From 4deb3279e3107fc2396d05160a21b90fc389765f Mon Sep 17 00:00:00 2001 From: marha Date: Mon, 17 Jan 2011 19:10:46 +0000 Subject: Use winUpdateFBPointer() in winshaddd.c rather than duplicating it inline --- xorg-server/hw/xwin/winshaddd.c | 17 +---------------- 1 file changed, 1 insertion(+), 16 deletions(-) (limited to 'xorg-server/hw/xwin/winshaddd.c') diff --git a/xorg-server/hw/xwin/winshaddd.c b/xorg-server/hw/xwin/winshaddd.c index da2e8ebee..3247b2e83 100644 --- a/xorg-server/hw/xwin/winshaddd.c +++ b/xorg-server/hw/xwin/winshaddd.c @@ -616,22 +616,7 @@ winShadowUpdateDD (ScreenPtr pScreen, "%s file to " BUILDERADDR "\n", g_pszLogFile); /* Location of shadow framebuffer has changed */ - pScreenInfo->pfb = pScreenPriv->pddsdShadow->lpSurface; - - /* Update the screen pixmap */ - if (!(*pScreen->ModifyPixmapHeader)(pScreen->devPrivate, - pScreen->width, - pScreen->height, - pScreen->rootDepth, - BitsPerPixel (pScreen->rootDepth), - PixmapBytePad (pScreenInfo->dwStride, - pScreenInfo->dwBPP), - pScreenInfo->pfb)) - { - ErrorF ("winShadowUpdateDD - Bits changed, could not " - "notify fb.\n"); - return; - } + winUpdateFBPointer(pScreen, pScreenPriv->pddsdShadow->lpSurface); } } -- cgit v1.2.3