From 6083a94d68878c9ad5f59b28bd07e4738e9fb7b4 Mon Sep 17 00:00:00 2001 From: marha Date: Tue, 11 May 2010 19:15:00 +0000 Subject: xserver git update 11/5/2010 --- xorg-server/hw/xfree86/dri2/dri2.c | 1984 +++++++++-------- xorg-server/hw/xfree86/dri2/dri2.h | 549 ++--- xorg-server/hw/xfree86/dri2/dri2ext.c | 1292 +++++------ xorg-server/hw/xfree86/modes/xf86Cursors.c | 1344 ++++++------ xorg-server/hw/xquartz/GL/indirect.c | 3280 ++++++++++++++-------------- 5 files changed, 4279 insertions(+), 4170 deletions(-) (limited to 'xorg-server/hw') diff --git a/xorg-server/hw/xfree86/dri2/dri2.c b/xorg-server/hw/xfree86/dri2/dri2.c index 6c4dabc41..abcb96668 100644 --- a/xorg-server/hw/xfree86/dri2/dri2.c +++ b/xorg-server/hw/xfree86/dri2/dri2.c @@ -1,939 +1,1045 @@ -/* - * Copyright © 2007, 2008 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifdef HAVE_XORG_CONFIG_H -#include -#endif - -#include -#include -#include "xf86Module.h" -#include "scrnintstr.h" -#include "windowstr.h" -#include "dixstruct.h" -#include "dri2.h" -#include "xf86VGAarbiter.h" - -#include "xf86.h" - -CARD8 dri2_major; /* version of DRI2 supported by DDX */ -CARD8 dri2_minor; - -static int dri2ScreenPrivateKeyIndex; -static DevPrivateKey dri2ScreenPrivateKey = &dri2ScreenPrivateKeyIndex; -static RESTYPE dri2DrawableRes; - -typedef struct _DRI2Screen *DRI2ScreenPtr; - -typedef struct _DRI2Drawable { - DRI2ScreenPtr dri2_screen; - int width; - int height; - DRI2BufferPtr *buffers; - int bufferCount; - unsigned int swapsPending; - ClientPtr blockedClient; - Bool blockedOnMsc; - int swap_interval; - CARD64 swap_count; - int64_t target_sbc; /* -1 means no SBC wait outstanding */ - CARD64 last_swap_target; /* most recently queued swap target */ - CARD64 last_swap_msc; /* msc at completion of most recent swap */ - CARD64 last_swap_ust; /* ust at completion of most recent swap */ - int swap_limit; /* for N-buffering */ -} DRI2DrawableRec, *DRI2DrawablePtr; - -typedef struct _DRI2Screen { - ScreenPtr screen; - unsigned int numDrivers; - const char **driverNames; - const char *deviceName; - int fd; - unsigned int lastSequence; - - DRI2CreateBufferProcPtr CreateBuffer; - DRI2DestroyBufferProcPtr DestroyBuffer; - DRI2CopyRegionProcPtr CopyRegion; - DRI2ScheduleSwapProcPtr ScheduleSwap; - DRI2GetMSCProcPtr GetMSC; - DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC; - - HandleExposuresProcPtr HandleExposures; -} DRI2ScreenRec; - -static DRI2ScreenPtr -DRI2GetScreen(ScreenPtr pScreen) -{ - return dixLookupPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey); -} - -static DRI2DrawablePtr -DRI2GetDrawable(DrawablePtr pDraw) -{ - DRI2DrawablePtr pPriv; - int rc; - - rc = dixLookupResourceByType((pointer *) &pPriv, pDraw->id, - dri2DrawableRes, NULL, DixReadAccess); - if (rc != Success) - return NULL; - - return pPriv; -} - -int -DRI2CreateDrawable(DrawablePtr pDraw) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - CARD64 ust; - int rc; - - rc = dixLookupResourceByType((pointer *) &pPriv, pDraw->id, - dri2DrawableRes, NULL, DixReadAccess); - if (rc == Success || rc != BadValue) - return rc; - - pPriv = xalloc(sizeof *pPriv); - if (pPriv == NULL) - return BadAlloc; - - pPriv->dri2_screen = ds; - pPriv->width = pDraw->width; - pPriv->height = pDraw->height; - pPriv->buffers = NULL; - pPriv->bufferCount = 0; - pPriv->swapsPending = 0; - pPriv->blockedClient = NULL; - pPriv->blockedOnMsc = FALSE; - pPriv->swap_count = 0; - pPriv->target_sbc = -1; - pPriv->swap_interval = 1; - /* Initialize last swap target from DDX if possible */ - if (!ds->GetMSC || !(*ds->GetMSC)(pDraw, &ust, &pPriv->last_swap_target)) - pPriv->last_swap_target = 0; - - pPriv->swap_limit = 1; /* default to double buffering */ - pPriv->last_swap_msc = 0; - pPriv->last_swap_ust = 0; - - if (!AddResource(pDraw->id, dri2DrawableRes, pPriv)) - return BadAlloc; - - return Success; -} - -static int DRI2DrawableGone(pointer p, XID id) -{ - DRI2DrawablePtr pPriv = p; - DRI2ScreenPtr ds = pPriv->dri2_screen; - DrawablePtr root; - int i; - - root = &WindowTable[ds->screen->myNum]->drawable; - if (pPriv->buffers != NULL) { - for (i = 0; i < pPriv->bufferCount; i++) - (*ds->DestroyBuffer)(root, pPriv->buffers[i]); - - xfree(pPriv->buffers); - } - - xfree(pPriv); - - return Success; -} - -static int -find_attachment(DRI2DrawablePtr pPriv, unsigned attachment) -{ - int i; - - if (pPriv->buffers == NULL) { - return -1; - } - - for (i = 0; i < pPriv->bufferCount; i++) { - if ((pPriv->buffers[i] != NULL) - && (pPriv->buffers[i]->attachment == attachment)) { - return i; - } - } - - return -1; -} - -static Bool -allocate_or_reuse_buffer(DrawablePtr pDraw, DRI2ScreenPtr ds, - DRI2DrawablePtr pPriv, - unsigned int attachment, unsigned int format, - int dimensions_match, DRI2BufferPtr *buffer) -{ - int old_buf = find_attachment(pPriv, attachment); - - if ((old_buf < 0) - || !dimensions_match - || (pPriv->buffers[old_buf]->format != format)) { - *buffer = (*ds->CreateBuffer)(pDraw, attachment, format); - return TRUE; - - } else { - *buffer = pPriv->buffers[old_buf]; - pPriv->buffers[old_buf] = NULL; - return FALSE; - } -} - -static DRI2BufferPtr * -do_get_buffers(DrawablePtr pDraw, int *width, int *height, - unsigned int *attachments, int count, int *out_count, - int has_format) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv = DRI2GetDrawable(pDraw); - DRI2BufferPtr *buffers; - int need_real_front = 0; - int need_fake_front = 0; - int have_fake_front = 0; - int front_format = 0; - int dimensions_match; - int buffers_changed = 0; - int i; - - if (!pPriv) { - *width = pDraw->width; - *height = pDraw->height; - *out_count = 0; - return NULL; - } - - dimensions_match = (pDraw->width == pPriv->width) - && (pDraw->height == pPriv->height); - - buffers = xalloc((count + 1) * sizeof(buffers[0])); - - for (i = 0; i < count; i++) { - const unsigned attachment = *(attachments++); - const unsigned format = (has_format) ? *(attachments++) : 0; - - if (allocate_or_reuse_buffer(pDraw, ds, pPriv, attachment, - format, dimensions_match, - &buffers[i])) - buffers_changed = 1; - - /* If the drawable is a window and the front-buffer is requested, - * silently add the fake front-buffer to the list of requested - * attachments. The counting logic in the loop accounts for the case - * where the client requests both the fake and real front-buffer. - */ - if (attachment == DRI2BufferBackLeft) { - need_real_front++; - front_format = format; - } - - if (attachment == DRI2BufferFrontLeft) { - need_real_front--; - front_format = format; - - if (pDraw->type == DRAWABLE_WINDOW) { - need_fake_front++; - } - } - - if (pDraw->type == DRAWABLE_WINDOW) { - if (attachment == DRI2BufferFakeFrontLeft) { - need_fake_front--; - have_fake_front = 1; - } - } - } - - if (need_real_front > 0) { - if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFrontLeft, - front_format, dimensions_match, - &buffers[i++])) - buffers_changed = 1; - } - - if (need_fake_front > 0) { - if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFakeFrontLeft, - front_format, dimensions_match, - &buffers[i++])) - buffers_changed = 1; - - have_fake_front = 1; - } - - *out_count = i; - - - if (pPriv->buffers != NULL) { - for (i = 0; i < pPriv->bufferCount; i++) { - if (pPriv->buffers[i] != NULL) { - (*ds->DestroyBuffer)(pDraw, pPriv->buffers[i]); - } - } - - xfree(pPriv->buffers); - } - - pPriv->buffers = buffers; - pPriv->bufferCount = *out_count; - pPriv->width = pDraw->width; - pPriv->height = pDraw->height; - *width = pPriv->width; - *height = pPriv->height; - - - /* If the client is getting a fake front-buffer, pre-fill it with the - * contents of the real front-buffer. This ensures correct operation of - * applications that call glXWaitX before calling glDrawBuffer. - */ - if (have_fake_front && buffers_changed) { - BoxRec box; - RegionRec region; - - box.x1 = 0; - box.y1 = 0; - box.x2 = pPriv->width; - box.y2 = pPriv->height; - REGION_INIT(pDraw->pScreen, ®ion, &box, 0); - - DRI2CopyRegion(pDraw, ®ion, DRI2BufferFakeFrontLeft, - DRI2BufferFrontLeft); - } - - return pPriv->buffers; -} - -DRI2BufferPtr * -DRI2GetBuffers(DrawablePtr pDraw, int *width, int *height, - unsigned int *attachments, int count, int *out_count) -{ - return do_get_buffers(pDraw, width, height, attachments, count, - out_count, FALSE); -} - -DRI2BufferPtr * -DRI2GetBuffersWithFormat(DrawablePtr pDraw, int *width, int *height, - unsigned int *attachments, int count, int *out_count) -{ - return do_get_buffers(pDraw, width, height, attachments, count, - out_count, TRUE); -} - -/* - * In the direct rendered case, we throttle the clients that have more - * than their share of outstanding swaps (and thus busy buffers) when a - * new GetBuffers request is received. In the AIGLX case, we allow the - * client to get the new buffers, but throttle when the next GLX request - * comes in (see __glXDRIcontextWait()). - */ -Bool -DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw) -{ - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return FALSE; - - /* Throttle to swap limit */ - if ((pPriv->swapsPending >= pPriv->swap_limit) && - !pPriv->blockedClient) { - ResetCurrentRequest(client); - client->sequence--; - IgnoreClient(client); - pPriv->blockedClient = client; - return TRUE; - } - - return FALSE; -} - -static void -__DRI2BlockClient(ClientPtr client, DRI2DrawablePtr pPriv) -{ - if (pPriv->blockedClient == NULL) { - IgnoreClient(client); - pPriv->blockedClient = client; - } -} - -void -DRI2BlockClient(ClientPtr client, DrawablePtr pDraw) -{ - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return; - - __DRI2BlockClient(client, pPriv); - pPriv->blockedOnMsc = TRUE; -} - -int -DRI2CopyRegion(DrawablePtr pDraw, RegionPtr pRegion, - unsigned int dest, unsigned int src) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - DRI2BufferPtr pDestBuffer, pSrcBuffer; - int i; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return BadDrawable; - - pDestBuffer = NULL; - pSrcBuffer = NULL; - for (i = 0; i < pPriv->bufferCount; i++) - { - if (pPriv->buffers[i]->attachment == dest) - pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i]; - if (pPriv->buffers[i]->attachment == src) - pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i]; - } - if (pSrcBuffer == NULL || pDestBuffer == NULL) - return BadValue; - - (*ds->CopyRegion)(pDraw, pRegion, pDestBuffer, pSrcBuffer); - - return Success; -} - -/* Can this drawable be page flipped? */ -Bool -DRI2CanFlip(DrawablePtr pDraw) -{ - ScreenPtr pScreen = pDraw->pScreen; - WindowPtr pWin, pRoot; - PixmapPtr pWinPixmap, pRootPixmap; - - if (pDraw->type == DRAWABLE_PIXMAP) - return TRUE; - - pRoot = WindowTable[pScreen->myNum]; - pRootPixmap = pScreen->GetWindowPixmap(pRoot); - - pWin = (WindowPtr) pDraw; - pWinPixmap = pScreen->GetWindowPixmap(pWin); - if (pRootPixmap != pWinPixmap) - return FALSE; - if (!REGION_EQUAL(pScreen, &pWin->clipList, &pRoot->winSize)) - return FALSE; - - return TRUE; -} - -/* Can we do a pixmap exchange instead of a blit? */ -Bool -DRI2CanExchange(DrawablePtr pDraw) -{ - return FALSE; -} - -void -DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw, int frame, - unsigned int tv_sec, unsigned int tv_usec) -{ - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return; - - ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec, - frame, pPriv->swap_count); - - if (pPriv->blockedClient) - AttendClient(pPriv->blockedClient); - - pPriv->blockedClient = NULL; - pPriv->blockedOnMsc = FALSE; -} - -static void -DRI2WakeClient(ClientPtr client, DrawablePtr pDraw, int frame, - unsigned int tv_sec, unsigned int tv_usec) -{ - ScreenPtr pScreen = pDraw->pScreen; - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return; - } - - /* - * Swap completed. - * Wake the client iff: - * - it was waiting on SBC - * - was blocked due to GLX make current - * - was blocked due to swap throttling - * - is not blocked due to an MSC wait - */ - if (pPriv->target_sbc != -1 && - pPriv->target_sbc <= pPriv->swap_count) { - ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec, - frame, pPriv->swap_count); - pPriv->target_sbc = -1; - - AttendClient(pPriv->blockedClient); - pPriv->blockedClient = NULL; - } else if (pPriv->target_sbc == -1 && !pPriv->blockedOnMsc) { - if (pPriv->blockedClient) { - AttendClient(pPriv->blockedClient); - pPriv->blockedClient = NULL; - } - } -} - -void -DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw, int frame, - unsigned int tv_sec, unsigned int tv_usec, int type, - DRI2SwapEventPtr swap_complete, void *swap_data) -{ - ScreenPtr pScreen = pDraw->pScreen; - DRI2DrawablePtr pPriv; - CARD64 ust = 0; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return; - } - - pPriv->swapsPending--; - pPriv->swap_count++; - - ust = ((CARD64)tv_sec * 1000000) + tv_usec; - if (swap_complete) - swap_complete(client, swap_data, type, ust, frame, pPriv->swap_count); - - pPriv->last_swap_msc = frame; - pPriv->last_swap_ust = ust; - - DRI2WakeClient(client, pDraw, frame, tv_sec, tv_usec); -} - -Bool -DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable) -{ - DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable); - - /* If we're currently waiting for a swap on this drawable, reset - * the request and suspend the client. We only support one - * blocked client per drawable. */ - if ((pPriv->swapsPending) && - pPriv->blockedClient == NULL) { - ResetCurrentRequest(client); - client->sequence--; - __DRI2BlockClient(client, pPriv); - return TRUE; - } - - return FALSE; -} - -int -DRI2SwapBuffers(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc, - CARD64 divisor, CARD64 remainder, CARD64 *swap_target, - DRI2SwapEventPtr func, void *data) -{ - ScreenPtr pScreen = pDraw->pScreen; - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - DRI2BufferPtr pDestBuffer = NULL, pSrcBuffer = NULL; - int ret, i; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return BadDrawable; - } - - for (i = 0; i < pPriv->bufferCount; i++) { - if (pPriv->buffers[i]->attachment == DRI2BufferFrontLeft) - pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i]; - if (pPriv->buffers[i]->attachment == DRI2BufferBackLeft) - pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i]; - } - if (pSrcBuffer == NULL || pDestBuffer == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: drawable has no back or front?\n", __func__); - return BadDrawable; - } - - /* Old DDX or no swap interval, just blit */ - if (!ds->ScheduleSwap || !pPriv->swap_interval) { - BoxRec box; - RegionRec region; - - box.x1 = 0; - box.y1 = 0; - box.x2 = pDraw->width; - box.y2 = pDraw->height; - REGION_INIT(pScreen, ®ion, &box, 0); - - pPriv->swapsPending++; - - (*ds->CopyRegion)(pDraw, ®ion, pDestBuffer, pSrcBuffer); - DRI2SwapComplete(client, pDraw, target_msc, 0, 0, DRI2_BLIT_COMPLETE, - func, data); - return Success; - } - - /* - * In the simple glXSwapBuffers case, all params will be 0, and we just - * need to schedule a swap for the last swap target + the swap interval. - */ - if (target_msc == 0 && divisor == 0 && remainder == 0) { - /* - * Swap target for this swap is last swap target + swap interval since - * we have to account for the current swap count, interval, and the - * number of pending swaps. - */ - *swap_target = pPriv->last_swap_target + pPriv->swap_interval; - } else { - /* glXSwapBuffersMscOML could have a 0 target_msc, honor it */ - *swap_target = target_msc; - } - - pPriv->swapsPending++; - ret = (*ds->ScheduleSwap)(client, pDraw, pDestBuffer, pSrcBuffer, - swap_target, divisor, remainder, func, data); - if (!ret) { - pPriv->swapsPending--; /* didn't schedule */ - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: driver failed to schedule swap\n", __func__); - return BadDrawable; - } - - pPriv->last_swap_target = *swap_target; - - /* According to spec, return expected swapbuffers count SBC after this swap - * will complete. - */ - *swap_target = pPriv->swap_count + pPriv->swapsPending; - - return Success; -} - -void -DRI2SwapInterval(DrawablePtr pDrawable, int interval) -{ - ScreenPtr pScreen = pDrawable->pScreen; - DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable); - - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return; - } - - /* fixme: check against arbitrary max? */ - pPriv->swap_interval = interval; -} - -int -DRI2GetMSC(DrawablePtr pDraw, CARD64 *ust, CARD64 *msc, CARD64 *sbc) -{ - ScreenPtr pScreen = pDraw->pScreen; - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - Bool ret; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return BadDrawable; - } - - if (!ds->GetMSC) { - *ust = 0; - *msc = 0; - *sbc = pPriv->swap_count; - return Success; - } - - /* - * Spec needs to be updated to include unmapped or redirected - * drawables - */ - - ret = (*ds->GetMSC)(pDraw, ust, msc); - if (!ret) - return BadDrawable; - - *sbc = pPriv->swap_count; - - return Success; -} - -int -DRI2WaitMSC(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc, - CARD64 divisor, CARD64 remainder) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - Bool ret; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return BadDrawable; - - /* Old DDX just completes immediately */ - if (!ds->ScheduleWaitMSC) { - DRI2WaitMSCComplete(client, pDraw, target_msc, 0, 0); - - return Success; - } - - ret = (*ds->ScheduleWaitMSC)(client, pDraw, target_msc, divisor, remainder); - if (!ret) - return BadDrawable; - - return Success; -} - -int -DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw, CARD64 target_sbc, - CARD64 *ust, CARD64 *msc, CARD64 *sbc) -{ - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return BadDrawable; - - /* target_sbc == 0 means to block until all pending swaps are - * finished. Recalculate target_sbc to get that behaviour. - */ - if (target_sbc == 0) - target_sbc = pPriv->swap_count + pPriv->swapsPending; - - /* If current swap count already >= target_sbc, - * return immediately with (ust, msc, sbc) triplet of - * most recent completed swap. - */ - if (pPriv->swap_count >= target_sbc) { - *sbc = pPriv->swap_count; - *msc = pPriv->last_swap_msc; - *ust = pPriv->last_swap_ust; - return Success; - } - - pPriv->target_sbc = target_sbc; - __DRI2BlockClient(client, pPriv); - - return Success; -} - -Bool -DRI2HasSwapControl(ScreenPtr pScreen) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pScreen); - - return (ds->ScheduleSwap && ds->GetMSC); -} - -Bool -DRI2Connect(ScreenPtr pScreen, unsigned int driverType, int *fd, - const char **driverName, const char **deviceName) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pScreen); - - if (ds == NULL || driverType >= ds->numDrivers || - !ds->driverNames[driverType]) - return FALSE; - - *fd = ds->fd; - *driverName = ds->driverNames[driverType]; - *deviceName = ds->deviceName; - - return TRUE; -} - -Bool -DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pScreen); - - if (ds == NULL || drmAuthMagic(ds->fd, magic)) - return FALSE; - - return TRUE; -} - -Bool -DRI2ScreenInit(ScreenPtr pScreen, DRI2InfoPtr info) -{ - DRI2ScreenPtr ds; - const char* driverTypeNames[] = { - "DRI", /* DRI2DriverDRI */ - "VDPAU", /* DRI2DriverVDPAU */ - }; - unsigned int i; - CARD8 cur_minor; - - if (info->version < 3) - return FALSE; - - if (!xf86VGAarbiterAllowDRI(pScreen)) { - xf86DrvMsg(pScreen->myNum, X_WARNING, - "[DRI2] Direct rendering is not supported when VGA arb is necessary for the device\n"); - return FALSE; - } - - ds = xcalloc(1, sizeof *ds); - if (!ds) - return FALSE; - - ds->screen = pScreen; - ds->fd = info->fd; - ds->deviceName = info->deviceName; - dri2_major = 1; - - ds->CreateBuffer = info->CreateBuffer; - ds->DestroyBuffer = info->DestroyBuffer; - ds->CopyRegion = info->CopyRegion; - - if (info->version >= 4) { - ds->ScheduleSwap = info->ScheduleSwap; - ds->ScheduleWaitMSC = info->ScheduleWaitMSC; - ds->GetMSC = info->GetMSC; - cur_minor = 2; - } else { - cur_minor = 1; - } - - /* Initialize minor if needed and set to minimum provied by DDX */ - if (!dri2_minor || dri2_minor > cur_minor) - dri2_minor = cur_minor; - - if (info->version == 3 || info->numDrivers == 0) { - /* Driver too old: use the old-style driverName field */ - ds->numDrivers = 1; - ds->driverNames = xalloc(sizeof(*ds->driverNames)); - if (!ds->driverNames) { - xfree(ds); - return FALSE; - } - ds->driverNames[0] = info->driverName; - } else { - ds->numDrivers = info->numDrivers; - ds->driverNames = xalloc(info->numDrivers * sizeof(*ds->driverNames)); - if (!ds->driverNames) { - xfree(ds); - return FALSE; - } - memcpy(ds->driverNames, info->driverNames, - info->numDrivers * sizeof(*ds->driverNames)); - } - - dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, ds); - - xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] Setup complete\n"); - for (i = 0; i < sizeof(driverTypeNames) / sizeof(driverTypeNames[0]); i++) { - if (i < ds->numDrivers && ds->driverNames[i]) { - xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] %s driver: %s\n", - driverTypeNames[i], ds->driverNames[i]); - } - } - - return TRUE; -} - -void -DRI2CloseScreen(ScreenPtr pScreen) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pScreen); - - xfree(ds->driverNames); - xfree(ds); - dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, NULL); -} - -extern ExtensionModule dri2ExtensionModule; - -static pointer -DRI2Setup(pointer module, pointer opts, int *errmaj, int *errmin) -{ - static Bool setupDone = FALSE; - - dri2DrawableRes = CreateNewResourceType(DRI2DrawableGone, "DRI2Drawable"); - - if (!setupDone) - { - setupDone = TRUE; - LoadExtension(&dri2ExtensionModule, FALSE); - } - else - { - if (errmaj) - *errmaj = LDR_ONCEONLY; - } - - return (pointer) 1; -} - -static XF86ModuleVersionInfo DRI2VersRec = -{ - "dri2", - MODULEVENDORSTRING, - MODINFOSTRING1, - MODINFOSTRING2, - XORG_VERSION_CURRENT, - 1, 2, 0, - ABI_CLASS_EXTENSION, - ABI_EXTENSION_VERSION, - MOD_CLASS_NONE, - { 0, 0, 0, 0 } -}; - -_X_EXPORT XF86ModuleData dri2ModuleData = { &DRI2VersRec, DRI2Setup, NULL }; - -void -DRI2Version(int *major, int *minor) -{ - if (major != NULL) - *major = DRI2VersRec.majorversion; - - if (minor != NULL) - *minor = DRI2VersRec.minorversion; -} +/* + * Copyright © 2007, 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kristian Høgsberg (krh@redhat.com) + */ + +#ifdef HAVE_XORG_CONFIG_H +#include +#endif + +#include +#include +#include "xf86Module.h" +#include "list.h" +#include "scrnintstr.h" +#include "windowstr.h" +#include "dixstruct.h" +#include "dri2.h" +#include "xf86VGAarbiter.h" + +#include "xf86.h" + +CARD8 dri2_major; /* version of DRI2 supported by DDX */ +CARD8 dri2_minor; + +static int dri2ScreenPrivateKeyIndex; +static DevPrivateKey dri2ScreenPrivateKey = &dri2ScreenPrivateKeyIndex; +static int dri2WindowPrivateKeyIndex; +static DevPrivateKey dri2WindowPrivateKey = &dri2WindowPrivateKeyIndex; +static int dri2PixmapPrivateKeyIndex; +static DevPrivateKey dri2PixmapPrivateKey = &dri2PixmapPrivateKeyIndex; +static RESTYPE dri2DrawableRes; + +typedef struct _DRI2Screen *DRI2ScreenPtr; + +typedef struct _DRI2Drawable { + DRI2ScreenPtr dri2_screen; + DrawablePtr drawable; + struct list reference_list; + int width; + int height; + DRI2BufferPtr *buffers; + int bufferCount; + unsigned int swapsPending; + ClientPtr blockedClient; + Bool blockedOnMsc; + int swap_interval; + CARD64 swap_count; + int64_t target_sbc; /* -1 means no SBC wait outstanding */ + CARD64 last_swap_target; /* most recently queued swap target */ + CARD64 last_swap_msc; /* msc at completion of most recent swap */ + CARD64 last_swap_ust; /* ust at completion of most recent swap */ + int swap_limit; /* for N-buffering */ +} DRI2DrawableRec, *DRI2DrawablePtr; + +typedef struct _DRI2Screen { + ScreenPtr screen; + int refcnt; + unsigned int numDrivers; + const char **driverNames; + const char *deviceName; + int fd; + unsigned int lastSequence; + + DRI2CreateBufferProcPtr CreateBuffer; + DRI2DestroyBufferProcPtr DestroyBuffer; + DRI2CopyRegionProcPtr CopyRegion; + DRI2ScheduleSwapProcPtr ScheduleSwap; + DRI2GetMSCProcPtr GetMSC; + DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC; + + HandleExposuresProcPtr HandleExposures; +} DRI2ScreenRec; + +static DRI2ScreenPtr +DRI2GetScreen(ScreenPtr pScreen) +{ + return dixLookupPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey); +} + +static DRI2DrawablePtr +DRI2GetDrawable(DrawablePtr pDraw) +{ + WindowPtr pWin; + PixmapPtr pPixmap; + + if (pDraw->type == DRAWABLE_WINDOW) { + pWin = (WindowPtr) pDraw; + return dixLookupPrivate(&pWin->devPrivates, dri2WindowPrivateKey); + } else { + pPixmap = (PixmapPtr) pDraw; + return dixLookupPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey); + } +} + +static DRI2DrawablePtr +DRI2AllocateDrawable(DrawablePtr pDraw) +{ + DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); + DRI2DrawablePtr pPriv; + CARD64 ust; + WindowPtr pWin; + PixmapPtr pPixmap; + + pPriv = xalloc(sizeof *pPriv); + if (pPriv == NULL) + return NULL; + + pPriv->dri2_screen = ds; + pPriv->drawable = pDraw; + pPriv->width = pDraw->width; + pPriv->height = pDraw->height; + pPriv->buffers = NULL; + pPriv->bufferCount = 0; + pPriv->swapsPending = 0; + pPriv->blockedClient = NULL; + pPriv->blockedOnMsc = FALSE; + pPriv->swap_count = 0; + pPriv->target_sbc = -1; + pPriv->swap_interval = 1; + /* Initialize last swap target from DDX if possible */ + if (!ds->GetMSC || !(*ds->GetMSC)(pDraw, &ust, &pPriv->last_swap_target)) + pPriv->last_swap_target = 0; + + pPriv->swap_limit = 1; /* default to double buffering */ + pPriv->last_swap_msc = 0; + pPriv->last_swap_ust = 0; + list_init(&pPriv->reference_list); + + if (pDraw->type == DRAWABLE_WINDOW) { + pWin = (WindowPtr) pDraw; + dixSetPrivate(&pWin->devPrivates, dri2WindowPrivateKey, pPriv); + } else { + pPixmap = (PixmapPtr) pDraw; + dixSetPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey, pPriv); + } + + return pPriv; +} + +typedef struct DRI2DrawableRefRec { + XID id; + XID dri2_id; + struct list link; +} DRI2DrawableRefRec, *DRI2DrawableRefPtr; + +static DRI2DrawableRefPtr +DRI2LookupDrawableRef(DRI2DrawablePtr pPriv, XID id) +{ + DRI2DrawableRefPtr ref; + + list_for_each_entry(ref, &pPriv->reference_list, link) { + if (ref->id == id) + return ref; + } + + return NULL; +} + +static int +DRI2AddDrawableRef(DRI2DrawablePtr pPriv, XID id, XID dri2_id) +{ + DRI2DrawableRefPtr ref; + + ref = malloc(sizeof *ref); + if (ref == NULL) + return BadAlloc; + + if (!AddResource(dri2_id, dri2DrawableRes, pPriv)) + return BadAlloc; + if (!DRI2LookupDrawableRef(pPriv, id)) + if (!AddResource(id, dri2DrawableRes, pPriv)) + return BadAlloc; + + ref->id = id; + ref->dri2_id = dri2_id; + list_add(&ref->link, &pPriv->reference_list); + + return Success; +} + +int +DRI2CreateDrawable(ClientPtr client, DrawablePtr pDraw, XID id) +{ + DRI2DrawablePtr pPriv; + XID dri2_id; + int rc; + + pPriv = DRI2GetDrawable(pDraw); + if (pPriv == NULL) + pPriv = DRI2AllocateDrawable(pDraw); + if (pPriv == NULL) + return BadAlloc; + + dri2_id = FakeClientID(client->index); + rc = DRI2AddDrawableRef(pPriv, id, dri2_id); + if (rc != Success) + return rc; + + return Success; +} + +static int DRI2DrawableGone(pointer p, XID id) +{ + DRI2DrawablePtr pPriv = p; + DRI2ScreenPtr ds = pPriv->dri2_screen; + DRI2DrawableRefPtr ref, next; + WindowPtr pWin; + PixmapPtr pPixmap; + DrawablePtr pDraw; + int i; + + list_for_each_entry_safe(ref, next, &pPriv->reference_list, link) { + if (ref->dri2_id == id) { + list_del(&ref->link); + /* If this was the last ref under this X drawable XID, + * unregister the X drawable resource. */ + if (!DRI2LookupDrawableRef(pPriv, ref->id)) + FreeResourceByType(ref->id, dri2DrawableRes, TRUE); + free(ref); + break; + } + + if (ref->id == id) { + list_del(&ref->link); + FreeResourceByType(ref->dri2_id, dri2DrawableRes, TRUE); + free(ref); + } + } + + if (!list_is_empty(&pPriv->reference_list)) + return Success; + + pDraw = pPriv->drawable; + if (pDraw->type == DRAWABLE_WINDOW) { + pWin = (WindowPtr) pDraw; + dixSetPrivate(&pWin->devPrivates, dri2WindowPrivateKey, NULL); + } else { + pPixmap = (PixmapPtr) pDraw; + dixSetPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey, NULL); + } + + if (pPriv->buffers != NULL) { + for (i = 0; i < pPriv->bufferCount; i++) + (*ds->DestroyBuffer)(pDraw, pPriv->buffers[i]); + + xfree(pPriv->buffers); + } + + xfree(pPriv); + + return Success; +} + +static int +find_attachment(DRI2DrawablePtr pPriv, unsigned attachment) +{ + int i; + + if (pPriv->buffers == NULL) { + return -1; + } + + for (i = 0; i < pPriv->bufferCount; i++) { + if ((pPriv->buffers[i] != NULL) + && (pPriv->buffers[i]->attachment == attachment)) { + return i; + } + } + + return -1; +} + +static Bool +allocate_or_reuse_buffer(DrawablePtr pDraw, DRI2ScreenPtr ds, + DRI2DrawablePtr pPriv, + unsigned int attachment, unsigned int format, + int dimensions_match, DRI2BufferPtr *buffer) +{ + int old_buf = find_attachment(pPriv, attachment); + + if ((old_buf < 0) + || !dimensions_match + || (pPriv->buffers[old_buf]->format != format)) { + *buffer = (*ds->CreateBuffer)(pDraw, attachment, format); + return TRUE; + + } else { + *buffer = pPriv->buffers[old_buf]; + pPriv->buffers[old_buf] = NULL; + return FALSE; + } +} + +static DRI2BufferPtr * +do_get_buffers(DrawablePtr pDraw, int *width, int *height, + unsigned int *attachments, int count, int *out_count, + int has_format) +{ + DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); + DRI2DrawablePtr pPriv = DRI2GetDrawable(pDraw); + DRI2BufferPtr *buffers; + int need_real_front = 0; + int need_fake_front = 0; + int have_fake_front = 0; + int front_format = 0; + int dimensions_match; + int buffers_changed = 0; + int i; + + if (!pPriv) { + *width = pDraw->width; + *height = pDraw->height; + *out_count = 0; + return NULL; + } + + dimensions_match = (pDraw->width == pPriv->width) + && (pDraw->height == pPriv->height); + + buffers = xalloc((count + 1) * sizeof(buffers[0])); + + for (i = 0; i < count; i++) { + const unsigned attachment = *(attachments++); + const unsigned format = (has_format) ? *(attachments++) : 0; + + if (allocate_or_reuse_buffer(pDraw, ds, pPriv, attachment, + format, dimensions_match, + &buffers[i])) + buffers_changed = 1; + + /* If the drawable is a window and the front-buffer is requested, + * silently add the fake front-buffer to the list of requested + * attachments. The counting logic in the loop accounts for the case + * where the client requests both the fake and real front-buffer. + */ + if (attachment == DRI2BufferBackLeft) { + need_real_front++; + front_format = format; + } + + if (attachment == DRI2BufferFrontLeft) { + need_real_front--; + front_format = format; + + if (pDraw->type == DRAWABLE_WINDOW) { + need_fake_front++; + } + } + + if (pDraw->type == DRAWABLE_WINDOW) { + if (attachment == DRI2BufferFakeFrontLeft) { + need_fake_front--; + have_fake_front = 1; + } + } + } + + if (need_real_front > 0) { + if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFrontLeft, + front_format, dimensions_match, + &buffers[i++])) + buffers_changed = 1; + } + + if (need_fake_front > 0) { + if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFakeFrontLeft, + front_format, dimensions_match, + &buffers[i++])) + buffers_changed = 1; + + have_fake_front = 1; + } + + *out_count = i; + + + if (pPriv->buffers != NULL) { + for (i = 0; i < pPriv->bufferCount; i++) { + if (pPriv->buffers[i] != NULL) { + (*ds->DestroyBuffer)(pDraw, pPriv->buffers[i]); + } + } + + xfree(pPriv->buffers); + } + + pPriv->buffers = buffers; + pPriv->bufferCount = *out_count; + pPriv->width = pDraw->width; + pPriv->height = pDraw->height; + *width = pPriv->width; + *height = pPriv->height; + + + /* If the client is getting a fake front-buffer, pre-fill it with the + * contents of the real front-buffer. This ensures correct operation of + * applications that call glXWaitX before calling glDrawBuffer. + */ + if (have_fake_front && buffers_changed) { + BoxRec box; + RegionRec region; + + box.x1 = 0; + box.y1 = 0; + box.x2 = pPriv->width; + box.y2 = pPriv->height; + REGION_INIT(pDraw->pScreen, ®ion, &box, 0); + + DRI2CopyRegion(pDraw, ®ion, DRI2BufferFakeFrontLeft, + DRI2BufferFrontLeft); + } + + return pPriv->buffers; +} + +DRI2BufferPtr * +DRI2GetBuffers(DrawablePtr pDraw, int *width, int *height, + unsigned int *attachments, int count, int *out_count) +{ + return do_get_buffers(pDraw, width, height, attachments, count, + out_count, FALSE); +} + +DRI2BufferPtr * +DRI2GetBuffersWithFormat(DrawablePtr pDraw, int *width, int *height, + unsigned int *attachments, int count, int *out_count) +{ + return do_get_buffers(pDraw, width, height, attachments, count, + out_count, TRUE); +} + +/* + * In the direct rendered case, we throttle the clients that have more + * than their share of outstanding swaps (and thus busy buffers) when a + * new GetBuffers request is received. In the AIGLX case, we allow the + * client to get the new buffers, but throttle when the next GLX request + * comes in (see __glXDRIcontextWait()). + */ +Bool +DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw) +{ + DRI2DrawablePtr pPriv; + + pPriv = DRI2GetDrawable(pDraw); + if (pPriv == NULL) + return FALSE; + + /* Throttle to swap limit */ + if ((pPriv->swapsPending >= pPriv->swap_limit) && + !pPriv->blockedClient) { + ResetCurrentRequest(client); + client->sequence--; + IgnoreClient(client); + pPriv->blockedClient = client; + return TRUE; + } + + return FALSE; +} + +static void +__DRI2BlockClient(ClientPtr client, DRI2DrawablePtr pPriv) +{ + if (pPriv->blockedClient == NULL) { + IgnoreClient(client); + pPriv->blockedClient = client; + } +} + +void +DRI2BlockClient(ClientPtr client, DrawablePtr pDraw) +{ + DRI2DrawablePtr pPriv; + + pPriv = DRI2GetDrawable(pDraw); + if (pPriv == NULL) + return; + + __DRI2BlockClient(client, pPriv); + pPriv->blockedOnMsc = TRUE; +} + +int +DRI2CopyRegion(DrawablePtr pDraw, RegionPtr pRegion, + unsigned int dest, unsigned int src) +{ + DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); + DRI2DrawablePtr pPriv; + DRI2BufferPtr pDestBuffer, pSrcBuffer; + int i; + + pPriv = DRI2GetDrawable(pDraw); + if (pPriv == NULL) + return BadDrawable; + + pDestBuffer = NULL; + pSrcBuffer = NULL; + for (i = 0; i < pPriv->bufferCount; i++) + { + if (pPriv->buffers[i]->attachment == dest) + pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i]; + if (pPriv->buffers[i]->attachment == src) + pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i]; + } + if (pSrcBuffer == NULL || pDestBuffer == NULL) + return BadValue; + + (*ds->CopyRegion)(pDraw, pRegion, pDestBuffer, pSrcBuffer); + + return Success; +} + +/* Can this drawable be page flipped? */ +Bool +DRI2CanFlip(DrawablePtr pDraw) +{ + ScreenPtr pScreen = pDraw->pScreen; + WindowPtr pWin, pRoot; + PixmapPtr pWinPixmap, pRootPixmap; + + if (pDraw->type == DRAWABLE_PIXMAP) + return TRUE; + + pRoot = WindowTable[pScreen->myNum]; + pRootPixmap = pScreen->GetWindowPixmap(pRoot); + + pWin = (WindowPtr) pDraw; + pWinPixmap = pScreen->GetWindowPixmap(pWin); + if (pRootPixmap != pWinPixmap) + return FALSE; + if (!REGION_EQUAL(pScreen, &pWin->clipList, &pRoot->winSize)) + return FALSE; + + return TRUE; +} + +/* Can we do a pixmap exchange instead of a blit? */ +Bool +DRI2CanExchange(DrawablePtr pDraw) +{ + return FALSE; +} + +void +DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw, int frame, + unsigned int tv_sec, unsigned int tv_usec) +{ + DRI2DrawablePtr pPriv; + + pPriv = DRI2GetDrawable(pDraw); + if (pPriv == NULL) + return; + + ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec, + frame, pPriv->swap_count); + + if (pPriv->blockedClient) + AttendClient(pPriv->blockedClient); + + pPriv->blockedClient = NULL; + pPriv->blockedOnMsc = FALSE; +} + +static void +DRI2WakeClient(ClientPtr client, DrawablePtr pDraw, int frame, + unsigned int tv_sec, unsigned int tv_usec) +{ + ScreenPtr pScreen = pDraw->pScreen; + DRI2DrawablePtr pPriv; + + pPriv = DRI2GetDrawable(pDraw); + if (pPriv == NULL) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[DRI2] %s: bad drawable\n", __func__); + return; + } + + /* + * Swap completed. + * Wake the client iff: + * - it was waiting on SBC + * - was blocked due to GLX make current + * - was blocked due to swap throttling + * - is not blocked due to an MSC wait + */ + if (pPriv->target_sbc != -1 && + pPriv->target_sbc <= pPriv->swap_count) { + ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec, + frame, pPriv->swap_count); + pPriv->target_sbc = -1; + + AttendClient(pPriv->blockedClient); + pPriv->blockedClient = NULL; + } else if (pPriv->target_sbc == -1 && !pPriv->blockedOnMsc) { + if (pPriv->blockedClient) { + AttendClient(pPriv->blockedClient); + pPriv->blockedClient = NULL; + } + } +} + +void +DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw, int frame, + unsigned int tv_sec, unsigned int tv_usec, int type, + DRI2SwapEventPtr swap_complete, void *swap_data) +{ + ScreenPtr pScreen = pDraw->pScreen; + DRI2DrawablePtr pPriv; + CARD64 ust = 0; + + pPriv = DRI2GetDrawable(pDraw); + if (pPriv == NULL) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[DRI2] %s: bad drawable\n", __func__); + return; + } + + pPriv->swapsPending--; + pPriv->swap_count++; + + ust = ((CARD64)tv_sec * 1000000) + tv_usec; + if (swap_complete) + swap_complete(client, swap_data, type, ust, frame, pPriv->swap_count); + + pPriv->last_swap_msc = frame; + pPriv->last_swap_ust = ust; + + DRI2WakeClient(client, pDraw, frame, tv_sec, tv_usec); +} + +Bool +DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable) +{ + DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable); + + /* If we're currently waiting for a swap on this drawable, reset + * the request and suspend the client. We only support one + * blocked client per drawable. */ + if ((pPriv->swapsPending) && + pPriv->blockedClient == NULL) { + ResetCurrentRequest(client); + client->sequence--; + __DRI2BlockClient(client, pPriv); + return TRUE; + } + + return FALSE; +} + +int +DRI2SwapBuffers(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc, + CARD64 divisor, CARD64 remainder, CARD64 *swap_target, + DRI2SwapEventPtr func, void *data) +{ + ScreenPtr pScreen = pDraw->pScreen; + DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); + DRI2DrawablePtr pPriv; + DRI2BufferPtr pDestBuffer = NULL, pSrcBuffer = NULL; + int ret, i; + + pPriv = DRI2GetDrawable(pDraw); + if (pPriv == NULL) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[DRI2] %s: bad drawable\n", __func__); + return BadDrawable; + } + + for (i = 0; i < pPriv->bufferCount; i++) { + if (pPriv->buffers[i]->attachment == DRI2BufferFrontLeft) + pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i]; + if (pPriv->buffers[i]->attachment == DRI2BufferBackLeft) + pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i]; + } + if (pSrcBuffer == NULL || pDestBuffer == NULL) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[DRI2] %s: drawable has no back or front?\n", __func__); + return BadDrawable; + } + + /* Old DDX or no swap interval, just blit */ + if (!ds->ScheduleSwap || !pPriv->swap_interval) { + BoxRec box; + RegionRec region; + + box.x1 = 0; + box.y1 = 0; + box.x2 = pDraw->width; + box.y2 = pDraw->height; + REGION_INIT(pScreen, ®ion, &box, 0); + + pPriv->swapsPending++; + + (*ds->CopyRegion)(pDraw, ®ion, pDestBuffer, pSrcBuffer); + DRI2SwapComplete(client, pDraw, target_msc, 0, 0, DRI2_BLIT_COMPLETE, + func, data); + return Success; + } + + /* + * In the simple glXSwapBuffers case, all params will be 0, and we just + * need to schedule a swap for the last swap target + the swap interval. + */ + if (target_msc == 0 && divisor == 0 && remainder == 0) { + /* + * Swap target for this swap is last swap target + swap interval since + * we have to account for the current swap count, interval, and the + * number of pending swaps. + */ + *swap_target = pPriv->last_swap_target + pPriv->swap_interval; + } else { + /* glXSwapBuffersMscOML could have a 0 target_msc, honor it */ + *swap_target = target_msc; + } + + pPriv->swapsPending++; + ret = (*ds->ScheduleSwap)(client, pDraw, pDestBuffer, pSrcBuffer, + swap_target, divisor, remainder, func, data); + if (!ret) { + pPriv->swapsPending--; /* didn't schedule */ + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[DRI2] %s: driver failed to schedule swap\n", __func__); + return BadDrawable; + } + + pPriv->last_swap_target = *swap_target; + + /* According to spec, return expected swapbuffers count SBC after this swap + * will complete. + */ + *swap_target = pPriv->swap_count + pPriv->swapsPending; + + return Success; +} + +void +DRI2SwapInterval(DrawablePtr pDrawable, int interval) +{ + ScreenPtr pScreen = pDrawable->pScreen; + DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable); + + if (pPriv == NULL) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[DRI2] %s: bad drawable\n", __func__); + return; + } + + /* fixme: check against arbitrary max? */ + pPriv->swap_interval = interval; +} + +int +DRI2GetMSC(DrawablePtr pDraw, CARD64 *ust, CARD64 *msc, CARD64 *sbc) +{ + ScreenPtr pScreen = pDraw->pScreen; + DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); + DRI2DrawablePtr pPriv; + Bool ret; + + pPriv = DRI2GetDrawable(pDraw); + if (pPriv == NULL) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[DRI2] %s: bad drawable\n", __func__); + return BadDrawable; + } + + if (!ds->GetMSC) { + *ust = 0; + *msc = 0; + *sbc = pPriv->swap_count; + return Success; + } + + /* + * Spec needs to be updated to include unmapped or redirected + * drawables + */ + + ret = (*ds->GetMSC)(pDraw, ust, msc); + if (!ret) + return BadDrawable; + + *sbc = pPriv->swap_count; + + return Success; +} + +int +DRI2WaitMSC(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc, + CARD64 divisor, CARD64 remainder) +{ + DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); + DRI2DrawablePtr pPriv; + Bool ret; + + pPriv = DRI2GetDrawable(pDraw); + if (pPriv == NULL) + return BadDrawable; + + /* Old DDX just completes immediately */ + if (!ds->ScheduleWaitMSC) { + DRI2WaitMSCComplete(client, pDraw, target_msc, 0, 0); + + return Success; + } + + ret = (*ds->ScheduleWaitMSC)(client, pDraw, target_msc, divisor, remainder); + if (!ret) + return BadDrawable; + + return Success; +} + +int +DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw, CARD64 target_sbc, + CARD64 *ust, CARD64 *msc, CARD64 *sbc) +{ + DRI2DrawablePtr pPriv; + + pPriv = DRI2GetDrawable(pDraw); + if (pPriv == NULL) + return BadDrawable; + + /* target_sbc == 0 means to block until all pending swaps are + * finished. Recalculate target_sbc to get that behaviour. + */ + if (target_sbc == 0) + target_sbc = pPriv->swap_count + pPriv->swapsPending; + + /* If current swap count already >= target_sbc, + * return immediately with (ust, msc, sbc) triplet of + * most recent completed swap. + */ + if (pPriv->swap_count >= target_sbc) { + *sbc = pPriv->swap_count; + *msc = pPriv->last_swap_msc; + *ust = pPriv->last_swap_ust; + return Success; + } + + pPriv->target_sbc = target_sbc; + __DRI2BlockClient(client, pPriv); + + return Success; +} + +Bool +DRI2HasSwapControl(ScreenPtr pScreen) +{ + DRI2ScreenPtr ds = DRI2GetScreen(pScreen); + + return (ds->ScheduleSwap && ds->GetMSC); +} + +Bool +DRI2Connect(ScreenPtr pScreen, unsigned int driverType, int *fd, + const char **driverName, const char **deviceName) +{ + DRI2ScreenPtr ds = DRI2GetScreen(pScreen); + + if (ds == NULL || driverType >= ds->numDrivers || + !ds->driverNames[driverType]) + return FALSE; + + *fd = ds->fd; + *driverName = ds->driverNames[driverType]; + *deviceName = ds->deviceName; + + return TRUE; +} + +Bool +DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic) +{ + DRI2ScreenPtr ds = DRI2GetScreen(pScreen); + + if (ds == NULL || drmAuthMagic(ds->fd, magic)) + return FALSE; + + return TRUE; +} + +Bool +DRI2ScreenInit(ScreenPtr pScreen, DRI2InfoPtr info) +{ + DRI2ScreenPtr ds; + const char* driverTypeNames[] = { + "DRI", /* DRI2DriverDRI */ + "VDPAU", /* DRI2DriverVDPAU */ + }; + unsigned int i; + CARD8 cur_minor; + + if (info->version < 3) + return FALSE; + + if (!xf86VGAarbiterAllowDRI(pScreen)) { + xf86DrvMsg(pScreen->myNum, X_WARNING, + "[DRI2] Direct rendering is not supported when VGA arb is necessary for the device\n"); + return FALSE; + } + + ds = xcalloc(1, sizeof *ds); + if (!ds) + return FALSE; + + ds->screen = pScreen; + ds->fd = info->fd; + ds->deviceName = info->deviceName; + dri2_major = 1; + + ds->CreateBuffer = info->CreateBuffer; + ds->DestroyBuffer = info->DestroyBuffer; + ds->CopyRegion = info->CopyRegion; + + if (info->version >= 4) { + ds->ScheduleSwap = info->ScheduleSwap; + ds->ScheduleWaitMSC = info->ScheduleWaitMSC; + ds->GetMSC = info->GetMSC; + cur_minor = 2; + } else { + cur_minor = 1; + } + + /* Initialize minor if needed and set to minimum provied by DDX */ + if (!dri2_minor || dri2_minor > cur_minor) + dri2_minor = cur_minor; + + if (info->version == 3 || info->numDrivers == 0) { + /* Driver too old: use the old-style driverName field */ + ds->numDrivers = 1; + ds->driverNames = xalloc(sizeof(*ds->driverNames)); + if (!ds->driverNames) { + xfree(ds); + return FALSE; + } + ds->driverNames[0] = info->driverName; + } else { + ds->numDrivers = info->numDrivers; + ds->driverNames = xalloc(info->numDrivers * sizeof(*ds->driverNames)); + if (!ds->driverNames) { + xfree(ds); + return FALSE; + } + memcpy(ds->driverNames, info->driverNames, + info->numDrivers * sizeof(*ds->driverNames)); + } + + dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, ds); + + xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] Setup complete\n"); + for (i = 0; i < sizeof(driverTypeNames) / sizeof(driverTypeNames[0]); i++) { + if (i < ds->numDrivers && ds->driverNames[i]) { + xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] %s driver: %s\n", + driverTypeNames[i], ds->driverNames[i]); + } + } + + return TRUE; +} + +void +DRI2CloseScreen(ScreenPtr pScreen) +{ + DRI2ScreenPtr ds = DRI2GetScreen(pScreen); + + xfree(ds->driverNames); + xfree(ds); + dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, NULL); +} + +extern ExtensionModule dri2ExtensionModule; + +static pointer +DRI2Setup(pointer module, pointer opts, int *errmaj, int *errmin) +{ + static Bool setupDone = FALSE; + + dri2DrawableRes = CreateNewResourceType(DRI2DrawableGone, "DRI2Drawable"); + + if (!setupDone) + { + setupDone = TRUE; + LoadExtension(&dri2ExtensionModule, FALSE); + } + else + { + if (errmaj) + *errmaj = LDR_ONCEONLY; + } + + return (pointer) 1; +} + +static XF86ModuleVersionInfo DRI2VersRec = +{ + "dri2", + MODULEVENDORSTRING, + MODINFOSTRING1, + MODINFOSTRING2, + XORG_VERSION_CURRENT, + 1, 2, 0, + ABI_CLASS_EXTENSION, + ABI_EXTENSION_VERSION, + MOD_CLASS_NONE, + { 0, 0, 0, 0 } +}; + +_X_EXPORT XF86ModuleData dri2ModuleData = { &DRI2VersRec, DRI2Setup, NULL }; + +void +DRI2Version(int *major, int *minor) +{ + if (major != NULL) + *major = DRI2VersRec.majorversion; + + if (minor != NULL) + *minor = DRI2VersRec.minorversion; +} diff --git a/xorg-server/hw/xfree86/dri2/dri2.h b/xorg-server/hw/xfree86/dri2/dri2.h index ce8a5df41..cc15f120d 100644 --- a/xorg-server/hw/xfree86/dri2/dri2.h +++ b/xorg-server/hw/xfree86/dri2/dri2.h @@ -1,274 +1,275 @@ -/* - * Copyright © 2007 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifndef _DRI2_H_ -#define _DRI2_H_ - -#include - -/* Version 2 structure (with format at the end) */ -typedef struct { - unsigned int attachment; - unsigned int name; - unsigned int pitch; - unsigned int cpp; - unsigned int flags; - unsigned int format; - void *driverPrivate; -} DRI2BufferRec, *DRI2BufferPtr; - -extern CARD8 dri2_major; /* version of DRI2 supported by DDX */ -extern CARD8 dri2_minor; - -typedef DRI2BufferRec DRI2Buffer2Rec, *DRI2Buffer2Ptr; -typedef void (*DRI2SwapEventPtr)(ClientPtr client, void *data, int type, - CARD64 ust, CARD64 msc, CARD64 sbc); - - -typedef DRI2BufferPtr (*DRI2CreateBuffersProcPtr)(DrawablePtr pDraw, - unsigned int *attachments, - int count); -typedef void (*DRI2DestroyBuffersProcPtr)(DrawablePtr pDraw, - DRI2BufferPtr buffers, - int count); -typedef void (*DRI2CopyRegionProcPtr)(DrawablePtr pDraw, - RegionPtr pRegion, - DRI2BufferPtr pDestBuffer, - DRI2BufferPtr pSrcBuffer); -typedef void (*DRI2WaitProcPtr)(WindowPtr pWin, - unsigned int sequence); -/** - * Schedule a buffer swap - * - * This callback is used to support glXSwapBuffers and the OML_sync_control - * extension (see it for a description of the params). - * - * Drivers should queue an event for the frame count that satisfies the - * parameters passed in. If the event is in the future (i.e. the conditions - * aren't currently satisfied), the server may block the client at the next - * GLX request using DRI2WaitSwap. When the event arrives, drivers should call - * \c DRI2SwapComplete, which will handle waking the client and returning - * the appropriate data. - * - * The DDX is responsible for doing a flip, exchange, or blit of the swap - * when the corresponding event arrives. The \c DRI2CanFlip and - * \c DRI2CanExchange functions can be used as helpers for this purpose. - * - * \param client client pointer (used for block/unblock) - * \param pDraw drawable whose count we want - * \param pDestBuffer current front buffer - * \param pSrcBuffer current back buffer - * \param target_msc frame count to wait for - * \param divisor divisor for condition equation - * \param remainder remainder for division equation - * \param func function to call when the swap completes - * \param data data for the callback \p func. - */ -typedef int (*DRI2ScheduleSwapProcPtr)(ClientPtr client, - DrawablePtr pDraw, - DRI2BufferPtr pDestBuffer, - DRI2BufferPtr pSrcBuffer, - CARD64 *target_msc, - CARD64 divisor, - CARD64 remainder, - DRI2SwapEventPtr func, - void *data); -typedef DRI2BufferPtr (*DRI2CreateBufferProcPtr)(DrawablePtr pDraw, - unsigned int attachment, - unsigned int format); -typedef void (*DRI2DestroyBufferProcPtr)(DrawablePtr pDraw, - DRI2BufferPtr buffer); -/** - * Get current media stamp counter values - * - * This callback is used to support the SGI_video_sync and OML_sync_control - * extensions. - * - * Drivers should return the current frame counter and the timestamp from - * when the returned frame count was last incremented. - * - * The count should correspond to the screen where the drawable is currently - * visible. If the drawable isn't visible (e.g. redirected), the server - * should return BadDrawable to the client, pending GLX spec updates to - * define this behavior. - * - * \param pDraw drawable whose count we want - * \param ust timestamp from when the count was last incremented. - * \param mst current frame count - */ -typedef int (*DRI2GetMSCProcPtr)(DrawablePtr pDraw, CARD64 *ust, - CARD64 *msc); -/** - * Schedule a frame count related wait - * - * This callback is used to support the SGI_video_sync and OML_sync_control - * extensions. See those specifications for details on how to handle - * the divisor and remainder parameters. - * - * Drivers should queue an event for the frame count that satisfies the - * parameters passed in. If the event is in the future (i.e. the conditions - * aren't currently satisfied), the driver should block the client using - * \c DRI2BlockClient. When the event arrives, drivers should call - * \c DRI2WaitMSCComplete, which will handle waking the client and returning - * the appropriate data. - * - * \param client client pointer (used for block/unblock) - * \param pDraw drawable whose count we want - * \param target_msc frame count to wait for - * \param divisor divisor for condition equation - * \param remainder remainder for division equation - */ -typedef int (*DRI2ScheduleWaitMSCProcPtr)(ClientPtr client, - DrawablePtr pDraw, - CARD64 target_msc, - CARD64 divisor, - CARD64 remainder); -/** - * Version of the DRI2InfoRec structure defined in this header - */ -#define DRI2INFOREC_VERSION 4 - -typedef struct { - unsigned int version; /**< Version of this struct */ - int fd; - const char *driverName; - const char *deviceName; - - DRI2CreateBufferProcPtr CreateBuffer; - DRI2DestroyBufferProcPtr DestroyBuffer; - DRI2CopyRegionProcPtr CopyRegion; - DRI2WaitProcPtr Wait; - - /* added in version 4 */ - - DRI2ScheduleSwapProcPtr ScheduleSwap; - DRI2GetMSCProcPtr GetMSC; - DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC; - - /* number of drivers in the driverNames array */ - unsigned int numDrivers; - /* array of driver names, indexed by DRI2Driver* driver types */ - /* a name of NULL means that driver is not supported */ - const char * const *driverNames; -} DRI2InfoRec, *DRI2InfoPtr; - -extern _X_EXPORT int DRI2EventBase; - -extern _X_EXPORT Bool DRI2ScreenInit(ScreenPtr pScreen, - DRI2InfoPtr info); - -extern _X_EXPORT void DRI2CloseScreen(ScreenPtr pScreen); - -extern _X_EXPORT Bool DRI2HasSwapControl(ScreenPtr pScreen); - -extern _X_EXPORT Bool DRI2Connect(ScreenPtr pScreen, - unsigned int driverType, - int *fd, - const char **driverName, - const char **deviceName); - -extern _X_EXPORT Bool DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic); - -extern _X_EXPORT int DRI2CreateDrawable(DrawablePtr pDraw); - -extern _X_EXPORT void DRI2DestroyDrawable(DrawablePtr pDraw); - -extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffers(DrawablePtr pDraw, - int *width, - int *height, - unsigned int *attachments, - int count, - int *out_count); - -extern _X_EXPORT int DRI2CopyRegion(DrawablePtr pDraw, - RegionPtr pRegion, - unsigned int dest, - unsigned int src); - -/** - * Determine the major and minor version of the DRI2 extension. - * - * Provides a mechanism to other modules (e.g., 2D drivers) to determine the - * version of the DRI2 extension. While it is possible to peek directly at - * the \c XF86ModuleData from a layered module, such a module will fail to - * load (due to an unresolved symbol) if the DRI2 extension is not loaded. - * - * \param major Location to store the major verion of the DRI2 extension - * \param minor Location to store the minor verion of the DRI2 extension - * - * \note - * This interface was added some time after the initial release of the DRI2 - * module. Layered modules that wish to use this interface must first test - * its existance by calling \c xf86LoaderCheckSymbol. - */ -extern _X_EXPORT void DRI2Version(int *major, int *minor); - -extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffersWithFormat(DrawablePtr pDraw, - int *width, int *height, unsigned int *attachments, int count, - int *out_count); - -extern _X_EXPORT void DRI2SwapInterval(DrawablePtr pDrawable, int interval); -extern _X_EXPORT int DRI2SwapBuffers(ClientPtr client, DrawablePtr pDrawable, - CARD64 target_msc, CARD64 divisor, - CARD64 remainder, CARD64 *swap_target, - DRI2SwapEventPtr func, void *data); -extern _X_EXPORT Bool DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable); - -extern _X_EXPORT int DRI2GetMSC(DrawablePtr pDrawable, CARD64 *ust, - CARD64 *msc, CARD64 *sbc); -extern _X_EXPORT int DRI2WaitMSC(ClientPtr client, DrawablePtr pDrawable, - CARD64 target_msc, CARD64 divisor, - CARD64 remainder); -extern _X_EXPORT int ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust, - CARD64 msc, CARD64 sbc); -extern _X_EXPORT int DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw, - CARD64 target_sbc, CARD64 *ust, CARD64 *msc, - CARD64 *sbc); -extern _X_EXPORT Bool DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw); - -extern _X_EXPORT Bool DRI2CanFlip(DrawablePtr pDraw); - -extern _X_EXPORT Bool DRI2CanExchange(DrawablePtr pDraw); - -/* Note: use *only* for MSC related waits */ -extern _X_EXPORT void DRI2BlockClient(ClientPtr client, DrawablePtr pDraw); - -extern _X_EXPORT void DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw, - int frame, unsigned int tv_sec, - unsigned int tv_usec, int type, - DRI2SwapEventPtr swap_complete, - void *swap_data); -extern _X_EXPORT void DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw, - int frame, unsigned int tv_sec, - unsigned int tv_usec); - -#endif +/* + * Copyright © 2007 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kristian Høgsberg (krh@redhat.com) + */ + +#ifndef _DRI2_H_ +#define _DRI2_H_ + +#include + +/* Version 2 structure (with format at the end) */ +typedef struct { + unsigned int attachment; + unsigned int name; + unsigned int pitch; + unsigned int cpp; + unsigned int flags; + unsigned int format; + void *driverPrivate; +} DRI2BufferRec, *DRI2BufferPtr; + +extern CARD8 dri2_major; /* version of DRI2 supported by DDX */ +extern CARD8 dri2_minor; + +typedef DRI2BufferRec DRI2Buffer2Rec, *DRI2Buffer2Ptr; +typedef void (*DRI2SwapEventPtr)(ClientPtr client, void *data, int type, + CARD64 ust, CARD64 msc, CARD64 sbc); + + +typedef DRI2BufferPtr (*DRI2CreateBuffersProcPtr)(DrawablePtr pDraw, + unsigned int *attachments, + int count); +typedef void (*DRI2DestroyBuffersProcPtr)(DrawablePtr pDraw, + DRI2BufferPtr buffers, + int count); +typedef void (*DRI2CopyRegionProcPtr)(DrawablePtr pDraw, + RegionPtr pRegion, + DRI2BufferPtr pDestBuffer, + DRI2BufferPtr pSrcBuffer); +typedef void (*DRI2WaitProcPtr)(WindowPtr pWin, + unsigned int sequence); +/** + * Schedule a buffer swap + * + * This callback is used to support glXSwapBuffers and the OML_sync_control + * extension (see it for a description of the params). + * + * Drivers should queue an event for the frame count that satisfies the + * parameters passed in. If the event is in the future (i.e. the conditions + * aren't currently satisfied), the server may block the client at the next + * GLX request using DRI2WaitSwap. When the event arrives, drivers should call + * \c DRI2SwapComplete, which will handle waking the client and returning + * the appropriate data. + * + * The DDX is responsible for doing a flip, exchange, or blit of the swap + * when the corresponding event arrives. The \c DRI2CanFlip and + * \c DRI2CanExchange functions can be used as helpers for this purpose. + * + * \param client client pointer (used for block/unblock) + * \param pDraw drawable whose count we want + * \param pDestBuffer current front buffer + * \param pSrcBuffer current back buffer + * \param target_msc frame count to wait for + * \param divisor divisor for condition equation + * \param remainder remainder for division equation + * \param func function to call when the swap completes + * \param data data for the callback \p func. + */ +typedef int (*DRI2ScheduleSwapProcPtr)(ClientPtr client, + DrawablePtr pDraw, + DRI2BufferPtr pDestBuffer, + DRI2BufferPtr pSrcBuffer, + CARD64 *target_msc, + CARD64 divisor, + CARD64 remainder, + DRI2SwapEventPtr func, + void *data); +typedef DRI2BufferPtr (*DRI2CreateBufferProcPtr)(DrawablePtr pDraw, + unsigned int attachment, + unsigned int format); +typedef void (*DRI2DestroyBufferProcPtr)(DrawablePtr pDraw, + DRI2BufferPtr buffer); +/** + * Get current media stamp counter values + * + * This callback is used to support the SGI_video_sync and OML_sync_control + * extensions. + * + * Drivers should return the current frame counter and the timestamp from + * when the returned frame count was last incremented. + * + * The count should correspond to the screen where the drawable is currently + * visible. If the drawable isn't visible (e.g. redirected), the server + * should return BadDrawable to the client, pending GLX spec updates to + * define this behavior. + * + * \param pDraw drawable whose count we want + * \param ust timestamp from when the count was last incremented. + * \param mst current frame count + */ +typedef int (*DRI2GetMSCProcPtr)(DrawablePtr pDraw, CARD64 *ust, + CARD64 *msc); +/** + * Schedule a frame count related wait + * + * This callback is used to support the SGI_video_sync and OML_sync_control + * extensions. See those specifications for details on how to handle + * the divisor and remainder parameters. + * + * Drivers should queue an event for the frame count that satisfies the + * parameters passed in. If the event is in the future (i.e. the conditions + * aren't currently satisfied), the driver should block the client using + * \c DRI2BlockClient. When the event arrives, drivers should call + * \c DRI2WaitMSCComplete, which will handle waking the client and returning + * the appropriate data. + * + * \param client client pointer (used for block/unblock) + * \param pDraw drawable whose count we want + * \param target_msc frame count to wait for + * \param divisor divisor for condition equation + * \param remainder remainder for division equation + */ +typedef int (*DRI2ScheduleWaitMSCProcPtr)(ClientPtr client, + DrawablePtr pDraw, + CARD64 target_msc, + CARD64 divisor, + CARD64 remainder); +/** + * Version of the DRI2InfoRec structure defined in this header + */ +#define DRI2INFOREC_VERSION 4 + +typedef struct { + unsigned int version; /**< Version of this struct */ + int fd; + const char *driverName; + const char *deviceName; + + DRI2CreateBufferProcPtr CreateBuffer; + DRI2DestroyBufferProcPtr DestroyBuffer; + DRI2CopyRegionProcPtr CopyRegion; + DRI2WaitProcPtr Wait; + + /* added in version 4 */ + + DRI2ScheduleSwapProcPtr ScheduleSwap; + DRI2GetMSCProcPtr GetMSC; + DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC; + + /* number of drivers in the driverNames array */ + unsigned int numDrivers; + /* array of driver names, indexed by DRI2Driver* driver types */ + /* a name of NULL means that driver is not supported */ + const char * const *driverNames; +} DRI2InfoRec, *DRI2InfoPtr; + +extern _X_EXPORT int DRI2EventBase; + +extern _X_EXPORT Bool DRI2ScreenInit(ScreenPtr pScreen, + DRI2InfoPtr info); + +extern _X_EXPORT void DRI2CloseScreen(ScreenPtr pScreen); + +extern _X_EXPORT Bool DRI2HasSwapControl(ScreenPtr pScreen); + +extern _X_EXPORT Bool DRI2Connect(ScreenPtr pScreen, + unsigned int driverType, + int *fd, + const char **driverName, + const char **deviceName); + +extern _X_EXPORT Bool DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic); + +extern _X_EXPORT int DRI2CreateDrawable(ClientPtr client, + DrawablePtr pDraw, XID id); + +extern _X_EXPORT void DRI2DestroyDrawable(DrawablePtr pDraw); + +extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffers(DrawablePtr pDraw, + int *width, + int *height, + unsigned int *attachments, + int count, + int *out_count); + +extern _X_EXPORT int DRI2CopyRegion(DrawablePtr pDraw, + RegionPtr pRegion, + unsigned int dest, + unsigned int src); + +/** + * Determine the major and minor version of the DRI2 extension. + * + * Provides a mechanism to other modules (e.g., 2D drivers) to determine the + * version of the DRI2 extension. While it is possible to peek directly at + * the \c XF86ModuleData from a layered module, such a module will fail to + * load (due to an unresolved symbol) if the DRI2 extension is not loaded. + * + * \param major Location to store the major verion of the DRI2 extension + * \param minor Location to store the minor verion of the DRI2 extension + * + * \note + * This interface was added some time after the initial release of the DRI2 + * module. Layered modules that wish to use this interface must first test + * its existance by calling \c xf86LoaderCheckSymbol. + */ +extern _X_EXPORT void DRI2Version(int *major, int *minor); + +extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffersWithFormat(DrawablePtr pDraw, + int *width, int *height, unsigned int *attachments, int count, + int *out_count); + +extern _X_EXPORT void DRI2SwapInterval(DrawablePtr pDrawable, int interval); +extern _X_EXPORT int DRI2SwapBuffers(ClientPtr client, DrawablePtr pDrawable, + CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *swap_target, + DRI2SwapEventPtr func, void *data); +extern _X_EXPORT Bool DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable); + +extern _X_EXPORT int DRI2GetMSC(DrawablePtr pDrawable, CARD64 *ust, + CARD64 *msc, CARD64 *sbc); +extern _X_EXPORT int DRI2WaitMSC(ClientPtr client, DrawablePtr pDrawable, + CARD64 target_msc, CARD64 divisor, + CARD64 remainder); +extern _X_EXPORT int ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust, + CARD64 msc, CARD64 sbc); +extern _X_EXPORT int DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw, + CARD64 target_sbc, CARD64 *ust, CARD64 *msc, + CARD64 *sbc); +extern _X_EXPORT Bool DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw); + +extern _X_EXPORT Bool DRI2CanFlip(DrawablePtr pDraw); + +extern _X_EXPORT Bool DRI2CanExchange(DrawablePtr pDraw); + +/* Note: use *only* for MSC related waits */ +extern _X_EXPORT void DRI2BlockClient(ClientPtr client, DrawablePtr pDraw); + +extern _X_EXPORT void DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw, + int frame, unsigned int tv_sec, + unsigned int tv_usec, int type, + DRI2SwapEventPtr swap_complete, + void *swap_data); +extern _X_EXPORT void DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw, + int frame, unsigned int tv_sec, + unsigned int tv_usec); + +#endif diff --git a/xorg-server/hw/xfree86/dri2/dri2ext.c b/xorg-server/hw/xfree86/dri2/dri2ext.c index 17df1304e..8bed02055 100644 --- a/xorg-server/hw/xfree86/dri2/dri2ext.c +++ b/xorg-server/hw/xfree86/dri2/dri2ext.c @@ -1,646 +1,646 @@ -/* - * Copyright © 2008 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifdef HAVE_XORG_CONFIG_H -#include -#endif - -#include -#include -#include -#include -#include "dixstruct.h" -#include "scrnintstr.h" -#include "pixmapstr.h" -#include "extnsionst.h" -#include "xf86drm.h" -#include "xfixes.h" -#include "dri2.h" -#include "protocol-versions.h" - -/* The only xf86 include */ -#include "xf86Module.h" - -static ExtensionEntry *dri2Extension; - -static Bool -validDrawable(ClientPtr client, XID drawable, Mask access_mode, - DrawablePtr *pDrawable, int *status) -{ - *status = dixLookupDrawable(pDrawable, drawable, client, 0, access_mode); - if (*status != Success) { - client->errorValue = drawable; - return FALSE; - } - - return TRUE; -} - -static int -ProcDRI2QueryVersion(ClientPtr client) -{ - REQUEST(xDRI2QueryVersionReq); - xDRI2QueryVersionReply rep; - int n; - - if (client->swapped) - swaps(&stuff->length, n); - - REQUEST_SIZE_MATCH(xDRI2QueryVersionReq); - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - rep.majorVersion = dri2_major; - rep.minorVersion = dri2_minor; - - if (client->swapped) { - swaps(&rep.sequenceNumber, n); - swapl(&rep.length, n); - swapl(&rep.majorVersion, n); - swapl(&rep.minorVersion, n); - } - - WriteToClient(client, sizeof(xDRI2QueryVersionReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2Connect(ClientPtr client) -{ - REQUEST(xDRI2ConnectReq); - xDRI2ConnectReply rep; - DrawablePtr pDraw; - int fd, status; - const char *driverName; - const char *deviceName; - - REQUEST_SIZE_MATCH(xDRI2ConnectReq); - if (!validDrawable(client, stuff->window, DixGetAttrAccess, - &pDraw, &status)) - return status; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - rep.driverNameLength = 0; - rep.deviceNameLength = 0; - - if (!DRI2Connect(pDraw->pScreen, - stuff->driverType, &fd, &driverName, &deviceName)) - goto fail; - - rep.driverNameLength = strlen(driverName); - rep.deviceNameLength = strlen(deviceName); - rep.length = (rep.driverNameLength + 3) / 4 + - (rep.deviceNameLength + 3) / 4; - - fail: - WriteToClient(client, sizeof(xDRI2ConnectReply), &rep); - WriteToClient(client, rep.driverNameLength, driverName); - WriteToClient(client, rep.deviceNameLength, deviceName); - - return client->noClientException; -} - -static int -ProcDRI2Authenticate(ClientPtr client) -{ - REQUEST(xDRI2AuthenticateReq); - xDRI2AuthenticateReply rep; - DrawablePtr pDraw; - int status; - - REQUEST_SIZE_MATCH(xDRI2AuthenticateReq); - if (!validDrawable(client, stuff->window, DixGetAttrAccess, - &pDraw, &status)) - return status; - - rep.type = X_Reply; - rep.sequenceNumber = client->sequence; - rep.length = 0; - rep.authenticated = DRI2Authenticate(pDraw->pScreen, stuff->magic); - WriteToClient(client, sizeof(xDRI2AuthenticateReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2CreateDrawable(ClientPtr client) -{ - REQUEST(xDRI2CreateDrawableReq); - DrawablePtr pDrawable; - int status; - - REQUEST_SIZE_MATCH(xDRI2CreateDrawableReq); - - if (!validDrawable(client, stuff->drawable, DixAddAccess, - &pDrawable, &status)) - return status; - - status = DRI2CreateDrawable(pDrawable); - if (status != Success) - return status; - - return client->noClientException; -} - -static int -ProcDRI2DestroyDrawable(ClientPtr client) -{ - REQUEST(xDRI2DestroyDrawableReq); - DrawablePtr pDrawable; - int status; - - REQUEST_SIZE_MATCH(xDRI2DestroyDrawableReq); - if (!validDrawable(client, stuff->drawable, DixRemoveAccess, - &pDrawable, &status)) - return status; - - return client->noClientException; -} - - -static void -send_buffers_reply(ClientPtr client, DrawablePtr pDrawable, - DRI2BufferPtr *buffers, int count, int width, int height) -{ - xDRI2GetBuffersReply rep; - int skip = 0; - int i; - - if (pDrawable->type == DRAWABLE_WINDOW) { - for (i = 0; i < count; i++) { - /* Do not send the real front buffer of a window to the client. - */ - if (buffers[i]->attachment == DRI2BufferFrontLeft) { - skip++; - continue; - } - } - } - - rep.type = X_Reply; - rep.length = (count - skip) * sizeof(xDRI2Buffer) / 4; - rep.sequenceNumber = client->sequence; - rep.width = width; - rep.height = height; - rep.count = count - skip; - WriteToClient(client, sizeof(xDRI2GetBuffersReply), &rep); - - for (i = 0; i < count; i++) { - xDRI2Buffer buffer; - - /* Do not send the real front buffer of a window to the client. - */ - if ((pDrawable->type == DRAWABLE_WINDOW) - && (buffers[i]->attachment == DRI2BufferFrontLeft)) { - continue; - } - - buffer.attachment = buffers[i]->attachment; - buffer.name = buffers[i]->name; - buffer.pitch = buffers[i]->pitch; - buffer.cpp = buffers[i]->cpp; - buffer.flags = buffers[i]->flags; - WriteToClient(client, sizeof(xDRI2Buffer), &buffer); - } -} - - -static int -ProcDRI2GetBuffers(ClientPtr client) -{ - REQUEST(xDRI2GetBuffersReq); - DrawablePtr pDrawable; - DRI2BufferPtr *buffers; - int status, width, height, count; - unsigned int *attachments; - - REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * 4); - if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess, - &pDrawable, &status)) - return status; - - if (DRI2ThrottleClient(client, pDrawable)) - return client->noClientException; - - attachments = (unsigned int *) &stuff[1]; - buffers = DRI2GetBuffers(pDrawable, &width, &height, - attachments, stuff->count, &count); - - - send_buffers_reply(client, pDrawable, buffers, count, width, height); - - return client->noClientException; -} - -static int -ProcDRI2GetBuffersWithFormat(ClientPtr client) -{ - REQUEST(xDRI2GetBuffersReq); - DrawablePtr pDrawable; - DRI2BufferPtr *buffers; - int status, width, height, count; - unsigned int *attachments; - - REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * (2 * 4)); - if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess, - &pDrawable, &status)) - return status; - - if (DRI2ThrottleClient(client, pDrawable)) - return client->noClientException; - - attachments = (unsigned int *) &stuff[1]; - buffers = DRI2GetBuffersWithFormat(pDrawable, &width, &height, - attachments, stuff->count, &count); - - send_buffers_reply(client, pDrawable, buffers, count, width, height); - - return client->noClientException; -} - -static int -ProcDRI2CopyRegion(ClientPtr client) -{ - REQUEST(xDRI2CopyRegionReq); - xDRI2CopyRegionReply rep; - DrawablePtr pDrawable; - int status; - RegionPtr pRegion; - - REQUEST_SIZE_MATCH(xDRI2CopyRegionReq); - - if (!validDrawable(client, stuff->drawable, DixWriteAccess, - &pDrawable, &status)) - return status; - - VERIFY_REGION(pRegion, stuff->region, client, DixReadAccess); - - status = DRI2CopyRegion(pDrawable, pRegion, stuff->dest, stuff->src); - if (status != Success) - return status; - - /* CopyRegion needs to be a round trip to make sure the X server - * queues the swap buffer rendering commands before the DRI client - * continues rendering. The reply has a bitmask to signal the - * presense of optional return values as well, but we're not using - * that yet. - */ - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - - WriteToClient(client, sizeof(xDRI2CopyRegionReply), &rep); - - return client->noClientException; -} - -static void -load_swap_reply(xDRI2SwapBuffersReply *rep, CARD64 sbc) -{ - rep->swap_hi = sbc >> 32; - rep->swap_lo = sbc & 0xffffffff; -} - -static CARD64 -vals_to_card64(CARD32 lo, CARD32 hi) -{ - return (CARD64)hi << 32 | lo; -} - -static void -DRI2SwapEvent(ClientPtr client, void *data, int type, CARD64 ust, CARD64 msc, - CARD64 sbc) -{ - xDRI2BufferSwapComplete event; - DrawablePtr pDrawable = data; - - event.type = DRI2EventBase + DRI2_BufferSwapComplete; - event.sequenceNumber = client->sequence; - event.event_type = type; - event.drawable = pDrawable->id; - event.ust_hi = (CARD64)ust >> 32; - event.ust_lo = ust & 0xffffffff; - event.msc_hi = (CARD64)msc >> 32; - event.msc_lo = msc & 0xffffffff; - event.sbc_hi = (CARD64)sbc >> 32; - event.sbc_lo = sbc & 0xffffffff; - - WriteEventsToClient(client, 1, (xEvent *)&event); -} - -static int -ProcDRI2SwapBuffers(ClientPtr client) -{ - REQUEST(xDRI2SwapBuffersReq); - xDRI2SwapBuffersReply rep; - DrawablePtr pDrawable; - CARD64 target_msc, divisor, remainder, swap_target; - int status; - - REQUEST_SIZE_MATCH(xDRI2SwapBuffersReq); - - if (!validDrawable(client, stuff->drawable, - DixReadAccess | DixWriteAccess, &pDrawable, &status)) - return status; - - /* - * Ensures an out of control client can't exhaust our swap queue, and - * also orders swaps. - */ - if (DRI2ThrottleClient(client, pDrawable)) - return client->noClientException; - - target_msc = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi); - divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi); - remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi); - - status = DRI2SwapBuffers(client, pDrawable, target_msc, divisor, remainder, - &swap_target, DRI2SwapEvent, pDrawable); - if (status != Success) - return BadDrawable; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - load_swap_reply(&rep, swap_target); - - WriteToClient(client, sizeof(xDRI2SwapBuffersReply), &rep); - - return client->noClientException; -} - -static void -load_msc_reply(xDRI2MSCReply *rep, CARD64 ust, CARD64 msc, CARD64 sbc) -{ - rep->ust_hi = ust >> 32; - rep->ust_lo = ust & 0xffffffff; - rep->msc_hi = msc >> 32; - rep->msc_lo = msc & 0xffffffff; - rep->sbc_hi = sbc >> 32; - rep->sbc_lo = sbc & 0xffffffff; -} - -static int -ProcDRI2GetMSC(ClientPtr client) -{ - REQUEST(xDRI2GetMSCReq); - xDRI2MSCReply rep; - DrawablePtr pDrawable; - CARD64 ust, msc, sbc; - int status; - - REQUEST_SIZE_MATCH(xDRI2GetMSCReq); - - if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable, - &status)) - return status; - - status = DRI2GetMSC(pDrawable, &ust, &msc, &sbc); - if (status != Success) - return status; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - load_msc_reply(&rep, ust, msc, sbc); - - WriteToClient(client, sizeof(xDRI2MSCReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2WaitMSC(ClientPtr client) -{ - REQUEST(xDRI2WaitMSCReq); - DrawablePtr pDrawable; - CARD64 target, divisor, remainder; - int status; - - /* FIXME: in restart case, client may be gone at this point */ - - REQUEST_SIZE_MATCH(xDRI2WaitMSCReq); - - if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable, - &status)) - return status; - - target = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi); - divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi); - remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi); - - status = DRI2WaitMSC(client, pDrawable, target, divisor, remainder); - if (status != Success) - return status; - - return client->noClientException; -} - -int -ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust, CARD64 msc, CARD64 sbc) -{ - xDRI2MSCReply rep; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - load_msc_reply(&rep, ust, msc, sbc); - - WriteToClient(client, sizeof(xDRI2MSCReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2SwapInterval(ClientPtr client) -{ - REQUEST(xDRI2SwapIntervalReq); - DrawablePtr pDrawable; - int status; - - /* FIXME: in restart case, client may be gone at this point */ - - REQUEST_SIZE_MATCH(xDRI2SwapIntervalReq); - - if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess, - &pDrawable, &status)) - return status; - - DRI2SwapInterval(pDrawable, stuff->interval); - - return client->noClientException; -} - -static int -ProcDRI2WaitSBC(ClientPtr client) -{ - REQUEST(xDRI2WaitSBCReq); - xDRI2MSCReply rep; - DrawablePtr pDrawable; - CARD64 target, ust, msc, sbc; - int status; - - REQUEST_SIZE_MATCH(xDRI2WaitSBCReq); - - if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable, - &status)) - return status; - - target = vals_to_card64(stuff->target_sbc_lo, stuff->target_sbc_hi); - status = DRI2WaitSBC(client, pDrawable, target, &ust, &msc, &sbc); - if (status != Success) - return status; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - load_msc_reply(&rep, ust, msc, sbc); - - WriteToClient(client, sizeof(xDRI2MSCReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2Dispatch (ClientPtr client) -{ - REQUEST(xReq); - - switch (stuff->data) { - case X_DRI2QueryVersion: - return ProcDRI2QueryVersion(client); - } - - if (!LocalClient(client)) - return BadRequest; - - switch (stuff->data) { - case X_DRI2Connect: - return ProcDRI2Connect(client); - case X_DRI2Authenticate: - return ProcDRI2Authenticate(client); - case X_DRI2CreateDrawable: - return ProcDRI2CreateDrawable(client); - case X_DRI2DestroyDrawable: - return ProcDRI2DestroyDrawable(client); - case X_DRI2GetBuffers: - return ProcDRI2GetBuffers(client); - case X_DRI2CopyRegion: - return ProcDRI2CopyRegion(client); - case X_DRI2GetBuffersWithFormat: - return ProcDRI2GetBuffersWithFormat(client); - case X_DRI2SwapBuffers: - return ProcDRI2SwapBuffers(client); - case X_DRI2GetMSC: - return ProcDRI2GetMSC(client); - case X_DRI2WaitMSC: - return ProcDRI2WaitMSC(client); - case X_DRI2WaitSBC: - return ProcDRI2WaitSBC(client); - case X_DRI2SwapInterval: - return ProcDRI2SwapInterval(client); - default: - return BadRequest; - } -} - -static int -SProcDRI2Connect(ClientPtr client) -{ - REQUEST(xDRI2ConnectReq); - xDRI2ConnectReply rep; - int n; - - /* If the client is swapped, it's not local. Talk to the hand. */ - - swaps(&stuff->length, n); - if (sizeof(*stuff) / 4 != client->req_len) - return BadLength; - - rep.sequenceNumber = client->sequence; - swaps(&rep.sequenceNumber, n); - rep.length = 0; - rep.driverNameLength = 0; - rep.deviceNameLength = 0; - - return client->noClientException; -} - -static int -SProcDRI2Dispatch (ClientPtr client) -{ - REQUEST(xReq); - - /* - * Only local clients are allowed DRI access, but remote clients - * still need these requests to find out cleanly. - */ - switch (stuff->data) - { - case X_DRI2QueryVersion: - return ProcDRI2QueryVersion(client); - case X_DRI2Connect: - return SProcDRI2Connect(client); - default: - return BadRequest; - } -} - -int DRI2EventBase; - -static void -DRI2ExtensionInit(void) -{ - dri2Extension = AddExtension(DRI2_NAME, - DRI2NumberEvents, - DRI2NumberErrors, - ProcDRI2Dispatch, - SProcDRI2Dispatch, - NULL, - StandardMinorOpcode); - - DRI2EventBase = dri2Extension->eventBase; -} - -extern Bool noDRI2Extension; - -_X_HIDDEN ExtensionModule dri2ExtensionModule = { - DRI2ExtensionInit, - DRI2_NAME, - &noDRI2Extension, - NULL, - NULL -}; +/* + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kristian Høgsberg (krh@redhat.com) + */ + +#ifdef HAVE_XORG_CONFIG_H +#include +#endif + +#include +#include +#include +#include +#include "dixstruct.h" +#include "scrnintstr.h" +#include "pixmapstr.h" +#include "extnsionst.h" +#include "xf86drm.h" +#include "xfixes.h" +#include "dri2.h" +#include "protocol-versions.h" + +/* The only xf86 include */ +#include "xf86Module.h" + +static ExtensionEntry *dri2Extension; + +static Bool +validDrawable(ClientPtr client, XID drawable, Mask access_mode, + DrawablePtr *pDrawable, int *status) +{ + *status = dixLookupDrawable(pDrawable, drawable, client, 0, access_mode); + if (*status != Success) { + client->errorValue = drawable; + return FALSE; + } + + return TRUE; +} + +static int +ProcDRI2QueryVersion(ClientPtr client) +{ + REQUEST(xDRI2QueryVersionReq); + xDRI2QueryVersionReply rep; + int n; + + if (client->swapped) + swaps(&stuff->length, n); + + REQUEST_SIZE_MATCH(xDRI2QueryVersionReq); + rep.type = X_Reply; + rep.length = 0; + rep.sequenceNumber = client->sequence; + rep.majorVersion = dri2_major; + rep.minorVersion = dri2_minor; + + if (client->swapped) { + swaps(&rep.sequenceNumber, n); + swapl(&rep.length, n); + swapl(&rep.majorVersion, n); + swapl(&rep.minorVersion, n); + } + + WriteToClient(client, sizeof(xDRI2QueryVersionReply), &rep); + + return client->noClientException; +} + +static int +ProcDRI2Connect(ClientPtr client) +{ + REQUEST(xDRI2ConnectReq); + xDRI2ConnectReply rep; + DrawablePtr pDraw; + int fd, status; + const char *driverName; + const char *deviceName; + + REQUEST_SIZE_MATCH(xDRI2ConnectReq); + if (!validDrawable(client, stuff->window, DixGetAttrAccess, + &pDraw, &status)) + return status; + + rep.type = X_Reply; + rep.length = 0; + rep.sequenceNumber = client->sequence; + rep.driverNameLength = 0; + rep.deviceNameLength = 0; + + if (!DRI2Connect(pDraw->pScreen, + stuff->driverType, &fd, &driverName, &deviceName)) + goto fail; + + rep.driverNameLength = strlen(driverName); + rep.deviceNameLength = strlen(deviceName); + rep.length = (rep.driverNameLength + 3) / 4 + + (rep.deviceNameLength + 3) / 4; + + fail: + WriteToClient(client, sizeof(xDRI2ConnectReply), &rep); + WriteToClient(client, rep.driverNameLength, driverName); + WriteToClient(client, rep.deviceNameLength, deviceName); + + return client->noClientException; +} + +static int +ProcDRI2Authenticate(ClientPtr client) +{ + REQUEST(xDRI2AuthenticateReq); + xDRI2AuthenticateReply rep; + DrawablePtr pDraw; + int status; + + REQUEST_SIZE_MATCH(xDRI2AuthenticateReq); + if (!validDrawable(client, stuff->window, DixGetAttrAccess, + &pDraw, &status)) + return status; + + rep.type = X_Reply; + rep.sequenceNumber = client->sequence; + rep.length = 0; + rep.authenticated = DRI2Authenticate(pDraw->pScreen, stuff->magic); + WriteToClient(client, sizeof(xDRI2AuthenticateReply), &rep); + + return client->noClientException; +} + +static int +ProcDRI2CreateDrawable(ClientPtr client) +{ + REQUEST(xDRI2CreateDrawableReq); + DrawablePtr pDrawable; + int status; + + REQUEST_SIZE_MATCH(xDRI2CreateDrawableReq); + + if (!validDrawable(client, stuff->drawable, DixAddAccess, + &pDrawable, &status)) + return status; + + status = DRI2CreateDrawable(client, pDrawable, stuff->drawable); + if (status != Success) + return status; + + return client->noClientException; +} + +static int +ProcDRI2DestroyDrawable(ClientPtr client) +{ + REQUEST(xDRI2DestroyDrawableReq); + DrawablePtr pDrawable; + int status; + + REQUEST_SIZE_MATCH(xDRI2DestroyDrawableReq); + if (!validDrawable(client, stuff->drawable, DixRemoveAccess, + &pDrawable, &status)) + return status; + + return client->noClientException; +} + + +static void +send_buffers_reply(ClientPtr client, DrawablePtr pDrawable, + DRI2BufferPtr *buffers, int count, int width, int height) +{ + xDRI2GetBuffersReply rep; + int skip = 0; + int i; + + if (pDrawable->type == DRAWABLE_WINDOW) { + for (i = 0; i < count; i++) { + /* Do not send the real front buffer of a window to the client. + */ + if (buffers[i]->attachment == DRI2BufferFrontLeft) { + skip++; + continue; + } + } + } + + rep.type = X_Reply; + rep.length = (count - skip) * sizeof(xDRI2Buffer) / 4; + rep.sequenceNumber = client->sequence; + rep.width = width; + rep.height = height; + rep.count = count - skip; + WriteToClient(client, sizeof(xDRI2GetBuffersReply), &rep); + + for (i = 0; i < count; i++) { + xDRI2Buffer buffer; + + /* Do not send the real front buffer of a window to the client. + */ + if ((pDrawable->type == DRAWABLE_WINDOW) + && (buffers[i]->attachment == DRI2BufferFrontLeft)) { + continue; + } + + buffer.attachment = buffers[i]->attachment; + buffer.name = buffers[i]->name; + buffer.pitch = buffers[i]->pitch; + buffer.cpp = buffers[i]->cpp; + buffer.flags = buffers[i]->flags; + WriteToClient(client, sizeof(xDRI2Buffer), &buffer); + } +} + + +static int +ProcDRI2GetBuffers(ClientPtr client) +{ + REQUEST(xDRI2GetBuffersReq); + DrawablePtr pDrawable; + DRI2BufferPtr *buffers; + int status, width, height, count; + unsigned int *attachments; + + REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * 4); + if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess, + &pDrawable, &status)) + return status; + + if (DRI2ThrottleClient(client, pDrawable)) + return client->noClientException; + + attachments = (unsigned int *) &stuff[1]; + buffers = DRI2GetBuffers(pDrawable, &width, &height, + attachments, stuff->count, &count); + + + send_buffers_reply(client, pDrawable, buffers, count, width, height); + + return client->noClientException; +} + +static int +ProcDRI2GetBuffersWithFormat(ClientPtr client) +{ + REQUEST(xDRI2GetBuffersReq); + DrawablePtr pDrawable; + DRI2BufferPtr *buffers; + int status, width, height, count; + unsigned int *attachments; + + REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * (2 * 4)); + if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess, + &pDrawable, &status)) + return status; + + if (DRI2ThrottleClient(client, pDrawable)) + return client->noClientException; + + attachments = (unsigned int *) &stuff[1]; + buffers = DRI2GetBuffersWithFormat(pDrawable, &width, &height, + attachments, stuff->count, &count); + + send_buffers_reply(client, pDrawable, buffers, count, width, height); + + return client->noClientException; +} + +static int +ProcDRI2CopyRegion(ClientPtr client) +{ + REQUEST(xDRI2CopyRegionReq); + xDRI2CopyRegionReply rep; + DrawablePtr pDrawable; + int status; + RegionPtr pRegion; + + REQUEST_SIZE_MATCH(xDRI2CopyRegionReq); + + if (!validDrawable(client, stuff->drawable, DixWriteAccess, + &pDrawable, &status)) + return status; + + VERIFY_REGION(pRegion, stuff->region, client, DixReadAccess); + + status = DRI2CopyRegion(pDrawable, pRegion, stuff->dest, stuff->src); + if (status != Success) + return status; + + /* CopyRegion needs to be a round trip to make sure the X server + * queues the swap buffer rendering commands before the DRI client + * continues rendering. The reply has a bitmask to signal the + * presense of optional return values as well, but we're not using + * that yet. + */ + + rep.type = X_Reply; + rep.length = 0; + rep.sequenceNumber = client->sequence; + + WriteToClient(client, sizeof(xDRI2CopyRegionReply), &rep); + + return client->noClientException; +} + +static void +load_swap_reply(xDRI2SwapBuffersReply *rep, CARD64 sbc) +{ + rep->swap_hi = sbc >> 32; + rep->swap_lo = sbc & 0xffffffff; +} + +static CARD64 +vals_to_card64(CARD32 lo, CARD32 hi) +{ + return (CARD64)hi << 32 | lo; +} + +static void +DRI2SwapEvent(ClientPtr client, void *data, int type, CARD64 ust, CARD64 msc, + CARD64 sbc) +{ + xDRI2BufferSwapComplete event; + DrawablePtr pDrawable = data; + + event.type = DRI2EventBase + DRI2_BufferSwapComplete; + event.sequenceNumber = client->sequence; + event.event_type = type; + event.drawable = pDrawable->id; + event.ust_hi = (CARD64)ust >> 32; + event.ust_lo = ust & 0xffffffff; + event.msc_hi = (CARD64)msc >> 32; + event.msc_lo = msc & 0xffffffff; + event.sbc_hi = (CARD64)sbc >> 32; + event.sbc_lo = sbc & 0xffffffff; + + WriteEventsToClient(client, 1, (xEvent *)&event); +} + +static int +ProcDRI2SwapBuffers(ClientPtr client) +{ + REQUEST(xDRI2SwapBuffersReq); + xDRI2SwapBuffersReply rep; + DrawablePtr pDrawable; + CARD64 target_msc, divisor, remainder, swap_target; + int status; + + REQUEST_SIZE_MATCH(xDRI2SwapBuffersReq); + + if (!validDrawable(client, stuff->drawable, + DixReadAccess | DixWriteAccess, &pDrawable, &status)) + return status; + + /* + * Ensures an out of control client can't exhaust our swap queue, and + * also orders swaps. + */ + if (DRI2ThrottleClient(client, pDrawable)) + return client->noClientException; + + target_msc = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi); + divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi); + remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi); + + status = DRI2SwapBuffers(client, pDrawable, target_msc, divisor, remainder, + &swap_target, DRI2SwapEvent, pDrawable); + if (status != Success) + return BadDrawable; + + rep.type = X_Reply; + rep.length = 0; + rep.sequenceNumber = client->sequence; + load_swap_reply(&rep, swap_target); + + WriteToClient(client, sizeof(xDRI2SwapBuffersReply), &rep); + + return client->noClientException; +} + +static void +load_msc_reply(xDRI2MSCReply *rep, CARD64 ust, CARD64 msc, CARD64 sbc) +{ + rep->ust_hi = ust >> 32; + rep->ust_lo = ust & 0xffffffff; + rep->msc_hi = msc >> 32; + rep->msc_lo = msc & 0xffffffff; + rep->sbc_hi = sbc >> 32; + rep->sbc_lo = sbc & 0xffffffff; +} + +static int +ProcDRI2GetMSC(ClientPtr client) +{ + REQUEST(xDRI2GetMSCReq); + xDRI2MSCReply rep; + DrawablePtr pDrawable; + CARD64 ust, msc, sbc; + int status; + + REQUEST_SIZE_MATCH(xDRI2GetMSCReq); + + if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable, + &status)) + return status; + + status = DRI2GetMSC(pDrawable, &ust, &msc, &sbc); + if (status != Success) + return status; + + rep.type = X_Reply; + rep.length = 0; + rep.sequenceNumber = client->sequence; + load_msc_reply(&rep, ust, msc, sbc); + + WriteToClient(client, sizeof(xDRI2MSCReply), &rep); + + return client->noClientException; +} + +static int +ProcDRI2WaitMSC(ClientPtr client) +{ + REQUEST(xDRI2WaitMSCReq); + DrawablePtr pDrawable; + CARD64 target, divisor, remainder; + int status; + + /* FIXME: in restart case, client may be gone at this point */ + + REQUEST_SIZE_MATCH(xDRI2WaitMSCReq); + + if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable, + &status)) + return status; + + target = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi); + divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi); + remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi); + + status = DRI2WaitMSC(client, pDrawable, target, divisor, remainder); + if (status != Success) + return status; + + return client->noClientException; +} + +int +ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust, CARD64 msc, CARD64 sbc) +{ + xDRI2MSCReply rep; + + rep.type = X_Reply; + rep.length = 0; + rep.sequenceNumber = client->sequence; + load_msc_reply(&rep, ust, msc, sbc); + + WriteToClient(client, sizeof(xDRI2MSCReply), &rep); + + return client->noClientException; +} + +static int +ProcDRI2SwapInterval(ClientPtr client) +{ + REQUEST(xDRI2SwapIntervalReq); + DrawablePtr pDrawable; + int status; + + /* FIXME: in restart case, client may be gone at this point */ + + REQUEST_SIZE_MATCH(xDRI2SwapIntervalReq); + + if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess, + &pDrawable, &status)) + return status; + + DRI2SwapInterval(pDrawable, stuff->interval); + + return client->noClientException; +} + +static int +ProcDRI2WaitSBC(ClientPtr client) +{ + REQUEST(xDRI2WaitSBCReq); + xDRI2MSCReply rep; + DrawablePtr pDrawable; + CARD64 target, ust, msc, sbc; + int status; + + REQUEST_SIZE_MATCH(xDRI2WaitSBCReq); + + if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable, + &status)) + return status; + + target = vals_to_card64(stuff->target_sbc_lo, stuff->target_sbc_hi); + status = DRI2WaitSBC(client, pDrawable, target, &ust, &msc, &sbc); + if (status != Success) + return status; + + rep.type = X_Reply; + rep.length = 0; + rep.sequenceNumber = client->sequence; + load_msc_reply(&rep, ust, msc, sbc); + + WriteToClient(client, sizeof(xDRI2MSCReply), &rep); + + return client->noClientException; +} + +static int +ProcDRI2Dispatch (ClientPtr client) +{ + REQUEST(xReq); + + switch (stuff->data) { + case X_DRI2QueryVersion: + return ProcDRI2QueryVersion(client); + } + + if (!LocalClient(client)) + return BadRequest; + + switch (stuff->data) { + case X_DRI2Connect: + return ProcDRI2Connect(client); + case X_DRI2Authenticate: + return ProcDRI2Authenticate(client); + case X_DRI2CreateDrawable: + return ProcDRI2CreateDrawable(client); + case X_DRI2DestroyDrawable: + return ProcDRI2DestroyDrawable(client); + case X_DRI2GetBuffers: + return ProcDRI2GetBuffers(client); + case X_DRI2CopyRegion: + return ProcDRI2CopyRegion(client); + case X_DRI2GetBuffersWithFormat: + return ProcDRI2GetBuffersWithFormat(client); + case X_DRI2SwapBuffers: + return ProcDRI2SwapBuffers(client); + case X_DRI2GetMSC: + return ProcDRI2GetMSC(client); + case X_DRI2WaitMSC: + return ProcDRI2WaitMSC(client); + case X_DRI2WaitSBC: + return ProcDRI2WaitSBC(client); + case X_DRI2SwapInterval: + return ProcDRI2SwapInterval(client); + default: + return BadRequest; + } +} + +static int +SProcDRI2Connect(ClientPtr client) +{ + REQUEST(xDRI2ConnectReq); + xDRI2ConnectReply rep; + int n; + + /* If the client is swapped, it's not local. Talk to the hand. */ + + swaps(&stuff->length, n); + if (sizeof(*stuff) / 4 != client->req_len) + return BadLength; + + rep.sequenceNumber = client->sequence; + swaps(&rep.sequenceNumber, n); + rep.length = 0; + rep.driverNameLength = 0; + rep.deviceNameLength = 0; + + return client->noClientException; +} + +static int +SProcDRI2Dispatch (ClientPtr client) +{ + REQUEST(xReq); + + /* + * Only local clients are allowed DRI access, but remote clients + * still need these requests to find out cleanly. + */ + switch (stuff->data) + { + case X_DRI2QueryVersion: + return ProcDRI2QueryVersion(client); + case X_DRI2Connect: + return SProcDRI2Connect(client); + default: + return BadRequest; + } +} + +int DRI2EventBase; + +static void +DRI2ExtensionInit(void) +{ + dri2Extension = AddExtension(DRI2_NAME, + DRI2NumberEvents, + DRI2NumberErrors, + ProcDRI2Dispatch, + SProcDRI2Dispatch, + NULL, + StandardMinorOpcode); + + DRI2EventBase = dri2Extension->eventBase; +} + +extern Bool noDRI2Extension; + +_X_HIDDEN ExtensionModule dri2ExtensionModule = { + DRI2ExtensionInit, + DRI2_NAME, + &noDRI2Extension, + NULL, + NULL +}; diff --git a/xorg-server/hw/xfree86/modes/xf86Cursors.c b/xorg-server/hw/xfree86/modes/xf86Cursors.c index f90ecc227..3e765e6ff 100644 --- a/xorg-server/hw/xfree86/modes/xf86Cursors.c +++ b/xorg-server/hw/xfree86/modes/xf86Cursors.c @@ -1,672 +1,672 @@ -/* - * Copyright © 2007 Keith Packard - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that copyright - * notice and this permission notice appear in supporting documentation, and - * that the name of the copyright holders not be used in advertising or - * publicity pertaining to distribution of the software without specific, - * written prior permission. The copyright holders make no representations - * about the suitability of this software for any purpose. It is provided "as - * is" without express or implied warranty. - * - * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE - * OF THIS SOFTWARE. - */ - -#ifdef HAVE_XORG_CONFIG_H -#include -#else -#ifdef HAVE_CONFIG_H -#include -#endif -#endif - -#include -#include -#include - -#include "xf86.h" -#include "xf86DDC.h" -#include "xf86Crtc.h" -#include "xf86Modes.h" -#include "xf86RandR12.h" -#include "xf86CursorPriv.h" -#include "X11/extensions/render.h" -#include "X11/extensions/dpmsconst.h" -#include "X11/Xatom.h" -#include "picturestr.h" -#include "cursorstr.h" -#include "inputstr.h" - -/* - * Given a screen coordinate, rotate back to a cursor source coordinate - */ -static void -xf86_crtc_rotate_coord (Rotation rotation, - int width, - int height, - int x_dst, - int y_dst, - int *x_src, - int *y_src) -{ - int t; - - switch (rotation & 0xf) { - case RR_Rotate_0: - break; - case RR_Rotate_90: - t = x_dst; - x_dst = height - y_dst - 1; - y_dst = t; - break; - case RR_Rotate_180: - x_dst = width - x_dst - 1; - y_dst = height - y_dst - 1; - break; - case RR_Rotate_270: - t = x_dst; - x_dst = y_dst; - y_dst = width - t - 1; - break; - } - if (rotation & RR_Reflect_X) - x_dst = width - x_dst - 1; - if (rotation & RR_Reflect_Y) - y_dst = height - y_dst - 1; - *x_src = x_dst; - *y_src = y_dst; -} - -/* - * Given a cursor source coordinate, rotate to a screen coordinate - */ -static void -xf86_crtc_rotate_coord_back (Rotation rotation, - int width, - int height, - int x_dst, - int y_dst, - int *x_src, - int *y_src) -{ - int t; - - if (rotation & RR_Reflect_X) - x_dst = width - x_dst - 1; - if (rotation & RR_Reflect_Y) - y_dst = height - y_dst - 1; - - switch (rotation & 0xf) { - case RR_Rotate_0: - break; - case RR_Rotate_90: - t = x_dst; - x_dst = y_dst; - y_dst = width - t - 1; - break; - case RR_Rotate_180: - x_dst = width - x_dst - 1; - y_dst = height - y_dst - 1; - break; - case RR_Rotate_270: - t = x_dst; - x_dst = height - y_dst - 1; - y_dst = t; - break; - } - *x_src = x_dst; - *y_src = y_dst; -} - -/* - * Convert an x coordinate to a position within the cursor bitmap - */ -static int -cursor_bitpos (int flags, int x, Bool mask) -{ - if (flags & HARDWARE_CURSOR_SWAP_SOURCE_AND_MASK) - mask = !mask; - if (flags & HARDWARE_CURSOR_NIBBLE_SWAPPED) - x = (x & ~3) | (3 - (x & 3)); - if (((flags & HARDWARE_CURSOR_BIT_ORDER_MSBFIRST) == 0) == - (X_BYTE_ORDER == X_BIG_ENDIAN)) - x = (x & ~7) | (7 - (x & 7)); - if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_1) - x = (x << 1) + mask; - else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_8) - x = ((x & ~7) << 1) | (mask << 3) | (x & 7); - else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_16) - x = ((x & ~15) << 1) | (mask << 4) | (x & 15); - else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_32) - x = ((x & ~31) << 1) | (mask << 5) | (x & 31); - else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_64) - x = ((x & ~63) << 1) | (mask << 6) | (x & 63); - return x; -} - -/* - * Fetch one bit from a cursor bitmap - */ -static CARD8 -get_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask) -{ - x = cursor_bitpos (flags, x, mask); - image += y * stride; - return (image[(x >> 3)] >> (x & 7)) & 1; -} - -/* - * Set one bit in a cursor bitmap - */ -static void -set_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask) -{ - x = cursor_bitpos (flags, x, mask); - image += y * stride; - image[(x >> 3)] |= 1 << (x & 7); -} - -/* - * Load a two color cursor into a driver that supports only ARGB cursors - */ -static void -xf86_crtc_convert_cursor_to_argb (xf86CrtcPtr crtc, unsigned char *src) -{ - ScrnInfoPtr scrn = crtc->scrn; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image; - int x, y; - int xin, yin; - int stride = cursor_info->MaxWidth >> 2; - int flags = cursor_info->Flags; - CARD32 bits; - -#ifdef ARGB_CURSOR - crtc->cursor_argb = FALSE; -#endif - - for (y = 0; y < cursor_info->MaxHeight; y++) - for (x = 0; x < cursor_info->MaxWidth; x++) - { - xf86_crtc_rotate_coord (crtc->rotation, - cursor_info->MaxWidth, - cursor_info->MaxHeight, - x, y, &xin, &yin); - if (get_bit (src, stride, flags, xin, yin, TRUE) == - ((flags & HARDWARE_CURSOR_INVERT_MASK) == 0)) - { - if (get_bit (src, stride, flags, xin, yin, FALSE)) - bits = xf86_config->cursor_fg; - else - bits = xf86_config->cursor_bg; - } - else - bits = 0; - cursor_image[y * cursor_info->MaxWidth + x] = bits; - } - crtc->funcs->load_cursor_argb (crtc, cursor_image); -} - -/* - * Set the colors for a two-color cursor (ignore for ARGB cursors) - */ -static void -xf86_set_cursor_colors (ScrnInfoPtr scrn, int bg, int fg) -{ - ScreenPtr screen = scrn->pScreen; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - CursorPtr cursor = xf86_config->cursor; - int c; - CARD8 *bits = cursor ? -#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0) - dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen)) -#else - cursor->devPriv[screen->myNum] -#endif - : NULL; - - /* Save ARGB versions of these colors */ - xf86_config->cursor_fg = (CARD32) fg | 0xff000000; - xf86_config->cursor_bg = (CARD32) bg | 0xff000000; - - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled && !crtc->cursor_argb) - { - if (crtc->funcs->load_cursor_image) - crtc->funcs->set_cursor_colors (crtc, bg, fg); - else if (bits) - xf86_crtc_convert_cursor_to_argb (crtc, bits); - } - } -} - -static void -xf86_crtc_hide_cursor (xf86CrtcPtr crtc) -{ - if (crtc->cursor_shown) - { - crtc->funcs->hide_cursor (crtc); - crtc->cursor_shown = FALSE; - } -} - -void -xf86_hide_cursors (ScrnInfoPtr scrn) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - xf86_config->cursor_on = FALSE; - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - xf86_crtc_hide_cursor (crtc); - } -} - -static void -xf86_crtc_show_cursor (xf86CrtcPtr crtc) -{ - if (!crtc->cursor_shown && crtc->cursor_in_range) - { - crtc->funcs->show_cursor (crtc); - crtc->cursor_shown = TRUE; - } -} - -void -xf86_show_cursors (ScrnInfoPtr scrn) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - xf86_config->cursor_on = TRUE; - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - xf86_crtc_show_cursor (crtc); - } -} - -static void -xf86_crtc_set_cursor_position (xf86CrtcPtr crtc, int x, int y) -{ - ScrnInfoPtr scrn = crtc->scrn; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - DisplayModePtr mode = &crtc->mode; - Bool in_range; - int dx, dy; - - /* - * Transform position of cursor on screen - */ - if (crtc->transform_in_use) - { - ScreenPtr screen = scrn->pScreen; - xf86CursorScreenPtr ScreenPriv = - (xf86CursorScreenPtr)dixLookupPrivate(&screen->devPrivates, - xf86CursorScreenKey); - struct pict_f_vector v; - - v.v[0] = x + ScreenPriv->HotX; v.v[1] = y + ScreenPriv->HotY; v.v[2] = 1; - pixman_f_transform_point (&crtc->f_framebuffer_to_crtc, &v); - x = floor (v.v[0] + 0.5); - y = floor (v.v[1] + 0.5); - /* - * Transform position of cursor upper left corner - */ - xf86_crtc_rotate_coord_back (crtc->rotation, - cursor_info->MaxWidth, - cursor_info->MaxHeight, - ScreenPriv->HotX, ScreenPriv->HotY, &dx, &dy); - x -= dx; - y -= dy; - } - else - { - x -= crtc->x; - y -= crtc->y; - } - - /* - * Disable the cursor when it is outside the viewport - */ - in_range = TRUE; - if (x >= mode->HDisplay || y >= mode->VDisplay || - x <= -cursor_info->MaxWidth || y <= -cursor_info->MaxHeight) - { - in_range = FALSE; - x = 0; - y = 0; - } - - crtc->cursor_in_range = in_range; - - if (in_range) - { - crtc->funcs->set_cursor_position (crtc, x, y); - xf86_crtc_show_cursor (crtc); - } - else - xf86_crtc_hide_cursor (crtc); -} - -static void -xf86_set_cursor_position (ScrnInfoPtr scrn, int x, int y) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - /* undo what xf86HWCurs did to the coordinates */ - x += scrn->frameX0; - y += scrn->frameY0; - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - xf86_crtc_set_cursor_position (crtc, x, y); - } -} - -/* - * Load a two-color cursor into a crtc, performing rotation as needed - */ -static void -xf86_crtc_load_cursor_image (xf86CrtcPtr crtc, CARD8 *src) -{ - ScrnInfoPtr scrn = crtc->scrn; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - CARD8 *cursor_image; - -#ifdef ARGB_CURSOR - crtc->cursor_argb = FALSE; -#endif - - if (crtc->rotation == RR_Rotate_0) - cursor_image = src; - else - { - int x, y; - int xin, yin; - int stride = cursor_info->MaxWidth >> 2; - int flags = cursor_info->Flags; - - cursor_image = xf86_config->cursor_image; - memset(cursor_image, 0, cursor_info->MaxHeight * stride); - - for (y = 0; y < cursor_info->MaxHeight; y++) - for (x = 0; x < cursor_info->MaxWidth; x++) - { - xf86_crtc_rotate_coord (crtc->rotation, - cursor_info->MaxWidth, - cursor_info->MaxHeight, - x, y, &xin, &yin); - if (get_bit(src, stride, flags, xin, yin, FALSE)) - set_bit(cursor_image, stride, flags, x, y, FALSE); - if (get_bit(src, stride, flags, xin, yin, TRUE)) - set_bit(cursor_image, stride, flags, x, y, TRUE); - } - } - crtc->funcs->load_cursor_image (crtc, cursor_image); -} - -/* - * Load a cursor image into all active CRTCs - */ -static void -xf86_load_cursor_image (ScrnInfoPtr scrn, unsigned char *src) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - { - if (crtc->funcs->load_cursor_image) - xf86_crtc_load_cursor_image (crtc, src); - else if (crtc->funcs->load_cursor_argb) - xf86_crtc_convert_cursor_to_argb (crtc, src); - } - } -} - -static Bool -xf86_use_hw_cursor (ScreenPtr screen, CursorPtr cursor) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - - ++cursor->refcnt; - if (xf86_config->cursor) - FreeCursor (xf86_config->cursor, None); - xf86_config->cursor = cursor; - - if (cursor->bits->width > cursor_info->MaxWidth || - cursor->bits->height> cursor_info->MaxHeight) - return FALSE; - - return TRUE; -} - -static Bool -xf86_use_hw_cursor_argb (ScreenPtr screen, CursorPtr cursor) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - - ++cursor->refcnt; - if (xf86_config->cursor) - FreeCursor (xf86_config->cursor, None); - xf86_config->cursor = cursor; - - /* Make sure ARGB support is available */ - if ((cursor_info->Flags & HARDWARE_CURSOR_ARGB) == 0) - return FALSE; - - if (cursor->bits->width > cursor_info->MaxWidth || - cursor->bits->height> cursor_info->MaxHeight) - return FALSE; - - return TRUE; -} - -static void -xf86_crtc_load_cursor_argb (xf86CrtcPtr crtc, CursorPtr cursor) -{ - ScrnInfoPtr scrn = crtc->scrn; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image; - CARD32 *cursor_source = (CARD32 *) cursor->bits->argb; - int x, y; - int xin, yin; - CARD32 bits; - int source_width = cursor->bits->width; - int source_height = cursor->bits->height; - int image_width = cursor_info->MaxWidth; - int image_height = cursor_info->MaxHeight; - - for (y = 0; y < image_height; y++) - for (x = 0; x < image_width; x++) - { - xf86_crtc_rotate_coord (crtc->rotation, image_width, image_height, - x, y, &xin, &yin); - if (xin < source_width && yin < source_height) - bits = cursor_source[yin * source_width + xin]; - else - bits = 0; - cursor_image[y * image_width + x] = bits; - } - - crtc->funcs->load_cursor_argb (crtc, cursor_image); -} - -static void -xf86_load_cursor_argb (ScrnInfoPtr scrn, CursorPtr cursor) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - xf86_crtc_load_cursor_argb (crtc, cursor); - } -} - -Bool -xf86_cursors_init (ScreenPtr screen, int max_width, int max_height, int flags) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info; - - cursor_info = xf86CreateCursorInfoRec(); - if (!cursor_info) - return FALSE; - - xf86_config->cursor_image = xalloc (max_width * max_height * 4); - - if (!xf86_config->cursor_image) - { - xf86DestroyCursorInfoRec (cursor_info); - return FALSE; - } - - xf86_config->cursor_info = cursor_info; - - cursor_info->MaxWidth = max_width; - cursor_info->MaxHeight = max_height; - cursor_info->Flags = flags; - - cursor_info->SetCursorColors = xf86_set_cursor_colors; - cursor_info->SetCursorPosition = xf86_set_cursor_position; - cursor_info->LoadCursorImage = xf86_load_cursor_image; - cursor_info->HideCursor = xf86_hide_cursors; - cursor_info->ShowCursor = xf86_show_cursors; - cursor_info->UseHWCursor = xf86_use_hw_cursor; -#ifdef ARGB_CURSOR - if (flags & HARDWARE_CURSOR_ARGB) - { - cursor_info->UseHWCursorARGB = xf86_use_hw_cursor_argb; - cursor_info->LoadCursorARGB = xf86_load_cursor_argb; - } -#endif - - xf86_config->cursor = NULL; - xf86_hide_cursors (scrn); - - return xf86InitCursor (screen, cursor_info); -} - -/** - * Called when anything on the screen is reconfigured. - * - * Reloads cursor images as needed, then adjusts cursor positions - */ - -void -xf86_reload_cursors (ScreenPtr screen) -{ - ScrnInfoPtr scrn; - xf86CrtcConfigPtr xf86_config; - xf86CursorInfoPtr cursor_info; - CursorPtr cursor; - int x, y; - xf86CursorScreenPtr cursor_screen_priv; - - /* initial mode setting will not have set a screen yet. - May be called before the devices are initialised. - */ - if (!screen || !inputInfo.pointer) - return; - cursor_screen_priv = dixLookupPrivate(&screen->devPrivates, - xf86CursorScreenKey); - /* return if HW cursor is inactive, to avoid displaying two cursors */ - if (!cursor_screen_priv->isUp) - return; - - scrn = xf86Screens[screen->myNum]; - xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - - /* make sure the cursor code has been initialized */ - cursor_info = xf86_config->cursor_info; - if (!cursor_info) - return; - - cursor = xf86_config->cursor; - GetSpritePosition (inputInfo.pointer, &x, &y); - if (!(cursor_info->Flags & HARDWARE_CURSOR_UPDATE_UNHIDDEN)) - (*cursor_info->HideCursor)(scrn); - - if (cursor) - { -#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0) - void *src = dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen)); -#else - void *src = cursor->devPriv[screen->myNum]; -#endif -#ifdef ARGB_CURSOR - if (cursor->bits->argb && cursor_info->LoadCursorARGB) - (*cursor_info->LoadCursorARGB) (scrn, cursor); - else if (src) -#endif - (*cursor_info->LoadCursorImage)(scrn, src); - - x += scrn->frameX0 + cursor_screen_priv->HotX; - y += scrn->frameY0 + cursor_screen_priv->HotY; - (*cursor_info->SetCursorPosition)(scrn, x, y); - } -} - -/** - * Clean up CRTC-based cursor code - */ -void -xf86_cursors_fini (ScreenPtr screen) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - - if (xf86_config->cursor_info) - { - xf86DestroyCursorInfoRec (xf86_config->cursor_info); - xf86_config->cursor_info = NULL; - } - if (xf86_config->cursor_image) - { - xfree (xf86_config->cursor_image); - xf86_config->cursor_image = NULL; - } - if (xf86_config->cursor) - { - FreeCursor (xf86_config->cursor, None); - xf86_config->cursor = NULL; - } -} +/* + * Copyright © 2007 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that copyright + * notice and this permission notice appear in supporting documentation, and + * that the name of the copyright holders not be used in advertising or + * publicity pertaining to distribution of the software without specific, + * written prior permission. The copyright holders make no representations + * about the suitability of this software for any purpose. It is provided "as + * is" without express or implied warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#ifdef HAVE_XORG_CONFIG_H +#include +#else +#ifdef HAVE_CONFIG_H +#include +#endif +#endif + +#include +#include +#include + +#include "xf86.h" +#include "xf86DDC.h" +#include "xf86Crtc.h" +#include "xf86Modes.h" +#include "xf86RandR12.h" +#include "xf86CursorPriv.h" +#include "X11/extensions/render.h" +#include "X11/extensions/dpmsconst.h" +#include "X11/Xatom.h" +#include "picturestr.h" +#include "cursorstr.h" +#include "inputstr.h" + +/* + * Given a screen coordinate, rotate back to a cursor source coordinate + */ +static void +xf86_crtc_rotate_coord (Rotation rotation, + int width, + int height, + int x_dst, + int y_dst, + int *x_src, + int *y_src) +{ + int t; + + switch (rotation & 0xf) { + case RR_Rotate_0: + break; + case RR_Rotate_90: + t = x_dst; + x_dst = height - y_dst - 1; + y_dst = t; + break; + case RR_Rotate_180: + x_dst = width - x_dst - 1; + y_dst = height - y_dst - 1; + break; + case RR_Rotate_270: + t = x_dst; + x_dst = y_dst; + y_dst = width - t - 1; + break; + } + if (rotation & RR_Reflect_X) + x_dst = width - x_dst - 1; + if (rotation & RR_Reflect_Y) + y_dst = height - y_dst - 1; + *x_src = x_dst; + *y_src = y_dst; +} + +/* + * Given a cursor source coordinate, rotate to a screen coordinate + */ +static void +xf86_crtc_rotate_coord_back (Rotation rotation, + int width, + int height, + int x_dst, + int y_dst, + int *x_src, + int *y_src) +{ + int t; + + if (rotation & RR_Reflect_X) + x_dst = width - x_dst - 1; + if (rotation & RR_Reflect_Y) + y_dst = height - y_dst - 1; + + switch (rotation & 0xf) { + case RR_Rotate_0: + break; + case RR_Rotate_90: + t = x_dst; + x_dst = y_dst; + y_dst = width - t - 1; + break; + case RR_Rotate_180: + x_dst = width - x_dst - 1; + y_dst = height - y_dst - 1; + break; + case RR_Rotate_270: + t = x_dst; + x_dst = height - y_dst - 1; + y_dst = t; + break; + } + *x_src = x_dst; + *y_src = y_dst; +} + +/* + * Convert an x coordinate to a position within the cursor bitmap + */ +static int +cursor_bitpos (int flags, int x, Bool mask) +{ + if (flags & HARDWARE_CURSOR_SWAP_SOURCE_AND_MASK) + mask = !mask; + if (flags & HARDWARE_CURSOR_NIBBLE_SWAPPED) + x = (x & ~3) | (3 - (x & 3)); + if (((flags & HARDWARE_CURSOR_BIT_ORDER_MSBFIRST) == 0) == + (X_BYTE_ORDER == X_BIG_ENDIAN)) + x = (x & ~7) | (7 - (x & 7)); + if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_1) + x = (x << 1) + mask; + else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_8) + x = ((x & ~7) << 1) | (mask << 3) | (x & 7); + else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_16) + x = ((x & ~15) << 1) | (mask << 4) | (x & 15); + else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_32) + x = ((x & ~31) << 1) | (mask << 5) | (x & 31); + else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_64) + x = ((x & ~63) << 1) | (mask << 6) | (x & 63); + return x; +} + +/* + * Fetch one bit from a cursor bitmap + */ +static CARD8 +get_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask) +{ + x = cursor_bitpos (flags, x, mask); + image += y * stride; + return (image[(x >> 3)] >> (x & 7)) & 1; +} + +/* + * Set one bit in a cursor bitmap + */ +static void +set_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask) +{ + x = cursor_bitpos (flags, x, mask); + image += y * stride; + image[(x >> 3)] |= 1 << (x & 7); +} + +/* + * Load a two color cursor into a driver that supports only ARGB cursors + */ +static void +xf86_crtc_convert_cursor_to_argb (xf86CrtcPtr crtc, unsigned char *src) +{ + ScrnInfoPtr scrn = crtc->scrn; + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; + CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image; + int x, y; + int xin, yin; + int stride = cursor_info->MaxWidth >> 2; + int flags = cursor_info->Flags; + CARD32 bits; + +#ifdef ARGB_CURSOR + crtc->cursor_argb = FALSE; +#endif + + for (y = 0; y < cursor_info->MaxHeight; y++) + for (x = 0; x < cursor_info->MaxWidth; x++) + { + xf86_crtc_rotate_coord (crtc->rotation, + cursor_info->MaxWidth, + cursor_info->MaxHeight, + x, y, &xin, &yin); + if (get_bit (src, stride, flags, xin, yin, TRUE) == + ((flags & HARDWARE_CURSOR_INVERT_MASK) == 0)) + { + if (get_bit (src, stride, flags, xin, yin, FALSE)) + bits = xf86_config->cursor_fg; + else + bits = xf86_config->cursor_bg; + } + else + bits = 0; + cursor_image[y * cursor_info->MaxWidth + x] = bits; + } + crtc->funcs->load_cursor_argb (crtc, cursor_image); +} + +/* + * Set the colors for a two-color cursor (ignore for ARGB cursors) + */ +static void +xf86_set_cursor_colors (ScrnInfoPtr scrn, int bg, int fg) +{ + ScreenPtr screen = scrn->pScreen; + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + CursorPtr cursor = xf86_config->cursor; + int c; + CARD8 *bits = cursor ? +#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0) + dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen)) +#else + cursor->devPriv[screen->myNum] +#endif + : NULL; + + /* Save ARGB versions of these colors */ + xf86_config->cursor_fg = (CARD32) fg | 0xff000000; + xf86_config->cursor_bg = (CARD32) bg | 0xff000000; + + for (c = 0; c < xf86_config->num_crtc; c++) + { + xf86CrtcPtr crtc = xf86_config->crtc[c]; + + if (crtc->enabled && !crtc->cursor_argb) + { + if (crtc->funcs->load_cursor_image) + crtc->funcs->set_cursor_colors (crtc, bg, fg); + else if (bits) + xf86_crtc_convert_cursor_to_argb (crtc, bits); + } + } +} + +static void +xf86_crtc_hide_cursor (xf86CrtcPtr crtc) +{ + if (crtc->cursor_shown) + { + crtc->funcs->hide_cursor (crtc); + crtc->cursor_shown = FALSE; + } +} + +void +xf86_hide_cursors (ScrnInfoPtr scrn) +{ + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + int c; + + xf86_config->cursor_on = FALSE; + for (c = 0; c < xf86_config->num_crtc; c++) + { + xf86CrtcPtr crtc = xf86_config->crtc[c]; + + if (crtc->enabled) + xf86_crtc_hide_cursor (crtc); + } +} + +static void +xf86_crtc_show_cursor (xf86CrtcPtr crtc) +{ + if (!crtc->cursor_shown && crtc->cursor_in_range) + { + crtc->funcs->show_cursor (crtc); + crtc->cursor_shown = TRUE; + } +} + +void +xf86_show_cursors (ScrnInfoPtr scrn) +{ + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + int c; + + xf86_config->cursor_on = TRUE; + for (c = 0; c < xf86_config->num_crtc; c++) + { + xf86CrtcPtr crtc = xf86_config->crtc[c]; + + if (crtc->enabled) + xf86_crtc_show_cursor (crtc); + } +} + +static void +xf86_crtc_set_cursor_position (xf86CrtcPtr crtc, int x, int y) +{ + ScrnInfoPtr scrn = crtc->scrn; + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; + DisplayModePtr mode = &crtc->mode; + Bool in_range; + int dx, dy; + + /* + * Transform position of cursor on screen + */ + if (crtc->transform_in_use) + { + ScreenPtr screen = scrn->pScreen; + xf86CursorScreenPtr ScreenPriv = + (xf86CursorScreenPtr)dixLookupPrivate(&screen->devPrivates, + xf86CursorScreenKey); + struct pict_f_vector v; + + v.v[0] = x + ScreenPriv->HotX; v.v[1] = y + ScreenPriv->HotY; v.v[2] = 1; + pixman_f_transform_point (&crtc->f_framebuffer_to_crtc, &v); + x = floor (v.v[0] + 0.5); + y = floor (v.v[1] + 0.5); + /* + * Transform position of cursor upper left corner + */ + xf86_crtc_rotate_coord_back (crtc->rotation, + cursor_info->MaxWidth, + cursor_info->MaxHeight, + ScreenPriv->HotX, ScreenPriv->HotY, &dx, &dy); + x -= dx; + y -= dy; + } + else + { + x -= crtc->x; + y -= crtc->y; + } + + /* + * Disable the cursor when it is outside the viewport + */ + in_range = TRUE; + if (x >= mode->HDisplay || y >= mode->VDisplay || + x <= -cursor_info->MaxWidth || y <= -cursor_info->MaxHeight) + { + in_range = FALSE; + x = 0; + y = 0; + } + + crtc->cursor_in_range = in_range; + + if (in_range) + { + crtc->funcs->set_cursor_position (crtc, x, y); + xf86_crtc_show_cursor (crtc); + } + else + xf86_crtc_hide_cursor (crtc); +} + +static void +xf86_set_cursor_position (ScrnInfoPtr scrn, int x, int y) +{ + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + int c; + + /* undo what xf86HWCurs did to the coordinates */ + x += scrn->frameX0; + y += scrn->frameY0; + for (c = 0; c < xf86_config->num_crtc; c++) + { + xf86CrtcPtr crtc = xf86_config->crtc[c]; + + if (crtc->enabled) + xf86_crtc_set_cursor_position (crtc, x, y); + } +} + +/* + * Load a two-color cursor into a crtc, performing rotation as needed + */ +static void +xf86_crtc_load_cursor_image (xf86CrtcPtr crtc, CARD8 *src) +{ + ScrnInfoPtr scrn = crtc->scrn; + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; + CARD8 *cursor_image; + +#ifdef ARGB_CURSOR + crtc->cursor_argb = FALSE; +#endif + + if (crtc->rotation == RR_Rotate_0) + cursor_image = src; + else + { + int x, y; + int xin, yin; + int stride = cursor_info->MaxWidth >> 2; + int flags = cursor_info->Flags; + + cursor_image = xf86_config->cursor_image; + memset(cursor_image, 0, cursor_info->MaxHeight * stride); + + for (y = 0; y < cursor_info->MaxHeight; y++) + for (x = 0; x < cursor_info->MaxWidth; x++) + { + xf86_crtc_rotate_coord (crtc->rotation, + cursor_info->MaxWidth, + cursor_info->MaxHeight, + x, y, &xin, &yin); + if (get_bit(src, stride, flags, xin, yin, FALSE)) + set_bit(cursor_image, stride, flags, x, y, FALSE); + if (get_bit(src, stride, flags, xin, yin, TRUE)) + set_bit(cursor_image, stride, flags, x, y, TRUE); + } + } + crtc->funcs->load_cursor_image (crtc, cursor_image); +} + +/* + * Load a cursor image into all active CRTCs + */ +static void +xf86_load_cursor_image (ScrnInfoPtr scrn, unsigned char *src) +{ + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + int c; + + for (c = 0; c < xf86_config->num_crtc; c++) + { + xf86CrtcPtr crtc = xf86_config->crtc[c]; + + if (crtc->enabled) + { + if (crtc->funcs->load_cursor_image) + xf86_crtc_load_cursor_image (crtc, src); + else if (crtc->funcs->load_cursor_argb) + xf86_crtc_convert_cursor_to_argb (crtc, src); + } + } +} + +static Bool +xf86_use_hw_cursor (ScreenPtr screen, CursorPtr cursor) +{ + ScrnInfoPtr scrn = xf86Screens[screen->myNum]; + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; + + ++cursor->refcnt; + if (xf86_config->cursor) + FreeCursor (xf86_config->cursor, None); + xf86_config->cursor = cursor; + + if (cursor->bits->width > cursor_info->MaxWidth || + cursor->bits->height> cursor_info->MaxHeight) + return FALSE; + + return TRUE; +} + +static Bool +xf86_use_hw_cursor_argb (ScreenPtr screen, CursorPtr cursor) +{ + ScrnInfoPtr scrn = xf86Screens[screen->myNum]; + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; + + ++cursor->refcnt; + if (xf86_config->cursor) + FreeCursor (xf86_config->cursor, None); + xf86_config->cursor = cursor; + + /* Make sure ARGB support is available */ + if ((cursor_info->Flags & HARDWARE_CURSOR_ARGB) == 0) + return FALSE; + + if (cursor->bits->width > cursor_info->MaxWidth || + cursor->bits->height> cursor_info->MaxHeight) + return FALSE; + + return TRUE; +} + +static void +xf86_crtc_load_cursor_argb (xf86CrtcPtr crtc, CursorPtr cursor) +{ + ScrnInfoPtr scrn = crtc->scrn; + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; + CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image; + CARD32 *cursor_source = (CARD32 *) cursor->bits->argb; + int x, y; + int xin, yin; + CARD32 bits; + int source_width = cursor->bits->width; + int source_height = cursor->bits->height; + int image_width = cursor_info->MaxWidth; + int image_height = cursor_info->MaxHeight; + + for (y = 0; y < image_height; y++) + for (x = 0; x < image_width; x++) + { + xf86_crtc_rotate_coord (crtc->rotation, image_width, image_height, + x, y, &xin, &yin); + if (xin < source_width && yin < source_height) + bits = cursor_source[yin * source_width + xin]; + else + bits = 0; + cursor_image[y * image_width + x] = bits; + } + + crtc->funcs->load_cursor_argb (crtc, cursor_image); +} + +static void +xf86_load_cursor_argb (ScrnInfoPtr scrn, CursorPtr cursor) +{ + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + int c; + + for (c = 0; c < xf86_config->num_crtc; c++) + { + xf86CrtcPtr crtc = xf86_config->crtc[c]; + + if (crtc->enabled) + xf86_crtc_load_cursor_argb (crtc, cursor); + } +} + +Bool +xf86_cursors_init (ScreenPtr screen, int max_width, int max_height, int flags) +{ + ScrnInfoPtr scrn = xf86Screens[screen->myNum]; + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + xf86CursorInfoPtr cursor_info; + + cursor_info = xf86CreateCursorInfoRec(); + if (!cursor_info) + return FALSE; + + xf86_config->cursor_image = xalloc (max_width * max_height * 4); + + if (!xf86_config->cursor_image) + { + xf86DestroyCursorInfoRec (cursor_info); + return FALSE; + } + + xf86_config->cursor_info = cursor_info; + + cursor_info->MaxWidth = max_width; + cursor_info->MaxHeight = max_height; + cursor_info->Flags = flags; + + cursor_info->SetCursorColors = xf86_set_cursor_colors; + cursor_info->SetCursorPosition = xf86_set_cursor_position; + cursor_info->LoadCursorImage = xf86_load_cursor_image; + cursor_info->HideCursor = xf86_hide_cursors; + cursor_info->ShowCursor = xf86_show_cursors; + cursor_info->UseHWCursor = xf86_use_hw_cursor; +#ifdef ARGB_CURSOR + if (flags & HARDWARE_CURSOR_ARGB) + { + cursor_info->UseHWCursorARGB = xf86_use_hw_cursor_argb; + cursor_info->LoadCursorARGB = xf86_load_cursor_argb; + } +#endif + + xf86_config->cursor = NULL; + xf86_hide_cursors (scrn); + + return xf86InitCursor (screen, cursor_info); +} + +/** + * Called when anything on the screen is reconfigured. + * + * Reloads cursor images as needed, then adjusts cursor positions + */ + +void +xf86_reload_cursors (ScreenPtr screen) +{ + ScrnInfoPtr scrn; + xf86CrtcConfigPtr xf86_config; + xf86CursorInfoPtr cursor_info; + CursorPtr cursor; + int x, y; + xf86CursorScreenPtr cursor_screen_priv; + + /* initial mode setting will not have set a screen yet. + May be called before the devices are initialised. + */ + if (!screen || !inputInfo.pointer) + return; + cursor_screen_priv = dixLookupPrivate(&screen->devPrivates, + xf86CursorScreenKey); + /* return if HW cursor is inactive, to avoid displaying two cursors */ + if (!cursor_screen_priv || !cursor_screen_priv->isUp) + return; + + scrn = xf86Screens[screen->myNum]; + xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + + /* make sure the cursor code has been initialized */ + cursor_info = xf86_config->cursor_info; + if (!cursor_info) + return; + + cursor = xf86_config->cursor; + GetSpritePosition (inputInfo.pointer, &x, &y); + if (!(cursor_info->Flags & HARDWARE_CURSOR_UPDATE_UNHIDDEN)) + (*cursor_info->HideCursor)(scrn); + + if (cursor) + { +#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0) + void *src = dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen)); +#else + void *src = cursor->devPriv[screen->myNum]; +#endif +#ifdef ARGB_CURSOR + if (cursor->bits->argb && cursor_info->LoadCursorARGB) + (*cursor_info->LoadCursorARGB) (scrn, cursor); + else if (src) +#endif + (*cursor_info->LoadCursorImage)(scrn, src); + + x += scrn->frameX0 + cursor_screen_priv->HotX; + y += scrn->frameY0 + cursor_screen_priv->HotY; + (*cursor_info->SetCursorPosition)(scrn, x, y); + } +} + +/** + * Clean up CRTC-based cursor code + */ +void +xf86_cursors_fini (ScreenPtr screen) +{ + ScrnInfoPtr scrn = xf86Screens[screen->myNum]; + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); + + if (xf86_config->cursor_info) + { + xf86DestroyCursorInfoRec (xf86_config->cursor_info); + xf86_config->cursor_info = NULL; + } + if (xf86_config->cursor_image) + { + xfree (xf86_config->cursor_image); + xf86_config->cursor_image = NULL; + } + if (xf86_config->cursor) + { + FreeCursor (xf86_config->cursor, None); + xf86_config->cursor = NULL; + } +} diff --git a/xorg-server/hw/xquartz/GL/indirect.c b/xorg-server/hw/xquartz/GL/indirect.c index ad9ebbdac..e56dac1a1 100644 --- a/xorg-server/hw/xquartz/GL/indirect.c +++ b/xorg-server/hw/xquartz/GL/indirect.c @@ -1,1639 +1,1641 @@ -/* - * GLX implementation that uses Apple's OpenGL.framework - * (Indirect rendering path -- it's also used for some direct mode code too) - * - * Copyright (c) 2007, 2008, 2009 Apple Inc. - * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved. - * Copyright (c) 2002 Greg Parker. All Rights Reserved. - * - * Portions of this file are copied from Mesa's xf86glx.c, - * which contains the following copyright: - * - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include -#endif - -#include "dri.h" - -#include - -#define GL_GLEXT_WUNDEF_SUPPORT - -#include -#include -#include -#include - -/* These next few GL_EXT pre-processing blocks are to explicitly define - * these symbols to 0 if they are not set by OpenGL.framework. This - * prevents the X11 glext.h from setting them to 1. - */ - -#ifndef GL_EXT_fragment_shader -#define GL_EXT_fragment_shader 0 -#endif - -#ifndef GL_EXT_blend_equation_separate -#define GL_EXT_blend_equation_separate 0 -#endif - -#ifndef GL_EXT_blend_func_separate -#define GL_EXT_blend_func_separate 0 -#endif - -#ifndef GL_EXT_depth_bounds_test -#define GL_EXT_depth_bounds_test 0 -#endif - -#ifndef GL_EXT_compiled_vertex_array -#define GL_EXT_compiled_vertex_array 0 -#endif - -#ifndef GL_EXT_cull_vertex -#define GL_EXT_cull_vertex 0 -#endif - -#ifndef GL_EXT_fog_coord -#define GL_EXT_fog_coord 0 -#endif - -#ifndef GL_EXT_framebuffer_blit -#define GL_EXT_framebuffer_blit 0 -#endif - -#ifndef GL_EXT_framebuffer_object -#define GL_EXT_framebuffer_object 0 -#endif - -#ifndef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 0 -#endif - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 0 -#endif - -#ifndef GL_EXT_point_parameters -#define GL_EXT_point_parameters 0 -#endif - -#ifndef GL_EXT_polygon_offset -#define GL_EXT_polygon_offset 0 -#endif - -#ifndef GL_EXT_secondary_color -#define GL_EXT_secondary_color 0 -#endif - -#ifndef GL_EXT_stencil_two_side -#define GL_EXT_stencil_two_side 0 -#endif - -#ifndef GL_EXT_timer_query -#define GL_EXT_timer_query 0 -#endif - -#ifndef GL_EXT_vertex_array -#define GL_EXT_vertex_array 0 -#endif - -/* Tiger PPC doesn't have the associated symbols, but glext.h says it does. Liars! - * http://trac.macports.org/ticket/20638 - */ -#if defined(__ppc__) && MAC_OS_X_VERSION_MIN_REQUIRED < 1050 -#undef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 0 -#endif - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include "x-hash.h" -#include "x-list.h" - -//#include "capabilities.h" -#include "visualConfigs.h" - -typedef unsigned long long GLuint64EXT; -typedef long long GLint64EXT; -#include -#include -#include -#include - -__GLXprovider * GlxGetDRISWrastProvider (void); - -// Write debugging output, or not -#ifdef GLAQUA_DEBUG -#define GLAQUA_DEBUG_MSG ErrorF -#else -#define GLAQUA_DEBUG_MSG(a, ...) -#endif - -static void setup_dispatch_table(void); -GLuint __glFloorLog2(GLuint val); -void warn_func(void * p1, char *format, ...); - -// some prototypes -static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen); -static __GLXdrawable * __glXAquaScreenCreateDrawable(__GLXscreen *screen, DrawablePtr pDraw, int type, XID drawId, __GLXconfig *conf); - -static void __glXAquaContextDestroy(__GLXcontext *baseContext); -static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext); -static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext); -static int __glXAquaContextForceCurrent(__GLXcontext *baseContext); -static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask); - -static CGLPixelFormatObj makeFormat(__GLXconfig *conf); - -__GLXprovider __glXDRISWRastProvider = { - __glXAquaScreenProbe, - "Core OpenGL", - NULL -}; - -typedef struct __GLXAquaScreen __GLXAquaScreen; -typedef struct __GLXAquaContext __GLXAquaContext; -typedef struct __GLXAquaDrawable __GLXAquaDrawable; - -struct __GLXAquaScreen { - __GLXscreen base; - int index; - int num_vis; -}; - -struct __GLXAquaContext { - __GLXcontext base; - CGLContextObj ctx; - CGLPixelFormatObj pixelFormat; - xp_surface_id sid; - unsigned isAttached :1; -}; - -struct __GLXAquaDrawable { - __GLXdrawable base; - DrawablePtr pDraw; - xp_surface_id sid; - __GLXAquaContext *context; -}; - - -static __GLXcontext * -__glXAquaScreenCreateContext(__GLXscreen *screen, - __GLXconfig *conf, - __GLXcontext *baseShareContext) -{ - __GLXAquaContext *context; - __GLXAquaContext *shareContext = (__GLXAquaContext *) baseShareContext; - CGLError gl_err; - - GLAQUA_DEBUG_MSG("glXAquaScreenCreateContext\n"); - - context = xcalloc(1, sizeof (__GLXAquaContext)); - - if (context == NULL) - return NULL; - - memset(context, 0, sizeof *context); - - context->base.pGlxScreen = screen; - - context->base.destroy = __glXAquaContextDestroy; - context->base.makeCurrent = __glXAquaContextMakeCurrent; - context->base.loseCurrent = __glXAquaContextLoseCurrent; - context->base.copy = __glXAquaContextCopy; - context->base.forceCurrent = __glXAquaContextForceCurrent; - /*FIXME verify that the context->base is fully initialized. */ - - context->pixelFormat = makeFormat(conf); - - if (!context->pixelFormat) { - xfree(context); - return NULL; - } - - context->ctx = NULL; - gl_err = CGLCreateContext(context->pixelFormat, - shareContext ? shareContext->ctx : NULL, - &context->ctx); - - if (gl_err != 0) { - ErrorF("CGLCreateContext error: %s\n", CGLErrorString(gl_err)); - CGLDestroyPixelFormat(context->pixelFormat); - xfree(context); - return NULL; - } - - setup_dispatch_table(); - GLAQUA_DEBUG_MSG("glAquaCreateContext done\n"); - - return &context->base; -} - -/* maps from surface id -> list of __GLcontext */ -static x_hash_table *surface_hash; - -static void __glXAquaContextDestroy(__GLXcontext *baseContext) { - x_list *lst; - - __GLXAquaContext *context = (__GLXAquaContext *) baseContext; - - GLAQUA_DEBUG_MSG("glAquaContextDestroy (ctx 0x%x)\n", - (unsigned int) baseContext); - if (context != NULL) { - if (context->sid != 0 && surface_hash != NULL) { - lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL); - lst = x_list_remove(lst, context); - x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst); - } - - if (context->ctx != NULL) - CGLDestroyContext(context->ctx); - - if (context->pixelFormat != NULL) - CGLDestroyPixelFormat(context->pixelFormat); - - xfree(context); - } -} - -static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext) { - CGLError gl_err; - - GLAQUA_DEBUG_MSG("glAquaLoseCurrent (ctx 0x%p)\n", baseContext); - - gl_err = CGLSetCurrentContext(NULL); - if (gl_err != 0) - ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); - - __glXLastContext = NULL; // Mesa does this; why? - - return GL_TRUE; -} - -/* Called when a surface is destroyed as a side effect of destroying - the window it's attached to. */ -static void surface_notify(void *_arg, void *data) { - DRISurfaceNotifyArg *arg = (DRISurfaceNotifyArg *)_arg; - __GLXAquaDrawable *draw = (__GLXAquaDrawable *)data; - __GLXAquaContext *context; - x_list *lst; - if(_arg == NULL || data == NULL) { - ErrorF("surface_notify called with bad params"); - return; - } - - GLAQUA_DEBUG_MSG("surface_notify(%p, %p)\n", _arg, data); - switch (arg->kind) { - case AppleDRISurfaceNotifyDestroyed: - if (surface_hash != NULL) - x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(arg->id)); - draw->base.pDraw = NULL; - draw->sid = 0; - break; - - case AppleDRISurfaceNotifyChanged: - if (surface_hash != NULL) { - lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(arg->id), NULL); - for (; lst != NULL; lst = lst->next) - { - context = lst->data; - xp_update_gl_context(context->ctx); - } - } - break; - default: - ErrorF("surface_notify: unknown kind %d\n", arg->kind); - break; - } -} - -static BOOL attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) { - DrawablePtr pDraw; - - GLAQUA_DEBUG_MSG("attach(%p, %p)\n", context, draw); - - if(NULL == context || NULL == draw) - return TRUE; - - pDraw = draw->base.pDraw; - - if(NULL == pDraw) { - ErrorF("%s:%s() pDraw is NULL!\n", __FILE__, __func__); - return TRUE; - } - - if (draw->sid == 0) { - //if (!quartzProcs->CreateSurface(pDraw->pScreen, pDraw->id, pDraw, - if (!DRICreateSurface(pDraw->pScreen, pDraw->id, pDraw, - 0, &draw->sid, NULL, - surface_notify, draw)) - return TRUE; - draw->pDraw = pDraw; - } - - if (!context->isAttached || context->sid != draw->sid) { - x_list *lst; - - if (xp_attach_gl_context(context->ctx, draw->sid) != Success) { - //quartzProcs->DestroySurface(pDraw->pScreen, pDraw->id, pDraw, - DRIDestroySurface(pDraw->pScreen, pDraw->id, pDraw, - surface_notify, draw); - if (surface_hash != NULL) - x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(draw->sid)); - - draw->sid = 0; - return TRUE; - } - - context->isAttached = TRUE; - context->sid = draw->sid; - - if (surface_hash == NULL) - surface_hash = x_hash_table_new(NULL, NULL, NULL, NULL); - - lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL); - if (x_list_find(lst, context) == NULL) { - lst = x_list_prepend(lst, context); - x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst); - } - - - - GLAQUA_DEBUG_MSG("attached 0x%x to 0x%x\n", (unsigned int) pDraw->id, - (unsigned int) draw->sid); - } - - draw->context = context; - - return FALSE; -} - -#if 0 // unused -static void unattach(__GLXAquaContext *context) { - x_list *lst; - GLAQUA_DEBUG_MSG("unattach\n"); - if (context == NULL) { - ErrorF("Tried to unattach a null context\n"); - return; - } - if (context->isAttached) { - GLAQUA_DEBUG_MSG("unattaching\n"); - - if (surface_hash != NULL) { - lst = x_hash_table_lookup(surface_hash, (void *) context->sid, NULL); - lst = x_list_remove(lst, context); - x_hash_table_insert(surface_hash, (void *) context->sid, lst); - } - - CGLClearDrawable(context->ctx); - context->isAttached = FALSE; - context->sid = 0; - } -} -#endif - -static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext) { - CGLError gl_err; - __GLXAquaContext *context = (__GLXAquaContext *) baseContext; - __GLXAquaDrawable *drawPriv = (__GLXAquaDrawable *) context->base.drawPriv; - - GLAQUA_DEBUG_MSG("glAquaMakeCurrent (ctx 0x%p)\n", baseContext); - - if(attach(context, drawPriv)) - return /*error*/ 0; - - gl_err = CGLSetCurrentContext(context->ctx); - if (gl_err != 0) - ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); - - return gl_err == 0; -} - -static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask) -{ - CGLError gl_err; - - __GLXAquaContext *dst = (__GLXAquaContext *) baseDst; - __GLXAquaContext *src = (__GLXAquaContext *) baseSrc; - - GLAQUA_DEBUG_MSG("GLXAquaContextCopy\n"); - - gl_err = CGLCopyContext(src->ctx, dst->ctx, mask); - if (gl_err != 0) - ErrorF("CGLCopyContext error: %s\n", CGLErrorString(gl_err)); - - return gl_err == 0; -} - -static int __glXAquaContextForceCurrent(__GLXcontext *baseContext) -{ - CGLError gl_err; - __GLXAquaContext *context = (__GLXAquaContext *) baseContext; - GLAQUA_DEBUG_MSG("glAquaForceCurrent (ctx %p)\n", context->ctx); - - gl_err = CGLSetCurrentContext(context->ctx); - if (gl_err != 0) - ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); - - return gl_err == 0; -} - -/* Drawing surface notification callbacks */ -static GLboolean __glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) { - CGLError err; - __GLXAquaDrawable *drawable; - - // GLAQUA_DEBUG_MSG("glAquaDrawableSwapBuffers(%p)\n",base); - - if(!base) { - ErrorF("%s passed NULL\n", __func__); - return GL_FALSE; - } - - drawable = (__GLXAquaDrawable *)base; - - if(NULL == drawable->context) { - ErrorF("%s called with a NULL->context for drawable %p!\n", - __func__, (void *)drawable); - return GL_FALSE; - } - - err = CGLFlushDrawable(drawable->context->ctx); - - if(kCGLNoError != err) { - ErrorF("CGLFlushDrawable error: %s in %s\n", CGLErrorString(err), - __func__); - return GL_FALSE; - } - - return GL_TRUE; -} - - -static CGLPixelFormatObj makeFormat(__GLXconfig *conf) { - CGLPixelFormatAttribute attr[64]; - CGLPixelFormatObj fobj; - GLint formats; - CGLError error; - int i = 0; - - if(conf->doubleBufferMode) - attr[i++] = kCGLPFADoubleBuffer; - - if(conf->stereoMode) - attr[i++] = kCGLPFAStereo; - - attr[i++] = kCGLPFAColorSize; - attr[i++] = conf->redBits + conf->greenBits + conf->blueBits; - attr[i++] = kCGLPFAAlphaSize; - attr[i++] = conf->alphaBits; - - if((conf->accumRedBits + conf->accumGreenBits + conf->accumBlueBits + - conf->accumAlphaBits) > 0) { - - attr[i++] = kCGLPFAAccumSize; - attr[i++] = conf->accumRedBits + conf->accumGreenBits - + conf->accumBlueBits + conf->accumAlphaBits; - } - - attr[i++] = kCGLPFADepthSize; - attr[i++] = conf->depthBits; - - if(conf->stencilBits) { - attr[i++] = kCGLPFAStencilSize; - attr[i++] = conf->stencilBits; - } - - if(conf->numAuxBuffers > 0) { - attr[i++] = kCGLPFAAuxBuffers; - attr[i++] = conf->numAuxBuffers; - } - - if(conf->sampleBuffers > 0) { - attr[i++] = kCGLPFASampleBuffers; - attr[i++] = conf->sampleBuffers; - attr[i++] = kCGLPFASamples; - attr[i++] = conf->samples; - } - - attr[i] = 0; - - error = CGLChoosePixelFormat(attr, &fobj, &formats); - if(error) { - ErrorF("error: creating pixel format %s\n", CGLErrorString(error)); - return NULL; - } - - return fobj; -} - -static void __glXAquaScreenDestroy(__GLXscreen *screen) { - - GLAQUA_DEBUG_MSG("glXAquaScreenDestroy(%p)\n", screen); - __glXScreenDestroy(screen); - - xfree(screen); -} - -/* This is called by __glXInitScreens(). */ -static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) { - __GLXAquaScreen *screen; - - GLAQUA_DEBUG_MSG("glXAquaScreenProbe\n"); - - if (pScreen == NULL) - return NULL; - - screen = xcalloc(1, sizeof *screen); - - if(NULL == screen) - return NULL; - - screen->base.destroy = __glXAquaScreenDestroy; - screen->base.createContext = __glXAquaScreenCreateContext; - screen->base.createDrawable = __glXAquaScreenCreateDrawable; - screen->base.swapInterval = /*FIXME*/ NULL; - screen->base.hyperpipeFuncs = NULL; - screen->base.swapBarrierFuncs = NULL; - screen->base.pScreen = pScreen; - - screen->base.fbconfigs = __glXAquaCreateVisualConfigs(&screen->base.numFBConfigs, pScreen->myNum); - - __glXScreenInit(&screen->base, pScreen); - - screen->base.GLXversion = xstrdup("1.4"); - screen->base.GLXextensions = xstrdup("GLX_SGIX_fbconfig " - "GLX_SGIS_multisample " - "GLX_ARB_multisample " - "GLX_EXT_visual_info " - "GLX_EXT_import_context "); - - /*We may be able to add more GLXextensions at a later time. */ - - return &screen->base; -} - -#if 0 // unused -static void __glXAquaDrawableCopySubBuffer (__GLXdrawable *drawable, - int x, int y, int w, int h) { - /*TODO finish me*/ -} -#endif - -static void __glXAquaDrawableDestroy(__GLXdrawable *base) { - /* gstaplin: base is the head of the structure, so it's at the same - * offset in memory. - * Is this safe with strict aliasing? I noticed that the other dri code - * does this too... - */ - __GLXAquaDrawable *glxPriv = (__GLXAquaDrawable *)base; - - GLAQUA_DEBUG_MSG(__func__); - - /* It doesn't work to call DRIDestroySurface here, the drawable's - already gone.. But dri.c notices the window destruction and - frees the surface itself. */ - - /*gstaplin: verify the statement above. The surface destroy - *messages weren't making it through, and may still not be. - *We need a good test case for surface creation and destruction. - *We also need a good way to enable introspection on the server - *to validate the test, beyond using gdb with print. - */ - - xfree(glxPriv); -} - -static __GLXdrawable * -__glXAquaScreenCreateDrawable(__GLXscreen *screen, - DrawablePtr pDraw, - int type, - XID drawId, - __GLXconfig *conf) { - __GLXAquaDrawable *glxPriv; - - glxPriv = xalloc(sizeof *glxPriv); - - if(glxPriv == NULL) - return NULL; - - memset(glxPriv, 0, sizeof *glxPriv); - - if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, drawId, conf)) { - xfree(glxPriv); - return NULL; - } - - glxPriv->base.destroy = __glXAquaDrawableDestroy; - glxPriv->base.swapBuffers = __glXAquaDrawableSwapBuffers; - glxPriv->base.copySubBuffer = NULL; /* __glXAquaDrawableCopySubBuffer; */ - - glxPriv->pDraw = pDraw; - glxPriv->sid = 0; - glxPriv->context = NULL; - - return &glxPriv->base; -} - -// Extra goodies for glx - -GLuint __glFloorLog2(GLuint val) -{ - int c = 0; - - while (val > 1) { - c++; - val >>= 1; - } - return c; -} - -void warn_func(void * p1, char *format, ...) { - va_list v; - va_start(v, format); - vfprintf(stderr, format, v); - va_end(v); -} - -static void setup_dispatch_table(void) { - struct _glapi_table *disp=_glapi_get_dispatch(); - _glapi_set_warning_func((_glapi_warning_func)warn_func); - _glapi_noop_enable_warnings(TRUE); - - /* to update: - * for f in $(grep 'define SET_' ../../../glx/dispatch.h | cut -f2 -d' ' | cut -f1 -d\( | sort -u); do grep -q $f indirect.c || echo $f ; done | grep -v by_offset | sed 's:SET_\(.*\)$:SET_\1(disp, gl\1)\;:' | pbcopy - */ - - SET_Accum(disp, glAccum); - SET_AlphaFunc(disp, glAlphaFunc); - SET_AreTexturesResident(disp, glAreTexturesResident); - SET_ArrayElement(disp, glArrayElement); - SET_Begin(disp, glBegin); - SET_BindTexture(disp, glBindTexture); - SET_Bitmap(disp, glBitmap); - SET_BlendColor(disp, glBlendColor); - SET_BlendEquation(disp, glBlendEquation); - SET_BlendFunc(disp, glBlendFunc); - SET_CallList(disp, glCallList); - SET_CallLists(disp, glCallLists); - SET_Clear(disp, glClear); - SET_ClearAccum(disp, glClearAccum); - SET_ClearColor(disp, glClearColor); - SET_ClearDepth(disp, glClearDepth); - SET_ClearIndex(disp, glClearIndex); - SET_ClearStencil(disp, glClearStencil); - SET_ClipPlane(disp, glClipPlane); - SET_Color3b(disp, glColor3b); - SET_Color3bv(disp, glColor3bv); - SET_Color3d(disp, glColor3d); - SET_Color3dv(disp, glColor3dv); - SET_Color3f(disp, glColor3f); - SET_Color3fv(disp, glColor3fv); - SET_Color3i(disp, glColor3i); - SET_Color3iv(disp, glColor3iv); - SET_Color3s(disp, glColor3s); - SET_Color3sv(disp, glColor3sv); - SET_Color3ub(disp, glColor3ub); - SET_Color3ubv(disp, glColor3ubv); - SET_Color3ui(disp, glColor3ui); - SET_Color3uiv(disp, glColor3uiv); - SET_Color3us(disp, glColor3us); - SET_Color3usv(disp, glColor3usv); - SET_Color4b(disp, glColor4b); - SET_Color4bv(disp, glColor4bv); - SET_Color4d(disp, glColor4d); - SET_Color4dv(disp, glColor4dv); - SET_Color4f(disp, glColor4f); - SET_Color4fv(disp, glColor4fv); - SET_Color4i(disp, glColor4i); - SET_Color4iv(disp, glColor4iv); - SET_Color4s(disp, glColor4s); - SET_Color4sv(disp, glColor4sv); - SET_Color4ub(disp, glColor4ub); - SET_Color4ubv(disp, glColor4ubv); - SET_Color4ui(disp, glColor4ui); - SET_Color4uiv(disp, glColor4uiv); - SET_Color4us(disp, glColor4us); - SET_Color4usv(disp, glColor4usv); - SET_ColorMask(disp, glColorMask); - SET_ColorMaterial(disp, glColorMaterial); - SET_ColorPointer(disp, glColorPointer); - SET_ColorSubTable(disp, glColorSubTable); - SET_ColorTable(disp, glColorTable); - SET_ColorTableParameterfv(disp, glColorTableParameterfv); - SET_ColorTableParameteriv(disp, glColorTableParameteriv); - SET_ConvolutionFilter1D(disp, glConvolutionFilter1D); - SET_ConvolutionFilter2D(disp, glConvolutionFilter2D); - SET_ConvolutionParameterf(disp, glConvolutionParameterf); - SET_ConvolutionParameterfv(disp, glConvolutionParameterfv); - SET_ConvolutionParameteri(disp, glConvolutionParameteri); - SET_ConvolutionParameteriv(disp, glConvolutionParameteriv); - SET_CopyColorSubTable(disp, glCopyColorSubTable); - SET_CopyColorTable(disp, glCopyColorTable); - SET_CopyConvolutionFilter1D(disp, glCopyConvolutionFilter1D); - SET_CopyConvolutionFilter2D(disp, glCopyConvolutionFilter2D); - SET_CopyPixels(disp, glCopyPixels); - SET_CopyTexImage1D(disp, glCopyTexImage1D); - SET_CopyTexImage2D(disp, glCopyTexImage2D); - SET_CopyTexSubImage1D(disp, glCopyTexSubImage1D); - SET_CopyTexSubImage2D(disp, glCopyTexSubImage2D); - SET_CopyTexSubImage3D(disp, glCopyTexSubImage3D); - SET_CullFace(disp, glCullFace); - SET_DeleteLists(disp, glDeleteLists); - SET_DeleteTextures(disp, glDeleteTextures); - SET_DepthFunc(disp, glDepthFunc); - SET_DepthMask(disp, glDepthMask); - SET_DepthRange(disp, glDepthRange); - SET_Disable(disp, glDisable); - SET_DisableClientState(disp, glDisableClientState); - SET_DrawArrays(disp, glDrawArrays); - SET_DrawBuffer(disp, glDrawBuffer); - SET_DrawElements(disp, glDrawElements); - SET_DrawPixels(disp, glDrawPixels); - SET_DrawRangeElements(disp, glDrawRangeElements); - SET_EdgeFlag(disp, glEdgeFlag); - SET_EdgeFlagPointer(disp, glEdgeFlagPointer); - SET_EdgeFlagv(disp, glEdgeFlagv); - SET_Enable(disp, glEnable); - SET_EnableClientState(disp, glEnableClientState); - SET_End(disp, glEnd); - SET_EndList(disp, glEndList); - SET_EvalCoord1d(disp, glEvalCoord1d); - SET_EvalCoord1dv(disp, glEvalCoord1dv); - SET_EvalCoord1f(disp, glEvalCoord1f); - SET_EvalCoord1fv(disp, glEvalCoord1fv); - SET_EvalCoord2d(disp, glEvalCoord2d); - SET_EvalCoord2dv(disp, glEvalCoord2dv); - SET_EvalCoord2f(disp, glEvalCoord2f); - SET_EvalCoord2fv(disp, glEvalCoord2fv); - SET_EvalMesh1(disp, glEvalMesh1); - SET_EvalMesh2(disp, glEvalMesh2); - SET_EvalPoint1(disp, glEvalPoint1); - SET_EvalPoint2(disp, glEvalPoint2); - SET_FeedbackBuffer(disp, glFeedbackBuffer); - SET_Finish(disp, glFinish); - SET_Flush(disp, glFlush); - SET_Fogf(disp, glFogf); - SET_Fogfv(disp, glFogfv); - SET_Fogi(disp, glFogi); - SET_Fogiv(disp, glFogiv); - SET_FrontFace(disp, glFrontFace); - SET_Frustum(disp, glFrustum); - SET_GenLists(disp, glGenLists); - SET_GenTextures(disp, glGenTextures); - SET_GetBooleanv(disp, glGetBooleanv); - SET_GetClipPlane(disp, glGetClipPlane); - SET_GetColorTable(disp, glGetColorTable); - SET_GetColorTableParameterfv(disp, glGetColorTableParameterfv); - SET_GetColorTableParameteriv(disp, glGetColorTableParameteriv); - SET_GetConvolutionFilter(disp, glGetConvolutionFilter); - SET_GetConvolutionParameterfv(disp, glGetConvolutionParameterfv); - SET_GetConvolutionParameteriv(disp, glGetConvolutionParameteriv); - SET_GetDoublev(disp, glGetDoublev); - SET_GetError(disp, glGetError); - SET_GetFloatv(disp, glGetFloatv); - SET_GetHistogram(disp, glGetHistogram); - SET_GetHistogramParameterfv(disp, glGetHistogramParameterfv); - SET_GetHistogramParameteriv(disp, glGetHistogramParameteriv); - SET_GetIntegerv(disp, glGetIntegerv); - SET_GetLightfv(disp, glGetLightfv); - SET_GetLightiv(disp, glGetLightiv); - SET_GetMapdv(disp, glGetMapdv); - SET_GetMapfv(disp, glGetMapfv); - SET_GetMapiv(disp, glGetMapiv); - SET_GetMaterialfv(disp, glGetMaterialfv); - SET_GetMaterialiv(disp, glGetMaterialiv); - SET_GetMinmax(disp, glGetMinmax); - SET_GetMinmaxParameterfv(disp, glGetMinmaxParameterfv); - SET_GetMinmaxParameteriv(disp, glGetMinmaxParameteriv); - SET_GetPixelMapfv(disp, glGetPixelMapfv); - SET_GetPixelMapuiv(disp, glGetPixelMapuiv); - SET_GetPixelMapusv(disp, glGetPixelMapusv); - SET_GetPointerv(disp, glGetPointerv); - SET_GetPolygonStipple(disp, glGetPolygonStipple); - SET_GetSeparableFilter(disp, glGetSeparableFilter); - SET_GetString(disp, glGetString); - SET_GetTexEnvfv(disp, glGetTexEnvfv); - SET_GetTexEnviv(disp, glGetTexEnviv); - SET_GetTexGendv(disp, glGetTexGendv); - SET_GetTexGenfv(disp, glGetTexGenfv); - SET_GetTexGeniv(disp, glGetTexGeniv); - SET_GetTexImage(disp, glGetTexImage); - SET_GetTexLevelParameterfv(disp, glGetTexLevelParameterfv); - SET_GetTexLevelParameteriv(disp, glGetTexLevelParameteriv); - SET_GetTexParameterfv(disp, glGetTexParameterfv); - SET_GetTexParameteriv(disp, glGetTexParameteriv); - SET_Hint(disp, glHint); - SET_Histogram(disp, glHistogram); - SET_IndexMask(disp, glIndexMask); - SET_IndexPointer(disp, glIndexPointer); - SET_Indexd(disp, glIndexd); - SET_Indexdv(disp, glIndexdv); - SET_Indexf(disp, glIndexf); - SET_Indexfv(disp, glIndexfv); - SET_Indexi(disp, glIndexi); - SET_Indexiv(disp, glIndexiv); - SET_Indexs(disp, glIndexs); - SET_Indexsv(disp, glIndexsv); - SET_Indexub(disp, glIndexub); - SET_Indexubv(disp, glIndexubv); - SET_InitNames(disp, glInitNames); - SET_InterleavedArrays(disp, glInterleavedArrays); - SET_IsEnabled(disp, glIsEnabled); - SET_IsList(disp, glIsList); - SET_IsTexture(disp, glIsTexture); - SET_LightModelf(disp, glLightModelf); - SET_LightModelfv(disp, glLightModelfv); - SET_LightModeli(disp, glLightModeli); - SET_LightModeliv(disp, glLightModeliv); - SET_Lightf(disp, glLightf); - SET_Lightfv(disp, glLightfv); - SET_Lighti(disp, glLighti); - SET_Lightiv(disp, glLightiv); - SET_LineStipple(disp, glLineStipple); - SET_LineWidth(disp, glLineWidth); - SET_ListBase(disp, glListBase); - SET_LoadIdentity(disp, glLoadIdentity); - SET_LoadMatrixd(disp, glLoadMatrixd); - SET_LoadMatrixf(disp, glLoadMatrixf); - SET_LoadName(disp, glLoadName); - SET_LogicOp(disp, glLogicOp); - SET_Map1d(disp, glMap1d); - SET_Map1f(disp, glMap1f); - SET_Map2d(disp, glMap2d); - SET_Map2f(disp, glMap2f); - SET_MapGrid1d(disp, glMapGrid1d); - SET_MapGrid1f(disp, glMapGrid1f); - SET_MapGrid2d(disp, glMapGrid2d); - SET_MapGrid2f(disp, glMapGrid2f); - SET_Materialf(disp, glMaterialf); - SET_Materialfv(disp, glMaterialfv); - SET_Materiali(disp, glMateriali); - SET_Materialiv(disp, glMaterialiv); - SET_MatrixMode(disp, glMatrixMode); - SET_Minmax(disp, glMinmax); - SET_MultMatrixd(disp, glMultMatrixd); - SET_MultMatrixf(disp, glMultMatrixf); - SET_NewList(disp, glNewList); - SET_Normal3b(disp, glNormal3b); - SET_Normal3bv(disp, glNormal3bv); - SET_Normal3d(disp, glNormal3d); - SET_Normal3dv(disp, glNormal3dv); - SET_Normal3f(disp, glNormal3f); - SET_Normal3fv(disp, glNormal3fv); - SET_Normal3i(disp, glNormal3i); - SET_Normal3iv(disp, glNormal3iv); - SET_Normal3s(disp, glNormal3s); - SET_Normal3sv(disp, glNormal3sv); - SET_NormalPointer(disp, glNormalPointer); - SET_Ortho(disp, glOrtho); - SET_PassThrough(disp, glPassThrough); - SET_PixelMapfv(disp, glPixelMapfv); - SET_PixelMapuiv(disp, glPixelMapuiv); - SET_PixelMapusv(disp, glPixelMapusv); - SET_PixelStoref(disp, glPixelStoref); - SET_PixelStorei(disp, glPixelStorei); - SET_PixelTransferf(disp, glPixelTransferf); - SET_PixelTransferi(disp, glPixelTransferi); - SET_PixelZoom(disp, glPixelZoom); - SET_PointSize(disp, glPointSize); - SET_PolygonMode(disp, glPolygonMode); - SET_PolygonOffset(disp, glPolygonOffset); - SET_PolygonStipple(disp, glPolygonStipple); - SET_PopAttrib(disp, glPopAttrib); - SET_PopClientAttrib(disp, glPopClientAttrib); - SET_PopMatrix(disp, glPopMatrix); - SET_PopName(disp, glPopName); - SET_PrioritizeTextures(disp, glPrioritizeTextures); - SET_PushAttrib(disp, glPushAttrib); - SET_PushClientAttrib(disp, glPushClientAttrib); - SET_PushMatrix(disp, glPushMatrix); - SET_PushName(disp, glPushName); - SET_RasterPos2d(disp, glRasterPos2d); - SET_RasterPos2dv(disp, glRasterPos2dv); - SET_RasterPos2f(disp, glRasterPos2f); - SET_RasterPos2fv(disp, glRasterPos2fv); - SET_RasterPos2i(disp, glRasterPos2i); - SET_RasterPos2iv(disp, glRasterPos2iv); - SET_RasterPos2s(disp, glRasterPos2s); - SET_RasterPos2sv(disp, glRasterPos2sv); - SET_RasterPos3d(disp, glRasterPos3d); - SET_RasterPos3dv(disp, glRasterPos3dv); - SET_RasterPos3f(disp, glRasterPos3f); - SET_RasterPos3fv(disp, glRasterPos3fv); - SET_RasterPos3i(disp, glRasterPos3i); - SET_RasterPos3iv(disp, glRasterPos3iv); - SET_RasterPos3s(disp, glRasterPos3s); - SET_RasterPos3sv(disp, glRasterPos3sv); - SET_RasterPos4d(disp, glRasterPos4d); - SET_RasterPos4dv(disp, glRasterPos4dv); - SET_RasterPos4f(disp, glRasterPos4f); - SET_RasterPos4fv(disp, glRasterPos4fv); - SET_RasterPos4i(disp, glRasterPos4i); - SET_RasterPos4iv(disp, glRasterPos4iv); - SET_RasterPos4s(disp, glRasterPos4s); - SET_RasterPos4sv(disp, glRasterPos4sv); - SET_ReadBuffer(disp, glReadBuffer); - SET_ReadPixels(disp, glReadPixels); - SET_Rectd(disp, glRectd); - SET_Rectdv(disp, glRectdv); - SET_Rectf(disp, glRectf); - SET_Rectfv(disp, glRectfv); - SET_Recti(disp, glRecti); - SET_Rectiv(disp, glRectiv); - SET_Rects(disp, glRects); - SET_Rectsv(disp, glRectsv); - SET_RenderMode(disp, glRenderMode); - SET_ResetHistogram(disp, glResetHistogram); - SET_ResetMinmax(disp, glResetMinmax); - SET_Rotated(disp, glRotated); - SET_Rotatef(disp, glRotatef); - SET_Scaled(disp, glScaled); - SET_Scalef(disp, glScalef); - SET_Scissor(disp, glScissor); - SET_SelectBuffer(disp, glSelectBuffer); - SET_SeparableFilter2D(disp, glSeparableFilter2D); - SET_ShadeModel(disp, glShadeModel); - SET_StencilFunc(disp, glStencilFunc); - SET_StencilMask(disp, glStencilMask); - SET_StencilOp(disp, glStencilOp); - SET_TexCoord1d(disp, glTexCoord1d); - SET_TexCoord1dv(disp, glTexCoord1dv); - SET_TexCoord1f(disp, glTexCoord1f); - SET_TexCoord1fv(disp, glTexCoord1fv); - SET_TexCoord1i(disp, glTexCoord1i); - SET_TexCoord1iv(disp, glTexCoord1iv); - SET_TexCoord1s(disp, glTexCoord1s); - SET_TexCoord1sv(disp, glTexCoord1sv); - SET_TexCoord2d(disp, glTexCoord2d); - SET_TexCoord2dv(disp, glTexCoord2dv); - SET_TexCoord2f(disp, glTexCoord2f); - SET_TexCoord2fv(disp, glTexCoord2fv); - SET_TexCoord2i(disp, glTexCoord2i); - SET_TexCoord2iv(disp, glTexCoord2iv); - SET_TexCoord2s(disp, glTexCoord2s); - SET_TexCoord2sv(disp, glTexCoord2sv); - SET_TexCoord3d(disp, glTexCoord3d); - SET_TexCoord3dv(disp, glTexCoord3dv); - SET_TexCoord3f(disp, glTexCoord3f); - SET_TexCoord3fv(disp, glTexCoord3fv); - SET_TexCoord3i(disp, glTexCoord3i); - SET_TexCoord3iv(disp, glTexCoord3iv); - SET_TexCoord3s(disp, glTexCoord3s); - SET_TexCoord3sv(disp, glTexCoord3sv); - SET_TexCoord4d(disp, glTexCoord4d); - SET_TexCoord4dv(disp, glTexCoord4dv); - SET_TexCoord4f(disp, glTexCoord4f); - SET_TexCoord4fv(disp, glTexCoord4fv); - SET_TexCoord4i(disp, glTexCoord4i); - SET_TexCoord4iv(disp, glTexCoord4iv); - SET_TexCoord4s(disp, glTexCoord4s); - SET_TexCoord4sv(disp, glTexCoord4sv); - SET_TexCoordPointer(disp, glTexCoordPointer); - SET_TexEnvf(disp, glTexEnvf); - SET_TexEnvfv(disp, glTexEnvfv); - SET_TexEnvi(disp, glTexEnvi); - SET_TexEnviv(disp, glTexEnviv); - SET_TexGend(disp, glTexGend); - SET_TexGendv(disp, glTexGendv); - SET_TexGenf(disp, glTexGenf); - SET_TexGenfv(disp, glTexGenfv); - SET_TexGeni(disp, glTexGeni); - SET_TexGeniv(disp, glTexGeniv); - - /* Pointer Incompatability: - * internalformat is a GLenum according to /System/Library/Frameworks/OpenGL.framework/Headers/gl.h - * extern void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); - * extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); - * extern void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); - * - * and it's a GLint in glx/glapitable.h and according to the man page - * void ( * TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); - * void ( * TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); - * void ( * TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); - * - * gl.h contains incorrect prototypes for glTexImage[123]D - */ - - SET_TexImage1D(disp, (void *)glTexImage1D); - SET_TexImage2D(disp, (void *)glTexImage2D); - SET_TexImage3D(disp, (void *)glTexImage3D); - SET_TexParameterf(disp, glTexParameterf); - SET_TexParameterfv(disp, glTexParameterfv); - SET_TexParameteri(disp, glTexParameteri); - SET_TexParameteriv(disp, glTexParameteriv); - SET_TexSubImage1D(disp, glTexSubImage1D); - SET_TexSubImage2D(disp, glTexSubImage2D); - SET_TexSubImage3D(disp, glTexSubImage3D); - SET_Translated(disp, glTranslated); - SET_Translatef(disp, glTranslatef); - SET_Vertex2d(disp, glVertex2d); - SET_Vertex2dv(disp, glVertex2dv); - SET_Vertex2f(disp, glVertex2f); - SET_Vertex2fv(disp, glVertex2fv); - SET_Vertex2i(disp, glVertex2i); - SET_Vertex2iv(disp, glVertex2iv); - SET_Vertex2s(disp, glVertex2s); - SET_Vertex2sv(disp, glVertex2sv); - SET_Vertex3d(disp, glVertex3d); - SET_Vertex3dv(disp, glVertex3dv); - SET_Vertex3f(disp, glVertex3f); - SET_Vertex3fv(disp, glVertex3fv); - SET_Vertex3i(disp, glVertex3i); - SET_Vertex3iv(disp, glVertex3iv); - SET_Vertex3s(disp, glVertex3s); - SET_Vertex3sv(disp, glVertex3sv); - SET_Vertex4d(disp, glVertex4d); - SET_Vertex4dv(disp, glVertex4dv); - SET_Vertex4f(disp, glVertex4f); - SET_Vertex4fv(disp, glVertex4fv); - SET_Vertex4i(disp, glVertex4i); - SET_Vertex4iv(disp, glVertex4iv); - SET_Vertex4s(disp, glVertex4s); - SET_Vertex4sv(disp, glVertex4sv); - SET_VertexPointer(disp, glVertexPointer); - SET_Viewport(disp, glViewport); - -#if GL_VERSION_2_0 - SET_AttachShader(disp, glAttachShader); - SET_DeleteShader(disp, glDeleteShader); - SET_DetachShader(disp, glDetachShader); - SET_GetAttachedShaders(disp, glGetAttachedShaders); - SET_GetProgramInfoLog(disp, glGetProgramInfoLog); - SET_GetShaderInfoLog(disp, glGetShaderInfoLog); - SET_GetShaderiv(disp, glGetShaderiv); - SET_IsShader(disp, glIsShader); - SET_StencilFuncSeparate(disp, glStencilFuncSeparate); - SET_StencilMaskSeparate(disp, glStencilMaskSeparate); - SET_StencilOpSeparate(disp, glStencilOpSeparate); -#endif - -#if GL_VERSION_2_1 - SET_UniformMatrix2x3fv(disp, glUniformMatrix2x3fv); - SET_UniformMatrix2x4fv(disp, glUniformMatrix2x4fv); - SET_UniformMatrix3x2fv(disp, glUniformMatrix3x2fv); - SET_UniformMatrix3x4fv(disp, glUniformMatrix3x4fv); - SET_UniformMatrix4x2fv(disp, glUniformMatrix4x2fv); - SET_UniformMatrix4x3fv(disp, glUniformMatrix4x3fv); -#endif - -#if GL_APPLE_vertex_array_object - SET_BindVertexArrayAPPLE(disp, glBindVertexArrayAPPLE); - SET_DeleteVertexArraysAPPLE(disp, glDeleteVertexArraysAPPLE); - SET_GenVertexArraysAPPLE(disp, glGenVertexArraysAPPLE); - SET_IsVertexArrayAPPLE(disp, glIsVertexArrayAPPLE); -#endif - -#if GL_ARB_draw_buffers - SET_DrawBuffersARB(disp, glDrawBuffersARB); -#endif - -#if GL_ARB_multisample - SET_SampleCoverageARB(disp, glSampleCoverageARB); -#endif - -#if GL_ARB_multitexture - SET_ActiveTextureARB(disp, glActiveTextureARB); - SET_ClientActiveTextureARB(disp, glClientActiveTextureARB); - SET_MultiTexCoord1dARB(disp, glMultiTexCoord1dARB); - SET_MultiTexCoord1dvARB(disp, glMultiTexCoord1dvARB); - SET_MultiTexCoord1fARB(disp, glMultiTexCoord1fARB); - SET_MultiTexCoord1fvARB(disp, glMultiTexCoord1fvARB); - SET_MultiTexCoord1iARB(disp, glMultiTexCoord1iARB); - SET_MultiTexCoord1ivARB(disp, glMultiTexCoord1ivARB); - SET_MultiTexCoord1sARB(disp, glMultiTexCoord1sARB); - SET_MultiTexCoord1svARB(disp, glMultiTexCoord1svARB); - SET_MultiTexCoord2dARB(disp, glMultiTexCoord2dARB); - SET_MultiTexCoord2dvARB(disp, glMultiTexCoord2dvARB); - SET_MultiTexCoord2fARB(disp, glMultiTexCoord2fARB); - SET_MultiTexCoord2fvARB(disp, glMultiTexCoord2fvARB); - SET_MultiTexCoord2iARB(disp, glMultiTexCoord2iARB); - SET_MultiTexCoord2ivARB(disp, glMultiTexCoord2ivARB); - SET_MultiTexCoord2sARB(disp, glMultiTexCoord2sARB); - SET_MultiTexCoord2svARB(disp, glMultiTexCoord2svARB); - SET_MultiTexCoord3dARB(disp, glMultiTexCoord3dARB); - SET_MultiTexCoord3dvARB(disp, glMultiTexCoord3dvARB); - SET_MultiTexCoord3fARB(disp, glMultiTexCoord3fARB); - SET_MultiTexCoord3fvARB(disp, glMultiTexCoord3fvARB); - SET_MultiTexCoord3iARB(disp, glMultiTexCoord3iARB); - SET_MultiTexCoord3ivARB(disp, glMultiTexCoord3ivARB); - SET_MultiTexCoord3sARB(disp, glMultiTexCoord3sARB); - SET_MultiTexCoord3svARB(disp, glMultiTexCoord3svARB); - SET_MultiTexCoord4dARB(disp, glMultiTexCoord4dARB); - SET_MultiTexCoord4dvARB(disp, glMultiTexCoord4dvARB); - SET_MultiTexCoord4fARB(disp, glMultiTexCoord4fARB); - SET_MultiTexCoord4fvARB(disp, glMultiTexCoord4fvARB); - SET_MultiTexCoord4iARB(disp, glMultiTexCoord4iARB); - SET_MultiTexCoord4ivARB(disp, glMultiTexCoord4ivARB); - SET_MultiTexCoord4sARB(disp, glMultiTexCoord4sARB); - SET_MultiTexCoord4svARB(disp, glMultiTexCoord4svARB); -#endif - -#if GL_ARB_occlusion_query - SET_BeginQueryARB(disp, glBeginQueryARB); - SET_DeleteQueriesARB(disp, glDeleteQueriesARB); - SET_EndQueryARB(disp, glEndQueryARB); - SET_GenQueriesARB(disp, glGenQueriesARB); - SET_GetQueryObjectivARB(disp, glGetQueryObjectivARB); - SET_GetQueryObjectuivARB(disp, glGetQueryObjectuivARB); - SET_GetQueryivARB(disp, glGetQueryivARB); - SET_IsQueryARB(disp, glIsQueryARB); -#endif - -#if GL_ARB_shader_objects - SET_AttachObjectARB(disp, glAttachObjectARB); - SET_CompileShaderARB(disp, glCompileShaderARB); - SET_DeleteObjectARB(disp, glDeleteObjectARB); - SET_GetHandleARB(disp, glGetHandleARB); - SET_DetachObjectARB(disp, glDetachObjectARB); - SET_CreateProgramObjectARB(disp, glCreateProgramObjectARB); - SET_CreateShaderObjectARB(disp, glCreateShaderObjectARB); - SET_GetInfoLogARB(disp, glGetInfoLogARB); - SET_GetActiveUniformARB(disp, glGetActiveUniformARB); - SET_GetAttachedObjectsARB(disp, glGetAttachedObjectsARB); - SET_GetObjectParameterfvARB(disp, glGetObjectParameterfvARB); - SET_GetObjectParameterivARB(disp, glGetObjectParameterivARB); - SET_GetShaderSourceARB(disp, glGetShaderSourceARB); - SET_GetUniformLocationARB(disp, glGetUniformLocationARB); - SET_GetUniformfvARB(disp, glGetUniformfvARB); - SET_GetUniformivARB(disp, glGetUniformivARB); - SET_LinkProgramARB(disp, glLinkProgramARB); - SET_ShaderSourceARB(disp, glShaderSourceARB); - SET_Uniform1fARB(disp, glUniform1fARB); - SET_Uniform1fvARB(disp, glUniform1fvARB); - SET_Uniform1iARB(disp, glUniform1iARB); - SET_Uniform1ivARB(disp, glUniform1ivARB); - SET_Uniform2fARB(disp, glUniform2fARB); - SET_Uniform2fvARB(disp, glUniform2fvARB); - SET_Uniform2iARB(disp, glUniform2iARB); - SET_Uniform2ivARB(disp, glUniform2ivARB); - SET_Uniform3fARB(disp, glUniform3fARB); - SET_Uniform3fvARB(disp, glUniform3fvARB); - SET_Uniform3iARB(disp, glUniform3iARB); - SET_Uniform3ivARB(disp, glUniform3ivARB); - SET_Uniform4fARB(disp, glUniform4fARB); - SET_Uniform4fvARB(disp, glUniform4fvARB); - SET_Uniform4iARB(disp, glUniform4iARB); - SET_Uniform4ivARB(disp, glUniform4ivARB); - SET_UniformMatrix2fvARB(disp, glUniformMatrix2fvARB); - SET_UniformMatrix3fvARB(disp, glUniformMatrix3fvARB); - SET_UniformMatrix4fvARB(disp, glUniformMatrix4fvARB); - SET_UseProgramObjectARB(disp, glUseProgramObjectARB); - SET_ValidateProgramARB(disp, glValidateProgramARB); -#endif - -#if GL_ARB_texture_compression - SET_CompressedTexImage1DARB(disp, glCompressedTexImage1DARB); - SET_CompressedTexImage2DARB(disp, glCompressedTexImage2DARB); - SET_CompressedTexImage3DARB(disp, glCompressedTexImage3DARB); - SET_CompressedTexSubImage1DARB(disp, glCompressedTexSubImage1DARB); - SET_CompressedTexSubImage2DARB(disp, glCompressedTexSubImage2DARB); - SET_CompressedTexSubImage3DARB(disp, glCompressedTexSubImage3DARB); - SET_GetCompressedTexImageARB(disp, glGetCompressedTexImageARB); -#endif - -#if GL_ARB_transpose_matrix - SET_LoadTransposeMatrixdARB(disp, glLoadTransposeMatrixdARB); - SET_LoadTransposeMatrixfARB(disp, glLoadTransposeMatrixfARB); - SET_MultTransposeMatrixdARB(disp, glMultTransposeMatrixdARB); - SET_MultTransposeMatrixfARB(disp, glMultTransposeMatrixfARB); -#endif - -#if GL_ARB_vertex_buffer_object - SET_BindBufferARB(disp, glBindBufferARB); - SET_BufferDataARB(disp, glBufferDataARB); - SET_BufferSubDataARB(disp, glBufferSubDataARB); - SET_DeleteBuffersARB(disp, glDeleteBuffersARB); - SET_GenBuffersARB(disp, glGenBuffersARB); - SET_GetBufferParameterivARB(disp, glGetBufferParameterivARB); - SET_GetBufferPointervARB(disp, glGetBufferPointervARB); - SET_GetBufferSubDataARB(disp, glGetBufferSubDataARB); - SET_IsBufferARB(disp, glIsBufferARB); - SET_MapBufferARB(disp, glMapBufferARB); - SET_UnmapBufferARB(disp, glUnmapBufferARB); -#endif - -#if GL_ARB_vertex_program - SET_DisableVertexAttribArrayARB(disp, glDisableVertexAttribArrayARB); - SET_EnableVertexAttribArrayARB(disp, glEnableVertexAttribArrayARB); - SET_GetProgramEnvParameterdvARB(disp, glGetProgramEnvParameterdvARB); - SET_GetProgramEnvParameterfvARB(disp, glGetProgramEnvParameterfvARB); - SET_GetProgramLocalParameterdvARB(disp, glGetProgramLocalParameterdvARB); - SET_GetProgramLocalParameterfvARB(disp, glGetProgramLocalParameterfvARB); - SET_GetProgramStringARB(disp, glGetProgramStringARB); - SET_GetProgramivARB(disp, glGetProgramivARB); - SET_GetVertexAttribdvARB(disp, glGetVertexAttribdvARB); - SET_GetVertexAttribfvARB(disp, glGetVertexAttribfvARB); - SET_GetVertexAttribivARB(disp, glGetVertexAttribivARB); - SET_ProgramEnvParameter4dARB(disp, glProgramEnvParameter4dARB); - SET_ProgramEnvParameter4dvARB(disp, glProgramEnvParameter4dvARB); - SET_ProgramEnvParameter4fARB(disp, glProgramEnvParameter4fARB); - SET_ProgramEnvParameter4fvARB(disp, glProgramEnvParameter4fvARB); - SET_ProgramLocalParameter4dARB(disp, glProgramLocalParameter4dARB); - SET_ProgramLocalParameter4dvARB(disp, glProgramLocalParameter4dvARB); - SET_ProgramLocalParameter4fARB(disp, glProgramLocalParameter4fARB); - SET_ProgramLocalParameter4fvARB(disp, glProgramLocalParameter4fvARB); - SET_ProgramStringARB(disp, glProgramStringARB); - SET_VertexAttrib1dARB(disp, glVertexAttrib1dARB); - SET_VertexAttrib1dvARB(disp, glVertexAttrib1dvARB); - SET_VertexAttrib1fARB(disp, glVertexAttrib1fARB); - SET_VertexAttrib1fvARB(disp, glVertexAttrib1fvARB); - SET_VertexAttrib1sARB(disp, glVertexAttrib1sARB); - SET_VertexAttrib1svARB(disp, glVertexAttrib1svARB); - SET_VertexAttrib2dARB(disp, glVertexAttrib2dARB); - SET_VertexAttrib2dvARB(disp, glVertexAttrib2dvARB); - SET_VertexAttrib2fARB(disp, glVertexAttrib2fARB); - SET_VertexAttrib2fvARB(disp, glVertexAttrib2fvARB); - SET_VertexAttrib2sARB(disp, glVertexAttrib2sARB); - SET_VertexAttrib2svARB(disp, glVertexAttrib2svARB); - SET_VertexAttrib3dARB(disp, glVertexAttrib3dARB); - SET_VertexAttrib3dvARB(disp, glVertexAttrib3dvARB); - SET_VertexAttrib3fARB(disp, glVertexAttrib3fARB); - SET_VertexAttrib3fvARB(disp, glVertexAttrib3fvARB); - SET_VertexAttrib3sARB(disp, glVertexAttrib3sARB); - SET_VertexAttrib3svARB(disp, glVertexAttrib3svARB); - SET_VertexAttrib4NbvARB(disp, glVertexAttrib4NbvARB); - SET_VertexAttrib4NivARB(disp, glVertexAttrib4NivARB); - SET_VertexAttrib4NsvARB(disp, glVertexAttrib4NsvARB); - SET_VertexAttrib4NubARB(disp, glVertexAttrib4NubARB); - SET_VertexAttrib4NubvARB(disp, glVertexAttrib4NubvARB); - SET_VertexAttrib4NuivARB(disp, glVertexAttrib4NuivARB); - SET_VertexAttrib4NusvARB(disp, glVertexAttrib4NusvARB); - SET_VertexAttrib4bvARB(disp, glVertexAttrib4bvARB); - SET_VertexAttrib4dARB(disp, glVertexAttrib4dARB); - SET_VertexAttrib4dvARB(disp, glVertexAttrib4dvARB); - SET_VertexAttrib4fARB(disp, glVertexAttrib4fARB); - SET_VertexAttrib4fvARB(disp, glVertexAttrib4fvARB); - SET_VertexAttrib4ivARB(disp, glVertexAttrib4ivARB); - SET_VertexAttrib4sARB(disp, glVertexAttrib4sARB); - SET_VertexAttrib4svARB(disp, glVertexAttrib4svARB); - SET_VertexAttrib4ubvARB(disp, glVertexAttrib4ubvARB); - SET_VertexAttrib4uivARB(disp, glVertexAttrib4uivARB); - SET_VertexAttrib4usvARB(disp, glVertexAttrib4usvARB); - SET_VertexAttribPointerARB(disp, glVertexAttribPointerARB); -#endif - -#if GL_ARB_vertex_shader - SET_BindAttribLocationARB(disp, glBindAttribLocationARB); - SET_GetActiveAttribARB(disp, glGetActiveAttribARB); - SET_GetAttribLocationARB(disp, glGetAttribLocationARB); -#endif - -#if GL_ARB_window_pos - SET_WindowPos2dMESA(disp, glWindowPos2dARB); - SET_WindowPos2dvMESA(disp, glWindowPos2dvARB); - SET_WindowPos2fMESA(disp, glWindowPos2fARB); - SET_WindowPos2fvMESA(disp, glWindowPos2fvARB); - SET_WindowPos2iMESA(disp, glWindowPos2iARB); - SET_WindowPos2ivMESA(disp, glWindowPos2ivARB); - SET_WindowPos2sMESA(disp, glWindowPos2sARB); - SET_WindowPos2svMESA(disp, glWindowPos2svARB); - SET_WindowPos3dMESA(disp, glWindowPos3dARB); - SET_WindowPos3dvMESA(disp, glWindowPos3dvARB); - SET_WindowPos3fMESA(disp, glWindowPos3fARB); - SET_WindowPos3fvMESA(disp, glWindowPos3fvARB); - SET_WindowPos3iMESA(disp, glWindowPos3iARB); - SET_WindowPos3ivMESA(disp, glWindowPos3ivARB); - SET_WindowPos3sMESA(disp, glWindowPos3sARB); - SET_WindowPos3svMESA(disp, glWindowPos3svARB); -#endif - -#if GL_ATI_fragment_shader - SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1ATI); - SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2ATI); - SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3ATI); - SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderATI); - SET_BindFragmentShaderATI(disp, glBindFragmentShaderATI); - SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1ATI); - SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2ATI); - SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3ATI); - SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderATI); - SET_EndFragmentShaderATI(disp, glEndFragmentShaderATI); - SET_GenFragmentShadersATI(disp, glGenFragmentShadersATI); - SET_PassTexCoordATI(disp, glPassTexCoordATI); - SET_SampleMapATI(disp, glSampleMapATI); - SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantATI); -#elif GL_EXT_fragment_shader - SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1EXT); - SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2EXT); - SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3EXT); - SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderEXT); - SET_BindFragmentShaderATI(disp, glBindFragmentShaderEXT); - SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1EXT); - SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2EXT); - SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3EXT); - SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderEXT); - SET_EndFragmentShaderATI(disp, glEndFragmentShaderEXT); - SET_GenFragmentShadersATI(disp, glGenFragmentShadersEXT); - SET_PassTexCoordATI(disp, glPassTexCoordEXT); - SET_SampleMapATI(disp, glSampleMapEXT); - SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantEXT); -#endif - -#if GL_ATI_separate_stencil - SET_StencilFuncSeparateATI(disp, glStencilFuncSeparateATI); -#endif - -#if GL_EXT_blend_equation_separate - SET_BlendEquationSeparateEXT(disp, glBlendEquationSeparateEXT); -#endif - -#if GL_EXT_blend_func_separate - SET_BlendFuncSeparateEXT(disp, glBlendFuncSeparateEXT); -#endif - -#if GL_EXT_depth_bounds_test - SET_DepthBoundsEXT(disp, glDepthBoundsEXT); -#endif - -#if GL_EXT_compiled_vertex_array - SET_LockArraysEXT(disp, glLockArraysEXT); - SET_UnlockArraysEXT(disp, glUnlockArraysEXT); -#endif - -#if GL_EXT_cull_vertex - SET_CullParameterdvEXT(disp, glCullParameterdvEXT); - SET_CullParameterfvEXT(disp, glCullParameterfvEXT); -#endif - -#if GL_EXT_fog_coord - SET_FogCoordPointerEXT(disp, glFogCoordPointerEXT); - SET_FogCoorddEXT(disp, glFogCoorddEXT); - SET_FogCoorddvEXT(disp, glFogCoorddvEXT); - SET_FogCoordfEXT(disp, glFogCoordfEXT); - SET_FogCoordfvEXT(disp, glFogCoordfvEXT); -#endif - -#if GL_EXT_framebuffer_blit - SET_BlitFramebufferEXT(disp, glBlitFramebufferEXT); -#endif - -#if GL_EXT_framebuffer_object - SET_BindFramebufferEXT(disp, glBindFramebufferEXT); - SET_BindRenderbufferEXT(disp, glBindRenderbufferEXT); - SET_CheckFramebufferStatusEXT(disp, glCheckFramebufferStatusEXT); - SET_DeleteFramebuffersEXT(disp, glDeleteFramebuffersEXT); - SET_DeleteRenderbuffersEXT(disp, glDeleteRenderbuffersEXT); - SET_FramebufferRenderbufferEXT(disp, glFramebufferRenderbufferEXT); - SET_FramebufferTexture1DEXT(disp, glFramebufferTexture1DEXT); - SET_FramebufferTexture2DEXT(disp, glFramebufferTexture2DEXT); - SET_FramebufferTexture3DEXT(disp, glFramebufferTexture3DEXT); - SET_GenerateMipmapEXT(disp, glGenerateMipmapEXT); - SET_GenFramebuffersEXT(disp, glGenFramebuffersEXT); - SET_GenRenderbuffersEXT(disp, glGenRenderbuffersEXT); - SET_GetFramebufferAttachmentParameterivEXT(disp, glGetFramebufferAttachmentParameterivEXT); - SET_GetRenderbufferParameterivEXT(disp, glGetRenderbufferParameterivEXT); - SET_IsFramebufferEXT(disp, glIsFramebufferEXT); - SET_IsRenderbufferEXT(disp, glIsRenderbufferEXT); - SET_RenderbufferStorageEXT(disp, glRenderbufferStorageEXT); -#endif - -#if GL_EXT_gpu_program_parameters - SET_ProgramEnvParameters4fvEXT(disp, glProgramEnvParameters4fvEXT); - SET_ProgramLocalParameters4fvEXT(disp, glProgramLocalParameters4fvEXT); -#endif - -#if GL_EXT_multi_draw_arrays - /* Pointer Incompatability: - * This warning can be safely ignored. OpenGL.framework adds const to the - * two pointers. - * - * extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei); - * - * void ( * MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); - */ - SET_MultiDrawArraysEXT(disp, (void *)glMultiDrawArraysEXT); - SET_MultiDrawElementsEXT(disp, glMultiDrawElementsEXT); -#endif - -#if GL_EXT_point_parameters - SET_PointParameterfEXT(disp, glPointParameterfEXT); - SET_PointParameterfvEXT(disp, glPointParameterfvEXT); -#elif GL_ARB_point_parameters - SET_PointParameterfEXT(disp, glPointParameterfARB); - SET_PointParameterfvEXT(disp, glPointParameterfvARB); -#endif - -#if GL_EXT_polygon_offset - SET_PolygonOffsetEXT(disp, glPolygonOffsetEXT); -#endif - -#if GL_EXT_secondary_color - SET_SecondaryColor3bEXT(disp, glSecondaryColor3bEXT); - SET_SecondaryColor3bvEXT(disp, glSecondaryColor3bvEXT); - SET_SecondaryColor3dEXT(disp, glSecondaryColor3dEXT); - SET_SecondaryColor3dvEXT(disp, glSecondaryColor3dvEXT); - SET_SecondaryColor3fEXT(disp, glSecondaryColor3fEXT); - SET_SecondaryColor3fvEXT(disp, glSecondaryColor3fvEXT); - SET_SecondaryColor3iEXT(disp, glSecondaryColor3iEXT); - SET_SecondaryColor3ivEXT(disp, glSecondaryColor3ivEXT); - SET_SecondaryColor3sEXT(disp, glSecondaryColor3sEXT); - SET_SecondaryColor3svEXT(disp, glSecondaryColor3svEXT); - SET_SecondaryColor3ubEXT(disp, glSecondaryColor3ubEXT); - SET_SecondaryColor3ubvEXT(disp, glSecondaryColor3ubvEXT); - SET_SecondaryColor3uiEXT(disp, glSecondaryColor3uiEXT); - SET_SecondaryColor3uivEXT(disp, glSecondaryColor3uivEXT); - SET_SecondaryColor3usEXT(disp, glSecondaryColor3usEXT); - SET_SecondaryColor3usvEXT(disp, glSecondaryColor3usvEXT); - SET_SecondaryColorPointerEXT(disp, glSecondaryColorPointerEXT); -#endif - -#if GL_EXT_stencil_two_side - SET_ActiveStencilFaceEXT(disp, glActiveStencilFaceEXT); -#endif - -#if GL_EXT_timer_query - SET_GetQueryObjecti64vEXT(disp, glGetQueryObjecti64vEXT); - SET_GetQueryObjectui64vEXT(disp, glGetQueryObjectui64vEXT); -#endif - -#if GL_EXT_vertex_array - SET_ColorPointerEXT(disp, glColorPointerEXT); - SET_EdgeFlagPointerEXT(disp, glEdgeFlagPointerEXT); - SET_IndexPointerEXT(disp, glIndexPointerEXT); - SET_NormalPointerEXT(disp, glNormalPointerEXT); - SET_TexCoordPointerEXT(disp, glTexCoordPointerEXT); - SET_VertexPointerEXT(disp, glVertexPointerEXT); -#endif - -#if GL_IBM_multimode_draw_arrays - SET_MultiModeDrawArraysIBM(disp, glMultiModeDrawArraysIBM); - SET_MultiModeDrawElementsIBM(disp, glMultiModeDrawElementsIBM); -#endif - -#if GL_MESA_resize_buffers - SET_ResizeBuffersMESA(disp, glResizeBuffersMESA); -#endif - -#if GL_MESA_window_pos - SET_WindowPos4dMESA(disp, glWindowPos4dMESA); - SET_WindowPos4dvMESA(disp, glWindowPos4dvMESA); - SET_WindowPos4fMESA(disp, glWindowPos4fMESA); - SET_WindowPos4fvMESA(disp, glWindowPos4fvMESA); - SET_WindowPos4iMESA(disp, glWindowPos4iMESA); - SET_WindowPos4ivMESA(disp, glWindowPos4ivMESA); - SET_WindowPos4sMESA(disp, glWindowPos4sMESA); - SET_WindowPos4svMESA(disp, glWindowPos4svMESA); -#endif - -#if GL_NV_fence - SET_DeleteFencesNV(disp, glDeleteFencesNV); - SET_FinishFenceNV(disp, glFinishFenceNV); - SET_GenFencesNV(disp, glGenFencesNV); - SET_GetFenceivNV(disp, glGetFenceivNV); - SET_IsFenceNV(disp, glIsFenceNV); - SET_SetFenceNV(disp, glSetFenceNV); - SET_TestFenceNV(disp, glTestFenceNV); -#endif - -#if GL_NV_fragment_program - SET_GetProgramNamedParameterdvNV(disp, glGetProgramNamedParameterdvNV); - SET_GetProgramNamedParameterfvNV(disp, glGetProgramNamedParameterfvNV); - SET_ProgramNamedParameter4dNV(disp, glProgramNamedParameter4dNV); - SET_ProgramNamedParameter4dvNV(disp, glProgramNamedParameter4dvNV); - SET_ProgramNamedParameter4fNV(disp, glProgramNamedParameter4fNV); - SET_ProgramNamedParameter4fvNV(disp, glProgramNamedParameter4fvNV); -#endif - -#if GL_NV_geometry_program4 - SET_FramebufferTextureLayerEXT(disp, glFramebufferTextureLayerEXT); -#endif - -#if GL_NV_point_sprite - SET_PointParameteriNV(disp, glPointParameteriNV); - SET_PointParameterivNV(disp, glPointParameterivNV); -#endif - -#if GL_NV_register_combiners - SET_CombinerInputNV(disp, glCombinerInputNV); - SET_CombinerOutputNV(disp, glCombinerOutputNV); - SET_CombinerParameterfNV(disp, glCombinerParameterfNV); - SET_CombinerParameterfvNV(disp, glCombinerParameterfvNV); - SET_CombinerParameteriNV(disp, glCombinerParameteriNV); - SET_CombinerParameterivNV(disp, glCombinerParameterivNV); - SET_FinalCombinerInputNV(disp, glFinalCombinerInputNV); - SET_GetCombinerInputParameterfvNV(disp, glGetCombinerInputParameterfvNV); - SET_GetCombinerInputParameterivNV(disp, glGetCombinerInputParameterivNV); - SET_GetCombinerOutputParameterfvNV(disp, glGetCombinerOutputParameterfvNV); - SET_GetCombinerOutputParameterivNV(disp, glGetCombinerOutputParameterivNV); - SET_GetFinalCombinerInputParameterfvNV(disp, glGetFinalCombinerInputParameterfvNV); - SET_GetFinalCombinerInputParameterivNV(disp, glGetFinalCombinerInputParameterivNV); -#endif - -#if GL_NV_vertex_array_range - SET_FlushVertexArrayRangeNV(disp, glFlushVertexArrayRangeNV); - SET_VertexArrayRangeNV(disp, glVertexArrayRangeNV); -#endif - -#if GL_NV_vertex_program - SET_AreProgramsResidentNV(disp, glAreProgramsResidentNV); - SET_BindProgramNV(disp, glBindProgramNV); - SET_DeleteProgramsNV(disp, glDeleteProgramsNV); - SET_ExecuteProgramNV(disp, glExecuteProgramNV); - SET_GenProgramsNV(disp, glGenProgramsNV); - SET_GetProgramParameterdvNV(disp, glGetProgramParameterdvNV); - SET_GetProgramParameterfvNV(disp, glGetProgramParameterfvNV); - SET_GetProgramStringNV(disp, glGetProgramStringNV); - SET_GetProgramivNV(disp, glGetProgramivNV); - SET_GetTrackMatrixivNV(disp, glGetTrackMatrixivNV); - SET_GetVertexAttribPointervNV(disp, glGetVertexAttribPointervNV); - SET_GetVertexAttribdvNV(disp, glGetVertexAttribdvNV); - SET_GetVertexAttribfvNV(disp, glGetVertexAttribfvNV); - SET_GetVertexAttribivNV(disp, glGetVertexAttribivNV); - SET_IsProgramNV(disp, glIsProgramNV); - SET_LoadProgramNV(disp, glLoadProgramNV); - SET_ProgramParameters4dvNV(disp, glProgramParameters4dvNV); - SET_ProgramParameters4fvNV(disp, glProgramParameters4fvNV); - SET_RequestResidentProgramsNV(disp, glRequestResidentProgramsNV); - SET_TrackMatrixNV(disp, glTrackMatrixNV); - SET_VertexAttrib1dNV(disp, glVertexAttrib1dNV) - SET_VertexAttrib1dvNV(disp, glVertexAttrib1dvNV) - SET_VertexAttrib1fNV(disp, glVertexAttrib1fNV) - SET_VertexAttrib1fvNV(disp, glVertexAttrib1fvNV) - SET_VertexAttrib1sNV(disp, glVertexAttrib1sNV) - SET_VertexAttrib1svNV(disp, glVertexAttrib1svNV) - SET_VertexAttrib2dNV(disp, glVertexAttrib2dNV) - SET_VertexAttrib2dvNV(disp, glVertexAttrib2dvNV) - SET_VertexAttrib2fNV(disp, glVertexAttrib2fNV) - SET_VertexAttrib2fvNV(disp, glVertexAttrib2fvNV) - SET_VertexAttrib2sNV(disp, glVertexAttrib2sNV) - SET_VertexAttrib2svNV(disp, glVertexAttrib2svNV) - SET_VertexAttrib3dNV(disp, glVertexAttrib3dNV) - SET_VertexAttrib3dvNV(disp, glVertexAttrib3dvNV) - SET_VertexAttrib3fNV(disp, glVertexAttrib3fNV) - SET_VertexAttrib3fvNV(disp, glVertexAttrib3fvNV) - SET_VertexAttrib3sNV(disp, glVertexAttrib3sNV) - SET_VertexAttrib3svNV(disp, glVertexAttrib3svNV) - SET_VertexAttrib4dNV(disp, glVertexAttrib4dNV) - SET_VertexAttrib4dvNV(disp, glVertexAttrib4dvNV) - SET_VertexAttrib4fNV(disp, glVertexAttrib4fNV) - SET_VertexAttrib4fvNV(disp, glVertexAttrib4fvNV) - SET_VertexAttrib4sNV(disp, glVertexAttrib4sNV) - SET_VertexAttrib4svNV(disp, glVertexAttrib4svNV) - SET_VertexAttrib4ubNV(disp, glVertexAttrib4ubNV) - SET_VertexAttrib4ubvNV(disp, glVertexAttrib4ubvNV) - SET_VertexAttribPointerNV(disp, glVertexAttribPointerNV) - SET_VertexAttribs1dvNV(disp, glVertexAttribs1dvNV) - SET_VertexAttribs1fvNV(disp, glVertexAttribs1fvNV) - SET_VertexAttribs1svNV(disp, glVertexAttribs1svNV) - SET_VertexAttribs2dvNV(disp, glVertexAttribs2dvNV) - SET_VertexAttribs2fvNV(disp, glVertexAttribs2fvNV) - SET_VertexAttribs2svNV(disp, glVertexAttribs2svNV) - SET_VertexAttribs3dvNV(disp, glVertexAttribs3dvNV) - SET_VertexAttribs3fvNV(disp, glVertexAttribs3fvNV) - SET_VertexAttribs3svNV(disp, glVertexAttribs3svNV) - SET_VertexAttribs4dvNV(disp, glVertexAttribs4dvNV) - SET_VertexAttribs4fvNV(disp, glVertexAttribs4fvNV) - SET_VertexAttribs4svNV(disp, glVertexAttribs4svNV) - SET_VertexAttribs4ubvNV(disp, glVertexAttribs4ubvNV) -#endif - -#if GL_SGIS_multisample - SET_SampleMaskSGIS(disp, glSampleMaskSGIS); - SET_SamplePatternSGIS(disp, glSamplePatternSGIS); -#endif - -#if GL_SGIS_pixel_texture - SET_GetPixelTexGenParameterfvSGIS(disp, glGetPixelTexGenParameterfvSGIS); - SET_GetPixelTexGenParameterivSGIS(disp, glGetPixelTexGenParameterivSGIS); - SET_PixelTexGenParameterfSGIS(disp, glPixelTexGenParameterfSGIS); - SET_PixelTexGenParameterfvSGIS(disp, glPixelTexGenParameterfvSGIS); - SET_PixelTexGenParameteriSGIS(disp, glPixelTexGenParameteriSGIS); - SET_PixelTexGenParameterivSGIS(disp, glPixelTexGenParameterivSGIS); - SET_PixelTexGenSGIX(disp, glPixelTexGenSGIX); -#endif -} +/* + * GLX implementation that uses Apple's OpenGL.framework + * (Indirect rendering path -- it's also used for some direct mode code too) + * + * Copyright (c) 2007, 2008, 2009 Apple Inc. + * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved. + * Copyright (c) 2002 Greg Parker. All Rights Reserved. + * + * Portions of this file are copied from Mesa's xf86glx.c, + * which contains the following copyright: + * + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include +#endif + +#include "dri.h" + +#include + +#define GL_GLEXT_WUNDEF_SUPPORT + +#include +#include +#include +#include + +/* These next few GL_EXT pre-processing blocks are to explicitly define + * these symbols to 0 if they are not set by OpenGL.framework. This + * prevents the X11 glext.h from setting them to 1. + */ + +#ifndef GL_EXT_fragment_shader +#define GL_EXT_fragment_shader 0 +#endif + +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 0 +#endif + +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 0 +#endif + +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 0 +#endif + +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 0 +#endif + +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 0 +#endif + +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 0 +#endif + +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 0 +#endif + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 0 +#endif + +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 0 +#endif + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 0 +#endif + +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 0 +#endif + +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 0 +#endif + +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 0 +#endif + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 0 +#endif + +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 0 +#endif + +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 0 +#endif + +/* Tiger PPC doesn't have the associated symbols, but glext.h says it does. Liars! + * http://trac.macports.org/ticket/20638 + */ +#if defined(__ppc__) && MAC_OS_X_VERSION_MIN_REQUIRED < 1050 +#undef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 0 +#endif + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include "x-hash.h" +#include "x-list.h" + +//#include "capabilities.h" +#include "visualConfigs.h" + +typedef unsigned long long GLuint64EXT; +typedef long long GLint64EXT; +#include +#include +#include +#include + +__GLXprovider * GlxGetDRISWrastProvider (void); + +// Write debugging output, or not +#ifdef GLAQUA_DEBUG +#define GLAQUA_DEBUG_MSG ErrorF +#else +#define GLAQUA_DEBUG_MSG(a, ...) +#endif + +static void setup_dispatch_table(void); +GLuint __glFloorLog2(GLuint val); +void warn_func(void * p1, char *format, ...); + +// some prototypes +static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen); +static __GLXdrawable * __glXAquaScreenCreateDrawable(ClientPtr client, __GLXscreen *screen, DrawablePtr pDraw, XID drawId, int type, XID glxDrawId, __GLXconfig *conf); + +static void __glXAquaContextDestroy(__GLXcontext *baseContext); +static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext); +static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext); +static int __glXAquaContextForceCurrent(__GLXcontext *baseContext); +static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask); + +static CGLPixelFormatObj makeFormat(__GLXconfig *conf); + +__GLXprovider __glXDRISWRastProvider = { + __glXAquaScreenProbe, + "Core OpenGL", + NULL +}; + +typedef struct __GLXAquaScreen __GLXAquaScreen; +typedef struct __GLXAquaContext __GLXAquaContext; +typedef struct __GLXAquaDrawable __GLXAquaDrawable; + +struct __GLXAquaScreen { + __GLXscreen base; + int index; + int num_vis; +}; + +struct __GLXAquaContext { + __GLXcontext base; + CGLContextObj ctx; + CGLPixelFormatObj pixelFormat; + xp_surface_id sid; + unsigned isAttached :1; +}; + +struct __GLXAquaDrawable { + __GLXdrawable base; + DrawablePtr pDraw; + xp_surface_id sid; + __GLXAquaContext *context; +}; + + +static __GLXcontext * +__glXAquaScreenCreateContext(__GLXscreen *screen, + __GLXconfig *conf, + __GLXcontext *baseShareContext) +{ + __GLXAquaContext *context; + __GLXAquaContext *shareContext = (__GLXAquaContext *) baseShareContext; + CGLError gl_err; + + GLAQUA_DEBUG_MSG("glXAquaScreenCreateContext\n"); + + context = xcalloc(1, sizeof (__GLXAquaContext)); + + if (context == NULL) + return NULL; + + memset(context, 0, sizeof *context); + + context->base.pGlxScreen = screen; + + context->base.destroy = __glXAquaContextDestroy; + context->base.makeCurrent = __glXAquaContextMakeCurrent; + context->base.loseCurrent = __glXAquaContextLoseCurrent; + context->base.copy = __glXAquaContextCopy; + context->base.forceCurrent = __glXAquaContextForceCurrent; + /*FIXME verify that the context->base is fully initialized. */ + + context->pixelFormat = makeFormat(conf); + + if (!context->pixelFormat) { + xfree(context); + return NULL; + } + + context->ctx = NULL; + gl_err = CGLCreateContext(context->pixelFormat, + shareContext ? shareContext->ctx : NULL, + &context->ctx); + + if (gl_err != 0) { + ErrorF("CGLCreateContext error: %s\n", CGLErrorString(gl_err)); + CGLDestroyPixelFormat(context->pixelFormat); + xfree(context); + return NULL; + } + + setup_dispatch_table(); + GLAQUA_DEBUG_MSG("glAquaCreateContext done\n"); + + return &context->base; +} + +/* maps from surface id -> list of __GLcontext */ +static x_hash_table *surface_hash; + +static void __glXAquaContextDestroy(__GLXcontext *baseContext) { + x_list *lst; + + __GLXAquaContext *context = (__GLXAquaContext *) baseContext; + + GLAQUA_DEBUG_MSG("glAquaContextDestroy (ctx 0x%x)\n", + (unsigned int) baseContext); + if (context != NULL) { + if (context->sid != 0 && surface_hash != NULL) { + lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL); + lst = x_list_remove(lst, context); + x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst); + } + + if (context->ctx != NULL) + CGLDestroyContext(context->ctx); + + if (context->pixelFormat != NULL) + CGLDestroyPixelFormat(context->pixelFormat); + + xfree(context); + } +} + +static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext) { + CGLError gl_err; + + GLAQUA_DEBUG_MSG("glAquaLoseCurrent (ctx 0x%p)\n", baseContext); + + gl_err = CGLSetCurrentContext(NULL); + if (gl_err != 0) + ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); + + __glXLastContext = NULL; // Mesa does this; why? + + return GL_TRUE; +} + +/* Called when a surface is destroyed as a side effect of destroying + the window it's attached to. */ +static void surface_notify(void *_arg, void *data) { + DRISurfaceNotifyArg *arg = (DRISurfaceNotifyArg *)_arg; + __GLXAquaDrawable *draw = (__GLXAquaDrawable *)data; + __GLXAquaContext *context; + x_list *lst; + if(_arg == NULL || data == NULL) { + ErrorF("surface_notify called with bad params"); + return; + } + + GLAQUA_DEBUG_MSG("surface_notify(%p, %p)\n", _arg, data); + switch (arg->kind) { + case AppleDRISurfaceNotifyDestroyed: + if (surface_hash != NULL) + x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(arg->id)); + draw->base.pDraw = NULL; + draw->sid = 0; + break; + + case AppleDRISurfaceNotifyChanged: + if (surface_hash != NULL) { + lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(arg->id), NULL); + for (; lst != NULL; lst = lst->next) + { + context = lst->data; + xp_update_gl_context(context->ctx); + } + } + break; + default: + ErrorF("surface_notify: unknown kind %d\n", arg->kind); + break; + } +} + +static BOOL attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) { + DrawablePtr pDraw; + + GLAQUA_DEBUG_MSG("attach(%p, %p)\n", context, draw); + + if(NULL == context || NULL == draw) + return TRUE; + + pDraw = draw->base.pDraw; + + if(NULL == pDraw) { + ErrorF("%s:%s() pDraw is NULL!\n", __FILE__, __func__); + return TRUE; + } + + if (draw->sid == 0) { + //if (!quartzProcs->CreateSurface(pDraw->pScreen, pDraw->id, pDraw, + if (!DRICreateSurface(pDraw->pScreen, pDraw->id, pDraw, + 0, &draw->sid, NULL, + surface_notify, draw)) + return TRUE; + draw->pDraw = pDraw; + } + + if (!context->isAttached || context->sid != draw->sid) { + x_list *lst; + + if (xp_attach_gl_context(context->ctx, draw->sid) != Success) { + //quartzProcs->DestroySurface(pDraw->pScreen, pDraw->id, pDraw, + DRIDestroySurface(pDraw->pScreen, pDraw->id, pDraw, + surface_notify, draw); + if (surface_hash != NULL) + x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(draw->sid)); + + draw->sid = 0; + return TRUE; + } + + context->isAttached = TRUE; + context->sid = draw->sid; + + if (surface_hash == NULL) + surface_hash = x_hash_table_new(NULL, NULL, NULL, NULL); + + lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL); + if (x_list_find(lst, context) == NULL) { + lst = x_list_prepend(lst, context); + x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst); + } + + + + GLAQUA_DEBUG_MSG("attached 0x%x to 0x%x\n", (unsigned int) pDraw->id, + (unsigned int) draw->sid); + } + + draw->context = context; + + return FALSE; +} + +#if 0 // unused +static void unattach(__GLXAquaContext *context) { + x_list *lst; + GLAQUA_DEBUG_MSG("unattach\n"); + if (context == NULL) { + ErrorF("Tried to unattach a null context\n"); + return; + } + if (context->isAttached) { + GLAQUA_DEBUG_MSG("unattaching\n"); + + if (surface_hash != NULL) { + lst = x_hash_table_lookup(surface_hash, (void *) context->sid, NULL); + lst = x_list_remove(lst, context); + x_hash_table_insert(surface_hash, (void *) context->sid, lst); + } + + CGLClearDrawable(context->ctx); + context->isAttached = FALSE; + context->sid = 0; + } +} +#endif + +static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext) { + CGLError gl_err; + __GLXAquaContext *context = (__GLXAquaContext *) baseContext; + __GLXAquaDrawable *drawPriv = (__GLXAquaDrawable *) context->base.drawPriv; + + GLAQUA_DEBUG_MSG("glAquaMakeCurrent (ctx 0x%p)\n", baseContext); + + if(attach(context, drawPriv)) + return /*error*/ 0; + + gl_err = CGLSetCurrentContext(context->ctx); + if (gl_err != 0) + ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); + + return gl_err == 0; +} + +static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask) +{ + CGLError gl_err; + + __GLXAquaContext *dst = (__GLXAquaContext *) baseDst; + __GLXAquaContext *src = (__GLXAquaContext *) baseSrc; + + GLAQUA_DEBUG_MSG("GLXAquaContextCopy\n"); + + gl_err = CGLCopyContext(src->ctx, dst->ctx, mask); + if (gl_err != 0) + ErrorF("CGLCopyContext error: %s\n", CGLErrorString(gl_err)); + + return gl_err == 0; +} + +static int __glXAquaContextForceCurrent(__GLXcontext *baseContext) +{ + CGLError gl_err; + __GLXAquaContext *context = (__GLXAquaContext *) baseContext; + GLAQUA_DEBUG_MSG("glAquaForceCurrent (ctx %p)\n", context->ctx); + + gl_err = CGLSetCurrentContext(context->ctx); + if (gl_err != 0) + ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); + + return gl_err == 0; +} + +/* Drawing surface notification callbacks */ +static GLboolean __glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) { + CGLError err; + __GLXAquaDrawable *drawable; + + // GLAQUA_DEBUG_MSG("glAquaDrawableSwapBuffers(%p)\n",base); + + if(!base) { + ErrorF("%s passed NULL\n", __func__); + return GL_FALSE; + } + + drawable = (__GLXAquaDrawable *)base; + + if(NULL == drawable->context) { + ErrorF("%s called with a NULL->context for drawable %p!\n", + __func__, (void *)drawable); + return GL_FALSE; + } + + err = CGLFlushDrawable(drawable->context->ctx); + + if(kCGLNoError != err) { + ErrorF("CGLFlushDrawable error: %s in %s\n", CGLErrorString(err), + __func__); + return GL_FALSE; + } + + return GL_TRUE; +} + + +static CGLPixelFormatObj makeFormat(__GLXconfig *conf) { + CGLPixelFormatAttribute attr[64]; + CGLPixelFormatObj fobj; + GLint formats; + CGLError error; + int i = 0; + + if(conf->doubleBufferMode) + attr[i++] = kCGLPFADoubleBuffer; + + if(conf->stereoMode) + attr[i++] = kCGLPFAStereo; + + attr[i++] = kCGLPFAColorSize; + attr[i++] = conf->redBits + conf->greenBits + conf->blueBits; + attr[i++] = kCGLPFAAlphaSize; + attr[i++] = conf->alphaBits; + + if((conf->accumRedBits + conf->accumGreenBits + conf->accumBlueBits + + conf->accumAlphaBits) > 0) { + + attr[i++] = kCGLPFAAccumSize; + attr[i++] = conf->accumRedBits + conf->accumGreenBits + + conf->accumBlueBits + conf->accumAlphaBits; + } + + attr[i++] = kCGLPFADepthSize; + attr[i++] = conf->depthBits; + + if(conf->stencilBits) { + attr[i++] = kCGLPFAStencilSize; + attr[i++] = conf->stencilBits; + } + + if(conf->numAuxBuffers > 0) { + attr[i++] = kCGLPFAAuxBuffers; + attr[i++] = conf->numAuxBuffers; + } + + if(conf->sampleBuffers > 0) { + attr[i++] = kCGLPFASampleBuffers; + attr[i++] = conf->sampleBuffers; + attr[i++] = kCGLPFASamples; + attr[i++] = conf->samples; + } + + attr[i] = 0; + + error = CGLChoosePixelFormat(attr, &fobj, &formats); + if(error) { + ErrorF("error: creating pixel format %s\n", CGLErrorString(error)); + return NULL; + } + + return fobj; +} + +static void __glXAquaScreenDestroy(__GLXscreen *screen) { + + GLAQUA_DEBUG_MSG("glXAquaScreenDestroy(%p)\n", screen); + __glXScreenDestroy(screen); + + xfree(screen); +} + +/* This is called by __glXInitScreens(). */ +static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) { + __GLXAquaScreen *screen; + + GLAQUA_DEBUG_MSG("glXAquaScreenProbe\n"); + + if (pScreen == NULL) + return NULL; + + screen = xcalloc(1, sizeof *screen); + + if(NULL == screen) + return NULL; + + screen->base.destroy = __glXAquaScreenDestroy; + screen->base.createContext = __glXAquaScreenCreateContext; + screen->base.createDrawable = __glXAquaScreenCreateDrawable; + screen->base.swapInterval = /*FIXME*/ NULL; + screen->base.hyperpipeFuncs = NULL; + screen->base.swapBarrierFuncs = NULL; + screen->base.pScreen = pScreen; + + screen->base.fbconfigs = __glXAquaCreateVisualConfigs(&screen->base.numFBConfigs, pScreen->myNum); + + __glXScreenInit(&screen->base, pScreen); + + screen->base.GLXversion = xstrdup("1.4"); + screen->base.GLXextensions = xstrdup("GLX_SGIX_fbconfig " + "GLX_SGIS_multisample " + "GLX_ARB_multisample " + "GLX_EXT_visual_info " + "GLX_EXT_import_context "); + + /*We may be able to add more GLXextensions at a later time. */ + + return &screen->base; +} + +#if 0 // unused +static void __glXAquaDrawableCopySubBuffer (__GLXdrawable *drawable, + int x, int y, int w, int h) { + /*TODO finish me*/ +} +#endif + +static void __glXAquaDrawableDestroy(__GLXdrawable *base) { + /* gstaplin: base is the head of the structure, so it's at the same + * offset in memory. + * Is this safe with strict aliasing? I noticed that the other dri code + * does this too... + */ + __GLXAquaDrawable *glxPriv = (__GLXAquaDrawable *)base; + + GLAQUA_DEBUG_MSG(__func__); + + /* It doesn't work to call DRIDestroySurface here, the drawable's + already gone.. But dri.c notices the window destruction and + frees the surface itself. */ + + /*gstaplin: verify the statement above. The surface destroy + *messages weren't making it through, and may still not be. + *We need a good test case for surface creation and destruction. + *We also need a good way to enable introspection on the server + *to validate the test, beyond using gdb with print. + */ + + xfree(glxPriv); +} + +static __GLXdrawable * +__glXAquaScreenCreateDrawable(ClientPtr client, + __GLXscreen *screen, + DrawablePtr pDraw, + XID drawId, + int type, + XID glxDrawId, + __GLXconfig *conf) { + __GLXAquaDrawable *glxPriv; + + glxPriv = xalloc(sizeof *glxPriv); + + if(glxPriv == NULL) + return NULL; + + memset(glxPriv, 0, sizeof *glxPriv); + + if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, glxDrawId, conf)) { + xfree(glxPriv); + return NULL; + } + + glxPriv->base.destroy = __glXAquaDrawableDestroy; + glxPriv->base.swapBuffers = __glXAquaDrawableSwapBuffers; + glxPriv->base.copySubBuffer = NULL; /* __glXAquaDrawableCopySubBuffer; */ + + glxPriv->pDraw = pDraw; + glxPriv->sid = 0; + glxPriv->context = NULL; + + return &glxPriv->base; +} + +// Extra goodies for glx + +GLuint __glFloorLog2(GLuint val) +{ + int c = 0; + + while (val > 1) { + c++; + val >>= 1; + } + return c; +} + +void warn_func(void * p1, char *format, ...) { + va_list v; + va_start(v, format); + vfprintf(stderr, format, v); + va_end(v); +} + +static void setup_dispatch_table(void) { + struct _glapi_table *disp=_glapi_get_dispatch(); + _glapi_set_warning_func((_glapi_warning_func)warn_func); + _glapi_noop_enable_warnings(TRUE); + + /* to update: + * for f in $(grep 'define SET_' ../../../glx/dispatch.h | cut -f2 -d' ' | cut -f1 -d\( | sort -u); do grep -q $f indirect.c || echo $f ; done | grep -v by_offset | sed 's:SET_\(.*\)$:SET_\1(disp, gl\1)\;:' | pbcopy + */ + + SET_Accum(disp, glAccum); + SET_AlphaFunc(disp, glAlphaFunc); + SET_AreTexturesResident(disp, glAreTexturesResident); + SET_ArrayElement(disp, glArrayElement); + SET_Begin(disp, glBegin); + SET_BindTexture(disp, glBindTexture); + SET_Bitmap(disp, glBitmap); + SET_BlendColor(disp, glBlendColor); + SET_BlendEquation(disp, glBlendEquation); + SET_BlendFunc(disp, glBlendFunc); + SET_CallList(disp, glCallList); + SET_CallLists(disp, glCallLists); + SET_Clear(disp, glClear); + SET_ClearAccum(disp, glClearAccum); + SET_ClearColor(disp, glClearColor); + SET_ClearDepth(disp, glClearDepth); + SET_ClearIndex(disp, glClearIndex); + SET_ClearStencil(disp, glClearStencil); + SET_ClipPlane(disp, glClipPlane); + SET_Color3b(disp, glColor3b); + SET_Color3bv(disp, glColor3bv); + SET_Color3d(disp, glColor3d); + SET_Color3dv(disp, glColor3dv); + SET_Color3f(disp, glColor3f); + SET_Color3fv(disp, glColor3fv); + SET_Color3i(disp, glColor3i); + SET_Color3iv(disp, glColor3iv); + SET_Color3s(disp, glColor3s); + SET_Color3sv(disp, glColor3sv); + SET_Color3ub(disp, glColor3ub); + SET_Color3ubv(disp, glColor3ubv); + SET_Color3ui(disp, glColor3ui); + SET_Color3uiv(disp, glColor3uiv); + SET_Color3us(disp, glColor3us); + SET_Color3usv(disp, glColor3usv); + SET_Color4b(disp, glColor4b); + SET_Color4bv(disp, glColor4bv); + SET_Color4d(disp, glColor4d); + SET_Color4dv(disp, glColor4dv); + SET_Color4f(disp, glColor4f); + SET_Color4fv(disp, glColor4fv); + SET_Color4i(disp, glColor4i); + SET_Color4iv(disp, glColor4iv); + SET_Color4s(disp, glColor4s); + SET_Color4sv(disp, glColor4sv); + SET_Color4ub(disp, glColor4ub); + SET_Color4ubv(disp, glColor4ubv); + SET_Color4ui(disp, glColor4ui); + SET_Color4uiv(disp, glColor4uiv); + SET_Color4us(disp, glColor4us); + SET_Color4usv(disp, glColor4usv); + SET_ColorMask(disp, glColorMask); + SET_ColorMaterial(disp, glColorMaterial); + SET_ColorPointer(disp, glColorPointer); + SET_ColorSubTable(disp, glColorSubTable); + SET_ColorTable(disp, glColorTable); + SET_ColorTableParameterfv(disp, glColorTableParameterfv); + SET_ColorTableParameteriv(disp, glColorTableParameteriv); + SET_ConvolutionFilter1D(disp, glConvolutionFilter1D); + SET_ConvolutionFilter2D(disp, glConvolutionFilter2D); + SET_ConvolutionParameterf(disp, glConvolutionParameterf); + SET_ConvolutionParameterfv(disp, glConvolutionParameterfv); + SET_ConvolutionParameteri(disp, glConvolutionParameteri); + SET_ConvolutionParameteriv(disp, glConvolutionParameteriv); + SET_CopyColorSubTable(disp, glCopyColorSubTable); + SET_CopyColorTable(disp, glCopyColorTable); + SET_CopyConvolutionFilter1D(disp, glCopyConvolutionFilter1D); + SET_CopyConvolutionFilter2D(disp, glCopyConvolutionFilter2D); + SET_CopyPixels(disp, glCopyPixels); + SET_CopyTexImage1D(disp, glCopyTexImage1D); + SET_CopyTexImage2D(disp, glCopyTexImage2D); + SET_CopyTexSubImage1D(disp, glCopyTexSubImage1D); + SET_CopyTexSubImage2D(disp, glCopyTexSubImage2D); + SET_CopyTexSubImage3D(disp, glCopyTexSubImage3D); + SET_CullFace(disp, glCullFace); + SET_DeleteLists(disp, glDeleteLists); + SET_DeleteTextures(disp, glDeleteTextures); + SET_DepthFunc(disp, glDepthFunc); + SET_DepthMask(disp, glDepthMask); + SET_DepthRange(disp, glDepthRange); + SET_Disable(disp, glDisable); + SET_DisableClientState(disp, glDisableClientState); + SET_DrawArrays(disp, glDrawArrays); + SET_DrawBuffer(disp, glDrawBuffer); + SET_DrawElements(disp, glDrawElements); + SET_DrawPixels(disp, glDrawPixels); + SET_DrawRangeElements(disp, glDrawRangeElements); + SET_EdgeFlag(disp, glEdgeFlag); + SET_EdgeFlagPointer(disp, glEdgeFlagPointer); + SET_EdgeFlagv(disp, glEdgeFlagv); + SET_Enable(disp, glEnable); + SET_EnableClientState(disp, glEnableClientState); + SET_End(disp, glEnd); + SET_EndList(disp, glEndList); + SET_EvalCoord1d(disp, glEvalCoord1d); + SET_EvalCoord1dv(disp, glEvalCoord1dv); + SET_EvalCoord1f(disp, glEvalCoord1f); + SET_EvalCoord1fv(disp, glEvalCoord1fv); + SET_EvalCoord2d(disp, glEvalCoord2d); + SET_EvalCoord2dv(disp, glEvalCoord2dv); + SET_EvalCoord2f(disp, glEvalCoord2f); + SET_EvalCoord2fv(disp, glEvalCoord2fv); + SET_EvalMesh1(disp, glEvalMesh1); + SET_EvalMesh2(disp, glEvalMesh2); + SET_EvalPoint1(disp, glEvalPoint1); + SET_EvalPoint2(disp, glEvalPoint2); + SET_FeedbackBuffer(disp, glFeedbackBuffer); + SET_Finish(disp, glFinish); + SET_Flush(disp, glFlush); + SET_Fogf(disp, glFogf); + SET_Fogfv(disp, glFogfv); + SET_Fogi(disp, glFogi); + SET_Fogiv(disp, glFogiv); + SET_FrontFace(disp, glFrontFace); + SET_Frustum(disp, glFrustum); + SET_GenLists(disp, glGenLists); + SET_GenTextures(disp, glGenTextures); + SET_GetBooleanv(disp, glGetBooleanv); + SET_GetClipPlane(disp, glGetClipPlane); + SET_GetColorTable(disp, glGetColorTable); + SET_GetColorTableParameterfv(disp, glGetColorTableParameterfv); + SET_GetColorTableParameteriv(disp, glGetColorTableParameteriv); + SET_GetConvolutionFilter(disp, glGetConvolutionFilter); + SET_GetConvolutionParameterfv(disp, glGetConvolutionParameterfv); + SET_GetConvolutionParameteriv(disp, glGetConvolutionParameteriv); + SET_GetDoublev(disp, glGetDoublev); + SET_GetError(disp, glGetError); + SET_GetFloatv(disp, glGetFloatv); + SET_GetHistogram(disp, glGetHistogram); + SET_GetHistogramParameterfv(disp, glGetHistogramParameterfv); + SET_GetHistogramParameteriv(disp, glGetHistogramParameteriv); + SET_GetIntegerv(disp, glGetIntegerv); + SET_GetLightfv(disp, glGetLightfv); + SET_GetLightiv(disp, glGetLightiv); + SET_GetMapdv(disp, glGetMapdv); + SET_GetMapfv(disp, glGetMapfv); + SET_GetMapiv(disp, glGetMapiv); + SET_GetMaterialfv(disp, glGetMaterialfv); + SET_GetMaterialiv(disp, glGetMaterialiv); + SET_GetMinmax(disp, glGetMinmax); + SET_GetMinmaxParameterfv(disp, glGetMinmaxParameterfv); + SET_GetMinmaxParameteriv(disp, glGetMinmaxParameteriv); + SET_GetPixelMapfv(disp, glGetPixelMapfv); + SET_GetPixelMapuiv(disp, glGetPixelMapuiv); + SET_GetPixelMapusv(disp, glGetPixelMapusv); + SET_GetPointerv(disp, glGetPointerv); + SET_GetPolygonStipple(disp, glGetPolygonStipple); + SET_GetSeparableFilter(disp, glGetSeparableFilter); + SET_GetString(disp, glGetString); + SET_GetTexEnvfv(disp, glGetTexEnvfv); + SET_GetTexEnviv(disp, glGetTexEnviv); + SET_GetTexGendv(disp, glGetTexGendv); + SET_GetTexGenfv(disp, glGetTexGenfv); + SET_GetTexGeniv(disp, glGetTexGeniv); + SET_GetTexImage(disp, glGetTexImage); + SET_GetTexLevelParameterfv(disp, glGetTexLevelParameterfv); + SET_GetTexLevelParameteriv(disp, glGetTexLevelParameteriv); + SET_GetTexParameterfv(disp, glGetTexParameterfv); + SET_GetTexParameteriv(disp, glGetTexParameteriv); + SET_Hint(disp, glHint); + SET_Histogram(disp, glHistogram); + SET_IndexMask(disp, glIndexMask); + SET_IndexPointer(disp, glIndexPointer); + SET_Indexd(disp, glIndexd); + SET_Indexdv(disp, glIndexdv); + SET_Indexf(disp, glIndexf); + SET_Indexfv(disp, glIndexfv); + SET_Indexi(disp, glIndexi); + SET_Indexiv(disp, glIndexiv); + SET_Indexs(disp, glIndexs); + SET_Indexsv(disp, glIndexsv); + SET_Indexub(disp, glIndexub); + SET_Indexubv(disp, glIndexubv); + SET_InitNames(disp, glInitNames); + SET_InterleavedArrays(disp, glInterleavedArrays); + SET_IsEnabled(disp, glIsEnabled); + SET_IsList(disp, glIsList); + SET_IsTexture(disp, glIsTexture); + SET_LightModelf(disp, glLightModelf); + SET_LightModelfv(disp, glLightModelfv); + SET_LightModeli(disp, glLightModeli); + SET_LightModeliv(disp, glLightModeliv); + SET_Lightf(disp, glLightf); + SET_Lightfv(disp, glLightfv); + SET_Lighti(disp, glLighti); + SET_Lightiv(disp, glLightiv); + SET_LineStipple(disp, glLineStipple); + SET_LineWidth(disp, glLineWidth); + SET_ListBase(disp, glListBase); + SET_LoadIdentity(disp, glLoadIdentity); + SET_LoadMatrixd(disp, glLoadMatrixd); + SET_LoadMatrixf(disp, glLoadMatrixf); + SET_LoadName(disp, glLoadName); + SET_LogicOp(disp, glLogicOp); + SET_Map1d(disp, glMap1d); + SET_Map1f(disp, glMap1f); + SET_Map2d(disp, glMap2d); + SET_Map2f(disp, glMap2f); + SET_MapGrid1d(disp, glMapGrid1d); + SET_MapGrid1f(disp, glMapGrid1f); + SET_MapGrid2d(disp, glMapGrid2d); + SET_MapGrid2f(disp, glMapGrid2f); + SET_Materialf(disp, glMaterialf); + SET_Materialfv(disp, glMaterialfv); + SET_Materiali(disp, glMateriali); + SET_Materialiv(disp, glMaterialiv); + SET_MatrixMode(disp, glMatrixMode); + SET_Minmax(disp, glMinmax); + SET_MultMatrixd(disp, glMultMatrixd); + SET_MultMatrixf(disp, glMultMatrixf); + SET_NewList(disp, glNewList); + SET_Normal3b(disp, glNormal3b); + SET_Normal3bv(disp, glNormal3bv); + SET_Normal3d(disp, glNormal3d); + SET_Normal3dv(disp, glNormal3dv); + SET_Normal3f(disp, glNormal3f); + SET_Normal3fv(disp, glNormal3fv); + SET_Normal3i(disp, glNormal3i); + SET_Normal3iv(disp, glNormal3iv); + SET_Normal3s(disp, glNormal3s); + SET_Normal3sv(disp, glNormal3sv); + SET_NormalPointer(disp, glNormalPointer); + SET_Ortho(disp, glOrtho); + SET_PassThrough(disp, glPassThrough); + SET_PixelMapfv(disp, glPixelMapfv); + SET_PixelMapuiv(disp, glPixelMapuiv); + SET_PixelMapusv(disp, glPixelMapusv); + SET_PixelStoref(disp, glPixelStoref); + SET_PixelStorei(disp, glPixelStorei); + SET_PixelTransferf(disp, glPixelTransferf); + SET_PixelTransferi(disp, glPixelTransferi); + SET_PixelZoom(disp, glPixelZoom); + SET_PointSize(disp, glPointSize); + SET_PolygonMode(disp, glPolygonMode); + SET_PolygonOffset(disp, glPolygonOffset); + SET_PolygonStipple(disp, glPolygonStipple); + SET_PopAttrib(disp, glPopAttrib); + SET_PopClientAttrib(disp, glPopClientAttrib); + SET_PopMatrix(disp, glPopMatrix); + SET_PopName(disp, glPopName); + SET_PrioritizeTextures(disp, glPrioritizeTextures); + SET_PushAttrib(disp, glPushAttrib); + SET_PushClientAttrib(disp, glPushClientAttrib); + SET_PushMatrix(disp, glPushMatrix); + SET_PushName(disp, glPushName); + SET_RasterPos2d(disp, glRasterPos2d); + SET_RasterPos2dv(disp, glRasterPos2dv); + SET_RasterPos2f(disp, glRasterPos2f); + SET_RasterPos2fv(disp, glRasterPos2fv); + SET_RasterPos2i(disp, glRasterPos2i); + SET_RasterPos2iv(disp, glRasterPos2iv); + SET_RasterPos2s(disp, glRasterPos2s); + SET_RasterPos2sv(disp, glRasterPos2sv); + SET_RasterPos3d(disp, glRasterPos3d); + SET_RasterPos3dv(disp, glRasterPos3dv); + SET_RasterPos3f(disp, glRasterPos3f); + SET_RasterPos3fv(disp, glRasterPos3fv); + SET_RasterPos3i(disp, glRasterPos3i); + SET_RasterPos3iv(disp, glRasterPos3iv); + SET_RasterPos3s(disp, glRasterPos3s); + SET_RasterPos3sv(disp, glRasterPos3sv); + SET_RasterPos4d(disp, glRasterPos4d); + SET_RasterPos4dv(disp, glRasterPos4dv); + SET_RasterPos4f(disp, glRasterPos4f); + SET_RasterPos4fv(disp, glRasterPos4fv); + SET_RasterPos4i(disp, glRasterPos4i); + SET_RasterPos4iv(disp, glRasterPos4iv); + SET_RasterPos4s(disp, glRasterPos4s); + SET_RasterPos4sv(disp, glRasterPos4sv); + SET_ReadBuffer(disp, glReadBuffer); + SET_ReadPixels(disp, glReadPixels); + SET_Rectd(disp, glRectd); + SET_Rectdv(disp, glRectdv); + SET_Rectf(disp, glRectf); + SET_Rectfv(disp, glRectfv); + SET_Recti(disp, glRecti); + SET_Rectiv(disp, glRectiv); + SET_Rects(disp, glRects); + SET_Rectsv(disp, glRectsv); + SET_RenderMode(disp, glRenderMode); + SET_ResetHistogram(disp, glResetHistogram); + SET_ResetMinmax(disp, glResetMinmax); + SET_Rotated(disp, glRotated); + SET_Rotatef(disp, glRotatef); + SET_Scaled(disp, glScaled); + SET_Scalef(disp, glScalef); + SET_Scissor(disp, glScissor); + SET_SelectBuffer(disp, glSelectBuffer); + SET_SeparableFilter2D(disp, glSeparableFilter2D); + SET_ShadeModel(disp, glShadeModel); + SET_StencilFunc(disp, glStencilFunc); + SET_StencilMask(disp, glStencilMask); + SET_StencilOp(disp, glStencilOp); + SET_TexCoord1d(disp, glTexCoord1d); + SET_TexCoord1dv(disp, glTexCoord1dv); + SET_TexCoord1f(disp, glTexCoord1f); + SET_TexCoord1fv(disp, glTexCoord1fv); + SET_TexCoord1i(disp, glTexCoord1i); + SET_TexCoord1iv(disp, glTexCoord1iv); + SET_TexCoord1s(disp, glTexCoord1s); + SET_TexCoord1sv(disp, glTexCoord1sv); + SET_TexCoord2d(disp, glTexCoord2d); + SET_TexCoord2dv(disp, glTexCoord2dv); + SET_TexCoord2f(disp, glTexCoord2f); + SET_TexCoord2fv(disp, glTexCoord2fv); + SET_TexCoord2i(disp, glTexCoord2i); + SET_TexCoord2iv(disp, glTexCoord2iv); + SET_TexCoord2s(disp, glTexCoord2s); + SET_TexCoord2sv(disp, glTexCoord2sv); + SET_TexCoord3d(disp, glTexCoord3d); + SET_TexCoord3dv(disp, glTexCoord3dv); + SET_TexCoord3f(disp, glTexCoord3f); + SET_TexCoord3fv(disp, glTexCoord3fv); + SET_TexCoord3i(disp, glTexCoord3i); + SET_TexCoord3iv(disp, glTexCoord3iv); + SET_TexCoord3s(disp, glTexCoord3s); + SET_TexCoord3sv(disp, glTexCoord3sv); + SET_TexCoord4d(disp, glTexCoord4d); + SET_TexCoord4dv(disp, glTexCoord4dv); + SET_TexCoord4f(disp, glTexCoord4f); + SET_TexCoord4fv(disp, glTexCoord4fv); + SET_TexCoord4i(disp, glTexCoord4i); + SET_TexCoord4iv(disp, glTexCoord4iv); + SET_TexCoord4s(disp, glTexCoord4s); + SET_TexCoord4sv(disp, glTexCoord4sv); + SET_TexCoordPointer(disp, glTexCoordPointer); + SET_TexEnvf(disp, glTexEnvf); + SET_TexEnvfv(disp, glTexEnvfv); + SET_TexEnvi(disp, glTexEnvi); + SET_TexEnviv(disp, glTexEnviv); + SET_TexGend(disp, glTexGend); + SET_TexGendv(disp, glTexGendv); + SET_TexGenf(disp, glTexGenf); + SET_TexGenfv(disp, glTexGenfv); + SET_TexGeni(disp, glTexGeni); + SET_TexGeniv(disp, glTexGeniv); + + /* Pointer Incompatability: + * internalformat is a GLenum according to /System/Library/Frameworks/OpenGL.framework/Headers/gl.h + * extern void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); + * extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); + * extern void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); + * + * and it's a GLint in glx/glapitable.h and according to the man page + * void ( * TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); + * void ( * TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); + * void ( * TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); + * + * gl.h contains incorrect prototypes for glTexImage[123]D + */ + + SET_TexImage1D(disp, (void *)glTexImage1D); + SET_TexImage2D(disp, (void *)glTexImage2D); + SET_TexImage3D(disp, (void *)glTexImage3D); + SET_TexParameterf(disp, glTexParameterf); + SET_TexParameterfv(disp, glTexParameterfv); + SET_TexParameteri(disp, glTexParameteri); + SET_TexParameteriv(disp, glTexParameteriv); + SET_TexSubImage1D(disp, glTexSubImage1D); + SET_TexSubImage2D(disp, glTexSubImage2D); + SET_TexSubImage3D(disp, glTexSubImage3D); + SET_Translated(disp, glTranslated); + SET_Translatef(disp, glTranslatef); + SET_Vertex2d(disp, glVertex2d); + SET_Vertex2dv(disp, glVertex2dv); + SET_Vertex2f(disp, glVertex2f); + SET_Vertex2fv(disp, glVertex2fv); + SET_Vertex2i(disp, glVertex2i); + SET_Vertex2iv(disp, glVertex2iv); + SET_Vertex2s(disp, glVertex2s); + SET_Vertex2sv(disp, glVertex2sv); + SET_Vertex3d(disp, glVertex3d); + SET_Vertex3dv(disp, glVertex3dv); + SET_Vertex3f(disp, glVertex3f); + SET_Vertex3fv(disp, glVertex3fv); + SET_Vertex3i(disp, glVertex3i); + SET_Vertex3iv(disp, glVertex3iv); + SET_Vertex3s(disp, glVertex3s); + SET_Vertex3sv(disp, glVertex3sv); + SET_Vertex4d(disp, glVertex4d); + SET_Vertex4dv(disp, glVertex4dv); + SET_Vertex4f(disp, glVertex4f); + SET_Vertex4fv(disp, glVertex4fv); + SET_Vertex4i(disp, glVertex4i); + SET_Vertex4iv(disp, glVertex4iv); + SET_Vertex4s(disp, glVertex4s); + SET_Vertex4sv(disp, glVertex4sv); + SET_VertexPointer(disp, glVertexPointer); + SET_Viewport(disp, glViewport); + +#if GL_VERSION_2_0 + SET_AttachShader(disp, glAttachShader); + SET_DeleteShader(disp, glDeleteShader); + SET_DetachShader(disp, glDetachShader); + SET_GetAttachedShaders(disp, glGetAttachedShaders); + SET_GetProgramInfoLog(disp, glGetProgramInfoLog); + SET_GetShaderInfoLog(disp, glGetShaderInfoLog); + SET_GetShaderiv(disp, glGetShaderiv); + SET_IsShader(disp, glIsShader); + SET_StencilFuncSeparate(disp, glStencilFuncSeparate); + SET_StencilMaskSeparate(disp, glStencilMaskSeparate); + SET_StencilOpSeparate(disp, glStencilOpSeparate); +#endif + +#if GL_VERSION_2_1 + SET_UniformMatrix2x3fv(disp, glUniformMatrix2x3fv); + SET_UniformMatrix2x4fv(disp, glUniformMatrix2x4fv); + SET_UniformMatrix3x2fv(disp, glUniformMatrix3x2fv); + SET_UniformMatrix3x4fv(disp, glUniformMatrix3x4fv); + SET_UniformMatrix4x2fv(disp, glUniformMatrix4x2fv); + SET_UniformMatrix4x3fv(disp, glUniformMatrix4x3fv); +#endif + +#if GL_APPLE_vertex_array_object + SET_BindVertexArrayAPPLE(disp, glBindVertexArrayAPPLE); + SET_DeleteVertexArraysAPPLE(disp, glDeleteVertexArraysAPPLE); + SET_GenVertexArraysAPPLE(disp, glGenVertexArraysAPPLE); + SET_IsVertexArrayAPPLE(disp, glIsVertexArrayAPPLE); +#endif + +#if GL_ARB_draw_buffers + SET_DrawBuffersARB(disp, glDrawBuffersARB); +#endif + +#if GL_ARB_multisample + SET_SampleCoverageARB(disp, glSampleCoverageARB); +#endif + +#if GL_ARB_multitexture + SET_ActiveTextureARB(disp, glActiveTextureARB); + SET_ClientActiveTextureARB(disp, glClientActiveTextureARB); + SET_MultiTexCoord1dARB(disp, glMultiTexCoord1dARB); + SET_MultiTexCoord1dvARB(disp, glMultiTexCoord1dvARB); + SET_MultiTexCoord1fARB(disp, glMultiTexCoord1fARB); + SET_MultiTexCoord1fvARB(disp, glMultiTexCoord1fvARB); + SET_MultiTexCoord1iARB(disp, glMultiTexCoord1iARB); + SET_MultiTexCoord1ivARB(disp, glMultiTexCoord1ivARB); + SET_MultiTexCoord1sARB(disp, glMultiTexCoord1sARB); + SET_MultiTexCoord1svARB(disp, glMultiTexCoord1svARB); + SET_MultiTexCoord2dARB(disp, glMultiTexCoord2dARB); + SET_MultiTexCoord2dvARB(disp, glMultiTexCoord2dvARB); + SET_MultiTexCoord2fARB(disp, glMultiTexCoord2fARB); + SET_MultiTexCoord2fvARB(disp, glMultiTexCoord2fvARB); + SET_MultiTexCoord2iARB(disp, glMultiTexCoord2iARB); + SET_MultiTexCoord2ivARB(disp, glMultiTexCoord2ivARB); + SET_MultiTexCoord2sARB(disp, glMultiTexCoord2sARB); + SET_MultiTexCoord2svARB(disp, glMultiTexCoord2svARB); + SET_MultiTexCoord3dARB(disp, glMultiTexCoord3dARB); + SET_MultiTexCoord3dvARB(disp, glMultiTexCoord3dvARB); + SET_MultiTexCoord3fARB(disp, glMultiTexCoord3fARB); + SET_MultiTexCoord3fvARB(disp, glMultiTexCoord3fvARB); + SET_MultiTexCoord3iARB(disp, glMultiTexCoord3iARB); + SET_MultiTexCoord3ivARB(disp, glMultiTexCoord3ivARB); + SET_MultiTexCoord3sARB(disp, glMultiTexCoord3sARB); + SET_MultiTexCoord3svARB(disp, glMultiTexCoord3svARB); + SET_MultiTexCoord4dARB(disp, glMultiTexCoord4dARB); + SET_MultiTexCoord4dvARB(disp, glMultiTexCoord4dvARB); + SET_MultiTexCoord4fARB(disp, glMultiTexCoord4fARB); + SET_MultiTexCoord4fvARB(disp, glMultiTexCoord4fvARB); + SET_MultiTexCoord4iARB(disp, glMultiTexCoord4iARB); + SET_MultiTexCoord4ivARB(disp, glMultiTexCoord4ivARB); + SET_MultiTexCoord4sARB(disp, glMultiTexCoord4sARB); + SET_MultiTexCoord4svARB(disp, glMultiTexCoord4svARB); +#endif + +#if GL_ARB_occlusion_query + SET_BeginQueryARB(disp, glBeginQueryARB); + SET_DeleteQueriesARB(disp, glDeleteQueriesARB); + SET_EndQueryARB(disp, glEndQueryARB); + SET_GenQueriesARB(disp, glGenQueriesARB); + SET_GetQueryObjectivARB(disp, glGetQueryObjectivARB); + SET_GetQueryObjectuivARB(disp, glGetQueryObjectuivARB); + SET_GetQueryivARB(disp, glGetQueryivARB); + SET_IsQueryARB(disp, glIsQueryARB); +#endif + +#if GL_ARB_shader_objects + SET_AttachObjectARB(disp, glAttachObjectARB); + SET_CompileShaderARB(disp, glCompileShaderARB); + SET_DeleteObjectARB(disp, glDeleteObjectARB); + SET_GetHandleARB(disp, glGetHandleARB); + SET_DetachObjectARB(disp, glDetachObjectARB); + SET_CreateProgramObjectARB(disp, glCreateProgramObjectARB); + SET_CreateShaderObjectARB(disp, glCreateShaderObjectARB); + SET_GetInfoLogARB(disp, glGetInfoLogARB); + SET_GetActiveUniformARB(disp, glGetActiveUniformARB); + SET_GetAttachedObjectsARB(disp, glGetAttachedObjectsARB); + SET_GetObjectParameterfvARB(disp, glGetObjectParameterfvARB); + SET_GetObjectParameterivARB(disp, glGetObjectParameterivARB); + SET_GetShaderSourceARB(disp, glGetShaderSourceARB); + SET_GetUniformLocationARB(disp, glGetUniformLocationARB); + SET_GetUniformfvARB(disp, glGetUniformfvARB); + SET_GetUniformivARB(disp, glGetUniformivARB); + SET_LinkProgramARB(disp, glLinkProgramARB); + SET_ShaderSourceARB(disp, glShaderSourceARB); + SET_Uniform1fARB(disp, glUniform1fARB); + SET_Uniform1fvARB(disp, glUniform1fvARB); + SET_Uniform1iARB(disp, glUniform1iARB); + SET_Uniform1ivARB(disp, glUniform1ivARB); + SET_Uniform2fARB(disp, glUniform2fARB); + SET_Uniform2fvARB(disp, glUniform2fvARB); + SET_Uniform2iARB(disp, glUniform2iARB); + SET_Uniform2ivARB(disp, glUniform2ivARB); + SET_Uniform3fARB(disp, glUniform3fARB); + SET_Uniform3fvARB(disp, glUniform3fvARB); + SET_Uniform3iARB(disp, glUniform3iARB); + SET_Uniform3ivARB(disp, glUniform3ivARB); + SET_Uniform4fARB(disp, glUniform4fARB); + SET_Uniform4fvARB(disp, glUniform4fvARB); + SET_Uniform4iARB(disp, glUniform4iARB); + SET_Uniform4ivARB(disp, glUniform4ivARB); + SET_UniformMatrix2fvARB(disp, glUniformMatrix2fvARB); + SET_UniformMatrix3fvARB(disp, glUniformMatrix3fvARB); + SET_UniformMatrix4fvARB(disp, glUniformMatrix4fvARB); + SET_UseProgramObjectARB(disp, glUseProgramObjectARB); + SET_ValidateProgramARB(disp, glValidateProgramARB); +#endif + +#if GL_ARB_texture_compression + SET_CompressedTexImage1DARB(disp, glCompressedTexImage1DARB); + SET_CompressedTexImage2DARB(disp, glCompressedTexImage2DARB); + SET_CompressedTexImage3DARB(disp, glCompressedTexImage3DARB); + SET_CompressedTexSubImage1DARB(disp, glCompressedTexSubImage1DARB); + SET_CompressedTexSubImage2DARB(disp, glCompressedTexSubImage2DARB); + SET_CompressedTexSubImage3DARB(disp, glCompressedTexSubImage3DARB); + SET_GetCompressedTexImageARB(disp, glGetCompressedTexImageARB); +#endif + +#if GL_ARB_transpose_matrix + SET_LoadTransposeMatrixdARB(disp, glLoadTransposeMatrixdARB); + SET_LoadTransposeMatrixfARB(disp, glLoadTransposeMatrixfARB); + SET_MultTransposeMatrixdARB(disp, glMultTransposeMatrixdARB); + SET_MultTransposeMatrixfARB(disp, glMultTransposeMatrixfARB); +#endif + +#if GL_ARB_vertex_buffer_object + SET_BindBufferARB(disp, glBindBufferARB); + SET_BufferDataARB(disp, glBufferDataARB); + SET_BufferSubDataARB(disp, glBufferSubDataARB); + SET_DeleteBuffersARB(disp, glDeleteBuffersARB); + SET_GenBuffersARB(disp, glGenBuffersARB); + SET_GetBufferParameterivARB(disp, glGetBufferParameterivARB); + SET_GetBufferPointervARB(disp, glGetBufferPointervARB); + SET_GetBufferSubDataARB(disp, glGetBufferSubDataARB); + SET_IsBufferARB(disp, glIsBufferARB); + SET_MapBufferARB(disp, glMapBufferARB); + SET_UnmapBufferARB(disp, glUnmapBufferARB); +#endif + +#if GL_ARB_vertex_program + SET_DisableVertexAttribArrayARB(disp, glDisableVertexAttribArrayARB); + SET_EnableVertexAttribArrayARB(disp, glEnableVertexAttribArrayARB); + SET_GetProgramEnvParameterdvARB(disp, glGetProgramEnvParameterdvARB); + SET_GetProgramEnvParameterfvARB(disp, glGetProgramEnvParameterfvARB); + SET_GetProgramLocalParameterdvARB(disp, glGetProgramLocalParameterdvARB); + SET_GetProgramLocalParameterfvARB(disp, glGetProgramLocalParameterfvARB); + SET_GetProgramStringARB(disp, glGetProgramStringARB); + SET_GetProgramivARB(disp, glGetProgramivARB); + SET_GetVertexAttribdvARB(disp, glGetVertexAttribdvARB); + SET_GetVertexAttribfvARB(disp, glGetVertexAttribfvARB); + SET_GetVertexAttribivARB(disp, glGetVertexAttribivARB); + SET_ProgramEnvParameter4dARB(disp, glProgramEnvParameter4dARB); + SET_ProgramEnvParameter4dvARB(disp, glProgramEnvParameter4dvARB); + SET_ProgramEnvParameter4fARB(disp, glProgramEnvParameter4fARB); + SET_ProgramEnvParameter4fvARB(disp, glProgramEnvParameter4fvARB); + SET_ProgramLocalParameter4dARB(disp, glProgramLocalParameter4dARB); + SET_ProgramLocalParameter4dvARB(disp, glProgramLocalParameter4dvARB); + SET_ProgramLocalParameter4fARB(disp, glProgramLocalParameter4fARB); + SET_ProgramLocalParameter4fvARB(disp, glProgramLocalParameter4fvARB); + SET_ProgramStringARB(disp, glProgramStringARB); + SET_VertexAttrib1dARB(disp, glVertexAttrib1dARB); + SET_VertexAttrib1dvARB(disp, glVertexAttrib1dvARB); + SET_VertexAttrib1fARB(disp, glVertexAttrib1fARB); + SET_VertexAttrib1fvARB(disp, glVertexAttrib1fvARB); + SET_VertexAttrib1sARB(disp, glVertexAttrib1sARB); + SET_VertexAttrib1svARB(disp, glVertexAttrib1svARB); + SET_VertexAttrib2dARB(disp, glVertexAttrib2dARB); + SET_VertexAttrib2dvARB(disp, glVertexAttrib2dvARB); + SET_VertexAttrib2fARB(disp, glVertexAttrib2fARB); + SET_VertexAttrib2fvARB(disp, glVertexAttrib2fvARB); + SET_VertexAttrib2sARB(disp, glVertexAttrib2sARB); + SET_VertexAttrib2svARB(disp, glVertexAttrib2svARB); + SET_VertexAttrib3dARB(disp, glVertexAttrib3dARB); + SET_VertexAttrib3dvARB(disp, glVertexAttrib3dvARB); + SET_VertexAttrib3fARB(disp, glVertexAttrib3fARB); + SET_VertexAttrib3fvARB(disp, glVertexAttrib3fvARB); + SET_VertexAttrib3sARB(disp, glVertexAttrib3sARB); + SET_VertexAttrib3svARB(disp, glVertexAttrib3svARB); + SET_VertexAttrib4NbvARB(disp, glVertexAttrib4NbvARB); + SET_VertexAttrib4NivARB(disp, glVertexAttrib4NivARB); + SET_VertexAttrib4NsvARB(disp, glVertexAttrib4NsvARB); + SET_VertexAttrib4NubARB(disp, glVertexAttrib4NubARB); + SET_VertexAttrib4NubvARB(disp, glVertexAttrib4NubvARB); + SET_VertexAttrib4NuivARB(disp, glVertexAttrib4NuivARB); + SET_VertexAttrib4NusvARB(disp, glVertexAttrib4NusvARB); + SET_VertexAttrib4bvARB(disp, glVertexAttrib4bvARB); + SET_VertexAttrib4dARB(disp, glVertexAttrib4dARB); + SET_VertexAttrib4dvARB(disp, glVertexAttrib4dvARB); + SET_VertexAttrib4fARB(disp, glVertexAttrib4fARB); + SET_VertexAttrib4fvARB(disp, glVertexAttrib4fvARB); + SET_VertexAttrib4ivARB(disp, glVertexAttrib4ivARB); + SET_VertexAttrib4sARB(disp, glVertexAttrib4sARB); + SET_VertexAttrib4svARB(disp, glVertexAttrib4svARB); + SET_VertexAttrib4ubvARB(disp, glVertexAttrib4ubvARB); + SET_VertexAttrib4uivARB(disp, glVertexAttrib4uivARB); + SET_VertexAttrib4usvARB(disp, glVertexAttrib4usvARB); + SET_VertexAttribPointerARB(disp, glVertexAttribPointerARB); +#endif + +#if GL_ARB_vertex_shader + SET_BindAttribLocationARB(disp, glBindAttribLocationARB); + SET_GetActiveAttribARB(disp, glGetActiveAttribARB); + SET_GetAttribLocationARB(disp, glGetAttribLocationARB); +#endif + +#if GL_ARB_window_pos + SET_WindowPos2dMESA(disp, glWindowPos2dARB); + SET_WindowPos2dvMESA(disp, glWindowPos2dvARB); + SET_WindowPos2fMESA(disp, glWindowPos2fARB); + SET_WindowPos2fvMESA(disp, glWindowPos2fvARB); + SET_WindowPos2iMESA(disp, glWindowPos2iARB); + SET_WindowPos2ivMESA(disp, glWindowPos2ivARB); + SET_WindowPos2sMESA(disp, glWindowPos2sARB); + SET_WindowPos2svMESA(disp, glWindowPos2svARB); + SET_WindowPos3dMESA(disp, glWindowPos3dARB); + SET_WindowPos3dvMESA(disp, glWindowPos3dvARB); + SET_WindowPos3fMESA(disp, glWindowPos3fARB); + SET_WindowPos3fvMESA(disp, glWindowPos3fvARB); + SET_WindowPos3iMESA(disp, glWindowPos3iARB); + SET_WindowPos3ivMESA(disp, glWindowPos3ivARB); + SET_WindowPos3sMESA(disp, glWindowPos3sARB); + SET_WindowPos3svMESA(disp, glWindowPos3svARB); +#endif + +#if GL_ATI_fragment_shader + SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1ATI); + SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2ATI); + SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3ATI); + SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderATI); + SET_BindFragmentShaderATI(disp, glBindFragmentShaderATI); + SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1ATI); + SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2ATI); + SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3ATI); + SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderATI); + SET_EndFragmentShaderATI(disp, glEndFragmentShaderATI); + SET_GenFragmentShadersATI(disp, glGenFragmentShadersATI); + SET_PassTexCoordATI(disp, glPassTexCoordATI); + SET_SampleMapATI(disp, glSampleMapATI); + SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantATI); +#elif GL_EXT_fragment_shader + SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1EXT); + SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2EXT); + SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3EXT); + SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderEXT); + SET_BindFragmentShaderATI(disp, glBindFragmentShaderEXT); + SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1EXT); + SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2EXT); + SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3EXT); + SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderEXT); + SET_EndFragmentShaderATI(disp, glEndFragmentShaderEXT); + SET_GenFragmentShadersATI(disp, glGenFragmentShadersEXT); + SET_PassTexCoordATI(disp, glPassTexCoordEXT); + SET_SampleMapATI(disp, glSampleMapEXT); + SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantEXT); +#endif + +#if GL_ATI_separate_stencil + SET_StencilFuncSeparateATI(disp, glStencilFuncSeparateATI); +#endif + +#if GL_EXT_blend_equation_separate + SET_BlendEquationSeparateEXT(disp, glBlendEquationSeparateEXT); +#endif + +#if GL_EXT_blend_func_separate + SET_BlendFuncSeparateEXT(disp, glBlendFuncSeparateEXT); +#endif + +#if GL_EXT_depth_bounds_test + SET_DepthBoundsEXT(disp, glDepthBoundsEXT); +#endif + +#if GL_EXT_compiled_vertex_array + SET_LockArraysEXT(disp, glLockArraysEXT); + SET_UnlockArraysEXT(disp, glUnlockArraysEXT); +#endif + +#if GL_EXT_cull_vertex + SET_CullParameterdvEXT(disp, glCullParameterdvEXT); + SET_CullParameterfvEXT(disp, glCullParameterfvEXT); +#endif + +#if GL_EXT_fog_coord + SET_FogCoordPointerEXT(disp, glFogCoordPointerEXT); + SET_FogCoorddEXT(disp, glFogCoorddEXT); + SET_FogCoorddvEXT(disp, glFogCoorddvEXT); + SET_FogCoordfEXT(disp, glFogCoordfEXT); + SET_FogCoordfvEXT(disp, glFogCoordfvEXT); +#endif + +#if GL_EXT_framebuffer_blit + SET_BlitFramebufferEXT(disp, glBlitFramebufferEXT); +#endif + +#if GL_EXT_framebuffer_object + SET_BindFramebufferEXT(disp, glBindFramebufferEXT); + SET_BindRenderbufferEXT(disp, glBindRenderbufferEXT); + SET_CheckFramebufferStatusEXT(disp, glCheckFramebufferStatusEXT); + SET_DeleteFramebuffersEXT(disp, glDeleteFramebuffersEXT); + SET_DeleteRenderbuffersEXT(disp, glDeleteRenderbuffersEXT); + SET_FramebufferRenderbufferEXT(disp, glFramebufferRenderbufferEXT); + SET_FramebufferTexture1DEXT(disp, glFramebufferTexture1DEXT); + SET_FramebufferTexture2DEXT(disp, glFramebufferTexture2DEXT); + SET_FramebufferTexture3DEXT(disp, glFramebufferTexture3DEXT); + SET_GenerateMipmapEXT(disp, glGenerateMipmapEXT); + SET_GenFramebuffersEXT(disp, glGenFramebuffersEXT); + SET_GenRenderbuffersEXT(disp, glGenRenderbuffersEXT); + SET_GetFramebufferAttachmentParameterivEXT(disp, glGetFramebufferAttachmentParameterivEXT); + SET_GetRenderbufferParameterivEXT(disp, glGetRenderbufferParameterivEXT); + SET_IsFramebufferEXT(disp, glIsFramebufferEXT); + SET_IsRenderbufferEXT(disp, glIsRenderbufferEXT); + SET_RenderbufferStorageEXT(disp, glRenderbufferStorageEXT); +#endif + +#if GL_EXT_gpu_program_parameters + SET_ProgramEnvParameters4fvEXT(disp, glProgramEnvParameters4fvEXT); + SET_ProgramLocalParameters4fvEXT(disp, glProgramLocalParameters4fvEXT); +#endif + +#if GL_EXT_multi_draw_arrays + /* Pointer Incompatability: + * This warning can be safely ignored. OpenGL.framework adds const to the + * two pointers. + * + * extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei); + * + * void ( * MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); + */ + SET_MultiDrawArraysEXT(disp, (void *)glMultiDrawArraysEXT); + SET_MultiDrawElementsEXT(disp, glMultiDrawElementsEXT); +#endif + +#if GL_EXT_point_parameters + SET_PointParameterfEXT(disp, glPointParameterfEXT); + SET_PointParameterfvEXT(disp, glPointParameterfvEXT); +#elif GL_ARB_point_parameters + SET_PointParameterfEXT(disp, glPointParameterfARB); + SET_PointParameterfvEXT(disp, glPointParameterfvARB); +#endif + +#if GL_EXT_polygon_offset + SET_PolygonOffsetEXT(disp, glPolygonOffsetEXT); +#endif + +#if GL_EXT_secondary_color + SET_SecondaryColor3bEXT(disp, glSecondaryColor3bEXT); + SET_SecondaryColor3bvEXT(disp, glSecondaryColor3bvEXT); + SET_SecondaryColor3dEXT(disp, glSecondaryColor3dEXT); + SET_SecondaryColor3dvEXT(disp, glSecondaryColor3dvEXT); + SET_SecondaryColor3fEXT(disp, glSecondaryColor3fEXT); + SET_SecondaryColor3fvEXT(disp, glSecondaryColor3fvEXT); + SET_SecondaryColor3iEXT(disp, glSecondaryColor3iEXT); + SET_SecondaryColor3ivEXT(disp, glSecondaryColor3ivEXT); + SET_SecondaryColor3sEXT(disp, glSecondaryColor3sEXT); + SET_SecondaryColor3svEXT(disp, glSecondaryColor3svEXT); + SET_SecondaryColor3ubEXT(disp, glSecondaryColor3ubEXT); + SET_SecondaryColor3ubvEXT(disp, glSecondaryColor3ubvEXT); + SET_SecondaryColor3uiEXT(disp, glSecondaryColor3uiEXT); + SET_SecondaryColor3uivEXT(disp, glSecondaryColor3uivEXT); + SET_SecondaryColor3usEXT(disp, glSecondaryColor3usEXT); + SET_SecondaryColor3usvEXT(disp, glSecondaryColor3usvEXT); + SET_SecondaryColorPointerEXT(disp, glSecondaryColorPointerEXT); +#endif + +#if GL_EXT_stencil_two_side + SET_ActiveStencilFaceEXT(disp, glActiveStencilFaceEXT); +#endif + +#if GL_EXT_timer_query + SET_GetQueryObjecti64vEXT(disp, glGetQueryObjecti64vEXT); + SET_GetQueryObjectui64vEXT(disp, glGetQueryObjectui64vEXT); +#endif + +#if GL_EXT_vertex_array + SET_ColorPointerEXT(disp, glColorPointerEXT); + SET_EdgeFlagPointerEXT(disp, glEdgeFlagPointerEXT); + SET_IndexPointerEXT(disp, glIndexPointerEXT); + SET_NormalPointerEXT(disp, glNormalPointerEXT); + SET_TexCoordPointerEXT(disp, glTexCoordPointerEXT); + SET_VertexPointerEXT(disp, glVertexPointerEXT); +#endif + +#if GL_IBM_multimode_draw_arrays + SET_MultiModeDrawArraysIBM(disp, glMultiModeDrawArraysIBM); + SET_MultiModeDrawElementsIBM(disp, glMultiModeDrawElementsIBM); +#endif + +#if GL_MESA_resize_buffers + SET_ResizeBuffersMESA(disp, glResizeBuffersMESA); +#endif + +#if GL_MESA_window_pos + SET_WindowPos4dMESA(disp, glWindowPos4dMESA); + SET_WindowPos4dvMESA(disp, glWindowPos4dvMESA); + SET_WindowPos4fMESA(disp, glWindowPos4fMESA); + SET_WindowPos4fvMESA(disp, glWindowPos4fvMESA); + SET_WindowPos4iMESA(disp, glWindowPos4iMESA); + SET_WindowPos4ivMESA(disp, glWindowPos4ivMESA); + SET_WindowPos4sMESA(disp, glWindowPos4sMESA); + SET_WindowPos4svMESA(disp, glWindowPos4svMESA); +#endif + +#if GL_NV_fence + SET_DeleteFencesNV(disp, glDeleteFencesNV); + SET_FinishFenceNV(disp, glFinishFenceNV); + SET_GenFencesNV(disp, glGenFencesNV); + SET_GetFenceivNV(disp, glGetFenceivNV); + SET_IsFenceNV(disp, glIsFenceNV); + SET_SetFenceNV(disp, glSetFenceNV); + SET_TestFenceNV(disp, glTestFenceNV); +#endif + +#if GL_NV_fragment_program + SET_GetProgramNamedParameterdvNV(disp, glGetProgramNamedParameterdvNV); + SET_GetProgramNamedParameterfvNV(disp, glGetProgramNamedParameterfvNV); + SET_ProgramNamedParameter4dNV(disp, glProgramNamedParameter4dNV); + SET_ProgramNamedParameter4dvNV(disp, glProgramNamedParameter4dvNV); + SET_ProgramNamedParameter4fNV(disp, glProgramNamedParameter4fNV); + SET_ProgramNamedParameter4fvNV(disp, glProgramNamedParameter4fvNV); +#endif + +#if GL_NV_geometry_program4 + SET_FramebufferTextureLayerEXT(disp, glFramebufferTextureLayerEXT); +#endif + +#if GL_NV_point_sprite + SET_PointParameteriNV(disp, glPointParameteriNV); + SET_PointParameterivNV(disp, glPointParameterivNV); +#endif + +#if GL_NV_register_combiners + SET_CombinerInputNV(disp, glCombinerInputNV); + SET_CombinerOutputNV(disp, glCombinerOutputNV); + SET_CombinerParameterfNV(disp, glCombinerParameterfNV); + SET_CombinerParameterfvNV(disp, glCombinerParameterfvNV); + SET_CombinerParameteriNV(disp, glCombinerParameteriNV); + SET_CombinerParameterivNV(disp, glCombinerParameterivNV); + SET_FinalCombinerInputNV(disp, glFinalCombinerInputNV); + SET_GetCombinerInputParameterfvNV(disp, glGetCombinerInputParameterfvNV); + SET_GetCombinerInputParameterivNV(disp, glGetCombinerInputParameterivNV); + SET_GetCombinerOutputParameterfvNV(disp, glGetCombinerOutputParameterfvNV); + SET_GetCombinerOutputParameterivNV(disp, glGetCombinerOutputParameterivNV); + SET_GetFinalCombinerInputParameterfvNV(disp, glGetFinalCombinerInputParameterfvNV); + SET_GetFinalCombinerInputParameterivNV(disp, glGetFinalCombinerInputParameterivNV); +#endif + +#if GL_NV_vertex_array_range + SET_FlushVertexArrayRangeNV(disp, glFlushVertexArrayRangeNV); + SET_VertexArrayRangeNV(disp, glVertexArrayRangeNV); +#endif + +#if GL_NV_vertex_program + SET_AreProgramsResidentNV(disp, glAreProgramsResidentNV); + SET_BindProgramNV(disp, glBindProgramNV); + SET_DeleteProgramsNV(disp, glDeleteProgramsNV); + SET_ExecuteProgramNV(disp, glExecuteProgramNV); + SET_GenProgramsNV(disp, glGenProgramsNV); + SET_GetProgramParameterdvNV(disp, glGetProgramParameterdvNV); + SET_GetProgramParameterfvNV(disp, glGetProgramParameterfvNV); + SET_GetProgramStringNV(disp, glGetProgramStringNV); + SET_GetProgramivNV(disp, glGetProgramivNV); + SET_GetTrackMatrixivNV(disp, glGetTrackMatrixivNV); + SET_GetVertexAttribPointervNV(disp, glGetVertexAttribPointervNV); + SET_GetVertexAttribdvNV(disp, glGetVertexAttribdvNV); + SET_GetVertexAttribfvNV(disp, glGetVertexAttribfvNV); + SET_GetVertexAttribivNV(disp, glGetVertexAttribivNV); + SET_IsProgramNV(disp, glIsProgramNV); + SET_LoadProgramNV(disp, glLoadProgramNV); + SET_ProgramParameters4dvNV(disp, glProgramParameters4dvNV); + SET_ProgramParameters4fvNV(disp, glProgramParameters4fvNV); + SET_RequestResidentProgramsNV(disp, glRequestResidentProgramsNV); + SET_TrackMatrixNV(disp, glTrackMatrixNV); + SET_VertexAttrib1dNV(disp, glVertexAttrib1dNV) + SET_VertexAttrib1dvNV(disp, glVertexAttrib1dvNV) + SET_VertexAttrib1fNV(disp, glVertexAttrib1fNV) + SET_VertexAttrib1fvNV(disp, glVertexAttrib1fvNV) + SET_VertexAttrib1sNV(disp, glVertexAttrib1sNV) + SET_VertexAttrib1svNV(disp, glVertexAttrib1svNV) + SET_VertexAttrib2dNV(disp, glVertexAttrib2dNV) + SET_VertexAttrib2dvNV(disp, glVertexAttrib2dvNV) + SET_VertexAttrib2fNV(disp, glVertexAttrib2fNV) + SET_VertexAttrib2fvNV(disp, glVertexAttrib2fvNV) + SET_VertexAttrib2sNV(disp, glVertexAttrib2sNV) + SET_VertexAttrib2svNV(disp, glVertexAttrib2svNV) + SET_VertexAttrib3dNV(disp, glVertexAttrib3dNV) + SET_VertexAttrib3dvNV(disp, glVertexAttrib3dvNV) + SET_VertexAttrib3fNV(disp, glVertexAttrib3fNV) + SET_VertexAttrib3fvNV(disp, glVertexAttrib3fvNV) + SET_VertexAttrib3sNV(disp, glVertexAttrib3sNV) + SET_VertexAttrib3svNV(disp, glVertexAttrib3svNV) + SET_VertexAttrib4dNV(disp, glVertexAttrib4dNV) + SET_VertexAttrib4dvNV(disp, glVertexAttrib4dvNV) + SET_VertexAttrib4fNV(disp, glVertexAttrib4fNV) + SET_VertexAttrib4fvNV(disp, glVertexAttrib4fvNV) + SET_VertexAttrib4sNV(disp, glVertexAttrib4sNV) + SET_VertexAttrib4svNV(disp, glVertexAttrib4svNV) + SET_VertexAttrib4ubNV(disp, glVertexAttrib4ubNV) + SET_VertexAttrib4ubvNV(disp, glVertexAttrib4ubvNV) + SET_VertexAttribPointerNV(disp, glVertexAttribPointerNV) + SET_VertexAttribs1dvNV(disp, glVertexAttribs1dvNV) + SET_VertexAttribs1fvNV(disp, glVertexAttribs1fvNV) + SET_VertexAttribs1svNV(disp, glVertexAttribs1svNV) + SET_VertexAttribs2dvNV(disp, glVertexAttribs2dvNV) + SET_VertexAttribs2fvNV(disp, glVertexAttribs2fvNV) + SET_VertexAttribs2svNV(disp, glVertexAttribs2svNV) + SET_VertexAttribs3dvNV(disp, glVertexAttribs3dvNV) + SET_VertexAttribs3fvNV(disp, glVertexAttribs3fvNV) + SET_VertexAttribs3svNV(disp, glVertexAttribs3svNV) + SET_VertexAttribs4dvNV(disp, glVertexAttribs4dvNV) + SET_VertexAttribs4fvNV(disp, glVertexAttribs4fvNV) + SET_VertexAttribs4svNV(disp, glVertexAttribs4svNV) + SET_VertexAttribs4ubvNV(disp, glVertexAttribs4ubvNV) +#endif + +#if GL_SGIS_multisample + SET_SampleMaskSGIS(disp, glSampleMaskSGIS); + SET_SamplePatternSGIS(disp, glSamplePatternSGIS); +#endif + +#if GL_SGIS_pixel_texture + SET_GetPixelTexGenParameterfvSGIS(disp, glGetPixelTexGenParameterfvSGIS); + SET_GetPixelTexGenParameterivSGIS(disp, glGetPixelTexGenParameterivSGIS); + SET_PixelTexGenParameterfSGIS(disp, glPixelTexGenParameterfSGIS); + SET_PixelTexGenParameterfvSGIS(disp, glPixelTexGenParameterfvSGIS); + SET_PixelTexGenParameteriSGIS(disp, glPixelTexGenParameteriSGIS); + SET_PixelTexGenParameterivSGIS(disp, glPixelTexGenParameterivSGIS); + SET_PixelTexGenSGIX(disp, glPixelTexGenSGIX); +#endif +} -- cgit v1.2.3