From 1bee0ef6e6bd055ba9083c1b3863549b8a9093cc Mon Sep 17 00:00:00 2001 From: marha Date: Tue, 16 Mar 2010 14:28:39 +0000 Subject: Git update 16/3/2010 --- xorg-server/include/inputstr.h | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) (limited to 'xorg-server/include/inputstr.h') diff --git a/xorg-server/include/inputstr.h b/xorg-server/include/inputstr.h index 29ad5a814..15184d071 100644 --- a/xorg-server/include/inputstr.h +++ b/xorg-server/include/inputstr.h @@ -557,4 +557,34 @@ typedef struct _QdEvent { InternalEvent *event; } QdEventRec; +/** + * syncEvents is the global structure for queued events. + * + * Devices can be frozen through GrabModeSync pointer grabs. If this is the + * case, events from these devices are added to "pending" instead of being + * processed normally. When the device is unfrozen, events in "pending" are + * replayed and processed as if they would come from the device directly. + */ +typedef struct _EventSyncInfo { + QdEventPtr pending, /**< list of queued events */ + *pendtail; /**< last event in list */ + /** The device to replay events for. Only set in AllowEvents(), in which + * case it is set to the device specified in the request. */ + DeviceIntPtr replayDev; /* kludgy rock to put flag for */ + + /** + * The window the events are supposed to be replayed on. + * This window may be set to the grab's window (but only when + * Replay{Pointer|Keyboard} is given in the XAllowEvents() + * request. */ + WindowPtr replayWin; /* ComputeFreezes */ + /** + * Flag to indicate whether we're in the process of + * replaying events. Only set in ComputeFreezes(). */ + Bool playingEvents; + TimeStamp time; +} EventSyncInfoRec, *EventSyncInfoPtr; + +extern EventSyncInfoRec syncEvents; + #endif /* INPUTSTRUCT_H */ -- cgit v1.2.3