static_functions(); - return; - } - - for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) { - driInitSingleExtension( ctx, & extensions_to_enable[i] ); - } -} - - - - -/** - * Enable and map functions for a single extension - * - * \param ctx Context where extension is to be enabled. - * \param ext Extension that is to be enabled. - * - * \sa driInitExtensions, _mesa_enable_extension, _mesa_map_function_array - */ -void driInitSingleExtension( GLcontext * ctx, - const struct dri_extension * ext ) -{ - if ( ext->functions != NULL ) { - _mesa_map_function_array(ext->functions); - } - - if ( ctx != NULL ) { - _mesa_enable_extension( ctx, ext->name ); - } -} - - -/** - * Utility function used by drivers to test the verions of other components. - * - * \param driver_name Name of the driver. Used in error messages. - * \param driActual Actual DRI version supplied __driCreateNewScreen. - * \param driExpected Minimum DRI version required by the driver. - * \param ddxActual Actual DDX version supplied __driCreateNewScreen. - * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver. - * \param drmActual Actual DRM version supplied __driCreateNewScreen. - * \param drmExpected Minimum DRM version required by the driver. - * - * \returns \c GL_TRUE if all version requirements are met. Otherwise, - * \c GL_FALSE is returned. - * - * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2 - * - * \todo - * Now that the old \c driCheckDriDdxDrmVersions function is gone, this - * function and \c driCheckDriDdxDrmVersions2 should be renamed. - */ -GLboolean -driCheckDriDdxDrmVersions3(const char * driver_name, - const __DRIversion * driActual, - const __DRIversion * driExpected, - const __DRIversion * ddxActual, - const __DRIutilversion2 * ddxExpected, - const __DRIversion * drmActual, - const __DRIversion * drmExpected) -{ - static const char format[] = "%s DRI driver expected %s version %d.%d.x " - "but got version %d.%d.%d\n"; - static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x " - "but got version %d.%d.%d\n"; - - - /* Check the DRI version */ - if ( (driActual->major != driExpected->major) - || (driActual->minor < driExpected->minor) ) { - fprintf(stderr, format, driver_name, "DRI", - driExpected->major, driExpected->minor, - driActual->major, driActual->minor, driActual->patch); - return GL_FALSE; - } - - /* Check that the DDX driver version is compatible */ - if ( (ddxActual->major < ddxExpected->major_min) - || (ddxActual->major > ddxExpected->major_max) - || (ddxActual->minor < ddxExpected->minor) ) { - fprintf(stderr, format2, driver_name, "DDX", - ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor, - ddxActual->major, ddxActual->minor, ddxActual->patch); - return GL_FALSE; - } - - /* Check that the DRM driver version is compatible */ - if ( (drmActual->major != drmExpected->major) - || (drmActual->minor < drmExpected->minor) ) { - fprintf(stderr, format, driver_name, "DRM", - drmExpected->major, drmExpected->minor, - drmActual->major, drmActual->minor, drmActual->patch); - return GL_FALSE; - } - - return GL_TRUE; -} - -GLboolean -driCheckDriDdxDrmVersions2(const char * driver_name, - const __DRIversion * driActual, - const __DRIversion * driExpected, - const __DRIversion * ddxActual, - const __DRIversion * ddxExpected, - const __DRIversion * drmActual, - const __DRIversion * drmExpected) -{ - __DRIutilversion2 ddx_expected; - ddx_expected.major_min = ddxExpected->major; - ddx_expected.major_max = ddxExpected->major; - ddx_expected.minor = ddxExpected->minor; - ddx_expected.patch = ddxExpected->patch; - return driCheckDriDdxDrmVersions3(driver_name, driActual, - driExpected, ddxActual, & ddx_expected, - drmActual, drmExpected); -} - -GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, - GLint *x, GLint *y, - GLsizei *width, GLsizei *height ) -{ - /* left clipping */ - if (*x < buffer->_Xmin) { - *width -= (buffer->_Xmin - *x); - *x = buffer->_Xmin; - } - - /* right clipping */ - if (*x + *width > buffer->_Xmax) - *width -= (*x + *width - buffer->_Xmax - 1); - - if (*width <= 0) - return GL_FALSE; - - /* bottom clipping */ - if (*y < buffer->_Ymin) { - *height -= (buffer->_Ymin - *y); - *y = buffer->_Ymin; - } - - /* top clipping */ - if (*y + *height > buffer->_Ymax) - *height -= (*y + *height - buffer->_Ymax - 1); - - if (*height <= 0) - return GL_FALSE; - - return GL_TRUE; -} - -/** - * Creates a set of \c __GLcontextModes that a driver will expose. - * - * A set of \c __GLcontextModes will be created based on the supplied - * parameters. The number of modes processed will be 2 * - * \c num_depth_stencil_bits * \c num_db_modes. - * - * For the most part, data is just copied from \c depth_bits, \c stencil_bits, - * \c db_modes, and \c visType into each \c __GLcontextModes element. - * However, the meanings of \c fb_format and \c fb_type require further - * explanation. The \c fb_format specifies which color components are in - * each pixel and what the default order is. For example, \c GL_RGB specifies - * that red, green, blue are available and red is in the "most significant" - * position and blue is in the "least significant". The \c fb_type specifies - * the bit sizes of each component and the actual ordering. For example, if - * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11] - * are the blue value, bits [10:5] are the green value, and bits [4:0] are - * the red value. - * - * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either - * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the - * \c __GLcontextModes structure is \b identical to the \c GL_RGBA or - * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as - * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8 - * still uses 32-bits. - * - * If in doubt, look at the tables used in the function. - * - * \param ptr_to_modes Pointer to a pointer to a linked list of - * \c __GLcontextModes. Upon completion, a pointer to - * the next element to be process will be stored here. - * If the function fails and returns \c GL_FALSE, this - * value will be unmodified, but some elements in the - * linked list may be modified. - * \param fb_format Format of the framebuffer. Currently only \c GL_RGB, - * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported. - * \param fb_type Type of the pixels in the framebuffer. Currently only - * \c GL_UNSIGNED_SHORT_5_6_5, - * \c GL_UNSIGNED_SHORT_5_6_5_REV, - * \c GL_UNSIGNED_INT_8_8_8_8, and - * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported. - * \param depth_bits Array of depth buffer sizes to be exposed. - * \param stencil_bits Array of stencil buffer sizes to be exposed. - * \param num_depth_stencil_bits Number of entries in both \c depth_bits and - * \c stencil_bits. - * \param db_modes Array of buffer swap modes. If an element has a - * value of \c GLX_NONE, then it represents a - * single-buffered mode. Other valid values are - * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and - * \c GLX_SWAP_UNDEFINED_OML. See the - * GLX_OML_swap_method extension spec for more details. - * \param num_db_modes Number of entries in \c db_modes. - * \param msaa_samples Array of msaa sample count. 0 represents a visual - * without a multisample buffer. - * \param num_msaa_modes Number of entries in \c msaa_samples. - * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or - * \c GLX_DIRECT_COLOR. - * - * \returns - * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only - * cause of failure is a bad parameter (i.e., unsupported \c fb_format or - * \c fb_type). - * - * \todo - * There is currently no way to support packed RGB modes (i.e., modes with - * exactly 3 bytes per pixel) or floating-point modes. This could probably - * be done by creating some new, private enums with clever names likes - * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, - * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. - */ -__DRIconfig ** -driCreateConfigs(GLenum fb_format, GLenum fb_type, - const uint8_t * depth_bits, const uint8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes, - const uint8_t * msaa_samples, unsigned num_msaa_modes, - GLboolean enable_accum) -{ - static const uint8_t bits_table[4][4] = { - /* R G B A */ - { 3, 3, 2, 0 }, /* Any GL_UNSIGNED_BYTE_3_3_2 */ - { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ - { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ - { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */ - }; - - static const uint32_t masks_table_rgb[6][4] = { - { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */ - { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */ - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ - { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ - { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */ - { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */ - }; - - static const uint32_t masks_table_rgba[6][4] = { - { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */ - { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */ - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ - { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ - { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */ - { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */ - }; - - static const uint32_t masks_table_bgr[6][4] = { - { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */ - { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */ - { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ - { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */ - { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */ - }; - - static const uint32_t masks_table_bgra[6][4] = { - { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */ - { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */ - { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ - { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */ - { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */ - }; - - static const uint8_t bytes_per_pixel[6] = { - 1, /* 3_3_2 */ - 1, /* 2_3_3_REV */ - 2, /* 5_6_5 */ - 2, /* 5_6_5_REV */ - 4, /* 8_8_8_8 */ - 4 /* 8_8_8_8_REV */ - }; - - const uint8_t * bits; - const uint32_t * masks; - int index; - __DRIconfig **configs, **c; - __GLcontextModes *modes; - unsigned i, j, k, h; - unsigned num_modes; - unsigned num_accum_bits = (enable_accum) ? 2 : 1; - - switch ( fb_type ) { - case GL_UNSIGNED_BYTE_3_3_2: - index = 0; - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - index = 1; - break; - case GL_UNSIGNED_SHORT_5_6_5: - index = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - index = 3; - break; - case GL_UNSIGNED_INT_8_8_8_8: - index = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - index = 5; - break; - default: - fprintf( stderr, "[%s:%u] Unknown framebuffer type 0x%04x.\n", - __FUNCTION__, __LINE__, fb_type ); - return NULL; - } - - - /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and - * the _REV versions. - * - * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA. - */ - - switch ( fb_format ) { - case GL_RGB: - masks = masks_table_rgb[ index ]; - break; - - case GL_RGBA: - masks = masks_table_rgba[ index ]; - break; - - case GL_BGR: - masks = masks_table_bgr[ index ]; - break; - - case GL_BGRA: - masks = masks_table_bgra[ index ]; - break; - - default: - fprintf( stderr, "[%s:%u] Unknown framebuffer format 0x%04x.\n", - __FUNCTION__, __LINE__, fb_format ); - return NULL; - } - - switch ( bytes_per_pixel[ index ] ) { - case 1: - bits = bits_table[0]; - break; - case 2: - bits = bits_table[1]; - break; - default: - bits = ((fb_format == GL_RGB) || (fb_format == GL_BGR)) - ? bits_table[2] - : bits_table[3]; - break; - } - - num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes; - configs = calloc(1, (num_modes + 1) * sizeof *configs); - if (configs == NULL) - return NULL; - - c = configs; - for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) { - for ( i = 0 ; i < num_db_modes ; i++ ) { - for ( h = 0 ; h < num_msaa_modes; h++ ) { - for ( j = 0 ; j < num_accum_bits ; j++ ) { - *c = malloc (sizeof **c); - modes = &(*c)->modes; - c++; - - memset(modes, 0, sizeof *modes); - modes->redBits = bits[0]; - modes->greenBits = bits[1]; - modes->blueBits = bits[2]; - modes->alphaBits = bits[3]; - modes->redMask = masks[0]; - modes->greenMask = masks[1]; - modes->blueMask = masks[2]; - modes->alphaMask = masks[3]; - modes->rgbBits = modes->redBits + modes->greenBits - + modes->blueBits + modes->alphaBits; - - modes->accumRedBits = 16 * j; - modes->accumGreenBits = 16 * j; - modes->accumBlueBits = 16 * j; - modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0; - modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; - - modes->stencilBits = stencil_bits[k]; - modes->depthBits = depth_bits[k]; - - modes->transparentPixel = GLX_NONE; - modes->transparentRed = GLX_DONT_CARE; - modes->transparentGreen = GLX_DONT_CARE; - modes->transparentBlue = GLX_DONT_CARE; - modes->transparentAlpha = GLX_DONT_CARE; - modes->transparentIndex = GLX_DONT_CARE; - modes->visualType = GLX_DONT_CARE; - modes->renderType = GLX_RGBA_BIT; - modes->drawableType = GLX_WINDOW_BIT; - modes->rgbMode = GL_TRUE; - - if ( db_modes[i] == GLX_NONE ) { - modes->doubleBufferMode = GL_FALSE; - } - else { - modes->doubleBufferMode = GL_TRUE; - modes->swapMethod = db_modes[i]; - } - - modes->samples = msaa_samples[h]; - modes->sampleBuffers = modes->samples ? 1 : 0; - - - modes->haveAccumBuffer = ((modes->accumRedBits + - modes->accumGreenBits + - modes->accumBlueBits + - modes->accumAlphaBits) > 0); - modes->haveDepthBuffer = (modes->depthBits > 0); - modes->haveStencilBuffer = (modes->stencilBits > 0); - - modes->bindToTextureRgb = GL_TRUE; - modes->bindToTextureRgba = GL_TRUE; - modes->bindToMipmapTexture = GL_FALSE; - modes->bindToTextureTargets = - __DRI_ATTRIB_TEXTURE_1D_BIT | - __DRI_ATTRIB_TEXTURE_2D_BIT | - __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT; - } - } - } - } - *c = NULL; - - return configs; -} - -__DRIconfig **driConcatConfigs(__DRIconfig **a, - __DRIconfig **b) -{ - __DRIconfig **all; - int i, j, index; - - i = 0; - while (a[i] != NULL) - i++; - j = 0; - while (b[j] != NULL) - j++; - - all = malloc((i + j + 1) * sizeof *all); - index = 0; - for (i = 0; a[i] != NULL; i++) - all[index++] = a[i]; - for (j = 0; b[j] != NULL; j++) - all[index++] = b[j]; - all[index++] = NULL; - - free(a); - free(b); - - return all; -} - -#define __ATTRIB(attrib, field) \ - { attrib, offsetof(__GLcontextModes, field) } - -static const struct { unsigned int attrib, offset; } attribMap[] = { - __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), - __ATTRIB(__DRI_ATTRIB_LEVEL, level), - __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), - __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), - __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), - __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), - __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), - __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), - __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), - __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), - __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), - __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), - __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), - __ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode), - __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), - __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), - __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), - __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), - __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), - __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets), - __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), - - /* The struct field doesn't matter here, these are handled by the - * switch in driGetConfigAttribIndex. We need them in the array - * so the iterator includes them though.*/ - __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level), - __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level), - __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level) -}; - -#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) - -static int -driGetConfigAttribIndex(const __DRIconfig *config, - unsigned int index, unsigned int *value) -{ - switch (attribMap[index].attrib) { - case __DRI_ATTRIB_RENDER_TYPE: - *value = __DRI_ATTRIB_RGBA_BIT; - break; - case __DRI_ATTRIB_CONFIG_CAVEAT: - if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG) - *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG; - else if (config->modes.visualRating == GLX_SLOW_CONFIG) - *value = __DRI_ATTRIB_SLOW_BIT; - else - *value = 0; - break; - case __DRI_ATTRIB_SWAP_METHOD: - break; - - case __DRI_ATTRIB_FLOAT_MODE: - *value = config->modes.floatMode; - break; - - default: - *value = *(unsigned int *) - ((char *) &config->modes + attribMap[index].offset); - - break; - } - - return GL_TRUE; -} - -int -driGetConfigAttrib(const __DRIconfig *config, - unsigned int attrib, unsigned int *value) -{ - int i; - - for (i = 0; i < ARRAY_SIZE(attribMap); i++) - if (attribMap[i].attrib == attrib) - return driGetConfigAttribIndex(config, i, value); - - return GL_FALSE; -} - -int -driIndexConfigAttrib(const __DRIconfig *config, int index, - unsigned int *attrib, unsigned int *value) -{ - if (index >= 0 && index < ARRAY_SIZE(attribMap)) { - *attrib = attribMap[index].attrib; - return driGetConfigAttribIndex(config, index, value); - } - - return GL_FALSE; -} +/* + * (C) Copyright IBM Corporation 2002, 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file utils.c + * Utility functions for DRI drivers. + * + * \author Ian Romanick + */ + +#include +#include +#include "main/mtypes.h" +#include "main/cpuinfo.h" +#include "main/extensions.h" +#include "utils.h" + + +/** + * Print message to \c stderr if the \c LIBGL_DEBUG environment variable + * is set. + * + * Is called from the drivers. + * + * \param f \c printf like format string. + */ +void +__driUtilMessage(const char *f, ...) +{ + va_list args; + + if (getenv("LIBGL_DEBUG")) { + fprintf(stderr, "libGL: "); + va_start(args, f); + vfprintf(stderr, f, args); + va_end(args); + fprintf(stderr, "\n"); + } +} + + +unsigned +driParseDebugString( const char * debug, + const struct dri_debug_control * control ) +{ + unsigned flag; + + + flag = 0; + if ( debug != NULL ) { + while( control->string != NULL ) { + if ( !strcmp( debug, "all" ) || + strstr( debug, control->string ) != NULL ) { + flag |= control->flag; + } + + control++; + } + } + + return flag; +} + + + +/** + * Create the \c GL_RENDERER string for DRI drivers. + * + * Almost all DRI drivers use a \c GL_RENDERER string of the form: + * + * "Mesa DRI " + * + * Using the supplied chip name, driver data, and AGP speed, this function + * creates the string. + * + * \param buffer Buffer to hold the \c GL_RENDERER string. + * \param hardware_name Name of the hardware. + * \param driver_date Driver date. + * \param agp_mode AGP mode (speed). + * + * \returns + * The length of the string stored in \c buffer. This does \b not include + * the terminating \c NUL character. + */ +unsigned +driGetRendererString( char * buffer, const char * hardware_name, + const char * driver_date, GLuint agp_mode ) +{ + unsigned offset; + char *cpu; + + offset = sprintf( buffer, "Mesa DRI %s %s", hardware_name, driver_date ); + + /* Append any AGP-specific information. + */ + switch ( agp_mode ) { + case 1: + case 2: + case 4: + case 8: + offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode ); + break; + + default: + break; + } + + /* Append any CPU-specific information. + */ + cpu = _mesa_get_cpu_string(); + if (cpu) { + offset += sprintf(buffer + offset, " %s", cpu); + free(cpu); + } + + return offset; +} + + + + +#define need_GL_ARB_copy_buffer +#define need_GL_ARB_draw_buffers +#define need_GL_ARB_multisample +#define need_GL_ARB_texture_compression +#define need_GL_ARB_transpose_matrix +#define need_GL_ARB_vertex_buffer_object +#define need_GL_ARB_window_pos +#define need_GL_EXT_compiled_vertex_array +#define need_GL_EXT_multi_draw_arrays +#define need_GL_EXT_polygon_offset +#define need_GL_EXT_texture_object +#define need_GL_EXT_vertex_array +#define need_GL_IBM_multimode_draw_arrays +#define need_GL_MESA_window_pos + +/* These are needed in *all* drivers because Mesa internally implements + * certain functionality in terms of functions provided by these extensions. + * For example, glBlendFunc is implemented by calling glBlendFuncSeparateEXT. + */ +#define need_GL_EXT_blend_func_separate +#define need_GL_NV_vertex_program + +#include "main/remap_helper.h" + +static const struct dri_extension all_mesa_extensions[] = { + { "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions }, + { "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions }, + { "GL_ARB_multisample", GL_ARB_multisample_functions }, + { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, + { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions }, + { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, + { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, + { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, + { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions }, + { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions }, + { "GL_EXT_polygon_offset", GL_EXT_polygon_offset_functions }, + { "GL_EXT_texture_object", GL_EXT_texture_object_functions }, + { "GL_EXT_vertex_array", GL_EXT_vertex_array_functions }, + { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions }, + { "GL_MESA_window_pos", GL_MESA_window_pos_functions }, + { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, + { NULL, NULL } +}; + + +/** + * Enable and map extensions supported by the driver. + * + * When ctx is NULL, extensions are not enabled, but their functions + * are still mapped. When extensions_to_enable is NULL, all static + * functions known to mesa core are mapped. + * + * \bug + * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also + * enables all the sub-extensions that are folded into it. This means that + * we need to add entry-points (via \c driInitSingleExtension) for those + * new functions here. + */ +void driInitExtensions( struct gl_context * ctx, + const struct dri_extension * extensions_to_enable, + GLboolean enable_imaging ) +{ + static int first_time = 1; + unsigned i; + + if ( first_time ) { + first_time = 0; + driInitExtensions( NULL, all_mesa_extensions, GL_FALSE ); + } + + if ( (ctx != NULL) && enable_imaging ) { + _mesa_enable_imaging_extensions( ctx ); + } + + /* The caller is too lazy to list any extension */ + if ( extensions_to_enable == NULL ) { + /* Map the static functions. Together with those mapped by remap + * table, this should cover everything mesa core knows. + */ + _mesa_map_static_functions(); + return; + } + + for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) { + driInitSingleExtension( ctx, & extensions_to_enable[i] ); + } +} + + + + +/** + * Enable and map functions for a single extension + * + * \param ctx Context where extension is to be enabled. + * \param ext Extension that is to be enabled. + * + * \sa driInitExtensions, _mesa_enable_extension, _mesa_map_function_array + */ +void driInitSingleExtension( struct gl_context * ctx, + const struct dri_extension * ext ) +{ + if ( ext->functions != NULL ) { + _mesa_map_function_array(ext->functions); + } + + if ( ctx != NULL ) { + _mesa_enable_extension( ctx, ext->name ); + } +} + + +/** + * Utility function used by drivers to test the verions of other components. + * + * \param driver_name Name of the driver. Used in error messages. + * \param driActual Actual DRI version supplied __driCreateNewScreen. + * \param driExpected Minimum DRI version required by the driver. + * \param ddxActual Actual DDX version supplied __driCreateNewScreen. + * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver. + * \param drmActual Actual DRM version supplied __driCreateNewScreen. + * \param drmExpected Minimum DRM version required by the driver. + * + * \returns \c GL_TRUE if all version requirements are met. Otherwise, + * \c GL_FALSE is returned. + * + * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2 + * + * \todo + * Now that the old \c driCheckDriDdxDrmVersions function is gone, this + * function and \c driCheckDriDdxDrmVersions2 should be renamed. + */ +GLboolean +driCheckDriDdxDrmVersions3(const char * driver_name, + const __DRIversion * driActual, + const __DRIversion * driExpected, + const __DRIversion * ddxActual, + const __DRIutilversion2 * ddxExpected, + const __DRIversion * drmActual, + const __DRIversion * drmExpected) +{ + static const char format[] = "%s DRI driver expected %s version %d.%d.x " + "but got version %d.%d.%d\n"; + static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x " + "but got version %d.%d.%d\n"; + + + /* Check the DRI version */ + if ( (driActual->major != driExpected->major) + || (driActual->minor < driExpected->minor) ) { + fprintf(stderr, format, driver_name, "DRI", + driExpected->major, driExpected->minor, + driActual->major, driActual->minor, driActual->patch); + return GL_FALSE; + } + + /* Check that the DDX driver version is compatible */ + if ( (ddxActual->major < ddxExpected->major_min) + || (ddxActual->major > ddxExpected->major_max) + || (ddxActual->minor < ddxExpected->minor) ) { + fprintf(stderr, format2, driver_name, "DDX", + ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor, + ddxActual->major, ddxActual->minor, ddxActual->patch); + return GL_FALSE; + } + + /* Check that the DRM driver version is compatible */ + if ( (drmActual->major != drmExpected->major) + || (drmActual->minor < drmExpected->minor) ) { + fprintf(stderr, format, driver_name, "DRM", + drmExpected->major, drmExpected->minor, + drmActual->major, drmActual->minor, drmActual->patch); + return GL_FALSE; + } + + return GL_TRUE; +} + +GLboolean +driCheckDriDdxDrmVersions2(const char * driver_name, + const __DRIversion * driActual, + const __DRIversion * driExpected, + const __DRIversion * ddxActual, + const __DRIversion * ddxExpected, + const __DRIversion * drmActual, + const __DRIversion * drmExpected) +{ + __DRIutilversion2 ddx_expected; + ddx_expected.major_min = ddxExpected->major; + ddx_expected.major_max = ddxExpected->major; + ddx_expected.minor = ddxExpected->minor; + ddx_expected.patch = ddxExpected->patch; + return driCheckDriDdxDrmVersions3(driver_name, driActual, + driExpected, ddxActual, & ddx_expected, + drmActual, drmExpected); +} + +GLboolean driClipRectToFramebuffer( const struct gl_framebuffer *buffer, + GLint *x, GLint *y, + GLsizei *width, GLsizei *height ) +{ + /* left clipping */ + if (*x < buffer->_Xmin) { + *width -= (buffer->_Xmin - *x); + *x = buffer->_Xmin; + } + + /* right clipping */ + if (*x + *width > buffer->_Xmax) + *width -= (*x + *width - buffer->_Xmax - 1); + + if (*width <= 0) + return GL_FALSE; + + /* bottom clipping */ + if (*y < buffer->_Ymin) { + *height -= (buffer->_Ymin - *y); + *y = buffer->_Ymin; + } + + /* top clipping */ + if (*y + *height > buffer->_Ymax) + *height -= (*y + *height - buffer->_Ymax - 1); + + if (*height <= 0) + return GL_FALSE; + + return GL_TRUE; +} + +/** + * Creates a set of \c struct gl_config that a driver will expose. + * + * A set of \c struct gl_config will be created based on the supplied + * parameters. The number of modes processed will be 2 * + * \c num_depth_stencil_bits * \c num_db_modes. + * + * For the most part, data is just copied from \c depth_bits, \c stencil_bits, + * \c db_modes, and \c visType into each \c struct gl_config element. + * However, the meanings of \c fb_format and \c fb_type require further + * explanation. The \c fb_format specifies which color components are in + * each pixel and what the default order is. For example, \c GL_RGB specifies + * that red, green, blue are available and red is in the "most significant" + * position and blue is in the "least significant". The \c fb_type specifies + * the bit sizes of each component and the actual ordering. For example, if + * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11] + * are the blue value, bits [10:5] are the green value, and bits [4:0] are + * the red value. + * + * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either + * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the + * \c struct gl_config structure is \b identical to the \c GL_RGBA or + * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as + * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8 + * still uses 32-bits. + * + * If in doubt, look at the tables used in the function. + * + * \param ptr_to_modes Pointer to a pointer to a linked list of + * \c struct gl_config. Upon completion, a pointer to + * the next element to be process will be stored here. + * If the function fails and returns \c GL_FALSE, this + * value will be unmodified, but some elements in the + * linked list may be modified. + * \param fb_format Format of the framebuffer. Currently only \c GL_RGB, + * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported. + * \param fb_type Type of the pixels in the framebuffer. Currently only + * \c GL_UNSIGNED_SHORT_5_6_5, + * \c GL_UNSIGNED_SHORT_5_6_5_REV, + * \c GL_UNSIGNED_INT_8_8_8_8, and + * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported. + * \param depth_bits Array of depth buffer sizes to be exposed. + * \param stencil_bits Array of stencil buffer sizes to be exposed. + * \param num_depth_stencil_bits Number of entries in both \c depth_bits and + * \c stencil_bits. + * \param db_modes Array of buffer swap modes. If an element has a + * value of \c GLX_NONE, then it represents a + * single-buffered mode. Other valid values are + * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and + * \c GLX_SWAP_UNDEFINED_OML. See the + * GLX_OML_swap_method extension spec for more details. + * \param num_db_modes Number of entries in \c db_modes. + * \param msaa_samples Array of msaa sample count. 0 represents a visual + * without a multisample buffer. + * \param num_msaa_modes Number of entries in \c msaa_samples. + * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or + * \c GLX_DIRECT_COLOR. + * + * \returns + * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only + * cause of failure is a bad parameter (i.e., unsupported \c fb_format or + * \c fb_type). + * + * \todo + * There is currently no way to support packed RGB modes (i.e., modes with + * exactly 3 bytes per pixel) or floating-point modes. This could probably + * be done by creating some new, private enums with clever names likes + * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, + * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. + */ +__DRIconfig ** +driCreateConfigs(GLenum fb_format, GLenum fb_type, + const uint8_t * depth_bits, const uint8_t * stencil_bits, + unsigned num_depth_stencil_bits, + const GLenum * db_modes, unsigned num_db_modes, + const uint8_t * msaa_samples, unsigned num_msaa_modes, + GLboolean enable_accum) +{ + static const uint8_t bits_table[4][4] = { + /* R G B A */ + { 3, 3, 2, 0 }, /* Any GL_UNSIGNED_BYTE_3_3_2 */ + { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ + { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ + { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */ + }; + + static const uint32_t masks_table_rgb[6][4] = { + { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */ + { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */ + { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ + { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ + { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */ + { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */ + }; + + static const uint32_t masks_table_rgba[6][4] = { + { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */ + { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */ + { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ + { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ + { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */ + { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */ + }; + + static const uint32_t masks_table_bgr[6][4] = { + { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */ + { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */ + { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ + { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ + { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */ + { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */ + }; + + static const uint32_t masks_table_bgra[6][4] = { + { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */ + { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */ + { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ + { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ + { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */ + { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */ + }; + + static const uint8_t bytes_per_pixel[6] = { + 1, /* 3_3_2 */ + 1, /* 2_3_3_REV */ + 2, /* 5_6_5 */ + 2, /* 5_6_5_REV */ + 4, /* 8_8_8_8 */ + 4 /* 8_8_8_8_REV */ + }; + + const uint8_t * bits; + const uint32_t * masks; + int index; + __DRIconfig **configs, **c; + struct gl_config *modes; + unsigned i, j, k, h; + unsigned num_modes; + unsigned num_accum_bits = (enable_accum) ? 2 : 1; + + switch ( fb_type ) { + case GL_UNSIGNED_BYTE_3_3_2: + index = 0; + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + index = 1; + break; + case GL_UNSIGNED_SHORT_5_6_5: + index = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + index = 3; + break; + case GL_UNSIGNED_INT_8_8_8_8: + index = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + index = 5; + break; + default: + fprintf( stderr, "[%s:%u] Unknown framebuffer type 0x%04x.\n", + __FUNCTION__, __LINE__, fb_type ); + return NULL; + } + + + /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and + * the _REV versions. + * + * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA. + */ + + switch ( fb_format ) { + case GL_RGB: + masks = masks_table_rgb[ index ]; + break; + + case GL_RGBA: + masks = masks_table_rgba[ index ]; + break; + + case GL_BGR: + masks = masks_table_bgr[ index ]; + break; + + case GL_BGRA: + masks = masks_table_bgra[ index ]; + break; + + default: + fprintf( stderr, "[%s:%u] Unknown framebuffer format 0x%04x.\n", + __FUNCTION__, __LINE__, fb_format ); + return NULL; + } + + switch ( bytes_per_pixel[ index ] ) { + case 1: + bits = bits_table[0]; + break; + case 2: + bits = bits_table[1]; + break; + default: + bits = ((fb_format == GL_RGB) || (fb_format == GL_BGR)) + ? bits_table[2] + : bits_table[3]; + break; + } + + num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes; + configs = calloc(1, (num_modes + 1) * sizeof *configs); + if (configs == NULL) + return NULL; + + c = configs; + for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) { + for ( i = 0 ; i < num_db_modes ; i++ ) { + for ( h = 0 ; h < num_msaa_modes; h++ ) { + for ( j = 0 ; j < num_accum_bits ; j++ ) { + *c = malloc (sizeof **c); + modes = &(*c)->modes; + c++; + + memset(modes, 0, sizeof *modes); + modes->redBits = bits[0]; + modes->greenBits = bits[1]; + modes->blueBits = bits[2]; + modes->alphaBits = bits[3]; + modes->redMask = masks[0]; + modes->greenMask = masks[1]; + modes->blueMask = masks[2]; + modes->alphaMask = masks[3]; + modes->rgbBits = modes->redBits + modes->greenBits + + modes->blueBits + modes->alphaBits; + + modes->accumRedBits = 16 * j; + modes->accumGreenBits = 16 * j; + modes->accumBlueBits = 16 * j; + modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0; + modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; + + modes->stencilBits = stencil_bits[k]; + modes->depthBits = depth_bits[k]; + + modes->transparentPixel = GLX_NONE; + modes->transparentRed = GLX_DONT_CARE; + modes->transparentGreen = GLX_DONT_CARE; + modes->transparentBlue = GLX_DONT_CARE; + modes->transparentAlpha = GLX_DONT_CARE; + modes->transparentIndex = GLX_DONT_CARE; + modes->rgbMode = GL_TRUE; + + if ( db_modes[i] == GLX_NONE ) { + modes->doubleBufferMode = GL_FALSE; + } + else { + modes->doubleBufferMode = GL_TRUE; + modes->swapMethod = db_modes[i]; + } + + modes->samples = msaa_samples[h]; + modes->sampleBuffers = modes->samples ? 1 : 0; + + + modes->haveAccumBuffer = ((modes->accumRedBits + + modes->accumGreenBits + + modes->accumBlueBits + + modes->accumAlphaBits) > 0); + modes->haveDepthBuffer = (modes->depthBits > 0); + modes->haveStencilBuffer = (modes->stencilBits > 0); + + modes->bindToTextureRgb = GL_TRUE; + modes->bindToTextureRgba = GL_TRUE; + modes->bindToMipmapTexture = GL_FALSE; + modes->bindToTextureTargets = + __DRI_ATTRIB_TEXTURE_1D_BIT | + __DRI_ATTRIB_TEXTURE_2D_BIT | + __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT; + } + } + } + } + *c = NULL; + + return configs; +} + +__DRIconfig **driConcatConfigs(__DRIconfig **a, + __DRIconfig **b) +{ + __DRIconfig **all; + int i, j, index; + + i = 0; + while (a[i] != NULL) + i++; + j = 0; + while (b[j] != NULL) + j++; + + all = malloc((i + j + 1) * sizeof *all); + index = 0; + for (i = 0; a[i] != NULL; i++) + all[index++] = a[i]; + for (j = 0; b[j] != NULL; j++) + all[index++] = b[j]; + all[index++] = NULL; + + free(a); + free(b); + + return all; +} + +#define __ATTRIB(attrib, field) \ + { attrib, offsetof(struct gl_config, field) } + +static const struct { unsigned int attrib, offset; } attribMap[] = { + __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), + __ATTRIB(__DRI_ATTRIB_LEVEL, level), + __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), + __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), + __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), + __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), + __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), + __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), + __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), + __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), + __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), + __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), + __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), + __ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode), + __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), + __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), + __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), + __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), + __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets), + __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), + + /* The struct field doesn't matter here, these are handled by the + * switch in driGetConfigAttribIndex. We need them in the array + * so the iterator includes them though.*/ + __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level), + __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level), + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level) +}; + +#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) + + +/** + * Return the value of a configuration attribute. The attribute is + * indicated by the index. + */ +static int +driGetConfigAttribIndex(const __DRIconfig *config, + unsigned int index, unsigned int *value) +{ + switch (attribMap[index].attrib) { + case __DRI_ATTRIB_RENDER_TYPE: + /* no support for color index mode */ + *value = __DRI_ATTRIB_RGBA_BIT; + break; + case __DRI_ATTRIB_CONFIG_CAVEAT: + if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG) + *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG; + else if (config->modes.visualRating == GLX_SLOW_CONFIG) + *value = __DRI_ATTRIB_SLOW_BIT; + else + *value = 0; + break; + case __DRI_ATTRIB_SWAP_METHOD: + /* XXX no return value??? */ + break; + + case __DRI_ATTRIB_FLOAT_MODE: + /* this field is not int-sized */ + *value = config->modes.floatMode; + break; + + default: + /* any other int-sized field */ + *value = *(unsigned int *) + ((char *) &config->modes + attribMap[index].offset); + + break; + } + + return GL_TRUE; +} + + +/** + * Get the value of a configuration attribute. + * \param attrib the attribute (one of the _DRI_ATTRIB_x tokens) + * \param value returns the attribute's value + * \return 1 for success, 0 for failure + */ +int +driGetConfigAttrib(const __DRIconfig *config, + unsigned int attrib, unsigned int *value) +{ + int i; + + for (i = 0; i < ARRAY_SIZE(attribMap); i++) + if (attribMap[i].attrib == attrib) + return driGetConfigAttribIndex(config, i, value); + + return GL_FALSE; +} + + +/** + * Get a configuration attribute name and value, given an index. + * \param index which field of the __DRIconfig to query + * \param attrib returns the attribute name (one of the _DRI_ATTRIB_x tokens) + * \param value returns the attribute's value + * \return 1 for success, 0 for failure + */ +int +driIndexConfigAttrib(const __DRIconfig *config, int index, + unsigned int *attrib, unsigned int *value) +{ + if (index >= 0 && index < ARRAY_SIZE(attribMap)) { + *attrib = attribMap[index].attrib; + return driGetConfigAttribIndex(config, index, value); + } + + return GL_FALSE; +} diff --git a/mesalib/src/mesa/drivers/dri/common/utils.h b/mesalib/src/mesa/drivers/dri/common/utils.h index de6070c39..2c952dc19 100644 --- a/mesalib/src/mesa/drivers/dri/common/utils.h +++ b/mesalib/src/mesa/drivers/dri/common/utils.h @@ -1,123 +1,123 @@ -/* - * (C) Copyright IBM Corporation 2002, 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Ian Romanick - */ - -#ifndef DRI_DEBUG_H -#define DRI_DEBUG_H - -#include -#include -#include "main/context.h" -#include "main/remap.h" - -typedef struct __DRIutilversionRec2 __DRIutilversion2; - -struct dri_debug_control { - const char * string; - unsigned flag; -}; - -/** - * Description of the API for an extension to OpenGL. - */ -struct dri_extension { - /** - * Name of the extension. - */ - const char * name; - - - /** - * Pointer to a list of \c dri_extension_function structures. The list - * is terminated by a structure with a \c NULL - * \c dri_extension_function::strings pointer. - */ - const struct gl_function_remap * functions; -}; - -/** - * Used to store a version which includes a major range instead of a single - * major version number. - */ -struct __DRIutilversionRec2 { - int major_min; /** min allowed Major version number. */ - int major_max; /** max allowed Major version number. */ - int minor; /**< Minor version number. */ - int patch; /**< Patch-level. */ -}; - -extern void -__driUtilMessage(const char *f, ...); - -extern unsigned driParseDebugString( const char * debug, - const struct dri_debug_control * control ); - -extern unsigned driGetRendererString( char * buffer, - const char * hardware_name, const char * driver_date, GLuint agp_mode ); - -extern void driInitExtensions( GLcontext * ctx, - const struct dri_extension * card_extensions, GLboolean enable_imaging ); - -extern void driInitSingleExtension( GLcontext * ctx, - const struct dri_extension * ext ); - -extern GLboolean driCheckDriDdxDrmVersions2(const char * driver_name, - const __DRIversion * driActual, const __DRIversion * driExpected, - const __DRIversion * ddxActual, const __DRIversion * ddxExpected, - const __DRIversion * drmActual, const __DRIversion * drmExpected); - -extern GLboolean driCheckDriDdxDrmVersions3(const char * driver_name, - const __DRIversion * driActual, const __DRIversion * driExpected, - const __DRIversion * ddxActual, const __DRIutilversion2 * ddxExpected, - const __DRIversion * drmActual, const __DRIversion * drmExpected); - -extern GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, - GLint *x, GLint *y, - GLsizei *width, GLsizei *height ); - -struct __DRIconfigRec { - __GLcontextModes modes; -}; - -extern __DRIconfig ** -driCreateConfigs(GLenum fb_format, GLenum fb_type, - const uint8_t * depth_bits, const uint8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes, - const uint8_t * msaa_samples, unsigned num_msaa_modes, - GLboolean enable_accum); - -__DRIconfig **driConcatConfigs(__DRIconfig **a, - __DRIconfig **b); - -int -driGetConfigAttrib(const __DRIconfig *config, - unsigned int attrib, unsigned int *value); -int -driIndexConfigAttrib(const __DRIconfig *config, int index, - unsigned int *attrib, unsigned int *value); - -#endif /* DRI_DEBUG_H */ +/* + * (C) Copyright IBM Corporation 2002, 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Ian Romanick + */ + +#ifndef DRI_DEBUG_H +#define DRI_DEBUG_H + +#include +#include +#include "main/context.h" +#include "main/remap.h" + +typedef struct __DRIutilversionRec2 __DRIutilversion2; + +struct dri_debug_control { + const char * string; + unsigned flag; +}; + +/** + * Description of the API for an extension to OpenGL. + */ +struct dri_extension { + /** + * Name of the extension. + */ + const char * name; + + + /** + * Pointer to a list of \c dri_extension_function structures. The list + * is terminated by a structure with a \c NULL + * \c dri_extension_function::strings pointer. + */ + const struct gl_function_remap * functions; +}; + +/** + * Used to store a version which includes a major range instead of a single + * major version number. + */ +struct __DRIutilversionRec2 { + int major_min; /** min allowed Major version number. */ + int major_max; /** max allowed Major version number. */ + int minor; /**< Minor version number. */ + int patch; /**< Patch-level. */ +}; + +extern void +__driUtilMessage(const char *f, ...); + +extern unsigned driParseDebugString( const char * debug, + const struct dri_debug_control * control ); + +extern unsigned driGetRendererString( char * buffer, + const char * hardware_name, const char * driver_date, GLuint agp_mode ); + +extern void driInitExtensions( struct gl_context * ctx, + const struct dri_extension * card_extensions, GLboolean enable_imaging ); + +extern void driInitSingleExtension( struct gl_context * ctx, + const struct dri_extension * ext ); + +extern GLboolean driCheckDriDdxDrmVersions2(const char * driver_name, + const __DRIversion * driActual, const __DRIversion * driExpected, + const __DRIversion * ddxActual, const __DRIversion * ddxExpected, + const __DRIversion * drmActual, const __DRIversion * drmExpected); + +extern GLboolean driCheckDriDdxDrmVersions3(const char * driver_name, + const __DRIversion * driActual, const __DRIversion * driExpected, + const __DRIversion * ddxActual, const __DRIutilversion2 * ddxExpected, + const __DRIversion * drmActual, const __DRIversion * drmExpected); + +extern GLboolean driClipRectToFramebuffer( const struct gl_framebuffer *buffer, + GLint *x, GLint *y, + GLsizei *width, GLsizei *height ); + +struct __DRIconfigRec { + struct gl_config modes; +}; + +extern __DRIconfig ** +driCreateConfigs(GLenum fb_format, GLenum fb_type, + const uint8_t * depth_bits, const uint8_t * stencil_bits, + unsigned num_depth_stencil_bits, + const GLenum * db_modes, unsigned num_db_modes, + const uint8_t * msaa_samples, unsigned num_msaa_modes, + GLboolean enable_accum); + +__DRIconfig **driConcatConfigs(__DRIconfig **a, + __DRIconfig **b); + +int +driGetConfigAttrib(const __DRIconfig *config, + unsigned int attrib, unsigned int *value); +int +driIndexConfigAttrib(const __DRIconfig *config, int index, + unsigned int *attrib, unsigned int *value); + +#endif /* DRI_DEBUG_H */ diff --git a/mesalib/src/mesa/drivers/dri/common/vblank.c b/mesalib/src/mesa/drivers/dri/common/vblank.c index 49b22a2dc..3b8136844 100644 --- a/mesalib/src/mesa/drivers/dri/common/vblank.c +++ b/mesalib/src/mesa/drivers/dri/common/vblank.c @@ -1,434 +1,434 @@ -/* -*- mode: c; c-basic-offset: 3 -*- */ -/* - * (c) Copyright IBM Corporation 2002 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Ian Romanick - */ - -#include "main/glheader.h" -#include "xf86drm.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/dd.h" -#include "vblank.h" -#include "xmlpool.h" - -static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc) -{ - return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base); -} - -static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank) -{ - return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base); -} - - -/****************************************************************************/ -/** - * Get the current MSC refresh counter. - * - * Stores the 64-bit count of vertical refreshes since some (arbitrary) - * point in time in \c count. Unless the value wraps around, which it - * may, it will never decrease for a given drawable. - * - * \warning This function is called from \c glXGetVideoSyncSGI, which expects - * a \c count of type \c unsigned (32-bit), and \c glXGetSyncValuesOML, which - * expects a \c count of type \c int64_t (signed 64-bit). The kernel ioctl - * currently always returns a \c sequence of type \c unsigned. - * - * \param priv Pointer to the DRI screen private struct. - * \param dPriv Pointer to the DRI drawable private struct - * \param count Storage to hold MSC counter. - * \return Zero is returned on success. A negative errno value - * is returned on failure. - */ -int driDrawableGetMSC32( __DRIscreen * priv, - __DRIdrawable * dPriv, - int64_t * count) -{ - drmVBlank vbl; - int ret; - - /* Don't wait for anything. Just get the current refresh count. */ - - vbl.request.type = DRM_VBLANK_RELATIVE; - vbl.request.sequence = 0; - if ( dPriv && dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) - vbl.request.type |= DRM_VBLANK_SECONDARY; - - ret = drmWaitVBlank( priv->fd, &vbl ); - - if (dPriv) { - *count = vblank_to_msc(dPriv, vbl.reply.sequence); - } else { - /* Old driver (no knowledge of drawable MSC callback) */ - *count = vbl.reply.sequence; - } - - return ret; -} - -/****************************************************************************/ -/** - * Wait for a specified refresh count. This implements most of the - * functionality of \c glXWaitForMscOML from the GLX_OML_sync_control spec. - * Waits for the \c target_msc refresh. If that has already passed, it - * waits until \f$(MSC \bmod divisor)\f$ is equal to \c remainder. If - * \c target_msc is 0, use the behavior of glXWaitVideoSyncSGI(), which - * omits the initial check against a target MSC value. - * - * This function is actually something of a hack. The problem is that, at - * the time of this writing, none of the existing DRM modules support an - * ioctl that returns a 64-bit count (at least not on 32-bit platforms). - * However, this function exists to support a GLX function that requires - * the use of 64-bit counts. As such, there is a little bit of ugly - * hackery at the end of this function to make the 32-bit count act like - * a 64-bit count. There are still some cases where this will break, but - * I believe it catches the most common cases. - * - * The real solution is to provide an ioctl that uses a 64-bit count. - * - * \param dpy Pointer to the \c Display. - * \param priv Pointer to the DRI drawable private. - * \param target_msc Desired refresh count to wait for. A value of 0 - * means to use the glXWaitVideoSyncSGI() behavior. - * \param divisor MSC divisor if \c target_msc is already reached. - * \param remainder Desired MSC remainder if \c target_msc is already - * reached. - * \param msc Buffer to hold MSC when done waiting. - * - * \return Zero on success or \c GLX_BAD_CONTEXT on failure. - */ - -int driWaitForMSC32( __DRIdrawable *priv, - int64_t target_msc, int64_t divisor, int64_t remainder, - int64_t * msc ) -{ - drmVBlank vbl; - - - if ( divisor != 0 ) { - int64_t next = target_msc; - int64_t r; - int dont_wait = (target_msc == 0); - - do { - /* dont_wait means we're using the glXWaitVideoSyncSGI() behavior. - * The first time around, just get the current count and proceed - * to the test for (MSC % divisor) == remainder. - */ - vbl.request.type = dont_wait ? DRM_VBLANK_RELATIVE : - DRM_VBLANK_ABSOLUTE; - vbl.request.sequence = next ? msc_to_vblank(priv, next) : 0; - if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) - vbl.request.type |= DRM_VBLANK_SECONDARY; - - if ( drmWaitVBlank( priv->driScreenPriv->fd, &vbl ) != 0 ) { - /* FIXME: This doesn't seem like the right thing to return here. - */ - return GLX_BAD_CONTEXT; - } - - *msc = vblank_to_msc(priv, vbl.reply.sequence); - - if (!dont_wait && *msc == next) - break; - dont_wait = 0; - - /* Assuming the wait-done test fails, the next refresh to wait for - * will be one that satisfies (MSC % divisor) == remainder. The - * value (MSC - (MSC % divisor) + remainder) is the refresh value - * closest to the current value that would satisfy the equation. - * If this refresh has already happened, we add divisor to obtain - * the next refresh after the current one that will satisfy it. - */ - r = ((uint64_t)*msc % divisor); - next = (*msc - r + remainder); - if (next <= *msc) - next += divisor; - - } while (r != remainder); - } - else { - /* If the \c divisor is zero, just wait until the MSC is greater - * than or equal to \c target_msc. - */ - - vbl.request.type = DRM_VBLANK_ABSOLUTE; - vbl.request.sequence = target_msc ? msc_to_vblank(priv, target_msc) : 0; - - if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) - vbl.request.type |= DRM_VBLANK_SECONDARY; - - if ( drmWaitVBlank( priv->driScreenPriv->fd, &vbl ) != 0 ) { - /* FIXME: This doesn't seem like the right thing to return here. - */ - return GLX_BAD_CONTEXT; - } - } - - *msc = vblank_to_msc(priv, vbl.reply.sequence); - - if ( *msc < target_msc ) { - *msc += 0x0000000100000000LL; - } - - return 0; -} - - -/****************************************************************************/ -/** - * Gets a set of default vertical-blank-wait flags based on the internal GLX - * API version and several configuration options. - */ - -GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ) -{ - GLuint flags = VBLANK_FLAG_INTERVAL; - int vblank_mode; - - - if ( driCheckOption( optionCache, "vblank_mode", DRI_ENUM ) ) - vblank_mode = driQueryOptioni( optionCache, "vblank_mode" ); - else - vblank_mode = DRI_CONF_VBLANK_DEF_INTERVAL_1; - - switch (vblank_mode) { - case DRI_CONF_VBLANK_NEVER: - flags = 0; - break; - case DRI_CONF_VBLANK_DEF_INTERVAL_0: - break; - case DRI_CONF_VBLANK_DEF_INTERVAL_1: - flags |= VBLANK_FLAG_THROTTLE; - break; - case DRI_CONF_VBLANK_ALWAYS_SYNC: - flags |= VBLANK_FLAG_SYNC; - break; - } - - return flags; -} - - -/****************************************************************************/ -/** - * Wrapper to call \c drmWaitVBlank. The main purpose of this function is to - * wrap the error message logging. The error message should only be logged - * the first time the \c drmWaitVBlank fails. If \c drmWaitVBlank is - * successful, \c vbl_seq will be set the sequence value in the reply. - * - * \param vbl Pointer to drmVBlank packet desribing how to wait. - * \param vbl_seq Location to store the current refresh counter. - * \param fd File descriptor use to call into the DRM. - * \return Zero on success or -1 on failure. - */ - -static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd ) -{ - int ret; - - - ret = drmWaitVBlank( fd, vbl ); - if ( ret != 0 ) { - static GLboolean first_time = GL_TRUE; - - if ( first_time ) { - fprintf(stderr, - "%s: drmWaitVBlank returned %d, IRQs don't seem to be" - " working correctly.\nTry adjusting the vblank_mode" - " configuration parameter.\n", __FUNCTION__, ret); - first_time = GL_FALSE; - } - - return -1; - } - - *vbl_seq = vbl->reply.sequence; - return 0; -} - - -/****************************************************************************/ -/** - * Returns the default swap interval of the given drawable. - */ - -static unsigned -driGetDefaultVBlankInterval( const __DRIdrawable *priv ) -{ - if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) { - return 1; - } - else { - return 0; - } -} - - -/****************************************************************************/ -/** - * Sets the default swap interval when the drawable is first bound to a - * direct rendering context. - */ - -void driDrawableInitVBlank( __DRIdrawable *priv ) -{ - if ( priv->swap_interval == (unsigned)-1 && - !( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) { - /* Get current vertical blank sequence */ - drmVBlank vbl; - - vbl.request.type = DRM_VBLANK_RELATIVE; - if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) - vbl.request.type |= DRM_VBLANK_SECONDARY; - vbl.request.sequence = 0; - do_wait( &vbl, &priv->vblSeq, priv->driScreenPriv->fd ); - priv->vblank_base = priv->vblSeq; - - priv->swap_interval = driGetDefaultVBlankInterval( priv ); - } -} - - -/****************************************************************************/ -/** - * Returns the current swap interval of the given drawable. - */ - -unsigned -driGetVBlankInterval( const __DRIdrawable *priv ) -{ - if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) { - /* this must have been initialized when the drawable was first bound - * to a direct rendering context. */ - assert ( priv->swap_interval != (unsigned)-1 ); - - return priv->swap_interval; - } - else - return driGetDefaultVBlankInterval( priv ); -} - - -/****************************************************************************/ -/** - * Returns the current vertical blank sequence number of the given drawable. - */ - -void -driGetCurrentVBlank( __DRIdrawable *priv ) -{ - drmVBlank vbl; - - vbl.request.type = DRM_VBLANK_RELATIVE; - if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - vbl.request.sequence = 0; - - (void) do_wait( &vbl, &priv->vblSeq, priv->driScreenPriv->fd ); -} - - -/****************************************************************************/ -/** - * Waits for the vertical blank for use with glXSwapBuffers. - * - * \param missed_deadline Set to \c GL_TRUE if the MSC after waiting is later - * than the "target" based on \c priv->vblFlags. The idea is - * that if \c missed_deadline is set, then the application is - * not achieving its desired framerate. - * \return Zero on success, -1 on error. - */ - -int -driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ) -{ - drmVBlank vbl; - unsigned original_seq; - unsigned deadline; - unsigned interval; - unsigned diff; - - *missed_deadline = GL_FALSE; - if ( (priv->vblFlags & (VBLANK_FLAG_INTERVAL | - VBLANK_FLAG_THROTTLE | - VBLANK_FLAG_SYNC)) == 0 || - (priv->vblFlags & VBLANK_FLAG_NO_IRQ) != 0 ) { - return 0; - } - - - /* VBLANK_FLAG_SYNC means to wait for at least one vertical blank. If - * that flag is not set, do a fake wait for zero vertical blanking - * periods so that we can get the current MSC. - * - * VBLANK_FLAG_INTERVAL and VBLANK_FLAG_THROTTLE mean to wait for at - * least one vertical blank since the last wait. Since do_wait modifies - * priv->vblSeq, we have to save the original value of priv->vblSeq for the - * VBLANK_FLAG_INTERVAL / VBLANK_FLAG_THROTTLE calculation later. - */ - - original_seq = priv->vblSeq; - interval = driGetVBlankInterval(priv); - deadline = original_seq + interval; - - vbl.request.type = DRM_VBLANK_RELATIVE; - if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - vbl.request.sequence = ((priv->vblFlags & VBLANK_FLAG_SYNC) != 0) ? 1 : 0; - - if ( do_wait( & vbl, &priv->vblSeq, priv->driScreenPriv->fd ) != 0 ) { - return -1; - } - - diff = priv->vblSeq - deadline; - - /* No need to wait again if we've already reached the target */ - if (diff <= (1 << 23)) { - *missed_deadline = (priv->vblFlags & VBLANK_FLAG_SYNC) ? (diff > 0) : - GL_TRUE; - return 0; - } - - /* Wait until the target vertical blank. */ - vbl.request.type = DRM_VBLANK_ABSOLUTE; - if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - vbl.request.sequence = deadline; - - if ( do_wait( & vbl, &priv->vblSeq, priv->driScreenPriv->fd ) != 0 ) { - return -1; - } - - diff = priv->vblSeq - deadline; - *missed_deadline = diff > 0 && diff <= (1 << 23); - - return 0; -} +/* -*- mode: c; c-basic-offset: 3 -*- */ +/* + * (c) Copyright IBM Corporation 2002 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Ian Romanick + */ + +#include "main/glheader.h" +#include "xf86drm.h" +#include "main/mtypes.h" +#include "main/macros.h" +#include "main/dd.h" +#include "vblank.h" +#include "xmlpool.h" + +static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc) +{ + return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base); +} + +static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank) +{ + return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base); +} + + +/****************************************************************************/ +/** + * Get the current MSC refresh counter. + * + * Stores the 64-bit count of vertical refreshes since some (arbitrary) + * point in time in \c count. Unless the value wraps around, which it + * may, it will never decrease for a given drawable. + * + * \warning This function is called from \c glXGetVideoSyncSGI, which expects + * a \c count of type \c unsigned (32-bit), and \c glXGetSyncValuesOML, which + * expects a \c count of type \c int64_t (signed 64-bit). The kernel ioctl + * currently always returns a \c sequence of type \c unsigned. + * + * \param priv Pointer to the DRI screen private struct. + * \param dPriv Pointer to the DRI drawable private struct + * \param count Storage to hold MSC counter. + * \return Zero is returned on success. A negative errno value + * is returned on failure. + */ +int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * dPriv, + int64_t * count) +{ + drmVBlank vbl; + int ret; + + /* Don't wait for anything. Just get the current refresh count. */ + + vbl.request.type = DRM_VBLANK_RELATIVE; + vbl.request.sequence = 0; + if ( dPriv && dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) + vbl.request.type |= DRM_VBLANK_SECONDARY; + + ret = drmWaitVBlank( priv->fd, &vbl ); + + if (dPriv) { + *count = vblank_to_msc(dPriv, vbl.reply.sequence); + } else { + /* Old driver (no knowledge of drawable MSC callback) */ + *count = vbl.reply.sequence; + } + + return ret; +} + +/****************************************************************************/ +/** + * Wait for a specified refresh count. This implements most of the + * functionality of \c glXWaitForMscOML from the GLX_OML_sync_control spec. + * Waits for the \c target_msc refresh. If that has already passed, it + * waits until \f$(MSC \bmod divisor)\f$ is equal to \c remainder. If + * \c target_msc is 0, use the behavior of glXWaitVideoSyncSGI(), which + * omits the initial check against a target MSC value. + * + * This function is actually something of a hack. The problem is that, at + * the time of this writing, none of the existing DRM modules support an + * ioctl that returns a 64-bit count (at least not on 32-bit platforms). + * However, this function exists to support a GLX function that requires + * the use of 64-bit counts. As such, there is a little bit of ugly + * hackery at the end of this function to make the 32-bit count act like + * a 64-bit count. There are still some cases where this will break, but + * I believe it catches the most common cases. + * + * The real solution is to provide an ioctl that uses a 64-bit count. + * + * \param dpy Pointer to the \c Display. + * \param priv Pointer to the DRI drawable private. + * \param target_msc Desired refresh count to wait for. A value of 0 + * means to use the glXWaitVideoSyncSGI() behavior. + * \param divisor MSC divisor if \c target_msc is already reached. + * \param remainder Desired MSC remainder if \c target_msc is already + * reached. + * \param msc Buffer to hold MSC when done waiting. + * + * \return Zero on success or \c GLX_BAD_CONTEXT on failure. + */ + +int driWaitForMSC32( __DRIdrawable *priv, + int64_t target_msc, int64_t divisor, int64_t remainder, + int64_t * msc ) +{ + drmVBlank vbl; + + + if ( divisor != 0 ) { + int64_t next = target_msc; + int64_t r; + int dont_wait = (target_msc == 0); + + do { + /* dont_wait means we're using the glXWaitVideoSyncSGI() behavior. + * The first time around, just get the current count and proceed + * to the test for (MSC % divisor) == remainder. + */ + vbl.request.type = dont_wait ? DRM_VBLANK_RELATIVE : + DRM_VBLANK_ABSOLUTE; + vbl.request.sequence = next ? msc_to_vblank(priv, next) : 0; + if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) + vbl.request.type |= DRM_VBLANK_SECONDARY; + + if ( drmWaitVBlank( priv->driScreenPriv->fd, &vbl ) != 0 ) { + /* FIXME: This doesn't seem like the right thing to return here. + */ + return GLX_BAD_CONTEXT; + } + + *msc = vblank_to_msc(priv, vbl.reply.sequence); + + if (!dont_wait && *msc == next) + break; + dont_wait = 0; + + /* Assuming the wait-done test fails, the next refresh to wait for + * will be one that satisfies (MSC % divisor) == remainder. The + * value (MSC - (MSC % divisor) + remainder) is the refresh value + * closest to the current value that would satisfy the equation. + * If this refresh has already happened, we add divisor to obtain + * the next refresh after the current one that will satisfy it. + */ + r = ((uint64_t)*msc % divisor); + next = (*msc - r + remainder); + if (next <= *msc) + next += divisor; + + } while (r != remainder); + } + else { + /* If the \c divisor is zero, just wait until the MSC is greater + * than or equal to \c target_msc. + */ + + vbl.request.type = DRM_VBLANK_ABSOLUTE; + vbl.request.sequence = target_msc ? msc_to_vblank(priv, target_msc) : 0; + + if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) + vbl.request.type |= DRM_VBLANK_SECONDARY; + + if ( drmWaitVBlank( priv->driScreenPriv->fd, &vbl ) != 0 ) { + /* FIXME: This doesn't seem like the right thing to return here. + */ + return GLX_BAD_CONTEXT; + } + } + + *msc = vblank_to_msc(priv, vbl.reply.sequence); + + if ( *msc < target_msc ) { + *msc += 0x0000000100000000LL; + } + + return 0; +} + + +/****************************************************************************/ +/** + * Gets a set of default vertical-blank-wait flags based on the internal GLX + * API version and several configuration options. + */ + +GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ) +{ + GLuint flags = VBLANK_FLAG_INTERVAL; + int vblank_mode; + + + if ( driCheckOption( optionCache, "vblank_mode", DRI_ENUM ) ) + vblank_mode = driQueryOptioni( optionCache, "vblank_mode" ); + else + vblank_mode = DRI_CONF_VBLANK_DEF_INTERVAL_1; + + switch (vblank_mode) { + case DRI_CONF_VBLANK_NEVER: + flags = 0; + break; + case DRI_CONF_VBLANK_DEF_INTERVAL_0: + break; + case DRI_CONF_VBLANK_DEF_INTERVAL_1: + flags |= VBLANK_FLAG_THROTTLE; + break; + case DRI_CONF_VBLANK_ALWAYS_SYNC: + flags |= VBLANK_FLAG_SYNC; + break; + } + + return flags; +} + + +/****************************************************************************/ +/** + * Wrapper to call \c drmWaitVBlank. The main purpose of this function is to + * wrap the error message logging. The error message should only be logged + * the first time the \c drmWaitVBlank fails. If \c drmWaitVBlank is + * successful, \c vbl_seq will be set the sequence value in the reply. + * + * \param vbl Pointer to drmVBlank packet describing how to wait. + * \param vbl_seq Location to store the current refresh counter. + * \param fd File descriptor use to call into the DRM. + * \return Zero on success or -1 on failure. + */ + +static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd ) +{ + int ret; + + + ret = drmWaitVBlank( fd, vbl ); + if ( ret != 0 ) { + static GLboolean first_time = GL_TRUE; + + if ( first_time ) { + fprintf(stderr, + "%s: drmWaitVBlank returned %d, IRQs don't seem to be" + " working correctly.\nTry adjusting the vblank_mode" + " configuration parameter.\n", __FUNCTION__, ret); + first_time = GL_FALSE; + } + + return -1; + } + + *vbl_seq = vbl->reply.sequence; + return 0; +} + + +/****************************************************************************/ +/** + * Returns the default swap interval of the given drawable. + */ + +static unsigned +driGetDefaultVBlankInterval( const __DRIdrawable *priv ) +{ + if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) { + return 1; + } + else { + return 0; + } +} + + +/****************************************************************************/ +/** + * Sets the default swap interval when the drawable is first bound to a + * direct rendering context. + */ + +void driDrawableInitVBlank( __DRIdrawable *priv ) +{ + if ( priv->swap_interval == (unsigned)-1 && + !( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) { + /* Get current vertical blank sequence */ + drmVBlank vbl; + + vbl.request.type = DRM_VBLANK_RELATIVE; + if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) + vbl.request.type |= DRM_VBLANK_SECONDARY; + vbl.request.sequence = 0; + do_wait( &vbl, &priv->vblSeq, priv->driScreenPriv->fd ); + priv->vblank_base = priv->vblSeq; + + priv->swap_interval = driGetDefaultVBlankInterval( priv ); + } +} + + +/****************************************************************************/ +/** + * Returns the current swap interval of the given drawable. + */ + +unsigned +driGetVBlankInterval( const __DRIdrawable *priv ) +{ + if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) { + /* this must have been initialized when the drawable was first bound + * to a direct rendering context. */ + assert ( priv->swap_interval != (unsigned)-1 ); + + return priv->swap_interval; + } + else + return driGetDefaultVBlankInterval( priv ); +} + + +/****************************************************************************/ +/** + * Returns the current vertical blank sequence number of the given drawable. + */ + +void +driGetCurrentVBlank( __DRIdrawable *priv ) +{ + drmVBlank vbl; + + vbl.request.type = DRM_VBLANK_RELATIVE; + if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) { + vbl.request.type |= DRM_VBLANK_SECONDARY; + } + vbl.request.sequence = 0; + + (void) do_wait( &vbl, &priv->vblSeq, priv->driScreenPriv->fd ); +} + + +/****************************************************************************/ +/** + * Waits for the vertical blank for use with glXSwapBuffers. + * + * \param missed_deadline Set to \c GL_TRUE if the MSC after waiting is later + * than the "target" based on \c priv->vblFlags. The idea is + * that if \c missed_deadline is set, then the application is + * not achieving its desired framerate. + * \return Zero on success, -1 on error. + */ + +int +driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ) +{ + drmVBlank vbl; + unsigned original_seq; + unsigned deadline; + unsigned interval; + unsigned diff; + + *missed_deadline = GL_FALSE; + if ( (priv->vblFlags & (VBLANK_FLAG_INTERVAL | + VBLANK_FLAG_THROTTLE | + VBLANK_FLAG_SYNC)) == 0 || + (priv->vblFlags & VBLANK_FLAG_NO_IRQ) != 0 ) { + return 0; + } + + + /* VBLANK_FLAG_SYNC means to wait for at least one vertical blank. If + * that flag is not set, do a fake wait for zero vertical blanking + * periods so that we can get the current MSC. + * + * VBLANK_FLAG_INTERVAL and VBLANK_FLAG_THROTTLE mean to wait for at + * least one vertical blank since the last wait. Since do_wait modifies + * priv->vblSeq, we have to save the original value of priv->vblSeq for the + * VBLANK_FLAG_INTERVAL / VBLANK_FLAG_THROTTLE calculation later. + */ + + original_seq = priv->vblSeq; + interval = driGetVBlankInterval(priv); + deadline = original_seq + interval; + + vbl.request.type = DRM_VBLANK_RELATIVE; + if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) { + vbl.request.type |= DRM_VBLANK_SECONDARY; + } + vbl.request.sequence = ((priv->vblFlags & VBLANK_FLAG_SYNC) != 0) ? 1 : 0; + + if ( do_wait( & vbl, &priv->vblSeq, priv->driScreenPriv->fd ) != 0 ) { + return -1; + } + + diff = priv->vblSeq - deadline; + + /* No need to wait again if we've already reached the target */ + if (diff <= (1 << 23)) { + *missed_deadline = (priv->vblFlags & VBLANK_FLAG_SYNC) ? (diff > 0) : + GL_TRUE; + return 0; + } + + /* Wait until the target vertical blank. */ + vbl.request.type = DRM_VBLANK_ABSOLUTE; + if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) { + vbl.request.type |= DRM_VBLANK_SECONDARY; + } + vbl.request.sequence = deadline; + + if ( do_wait( & vbl, &priv->vblSeq, priv->driScreenPriv->fd ) != 0 ) { + return -1; + } + + diff = priv->vblSeq - deadline; + *missed_deadline = diff > 0 && diff <= (1 << 23); + + return 0; +} diff --git a/mesalib/src/mesa/drivers/dri/common/vblank.h b/mesalib/src/mesa/drivers/dri/common/vblank.h index 29d1ad800..c46f4ccc3 100644 --- a/mesalib/src/mesa/drivers/dri/common/vblank.h +++ b/mesalib/src/mesa/drivers/dri/common/vblank.h @@ -1,75 +1,71 @@ -/* -*- mode: c; c-basic-offset: 3 -*- */ -/* - * (c) Copyright IBM Corporation 2002 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Ian Romanick - */ - -#ifndef DRI_VBLANK_H -#define DRI_VBLANK_H - -#include "main/context.h" -#include "dri_util.h" -#include "xmlconfig.h" - -#define VBLANK_FLAG_INTERVAL (1U << 0) /* Respect the swap_interval setting - */ -#define VBLANK_FLAG_THROTTLE (1U << 1) /* Wait 1 refresh since last call. - */ -#define VBLANK_FLAG_SYNC (1U << 2) /* Sync to the next refresh. - */ -#define VBLANK_FLAG_NO_IRQ (1U << 7) /* DRM has no IRQ to wait on. - */ -#define VBLANK_FLAG_SECONDARY (1U << 8) /* Wait for secondary vblank. - */ - -extern int driGetMSC32( __DRIscreen * priv, int64_t * count ); -extern int driDrawableGetMSC32( __DRIscreen * priv, - __DRIdrawable * drawablePrivate, - int64_t * count); -extern int driWaitForMSC32( __DRIdrawable *priv, - int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ); -extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ); -extern void driDrawableInitVBlank ( __DRIdrawable *priv ); -extern unsigned driGetVBlankInterval( const __DRIdrawable *priv ); -extern void driGetCurrentVBlank( __DRIdrawable *priv ); -extern int driWaitForVBlank( __DRIdrawable *priv, - GLboolean * missed_deadline ); - -#undef usleep -#include /* for usleep() */ -#include /* for sched_yield() */ - -#ifdef linux -#include /* for sched_yield() */ -#endif - -#define DO_USLEEP(nr) \ - do { \ - if (0) fprintf(stderr, "%s: usleep for %u\n", __FUNCTION__, nr ); \ - if (1) usleep( nr ); \ - sched_yield(); \ - } while( 0 ) - -#endif /* DRI_VBLANK_H */ +/* -*- mode: c; c-basic-offset: 3 -*- */ +/* + * (c) Copyright IBM Corporation 2002 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Ian Romanick + */ + +#ifndef DRI_VBLANK_H +#define DRI_VBLANK_H + +#include "main/context.h" +#include "dri_util.h" +#include "xmlconfig.h" + +#define VBLANK_FLAG_INTERVAL (1U << 0) /* Respect the swap_interval setting + */ +#define VBLANK_FLAG_THROTTLE (1U << 1) /* Wait 1 refresh since last call. + */ +#define VBLANK_FLAG_SYNC (1U << 2) /* Sync to the next refresh. + */ +#define VBLANK_FLAG_NO_IRQ (1U << 7) /* DRM has no IRQ to wait on. + */ +#define VBLANK_FLAG_SECONDARY (1U << 8) /* Wait for secondary vblank. + */ + +extern int driGetMSC32( __DRIscreen * priv, int64_t * count ); +extern int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * drawablePrivate, + int64_t * count); +extern int driWaitForMSC32( __DRIdrawable *priv, + int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ); +extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ); +extern void driDrawableInitVBlank ( __DRIdrawable *priv ); +extern unsigned driGetVBlankInterval( const __DRIdrawable *priv ); +extern void driGetCurrentVBlank( __DRIdrawable *priv ); +extern int driWaitForVBlank( __DRIdrawable *priv, + GLboolean * missed_deadline ); + +#undef usleep +#include /* for usleep() */ +#include /* for sched_yield() */ + +#define DO_USLEEP(nr) \ + do { \ + if (0) fprintf(stderr, "%s: usleep for %u\n", __FUNCTION__, nr ); \ + if (1) usleep( nr ); \ + sched_yield(); \ + } while( 0 ) + +#endif /* DRI_VBLANK_H */ diff --git a/mesalib/src/mesa/drivers/dri/common/xmlconfig.c b/mesalib/src/mesa/drivers/dri/common/xmlconfig.c index 738b1ae97..eaba335a4 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlconfig.c +++ b/mesalib/src/mesa/drivers/dri/common/xmlconfig.c @@ -1,1001 +1,1004 @@ -/* - * XML DRI client-side driver configuration - * Copyright (C) 2003 Felix Kuehling - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * FELIX KUEHLING, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ -/** - * \file xmlconfig.c - * \brief Driver-independent client-side part of the XML configuration - * \author Felix Kuehling - */ - -#include "main/glheader.h" - -#include -#include -#include -#include -#include -#include -#include "main/imports.h" -#include "utils.h" -#include "xmlconfig.h" - -#undef GET_PROGRAM_NAME - -#if (defined(__GNU_LIBRARY__) || defined(__GLIBC__)) && !defined(__UCLIBC__) -# if !defined(__GLIBC__) || (__GLIBC__ < 2) -/* These aren't declared in any libc5 header */ -extern char *program_invocation_name, *program_invocation_short_name; -# endif -# define GET_PROGRAM_NAME() program_invocation_short_name -#elif defined(__FreeBSD__) && (__FreeBSD__ >= 2) -# include -# if (__FreeBSD_version >= 440000) -# include -# define GET_PROGRAM_NAME() getprogname() -# endif -#elif defined(__NetBSD__) && defined(__NetBSD_Version) && (__NetBSD_Version >= 106000100) -# include -# define GET_PROGRAM_NAME() getprogname() -#elif defined(__sun) -/* Solaris has getexecname() which returns the full path - return just - the basename to match BSD getprogname() */ -# include -# include -# define GET_PROGRAM_NAME() basename(getexecname()) -#endif - -#if !defined(GET_PROGRAM_NAME) -# if defined(__OpenBSD__) || defined(NetBSD) || defined(__UCLIBC__) -/* This is a hack. It's said to work on OpenBSD, NetBSD and GNU. - * Rogelio M.Serrano Jr. reported it's also working with UCLIBC. It's - * used as a last resort, if there is no documented facility available. */ -static const char *__getProgramName () { - extern const char *__progname; - char * arg = strrchr(__progname, '/'); - if (arg) - return arg+1; - else - return __progname; -} -# define GET_PROGRAM_NAME() __getProgramName() -# else -# define GET_PROGRAM_NAME() "" -# warning "Per application configuration won't work with your OS version." -# endif -#endif - -/** \brief Find an option in an option cache with the name as key */ -static GLuint findOption (const driOptionCache *cache, const char *name) { - GLuint len = strlen (name); - GLuint size = 1 << cache->tableSize, mask = size - 1; - GLuint hash = 0; - GLuint i, shift; - - /* compute a hash from the variable length name */ - for (i = 0, shift = 0; i < len; ++i, shift = (shift+8) & 31) - hash += (GLuint)name[i] << shift; - hash *= hash; - hash = (hash >> (16-cache->tableSize/2)) & mask; - - /* this is just the starting point of the linear search for the option */ - for (i = 0; i < size; ++i, hash = (hash+1) & mask) { - /* if we hit an empty entry then the option is not defined (yet) */ - if (cache->info[hash].name == 0) - break; - else if (!strcmp (name, cache->info[hash].name)) - break; - } - /* this assertion fails if the hash table is full */ - assert (i < size); - - return hash; -} - -/** \brief Count the real number of options in an option cache */ -static GLuint countOptions (const driOptionCache *cache) { - GLuint size = 1 << cache->tableSize; - GLuint i, count = 0; - for (i = 0; i < size; ++i) - if (cache->info[i].name) - count++; - return count; -} - -/** \brief Like strdup but using MALLOC and with error checking. */ -#define XSTRDUP(dest,source) do { \ - GLuint len = strlen (source); \ - if (!(dest = MALLOC (len+1))) { \ - fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__); \ - abort(); \ - } \ - memcpy (dest, source, len+1); \ -} while (0) - -static int compare (const void *a, const void *b) { - return strcmp (*(char *const*)a, *(char *const*)b); -} -/** \brief Binary search in a string array. */ -static GLuint bsearchStr (const XML_Char *name, - const XML_Char *elems[], GLuint count) { - const XML_Char **found; - found = bsearch (&name, elems, count, sizeof (XML_Char *), compare); - if (found) - return found - elems; - else - return count; -} - -/** \brief Locale-independent integer parser. - * - * Works similar to strtol. Leading space is NOT skipped. The input - * number may have an optional sign. Radix is specified by base. If - * base is 0 then decimal is assumed unless the input number is - * prefixed by 0x or 0X for hexadecimal or 0 for octal. After - * returning tail points to the first character that is not part of - * the integer number. If no number was found then tail points to the - * start of the input string. */ -static GLint strToI (const XML_Char *string, const XML_Char **tail, int base) { - GLint radix = base == 0 ? 10 : base; - GLint result = 0; - GLint sign = 1; - GLboolean numberFound = GL_FALSE; - const XML_Char *start = string; - - assert (radix >= 2 && radix <= 36); - - if (*string == '-') { - sign = -1; - string++; - } else if (*string == '+') - string++; - if (base == 0 && *string == '0') { - numberFound = GL_TRUE; - if (*(string+1) == 'x' || *(string+1) == 'X') { - radix = 16; - string += 2; - } else { - radix = 8; - string++; - } - } - do { - GLint digit = -1; - if (radix <= 10) { - if (*string >= '0' && *string < '0' + radix) - digit = *string - '0'; - } else { - if (*string >= '0' && *string <= '9') - digit = *string - '0'; - else if (*string >= 'a' && *string < 'a' + radix - 10) - digit = *string - 'a' + 10; - else if (*string >= 'A' && *string < 'A' + radix - 10) - digit = *string - 'A' + 10; - } - if (digit != -1) { - numberFound = GL_TRUE; - result = radix*result + digit; - string++; - } else - break; - } while (GL_TRUE); - *tail = numberFound ? string : start; - return sign * result; -} - -/** \brief Locale-independent floating-point parser. - * - * Works similar to strtod. Leading space is NOT skipped. The input - * number may have an optional sign. '.' is interpreted as decimal - * point and may occor at most once. Optionally the number may end in - * [eE], where is an integer as recognized by - * strToI. In that case the result is number * 10^exponent. After - * returning tail points to the first character that is not part of - * the floating point number. If no number was found then tail points - * to the start of the input string. - * - * Uses two passes for maximum accuracy. */ -static GLfloat strToF (const XML_Char *string, const XML_Char **tail) { - GLint nDigits = 0, pointPos, exponent; - GLfloat sign = 1.0f, result = 0.0f, scale; - const XML_Char *start = string, *numStart; - - /* sign */ - if (*string == '-') { - sign = -1.0f; - string++; - } else if (*string == '+') - string++; - - /* first pass: determine position of decimal point, number of - * digits, exponent and the end of the number. */ - numStart = string; - while (*string >= '0' && *string <= '9') { - string++; - nDigits++; - } - pointPos = nDigits; - if (*string == '.') { - string++; - while (*string >= '0' && *string <= '9') { - string++; - nDigits++; - } - } - if (nDigits == 0) { - /* no digits, no number */ - *tail = start; - return 0.0f; - } - *tail = string; - if (*string == 'e' || *string == 'E') { - const XML_Char *expTail; - exponent = strToI (string+1, &expTail, 10); - if (expTail == string+1) - exponent = 0; - else - *tail = expTail; - } else - exponent = 0; - string = numStart; - - /* scale of the first digit */ - scale = sign * (GLfloat)pow (10.0, (GLdouble)(pointPos-1 + exponent)); - - /* second pass: parse digits */ - do { - if (*string != '.') { - assert (*string >= '0' && *string <= '9'); - result += scale * (GLfloat)(*string - '0'); - scale *= 0.1f; - nDigits--; - } - string++; - } while (nDigits > 0); - - return result; -} - -/** \brief Parse a value of a given type. */ -static GLboolean parseValue (driOptionValue *v, driOptionType type, - const XML_Char *string) { - const XML_Char *tail = NULL; - /* skip leading white-space */ - string += strspn (string, " \f\n\r\t\v"); - switch (type) { - case DRI_BOOL: - if (!strcmp (string, "false")) { - v->_bool = GL_FALSE; - tail = string + 5; - } else if (!strcmp (string, "true")) { - v->_bool = GL_TRUE; - tail = string + 4; - } - else - return GL_FALSE; - break; - case DRI_ENUM: /* enum is just a special integer */ - case DRI_INT: - v->_int = strToI (string, &tail, 0); - break; - case DRI_FLOAT: - v->_float = strToF (string, &tail); - break; - } - - if (tail == string) - return GL_FALSE; /* empty string (or containing only white-space) */ - /* skip trailing white space */ - if (*tail) - tail += strspn (tail, " \f\n\r\t\v"); - if (*tail) - return GL_FALSE; /* something left over that is not part of value */ - - return GL_TRUE; -} - -/** \brief Parse a list of ranges of type info->type. */ -static GLboolean parseRanges (driOptionInfo *info, const XML_Char *string) { - XML_Char *cp, *range; - GLuint nRanges, i; - driOptionRange *ranges; - - XSTRDUP (cp, string); - /* pass 1: determine the number of ranges (number of commas + 1) */ - range = cp; - for (nRanges = 1; *range; ++range) - if (*range == ',') - ++nRanges; - - if ((ranges = MALLOC (nRanges*sizeof(driOptionRange))) == NULL) { - fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__); - abort(); - } - - /* pass 2: parse all ranges into preallocated array */ - range = cp; - for (i = 0; i < nRanges; ++i) { - XML_Char *end, *sep; - assert (range); - end = strchr (range, ','); - if (end) - *end = '\0'; - sep = strchr (range, ':'); - if (sep) { /* non-empty interval */ - *sep = '\0'; - if (!parseValue (&ranges[i].start, info->type, range) || - !parseValue (&ranges[i].end, info->type, sep+1)) - break; - if (info->type == DRI_INT && - ranges[i].start._int > ranges[i].end._int) - break; - if (info->type == DRI_FLOAT && - ranges[i].start._float > ranges[i].end._float) - break; - } else { /* empty interval */ - if (!parseValue (&ranges[i].start, info->type, range)) - break; - ranges[i].end = ranges[i].start; - } - if (end) - range = end+1; - else - range = NULL; - } - FREE (cp); - if (i < nRanges) { - FREE (ranges); - return GL_FALSE; - } else - assert (range == NULL); - - info->nRanges = nRanges; - info->ranges = ranges; - return GL_TRUE; -} - -/** \brief Check if a value is in one of info->ranges. */ -static GLboolean checkValue (const driOptionValue *v, const driOptionInfo *info) { - GLuint i; - assert (info->type != DRI_BOOL); /* should be caught by the parser */ - if (info->nRanges == 0) - return GL_TRUE; - switch (info->type) { - case DRI_ENUM: /* enum is just a special integer */ - case DRI_INT: - for (i = 0; i < info->nRanges; ++i) - if (v->_int >= info->ranges[i].start._int && - v->_int <= info->ranges[i].end._int) - return GL_TRUE; - break; - case DRI_FLOAT: - for (i = 0; i < info->nRanges; ++i) - if (v->_float >= info->ranges[i].start._float && - v->_float <= info->ranges[i].end._float) - return GL_TRUE; - break; - default: - assert (0); /* should never happen */ - } - return GL_FALSE; -} - -/** \brief Output a warning message. */ -#define XML_WARNING1(msg) do {\ - __driUtilMessage ("Warning in %s line %d, column %d: "msg, data->name, \ - (int) XML_GetCurrentLineNumber(data->parser), \ - (int) XML_GetCurrentColumnNumber(data->parser)); \ -} while (0) -#define XML_WARNING(msg,args...) do { \ - __driUtilMessage ("Warning in %s line %d, column %d: "msg, data->name, \ - (int) XML_GetCurrentLineNumber(data->parser), \ - (int) XML_GetCurrentColumnNumber(data->parser), \ - args); \ -} while (0) -/** \brief Output an error message. */ -#define XML_ERROR1(msg) do { \ - __driUtilMessage ("Error in %s line %d, column %d: "msg, data->name, \ - (int) XML_GetCurrentLineNumber(data->parser), \ - (int) XML_GetCurrentColumnNumber(data->parser)); \ -} while (0) -#define XML_ERROR(msg,args...) do { \ - __driUtilMessage ("Error in %s line %d, column %d: "msg, data->name, \ - (int) XML_GetCurrentLineNumber(data->parser), \ - (int) XML_GetCurrentColumnNumber(data->parser), \ - args); \ -} while (0) -/** \brief Output a fatal error message and abort. */ -#define XML_FATAL1(msg) do { \ - fprintf (stderr, "Fatal error in %s line %d, column %d: "msg"\n", \ - data->name, \ - (int) XML_GetCurrentLineNumber(data->parser), \ - (int) XML_GetCurrentColumnNumber(data->parser)); \ - abort();\ -} while (0) -#define XML_FATAL(msg,args...) do { \ - fprintf (stderr, "Fatal error in %s line %d, column %d: "msg"\n", \ - data->name, \ - (int) XML_GetCurrentLineNumber(data->parser), \ - (int) XML_GetCurrentColumnNumber(data->parser), \ - args); \ - abort();\ -} while (0) - -/** \brief Parser context for __driConfigOptions. */ -struct OptInfoData { - const char *name; - XML_Parser parser; - driOptionCache *cache; - GLboolean inDriInfo; - GLboolean inSection; - GLboolean inDesc; - GLboolean inOption; - GLboolean inEnum; - int curOption; -}; - -/** \brief Elements in __driConfigOptions. */ -enum OptInfoElem { - OI_DESCRIPTION = 0, OI_DRIINFO, OI_ENUM, OI_OPTION, OI_SECTION, OI_COUNT -}; -static const XML_Char *OptInfoElems[] = { - "description", "driinfo", "enum", "option", "section" -}; - -/** \brief Parse attributes of an enum element. - * - * We're not actually interested in the data. Just make sure this is ok - * for external configuration tools. - */ -static void parseEnumAttr (struct OptInfoData *data, const XML_Char **attr) { - GLuint i; - const XML_Char *value = NULL, *text = NULL; - driOptionValue v; - GLuint opt = data->curOption; - for (i = 0; attr[i]; i += 2) { - if (!strcmp (attr[i], "value")) value = attr[i+1]; - else if (!strcmp (attr[i], "text")) text = attr[i+1]; - else XML_FATAL("illegal enum attribute: %s.", attr[i]); - } - if (!value) XML_FATAL1 ("value attribute missing in enum."); - if (!text) XML_FATAL1 ("text attribute missing in enum."); - if (!parseValue (&v, data->cache->info[opt].type, value)) - XML_FATAL ("illegal enum value: %s.", value); - if (!checkValue (&v, &data->cache->info[opt])) - XML_FATAL ("enum value out of valid range: %s.", value); -} - -/** \brief Parse attributes of a description element. - * - * We're not actually interested in the data. Just make sure this is ok - * for external configuration tools. - */ -static void parseDescAttr (struct OptInfoData *data, const XML_Char **attr) { - GLuint i; - const XML_Char *lang = NULL, *text = NULL; - for (i = 0; attr[i]; i += 2) { - if (!strcmp (attr[i], "lang")) lang = attr[i+1]; - else if (!strcmp (attr[i], "text")) text = attr[i+1]; - else XML_FATAL("illegal description attribute: %s.", attr[i]); - } - if (!lang) XML_FATAL1 ("lang attribute missing in description."); - if (!text) XML_FATAL1 ("text attribute missing in description."); -} - -/** \brief Parse attributes of an option element. */ -static void parseOptInfoAttr (struct OptInfoData *data, const XML_Char **attr) { - enum OptAttr {OA_DEFAULT = 0, OA_NAME, OA_TYPE, OA_VALID, OA_COUNT}; - static const XML_Char *optAttr[] = {"default", "name", "type", "valid"}; - const XML_Char *attrVal[OA_COUNT] = {NULL, NULL, NULL, NULL}; - const char *defaultVal; - driOptionCache *cache = data->cache; - GLuint opt, i; - for (i = 0; attr[i]; i += 2) { - GLuint attrName = bsearchStr (attr[i], optAttr, OA_COUNT); - if (attrName >= OA_COUNT) - XML_FATAL ("illegal option attribute: %s", attr[i]); - attrVal[attrName] = attr[i+1]; - } - if (!attrVal[OA_NAME]) XML_FATAL1 ("name attribute missing in option."); - if (!attrVal[OA_TYPE]) XML_FATAL1 ("type attribute missing in option."); - if (!attrVal[OA_DEFAULT]) XML_FATAL1 ("default attribute missing in option."); - - opt = findOption (cache, attrVal[OA_NAME]); - if (cache->info[opt].name) - XML_FATAL ("option %s redefined.", attrVal[OA_NAME]); - data->curOption = opt; - - XSTRDUP (cache->info[opt].name, attrVal[OA_NAME]); - - if (!strcmp (attrVal[OA_TYPE], "bool")) - cache->info[opt].type = DRI_BOOL; - else if (!strcmp (attrVal[OA_TYPE], "enum")) - cache->info[opt].type = DRI_ENUM; - else if (!strcmp (attrVal[OA_TYPE], "int")) - cache->info[opt].type = DRI_INT; - else if (!strcmp (attrVal[OA_TYPE], "float")) - cache->info[opt].type = DRI_FLOAT; - else - XML_FATAL ("illegal type in option: %s.", attrVal[OA_TYPE]); - - defaultVal = getenv (cache->info[opt].name); - if (defaultVal != NULL) { - /* don't use XML_WARNING, we want the user to see this! */ - fprintf (stderr, - "ATTENTION: default value of option %s overridden by environment.\n", - cache->info[opt].name); - } else - defaultVal = attrVal[OA_DEFAULT]; - if (!parseValue (&cache->values[opt], cache->info[opt].type, defaultVal)) - XML_FATAL ("illegal default value: %s.", defaultVal); - - if (attrVal[OA_VALID]) { - if (cache->info[opt].type == DRI_BOOL) - XML_FATAL1 ("boolean option with valid attribute."); - if (!parseRanges (&cache->info[opt], attrVal[OA_VALID])) - XML_FATAL ("illegal valid attribute: %s.", attrVal[OA_VALID]); - if (!checkValue (&cache->values[opt], &cache->info[opt])) - XML_FATAL ("default value out of valid range '%s': %s.", - attrVal[OA_VALID], defaultVal); - } else if (cache->info[opt].type == DRI_ENUM) { - XML_FATAL1 ("valid attribute missing in option (mandatory for enums)."); - } else { - cache->info[opt].nRanges = 0; - cache->info[opt].ranges = NULL; - } -} - -/** \brief Handler for start element events. */ -static void optInfoStartElem (void *userData, const XML_Char *name, - const XML_Char **attr) { - struct OptInfoData *data = (struct OptInfoData *)userData; - enum OptInfoElem elem = bsearchStr (name, OptInfoElems, OI_COUNT); - switch (elem) { - case OI_DRIINFO: - if (data->inDriInfo) - XML_FATAL1 ("nested elements."); - if (attr[0]) - XML_FATAL1 ("attributes specified on element."); - data->inDriInfo = GL_TRUE; - break; - case OI_SECTION: - if (!data->inDriInfo) - XML_FATAL1 ("
must be inside ."); - if (data->inSection) - XML_FATAL1 ("nested
elements."); - if (attr[0]) - XML_FATAL1 ("attributes specified on
element."); - data->inSection = GL_TRUE; - break; - case OI_DESCRIPTION: - if (!data->inSection && !data->inOption) - XML_FATAL1 (" must be inside or inDesc) - XML_FATAL1 ("nested elements."); - data->inDesc = GL_TRUE; - parseDescAttr (data, attr); - break; - case OI_OPTION: - if (!data->inSection) - XML_FATAL1 ("