From 7a80ea1b5dd2eb54717fdcc427912a9764e7719f Mon Sep 17 00:00:00 2001 From: marha Date: Tue, 26 Nov 2013 08:12:57 +0100 Subject: Synchronised files --- xorg-server/glx/glprocs.h | 1706 +++++++++++++++++++++++---------------------- 1 file changed, 857 insertions(+), 849 deletions(-) (limited to 'xorg-server/glx/glprocs.h') diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 933a3b09c..da4ec2b59 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -824,6 +824,8 @@ static const char gl_string_table[] = "glVertexP3uiv\0" "glVertexP4ui\0" "glVertexP4uiv\0" + "glDrawArraysIndirect\0" + "glDrawElementsIndirect\0" "glBindTransformFeedback\0" "glDeleteTransformFeedbacks\0" "glDrawTransformFeedback\0" @@ -886,6 +888,8 @@ static const char gl_string_table[] = "glVertexAttribIFormat\0" "glVertexAttribLFormat\0" "glVertexBindingDivisor\0" + "glMultiDrawArraysIndirect\0" + "glMultiDrawElementsIndirect\0" "glTexBufferRange\0" "glTexStorage2DMultisample\0" "glTexStorage3DMultisample\0" @@ -1605,11 +1609,7 @@ static const char gl_string_table[] = #define gl_dispatch_stub_731 mgl_dispatch_stub_731 #define gl_dispatch_stub_732 mgl_dispatch_stub_732 #define gl_dispatch_stub_733 mgl_dispatch_stub_733 -#define gl_dispatch_stub_820 mgl_dispatch_stub_820 -#define gl_dispatch_stub_844 mgl_dispatch_stub_844 -#define gl_dispatch_stub_845 mgl_dispatch_stub_845 -#define gl_dispatch_stub_846 mgl_dispatch_stub_846 -#define gl_dispatch_stub_847 mgl_dispatch_stub_847 +#define gl_dispatch_stub_822 mgl_dispatch_stub_822 #define gl_dispatch_stub_848 mgl_dispatch_stub_848 #define gl_dispatch_stub_849 mgl_dispatch_stub_849 #define gl_dispatch_stub_850 mgl_dispatch_stub_850 @@ -1618,25 +1618,25 @@ static const char gl_string_table[] = #define gl_dispatch_stub_853 mgl_dispatch_stub_853 #define gl_dispatch_stub_854 mgl_dispatch_stub_854 #define gl_dispatch_stub_855 mgl_dispatch_stub_855 -#define gl_dispatch_stub_862 mgl_dispatch_stub_862 -#define gl_dispatch_stub_889 mgl_dispatch_stub_889 -#define gl_dispatch_stub_890 mgl_dispatch_stub_890 -#define gl_dispatch_stub_964 mgl_dispatch_stub_964 -#define gl_dispatch_stub_965 mgl_dispatch_stub_965 -#define gl_dispatch_stub_966 mgl_dispatch_stub_966 -#define gl_dispatch_stub_974 mgl_dispatch_stub_974 -#define gl_dispatch_stub_975 mgl_dispatch_stub_975 -#define gl_dispatch_stub_976 mgl_dispatch_stub_976 -#define gl_dispatch_stub_977 mgl_dispatch_stub_977 +#define gl_dispatch_stub_856 mgl_dispatch_stub_856 +#define gl_dispatch_stub_857 mgl_dispatch_stub_857 +#define gl_dispatch_stub_858 mgl_dispatch_stub_858 +#define gl_dispatch_stub_859 mgl_dispatch_stub_859 +#define gl_dispatch_stub_866 mgl_dispatch_stub_866 +#define gl_dispatch_stub_893 mgl_dispatch_stub_893 +#define gl_dispatch_stub_894 mgl_dispatch_stub_894 +#define gl_dispatch_stub_968 mgl_dispatch_stub_968 +#define gl_dispatch_stub_969 mgl_dispatch_stub_969 +#define gl_dispatch_stub_970 mgl_dispatch_stub_970 +#define gl_dispatch_stub_978 mgl_dispatch_stub_978 +#define gl_dispatch_stub_979 mgl_dispatch_stub_979 #define gl_dispatch_stub_980 mgl_dispatch_stub_980 #define gl_dispatch_stub_981 mgl_dispatch_stub_981 -#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027 -#define gl_dispatch_stub_1028 mgl_dispatch_stub_1028 -#define gl_dispatch_stub_1029 mgl_dispatch_stub_1029 +#define gl_dispatch_stub_984 mgl_dispatch_stub_984 +#define gl_dispatch_stub_985 mgl_dispatch_stub_985 +#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031 #define gl_dispatch_stub_1032 mgl_dispatch_stub_1032 #define gl_dispatch_stub_1033 mgl_dispatch_stub_1033 -#define gl_dispatch_stub_1034 mgl_dispatch_stub_1034 -#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035 #define gl_dispatch_stub_1036 mgl_dispatch_stub_1036 #define gl_dispatch_stub_1037 mgl_dispatch_stub_1037 #define gl_dispatch_stub_1038 mgl_dispatch_stub_1038 @@ -1676,6 +1676,10 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1072 mgl_dispatch_stub_1072 #define gl_dispatch_stub_1073 mgl_dispatch_stub_1073 #define gl_dispatch_stub_1074 mgl_dispatch_stub_1074 +#define gl_dispatch_stub_1075 mgl_dispatch_stub_1075 +#define gl_dispatch_stub_1076 mgl_dispatch_stub_1076 +#define gl_dispatch_stub_1077 mgl_dispatch_stub_1077 +#define gl_dispatch_stub_1078 mgl_dispatch_stub_1078 #endif /* USE_MGL_NAMESPACE */ @@ -1696,77 +1700,77 @@ void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target); -void GLAPIENTRY gl_dispatch_stub_820(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); -void GLAPIENTRY gl_dispatch_stub_844(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void GLAPIENTRY gl_dispatch_stub_845(const GLfloat * coords); -void GLAPIENTRY gl_dispatch_stub_846(GLint x, GLint y, GLint z, GLint width, GLint height); -void GLAPIENTRY gl_dispatch_stub_847(const GLint * coords); -void GLAPIENTRY gl_dispatch_stub_848(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void GLAPIENTRY gl_dispatch_stub_849(const GLshort * coords); -void GLAPIENTRY gl_dispatch_stub_850(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void GLAPIENTRY gl_dispatch_stub_851(const GLfixed * coords); -void GLAPIENTRY gl_dispatch_stub_852(GLenum type, GLsizei stride, const GLvoid * pointer); -GLbitfield GLAPIENTRY gl_dispatch_stub_853(GLfixed * mantissa, GLint * exponent); -void GLAPIENTRY gl_dispatch_stub_854(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_855(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_862(GLenum target, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_889(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_890(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_964(GLenum face); -void GLAPIENTRY gl_dispatch_stub_965(GLuint array); -void GLAPIENTRY gl_dispatch_stub_966(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_974(GLenum coord, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_975(GLenum coord, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_976(GLenum coord, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_977(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_980(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_981(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_1027(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_1028(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1029(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1032(GLenum func, GLclampx ref); -void GLAPIENTRY gl_dispatch_stub_1033(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -void GLAPIENTRY gl_dispatch_stub_1034(GLclampx depth); -void GLAPIENTRY gl_dispatch_stub_1035(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -void GLAPIENTRY gl_dispatch_stub_1036(GLclampx zNear, GLclampx zFar); -void GLAPIENTRY gl_dispatch_stub_1037(GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1038(GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1039(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -void GLAPIENTRY gl_dispatch_stub_1040(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); +void GLAPIENTRY gl_dispatch_stub_848(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void GLAPIENTRY gl_dispatch_stub_849(const GLfloat * coords); +void GLAPIENTRY gl_dispatch_stub_850(GLint x, GLint y, GLint z, GLint width, GLint height); +void GLAPIENTRY gl_dispatch_stub_851(const GLint * coords); +void GLAPIENTRY gl_dispatch_stub_852(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void GLAPIENTRY gl_dispatch_stub_853(const GLshort * coords); +void GLAPIENTRY gl_dispatch_stub_854(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void GLAPIENTRY gl_dispatch_stub_855(const GLfixed * coords); +void GLAPIENTRY gl_dispatch_stub_856(GLenum type, GLsizei stride, const GLvoid * pointer); +GLbitfield GLAPIENTRY gl_dispatch_stub_857(GLfixed * mantissa, GLint * exponent); +void GLAPIENTRY gl_dispatch_stub_858(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_859(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_893(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_894(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_968(GLenum face); +void GLAPIENTRY gl_dispatch_stub_969(GLuint array); +void GLAPIENTRY gl_dispatch_stub_970(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_978(GLenum coord, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_979(GLenum coord, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_980(GLenum coord, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_981(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_984(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_985(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_1031(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_1032(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1033(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1036(GLenum func, GLclampx ref); +void GLAPIENTRY gl_dispatch_stub_1037(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +void GLAPIENTRY gl_dispatch_stub_1038(GLclampx depth); +void GLAPIENTRY gl_dispatch_stub_1039(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +void GLAPIENTRY gl_dispatch_stub_1040(GLclampx zNear, GLclampx zFar); void GLAPIENTRY gl_dispatch_stub_1041(GLenum pname, GLfixed param); void GLAPIENTRY gl_dispatch_stub_1042(GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1043(GLenum light, GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1044(GLenum light, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1045(GLfixed width); -void GLAPIENTRY gl_dispatch_stub_1046(const GLfixed * m); -void GLAPIENTRY gl_dispatch_stub_1047(GLenum face, GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1048(GLenum face, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1049(const GLfixed * m); -void GLAPIENTRY gl_dispatch_stub_1050(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -void GLAPIENTRY gl_dispatch_stub_1051(GLfixed nx, GLfixed ny, GLfixed nz); -void GLAPIENTRY gl_dispatch_stub_1052(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -void GLAPIENTRY gl_dispatch_stub_1053(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -void GLAPIENTRY gl_dispatch_stub_1054(GLfixed size); -void GLAPIENTRY gl_dispatch_stub_1055(GLfixed factor, GLfixed units); -void GLAPIENTRY gl_dispatch_stub_1056(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -void GLAPIENTRY gl_dispatch_stub_1057(GLclampx value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_1058(GLfixed x, GLfixed y, GLfixed z); -void GLAPIENTRY gl_dispatch_stub_1059(GLenum target, GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1060(GLenum target, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1061(GLenum target, GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1043(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void GLAPIENTRY gl_dispatch_stub_1044(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void GLAPIENTRY gl_dispatch_stub_1045(GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1046(GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1047(GLenum light, GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1048(GLenum light, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1049(GLfixed width); +void GLAPIENTRY gl_dispatch_stub_1050(const GLfixed * m); +void GLAPIENTRY gl_dispatch_stub_1051(GLenum face, GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1052(GLenum face, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1053(const GLfixed * m); +void GLAPIENTRY gl_dispatch_stub_1054(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +void GLAPIENTRY gl_dispatch_stub_1055(GLfixed nx, GLfixed ny, GLfixed nz); +void GLAPIENTRY gl_dispatch_stub_1056(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void GLAPIENTRY gl_dispatch_stub_1057(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void GLAPIENTRY gl_dispatch_stub_1058(GLfixed size); +void GLAPIENTRY gl_dispatch_stub_1059(GLfixed factor, GLfixed units); +void GLAPIENTRY gl_dispatch_stub_1060(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +void GLAPIENTRY gl_dispatch_stub_1061(GLclampx value, GLboolean invert); void GLAPIENTRY gl_dispatch_stub_1062(GLfixed x, GLfixed y, GLfixed z); -void GLAPIENTRY gl_dispatch_stub_1063(GLenum plane, const GLfloat * equation); -void GLAPIENTRY gl_dispatch_stub_1064(GLenum plane, const GLfixed * equation); -void GLAPIENTRY gl_dispatch_stub_1065(GLenum plane, GLfloat * equation); -void GLAPIENTRY gl_dispatch_stub_1066(GLenum plane, GLfixed * equation); -void GLAPIENTRY gl_dispatch_stub_1067(GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1068(GLenum light, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1069(GLenum face, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1070(GLenum target, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1071(GLenum target, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1072(GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1073(GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1074(GLenum target, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1063(GLenum target, GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1064(GLenum target, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1065(GLenum target, GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1066(GLfixed x, GLfixed y, GLfixed z); +void GLAPIENTRY gl_dispatch_stub_1067(GLenum plane, const GLfloat * equation); +void GLAPIENTRY gl_dispatch_stub_1068(GLenum plane, const GLfixed * equation); +void GLAPIENTRY gl_dispatch_stub_1069(GLenum plane, GLfloat * equation); +void GLAPIENTRY gl_dispatch_stub_1070(GLenum plane, GLfixed * equation); +void GLAPIENTRY gl_dispatch_stub_1071(GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1072(GLenum light, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1073(GLenum face, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1074(GLenum target, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1075(GLenum target, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1076(GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1077(GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1078(GLenum target, GLenum pname, const GLfixed * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2542,767 +2546,771 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(12536, glVertexP3uiv, glVertexP3uiv, NULL, 769), NAME_FUNC_OFFSET(12550, glVertexP4ui, glVertexP4ui, NULL, 770), NAME_FUNC_OFFSET(12563, glVertexP4uiv, glVertexP4uiv, NULL, 771), - NAME_FUNC_OFFSET(12577, glBindTransformFeedback, glBindTransformFeedback, NULL, 772), - NAME_FUNC_OFFSET(12601, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 773), - NAME_FUNC_OFFSET(12628, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 774), - NAME_FUNC_OFFSET(12652, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 775), - NAME_FUNC_OFFSET(12676, glIsTransformFeedback, glIsTransformFeedback, NULL, 776), - NAME_FUNC_OFFSET(12698, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 777), - NAME_FUNC_OFFSET(12723, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 778), - NAME_FUNC_OFFSET(12749, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 779), - NAME_FUNC_OFFSET(12769, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 780), - NAME_FUNC_OFFSET(12799, glEndQueryIndexed, glEndQueryIndexed, NULL, 781), - NAME_FUNC_OFFSET(12817, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 782), - NAME_FUNC_OFFSET(12837, glClearDepthf, glClearDepthf, NULL, 783), - NAME_FUNC_OFFSET(12851, glDepthRangef, glDepthRangef, NULL, 784), - NAME_FUNC_OFFSET(12865, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 785), - NAME_FUNC_OFFSET(12892, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 786), - NAME_FUNC_OFFSET(12916, glShaderBinary, glShaderBinary, NULL, 787), - NAME_FUNC_OFFSET(12931, glGetProgramBinary, glGetProgramBinary, NULL, 788), - NAME_FUNC_OFFSET(12950, glProgramBinary, glProgramBinary, NULL, 789), - NAME_FUNC_OFFSET(12966, glProgramParameteri, glProgramParameteri, NULL, 790), - NAME_FUNC_OFFSET(12986, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 791), - NAME_FUNC_OFFSET(13012, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 792), - NAME_FUNC_OFFSET(13037, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 793), - NAME_FUNC_OFFSET(13061, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 794), - NAME_FUNC_OFFSET(13085, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 795), - NAME_FUNC_OFFSET(13113, glGetnColorTableARB, glGetnColorTableARB, NULL, 796), - NAME_FUNC_OFFSET(13133, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 797), - NAME_FUNC_OFFSET(13161, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 798), - NAME_FUNC_OFFSET(13188, glGetnHistogramARB, glGetnHistogramARB, NULL, 799), - NAME_FUNC_OFFSET(13207, glGetnMapdvARB, glGetnMapdvARB, NULL, 800), - NAME_FUNC_OFFSET(13222, glGetnMapfvARB, glGetnMapfvARB, NULL, 801), - NAME_FUNC_OFFSET(13237, glGetnMapivARB, glGetnMapivARB, NULL, 802), - NAME_FUNC_OFFSET(13252, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 803), - NAME_FUNC_OFFSET(13268, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 804), - NAME_FUNC_OFFSET(13288, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 805), - NAME_FUNC_OFFSET(13309, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 806), - NAME_FUNC_OFFSET(13330, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 807), - NAME_FUNC_OFFSET(13354, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 808), - NAME_FUNC_OFFSET(13379, glGetnTexImageARB, glGetnTexImageARB, NULL, 809), - NAME_FUNC_OFFSET(13397, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 810), - NAME_FUNC_OFFSET(13416, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 811), - NAME_FUNC_OFFSET(13435, glGetnUniformivARB, glGetnUniformivARB, NULL, 812), - NAME_FUNC_OFFSET(13454, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 813), - NAME_FUNC_OFFSET(13474, glReadnPixelsARB, glReadnPixelsARB, NULL, 814), - NAME_FUNC_OFFSET(13491, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 815), - NAME_FUNC_OFFSET(13525, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 816), - NAME_FUNC_OFFSET(13561, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 817), - NAME_FUNC_OFFSET(13607, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 818), - NAME_FUNC_OFFSET(13640, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 819), - NAME_FUNC_OFFSET(13679, gl_dispatch_stub_820, gl_dispatch_stub_820, NULL, 820), - NAME_FUNC_OFFSET(13701, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 821), - NAME_FUNC_OFFSET(13734, glTexStorage1D, glTexStorage1D, NULL, 822), - NAME_FUNC_OFFSET(13749, glTexStorage2D, glTexStorage2D, NULL, 823), - NAME_FUNC_OFFSET(13764, glTexStorage3D, glTexStorage3D, NULL, 824), - NAME_FUNC_OFFSET(13779, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 825), - NAME_FUNC_OFFSET(13801, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 826), - NAME_FUNC_OFFSET(13823, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 827), - NAME_FUNC_OFFSET(13845, glBindVertexBuffer, glBindVertexBuffer, NULL, 828), - NAME_FUNC_OFFSET(13864, glVertexAttribBinding, glVertexAttribBinding, NULL, 829), - NAME_FUNC_OFFSET(13886, glVertexAttribFormat, glVertexAttribFormat, NULL, 830), - NAME_FUNC_OFFSET(13907, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 831), - NAME_FUNC_OFFSET(13929, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 832), - NAME_FUNC_OFFSET(13951, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 833), - NAME_FUNC_OFFSET(13974, glTexBufferRange, glTexBufferRange, NULL, 834), - NAME_FUNC_OFFSET(13991, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 835), - NAME_FUNC_OFFSET(14017, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 836), - NAME_FUNC_OFFSET(14043, glInvalidateBufferData, glInvalidateBufferData, NULL, 837), - NAME_FUNC_OFFSET(14066, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 838), - NAME_FUNC_OFFSET(14092, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 839), - NAME_FUNC_OFFSET(14116, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 840), - NAME_FUNC_OFFSET(14143, glInvalidateTexImage, glInvalidateTexImage, NULL, 841), - NAME_FUNC_OFFSET(14164, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 842), - NAME_FUNC_OFFSET(14188, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 843), - NAME_FUNC_OFFSET(14207, gl_dispatch_stub_844, gl_dispatch_stub_844, NULL, 844), - NAME_FUNC_OFFSET(14221, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845), - NAME_FUNC_OFFSET(14236, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846), - NAME_FUNC_OFFSET(14250, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847), - NAME_FUNC_OFFSET(14265, gl_dispatch_stub_848, gl_dispatch_stub_848, NULL, 848), - NAME_FUNC_OFFSET(14279, gl_dispatch_stub_849, gl_dispatch_stub_849, NULL, 849), - NAME_FUNC_OFFSET(14294, gl_dispatch_stub_850, gl_dispatch_stub_850, NULL, 850), - NAME_FUNC_OFFSET(14308, gl_dispatch_stub_851, gl_dispatch_stub_851, NULL, 851), - NAME_FUNC_OFFSET(14323, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852), - NAME_FUNC_OFFSET(14345, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853), - NAME_FUNC_OFFSET(14363, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854), - NAME_FUNC_OFFSET(14380, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855), - NAME_FUNC_OFFSET(14400, glColorPointerEXT, glColorPointerEXT, NULL, 856), - NAME_FUNC_OFFSET(14418, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 857), - NAME_FUNC_OFFSET(14439, glIndexPointerEXT, glIndexPointerEXT, NULL, 858), - NAME_FUNC_OFFSET(14457, glNormalPointerEXT, glNormalPointerEXT, NULL, 859), - NAME_FUNC_OFFSET(14476, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 860), - NAME_FUNC_OFFSET(14497, glVertexPointerEXT, glVertexPointerEXT, NULL, 861), - NAME_FUNC_OFFSET(14516, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862), - NAME_FUNC_OFFSET(14540, glLockArraysEXT, glLockArraysEXT, NULL, 863), - NAME_FUNC_OFFSET(14556, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 864), - NAME_FUNC_OFFSET(14574, glDebugMessageCallback, glDebugMessageCallback, NULL, 865), - NAME_FUNC_OFFSET(14597, glDebugMessageControl, glDebugMessageControl, NULL, 866), - NAME_FUNC_OFFSET(14619, glDebugMessageInsert, glDebugMessageInsert, NULL, 867), - NAME_FUNC_OFFSET(14640, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 868), - NAME_FUNC_OFFSET(14661, glGetObjectLabel, glGetObjectLabel, NULL, 869), - NAME_FUNC_OFFSET(14678, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 870), - NAME_FUNC_OFFSET(14698, glObjectLabel, glObjectLabel, NULL, 871), - NAME_FUNC_OFFSET(14712, glObjectPtrLabel, glObjectPtrLabel, NULL, 872), - NAME_FUNC_OFFSET(14729, glPopDebugGroup, glPopDebugGroup, NULL, 873), - NAME_FUNC_OFFSET(14745, glPushDebugGroup, glPushDebugGroup, NULL, 874), - NAME_FUNC_OFFSET(14762, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 875), - NAME_FUNC_OFFSET(14784, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 876), - NAME_FUNC_OFFSET(14807, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 877), - NAME_FUNC_OFFSET(14830, glFogCoordfEXT, glFogCoordfEXT, NULL, 878), - NAME_FUNC_OFFSET(14845, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 879), - NAME_FUNC_OFFSET(14861, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 880), - NAME_FUNC_OFFSET(14881, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 881), - NAME_FUNC_OFFSET(14899, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 882), - NAME_FUNC_OFFSET(14918, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 883), - NAME_FUNC_OFFSET(14936, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 884), - NAME_FUNC_OFFSET(14955, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 885), - NAME_FUNC_OFFSET(14973, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 886), - NAME_FUNC_OFFSET(14992, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 887), - NAME_FUNC_OFFSET(15010, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 888), - NAME_FUNC_OFFSET(15029, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889), - NAME_FUNC_OFFSET(15054, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), - NAME_FUNC_OFFSET(15081, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 891), - NAME_FUNC_OFFSET(15105, glExecuteProgramNV, glExecuteProgramNV, NULL, 892), - NAME_FUNC_OFFSET(15124, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 893), - NAME_FUNC_OFFSET(15150, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 894), - NAME_FUNC_OFFSET(15176, glGetProgramStringNV, glGetProgramStringNV, NULL, 895), - NAME_FUNC_OFFSET(15197, glGetProgramivNV, glGetProgramivNV, NULL, 896), - NAME_FUNC_OFFSET(15214, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 897), - NAME_FUNC_OFFSET(15235, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 898), - NAME_FUNC_OFFSET(15257, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 899), - NAME_FUNC_OFFSET(15279, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 900), - NAME_FUNC_OFFSET(15301, glLoadProgramNV, glLoadProgramNV, NULL, 901), - NAME_FUNC_OFFSET(15317, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 902), - NAME_FUNC_OFFSET(15342, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 903), - NAME_FUNC_OFFSET(15367, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 904), - NAME_FUNC_OFFSET(15395, glTrackMatrixNV, glTrackMatrixNV, NULL, 905), - NAME_FUNC_OFFSET(15411, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 906), - NAME_FUNC_OFFSET(15430, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 907), - NAME_FUNC_OFFSET(15450, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 908), - NAME_FUNC_OFFSET(15469, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 909), - NAME_FUNC_OFFSET(15489, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 910), - NAME_FUNC_OFFSET(15508, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 911), - NAME_FUNC_OFFSET(15528, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 912), - NAME_FUNC_OFFSET(15547, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 913), - NAME_FUNC_OFFSET(15567, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 914), - NAME_FUNC_OFFSET(15586, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 915), - NAME_FUNC_OFFSET(15606, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 916), - NAME_FUNC_OFFSET(15625, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 917), - NAME_FUNC_OFFSET(15645, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 918), - NAME_FUNC_OFFSET(15664, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 919), - NAME_FUNC_OFFSET(15684, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 920), - NAME_FUNC_OFFSET(15703, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 921), - NAME_FUNC_OFFSET(15723, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 922), - NAME_FUNC_OFFSET(15742, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 923), - NAME_FUNC_OFFSET(15762, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 924), - NAME_FUNC_OFFSET(15781, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 925), - NAME_FUNC_OFFSET(15801, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 926), - NAME_FUNC_OFFSET(15820, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 927), - NAME_FUNC_OFFSET(15840, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 928), - NAME_FUNC_OFFSET(15859, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 929), - NAME_FUNC_OFFSET(15879, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 930), - NAME_FUNC_OFFSET(15899, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 931), - NAME_FUNC_OFFSET(15920, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 932), - NAME_FUNC_OFFSET(15944, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 933), - NAME_FUNC_OFFSET(15965, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 934), - NAME_FUNC_OFFSET(15986, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 935), - NAME_FUNC_OFFSET(16007, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 936), - NAME_FUNC_OFFSET(16028, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 937), - NAME_FUNC_OFFSET(16049, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 938), - NAME_FUNC_OFFSET(16070, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 939), - NAME_FUNC_OFFSET(16091, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 940), - NAME_FUNC_OFFSET(16112, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 941), - NAME_FUNC_OFFSET(16133, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 942), - NAME_FUNC_OFFSET(16154, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 943), - NAME_FUNC_OFFSET(16175, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 944), - NAME_FUNC_OFFSET(16196, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 945), - NAME_FUNC_OFFSET(16218, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 946), - NAME_FUNC_OFFSET(16245, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 947), - NAME_FUNC_OFFSET(16272, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 948), - NAME_FUNC_OFFSET(16296, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 949), - NAME_FUNC_OFFSET(16320, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 950), - NAME_FUNC_OFFSET(16342, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 951), - NAME_FUNC_OFFSET(16364, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 952), - NAME_FUNC_OFFSET(16386, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 953), - NAME_FUNC_OFFSET(16411, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 954), - NAME_FUNC_OFFSET(16435, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 955), - NAME_FUNC_OFFSET(16457, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 956), - NAME_FUNC_OFFSET(16479, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 957), - NAME_FUNC_OFFSET(16501, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 958), - NAME_FUNC_OFFSET(16527, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 959), - NAME_FUNC_OFFSET(16550, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 960), - NAME_FUNC_OFFSET(16574, glPassTexCoordATI, glPassTexCoordATI, NULL, 961), - NAME_FUNC_OFFSET(16592, glSampleMapATI, glSampleMapATI, NULL, 962), - NAME_FUNC_OFFSET(16607, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 963), - NAME_FUNC_OFFSET(16638, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), - NAME_FUNC_OFFSET(16661, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965), - NAME_FUNC_OFFSET(16684, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), - NAME_FUNC_OFFSET(16707, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 967), - NAME_FUNC_OFFSET(16738, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 968), - NAME_FUNC_OFFSET(16769, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 969), - NAME_FUNC_OFFSET(16797, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 970), - NAME_FUNC_OFFSET(16826, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 971), - NAME_FUNC_OFFSET(16854, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 972), - NAME_FUNC_OFFSET(16883, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 973), - NAME_FUNC_OFFSET(16904, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974), - NAME_FUNC_OFFSET(16921, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975), - NAME_FUNC_OFFSET(16934, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976), - NAME_FUNC_OFFSET(16948, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977), - NAME_FUNC_OFFSET(16965, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 978), - NAME_FUNC_OFFSET(16986, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 979), - NAME_FUNC_OFFSET(17008, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), - NAME_FUNC_OFFSET(17032, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), - NAME_FUNC_OFFSET(17062, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 982), - NAME_FUNC_OFFSET(17083, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 983), - NAME_FUNC_OFFSET(17105, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 984), - NAME_FUNC_OFFSET(17126, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 985), - NAME_FUNC_OFFSET(17148, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 986), - NAME_FUNC_OFFSET(17170, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 987), - NAME_FUNC_OFFSET(17193, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 988), - NAME_FUNC_OFFSET(17214, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 989), - NAME_FUNC_OFFSET(17236, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 990), - NAME_FUNC_OFFSET(17258, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 991), - NAME_FUNC_OFFSET(17281, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 992), - NAME_FUNC_OFFSET(17302, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 993), - NAME_FUNC_OFFSET(17324, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 994), - NAME_FUNC_OFFSET(17346, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 995), - NAME_FUNC_OFFSET(17369, glClearColorIiEXT, glClearColorIiEXT, NULL, 996), - NAME_FUNC_OFFSET(17387, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 997), - NAME_FUNC_OFFSET(17406, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 998), - NAME_FUNC_OFFSET(17428, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 999), - NAME_FUNC_OFFSET(17450, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1000), - NAME_FUNC_OFFSET(17474, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1001), - NAME_FUNC_OFFSET(17494, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1002), - NAME_FUNC_OFFSET(17515, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1003), - NAME_FUNC_OFFSET(17546, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1004), - NAME_FUNC_OFFSET(17577, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1005), - NAME_FUNC_OFFSET(17610, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1006), - NAME_FUNC_OFFSET(17638, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1007), - NAME_FUNC_OFFSET(17669, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1008), - NAME_FUNC_OFFSET(17695, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1009), - NAME_FUNC_OFFSET(17726, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1010), - NAME_FUNC_OFFSET(17754, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1011), - NAME_FUNC_OFFSET(17777, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1012), - NAME_FUNC_OFFSET(17802, glActiveProgramEXT, glActiveProgramEXT, NULL, 1013), - NAME_FUNC_OFFSET(17821, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1014), - NAME_FUNC_OFFSET(17846, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1015), - NAME_FUNC_OFFSET(17868, glTextureBarrierNV, glTextureBarrierNV, NULL, 1016), - NAME_FUNC_OFFSET(17887, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1017), - NAME_FUNC_OFFSET(17901, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1018), - NAME_FUNC_OFFSET(17923, glVDPAUInitNV, glVDPAUInitNV, NULL, 1019), - NAME_FUNC_OFFSET(17937, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1020), - NAME_FUNC_OFFSET(17956, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1021), - NAME_FUNC_OFFSET(17977, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1022), - NAME_FUNC_OFFSET(18008, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1023), - NAME_FUNC_OFFSET(18038, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1024), - NAME_FUNC_OFFSET(18061, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1025), - NAME_FUNC_OFFSET(18084, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1026), - NAME_FUNC_OFFSET(18111, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), - NAME_FUNC_OFFSET(18136, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), - NAME_FUNC_OFFSET(18165, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), - NAME_FUNC_OFFSET(18196, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1030), - NAME_FUNC_OFFSET(18235, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1031), - NAME_FUNC_OFFSET(18264, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), - NAME_FUNC_OFFSET(18277, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), - NAME_FUNC_OFFSET(18291, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), - NAME_FUNC_OFFSET(18305, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), - NAME_FUNC_OFFSET(18315, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), - NAME_FUNC_OFFSET(18329, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), - NAME_FUNC_OFFSET(18336, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), - NAME_FUNC_OFFSET(18344, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039), - NAME_FUNC_OFFSET(18355, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), - NAME_FUNC_OFFSET(18366, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), - NAME_FUNC_OFFSET(18380, gl_dispatch_stub_1042, 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gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), - NAME_FUNC_OFFSET(18540, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055), - NAME_FUNC_OFFSET(18557, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056), - NAME_FUNC_OFFSET(18567, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), - NAME_FUNC_OFFSET(18585, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), - NAME_FUNC_OFFSET(18594, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), - NAME_FUNC_OFFSET(18604, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), - NAME_FUNC_OFFSET(18615, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), - NAME_FUNC_OFFSET(18631, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), - NAME_FUNC_OFFSET(18644, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063), - NAME_FUNC_OFFSET(18657, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), - NAME_FUNC_OFFSET(18670, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065), - 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791), + NAME_FUNC_OFFSET(13010, glProgramParameteri, glProgramParameteri, NULL, 792), + NAME_FUNC_OFFSET(13030, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 793), + NAME_FUNC_OFFSET(13056, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 794), + NAME_FUNC_OFFSET(13081, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 795), + NAME_FUNC_OFFSET(13105, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 796), + NAME_FUNC_OFFSET(13129, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 797), + NAME_FUNC_OFFSET(13157, glGetnColorTableARB, glGetnColorTableARB, NULL, 798), + NAME_FUNC_OFFSET(13177, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 799), + NAME_FUNC_OFFSET(13205, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 800), + NAME_FUNC_OFFSET(13232, glGetnHistogramARB, glGetnHistogramARB, NULL, 801), + NAME_FUNC_OFFSET(13251, glGetnMapdvARB, glGetnMapdvARB, NULL, 802), + NAME_FUNC_OFFSET(13266, glGetnMapfvARB, glGetnMapfvARB, NULL, 803), + NAME_FUNC_OFFSET(13281, glGetnMapivARB, glGetnMapivARB, NULL, 804), + NAME_FUNC_OFFSET(13296, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 805), + NAME_FUNC_OFFSET(13312, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 806), + NAME_FUNC_OFFSET(13332, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 807), + NAME_FUNC_OFFSET(13353, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 808), + NAME_FUNC_OFFSET(13374, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 809), + NAME_FUNC_OFFSET(13398, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 810), + NAME_FUNC_OFFSET(13423, glGetnTexImageARB, glGetnTexImageARB, NULL, 811), + NAME_FUNC_OFFSET(13441, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 812), + NAME_FUNC_OFFSET(13460, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 813), + NAME_FUNC_OFFSET(13479, glGetnUniformivARB, glGetnUniformivARB, NULL, 814), + NAME_FUNC_OFFSET(13498, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 815), + NAME_FUNC_OFFSET(13518, glReadnPixelsARB, glReadnPixelsARB, NULL, 816), + NAME_FUNC_OFFSET(13535, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 817), + NAME_FUNC_OFFSET(13569, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 818), + NAME_FUNC_OFFSET(13605, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 819), + NAME_FUNC_OFFSET(13651, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 820), + NAME_FUNC_OFFSET(13684, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 821), + NAME_FUNC_OFFSET(13723, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822), + NAME_FUNC_OFFSET(13745, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 823), + NAME_FUNC_OFFSET(13778, glTexStorage1D, glTexStorage1D, NULL, 824), + NAME_FUNC_OFFSET(13793, glTexStorage2D, glTexStorage2D, NULL, 825), + NAME_FUNC_OFFSET(13808, glTexStorage3D, glTexStorage3D, NULL, 826), + NAME_FUNC_OFFSET(13823, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 827), + NAME_FUNC_OFFSET(13845, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 828), + NAME_FUNC_OFFSET(13867, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 829), + NAME_FUNC_OFFSET(13889, glBindVertexBuffer, glBindVertexBuffer, NULL, 830), + NAME_FUNC_OFFSET(13908, glVertexAttribBinding, glVertexAttribBinding, NULL, 831), + NAME_FUNC_OFFSET(13930, glVertexAttribFormat, glVertexAttribFormat, NULL, 832), + NAME_FUNC_OFFSET(13951, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 833), + NAME_FUNC_OFFSET(13973, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 834), + NAME_FUNC_OFFSET(13995, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 835), + NAME_FUNC_OFFSET(14018, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 836), + NAME_FUNC_OFFSET(14044, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 837), + NAME_FUNC_OFFSET(14072, glTexBufferRange, glTexBufferRange, NULL, 838), + NAME_FUNC_OFFSET(14089, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 839), + NAME_FUNC_OFFSET(14115, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 840), + NAME_FUNC_OFFSET(14141, glInvalidateBufferData, glInvalidateBufferData, NULL, 841), + NAME_FUNC_OFFSET(14164, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 842), + NAME_FUNC_OFFSET(14190, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 843), + NAME_FUNC_OFFSET(14214, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 844), + NAME_FUNC_OFFSET(14241, glInvalidateTexImage, glInvalidateTexImage, NULL, 845), + NAME_FUNC_OFFSET(14262, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 846), + NAME_FUNC_OFFSET(14286, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 847), + NAME_FUNC_OFFSET(14305, gl_dispatch_stub_848, gl_dispatch_stub_848, NULL, 848), + NAME_FUNC_OFFSET(14319, gl_dispatch_stub_849, gl_dispatch_stub_849, NULL, 849), + NAME_FUNC_OFFSET(14334, gl_dispatch_stub_850, gl_dispatch_stub_850, NULL, 850), + NAME_FUNC_OFFSET(14348, gl_dispatch_stub_851, gl_dispatch_stub_851, NULL, 851), + NAME_FUNC_OFFSET(14363, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852), + NAME_FUNC_OFFSET(14377, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853), + NAME_FUNC_OFFSET(14392, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854), + NAME_FUNC_OFFSET(14406, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855), + NAME_FUNC_OFFSET(14421, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856), + NAME_FUNC_OFFSET(14443, gl_dispatch_stub_857, gl_dispatch_stub_857, NULL, 857), + NAME_FUNC_OFFSET(14461, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858), + NAME_FUNC_OFFSET(14478, gl_dispatch_stub_859, gl_dispatch_stub_859, NULL, 859), + NAME_FUNC_OFFSET(14498, glColorPointerEXT, glColorPointerEXT, NULL, 860), + NAME_FUNC_OFFSET(14516, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 861), + NAME_FUNC_OFFSET(14537, glIndexPointerEXT, glIndexPointerEXT, NULL, 862), + NAME_FUNC_OFFSET(14555, glNormalPointerEXT, glNormalPointerEXT, NULL, 863), + NAME_FUNC_OFFSET(14574, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 864), + NAME_FUNC_OFFSET(14595, glVertexPointerEXT, glVertexPointerEXT, NULL, 865), + NAME_FUNC_OFFSET(14614, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(14638, glLockArraysEXT, glLockArraysEXT, NULL, 867), + NAME_FUNC_OFFSET(14654, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 868), + NAME_FUNC_OFFSET(14672, glDebugMessageCallback, glDebugMessageCallback, NULL, 869), + NAME_FUNC_OFFSET(14695, glDebugMessageControl, glDebugMessageControl, NULL, 870), + NAME_FUNC_OFFSET(14717, glDebugMessageInsert, glDebugMessageInsert, NULL, 871), + NAME_FUNC_OFFSET(14738, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 872), + NAME_FUNC_OFFSET(14759, glGetObjectLabel, glGetObjectLabel, NULL, 873), + NAME_FUNC_OFFSET(14776, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 874), + NAME_FUNC_OFFSET(14796, glObjectLabel, glObjectLabel, NULL, 875), + NAME_FUNC_OFFSET(14810, glObjectPtrLabel, glObjectPtrLabel, NULL, 876), + NAME_FUNC_OFFSET(14827, glPopDebugGroup, glPopDebugGroup, NULL, 877), + NAME_FUNC_OFFSET(14843, glPushDebugGroup, glPushDebugGroup, NULL, 878), + NAME_FUNC_OFFSET(14860, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 879), + NAME_FUNC_OFFSET(14882, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 880), + NAME_FUNC_OFFSET(14905, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 881), + NAME_FUNC_OFFSET(14928, glFogCoordfEXT, glFogCoordfEXT, NULL, 882), + NAME_FUNC_OFFSET(14943, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 883), + NAME_FUNC_OFFSET(14959, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 884), + NAME_FUNC_OFFSET(14979, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 885), + NAME_FUNC_OFFSET(14997, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 886), + NAME_FUNC_OFFSET(15016, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 887), + NAME_FUNC_OFFSET(15034, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 888), + NAME_FUNC_OFFSET(15053, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 889), + NAME_FUNC_OFFSET(15071, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 890), + NAME_FUNC_OFFSET(15090, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 891), + NAME_FUNC_OFFSET(15108, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 892), + NAME_FUNC_OFFSET(15127, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), + NAME_FUNC_OFFSET(15152, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894), + NAME_FUNC_OFFSET(15179, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 895), + NAME_FUNC_OFFSET(15203, glExecuteProgramNV, glExecuteProgramNV, NULL, 896), + NAME_FUNC_OFFSET(15222, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 897), + NAME_FUNC_OFFSET(15248, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 898), + NAME_FUNC_OFFSET(15274, glGetProgramStringNV, glGetProgramStringNV, NULL, 899), + NAME_FUNC_OFFSET(15295, glGetProgramivNV, glGetProgramivNV, NULL, 900), + NAME_FUNC_OFFSET(15312, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 901), + NAME_FUNC_OFFSET(15333, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 902), + NAME_FUNC_OFFSET(15355, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 903), + NAME_FUNC_OFFSET(15377, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 904), + NAME_FUNC_OFFSET(15399, glLoadProgramNV, glLoadProgramNV, NULL, 905), + NAME_FUNC_OFFSET(15415, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 906), + NAME_FUNC_OFFSET(15440, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 907), + NAME_FUNC_OFFSET(15465, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 908), + NAME_FUNC_OFFSET(15493, glTrackMatrixNV, glTrackMatrixNV, NULL, 909), + NAME_FUNC_OFFSET(15509, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 910), + NAME_FUNC_OFFSET(15528, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 911), + NAME_FUNC_OFFSET(15548, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 912), + NAME_FUNC_OFFSET(15567, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 913), + NAME_FUNC_OFFSET(15587, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 914), + NAME_FUNC_OFFSET(15606, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 915), + NAME_FUNC_OFFSET(15626, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 916), + NAME_FUNC_OFFSET(15645, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 917), + NAME_FUNC_OFFSET(15665, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 918), + NAME_FUNC_OFFSET(15684, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 919), + NAME_FUNC_OFFSET(15704, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 920), + NAME_FUNC_OFFSET(15723, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 921), + NAME_FUNC_OFFSET(15743, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 922), + NAME_FUNC_OFFSET(15762, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 923), + NAME_FUNC_OFFSET(15782, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 924), + NAME_FUNC_OFFSET(15801, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 925), + NAME_FUNC_OFFSET(15821, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 926), + NAME_FUNC_OFFSET(15840, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 927), + NAME_FUNC_OFFSET(15860, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 928), + NAME_FUNC_OFFSET(15879, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 929), + NAME_FUNC_OFFSET(15899, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 930), + NAME_FUNC_OFFSET(15918, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 931), + NAME_FUNC_OFFSET(15938, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 932), + NAME_FUNC_OFFSET(15957, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 933), + NAME_FUNC_OFFSET(15977, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 934), + NAME_FUNC_OFFSET(15997, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 935), + NAME_FUNC_OFFSET(16018, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 936), + NAME_FUNC_OFFSET(16042, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 937), + NAME_FUNC_OFFSET(16063, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 938), + NAME_FUNC_OFFSET(16084, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 939), + NAME_FUNC_OFFSET(16105, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 940), + NAME_FUNC_OFFSET(16126, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 941), + NAME_FUNC_OFFSET(16147, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 942), + NAME_FUNC_OFFSET(16168, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 943), + NAME_FUNC_OFFSET(16189, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 944), + NAME_FUNC_OFFSET(16210, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 945), + NAME_FUNC_OFFSET(16231, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 946), + NAME_FUNC_OFFSET(16252, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 947), + NAME_FUNC_OFFSET(16273, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 948), + NAME_FUNC_OFFSET(16294, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 949), + NAME_FUNC_OFFSET(16316, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 950), + NAME_FUNC_OFFSET(16343, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 951), + NAME_FUNC_OFFSET(16370, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 952), + NAME_FUNC_OFFSET(16394, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 953), + NAME_FUNC_OFFSET(16418, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 954), + NAME_FUNC_OFFSET(16440, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 955), + NAME_FUNC_OFFSET(16462, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 956), + NAME_FUNC_OFFSET(16484, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 957), + NAME_FUNC_OFFSET(16509, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 958), + NAME_FUNC_OFFSET(16533, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 959), + NAME_FUNC_OFFSET(16555, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 960), + NAME_FUNC_OFFSET(16577, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 961), + NAME_FUNC_OFFSET(16599, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 962), + NAME_FUNC_OFFSET(16625, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 963), + NAME_FUNC_OFFSET(16648, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 964), + NAME_FUNC_OFFSET(16672, glPassTexCoordATI, glPassTexCoordATI, NULL, 965), + NAME_FUNC_OFFSET(16690, glSampleMapATI, glSampleMapATI, NULL, 966), + NAME_FUNC_OFFSET(16705, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 967), + NAME_FUNC_OFFSET(16736, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), + NAME_FUNC_OFFSET(16759, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), + NAME_FUNC_OFFSET(16782, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), + NAME_FUNC_OFFSET(16805, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 971), + NAME_FUNC_OFFSET(16836, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 972), + NAME_FUNC_OFFSET(16867, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 973), + NAME_FUNC_OFFSET(16895, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 974), + NAME_FUNC_OFFSET(16924, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 975), + NAME_FUNC_OFFSET(16952, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 976), + NAME_FUNC_OFFSET(16981, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 977), + NAME_FUNC_OFFSET(17002, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978), + NAME_FUNC_OFFSET(17019, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979), + NAME_FUNC_OFFSET(17032, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), + NAME_FUNC_OFFSET(17046, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), + NAME_FUNC_OFFSET(17063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 982), + NAME_FUNC_OFFSET(17084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 983), + NAME_FUNC_OFFSET(17106, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), + NAME_FUNC_OFFSET(17130, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), + NAME_FUNC_OFFSET(17160, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 986), + NAME_FUNC_OFFSET(17181, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 987), + NAME_FUNC_OFFSET(17203, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 988), + NAME_FUNC_OFFSET(17224, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 989), + NAME_FUNC_OFFSET(17246, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 990), + NAME_FUNC_OFFSET(17268, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 991), + NAME_FUNC_OFFSET(17291, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 992), + NAME_FUNC_OFFSET(17312, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 993), + NAME_FUNC_OFFSET(17334, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 994), + NAME_FUNC_OFFSET(17356, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 995), + NAME_FUNC_OFFSET(17379, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 996), + NAME_FUNC_OFFSET(17400, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 997), + NAME_FUNC_OFFSET(17422, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 998), + NAME_FUNC_OFFSET(17444, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 999), + NAME_FUNC_OFFSET(17467, glClearColorIiEXT, glClearColorIiEXT, NULL, 1000), + NAME_FUNC_OFFSET(17485, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1001), + NAME_FUNC_OFFSET(17504, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1002), + NAME_FUNC_OFFSET(17526, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1003), + NAME_FUNC_OFFSET(17548, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1004), + NAME_FUNC_OFFSET(17572, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1005), + NAME_FUNC_OFFSET(17592, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1006), + NAME_FUNC_OFFSET(17613, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1007), + NAME_FUNC_OFFSET(17644, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1008), + NAME_FUNC_OFFSET(17675, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1009), + NAME_FUNC_OFFSET(17708, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1010), + NAME_FUNC_OFFSET(17736, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1011), + NAME_FUNC_OFFSET(17767, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1012), + NAME_FUNC_OFFSET(17793, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1013), + NAME_FUNC_OFFSET(17824, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1014), + NAME_FUNC_OFFSET(17852, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1015), + NAME_FUNC_OFFSET(17875, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1016), + NAME_FUNC_OFFSET(17900, glActiveProgramEXT, glActiveProgramEXT, NULL, 1017), + NAME_FUNC_OFFSET(17919, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1018), + NAME_FUNC_OFFSET(17944, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1019), + NAME_FUNC_OFFSET(17966, glTextureBarrierNV, glTextureBarrierNV, NULL, 1020), + NAME_FUNC_OFFSET(17985, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1021), + NAME_FUNC_OFFSET(17999, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1022), + NAME_FUNC_OFFSET(18021, glVDPAUInitNV, glVDPAUInitNV, NULL, 1023), + NAME_FUNC_OFFSET(18035, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1024), + NAME_FUNC_OFFSET(18054, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1025), + NAME_FUNC_OFFSET(18075, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1026), + NAME_FUNC_OFFSET(18106, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1027), + NAME_FUNC_OFFSET(18136, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1028), + NAME_FUNC_OFFSET(18159, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1029), + NAME_FUNC_OFFSET(18182, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1030), + NAME_FUNC_OFFSET(18209, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), + NAME_FUNC_OFFSET(18234, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), + NAME_FUNC_OFFSET(18263, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), + NAME_FUNC_OFFSET(18294, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1034), + NAME_FUNC_OFFSET(18333, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1035), + NAME_FUNC_OFFSET(18362, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), + NAME_FUNC_OFFSET(18375, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), + NAME_FUNC_OFFSET(18389, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), + NAME_FUNC_OFFSET(18403, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039), + NAME_FUNC_OFFSET(18413, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), + NAME_FUNC_OFFSET(18427, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(18434, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), + NAME_FUNC_OFFSET(18442, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), + NAME_FUNC_OFFSET(18453, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), + NAME_FUNC_OFFSET(18464, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), + NAME_FUNC_OFFSET(18478, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046), + NAME_FUNC_OFFSET(18493, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047), + NAME_FUNC_OFFSET(18502, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), + NAME_FUNC_OFFSET(18512, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049), + NAME_FUNC_OFFSET(18525, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050), + NAME_FUNC_OFFSET(18539, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051), + NAME_FUNC_OFFSET(18551, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052), + NAME_FUNC_OFFSET(18564, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), + NAME_FUNC_OFFSET(18578, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), + NAME_FUNC_OFFSET(18596, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055), + NAME_FUNC_OFFSET(18607, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056), + NAME_FUNC_OFFSET(18616, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), + NAME_FUNC_OFFSET(18625, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), + NAME_FUNC_OFFSET(18638, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), + NAME_FUNC_OFFSET(18655, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), + NAME_FUNC_OFFSET(18665, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), + NAME_FUNC_OFFSET(18683, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), + NAME_FUNC_OFFSET(18692, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063), + NAME_FUNC_OFFSET(18702, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), + NAME_FUNC_OFFSET(18713, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065), + NAME_FUNC_OFFSET(18729, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), + NAME_FUNC_OFFSET(18742, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067), + NAME_FUNC_OFFSET(18755, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068), + NAME_FUNC_OFFSET(18768, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069), + NAME_FUNC_OFFSET(18784, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070), + NAME_FUNC_OFFSET(18800, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071), + NAME_FUNC_OFFSET(18812, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072), + NAME_FUNC_OFFSET(18825, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073), + NAME_FUNC_OFFSET(18841, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074), + NAME_FUNC_OFFSET(18855, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075), + NAME_FUNC_OFFSET(18875, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076), + NAME_FUNC_OFFSET(18893, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077), + NAME_FUNC_OFFSET(18912, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078), + NAME_FUNC_OFFSET(18929, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(18942, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(18956, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(18969, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(18983, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(18998, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(19015, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(19032, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(19050, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(19067, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(19083, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(19108, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(19128, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(19148, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(19171, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(19194, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(19214, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(19231, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(19248, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(19263, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(19287, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(19306, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(19325, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(19341, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(19360, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(19379, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(19402, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(19418, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(19434, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(19461, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(19488, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(19508, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(19527, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(19546, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(19576, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(19606, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(19636, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(19666, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(19685, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(19708, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(19733, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(19758, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(19785, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(19813, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(19840, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(19868, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(19897, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(19926, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(19952, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(19983, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(20014, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(20038, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(20061, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(20079, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(20108, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(20137, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(20152, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(20178, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(20204, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(20219, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(20231, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(20251, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(20268, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(20284, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(20300, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(20319, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(20338, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(20361, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(20384, glActiveTexture, glActiveTexture, NULL, 374), + NAME_FUNC_OFFSET(20403, glClientActiveTexture, glClientActiveTexture, NULL, 375), + NAME_FUNC_OFFSET(20428, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), + NAME_FUNC_OFFSET(20449, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), + NAME_FUNC_OFFSET(20471, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(20489, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(20508, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), + NAME_FUNC_OFFSET(20529, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), + NAME_FUNC_OFFSET(20551, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), + NAME_FUNC_OFFSET(20572, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), + NAME_FUNC_OFFSET(20594, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), + NAME_FUNC_OFFSET(20615, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), + NAME_FUNC_OFFSET(20637, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(20655, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(20674, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), + NAME_FUNC_OFFSET(20695, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), + NAME_FUNC_OFFSET(20717, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), + NAME_FUNC_OFFSET(20738, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), + NAME_FUNC_OFFSET(20760, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), + NAME_FUNC_OFFSET(20781, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), + NAME_FUNC_OFFSET(20803, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(20821, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(20840, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), + NAME_FUNC_OFFSET(20861, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), + NAME_FUNC_OFFSET(20883, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), + NAME_FUNC_OFFSET(20904, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), + NAME_FUNC_OFFSET(20926, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), + NAME_FUNC_OFFSET(20947, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), + NAME_FUNC_OFFSET(20969, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(20987, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(21006, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), + NAME_FUNC_OFFSET(21027, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), + NAME_FUNC_OFFSET(21049, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), + NAME_FUNC_OFFSET(21070, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), + NAME_FUNC_OFFSET(21092, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), + NAME_FUNC_OFFSET(21118, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), + NAME_FUNC_OFFSET(21144, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(21170, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(21196, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), + NAME_FUNC_OFFSET(21225, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), + NAME_FUNC_OFFSET(21254, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(21283, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(21312, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), + NAME_FUNC_OFFSET(21339, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), + NAME_FUNC_OFFSET(21365, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), + NAME_FUNC_OFFSET(21391, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), + NAME_FUNC_OFFSET(21417, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), + NAME_FUNC_OFFSET(21443, glSampleCoverage, glSampleCoverage, NULL, 419), + NAME_FUNC_OFFSET(21463, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(21486, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(21510, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(21533, glFogCoordPointer, glFogCoordPointer, NULL, 421), + NAME_FUNC_OFFSET(21554, glFogCoordd, glFogCoordd, NULL, 422), + NAME_FUNC_OFFSET(21569, glFogCoorddv, glFogCoorddv, NULL, 423), + NAME_FUNC_OFFSET(21585, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), + NAME_FUNC_OFFSET(21606, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(21627, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(21648, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(21670, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(21692, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(21714, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(21737, glPointParameteri, glPointParameteri, NULL, 427), + NAME_FUNC_OFFSET(21757, glPointParameteriv, glPointParameteriv, NULL, 428), + NAME_FUNC_OFFSET(21778, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), + NAME_FUNC_OFFSET(21800, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), + NAME_FUNC_OFFSET(21823, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), + NAME_FUNC_OFFSET(21845, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), + NAME_FUNC_OFFSET(21868, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), + NAME_FUNC_OFFSET(21890, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), + NAME_FUNC_OFFSET(21913, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), + NAME_FUNC_OFFSET(21935, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), + NAME_FUNC_OFFSET(21958, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), + NAME_FUNC_OFFSET(21981, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), + NAME_FUNC_OFFSET(22005, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), + NAME_FUNC_OFFSET(22028, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), + NAME_FUNC_OFFSET(22052, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), + NAME_FUNC_OFFSET(22075, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), + NAME_FUNC_OFFSET(22099, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), + NAME_FUNC_OFFSET(22126, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(22143, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(22161, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(22179, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(22198, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(22215, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(22233, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(22251, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(22270, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(22287, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(22305, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(22323, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(22342, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(22359, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(22377, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(22395, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(22414, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(22431, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(22449, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(22467, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(22486, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(22503, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(22521, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(22539, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(22558, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(22575, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(22593, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(22611, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(22630, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(22647, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(22665, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(22683, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(22702, glBeginQuery, glBeginQuery, NULL, 460), + NAME_FUNC_OFFSET(22718, glBindBuffer, glBindBuffer, NULL, 461), + NAME_FUNC_OFFSET(22734, glBufferData, glBufferData, NULL, 462), + NAME_FUNC_OFFSET(22750, glBufferSubData, glBufferSubData, NULL, 463), + NAME_FUNC_OFFSET(22769, glDeleteBuffers, glDeleteBuffers, NULL, 464), + NAME_FUNC_OFFSET(22788, glDeleteQueries, glDeleteQueries, NULL, 465), + NAME_FUNC_OFFSET(22807, glEndQuery, glEndQuery, NULL, 466), + NAME_FUNC_OFFSET(22821, glGenBuffers, glGenBuffers, NULL, 467), + NAME_FUNC_OFFSET(22837, glGenQueries, glGenQueries, NULL, 468), + NAME_FUNC_OFFSET(22853, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), + NAME_FUNC_OFFSET(22879, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(22902, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(22925, glGetBufferSubData, glGetBufferSubData, NULL, 471), + NAME_FUNC_OFFSET(22947, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), + NAME_FUNC_OFFSET(22969, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), + NAME_FUNC_OFFSET(22992, glGetQueryiv, glGetQueryiv, NULL, 474), + NAME_FUNC_OFFSET(23008, glIsBuffer, glIsBuffer, NULL, 475), + NAME_FUNC_OFFSET(23022, glIsQuery, glIsQuery, NULL, 476), + NAME_FUNC_OFFSET(23035, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(23050, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(23065, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(23082, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(23099, glBindAttribLocation, glBindAttribLocation, NULL, 480), + NAME_FUNC_OFFSET(23123, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(23150, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(23177, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(23204, glCompileShader, glCompileShader, NULL, 482), + NAME_FUNC_OFFSET(23223, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), + NAME_FUNC_OFFSET(23253, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(23270, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(23287, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(23303, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), + NAME_FUNC_OFFSET(23332, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), + NAME_FUNC_OFFSET(23353, glGetActiveUniform, glGetActiveUniform, NULL, 492), + NAME_FUNC_OFFSET(23375, glGetAttribLocation, glGetAttribLocation, NULL, 494), + NAME_FUNC_OFFSET(23398, glGetShaderSource, glGetShaderSource, NULL, 498), + NAME_FUNC_OFFSET(23419, glGetUniformLocation, glGetUniformLocation, NULL, 500), + NAME_FUNC_OFFSET(23443, glGetUniformfv, glGetUniformfv, NULL, 501), + NAME_FUNC_OFFSET(23461, glGetUniformiv, glGetUniformiv, NULL, 502), + NAME_FUNC_OFFSET(23479, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(23508, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(23536, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), + NAME_FUNC_OFFSET(23559, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), + NAME_FUNC_OFFSET(23582, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), + NAME_FUNC_OFFSET(23605, glLinkProgram, glLinkProgram, NULL, 509), + NAME_FUNC_OFFSET(23622, glShaderSource, glShaderSource, NULL, 510), + NAME_FUNC_OFFSET(23640, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), + NAME_FUNC_OFFSET(23663, glUniform1f, glUniform1f, NULL, 514), + NAME_FUNC_OFFSET(23678, glUniform1fv, glUniform1fv, NULL, 515), + NAME_FUNC_OFFSET(23694, glUniform1i, glUniform1i, NULL, 516), + NAME_FUNC_OFFSET(23709, glUniform1iv, glUniform1iv, NULL, 517), + NAME_FUNC_OFFSET(23725, glUniform2f, glUniform2f, NULL, 518), + NAME_FUNC_OFFSET(23740, glUniform2fv, glUniform2fv, NULL, 519), + NAME_FUNC_OFFSET(23756, glUniform2i, glUniform2i, NULL, 520), + NAME_FUNC_OFFSET(23771, glUniform2iv, glUniform2iv, NULL, 521), + NAME_FUNC_OFFSET(23787, glUniform3f, glUniform3f, NULL, 522), + NAME_FUNC_OFFSET(23802, glUniform3fv, glUniform3fv, NULL, 523), + NAME_FUNC_OFFSET(23818, glUniform3i, glUniform3i, NULL, 524), + NAME_FUNC_OFFSET(23833, glUniform3iv, glUniform3iv, NULL, 525), + NAME_FUNC_OFFSET(23849, 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NAME_FUNC_OFFSET(24122, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), + NAME_FUNC_OFFSET(24143, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), + NAME_FUNC_OFFSET(24163, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), + NAME_FUNC_OFFSET(24184, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), + NAME_FUNC_OFFSET(24204, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), + NAME_FUNC_OFFSET(24225, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), + NAME_FUNC_OFFSET(24245, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), + NAME_FUNC_OFFSET(24266, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), + NAME_FUNC_OFFSET(24288, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), + NAME_FUNC_OFFSET(24310, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), + NAME_FUNC_OFFSET(24332, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), + NAME_FUNC_OFFSET(24354, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), + NAME_FUNC_OFFSET(24377, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), + NAME_FUNC_OFFSET(24400, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), + NAME_FUNC_OFFSET(24423, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), + NAME_FUNC_OFFSET(24444, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), + NAME_FUNC_OFFSET(24464, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), + NAME_FUNC_OFFSET(24485, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), + NAME_FUNC_OFFSET(24506, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), + NAME_FUNC_OFFSET(24526, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), + NAME_FUNC_OFFSET(24547, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), + NAME_FUNC_OFFSET(24569, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), + NAME_FUNC_OFFSET(24591, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), + NAME_FUNC_OFFSET(24613, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), + NAME_FUNC_OFFSET(24638, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), + NAME_FUNC_OFFSET(24665, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), + NAME_FUNC_OFFSET(24693, glBindBufferBase, glBindBufferBase, NULL, 572), + NAME_FUNC_OFFSET(24713, glBindBufferRange, glBindBufferRange, NULL, 573), + NAME_FUNC_OFFSET(24734, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), + NAME_FUNC_OFFSET(24760, glClampColor, glClampColor, NULL, 575), + NAME_FUNC_OFFSET(24776, glColorMaski, glColorMaski, NULL, 580), + NAME_FUNC_OFFSET(24798, glDisablei, glDisablei, NULL, 581), + NAME_FUNC_OFFSET(24818, glEnablei, glEnablei, NULL, 582), + NAME_FUNC_OFFSET(24837, glEndConditionalRender, glEndConditionalRender, NULL, 583), + NAME_FUNC_OFFSET(24862, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), + NAME_FUNC_OFFSET(24888, glGetBooleani_v, glGetBooleani_v, NULL, 585), + NAME_FUNC_OFFSET(24912, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), + NAME_FUNC_OFFSET(24937, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), + NAME_FUNC_OFFSET(24961, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), + NAME_FUNC_OFFSET(24985, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), + NAME_FUNC_OFFSET(25010, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), + NAME_FUNC_OFFSET(25043, glGetUniformuiv, glGetUniformuiv, NULL, 592), + NAME_FUNC_OFFSET(25062, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), + NAME_FUNC_OFFSET(25086, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), + NAME_FUNC_OFFSET(25111, glIsEnabledi, glIsEnabledi, NULL, 595), + NAME_FUNC_OFFSET(25133, glTexParameterIiv, glTexParameterIiv, NULL, 596), + NAME_FUNC_OFFSET(25154, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), + NAME_FUNC_OFFSET(25176, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), + NAME_FUNC_OFFSET(25207, glUniform1ui, glUniform1ui, NULL, 599), + NAME_FUNC_OFFSET(25223, glUniform1uiv, glUniform1uiv, NULL, 600), + NAME_FUNC_OFFSET(25240, glUniform2ui, glUniform2ui, NULL, 601), + NAME_FUNC_OFFSET(25256, glUniform2uiv, glUniform2uiv, NULL, 602), + NAME_FUNC_OFFSET(25273, glUniform3ui, glUniform3ui, NULL, 603), + NAME_FUNC_OFFSET(25289, glUniform3uiv, glUniform3uiv, NULL, 604), + NAME_FUNC_OFFSET(25306, glUniform4ui, glUniform4ui, NULL, 605), + NAME_FUNC_OFFSET(25322, glUniform4uiv, glUniform4uiv, NULL, 606), + NAME_FUNC_OFFSET(25339, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), + NAME_FUNC_OFFSET(25361, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), + NAME_FUNC_OFFSET(25384, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), + NAME_FUNC_OFFSET(25406, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), + NAME_FUNC_OFFSET(25428, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), + NAME_FUNC_OFFSET(25451, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), + NAME_FUNC_OFFSET(25474, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), + NAME_FUNC_OFFSET(25500, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), + NAME_FUNC_OFFSET(25526, glTexBuffer, glTexBuffer, NULL, 615), + NAME_FUNC_OFFSET(25541, glFramebufferTexture, glFramebufferTexture, NULL, 616), + NAME_FUNC_OFFSET(25565, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), + NAME_FUNC_OFFSET(25590, glMinSampleShading, glMinSampleShading, NULL, 620), + NAME_FUNC_OFFSET(25612, glBindProgramARB, glBindProgramARB, NULL, 621), + NAME_FUNC_OFFSET(25628, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622), + NAME_FUNC_OFFSET(25647, glGenProgramsARB, glGenProgramsARB, NULL, 623), + NAME_FUNC_OFFSET(25663, glIsProgramARB, glIsProgramARB, NULL, 630), + NAME_FUNC_OFFSET(25677, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631), + NAME_FUNC_OFFSET(25700, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632), + NAME_FUNC_OFFSET(25724, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633), + NAME_FUNC_OFFSET(25747, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634), + NAME_FUNC_OFFSET(25771, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640), + NAME_FUNC_OFFSET(25788, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641), + NAME_FUNC_OFFSET(25806, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642), + NAME_FUNC_OFFSET(25823, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643), + NAME_FUNC_OFFSET(25841, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644), + NAME_FUNC_OFFSET(25858, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645), + NAME_FUNC_OFFSET(25876, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646), + NAME_FUNC_OFFSET(25893, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647), + NAME_FUNC_OFFSET(25911, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(25936, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(25958, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(25985, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(26009, glBindFramebuffer, glBindFramebuffer, NULL, 660), + NAME_FUNC_OFFSET(26030, glBindRenderbuffer, glBindRenderbuffer, NULL, 661), + NAME_FUNC_OFFSET(26052, glBlitFramebuffer, glBlitFramebuffer, NULL, 662), + NAME_FUNC_OFFSET(26073, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), + NAME_FUNC_OFFSET(26101, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), + NAME_FUNC_OFFSET(26129, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), + NAME_FUNC_OFFSET(26153, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), + NAME_FUNC_OFFSET(26177, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), + NAME_FUNC_OFFSET(26202, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), + NAME_FUNC_OFFSET(26227, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(26256, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(26285, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667), + NAME_FUNC_OFFSET(26311, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(26337, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(26363, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(26389, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(26415, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(26444, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(26473, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(26494, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(26515, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(26537, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(26559, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(26579, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(26599, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(26640, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(26681, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(26713, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(26745, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(26764, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(26783, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(26803, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(26823, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(26848, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(26873, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679), + NAME_FUNC_OFFSET(26909, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), + NAME_FUNC_OFFSET(26937, glMapBufferRange, glMapBufferRange, NULL, 682), + NAME_FUNC_OFFSET(26957, glBindVertexArray, glBindVertexArray, NULL, 683), + NAME_FUNC_OFFSET(26978, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(27004, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(27028, glGenVertexArrays, glGenVertexArrays, NULL, 685), + NAME_FUNC_OFFSET(27049, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(27070, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(27089, glProvokingVertex, glProvokingVertex, NULL, 706), + NAME_FUNC_OFFSET(27110, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), + NAME_FUNC_OFFSET(27144, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), + NAME_FUNC_OFFSET(27170, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), + NAME_FUNC_OFFSET(27200, glBlendFunciARB, glBlendFunciARB, NULL, 714), + NAME_FUNC_OFFSET(27222, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), + NAME_FUNC_OFFSET(27246, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), + NAME_FUNC_OFFSET(27271, glClearDepthf, glClearDepthf, NULL, 785), + NAME_FUNC_OFFSET(27288, glDepthRangef, glDepthRangef, NULL, 786), + NAME_FUNC_OFFSET(27305, glGetProgramBinary, glGetProgramBinary, NULL, 790), + NAME_FUNC_OFFSET(27327, glProgramBinary, glProgramBinary, NULL, 791), + NAME_FUNC_OFFSET(27346, glProgramParameteri, glProgramParameteri, NULL, 792), + NAME_FUNC_OFFSET(27369, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858), + NAME_FUNC_OFFSET(27385, gl_dispatch_stub_859, gl_dispatch_stub_859, NULL, 859), + NAME_FUNC_OFFSET(27404, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 879), + NAME_FUNC_OFFSET(27423, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 880), + NAME_FUNC_OFFSET(27443, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 881), + NAME_FUNC_OFFSET(27463, glFogCoordfEXT, glFogCoordfEXT, NULL, 882), + NAME_FUNC_OFFSET(27475, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 883), + NAME_FUNC_OFFSET(27488, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 986), + NAME_FUNC_OFFSET(27506, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 987), + NAME_FUNC_OFFSET(27525, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 988), + NAME_FUNC_OFFSET(27543, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 989), + NAME_FUNC_OFFSET(27562, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 990), + NAME_FUNC_OFFSET(27581, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 991), + NAME_FUNC_OFFSET(27601, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 992), + NAME_FUNC_OFFSET(27619, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 993), + NAME_FUNC_OFFSET(27638, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 994), + NAME_FUNC_OFFSET(27657, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 995), + NAME_FUNC_OFFSET(27677, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 996), + NAME_FUNC_OFFSET(27695, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 997), + NAME_FUNC_OFFSET(27714, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 998), + NAME_FUNC_OFFSET(27733, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 999), + NAME_FUNC_OFFSET(27753, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), + NAME_FUNC_OFFSET(27769, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), + NAME_FUNC_OFFSET(27786, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), + NAME_FUNC_OFFSET(27803, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039), + NAME_FUNC_OFFSET(27816, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), + NAME_FUNC_OFFSET(27833, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(27843, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), + NAME_FUNC_OFFSET(27854, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), + NAME_FUNC_OFFSET(27868, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), + NAME_FUNC_OFFSET(27882, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), + NAME_FUNC_OFFSET(27899, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046), + NAME_FUNC_OFFSET(27917, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047), + NAME_FUNC_OFFSET(27929, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), + NAME_FUNC_OFFSET(27942, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049), + NAME_FUNC_OFFSET(27958, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050), + NAME_FUNC_OFFSET(27975, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051), + NAME_FUNC_OFFSET(27990, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052), + NAME_FUNC_OFFSET(28006, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), + NAME_FUNC_OFFSET(28023, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), + NAME_FUNC_OFFSET(28044, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055), + NAME_FUNC_OFFSET(28058, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056), + NAME_FUNC_OFFSET(28070, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), + NAME_FUNC_OFFSET(28082, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), + NAME_FUNC_OFFSET(28098, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), + NAME_FUNC_OFFSET(28118, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), + NAME_FUNC_OFFSET(28131, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), + NAME_FUNC_OFFSET(28152, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), + NAME_FUNC_OFFSET(28164, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063), + NAME_FUNC_OFFSET(28177, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), + NAME_FUNC_OFFSET(28191, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065), + NAME_FUNC_OFFSET(28210, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), + NAME_FUNC_OFFSET(28226, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067), + NAME_FUNC_OFFSET(28242, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068), + NAME_FUNC_OFFSET(28258, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069), + NAME_FUNC_OFFSET(28277, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070), + NAME_FUNC_OFFSET(28296, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071), + NAME_FUNC_OFFSET(28311, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072), + NAME_FUNC_OFFSET(28327, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073), + NAME_FUNC_OFFSET(28346, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074), + NAME_FUNC_OFFSET(28363, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075), + NAME_FUNC_OFFSET(28386, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076), + NAME_FUNC_OFFSET(28407, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077), + NAME_FUNC_OFFSET(28429, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; -- cgit v1.2.3