From d0c30e7945e76ac119f6d867e27137c8a76f7e15 Mon Sep 17 00:00:00 2001 From: marha Date: Sat, 19 Jul 2014 15:00:38 +0200 Subject: fontconfig plink libX11 libxcb mesa git update 19 July 2014 plink revision 10207 xserver commit cfa302d6224d10860e60491333950544c4fb9b04 libxcb commit 49a61c8b459ab19c7f39e653bbb0d0339ea8f00f libX11 commit 5525e8433f93bce464412f27cffa203ea628f368 fontconfig commit 6781c6baef062eeea5b5b68e4a9c31ea6cd7539b mesa commit f6fc80734533140a69b30361fe0d4773a03515db --- xorg-server/glamor/glamor_pixmap.c | 509 +------------------------------------ 1 file changed, 7 insertions(+), 502 deletions(-) (limited to 'xorg-server/glamor/glamor_pixmap.c') diff --git a/xorg-server/glamor/glamor_pixmap.c b/xorg-server/glamor/glamor_pixmap.c index 789d3772e..ccb49f3c6 100644 --- a/xorg-server/glamor/glamor_pixmap.c +++ b/xorg-server/glamor/glamor_pixmap.c @@ -747,11 +747,6 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, glamor_get_screen_private(pixmap->drawable.pScreen); static float vertices[8]; - static float texcoords[8] = { 0, 1, - 1, 1, - 1, 0, - 0, 0 - }; static float texcoords_inv[8] = { 0, 0, 1, 0, 1, 1, @@ -760,11 +755,8 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, float *ptexcoords; float dst_xscale, dst_yscale; GLuint tex = 0; - int need_flip; int need_free_bits = 0; - need_flip = !glamor_priv->yInverted; - if (bits == NULL) goto ready_to_upload; @@ -798,7 +790,7 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, /* Try fast path firstly, upload the pixmap to the texture attached * to the fbo directly. */ if (no_alpha == 0 - && revert == REVERT_NONE && swap_rb == SWAP_NONE_UPLOADING && !need_flip + && revert == REVERT_NONE && swap_rb == SWAP_NONE_UPLOADING #ifdef WALKAROUND_LARGE_TEXTURE_MAP && pixmap_priv->type != GLAMOR_TEXTURE_LARGE #endif @@ -818,17 +810,14 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, return TRUE; } - if (need_flip) - ptexcoords = texcoords; - else - ptexcoords = texcoords_inv; + ptexcoords = texcoords_inv; pixmap_priv_get_dest_scale(pixmap_priv, &dst_xscale, &dst_yscale); glamor_set_normalize_vcoords(pixmap_priv, dst_xscale, dst_yscale, x, y, x + w, y + h, - glamor_priv->yInverted, vertices); + vertices); /* Slow path, we need to flip y or wire alpha to 1. */ glamor_make_current(glamor_priv); glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, @@ -865,10 +854,7 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, /* * Prepare to upload a pixmap to texture memory. * no_alpha equals 1 means the format needs to wire alpha to 1. - * Two condtion need to setup a fbo for a pixmap - * 1. !yInverted, we need to do flip if we are not yInverted. - * 2. no_alpha != 0, we need to wire the alpha. - * */ + */ static int glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha, int revert, int swap_rb) @@ -896,8 +882,7 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha, return 0; if (!(no_alpha || (revert == REVERT_NORMAL) - || (swap_rb != SWAP_NONE_UPLOADING) - || !glamor_priv->yInverted)) { + || (swap_rb != SWAP_NONE_UPLOADING))) { /* We don't need a fbo, a simple texture uploading should work. */ flag = GLAMOR_CREATE_FBO_NO_FBO; @@ -939,26 +924,6 @@ glamor_put_bits(char *dst_bits, int dst_stride, char *src_bits, } } -/* - * download sub region from a large region. - */ -static void -glamor_get_bits(char *dst_bits, int dst_stride, char *src_bits, - int src_stride, int bpp, int x, int y, int w, int h) -{ - int j; - int byte_per_pixel; - - byte_per_pixel = bpp / 8; - dst_bits += y * dst_stride + x * byte_per_pixel; - - for (j = y; j < y + h; j++) { - memcpy(dst_bits, src_bits, w * byte_per_pixel); - src_bits += src_stride; - dst_bits += dst_stride; - } -} - Bool glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w, int h, int stride, void *bits, int pbo) @@ -1100,13 +1065,6 @@ glamor_upload_pixmap_to_texture(PixmapPtr pixmap) return ret; } -void -glamor_restore_pixmap_to_texture(PixmapPtr pixmap) -{ - if (glamor_upload_pixmap_to_texture(pixmap) != GLAMOR_UPLOAD_DONE) - LogMessage(X_WARNING, "Failed to restore pixmap to texture.\n"); -} - /* * as gles2 only support a very small set of color format and * type when do glReadPixel, @@ -1142,7 +1100,7 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h, glamor_set_normalize_vcoords((struct glamor_pixmap_private *) NULL, temp_xscale, temp_yscale, 0, 0, w, h, - glamor_priv->yInverted, vertices); + vertices); glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float), vertices); @@ -1153,7 +1111,7 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h, source_yscale, x, y, x + w, y + h, - glamor_priv->yInverted, texcoords); + texcoords); glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float), texcoords); @@ -1176,330 +1134,6 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h, return temp_fbo; } -/* - * Download a sub region of pixmap to a specified memory region. - * The pixmap must have a valid FBO, otherwise return a NULL. - * */ - -static void * -_glamor_download_sub_pixmap_to_cpu(PixmapPtr pixmap, GLenum format, - GLenum type, int no_alpha, - int revert, int swap_rb, - int x, int y, int w, int h, - int stride, void *bits, int pbo, - glamor_access_t access) -{ - glamor_pixmap_private *pixmap_priv; - GLenum gl_access = 0, gl_usage = 0; - void *data, *read; - glamor_screen_private *glamor_priv = - glamor_get_screen_private(pixmap->drawable.pScreen); - glamor_pixmap_fbo *temp_fbo = NULL; - int need_post_conversion = 0; - int need_free_data = 0; - int fbo_x_off, fbo_y_off; - - data = bits; - pixmap_priv = glamor_get_pixmap_private(pixmap); - if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) - return NULL; - - switch (access) { - case GLAMOR_ACCESS_RO: - gl_access = GL_READ_ONLY; - gl_usage = GL_STREAM_READ; - break; - case GLAMOR_ACCESS_RW: - gl_access = GL_READ_WRITE; - gl_usage = GL_DYNAMIC_DRAW; - break; - default: - ErrorF("Glamor: Invalid access code. %d\n", access); - assert(0); - } - - glamor_make_current(glamor_priv); - glamor_set_destination_pixmap_priv_nc(pixmap_priv); - - need_post_conversion = (revert > REVERT_NORMAL); - if (need_post_conversion) { - if (pixmap->drawable.depth == 1) { - int temp_stride; - - temp_stride = (((w * 8 + 7) / 8) + 3) & ~3; - data = malloc(temp_stride * h); - if (data == NULL) - return NULL; - need_free_data = 1; - } - } - - pixmap_priv_get_fbo_off(pixmap_priv, &fbo_x_off, &fbo_y_off); - - if (glamor_priv->gl_flavor == GLAMOR_GL_ES2 - && !need_post_conversion - && (swap_rb != SWAP_NONE_DOWNLOADING || revert != REVERT_NONE)) { - if (!(temp_fbo = glamor_es2_pixmap_read_prepare(pixmap, x, y, w, h, - format, type, no_alpha, - revert, swap_rb))) { - free(data); - return NULL; - } - x = 0; - y = 0; - fbo_x_off = 0; - fbo_y_off = 0; - } - - glPixelStorei(GL_PACK_ALIGNMENT, 4); - - if (glamor_priv->has_pack_invert || glamor_priv->yInverted) { - - if (!glamor_priv->yInverted) { - assert(glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP); - glPixelStorei(GL_PACK_INVERT_MESA, 1); - } - - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && data == NULL) { - assert(pbo > 0); - glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo); - glBufferData(GL_PIXEL_PACK_BUFFER, stride * h, NULL, gl_usage); - } - - glReadPixels(x + fbo_x_off, y + fbo_y_off, w, h, format, type, data); - - if (!glamor_priv->yInverted) { - assert(glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP); - glPixelStorei(GL_PACK_INVERT_MESA, 0); - } - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && bits == NULL) { - bits = glMapBuffer(GL_PIXEL_PACK_BUFFER, gl_access); - glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); - } - } - else { - unsigned int temp_pbo; - int yy; - - glamor_make_current(glamor_priv); - glGenBuffers(1, &temp_pbo); - glBindBuffer(GL_PIXEL_PACK_BUFFER, temp_pbo); - glBufferData(GL_PIXEL_PACK_BUFFER, stride * h, NULL, GL_STREAM_READ); - glReadPixels(x + fbo_x_off, y + fbo_y_off, w, h, format, type, 0); - read = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY); - for (yy = 0; yy < pixmap->drawable.height; yy++) - memcpy((char *) data + yy * stride, - (char *) read + (h - yy - 1) * stride, stride); - glUnmapBuffer(GL_PIXEL_PACK_BUFFER); - glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); - glDeleteBuffers(1, &temp_pbo); - } - - glBindFramebuffer(GL_FRAMEBUFFER, 0); - - if (need_post_conversion) { - /* As OpenGL desktop version never enters here. - * Don't need to consider if the pbo is valid.*/ - bits = glamor_color_convert_to_bits(data, bits, - w, h, - stride, no_alpha, revert, swap_rb); - } - - if (temp_fbo != NULL) - glamor_destroy_fbo(temp_fbo); - if (need_free_data) - free(data); - - return bits; -} - -void * -glamor_download_sub_pixmap_to_cpu(PixmapPtr pixmap, int x, int y, int w, int h, - int stride, void *bits, int pbo, - glamor_access_t access) -{ - GLenum format, type; - int no_alpha, revert, swap_rb; - glamor_pixmap_private *pixmap_priv; - Bool force_clip; - - if (glamor_get_tex_format_type_from_pixmap(pixmap, - &format, - &type, - &no_alpha, - &revert, &swap_rb, 0)) { - glamor_fallback("Unknown pixmap depth %d.\n", pixmap->drawable.depth); - return NULL; - } - - pixmap_priv = glamor_get_pixmap_private(pixmap); - if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) - return NULL; - - force_clip = pixmap_priv->base.glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP - && !glamor_check_fbo_size(pixmap_priv->base.glamor_priv, w, h); - - if (pixmap_priv->type == GLAMOR_TEXTURE_LARGE || force_clip) { - - RegionRec region; - BoxRec box; - int n_region; - glamor_pixmap_clipped_regions *clipped_regions; - void *sub_bits; - int i, j; - - sub_bits = malloc(h * stride); - if (sub_bits == NULL) - return FALSE; - box.x1 = x; - box.y1 = y; - box.x2 = x + w; - box.y2 = y + h; - RegionInitBoxes(®ion, &box, 1); - - if (!force_clip) - clipped_regions = - glamor_compute_clipped_regions(pixmap_priv, ®ion, &n_region, - 0, 0, 0); - else - clipped_regions = - glamor_compute_clipped_regions_ext(pixmap_priv, ®ion, - &n_region, - pixmap_priv->large.block_w, - pixmap_priv->large.block_h, - 0, - 0); - - DEBUGF("start download large pixmap %p %dx%d \n", pixmap, w, h); - for (i = 0; i < n_region; i++) { - BoxPtr boxes; - int nbox; - int temp_stride; - void *temp_bits; - - assert(pbo == 0); - SET_PIXMAP_FBO_CURRENT(pixmap_priv, clipped_regions[i].block_idx); - - boxes = RegionRects(clipped_regions[i].region); - nbox = RegionNumRects(clipped_regions[i].region); - for (j = 0; j < nbox; j++) { - temp_stride = PixmapBytePad(boxes[j].x2 - boxes[j].x1, - pixmap->drawable.depth); - - if (boxes[j].x1 == x && temp_stride == stride) { - temp_bits = (char *) bits + (boxes[j].y1 - y) * stride; - } - else { - temp_bits = sub_bits; - } - DEBUGF("download x %d y %d w %d h %d temp stride %d \n", - boxes[j].x1, boxes[j].y1, - boxes[j].x2 - boxes[j].x1, - boxes[j].y2 - boxes[j].y1, temp_stride); - - /* For large pixmap, we don't support pbo currently. */ - assert(pbo == 0); - if (_glamor_download_sub_pixmap_to_cpu - (pixmap, format, type, no_alpha, revert, swap_rb, - boxes[j].x1, boxes[j].y1, boxes[j].x2 - boxes[j].x1, - boxes[j].y2 - boxes[j].y1, temp_stride, temp_bits, pbo, - access) == FALSE) { - RegionUninit(®ion); - free(sub_bits); - assert(0); - return NULL; - } - if (boxes[j].x1 != x || temp_stride != stride) - glamor_get_bits(bits, stride, temp_bits, temp_stride, - pixmap->drawable.bitsPerPixel, - boxes[j].x1 - x, boxes[j].y1 - y, - boxes[j].x2 - boxes[j].x1, - boxes[j].y2 - boxes[j].y1); - } - - RegionDestroy(clipped_regions[i].region); - } - free(sub_bits); - free(clipped_regions); - RegionUninit(®ion); - return bits; - } - else - return _glamor_download_sub_pixmap_to_cpu(pixmap, format, type, - no_alpha, revert, swap_rb, x, - y, w, h, stride, bits, pbo, - access); -} - -/** - * Move a pixmap to CPU memory. - * The input data is the pixmap's fbo. - * The output data is at pixmap->devPrivate.ptr. We always use pbo - * to read the fbo and then map it to va. If possible, we will use - * it directly as devPrivate.ptr. - * If successfully download a fbo to cpu then return TRUE. - * Otherwise return FALSE. - **/ -Bool -glamor_download_pixmap_to_cpu(PixmapPtr pixmap, glamor_access_t access) -{ - glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); - unsigned int stride; - void *data = NULL, *dst; - glamor_screen_private *glamor_priv = - glamor_get_screen_private(pixmap->drawable.pScreen); - int pbo = 0; - - if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) - return TRUE; - - glamor_debug_output(GLAMOR_DEBUG_TEXTURE_DOWNLOAD, - "Downloading pixmap %p %dx%d depth%d\n", - pixmap, - pixmap->drawable.width, - pixmap->drawable.height, pixmap->drawable.depth); - - stride = pixmap->devKind; - - if (glamor_priv->gl_flavor == GLAMOR_GL_ES2 - || (!glamor_priv->has_pack_invert && !glamor_priv->yInverted) - || pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { - data = malloc(stride * pixmap->drawable.height); - } - else { - glamor_make_current(glamor_priv); - if (pixmap_priv->base.fbo->pbo == 0) - glGenBuffers(1, &pixmap_priv->base.fbo->pbo); - pbo = pixmap_priv->base.fbo->pbo; - } - - if (pixmap_priv->type == GLAMOR_TEXTURE_DRM) { - stride = PixmapBytePad(pixmap->drawable.width, pixmap->drawable.depth); - pixmap_priv->base.drm_stride = pixmap->devKind; - pixmap->devKind = stride; - } - - dst = glamor_download_sub_pixmap_to_cpu(pixmap, 0, 0, - pixmap->drawable.width, - pixmap->drawable.height, - pixmap->devKind, data, pbo, access); - - if (!dst) { - if (data) - free(data); - return FALSE; - } - - if (pbo != 0) - pixmap_priv->base.fbo->pbo_valid = 1; - - pixmap_priv->base.gl_fbo = GLAMOR_FBO_DOWNLOADED; - - pixmap->devPrivate.ptr = dst; - - return TRUE; -} - /* fixup a fbo to the exact size as the pixmap. */ /* XXX LARGE pixmap? */ Bool @@ -1558,132 +1192,3 @@ glamor_fixup_pixmap_priv(ScreenPtr screen, glamor_pixmap_private *pixmap_priv) return ret; } - -/* - * We may use this function to reduce a large pixmap to a small sub - * pixmap. Two scenarios currently: - * 1. When fallback a large textured pixmap to CPU but we do need to - * do rendering within a small sub region, then we can just get a - * sub region. - * - * 2. When uploading a large pixmap to texture but we only need to - * use part of the source/mask picture. As glTexImage2D will be more - * efficient to upload a contingent region rather than a sub block - * in a large buffer. We use this function to gather the sub region - * to a contingent sub pixmap. - * - * The sub-pixmap must have the same format as the source pixmap. - * - * */ -PixmapPtr -glamor_get_sub_pixmap(PixmapPtr pixmap, int x, int y, int w, int h, - glamor_access_t access) -{ - glamor_screen_private *glamor_priv; - PixmapPtr sub_pixmap; - glamor_pixmap_private *sub_pixmap_priv, *pixmap_priv; - void *data; - int pbo; - int flag; - - if (x < 0 || y < 0) - return NULL; - w = (x + w) > pixmap->drawable.width ? (pixmap->drawable.width - x) : w; - h = (y + h) > pixmap->drawable.height ? (pixmap->drawable.height - y) : h; - - glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen); - pixmap_priv = glamor_get_pixmap_private(pixmap); - - if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) - return NULL; - if (glamor_priv->gl_flavor == GLAMOR_GL_ES2 || - pixmap_priv->type == GLAMOR_TEXTURE_LARGE) - flag = GLAMOR_CREATE_PIXMAP_CPU; - else - flag = GLAMOR_CREATE_PIXMAP_MAP; - - sub_pixmap = glamor_create_pixmap(pixmap->drawable.pScreen, w, h, - pixmap->drawable.depth, flag); - - if (sub_pixmap == NULL) - return NULL; - - sub_pixmap_priv = glamor_get_pixmap_private(sub_pixmap); - pbo = - sub_pixmap_priv ? (sub_pixmap_priv->base.fbo ? sub_pixmap_priv->base. - fbo->pbo : 0) : 0; - - if (pixmap_priv->base.is_picture) { - sub_pixmap_priv->base.picture = pixmap_priv->base.picture; - sub_pixmap_priv->base.is_picture = pixmap_priv->base.is_picture; - } - - if (pbo) - data = NULL; - else - data = sub_pixmap->devPrivate.ptr; - - data = - glamor_download_sub_pixmap_to_cpu(pixmap, x, y, w, h, - sub_pixmap->devKind, data, pbo, - access); - if (data == NULL) { - fbDestroyPixmap(sub_pixmap); - return NULL; - } - if (pbo) { - assert(sub_pixmap->devPrivate.ptr == NULL); - sub_pixmap->devPrivate.ptr = data; - sub_pixmap_priv->base.fbo->pbo_valid = 1; - } -#if 0 - struct pixman_box16 box; - PixmapPtr new_sub_pixmap; - int dx, dy; - - box.x1 = 0; - box.y1 = 0; - box.x2 = w; - box.y2 = h; - - dx = x; - dy = y; - - new_sub_pixmap = glamor_create_pixmap(pixmap->drawable.pScreen, w, h, - pixmap->drawable.depth, - GLAMOR_CREATE_PIXMAP_CPU); - glamor_copy_n_to_n(&pixmap->drawable, &new_sub_pixmap->drawable, NULL, &box, - 1, dx, dy, 0, 0, 0, NULL); - glamor_compare_pixmaps(new_sub_pixmap, sub_pixmap, 0, 0, w, h, 1, 1); -#endif - - return sub_pixmap; -} - -void -glamor_put_sub_pixmap(PixmapPtr sub_pixmap, PixmapPtr pixmap, int x, int y, - int w, int h, glamor_access_t access) -{ - void *bits; - int pbo; - glamor_pixmap_private *sub_pixmap_priv; - - if (access != GLAMOR_ACCESS_RO) { - sub_pixmap_priv = glamor_get_pixmap_private(sub_pixmap); - if (sub_pixmap_priv->base.fbo && sub_pixmap_priv->base.fbo->pbo_valid) { - bits = NULL; - pbo = sub_pixmap_priv->base.fbo->pbo; - } - else { - bits = sub_pixmap->devPrivate.ptr; - pbo = 0; - } - - assert(x >= 0 && y >= 0); - w = (w > sub_pixmap->drawable.width) ? sub_pixmap->drawable.width : w; - h = (h > sub_pixmap->drawable.height) ? sub_pixmap->drawable.height : h; - glamor_upload_sub_pixmap_to_texture(pixmap, x, y, w, h, - sub_pixmap->devKind, bits, pbo); - } - glamor_destroy_pixmap(sub_pixmap); -} -- cgit v1.2.3