From ad63c2d642fc0cbd5f14e5bd36306b30712a95b0 Mon Sep 17 00:00:00 2001 From: marha Date: Wed, 28 Apr 2010 09:20:07 +0000 Subject: svn merge -r550:HEAD "^/branches/released" . --- xorg-server/hw/xwin/glx/gen_gl_wrappers.py | 1 - xorg-server/hw/xwin/glx/glwrap.c | 21 - xorg-server/hw/xwin/glx/indirect.c | 4899 ++++++++++++++-------------- xorg-server/hw/xwin/glx/winpriv.c | 94 +- xorg-server/hw/xwin/glx/winpriv.h | 33 +- 5 files changed, 2495 insertions(+), 2553 deletions(-) (limited to 'xorg-server/hw/xwin') diff --git a/xorg-server/hw/xwin/glx/gen_gl_wrappers.py b/xorg-server/hw/xwin/glx/gen_gl_wrappers.py index 6bba3079e..06c6e7bbf 100644 --- a/xorg-server/hw/xwin/glx/gen_gl_wrappers.py +++ b/xorg-server/hw/xwin/glx/gen_gl_wrappers.py @@ -315,7 +315,6 @@ if dispatchheader : print 'void glWinSetupDispatchTable(void)' print '{' print ' struct _glapi_table *disp = _glapi_get_dispatch();' - print ' gl_dispatch_debugging();\n' for d in sorted(dispatch.keys()) : if wrappers.has_key(d) : diff --git a/xorg-server/hw/xwin/glx/glwrap.c b/xorg-server/hw/xwin/glx/glwrap.c index 75065726f..fe59f71ef 100644 --- a/xorg-server/hw/xwin/glx/glwrap.c +++ b/xorg-server/hw/xwin/glx/glwrap.c @@ -123,27 +123,6 @@ glWinResolveHelper(PROC *cache, char *symbol) #define RESOLVED_PROC(proctype) proc -/* - * GL dispatch table debugging - */ - -static void -warn_func(void * ctx, const char *format, ...) -{ - va_list v; - va_start(v, format); - VErrorF(format, v); - va_end(v); - ErrorF("\n"); -} - -static void -gl_dispatch_debugging(void) -{ - _glapi_set_warning_func(warn_func); - _glapi_noop_enable_warnings(TRUE); -} - /* Include generated cdecl wrappers for stdcall gl*() functions in opengl32.dll diff --git a/xorg-server/hw/xwin/glx/indirect.c b/xorg-server/hw/xwin/glx/indirect.c index 7247992dc..098973ca3 100644 --- a/xorg-server/hw/xwin/glx/indirect.c +++ b/xorg-server/hw/xwin/glx/indirect.c @@ -1,2439 +1,2460 @@ -/* - * File: indirect.c - * Purpose: A GLX implementation that uses Windows OpenGL library - * - * Authors: Alexander Gottwald - * Jon TURNEY - * - * Copyright (c) Jon TURNEY 2009 - * Copyright (c) Alexander Gottwald 2004 - * - * Portions of this file are copied from GL/apple/indirect.c, - * which contains the following copyright: - * - * Copyright (c) 2007, 2008, 2009 Apple Inc. - * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved. - * Copyright (c) 2002 Greg Parker. All Rights Reserved. - * - * Portions of this file are copied from Mesa's xf86glx.c, - * which contains the following copyright: - * - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/* - TODO: - - hook up remaining unimplemented extensions - - research what guarantees glXWaitX, glXWaitGL are supposed to offer, and implement then - using GdiFlush and/or glFinish - - pbuffer clobbering: we don't get async notification, but can we arrange to emit the - event when we notice it's been clobbered? at the very least, check if it's been clobbered - before using it? - - are the __GLXConfig * we get handed back ones we are made (so we can extend the structure - with privates?) Or are they created inside the GLX core as well? - - snap winWindowInfoRec, it's just the same as a HWND now... -*/ - -/* - MSDN clarifications: - - It says SetPixelFormat()'s PIXELFORMATDESCRIPTOR pointer argument has no effect - except on metafiles, this seems to mean that as it's ok to supply NULL if the DC - is not for a metafile - - wglMakeCurrent ignores the hdc if hglrc is NULL, so wglMakeCurrent(NULL, NULL) - is used to make no context current - -*/ - -#ifdef HAVE_XWIN_CONFIG_H -#include -#endif - -#include "glwindows.h" -#include -#include -#include -#include -#include - -#include -#include -#include "win.h" -#include - -extern Bool g_fXdmcpEnabled; -extern Bool g_fNativeGl; - -#define NUM_ELEMENTS(x) (sizeof(x)/ sizeof(x[1])) - -/* ---------------------------------------------------------------------- */ -/* - * structure definitions - */ - -typedef struct __GLXWinContext __GLXWinContext; -typedef struct __GLXWinDrawable __GLXWinDrawable; -typedef struct __GLXWinScreen glxWinScreen; -typedef struct __GLXWinConfig GLXWinConfig; - -struct __GLXWinContext { - __GLXcontext base; - HGLRC ctx; /* Windows GL Context */ - HDC hDC; /* Windows device context */ - HDC hreadDC; /* Windows device read context */ - __GLXWinContext *shareContext; /* Context with which we will share display lists and textures */ - HWND hwnd; /* For detecting when HWND has changed */ - HWND hreadwnd; -}; - -struct __GLXWinDrawable -{ - __GLXdrawable base; - __GLXWinContext *drawContext; - - /* If this drawable is GLX_DRAWABLE_PBUFFER */ - HPBUFFERARB hPbuffer; - - /* If this drawable is GLX_DRAWABLE_PIXMAP */ - HDC dibDC; - HBITMAP hDIB; - HBITMAP hOldDIB; /* original DIB for DC */ - void *pOldBits; /* original pBits for this drawable's pixmap */ -}; - -struct __GLXWinScreen -{ - __GLXscreen base; - - /* Supported GLX extensions */ - unsigned char glx_enable_bits[__GLX_EXT_BYTES]; - - Bool has_WGL_ARB_multisample; - Bool has_WGL_ARB_pixel_format; - Bool has_WGL_ARB_pbuffer; - Bool has_WGL_ARB_render_texture; - - /* wrapped screen functions */ - RealizeWindowProcPtr RealizeWindow; - UnrealizeWindowProcPtr UnrealizeWindow; - DestroyWindowProcPtr DestroyWindow; - CopyWindowProcPtr CopyWindow; - PositionWindowProcPtr PositionWindow; -}; - -struct __GLXWinConfig -{ - __GLXconfig base; - int pixelFormatIndex; -}; - -/* ---------------------------------------------------------------------- */ -/* - * Various debug helpers - */ - -#ifdef _DEBUG -void GLWIN_DEBUG_HWND(HWND hwnd) -{ - if (glxWinDebugSettings.dumpHWND) - { - char buffer[1024]; - RECT Rect; - HDC hDc=GetDC(hwnd); - - if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0; - GetWindowRect(hwnd,&Rect); - - GLWIN_DEBUG_MSG("Got HWND %p (hdc %p) for window '%s' (%d,%d,%d,%d)", hwnd, hDc, buffer, Rect.left, Rect.top, Rect.right, Rect.bottom); - ReleaseDC(hwnd,hDc); - } -} - -void GLWIN_HDC_DEBUG_MSG(const char *Message, HDC hDc, HWND hwnd) -{ - char buffer[1024]; - RECT Rect; - - if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0; - GetWindowRect(hwnd,&Rect); - - GLWIN_DEBUG_MSG("Got HDC %p (hwnd %p) for window '%s' (%d,%d,%d,%d)", hDc, hwnd, buffer, Rect.left, Rect.top, Rect.right, Rect.bottom); - -} - -glxWinDebugSettingsRec glxWinDebugSettings = { 0, 0, 0, 0, 0, 0}; - -static void glxWinInitDebugSettings(void) -{ - char *envptr; - - envptr = getenv("GLWIN_ENABLE_DEBUG"); - if (envptr != NULL) - glxWinDebugSettings.enableDebug = (atoi(envptr) == 1); - - envptr = getenv("GLWIN_ENABLE_TRACE"); - if (envptr != NULL) - glxWinDebugSettings.enableTrace = (atoi(envptr) == 1); - - envptr = getenv("GLWIN_DUMP_PFD"); - if (envptr != NULL) - glxWinDebugSettings.dumpPFD = (atoi(envptr) == 1); - - envptr = getenv("GLWIN_DUMP_HWND"); - if (envptr != NULL) - glxWinDebugSettings.dumpHWND = (atoi(envptr) == 1); - - envptr = getenv("GLWIN_DUMP_DC"); - if (envptr != NULL) - glxWinDebugSettings.dumpDC = (atoi(envptr) == 1); - - envptr = getenv("GLWIN_ENABLE_GLCALL_TRACE"); - if (envptr != NULL) - glxWinDebugSettings.enableGLcallTrace = (atoi(envptr) == 1); - - envptr = getenv("GLWIN_ENABLE_WGLCALL_TRACE"); - if (envptr != NULL) - glxWinDebugSettings.enableWGLcallTrace = (atoi(envptr) == 1); - - envptr = getenv("GLWIN_DEBUG_ALL"); - if (envptr != NULL) - { - glxWinDebugSettings.enableDebug = 1; - glxWinDebugSettings.enableTrace = 1; - glxWinDebugSettings.dumpPFD = 1; - glxWinDebugSettings.dumpHWND = 1; - glxWinDebugSettings.dumpDC = 1; - glxWinDebugSettings.enableGLcallTrace = 1; - glxWinDebugSettings.enableWGLcallTrace = 1; - } -} -#endif - -static -const char *glxWinErrorMessage(void) -{ - static char errorbuffer[1024]; - DWORD Error=GetLastError(); - int offset; - - sprintf(errorbuffer, "%p ",Error); - offset=strlen(errorbuffer); - - if (!FormatMessage( - FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, - NULL, - Error, - MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), - (LPTSTR) &errorbuffer[offset], - sizeof(errorbuffer), - NULL )) - { - snprintf(errorbuffer, sizeof(errorbuffer), "Unknown error in FormatMessage: %08x!", (unsigned)GetLastError()); - } - - if (errorbuffer[strlen(errorbuffer)-1] == '\n') - errorbuffer[strlen(errorbuffer)-1] = 0; - - return errorbuffer; -} - -static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd); - -#ifdef _DEBUG - -#define DUMP_PFD_FLAG(flag) \ - if (pfd->dwFlags & flag) { \ - ErrorF("%s%s", pipesym, #flag); \ - pipesym = " | "; \ - } - -static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd) -{ - const char *pipesym = ""; /* will be set after first flag dump */ - ErrorF("PIXELFORMATDESCRIPTOR:\n"); - ErrorF("nSize = %u\n", pfd->nSize); - ErrorF("nVersion = %u\n", pfd->nVersion); - ErrorF("dwFlags = %lu = {", pfd->dwFlags); - DUMP_PFD_FLAG(PFD_DOUBLEBUFFER); - DUMP_PFD_FLAG(PFD_STEREO); - DUMP_PFD_FLAG(PFD_DRAW_TO_WINDOW); - DUMP_PFD_FLAG(PFD_DRAW_TO_BITMAP); - DUMP_PFD_FLAG(PFD_SUPPORT_GDI); - DUMP_PFD_FLAG(PFD_SUPPORT_OPENGL); - DUMP_PFD_FLAG(PFD_GENERIC_FORMAT); - DUMP_PFD_FLAG(PFD_NEED_PALETTE); - DUMP_PFD_FLAG(PFD_NEED_SYSTEM_PALETTE); - DUMP_PFD_FLAG(PFD_SWAP_EXCHANGE); - DUMP_PFD_FLAG(PFD_SWAP_COPY); - DUMP_PFD_FLAG(PFD_SWAP_LAYER_BUFFERS); - DUMP_PFD_FLAG(PFD_GENERIC_ACCELERATED); - DUMP_PFD_FLAG(PFD_DEPTH_DONTCARE); - DUMP_PFD_FLAG(PFD_DOUBLEBUFFER_DONTCARE); - DUMP_PFD_FLAG(PFD_STEREO_DONTCARE); - ErrorF("}\n"); - - ErrorF("iPixelType = %hu = %s\n", pfd->iPixelType, - (pfd->iPixelType == PFD_TYPE_RGBA ? "PFD_TYPE_RGBA" : "PFD_TYPE_COLORINDEX")); - ErrorF("cColorBits = %hhu\n", pfd->cColorBits); - ErrorF("cRedBits = %hhu\n", pfd->cRedBits); - ErrorF("cRedShift = %hhu\n", pfd->cRedShift); - ErrorF("cGreenBits = %hhu\n", pfd->cGreenBits); - ErrorF("cGreenShift = %hhu\n", pfd->cGreenShift); - ErrorF("cBlueBits = %hhu\n", pfd->cBlueBits); - ErrorF("cBlueShift = %hhu\n", pfd->cBlueShift); - ErrorF("cAlphaBits = %hhu\n", pfd->cAlphaBits); - ErrorF("cAlphaShift = %hhu\n", pfd->cAlphaShift); - ErrorF("cAccumBits = %hhu\n", pfd->cAccumBits); - ErrorF("cAccumRedBits = %hhu\n", pfd->cAccumRedBits); - ErrorF("cAccumGreenBits = %hhu\n", pfd->cAccumGreenBits); - ErrorF("cAccumBlueBits = %hhu\n", pfd->cAccumBlueBits); - ErrorF("cAccumAlphaBits = %hhu\n", pfd->cAccumAlphaBits); - ErrorF("cDepthBits = %hhu\n", pfd->cDepthBits); - ErrorF("cStencilBits = %hhu\n", pfd->cStencilBits); - ErrorF("cAuxBuffers = %hhu\n", pfd->cAuxBuffers); - ErrorF("iLayerType = %hhu\n", pfd->iLayerType); - ErrorF("bReserved = %hhu\n", pfd->bReserved); - ErrorF("dwLayerMask = %lu\n", pfd->dwLayerMask); - ErrorF("dwVisibleMask = %lu\n", pfd->dwVisibleMask); - ErrorF("dwDamageMask = %lu\n", pfd->dwDamageMask); - ErrorF("\n"); -} - -static const char * -visual_class_name(int cls) -{ - switch (cls) { - case GLX_STATIC_COLOR: - return "StaticColor"; - case GLX_PSEUDO_COLOR: - return "PseudoColor"; - case GLX_STATIC_GRAY: - return "StaticGray"; - case GLX_GRAY_SCALE: - return "GrayScale"; - case GLX_TRUE_COLOR: - return "TrueColor"; - case GLX_DIRECT_COLOR: - return "DirectColor"; - default: - return "-none-"; - } -} - -static const char * -swap_method_name(int mthd) -{ - switch (mthd) - { - case GLX_SWAP_EXCHANGE_OML: - return "xchg"; - case GLX_SWAP_COPY_OML: - return "copy"; - case GLX_SWAP_UNDEFINED_OML: - return " "; - default: - return "????"; - } -} - -static void -fbConfigsDump(unsigned int n, __GLXconfig *c) -{ - ErrorF("%d fbConfigs\n", n); - ErrorF("pxf vis fb render Ste aux accum MS drawable Group/\n"); - ErrorF("idx ID ID VisualType Depth Lvl RGB CI DB Swap reo R G B A Z S buf AR AG AB AA bufs num W P Pb Float Trans Caveat\n"); - ErrorF("-----------------------------------------------------------------------------------------------------------------------------\n"); - - while (c != NULL) - { - unsigned int i = ((GLXWinConfig *)c)->pixelFormatIndex; - - ErrorF("%3d %2x %2x " - "%-11s" - " %3d %3d %s %s %s %s %s " - "%2d %2d %2d %2d " - "%2d %2d " - "%2d " - "%2d %2d %2d %2d" - " %2d %2d" - " %s %s %s " - " %s " - " %s " - " %d %s" - "\n", - i, c->visualID, c->fbconfigID, - visual_class_name(c->visualType), - c->rgbBits ? c->rgbBits : c->indexBits, - c->level, - (c->renderType & GLX_RGBA_BIT) ? "y" : ".", - (c->renderType & GLX_COLOR_INDEX_BIT) ? "y" : ".", - c->doubleBufferMode ? "y" : ".", - swap_method_name(c->swapMethod), - c->stereoMode ? "y" : ".", - c->redBits, c->greenBits, c->blueBits, c->alphaBits, - c->depthBits, c->stencilBits, - c->numAuxBuffers, - c->accumRedBits, c->accumGreenBits, c->accumBlueBits, c->accumAlphaBits, - c->sampleBuffers, c->samples, - (c->drawableType & GLX_WINDOW_BIT) ? "y" : ".", - (c->drawableType & GLX_PIXMAP_BIT) ? "y" : ".", - (c->drawableType & GLX_PBUFFER_BIT) ? "y" : ".", - ".", - (c->transparentPixel != GLX_NONE_EXT) ? "y" : ".", - c->visualSelectGroup, (c->visualRating == GLX_SLOW_VISUAL_EXT) ? "*" : " "); - - c = c->next; - } -} -#endif - -/* ---------------------------------------------------------------------- */ -/* - * Forward declarations - */ - -static __GLXscreen *glxWinScreenProbe(ScreenPtr pScreen); -static __GLXcontext *glxWinCreateContext(__GLXscreen *screen, - __GLXconfig *modes, - __GLXcontext *baseShareContext); -static __GLXdrawable *glxWinCreateDrawable(__GLXscreen *screen, - DrawablePtr pDraw, - int type, - XID drawId, - __GLXconfig *conf); - -static Bool glxWinRealizeWindow(WindowPtr pWin); -static Bool glxWinUnrealizeWindow(WindowPtr pWin); -static Bool glxWinDestroyWindow(WindowPtr pWin); -static void glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc); -static Bool glxWinPositionWindow(WindowPtr pWindow, int x, int y); - -static HDC glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd); -static void glxWinReleaseDC(HWND hwnd, HDC hdc, __GLXWinDrawable *draw); - -static void glxWinCreateConfigs(HDC dc, glxWinScreen *screen); -static void glxWinCreateConfigsExt(HDC hdc, glxWinScreen *screen); -static int fbConfigToPixelFormat(__GLXconfig *mode, PIXELFORMATDESCRIPTOR *pfdret, int drawableTypeOverride); -static int fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig *mode, int drawableTypeOverride, glxWinScreen *winScreen); - -/* ---------------------------------------------------------------------- */ -/* - * The GLX provider - */ - -__GLXprovider __glXWGLProvider = { - glxWinScreenProbe, - "Win32 native WGL", - NULL -}; - -void -glxWinPushNativeProvider(void) -{ - if (g_fNativeGl) - GlxPushProvider(&__glXWGLProvider); -} - -/* ---------------------------------------------------------------------- */ -/* - * Screen functions - */ - -static void -glxWinScreenDestroy(__GLXscreen *screen) -{ - GLWIN_DEBUG_MSG("glxWinScreenDestroy(%p)", screen); - __glXScreenDestroy(screen); - xfree(screen); -} - -static int -glxWinScreenSwapInterval(__GLXdrawable *drawable, int interval) -{ - BOOL ret = wglSwapIntervalEXTWrapper(interval); - if (!ret) - { - ErrorF("wglSwapIntervalEXT interval %d failed:%s\n", interval, glxWinErrorMessage()); - } - return ret; -} - -static LRESULT CALLBACK GlxWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - if (uMsg== WM_NCHITTEST) - { - return HTTRANSPARENT; - } - else - return DefWindowProc(hwnd, uMsg, wParam, lParam); -} - -/* - Report the extensions split and formatted to avoid overflowing a line - */ -static void -glxLogExtensions(const char *prefix, const char *extensions) -{ - int length = 0; - char *strl; - char *str = xalloc(strlen(extensions) + 1); - - if (str == NULL) - { - ErrorF("glxLogExtensions: xalloc error\n"); - return; - } - - str[strlen(extensions)] = '\0'; - strncpy (str, extensions, strlen(extensions)); - - strl = strtok(str, " "); - winDebug("%s%s", prefix, strl); - length = strlen(prefix) + strlen(strl); - - while (1) - { - strl = strtok(NULL, " "); - if (strl == NULL) break; - - if (length + strlen(strl) + 1 > 120) - { - winDebug("\n%s",prefix); - length = strlen(prefix); - } - else - { - winDebug(" "); - length++; - } - - winDebug("%s", strl); - length = length + strlen(strl); - } - - winDebug("\n"); - - xfree(str); -} - -/* This is called by GlxExtensionInit() asking the GLX provider if it can handle the screen... */ -static __GLXscreen * -glxWinScreenProbe(ScreenPtr pScreen) -{ - glxWinScreen *screen; - const char *gl_extensions; - const char *wgl_extensions; - HWND hwnd; - HDC hdc; - HGLRC hglrc; - - GLWIN_DEBUG_MSG("glxWinScreenProbe"); - -#ifdef _DEBUG - glxWinInitDebugSettings(); -#endif - - if (pScreen == NULL) - return NULL; - - if (!winCheckScreenAiglxIsSupported(pScreen)) - { - LogMessage(X_ERROR,"AIGLX: No native OpenGL in modes with a root window\n"); - return NULL; - } - - screen = xcalloc(1, sizeof(glxWinScreen)); - - if (NULL == screen) - return NULL; - - /* Wrap RealizeWindow, UnrealizeWindow and CopyWindow on this screen */ - screen->RealizeWindow = pScreen->RealizeWindow; - pScreen->RealizeWindow = glxWinRealizeWindow; - screen->UnrealizeWindow = pScreen->UnrealizeWindow; - pScreen->UnrealizeWindow = glxWinUnrealizeWindow; - screen->CopyWindow = pScreen->CopyWindow; - pScreen->CopyWindow = glxWinCopyWindow; - screen->PositionWindow = pScreen->PositionWindow; - pScreen->PositionWindow = glxWinPositionWindow; - screen->DestroyWindow = pScreen->DestroyWindow; - pScreen->DestroyWindow = glxWinDestroyWindow; - - /* Dump out some useful information about the native renderer */ - - // create window class - { - static wATOM glTestWndClass = 0; - if (glTestWndClass == 0) - { - WNDCLASSEX wc; - glTestWndClass=1; - wc.cbSize = sizeof(WNDCLASSEX); - wc.style = CS_OWNDC ; - wc.lpfnWndProc = GlxWindowProc; - wc.cbClsExtra = 0; - wc.cbWndExtra = 0; - wc.hInstance = GetModuleHandle(NULL); - wc.hIcon = 0; - wc.hCursor = 0; - wc.hbrBackground = 0; - wc.lpszMenuName = NULL; - wc.lpszClassName = WIN_GL_WINDOW_CLASS; - wc.hIconSm = 0; - RegisterClassEx (&wc); - } - } - - // create an invisible window for a scratch DC - hwnd = CreateWindowExA(0, - WIN_GL_WINDOW_CLASS, - "XWin GL Renderer Capabilities Test Window", - 0, 0, 0, 0, 0, NULL, NULL, GetModuleHandle(NULL), NULL); - if (hwnd == NULL) - LogMessage(X_ERROR,"AIGLX: Couldn't create a window for render capabilities testing\n"); - - hdc = GetDC(hwnd); - - // we must set a pixel format before we can create a context, just use the first one... - SetPixelFormat(hdc, 1, NULL); - hglrc = wglCreateContext(hdc); - wglMakeCurrent(hdc, hglrc); - - // initialize wgl extension proc pointers (don't call them before here...) - // (but we need to have a current context for them to be resolvable) - wglResolveExtensionProcs(); - - winDebug("GL_VERSION: %s\n", glGetStringWrapperNonstatic(GL_VERSION)); - winDebug("GL_VENDOR: %s\n", glGetStringWrapperNonstatic(GL_VENDOR)); - winDebug("GL_RENDERER: %s\n", glGetStringWrapperNonstatic(GL_RENDERER)); - gl_extensions = (const char *)glGetStringWrapperNonstatic(GL_EXTENSIONS); - glxLogExtensions("GL_EXTENSIONS: ", gl_extensions); - wgl_extensions = wglGetExtensionsStringARBWrapper(hdc); - if (!wgl_extensions) wgl_extensions = ""; - glxLogExtensions("WGL_EXTENSIONS: ", wgl_extensions); - - // Can you see the problem here? The extensions string is DC specific - // Different DCs for windows on a multimonitor system driven by multiple cards - // might have completely different capabilities. Of course, good luck getting - // those screens to be accelerated in XP and earlier... - - { - // testing facility to not use any WGL extensions - char *envptr = getenv("GLWIN_NO_WGL_EXTENSIONS"); - if ((envptr != NULL) && (atoi(envptr) != 0)) - { - ErrorF("GLWIN_NO_WGL_EXTENSIONS is set, ignoring WGL_EXTENSIONS\n"); - wgl_extensions = ""; - } - } - - { - Bool glx_sgi_make_current_read = FALSE; - - // - // Based on the WGL extensions available, enable various GLX extensions - // XXX: make this table-driven ? - // - memset(screen->glx_enable_bits, 0, __GLX_EXT_BYTES); - - __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_visual_info"); - __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_visual_rating"); - __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_import_context"); - __glXEnableExtension(screen->glx_enable_bits, "GLX_OML_swap_method"); - __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIX_fbconfig"); - - if (strstr(wgl_extensions, "WGL_ARB_make_current_read")) - { - __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_make_current_read"); - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); - glx_sgi_make_current_read = TRUE; - } - - if (strstr(gl_extensions, "GL_WIN_swap_hint")) - { - __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer"); - LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); - } - - if (strstr(wgl_extensions, "WGL_EXT_swap_control")) - { - __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_swap_control"); - __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_swap_control"); - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); - } - -/* // Hmm? screen->texOffset */ -/* if (strstr(wgl_extensions, "WGL_ARB_render_texture")) */ -/* { */ -/* __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_texture_from_pixmap"); */ -/* LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n"); */ -/* screen->has_WGL_ARB_render_texture = TRUE; */ -/* } */ - - if (strstr(wgl_extensions, "WGL_ARB_pbuffer")) - { - __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIX_pbuffer"); - LogMessage(X_INFO, "AIGLX: enabled GLX_SGIX_pbuffer\n"); - screen->has_WGL_ARB_pbuffer = TRUE; - } - - if (strstr(wgl_extensions, "WGL_ARB_multisample")) - { - __glXEnableExtension(screen->glx_enable_bits, "GLX_ARB_multisample"); - __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIS_multisample"); - LogMessage(X_INFO, "AIGLX: enabled GLX_ARB_multisample and GLX_SGIS_multisample\n"); - screen->has_WGL_ARB_multisample = TRUE; - } - - screen->base.destroy = glxWinScreenDestroy; - screen->base.createContext = glxWinCreateContext; - screen->base.createDrawable = glxWinCreateDrawable; - screen->base.swapInterval = glxWinScreenSwapInterval; - screen->base.hyperpipeFuncs = NULL; - screen->base.swapBarrierFuncs = NULL; - screen->base.pScreen = pScreen; - - if (strstr(wgl_extensions, "WGL_ARB_pixel_format")) - { - glxWinCreateConfigsExt(hdc, screen); - screen->has_WGL_ARB_pixel_format = TRUE; - } - else - { - glxWinCreateConfigs(hdc, screen); - screen->has_WGL_ARB_pixel_format = FALSE; - } - // Initializes screen->base.fbconfigs and screen->base.numFBConfigs - - /* These will be set by __glXScreenInit */ - screen->base.visuals = NULL; - screen->base.numVisuals = 0; - - __glXScreenInit(&screen->base, pScreen); - -#ifdef _DEBUG - // dump out fbConfigs now fbConfigIds and visualIDs have been assigned - fbConfigsDump(screen->base.numFBConfigs, screen->base.fbconfigs); -#endif - - // Override the GL extensions string set by __glXScreenInit() - screen->base.GLextensions = xstrdup(gl_extensions); - - // Generate the GLX extensions string (overrides that set by __glXScreenInit()) - { - unsigned int buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); - if (buffer_size > 0) - { - if (screen->base.GLXextensions != NULL) - { - xfree(screen->base.GLXextensions); - } - - screen->base.GLXextensions = xnfalloc(buffer_size); - __glXGetExtensionString(screen->glx_enable_bits, screen->base.GLXextensions); - } - } - - // - // Override the GLX version (__glXScreenInit() sets it to "1.2") - // if we have all the needed extensionsto operate as a higher version - // - // SGIX_fbconfig && SGIX_pbuffer && SGI_make_current_read -> 1.3 - // ARB_multisample -> 1.4 - // - if (screen->has_WGL_ARB_pbuffer && glx_sgi_make_current_read) - { - xfree(screen->base.GLXversion); - - if (screen->has_WGL_ARB_multisample) - { - screen->base.GLXversion = xstrdup("1.4"); - screen->base.GLXmajor = 1; - screen->base.GLXminor = 4; - } - else - { - screen->base.GLXversion = xstrdup("1.3"); - screen->base.GLXmajor = 1; - screen->base.GLXminor = 3; - } - LogMessage(X_INFO, "AIGLX: Set GLX version to %s\n", screen->base.GLXversion); - } - } - - wglMakeCurrent(NULL, NULL); - wglDeleteContext(hglrc); - ReleaseDC(hwnd, hdc); - DestroyWindow(hwnd); - - return &screen->base; -} - -/* ---------------------------------------------------------------------- */ -/* - * Window functions - */ - -static Bool -glxWinRealizeWindow(WindowPtr pWin) -{ - Bool result; - ScreenPtr pScreen = pWin->drawable.pScreen; - glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen); - winWindowPriv(pWin); - - GLWIN_DEBUG_MSG("glxWinRealizeWindow"); - - /* Allow the window to be created (RootlessRealizeWindow is inside our wrap) */ - pScreen->RealizeWindow = screenPriv->RealizeWindow; - result = pScreen->RealizeWindow(pWin); - pScreen->RealizeWindow = glxWinRealizeWindow; - - // Check if ze need to move the window\n - if (pWinPriv->GlCtxWnd && pWinPriv->hWnd) - { - ShowWindow(pWinPriv->hWnd,SW_SHOW); - } - return result; -} - - -static void -glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc) -{ - __GLXWinDrawable *pGlxDraw; - ScreenPtr pScreen = pWindow->drawable.pScreen; - glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen); - - GLWIN_TRACE_MSG("glxWinCopyWindow pWindow %p", pWindow); - - dixLookupResourceByType((pointer) &pGlxDraw, pWindow->drawable.id, __glXDrawableRes, - NullClient, DixUnknownAccess); - - - /* - Discard any CopyWindow requests if a GL drawing context is pointing at the window - - For regions which are being drawn by GL, the shadow framebuffer doesn't have the - correct bits, so we wish to avoid shadow framebuffer damage occuring, which will - cause those incorrect bits to be transferred to the display.... - */ - if (pGlxDraw && pGlxDraw->drawContext) - { - GLWIN_DEBUG_MSG("glxWinCopyWindow: discarding"); - return; - } - - GLWIN_DEBUG_MSG("glxWinCopyWindow - passing to hw layer"); - - pScreen->CopyWindow = screenPriv->CopyWindow; - pScreen->CopyWindow(pWindow, ptOldOrg, prgnSrc); - pScreen->CopyWindow = glxWinCopyWindow; - -} - -static Bool -glxWinPositionWindow(WindowPtr pWin, int x, int y) -{ - Bool result; - ScreenPtr pScreen = pWin->drawable.pScreen; - glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen); - winWindowPriv(pWin); - - pScreen->PositionWindow = screenPriv->PositionWindow; - result = pScreen->PositionWindow(pWin, x, y); - pScreen->PositionWindow = glxWinPositionWindow; - - if (pWinPriv->GlCtxWnd && pWinPriv->hWnd) - { - MoveWindow(pWinPriv->hWnd, - pWin->drawable.x, - pWin->drawable.y, - pWin->drawable.width, - pWin->drawable.height, - FALSE); - } - return result; -} - - -static Bool -glxWinUnrealizeWindow(WindowPtr pWin) -{ - Bool result; - ScreenPtr pScreen = pWin->drawable.pScreen; - glxWinScreen *screenPriv = (glxWinScreen *)glxGetScreen(pScreen); - winWindowPriv(pWin); - - GLWIN_DEBUG_MSG("glxWinUnrealizeWindow"); - - pScreen->UnrealizeWindow = screenPriv->UnrealizeWindow; - result = pScreen->UnrealizeWindow(pWin); - pScreen->UnrealizeWindow = glxWinUnrealizeWindow; - - if (pWinPriv->GlCtxWnd && pWinPriv->hWnd) - ShowWindow(pWinPriv->hWnd,SW_HIDE); - - return result; -} - -static Bool -glxWinDestroyWindow(WindowPtr pWin) -{ - Bool result; - ScreenPtr pScreen = pWin->drawable.pScreen; - glxWinScreen *screenPriv = (glxWinScreen *)glxGetScreen(pScreen); - winWindowPriv(pWin); - - GLWIN_DEBUG_MSG("glxWinDestroyWindow"); - - if (pWinPriv->GlCtxWnd && pWinPriv->hWnd) - { - __GLXWinDrawable *pGlxDraw; - - dixLookupResourceByType((pointer) &pGlxDraw, pWin->drawable.id, __glXDrawableRes, NullClient, DixUnknownAccess); - - if (pGlxDraw && pGlxDraw->drawContext) - { - if (pGlxDraw->drawContext->hwnd!=pWinPriv->hWnd) - ErrorF("Wrong assumption\n"); - glxWinReleaseDC(pGlxDraw->drawContext->hwnd, pGlxDraw->drawContext->hDC, pGlxDraw); - pGlxDraw->drawContext->hDC=NULL; - pGlxDraw->drawContext->hwnd=NULL; - } - DestroyWindow(pWinPriv->hWnd); - pWinPriv->hWnd=NULL; - pWinPriv->GlCtxWnd=0; - } - - pScreen->DestroyWindow = screenPriv->DestroyWindow; - result = pScreen->DestroyWindow(pWin); - pScreen->DestroyWindow = glxWinDestroyWindow; - - return result; -} - -/* ---------------------------------------------------------------------- */ -/* - * Drawable functions - */ - -static GLboolean -glxWinDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) -{ - BOOL ret; - __GLXWinDrawable *draw = (__GLXWinDrawable *)base; - - /* Swap buffers on the last active context for drawing on the drawable */ - if (draw->drawContext == NULL) - { - GLWIN_TRACE_MSG("glxWinSwapBuffers - no context for drawable"); - return GL_FALSE; - } - - GLWIN_TRACE_MSG("glxWinSwapBuffers on drawable %p, last context %p (native ctx %p)", base, draw->drawContext, draw->drawContext->ctx); - - /* - draw->drawContext->base.drawPriv will not be set if the context is not current anymore, - but if it is, it should point to this drawable.... - */ - assert((draw->drawContext->base.drawPriv == NULL) || (draw->drawContext->base.drawPriv == base)); - - ret = SwapBuffers(draw->drawContext->hDC); - - if (!ret) - { - ErrorF("wglSwapBuffers failed: %s\n", glxWinErrorMessage()); - return GL_FALSE; - } - - return GL_TRUE; -} - -static void -glxWinDrawableCopySubBuffer(__GLXdrawable *drawable, - int x, int y, int w, int h) -{ - glAddSwapHintRectWINWrapperNonstatic(x, y, w, h); - glxWinDrawableSwapBuffers(NULL, drawable); -} - -static void -glxWinDrawableDestroy(__GLXdrawable *base) -{ - __GLXWinDrawable *glxPriv = (__GLXWinDrawable *)base; - - if (glxPriv->drawContext && (__glXLastContext == &((glxPriv->drawContext)->base))) - { - // if this context is current and has unflushed commands, say we have flushed them - // (don't actually flush them, the window is going away anyhow, and an implict flush occurs - // on the next context change) - // (GLX core considers it an error when we try to select a new current context if the old one - // has unflushed commands, but the window has disappeared..) - __GLX_NOTE_FLUSHED_CMDS(__glXLastContext); - __glXLastContext = NULL; - } - - if (glxPriv->hPbuffer) - if (!wglDestroyPbufferARBWrapper(glxPriv->hPbuffer)) - { - ErrorF("wglDestroyPbufferARB failed: %s\n", glxWinErrorMessage()); - } - - if (glxPriv->dibDC) - { - // restore the default DIB - SelectObject(glxPriv->dibDC, glxPriv->hOldDIB); - - if (!DeleteDC(glxPriv->dibDC)) - { - ErrorF("DeleteDC failed: %s\n", glxWinErrorMessage()); - } - } - - if (glxPriv->hDIB) - { - if (!DeleteObject(glxPriv->hDIB)) - { - ErrorF("DeleteObject failed: %s\n", glxWinErrorMessage()); - } - - ((PixmapPtr)glxPriv->base.pDraw)->devPrivate.ptr = glxPriv->pOldBits; - } - - GLWIN_DEBUG_MSG("glxWinDestroyDrawable"); - xfree(glxPriv); -} - -static __GLXdrawable * -glxWinCreateDrawable(__GLXscreen *screen, - DrawablePtr pDraw, - int type, - XID drawId, - __GLXconfig *conf) -{ - __GLXWinDrawable *glxPriv; - - glxPriv = xcalloc(1,sizeof(*glxPriv)); - - if (glxPriv == NULL) - return NULL; - - if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, drawId, conf)) { - xfree(glxPriv); - return NULL; - } - - glxPriv->base.destroy = glxWinDrawableDestroy; - glxPriv->base.swapBuffers = glxWinDrawableSwapBuffers; - glxPriv->base.copySubBuffer = glxWinDrawableCopySubBuffer; - // glxPriv->base.waitX what are these for? - // glxPriv->base.waitGL - - GLWIN_DEBUG_MSG("glxWinCreateDrawable %p", glxPriv); - - return &glxPriv->base; -} - -/* ---------------------------------------------------------------------- */ -/* - * Texture functions - */ - -static -int glxWinBindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) -{ - ErrorF("glxWinBindTexImage: not implemented\n"); - return FALSE; -} - -static -int glxWinReleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) -{ - ErrorF(" glxWinReleaseTexImage: not implemented\n"); - return FALSE; -} - -/* ---------------------------------------------------------------------- */ -/* - * Lazy update context implementation - * - * WGL contexts are created for a specific HDC, so we cannot create the WGL - * context in glxWinCreateContext(), we must defer creation until the context - * is actually used on a specifc drawable which is connected to a native window, - * pbuffer or DIB - * - * The WGL context may be used on other, compatible HDCs, so we don't need to - * recreate it for every new native window - * - * XXX: I wonder why we can't create the WGL context on the screen HDC ? - * Basically we assume all HDCs are compatible at the moment: if they are not - * we are in a muddle, there was some code in the old implementation to attempt - * to transparently migrate a context to a new DC by copying state and sharing - * lists with the old one... - */ - -static void -glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawableTypeOverride) -{ - __GLXscreen *screen = gc->base.pGlxScreen; - glxWinScreen *winScreen = (glxWinScreen *)screen; - - __GLXconfig *config = gc->base.config; - GLXWinConfig *winConfig = (GLXWinConfig *)config; - - GLWIN_DEBUG_MSG("glxWinSetPixelFormat: pixelFormatIndex %d", winConfig->pixelFormatIndex); - - /* - Normally, we can just use the the pixelFormatIndex corresponding - to the fbconfig which has been specified by the client - */ - - if (!((bppOverride && (bppOverride != (config->redBits + config->greenBits + config->blueBits) )) - || ((config->drawableType & drawableTypeOverride) == 0))) - { - if (!SetPixelFormat(hdc, winConfig->pixelFormatIndex, NULL)) - { - ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage()); - return; - } - - return; - } - - /* - However, in certain special cases this pixel format will be incompatible with the - use we are going to put it to, so we need to re-evaluate the pixel format to use: - - 1) When PFD_DRAW_TO_BITMAP is set, ChoosePixelFormat() always returns a format with - the cColorBits we asked for, so we need to ensure it matches the bpp of the bitmap - - 2) Applications may assume that visuals selected with glXChooseVisual() work with - pixmap drawables (there is no attribute to explicitly query for pixmap drawable - support as there is for glXChooseFBConfig()) - (it's arguable this is an error in the application, but we try to make it work) - - pixmap rendering is always slow for us, so we don't want to choose those visuals - by default, but if the actual drawable type we're trying to select the context - on (drawableTypeOverride) isn't supported by the selected fbConfig, reconsider - and see if we can find a suitable one... - */ - ErrorF("glxWinSetPixelFormat: having second thoughts: cColorbits %d, bppOveride %d; config->drawableType %d, drawableTypeOverride %d\n", - (config->redBits + config->greenBits + config->blueBits), bppOverride, config->drawableType, drawableTypeOverride); - - if (!winScreen->has_WGL_ARB_pixel_format) - { - PIXELFORMATDESCRIPTOR pfd; - int pixelFormat; - - /* convert fbConfig to PFD */ - if (fbConfigToPixelFormat(gc->base.config, &pfd, drawableTypeOverride)) - { - ErrorF("glxWinSetPixelFormat: fbConfigToPixelFormat failed\n"); - return; - } - -#ifdef _DEBUG - if (glxWinDebugSettings.dumpPFD) - pfdOut(&pfd); -#endif - - if (bppOverride) - { - GLWIN_DEBUG_MSG("glxWinSetPixelFormat: Forcing bpp from %d to %d\n", pfd.cColorBits, bppOverride); - pfd.cColorBits = bppOverride; - } - - pixelFormat = ChoosePixelFormat(hdc, &pfd); - if (pixelFormat == 0) - { - ErrorF("ChoosePixelFormat error: %s\n", glxWinErrorMessage()); - return; - } - - GLWIN_DEBUG_MSG("ChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat); - ErrorF("ChoosePixelFormat: chose pixelFormatIndex %d (rather than %d as originally planned)\n", pixelFormat, winConfig->pixelFormatIndex); - - if (!SetPixelFormat(hdc, pixelFormat, &pfd)) - { - ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage()); - return; - } - } - else - { - int pixelFormat = fbConfigToPixelFormatIndex(hdc, gc->base.config, drawableTypeOverride, winScreen); - if (pixelFormat == 0) - { - ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage()); - return; - } - - GLWIN_DEBUG_MSG("wglChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat); - ErrorF("wglChoosePixelFormat: chose pixelFormatIndex %d (rather than %d as originally planned)\n", pixelFormat, winConfig->pixelFormatIndex); - - if (!SetPixelFormat(hdc, pixelFormat, NULL)) - { - ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage()); - return; - } - } -} - -static HDC -glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd) -{ - HDC hdc = NULL; - *hwnd = NULL; - - if (draw == NULL) - { - GLWIN_TRACE_MSG("No drawable for context %p (native ctx %p)", gc, gc->ctx); - return NULL; - } - - switch (draw->base.type) - { - case GLX_DRAWABLE_WINDOW: - { - winWindowInfoRec winInfo; - WindowPtr pWin; - - pWin = (WindowPtr) draw->base.pDraw; - if (pWin == NULL) - { - GLWIN_TRACE_MSG("for drawable %p, no WindowPtr", pWin); - return NULL; - } - - winGetWindowInfo(pWin, &winInfo); - *hwnd = winInfo.hwnd; - - if (winInfo.hwnd == NULL) - { - ErrorF("No HWND error: %s\n", glxWinErrorMessage()); - return NULL; - } - - hdc = GetDC(winInfo.hwnd); - - if (hdc == NULL) - ErrorF("GetDC error: %s: hwnd %x, gc %p, gc->ctx %p ,gc->hwnd %p\n", glxWinErrorMessage(), winInfo.hwnd, gc, gc->ctx, gc->hwnd); - - if (gc->hDC) - { - glxWinReleaseDC(gc->hwnd, gc->hDC, draw); - gc->hDC=NULL; - } -#ifdef _DEBUG - if (glxWinDebugSettings.enableTrace) - GLWIN_DEBUG_HWND(winInfo.hwnd); - - GLWIN_TRACE_MSG("for context %p (native ctx %p), hWnd changed from %p to %p", gc, gc->ctx, gc->hwnd, winInfo.hwnd); -#endif - gc->hwnd = winInfo.hwnd; - - /* Check if we need to set the pixelformat */ - { - winWindowPriv(pWin); - if (!pWinPriv->PixelFormatSet) - { - pWinPriv->PixelFormatSet=TRUE; - /* We must select a pixelformat, but SetPixelFormat can only be called once for a window... */ - glxWinSetPixelFormat(gc, hdc, 0, GLX_WINDOW_BIT); - } - } - } - break; - - case GLX_DRAWABLE_PBUFFER: - { - hdc = wglGetPbufferDCARBWrapper(draw->hPbuffer); - - if (hdc == NULL) - ErrorF("GetDC (pbuffer) error: %s\n", glxWinErrorMessage()); - } - break; - - case GLX_DRAWABLE_PIXMAP: - { - hdc = draw->dibDC; -#ifdef _DEBUG - if (glxWinDebugSettings.dumpDC) - GLWIN_DEBUG_MSG("Got PIXMAP HDC %p for window %p", hdc, *hwnd); -#endif - } - break; - - default: - { - ErrorF("glxWinMakeDC: tried to makeDC for unhandled drawable type %d\n", draw->base.type); - } - } - -#ifdef _DEBUG - if (glxWinDebugSettings.dumpDC) - GLWIN_HDC_DEBUG_MSG("Got HDC %p for window %p", hdc, *hwnd); -#endif - - return hdc; -} - -static void -glxWinReleaseDC(HWND hwnd, HDC hdc,__GLXWinDrawable *draw) -{ - switch (draw->base.type) - { - case GLX_DRAWABLE_WINDOW: - { - ReleaseDC(hwnd, hdc); - } - break; - - case GLX_DRAWABLE_PBUFFER: - { - if (!wglReleasePbufferDCARBWrapper(draw->hPbuffer, hdc)) - { - ErrorF("wglReleasePbufferDCARB error: %s\n", glxWinErrorMessage()); - } - } - break; - - case GLX_DRAWABLE_PIXMAP: - { - // don't release DC, the memory DC lives as long as the bitmap - - // We must ensure that all GDI drawing into the bitmap has completed - // in case we subsequently access the bits from it - GdiFlush(); - } - break; - - default: - { - ErrorF("glxWinReleaseDC: tried to releaseDC for unhandled drawable type %d\n", draw->base.type); - } - } -} - -static void -glxWinDeferredCreateContext(__GLXWinContext *gc, __GLXWinDrawable *draw) -{ - HWND hwnd; - GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: attach context %p to drawable %p", gc, draw); - - switch (draw->base.type) - { - case GLX_DRAWABLE_WINDOW: - { - winWindowInfoRec winInfo; - WindowPtr pWin = (WindowPtr) draw->base.pDraw; - - if (!(gc->base.config->drawableType & GLX_WINDOW_BIT)) - { - ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_WINDOW_BIT to a GLX_DRAWABLE_WINDOW drawable\n"); - } - - if (pWin == NULL) - { - GLWIN_DEBUG_MSG("Deferring until X window is created"); - return; - } - - GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: pWin %p", pWin); - - winGetWindowInfo(pWin, &winInfo); - if (winInfo.hwnd == NULL) - { - GLWIN_DEBUG_MSG("Deferring until native window is created"); - return; - } - } - break; - - case GLX_DRAWABLE_PBUFFER: - { - if (draw->hPbuffer == NULL) - { - __GLXscreen *screen; - glxWinScreen *winScreen; - int pixelFormat; - // XXX: which DC are supposed to use??? - HDC screenDC = GetDC(NULL); - - if (!(gc->base.config->drawableType & GLX_PBUFFER_BIT)) - { - ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_PBUFFER_BIT to a GLX_DRAWABLE_PBUFFER drawable\n"); - } - - screen = gc->base.pGlxScreen; - winScreen = (glxWinScreen *)screen; - - pixelFormat = fbConfigToPixelFormatIndex(screenDC, gc->base.config, GLX_DRAWABLE_PBUFFER, winScreen); - if (pixelFormat == 0) - { - ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage()); - return; - } - - draw->hPbuffer = wglCreatePbufferARBWrapper(screenDC, pixelFormat, draw->base.pDraw->width, draw->base.pDraw->height, NULL); - ReleaseDC(NULL, screenDC); - - if (draw->hPbuffer == NULL) - { - ErrorF("wglCreatePbufferARBWrapper error: %s\n", glxWinErrorMessage()); - return; - } - - GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: pBuffer %p created for drawable %p", draw->hPbuffer, draw); - } - } - break; - - case GLX_DRAWABLE_PIXMAP: - { - if (draw->dibDC == NULL) - { - BITMAPINFOHEADER bmpHeader; - void *pBits; - - memset (&bmpHeader, 0, sizeof(BITMAPINFOHEADER)); - bmpHeader.biSize = sizeof(BITMAPINFOHEADER); - bmpHeader.biWidth = draw->base.pDraw->width; - bmpHeader.biHeight = draw->base.pDraw->height; - bmpHeader.biPlanes = 1; - bmpHeader.biBitCount = draw->base.pDraw->bitsPerPixel; - bmpHeader.biCompression = BI_RGB; - - if (!(gc->base.config->drawableType & GLX_PIXMAP_BIT)) - { - ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_PIXMAP_BIT to a GLX_DRAWABLE_PIXMAP drawable\n"); - } - - draw->dibDC = CreateCompatibleDC(NULL); - if (draw->dibDC == NULL) - { - ErrorF("CreateCompatibleDC error: %s\n", glxWinErrorMessage()); - return; - } - - draw->hDIB = CreateDIBSection(draw->dibDC, (BITMAPINFO *)&bmpHeader, DIB_RGB_COLORS, &pBits, 0, 0); - if (draw->dibDC == NULL) - { - ErrorF("CreateDIBSection error: %s\n", glxWinErrorMessage()); - return; - } - - // XXX: CreateDIBSection insists on allocating the bitmap memory for us, so we're going to - // need some jiggery pokery to point the underlying X Drawable's bitmap at the same set of bits - // so that they can be read with XGetImage as well as glReadPixels, assuming the formats are - // even compatible ... - draw->pOldBits = ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr; - ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr = pBits; - - // Select the DIB into the DC - draw->hOldDIB = SelectObject(draw->dibDC, draw->hDIB); - if (!draw->hOldDIB) - { - ErrorF("SelectObject error: %s\n", glxWinErrorMessage()); - } - - // Set the pixel format of the bitmap - glxWinSetPixelFormat(gc, draw->dibDC, draw->base.pDraw->bitsPerPixel, GLX_PIXMAP_BIT); - - GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: DIB bitmap %p created for drawable %p", draw->hDIB, draw); - } - } - break; - - default: - { - ErrorF("glxWinDeferredCreateContext: tried to attach unhandled drawable type %d\n", draw->base.type); - return; - } - } - - gc->hDC = glxWinMakeDC(gc, draw, &hwnd); - gc->ctx = wglCreateContext(gc->hDC); - - if (gc->ctx == NULL) - { - glxWinReleaseDC(hwnd, gc->hDC, draw); - gc->hDC=0; - - ErrorF("wglCreateContext error: %s\n", glxWinErrorMessage()); - return; - } - - GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: attached context %p to native context %p drawable %p", gc, gc->ctx, draw); - - // if the native context was created successfully, shareLists if needed - if (gc->ctx && gc->shareContext) - { - GLWIN_DEBUG_MSG("glxWinCreateContextReal shareLists with context %p (native ctx %p)", gc->shareContext, gc->shareContext->ctx); - - if (!wglShareLists(gc->shareContext->ctx, gc->ctx)) - { - ErrorF("wglShareLists error: %s\n", glxWinErrorMessage()); - } - } -} - -/* ---------------------------------------------------------------------- */ -/* - * Context functions - */ - - -/* Context manipulation routines should return TRUE on success, FALSE on failure */ -static int -glxWinContextMakeCurrent(__GLXcontext *base) -{ - __GLXWinContext *gc = (__GLXWinContext *)base; - BOOL ret; - __GLXWinDrawable *drawPriv; - -#ifdef _DEBUG - GLWIN_TRACE_MSG("glxWinContextMakeCurrent context %p (native ctx %p)", gc, gc->ctx); - glWinCallDelta(); -#endif - - /* Keep a note of the last active context in the drawable */ - drawPriv = (__GLXWinDrawable *)gc->base.drawPriv; - drawPriv->drawContext = gc; - - if (gc->ctx == NULL) - { - glxWinDeferredCreateContext(gc, drawPriv); - } - - if (gc->ctx == NULL) - { - ErrorF("glxWinContextMakeCurrent: Native context is NULL\n"); - return FALSE; - } - - if ((gc->base.readPriv != NULL) && (gc->base.readPriv != gc->base.drawPriv)) - { - // XXX: should only occur with WGL_ARB_make_current_read - /* - If there is a separate read drawable, create a separate read DC, and - use the wglMakeContextCurrent extension to make the context current drawing - to one DC and reading from the other - */ - gc->hreadDC = glxWinMakeDC(gc, (__GLXWinDrawable *)gc->base.readPriv, &gc->hreadwnd); - if (gc->hreadDC == NULL) - { - ErrorF("glxWinMakeDC failed for readDC\n"); - return FALSE; - } - - ret = wglMakeContextCurrentARBWrapper(gc->hDC, gc->hreadDC, gc->ctx); - if (!ret) - { - ErrorF("wglMakeContextCurrentARBWrapper error: %s\n", glxWinErrorMessage()); - } - } - else - { - /* Otherwise, just use wglMakeCurrent */ - if (!gc->hDC) - { - /* It probably has been release by loseCurrent, so create it again */ - gc->hDC = glxWinMakeDC(gc, drawPriv, &gc->hwnd); - } - ret = wglMakeCurrent(gc->hDC, gc->ctx); - if (!ret) - { - DWORD ErrorCode=GetLastError(); - ErrorF("wglMakeCurrent error: %x dc %p ctx %p\n", ErrorCode,gc->hDC,gc->ctx); - if (!ErrorCode) - { - ErrorF("Error code was 0, assuming no error.\n"); - ret=TRUE; - } - } - } - - // apparently make current could fail if the context is current in a different thread, - // but that shouldn't be able to happen in the current server... - - return ret; -} - -static int -glxWinContextLoseCurrent(__GLXcontext *base) -{ - BOOL ret=TRUE; - __GLXWinContext *gc = (__GLXWinContext *)base; - -#ifdef _DEBUG - GLWIN_TRACE_MSG("glxWinContextLoseCurrent context %p (native ctx %p)", gc, gc->ctx); - glWinCallDelta(); -#endif - - - if (wglGetCurrentContext()==gc->ctx) - { - /* Only do this when we are sure we are currently the active, otherwise we are deactivating the wrong one (this is happening!!!) */ - ret = wglMakeCurrent(NULL, NULL); - if (!ret) - ErrorF("glxWinContextLoseCurrent error: %s\n", glxWinErrorMessage()); - } - else - { - return FALSE; - } - - /* Since drawPriv is going to be set to zero in the context, we have to release the DC to */ - if (gc->hDC && gc->base.drawPriv) glxWinReleaseDC(gc->hwnd, gc->hDC, (__GLXWinDrawable *)gc->base.drawPriv); - if (gc->hreadDC && gc->base.readPriv) glxWinReleaseDC(gc->hreadwnd, gc->hreadDC, (__GLXWinDrawable *)gc->base.readPriv); - gc->hDC=NULL; - gc->hreadDC=NULL; - - base->isCurrent=FALSE; /* It looks like glx is not doing this */ - - return ret; -} - -static int -glxWinContextCopy(__GLXcontext *dst_base, __GLXcontext *src_base, unsigned long mask) -{ - __GLXWinContext *dst = (__GLXWinContext *)dst_base; - __GLXWinContext *src = (__GLXWinContext *)src_base; - BOOL ret; - - GLWIN_DEBUG_MSG("glxWinContextCopy"); - - ret = wglCopyContext(src->ctx, dst->ctx, mask); - if (!ret) - { - ErrorF("wglCopyContext error: %s\n", glxWinErrorMessage()); - } - - return ret; -} - -static int -glxWinContextForceCurrent(__GLXcontext *base) -{ - /* wglMakeCurrent always flushes the previous context, so this is equivalent to glxWinContextMakeCurrent */ - return glxWinContextMakeCurrent(base); -} - -static void -glxWinContextDestroy(__GLXcontext *base) -{ - __GLXWinContext *gc = (__GLXWinContext *)base; - - if (gc != NULL) - { - GLWIN_DEBUG_MSG("GLXcontext %p destroyed (native ctx %p)", base, gc->ctx); - - if (gc->ctx) - { - BOOL ret; - /* It's bad style to delete the context while it's still current */ - if (wglGetCurrentContext() == gc->ctx) - { - wglMakeCurrent(NULL, NULL); - } - - ret = wglDeleteContext(gc->ctx); - if (!ret) - ErrorF("wglDeleteContext error: %s\n", glxWinErrorMessage()); - if (gc->base.drawPriv && gc->hDC) glxWinReleaseDC(gc->hwnd, gc->hDC, (__GLXWinDrawable *)gc->base.drawPriv); - if (gc->base.readPriv && gc->hreadDC) glxWinReleaseDC(gc->hreadwnd, gc->hreadDC, (__GLXWinDrawable *)gc->base.readPriv); - gc->hDC=NULL; - gc->hreadDC=NULL; - gc->ctx = NULL; - } - - xfree(gc); - } -} - -static __GLXcontext * -glxWinCreateContext(__GLXscreen *screen, - __GLXconfig *modes, - __GLXcontext *baseShareContext) -{ - __GLXWinContext *context; - __GLXWinContext *shareContext = (__GLXWinContext *)baseShareContext; - - static __GLXtextureFromPixmap glxWinTextureFromPixmap = - { - glxWinBindTexImage, - glxWinReleaseTexImage - }; - - context = (__GLXWinContext *)xcalloc(1, sizeof(__GLXWinContext)); - - if (!context) - return NULL; - - memset(context, 0, sizeof *context); - context->base.destroy = glxWinContextDestroy; - context->base.makeCurrent = glxWinContextMakeCurrent; - context->base.loseCurrent = glxWinContextLoseCurrent; - context->base.copy = glxWinContextCopy; - context->base.forceCurrent = glxWinContextForceCurrent; - context->base.textureFromPixmap = &glxWinTextureFromPixmap; - context->base.config = modes; - context->base.pGlxScreen = screen; - - // actual native GL context creation is deferred until attach() - //context->ctx = NULL; already done with memset - context->shareContext = shareContext; - - glWinSetupDispatchTable(); - - GLWIN_DEBUG_MSG("GLXcontext %p created", context); - - return &(context->base); -} - -/* ---------------------------------------------------------------------- */ -/* - * Utility functions - */ - -static int -fbConfigToPixelFormat(__GLXconfig *mode, PIXELFORMATDESCRIPTOR *pfdret, int drawableTypeOverride) -{ - PIXELFORMATDESCRIPTOR pfd = { - sizeof(PIXELFORMATDESCRIPTOR), /* size of this pfd */ - 1, /* version number */ - PFD_SUPPORT_OPENGL, /* support OpenGL */ - PFD_TYPE_RGBA, /* RGBA type */ - 24, /* 24-bit color depth */ - 0, 0, 0, 0, 0, 0, /* color bits ignored */ - 0, /* no alpha buffer */ - 0, /* shift bit ignored */ - 0, /* no accumulation buffer */ - 0, 0, 0, 0, /* accum bits ignored */ - 32, /* 32-bit z-buffer */ - 0, /* no stencil buffer */ - 0, /* no auxiliary buffer */ - PFD_MAIN_PLANE, /* main layer */ - 0, /* reserved */ - 0, 0, 0 /* layer masks ignored */ - }; - - if ((mode->drawableType | drawableTypeOverride) & GLX_WINDOW_BIT) - pfd.dwFlags |= PFD_DRAW_TO_WINDOW; /* support window */ - - if ((mode->drawableType | drawableTypeOverride) & GLX_PIXMAP_BIT) - pfd.dwFlags |= (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI); /* supports software rendering to bitmap */ - - if (mode->stereoMode) { - pfd.dwFlags |= PFD_STEREO; - } - if (mode->doubleBufferMode) { - pfd.dwFlags |= PFD_DOUBLEBUFFER; - } - - pfd.iPixelType = PFD_TYPE_RGBA; - pfd.cColorBits = mode->redBits + mode->greenBits + mode->blueBits; - pfd.cRedBits = mode->redBits; - pfd.cRedShift = 0; /* FIXME */ - pfd.cGreenBits = mode->greenBits; - pfd.cGreenShift = 0; /* FIXME */ - pfd.cBlueBits = mode->blueBits; - pfd.cBlueShift = 0; /* FIXME */ - pfd.cAlphaBits = mode->alphaBits; - pfd.cAlphaShift = 0; /* FIXME */ - - pfd.cAccumBits = mode->accumRedBits + mode->accumGreenBits + mode->accumBlueBits + mode->accumAlphaBits; - pfd.cAccumRedBits = mode->accumRedBits; - pfd.cAccumGreenBits = mode->accumGreenBits; - pfd.cAccumBlueBits = mode->accumBlueBits; - pfd.cAccumAlphaBits = mode->accumAlphaBits; - - pfd.cDepthBits = mode->depthBits; - pfd.cStencilBits = mode->stencilBits; - pfd.cAuxBuffers = mode->numAuxBuffers; - - /* mode->level ? */ - /* mode->pixmapMode ? */ - - *pfdret = pfd; - - return 0; -} - -#define SET_ATTR_VALUE(attr, value) { attribList[i++] = attr; attribList[i++] = value; assert(i < NUM_ELEMENTS(attribList)); } - -static int -fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig *mode, int drawableTypeOverride, glxWinScreen *winScreen) -{ - UINT numFormats; - unsigned int i = 0; - - /* convert fbConfig to attr-value list */ - int attribList[60]; - - SET_ATTR_VALUE(WGL_SUPPORT_OPENGL_ARB, TRUE); - SET_ATTR_VALUE(WGL_PIXEL_TYPE_ARB, (mode->visualType == GLX_TRUE_COLOR) ? WGL_TYPE_RGBA_ARB : WGL_TYPE_COLORINDEX_ARB); - SET_ATTR_VALUE(WGL_COLOR_BITS_ARB, (mode->visualType == GLX_TRUE_COLOR) ? mode->rgbBits : mode->indexBits); - SET_ATTR_VALUE(WGL_RED_BITS_ARB, mode->redBits); - SET_ATTR_VALUE(WGL_GREEN_BITS_ARB, mode->greenBits); - SET_ATTR_VALUE(WGL_BLUE_BITS_ARB, mode->blueBits); - SET_ATTR_VALUE(WGL_ALPHA_BITS_ARB, mode->alphaBits); - SET_ATTR_VALUE(WGL_ACCUM_RED_BITS_ARB, mode->accumRedBits); - SET_ATTR_VALUE(WGL_ACCUM_GREEN_BITS_ARB, mode->accumGreenBits); - SET_ATTR_VALUE(WGL_ACCUM_BLUE_BITS_ARB, mode->accumBlueBits); - SET_ATTR_VALUE(WGL_ACCUM_ALPHA_BITS_ARB, mode->accumAlphaBits); - SET_ATTR_VALUE(WGL_DEPTH_BITS_ARB, mode->depthBits); - SET_ATTR_VALUE(WGL_STENCIL_BITS_ARB, mode->stencilBits); - SET_ATTR_VALUE(WGL_AUX_BUFFERS_ARB, mode->numAuxBuffers); - - if (mode->doubleBufferMode) - SET_ATTR_VALUE(WGL_DOUBLE_BUFFER_ARB, TRUE); - - if (mode->stereoMode) - SET_ATTR_VALUE(WGL_STEREO_ARB, TRUE); - - // Some attributes are only added to the list if the value requested is not 'don't care', as exactly matching that is daft.. - if (mode->swapMethod == GLX_SWAP_EXCHANGE_OML) - SET_ATTR_VALUE(WGL_SWAP_METHOD_ARB, WGL_SWAP_EXCHANGE_ARB); - - if (mode->swapMethod == GLX_SWAP_COPY_OML) - SET_ATTR_VALUE(WGL_SWAP_COPY_ARB, TRUE); - - // XXX: this should probably be the other way around, but that messes up drawableTypeOverride - if (mode->visualRating == GLX_SLOW_VISUAL_EXT) - SET_ATTR_VALUE(WGL_ACCELERATION_ARB, WGL_NO_ACCELERATION_ARB); - - // must support all the drawable types the mode supports - if ((mode->drawableType | drawableTypeOverride) & GLX_WINDOW_BIT) - SET_ATTR_VALUE(WGL_DRAW_TO_WINDOW_ARB,TRUE); - - // XXX: this is a horrible hacky heuristic, in fact this whole drawableTypeOverride thing is a bad idea - // try to avoid asking for formats which don't exist (by not asking for all when adjusting the config to include the drawableTypeOverride) - if (drawableTypeOverride == GLX_WINDOW_BIT) - { - if (mode->drawableType & GLX_PIXMAP_BIT) - SET_ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, TRUE); - - if (mode->drawableType & GLX_PBUFFER_BIT) - if (winScreen->has_WGL_ARB_pbuffer) - SET_ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, TRUE); - } - else - { - if (drawableTypeOverride & GLX_PIXMAP_BIT) - SET_ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, TRUE); - - if (drawableTypeOverride & GLX_PBUFFER_BIT) - if (winScreen->has_WGL_ARB_pbuffer) - SET_ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, TRUE); - } - - SET_ATTR_VALUE(0, 0); // terminator - - /* choose the first match */ - { - int pixelFormatIndex; - - if (!wglChoosePixelFormatARBWrapper(hdc, attribList, NULL, 1, &pixelFormatIndex, &numFormats)) - { - ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage()); - } - else - { - if (numFormats > 0) - { - GLWIN_DEBUG_MSG("wglChoosePixelFormat: chose pixelFormatIndex %d)", pixelFormatIndex); - return pixelFormatIndex; - } - else - ErrorF("wglChoosePixelFormat couldn't decide\n"); - } - } - - return 0; -} - -/* ---------------------------------------------------------------------- */ - -#define BITS_AND_SHIFT_TO_MASK(bits,mask) (((1<<(bits))-1) << (mask)) - -// -// Create the GLXconfigs using DescribePixelFormat() -// -static void -glxWinCreateConfigs(HDC hdc, glxWinScreen *screen) -{ - GLXWinConfig *c, *result, *prev = NULL; - int numConfigs = 0; - int i = 0; - int n = 0; - PIXELFORMATDESCRIPTOR pfd; - - GLWIN_DEBUG_MSG("glxWinCreateConfigs"); - - screen->base.numFBConfigs = 0; - screen->base.fbconfigs = NULL; - - // get the number of pixelformats - numConfigs = DescribePixelFormat(hdc, 1, sizeof(PIXELFORMATDESCRIPTOR), NULL); - GLWIN_DEBUG_MSG("DescribePixelFormat says %d possible pixel formats", numConfigs); - - /* alloc */ - result = xalloc(sizeof(GLXWinConfig) * numConfigs); - - if (NULL == result) - { - return; - } - - memset(result, 0, sizeof(GLXWinConfig) * numConfigs); - n = 0; - - /* fill in configs */ - for (i = 0; i < numConfigs; i++) - { - int rc; - - c = &(result[i]); - c->base.next = NULL; - c->pixelFormatIndex = i+1; - - rc = DescribePixelFormat(hdc, i+1, sizeof(PIXELFORMATDESCRIPTOR), &pfd); - - if (!rc) - { - ErrorF("DescribePixelFormat failed for index %d, error %s\n", i+1, glxWinErrorMessage()); - break; - } - -#ifdef _DEBUG - if (glxWinDebugSettings.dumpPFD) - pfdOut(&pfd); -#endif - - if (!(pfd.dwFlags & (PFD_DRAW_TO_WINDOW | PFD_DRAW_TO_BITMAP)) || !(pfd.dwFlags & PFD_SUPPORT_OPENGL)) - { - GLWIN_DEBUG_MSG("pixelFormat %d has unsuitable flags 0x%08lx, skipping", i+1, pfd.dwFlags); - continue; - } - - c->base.doubleBufferMode = (pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE; - c->base.stereoMode = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE; - - c->base.redBits = pfd.cRedBits; - c->base.greenBits = pfd.cGreenBits; - c->base.blueBits = pfd.cBlueBits; - c->base.alphaBits = pfd.cAlphaBits; - - c->base.redMask = BITS_AND_SHIFT_TO_MASK(pfd.cRedBits, pfd.cRedShift); - c->base.greenMask = BITS_AND_SHIFT_TO_MASK(pfd.cGreenBits, pfd.cGreenShift); - c->base.blueMask = BITS_AND_SHIFT_TO_MASK(pfd.cBlueBits, pfd.cBlueShift); - c->base.alphaMask = BITS_AND_SHIFT_TO_MASK(pfd.cAlphaBits, pfd.cAlphaShift); - - c->base.rgbBits = pfd.cColorBits; - - if (pfd.iPixelType == PFD_TYPE_COLORINDEX) - { - c->base.indexBits = pfd.cColorBits; - } - else - { - c->base.indexBits = 0; - } - - c->base.accumRedBits = pfd.cAccumRedBits; - c->base.accumGreenBits = pfd.cAccumGreenBits; - c->base.accumBlueBits = pfd.cAccumBlueBits; - c->base.accumAlphaBits = pfd.cAccumAlphaBits; - // pfd.cAccumBits; - - c->base.depthBits = pfd.cDepthBits; - c->base.stencilBits = pfd.cStencilBits; - c->base.numAuxBuffers = pfd.cAuxBuffers; - - // pfd.iLayerType; // ignored - c->base.level = 0; - // pfd.dwLayerMask; // ignored - // pfd.dwDamageMask; // ignored - - c->base.pixmapMode = 0; - c->base.visualID = -1; // will be set by __glXScreenInit() - - /* EXT_visual_rating / GLX 1.2 */ - if (pfd.dwFlags & PFD_GENERIC_FORMAT) - { - c->base.visualRating = GLX_SLOW_VISUAL_EXT; - } - else - { - // PFD_GENERIC_ACCELERATED is not considered, so this may be MCD or ICD acclerated... - c->base.visualRating = GLX_NONE_EXT; - } - - /* EXT_visual_info / GLX 1.2 */ - if (pfd.iPixelType == PFD_TYPE_COLORINDEX) - { - c->base.visualType = GLX_STATIC_COLOR; - } - else - { - c->base.visualType = GLX_TRUE_COLOR; - } - - // pfd.dwVisibleMask; ??? - c->base.transparentPixel = GLX_NONE; - c->base.transparentRed = GLX_NONE; - c->base.transparentGreen = GLX_NONE; - c->base.transparentBlue = GLX_NONE; - c->base.transparentAlpha = GLX_NONE; - c->base.transparentIndex = GLX_NONE; - - /* ARB_multisample / SGIS_multisample */ - c->base.sampleBuffers = 0; - c->base.samples = 0; - - /* SGIX_fbconfig / GLX 1.3 */ - c->base.drawableType = (((pfd.dwFlags & PFD_DRAW_TO_WINDOW) ? GLX_WINDOW_BIT : 0) - | ((pfd.dwFlags & PFD_DRAW_TO_BITMAP) ? GLX_PIXMAP_BIT : 0)); - c->base.renderType = GLX_RGBA_BIT; - c->base.xRenderable = GL_TRUE; - c->base.fbconfigID = -1; // will be set by __glXScreenInit() - - /* SGIX_pbuffer / GLX 1.3 */ - // XXX: How can we find these values out ??? - c->base.maxPbufferWidth = -1; - c->base.maxPbufferHeight = -1; - c->base.maxPbufferPixels = -1; - c->base.optimalPbufferWidth = 0; // there is no optimal value - c->base.optimalPbufferHeight = 0; - - /* SGIX_visual_select_group */ - // arrange for visuals with the best acceleration to be preferred in selection - switch (pfd.dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED)) - { - case 0: - c->base.visualSelectGroup = 2; - break; - - case PFD_GENERIC_ACCELERATED: - c->base.visualSelectGroup = 1; - break; - - case PFD_GENERIC_FORMAT: - c->base.visualSelectGroup = 0; - break; - - default: - ; - // "can't happen" - } - - /* OML_swap_method */ - if (pfd.dwFlags & PFD_SWAP_EXCHANGE) - c->base.swapMethod = GLX_SWAP_EXCHANGE_OML; - else if (pfd.dwFlags & PFD_SWAP_COPY) - c->base.swapMethod = GLX_SWAP_COPY_OML; - else - c->base.swapMethod = GLX_SWAP_UNDEFINED_OML; - - /* EXT_import_context */ - c->base.screen = screen->base.pScreen->myNum; - - /* EXT_texture_from_pixmap */ - c->base.bindToTextureRgb = -1; - c->base.bindToTextureRgba = -1; - c->base.bindToMipmapTexture = -1; - c->base.bindToTextureTargets = -1; - c->base.yInverted = -1; - - n++; - - // update previous config to point to this config - if (prev) - prev->base.next = &(c->base); - - prev = c; - } - - GLWIN_DEBUG_MSG("found %d pixelFormats suitable for conversion to fbConfigs", n); - - screen->base.numFBConfigs = n; - screen->base.fbconfigs = &(result->base); -} - -// helper function to access an attribute value from an attribute value array by attribute -static -int getAttrValue(const int attrs[], int values[], unsigned int num, int attr, int fallback) -{ - unsigned int i; - for (i = 0; i < num; i++) - { - if (attrs[i] == attr) - { - GLWIN_TRACE_MSG("getAttrValue attr 0x%x, value %d", attr, values[i]); - return values[i]; - } - } - - ErrorF("getAttrValue failed to find attr 0x%x, using default value %d\n", attr, fallback); - return fallback; -} - -// -// Create the GLXconfigs using wglGetPixelFormatAttribfvARB() extension -// -static void -glxWinCreateConfigsExt(HDC hdc, glxWinScreen *screen) -{ - GLXWinConfig *c, *result, *prev = NULL; - int i = 0; - int n = 0; - - const int attr = WGL_NUMBER_PIXEL_FORMATS_ARB; - int numConfigs; - - int attrs[50]; - unsigned int num_attrs = 0; - - GLWIN_DEBUG_MSG("glxWinCreateConfigsExt"); - - screen->base.numFBConfigs = 0; - screen->base.fbconfigs = NULL; - - if (!wglGetPixelFormatAttribivARBWrapper(hdc, 0, 0, 1, &attr, &numConfigs)) - { - ErrorF("wglGetPixelFormatAttribivARB failed for WGL_NUMBER_PIXEL_FORMATS_ARB: %s\n", glxWinErrorMessage()); - return; - } - - GLWIN_DEBUG_MSG("wglGetPixelFormatAttribivARB says %d possible pixel formats", numConfigs); - - /* alloc */ - result = xalloc(sizeof(GLXWinConfig) * numConfigs); - - if (NULL == result) - { - return; - } - - memset(result, 0, sizeof(GLXWinConfig) * numConfigs); - n = 0; - -#define ADD_ATTR(a) { attrs[num_attrs++] = a; assert(num_attrs < NUM_ELEMENTS(attrs)); } - - ADD_ATTR(WGL_DRAW_TO_WINDOW_ARB); - ADD_ATTR(WGL_DRAW_TO_BITMAP_ARB); - ADD_ATTR(WGL_ACCELERATION_ARB); - ADD_ATTR(WGL_SWAP_LAYER_BUFFERS_ARB); - ADD_ATTR(WGL_NUMBER_OVERLAYS_ARB); - ADD_ATTR(WGL_NUMBER_UNDERLAYS_ARB); - ADD_ATTR(WGL_TRANSPARENT_ARB); - ADD_ATTR(WGL_TRANSPARENT_RED_VALUE_ARB); - ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB); - ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB); - ADD_ATTR(WGL_TRANSPARENT_ALPHA_VALUE_ARB); - ADD_ATTR(WGL_SUPPORT_OPENGL_ARB); - ADD_ATTR(WGL_DOUBLE_BUFFER_ARB); - ADD_ATTR(WGL_STEREO_ARB); - ADD_ATTR(WGL_PIXEL_TYPE_ARB); - ADD_ATTR(WGL_COLOR_BITS_ARB); - ADD_ATTR(WGL_RED_BITS_ARB); - ADD_ATTR(WGL_RED_SHIFT_ARB); - ADD_ATTR(WGL_GREEN_BITS_ARB); - ADD_ATTR(WGL_GREEN_SHIFT_ARB); - ADD_ATTR(WGL_BLUE_BITS_ARB); - ADD_ATTR(WGL_BLUE_SHIFT_ARB); - ADD_ATTR(WGL_ALPHA_BITS_ARB); - ADD_ATTR(WGL_ALPHA_SHIFT_ARB); - ADD_ATTR(WGL_ACCUM_RED_BITS_ARB); - ADD_ATTR(WGL_ACCUM_GREEN_BITS_ARB); - ADD_ATTR(WGL_ACCUM_BLUE_BITS_ARB); - ADD_ATTR(WGL_ACCUM_ALPHA_BITS_ARB); - ADD_ATTR(WGL_DEPTH_BITS_ARB); - ADD_ATTR(WGL_STENCIL_BITS_ARB); - ADD_ATTR(WGL_AUX_BUFFERS_ARB); - ADD_ATTR(WGL_SWAP_METHOD_ARB); - - if (screen->has_WGL_ARB_multisample) - { - // we may not query these attrs if WGL_ARB_multisample is not offered - ADD_ATTR(WGL_SAMPLE_BUFFERS_ARB); - ADD_ATTR(WGL_SAMPLES_ARB); - } - - if (screen->has_WGL_ARB_render_texture) - { - // we may not query these attrs if WGL_ARB_render_texture is not offered - ADD_ATTR(WGL_BIND_TO_TEXTURE_RGB_ARB); - ADD_ATTR(WGL_BIND_TO_TEXTURE_RGBA_ARB); - } - - if (screen->has_WGL_ARB_pbuffer) - { - // we may not query these attrs if WGL_ARB_pbuffer is not offered - ADD_ATTR(WGL_DRAW_TO_PBUFFER_ARB); - ADD_ATTR(WGL_MAX_PBUFFER_PIXELS_ARB); - ADD_ATTR(WGL_MAX_PBUFFER_WIDTH_ARB); - ADD_ATTR(WGL_MAX_PBUFFER_HEIGHT_ARB); - } - - /* fill in configs */ - for (i = 0; i < numConfigs; i++) - { - int sizevalues=num_attrs*sizeof(int); - int *values=(int*)_alloca(sizevalues); - - memset(values,0,sizevalues); - - c = &(result[i]); - c->base.next = NULL; - c->pixelFormatIndex = i+1; - - if (!wglGetPixelFormatAttribivARBWrapper(hdc, i+1, 0, num_attrs, attrs, values)) - { - ErrorF("wglGetPixelFormatAttribivARB failed for index %d, error %s\n", i+1, glxWinErrorMessage()); - break; - } - -#define ATTR_VALUE(a, d) getAttrValue(attrs, values, num_attrs, (a), (d)) - - if (!ATTR_VALUE(WGL_SUPPORT_OPENGL_ARB, 0)) - { - GLWIN_DEBUG_MSG("pixelFormat %d isn't WGL_SUPPORT_OPENGL_ARB, skipping", i+1); - continue; - } - - c->base.doubleBufferMode = ATTR_VALUE(WGL_DOUBLE_BUFFER_ARB, 0) ? GL_TRUE : GL_FALSE; - c->base.stereoMode = ATTR_VALUE(WGL_STEREO_ARB, 0) ? GL_TRUE : GL_FALSE; - - c->base.redBits = ATTR_VALUE(WGL_RED_BITS_ARB, 0); - c->base.greenBits = ATTR_VALUE(WGL_GREEN_BITS_ARB, 0); - c->base.blueBits = ATTR_VALUE(WGL_BLUE_BITS_ARB, 0); - c->base.alphaBits = ATTR_VALUE(WGL_ALPHA_BITS_ARB, 0); - - c->base.redMask = BITS_AND_SHIFT_TO_MASK(c->base.redBits, ATTR_VALUE(WGL_RED_SHIFT_ARB, 0)); - c->base.greenMask = BITS_AND_SHIFT_TO_MASK(c->base.greenBits, ATTR_VALUE(WGL_GREEN_SHIFT_ARB, 0)); - c->base.blueMask = BITS_AND_SHIFT_TO_MASK(c->base.blueBits, ATTR_VALUE(WGL_BLUE_SHIFT_ARB, 0)); - c->base.alphaMask = BITS_AND_SHIFT_TO_MASK(c->base.alphaBits, ATTR_VALUE(WGL_ALPHA_SHIFT_ARB, 0)); - - switch (ATTR_VALUE(WGL_PIXEL_TYPE_ARB, 0)) - { - case WGL_TYPE_COLORINDEX_ARB: - c->base.indexBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0); - c->base.rgbBits = 0; - c->base.visualType = GLX_STATIC_COLOR; - break; - - case WGL_TYPE_RGBA_FLOAT_ARB: - GLWIN_DEBUG_MSG("pixelFormat %d is WGL_TYPE_RGBA_FLOAT_ARB, skipping", i+1); - continue; - - case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: - GLWIN_DEBUG_MSG("pixelFormat %d is WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT, skipping", i+1); - continue; - - case WGL_TYPE_RGBA_ARB: - c->base.indexBits = 0; - c->base.rgbBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0); - c->base.visualType = GLX_TRUE_COLOR; - break; - - default: - ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_PIXEL_TYPE_ARB\n", ATTR_VALUE(WGL_PIXEL_TYPE_ARB, 0)); - continue; - } - - c->base.accumRedBits = ATTR_VALUE(WGL_ACCUM_RED_BITS_ARB, 0); - c->base.accumGreenBits = ATTR_VALUE(WGL_ACCUM_GREEN_BITS_ARB, 0); - c->base.accumBlueBits = ATTR_VALUE(WGL_ACCUM_BLUE_BITS_ARB, 0); - c->base.accumAlphaBits = ATTR_VALUE(WGL_ACCUM_ALPHA_BITS_ARB, 0); - - c->base.depthBits = ATTR_VALUE(WGL_DEPTH_BITS_ARB, 0); - c->base.stencilBits = ATTR_VALUE(WGL_STENCIL_BITS_ARB, 0); - c->base.numAuxBuffers = ATTR_VALUE(WGL_AUX_BUFFERS_ARB, 0); - - { - int layers = ATTR_VALUE(WGL_NUMBER_OVERLAYS_ARB,0) + ATTR_VALUE(WGL_NUMBER_UNDERLAYS_ARB, 0); - - if (layers > 0) - { - ErrorF("pixelFormat %d: has %d overlay, %d underlays which aren't currently handled", i, ATTR_VALUE(WGL_NUMBER_OVERLAYS_ARB,0), ATTR_VALUE(WGL_NUMBER_UNDERLAYS_ARB, 0)); - // XXX: need to iterate over layers? - } - } - c->base.level = 0; - - c->base.pixmapMode = 0; // ??? - c->base.visualID = -1; // will be set by __glXScreenInit() - - /* EXT_visual_rating / GLX 1.2 */ - switch (ATTR_VALUE(WGL_ACCELERATION_ARB, 0)) - { - default: - ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_ACCELERATION_ARB\n", ATTR_VALUE(WGL_ACCELERATION_ARB, 0)); - - case WGL_NO_ACCELERATION_ARB: - c->base.visualRating = GLX_SLOW_VISUAL_EXT; - break; - - case WGL_GENERIC_ACCELERATION_ARB: - case WGL_FULL_ACCELERATION_ARB: - c->base.visualRating = GLX_NONE_EXT; - break; - } - - /* EXT_visual_info / GLX 1.2 */ - // c->base.visualType is set above - if (ATTR_VALUE(WGL_TRANSPARENT_ARB, 0)) - { - c->base.transparentPixel = (c->base.visualType == GLX_TRUE_COLOR) ? GLX_TRANSPARENT_RGB_EXT : GLX_TRANSPARENT_INDEX_EXT; - c->base.transparentRed = ATTR_VALUE(WGL_TRANSPARENT_RED_VALUE_ARB, 0); - c->base.transparentGreen = ATTR_VALUE(WGL_TRANSPARENT_GREEN_VALUE_ARB, 0); - c->base.transparentBlue = ATTR_VALUE(WGL_TRANSPARENT_BLUE_VALUE_ARB, 0); - c->base.transparentAlpha = ATTR_VALUE(WGL_TRANSPARENT_ALPHA_VALUE_ARB, 0); - c->base.transparentIndex = ATTR_VALUE(WGL_TRANSPARENT_INDEX_VALUE_ARB, 0); - } - else - { - c->base.transparentPixel = GLX_NONE_EXT; - c->base.transparentRed = GLX_NONE; - c->base.transparentGreen = GLX_NONE; - c->base.transparentBlue = GLX_NONE; - c->base.transparentAlpha = GLX_NONE; - c->base.transparentIndex = GLX_NONE; - } - - /* ARB_multisample / SGIS_multisample */ - if (screen->has_WGL_ARB_multisample) - { - c->base.sampleBuffers = ATTR_VALUE(WGL_SAMPLE_BUFFERS_ARB, 0); - c->base.samples = ATTR_VALUE(WGL_SAMPLES_ARB, 0); - } - else - { - c->base.sampleBuffers = 0; - c->base.samples = 0; - } - - /* SGIX_fbconfig / GLX 1.3 */ - c->base.drawableType = ((ATTR_VALUE(WGL_DRAW_TO_WINDOW_ARB, 0) ? GLX_WINDOW_BIT : 0) - | (ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, 0) ? GLX_PIXMAP_BIT : 0) - | (ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, 0) ? GLX_PBUFFER_BIT : 0)); - c->base.renderType = GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT; // Hmmm ??? - c->base.xRenderable = GL_TRUE; - c->base.fbconfigID = -1; // will be set by __glXScreenInit() - - /* SGIX_pbuffer / GLX 1.3 */ - if (screen->has_WGL_ARB_pbuffer) - { - c->base.maxPbufferWidth = ATTR_VALUE(WGL_MAX_PBUFFER_WIDTH_ARB, -1); - c->base.maxPbufferHeight = ATTR_VALUE(WGL_MAX_PBUFFER_HEIGHT_ARB, -1); - c->base.maxPbufferPixels = ATTR_VALUE(WGL_MAX_PBUFFER_PIXELS_ARB, -1); - } - else - { - c->base.maxPbufferWidth = -1; - c->base.maxPbufferHeight = -1; - c->base.maxPbufferPixels = -1; - } - c->base.optimalPbufferWidth = 0; // there is no optimal value - c->base.optimalPbufferHeight = 0; - - /* SGIX_visual_select_group */ - // arrange for visuals with the best acceleration to be preferred in selection - switch (ATTR_VALUE(WGL_ACCELERATION_ARB, 0)) - { - case WGL_FULL_ACCELERATION_ARB: - c->base.visualSelectGroup = 2; - break; - - case WGL_GENERIC_ACCELERATION_ARB: - c->base.visualSelectGroup = 1; - break; - - default: - case WGL_NO_ACCELERATION_ARB: - c->base.visualSelectGroup = 0; - break; - } - - /* OML_swap_method */ - switch (ATTR_VALUE(WGL_SWAP_METHOD_ARB, 0)) - { - case WGL_SWAP_EXCHANGE_ARB: - c->base.swapMethod = GLX_SWAP_EXCHANGE_OML; - break; - - case WGL_SWAP_COPY_ARB: - c->base.swapMethod = GLX_SWAP_COPY_OML; - break; - - default: - ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_SWAP_METHOD_ARB\n", ATTR_VALUE(WGL_SWAP_METHOD_ARB, 0)); - - case WGL_SWAP_UNDEFINED_ARB: - c->base.swapMethod = GLX_SWAP_UNDEFINED_OML; - } - - /* EXT_import_context */ - c->base.screen = screen->base.pScreen->myNum; - - /* EXT_texture_from_pixmap */ - /* - Mesa's DRI configs always have bindToTextureRgb/Rgba TRUE (see driCreateConfigs(), so setting - bindToTextureRgb/bindToTextureRgba to FALSE means that swrast can't find any fbConfigs to use, - so setting these to 0, even if we know bindToTexture isn't available, isn't a good idea... - */ - if (screen->has_WGL_ARB_render_texture) - { - c->base.bindToTextureRgb = ATTR_VALUE(WGL_BIND_TO_TEXTURE_RGB_ARB, -1); - c->base.bindToTextureRgba = ATTR_VALUE(WGL_BIND_TO_TEXTURE_RGBA_ARB, -1); - } - else - { - c->base.bindToTextureRgb = -1; - c->base.bindToTextureRgba = -1; - } - c->base.bindToMipmapTexture = -1; - c->base.bindToTextureTargets = GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | GLX_TEXTURE_RECTANGLE_BIT_EXT; - c->base.yInverted = -1; - - n++; - - // update previous config to point to this config - if (prev) - prev->base.next = &(c->base); - - prev = c; - } - - screen->base.numFBConfigs = n; - screen->base.fbconfigs = &(result->base); -} +/* + * File: indirect.c + * Purpose: A GLX implementation that uses Windows OpenGL library + * + * Authors: Alexander Gottwald + * Jon TURNEY + * + * Copyright (c) Jon TURNEY 2009 + * Copyright (c) Alexander Gottwald 2004 + * + * Portions of this file are copied from GL/apple/indirect.c, + * which contains the following copyright: + * + * Copyright (c) 2007, 2008, 2009 Apple Inc. + * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved. + * Copyright (c) 2002 Greg Parker. All Rights Reserved. + * + * Portions of this file are copied from Mesa's xf86glx.c, + * which contains the following copyright: + * + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* + TODO: + - hook up remaining unimplemented extensions + - research what guarantees glXWaitX, glXWaitGL are supposed to offer, and implement then + using GdiFlush and/or glFinish + - pbuffer clobbering: we don't get async notification, but can we arrange to emit the + event when we notice it's been clobbered? at the very least, check if it's been clobbered + before using it? + - are the __GLXConfig * we get handed back ones we are made (so we can extend the structure + with privates?) Or are they created inside the GLX core as well? +*/ + +/* + MSDN clarifications: + + It says SetPixelFormat()'s PIXELFORMATDESCRIPTOR pointer argument has no effect + except on metafiles, this seems to mean that as it's ok to supply NULL if the DC + is not for a metafile + + wglMakeCurrent ignores the hdc if hglrc is NULL, so wglMakeCurrent(NULL, NULL) + is used to make no context current + +*/ + +#ifdef HAVE_XWIN_CONFIG_H +#include +#endif + +#include "glwindows.h" +#include +#include +#include +#include + +#include +#include +#include "win.h" +#include + +extern Bool g_fXdmcpEnabled; +extern Bool g_fNativeGl; + +#define NUM_ELEMENTS(x) (sizeof(x)/ sizeof(x[1])) + +/* ---------------------------------------------------------------------- */ +/* + * structure definitions + */ + +typedef struct __GLXWinContext __GLXWinContext; +typedef struct __GLXWinDrawable __GLXWinDrawable; +typedef struct __GLXWinScreen glxWinScreen; +typedef struct __GLXWinConfig GLXWinConfig; + +struct __GLXWinContext { + __GLXcontext base; + HGLRC ctx; /* Windows GL Context */ + HDC hDC; /* Windows device context */ + HDC hreadDC; /* Windows device read context */ + __GLXWinContext *shareContext; /* Context with which we will share display lists and textures */ + HWND hwnd; /* For detecting when HWND has changed */ + HWND hreadwnd; +}; + +struct __GLXWinDrawable +{ + __GLXdrawable base; + __GLXWinContext *drawContext; + + /* If this drawable is GLX_DRAWABLE_PBUFFER */ + HPBUFFERARB hPbuffer; + + /* If this drawable is GLX_DRAWABLE_PIXMAP */ + HDC dibDC; + HBITMAP hDIB; + HBITMAP hOldDIB; /* original DIB for DC */ + void *pOldBits; /* original pBits for this drawable's pixmap */ +}; + +struct __GLXWinScreen +{ + __GLXscreen base; + + /* Supported GLX extensions */ + unsigned char glx_enable_bits[__GLX_EXT_BYTES]; + + Bool has_WGL_ARB_multisample; + Bool has_WGL_ARB_pixel_format; + Bool has_WGL_ARB_pbuffer; + Bool has_WGL_ARB_render_texture; + + /* wrapped screen functions */ + RealizeWindowProcPtr RealizeWindow; + UnrealizeWindowProcPtr UnrealizeWindow; + DestroyWindowProcPtr DestroyWindow; + CopyWindowProcPtr CopyWindow; + PositionWindowProcPtr PositionWindow; +}; + +struct __GLXWinConfig +{ + __GLXconfig base; + int pixelFormatIndex; +}; + +/* ---------------------------------------------------------------------- */ +/* + * Various debug helpers + */ + +#ifdef _DEBUG +void GLWIN_DEBUG_HWND(HWND hwnd) +{ + if (glxWinDebugSettings.dumpHWND) + { + char buffer[1024]; + RECT Rect; + HDC hDc=GetDC(hwnd); + + if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0; + GetWindowRect(hwnd,&Rect); + + GLWIN_DEBUG_MSG("Got HWND %p (hdc %p) for window '%s' (%d,%d,%d,%d)", hwnd, hDc, buffer, Rect.left, Rect.top, Rect.right, Rect.bottom); + ReleaseDC(hwnd,hDc); + } +} + +void GLWIN_HDC_DEBUG_MSG(const char *Message, HDC hDc, HWND hwnd) +{ + char buffer[1024]; + RECT Rect; + + if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0; + GetWindowRect(hwnd,&Rect); + + GLWIN_DEBUG_MSG("Got HDC %p (hwnd %p) for window '%s' (%d,%d,%d,%d)", hDc, hwnd, buffer, Rect.left, Rect.top, Rect.right, Rect.bottom); + +} + +glxWinDebugSettingsRec glxWinDebugSettings = { 0, 0, 0, 0, 0, 0}; + +static void glxWinInitDebugSettings(void) +{ + char *envptr; + + envptr = getenv("GLWIN_ENABLE_DEBUG"); + if (envptr != NULL) + glxWinDebugSettings.enableDebug = (atoi(envptr) == 1); + + envptr = getenv("GLWIN_ENABLE_TRACE"); + if (envptr != NULL) + glxWinDebugSettings.enableTrace = (atoi(envptr) == 1); + + envptr = getenv("GLWIN_DUMP_PFD"); + if (envptr != NULL) + glxWinDebugSettings.dumpPFD = (atoi(envptr) == 1); + + envptr = getenv("GLWIN_DUMP_HWND"); + if (envptr != NULL) + glxWinDebugSettings.dumpHWND = (atoi(envptr) == 1); + + envptr = getenv("GLWIN_DUMP_DC"); + if (envptr != NULL) + glxWinDebugSettings.dumpDC = (atoi(envptr) == 1); + + envptr = getenv("GLWIN_ENABLE_GLCALL_TRACE"); + if (envptr != NULL) + glxWinDebugSettings.enableGLcallTrace = (atoi(envptr) == 1); + + envptr = getenv("GLWIN_ENABLE_WGLCALL_TRACE"); + if (envptr != NULL) + glxWinDebugSettings.enableWGLcallTrace = (atoi(envptr) == 1); + + envptr = getenv("GLWIN_DEBUG_ALL"); + if (envptr != NULL) + { + glxWinDebugSettings.enableDebug = 1; + glxWinDebugSettings.enableTrace = 1; + glxWinDebugSettings.dumpPFD = 1; + glxWinDebugSettings.dumpHWND = 1; + glxWinDebugSettings.dumpDC = 1; + glxWinDebugSettings.enableGLcallTrace = 1; + glxWinDebugSettings.enableWGLcallTrace = 1; + } +} +#endif + +static +const char *glxWinErrorMessage(void) +{ + static char errorbuffer[1024]; + DWORD Error=GetLastError(); + int offset; + + sprintf(errorbuffer, "%p ",Error); + offset=strlen(errorbuffer); + + if (!FormatMessage( + FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, + NULL, + Error, + MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), + (LPTSTR) &errorbuffer[offset], + sizeof(errorbuffer), + NULL )) + { + snprintf(errorbuffer, sizeof(errorbuffer), "Unknown error in FormatMessage: %08x!", (unsigned)GetLastError()); + } + + if (errorbuffer[strlen(errorbuffer)-1] == '\n') + errorbuffer[strlen(errorbuffer)-1] = 0; + + return errorbuffer; +} + +static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd); + +#ifdef _DEBUG + +#define DUMP_PFD_FLAG(flag) \ + if (pfd->dwFlags & flag) { \ + ErrorF("%s%s", pipesym, #flag); \ + pipesym = " | "; \ + } + +static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd) +{ + const char *pipesym = ""; /* will be set after first flag dump */ + ErrorF("PIXELFORMATDESCRIPTOR:\n"); + ErrorF("nSize = %u\n", pfd->nSize); + ErrorF("nVersion = %u\n", pfd->nVersion); + ErrorF("dwFlags = %lu = {", pfd->dwFlags); + DUMP_PFD_FLAG(PFD_DOUBLEBUFFER); + DUMP_PFD_FLAG(PFD_STEREO); + DUMP_PFD_FLAG(PFD_DRAW_TO_WINDOW); + DUMP_PFD_FLAG(PFD_DRAW_TO_BITMAP); + DUMP_PFD_FLAG(PFD_SUPPORT_GDI); + DUMP_PFD_FLAG(PFD_SUPPORT_OPENGL); + DUMP_PFD_FLAG(PFD_GENERIC_FORMAT); + DUMP_PFD_FLAG(PFD_NEED_PALETTE); + DUMP_PFD_FLAG(PFD_NEED_SYSTEM_PALETTE); + DUMP_PFD_FLAG(PFD_SWAP_EXCHANGE); + DUMP_PFD_FLAG(PFD_SWAP_COPY); + DUMP_PFD_FLAG(PFD_SWAP_LAYER_BUFFERS); + DUMP_PFD_FLAG(PFD_GENERIC_ACCELERATED); + DUMP_PFD_FLAG(PFD_DEPTH_DONTCARE); + DUMP_PFD_FLAG(PFD_DOUBLEBUFFER_DONTCARE); + DUMP_PFD_FLAG(PFD_STEREO_DONTCARE); + ErrorF("}\n"); + + ErrorF("iPixelType = %hu = %s\n", pfd->iPixelType, + (pfd->iPixelType == PFD_TYPE_RGBA ? "PFD_TYPE_RGBA" : "PFD_TYPE_COLORINDEX")); + ErrorF("cColorBits = %hhu\n", pfd->cColorBits); + ErrorF("cRedBits = %hhu\n", pfd->cRedBits); + ErrorF("cRedShift = %hhu\n", pfd->cRedShift); + ErrorF("cGreenBits = %hhu\n", pfd->cGreenBits); + ErrorF("cGreenShift = %hhu\n", pfd->cGreenShift); + ErrorF("cBlueBits = %hhu\n", pfd->cBlueBits); + ErrorF("cBlueShift = %hhu\n", pfd->cBlueShift); + ErrorF("cAlphaBits = %hhu\n", pfd->cAlphaBits); + ErrorF("cAlphaShift = %hhu\n", pfd->cAlphaShift); + ErrorF("cAccumBits = %hhu\n", pfd->cAccumBits); + ErrorF("cAccumRedBits = %hhu\n", pfd->cAccumRedBits); + ErrorF("cAccumGreenBits = %hhu\n", pfd->cAccumGreenBits); + ErrorF("cAccumBlueBits = %hhu\n", pfd->cAccumBlueBits); + ErrorF("cAccumAlphaBits = %hhu\n", pfd->cAccumAlphaBits); + ErrorF("cDepthBits = %hhu\n", pfd->cDepthBits); + ErrorF("cStencilBits = %hhu\n", pfd->cStencilBits); + ErrorF("cAuxBuffers = %hhu\n", pfd->cAuxBuffers); + ErrorF("iLayerType = %hhu\n", pfd->iLayerType); + ErrorF("bReserved = %hhu\n", pfd->bReserved); + ErrorF("dwLayerMask = %lu\n", pfd->dwLayerMask); + ErrorF("dwVisibleMask = %lu\n", pfd->dwVisibleMask); + ErrorF("dwDamageMask = %lu\n", pfd->dwDamageMask); + ErrorF("\n"); +} + +static const char * +visual_class_name(int cls) +{ + switch (cls) { + case GLX_STATIC_COLOR: + return "StaticColor"; + case GLX_PSEUDO_COLOR: + return "PseudoColor"; + case GLX_STATIC_GRAY: + return "StaticGray"; + case GLX_GRAY_SCALE: + return "GrayScale"; + case GLX_TRUE_COLOR: + return "TrueColor"; + case GLX_DIRECT_COLOR: + return "DirectColor"; + default: + return "-none-"; + } +} + +static const char * +swap_method_name(int mthd) +{ + switch (mthd) + { + case GLX_SWAP_EXCHANGE_OML: + return "xchg"; + case GLX_SWAP_COPY_OML: + return "copy"; + case GLX_SWAP_UNDEFINED_OML: + return " "; + default: + return "????"; + } +} + +static void +fbConfigsDump(unsigned int n, __GLXconfig *c) +{ + ErrorF("%d fbConfigs\n", n); + ErrorF("pxf vis fb render Ste aux accum MS drawable Group/\n"); + ErrorF("idx ID ID VisualType Depth Lvl RGB CI DB Swap reo R G B A Z S buf AR AG AB AA bufs num W P Pb Float Trans Caveat\n"); + ErrorF("-----------------------------------------------------------------------------------------------------------------------------\n"); + + while (c != NULL) + { + unsigned int i = ((GLXWinConfig *)c)->pixelFormatIndex; + + ErrorF("%3d %2x %2x " + "%-11s" + " %3d %3d %s %s %s %s %s " + "%2d %2d %2d %2d " + "%2d %2d " + "%2d " + "%2d %2d %2d %2d" + " %2d %2d" + " %s %s %s " + " %s " + " %s " + " %d %s" + "\n", + i, c->visualID, c->fbconfigID, + visual_class_name(c->visualType), + c->rgbBits ? c->rgbBits : c->indexBits, + c->level, + (c->renderType & GLX_RGBA_BIT) ? "y" : ".", + (c->renderType & GLX_COLOR_INDEX_BIT) ? "y" : ".", + c->doubleBufferMode ? "y" : ".", + swap_method_name(c->swapMethod), + c->stereoMode ? "y" : ".", + c->redBits, c->greenBits, c->blueBits, c->alphaBits, + c->depthBits, c->stencilBits, + c->numAuxBuffers, + c->accumRedBits, c->accumGreenBits, c->accumBlueBits, c->accumAlphaBits, + c->sampleBuffers, c->samples, + (c->drawableType & GLX_WINDOW_BIT) ? "y" : ".", + (c->drawableType & GLX_PIXMAP_BIT) ? "y" : ".", + (c->drawableType & GLX_PBUFFER_BIT) ? "y" : ".", + ".", + (c->transparentPixel != GLX_NONE_EXT) ? "y" : ".", + c->visualSelectGroup, (c->visualRating == GLX_SLOW_VISUAL_EXT) ? "*" : " "); + + c = c->next; + } +} +#endif + +/* ---------------------------------------------------------------------- */ +/* + * Forward declarations + */ + +static __GLXscreen *glxWinScreenProbe(ScreenPtr pScreen); +static __GLXcontext *glxWinCreateContext(__GLXscreen *screen, + __GLXconfig *modes, + __GLXcontext *baseShareContext); +static __GLXdrawable *glxWinCreateDrawable(__GLXscreen *screen, + DrawablePtr pDraw, + int type, + XID drawId, + __GLXconfig *conf); + +static Bool glxWinRealizeWindow(WindowPtr pWin); +static Bool glxWinUnrealizeWindow(WindowPtr pWin); +static Bool glxWinDestroyWindow(WindowPtr pWin); +static void glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc); +static Bool glxWinPositionWindow(WindowPtr pWindow, int x, int y); + +static HDC glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd); +static void glxWinReleaseDC(HWND hwnd, HDC hdc, __GLXWinDrawable *draw); + +static void glxWinCreateConfigs(HDC dc, glxWinScreen *screen); +static void glxWinCreateConfigsExt(HDC hdc, glxWinScreen *screen); +static int fbConfigToPixelFormat(__GLXconfig *mode, PIXELFORMATDESCRIPTOR *pfdret, int drawableTypeOverride); +static int fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig *mode, int drawableTypeOverride, glxWinScreen *winScreen); + +/* ---------------------------------------------------------------------- */ +/* + * The GLX provider + */ + +__GLXprovider __glXWGLProvider = { + glxWinScreenProbe, + "Win32 native WGL", + NULL +}; + +void +glxWinPushNativeProvider(void) +{ + if (g_fNativeGl) + GlxPushProvider(&__glXWGLProvider); +} + +/* ---------------------------------------------------------------------- */ +/* + * Screen functions + */ + +static void +glxWinScreenDestroy(__GLXscreen *screen) +{ + GLWIN_DEBUG_MSG("glxWinScreenDestroy(%p)", screen); + __glXScreenDestroy(screen); + xfree(screen); +} + +static int +glxWinScreenSwapInterval(__GLXdrawable *drawable, int interval) +{ + BOOL ret = wglSwapIntervalEXTWrapper(interval); + if (!ret) + { + ErrorF("wglSwapIntervalEXT interval %d failed:%s\n", interval, glxWinErrorMessage()); + } + return ret; +} + +static LRESULT CALLBACK GlxWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) +{ + if (uMsg== WM_NCHITTEST) + { + return HTTRANSPARENT; + } + else + return DefWindowProc(hwnd, uMsg, wParam, lParam); +} + +/* + Report the extensions split and formatted to avoid overflowing a line + */ +static void +glxLogExtensions(const char *prefix, const char *extensions) +{ + int length = 0; + char *strl; + char *str = xalloc(strlen(extensions) + 1); + + if (str == NULL) + { + ErrorF("glxLogExtensions: xalloc error\n"); + return; + } + + str[strlen(extensions)] = '\0'; + strncpy (str, extensions, strlen(extensions)); + + strl = strtok(str, " "); + winDebug("%s%s", prefix, strl); + length = strlen(prefix) + strlen(strl); + + while (1) + { + strl = strtok(NULL, " "); + if (strl == NULL) break; + + if (length + strlen(strl) + 1 > 120) + { + winDebug("\n"); + winDebug("%s",prefix); + length = strlen(prefix); + } + else + { + winDebug(" "); + length++; + } + + winDebug("%s", strl); + length = length + strlen(strl); + } + + winDebug("\n"); + + xfree(str); +} + +/* This is called by GlxExtensionInit() asking the GLX provider if it can handle the screen... */ +static __GLXscreen * +glxWinScreenProbe(ScreenPtr pScreen) +{ + glxWinScreen *screen; + const char *gl_extensions; + const char *wgl_extensions; + HWND hwnd; + HDC hdc; + HGLRC hglrc; + + GLWIN_DEBUG_MSG("glxWinScreenProbe"); + +#ifdef _DEBUG + glxWinInitDebugSettings(); +#endif + + if (pScreen == NULL) + return NULL; + + if (!winCheckScreenAiglxIsSupported(pScreen)) + { + LogMessage(X_ERROR,"AIGLX: No native OpenGL in modes with a root window\n"); + return NULL; + } + + screen = xcalloc(1, sizeof(glxWinScreen)); + + if (NULL == screen) + return NULL; + + /* Wrap RealizeWindow, UnrealizeWindow and CopyWindow on this screen */ + screen->RealizeWindow = pScreen->RealizeWindow; + pScreen->RealizeWindow = glxWinRealizeWindow; + screen->UnrealizeWindow = pScreen->UnrealizeWindow; + pScreen->UnrealizeWindow = glxWinUnrealizeWindow; + screen->CopyWindow = pScreen->CopyWindow; + pScreen->CopyWindow = glxWinCopyWindow; + screen->PositionWindow = pScreen->PositionWindow; + pScreen->PositionWindow = glxWinPositionWindow; + screen->DestroyWindow = pScreen->DestroyWindow; + pScreen->DestroyWindow = glxWinDestroyWindow; + + /* Dump out some useful information about the native renderer */ + + // create window class + { + static wATOM glTestWndClass = 0; + if (glTestWndClass == 0) + { + WNDCLASSEX wc; + glTestWndClass=1; + wc.cbSize = sizeof(WNDCLASSEX); + wc.style = CS_OWNDC ; + wc.lpfnWndProc = GlxWindowProc; + wc.cbClsExtra = 0; + wc.cbWndExtra = 0; + wc.hInstance = GetModuleHandle(NULL); + wc.hIcon = 0; + wc.hCursor = 0; + wc.hbrBackground = 0; + wc.lpszMenuName = NULL; + wc.lpszClassName = WIN_GL_WINDOW_CLASS; + wc.hIconSm = 0; + RegisterClassEx (&wc); + } + } + + // create an invisible window for a scratch DC + hwnd = CreateWindowExA(0, + WIN_GL_WINDOW_CLASS, + "XWin GL Renderer Capabilities Test Window", + 0, 0, 0, 0, 0, NULL, NULL, GetModuleHandle(NULL), NULL); + if (hwnd == NULL) + LogMessage(X_ERROR,"AIGLX: Couldn't create a window for render capabilities testing\n"); + + hdc = GetDC(hwnd); + + // we must set a pixel format before we can create a context, just use the first one... + SetPixelFormat(hdc, 1, NULL); + hglrc = wglCreateContext(hdc); + wglMakeCurrent(hdc, hglrc); + + // initialize wgl extension proc pointers (don't call them before here...) + // (but we need to have a current context for them to be resolvable) + wglResolveExtensionProcs(); + + winDebug("GL_VERSION: %s\n", glGetStringWrapperNonstatic(GL_VERSION)); + winDebug("GL_VENDOR: %s\n", glGetStringWrapperNonstatic(GL_VENDOR)); + winDebug("GL_RENDERER: %s\n", glGetStringWrapperNonstatic(GL_RENDERER)); + gl_extensions = (const char *)glGetStringWrapperNonstatic(GL_EXTENSIONS); + glxLogExtensions("GL_EXTENSIONS: ", gl_extensions); + wgl_extensions = wglGetExtensionsStringARBWrapper(hdc); + if (!wgl_extensions) wgl_extensions = ""; + glxLogExtensions("WGL_EXTENSIONS: ", wgl_extensions); + + // Can you see the problem here? The extensions string is DC specific + // Different DCs for windows on a multimonitor system driven by multiple cards + // might have completely different capabilities. Of course, good luck getting + // those screens to be accelerated in XP and earlier... + + { + // testing facility to not use any WGL extensions + char *envptr = getenv("GLWIN_NO_WGL_EXTENSIONS"); + if ((envptr != NULL) && (atoi(envptr) != 0)) + { + ErrorF("GLWIN_NO_WGL_EXTENSIONS is set, ignoring WGL_EXTENSIONS\n"); + wgl_extensions = ""; + } + } + + { + Bool glx_sgi_make_current_read = FALSE; + + // + // Based on the WGL extensions available, enable various GLX extensions + // XXX: make this table-driven ? + // + memset(screen->glx_enable_bits, 0, __GLX_EXT_BYTES); + + __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_visual_info"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_visual_rating"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_import_context"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_OML_swap_method"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIX_fbconfig"); + + if (strstr(wgl_extensions, "WGL_ARB_make_current_read")) + { + __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_make_current_read"); + LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); + glx_sgi_make_current_read = TRUE; + } + + if (strstr(gl_extensions, "GL_WIN_swap_hint")) + { + __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer"); + LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); + } + + if (strstr(wgl_extensions, "WGL_EXT_swap_control")) + { + __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_swap_control"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_swap_control"); + LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); + } + +/* // Hmm? screen->texOffset */ +/* if (strstr(wgl_extensions, "WGL_ARB_render_texture")) */ +/* { */ +/* __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_texture_from_pixmap"); */ +/* LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n"); */ +/* screen->has_WGL_ARB_render_texture = TRUE; */ +/* } */ + + if (strstr(wgl_extensions, "WGL_ARB_pbuffer")) + { + __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIX_pbuffer"); + LogMessage(X_INFO, "AIGLX: enabled GLX_SGIX_pbuffer\n"); + screen->has_WGL_ARB_pbuffer = TRUE; + } + + if (strstr(wgl_extensions, "WGL_ARB_multisample")) + { + __glXEnableExtension(screen->glx_enable_bits, "GLX_ARB_multisample"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIS_multisample"); + LogMessage(X_INFO, "AIGLX: enabled GLX_ARB_multisample and GLX_SGIS_multisample\n"); + screen->has_WGL_ARB_multisample = TRUE; + } + + screen->base.destroy = glxWinScreenDestroy; + screen->base.createContext = glxWinCreateContext; + screen->base.createDrawable = glxWinCreateDrawable; + screen->base.swapInterval = glxWinScreenSwapInterval; + screen->base.hyperpipeFuncs = NULL; + screen->base.swapBarrierFuncs = NULL; + screen->base.pScreen = pScreen; + + if (strstr(wgl_extensions, "WGL_ARB_pixel_format")) + { + glxWinCreateConfigsExt(hdc, screen); + screen->has_WGL_ARB_pixel_format = TRUE; + } + else + { + glxWinCreateConfigs(hdc, screen); + screen->has_WGL_ARB_pixel_format = FALSE; + } + // Initializes screen->base.fbconfigs and screen->base.numFBConfigs + + /* These will be set by __glXScreenInit */ + screen->base.visuals = NULL; + screen->base.numVisuals = 0; + + __glXScreenInit(&screen->base, pScreen); + +#ifdef _DEBUG + // dump out fbConfigs now fbConfigIds and visualIDs have been assigned + fbConfigsDump(screen->base.numFBConfigs, screen->base.fbconfigs); +#endif + + // Override the GL extensions string set by __glXScreenInit() + screen->base.GLextensions = xstrdup(gl_extensions); + + // Generate the GLX extensions string (overrides that set by __glXScreenInit()) + { + unsigned int buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); + if (buffer_size > 0) + { + if (screen->base.GLXextensions != NULL) + { + xfree(screen->base.GLXextensions); + } + + screen->base.GLXextensions = xnfalloc(buffer_size); + __glXGetExtensionString(screen->glx_enable_bits, screen->base.GLXextensions); + } + } + + // + // Override the GLX version (__glXScreenInit() sets it to "1.2") + // if we have all the needed extensionsto operate as a higher version + // + // SGIX_fbconfig && SGIX_pbuffer && SGI_make_current_read -> 1.3 + // ARB_multisample -> 1.4 + // + if (screen->has_WGL_ARB_pbuffer && glx_sgi_make_current_read) + { + xfree(screen->base.GLXversion); + + if (screen->has_WGL_ARB_multisample) + { + screen->base.GLXversion = xstrdup("1.4"); + screen->base.GLXmajor = 1; + screen->base.GLXminor = 4; + } + else + { + screen->base.GLXversion = xstrdup("1.3"); + screen->base.GLXmajor = 1; + screen->base.GLXminor = 3; + } + LogMessage(X_INFO, "AIGLX: Set GLX version to %s\n", screen->base.GLXversion); + } + } + + wglMakeCurrent(NULL, NULL); + wglDeleteContext(hglrc); + ReleaseDC(hwnd, hdc); + DestroyWindow(hwnd); + + return &screen->base; +} + +/* ---------------------------------------------------------------------- */ +/* + * Window functions + */ + +static Bool +glxWinRealizeWindow(WindowPtr pWin) +{ + Bool result; + ScreenPtr pScreen = pWin->drawable.pScreen; + glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen); + winWindowPriv(pWin); + + GLWIN_DEBUG_MSG("glxWinRealizeWindow"); + + /* Allow the window to be created (RootlessRealizeWindow is inside our wrap) */ + pScreen->RealizeWindow = screenPriv->RealizeWindow; + result = pScreen->RealizeWindow(pWin); + pScreen->RealizeWindow = glxWinRealizeWindow; + + // Check if ze need to move the window\n + if (pWinPriv->GlCtxWnd && pWinPriv->hWnd) + { + ShowWindow(pWinPriv->hWnd,SW_SHOW); + } + return result; +} + + +static void +glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc) +{ + __GLXWinDrawable *pGlxDraw; + ScreenPtr pScreen = pWindow->drawable.pScreen; + glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen); + + GLWIN_TRACE_MSG("glxWinCopyWindow pWindow %p", pWindow); + + dixLookupResourceByType((pointer) &pGlxDraw, pWindow->drawable.id, __glXDrawableRes, + NullClient, DixUnknownAccess); + + + /* + Discard any CopyWindow requests if a GL drawing context is pointing at the window + + For regions which are being drawn by GL, the shadow framebuffer doesn't have the + correct bits, so we wish to avoid shadow framebuffer damage occuring, which will + cause those incorrect bits to be transferred to the display.... + */ + if (pGlxDraw && pGlxDraw->drawContext) + { + GLWIN_DEBUG_MSG("glxWinCopyWindow: discarding"); + return; + } + + GLWIN_DEBUG_MSG("glxWinCopyWindow - passing to hw layer"); + + pScreen->CopyWindow = screenPriv->CopyWindow; + pScreen->CopyWindow(pWindow, ptOldOrg, prgnSrc); + pScreen->CopyWindow = glxWinCopyWindow; + +} + +static Bool +glxWinPositionWindow(WindowPtr pWin, int x, int y) +{ + Bool result; + ScreenPtr pScreen = pWin->drawable.pScreen; + glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen); + winWindowPriv(pWin); + + pScreen->PositionWindow = screenPriv->PositionWindow; + result = pScreen->PositionWindow(pWin, x, y); + pScreen->PositionWindow = glxWinPositionWindow; + + if (pWinPriv->GlCtxWnd && pWinPriv->hWnd) + { + MoveWindow(pWinPriv->hWnd, + pWin->drawable.x, + pWin->drawable.y, + pWin->drawable.width, + pWin->drawable.height, + FALSE); + } + return result; +} + + +static Bool +glxWinUnrealizeWindow(WindowPtr pWin) +{ + Bool result; + ScreenPtr pScreen = pWin->drawable.pScreen; + glxWinScreen *screenPriv = (glxWinScreen *)glxGetScreen(pScreen); + winWindowPriv(pWin); + + GLWIN_DEBUG_MSG("glxWinUnrealizeWindow"); + + pScreen->UnrealizeWindow = screenPriv->UnrealizeWindow; + result = pScreen->UnrealizeWindow(pWin); + pScreen->UnrealizeWindow = glxWinUnrealizeWindow; + + if (pWinPriv->GlCtxWnd && pWinPriv->hWnd) + ShowWindow(pWinPriv->hWnd,SW_HIDE); + + return result; +} + +static Bool +glxWinDestroyWindow(WindowPtr pWin) +{ + Bool result; + ScreenPtr pScreen = pWin->drawable.pScreen; + glxWinScreen *screenPriv = (glxWinScreen *)glxGetScreen(pScreen); + winWindowPriv(pWin); + + GLWIN_DEBUG_MSG("glxWinDestroyWindow"); + + if (pWinPriv->GlCtxWnd && pWinPriv->hWnd) + { + __GLXWinDrawable *pGlxDraw; + + dixLookupResourceByType((pointer) &pGlxDraw, pWin->drawable.id, __glXDrawableRes, NullClient, DixUnknownAccess); + + if (pGlxDraw && pGlxDraw->drawContext) + { + if (pGlxDraw->drawContext->hwnd!=pWinPriv->hWnd) + ErrorF("Wrong assumption\n"); + glxWinReleaseDC(pGlxDraw->drawContext->hwnd, pGlxDraw->drawContext->hDC, pGlxDraw); + pGlxDraw->drawContext->hDC=NULL; + pGlxDraw->drawContext->hwnd=NULL; + } + DestroyWindow(pWinPriv->hWnd); + pWinPriv->hWnd=NULL; + pWinPriv->GlCtxWnd=0; + } + + pScreen->DestroyWindow = screenPriv->DestroyWindow; + result = pScreen->DestroyWindow(pWin); + pScreen->DestroyWindow = glxWinDestroyWindow; + + return result; +} + +/* ---------------------------------------------------------------------- */ +/* + * Drawable functions + */ + +static GLboolean +glxWinDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) +{ + BOOL ret; + __GLXWinDrawable *draw = (__GLXWinDrawable *)base; + + /* Swap buffers on the last active context for drawing on the drawable */ + if (draw->drawContext == NULL) + { + GLWIN_TRACE_MSG("glxWinSwapBuffers - no context for drawable"); + return GL_FALSE; + } + + GLWIN_TRACE_MSG("glxWinSwapBuffers on drawable %p, last context %p (native ctx %p)", base, draw->drawContext, draw->drawContext->ctx); + + /* + draw->drawContext->base.drawPriv will not be set if the context is not current anymore, + but if it is, it should point to this drawable.... + */ + assert((draw->drawContext->base.drawPriv == NULL) || (draw->drawContext->base.drawPriv == base)); + + ret = SwapBuffers(draw->drawContext->hDC); + + if (!ret) + { + ErrorF("wglSwapBuffers failed: %s\n", glxWinErrorMessage()); + return GL_FALSE; + } + + return GL_TRUE; +} + +static void +glxWinDrawableCopySubBuffer(__GLXdrawable *drawable, + int x, int y, int w, int h) +{ + glAddSwapHintRectWINWrapperNonstatic(x, y, w, h); + glxWinDrawableSwapBuffers(NULL, drawable); +} + +static void +glxWinDrawableDestroy(__GLXdrawable *base) +{ + __GLXWinDrawable *glxPriv = (__GLXWinDrawable *)base; + + if (glxPriv->drawContext && (__glXLastContext == &((glxPriv->drawContext)->base))) + { + // if this context is current and has unflushed commands, say we have flushed them + // (don't actually flush them, the window is going away anyhow, and an implict flush occurs + // on the next context change) + // (GLX core considers it an error when we try to select a new current context if the old one + // has unflushed commands, but the window has disappeared..) + __GLX_NOTE_FLUSHED_CMDS(__glXLastContext); + __glXLastContext = NULL; + } + + if (glxPriv->hPbuffer) + if (!wglDestroyPbufferARBWrapper(glxPriv->hPbuffer)) + { + ErrorF("wglDestroyPbufferARB failed: %s\n", glxWinErrorMessage()); + } + + if (glxPriv->dibDC) + { + // restore the default DIB + SelectObject(glxPriv->dibDC, glxPriv->hOldDIB); + + if (!DeleteDC(glxPriv->dibDC)) + { + ErrorF("DeleteDC failed: %s\n", glxWinErrorMessage()); + } + } + + if (glxPriv->hDIB) + { + if (!DeleteObject(glxPriv->hDIB)) + { + ErrorF("DeleteObject failed: %s\n", glxWinErrorMessage()); + } + + ((PixmapPtr)glxPriv->base.pDraw)->devPrivate.ptr = glxPriv->pOldBits; + } + + GLWIN_DEBUG_MSG("glxWinDestroyDrawable"); + xfree(glxPriv); +} + +static __GLXdrawable * +glxWinCreateDrawable(__GLXscreen *screen, + DrawablePtr pDraw, + int type, + XID drawId, + __GLXconfig *conf) +{ + __GLXWinDrawable *glxPriv; + + glxPriv = xcalloc(1,sizeof(*glxPriv)); + + if (glxPriv == NULL) + return NULL; + + if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, drawId, conf)) { + xfree(glxPriv); + return NULL; + } + + glxPriv->base.destroy = glxWinDrawableDestroy; + glxPriv->base.swapBuffers = glxWinDrawableSwapBuffers; + glxPriv->base.copySubBuffer = glxWinDrawableCopySubBuffer; + // glxPriv->base.waitX what are these for? + // glxPriv->base.waitGL + + GLWIN_DEBUG_MSG("glxWinCreateDrawable %p", glxPriv); + + return &glxPriv->base; +} + +/* ---------------------------------------------------------------------- */ +/* + * Texture functions + */ + +static +int glxWinBindTexImage(__GLXcontext *baseContext, + int buffer, + __GLXdrawable *pixmap) +{ + ErrorF("glxWinBindTexImage: not implemented\n"); + return FALSE; +} + +static +int glxWinReleaseTexImage(__GLXcontext *baseContext, + int buffer, + __GLXdrawable *pixmap) +{ + ErrorF(" glxWinReleaseTexImage: not implemented\n"); + return FALSE; +} + +/* ---------------------------------------------------------------------- */ +/* + * Lazy update context implementation + * + * WGL contexts are created for a specific HDC, so we cannot create the WGL + * context in glxWinCreateContext(), we must defer creation until the context + * is actually used on a specifc drawable which is connected to a native window, + * pbuffer or DIB + * + * The WGL context may be used on other, compatible HDCs, so we don't need to + * recreate it for every new native window + * + * XXX: I wonder why we can't create the WGL context on the screen HDC ? + * Basically we assume all HDCs are compatible at the moment: if they are not + * we are in a muddle, there was some code in the old implementation to attempt + * to transparently migrate a context to a new DC by copying state and sharing + * lists with the old one... + */ + +static void +glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawableTypeOverride) +{ + __GLXscreen *screen = gc->base.pGlxScreen; + glxWinScreen *winScreen = (glxWinScreen *)screen; + + __GLXconfig *config = gc->base.config; + GLXWinConfig *winConfig = (GLXWinConfig *)config; + + GLWIN_DEBUG_MSG("glxWinSetPixelFormat: pixelFormatIndex %d", winConfig->pixelFormatIndex); + + /* + Normally, we can just use the the pixelFormatIndex corresponding + to the fbconfig which has been specified by the client + */ + + if (!((bppOverride && (bppOverride != (config->redBits + config->greenBits + config->blueBits) )) + || ((config->drawableType & drawableTypeOverride) == 0))) + { + if (!SetPixelFormat(hdc, winConfig->pixelFormatIndex, NULL)) + { + ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage()); + return; + } + + return; + } + + /* + However, in certain special cases this pixel format will be incompatible with the + use we are going to put it to, so we need to re-evaluate the pixel format to use: + + 1) When PFD_DRAW_TO_BITMAP is set, ChoosePixelFormat() always returns a format with + the cColorBits we asked for, so we need to ensure it matches the bpp of the bitmap + + 2) Applications may assume that visuals selected with glXChooseVisual() work with + pixmap drawables (there is no attribute to explicitly query for pixmap drawable + support as there is for glXChooseFBConfig()) + (it's arguable this is an error in the application, but we try to make it work) + + pixmap rendering is always slow for us, so we don't want to choose those visuals + by default, but if the actual drawable type we're trying to select the context + on (drawableTypeOverride) isn't supported by the selected fbConfig, reconsider + and see if we can find a suitable one... + */ + ErrorF("glxWinSetPixelFormat: having second thoughts: cColorbits %d, bppOveride %d; config->drawableType %d, drawableTypeOverride %d\n", + (config->redBits + config->greenBits + config->blueBits), bppOverride, config->drawableType, drawableTypeOverride); + + if (!winScreen->has_WGL_ARB_pixel_format) + { + PIXELFORMATDESCRIPTOR pfd; + int pixelFormat; + + /* convert fbConfig to PFD */ + if (fbConfigToPixelFormat(gc->base.config, &pfd, drawableTypeOverride)) + { + ErrorF("glxWinSetPixelFormat: fbConfigToPixelFormat failed\n"); + return; + } + +#ifdef _DEBUG + if (glxWinDebugSettings.dumpPFD) + pfdOut(&pfd); +#endif + + if (bppOverride) + { + GLWIN_DEBUG_MSG("glxWinSetPixelFormat: Forcing bpp from %d to %d\n", pfd.cColorBits, bppOverride); + pfd.cColorBits = bppOverride; + } + + pixelFormat = ChoosePixelFormat(hdc, &pfd); + if (pixelFormat == 0) + { + ErrorF("ChoosePixelFormat error: %s\n", glxWinErrorMessage()); + return; + } + + GLWIN_DEBUG_MSG("ChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat); + ErrorF("ChoosePixelFormat: chose pixelFormatIndex %d (rather than %d as originally planned)\n", pixelFormat, winConfig->pixelFormatIndex); + + if (!SetPixelFormat(hdc, pixelFormat, &pfd)) + { + ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage()); + return; + } + } + else + { + int pixelFormat = fbConfigToPixelFormatIndex(hdc, gc->base.config, drawableTypeOverride, winScreen); + if (pixelFormat == 0) + { + ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage()); + return; + } + + GLWIN_DEBUG_MSG("wglChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat); + ErrorF("wglChoosePixelFormat: chose pixelFormatIndex %d (rather than %d as originally planned)\n", pixelFormat, winConfig->pixelFormatIndex); + + if (!SetPixelFormat(hdc, pixelFormat, NULL)) + { + ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage()); + return; + } + } +} + +static HDC +glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd) +{ + HDC hdc = NULL; + *hwnd = NULL; + + if (draw == NULL) + { + GLWIN_TRACE_MSG("No drawable for context %p (native ctx %p)", gc, gc->ctx); + return NULL; + } + + switch (draw->base.type) + { + case GLX_DRAWABLE_WINDOW: + { + WindowPtr pWin; + + pWin = (WindowPtr) draw->base.pDraw; + if (pWin == NULL) + { + GLWIN_TRACE_MSG("for drawable %p, no WindowPtr", pWin); + return NULL; + } + + *hwnd = winGetWindowInfo(pWin); + + if (*hwnd == NULL) + { + ErrorF("No HWND error: %s\n", glxWinErrorMessage()); + return NULL; + } + + hdc = GetDC(*hwnd); + + if (hdc == NULL) + ErrorF("GetDC error: %s: hwnd %x, gc %p, gc->ctx %p ,gc->hwnd %p\n", glxWinErrorMessage(), *hwnd, gc, gc->ctx, gc->hwnd); + + if (gc->hDC) + { + glxWinReleaseDC(gc->hwnd, gc->hDC, draw); + gc->hDC=NULL; + } +#ifdef _DEBUG + if (glxWinDebugSettings.enableTrace) + GLWIN_DEBUG_HWND(*hwnd); + + GLWIN_TRACE_MSG("for context %p (native ctx %p), hWnd changed from %p to %p", gc, gc->ctx, gc->hwnd, *hwnd); +#endif + gc->hwnd = *hwnd; + + /* Check if we need to set the pixelformat */ + { + winWindowPriv(pWin); + if (!pWinPriv->PixelFormatSet) + { + pWinPriv->PixelFormatSet=TRUE; + /* We must select a pixelformat, but SetPixelFormat can only be called once for a window... */ + glxWinSetPixelFormat(gc, hdc, 0, GLX_WINDOW_BIT); + } + } + } + break; + + case GLX_DRAWABLE_PBUFFER: + { + hdc = wglGetPbufferDCARBWrapper(draw->hPbuffer); + + if (hdc == NULL) + ErrorF("GetDC (pbuffer) error: %s\n", glxWinErrorMessage()); + } + break; + + case GLX_DRAWABLE_PIXMAP: + { + hdc = draw->dibDC; +#ifdef _DEBUG + if (glxWinDebugSettings.dumpDC) + GLWIN_DEBUG_MSG("Got PIXMAP HDC %p for window %p", hdc, *hwnd); +#endif + } + break; + + default: + { + ErrorF("glxWinMakeDC: tried to makeDC for unhandled drawable type %d\n", draw->base.type); + } + } + +#ifdef _DEBUG + if (glxWinDebugSettings.dumpDC) + GLWIN_HDC_DEBUG_MSG("Got HDC %p for window %p", hdc, *hwnd); +#endif + + return hdc; +} + +static void +glxWinReleaseDC(HWND hwnd, HDC hdc,__GLXWinDrawable *draw) +{ + switch (draw->base.type) + { + case GLX_DRAWABLE_WINDOW: + { + ReleaseDC(hwnd, hdc); + } + break; + + case GLX_DRAWABLE_PBUFFER: + { + if (!wglReleasePbufferDCARBWrapper(draw->hPbuffer, hdc)) + { + ErrorF("wglReleasePbufferDCARB error: %s\n", glxWinErrorMessage()); + } + } + break; + + case GLX_DRAWABLE_PIXMAP: + { + // don't release DC, the memory DC lives as long as the bitmap + + // We must ensure that all GDI drawing into the bitmap has completed + // in case we subsequently access the bits from it + GdiFlush(); + } + break; + + default: + { + ErrorF("glxWinReleaseDC: tried to releaseDC for unhandled drawable type %d\n", draw->base.type); + } + } +} + +static void +glxWinDeferredCreateContext(__GLXWinContext *gc, __GLXWinDrawable *draw) +{ + HWND hwnd; + GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: attach context %p to drawable %p", gc, draw); + + switch (draw->base.type) + { + case GLX_DRAWABLE_WINDOW: + { + WindowPtr pWin = (WindowPtr) draw->base.pDraw; + + if (!(gc->base.config->drawableType & GLX_WINDOW_BIT)) + { + ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_WINDOW_BIT to a GLX_DRAWABLE_WINDOW drawable\n"); + } + + if (pWin == NULL) + { + GLWIN_DEBUG_MSG("Deferring until X window is created"); + return; + } + + GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: pWin %p", pWin); + + if (winGetWindowInfo(pWin) == NULL) + { + GLWIN_DEBUG_MSG("Deferring until native window is created"); + return; + } + } + break; + + case GLX_DRAWABLE_PBUFFER: + { + if (draw->hPbuffer == NULL) + { + __GLXscreen *screen; + glxWinScreen *winScreen; + int pixelFormat; + // XXX: which DC are supposed to use??? + HDC screenDC = GetDC(NULL); + + if (!(gc->base.config->drawableType & GLX_PBUFFER_BIT)) + { + ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_PBUFFER_BIT to a GLX_DRAWABLE_PBUFFER drawable\n"); + } + + screen = gc->base.pGlxScreen; + winScreen = (glxWinScreen *)screen; + + pixelFormat = fbConfigToPixelFormatIndex(screenDC, gc->base.config, GLX_DRAWABLE_PBUFFER, winScreen); + if (pixelFormat == 0) + { + ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage()); + return; + } + + draw->hPbuffer = wglCreatePbufferARBWrapper(screenDC, pixelFormat, draw->base.pDraw->width, draw->base.pDraw->height, NULL); + ReleaseDC(NULL, screenDC); + + if (draw->hPbuffer == NULL) + { + ErrorF("wglCreatePbufferARBWrapper error: %s\n", glxWinErrorMessage()); + return; + } + + GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: pBuffer %p created for drawable %p", draw->hPbuffer, draw); + } + } + break; + + case GLX_DRAWABLE_PIXMAP: + { + if (draw->dibDC == NULL) + { + BITMAPINFOHEADER bmpHeader; + void *pBits; + + memset (&bmpHeader, 0, sizeof(BITMAPINFOHEADER)); + bmpHeader.biSize = sizeof(BITMAPINFOHEADER); + bmpHeader.biWidth = draw->base.pDraw->width; + bmpHeader.biHeight = draw->base.pDraw->height; + bmpHeader.biPlanes = 1; + bmpHeader.biBitCount = draw->base.pDraw->bitsPerPixel; + bmpHeader.biCompression = BI_RGB; + + if (!(gc->base.config->drawableType & GLX_PIXMAP_BIT)) + { + ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_PIXMAP_BIT to a GLX_DRAWABLE_PIXMAP drawable\n"); + } + + draw->dibDC = CreateCompatibleDC(NULL); + if (draw->dibDC == NULL) + { + ErrorF("CreateCompatibleDC error: %s\n", glxWinErrorMessage()); + return; + } + + draw->hDIB = CreateDIBSection(draw->dibDC, (BITMAPINFO *)&bmpHeader, DIB_RGB_COLORS, &pBits, 0, 0); + if (draw->dibDC == NULL) + { + ErrorF("CreateDIBSection error: %s\n", glxWinErrorMessage()); + return; + } + + // XXX: CreateDIBSection insists on allocating the bitmap memory for us, so we're going to + // need some jiggery pokery to point the underlying X Drawable's bitmap at the same set of bits + // so that they can be read with XGetImage as well as glReadPixels, assuming the formats are + // even compatible ... + draw->pOldBits = ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr; + ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr = pBits; + + // Select the DIB into the DC + draw->hOldDIB = SelectObject(draw->dibDC, draw->hDIB); + if (!draw->hOldDIB) + { + ErrorF("SelectObject error: %s\n", glxWinErrorMessage()); + } + + // Set the pixel format of the bitmap + glxWinSetPixelFormat(gc, draw->dibDC, draw->base.pDraw->bitsPerPixel, GLX_PIXMAP_BIT); + + GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: DIB bitmap %p created for drawable %p", draw->hDIB, draw); + } + } + break; + + default: + { + ErrorF("glxWinDeferredCreateContext: tried to attach unhandled drawable type %d\n", draw->base.type); + return; + } + } + + gc->hDC = glxWinMakeDC(gc, draw, &hwnd); + gc->ctx = wglCreateContext(gc->hDC); + + if (gc->ctx == NULL) + { + glxWinReleaseDC(hwnd, gc->hDC, draw); + gc->hDC=0; + + ErrorF("wglCreateContext error: %s\n", glxWinErrorMessage()); + return; + } + + GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: attached context %p to native context %p drawable %p", gc, gc->ctx, draw); + + // if the native context was created successfully, shareLists if needed + if (gc->ctx && gc->shareContext) + { + GLWIN_DEBUG_MSG("glxWinCreateContextReal shareLists with context %p (native ctx %p)", gc->shareContext, gc->shareContext->ctx); + + if (!wglShareLists(gc->shareContext->ctx, gc->ctx)) + { + ErrorF("wglShareLists error: %s\n", glxWinErrorMessage()); + } + } +} + +/* ---------------------------------------------------------------------- */ +/* + * Context functions + */ + + +/* Context manipulation routines should return TRUE on success, FALSE on failure */ +static int +glxWinContextMakeCurrent(__GLXcontext *base) +{ + __GLXWinContext *gc = (__GLXWinContext *)base; + BOOL ret; + __GLXWinDrawable *drawPriv; + +#ifdef _DEBUG + GLWIN_TRACE_MSG("glxWinContextMakeCurrent context %p (native ctx %p)", gc, gc->ctx); + glWinCallDelta(); +#endif + + /* Keep a note of the last active context in the drawable */ + drawPriv = (__GLXWinDrawable *)gc->base.drawPriv; + drawPriv->drawContext = gc; + + if (gc->ctx == NULL) + { + glxWinDeferredCreateContext(gc, drawPriv); + } + + if (gc->ctx == NULL) + { + ErrorF("glxWinContextMakeCurrent: Native context is NULL\n"); + return FALSE; + } + + if ((gc->base.readPriv != NULL) && (gc->base.readPriv != gc->base.drawPriv)) + { + // XXX: should only occur with WGL_ARB_make_current_read + /* + If there is a separate read drawable, create a separate read DC, and + use the wglMakeContextCurrent extension to make the context current drawing + to one DC and reading from the other + */ + gc->hreadDC = glxWinMakeDC(gc, (__GLXWinDrawable *)gc->base.readPriv, &gc->hreadwnd); + if (gc->hreadDC == NULL) + { + ErrorF("glxWinMakeDC failed for readDC\n"); + return FALSE; + } + + ret = wglMakeContextCurrentARBWrapper(gc->hDC, gc->hreadDC, gc->ctx); + if (!ret) + { + ErrorF("wglMakeContextCurrentARBWrapper error: %s\n", glxWinErrorMessage()); + } + } + else + { + /* Otherwise, just use wglMakeCurrent */ + if (!gc->hDC) + { + /* It probably has been release by loseCurrent, so create it again */ + gc->hDC = glxWinMakeDC(gc, drawPriv, &gc->hwnd); + } + ret = wglMakeCurrent(gc->hDC, gc->ctx); + if (!ret) + { + DWORD ErrorCode=GetLastError(); + ErrorF("wglMakeCurrent error: %x dc %p ctx %p\n", ErrorCode,gc->hDC,gc->ctx); + if (!ErrorCode) + { + ErrorF("Error code was 0, assuming no error.\n"); + ret=TRUE; + } + } + } + + // apparently make current could fail if the context is current in a different thread, + // but that shouldn't be able to happen in the current server... + + return ret; +} + +static int +glxWinContextLoseCurrent(__GLXcontext *base) +{ + BOOL ret=TRUE; + __GLXWinContext *gc = (__GLXWinContext *)base; + +#ifdef _DEBUG + GLWIN_TRACE_MSG("glxWinContextLoseCurrent context %p (native ctx %p)", gc, gc->ctx); + glWinCallDelta(); +#endif + + + if (wglGetCurrentContext()==gc->ctx) + { + /* Only do this when we are sure we are currently the active, otherwise we are deactivating the wrong one (this is happening!!!) */ + ret = wglMakeCurrent(NULL, NULL); + if (!ret) + ErrorF("glxWinContextLoseCurrent error: %s\n", glxWinErrorMessage()); + } + else + { + return FALSE; + } + + /* Since drawPriv is going to be set to zero in the context, we have to release the DC to */ + if (gc->hDC && gc->base.drawPriv) glxWinReleaseDC(gc->hwnd, gc->hDC, (__GLXWinDrawable *)gc->base.drawPriv); + if (gc->hreadDC && gc->base.readPriv) glxWinReleaseDC(gc->hreadwnd, gc->hreadDC, (__GLXWinDrawable *)gc->base.readPriv); + gc->hDC=NULL; + gc->hreadDC=NULL; + + base->isCurrent=FALSE; /* It looks like glx is not doing this */ + + return ret; +} + +static int +glxWinContextCopy(__GLXcontext *dst_base, __GLXcontext *src_base, unsigned long mask) +{ + __GLXWinContext *dst = (__GLXWinContext *)dst_base; + __GLXWinContext *src = (__GLXWinContext *)src_base; + BOOL ret; + + GLWIN_DEBUG_MSG("glxWinContextCopy"); + + ret = wglCopyContext(src->ctx, dst->ctx, mask); + if (!ret) + { + ErrorF("wglCopyContext error: %s\n", glxWinErrorMessage()); + } + + return ret; +} + +static int +glxWinContextForceCurrent(__GLXcontext *base) +{ + /* wglMakeCurrent always flushes the previous context, so this is equivalent to glxWinContextMakeCurrent */ + return glxWinContextMakeCurrent(base); +} + +static void +glxWinContextDestroy(__GLXcontext *base) +{ + __GLXWinContext *gc = (__GLXWinContext *)base; + + if (gc != NULL) + { + GLWIN_DEBUG_MSG("GLXcontext %p destroyed (native ctx %p)", base, gc->ctx); + + if (gc->ctx) + { + BOOL ret; + /* It's bad style to delete the context while it's still current */ + if (wglGetCurrentContext() == gc->ctx) + { + wglMakeCurrent(NULL, NULL); + } + + ret = wglDeleteContext(gc->ctx); + if (!ret) + ErrorF("wglDeleteContext error: %s\n", glxWinErrorMessage()); + if (gc->base.drawPriv && gc->hDC) glxWinReleaseDC(gc->hwnd, gc->hDC, (__GLXWinDrawable *)gc->base.drawPriv); + if (gc->base.readPriv && gc->hreadDC) glxWinReleaseDC(gc->hreadwnd, gc->hreadDC, (__GLXWinDrawable *)gc->base.readPriv); + gc->hDC=NULL; + gc->hreadDC=NULL; + gc->ctx = NULL; + } + + xfree(gc); + } +} + +static __GLXcontext * +glxWinCreateContext(__GLXscreen *screen, + __GLXconfig *modes, + __GLXcontext *baseShareContext) +{ + __GLXWinContext *context; + __GLXWinContext *shareContext = (__GLXWinContext *)baseShareContext; + + static __GLXtextureFromPixmap glxWinTextureFromPixmap = + { + glxWinBindTexImage, + glxWinReleaseTexImage + }; + + context = (__GLXWinContext *)xcalloc(1, sizeof(__GLXWinContext)); + + if (!context) + return NULL; + + memset(context, 0, sizeof *context); + context->base.destroy = glxWinContextDestroy; + context->base.makeCurrent = glxWinContextMakeCurrent; + context->base.loseCurrent = glxWinContextLoseCurrent; + context->base.copy = glxWinContextCopy; + context->base.forceCurrent = glxWinContextForceCurrent; + context->base.textureFromPixmap = &glxWinTextureFromPixmap; + context->base.config = modes; + context->base.pGlxScreen = screen; + + // actual native GL context creation is deferred until attach() + //context->ctx = NULL; already done with memset + context->shareContext = shareContext; + + glWinSetupDispatchTable(); + + GLWIN_DEBUG_MSG("GLXcontext %p created", context); + + return &(context->base); +} + +/* ---------------------------------------------------------------------- */ +/* + * Utility functions + */ + +static int +fbConfigToPixelFormat(__GLXconfig *mode, PIXELFORMATDESCRIPTOR *pfdret, int drawableTypeOverride) +{ + PIXELFORMATDESCRIPTOR pfd = { + sizeof(PIXELFORMATDESCRIPTOR), /* size of this pfd */ + 1, /* version number */ + PFD_SUPPORT_OPENGL, /* support OpenGL */ + PFD_TYPE_RGBA, /* RGBA type */ + 24, /* 24-bit color depth */ + 0, 0, 0, 0, 0, 0, /* color bits ignored */ + 0, /* no alpha buffer */ + 0, /* shift bit ignored */ + 0, /* no accumulation buffer */ + 0, 0, 0, 0, /* accum bits ignored */ + 32, /* 32-bit z-buffer */ + 0, /* no stencil buffer */ + 0, /* no auxiliary buffer */ + PFD_MAIN_PLANE, /* main layer */ + 0, /* reserved */ + 0, 0, 0 /* layer masks ignored */ + }; + + if ((mode->drawableType | drawableTypeOverride) & GLX_WINDOW_BIT) + pfd.dwFlags |= PFD_DRAW_TO_WINDOW; /* support window */ + + if ((mode->drawableType | drawableTypeOverride) & GLX_PIXMAP_BIT) + pfd.dwFlags |= (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI); /* supports software rendering to bitmap */ + + if (mode->stereoMode) { + pfd.dwFlags |= PFD_STEREO; + } + if (mode->doubleBufferMode) { + pfd.dwFlags |= PFD_DOUBLEBUFFER; + } + + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.cColorBits = mode->redBits + mode->greenBits + mode->blueBits; + pfd.cRedBits = mode->redBits; + pfd.cRedShift = 0; /* FIXME */ + pfd.cGreenBits = mode->greenBits; + pfd.cGreenShift = 0; /* FIXME */ + pfd.cBlueBits = mode->blueBits; + pfd.cBlueShift = 0; /* FIXME */ + pfd.cAlphaBits = mode->alphaBits; + pfd.cAlphaShift = 0; /* FIXME */ + + pfd.cAccumBits = mode->accumRedBits + mode->accumGreenBits + mode->accumBlueBits + mode->accumAlphaBits; + pfd.cAccumRedBits = mode->accumRedBits; + pfd.cAccumGreenBits = mode->accumGreenBits; + pfd.cAccumBlueBits = mode->accumBlueBits; + pfd.cAccumAlphaBits = mode->accumAlphaBits; + + pfd.cDepthBits = mode->depthBits; + pfd.cStencilBits = mode->stencilBits; + pfd.cAuxBuffers = mode->numAuxBuffers; + + /* mode->level ? */ + /* mode->pixmapMode ? */ + + *pfdret = pfd; + + return 0; +} + +#define SET_ATTR_VALUE(attr, value) { attribList[i++] = attr; attribList[i++] = value; assert(i < NUM_ELEMENTS(attribList)); } + +static int +fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig *mode, int drawableTypeOverride, glxWinScreen *winScreen) +{ + UINT numFormats; + unsigned int i = 0; + + /* convert fbConfig to attr-value list */ + int attribList[60]; + + SET_ATTR_VALUE(WGL_SUPPORT_OPENGL_ARB, TRUE); + SET_ATTR_VALUE(WGL_PIXEL_TYPE_ARB, (mode->visualType == GLX_TRUE_COLOR) ? WGL_TYPE_RGBA_ARB : WGL_TYPE_COLORINDEX_ARB); + SET_ATTR_VALUE(WGL_COLOR_BITS_ARB, (mode->visualType == GLX_TRUE_COLOR) ? mode->rgbBits : mode->indexBits); + SET_ATTR_VALUE(WGL_RED_BITS_ARB, mode->redBits); + SET_ATTR_VALUE(WGL_GREEN_BITS_ARB, mode->greenBits); + SET_ATTR_VALUE(WGL_BLUE_BITS_ARB, mode->blueBits); + SET_ATTR_VALUE(WGL_ALPHA_BITS_ARB, mode->alphaBits); + SET_ATTR_VALUE(WGL_ACCUM_RED_BITS_ARB, mode->accumRedBits); + SET_ATTR_VALUE(WGL_ACCUM_GREEN_BITS_ARB, mode->accumGreenBits); + SET_ATTR_VALUE(WGL_ACCUM_BLUE_BITS_ARB, mode->accumBlueBits); + SET_ATTR_VALUE(WGL_ACCUM_ALPHA_BITS_ARB, mode->accumAlphaBits); + SET_ATTR_VALUE(WGL_DEPTH_BITS_ARB, mode->depthBits); + SET_ATTR_VALUE(WGL_STENCIL_BITS_ARB, mode->stencilBits); + SET_ATTR_VALUE(WGL_AUX_BUFFERS_ARB, mode->numAuxBuffers); + + if (mode->doubleBufferMode) + SET_ATTR_VALUE(WGL_DOUBLE_BUFFER_ARB, TRUE); + + if (mode->stereoMode) + SET_ATTR_VALUE(WGL_STEREO_ARB, TRUE); + + // Some attributes are only added to the list if the value requested is not 'don't care', as exactly matching that is daft.. + if (mode->swapMethod == GLX_SWAP_EXCHANGE_OML) + SET_ATTR_VALUE(WGL_SWAP_METHOD_ARB, WGL_SWAP_EXCHANGE_ARB); + + if (mode->swapMethod == GLX_SWAP_COPY_OML) + SET_ATTR_VALUE(WGL_SWAP_COPY_ARB, TRUE); + + // XXX: this should probably be the other way around, but that messes up drawableTypeOverride + if (mode->visualRating == GLX_SLOW_VISUAL_EXT) + SET_ATTR_VALUE(WGL_ACCELERATION_ARB, WGL_NO_ACCELERATION_ARB); + + // must support all the drawable types the mode supports + if ((mode->drawableType | drawableTypeOverride) & GLX_WINDOW_BIT) + SET_ATTR_VALUE(WGL_DRAW_TO_WINDOW_ARB,TRUE); + + // XXX: this is a horrible hacky heuristic, in fact this whole drawableTypeOverride thing is a bad idea + // try to avoid asking for formats which don't exist (by not asking for all when adjusting the config to include the drawableTypeOverride) + if (drawableTypeOverride == GLX_WINDOW_BIT) + { + if (mode->drawableType & GLX_PIXMAP_BIT) + SET_ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, TRUE); + + if (mode->drawableType & GLX_PBUFFER_BIT) + if (winScreen->has_WGL_ARB_pbuffer) + SET_ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, TRUE); + } + else + { + if (drawableTypeOverride & GLX_PIXMAP_BIT) + SET_ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, TRUE); + + if (drawableTypeOverride & GLX_PBUFFER_BIT) + if (winScreen->has_WGL_ARB_pbuffer) + SET_ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, TRUE); + } + + SET_ATTR_VALUE(0, 0); // terminator + + /* choose the first match */ + { + int pixelFormatIndex; + + if (!wglChoosePixelFormatARBWrapper(hdc, attribList, NULL, 1, &pixelFormatIndex, &numFormats)) + { + ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage()); + } + else + { + if (numFormats > 0) + { + GLWIN_DEBUG_MSG("wglChoosePixelFormat: chose pixelFormatIndex %d)", pixelFormatIndex); + return pixelFormatIndex; + } + else + ErrorF("wglChoosePixelFormat couldn't decide\n"); + } + } + + return 0; +} + +/* ---------------------------------------------------------------------- */ + +#define BITS_AND_SHIFT_TO_MASK(bits,mask) (((1<<(bits))-1) << (mask)) + +// +// Create the GLXconfigs using DescribePixelFormat() +// +static void +glxWinCreateConfigs(HDC hdc, glxWinScreen *screen) +{ + GLXWinConfig *c, *result, *prev = NULL; + int numConfigs = 0; + int i = 0; + int n = 0; + PIXELFORMATDESCRIPTOR pfd; + + GLWIN_DEBUG_MSG("glxWinCreateConfigs"); + + screen->base.numFBConfigs = 0; + screen->base.fbconfigs = NULL; + + // get the number of pixelformats + numConfigs = DescribePixelFormat(hdc, 1, sizeof(PIXELFORMATDESCRIPTOR), NULL); + GLWIN_DEBUG_MSG("DescribePixelFormat says %d possible pixel formats", numConfigs); + + /* alloc */ + result = xalloc(sizeof(GLXWinConfig) * numConfigs); + + if (NULL == result) + { + return; + } + + memset(result, 0, sizeof(GLXWinConfig) * numConfigs); + n = 0; + + /* fill in configs */ + for (i = 0; i < numConfigs; i++) + { + int rc; + + c = &(result[i]); + c->base.next = NULL; + c->pixelFormatIndex = i+1; + + rc = DescribePixelFormat(hdc, i+1, sizeof(PIXELFORMATDESCRIPTOR), &pfd); + + if (!rc) + { + ErrorF("DescribePixelFormat failed for index %d, error %s\n", i+1, glxWinErrorMessage()); + break; + } + +#ifdef _DEBUG + if (glxWinDebugSettings.dumpPFD) + pfdOut(&pfd); +#endif + + if (!(pfd.dwFlags & (PFD_DRAW_TO_WINDOW | PFD_DRAW_TO_BITMAP)) || !(pfd.dwFlags & PFD_SUPPORT_OPENGL)) + { + GLWIN_DEBUG_MSG("pixelFormat %d has unsuitable flags 0x%08lx, skipping", i+1, pfd.dwFlags); + continue; + } + + c->base.doubleBufferMode = (pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE; + c->base.stereoMode = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE; + + c->base.redBits = pfd.cRedBits; + c->base.greenBits = pfd.cGreenBits; + c->base.blueBits = pfd.cBlueBits; + c->base.alphaBits = pfd.cAlphaBits; + + c->base.redMask = BITS_AND_SHIFT_TO_MASK(pfd.cRedBits, pfd.cRedShift); + c->base.greenMask = BITS_AND_SHIFT_TO_MASK(pfd.cGreenBits, pfd.cGreenShift); + c->base.blueMask = BITS_AND_SHIFT_TO_MASK(pfd.cBlueBits, pfd.cBlueShift); + c->base.alphaMask = BITS_AND_SHIFT_TO_MASK(pfd.cAlphaBits, pfd.cAlphaShift); + + c->base.rgbBits = pfd.cColorBits; + + if (pfd.iPixelType == PFD_TYPE_COLORINDEX) + { + c->base.indexBits = pfd.cColorBits; + } + else + { + c->base.indexBits = 0; + } + + c->base.accumRedBits = pfd.cAccumRedBits; + c->base.accumGreenBits = pfd.cAccumGreenBits; + c->base.accumBlueBits = pfd.cAccumBlueBits; + c->base.accumAlphaBits = pfd.cAccumAlphaBits; + // pfd.cAccumBits; + + c->base.depthBits = pfd.cDepthBits; + c->base.stencilBits = pfd.cStencilBits; + c->base.numAuxBuffers = pfd.cAuxBuffers; + + // pfd.iLayerType; // ignored + c->base.level = 0; + // pfd.dwLayerMask; // ignored + // pfd.dwDamageMask; // ignored + + c->base.pixmapMode = 0; + c->base.visualID = -1; // will be set by __glXScreenInit() + + /* EXT_visual_rating / GLX 1.2 */ + if (pfd.dwFlags & PFD_GENERIC_FORMAT) + { + c->base.visualRating = GLX_SLOW_VISUAL_EXT; + } + else + { + // PFD_GENERIC_ACCELERATED is not considered, so this may be MCD or ICD acclerated... + c->base.visualRating = GLX_NONE_EXT; + } + + /* EXT_visual_info / GLX 1.2 */ + if (pfd.iPixelType == PFD_TYPE_COLORINDEX) + { + c->base.visualType = GLX_STATIC_COLOR; + } + else + { + c->base.visualType = GLX_TRUE_COLOR; + } + + // pfd.dwVisibleMask; ??? + c->base.transparentPixel = GLX_NONE; + c->base.transparentRed = GLX_NONE; + c->base.transparentGreen = GLX_NONE; + c->base.transparentBlue = GLX_NONE; + c->base.transparentAlpha = GLX_NONE; + c->base.transparentIndex = GLX_NONE; + + /* ARB_multisample / SGIS_multisample */ + c->base.sampleBuffers = 0; + c->base.samples = 0; + + /* SGIX_fbconfig / GLX 1.3 */ + c->base.drawableType = (((pfd.dwFlags & PFD_DRAW_TO_WINDOW) ? GLX_WINDOW_BIT : 0) + | ((pfd.dwFlags & PFD_DRAW_TO_BITMAP) ? GLX_PIXMAP_BIT : 0)); + + if (pfd.iPixelType == PFD_TYPE_COLORINDEX) + { + c->base.renderType = GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT; + } + else + { + c->base.renderType = GLX_RGBA_BIT; + } + + c->base.xRenderable = GL_TRUE; + c->base.fbconfigID = -1; // will be set by __glXScreenInit() + + /* SGIX_pbuffer / GLX 1.3 */ + // XXX: How can we find these values out ??? + c->base.maxPbufferWidth = -1; + c->base.maxPbufferHeight = -1; + c->base.maxPbufferPixels = -1; + c->base.optimalPbufferWidth = 0; // there is no optimal value + c->base.optimalPbufferHeight = 0; + + /* SGIX_visual_select_group */ + // arrange for visuals with the best acceleration to be preferred in selection + switch (pfd.dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED)) + { + case 0: + c->base.visualSelectGroup = 2; + break; + + case PFD_GENERIC_ACCELERATED: + c->base.visualSelectGroup = 1; + break; + + case PFD_GENERIC_FORMAT: + c->base.visualSelectGroup = 0; + break; + + default: + ; + // "can't happen" + } + + /* OML_swap_method */ + if (pfd.dwFlags & PFD_SWAP_EXCHANGE) + c->base.swapMethod = GLX_SWAP_EXCHANGE_OML; + else if (pfd.dwFlags & PFD_SWAP_COPY) + c->base.swapMethod = GLX_SWAP_COPY_OML; + else + c->base.swapMethod = GLX_SWAP_UNDEFINED_OML; + + /* EXT_import_context */ + c->base.screen = screen->base.pScreen->myNum; + + /* EXT_texture_from_pixmap */ + c->base.bindToTextureRgb = -1; + c->base.bindToTextureRgba = -1; + c->base.bindToMipmapTexture = -1; + c->base.bindToTextureTargets = -1; + c->base.yInverted = -1; + + n++; + + // update previous config to point to this config + if (prev) + prev->base.next = &(c->base); + + prev = c; + } + + GLWIN_DEBUG_MSG("found %d pixelFormats suitable for conversion to fbConfigs", n); + + screen->base.numFBConfigs = n; + screen->base.fbconfigs = &(result->base); +} + +// helper function to access an attribute value from an attribute value array by attribute +static +int getAttrValue(const int attrs[], int values[], unsigned int num, int attr, int fallback) +{ + unsigned int i; + for (i = 0; i < num; i++) + { + if (attrs[i] == attr) + { + GLWIN_TRACE_MSG("getAttrValue attr 0x%x, value %d", attr, values[i]); + return values[i]; + } + } + + ErrorF("getAttrValue failed to find attr 0x%x, using default value %d\n", attr, fallback); + return fallback; +} + +// +// Create the GLXconfigs using wglGetPixelFormatAttribfvARB() extension +// +static void +glxWinCreateConfigsExt(HDC hdc, glxWinScreen *screen) +{ + GLXWinConfig *c, *result, *prev = NULL; + int i = 0; + int n = 0; + + const int attr = WGL_NUMBER_PIXEL_FORMATS_ARB; + int numConfigs; + + int attrs[50]; + unsigned int num_attrs = 0; + + GLWIN_DEBUG_MSG("glxWinCreateConfigsExt"); + + screen->base.numFBConfigs = 0; + screen->base.fbconfigs = NULL; + + if (!wglGetPixelFormatAttribivARBWrapper(hdc, 0, 0, 1, &attr, &numConfigs)) + { + ErrorF("wglGetPixelFormatAttribivARB failed for WGL_NUMBER_PIXEL_FORMATS_ARB: %s\n", glxWinErrorMessage()); + return; + } + + GLWIN_DEBUG_MSG("wglGetPixelFormatAttribivARB says %d possible pixel formats", numConfigs); + + /* alloc */ + result = xalloc(sizeof(GLXWinConfig) * numConfigs); + + if (NULL == result) + { + return; + } + + memset(result, 0, sizeof(GLXWinConfig) * numConfigs); + n = 0; + +#define ADD_ATTR(a) { attrs[num_attrs++] = a; assert(num_attrs < NUM_ELEMENTS(attrs)); } + + ADD_ATTR(WGL_DRAW_TO_WINDOW_ARB); + ADD_ATTR(WGL_DRAW_TO_BITMAP_ARB); + ADD_ATTR(WGL_ACCELERATION_ARB); + ADD_ATTR(WGL_SWAP_LAYER_BUFFERS_ARB); + ADD_ATTR(WGL_NUMBER_OVERLAYS_ARB); + ADD_ATTR(WGL_NUMBER_UNDERLAYS_ARB); + ADD_ATTR(WGL_TRANSPARENT_ARB); + ADD_ATTR(WGL_TRANSPARENT_RED_VALUE_ARB); + ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB); + ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB); + ADD_ATTR(WGL_TRANSPARENT_ALPHA_VALUE_ARB); + ADD_ATTR(WGL_SUPPORT_OPENGL_ARB); + ADD_ATTR(WGL_DOUBLE_BUFFER_ARB); + ADD_ATTR(WGL_STEREO_ARB); + ADD_ATTR(WGL_PIXEL_TYPE_ARB); + ADD_ATTR(WGL_COLOR_BITS_ARB); + ADD_ATTR(WGL_RED_BITS_ARB); + ADD_ATTR(WGL_RED_SHIFT_ARB); + ADD_ATTR(WGL_GREEN_BITS_ARB); + ADD_ATTR(WGL_GREEN_SHIFT_ARB); + ADD_ATTR(WGL_BLUE_BITS_ARB); + ADD_ATTR(WGL_BLUE_SHIFT_ARB); + ADD_ATTR(WGL_ALPHA_BITS_ARB); + ADD_ATTR(WGL_ALPHA_SHIFT_ARB); + ADD_ATTR(WGL_ACCUM_RED_BITS_ARB); + ADD_ATTR(WGL_ACCUM_GREEN_BITS_ARB); + ADD_ATTR(WGL_ACCUM_BLUE_BITS_ARB); + ADD_ATTR(WGL_ACCUM_ALPHA_BITS_ARB); + ADD_ATTR(WGL_DEPTH_BITS_ARB); + ADD_ATTR(WGL_STENCIL_BITS_ARB); + ADD_ATTR(WGL_AUX_BUFFERS_ARB); + ADD_ATTR(WGL_SWAP_METHOD_ARB); + + if (screen->has_WGL_ARB_multisample) + { + // we may not query these attrs if WGL_ARB_multisample is not offered + ADD_ATTR(WGL_SAMPLE_BUFFERS_ARB); + ADD_ATTR(WGL_SAMPLES_ARB); + } + + if (screen->has_WGL_ARB_render_texture) + { + // we may not query these attrs if WGL_ARB_render_texture is not offered + ADD_ATTR(WGL_BIND_TO_TEXTURE_RGB_ARB); + ADD_ATTR(WGL_BIND_TO_TEXTURE_RGBA_ARB); + } + + if (screen->has_WGL_ARB_pbuffer) + { + // we may not query these attrs if WGL_ARB_pbuffer is not offered + ADD_ATTR(WGL_DRAW_TO_PBUFFER_ARB); + ADD_ATTR(WGL_MAX_PBUFFER_PIXELS_ARB); + ADD_ATTR(WGL_MAX_PBUFFER_WIDTH_ARB); + ADD_ATTR(WGL_MAX_PBUFFER_HEIGHT_ARB); + } + + /* fill in configs */ + for (i = 0; i < numConfigs; i++) + { + int sizevalues=num_attrs*sizeof(int); + int *values=(int*)_alloca(sizevalues); + + memset(values,0,sizevalues); + + c = &(result[i]); + c->base.next = NULL; + c->pixelFormatIndex = i+1; + + if (!wglGetPixelFormatAttribivARBWrapper(hdc, i+1, 0, num_attrs, attrs, values)) + { + ErrorF("wglGetPixelFormatAttribivARB failed for index %d, error %s\n", i+1, glxWinErrorMessage()); + break; + } + +#define ATTR_VALUE(a, d) getAttrValue(attrs, values, num_attrs, (a), (d)) + + if (!ATTR_VALUE(WGL_SUPPORT_OPENGL_ARB, 0)) + { + GLWIN_DEBUG_MSG("pixelFormat %d isn't WGL_SUPPORT_OPENGL_ARB, skipping", i+1); + continue; + } + + c->base.doubleBufferMode = ATTR_VALUE(WGL_DOUBLE_BUFFER_ARB, 0) ? GL_TRUE : GL_FALSE; + c->base.stereoMode = ATTR_VALUE(WGL_STEREO_ARB, 0) ? GL_TRUE : GL_FALSE; + + c->base.redBits = ATTR_VALUE(WGL_RED_BITS_ARB, 0); + c->base.greenBits = ATTR_VALUE(WGL_GREEN_BITS_ARB, 0); + c->base.blueBits = ATTR_VALUE(WGL_BLUE_BITS_ARB, 0); + c->base.alphaBits = ATTR_VALUE(WGL_ALPHA_BITS_ARB, 0); + + c->base.redMask = BITS_AND_SHIFT_TO_MASK(c->base.redBits, ATTR_VALUE(WGL_RED_SHIFT_ARB, 0)); + c->base.greenMask = BITS_AND_SHIFT_TO_MASK(c->base.greenBits, ATTR_VALUE(WGL_GREEN_SHIFT_ARB, 0)); + c->base.blueMask = BITS_AND_SHIFT_TO_MASK(c->base.blueBits, ATTR_VALUE(WGL_BLUE_SHIFT_ARB, 0)); + c->base.alphaMask = BITS_AND_SHIFT_TO_MASK(c->base.alphaBits, ATTR_VALUE(WGL_ALPHA_SHIFT_ARB, 0)); + + switch (ATTR_VALUE(WGL_PIXEL_TYPE_ARB, 0)) + { + case WGL_TYPE_COLORINDEX_ARB: + c->base.indexBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0); + c->base.rgbBits = 0; + c->base.visualType = GLX_STATIC_COLOR; + break; + + case WGL_TYPE_RGBA_FLOAT_ARB: + GLWIN_DEBUG_MSG("pixelFormat %d is WGL_TYPE_RGBA_FLOAT_ARB, skipping", i+1); + continue; + + case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: + GLWIN_DEBUG_MSG("pixelFormat %d is WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT, skipping", i+1); + continue; + + case WGL_TYPE_RGBA_ARB: + c->base.indexBits = 0; + c->base.rgbBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0); + c->base.visualType = GLX_TRUE_COLOR; + break; + + default: + ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_PIXEL_TYPE_ARB\n", ATTR_VALUE(WGL_PIXEL_TYPE_ARB, 0)); + continue; + } + + c->base.accumRedBits = ATTR_VALUE(WGL_ACCUM_RED_BITS_ARB, 0); + c->base.accumGreenBits = ATTR_VALUE(WGL_ACCUM_GREEN_BITS_ARB, 0); + c->base.accumBlueBits = ATTR_VALUE(WGL_ACCUM_BLUE_BITS_ARB, 0); + c->base.accumAlphaBits = ATTR_VALUE(WGL_ACCUM_ALPHA_BITS_ARB, 0); + + c->base.depthBits = ATTR_VALUE(WGL_DEPTH_BITS_ARB, 0); + c->base.stencilBits = ATTR_VALUE(WGL_STENCIL_BITS_ARB, 0); + c->base.numAuxBuffers = ATTR_VALUE(WGL_AUX_BUFFERS_ARB, 0); + + { + int layers = ATTR_VALUE(WGL_NUMBER_OVERLAYS_ARB,0) + ATTR_VALUE(WGL_NUMBER_UNDERLAYS_ARB, 0); + + if (layers > 0) + { + ErrorF("pixelFormat %d: has %d overlay, %d underlays which aren't currently handled", i, ATTR_VALUE(WGL_NUMBER_OVERLAYS_ARB,0), ATTR_VALUE(WGL_NUMBER_UNDERLAYS_ARB, 0)); + // XXX: need to iterate over layers? + } + } + c->base.level = 0; + + c->base.pixmapMode = 0; // ??? + c->base.visualID = -1; // will be set by __glXScreenInit() + + /* EXT_visual_rating / GLX 1.2 */ + switch (ATTR_VALUE(WGL_ACCELERATION_ARB, 0)) + { + default: + ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_ACCELERATION_ARB\n", ATTR_VALUE(WGL_ACCELERATION_ARB, 0)); + + case WGL_NO_ACCELERATION_ARB: + c->base.visualRating = GLX_SLOW_VISUAL_EXT; + break; + + case WGL_GENERIC_ACCELERATION_ARB: + case WGL_FULL_ACCELERATION_ARB: + c->base.visualRating = GLX_NONE_EXT; + break; + } + + /* EXT_visual_info / GLX 1.2 */ + // c->base.visualType is set above + if (ATTR_VALUE(WGL_TRANSPARENT_ARB, 0)) + { + c->base.transparentPixel = (c->base.visualType == GLX_TRUE_COLOR) ? GLX_TRANSPARENT_RGB_EXT : GLX_TRANSPARENT_INDEX_EXT; + c->base.transparentRed = ATTR_VALUE(WGL_TRANSPARENT_RED_VALUE_ARB, 0); + c->base.transparentGreen = ATTR_VALUE(WGL_TRANSPARENT_GREEN_VALUE_ARB, 0); + c->base.transparentBlue = ATTR_VALUE(WGL_TRANSPARENT_BLUE_VALUE_ARB, 0); + c->base.transparentAlpha = ATTR_VALUE(WGL_TRANSPARENT_ALPHA_VALUE_ARB, 0); + c->base.transparentIndex = ATTR_VALUE(WGL_TRANSPARENT_INDEX_VALUE_ARB, 0); + } + else + { + c->base.transparentPixel = GLX_NONE_EXT; + c->base.transparentRed = GLX_NONE; + c->base.transparentGreen = GLX_NONE; + c->base.transparentBlue = GLX_NONE; + c->base.transparentAlpha = GLX_NONE; + c->base.transparentIndex = GLX_NONE; + } + + /* ARB_multisample / SGIS_multisample */ + if (screen->has_WGL_ARB_multisample) + { + c->base.sampleBuffers = ATTR_VALUE(WGL_SAMPLE_BUFFERS_ARB, 0); + c->base.samples = ATTR_VALUE(WGL_SAMPLES_ARB, 0); + } + else + { + c->base.sampleBuffers = 0; + c->base.samples = 0; + } + + /* SGIX_fbconfig / GLX 1.3 */ + c->base.drawableType = ((ATTR_VALUE(WGL_DRAW_TO_WINDOW_ARB, 0) ? GLX_WINDOW_BIT : 0) + | (ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, 0) ? GLX_PIXMAP_BIT : 0) + | (ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, 0) ? GLX_PBUFFER_BIT : 0)); + + /* + Assume OpenGL RGBA rendering is available on all visuals + (it is specified to render to red component in single-channel visuals, + if supported, but there doesn't seem to be any mechanism to check if it + is supported) + + Color index rendering is only supported on single-channel visuals + */ + if (c->base.visualType == GLX_STATIC_COLOR) + { + c->base.renderType = GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT; + } + else + { + c->base.renderType = GLX_RGBA_BIT; + } + + c->base.xRenderable = GL_TRUE; + c->base.fbconfigID = -1; // will be set by __glXScreenInit() + + /* SGIX_pbuffer / GLX 1.3 */ + if (screen->has_WGL_ARB_pbuffer) + { + c->base.maxPbufferWidth = ATTR_VALUE(WGL_MAX_PBUFFER_WIDTH_ARB, -1); + c->base.maxPbufferHeight = ATTR_VALUE(WGL_MAX_PBUFFER_HEIGHT_ARB, -1); + c->base.maxPbufferPixels = ATTR_VALUE(WGL_MAX_PBUFFER_PIXELS_ARB, -1); + } + else + { + c->base.maxPbufferWidth = -1; + c->base.maxPbufferHeight = -1; + c->base.maxPbufferPixels = -1; + } + c->base.optimalPbufferWidth = 0; // there is no optimal value + c->base.optimalPbufferHeight = 0; + + /* SGIX_visual_select_group */ + // arrange for visuals with the best acceleration to be preferred in selection + switch (ATTR_VALUE(WGL_ACCELERATION_ARB, 0)) + { + case WGL_FULL_ACCELERATION_ARB: + c->base.visualSelectGroup = 2; + break; + + case WGL_GENERIC_ACCELERATION_ARB: + c->base.visualSelectGroup = 1; + break; + + default: + case WGL_NO_ACCELERATION_ARB: + c->base.visualSelectGroup = 0; + break; + } + + /* OML_swap_method */ + switch (ATTR_VALUE(WGL_SWAP_METHOD_ARB, 0)) + { + case WGL_SWAP_EXCHANGE_ARB: + c->base.swapMethod = GLX_SWAP_EXCHANGE_OML; + break; + + case WGL_SWAP_COPY_ARB: + c->base.swapMethod = GLX_SWAP_COPY_OML; + break; + + default: + ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_SWAP_METHOD_ARB\n", ATTR_VALUE(WGL_SWAP_METHOD_ARB, 0)); + + case WGL_SWAP_UNDEFINED_ARB: + c->base.swapMethod = GLX_SWAP_UNDEFINED_OML; + } + + /* EXT_import_context */ + c->base.screen = screen->base.pScreen->myNum; + + /* EXT_texture_from_pixmap */ + /* + Mesa's DRI configs always have bindToTextureRgb/Rgba TRUE (see driCreateConfigs(), so setting + bindToTextureRgb/bindToTextureRgba to FALSE means that swrast can't find any fbConfigs to use, + so setting these to 0, even if we know bindToTexture isn't available, isn't a good idea... + */ + if (screen->has_WGL_ARB_render_texture) + { + c->base.bindToTextureRgb = ATTR_VALUE(WGL_BIND_TO_TEXTURE_RGB_ARB, -1); + c->base.bindToTextureRgba = ATTR_VALUE(WGL_BIND_TO_TEXTURE_RGBA_ARB, -1); + } + else + { + c->base.bindToTextureRgb = -1; + c->base.bindToTextureRgba = -1; + } + c->base.bindToMipmapTexture = -1; + c->base.bindToTextureTargets = GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | GLX_TEXTURE_RECTANGLE_BIT_EXT; + c->base.yInverted = -1; + + n++; + + // update previous config to point to this config + if (prev) + prev->base.next = &(c->base); + + prev = c; + } + + screen->base.numFBConfigs = n; + screen->base.fbconfigs = &(result->base); +} diff --git a/xorg-server/hw/xwin/glx/winpriv.c b/xorg-server/hw/xwin/glx/winpriv.c index 671d81a5b..ea7ff0717 100644 --- a/xorg-server/hw/xwin/glx/winpriv.c +++ b/xorg-server/hw/xwin/glx/winpriv.c @@ -19,42 +19,26 @@ winCreateWindowsWindow (WindowPtr pWin); * Return size and handles of a window. * If pWin is NULL, then the information for the root window is requested. */ -void winGetWindowInfo(WindowPtr pWin, winWindowInfoPtr pWinInfo) +HWND winGetWindowInfo(WindowPtr pWin) { - /* Sanity check */ - if (pWinInfo == NULL) - return; - + HWND hwnd = NULL; winDebug("%s:%d pWin=%p\n", __FUNCTION__, __LINE__, pWin); /* a real window was requested */ if (pWin != NULL) { - /* Initialize the size information */ - RECT rect = { - pWin->drawable.x, - pWin->drawable.y, - pWin->drawable.x + pWin->drawable.width, - pWin->drawable.y + pWin->drawable.height - }, rect_extends; /* Get the window and screen privates */ ScreenPtr pScreen = pWin->drawable.pScreen; winPrivScreenPtr pWinScreen = winGetScreenPriv(pScreen); winScreenInfoPtr pScreenInfo = NULL; - rect_extends = rect; - OffsetRect(&rect_extends, -pWin->drawable.x, -pWin->drawable.y); - - if (pWinScreen == NULL) + if (pWinScreen == NULL) { ErrorF("winGetWindowInfo: screen has no privates\n"); - return; + return hwnd; } - pWinInfo->hwnd = pWinScreen->hwndScreen; - pWinInfo->hrgn = NULL; - pWinInfo->rect = rect; - + hwnd = pWinScreen->hwndScreen; pScreenInfo = pWinScreen->pScreenInfo; #ifdef XWIN_MULTIWINDOW @@ -66,7 +50,7 @@ void winGetWindowInfo(WindowPtr pWin, winWindowInfoPtr pWinInfo) if (pWinPriv == NULL) { ErrorF("winGetWindowInfo: window has no privates\n"); - return; + return hwnd; } if (pWinPriv->hWnd == NULL) @@ -75,30 +59,10 @@ void winGetWindowInfo(WindowPtr pWin, winWindowInfoPtr pWinInfo) ErrorF("winGetWindowInfo: forcing window to exist...\n"); } if (pWinPriv->hWnd != NULL) - { - /* copy size and window handle */ - pWinInfo->rect = rect_extends; - pWinInfo->hwnd = pWinPriv->hWnd; - - /* Copy window region */ - if (pWinPriv->hRgn) - { - if (!pWinInfo->hrgn) - { - pWinInfo->hrgn = CreateRectRgn(0,0,0,0); - } - CombineRgn(pWinInfo->hrgn, pWinPriv->hRgn, pWinPriv->hRgn, - RGN_COPY); - } - else if (pWinInfo->hrgn) - { - DeleteObject(pWinInfo->hrgn); - pWinInfo->hrgn=NULL; - } - + { + /* copy window handle */ + hwnd = pWinPriv->hWnd; } - - return; } else if (g_fXdmcpEnabled) { @@ -107,7 +71,7 @@ void winGetWindowInfo(WindowPtr pWin, winWindowInfoPtr pWinInfo) if (pWinPriv == NULL) { ErrorF("winGetWindowInfo: window has no privates\n"); - return; + return hwnd; } if (pWinPriv->hWnd == NULL) { @@ -133,24 +97,16 @@ void winGetWindowInfo(WindowPtr pWin, winWindowInfoPtr pWinInfo) NULL); pWinPriv->GlCtxWnd=TRUE; /* copy size and window handle */ - pWinInfo->hwnd = pWinPriv->hWnd; + hwnd = pWinPriv->hWnd; } else { - pWinInfo->hwnd = pWinScreen->hwndScreen; - } - pWinInfo->rect = rect_extends; - if (pWinInfo->hrgn) - { - DeleteObject(pWinInfo->hrgn); - pWinInfo->hrgn = NULL; + hwnd = pWinScreen->hwndScreen; } } else { - pWinInfo->rect = rect_extends; - pWinInfo->hwnd = pWinPriv->hWnd; - pWinInfo->hrgn = NULL; + hwnd = pWinPriv->hWnd; } } #endif @@ -163,40 +119,34 @@ void winGetWindowInfo(WindowPtr pWin, winWindowInfoPtr pWinInfo) if (pRLWinPriv == NULL) { ErrorF("winGetWindowInfo: window has no privates\n"); - return; } if (pRLWinPriv->hWnd != NULL) { - /* copy size and window handle */ - pWinInfo->rect = rect_extends; - pWinInfo->hwnd = pRLWinPriv->hWnd; + /* copy window handle */ + hwnd = pRLWinPriv->hWnd; } - return; } #endif } else { - RECT rect = {0, 0, 0, 0}; ScreenPtr pScreen = g_ScreenInfo[0].pScreen; winPrivScreenPtr pWinScreen = winGetScreenPriv(pScreen); - pWinInfo->hwnd = NULL; - pWinInfo->hrgn = NULL; - pWinInfo->rect = rect; - if (pWinScreen == NULL) { ErrorF("winGetWindowInfo: screen has no privates\n"); - return; } + else + { + winDebug("winGetWindowInfo: returning root window\n"); - winDebug("winGetWindowInfo: returning root window\n"); - - pWinInfo->hwnd = pWinScreen->hwndScreen; + hwnd=pWinScreen->hwndScreen; + } } - return; + + return hwnd; } Bool diff --git a/xorg-server/hw/xwin/glx/winpriv.h b/xorg-server/hw/xwin/glx/winpriv.h index 0b19c8c3f..710525ccc 100644 --- a/xorg-server/hw/xwin/glx/winpriv.h +++ b/xorg-server/hw/xwin/glx/winpriv.h @@ -1,20 +1,13 @@ -/* - * Export window information for the Windows-OpenGL GLX implementation. - * - * Authors: Alexander Gottwald - */ - -#include -#include - -#define WIN_GL_WINDOW_CLASS "XWinGLTest" - -typedef struct -{ - HWND hwnd; - HRGN hrgn; - RECT rect; -} winWindowInfoRec, *winWindowInfoPtr; - -void winGetWindowInfo(WindowPtr pWin, winWindowInfoPtr pWinInfo); -Bool winCheckScreenAiglxIsSupported(ScreenPtr pScreen); +/* + * Export window information for the Windows-OpenGL GLX implementation. + * + * Authors: Alexander Gottwald + */ + +#include +#include + +#define WIN_GL_WINDOW_CLASS "XWinGLTest" + +HWND winGetWindowInfo(WindowPtr pWin); +Bool winCheckScreenAiglxIsSupported(ScreenPtr pScreen); -- cgit v1.2.3