From a0b4a1330be6a36ad095222d2ea83927cd33514d Mon Sep 17 00:00:00 2001 From: marha Date: Fri, 25 Nov 2011 08:22:48 +0100 Subject: mesa xserver pixman git update 25 nov 2011 --- xorg-server/hw/dmx/glxProxy/compsize.c | 1117 +++---- xorg-server/hw/dmx/glxProxy/compsize.h | 51 + xorg-server/hw/dmx/glxProxy/g_renderswap.c | 4867 ++++++++++++++-------------- xorg-server/hw/dmx/glxProxy/glxcmds.c | 2 + xorg-server/hw/dmx/glxProxy/glxcmds.h | 37 + xorg-server/hw/dmx/glxProxy/glxcmdsswap.c | 2121 ++++++------ xorg-server/hw/dmx/glxProxy/glxscreens.c | 5 +- 7 files changed, 4148 insertions(+), 4052 deletions(-) create mode 100644 xorg-server/hw/dmx/glxProxy/compsize.h create mode 100644 xorg-server/hw/dmx/glxProxy/glxcmds.h (limited to 'xorg-server/hw/dmx/glxProxy') diff --git a/xorg-server/hw/dmx/glxProxy/compsize.c b/xorg-server/hw/dmx/glxProxy/compsize.c index 3bb562e05..5a5d5d0f1 100644 --- a/xorg-server/hw/dmx/glxProxy/compsize.c +++ b/xorg-server/hw/dmx/glxProxy/compsize.c @@ -1,558 +1,559 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include - -GLint __glFogiv_size(GLenum pname) -{ - switch (pname) { - case GL_FOG_COLOR: return 4; - case GL_FOG_DENSITY: return 1; - case GL_FOG_END: return 1; - case GL_FOG_MODE: return 1; - case GL_FOG_INDEX: return 1; - case GL_FOG_START: return 1; - default: - return 0; - } -} - -GLint __glFogfv_size(GLenum pname) -{ - return __glFogiv_size(pname); -} - -GLint __glCallLists_size(GLsizei n, GLenum type) -{ - GLint size; - - if (n < 0) return 0; - switch (type) { - case GL_BYTE: size = 1; break; - case GL_UNSIGNED_BYTE: size = 1; break; - case GL_SHORT: size = 2; break; - case GL_UNSIGNED_SHORT: size = 2; break; - case GL_INT: size = 4; break; - case GL_UNSIGNED_INT: size = 4; break; - case GL_FLOAT: size = 4; break; - case GL_2_BYTES: size = 2; break; - case GL_3_BYTES: size = 3; break; - case GL_4_BYTES: size = 4; break; - default: - return 0; - } - return n * size; -} - -GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h) -{ - GLint elements, esize; - - switch (format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return 0; - } - switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { - return (h * ((w+7)/8)); - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; - } - return elements * esize * w * h; -} - -GLint __glBitmap_size(GLsizei w, GLsizei h) -{ - return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h); -} - -GLint __glTexGendv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_GEN_MODE: - return 1; - case GL_OBJECT_PLANE: - case GL_EYE_PLANE: - return 4; - default: - return 0; - } -} - -GLint __glTexGenfv_size(GLenum e) -{ - return __glTexGendv_size(e); -} - -GLint __glTexGeniv_size(GLenum e) -{ - return __glTexGendv_size(e); -} - -GLint __glTexParameterfv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_MAG_FILTER: - return 1; - case GL_TEXTURE_BORDER_COLOR: - return 4; - case GL_TEXTURE_PRIORITY: - return 1; - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - return 1; - default: - return 0; - } -} - -GLint __glTexParameteriv_size(GLenum e) -{ - return __glTexParameterfv_size(e); -} - -GLint __glTexEnvfv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_ENV_MODE: - return 1; - case GL_TEXTURE_ENV_COLOR: - return 4; - default: - return 0; - } -} - -GLint __glTexEnviv_size(GLenum e) -{ - return __glTexEnvfv_size(e); -} - -GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w) -{ - GLint elements, esize; - - if (w < 0) return 0; - switch (format) { - case GL_COLOR_INDEX: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return 0; - } - switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX) { - return (w+7)/8; - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; - } - return elements * esize * w; -} - -GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h) -{ - GLint elements, esize; - - if (w < 0) return 0; - if (h < 0) return 0; - switch (format) { - case GL_COLOR_INDEX: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return 0; - } - switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX) { - return (h * ((w+7)/8)); - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; - } - return elements * esize * w * h; -} - -GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, - GLsizei d) -{ - GLint elements, esize; - - if (w < 0) return 0; - if (h < 0) return 0; - if (d < 0) return 0; - switch (format) { - case GL_COLOR_INDEX: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return 0; - } - switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX) { - return (d * (h * ((w+7)/8))); - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; - } - return elements * esize * w * h * d; -} - -GLint __glLightfv_size(GLenum pname) -{ - switch (pname) { - case GL_SPOT_EXPONENT: return 1; - case GL_SPOT_CUTOFF: return 1; - case GL_AMBIENT: return 4; - case GL_DIFFUSE: return 4; - case GL_SPECULAR: return 4; - case GL_POSITION: return 4; - case GL_SPOT_DIRECTION: return 3; - case GL_CONSTANT_ATTENUATION: return 1; - case GL_LINEAR_ATTENUATION: return 1; - case GL_QUADRATIC_ATTENUATION: return 1; - default: - return 0; - } -} - -GLint __glLightiv_size(GLenum pname) -{ - return __glLightfv_size(pname); -} - -GLint __glLightModelfv_size(GLenum pname) -{ - switch (pname) { - case GL_LIGHT_MODEL_AMBIENT: return 4; - case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1; - case GL_LIGHT_MODEL_TWO_SIDE: return 1; - case GL_LIGHT_MODEL_COLOR_CONTROL: return 1; - default: - return 0; - } -} - -GLint __glLightModeliv_size(GLenum pname) -{ - return __glLightModelfv_size(pname); -} - -GLint __glMaterialfv_size(GLenum pname) -{ - switch (pname) { - case GL_SHININESS: return 1; - case GL_EMISSION: return 4; - case GL_AMBIENT: return 4; - case GL_DIFFUSE: return 4; - case GL_SPECULAR: return 4; - case GL_AMBIENT_AND_DIFFUSE: return 4; - case GL_COLOR_INDEXES: return 3; - default: - return 0; - } -} - -GLint __glMaterialiv_size(GLenum pname) -{ - return __glMaterialfv_size(pname); -} - -GLint __glColorTableParameterfv_size(GLenum pname) -{ - switch (pname) { - case GL_COLOR_TABLE_FORMAT: - case GL_COLOR_TABLE_WIDTH: - case GL_COLOR_TABLE_RED_SIZE: - case GL_COLOR_TABLE_GREEN_SIZE: - case GL_COLOR_TABLE_BLUE_SIZE: - case GL_COLOR_TABLE_ALPHA_SIZE: - case GL_COLOR_TABLE_LUMINANCE_SIZE: - case GL_COLOR_TABLE_INTENSITY_SIZE: - return 1; - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: - return -1; - } -} - -GLint __glColorTableParameteriv_size(GLenum pname) -{ - return __glColorTableParameterfv_size(pname); -} - -GLint __glConvolutionParameterfv_size(GLenum pname) -{ - switch(pname) { - case GL_CONVOLUTION_BORDER_MODE: - return 1; - case GL_CONVOLUTION_BORDER_COLOR: - case GL_CONVOLUTION_FILTER_SCALE: - case GL_CONVOLUTION_FILTER_BIAS: - return 4; - default: /* error: bad enum value */ - return -1; - } -} - -GLint __glConvolutionParameteriv_size(GLenum pname) -{ - return __glConvolutionParameterfv_size(pname); -} +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include +#include "compsize.h" + +GLint __glFogiv_size(GLenum pname) +{ + switch (pname) { + case GL_FOG_COLOR: return 4; + case GL_FOG_DENSITY: return 1; + case GL_FOG_END: return 1; + case GL_FOG_MODE: return 1; + case GL_FOG_INDEX: return 1; + case GL_FOG_START: return 1; + default: + return 0; + } +} + +GLint __glFogfv_size(GLenum pname) +{ + return __glFogiv_size(pname); +} + +GLint __glCallLists_size(GLsizei n, GLenum type) +{ + GLint size; + + if (n < 0) return 0; + switch (type) { + case GL_BYTE: size = 1; break; + case GL_UNSIGNED_BYTE: size = 1; break; + case GL_SHORT: size = 2; break; + case GL_UNSIGNED_SHORT: size = 2; break; + case GL_INT: size = 4; break; + case GL_UNSIGNED_INT: size = 4; break; + case GL_FLOAT: size = 4; break; + case GL_2_BYTES: size = 2; break; + case GL_3_BYTES: size = 3; break; + case GL_4_BYTES: size = 4; break; + default: + return 0; + } + return n * size; +} + +GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h) +{ + GLint elements, esize; + + switch (format) { + case GL_COLOR_INDEX: + case GL_STENCIL_INDEX: + case GL_DEPTH_COMPONENT: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { + return (h * ((w+7)/8)); + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return elements * esize * w * h; +} + +GLint __glBitmap_size(GLsizei w, GLsizei h) +{ + return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h); +} + +GLint __glTexGendv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_GEN_MODE: + return 1; + case GL_OBJECT_PLANE: + case GL_EYE_PLANE: + return 4; + default: + return 0; + } +} + +GLint __glTexGenfv_size(GLenum e) +{ + return __glTexGendv_size(e); +} + +GLint __glTexGeniv_size(GLenum e) +{ + return __glTexGendv_size(e); +} + +GLint __glTexParameterfv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_MAG_FILTER: + return 1; + case GL_TEXTURE_BORDER_COLOR: + return 4; + case GL_TEXTURE_PRIORITY: + return 1; + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + return 1; + default: + return 0; + } +} + +GLint __glTexParameteriv_size(GLenum e) +{ + return __glTexParameterfv_size(e); +} + +GLint __glTexEnvfv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_ENV_MODE: + return 1; + case GL_TEXTURE_ENV_COLOR: + return 4; + default: + return 0; + } +} + +GLint __glTexEnviv_size(GLenum e) +{ + return __glTexEnvfv_size(e); +} + +GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w) +{ + GLint elements, esize; + + if (w < 0) return 0; + switch (format) { + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (w+7)/8; + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return elements * esize * w; +} + +GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h) +{ + GLint elements, esize; + + if (w < 0) return 0; + if (h < 0) return 0; + switch (format) { + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (h * ((w+7)/8)); + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return elements * esize * w * h; +} + +GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, + GLsizei d) +{ + GLint elements, esize; + + if (w < 0) return 0; + if (h < 0) return 0; + if (d < 0) return 0; + switch (format) { + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (d * (h * ((w+7)/8))); + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return elements * esize * w * h * d; +} + +GLint __glLightfv_size(GLenum pname) +{ + switch (pname) { + case GL_SPOT_EXPONENT: return 1; + case GL_SPOT_CUTOFF: return 1; + case GL_AMBIENT: return 4; + case GL_DIFFUSE: return 4; + case GL_SPECULAR: return 4; + case GL_POSITION: return 4; + case GL_SPOT_DIRECTION: return 3; + case GL_CONSTANT_ATTENUATION: return 1; + case GL_LINEAR_ATTENUATION: return 1; + case GL_QUADRATIC_ATTENUATION: return 1; + default: + return 0; + } +} + +GLint __glLightiv_size(GLenum pname) +{ + return __glLightfv_size(pname); +} + +GLint __glLightModelfv_size(GLenum pname) +{ + switch (pname) { + case GL_LIGHT_MODEL_AMBIENT: return 4; + case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1; + case GL_LIGHT_MODEL_TWO_SIDE: return 1; + case GL_LIGHT_MODEL_COLOR_CONTROL: return 1; + default: + return 0; + } +} + +GLint __glLightModeliv_size(GLenum pname) +{ + return __glLightModelfv_size(pname); +} + +GLint __glMaterialfv_size(GLenum pname) +{ + switch (pname) { + case GL_SHININESS: return 1; + case GL_EMISSION: return 4; + case GL_AMBIENT: return 4; + case GL_DIFFUSE: return 4; + case GL_SPECULAR: return 4; + case GL_AMBIENT_AND_DIFFUSE: return 4; + case GL_COLOR_INDEXES: return 3; + default: + return 0; + } +} + +GLint __glMaterialiv_size(GLenum pname) +{ + return __glMaterialfv_size(pname); +} + +GLint __glColorTableParameterfv_size(GLenum pname) +{ + switch (pname) { + case GL_COLOR_TABLE_FORMAT: + case GL_COLOR_TABLE_WIDTH: + case GL_COLOR_TABLE_RED_SIZE: + case GL_COLOR_TABLE_GREEN_SIZE: + case GL_COLOR_TABLE_BLUE_SIZE: + case GL_COLOR_TABLE_ALPHA_SIZE: + case GL_COLOR_TABLE_LUMINANCE_SIZE: + case GL_COLOR_TABLE_INTENSITY_SIZE: + return 1; + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: + return -1; + } +} + +GLint __glColorTableParameteriv_size(GLenum pname) +{ + return __glColorTableParameterfv_size(pname); +} + +GLint __glConvolutionParameterfv_size(GLenum pname) +{ + switch(pname) { + case GL_CONVOLUTION_BORDER_MODE: + return 1; + case GL_CONVOLUTION_BORDER_COLOR: + case GL_CONVOLUTION_FILTER_SCALE: + case GL_CONVOLUTION_FILTER_BIAS: + return 4; + default: /* error: bad enum value */ + return -1; + } +} + +GLint __glConvolutionParameteriv_size(GLenum pname) +{ + return __glConvolutionParameterfv_size(pname); +} diff --git a/xorg-server/hw/dmx/glxProxy/compsize.h b/xorg-server/hw/dmx/glxProxy/compsize.h new file mode 100644 index 000000000..856c6f5ad --- /dev/null +++ b/xorg-server/hw/dmx/glxProxy/compsize.h @@ -0,0 +1,51 @@ +/* + * Copyright 2011 Apple Inc. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __compsize_h__ +#define __compsize_h__ + +extern GLint __glColorTableParameterfv_size(GLenum pname); +extern GLint __glColorTableParameteriv_size(GLenum pname); +extern GLint __glConvolutionParameterfv_size(GLenum pname); +extern GLint __glConvolutionParameteriv_size(GLenum pname); +extern GLint __glFogfv_size(GLenum pname); +extern GLint __glFogiv_size(GLenum pname); +extern GLint __glLightModelfv_size(GLenum pname); +extern GLint __glLightModeliv_size(GLenum pname); +extern GLint __glLightfv_size(GLenum pname); +extern GLint __glLightiv_size(GLenum pname); +extern GLint __glMaterialfv_size(GLenum pname); +extern GLint __glMaterialiv_size(GLenum pname); +extern GLint __glTexEnvfv_size(GLenum e); +extern GLint __glTexEnviv_size(GLenum e); +extern GLint __glTexGendv_size(GLenum e); +extern GLint __glTexGenfv_size(GLenum e); +extern GLint __glTexGeniv_size(GLenum e); +extern GLint __glTexParameterfv_size(GLenum e); +extern GLint __glTexParameteriv_size(GLenum e); + +#endif /* !__compsize_h__ */ diff --git a/xorg-server/hw/dmx/glxProxy/g_renderswap.c b/xorg-server/hw/dmx/glxProxy/g_renderswap.c index 39316a99b..e434a71b6 100644 --- a/xorg-server/hw/dmx/glxProxy/g_renderswap.c +++ b/xorg-server/hw/dmx/glxProxy/g_renderswap.c @@ -1,2433 +1,2434 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "glxserver.h" -#include "glxext.h" -#include "g_disptab.h" -#include "unpack.h" - -void __glXDispSwap_CallList(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_ListBase(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Begin(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Color3bv(GLbyte *pc) -{ -} - -void __glXDispSwap_Color3dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Color3fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); -} - -void __glXDispSwap_Color3iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Color3sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Color3ubv(GLbyte *pc) -{ -} - -void __glXDispSwap_Color3uiv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 3); -} - -void __glXDispSwap_Color3usv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); -} - -void __glXDispSwap_Color4bv(GLbyte *pc) -{ -} - -void __glXDispSwap_Color4dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); -} - -void __glXDispSwap_Color4fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Color4iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Color4sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Color4ubv(GLbyte *pc) -{ - -} - -void __glXDispSwap_Color4uiv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Color4usv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_EdgeFlagv(GLbyte *pc) -{ -} - -void __glXDispSwap_End(GLbyte *pc) -{ -} - -void __glXDispSwap_Indexdv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 8); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_Indexfv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_Indexiv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_Indexsv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_Normal3bv(GLbyte *pc) -{ -} - -void __glXDispSwap_Normal3dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Normal3fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Normal3iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Normal3sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_RasterPos2dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_RasterPos2fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_RasterPos2iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_RasterPos2sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_RasterPos3dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_RasterPos3fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_RasterPos3iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_RasterPos3sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_RasterPos4dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_RasterPos4fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_RasterPos4iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_RasterPos4sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Rectdv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2); - -} - -void __glXDispSwap_Rectfv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2); - -} - -void __glXDispSwap_Rectiv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 2); - __GLX_SWAP_INT_ARRAY(pc + 8, 2); - -} - -void __glXDispSwap_Rectsv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); - -} - -void __glXDispSwap_TexCoord1dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 8); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_TexCoord1fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_TexCoord1iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_TexCoord1sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_TexCoord2dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_TexCoord2fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_TexCoord2iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_TexCoord2sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_TexCoord3dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_TexCoord3fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_TexCoord3iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_TexCoord3sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_TexCoord4dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_TexCoord4fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_TexCoord4iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_TexCoord4sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Vertex2dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_Vertex2fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_Vertex2iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_Vertex2sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_Vertex3dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Vertex3fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Vertex3iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Vertex3sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_Vertex4dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Vertex4fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Vertex4iv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_Vertex4sv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_ClipPlane(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 36); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 32); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_ColorMaterial(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_CullFace(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Fogf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_Fogfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - pname = *(GLenum *)(pc + 0); - compsize = __glFogfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); - -} - -void __glXDispSwap_Fogi(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_Fogiv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - pname = *(GLenum *)(pc + 0); - compsize = __glFogiv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT_ARRAY(pc + 4, compsize); - -} - -void __glXDispSwap_FrontFace(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Hint(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_Lightf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_Lightfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glLightfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_Lighti(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_Lightiv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glLightiv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_LightModelf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_LightModelfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - pname = *(GLenum *)(pc + 0); - compsize = __glLightModelfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); - -} - -void __glXDispSwap_LightModeli(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_LightModeliv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - pname = *(GLenum *)(pc + 0); - compsize = __glLightModeliv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT_ARRAY(pc + 4, compsize); - -} - -void __glXDispSwap_LineStipple(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT(pc + 4); - -} - -void __glXDispSwap_LineWidth(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - -} - -void __glXDispSwap_Materialf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_Materialfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glMaterialfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_Materiali(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_Materialiv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glMaterialiv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_PointSize(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - -} - -void __glXDispSwap_PolygonMode(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_Scissor(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - -} - -void __glXDispSwap_ShadeModel(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_TexParameterf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_TexParameterfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexParameterfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_TexParameteri(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_TexParameteriv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexParameteriv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_TexEnvf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_TexEnvfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexEnvfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_TexEnvi(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_TexEnviv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexEnviv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_TexGend(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_DOUBLE(pc + 0); - -} - -void __glXDispSwap_TexGendv(GLbyte *pc) -{ - GLenum pname; - GLint cmdlen; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexGendv_size(pname); - if (compsize < 0) compsize = 0; - cmdlen = __GLX_PAD(8+compsize*8); - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_TexGenf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_TexGenfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexGenfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_TexGeni(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_TexGeniv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexGeniv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_InitNames(GLbyte *pc) -{ -} - -void __glXDispSwap_LoadName(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_PassThrough(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - -} - -void __glXDispSwap_PopName(GLbyte *pc) -{ -} - -void __glXDispSwap_PushName(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_DrawBuffer(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Clear(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_ClearAccum(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 12); - -} - -void __glXDispSwap_ClearIndex(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - -} - -void __glXDispSwap_ClearColor(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 12); - -} - -void __glXDispSwap_ClearStencil(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_ClearDepth(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 8); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - -} - -void __glXDispSwap_StencilMask(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_ColorMask(GLbyte *pc) -{ -} - -void __glXDispSwap_DepthMask(GLbyte *pc) -{ -} - -void __glXDispSwap_IndexMask(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Accum(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_Disable(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_Enable(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_PopAttrib(GLbyte *pc) -{ -} - -void __glXDispSwap_PushAttrib(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_MapGrid1d(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 20); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - -} - -void __glXDispSwap_MapGrid1f(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_MapGrid2d(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 40); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 32); - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_INT(pc + 36); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); - -} - -void __glXDispSwap_MapGrid2f(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_FLOAT(pc + 16); - __GLX_SWAP_FLOAT(pc + 20); - -} - -void __glXDispSwap_EvalCoord1dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 8); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_EvalCoord1fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_EvalCoord2dv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_EvalCoord2fv(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_EvalMesh1(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_EvalPoint1(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_EvalMesh2(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - -} - -void __glXDispSwap_EvalPoint2(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_AlphaFunc(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_BlendFunc(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_LogicOp(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_StencilFunc(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_StencilOp(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_DepthFunc(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_PixelZoom(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_PixelTransferf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_PixelTransferi(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_PixelMapfv(GLbyte *pc) -{ - GLint mapsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - mapsize = *(GLint *)(pc + 4); - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize); - -} - -void __glXDispSwap_PixelMapuiv(GLbyte *pc) -{ - GLint mapsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - mapsize = *(GLint *)(pc + 4); - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, mapsize); - -} - -void __glXDispSwap_PixelMapusv(GLbyte *pc) -{ - GLint mapsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - mapsize = *(GLint *)(pc + 4); - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize); - -} - -void __glXDispSwap_ReadBuffer(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_CopyPixels(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - -} - -void __glXDispSwap_DepthRange(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - -} - -void __glXDispSwap_Frustum(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 48); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); - __GLX_SWAP_DOUBLE(pc + 32); - __GLX_SWAP_DOUBLE(pc + 40); - -} - -void __glXDispSwap_LoadIdentity(GLbyte *pc) -{ -} - -void __glXDispSwap_LoadMatrixf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); - -} - -void __glXDispSwap_LoadMatrixd(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 128); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); - -} - -void __glXDispSwap_MatrixMode(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_MultMatrixf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); - -} - -void __glXDispSwap_MultMatrixd(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 128); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); - -} - -void __glXDispSwap_Ortho(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 48); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); - __GLX_SWAP_DOUBLE(pc + 32); - __GLX_SWAP_DOUBLE(pc + 40); - -} - -void __glXDispSwap_PopMatrix(GLbyte *pc) -{ -} - -void __glXDispSwap_PushMatrix(GLbyte *pc) -{ -} - -void __glXDispSwap_Rotated(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); - -} - -void __glXDispSwap_Rotatef(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 12); - -} - -void __glXDispSwap_Scaled(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - -} - -void __glXDispSwap_Scalef(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_Translated(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } -#endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - -} - -void __glXDispSwap_Translatef(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_Viewport(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - -} - -void __glXDispSwap_PolygonOffset(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - -} - -void __glXDispSwap_CopyTexImage1D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - __GLX_SWAP_INT(pc + 24); - -} - -void __glXDispSwap_CopyTexImage2D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_INT(pc + 28); - -} - -void __glXDispSwap_CopyTexSubImage1D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - -} - -void __glXDispSwap_CopyTexSubImage2D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_INT(pc + 28); - -} - -void __glXDispSwap_BindTexture(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_PrioritizeTextures(GLbyte *pc) -{ - GLsizei n; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - n = *(GLsizei *)(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, n); - __GLX_SWAP_FLOAT_ARRAY(pc + 4+n*4, n); - -} - -void __glXDispSwap_Indexubv(GLbyte *pc) -{ -} - -void __glXDispSwap_BlendColor(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 12); - -} - -void __glXDispSwap_BlendEquation(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_ColorTableParameterfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glColorTableParameterfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_ColorTableParameteriv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glColorTableParameteriv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_CopyColorTable(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - -} - -void __glXDispSwap_CopyColorSubTable(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - -} - -void __glXDispSwap_ConvolutionParameterf(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - -} - -void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glConvolutionParameterfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_ConvolutionParameteri(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc) -{ - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glConvolutionParameteriv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); - -} - -void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - -} - -void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - -} - -void __glXDispSwap_Histogram(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - -} - -void __glXDispSwap_Minmax(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - -} - -void __glXDispSwap_ResetHistogram(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_ResetMinmax(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_INT(pc + 28); - __GLX_SWAP_INT(pc + 32); - -} - -void __glXDispSwap_ActiveTextureARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - -} - -void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 12); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); - -} - -void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1); - -} - -void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, 1); - -} - -void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 1); - -} - -void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 20); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - -} - -void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2); - -} - -void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, 2); - -} - -void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); - -} - -void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 28); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); - -} - -void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3); - -} - -void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, 3); - -} - -void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 3); - -} - -void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 36); - pc -= 4; - } -#endif - __GLX_SWAP_INT(pc + 32); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); - -} - -void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4); - -} - -void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, 4); - -} - -void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 4); - -} - +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxserver.h" +#include "glxext.h" +#include "g_disptab.h" +#include "unpack.h" +#include "compsize.h" + +void __glXDispSwap_CallList(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ListBase(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Begin(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Color3bv(GLbyte *pc) +{ +} + +void __glXDispSwap_Color3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Color3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); +} + +void __glXDispSwap_Color3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Color3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Color3ubv(GLbyte *pc) +{ +} + +void __glXDispSwap_Color3uiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); +} + +void __glXDispSwap_Color3usv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); +} + +void __glXDispSwap_Color4bv(GLbyte *pc) +{ +} + +void __glXDispSwap_Color4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); +} + +void __glXDispSwap_Color4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4ubv(GLbyte *pc) +{ + +} + +void __glXDispSwap_Color4uiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4usv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_EdgeFlagv(GLbyte *pc) +{ +} + +void __glXDispSwap_End(GLbyte *pc) +{ +} + +void __glXDispSwap_Indexdv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Indexfv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Indexiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Indexsv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Normal3bv(GLbyte *pc) +{ +} + +void __glXDispSwap_Normal3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Normal3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Normal3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Normal3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos2iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos2sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_RasterPos4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_RasterPos4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_RasterPos4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Rectdv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2); + +} + +void __glXDispSwap_Rectfv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2); + +} + +void __glXDispSwap_Rectiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + __GLX_SWAP_INT_ARRAY(pc + 8, 2); + +} + +void __glXDispSwap_Rectsv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_TexCoord1dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord1fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord1iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord1sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord2iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord2sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_TexCoord4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_TexCoord4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_TexCoord4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex2iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex2sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_ClipPlane(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 36); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_ColorMaterial(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_CullFace(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Fogf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_Fogfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glFogfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_Fogi(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_Fogiv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glFogiv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_FrontFace(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Hint(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_Lightf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Lightfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glLightfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_Lighti(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_Lightiv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glLightiv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_LightModelf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_LightModelfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glLightModelfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_LightModeli(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_LightModeliv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glLightModeliv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_LineStipple(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT(pc + 4); + +} + +void __glXDispSwap_LineWidth(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_Materialf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Materialfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glMaterialfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_Materiali(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_Materialiv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glMaterialiv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_PointSize(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_PolygonMode(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_Scissor(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + +} + +void __glXDispSwap_ShadeModel(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_TexParameterf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_TexParameterfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexParameterfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexParameteri(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_TexParameteriv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexParameteriv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexEnvf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_TexEnvfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexEnvfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexEnvi(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_TexEnviv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexEnviv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexGend(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_DOUBLE(pc + 0); + +} + +void __glXDispSwap_TexGendv(GLbyte *pc) +{ + GLenum pname; + GLint cmdlen; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexGendv_size(pname); + if (compsize < 0) compsize = 0; + cmdlen = __GLX_PAD(8+compsize*8); + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, cmdlen); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexGenf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_TexGenfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexGenfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexGeni(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_TexGeniv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexGeniv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_InitNames(GLbyte *pc) +{ +} + +void __glXDispSwap_LoadName(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_PassThrough(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_PopName(GLbyte *pc) +{ +} + +void __glXDispSwap_PushName(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_DrawBuffer(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Clear(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ClearAccum(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_ClearIndex(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_ClearColor(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_ClearStencil(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ClearDepth(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + +} + +void __glXDispSwap_StencilMask(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ColorMask(GLbyte *pc) +{ +} + +void __glXDispSwap_DepthMask(GLbyte *pc) +{ +} + +void __glXDispSwap_IndexMask(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Accum(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_Disable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Enable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_PopAttrib(GLbyte *pc) +{ +} + +void __glXDispSwap_PushAttrib(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_MapGrid1d(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 20); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + +} + +void __glXDispSwap_MapGrid1f(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_MapGrid2d(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 40); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_INT(pc + 36); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + +} + +void __glXDispSwap_MapGrid2f(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_FLOAT(pc + 16); + __GLX_SWAP_FLOAT(pc + 20); + +} + +void __glXDispSwap_EvalCoord1dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_EvalCoord1fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_EvalCoord2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_EvalCoord2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_EvalMesh1(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_EvalPoint1(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_EvalMesh2(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_EvalPoint2(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_AlphaFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_BlendFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_LogicOp(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_StencilFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_StencilOp(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_DepthFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_PixelZoom(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_PixelTransferf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_PixelTransferi(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_PixelMapfv(GLbyte *pc) +{ + GLint mapsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *)(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize); + +} + +void __glXDispSwap_PixelMapuiv(GLbyte *pc) +{ + GLint mapsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *)(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, mapsize); + +} + +void __glXDispSwap_PixelMapusv(GLbyte *pc) +{ + GLint mapsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *)(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize); + +} + +void __glXDispSwap_ReadBuffer(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_CopyPixels(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_DepthRange(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + +} + +void __glXDispSwap_Frustum(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 48); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + __GLX_SWAP_DOUBLE(pc + 32); + __GLX_SWAP_DOUBLE(pc + 40); + +} + +void __glXDispSwap_LoadIdentity(GLbyte *pc) +{ +} + +void __glXDispSwap_LoadMatrixf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_LoadMatrixd(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 128); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_MatrixMode(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_MultMatrixf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_MultMatrixd(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 128); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_Ortho(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 48); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + __GLX_SWAP_DOUBLE(pc + 32); + __GLX_SWAP_DOUBLE(pc + 40); + +} + +void __glXDispSwap_PopMatrix(GLbyte *pc) +{ +} + +void __glXDispSwap_PushMatrix(GLbyte *pc) +{ +} + +void __glXDispSwap_Rotated(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + +} + +void __glXDispSwap_Rotatef(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_Scaled(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + +} + +void __glXDispSwap_Scalef(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Translated(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + +} + +void __glXDispSwap_Translatef(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Viewport(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + +} + +void __glXDispSwap_PolygonOffset(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_CopyTexImage1D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + +} + +void __glXDispSwap_CopyTexImage2D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + +} + +void __glXDispSwap_CopyTexSubImage1D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + +} + +void __glXDispSwap_CopyTexSubImage2D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + +} + +void __glXDispSwap_BindTexture(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_PrioritizeTextures(GLbyte *pc) +{ + GLsizei n; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + n = *(GLsizei *)(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, n); + __GLX_SWAP_FLOAT_ARRAY(pc + 4+n*4, n); + +} + +void __glXDispSwap_Indexubv(GLbyte *pc) +{ +} + +void __glXDispSwap_BlendColor(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_BlendEquation(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ColorTableParameterfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glColorTableParameterfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_ColorTableParameteriv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glColorTableParameteriv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_CopyColorTable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_CopyColorSubTable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_ConvolutionParameterf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glConvolutionParameterfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_ConvolutionParameteri(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glConvolutionParameteriv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + +} + +void __glXDispSwap_Histogram(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_Minmax(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_ResetHistogram(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ResetMinmax(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + __GLX_SWAP_INT(pc + 32); + +} + +void __glXDispSwap_ActiveTextureARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 12); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1); + +} + +void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 1); + +} + +void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 1); + +} + +void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 20); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 28); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3); + +} + +void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 3); + +} + +void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 3); + +} + +void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 36); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4); + +} + +void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 4); + +} + +void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 4); + +} + diff --git a/xorg-server/hw/dmx/glxProxy/glxcmds.c b/xorg-server/hw/dmx/glxProxy/glxcmds.c index a76201da0..fb4bce850 100644 --- a/xorg-server/hw/dmx/glxProxy/glxcmds.c +++ b/xorg-server/hw/dmx/glxProxy/glxcmds.c @@ -52,6 +52,8 @@ #include "glxvisuals.h" #include "glxswap.h" +#include "glxcmds.h" + #ifdef PANORAMIX #include "panoramiXsrv.h" #endif diff --git a/xorg-server/hw/dmx/glxProxy/glxcmds.h b/xorg-server/hw/dmx/glxProxy/glxcmds.h new file mode 100644 index 000000000..ae866be29 --- /dev/null +++ b/xorg-server/hw/dmx/glxProxy/glxcmds.h @@ -0,0 +1,37 @@ +/* + * Copyright 2011 Apple Inc. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __GLX_cmds_h__ +#define __GLX_cmds_h__ + +extern int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc); +extern int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc); + +#endif /* !__GLX_cmds_h__ */ diff --git a/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c b/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c index ca41c1585..f28a79df6 100644 --- a/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c +++ b/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c @@ -1,1059 +1,1062 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "glxserver.h" -#include "glxutil.h" -#include -#include -#include -#include -#include "unpack.h" -#include "glxext.h" -#include "glxvendor.h" - -extern int glxIsExtensionSupported( char *ext ); - -/************************************************************************/ - -/* -** Byteswapping versions of GLX commands. In most cases they just swap -** the incoming arguments and then call the unswapped routine. For commands -** that have replies, a separate swapping routine for the reply is provided; -** it is called at the end of the unswapped routine. -*/ - -int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->context); - __GLX_SWAP_INT(&req->visual); - __GLX_SWAP_INT(&req->screen); - __GLX_SWAP_INT(&req->shareList); - - return __glXCreateContext(cl, pc); -} - -int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->context); - __GLX_SWAP_INT(&req->fbconfig); - __GLX_SWAP_INT(&req->screen); - __GLX_SWAP_INT(&req->shareList); - - return __glXCreateNewContext(cl, pc); -} - -int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->context); - __GLX_SWAP_INT(&req->fbconfig); - __GLX_SWAP_INT(&req->screen); - __GLX_SWAP_INT(&req->shareList); - - return __glXCreateContextWithConfigSGIX(cl, pc); -} - -int __glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXQueryMaxSwapBarriersSGIXReq *req = - (xGLXQueryMaxSwapBarriersSGIXReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->screen); - - return __glXQueryMaxSwapBarriersSGIX(cl, pc); -} - -int __glXSwapBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->drawable); - __GLX_SWAP_INT(&req->barrier); - - return __glXBindSwapBarrierSGIX(cl, pc); -} - -int __glXSwapJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->drawable); - __GLX_SWAP_INT(&req->member); - - return __glXJoinSwapGroupSGIX(cl, pc); -} - -int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc) -{ - xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->context); - - return __glXDestroyContext(cl, pc); -} - -int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc) -{ - xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->drawable); - __GLX_SWAP_INT(&req->context); - __GLX_SWAP_INT(&req->oldContextTag); - - return __glXMakeCurrent(cl, pc); -} - -int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) -{ - xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->drawable); - __GLX_SWAP_INT(&req->readdrawable); - __GLX_SWAP_INT(&req->context); - __GLX_SWAP_INT(&req->oldContextTag); - - return __glXMakeContextCurrent(cl, pc); -} - -int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) -{ - xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->drawable); - __GLX_SWAP_INT(&req->readable); - __GLX_SWAP_INT(&req->context); - __GLX_SWAP_INT(&req->oldContextTag); - - return __glXMakeCurrentReadSGI(cl, pc); -} - -int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc) -{ - xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->context); - - return __glXIsDirect(cl, pc); -} - -int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc) -{ - xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->majorVersion); - __GLX_SWAP_INT(&req->minorVersion); - - return __glXQueryVersion(cl, pc); -} - -int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc) -{ - xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - - return __glXWaitGL(cl, pc); -} - -int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXWaitXReq *req = (xGLXWaitXReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - - return __glXWaitX(cl, pc); -} - -int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->source); - __GLX_SWAP_INT(&req->dest); - __GLX_SWAP_INT(&req->mask); - - return __glXCopyContext(cl, pc); -} - -int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; - xGLXGetVisualConfigsReply reply; - __GLXscreenInfo *pGlxScreen; - __GLXvisualConfig *pGlxVisual; - CARD32 buf[__GLX_TOTAL_CONFIG]; - unsigned int screen; - int i, p; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_INT(&req->screen); - screen = req->screen; - if (screen >= screenInfo.numScreens) { - /* The client library must send a valid screen number. */ - client->errorValue = screen; - return BadValue; - } - pGlxScreen = &__glXActiveScreens[screen]; - - reply.numVisuals = pGlxScreen->numGLXVisuals; - reply.numProps = __GLX_TOTAL_CONFIG; - reply.length = (pGlxScreen->numGLXVisuals * __GLX_SIZE_CARD32 * - __GLX_TOTAL_CONFIG) >> 2; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.length); - __GLX_SWAP_INT(&reply.numVisuals); - __GLX_SWAP_INT(&reply.numProps); - WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply); - - for (i=0; i < pGlxScreen->numVisuals; i++) { - pGlxVisual = &pGlxScreen->pGlxVisual[i]; - if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) { - /* not a usable visual */ - continue; - } - p = 0; - buf[p++] = pGlxVisual->vid; - buf[p++] = pGlxVisual->class; - buf[p++] = pGlxVisual->rgba; - - buf[p++] = pGlxVisual->redSize; - buf[p++] = pGlxVisual->greenSize; - buf[p++] = pGlxVisual->blueSize; - buf[p++] = pGlxVisual->alphaSize; - buf[p++] = pGlxVisual->accumRedSize; - buf[p++] = pGlxVisual->accumGreenSize; - buf[p++] = pGlxVisual->accumBlueSize; - buf[p++] = pGlxVisual->accumAlphaSize; - - buf[p++] = pGlxVisual->doubleBuffer; - buf[p++] = pGlxVisual->stereo; - - buf[p++] = pGlxVisual->bufferSize; - buf[p++] = pGlxVisual->depthSize; - buf[p++] = pGlxVisual->stencilSize; - buf[p++] = pGlxVisual->auxBuffers; - buf[p++] = pGlxVisual->level; - /* - ** Add token/value pairs for extensions. - */ - buf[p++] = GLX_VISUAL_CAVEAT_EXT; - buf[p++] = pGlxVisual->visualRating; - buf[p++] = GLX_TRANSPARENT_TYPE_EXT; - buf[p++] = pGlxVisual->transparentPixel; - buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT; - buf[p++] = pGlxVisual->transparentRed; - buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT; - buf[p++] = pGlxVisual->transparentGreen; - buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT; - buf[p++] = pGlxVisual->transparentBlue; - buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT; - buf[p++] = pGlxVisual->transparentAlpha; - buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT; - buf[p++] = pGlxVisual->transparentIndex; - - __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG); - WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG, - (char *)buf); - } - return Success; -} - -int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->screen); - __GLX_SWAP_INT(&req->visual); - __GLX_SWAP_INT(&req->pixmap); - __GLX_SWAP_INT(&req->glxpixmap); - - return __glXCreateGLXPixmap(cl, pc); -} - -int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->screen); - __GLX_SWAP_INT(&req->fbconfig); - __GLX_SWAP_INT(&req->pixmap); - __GLX_SWAP_INT(&req->glxpixmap); - __GLX_SWAP_INT(&req->numAttribs); - - return __glXCreatePixmap(cl, pc); -} - -int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) -{ - xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->glxpixmap); - - return __glXDestroyGLXPixmap(cl, pc); -} - -int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - __GLX_SWAP_INT(&req->drawable); - - return __glXSwapBuffers(cl, pc); -} - -int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc) -{ - xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - __GLX_SWAP_INT(&req->font); - __GLX_SWAP_INT(&req->first); - __GLX_SWAP_INT(&req->count); - __GLX_SWAP_INT(&req->listBase); - - return __glXUseXFont(cl, pc); -} - - -int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) -{ - xGLXQueryExtensionsStringReq *req = NULL; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->screen); - - return __glXQueryExtensionsString(cl, pc); -} - -int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc) -{ - xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->screen); - __GLX_SWAP_INT(&req->name); - - return __glXQueryServerString(cl, pc); -} - -int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc) -{ - xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->major); - __GLX_SWAP_INT(&req->minor); - __GLX_SWAP_INT(&req->numbytes); - - return __glXClientInfo(cl, pc); -} - -int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc) -{ - xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->context); - - return __glXQueryContextInfoEXT(cl, (GLbyte *)pc); -} - -/************************************************************************/ - -/* -** Swap replies. -*/ - -void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReadSGIReply *reply) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply->sequenceNumber); - __GLX_SWAP_INT(&reply->length); - __GLX_SWAP_INT(&reply->contextTag); - __GLX_SWAP_INT(&reply->writeVid); - __GLX_SWAP_INT(&reply->writeType); - __GLX_SWAP_INT(&reply->readVid); - __GLX_SWAP_INT(&reply->readType); - WriteToClient(client, sz_xGLXMakeCurrentReadSGIReply, (char *)reply); -} - -void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply->sequenceNumber); - __GLX_SWAP_INT(&reply->length); - WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply); -} - -void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply->sequenceNumber); - __GLX_SWAP_INT(&reply->length); - __GLX_SWAP_INT(&reply->majorVersion); - __GLX_SWAP_INT(&reply->minorVersion); - WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply); -} - -void glxSwapQueryExtensionsStringReply(ClientPtr client, - xGLXQueryExtensionsStringReply *reply, char *buf) -{ - int length = reply->length; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT(&reply->sequenceNumber); - __GLX_SWAP_INT(&reply->length); - __GLX_SWAP_INT(&reply->n); - WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply); - __GLX_SWAP_INT_ARRAY((int *)buf, length); - WriteToClient(client, length << 2, buf); -} - -void glxSwapQueryServerStringReply(ClientPtr client, - xGLXQueryServerStringReply *reply, char *buf) -{ - int length = reply->length; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply->sequenceNumber); - __GLX_SWAP_INT(&reply->length); - __GLX_SWAP_INT(&reply->n); - WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply); - /** no swap is needed for an array of chars **/ - /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */ - WriteToClient(client, length << 2, buf); -} - -void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf) -{ - int length = reply->length; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT(&reply->sequenceNumber); - __GLX_SWAP_INT(&reply->length); - __GLX_SWAP_INT(&reply->n); - WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply); - __GLX_SWAP_INT_ARRAY((int *)buf, length); - WriteToClient(client, length << 2, (char *)buf); -} - - -void __glXSwapQueryContextReply(ClientPtr client, - xGLXQueryContextReply *reply, int *buf) -{ - int length = reply->length; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT(&reply->sequenceNumber); - __GLX_SWAP_INT(&reply->length); - __GLX_SWAP_INT(&reply->n); - WriteToClient(client, sz_xGLXQueryContextReply, (char *)reply); - __GLX_SWAP_INT_ARRAY((int *)buf, length); - WriteToClient(client, length << 2, (char *)buf); -} - -void __glXSwapGetDrawableAttributesReply(ClientPtr client, - xGLXGetDrawableAttributesReply *reply, int *buf) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT(&reply->sequenceNumber); - __GLX_SWAP_INT(&reply->length); - __GLX_SWAP_INT(&reply->numAttribs); - __GLX_SWAP_INT_ARRAY( buf, reply->length ); - WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply); - WriteToClient(client, reply->length << 2, (char *)buf); -} - -void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, xGLXQueryMaxSwapBarriersSGIXReply *reply) -{ - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply->sequenceNumber); - __GLX_SWAP_INT(&reply->length); - __GLX_SWAP_INT(&reply->max); - WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, (char *)reply); -} - -/************************************************************************/ - -/* -** Render and Renderlarge are not in the GLX API. They are used by the GLX -** client library to send batches of GL rendering commands. -*/ - -int __glXSwapRender(__GLXclientState *cl, GLbyte *pc) -{ - xGLXRenderReq *req; - int left; - __GLXrenderHeader *hdr; - ClientPtr client = cl->client; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - /* - ** NOTE: much of this code also appears in the nonswapping version of this - ** routine, __glXRender(). Any changes made here should also be - ** duplicated there. - */ - - req = (xGLXRenderReq *) pc; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - - pc += sz_xGLXRenderReq; - left = (req->length << 2) - sz_xGLXRenderReq; - while (left > 0) { - void (* proc)(GLbyte *); - CARD16 opcode; - - /* - ** Verify that the header length and the overall length agree. - ** Also, each command must be word aligned. - */ - hdr = (__GLXrenderHeader *) pc; - __GLX_SWAP_SHORT(&hdr->length); - __GLX_SWAP_SHORT(&hdr->opcode); - - /* - * call the command procedure to swap any arguments - */ - opcode = hdr->opcode; - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - proc = __glXSwapRenderTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; - __GLXRenderSwapInfo *info = &__glXSwapRenderTable_EXT[index]; - if (info->swapfunc) { - proc = info->swapfunc; - } - else { - proc = NULL; - if (info->elem_size == 4 && info->nelems > 0) { - __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_HDR_SIZE), - info->nelems ); - } - else if (info->elem_size == 2 && info->nelems > 0) { - __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_HDR_SIZE), - info->nelems ); - } - else if (info->elem_size == 8 && info->nelems > 0) { - __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_HDR_SIZE), - info->nelems ); - } - } -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { - client->errorValue = 0; - return __glXBadRenderRequest; - } - - if (proc != NULL) - (*proc)(pc + __GLX_RENDER_HDR_SIZE); - - /* - * proceed to the next command - */ - pc += hdr->length; - left -= hdr->length; - } - - return __glXRender( cl, (GLbyte *)req ); -} - -/* -** Execute a large rendering request (one that spans multiple X requests). -*/ -int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client = cl->client; - xGLXRenderLargeReq *req; - __GLXrenderLargeHeader *hdr; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - req = (xGLXRenderLargeReq *) pc; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - __GLX_SWAP_INT(&req->dataBytes); - __GLX_SWAP_SHORT(&req->requestNumber); - __GLX_SWAP_SHORT(&req->requestTotal); - - pc += sz_xGLXRenderLargeReq; - - if (req->requestNumber == 1) { - void (* proc)(GLbyte *) = NULL; - __GLXRenderSwapInfo *info = NULL; - CARD16 opcode; - - hdr = (__GLXrenderLargeHeader *) pc; - __GLX_SWAP_INT(&hdr->length); - __GLX_SWAP_INT(&hdr->opcode); - - /* - * call the command procedure to swap any arguments - * Note that we are assuming that all arguments that needs to be - * swaped are on the first req only ! - */ - opcode = hdr->opcode; - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - proc = __glXSwapRenderTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; - info = &__glXSwapRenderTable_EXT[index]; - if (info->swapfunc) { - proc = info->swapfunc; - } -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { - client->errorValue = 0; - cl->largeCmdRequestsTotal = 0; - return __glXBadLargeRequest; - } - - /* - ** Make enough space in the buffer, then copy the entire request. - */ - if (cl->largeCmdBufSize < hdr->length) { - if (!cl->largeCmdBuf) { - cl->largeCmdBuf = (GLbyte *) malloc(hdr->length); - } else { - cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, hdr->length); - } - if (!cl->largeCmdBuf) { - cl->largeCmdRequestsTotal = 0; - return BadAlloc; - } - cl->largeCmdBufSize = hdr->length; - } - memcpy(cl->largeCmdBuf, pc, req->dataBytes); - - cl->largeCmdBytesSoFar = req->dataBytes; - cl->largeCmdBytesTotal = hdr->length; - cl->largeCmdRequestsSoFar = 1; - cl->largeCmdRequestsTotal = req->requestTotal; - cl->largeCmdRequestsSwapProc = proc; - cl->largeCmdMaxReqDataSize = req->dataBytes; - cl->largeCmdRequestsSwap_info = info; - - return Success; - - - } - else if (req->requestNumber < cl->largeCmdRequestsTotal) { - /* - * This is not the first nor last request - just copy the data - */ - if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) { - cl->largeCmdRequestsTotal = 0; - return __glXBadLargeRequest; - } - - memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, - pc, req->dataBytes); - - cl->largeCmdBytesSoFar += req->dataBytes; - - if (req->dataBytes > cl->largeCmdMaxReqDataSize) - cl->largeCmdMaxReqDataSize = req->dataBytes; - - return Success; - } - else if (req->requestNumber == cl->largeCmdRequestsTotal) { - /* - * this is the last request - * copy the remainder bytes, call the procedure to swap any - * needed data, and then call to transfer the command to all - * back-end servers - */ - if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) { - cl->largeCmdRequestsTotal = 0; - return __glXBadLargeRequest; - } - - memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, - pc, req->dataBytes); - - cl->largeCmdBytesSoFar += req->dataBytes; - - if (req->dataBytes > cl->largeCmdMaxReqDataSize) - cl->largeCmdMaxReqDataSize = req->dataBytes; - - if (cl->largeCmdRequestsSwapProc != NULL) { - (*cl->largeCmdRequestsSwapProc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); - } - else if (cl->largeCmdRequestsSwap_info && - cl->largeCmdRequestsSwap_info->nelems > 0) { - if (cl->largeCmdRequestsSwap_info->elem_size == 4) { - __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), - cl->largeCmdRequestsSwap_info->nelems ); - } - else if (cl->largeCmdRequestsSwap_info->elem_size == 2) { - __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), - cl->largeCmdRequestsSwap_info->nelems ); - } - else if (cl->largeCmdRequestsSwap_info->elem_size == 8) { - __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), - cl->largeCmdRequestsSwap_info->nelems ); - } - } - - cl->largeCmdRequestsTotal = 0; - return( __glXSendLargeCommand(cl, req->contextTag) ); - - } - else { - cl->largeCmdRequestsTotal = 0; - return __glXBadLargeRequest; - } - -} - -/************************************************************************/ - -/* -** No support is provided for the vendor-private requests other than -** allocating these entry points in the dispatch table. -*/ - -int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq *req; - CARD32 vendorCode; - - __GLX_DECLARE_SWAP_VARIABLES; - - req = (xGLXVendorPrivateReq *) pc; - vendorCode = req->vendorCode; - __GLX_SWAP_INT(&vendorCode); - - - switch( vendorCode ) { - - case X_GLvop_DeleteTexturesEXT: - return __glXVForwardSingleReqSwap( cl, pc ); - break; - - case X_GLXvop_SwapIntervalSGI: - if (glxIsExtensionSupported("SGI_swap_control")) { - return __glXVForwardSingleReqSwap( cl, pc ); - } - else { - return Success; - } - break; - -#if 0 /* glx 1.3 */ - case X_GLXvop_CreateGLXVideoSourceSGIX: - break; - case X_GLXvop_DestroyGLXVideoSourceSGIX: - break; - case X_GLXvop_CreateGLXPixmapWithConfigSGIX: - break; - case X_GLXvop_DestroyGLXPbufferSGIX: - break; - case X_GLXvop_ChangeDrawableAttributesSGIX: - break; -#endif - - case X_GLXvop_JoinSwapGroupSGIX: - return __glXSwapJoinSwapGroupSGIX( cl, pc ); - break; - - case X_GLXvop_BindSwapBarrierSGIX: - return __glXSwapBindSwapBarrierSGIX( cl, pc ); - break; - - case X_GLXvop_CreateContextWithConfigSGIX: - return __glXSwapCreateContextWithConfigSGIX( cl, pc ); - break; - - default: - /* - ** unsupported private request - */ - cl->client->errorValue = req->vendorCode; - return __glXUnsupportedPrivateRequest; - } - -} - -int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateWithReplyReq *req; - CARD32 vendorCode; - - __GLX_DECLARE_SWAP_VARIABLES; - - req = (xGLXVendorPrivateWithReplyReq *) pc; - vendorCode = req->vendorCode; - __GLX_SWAP_INT(&vendorCode); - - switch( vendorCode ) { - - case X_GLvop_GetConvolutionFilterEXT: - case X_GLvop_GetSeparableFilterEXT: - case X_GLvop_GetHistogramEXT: - case X_GLvop_GetMinmaxEXT: - return( __glXNoSuchSingleOpcode(cl, pc) ); - break; - - case X_GLvop_GetConvolutionParameterfvEXT: - case X_GLvop_GetConvolutionParameterivEXT: - case X_GLvop_GetHistogramParameterivEXT: - case X_GLvop_GetMinmaxParameterfvEXT: - case X_GLvop_GetMinmaxParameterivEXT: - case X_GLvop_GenTexturesEXT: - return( __glXVForwardAllWithReplySwapiv(cl, pc) ); - break; - - case X_GLvop_AreTexturesResidentEXT: - case X_GLvop_IsTextureEXT: - return( __glXVForwardPipe0WithReplySwap(cl, pc) ); - break; - -#if 0 /* glx1.3 */ - case X_GLvop_GetDetailTexFuncSGIS: - case X_GLvop_GetSharpenTexFuncSGIS: - case X_GLvop_GetColorTableSGI: - case X_GLvop_GetColorTableParameterfvSGI: - case X_GLvop_GetColorTableParameterivSGI: - case X_GLvop_GetTexFilterFuncSGIS: - case X_GLvop_GetInstrumentsSGIX: - case X_GLvop_InstrumentsBufferSGIX: - case X_GLvop_PollInstrumentsSGIX: - case X_GLvop_FlushRasterSGIX: - case X_GLXvop_CreateGLXPbufferSGIX: - case X_GLXvop_GetDrawableAttributesSGIX: - case X_GLXvop_QueryHyperpipeNetworkSGIX: - case X_GLXvop_QueryHyperpipeConfigSGIX: - case X_GLXvop_HyperpipeConfigSGIX: - case X_GLXvop_DestroyHyperpipeConfigSGIX: -#endif - case X_GLXvop_QueryMaxSwapBarriersSGIX: - return( __glXSwapQueryMaxSwapBarriersSGIX(cl, pc) ); - break; - - case X_GLXvop_GetFBConfigsSGIX: - return( __glXSwapGetFBConfigsSGIX(cl, pc) ); - break; - - case X_GLXvop_MakeCurrentReadSGI: - return( __glXSwapMakeCurrentReadSGI(cl, pc) ); - break; - - case X_GLXvop_QueryContextInfoEXT: - return( __glXSwapQueryContextInfoEXT(cl,(char *)pc) ); - break; - - default: - /* - ** unsupported private request - */ - cl->client->errorValue = req->vendorCode; - return __glXUnsupportedPrivateRequest; - } - -} - -int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc) -{ - xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->screen); - - return __glXGetFBConfigs(cl, pc); -} - -int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) -{ - xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *)pc; - xGLXGetFBConfigsReq new_req; - - new_req.reqType = req->reqType; - new_req.glxCode = req->glxCode; - new_req.length = req->length; - new_req.screen = req->screen; - - return( __glXSwapGetFBConfigs( cl, (GLbyte *)&new_req ) ); -} - -int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->screen); - __GLX_SWAP_INT(&req->fbconfig); - __GLX_SWAP_INT(&req->window); - __GLX_SWAP_INT(&req->glxwindow); - __GLX_SWAP_INT(&req->numAttribs); - - return( __glXCreateWindow( cl, (GLbyte *)pc ) ); -} - -int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc) -{ - xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->glxwindow); - - return( __glXDestroyWindow( cl, (GLbyte *)pc ) ); -} - -int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc) -{ - xGLXQueryContextReq *req = (xGLXQueryContextReq *)pc; - - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->context); - - return( __glXQueryContext(cl, (GLbyte *)pc) ); - -} - -int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc) -{ - xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *)pc; - int nattr = req->numAttribs; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->screen); - __GLX_SWAP_INT(&req->fbconfig); - __GLX_SWAP_INT(&req->pbuffer); - __GLX_SWAP_INT(&req->numAttribs); - __GLX_SWAP_INT_ARRAY( (int *)(req+1), nattr*2 ); - - return( __glXCreatePbuffer( cl, pc ) ); -} - -int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) -{ - xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->pbuffer); - - return( __glXDestroyPbuffer( cl, (GLbyte *)pc ) ); -} - -int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) -{ - xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->drawable); - - return( __glXGetDrawableAttributes(cl, pc) ); -} - -int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) -{ - xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->drawable); - __GLX_SWAP_INT(&req->numAttribs); - __GLX_SWAP_INT_ARRAY( (int *)(req+1), req->numAttribs * 2 ); - - return( __glXChangeDrawableAttributes(cl, pc) ); -} +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxserver.h" +#include "glxutil.h" +#include +#include +#include +#include +#include "unpack.h" +#include "glxcmds.h" +#include "glxext.h" +#include "glxvendor.h" + +extern int glxIsExtensionSupported( char *ext ); + +int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc); + +/************************************************************************/ + +/* +** Byteswapping versions of GLX commands. In most cases they just swap +** the incoming arguments and then call the unswapped routine. For commands +** that have replies, a separate swapping routine for the reply is provided; +** it is called at the end of the unswapped routine. +*/ + +int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->visual); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->shareList); + + return __glXCreateContext(cl, pc); +} + +int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->shareList); + + return __glXCreateNewContext(cl, pc); +} + +int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->shareList); + + return __glXCreateContextWithConfigSGIX(cl, pc); +} + +int __glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryMaxSwapBarriersSGIXReq *req = + (xGLXQueryMaxSwapBarriersSGIXReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + + return __glXQueryMaxSwapBarriersSGIX(cl, pc); +} + +int __glXSwapBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->barrier); + + return __glXBindSwapBarrierSGIX(cl, pc); +} + +int __glXSwapJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->member); + + return __glXJoinSwapGroupSGIX(cl, pc); +} + +int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXDestroyContext(cl, pc); +} + +int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc) +{ + xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXMakeCurrent(cl, pc); +} + +int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +{ + xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->readdrawable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXMakeContextCurrent(cl, pc); +} + +int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +{ + xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->readable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXMakeCurrentReadSGI(cl, pc); +} + +int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc) +{ + xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXIsDirect(cl, pc); +} + +int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->majorVersion); + __GLX_SWAP_INT(&req->minorVersion); + + return __glXQueryVersion(cl, pc); +} + +int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc) +{ + xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + return __glXWaitGL(cl, pc); +} + +int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXWaitXReq *req = (xGLXWaitXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + return __glXWaitX(cl, pc); +} + +int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->source); + __GLX_SWAP_INT(&req->dest); + __GLX_SWAP_INT(&req->mask); + + return __glXCopyContext(cl, pc); +} + +int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; + xGLXGetVisualConfigsReply reply; + __GLXscreenInfo *pGlxScreen; + __GLXvisualConfig *pGlxVisual; + CARD32 buf[__GLX_TOTAL_CONFIG]; + unsigned int screen; + int i, p; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(&req->screen); + screen = req->screen; + if (screen >= screenInfo.numScreens) { + /* The client library must send a valid screen number. */ + client->errorValue = screen; + return BadValue; + } + pGlxScreen = &__glXActiveScreens[screen]; + + reply.numVisuals = pGlxScreen->numGLXVisuals; + reply.numProps = __GLX_TOTAL_CONFIG; + reply.length = (pGlxScreen->numGLXVisuals * __GLX_SIZE_CARD32 * + __GLX_TOTAL_CONFIG) >> 2; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_INT(&reply.numVisuals); + __GLX_SWAP_INT(&reply.numProps); + WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply); + + for (i=0; i < pGlxScreen->numVisuals; i++) { + pGlxVisual = &pGlxScreen->pGlxVisual[i]; + if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) { + /* not a usable visual */ + continue; + } + p = 0; + buf[p++] = pGlxVisual->vid; + buf[p++] = pGlxVisual->class; + buf[p++] = pGlxVisual->rgba; + + buf[p++] = pGlxVisual->redSize; + buf[p++] = pGlxVisual->greenSize; + buf[p++] = pGlxVisual->blueSize; + buf[p++] = pGlxVisual->alphaSize; + buf[p++] = pGlxVisual->accumRedSize; + buf[p++] = pGlxVisual->accumGreenSize; + buf[p++] = pGlxVisual->accumBlueSize; + buf[p++] = pGlxVisual->accumAlphaSize; + + buf[p++] = pGlxVisual->doubleBuffer; + buf[p++] = pGlxVisual->stereo; + + buf[p++] = pGlxVisual->bufferSize; + buf[p++] = pGlxVisual->depthSize; + buf[p++] = pGlxVisual->stencilSize; + buf[p++] = pGlxVisual->auxBuffers; + buf[p++] = pGlxVisual->level; + /* + ** Add token/value pairs for extensions. + */ + buf[p++] = GLX_VISUAL_CAVEAT_EXT; + buf[p++] = pGlxVisual->visualRating; + buf[p++] = GLX_TRANSPARENT_TYPE_EXT; + buf[p++] = pGlxVisual->transparentPixel; + buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT; + buf[p++] = pGlxVisual->transparentRed; + buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT; + buf[p++] = pGlxVisual->transparentGreen; + buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT; + buf[p++] = pGlxVisual->transparentBlue; + buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT; + buf[p++] = pGlxVisual->transparentAlpha; + buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT; + buf[p++] = pGlxVisual->transparentIndex; + + __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG); + WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG, + (char *)buf); + } + return Success; +} + +int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->visual); + __GLX_SWAP_INT(&req->pixmap); + __GLX_SWAP_INT(&req->glxpixmap); + + return __glXCreateGLXPixmap(cl, pc); +} + +int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->pixmap); + __GLX_SWAP_INT(&req->glxpixmap); + __GLX_SWAP_INT(&req->numAttribs); + + return __glXCreatePixmap(cl, pc); +} + +int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->glxpixmap); + + return __glXDestroyGLXPixmap(cl, pc); +} + +int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->drawable); + + return __glXSwapBuffers(cl, pc); +} + +int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc) +{ + xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->font); + __GLX_SWAP_INT(&req->first); + __GLX_SWAP_INT(&req->count); + __GLX_SWAP_INT(&req->listBase); + + return __glXUseXFont(cl, pc); +} + + +int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryExtensionsStringReq *req = NULL; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + + return __glXQueryExtensionsString(cl, pc); +} + +int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->name); + + return __glXQueryServerString(cl, pc); +} + +int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc) +{ + xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->major); + __GLX_SWAP_INT(&req->minor); + __GLX_SWAP_INT(&req->numbytes); + + return __glXClientInfo(cl, pc); +} + +int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc) +{ + xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXQueryContextInfoEXT(cl, (GLbyte *)pc); +} + +/************************************************************************/ + +/* +** Swap replies. +*/ + +void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReadSGIReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->contextTag); + __GLX_SWAP_INT(&reply->writeVid); + __GLX_SWAP_INT(&reply->writeType); + __GLX_SWAP_INT(&reply->readVid); + __GLX_SWAP_INT(&reply->readType); + WriteToClient(client, sz_xGLXMakeCurrentReadSGIReply, (char *)reply); +} + +void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply); +} + +void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->majorVersion); + __GLX_SWAP_INT(&reply->minorVersion); + WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply); +} + +void glxSwapQueryExtensionsStringReply(ClientPtr client, + xGLXQueryExtensionsStringReply *reply, char *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply); + __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, length << 2, buf); +} + +void glxSwapQueryServerStringReply(ClientPtr client, + xGLXQueryServerStringReply *reply, char *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply); + /** no swap is needed for an array of chars **/ + /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */ + WriteToClient(client, length << 2, buf); +} + +void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply); + __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, length << 2, (char *)buf); +} + + +void __glXSwapQueryContextReply(ClientPtr client, + xGLXQueryContextReply *reply, int *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryContextReply, (char *)reply); + __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, length << 2, (char *)buf); +} + +void __glXSwapGetDrawableAttributesReply(ClientPtr client, + xGLXGetDrawableAttributesReply *reply, int *buf) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->numAttribs); + __GLX_SWAP_INT_ARRAY( buf, reply->length ); + WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply); + WriteToClient(client, reply->length << 2, (char *)buf); +} + +void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, xGLXQueryMaxSwapBarriersSGIXReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->max); + WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, (char *)reply); +} + +/************************************************************************/ + +/* +** Render and Renderlarge are not in the GLX API. They are used by the GLX +** client library to send batches of GL rendering commands. +*/ + +int __glXSwapRender(__GLXclientState *cl, GLbyte *pc) +{ + xGLXRenderReq *req; + int left; + __GLXrenderHeader *hdr; + ClientPtr client = cl->client; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + /* + ** NOTE: much of this code also appears in the nonswapping version of this + ** routine, __glXRender(). Any changes made here should also be + ** duplicated there. + */ + + req = (xGLXRenderReq *) pc; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + pc += sz_xGLXRenderReq; + left = (req->length << 2) - sz_xGLXRenderReq; + while (left > 0) { + void (* proc)(GLbyte *); + CARD16 opcode; + + /* + ** Verify that the header length and the overall length agree. + ** Also, each command must be word aligned. + */ + hdr = (__GLXrenderHeader *) pc; + __GLX_SWAP_SHORT(&hdr->length); + __GLX_SWAP_SHORT(&hdr->opcode); + + /* + * call the command procedure to swap any arguments + */ + opcode = hdr->opcode; + if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && + (opcode <= __GLX_MAX_RENDER_OPCODE) ) { + proc = __glXSwapRenderTable[opcode]; +#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT + } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && + (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { + int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; + __GLXRenderSwapInfo *info = &__glXSwapRenderTable_EXT[index]; + if (info->swapfunc) { + proc = info->swapfunc; + } + else { + proc = NULL; + if (info->elem_size == 4 && info->nelems > 0) { + __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_HDR_SIZE), + info->nelems ); + } + else if (info->elem_size == 2 && info->nelems > 0) { + __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_HDR_SIZE), + info->nelems ); + } + else if (info->elem_size == 8 && info->nelems > 0) { + __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_HDR_SIZE), + info->nelems ); + } + } +#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ + } else { + client->errorValue = 0; + return __glXBadRenderRequest; + } + + if (proc != NULL) + (*proc)(pc + __GLX_RENDER_HDR_SIZE); + + /* + * proceed to the next command + */ + pc += hdr->length; + left -= hdr->length; + } + + return __glXRender( cl, (GLbyte *)req ); +} + +/* +** Execute a large rendering request (one that spans multiple X requests). +*/ +int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXRenderLargeReq *req; + __GLXrenderLargeHeader *hdr; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + req = (xGLXRenderLargeReq *) pc; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->dataBytes); + __GLX_SWAP_SHORT(&req->requestNumber); + __GLX_SWAP_SHORT(&req->requestTotal); + + pc += sz_xGLXRenderLargeReq; + + if (req->requestNumber == 1) { + void (* proc)(GLbyte *) = NULL; + __GLXRenderSwapInfo *info = NULL; + CARD16 opcode; + + hdr = (__GLXrenderLargeHeader *) pc; + __GLX_SWAP_INT(&hdr->length); + __GLX_SWAP_INT(&hdr->opcode); + + /* + * call the command procedure to swap any arguments + * Note that we are assuming that all arguments that needs to be + * swaped are on the first req only ! + */ + opcode = hdr->opcode; + if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && + (opcode <= __GLX_MAX_RENDER_OPCODE) ) { + proc = __glXSwapRenderTable[opcode]; +#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT + } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && + (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { + int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; + info = &__glXSwapRenderTable_EXT[index]; + if (info->swapfunc) { + proc = info->swapfunc; + } +#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ + } else { + client->errorValue = 0; + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + + /* + ** Make enough space in the buffer, then copy the entire request. + */ + if (cl->largeCmdBufSize < hdr->length) { + if (!cl->largeCmdBuf) { + cl->largeCmdBuf = (GLbyte *) malloc(hdr->length); + } else { + cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, hdr->length); + } + if (!cl->largeCmdBuf) { + cl->largeCmdRequestsTotal = 0; + return BadAlloc; + } + cl->largeCmdBufSize = hdr->length; + } + memcpy(cl->largeCmdBuf, pc, req->dataBytes); + + cl->largeCmdBytesSoFar = req->dataBytes; + cl->largeCmdBytesTotal = hdr->length; + cl->largeCmdRequestsSoFar = 1; + cl->largeCmdRequestsTotal = req->requestTotal; + cl->largeCmdRequestsSwapProc = proc; + cl->largeCmdMaxReqDataSize = req->dataBytes; + cl->largeCmdRequestsSwap_info = info; + + return Success; + + + } + else if (req->requestNumber < cl->largeCmdRequestsTotal) { + /* + * This is not the first nor last request - just copy the data + */ + if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) { + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + + memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, + pc, req->dataBytes); + + cl->largeCmdBytesSoFar += req->dataBytes; + + if (req->dataBytes > cl->largeCmdMaxReqDataSize) + cl->largeCmdMaxReqDataSize = req->dataBytes; + + return Success; + } + else if (req->requestNumber == cl->largeCmdRequestsTotal) { + /* + * this is the last request + * copy the remainder bytes, call the procedure to swap any + * needed data, and then call to transfer the command to all + * back-end servers + */ + if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) { + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + + memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, + pc, req->dataBytes); + + cl->largeCmdBytesSoFar += req->dataBytes; + + if (req->dataBytes > cl->largeCmdMaxReqDataSize) + cl->largeCmdMaxReqDataSize = req->dataBytes; + + if (cl->largeCmdRequestsSwapProc != NULL) { + (*cl->largeCmdRequestsSwapProc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); + } + else if (cl->largeCmdRequestsSwap_info && + cl->largeCmdRequestsSwap_info->nelems > 0) { + if (cl->largeCmdRequestsSwap_info->elem_size == 4) { + __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), + cl->largeCmdRequestsSwap_info->nelems ); + } + else if (cl->largeCmdRequestsSwap_info->elem_size == 2) { + __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), + cl->largeCmdRequestsSwap_info->nelems ); + } + else if (cl->largeCmdRequestsSwap_info->elem_size == 8) { + __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), + cl->largeCmdRequestsSwap_info->nelems ); + } + } + + cl->largeCmdRequestsTotal = 0; + return( __glXSendLargeCommand(cl, req->contextTag) ); + + } + else { + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + +} + +/************************************************************************/ + +/* +** No support is provided for the vendor-private requests other than +** allocating these entry points in the dispatch table. +*/ + +int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq *req; + CARD32 vendorCode; + + __GLX_DECLARE_SWAP_VARIABLES; + + req = (xGLXVendorPrivateReq *) pc; + vendorCode = req->vendorCode; + __GLX_SWAP_INT(&vendorCode); + + + switch( vendorCode ) { + + case X_GLvop_DeleteTexturesEXT: + return __glXVForwardSingleReqSwap( cl, pc ); + break; + + case X_GLXvop_SwapIntervalSGI: + if (glxIsExtensionSupported("SGI_swap_control")) { + return __glXVForwardSingleReqSwap( cl, pc ); + } + else { + return Success; + } + break; + +#if 0 /* glx 1.3 */ + case X_GLXvop_CreateGLXVideoSourceSGIX: + break; + case X_GLXvop_DestroyGLXVideoSourceSGIX: + break; + case X_GLXvop_CreateGLXPixmapWithConfigSGIX: + break; + case X_GLXvop_DestroyGLXPbufferSGIX: + break; + case X_GLXvop_ChangeDrawableAttributesSGIX: + break; +#endif + + case X_GLXvop_JoinSwapGroupSGIX: + return __glXSwapJoinSwapGroupSGIX( cl, pc ); + break; + + case X_GLXvop_BindSwapBarrierSGIX: + return __glXSwapBindSwapBarrierSGIX( cl, pc ); + break; + + case X_GLXvop_CreateContextWithConfigSGIX: + return __glXSwapCreateContextWithConfigSGIX( cl, pc ); + break; + + default: + /* + ** unsupported private request + */ + cl->client->errorValue = req->vendorCode; + return __glXUnsupportedPrivateRequest; + } + +} + +int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateWithReplyReq *req; + CARD32 vendorCode; + + __GLX_DECLARE_SWAP_VARIABLES; + + req = (xGLXVendorPrivateWithReplyReq *) pc; + vendorCode = req->vendorCode; + __GLX_SWAP_INT(&vendorCode); + + switch( vendorCode ) { + + case X_GLvop_GetConvolutionFilterEXT: + case X_GLvop_GetSeparableFilterEXT: + case X_GLvop_GetHistogramEXT: + case X_GLvop_GetMinmaxEXT: + return( __glXNoSuchSingleOpcode(cl, pc) ); + break; + + case X_GLvop_GetConvolutionParameterfvEXT: + case X_GLvop_GetConvolutionParameterivEXT: + case X_GLvop_GetHistogramParameterivEXT: + case X_GLvop_GetMinmaxParameterfvEXT: + case X_GLvop_GetMinmaxParameterivEXT: + case X_GLvop_GenTexturesEXT: + return( __glXVForwardAllWithReplySwapiv(cl, pc) ); + break; + + case X_GLvop_AreTexturesResidentEXT: + case X_GLvop_IsTextureEXT: + return( __glXVForwardPipe0WithReplySwap(cl, pc) ); + break; + +#if 0 /* glx1.3 */ + case X_GLvop_GetDetailTexFuncSGIS: + case X_GLvop_GetSharpenTexFuncSGIS: + case X_GLvop_GetColorTableSGI: + case X_GLvop_GetColorTableParameterfvSGI: + case X_GLvop_GetColorTableParameterivSGI: + case X_GLvop_GetTexFilterFuncSGIS: + case X_GLvop_GetInstrumentsSGIX: + case X_GLvop_InstrumentsBufferSGIX: + case X_GLvop_PollInstrumentsSGIX: + case X_GLvop_FlushRasterSGIX: + case X_GLXvop_CreateGLXPbufferSGIX: + case X_GLXvop_GetDrawableAttributesSGIX: + case X_GLXvop_QueryHyperpipeNetworkSGIX: + case X_GLXvop_QueryHyperpipeConfigSGIX: + case X_GLXvop_HyperpipeConfigSGIX: + case X_GLXvop_DestroyHyperpipeConfigSGIX: +#endif + case X_GLXvop_QueryMaxSwapBarriersSGIX: + return( __glXSwapQueryMaxSwapBarriersSGIX(cl, pc) ); + break; + + case X_GLXvop_GetFBConfigsSGIX: + return( __glXSwapGetFBConfigsSGIX(cl, pc) ); + break; + + case X_GLXvop_MakeCurrentReadSGI: + return( __glXSwapMakeCurrentReadSGI(cl, pc) ); + break; + + case X_GLXvop_QueryContextInfoEXT: + return( __glXSwapQueryContextInfoEXT(cl,(char *)pc) ); + break; + + default: + /* + ** unsupported private request + */ + cl->client->errorValue = req->vendorCode; + return __glXUnsupportedPrivateRequest; + } + +} + +int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc) +{ + xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + + return __glXGetFBConfigs(cl, pc); +} + +int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *)pc; + xGLXGetFBConfigsReq new_req; + + new_req.reqType = req->reqType; + new_req.glxCode = req->glxCode; + new_req.length = req->length; + new_req.screen = req->screen; + + return( __glXSwapGetFBConfigs( cl, (GLbyte *)&new_req ) ); +} + +int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->window); + __GLX_SWAP_INT(&req->glxwindow); + __GLX_SWAP_INT(&req->numAttribs); + + return( __glXCreateWindow( cl, (GLbyte *)pc ) ); +} + +int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->glxwindow); + + return( __glXDestroyWindow( cl, (GLbyte *)pc ) ); +} + +int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryContextReq *req = (xGLXQueryContextReq *)pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return( __glXQueryContext(cl, (GLbyte *)pc) ); + +} + +int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *)pc; + int nattr = req->numAttribs; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->pbuffer); + __GLX_SWAP_INT(&req->numAttribs); + __GLX_SWAP_INT_ARRAY( (int *)(req+1), nattr*2 ); + + return( __glXCreatePbuffer( cl, pc ) ); +} + +int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->pbuffer); + + return( __glXDestroyPbuffer( cl, (GLbyte *)pc ) ); +} + +int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +{ + xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + + return( __glXGetDrawableAttributes(cl, pc) ); +} + +int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +{ + xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->numAttribs); + __GLX_SWAP_INT_ARRAY( (int *)(req+1), req->numAttribs * 2 ); + + return( __glXChangeDrawableAttributes(cl, pc) ); +} diff --git a/xorg-server/hw/dmx/glxProxy/glxscreens.c b/xorg-server/hw/dmx/glxProxy/glxscreens.c index 01e041c8f..baa4a65a7 100644 --- a/xorg-server/hw/dmx/glxProxy/glxscreens.c +++ b/xorg-server/hw/dmx/glxProxy/glxscreens.c @@ -120,8 +120,9 @@ static void CalcServerVersionAndExtensions( void ) __glXVersionMinor = GLX_SERVER_MINOR_VERSION; } - sprintf(GLXServerVersion, "%d.%d DMX %d back-end server(s)", - __glXVersionMajor, __glXVersionMinor, __glXNumActiveScreens ); + snprintf(GLXServerVersion, sizeof(GLXServerVersion), + "%d.%d DMX %d back-end server(s)", + __glXVersionMajor, __glXVersionMinor, __glXNumActiveScreens ); /* * set the ExtensionsString to the minimum extensions string */ -- cgit v1.2.3