From d7c078e18995b7160a2dfa782ef5aab465396d3d Mon Sep 17 00:00:00 2001 From: marha Date: Thu, 5 May 2011 11:44:46 +0000 Subject: Solved crash because of pointer usages after the memory has been freed. --- xorg-server/hw/xwin/glx/indirect.c | 23 +++++++++++++++++++---- 1 file changed, 19 insertions(+), 4 deletions(-) (limited to 'xorg-server/hw/xwin') diff --git a/xorg-server/hw/xwin/glx/indirect.c b/xorg-server/hw/xwin/glx/indirect.c index 4a795fde8..a2eabf5db 100644 --- a/xorg-server/hw/xwin/glx/indirect.c +++ b/xorg-server/hw/xwin/glx/indirect.c @@ -1045,6 +1045,7 @@ glxWinDrawableDestroy(__GLXdrawable *base) } ((PixmapPtr)glxPriv->base.pDraw)->devPrivate.ptr = glxPriv->pOldBits; + glxPriv->base.pDraw->pScreen->DestroyPixmap((PixmapPtr)glxPriv->base.pDraw); /* Decrement reference count since we do not use it any more */ } GLWIN_DEBUG_MSG("glxWinDestroyDrawable"); @@ -1514,6 +1515,8 @@ glxWinDeferredCreateContext(__GLXWinContext *gc, __GLXWinDrawable *draw) draw->pOldBits = ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr; ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr = pBits; + ((PixmapPtr)draw->base.pDraw)->refcnt++; /* Increment reference count to be sure it is not freed before the glxdrawable is destroyed */ + // Select the DIB into the DC draw->hOldDIB = SelectObject(draw->dibDC, draw->hDIB); if (!draw->hOldDIB) @@ -1592,6 +1595,7 @@ glxWinContextMakeCurrent(__GLXcontext *base) if (gc->ctx == NULL) { ErrorF("glxWinContextMakeCurrent: Native context is NULL\n"); + drawPriv->drawContext = NULL; /* clear last active context because we return error */ return FALSE; } @@ -1607,6 +1611,7 @@ glxWinContextMakeCurrent(__GLXcontext *base) if (gc->hreadDC == NULL) { ErrorF("glxWinMakeDC failed for readDC\n"); + drawPriv->drawContext = NULL; /* clear last active context because we return error */ return FALSE; } @@ -1639,6 +1644,8 @@ glxWinContextMakeCurrent(__GLXcontext *base) // apparently make current could fail if the context is current in a different thread, // but that shouldn't be able to happen in the current server... + if (!ret) + drawPriv->drawContext = NULL; /* clear last active context because we return error */ return ret; } @@ -1648,12 +1655,15 @@ glxWinContextLoseCurrent(__GLXcontext *base) { BOOL ret=TRUE; __GLXWinContext *gc = (__GLXWinContext *)base; + __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv; #ifdef _DEBUG GLWIN_TRACE_MSG("glxWinContextLoseCurrent context %p (native ctx %p)", gc, gc->ctx); glWinCallDelta(); #endif + /* Clear the last active context in the drawable */ + drawPriv->drawContext = NULL; if (wglGetCurrentContext()==gc->ctx) { @@ -1697,6 +1707,8 @@ glxWinContextDestroy(__GLXcontext *base) if (gc != NULL) { + __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv; + GLWIN_DEBUG_MSG("GLXcontext %p destroyed (native ctx %p)", base, gc->ctx); if (gc->ctx) @@ -1704,20 +1716,23 @@ glxWinContextDestroy(__GLXcontext *base) BOOL ret; /* It's bad style to delete the context while it's still current */ if (wglGetCurrentContext() == gc->ctx) - { - wglMakeCurrent(NULL, NULL); - } + { + wglMakeCurrent(NULL, NULL); + } ret = wglDeleteContext(gc->ctx); if (!ret) ErrorF("wglDeleteContext error: %s\n", glxWinErrorMessage()); - if (gc->base.drawPriv && gc->hDC) glxWinReleaseDC(gc->hwnd, gc->hDC, (__GLXWinDrawable *)gc->base.drawPriv); + if (drawPriv && gc->hDC) glxWinReleaseDC(gc->hwnd, gc->hDC, drawPriv); if (gc->base.readPriv && gc->hreadDC) glxWinReleaseDC(gc->hreadwnd, gc->hreadDC, (__GLXWinDrawable *)gc->base.readPriv); gc->hDC=NULL; gc->hreadDC=NULL; gc->ctx = NULL; } + /* Clear the last active context in the drawable */ + if (drawPriv) drawPriv->drawContext = NULL; + free(gc->Dispatch); free(gc); } -- cgit v1.2.3