From c8483dc2831dc37d93a36804022f6b064f5962ea Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 8 Nov 2013 11:47:30 +0100 Subject: Solved compilation and link problems after last merge --- xorg-server/glx/indirect_reqsize.c | 1646 ++++++++++++++++++------------------ 1 file changed, 843 insertions(+), 803 deletions(-) (limited to 'xorg-server/glx/indirect_reqsize.c') diff --git a/xorg-server/glx/indirect_reqsize.c b/xorg-server/glx/indirect_reqsize.c index c24384ed4..62c39f041 100644 --- a/xorg-server/glx/indirect_reqsize.c +++ b/xorg-server/glx/indirect_reqsize.c @@ -1,803 +1,843 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -#ifdef HAVE_DIX_CONFIG_H -#include -#else - -#include "glheader.h" - -#endif - -#include -#include "glxserver.h" -#include "glxbyteorder.h" -#include "indirect_size.h" -#include "indirect_reqsize.h" - -#define __GLX_PAD(x) (((x) + 3) & ~3) - -#if defined(__CYGWIN__) || defined(__MINGW32__) -#undef HAVE_ALIAS -#endif -#ifdef HAVE_ALIAS -#define ALIAS2(from,to) \ - GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \ - __attribute__ ((alias( # to ))); -#define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize ) -#else -#define ALIAS(from,to) \ - GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \ - { return __glX ## to ## ReqSize( pc, swap ); } -#endif - -int -__glXCallListsReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 0); - GLenum type = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - n = bswap_32(n); - type = bswap_32(type); - } - - compsize = __glCallLists_size(type); - return __GLX_PAD((compsize * n)); -} - -int -__glXBitmapReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLsizei width = *(GLsizei *) (pc + 20); - GLsizei height = *(GLsizei *) (pc + 24); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - width = bswap_32(width); - height = bswap_32(height); - } - - return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, width, height, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXFogfvReqSize(const GLbyte * pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 0); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glFogfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXLightfvReqSize(const GLbyte * pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glLightfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXLightModelfvReqSize(const GLbyte * pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 0); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glLightModelfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXMaterialfvReqSize(const GLbyte * pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glMaterialfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXPolygonStippleReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - } - - return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, 32, 32, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXTexParameterfvReqSize(const GLbyte * pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glTexParameterfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXTexImage1DReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 32); - GLenum format = *(GLenum *) (pc + 44); - GLenum type = *(GLenum *) (pc + 48); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, 1, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXTexImage2DReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 32); - GLsizei height = *(GLsizei *) (pc + 36); - GLenum format = *(GLenum *) (pc + 44); - GLenum type = *(GLenum *) (pc + 48); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - height = bswap_32(height); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, height, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXTexEnvfvReqSize(const GLbyte * pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glTexEnvfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXTexGendvReqSize(const GLbyte * pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glTexGendv_size(pname); - return __GLX_PAD((compsize * 8)); -} - -int -__glXTexGenfvReqSize(const GLbyte * pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glTexGenfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXPixelMapfvReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei mapsize = *(GLsizei *) (pc + 4); - - if (swap) { - mapsize = bswap_32(mapsize); - } - - return __GLX_PAD((mapsize * 4)); -} - -int -__glXPixelMapusvReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei mapsize = *(GLsizei *) (pc + 4); - - if (swap) { - mapsize = bswap_32(mapsize); - } - - return __GLX_PAD((mapsize * 2)); -} - -int -__glXDrawPixelsReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLsizei width = *(GLsizei *) (pc + 20); - GLsizei height = *(GLsizei *) (pc + 24); - GLenum format = *(GLenum *) (pc + 28); - GLenum type = *(GLenum *) (pc + 32); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - width = bswap_32(width); - height = bswap_32(height); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, 0, width, height, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXPrioritizeTexturesReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 0); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 4) + (n * 4)); -} - -int -__glXTexSubImage1DReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 36); - GLenum format = *(GLenum *) (pc + 44); - GLenum type = *(GLenum *) (pc + 48); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, 1, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXTexSubImage2DReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 36); - GLsizei height = *(GLsizei *) (pc + 40); - GLenum format = *(GLenum *) (pc + 44); - GLenum type = *(GLenum *) (pc + 48); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - height = bswap_32(height); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, height, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXColorTableReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 28); - GLenum format = *(GLenum *) (pc + 32); - GLenum type = *(GLenum *) (pc + 36); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, 1, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXColorTableParameterfvReqSize(const GLbyte * pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glColorTableParameterfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXColorSubTableReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei count = *(GLsizei *) (pc + 28); - GLenum format = *(GLenum *) (pc + 32); - GLenum type = *(GLenum *) (pc + 36); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - count = bswap_32(count); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, count, 1, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXConvolutionFilter1DReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 28); - GLenum format = *(GLenum *) (pc + 36); - GLenum type = *(GLenum *) (pc + 40); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, 1, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXConvolutionFilter2DReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 28); - GLsizei height = *(GLsizei *) (pc + 32); - GLenum format = *(GLenum *) (pc + 36); - GLenum type = *(GLenum *) (pc + 40); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - height = bswap_32(height); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, height, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXConvolutionParameterfvReqSize(const GLbyte * pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glConvolutionParameterfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXTexImage3DReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = *(GLint *) (pc + 8); - GLint skip_rows = *(GLint *) (pc + 16); - GLint skip_images = *(GLint *) (pc + 20); - GLint alignment = *(GLint *) (pc + 32); - GLenum target = *(GLenum *) (pc + 36); - GLsizei width = *(GLsizei *) (pc + 48); - GLsizei height = *(GLsizei *) (pc + 52); - GLsizei depth = *(GLsizei *) (pc + 56); - GLenum format = *(GLenum *) (pc + 68); - GLenum type = *(GLenum *) (pc + 72); - - if (swap) { - row_length = bswap_32(row_length); - image_height = bswap_32(image_height); - skip_rows = bswap_32(skip_rows); - skip_images = bswap_32(skip_images); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - height = bswap_32(height); - depth = bswap_32(depth); - format = bswap_32(format); - type = bswap_32(type); - } - - if (*(CARD32 *) (pc + 76)) - return 0; - - return __glXImageSize(format, type, target, width, height, depth, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXTexSubImage3DReqSize(const GLbyte * pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = *(GLint *) (pc + 8); - GLint skip_rows = *(GLint *) (pc + 16); - GLint skip_images = *(GLint *) (pc + 20); - GLint alignment = *(GLint *) (pc + 32); - GLenum target = *(GLenum *) (pc + 36); - GLsizei width = *(GLsizei *) (pc + 60); - GLsizei height = *(GLsizei *) (pc + 64); - GLsizei depth = *(GLsizei *) (pc + 68); - GLenum format = *(GLenum *) (pc + 76); - GLenum type = *(GLenum *) (pc + 80); - - if (swap) { - row_length = bswap_32(row_length); - image_height = bswap_32(image_height); - skip_rows = bswap_32(skip_rows); - skip_images = bswap_32(skip_images); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - height = bswap_32(height); - depth = bswap_32(depth); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, height, depth, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXCompressedTexImage1DReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei imageSize = *(GLsizei *) (pc + 20); - - if (swap) { - imageSize = bswap_32(imageSize); - } - - return __GLX_PAD(imageSize); -} - -int -__glXCompressedTexImage2DReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei imageSize = *(GLsizei *) (pc + 24); - - if (swap) { - imageSize = bswap_32(imageSize); - } - - return __GLX_PAD(imageSize); -} - -int -__glXCompressedTexImage3DReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei imageSize = *(GLsizei *) (pc + 28); - - if (swap) { - imageSize = bswap_32(imageSize); - } - - return __GLX_PAD(imageSize); -} - -int -__glXCompressedTexSubImage3DReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei imageSize = *(GLsizei *) (pc + 36); - - if (swap) { - imageSize = bswap_32(imageSize); - } - - return __GLX_PAD(imageSize); -} - -int -__glXPointParameterfvReqSize(const GLbyte * pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 0); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glPointParameterfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXDrawBuffersReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 0); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 4)); -} - -int -__glXProgramStringARBReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei len = *(GLsizei *) (pc + 8); - - if (swap) { - len = bswap_32(len); - } - - return __GLX_PAD(len); -} - -int -__glXVertexAttribs1dvNVReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 4); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 8)); -} - -int -__glXVertexAttribs2dvNVReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 4); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 16)); -} - -int -__glXVertexAttribs3dvNVReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 4); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 24)); -} - -int -__glXVertexAttribs3fvNVReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 4); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 12)); -} - -int -__glXVertexAttribs3svNVReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 4); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 6)); -} - -int -__glXVertexAttribs4dvNVReqSize(const GLbyte * pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 4); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 32)); -} - -ALIAS(Fogiv, Fogfv) - ALIAS(Lightiv, Lightfv) - ALIAS(LightModeliv, LightModelfv) - ALIAS(Materialiv, Materialfv) - ALIAS(TexParameteriv, TexParameterfv) - ALIAS(TexEnviv, TexEnvfv) - ALIAS(TexGeniv, TexGenfv) - ALIAS(PixelMapuiv, PixelMapfv) - ALIAS(ColorTableParameteriv, ColorTableParameterfv) - ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) - ALIAS(CompressedTexSubImage1D, CompressedTexImage1D) - ALIAS(CompressedTexSubImage2D, CompressedTexImage3D) - ALIAS(PointParameteriv, PointParameterfv) - ALIAS(DeleteFramebuffers, DrawBuffers) - ALIAS(DeleteRenderbuffers, DrawBuffers) - ALIAS(VertexAttribs1fvNV, PixelMapfv) - ALIAS(VertexAttribs1svNV, PixelMapusv) - ALIAS(VertexAttribs2fvNV, VertexAttribs1dvNV) - ALIAS(VertexAttribs2svNV, PixelMapfv) - ALIAS(VertexAttribs4fvNV, VertexAttribs2dvNV) - ALIAS(VertexAttribs4svNV, VertexAttribs1dvNV) - ALIAS(VertexAttribs4ubvNV, PixelMapfv) +/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +#ifdef HAVE_DIX_CONFIG_H +#include +#else + +#include "glheader.h" + +#endif + +#include +#include "glxserver.h" +#include "glxbyteorder.h" +#include "indirect_size.h" +#include "indirect_reqsize.h" + +#define __GLX_PAD(x) (((x) + 3) & ~3) + +#if defined(__CYGWIN__) || defined(__MINGW32__) +# undef HAVE_ALIAS +#endif +#ifdef HAVE_ALIAS +# define ALIAS2(from,to) \ + GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \ + __attribute__ ((alias( # to ))); +# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize ) +#else +# define ALIAS(from,to) \ + GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \ + { return __glX ## to ## ReqSize( pc, swap ); } +#endif + + +int +__glXCallListsReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 0); +GLenum type = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + n = bswap_32(n); + type = bswap_32(type); + } + + compsize = __glCallLists_size(type); + return __GLX_PAD((compsize * n)); +} + +int +__glXBitmapReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLsizei width = *(GLsizei *)(pc + 20); +GLsizei height = *(GLsizei *)(pc + 24); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + width = bswap_32(width); + height = bswap_32(height); + } + + return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, width, height, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXFogfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 0); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glFogfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXLightfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glLightfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXLightModelfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 0); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glLightModelfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXMaterialfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glMaterialfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXPolygonStippleReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + } + + return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, 32, 32, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXTexParameterfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glTexParameterfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXTexImage1DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 32); +GLenum format = * (GLenum *)(pc + 44); +GLenum type = * (GLenum *)(pc + 48); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, 1, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXTexImage2DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 32); +GLsizei height = *(GLsizei *)(pc + 36); +GLenum format = * (GLenum *)(pc + 44); +GLenum type = * (GLenum *)(pc + 48); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + height = bswap_32(height); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, height, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXTexEnvfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glTexEnvfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXTexGendvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glTexGendv_size(pname); + return __GLX_PAD((compsize * 8)); +} + +int +__glXTexGenfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glTexGenfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXPixelMapfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei mapsize = *(GLsizei *)(pc + 4); + + if (swap) { + mapsize = bswap_32(mapsize); + } + + return __GLX_PAD((mapsize * 4)); +} + +int +__glXPixelMapusvReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei mapsize = *(GLsizei *)(pc + 4); + + if (swap) { + mapsize = bswap_32(mapsize); + } + + return __GLX_PAD((mapsize * 2)); +} + +int +__glXDrawPixelsReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLsizei width = *(GLsizei *)(pc + 20); +GLsizei height = *(GLsizei *)(pc + 24); +GLenum format = * (GLenum *)(pc + 28); +GLenum type = * (GLenum *)(pc + 32); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + width = bswap_32(width); + height = bswap_32(height); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, 0, width, height, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXPrioritizeTexturesReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 0); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 4) + (n * 4)); +} + +int +__glXTexSubImage1DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 36); +GLenum format = * (GLenum *)(pc + 44); +GLenum type = * (GLenum *)(pc + 48); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, 1, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXTexSubImage2DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 36); +GLsizei height = *(GLsizei *)(pc + 40); +GLenum format = * (GLenum *)(pc + 44); +GLenum type = * (GLenum *)(pc + 48); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + height = bswap_32(height); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, height, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXColorTableReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 28); +GLenum format = * (GLenum *)(pc + 32); +GLenum type = * (GLenum *)(pc + 36); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, 1, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXColorTableParameterfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glColorTableParameterfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXColorSubTableReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei count = *(GLsizei *)(pc + 28); +GLenum format = * (GLenum *)(pc + 32); +GLenum type = * (GLenum *)(pc + 36); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + count = bswap_32(count); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, count, 1, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXConvolutionFilter1DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 28); +GLenum format = * (GLenum *)(pc + 36); +GLenum type = * (GLenum *)(pc + 40); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, 1, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXConvolutionFilter2DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 28); +GLsizei height = *(GLsizei *)(pc + 32); +GLenum format = * (GLenum *)(pc + 36); +GLenum type = * (GLenum *)(pc + 40); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + height = bswap_32(height); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, height, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXConvolutionParameterfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glConvolutionParameterfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXTexImage3DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = * (GLint *)(pc + 8); + GLint skip_rows = * (GLint *)(pc + 16); + GLint skip_images = * (GLint *)(pc + 20); + GLint alignment = * (GLint *)(pc + 32); +GLenum target = * (GLenum *)(pc + 36); +GLsizei width = *(GLsizei *)(pc + 48); +GLsizei height = *(GLsizei *)(pc + 52); +GLsizei depth = *(GLsizei *)(pc + 56); +GLenum format = * (GLenum *)(pc + 68); +GLenum type = * (GLenum *)(pc + 72); + + if (swap) { + row_length = bswap_32(row_length); + image_height = bswap_32(image_height); + skip_rows = bswap_32(skip_rows); + skip_images = bswap_32(skip_images); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + height = bswap_32(height); + depth = bswap_32(depth); + format = bswap_32(format); + type = bswap_32(type); + } + + if (*(CARD32 *) (pc + 76)) + return 0; + + return __glXImageSize(format, type, target, width, height, depth, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXTexSubImage3DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = * (GLint *)(pc + 8); + GLint skip_rows = * (GLint *)(pc + 16); + GLint skip_images = * (GLint *)(pc + 20); + GLint alignment = * (GLint *)(pc + 32); +GLenum target = * (GLenum *)(pc + 36); +GLsizei width = *(GLsizei *)(pc + 60); +GLsizei height = *(GLsizei *)(pc + 64); +GLsizei depth = *(GLsizei *)(pc + 68); +GLenum format = * (GLenum *)(pc + 76); +GLenum type = * (GLenum *)(pc + 80); + + if (swap) { + row_length = bswap_32(row_length); + image_height = bswap_32(image_height); + skip_rows = bswap_32(skip_rows); + skip_images = bswap_32(skip_images); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + height = bswap_32(height); + depth = bswap_32(depth); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, height, depth, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXCompressedTexImage1DReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei imageSize = *(GLsizei *)(pc + 20); + + if (swap) { + imageSize = bswap_32(imageSize); + } + + return __GLX_PAD(imageSize); +} + +int +__glXCompressedTexImage2DReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei imageSize = *(GLsizei *)(pc + 24); + + if (swap) { + imageSize = bswap_32(imageSize); + } + + return __GLX_PAD(imageSize); +} + +int +__glXCompressedTexImage3DReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei imageSize = *(GLsizei *)(pc + 28); + + if (swap) { + imageSize = bswap_32(imageSize); + } + + return __GLX_PAD(imageSize); +} + +int +__glXCompressedTexSubImage3DReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei imageSize = *(GLsizei *)(pc + 36); + + if (swap) { + imageSize = bswap_32(imageSize); + } + + return __GLX_PAD(imageSize); +} + +int +__glXPointParameterfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 0); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glPointParameterfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXDrawBuffersReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 0); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 4)); +} + +int +__glXProgramStringARBReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei len = *(GLsizei *)(pc + 8); + + if (swap) { + len = bswap_32(len); + } + + return __GLX_PAD(len); +} + +int +__glXProgramParameters4dvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei num = *(GLsizei *)(pc + 8); + + if (swap) { + num = bswap_32(num); + } + + return __GLX_PAD((num * 32)); +} + +int +__glXProgramParameters4fvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei num = *(GLsizei *)(pc + 8); + + if (swap) { + num = bswap_32(num); + } + + return __GLX_PAD((num * 16)); +} + +int +__glXVertexAttribs1dvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 4); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 8)); +} + +int +__glXVertexAttribs2dvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 4); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 16)); +} + +int +__glXVertexAttribs3dvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 4); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 24)); +} + +int +__glXVertexAttribs3fvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 4); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 12)); +} + +int +__glXVertexAttribs3svNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 4); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 6)); +} + +int +__glXVertexAttribs4dvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 4); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 32)); +} + +int +__glXProgramNamedParameter4fvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei len = *(GLsizei *)(pc + 4); + + if (swap) { + len = bswap_32(len); + } + + return __GLX_PAD(len); +} + +ALIAS( Fogiv, Fogfv ) +ALIAS( Lightiv, Lightfv ) +ALIAS( LightModeliv, LightModelfv ) +ALIAS( Materialiv, Materialfv ) +ALIAS( TexParameteriv, TexParameterfv ) +ALIAS( TexEnviv, TexEnvfv ) +ALIAS( TexGeniv, TexGenfv ) +ALIAS( PixelMapuiv, PixelMapfv ) +ALIAS( ColorTableParameteriv, ColorTableParameterfv ) +ALIAS( ConvolutionParameteriv, ConvolutionParameterfv ) +ALIAS( CompressedTexSubImage1D, CompressedTexImage1D ) +ALIAS( CompressedTexSubImage2D, CompressedTexImage3D ) +ALIAS( PointParameteriv, PointParameterfv ) +ALIAS( DeleteFramebuffers, DrawBuffers ) +ALIAS( DeleteRenderbuffers, DrawBuffers ) +ALIAS( LoadProgramNV, ProgramStringARB ) +ALIAS( RequestResidentProgramsNV, DrawBuffers ) +ALIAS( VertexAttribs1fvNV, PixelMapfv ) +ALIAS( VertexAttribs1svNV, PixelMapusv ) +ALIAS( VertexAttribs2fvNV, VertexAttribs1dvNV ) +ALIAS( VertexAttribs2svNV, PixelMapfv ) +ALIAS( VertexAttribs4fvNV, VertexAttribs2dvNV ) +ALIAS( VertexAttribs4svNV, VertexAttribs1dvNV ) +ALIAS( VertexAttribs4ubvNV, PixelMapfv ) +ALIAS( ProgramNamedParameter4dvNV, CompressedTexSubImage3D ) -- cgit v1.2.3