From 2bb6be5a068a918bf74a18a41ed1f2537cd68382 Mon Sep 17 00:00:00 2001 From: marha Date: Wed, 11 Jul 2012 12:04:02 +0200 Subject: synchronised files --- xorg-server/glx/glprocs.h | 1456 +++++++++++++++++++++++---------------------- 1 file changed, 732 insertions(+), 724 deletions(-) (limited to 'xorg-server/glx/glprocs.h') diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 485fcc08d..5dce7a1da 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -675,6 +675,7 @@ static const char gl_string_table[] = "glSamplerParameterfv\0" "glSamplerParameteri\0" "glSamplerParameteriv\0" + "glQueryCounter\0" "glColorP3ui\0" "glColorP3uiv\0" "glColorP4ui\0" @@ -1375,6 +1376,8 @@ static const char gl_string_table[] = "glGetTransformFeedbackVarying\0" "glTransformFeedbackVaryings\0" "glProvokingVertex\0" + "glGetQueryObjecti64v\0" + "glGetQueryObjectui64v\0" ; @@ -1392,25 +1395,26 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_707 mgl_dispatch_stub_707 +#define gl_dispatch_stub_623 mgl_dispatch_stub_623 #define gl_dispatch_stub_708 mgl_dispatch_stub_708 -#define gl_dispatch_stub_769 mgl_dispatch_stub_769 +#define gl_dispatch_stub_709 mgl_dispatch_stub_709 #define gl_dispatch_stub_770 mgl_dispatch_stub_770 -#define gl_dispatch_stub_851 mgl_dispatch_stub_851 +#define gl_dispatch_stub_771 mgl_dispatch_stub_771 #define gl_dispatch_stub_852 mgl_dispatch_stub_852 #define gl_dispatch_stub_853 mgl_dispatch_stub_853 #define gl_dispatch_stub_854 mgl_dispatch_stub_854 #define gl_dispatch_stub_855 mgl_dispatch_stub_855 -#define gl_dispatch_stub_864 mgl_dispatch_stub_864 +#define gl_dispatch_stub_856 mgl_dispatch_stub_856 #define gl_dispatch_stub_865 mgl_dispatch_stub_865 -#define gl_dispatch_stub_883 mgl_dispatch_stub_883 +#define gl_dispatch_stub_866 mgl_dispatch_stub_866 #define gl_dispatch_stub_884 mgl_dispatch_stub_884 #define gl_dispatch_stub_885 mgl_dispatch_stub_885 -#define gl_dispatch_stub_950 mgl_dispatch_stub_950 +#define gl_dispatch_stub_886 mgl_dispatch_stub_886 #define gl_dispatch_stub_951 mgl_dispatch_stub_951 #define gl_dispatch_stub_952 mgl_dispatch_stub_952 #define gl_dispatch_stub_953 mgl_dispatch_stub_953 #define gl_dispatch_stub_954 mgl_dispatch_stub_954 +#define gl_dispatch_stub_955 mgl_dispatch_stub_955 #endif /* USE_MGL_NAMESPACE */ @@ -1428,25 +1432,26 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_707(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_708(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_769(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_770(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_851(GLenum face); -void GLAPIENTRY gl_dispatch_stub_852(GLuint array); -void GLAPIENTRY gl_dispatch_stub_853(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_854(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_855(GLuint array); -void GLAPIENTRY gl_dispatch_stub_864(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_865(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_883(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_884(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_885(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_950(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_951(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_623(GLuint id, GLenum target); +void GLAPIENTRY gl_dispatch_stub_708(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_709(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_770(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_771(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_852(GLenum face); +void GLAPIENTRY gl_dispatch_stub_853(GLuint array); +void GLAPIENTRY gl_dispatch_stub_854(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_855(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_856(GLuint array); +void GLAPIENTRY gl_dispatch_stub_865(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_866(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_884(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_885(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_951(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void GLAPIENTRY gl_dispatch_stub_952(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_953(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_954(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_953(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_954(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_955(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2073,706 +2078,709 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(10173, glSamplerParameterfv, glSamplerParameterfv, NULL, 620), NAME_FUNC_OFFSET(10194, glSamplerParameteri, glSamplerParameteri, NULL, 621), NAME_FUNC_OFFSET(10214, glSamplerParameteriv, glSamplerParameteriv, NULL, 622), - NAME_FUNC_OFFSET(10235, glColorP3ui, glColorP3ui, NULL, 623), - NAME_FUNC_OFFSET(10247, glColorP3uiv, glColorP3uiv, NULL, 624), - NAME_FUNC_OFFSET(10260, glColorP4ui, glColorP4ui, NULL, 625), - NAME_FUNC_OFFSET(10272, glColorP4uiv, glColorP4uiv, NULL, 626), - NAME_FUNC_OFFSET(10285, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 627), - NAME_FUNC_OFFSET(10305, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 628), - NAME_FUNC_OFFSET(10326, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 629), - NAME_FUNC_OFFSET(10346, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 630), - NAME_FUNC_OFFSET(10367, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 631), - NAME_FUNC_OFFSET(10387, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 632), - NAME_FUNC_OFFSET(10408, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 633), - NAME_FUNC_OFFSET(10428, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 634), - NAME_FUNC_OFFSET(10449, glNormalP3ui, glNormalP3ui, NULL, 635), - NAME_FUNC_OFFSET(10462, glNormalP3uiv, glNormalP3uiv, NULL, 636), - NAME_FUNC_OFFSET(10476, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 637), - NAME_FUNC_OFFSET(10497, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 638), - NAME_FUNC_OFFSET(10519, glTexCoordP1ui, glTexCoordP1ui, NULL, 639), - NAME_FUNC_OFFSET(10534, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 640), - NAME_FUNC_OFFSET(10550, glTexCoordP2ui, glTexCoordP2ui, NULL, 641), - NAME_FUNC_OFFSET(10565, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 642), - NAME_FUNC_OFFSET(10581, glTexCoordP3ui, glTexCoordP3ui, NULL, 643), - NAME_FUNC_OFFSET(10596, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 644), - NAME_FUNC_OFFSET(10612, glTexCoordP4ui, glTexCoordP4ui, NULL, 645), - NAME_FUNC_OFFSET(10627, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 646), - NAME_FUNC_OFFSET(10643, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 647), - NAME_FUNC_OFFSET(10662, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 648), - NAME_FUNC_OFFSET(10682, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 649), - NAME_FUNC_OFFSET(10701, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 650), - NAME_FUNC_OFFSET(10721, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 651), - NAME_FUNC_OFFSET(10740, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 652), - NAME_FUNC_OFFSET(10760, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 653), - NAME_FUNC_OFFSET(10779, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 654), - NAME_FUNC_OFFSET(10799, glVertexP2ui, glVertexP2ui, NULL, 655), - NAME_FUNC_OFFSET(10812, glVertexP2uiv, glVertexP2uiv, NULL, 656), - NAME_FUNC_OFFSET(10826, glVertexP3ui, glVertexP3ui, NULL, 657), - NAME_FUNC_OFFSET(10839, glVertexP3uiv, glVertexP3uiv, NULL, 658), - NAME_FUNC_OFFSET(10853, glVertexP4ui, glVertexP4ui, NULL, 659), - NAME_FUNC_OFFSET(10866, glVertexP4uiv, glVertexP4uiv, NULL, 660), - NAME_FUNC_OFFSET(10880, glBindTransformFeedback, glBindTransformFeedback, NULL, 661), - NAME_FUNC_OFFSET(10904, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 662), - NAME_FUNC_OFFSET(10931, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 663), - NAME_FUNC_OFFSET(10955, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 664), - NAME_FUNC_OFFSET(10979, glIsTransformFeedback, glIsTransformFeedback, NULL, 665), - NAME_FUNC_OFFSET(11001, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 666), - NAME_FUNC_OFFSET(11026, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 667), - NAME_FUNC_OFFSET(11052, glClearDepthf, glClearDepthf, NULL, 668), - NAME_FUNC_OFFSET(11066, glDepthRangef, glDepthRangef, NULL, 669), - NAME_FUNC_OFFSET(11080, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 670), - NAME_FUNC_OFFSET(11107, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 671), - NAME_FUNC_OFFSET(11131, glShaderBinary, glShaderBinary, NULL, 672), - NAME_FUNC_OFFSET(11146, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 673), - NAME_FUNC_OFFSET(11172, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 674), - NAME_FUNC_OFFSET(11197, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 675), - NAME_FUNC_OFFSET(11221, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 676), - NAME_FUNC_OFFSET(11245, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 677), - NAME_FUNC_OFFSET(11273, glGetnColorTableARB, glGetnColorTableARB, NULL, 678), - NAME_FUNC_OFFSET(11293, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 679), - NAME_FUNC_OFFSET(11321, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 680), - NAME_FUNC_OFFSET(11348, glGetnHistogramARB, glGetnHistogramARB, NULL, 681), - NAME_FUNC_OFFSET(11367, glGetnMapdvARB, glGetnMapdvARB, NULL, 682), - NAME_FUNC_OFFSET(11382, glGetnMapfvARB, glGetnMapfvARB, NULL, 683), - NAME_FUNC_OFFSET(11397, glGetnMapivARB, glGetnMapivARB, NULL, 684), - NAME_FUNC_OFFSET(11412, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 685), - NAME_FUNC_OFFSET(11428, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 686), - NAME_FUNC_OFFSET(11448, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 687), - NAME_FUNC_OFFSET(11469, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 688), - NAME_FUNC_OFFSET(11490, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 689), - NAME_FUNC_OFFSET(11514, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 690), - NAME_FUNC_OFFSET(11539, glGetnTexImageARB, glGetnTexImageARB, NULL, 691), - NAME_FUNC_OFFSET(11557, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 692), - NAME_FUNC_OFFSET(11576, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 693), - NAME_FUNC_OFFSET(11595, glGetnUniformivARB, glGetnUniformivARB, NULL, 694), - NAME_FUNC_OFFSET(11614, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 695), - NAME_FUNC_OFFSET(11634, glReadnPixelsARB, glReadnPixelsARB, NULL, 696), - NAME_FUNC_OFFSET(11651, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 697), - NAME_FUNC_OFFSET(11685, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 698), - NAME_FUNC_OFFSET(11721, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 699), - NAME_FUNC_OFFSET(11767, glTexStorage1D, glTexStorage1D, NULL, 700), - NAME_FUNC_OFFSET(11782, glTexStorage2D, glTexStorage2D, NULL, 701), - NAME_FUNC_OFFSET(11797, glTexStorage3D, glTexStorage3D, NULL, 702), - NAME_FUNC_OFFSET(11812, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 703), - NAME_FUNC_OFFSET(11834, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 704), - NAME_FUNC_OFFSET(11856, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 705), - NAME_FUNC_OFFSET(11878, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 706), - NAME_FUNC_OFFSET(11897, gl_dispatch_stub_707, gl_dispatch_stub_707, NULL, 707), - NAME_FUNC_OFFSET(11914, gl_dispatch_stub_708, gl_dispatch_stub_708, NULL, 708), - NAME_FUNC_OFFSET(11934, glColorPointerEXT, glColorPointerEXT, NULL, 709), - NAME_FUNC_OFFSET(11952, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 710), - NAME_FUNC_OFFSET(11973, glIndexPointerEXT, glIndexPointerEXT, NULL, 711), - NAME_FUNC_OFFSET(11991, glNormalPointerEXT, glNormalPointerEXT, NULL, 712), - NAME_FUNC_OFFSET(12010, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 713), - NAME_FUNC_OFFSET(12031, glVertexPointerEXT, glVertexPointerEXT, NULL, 714), - NAME_FUNC_OFFSET(12050, glPointParameterfEXT, glPointParameterfEXT, NULL, 715), - NAME_FUNC_OFFSET(12071, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 716), - NAME_FUNC_OFFSET(12093, glLockArraysEXT, glLockArraysEXT, NULL, 717), - NAME_FUNC_OFFSET(12109, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 718), - NAME_FUNC_OFFSET(12127, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 719), - NAME_FUNC_OFFSET(12149, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 720), - NAME_FUNC_OFFSET(12172, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 721), - NAME_FUNC_OFFSET(12194, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 722), - NAME_FUNC_OFFSET(12217, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 723), - NAME_FUNC_OFFSET(12239, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 724), - NAME_FUNC_OFFSET(12262, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 725), - NAME_FUNC_OFFSET(12284, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 726), - NAME_FUNC_OFFSET(12307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 727), - NAME_FUNC_OFFSET(12329, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 728), - NAME_FUNC_OFFSET(12352, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 729), - NAME_FUNC_OFFSET(12375, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 730), - NAME_FUNC_OFFSET(12399, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 731), - NAME_FUNC_OFFSET(12422, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 732), - NAME_FUNC_OFFSET(12446, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 733), - NAME_FUNC_OFFSET(12469, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 734), - NAME_FUNC_OFFSET(12493, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 735), - NAME_FUNC_OFFSET(12520, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 736), - NAME_FUNC_OFFSET(12541, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 737), - NAME_FUNC_OFFSET(12564, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 738), - NAME_FUNC_OFFSET(12585, glFogCoorddEXT, glFogCoorddEXT, NULL, 739), - NAME_FUNC_OFFSET(12600, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 740), - NAME_FUNC_OFFSET(12616, glFogCoordfEXT, glFogCoordfEXT, NULL, 741), - NAME_FUNC_OFFSET(12631, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 742), - NAME_FUNC_OFFSET(12647, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 743), - NAME_FUNC_OFFSET(12670, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 744), - NAME_FUNC_OFFSET(12690, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 745), - NAME_FUNC_OFFSET(12708, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 746), - NAME_FUNC_OFFSET(12727, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 747), - NAME_FUNC_OFFSET(12745, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 748), - NAME_FUNC_OFFSET(12764, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 749), - NAME_FUNC_OFFSET(12782, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 750), - NAME_FUNC_OFFSET(12801, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 751), - NAME_FUNC_OFFSET(12819, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 752), - NAME_FUNC_OFFSET(12838, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 753), - NAME_FUNC_OFFSET(12856, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 754), - NAME_FUNC_OFFSET(12875, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 755), - NAME_FUNC_OFFSET(12893, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 756), - NAME_FUNC_OFFSET(12912, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 757), - NAME_FUNC_OFFSET(12930, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 758), - NAME_FUNC_OFFSET(12949, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 759), - NAME_FUNC_OFFSET(12967, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 760), - NAME_FUNC_OFFSET(12986, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 761), - NAME_FUNC_OFFSET(13004, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 762), - NAME_FUNC_OFFSET(13023, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 763), - NAME_FUNC_OFFSET(13041, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 764), - NAME_FUNC_OFFSET(13060, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 765), - NAME_FUNC_OFFSET(13078, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 766), - NAME_FUNC_OFFSET(13097, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 767), - NAME_FUNC_OFFSET(13115, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 768), - NAME_FUNC_OFFSET(13134, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, 769), - NAME_FUNC_OFFSET(13159, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, 770), - NAME_FUNC_OFFSET(13186, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 771), - NAME_FUNC_OFFSET(13210, glBindProgramNV, glBindProgramNV, NULL, 772), - NAME_FUNC_OFFSET(13226, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 773), - NAME_FUNC_OFFSET(13245, glExecuteProgramNV, glExecuteProgramNV, NULL, 774), - NAME_FUNC_OFFSET(13264, glGenProgramsNV, glGenProgramsNV, NULL, 775), - NAME_FUNC_OFFSET(13280, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 776), - NAME_FUNC_OFFSET(13306, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 777), - NAME_FUNC_OFFSET(13332, glGetProgramStringNV, glGetProgramStringNV, NULL, 778), - NAME_FUNC_OFFSET(13353, glGetProgramivNV, glGetProgramivNV, NULL, 779), - NAME_FUNC_OFFSET(13370, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 780), - NAME_FUNC_OFFSET(13391, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 781), - NAME_FUNC_OFFSET(13419, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 782), - NAME_FUNC_OFFSET(13441, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 783), - NAME_FUNC_OFFSET(13463, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 784), - NAME_FUNC_OFFSET(13485, glIsProgramNV, glIsProgramNV, NULL, 785), - NAME_FUNC_OFFSET(13499, glLoadProgramNV, glLoadProgramNV, NULL, 786), - NAME_FUNC_OFFSET(13515, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 787), - NAME_FUNC_OFFSET(13540, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 788), - NAME_FUNC_OFFSET(13565, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 789), - NAME_FUNC_OFFSET(13593, glTrackMatrixNV, glTrackMatrixNV, NULL, 790), - NAME_FUNC_OFFSET(13609, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 791), - NAME_FUNC_OFFSET(13628, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 792), - NAME_FUNC_OFFSET(13648, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 793), - NAME_FUNC_OFFSET(13667, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 794), - NAME_FUNC_OFFSET(13687, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 795), - NAME_FUNC_OFFSET(13706, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 796), - NAME_FUNC_OFFSET(13726, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 797), - NAME_FUNC_OFFSET(13745, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 798), - NAME_FUNC_OFFSET(13765, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 799), - NAME_FUNC_OFFSET(13784, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 800), - NAME_FUNC_OFFSET(13804, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 801), - NAME_FUNC_OFFSET(13823, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 802), - NAME_FUNC_OFFSET(13843, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 803), - NAME_FUNC_OFFSET(13862, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 804), - NAME_FUNC_OFFSET(13882, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 805), - NAME_FUNC_OFFSET(13901, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 806), - NAME_FUNC_OFFSET(13921, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 807), - NAME_FUNC_OFFSET(13940, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 808), - NAME_FUNC_OFFSET(13960, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 809), - NAME_FUNC_OFFSET(13979, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 810), - NAME_FUNC_OFFSET(13999, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 811), - NAME_FUNC_OFFSET(14018, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 812), - NAME_FUNC_OFFSET(14038, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 813), - NAME_FUNC_OFFSET(14057, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 814), - NAME_FUNC_OFFSET(14077, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 815), - NAME_FUNC_OFFSET(14097, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 816), - NAME_FUNC_OFFSET(14118, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 817), - NAME_FUNC_OFFSET(14142, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 818), - NAME_FUNC_OFFSET(14163, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 819), - NAME_FUNC_OFFSET(14184, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 820), - NAME_FUNC_OFFSET(14205, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 821), - NAME_FUNC_OFFSET(14226, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 822), - NAME_FUNC_OFFSET(14247, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 823), - NAME_FUNC_OFFSET(14268, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 824), - NAME_FUNC_OFFSET(14289, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 825), - NAME_FUNC_OFFSET(14310, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 826), - NAME_FUNC_OFFSET(14331, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 827), - NAME_FUNC_OFFSET(14352, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 828), - NAME_FUNC_OFFSET(14373, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 829), - NAME_FUNC_OFFSET(14394, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 830), - NAME_FUNC_OFFSET(14416, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 831), - NAME_FUNC_OFFSET(14443, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 832), - NAME_FUNC_OFFSET(14470, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 833), - NAME_FUNC_OFFSET(14494, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 834), - NAME_FUNC_OFFSET(14518, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 835), - NAME_FUNC_OFFSET(14540, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 836), - NAME_FUNC_OFFSET(14562, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 837), - NAME_FUNC_OFFSET(14584, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 838), - NAME_FUNC_OFFSET(14609, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 839), - NAME_FUNC_OFFSET(14633, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 840), - NAME_FUNC_OFFSET(14655, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 841), - NAME_FUNC_OFFSET(14677, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 842), - NAME_FUNC_OFFSET(14699, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 843), - NAME_FUNC_OFFSET(14725, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 844), - NAME_FUNC_OFFSET(14748, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 845), - NAME_FUNC_OFFSET(14772, glPassTexCoordATI, glPassTexCoordATI, NULL, 846), - NAME_FUNC_OFFSET(14790, glSampleMapATI, glSampleMapATI, 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NAME_FUNC_OFFSET(15083, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 859), - NAME_FUNC_OFFSET(15112, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 860), - NAME_FUNC_OFFSET(15140, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 861), - NAME_FUNC_OFFSET(15169, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 862), - NAME_FUNC_OFFSET(15195, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 863), - NAME_FUNC_OFFSET(15216, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864), - NAME_FUNC_OFFSET(15233, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), - NAME_FUNC_OFFSET(15260, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 866), - NAME_FUNC_OFFSET(15281, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 867), - NAME_FUNC_OFFSET(15303, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 868), - NAME_FUNC_OFFSET(15331, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 869), - NAME_FUNC_OFFSET(15355, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 870), - NAME_FUNC_OFFSET(15380, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 871), - NAME_FUNC_OFFSET(15409, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 872), - NAME_FUNC_OFFSET(15435, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 873), - NAME_FUNC_OFFSET(15461, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 874), - NAME_FUNC_OFFSET(15487, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 875), - NAME_FUNC_OFFSET(15508, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 876), - NAME_FUNC_OFFSET(15530, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 877), - NAME_FUNC_OFFSET(15550, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 878), - NAME_FUNC_OFFSET(15591, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 879), - NAME_FUNC_OFFSET(15623, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 880), - NAME_FUNC_OFFSET(15642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 881), - NAME_FUNC_OFFSET(15662, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 882), - NAME_FUNC_OFFSET(15687, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(15708, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), - NAME_FUNC_OFFSET(15732, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), - NAME_FUNC_OFFSET(15762, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 886), - NAME_FUNC_OFFSET(15788, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 887), - NAME_FUNC_OFFSET(15813, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 888), - NAME_FUNC_OFFSET(15832, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 889), - NAME_FUNC_OFFSET(15856, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 890), - NAME_FUNC_OFFSET(15881, glUniform1uiEXT, glUniform1uiEXT, NULL, 891), - NAME_FUNC_OFFSET(15897, glUniform1uivEXT, glUniform1uivEXT, 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glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 917), - NAME_FUNC_OFFSET(16432, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 918), - NAME_FUNC_OFFSET(16455, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 919), - NAME_FUNC_OFFSET(16481, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 920), - NAME_FUNC_OFFSET(16510, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 921), - NAME_FUNC_OFFSET(16532, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 922), - NAME_FUNC_OFFSET(16552, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 923), - NAME_FUNC_OFFSET(16571, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 924), - NAME_FUNC_OFFSET(16595, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 925), - NAME_FUNC_OFFSET(16619, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 926), - NAME_FUNC_OFFSET(16641, glClearColorIiEXT, glClearColorIiEXT, NULL, 927), - NAME_FUNC_OFFSET(16659, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 928), - NAME_FUNC_OFFSET(16678, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 929), - NAME_FUNC_OFFSET(16702, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 930), - NAME_FUNC_OFFSET(16727, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 931), - NAME_FUNC_OFFSET(16748, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 932), - NAME_FUNC_OFFSET(16770, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 933), - NAME_FUNC_OFFSET(16797, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 934), - NAME_FUNC_OFFSET(16822, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 935), - NAME_FUNC_OFFSET(16850, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 936), - NAME_FUNC_OFFSET(16870, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 937), - NAME_FUNC_OFFSET(16892, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 938), - NAME_FUNC_OFFSET(16913, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 939), - NAME_FUNC_OFFSET(16939, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 940), - NAME_FUNC_OFFSET(16972, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 941), - NAME_FUNC_OFFSET(17003, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 942), - NAME_FUNC_OFFSET(17024, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 943), - NAME_FUNC_OFFSET(17052, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 944), - NAME_FUNC_OFFSET(17075, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 945), - NAME_FUNC_OFFSET(17100, glActiveProgramEXT, glActiveProgramEXT, NULL, 946), - NAME_FUNC_OFFSET(17119, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 947), - NAME_FUNC_OFFSET(17144, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 948), - NAME_FUNC_OFFSET(17166, glTextureBarrierNV, glTextureBarrierNV, NULL, 949), - NAME_FUNC_OFFSET(17185, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950), - NAME_FUNC_OFFSET(17210, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), - NAME_FUNC_OFFSET(17239, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952), - NAME_FUNC_OFFSET(17270, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953), - NAME_FUNC_OFFSET(17294, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954), - NAME_FUNC_OFFSET(17319, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 955), - NAME_FUNC_OFFSET(17358, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 956), - NAME_FUNC_OFFSET(17387, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(17405, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(17422, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(17438, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(17463, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(17483, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(17503, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(17526, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(17549, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(17569, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(17586, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(17603, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(17618, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(17642, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(17661, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(17680, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(17696, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(17715, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(17738, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(17754, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(17770, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(17797, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(17824, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(17844, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(17863, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(17882, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(17912, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(17942, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(17972, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(18002, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(18021, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(18044, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(18069, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(18094, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(18121, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(18149, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(18176, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(18204, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(18233, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(18262, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(18288, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(18319, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(18350, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(18374, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(18397, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(18415, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(18444, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(18473, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(18488, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(18514, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(18540, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(18555, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(18567, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(18587, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(18604, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(18620, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(18639, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(18662, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET(18678, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET(18700, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET(18718, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET(18737, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(18755, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(18774, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET(18792, 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glCheckFramebufferStatusEXT, NULL, 868), - NAME_FUNC_OFFSET(23042, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 869), - NAME_FUNC_OFFSET(23063, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 870), - NAME_FUNC_OFFSET(23085, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 871), - NAME_FUNC_OFFSET(23111, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 872), - NAME_FUNC_OFFSET(23134, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 873), - NAME_FUNC_OFFSET(23157, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 874), - NAME_FUNC_OFFSET(23180, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 875), - NAME_FUNC_OFFSET(23198, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 876), - NAME_FUNC_OFFSET(23217, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 877), - NAME_FUNC_OFFSET(23234, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 878), - NAME_FUNC_OFFSET(23272, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 879), - NAME_FUNC_OFFSET(23301, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 880), - NAME_FUNC_OFFSET(23317, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 881), - NAME_FUNC_OFFSET(23334, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 882), - NAME_FUNC_OFFSET(23356, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(23374, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 886), - NAME_FUNC_OFFSET(23397, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 887), - NAME_FUNC_OFFSET(23419, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 888), - NAME_FUNC_OFFSET(23435, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 889), - NAME_FUNC_OFFSET(23456, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 890), - NAME_FUNC_OFFSET(23478, glUniform1uiEXT, glUniform1uiEXT, NULL, 891), - NAME_FUNC_OFFSET(23491, glUniform1uivEXT, glUniform1uivEXT, NULL, 892), - NAME_FUNC_OFFSET(23505, glUniform2uiEXT, glUniform2uiEXT, NULL, 893), - NAME_FUNC_OFFSET(23518, glUniform2uivEXT, glUniform2uivEXT, NULL, 894), - NAME_FUNC_OFFSET(23532, glUniform3uiEXT, glUniform3uiEXT, NULL, 895), - NAME_FUNC_OFFSET(23545, glUniform3uivEXT, glUniform3uivEXT, NULL, 896), - NAME_FUNC_OFFSET(23559, glUniform4uiEXT, glUniform4uiEXT, NULL, 897), - NAME_FUNC_OFFSET(23572, glUniform4uivEXT, glUniform4uivEXT, NULL, 898), - NAME_FUNC_OFFSET(23586, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 899), - NAME_FUNC_OFFSET(23604, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 900), - NAME_FUNC_OFFSET(23623, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 901), - NAME_FUNC_OFFSET(23642, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 902), - NAME_FUNC_OFFSET(23662, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 903), - NAME_FUNC_OFFSET(23680, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 904), - NAME_FUNC_OFFSET(23699, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 905), - NAME_FUNC_OFFSET(23718, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 906), - NAME_FUNC_OFFSET(23738, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 907), - NAME_FUNC_OFFSET(23756, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 908), - NAME_FUNC_OFFSET(23775, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 909), - NAME_FUNC_OFFSET(23794, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 910), - NAME_FUNC_OFFSET(23814, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 911), - NAME_FUNC_OFFSET(23833, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 912), - NAME_FUNC_OFFSET(23851, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 913), - NAME_FUNC_OFFSET(23870, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 914), - NAME_FUNC_OFFSET(23889, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 915), - NAME_FUNC_OFFSET(23909, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 916), - NAME_FUNC_OFFSET(23928, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 917), - NAME_FUNC_OFFSET(23948, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 918), - NAME_FUNC_OFFSET(23968, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 919), - NAME_FUNC_OFFSET(23991, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 920), - NAME_FUNC_OFFSET(24017, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 920), - NAME_FUNC_OFFSET(24046, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 921), - NAME_FUNC_OFFSET(24059, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 922), - NAME_FUNC_OFFSET(24070, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 923), - NAME_FUNC_OFFSET(24080, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 924), - NAME_FUNC_OFFSET(24096, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 925), - NAME_FUNC_OFFSET(24112, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 926), - NAME_FUNC_OFFSET(24125, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 929), - NAME_FUNC_OFFSET(24146, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 930), - NAME_FUNC_OFFSET(24168, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 931), - NAME_FUNC_OFFSET(24186, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 932), - NAME_FUNC_OFFSET(24205, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 933), - NAME_FUNC_OFFSET(24230, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 934), - NAME_FUNC_OFFSET(24253, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 935), - NAME_FUNC_OFFSET(24278, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 936), - NAME_FUNC_OFFSET(24295, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 938), - NAME_FUNC_OFFSET(24313, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 939), - NAME_FUNC_OFFSET(24336, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 940), - NAME_FUNC_OFFSET(24366, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 941), - NAME_FUNC_OFFSET(24394, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 942), + NAME_FUNC_OFFSET(10235, gl_dispatch_stub_623, gl_dispatch_stub_623, NULL, 623), + NAME_FUNC_OFFSET(10250, glColorP3ui, glColorP3ui, NULL, 624), + NAME_FUNC_OFFSET(10262, glColorP3uiv, glColorP3uiv, NULL, 625), + NAME_FUNC_OFFSET(10275, glColorP4ui, glColorP4ui, NULL, 626), + NAME_FUNC_OFFSET(10287, glColorP4uiv, glColorP4uiv, NULL, 627), + NAME_FUNC_OFFSET(10300, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 628), + NAME_FUNC_OFFSET(10320, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 629), + NAME_FUNC_OFFSET(10341, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 630), + NAME_FUNC_OFFSET(10361, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 631), + NAME_FUNC_OFFSET(10382, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 632), + NAME_FUNC_OFFSET(10402, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 633), + NAME_FUNC_OFFSET(10423, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 634), + NAME_FUNC_OFFSET(10443, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 635), + NAME_FUNC_OFFSET(10464, glNormalP3ui, glNormalP3ui, NULL, 636), + NAME_FUNC_OFFSET(10477, glNormalP3uiv, glNormalP3uiv, NULL, 637), + NAME_FUNC_OFFSET(10491, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 638), + NAME_FUNC_OFFSET(10512, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 639), + NAME_FUNC_OFFSET(10534, glTexCoordP1ui, glTexCoordP1ui, NULL, 640), + NAME_FUNC_OFFSET(10549, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 641), + NAME_FUNC_OFFSET(10565, glTexCoordP2ui, glTexCoordP2ui, NULL, 642), + NAME_FUNC_OFFSET(10580, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 643), + NAME_FUNC_OFFSET(10596, glTexCoordP3ui, glTexCoordP3ui, NULL, 644), + NAME_FUNC_OFFSET(10611, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 645), + NAME_FUNC_OFFSET(10627, glTexCoordP4ui, glTexCoordP4ui, NULL, 646), + NAME_FUNC_OFFSET(10642, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 647), + NAME_FUNC_OFFSET(10658, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 648), + NAME_FUNC_OFFSET(10677, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 649), + NAME_FUNC_OFFSET(10697, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 650), + NAME_FUNC_OFFSET(10716, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 651), + NAME_FUNC_OFFSET(10736, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 652), + NAME_FUNC_OFFSET(10755, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 653), + NAME_FUNC_OFFSET(10775, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 654), + NAME_FUNC_OFFSET(10794, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 655), + NAME_FUNC_OFFSET(10814, glVertexP2ui, glVertexP2ui, NULL, 656), + NAME_FUNC_OFFSET(10827, glVertexP2uiv, glVertexP2uiv, NULL, 657), + NAME_FUNC_OFFSET(10841, glVertexP3ui, glVertexP3ui, NULL, 658), + NAME_FUNC_OFFSET(10854, glVertexP3uiv, glVertexP3uiv, NULL, 659), + NAME_FUNC_OFFSET(10868, glVertexP4ui, glVertexP4ui, NULL, 660), + NAME_FUNC_OFFSET(10881, glVertexP4uiv, glVertexP4uiv, NULL, 661), + NAME_FUNC_OFFSET(10895, glBindTransformFeedback, glBindTransformFeedback, NULL, 662), + NAME_FUNC_OFFSET(10919, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 663), + NAME_FUNC_OFFSET(10946, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 664), + NAME_FUNC_OFFSET(10970, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 665), + NAME_FUNC_OFFSET(10994, glIsTransformFeedback, glIsTransformFeedback, NULL, 666), + NAME_FUNC_OFFSET(11016, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 667), + NAME_FUNC_OFFSET(11041, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 668), + NAME_FUNC_OFFSET(11067, glClearDepthf, glClearDepthf, NULL, 669), + NAME_FUNC_OFFSET(11081, glDepthRangef, glDepthRangef, NULL, 670), + NAME_FUNC_OFFSET(11095, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 671), + NAME_FUNC_OFFSET(11122, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 672), + NAME_FUNC_OFFSET(11146, glShaderBinary, glShaderBinary, NULL, 673), + NAME_FUNC_OFFSET(11161, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 674), + NAME_FUNC_OFFSET(11187, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 675), + NAME_FUNC_OFFSET(11212, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 676), + NAME_FUNC_OFFSET(11236, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 677), + NAME_FUNC_OFFSET(11260, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 678), + NAME_FUNC_OFFSET(11288, glGetnColorTableARB, glGetnColorTableARB, NULL, 679), + NAME_FUNC_OFFSET(11308, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 680), + NAME_FUNC_OFFSET(11336, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 681), + NAME_FUNC_OFFSET(11363, glGetnHistogramARB, glGetnHistogramARB, NULL, 682), + NAME_FUNC_OFFSET(11382, glGetnMapdvARB, glGetnMapdvARB, NULL, 683), + NAME_FUNC_OFFSET(11397, glGetnMapfvARB, glGetnMapfvARB, NULL, 684), + NAME_FUNC_OFFSET(11412, glGetnMapivARB, glGetnMapivARB, NULL, 685), + NAME_FUNC_OFFSET(11427, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 686), + NAME_FUNC_OFFSET(11443, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 687), + NAME_FUNC_OFFSET(11463, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 688), + NAME_FUNC_OFFSET(11484, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 689), + NAME_FUNC_OFFSET(11505, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 690), + NAME_FUNC_OFFSET(11529, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 691), + NAME_FUNC_OFFSET(11554, glGetnTexImageARB, glGetnTexImageARB, NULL, 692), + NAME_FUNC_OFFSET(11572, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 693), + NAME_FUNC_OFFSET(11591, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 694), + NAME_FUNC_OFFSET(11610, glGetnUniformivARB, glGetnUniformivARB, NULL, 695), + NAME_FUNC_OFFSET(11629, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 696), + NAME_FUNC_OFFSET(11649, glReadnPixelsARB, glReadnPixelsARB, NULL, 697), + NAME_FUNC_OFFSET(11666, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 698), + NAME_FUNC_OFFSET(11700, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 699), + NAME_FUNC_OFFSET(11736, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 700), + NAME_FUNC_OFFSET(11782, glTexStorage1D, glTexStorage1D, NULL, 701), + NAME_FUNC_OFFSET(11797, glTexStorage2D, glTexStorage2D, NULL, 702), + NAME_FUNC_OFFSET(11812, glTexStorage3D, glTexStorage3D, NULL, 703), + NAME_FUNC_OFFSET(11827, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 704), + NAME_FUNC_OFFSET(11849, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 705), + NAME_FUNC_OFFSET(11871, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 706), + NAME_FUNC_OFFSET(11893, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 707), + NAME_FUNC_OFFSET(11912, gl_dispatch_stub_708, gl_dispatch_stub_708, NULL, 708), + NAME_FUNC_OFFSET(11929, gl_dispatch_stub_709, gl_dispatch_stub_709, NULL, 709), + NAME_FUNC_OFFSET(11949, glColorPointerEXT, glColorPointerEXT, NULL, 710), + NAME_FUNC_OFFSET(11967, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 711), + NAME_FUNC_OFFSET(11988, glIndexPointerEXT, glIndexPointerEXT, NULL, 712), + NAME_FUNC_OFFSET(12006, glNormalPointerEXT, glNormalPointerEXT, NULL, 713), + NAME_FUNC_OFFSET(12025, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 714), + NAME_FUNC_OFFSET(12046, glVertexPointerEXT, glVertexPointerEXT, NULL, 715), + NAME_FUNC_OFFSET(12065, glPointParameterfEXT, glPointParameterfEXT, NULL, 716), + NAME_FUNC_OFFSET(12086, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 717), + NAME_FUNC_OFFSET(12108, glLockArraysEXT, glLockArraysEXT, NULL, 718), + NAME_FUNC_OFFSET(12124, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 719), + NAME_FUNC_OFFSET(12142, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 720), + NAME_FUNC_OFFSET(12164, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 721), + NAME_FUNC_OFFSET(12187, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 722), + NAME_FUNC_OFFSET(12209, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 723), + NAME_FUNC_OFFSET(12232, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 724), + NAME_FUNC_OFFSET(12254, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 725), + NAME_FUNC_OFFSET(12277, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 726), + NAME_FUNC_OFFSET(12299, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 727), + NAME_FUNC_OFFSET(12322, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 728), + NAME_FUNC_OFFSET(12344, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 729), + NAME_FUNC_OFFSET(12367, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 730), + NAME_FUNC_OFFSET(12390, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 731), + NAME_FUNC_OFFSET(12414, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 732), + NAME_FUNC_OFFSET(12437, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 733), + NAME_FUNC_OFFSET(12461, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 734), + NAME_FUNC_OFFSET(12484, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 735), + NAME_FUNC_OFFSET(12508, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 736), + NAME_FUNC_OFFSET(12535, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 737), + NAME_FUNC_OFFSET(12556, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 738), + NAME_FUNC_OFFSET(12579, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 739), + NAME_FUNC_OFFSET(12600, glFogCoorddEXT, glFogCoorddEXT, NULL, 740), + NAME_FUNC_OFFSET(12615, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 741), + NAME_FUNC_OFFSET(12631, glFogCoordfEXT, glFogCoordfEXT, NULL, 742), + NAME_FUNC_OFFSET(12646, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 743), + NAME_FUNC_OFFSET(12662, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 744), + NAME_FUNC_OFFSET(12685, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 745), + NAME_FUNC_OFFSET(12705, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746), + NAME_FUNC_OFFSET(12723, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747), + NAME_FUNC_OFFSET(12742, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748), + NAME_FUNC_OFFSET(12760, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749), + NAME_FUNC_OFFSET(12779, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750), + NAME_FUNC_OFFSET(12797, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751), + NAME_FUNC_OFFSET(12816, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752), + NAME_FUNC_OFFSET(12834, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753), + NAME_FUNC_OFFSET(12853, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754), + NAME_FUNC_OFFSET(12871, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755), + NAME_FUNC_OFFSET(12890, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756), + NAME_FUNC_OFFSET(12908, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757), + NAME_FUNC_OFFSET(12927, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758), + NAME_FUNC_OFFSET(12945, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759), + NAME_FUNC_OFFSET(12964, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760), + NAME_FUNC_OFFSET(12982, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761), + NAME_FUNC_OFFSET(13001, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 762), + NAME_FUNC_OFFSET(13019, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 763), + NAME_FUNC_OFFSET(13038, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 764), + NAME_FUNC_OFFSET(13056, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 765), + NAME_FUNC_OFFSET(13075, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 766), + NAME_FUNC_OFFSET(13093, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 767), + NAME_FUNC_OFFSET(13112, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 768), + NAME_FUNC_OFFSET(13130, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 769), + NAME_FUNC_OFFSET(13149, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, 770), + NAME_FUNC_OFFSET(13174, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, 771), + NAME_FUNC_OFFSET(13201, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 772), + NAME_FUNC_OFFSET(13225, glBindProgramNV, glBindProgramNV, NULL, 773), + NAME_FUNC_OFFSET(13241, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 774), + NAME_FUNC_OFFSET(13260, glExecuteProgramNV, glExecuteProgramNV, NULL, 775), + NAME_FUNC_OFFSET(13279, glGenProgramsNV, glGenProgramsNV, NULL, 776), + NAME_FUNC_OFFSET(13295, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 777), + NAME_FUNC_OFFSET(13321, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 778), + NAME_FUNC_OFFSET(13347, glGetProgramStringNV, glGetProgramStringNV, NULL, 779), + NAME_FUNC_OFFSET(13368, glGetProgramivNV, glGetProgramivNV, NULL, 780), + NAME_FUNC_OFFSET(13385, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 781), + NAME_FUNC_OFFSET(13406, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 782), + NAME_FUNC_OFFSET(13434, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 783), + NAME_FUNC_OFFSET(13456, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 784), + NAME_FUNC_OFFSET(13478, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 785), + NAME_FUNC_OFFSET(13500, glIsProgramNV, glIsProgramNV, NULL, 786), + NAME_FUNC_OFFSET(13514, glLoadProgramNV, glLoadProgramNV, NULL, 787), + NAME_FUNC_OFFSET(13530, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 788), + NAME_FUNC_OFFSET(13555, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 789), + NAME_FUNC_OFFSET(13580, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 790), + NAME_FUNC_OFFSET(13608, glTrackMatrixNV, glTrackMatrixNV, NULL, 791), + NAME_FUNC_OFFSET(13624, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 792), + NAME_FUNC_OFFSET(13643, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 793), + NAME_FUNC_OFFSET(13663, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 794), + NAME_FUNC_OFFSET(13682, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 795), + NAME_FUNC_OFFSET(13702, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 796), + NAME_FUNC_OFFSET(13721, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 797), + NAME_FUNC_OFFSET(13741, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 798), + NAME_FUNC_OFFSET(13760, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 799), + NAME_FUNC_OFFSET(13780, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 800), + NAME_FUNC_OFFSET(13799, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 801), + NAME_FUNC_OFFSET(13819, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 802), + NAME_FUNC_OFFSET(13838, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 803), + NAME_FUNC_OFFSET(13858, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 804), + NAME_FUNC_OFFSET(13877, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 805), + NAME_FUNC_OFFSET(13897, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 806), + NAME_FUNC_OFFSET(13916, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 807), + NAME_FUNC_OFFSET(13936, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 808), + NAME_FUNC_OFFSET(13955, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 809), + NAME_FUNC_OFFSET(13975, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 810), + NAME_FUNC_OFFSET(13994, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 811), + NAME_FUNC_OFFSET(14014, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 812), + NAME_FUNC_OFFSET(14033, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 813), + NAME_FUNC_OFFSET(14053, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 814), + NAME_FUNC_OFFSET(14072, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 815), + NAME_FUNC_OFFSET(14092, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 816), + NAME_FUNC_OFFSET(14112, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 817), + NAME_FUNC_OFFSET(14133, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 818), + NAME_FUNC_OFFSET(14157, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 819), + NAME_FUNC_OFFSET(14178, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 820), + NAME_FUNC_OFFSET(14199, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 821), + NAME_FUNC_OFFSET(14220, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 822), + NAME_FUNC_OFFSET(14241, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 823), + NAME_FUNC_OFFSET(14262, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 824), + NAME_FUNC_OFFSET(14283, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 825), + NAME_FUNC_OFFSET(14304, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 826), + NAME_FUNC_OFFSET(14325, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 827), + NAME_FUNC_OFFSET(14346, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 828), + NAME_FUNC_OFFSET(14367, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 829), + NAME_FUNC_OFFSET(14388, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 830), + NAME_FUNC_OFFSET(14409, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 831), + NAME_FUNC_OFFSET(14431, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 832), + NAME_FUNC_OFFSET(14458, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 833), + NAME_FUNC_OFFSET(14485, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 834), + NAME_FUNC_OFFSET(14509, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 835), + NAME_FUNC_OFFSET(14533, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 836), + NAME_FUNC_OFFSET(14555, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 837), + NAME_FUNC_OFFSET(14577, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 838), + NAME_FUNC_OFFSET(14599, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 839), + NAME_FUNC_OFFSET(14624, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 840), + NAME_FUNC_OFFSET(14648, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 841), + NAME_FUNC_OFFSET(14670, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 842), + NAME_FUNC_OFFSET(14692, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 843), + NAME_FUNC_OFFSET(14714, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 844), + NAME_FUNC_OFFSET(14740, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 845), + NAME_FUNC_OFFSET(14763, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 846), + NAME_FUNC_OFFSET(14787, glPassTexCoordATI, glPassTexCoordATI, NULL, 847), + NAME_FUNC_OFFSET(14805, glSampleMapATI, glSampleMapATI, NULL, 848), + NAME_FUNC_OFFSET(14820, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 849), + NAME_FUNC_OFFSET(14851, glPointParameteriNV, glPointParameteriNV, NULL, 850), + NAME_FUNC_OFFSET(14871, glPointParameterivNV, glPointParameterivNV, NULL, 851), + NAME_FUNC_OFFSET(14892, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852), + NAME_FUNC_OFFSET(14915, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853), + NAME_FUNC_OFFSET(14938, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854), + NAME_FUNC_OFFSET(14964, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855), + NAME_FUNC_OFFSET(14987, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856), + NAME_FUNC_OFFSET(15008, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 857), + NAME_FUNC_OFFSET(15039, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 858), + NAME_FUNC_OFFSET(15070, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 859), + NAME_FUNC_OFFSET(15098, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 860), + NAME_FUNC_OFFSET(15127, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 861), + NAME_FUNC_OFFSET(15155, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 862), + NAME_FUNC_OFFSET(15184, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 863), + NAME_FUNC_OFFSET(15210, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 864), + NAME_FUNC_OFFSET(15231, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), + NAME_FUNC_OFFSET(15248, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(15275, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 867), + NAME_FUNC_OFFSET(15296, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 868), + NAME_FUNC_OFFSET(15318, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 869), + NAME_FUNC_OFFSET(15346, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 870), + NAME_FUNC_OFFSET(15370, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 871), + NAME_FUNC_OFFSET(15395, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 872), + NAME_FUNC_OFFSET(15424, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 873), + NAME_FUNC_OFFSET(15450, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 874), + NAME_FUNC_OFFSET(15476, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 875), + NAME_FUNC_OFFSET(15502, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 876), + NAME_FUNC_OFFSET(15523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 877), + NAME_FUNC_OFFSET(15545, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 878), + NAME_FUNC_OFFSET(15565, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 879), + NAME_FUNC_OFFSET(15606, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 880), + NAME_FUNC_OFFSET(15638, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 881), + NAME_FUNC_OFFSET(15657, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 882), + NAME_FUNC_OFFSET(15677, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 883), + NAME_FUNC_OFFSET(15702, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), + NAME_FUNC_OFFSET(15723, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), + NAME_FUNC_OFFSET(15747, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886), + NAME_FUNC_OFFSET(15777, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 887), + NAME_FUNC_OFFSET(15803, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 888), + NAME_FUNC_OFFSET(15828, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 889), + NAME_FUNC_OFFSET(15847, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 890), + NAME_FUNC_OFFSET(15871, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 891), + NAME_FUNC_OFFSET(15896, glUniform1uiEXT, glUniform1uiEXT, NULL, 892), + NAME_FUNC_OFFSET(15912, glUniform1uivEXT, glUniform1uivEXT, NULL, 893), + NAME_FUNC_OFFSET(15929, glUniform2uiEXT, glUniform2uiEXT, NULL, 894), + NAME_FUNC_OFFSET(15945, glUniform2uivEXT, glUniform2uivEXT, NULL, 895), + NAME_FUNC_OFFSET(15962, glUniform3uiEXT, glUniform3uiEXT, NULL, 896), + NAME_FUNC_OFFSET(15978, glUniform3uivEXT, glUniform3uivEXT, NULL, 897), + NAME_FUNC_OFFSET(15995, glUniform4uiEXT, glUniform4uiEXT, NULL, 898), + NAME_FUNC_OFFSET(16011, glUniform4uivEXT, glUniform4uivEXT, NULL, 899), + NAME_FUNC_OFFSET(16028, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 900), + NAME_FUNC_OFFSET(16049, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 901), + NAME_FUNC_OFFSET(16071, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 902), + NAME_FUNC_OFFSET(16093, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 903), + NAME_FUNC_OFFSET(16116, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 904), + NAME_FUNC_OFFSET(16137, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 905), + NAME_FUNC_OFFSET(16159, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 906), + NAME_FUNC_OFFSET(16181, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 907), + NAME_FUNC_OFFSET(16204, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 908), + NAME_FUNC_OFFSET(16225, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 909), + NAME_FUNC_OFFSET(16247, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 910), + NAME_FUNC_OFFSET(16269, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 911), + NAME_FUNC_OFFSET(16292, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 912), + NAME_FUNC_OFFSET(16314, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 913), + NAME_FUNC_OFFSET(16335, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 914), + NAME_FUNC_OFFSET(16357, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 915), + NAME_FUNC_OFFSET(16379, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 916), + NAME_FUNC_OFFSET(16402, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 917), + NAME_FUNC_OFFSET(16424, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 918), + NAME_FUNC_OFFSET(16447, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 919), + NAME_FUNC_OFFSET(16470, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 920), + NAME_FUNC_OFFSET(16496, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 921), + NAME_FUNC_OFFSET(16525, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 922), + NAME_FUNC_OFFSET(16547, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 923), + NAME_FUNC_OFFSET(16567, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 924), + NAME_FUNC_OFFSET(16586, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 925), + NAME_FUNC_OFFSET(16610, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 926), + NAME_FUNC_OFFSET(16634, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 927), + NAME_FUNC_OFFSET(16656, glClearColorIiEXT, glClearColorIiEXT, NULL, 928), + NAME_FUNC_OFFSET(16674, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 929), + NAME_FUNC_OFFSET(16693, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 930), + NAME_FUNC_OFFSET(16717, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 931), + NAME_FUNC_OFFSET(16742, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 932), + NAME_FUNC_OFFSET(16763, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 933), + NAME_FUNC_OFFSET(16785, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 934), + NAME_FUNC_OFFSET(16812, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 935), + NAME_FUNC_OFFSET(16837, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 936), + NAME_FUNC_OFFSET(16865, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 937), + NAME_FUNC_OFFSET(16885, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 938), + NAME_FUNC_OFFSET(16907, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 939), + NAME_FUNC_OFFSET(16928, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 940), + NAME_FUNC_OFFSET(16954, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 941), + NAME_FUNC_OFFSET(16987, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 942), + NAME_FUNC_OFFSET(17018, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 943), + NAME_FUNC_OFFSET(17039, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 944), + NAME_FUNC_OFFSET(17067, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 945), + NAME_FUNC_OFFSET(17090, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 946), + NAME_FUNC_OFFSET(17115, glActiveProgramEXT, glActiveProgramEXT, NULL, 947), + NAME_FUNC_OFFSET(17134, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 948), + NAME_FUNC_OFFSET(17159, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 949), + NAME_FUNC_OFFSET(17181, glTextureBarrierNV, glTextureBarrierNV, NULL, 950), + NAME_FUNC_OFFSET(17200, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), + NAME_FUNC_OFFSET(17225, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952), + NAME_FUNC_OFFSET(17254, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953), + NAME_FUNC_OFFSET(17285, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954), + NAME_FUNC_OFFSET(17309, gl_dispatch_stub_955, gl_dispatch_stub_955, NULL, 955), + NAME_FUNC_OFFSET(17334, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 956), + NAME_FUNC_OFFSET(17373, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 957), + NAME_FUNC_OFFSET(17402, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(17420, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(17437, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(17453, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17478, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(17498, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(17518, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(17541, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(17564, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(17584, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(17601, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(17618, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(17633, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(17657, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(17676, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(17695, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(17711, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(17730, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(17753, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(17769, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(17785, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(17812, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(17839, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(17859, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(17878, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(17897, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(17927, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(17957, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(17987, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18017, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(18036, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(18059, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(18084, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(18109, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(18136, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(18164, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(18191, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(18219, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(18248, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(18277, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(18303, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(18334, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(18365, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(18389, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(18412, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(18430, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18459, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18488, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18503, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18529, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(18555, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(18570, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(18582, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(18602, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(18619, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(18635, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(18654, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(18677, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(18693, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(18715, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(18733, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(18752, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(18770, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(18789, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(18807, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(18826, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(18844, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(18863, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(18881, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(18900, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(18918, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(18937, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(18955, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(18974, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(18992, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(19011, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(19029, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(19048, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(19066, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(19085, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(19103, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(19122, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(19140, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(19159, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(19177, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(19196, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(19214, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(19233, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(19251, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(19270, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(19288, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(19307, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(19330, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440), + NAME_FUNC_OFFSET(19353, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441), + NAME_FUNC_OFFSET(19376, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442), + NAME_FUNC_OFFSET(19399, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443), + NAME_FUNC_OFFSET(19422, glSampleCoverageARB, glSampleCoverageARB, NULL, 444), + NAME_FUNC_OFFSET(19439, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445), + NAME_FUNC_OFFSET(19462, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446), + NAME_FUNC_OFFSET(19485, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447), + NAME_FUNC_OFFSET(19508, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448), + NAME_FUNC_OFFSET(19534, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449), + NAME_FUNC_OFFSET(19560, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450), + NAME_FUNC_OFFSET(19586, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451), + NAME_FUNC_OFFSET(19610, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452), + NAME_FUNC_OFFSET(19637, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(19663, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460), + NAME_FUNC_OFFSET(19683, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461), + NAME_FUNC_OFFSET(19703, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462), + NAME_FUNC_OFFSET(19723, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463), + NAME_FUNC_OFFSET(19746, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464), + NAME_FUNC_OFFSET(19770, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465), + NAME_FUNC_OFFSET(19793, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466), + NAME_FUNC_OFFSET(19817, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472), + NAME_FUNC_OFFSET(19834, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473), + NAME_FUNC_OFFSET(19852, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474), + NAME_FUNC_OFFSET(19869, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475), + NAME_FUNC_OFFSET(19887, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476), + NAME_FUNC_OFFSET(19904, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477), + NAME_FUNC_OFFSET(19922, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478), + NAME_FUNC_OFFSET(19939, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479), + NAME_FUNC_OFFSET(19957, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480), + NAME_FUNC_OFFSET(19974, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481), + NAME_FUNC_OFFSET(19992, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482), + NAME_FUNC_OFFSET(20009, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483), + NAME_FUNC_OFFSET(20027, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484), + NAME_FUNC_OFFSET(20044, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485), + NAME_FUNC_OFFSET(20062, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486), + NAME_FUNC_OFFSET(20079, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487), + NAME_FUNC_OFFSET(20097, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488), + NAME_FUNC_OFFSET(20114, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489), + NAME_FUNC_OFFSET(20132, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490), + NAME_FUNC_OFFSET(20151, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491), + NAME_FUNC_OFFSET(20170, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492), + NAME_FUNC_OFFSET(20189, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493), + NAME_FUNC_OFFSET(20208, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494), + NAME_FUNC_OFFSET(20228, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495), + NAME_FUNC_OFFSET(20248, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496), + NAME_FUNC_OFFSET(20268, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497), + NAME_FUNC_OFFSET(20286, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498), + NAME_FUNC_OFFSET(20303, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499), + NAME_FUNC_OFFSET(20321, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500), + NAME_FUNC_OFFSET(20338, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501), + NAME_FUNC_OFFSET(20356, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502), + NAME_FUNC_OFFSET(20374, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503), + NAME_FUNC_OFFSET(20391, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504), + NAME_FUNC_OFFSET(20409, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505), + NAME_FUNC_OFFSET(20428, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506), + NAME_FUNC_OFFSET(20447, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507), + NAME_FUNC_OFFSET(20466, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508), + NAME_FUNC_OFFSET(20488, glBindBufferARB, glBindBufferARB, NULL, 509), + NAME_FUNC_OFFSET(20501, glBufferDataARB, glBufferDataARB, NULL, 510), + NAME_FUNC_OFFSET(20514, glBufferSubDataARB, glBufferSubDataARB, NULL, 511), + NAME_FUNC_OFFSET(20530, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512), + NAME_FUNC_OFFSET(20546, glGenBuffersARB, glGenBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(20559, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514), + NAME_FUNC_OFFSET(20582, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515), + NAME_FUNC_OFFSET(20602, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516), + NAME_FUNC_OFFSET(20621, glIsBufferARB, glIsBufferARB, NULL, 517), + NAME_FUNC_OFFSET(20632, glMapBufferARB, glMapBufferARB, NULL, 518), + NAME_FUNC_OFFSET(20644, glUnmapBufferARB, glUnmapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(20658, glBeginQueryARB, glBeginQueryARB, NULL, 520), + NAME_FUNC_OFFSET(20671, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521), + NAME_FUNC_OFFSET(20687, glEndQueryARB, glEndQueryARB, NULL, 522), + NAME_FUNC_OFFSET(20698, glGenQueriesARB, glGenQueriesARB, NULL, 523), + NAME_FUNC_OFFSET(20711, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524), + NAME_FUNC_OFFSET(20730, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525), + NAME_FUNC_OFFSET(20750, glGetQueryivARB, glGetQueryivARB, NULL, 526), + NAME_FUNC_OFFSET(20763, glIsQueryARB, glIsQueryARB, NULL, 527), + NAME_FUNC_OFFSET(20773, glCompileShaderARB, glCompileShaderARB, NULL, 529), + NAME_FUNC_OFFSET(20789, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534), + NAME_FUNC_OFFSET(20808, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540), + NAME_FUNC_OFFSET(20826, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541), + NAME_FUNC_OFFSET(20847, glGetUniformfvARB, glGetUniformfvARB, NULL, 542), + NAME_FUNC_OFFSET(20862, glGetUniformivARB, glGetUniformivARB, NULL, 543), + NAME_FUNC_OFFSET(20877, glLinkProgramARB, glLinkProgramARB, NULL, 544), + NAME_FUNC_OFFSET(20891, glShaderSourceARB, glShaderSourceARB, NULL, 545), + NAME_FUNC_OFFSET(20906, glUniform1fARB, glUniform1fARB, NULL, 546), + NAME_FUNC_OFFSET(20918, glUniform1fvARB, glUniform1fvARB, NULL, 547), + NAME_FUNC_OFFSET(20931, glUniform1iARB, glUniform1iARB, NULL, 548), + NAME_FUNC_OFFSET(20943, glUniform1ivARB, glUniform1ivARB, NULL, 549), + NAME_FUNC_OFFSET(20956, glUniform2fARB, glUniform2fARB, NULL, 550), + NAME_FUNC_OFFSET(20968, glUniform2fvARB, glUniform2fvARB, NULL, 551), + NAME_FUNC_OFFSET(20981, glUniform2iARB, glUniform2iARB, NULL, 552), + NAME_FUNC_OFFSET(20993, glUniform2ivARB, glUniform2ivARB, NULL, 553), + NAME_FUNC_OFFSET(21006, glUniform3fARB, glUniform3fARB, NULL, 554), + NAME_FUNC_OFFSET(21018, glUniform3fvARB, glUniform3fvARB, NULL, 555), + NAME_FUNC_OFFSET(21031, glUniform3iARB, glUniform3iARB, NULL, 556), + NAME_FUNC_OFFSET(21043, glUniform3ivARB, glUniform3ivARB, NULL, 557), + NAME_FUNC_OFFSET(21056, glUniform4fARB, glUniform4fARB, NULL, 558), + NAME_FUNC_OFFSET(21068, glUniform4fvARB, glUniform4fvARB, NULL, 559), + NAME_FUNC_OFFSET(21081, glUniform4iARB, glUniform4iARB, NULL, 560), + NAME_FUNC_OFFSET(21093, glUniform4ivARB, glUniform4ivARB, NULL, 561), + NAME_FUNC_OFFSET(21106, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562), + NAME_FUNC_OFFSET(21125, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563), + NAME_FUNC_OFFSET(21144, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564), + NAME_FUNC_OFFSET(21163, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565), + NAME_FUNC_OFFSET(21176, glValidateProgramARB, glValidateProgramARB, NULL, 566), + NAME_FUNC_OFFSET(21194, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567), + NAME_FUNC_OFFSET(21215, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568), + NAME_FUNC_OFFSET(21233, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569), + NAME_FUNC_OFFSET(21253, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), + NAME_FUNC_OFFSET(21267, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), + NAME_FUNC_OFFSET(21284, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), + NAME_FUNC_OFFSET(21300, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(21325, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(21347, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21374, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21398, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET(21434, glTexBufferARB, glTexBufferARB, NULL, 581), + NAME_FUNC_OFFSET(21446, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 603), + NAME_FUNC_OFFSET(21480, glBlendEquationiARB, glBlendEquationiARB, NULL, 604), + NAME_FUNC_OFFSET(21506, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 605), + NAME_FUNC_OFFSET(21536, glBlendFunciARB, glBlendFunciARB, NULL, 606), + NAME_FUNC_OFFSET(21558, gl_dispatch_stub_708, gl_dispatch_stub_708, NULL, 708), + NAME_FUNC_OFFSET(21574, gl_dispatch_stub_709, gl_dispatch_stub_709, NULL, 709), + NAME_FUNC_OFFSET(21593, glPointParameterfEXT, glPointParameterfEXT, NULL, 716), + NAME_FUNC_OFFSET(21611, glPointParameterfEXT, glPointParameterfEXT, NULL, 716), + NAME_FUNC_OFFSET(21632, glPointParameterfEXT, glPointParameterfEXT, NULL, 716), + NAME_FUNC_OFFSET(21654, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 717), + NAME_FUNC_OFFSET(21673, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 717), + NAME_FUNC_OFFSET(21695, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 717), + NAME_FUNC_OFFSET(21718, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 720), + NAME_FUNC_OFFSET(21737, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 721), + NAME_FUNC_OFFSET(21757, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 722), + NAME_FUNC_OFFSET(21776, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 723), + NAME_FUNC_OFFSET(21796, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 724), + NAME_FUNC_OFFSET(21815, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 725), + NAME_FUNC_OFFSET(21835, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 726), + NAME_FUNC_OFFSET(21854, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 727), + NAME_FUNC_OFFSET(21874, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 728), + NAME_FUNC_OFFSET(21893, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 729), + NAME_FUNC_OFFSET(21913, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 730), + NAME_FUNC_OFFSET(21933, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 731), + NAME_FUNC_OFFSET(21954, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 732), + NAME_FUNC_OFFSET(21974, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 733), + NAME_FUNC_OFFSET(21995, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 734), + NAME_FUNC_OFFSET(22015, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 735), + NAME_FUNC_OFFSET(22036, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 736), + NAME_FUNC_OFFSET(22060, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 737), + NAME_FUNC_OFFSET(22078, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 738), + NAME_FUNC_OFFSET(22098, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 739), + NAME_FUNC_OFFSET(22116, glFogCoorddEXT, glFogCoorddEXT, NULL, 740), + NAME_FUNC_OFFSET(22128, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 741), + NAME_FUNC_OFFSET(22141, glFogCoordfEXT, glFogCoordfEXT, NULL, 742), + NAME_FUNC_OFFSET(22153, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 743), + NAME_FUNC_OFFSET(22166, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 744), + NAME_FUNC_OFFSET(22186, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 744), + NAME_FUNC_OFFSET(22210, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746), + NAME_FUNC_OFFSET(22224, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746), + NAME_FUNC_OFFSET(22241, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747), + NAME_FUNC_OFFSET(22256, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747), + NAME_FUNC_OFFSET(22274, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748), + NAME_FUNC_OFFSET(22288, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748), + NAME_FUNC_OFFSET(22305, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749), + NAME_FUNC_OFFSET(22320, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749), + NAME_FUNC_OFFSET(22338, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750), + NAME_FUNC_OFFSET(22352, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750), + NAME_FUNC_OFFSET(22369, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751), + NAME_FUNC_OFFSET(22384, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751), + NAME_FUNC_OFFSET(22402, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752), + NAME_FUNC_OFFSET(22416, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752), + NAME_FUNC_OFFSET(22433, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753), + NAME_FUNC_OFFSET(22448, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753), + NAME_FUNC_OFFSET(22466, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754), + NAME_FUNC_OFFSET(22480, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754), + NAME_FUNC_OFFSET(22497, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755), + NAME_FUNC_OFFSET(22512, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755), + NAME_FUNC_OFFSET(22530, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756), + NAME_FUNC_OFFSET(22544, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756), + NAME_FUNC_OFFSET(22561, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757), + NAME_FUNC_OFFSET(22576, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757), + NAME_FUNC_OFFSET(22594, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758), + NAME_FUNC_OFFSET(22608, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758), + NAME_FUNC_OFFSET(22625, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759), + NAME_FUNC_OFFSET(22640, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759), + NAME_FUNC_OFFSET(22658, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760), + NAME_FUNC_OFFSET(22672, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760), + NAME_FUNC_OFFSET(22689, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761), + NAME_FUNC_OFFSET(22704, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761), + NAME_FUNC_OFFSET(22722, glBindProgramNV, glBindProgramNV, NULL, 773), + NAME_FUNC_OFFSET(22739, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 774), + NAME_FUNC_OFFSET(22759, glGenProgramsNV, glGenProgramsNV, NULL, 776), + NAME_FUNC_OFFSET(22776, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 782), + NAME_FUNC_OFFSET(22802, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 782), + NAME_FUNC_OFFSET(22831, glIsProgramNV, glIsProgramNV, NULL, 786), + NAME_FUNC_OFFSET(22846, glPointParameteriNV, glPointParameteriNV, NULL, 850), + NAME_FUNC_OFFSET(22864, glPointParameterivNV, glPointParameterivNV, NULL, 851), + NAME_FUNC_OFFSET(22883, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854), + NAME_FUNC_OFFSET(22904, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856), + NAME_FUNC_OFFSET(22920, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 863), + NAME_FUNC_OFFSET(22944, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(22968, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(22995, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 867), + NAME_FUNC_OFFSET(23013, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 868), + NAME_FUNC_OFFSET(23032, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 869), + NAME_FUNC_OFFSET(23057, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 870), + NAME_FUNC_OFFSET(23078, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 871), + NAME_FUNC_OFFSET(23100, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 872), + NAME_FUNC_OFFSET(23126, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 873), + NAME_FUNC_OFFSET(23149, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 874), + NAME_FUNC_OFFSET(23172, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 875), + NAME_FUNC_OFFSET(23195, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 876), + NAME_FUNC_OFFSET(23213, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 877), + NAME_FUNC_OFFSET(23232, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 878), + NAME_FUNC_OFFSET(23249, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 879), + NAME_FUNC_OFFSET(23287, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 880), + NAME_FUNC_OFFSET(23316, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 881), + NAME_FUNC_OFFSET(23332, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 882), + NAME_FUNC_OFFSET(23349, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 883), + NAME_FUNC_OFFSET(23371, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), + NAME_FUNC_OFFSET(23389, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 887), + NAME_FUNC_OFFSET(23412, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 888), + NAME_FUNC_OFFSET(23434, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 889), + NAME_FUNC_OFFSET(23450, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 890), + NAME_FUNC_OFFSET(23471, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 891), + NAME_FUNC_OFFSET(23493, glUniform1uiEXT, glUniform1uiEXT, NULL, 892), + NAME_FUNC_OFFSET(23506, glUniform1uivEXT, glUniform1uivEXT, NULL, 893), + NAME_FUNC_OFFSET(23520, glUniform2uiEXT, glUniform2uiEXT, NULL, 894), + NAME_FUNC_OFFSET(23533, glUniform2uivEXT, glUniform2uivEXT, NULL, 895), + NAME_FUNC_OFFSET(23547, glUniform3uiEXT, glUniform3uiEXT, NULL, 896), + NAME_FUNC_OFFSET(23560, glUniform3uivEXT, glUniform3uivEXT, NULL, 897), + NAME_FUNC_OFFSET(23574, glUniform4uiEXT, glUniform4uiEXT, NULL, 898), + NAME_FUNC_OFFSET(23587, glUniform4uivEXT, glUniform4uivEXT, NULL, 899), + NAME_FUNC_OFFSET(23601, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 900), + NAME_FUNC_OFFSET(23619, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 901), + NAME_FUNC_OFFSET(23638, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 902), + NAME_FUNC_OFFSET(23657, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 903), + NAME_FUNC_OFFSET(23677, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 904), + NAME_FUNC_OFFSET(23695, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 905), + NAME_FUNC_OFFSET(23714, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 906), + NAME_FUNC_OFFSET(23733, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 907), + NAME_FUNC_OFFSET(23753, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 908), + NAME_FUNC_OFFSET(23771, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 909), + NAME_FUNC_OFFSET(23790, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 910), + NAME_FUNC_OFFSET(23809, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 911), + NAME_FUNC_OFFSET(23829, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 912), + NAME_FUNC_OFFSET(23848, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 913), + NAME_FUNC_OFFSET(23866, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 914), + NAME_FUNC_OFFSET(23885, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 915), + NAME_FUNC_OFFSET(23904, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 916), + NAME_FUNC_OFFSET(23924, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 917), + NAME_FUNC_OFFSET(23943, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 918), + NAME_FUNC_OFFSET(23963, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 919), + NAME_FUNC_OFFSET(23983, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 920), + NAME_FUNC_OFFSET(24006, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 921), + NAME_FUNC_OFFSET(24032, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 921), + NAME_FUNC_OFFSET(24061, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 922), + NAME_FUNC_OFFSET(24074, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 923), + NAME_FUNC_OFFSET(24085, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 924), + NAME_FUNC_OFFSET(24095, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 925), + NAME_FUNC_OFFSET(24111, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 926), + NAME_FUNC_OFFSET(24127, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 927), + NAME_FUNC_OFFSET(24140, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 930), + NAME_FUNC_OFFSET(24161, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 931), + NAME_FUNC_OFFSET(24183, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 932), + NAME_FUNC_OFFSET(24201, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 933), + NAME_FUNC_OFFSET(24220, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 934), + NAME_FUNC_OFFSET(24245, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 935), + NAME_FUNC_OFFSET(24268, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 936), + NAME_FUNC_OFFSET(24293, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 937), + NAME_FUNC_OFFSET(24310, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 939), + NAME_FUNC_OFFSET(24328, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 940), + NAME_FUNC_OFFSET(24351, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 941), + NAME_FUNC_OFFSET(24381, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 942), + NAME_FUNC_OFFSET(24409, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 943), + NAME_FUNC_OFFSET(24427, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954), + NAME_FUNC_OFFSET(24448, gl_dispatch_stub_955, gl_dispatch_stub_955, NULL, 955), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; -- cgit v1.2.3