From 8add148a4cf71b8bdab05a6b7e14824b5062da5e Mon Sep 17 00:00:00 2001
From: marha
Tag the files with the release name (in the form mesa-x.y)
-with:
Make the distribution files. From inside the Mesa directory:
-Follow the directions on SourceForge for creating a new "release" and
-uploading the tarballs.
+Make a new directory for the release on annarchy.freedesktop.org with:
+
Basically, to upload the tarball files with:
The Doxygen configuration files and generated files are not included
in the normal Mesa distribution (they're very large).
-To generate Doxygen documentation, download Mesa from CVS, change to
+To generate Doxygen documentation, download Mesa from git, change to
the git tag -a mesa-x.y
+with: git tag -s mesa-x.y -m "Mesa x.y Release"
Then: git push origin mesa-x.y
git push origin mesa-x.y
+ ./autogen.sh
make tarballs
@@ -242,15 +243,18 @@ compile everything, and run some demos to be sure everything works.
Update the website and announce the release
+
+mkdir /srv/ftp.freedesktop.org/pub/mesa/x.y
+
-rsync -avP ssh Mesa*-X.Y.* USERNAME@frs.sourceforge.net:uploads/
+rsync -avP -e ssh MesaLib-x.y.* USERNAME@annarchy.freedesktop.org:/srv/ftp.freedesktop.org/pub/mesa/x.y/
doxygen
directory and run make
.
-
+
@@ -56,15 +57,12 @@ each directory.
-The primary API is OpenGL but there's also support for OpenGL ES 1 -and ES 2, OpenVG and the EGL interface. +The primary API is OpenGL but there's also support for OpenGL ES 1, ES2 +and ES 3, OpenVG, OpenCL, VDPAU, XvMC and the EGL interface.
diff --git a/mesalib/src/gallium/auxiliary/util/u_format.csv b/mesalib/src/gallium/auxiliary/util/u_format.csv index 1d274076b..f3925bb3c 100644 --- a/mesalib/src/gallium/auxiliary/util/u_format.csv +++ b/mesalib/src/gallium/auxiliary/util/u_format.csv @@ -360,3 +360,15 @@ PIPE_FORMAT_R16G16B16X16_SINT , plain, 1, 1, sp16, sp16, sp16, x16, xyz1, PIPE_FORMAT_R32G32B32X32_FLOAT , plain, 1, 1, f32, f32, f32, x32, xyz1, rgb PIPE_FORMAT_R32G32B32X32_UINT , plain, 1, 1, up32, up32, up32, x32, xyz1, rgb PIPE_FORMAT_R32G32B32X32_SINT , plain, 1, 1, sp32, sp32, sp32, x32, xyz1, rgb + +PIPE_FORMAT_R8A8_SNORM , plain, 1, 1, sn8 , sn8 , , , x00y, rgb +PIPE_FORMAT_R16A16_UNORM , plain, 1, 1, un16 , un16 , , , x00y, rgb +PIPE_FORMAT_R16A16_SNORM , plain, 1, 1, sn16 , sn16 , , , x00y, rgb +PIPE_FORMAT_R16A16_FLOAT , plain, 1, 1, f16 , f16 , , , x00y, rgb +PIPE_FORMAT_R32A32_FLOAT , plain, 1, 1, f32 , f32 , , , x00y, rgb +PIPE_FORMAT_R8A8_UINT , plain, 1, 1, up8 , up8 , , , x00y, rgb +PIPE_FORMAT_R8A8_SINT , plain, 1, 1, sp8 , sp8 , , , x00y, rgb +PIPE_FORMAT_R16A16_UINT , plain, 1, 1, up16 , up16 , , , x00y, rgb +PIPE_FORMAT_R16A16_SINT , plain, 1, 1, sp16 , sp16 , , , x00y, rgb +PIPE_FORMAT_R32A32_UINT , plain, 1, 1, up32 , up32 , , , x00y, rgb +PIPE_FORMAT_R32A32_SINT , plain, 1, 1, sp32 , sp32 , , , x00y, rgb diff --git a/mesalib/src/gallium/auxiliary/util/u_format.h b/mesalib/src/gallium/auxiliary/util/u_format.h index 63015dd50..00301265d 100644 --- a/mesalib/src/gallium/auxiliary/util/u_format.h +++ b/mesalib/src/gallium/auxiliary/util/u_format.h @@ -887,6 +887,123 @@ util_format_stencil_only(enum pipe_format format) } } +/** + * Converts PIPE_FORMAT_*I* to PIPE_FORMAT_*R*. + * This is identity for non-intensity formats. + */ +static INLINE enum pipe_format +util_format_intensity_to_red(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_I8_UNORM: + return PIPE_FORMAT_R8_UNORM; + case PIPE_FORMAT_I8_SNORM: + return PIPE_FORMAT_R8_SNORM; + case PIPE_FORMAT_I16_UNORM: + return PIPE_FORMAT_R16_UNORM; + case PIPE_FORMAT_I16_SNORM: + return PIPE_FORMAT_R16_SNORM; + case PIPE_FORMAT_I16_FLOAT: + return PIPE_FORMAT_R16_FLOAT; + case PIPE_FORMAT_I32_FLOAT: + return PIPE_FORMAT_R32_FLOAT; + case PIPE_FORMAT_I8_UINT: + return PIPE_FORMAT_R8_UINT; + case PIPE_FORMAT_I8_SINT: + return PIPE_FORMAT_R8_SINT; + case PIPE_FORMAT_I16_UINT: + return PIPE_FORMAT_R16_UINT; + case PIPE_FORMAT_I16_SINT: + return PIPE_FORMAT_R16_SINT; + case PIPE_FORMAT_I32_UINT: + return PIPE_FORMAT_R32_UINT; + case PIPE_FORMAT_I32_SINT: + return PIPE_FORMAT_R32_SINT; + default: + assert(!util_format_is_intensity(format)); + return format; + } +} + +/** + * Converts PIPE_FORMAT_*L* to PIPE_FORMAT_*R*. + * This is identity for non-luminance formats. + */ +static INLINE enum pipe_format +util_format_luminance_to_red(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_L8_UNORM: + return PIPE_FORMAT_R8_UNORM; + case PIPE_FORMAT_L8_SNORM: + return PIPE_FORMAT_R8_SNORM; + case PIPE_FORMAT_L16_UNORM: + return PIPE_FORMAT_R16_UNORM; + case PIPE_FORMAT_L16_SNORM: + return PIPE_FORMAT_R16_SNORM; + case PIPE_FORMAT_L16_FLOAT: + return PIPE_FORMAT_R16_FLOAT; + case PIPE_FORMAT_L32_FLOAT: + return PIPE_FORMAT_R32_FLOAT; + case PIPE_FORMAT_L8_UINT: + return PIPE_FORMAT_R8_UINT; + case PIPE_FORMAT_L8_SINT: + return PIPE_FORMAT_R8_SINT; + case PIPE_FORMAT_L16_UINT: + return PIPE_FORMAT_R16_UINT; + case PIPE_FORMAT_L16_SINT: + return PIPE_FORMAT_R16_SINT; + case PIPE_FORMAT_L32_UINT: + return PIPE_FORMAT_R32_UINT; + case PIPE_FORMAT_L32_SINT: + return PIPE_FORMAT_R32_SINT; + + case PIPE_FORMAT_LATC1_UNORM: + return PIPE_FORMAT_RGTC1_UNORM; + case PIPE_FORMAT_LATC1_SNORM: + return PIPE_FORMAT_RGTC1_SNORM; + + case PIPE_FORMAT_L4A4_UNORM: + /* XXX A4R4 is defined as x00y in u_format.csv */ + return PIPE_FORMAT_A4R4_UNORM; + + case PIPE_FORMAT_L8A8_UNORM: + return PIPE_FORMAT_R8A8_UNORM; + case PIPE_FORMAT_L8A8_SNORM: + return PIPE_FORMAT_R8A8_SNORM; + case PIPE_FORMAT_L16A16_UNORM: + return PIPE_FORMAT_R16A16_UNORM; + case PIPE_FORMAT_L16A16_SNORM: + return PIPE_FORMAT_R16A16_SNORM; + case PIPE_FORMAT_L16A16_FLOAT: + return PIPE_FORMAT_R16A16_FLOAT; + case PIPE_FORMAT_L32A32_FLOAT: + return PIPE_FORMAT_R32A32_FLOAT; + case PIPE_FORMAT_L8A8_UINT: + return PIPE_FORMAT_R8A8_UINT; + case PIPE_FORMAT_L8A8_SINT: + return PIPE_FORMAT_R8A8_SINT; + case PIPE_FORMAT_L16A16_UINT: + return PIPE_FORMAT_R16A16_UINT; + case PIPE_FORMAT_L16A16_SINT: + return PIPE_FORMAT_R16A16_SINT; + case PIPE_FORMAT_L32A32_UINT: + return PIPE_FORMAT_R32A32_UINT; + case PIPE_FORMAT_L32A32_SINT: + return PIPE_FORMAT_R32A32_SINT; + + /* We don't have compressed red-alpha variants for these. */ + case PIPE_FORMAT_LATC2_UNORM: + case PIPE_FORMAT_LATC2_SNORM: + return PIPE_FORMAT_NONE; + + default: + assert(!util_format_is_luminance(format) && + !util_format_is_luminance_alpha(format)); + return format; + } +} + /** * Return the number of components stored. * Formats with block size != 1x1 will always have 1 component (the block). diff --git a/mesalib/src/gallium/auxiliary/util/u_surface.c b/mesalib/src/gallium/auxiliary/util/u_surface.c index 37f48154f..b948b46d2 100644 --- a/mesalib/src/gallium/auxiliary/util/u_surface.c +++ b/mesalib/src/gallium/auxiliary/util/u_surface.c @@ -421,10 +421,10 @@ util_clear_depth_stencil(struct pipe_context *pipe, else { uint32_t dst_mask; if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT) - dst_mask = 0xffffff00; + dst_mask = 0x00ffffff; else { assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM); - dst_mask = 0xffffff; + dst_mask = 0xffffff00; } if (clear_flags & PIPE_CLEAR_DEPTH) dst_mask = ~dst_mask; diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index 7d826e3a6..df1714850 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -47,6 +47,11 @@ glsl_compute_version_string(void *mem_ctx, bool is_es, unsigned version) version / 100, version % 100); } + +static unsigned known_desktop_glsl_versions[] = + { 110, 120, 130, 140, 150, 330, 400, 410, 420, 430 }; + + _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, GLenum target, void *mem_ctx) : ctx(_ctx) @@ -97,22 +102,51 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers; - const unsigned lowest_version = - (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility - ? 100 : 110; - const unsigned highest_version = - _mesa_is_desktop_gl(ctx) ? ctx->Const.GLSLVersion : 100; - char *supported = ralloc_strdup(this, ""); + /* Populate the list of supported GLSL versions */ + /* FINISHME: Once the OpenGL 3.0 'forward compatible' context or + * the OpenGL 3.2 Core context is supported, this logic will need + * change. Older versions of GLSL are no longer supported + * outside the compatibility contexts of 3.x. + */ + this->num_supported_versions = 0; + if (_mesa_is_desktop_gl(ctx)) { + for (unsigned i = 0; i < ARRAY_SIZE(known_desktop_glsl_versions); i++) { + if (known_desktop_glsl_versions[i] <= ctx->Const.GLSLVersion) { + this->supported_versions[this->num_supported_versions].ver + = known_desktop_glsl_versions[i]; + this->supported_versions[this->num_supported_versions].es = false; + this->num_supported_versions++; + } + } + } + if (ctx->API == API_OPENGLES2 || ctx->Extensions.ARB_ES2_compatibility) { + this->supported_versions[this->num_supported_versions].ver = 100; + this->supported_versions[this->num_supported_versions].es = true; + this->num_supported_versions++; + } + if (_mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility) { + this->supported_versions[this->num_supported_versions].ver = 300; + this->supported_versions[this->num_supported_versions].es = true; + this->num_supported_versions++; + } + assert(this->num_supported_versions + <= ARRAY_SIZE(this->supported_versions)); - for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) { - const char *const prefix = (ver == lowest_version) + /* Create a string for use in error messages to tell the user which GLSL + * versions are supported. + */ + char *supported = ralloc_strdup(this, ""); + for (unsigned i = 0; i < this->num_supported_versions; i++) { + unsigned ver = this->supported_versions[i].ver; + const char *const prefix = (i == 0) ? "" - : ((ver == highest_version) ? ", and " : ", "); + : ((i == this->num_supported_versions - 1) ? ", and " : ", "); + const char *const suffix = (this->supported_versions[i].es) ? " ES" : ""; - ralloc_asprintf_append(& supported, "%s%d.%02d%s", + ralloc_asprintf_append(& supported, "%s%u.%02u%s", prefix, ver / 100, ver % 100, - (ver == 100) ? " ES" : ""); + suffix); } this->supported_version_string = supported; @@ -198,58 +232,28 @@ _mesa_glsl_parse_state::process_version_directive(YYLTYPE *locp, int version, } } - bool supported = false; - - if (es_token_present) { - this->es_shader = true; - switch (version) { - case 100: + this->es_shader = es_token_present; + if (version == 100) { + if (es_token_present) { _mesa_glsl_error(locp, this, "GLSL 1.00 ES should be selected using " "`#version 100'\n"); - supported = this->ctx->API == API_OPENGLES2 || - this->ctx->Extensions.ARB_ES2_compatibility; - break; - case 300: - supported = _mesa_is_gles3(this->ctx) || - this->ctx->Extensions.ARB_ES3_compatibility; - break; - default: - supported = false; - break; - } - } else { - switch (version) { - case 100: + } else { this->es_shader = true; - supported = this->ctx->API == API_OPENGLES2 || - this->ctx->Extensions.ARB_ES2_compatibility; - break; - case 110: - case 120: - /* FINISHME: Once the OpenGL 3.0 'forward compatible' context or - * the OpenGL 3.2 Core context is supported, this logic will need - * change. Older versions of GLSL are no longer supported - * outside the compatibility contexts of 3.x. - */ - case 130: - case 140: - case 150: - case 330: - case 400: - case 410: - case 420: - supported = _mesa_is_desktop_gl(this->ctx) && - ((unsigned) version) <= this->ctx->Const.GLSLVersion; - break; - default: - supported = false; - break; } } this->language_version = version; + bool supported = false; + for (unsigned i = 0; i < this->num_supported_versions; i++) { + if (this->supported_versions[i].ver == (unsigned) version + && this->supported_versions[i].es == this->es_shader) { + supported = true; + break; + } + } + if (!supported) { _mesa_glsl_error(locp, this, "%s is not supported. " "Supported versions are: %s\n", diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h index 53df149d8..3ebc27e1a 100644 --- a/mesalib/src/glsl/glsl_parser_extras.h +++ b/mesalib/src/glsl/glsl_parser_extras.h @@ -148,6 +148,12 @@ struct _mesa_glsl_parse_state { unsigned uniform_block_array_size; struct gl_uniform_block *uniform_blocks; + unsigned num_supported_versions; + struct { + unsigned ver; + bool es; + } supported_versions[12]; + bool es_shader; unsigned language_version; enum _mesa_glsl_parser_targets target; diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c index 176067d53..68ce98430 100644 --- a/mesalib/src/mesa/main/formats.c +++ b/mesalib/src/mesa/main/formats.c @@ -2870,6 +2870,7 @@ _mesa_format_matches_format_and_type(gl_format gl_format, return GL_FALSE; case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_SRGBA8: if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes) return GL_TRUE; @@ -2917,6 +2918,7 @@ _mesa_format_matches_format_and_type(gl_format gl_format, return GL_FALSE; case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_SARGB8: if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV && !swapBytes) return GL_TRUE; @@ -2951,6 +2953,7 @@ _mesa_format_matches_format_and_type(gl_format gl_format, return GL_FALSE; case MESA_FORMAT_RGB888: + case MESA_FORMAT_SRGB8: return format == GL_BGR && type == GL_UNSIGNED_BYTE && littleEndian; case MESA_FORMAT_BGR888: @@ -2987,6 +2990,7 @@ _mesa_format_matches_format_and_type(gl_format gl_format, case MESA_FORMAT_AL44: return GL_FALSE; case MESA_FORMAT_AL88: + case MESA_FORMAT_SLA8: return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian; case MESA_FORMAT_AL88_REV: return GL_FALSE; @@ -3002,22 +3006,25 @@ _mesa_format_matches_format_and_type(gl_format gl_format, case MESA_FORMAT_A8: return format == GL_ALPHA && type == GL_UNSIGNED_BYTE; case MESA_FORMAT_A16: - return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && - littleEndian && !swapBytes; + return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && !swapBytes; case MESA_FORMAT_L8: + case MESA_FORMAT_SL8: return format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE; case MESA_FORMAT_L16: - return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && - littleEndian && !swapBytes; + return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes; case MESA_FORMAT_I8: return format == GL_INTENSITY && type == GL_UNSIGNED_BYTE; case MESA_FORMAT_I16: - return format == GL_INTENSITY && type == GL_UNSIGNED_SHORT && - littleEndian && !swapBytes; + return format == GL_INTENSITY && type == GL_UNSIGNED_SHORT && !swapBytes; case MESA_FORMAT_YCBCR: + return format == GL_YCBCR_MESA && + ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian != swapBytes) || + (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian == swapBytes)); case MESA_FORMAT_YCBCR_REV: - return GL_FALSE; + return format == GL_YCBCR_MESA && + ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian == swapBytes) || + (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian != swapBytes)); case MESA_FORMAT_R8: return format == GL_RED && type == GL_UNSIGNED_BYTE; @@ -3027,7 +3034,7 @@ _mesa_format_matches_format_and_type(gl_format gl_format, return GL_FALSE; case MESA_FORMAT_R16: - return format == GL_RED && type == GL_UNSIGNED_SHORT && littleEndian && + return format == GL_RED && type == GL_UNSIGNED_SHORT && !swapBytes; case MESA_FORMAT_GR1616: return format == GL_RG && type == GL_UNSIGNED_SHORT && littleEndian && @@ -3060,11 +3067,6 @@ _mesa_format_matches_format_and_type(gl_format gl_format, case MESA_FORMAT_S8: return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE; - case MESA_FORMAT_SRGB8: - case MESA_FORMAT_SRGBA8: - case MESA_FORMAT_SARGB8: - case MESA_FORMAT_SL8: - case MESA_FORMAT_SLA8: case MESA_FORMAT_SRGB_DXT1: case MESA_FORMAT_SRGBA_DXT1: case MESA_FORMAT_SRGBA_DXT3: @@ -3119,14 +3121,20 @@ _mesa_format_matches_format_and_type(gl_format gl_format, case MESA_FORMAT_RG_FLOAT16: return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes; - /* FINISHME: What do we want to do for GL_EXT_texture_integer? */ case MESA_FORMAT_ALPHA_UINT8: + return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_BYTE; case MESA_FORMAT_ALPHA_UINT16: + return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_SHORT && + !swapBytes; case MESA_FORMAT_ALPHA_UINT32: + return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_INT && + !swapBytes; case MESA_FORMAT_ALPHA_INT8: + return format == GL_ALPHA_INTEGER && type == GL_BYTE; case MESA_FORMAT_ALPHA_INT16: + return format == GL_ALPHA_INTEGER && type == GL_SHORT && !swapBytes; case MESA_FORMAT_ALPHA_INT32: - return GL_FALSE; + return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes; case MESA_FORMAT_INTENSITY_UINT8: case MESA_FORMAT_INTENSITY_UINT16: @@ -3134,55 +3142,107 @@ _mesa_format_matches_format_and_type(gl_format gl_format, case MESA_FORMAT_INTENSITY_INT8: case MESA_FORMAT_INTENSITY_INT16: case MESA_FORMAT_INTENSITY_INT32: + /* GL_INTENSITY_INTEGER_EXT doesn't exist. */ return GL_FALSE; case MESA_FORMAT_LUMINANCE_UINT8: + return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE; case MESA_FORMAT_LUMINANCE_UINT16: + return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_SHORT && + !swapBytes; case MESA_FORMAT_LUMINANCE_UINT32: + return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_INT && + !swapBytes; case MESA_FORMAT_LUMINANCE_INT8: + return format == GL_LUMINANCE_INTEGER_EXT && type == GL_BYTE; case MESA_FORMAT_LUMINANCE_INT16: + return format == GL_LUMINANCE_INTEGER_EXT && type == GL_SHORT && + !swapBytes; case MESA_FORMAT_LUMINANCE_INT32: - return GL_FALSE; + return format == GL_LUMINANCE_INTEGER_EXT && type == GL_INT && !swapBytes; case MESA_FORMAT_LUMINANCE_ALPHA_UINT8: + return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && + type == GL_UNSIGNED_BYTE && !swapBytes; case MESA_FORMAT_LUMINANCE_ALPHA_UINT16: + return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && + type == GL_UNSIGNED_SHORT && !swapBytes; case MESA_FORMAT_LUMINANCE_ALPHA_UINT32: + return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && + type == GL_UNSIGNED_INT && !swapBytes; case MESA_FORMAT_LUMINANCE_ALPHA_INT8: + return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_BYTE && + !swapBytes; case MESA_FORMAT_LUMINANCE_ALPHA_INT16: + return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_SHORT && + !swapBytes; case MESA_FORMAT_LUMINANCE_ALPHA_INT32: - return GL_FALSE; + return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_INT && + !swapBytes; case MESA_FORMAT_R_INT8: + return format == GL_RED_INTEGER && type == GL_BYTE; case MESA_FORMAT_RG_INT8: + return format == GL_RG_INTEGER && type == GL_BYTE && !swapBytes; case MESA_FORMAT_RGB_INT8: + return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes; case MESA_FORMAT_RGBA_INT8: + return format == GL_RGBA_INTEGER && type == GL_BYTE && !swapBytes; case MESA_FORMAT_R_INT16: + return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes; case MESA_FORMAT_RG_INT16: + return format == GL_RG_INTEGER && type == GL_SHORT && !swapBytes; case MESA_FORMAT_RGB_INT16: + return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes; case MESA_FORMAT_RGBA_INT16: + return format == GL_RGBA_INTEGER && type == GL_SHORT && !swapBytes; case MESA_FORMAT_R_INT32: + return format == GL_RED_INTEGER && type == GL_INT && !swapBytes; case MESA_FORMAT_RG_INT32: + return format == GL_RG_INTEGER && type == GL_INT && !swapBytes; case MESA_FORMAT_RGB_INT32: + return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes; case MESA_FORMAT_RGBA_INT32: - return GL_FALSE; + return format == GL_RGBA_INTEGER && type == GL_INT && !swapBytes; case MESA_FORMAT_R_UINT8: + return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE; case MESA_FORMAT_RG_UINT8: + return format == GL_RG_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes; case MESA_FORMAT_RGB_UINT8: + return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes; case MESA_FORMAT_RGBA_UINT8: + return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_BYTE && + !swapBytes; case MESA_FORMAT_R_UINT16: + return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT && + !swapBytes; case MESA_FORMAT_RG_UINT16: + return format == GL_RG_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes; case MESA_FORMAT_RGB_UINT16: + return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT && + !swapBytes; case MESA_FORMAT_RGBA_UINT16: + return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT && + !swapBytes; case MESA_FORMAT_R_UINT32: + return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; case MESA_FORMAT_RG_UINT32: + return format == GL_RG_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; case MESA_FORMAT_RGB_UINT32: + return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; case MESA_FORMAT_RGBA_UINT32: - return GL_FALSE; + return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; case MESA_FORMAT_DUDV8: + return (format == GL_DU8DV8_ATI || format == GL_DUDV_ATI) && + type == GL_BYTE && littleEndian && !swapBytes; + case MESA_FORMAT_SIGNED_R8: + return format == GL_RED && type == GL_BYTE; case MESA_FORMAT_SIGNED_RG88_REV: + return format == GL_RG && type == GL_BYTE && littleEndian && + !swapBytes; case MESA_FORMAT_SIGNED_RGBX8888: return GL_FALSE; @@ -3205,12 +3265,17 @@ _mesa_format_matches_format_and_type(gl_format gl_format, return GL_FALSE; case MESA_FORMAT_SIGNED_R16: + return format == GL_RED && type == GL_SHORT && + !swapBytes; case MESA_FORMAT_SIGNED_GR1616: + return format == GL_RG && type == GL_SHORT && littleEndian && !swapBytes; case MESA_FORMAT_SIGNED_RGB_16: + return format == GL_RGB && type == GL_SHORT && !swapBytes; case MESA_FORMAT_SIGNED_RGBA_16: + return format == GL_RGBA && type == GL_SHORT && !swapBytes; case MESA_FORMAT_RGBA_16: - /* FINISHME: SNORM */ - return GL_FALSE; + return format == GL_RGBA && type == GL_UNSIGNED_SHORT && + !swapBytes; case MESA_FORMAT_RED_RGTC1: case MESA_FORMAT_SIGNED_RED_RGTC1: @@ -3238,15 +3303,24 @@ _mesa_format_matches_format_and_type(gl_format gl_format, return GL_FALSE; case MESA_FORMAT_SIGNED_A8: + return format == GL_ALPHA && type == GL_BYTE; case MESA_FORMAT_SIGNED_L8: + return format == GL_LUMINANCE && type == GL_BYTE; case MESA_FORMAT_SIGNED_AL88: + return format == GL_LUMINANCE_ALPHA && type == GL_BYTE && + littleEndian && !swapBytes; case MESA_FORMAT_SIGNED_I8: + return format == GL_INTENSITY && type == GL_BYTE; case MESA_FORMAT_SIGNED_A16: + return format == GL_ALPHA && type == GL_SHORT && !swapBytes; case MESA_FORMAT_SIGNED_L16: + return format == GL_LUMINANCE && type == GL_SHORT && !swapBytes; case MESA_FORMAT_SIGNED_AL1616: + return format == GL_LUMINANCE_ALPHA && type == GL_SHORT && + littleEndian && !swapBytes; case MESA_FORMAT_SIGNED_I16: - /* FINISHME: SNORM */ - return GL_FALSE; + return format == GL_INTENSITY && type == GL_SHORT && littleEndian && + !swapBytes; case MESA_FORMAT_ARGB2101010_UINT: return (format == GL_BGRA_INTEGER_EXT && @@ -3270,7 +3344,8 @@ _mesa_format_matches_format_and_type(gl_format gl_format, return format == GL_DEPTH_COMPONENT && type == GL_FLOAT && !swapBytes; case MESA_FORMAT_Z32_FLOAT_X24S8: - return GL_FALSE; + return format == GL_DEPTH_STENCIL && + type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV && !swapBytes; case MESA_FORMAT_XRGB4444_UNORM: case MESA_FORMAT_XRGB1555_UNORM: diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c index e00ae63fc..d976e5aae 100644 --- a/mesalib/src/mesa/main/pack.c +++ b/mesalib/src/mesa/main/pack.c @@ -6027,6 +6027,20 @@ _mesa_rebase_rgba_float(GLuint n, GLfloat rgba[][4], GLenum baseFormat) rgba[i][ACOMP] = 1.0F; } break; + case GL_RG: + for (i = 0; i < n; i++) { + rgba[i][BCOMP] = 0.0F; + rgba[i][ACOMP] = 1.0F; + } + break; + case GL_RED: + for (i = 0; i < n; i++) { + rgba[i][GCOMP] = 0.0F; + rgba[i][BCOMP] = 0.0F; + rgba[i][ACOMP] = 1.0F; + } + break; + default: /* no-op */ ; @@ -6070,6 +6084,18 @@ _mesa_rebase_rgba_uint(GLuint n, GLuint rgba[][4], GLenum baseFormat) rgba[i][ACOMP] = 1; } break; + case GL_RG: + for (i = 0; i < n; i++) { + rgba[i][BCOMP] = 0; + rgba[i][ACOMP] = 1; + } + break; + case GL_RED: + for (i = 0; i < n; i++) { + rgba[i][GCOMP] = 0; + rgba[i][BCOMP] = 0; + rgba[i][ACOMP] = 1; + } default: /* no-op */ ; diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c index 3a550d941..7299a4b23 100644 --- a/mesalib/src/mesa/main/texgetimage.c +++ b/mesalib/src/mesa/main/texgetimage.c @@ -310,6 +310,41 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions, } +/** + * Return a base GL format given the user-requested format + * for glGetTexImage(). + */ +static GLenum +_mesa_base_pack_format(GLenum format) +{ + switch (format) { + case GL_ABGR_EXT: + case GL_BGRA: + case GL_BGRA_INTEGER: + case GL_RGBA_INTEGER: + return GL_RGBA; + case GL_BGR: + case GL_BGR_INTEGER: + case GL_RGB_INTEGER: + return GL_RGB; + case GL_RED_INTEGER: + return GL_RED; + case GL_GREEN_INTEGER: + return GL_GREEN; + case GL_BLUE_INTEGER: + return GL_BLUE; + case GL_ALPHA_INTEGER: + return GL_ALPHA; + case GL_LUMINANCE_INTEGER_EXT: + return GL_LUMINANCE; + case GL_LUMINANCE_ALPHA_INTEGER_EXT: + return GL_LUMINANCE_ALPHA; + default: + return format; + } +} + + /** * Get an uncompressed color texture image. */ @@ -323,7 +358,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, const gl_format texFormat = _mesa_get_srgb_format_linear(texImage->TexFormat); const GLuint width = texImage->Width; - const GLenum destBaseFormat = _mesa_base_tex_format(ctx, format); + GLenum destBaseFormat = _mesa_base_pack_format(format); GLenum rebaseFormat = GL_NONE; GLuint height = texImage->Height; GLuint depth = texImage->Depth; @@ -332,6 +367,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, GLuint (*rgba_uint)[4]; GLboolean tex_is_integer = _mesa_is_format_integer_color(texImage->TexFormat); GLboolean tex_is_uint = _mesa_is_format_unsigned(texImage->TexFormat); + GLenum texBaseFormat = _mesa_get_format_base_format(texImage->TexFormat); /* Allocate buffer for one row of texels */ rgba = malloc(4 * width * sizeof(GLfloat)); @@ -368,6 +404,50 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, */ rebaseFormat = GL_LUMINANCE_ALPHA; /* this covers GL_LUMINANCE too */ } + else if (texImage->_BaseFormat != texBaseFormat) { + /* The internal format and the real format differ, so we can't rely + * on the unpack functions setting the correct constant values. + * (e.g. reading back GL_RGB8 which is actually RGBA won't set alpha=1) + */ + switch (texImage->_BaseFormat) { + case GL_RED: + if ((texBaseFormat == GL_RGBA || + texBaseFormat == GL_RGB || + texBaseFormat == GL_RG) && + (destBaseFormat == GL_RGBA || + destBaseFormat == GL_RGB || + destBaseFormat == GL_RG || + destBaseFormat == GL_GREEN)) { + rebaseFormat = texImage->_BaseFormat; + break; + } + /* fall through */ + case GL_RG: + if ((texBaseFormat == GL_RGBA || + texBaseFormat == GL_RGB) && + (destBaseFormat == GL_RGBA || + destBaseFormat == GL_RGB || + destBaseFormat == GL_BLUE)) { + rebaseFormat = texImage->_BaseFormat; + break; + } + /* fall through */ + case GL_RGB: + if (texBaseFormat == GL_RGBA && + (destBaseFormat == GL_RGBA || + destBaseFormat == GL_ALPHA || + destBaseFormat == GL_LUMINANCE_ALPHA)) { + rebaseFormat = texImage->_BaseFormat; + } + break; + + case GL_ALPHA: + if (destBaseFormat != GL_ALPHA) { + rebaseFormat = texImage->_BaseFormat; + } + break; + } + } for (img = 0; img < depth; img++) { GLubyte *srcMap; @@ -467,16 +547,18 @@ get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, { const GLenum target = texImage->TexObject->Target; GLboolean memCopy = GL_FALSE; + GLenum texBaseFormat = _mesa_get_format_base_format(texImage->TexFormat); /* * Check if we can use memcpy to copy from the hardware texture * format to the user's format/type. * Note that GL's pixel transfer ops don't apply to glGetTexImage() */ - if (target == GL_TEXTURE_1D || - target == GL_TEXTURE_2D || - target == GL_TEXTURE_RECTANGLE || - _mesa_is_cube_face(target)) { + if ((target == GL_TEXTURE_1D || + target == GL_TEXTURE_2D || + target == GL_TEXTURE_RECTANGLE || + _mesa_is_cube_face(target)) && + texBaseFormat == texImage->_BaseFormat) { memCopy = _mesa_format_matches_format_and_type(texImage->TexFormat, format, type, ctx->Pack.SwapBytes); diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 9283ece8a..f8f517a42 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -2454,9 +2454,7 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, } } - if ((_mesa_is_desktop_gl(ctx) && - ctx->Extensions.ARB_framebuffer_object) || - _mesa_is_gles3(ctx)) { + if (_mesa_is_gles3(ctx)) { bool rb_is_srgb = false; bool dst_is_srgb = false; @@ -2470,22 +2468,16 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, } if (rb_is_srgb != dst_is_srgb) { - /* Page 190 (page 211 of the PDF) in section 8.6 of the OpenGL 4.3 - * Core Profile spec says: - * - * "An INVALID_OPERATION error is generated under any of the - * following conditions: - * - * ... + /* Page 137 (page 149 of the PDF) in section 3.8.5 of the + * OpenGLES 3.0.0 spec says: * - * - if the value of FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING - * for the framebuffer attachment corresponding to the read - * buffer is LINEAR (see section 9.2.3) and internalformat - * is one of the sRGB formats in table 8.23 - * - if the value of FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING - * for the framebuffer attachment corresponding to the read - * buffer is SRGB and internalformat is not one of the sRGB - * formats. in table 8.23." + * "The error INVALID_OPERATION is also generated if the + * value of FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING for the + * framebuffer attachment corresponding to the read buffer + * is LINEAR (see section 6.1.13) and internalformat is + * one of the sRGB formats described in section 3.8.16, or + * if the value of FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING is + * SRGB and internalformat is not one of the sRGB formats." */ _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexImage%dD(srgb usage mismatch)", dimensions); diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index 6e7ce237f..9281aa9ea 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -1022,20 +1022,7 @@ _mesa_texstore_z32(TEXSTORE_PARAMS) else dstType = GL_FLOAT; - if (ctx->Pixel.DepthScale == 1.0f && - ctx->Pixel.DepthBias == 0.0f && - !srcPacking->SwapBytes && - baseInternalFormat == GL_DEPTH_COMPONENT && - srcFormat == GL_DEPTH_COMPONENT && - srcType == dstType) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ GLint img, row; for (img = 0; img < srcDepth; img++) { @@ -1129,20 +1116,7 @@ _mesa_texstore_z16(TEXSTORE_PARAMS) ASSERT(dstFormat == MESA_FORMAT_Z16); ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort)); - if (ctx->Pixel.DepthScale == 1.0f && - ctx->Pixel.DepthBias == 0.0f && - !srcPacking->SwapBytes && - baseInternalFormat == GL_DEPTH_COMPONENT && - srcFormat == GL_DEPTH_COMPONENT && - srcType == GL_UNSIGNED_SHORT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ GLint img, row; for (img = 0; img < srcDepth; img++) { @@ -1173,22 +1147,11 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) ASSERT(_mesa_get_format_bytes(dstFormat) == 2); if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && baseInternalFormat == GL_RGB && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == GL_RGB && - srcFormat == GL_RGB && - srcType == GL_UNSIGNED_BYTE && - dims == 2) { + srcFormat == GL_RGB && + srcType == GL_UNSIGNED_BYTE && + dims == 2) { /* do optimized tex store */ const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); @@ -1242,22 +1205,11 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) ASSERT(_mesa_get_format_bytes(dstFormat) == 4); if (!ctx->_ImageTransferState && - baseInternalFormat == GL_RGBA && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - (srcType == GL_UNSIGNED_BYTE || - srcType == GL_UNSIGNED_INT_8_8_8_8 || - srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { + (srcType == GL_UNSIGNED_BYTE || + srcType == GL_UNSIGNED_INT_8_8_8_8 || + srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && + can_swizzle(baseInternalFormat) && + can_swizzle(srcFormat)) { GLubyte dstmap[4]; @@ -1310,24 +1262,13 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) ASSERT(_mesa_get_format_bytes(dstFormat) == 4); if (!ctx->_ImageTransferState && - baseInternalFormat == GL_RGBA && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path (big endian) */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - (dstFormat == MESA_FORMAT_ARGB8888 || - dstFormat == MESA_FORMAT_XRGB8888) && - srcFormat == GL_RGB && - (baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB) && - srcType == GL_UNSIGNED_BYTE) { + !srcPacking->SwapBytes && + (dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_XRGB8888) && + srcFormat == GL_RGB && + (baseInternalFormat == GL_RGBA || + baseInternalFormat == GL_RGB) && + srcType == GL_UNSIGNED_BYTE) { int img, row, col; for (img = 0; img < srcDepth; img++) { const GLint srcRowStride = @@ -1465,20 +1406,9 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) ASSERT(_mesa_get_format_bytes(dstFormat) == 3); if (!ctx->_ImageTransferState && - baseInternalFormat == GL_RGB && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - srcFormat == GL_RGBA && - srcType == GL_UNSIGNED_BYTE) { + !srcPacking->SwapBytes && + srcFormat == GL_RGBA && + srcType == GL_UNSIGNED_BYTE) { /* extract RGB from RGBA */ GLint img, row, col; for (img = 0; img < srcDepth; img++) { @@ -1538,20 +1468,9 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) ASSERT(_mesa_get_format_bytes(dstFormat) == 3); if (!ctx->_ImageTransferState && - baseInternalFormat == GL_RGB && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - srcFormat == GL_RGBA && - srcType == GL_UNSIGNED_BYTE) { + !srcPacking->SwapBytes && + srcFormat == GL_RGBA && + srcType == GL_UNSIGNED_BYTE) { /* extract BGR from RGBA */ int img, row, col; for (img = 0; img < srcDepth; img++) { @@ -1604,87 +1523,6 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) } -static GLboolean -_mesa_texstore_argb4444(TEXSTORE_PARAMS) -{ - ASSERT(dstFormat == MESA_FORMAT_ARGB4444 || - dstFormat == MESA_FORMAT_ARGB4444_REV); - ASSERT(_mesa_get_format_bytes(dstFormat) == 2); - - if (!ctx->_ImageTransferState && - baseInternalFormat == GL_RGBA && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - return store_ubyte_texture(ctx, dims, baseInternalFormat, - dstFormat, dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - } - return GL_TRUE; -} - -static GLboolean -_mesa_texstore_rgba5551(TEXSTORE_PARAMS) -{ - ASSERT(dstFormat == MESA_FORMAT_RGBA5551); - ASSERT(_mesa_get_format_bytes(dstFormat) == 2); - - if (!ctx->_ImageTransferState && - baseInternalFormat == GL_RGBA && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - return store_ubyte_texture(ctx, dims, baseInternalFormat, - dstFormat, dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - } - return GL_TRUE; -} - -static GLboolean -_mesa_texstore_argb1555(TEXSTORE_PARAMS) -{ - ASSERT(dstFormat == MESA_FORMAT_ARGB1555 || - dstFormat == MESA_FORMAT_ARGB1555_REV); - ASSERT(_mesa_get_format_bytes(dstFormat) == 2); - - if (!ctx->_ImageTransferState && - baseInternalFormat == GL_RGBA && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - return store_ubyte_texture(ctx, dims, baseInternalFormat, - dstFormat, dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - } - return GL_TRUE; -} - - static GLboolean _mesa_texstore_argb2101010(TEXSTORE_PARAMS) { @@ -1692,18 +1530,7 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_XRGB2101010_UNORM); ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - if (!ctx->_ImageTransferState && - baseInternalFormat == GL_RGBA && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ /* Hardcode GL_RGBA as the base format, which forces alpha to 1.0 * if the internal format is RGB. */ @@ -1803,26 +1630,10 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) ASSERT(_mesa_get_format_bytes(dstFormat) == 2); if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - ((dstFormat == MESA_FORMAT_AL88 && - baseInternalFormat == GL_LUMINANCE_ALPHA && - srcFormat == GL_LUMINANCE_ALPHA) || - (dstFormat == MESA_FORMAT_GR88 && - baseInternalFormat == srcFormat)) && + littleEndian && srcType == GL_UNSIGNED_BYTE && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - littleEndian && - srcType == GL_UNSIGNED_BYTE && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { + can_swizzle(baseInternalFormat) && + can_swizzle(srcFormat)) { GLubyte dstmap[4]; /* dstmap - how to swizzle from RGBA to dst format: @@ -1909,7 +1720,6 @@ _mesa_texstore_unorm88(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_unorm1616(TEXSTORE_PARAMS) { - const GLboolean littleEndian = _mesa_little_endian(); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_AL1616 || @@ -1918,23 +1728,7 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_RG1616); ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - ((dstFormat == MESA_FORMAT_AL1616 && - baseInternalFormat == GL_LUMINANCE_ALPHA && - srcFormat == GL_LUMINANCE_ALPHA) || - (dstFormat == MESA_FORMAT_GR1616 && - baseInternalFormat == srcFormat)) && - srcType == GL_UNSIGNED_SHORT && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -1985,7 +1779,6 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_unorm16(TEXSTORE_PARAMS) { - const GLboolean littleEndian = _mesa_little_endian(); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_R16 || @@ -1994,19 +1787,7 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_I16); ASSERT(_mesa_get_format_bytes(dstFormat) == 2); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_SHORT && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -2046,19 +1827,7 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_XBGR16161616_UNORM); ASSERT(_mesa_get_format_bytes(dstFormat) == 8); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == GL_RGBA && - srcFormat == GL_RGBA && - srcType == GL_UNSIGNED_SHORT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ /* Hardcode GL_RGBA as the base format, which forces alpha to 1.0 * if the internal format is RGB. */ @@ -2110,20 +1879,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_SIGNED_RGBA_16 || dstFormat == MESA_FORMAT_XBGR16161616_SNORM); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == GL_RGBA && - dstFormat == MESA_FORMAT_SIGNED_RGBA_16 && - srcFormat == GL_RGBA && - srcType == GL_SHORT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -2192,33 +1948,6 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) } -static GLboolean -_mesa_texstore_rgb332(TEXSTORE_PARAMS) -{ - ASSERT(dstFormat == MESA_FORMAT_RGB332); - ASSERT(_mesa_get_format_bytes(dstFormat) == 1); - - if (!ctx->_ImageTransferState && - baseInternalFormat == GL_RGB && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - return store_ubyte_texture(ctx, dims, baseInternalFormat, - dstFormat, dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - } - return GL_TRUE; -} - - /** * Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8. */ @@ -2234,20 +1963,9 @@ _mesa_texstore_unorm8(TEXSTORE_PARAMS) ASSERT(_mesa_get_format_bytes(dstFormat) == 1); if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_BYTE) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - srcType == GL_UNSIGNED_BYTE && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { + srcType == GL_UNSIGNED_BYTE && + can_swizzle(baseInternalFormat) && + can_swizzle(srcFormat)) { GLubyte dstmap[4]; /* dstmap - how to swizzle from RGBA to dst format: @@ -2357,16 +2075,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) (srcFormat == GL_DUDV_ATI)); ASSERT(baseInternalFormat == GL_DUDV_ATI); - if (!srcPacking->SwapBytes && srcType == GL_BYTE && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (srcType == GL_BYTE) { + if (srcType == GL_BYTE) { GLubyte dstmap[4]; /* dstmap - how to swizzle from RGBA to dst format: @@ -2445,18 +2154,7 @@ _mesa_texstore_snorm8(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_SIGNED_R8); ASSERT(_mesa_get_format_bytes(dstFormat) == 1); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_BYTE) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -2491,26 +2189,13 @@ _mesa_texstore_snorm8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_snorm88(TEXSTORE_PARAMS) { - const GLboolean littleEndian = _mesa_little_endian(); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL88 || dstFormat == MESA_FORMAT_SIGNED_RG88_REV); ASSERT(_mesa_get_format_bytes(dstFormat) == 2); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_BYTE && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -2545,7 +2230,6 @@ _mesa_texstore_snorm88(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_snorm16(TEXSTORE_PARAMS) { - const GLboolean littleEndian = _mesa_little_endian(); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_SIGNED_R16 || @@ -2554,19 +2238,7 @@ _mesa_texstore_snorm16(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_SIGNED_I16); ASSERT(_mesa_get_format_bytes(dstFormat) == 2); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_SHORT && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -2604,26 +2276,13 @@ _mesa_texstore_snorm16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_snorm1616(TEXSTORE_PARAMS) { - const GLboolean littleEndian = _mesa_little_endian(); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL1616 || dstFormat == MESA_FORMAT_SIGNED_GR1616); ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_SHORT && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -2731,18 +2390,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV); ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - if (!ctx->_ImageTransferState && - baseInternalFormat == GL_RGBA && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -2805,18 +2453,8 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) srcFormat == GL_STENCIL_INDEX); ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); - if (srcFormat == GL_DEPTH_STENCIL && ctx->Pixel.DepthScale == 1.0f && - ctx->Pixel.DepthBias == 0.0f && - !srcPacking->SwapBytes) { - /* simple path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (srcFormat == GL_DEPTH_COMPONENT || - srcFormat == GL_STENCIL_INDEX) { + if (srcFormat == GL_DEPTH_COMPONENT || + srcFormat == GL_STENCIL_INDEX) { GLuint *depth = malloc(srcWidth * sizeof(GLuint)); GLubyte *stencil = malloc(srcWidth * sizeof(GLubyte)); @@ -2972,18 +2610,7 @@ _mesa_texstore_s8(TEXSTORE_PARAMS) ASSERT(dstFormat == MESA_FORMAT_S8); ASSERT(srcFormat == GL_STENCIL_INDEX); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_BYTE) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLint img, row; @@ -3064,19 +2691,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) baseInternalFormat == GL_RG); ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLfloat)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - baseInternalFormat == baseFormat && - srcType == GL_FLOAT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -3141,19 +2756,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) baseInternalFormat == GL_RG); ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLhalfARB)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - baseInternalFormat == baseFormat && - srcType == GL_HALF_FLOAT_ARB) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -3217,20 +2820,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLbyte)); - /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply - * to integer formats. - */ - if (!srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_BYTE) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLuint *tempImage = make_temp_uint_image(ctx, dims, baseInternalFormat, @@ -3301,20 +2891,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLshort)); - /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply - * to integer formats. - */ - if (!srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_SHORT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLuint *tempImage = make_temp_uint_image(ctx, dims, baseInternalFormat, @@ -3385,20 +2962,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLint)); - /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply - * to integer formats. - */ - if (!srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_INT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLuint *tempImage = make_temp_uint_image(ctx, dims, baseInternalFormat, @@ -3469,20 +3033,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLubyte)); - /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply - * to integer formats. - */ - if (!srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_BYTE) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLuint *tempImage = make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, @@ -3550,20 +3101,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLushort)); - /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply - * to integer formats. - */ - if (!srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_SHORT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLuint *tempImage = make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, @@ -3631,20 +3169,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLuint)); - /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply - * to integer formats. - */ - if (!srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_INT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLuint *tempImage = make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, @@ -3802,17 +3327,7 @@ _mesa_texstore_rgb9_e5(TEXSTORE_PARAMS) ASSERT(dstFormat == MESA_FORMAT_RGB9_E5_FLOAT); ASSERT(baseInternalFormat == GL_RGB); - if (!ctx->_ImageTransferState && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -3850,17 +3365,7 @@ _mesa_texstore_r11_g11_b10f(TEXSTORE_PARAMS) ASSERT(dstFormat == MESA_FORMAT_R11_G11_B10_FLOAT); ASSERT(baseInternalFormat == GL_RGB); - if (!ctx->_ImageTransferState && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, @@ -3901,19 +3406,8 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS) ASSERT(srcFormat != GL_DEPTH_STENCIL || srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV); - if (srcFormat == GL_DEPTH_STENCIL && - ctx->Pixel.DepthScale == 1.0f && - ctx->Pixel.DepthBias == 0.0f && - !srcPacking->SwapBytes) { - /* simple path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (srcFormat == GL_DEPTH_COMPONENT || - srcFormat == GL_STENCIL_INDEX) { + if (srcFormat == GL_DEPTH_COMPONENT || + srcFormat == GL_STENCIL_INDEX) { GLint img, row; const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) @@ -3961,17 +3455,7 @@ _mesa_texstore_argb2101010_uint(TEXSTORE_PARAMS) ASSERT(dstFormat == MESA_FORMAT_ARGB2101010_UINT); ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - if (baseInternalFormat == GL_RGBA && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLuint *tempImage = make_temp_uint_image(ctx, dims, baseInternalFormat, @@ -4027,17 +3511,7 @@ _mesa_texstore_abgr2101010_uint(TEXSTORE_PARAMS) ASSERT(dstFormat == MESA_FORMAT_ABGR2101010_UINT); ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - if (baseInternalFormat == GL_RGBA && - _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, - srcPacking->SwapBytes)) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ const GLuint *tempImage = make_temp_uint_image(ctx, dims, baseInternalFormat, @@ -4127,17 +3601,17 @@ _mesa_get_texstore_func(gl_format format) table[MESA_FORMAT_BGR888] = _mesa_texstore_bgr888; table[MESA_FORMAT_RGB565] = _mesa_texstore_rgb565; table[MESA_FORMAT_RGB565_REV] = _mesa_texstore_rgb565; - table[MESA_FORMAT_ARGB4444] = _mesa_texstore_argb4444; - table[MESA_FORMAT_ARGB4444_REV] = _mesa_texstore_argb4444; - table[MESA_FORMAT_RGBA5551] = _mesa_texstore_rgba5551; - table[MESA_FORMAT_ARGB1555] = _mesa_texstore_argb1555; - table[MESA_FORMAT_ARGB1555_REV] = _mesa_texstore_argb1555; + table[MESA_FORMAT_ARGB4444] = store_ubyte_texture; + table[MESA_FORMAT_ARGB4444_REV] = store_ubyte_texture; + table[MESA_FORMAT_RGBA5551] = store_ubyte_texture; + table[MESA_FORMAT_ARGB1555] = store_ubyte_texture; + table[MESA_FORMAT_ARGB1555_REV] = store_ubyte_texture; table[MESA_FORMAT_AL44] = _mesa_texstore_unorm44; table[MESA_FORMAT_AL88] = _mesa_texstore_unorm88; table[MESA_FORMAT_AL88_REV] = _mesa_texstore_unorm88; table[MESA_FORMAT_AL1616] = _mesa_texstore_unorm1616; table[MESA_FORMAT_AL1616_REV] = _mesa_texstore_unorm1616; - table[MESA_FORMAT_RGB332] = _mesa_texstore_rgb332; + table[MESA_FORMAT_RGB332] = store_ubyte_texture; table[MESA_FORMAT_A8] = _mesa_texstore_unorm8; table[MESA_FORMAT_A16] = _mesa_texstore_unorm16; table[MESA_FORMAT_L8] = _mesa_texstore_unorm8; @@ -4317,6 +3791,58 @@ _mesa_get_texstore_func(gl_format format) } +static GLboolean +_mesa_texstore_memcpy(TEXSTORE_PARAMS) +{ + GLenum dstType; + + /* There are different restrictions depending on the base format... */ + switch (baseInternalFormat) { + case GL_DEPTH_COMPONENT: + case GL_DEPTH_STENCIL: + /* Depth scale and bias are not allowed. */ + if (ctx->Pixel.DepthScale != 1.0f || + ctx->Pixel.DepthBias != 0.0f) { + return GL_FALSE; + } + break; + + case GL_STENCIL_INDEX: + break; + + default: + /* Color formats. + * Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + dstType = _mesa_get_format_datatype(dstFormat); + + if (dstType != GL_INT && dstType != GL_UNSIGNED_INT && + ctx->_ImageTransferState) { + return GL_FALSE; + } + } + + /* The base internal format and the base Mesa format must match. */ + if (baseInternalFormat != _mesa_get_format_base_format(dstFormat)) { + return GL_FALSE; + } + + /* The Mesa format must match the input format and type. */ + if (!_mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType, + srcPacking->SwapBytes)) { + return GL_FALSE; + } + + memcpy_texture(ctx, dims, + dstFormat, + dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + return GL_TRUE; +} + + /** * Store user data into texture memory. * Called via glTex[Sub]Image1/2/3D() @@ -4327,6 +3853,14 @@ _mesa_texstore(TEXSTORE_PARAMS) StoreTexImageFunc storeImage; GLboolean success; + if (_mesa_texstore_memcpy(ctx, dims, baseInternalFormat, + dstFormat, + dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking)) { + return GL_TRUE; + } + storeImage = _mesa_get_texstore_func(dstFormat); success = storeImage(ctx, dims, baseInternalFormat, diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index ab5ff27b3..ac70e9292 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -560,15 +560,52 @@ st_CompressedTexImage(struct gl_context *ctx, GLuint dims, } +static enum pipe_format +choose_matching_format(struct pipe_screen *screen, unsigned bind, + GLenum format, GLenum type, GLboolean swapBytes) +{ + gl_format mesa_format; + + for (mesa_format = 1; mesa_format < MESA_FORMAT_COUNT; mesa_format++) { + if (_mesa_get_format_color_encoding(mesa_format) == GL_SRGB) { + continue; + } + + if (_mesa_format_matches_format_and_type(mesa_format, format, type, + swapBytes)) { + enum pipe_format format = st_mesa_format_to_pipe_format(mesa_format); + + if (format && + screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, 0, + bind)) { + return format; + } + /* It's unlikely to find 2 matching Mesa formats. */ + break; + } + } + return PIPE_FORMAT_NONE; +} + /** - * glGetTexImage() helper: decompress a compressed texture by rendering - * a textured quad. Store the results in the user's buffer. + * Called via ctx->Driver.GetTexImage() + * + * This uses a blit to copy the texture to a texture format which matches + * the format and type combo and then a fast read-back is done using memcpy. + * We can do arbitrary X/Y/Z/W/0/1 swizzling here as long as there is + * a format which matches the swizzling. + * + * If such a format isn't available, it falls back to _mesa_get_teximage. + * + * NOTE: Drivers usually do a blit to convert between tiled and linear + * texture layouts during texture uploads/downloads, so the blit + * we do here should be free in such cases. */ static void -decompress_with_blit(struct gl_context * ctx, - GLenum format, GLenum type, GLvoid *pixels, - struct gl_texture_image *texImage) +st_GetTexImage(struct gl_context * ctx, + GLenum format, GLenum type, GLvoid * pixels, + struct gl_texture_image *texImage) { struct st_context *st = st_context(ctx); struct pipe_context *pipe = st->pipe; @@ -576,38 +613,125 @@ decompress_with_blit(struct gl_context * ctx, const GLuint width = texImage->Width; const GLuint height = texImage->Height; const GLuint depth = texImage->Depth; + struct st_texture_image *stImage = st_texture_image(texImage); struct pipe_resource *src = st_texture_object(texImage->TexObject)->pt; - struct pipe_resource *dst; + struct pipe_resource *dst = NULL; struct pipe_resource dst_templ; - enum pipe_format pipe_format; + enum pipe_format dst_format, src_format; gl_format mesa_format; GLenum gl_target = texImage->TexObject->Target; enum pipe_texture_target pipe_target; struct pipe_blit_info blit; - unsigned bind = (PIPE_BIND_RENDER_TARGET | PIPE_BIND_TRANSFER_READ); + unsigned bind = PIPE_BIND_TRANSFER_READ; struct pipe_transfer *tex_xfer; - ubyte *map; + ubyte *map = NULL; + boolean done = FALSE; + + if (!stImage->pt) { + goto fallback; + } + + /* XXX Fallback to _mesa_get_teximage for depth-stencil formats + * due to an incomplete stencil blit implementation in some drivers. */ + if (format == GL_DEPTH_STENCIL) { + goto fallback; + } + + /* If the base internal format and the texture format don't match, we have + * to fall back to _mesa_get_teximage. */ + if (texImage->_BaseFormat != + _mesa_get_format_base_format(texImage->TexFormat)) { + goto fallback; + } + + /* See if the texture format already matches the format and type, + * in which case the memcpy-based fast path will be used. */ + if (_mesa_format_matches_format_and_type(texImage->TexFormat, format, + type, ctx->Pack.SwapBytes)) { + goto fallback; + } + + /* Convert the source format to what is expected by GetTexImage + * and see if it's supported. + * + * This only applies to glGetTexImage: + * - Luminance must be returned as (L,0,0,1). + * - Luminance alpha must be returned as (L,0,0,A). + * - Intensity must be returned as (I,0,0,1) + */ + src_format = util_format_linear(src->format); + src_format = util_format_luminance_to_red(src_format); + src_format = util_format_intensity_to_red(src_format); + + if (!src_format || + !screen->is_format_supported(screen, src_format, src->target, + src->nr_samples, + PIPE_BIND_SAMPLER_VIEW)) { + goto fallback; + } + + if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL) + bind |= PIPE_BIND_DEPTH_STENCIL; + else + bind |= PIPE_BIND_RENDER_TARGET; /* GetTexImage only returns a single face for cubemaps. */ if (gl_target == GL_TEXTURE_CUBE_MAP) { gl_target = GL_TEXTURE_2D; } - pipe_target = gl_target_to_pipe(gl_target); - /* Find the best match for the format+type combo. */ - pipe_format = st_choose_format(st, GL_RGBA8, format, type, - pipe_target, 0, bind, FALSE); - if (pipe_format == PIPE_FORMAT_NONE) { - /* unable to get an rgba format!?! */ - _mesa_problem(ctx, "%s: cannot find a supported format", __func__); - return; + /* Choose the destination format by finding the best match + * for the format+type combo. */ + dst_format = choose_matching_format(screen, bind, format, type, + ctx->Pack.SwapBytes); + + if (dst_format == PIPE_FORMAT_NONE) { + GLenum dst_glformat; + + /* Fall back to _mesa_get_teximage except for compressed formats, + * where decompression with a blit is always preferred. */ + if (!util_format_is_compressed(src->format)) { + goto fallback; + } + + /* Set the appropriate format for the decompressed texture. + * Luminance and sRGB formats shouldn't appear here.*/ + switch (src_format) { + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + case PIPE_FORMAT_RGTC1_UNORM: + case PIPE_FORMAT_RGTC2_UNORM: + case PIPE_FORMAT_ETC1_RGB8: + dst_glformat = GL_RGBA8; + break; + case PIPE_FORMAT_RGTC1_SNORM: + case PIPE_FORMAT_RGTC2_SNORM: + if (!ctx->Extensions.EXT_texture_snorm) + goto fallback; + dst_glformat = GL_RGBA8_SNORM; + break; + /* TODO: for BPTC_*FLOAT, set RGBA32F and check for ARB_texture_float */ + default: + assert(0); + goto fallback; + } + + dst_format = st_choose_format(st, dst_glformat, format, type, + pipe_target, 0, bind, FALSE); + + if (dst_format == PIPE_FORMAT_NONE) { + /* unable to get an rgba format!?! */ + goto fallback; + } } /* create the destination texture */ memset(&dst_templ, 0, sizeof(dst_templ)); dst_templ.target = pipe_target; - dst_templ.format = pipe_format; + dst_templ.format = dst_format; dst_templ.bind = bind; dst_templ.usage = PIPE_USAGE_STAGING; @@ -617,13 +741,12 @@ decompress_with_blit(struct gl_context * ctx, dst = screen->resource_create(screen, &dst_templ); if (!dst) { - _mesa_problem(ctx, "%s: cannot create a temporary texture", __func__); - return; + goto fallback; } blit.src.resource = src; blit.src.level = texImage->Level; - blit.src.format = util_format_linear(src->format); + blit.src.format = src_format; blit.dst.resource = dst; blit.dst.level = 0; blit.dst.format = dst->format; @@ -649,13 +772,13 @@ decompress_with_blit(struct gl_context * ctx, goto end; } - mesa_format = st_pipe_format_to_mesa_format(pipe_format); + mesa_format = st_pipe_format_to_mesa_format(dst_format); /* copy/pack data into user buffer */ if (_mesa_format_matches_format_and_type(mesa_format, format, type, ctx->Pack.SwapBytes)) { /* memcpy */ - const uint bytesPerRow = width * util_format_get_blocksize(pipe_format); + const uint bytesPerRow = width * util_format_get_blocksize(dst_format); GLuint row, slice; for (slice = 0; slice < depth; slice++) { @@ -674,12 +797,12 @@ decompress_with_blit(struct gl_context * ctx, else { /* format translation via floats */ GLuint row, slice; - enum pipe_format pformat = util_format_linear(dst->format); GLfloat *rgba; + assert(util_format_is_compressed(src->format)); + rgba = malloc(width * 4 * sizeof(GLfloat)); if (!rgba) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()"); goto end; } @@ -695,7 +818,7 @@ decompress_with_blit(struct gl_context * ctx, /* get float[4] rgba row from surface */ pipe_get_tile_rgba_format(tex_xfer, map, 0, row, width, 1, - pformat, rgba); + dst_format, rgba); _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, format, type, dest, &ctx->Pack, transferOps); @@ -705,6 +828,7 @@ decompress_with_blit(struct gl_context * ctx, free(rgba); } + done = TRUE; end: if (map) @@ -712,29 +836,9 @@ end: _mesa_unmap_pbo_dest(ctx, &ctx->Pack); pipe_resource_reference(&dst, NULL); -} - - - -/** - * Called via ctx->Driver.GetTexImage() - */ -static void -st_GetTexImage(struct gl_context * ctx, - GLenum format, GLenum type, GLvoid * pixels, - struct gl_texture_image *texImage) -{ - struct st_texture_image *stImage = st_texture_image(texImage); - if (stImage->pt && util_format_is_s3tc(stImage->pt->format)) { - /* Need to decompress the texture. - * We'll do this by rendering a textured quad (which is hopefully - * faster than using the fallback code in texcompress.c). - * Note that we only expect RGBA formats (no Z/depth formats). - */ - decompress_with_blit(ctx, format, type, pixels, texImage); - } - else { +fallback: + if (!done) { _mesa_get_teximage(ctx, format, type, pixels, texImage); } } diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c index 5b6e74d50..02969b995 100644 --- a/mesalib/src/mesa/state_tracker/st_format.c +++ b/mesalib/src/mesa/state_tracker/st_format.c @@ -390,7 +390,6 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat) return PIPE_FORMAT_R32G32B32X32_SINT; default: - assert(0); return PIPE_FORMAT_NONE; } } diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c index b4c90a05c..749071753 100644 --- a/mesalib/src/mesa/vbo/vbo_save_api.c +++ b/mesalib/src/mesa/vbo/vbo_save_api.c @@ -301,6 +301,47 @@ _save_reset_counters(struct gl_context *ctx) save->dangling_attr_ref = 0; } +/** + * For a list of prims, try merging prims that can just be extensions of the + * previous prim. + */ +static void +vbo_merge_prims(struct gl_context *ctx, + struct _mesa_prim *prim_list, + GLuint *prim_count) +{ + GLuint i; + struct _mesa_prim *prev_prim = prim_list; + + for (i = 1; i < *prim_count; i++) { + struct _mesa_prim *this_prim = prim_list + i; + + if (this_prim->mode == prev_prim->mode && + this_prim->mode == GL_QUADS && + this_prim->count % 4 == 0 && + prev_prim->count % 4 == 0 && + this_prim->start == prev_prim->start + prev_prim->count && + this_prim->basevertex == prev_prim->basevertex && + this_prim->num_instances == prev_prim->num_instances && + this_prim->base_instance == prev_prim->base_instance) { + /* We've found a prim that just extend the previous one. Tack it + * onto the previous one, and let this primitive struct get dropped. + */ + prev_prim->count += this_prim->count; + prev_prim->end = this_prim->end; + continue; + } + + /* If any previous primitives have been dropped, then we need to copy + * this later one into the next available slot. + */ + prev_prim++; + if (prev_prim != this_prim) + *prev_prim = *this_prim; + } + + *prim_count = prev_prim - prim_list + 1; +} /** * Insert the active immediate struct onto the display list currently @@ -380,6 +421,8 @@ _save_compile_vertex_list(struct gl_context *ctx) */ save->copied.nr = _save_copy_vertices(ctx, node, save->buffer); + vbo_merge_prims(ctx, node->prim, &node->prim_count); + /* Deal with GL_COMPILE_AND_EXECUTE: */ if (ctx->ExecuteFlag) { @@ -1595,14 +1638,14 @@ vbo_print_vertex_list(struct gl_context *ctx, void *data) for (i = 0; i < node->prim_count; i++) { struct _mesa_prim *prim = &node->prim[i]; - _mesa_debug(NULL, " prim %d: %s%s %d..%d %s %s\n", - i, - _mesa_lookup_prim_by_nr(prim->mode), - prim->weak ? " (weak)" : "", - prim->start, - prim->start + prim->count, - (prim->begin) ? "BEGIN" : "(wrap)", - (prim->end) ? "END" : "(wrap)"); + printf(" prim %d: %s%s %d..%d %s %s\n", + i, + _mesa_lookup_prim_by_nr(prim->mode), + prim->weak ? " (weak)" : "", + prim->start, + prim->start + prim->count, + (prim->begin) ? "BEGIN" : "(wrap)", + (prim->end) ? "END" : "(wrap)"); } } -- cgit v1.2.3