From 183b7373f9919eeb5eb408f38578e01717b2cc10 Mon Sep 17 00:00:00 2001
From: marha <marha@users.sourceforge.net>
Date: Tue, 27 Sep 2011 08:26:50 +0200
Subject: libX11 pixman mesa xserver git update 27 sep 2011

---
 mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c | 276 ++++++------
 mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h |  52 ++-
 mesalib/src/glsl/lower_clip_distance.cpp        | 344 ++++++++++++++
 mesalib/src/mesa/drivers/dri/swrast/swrast.c    |   7 -
 mesalib/src/mesa/main/extensions.c              |  69 +--
 mesalib/src/mesa/main/get.c                     |  18 +-
 mesalib/src/mesa/main/mtypes.h                  |  17 -
 mesalib/src/mesa/main/texformat.c               |   4 +-
 mesalib/src/mesa/main/teximage.c                |   6 +-
 mesalib/src/mesa/main/version.c                 | 574 ++++++++++++------------
 mesalib/src/mesa/state_tracker/st_extensions.c  |   8 -
 mesalib/src/mesa/swrast/s_context.c             |   2 +-
 12 files changed, 829 insertions(+), 548 deletions(-)
 create mode 100644 mesalib/src/glsl/lower_clip_distance.cpp

(limited to 'mesalib')

diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c
index d9b39e528..6c2d1ed64 100644
--- a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c
+++ b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c
@@ -34,7 +34,7 @@
 #include "translate/translate.h"
 #include "translate/translate_cache.h"
 
-struct u_vbuf_mgr_elements {
+struct u_vbuf_elements {
    unsigned count;
    struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS];
 
@@ -52,24 +52,22 @@ struct u_vbuf_mgr_elements {
    boolean incompatible_layout;
 };
 
-struct u_vbuf_mgr_priv {
+struct u_vbuf_priv {
    struct u_vbuf_mgr b;
    struct pipe_context *pipe;
 
    struct translate_cache *translate_cache;
    unsigned translate_vb_slot;
 
-   struct u_vbuf_mgr_elements *ve;
+   struct u_vbuf_elements *ve;
    void *saved_ve, *fallback_ve;
    boolean ve_binding_lock;
 
-   unsigned saved_buffer_offset[PIPE_MAX_ATTRIBS];
-
    boolean any_user_vbs;
    boolean incompatible_vb_layout;
 };
 
-static void u_vbuf_mgr_init_format_caps(struct u_vbuf_mgr_priv *mgr)
+static void u_vbuf_init_format_caps(struct u_vbuf_priv *mgr)
 {
    struct pipe_screen *screen = mgr->pipe->screen;
 
@@ -99,13 +97,13 @@ static void u_vbuf_mgr_init_format_caps(struct u_vbuf_mgr_priv *mgr)
 }
 
 struct u_vbuf_mgr *
-u_vbuf_mgr_create(struct pipe_context *pipe,
-                  unsigned upload_buffer_size,
-                  unsigned upload_buffer_alignment,
-                  unsigned upload_buffer_bind,
-                  enum u_fetch_alignment fetch_alignment)
+u_vbuf_create(struct pipe_context *pipe,
+              unsigned upload_buffer_size,
+              unsigned upload_buffer_alignment,
+              unsigned upload_buffer_bind,
+              enum u_fetch_alignment fetch_alignment)
 {
-   struct u_vbuf_mgr_priv *mgr = CALLOC_STRUCT(u_vbuf_mgr_priv);
+   struct u_vbuf_priv *mgr = CALLOC_STRUCT(u_vbuf_priv);
 
    mgr->pipe = pipe;
    mgr->translate_cache = translate_cache_create();
@@ -117,19 +115,21 @@ u_vbuf_mgr_create(struct pipe_context *pipe,
    mgr->b.caps.fetch_dword_unaligned =
          fetch_alignment == U_VERTEX_FETCH_BYTE_ALIGNED;
 
-   u_vbuf_mgr_init_format_caps(mgr);
+   u_vbuf_init_format_caps(mgr);
 
    return &mgr->b;
 }
 
-void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgrb)
+void u_vbuf_destroy(struct u_vbuf_mgr *mgrb)
 {
-   struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+   struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
    unsigned i;
 
-   for (i = 0; i < mgr->b.nr_real_vertex_buffers; i++) {
+   for (i = 0; i < mgr->b.nr_vertex_buffers; i++) {
       pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL);
-      pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
+   }
+   for (i = 0; i < mgr->b.nr_real_vertex_buffers; i++) {
+      pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, NULL);
    }
 
    translate_cache_destroy(mgr->translate_cache);
@@ -138,8 +138,8 @@ void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgrb)
 }
 
 
-static enum u_vbuf_return_flags
-u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr,
+static void
+u_vbuf_translate_begin(struct u_vbuf_priv *mgr,
                        int min_index, int max_index)
 {
    struct translate_key key;
@@ -266,9 +266,9 @@ u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr,
    if (mgr->translate_vb_slot != ~0) {
       /* Setup the new vertex buffer. */
       pipe_resource_reference(
-            &mgr->b.real_vertex_buffer[mgr->translate_vb_slot], out_buffer);
-      mgr->b.vertex_buffer[mgr->translate_vb_slot].buffer_offset = out_offset;
-      mgr->b.vertex_buffer[mgr->translate_vb_slot].stride = key.output_stride;
+            &mgr->b.real_vertex_buffer[mgr->translate_vb_slot].buffer, out_buffer);
+      mgr->b.real_vertex_buffer[mgr->translate_vb_slot].buffer_offset = out_offset;
+      mgr->b.real_vertex_buffer[mgr->translate_vb_slot].stride = key.output_stride;
 
       /* Setup new vertex elements. */
       for (i = 0; i < mgr->ve->count; i++) {
@@ -295,11 +295,9 @@ u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr,
    }
 
    pipe_resource_reference(&out_buffer, NULL);
-
-   return upload_flushed ? U_VBUF_UPLOAD_FLUSHED : 0;
 }
 
-static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr)
+static void u_vbuf_translate_end(struct u_vbuf_priv *mgr)
 {
    if (mgr->fallback_ve == NULL) {
       return;
@@ -312,7 +310,7 @@ static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr)
    mgr->fallback_ve = NULL;
 
    /* Delete the now-unused VBO. */
-   pipe_resource_reference(&mgr->b.real_vertex_buffer[mgr->translate_vb_slot],
+   pipe_resource_reference(&mgr->b.real_vertex_buffer[mgr->translate_vb_slot].buffer,
                            NULL);
    mgr->b.nr_real_vertex_buffers = mgr->b.nr_vertex_buffers;
 }
@@ -320,15 +318,15 @@ static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr)
 #define FORMAT_REPLACE(what, withwhat) \
     case PIPE_FORMAT_##what: format = PIPE_FORMAT_##withwhat; break
 
-struct u_vbuf_mgr_elements *
-u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgrb,
-                                  unsigned count,
-                                  const struct pipe_vertex_element *attribs,
-                                  struct pipe_vertex_element *native_attribs)
+struct u_vbuf_elements *
+u_vbuf_create_vertex_elements(struct u_vbuf_mgr *mgrb,
+                              unsigned count,
+                              const struct pipe_vertex_element *attribs,
+                              struct pipe_vertex_element *native_attribs)
 {
-   struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+   struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
    unsigned i;
-   struct u_vbuf_mgr_elements *ve = CALLOC_STRUCT(u_vbuf_mgr_elements);
+   struct u_vbuf_elements *ve = CALLOC_STRUCT(u_vbuf_elements);
 
    ve->count = count;
 
@@ -424,11 +422,11 @@ u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgrb,
    return ve;
 }
 
-void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgrb,
-                                     void *cso,
-                                     struct u_vbuf_mgr_elements *ve)
+void u_vbuf_bind_vertex_elements(struct u_vbuf_mgr *mgrb,
+                                 void *cso,
+                                 struct u_vbuf_elements *ve)
 {
-   struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+   struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
 
    if (!cso) {
       return;
@@ -440,17 +438,17 @@ void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgrb,
    }
 }
 
-void u_vbuf_mgr_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
-                                        struct u_vbuf_mgr_elements *ve)
+void u_vbuf_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
+                                    struct u_vbuf_elements *ve)
 {
    FREE(ve);
 }
 
-void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
-                                   unsigned count,
-                                   const struct pipe_vertex_buffer *bufs)
+void u_vbuf_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
+                               unsigned count,
+                               const struct pipe_vertex_buffer *bufs)
 {
-   struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+   struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
    unsigned i;
 
    mgr->any_user_vbs = FALSE;
@@ -473,8 +471,13 @@ void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
       const struct pipe_vertex_buffer *vb = &bufs[i];
 
       pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, vb->buffer);
-      pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
-      mgr->saved_buffer_offset[i] = vb->buffer_offset;
+      pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, NULL);
+
+      mgr->b.real_vertex_buffer[i].buffer_offset =
+      mgr->b.vertex_buffer[i].buffer_offset = vb->buffer_offset;
+
+      mgr->b.real_vertex_buffer[i].stride =
+      mgr->b.vertex_buffer[i].stride = vb->stride;
 
       if (!vb->buffer) {
          continue;
@@ -485,79 +488,98 @@ void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
          continue;
       }
 
-      pipe_resource_reference(&mgr->b.real_vertex_buffer[i], vb->buffer);
+      pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, vb->buffer);
    }
 
-   for (; i < mgr->b.nr_real_vertex_buffers; i++) {
+   for (i = count; i < mgr->b.nr_vertex_buffers; i++) {
       pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL);
-      pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
    }
-
-   memcpy(mgr->b.vertex_buffer, bufs,
-          sizeof(struct pipe_vertex_buffer) * count);
+   for (i = count; i < mgr->b.nr_real_vertex_buffers; i++) {
+      pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, NULL);
+   }
 
    mgr->b.nr_vertex_buffers = count;
    mgr->b.nr_real_vertex_buffers = count;
 }
 
-static enum u_vbuf_return_flags
-u_vbuf_upload_buffers(struct u_vbuf_mgr_priv *mgr,
+static void
+u_vbuf_upload_buffers(struct u_vbuf_priv *mgr,
                       int min_index, int max_index,
                       unsigned instance_count)
 {
-   unsigned i, nr = mgr->ve->count;
+   unsigned i;
    unsigned count = max_index + 1 - min_index;
-   boolean uploaded[PIPE_MAX_ATTRIBS] = {0};
-   enum u_vbuf_return_flags retval = 0;
-
-   for (i = 0; i < nr; i++) {
-      unsigned index = mgr->ve->ve[i].vertex_buffer_index;
+   unsigned nr_velems = mgr->ve->count;
+   unsigned nr_vbufs = mgr->b.nr_vertex_buffers;
+   unsigned start_offset[PIPE_MAX_ATTRIBS];
+   unsigned end_offset[PIPE_MAX_ATTRIBS] = {0};
+
+   /* Determine how much data needs to be uploaded. */
+   for (i = 0; i < nr_velems; i++) {
+      struct pipe_vertex_element *velem = &mgr->ve->ve[i];
+      unsigned index = velem->vertex_buffer_index;
       struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[index];
+      unsigned instance_div, first, size;
 
-      if (vb->buffer &&
-          u_vbuf_resource(vb->buffer)->user_ptr &&
-          !uploaded[index]) {
-         unsigned first, size;
-         boolean flushed;
-         unsigned instance_div = mgr->ve->ve[i].instance_divisor;
-
-         if (instance_div) {
-            first = 0;
-            size = vb->stride *
-                   ((instance_count + instance_div - 1) / instance_div);
-         } else if (vb->stride) {
-            first = vb->stride * min_index;
-            size = vb->stride * count;
-
-            /* Unusual case when stride is smaller than the format size.
-             * XXX This won't work with interleaved arrays. */
-            if (mgr->ve->native_format_size[i] > vb->stride)
-               size += mgr->ve->native_format_size[i] - vb->stride;
-         } else {
-            first = 0;
-            size = mgr->ve->native_format_size[i];
-         }
+      assert(vb->buffer);
+
+      if (!u_vbuf_resource(vb->buffer)->user_ptr) {
+         continue;
+      }
 
-         u_upload_data(mgr->b.uploader, first, size,
-                       u_vbuf_resource(vb->buffer)->user_ptr + first,
-                       &vb->buffer_offset,
-                       &mgr->b.real_vertex_buffer[index],
-                       &flushed);
+      instance_div = velem->instance_divisor;
+      first = vb->buffer_offset + velem->src_offset;
 
-         vb->buffer_offset -= first;
+      if (!vb->stride) {
+         /* Constant attrib. */
+         size = mgr->ve->src_format_size[i];
+      } else if (instance_div) {
+         /* Per-instance attrib. */
+         unsigned count = (instance_count + instance_div - 1) / instance_div;
+         size = vb->stride * (count - 1) + mgr->ve->src_format_size[i];
+      } else {
+         /* Per-vertex attrib. */
+         first += vb->stride * min_index;
+         size = vb->stride * (count - 1) + mgr->ve->src_format_size[i];
+      }
 
-         uploaded[index] = TRUE;
-         if (flushed)
-            retval |= U_VBUF_UPLOAD_FLUSHED;
+      /* Update offsets. */
+      if (!end_offset[index]) {
+         start_offset[index] = first;
+         end_offset[index] = first + size;
       } else {
-         assert(mgr->b.real_vertex_buffer[index]);
+         if (first < start_offset[index])
+            start_offset[index] = first;
+         if (first + size > end_offset[index])
+            end_offset[index] = first + size;
       }
    }
 
-   return retval;
+   /* Upload buffers. */
+   for (i = 0; i < nr_vbufs; i++) {
+      unsigned start, end = end_offset[i];
+      boolean flushed;
+      struct pipe_vertex_buffer *real_vb;
+      uint8_t *ptr;
+
+      if (!end) {
+         continue;
+      }
+
+      start = start_offset[i];
+      assert(start < end);
+
+      real_vb = &mgr->b.real_vertex_buffer[i];
+      ptr = u_vbuf_resource(mgr->b.vertex_buffer[i].buffer)->user_ptr;
+
+      u_upload_data(mgr->b.uploader, start, end - start, ptr + start,
+                    &real_vb->buffer_offset, &real_vb->buffer, &flushed);
+
+      real_vb->buffer_offset -= start;
+   }
 }
 
-static void u_vbuf_mgr_compute_max_index(struct u_vbuf_mgr_priv *mgr)
+static void u_vbuf_compute_max_index(struct u_vbuf_priv *mgr)
 {
    unsigned i, nr = mgr->ve->count;
 
@@ -566,25 +588,26 @@ static void u_vbuf_mgr_compute_max_index(struct u_vbuf_mgr_priv *mgr)
    for (i = 0; i < nr; i++) {
       struct pipe_vertex_buffer *vb =
             &mgr->b.vertex_buffer[mgr->ve->ve[i].vertex_buffer_index];
-      int unused;
-      unsigned max_index;
+      unsigned max_index, src_size, unused;
 
       if (!vb->buffer ||
           !vb->stride ||
-          u_vbuf_resource(vb->buffer)->user_ptr) {
+          u_vbuf_resource(vb->buffer)->user_ptr ||
+          mgr->ve->ve[i].instance_divisor) {
          continue;
       }
 
-      /* How many bytes is unused after the last vertex.
-       * width0 may be "count*stride - unused" and we have to compensate
-       * for that when dividing by stride. */
-      unused = vb->stride -
-               (mgr->ve->ve[i].src_offset + mgr->ve->src_format_size[i]);
+      src_size = mgr->ve->ve[i].src_offset + mgr->ve->src_format_size[i];
 
       /* If src_offset is greater than stride (which means it's a buffer
        * offset rather than a vertex offset)... */
-      if (unused < 0) {
+      if (src_size >= vb->stride) {
          unused = 0;
+      } else {
+         /* How many bytes is unused after the last vertex.
+          * width0 may be "count*stride - unused" and we have to compensate
+          * for that when dividing by stride. */
+         unused = vb->stride - src_size;
       }
 
       /* Compute the maximum index for this vertex element. */
@@ -597,50 +620,43 @@ static void u_vbuf_mgr_compute_max_index(struct u_vbuf_mgr_priv *mgr)
 }
 
 enum u_vbuf_return_flags
-u_vbuf_mgr_draw_begin(struct u_vbuf_mgr *mgrb,
-                      const struct pipe_draw_info *info)
+u_vbuf_draw_begin(struct u_vbuf_mgr *mgrb,
+                  const struct pipe_draw_info *info)
 {
-   struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+   struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
    int min_index, max_index;
-   enum u_vbuf_return_flags retval = 0;
 
-   u_vbuf_mgr_compute_max_index(mgr);
+   u_vbuf_compute_max_index(mgr);
 
-   min_index = info->min_index - info->index_bias;
-   if (info->max_index == ~0) {
-      max_index = mgr->b.max_index;
+   if (info->indexed) {
+      min_index = info->min_index;
+      if (info->max_index == ~0) {
+         max_index = mgr->b.max_index;
+      } else {
+         max_index = MIN2(info->max_index, mgr->b.max_index);
+      }
+      min_index += info->index_bias;
+      max_index += info->index_bias;
    } else {
-      max_index = MIN2(info->max_index - info->index_bias, mgr->b.max_index);
+      min_index = info->start;
+      max_index = info->start + info->count - 1;
    }
 
    /* Translate vertices with non-native layouts or formats. */
    if (mgr->incompatible_vb_layout || mgr->ve->incompatible_layout) {
-      retval |= u_vbuf_translate_begin(mgr, min_index, max_index);
-
-      if (mgr->fallback_ve) {
-         retval |= U_VBUF_BUFFERS_UPDATED;
-      }
+      u_vbuf_translate_begin(mgr, min_index, max_index);
    }
 
    /* Upload user buffers. */
    if (mgr->any_user_vbs) {
-      retval |= u_vbuf_upload_buffers(mgr, min_index, max_index,
-                                      info->instance_count);
-      retval |= U_VBUF_BUFFERS_UPDATED;
+      u_vbuf_upload_buffers(mgr, min_index, max_index, info->instance_count);
    }
-   return retval;
+   return mgr->any_user_vbs || mgr->fallback_ve ? U_VBUF_BUFFERS_UPDATED : 0;
 }
 
-void u_vbuf_mgr_draw_end(struct u_vbuf_mgr *mgrb)
+void u_vbuf_draw_end(struct u_vbuf_mgr *mgrb)
 {
-   struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
-   unsigned i;
-
-   /* buffer offsets were modified in u_vbuf_upload_buffers */
-   if (mgr->any_user_vbs) {
-      for (i = 0; i < mgr->b.nr_vertex_buffers; i++)
-         mgr->b.vertex_buffer[i].buffer_offset = mgr->saved_buffer_offset[i];
-   }
+   struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
 
    if (mgr->fallback_ve) {
       u_vbuf_translate_end(mgr);
diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h
index c653ca434..d854e4449 100644
--- a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h
+++ b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h
@@ -64,7 +64,7 @@ struct u_vbuf_mgr {
    /* Contains only real vertex buffers.
     * Hardware drivers should use real_vertex_buffers[i]
     * instead of vertex_buffers[i].buffer. */
-   struct pipe_resource *real_vertex_buffer[PIPE_MAX_ATTRIBS];
+   struct pipe_vertex_buffer real_vertex_buffer[PIPE_MAX_ATTRIBS];
    int nr_real_vertex_buffers;
 
    /* Precomputed max_index for hardware vertex buffers. */
@@ -88,7 +88,7 @@ struct u_vbuf_resource {
 };
 
 /* Opaque type containing information about vertex elements for the manager. */
-struct u_vbuf_mgr_elements;
+struct u_vbuf_elements;
 
 enum u_fetch_alignment {
    U_VERTEX_FETCH_BYTE_ALIGNED,
@@ -96,42 +96,40 @@ enum u_fetch_alignment {
 };
 
 enum u_vbuf_return_flags {
-   U_VBUF_BUFFERS_UPDATED = 1,
-   U_VBUF_UPLOAD_FLUSHED = 2
+   U_VBUF_BUFFERS_UPDATED = 1
 };
 
 
 struct u_vbuf_mgr *
-u_vbuf_mgr_create(struct pipe_context *pipe,
-                  unsigned upload_buffer_size,
-                  unsigned upload_buffer_alignment,
-                  unsigned upload_buffer_bind,
-                  enum u_fetch_alignment fetch_alignment);
+u_vbuf_create(struct pipe_context *pipe,
+              unsigned upload_buffer_size,
+              unsigned upload_buffer_alignment,
+              unsigned upload_buffer_bind,
+              enum u_fetch_alignment fetch_alignment);
 
-void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgr);
+void u_vbuf_destroy(struct u_vbuf_mgr *mgr);
 
-struct u_vbuf_mgr_elements *
-u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgr,
-                                  unsigned count,
-                                  const struct pipe_vertex_element *attrs,
-                                  struct pipe_vertex_element *native_attrs);
+struct u_vbuf_elements *
+u_vbuf_create_vertex_elements(struct u_vbuf_mgr *mgr,
+                              unsigned count,
+                              const struct pipe_vertex_element *attrs,
+                              struct pipe_vertex_element *native_attrs);
 
-void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgr,
-                                     void *cso,
-                                     struct u_vbuf_mgr_elements *ve);
+void u_vbuf_bind_vertex_elements(struct u_vbuf_mgr *mgr,
+                                 void *cso,
+                                 struct u_vbuf_elements *ve);
 
-void u_vbuf_mgr_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
-                                        struct u_vbuf_mgr_elements *ve);
+void u_vbuf_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
+                                    struct u_vbuf_elements *ve);
 
-void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgr,
-                                   unsigned count,
-                                   const struct pipe_vertex_buffer *bufs);
+void u_vbuf_set_vertex_buffers(struct u_vbuf_mgr *mgr,
+                               unsigned count,
+                               const struct pipe_vertex_buffer *bufs);
 
-enum u_vbuf_return_flags
-u_vbuf_mgr_draw_begin(struct u_vbuf_mgr *mgr,
-                      const struct pipe_draw_info *info);
+enum u_vbuf_return_flags u_vbuf_draw_begin(struct u_vbuf_mgr *mgr,
+                                           const struct pipe_draw_info *info);
 
-void u_vbuf_mgr_draw_end(struct u_vbuf_mgr *mgr);
+void u_vbuf_draw_end(struct u_vbuf_mgr *mgr);
 
 
 static INLINE struct u_vbuf_resource *u_vbuf_resource(struct pipe_resource *r)
diff --git a/mesalib/src/glsl/lower_clip_distance.cpp b/mesalib/src/glsl/lower_clip_distance.cpp
new file mode 100644
index 000000000..143e378f9
--- /dev/null
+++ b/mesalib/src/glsl/lower_clip_distance.cpp
@@ -0,0 +1,344 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_clip_distance.cpp
+ *
+ * This pass accounts for the difference between the way
+ * gl_ClipDistance is declared in standard GLSL (as an array of
+ * floats), and the way it is frequently implemented in hardware (as
+ * a pair of vec4s, with four clip distances packed into each).
+ *
+ * The declaration of gl_ClipDistance is replaced with a declaration
+ * of gl_ClipDistanceMESA, and any references to gl_ClipDistance are
+ * translated to refer to gl_ClipDistanceMESA with the appropriate
+ * swizzling of array indices.  For instance:
+ *
+ *   gl_ClipDistance[i]
+ *
+ * is translated into:
+ *
+ *   gl_ClipDistanceMESA[i>>2][i&3]
+ *
+ * Since some hardware may not internally represent gl_ClipDistance as a pair
+ * of vec4's, this lowering pass is optional.  To enable it, set the
+ * LowerClipDistance flag in gl_shader_compiler_options to true.
+ */
+
+#include "ir_hierarchical_visitor.h"
+#include "ir.h"
+
+class lower_clip_distance_visitor : public ir_hierarchical_visitor {
+public:
+   lower_clip_distance_visitor()
+      : progress(false), old_clip_distance_var(NULL),
+        new_clip_distance_var(NULL)
+   {
+   }
+
+   virtual ir_visitor_status visit(ir_variable *);
+   void create_indices(ir_rvalue*, ir_rvalue *&, ir_rvalue *&);
+   virtual ir_visitor_status visit_leave(ir_dereference_array *);
+   virtual ir_visitor_status visit_leave(ir_assignment *);
+   void visit_new_assignment(ir_assignment *ir);
+   virtual ir_visitor_status visit_leave(ir_call *);
+
+   bool progress;
+
+   /**
+    * Pointer to the declaration of gl_ClipDistance, if found.
+    */
+   ir_variable *old_clip_distance_var;
+
+   /**
+    * Pointer to the newly-created gl_ClipDistanceMESA variable.
+    */
+   ir_variable *new_clip_distance_var;
+};
+
+
+/**
+ * Replace any declaration of gl_ClipDistance as an array of floats with a
+ * declaration of gl_ClipDistanceMESA as an array of vec4's.
+ */
+ir_visitor_status
+lower_clip_distance_visitor::visit(ir_variable *ir)
+{
+   /* No point in looking for the declaration of gl_ClipDistance if
+    * we've already found it.
+    */
+   if (this->old_clip_distance_var)
+      return visit_continue;
+
+   if (ir->name && strcmp(ir->name, "gl_ClipDistance") == 0) {
+      this->progress = true;
+      this->old_clip_distance_var = ir;
+      assert (ir->type->is_array());
+      assert (ir->type->element_type() == glsl_type::float_type);
+      unsigned new_size = (ir->type->array_size() + 3) / 4;
+
+      /* Clone the old var so that we inherit all of its properties */
+      this->new_clip_distance_var = ir->clone(ralloc_parent(ir), NULL);
+
+      /* And change the properties that we need to change */
+      this->new_clip_distance_var->name
+         = ralloc_strdup(this->new_clip_distance_var, "gl_ClipDistanceMESA");
+      this->new_clip_distance_var->type
+         = glsl_type::get_array_instance(glsl_type::vec4_type, new_size);
+      this->new_clip_distance_var->max_array_access = ir->max_array_access / 4;
+
+      ir->replace_with(this->new_clip_distance_var);
+   }
+   return visit_continue;
+}
+
+
+/**
+ * Create the necessary GLSL rvalues to index into gl_ClipDistanceMESA based
+ * on the rvalue previously used to index into gl_ClipDistance.
+ *
+ * \param array_index Selects one of the vec4's in gl_ClipDistanceMESA
+ * \param swizzle_index Selects a component within the vec4 selected by
+ *        array_index.
+ */
+void
+lower_clip_distance_visitor::create_indices(ir_rvalue *old_index,
+                                            ir_rvalue *&array_index,
+                                            ir_rvalue *&swizzle_index)
+{
+   void *ctx = ralloc_parent(old_index);
+
+   /* Make sure old_index is a signed int so that the bitwise "shift" and
+    * "and" operations below type check properly.
+    */
+   if (old_index->type != glsl_type::int_type) {
+      assert (old_index->type == glsl_type::uint_type);
+      old_index = new(ctx) ir_expression(ir_unop_u2i, old_index);
+   }
+
+   ir_constant *old_index_constant = old_index->constant_expression_value();
+   if (old_index_constant) {
+      /* gl_ClipDistance is being accessed via a constant index.  Don't bother
+       * creating expressions to calculate the lowered indices.  Just create
+       * constants.
+       */
+      int const_val = old_index_constant->get_int_component(0);
+      array_index = new(ctx) ir_constant(const_val / 4);
+      swizzle_index = new(ctx) ir_constant(const_val % 4);
+   } else {
+      /* Create a variable to hold the value of old_index (so that we
+       * don't compute it twice).
+       */
+      ir_variable *old_index_var = new(ctx) ir_variable(
+         glsl_type::int_type, "clip_distance_index", ir_var_temporary);
+      this->base_ir->insert_before(old_index_var);
+      this->base_ir->insert_before(new(ctx) ir_assignment(
+         new(ctx) ir_dereference_variable(old_index_var), old_index));
+
+      /* Create the expression clip_distance_index / 4.  Do this as a bit
+       * shift because that's likely to be more efficient.
+       */
+      array_index = new(ctx) ir_expression(
+         ir_binop_rshift, new(ctx) ir_dereference_variable(old_index_var),
+         new(ctx) ir_constant(2));
+
+      /* Create the expression clip_distance_index % 4.  Do this as a bitwise
+       * AND because that's likely to be more efficient.
+       */
+      swizzle_index = new(ctx) ir_expression(
+         ir_binop_bit_and, new(ctx) ir_dereference_variable(old_index_var),
+         new(ctx) ir_constant(3));
+   }
+}
+
+
+/**
+ * Replace any expression that indexes into the gl_ClipDistance array with an
+ * expression that indexes into one of the vec4's in gl_ClipDistanceMESA and
+ * accesses the appropriate component.
+ */
+ir_visitor_status
+lower_clip_distance_visitor::visit_leave(ir_dereference_array *ir)
+{
+   /* If the gl_ClipDistance var hasn't been declared yet, then
+    * there's no way this deref can refer to it.
+    */
+   if (!this->old_clip_distance_var)
+      return visit_continue;
+
+   ir_dereference_variable *old_var_ref = ir->array->as_dereference_variable();
+   if (old_var_ref && old_var_ref->var == this->old_clip_distance_var) {
+      this->progress = true;
+      ir_rvalue *array_index;
+      ir_rvalue *swizzle_index;
+      this->create_indices(ir->array_index, array_index, swizzle_index);
+      void *mem_ctx = ralloc_parent(ir);
+      ir->array = new(mem_ctx) ir_dereference_array(
+         this->new_clip_distance_var, array_index);
+      ir->array_index = swizzle_index;
+   }
+
+   return visit_continue;
+}
+
+
+/**
+ * Replace any assignment having gl_ClipDistance (undereferenced) as its LHS
+ * or RHS with a sequence of assignments, one for each component of the array.
+ * Each of these assignments is lowered to refer to gl_ClipDistanceMESA as
+ * appropriate.
+ */
+ir_visitor_status
+lower_clip_distance_visitor::visit_leave(ir_assignment *ir)
+{
+   ir_dereference_variable *lhs_var = ir->lhs->as_dereference_variable();
+   ir_dereference_variable *rhs_var = ir->rhs->as_dereference_variable();
+   if ((lhs_var && lhs_var->var == this->old_clip_distance_var)
+       || (rhs_var && rhs_var->var == this->old_clip_distance_var)) {
+      /* LHS or RHS of the assignment is the entire gl_ClipDistance array.
+       * Since we are reshaping gl_ClipDistance from an array of floats to an
+       * array of vec4's, this isn't going to work as a bulk assignment
+       * anymore, so unroll it to element-by-element assignments and lower
+       * each of them.
+       *
+       * Note: to unroll into element-by-element assignments, we need to make
+       * clones of the LHS and RHS.  This is only safe if the LHS and RHS are
+       * side-effect free.  Fortunately, we know that they are, because the
+       * only kind of rvalue that can have side effects is an ir_call, and
+       * ir_calls only appear (a) as a statement on their own, or (b) as the
+       * RHS of an assignment that stores the result of the call in a
+       * temporary variable.
+       */
+      void *ctx = ralloc_parent(ir);
+      int array_size = this->old_clip_distance_var->type->array_size();
+      for (int i = 0; i < array_size; ++i) {
+         ir_dereference_array *new_lhs = new(ctx) ir_dereference_array(
+            ir->lhs->clone(ctx, NULL), new(ctx) ir_constant(i));
+         new_lhs->accept(this);
+         ir_dereference_array *new_rhs = new(ctx) ir_dereference_array(
+            ir->rhs->clone(ctx, NULL), new(ctx) ir_constant(i));
+         new_rhs->accept(this);
+         this->base_ir->insert_before(
+            new(ctx) ir_assignment(new_lhs, new_rhs));
+      }
+      ir->remove();
+   }
+
+   return visit_continue;
+}
+
+
+/**
+ * Set up base_ir properly and call visit_leave() on a newly created
+ * ir_assignment node.  This is used in cases where we have to insert an
+ * ir_assignment in a place where we know the hierarchical visitor won't see
+ * it.
+ */
+void
+lower_clip_distance_visitor::visit_new_assignment(ir_assignment *ir)
+{
+   ir_instruction *old_base_ir = this->base_ir;
+   this->base_ir = ir;
+   ir->accept(this);
+   this->base_ir = old_base_ir;
+}
+
+
+/**
+ * If gl_ClipDistance appears as an argument in an ir_call expression, replace
+ * it with a temporary variable, and make sure the ir_call is preceded and/or
+ * followed by assignments that copy the contents of the temporary variable to
+ * and/or from gl_ClipDistance.  Each of these assignments is then lowered to
+ * refer to gl_ClipDistanceMESA.
+ */
+ir_visitor_status
+lower_clip_distance_visitor::visit_leave(ir_call *ir)
+{
+   void *ctx = ralloc_parent(ir);
+
+   const exec_node *formal_param_node = ir->get_callee()->parameters.head;
+   const exec_node *actual_param_node = ir->actual_parameters.head;
+   while (!actual_param_node->is_tail_sentinel()) {
+      ir_variable *formal_param = (ir_variable *) formal_param_node;
+      ir_rvalue *actual_param = (ir_rvalue *) actual_param_node;
+
+      /* Advance formal_param_node and actual_param_node now so that we can
+       * safely replace actual_param with another node, if necessary, below.
+       */
+      formal_param_node = formal_param_node->next;
+      actual_param_node = actual_param_node->next;
+
+      ir_dereference_variable *deref = actual_param->as_dereference_variable();
+      if (deref && deref->var == this->old_clip_distance_var) {
+         /* User is trying to pass the whole gl_ClipDistance array to a
+          * function call.  Since we are reshaping gl_ClipDistance from an
+          * array of floats to an array of vec4's, this isn't going to work
+          * anymore, so use a temporary array instead.
+          */
+         ir_variable *temp_clip_distance = new(ctx) ir_variable(
+            actual_param->type, "temp_clip_distance", ir_var_temporary);
+         this->base_ir->insert_before(temp_clip_distance);
+         actual_param->replace_with(
+            new(ctx) ir_dereference_variable(temp_clip_distance));
+         if (formal_param->mode == ir_var_in
+             || formal_param->mode == ir_var_inout) {
+            /* Copy from gl_ClipDistance to the temporary before the call.
+             * Since we are going to insert this copy before the current
+             * instruction, we need to visit it afterwards to make sure it
+             * gets lowered.
+             */
+            ir_assignment *new_assignment = new(ctx) ir_assignment(
+               new(ctx) ir_dereference_variable(temp_clip_distance),
+               new(ctx) ir_dereference_variable(old_clip_distance_var));
+            this->base_ir->insert_before(new_assignment);
+            this->visit_new_assignment(new_assignment);
+         }
+         if (formal_param->mode == ir_var_out
+             || formal_param->mode == ir_var_inout) {
+            /* Copy from the temporary to gl_ClipDistance after the call.
+             * Since visit_list_elements() has already decided which
+             * instruction it's going to visit next, we need to visit
+             * afterwards to make sure it gets lowered.
+             */
+            ir_assignment *new_assignment = new(ctx) ir_assignment(
+               new(ctx) ir_dereference_variable(old_clip_distance_var),
+               new(ctx) ir_dereference_variable(temp_clip_distance));
+            this->base_ir->insert_after(new_assignment);
+            this->visit_new_assignment(new_assignment);
+         }
+      }
+   }
+
+   return visit_continue;
+}
+
+
+bool
+lower_clip_distance(exec_list *instructions)
+{
+   lower_clip_distance_visitor v;
+
+   visit_list_elements(&v, instructions);
+
+   return v.progress;
+}
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
index 6c94947a0..3d5ddc51c 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
@@ -578,18 +578,11 @@ swrast_init_driver_functions(struct dd_function_table *driver)
 static const char *es2_extensions[] = {
    /* Used by mesa internally (cf all_mesa_extensions in ../common/utils.c) */
    "GL_ARB_draw_buffers",
-   "GL_ARB_multisample",
-   "GL_ARB_texture_compression",
    "GL_ARB_transpose_matrix",
-   "GL_ARB_vertex_buffer_object",
    "GL_ARB_window_pos",
    "GL_EXT_blend_func_separate",
    "GL_EXT_compiled_vertex_array",
    "GL_EXT_framebuffer_blit",
-   "GL_EXT_multi_draw_arrays",
-   "GL_EXT_polygon_offset",
-   "GL_EXT_texture_object",
-   "GL_EXT_vertex_array",
    "GL_IBM_multimode_draw_arrays",
    "GL_MESA_window_pos",
    "GL_NV_vertex_program",
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 57b51d856..cf9469f77 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -100,7 +100,7 @@ static const struct extension extension_table[] = {
    { "GL_ARB_half_float_vertex",                   o(ARB_half_float_vertex),                   GL,             2008 },
    { "GL_ARB_instanced_arrays",                    o(ARB_instanced_arrays),                    GL,             2008 },
    { "GL_ARB_map_buffer_range",                    o(ARB_map_buffer_range),                    GL,             2008 },
-   { "GL_ARB_multisample",                         o(ARB_multisample),                         GL,             1994 },
+   { "GL_ARB_multisample",                         o(dummy_true),                              GL,             1994 },
    { "GL_ARB_multitexture",                        o(ARB_multitexture),                        GL,             1998 },
    { "GL_ARB_occlusion_query2",                    o(ARB_occlusion_query2),                    GL,             2003 },
    { "GL_ARB_occlusion_query",                     o(ARB_occlusion_query),                     GL,             2001 },
@@ -120,7 +120,7 @@ static const struct extension extension_table[] = {
    { "GL_ARB_sync",                                o(ARB_sync),                                GL,             2003 },
    { "GL_ARB_texture_border_clamp",                o(ARB_texture_border_clamp),                GL,             2000 },
    { "GL_ARB_texture_buffer_object",               o(ARB_texture_buffer_object),               GL,             2008 },
-   { "GL_ARB_texture_compression",                 o(ARB_texture_compression),                 GL,             2000 },
+   { "GL_ARB_texture_compression",                 o(dummy_true),                              GL,             2000 },
    { "GL_ARB_texture_compression_rgtc",            o(ARB_texture_compression_rgtc),            GL,             2004 },
    { "GL_ARB_texture_cube_map",                    o(ARB_texture_cube_map),                    GL,             1999 },
    { "GL_ARB_texture_env_add",                     o(EXT_texture_env_add),                     GL,             1999 },
@@ -140,14 +140,14 @@ static const struct extension extension_table[] = {
    { "GL_ARB_uniform_buffer_object",               o(ARB_uniform_buffer_object),               GL,             2002 },
    { "GL_ARB_vertex_array_bgra",                   o(EXT_vertex_array_bgra),                   GL,             2008 },
    { "GL_ARB_vertex_array_object",                 o(ARB_vertex_array_object),                 GL,             2006 },
-   { "GL_ARB_vertex_buffer_object",                o(ARB_vertex_buffer_object),                GL,             2003 },
+   { "GL_ARB_vertex_buffer_object",                o(dummy_true),                              GL,             2003 },
    { "GL_ARB_vertex_program",                      o(ARB_vertex_program),                      GL,             2002 },
    { "GL_ARB_vertex_shader",                       o(ARB_vertex_shader),                       GL,             2002 },
    { "GL_ARB_vertex_type_2_10_10_10_rev",          o(ARB_vertex_type_2_10_10_10_rev),          GL,             2009 },
    { "GL_ARB_window_pos",                          o(ARB_window_pos),                          GL,             2001 },
    /* EXT extensions */
-   { "GL_EXT_abgr",                                o(EXT_abgr),                                GL,             1995 },
-   { "GL_EXT_bgra",                                o(EXT_bgra),                                GL,             1995 },
+   { "GL_EXT_abgr",                                o(dummy_true),                              GL,             1995 },
+   { "GL_EXT_bgra",                                o(dummy_true),                              GL,             1995 },
    { "GL_EXT_blend_color",                         o(EXT_blend_color),                         GL,             1995 },
    { "GL_EXT_blend_equation_separate",             o(EXT_blend_equation_separate),             GL,             2003 },
    { "GL_EXT_blend_func_separate",                 o(EXT_blend_func_separate),                 GL,             1999 },
@@ -155,7 +155,7 @@ static const struct extension extension_table[] = {
    { "GL_EXT_blend_subtract",                      o(EXT_blend_subtract),                      GL,             1995 },
    { "GL_EXT_clip_volume_hint",                    o(EXT_clip_volume_hint),                    GL,             1996 },
    { "GL_EXT_compiled_vertex_array",               o(EXT_compiled_vertex_array),               GL,             1996 },
-   { "GL_EXT_copy_texture",                        o(EXT_copy_texture),                        GL,             1995 },
+   { "GL_EXT_copy_texture",                        o(dummy_true),                              GL,             1995 },
    { "GL_EXT_depth_bounds_test",                   o(EXT_depth_bounds_test),                   GL,             2002 },
    { "GL_EXT_draw_buffers2",                       o(EXT_draw_buffers2),                       GL,             2006 },
    { "GL_EXT_draw_instanced",                      o(ARB_draw_instanced),                      GL,             2006 },
@@ -167,13 +167,13 @@ static const struct extension extension_table[] = {
    { "GL_EXT_framebuffer_sRGB",                    o(EXT_framebuffer_sRGB),                    GL,             1998 },
    { "GL_EXT_gpu_program_parameters",              o(EXT_gpu_program_parameters),              GL,             2006 },
    { "GL_EXT_gpu_shader4",                         o(EXT_gpu_shader4),                         GL,             2006 },
-   { "GL_EXT_multi_draw_arrays",                   o(EXT_multi_draw_arrays),                   GL | ES1 | ES2, 1999 },
+   { "GL_EXT_multi_draw_arrays",                   o(dummy_true),                              GL | ES1 | ES2, 1999 },
    { "GL_EXT_packed_depth_stencil",                o(EXT_packed_depth_stencil),                GL,             2005 },
    { "GL_EXT_packed_float",                        o(EXT_packed_float),                        GL,             2004 },
    { "GL_EXT_packed_pixels",                       o(EXT_packed_pixels),                       GL,             1997 },
    { "GL_EXT_pixel_buffer_object",                 o(EXT_pixel_buffer_object),                 GL,             2004 },
    { "GL_EXT_point_parameters",                    o(EXT_point_parameters),                    GL,             1997 },
-   { "GL_EXT_polygon_offset",                      o(EXT_polygon_offset),                      GL,             1995 },
+   { "GL_EXT_polygon_offset",                      o(dummy_true),                              GL,             1995 },
    { "GL_EXT_provoking_vertex",                    o(EXT_provoking_vertex),                    GL,             2009 },
    { "GL_EXT_rescale_normal",                      o(EXT_rescale_normal),                      GL,             1997 },
    { "GL_EXT_secondary_color",                     o(EXT_secondary_color),                     GL,             1999 },
@@ -182,7 +182,7 @@ static const struct extension extension_table[] = {
    { "GL_EXT_shadow_funcs",                        o(EXT_shadow_funcs),                        GL,             2002 },
    { "GL_EXT_stencil_two_side",                    o(EXT_stencil_two_side),                    GL,             2001 },
    { "GL_EXT_stencil_wrap",                        o(EXT_stencil_wrap),                        GL,             2002 },
-   { "GL_EXT_subtexture",                          o(EXT_subtexture),                          GL,             1995 },
+   { "GL_EXT_subtexture",                          o(dummy_true),                              GL,             1995 },
    { "GL_EXT_texture3D",                           o(EXT_texture3D),                           GL,             1996 },
    { "GL_EXT_texture_array",                       o(EXT_texture_array),                       GL,             2006 },
    { "GL_EXT_texture_compression_dxt1",            o(EXT_texture_compression_s3tc),            GL | ES1 | ES2, 2004 },
@@ -190,17 +190,17 @@ static const struct extension extension_table[] = {
    { "GL_EXT_texture_compression_rgtc",            o(ARB_texture_compression_rgtc),            GL,             2004 },
    { "GL_EXT_texture_compression_s3tc",            o(EXT_texture_compression_s3tc),            GL,             2000 },
    { "GL_EXT_texture_cube_map",                    o(ARB_texture_cube_map),                    GL,             2001 },
-   { "GL_EXT_texture_edge_clamp",                  o(SGIS_texture_edge_clamp),                 GL,             1997 },
+   { "GL_EXT_texture_edge_clamp",                  o(dummy_true),                              GL,             1997 },
    { "GL_EXT_texture_env_add",                     o(EXT_texture_env_add),                     GL,             1999 },
-   { "GL_EXT_texture_env_combine",                 o(EXT_texture_env_combine),                 GL,             2006 },
+   { "GL_EXT_texture_env_combine",                 o(EXT_texture_env_combine),                 GL,             2000 },
    { "GL_EXT_texture_env_dot3",                    o(EXT_texture_env_dot3),                    GL,             2000 },
    { "GL_EXT_texture_filter_anisotropic",          o(EXT_texture_filter_anisotropic),          GL | ES1 | ES2, 1999 },
-   { "GL_EXT_texture_format_BGRA8888",             o(EXT_texture_format_BGRA8888),                  ES1 | ES2, 2009 },
+   { "GL_EXT_texture_format_BGRA8888",             o(dummy_true),                                   ES1 | ES2, 2005 },
    { "GL_EXT_texture_integer",                     o(EXT_texture_integer),                     GL,             2006 },
    { "GL_EXT_texture_lod_bias",                    o(EXT_texture_lod_bias),                    GL | ES1,       1999 },
    { "GL_EXT_texture_mirror_clamp",                o(EXT_texture_mirror_clamp),                GL,             2004 },
-   { "GL_EXT_texture_object",                      o(EXT_texture_object),                      GL,             1995 },
-   { "GL_EXT_texture",                             o(EXT_texture),                             GL,             1996 },
+   { "GL_EXT_texture_object",                      o(dummy_true),                              GL,             1995 },
+   { "GL_EXT_texture",                             o(dummy_true),                              GL,             1996 },
    { "GL_EXT_texture_rectangle",                   o(NV_texture_rectangle),                    GL,             2004 },
    { "GL_EXT_texture_shared_exponent",             o(EXT_texture_shared_exponent),             GL,             2004 },
    { "GL_EXT_texture_snorm",                       o(EXT_texture_snorm),                       GL,             2009 },
@@ -211,8 +211,7 @@ static const struct extension extension_table[] = {
    { "GL_EXT_timer_query",                         o(EXT_timer_query),                         GL,             2006 },
    { "GL_EXT_transform_feedback",                  o(EXT_transform_feedback),                  GL,             2011 },
    { "GL_EXT_vertex_array_bgra",                   o(EXT_vertex_array_bgra),                   GL,             2008 },
-   { "GL_EXT_vertex_array",                        o(EXT_vertex_array),                        GL,             1995 },
-   { "GL_EXT_vertex_array_set",                    o(EXT_vertex_array_set),                    GL,             1997 },
+   { "GL_EXT_vertex_array",                        o(dummy_true),                              GL,             1995 },
 
    /* OES extensions */
    { "GL_OES_blend_equation_separate",             o(EXT_blend_equation_separate),                  ES1,       2009 },
@@ -230,17 +229,17 @@ static const struct extension extension_table[] = {
    /*  FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
    { "GL_OES_EGL_image",                           o(OES_EGL_image),                           GL | ES1 | ES2, 2006 },
 #endif
-   { "GL_OES_element_index_uint",                  o(EXT_vertex_array),                             ES1 | ES2, 2005 },
+   { "GL_OES_element_index_uint",                  o(dummy_true),                                   ES1 | ES2, 2005 },
    { "GL_OES_fbo_render_mipmap",                   o(EXT_framebuffer_object),                       ES1 | ES2, 2005 },
    { "GL_OES_fixed_point",                         o(dummy_true),                                   ES1,       2002 },
    { "GL_OES_framebuffer_object",                  o(EXT_framebuffer_object),                       ES1,       2005 },
-   { "GL_OES_mapbuffer",                           o(ARB_vertex_buffer_object),                     ES1 | ES2, 2005 },
+   { "GL_OES_mapbuffer",                           o(dummy_true),                                   ES1 | ES2, 2005 },
    { "GL_OES_matrix_get",                          o(dummy_true),                                   ES1,       2004 },
    { "GL_OES_packed_depth_stencil",                o(EXT_packed_depth_stencil),                     ES1 | ES2, 2007 },
    { "GL_OES_point_size_array",                    o(dummy_true),                                   ES1,       2004 },
    { "GL_OES_point_sprite",                        o(ARB_point_sprite),                             ES1,       2004 },
    { "GL_OES_query_matrix",                        o(dummy_true),                                   ES1,       2003 },
-   { "GL_OES_read_format",                         o(OES_read_format),                         GL | ES1,       2003 },
+   { "GL_OES_read_format",                         o(dummy_true),                              GL | ES1,       2003 },
    { "GL_OES_rgb8_rgba8",                          o(EXT_framebuffer_object),                       ES1 | ES2, 2005 },
    { "GL_OES_single_precision",                    o(dummy_true),                                   ES1,       2003 },
    { "GL_OES_standard_derivatives",                o(OES_standard_derivatives),                           ES2, 2005 },
@@ -298,11 +297,11 @@ static const struct extension extension_table[] = {
    { "GL_NV_vertex_program1_1",                    o(NV_vertex_program1_1),                    GL,             2001 },
    { "GL_NV_vertex_program",                       o(NV_vertex_program),                       GL,             2000 },
    { "GL_S3_s3tc",                                 o(S3_s3tc),                                 GL,             1999 },
-   { "GL_SGIS_generate_mipmap",                    o(SGIS_generate_mipmap),                    GL,             1997 },
+   { "GL_SGIS_generate_mipmap",                    o(dummy_true),                              GL,             1997 },
    { "GL_SGIS_texture_border_clamp",               o(ARB_texture_border_clamp),                GL,             1997 },
-   { "GL_SGIS_texture_edge_clamp",                 o(SGIS_texture_edge_clamp),                 GL,             1997 },
+   { "GL_SGIS_texture_edge_clamp",                 o(dummy_true),                              GL,             1997 },
    { "GL_SGIS_texture_lod",                        o(SGIS_texture_lod),                        GL,             1997 },
-   { "GL_SUN_multi_draw_arrays",                   o(EXT_multi_draw_arrays),                   GL,             1999 },
+   { "GL_SUN_multi_draw_arrays",                   o(dummy_true),                              GL,             1999 },
 
    { 0, 0, 0, 0 },
 };
@@ -343,29 +342,16 @@ name_to_offset(const char* name)
 static const size_t default_extensions[] = {
    o(ARB_copy_buffer),
    o(ARB_draw_buffers),
-   o(ARB_multisample),
-   o(ARB_texture_compression),
    o(ARB_transpose_matrix),
-   o(ARB_vertex_buffer_object),
    o(ARB_window_pos),
 
-   o(EXT_abgr),
-   o(EXT_bgra),
    o(EXT_compiled_vertex_array),
-   o(EXT_copy_texture),
    o(EXT_draw_range_elements),
-   o(EXT_multi_draw_arrays),
    o(EXT_packed_pixels),
-   o(EXT_polygon_offset),
    o(EXT_rescale_normal),
    o(EXT_separate_specular_color),
-   o(EXT_subtexture),
-   o(EXT_texture),
    o(EXT_texture3D),
-   o(EXT_texture_object),
-   o(EXT_vertex_array),
 
-   o(OES_read_format),
    o(OES_standard_derivatives),
 
    /* Vendor Extensions */
@@ -374,8 +360,6 @@ static const size_t default_extensions[] = {
    o(IBM_rasterpos_clip),
    o(NV_light_max_exponent),
    o(NV_texgen_reflection),
-   o(SGIS_generate_mipmap),
-   o(SGIS_texture_edge_clamp),
    o(SGIS_texture_lod),
 
    0,
@@ -446,9 +430,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
 #if FEATURE_ARB_vertex_shader
    ctx->Extensions.ARB_vertex_shader = GL_TRUE;
 #endif
-#if FEATURE_ARB_vertex_buffer_object
-   /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
-#endif
 #if FEATURE_ARB_sync
    ctx->Extensions.ARB_sync = GL_TRUE;
 #endif
@@ -481,7 +462,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
 #if FEATURE_ARB_framebuffer_object
    ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
 #endif
-   /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
    ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
 #if FEATURE_EXT_pixel_buffer_object
    ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
@@ -532,8 +512,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
 #if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program
    ctx->Extensions.NV_fragment_program_option = GL_TRUE;
 #endif
-   /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
-   ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE;
 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
    ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
 #endif
@@ -556,10 +534,8 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
 void
 _mesa_enable_1_3_extensions(struct gl_context *ctx)
 {
-   /*ctx->Extensions.ARB_multisample = GL_TRUE;*/
    ctx->Extensions.ARB_multitexture = GL_TRUE;
    ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
-   /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/
    ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
    ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
    ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
@@ -586,12 +562,10 @@ _mesa_enable_1_4_extensions(struct gl_context *ctx)
    ctx->Extensions.EXT_blend_minmax = GL_TRUE;
    ctx->Extensions.EXT_blend_subtract = GL_TRUE;
    ctx->Extensions.EXT_fog_coord = GL_TRUE;
-   /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
    ctx->Extensions.EXT_point_parameters = GL_TRUE;
    ctx->Extensions.EXT_secondary_color = GL_TRUE;
    ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
    ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
-   /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
 }
 
 
@@ -603,7 +577,6 @@ void
 _mesa_enable_1_5_extensions(struct gl_context *ctx)
 {
    ctx->Extensions.ARB_occlusion_query = GL_TRUE;
-   /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
    ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
 }
 
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 827906900..99ce567cc 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -250,12 +250,6 @@ static const int extra_flush_current[] = {
    EXTRA_END
 };
 
-static const int extra_new_buffers_OES_read_format[] = {
-   EXTRA_NEW_BUFFERS,
-   EXT(OES_read_format),
-   EXTRA_END
-};
-
 static const int extra_EXT_secondary_color_flush_current[] = {
    EXT(EXT_secondary_color),
    EXTRA_FLUSH_CURRENT,
@@ -295,7 +289,6 @@ EXTRA_EXT(EXT_texture_lod_bias);
 EXTRA_EXT(EXT_texture_filter_anisotropic);
 EXTRA_EXT(IBM_rasterpos_clip);
 EXTRA_EXT(NV_point_sprite);
-EXTRA_EXT(SGIS_generate_mipmap);
 EXTRA_EXT(NV_vertex_program);
 EXTRA_EXT(NV_fragment_program);
 EXTRA_EXT(NV_texture_rectangle);
@@ -324,7 +317,6 @@ EXTRA_EXT2(NV_point_sprite, ARB_point_sprite);
 EXTRA_EXT2(ARB_fragment_program, NV_fragment_program);
 EXTRA_EXT2(ARB_vertex_program, NV_vertex_program);
 EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program);
-EXTRA_EXT(ARB_vertex_buffer_object);
 EXTRA_EXT(ARB_geometry_shader4);
 EXTRA_EXT(ARB_copy_buffer);
 EXTRA_EXT(EXT_framebuffer_sRGB);
@@ -473,16 +465,14 @@ static const struct value_desc values[] = {
    { GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), NO_EXTRA },
 
    /* GL_SGIS_generate_mipmap */
-   { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap),
-     extra_SGIS_generate_mipmap },
+   { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), NO_EXTRA },
 
    /* GL_ARB_vertex_buffer_object */
    { GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
 
    /* GL_ARB_vertex_buffer_object */
    /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported */
-   { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0,
-     extra_ARB_vertex_buffer_object },
+   { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
 
    /* GL_ARB_copy_buffer */
    { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
@@ -490,9 +480,9 @@ static const struct value_desc values[] = {
 
    /* GL_OES_read_format */
    { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0,
-     extra_new_buffers_OES_read_format },
+     extra_new_buffers },
    { GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, LOC_CUSTOM, TYPE_INT, 0,
-     extra_new_buffers_OES_read_format },
+     extra_new_buffers },
 
    /* GL_EXT_framebuffer_object */
    { GL_FRAMEBUFFER_BINDING_EXT, BUFFER_INT(Name),
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index cdb02b782..9b53a6078 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -2766,7 +2766,6 @@ struct gl_extensions
    GLboolean ARB_half_float_vertex;
    GLboolean ARB_instanced_arrays;
    GLboolean ARB_map_buffer_range;
-   GLboolean ARB_multisample;
    GLboolean ARB_multitexture;
    GLboolean ARB_occlusion_query;
    GLboolean ARB_occlusion_query2;
@@ -2782,7 +2781,6 @@ struct gl_extensions
    GLboolean ARB_sync;
    GLboolean ARB_texture_border_clamp;
    GLboolean ARB_texture_buffer_object;
-   GLboolean ARB_texture_compression;
    GLboolean ARB_texture_compression_rgtc;
    GLboolean ARB_texture_cube_map;
    GLboolean ARB_texture_env_combine;
@@ -2799,13 +2797,10 @@ struct gl_extensions
    GLboolean ARB_transpose_matrix;
    GLboolean ARB_uniform_buffer_object;
    GLboolean ARB_vertex_array_object;
-   GLboolean ARB_vertex_buffer_object;
    GLboolean ARB_vertex_program;
    GLboolean ARB_vertex_shader;
    GLboolean ARB_vertex_type_2_10_10_10_rev;
    GLboolean ARB_window_pos;
-   GLboolean EXT_abgr;
-   GLboolean EXT_bgra;
    GLboolean EXT_blend_color;
    GLboolean EXT_blend_equation_separate;
    GLboolean EXT_blend_func_separate;
@@ -2813,7 +2808,6 @@ struct gl_extensions
    GLboolean EXT_blend_subtract;
    GLboolean EXT_clip_volume_hint;
    GLboolean EXT_compiled_vertex_array;
-   GLboolean EXT_copy_texture;
    GLboolean EXT_depth_bounds_test;
    GLboolean EXT_draw_buffers2;
    GLboolean EXT_draw_range_elements;
@@ -2824,13 +2818,11 @@ struct gl_extensions
    GLboolean EXT_framebuffer_sRGB;
    GLboolean EXT_gpu_program_parameters;
    GLboolean EXT_gpu_shader4;
-   GLboolean EXT_multi_draw_arrays;
    GLboolean EXT_packed_depth_stencil;
    GLboolean EXT_packed_float;
    GLboolean EXT_packed_pixels;
    GLboolean EXT_pixel_buffer_object;
    GLboolean EXT_point_parameters;
-   GLboolean EXT_polygon_offset;
    GLboolean EXT_provoking_vertex;
    GLboolean EXT_rescale_normal;
    GLboolean EXT_shadow_funcs;
@@ -2839,9 +2831,6 @@ struct gl_extensions
    GLboolean EXT_separate_specular_color;
    GLboolean EXT_stencil_wrap;
    GLboolean EXT_stencil_two_side;
-   GLboolean EXT_subtexture;
-   GLboolean EXT_texture;
-   GLboolean EXT_texture_object;
    GLboolean EXT_texture3D;
    GLboolean EXT_texture_array;
    GLboolean EXT_texture_compression_latc;
@@ -2860,9 +2849,7 @@ struct gl_extensions
    GLboolean EXT_texture_swizzle;
    GLboolean EXT_transform_feedback;
    GLboolean EXT_timer_query;
-   GLboolean EXT_vertex_array;
    GLboolean EXT_vertex_array_bgra;
-   GLboolean EXT_vertex_array_set;
    GLboolean OES_standard_derivatives;
    /* vendor extensions */
    GLboolean AMD_conservative_depth;
@@ -2895,15 +2882,11 @@ struct gl_extensions
    GLboolean NV_texture_rectangle;
    GLboolean NV_vertex_program;
    GLboolean NV_vertex_program1_1;
-   GLboolean OES_read_format;
-   GLboolean SGIS_generate_mipmap;
-   GLboolean SGIS_texture_edge_clamp;
    GLboolean SGIS_texture_lod;
    GLboolean TDFX_texture_compression_FXT1;
    GLboolean S3_s3tc;
    GLboolean OES_EGL_image;
    GLboolean OES_draw_texture;
-   GLboolean EXT_texture_format_BGRA8888;
    GLboolean extension_sentinel;
    /** The extension string */
    const GLubyte *String;
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index 4f02720ce..b763a689a 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -703,7 +703,9 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
       }
    }
 
-   if (ctx->Extensions.EXT_texture_format_BGRA8888) {
+   /* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0).
+    */
+   if (ctx->API != API_OPENGL) {
       switch (internalFormat) {
       case GL_BGRA:
 	 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 65fe23cac..daa71fd7b 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -149,9 +149,11 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
          ; /* fallthrough */
    }
 
-   if (ctx->Extensions.EXT_texture_format_BGRA8888) {
+   /* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0).
+    */
+   if (ctx->API != API_OPENGL) {
       switch (internalFormat) {
-         case GL_BGRA_EXT:
+         case GL_BGRA:
             return GL_RGBA;
          default:
             ; /* fallthrough */
diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c
index 6dbdb3ac6..384281479 100644
--- a/mesalib/src/mesa/main/version.c
+++ b/mesalib/src/mesa/main/version.c
@@ -1,293 +1,281 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "imports.h"
-#include "mtypes.h"
-#include "version.h"
-#include "git_sha1.h"
-
-
-
-/**
- * Examine enabled GL extensions to determine GL version.
- * Return major and minor version numbers.
- */
-static void
-compute_version(struct gl_context *ctx)
-{
-   GLuint major, minor;
-   static const int max = 100;
-
-   const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
-                              ctx->Extensions.ARB_multitexture &&
-                              ctx->Extensions.ARB_texture_border_clamp &&
-                              ctx->Extensions.ARB_texture_compression &&
-                              ctx->Extensions.ARB_texture_cube_map &&
-                              ctx->Extensions.EXT_texture_env_add &&
-                              ctx->Extensions.ARB_texture_env_combine &&
-                              ctx->Extensions.ARB_texture_env_dot3);
-   const GLboolean ver_1_4 = (ver_1_3 &&
-                              ctx->Extensions.ARB_depth_texture &&
-                              ctx->Extensions.ARB_shadow &&
-                              ctx->Extensions.ARB_texture_env_crossbar &&
-                              ctx->Extensions.ARB_texture_mirrored_repeat &&
-                              ctx->Extensions.ARB_window_pos &&
-                              ctx->Extensions.EXT_blend_color &&
-                              ctx->Extensions.EXT_blend_func_separate &&
-                              ctx->Extensions.EXT_blend_minmax &&
-                              ctx->Extensions.EXT_blend_subtract &&
-                              ctx->Extensions.EXT_fog_coord &&
-                              ctx->Extensions.EXT_multi_draw_arrays &&
-                              ctx->Extensions.EXT_point_parameters &&
-                              ctx->Extensions.EXT_secondary_color &&
-                              ctx->Extensions.EXT_stencil_wrap &&
-                              ctx->Extensions.EXT_texture_lod_bias &&
-                              ctx->Extensions.SGIS_generate_mipmap);
-   const GLboolean ver_1_5 = (ver_1_4 &&
-                              ctx->Extensions.ARB_occlusion_query &&
-                              ctx->Extensions.ARB_vertex_buffer_object &&
-                              ctx->Extensions.EXT_shadow_funcs);
-   const GLboolean ver_2_0 = (ver_1_5 &&
-                              ctx->Extensions.ARB_draw_buffers &&
-                              ctx->Extensions.ARB_point_sprite &&
-                              ctx->Extensions.ARB_shader_objects &&
-                              ctx->Extensions.ARB_vertex_shader &&
-                              ctx->Extensions.ARB_fragment_shader &&
-                              ctx->Extensions.ARB_texture_non_power_of_two &&
-                              ctx->Extensions.EXT_blend_equation_separate &&
-
-			      /* Technically, 2.0 requires the functionality
-			       * of the EXT version.  Enable 2.0 if either
-			       * extension is available, and assume that a
-			       * driver that only exposes the ATI extension
-			       * will fallback to software when necessary.
-			       */
-			      (ctx->Extensions.EXT_stencil_two_side
-			       || ctx->Extensions.ATI_separate_stencil));
-   const GLboolean ver_2_1 = (ver_2_0 &&
-                              ctx->Const.GLSLVersion >= 120 &&
-                              ctx->Extensions.EXT_pixel_buffer_object &&
-                              ctx->Extensions.EXT_texture_sRGB);
-   const GLboolean ver_3_0 = (ver_2_1 &&
-                              ctx->Extensions.ARB_color_buffer_float &&
-                              ctx->Extensions.ARB_depth_buffer_float &&
-                              ctx->Extensions.ARB_half_float_pixel &&
-                              ctx->Extensions.ARB_map_buffer_range &&
-                              ctx->Extensions.ARB_texture_float &&
-                              ctx->Extensions.ARB_texture_rg &&
-                              ctx->Extensions.ARB_texture_compression_rgtc &&
-                              ctx->Extensions.APPLE_vertex_array_object &&
-                              ctx->Extensions.EXT_draw_buffers2 &&
-                              ctx->Extensions.EXT_framebuffer_blit &&
-                              ctx->Extensions.EXT_framebuffer_multisample &&
-                              ctx->Extensions.EXT_framebuffer_object &&
-                              ctx->Extensions.EXT_framebuffer_sRGB &&
-                              ctx->Extensions.EXT_packed_depth_stencil &&
-                              ctx->Extensions.EXT_packed_float &&
-                              ctx->Extensions.EXT_texture_array &&
-                              ctx->Extensions.EXT_texture_integer &&
-                              ctx->Extensions.EXT_texture_shared_exponent &&
-                              ctx->Extensions.EXT_transform_feedback &&
-                              ctx->Extensions.NV_conditional_render);
-   const GLboolean ver_3_1 = (ver_3_0 &&
-                              ctx->Extensions.ARB_copy_buffer &&
-                              ctx->Extensions.ARB_draw_instanced &&
-                              ctx->Extensions.ARB_texture_buffer_object &&
-                              ctx->Extensions.ARB_uniform_buffer_object &&
-                              ctx->Extensions.EXT_texture_snorm &&
-                              ctx->Extensions.NV_primitive_restart &&
-                              ctx->Extensions.NV_texture_rectangle &&
-                              ctx->Const.MaxVertexTextureImageUnits >= 16);
-   const GLboolean ver_3_2 = (ver_3_1 &&
-                              ctx->Extensions.ARB_depth_clamp &&
-                              ctx->Extensions.ARB_draw_elements_base_vertex &&
-                              ctx->Extensions.ARB_fragment_coord_conventions &&
-                              ctx->Extensions.ARB_geometry_shader4 &&
-                              ctx->Extensions.EXT_provoking_vertex &&
-                              ctx->Extensions.ARB_seamless_cube_map &&
-                              ctx->Extensions.ARB_sync &&
-                              ctx->Extensions.ARB_texture_multisample &&
-                              ctx->Extensions.EXT_vertex_array_bgra);
-   const GLboolean ver_3_3 = (ver_3_2 &&
-                              ctx->Extensions.ARB_blend_func_extended &&
-                              ctx->Extensions.ARB_explicit_attrib_location &&
-                              ctx->Extensions.ARB_instanced_arrays &&
-                              ctx->Extensions.ARB_occlusion_query2 &&
-                              ctx->Extensions.ARB_sampler_objects &&
-                              ctx->Extensions.ARB_texture_rgb10_a2ui &&
-                              ctx->Extensions.ARB_timer_query &&
-                              ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
-                              ctx->Extensions.EXT_texture_swizzle);
-
-   if (ver_3_3) {
-      major = 3;
-      minor = 3;
-   }
-   else if (ver_3_2) {
-      major = 3;
-      minor = 2;
-   }
-   else if (ver_3_1) {
-      major = 3;
-      minor = 1;
-   }
-   else if (ver_3_0) {
-      major = 3;
-      minor = 0;
-   }
-   else if (ver_2_1) {
-      major = 2;
-      minor = 1;
-   }
-   else if (ver_2_0) {
-      major = 2;
-      minor = 0;
-   }
-   else if (ver_1_5) {
-      major = 1;
-      minor = 5;
-   }
-   else if (ver_1_4) {
-      major = 1;
-      minor = 4;
-   }
-   else if (ver_1_3) {
-      major = 1;
-      minor = 3;
-   }
-   else {
-      major = 1;
-      minor = 2;
-   }
-
-   ctx->VersionMajor = major;
-   ctx->VersionMinor = minor;
-   ctx->VersionString = (char *) malloc(max);
-   if (ctx->VersionString) {
-      _mesa_snprintf(ctx->VersionString, max,
-		     "%u.%u Mesa " MESA_VERSION_STRING
-#ifdef MESA_GIT_SHA1
-		     " (" MESA_GIT_SHA1 ")"
-#endif
-		     ,
-		     ctx->VersionMajor, ctx->VersionMinor);
-   }
-}
-
-static void
-compute_version_es1(struct gl_context *ctx)
-{
-   static const int max = 100;
-
-   /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
-   const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample &&
-                              ctx->Extensions.ARB_multitexture &&
-                              ctx->Extensions.ARB_texture_compression &&
-                              ctx->Extensions.EXT_texture_env_add &&
-                              ctx->Extensions.ARB_texture_env_combine &&
-                              ctx->Extensions.ARB_texture_env_dot3);
-   /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
-   const GLboolean ver_1_1 = (ver_1_0 &&
-                              ctx->Extensions.EXT_point_parameters &&
-                              ctx->Extensions.SGIS_generate_mipmap &&
-                              ctx->Extensions.ARB_vertex_buffer_object);
-
-   if (ver_1_1) {
-      ctx->VersionMajor = 1;
-      ctx->VersionMinor = 1;
-   } else if (ver_1_0) {
-      ctx->VersionMajor = 1;
-      ctx->VersionMinor = 0;
-   } else {
-      _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
-   }
-
-   ctx->VersionString = (char *) malloc(max);
-   if (ctx->VersionString) {
-      _mesa_snprintf(ctx->VersionString, max,
-		     "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING,
-		     ctx->VersionMinor);
-   }
-}
-
-static void
-compute_version_es2(struct gl_context *ctx)
-{
-   static const int max = 100;
-
-   /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
-   const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample &&
-                              ctx->Extensions.ARB_multitexture &&
-                              ctx->Extensions.ARB_texture_compression &&
-                              ctx->Extensions.ARB_texture_cube_map &&
-                              ctx->Extensions.ARB_texture_mirrored_repeat &&
-                              ctx->Extensions.EXT_blend_color &&
-                              ctx->Extensions.EXT_blend_func_separate &&
-                              ctx->Extensions.EXT_blend_minmax &&
-                              ctx->Extensions.EXT_blend_subtract &&
-                              ctx->Extensions.EXT_stencil_wrap &&
-                              ctx->Extensions.ARB_vertex_buffer_object &&
-                              ctx->Extensions.ARB_shader_objects &&
-                              ctx->Extensions.ARB_vertex_shader &&
-                              ctx->Extensions.ARB_fragment_shader &&
-                              ctx->Extensions.ARB_texture_non_power_of_two &&
-                              ctx->Extensions.EXT_blend_equation_separate);
-   if (ver_2_0) {
-      ctx->VersionMajor = 2;
-      ctx->VersionMinor = 0;
-   } else {
-      _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
-   }
-
-   ctx->VersionString = (char *) malloc(max);
-   if (ctx->VersionString) {
-      _mesa_snprintf(ctx->VersionString, max,
-		     "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING);
-   }
-}
-
-/**
- * Set the context's VersionMajor, VersionMinor, VersionString fields.
- * This should only be called once as part of context initialization
- * or to perform version check for GLX_ARB_create_context_profile.
- */
-void
-_mesa_compute_version(struct gl_context *ctx)
-{
-   if (ctx->VersionMajor)
-      return;
-
-   switch (ctx->API) {
-   case API_OPENGL:
-      compute_version(ctx);
-      break;
-   case API_OPENGLES:
-      compute_version_es1(ctx);
-      break;
-   case API_OPENGLES2:
-      compute_version_es2(ctx);
-      break;
-   }
-
-}
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "imports.h"
+#include "mtypes.h"
+#include "version.h"
+#include "git_sha1.h"
+
+
+
+/**
+ * Examine enabled GL extensions to determine GL version.
+ * Return major and minor version numbers.
+ */
+static void
+compute_version(struct gl_context *ctx)
+{
+   GLuint major, minor;
+   static const int max = 100;
+
+   const GLboolean ver_1_3 = (ctx->Extensions.ARB_multitexture &&
+                              ctx->Extensions.ARB_texture_border_clamp &&
+                              ctx->Extensions.ARB_texture_cube_map &&
+                              ctx->Extensions.EXT_texture_env_add &&
+                              ctx->Extensions.ARB_texture_env_combine &&
+                              ctx->Extensions.ARB_texture_env_dot3);
+   const GLboolean ver_1_4 = (ver_1_3 &&
+                              ctx->Extensions.ARB_depth_texture &&
+                              ctx->Extensions.ARB_shadow &&
+                              ctx->Extensions.ARB_texture_env_crossbar &&
+                              ctx->Extensions.ARB_texture_mirrored_repeat &&
+                              ctx->Extensions.ARB_window_pos &&
+                              ctx->Extensions.EXT_blend_color &&
+                              ctx->Extensions.EXT_blend_func_separate &&
+                              ctx->Extensions.EXT_blend_minmax &&
+                              ctx->Extensions.EXT_blend_subtract &&
+                              ctx->Extensions.EXT_fog_coord &&
+                              ctx->Extensions.EXT_point_parameters &&
+                              ctx->Extensions.EXT_secondary_color &&
+                              ctx->Extensions.EXT_stencil_wrap &&
+                              ctx->Extensions.EXT_texture_lod_bias);
+   const GLboolean ver_1_5 = (ver_1_4 &&
+                              ctx->Extensions.ARB_occlusion_query &&
+                              ctx->Extensions.EXT_shadow_funcs);
+   const GLboolean ver_2_0 = (ver_1_5 &&
+                              ctx->Extensions.ARB_draw_buffers &&
+                              ctx->Extensions.ARB_point_sprite &&
+                              ctx->Extensions.ARB_shader_objects &&
+                              ctx->Extensions.ARB_vertex_shader &&
+                              ctx->Extensions.ARB_fragment_shader &&
+                              ctx->Extensions.ARB_texture_non_power_of_two &&
+                              ctx->Extensions.EXT_blend_equation_separate &&
+
+			      /* Technically, 2.0 requires the functionality
+			       * of the EXT version.  Enable 2.0 if either
+			       * extension is available, and assume that a
+			       * driver that only exposes the ATI extension
+			       * will fallback to software when necessary.
+			       */
+			      (ctx->Extensions.EXT_stencil_two_side
+			       || ctx->Extensions.ATI_separate_stencil));
+   const GLboolean ver_2_1 = (ver_2_0 &&
+                              ctx->Const.GLSLVersion >= 120 &&
+                              ctx->Extensions.EXT_pixel_buffer_object &&
+                              ctx->Extensions.EXT_texture_sRGB);
+   const GLboolean ver_3_0 = (ver_2_1 &&
+                              ctx->Extensions.ARB_color_buffer_float &&
+                              ctx->Extensions.ARB_depth_buffer_float &&
+                              ctx->Extensions.ARB_half_float_pixel &&
+                              ctx->Extensions.ARB_map_buffer_range &&
+                              ctx->Extensions.ARB_texture_float &&
+                              ctx->Extensions.ARB_texture_rg &&
+                              ctx->Extensions.ARB_texture_compression_rgtc &&
+                              ctx->Extensions.APPLE_vertex_array_object &&
+                              ctx->Extensions.EXT_draw_buffers2 &&
+                              ctx->Extensions.EXT_framebuffer_blit &&
+                              ctx->Extensions.EXT_framebuffer_multisample &&
+                              ctx->Extensions.EXT_framebuffer_object &&
+                              ctx->Extensions.EXT_framebuffer_sRGB &&
+                              ctx->Extensions.EXT_packed_depth_stencil &&
+                              ctx->Extensions.EXT_packed_float &&
+                              ctx->Extensions.EXT_texture_array &&
+                              ctx->Extensions.EXT_texture_integer &&
+                              ctx->Extensions.EXT_texture_shared_exponent &&
+                              ctx->Extensions.EXT_transform_feedback &&
+                              ctx->Extensions.NV_conditional_render);
+   const GLboolean ver_3_1 = (ver_3_0 &&
+                              ctx->Extensions.ARB_copy_buffer &&
+                              ctx->Extensions.ARB_draw_instanced &&
+                              ctx->Extensions.ARB_texture_buffer_object &&
+                              ctx->Extensions.ARB_uniform_buffer_object &&
+                              ctx->Extensions.EXT_texture_snorm &&
+                              ctx->Extensions.NV_primitive_restart &&
+                              ctx->Extensions.NV_texture_rectangle &&
+                              ctx->Const.MaxVertexTextureImageUnits >= 16);
+   const GLboolean ver_3_2 = (ver_3_1 &&
+                              ctx->Extensions.ARB_depth_clamp &&
+                              ctx->Extensions.ARB_draw_elements_base_vertex &&
+                              ctx->Extensions.ARB_fragment_coord_conventions &&
+                              ctx->Extensions.ARB_geometry_shader4 &&
+                              ctx->Extensions.EXT_provoking_vertex &&
+                              ctx->Extensions.ARB_seamless_cube_map &&
+                              ctx->Extensions.ARB_sync &&
+                              ctx->Extensions.ARB_texture_multisample &&
+                              ctx->Extensions.EXT_vertex_array_bgra);
+   const GLboolean ver_3_3 = (ver_3_2 &&
+                              ctx->Extensions.ARB_blend_func_extended &&
+                              ctx->Extensions.ARB_explicit_attrib_location &&
+                              ctx->Extensions.ARB_instanced_arrays &&
+                              ctx->Extensions.ARB_occlusion_query2 &&
+                              ctx->Extensions.ARB_sampler_objects &&
+                              ctx->Extensions.ARB_texture_rgb10_a2ui &&
+                              ctx->Extensions.ARB_timer_query &&
+                              ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
+                              ctx->Extensions.EXT_texture_swizzle);
+
+   if (ver_3_3) {
+      major = 3;
+      minor = 3;
+   }
+   else if (ver_3_2) {
+      major = 3;
+      minor = 2;
+   }
+   else if (ver_3_1) {
+      major = 3;
+      minor = 1;
+   }
+   else if (ver_3_0) {
+      major = 3;
+      minor = 0;
+   }
+   else if (ver_2_1) {
+      major = 2;
+      minor = 1;
+   }
+   else if (ver_2_0) {
+      major = 2;
+      minor = 0;
+   }
+   else if (ver_1_5) {
+      major = 1;
+      minor = 5;
+   }
+   else if (ver_1_4) {
+      major = 1;
+      minor = 4;
+   }
+   else if (ver_1_3) {
+      major = 1;
+      minor = 3;
+   }
+   else {
+      major = 1;
+      minor = 2;
+   }
+
+   ctx->VersionMajor = major;
+   ctx->VersionMinor = minor;
+   ctx->VersionString = (char *) malloc(max);
+   if (ctx->VersionString) {
+      _mesa_snprintf(ctx->VersionString, max,
+		     "%u.%u Mesa " MESA_VERSION_STRING
+#ifdef MESA_GIT_SHA1
+		     " (" MESA_GIT_SHA1 ")"
+#endif
+		     ,
+		     ctx->VersionMajor, ctx->VersionMinor);
+   }
+}
+
+static void
+compute_version_es1(struct gl_context *ctx)
+{
+   static const int max = 100;
+
+   /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
+   const GLboolean ver_1_0 = (ctx->Extensions.ARB_multitexture &&
+                              ctx->Extensions.EXT_texture_env_add &&
+                              ctx->Extensions.ARB_texture_env_combine &&
+                              ctx->Extensions.ARB_texture_env_dot3);
+   /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
+   const GLboolean ver_1_1 = (ver_1_0 &&
+                              ctx->Extensions.EXT_point_parameters);
+
+   if (ver_1_1) {
+      ctx->VersionMajor = 1;
+      ctx->VersionMinor = 1;
+   } else if (ver_1_0) {
+      ctx->VersionMajor = 1;
+      ctx->VersionMinor = 0;
+   } else {
+      _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
+   }
+
+   ctx->VersionString = (char *) malloc(max);
+   if (ctx->VersionString) {
+      _mesa_snprintf(ctx->VersionString, max,
+		     "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING,
+		     ctx->VersionMinor);
+   }
+}
+
+static void
+compute_version_es2(struct gl_context *ctx)
+{
+   static const int max = 100;
+
+   /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
+   const GLboolean ver_2_0 = (ctx->Extensions.ARB_multitexture &&
+                              ctx->Extensions.ARB_texture_cube_map &&
+                              ctx->Extensions.ARB_texture_mirrored_repeat &&
+                              ctx->Extensions.EXT_blend_color &&
+                              ctx->Extensions.EXT_blend_func_separate &&
+                              ctx->Extensions.EXT_blend_minmax &&
+                              ctx->Extensions.EXT_blend_subtract &&
+                              ctx->Extensions.EXT_stencil_wrap &&
+                              ctx->Extensions.ARB_shader_objects &&
+                              ctx->Extensions.ARB_vertex_shader &&
+                              ctx->Extensions.ARB_fragment_shader &&
+                              ctx->Extensions.ARB_texture_non_power_of_two &&
+                              ctx->Extensions.EXT_blend_equation_separate);
+   if (ver_2_0) {
+      ctx->VersionMajor = 2;
+      ctx->VersionMinor = 0;
+   } else {
+      _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
+   }
+
+   ctx->VersionString = (char *) malloc(max);
+   if (ctx->VersionString) {
+      _mesa_snprintf(ctx->VersionString, max,
+		     "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING);
+   }
+}
+
+/**
+ * Set the context's VersionMajor, VersionMinor, VersionString fields.
+ * This should only be called once as part of context initialization
+ * or to perform version check for GLX_ARB_create_context_profile.
+ */
+void
+_mesa_compute_version(struct gl_context *ctx)
+{
+   if (ctx->VersionMajor)
+      return;
+
+   switch (ctx->API) {
+   case API_OPENGL:
+      compute_version(ctx);
+      break;
+   case API_OPENGLES:
+      compute_version_es1(ctx);
+      break;
+   case API_OPENGLES2:
+      compute_version_es2(ctx);
+      break;
+   }
+
+}
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 108d7aef1..ef284ad70 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -252,16 +252,13 @@ void st_init_extensions(struct st_context *st)
    ctx->Extensions.ARB_fragment_program = GL_TRUE;
    ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
    ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
-   ctx->Extensions.ARB_multisample = GL_TRUE;
    ctx->Extensions.ARB_sampler_objects = GL_TRUE;
    ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
-   ctx->Extensions.ARB_texture_compression = GL_TRUE;
    ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
    ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
    ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
    ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
    ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
-   ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
    ctx->Extensions.ARB_vertex_program = GL_TRUE;
    ctx->Extensions.ARB_window_pos = GL_TRUE;
 
@@ -274,7 +271,6 @@ void st_init_extensions(struct st_context *st)
    ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
    ctx->Extensions.EXT_fog_coord = GL_TRUE;
    ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
-   ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;
    ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
    ctx->Extensions.EXT_point_parameters = GL_TRUE;
    ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
@@ -285,8 +281,6 @@ void st_init_extensions(struct st_context *st)
    ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
    ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
    ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
-   if (ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2)
-	   ctx->Extensions.EXT_texture_format_BGRA8888 = GL_TRUE;
 
    ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
 
@@ -311,8 +305,6 @@ void st_init_extensions(struct st_context *st)
    ctx->Extensions.OES_draw_texture = GL_TRUE;
 #endif
 
-   ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;
-
    /*
     * Extensions that depend on the driver/hardware:
     */
diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c
index 0c33dff12..a4acac233 100644
--- a/mesalib/src/mesa/swrast/s_context.c
+++ b/mesalib/src/mesa/swrast/s_context.c
@@ -476,8 +476,8 @@ _swrast_update_texture_samplers(struct gl_context *ctx)
        */
       if (tObj) {
          _mesa_update_fetch_functions(tObj);
-         swrast->TextureSample[u] = _swrast_choose_texture_sample_func(ctx, tObj);
       }
+      swrast->TextureSample[u] = _swrast_choose_texture_sample_func(ctx, tObj);
    }
 }
 
-- 
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