From 20f3d5fe27c7c939479ee6c824bd3502e5f99c14 Mon Sep 17 00:00:00 2001 From: marha Date: Wed, 28 Mar 2012 10:27:22 +0200 Subject: Synchronised files --- xorg-server/glx/dispatch.h | 1536 +++++++++++----------- xorg-server/glx/glapi_gentable.c | 50 +- xorg-server/glx/glapitable.h | 754 +++++------ xorg-server/glx/glprocs.h | 1580 +++++++++++----------- xorg-server/glx/indirect_dispatch.h | 20 +- xorg-server/glx/indirect_size_get.c | 2474 +++++++++++++++++------------------ xorg-server/glx/indirect_table.c | 2 +- 7 files changed, 3232 insertions(+), 3184 deletions(-) (limited to 'xorg-server/glx') diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h index 149b669e3..99cd445eb 100644 --- a/xorg-server/glx/dispatch.h +++ b/xorg-server/glx/dispatch.h @@ -67,7 +67,7 @@ } while(0) /* total number of offsets below */ -#define _gloffset_COUNT 977 +#define _gloffset_COUNT 979 #define _gloffset_NewList 0 #define _gloffset_EndList 1 @@ -673,386 +673,388 @@ #define _gloffset_BlendEquationiARB 598 #define _gloffset_BlendFuncSeparateiARB 599 #define _gloffset_BlendFunciARB 600 -#define _gloffset_BindSampler 601 -#define _gloffset_DeleteSamplers 602 -#define _gloffset_GenSamplers 603 -#define _gloffset_GetSamplerParameterIiv 604 -#define _gloffset_GetSamplerParameterIuiv 605 -#define _gloffset_GetSamplerParameterfv 606 -#define _gloffset_GetSamplerParameteriv 607 -#define _gloffset_IsSampler 608 -#define _gloffset_SamplerParameterIiv 609 -#define _gloffset_SamplerParameterIuiv 610 -#define _gloffset_SamplerParameterf 611 -#define _gloffset_SamplerParameterfv 612 -#define _gloffset_SamplerParameteri 613 -#define _gloffset_SamplerParameteriv 614 -#define _gloffset_ColorP3ui 615 -#define _gloffset_ColorP3uiv 616 -#define _gloffset_ColorP4ui 617 -#define _gloffset_ColorP4uiv 618 -#define _gloffset_MultiTexCoordP1ui 619 -#define _gloffset_MultiTexCoordP1uiv 620 -#define _gloffset_MultiTexCoordP2ui 621 -#define _gloffset_MultiTexCoordP2uiv 622 -#define _gloffset_MultiTexCoordP3ui 623 -#define _gloffset_MultiTexCoordP3uiv 624 -#define _gloffset_MultiTexCoordP4ui 625 -#define _gloffset_MultiTexCoordP4uiv 626 -#define _gloffset_NormalP3ui 627 -#define _gloffset_NormalP3uiv 628 -#define _gloffset_SecondaryColorP3ui 629 -#define _gloffset_SecondaryColorP3uiv 630 -#define _gloffset_TexCoordP1ui 631 -#define _gloffset_TexCoordP1uiv 632 -#define _gloffset_TexCoordP2ui 633 -#define _gloffset_TexCoordP2uiv 634 -#define _gloffset_TexCoordP3ui 635 -#define _gloffset_TexCoordP3uiv 636 -#define _gloffset_TexCoordP4ui 637 -#define _gloffset_TexCoordP4uiv 638 -#define _gloffset_VertexAttribP1ui 639 -#define _gloffset_VertexAttribP1uiv 640 -#define _gloffset_VertexAttribP2ui 641 -#define _gloffset_VertexAttribP2uiv 642 -#define _gloffset_VertexAttribP3ui 643 -#define _gloffset_VertexAttribP3uiv 644 -#define _gloffset_VertexAttribP4ui 645 -#define _gloffset_VertexAttribP4uiv 646 -#define _gloffset_VertexP2ui 647 -#define _gloffset_VertexP2uiv 648 -#define _gloffset_VertexP3ui 649 -#define _gloffset_VertexP3uiv 650 -#define _gloffset_VertexP4ui 651 -#define _gloffset_VertexP4uiv 652 -#define _gloffset_BindTransformFeedback 653 -#define _gloffset_DeleteTransformFeedbacks 654 -#define _gloffset_DrawTransformFeedback 655 -#define _gloffset_GenTransformFeedbacks 656 -#define _gloffset_IsTransformFeedback 657 -#define _gloffset_PauseTransformFeedback 658 -#define _gloffset_ResumeTransformFeedback 659 -#define _gloffset_ClearDepthf 660 -#define _gloffset_DepthRangef 661 -#define _gloffset_GetShaderPrecisionFormat 662 -#define _gloffset_ReleaseShaderCompiler 663 -#define _gloffset_ShaderBinary 664 -#define _gloffset_DebugMessageCallbackARB 665 -#define _gloffset_DebugMessageControlARB 666 -#define _gloffset_DebugMessageInsertARB 667 -#define _gloffset_GetDebugMessageLogARB 668 -#define _gloffset_GetGraphicsResetStatusARB 669 -#define _gloffset_GetnColorTableARB 670 -#define _gloffset_GetnCompressedTexImageARB 671 -#define _gloffset_GetnConvolutionFilterARB 672 -#define _gloffset_GetnHistogramARB 673 -#define _gloffset_GetnMapdvARB 674 -#define _gloffset_GetnMapfvARB 675 -#define _gloffset_GetnMapivARB 676 -#define _gloffset_GetnMinmaxARB 677 -#define _gloffset_GetnPixelMapfvARB 678 -#define _gloffset_GetnPixelMapuivARB 679 -#define _gloffset_GetnPixelMapusvARB 680 -#define _gloffset_GetnPolygonStippleARB 681 -#define _gloffset_GetnSeparableFilterARB 682 -#define _gloffset_GetnTexImageARB 683 -#define _gloffset_GetnUniformdvARB 684 -#define _gloffset_GetnUniformfvARB 685 -#define _gloffset_GetnUniformivARB 686 -#define _gloffset_GetnUniformuivARB 687 -#define _gloffset_ReadnPixelsARB 688 -#define _gloffset_TexStorage1D 689 -#define _gloffset_TexStorage2D 690 -#define _gloffset_TexStorage3D 691 -#define _gloffset_TextureStorage1DEXT 692 -#define _gloffset_TextureStorage2DEXT 693 -#define _gloffset_TextureStorage3DEXT 694 -#define _gloffset_PolygonOffsetEXT 695 -#define _gloffset_GetPixelTexGenParameterfvSGIS 696 -#define _gloffset_GetPixelTexGenParameterivSGIS 697 -#define _gloffset_PixelTexGenParameterfSGIS 698 -#define _gloffset_PixelTexGenParameterfvSGIS 699 -#define _gloffset_PixelTexGenParameteriSGIS 700 -#define _gloffset_PixelTexGenParameterivSGIS 701 -#define _gloffset_SampleMaskSGIS 702 -#define _gloffset_SamplePatternSGIS 703 -#define _gloffset_ColorPointerEXT 704 -#define _gloffset_EdgeFlagPointerEXT 705 -#define _gloffset_IndexPointerEXT 706 -#define _gloffset_NormalPointerEXT 707 -#define _gloffset_TexCoordPointerEXT 708 -#define _gloffset_VertexPointerEXT 709 -#define _gloffset_PointParameterfEXT 710 -#define _gloffset_PointParameterfvEXT 711 -#define _gloffset_LockArraysEXT 712 -#define _gloffset_UnlockArraysEXT 713 -#define _gloffset_SecondaryColor3bEXT 714 -#define _gloffset_SecondaryColor3bvEXT 715 -#define _gloffset_SecondaryColor3dEXT 716 -#define _gloffset_SecondaryColor3dvEXT 717 -#define _gloffset_SecondaryColor3fEXT 718 -#define _gloffset_SecondaryColor3fvEXT 719 -#define _gloffset_SecondaryColor3iEXT 720 -#define _gloffset_SecondaryColor3ivEXT 721 -#define _gloffset_SecondaryColor3sEXT 722 -#define _gloffset_SecondaryColor3svEXT 723 -#define _gloffset_SecondaryColor3ubEXT 724 -#define _gloffset_SecondaryColor3ubvEXT 725 -#define _gloffset_SecondaryColor3uiEXT 726 -#define _gloffset_SecondaryColor3uivEXT 727 -#define _gloffset_SecondaryColor3usEXT 728 -#define _gloffset_SecondaryColor3usvEXT 729 -#define _gloffset_SecondaryColorPointerEXT 730 -#define _gloffset_MultiDrawArraysEXT 731 -#define _gloffset_MultiDrawElementsEXT 732 -#define _gloffset_FogCoordPointerEXT 733 -#define _gloffset_FogCoorddEXT 734 -#define _gloffset_FogCoorddvEXT 735 -#define _gloffset_FogCoordfEXT 736 -#define _gloffset_FogCoordfvEXT 737 -#define _gloffset_PixelTexGenSGIX 738 -#define _gloffset_BlendFuncSeparateEXT 739 -#define _gloffset_FlushVertexArrayRangeNV 740 -#define _gloffset_VertexArrayRangeNV 741 -#define _gloffset_CombinerInputNV 742 -#define _gloffset_CombinerOutputNV 743 -#define _gloffset_CombinerParameterfNV 744 -#define _gloffset_CombinerParameterfvNV 745 -#define _gloffset_CombinerParameteriNV 746 -#define _gloffset_CombinerParameterivNV 747 -#define _gloffset_FinalCombinerInputNV 748 -#define _gloffset_GetCombinerInputParameterfvNV 749 -#define _gloffset_GetCombinerInputParameterivNV 750 -#define _gloffset_GetCombinerOutputParameterfvNV 751 -#define _gloffset_GetCombinerOutputParameterivNV 752 -#define _gloffset_GetFinalCombinerInputParameterfvNV 753 -#define _gloffset_GetFinalCombinerInputParameterivNV 754 -#define _gloffset_ResizeBuffersMESA 755 -#define _gloffset_WindowPos2dMESA 756 -#define _gloffset_WindowPos2dvMESA 757 -#define _gloffset_WindowPos2fMESA 758 -#define _gloffset_WindowPos2fvMESA 759 -#define _gloffset_WindowPos2iMESA 760 -#define _gloffset_WindowPos2ivMESA 761 -#define _gloffset_WindowPos2sMESA 762 -#define _gloffset_WindowPos2svMESA 763 -#define _gloffset_WindowPos3dMESA 764 -#define _gloffset_WindowPos3dvMESA 765 -#define _gloffset_WindowPos3fMESA 766 -#define _gloffset_WindowPos3fvMESA 767 -#define _gloffset_WindowPos3iMESA 768 -#define _gloffset_WindowPos3ivMESA 769 -#define _gloffset_WindowPos3sMESA 770 -#define _gloffset_WindowPos3svMESA 771 -#define _gloffset_WindowPos4dMESA 772 -#define _gloffset_WindowPos4dvMESA 773 -#define _gloffset_WindowPos4fMESA 774 -#define _gloffset_WindowPos4fvMESA 775 -#define _gloffset_WindowPos4iMESA 776 -#define _gloffset_WindowPos4ivMESA 777 -#define _gloffset_WindowPos4sMESA 778 -#define _gloffset_WindowPos4svMESA 779 -#define _gloffset_MultiModeDrawArraysIBM 780 -#define _gloffset_MultiModeDrawElementsIBM 781 -#define _gloffset_DeleteFencesNV 782 -#define _gloffset_FinishFenceNV 783 -#define _gloffset_GenFencesNV 784 -#define _gloffset_GetFenceivNV 785 -#define _gloffset_IsFenceNV 786 -#define _gloffset_SetFenceNV 787 -#define _gloffset_TestFenceNV 788 -#define _gloffset_AreProgramsResidentNV 789 -#define _gloffset_BindProgramNV 790 -#define _gloffset_DeleteProgramsNV 791 -#define _gloffset_ExecuteProgramNV 792 -#define _gloffset_GenProgramsNV 793 -#define _gloffset_GetProgramParameterdvNV 794 -#define _gloffset_GetProgramParameterfvNV 795 -#define _gloffset_GetProgramStringNV 796 -#define _gloffset_GetProgramivNV 797 -#define _gloffset_GetTrackMatrixivNV 798 -#define _gloffset_GetVertexAttribPointervNV 799 -#define _gloffset_GetVertexAttribdvNV 800 -#define _gloffset_GetVertexAttribfvNV 801 -#define _gloffset_GetVertexAttribivNV 802 -#define _gloffset_IsProgramNV 803 -#define _gloffset_LoadProgramNV 804 -#define _gloffset_ProgramParameters4dvNV 805 -#define _gloffset_ProgramParameters4fvNV 806 -#define _gloffset_RequestResidentProgramsNV 807 -#define _gloffset_TrackMatrixNV 808 -#define _gloffset_VertexAttrib1dNV 809 -#define _gloffset_VertexAttrib1dvNV 810 -#define _gloffset_VertexAttrib1fNV 811 -#define _gloffset_VertexAttrib1fvNV 812 -#define _gloffset_VertexAttrib1sNV 813 -#define _gloffset_VertexAttrib1svNV 814 -#define _gloffset_VertexAttrib2dNV 815 -#define _gloffset_VertexAttrib2dvNV 816 -#define _gloffset_VertexAttrib2fNV 817 -#define _gloffset_VertexAttrib2fvNV 818 -#define _gloffset_VertexAttrib2sNV 819 -#define _gloffset_VertexAttrib2svNV 820 -#define _gloffset_VertexAttrib3dNV 821 -#define _gloffset_VertexAttrib3dvNV 822 -#define _gloffset_VertexAttrib3fNV 823 -#define _gloffset_VertexAttrib3fvNV 824 -#define _gloffset_VertexAttrib3sNV 825 -#define _gloffset_VertexAttrib3svNV 826 -#define _gloffset_VertexAttrib4dNV 827 -#define _gloffset_VertexAttrib4dvNV 828 -#define _gloffset_VertexAttrib4fNV 829 -#define _gloffset_VertexAttrib4fvNV 830 -#define _gloffset_VertexAttrib4sNV 831 -#define _gloffset_VertexAttrib4svNV 832 -#define _gloffset_VertexAttrib4ubNV 833 -#define _gloffset_VertexAttrib4ubvNV 834 -#define _gloffset_VertexAttribPointerNV 835 -#define _gloffset_VertexAttribs1dvNV 836 -#define _gloffset_VertexAttribs1fvNV 837 -#define _gloffset_VertexAttribs1svNV 838 -#define _gloffset_VertexAttribs2dvNV 839 -#define _gloffset_VertexAttribs2fvNV 840 -#define _gloffset_VertexAttribs2svNV 841 -#define _gloffset_VertexAttribs3dvNV 842 -#define _gloffset_VertexAttribs3fvNV 843 -#define _gloffset_VertexAttribs3svNV 844 -#define _gloffset_VertexAttribs4dvNV 845 -#define _gloffset_VertexAttribs4fvNV 846 -#define _gloffset_VertexAttribs4svNV 847 -#define _gloffset_VertexAttribs4ubvNV 848 -#define _gloffset_GetTexBumpParameterfvATI 849 -#define _gloffset_GetTexBumpParameterivATI 850 -#define _gloffset_TexBumpParameterfvATI 851 -#define _gloffset_TexBumpParameterivATI 852 -#define _gloffset_AlphaFragmentOp1ATI 853 -#define _gloffset_AlphaFragmentOp2ATI 854 -#define _gloffset_AlphaFragmentOp3ATI 855 -#define _gloffset_BeginFragmentShaderATI 856 -#define _gloffset_BindFragmentShaderATI 857 -#define _gloffset_ColorFragmentOp1ATI 858 -#define _gloffset_ColorFragmentOp2ATI 859 -#define _gloffset_ColorFragmentOp3ATI 860 -#define _gloffset_DeleteFragmentShaderATI 861 -#define _gloffset_EndFragmentShaderATI 862 -#define _gloffset_GenFragmentShadersATI 863 -#define _gloffset_PassTexCoordATI 864 -#define _gloffset_SampleMapATI 865 -#define _gloffset_SetFragmentShaderConstantATI 866 -#define _gloffset_PointParameteriNV 867 -#define _gloffset_PointParameterivNV 868 -#define _gloffset_ActiveStencilFaceEXT 869 -#define _gloffset_BindVertexArrayAPPLE 870 -#define _gloffset_DeleteVertexArraysAPPLE 871 -#define _gloffset_GenVertexArraysAPPLE 872 -#define _gloffset_IsVertexArrayAPPLE 873 -#define _gloffset_GetProgramNamedParameterdvNV 874 -#define _gloffset_GetProgramNamedParameterfvNV 875 -#define _gloffset_ProgramNamedParameter4dNV 876 -#define _gloffset_ProgramNamedParameter4dvNV 877 -#define _gloffset_ProgramNamedParameter4fNV 878 -#define _gloffset_ProgramNamedParameter4fvNV 879 -#define _gloffset_PrimitiveRestartIndexNV 880 -#define _gloffset_PrimitiveRestartNV 881 -#define _gloffset_DepthBoundsEXT 882 -#define _gloffset_BlendEquationSeparateEXT 883 -#define _gloffset_BindFramebufferEXT 884 -#define _gloffset_BindRenderbufferEXT 885 -#define _gloffset_CheckFramebufferStatusEXT 886 -#define _gloffset_DeleteFramebuffersEXT 887 -#define _gloffset_DeleteRenderbuffersEXT 888 -#define _gloffset_FramebufferRenderbufferEXT 889 -#define _gloffset_FramebufferTexture1DEXT 890 -#define _gloffset_FramebufferTexture2DEXT 891 -#define _gloffset_FramebufferTexture3DEXT 892 -#define _gloffset_GenFramebuffersEXT 893 -#define _gloffset_GenRenderbuffersEXT 894 -#define _gloffset_GenerateMipmapEXT 895 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 896 -#define _gloffset_GetRenderbufferParameterivEXT 897 -#define _gloffset_IsFramebufferEXT 898 -#define _gloffset_IsRenderbufferEXT 899 -#define _gloffset_RenderbufferStorageEXT 900 -#define _gloffset_BlitFramebufferEXT 901 -#define _gloffset_BufferParameteriAPPLE 902 -#define _gloffset_FlushMappedBufferRangeAPPLE 903 -#define _gloffset_BindFragDataLocationEXT 904 -#define _gloffset_GetFragDataLocationEXT 905 -#define _gloffset_GetUniformuivEXT 906 -#define _gloffset_GetVertexAttribIivEXT 907 -#define _gloffset_GetVertexAttribIuivEXT 908 -#define _gloffset_Uniform1uiEXT 909 -#define _gloffset_Uniform1uivEXT 910 -#define _gloffset_Uniform2uiEXT 911 -#define _gloffset_Uniform2uivEXT 912 -#define _gloffset_Uniform3uiEXT 913 -#define _gloffset_Uniform3uivEXT 914 -#define _gloffset_Uniform4uiEXT 915 -#define _gloffset_Uniform4uivEXT 916 -#define _gloffset_VertexAttribI1iEXT 917 -#define _gloffset_VertexAttribI1ivEXT 918 -#define _gloffset_VertexAttribI1uiEXT 919 -#define _gloffset_VertexAttribI1uivEXT 920 -#define _gloffset_VertexAttribI2iEXT 921 -#define _gloffset_VertexAttribI2ivEXT 922 -#define _gloffset_VertexAttribI2uiEXT 923 -#define _gloffset_VertexAttribI2uivEXT 924 -#define _gloffset_VertexAttribI3iEXT 925 -#define _gloffset_VertexAttribI3ivEXT 926 -#define _gloffset_VertexAttribI3uiEXT 927 -#define _gloffset_VertexAttribI3uivEXT 928 -#define _gloffset_VertexAttribI4bvEXT 929 -#define _gloffset_VertexAttribI4iEXT 930 -#define _gloffset_VertexAttribI4ivEXT 931 -#define _gloffset_VertexAttribI4svEXT 932 -#define _gloffset_VertexAttribI4ubvEXT 933 -#define _gloffset_VertexAttribI4uiEXT 934 -#define _gloffset_VertexAttribI4uivEXT 935 -#define _gloffset_VertexAttribI4usvEXT 936 -#define _gloffset_VertexAttribIPointerEXT 937 -#define _gloffset_FramebufferTextureLayerEXT 938 -#define _gloffset_ColorMaskIndexedEXT 939 -#define _gloffset_DisableIndexedEXT 940 -#define _gloffset_EnableIndexedEXT 941 -#define _gloffset_GetBooleanIndexedvEXT 942 -#define _gloffset_GetIntegerIndexedvEXT 943 -#define _gloffset_IsEnabledIndexedEXT 944 -#define _gloffset_ClearColorIiEXT 945 -#define _gloffset_ClearColorIuiEXT 946 -#define _gloffset_GetTexParameterIivEXT 947 -#define _gloffset_GetTexParameterIuivEXT 948 -#define _gloffset_TexParameterIivEXT 949 -#define _gloffset_TexParameterIuivEXT 950 -#define _gloffset_BeginConditionalRenderNV 951 -#define _gloffset_EndConditionalRenderNV 952 -#define _gloffset_BeginTransformFeedbackEXT 953 -#define _gloffset_BindBufferBaseEXT 954 -#define _gloffset_BindBufferOffsetEXT 955 -#define _gloffset_BindBufferRangeEXT 956 -#define _gloffset_EndTransformFeedbackEXT 957 -#define _gloffset_GetTransformFeedbackVaryingEXT 958 -#define _gloffset_TransformFeedbackVaryingsEXT 959 -#define _gloffset_ProvokingVertexEXT 960 -#define _gloffset_GetTexParameterPointervAPPLE 961 -#define _gloffset_TextureRangeAPPLE 962 -#define _gloffset_GetObjectParameterivAPPLE 963 -#define _gloffset_ObjectPurgeableAPPLE 964 -#define _gloffset_ObjectUnpurgeableAPPLE 965 -#define _gloffset_ActiveProgramEXT 966 -#define _gloffset_CreateShaderProgramEXT 967 -#define _gloffset_UseShaderProgramEXT 968 -#define _gloffset_TextureBarrierNV 969 -#define _gloffset_StencilFuncSeparateATI 970 -#define _gloffset_ProgramEnvParameters4fvEXT 971 -#define _gloffset_ProgramLocalParameters4fvEXT 972 -#define _gloffset_GetQueryObjecti64vEXT 973 -#define _gloffset_GetQueryObjectui64vEXT 974 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 975 -#define _gloffset_EGLImageTargetTexture2DOES 976 +#define _gloffset_BindFragDataLocationIndexed 601 +#define _gloffset_GetFragDataIndex 602 +#define _gloffset_BindSampler 603 +#define _gloffset_DeleteSamplers 604 +#define _gloffset_GenSamplers 605 +#define _gloffset_GetSamplerParameterIiv 606 +#define _gloffset_GetSamplerParameterIuiv 607 +#define _gloffset_GetSamplerParameterfv 608 +#define _gloffset_GetSamplerParameteriv 609 +#define _gloffset_IsSampler 610 +#define _gloffset_SamplerParameterIiv 611 +#define _gloffset_SamplerParameterIuiv 612 +#define _gloffset_SamplerParameterf 613 +#define _gloffset_SamplerParameterfv 614 +#define _gloffset_SamplerParameteri 615 +#define _gloffset_SamplerParameteriv 616 +#define _gloffset_ColorP3ui 617 +#define _gloffset_ColorP3uiv 618 +#define _gloffset_ColorP4ui 619 +#define _gloffset_ColorP4uiv 620 +#define _gloffset_MultiTexCoordP1ui 621 +#define _gloffset_MultiTexCoordP1uiv 622 +#define _gloffset_MultiTexCoordP2ui 623 +#define _gloffset_MultiTexCoordP2uiv 624 +#define _gloffset_MultiTexCoordP3ui 625 +#define _gloffset_MultiTexCoordP3uiv 626 +#define _gloffset_MultiTexCoordP4ui 627 +#define _gloffset_MultiTexCoordP4uiv 628 +#define _gloffset_NormalP3ui 629 +#define _gloffset_NormalP3uiv 630 +#define _gloffset_SecondaryColorP3ui 631 +#define _gloffset_SecondaryColorP3uiv 632 +#define _gloffset_TexCoordP1ui 633 +#define _gloffset_TexCoordP1uiv 634 +#define _gloffset_TexCoordP2ui 635 +#define _gloffset_TexCoordP2uiv 636 +#define _gloffset_TexCoordP3ui 637 +#define _gloffset_TexCoordP3uiv 638 +#define _gloffset_TexCoordP4ui 639 +#define _gloffset_TexCoordP4uiv 640 +#define _gloffset_VertexAttribP1ui 641 +#define _gloffset_VertexAttribP1uiv 642 +#define _gloffset_VertexAttribP2ui 643 +#define _gloffset_VertexAttribP2uiv 644 +#define _gloffset_VertexAttribP3ui 645 +#define _gloffset_VertexAttribP3uiv 646 +#define _gloffset_VertexAttribP4ui 647 +#define _gloffset_VertexAttribP4uiv 648 +#define _gloffset_VertexP2ui 649 +#define _gloffset_VertexP2uiv 650 +#define _gloffset_VertexP3ui 651 +#define _gloffset_VertexP3uiv 652 +#define _gloffset_VertexP4ui 653 +#define _gloffset_VertexP4uiv 654 +#define _gloffset_BindTransformFeedback 655 +#define _gloffset_DeleteTransformFeedbacks 656 +#define _gloffset_DrawTransformFeedback 657 +#define _gloffset_GenTransformFeedbacks 658 +#define _gloffset_IsTransformFeedback 659 +#define _gloffset_PauseTransformFeedback 660 +#define _gloffset_ResumeTransformFeedback 661 +#define _gloffset_ClearDepthf 662 +#define _gloffset_DepthRangef 663 +#define _gloffset_GetShaderPrecisionFormat 664 +#define _gloffset_ReleaseShaderCompiler 665 +#define _gloffset_ShaderBinary 666 +#define _gloffset_DebugMessageCallbackARB 667 +#define _gloffset_DebugMessageControlARB 668 +#define _gloffset_DebugMessageInsertARB 669 +#define _gloffset_GetDebugMessageLogARB 670 +#define _gloffset_GetGraphicsResetStatusARB 671 +#define _gloffset_GetnColorTableARB 672 +#define _gloffset_GetnCompressedTexImageARB 673 +#define _gloffset_GetnConvolutionFilterARB 674 +#define _gloffset_GetnHistogramARB 675 +#define _gloffset_GetnMapdvARB 676 +#define _gloffset_GetnMapfvARB 677 +#define _gloffset_GetnMapivARB 678 +#define _gloffset_GetnMinmaxARB 679 +#define _gloffset_GetnPixelMapfvARB 680 +#define _gloffset_GetnPixelMapuivARB 681 +#define _gloffset_GetnPixelMapusvARB 682 +#define _gloffset_GetnPolygonStippleARB 683 +#define _gloffset_GetnSeparableFilterARB 684 +#define _gloffset_GetnTexImageARB 685 +#define _gloffset_GetnUniformdvARB 686 +#define _gloffset_GetnUniformfvARB 687 +#define _gloffset_GetnUniformivARB 688 +#define _gloffset_GetnUniformuivARB 689 +#define _gloffset_ReadnPixelsARB 690 +#define _gloffset_TexStorage1D 691 +#define _gloffset_TexStorage2D 692 +#define _gloffset_TexStorage3D 693 +#define _gloffset_TextureStorage1DEXT 694 +#define _gloffset_TextureStorage2DEXT 695 +#define _gloffset_TextureStorage3DEXT 696 +#define _gloffset_PolygonOffsetEXT 697 +#define _gloffset_GetPixelTexGenParameterfvSGIS 698 +#define _gloffset_GetPixelTexGenParameterivSGIS 699 +#define _gloffset_PixelTexGenParameterfSGIS 700 +#define _gloffset_PixelTexGenParameterfvSGIS 701 +#define _gloffset_PixelTexGenParameteriSGIS 702 +#define _gloffset_PixelTexGenParameterivSGIS 703 +#define _gloffset_SampleMaskSGIS 704 +#define _gloffset_SamplePatternSGIS 705 +#define _gloffset_ColorPointerEXT 706 +#define _gloffset_EdgeFlagPointerEXT 707 +#define _gloffset_IndexPointerEXT 708 +#define _gloffset_NormalPointerEXT 709 +#define _gloffset_TexCoordPointerEXT 710 +#define _gloffset_VertexPointerEXT 711 +#define _gloffset_PointParameterfEXT 712 +#define _gloffset_PointParameterfvEXT 713 +#define _gloffset_LockArraysEXT 714 +#define _gloffset_UnlockArraysEXT 715 +#define _gloffset_SecondaryColor3bEXT 716 +#define _gloffset_SecondaryColor3bvEXT 717 +#define _gloffset_SecondaryColor3dEXT 718 +#define _gloffset_SecondaryColor3dvEXT 719 +#define _gloffset_SecondaryColor3fEXT 720 +#define _gloffset_SecondaryColor3fvEXT 721 +#define _gloffset_SecondaryColor3iEXT 722 +#define _gloffset_SecondaryColor3ivEXT 723 +#define _gloffset_SecondaryColor3sEXT 724 +#define _gloffset_SecondaryColor3svEXT 725 +#define _gloffset_SecondaryColor3ubEXT 726 +#define _gloffset_SecondaryColor3ubvEXT 727 +#define _gloffset_SecondaryColor3uiEXT 728 +#define _gloffset_SecondaryColor3uivEXT 729 +#define _gloffset_SecondaryColor3usEXT 730 +#define _gloffset_SecondaryColor3usvEXT 731 +#define _gloffset_SecondaryColorPointerEXT 732 +#define _gloffset_MultiDrawArraysEXT 733 +#define _gloffset_MultiDrawElementsEXT 734 +#define _gloffset_FogCoordPointerEXT 735 +#define _gloffset_FogCoorddEXT 736 +#define _gloffset_FogCoorddvEXT 737 +#define _gloffset_FogCoordfEXT 738 +#define _gloffset_FogCoordfvEXT 739 +#define _gloffset_PixelTexGenSGIX 740 +#define _gloffset_BlendFuncSeparateEXT 741 +#define _gloffset_FlushVertexArrayRangeNV 742 +#define _gloffset_VertexArrayRangeNV 743 +#define _gloffset_CombinerInputNV 744 +#define _gloffset_CombinerOutputNV 745 +#define _gloffset_CombinerParameterfNV 746 +#define _gloffset_CombinerParameterfvNV 747 +#define _gloffset_CombinerParameteriNV 748 +#define _gloffset_CombinerParameterivNV 749 +#define _gloffset_FinalCombinerInputNV 750 +#define _gloffset_GetCombinerInputParameterfvNV 751 +#define _gloffset_GetCombinerInputParameterivNV 752 +#define _gloffset_GetCombinerOutputParameterfvNV 753 +#define _gloffset_GetCombinerOutputParameterivNV 754 +#define _gloffset_GetFinalCombinerInputParameterfvNV 755 +#define _gloffset_GetFinalCombinerInputParameterivNV 756 +#define _gloffset_ResizeBuffersMESA 757 +#define _gloffset_WindowPos2dMESA 758 +#define _gloffset_WindowPos2dvMESA 759 +#define _gloffset_WindowPos2fMESA 760 +#define _gloffset_WindowPos2fvMESA 761 +#define _gloffset_WindowPos2iMESA 762 +#define _gloffset_WindowPos2ivMESA 763 +#define _gloffset_WindowPos2sMESA 764 +#define _gloffset_WindowPos2svMESA 765 +#define _gloffset_WindowPos3dMESA 766 +#define _gloffset_WindowPos3dvMESA 767 +#define _gloffset_WindowPos3fMESA 768 +#define _gloffset_WindowPos3fvMESA 769 +#define _gloffset_WindowPos3iMESA 770 +#define _gloffset_WindowPos3ivMESA 771 +#define _gloffset_WindowPos3sMESA 772 +#define _gloffset_WindowPos3svMESA 773 +#define _gloffset_WindowPos4dMESA 774 +#define _gloffset_WindowPos4dvMESA 775 +#define _gloffset_WindowPos4fMESA 776 +#define _gloffset_WindowPos4fvMESA 777 +#define _gloffset_WindowPos4iMESA 778 +#define _gloffset_WindowPos4ivMESA 779 +#define _gloffset_WindowPos4sMESA 780 +#define _gloffset_WindowPos4svMESA 781 +#define _gloffset_MultiModeDrawArraysIBM 782 +#define _gloffset_MultiModeDrawElementsIBM 783 +#define _gloffset_DeleteFencesNV 784 +#define _gloffset_FinishFenceNV 785 +#define _gloffset_GenFencesNV 786 +#define _gloffset_GetFenceivNV 787 +#define _gloffset_IsFenceNV 788 +#define _gloffset_SetFenceNV 789 +#define _gloffset_TestFenceNV 790 +#define _gloffset_AreProgramsResidentNV 791 +#define _gloffset_BindProgramNV 792 +#define _gloffset_DeleteProgramsNV 793 +#define _gloffset_ExecuteProgramNV 794 +#define _gloffset_GenProgramsNV 795 +#define _gloffset_GetProgramParameterdvNV 796 +#define _gloffset_GetProgramParameterfvNV 797 +#define _gloffset_GetProgramStringNV 798 +#define _gloffset_GetProgramivNV 799 +#define _gloffset_GetTrackMatrixivNV 800 +#define _gloffset_GetVertexAttribPointervNV 801 +#define _gloffset_GetVertexAttribdvNV 802 +#define _gloffset_GetVertexAttribfvNV 803 +#define _gloffset_GetVertexAttribivNV 804 +#define _gloffset_IsProgramNV 805 +#define _gloffset_LoadProgramNV 806 +#define _gloffset_ProgramParameters4dvNV 807 +#define _gloffset_ProgramParameters4fvNV 808 +#define _gloffset_RequestResidentProgramsNV 809 +#define _gloffset_TrackMatrixNV 810 +#define _gloffset_VertexAttrib1dNV 811 +#define _gloffset_VertexAttrib1dvNV 812 +#define _gloffset_VertexAttrib1fNV 813 +#define _gloffset_VertexAttrib1fvNV 814 +#define _gloffset_VertexAttrib1sNV 815 +#define _gloffset_VertexAttrib1svNV 816 +#define _gloffset_VertexAttrib2dNV 817 +#define _gloffset_VertexAttrib2dvNV 818 +#define _gloffset_VertexAttrib2fNV 819 +#define _gloffset_VertexAttrib2fvNV 820 +#define _gloffset_VertexAttrib2sNV 821 +#define _gloffset_VertexAttrib2svNV 822 +#define _gloffset_VertexAttrib3dNV 823 +#define _gloffset_VertexAttrib3dvNV 824 +#define _gloffset_VertexAttrib3fNV 825 +#define _gloffset_VertexAttrib3fvNV 826 +#define _gloffset_VertexAttrib3sNV 827 +#define _gloffset_VertexAttrib3svNV 828 +#define _gloffset_VertexAttrib4dNV 829 +#define _gloffset_VertexAttrib4dvNV 830 +#define _gloffset_VertexAttrib4fNV 831 +#define _gloffset_VertexAttrib4fvNV 832 +#define _gloffset_VertexAttrib4sNV 833 +#define _gloffset_VertexAttrib4svNV 834 +#define _gloffset_VertexAttrib4ubNV 835 +#define _gloffset_VertexAttrib4ubvNV 836 +#define _gloffset_VertexAttribPointerNV 837 +#define _gloffset_VertexAttribs1dvNV 838 +#define _gloffset_VertexAttribs1fvNV 839 +#define _gloffset_VertexAttribs1svNV 840 +#define _gloffset_VertexAttribs2dvNV 841 +#define _gloffset_VertexAttribs2fvNV 842 +#define _gloffset_VertexAttribs2svNV 843 +#define _gloffset_VertexAttribs3dvNV 844 +#define _gloffset_VertexAttribs3fvNV 845 +#define _gloffset_VertexAttribs3svNV 846 +#define _gloffset_VertexAttribs4dvNV 847 +#define _gloffset_VertexAttribs4fvNV 848 +#define _gloffset_VertexAttribs4svNV 849 +#define _gloffset_VertexAttribs4ubvNV 850 +#define _gloffset_GetTexBumpParameterfvATI 851 +#define _gloffset_GetTexBumpParameterivATI 852 +#define _gloffset_TexBumpParameterfvATI 853 +#define _gloffset_TexBumpParameterivATI 854 +#define _gloffset_AlphaFragmentOp1ATI 855 +#define _gloffset_AlphaFragmentOp2ATI 856 +#define _gloffset_AlphaFragmentOp3ATI 857 +#define _gloffset_BeginFragmentShaderATI 858 +#define _gloffset_BindFragmentShaderATI 859 +#define _gloffset_ColorFragmentOp1ATI 860 +#define _gloffset_ColorFragmentOp2ATI 861 +#define _gloffset_ColorFragmentOp3ATI 862 +#define _gloffset_DeleteFragmentShaderATI 863 +#define _gloffset_EndFragmentShaderATI 864 +#define _gloffset_GenFragmentShadersATI 865 +#define _gloffset_PassTexCoordATI 866 +#define _gloffset_SampleMapATI 867 +#define _gloffset_SetFragmentShaderConstantATI 868 +#define _gloffset_PointParameteriNV 869 +#define _gloffset_PointParameterivNV 870 +#define _gloffset_ActiveStencilFaceEXT 871 +#define _gloffset_BindVertexArrayAPPLE 872 +#define _gloffset_DeleteVertexArraysAPPLE 873 +#define _gloffset_GenVertexArraysAPPLE 874 +#define _gloffset_IsVertexArrayAPPLE 875 +#define _gloffset_GetProgramNamedParameterdvNV 876 +#define _gloffset_GetProgramNamedParameterfvNV 877 +#define _gloffset_ProgramNamedParameter4dNV 878 +#define _gloffset_ProgramNamedParameter4dvNV 879 +#define _gloffset_ProgramNamedParameter4fNV 880 +#define _gloffset_ProgramNamedParameter4fvNV 881 +#define _gloffset_PrimitiveRestartIndexNV 882 +#define _gloffset_PrimitiveRestartNV 883 +#define _gloffset_DepthBoundsEXT 884 +#define _gloffset_BlendEquationSeparateEXT 885 +#define _gloffset_BindFramebufferEXT 886 +#define _gloffset_BindRenderbufferEXT 887 +#define _gloffset_CheckFramebufferStatusEXT 888 +#define _gloffset_DeleteFramebuffersEXT 889 +#define _gloffset_DeleteRenderbuffersEXT 890 +#define _gloffset_FramebufferRenderbufferEXT 891 +#define _gloffset_FramebufferTexture1DEXT 892 +#define _gloffset_FramebufferTexture2DEXT 893 +#define _gloffset_FramebufferTexture3DEXT 894 +#define _gloffset_GenFramebuffersEXT 895 +#define _gloffset_GenRenderbuffersEXT 896 +#define _gloffset_GenerateMipmapEXT 897 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 898 +#define _gloffset_GetRenderbufferParameterivEXT 899 +#define _gloffset_IsFramebufferEXT 900 +#define _gloffset_IsRenderbufferEXT 901 +#define _gloffset_RenderbufferStorageEXT 902 +#define _gloffset_BlitFramebufferEXT 903 +#define _gloffset_BufferParameteriAPPLE 904 +#define _gloffset_FlushMappedBufferRangeAPPLE 905 +#define _gloffset_BindFragDataLocationEXT 906 +#define _gloffset_GetFragDataLocationEXT 907 +#define _gloffset_GetUniformuivEXT 908 +#define _gloffset_GetVertexAttribIivEXT 909 +#define _gloffset_GetVertexAttribIuivEXT 910 +#define _gloffset_Uniform1uiEXT 911 +#define _gloffset_Uniform1uivEXT 912 +#define _gloffset_Uniform2uiEXT 913 +#define _gloffset_Uniform2uivEXT 914 +#define _gloffset_Uniform3uiEXT 915 +#define _gloffset_Uniform3uivEXT 916 +#define _gloffset_Uniform4uiEXT 917 +#define _gloffset_Uniform4uivEXT 918 +#define _gloffset_VertexAttribI1iEXT 919 +#define _gloffset_VertexAttribI1ivEXT 920 +#define _gloffset_VertexAttribI1uiEXT 921 +#define _gloffset_VertexAttribI1uivEXT 922 +#define _gloffset_VertexAttribI2iEXT 923 +#define _gloffset_VertexAttribI2ivEXT 924 +#define _gloffset_VertexAttribI2uiEXT 925 +#define _gloffset_VertexAttribI2uivEXT 926 +#define _gloffset_VertexAttribI3iEXT 927 +#define _gloffset_VertexAttribI3ivEXT 928 +#define _gloffset_VertexAttribI3uiEXT 929 +#define _gloffset_VertexAttribI3uivEXT 930 +#define _gloffset_VertexAttribI4bvEXT 931 +#define _gloffset_VertexAttribI4iEXT 932 +#define _gloffset_VertexAttribI4ivEXT 933 +#define _gloffset_VertexAttribI4svEXT 934 +#define _gloffset_VertexAttribI4ubvEXT 935 +#define _gloffset_VertexAttribI4uiEXT 936 +#define _gloffset_VertexAttribI4uivEXT 937 +#define _gloffset_VertexAttribI4usvEXT 938 +#define _gloffset_VertexAttribIPointerEXT 939 +#define _gloffset_FramebufferTextureLayerEXT 940 +#define _gloffset_ColorMaskIndexedEXT 941 +#define _gloffset_DisableIndexedEXT 942 +#define _gloffset_EnableIndexedEXT 943 +#define _gloffset_GetBooleanIndexedvEXT 944 +#define _gloffset_GetIntegerIndexedvEXT 945 +#define _gloffset_IsEnabledIndexedEXT 946 +#define _gloffset_ClearColorIiEXT 947 +#define _gloffset_ClearColorIuiEXT 948 +#define _gloffset_GetTexParameterIivEXT 949 +#define _gloffset_GetTexParameterIuivEXT 950 +#define _gloffset_TexParameterIivEXT 951 +#define _gloffset_TexParameterIuivEXT 952 +#define _gloffset_BeginConditionalRenderNV 953 +#define _gloffset_EndConditionalRenderNV 954 +#define _gloffset_BeginTransformFeedbackEXT 955 +#define _gloffset_BindBufferBaseEXT 956 +#define _gloffset_BindBufferOffsetEXT 957 +#define _gloffset_BindBufferRangeEXT 958 +#define _gloffset_EndTransformFeedbackEXT 959 +#define _gloffset_GetTransformFeedbackVaryingEXT 960 +#define _gloffset_TransformFeedbackVaryingsEXT 961 +#define _gloffset_ProvokingVertexEXT 962 +#define _gloffset_GetTexParameterPointervAPPLE 963 +#define _gloffset_TextureRangeAPPLE 964 +#define _gloffset_GetObjectParameterivAPPLE 965 +#define _gloffset_ObjectPurgeableAPPLE 966 +#define _gloffset_ObjectUnpurgeableAPPLE 967 +#define _gloffset_ActiveProgramEXT 968 +#define _gloffset_CreateShaderProgramEXT 969 +#define _gloffset_UseShaderProgramEXT 970 +#define _gloffset_TextureBarrierNV 971 +#define _gloffset_StencilFuncSeparateATI 972 +#define _gloffset_ProgramEnvParameters4fvEXT 973 +#define _gloffset_ProgramLocalParameters4fvEXT 974 +#define _gloffset_GetQueryObjecti64vEXT 975 +#define _gloffset_GetQueryObjectui64vEXT 976 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 977 +#define _gloffset_EGLImageTargetTexture2DOES 978 #else /* !FEATURE_remap_table */ -#define driDispatchRemapTable_size 569 +#define driDispatchRemapTable_size 571 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -1248,382 +1250,384 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define BlendEquationiARB_remap_index 190 #define BlendFuncSeparateiARB_remap_index 191 #define BlendFunciARB_remap_index 192 -#define BindSampler_remap_index 193 -#define DeleteSamplers_remap_index 194 -#define GenSamplers_remap_index 195 -#define GetSamplerParameterIiv_remap_index 196 -#define GetSamplerParameterIuiv_remap_index 197 -#define GetSamplerParameterfv_remap_index 198 -#define GetSamplerParameteriv_remap_index 199 -#define IsSampler_remap_index 200 -#define SamplerParameterIiv_remap_index 201 -#define SamplerParameterIuiv_remap_index 202 -#define SamplerParameterf_remap_index 203 -#define SamplerParameterfv_remap_index 204 -#define SamplerParameteri_remap_index 205 -#define SamplerParameteriv_remap_index 206 -#define ColorP3ui_remap_index 207 -#define ColorP3uiv_remap_index 208 -#define ColorP4ui_remap_index 209 -#define ColorP4uiv_remap_index 210 -#define MultiTexCoordP1ui_remap_index 211 -#define MultiTexCoordP1uiv_remap_index 212 -#define MultiTexCoordP2ui_remap_index 213 -#define MultiTexCoordP2uiv_remap_index 214 -#define MultiTexCoordP3ui_remap_index 215 -#define MultiTexCoordP3uiv_remap_index 216 -#define MultiTexCoordP4ui_remap_index 217 -#define MultiTexCoordP4uiv_remap_index 218 -#define NormalP3ui_remap_index 219 -#define NormalP3uiv_remap_index 220 -#define SecondaryColorP3ui_remap_index 221 -#define SecondaryColorP3uiv_remap_index 222 -#define TexCoordP1ui_remap_index 223 -#define TexCoordP1uiv_remap_index 224 -#define TexCoordP2ui_remap_index 225 -#define TexCoordP2uiv_remap_index 226 -#define TexCoordP3ui_remap_index 227 -#define TexCoordP3uiv_remap_index 228 -#define TexCoordP4ui_remap_index 229 -#define TexCoordP4uiv_remap_index 230 -#define VertexAttribP1ui_remap_index 231 -#define VertexAttribP1uiv_remap_index 232 -#define VertexAttribP2ui_remap_index 233 -#define VertexAttribP2uiv_remap_index 234 -#define VertexAttribP3ui_remap_index 235 -#define VertexAttribP3uiv_remap_index 236 -#define VertexAttribP4ui_remap_index 237 -#define VertexAttribP4uiv_remap_index 238 -#define VertexP2ui_remap_index 239 -#define VertexP2uiv_remap_index 240 -#define VertexP3ui_remap_index 241 -#define VertexP3uiv_remap_index 242 -#define VertexP4ui_remap_index 243 -#define VertexP4uiv_remap_index 244 -#define BindTransformFeedback_remap_index 245 -#define DeleteTransformFeedbacks_remap_index 246 -#define DrawTransformFeedback_remap_index 247 -#define GenTransformFeedbacks_remap_index 248 -#define IsTransformFeedback_remap_index 249 -#define PauseTransformFeedback_remap_index 250 -#define ResumeTransformFeedback_remap_index 251 -#define ClearDepthf_remap_index 252 -#define DepthRangef_remap_index 253 -#define GetShaderPrecisionFormat_remap_index 254 -#define ReleaseShaderCompiler_remap_index 255 -#define ShaderBinary_remap_index 256 -#define DebugMessageCallbackARB_remap_index 257 -#define DebugMessageControlARB_remap_index 258 -#define DebugMessageInsertARB_remap_index 259 -#define GetDebugMessageLogARB_remap_index 260 -#define GetGraphicsResetStatusARB_remap_index 261 -#define GetnColorTableARB_remap_index 262 -#define GetnCompressedTexImageARB_remap_index 263 -#define GetnConvolutionFilterARB_remap_index 264 -#define GetnHistogramARB_remap_index 265 -#define GetnMapdvARB_remap_index 266 -#define GetnMapfvARB_remap_index 267 -#define GetnMapivARB_remap_index 268 -#define GetnMinmaxARB_remap_index 269 -#define GetnPixelMapfvARB_remap_index 270 -#define GetnPixelMapuivARB_remap_index 271 -#define GetnPixelMapusvARB_remap_index 272 -#define GetnPolygonStippleARB_remap_index 273 -#define GetnSeparableFilterARB_remap_index 274 -#define GetnTexImageARB_remap_index 275 -#define GetnUniformdvARB_remap_index 276 -#define GetnUniformfvARB_remap_index 277 -#define GetnUniformivARB_remap_index 278 -#define GetnUniformuivARB_remap_index 279 -#define ReadnPixelsARB_remap_index 280 -#define TexStorage1D_remap_index 281 -#define TexStorage2D_remap_index 282 -#define TexStorage3D_remap_index 283 -#define TextureStorage1DEXT_remap_index 284 -#define TextureStorage2DEXT_remap_index 285 -#define TextureStorage3DEXT_remap_index 286 -#define PolygonOffsetEXT_remap_index 287 -#define GetPixelTexGenParameterfvSGIS_remap_index 288 -#define GetPixelTexGenParameterivSGIS_remap_index 289 -#define PixelTexGenParameterfSGIS_remap_index 290 -#define PixelTexGenParameterfvSGIS_remap_index 291 -#define PixelTexGenParameteriSGIS_remap_index 292 -#define PixelTexGenParameterivSGIS_remap_index 293 -#define SampleMaskSGIS_remap_index 294 -#define SamplePatternSGIS_remap_index 295 -#define ColorPointerEXT_remap_index 296 -#define EdgeFlagPointerEXT_remap_index 297 -#define IndexPointerEXT_remap_index 298 -#define NormalPointerEXT_remap_index 299 -#define TexCoordPointerEXT_remap_index 300 -#define VertexPointerEXT_remap_index 301 -#define PointParameterfEXT_remap_index 302 -#define PointParameterfvEXT_remap_index 303 -#define LockArraysEXT_remap_index 304 -#define UnlockArraysEXT_remap_index 305 -#define SecondaryColor3bEXT_remap_index 306 -#define SecondaryColor3bvEXT_remap_index 307 -#define SecondaryColor3dEXT_remap_index 308 -#define SecondaryColor3dvEXT_remap_index 309 -#define SecondaryColor3fEXT_remap_index 310 -#define SecondaryColor3fvEXT_remap_index 311 -#define SecondaryColor3iEXT_remap_index 312 -#define SecondaryColor3ivEXT_remap_index 313 -#define SecondaryColor3sEXT_remap_index 314 -#define SecondaryColor3svEXT_remap_index 315 -#define SecondaryColor3ubEXT_remap_index 316 -#define SecondaryColor3ubvEXT_remap_index 317 -#define SecondaryColor3uiEXT_remap_index 318 -#define SecondaryColor3uivEXT_remap_index 319 -#define SecondaryColor3usEXT_remap_index 320 -#define SecondaryColor3usvEXT_remap_index 321 -#define SecondaryColorPointerEXT_remap_index 322 -#define MultiDrawArraysEXT_remap_index 323 -#define MultiDrawElementsEXT_remap_index 324 -#define FogCoordPointerEXT_remap_index 325 -#define FogCoorddEXT_remap_index 326 -#define FogCoorddvEXT_remap_index 327 -#define FogCoordfEXT_remap_index 328 -#define FogCoordfvEXT_remap_index 329 -#define PixelTexGenSGIX_remap_index 330 -#define BlendFuncSeparateEXT_remap_index 331 -#define FlushVertexArrayRangeNV_remap_index 332 -#define VertexArrayRangeNV_remap_index 333 -#define CombinerInputNV_remap_index 334 -#define CombinerOutputNV_remap_index 335 -#define CombinerParameterfNV_remap_index 336 -#define CombinerParameterfvNV_remap_index 337 -#define CombinerParameteriNV_remap_index 338 -#define CombinerParameterivNV_remap_index 339 -#define FinalCombinerInputNV_remap_index 340 -#define GetCombinerInputParameterfvNV_remap_index 341 -#define GetCombinerInputParameterivNV_remap_index 342 -#define GetCombinerOutputParameterfvNV_remap_index 343 -#define GetCombinerOutputParameterivNV_remap_index 344 -#define GetFinalCombinerInputParameterfvNV_remap_index 345 -#define GetFinalCombinerInputParameterivNV_remap_index 346 -#define ResizeBuffersMESA_remap_index 347 -#define WindowPos2dMESA_remap_index 348 -#define WindowPos2dvMESA_remap_index 349 -#define WindowPos2fMESA_remap_index 350 -#define WindowPos2fvMESA_remap_index 351 -#define WindowPos2iMESA_remap_index 352 -#define WindowPos2ivMESA_remap_index 353 -#define WindowPos2sMESA_remap_index 354 -#define WindowPos2svMESA_remap_index 355 -#define WindowPos3dMESA_remap_index 356 -#define WindowPos3dvMESA_remap_index 357 -#define WindowPos3fMESA_remap_index 358 -#define WindowPos3fvMESA_remap_index 359 -#define WindowPos3iMESA_remap_index 360 -#define WindowPos3ivMESA_remap_index 361 -#define WindowPos3sMESA_remap_index 362 -#define WindowPos3svMESA_remap_index 363 -#define WindowPos4dMESA_remap_index 364 -#define WindowPos4dvMESA_remap_index 365 -#define WindowPos4fMESA_remap_index 366 -#define WindowPos4fvMESA_remap_index 367 -#define WindowPos4iMESA_remap_index 368 -#define WindowPos4ivMESA_remap_index 369 -#define WindowPos4sMESA_remap_index 370 -#define WindowPos4svMESA_remap_index 371 -#define MultiModeDrawArraysIBM_remap_index 372 -#define MultiModeDrawElementsIBM_remap_index 373 -#define DeleteFencesNV_remap_index 374 -#define FinishFenceNV_remap_index 375 -#define GenFencesNV_remap_index 376 -#define GetFenceivNV_remap_index 377 -#define IsFenceNV_remap_index 378 -#define SetFenceNV_remap_index 379 -#define TestFenceNV_remap_index 380 -#define AreProgramsResidentNV_remap_index 381 -#define BindProgramNV_remap_index 382 -#define DeleteProgramsNV_remap_index 383 -#define ExecuteProgramNV_remap_index 384 -#define GenProgramsNV_remap_index 385 -#define GetProgramParameterdvNV_remap_index 386 -#define GetProgramParameterfvNV_remap_index 387 -#define GetProgramStringNV_remap_index 388 -#define GetProgramivNV_remap_index 389 -#define GetTrackMatrixivNV_remap_index 390 -#define GetVertexAttribPointervNV_remap_index 391 -#define GetVertexAttribdvNV_remap_index 392 -#define GetVertexAttribfvNV_remap_index 393 -#define GetVertexAttribivNV_remap_index 394 -#define IsProgramNV_remap_index 395 -#define LoadProgramNV_remap_index 396 -#define ProgramParameters4dvNV_remap_index 397 -#define ProgramParameters4fvNV_remap_index 398 -#define RequestResidentProgramsNV_remap_index 399 -#define TrackMatrixNV_remap_index 400 -#define VertexAttrib1dNV_remap_index 401 -#define VertexAttrib1dvNV_remap_index 402 -#define VertexAttrib1fNV_remap_index 403 -#define VertexAttrib1fvNV_remap_index 404 -#define VertexAttrib1sNV_remap_index 405 -#define VertexAttrib1svNV_remap_index 406 -#define VertexAttrib2dNV_remap_index 407 -#define VertexAttrib2dvNV_remap_index 408 -#define VertexAttrib2fNV_remap_index 409 -#define VertexAttrib2fvNV_remap_index 410 -#define VertexAttrib2sNV_remap_index 411 -#define VertexAttrib2svNV_remap_index 412 -#define VertexAttrib3dNV_remap_index 413 -#define VertexAttrib3dvNV_remap_index 414 -#define VertexAttrib3fNV_remap_index 415 -#define VertexAttrib3fvNV_remap_index 416 -#define VertexAttrib3sNV_remap_index 417 -#define VertexAttrib3svNV_remap_index 418 -#define VertexAttrib4dNV_remap_index 419 -#define VertexAttrib4dvNV_remap_index 420 -#define VertexAttrib4fNV_remap_index 421 -#define VertexAttrib4fvNV_remap_index 422 -#define VertexAttrib4sNV_remap_index 423 -#define VertexAttrib4svNV_remap_index 424 -#define VertexAttrib4ubNV_remap_index 425 -#define VertexAttrib4ubvNV_remap_index 426 -#define VertexAttribPointerNV_remap_index 427 -#define VertexAttribs1dvNV_remap_index 428 -#define VertexAttribs1fvNV_remap_index 429 -#define VertexAttribs1svNV_remap_index 430 -#define VertexAttribs2dvNV_remap_index 431 -#define VertexAttribs2fvNV_remap_index 432 -#define VertexAttribs2svNV_remap_index 433 -#define VertexAttribs3dvNV_remap_index 434 -#define VertexAttribs3fvNV_remap_index 435 -#define VertexAttribs3svNV_remap_index 436 -#define VertexAttribs4dvNV_remap_index 437 -#define VertexAttribs4fvNV_remap_index 438 -#define VertexAttribs4svNV_remap_index 439 -#define VertexAttribs4ubvNV_remap_index 440 -#define GetTexBumpParameterfvATI_remap_index 441 -#define GetTexBumpParameterivATI_remap_index 442 -#define TexBumpParameterfvATI_remap_index 443 -#define TexBumpParameterivATI_remap_index 444 -#define AlphaFragmentOp1ATI_remap_index 445 -#define AlphaFragmentOp2ATI_remap_index 446 -#define AlphaFragmentOp3ATI_remap_index 447 -#define BeginFragmentShaderATI_remap_index 448 -#define BindFragmentShaderATI_remap_index 449 -#define ColorFragmentOp1ATI_remap_index 450 -#define ColorFragmentOp2ATI_remap_index 451 -#define ColorFragmentOp3ATI_remap_index 452 -#define DeleteFragmentShaderATI_remap_index 453 -#define EndFragmentShaderATI_remap_index 454 -#define GenFragmentShadersATI_remap_index 455 -#define PassTexCoordATI_remap_index 456 -#define SampleMapATI_remap_index 457 -#define SetFragmentShaderConstantATI_remap_index 458 -#define PointParameteriNV_remap_index 459 -#define PointParameterivNV_remap_index 460 -#define ActiveStencilFaceEXT_remap_index 461 -#define BindVertexArrayAPPLE_remap_index 462 -#define DeleteVertexArraysAPPLE_remap_index 463 -#define GenVertexArraysAPPLE_remap_index 464 -#define IsVertexArrayAPPLE_remap_index 465 -#define GetProgramNamedParameterdvNV_remap_index 466 -#define GetProgramNamedParameterfvNV_remap_index 467 -#define ProgramNamedParameter4dNV_remap_index 468 -#define ProgramNamedParameter4dvNV_remap_index 469 -#define ProgramNamedParameter4fNV_remap_index 470 -#define ProgramNamedParameter4fvNV_remap_index 471 -#define PrimitiveRestartIndexNV_remap_index 472 -#define PrimitiveRestartNV_remap_index 473 -#define DepthBoundsEXT_remap_index 474 -#define BlendEquationSeparateEXT_remap_index 475 -#define BindFramebufferEXT_remap_index 476 -#define BindRenderbufferEXT_remap_index 477 -#define CheckFramebufferStatusEXT_remap_index 478 -#define DeleteFramebuffersEXT_remap_index 479 -#define DeleteRenderbuffersEXT_remap_index 480 -#define FramebufferRenderbufferEXT_remap_index 481 -#define FramebufferTexture1DEXT_remap_index 482 -#define FramebufferTexture2DEXT_remap_index 483 -#define FramebufferTexture3DEXT_remap_index 484 -#define GenFramebuffersEXT_remap_index 485 -#define GenRenderbuffersEXT_remap_index 486 -#define GenerateMipmapEXT_remap_index 487 -#define GetFramebufferAttachmentParameterivEXT_remap_index 488 -#define GetRenderbufferParameterivEXT_remap_index 489 -#define IsFramebufferEXT_remap_index 490 -#define IsRenderbufferEXT_remap_index 491 -#define RenderbufferStorageEXT_remap_index 492 -#define BlitFramebufferEXT_remap_index 493 -#define BufferParameteriAPPLE_remap_index 494 -#define FlushMappedBufferRangeAPPLE_remap_index 495 -#define BindFragDataLocationEXT_remap_index 496 -#define GetFragDataLocationEXT_remap_index 497 -#define GetUniformuivEXT_remap_index 498 -#define GetVertexAttribIivEXT_remap_index 499 -#define GetVertexAttribIuivEXT_remap_index 500 -#define Uniform1uiEXT_remap_index 501 -#define Uniform1uivEXT_remap_index 502 -#define Uniform2uiEXT_remap_index 503 -#define Uniform2uivEXT_remap_index 504 -#define Uniform3uiEXT_remap_index 505 -#define Uniform3uivEXT_remap_index 506 -#define Uniform4uiEXT_remap_index 507 -#define Uniform4uivEXT_remap_index 508 -#define VertexAttribI1iEXT_remap_index 509 -#define VertexAttribI1ivEXT_remap_index 510 -#define VertexAttribI1uiEXT_remap_index 511 -#define VertexAttribI1uivEXT_remap_index 512 -#define VertexAttribI2iEXT_remap_index 513 -#define VertexAttribI2ivEXT_remap_index 514 -#define VertexAttribI2uiEXT_remap_index 515 -#define VertexAttribI2uivEXT_remap_index 516 -#define VertexAttribI3iEXT_remap_index 517 -#define VertexAttribI3ivEXT_remap_index 518 -#define VertexAttribI3uiEXT_remap_index 519 -#define VertexAttribI3uivEXT_remap_index 520 -#define VertexAttribI4bvEXT_remap_index 521 -#define VertexAttribI4iEXT_remap_index 522 -#define VertexAttribI4ivEXT_remap_index 523 -#define VertexAttribI4svEXT_remap_index 524 -#define VertexAttribI4ubvEXT_remap_index 525 -#define VertexAttribI4uiEXT_remap_index 526 -#define VertexAttribI4uivEXT_remap_index 527 -#define VertexAttribI4usvEXT_remap_index 528 -#define VertexAttribIPointerEXT_remap_index 529 -#define FramebufferTextureLayerEXT_remap_index 530 -#define ColorMaskIndexedEXT_remap_index 531 -#define DisableIndexedEXT_remap_index 532 -#define EnableIndexedEXT_remap_index 533 -#define GetBooleanIndexedvEXT_remap_index 534 -#define GetIntegerIndexedvEXT_remap_index 535 -#define IsEnabledIndexedEXT_remap_index 536 -#define ClearColorIiEXT_remap_index 537 -#define ClearColorIuiEXT_remap_index 538 -#define GetTexParameterIivEXT_remap_index 539 -#define GetTexParameterIuivEXT_remap_index 540 -#define TexParameterIivEXT_remap_index 541 -#define TexParameterIuivEXT_remap_index 542 -#define BeginConditionalRenderNV_remap_index 543 -#define EndConditionalRenderNV_remap_index 544 -#define BeginTransformFeedbackEXT_remap_index 545 -#define BindBufferBaseEXT_remap_index 546 -#define BindBufferOffsetEXT_remap_index 547 -#define BindBufferRangeEXT_remap_index 548 -#define EndTransformFeedbackEXT_remap_index 549 -#define GetTransformFeedbackVaryingEXT_remap_index 550 -#define TransformFeedbackVaryingsEXT_remap_index 551 -#define ProvokingVertexEXT_remap_index 552 -#define GetTexParameterPointervAPPLE_remap_index 553 -#define TextureRangeAPPLE_remap_index 554 -#define GetObjectParameterivAPPLE_remap_index 555 -#define ObjectPurgeableAPPLE_remap_index 556 -#define ObjectUnpurgeableAPPLE_remap_index 557 -#define ActiveProgramEXT_remap_index 558 -#define CreateShaderProgramEXT_remap_index 559 -#define UseShaderProgramEXT_remap_index 560 -#define TextureBarrierNV_remap_index 561 -#define StencilFuncSeparateATI_remap_index 562 -#define ProgramEnvParameters4fvEXT_remap_index 563 -#define ProgramLocalParameters4fvEXT_remap_index 564 -#define GetQueryObjecti64vEXT_remap_index 565 -#define GetQueryObjectui64vEXT_remap_index 566 -#define EGLImageTargetRenderbufferStorageOES_remap_index 567 -#define EGLImageTargetTexture2DOES_remap_index 568 +#define BindFragDataLocationIndexed_remap_index 193 +#define GetFragDataIndex_remap_index 194 +#define BindSampler_remap_index 195 +#define DeleteSamplers_remap_index 196 +#define GenSamplers_remap_index 197 +#define GetSamplerParameterIiv_remap_index 198 +#define GetSamplerParameterIuiv_remap_index 199 +#define GetSamplerParameterfv_remap_index 200 +#define GetSamplerParameteriv_remap_index 201 +#define IsSampler_remap_index 202 +#define SamplerParameterIiv_remap_index 203 +#define SamplerParameterIuiv_remap_index 204 +#define SamplerParameterf_remap_index 205 +#define SamplerParameterfv_remap_index 206 +#define SamplerParameteri_remap_index 207 +#define SamplerParameteriv_remap_index 208 +#define ColorP3ui_remap_index 209 +#define ColorP3uiv_remap_index 210 +#define ColorP4ui_remap_index 211 +#define ColorP4uiv_remap_index 212 +#define MultiTexCoordP1ui_remap_index 213 +#define MultiTexCoordP1uiv_remap_index 214 +#define MultiTexCoordP2ui_remap_index 215 +#define MultiTexCoordP2uiv_remap_index 216 +#define MultiTexCoordP3ui_remap_index 217 +#define MultiTexCoordP3uiv_remap_index 218 +#define MultiTexCoordP4ui_remap_index 219 +#define MultiTexCoordP4uiv_remap_index 220 +#define NormalP3ui_remap_index 221 +#define NormalP3uiv_remap_index 222 +#define SecondaryColorP3ui_remap_index 223 +#define SecondaryColorP3uiv_remap_index 224 +#define TexCoordP1ui_remap_index 225 +#define TexCoordP1uiv_remap_index 226 +#define TexCoordP2ui_remap_index 227 +#define TexCoordP2uiv_remap_index 228 +#define TexCoordP3ui_remap_index 229 +#define TexCoordP3uiv_remap_index 230 +#define TexCoordP4ui_remap_index 231 +#define TexCoordP4uiv_remap_index 232 +#define VertexAttribP1ui_remap_index 233 +#define VertexAttribP1uiv_remap_index 234 +#define VertexAttribP2ui_remap_index 235 +#define VertexAttribP2uiv_remap_index 236 +#define VertexAttribP3ui_remap_index 237 +#define VertexAttribP3uiv_remap_index 238 +#define VertexAttribP4ui_remap_index 239 +#define VertexAttribP4uiv_remap_index 240 +#define VertexP2ui_remap_index 241 +#define VertexP2uiv_remap_index 242 +#define VertexP3ui_remap_index 243 +#define VertexP3uiv_remap_index 244 +#define VertexP4ui_remap_index 245 +#define VertexP4uiv_remap_index 246 +#define BindTransformFeedback_remap_index 247 +#define DeleteTransformFeedbacks_remap_index 248 +#define DrawTransformFeedback_remap_index 249 +#define GenTransformFeedbacks_remap_index 250 +#define IsTransformFeedback_remap_index 251 +#define PauseTransformFeedback_remap_index 252 +#define ResumeTransformFeedback_remap_index 253 +#define ClearDepthf_remap_index 254 +#define DepthRangef_remap_index 255 +#define GetShaderPrecisionFormat_remap_index 256 +#define ReleaseShaderCompiler_remap_index 257 +#define ShaderBinary_remap_index 258 +#define DebugMessageCallbackARB_remap_index 259 +#define DebugMessageControlARB_remap_index 260 +#define DebugMessageInsertARB_remap_index 261 +#define GetDebugMessageLogARB_remap_index 262 +#define GetGraphicsResetStatusARB_remap_index 263 +#define GetnColorTableARB_remap_index 264 +#define GetnCompressedTexImageARB_remap_index 265 +#define GetnConvolutionFilterARB_remap_index 266 +#define GetnHistogramARB_remap_index 267 +#define GetnMapdvARB_remap_index 268 +#define GetnMapfvARB_remap_index 269 +#define GetnMapivARB_remap_index 270 +#define GetnMinmaxARB_remap_index 271 +#define GetnPixelMapfvARB_remap_index 272 +#define GetnPixelMapuivARB_remap_index 273 +#define GetnPixelMapusvARB_remap_index 274 +#define GetnPolygonStippleARB_remap_index 275 +#define GetnSeparableFilterARB_remap_index 276 +#define GetnTexImageARB_remap_index 277 +#define GetnUniformdvARB_remap_index 278 +#define GetnUniformfvARB_remap_index 279 +#define GetnUniformivARB_remap_index 280 +#define GetnUniformuivARB_remap_index 281 +#define ReadnPixelsARB_remap_index 282 +#define TexStorage1D_remap_index 283 +#define TexStorage2D_remap_index 284 +#define TexStorage3D_remap_index 285 +#define TextureStorage1DEXT_remap_index 286 +#define TextureStorage2DEXT_remap_index 287 +#define TextureStorage3DEXT_remap_index 288 +#define PolygonOffsetEXT_remap_index 289 +#define GetPixelTexGenParameterfvSGIS_remap_index 290 +#define GetPixelTexGenParameterivSGIS_remap_index 291 +#define PixelTexGenParameterfSGIS_remap_index 292 +#define PixelTexGenParameterfvSGIS_remap_index 293 +#define PixelTexGenParameteriSGIS_remap_index 294 +#define PixelTexGenParameterivSGIS_remap_index 295 +#define SampleMaskSGIS_remap_index 296 +#define SamplePatternSGIS_remap_index 297 +#define ColorPointerEXT_remap_index 298 +#define EdgeFlagPointerEXT_remap_index 299 +#define IndexPointerEXT_remap_index 300 +#define NormalPointerEXT_remap_index 301 +#define TexCoordPointerEXT_remap_index 302 +#define VertexPointerEXT_remap_index 303 +#define PointParameterfEXT_remap_index 304 +#define PointParameterfvEXT_remap_index 305 +#define LockArraysEXT_remap_index 306 +#define UnlockArraysEXT_remap_index 307 +#define SecondaryColor3bEXT_remap_index 308 +#define SecondaryColor3bvEXT_remap_index 309 +#define SecondaryColor3dEXT_remap_index 310 +#define SecondaryColor3dvEXT_remap_index 311 +#define SecondaryColor3fEXT_remap_index 312 +#define SecondaryColor3fvEXT_remap_index 313 +#define SecondaryColor3iEXT_remap_index 314 +#define SecondaryColor3ivEXT_remap_index 315 +#define SecondaryColor3sEXT_remap_index 316 +#define SecondaryColor3svEXT_remap_index 317 +#define SecondaryColor3ubEXT_remap_index 318 +#define SecondaryColor3ubvEXT_remap_index 319 +#define SecondaryColor3uiEXT_remap_index 320 +#define SecondaryColor3uivEXT_remap_index 321 +#define SecondaryColor3usEXT_remap_index 322 +#define SecondaryColor3usvEXT_remap_index 323 +#define SecondaryColorPointerEXT_remap_index 324 +#define MultiDrawArraysEXT_remap_index 325 +#define MultiDrawElementsEXT_remap_index 326 +#define FogCoordPointerEXT_remap_index 327 +#define FogCoorddEXT_remap_index 328 +#define FogCoorddvEXT_remap_index 329 +#define FogCoordfEXT_remap_index 330 +#define FogCoordfvEXT_remap_index 331 +#define PixelTexGenSGIX_remap_index 332 +#define BlendFuncSeparateEXT_remap_index 333 +#define FlushVertexArrayRangeNV_remap_index 334 +#define VertexArrayRangeNV_remap_index 335 +#define CombinerInputNV_remap_index 336 +#define CombinerOutputNV_remap_index 337 +#define CombinerParameterfNV_remap_index 338 +#define CombinerParameterfvNV_remap_index 339 +#define CombinerParameteriNV_remap_index 340 +#define CombinerParameterivNV_remap_index 341 +#define FinalCombinerInputNV_remap_index 342 +#define GetCombinerInputParameterfvNV_remap_index 343 +#define GetCombinerInputParameterivNV_remap_index 344 +#define GetCombinerOutputParameterfvNV_remap_index 345 +#define GetCombinerOutputParameterivNV_remap_index 346 +#define GetFinalCombinerInputParameterfvNV_remap_index 347 +#define GetFinalCombinerInputParameterivNV_remap_index 348 +#define ResizeBuffersMESA_remap_index 349 +#define WindowPos2dMESA_remap_index 350 +#define WindowPos2dvMESA_remap_index 351 +#define WindowPos2fMESA_remap_index 352 +#define WindowPos2fvMESA_remap_index 353 +#define WindowPos2iMESA_remap_index 354 +#define WindowPos2ivMESA_remap_index 355 +#define WindowPos2sMESA_remap_index 356 +#define WindowPos2svMESA_remap_index 357 +#define WindowPos3dMESA_remap_index 358 +#define WindowPos3dvMESA_remap_index 359 +#define WindowPos3fMESA_remap_index 360 +#define WindowPos3fvMESA_remap_index 361 +#define WindowPos3iMESA_remap_index 362 +#define WindowPos3ivMESA_remap_index 363 +#define WindowPos3sMESA_remap_index 364 +#define WindowPos3svMESA_remap_index 365 +#define WindowPos4dMESA_remap_index 366 +#define WindowPos4dvMESA_remap_index 367 +#define WindowPos4fMESA_remap_index 368 +#define WindowPos4fvMESA_remap_index 369 +#define WindowPos4iMESA_remap_index 370 +#define WindowPos4ivMESA_remap_index 371 +#define WindowPos4sMESA_remap_index 372 +#define WindowPos4svMESA_remap_index 373 +#define MultiModeDrawArraysIBM_remap_index 374 +#define MultiModeDrawElementsIBM_remap_index 375 +#define DeleteFencesNV_remap_index 376 +#define FinishFenceNV_remap_index 377 +#define GenFencesNV_remap_index 378 +#define GetFenceivNV_remap_index 379 +#define IsFenceNV_remap_index 380 +#define SetFenceNV_remap_index 381 +#define TestFenceNV_remap_index 382 +#define AreProgramsResidentNV_remap_index 383 +#define BindProgramNV_remap_index 384 +#define DeleteProgramsNV_remap_index 385 +#define ExecuteProgramNV_remap_index 386 +#define GenProgramsNV_remap_index 387 +#define GetProgramParameterdvNV_remap_index 388 +#define GetProgramParameterfvNV_remap_index 389 +#define GetProgramStringNV_remap_index 390 +#define GetProgramivNV_remap_index 391 +#define GetTrackMatrixivNV_remap_index 392 +#define GetVertexAttribPointervNV_remap_index 393 +#define GetVertexAttribdvNV_remap_index 394 +#define GetVertexAttribfvNV_remap_index 395 +#define GetVertexAttribivNV_remap_index 396 +#define IsProgramNV_remap_index 397 +#define LoadProgramNV_remap_index 398 +#define ProgramParameters4dvNV_remap_index 399 +#define ProgramParameters4fvNV_remap_index 400 +#define RequestResidentProgramsNV_remap_index 401 +#define TrackMatrixNV_remap_index 402 +#define VertexAttrib1dNV_remap_index 403 +#define VertexAttrib1dvNV_remap_index 404 +#define VertexAttrib1fNV_remap_index 405 +#define VertexAttrib1fvNV_remap_index 406 +#define VertexAttrib1sNV_remap_index 407 +#define VertexAttrib1svNV_remap_index 408 +#define VertexAttrib2dNV_remap_index 409 +#define VertexAttrib2dvNV_remap_index 410 +#define VertexAttrib2fNV_remap_index 411 +#define VertexAttrib2fvNV_remap_index 412 +#define VertexAttrib2sNV_remap_index 413 +#define VertexAttrib2svNV_remap_index 414 +#define VertexAttrib3dNV_remap_index 415 +#define VertexAttrib3dvNV_remap_index 416 +#define VertexAttrib3fNV_remap_index 417 +#define VertexAttrib3fvNV_remap_index 418 +#define VertexAttrib3sNV_remap_index 419 +#define VertexAttrib3svNV_remap_index 420 +#define VertexAttrib4dNV_remap_index 421 +#define VertexAttrib4dvNV_remap_index 422 +#define VertexAttrib4fNV_remap_index 423 +#define VertexAttrib4fvNV_remap_index 424 +#define VertexAttrib4sNV_remap_index 425 +#define VertexAttrib4svNV_remap_index 426 +#define VertexAttrib4ubNV_remap_index 427 +#define VertexAttrib4ubvNV_remap_index 428 +#define VertexAttribPointerNV_remap_index 429 +#define VertexAttribs1dvNV_remap_index 430 +#define VertexAttribs1fvNV_remap_index 431 +#define VertexAttribs1svNV_remap_index 432 +#define VertexAttribs2dvNV_remap_index 433 +#define VertexAttribs2fvNV_remap_index 434 +#define VertexAttribs2svNV_remap_index 435 +#define VertexAttribs3dvNV_remap_index 436 +#define VertexAttribs3fvNV_remap_index 437 +#define VertexAttribs3svNV_remap_index 438 +#define VertexAttribs4dvNV_remap_index 439 +#define VertexAttribs4fvNV_remap_index 440 +#define VertexAttribs4svNV_remap_index 441 +#define VertexAttribs4ubvNV_remap_index 442 +#define GetTexBumpParameterfvATI_remap_index 443 +#define GetTexBumpParameterivATI_remap_index 444 +#define TexBumpParameterfvATI_remap_index 445 +#define TexBumpParameterivATI_remap_index 446 +#define AlphaFragmentOp1ATI_remap_index 447 +#define AlphaFragmentOp2ATI_remap_index 448 +#define AlphaFragmentOp3ATI_remap_index 449 +#define BeginFragmentShaderATI_remap_index 450 +#define BindFragmentShaderATI_remap_index 451 +#define ColorFragmentOp1ATI_remap_index 452 +#define ColorFragmentOp2ATI_remap_index 453 +#define ColorFragmentOp3ATI_remap_index 454 +#define DeleteFragmentShaderATI_remap_index 455 +#define EndFragmentShaderATI_remap_index 456 +#define GenFragmentShadersATI_remap_index 457 +#define PassTexCoordATI_remap_index 458 +#define SampleMapATI_remap_index 459 +#define SetFragmentShaderConstantATI_remap_index 460 +#define PointParameteriNV_remap_index 461 +#define PointParameterivNV_remap_index 462 +#define ActiveStencilFaceEXT_remap_index 463 +#define BindVertexArrayAPPLE_remap_index 464 +#define DeleteVertexArraysAPPLE_remap_index 465 +#define GenVertexArraysAPPLE_remap_index 466 +#define IsVertexArrayAPPLE_remap_index 467 +#define GetProgramNamedParameterdvNV_remap_index 468 +#define GetProgramNamedParameterfvNV_remap_index 469 +#define ProgramNamedParameter4dNV_remap_index 470 +#define ProgramNamedParameter4dvNV_remap_index 471 +#define ProgramNamedParameter4fNV_remap_index 472 +#define ProgramNamedParameter4fvNV_remap_index 473 +#define PrimitiveRestartIndexNV_remap_index 474 +#define PrimitiveRestartNV_remap_index 475 +#define DepthBoundsEXT_remap_index 476 +#define BlendEquationSeparateEXT_remap_index 477 +#define BindFramebufferEXT_remap_index 478 +#define BindRenderbufferEXT_remap_index 479 +#define CheckFramebufferStatusEXT_remap_index 480 +#define DeleteFramebuffersEXT_remap_index 481 +#define DeleteRenderbuffersEXT_remap_index 482 +#define FramebufferRenderbufferEXT_remap_index 483 +#define FramebufferTexture1DEXT_remap_index 484 +#define FramebufferTexture2DEXT_remap_index 485 +#define FramebufferTexture3DEXT_remap_index 486 +#define GenFramebuffersEXT_remap_index 487 +#define GenRenderbuffersEXT_remap_index 488 +#define GenerateMipmapEXT_remap_index 489 +#define GetFramebufferAttachmentParameterivEXT_remap_index 490 +#define GetRenderbufferParameterivEXT_remap_index 491 +#define IsFramebufferEXT_remap_index 492 +#define IsRenderbufferEXT_remap_index 493 +#define RenderbufferStorageEXT_remap_index 494 +#define BlitFramebufferEXT_remap_index 495 +#define BufferParameteriAPPLE_remap_index 496 +#define FlushMappedBufferRangeAPPLE_remap_index 497 +#define BindFragDataLocationEXT_remap_index 498 +#define GetFragDataLocationEXT_remap_index 499 +#define GetUniformuivEXT_remap_index 500 +#define GetVertexAttribIivEXT_remap_index 501 +#define GetVertexAttribIuivEXT_remap_index 502 +#define Uniform1uiEXT_remap_index 503 +#define Uniform1uivEXT_remap_index 504 +#define Uniform2uiEXT_remap_index 505 +#define Uniform2uivEXT_remap_index 506 +#define Uniform3uiEXT_remap_index 507 +#define Uniform3uivEXT_remap_index 508 +#define Uniform4uiEXT_remap_index 509 +#define Uniform4uivEXT_remap_index 510 +#define VertexAttribI1iEXT_remap_index 511 +#define VertexAttribI1ivEXT_remap_index 512 +#define VertexAttribI1uiEXT_remap_index 513 +#define VertexAttribI1uivEXT_remap_index 514 +#define VertexAttribI2iEXT_remap_index 515 +#define VertexAttribI2ivEXT_remap_index 516 +#define VertexAttribI2uiEXT_remap_index 517 +#define VertexAttribI2uivEXT_remap_index 518 +#define VertexAttribI3iEXT_remap_index 519 +#define VertexAttribI3ivEXT_remap_index 520 +#define VertexAttribI3uiEXT_remap_index 521 +#define VertexAttribI3uivEXT_remap_index 522 +#define VertexAttribI4bvEXT_remap_index 523 +#define VertexAttribI4iEXT_remap_index 524 +#define VertexAttribI4ivEXT_remap_index 525 +#define VertexAttribI4svEXT_remap_index 526 +#define VertexAttribI4ubvEXT_remap_index 527 +#define VertexAttribI4uiEXT_remap_index 528 +#define VertexAttribI4uivEXT_remap_index 529 +#define VertexAttribI4usvEXT_remap_index 530 +#define VertexAttribIPointerEXT_remap_index 531 +#define FramebufferTextureLayerEXT_remap_index 532 +#define ColorMaskIndexedEXT_remap_index 533 +#define DisableIndexedEXT_remap_index 534 +#define EnableIndexedEXT_remap_index 535 +#define GetBooleanIndexedvEXT_remap_index 536 +#define GetIntegerIndexedvEXT_remap_index 537 +#define IsEnabledIndexedEXT_remap_index 538 +#define ClearColorIiEXT_remap_index 539 +#define ClearColorIuiEXT_remap_index 540 +#define GetTexParameterIivEXT_remap_index 541 +#define GetTexParameterIuivEXT_remap_index 542 +#define TexParameterIivEXT_remap_index 543 +#define TexParameterIuivEXT_remap_index 544 +#define BeginConditionalRenderNV_remap_index 545 +#define EndConditionalRenderNV_remap_index 546 +#define BeginTransformFeedbackEXT_remap_index 547 +#define BindBufferBaseEXT_remap_index 548 +#define BindBufferOffsetEXT_remap_index 549 +#define BindBufferRangeEXT_remap_index 550 +#define EndTransformFeedbackEXT_remap_index 551 +#define GetTransformFeedbackVaryingEXT_remap_index 552 +#define TransformFeedbackVaryingsEXT_remap_index 553 +#define ProvokingVertexEXT_remap_index 554 +#define GetTexParameterPointervAPPLE_remap_index 555 +#define TextureRangeAPPLE_remap_index 556 +#define GetObjectParameterivAPPLE_remap_index 557 +#define ObjectPurgeableAPPLE_remap_index 558 +#define ObjectUnpurgeableAPPLE_remap_index 559 +#define ActiveProgramEXT_remap_index 560 +#define CreateShaderProgramEXT_remap_index 561 +#define UseShaderProgramEXT_remap_index 562 +#define TextureBarrierNV_remap_index 563 +#define StencilFuncSeparateATI_remap_index 564 +#define ProgramEnvParameters4fvEXT_remap_index 565 +#define ProgramLocalParameters4fvEXT_remap_index 566 +#define GetQueryObjecti64vEXT_remap_index 567 +#define GetQueryObjectui64vEXT_remap_index 568 +#define EGLImageTargetRenderbufferStorageOES_remap_index 569 +#define EGLImageTargetTexture2DOES_remap_index 570 #define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] #define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] @@ -1818,6 +1822,8 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index] #define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index] #define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index] +#define _gloffset_BindFragDataLocationIndexed driDispatchRemapTable[BindFragDataLocationIndexed_remap_index] +#define _gloffset_GetFragDataIndex driDispatchRemapTable[GetFragDataIndex_remap_index] #define _gloffset_BindSampler driDispatchRemapTable[BindSampler_remap_index] #define _gloffset_DeleteSamplers driDispatchRemapTable[DeleteSamplers_remap_index] #define _gloffset_GenSamplers driDispatchRemapTable[GenSamplers_remap_index] @@ -8808,6 +8814,28 @@ static INLINE void SET_BlendFunciARB(struct _glapi_table *disp, void (GLAPIENTRY SET_by_offset(disp, _gloffset_BlendFunciARB, fn); } +typedef void (GLAPIENTRYP _glptr_BindFragDataLocationIndexed)(GLuint, GLuint, GLuint, const GLchar *); +#define CALL_BindFragDataLocationIndexed(disp, parameters) \ + (* GET_BindFragDataLocationIndexed(disp)) parameters +static INLINE _glptr_BindFragDataLocationIndexed GET_BindFragDataLocationIndexed(struct _glapi_table *disp) { + return (_glptr_BindFragDataLocationIndexed) (GET_by_offset(disp, _gloffset_BindFragDataLocationIndexed)); +} + +static INLINE void SET_BindFragDataLocationIndexed(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, const GLchar *)) { + SET_by_offset(disp, _gloffset_BindFragDataLocationIndexed, fn); +} + +typedef GLint (GLAPIENTRYP _glptr_GetFragDataIndex)(GLuint, const GLchar *); +#define CALL_GetFragDataIndex(disp, parameters) \ + (* GET_GetFragDataIndex(disp)) parameters +static INLINE _glptr_GetFragDataIndex GET_GetFragDataIndex(struct _glapi_table *disp) { + return (_glptr_GetFragDataIndex) (GET_by_offset(disp, _gloffset_GetFragDataIndex)); +} + +static INLINE void SET_GetFragDataIndex(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) { + SET_by_offset(disp, _gloffset_GetFragDataIndex, fn); +} + typedef void (GLAPIENTRYP _glptr_BindSampler)(GLuint, GLuint); #define CALL_BindSampler(disp, parameters) \ (* GET_BindSampler(disp)) parameters diff --git a/xorg-server/glx/glapi_gentable.c b/xorg-server/glx/glapi_gentable.c index fd9fe33b2..e809c9ea5 100644 --- a/xorg-server/glx/glapi_gentable.c +++ b/xorg-server/glx/glapi_gentable.c @@ -5813,6 +5813,20 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) { } + if(!disp->BindFragDataLocationIndexed) { + void ** procp = (void **) &disp->BindFragDataLocationIndexed; + snprintf(symboln, sizeof(symboln), "%sBindFragDataLocationIndexed", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->GetFragDataIndex) { + void ** procp = (void **) &disp->GetFragDataIndex; + snprintf(symboln, sizeof(symboln), "%sGetFragDataIndex", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + if(!disp->BindSampler) { void ** procp = (void **) &disp->BindSampler; snprintf(symboln, sizeof(symboln), "%sBindSampler", symbol_prefix); @@ -8300,14 +8314,14 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) { if(!disp->PrimitiveRestartIndexNV) { void ** procp = (void **) &disp->PrimitiveRestartIndexNV; - snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndexNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndex", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->PrimitiveRestartIndexNV) { void ** procp = (void **) &disp->PrimitiveRestartIndexNV; - snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndex", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndexNV", symbol_prefix); *procp = dlsym(handle, symboln); } @@ -9266,56 +9280,56 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) { if(!disp->BeginConditionalRenderNV) { void ** procp = (void **) &disp->BeginConditionalRenderNV; - snprintf(symboln, sizeof(symboln), "%sBeginConditionalRenderNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginConditionalRender", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->BeginConditionalRenderNV) { void ** procp = (void **) &disp->BeginConditionalRenderNV; - snprintf(symboln, sizeof(symboln), "%sBeginConditionalRender", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginConditionalRenderNV", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->EndConditionalRenderNV) { void ** procp = (void **) &disp->EndConditionalRenderNV; - snprintf(symboln, sizeof(symboln), "%sEndConditionalRenderNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndConditionalRender", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->EndConditionalRenderNV) { void ** procp = (void **) &disp->EndConditionalRenderNV; - snprintf(symboln, sizeof(symboln), "%sEndConditionalRender", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndConditionalRenderNV", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->BeginTransformFeedbackEXT) { void ** procp = (void **) &disp->BeginTransformFeedbackEXT; - snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedbackEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedback", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->BeginTransformFeedbackEXT) { void ** procp = (void **) &disp->BeginTransformFeedbackEXT; - snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedbackEXT", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->BindBufferBaseEXT) { void ** procp = (void **) &disp->BindBufferBaseEXT; - snprintf(symboln, sizeof(symboln), "%sBindBufferBaseEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindBufferBase", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->BindBufferBaseEXT) { void ** procp = (void **) &disp->BindBufferBaseEXT; - snprintf(symboln, sizeof(symboln), "%sBindBufferBase", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindBufferBaseEXT", symbol_prefix); *procp = dlsym(handle, symboln); } @@ -9329,56 +9343,56 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) { if(!disp->BindBufferRangeEXT) { void ** procp = (void **) &disp->BindBufferRangeEXT; - snprintf(symboln, sizeof(symboln), "%sBindBufferRangeEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindBufferRange", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->BindBufferRangeEXT) { void ** procp = (void **) &disp->BindBufferRangeEXT; - snprintf(symboln, sizeof(symboln), "%sBindBufferRange", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindBufferRangeEXT", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->EndTransformFeedbackEXT) { void ** procp = (void **) &disp->EndTransformFeedbackEXT; - snprintf(symboln, sizeof(symboln), "%sEndTransformFeedbackEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndTransformFeedback", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->EndTransformFeedbackEXT) { void ** procp = (void **) &disp->EndTransformFeedbackEXT; - snprintf(symboln, sizeof(symboln), "%sEndTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndTransformFeedbackEXT", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->GetTransformFeedbackVaryingEXT) { void ** procp = (void **) &disp->GetTransformFeedbackVaryingEXT; - snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVaryingEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVarying", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->GetTransformFeedbackVaryingEXT) { void ** procp = (void **) &disp->GetTransformFeedbackVaryingEXT; - snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVarying", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVaryingEXT", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->TransformFeedbackVaryingsEXT) { void ** procp = (void **) &disp->TransformFeedbackVaryingsEXT; - snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryingsEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryings", symbol_prefix); *procp = dlsym(handle, symboln); } if(!disp->TransformFeedbackVaryingsEXT) { void ** procp = (void **) &disp->TransformFeedbackVaryingsEXT; - snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryings", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryingsEXT", symbol_prefix); *procp = dlsym(handle, symboln); } diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h index 84833b5a9..b6fdff39c 100644 --- a/xorg-server/glx/glapitable.h +++ b/xorg-server/glx/glapitable.h @@ -641,382 +641,384 @@ struct _glapi_table void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 598 */ void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 599 */ void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 600 */ - void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 601 */ - void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 602 */ - void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 603 */ - void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 604 */ - void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 605 */ - void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 606 */ - void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 607 */ - GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 608 */ - void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 609 */ - void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 610 */ - void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 611 */ - void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 612 */ - void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 613 */ - void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 614 */ - void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 615 */ - void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 616 */ - void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 617 */ - void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 618 */ - void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 619 */ - void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 620 */ - void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 621 */ - void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 622 */ - void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 623 */ - void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 624 */ - void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 625 */ - void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 626 */ - void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 627 */ - void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 628 */ - void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 629 */ - void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 630 */ - void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 631 */ - void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 632 */ - void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 633 */ - void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 634 */ - void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 635 */ - void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 636 */ - void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 637 */ - void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 638 */ - void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 639 */ - void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 640 */ - void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 641 */ - void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 642 */ - void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 643 */ - void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 644 */ - void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 645 */ - void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 646 */ - void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 647 */ - void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 648 */ - void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 649 */ - void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 650 */ - void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 651 */ - void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 652 */ - void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 653 */ - void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 654 */ - void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 655 */ - void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 656 */ - GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 657 */ - void (GLAPIENTRYP PauseTransformFeedback)(void); /* 658 */ - void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 659 */ - void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 660 */ - void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 661 */ - void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 662 */ - void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 663 */ - void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 664 */ - void (GLAPIENTRYP DebugMessageCallbackARB)(GLDEBUGPROCARB callback, GLvoid * userParam); /* 665 */ - void (GLAPIENTRYP DebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 666 */ - void (GLAPIENTRYP DebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB * buf); /* 667 */ - GLuint (GLAPIENTRYP GetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLcharARB * messageLog); /* 668 */ - GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 669 */ - void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 670 */ - void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 671 */ - void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 672 */ - void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 673 */ - void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 674 */ - void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 675 */ - void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 676 */ - void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 677 */ - void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 678 */ - void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 679 */ - void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 680 */ - void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 681 */ - void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 682 */ - void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 683 */ - void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 684 */ - void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 685 */ - void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 686 */ - void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 687 */ - void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 688 */ - void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 689 */ - void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 690 */ - void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 691 */ - void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 692 */ - void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 693 */ - void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 694 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 695 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 696 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 697 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 698 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 699 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 700 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 701 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 702 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 703 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 704 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 705 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 706 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 707 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 708 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 709 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 710 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 711 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 712 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 713 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 714 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 715 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 716 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 717 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 718 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 719 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 720 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 721 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 722 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 723 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 724 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 725 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 726 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 727 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 728 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 729 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 730 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 731 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 732 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 733 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 734 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 735 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 736 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 737 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 738 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 739 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 740 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 741 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 742 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 743 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 744 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 745 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 746 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 747 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 748 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 749 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 750 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 751 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 752 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 753 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 754 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 755 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 756 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 757 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 758 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 759 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 760 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 761 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 762 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 763 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 764 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 765 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 766 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 767 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 768 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 769 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 770 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 771 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 772 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 773 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 774 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 775 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 776 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 777 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 778 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 779 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 780 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 781 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 782 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 783 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 784 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 785 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 786 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 787 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 788 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 789 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 790 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 791 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 792 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 793 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 794 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 795 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 796 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 797 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 798 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 799 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 800 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 801 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 802 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 803 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 804 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 805 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 806 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 807 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 808 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 809 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 810 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 811 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 812 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 813 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 814 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 815 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 816 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 817 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 818 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 819 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 820 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 821 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 822 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 823 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 824 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 825 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 826 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 827 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 828 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 829 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 830 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 831 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 832 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 833 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 834 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 835 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 836 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 837 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 838 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 839 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 840 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 841 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 842 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 843 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 844 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 845 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 846 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 847 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 848 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 849 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 850 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 851 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 852 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 853 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 854 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 855 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 856 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 857 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 858 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 859 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 860 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 861 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 862 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 863 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 864 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 865 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 866 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 867 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 868 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 869 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 870 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 871 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 872 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 873 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 874 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 875 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 876 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 877 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 878 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 879 */ - void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 880 */ - void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 881 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 882 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 883 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 884 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 885 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 886 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 887 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 888 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 889 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 890 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 891 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 892 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 893 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 894 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 895 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 896 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 897 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 898 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 899 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 900 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 901 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 902 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 903 */ - void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 904 */ - GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 905 */ - void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 906 */ - void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 907 */ - void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 908 */ - void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 909 */ - void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 910 */ - void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 911 */ - void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 912 */ - void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 913 */ - void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 914 */ - void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 915 */ - void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 916 */ - void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 917 */ - void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 918 */ - void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 919 */ - void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 920 */ - void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 921 */ - void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 922 */ - void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 923 */ - void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 924 */ - void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 925 */ - void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 926 */ - void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 927 */ - void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 928 */ - void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 929 */ - void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 930 */ - void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 931 */ - void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 932 */ - void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 933 */ - void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 934 */ - void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 935 */ - void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 936 */ - void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 937 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 938 */ - void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 939 */ - void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 940 */ - void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 941 */ - void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 942 */ - void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 943 */ - GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 944 */ - void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 945 */ - void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 946 */ - void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 947 */ - void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 948 */ - void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 949 */ - void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 950 */ - void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 951 */ - void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 952 */ - void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 953 */ - void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 954 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 955 */ - void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 956 */ - void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 957 */ - void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 958 */ - void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 959 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 960 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 961 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 962 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 963 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 964 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 965 */ - void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 966 */ - GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 967 */ - void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 968 */ - void (GLAPIENTRYP TextureBarrierNV)(void); /* 969 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 970 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 971 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 972 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 973 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 974 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 975 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 976 */ + void (GLAPIENTRYP BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); /* 601 */ + GLint (GLAPIENTRYP GetFragDataIndex)(GLuint program, const GLchar * name); /* 602 */ + void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 603 */ + void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 604 */ + void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 605 */ + void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 606 */ + void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 607 */ + void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 608 */ + void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 609 */ + GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 610 */ + void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 611 */ + void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 612 */ + void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 613 */ + void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 614 */ + void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 615 */ + void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 616 */ + void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 617 */ + void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 618 */ + void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 619 */ + void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 620 */ + void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 621 */ + void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 622 */ + void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 623 */ + void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 624 */ + void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 625 */ + void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 626 */ + void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 627 */ + void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 628 */ + void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 629 */ + void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 630 */ + void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 631 */ + void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 632 */ + void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 633 */ + void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 634 */ + void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 635 */ + void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 636 */ + void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 637 */ + void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 638 */ + void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 639 */ + void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 640 */ + void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 641 */ + void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 642 */ + void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 643 */ + void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 644 */ + void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 645 */ + void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 646 */ + void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 647 */ + void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 648 */ + void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 649 */ + void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 650 */ + void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 651 */ + void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 652 */ + void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 653 */ + void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 654 */ + void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 655 */ + void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 656 */ + void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 657 */ + void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 658 */ + GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 659 */ + void (GLAPIENTRYP PauseTransformFeedback)(void); /* 660 */ + void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 661 */ + void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 662 */ + void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 663 */ + void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 664 */ + void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 665 */ + void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 666 */ + void (GLAPIENTRYP DebugMessageCallbackARB)(GLDEBUGPROCARB callback, GLvoid * userParam); /* 667 */ + void (GLAPIENTRYP DebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 668 */ + void (GLAPIENTRYP DebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB * buf); /* 669 */ + GLuint (GLAPIENTRYP GetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLcharARB * messageLog); /* 670 */ + GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 671 */ + void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 672 */ + void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 673 */ + void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 674 */ + void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 675 */ + void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 676 */ + void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 677 */ + void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 678 */ + void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 679 */ + void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 680 */ + void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 681 */ + void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 682 */ + void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 683 */ + void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 684 */ + void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 685 */ + void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 686 */ + void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 687 */ + void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 688 */ + void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 689 */ + void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 690 */ + void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 691 */ + void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 692 */ + void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 693 */ + void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 694 */ + void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 695 */ + void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 696 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 697 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 698 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 699 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 700 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 701 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 702 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 703 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 704 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 705 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 706 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 707 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 708 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 709 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 710 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 711 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 712 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 713 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 714 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 715 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 716 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 717 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 718 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 719 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 720 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 721 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 722 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 723 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 724 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 725 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 726 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 727 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 728 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 729 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 730 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 731 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 732 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 733 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 734 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 735 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 736 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 737 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 738 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 739 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 740 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 741 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 742 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 743 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 744 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 745 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 746 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 747 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 748 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 749 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 750 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 751 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 752 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 753 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 754 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 755 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 756 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 757 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 758 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 759 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 760 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 761 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 762 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 763 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 764 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 765 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 766 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 767 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 768 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 769 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 770 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 771 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 772 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 773 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 774 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 775 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 776 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 777 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 778 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 779 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 780 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 781 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 782 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 783 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 784 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 785 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 786 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 787 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 788 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 789 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 790 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 791 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 792 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 793 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 794 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 795 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 796 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 797 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 798 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 799 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 800 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 801 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 802 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 803 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 804 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 805 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 806 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 807 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 808 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 809 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 810 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 811 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 812 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 813 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 814 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 815 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 816 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 817 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 818 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 819 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 820 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 821 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 822 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 823 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 824 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 825 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 826 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 827 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 828 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 829 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 830 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 831 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 832 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 833 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 834 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 835 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 836 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 837 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 838 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 839 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 840 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 841 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 842 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 843 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 844 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 845 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 846 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 847 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 848 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 849 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 850 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 851 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 852 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 853 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 854 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 855 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 856 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 857 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 858 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 859 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 860 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 861 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 862 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 863 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 864 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 865 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 866 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 867 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 868 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 869 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 870 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 871 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 872 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 873 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 874 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 875 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 876 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 877 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 878 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 879 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 880 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 881 */ + void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 882 */ + void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 883 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 884 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 885 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 886 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 887 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 888 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 889 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 890 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 891 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 892 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 893 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 894 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 895 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 896 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 897 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 898 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 899 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 900 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 901 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 902 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 903 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 904 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 905 */ + void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 906 */ + GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 907 */ + void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 908 */ + void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 909 */ + void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 910 */ + void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 911 */ + void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 912 */ + void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 913 */ + void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 914 */ + void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 915 */ + void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 916 */ + void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 917 */ + void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 918 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 919 */ + void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 920 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 921 */ + void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 922 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 923 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 924 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 925 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 926 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 927 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 928 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 929 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 930 */ + void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 931 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 932 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 933 */ + void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 934 */ + void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 935 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 936 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 937 */ + void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 938 */ + void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 939 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 940 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 941 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 942 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 943 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 944 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 945 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 946 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 947 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 948 */ + void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 949 */ + void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 950 */ + void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 951 */ + void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 952 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 953 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 954 */ + void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 955 */ + void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 956 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 957 */ + void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 958 */ + void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 959 */ + void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 960 */ + void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 961 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 962 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 963 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 964 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 965 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 966 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 967 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 968 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 969 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 970 */ + void (GLAPIENTRYP TextureBarrierNV)(void); /* 971 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 972 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 973 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 974 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 975 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 976 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 977 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 978 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 0b2d1b117..5a7817c26 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -653,6 +653,8 @@ static const char gl_string_table[] = "glBlendEquationiARB\0" "glBlendFuncSeparateiARB\0" "glBlendFunciARB\0" + "glBindFragDataLocationIndexed\0" + "glGetFragDataIndex\0" "glBindSampler\0" "glDeleteSamplers\0" "glGenSamplers\0" @@ -1411,17 +1413,15 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_696 mgl_dispatch_stub_696 -#define gl_dispatch_stub_697 mgl_dispatch_stub_697 #define gl_dispatch_stub_698 mgl_dispatch_stub_698 #define gl_dispatch_stub_699 mgl_dispatch_stub_699 #define gl_dispatch_stub_700 mgl_dispatch_stub_700 #define gl_dispatch_stub_701 mgl_dispatch_stub_701 #define gl_dispatch_stub_702 mgl_dispatch_stub_702 #define gl_dispatch_stub_703 mgl_dispatch_stub_703 -#define gl_dispatch_stub_738 mgl_dispatch_stub_738 -#define gl_dispatch_stub_780 mgl_dispatch_stub_780 -#define gl_dispatch_stub_781 mgl_dispatch_stub_781 +#define gl_dispatch_stub_704 mgl_dispatch_stub_704 +#define gl_dispatch_stub_705 mgl_dispatch_stub_705 +#define gl_dispatch_stub_740 mgl_dispatch_stub_740 #define gl_dispatch_stub_782 mgl_dispatch_stub_782 #define gl_dispatch_stub_783 mgl_dispatch_stub_783 #define gl_dispatch_stub_784 mgl_dispatch_stub_784 @@ -1429,23 +1429,25 @@ static const char gl_string_table[] = #define gl_dispatch_stub_786 mgl_dispatch_stub_786 #define gl_dispatch_stub_787 mgl_dispatch_stub_787 #define gl_dispatch_stub_788 mgl_dispatch_stub_788 -#define gl_dispatch_stub_869 mgl_dispatch_stub_869 -#define gl_dispatch_stub_870 mgl_dispatch_stub_870 +#define gl_dispatch_stub_789 mgl_dispatch_stub_789 +#define gl_dispatch_stub_790 mgl_dispatch_stub_790 #define gl_dispatch_stub_871 mgl_dispatch_stub_871 #define gl_dispatch_stub_872 mgl_dispatch_stub_872 #define gl_dispatch_stub_873 mgl_dispatch_stub_873 -#define gl_dispatch_stub_882 mgl_dispatch_stub_882 -#define gl_dispatch_stub_883 mgl_dispatch_stub_883 -#define gl_dispatch_stub_901 mgl_dispatch_stub_901 -#define gl_dispatch_stub_902 mgl_dispatch_stub_902 +#define gl_dispatch_stub_874 mgl_dispatch_stub_874 +#define gl_dispatch_stub_875 mgl_dispatch_stub_875 +#define gl_dispatch_stub_884 mgl_dispatch_stub_884 +#define gl_dispatch_stub_885 mgl_dispatch_stub_885 #define gl_dispatch_stub_903 mgl_dispatch_stub_903 -#define gl_dispatch_stub_961 mgl_dispatch_stub_961 -#define gl_dispatch_stub_962 mgl_dispatch_stub_962 -#define gl_dispatch_stub_970 mgl_dispatch_stub_970 -#define gl_dispatch_stub_971 mgl_dispatch_stub_971 +#define gl_dispatch_stub_904 mgl_dispatch_stub_904 +#define gl_dispatch_stub_905 mgl_dispatch_stub_905 +#define gl_dispatch_stub_963 mgl_dispatch_stub_963 +#define gl_dispatch_stub_964 mgl_dispatch_stub_964 #define gl_dispatch_stub_972 mgl_dispatch_stub_972 #define gl_dispatch_stub_973 mgl_dispatch_stub_973 #define gl_dispatch_stub_974 mgl_dispatch_stub_974 +#define gl_dispatch_stub_975 mgl_dispatch_stub_975 +#define gl_dispatch_stub_976 mgl_dispatch_stub_976 #endif /* USE_MGL_NAMESPACE */ @@ -1463,41 +1465,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_698(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_699(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_700(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_701(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_702(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_703(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_738(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_780(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_781(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_783(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_784(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_785(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_786(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_787(GLuint fence, GLenum condition); +void GLAPIENTRY gl_dispatch_stub_698(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_699(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_700(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_701(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_702(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_703(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_704(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_705(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_740(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_782(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_783(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_784(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_785(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_786(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_787(GLuint fence, GLenum pname, GLint * params); GLboolean GLAPIENTRY gl_dispatch_stub_788(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_869(GLenum face); -void GLAPIENTRY gl_dispatch_stub_870(GLuint array); -void GLAPIENTRY gl_dispatch_stub_871(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_872(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_873(GLuint array); -void GLAPIENTRY gl_dispatch_stub_882(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_883(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_901(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_902(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_961(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_970(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_971(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_972(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_973(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_974(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_789(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_790(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_871(GLenum face); +void GLAPIENTRY gl_dispatch_stub_872(GLuint array); +void GLAPIENTRY gl_dispatch_stub_873(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_874(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_875(GLuint array); +void GLAPIENTRY gl_dispatch_stub_884(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_885(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_903(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_904(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_905(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_964(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_972(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_973(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_974(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_975(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_976(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2102,747 +2104,749 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600), - NAME_FUNC_OFFSET( 9751, glBindSampler, glBindSampler, NULL, 601), - NAME_FUNC_OFFSET( 9765, glDeleteSamplers, glDeleteSamplers, NULL, 602), - NAME_FUNC_OFFSET( 9782, glGenSamplers, glGenSamplers, NULL, 603), - NAME_FUNC_OFFSET( 9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 604), - NAME_FUNC_OFFSET( 9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 605), - NAME_FUNC_OFFSET( 9847, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 606), - NAME_FUNC_OFFSET( 9871, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 607), - NAME_FUNC_OFFSET( 9895, glIsSampler, glIsSampler, NULL, 608), - NAME_FUNC_OFFSET( 9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 609), - NAME_FUNC_OFFSET( 9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 610), - NAME_FUNC_OFFSET( 9952, glSamplerParameterf, glSamplerParameterf, NULL, 611), - NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612), - NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613), - NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614), - NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615), - NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616), - NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617), - NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618), - NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 619), - NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 620), - NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 621), - NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 622), - NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 623), - NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 624), - NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 625), - NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 626), - NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627), - NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628), - NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 629), - NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 630), - NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631), - NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632), - NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633), - NAME_FUNC_OFFSET(10364, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 634), - NAME_FUNC_OFFSET(10380, glTexCoordP3ui, glTexCoordP3ui, NULL, 635), - NAME_FUNC_OFFSET(10395, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 636), - NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637), - NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638), - NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639), - NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 640), - NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641), - NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 642), - NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643), - NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 644), - NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645), - NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 646), - NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647), - NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648), - NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649), - NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650), - NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651), - NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652), - NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, NULL, 653), - NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 654), - NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 655), - NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 656), - NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, 657), - NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 658), - NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 659), - NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660), - NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661), - NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662), - NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663), - NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664), - NAME_FUNC_OFFSET(10945, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 665), - NAME_FUNC_OFFSET(10971, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 666), - NAME_FUNC_OFFSET(10996, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 667), - NAME_FUNC_OFFSET(11020, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 668), - NAME_FUNC_OFFSET(11044, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 669), - NAME_FUNC_OFFSET(11072, glGetnColorTableARB, glGetnColorTableARB, NULL, 670), - NAME_FUNC_OFFSET(11092, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 671), - NAME_FUNC_OFFSET(11120, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 672), - NAME_FUNC_OFFSET(11147, glGetnHistogramARB, glGetnHistogramARB, NULL, 673), - NAME_FUNC_OFFSET(11166, glGetnMapdvARB, glGetnMapdvARB, NULL, 674), - NAME_FUNC_OFFSET(11181, glGetnMapfvARB, glGetnMapfvARB, NULL, 675), - NAME_FUNC_OFFSET(11196, glGetnMapivARB, glGetnMapivARB, NULL, 676), - NAME_FUNC_OFFSET(11211, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 677), - NAME_FUNC_OFFSET(11227, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 678), - NAME_FUNC_OFFSET(11247, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 679), - NAME_FUNC_OFFSET(11268, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 680), - NAME_FUNC_OFFSET(11289, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 681), - NAME_FUNC_OFFSET(11313, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 682), - NAME_FUNC_OFFSET(11338, glGetnTexImageARB, glGetnTexImageARB, NULL, 683), - NAME_FUNC_OFFSET(11356, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 684), - NAME_FUNC_OFFSET(11375, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 685), - NAME_FUNC_OFFSET(11394, glGetnUniformivARB, glGetnUniformivARB, NULL, 686), - NAME_FUNC_OFFSET(11413, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 687), - NAME_FUNC_OFFSET(11433, glReadnPixelsARB, glReadnPixelsARB, NULL, 688), - NAME_FUNC_OFFSET(11450, glTexStorage1D, glTexStorage1D, NULL, 689), - NAME_FUNC_OFFSET(11465, glTexStorage2D, glTexStorage2D, NULL, 690), - NAME_FUNC_OFFSET(11480, glTexStorage3D, glTexStorage3D, NULL, 691), - NAME_FUNC_OFFSET(11495, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 692), - NAME_FUNC_OFFSET(11517, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 693), - NAME_FUNC_OFFSET(11539, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 694), - NAME_FUNC_OFFSET(11561, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 695), - NAME_FUNC_OFFSET(11580, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), - NAME_FUNC_OFFSET(11612, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), - NAME_FUNC_OFFSET(11644, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(11672, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), - NAME_FUNC_OFFSET(11701, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700), - NAME_FUNC_OFFSET(11729, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701), - NAME_FUNC_OFFSET(11758, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702), - NAME_FUNC_OFFSET(11775, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), - NAME_FUNC_OFFSET(11795, glColorPointerEXT, glColorPointerEXT, NULL, 704), - NAME_FUNC_OFFSET(11813, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 705), - NAME_FUNC_OFFSET(11834, glIndexPointerEXT, glIndexPointerEXT, NULL, 706), - NAME_FUNC_OFFSET(11852, glNormalPointerEXT, glNormalPointerEXT, NULL, 707), - NAME_FUNC_OFFSET(11871, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 708), - NAME_FUNC_OFFSET(11892, glVertexPointerEXT, glVertexPointerEXT, NULL, 709), - NAME_FUNC_OFFSET(11911, glPointParameterfEXT, glPointParameterfEXT, NULL, 710), - NAME_FUNC_OFFSET(11932, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711), - NAME_FUNC_OFFSET(11954, glLockArraysEXT, glLockArraysEXT, NULL, 712), - NAME_FUNC_OFFSET(11970, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 713), - NAME_FUNC_OFFSET(11988, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 714), - NAME_FUNC_OFFSET(12010, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 715), - NAME_FUNC_OFFSET(12033, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 716), - NAME_FUNC_OFFSET(12055, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 717), - NAME_FUNC_OFFSET(12078, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 718), - NAME_FUNC_OFFSET(12100, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 719), - NAME_FUNC_OFFSET(12123, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 720), - NAME_FUNC_OFFSET(12145, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 721), - NAME_FUNC_OFFSET(12168, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 722), - NAME_FUNC_OFFSET(12190, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 723), - NAME_FUNC_OFFSET(12213, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 724), - NAME_FUNC_OFFSET(12236, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 725), - NAME_FUNC_OFFSET(12260, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 726), - NAME_FUNC_OFFSET(12283, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 727), - NAME_FUNC_OFFSET(12307, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 728), - NAME_FUNC_OFFSET(12330, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 729), - NAME_FUNC_OFFSET(12354, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 730), - NAME_FUNC_OFFSET(12381, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 731), - NAME_FUNC_OFFSET(12402, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 732), - NAME_FUNC_OFFSET(12425, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 733), - NAME_FUNC_OFFSET(12446, glFogCoorddEXT, glFogCoorddEXT, NULL, 734), - NAME_FUNC_OFFSET(12461, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 735), - NAME_FUNC_OFFSET(12477, glFogCoordfEXT, glFogCoordfEXT, NULL, 736), - NAME_FUNC_OFFSET(12492, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 737), - NAME_FUNC_OFFSET(12508, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, 738), - NAME_FUNC_OFFSET(12526, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 739), - NAME_FUNC_OFFSET(12549, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 740), - NAME_FUNC_OFFSET(12575, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 741), - NAME_FUNC_OFFSET(12596, glCombinerInputNV, glCombinerInputNV, NULL, 742), - NAME_FUNC_OFFSET(12614, glCombinerOutputNV, glCombinerOutputNV, NULL, 743), - NAME_FUNC_OFFSET(12633, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 744), - NAME_FUNC_OFFSET(12656, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 745), - NAME_FUNC_OFFSET(12680, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 746), - NAME_FUNC_OFFSET(12703, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 747), - NAME_FUNC_OFFSET(12727, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 748), - NAME_FUNC_OFFSET(12750, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 749), - NAME_FUNC_OFFSET(12782, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 750), - NAME_FUNC_OFFSET(12814, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 751), - NAME_FUNC_OFFSET(12847, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 752), - NAME_FUNC_OFFSET(12880, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 753), - NAME_FUNC_OFFSET(12917, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 754), - NAME_FUNC_OFFSET(12954, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 755), - NAME_FUNC_OFFSET(12974, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 756), - NAME_FUNC_OFFSET(12992, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 757), - NAME_FUNC_OFFSET(13011, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 758), - NAME_FUNC_OFFSET(13029, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 759), - NAME_FUNC_OFFSET(13048, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 760), - NAME_FUNC_OFFSET(13066, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 761), - NAME_FUNC_OFFSET(13085, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 762), - NAME_FUNC_OFFSET(13103, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 763), - NAME_FUNC_OFFSET(13122, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 764), - NAME_FUNC_OFFSET(13140, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 765), - NAME_FUNC_OFFSET(13159, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 766), - NAME_FUNC_OFFSET(13177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 767), - NAME_FUNC_OFFSET(13196, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 768), - NAME_FUNC_OFFSET(13214, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 769), - NAME_FUNC_OFFSET(13233, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 770), - NAME_FUNC_OFFSET(13251, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 771), - NAME_FUNC_OFFSET(13270, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 772), - NAME_FUNC_OFFSET(13288, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 773), - NAME_FUNC_OFFSET(13307, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 774), - NAME_FUNC_OFFSET(13325, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 775), - NAME_FUNC_OFFSET(13344, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 776), - NAME_FUNC_OFFSET(13362, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 777), - NAME_FUNC_OFFSET(13381, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 778), - NAME_FUNC_OFFSET(13399, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 779), - NAME_FUNC_OFFSET(13418, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), - NAME_FUNC_OFFSET(13443, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), - NAME_FUNC_OFFSET(13470, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), - NAME_FUNC_OFFSET(13487, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), - NAME_FUNC_OFFSET(13503, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), - NAME_FUNC_OFFSET(13517, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785), - NAME_FUNC_OFFSET(13532, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), - NAME_FUNC_OFFSET(13544, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), - NAME_FUNC_OFFSET(13557, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), - NAME_FUNC_OFFSET(13571, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 789), - NAME_FUNC_OFFSET(13595, glBindProgramNV, glBindProgramNV, NULL, 790), - NAME_FUNC_OFFSET(13611, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 791), - NAME_FUNC_OFFSET(13630, glExecuteProgramNV, glExecuteProgramNV, NULL, 792), - NAME_FUNC_OFFSET(13649, glGenProgramsNV, glGenProgramsNV, NULL, 793), - NAME_FUNC_OFFSET(13665, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 794), - NAME_FUNC_OFFSET(13691, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 795), - NAME_FUNC_OFFSET(13717, glGetProgramStringNV, glGetProgramStringNV, NULL, 796), - NAME_FUNC_OFFSET(13738, glGetProgramivNV, glGetProgramivNV, NULL, 797), - NAME_FUNC_OFFSET(13755, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 798), - NAME_FUNC_OFFSET(13776, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 799), - NAME_FUNC_OFFSET(13804, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 800), - NAME_FUNC_OFFSET(13826, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 801), - NAME_FUNC_OFFSET(13848, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 802), - NAME_FUNC_OFFSET(13870, glIsProgramNV, glIsProgramNV, NULL, 803), - NAME_FUNC_OFFSET(13884, glLoadProgramNV, glLoadProgramNV, NULL, 804), - NAME_FUNC_OFFSET(13900, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 805), - NAME_FUNC_OFFSET(13925, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 806), - NAME_FUNC_OFFSET(13950, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 807), - NAME_FUNC_OFFSET(13978, glTrackMatrixNV, glTrackMatrixNV, NULL, 808), - NAME_FUNC_OFFSET(13994, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 809), - NAME_FUNC_OFFSET(14013, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 810), - NAME_FUNC_OFFSET(14033, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 811), - NAME_FUNC_OFFSET(14052, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 812), - NAME_FUNC_OFFSET(14072, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 813), - NAME_FUNC_OFFSET(14091, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 814), - NAME_FUNC_OFFSET(14111, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 815), - NAME_FUNC_OFFSET(14130, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 816), - NAME_FUNC_OFFSET(14150, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 817), - NAME_FUNC_OFFSET(14169, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 818), - NAME_FUNC_OFFSET(14189, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 819), - NAME_FUNC_OFFSET(14208, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 820), - NAME_FUNC_OFFSET(14228, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 821), - NAME_FUNC_OFFSET(14247, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 822), - NAME_FUNC_OFFSET(14267, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 823), - NAME_FUNC_OFFSET(14286, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 824), - NAME_FUNC_OFFSET(14306, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 825), - NAME_FUNC_OFFSET(14325, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 826), - NAME_FUNC_OFFSET(14345, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 827), - NAME_FUNC_OFFSET(14364, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 828), - NAME_FUNC_OFFSET(14384, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 829), - NAME_FUNC_OFFSET(14403, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 830), - NAME_FUNC_OFFSET(14423, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 831), - NAME_FUNC_OFFSET(14442, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 832), - NAME_FUNC_OFFSET(14462, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 833), - NAME_FUNC_OFFSET(14482, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 834), - NAME_FUNC_OFFSET(14503, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 835), - NAME_FUNC_OFFSET(14527, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 836), - NAME_FUNC_OFFSET(14548, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 837), - NAME_FUNC_OFFSET(14569, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 838), - NAME_FUNC_OFFSET(14590, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 839), - NAME_FUNC_OFFSET(14611, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 840), - NAME_FUNC_OFFSET(14632, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 841), - NAME_FUNC_OFFSET(14653, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 842), - NAME_FUNC_OFFSET(14674, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 843), - NAME_FUNC_OFFSET(14695, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 844), - NAME_FUNC_OFFSET(14716, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 845), - NAME_FUNC_OFFSET(14737, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 846), - NAME_FUNC_OFFSET(14758, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 847), - NAME_FUNC_OFFSET(14779, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 848), - NAME_FUNC_OFFSET(14801, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 849), - NAME_FUNC_OFFSET(14828, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 850), - NAME_FUNC_OFFSET(14855, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 851), - NAME_FUNC_OFFSET(14879, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 852), - NAME_FUNC_OFFSET(14903, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 853), - NAME_FUNC_OFFSET(14925, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 854), - NAME_FUNC_OFFSET(14947, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 855), - NAME_FUNC_OFFSET(14969, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 856), - NAME_FUNC_OFFSET(14994, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 857), - NAME_FUNC_OFFSET(15018, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 858), - NAME_FUNC_OFFSET(15040, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 859), - NAME_FUNC_OFFSET(15062, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 860), - NAME_FUNC_OFFSET(15084, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 861), - NAME_FUNC_OFFSET(15110, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 862), - NAME_FUNC_OFFSET(15133, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 863), - NAME_FUNC_OFFSET(15157, glPassTexCoordATI, glPassTexCoordATI, NULL, 864), - NAME_FUNC_OFFSET(15175, glSampleMapATI, glSampleMapATI, NULL, 865), - NAME_FUNC_OFFSET(15190, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 866), - NAME_FUNC_OFFSET(15221, glPointParameteriNV, glPointParameteriNV, NULL, 867), - NAME_FUNC_OFFSET(15241, glPointParameterivNV, glPointParameterivNV, NULL, 868), - NAME_FUNC_OFFSET(15262, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(15285, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870), - NAME_FUNC_OFFSET(15308, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), + NAME_FUNC_OFFSET( 9751, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 601), + NAME_FUNC_OFFSET( 9781, glGetFragDataIndex, glGetFragDataIndex, NULL, 602), + NAME_FUNC_OFFSET( 9800, glBindSampler, glBindSampler, NULL, 603), + NAME_FUNC_OFFSET( 9814, glDeleteSamplers, glDeleteSamplers, NULL, 604), + NAME_FUNC_OFFSET( 9831, glGenSamplers, glGenSamplers, NULL, 605), + NAME_FUNC_OFFSET( 9845, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 606), + NAME_FUNC_OFFSET( 9870, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 607), + NAME_FUNC_OFFSET( 9896, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 608), + NAME_FUNC_OFFSET( 9920, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 609), + NAME_FUNC_OFFSET( 9944, glIsSampler, glIsSampler, NULL, 610), + NAME_FUNC_OFFSET( 9956, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 611), + NAME_FUNC_OFFSET( 9978, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 612), + NAME_FUNC_OFFSET(10001, glSamplerParameterf, glSamplerParameterf, NULL, 613), + NAME_FUNC_OFFSET(10021, glSamplerParameterfv, glSamplerParameterfv, NULL, 614), + NAME_FUNC_OFFSET(10042, glSamplerParameteri, glSamplerParameteri, NULL, 615), + NAME_FUNC_OFFSET(10062, glSamplerParameteriv, glSamplerParameteriv, NULL, 616), + NAME_FUNC_OFFSET(10083, glColorP3ui, glColorP3ui, NULL, 617), + NAME_FUNC_OFFSET(10095, glColorP3uiv, glColorP3uiv, NULL, 618), + NAME_FUNC_OFFSET(10108, glColorP4ui, glColorP4ui, NULL, 619), + NAME_FUNC_OFFSET(10120, glColorP4uiv, glColorP4uiv, NULL, 620), + NAME_FUNC_OFFSET(10133, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 621), + NAME_FUNC_OFFSET(10153, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 622), + NAME_FUNC_OFFSET(10174, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 623), + NAME_FUNC_OFFSET(10194, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 624), + NAME_FUNC_OFFSET(10215, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 625), + NAME_FUNC_OFFSET(10235, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 626), + NAME_FUNC_OFFSET(10256, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 627), + NAME_FUNC_OFFSET(10276, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 628), + NAME_FUNC_OFFSET(10297, glNormalP3ui, glNormalP3ui, NULL, 629), + NAME_FUNC_OFFSET(10310, glNormalP3uiv, glNormalP3uiv, NULL, 630), + NAME_FUNC_OFFSET(10324, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 631), + NAME_FUNC_OFFSET(10345, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 632), + NAME_FUNC_OFFSET(10367, glTexCoordP1ui, glTexCoordP1ui, NULL, 633), + NAME_FUNC_OFFSET(10382, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 634), + NAME_FUNC_OFFSET(10398, glTexCoordP2ui, glTexCoordP2ui, NULL, 635), + NAME_FUNC_OFFSET(10413, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 636), + NAME_FUNC_OFFSET(10429, glTexCoordP3ui, glTexCoordP3ui, NULL, 637), + NAME_FUNC_OFFSET(10444, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 638), + NAME_FUNC_OFFSET(10460, glTexCoordP4ui, glTexCoordP4ui, NULL, 639), + NAME_FUNC_OFFSET(10475, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 640), + NAME_FUNC_OFFSET(10491, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 641), + NAME_FUNC_OFFSET(10510, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 642), + NAME_FUNC_OFFSET(10530, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 643), + NAME_FUNC_OFFSET(10549, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 644), + NAME_FUNC_OFFSET(10569, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 645), + NAME_FUNC_OFFSET(10588, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 646), + NAME_FUNC_OFFSET(10608, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 647), + NAME_FUNC_OFFSET(10627, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 648), + NAME_FUNC_OFFSET(10647, glVertexP2ui, glVertexP2ui, NULL, 649), + NAME_FUNC_OFFSET(10660, glVertexP2uiv, glVertexP2uiv, NULL, 650), + NAME_FUNC_OFFSET(10674, glVertexP3ui, glVertexP3ui, NULL, 651), + NAME_FUNC_OFFSET(10687, glVertexP3uiv, glVertexP3uiv, NULL, 652), + NAME_FUNC_OFFSET(10701, glVertexP4ui, glVertexP4ui, NULL, 653), + NAME_FUNC_OFFSET(10714, glVertexP4uiv, glVertexP4uiv, NULL, 654), + NAME_FUNC_OFFSET(10728, glBindTransformFeedback, glBindTransformFeedback, NULL, 655), + NAME_FUNC_OFFSET(10752, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 656), + NAME_FUNC_OFFSET(10779, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 657), + NAME_FUNC_OFFSET(10803, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 658), + NAME_FUNC_OFFSET(10827, glIsTransformFeedback, glIsTransformFeedback, NULL, 659), + NAME_FUNC_OFFSET(10849, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 660), + NAME_FUNC_OFFSET(10874, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 661), + NAME_FUNC_OFFSET(10900, glClearDepthf, glClearDepthf, NULL, 662), + NAME_FUNC_OFFSET(10914, glDepthRangef, glDepthRangef, NULL, 663), + NAME_FUNC_OFFSET(10928, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 664), + NAME_FUNC_OFFSET(10955, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 665), + NAME_FUNC_OFFSET(10979, glShaderBinary, glShaderBinary, NULL, 666), + NAME_FUNC_OFFSET(10994, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 667), + NAME_FUNC_OFFSET(11020, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 668), + NAME_FUNC_OFFSET(11045, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 669), + NAME_FUNC_OFFSET(11069, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 670), + NAME_FUNC_OFFSET(11093, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 671), + NAME_FUNC_OFFSET(11121, glGetnColorTableARB, glGetnColorTableARB, NULL, 672), + NAME_FUNC_OFFSET(11141, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 673), + NAME_FUNC_OFFSET(11169, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 674), + NAME_FUNC_OFFSET(11196, glGetnHistogramARB, glGetnHistogramARB, NULL, 675), + NAME_FUNC_OFFSET(11215, glGetnMapdvARB, glGetnMapdvARB, NULL, 676), + NAME_FUNC_OFFSET(11230, glGetnMapfvARB, glGetnMapfvARB, NULL, 677), + NAME_FUNC_OFFSET(11245, glGetnMapivARB, glGetnMapivARB, NULL, 678), + NAME_FUNC_OFFSET(11260, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 679), + NAME_FUNC_OFFSET(11276, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 680), + NAME_FUNC_OFFSET(11296, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 681), + NAME_FUNC_OFFSET(11317, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 682), + NAME_FUNC_OFFSET(11338, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 683), + NAME_FUNC_OFFSET(11362, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 684), + NAME_FUNC_OFFSET(11387, glGetnTexImageARB, glGetnTexImageARB, NULL, 685), + NAME_FUNC_OFFSET(11405, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 686), + NAME_FUNC_OFFSET(11424, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 687), + NAME_FUNC_OFFSET(11443, glGetnUniformivARB, glGetnUniformivARB, NULL, 688), + NAME_FUNC_OFFSET(11462, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 689), + NAME_FUNC_OFFSET(11482, glReadnPixelsARB, glReadnPixelsARB, NULL, 690), + NAME_FUNC_OFFSET(11499, glTexStorage1D, glTexStorage1D, NULL, 691), + NAME_FUNC_OFFSET(11514, glTexStorage2D, glTexStorage2D, NULL, 692), + NAME_FUNC_OFFSET(11529, glTexStorage3D, glTexStorage3D, NULL, 693), + NAME_FUNC_OFFSET(11544, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 694), + NAME_FUNC_OFFSET(11566, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 695), + NAME_FUNC_OFFSET(11588, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 696), + NAME_FUNC_OFFSET(11610, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 697), + NAME_FUNC_OFFSET(11629, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), + NAME_FUNC_OFFSET(11661, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), + NAME_FUNC_OFFSET(11693, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700), + NAME_FUNC_OFFSET(11721, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701), + NAME_FUNC_OFFSET(11750, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702), + NAME_FUNC_OFFSET(11778, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), + NAME_FUNC_OFFSET(11807, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704), + NAME_FUNC_OFFSET(11824, gl_dispatch_stub_705, gl_dispatch_stub_705, NULL, 705), + NAME_FUNC_OFFSET(11844, glColorPointerEXT, glColorPointerEXT, NULL, 706), + NAME_FUNC_OFFSET(11862, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 707), + NAME_FUNC_OFFSET(11883, glIndexPointerEXT, glIndexPointerEXT, NULL, 708), + NAME_FUNC_OFFSET(11901, glNormalPointerEXT, glNormalPointerEXT, NULL, 709), + NAME_FUNC_OFFSET(11920, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 710), + NAME_FUNC_OFFSET(11941, glVertexPointerEXT, glVertexPointerEXT, NULL, 711), + NAME_FUNC_OFFSET(11960, glPointParameterfEXT, glPointParameterfEXT, NULL, 712), + NAME_FUNC_OFFSET(11981, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 713), + NAME_FUNC_OFFSET(12003, glLockArraysEXT, glLockArraysEXT, NULL, 714), + NAME_FUNC_OFFSET(12019, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 715), + NAME_FUNC_OFFSET(12037, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 716), + NAME_FUNC_OFFSET(12059, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 717), + NAME_FUNC_OFFSET(12082, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 718), + NAME_FUNC_OFFSET(12104, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 719), + NAME_FUNC_OFFSET(12127, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 720), + NAME_FUNC_OFFSET(12149, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 721), + NAME_FUNC_OFFSET(12172, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 722), + NAME_FUNC_OFFSET(12194, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 723), + NAME_FUNC_OFFSET(12217, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 724), + NAME_FUNC_OFFSET(12239, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 725), + NAME_FUNC_OFFSET(12262, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 726), + NAME_FUNC_OFFSET(12285, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 727), + NAME_FUNC_OFFSET(12309, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 728), + NAME_FUNC_OFFSET(12332, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 729), + NAME_FUNC_OFFSET(12356, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 730), + NAME_FUNC_OFFSET(12379, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 731), + NAME_FUNC_OFFSET(12403, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 732), + NAME_FUNC_OFFSET(12430, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 733), + NAME_FUNC_OFFSET(12451, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 734), + NAME_FUNC_OFFSET(12474, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 735), + NAME_FUNC_OFFSET(12495, glFogCoorddEXT, glFogCoorddEXT, NULL, 736), + NAME_FUNC_OFFSET(12510, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 737), + NAME_FUNC_OFFSET(12526, glFogCoordfEXT, glFogCoordfEXT, NULL, 738), + NAME_FUNC_OFFSET(12541, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 739), + NAME_FUNC_OFFSET(12557, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, 740), + NAME_FUNC_OFFSET(12575, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 741), + NAME_FUNC_OFFSET(12598, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 742), + NAME_FUNC_OFFSET(12624, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 743), + NAME_FUNC_OFFSET(12645, glCombinerInputNV, glCombinerInputNV, NULL, 744), + NAME_FUNC_OFFSET(12663, glCombinerOutputNV, glCombinerOutputNV, NULL, 745), + NAME_FUNC_OFFSET(12682, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 746), + NAME_FUNC_OFFSET(12705, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 747), + NAME_FUNC_OFFSET(12729, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 748), + NAME_FUNC_OFFSET(12752, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 749), + NAME_FUNC_OFFSET(12776, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 750), + NAME_FUNC_OFFSET(12799, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 751), + NAME_FUNC_OFFSET(12831, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 752), + NAME_FUNC_OFFSET(12863, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 753), + NAME_FUNC_OFFSET(12896, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 754), + NAME_FUNC_OFFSET(12929, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 755), + NAME_FUNC_OFFSET(12966, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 756), + NAME_FUNC_OFFSET(13003, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 757), + NAME_FUNC_OFFSET(13023, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758), + NAME_FUNC_OFFSET(13041, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759), + NAME_FUNC_OFFSET(13060, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760), + NAME_FUNC_OFFSET(13078, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761), + NAME_FUNC_OFFSET(13097, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762), + NAME_FUNC_OFFSET(13115, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763), + NAME_FUNC_OFFSET(13134, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764), + NAME_FUNC_OFFSET(13152, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765), + NAME_FUNC_OFFSET(13171, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766), + NAME_FUNC_OFFSET(13189, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767), + NAME_FUNC_OFFSET(13208, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768), + NAME_FUNC_OFFSET(13226, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769), + NAME_FUNC_OFFSET(13245, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770), + NAME_FUNC_OFFSET(13263, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771), + NAME_FUNC_OFFSET(13282, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772), + NAME_FUNC_OFFSET(13300, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773), + NAME_FUNC_OFFSET(13319, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 774), + NAME_FUNC_OFFSET(13337, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 775), + NAME_FUNC_OFFSET(13356, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 776), + NAME_FUNC_OFFSET(13374, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 777), + NAME_FUNC_OFFSET(13393, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 778), + NAME_FUNC_OFFSET(13411, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 779), + NAME_FUNC_OFFSET(13430, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 780), + NAME_FUNC_OFFSET(13448, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 781), + NAME_FUNC_OFFSET(13467, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), + NAME_FUNC_OFFSET(13492, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), + NAME_FUNC_OFFSET(13519, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), + NAME_FUNC_OFFSET(13536, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785), + NAME_FUNC_OFFSET(13552, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), + NAME_FUNC_OFFSET(13566, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), + NAME_FUNC_OFFSET(13581, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(13593, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789), + NAME_FUNC_OFFSET(13606, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790), + NAME_FUNC_OFFSET(13620, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 791), + NAME_FUNC_OFFSET(13644, glBindProgramNV, glBindProgramNV, NULL, 792), + NAME_FUNC_OFFSET(13660, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 793), + NAME_FUNC_OFFSET(13679, glExecuteProgramNV, glExecuteProgramNV, NULL, 794), + NAME_FUNC_OFFSET(13698, glGenProgramsNV, glGenProgramsNV, NULL, 795), + NAME_FUNC_OFFSET(13714, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 796), + NAME_FUNC_OFFSET(13740, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 797), + NAME_FUNC_OFFSET(13766, glGetProgramStringNV, glGetProgramStringNV, NULL, 798), + NAME_FUNC_OFFSET(13787, glGetProgramivNV, glGetProgramivNV, NULL, 799), + NAME_FUNC_OFFSET(13804, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 800), + NAME_FUNC_OFFSET(13825, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 801), + NAME_FUNC_OFFSET(13853, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 802), + NAME_FUNC_OFFSET(13875, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 803), + NAME_FUNC_OFFSET(13897, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 804), + NAME_FUNC_OFFSET(13919, glIsProgramNV, glIsProgramNV, NULL, 805), + NAME_FUNC_OFFSET(13933, glLoadProgramNV, glLoadProgramNV, NULL, 806), + NAME_FUNC_OFFSET(13949, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 807), + NAME_FUNC_OFFSET(13974, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 808), + NAME_FUNC_OFFSET(13999, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 809), + NAME_FUNC_OFFSET(14027, glTrackMatrixNV, glTrackMatrixNV, NULL, 810), + NAME_FUNC_OFFSET(14043, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 811), + NAME_FUNC_OFFSET(14062, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 812), + NAME_FUNC_OFFSET(14082, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 813), + NAME_FUNC_OFFSET(14101, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 814), + NAME_FUNC_OFFSET(14121, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 815), + NAME_FUNC_OFFSET(14140, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 816), + NAME_FUNC_OFFSET(14160, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 817), + NAME_FUNC_OFFSET(14179, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 818), + NAME_FUNC_OFFSET(14199, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 819), + NAME_FUNC_OFFSET(14218, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 820), + NAME_FUNC_OFFSET(14238, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 821), + NAME_FUNC_OFFSET(14257, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 822), + NAME_FUNC_OFFSET(14277, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 823), + NAME_FUNC_OFFSET(14296, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 824), + NAME_FUNC_OFFSET(14316, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 825), + NAME_FUNC_OFFSET(14335, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 826), + NAME_FUNC_OFFSET(14355, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 827), + NAME_FUNC_OFFSET(14374, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 828), + NAME_FUNC_OFFSET(14394, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 829), + NAME_FUNC_OFFSET(14413, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 830), + NAME_FUNC_OFFSET(14433, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 831), + NAME_FUNC_OFFSET(14452, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 832), + NAME_FUNC_OFFSET(14472, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 833), + NAME_FUNC_OFFSET(14491, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 834), + NAME_FUNC_OFFSET(14511, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 835), + NAME_FUNC_OFFSET(14531, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 836), + NAME_FUNC_OFFSET(14552, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 837), + NAME_FUNC_OFFSET(14576, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 838), + NAME_FUNC_OFFSET(14597, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 839), + NAME_FUNC_OFFSET(14618, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 840), + NAME_FUNC_OFFSET(14639, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 841), + NAME_FUNC_OFFSET(14660, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 842), + NAME_FUNC_OFFSET(14681, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 843), + NAME_FUNC_OFFSET(14702, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 844), + NAME_FUNC_OFFSET(14723, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 845), + NAME_FUNC_OFFSET(14744, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 846), + NAME_FUNC_OFFSET(14765, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 847), + NAME_FUNC_OFFSET(14786, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 848), + NAME_FUNC_OFFSET(14807, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 849), + NAME_FUNC_OFFSET(14828, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 850), + NAME_FUNC_OFFSET(14850, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 851), + NAME_FUNC_OFFSET(14877, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 852), + NAME_FUNC_OFFSET(14904, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 853), + NAME_FUNC_OFFSET(14928, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 854), + NAME_FUNC_OFFSET(14952, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 855), + NAME_FUNC_OFFSET(14974, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 856), + NAME_FUNC_OFFSET(14996, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 857), + NAME_FUNC_OFFSET(15018, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 858), + NAME_FUNC_OFFSET(15043, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 859), + NAME_FUNC_OFFSET(15067, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 860), + NAME_FUNC_OFFSET(15089, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 861), + NAME_FUNC_OFFSET(15111, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 862), + NAME_FUNC_OFFSET(15133, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 863), + NAME_FUNC_OFFSET(15159, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 864), + NAME_FUNC_OFFSET(15182, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 865), + NAME_FUNC_OFFSET(15206, glPassTexCoordATI, glPassTexCoordATI, NULL, 866), + NAME_FUNC_OFFSET(15224, glSampleMapATI, glSampleMapATI, NULL, 867), + NAME_FUNC_OFFSET(15239, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 868), + NAME_FUNC_OFFSET(15270, glPointParameteriNV, glPointParameteriNV, NULL, 869), + NAME_FUNC_OFFSET(15290, glPointParameterivNV, glPointParameterivNV, NULL, 870), + NAME_FUNC_OFFSET(15311, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), NAME_FUNC_OFFSET(15334, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), NAME_FUNC_OFFSET(15357, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), - NAME_FUNC_OFFSET(15378, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 874), - NAME_FUNC_OFFSET(15409, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 875), - NAME_FUNC_OFFSET(15440, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 876), - NAME_FUNC_OFFSET(15468, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 877), - NAME_FUNC_OFFSET(15497, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 878), - NAME_FUNC_OFFSET(15525, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 879), - NAME_FUNC_OFFSET(15554, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 880), - NAME_FUNC_OFFSET(15580, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 881), - NAME_FUNC_OFFSET(15601, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882), - NAME_FUNC_OFFSET(15618, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(15645, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 884), - NAME_FUNC_OFFSET(15666, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 885), - NAME_FUNC_OFFSET(15688, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 886), - NAME_FUNC_OFFSET(15716, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 887), - NAME_FUNC_OFFSET(15740, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 888), - NAME_FUNC_OFFSET(15765, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 889), - NAME_FUNC_OFFSET(15794, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 890), - NAME_FUNC_OFFSET(15820, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 891), - NAME_FUNC_OFFSET(15846, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 892), - NAME_FUNC_OFFSET(15872, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 893), - NAME_FUNC_OFFSET(15893, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 894), - NAME_FUNC_OFFSET(15915, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 895), - NAME_FUNC_OFFSET(15935, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 896), - NAME_FUNC_OFFSET(15976, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 897), - NAME_FUNC_OFFSET(16008, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 898), - NAME_FUNC_OFFSET(16027, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 899), - NAME_FUNC_OFFSET(16047, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 900), - NAME_FUNC_OFFSET(16072, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), - NAME_FUNC_OFFSET(16093, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), - NAME_FUNC_OFFSET(16117, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), - NAME_FUNC_OFFSET(16147, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 904), - NAME_FUNC_OFFSET(16173, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 905), - NAME_FUNC_OFFSET(16198, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 906), - NAME_FUNC_OFFSET(16217, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 907), - NAME_FUNC_OFFSET(16241, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 908), - NAME_FUNC_OFFSET(16266, glUniform1uiEXT, glUniform1uiEXT, NULL, 909), - NAME_FUNC_OFFSET(16282, glUniform1uivEXT, glUniform1uivEXT, NULL, 910), - NAME_FUNC_OFFSET(16299, glUniform2uiEXT, glUniform2uiEXT, NULL, 911), - NAME_FUNC_OFFSET(16315, glUniform2uivEXT, glUniform2uivEXT, NULL, 912), - NAME_FUNC_OFFSET(16332, glUniform3uiEXT, glUniform3uiEXT, NULL, 913), - NAME_FUNC_OFFSET(16348, glUniform3uivEXT, glUniform3uivEXT, NULL, 914), - NAME_FUNC_OFFSET(16365, glUniform4uiEXT, glUniform4uiEXT, NULL, 915), - NAME_FUNC_OFFSET(16381, glUniform4uivEXT, glUniform4uivEXT, NULL, 916), - NAME_FUNC_OFFSET(16398, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 917), - NAME_FUNC_OFFSET(16419, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 918), - NAME_FUNC_OFFSET(16441, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 919), - NAME_FUNC_OFFSET(16463, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 920), - NAME_FUNC_OFFSET(16486, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 921), - NAME_FUNC_OFFSET(16507, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 922), - NAME_FUNC_OFFSET(16529, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 923), - NAME_FUNC_OFFSET(16551, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 924), - NAME_FUNC_OFFSET(16574, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 925), - NAME_FUNC_OFFSET(16595, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 926), - NAME_FUNC_OFFSET(16617, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 927), - NAME_FUNC_OFFSET(16639, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 928), - NAME_FUNC_OFFSET(16662, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 929), - NAME_FUNC_OFFSET(16684, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 930), - NAME_FUNC_OFFSET(16705, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 931), - NAME_FUNC_OFFSET(16727, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 932), - NAME_FUNC_OFFSET(16749, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 933), - NAME_FUNC_OFFSET(16772, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 934), - NAME_FUNC_OFFSET(16794, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 935), - NAME_FUNC_OFFSET(16817, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 936), - NAME_FUNC_OFFSET(16840, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 937), - NAME_FUNC_OFFSET(16866, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 938), - NAME_FUNC_OFFSET(16895, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 939), - NAME_FUNC_OFFSET(16917, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 940), - NAME_FUNC_OFFSET(16937, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 941), - NAME_FUNC_OFFSET(16956, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 942), - NAME_FUNC_OFFSET(16980, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 943), - NAME_FUNC_OFFSET(17004, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 944), - NAME_FUNC_OFFSET(17026, glClearColorIiEXT, glClearColorIiEXT, NULL, 945), - NAME_FUNC_OFFSET(17044, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 946), - NAME_FUNC_OFFSET(17063, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 947), - NAME_FUNC_OFFSET(17087, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 948), - NAME_FUNC_OFFSET(17112, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 949), - NAME_FUNC_OFFSET(17133, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 950), - NAME_FUNC_OFFSET(17155, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 951), - NAME_FUNC_OFFSET(17182, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 952), - NAME_FUNC_OFFSET(17207, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 953), - NAME_FUNC_OFFSET(17235, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 954), - NAME_FUNC_OFFSET(17255, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 955), - NAME_FUNC_OFFSET(17277, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 956), - NAME_FUNC_OFFSET(17298, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 957), - NAME_FUNC_OFFSET(17324, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 958), - NAME_FUNC_OFFSET(17357, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 959), - NAME_FUNC_OFFSET(17388, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 960), - NAME_FUNC_OFFSET(17409, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), - NAME_FUNC_OFFSET(17440, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), - NAME_FUNC_OFFSET(17460, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 963), - NAME_FUNC_OFFSET(17488, glObjectPurgeableAPPLE, 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NAME_FUNC_OFFSET(21983, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), - NAME_FUNC_OFFSET(22002, glPointParameterfEXT, glPointParameterfEXT, NULL, 710), - NAME_FUNC_OFFSET(22020, glPointParameterfEXT, glPointParameterfEXT, NULL, 710), - NAME_FUNC_OFFSET(22041, glPointParameterfEXT, glPointParameterfEXT, NULL, 710), - NAME_FUNC_OFFSET(22063, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711), - NAME_FUNC_OFFSET(22082, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711), - NAME_FUNC_OFFSET(22104, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711), - NAME_FUNC_OFFSET(22127, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 714), - NAME_FUNC_OFFSET(22146, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 715), - NAME_FUNC_OFFSET(22166, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 716), - NAME_FUNC_OFFSET(22185, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 717), - NAME_FUNC_OFFSET(22205, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 718), - NAME_FUNC_OFFSET(22224, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 719), - NAME_FUNC_OFFSET(22244, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 720), - NAME_FUNC_OFFSET(22263, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 721), - NAME_FUNC_OFFSET(22283, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 722), - NAME_FUNC_OFFSET(22302, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 723), - NAME_FUNC_OFFSET(22322, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 724), - NAME_FUNC_OFFSET(22342, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 725), - NAME_FUNC_OFFSET(22363, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 726), - NAME_FUNC_OFFSET(22383, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 727), - NAME_FUNC_OFFSET(22404, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 728), - NAME_FUNC_OFFSET(22424, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 729), - NAME_FUNC_OFFSET(22445, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 730), - NAME_FUNC_OFFSET(22469, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 731), - NAME_FUNC_OFFSET(22487, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 732), - NAME_FUNC_OFFSET(22507, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 733), - NAME_FUNC_OFFSET(22525, glFogCoorddEXT, glFogCoorddEXT, NULL, 734), - NAME_FUNC_OFFSET(22537, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 735), - NAME_FUNC_OFFSET(22550, glFogCoordfEXT, glFogCoordfEXT, NULL, 736), - NAME_FUNC_OFFSET(22562, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 737), - NAME_FUNC_OFFSET(22575, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 739), - NAME_FUNC_OFFSET(22595, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 739), - NAME_FUNC_OFFSET(22619, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 756), - NAME_FUNC_OFFSET(22633, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 756), - NAME_FUNC_OFFSET(22650, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 757), - NAME_FUNC_OFFSET(22665, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 757), - NAME_FUNC_OFFSET(22683, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 758), - NAME_FUNC_OFFSET(22697, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 758), - NAME_FUNC_OFFSET(22714, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 759), - NAME_FUNC_OFFSET(22729, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 759), - NAME_FUNC_OFFSET(22747, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 760), - NAME_FUNC_OFFSET(22761, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 760), - NAME_FUNC_OFFSET(22778, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 761), - NAME_FUNC_OFFSET(22793, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 761), - NAME_FUNC_OFFSET(22811, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 762), - NAME_FUNC_OFFSET(22825, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 762), - NAME_FUNC_OFFSET(22842, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 763), - NAME_FUNC_OFFSET(22857, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 763), - NAME_FUNC_OFFSET(22875, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 764), - NAME_FUNC_OFFSET(22889, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 764), - NAME_FUNC_OFFSET(22906, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 765), - NAME_FUNC_OFFSET(22921, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 765), - NAME_FUNC_OFFSET(22939, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 766), - NAME_FUNC_OFFSET(22953, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 766), - NAME_FUNC_OFFSET(22970, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 767), - NAME_FUNC_OFFSET(22985, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 767), - NAME_FUNC_OFFSET(23003, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 768), - NAME_FUNC_OFFSET(23017, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 768), - NAME_FUNC_OFFSET(23034, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 769), - NAME_FUNC_OFFSET(23049, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 769), - NAME_FUNC_OFFSET(23067, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 770), - NAME_FUNC_OFFSET(23081, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 770), - NAME_FUNC_OFFSET(23098, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 771), - NAME_FUNC_OFFSET(23113, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 771), - NAME_FUNC_OFFSET(23131, glBindProgramNV, glBindProgramNV, NULL, 790), - NAME_FUNC_OFFSET(23148, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 791), - NAME_FUNC_OFFSET(23168, glGenProgramsNV, glGenProgramsNV, NULL, 793), - NAME_FUNC_OFFSET(23185, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 799), - NAME_FUNC_OFFSET(23211, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 799), - NAME_FUNC_OFFSET(23240, glIsProgramNV, glIsProgramNV, NULL, 803), - NAME_FUNC_OFFSET(23255, glPointParameteriNV, glPointParameteriNV, NULL, 867), - NAME_FUNC_OFFSET(23273, glPointParameterivNV, glPointParameterivNV, NULL, 868), - NAME_FUNC_OFFSET(23292, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), - NAME_FUNC_OFFSET(23313, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), - NAME_FUNC_OFFSET(23329, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 880), - NAME_FUNC_OFFSET(23353, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(23377, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(23404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 884), - NAME_FUNC_OFFSET(23422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 885), - NAME_FUNC_OFFSET(23441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 886), - NAME_FUNC_OFFSET(23466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 887), - NAME_FUNC_OFFSET(23487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 888), - NAME_FUNC_OFFSET(23509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 889), - NAME_FUNC_OFFSET(23535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 890), - NAME_FUNC_OFFSET(23558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 891), - NAME_FUNC_OFFSET(23581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 892), - NAME_FUNC_OFFSET(23604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 893), - NAME_FUNC_OFFSET(23622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 894), - NAME_FUNC_OFFSET(23641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 895), - NAME_FUNC_OFFSET(23658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 896), - NAME_FUNC_OFFSET(23696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 897), - NAME_FUNC_OFFSET(23725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 898), - NAME_FUNC_OFFSET(23741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 899), - NAME_FUNC_OFFSET(23758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 900), - NAME_FUNC_OFFSET(23780, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), - NAME_FUNC_OFFSET(23798, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 904), - NAME_FUNC_OFFSET(23821, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 905), - NAME_FUNC_OFFSET(23843, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 906), - NAME_FUNC_OFFSET(23859, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 907), - NAME_FUNC_OFFSET(23880, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 908), - NAME_FUNC_OFFSET(23902, glUniform1uiEXT, glUniform1uiEXT, NULL, 909), - NAME_FUNC_OFFSET(23915, glUniform1uivEXT, glUniform1uivEXT, NULL, 910), - NAME_FUNC_OFFSET(23929, glUniform2uiEXT, glUniform2uiEXT, NULL, 911), - NAME_FUNC_OFFSET(23942, glUniform2uivEXT, glUniform2uivEXT, NULL, 912), - NAME_FUNC_OFFSET(23956, glUniform3uiEXT, glUniform3uiEXT, NULL, 913), - NAME_FUNC_OFFSET(23969, glUniform3uivEXT, glUniform3uivEXT, NULL, 914), - NAME_FUNC_OFFSET(23983, glUniform4uiEXT, glUniform4uiEXT, NULL, 915), - NAME_FUNC_OFFSET(23996, glUniform4uivEXT, glUniform4uivEXT, NULL, 916), - NAME_FUNC_OFFSET(24010, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 917), - NAME_FUNC_OFFSET(24028, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 918), - NAME_FUNC_OFFSET(24047, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 919), - NAME_FUNC_OFFSET(24066, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 920), - NAME_FUNC_OFFSET(24086, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 921), - NAME_FUNC_OFFSET(24104, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 922), - NAME_FUNC_OFFSET(24123, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 923), - NAME_FUNC_OFFSET(24142, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 924), - NAME_FUNC_OFFSET(24162, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 925), - NAME_FUNC_OFFSET(24180, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 926), - NAME_FUNC_OFFSET(24199, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 927), - NAME_FUNC_OFFSET(24218, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 928), - NAME_FUNC_OFFSET(24238, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 929), - NAME_FUNC_OFFSET(24257, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 930), - NAME_FUNC_OFFSET(24275, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 931), - NAME_FUNC_OFFSET(24294, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 932), - NAME_FUNC_OFFSET(24313, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 933), - NAME_FUNC_OFFSET(24333, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 934), - NAME_FUNC_OFFSET(24352, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 935), - NAME_FUNC_OFFSET(24372, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 936), - NAME_FUNC_OFFSET(24392, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 937), - NAME_FUNC_OFFSET(24415, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 938), - NAME_FUNC_OFFSET(24441, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 938), - NAME_FUNC_OFFSET(24470, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 939), - NAME_FUNC_OFFSET(24483, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 940), - NAME_FUNC_OFFSET(24494, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 941), - NAME_FUNC_OFFSET(24504, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 942), - NAME_FUNC_OFFSET(24520, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 943), - NAME_FUNC_OFFSET(24536, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 944), - NAME_FUNC_OFFSET(24549, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 947), - NAME_FUNC_OFFSET(24570, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 948), - NAME_FUNC_OFFSET(24592, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 949), - NAME_FUNC_OFFSET(24610, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 950), - NAME_FUNC_OFFSET(24629, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 951), - NAME_FUNC_OFFSET(24654, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 952), - NAME_FUNC_OFFSET(24677, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 953), - NAME_FUNC_OFFSET(24702, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 954), - NAME_FUNC_OFFSET(24719, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 956), - NAME_FUNC_OFFSET(24737, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 957), - NAME_FUNC_OFFSET(24760, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 958), - NAME_FUNC_OFFSET(24790, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 959), - NAME_FUNC_OFFSET(24818, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 960), + NAME_FUNC_OFFSET(15383, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), + NAME_FUNC_OFFSET(15406, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), + NAME_FUNC_OFFSET(15427, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 876), + NAME_FUNC_OFFSET(15458, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 877), + NAME_FUNC_OFFSET(15489, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 878), + NAME_FUNC_OFFSET(15517, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 879), + NAME_FUNC_OFFSET(15546, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 880), + NAME_FUNC_OFFSET(15574, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 881), + NAME_FUNC_OFFSET(15603, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 882), + NAME_FUNC_OFFSET(15629, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 883), + NAME_FUNC_OFFSET(15650, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), + NAME_FUNC_OFFSET(15667, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), + NAME_FUNC_OFFSET(15694, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 886), + NAME_FUNC_OFFSET(15715, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 887), + NAME_FUNC_OFFSET(15737, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 888), + NAME_FUNC_OFFSET(15765, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 889), + NAME_FUNC_OFFSET(15789, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 890), + NAME_FUNC_OFFSET(15814, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 891), + NAME_FUNC_OFFSET(15843, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 892), + NAME_FUNC_OFFSET(15869, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 893), + NAME_FUNC_OFFSET(15895, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 894), + NAME_FUNC_OFFSET(15921, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 895), + NAME_FUNC_OFFSET(15942, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 896), + NAME_FUNC_OFFSET(15964, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 897), + NAME_FUNC_OFFSET(15984, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 898), + NAME_FUNC_OFFSET(16025, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 899), + NAME_FUNC_OFFSET(16057, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 900), + NAME_FUNC_OFFSET(16076, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 901), + NAME_FUNC_OFFSET(16096, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 902), + NAME_FUNC_OFFSET(16121, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(16142, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), + NAME_FUNC_OFFSET(16166, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), + NAME_FUNC_OFFSET(16196, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 906), + NAME_FUNC_OFFSET(16222, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 907), + NAME_FUNC_OFFSET(16247, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 908), + NAME_FUNC_OFFSET(16266, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 909), + NAME_FUNC_OFFSET(16290, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 910), + NAME_FUNC_OFFSET(16315, glUniform1uiEXT, glUniform1uiEXT, NULL, 911), + NAME_FUNC_OFFSET(16331, glUniform1uivEXT, glUniform1uivEXT, NULL, 912), + NAME_FUNC_OFFSET(16348, glUniform2uiEXT, glUniform2uiEXT, NULL, 913), + NAME_FUNC_OFFSET(16364, glUniform2uivEXT, glUniform2uivEXT, NULL, 914), + NAME_FUNC_OFFSET(16381, glUniform3uiEXT, glUniform3uiEXT, NULL, 915), + NAME_FUNC_OFFSET(16397, glUniform3uivEXT, glUniform3uivEXT, NULL, 916), + NAME_FUNC_OFFSET(16414, glUniform4uiEXT, glUniform4uiEXT, NULL, 917), + NAME_FUNC_OFFSET(16430, glUniform4uivEXT, glUniform4uivEXT, NULL, 918), + NAME_FUNC_OFFSET(16447, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 919), + NAME_FUNC_OFFSET(16468, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 920), + NAME_FUNC_OFFSET(16490, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 921), + NAME_FUNC_OFFSET(16512, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 922), + NAME_FUNC_OFFSET(16535, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 923), + NAME_FUNC_OFFSET(16556, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 924), + NAME_FUNC_OFFSET(16578, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 925), + NAME_FUNC_OFFSET(16600, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 926), + NAME_FUNC_OFFSET(16623, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 927), + NAME_FUNC_OFFSET(16644, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 928), + NAME_FUNC_OFFSET(16666, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 929), + NAME_FUNC_OFFSET(16688, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 930), + NAME_FUNC_OFFSET(16711, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 931), + NAME_FUNC_OFFSET(16733, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 932), + NAME_FUNC_OFFSET(16754, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 933), + NAME_FUNC_OFFSET(16776, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 934), + NAME_FUNC_OFFSET(16798, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 935), + NAME_FUNC_OFFSET(16821, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 936), + NAME_FUNC_OFFSET(16843, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 937), + NAME_FUNC_OFFSET(16866, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 938), + NAME_FUNC_OFFSET(16889, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 939), + NAME_FUNC_OFFSET(16915, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 940), + NAME_FUNC_OFFSET(16944, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 941), + NAME_FUNC_OFFSET(16966, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 942), + NAME_FUNC_OFFSET(16986, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 943), + NAME_FUNC_OFFSET(17005, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 944), + NAME_FUNC_OFFSET(17029, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 945), + NAME_FUNC_OFFSET(17053, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 946), + NAME_FUNC_OFFSET(17075, glClearColorIiEXT, glClearColorIiEXT, NULL, 947), + NAME_FUNC_OFFSET(17093, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 948), + NAME_FUNC_OFFSET(17112, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 949), + NAME_FUNC_OFFSET(17136, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 950), + NAME_FUNC_OFFSET(17161, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 951), + NAME_FUNC_OFFSET(17182, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 952), + NAME_FUNC_OFFSET(17204, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 953), + NAME_FUNC_OFFSET(17231, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 954), + NAME_FUNC_OFFSET(17256, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 955), + NAME_FUNC_OFFSET(17284, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 956), + NAME_FUNC_OFFSET(17304, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 957), + NAME_FUNC_OFFSET(17326, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 958), + NAME_FUNC_OFFSET(17347, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 959), + NAME_FUNC_OFFSET(17373, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 960), + NAME_FUNC_OFFSET(17406, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 961), + NAME_FUNC_OFFSET(17437, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 962), + NAME_FUNC_OFFSET(17458, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), + NAME_FUNC_OFFSET(17489, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), + NAME_FUNC_OFFSET(17509, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 965), + NAME_FUNC_OFFSET(17537, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 966), + NAME_FUNC_OFFSET(17560, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 967), + NAME_FUNC_OFFSET(17585, glActiveProgramEXT, glActiveProgramEXT, NULL, 968), + NAME_FUNC_OFFSET(17604, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 969), + NAME_FUNC_OFFSET(17629, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 970), + NAME_FUNC_OFFSET(17651, glTextureBarrierNV, glTextureBarrierNV, NULL, 971), + NAME_FUNC_OFFSET(17670, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), + NAME_FUNC_OFFSET(17695, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), + NAME_FUNC_OFFSET(17724, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974), + NAME_FUNC_OFFSET(17755, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975), + NAME_FUNC_OFFSET(17779, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976), + NAME_FUNC_OFFSET(17804, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 977), + NAME_FUNC_OFFSET(17843, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 978), + NAME_FUNC_OFFSET(17872, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(17890, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(17907, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(17923, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17948, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(17968, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(17988, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(18011, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(18034, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(18054, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(18071, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(18088, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(18103, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(18127, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(18146, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(18165, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(18181, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(18200, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(18223, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18239, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18255, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(18282, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(18309, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(18329, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18348, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18367, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18397, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18427, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18457, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18487, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(18506, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(18529, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(18554, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(18579, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(18606, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(18634, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(18661, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(18689, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(18718, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(18747, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(18773, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(18804, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(18835, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(18859, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(18882, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(18900, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18929, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18958, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18973, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18999, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(19025, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(19040, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(19052, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(19072, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(19089, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(19105, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(19124, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(19147, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(19163, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(19185, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(19203, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(19222, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(19240, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(19259, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(19277, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(19296, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(19314, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(19333, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(19351, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(19370, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(19388, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(19407, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(19425, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(19444, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(19462, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(19481, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(19499, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(19518, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(19536, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(19555, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(19573, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(19592, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(19610, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(19629, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(19647, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(19666, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(19684, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(19703, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(19721, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(19740, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(19758, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(19777, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(19800, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(19823, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(19846, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(19869, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(19892, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(19909, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(19932, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(19955, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(19978, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(20004, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(20030, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(20056, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(20080, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(20107, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(20133, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(20153, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(20173, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(20193, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(20216, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(20240, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(20263, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(20287, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(20304, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(20322, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(20339, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(20357, 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526), + NAME_FUNC_OFFSET(21220, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(21233, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(21243, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(21259, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(21278, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(21296, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(21317, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(21332, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(21347, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(21361, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(21376, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(21388, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(21401, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(21413, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(21426, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(21438, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(21451, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(21463, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(21476, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(21488, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(21501, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(21513, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(21526, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(21538, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(21551, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(21563, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(21576, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(21595, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(21614, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(21633, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(21646, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(21664, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(21685, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(21703, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(21723, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21737, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21754, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21770, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21795, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21817, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21844, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21868, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(21904, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET(21938, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET(21964, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET(21994, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET(22016, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704), + NAME_FUNC_OFFSET(22032, gl_dispatch_stub_705, gl_dispatch_stub_705, NULL, 705), + NAME_FUNC_OFFSET(22051, glPointParameterfEXT, glPointParameterfEXT, NULL, 712), + NAME_FUNC_OFFSET(22069, glPointParameterfEXT, glPointParameterfEXT, NULL, 712), + NAME_FUNC_OFFSET(22090, glPointParameterfEXT, glPointParameterfEXT, NULL, 712), + NAME_FUNC_OFFSET(22112, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 713), + NAME_FUNC_OFFSET(22131, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 713), + NAME_FUNC_OFFSET(22153, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 713), + NAME_FUNC_OFFSET(22176, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 716), + NAME_FUNC_OFFSET(22195, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 717), + NAME_FUNC_OFFSET(22215, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 718), + NAME_FUNC_OFFSET(22234, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 719), + NAME_FUNC_OFFSET(22254, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 720), + NAME_FUNC_OFFSET(22273, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 721), + NAME_FUNC_OFFSET(22293, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 722), + NAME_FUNC_OFFSET(22312, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 723), + NAME_FUNC_OFFSET(22332, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 724), + NAME_FUNC_OFFSET(22351, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 725), + NAME_FUNC_OFFSET(22371, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 726), + NAME_FUNC_OFFSET(22391, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 727), + NAME_FUNC_OFFSET(22412, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 728), + NAME_FUNC_OFFSET(22432, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 729), + NAME_FUNC_OFFSET(22453, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 730), + NAME_FUNC_OFFSET(22473, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 731), + NAME_FUNC_OFFSET(22494, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 732), + NAME_FUNC_OFFSET(22518, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 733), + NAME_FUNC_OFFSET(22536, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 734), + NAME_FUNC_OFFSET(22556, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 735), + NAME_FUNC_OFFSET(22574, glFogCoorddEXT, glFogCoorddEXT, NULL, 736), + NAME_FUNC_OFFSET(22586, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 737), + NAME_FUNC_OFFSET(22599, glFogCoordfEXT, glFogCoordfEXT, NULL, 738), + NAME_FUNC_OFFSET(22611, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 739), + NAME_FUNC_OFFSET(22624, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 741), + NAME_FUNC_OFFSET(22644, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 741), + NAME_FUNC_OFFSET(22668, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758), + NAME_FUNC_OFFSET(22682, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758), + NAME_FUNC_OFFSET(22699, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759), + NAME_FUNC_OFFSET(22714, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759), + NAME_FUNC_OFFSET(22732, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760), + NAME_FUNC_OFFSET(22746, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760), + NAME_FUNC_OFFSET(22763, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761), + NAME_FUNC_OFFSET(22778, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761), + NAME_FUNC_OFFSET(22796, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762), + NAME_FUNC_OFFSET(22810, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762), + NAME_FUNC_OFFSET(22827, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763), + NAME_FUNC_OFFSET(22842, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763), + NAME_FUNC_OFFSET(22860, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764), + NAME_FUNC_OFFSET(22874, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764), + NAME_FUNC_OFFSET(22891, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765), + NAME_FUNC_OFFSET(22906, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765), + NAME_FUNC_OFFSET(22924, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766), + NAME_FUNC_OFFSET(22938, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766), + NAME_FUNC_OFFSET(22955, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767), + NAME_FUNC_OFFSET(22970, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767), + NAME_FUNC_OFFSET(22988, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768), + NAME_FUNC_OFFSET(23002, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768), + NAME_FUNC_OFFSET(23019, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769), + NAME_FUNC_OFFSET(23034, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769), + NAME_FUNC_OFFSET(23052, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770), + NAME_FUNC_OFFSET(23066, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770), + NAME_FUNC_OFFSET(23083, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771), + NAME_FUNC_OFFSET(23098, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771), + NAME_FUNC_OFFSET(23116, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772), + NAME_FUNC_OFFSET(23130, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772), + NAME_FUNC_OFFSET(23147, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773), + NAME_FUNC_OFFSET(23162, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773), + NAME_FUNC_OFFSET(23180, glBindProgramNV, glBindProgramNV, NULL, 792), + NAME_FUNC_OFFSET(23197, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 793), + NAME_FUNC_OFFSET(23217, glGenProgramsNV, glGenProgramsNV, NULL, 795), + NAME_FUNC_OFFSET(23234, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 801), + NAME_FUNC_OFFSET(23260, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 801), + NAME_FUNC_OFFSET(23289, glIsProgramNV, glIsProgramNV, NULL, 805), + NAME_FUNC_OFFSET(23304, glPointParameteriNV, glPointParameteriNV, NULL, 869), + NAME_FUNC_OFFSET(23322, glPointParameterivNV, glPointParameterivNV, NULL, 870), + NAME_FUNC_OFFSET(23341, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(23362, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), + NAME_FUNC_OFFSET(23378, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 882), + NAME_FUNC_OFFSET(23402, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), + NAME_FUNC_OFFSET(23426, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), + NAME_FUNC_OFFSET(23453, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 886), + NAME_FUNC_OFFSET(23471, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 887), + NAME_FUNC_OFFSET(23490, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 888), + NAME_FUNC_OFFSET(23515, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 889), + NAME_FUNC_OFFSET(23536, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 890), + NAME_FUNC_OFFSET(23558, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 891), + NAME_FUNC_OFFSET(23584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 892), + NAME_FUNC_OFFSET(23607, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 893), + NAME_FUNC_OFFSET(23630, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 894), + NAME_FUNC_OFFSET(23653, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 895), + NAME_FUNC_OFFSET(23671, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 896), + NAME_FUNC_OFFSET(23690, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 897), + NAME_FUNC_OFFSET(23707, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 898), + NAME_FUNC_OFFSET(23745, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 899), + NAME_FUNC_OFFSET(23774, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 900), + NAME_FUNC_OFFSET(23790, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 901), + NAME_FUNC_OFFSET(23807, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 902), + NAME_FUNC_OFFSET(23829, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(23847, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 906), + NAME_FUNC_OFFSET(23870, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 907), + NAME_FUNC_OFFSET(23892, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 908), + NAME_FUNC_OFFSET(23908, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 909), + NAME_FUNC_OFFSET(23929, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 910), + NAME_FUNC_OFFSET(23951, glUniform1uiEXT, glUniform1uiEXT, NULL, 911), + NAME_FUNC_OFFSET(23964, glUniform1uivEXT, glUniform1uivEXT, NULL, 912), + NAME_FUNC_OFFSET(23978, glUniform2uiEXT, glUniform2uiEXT, NULL, 913), + NAME_FUNC_OFFSET(23991, glUniform2uivEXT, glUniform2uivEXT, NULL, 914), + NAME_FUNC_OFFSET(24005, glUniform3uiEXT, glUniform3uiEXT, NULL, 915), + NAME_FUNC_OFFSET(24018, glUniform3uivEXT, glUniform3uivEXT, NULL, 916), + NAME_FUNC_OFFSET(24032, glUniform4uiEXT, glUniform4uiEXT, NULL, 917), + NAME_FUNC_OFFSET(24045, glUniform4uivEXT, glUniform4uivEXT, NULL, 918), + NAME_FUNC_OFFSET(24059, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 919), + NAME_FUNC_OFFSET(24077, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 920), + NAME_FUNC_OFFSET(24096, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 921), + NAME_FUNC_OFFSET(24115, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 922), + NAME_FUNC_OFFSET(24135, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 923), + NAME_FUNC_OFFSET(24153, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 924), + NAME_FUNC_OFFSET(24172, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 925), + NAME_FUNC_OFFSET(24191, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 926), + NAME_FUNC_OFFSET(24211, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 927), + NAME_FUNC_OFFSET(24229, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 928), + NAME_FUNC_OFFSET(24248, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 929), + NAME_FUNC_OFFSET(24267, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 930), + NAME_FUNC_OFFSET(24287, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 931), + NAME_FUNC_OFFSET(24306, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 932), + NAME_FUNC_OFFSET(24324, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 933), + NAME_FUNC_OFFSET(24343, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 934), + NAME_FUNC_OFFSET(24362, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 935), + NAME_FUNC_OFFSET(24382, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 936), + NAME_FUNC_OFFSET(24401, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 937), + NAME_FUNC_OFFSET(24421, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 938), + NAME_FUNC_OFFSET(24441, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 939), + NAME_FUNC_OFFSET(24464, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 940), + NAME_FUNC_OFFSET(24490, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 940), + NAME_FUNC_OFFSET(24519, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 941), + NAME_FUNC_OFFSET(24532, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 942), + NAME_FUNC_OFFSET(24543, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 943), + NAME_FUNC_OFFSET(24553, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 944), + NAME_FUNC_OFFSET(24569, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 945), + NAME_FUNC_OFFSET(24585, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 946), + NAME_FUNC_OFFSET(24598, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 949), + NAME_FUNC_OFFSET(24619, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 950), + NAME_FUNC_OFFSET(24641, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 951), + NAME_FUNC_OFFSET(24659, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 952), + NAME_FUNC_OFFSET(24678, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 953), + NAME_FUNC_OFFSET(24703, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 954), + NAME_FUNC_OFFSET(24726, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 955), + NAME_FUNC_OFFSET(24751, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 956), + NAME_FUNC_OFFSET(24768, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 958), + NAME_FUNC_OFFSET(24786, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 959), + NAME_FUNC_OFFSET(24809, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 960), + NAME_FUNC_OFFSET(24839, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 961), + NAME_FUNC_OFFSET(24867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 962), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h index 9220638be..42f67bae4 100644 --- a/xorg-server/glx/indirect_dispatch.h +++ b/xorg-server/glx/indirect_dispatch.h @@ -298,14 +298,10 @@ extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc); extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc); @@ -520,6 +516,8 @@ extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc); @@ -556,8 +554,6 @@ extern _X_HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc); @@ -578,8 +574,12 @@ extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); @@ -770,6 +770,8 @@ extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); @@ -780,8 +782,6 @@ extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc); @@ -800,8 +800,6 @@ extern _X_HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GL extern _X_HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc); @@ -930,6 +928,8 @@ extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc); diff --git a/xorg-server/glx/indirect_size_get.c b/xorg-server/glx/indirect_size_get.c index fe52872bf..985fc0bf3 100644 --- a/xorg-server/glx/indirect_size_get.c +++ b/xorg-server/glx/indirect_size_get.c @@ -1,1237 +1,1237 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -#ifdef HAVE_DIX_CONFIG_H -#include -#else - -#include "glheader.h" - -#endif - -#include -#include "indirect_size_get.h" -#include "glxserver.h" -#include "indirect_util.h" -#include "indirect_size.h" - -# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -# define PURE __attribute__((pure)) -# else -# define PURE -# endif - -# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -# define FASTCALL __attribute__((fastcall)) -# else -# define FASTCALL -# endif - - -#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL) -# undef HAVE_ALIAS -#endif -#ifdef HAVE_ALIAS -# define ALIAS2(from,to) \ - _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ - __attribute__ ((alias( # to ))); -# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size ) -#else -# define ALIAS(from,to) \ - _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ - { return __gl ## to ## _size( e ); } -#endif - - -_X_INTERNAL PURE FASTCALL GLint -__glCallLists_size( GLenum e ) -{ - switch( e ) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return 1; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_2_BYTES: - case GL_HALF_FLOAT: - return 2; - case GL_3_BYTES: - return 3; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_4_BYTES: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glFogfv_size( GLenum e ) -{ - switch( e ) { - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_FOG_OFFSET_VALUE_SGIX: - case GL_FOG_DISTANCE_MODE_NV: - return 1; - case GL_FOG_COLOR: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glLightfv_size( GLenum e ) -{ - switch( e ) { - case GL_SPOT_EXPONENT: - case GL_SPOT_CUTOFF: - case GL_CONSTANT_ATTENUATION: - case GL_LINEAR_ATTENUATION: - case GL_QUADRATIC_ATTENUATION: - return 1; - case GL_SPOT_DIRECTION: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_POSITION: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glLightModelfv_size( GLenum e ) -{ - switch( e ) { - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_LIGHT_MODEL_COLOR_CONTROL: -/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ - return 1; - case GL_LIGHT_MODEL_AMBIENT: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glMaterialfv_size( GLenum e ) -{ - switch( e ) { - case GL_SHININESS: - return 1; - case GL_COLOR_INDEXES: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_EMISSION: - case GL_AMBIENT_AND_DIFFUSE: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glTexParameterfv_size( GLenum e ) -{ - switch( e ) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: -/* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: -/* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: -/* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_TEXTURE_STORAGE_HINT_APPLE: - case GL_STORAGE_PRIVATE_APPLE: - case GL_STORAGE_CACHED_APPLE: - case GL_STORAGE_SHARED_APPLE: - case GL_DEPTH_TEXTURE_MODE: -/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: -/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: -/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glTexEnvfv_size( GLenum e ) -{ - switch( e ) { - case GL_ALPHA_SCALE: - case GL_TEXTURE_ENV_MODE: - case GL_TEXTURE_LOD_BIAS: - case GL_COMBINE_RGB: - case GL_COMBINE_ALPHA: - case GL_RGB_SCALE: - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - case GL_SOURCE3_RGB_NV: - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - case GL_SOURCE3_ALPHA_NV: - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - case GL_OPERAND3_RGB_NV: - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - case GL_OPERAND3_ALPHA_NV: - case GL_BUMP_TARGET_ATI: - case GL_COORD_REPLACE_ARB: -/* case GL_COORD_REPLACE_NV:*/ - return 1; - case GL_TEXTURE_ENV_COLOR: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glTexGendv_size( GLenum e ) -{ - switch( e ) { - case GL_TEXTURE_GEN_MODE: - return 1; - case GL_OBJECT_PLANE: - case GL_EYE_PLANE: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glMap1d_size( GLenum e ) -{ - switch( e ) { - case GL_MAP1_INDEX: - case GL_MAP1_TEXTURE_COORD_1: - return 1; - case GL_MAP1_TEXTURE_COORD_2: - return 2; - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_VERTEX_3: - return 3; - case GL_MAP1_COLOR_4: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_4: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glMap2d_size( GLenum e ) -{ - switch( e ) { - case GL_MAP2_INDEX: - case GL_MAP2_TEXTURE_COORD_1: - return 1; - case GL_MAP2_TEXTURE_COORD_2: - return 2; - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_VERTEX_3: - return 3; - case GL_MAP2_COLOR_4: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_4: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetBooleanv_size( GLenum e ) -{ - switch( e ) { - case GL_CURRENT_INDEX: - case GL_CURRENT_RASTER_INDEX: - case GL_CURRENT_RASTER_POSITION_VALID: - case GL_CURRENT_RASTER_DISTANCE: - case GL_POINT_SMOOTH: - case GL_POINT_SIZE: - case GL_SMOOTH_POINT_SIZE_GRANULARITY: - case GL_LINE_SMOOTH: - case GL_LINE_WIDTH: - case GL_LINE_WIDTH_GRANULARITY: - case GL_LINE_STIPPLE: - case GL_LINE_STIPPLE_PATTERN: - case GL_LINE_STIPPLE_REPEAT: - case GL_LIST_MODE: - case GL_MAX_LIST_NESTING: - case GL_LIST_BASE: - case GL_LIST_INDEX: - case GL_POLYGON_SMOOTH: - case GL_POLYGON_STIPPLE: - case GL_EDGE_FLAG: - case GL_CULL_FACE: - case GL_CULL_FACE_MODE: - case GL_FRONT_FACE: - case GL_LIGHTING: - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_SHADE_MODEL: - case GL_COLOR_MATERIAL_FACE: - case GL_COLOR_MATERIAL_PARAMETER: - case GL_COLOR_MATERIAL: - case GL_FOG: - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_DEPTH_TEST: - case GL_DEPTH_WRITEMASK: - case GL_DEPTH_CLEAR_VALUE: - case GL_DEPTH_FUNC: - case GL_STENCIL_TEST: - case GL_STENCIL_CLEAR_VALUE: - case GL_STENCIL_FUNC: - case GL_STENCIL_VALUE_MASK: - case GL_STENCIL_FAIL: - case GL_STENCIL_PASS_DEPTH_FAIL: - case GL_STENCIL_PASS_DEPTH_PASS: - case GL_STENCIL_REF: - case GL_STENCIL_WRITEMASK: - case GL_MATRIX_MODE: - case GL_NORMALIZE: - case GL_MODELVIEW_STACK_DEPTH: - case GL_PROJECTION_STACK_DEPTH: - case GL_TEXTURE_STACK_DEPTH: - case GL_ATTRIB_STACK_DEPTH: - case GL_CLIENT_ATTRIB_STACK_DEPTH: - case GL_ALPHA_TEST: - case GL_ALPHA_TEST_FUNC: - case GL_ALPHA_TEST_REF: - case GL_DITHER: - case GL_BLEND_DST: - case GL_BLEND_SRC: - case GL_BLEND: - case GL_LOGIC_OP_MODE: - case GL_LOGIC_OP: - case GL_AUX_BUFFERS: - case GL_DRAW_BUFFER: - case GL_READ_BUFFER: - case GL_SCISSOR_TEST: - case GL_INDEX_CLEAR_VALUE: - case GL_INDEX_WRITEMASK: - case GL_INDEX_MODE: - case GL_RGBA_MODE: - case GL_DOUBLEBUFFER: - case GL_STEREO: - case GL_RENDER_MODE: - case GL_PERSPECTIVE_CORRECTION_HINT: - case GL_POINT_SMOOTH_HINT: - case GL_LINE_SMOOTH_HINT: - case GL_POLYGON_SMOOTH_HINT: - case GL_FOG_HINT: - case GL_TEXTURE_GEN_S: - case GL_TEXTURE_GEN_T: - case GL_TEXTURE_GEN_R: - case GL_TEXTURE_GEN_Q: - case GL_PIXEL_MAP_I_TO_I: - case GL_PIXEL_MAP_I_TO_I_SIZE: - case GL_PIXEL_MAP_S_TO_S_SIZE: - case GL_PIXEL_MAP_I_TO_R_SIZE: - case GL_PIXEL_MAP_I_TO_G_SIZE: - case GL_PIXEL_MAP_I_TO_B_SIZE: - case GL_PIXEL_MAP_I_TO_A_SIZE: - case GL_PIXEL_MAP_R_TO_R_SIZE: - case GL_PIXEL_MAP_G_TO_G_SIZE: - case GL_PIXEL_MAP_B_TO_B_SIZE: - case GL_PIXEL_MAP_A_TO_A_SIZE: - case GL_UNPACK_SWAP_BYTES: - case GL_UNPACK_LSB_FIRST: - case GL_UNPACK_ROW_LENGTH: - case GL_UNPACK_SKIP_ROWS: - case GL_UNPACK_SKIP_PIXELS: - case GL_UNPACK_ALIGNMENT: - case GL_PACK_SWAP_BYTES: - case GL_PACK_LSB_FIRST: - case GL_PACK_ROW_LENGTH: - case GL_PACK_SKIP_ROWS: - case GL_PACK_SKIP_PIXELS: - case GL_PACK_ALIGNMENT: - case GL_MAP_COLOR: - case GL_MAP_STENCIL: - case GL_INDEX_SHIFT: - case GL_INDEX_OFFSET: - case GL_RED_SCALE: - case GL_RED_BIAS: - case GL_ZOOM_X: - case GL_ZOOM_Y: - case GL_GREEN_SCALE: - case GL_GREEN_BIAS: - case GL_BLUE_SCALE: - case GL_BLUE_BIAS: - case GL_ALPHA_SCALE: - case GL_ALPHA_BIAS: - case GL_DEPTH_SCALE: - case GL_DEPTH_BIAS: - case GL_MAX_EVAL_ORDER: - case GL_MAX_LIGHTS: - case GL_MAX_CLIP_PLANES: - case GL_MAX_TEXTURE_SIZE: - case GL_MAX_PIXEL_MAP_TABLE: - case GL_MAX_ATTRIB_STACK_DEPTH: - case GL_MAX_MODELVIEW_STACK_DEPTH: - case GL_MAX_NAME_STACK_DEPTH: - case GL_MAX_PROJECTION_STACK_DEPTH: - case GL_MAX_TEXTURE_STACK_DEPTH: - case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: - case GL_SUBPIXEL_BITS: - case GL_INDEX_BITS: - case GL_RED_BITS: - case GL_GREEN_BITS: - case GL_BLUE_BITS: - case GL_ALPHA_BITS: - case GL_DEPTH_BITS: - case GL_STENCIL_BITS: - case GL_ACCUM_RED_BITS: - case GL_ACCUM_GREEN_BITS: - case GL_ACCUM_BLUE_BITS: - case GL_ACCUM_ALPHA_BITS: - case GL_NAME_STACK_DEPTH: - case GL_AUTO_NORMAL: - case GL_MAP1_COLOR_4: - case GL_MAP1_INDEX: - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_1: - case GL_MAP1_TEXTURE_COORD_2: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_3: - case GL_MAP1_VERTEX_4: - case GL_MAP2_COLOR_4: - case GL_MAP2_INDEX: - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_1: - case GL_MAP2_TEXTURE_COORD_2: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_3: - case GL_MAP2_VERTEX_4: - case GL_MAP1_GRID_SEGMENTS: - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_POLYGON_OFFSET_UNITS: - case GL_CLIP_PLANE0: - case GL_CLIP_PLANE1: - case GL_CLIP_PLANE2: - case GL_CLIP_PLANE3: - case GL_CLIP_PLANE4: - case GL_CLIP_PLANE5: - case GL_LIGHT0: - case GL_LIGHT1: - case GL_LIGHT2: - case GL_LIGHT3: - case GL_LIGHT4: - case GL_LIGHT5: - case GL_LIGHT6: - case GL_LIGHT7: - case GL_BLEND_EQUATION: -/* case GL_BLEND_EQUATION_EXT:*/ - case GL_CONVOLUTION_1D: - case GL_CONVOLUTION_2D: - case GL_SEPARABLE_2D: - case GL_MAX_CONVOLUTION_WIDTH: -/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ - case GL_MAX_CONVOLUTION_HEIGHT: -/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ - case GL_POST_CONVOLUTION_RED_SCALE: -/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_GREEN_SCALE: -/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_BLUE_SCALE: -/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_ALPHA_SCALE: -/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_RED_BIAS: -/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_GREEN_BIAS: -/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_BLUE_BIAS: -/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_ALPHA_BIAS: -/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/ - case GL_HISTOGRAM: - case GL_MINMAX: - case GL_POLYGON_OFFSET_FACTOR: - case GL_RESCALE_NORMAL: -/* case GL_RESCALE_NORMAL_EXT:*/ - case GL_TEXTURE_BINDING_1D: - case GL_TEXTURE_BINDING_2D: - case GL_TEXTURE_BINDING_3D: - case GL_PACK_SKIP_IMAGES: - case GL_PACK_IMAGE_HEIGHT: - case GL_UNPACK_SKIP_IMAGES: - case GL_UNPACK_IMAGE_HEIGHT: - case GL_TEXTURE_3D: - case GL_MAX_3D_TEXTURE_SIZE: - case GL_VERTEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_COLOR_ARRAY: - case GL_INDEX_ARRAY: - case GL_TEXTURE_COORD_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_VERTEX_ARRAY_SIZE: - case GL_VERTEX_ARRAY_TYPE: - case GL_VERTEX_ARRAY_STRIDE: - case GL_NORMAL_ARRAY_TYPE: - case GL_NORMAL_ARRAY_STRIDE: - case GL_COLOR_ARRAY_SIZE: - case GL_COLOR_ARRAY_TYPE: - case GL_COLOR_ARRAY_STRIDE: - case GL_INDEX_ARRAY_TYPE: - case GL_INDEX_ARRAY_STRIDE: - case GL_TEXTURE_COORD_ARRAY_SIZE: - case GL_TEXTURE_COORD_ARRAY_TYPE: - case GL_TEXTURE_COORD_ARRAY_STRIDE: - case GL_EDGE_FLAG_ARRAY_STRIDE: - case GL_MULTISAMPLE: -/* case GL_MULTISAMPLE_ARB:*/ - case GL_SAMPLE_ALPHA_TO_COVERAGE: -/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/ - case GL_SAMPLE_ALPHA_TO_ONE: -/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/ - case GL_SAMPLE_COVERAGE: -/* case GL_SAMPLE_COVERAGE_ARB:*/ - case GL_SAMPLE_BUFFERS: -/* case GL_SAMPLE_BUFFERS_ARB:*/ - case GL_SAMPLES: -/* case GL_SAMPLES_ARB:*/ - case GL_SAMPLE_COVERAGE_VALUE: -/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/ - case GL_SAMPLE_COVERAGE_INVERT: -/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/ - case GL_COLOR_MATRIX_STACK_DEPTH: - case GL_MAX_COLOR_MATRIX_STACK_DEPTH: - case GL_POST_COLOR_MATRIX_RED_SCALE: - case GL_POST_COLOR_MATRIX_GREEN_SCALE: - case GL_POST_COLOR_MATRIX_BLUE_SCALE: - case GL_POST_COLOR_MATRIX_ALPHA_SCALE: - case GL_POST_COLOR_MATRIX_RED_BIAS: - case GL_POST_COLOR_MATRIX_GREEN_BIAS: - case GL_POST_COLOR_MATRIX_BLUE_BIAS: - case GL_POST_COLOR_MATRIX_ALPHA_BIAS: - case GL_BLEND_DST_RGB: - case GL_BLEND_SRC_RGB: - case GL_BLEND_DST_ALPHA: - case GL_BLEND_SRC_ALPHA: - case GL_COLOR_TABLE: - case GL_POST_CONVOLUTION_COLOR_TABLE: - case GL_POST_COLOR_MATRIX_COLOR_TABLE: - case GL_MAX_ELEMENTS_VERTICES: - case GL_MAX_ELEMENTS_INDICES: - case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: - case GL_POINT_SIZE_MIN: - case GL_POINT_SIZE_MAX: - case GL_POINT_FADE_THRESHOLD_SIZE: - case GL_OCCLUSION_TEST_HP: - case GL_OCCLUSION_TEST_RESULT_HP: - case GL_LIGHT_MODEL_COLOR_CONTROL: - case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB: - case GL_RESET_NOTIFICATION_STRATEGY_ARB: - case GL_CURRENT_FOG_COORD: - case GL_FOG_COORDINATE_ARRAY_TYPE: - case GL_FOG_COORDINATE_ARRAY_STRIDE: - case GL_FOG_COORD_ARRAY: - case GL_COLOR_SUM_ARB: - case GL_SECONDARY_COLOR_ARRAY_SIZE: - case GL_SECONDARY_COLOR_ARRAY_TYPE: - case GL_SECONDARY_COLOR_ARRAY_STRIDE: - case GL_SECONDARY_COLOR_ARRAY: - case GL_ACTIVE_TEXTURE: -/* case GL_ACTIVE_TEXTURE_ARB:*/ - case GL_CLIENT_ACTIVE_TEXTURE: -/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/ - case GL_MAX_TEXTURE_UNITS: -/* case GL_MAX_TEXTURE_UNITS_ARB:*/ - case GL_MAX_RENDERBUFFER_SIZE: -/* case GL_MAX_RENDERBUFFER_SIZE_EXT:*/ - case GL_TEXTURE_COMPRESSION_HINT: -/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/ - case GL_TEXTURE_RECTANGLE_ARB: -/* case GL_TEXTURE_RECTANGLE_NV:*/ - case GL_TEXTURE_BINDING_RECTANGLE_ARB: -/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/ - case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB: -/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/ - case GL_MAX_TEXTURE_LOD_BIAS: - case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_MAX_SHININESS_NV: - case GL_MAX_SPOT_EXPONENT_NV: - case GL_TEXTURE_CUBE_MAP: -/* case GL_TEXTURE_CUBE_MAP_ARB:*/ - case GL_TEXTURE_BINDING_CUBE_MAP: -/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/ - case GL_MAX_CUBE_MAP_TEXTURE_SIZE: -/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/ - case GL_MULTISAMPLE_FILTER_HINT_NV: - case GL_FOG_DISTANCE_MODE_NV: - case GL_VERTEX_PROGRAM_ARB: - case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: - case GL_MAX_PROGRAM_MATRICES_ARB: - case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: - case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: - case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: - case GL_PROGRAM_ERROR_POSITION_ARB: - case GL_DEPTH_CLAMP: -/* case GL_DEPTH_CLAMP_NV:*/ - case GL_NUM_COMPRESSED_TEXTURE_FORMATS: -/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/ - case GL_MAX_VERTEX_UNITS_ARB: - case GL_ACTIVE_VERTEX_UNITS_ARB: - case GL_WEIGHT_SUM_UNITY_ARB: - case GL_VERTEX_BLEND_ARB: - case GL_CURRENT_WEIGHT_ARB: - case GL_WEIGHT_ARRAY_TYPE_ARB: - case GL_WEIGHT_ARRAY_STRIDE_ARB: - case GL_WEIGHT_ARRAY_SIZE_ARB: - case GL_WEIGHT_ARRAY_ARB: - case GL_PACK_INVERT_MESA: - case GL_STENCIL_BACK_FUNC_ATI: - case GL_STENCIL_BACK_FAIL_ATI: - case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI: - case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI: - case GL_FRAGMENT_PROGRAM_ARB: - case GL_MAX_DRAW_BUFFERS_ARB: -/* case GL_MAX_DRAW_BUFFERS_NV:*/ - case GL_DRAW_BUFFER0_ARB: -/* case GL_DRAW_BUFFER0_ATI:*/ - case GL_DRAW_BUFFER1_ARB: -/* case GL_DRAW_BUFFER1_NV:*/ - case GL_DRAW_BUFFER2_ARB: -/* case GL_DRAW_BUFFER2_ATI:*/ - case GL_DRAW_BUFFER3_ARB: -/* case GL_DRAW_BUFFER3_ATI:*/ - case GL_DRAW_BUFFER4_ARB: -/* case GL_DRAW_BUFFER4_ATI:*/ - case GL_DRAW_BUFFER5_ARB: -/* case GL_DRAW_BUFFER5_ATI:*/ - case GL_DRAW_BUFFER6_ARB: -/* case GL_DRAW_BUFFER6_ATI:*/ - case GL_DRAW_BUFFER7_ARB: -/* case GL_DRAW_BUFFER7_ATI:*/ - case GL_DRAW_BUFFER8_ARB: -/* case GL_DRAW_BUFFER8_ATI:*/ - case GL_DRAW_BUFFER9_ARB: -/* case GL_DRAW_BUFFER9_ATI:*/ - case GL_DRAW_BUFFER10_ARB: -/* case GL_DRAW_BUFFER10_NV:*/ - case GL_DRAW_BUFFER11_ARB: -/* case GL_DRAW_BUFFER11_NV:*/ - case GL_DRAW_BUFFER12_ARB: -/* case GL_DRAW_BUFFER12_ATI:*/ - case GL_DRAW_BUFFER13_ARB: -/* case GL_DRAW_BUFFER13_ATI:*/ - case GL_DRAW_BUFFER14_ARB: -/* case GL_DRAW_BUFFER14_NV:*/ - case GL_DRAW_BUFFER15_ARB: -/* case GL_DRAW_BUFFER15_ATI:*/ - case GL_BLEND_EQUATION_ALPHA_EXT: - case GL_MATRIX_PALETTE_ARB: - case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB: - case GL_MAX_PALETTE_MATRICES_ARB: - case GL_CURRENT_PALETTE_MATRIX_ARB: - case GL_MATRIX_INDEX_ARRAY_ARB: - case GL_CURRENT_MATRIX_INDEX_ARB: - case GL_MATRIX_INDEX_ARRAY_SIZE_ARB: - case GL_MATRIX_INDEX_ARRAY_TYPE_ARB: - case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB: - case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT: - case GL_TEXTURE_CUBE_MAP_SEAMLESS: - case GL_POINT_SPRITE_ARB: -/* case GL_POINT_SPRITE_NV:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_MAX_VERTEX_ATTRIBS_ARB: - case GL_MAX_TEXTURE_COORDS_ARB: - case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: - case GL_DEPTH_BOUNDS_TEST_EXT: - case GL_ARRAY_BUFFER_BINDING_ARB: - case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: - case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: - case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: - case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: - case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: - case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: - case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: - case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: - case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: - case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: - case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: - case GL_STENCIL_TEST_TWO_SIDE_EXT: - case GL_ACTIVE_STENCIL_FACE_EXT: - case GL_SAMPLER_BINDING: - case GL_TEXTURE_BINDING_1D_ARRAY_EXT: - case GL_TEXTURE_BINDING_2D_ARRAY_EXT: - case GL_FRAMEBUFFER_BINDING: -/* case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/ - case GL_RENDERBUFFER_BINDING: -/* case GL_RENDERBUFFER_BINDING_EXT:*/ - case GL_READ_FRAMEBUFFER_BINDING: -/* case GL_READ_FRAMEBUFFER_BINDING_EXT:*/ - case GL_MAX_COLOR_ATTACHMENTS: -/* case GL_MAX_COLOR_ATTACHMENTS_EXT:*/ - case GL_MAX_SAMPLES: -/* case GL_MAX_SAMPLES_EXT:*/ - case GL_MAX_SERVER_WAIT_TIMEOUT: - case GL_MAX_DEBUG_MESSAGE_LENGTH_ARB: - case GL_MAX_DEBUG_LOGGED_MESSAGES_ARB: - case GL_DEBUG_LOGGED_MESSAGES_ARB: - case GL_RASTER_POSITION_UNCLIPPED_IBM: - return 1; - case GL_SMOOTH_POINT_SIZE_RANGE: - case GL_LINE_WIDTH_RANGE: - case GL_POLYGON_MODE: - case GL_DEPTH_RANGE: - case GL_MAX_VIEWPORT_DIMS: - case GL_MAP1_GRID_DOMAIN: - case GL_MAP2_GRID_SEGMENTS: - case GL_ALIASED_POINT_SIZE_RANGE: - case GL_ALIASED_LINE_WIDTH_RANGE: - case GL_DEPTH_BOUNDS_EXT: - return 2; - case GL_CURRENT_NORMAL: - case GL_POINT_DISTANCE_ATTENUATION: - return 3; - case GL_CURRENT_COLOR: - case GL_CURRENT_TEXTURE_COORDS: - case GL_CURRENT_RASTER_COLOR: - case GL_CURRENT_RASTER_TEXTURE_COORDS: - case GL_CURRENT_RASTER_POSITION: - case GL_LIGHT_MODEL_AMBIENT: - case GL_FOG_COLOR: - case GL_ACCUM_CLEAR_VALUE: - case GL_VIEWPORT: - case GL_SCISSOR_BOX: - case GL_COLOR_CLEAR_VALUE: - case GL_COLOR_WRITEMASK: - case GL_MAP2_GRID_DOMAIN: - case GL_BLEND_COLOR: -/* case GL_BLEND_COLOR_EXT:*/ - case GL_CURRENT_SECONDARY_COLOR: - return 4; - case GL_MODELVIEW_MATRIX: - case GL_PROJECTION_MATRIX: - case GL_TEXTURE_MATRIX: - case GL_MODELVIEW0_ARB: - case GL_COLOR_MATRIX: - case GL_MODELVIEW1_ARB: - case GL_CURRENT_MATRIX_ARB: - case GL_MODELVIEW2_ARB: - case GL_MODELVIEW3_ARB: - case GL_MODELVIEW4_ARB: - case GL_MODELVIEW5_ARB: - case GL_MODELVIEW6_ARB: - case GL_MODELVIEW7_ARB: - case GL_MODELVIEW8_ARB: - case GL_MODELVIEW9_ARB: - case GL_MODELVIEW10_ARB: - case GL_MODELVIEW11_ARB: - case GL_MODELVIEW12_ARB: - case GL_MODELVIEW13_ARB: - case GL_MODELVIEW14_ARB: - case GL_MODELVIEW15_ARB: - case GL_MODELVIEW16_ARB: - case GL_MODELVIEW17_ARB: - case GL_MODELVIEW18_ARB: - case GL_MODELVIEW19_ARB: - case GL_MODELVIEW20_ARB: - case GL_MODELVIEW21_ARB: - case GL_MODELVIEW22_ARB: - case GL_MODELVIEW23_ARB: - case GL_MODELVIEW24_ARB: - case GL_MODELVIEW25_ARB: - case GL_MODELVIEW26_ARB: - case GL_MODELVIEW27_ARB: - case GL_MODELVIEW28_ARB: - case GL_MODELVIEW29_ARB: - case GL_MODELVIEW30_ARB: - case GL_MODELVIEW31_ARB: - case GL_TRANSPOSE_CURRENT_MATRIX_ARB: - return 16; - case GL_FOG_COORDINATE_SOURCE: - case GL_COMPRESSED_TEXTURE_FORMATS: - case GL_MIN_PROGRAM_TEXEL_OFFSET: - case GL_MAX_PROGRAM_TEXEL_OFFSET: - case GL_RGBA_INTEGER_MODE_EXT: - return __glGetBooleanv_variable_size( e ); - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetTexParameterfv_size( GLenum e ) -{ - switch( e ) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_RESIDENT: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: -/* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: -/* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: -/* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_TEXTURE_RANGE_LENGTH_APPLE: - case GL_TEXTURE_STORAGE_HINT_APPLE: - case GL_DEPTH_TEXTURE_MODE: -/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: -/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: -/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetTexLevelParameterfv_size( GLenum e ) -{ - switch( e ) { - case GL_TEXTURE_WIDTH: - case GL_TEXTURE_HEIGHT: - case GL_TEXTURE_COMPONENTS: - case GL_TEXTURE_BORDER: - case GL_TEXTURE_RED_SIZE: -/* case GL_TEXTURE_RED_SIZE_EXT:*/ - case GL_TEXTURE_GREEN_SIZE: -/* case GL_TEXTURE_GREEN_SIZE_EXT:*/ - case GL_TEXTURE_BLUE_SIZE: -/* case GL_TEXTURE_BLUE_SIZE_EXT:*/ - case GL_TEXTURE_ALPHA_SIZE: -/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/ - case GL_TEXTURE_LUMINANCE_SIZE: -/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/ - case GL_TEXTURE_INTENSITY_SIZE: -/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/ - case GL_TEXTURE_DEPTH: - case GL_TEXTURE_INDEX_SIZE_EXT: - case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: -/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/ - case GL_TEXTURE_COMPRESSED: -/* case GL_TEXTURE_COMPRESSED_ARB:*/ - case GL_TEXTURE_DEPTH_SIZE: -/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/ - case GL_TEXTURE_STENCIL_SIZE: -/* case GL_TEXTURE_STENCIL_SIZE_EXT:*/ - return 1; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetPointerv_size( GLenum e ) -{ - switch( e ) { - case GL_DEBUG_CALLBACK_FUNCTION_ARB: - case GL_DEBUG_CALLBACK_USER_PARAM_ARB: - return 1; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glColorTableParameterfv_size( GLenum e ) -{ - switch( e ) { - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetColorTableParameterfv_size( GLenum e ) -{ - switch( e ) { - case GL_COLOR_TABLE_FORMAT: -/* case GL_COLOR_TABLE_FORMAT_EXT:*/ - case GL_COLOR_TABLE_WIDTH: -/* case GL_COLOR_TABLE_WIDTH_EXT:*/ - case GL_COLOR_TABLE_RED_SIZE: -/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/ - case GL_COLOR_TABLE_GREEN_SIZE: -/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/ - case GL_COLOR_TABLE_BLUE_SIZE: -/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/ - case GL_COLOR_TABLE_ALPHA_SIZE: -/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/ - case GL_COLOR_TABLE_LUMINANCE_SIZE: -/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/ - case GL_COLOR_TABLE_INTENSITY_SIZE: -/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/ - return 1; - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glConvolutionParameterfv_size( GLenum e ) -{ - switch( e ) { - case GL_CONVOLUTION_BORDER_MODE: -/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: -/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: -/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: -/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetConvolutionParameterfv_size( GLenum e ) -{ - switch( e ) { - case GL_CONVOLUTION_BORDER_MODE: -/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - case GL_CONVOLUTION_FORMAT: -/* case GL_CONVOLUTION_FORMAT_EXT:*/ - case GL_CONVOLUTION_WIDTH: -/* case GL_CONVOLUTION_WIDTH_EXT:*/ - case GL_CONVOLUTION_HEIGHT: -/* case GL_CONVOLUTION_HEIGHT_EXT:*/ - case GL_MAX_CONVOLUTION_WIDTH: -/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ - case GL_MAX_CONVOLUTION_HEIGHT: -/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: -/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: -/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: -/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetHistogramParameterfv_size( GLenum e ) -{ - switch( e ) { - case GL_HISTOGRAM_WIDTH: - case GL_HISTOGRAM_FORMAT: - case GL_HISTOGRAM_RED_SIZE: - case GL_HISTOGRAM_GREEN_SIZE: - case GL_HISTOGRAM_BLUE_SIZE: - case GL_HISTOGRAM_ALPHA_SIZE: - case GL_HISTOGRAM_LUMINANCE_SIZE: - case GL_HISTOGRAM_SINK: - return 1; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetMinmaxParameterfv_size( GLenum e ) -{ - switch( e ) { - case GL_MINMAX_FORMAT: - case GL_MINMAX_SINK: - return 1; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetProgramivARB_size( GLenum e ) -{ - switch( e ) { - case GL_PROGRAM_LENGTH_ARB: - case GL_PROGRAM_BINDING_ARB: - case GL_PROGRAM_ALU_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEX_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEX_INDIRECTIONS_ARB: - case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: - case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: - case GL_PROGRAM_FORMAT_ARB: - case GL_PROGRAM_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEMPORARIES_ARB: - case GL_MAX_PROGRAM_TEMPORARIES_ARB: - case GL_PROGRAM_NATIVE_TEMPORARIES_ARB: - case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: - case GL_PROGRAM_PARAMETERS_ARB: - case GL_MAX_PROGRAM_PARAMETERS_ARB: - case GL_PROGRAM_NATIVE_PARAMETERS_ARB: - case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: - case GL_PROGRAM_ATTRIBS_ARB: - case GL_MAX_PROGRAM_ATTRIBS_ARB: - case GL_PROGRAM_NATIVE_ATTRIBS_ARB: - case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: - case GL_PROGRAM_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: - case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: - case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: - case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB: - case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV: - case GL_MAX_PROGRAM_CALL_DEPTH_NV: - case GL_MAX_PROGRAM_IF_DEPTH_NV: - case GL_MAX_PROGRAM_LOOP_DEPTH_NV: - case GL_MAX_PROGRAM_LOOP_COUNT_NV: - return 1; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetVertexAttribdvARB_size( GLenum e ) -{ - switch( e ) { - case GL_VERTEX_PROGRAM_ARB: - case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: - case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: - case GL_CURRENT_VERTEX_ATTRIB_ARB: - case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - return 1; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetQueryObjectivARB_size( GLenum e ) -{ - switch( e ) { - case GL_QUERY_RESULT_ARB: - case GL_QUERY_RESULT_AVAILABLE_ARB: - return 1; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetQueryivARB_size( GLenum e ) -{ - switch( e ) { - case GL_QUERY_COUNTER_BITS_ARB: - case GL_CURRENT_QUERY_ARB: - return 1; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glPointParameterfvEXT_size( GLenum e ) -{ - switch( e ) { - case GL_POINT_SIZE_MIN: -/* case GL_POINT_SIZE_MIN_ARB:*/ -/* case GL_POINT_SIZE_MIN_SGIS:*/ - case GL_POINT_SIZE_MAX: -/* case GL_POINT_SIZE_MAX_ARB:*/ -/* case GL_POINT_SIZE_MAX_SGIS:*/ - case GL_POINT_FADE_THRESHOLD_SIZE: -/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ -/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_POINT_SPRITE_COORD_ORIGIN: - return 1; - case GL_POINT_DISTANCE_ATTENUATION: -/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ -/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ - return 3; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetProgramivNV_size( GLenum e ) -{ - switch( e ) { - case GL_PROGRAM_LENGTH_NV: - case GL_PROGRAM_TARGET_NV: - case GL_PROGRAM_RESIDENT_NV: - return 1; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetVertexAttribdvNV_size( GLenum e ) -{ - switch( e ) { - case GL_ATTRIB_ARRAY_SIZE_NV: - case GL_ATTRIB_ARRAY_STRIDE_NV: - case GL_ATTRIB_ARRAY_TYPE_NV: - case GL_CURRENT_ATTRIB_NV: - return 1; - default: return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glGetFramebufferAttachmentParameterivEXT_size( GLenum e ) -{ - switch( e ) { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: - return 1; - default: return 0; - } -} - -ALIAS( Fogiv, Fogfv ) -ALIAS( Lightiv, Lightfv ) -ALIAS( LightModeliv, LightModelfv ) -ALIAS( Materialiv, Materialfv ) -ALIAS( TexParameteriv, TexParameterfv ) -ALIAS( TexEnviv, TexEnvfv ) -ALIAS( TexGenfv, TexGendv ) -ALIAS( TexGeniv, TexGendv ) -ALIAS( Map1f, Map1d ) -ALIAS( Map2f, Map2d ) -ALIAS( GetDoublev, GetBooleanv ) -ALIAS( GetFloatv, GetBooleanv ) -ALIAS( GetIntegerv, GetBooleanv ) -ALIAS( GetLightfv, Lightfv ) -ALIAS( GetLightiv, Lightfv ) -ALIAS( GetMaterialfv, Materialfv ) -ALIAS( GetMaterialiv, Materialfv ) -ALIAS( GetTexEnvfv, TexEnvfv ) -ALIAS( GetTexEnviv, TexEnvfv ) -ALIAS( GetTexGendv, TexGendv ) -ALIAS( GetTexGenfv, TexGendv ) -ALIAS( GetTexGeniv, TexGendv ) -ALIAS( GetTexParameteriv, GetTexParameterfv ) -ALIAS( GetTexLevelParameteriv, GetTexLevelParameterfv ) -ALIAS( ColorTableParameteriv, ColorTableParameterfv ) -ALIAS( GetColorTableParameteriv, GetColorTableParameterfv ) -ALIAS( ConvolutionParameteriv, ConvolutionParameterfv ) -ALIAS( GetConvolutionParameteriv, GetConvolutionParameterfv ) -ALIAS( GetHistogramParameteriv, GetHistogramParameterfv ) -ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv ) -ALIAS( GetVertexAttribfvARB, GetVertexAttribdvARB ) -ALIAS( GetVertexAttribivARB, GetVertexAttribdvARB ) -ALIAS( GetQueryObjectuivARB, GetQueryObjectivARB ) -ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV ) -ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV ) -ALIAS( PointParameterivNV, PointParameterfvEXT ) - -# undef PURE -# undef FASTCALL +/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +#ifdef HAVE_DIX_CONFIG_H +#include +#else + +#include "glheader.h" + +#endif + +#include +#include "indirect_size_get.h" +#include "glxserver.h" +#include "indirect_util.h" +#include "indirect_size.h" + +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define PURE __attribute__((pure)) +# else +# define PURE +# endif + +# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +# define FASTCALL __attribute__((fastcall)) +# else +# define FASTCALL +# endif + + +#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL) +# undef HAVE_ALIAS +#endif +#ifdef HAVE_ALIAS +# define ALIAS2(from,to) \ + _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ + __attribute__ ((alias( # to ))); +# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size ) +#else +# define ALIAS(from,to) \ + _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ + { return __gl ## to ## _size( e ); } +#endif + + +_X_INTERNAL PURE FASTCALL GLint +__glCallLists_size( GLenum e ) +{ + switch( e ) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + return 1; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_2_BYTES: + case GL_HALF_FLOAT: + return 2; + case GL_3_BYTES: + return 3; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + case GL_4_BYTES: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glFogfv_size( GLenum e ) +{ + switch( e ) { + case GL_FOG_INDEX: + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + case GL_FOG_MODE: + case GL_FOG_OFFSET_VALUE_SGIX: + case GL_FOG_DISTANCE_MODE_NV: + return 1; + case GL_FOG_COLOR: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glLightfv_size( GLenum e ) +{ + switch( e ) { + case GL_SPOT_EXPONENT: + case GL_SPOT_CUTOFF: + case GL_CONSTANT_ATTENUATION: + case GL_LINEAR_ATTENUATION: + case GL_QUADRATIC_ATTENUATION: + return 1; + case GL_SPOT_DIRECTION: + return 3; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_POSITION: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glLightModelfv_size( GLenum e ) +{ + switch( e ) { + case GL_LIGHT_MODEL_LOCAL_VIEWER: + case GL_LIGHT_MODEL_TWO_SIDE: + case GL_LIGHT_MODEL_COLOR_CONTROL: +/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ + return 1; + case GL_LIGHT_MODEL_AMBIENT: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glMaterialfv_size( GLenum e ) +{ + switch( e ) { + case GL_SHININESS: + return 1; + case GL_COLOR_INDEXES: + return 3; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_EMISSION: + case GL_AMBIENT_AND_DIFFUSE: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glTexParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: +/* case GL_SHADOW_AMBIENT_SGIX:*/ + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_TEXTURE_CLIPMAP_FRAME_SGIX: + case GL_TEXTURE_LOD_BIAS_S_SGIX: + case GL_TEXTURE_LOD_BIAS_T_SGIX: + case GL_TEXTURE_LOD_BIAS_R_SGIX: + case GL_GENERATE_MIPMAP: +/* case GL_GENERATE_MIPMAP_SGIS:*/ + case GL_TEXTURE_COMPARE_SGIX: + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + case GL_TEXTURE_MAX_CLAMP_S_SGIX: + case GL_TEXTURE_MAX_CLAMP_T_SGIX: + case GL_TEXTURE_MAX_CLAMP_R_SGIX: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: +/* case GL_TEXTURE_LOD_BIAS_EXT:*/ + case GL_TEXTURE_STORAGE_HINT_APPLE: + case GL_STORAGE_PRIVATE_APPLE: + case GL_STORAGE_CACHED_APPLE: + case GL_STORAGE_SHARED_APPLE: + case GL_DEPTH_TEXTURE_MODE: +/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_MODE: +/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_FUNC: +/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ + case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: + return 1; + case GL_TEXTURE_CLIPMAP_CENTER_SGIX: + case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: + return 2; + case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: + return 3; + case GL_TEXTURE_BORDER_COLOR: + case GL_POST_TEXTURE_FILTER_BIAS_SGIX: + case GL_POST_TEXTURE_FILTER_SCALE_SGIX: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glTexEnvfv_size( GLenum e ) +{ + switch( e ) { + case GL_ALPHA_SCALE: + case GL_TEXTURE_ENV_MODE: + case GL_TEXTURE_LOD_BIAS: + case GL_COMBINE_RGB: + case GL_COMBINE_ALPHA: + case GL_RGB_SCALE: + case GL_SOURCE0_RGB: + case GL_SOURCE1_RGB: + case GL_SOURCE2_RGB: + case GL_SOURCE3_RGB_NV: + case GL_SOURCE0_ALPHA: + case GL_SOURCE1_ALPHA: + case GL_SOURCE2_ALPHA: + case GL_SOURCE3_ALPHA_NV: + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + case GL_OPERAND3_RGB_NV: + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + case GL_OPERAND3_ALPHA_NV: + case GL_BUMP_TARGET_ATI: + case GL_COORD_REPLACE_ARB: +/* case GL_COORD_REPLACE_NV:*/ + return 1; + case GL_TEXTURE_ENV_COLOR: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glTexGendv_size( GLenum e ) +{ + switch( e ) { + case GL_TEXTURE_GEN_MODE: + return 1; + case GL_OBJECT_PLANE: + case GL_EYE_PLANE: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glMap1d_size( GLenum e ) +{ + switch( e ) { + case GL_MAP1_INDEX: + case GL_MAP1_TEXTURE_COORD_1: + return 1; + case GL_MAP1_TEXTURE_COORD_2: + return 2; + case GL_MAP1_NORMAL: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_VERTEX_3: + return 3; + case GL_MAP1_COLOR_4: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_4: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glMap2d_size( GLenum e ) +{ + switch( e ) { + case GL_MAP2_INDEX: + case GL_MAP2_TEXTURE_COORD_1: + return 1; + case GL_MAP2_TEXTURE_COORD_2: + return 2; + case GL_MAP2_NORMAL: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_VERTEX_3: + return 3; + case GL_MAP2_COLOR_4: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_4: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetBooleanv_size( GLenum e ) +{ + switch( e ) { + case GL_CURRENT_INDEX: + case GL_CURRENT_RASTER_INDEX: + case GL_CURRENT_RASTER_POSITION_VALID: + case GL_CURRENT_RASTER_DISTANCE: + case GL_POINT_SMOOTH: + case GL_POINT_SIZE: + case GL_SMOOTH_POINT_SIZE_GRANULARITY: + case GL_LINE_SMOOTH: + case GL_LINE_WIDTH: + case GL_LINE_WIDTH_GRANULARITY: + case GL_LINE_STIPPLE: + case GL_LINE_STIPPLE_PATTERN: + case GL_LINE_STIPPLE_REPEAT: + case GL_LIST_MODE: + case GL_MAX_LIST_NESTING: + case GL_LIST_BASE: + case GL_LIST_INDEX: + case GL_POLYGON_SMOOTH: + case GL_POLYGON_STIPPLE: + case GL_EDGE_FLAG: + case GL_CULL_FACE: + case GL_CULL_FACE_MODE: + case GL_FRONT_FACE: + case GL_LIGHTING: + case GL_LIGHT_MODEL_LOCAL_VIEWER: + case GL_LIGHT_MODEL_TWO_SIDE: + case GL_SHADE_MODEL: + case GL_COLOR_MATERIAL_FACE: + case GL_COLOR_MATERIAL_PARAMETER: + case GL_COLOR_MATERIAL: + case GL_FOG: + case GL_FOG_INDEX: + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + case GL_FOG_MODE: + case GL_DEPTH_TEST: + case GL_DEPTH_WRITEMASK: + case GL_DEPTH_CLEAR_VALUE: + case GL_DEPTH_FUNC: + case GL_STENCIL_TEST: + case GL_STENCIL_CLEAR_VALUE: + case GL_STENCIL_FUNC: + case GL_STENCIL_VALUE_MASK: + case GL_STENCIL_FAIL: + case GL_STENCIL_PASS_DEPTH_FAIL: + case GL_STENCIL_PASS_DEPTH_PASS: + case GL_STENCIL_REF: + case GL_STENCIL_WRITEMASK: + case GL_MATRIX_MODE: + case GL_NORMALIZE: + case GL_MODELVIEW_STACK_DEPTH: + case GL_PROJECTION_STACK_DEPTH: + case GL_TEXTURE_STACK_DEPTH: + case GL_ATTRIB_STACK_DEPTH: + case GL_CLIENT_ATTRIB_STACK_DEPTH: + case GL_ALPHA_TEST: + case GL_ALPHA_TEST_FUNC: + case GL_ALPHA_TEST_REF: + case GL_DITHER: + case GL_BLEND_DST: + case GL_BLEND_SRC: + case GL_BLEND: + case GL_LOGIC_OP_MODE: + case GL_LOGIC_OP: + case GL_AUX_BUFFERS: + case GL_DRAW_BUFFER: + case GL_READ_BUFFER: + case GL_SCISSOR_TEST: + case GL_INDEX_CLEAR_VALUE: + case GL_INDEX_WRITEMASK: + case GL_INDEX_MODE: + case GL_RGBA_MODE: + case GL_DOUBLEBUFFER: + case GL_STEREO: + case GL_RENDER_MODE: + case GL_PERSPECTIVE_CORRECTION_HINT: + case GL_POINT_SMOOTH_HINT: + case GL_LINE_SMOOTH_HINT: + case GL_POLYGON_SMOOTH_HINT: + case GL_FOG_HINT: + case GL_TEXTURE_GEN_S: + case GL_TEXTURE_GEN_T: + case GL_TEXTURE_GEN_R: + case GL_TEXTURE_GEN_Q: + case GL_PIXEL_MAP_I_TO_I: + case GL_PIXEL_MAP_I_TO_I_SIZE: + case GL_PIXEL_MAP_S_TO_S_SIZE: + case GL_PIXEL_MAP_I_TO_R_SIZE: + case GL_PIXEL_MAP_I_TO_G_SIZE: + case GL_PIXEL_MAP_I_TO_B_SIZE: + case GL_PIXEL_MAP_I_TO_A_SIZE: + case GL_PIXEL_MAP_R_TO_R_SIZE: + case GL_PIXEL_MAP_G_TO_G_SIZE: + case GL_PIXEL_MAP_B_TO_B_SIZE: + case GL_PIXEL_MAP_A_TO_A_SIZE: + case GL_UNPACK_SWAP_BYTES: + case GL_UNPACK_LSB_FIRST: + case GL_UNPACK_ROW_LENGTH: + case GL_UNPACK_SKIP_ROWS: + case GL_UNPACK_SKIP_PIXELS: + case GL_UNPACK_ALIGNMENT: + case GL_PACK_SWAP_BYTES: + case GL_PACK_LSB_FIRST: + case GL_PACK_ROW_LENGTH: + case GL_PACK_SKIP_ROWS: + case GL_PACK_SKIP_PIXELS: + case GL_PACK_ALIGNMENT: + case GL_MAP_COLOR: + case GL_MAP_STENCIL: + case GL_INDEX_SHIFT: + case GL_INDEX_OFFSET: + case GL_RED_SCALE: + case GL_RED_BIAS: + case GL_ZOOM_X: + case GL_ZOOM_Y: + case GL_GREEN_SCALE: + case GL_GREEN_BIAS: + case GL_BLUE_SCALE: + case GL_BLUE_BIAS: + case GL_ALPHA_SCALE: + case GL_ALPHA_BIAS: + case GL_DEPTH_SCALE: + case GL_DEPTH_BIAS: + case GL_MAX_EVAL_ORDER: + case GL_MAX_LIGHTS: + case GL_MAX_CLIP_PLANES: + case GL_MAX_TEXTURE_SIZE: + case GL_MAX_PIXEL_MAP_TABLE: + case GL_MAX_ATTRIB_STACK_DEPTH: + case GL_MAX_MODELVIEW_STACK_DEPTH: + case GL_MAX_NAME_STACK_DEPTH: + case GL_MAX_PROJECTION_STACK_DEPTH: + case GL_MAX_TEXTURE_STACK_DEPTH: + case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: + case GL_SUBPIXEL_BITS: + case GL_INDEX_BITS: + case GL_RED_BITS: + case GL_GREEN_BITS: + case GL_BLUE_BITS: + case GL_ALPHA_BITS: + case GL_DEPTH_BITS: + case GL_STENCIL_BITS: + case GL_ACCUM_RED_BITS: + case GL_ACCUM_GREEN_BITS: + case GL_ACCUM_BLUE_BITS: + case GL_ACCUM_ALPHA_BITS: + case GL_NAME_STACK_DEPTH: + case GL_AUTO_NORMAL: + case GL_MAP1_COLOR_4: + case GL_MAP1_INDEX: + case GL_MAP1_NORMAL: + case GL_MAP1_TEXTURE_COORD_1: + case GL_MAP1_TEXTURE_COORD_2: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_3: + case GL_MAP1_VERTEX_4: + case GL_MAP2_COLOR_4: + case GL_MAP2_INDEX: + case GL_MAP2_NORMAL: + case GL_MAP2_TEXTURE_COORD_1: + case GL_MAP2_TEXTURE_COORD_2: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_3: + case GL_MAP2_VERTEX_4: + case GL_MAP1_GRID_SEGMENTS: + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_POLYGON_OFFSET_UNITS: + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + case GL_BLEND_EQUATION: +/* case GL_BLEND_EQUATION_EXT:*/ + case GL_CONVOLUTION_1D: + case GL_CONVOLUTION_2D: + case GL_SEPARABLE_2D: + case GL_MAX_CONVOLUTION_WIDTH: +/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ + case GL_MAX_CONVOLUTION_HEIGHT: +/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ + case GL_POST_CONVOLUTION_RED_SCALE: +/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/ + case GL_POST_CONVOLUTION_GREEN_SCALE: +/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/ + case GL_POST_CONVOLUTION_BLUE_SCALE: +/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/ + case GL_POST_CONVOLUTION_ALPHA_SCALE: +/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/ + case GL_POST_CONVOLUTION_RED_BIAS: +/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/ + case GL_POST_CONVOLUTION_GREEN_BIAS: +/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/ + case GL_POST_CONVOLUTION_BLUE_BIAS: +/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/ + case GL_POST_CONVOLUTION_ALPHA_BIAS: +/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/ + case GL_HISTOGRAM: + case GL_MINMAX: + case GL_POLYGON_OFFSET_FACTOR: + case GL_RESCALE_NORMAL: +/* case GL_RESCALE_NORMAL_EXT:*/ + case GL_TEXTURE_BINDING_1D: + case GL_TEXTURE_BINDING_2D: + case GL_TEXTURE_BINDING_3D: + case GL_PACK_SKIP_IMAGES: + case GL_PACK_IMAGE_HEIGHT: + case GL_UNPACK_SKIP_IMAGES: + case GL_UNPACK_IMAGE_HEIGHT: + case GL_TEXTURE_3D: + case GL_MAX_3D_TEXTURE_SIZE: + case GL_VERTEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_COLOR_ARRAY: + case GL_INDEX_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_VERTEX_ARRAY_SIZE: + case GL_VERTEX_ARRAY_TYPE: + case GL_VERTEX_ARRAY_STRIDE: + case GL_NORMAL_ARRAY_TYPE: + case GL_NORMAL_ARRAY_STRIDE: + case GL_COLOR_ARRAY_SIZE: + case GL_COLOR_ARRAY_TYPE: + case GL_COLOR_ARRAY_STRIDE: + case GL_INDEX_ARRAY_TYPE: + case GL_INDEX_ARRAY_STRIDE: + case GL_TEXTURE_COORD_ARRAY_SIZE: + case GL_TEXTURE_COORD_ARRAY_TYPE: + case GL_TEXTURE_COORD_ARRAY_STRIDE: + case GL_EDGE_FLAG_ARRAY_STRIDE: + case GL_MULTISAMPLE: +/* case GL_MULTISAMPLE_ARB:*/ + case GL_SAMPLE_ALPHA_TO_COVERAGE: +/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/ + case GL_SAMPLE_ALPHA_TO_ONE: +/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/ + case GL_SAMPLE_COVERAGE: +/* case GL_SAMPLE_COVERAGE_ARB:*/ + case GL_SAMPLE_BUFFERS: +/* case GL_SAMPLE_BUFFERS_ARB:*/ + case GL_SAMPLES: +/* case GL_SAMPLES_ARB:*/ + case GL_SAMPLE_COVERAGE_VALUE: +/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/ + case GL_SAMPLE_COVERAGE_INVERT: +/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/ + case GL_COLOR_MATRIX_STACK_DEPTH: + case GL_MAX_COLOR_MATRIX_STACK_DEPTH: + case GL_POST_COLOR_MATRIX_RED_SCALE: + case GL_POST_COLOR_MATRIX_GREEN_SCALE: + case GL_POST_COLOR_MATRIX_BLUE_SCALE: + case GL_POST_COLOR_MATRIX_ALPHA_SCALE: + case GL_POST_COLOR_MATRIX_RED_BIAS: + case GL_POST_COLOR_MATRIX_GREEN_BIAS: + case GL_POST_COLOR_MATRIX_BLUE_BIAS: + case GL_POST_COLOR_MATRIX_ALPHA_BIAS: + case GL_BLEND_DST_RGB: + case GL_BLEND_SRC_RGB: + case GL_BLEND_DST_ALPHA: + case GL_BLEND_SRC_ALPHA: + case GL_COLOR_TABLE: + case GL_POST_CONVOLUTION_COLOR_TABLE: + case GL_POST_COLOR_MATRIX_COLOR_TABLE: + case GL_MAX_ELEMENTS_VERTICES: + case GL_MAX_ELEMENTS_INDICES: + case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: + case GL_POINT_SIZE_MIN: + case GL_POINT_SIZE_MAX: + case GL_POINT_FADE_THRESHOLD_SIZE: + case GL_OCCLUSION_TEST_HP: + case GL_OCCLUSION_TEST_RESULT_HP: + case GL_LIGHT_MODEL_COLOR_CONTROL: + case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB: + case GL_RESET_NOTIFICATION_STRATEGY_ARB: + case GL_CURRENT_FOG_COORD: + case GL_FOG_COORDINATE_ARRAY_TYPE: + case GL_FOG_COORDINATE_ARRAY_STRIDE: + case GL_FOG_COORD_ARRAY: + case GL_COLOR_SUM_ARB: + case GL_SECONDARY_COLOR_ARRAY_SIZE: + case GL_SECONDARY_COLOR_ARRAY_TYPE: + case GL_SECONDARY_COLOR_ARRAY_STRIDE: + case GL_SECONDARY_COLOR_ARRAY: + case GL_ACTIVE_TEXTURE: +/* case GL_ACTIVE_TEXTURE_ARB:*/ + case GL_CLIENT_ACTIVE_TEXTURE: +/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/ + case GL_MAX_TEXTURE_UNITS: +/* case GL_MAX_TEXTURE_UNITS_ARB:*/ + case GL_MAX_RENDERBUFFER_SIZE: +/* case GL_MAX_RENDERBUFFER_SIZE_EXT:*/ + case GL_TEXTURE_COMPRESSION_HINT: +/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/ + case GL_TEXTURE_RECTANGLE_ARB: +/* case GL_TEXTURE_RECTANGLE_NV:*/ + case GL_TEXTURE_BINDING_RECTANGLE_ARB: +/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/ + case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB: +/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/ + case GL_MAX_TEXTURE_LOD_BIAS: + case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_MAX_SHININESS_NV: + case GL_MAX_SPOT_EXPONENT_NV: + case GL_TEXTURE_CUBE_MAP: +/* case GL_TEXTURE_CUBE_MAP_ARB:*/ + case GL_TEXTURE_BINDING_CUBE_MAP: +/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/ + case GL_MAX_CUBE_MAP_TEXTURE_SIZE: +/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/ + case GL_MULTISAMPLE_FILTER_HINT_NV: + case GL_FOG_DISTANCE_MODE_NV: + case GL_VERTEX_PROGRAM_ARB: + case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: + case GL_MAX_PROGRAM_MATRICES_ARB: + case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: + case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: + case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: + case GL_PROGRAM_ERROR_POSITION_ARB: + case GL_DEPTH_CLAMP: +/* case GL_DEPTH_CLAMP_NV:*/ + case GL_NUM_COMPRESSED_TEXTURE_FORMATS: +/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/ + case GL_MAX_VERTEX_UNITS_ARB: + case GL_ACTIVE_VERTEX_UNITS_ARB: + case GL_WEIGHT_SUM_UNITY_ARB: + case GL_VERTEX_BLEND_ARB: + case GL_CURRENT_WEIGHT_ARB: + case GL_WEIGHT_ARRAY_TYPE_ARB: + case GL_WEIGHT_ARRAY_STRIDE_ARB: + case GL_WEIGHT_ARRAY_SIZE_ARB: + case GL_WEIGHT_ARRAY_ARB: + case GL_PACK_INVERT_MESA: + case GL_STENCIL_BACK_FUNC_ATI: + case GL_STENCIL_BACK_FAIL_ATI: + case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI: + case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI: + case GL_FRAGMENT_PROGRAM_ARB: + case GL_MAX_DRAW_BUFFERS_ARB: +/* case GL_MAX_DRAW_BUFFERS_NV:*/ + case GL_DRAW_BUFFER0_ARB: +/* case GL_DRAW_BUFFER0_ATI:*/ + case GL_DRAW_BUFFER1_ARB: +/* case GL_DRAW_BUFFER1_NV:*/ + case GL_DRAW_BUFFER2_ARB: +/* case GL_DRAW_BUFFER2_ATI:*/ + case GL_DRAW_BUFFER3_ARB: +/* case GL_DRAW_BUFFER3_ATI:*/ + case GL_DRAW_BUFFER4_ARB: +/* case GL_DRAW_BUFFER4_ATI:*/ + case GL_DRAW_BUFFER5_ARB: +/* case GL_DRAW_BUFFER5_ATI:*/ + case GL_DRAW_BUFFER6_ARB: +/* case GL_DRAW_BUFFER6_ATI:*/ + case GL_DRAW_BUFFER7_ARB: +/* case GL_DRAW_BUFFER7_ATI:*/ + case GL_DRAW_BUFFER8_ARB: +/* case GL_DRAW_BUFFER8_ATI:*/ + case GL_DRAW_BUFFER9_ARB: +/* case GL_DRAW_BUFFER9_ATI:*/ + case GL_DRAW_BUFFER10_ARB: +/* case GL_DRAW_BUFFER10_NV:*/ + case GL_DRAW_BUFFER11_ARB: +/* case GL_DRAW_BUFFER11_NV:*/ + case GL_DRAW_BUFFER12_ARB: +/* case GL_DRAW_BUFFER12_NV:*/ + case GL_DRAW_BUFFER13_ARB: +/* case GL_DRAW_BUFFER13_ATI:*/ + case GL_DRAW_BUFFER14_ARB: +/* case GL_DRAW_BUFFER14_NV:*/ + case GL_DRAW_BUFFER15_ARB: +/* case GL_DRAW_BUFFER15_ATI:*/ + case GL_BLEND_EQUATION_ALPHA_EXT: + case GL_MATRIX_PALETTE_ARB: + case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB: + case GL_MAX_PALETTE_MATRICES_ARB: + case GL_CURRENT_PALETTE_MATRIX_ARB: + case GL_MATRIX_INDEX_ARRAY_ARB: + case GL_CURRENT_MATRIX_INDEX_ARB: + case GL_MATRIX_INDEX_ARRAY_SIZE_ARB: + case GL_MATRIX_INDEX_ARRAY_TYPE_ARB: + case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB: + case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT: + case GL_TEXTURE_CUBE_MAP_SEAMLESS: + case GL_POINT_SPRITE_ARB: +/* case GL_POINT_SPRITE_NV:*/ + case GL_POINT_SPRITE_R_MODE_NV: + case GL_MAX_VERTEX_ATTRIBS_ARB: + case GL_MAX_TEXTURE_COORDS_ARB: + case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: + case GL_DEPTH_BOUNDS_TEST_EXT: + case GL_ARRAY_BUFFER_BINDING_ARB: + case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: + case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: + case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: + case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: + case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: + case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: + case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: + case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: + case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: + case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: + case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: + case GL_STENCIL_TEST_TWO_SIDE_EXT: + case GL_ACTIVE_STENCIL_FACE_EXT: + case GL_SAMPLER_BINDING: + case GL_TEXTURE_BINDING_1D_ARRAY_EXT: + case GL_TEXTURE_BINDING_2D_ARRAY_EXT: + case GL_FRAMEBUFFER_BINDING: +/* case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/ + case GL_RENDERBUFFER_BINDING: +/* case GL_RENDERBUFFER_BINDING_EXT:*/ + case GL_READ_FRAMEBUFFER_BINDING: +/* case GL_READ_FRAMEBUFFER_BINDING_EXT:*/ + case GL_MAX_COLOR_ATTACHMENTS: +/* case GL_MAX_COLOR_ATTACHMENTS_EXT:*/ + case GL_MAX_SAMPLES: +/* case GL_MAX_SAMPLES_EXT:*/ + case GL_MAX_SERVER_WAIT_TIMEOUT: + case GL_MAX_DEBUG_MESSAGE_LENGTH_ARB: + case GL_MAX_DEBUG_LOGGED_MESSAGES_ARB: + case GL_DEBUG_LOGGED_MESSAGES_ARB: + case GL_RASTER_POSITION_UNCLIPPED_IBM: + return 1; + case GL_SMOOTH_POINT_SIZE_RANGE: + case GL_LINE_WIDTH_RANGE: + case GL_POLYGON_MODE: + case GL_DEPTH_RANGE: + case GL_MAX_VIEWPORT_DIMS: + case GL_MAP1_GRID_DOMAIN: + case GL_MAP2_GRID_SEGMENTS: + case GL_ALIASED_POINT_SIZE_RANGE: + case GL_ALIASED_LINE_WIDTH_RANGE: + case GL_DEPTH_BOUNDS_EXT: + return 2; + case GL_CURRENT_NORMAL: + case GL_POINT_DISTANCE_ATTENUATION: + return 3; + case GL_CURRENT_COLOR: + case GL_CURRENT_TEXTURE_COORDS: + case GL_CURRENT_RASTER_COLOR: + case GL_CURRENT_RASTER_TEXTURE_COORDS: + case GL_CURRENT_RASTER_POSITION: + case GL_LIGHT_MODEL_AMBIENT: + case GL_FOG_COLOR: + case GL_ACCUM_CLEAR_VALUE: + case GL_VIEWPORT: + case GL_SCISSOR_BOX: + case GL_COLOR_CLEAR_VALUE: + case GL_COLOR_WRITEMASK: + case GL_MAP2_GRID_DOMAIN: + case GL_BLEND_COLOR: +/* case GL_BLEND_COLOR_EXT:*/ + case GL_CURRENT_SECONDARY_COLOR: + return 4; + case GL_MODELVIEW_MATRIX: + case GL_PROJECTION_MATRIX: + case GL_TEXTURE_MATRIX: + case GL_MODELVIEW0_ARB: + case GL_COLOR_MATRIX: + case GL_MODELVIEW1_ARB: + case GL_CURRENT_MATRIX_ARB: + case GL_MODELVIEW2_ARB: + case GL_MODELVIEW3_ARB: + case GL_MODELVIEW4_ARB: + case GL_MODELVIEW5_ARB: + case GL_MODELVIEW6_ARB: + case GL_MODELVIEW7_ARB: + case GL_MODELVIEW8_ARB: + case GL_MODELVIEW9_ARB: + case GL_MODELVIEW10_ARB: + case GL_MODELVIEW11_ARB: + case GL_MODELVIEW12_ARB: + case GL_MODELVIEW13_ARB: + case GL_MODELVIEW14_ARB: + case GL_MODELVIEW15_ARB: + case GL_MODELVIEW16_ARB: + case GL_MODELVIEW17_ARB: + case GL_MODELVIEW18_ARB: + case GL_MODELVIEW19_ARB: + case GL_MODELVIEW20_ARB: + case GL_MODELVIEW21_ARB: + case GL_MODELVIEW22_ARB: + case GL_MODELVIEW23_ARB: + case GL_MODELVIEW24_ARB: + case GL_MODELVIEW25_ARB: + case GL_MODELVIEW26_ARB: + case GL_MODELVIEW27_ARB: + case GL_MODELVIEW28_ARB: + case GL_MODELVIEW29_ARB: + case GL_MODELVIEW30_ARB: + case GL_MODELVIEW31_ARB: + case GL_TRANSPOSE_CURRENT_MATRIX_ARB: + return 16; + case GL_FOG_COORDINATE_SOURCE: + case GL_COMPRESSED_TEXTURE_FORMATS: + case GL_MIN_PROGRAM_TEXEL_OFFSET: + case GL_MAX_PROGRAM_TEXEL_OFFSET: + case GL_RGBA_INTEGER_MODE_EXT: + return __glGetBooleanv_variable_size( e ); + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetTexParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_RESIDENT: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: +/* case GL_SHADOW_AMBIENT_SGIX:*/ + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_TEXTURE_CLIPMAP_FRAME_SGIX: + case GL_TEXTURE_LOD_BIAS_S_SGIX: + case GL_TEXTURE_LOD_BIAS_T_SGIX: + case GL_TEXTURE_LOD_BIAS_R_SGIX: + case GL_GENERATE_MIPMAP: +/* case GL_GENERATE_MIPMAP_SGIS:*/ + case GL_TEXTURE_COMPARE_SGIX: + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + case GL_TEXTURE_MAX_CLAMP_S_SGIX: + case GL_TEXTURE_MAX_CLAMP_T_SGIX: + case GL_TEXTURE_MAX_CLAMP_R_SGIX: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: +/* case GL_TEXTURE_LOD_BIAS_EXT:*/ + case GL_TEXTURE_RANGE_LENGTH_APPLE: + case GL_TEXTURE_STORAGE_HINT_APPLE: + case GL_DEPTH_TEXTURE_MODE: +/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_MODE: +/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_FUNC: +/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ + case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: + return 1; + case GL_TEXTURE_CLIPMAP_CENTER_SGIX: + case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: + return 2; + case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: + return 3; + case GL_TEXTURE_BORDER_COLOR: + case GL_POST_TEXTURE_FILTER_BIAS_SGIX: + case GL_POST_TEXTURE_FILTER_SCALE_SGIX: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetTexLevelParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_TEXTURE_WIDTH: + case GL_TEXTURE_HEIGHT: + case GL_TEXTURE_COMPONENTS: + case GL_TEXTURE_BORDER: + case GL_TEXTURE_RED_SIZE: +/* case GL_TEXTURE_RED_SIZE_EXT:*/ + case GL_TEXTURE_GREEN_SIZE: +/* case GL_TEXTURE_GREEN_SIZE_EXT:*/ + case GL_TEXTURE_BLUE_SIZE: +/* case GL_TEXTURE_BLUE_SIZE_EXT:*/ + case GL_TEXTURE_ALPHA_SIZE: +/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/ + case GL_TEXTURE_LUMINANCE_SIZE: +/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/ + case GL_TEXTURE_INTENSITY_SIZE: +/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/ + case GL_TEXTURE_DEPTH: + case GL_TEXTURE_INDEX_SIZE_EXT: + case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: +/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/ + case GL_TEXTURE_COMPRESSED: +/* case GL_TEXTURE_COMPRESSED_ARB:*/ + case GL_TEXTURE_DEPTH_SIZE: +/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/ + case GL_TEXTURE_STENCIL_SIZE: +/* case GL_TEXTURE_STENCIL_SIZE_EXT:*/ + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetPointerv_size( GLenum e ) +{ + switch( e ) { + case GL_DEBUG_CALLBACK_FUNCTION_ARB: + case GL_DEBUG_CALLBACK_USER_PARAM_ARB: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glColorTableParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetColorTableParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_COLOR_TABLE_FORMAT: +/* case GL_COLOR_TABLE_FORMAT_EXT:*/ + case GL_COLOR_TABLE_WIDTH: +/* case GL_COLOR_TABLE_WIDTH_EXT:*/ + case GL_COLOR_TABLE_RED_SIZE: +/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/ + case GL_COLOR_TABLE_GREEN_SIZE: +/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/ + case GL_COLOR_TABLE_BLUE_SIZE: +/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/ + case GL_COLOR_TABLE_ALPHA_SIZE: +/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/ + case GL_COLOR_TABLE_LUMINANCE_SIZE: +/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/ + case GL_COLOR_TABLE_INTENSITY_SIZE: +/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/ + return 1; + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glConvolutionParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_CONVOLUTION_BORDER_MODE: +/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ + return 1; + case GL_CONVOLUTION_FILTER_SCALE: +/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ + case GL_CONVOLUTION_FILTER_BIAS: +/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ + case GL_CONVOLUTION_BORDER_COLOR: +/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetConvolutionParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_CONVOLUTION_BORDER_MODE: +/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ + case GL_CONVOLUTION_FORMAT: +/* case GL_CONVOLUTION_FORMAT_EXT:*/ + case GL_CONVOLUTION_WIDTH: +/* case GL_CONVOLUTION_WIDTH_EXT:*/ + case GL_CONVOLUTION_HEIGHT: +/* case GL_CONVOLUTION_HEIGHT_EXT:*/ + case GL_MAX_CONVOLUTION_WIDTH: +/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ + case GL_MAX_CONVOLUTION_HEIGHT: +/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ + return 1; + case GL_CONVOLUTION_FILTER_SCALE: +/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ + case GL_CONVOLUTION_FILTER_BIAS: +/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ + case GL_CONVOLUTION_BORDER_COLOR: +/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetHistogramParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_HISTOGRAM_WIDTH: + case GL_HISTOGRAM_FORMAT: + case GL_HISTOGRAM_RED_SIZE: + case GL_HISTOGRAM_GREEN_SIZE: + case GL_HISTOGRAM_BLUE_SIZE: + case GL_HISTOGRAM_ALPHA_SIZE: + case GL_HISTOGRAM_LUMINANCE_SIZE: + case GL_HISTOGRAM_SINK: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetMinmaxParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_MINMAX_FORMAT: + case GL_MINMAX_SINK: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetProgramivARB_size( GLenum e ) +{ + switch( e ) { + case GL_PROGRAM_LENGTH_ARB: + case GL_PROGRAM_BINDING_ARB: + case GL_PROGRAM_ALU_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEX_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEX_INDIRECTIONS_ARB: + case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: + case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: + case GL_PROGRAM_FORMAT_ARB: + case GL_PROGRAM_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEMPORARIES_ARB: + case GL_MAX_PROGRAM_TEMPORARIES_ARB: + case GL_PROGRAM_NATIVE_TEMPORARIES_ARB: + case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: + case GL_PROGRAM_PARAMETERS_ARB: + case GL_MAX_PROGRAM_PARAMETERS_ARB: + case GL_PROGRAM_NATIVE_PARAMETERS_ARB: + case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: + case GL_PROGRAM_ATTRIBS_ARB: + case GL_MAX_PROGRAM_ATTRIBS_ARB: + case GL_PROGRAM_NATIVE_ATTRIBS_ARB: + case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: + case GL_PROGRAM_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: + case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: + case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: + case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB: + case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV: + case GL_MAX_PROGRAM_CALL_DEPTH_NV: + case GL_MAX_PROGRAM_IF_DEPTH_NV: + case GL_MAX_PROGRAM_LOOP_DEPTH_NV: + case GL_MAX_PROGRAM_LOOP_COUNT_NV: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetVertexAttribdvARB_size( GLenum e ) +{ + switch( e ) { + case GL_VERTEX_PROGRAM_ARB: + case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: + case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: + case GL_CURRENT_VERTEX_ATTRIB_ARB: + case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetQueryObjectivARB_size( GLenum e ) +{ + switch( e ) { + case GL_QUERY_RESULT_ARB: + case GL_QUERY_RESULT_AVAILABLE_ARB: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetQueryivARB_size( GLenum e ) +{ + switch( e ) { + case GL_QUERY_COUNTER_BITS_ARB: + case GL_CURRENT_QUERY_ARB: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glPointParameterfvEXT_size( GLenum e ) +{ + switch( e ) { + case GL_POINT_SIZE_MIN: +/* case GL_POINT_SIZE_MIN_ARB:*/ +/* case GL_POINT_SIZE_MIN_SGIS:*/ + case GL_POINT_SIZE_MAX: +/* case GL_POINT_SIZE_MAX_ARB:*/ +/* case GL_POINT_SIZE_MAX_SGIS:*/ + case GL_POINT_FADE_THRESHOLD_SIZE: +/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ +/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ + case GL_POINT_SPRITE_R_MODE_NV: + case GL_POINT_SPRITE_COORD_ORIGIN: + return 1; + case GL_POINT_DISTANCE_ATTENUATION: +/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ +/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ + return 3; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetProgramivNV_size( GLenum e ) +{ + switch( e ) { + case GL_PROGRAM_LENGTH_NV: + case GL_PROGRAM_TARGET_NV: + case GL_PROGRAM_RESIDENT_NV: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetVertexAttribdvNV_size( GLenum e ) +{ + switch( e ) { + case GL_ATTRIB_ARRAY_SIZE_NV: + case GL_ATTRIB_ARRAY_STRIDE_NV: + case GL_ATTRIB_ARRAY_TYPE_NV: + case GL_CURRENT_ATTRIB_NV: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetFramebufferAttachmentParameterivEXT_size( GLenum e ) +{ + switch( e ) { + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: + return 1; + default: return 0; + } +} + +ALIAS( Fogiv, Fogfv ) +ALIAS( Lightiv, Lightfv ) +ALIAS( LightModeliv, LightModelfv ) +ALIAS( Materialiv, Materialfv ) +ALIAS( TexParameteriv, TexParameterfv ) +ALIAS( TexEnviv, TexEnvfv ) +ALIAS( TexGenfv, TexGendv ) +ALIAS( TexGeniv, TexGendv ) +ALIAS( Map1f, Map1d ) +ALIAS( Map2f, Map2d ) +ALIAS( GetDoublev, GetBooleanv ) +ALIAS( GetFloatv, GetBooleanv ) +ALIAS( GetIntegerv, GetBooleanv ) +ALIAS( GetLightfv, Lightfv ) +ALIAS( GetLightiv, Lightfv ) +ALIAS( GetMaterialfv, Materialfv ) +ALIAS( GetMaterialiv, Materialfv ) +ALIAS( GetTexEnvfv, TexEnvfv ) +ALIAS( GetTexEnviv, TexEnvfv ) +ALIAS( GetTexGendv, TexGendv ) +ALIAS( GetTexGenfv, TexGendv ) +ALIAS( GetTexGeniv, TexGendv ) +ALIAS( GetTexParameteriv, GetTexParameterfv ) +ALIAS( GetTexLevelParameteriv, GetTexLevelParameterfv ) +ALIAS( ColorTableParameteriv, ColorTableParameterfv ) +ALIAS( GetColorTableParameteriv, GetColorTableParameterfv ) +ALIAS( ConvolutionParameteriv, ConvolutionParameterfv ) +ALIAS( GetConvolutionParameteriv, GetConvolutionParameterfv ) +ALIAS( GetHistogramParameteriv, GetHistogramParameterfv ) +ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv ) +ALIAS( GetVertexAttribfvARB, GetVertexAttribdvARB ) +ALIAS( GetVertexAttribivARB, GetVertexAttribdvARB ) +ALIAS( GetQueryObjectuivARB, GetQueryObjectivARB ) +ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV ) +ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV ) +ALIAS( PointParameterivNV, PointParameterfvEXT ) + +# undef PURE +# undef FASTCALL diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c index 746075655..c06fc2e95 100644 --- a/xorg-server/glx/indirect_table.c +++ b/xorg-server/glx/indirect_table.c @@ -1524,7 +1524,7 @@ static const void *VendorPriv_function_table[104][2] = { /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB}, - /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvARB, __glXDispSwap_GetVertexAttribfvARB}, + /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV}, /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV}, /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, -- cgit v1.2.3