From a0b4a1330be6a36ad095222d2ea83927cd33514d Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 25 Nov 2011 08:22:48 +0100 Subject: mesa xserver pixman git update 25 nov 2011 --- xorg-server/hw/dmx/glxProxy/g_renderswap.c | 4867 ++++++++++++++-------------- 1 file changed, 2434 insertions(+), 2433 deletions(-) (limited to 'xorg-server/hw/dmx/glxProxy/g_renderswap.c') diff --git a/xorg-server/hw/dmx/glxProxy/g_renderswap.c b/xorg-server/hw/dmx/glxProxy/g_renderswap.c index 39316a99b..e434a71b6 100644 --- a/xorg-server/hw/dmx/glxProxy/g_renderswap.c +++ b/xorg-server/hw/dmx/glxProxy/g_renderswap.c @@ -1,2433 +1,2434 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "glxserver.h" -#include "glxext.h" -#include "g_disptab.h" -#include "unpack.h" - -void __glXDispSwap_CallList(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_ListBase(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Begin(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Color3bv(GLbyte *pc) -{ -} - -void __glXDispSwap_Color3dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Color3fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); -} - -void __glXDispSwap_Color3iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Color3sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Color3ubv(GLbyte *pc) -{ -} - -void __glXDispSwap_Color3uiv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 3); -} - -void __glXDispSwap_Color3usv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); -} - -void __glXDispSwap_Color4bv(GLbyte *pc) -{ -} - -void __glXDispSwap_Color4dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); -} - -void __glXDispSwap_Color4fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Color4iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Color4sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Color4ubv(GLbyte *pc) -{ - -} - -void __glXDispSwap_Color4uiv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Color4usv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_EdgeFlagv(GLbyte *pc) -{ -} - -void __glXDispSwap_End(GLbyte *pc) -{ -} - -void __glXDispSwap_Indexdv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 8); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_Indexfv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_Indexiv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_Indexsv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_Normal3bv(GLbyte *pc) -{ -} - -void __glXDispSwap_Normal3dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Normal3fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Normal3iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Normal3sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_RasterPos2dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_RasterPos2fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_RasterPos2iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_RasterPos2sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_RasterPos3dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_RasterPos3fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_RasterPos3iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_RasterPos3sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_RasterPos4dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_RasterPos4fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_RasterPos4iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_RasterPos4sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Rectdv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2); - -} - -void __glXDispSwap_Rectfv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2); - -} - -void __glXDispSwap_Rectiv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 2); - __GLX_SWAP_INT_ARRAY(pc + 8, 2); - -} - -void __glXDispSwap_Rectsv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); - -} - -void __glXDispSwap_TexCoord1dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 8); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_TexCoord1fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_TexCoord1iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_TexCoord1sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_TexCoord2dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_TexCoord2fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_TexCoord2iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_TexCoord2sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_TexCoord3dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_TexCoord3fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_TexCoord3iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_TexCoord3sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_TexCoord4dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_TexCoord4fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_TexCoord4iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_TexCoord4sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Vertex2dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_Vertex2fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_Vertex2iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_Vertex2sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_Vertex3dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Vertex3fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Vertex3iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Vertex3sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Vertex4dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Vertex4fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Vertex4iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Vertex4sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_ClipPlane(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 36); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 32); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_ColorMaterial(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_CullFace(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Fogf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_Fogfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - pname = *(GLenum *)(pc + 0); - compsize = __glFogfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); - -} - -void __glXDispSwap_Fogi(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_Fogiv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - pname = *(GLenum *)(pc + 0); - compsize = __glFogiv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT_ARRAY(pc + 4, compsize); - -} - -void __glXDispSwap_FrontFace(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Hint(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_Lightf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_Lightfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glLightfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_Lighti(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_Lightiv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glLightiv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_LightModelf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_LightModelfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - pname = *(GLenum *)(pc + 0); - compsize = __glLightModelfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); - -} - -void __glXDispSwap_LightModeli(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_LightModeliv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - pname = *(GLenum *)(pc + 0); - compsize = __glLightModeliv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT_ARRAY(pc + 4, compsize); - -} - -void __glXDispSwap_LineStipple(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT(pc + 4); - -} - -void __glXDispSwap_LineWidth(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - -} - -void __glXDispSwap_Materialf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_Materialfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glMaterialfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_Materiali(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_Materialiv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glMaterialiv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_PointSize(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - -} - -void __glXDispSwap_PolygonMode(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_Scissor(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - -} - -void __glXDispSwap_ShadeModel(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_TexParameterf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_TexParameterfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexParameterfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_TexParameteri(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_TexParameteriv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexParameteriv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_TexEnvf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_TexEnvfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexEnvfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_TexEnvi(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_TexEnviv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexEnviv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_TexGend(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_DOUBLE(pc + 0); - -} - -void __glXDispSwap_TexGendv(GLbyte *pc) -{ - GLenum pname; - GLint cmdlen; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexGendv_size(pname); - if (compsize < 0) compsize = 0; - cmdlen = __GLX_PAD(8+compsize*8); - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_TexGenf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_TexGenfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexGenfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_TexGeni(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_TexGeniv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexGeniv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_InitNames(GLbyte *pc) -{ -} - -void __glXDispSwap_LoadName(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_PassThrough(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - -} - -void __glXDispSwap_PopName(GLbyte *pc) -{ -} - -void __glXDispSwap_PushName(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_DrawBuffer(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Clear(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_ClearAccum(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 12); - -} - -void __glXDispSwap_ClearIndex(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - -} - -void __glXDispSwap_ClearColor(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 12); - -} - -void __glXDispSwap_ClearStencil(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_ClearDepth(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 8); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - -} - -void __glXDispSwap_StencilMask(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_ColorMask(GLbyte *pc) -{ -} - -void __glXDispSwap_DepthMask(GLbyte *pc) -{ -} - -void __glXDispSwap_IndexMask(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Accum(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_Disable(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Enable(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_PopAttrib(GLbyte *pc) -{ -} - -void __glXDispSwap_PushAttrib(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_MapGrid1d(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 20); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - -} - -void __glXDispSwap_MapGrid1f(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_MapGrid2d(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 40); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 32); - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_INT(pc + 36); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); - -} - -void __glXDispSwap_MapGrid2f(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_FLOAT(pc + 16); - __GLX_SWAP_FLOAT(pc + 20); - -} - -void __glXDispSwap_EvalCoord1dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 8); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_EvalCoord1fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_EvalCoord2dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_EvalCoord2fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_EvalMesh1(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_EvalPoint1(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_EvalMesh2(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - -} - -void __glXDispSwap_EvalPoint2(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_AlphaFunc(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_BlendFunc(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_LogicOp(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_StencilFunc(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_StencilOp(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_DepthFunc(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_PixelZoom(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_PixelTransferf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_PixelTransferi(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_PixelMapfv(GLbyte *pc) -{ - GLint mapsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - mapsize = *(GLint *)(pc + 4); - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize); - -} - -void __glXDispSwap_PixelMapuiv(GLbyte *pc) -{ - GLint mapsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - mapsize = *(GLint *)(pc + 4); - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, mapsize); - -} - -void __glXDispSwap_PixelMapusv(GLbyte *pc) -{ - GLint mapsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - mapsize = *(GLint *)(pc + 4); - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize); - -} - -void __glXDispSwap_ReadBuffer(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_CopyPixels(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - -} - -void __glXDispSwap_DepthRange(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - -} - -void __glXDispSwap_Frustum(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 48); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); - __GLX_SWAP_DOUBLE(pc + 32); - __GLX_SWAP_DOUBLE(pc + 40); - -} - -void __glXDispSwap_LoadIdentity(GLbyte *pc) -{ -} - -void __glXDispSwap_LoadMatrixf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); - -} - -void __glXDispSwap_LoadMatrixd(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 128); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); - -} - -void __glXDispSwap_MatrixMode(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_MultMatrixf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); - -} - -void __glXDispSwap_MultMatrixd(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 128); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); - -} - -void __glXDispSwap_Ortho(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 48); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); - __GLX_SWAP_DOUBLE(pc + 32); - __GLX_SWAP_DOUBLE(pc + 40); - -} - -void __glXDispSwap_PopMatrix(GLbyte *pc) -{ -} - -void __glXDispSwap_PushMatrix(GLbyte *pc) -{ -} - -void __glXDispSwap_Rotated(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); - -} - -void __glXDispSwap_Rotatef(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 12); - -} - -void __glXDispSwap_Scaled(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - -} - -void __glXDispSwap_Scalef(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_Translated(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - -} - -void __glXDispSwap_Translatef(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_Viewport(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - -} - -void __glXDispSwap_PolygonOffset(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_CopyTexImage1D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - __GLX_SWAP_INT(pc + 24); - -} - -void __glXDispSwap_CopyTexImage2D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_INT(pc + 28); - -} - -void __glXDispSwap_CopyTexSubImage1D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - -} - -void __glXDispSwap_CopyTexSubImage2D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_INT(pc + 28); - -} - -void __glXDispSwap_BindTexture(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_PrioritizeTextures(GLbyte *pc) -{ - GLsizei n; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - n = *(GLsizei *)(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, n); - __GLX_SWAP_FLOAT_ARRAY(pc + 4+n*4, n); - -} - -void __glXDispSwap_Indexubv(GLbyte *pc) -{ -} - -void __glXDispSwap_BlendColor(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 12); - -} - -void __glXDispSwap_BlendEquation(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_ColorTableParameterfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glColorTableParameterfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_ColorTableParameteriv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glColorTableParameteriv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_CopyColorTable(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - -} - -void __glXDispSwap_CopyColorSubTable(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - -} - -void __glXDispSwap_ConvolutionParameterf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glConvolutionParameterfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_ConvolutionParameteri(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glConvolutionParameteriv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - -} - -void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - -} - -void __glXDispSwap_Histogram(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_Minmax(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_ResetHistogram(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_ResetMinmax(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_INT(pc + 28); - __GLX_SWAP_INT(pc + 32); - -} - -void __glXDispSwap_ActiveTextureARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 12); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1); - -} - -void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, 1); - -} - -void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 1); - -} - -void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 20); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2); - -} - -void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, 2); - -} - -void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); - -} - -void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 28); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3); - -} - -void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, 3); - -} - -void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 3); - -} - -void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 36); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 32); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4); - -} - -void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, 4); - -} - -void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 4); - -} - +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxserver.h" +#include "glxext.h" +#include "g_disptab.h" +#include "unpack.h" +#include "compsize.h" + +void __glXDispSwap_CallList(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ListBase(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Begin(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Color3bv(GLbyte *pc) +{ +} + +void __glXDispSwap_Color3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Color3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); +} + +void __glXDispSwap_Color3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Color3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Color3ubv(GLbyte *pc) +{ +} + +void __glXDispSwap_Color3uiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); +} + +void __glXDispSwap_Color3usv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); +} + +void __glXDispSwap_Color4bv(GLbyte *pc) +{ +} + +void __glXDispSwap_Color4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); +} + +void __glXDispSwap_Color4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4ubv(GLbyte *pc) +{ + +} + +void __glXDispSwap_Color4uiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4usv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_EdgeFlagv(GLbyte *pc) +{ +} + +void __glXDispSwap_End(GLbyte *pc) +{ +} + +void __glXDispSwap_Indexdv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Indexfv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Indexiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Indexsv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Normal3bv(GLbyte *pc) +{ +} + +void __glXDispSwap_Normal3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Normal3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Normal3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Normal3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos2iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos2sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_RasterPos4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_RasterPos4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_RasterPos4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Rectdv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2); + +} + +void __glXDispSwap_Rectfv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2); + +} + +void __glXDispSwap_Rectiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + __GLX_SWAP_INT_ARRAY(pc + 8, 2); + +} + +void __glXDispSwap_Rectsv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_TexCoord1dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord1fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord1iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord1sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord2iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord2sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_TexCoord4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_TexCoord4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_TexCoord4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex2iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex2sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_ClipPlane(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 36); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_ColorMaterial(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_CullFace(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Fogf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_Fogfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glFogfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_Fogi(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_Fogiv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glFogiv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_FrontFace(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Hint(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_Lightf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Lightfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glLightfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_Lighti(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_Lightiv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glLightiv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_LightModelf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_LightModelfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glLightModelfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_LightModeli(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_LightModeliv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glLightModeliv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_LineStipple(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT(pc + 4); + +} + +void __glXDispSwap_LineWidth(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_Materialf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Materialfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glMaterialfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_Materiali(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_Materialiv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glMaterialiv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_PointSize(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_PolygonMode(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_Scissor(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + +} + +void __glXDispSwap_ShadeModel(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_TexParameterf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_TexParameterfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexParameterfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexParameteri(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_TexParameteriv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexParameteriv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexEnvf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_TexEnvfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexEnvfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexEnvi(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_TexEnviv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexEnviv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexGend(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_DOUBLE(pc + 0); + +} + +void __glXDispSwap_TexGendv(GLbyte *pc) +{ + GLenum pname; + GLint cmdlen; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexGendv_size(pname); + if (compsize < 0) compsize = 0; + cmdlen = __GLX_PAD(8+compsize*8); + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, cmdlen); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexGenf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_TexGenfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexGenfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexGeni(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_TexGeniv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexGeniv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_InitNames(GLbyte *pc) +{ +} + +void __glXDispSwap_LoadName(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_PassThrough(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_PopName(GLbyte *pc) +{ +} + +void __glXDispSwap_PushName(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_DrawBuffer(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Clear(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ClearAccum(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_ClearIndex(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_ClearColor(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_ClearStencil(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ClearDepth(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + +} + +void __glXDispSwap_StencilMask(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ColorMask(GLbyte *pc) +{ +} + +void __glXDispSwap_DepthMask(GLbyte *pc) +{ +} + +void __glXDispSwap_IndexMask(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Accum(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_Disable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Enable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_PopAttrib(GLbyte *pc) +{ +} + +void __glXDispSwap_PushAttrib(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_MapGrid1d(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 20); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + +} + +void __glXDispSwap_MapGrid1f(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_MapGrid2d(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 40); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_INT(pc + 36); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + +} + +void __glXDispSwap_MapGrid2f(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_FLOAT(pc + 16); + __GLX_SWAP_FLOAT(pc + 20); + +} + +void __glXDispSwap_EvalCoord1dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_EvalCoord1fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_EvalCoord2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_EvalCoord2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_EvalMesh1(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_EvalPoint1(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_EvalMesh2(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_EvalPoint2(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_AlphaFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_BlendFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_LogicOp(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_StencilFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_StencilOp(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_DepthFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_PixelZoom(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_PixelTransferf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_PixelTransferi(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_PixelMapfv(GLbyte *pc) +{ + GLint mapsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *)(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize); + +} + +void __glXDispSwap_PixelMapuiv(GLbyte *pc) +{ + GLint mapsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *)(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, mapsize); + +} + +void __glXDispSwap_PixelMapusv(GLbyte *pc) +{ + GLint mapsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *)(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize); + +} + +void __glXDispSwap_ReadBuffer(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_CopyPixels(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_DepthRange(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + +} + +void __glXDispSwap_Frustum(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 48); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + __GLX_SWAP_DOUBLE(pc + 32); + __GLX_SWAP_DOUBLE(pc + 40); + +} + +void __glXDispSwap_LoadIdentity(GLbyte *pc) +{ +} + +void __glXDispSwap_LoadMatrixf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_LoadMatrixd(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 128); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_MatrixMode(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_MultMatrixf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_MultMatrixd(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 128); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_Ortho(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 48); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + __GLX_SWAP_DOUBLE(pc + 32); + __GLX_SWAP_DOUBLE(pc + 40); + +} + +void __glXDispSwap_PopMatrix(GLbyte *pc) +{ +} + +void __glXDispSwap_PushMatrix(GLbyte *pc) +{ +} + +void __glXDispSwap_Rotated(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + +} + +void __glXDispSwap_Rotatef(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_Scaled(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + +} + +void __glXDispSwap_Scalef(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Translated(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + +} + +void __glXDispSwap_Translatef(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Viewport(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + +} + +void __glXDispSwap_PolygonOffset(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_CopyTexImage1D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + +} + +void __glXDispSwap_CopyTexImage2D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + +} + +void __glXDispSwap_CopyTexSubImage1D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + +} + +void __glXDispSwap_CopyTexSubImage2D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + +} + +void __glXDispSwap_BindTexture(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_PrioritizeTextures(GLbyte *pc) +{ + GLsizei n; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + n = *(GLsizei *)(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, n); + __GLX_SWAP_FLOAT_ARRAY(pc + 4+n*4, n); + +} + +void __glXDispSwap_Indexubv(GLbyte *pc) +{ +} + +void __glXDispSwap_BlendColor(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_BlendEquation(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ColorTableParameterfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glColorTableParameterfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_ColorTableParameteriv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glColorTableParameteriv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_CopyColorTable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_CopyColorSubTable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_ConvolutionParameterf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glConvolutionParameterfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_ConvolutionParameteri(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glConvolutionParameteriv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + +} + +void __glXDispSwap_Histogram(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_Minmax(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_ResetHistogram(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ResetMinmax(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + __GLX_SWAP_INT(pc + 32); + +} + +void __glXDispSwap_ActiveTextureARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 12); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1); + +} + +void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 1); + +} + +void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 1); + +} + +void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 20); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 28); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3); + +} + +void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 3); + +} + +void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 3); + +} + +void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 36); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4); + +} + +void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 4); + +} + +void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 4); + +} + -- cgit v1.2.3