From 41fea4472dec859ddec76bdfa7108ebec71de1e3 Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 21 Mar 2014 19:36:05 +0100 Subject: xserver fontconfig libX11 libXext libxcb mesa git update 21 Mar 2014 xserver commit 4fb31e4824d46edc80bb49b4065152899faa5ac6 libxcb commit cb686b576739deea00180c54697c8b62b8419ae0 libX11 commit 8be4610939b833587954957f5963eb4191b43d19 libXext commit 11aad96bd689d54156064d2e81213dc827a689d1 fontconfig commit 5478192f379d784b421329e4bf72cc780818e467 mesa commit 8d8d0cb09eb8735a04fc36cc4d0e2dc9f9d460eb --- xorg-server/glamor/glamor.h | 19 ++----------------- 1 file changed, 2 insertions(+), 17 deletions(-) (limited to 'xorg-server/glamor/glamor.h') diff --git a/xorg-server/glamor/glamor.h b/xorg-server/glamor/glamor.h index e25dc735c..d05d2f4ea 100644 --- a/xorg-server/glamor/glamor.h +++ b/xorg-server/glamor/glamor.h @@ -131,14 +131,6 @@ extern _X_EXPORT void glamor_set_screen_pixmap(PixmapPtr screen_pixmap, extern _X_EXPORT uint32_t glamor_get_pixmap_texture(PixmapPtr pixmap); -/* @glamor_glyphs_init: Initialize glyphs internal data structures. - * - * @pScreen: Current screen pointer. - * - * This function must be called after the glamor_init and the texture - * can be allocated. An example is to call it when create the screen - * resources at DDX layer. - */ extern _X_EXPORT Bool glamor_glyphs_init(ScreenPtr pScreen); extern _X_EXPORT void glamor_set_pixmap_texture(PixmapPtr pixmap, @@ -218,7 +210,8 @@ extern _X_EXPORT int glamor_fd_from_pixmap(ScreenPtr screen, * * Returns the name on success, -1 on error. * */ -extern _X_EXPORT int glamor_name_from_pixmap(PixmapPtr pixmap); +extern _X_EXPORT int glamor_name_from_pixmap(PixmapPtr pixmap, + CARD16 *stride, CARD32 *size); /* @glamor_pixmap_from_fd: Creates a pixmap to wrap a dma-buf fd. * @@ -255,14 +248,6 @@ extern _X_EXPORT PixmapPtr glamor_pixmap_from_fd(ScreenPtr screen, * */ extern _X_EXPORT Bool glamor_egl_init(ScrnInfoPtr scrn, int fd); -/* @glamor_egl_init_textured_pixmap: Initialization for textured pixmap allocation. - * - * @screen: Current screen pointer. - * - * This function must be called before any textured pixmap's creation including - * the screen pixmap. Could be called from DDX's screenInit function after the calling - * to glamor_init.. - */ extern _X_EXPORT Bool glamor_egl_init_textured_pixmap(ScreenPtr screen); /* @glamor_egl_create_textured_screen: Create textured screen pixmap. -- cgit v1.2.3