From 08cbf3b50bfe713044f36b363c73768cd042f13c Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 16 May 2011 08:06:12 +0000 Subject: xserver xkeyboar-config mesa git update 16 May 2011 --- xorg-server/hw/xwin/winmouse.c | 761 ++++++++++++++++++++--------------------- 1 file changed, 375 insertions(+), 386 deletions(-) (limited to 'xorg-server/hw/xwin/winmouse.c') diff --git a/xorg-server/hw/xwin/winmouse.c b/xorg-server/hw/xwin/winmouse.c index 48b426f79..b1b0657cf 100644 --- a/xorg-server/hw/xwin/winmouse.c +++ b/xorg-server/hw/xwin/winmouse.c @@ -1,386 +1,375 @@ -/* - *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. - * - *Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - *"Software"), to deal in the Software without restriction, including - *without limitation the rights to use, copy, modify, merge, publish, - *distribute, sublicense, and/or sell copies of the Software, and to - *permit persons to whom the Software is furnished to do so, subject to - *the following conditions: - * - *The above copyright notice and this permission notice shall be - *included in all copies or substantial portions of the Software. - * - *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR - *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF - *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - *Except as contained in this notice, the name of the XFree86 Project - *shall not be used in advertising or otherwise to promote the sale, use - *or other dealings in this Software without prior written authorization - *from the XFree86 Project. - * - * Authors: Dakshinamurthy Karra - * Suhaib M Siddiqi - * Peter Busch - * Harold L Hunt II - */ - -#ifdef HAVE_XWIN_CONFIG_H -#include -#endif -#include "win.h" - -#include "inputstr.h" -#include "exevents.h" /* for button/axes labels */ -#include "xserver-properties.h" -#include "inpututils.h" - -/* Peek the internal button mapping */ -static CARD8 const *g_winMouseButtonMap = NULL; - - -/* - * Local prototypes - */ - -static void -winMouseCtrl (DeviceIntPtr pDevice, PtrCtrl *pCtrl); - - -static void -winMouseCtrl (DeviceIntPtr pDevice, PtrCtrl *pCtrl) -{ -} - - -/* - * See Porting Layer Definition - p. 18 - * This is known as a DeviceProc - */ - -int -winMouseProc (DeviceIntPtr pDeviceInt, int iState) -{ - int lngMouseButtons, i; - int lngWheelEvents = 2; - CARD8 *map; - DevicePtr pDevice = (DevicePtr) pDeviceInt; - Atom *btn_labels; - Atom axes_labels[2]; - - switch (iState) - { - case DEVICE_INIT: - /* Get number of mouse buttons */ - lngMouseButtons = GetSystemMetrics(SM_CMOUSEBUTTONS); - - /* Mapping of windows events to X events: - * LEFT:1 MIDDLE:2 RIGHT:3 - * SCROLL_UP:4 SCROLL_DOWN:5 - * XBUTTON 1:6 XBUTTON 2:7 ... - * - * To map scroll wheel correctly we need at least the 3 normal buttons - */ - if (lngMouseButtons < 3) - lngMouseButtons = 3; - winMsg(X_PROBED, "%d mouse buttons found\n", lngMouseButtons); - - /* allocate memory: - * number of buttons + 2x mouse wheel event + 1 extra (offset for map) - */ - map = malloc(sizeof(CARD8) * (lngMouseButtons + lngWheelEvents + 1)); - - /* initalize button map */ - map[0] = 0; - for (i=1; i <= lngMouseButtons + lngWheelEvents; i++) - map[i] = i; - - btn_labels = calloc((lngMouseButtons + lngWheelEvents), sizeof(Atom)); - btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT); - btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE); - btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT); - btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP); - btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN); - - axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X); - axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y); - - InitPointerDeviceStruct (pDevice, - map, - lngMouseButtons + lngWheelEvents, - btn_labels, - winMouseCtrl, - GetMotionHistorySize(), - 2, - axes_labels); - free(map); - free(btn_labels); - - g_winMouseButtonMap = pDeviceInt->button->map; - break; - - case DEVICE_ON: - pDevice->on = TRUE; - break; - - case DEVICE_CLOSE: - g_winMouseButtonMap = NULL; - - case DEVICE_OFF: - pDevice->on = FALSE; - break; - } - return Success; -} - - -/* Handle the mouse wheel */ -int -winMouseWheel (ScreenPtr pScreen, int iDeltaZ) -{ - winScreenPriv(pScreen); - int button; /* Button4 or Button5 */ - - /* Button4 = WheelUp */ - /* Button5 = WheelDown */ - - /* Do we have any previous delta stored? */ - if ((pScreenPriv->iDeltaZ > 0 - && iDeltaZ > 0) - || (pScreenPriv->iDeltaZ < 0 - && iDeltaZ < 0)) - { - /* Previous delta and of same sign as current delta */ - iDeltaZ += pScreenPriv->iDeltaZ; - pScreenPriv->iDeltaZ = 0; - } - else - { - /* - * Previous delta of different sign, or zero. - * We will set it to zero for either case, - * as blindly setting takes just as much time - * as checking, then setting if necessary :) - */ - pScreenPriv->iDeltaZ = 0; - } - - /* - * Only process this message if the wheel has moved further than - * WHEEL_DELTA - */ - if (iDeltaZ >= WHEEL_DELTA || (-1 * iDeltaZ) >= WHEEL_DELTA) - { - pScreenPriv->iDeltaZ = 0; - - /* Figure out how many whole deltas of the wheel we have */ - iDeltaZ /= WHEEL_DELTA; - } - else - { - /* - * Wheel has not moved past WHEEL_DELTA threshold; - * we will store the wheel delta until the threshold - * has been reached. - */ - pScreenPriv->iDeltaZ = iDeltaZ; - return 0; - } - - /* Set the button to indicate up or down wheel delta */ - if (iDeltaZ > 0) - { - button = Button4; - } - else - { - button = Button5; - } - - /* - * Flip iDeltaZ to positive, if negative, - * because always need to generate a *positive* number of - * button clicks for the Z axis. - */ - if (iDeltaZ < 0) - { - iDeltaZ *= -1; - } - - /* Generate X input messages for each wheel delta we have seen */ - while (iDeltaZ--) - { - /* Push the wheel button */ - winMouseButtonsSendEvent (ButtonPress, button); - - /* Release the wheel button */ - winMouseButtonsSendEvent (ButtonRelease, button); - } - - return 0; -} - - -/* - * Enqueue a mouse button event - */ - -void -winMouseButtonsSendEvent (int iEventType, int iButton) -{ - EventListPtr events; - int i, nevents; - ValuatorMask mask; - - if (g_winMouseButtonMap) - iButton = g_winMouseButtonMap[iButton]; - - valuator_mask_zero(&mask); - GetEventList(&events); - nevents = GetPointerEvents(events, g_pwinPointer, iEventType, iButton, - POINTER_RELATIVE, &mask); - - for (i = 0; i < nevents; i++) - mieqEnqueue(g_pwinPointer, (InternalEvent*)events[i].event); - -#if CYGDEBUG - ErrorF("winMouseButtonsSendEvent: iEventType: %d, iButton: %d, nEvents %d\n", - iEventType, iButton, nevents); -#endif -} - - -/* - * Decide what to do with a Windows mouse message - */ - -int -winMouseButtonsHandle (ScreenPtr pScreen, - int iEventType, int iButton, - WPARAM wParam) -{ - winScreenPriv(pScreen); - winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; - - /* Send button events right away if emulate 3 buttons is off */ - if (pScreenInfo->iE3BTimeout == WIN_E3B_OFF) - { - /* Emulate 3 buttons is off, send the button event */ - winMouseButtonsSendEvent (iEventType, iButton); - return 0; - } - - /* Emulate 3 buttons is on, let the fun begin */ - if (iEventType == ButtonPress - && pScreenPriv->iE3BCachedPress == 0 - && !pScreenPriv->fE3BFakeButton2Sent) - { - /* - * Button was pressed, no press is cached, - * and there is no fake button 2 release pending. - */ - - /* Store button press type */ - pScreenPriv->iE3BCachedPress = iButton; - - /* - * Set a timer to send this button press if the other button - * is not pressed within the timeout time. - */ - SetTimer (pScreenPriv->hwndScreen, - WIN_E3B_TIMER_ID, - pScreenInfo->iE3BTimeout, - NULL); - } - else if (iEventType == ButtonPress - && pScreenPriv->iE3BCachedPress != 0 - && pScreenPriv->iE3BCachedPress != iButton - && !pScreenPriv->fE3BFakeButton2Sent) - { - /* - * Button press is cached, other button was pressed, - * and there is no fake button 2 release pending. - */ - - /* Mouse button was cached and other button was pressed */ - KillTimer (pScreenPriv->hwndScreen, WIN_E3B_TIMER_ID); - pScreenPriv->iE3BCachedPress = 0; - - /* Send fake middle button */ - winMouseButtonsSendEvent (ButtonPress, Button2); - - /* Indicate that a fake middle button event was sent */ - pScreenPriv->fE3BFakeButton2Sent = TRUE; - } - else if (iEventType == ButtonRelease - && pScreenPriv->iE3BCachedPress == iButton) - { - /* - * Cached button was released before timer ran out, - * and before the other mouse button was pressed. - */ - KillTimer (pScreenPriv->hwndScreen, WIN_E3B_TIMER_ID); - pScreenPriv->iE3BCachedPress = 0; - - /* Send cached press, then send release */ - winMouseButtonsSendEvent (ButtonPress, iButton); - winMouseButtonsSendEvent (ButtonRelease, iButton); - } - else if (iEventType == ButtonRelease - && pScreenPriv->fE3BFakeButton2Sent - && !(wParam & MK_LBUTTON) - && !(wParam & MK_RBUTTON)) - { - /* - * Fake button 2 was sent and both mouse buttons have now been released - */ - pScreenPriv->fE3BFakeButton2Sent = FALSE; - - /* Send middle mouse button release */ - winMouseButtonsSendEvent (ButtonRelease, Button2); - } - else if (iEventType == ButtonRelease - && pScreenPriv->iE3BCachedPress == 0 - && !pScreenPriv->fE3BFakeButton2Sent) - { - /* - * Button was release, no button is cached, - * and there is no fake button 2 release is pending. - */ - winMouseButtonsSendEvent (ButtonRelease, iButton); - } - - return 0; -} - -/** - * Enqueue a motion event. - * - * XXX: miPointerMove does exactly this, but is static :-( (and uses a static buffer) - * - */ -void winEnqueueMotion(int x, int y) -{ - int i, nevents; - int valuators[2]; - ValuatorMask mask; - EventListPtr events; - - miPointerSetPosition(g_pwinPointer, POINTER_RELATIVE, &x, &y); - valuators[0] = x; - valuators[1] = y; - - valuator_mask_set_range(&mask, 0, 2, valuators); - GetEventList(&events); - nevents = GetPointerEvents(events, g_pwinPointer, MotionNotify, 0, - POINTER_ABSOLUTE | POINTER_SCREEN, &mask); - - for (i = 0; i < nevents; i++) - mieqEnqueue(g_pwinPointer, (InternalEvent*)events[i].event); -} +/* + *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. + * + *Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + *"Software"), to deal in the Software without restriction, including + *without limitation the rights to use, copy, modify, merge, publish, + *distribute, sublicense, and/or sell copies of the Software, and to + *permit persons to whom the Software is furnished to do so, subject to + *the following conditions: + * + *The above copyright notice and this permission notice shall be + *included in all copies or substantial portions of the Software. + * + *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR + *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + *Except as contained in this notice, the name of the XFree86 Project + *shall not be used in advertising or otherwise to promote the sale, use + *or other dealings in this Software without prior written authorization + *from the XFree86 Project. + * + * Authors: Dakshinamurthy Karra + * Suhaib M Siddiqi + * Peter Busch + * Harold L Hunt II + */ + +#ifdef HAVE_XWIN_CONFIG_H +#include +#endif +#include "win.h" + +#include "inputstr.h" +#include "exevents.h" /* for button/axes labels */ +#include "xserver-properties.h" +#include "inpututils.h" + +/* Peek the internal button mapping */ +static CARD8 const *g_winMouseButtonMap = NULL; + + +/* + * Local prototypes + */ + +static void +winMouseCtrl (DeviceIntPtr pDevice, PtrCtrl *pCtrl); + + +static void +winMouseCtrl (DeviceIntPtr pDevice, PtrCtrl *pCtrl) +{ +} + + +/* + * See Porting Layer Definition - p. 18 + * This is known as a DeviceProc + */ + +int +winMouseProc (DeviceIntPtr pDeviceInt, int iState) +{ + int lngMouseButtons, i; + int lngWheelEvents = 2; + CARD8 *map; + DevicePtr pDevice = (DevicePtr) pDeviceInt; + Atom *btn_labels; + Atom axes_labels[2]; + + switch (iState) + { + case DEVICE_INIT: + /* Get number of mouse buttons */ + lngMouseButtons = GetSystemMetrics(SM_CMOUSEBUTTONS); + + /* Mapping of windows events to X events: + * LEFT:1 MIDDLE:2 RIGHT:3 + * SCROLL_UP:4 SCROLL_DOWN:5 + * XBUTTON 1:6 XBUTTON 2:7 ... + * + * To map scroll wheel correctly we need at least the 3 normal buttons + */ + if (lngMouseButtons < 3) + lngMouseButtons = 3; + winMsg(X_PROBED, "%d mouse buttons found\n", lngMouseButtons); + + /* allocate memory: + * number of buttons + 2x mouse wheel event + 1 extra (offset for map) + */ + map = malloc(sizeof(CARD8) * (lngMouseButtons + lngWheelEvents + 1)); + + /* initalize button map */ + map[0] = 0; + for (i=1; i <= lngMouseButtons + lngWheelEvents; i++) + map[i] = i; + + btn_labels = calloc((lngMouseButtons + lngWheelEvents), sizeof(Atom)); + btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT); + btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE); + btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT); + btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP); + btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN); + + axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X); + axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y); + + InitPointerDeviceStruct (pDevice, + map, + lngMouseButtons + lngWheelEvents, + btn_labels, + winMouseCtrl, + GetMotionHistorySize(), + 2, + axes_labels); + free(map); + free(btn_labels); + + g_winMouseButtonMap = pDeviceInt->button->map; + break; + + case DEVICE_ON: + pDevice->on = TRUE; + break; + + case DEVICE_CLOSE: + g_winMouseButtonMap = NULL; + + case DEVICE_OFF: + pDevice->on = FALSE; + break; + } + return Success; +} + + +/* Handle the mouse wheel */ +int +winMouseWheel (ScreenPtr pScreen, int iDeltaZ) +{ + winScreenPriv(pScreen); + int button; /* Button4 or Button5 */ + + /* Button4 = WheelUp */ + /* Button5 = WheelDown */ + + /* Do we have any previous delta stored? */ + if ((pScreenPriv->iDeltaZ > 0 + && iDeltaZ > 0) + || (pScreenPriv->iDeltaZ < 0 + && iDeltaZ < 0)) + { + /* Previous delta and of same sign as current delta */ + iDeltaZ += pScreenPriv->iDeltaZ; + pScreenPriv->iDeltaZ = 0; + } + else + { + /* + * Previous delta of different sign, or zero. + * We will set it to zero for either case, + * as blindly setting takes just as much time + * as checking, then setting if necessary :) + */ + pScreenPriv->iDeltaZ = 0; + } + + /* + * Only process this message if the wheel has moved further than + * WHEEL_DELTA + */ + if (iDeltaZ >= WHEEL_DELTA || (-1 * iDeltaZ) >= WHEEL_DELTA) + { + pScreenPriv->iDeltaZ = 0; + + /* Figure out how many whole deltas of the wheel we have */ + iDeltaZ /= WHEEL_DELTA; + } + else + { + /* + * Wheel has not moved past WHEEL_DELTA threshold; + * we will store the wheel delta until the threshold + * has been reached. + */ + pScreenPriv->iDeltaZ = iDeltaZ; + return 0; + } + + /* Set the button to indicate up or down wheel delta */ + if (iDeltaZ > 0) + { + button = Button4; + } + else + { + button = Button5; + } + + /* + * Flip iDeltaZ to positive, if negative, + * because always need to generate a *positive* number of + * button clicks for the Z axis. + */ + if (iDeltaZ < 0) + { + iDeltaZ *= -1; + } + + /* Generate X input messages for each wheel delta we have seen */ + while (iDeltaZ--) + { + /* Push the wheel button */ + winMouseButtonsSendEvent (ButtonPress, button); + + /* Release the wheel button */ + winMouseButtonsSendEvent (ButtonRelease, button); + } + + return 0; +} + + +/* + * Enqueue a mouse button event + */ + +void +winMouseButtonsSendEvent (int iEventType, int iButton) +{ + ValuatorMask mask; + + if (g_winMouseButtonMap) + iButton = g_winMouseButtonMap[iButton]; + + valuator_mask_zero(&mask); + QueuePointerEvents(g_pwinPointer, iEventType, iButton, + POINTER_RELATIVE, &mask); + +#if CYGDEBUG + ErrorF("winMouseButtonsSendEvent: iEventType: %d, iButton: %d, nEvents %d\n", + iEventType, iButton, nevents); +#endif +} + + +/* + * Decide what to do with a Windows mouse message + */ + +int +winMouseButtonsHandle (ScreenPtr pScreen, + int iEventType, int iButton, + WPARAM wParam) +{ + winScreenPriv(pScreen); + winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; + + /* Send button events right away if emulate 3 buttons is off */ + if (pScreenInfo->iE3BTimeout == WIN_E3B_OFF) + { + /* Emulate 3 buttons is off, send the button event */ + winMouseButtonsSendEvent (iEventType, iButton); + return 0; + } + + /* Emulate 3 buttons is on, let the fun begin */ + if (iEventType == ButtonPress + && pScreenPriv->iE3BCachedPress == 0 + && !pScreenPriv->fE3BFakeButton2Sent) + { + /* + * Button was pressed, no press is cached, + * and there is no fake button 2 release pending. + */ + + /* Store button press type */ + pScreenPriv->iE3BCachedPress = iButton; + + /* + * Set a timer to send this button press if the other button + * is not pressed within the timeout time. + */ + SetTimer (pScreenPriv->hwndScreen, + WIN_E3B_TIMER_ID, + pScreenInfo->iE3BTimeout, + NULL); + } + else if (iEventType == ButtonPress + && pScreenPriv->iE3BCachedPress != 0 + && pScreenPriv->iE3BCachedPress != iButton + && !pScreenPriv->fE3BFakeButton2Sent) + { + /* + * Button press is cached, other button was pressed, + * and there is no fake button 2 release pending. + */ + + /* Mouse button was cached and other button was pressed */ + KillTimer (pScreenPriv->hwndScreen, WIN_E3B_TIMER_ID); + pScreenPriv->iE3BCachedPress = 0; + + /* Send fake middle button */ + winMouseButtonsSendEvent (ButtonPress, Button2); + + /* Indicate that a fake middle button event was sent */ + pScreenPriv->fE3BFakeButton2Sent = TRUE; + } + else if (iEventType == ButtonRelease + && pScreenPriv->iE3BCachedPress == iButton) + { + /* + * Cached button was released before timer ran out, + * and before the other mouse button was pressed. + */ + KillTimer (pScreenPriv->hwndScreen, WIN_E3B_TIMER_ID); + pScreenPriv->iE3BCachedPress = 0; + + /* Send cached press, then send release */ + winMouseButtonsSendEvent (ButtonPress, iButton); + winMouseButtonsSendEvent (ButtonRelease, iButton); + } + else if (iEventType == ButtonRelease + && pScreenPriv->fE3BFakeButton2Sent + && !(wParam & MK_LBUTTON) + && !(wParam & MK_RBUTTON)) + { + /* + * Fake button 2 was sent and both mouse buttons have now been released + */ + pScreenPriv->fE3BFakeButton2Sent = FALSE; + + /* Send middle mouse button release */ + winMouseButtonsSendEvent (ButtonRelease, Button2); + } + else if (iEventType == ButtonRelease + && pScreenPriv->iE3BCachedPress == 0 + && !pScreenPriv->fE3BFakeButton2Sent) + { + /* + * Button was release, no button is cached, + * and there is no fake button 2 release is pending. + */ + winMouseButtonsSendEvent (ButtonRelease, iButton); + } + + return 0; +} + +/** + * Enqueue a motion event. + * + * XXX: miPointerMove does exactly this, but is static :-( (and uses a static buffer) + * + */ +void winEnqueueMotion(int x, int y) +{ + int valuators[2]; + ValuatorMask mask; + + miPointerSetPosition(g_pwinPointer, POINTER_RELATIVE, &x, &y); + valuators[0] = x; + valuators[1] = y; + + valuator_mask_set_range(&mask, 0, 2, valuators); + QueuePointerEvents(g_pwinPointer, MotionNotify, 0, + POINTER_ABSOLUTE | POINTER_SCREEN, &mask); + +} -- cgit v1.2.3