From 1a68b7aceea62a76127f0fa13b3f127e37b2ec76 Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 22 Jun 2012 10:30:56 +0200 Subject: Synchronised files --- xorg-server/glx/glprocs.h | 1554 +++++++++++++++++++++++---------------------- 1 file changed, 784 insertions(+), 770 deletions(-) (limited to 'xorg-server/glx/glprocs.h') diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index ebb1b54a5..485fcc08d 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -636,6 +636,13 @@ static const char gl_string_table[] = "glTexBufferARB\0" "glBindVertexArray\0" "glGenVertexArrays\0" + "glGetActiveUniformBlockName\0" + "glGetActiveUniformBlockiv\0" + "glGetActiveUniformName\0" + "glGetActiveUniformsiv\0" + "glGetUniformBlockIndex\0" + "glGetUniformIndices\0" + "glUniformBlockBinding\0" "glCopyBufferSubData\0" "glClientWaitSync\0" "glDeleteSync\0" @@ -1385,25 +1392,25 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_700 mgl_dispatch_stub_700 -#define gl_dispatch_stub_701 mgl_dispatch_stub_701 -#define gl_dispatch_stub_762 mgl_dispatch_stub_762 -#define gl_dispatch_stub_763 mgl_dispatch_stub_763 -#define gl_dispatch_stub_844 mgl_dispatch_stub_844 -#define gl_dispatch_stub_845 mgl_dispatch_stub_845 -#define gl_dispatch_stub_846 mgl_dispatch_stub_846 -#define gl_dispatch_stub_847 mgl_dispatch_stub_847 -#define gl_dispatch_stub_848 mgl_dispatch_stub_848 -#define gl_dispatch_stub_857 mgl_dispatch_stub_857 -#define gl_dispatch_stub_858 mgl_dispatch_stub_858 -#define gl_dispatch_stub_876 mgl_dispatch_stub_876 -#define gl_dispatch_stub_877 mgl_dispatch_stub_877 -#define gl_dispatch_stub_878 mgl_dispatch_stub_878 -#define gl_dispatch_stub_943 mgl_dispatch_stub_943 -#define gl_dispatch_stub_944 mgl_dispatch_stub_944 -#define gl_dispatch_stub_945 mgl_dispatch_stub_945 -#define gl_dispatch_stub_946 mgl_dispatch_stub_946 -#define gl_dispatch_stub_947 mgl_dispatch_stub_947 +#define gl_dispatch_stub_707 mgl_dispatch_stub_707 +#define gl_dispatch_stub_708 mgl_dispatch_stub_708 +#define gl_dispatch_stub_769 mgl_dispatch_stub_769 +#define gl_dispatch_stub_770 mgl_dispatch_stub_770 +#define gl_dispatch_stub_851 mgl_dispatch_stub_851 +#define gl_dispatch_stub_852 mgl_dispatch_stub_852 +#define gl_dispatch_stub_853 mgl_dispatch_stub_853 +#define gl_dispatch_stub_854 mgl_dispatch_stub_854 +#define gl_dispatch_stub_855 mgl_dispatch_stub_855 +#define gl_dispatch_stub_864 mgl_dispatch_stub_864 +#define gl_dispatch_stub_865 mgl_dispatch_stub_865 +#define gl_dispatch_stub_883 mgl_dispatch_stub_883 +#define gl_dispatch_stub_884 mgl_dispatch_stub_884 +#define gl_dispatch_stub_885 mgl_dispatch_stub_885 +#define gl_dispatch_stub_950 mgl_dispatch_stub_950 +#define gl_dispatch_stub_951 mgl_dispatch_stub_951 +#define gl_dispatch_stub_952 mgl_dispatch_stub_952 +#define gl_dispatch_stub_953 mgl_dispatch_stub_953 +#define gl_dispatch_stub_954 mgl_dispatch_stub_954 #endif /* USE_MGL_NAMESPACE */ @@ -1421,25 +1428,25 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_700(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_701(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_762(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_763(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_844(GLenum face); -void GLAPIENTRY gl_dispatch_stub_845(GLuint array); -void GLAPIENTRY gl_dispatch_stub_846(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_847(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_848(GLuint array); -void GLAPIENTRY gl_dispatch_stub_857(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_858(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_876(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_878(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_943(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_944(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_945(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_946(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_947(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_707(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_708(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_769(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_770(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_851(GLenum face); +void GLAPIENTRY gl_dispatch_stub_852(GLuint array); +void GLAPIENTRY gl_dispatch_stub_853(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_854(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_855(GLuint array); +void GLAPIENTRY gl_dispatch_stub_864(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_865(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_883(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_884(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_885(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_950(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_951(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_952(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_953(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_954(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2027,738 +2034,745 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9371, glTexBufferARB, glTexBufferARB, NULL, 581), NAME_FUNC_OFFSET( 9386, glBindVertexArray, glBindVertexArray, NULL, 582), NAME_FUNC_OFFSET( 9404, glGenVertexArrays, glGenVertexArrays, NULL, 583), - NAME_FUNC_OFFSET( 9422, glCopyBufferSubData, glCopyBufferSubData, NULL, 584), - NAME_FUNC_OFFSET( 9442, glClientWaitSync, glClientWaitSync, NULL, 585), - NAME_FUNC_OFFSET( 9459, glDeleteSync, glDeleteSync, NULL, 586), - NAME_FUNC_OFFSET( 9472, glFenceSync, glFenceSync, NULL, 587), - NAME_FUNC_OFFSET( 9484, glGetInteger64v, glGetInteger64v, NULL, 588), - NAME_FUNC_OFFSET( 9500, glGetSynciv, glGetSynciv, NULL, 589), - NAME_FUNC_OFFSET( 9512, glIsSync, glIsSync, NULL, 590), - NAME_FUNC_OFFSET( 9521, glWaitSync, glWaitSync, NULL, 591), - NAME_FUNC_OFFSET( 9532, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 592), - NAME_FUNC_OFFSET( 9557, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 593), - NAME_FUNC_OFFSET( 9591, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 594), - NAME_FUNC_OFFSET( 9621, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 595), - NAME_FUNC_OFFSET( 9651, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596), - NAME_FUNC_OFFSET( 9679, glBlendEquationiARB, glBlendEquationiARB, NULL, 597), - NAME_FUNC_OFFSET( 9699, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598), - NAME_FUNC_OFFSET( 9723, glBlendFunciARB, glBlendFunciARB, NULL, 599), - NAME_FUNC_OFFSET( 9739, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 600), - NAME_FUNC_OFFSET( 9769, glGetFragDataIndex, glGetFragDataIndex, NULL, 601), - NAME_FUNC_OFFSET( 9788, glBindSampler, glBindSampler, NULL, 602), - NAME_FUNC_OFFSET( 9802, glDeleteSamplers, glDeleteSamplers, NULL, 603), - NAME_FUNC_OFFSET( 9819, glGenSamplers, glGenSamplers, NULL, 604), - NAME_FUNC_OFFSET( 9833, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 605), - NAME_FUNC_OFFSET( 9858, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 606), - NAME_FUNC_OFFSET( 9884, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 607), - NAME_FUNC_OFFSET( 9908, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 608), - NAME_FUNC_OFFSET( 9932, glIsSampler, glIsSampler, NULL, 609), - NAME_FUNC_OFFSET( 9944, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 610), - NAME_FUNC_OFFSET( 9966, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 611), - NAME_FUNC_OFFSET( 9989, glSamplerParameterf, glSamplerParameterf, NULL, 612), - NAME_FUNC_OFFSET(10009, glSamplerParameterfv, glSamplerParameterfv, NULL, 613), - NAME_FUNC_OFFSET(10030, glSamplerParameteri, glSamplerParameteri, NULL, 614), - NAME_FUNC_OFFSET(10050, glSamplerParameteriv, glSamplerParameteriv, NULL, 615), - NAME_FUNC_OFFSET(10071, glColorP3ui, glColorP3ui, NULL, 616), - NAME_FUNC_OFFSET(10083, glColorP3uiv, glColorP3uiv, NULL, 617), - NAME_FUNC_OFFSET(10096, glColorP4ui, glColorP4ui, NULL, 618), - NAME_FUNC_OFFSET(10108, glColorP4uiv, glColorP4uiv, NULL, 619), - NAME_FUNC_OFFSET(10121, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 620), - NAME_FUNC_OFFSET(10141, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 621), - NAME_FUNC_OFFSET(10162, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 622), - NAME_FUNC_OFFSET(10182, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 623), - NAME_FUNC_OFFSET(10203, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 624), - NAME_FUNC_OFFSET(10223, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 625), - NAME_FUNC_OFFSET(10244, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 626), - NAME_FUNC_OFFSET(10264, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 627), - NAME_FUNC_OFFSET(10285, glNormalP3ui, glNormalP3ui, NULL, 628), - NAME_FUNC_OFFSET(10298, glNormalP3uiv, glNormalP3uiv, NULL, 629), - NAME_FUNC_OFFSET(10312, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 630), - NAME_FUNC_OFFSET(10333, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 631), - NAME_FUNC_OFFSET(10355, glTexCoordP1ui, glTexCoordP1ui, NULL, 632), - NAME_FUNC_OFFSET(10370, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 633), - NAME_FUNC_OFFSET(10386, glTexCoordP2ui, glTexCoordP2ui, NULL, 634), - NAME_FUNC_OFFSET(10401, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 635), - NAME_FUNC_OFFSET(10417, glTexCoordP3ui, glTexCoordP3ui, NULL, 636), - NAME_FUNC_OFFSET(10432, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 637), - NAME_FUNC_OFFSET(10448, glTexCoordP4ui, glTexCoordP4ui, NULL, 638), - NAME_FUNC_OFFSET(10463, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 639), - NAME_FUNC_OFFSET(10479, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 640), - NAME_FUNC_OFFSET(10498, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 641), - NAME_FUNC_OFFSET(10518, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 642), - NAME_FUNC_OFFSET(10537, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 643), - NAME_FUNC_OFFSET(10557, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 644), - NAME_FUNC_OFFSET(10576, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 645), - NAME_FUNC_OFFSET(10596, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 646), - NAME_FUNC_OFFSET(10615, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 647), - NAME_FUNC_OFFSET(10635, glVertexP2ui, glVertexP2ui, NULL, 648), - NAME_FUNC_OFFSET(10648, glVertexP2uiv, glVertexP2uiv, NULL, 649), - NAME_FUNC_OFFSET(10662, glVertexP3ui, glVertexP3ui, NULL, 650), - NAME_FUNC_OFFSET(10675, glVertexP3uiv, glVertexP3uiv, NULL, 651), - NAME_FUNC_OFFSET(10689, glVertexP4ui, glVertexP4ui, NULL, 652), - NAME_FUNC_OFFSET(10702, glVertexP4uiv, glVertexP4uiv, NULL, 653), - NAME_FUNC_OFFSET(10716, glBindTransformFeedback, glBindTransformFeedback, NULL, 654), - NAME_FUNC_OFFSET(10740, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 655), - NAME_FUNC_OFFSET(10767, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 656), - NAME_FUNC_OFFSET(10791, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 657), - NAME_FUNC_OFFSET(10815, glIsTransformFeedback, glIsTransformFeedback, NULL, 658), - NAME_FUNC_OFFSET(10837, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 659), - NAME_FUNC_OFFSET(10862, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 660), - NAME_FUNC_OFFSET(10888, glClearDepthf, glClearDepthf, NULL, 661), - NAME_FUNC_OFFSET(10902, glDepthRangef, glDepthRangef, NULL, 662), - NAME_FUNC_OFFSET(10916, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 663), - NAME_FUNC_OFFSET(10943, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 664), - NAME_FUNC_OFFSET(10967, glShaderBinary, glShaderBinary, NULL, 665), - NAME_FUNC_OFFSET(10982, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 666), - NAME_FUNC_OFFSET(11008, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 667), - NAME_FUNC_OFFSET(11033, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 668), - NAME_FUNC_OFFSET(11057, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 669), - NAME_FUNC_OFFSET(11081, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 670), - NAME_FUNC_OFFSET(11109, glGetnColorTableARB, glGetnColorTableARB, NULL, 671), - NAME_FUNC_OFFSET(11129, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 672), - NAME_FUNC_OFFSET(11157, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 673), - NAME_FUNC_OFFSET(11184, glGetnHistogramARB, glGetnHistogramARB, NULL, 674), - NAME_FUNC_OFFSET(11203, glGetnMapdvARB, glGetnMapdvARB, NULL, 675), - NAME_FUNC_OFFSET(11218, glGetnMapfvARB, glGetnMapfvARB, NULL, 676), - NAME_FUNC_OFFSET(11233, glGetnMapivARB, glGetnMapivARB, NULL, 677), - NAME_FUNC_OFFSET(11248, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 678), - NAME_FUNC_OFFSET(11264, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 679), - NAME_FUNC_OFFSET(11284, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 680), - NAME_FUNC_OFFSET(11305, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 681), - NAME_FUNC_OFFSET(11326, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 682), - NAME_FUNC_OFFSET(11350, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 683), - NAME_FUNC_OFFSET(11375, glGetnTexImageARB, glGetnTexImageARB, NULL, 684), - NAME_FUNC_OFFSET(11393, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 685), - NAME_FUNC_OFFSET(11412, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 686), - NAME_FUNC_OFFSET(11431, glGetnUniformivARB, glGetnUniformivARB, NULL, 687), - NAME_FUNC_OFFSET(11450, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 688), - NAME_FUNC_OFFSET(11470, glReadnPixelsARB, glReadnPixelsARB, NULL, 689), - NAME_FUNC_OFFSET(11487, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 690), - NAME_FUNC_OFFSET(11521, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 691), - NAME_FUNC_OFFSET(11557, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 692), - NAME_FUNC_OFFSET(11603, glTexStorage1D, glTexStorage1D, NULL, 693), - NAME_FUNC_OFFSET(11618, glTexStorage2D, glTexStorage2D, NULL, 694), - NAME_FUNC_OFFSET(11633, glTexStorage3D, glTexStorage3D, NULL, 695), - NAME_FUNC_OFFSET(11648, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 696), - NAME_FUNC_OFFSET(11670, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 697), - NAME_FUNC_OFFSET(11692, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 698), - NAME_FUNC_OFFSET(11714, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 699), - NAME_FUNC_OFFSET(11733, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700), - NAME_FUNC_OFFSET(11750, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701), - NAME_FUNC_OFFSET(11770, glColorPointerEXT, glColorPointerEXT, NULL, 702), - NAME_FUNC_OFFSET(11788, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 703), - NAME_FUNC_OFFSET(11809, glIndexPointerEXT, glIndexPointerEXT, NULL, 704), - NAME_FUNC_OFFSET(11827, glNormalPointerEXT, glNormalPointerEXT, NULL, 705), - NAME_FUNC_OFFSET(11846, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 706), - NAME_FUNC_OFFSET(11867, glVertexPointerEXT, glVertexPointerEXT, NULL, 707), - NAME_FUNC_OFFSET(11886, glPointParameterfEXT, glPointParameterfEXT, NULL, 708), - NAME_FUNC_OFFSET(11907, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 709), - NAME_FUNC_OFFSET(11929, glLockArraysEXT, glLockArraysEXT, NULL, 710), - NAME_FUNC_OFFSET(11945, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 711), - NAME_FUNC_OFFSET(11963, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 712), - NAME_FUNC_OFFSET(11985, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 713), - NAME_FUNC_OFFSET(12008, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 714), - NAME_FUNC_OFFSET(12030, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 715), - NAME_FUNC_OFFSET(12053, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 716), - NAME_FUNC_OFFSET(12075, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 717), - NAME_FUNC_OFFSET(12098, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 718), - NAME_FUNC_OFFSET(12120, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 719), - NAME_FUNC_OFFSET(12143, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 720), - NAME_FUNC_OFFSET(12165, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 721), - NAME_FUNC_OFFSET(12188, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 722), - NAME_FUNC_OFFSET(12211, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 723), - NAME_FUNC_OFFSET(12235, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 724), - NAME_FUNC_OFFSET(12258, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 725), - NAME_FUNC_OFFSET(12282, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 726), - NAME_FUNC_OFFSET(12305, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 727), - NAME_FUNC_OFFSET(12329, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 728), - NAME_FUNC_OFFSET(12356, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 729), - NAME_FUNC_OFFSET(12377, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 730), - NAME_FUNC_OFFSET(12400, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 731), - NAME_FUNC_OFFSET(12421, glFogCoorddEXT, glFogCoorddEXT, NULL, 732), - NAME_FUNC_OFFSET(12436, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 733), - NAME_FUNC_OFFSET(12452, glFogCoordfEXT, glFogCoordfEXT, NULL, 734), - NAME_FUNC_OFFSET(12467, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 735), - NAME_FUNC_OFFSET(12483, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 736), - NAME_FUNC_OFFSET(12506, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 737), - NAME_FUNC_OFFSET(12526, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 738), - NAME_FUNC_OFFSET(12544, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 739), - NAME_FUNC_OFFSET(12563, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 740), - NAME_FUNC_OFFSET(12581, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 741), - NAME_FUNC_OFFSET(12600, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 742), - NAME_FUNC_OFFSET(12618, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 743), - NAME_FUNC_OFFSET(12637, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 744), - NAME_FUNC_OFFSET(12655, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 745), - NAME_FUNC_OFFSET(12674, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 746), - NAME_FUNC_OFFSET(12692, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 747), - NAME_FUNC_OFFSET(12711, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 748), - NAME_FUNC_OFFSET(12729, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 749), - NAME_FUNC_OFFSET(12748, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 750), - NAME_FUNC_OFFSET(12766, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 751), - NAME_FUNC_OFFSET(12785, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 752), - NAME_FUNC_OFFSET(12803, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 753), - NAME_FUNC_OFFSET(12822, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 754), - NAME_FUNC_OFFSET(12840, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 755), - NAME_FUNC_OFFSET(12859, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 756), - NAME_FUNC_OFFSET(12877, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 757), - NAME_FUNC_OFFSET(12896, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 758), - NAME_FUNC_OFFSET(12914, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 759), - NAME_FUNC_OFFSET(12933, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 760), - NAME_FUNC_OFFSET(12951, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 761), - NAME_FUNC_OFFSET(12970, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, 762), - NAME_FUNC_OFFSET(12995, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, 763), - NAME_FUNC_OFFSET(13022, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 764), - NAME_FUNC_OFFSET(13046, glBindProgramNV, glBindProgramNV, NULL, 765), - NAME_FUNC_OFFSET(13062, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 766), - NAME_FUNC_OFFSET(13081, glExecuteProgramNV, glExecuteProgramNV, NULL, 767), - NAME_FUNC_OFFSET(13100, glGenProgramsNV, glGenProgramsNV, NULL, 768), - NAME_FUNC_OFFSET(13116, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 769), - NAME_FUNC_OFFSET(13142, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 770), - NAME_FUNC_OFFSET(13168, glGetProgramStringNV, glGetProgramStringNV, NULL, 771), - NAME_FUNC_OFFSET(13189, glGetProgramivNV, glGetProgramivNV, NULL, 772), - NAME_FUNC_OFFSET(13206, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 773), - NAME_FUNC_OFFSET(13227, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 774), - NAME_FUNC_OFFSET(13255, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 775), - NAME_FUNC_OFFSET(13277, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 776), - NAME_FUNC_OFFSET(13299, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 777), - NAME_FUNC_OFFSET(13321, glIsProgramNV, glIsProgramNV, NULL, 778), - NAME_FUNC_OFFSET(13335, glLoadProgramNV, glLoadProgramNV, NULL, 779), - NAME_FUNC_OFFSET(13351, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 780), - NAME_FUNC_OFFSET(13376, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 781), - NAME_FUNC_OFFSET(13401, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 782), - NAME_FUNC_OFFSET(13429, glTrackMatrixNV, glTrackMatrixNV, NULL, 783), - NAME_FUNC_OFFSET(13445, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 784), - NAME_FUNC_OFFSET(13464, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 785), - NAME_FUNC_OFFSET(13484, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 786), - NAME_FUNC_OFFSET(13503, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 787), - NAME_FUNC_OFFSET(13523, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 788), - NAME_FUNC_OFFSET(13542, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 789), - NAME_FUNC_OFFSET(13562, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 790), - NAME_FUNC_OFFSET(13581, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 791), - NAME_FUNC_OFFSET(13601, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 792), - NAME_FUNC_OFFSET(13620, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 793), - NAME_FUNC_OFFSET(13640, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 794), - NAME_FUNC_OFFSET(13659, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 795), - NAME_FUNC_OFFSET(13679, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 796), - NAME_FUNC_OFFSET(13698, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 797), - NAME_FUNC_OFFSET(13718, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 798), - NAME_FUNC_OFFSET(13737, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 799), - NAME_FUNC_OFFSET(13757, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 800), - NAME_FUNC_OFFSET(13776, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 801), - NAME_FUNC_OFFSET(13796, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 802), - NAME_FUNC_OFFSET(13815, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 803), - NAME_FUNC_OFFSET(13835, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 804), - NAME_FUNC_OFFSET(13854, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 805), - NAME_FUNC_OFFSET(13874, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 806), - NAME_FUNC_OFFSET(13893, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 807), - NAME_FUNC_OFFSET(13913, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 808), - NAME_FUNC_OFFSET(13933, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 809), - NAME_FUNC_OFFSET(13954, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 810), - NAME_FUNC_OFFSET(13978, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 811), - NAME_FUNC_OFFSET(13999, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 812), - NAME_FUNC_OFFSET(14020, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 813), - NAME_FUNC_OFFSET(14041, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 814), - NAME_FUNC_OFFSET(14062, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 815), - NAME_FUNC_OFFSET(14083, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 816), - NAME_FUNC_OFFSET(14104, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 817), - NAME_FUNC_OFFSET(14125, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 818), - NAME_FUNC_OFFSET(14146, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 819), - NAME_FUNC_OFFSET(14167, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 820), - NAME_FUNC_OFFSET(14188, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 821), - NAME_FUNC_OFFSET(14209, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 822), - NAME_FUNC_OFFSET(14230, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 823), - NAME_FUNC_OFFSET(14252, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 824), - NAME_FUNC_OFFSET(14279, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 825), - NAME_FUNC_OFFSET(14306, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 826), - NAME_FUNC_OFFSET(14330, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 827), - NAME_FUNC_OFFSET(14354, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 828), - NAME_FUNC_OFFSET(14376, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 829), - NAME_FUNC_OFFSET(14398, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 830), - NAME_FUNC_OFFSET(14420, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 831), - NAME_FUNC_OFFSET(14445, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 832), - NAME_FUNC_OFFSET(14469, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 833), - NAME_FUNC_OFFSET(14491, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 834), - NAME_FUNC_OFFSET(14513, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 835), - NAME_FUNC_OFFSET(14535, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 836), - NAME_FUNC_OFFSET(14561, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 837), - NAME_FUNC_OFFSET(14584, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 838), - NAME_FUNC_OFFSET(14608, glPassTexCoordATI, glPassTexCoordATI, NULL, 839), - NAME_FUNC_OFFSET(14626, glSampleMapATI, glSampleMapATI, NULL, 840), - NAME_FUNC_OFFSET(14641, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 841), - NAME_FUNC_OFFSET(14672, glPointParameteriNV, glPointParameteriNV, NULL, 842), - NAME_FUNC_OFFSET(14692, glPointParameterivNV, glPointParameterivNV, NULL, 843), - NAME_FUNC_OFFSET(14713, gl_dispatch_stub_844, gl_dispatch_stub_844, NULL, 844), - NAME_FUNC_OFFSET(14736, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845), - NAME_FUNC_OFFSET(14759, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846), - NAME_FUNC_OFFSET(14785, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847), - NAME_FUNC_OFFSET(14808, gl_dispatch_stub_848, gl_dispatch_stub_848, NULL, 848), - NAME_FUNC_OFFSET(14829, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 849), - NAME_FUNC_OFFSET(14860, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 850), - NAME_FUNC_OFFSET(14891, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 851), - NAME_FUNC_OFFSET(14919, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 852), - NAME_FUNC_OFFSET(14948, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 853), - NAME_FUNC_OFFSET(14976, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 854), - NAME_FUNC_OFFSET(15005, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 855), - NAME_FUNC_OFFSET(15031, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 856), - NAME_FUNC_OFFSET(15052, gl_dispatch_stub_857, gl_dispatch_stub_857, NULL, 857), - NAME_FUNC_OFFSET(15069, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858), - NAME_FUNC_OFFSET(15096, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 859), - NAME_FUNC_OFFSET(15117, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 860), - NAME_FUNC_OFFSET(15139, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 861), - NAME_FUNC_OFFSET(15167, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 862), - NAME_FUNC_OFFSET(15191, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 863), - NAME_FUNC_OFFSET(15216, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 864), - NAME_FUNC_OFFSET(15245, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 865), - NAME_FUNC_OFFSET(15271, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 866), - NAME_FUNC_OFFSET(15297, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 867), - NAME_FUNC_OFFSET(15323, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 868), - NAME_FUNC_OFFSET(15344, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 869), - NAME_FUNC_OFFSET(15366, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 870), - NAME_FUNC_OFFSET(15386, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 871), - NAME_FUNC_OFFSET(15427, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 872), - NAME_FUNC_OFFSET(15459, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 873), - NAME_FUNC_OFFSET(15478, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 874), - NAME_FUNC_OFFSET(15498, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 875), - NAME_FUNC_OFFSET(15523, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876), - NAME_FUNC_OFFSET(15544, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877), - NAME_FUNC_OFFSET(15568, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), - NAME_FUNC_OFFSET(15598, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 879), - NAME_FUNC_OFFSET(15624, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 880), - NAME_FUNC_OFFSET(15649, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 881), - NAME_FUNC_OFFSET(15668, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 882), - NAME_FUNC_OFFSET(15692, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 883), - NAME_FUNC_OFFSET(15717, glUniform1uiEXT, glUniform1uiEXT, NULL, 884), - NAME_FUNC_OFFSET(15733, glUniform1uivEXT, glUniform1uivEXT, NULL, 885), - NAME_FUNC_OFFSET(15750, glUniform2uiEXT, glUniform2uiEXT, NULL, 886), - NAME_FUNC_OFFSET(15766, glUniform2uivEXT, glUniform2uivEXT, NULL, 887), - NAME_FUNC_OFFSET(15783, glUniform3uiEXT, glUniform3uiEXT, NULL, 888), - NAME_FUNC_OFFSET(15799, glUniform3uivEXT, glUniform3uivEXT, NULL, 889), - NAME_FUNC_OFFSET(15816, glUniform4uiEXT, glUniform4uiEXT, NULL, 890), - NAME_FUNC_OFFSET(15832, glUniform4uivEXT, glUniform4uivEXT, NULL, 891), - NAME_FUNC_OFFSET(15849, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 892), - NAME_FUNC_OFFSET(15870, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 893), - NAME_FUNC_OFFSET(15892, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 894), - NAME_FUNC_OFFSET(15914, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 895), - NAME_FUNC_OFFSET(15937, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 896), - NAME_FUNC_OFFSET(15958, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 897), - NAME_FUNC_OFFSET(15980, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 898), - NAME_FUNC_OFFSET(16002, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 899), - NAME_FUNC_OFFSET(16025, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 900), - NAME_FUNC_OFFSET(16046, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 901), - NAME_FUNC_OFFSET(16068, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 902), - NAME_FUNC_OFFSET(16090, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 903), - NAME_FUNC_OFFSET(16113, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 904), - NAME_FUNC_OFFSET(16135, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 905), - NAME_FUNC_OFFSET(16156, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 906), - NAME_FUNC_OFFSET(16178, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 907), - NAME_FUNC_OFFSET(16200, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 908), - NAME_FUNC_OFFSET(16223, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 909), - NAME_FUNC_OFFSET(16245, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 910), - NAME_FUNC_OFFSET(16268, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 911), - NAME_FUNC_OFFSET(16291, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 912), - NAME_FUNC_OFFSET(16317, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 913), - NAME_FUNC_OFFSET(16346, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 914), - NAME_FUNC_OFFSET(16368, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 915), - NAME_FUNC_OFFSET(16388, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 916), - NAME_FUNC_OFFSET(16407, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 917), - NAME_FUNC_OFFSET(16431, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 918), - NAME_FUNC_OFFSET(16455, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 919), - NAME_FUNC_OFFSET(16477, glClearColorIiEXT, glClearColorIiEXT, NULL, 920), - NAME_FUNC_OFFSET(16495, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 921), - NAME_FUNC_OFFSET(16514, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 922), - NAME_FUNC_OFFSET(16538, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 923), - NAME_FUNC_OFFSET(16563, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 924), - NAME_FUNC_OFFSET(16584, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 925), - NAME_FUNC_OFFSET(16606, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 926), - NAME_FUNC_OFFSET(16633, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 927), - NAME_FUNC_OFFSET(16658, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 928), - NAME_FUNC_OFFSET(16686, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 929), - NAME_FUNC_OFFSET(16706, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 930), - NAME_FUNC_OFFSET(16728, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 931), - NAME_FUNC_OFFSET(16749, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 932), - NAME_FUNC_OFFSET(16775, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 933), - NAME_FUNC_OFFSET(16808, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 934), - NAME_FUNC_OFFSET(16839, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 935), - NAME_FUNC_OFFSET(16860, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 936), - NAME_FUNC_OFFSET(16888, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 937), - NAME_FUNC_OFFSET(16911, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 938), - NAME_FUNC_OFFSET(16936, glActiveProgramEXT, glActiveProgramEXT, NULL, 939), - NAME_FUNC_OFFSET(16955, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 940), - NAME_FUNC_OFFSET(16980, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 941), - NAME_FUNC_OFFSET(17002, glTextureBarrierNV, glTextureBarrierNV, NULL, 942), - NAME_FUNC_OFFSET(17021, gl_dispatch_stub_943, gl_dispatch_stub_943, NULL, 943), - NAME_FUNC_OFFSET(17046, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944), - NAME_FUNC_OFFSET(17075, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945), - NAME_FUNC_OFFSET(17106, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946), - NAME_FUNC_OFFSET(17130, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947), - NAME_FUNC_OFFSET(17155, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 948), - NAME_FUNC_OFFSET(17194, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 949), - NAME_FUNC_OFFSET(17223, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(17241, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(17258, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(17274, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(17299, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(17319, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(17339, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(17362, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(17385, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(17405, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(17422, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(17439, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(17454, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(17478, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(17497, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(17516, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(17532, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(17551, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(17574, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(17590, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(17606, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(17633, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(17660, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(17680, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(17699, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(17718, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(17748, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(17778, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(17808, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(17838, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(17857, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(17880, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(17905, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(17930, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(17957, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(17985, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(18012, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(18040, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(18069, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(18098, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(18124, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(18155, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(18186, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(18210, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(18233, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(18251, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(18280, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(18309, glGetMinmax, 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glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 747), - NAME_FUNC_OFFSET(22333, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 747), - NAME_FUNC_OFFSET(22351, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 748), - NAME_FUNC_OFFSET(22365, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 748), - NAME_FUNC_OFFSET(22382, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 749), - NAME_FUNC_OFFSET(22397, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 749), - NAME_FUNC_OFFSET(22415, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 750), - NAME_FUNC_OFFSET(22429, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 750), - NAME_FUNC_OFFSET(22446, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 751), - NAME_FUNC_OFFSET(22461, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 751), - NAME_FUNC_OFFSET(22479, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 752), - NAME_FUNC_OFFSET(22493, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 752), - NAME_FUNC_OFFSET(22510, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 753), - NAME_FUNC_OFFSET(22525, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 753), - NAME_FUNC_OFFSET(22543, glBindProgramNV, glBindProgramNV, NULL, 765), - NAME_FUNC_OFFSET(22560, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 766), - NAME_FUNC_OFFSET(22580, glGenProgramsNV, glGenProgramsNV, NULL, 768), - NAME_FUNC_OFFSET(22597, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 774), - NAME_FUNC_OFFSET(22623, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 774), - NAME_FUNC_OFFSET(22652, glIsProgramNV, glIsProgramNV, NULL, 778), - NAME_FUNC_OFFSET(22667, glPointParameteriNV, glPointParameteriNV, NULL, 842), - NAME_FUNC_OFFSET(22685, glPointParameterivNV, glPointParameterivNV, NULL, 843), - NAME_FUNC_OFFSET(22704, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846), - NAME_FUNC_OFFSET(22725, gl_dispatch_stub_848, gl_dispatch_stub_848, NULL, 848), - NAME_FUNC_OFFSET(22741, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 855), - NAME_FUNC_OFFSET(22765, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858), - NAME_FUNC_OFFSET(22789, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858), - NAME_FUNC_OFFSET(22816, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 859), - NAME_FUNC_OFFSET(22834, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 860), - NAME_FUNC_OFFSET(22853, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 861), - NAME_FUNC_OFFSET(22878, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 862), - NAME_FUNC_OFFSET(22899, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 863), - NAME_FUNC_OFFSET(22921, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 864), - NAME_FUNC_OFFSET(22947, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 865), - NAME_FUNC_OFFSET(22970, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 866), - NAME_FUNC_OFFSET(22993, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 867), - NAME_FUNC_OFFSET(23016, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 868), - NAME_FUNC_OFFSET(23034, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 869), - NAME_FUNC_OFFSET(23053, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 870), - NAME_FUNC_OFFSET(23070, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 871), - NAME_FUNC_OFFSET(23108, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 872), - NAME_FUNC_OFFSET(23137, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 873), - NAME_FUNC_OFFSET(23153, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 874), - NAME_FUNC_OFFSET(23170, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 875), - NAME_FUNC_OFFSET(23192, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876), - NAME_FUNC_OFFSET(23210, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 879), - NAME_FUNC_OFFSET(23233, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 880), - NAME_FUNC_OFFSET(23255, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 881), - NAME_FUNC_OFFSET(23271, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 882), - NAME_FUNC_OFFSET(23292, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 883), - NAME_FUNC_OFFSET(23314, glUniform1uiEXT, glUniform1uiEXT, NULL, 884), - NAME_FUNC_OFFSET(23327, glUniform1uivEXT, glUniform1uivEXT, NULL, 885), - NAME_FUNC_OFFSET(23341, glUniform2uiEXT, glUniform2uiEXT, NULL, 886), - NAME_FUNC_OFFSET(23354, glUniform2uivEXT, glUniform2uivEXT, NULL, 887), - NAME_FUNC_OFFSET(23368, glUniform3uiEXT, glUniform3uiEXT, NULL, 888), - NAME_FUNC_OFFSET(23381, glUniform3uivEXT, glUniform3uivEXT, NULL, 889), - NAME_FUNC_OFFSET(23395, glUniform4uiEXT, glUniform4uiEXT, NULL, 890), - NAME_FUNC_OFFSET(23408, glUniform4uivEXT, glUniform4uivEXT, NULL, 891), - NAME_FUNC_OFFSET(23422, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 892), - NAME_FUNC_OFFSET(23440, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 893), - NAME_FUNC_OFFSET(23459, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 894), - NAME_FUNC_OFFSET(23478, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 895), - NAME_FUNC_OFFSET(23498, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 896), - NAME_FUNC_OFFSET(23516, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 897), - NAME_FUNC_OFFSET(23535, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 898), - NAME_FUNC_OFFSET(23554, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 899), - NAME_FUNC_OFFSET(23574, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 900), - NAME_FUNC_OFFSET(23592, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 901), - NAME_FUNC_OFFSET(23611, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 902), - NAME_FUNC_OFFSET(23630, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 903), - NAME_FUNC_OFFSET(23650, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 904), - NAME_FUNC_OFFSET(23669, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 905), - NAME_FUNC_OFFSET(23687, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 906), - NAME_FUNC_OFFSET(23706, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 907), - NAME_FUNC_OFFSET(23725, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 908), - NAME_FUNC_OFFSET(23745, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 909), - NAME_FUNC_OFFSET(23764, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 910), - NAME_FUNC_OFFSET(23784, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 911), - NAME_FUNC_OFFSET(23804, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 912), - NAME_FUNC_OFFSET(23827, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 913), - NAME_FUNC_OFFSET(23853, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 913), - NAME_FUNC_OFFSET(23882, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 914), - NAME_FUNC_OFFSET(23895, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 915), - NAME_FUNC_OFFSET(23906, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 916), - NAME_FUNC_OFFSET(23916, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 917), - NAME_FUNC_OFFSET(23932, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 918), - NAME_FUNC_OFFSET(23948, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 919), - NAME_FUNC_OFFSET(23961, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 922), - NAME_FUNC_OFFSET(23982, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 923), - NAME_FUNC_OFFSET(24004, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 924), - NAME_FUNC_OFFSET(24022, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 925), - NAME_FUNC_OFFSET(24041, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 926), - NAME_FUNC_OFFSET(24066, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 927), - NAME_FUNC_OFFSET(24089, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 928), - NAME_FUNC_OFFSET(24114, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 929), - NAME_FUNC_OFFSET(24131, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 931), - NAME_FUNC_OFFSET(24149, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 932), - NAME_FUNC_OFFSET(24172, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 933), - NAME_FUNC_OFFSET(24202, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 934), - NAME_FUNC_OFFSET(24230, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 935), + NAME_FUNC_OFFSET( 9422, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 584), + NAME_FUNC_OFFSET( 9450, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 585), + NAME_FUNC_OFFSET( 9476, glGetActiveUniformName, glGetActiveUniformName, NULL, 586), + NAME_FUNC_OFFSET( 9499, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 587), + NAME_FUNC_OFFSET( 9521, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 588), + NAME_FUNC_OFFSET( 9544, glGetUniformIndices, glGetUniformIndices, NULL, 589), + NAME_FUNC_OFFSET( 9564, glUniformBlockBinding, glUniformBlockBinding, NULL, 590), + NAME_FUNC_OFFSET( 9586, glCopyBufferSubData, glCopyBufferSubData, NULL, 591), + NAME_FUNC_OFFSET( 9606, glClientWaitSync, glClientWaitSync, NULL, 592), + NAME_FUNC_OFFSET( 9623, glDeleteSync, glDeleteSync, NULL, 593), + NAME_FUNC_OFFSET( 9636, glFenceSync, glFenceSync, NULL, 594), + NAME_FUNC_OFFSET( 9648, glGetInteger64v, glGetInteger64v, NULL, 595), + NAME_FUNC_OFFSET( 9664, glGetSynciv, glGetSynciv, NULL, 596), + NAME_FUNC_OFFSET( 9676, glIsSync, glIsSync, NULL, 597), + NAME_FUNC_OFFSET( 9685, glWaitSync, glWaitSync, NULL, 598), + NAME_FUNC_OFFSET( 9696, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 599), + NAME_FUNC_OFFSET( 9721, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 600), + NAME_FUNC_OFFSET( 9755, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 601), + NAME_FUNC_OFFSET( 9785, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 602), + NAME_FUNC_OFFSET( 9815, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 603), + NAME_FUNC_OFFSET( 9843, glBlendEquationiARB, glBlendEquationiARB, NULL, 604), + NAME_FUNC_OFFSET( 9863, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 605), + NAME_FUNC_OFFSET( 9887, glBlendFunciARB, glBlendFunciARB, NULL, 606), + NAME_FUNC_OFFSET( 9903, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 607), + NAME_FUNC_OFFSET( 9933, glGetFragDataIndex, glGetFragDataIndex, NULL, 608), + NAME_FUNC_OFFSET( 9952, glBindSampler, glBindSampler, NULL, 609), + NAME_FUNC_OFFSET( 9966, glDeleteSamplers, glDeleteSamplers, NULL, 610), + NAME_FUNC_OFFSET( 9983, glGenSamplers, glGenSamplers, NULL, 611), + NAME_FUNC_OFFSET( 9997, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 612), + NAME_FUNC_OFFSET(10022, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 613), + NAME_FUNC_OFFSET(10048, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 614), + NAME_FUNC_OFFSET(10072, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 615), + NAME_FUNC_OFFSET(10096, glIsSampler, glIsSampler, NULL, 616), + NAME_FUNC_OFFSET(10108, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 617), + NAME_FUNC_OFFSET(10130, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 618), + NAME_FUNC_OFFSET(10153, glSamplerParameterf, glSamplerParameterf, NULL, 619), + NAME_FUNC_OFFSET(10173, glSamplerParameterfv, glSamplerParameterfv, NULL, 620), + NAME_FUNC_OFFSET(10194, glSamplerParameteri, glSamplerParameteri, NULL, 621), + NAME_FUNC_OFFSET(10214, glSamplerParameteriv, glSamplerParameteriv, NULL, 622), + NAME_FUNC_OFFSET(10235, glColorP3ui, glColorP3ui, NULL, 623), + NAME_FUNC_OFFSET(10247, glColorP3uiv, glColorP3uiv, NULL, 624), + NAME_FUNC_OFFSET(10260, glColorP4ui, glColorP4ui, NULL, 625), + NAME_FUNC_OFFSET(10272, glColorP4uiv, glColorP4uiv, NULL, 626), + NAME_FUNC_OFFSET(10285, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 627), + NAME_FUNC_OFFSET(10305, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 628), + NAME_FUNC_OFFSET(10326, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 629), + NAME_FUNC_OFFSET(10346, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 630), + NAME_FUNC_OFFSET(10367, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 631), + NAME_FUNC_OFFSET(10387, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 632), + NAME_FUNC_OFFSET(10408, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 633), + NAME_FUNC_OFFSET(10428, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 634), + NAME_FUNC_OFFSET(10449, glNormalP3ui, glNormalP3ui, NULL, 635), + NAME_FUNC_OFFSET(10462, glNormalP3uiv, glNormalP3uiv, NULL, 636), + NAME_FUNC_OFFSET(10476, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 637), + NAME_FUNC_OFFSET(10497, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 638), + NAME_FUNC_OFFSET(10519, glTexCoordP1ui, glTexCoordP1ui, NULL, 639), + NAME_FUNC_OFFSET(10534, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 640), + NAME_FUNC_OFFSET(10550, glTexCoordP2ui, glTexCoordP2ui, NULL, 641), + NAME_FUNC_OFFSET(10565, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 642), + NAME_FUNC_OFFSET(10581, glTexCoordP3ui, glTexCoordP3ui, NULL, 643), + NAME_FUNC_OFFSET(10596, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 644), + NAME_FUNC_OFFSET(10612, glTexCoordP4ui, glTexCoordP4ui, NULL, 645), + NAME_FUNC_OFFSET(10627, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 646), + NAME_FUNC_OFFSET(10643, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 647), + NAME_FUNC_OFFSET(10662, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 648), + NAME_FUNC_OFFSET(10682, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 649), + NAME_FUNC_OFFSET(10701, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 650), + NAME_FUNC_OFFSET(10721, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 651), + NAME_FUNC_OFFSET(10740, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 652), + NAME_FUNC_OFFSET(10760, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 653), + NAME_FUNC_OFFSET(10779, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 654), + NAME_FUNC_OFFSET(10799, glVertexP2ui, glVertexP2ui, NULL, 655), + NAME_FUNC_OFFSET(10812, glVertexP2uiv, glVertexP2uiv, NULL, 656), + NAME_FUNC_OFFSET(10826, glVertexP3ui, glVertexP3ui, NULL, 657), + NAME_FUNC_OFFSET(10839, glVertexP3uiv, glVertexP3uiv, NULL, 658), + NAME_FUNC_OFFSET(10853, glVertexP4ui, glVertexP4ui, NULL, 659), + NAME_FUNC_OFFSET(10866, glVertexP4uiv, glVertexP4uiv, NULL, 660), + NAME_FUNC_OFFSET(10880, glBindTransformFeedback, glBindTransformFeedback, NULL, 661), + NAME_FUNC_OFFSET(10904, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 662), + NAME_FUNC_OFFSET(10931, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 663), + NAME_FUNC_OFFSET(10955, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 664), + NAME_FUNC_OFFSET(10979, glIsTransformFeedback, glIsTransformFeedback, NULL, 665), + NAME_FUNC_OFFSET(11001, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 666), + NAME_FUNC_OFFSET(11026, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 667), + NAME_FUNC_OFFSET(11052, glClearDepthf, glClearDepthf, NULL, 668), + NAME_FUNC_OFFSET(11066, glDepthRangef, glDepthRangef, NULL, 669), + NAME_FUNC_OFFSET(11080, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 670), + NAME_FUNC_OFFSET(11107, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 671), + NAME_FUNC_OFFSET(11131, glShaderBinary, glShaderBinary, NULL, 672), + NAME_FUNC_OFFSET(11146, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 673), + NAME_FUNC_OFFSET(11172, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 674), + NAME_FUNC_OFFSET(11197, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 675), + NAME_FUNC_OFFSET(11221, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 676), + NAME_FUNC_OFFSET(11245, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 677), + NAME_FUNC_OFFSET(11273, glGetnColorTableARB, glGetnColorTableARB, NULL, 678), + NAME_FUNC_OFFSET(11293, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 679), + NAME_FUNC_OFFSET(11321, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 680), + NAME_FUNC_OFFSET(11348, glGetnHistogramARB, glGetnHistogramARB, NULL, 681), + NAME_FUNC_OFFSET(11367, glGetnMapdvARB, glGetnMapdvARB, NULL, 682), + NAME_FUNC_OFFSET(11382, glGetnMapfvARB, glGetnMapfvARB, NULL, 683), + NAME_FUNC_OFFSET(11397, glGetnMapivARB, glGetnMapivARB, NULL, 684), + NAME_FUNC_OFFSET(11412, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 685), + NAME_FUNC_OFFSET(11428, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 686), + NAME_FUNC_OFFSET(11448, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 687), + NAME_FUNC_OFFSET(11469, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 688), + NAME_FUNC_OFFSET(11490, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 689), + NAME_FUNC_OFFSET(11514, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 690), + NAME_FUNC_OFFSET(11539, glGetnTexImageARB, glGetnTexImageARB, NULL, 691), + NAME_FUNC_OFFSET(11557, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 692), + NAME_FUNC_OFFSET(11576, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 693), + NAME_FUNC_OFFSET(11595, glGetnUniformivARB, glGetnUniformivARB, NULL, 694), + NAME_FUNC_OFFSET(11614, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 695), + NAME_FUNC_OFFSET(11634, glReadnPixelsARB, glReadnPixelsARB, NULL, 696), + NAME_FUNC_OFFSET(11651, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 697), + NAME_FUNC_OFFSET(11685, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 698), + NAME_FUNC_OFFSET(11721, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 699), + NAME_FUNC_OFFSET(11767, glTexStorage1D, glTexStorage1D, NULL, 700), + NAME_FUNC_OFFSET(11782, glTexStorage2D, glTexStorage2D, NULL, 701), + NAME_FUNC_OFFSET(11797, glTexStorage3D, glTexStorage3D, NULL, 702), + NAME_FUNC_OFFSET(11812, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 703), + NAME_FUNC_OFFSET(11834, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 704), + NAME_FUNC_OFFSET(11856, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 705), + NAME_FUNC_OFFSET(11878, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 706), + NAME_FUNC_OFFSET(11897, gl_dispatch_stub_707, gl_dispatch_stub_707, NULL, 707), + NAME_FUNC_OFFSET(11914, gl_dispatch_stub_708, gl_dispatch_stub_708, NULL, 708), + NAME_FUNC_OFFSET(11934, glColorPointerEXT, glColorPointerEXT, NULL, 709), + NAME_FUNC_OFFSET(11952, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 710), + NAME_FUNC_OFFSET(11973, glIndexPointerEXT, glIndexPointerEXT, NULL, 711), + NAME_FUNC_OFFSET(11991, glNormalPointerEXT, glNormalPointerEXT, NULL, 712), + NAME_FUNC_OFFSET(12010, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 713), + NAME_FUNC_OFFSET(12031, glVertexPointerEXT, glVertexPointerEXT, NULL, 714), + NAME_FUNC_OFFSET(12050, glPointParameterfEXT, glPointParameterfEXT, NULL, 715), + NAME_FUNC_OFFSET(12071, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 716), + NAME_FUNC_OFFSET(12093, glLockArraysEXT, glLockArraysEXT, NULL, 717), + NAME_FUNC_OFFSET(12109, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 718), + NAME_FUNC_OFFSET(12127, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 719), + NAME_FUNC_OFFSET(12149, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 720), + NAME_FUNC_OFFSET(12172, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 721), + NAME_FUNC_OFFSET(12194, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 722), + NAME_FUNC_OFFSET(12217, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 723), + NAME_FUNC_OFFSET(12239, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 724), + NAME_FUNC_OFFSET(12262, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 725), + NAME_FUNC_OFFSET(12284, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 726), + NAME_FUNC_OFFSET(12307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 727), + NAME_FUNC_OFFSET(12329, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 728), + NAME_FUNC_OFFSET(12352, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 729), + NAME_FUNC_OFFSET(12375, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 730), + NAME_FUNC_OFFSET(12399, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 731), + NAME_FUNC_OFFSET(12422, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 732), + NAME_FUNC_OFFSET(12446, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 733), + NAME_FUNC_OFFSET(12469, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 734), + NAME_FUNC_OFFSET(12493, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 735), + NAME_FUNC_OFFSET(12520, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 736), + NAME_FUNC_OFFSET(12541, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 737), + NAME_FUNC_OFFSET(12564, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 738), + NAME_FUNC_OFFSET(12585, glFogCoorddEXT, glFogCoorddEXT, NULL, 739), + NAME_FUNC_OFFSET(12600, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 740), + NAME_FUNC_OFFSET(12616, glFogCoordfEXT, glFogCoordfEXT, NULL, 741), + NAME_FUNC_OFFSET(12631, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 742), + NAME_FUNC_OFFSET(12647, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 743), + NAME_FUNC_OFFSET(12670, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 744), + NAME_FUNC_OFFSET(12690, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 745), + NAME_FUNC_OFFSET(12708, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 746), + NAME_FUNC_OFFSET(12727, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 747), + NAME_FUNC_OFFSET(12745, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 748), + NAME_FUNC_OFFSET(12764, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 749), + NAME_FUNC_OFFSET(12782, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 750), + NAME_FUNC_OFFSET(12801, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 751), + NAME_FUNC_OFFSET(12819, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 752), + NAME_FUNC_OFFSET(12838, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 753), + NAME_FUNC_OFFSET(12856, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 754), + NAME_FUNC_OFFSET(12875, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 755), + NAME_FUNC_OFFSET(12893, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 756), + NAME_FUNC_OFFSET(12912, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 757), + NAME_FUNC_OFFSET(12930, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 758), + NAME_FUNC_OFFSET(12949, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 759), + NAME_FUNC_OFFSET(12967, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 760), + NAME_FUNC_OFFSET(12986, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 761), + NAME_FUNC_OFFSET(13004, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 762), + NAME_FUNC_OFFSET(13023, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 763), + NAME_FUNC_OFFSET(13041, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 764), + NAME_FUNC_OFFSET(13060, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 765), + NAME_FUNC_OFFSET(13078, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 766), + NAME_FUNC_OFFSET(13097, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 767), + NAME_FUNC_OFFSET(13115, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 768), + NAME_FUNC_OFFSET(13134, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, 769), + NAME_FUNC_OFFSET(13159, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, 770), + NAME_FUNC_OFFSET(13186, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 771), + NAME_FUNC_OFFSET(13210, glBindProgramNV, glBindProgramNV, NULL, 772), + NAME_FUNC_OFFSET(13226, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 773), + NAME_FUNC_OFFSET(13245, glExecuteProgramNV, glExecuteProgramNV, NULL, 774), + NAME_FUNC_OFFSET(13264, glGenProgramsNV, glGenProgramsNV, NULL, 775), + NAME_FUNC_OFFSET(13280, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 776), + NAME_FUNC_OFFSET(13306, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 777), + NAME_FUNC_OFFSET(13332, glGetProgramStringNV, glGetProgramStringNV, NULL, 778), + NAME_FUNC_OFFSET(13353, glGetProgramivNV, glGetProgramivNV, NULL, 779), + NAME_FUNC_OFFSET(13370, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 780), + NAME_FUNC_OFFSET(13391, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 781), + NAME_FUNC_OFFSET(13419, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 782), + NAME_FUNC_OFFSET(13441, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 783), + NAME_FUNC_OFFSET(13463, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 784), + NAME_FUNC_OFFSET(13485, glIsProgramNV, glIsProgramNV, NULL, 785), + NAME_FUNC_OFFSET(13499, glLoadProgramNV, glLoadProgramNV, NULL, 786), + NAME_FUNC_OFFSET(13515, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 787), + NAME_FUNC_OFFSET(13540, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 788), + NAME_FUNC_OFFSET(13565, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 789), + NAME_FUNC_OFFSET(13593, glTrackMatrixNV, glTrackMatrixNV, NULL, 790), + NAME_FUNC_OFFSET(13609, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 791), + NAME_FUNC_OFFSET(13628, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 792), + NAME_FUNC_OFFSET(13648, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 793), + NAME_FUNC_OFFSET(13667, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 794), + NAME_FUNC_OFFSET(13687, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 795), + NAME_FUNC_OFFSET(13706, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 796), + NAME_FUNC_OFFSET(13726, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 797), + NAME_FUNC_OFFSET(13745, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 798), + NAME_FUNC_OFFSET(13765, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 799), + NAME_FUNC_OFFSET(13784, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 800), + NAME_FUNC_OFFSET(13804, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 801), + NAME_FUNC_OFFSET(13823, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 802), + NAME_FUNC_OFFSET(13843, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 803), + NAME_FUNC_OFFSET(13862, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 804), + NAME_FUNC_OFFSET(13882, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 805), + NAME_FUNC_OFFSET(13901, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 806), + NAME_FUNC_OFFSET(13921, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 807), + NAME_FUNC_OFFSET(13940, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 808), + NAME_FUNC_OFFSET(13960, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 809), + NAME_FUNC_OFFSET(13979, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 810), + NAME_FUNC_OFFSET(13999, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 811), + NAME_FUNC_OFFSET(14018, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 812), + NAME_FUNC_OFFSET(14038, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 813), + NAME_FUNC_OFFSET(14057, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 814), + NAME_FUNC_OFFSET(14077, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 815), + NAME_FUNC_OFFSET(14097, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 816), + NAME_FUNC_OFFSET(14118, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 817), + NAME_FUNC_OFFSET(14142, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 818), + NAME_FUNC_OFFSET(14163, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 819), + NAME_FUNC_OFFSET(14184, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 820), + NAME_FUNC_OFFSET(14205, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 821), + NAME_FUNC_OFFSET(14226, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 822), + NAME_FUNC_OFFSET(14247, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 823), + NAME_FUNC_OFFSET(14268, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 824), + NAME_FUNC_OFFSET(14289, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 825), + NAME_FUNC_OFFSET(14310, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 826), + NAME_FUNC_OFFSET(14331, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 827), + NAME_FUNC_OFFSET(14352, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 828), + NAME_FUNC_OFFSET(14373, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 829), + NAME_FUNC_OFFSET(14394, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 830), + NAME_FUNC_OFFSET(14416, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 831), + NAME_FUNC_OFFSET(14443, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 832), + NAME_FUNC_OFFSET(14470, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 833), + NAME_FUNC_OFFSET(14494, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 834), + NAME_FUNC_OFFSET(14518, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 835), + NAME_FUNC_OFFSET(14540, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 836), + NAME_FUNC_OFFSET(14562, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 837), + NAME_FUNC_OFFSET(14584, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 838), + NAME_FUNC_OFFSET(14609, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 839), + NAME_FUNC_OFFSET(14633, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 840), + NAME_FUNC_OFFSET(14655, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 841), + NAME_FUNC_OFFSET(14677, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 842), + NAME_FUNC_OFFSET(14699, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 843), + NAME_FUNC_OFFSET(14725, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 844), + NAME_FUNC_OFFSET(14748, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 845), + NAME_FUNC_OFFSET(14772, glPassTexCoordATI, glPassTexCoordATI, NULL, 846), + NAME_FUNC_OFFSET(14790, glSampleMapATI, glSampleMapATI, NULL, 847), + NAME_FUNC_OFFSET(14805, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 848), + NAME_FUNC_OFFSET(14836, glPointParameteriNV, glPointParameteriNV, NULL, 849), + NAME_FUNC_OFFSET(14856, glPointParameterivNV, glPointParameterivNV, NULL, 850), + NAME_FUNC_OFFSET(14877, gl_dispatch_stub_851, gl_dispatch_stub_851, NULL, 851), + NAME_FUNC_OFFSET(14900, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852), + NAME_FUNC_OFFSET(14923, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853), + NAME_FUNC_OFFSET(14949, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854), + NAME_FUNC_OFFSET(14972, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855), + NAME_FUNC_OFFSET(14993, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 856), + NAME_FUNC_OFFSET(15024, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 857), + NAME_FUNC_OFFSET(15055, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 858), + NAME_FUNC_OFFSET(15083, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 859), + NAME_FUNC_OFFSET(15112, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 860), + NAME_FUNC_OFFSET(15140, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 861), + NAME_FUNC_OFFSET(15169, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 862), + NAME_FUNC_OFFSET(15195, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 863), + NAME_FUNC_OFFSET(15216, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864), + NAME_FUNC_OFFSET(15233, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), + NAME_FUNC_OFFSET(15260, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 866), + NAME_FUNC_OFFSET(15281, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 867), + NAME_FUNC_OFFSET(15303, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 868), + NAME_FUNC_OFFSET(15331, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 869), + NAME_FUNC_OFFSET(15355, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 870), + NAME_FUNC_OFFSET(15380, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 871), + NAME_FUNC_OFFSET(15409, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 872), + NAME_FUNC_OFFSET(15435, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 873), + NAME_FUNC_OFFSET(15461, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 874), + NAME_FUNC_OFFSET(15487, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 875), + NAME_FUNC_OFFSET(15508, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 876), + NAME_FUNC_OFFSET(15530, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 877), + NAME_FUNC_OFFSET(15550, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 878), + NAME_FUNC_OFFSET(15591, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 879), + NAME_FUNC_OFFSET(15623, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 880), + NAME_FUNC_OFFSET(15642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 881), + NAME_FUNC_OFFSET(15662, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 882), + NAME_FUNC_OFFSET(15687, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), + NAME_FUNC_OFFSET(15708, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), + NAME_FUNC_OFFSET(15732, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), + NAME_FUNC_OFFSET(15762, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 886), + NAME_FUNC_OFFSET(15788, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 887), + NAME_FUNC_OFFSET(15813, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 888), + NAME_FUNC_OFFSET(15832, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 889), + NAME_FUNC_OFFSET(15856, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 890), + NAME_FUNC_OFFSET(15881, glUniform1uiEXT, glUniform1uiEXT, NULL, 891), + NAME_FUNC_OFFSET(15897, glUniform1uivEXT, glUniform1uivEXT, NULL, 892), + NAME_FUNC_OFFSET(15914, glUniform2uiEXT, glUniform2uiEXT, NULL, 893), + NAME_FUNC_OFFSET(15930, glUniform2uivEXT, glUniform2uivEXT, NULL, 894), + NAME_FUNC_OFFSET(15947, glUniform3uiEXT, glUniform3uiEXT, NULL, 895), + NAME_FUNC_OFFSET(15963, glUniform3uivEXT, glUniform3uivEXT, NULL, 896), + NAME_FUNC_OFFSET(15980, glUniform4uiEXT, glUniform4uiEXT, NULL, 897), + NAME_FUNC_OFFSET(15996, glUniform4uivEXT, glUniform4uivEXT, NULL, 898), + NAME_FUNC_OFFSET(16013, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 899), + NAME_FUNC_OFFSET(16034, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 900), + NAME_FUNC_OFFSET(16056, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 901), + NAME_FUNC_OFFSET(16078, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 902), + NAME_FUNC_OFFSET(16101, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 903), + NAME_FUNC_OFFSET(16122, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 904), + NAME_FUNC_OFFSET(16144, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 905), + NAME_FUNC_OFFSET(16166, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 906), + NAME_FUNC_OFFSET(16189, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 907), + NAME_FUNC_OFFSET(16210, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 908), + NAME_FUNC_OFFSET(16232, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 909), + NAME_FUNC_OFFSET(16254, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 910), + NAME_FUNC_OFFSET(16277, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 911), + NAME_FUNC_OFFSET(16299, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 912), + NAME_FUNC_OFFSET(16320, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 913), + NAME_FUNC_OFFSET(16342, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 914), + NAME_FUNC_OFFSET(16364, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 915), + NAME_FUNC_OFFSET(16387, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 916), + NAME_FUNC_OFFSET(16409, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 917), + NAME_FUNC_OFFSET(16432, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 918), + NAME_FUNC_OFFSET(16455, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 919), + NAME_FUNC_OFFSET(16481, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 920), + NAME_FUNC_OFFSET(16510, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 921), + NAME_FUNC_OFFSET(16532, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 922), + NAME_FUNC_OFFSET(16552, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 923), + NAME_FUNC_OFFSET(16571, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 924), + NAME_FUNC_OFFSET(16595, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 925), + NAME_FUNC_OFFSET(16619, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 926), + NAME_FUNC_OFFSET(16641, glClearColorIiEXT, glClearColorIiEXT, NULL, 927), + NAME_FUNC_OFFSET(16659, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 928), + NAME_FUNC_OFFSET(16678, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 929), + NAME_FUNC_OFFSET(16702, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 930), + NAME_FUNC_OFFSET(16727, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 931), + NAME_FUNC_OFFSET(16748, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 932), + NAME_FUNC_OFFSET(16770, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 933), + NAME_FUNC_OFFSET(16797, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 934), + NAME_FUNC_OFFSET(16822, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 935), + NAME_FUNC_OFFSET(16850, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 936), + NAME_FUNC_OFFSET(16870, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 937), + NAME_FUNC_OFFSET(16892, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 938), + NAME_FUNC_OFFSET(16913, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 939), + NAME_FUNC_OFFSET(16939, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 940), + NAME_FUNC_OFFSET(16972, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 941), + NAME_FUNC_OFFSET(17003, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 942), + NAME_FUNC_OFFSET(17024, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 943), + NAME_FUNC_OFFSET(17052, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 944), + NAME_FUNC_OFFSET(17075, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 945), + NAME_FUNC_OFFSET(17100, glActiveProgramEXT, glActiveProgramEXT, NULL, 946), + NAME_FUNC_OFFSET(17119, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 947), + NAME_FUNC_OFFSET(17144, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 948), + NAME_FUNC_OFFSET(17166, glTextureBarrierNV, glTextureBarrierNV, NULL, 949), + NAME_FUNC_OFFSET(17185, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950), + NAME_FUNC_OFFSET(17210, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), + NAME_FUNC_OFFSET(17239, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952), + NAME_FUNC_OFFSET(17270, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953), + NAME_FUNC_OFFSET(17294, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954), + NAME_FUNC_OFFSET(17319, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 955), + NAME_FUNC_OFFSET(17358, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 956), + NAME_FUNC_OFFSET(17387, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(17405, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(17422, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(17438, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17463, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(17483, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(17503, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(17526, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(17549, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(17569, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(17586, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(17603, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(17618, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(17642, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(17661, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(17680, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(17696, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(17715, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(17738, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(17754, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(17770, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(17797, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(17824, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(17844, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(17863, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(17882, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(17912, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(17942, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(17972, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18002, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(18021, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(18044, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(18069, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(18094, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(18121, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(18149, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(18176, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(18204, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(18233, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(18262, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(18288, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(18319, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(18350, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(18374, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(18397, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(18415, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18444, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18473, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18488, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18514, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(18540, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(18555, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(18567, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(18587, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(18604, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(18620, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(18639, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(18662, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(18678, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(18700, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(18718, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(18737, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(18755, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(18774, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(18792, 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glCompressedTexImage3DARB, NULL, 447), + NAME_FUNC_OFFSET(19493, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448), + NAME_FUNC_OFFSET(19519, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449), + NAME_FUNC_OFFSET(19545, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450), + NAME_FUNC_OFFSET(19571, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451), + NAME_FUNC_OFFSET(19595, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452), + NAME_FUNC_OFFSET(19622, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(19648, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460), + NAME_FUNC_OFFSET(19668, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461), + NAME_FUNC_OFFSET(19688, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462), + NAME_FUNC_OFFSET(19708, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463), + NAME_FUNC_OFFSET(19731, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464), + NAME_FUNC_OFFSET(19755, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465), + NAME_FUNC_OFFSET(19778, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466), + NAME_FUNC_OFFSET(19802, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472), + NAME_FUNC_OFFSET(19819, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473), + NAME_FUNC_OFFSET(19837, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474), + NAME_FUNC_OFFSET(19854, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475), + NAME_FUNC_OFFSET(19872, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476), + NAME_FUNC_OFFSET(19889, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477), + NAME_FUNC_OFFSET(19907, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478), + NAME_FUNC_OFFSET(19924, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479), + NAME_FUNC_OFFSET(19942, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480), + NAME_FUNC_OFFSET(19959, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481), + NAME_FUNC_OFFSET(19977, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482), + NAME_FUNC_OFFSET(19994, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483), + NAME_FUNC_OFFSET(20012, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484), + NAME_FUNC_OFFSET(20029, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485), + NAME_FUNC_OFFSET(20047, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486), + NAME_FUNC_OFFSET(20064, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487), + NAME_FUNC_OFFSET(20082, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488), + NAME_FUNC_OFFSET(20099, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489), + NAME_FUNC_OFFSET(20117, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490), + NAME_FUNC_OFFSET(20136, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491), + NAME_FUNC_OFFSET(20155, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492), + NAME_FUNC_OFFSET(20174, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493), + NAME_FUNC_OFFSET(20193, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494), + NAME_FUNC_OFFSET(20213, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495), + NAME_FUNC_OFFSET(20233, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496), + NAME_FUNC_OFFSET(20253, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497), + NAME_FUNC_OFFSET(20271, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498), + NAME_FUNC_OFFSET(20288, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499), + NAME_FUNC_OFFSET(20306, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500), + NAME_FUNC_OFFSET(20323, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501), + NAME_FUNC_OFFSET(20341, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502), + NAME_FUNC_OFFSET(20359, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503), + NAME_FUNC_OFFSET(20376, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504), + NAME_FUNC_OFFSET(20394, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505), + NAME_FUNC_OFFSET(20413, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506), + NAME_FUNC_OFFSET(20432, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507), + NAME_FUNC_OFFSET(20451, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508), + NAME_FUNC_OFFSET(20473, glBindBufferARB, glBindBufferARB, NULL, 509), + NAME_FUNC_OFFSET(20486, glBufferDataARB, glBufferDataARB, NULL, 510), + NAME_FUNC_OFFSET(20499, glBufferSubDataARB, glBufferSubDataARB, NULL, 511), + NAME_FUNC_OFFSET(20515, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512), + NAME_FUNC_OFFSET(20531, glGenBuffersARB, glGenBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(20544, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514), + NAME_FUNC_OFFSET(20567, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515), + NAME_FUNC_OFFSET(20587, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516), + NAME_FUNC_OFFSET(20606, glIsBufferARB, glIsBufferARB, NULL, 517), + NAME_FUNC_OFFSET(20617, glMapBufferARB, glMapBufferARB, NULL, 518), + NAME_FUNC_OFFSET(20629, glUnmapBufferARB, glUnmapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(20643, glBeginQueryARB, glBeginQueryARB, NULL, 520), + NAME_FUNC_OFFSET(20656, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521), + NAME_FUNC_OFFSET(20672, glEndQueryARB, glEndQueryARB, NULL, 522), + NAME_FUNC_OFFSET(20683, glGenQueriesARB, glGenQueriesARB, NULL, 523), + NAME_FUNC_OFFSET(20696, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524), + NAME_FUNC_OFFSET(20715, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525), + NAME_FUNC_OFFSET(20735, glGetQueryivARB, glGetQueryivARB, NULL, 526), + NAME_FUNC_OFFSET(20748, glIsQueryARB, glIsQueryARB, NULL, 527), + NAME_FUNC_OFFSET(20758, glCompileShaderARB, glCompileShaderARB, NULL, 529), + NAME_FUNC_OFFSET(20774, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534), + NAME_FUNC_OFFSET(20793, glGetShaderSourceARB, 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NAME_FUNC_OFFSET(20991, glUniform3fARB, glUniform3fARB, NULL, 554), + NAME_FUNC_OFFSET(21003, glUniform3fvARB, glUniform3fvARB, NULL, 555), + NAME_FUNC_OFFSET(21016, glUniform3iARB, glUniform3iARB, NULL, 556), + NAME_FUNC_OFFSET(21028, glUniform3ivARB, glUniform3ivARB, NULL, 557), + NAME_FUNC_OFFSET(21041, glUniform4fARB, glUniform4fARB, NULL, 558), + NAME_FUNC_OFFSET(21053, glUniform4fvARB, glUniform4fvARB, NULL, 559), + NAME_FUNC_OFFSET(21066, glUniform4iARB, glUniform4iARB, NULL, 560), + NAME_FUNC_OFFSET(21078, glUniform4ivARB, glUniform4ivARB, NULL, 561), + NAME_FUNC_OFFSET(21091, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562), + NAME_FUNC_OFFSET(21110, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563), + NAME_FUNC_OFFSET(21129, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564), + NAME_FUNC_OFFSET(21148, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565), + NAME_FUNC_OFFSET(21161, glValidateProgramARB, glValidateProgramARB, NULL, 566), + NAME_FUNC_OFFSET(21179, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567), + NAME_FUNC_OFFSET(21200, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568), + NAME_FUNC_OFFSET(21218, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569), + NAME_FUNC_OFFSET(21238, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), + NAME_FUNC_OFFSET(21252, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), + NAME_FUNC_OFFSET(21269, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), + NAME_FUNC_OFFSET(21285, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(21310, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(21332, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21359, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21383, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET(21419, glTexBufferARB, 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glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 730), + NAME_FUNC_OFFSET(21939, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 731), + NAME_FUNC_OFFSET(21959, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 732), + NAME_FUNC_OFFSET(21980, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 733), + NAME_FUNC_OFFSET(22000, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 734), + NAME_FUNC_OFFSET(22021, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 735), + NAME_FUNC_OFFSET(22045, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 736), + NAME_FUNC_OFFSET(22063, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 737), + NAME_FUNC_OFFSET(22083, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 738), + NAME_FUNC_OFFSET(22101, glFogCoorddEXT, glFogCoorddEXT, NULL, 739), + NAME_FUNC_OFFSET(22113, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 740), + NAME_FUNC_OFFSET(22126, glFogCoordfEXT, glFogCoordfEXT, NULL, 741), + NAME_FUNC_OFFSET(22138, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 742), + NAME_FUNC_OFFSET(22151, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 743), + NAME_FUNC_OFFSET(22171, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 743), + NAME_FUNC_OFFSET(22195, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 745), + NAME_FUNC_OFFSET(22209, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 745), + NAME_FUNC_OFFSET(22226, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 746), + NAME_FUNC_OFFSET(22241, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 746), + NAME_FUNC_OFFSET(22259, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 747), + NAME_FUNC_OFFSET(22273, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 747), + NAME_FUNC_OFFSET(22290, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 748), + NAME_FUNC_OFFSET(22305, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 748), + NAME_FUNC_OFFSET(22323, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 749), + NAME_FUNC_OFFSET(22337, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 749), + NAME_FUNC_OFFSET(22354, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 750), + NAME_FUNC_OFFSET(22369, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 750), + NAME_FUNC_OFFSET(22387, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 751), + NAME_FUNC_OFFSET(22401, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 751), + NAME_FUNC_OFFSET(22418, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 752), + NAME_FUNC_OFFSET(22433, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 752), + NAME_FUNC_OFFSET(22451, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 753), + NAME_FUNC_OFFSET(22465, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 753), + NAME_FUNC_OFFSET(22482, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 754), + NAME_FUNC_OFFSET(22497, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 754), + NAME_FUNC_OFFSET(22515, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 755), + NAME_FUNC_OFFSET(22529, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 755), + NAME_FUNC_OFFSET(22546, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 756), + NAME_FUNC_OFFSET(22561, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 756), + NAME_FUNC_OFFSET(22579, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 757), + NAME_FUNC_OFFSET(22593, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 757), + NAME_FUNC_OFFSET(22610, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 758), + NAME_FUNC_OFFSET(22625, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 758), + NAME_FUNC_OFFSET(22643, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 759), + NAME_FUNC_OFFSET(22657, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 759), + NAME_FUNC_OFFSET(22674, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 760), + NAME_FUNC_OFFSET(22689, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 760), + NAME_FUNC_OFFSET(22707, glBindProgramNV, glBindProgramNV, NULL, 772), + NAME_FUNC_OFFSET(22724, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 773), + NAME_FUNC_OFFSET(22744, glGenProgramsNV, glGenProgramsNV, NULL, 775), + NAME_FUNC_OFFSET(22761, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 781), + NAME_FUNC_OFFSET(22787, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 781), + NAME_FUNC_OFFSET(22816, glIsProgramNV, glIsProgramNV, NULL, 785), + NAME_FUNC_OFFSET(22831, glPointParameteriNV, glPointParameteriNV, NULL, 849), + NAME_FUNC_OFFSET(22849, glPointParameterivNV, glPointParameterivNV, NULL, 850), + NAME_FUNC_OFFSET(22868, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853), + NAME_FUNC_OFFSET(22889, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855), + NAME_FUNC_OFFSET(22905, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 862), + NAME_FUNC_OFFSET(22929, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), + NAME_FUNC_OFFSET(22953, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), + NAME_FUNC_OFFSET(22980, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 866), + NAME_FUNC_OFFSET(22998, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 867), + NAME_FUNC_OFFSET(23017, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 868), + NAME_FUNC_OFFSET(23042, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 869), + NAME_FUNC_OFFSET(23063, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 870), + NAME_FUNC_OFFSET(23085, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 871), + NAME_FUNC_OFFSET(23111, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 872), + NAME_FUNC_OFFSET(23134, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 873), + NAME_FUNC_OFFSET(23157, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 874), + NAME_FUNC_OFFSET(23180, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 875), + NAME_FUNC_OFFSET(23198, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 876), + NAME_FUNC_OFFSET(23217, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 877), + NAME_FUNC_OFFSET(23234, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 878), + NAME_FUNC_OFFSET(23272, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 879), + NAME_FUNC_OFFSET(23301, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 880), + NAME_FUNC_OFFSET(23317, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 881), + NAME_FUNC_OFFSET(23334, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 882), + NAME_FUNC_OFFSET(23356, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), + NAME_FUNC_OFFSET(23374, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 886), + NAME_FUNC_OFFSET(23397, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 887), + NAME_FUNC_OFFSET(23419, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 888), + NAME_FUNC_OFFSET(23435, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 889), + NAME_FUNC_OFFSET(23456, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 890), + NAME_FUNC_OFFSET(23478, glUniform1uiEXT, glUniform1uiEXT, NULL, 891), + NAME_FUNC_OFFSET(23491, glUniform1uivEXT, glUniform1uivEXT, NULL, 892), + NAME_FUNC_OFFSET(23505, glUniform2uiEXT, glUniform2uiEXT, NULL, 893), + NAME_FUNC_OFFSET(23518, glUniform2uivEXT, glUniform2uivEXT, NULL, 894), + NAME_FUNC_OFFSET(23532, glUniform3uiEXT, glUniform3uiEXT, NULL, 895), + NAME_FUNC_OFFSET(23545, glUniform3uivEXT, glUniform3uivEXT, NULL, 896), + NAME_FUNC_OFFSET(23559, glUniform4uiEXT, glUniform4uiEXT, NULL, 897), + NAME_FUNC_OFFSET(23572, glUniform4uivEXT, glUniform4uivEXT, NULL, 898), + NAME_FUNC_OFFSET(23586, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 899), + NAME_FUNC_OFFSET(23604, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 900), + NAME_FUNC_OFFSET(23623, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 901), + NAME_FUNC_OFFSET(23642, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 902), + NAME_FUNC_OFFSET(23662, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 903), + NAME_FUNC_OFFSET(23680, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 904), + NAME_FUNC_OFFSET(23699, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 905), + NAME_FUNC_OFFSET(23718, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 906), + NAME_FUNC_OFFSET(23738, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 907), + NAME_FUNC_OFFSET(23756, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 908), + NAME_FUNC_OFFSET(23775, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 909), + NAME_FUNC_OFFSET(23794, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 910), + NAME_FUNC_OFFSET(23814, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 911), + NAME_FUNC_OFFSET(23833, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 912), + NAME_FUNC_OFFSET(23851, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 913), + NAME_FUNC_OFFSET(23870, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 914), + NAME_FUNC_OFFSET(23889, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 915), + NAME_FUNC_OFFSET(23909, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 916), + NAME_FUNC_OFFSET(23928, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 917), + NAME_FUNC_OFFSET(23948, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 918), + NAME_FUNC_OFFSET(23968, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 919), + NAME_FUNC_OFFSET(23991, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 920), + NAME_FUNC_OFFSET(24017, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 920), + NAME_FUNC_OFFSET(24046, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 921), + NAME_FUNC_OFFSET(24059, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 922), + NAME_FUNC_OFFSET(24070, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 923), + NAME_FUNC_OFFSET(24080, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 924), + NAME_FUNC_OFFSET(24096, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 925), + NAME_FUNC_OFFSET(24112, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 926), + NAME_FUNC_OFFSET(24125, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 929), + NAME_FUNC_OFFSET(24146, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 930), + NAME_FUNC_OFFSET(24168, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 931), + NAME_FUNC_OFFSET(24186, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 932), + NAME_FUNC_OFFSET(24205, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 933), + NAME_FUNC_OFFSET(24230, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 934), + NAME_FUNC_OFFSET(24253, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 935), + NAME_FUNC_OFFSET(24278, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 936), + NAME_FUNC_OFFSET(24295, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 938), + NAME_FUNC_OFFSET(24313, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 939), + NAME_FUNC_OFFSET(24336, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 940), + NAME_FUNC_OFFSET(24366, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 941), + NAME_FUNC_OFFSET(24394, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 942), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; -- cgit v1.2.3