From 36eb733ed5aaaeaefc49c8894bf213d16b58d242 Mon Sep 17 00:00:00 2001 From: marha Date: Thu, 5 Sep 2013 07:58:06 +0200 Subject: Synchronised files --- xorg-server/glx/glprocs.h | 1442 +++++++++++++++++++++++---------------------- 1 file changed, 731 insertions(+), 711 deletions(-) (limited to 'xorg-server/glx/glprocs.h') diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 71741bff6..73c48a1dc 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -909,6 +909,16 @@ static const char gl_string_table[] = "glDiscardFramebufferEXT\0" "glLockArraysEXT\0" "glUnlockArraysEXT\0" + "glDebugMessageCallback\0" + "glDebugMessageControl\0" + "glDebugMessageInsert\0" + "glGetDebugMessageLog\0" + "glGetObjectLabel\0" + "glGetObjectPtrLabel\0" + "glObjectLabel\0" + "glObjectPtrLabel\0" + "glPopDebugGroup\0" + "glPushDebugGroup\0" "glSecondaryColor3fEXT\0" "glSecondaryColor3fvEXT\0" "glMultiDrawElementsEXT\0" @@ -1579,30 +1589,20 @@ static const char gl_string_table[] = #define gl_dispatch_stub_846 mgl_dispatch_stub_846 #define gl_dispatch_stub_847 mgl_dispatch_stub_847 #define gl_dispatch_stub_854 mgl_dispatch_stub_854 -#define gl_dispatch_stub_871 mgl_dispatch_stub_871 -#define gl_dispatch_stub_872 mgl_dispatch_stub_872 -#define gl_dispatch_stub_946 mgl_dispatch_stub_946 -#define gl_dispatch_stub_947 mgl_dispatch_stub_947 -#define gl_dispatch_stub_948 mgl_dispatch_stub_948 +#define gl_dispatch_stub_881 mgl_dispatch_stub_881 +#define gl_dispatch_stub_882 mgl_dispatch_stub_882 #define gl_dispatch_stub_956 mgl_dispatch_stub_956 #define gl_dispatch_stub_957 mgl_dispatch_stub_957 #define gl_dispatch_stub_958 mgl_dispatch_stub_958 -#define gl_dispatch_stub_959 mgl_dispatch_stub_959 -#define gl_dispatch_stub_962 mgl_dispatch_stub_962 -#define gl_dispatch_stub_963 mgl_dispatch_stub_963 -#define gl_dispatch_stub_988 mgl_dispatch_stub_988 -#define gl_dispatch_stub_989 mgl_dispatch_stub_989 -#define gl_dispatch_stub_990 mgl_dispatch_stub_990 -#define gl_dispatch_stub_993 mgl_dispatch_stub_993 -#define gl_dispatch_stub_994 mgl_dispatch_stub_994 -#define gl_dispatch_stub_995 mgl_dispatch_stub_995 -#define gl_dispatch_stub_996 mgl_dispatch_stub_996 -#define gl_dispatch_stub_997 mgl_dispatch_stub_997 +#define gl_dispatch_stub_966 mgl_dispatch_stub_966 +#define gl_dispatch_stub_967 mgl_dispatch_stub_967 +#define gl_dispatch_stub_968 mgl_dispatch_stub_968 +#define gl_dispatch_stub_969 mgl_dispatch_stub_969 +#define gl_dispatch_stub_972 mgl_dispatch_stub_972 +#define gl_dispatch_stub_973 mgl_dispatch_stub_973 #define gl_dispatch_stub_998 mgl_dispatch_stub_998 #define gl_dispatch_stub_999 mgl_dispatch_stub_999 #define gl_dispatch_stub_1000 mgl_dispatch_stub_1000 -#define gl_dispatch_stub_1001 mgl_dispatch_stub_1001 -#define gl_dispatch_stub_1002 mgl_dispatch_stub_1002 #define gl_dispatch_stub_1003 mgl_dispatch_stub_1003 #define gl_dispatch_stub_1004 mgl_dispatch_stub_1004 #define gl_dispatch_stub_1005 mgl_dispatch_stub_1005 @@ -1636,6 +1636,16 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1033 mgl_dispatch_stub_1033 #define gl_dispatch_stub_1034 mgl_dispatch_stub_1034 #define gl_dispatch_stub_1035 mgl_dispatch_stub_1035 +#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036 +#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037 +#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038 +#define gl_dispatch_stub_1039 mgl_dispatch_stub_1039 +#define gl_dispatch_stub_1040 mgl_dispatch_stub_1040 +#define gl_dispatch_stub_1041 mgl_dispatch_stub_1041 +#define gl_dispatch_stub_1042 mgl_dispatch_stub_1042 +#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043 +#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044 +#define gl_dispatch_stub_1045 mgl_dispatch_stub_1045 #endif /* USE_MGL_NAMESPACE */ @@ -1670,63 +1680,63 @@ GLbitfield GLAPIENTRY gl_dispatch_stub_845(GLfixed * mantissa, GLint * exponent) void GLAPIENTRY gl_dispatch_stub_846(GLclampf value, GLboolean invert); void GLAPIENTRY gl_dispatch_stub_847(GLenum pattern); void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_871(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_872(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_946(GLenum face); -void GLAPIENTRY gl_dispatch_stub_947(GLuint array); -void GLAPIENTRY gl_dispatch_stub_948(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_956(GLenum coord, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_957(GLenum coord, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_958(GLenum coord, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_959(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_988(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_989(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_990(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_993(GLenum func, GLclampx ref); -void GLAPIENTRY gl_dispatch_stub_994(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -void GLAPIENTRY gl_dispatch_stub_995(GLclampx depth); -void GLAPIENTRY gl_dispatch_stub_996(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -void GLAPIENTRY gl_dispatch_stub_997(GLclampx zNear, GLclampx zFar); -void GLAPIENTRY gl_dispatch_stub_998(GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_999(GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1000(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -void GLAPIENTRY gl_dispatch_stub_1001(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -void GLAPIENTRY gl_dispatch_stub_1002(GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1003(GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1004(GLenum light, GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1005(GLenum light, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1006(GLfixed width); -void GLAPIENTRY gl_dispatch_stub_1007(const GLfixed * m); -void GLAPIENTRY gl_dispatch_stub_1008(GLenum face, GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1009(GLenum face, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1010(const GLfixed * m); -void GLAPIENTRY gl_dispatch_stub_1011(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -void GLAPIENTRY gl_dispatch_stub_1012(GLfixed nx, GLfixed ny, GLfixed nz); -void GLAPIENTRY gl_dispatch_stub_1013(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -void GLAPIENTRY gl_dispatch_stub_1014(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -void GLAPIENTRY gl_dispatch_stub_1015(GLfixed size); -void GLAPIENTRY gl_dispatch_stub_1016(GLfixed factor, GLfixed units); -void GLAPIENTRY gl_dispatch_stub_1017(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -void GLAPIENTRY gl_dispatch_stub_1018(GLclampx value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_1019(GLfixed x, GLfixed y, GLfixed z); -void GLAPIENTRY gl_dispatch_stub_1020(GLenum target, GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1021(GLenum target, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1022(GLenum target, GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1023(GLfixed x, GLfixed y, GLfixed z); -void GLAPIENTRY gl_dispatch_stub_1024(GLenum plane, const GLfloat * equation); -void GLAPIENTRY gl_dispatch_stub_1025(GLenum plane, const GLfixed * equation); -void GLAPIENTRY gl_dispatch_stub_1026(GLenum plane, GLfloat * equation); -void GLAPIENTRY gl_dispatch_stub_1027(GLenum plane, GLfixed * equation); -void GLAPIENTRY gl_dispatch_stub_1028(GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1029(GLenum light, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1030(GLenum face, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1031(GLenum target, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1032(GLenum target, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1033(GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1034(GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1035(GLenum target, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_881(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_882(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_956(GLenum face); +void GLAPIENTRY gl_dispatch_stub_957(GLuint array); +void GLAPIENTRY gl_dispatch_stub_958(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_966(GLenum coord, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_967(GLenum coord, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_968(GLenum coord, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_969(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_972(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_973(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_998(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_999(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1000(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1003(GLenum func, GLclampx ref); +void GLAPIENTRY gl_dispatch_stub_1004(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +void GLAPIENTRY gl_dispatch_stub_1005(GLclampx depth); +void GLAPIENTRY gl_dispatch_stub_1006(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +void GLAPIENTRY gl_dispatch_stub_1007(GLclampx zNear, GLclampx zFar); +void GLAPIENTRY gl_dispatch_stub_1008(GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1009(GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1010(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void GLAPIENTRY gl_dispatch_stub_1011(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void GLAPIENTRY gl_dispatch_stub_1012(GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1013(GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1014(GLenum light, GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1015(GLenum light, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1016(GLfixed width); +void GLAPIENTRY gl_dispatch_stub_1017(const GLfixed * m); +void GLAPIENTRY gl_dispatch_stub_1018(GLenum face, GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1019(GLenum face, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1020(const GLfixed * m); +void GLAPIENTRY gl_dispatch_stub_1021(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +void GLAPIENTRY gl_dispatch_stub_1022(GLfixed nx, GLfixed ny, GLfixed nz); +void GLAPIENTRY gl_dispatch_stub_1023(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void GLAPIENTRY gl_dispatch_stub_1024(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void GLAPIENTRY gl_dispatch_stub_1025(GLfixed size); +void GLAPIENTRY gl_dispatch_stub_1026(GLfixed factor, GLfixed units); +void GLAPIENTRY gl_dispatch_stub_1027(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +void GLAPIENTRY gl_dispatch_stub_1028(GLclampx value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_1029(GLfixed x, GLfixed y, GLfixed z); +void GLAPIENTRY gl_dispatch_stub_1030(GLenum target, GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1031(GLenum target, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1032(GLenum target, GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1033(GLfixed x, GLfixed y, GLfixed z); +void GLAPIENTRY gl_dispatch_stub_1034(GLenum plane, const GLfloat * equation); +void GLAPIENTRY gl_dispatch_stub_1035(GLenum plane, const GLfixed * equation); +void GLAPIENTRY gl_dispatch_stub_1036(GLenum plane, GLfloat * equation); +void GLAPIENTRY gl_dispatch_stub_1037(GLenum plane, GLfixed * equation); +void GLAPIENTRY gl_dispatch_stub_1038(GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1039(GLenum light, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1040(GLenum face, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1041(GLenum target, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1042(GLenum target, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1043(GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1044(GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1045(GLenum target, GLenum pname, const GLfixed * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2587,642 +2597,652 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14335, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854), NAME_FUNC_OFFSET(14359, glLockArraysEXT, glLockArraysEXT, NULL, 855), NAME_FUNC_OFFSET(14375, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 856), - NAME_FUNC_OFFSET(14393, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 857), - NAME_FUNC_OFFSET(14415, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 858), - NAME_FUNC_OFFSET(14438, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 859), - NAME_FUNC_OFFSET(14461, glFogCoordfEXT, glFogCoordfEXT, NULL, 860), - NAME_FUNC_OFFSET(14476, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 861), - NAME_FUNC_OFFSET(14492, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 862), - NAME_FUNC_OFFSET(14512, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 863), - NAME_FUNC_OFFSET(14530, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 864), - NAME_FUNC_OFFSET(14549, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 865), - NAME_FUNC_OFFSET(14567, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 866), - NAME_FUNC_OFFSET(14586, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 867), - NAME_FUNC_OFFSET(14604, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 868), - NAME_FUNC_OFFSET(14623, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 869), - NAME_FUNC_OFFSET(14641, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 870), - NAME_FUNC_OFFSET(14660, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), - NAME_FUNC_OFFSET(14685, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), - NAME_FUNC_OFFSET(14712, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 873), - NAME_FUNC_OFFSET(14736, glExecuteProgramNV, glExecuteProgramNV, NULL, 874), - NAME_FUNC_OFFSET(14755, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 875), - NAME_FUNC_OFFSET(14781, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 876), - NAME_FUNC_OFFSET(14807, glGetProgramStringNV, glGetProgramStringNV, NULL, 877), - NAME_FUNC_OFFSET(14828, glGetProgramivNV, glGetProgramivNV, NULL, 878), - NAME_FUNC_OFFSET(14845, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 879), - NAME_FUNC_OFFSET(14866, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 880), - NAME_FUNC_OFFSET(14888, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 881), - NAME_FUNC_OFFSET(14910, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 882), - NAME_FUNC_OFFSET(14932, glLoadProgramNV, glLoadProgramNV, NULL, 883), - NAME_FUNC_OFFSET(14948, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 884), - NAME_FUNC_OFFSET(14973, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 885), - NAME_FUNC_OFFSET(14998, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 886), - NAME_FUNC_OFFSET(15026, glTrackMatrixNV, glTrackMatrixNV, NULL, 887), - NAME_FUNC_OFFSET(15042, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 888), - NAME_FUNC_OFFSET(15061, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 889), - NAME_FUNC_OFFSET(15081, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 890), - NAME_FUNC_OFFSET(15100, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 891), - NAME_FUNC_OFFSET(15120, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 892), - NAME_FUNC_OFFSET(15139, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 893), - NAME_FUNC_OFFSET(15159, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 894), - NAME_FUNC_OFFSET(15178, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 895), - NAME_FUNC_OFFSET(15198, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 896), - NAME_FUNC_OFFSET(15217, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 897), - NAME_FUNC_OFFSET(15237, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 898), - NAME_FUNC_OFFSET(15256, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 899), - NAME_FUNC_OFFSET(15276, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 900), - NAME_FUNC_OFFSET(15295, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 901), - NAME_FUNC_OFFSET(15315, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 902), - NAME_FUNC_OFFSET(15334, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 903), - NAME_FUNC_OFFSET(15354, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 904), - NAME_FUNC_OFFSET(15373, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 905), - NAME_FUNC_OFFSET(15393, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 906), - NAME_FUNC_OFFSET(15412, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 907), - NAME_FUNC_OFFSET(15432, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 908), - NAME_FUNC_OFFSET(15451, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 909), - NAME_FUNC_OFFSET(15471, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 910), - NAME_FUNC_OFFSET(15490, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 911), - NAME_FUNC_OFFSET(15510, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 912), - NAME_FUNC_OFFSET(15530, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 913), - NAME_FUNC_OFFSET(15551, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 914), - NAME_FUNC_OFFSET(15575, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 915), - NAME_FUNC_OFFSET(15596, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 916), - NAME_FUNC_OFFSET(15617, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 917), - NAME_FUNC_OFFSET(15638, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 918), - NAME_FUNC_OFFSET(15659, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 919), - NAME_FUNC_OFFSET(15680, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 920), - NAME_FUNC_OFFSET(15701, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 921), - NAME_FUNC_OFFSET(15722, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 922), - NAME_FUNC_OFFSET(15743, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 923), - NAME_FUNC_OFFSET(15764, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 924), - NAME_FUNC_OFFSET(15785, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 925), - NAME_FUNC_OFFSET(15806, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 926), - NAME_FUNC_OFFSET(15827, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 927), - NAME_FUNC_OFFSET(15849, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 928), - NAME_FUNC_OFFSET(15876, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 929), - NAME_FUNC_OFFSET(15903, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 930), - NAME_FUNC_OFFSET(15927, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 931), - NAME_FUNC_OFFSET(15951, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 932), - NAME_FUNC_OFFSET(15973, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 933), - NAME_FUNC_OFFSET(15995, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 934), - NAME_FUNC_OFFSET(16017, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 935), - NAME_FUNC_OFFSET(16042, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 936), - NAME_FUNC_OFFSET(16066, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 937), - NAME_FUNC_OFFSET(16088, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 938), - NAME_FUNC_OFFSET(16110, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 939), - NAME_FUNC_OFFSET(16132, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 940), - NAME_FUNC_OFFSET(16158, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 941), - NAME_FUNC_OFFSET(16181, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 942), - NAME_FUNC_OFFSET(16205, glPassTexCoordATI, glPassTexCoordATI, NULL, 943), - NAME_FUNC_OFFSET(16223, glSampleMapATI, glSampleMapATI, NULL, 944), - NAME_FUNC_OFFSET(16238, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 945), - NAME_FUNC_OFFSET(16269, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946), - NAME_FUNC_OFFSET(16292, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947), - NAME_FUNC_OFFSET(16315, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948), - NAME_FUNC_OFFSET(16338, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 949), - NAME_FUNC_OFFSET(16369, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 950), - NAME_FUNC_OFFSET(16400, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 951), - NAME_FUNC_OFFSET(16428, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 952), - NAME_FUNC_OFFSET(16457, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 953), - NAME_FUNC_OFFSET(16485, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 954), - NAME_FUNC_OFFSET(16514, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 955), - NAME_FUNC_OFFSET(16535, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), - NAME_FUNC_OFFSET(16552, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), - NAME_FUNC_OFFSET(16565, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), - NAME_FUNC_OFFSET(16579, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959), - NAME_FUNC_OFFSET(16596, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 960), - NAME_FUNC_OFFSET(16617, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 961), - NAME_FUNC_OFFSET(16639, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), - NAME_FUNC_OFFSET(16663, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), - NAME_FUNC_OFFSET(16693, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 964), - NAME_FUNC_OFFSET(16714, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 965), - NAME_FUNC_OFFSET(16736, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 966), - NAME_FUNC_OFFSET(16757, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 967), - NAME_FUNC_OFFSET(16779, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 968), - NAME_FUNC_OFFSET(16801, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 969), - NAME_FUNC_OFFSET(16824, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 970), - NAME_FUNC_OFFSET(16845, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 971), - NAME_FUNC_OFFSET(16867, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 972), - NAME_FUNC_OFFSET(16889, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 973), - NAME_FUNC_OFFSET(16912, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 974), - NAME_FUNC_OFFSET(16933, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 975), - NAME_FUNC_OFFSET(16955, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 976), - NAME_FUNC_OFFSET(16977, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 977), - NAME_FUNC_OFFSET(17000, glClearColorIiEXT, glClearColorIiEXT, NULL, 978), - NAME_FUNC_OFFSET(17018, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 979), - NAME_FUNC_OFFSET(17037, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 980), - NAME_FUNC_OFFSET(17059, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 981), - NAME_FUNC_OFFSET(17087, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 982), - NAME_FUNC_OFFSET(17110, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 983), - NAME_FUNC_OFFSET(17135, glActiveProgramEXT, glActiveProgramEXT, NULL, 984), - NAME_FUNC_OFFSET(17154, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 985), - NAME_FUNC_OFFSET(17179, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 986), - NAME_FUNC_OFFSET(17201, glTextureBarrierNV, glTextureBarrierNV, NULL, 987), - NAME_FUNC_OFFSET(17220, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988), - NAME_FUNC_OFFSET(17245, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989), - NAME_FUNC_OFFSET(17274, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990), - NAME_FUNC_OFFSET(17305, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 991), - NAME_FUNC_OFFSET(17344, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 992), - NAME_FUNC_OFFSET(17373, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), - NAME_FUNC_OFFSET(17386, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), - NAME_FUNC_OFFSET(17400, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), - NAME_FUNC_OFFSET(17414, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), - NAME_FUNC_OFFSET(17424, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), - NAME_FUNC_OFFSET(17438, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), - NAME_FUNC_OFFSET(17445, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), - NAME_FUNC_OFFSET(17453, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), - NAME_FUNC_OFFSET(17464, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), - NAME_FUNC_OFFSET(17475, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), - NAME_FUNC_OFFSET(17489, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), - NAME_FUNC_OFFSET(17504, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), - NAME_FUNC_OFFSET(17513, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), - NAME_FUNC_OFFSET(17523, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), - NAME_FUNC_OFFSET(17536, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), - NAME_FUNC_OFFSET(17550, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), - NAME_FUNC_OFFSET(17562, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), - NAME_FUNC_OFFSET(17575, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), - NAME_FUNC_OFFSET(17589, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), - NAME_FUNC_OFFSET(17607, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), - NAME_FUNC_OFFSET(17618, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), - NAME_FUNC_OFFSET(17627, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), - NAME_FUNC_OFFSET(17636, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), - NAME_FUNC_OFFSET(17649, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016), - NAME_FUNC_OFFSET(17666, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), - NAME_FUNC_OFFSET(17676, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), - NAME_FUNC_OFFSET(17694, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019), - NAME_FUNC_OFFSET(17703, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020), - NAME_FUNC_OFFSET(17713, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), - NAME_FUNC_OFFSET(17724, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), - NAME_FUNC_OFFSET(17740, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), - NAME_FUNC_OFFSET(17753, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), - NAME_FUNC_OFFSET(17766, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), - NAME_FUNC_OFFSET(17779, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), - NAME_FUNC_OFFSET(17795, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), - NAME_FUNC_OFFSET(17811, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), - NAME_FUNC_OFFSET(17823, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), - NAME_FUNC_OFFSET(17836, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030), - NAME_FUNC_OFFSET(17852, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), - NAME_FUNC_OFFSET(17866, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), - NAME_FUNC_OFFSET(17886, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), - NAME_FUNC_OFFSET(17904, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), - NAME_FUNC_OFFSET(17923, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), - NAME_FUNC_OFFSET(17940, glTexGenf, glTexGenf, NULL, 190), - NAME_FUNC_OFFSET(17953, glTexGenfv, glTexGenfv, NULL, 191), - NAME_FUNC_OFFSET(17967, glTexGeni, glTexGeni, NULL, 192), - NAME_FUNC_OFFSET(17980, glTexGeniv, glTexGeniv, NULL, 193), - NAME_FUNC_OFFSET(17994, glReadBuffer, glReadBuffer, NULL, 254), - NAME_FUNC_OFFSET(18009, glGetTexGenfv, glGetTexGenfv, NULL, 279), - NAME_FUNC_OFFSET(18026, glGetTexGeniv, glGetTexGeniv, NULL, 280), - NAME_FUNC_OFFSET(18043, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(18061, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(18078, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(18094, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(18119, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(18139, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(18159, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(18182, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(18205, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(18225, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(18242, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(18259, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(18274, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(18298, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(18317, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(18336, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(18352, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(18371, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(18390, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(18413, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(18429, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(18445, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(18472, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(18499, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(18519, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(18538, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(18557, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(18587, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(18617, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(18647, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(18677, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(18696, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(18719, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(18744, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(18769, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(18796, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(18824, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(18851, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(18879, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(18908, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(18937, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(18963, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(18994, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(19025, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(19049, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(19072, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(19090, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(19119, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(19148, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(19163, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(19189, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(19215, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(19230, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(19242, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(19262, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(19279, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(19295, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(19311, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(19330, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(19349, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(19372, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(19395, glActiveTexture, glActiveTexture, NULL, 374), - NAME_FUNC_OFFSET(19414, glClientActiveTexture, glClientActiveTexture, NULL, 375), - NAME_FUNC_OFFSET(19439, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), - NAME_FUNC_OFFSET(19460, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), - NAME_FUNC_OFFSET(19482, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(19500, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(19519, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), - NAME_FUNC_OFFSET(19540, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), - NAME_FUNC_OFFSET(19562, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), - NAME_FUNC_OFFSET(19583, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), - NAME_FUNC_OFFSET(19605, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), - NAME_FUNC_OFFSET(19626, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), - NAME_FUNC_OFFSET(19648, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET(19666, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET(19685, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), - NAME_FUNC_OFFSET(19706, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), - NAME_FUNC_OFFSET(19728, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), - NAME_FUNC_OFFSET(19749, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), - NAME_FUNC_OFFSET(19771, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), - NAME_FUNC_OFFSET(19792, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), - NAME_FUNC_OFFSET(19814, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET(19832, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET(19851, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), - NAME_FUNC_OFFSET(19872, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), - NAME_FUNC_OFFSET(19894, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), - NAME_FUNC_OFFSET(19915, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), - NAME_FUNC_OFFSET(19937, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), - NAME_FUNC_OFFSET(19958, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), - NAME_FUNC_OFFSET(19980, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(19998, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(20017, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), - NAME_FUNC_OFFSET(20038, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), - NAME_FUNC_OFFSET(20060, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), - NAME_FUNC_OFFSET(20081, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), - NAME_FUNC_OFFSET(20103, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), - NAME_FUNC_OFFSET(20129, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), - NAME_FUNC_OFFSET(20155, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), - NAME_FUNC_OFFSET(20181, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), - NAME_FUNC_OFFSET(20207, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), - NAME_FUNC_OFFSET(20236, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), - NAME_FUNC_OFFSET(20265, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), - NAME_FUNC_OFFSET(20294, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), - NAME_FUNC_OFFSET(20323, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), - NAME_FUNC_OFFSET(20350, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), - NAME_FUNC_OFFSET(20376, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), - NAME_FUNC_OFFSET(20402, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), - NAME_FUNC_OFFSET(20428, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), - NAME_FUNC_OFFSET(20454, glSampleCoverage, glSampleCoverage, NULL, 419), - NAME_FUNC_OFFSET(20474, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(20497, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(20521, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(20544, glFogCoordPointer, glFogCoordPointer, NULL, 421), - NAME_FUNC_OFFSET(20565, glFogCoordd, glFogCoordd, NULL, 422), - NAME_FUNC_OFFSET(20580, glFogCoorddv, glFogCoorddv, NULL, 423), - NAME_FUNC_OFFSET(20596, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), - NAME_FUNC_OFFSET(20617, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(20638, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(20659, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(20681, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(20703, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(20725, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(20748, glPointParameteri, glPointParameteri, NULL, 427), - NAME_FUNC_OFFSET(20768, glPointParameteriv, glPointParameteriv, NULL, 428), - NAME_FUNC_OFFSET(20789, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), - NAME_FUNC_OFFSET(20811, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), - NAME_FUNC_OFFSET(20834, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), - NAME_FUNC_OFFSET(20856, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), - NAME_FUNC_OFFSET(20879, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), - NAME_FUNC_OFFSET(20901, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), - NAME_FUNC_OFFSET(20924, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), - NAME_FUNC_OFFSET(20946, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), - NAME_FUNC_OFFSET(20969, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), - NAME_FUNC_OFFSET(20992, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), - NAME_FUNC_OFFSET(21016, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), - NAME_FUNC_OFFSET(21039, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), - NAME_FUNC_OFFSET(21063, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), - NAME_FUNC_OFFSET(21086, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), - NAME_FUNC_OFFSET(21110, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), - NAME_FUNC_OFFSET(21137, glWindowPos2d, glWindowPos2d, NULL, 444), - NAME_FUNC_OFFSET(21154, glWindowPos2d, glWindowPos2d, NULL, 444), - NAME_FUNC_OFFSET(21172, glWindowPos2dv, glWindowPos2dv, NULL, 445), - NAME_FUNC_OFFSET(21190, glWindowPos2dv, glWindowPos2dv, NULL, 445), - NAME_FUNC_OFFSET(21209, glWindowPos2f, glWindowPos2f, NULL, 446), - NAME_FUNC_OFFSET(21226, glWindowPos2f, glWindowPos2f, NULL, 446), - NAME_FUNC_OFFSET(21244, glWindowPos2fv, glWindowPos2fv, NULL, 447), - NAME_FUNC_OFFSET(21262, glWindowPos2fv, glWindowPos2fv, NULL, 447), - NAME_FUNC_OFFSET(21281, glWindowPos2i, glWindowPos2i, NULL, 448), - NAME_FUNC_OFFSET(21298, glWindowPos2i, glWindowPos2i, NULL, 448), - NAME_FUNC_OFFSET(21316, glWindowPos2iv, glWindowPos2iv, NULL, 449), - NAME_FUNC_OFFSET(21334, glWindowPos2iv, glWindowPos2iv, NULL, 449), - NAME_FUNC_OFFSET(21353, glWindowPos2s, glWindowPos2s, NULL, 450), - NAME_FUNC_OFFSET(21370, glWindowPos2s, glWindowPos2s, NULL, 450), - NAME_FUNC_OFFSET(21388, glWindowPos2sv, glWindowPos2sv, NULL, 451), - NAME_FUNC_OFFSET(21406, glWindowPos2sv, glWindowPos2sv, NULL, 451), - NAME_FUNC_OFFSET(21425, glWindowPos3d, glWindowPos3d, NULL, 452), - NAME_FUNC_OFFSET(21442, glWindowPos3d, glWindowPos3d, NULL, 452), - NAME_FUNC_OFFSET(21460, glWindowPos3dv, glWindowPos3dv, NULL, 453), - NAME_FUNC_OFFSET(21478, glWindowPos3dv, glWindowPos3dv, NULL, 453), - NAME_FUNC_OFFSET(21497, glWindowPos3f, glWindowPos3f, NULL, 454), - NAME_FUNC_OFFSET(21514, glWindowPos3f, glWindowPos3f, NULL, 454), - NAME_FUNC_OFFSET(21532, glWindowPos3fv, glWindowPos3fv, NULL, 455), - NAME_FUNC_OFFSET(21550, glWindowPos3fv, glWindowPos3fv, NULL, 455), - NAME_FUNC_OFFSET(21569, glWindowPos3i, glWindowPos3i, NULL, 456), - NAME_FUNC_OFFSET(21586, glWindowPos3i, glWindowPos3i, NULL, 456), - NAME_FUNC_OFFSET(21604, glWindowPos3iv, glWindowPos3iv, NULL, 457), - NAME_FUNC_OFFSET(21622, glWindowPos3iv, glWindowPos3iv, NULL, 457), - NAME_FUNC_OFFSET(21641, glWindowPos3s, glWindowPos3s, NULL, 458), - NAME_FUNC_OFFSET(21658, glWindowPos3s, glWindowPos3s, NULL, 458), - NAME_FUNC_OFFSET(21676, glWindowPos3sv, glWindowPos3sv, NULL, 459), - NAME_FUNC_OFFSET(21694, glWindowPos3sv, glWindowPos3sv, NULL, 459), - NAME_FUNC_OFFSET(21713, glBeginQuery, glBeginQuery, NULL, 460), - NAME_FUNC_OFFSET(21729, glBindBuffer, glBindBuffer, NULL, 461), - NAME_FUNC_OFFSET(21745, glBufferData, glBufferData, NULL, 462), - NAME_FUNC_OFFSET(21761, glBufferSubData, glBufferSubData, NULL, 463), - NAME_FUNC_OFFSET(21780, glDeleteBuffers, glDeleteBuffers, NULL, 464), - NAME_FUNC_OFFSET(21799, glDeleteQueries, glDeleteQueries, NULL, 465), - NAME_FUNC_OFFSET(21818, glEndQuery, glEndQuery, NULL, 466), - NAME_FUNC_OFFSET(21832, glGenBuffers, glGenBuffers, NULL, 467), - NAME_FUNC_OFFSET(21848, glGenQueries, glGenQueries, NULL, 468), - NAME_FUNC_OFFSET(21864, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), - NAME_FUNC_OFFSET(21890, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), - NAME_FUNC_OFFSET(21913, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), - NAME_FUNC_OFFSET(21936, glGetBufferSubData, glGetBufferSubData, NULL, 471), - NAME_FUNC_OFFSET(21958, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), - NAME_FUNC_OFFSET(21980, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), - NAME_FUNC_OFFSET(22003, glGetQueryiv, glGetQueryiv, NULL, 474), - NAME_FUNC_OFFSET(22019, glIsBuffer, glIsBuffer, NULL, 475), - NAME_FUNC_OFFSET(22033, glIsQuery, glIsQuery, NULL, 476), - NAME_FUNC_OFFSET(22046, glMapBuffer, glMapBuffer, NULL, 477), - NAME_FUNC_OFFSET(22061, glMapBuffer, glMapBuffer, NULL, 477), - NAME_FUNC_OFFSET(22076, glUnmapBuffer, glUnmapBuffer, NULL, 478), - NAME_FUNC_OFFSET(22093, glUnmapBuffer, glUnmapBuffer, NULL, 478), - NAME_FUNC_OFFSET(22110, glBindAttribLocation, glBindAttribLocation, NULL, 480), - NAME_FUNC_OFFSET(22134, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(22161, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(22188, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(22215, glCompileShader, glCompileShader, NULL, 482), - NAME_FUNC_OFFSET(22234, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), - NAME_FUNC_OFFSET(22264, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(22281, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(22298, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(22314, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), - NAME_FUNC_OFFSET(22343, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), - NAME_FUNC_OFFSET(22364, glGetActiveUniform, glGetActiveUniform, NULL, 492), - NAME_FUNC_OFFSET(22386, glGetAttribLocation, glGetAttribLocation, NULL, 494), - NAME_FUNC_OFFSET(22409, glGetShaderSource, glGetShaderSource, NULL, 498), - NAME_FUNC_OFFSET(22430, glGetUniformLocation, glGetUniformLocation, NULL, 500), - NAME_FUNC_OFFSET(22454, glGetUniformfv, glGetUniformfv, NULL, 501), - NAME_FUNC_OFFSET(22472, glGetUniformiv, glGetUniformiv, NULL, 502), - NAME_FUNC_OFFSET(22490, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), - NAME_FUNC_OFFSET(22519, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), - NAME_FUNC_OFFSET(22547, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), - NAME_FUNC_OFFSET(22570, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), - NAME_FUNC_OFFSET(22593, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), - NAME_FUNC_OFFSET(22616, glLinkProgram, glLinkProgram, NULL, 509), - NAME_FUNC_OFFSET(22633, glShaderSource, glShaderSource, NULL, 510), - NAME_FUNC_OFFSET(22651, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), - NAME_FUNC_OFFSET(22674, glUniform1f, glUniform1f, NULL, 514), - NAME_FUNC_OFFSET(22689, glUniform1fv, glUniform1fv, NULL, 515), - NAME_FUNC_OFFSET(22705, glUniform1i, glUniform1i, NULL, 516), - NAME_FUNC_OFFSET(22720, glUniform1iv, glUniform1iv, NULL, 517), - NAME_FUNC_OFFSET(22736, glUniform2f, glUniform2f, NULL, 518), - NAME_FUNC_OFFSET(22751, glUniform2fv, glUniform2fv, NULL, 519), - NAME_FUNC_OFFSET(22767, glUniform2i, glUniform2i, NULL, 520), - NAME_FUNC_OFFSET(22782, glUniform2iv, glUniform2iv, NULL, 521), - NAME_FUNC_OFFSET(22798, glUniform3f, glUniform3f, NULL, 522), - NAME_FUNC_OFFSET(22813, glUniform3fv, glUniform3fv, NULL, 523), - NAME_FUNC_OFFSET(22829, glUniform3i, glUniform3i, NULL, 524), - NAME_FUNC_OFFSET(22844, glUniform3iv, glUniform3iv, NULL, 525), - NAME_FUNC_OFFSET(22860, glUniform4f, glUniform4f, NULL, 526), - NAME_FUNC_OFFSET(22875, glUniform4fv, glUniform4fv, NULL, 527), - NAME_FUNC_OFFSET(22891, glUniform4i, glUniform4i, NULL, 528), - NAME_FUNC_OFFSET(22906, glUniform4iv, glUniform4iv, NULL, 529), - NAME_FUNC_OFFSET(22922, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), - NAME_FUNC_OFFSET(22944, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), - NAME_FUNC_OFFSET(22966, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), - NAME_FUNC_OFFSET(22988, glUseProgram, glUseProgram, NULL, 533), - NAME_FUNC_OFFSET(23010, glValidateProgram, glValidateProgram, NULL, 534), - NAME_FUNC_OFFSET(23031, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), - NAME_FUNC_OFFSET(23051, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), - NAME_FUNC_OFFSET(23072, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), - NAME_FUNC_OFFSET(23092, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), - NAME_FUNC_OFFSET(23113, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), - NAME_FUNC_OFFSET(23133, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), - NAME_FUNC_OFFSET(23154, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), - NAME_FUNC_OFFSET(23174, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), - NAME_FUNC_OFFSET(23195, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), - NAME_FUNC_OFFSET(23215, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), - NAME_FUNC_OFFSET(23236, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), - NAME_FUNC_OFFSET(23256, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), - NAME_FUNC_OFFSET(23277, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), - NAME_FUNC_OFFSET(23299, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), - NAME_FUNC_OFFSET(23321, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), - NAME_FUNC_OFFSET(23343, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), - NAME_FUNC_OFFSET(23365, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), - NAME_FUNC_OFFSET(23388, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), - NAME_FUNC_OFFSET(23411, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), - NAME_FUNC_OFFSET(23434, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), - NAME_FUNC_OFFSET(23455, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), - NAME_FUNC_OFFSET(23475, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), - NAME_FUNC_OFFSET(23496, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), - NAME_FUNC_OFFSET(23517, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), - NAME_FUNC_OFFSET(23537, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), - NAME_FUNC_OFFSET(23558, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), - NAME_FUNC_OFFSET(23580, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), - NAME_FUNC_OFFSET(23602, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), - NAME_FUNC_OFFSET(23624, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), - NAME_FUNC_OFFSET(23649, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), - NAME_FUNC_OFFSET(23676, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), - NAME_FUNC_OFFSET(23704, glBindBufferBase, glBindBufferBase, NULL, 572), - NAME_FUNC_OFFSET(23724, glBindBufferRange, glBindBufferRange, NULL, 573), - NAME_FUNC_OFFSET(23745, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), - NAME_FUNC_OFFSET(23771, glClampColor, glClampColor, NULL, 575), - NAME_FUNC_OFFSET(23787, glColorMaski, glColorMaski, NULL, 580), - NAME_FUNC_OFFSET(23809, glDisablei, glDisablei, NULL, 581), - NAME_FUNC_OFFSET(23829, glEnablei, glEnablei, NULL, 582), - NAME_FUNC_OFFSET(23848, glEndConditionalRender, glEndConditionalRender, NULL, 583), - NAME_FUNC_OFFSET(23873, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), - NAME_FUNC_OFFSET(23899, glGetBooleani_v, glGetBooleani_v, NULL, 585), - NAME_FUNC_OFFSET(23923, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), - NAME_FUNC_OFFSET(23948, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), - NAME_FUNC_OFFSET(23972, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), - NAME_FUNC_OFFSET(23996, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), - NAME_FUNC_OFFSET(24021, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), - NAME_FUNC_OFFSET(24054, glGetUniformuiv, glGetUniformuiv, NULL, 592), - NAME_FUNC_OFFSET(24073, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), - NAME_FUNC_OFFSET(24097, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), - NAME_FUNC_OFFSET(24122, glIsEnabledi, glIsEnabledi, NULL, 595), - NAME_FUNC_OFFSET(24144, glTexParameterIiv, glTexParameterIiv, NULL, 596), - NAME_FUNC_OFFSET(24165, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), - NAME_FUNC_OFFSET(24187, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), - NAME_FUNC_OFFSET(24218, glUniform1ui, glUniform1ui, NULL, 599), - NAME_FUNC_OFFSET(24234, glUniform1uiv, glUniform1uiv, NULL, 600), - NAME_FUNC_OFFSET(24251, glUniform2ui, glUniform2ui, NULL, 601), - NAME_FUNC_OFFSET(24267, glUniform2uiv, glUniform2uiv, NULL, 602), - NAME_FUNC_OFFSET(24284, glUniform3ui, glUniform3ui, NULL, 603), - NAME_FUNC_OFFSET(24300, glUniform3uiv, glUniform3uiv, NULL, 604), - NAME_FUNC_OFFSET(24317, glUniform4ui, glUniform4ui, NULL, 605), - NAME_FUNC_OFFSET(24333, glUniform4uiv, glUniform4uiv, NULL, 606), - NAME_FUNC_OFFSET(24350, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), - NAME_FUNC_OFFSET(24372, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), - NAME_FUNC_OFFSET(24395, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), - NAME_FUNC_OFFSET(24417, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), - NAME_FUNC_OFFSET(24439, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), - NAME_FUNC_OFFSET(24462, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), - NAME_FUNC_OFFSET(24485, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), - NAME_FUNC_OFFSET(24511, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), - NAME_FUNC_OFFSET(24537, glTexBuffer, glTexBuffer, NULL, 615), - NAME_FUNC_OFFSET(24552, glFramebufferTexture, glFramebufferTexture, NULL, 616), - NAME_FUNC_OFFSET(24576, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), - NAME_FUNC_OFFSET(24601, glBindProgramARB, glBindProgramARB, NULL, 620), - NAME_FUNC_OFFSET(24617, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621), - NAME_FUNC_OFFSET(24636, glGenProgramsARB, glGenProgramsARB, NULL, 622), - NAME_FUNC_OFFSET(24652, glIsProgramARB, glIsProgramARB, NULL, 629), - NAME_FUNC_OFFSET(24666, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630), - NAME_FUNC_OFFSET(24689, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631), - NAME_FUNC_OFFSET(24713, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632), - NAME_FUNC_OFFSET(24736, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633), - NAME_FUNC_OFFSET(24760, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639), - NAME_FUNC_OFFSET(24777, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640), - NAME_FUNC_OFFSET(24795, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641), - NAME_FUNC_OFFSET(24812, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642), - NAME_FUNC_OFFSET(24830, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643), - NAME_FUNC_OFFSET(24847, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644), - NAME_FUNC_OFFSET(24865, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645), - NAME_FUNC_OFFSET(24882, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646), - NAME_FUNC_OFFSET(24900, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657), - NAME_FUNC_OFFSET(24925, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657), - NAME_FUNC_OFFSET(24947, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658), - NAME_FUNC_OFFSET(24974, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658), - NAME_FUNC_OFFSET(24998, glBindFramebuffer, glBindFramebuffer, NULL, 659), - NAME_FUNC_OFFSET(25019, glBindRenderbuffer, glBindRenderbuffer, NULL, 660), - NAME_FUNC_OFFSET(25041, glBlitFramebuffer, glBlitFramebuffer, NULL, 661), - NAME_FUNC_OFFSET(25062, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662), - NAME_FUNC_OFFSET(25090, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662), - NAME_FUNC_OFFSET(25118, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663), - NAME_FUNC_OFFSET(25142, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663), - NAME_FUNC_OFFSET(25166, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664), - NAME_FUNC_OFFSET(25191, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664), - NAME_FUNC_OFFSET(25216, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665), - NAME_FUNC_OFFSET(25245, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665), - NAME_FUNC_OFFSET(25274, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666), - NAME_FUNC_OFFSET(25300, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667), - NAME_FUNC_OFFSET(25326, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667), - NAME_FUNC_OFFSET(25352, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668), - NAME_FUNC_OFFSET(25378, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668), - NAME_FUNC_OFFSET(25404, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669), - NAME_FUNC_OFFSET(25433, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669), - NAME_FUNC_OFFSET(25462, glGenFramebuffers, glGenFramebuffers, NULL, 670), - NAME_FUNC_OFFSET(25483, glGenFramebuffers, glGenFramebuffers, NULL, 670), - NAME_FUNC_OFFSET(25504, glGenRenderbuffers, glGenRenderbuffers, NULL, 671), - NAME_FUNC_OFFSET(25526, glGenRenderbuffers, glGenRenderbuffers, NULL, 671), - NAME_FUNC_OFFSET(25548, glGenerateMipmap, glGenerateMipmap, NULL, 672), - NAME_FUNC_OFFSET(25568, glGenerateMipmap, glGenerateMipmap, NULL, 672), - NAME_FUNC_OFFSET(25588, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673), - NAME_FUNC_OFFSET(25629, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673), - NAME_FUNC_OFFSET(25670, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674), - NAME_FUNC_OFFSET(25702, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674), - NAME_FUNC_OFFSET(25734, glIsFramebuffer, glIsFramebuffer, NULL, 675), - NAME_FUNC_OFFSET(25753, glIsFramebuffer, glIsFramebuffer, NULL, 675), - NAME_FUNC_OFFSET(25772, glIsRenderbuffer, glIsRenderbuffer, NULL, 676), - NAME_FUNC_OFFSET(25792, glIsRenderbuffer, glIsRenderbuffer, NULL, 676), - NAME_FUNC_OFFSET(25812, glRenderbufferStorage, glRenderbufferStorage, NULL, 677), - NAME_FUNC_OFFSET(25837, glRenderbufferStorage, glRenderbufferStorage, NULL, 677), - NAME_FUNC_OFFSET(25862, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678), - NAME_FUNC_OFFSET(25898, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680), - NAME_FUNC_OFFSET(25926, glMapBufferRange, glMapBufferRange, NULL, 681), - NAME_FUNC_OFFSET(25946, glBindVertexArray, glBindVertexArray, NULL, 682), - NAME_FUNC_OFFSET(25967, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683), - NAME_FUNC_OFFSET(25993, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683), - NAME_FUNC_OFFSET(26017, glGenVertexArrays, glGenVertexArrays, NULL, 684), - NAME_FUNC_OFFSET(26038, glIsVertexArray, glIsVertexArray, NULL, 685), - NAME_FUNC_OFFSET(26059, glIsVertexArray, glIsVertexArray, NULL, 685), - NAME_FUNC_OFFSET(26078, glProvokingVertex, glProvokingVertex, NULL, 705), - NAME_FUNC_OFFSET(26099, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710), - NAME_FUNC_OFFSET(26133, glBlendEquationiARB, glBlendEquationiARB, NULL, 711), - NAME_FUNC_OFFSET(26159, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712), - NAME_FUNC_OFFSET(26189, glBlendFunciARB, glBlendFunciARB, NULL, 713), - NAME_FUNC_OFFSET(26211, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730), - NAME_FUNC_OFFSET(26235, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), - NAME_FUNC_OFFSET(26260, glClearDepthf, glClearDepthf, NULL, 782), - NAME_FUNC_OFFSET(26277, glDepthRangef, glDepthRangef, NULL, 783), - NAME_FUNC_OFFSET(26294, glGetProgramBinary, glGetProgramBinary, NULL, 787), - NAME_FUNC_OFFSET(26316, glProgramBinary, glProgramBinary, NULL, 788), - NAME_FUNC_OFFSET(26335, glProgramParameteri, glProgramParameteri, NULL, 789), - NAME_FUNC_OFFSET(26358, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846), - NAME_FUNC_OFFSET(26374, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847), - NAME_FUNC_OFFSET(26393, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 857), - NAME_FUNC_OFFSET(26412, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 858), - NAME_FUNC_OFFSET(26432, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 859), - NAME_FUNC_OFFSET(26452, glFogCoordfEXT, glFogCoordfEXT, NULL, 860), - NAME_FUNC_OFFSET(26464, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 861), - NAME_FUNC_OFFSET(26477, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 964), - NAME_FUNC_OFFSET(26495, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 965), - NAME_FUNC_OFFSET(26514, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 966), - NAME_FUNC_OFFSET(26532, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 967), - NAME_FUNC_OFFSET(26551, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 968), - NAME_FUNC_OFFSET(26570, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 969), - NAME_FUNC_OFFSET(26590, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 970), - NAME_FUNC_OFFSET(26608, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 971), - NAME_FUNC_OFFSET(26627, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 972), - NAME_FUNC_OFFSET(26646, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 973), - NAME_FUNC_OFFSET(26666, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 974), - NAME_FUNC_OFFSET(26684, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 975), - NAME_FUNC_OFFSET(26703, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 976), - NAME_FUNC_OFFSET(26722, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 977), - NAME_FUNC_OFFSET(26742, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), - NAME_FUNC_OFFSET(26758, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), - NAME_FUNC_OFFSET(26775, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), - NAME_FUNC_OFFSET(26792, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), - NAME_FUNC_OFFSET(26805, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), - NAME_FUNC_OFFSET(26822, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), - NAME_FUNC_OFFSET(26832, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), - NAME_FUNC_OFFSET(26843, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), - NAME_FUNC_OFFSET(26857, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), - NAME_FUNC_OFFSET(26871, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), - NAME_FUNC_OFFSET(26888, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), - NAME_FUNC_OFFSET(26906, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), - NAME_FUNC_OFFSET(26918, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), - NAME_FUNC_OFFSET(26931, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), - NAME_FUNC_OFFSET(26947, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), - NAME_FUNC_OFFSET(26964, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), - NAME_FUNC_OFFSET(26979, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), - NAME_FUNC_OFFSET(26995, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), - NAME_FUNC_OFFSET(27012, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), - NAME_FUNC_OFFSET(27033, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), - NAME_FUNC_OFFSET(27047, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), - NAME_FUNC_OFFSET(27059, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), - NAME_FUNC_OFFSET(27071, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), - NAME_FUNC_OFFSET(27087, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016), - NAME_FUNC_OFFSET(27107, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), - NAME_FUNC_OFFSET(27120, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), - NAME_FUNC_OFFSET(27141, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019), - NAME_FUNC_OFFSET(27153, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020), - NAME_FUNC_OFFSET(27166, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), - NAME_FUNC_OFFSET(27180, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), - NAME_FUNC_OFFSET(27199, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), - NAME_FUNC_OFFSET(27215, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), - NAME_FUNC_OFFSET(27231, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), - NAME_FUNC_OFFSET(27247, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), - NAME_FUNC_OFFSET(27266, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), - NAME_FUNC_OFFSET(27285, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), - NAME_FUNC_OFFSET(27300, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), - NAME_FUNC_OFFSET(27316, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030), - NAME_FUNC_OFFSET(27335, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), - NAME_FUNC_OFFSET(27352, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), - NAME_FUNC_OFFSET(27375, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), - NAME_FUNC_OFFSET(27396, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), - NAME_FUNC_OFFSET(27418, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), + NAME_FUNC_OFFSET(14393, glDebugMessageCallback, glDebugMessageCallback, NULL, 857), + NAME_FUNC_OFFSET(14416, glDebugMessageControl, glDebugMessageControl, NULL, 858), + NAME_FUNC_OFFSET(14438, glDebugMessageInsert, glDebugMessageInsert, NULL, 859), + NAME_FUNC_OFFSET(14459, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 860), + NAME_FUNC_OFFSET(14480, glGetObjectLabel, glGetObjectLabel, NULL, 861), + NAME_FUNC_OFFSET(14497, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 862), + NAME_FUNC_OFFSET(14517, glObjectLabel, glObjectLabel, NULL, 863), + NAME_FUNC_OFFSET(14531, glObjectPtrLabel, glObjectPtrLabel, NULL, 864), + NAME_FUNC_OFFSET(14548, glPopDebugGroup, glPopDebugGroup, NULL, 865), + NAME_FUNC_OFFSET(14564, glPushDebugGroup, glPushDebugGroup, NULL, 866), + NAME_FUNC_OFFSET(14581, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 867), + NAME_FUNC_OFFSET(14603, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 868), + NAME_FUNC_OFFSET(14626, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 869), + NAME_FUNC_OFFSET(14649, glFogCoordfEXT, glFogCoordfEXT, NULL, 870), + NAME_FUNC_OFFSET(14664, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 871), + NAME_FUNC_OFFSET(14680, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 872), + NAME_FUNC_OFFSET(14700, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 873), + NAME_FUNC_OFFSET(14718, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 874), + NAME_FUNC_OFFSET(14737, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 875), + NAME_FUNC_OFFSET(14755, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 876), + NAME_FUNC_OFFSET(14774, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 877), + NAME_FUNC_OFFSET(14792, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 878), + NAME_FUNC_OFFSET(14811, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 879), + NAME_FUNC_OFFSET(14829, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 880), + NAME_FUNC_OFFSET(14848, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881), + NAME_FUNC_OFFSET(14873, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882), + NAME_FUNC_OFFSET(14900, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 883), + NAME_FUNC_OFFSET(14924, glExecuteProgramNV, glExecuteProgramNV, NULL, 884), + NAME_FUNC_OFFSET(14943, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 885), + NAME_FUNC_OFFSET(14969, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 886), + NAME_FUNC_OFFSET(14995, glGetProgramStringNV, glGetProgramStringNV, NULL, 887), + NAME_FUNC_OFFSET(15016, glGetProgramivNV, glGetProgramivNV, NULL, 888), + NAME_FUNC_OFFSET(15033, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 889), + NAME_FUNC_OFFSET(15054, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 890), + NAME_FUNC_OFFSET(15076, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 891), + NAME_FUNC_OFFSET(15098, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 892), + NAME_FUNC_OFFSET(15120, glLoadProgramNV, glLoadProgramNV, NULL, 893), + NAME_FUNC_OFFSET(15136, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 894), + NAME_FUNC_OFFSET(15161, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 895), + NAME_FUNC_OFFSET(15186, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 896), + NAME_FUNC_OFFSET(15214, glTrackMatrixNV, glTrackMatrixNV, NULL, 897), + NAME_FUNC_OFFSET(15230, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 898), + NAME_FUNC_OFFSET(15249, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 899), + NAME_FUNC_OFFSET(15269, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 900), + NAME_FUNC_OFFSET(15288, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 901), + NAME_FUNC_OFFSET(15308, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 902), + NAME_FUNC_OFFSET(15327, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 903), + NAME_FUNC_OFFSET(15347, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 904), + NAME_FUNC_OFFSET(15366, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 905), + NAME_FUNC_OFFSET(15386, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 906), + NAME_FUNC_OFFSET(15405, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 907), + NAME_FUNC_OFFSET(15425, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 908), + NAME_FUNC_OFFSET(15444, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 909), + NAME_FUNC_OFFSET(15464, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 910), + NAME_FUNC_OFFSET(15483, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 911), + NAME_FUNC_OFFSET(15503, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 912), + NAME_FUNC_OFFSET(15522, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 913), + NAME_FUNC_OFFSET(15542, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 914), + NAME_FUNC_OFFSET(15561, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 915), + NAME_FUNC_OFFSET(15581, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 916), + NAME_FUNC_OFFSET(15600, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 917), + NAME_FUNC_OFFSET(15620, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 918), + NAME_FUNC_OFFSET(15639, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 919), + NAME_FUNC_OFFSET(15659, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 920), + NAME_FUNC_OFFSET(15678, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 921), + NAME_FUNC_OFFSET(15698, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 922), + NAME_FUNC_OFFSET(15718, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 923), + NAME_FUNC_OFFSET(15739, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 924), + NAME_FUNC_OFFSET(15763, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 925), + NAME_FUNC_OFFSET(15784, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 926), + NAME_FUNC_OFFSET(15805, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 927), + NAME_FUNC_OFFSET(15826, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 928), + NAME_FUNC_OFFSET(15847, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 929), + NAME_FUNC_OFFSET(15868, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 930), + NAME_FUNC_OFFSET(15889, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 931), + NAME_FUNC_OFFSET(15910, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 932), + NAME_FUNC_OFFSET(15931, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 933), + NAME_FUNC_OFFSET(15952, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 934), + NAME_FUNC_OFFSET(15973, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 935), + NAME_FUNC_OFFSET(15994, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 936), + NAME_FUNC_OFFSET(16015, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 937), + NAME_FUNC_OFFSET(16037, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 938), + NAME_FUNC_OFFSET(16064, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 939), + NAME_FUNC_OFFSET(16091, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 940), + NAME_FUNC_OFFSET(16115, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 941), + NAME_FUNC_OFFSET(16139, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 942), + NAME_FUNC_OFFSET(16161, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 943), + NAME_FUNC_OFFSET(16183, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 944), + NAME_FUNC_OFFSET(16205, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 945), + NAME_FUNC_OFFSET(16230, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 946), + NAME_FUNC_OFFSET(16254, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 947), + NAME_FUNC_OFFSET(16276, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 948), + NAME_FUNC_OFFSET(16298, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 949), + NAME_FUNC_OFFSET(16320, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 950), + NAME_FUNC_OFFSET(16346, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 951), + NAME_FUNC_OFFSET(16369, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 952), + NAME_FUNC_OFFSET(16393, glPassTexCoordATI, glPassTexCoordATI, NULL, 953), + NAME_FUNC_OFFSET(16411, glSampleMapATI, glSampleMapATI, NULL, 954), + NAME_FUNC_OFFSET(16426, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 955), + NAME_FUNC_OFFSET(16457, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), + NAME_FUNC_OFFSET(16480, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), + NAME_FUNC_OFFSET(16503, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), + NAME_FUNC_OFFSET(16526, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 959), + NAME_FUNC_OFFSET(16557, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 960), + NAME_FUNC_OFFSET(16588, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 961), + NAME_FUNC_OFFSET(16616, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 962), + NAME_FUNC_OFFSET(16645, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 963), + NAME_FUNC_OFFSET(16673, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 964), + NAME_FUNC_OFFSET(16702, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 965), + NAME_FUNC_OFFSET(16723, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), + NAME_FUNC_OFFSET(16740, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967), + NAME_FUNC_OFFSET(16753, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), + NAME_FUNC_OFFSET(16767, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), + NAME_FUNC_OFFSET(16784, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 970), + NAME_FUNC_OFFSET(16805, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 971), + NAME_FUNC_OFFSET(16827, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), + NAME_FUNC_OFFSET(16851, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), + NAME_FUNC_OFFSET(16881, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 974), + NAME_FUNC_OFFSET(16902, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 975), + NAME_FUNC_OFFSET(16924, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 976), + NAME_FUNC_OFFSET(16945, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 977), + NAME_FUNC_OFFSET(16967, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 978), + NAME_FUNC_OFFSET(16989, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 979), + NAME_FUNC_OFFSET(17012, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 980), + NAME_FUNC_OFFSET(17033, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 981), + NAME_FUNC_OFFSET(17055, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 982), + NAME_FUNC_OFFSET(17077, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 983), + NAME_FUNC_OFFSET(17100, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 984), + NAME_FUNC_OFFSET(17121, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 985), + NAME_FUNC_OFFSET(17143, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 986), + NAME_FUNC_OFFSET(17165, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 987), + NAME_FUNC_OFFSET(17188, glClearColorIiEXT, glClearColorIiEXT, NULL, 988), + NAME_FUNC_OFFSET(17206, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 989), + NAME_FUNC_OFFSET(17225, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 990), + NAME_FUNC_OFFSET(17247, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 991), + NAME_FUNC_OFFSET(17275, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 992), + NAME_FUNC_OFFSET(17298, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 993), + NAME_FUNC_OFFSET(17323, glActiveProgramEXT, glActiveProgramEXT, NULL, 994), + NAME_FUNC_OFFSET(17342, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 995), + NAME_FUNC_OFFSET(17367, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 996), + NAME_FUNC_OFFSET(17389, glTextureBarrierNV, glTextureBarrierNV, NULL, 997), + NAME_FUNC_OFFSET(17408, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), + NAME_FUNC_OFFSET(17433, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), + NAME_FUNC_OFFSET(17462, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), + NAME_FUNC_OFFSET(17493, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1001), + NAME_FUNC_OFFSET(17532, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1002), + NAME_FUNC_OFFSET(17561, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), + NAME_FUNC_OFFSET(17574, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), + NAME_FUNC_OFFSET(17588, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), + NAME_FUNC_OFFSET(17602, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), + NAME_FUNC_OFFSET(17612, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), + NAME_FUNC_OFFSET(17626, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), + NAME_FUNC_OFFSET(17633, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), + NAME_FUNC_OFFSET(17641, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), + NAME_FUNC_OFFSET(17652, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), + NAME_FUNC_OFFSET(17663, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), + NAME_FUNC_OFFSET(17677, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), + NAME_FUNC_OFFSET(17692, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), + NAME_FUNC_OFFSET(17701, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), + NAME_FUNC_OFFSET(17711, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016), + NAME_FUNC_OFFSET(17724, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), + NAME_FUNC_OFFSET(17738, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), + NAME_FUNC_OFFSET(17750, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019), + NAME_FUNC_OFFSET(17763, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020), + NAME_FUNC_OFFSET(17777, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), + NAME_FUNC_OFFSET(17795, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), + NAME_FUNC_OFFSET(17806, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), + NAME_FUNC_OFFSET(17815, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), + NAME_FUNC_OFFSET(17824, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), + NAME_FUNC_OFFSET(17837, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), + NAME_FUNC_OFFSET(17854, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), + NAME_FUNC_OFFSET(17864, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), + NAME_FUNC_OFFSET(17882, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), + NAME_FUNC_OFFSET(17891, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030), + NAME_FUNC_OFFSET(17901, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), + NAME_FUNC_OFFSET(17912, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), + NAME_FUNC_OFFSET(17928, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), + NAME_FUNC_OFFSET(17941, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), + NAME_FUNC_OFFSET(17954, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), + NAME_FUNC_OFFSET(17967, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), + NAME_FUNC_OFFSET(17983, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), + NAME_FUNC_OFFSET(17999, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), + NAME_FUNC_OFFSET(18011, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039), + NAME_FUNC_OFFSET(18024, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), + NAME_FUNC_OFFSET(18040, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(18054, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), + NAME_FUNC_OFFSET(18074, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), + NAME_FUNC_OFFSET(18092, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), + NAME_FUNC_OFFSET(18111, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), + NAME_FUNC_OFFSET(18128, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(18141, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(18155, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(18168, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(18182, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(18197, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(18214, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(18231, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(18249, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(18266, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(18282, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(18307, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(18327, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(18347, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(18370, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(18393, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(18413, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(18430, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(18447, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(18462, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(18486, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(18505, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(18524, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(18540, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(18559, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(18578, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(18601, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18617, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18633, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(18660, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(18687, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(18707, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18726, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18745, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18775, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18805, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18835, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18865, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(18884, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(18907, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(18932, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(18957, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(18984, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(19012, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(19039, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(19067, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(19096, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(19125, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(19151, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(19182, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(19213, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(19237, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(19260, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(19278, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(19307, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(19336, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(19351, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(19377, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(19403, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(19418, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(19430, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(19450, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(19467, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(19483, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(19499, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(19518, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(19537, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(19560, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(19583, glActiveTexture, glActiveTexture, NULL, 374), + NAME_FUNC_OFFSET(19602, glClientActiveTexture, glClientActiveTexture, NULL, 375), + NAME_FUNC_OFFSET(19627, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), + NAME_FUNC_OFFSET(19648, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), + NAME_FUNC_OFFSET(19670, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(19688, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(19707, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), + NAME_FUNC_OFFSET(19728, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), + NAME_FUNC_OFFSET(19750, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), + NAME_FUNC_OFFSET(19771, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), + NAME_FUNC_OFFSET(19793, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), + NAME_FUNC_OFFSET(19814, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), + NAME_FUNC_OFFSET(19836, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(19854, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(19873, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), + NAME_FUNC_OFFSET(19894, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), + NAME_FUNC_OFFSET(19916, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), + NAME_FUNC_OFFSET(19937, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), + NAME_FUNC_OFFSET(19959, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), + NAME_FUNC_OFFSET(19980, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), + NAME_FUNC_OFFSET(20002, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(20020, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(20039, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), + NAME_FUNC_OFFSET(20060, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), + NAME_FUNC_OFFSET(20082, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), + NAME_FUNC_OFFSET(20103, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), + NAME_FUNC_OFFSET(20125, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), + NAME_FUNC_OFFSET(20146, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), + NAME_FUNC_OFFSET(20168, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(20186, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(20205, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), + NAME_FUNC_OFFSET(20226, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), + NAME_FUNC_OFFSET(20248, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), + NAME_FUNC_OFFSET(20269, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), + NAME_FUNC_OFFSET(20291, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), + NAME_FUNC_OFFSET(20317, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), + NAME_FUNC_OFFSET(20343, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(20369, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(20395, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), + NAME_FUNC_OFFSET(20424, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), + NAME_FUNC_OFFSET(20453, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(20482, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(20511, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), + NAME_FUNC_OFFSET(20538, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), + NAME_FUNC_OFFSET(20564, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), + NAME_FUNC_OFFSET(20590, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), + NAME_FUNC_OFFSET(20616, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), + NAME_FUNC_OFFSET(20642, glSampleCoverage, glSampleCoverage, NULL, 419), + NAME_FUNC_OFFSET(20662, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(20685, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(20709, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(20732, glFogCoordPointer, glFogCoordPointer, NULL, 421), + NAME_FUNC_OFFSET(20753, glFogCoordd, glFogCoordd, NULL, 422), + NAME_FUNC_OFFSET(20768, glFogCoorddv, glFogCoorddv, NULL, 423), + NAME_FUNC_OFFSET(20784, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), + NAME_FUNC_OFFSET(20805, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(20826, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(20847, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(20869, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(20891, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(20913, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(20936, glPointParameteri, glPointParameteri, NULL, 427), + NAME_FUNC_OFFSET(20956, glPointParameteriv, glPointParameteriv, NULL, 428), + NAME_FUNC_OFFSET(20977, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), + NAME_FUNC_OFFSET(20999, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), + NAME_FUNC_OFFSET(21022, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), + NAME_FUNC_OFFSET(21044, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), + NAME_FUNC_OFFSET(21067, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), + NAME_FUNC_OFFSET(21089, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), + NAME_FUNC_OFFSET(21112, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), + NAME_FUNC_OFFSET(21134, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), + NAME_FUNC_OFFSET(21157, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), + NAME_FUNC_OFFSET(21180, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), + NAME_FUNC_OFFSET(21204, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), + NAME_FUNC_OFFSET(21227, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), + NAME_FUNC_OFFSET(21251, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), + NAME_FUNC_OFFSET(21274, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), + NAME_FUNC_OFFSET(21298, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), + NAME_FUNC_OFFSET(21325, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(21342, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(21360, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(21378, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(21397, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(21414, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(21432, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(21450, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(21469, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(21486, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(21504, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(21522, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(21541, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(21558, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(21576, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(21594, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(21613, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(21630, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(21648, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(21666, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(21685, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(21702, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(21720, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(21738, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(21757, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(21774, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(21792, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(21810, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(21829, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(21846, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(21864, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(21882, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(21901, glBeginQuery, glBeginQuery, NULL, 460), + NAME_FUNC_OFFSET(21917, glBindBuffer, glBindBuffer, NULL, 461), + NAME_FUNC_OFFSET(21933, glBufferData, glBufferData, NULL, 462), + NAME_FUNC_OFFSET(21949, glBufferSubData, glBufferSubData, NULL, 463), + NAME_FUNC_OFFSET(21968, glDeleteBuffers, glDeleteBuffers, NULL, 464), + NAME_FUNC_OFFSET(21987, glDeleteQueries, glDeleteQueries, NULL, 465), + NAME_FUNC_OFFSET(22006, glEndQuery, glEndQuery, NULL, 466), + NAME_FUNC_OFFSET(22020, glGenBuffers, glGenBuffers, NULL, 467), + NAME_FUNC_OFFSET(22036, glGenQueries, glGenQueries, NULL, 468), + NAME_FUNC_OFFSET(22052, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), + NAME_FUNC_OFFSET(22078, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(22101, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(22124, glGetBufferSubData, glGetBufferSubData, NULL, 471), + NAME_FUNC_OFFSET(22146, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), + NAME_FUNC_OFFSET(22168, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), + NAME_FUNC_OFFSET(22191, glGetQueryiv, glGetQueryiv, NULL, 474), + NAME_FUNC_OFFSET(22207, glIsBuffer, glIsBuffer, NULL, 475), + NAME_FUNC_OFFSET(22221, glIsQuery, glIsQuery, NULL, 476), + NAME_FUNC_OFFSET(22234, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(22249, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(22264, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(22281, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(22298, glBindAttribLocation, glBindAttribLocation, NULL, 480), + NAME_FUNC_OFFSET(22322, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(22349, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(22376, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(22403, glCompileShader, glCompileShader, NULL, 482), + NAME_FUNC_OFFSET(22422, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), + NAME_FUNC_OFFSET(22452, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(22469, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(22486, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(22502, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), + NAME_FUNC_OFFSET(22531, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), + NAME_FUNC_OFFSET(22552, glGetActiveUniform, glGetActiveUniform, NULL, 492), + NAME_FUNC_OFFSET(22574, glGetAttribLocation, glGetAttribLocation, NULL, 494), + NAME_FUNC_OFFSET(22597, glGetShaderSource, glGetShaderSource, NULL, 498), + NAME_FUNC_OFFSET(22618, glGetUniformLocation, glGetUniformLocation, NULL, 500), + NAME_FUNC_OFFSET(22642, glGetUniformfv, glGetUniformfv, NULL, 501), + NAME_FUNC_OFFSET(22660, glGetUniformiv, glGetUniformiv, NULL, 502), + NAME_FUNC_OFFSET(22678, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(22707, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(22735, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), + NAME_FUNC_OFFSET(22758, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), + NAME_FUNC_OFFSET(22781, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), + NAME_FUNC_OFFSET(22804, glLinkProgram, glLinkProgram, NULL, 509), + NAME_FUNC_OFFSET(22821, glShaderSource, glShaderSource, NULL, 510), + NAME_FUNC_OFFSET(22839, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), + NAME_FUNC_OFFSET(22862, glUniform1f, glUniform1f, NULL, 514), + NAME_FUNC_OFFSET(22877, glUniform1fv, glUniform1fv, NULL, 515), + NAME_FUNC_OFFSET(22893, glUniform1i, glUniform1i, NULL, 516), + NAME_FUNC_OFFSET(22908, glUniform1iv, glUniform1iv, NULL, 517), + NAME_FUNC_OFFSET(22924, glUniform2f, glUniform2f, NULL, 518), + NAME_FUNC_OFFSET(22939, glUniform2fv, glUniform2fv, NULL, 519), + NAME_FUNC_OFFSET(22955, glUniform2i, glUniform2i, NULL, 520), + NAME_FUNC_OFFSET(22970, glUniform2iv, glUniform2iv, NULL, 521), + NAME_FUNC_OFFSET(22986, glUniform3f, glUniform3f, NULL, 522), + NAME_FUNC_OFFSET(23001, glUniform3fv, glUniform3fv, NULL, 523), + NAME_FUNC_OFFSET(23017, glUniform3i, glUniform3i, NULL, 524), + NAME_FUNC_OFFSET(23032, glUniform3iv, glUniform3iv, NULL, 525), + NAME_FUNC_OFFSET(23048, glUniform4f, glUniform4f, NULL, 526), + NAME_FUNC_OFFSET(23063, glUniform4fv, glUniform4fv, NULL, 527), + NAME_FUNC_OFFSET(23079, glUniform4i, glUniform4i, NULL, 528), + NAME_FUNC_OFFSET(23094, glUniform4iv, glUniform4iv, NULL, 529), + NAME_FUNC_OFFSET(23110, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), + NAME_FUNC_OFFSET(23132, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), + NAME_FUNC_OFFSET(23154, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), + NAME_FUNC_OFFSET(23176, glUseProgram, glUseProgram, NULL, 533), + NAME_FUNC_OFFSET(23198, glValidateProgram, glValidateProgram, NULL, 534), + NAME_FUNC_OFFSET(23219, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), + NAME_FUNC_OFFSET(23239, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), + NAME_FUNC_OFFSET(23260, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), + NAME_FUNC_OFFSET(23280, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), + NAME_FUNC_OFFSET(23301, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), + NAME_FUNC_OFFSET(23321, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), + NAME_FUNC_OFFSET(23342, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), + NAME_FUNC_OFFSET(23362, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), + NAME_FUNC_OFFSET(23383, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), + NAME_FUNC_OFFSET(23403, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), + NAME_FUNC_OFFSET(23424, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), + NAME_FUNC_OFFSET(23444, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), + NAME_FUNC_OFFSET(23465, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), + NAME_FUNC_OFFSET(23487, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), + NAME_FUNC_OFFSET(23509, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), + NAME_FUNC_OFFSET(23531, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), + NAME_FUNC_OFFSET(23553, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), + NAME_FUNC_OFFSET(23576, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), + NAME_FUNC_OFFSET(23599, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), + NAME_FUNC_OFFSET(23622, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), + NAME_FUNC_OFFSET(23643, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), + NAME_FUNC_OFFSET(23663, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), + NAME_FUNC_OFFSET(23684, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), + NAME_FUNC_OFFSET(23705, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), + NAME_FUNC_OFFSET(23725, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), + NAME_FUNC_OFFSET(23746, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), + NAME_FUNC_OFFSET(23768, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), + NAME_FUNC_OFFSET(23790, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), + NAME_FUNC_OFFSET(23812, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), + NAME_FUNC_OFFSET(23837, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), + NAME_FUNC_OFFSET(23864, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), + NAME_FUNC_OFFSET(23892, glBindBufferBase, glBindBufferBase, NULL, 572), + NAME_FUNC_OFFSET(23912, glBindBufferRange, glBindBufferRange, NULL, 573), + NAME_FUNC_OFFSET(23933, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), + NAME_FUNC_OFFSET(23959, glClampColor, glClampColor, NULL, 575), + NAME_FUNC_OFFSET(23975, glColorMaski, glColorMaski, NULL, 580), + NAME_FUNC_OFFSET(23997, glDisablei, glDisablei, NULL, 581), + NAME_FUNC_OFFSET(24017, glEnablei, glEnablei, NULL, 582), + NAME_FUNC_OFFSET(24036, glEndConditionalRender, glEndConditionalRender, NULL, 583), + NAME_FUNC_OFFSET(24061, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), + NAME_FUNC_OFFSET(24087, glGetBooleani_v, glGetBooleani_v, NULL, 585), + NAME_FUNC_OFFSET(24111, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), + NAME_FUNC_OFFSET(24136, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), + NAME_FUNC_OFFSET(24160, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), + NAME_FUNC_OFFSET(24184, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), + NAME_FUNC_OFFSET(24209, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), + NAME_FUNC_OFFSET(24242, glGetUniformuiv, glGetUniformuiv, NULL, 592), + NAME_FUNC_OFFSET(24261, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), + NAME_FUNC_OFFSET(24285, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), + NAME_FUNC_OFFSET(24310, glIsEnabledi, glIsEnabledi, NULL, 595), + NAME_FUNC_OFFSET(24332, glTexParameterIiv, glTexParameterIiv, NULL, 596), + NAME_FUNC_OFFSET(24353, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), + NAME_FUNC_OFFSET(24375, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), + NAME_FUNC_OFFSET(24406, glUniform1ui, glUniform1ui, NULL, 599), + NAME_FUNC_OFFSET(24422, glUniform1uiv, glUniform1uiv, NULL, 600), + NAME_FUNC_OFFSET(24439, glUniform2ui, glUniform2ui, NULL, 601), + NAME_FUNC_OFFSET(24455, glUniform2uiv, glUniform2uiv, NULL, 602), + NAME_FUNC_OFFSET(24472, glUniform3ui, glUniform3ui, NULL, 603), + NAME_FUNC_OFFSET(24488, glUniform3uiv, glUniform3uiv, NULL, 604), + NAME_FUNC_OFFSET(24505, glUniform4ui, glUniform4ui, NULL, 605), + NAME_FUNC_OFFSET(24521, glUniform4uiv, glUniform4uiv, NULL, 606), + NAME_FUNC_OFFSET(24538, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), + NAME_FUNC_OFFSET(24560, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), + NAME_FUNC_OFFSET(24583, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), + NAME_FUNC_OFFSET(24605, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), + NAME_FUNC_OFFSET(24627, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), + NAME_FUNC_OFFSET(24650, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), + NAME_FUNC_OFFSET(24673, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), + NAME_FUNC_OFFSET(24699, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), + NAME_FUNC_OFFSET(24725, glTexBuffer, glTexBuffer, NULL, 615), + NAME_FUNC_OFFSET(24740, glFramebufferTexture, glFramebufferTexture, NULL, 616), + NAME_FUNC_OFFSET(24764, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), + NAME_FUNC_OFFSET(24789, glBindProgramARB, glBindProgramARB, NULL, 620), + NAME_FUNC_OFFSET(24805, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621), + NAME_FUNC_OFFSET(24824, glGenProgramsARB, glGenProgramsARB, NULL, 622), + NAME_FUNC_OFFSET(24840, glIsProgramARB, glIsProgramARB, NULL, 629), + NAME_FUNC_OFFSET(24854, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630), + NAME_FUNC_OFFSET(24877, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631), + NAME_FUNC_OFFSET(24901, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632), + NAME_FUNC_OFFSET(24924, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633), + NAME_FUNC_OFFSET(24948, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639), + NAME_FUNC_OFFSET(24965, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640), + NAME_FUNC_OFFSET(24983, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641), + NAME_FUNC_OFFSET(25000, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642), + NAME_FUNC_OFFSET(25018, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643), + NAME_FUNC_OFFSET(25035, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644), + NAME_FUNC_OFFSET(25053, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645), + NAME_FUNC_OFFSET(25070, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646), + NAME_FUNC_OFFSET(25088, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657), + NAME_FUNC_OFFSET(25113, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657), + NAME_FUNC_OFFSET(25135, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(25162, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(25186, glBindFramebuffer, glBindFramebuffer, NULL, 659), + NAME_FUNC_OFFSET(25207, glBindRenderbuffer, glBindRenderbuffer, NULL, 660), + NAME_FUNC_OFFSET(25229, glBlitFramebuffer, glBlitFramebuffer, NULL, 661), + NAME_FUNC_OFFSET(25250, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662), + NAME_FUNC_OFFSET(25278, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662), + NAME_FUNC_OFFSET(25306, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663), + NAME_FUNC_OFFSET(25330, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663), + NAME_FUNC_OFFSET(25354, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664), + NAME_FUNC_OFFSET(25379, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664), + NAME_FUNC_OFFSET(25404, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665), + NAME_FUNC_OFFSET(25433, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665), + NAME_FUNC_OFFSET(25462, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666), + NAME_FUNC_OFFSET(25488, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667), + NAME_FUNC_OFFSET(25514, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667), + NAME_FUNC_OFFSET(25540, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668), + NAME_FUNC_OFFSET(25566, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668), + NAME_FUNC_OFFSET(25592, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669), + NAME_FUNC_OFFSET(25621, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669), + NAME_FUNC_OFFSET(25650, glGenFramebuffers, glGenFramebuffers, NULL, 670), + NAME_FUNC_OFFSET(25671, glGenFramebuffers, glGenFramebuffers, NULL, 670), + NAME_FUNC_OFFSET(25692, glGenRenderbuffers, glGenRenderbuffers, NULL, 671), + NAME_FUNC_OFFSET(25714, glGenRenderbuffers, glGenRenderbuffers, NULL, 671), + NAME_FUNC_OFFSET(25736, glGenerateMipmap, glGenerateMipmap, NULL, 672), + NAME_FUNC_OFFSET(25756, glGenerateMipmap, glGenerateMipmap, NULL, 672), + NAME_FUNC_OFFSET(25776, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673), + NAME_FUNC_OFFSET(25817, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673), + NAME_FUNC_OFFSET(25858, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674), + NAME_FUNC_OFFSET(25890, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674), + NAME_FUNC_OFFSET(25922, glIsFramebuffer, glIsFramebuffer, NULL, 675), + NAME_FUNC_OFFSET(25941, glIsFramebuffer, glIsFramebuffer, NULL, 675), + NAME_FUNC_OFFSET(25960, glIsRenderbuffer, glIsRenderbuffer, NULL, 676), + NAME_FUNC_OFFSET(25980, glIsRenderbuffer, glIsRenderbuffer, NULL, 676), + NAME_FUNC_OFFSET(26000, glRenderbufferStorage, glRenderbufferStorage, NULL, 677), + NAME_FUNC_OFFSET(26025, glRenderbufferStorage, glRenderbufferStorage, NULL, 677), + NAME_FUNC_OFFSET(26050, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678), + NAME_FUNC_OFFSET(26086, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680), + NAME_FUNC_OFFSET(26114, glMapBufferRange, glMapBufferRange, NULL, 681), + NAME_FUNC_OFFSET(26134, glBindVertexArray, glBindVertexArray, NULL, 682), + NAME_FUNC_OFFSET(26155, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683), + NAME_FUNC_OFFSET(26181, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683), + NAME_FUNC_OFFSET(26205, glGenVertexArrays, glGenVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(26226, glIsVertexArray, glIsVertexArray, NULL, 685), + NAME_FUNC_OFFSET(26247, glIsVertexArray, glIsVertexArray, NULL, 685), + NAME_FUNC_OFFSET(26266, glProvokingVertex, glProvokingVertex, NULL, 705), + NAME_FUNC_OFFSET(26287, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710), + NAME_FUNC_OFFSET(26321, glBlendEquationiARB, glBlendEquationiARB, NULL, 711), + NAME_FUNC_OFFSET(26347, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712), + NAME_FUNC_OFFSET(26377, glBlendFunciARB, glBlendFunciARB, NULL, 713), + NAME_FUNC_OFFSET(26399, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730), + NAME_FUNC_OFFSET(26423, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), + NAME_FUNC_OFFSET(26448, glClearDepthf, glClearDepthf, NULL, 782), + NAME_FUNC_OFFSET(26465, glDepthRangef, glDepthRangef, NULL, 783), + NAME_FUNC_OFFSET(26482, glGetProgramBinary, glGetProgramBinary, NULL, 787), + NAME_FUNC_OFFSET(26504, glProgramBinary, glProgramBinary, NULL, 788), + NAME_FUNC_OFFSET(26523, glProgramParameteri, glProgramParameteri, NULL, 789), + NAME_FUNC_OFFSET(26546, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846), + NAME_FUNC_OFFSET(26562, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847), + NAME_FUNC_OFFSET(26581, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 867), + NAME_FUNC_OFFSET(26600, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 868), + NAME_FUNC_OFFSET(26620, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 869), + NAME_FUNC_OFFSET(26640, glFogCoordfEXT, glFogCoordfEXT, NULL, 870), + NAME_FUNC_OFFSET(26652, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 871), + NAME_FUNC_OFFSET(26665, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 974), + NAME_FUNC_OFFSET(26683, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 975), + NAME_FUNC_OFFSET(26702, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 976), + NAME_FUNC_OFFSET(26720, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 977), + NAME_FUNC_OFFSET(26739, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 978), + NAME_FUNC_OFFSET(26758, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 979), + NAME_FUNC_OFFSET(26778, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 980), + NAME_FUNC_OFFSET(26796, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 981), + NAME_FUNC_OFFSET(26815, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 982), + NAME_FUNC_OFFSET(26834, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 983), + NAME_FUNC_OFFSET(26854, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 984), + NAME_FUNC_OFFSET(26872, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 985), + NAME_FUNC_OFFSET(26891, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 986), + NAME_FUNC_OFFSET(26910, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 987), + NAME_FUNC_OFFSET(26930, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), + NAME_FUNC_OFFSET(26946, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), + NAME_FUNC_OFFSET(26963, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), + NAME_FUNC_OFFSET(26980, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), + NAME_FUNC_OFFSET(26993, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), + NAME_FUNC_OFFSET(27010, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), + NAME_FUNC_OFFSET(27020, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), + NAME_FUNC_OFFSET(27031, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), + NAME_FUNC_OFFSET(27045, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), + NAME_FUNC_OFFSET(27059, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), + NAME_FUNC_OFFSET(27076, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), + NAME_FUNC_OFFSET(27094, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), + NAME_FUNC_OFFSET(27106, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), + NAME_FUNC_OFFSET(27119, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016), + NAME_FUNC_OFFSET(27135, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), + NAME_FUNC_OFFSET(27152, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), + NAME_FUNC_OFFSET(27167, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019), + NAME_FUNC_OFFSET(27183, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020), + NAME_FUNC_OFFSET(27200, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), + NAME_FUNC_OFFSET(27221, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), + NAME_FUNC_OFFSET(27235, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), + NAME_FUNC_OFFSET(27247, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), + NAME_FUNC_OFFSET(27259, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), + NAME_FUNC_OFFSET(27275, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), + NAME_FUNC_OFFSET(27295, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), + NAME_FUNC_OFFSET(27308, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), + NAME_FUNC_OFFSET(27329, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), + NAME_FUNC_OFFSET(27341, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030), + NAME_FUNC_OFFSET(27354, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), + NAME_FUNC_OFFSET(27368, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), + NAME_FUNC_OFFSET(27387, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), + NAME_FUNC_OFFSET(27403, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), + NAME_FUNC_OFFSET(27419, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), + NAME_FUNC_OFFSET(27435, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), + NAME_FUNC_OFFSET(27454, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), + NAME_FUNC_OFFSET(27473, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), + NAME_FUNC_OFFSET(27488, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039), + NAME_FUNC_OFFSET(27504, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), + NAME_FUNC_OFFSET(27523, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(27540, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), + NAME_FUNC_OFFSET(27563, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), + NAME_FUNC_OFFSET(27584, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), + NAME_FUNC_OFFSET(27606, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; -- cgit v1.2.3