From 08cbf3b50bfe713044f36b363c73768cd042f13c Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 16 May 2011 08:06:12 +0000 Subject: xserver xkeyboar-config mesa git update 16 May 2011 --- xorg-server/hw/dmx/dmxwindow.c | 2034 ++++++++++++++++++++-------------------- 1 file changed, 1017 insertions(+), 1017 deletions(-) (limited to 'xorg-server/hw/dmx/dmxwindow.c') diff --git a/xorg-server/hw/dmx/dmxwindow.c b/xorg-server/hw/dmx/dmxwindow.c index ef912b6a3..704fcff54 100644 --- a/xorg-server/hw/dmx/dmxwindow.c +++ b/xorg-server/hw/dmx/dmxwindow.c @@ -1,1017 +1,1017 @@ -/* - * Copyright 2001-2004 Red Hat Inc., Durham, North Carolina. - * - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation on the rights to use, copy, modify, merge, - * publish, distribute, sublicense, and/or sell copies of the Software, - * and to permit persons to whom the Software is furnished to do so, - * subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial - * portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS - * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN - * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -/* - * Authors: - * Kevin E. Martin - * - */ - -/** \file - * This file provides support for window-related functions. */ - -#ifdef HAVE_DMX_CONFIG_H -#include -#endif - -#include "dmx.h" -#include "dmxsync.h" -#include "dmxwindow.h" -#include "dmxpixmap.h" -#include "dmxcmap.h" -#include "dmxvisual.h" -#include "dmxinput.h" -#include "dmxextension.h" -#include "dmxpict.h" - -#include "windowstr.h" - -static void dmxDoRestackWindow(WindowPtr pWindow); -static void dmxDoChangeWindowAttributes(WindowPtr pWindow, - unsigned long *mask, - XSetWindowAttributes *attribs); - -static void dmxDoSetShape(WindowPtr pWindow); - -/** Initialize the private area for the window functions. */ -Bool dmxInitWindow(ScreenPtr pScreen) -{ - if (!dixRegisterPrivateKey(&dmxWinPrivateKeyRec, PRIVATE_WINDOW, sizeof(dmxWinPrivRec))) - return FALSE; - - return TRUE; -} - - -Window dmxCreateRootWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - Window parent; - Visual *visual; - unsigned long mask; - XSetWindowAttributes attribs; - ColormapPtr pCmap; - dmxColormapPrivPtr pCmapPriv; - - /* Create root window */ - - parent = dmxScreen->scrnWin; /* This is our "Screen" window */ - visual = dmxScreen->beVisuals[dmxScreen->beDefVisualIndex].visual; - - dixLookupResourceByType((pointer*) &pCmap, wColormap(pWindow), - RT_COLORMAP, NullClient, DixUnknownAccess); - pCmapPriv = DMX_GET_COLORMAP_PRIV(pCmap); - - mask = CWEventMask | CWBackingStore | CWColormap | CWBorderPixel; - attribs.event_mask = ExposureMask; - attribs.backing_store = NotUseful; - attribs.colormap = pCmapPriv->cmap; - attribs.border_pixel = 0; - - /* Incorporate new attributes, if needed */ - if (pWinPriv->attribMask) { - dmxDoChangeWindowAttributes(pWindow, &pWinPriv->attribMask, &attribs); - mask |= pWinPriv->attribMask; - } - - return XCreateWindow(dmxScreen->beDisplay, - parent, - pWindow->origin.x - wBorderWidth(pWindow), - pWindow->origin.y - wBorderWidth(pWindow), - pWindow->drawable.width, - pWindow->drawable.height, - pWindow->borderWidth, - pWindow->drawable.depth, - pWindow->drawable.class, - visual, - mask, - &attribs); -} - -/** Change the location and size of the "screen" window. Called from - * #dmxConfigureScreenWindow(). */ -void dmxResizeScreenWindow(ScreenPtr pScreen, - int x, int y, int w, int h) -{ - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - unsigned int m; - XWindowChanges c; - - if (!dmxScreen->beDisplay) - return; - - /* Handle resizing on back-end server */ - m = CWX | CWY | CWWidth | CWHeight; - c.x = x; - c.y = y; - c.width = w; - c.height = h; - - XConfigureWindow(dmxScreen->beDisplay, dmxScreen->scrnWin, m, &c); - dmxSync(dmxScreen, False); -} - -/** Change the location and size of the "root" window. Called from - * #dmxConfigureRootWindow. */ -void dmxResizeRootWindow(WindowPtr pRoot, - int x, int y, int w, int h) -{ - DMXScreenInfo *dmxScreen = &dmxScreens[pRoot->drawable.pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pRoot); - unsigned int m; - XWindowChanges c; - - /* Handle resizing on back-end server */ - if (dmxScreen->beDisplay) { - m = CWX | CWY | CWWidth | CWHeight; - c.x = x; - c.y = y; - c.width = (w > 0) ? w : 1; - c.height = (h > 0) ? h : 1; - - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - } - - if (w == 0 || h == 0) { - if (pWinPriv->mapped) { - if (dmxScreen->beDisplay) - XUnmapWindow(dmxScreen->beDisplay, pWinPriv->window); - pWinPriv->mapped = FALSE; - } - } else if (!pWinPriv->mapped) { - if (dmxScreen->beDisplay) - XMapWindow(dmxScreen->beDisplay, pWinPriv->window); - pWinPriv->mapped = TRUE; - } - - if (dmxScreen->beDisplay) - dmxSync(dmxScreen, False); -} - -void dmxGetDefaultWindowAttributes(WindowPtr pWindow, - Colormap *cmap, - Visual **visual) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - - if (pWindow->drawable.class != InputOnly && - pWindow->optional && - pWindow->optional->visual != wVisual(pWindow->parent)) { - - /* Find the matching visual */ - *visual = dmxLookupVisualFromID(pScreen, wVisual(pWindow)); - - /* Handle optional colormaps */ - if (pWindow->optional->colormap) { - ColormapPtr pCmap; - dmxColormapPrivPtr pCmapPriv; - - dixLookupResourceByType((pointer*) &pCmap, wColormap(pWindow), - RT_COLORMAP, NullClient, DixUnknownAccess); - pCmapPriv = DMX_GET_COLORMAP_PRIV(pCmap); - *cmap = pCmapPriv->cmap; - } else { - *cmap = dmxColormapFromDefaultVisual(pScreen, *visual); - } - } else { - *visual = CopyFromParent; - *cmap = (Colormap)0; - } -} - -static Window dmxCreateNonRootWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - Window parent; - unsigned long mask = 0L; - XSetWindowAttributes attribs; - dmxWinPrivPtr pParentPriv = DMX_GET_WINDOW_PRIV(pWindow->parent); - - /* Create window on back-end server */ - - parent = pParentPriv->window; - - /* The parent won't exist if this call to CreateNonRootWindow came - from ReparentWindow and the grandparent window has not yet been - created */ - if (!parent) { - dmxCreateAndRealizeWindow(pWindow->parent, FALSE); - parent = pParentPriv->window; - } - - /* Incorporate new attributes, if needed */ - if (pWinPriv->attribMask) { - dmxDoChangeWindowAttributes(pWindow, &pWinPriv->attribMask, &attribs); - mask |= pWinPriv->attribMask; - } - - /* Add in default attributes */ - if (pWindow->drawable.class != InputOnly) { - mask |= CWBackingStore; - attribs.backing_store = NotUseful; - - if (!(mask & CWColormap) && pWinPriv->cmap) { - mask |= CWColormap; - attribs.colormap = pWinPriv->cmap; - if (!(mask & CWBorderPixel)) { - mask |= CWBorderPixel; - attribs.border_pixel = 0; - } - } - } - - /* Handle case where subwindows are being mapped, but created out of - order -- if current window has a previous sibling, then it cannot - be created on top of the stack, so we must restack the windows */ - pWinPriv->restacked = (pWindow->prevSib != NullWindow); - - return XCreateWindow(dmxScreen->beDisplay, - parent, - pWindow->origin.x - wBorderWidth(pWindow), - pWindow->origin.y - wBorderWidth(pWindow), - pWindow->drawable.width, - pWindow->drawable.height, - pWindow->borderWidth, - pWindow->drawable.depth, - pWindow->drawable.class, - pWinPriv->visual, - mask, - &attribs); -} - -/** This function handles lazy window creation and realization. Window - * creation is handled by #dmxCreateNonRootWindow(). It also handles - * any stacking changes that have occured since the window was - * originally created by calling #dmxDoRestackWindow(). If the window - * is shaped, the shape is set on the back-end server by calling - * #dmxDoSetShape(), and if the window has pictures (from RENDER) - * associated with it, those pictures are created on the back-end - * server by calling #dmxCreatePictureList(). If \a doSync is TRUE, - * then #dmxSync() is called. */ -void dmxCreateAndRealizeWindow(WindowPtr pWindow, Bool doSync) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - - if (!dmxScreen->beDisplay) return; - - pWinPriv->window = dmxCreateNonRootWindow(pWindow); - if (pWinPriv->restacked) dmxDoRestackWindow(pWindow); - if (pWinPriv->isShaped) dmxDoSetShape(pWindow); - if (pWinPriv->hasPict) dmxCreatePictureList(pWindow); - if (pWinPriv->mapped) XMapWindow(dmxScreen->beDisplay, - pWinPriv->window); - if (doSync) dmxSync(dmxScreen, False); -} - -/** Create \a pWindow on the back-end server. If the lazy window - * creation optimization is enabled, then the actual creation and - * realization of the window is handled by - * #dmxCreateAndRealizeWindow(). */ -Bool dmxCreateWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - Bool ret = TRUE; - - DMX_UNWRAP(CreateWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->CreateWindow) - ret = pScreen->CreateWindow(pWindow); -#endif - - /* Set up the defaults */ - pWinPriv->window = (Window)0; - pWinPriv->offscreen = TRUE; - pWinPriv->mapped = FALSE; - pWinPriv->restacked = FALSE; - pWinPriv->attribMask = 0; - pWinPriv->isShaped = FALSE; - pWinPriv->hasPict = FALSE; -#ifdef GLXEXT - pWinPriv->swapGroup = NULL; - pWinPriv->barrier = 0; -#endif - - if (dmxScreen->beDisplay) { - /* Only create the root window at this stage -- non-root windows are - created when they are mapped and are on-screen */ - if (!pWindow->parent) { - dmxScreen->rootWin = pWinPriv->window - = dmxCreateRootWindow(pWindow); - if (dmxScreen->scrnX != dmxScreen->rootX - || dmxScreen->scrnY != dmxScreen->rootY - || dmxScreen->scrnWidth != dmxScreen->rootWidth - || dmxScreen->scrnHeight != dmxScreen->rootHeight) { - dmxResizeRootWindow(pWindow, - dmxScreen->rootX, - dmxScreen->rootY, - dmxScreen->rootWidth, - dmxScreen->rootHeight); - dmxUpdateScreenResources(screenInfo.screens[dmxScreen->index], - dmxScreen->rootX, - dmxScreen->rootY, - dmxScreen->rootWidth, - dmxScreen->rootHeight); - pWindow->origin.x = dmxScreen->rootX; - pWindow->origin.y = dmxScreen->rootY; - } - } else { - dmxGetDefaultWindowAttributes(pWindow, - &pWinPriv->cmap, - &pWinPriv->visual); - - if (dmxLazyWindowCreation) { - /* Save parent's visual for use later */ - if (pWinPriv->visual == CopyFromParent) - pWinPriv->visual = - dmxLookupVisualFromID(pScreen, - wVisual(pWindow->parent)); - } else { - pWinPriv->window = dmxCreateNonRootWindow(pWindow); - } - } - - dmxSync(dmxScreen, False); - } - - DMX_WRAP(CreateWindow, dmxCreateWindow, dmxScreen, pScreen); - - return ret; -} - -/** Destroy \a pWindow on the back-end server. */ -Bool dmxBEDestroyWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - - if (pWinPriv->window) { - XDestroyWindow(dmxScreen->beDisplay, pWinPriv->window); - pWinPriv->window = (Window)0; - return TRUE; - } - - return FALSE; -} - -/** Destroy \a pWindow on the back-end server. If any RENDER pictures - were created, destroy them as well. */ -Bool dmxDestroyWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - Bool ret = TRUE; - Bool needSync = FALSE; -#ifdef GLXEXT - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); -#endif - - DMX_UNWRAP(DestroyWindow, dmxScreen, pScreen); - - /* Destroy any picture list associated with this window */ - needSync |= dmxDestroyPictureList(pWindow); - - /* Destroy window on back-end server */ - needSync |= dmxBEDestroyWindow(pWindow); - if (needSync) dmxSync(dmxScreen, FALSE); - -#ifdef GLXEXT - if (pWinPriv->swapGroup && pWinPriv->windowDestroyed) - pWinPriv->windowDestroyed(pWindow); -#endif - - if (pScreen->DestroyWindow) - ret = pScreen->DestroyWindow(pWindow); - - DMX_WRAP(DestroyWindow, dmxDestroyWindow, dmxScreen, pScreen); - - return ret; -} - -/** Change the position of \a pWindow to be \a x, \a y. */ -Bool dmxPositionWindow(WindowPtr pWindow, int x, int y) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - Bool ret = TRUE; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - unsigned int m; - XWindowChanges c; - - DMX_UNWRAP(PositionWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->PositionWindow) - ret = pScreen->PositionWindow(pWindow, x, y); -#endif - - /* Determine if the window is completely off the visible portion of - the screen */ - pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow); - - /* If the window is now on-screen and it is mapped and it has not - been created yet, create it and map it */ - if (!pWinPriv->window && pWinPriv->mapped && !pWinPriv->offscreen) { - dmxCreateAndRealizeWindow(pWindow, TRUE); - } else if (pWinPriv->window) { - /* Position window on back-end server */ - m = CWX | CWY | CWWidth | CWHeight; - c.x = pWindow->origin.x - wBorderWidth(pWindow); - c.y = pWindow->origin.y - wBorderWidth(pWindow); - c.width = pWindow->drawable.width; - c.height = pWindow->drawable.height; - if (pWindow->drawable.class != InputOnly) { - m |= CWBorderWidth; - c.border_width = pWindow->borderWidth; - } - - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - dmxSync(dmxScreen, False); - } - - DMX_WRAP(PositionWindow, dmxPositionWindow, dmxScreen, pScreen); - - return ret; -} - -static void dmxDoChangeWindowAttributes(WindowPtr pWindow, - unsigned long *mask, - XSetWindowAttributes *attribs) -{ - dmxPixPrivPtr pPixPriv; - - if (*mask & CWBackPixmap) { - switch (pWindow->backgroundState) { - case None: - attribs->background_pixmap = None; - break; - - case ParentRelative: - attribs->background_pixmap = ParentRelative; - break; - - case BackgroundPixmap: - pPixPriv = DMX_GET_PIXMAP_PRIV(pWindow->background.pixmap); - attribs->background_pixmap = pPixPriv->pixmap; - break; - - case BackgroundPixel: - *mask &= ~CWBackPixmap; - break; - } - } - - if (*mask & CWBackPixel) { - if (pWindow->backgroundState == BackgroundPixel) - attribs->background_pixel = pWindow->background.pixel; - else - *mask &= ~CWBackPixel; - } - - if (*mask & CWBorderPixmap) { - if (pWindow->borderIsPixel) - *mask &= ~CWBorderPixmap; - else { - pPixPriv = DMX_GET_PIXMAP_PRIV(pWindow->border.pixmap); - attribs->border_pixmap = pPixPriv->pixmap; - } - } - - if (*mask & CWBorderPixel) { - if (pWindow->borderIsPixel) - attribs->border_pixel = pWindow->border.pixel; - else - *mask &= ~CWBorderPixel; - } - - if (*mask & CWBitGravity) - attribs->bit_gravity = pWindow->bitGravity; - - if (*mask & CWWinGravity) - *mask &= ~CWWinGravity; /* Handled by dix */ - - if (*mask & CWBackingStore) - *mask &= ~CWBackingStore; /* Backing store not supported */ - - if (*mask & CWBackingPlanes) - *mask &= ~CWBackingPlanes; /* Backing store not supported */ - - if (*mask & CWBackingPixel) - *mask &= ~CWBackingPixel; /* Backing store not supported */ - - if (*mask & CWOverrideRedirect) - attribs->override_redirect = pWindow->overrideRedirect; - - if (*mask & CWSaveUnder) - *mask &= ~CWSaveUnder; /* Save unders not supported */ - - if (*mask & CWEventMask) - *mask &= ~CWEventMask; /* Events are handled by dix */ - - if (*mask & CWDontPropagate) - *mask &= ~CWDontPropagate; /* Events are handled by dix */ - - if (*mask & CWColormap) { - ColormapPtr pCmap; - dmxColormapPrivPtr pCmapPriv; - - dixLookupResourceByType((pointer*) &pCmap, wColormap(pWindow), - RT_COLORMAP, NullClient, DixUnknownAccess); - pCmapPriv = DMX_GET_COLORMAP_PRIV(pCmap); - attribs->colormap = pCmapPriv->cmap; - } - - if (*mask & CWCursor) - *mask &= ~CWCursor; /* Handled by the cursor code */ -} - -/** Change the window attributes of \a pWindow. */ -Bool dmxChangeWindowAttributes(WindowPtr pWindow, unsigned long mask) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - Bool ret = TRUE; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - XSetWindowAttributes attribs; - - DMX_UNWRAP(ChangeWindowAttributes, dmxScreen, pScreen); -#if 0 - if (pScreen->ChangeWindowAttributes) - ret = pScreen->ChangeWindowAttributes(pWindow, mask); -#endif - - /* Change window attribs on back-end server */ - dmxDoChangeWindowAttributes(pWindow, &mask, &attribs); - - /* Save mask for lazy window creation optimization */ - pWinPriv->attribMask |= mask; - - if (mask && pWinPriv->window) { - XChangeWindowAttributes(dmxScreen->beDisplay, pWinPriv->window, - mask, &attribs); - dmxSync(dmxScreen, False); - } - - DMX_WRAP(ChangeWindowAttributes, dmxChangeWindowAttributes, dmxScreen, - pScreen); - - return ret; -} - -/** Realize \a pWindow on the back-end server. If the lazy window - * creation optimization is enabled, the window is only realized when - * it at least partially overlaps the screen. */ -Bool dmxRealizeWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - Bool ret = TRUE; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - - DMX_UNWRAP(RealizeWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->RealizeWindow) - ret = pScreen->RealizeWindow(pWindow); -#endif - - /* Determine if the window is completely off the visible portion of - the screen */ - pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow); - - /* If the window hasn't been created and it's not offscreen, then - create it */ - if (!pWinPriv->window && !pWinPriv->offscreen) { - dmxCreateAndRealizeWindow(pWindow, FALSE); - } - - if (pWinPriv->window) { - /* Realize window on back-end server */ - XMapWindow(dmxScreen->beDisplay, pWinPriv->window); - dmxSync(dmxScreen, False); - } - - /* Let the other functions know that the window is now mapped */ - pWinPriv->mapped = TRUE; - - DMX_WRAP(RealizeWindow, dmxRealizeWindow, dmxScreen, pScreen); - - dmxUpdateWindowInfo(DMX_UPDATE_REALIZE, pWindow); - return ret; -} - -/** Unrealize \a pWindow on the back-end server. */ -Bool dmxUnrealizeWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - Bool ret = TRUE; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - - DMX_UNWRAP(UnrealizeWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->UnrealizeWindow) - ret = pScreen->UnrealizeWindow(pWindow); -#endif - - if (pWinPriv->window) { - /* Unrealize window on back-end server */ - XUnmapWindow(dmxScreen->beDisplay, pWinPriv->window); - dmxSync(dmxScreen, False); - } - - /* When unrealized (i.e., unmapped), the window is always considered - off of the visible portion of the screen */ - pWinPriv->offscreen = TRUE; - pWinPriv->mapped = FALSE; - -#ifdef GLXEXT - if (pWinPriv->swapGroup && pWinPriv->windowUnmapped) - pWinPriv->windowUnmapped(pWindow); -#endif - - DMX_WRAP(UnrealizeWindow, dmxUnrealizeWindow, dmxScreen, pScreen); - - dmxUpdateWindowInfo(DMX_UPDATE_UNREALIZE, pWindow); - return ret; -} - -static void dmxDoRestackWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - WindowPtr pNextSib = pWindow->nextSib; - unsigned int m; - XWindowChanges c; - - if (pNextSib == NullWindow) { - /* Window is at the bottom of the stack */ - m = CWStackMode; - c.sibling = (Window)0; - c.stack_mode = Below; - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - } else { - /* Window is not at the bottom of the stack */ - dmxWinPrivPtr pNextSibPriv = DMX_GET_WINDOW_PRIV(pNextSib); - - /* Handle case where siblings have not yet been created due to - lazy window creation optimization by first finding the next - sibling in the sibling list that has been created (if any) - and then putting the current window just above that sibling, - and if no next siblings have been created yet, then put it at - the bottom of the stack (since it might have a previous - sibling that should be above it). */ - while (!pNextSibPriv->window) { - pNextSib = pNextSib->nextSib; - if (pNextSib == NullWindow) { - /* Window is at the bottom of the stack */ - m = CWStackMode; - c.sibling = (Window)0; - c.stack_mode = Below; - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - return; - } - pNextSibPriv = DMX_GET_WINDOW_PRIV(pNextSib); - } - - m = CWStackMode | CWSibling; - c.sibling = pNextSibPriv->window; - c.stack_mode = Above; - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - } -} - -/** Handle window restacking. The actual restacking occurs in - * #dmxDoRestackWindow(). */ -void dmxRestackWindow(WindowPtr pWindow, WindowPtr pOldNextSib) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - - DMX_UNWRAP(RestackWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->RestackWindow) - pScreen->RestackWindow(pWindow, pOldNextSib); -#endif - - if (pOldNextSib != pWindow->nextSib) { - /* Track restacking for lazy window creation optimization */ - pWinPriv->restacked = TRUE; - - /* Restack window on back-end server */ - if (pWinPriv->window) { - dmxDoRestackWindow(pWindow); - dmxSync(dmxScreen, False); - } - } - - DMX_WRAP(RestackWindow, dmxRestackWindow, dmxScreen, pScreen); - dmxUpdateWindowInfo(DMX_UPDATE_RESTACK, pWindow); -} - -static Bool dmxWindowExposurePredicate(Display *dpy, XEvent *ev, XPointer ptr) -{ - return (ev->type == Expose && ev->xexpose.window == *(Window *)ptr); -} - -/** Handle exposures on \a pWindow. Since window exposures are handled - * in DMX, the events that are generated by the back-end server are - * redundant, so we eat them here. */ -void dmxWindowExposures(WindowPtr pWindow, RegionPtr prgn, - RegionPtr other_exposed) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - XEvent ev; - - DMX_UNWRAP(WindowExposures, dmxScreen, pScreen); - - dmxSync(dmxScreen, False); - - if (pWinPriv->window) { - while (XCheckIfEvent(dmxScreen->beDisplay, &ev, - dmxWindowExposurePredicate, - (XPointer)&pWinPriv->window)) { - /* Handle expose events -- this should not be necessary - since the base window in which the root window was - created is guaranteed to be on top (override_redirect), - so we should just swallow these events. If for some - reason the window is not on top, then we'd need to - collect these events and send them to the client later - (e.g., during the block handler as Xnest does). */ - } - } - -#if 1 - if (pScreen->WindowExposures) - pScreen->WindowExposures(pWindow, prgn, other_exposed); -#endif - DMX_WRAP(WindowExposures, dmxWindowExposures, dmxScreen, pScreen); -} - -/** Move \a pWindow on the back-end server. Determine whether or not it - * is on or offscreen, and realize it if it is newly on screen and the - * lazy window creation optimization is enabled. */ -void dmxCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - unsigned int m; - XWindowChanges c; - - DMX_UNWRAP(CopyWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->CopyWindow) - pScreen->CopyWindow(pWindow, ptOldOrg, prgnSrc); -#endif - - /* Determine if the window is completely off the visible portion of - the screen */ - pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow); - - /* If the window is now on-screen and it is mapped and it has not - been created yet, create it and map it */ - if (!pWinPriv->window && pWinPriv->mapped && !pWinPriv->offscreen) { - dmxCreateAndRealizeWindow(pWindow, TRUE); - } else if (pWinPriv->window) { - /* Move window on back-end server */ - m = CWX | CWY | CWWidth | CWHeight; - c.x = pWindow->origin.x - wBorderWidth(pWindow); - c.y = pWindow->origin.y - wBorderWidth(pWindow); - c.width = pWindow->drawable.width; - c.height = pWindow->drawable.height; - - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - dmxSync(dmxScreen, False); - } - - DMX_WRAP(CopyWindow, dmxCopyWindow, dmxScreen, pScreen); - dmxUpdateWindowInfo(DMX_UPDATE_COPY, pWindow); -} - -/** Resize \a pWindow on the back-end server. Determine whether or not - * it is on or offscreen, and realize it if it is newly on screen and - * the lazy window creation optimization is enabled. */ -void dmxResizeWindow(WindowPtr pWindow, int x, int y, - unsigned int w, unsigned int h, WindowPtr pSib) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - dmxWinPrivPtr pSibPriv; - unsigned int m; - XWindowChanges c; - - if (pSib) - pSibPriv = DMX_GET_WINDOW_PRIV(pSib); - - DMX_UNWRAP(ResizeWindow, dmxScreen, pScreen); -#if 1 - if (pScreen->ResizeWindow) - pScreen->ResizeWindow(pWindow, x, y, w, h, pSib); -#endif - - /* Determine if the window is completely off the visible portion of - the screen */ - pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow); - - /* If the window is now on-screen and it is mapped and it has not - been created yet, create it and map it */ - if (!pWinPriv->window && pWinPriv->mapped && !pWinPriv->offscreen) { - dmxCreateAndRealizeWindow(pWindow, TRUE); - } else if (pWinPriv->window) { - /* Handle resizing on back-end server */ - m = CWX | CWY | CWWidth | CWHeight; - c.x = pWindow->origin.x - wBorderWidth(pWindow); - c.y = pWindow->origin.y - wBorderWidth(pWindow); - c.width = pWindow->drawable.width; - c.height = pWindow->drawable.height; - - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - dmxSync(dmxScreen, False); - } - - DMX_WRAP(ResizeWindow, dmxResizeWindow, dmxScreen, pScreen); - dmxUpdateWindowInfo(DMX_UPDATE_RESIZE, pWindow); -} - -/** Reparent \a pWindow on the back-end server. */ -void dmxReparentWindow(WindowPtr pWindow, WindowPtr pPriorParent) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - dmxWinPrivPtr pParentPriv = DMX_GET_WINDOW_PRIV(pWindow->parent); - - DMX_UNWRAP(ReparentWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->ReparentWindow) - pScreen->ReparentWindow(pWindow, pPriorParent); -#endif - - if (pWinPriv->window) { - if (!pParentPriv->window) { - dmxCreateAndRealizeWindow(pWindow->parent, FALSE); - } - - /* Handle reparenting on back-end server */ - XReparentWindow(dmxScreen->beDisplay, pWinPriv->window, - pParentPriv->window, - pWindow->origin.x - wBorderWidth(pWindow), - pWindow->origin.x - wBorderWidth(pWindow)); - dmxSync(dmxScreen, False); - } - - DMX_WRAP(ReparentWindow, dmxReparentWindow, dmxScreen, pScreen); - dmxUpdateWindowInfo(DMX_UPDATE_REPARENT, pWindow); -} - -/** Change border width for \a pWindow to \a width pixels. */ -void dmxChangeBorderWidth(WindowPtr pWindow, unsigned int width) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - unsigned int m; - XWindowChanges c; - - DMX_UNWRAP(ChangeBorderWidth, dmxScreen, pScreen); -#if 1 - if (pScreen->ChangeBorderWidth) - pScreen->ChangeBorderWidth(pWindow, width); -#endif - - /* NOTE: Do we need to check for on/off screen here? */ - - if (pWinPriv->window) { - /* Handle border width change on back-end server */ - m = CWBorderWidth; - c.border_width = width; - - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - dmxSync(dmxScreen, False); - } - - DMX_WRAP(ChangeBorderWidth, dmxChangeBorderWidth, dmxScreen, pScreen); -} - -static void dmxDoSetShape(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - int nBox; - BoxPtr pBox; - int nRect; - XRectangle *pRect; - XRectangle *pRectFirst; - - /* First, set the bounding shape */ - if (wBoundingShape(pWindow)) { - pBox = RegionRects(wBoundingShape(pWindow)); - nRect = nBox = RegionNumRects(wBoundingShape(pWindow)); - pRectFirst = pRect = malloc(nRect * sizeof(*pRect)); - while (nBox--) { - pRect->x = pBox->x1; - pRect->y = pBox->y1; - pRect->width = pBox->x2 - pBox->x1; - pRect->height = pBox->y2 - pBox->y1; - pBox++; - pRect++; - } - XShapeCombineRectangles(dmxScreen->beDisplay, pWinPriv->window, - ShapeBounding, 0, 0, - pRectFirst, nRect, - ShapeSet, YXBanded); - free(pRectFirst); - } else { - XShapeCombineMask(dmxScreen->beDisplay, pWinPriv->window, - ShapeBounding, 0, 0, None, ShapeSet); - } - - /* Next, set the clip shape */ - if (wClipShape(pWindow)) { - pBox = RegionRects(wClipShape(pWindow)); - nRect = nBox = RegionNumRects(wClipShape(pWindow)); - pRectFirst = pRect = malloc(nRect * sizeof(*pRect)); - while (nBox--) { - pRect->x = pBox->x1; - pRect->y = pBox->y1; - pRect->width = pBox->x2 - pBox->x1; - pRect->height = pBox->y2 - pBox->y1; - pBox++; - pRect++; - } - XShapeCombineRectangles(dmxScreen->beDisplay, pWinPriv->window, - ShapeClip, 0, 0, - pRectFirst, nRect, - ShapeSet, YXBanded); - free(pRectFirst); - } else { - XShapeCombineMask(dmxScreen->beDisplay, pWinPriv->window, - ShapeClip, 0, 0, None, ShapeSet); - } - - if (XShapeInputSelected(dmxScreen->beDisplay, pWinPriv->window)) { - ErrorF("Input selected for window %x on Screen %d\n", - (unsigned int)pWinPriv->window, pScreen->myNum); - } -} - -/** Set shape of \a pWindow on the back-end server. */ -void dmxSetShape(WindowPtr pWindow, int kind) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - - DMX_UNWRAP(SetShape, dmxScreen, pScreen); -#if 1 - if (pScreen->SetShape) - pScreen->SetShape(pWindow, kind); -#endif - - if (pWinPriv->window) { - /* Handle setting the current shape on the back-end server */ - dmxDoSetShape(pWindow); - dmxSync(dmxScreen, False); - } else { - pWinPriv->isShaped = TRUE; - } - - DMX_WRAP(SetShape, dmxSetShape, dmxScreen, pScreen); -} +/* + * Copyright 2001-2004 Red Hat Inc., Durham, North Carolina. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +/* + * Authors: + * Kevin E. Martin + * + */ + +/** \file + * This file provides support for window-related functions. */ + +#ifdef HAVE_DMX_CONFIG_H +#include +#endif + +#include "dmx.h" +#include "dmxsync.h" +#include "dmxwindow.h" +#include "dmxpixmap.h" +#include "dmxcmap.h" +#include "dmxvisual.h" +#include "dmxinput.h" +#include "dmxextension.h" +#include "dmxpict.h" + +#include "windowstr.h" + +static void dmxDoRestackWindow(WindowPtr pWindow); +static void dmxDoChangeWindowAttributes(WindowPtr pWindow, + unsigned long *mask, + XSetWindowAttributes *attribs); + +static void dmxDoSetShape(WindowPtr pWindow); + +/** Initialize the private area for the window functions. */ +Bool dmxInitWindow(ScreenPtr pScreen) +{ + if (!dixRegisterPrivateKey(&dmxWinPrivateKeyRec, PRIVATE_WINDOW, sizeof(dmxWinPrivRec))) + return FALSE; + + return TRUE; +} + + +Window dmxCreateRootWindow(WindowPtr pWindow) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + Window parent; + Visual *visual; + unsigned long mask; + XSetWindowAttributes attribs; + ColormapPtr pCmap; + dmxColormapPrivPtr pCmapPriv; + + /* Create root window */ + + parent = dmxScreen->scrnWin; /* This is our "Screen" window */ + visual = dmxScreen->beVisuals[dmxScreen->beDefVisualIndex].visual; + + dixLookupResourceByType((pointer*) &pCmap, wColormap(pWindow), + RT_COLORMAP, NullClient, DixUnknownAccess); + pCmapPriv = DMX_GET_COLORMAP_PRIV(pCmap); + + mask = CWEventMask | CWBackingStore | CWColormap | CWBorderPixel; + attribs.event_mask = ExposureMask; + attribs.backing_store = NotUseful; + attribs.colormap = pCmapPriv->cmap; + attribs.border_pixel = 0; + + /* Incorporate new attributes, if needed */ + if (pWinPriv->attribMask) { + dmxDoChangeWindowAttributes(pWindow, &pWinPriv->attribMask, &attribs); + mask |= pWinPriv->attribMask; + } + + return XCreateWindow(dmxScreen->beDisplay, + parent, + pWindow->origin.x - wBorderWidth(pWindow), + pWindow->origin.y - wBorderWidth(pWindow), + pWindow->drawable.width, + pWindow->drawable.height, + pWindow->borderWidth, + pWindow->drawable.depth, + pWindow->drawable.class, + visual, + mask, + &attribs); +} + +/** Change the location and size of the "screen" window. Called from + * dmxextension.c dmxConfigureScreenWindow(). */ +void dmxResizeScreenWindow(ScreenPtr pScreen, + int x, int y, int w, int h) +{ + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + unsigned int m; + XWindowChanges c; + + if (!dmxScreen->beDisplay) + return; + + /* Handle resizing on back-end server */ + m = CWX | CWY | CWWidth | CWHeight; + c.x = x; + c.y = y; + c.width = w; + c.height = h; + + XConfigureWindow(dmxScreen->beDisplay, dmxScreen->scrnWin, m, &c); + dmxSync(dmxScreen, False); +} + +/** Change the location and size of the "root" window. Called from + * #dmxCreateWindow. */ +void dmxResizeRootWindow(WindowPtr pRoot, + int x, int y, int w, int h) +{ + DMXScreenInfo *dmxScreen = &dmxScreens[pRoot->drawable.pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pRoot); + unsigned int m; + XWindowChanges c; + + /* Handle resizing on back-end server */ + if (dmxScreen->beDisplay) { + m = CWX | CWY | CWWidth | CWHeight; + c.x = x; + c.y = y; + c.width = (w > 0) ? w : 1; + c.height = (h > 0) ? h : 1; + + XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); + } + + if (w == 0 || h == 0) { + if (pWinPriv->mapped) { + if (dmxScreen->beDisplay) + XUnmapWindow(dmxScreen->beDisplay, pWinPriv->window); + pWinPriv->mapped = FALSE; + } + } else if (!pWinPriv->mapped) { + if (dmxScreen->beDisplay) + XMapWindow(dmxScreen->beDisplay, pWinPriv->window); + pWinPriv->mapped = TRUE; + } + + if (dmxScreen->beDisplay) + dmxSync(dmxScreen, False); +} + +void dmxGetDefaultWindowAttributes(WindowPtr pWindow, + Colormap *cmap, + Visual **visual) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + + if (pWindow->drawable.class != InputOnly && + pWindow->optional && + pWindow->optional->visual != wVisual(pWindow->parent)) { + + /* Find the matching visual */ + *visual = dmxLookupVisualFromID(pScreen, wVisual(pWindow)); + + /* Handle optional colormaps */ + if (pWindow->optional->colormap) { + ColormapPtr pCmap; + dmxColormapPrivPtr pCmapPriv; + + dixLookupResourceByType((pointer*) &pCmap, wColormap(pWindow), + RT_COLORMAP, NullClient, DixUnknownAccess); + pCmapPriv = DMX_GET_COLORMAP_PRIV(pCmap); + *cmap = pCmapPriv->cmap; + } else { + *cmap = dmxColormapFromDefaultVisual(pScreen, *visual); + } + } else { + *visual = CopyFromParent; + *cmap = (Colormap)0; + } +} + +static Window dmxCreateNonRootWindow(WindowPtr pWindow) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + Window parent; + unsigned long mask = 0L; + XSetWindowAttributes attribs; + dmxWinPrivPtr pParentPriv = DMX_GET_WINDOW_PRIV(pWindow->parent); + + /* Create window on back-end server */ + + parent = pParentPriv->window; + + /* The parent won't exist if this call to CreateNonRootWindow came + from ReparentWindow and the grandparent window has not yet been + created */ + if (!parent) { + dmxCreateAndRealizeWindow(pWindow->parent, FALSE); + parent = pParentPriv->window; + } + + /* Incorporate new attributes, if needed */ + if (pWinPriv->attribMask) { + dmxDoChangeWindowAttributes(pWindow, &pWinPriv->attribMask, &attribs); + mask |= pWinPriv->attribMask; + } + + /* Add in default attributes */ + if (pWindow->drawable.class != InputOnly) { + mask |= CWBackingStore; + attribs.backing_store = NotUseful; + + if (!(mask & CWColormap) && pWinPriv->cmap) { + mask |= CWColormap; + attribs.colormap = pWinPriv->cmap; + if (!(mask & CWBorderPixel)) { + mask |= CWBorderPixel; + attribs.border_pixel = 0; + } + } + } + + /* Handle case where subwindows are being mapped, but created out of + order -- if current window has a previous sibling, then it cannot + be created on top of the stack, so we must restack the windows */ + pWinPriv->restacked = (pWindow->prevSib != NullWindow); + + return XCreateWindow(dmxScreen->beDisplay, + parent, + pWindow->origin.x - wBorderWidth(pWindow), + pWindow->origin.y - wBorderWidth(pWindow), + pWindow->drawable.width, + pWindow->drawable.height, + pWindow->borderWidth, + pWindow->drawable.depth, + pWindow->drawable.class, + pWinPriv->visual, + mask, + &attribs); +} + +/** This function handles lazy window creation and realization. Window + * creation is handled by #dmxCreateNonRootWindow(). It also handles + * any stacking changes that have occured since the window was + * originally created by calling #dmxDoRestackWindow(). If the window + * is shaped, the shape is set on the back-end server by calling + * #dmxDoSetShape(), and if the window has pictures (from RENDER) + * associated with it, those pictures are created on the back-end + * server by calling #dmxCreatePictureList(). If \a doSync is TRUE, + * then #dmxSync() is called. */ +void dmxCreateAndRealizeWindow(WindowPtr pWindow, Bool doSync) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + + if (!dmxScreen->beDisplay) return; + + pWinPriv->window = dmxCreateNonRootWindow(pWindow); + if (pWinPriv->restacked) dmxDoRestackWindow(pWindow); + if (pWinPriv->isShaped) dmxDoSetShape(pWindow); + if (pWinPriv->hasPict) dmxCreatePictureList(pWindow); + if (pWinPriv->mapped) XMapWindow(dmxScreen->beDisplay, + pWinPriv->window); + if (doSync) dmxSync(dmxScreen, False); +} + +/** Create \a pWindow on the back-end server. If the lazy window + * creation optimization is enabled, then the actual creation and + * realization of the window is handled by + * #dmxCreateAndRealizeWindow(). */ +Bool dmxCreateWindow(WindowPtr pWindow) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + Bool ret = TRUE; + + DMX_UNWRAP(CreateWindow, dmxScreen, pScreen); +#if 0 + if (pScreen->CreateWindow) + ret = pScreen->CreateWindow(pWindow); +#endif + + /* Set up the defaults */ + pWinPriv->window = (Window)0; + pWinPriv->offscreen = TRUE; + pWinPriv->mapped = FALSE; + pWinPriv->restacked = FALSE; + pWinPriv->attribMask = 0; + pWinPriv->isShaped = FALSE; + pWinPriv->hasPict = FALSE; +#ifdef GLXEXT + pWinPriv->swapGroup = NULL; + pWinPriv->barrier = 0; +#endif + + if (dmxScreen->beDisplay) { + /* Only create the root window at this stage -- non-root windows are + created when they are mapped and are on-screen */ + if (!pWindow->parent) { + dmxScreen->rootWin = pWinPriv->window + = dmxCreateRootWindow(pWindow); + if (dmxScreen->scrnX != dmxScreen->rootX + || dmxScreen->scrnY != dmxScreen->rootY + || dmxScreen->scrnWidth != dmxScreen->rootWidth + || dmxScreen->scrnHeight != dmxScreen->rootHeight) { + dmxResizeRootWindow(pWindow, + dmxScreen->rootX, + dmxScreen->rootY, + dmxScreen->rootWidth, + dmxScreen->rootHeight); + dmxUpdateScreenResources(screenInfo.screens[dmxScreen->index], + dmxScreen->rootX, + dmxScreen->rootY, + dmxScreen->rootWidth, + dmxScreen->rootHeight); + pWindow->origin.x = dmxScreen->rootX; + pWindow->origin.y = dmxScreen->rootY; + } + } else { + dmxGetDefaultWindowAttributes(pWindow, + &pWinPriv->cmap, + &pWinPriv->visual); + + if (dmxLazyWindowCreation) { + /* Save parent's visual for use later */ + if (pWinPriv->visual == CopyFromParent) + pWinPriv->visual = + dmxLookupVisualFromID(pScreen, + wVisual(pWindow->parent)); + } else { + pWinPriv->window = dmxCreateNonRootWindow(pWindow); + } + } + + dmxSync(dmxScreen, False); + } + + DMX_WRAP(CreateWindow, dmxCreateWindow, dmxScreen, pScreen); + + return ret; +} + +/** Destroy \a pWindow on the back-end server. */ +Bool dmxBEDestroyWindow(WindowPtr pWindow) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + + if (pWinPriv->window) { + XDestroyWindow(dmxScreen->beDisplay, pWinPriv->window); + pWinPriv->window = (Window)0; + return TRUE; + } + + return FALSE; +} + +/** Destroy \a pWindow on the back-end server. If any RENDER pictures + were created, destroy them as well. */ +Bool dmxDestroyWindow(WindowPtr pWindow) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + Bool ret = TRUE; + Bool needSync = FALSE; +#ifdef GLXEXT + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); +#endif + + DMX_UNWRAP(DestroyWindow, dmxScreen, pScreen); + + /* Destroy any picture list associated with this window */ + needSync |= dmxDestroyPictureList(pWindow); + + /* Destroy window on back-end server */ + needSync |= dmxBEDestroyWindow(pWindow); + if (needSync) dmxSync(dmxScreen, FALSE); + +#ifdef GLXEXT + if (pWinPriv->swapGroup && pWinPriv->windowDestroyed) + pWinPriv->windowDestroyed(pWindow); +#endif + + if (pScreen->DestroyWindow) + ret = pScreen->DestroyWindow(pWindow); + + DMX_WRAP(DestroyWindow, dmxDestroyWindow, dmxScreen, pScreen); + + return ret; +} + +/** Change the position of \a pWindow to be \a x, \a y. */ +Bool dmxPositionWindow(WindowPtr pWindow, int x, int y) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + Bool ret = TRUE; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + unsigned int m; + XWindowChanges c; + + DMX_UNWRAP(PositionWindow, dmxScreen, pScreen); +#if 0 + if (pScreen->PositionWindow) + ret = pScreen->PositionWindow(pWindow, x, y); +#endif + + /* Determine if the window is completely off the visible portion of + the screen */ + pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow); + + /* If the window is now on-screen and it is mapped and it has not + been created yet, create it and map it */ + if (!pWinPriv->window && pWinPriv->mapped && !pWinPriv->offscreen) { + dmxCreateAndRealizeWindow(pWindow, TRUE); + } else if (pWinPriv->window) { + /* Position window on back-end server */ + m = CWX | CWY | CWWidth | CWHeight; + c.x = pWindow->origin.x - wBorderWidth(pWindow); + c.y = pWindow->origin.y - wBorderWidth(pWindow); + c.width = pWindow->drawable.width; + c.height = pWindow->drawable.height; + if (pWindow->drawable.class != InputOnly) { + m |= CWBorderWidth; + c.border_width = pWindow->borderWidth; + } + + XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); + dmxSync(dmxScreen, False); + } + + DMX_WRAP(PositionWindow, dmxPositionWindow, dmxScreen, pScreen); + + return ret; +} + +static void dmxDoChangeWindowAttributes(WindowPtr pWindow, + unsigned long *mask, + XSetWindowAttributes *attribs) +{ + dmxPixPrivPtr pPixPriv; + + if (*mask & CWBackPixmap) { + switch (pWindow->backgroundState) { + case None: + attribs->background_pixmap = None; + break; + + case ParentRelative: + attribs->background_pixmap = ParentRelative; + break; + + case BackgroundPixmap: + pPixPriv = DMX_GET_PIXMAP_PRIV(pWindow->background.pixmap); + attribs->background_pixmap = pPixPriv->pixmap; + break; + + case BackgroundPixel: + *mask &= ~CWBackPixmap; + break; + } + } + + if (*mask & CWBackPixel) { + if (pWindow->backgroundState == BackgroundPixel) + attribs->background_pixel = pWindow->background.pixel; + else + *mask &= ~CWBackPixel; + } + + if (*mask & CWBorderPixmap) { + if (pWindow->borderIsPixel) + *mask &= ~CWBorderPixmap; + else { + pPixPriv = DMX_GET_PIXMAP_PRIV(pWindow->border.pixmap); + attribs->border_pixmap = pPixPriv->pixmap; + } + } + + if (*mask & CWBorderPixel) { + if (pWindow->borderIsPixel) + attribs->border_pixel = pWindow->border.pixel; + else + *mask &= ~CWBorderPixel; + } + + if (*mask & CWBitGravity) + attribs->bit_gravity = pWindow->bitGravity; + + if (*mask & CWWinGravity) + *mask &= ~CWWinGravity; /* Handled by dix */ + + if (*mask & CWBackingStore) + *mask &= ~CWBackingStore; /* Backing store not supported */ + + if (*mask & CWBackingPlanes) + *mask &= ~CWBackingPlanes; /* Backing store not supported */ + + if (*mask & CWBackingPixel) + *mask &= ~CWBackingPixel; /* Backing store not supported */ + + if (*mask & CWOverrideRedirect) + attribs->override_redirect = pWindow->overrideRedirect; + + if (*mask & CWSaveUnder) + *mask &= ~CWSaveUnder; /* Save unders not supported */ + + if (*mask & CWEventMask) + *mask &= ~CWEventMask; /* Events are handled by dix */ + + if (*mask & CWDontPropagate) + *mask &= ~CWDontPropagate; /* Events are handled by dix */ + + if (*mask & CWColormap) { + ColormapPtr pCmap; + dmxColormapPrivPtr pCmapPriv; + + dixLookupResourceByType((pointer*) &pCmap, wColormap(pWindow), + RT_COLORMAP, NullClient, DixUnknownAccess); + pCmapPriv = DMX_GET_COLORMAP_PRIV(pCmap); + attribs->colormap = pCmapPriv->cmap; + } + + if (*mask & CWCursor) + *mask &= ~CWCursor; /* Handled by the cursor code */ +} + +/** Change the window attributes of \a pWindow. */ +Bool dmxChangeWindowAttributes(WindowPtr pWindow, unsigned long mask) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + Bool ret = TRUE; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + XSetWindowAttributes attribs; + + DMX_UNWRAP(ChangeWindowAttributes, dmxScreen, pScreen); +#if 0 + if (pScreen->ChangeWindowAttributes) + ret = pScreen->ChangeWindowAttributes(pWindow, mask); +#endif + + /* Change window attribs on back-end server */ + dmxDoChangeWindowAttributes(pWindow, &mask, &attribs); + + /* Save mask for lazy window creation optimization */ + pWinPriv->attribMask |= mask; + + if (mask && pWinPriv->window) { + XChangeWindowAttributes(dmxScreen->beDisplay, pWinPriv->window, + mask, &attribs); + dmxSync(dmxScreen, False); + } + + DMX_WRAP(ChangeWindowAttributes, dmxChangeWindowAttributes, dmxScreen, + pScreen); + + return ret; +} + +/** Realize \a pWindow on the back-end server. If the lazy window + * creation optimization is enabled, the window is only realized when + * it at least partially overlaps the screen. */ +Bool dmxRealizeWindow(WindowPtr pWindow) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + Bool ret = TRUE; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + + DMX_UNWRAP(RealizeWindow, dmxScreen, pScreen); +#if 0 + if (pScreen->RealizeWindow) + ret = pScreen->RealizeWindow(pWindow); +#endif + + /* Determine if the window is completely off the visible portion of + the screen */ + pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow); + + /* If the window hasn't been created and it's not offscreen, then + create it */ + if (!pWinPriv->window && !pWinPriv->offscreen) { + dmxCreateAndRealizeWindow(pWindow, FALSE); + } + + if (pWinPriv->window) { + /* Realize window on back-end server */ + XMapWindow(dmxScreen->beDisplay, pWinPriv->window); + dmxSync(dmxScreen, False); + } + + /* Let the other functions know that the window is now mapped */ + pWinPriv->mapped = TRUE; + + DMX_WRAP(RealizeWindow, dmxRealizeWindow, dmxScreen, pScreen); + + dmxUpdateWindowInfo(DMX_UPDATE_REALIZE, pWindow); + return ret; +} + +/** Unrealize \a pWindow on the back-end server. */ +Bool dmxUnrealizeWindow(WindowPtr pWindow) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + Bool ret = TRUE; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + + DMX_UNWRAP(UnrealizeWindow, dmxScreen, pScreen); +#if 0 + if (pScreen->UnrealizeWindow) + ret = pScreen->UnrealizeWindow(pWindow); +#endif + + if (pWinPriv->window) { + /* Unrealize window on back-end server */ + XUnmapWindow(dmxScreen->beDisplay, pWinPriv->window); + dmxSync(dmxScreen, False); + } + + /* When unrealized (i.e., unmapped), the window is always considered + off of the visible portion of the screen */ + pWinPriv->offscreen = TRUE; + pWinPriv->mapped = FALSE; + +#ifdef GLXEXT + if (pWinPriv->swapGroup && pWinPriv->windowUnmapped) + pWinPriv->windowUnmapped(pWindow); +#endif + + DMX_WRAP(UnrealizeWindow, dmxUnrealizeWindow, dmxScreen, pScreen); + + dmxUpdateWindowInfo(DMX_UPDATE_UNREALIZE, pWindow); + return ret; +} + +static void dmxDoRestackWindow(WindowPtr pWindow) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + WindowPtr pNextSib = pWindow->nextSib; + unsigned int m; + XWindowChanges c; + + if (pNextSib == NullWindow) { + /* Window is at the bottom of the stack */ + m = CWStackMode; + c.sibling = (Window)0; + c.stack_mode = Below; + XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); + } else { + /* Window is not at the bottom of the stack */ + dmxWinPrivPtr pNextSibPriv = DMX_GET_WINDOW_PRIV(pNextSib); + + /* Handle case where siblings have not yet been created due to + lazy window creation optimization by first finding the next + sibling in the sibling list that has been created (if any) + and then putting the current window just above that sibling, + and if no next siblings have been created yet, then put it at + the bottom of the stack (since it might have a previous + sibling that should be above it). */ + while (!pNextSibPriv->window) { + pNextSib = pNextSib->nextSib; + if (pNextSib == NullWindow) { + /* Window is at the bottom of the stack */ + m = CWStackMode; + c.sibling = (Window)0; + c.stack_mode = Below; + XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); + return; + } + pNextSibPriv = DMX_GET_WINDOW_PRIV(pNextSib); + } + + m = CWStackMode | CWSibling; + c.sibling = pNextSibPriv->window; + c.stack_mode = Above; + XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); + } +} + +/** Handle window restacking. The actual restacking occurs in + * #dmxDoRestackWindow(). */ +void dmxRestackWindow(WindowPtr pWindow, WindowPtr pOldNextSib) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + + DMX_UNWRAP(RestackWindow, dmxScreen, pScreen); +#if 0 + if (pScreen->RestackWindow) + pScreen->RestackWindow(pWindow, pOldNextSib); +#endif + + if (pOldNextSib != pWindow->nextSib) { + /* Track restacking for lazy window creation optimization */ + pWinPriv->restacked = TRUE; + + /* Restack window on back-end server */ + if (pWinPriv->window) { + dmxDoRestackWindow(pWindow); + dmxSync(dmxScreen, False); + } + } + + DMX_WRAP(RestackWindow, dmxRestackWindow, dmxScreen, pScreen); + dmxUpdateWindowInfo(DMX_UPDATE_RESTACK, pWindow); +} + +static Bool dmxWindowExposurePredicate(Display *dpy, XEvent *ev, XPointer ptr) +{ + return (ev->type == Expose && ev->xexpose.window == *(Window *)ptr); +} + +/** Handle exposures on \a pWindow. Since window exposures are handled + * in DMX, the events that are generated by the back-end server are + * redundant, so we eat them here. */ +void dmxWindowExposures(WindowPtr pWindow, RegionPtr prgn, + RegionPtr other_exposed) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + XEvent ev; + + DMX_UNWRAP(WindowExposures, dmxScreen, pScreen); + + dmxSync(dmxScreen, False); + + if (pWinPriv->window) { + while (XCheckIfEvent(dmxScreen->beDisplay, &ev, + dmxWindowExposurePredicate, + (XPointer)&pWinPriv->window)) { + /* Handle expose events -- this should not be necessary + since the base window in which the root window was + created is guaranteed to be on top (override_redirect), + so we should just swallow these events. If for some + reason the window is not on top, then we'd need to + collect these events and send them to the client later + (e.g., during the block handler as Xnest does). */ + } + } + +#if 1 + if (pScreen->WindowExposures) + pScreen->WindowExposures(pWindow, prgn, other_exposed); +#endif + DMX_WRAP(WindowExposures, dmxWindowExposures, dmxScreen, pScreen); +} + +/** Move \a pWindow on the back-end server. Determine whether or not it + * is on or offscreen, and realize it if it is newly on screen and the + * lazy window creation optimization is enabled. */ +void dmxCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + unsigned int m; + XWindowChanges c; + + DMX_UNWRAP(CopyWindow, dmxScreen, pScreen); +#if 0 + if (pScreen->CopyWindow) + pScreen->CopyWindow(pWindow, ptOldOrg, prgnSrc); +#endif + + /* Determine if the window is completely off the visible portion of + the screen */ + pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow); + + /* If the window is now on-screen and it is mapped and it has not + been created yet, create it and map it */ + if (!pWinPriv->window && pWinPriv->mapped && !pWinPriv->offscreen) { + dmxCreateAndRealizeWindow(pWindow, TRUE); + } else if (pWinPriv->window) { + /* Move window on back-end server */ + m = CWX | CWY | CWWidth | CWHeight; + c.x = pWindow->origin.x - wBorderWidth(pWindow); + c.y = pWindow->origin.y - wBorderWidth(pWindow); + c.width = pWindow->drawable.width; + c.height = pWindow->drawable.height; + + XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); + dmxSync(dmxScreen, False); + } + + DMX_WRAP(CopyWindow, dmxCopyWindow, dmxScreen, pScreen); + dmxUpdateWindowInfo(DMX_UPDATE_COPY, pWindow); +} + +/** Resize \a pWindow on the back-end server. Determine whether or not + * it is on or offscreen, and realize it if it is newly on screen and + * the lazy window creation optimization is enabled. */ +void dmxResizeWindow(WindowPtr pWindow, int x, int y, + unsigned int w, unsigned int h, WindowPtr pSib) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + dmxWinPrivPtr pSibPriv; + unsigned int m; + XWindowChanges c; + + if (pSib) + pSibPriv = DMX_GET_WINDOW_PRIV(pSib); + + DMX_UNWRAP(ResizeWindow, dmxScreen, pScreen); +#if 1 + if (pScreen->ResizeWindow) + pScreen->ResizeWindow(pWindow, x, y, w, h, pSib); +#endif + + /* Determine if the window is completely off the visible portion of + the screen */ + pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow); + + /* If the window is now on-screen and it is mapped and it has not + been created yet, create it and map it */ + if (!pWinPriv->window && pWinPriv->mapped && !pWinPriv->offscreen) { + dmxCreateAndRealizeWindow(pWindow, TRUE); + } else if (pWinPriv->window) { + /* Handle resizing on back-end server */ + m = CWX | CWY | CWWidth | CWHeight; + c.x = pWindow->origin.x - wBorderWidth(pWindow); + c.y = pWindow->origin.y - wBorderWidth(pWindow); + c.width = pWindow->drawable.width; + c.height = pWindow->drawable.height; + + XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); + dmxSync(dmxScreen, False); + } + + DMX_WRAP(ResizeWindow, dmxResizeWindow, dmxScreen, pScreen); + dmxUpdateWindowInfo(DMX_UPDATE_RESIZE, pWindow); +} + +/** Reparent \a pWindow on the back-end server. */ +void dmxReparentWindow(WindowPtr pWindow, WindowPtr pPriorParent) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + dmxWinPrivPtr pParentPriv = DMX_GET_WINDOW_PRIV(pWindow->parent); + + DMX_UNWRAP(ReparentWindow, dmxScreen, pScreen); +#if 0 + if (pScreen->ReparentWindow) + pScreen->ReparentWindow(pWindow, pPriorParent); +#endif + + if (pWinPriv->window) { + if (!pParentPriv->window) { + dmxCreateAndRealizeWindow(pWindow->parent, FALSE); + } + + /* Handle reparenting on back-end server */ + XReparentWindow(dmxScreen->beDisplay, pWinPriv->window, + pParentPriv->window, + pWindow->origin.x - wBorderWidth(pWindow), + pWindow->origin.x - wBorderWidth(pWindow)); + dmxSync(dmxScreen, False); + } + + DMX_WRAP(ReparentWindow, dmxReparentWindow, dmxScreen, pScreen); + dmxUpdateWindowInfo(DMX_UPDATE_REPARENT, pWindow); +} + +/** Change border width for \a pWindow to \a width pixels. */ +void dmxChangeBorderWidth(WindowPtr pWindow, unsigned int width) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + unsigned int m; + XWindowChanges c; + + DMX_UNWRAP(ChangeBorderWidth, dmxScreen, pScreen); +#if 1 + if (pScreen->ChangeBorderWidth) + pScreen->ChangeBorderWidth(pWindow, width); +#endif + + /* NOTE: Do we need to check for on/off screen here? */ + + if (pWinPriv->window) { + /* Handle border width change on back-end server */ + m = CWBorderWidth; + c.border_width = width; + + XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); + dmxSync(dmxScreen, False); + } + + DMX_WRAP(ChangeBorderWidth, dmxChangeBorderWidth, dmxScreen, pScreen); +} + +static void dmxDoSetShape(WindowPtr pWindow) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + int nBox; + BoxPtr pBox; + int nRect; + XRectangle *pRect; + XRectangle *pRectFirst; + + /* First, set the bounding shape */ + if (wBoundingShape(pWindow)) { + pBox = RegionRects(wBoundingShape(pWindow)); + nRect = nBox = RegionNumRects(wBoundingShape(pWindow)); + pRectFirst = pRect = malloc(nRect * sizeof(*pRect)); + while (nBox--) { + pRect->x = pBox->x1; + pRect->y = pBox->y1; + pRect->width = pBox->x2 - pBox->x1; + pRect->height = pBox->y2 - pBox->y1; + pBox++; + pRect++; + } + XShapeCombineRectangles(dmxScreen->beDisplay, pWinPriv->window, + ShapeBounding, 0, 0, + pRectFirst, nRect, + ShapeSet, YXBanded); + free(pRectFirst); + } else { + XShapeCombineMask(dmxScreen->beDisplay, pWinPriv->window, + ShapeBounding, 0, 0, None, ShapeSet); + } + + /* Next, set the clip shape */ + if (wClipShape(pWindow)) { + pBox = RegionRects(wClipShape(pWindow)); + nRect = nBox = RegionNumRects(wClipShape(pWindow)); + pRectFirst = pRect = malloc(nRect * sizeof(*pRect)); + while (nBox--) { + pRect->x = pBox->x1; + pRect->y = pBox->y1; + pRect->width = pBox->x2 - pBox->x1; + pRect->height = pBox->y2 - pBox->y1; + pBox++; + pRect++; + } + XShapeCombineRectangles(dmxScreen->beDisplay, pWinPriv->window, + ShapeClip, 0, 0, + pRectFirst, nRect, + ShapeSet, YXBanded); + free(pRectFirst); + } else { + XShapeCombineMask(dmxScreen->beDisplay, pWinPriv->window, + ShapeClip, 0, 0, None, ShapeSet); + } + + if (XShapeInputSelected(dmxScreen->beDisplay, pWinPriv->window)) { + ErrorF("Input selected for window %x on Screen %d\n", + (unsigned int)pWinPriv->window, pScreen->myNum); + } +} + +/** Set shape of \a pWindow on the back-end server. */ +void dmxSetShape(WindowPtr pWindow, int kind) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); + + DMX_UNWRAP(SetShape, dmxScreen, pScreen); +#if 1 + if (pScreen->SetShape) + pScreen->SetShape(pWindow, kind); +#endif + + if (pWinPriv->window) { + /* Handle setting the current shape on the back-end server */ + dmxDoSetShape(pWindow); + dmxSync(dmxScreen, False); + } else { + pWinPriv->isShaped = TRUE; + } + + DMX_WRAP(SetShape, dmxSetShape, dmxScreen, pScreen); +} -- cgit v1.2.3