From 3562e78743202e43aec8727005182a2558117eca Mon Sep 17 00:00:00 2001 From: marha Date: Sun, 28 Jun 2009 22:07:26 +0000 Subject: Checked in the following released items: xkeyboard-config-1.4.tar.gz ttf-bitstream-vera-1.10.tar.gz font-alias-1.0.1.tar.gz font-sun-misc-1.0.0.tar.gz font-sun-misc-1.0.0.tar.gz font-sony-misc-1.0.0.tar.gz font-schumacher-misc-1.0.0.tar.gz font-mutt-misc-1.0.0.tar.gz font-misc-misc-1.0.0.tar.gz font-misc-meltho-1.0.0.tar.gz font-micro-misc-1.0.0.tar.gz font-jis-misc-1.0.0.tar.gz font-isas-misc-1.0.0.tar.gz font-dec-misc-1.0.0.tar.gz font-daewoo-misc-1.0.0.tar.gz font-cursor-misc-1.0.0.tar.gz font-arabic-misc-1.0.0.tar.gz font-winitzki-cyrillic-1.0.0.tar.gz font-misc-cyrillic-1.0.0.tar.gz font-cronyx-cyrillic-1.0.0.tar.gz font-screen-cyrillic-1.0.1.tar.gz font-xfree86-type1-1.0.1.tar.gz font-adobe-utopia-type1-1.0.1.tar.gz font-ibm-type1-1.0.0.tar.gz font-bitstream-type1-1.0.0.tar.gz font-bitstream-speedo-1.0.0.tar.gz font-bh-ttf-1.0.0.tar.gz font-bh-type1-1.0.0.tar.gz font-bitstream-100dpi-1.0.0.tar.gz font-bh-lucidatypewriter-100dpi-1.0.0.tar.gz font-bh-100dpi-1.0.0.tar.gz font-adobe-utopia-100dpi-1.0.1.tar.gz font-adobe-100dpi-1.0.0.tar.gz font-util-1.0.1.tar.gz font-bitstream-75dpi-1.0.0.tar.gz font-bh-lucidatypewriter-75dpi-1.0.0.tar.gz font-adobe-utopia-75dpi-1.0.1.tar.gz font-bh-75dpi-1.0.0.tar.gz bdftopcf-1.0.1.tar.gz font-adobe-75dpi-1.0.0.tar.gz mkfontscale-1.0.6.tar.gz openssl-0.9.8k.tar.gz bigreqsproto-1.0.2.tar.gz xtrans-1.2.2.tar.gz resourceproto-1.0.2.tar.gz inputproto-1.4.4.tar.gz compositeproto-0.4.tar.gz damageproto-1.1.0.tar.gz zlib-1.2.3.tar.gz xkbcomp-1.0.5.tar.gz freetype-2.3.9.tar.gz pthreads-w32-2-8-0-release.tar.gz pixman-0.12.0.tar.gz kbproto-1.0.3.tar.gz evieext-1.0.2.tar.gz fixesproto-4.0.tar.gz recordproto-1.13.2.tar.gz randrproto-1.2.2.tar.gz scrnsaverproto-1.1.0.tar.gz renderproto-0.9.3.tar.gz xcmiscproto-1.1.2.tar.gz fontsproto-2.0.2.tar.gz xextproto-7.0.3.tar.gz xproto-7.0.14.tar.gz libXdmcp-1.0.2.tar.gz libxkbfile-1.0.5.tar.gz libfontenc-1.0.4.tar.gz libXfont-1.3.4.tar.gz libX11-1.1.5.tar.gz libXau-1.0.4.tar.gz libxcb-1.1.tar.gz xorg-server-1.5.3.tar.gz --- xorg-server/mi/mioverlay.c | 1998 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1998 insertions(+) create mode 100644 xorg-server/mi/mioverlay.c (limited to 'xorg-server/mi/mioverlay.c') diff --git a/xorg-server/mi/mioverlay.c b/xorg-server/mi/mioverlay.c new file mode 100644 index 000000000..6ddcc052d --- /dev/null +++ b/xorg-server/mi/mioverlay.c @@ -0,0 +1,1998 @@ + +#ifdef HAVE_DIX_CONFIG_H +#include +#endif + +#include +#include "scrnintstr.h" +#include "validate.h" +#include "windowstr.h" +#include "mi.h" +#include "gcstruct.h" +#include "regionstr.h" +#include "privates.h" +#include "mivalidate.h" +#include "mioverlay.h" +#include "migc.h" + +#include "globals.h" + + +typedef struct { + RegionRec exposed; + RegionRec borderExposed; + RegionPtr borderVisible; + DDXPointRec oldAbsCorner; +} miOverlayValDataRec, *miOverlayValDataPtr; + +typedef struct _TreeRec { + WindowPtr pWin; + struct _TreeRec *parent; + struct _TreeRec *firstChild; + struct _TreeRec *lastChild; + struct _TreeRec *prevSib; + struct _TreeRec *nextSib; + RegionRec borderClip; + RegionRec clipList; + unsigned visibility; + miOverlayValDataPtr valdata; +} miOverlayTreeRec, *miOverlayTreePtr; + +typedef struct { + miOverlayTreePtr tree; +} miOverlayWindowRec, *miOverlayWindowPtr; + +typedef struct { + CloseScreenProcPtr CloseScreen; + CreateWindowProcPtr CreateWindow; + DestroyWindowProcPtr DestroyWindow; + UnrealizeWindowProcPtr UnrealizeWindow; + RealizeWindowProcPtr RealizeWindow; + miOverlayTransFunc MakeTransparent; + miOverlayInOverlayFunc InOverlay; + Bool underlayMarked; + Bool copyUnderlay; +} miOverlayScreenRec, *miOverlayScreenPtr; + +static DevPrivateKey miOverlayWindowKey = &miOverlayWindowKey; +static DevPrivateKey miOverlayScreenKey = &miOverlayScreenKey; + +static void RebuildTree(WindowPtr); +static Bool HasUnderlayChildren(WindowPtr); +static void MarkUnderlayWindow(WindowPtr); +static Bool CollectUnderlayChildrenRegions(WindowPtr, RegionPtr); + +static Bool miOverlayCloseScreen(int, ScreenPtr); +static Bool miOverlayCreateWindow(WindowPtr); +static Bool miOverlayDestroyWindow(WindowPtr); +static Bool miOverlayUnrealizeWindow(WindowPtr); +static Bool miOverlayRealizeWindow(WindowPtr); +static void miOverlayMarkWindow(WindowPtr); +static void miOverlayReparentWindow(WindowPtr, WindowPtr); +static void miOverlayRestackWindow(WindowPtr, WindowPtr); +static Bool miOverlayMarkOverlappedWindows(WindowPtr, WindowPtr, WindowPtr*); +static void miOverlayMarkUnrealizedWindow(WindowPtr, WindowPtr, Bool); +static int miOverlayValidateTree(WindowPtr, WindowPtr, VTKind); +static void miOverlayHandleExposures(WindowPtr); +static void miOverlayMoveWindow(WindowPtr, int, int, WindowPtr, VTKind); +static void miOverlayWindowExposures(WindowPtr, RegionPtr, RegionPtr); +static void miOverlayResizeWindow(WindowPtr, int, int, unsigned int, + unsigned int, WindowPtr); +static void miOverlayClearToBackground(WindowPtr, int, int, int, int, Bool); + +#ifdef SHAPE +static void miOverlaySetShape(WindowPtr); +#endif +static void miOverlayChangeBorderWidth(WindowPtr, unsigned int); + +#define MIOVERLAY_GET_SCREEN_PRIVATE(pScreen) ((miOverlayScreenPtr) \ + dixLookupPrivate(&(pScreen)->devPrivates, miOverlayScreenKey)) +#define MIOVERLAY_GET_WINDOW_PRIVATE(pWin) ((miOverlayWindowPtr) \ + dixLookupPrivate(&(pWin)->devPrivates, miOverlayWindowKey)) +#define MIOVERLAY_GET_WINDOW_TREE(pWin) \ + (MIOVERLAY_GET_WINDOW_PRIVATE(pWin)->tree) + +#define IN_UNDERLAY(w) MIOVERLAY_GET_WINDOW_TREE(w) +#define IN_OVERLAY(w) !MIOVERLAY_GET_WINDOW_TREE(w) + +#define MARK_OVERLAY(w) miMarkWindow(w) +#define MARK_UNDERLAY(w) MarkUnderlayWindow(w) + +#define HasParentRelativeBorder(w) (!(w)->borderIsPixel && \ + HasBorder(w) && \ + (w)->backgroundState == ParentRelative) + +_X_EXPORT Bool +miInitOverlay( + ScreenPtr pScreen, + miOverlayInOverlayFunc inOverlayFunc, + miOverlayTransFunc transFunc +){ + miOverlayScreenPtr pScreenPriv; + + if(!inOverlayFunc || !transFunc) return FALSE; + + if(!dixRequestPrivate(miOverlayWindowKey, sizeof(miOverlayWindowRec))) + return FALSE; + + if(!(pScreenPriv = xalloc(sizeof(miOverlayScreenRec)))) + return FALSE; + + dixSetPrivate(&pScreen->devPrivates, miOverlayScreenKey, pScreenPriv); + + pScreenPriv->InOverlay = inOverlayFunc; + pScreenPriv->MakeTransparent = transFunc; + pScreenPriv->underlayMarked = FALSE; + + + pScreenPriv->CloseScreen = pScreen->CloseScreen; + pScreenPriv->CreateWindow = pScreen->CreateWindow; + pScreenPriv->DestroyWindow = pScreen->DestroyWindow; + pScreenPriv->UnrealizeWindow = pScreen->UnrealizeWindow; + pScreenPriv->RealizeWindow = pScreen->RealizeWindow; + + pScreen->CloseScreen = miOverlayCloseScreen; + pScreen->CreateWindow = miOverlayCreateWindow; + pScreen->DestroyWindow = miOverlayDestroyWindow; + pScreen->UnrealizeWindow = miOverlayUnrealizeWindow; + pScreen->RealizeWindow = miOverlayRealizeWindow; + + pScreen->ReparentWindow = miOverlayReparentWindow; + pScreen->RestackWindow = miOverlayRestackWindow; + pScreen->MarkOverlappedWindows = miOverlayMarkOverlappedWindows; + pScreen->MarkUnrealizedWindow = miOverlayMarkUnrealizedWindow; + pScreen->ValidateTree = miOverlayValidateTree; + pScreen->HandleExposures = miOverlayHandleExposures; + pScreen->MoveWindow = miOverlayMoveWindow; + pScreen->WindowExposures = miOverlayWindowExposures; + pScreen->ResizeWindow = miOverlayResizeWindow; + pScreen->MarkWindow = miOverlayMarkWindow; + pScreen->ClearToBackground = miOverlayClearToBackground; +#ifdef SHAPE + pScreen->SetShape = miOverlaySetShape; +#endif + pScreen->ChangeBorderWidth = miOverlayChangeBorderWidth; + + return TRUE; +} + + +static Bool +miOverlayCloseScreen(int i, ScreenPtr pScreen) +{ + miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + + pScreen->CloseScreen = pScreenPriv->CloseScreen; + pScreen->CreateWindow = pScreenPriv->CreateWindow; + pScreen->DestroyWindow = pScreenPriv->DestroyWindow; + pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow; + pScreen->RealizeWindow = pScreenPriv->RealizeWindow; + + xfree(pScreenPriv); + + return (*pScreen->CloseScreen)(i, pScreen); +} + + +static Bool +miOverlayCreateWindow(WindowPtr pWin) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + miOverlayWindowPtr pWinPriv = MIOVERLAY_GET_WINDOW_PRIVATE(pWin); + miOverlayTreePtr pTree = NULL; + Bool result = TRUE; + + pWinPriv->tree = NULL; + + if(!pWin->parent || !((*pScreenPriv->InOverlay)(pWin))) { + if(!(pTree = (miOverlayTreePtr)xcalloc(1, sizeof(miOverlayTreeRec)))) + return FALSE; + } + + if(pScreenPriv->CreateWindow) { + pScreen->CreateWindow = pScreenPriv->CreateWindow; + result = (*pScreen->CreateWindow)(pWin); + pScreen->CreateWindow = miOverlayCreateWindow; + } + + if (pTree) { + if(result) { + pTree->pWin = pWin; + pTree->visibility = VisibilityNotViewable; + pWinPriv->tree = pTree; + if(pWin->parent) { + REGION_NULL(pScreen, &(pTree->borderClip)); + REGION_NULL(pScreen, &(pTree->clipList)); + RebuildTree(pWin); + } else { + BoxRec fullBox; + fullBox.x1 = 0; + fullBox.y1 = 0; + fullBox.x2 = pScreen->width; + fullBox.y2 = pScreen->height; + REGION_INIT(pScreen, &(pTree->borderClip), &fullBox, 1); + REGION_INIT(pScreen, &(pTree->clipList), &fullBox, 1); + } + } else xfree(pTree); + } + + return TRUE; +} + + +static Bool +miOverlayDestroyWindow(WindowPtr pWin) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + Bool result = TRUE; + + if (pTree) { + if(pTree->prevSib) + pTree->prevSib->nextSib = pTree->nextSib; + else if(pTree->parent) + pTree->parent->firstChild = pTree->nextSib; + + if(pTree->nextSib) + pTree->nextSib->prevSib = pTree->prevSib; + else if(pTree->parent) + pTree->parent->lastChild = pTree->prevSib; + + REGION_UNINIT(pScreen, &(pTree->borderClip)); + REGION_UNINIT(pScreen, &(pTree->clipList)); + xfree(pTree); + } + + if(pScreenPriv->DestroyWindow) { + pScreen->DestroyWindow = pScreenPriv->DestroyWindow; + result = (*pScreen->DestroyWindow)(pWin); + pScreen->DestroyWindow = miOverlayDestroyWindow; + } + + return result; +} + +static Bool +miOverlayUnrealizeWindow(WindowPtr pWin) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + Bool result = TRUE; + + if(pTree) pTree->visibility = VisibilityNotViewable; + + if(pScreenPriv->UnrealizeWindow) { + pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow; + result = (*pScreen->UnrealizeWindow)(pWin); + pScreen->UnrealizeWindow = miOverlayUnrealizeWindow; + } + + return result; +} + + +static Bool +miOverlayRealizeWindow(WindowPtr pWin) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + Bool result = TRUE; + + if(pScreenPriv->RealizeWindow) { + pScreen->RealizeWindow = pScreenPriv->RealizeWindow; + result = (*pScreen->RealizeWindow)(pWin); + pScreen->RealizeWindow = miOverlayRealizeWindow; + } + + /* we only need to catch the root window realization */ + + if(result && !pWin->parent && !((*pScreenPriv->InOverlay)(pWin))) + { + BoxRec box; + box.x1 = box.y1 = 0; + box.x2 = pWin->drawable.width; + box.y2 = pWin->drawable.height; + (*pScreenPriv->MakeTransparent)(pScreen, 1, &box); + } + + return result; +} + + +static void +miOverlayReparentWindow(WindowPtr pWin, WindowPtr pPriorParent) +{ + if(IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) { + /* This could probably be more optimal */ + RebuildTree(WindowTable[pWin->drawable.pScreen->myNum]->firstChild); + } +} + +static void +miOverlayRestackWindow(WindowPtr pWin, WindowPtr oldNextSib) +{ + if(IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) { + /* This could probably be more optimal */ + RebuildTree(pWin); + } +} + + +static Bool +miOverlayMarkOverlappedWindows( + WindowPtr pWin, + WindowPtr pFirst, + WindowPtr *pLayerWin +){ + ScreenPtr pScreen = pWin->drawable.pScreen; + WindowPtr pChild, pLast; + Bool overMarked, underMarked, doUnderlay, markAll; + miOverlayTreePtr pTree = NULL, tLast, tChild; + BoxPtr box; + + overMarked = underMarked = markAll = FALSE; + + if(pLayerWin) *pLayerWin = pWin; /* hah! */ + + doUnderlay = (IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)); + + box = REGION_EXTENTS(pScreen, &pWin->borderSize); + + if((pChild = pFirst)) { + pLast = pChild->parent->lastChild; + while (1) { + if (pChild == pWin) markAll = TRUE; + + if(doUnderlay && IN_UNDERLAY(pChild)) + pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); + + if(pChild->viewable) { + if (REGION_BROKEN (pScreen, &pChild->winSize)) + SetWinSize (pChild); + if (REGION_BROKEN (pScreen, &pChild->borderSize)) + SetBorderSize (pChild); + + if (markAll || + RECT_IN_REGION(pScreen, &pChild->borderSize, box)) + { + MARK_OVERLAY(pChild); + overMarked = TRUE; + if(doUnderlay && IN_UNDERLAY(pChild)) { + MARK_UNDERLAY(pChild); + underMarked = TRUE; + } + if (pChild->firstChild) { + pChild = pChild->firstChild; + continue; + } + } + } + while (!pChild->nextSib && (pChild != pLast)) { + pChild = pChild->parent; + if(doUnderlay && IN_UNDERLAY(pChild)) + pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); + } + + if(pChild == pWin) markAll = FALSE; + + if (pChild == pLast) break; + + pChild = pChild->nextSib; + } + if(overMarked) + MARK_OVERLAY(pWin->parent); + } + + if(doUnderlay && !pTree) { + if(!(pTree = MIOVERLAY_GET_WINDOW_TREE(pWin))) { + pChild = pWin->lastChild; + while(1) { + if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) + break; + + if(pChild->lastChild) { + pChild = pChild->lastChild; + continue; + } + + while(!pChild->prevSib) pChild = pChild->parent; + + pChild = pChild->prevSib; + } + } + } + + if(pTree && pTree->nextSib) { + tChild = pTree->parent->lastChild; + tLast = pTree->nextSib; + + while(1) { + if(tChild->pWin->viewable) { + if (REGION_BROKEN (pScreen, &tChild->pWin->winSize)) + SetWinSize (tChild->pWin); + if (REGION_BROKEN (pScreen, &tChild->pWin->borderSize)) + SetBorderSize (tChild->pWin); + + if(RECT_IN_REGION(pScreen, &(tChild->pWin->borderSize), box)) + { + MARK_UNDERLAY(tChild->pWin); + underMarked = TRUE; + } + } + + if(tChild->lastChild) { + tChild = tChild->lastChild; + continue; + } + + while(!tChild->prevSib && (tChild != tLast)) + tChild = tChild->parent; + + if(tChild == tLast) break; + + tChild = tChild->prevSib; + } + } + + if(underMarked) { + MARK_UNDERLAY(pTree->parent->pWin); + MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->underlayMarked = TRUE; + } + + return (underMarked || overMarked); +} + + +static void +miOverlayComputeClips( + WindowPtr pParent, + RegionPtr universe, + VTKind kind, + RegionPtr exposed +){ + ScreenPtr pScreen = pParent->drawable.pScreen; + int oldVis, newVis, dx, dy; + BoxRec borderSize; + RegionPtr borderVisible; + RegionRec childUniverse, childUnion; + miOverlayTreePtr tParent = MIOVERLAY_GET_WINDOW_TREE(pParent); + miOverlayTreePtr tChild; + Bool overlap; + + borderSize.x1 = pParent->drawable.x - wBorderWidth(pParent); + borderSize.y1 = pParent->drawable.y - wBorderWidth(pParent); + dx = (int) pParent->drawable.x + (int) pParent->drawable.width + + wBorderWidth(pParent); + if (dx > 32767) dx = 32767; + borderSize.x2 = dx; + dy = (int) pParent->drawable.y + (int) pParent->drawable.height + + wBorderWidth(pParent); + if (dy > 32767) dy = 32767; + borderSize.y2 = dy; + + oldVis = tParent->visibility; + switch (RECT_IN_REGION( pScreen, universe, &borderSize)) { + case rgnIN: + newVis = VisibilityUnobscured; + break; + case rgnPART: + newVis = VisibilityPartiallyObscured; +#ifdef SHAPE + { + RegionPtr pBounding; + + if ((pBounding = wBoundingShape (pParent))) { + switch (miShapedWindowIn (pScreen, universe, pBounding, + &borderSize, + pParent->drawable.x, + pParent->drawable.y)) + { + case rgnIN: + newVis = VisibilityUnobscured; + break; + case rgnOUT: + newVis = VisibilityFullyObscured; + break; + } + } + } +#endif + break; + default: + newVis = VisibilityFullyObscured; + break; + } + tParent->visibility = newVis; + + dx = pParent->drawable.x - tParent->valdata->oldAbsCorner.x; + dy = pParent->drawable.y - tParent->valdata->oldAbsCorner.y; + + switch (kind) { + case VTMap: + case VTStack: + case VTUnmap: + break; + case VTMove: + if ((oldVis == newVis) && + ((oldVis == VisibilityFullyObscured) || + (oldVis == VisibilityUnobscured))) + { + tChild = tParent; + while (1) { + if (tChild->pWin->viewable) { + if (tChild->visibility != VisibilityFullyObscured) { + REGION_TRANSLATE( pScreen, &tChild->borderClip, dx, dy); + REGION_TRANSLATE( pScreen, &tChild->clipList, dx, dy); + + tChild->pWin->drawable.serialNumber = + NEXT_SERIAL_NUMBER; + if (pScreen->ClipNotify) + (* pScreen->ClipNotify) (tChild->pWin, dx, dy); + } + if (tChild->valdata) { + REGION_NULL(pScreen, &tChild->valdata->borderExposed); + if (HasParentRelativeBorder(tChild->pWin)){ + REGION_SUBTRACT(pScreen, + &tChild->valdata->borderExposed, + &tChild->borderClip, + &tChild->pWin->winSize); + } + REGION_NULL(pScreen, &tChild->valdata->exposed); + } + if (tChild->firstChild) { + tChild = tChild->firstChild; + continue; + } + } + while (!tChild->nextSib && (tChild != tParent)) + tChild = tChild->parent; + if (tChild == tParent) + break; + tChild = tChild->nextSib; + } + return; + } + /* fall through */ + default: + if (dx || dy) { + REGION_TRANSLATE( pScreen, &tParent->borderClip, dx, dy); + REGION_TRANSLATE( pScreen, &tParent->clipList, dx, dy); + } + break; + case VTBroken: + REGION_EMPTY (pScreen, &tParent->borderClip); + REGION_EMPTY (pScreen, &tParent->clipList); + break; + } + + borderVisible = tParent->valdata->borderVisible; + REGION_NULL(pScreen, &tParent->valdata->borderExposed); + REGION_NULL(pScreen, &tParent->valdata->exposed); + + if (HasBorder (pParent)) { + if (borderVisible) { + REGION_SUBTRACT( pScreen, exposed, universe, borderVisible); + REGION_DESTROY( pScreen, borderVisible); + } else + REGION_SUBTRACT( pScreen, exposed, universe, &tParent->borderClip); + + if (HasParentRelativeBorder(pParent) && (dx || dy)) + REGION_SUBTRACT( pScreen, &tParent->valdata->borderExposed, + universe, &pParent->winSize); + else + REGION_SUBTRACT( pScreen, &tParent->valdata->borderExposed, + exposed, &pParent->winSize); + + REGION_COPY( pScreen, &tParent->borderClip, universe); + REGION_INTERSECT( pScreen, universe, universe, &pParent->winSize); + } + else + REGION_COPY( pScreen, &tParent->borderClip, universe); + + if ((tChild = tParent->firstChild) && pParent->mapped) { + REGION_NULL(pScreen, &childUniverse); + REGION_NULL(pScreen, &childUnion); + + for (; tChild; tChild = tChild->nextSib) { + if (tChild->pWin->viewable) + REGION_APPEND( pScreen, &childUnion, &tChild->pWin->borderSize); + } + + REGION_VALIDATE( pScreen, &childUnion, &overlap); + + for (tChild = tParent->firstChild; + tChild; + tChild = tChild->nextSib) + { + if (tChild->pWin->viewable) { + if (tChild->valdata) { + REGION_INTERSECT( pScreen, &childUniverse, universe, + &tChild->pWin->borderSize); + miOverlayComputeClips (tChild->pWin, &childUniverse, + kind, exposed); + } + if (overlap) + REGION_SUBTRACT( pScreen, universe, universe, + &tChild->pWin->borderSize); + } + } + if (!overlap) + REGION_SUBTRACT( pScreen, universe, universe, &childUnion); + REGION_UNINIT( pScreen, &childUnion); + REGION_UNINIT( pScreen, &childUniverse); + } + + if (oldVis == VisibilityFullyObscured || + oldVis == VisibilityNotViewable) + { + REGION_COPY( pScreen, &tParent->valdata->exposed, universe); + } + else if (newVis != VisibilityFullyObscured && + newVis != VisibilityNotViewable) + { + REGION_SUBTRACT( pScreen, &tParent->valdata->exposed, + universe, &tParent->clipList); + } + + /* HACK ALERT - copying contents of regions, instead of regions */ + { + RegionRec tmp; + + tmp = tParent->clipList; + tParent->clipList = *universe; + *universe = tmp; + } + + pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER; + + if (pScreen->ClipNotify) + (* pScreen->ClipNotify) (pParent, dx, dy); +} + + +static void +miOverlayMarkWindow(WindowPtr pWin) +{ + miOverlayTreePtr pTree = NULL; + WindowPtr pChild, pGrandChild; + + miMarkWindow(pWin); + + /* look for UnmapValdata among immediate children */ + + if(!(pChild = pWin->firstChild)) return; + + for( ; pChild; pChild = pChild->nextSib) { + if(pChild->valdata == UnmapValData) { + if(IN_UNDERLAY(pChild)) { + pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); + pTree->valdata = (miOverlayValDataPtr)UnmapValData; + continue; + } else { + if(!(pGrandChild = pChild->firstChild)) + continue; + + while(1) { + if(IN_UNDERLAY(pGrandChild)) { + pTree = MIOVERLAY_GET_WINDOW_TREE(pGrandChild); + pTree->valdata = (miOverlayValDataPtr)UnmapValData; + } else if(pGrandChild->firstChild) { + pGrandChild = pGrandChild->firstChild; + continue; + } + + while(!pGrandChild->nextSib && (pGrandChild != pChild)) + pGrandChild = pGrandChild->parent; + + if(pChild == pGrandChild) break; + + pGrandChild = pGrandChild->nextSib; + } + } + } + } + + if(pTree) { + MARK_UNDERLAY(pTree->parent->pWin); + MIOVERLAY_GET_SCREEN_PRIVATE( + pWin->drawable.pScreen)->underlayMarked = TRUE; + } +} + +static void +miOverlayMarkUnrealizedWindow( + WindowPtr pChild, + WindowPtr pWin, + Bool fromConfigure +){ + if ((pChild != pWin) || fromConfigure) { + miOverlayTreePtr pTree; + + REGION_EMPTY(pChild->drawable.pScreen, &pChild->clipList); + if (pChild->drawable.pScreen->ClipNotify) + (* pChild->drawable.pScreen->ClipNotify)(pChild, 0, 0); + REGION_EMPTY(pChild->drawable.pScreen, &pChild->borderClip); + if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) { + if(pTree->valdata != (miOverlayValDataPtr)UnmapValData) { + REGION_EMPTY(pChild->drawable.pScreen, &pTree->clipList); + REGION_EMPTY(pChild->drawable.pScreen, &pTree->borderClip); + } + } + } +} + + +static int +miOverlayValidateTree( + WindowPtr pParent, + WindowPtr pChild, /* first child effected */ + VTKind kind +){ + ScreenPtr pScreen = pParent->drawable.pScreen; + miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + RegionRec totalClip, childClip, exposed; + miOverlayTreePtr tParent, tChild, tWin; + Bool overlap; + WindowPtr newParent; + + if(!pPriv->underlayMarked) + goto SKIP_UNDERLAY; + + if (!pChild) pChild = pParent->firstChild; + + REGION_NULL(pScreen, &totalClip); + REGION_NULL(pScreen, &childClip); + REGION_NULL(pScreen, &exposed); + + newParent = pParent; + + while(IN_OVERLAY(newParent)) + newParent = newParent->parent; + + tParent = MIOVERLAY_GET_WINDOW_TREE(newParent); + + if(IN_UNDERLAY(pChild)) + tChild = MIOVERLAY_GET_WINDOW_TREE(pChild); + else + tChild = tParent->firstChild; + + if (REGION_BROKEN (pScreen, &tParent->clipList) && + !REGION_BROKEN (pScreen, &tParent->borderClip)) + { + kind = VTBroken; + REGION_COPY (pScreen, &totalClip, &tParent->borderClip); + REGION_INTERSECT (pScreen, &totalClip, &totalClip, + &tParent->pWin->winSize); + + for (tWin = tParent->firstChild; tWin != tChild; tWin = tWin->nextSib) { + if (tWin->pWin->viewable) + REGION_SUBTRACT (pScreen, &totalClip, &totalClip, + &tWin->pWin->borderSize); + } + REGION_EMPTY (pScreen, &tParent->clipList); + } else { + for(tWin = tChild; tWin; tWin = tWin->nextSib) { + if(tWin->valdata) + REGION_APPEND(pScreen, &totalClip, &tWin->borderClip); + } + REGION_VALIDATE(pScreen, &totalClip, &overlap); + } + + if(kind != VTStack) + REGION_UNION(pScreen, &totalClip, &totalClip, &tParent->clipList); + + for(tWin = tChild; tWin; tWin = tWin->nextSib) { + if(tWin->valdata) { + if(tWin->pWin->viewable) { + REGION_INTERSECT(pScreen, &childClip, &totalClip, + &tWin->pWin->borderSize); + miOverlayComputeClips(tWin->pWin, &childClip, kind, &exposed); + REGION_SUBTRACT(pScreen, &totalClip, &totalClip, + &tWin->pWin->borderSize); + } else { /* Means we are unmapping */ + REGION_EMPTY(pScreen, &tWin->clipList); + REGION_EMPTY( pScreen, &tWin->borderClip); + tWin->valdata = NULL; + } + } + } + + REGION_UNINIT(pScreen, &childClip); + + if(!((*pPriv->InOverlay)(newParent))) { + REGION_NULL(pScreen, &tParent->valdata->exposed); + REGION_NULL(pScreen, &tParent->valdata->borderExposed); + } + + switch (kind) { + case VTStack: + break; + default: + if(!((*pPriv->InOverlay)(newParent))) + REGION_SUBTRACT(pScreen, &tParent->valdata->exposed, &totalClip, + &tParent->clipList); + /* fall through */ + case VTMap: + REGION_COPY( pScreen, &tParent->clipList, &totalClip); + if(!((*pPriv->InOverlay)(newParent))) + newParent->drawable.serialNumber = NEXT_SERIAL_NUMBER; + break; + } + + REGION_UNINIT( pScreen, &totalClip); + REGION_UNINIT( pScreen, &exposed); + +SKIP_UNDERLAY: + + miValidateTree(pParent, pChild, kind); + + return 1; +} + + +static void +miOverlayHandleExposures(WindowPtr pWin) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + WindowPtr pChild; + ValidatePtr val; + void (* WindowExposures)(WindowPtr, RegionPtr, RegionPtr); + + WindowExposures = pWin->drawable.pScreen->WindowExposures; + if(pPriv->underlayMarked) { + miOverlayTreePtr pTree; + miOverlayValDataPtr mival; + + pChild = pWin; + while(IN_OVERLAY(pChild)) + pChild = pChild->parent; + + pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); + + while (1) { + if((mival = pTree->valdata)) { + if(!((*pPriv->InOverlay)(pTree->pWin))) { + if (REGION_NOTEMPTY(pScreen, &mival->borderExposed)) { + miPaintWindow(pTree->pWin, &mival->borderExposed, + PW_BORDER); + } + REGION_UNINIT(pScreen, &mival->borderExposed); + + (*WindowExposures)(pTree->pWin,&mival->exposed,NullRegion); + REGION_UNINIT(pScreen, &mival->exposed); + } + xfree(mival); + pTree->valdata = NULL; + if (pTree->firstChild) { + pTree = pTree->firstChild; + continue; + } + } + while (!pTree->nextSib && (pTree->pWin != pChild)) + pTree = pTree->parent; + if (pTree->pWin == pChild) + break; + pTree = pTree->nextSib; + } + pPriv->underlayMarked = FALSE; + } + + pChild = pWin; + while (1) { + if ( (val = pChild->valdata) ) { + if(!((*pPriv->InOverlay)(pChild))) { + REGION_UNION(pScreen, &val->after.exposed, &val->after.exposed, + &val->after.borderExposed); + + if (REGION_NOTEMPTY(pScreen, &val->after.exposed)) { + (*(MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent))( + pScreen, + REGION_NUM_RECTS(&val->after.exposed), + REGION_RECTS(&val->after.exposed)); + } + } else { + if (REGION_NOTEMPTY(pScreen, &val->after.borderExposed)) { + miPaintWindow(pChild, &val->after.borderExposed, + PW_BORDER); + } + (*WindowExposures)(pChild, &val->after.exposed, NullRegion); + } + REGION_UNINIT(pScreen, &val->after.borderExposed); + REGION_UNINIT(pScreen, &val->after.exposed); + xfree(val); + pChild->valdata = (ValidatePtr)NULL; + if (pChild->firstChild) + { + pChild = pChild->firstChild; + continue; + } + } + while (!pChild->nextSib && (pChild != pWin)) + pChild = pChild->parent; + if (pChild == pWin) + break; + pChild = pChild->nextSib; + } +} + + +static void +miOverlayMoveWindow( + WindowPtr pWin, + int x, + int y, + WindowPtr pNextSib, + VTKind kind +){ + ScreenPtr pScreen = pWin->drawable.pScreen; + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + WindowPtr pParent, windowToValidate; + Bool WasViewable = (Bool)(pWin->viewable); + short bw; + RegionRec overReg, underReg; + DDXPointRec oldpt; +#ifdef DO_SAVE_UNDERS + Bool dosave = FALSE; +#endif + + if (!(pParent = pWin->parent)) + return ; + bw = wBorderWidth (pWin); + + oldpt.x = pWin->drawable.x; + oldpt.y = pWin->drawable.y; + if (WasViewable) { + REGION_NULL(pScreen, &overReg); + REGION_NULL(pScreen, &underReg); + if(pTree) { + REGION_COPY(pScreen, &overReg, &pWin->borderClip); + REGION_COPY(pScreen, &underReg, &pTree->borderClip); + } else { + REGION_COPY(pScreen, &overReg, &pWin->borderClip); + CollectUnderlayChildrenRegions(pWin, &underReg); + } + (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); + } + pWin->origin.x = x + (int)bw; + pWin->origin.y = y + (int)bw; + x = pWin->drawable.x = pParent->drawable.x + x + (int)bw; + y = pWin->drawable.y = pParent->drawable.y + y + (int)bw; + + SetWinSize (pWin); + SetBorderSize (pWin); + + (*pScreen->PositionWindow)(pWin, x, y); + + windowToValidate = MoveWindowInStack(pWin, pNextSib); + + ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0); + + if (WasViewable) { + miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + (*pScreen->MarkOverlappedWindows) (pWin, windowToValidate, NULL); + +#ifdef DO_SAVE_UNDERS + if (DO_SAVE_UNDERS(pWin)) + dosave = (*pScreen->ChangeSaveUnder)(pWin, windowToValidate); +#endif /* DO_SAVE_UNDERS */ + + (*pScreen->ValidateTree)(pWin->parent, NullWindow, kind); + if(REGION_NOTEMPTY(pScreen, &underReg)) { + pPriv->copyUnderlay = TRUE; + (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, &underReg); + } + REGION_UNINIT(pScreen, &underReg); + if(REGION_NOTEMPTY(pScreen, &overReg)) { + pPriv->copyUnderlay = FALSE; + (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, &overReg); + } + REGION_UNINIT(pScreen, &overReg); + (*pScreen->HandleExposures)(pWin->parent); + +#ifdef DO_SAVE_UNDERS + if (dosave) + (*pScreen->PostChangeSaveUnder)(pWin, windowToValidate); +#endif /* DO_SAVE_UNDERS */ + if (pScreen->PostValidateTree) + (*pScreen->PostValidateTree)(pWin->parent, NullWindow, kind); + } + if (pWin->realized) + WindowsRestructured (); +} + +#ifndef RECTLIMIT +#define RECTLIMIT 25 +#endif + +static void +miOverlayWindowExposures( + WindowPtr pWin, + RegionPtr prgn, + RegionPtr other_exposed +){ + RegionPtr exposures = prgn; + ScreenPtr pScreen = pWin->drawable.pScreen; + + if ((prgn && !REGION_NIL(prgn)) || + (exposures && !REGION_NIL(exposures)) || other_exposed) + { + RegionRec expRec; + int clientInterested; + + clientInterested = (pWin->eventMask|wOtherEventMasks(pWin)) & + ExposureMask; + if (other_exposed) { + if (exposures) { + REGION_UNION(pScreen, other_exposed, exposures, other_exposed); + if (exposures != prgn) + REGION_DESTROY(pScreen, exposures); + } + exposures = other_exposed; + } + if (clientInterested && exposures && + (REGION_NUM_RECTS(exposures) > RECTLIMIT)) + { + miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + BoxRec box; + + box = *REGION_EXTENTS(pScreen, exposures); + if (exposures == prgn) { + exposures = &expRec; + REGION_INIT(pScreen, exposures, &box, 1); + REGION_RESET(pScreen, prgn, &box); + } else { + REGION_RESET(pScreen, exposures, &box); + REGION_UNION(pScreen, prgn, prgn, exposures); + } + /* This is the only reason why we are replacing mi's version + of this file */ + + if(!((*pPriv->InOverlay)(pWin))) { + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + REGION_INTERSECT(pScreen, prgn, prgn, &pTree->clipList); + } else + REGION_INTERSECT(pScreen, prgn, prgn, &pWin->clipList); + } + if (prgn && !REGION_NIL(prgn)) + miPaintWindow(pWin, prgn, PW_BACKGROUND); + if (clientInterested && exposures && !REGION_NIL(exposures)) + miSendExposures(pWin, exposures, + pWin->drawable.x, pWin->drawable.y); + if (exposures == &expRec) { + REGION_UNINIT(pScreen, exposures); + } + else if (exposures && exposures != prgn && exposures != other_exposed) + REGION_DESTROY(pScreen, exposures); + if (prgn) + REGION_EMPTY(pScreen, prgn); + } + else if (exposures && exposures != prgn) + REGION_DESTROY(pScreen, exposures); +} + + +typedef struct { + RegionPtr over; + RegionPtr under; +} miOverlayTwoRegions; + +static int +miOverlayRecomputeExposures ( + WindowPtr pWin, + pointer value +){ + ScreenPtr pScreen; + miOverlayTwoRegions *pValid = (miOverlayTwoRegions*)value; + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + + /* This prevents warning about pScreen not being used. */ + pWin->drawable.pScreen = pScreen = pWin->drawable.pScreen; + + if (pWin->valdata) { + /* + * compute exposed regions of this window + */ + REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed, + &pWin->clipList, pValid->over); + /* + * compute exposed regions of the border + */ + REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed, + &pWin->borderClip, &pWin->winSize); + REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed, + &pWin->valdata->after.borderExposed, pValid->over); + } + + if(pTree && pTree->valdata) { + REGION_SUBTRACT(pScreen, &pTree->valdata->exposed, + &pTree->clipList, pValid->under); + REGION_SUBTRACT(pScreen, &pTree->valdata->borderExposed, + &pTree->borderClip, &pWin->winSize); + REGION_SUBTRACT(pScreen, &pTree->valdata->borderExposed, + &pTree->valdata->borderExposed, pValid->under); + } else if (!pWin->valdata) + return WT_NOMATCH; + + return WT_WALKCHILDREN; +} + +static void +miOverlayResizeWindow( + WindowPtr pWin, + int x, int y, + unsigned int w, unsigned int h, + WindowPtr pSib +){ + ScreenPtr pScreen = pWin->drawable.pScreen; + WindowPtr pParent; + miOverlayTreePtr tChild, pTree; + Bool WasViewable = (Bool)(pWin->viewable); + unsigned short width = pWin->drawable.width; + unsigned short height = pWin->drawable.height; + short oldx = pWin->drawable.x; + short oldy = pWin->drawable.y; + int bw = wBorderWidth (pWin); + short dw, dh; + DDXPointRec oldpt; + RegionPtr oldRegion = NULL, oldRegion2 = NULL; + WindowPtr pFirstChange; + WindowPtr pChild; + RegionPtr gravitate[StaticGravity + 1]; + RegionPtr gravitate2[StaticGravity + 1]; + unsigned g; + int nx, ny; /* destination x,y */ + int newx, newy; /* new inner window position */ + RegionPtr pRegion = NULL; + RegionPtr destClip, destClip2; + RegionPtr oldWinClip = NULL, oldWinClip2 = NULL; + RegionPtr borderVisible = NullRegion; + RegionPtr borderVisible2 = NullRegion; + Bool shrunk = FALSE; /* shrunk in an inner dimension */ + Bool moved = FALSE; /* window position changed */ +#ifdef DO_SAVE_UNDERS + Bool dosave = FALSE; +#endif + Bool doUnderlay; + + /* if this is a root window, can't be resized */ + if (!(pParent = pWin->parent)) + return ; + + pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + doUnderlay = ((pTree) || HasUnderlayChildren(pWin)); + newx = pParent->drawable.x + x + bw; + newy = pParent->drawable.y + y + bw; + if (WasViewable) + { + /* + * save the visible region of the window + */ + oldRegion = REGION_CREATE(pScreen, NullBox, 1); + REGION_COPY(pScreen, oldRegion, &pWin->winSize); + if(doUnderlay) { + oldRegion2 = REGION_CREATE(pScreen, NullBox, 1); + REGION_COPY(pScreen, oldRegion2, &pWin->winSize); + } + + /* + * categorize child windows into regions to be moved + */ + for (g = 0; g <= StaticGravity; g++) + gravitate[g] = gravitate2[g] = NULL; + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { + g = pChild->winGravity; + if (g != UnmapGravity) { + if (!gravitate[g]) + gravitate[g] = REGION_CREATE(pScreen, NullBox, 1); + REGION_UNION(pScreen, gravitate[g], + gravitate[g], &pChild->borderClip); + + if(doUnderlay) { + if (!gravitate2[g]) + gravitate2[g] = REGION_CREATE(pScreen, NullBox, 0); + + if((tChild = MIOVERLAY_GET_WINDOW_TREE(pChild))) { + REGION_UNION(pScreen, gravitate2[g], + gravitate2[g], &tChild->borderClip); + } else + CollectUnderlayChildrenRegions(pChild, gravitate2[g]); + } + } else { + UnmapWindow(pChild, TRUE); + } + } + (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); + + + oldWinClip = oldWinClip2 = NULL; + if (pWin->bitGravity != ForgetGravity) { + oldWinClip = REGION_CREATE(pScreen, NullBox, 1); + REGION_COPY(pScreen, oldWinClip, &pWin->clipList); + if(pTree) { + oldWinClip2 = REGION_CREATE(pScreen, NullBox, 1); + REGION_COPY(pScreen, oldWinClip2, &pTree->clipList); + } + } + /* + * if the window is changing size, borderExposed + * can't be computed correctly without some help. + */ + if (pWin->drawable.height > h || pWin->drawable.width > w) + shrunk = TRUE; + + if (newx != oldx || newy != oldy) + moved = TRUE; + + if ((pWin->drawable.height != h || pWin->drawable.width != w) && + HasBorder (pWin)) + { + borderVisible = REGION_CREATE(pScreen, NullBox, 1); + if(pTree) + borderVisible2 = REGION_CREATE(pScreen, NullBox, 1); + /* for tiled borders, we punt and draw the whole thing */ + if (pWin->borderIsPixel || !moved) + { + if (shrunk || moved) + REGION_SUBTRACT(pScreen, borderVisible, + &pWin->borderClip, + &pWin->winSize); + else + REGION_COPY(pScreen, borderVisible, + &pWin->borderClip); + if(pTree) { + if (shrunk || moved) + REGION_SUBTRACT(pScreen, borderVisible, + &pTree->borderClip, + &pWin->winSize); + else + REGION_COPY(pScreen, borderVisible, + &pTree->borderClip); + } + } + } + } + pWin->origin.x = x + bw; + pWin->origin.y = y + bw; + pWin->drawable.height = h; + pWin->drawable.width = w; + + x = pWin->drawable.x = newx; + y = pWin->drawable.y = newy; + + SetWinSize (pWin); + SetBorderSize (pWin); + + dw = (int)w - (int)width; + dh = (int)h - (int)height; + ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh); + + /* let the hardware adjust background and border pixmaps, if any */ + (*pScreen->PositionWindow)(pWin, x, y); + + pFirstChange = MoveWindowInStack(pWin, pSib); + + if (WasViewable) { + pRegion = REGION_CREATE(pScreen, NullBox, 1); + + (*pScreen->MarkOverlappedWindows)(pWin, pFirstChange, NULL); + + pWin->valdata->before.resized = TRUE; + pWin->valdata->before.borderVisible = borderVisible; + if(pTree) + pTree->valdata->borderVisible = borderVisible2; + +#ifdef DO_SAVE_UNDERS + if (DO_SAVE_UNDERS(pWin)) + dosave = (*pScreen->ChangeSaveUnder)(pWin, pFirstChange); +#endif /* DO_SAVE_UNDERS */ + + (*pScreen->ValidateTree)(pWin->parent, pFirstChange, VTOther); + /* + * the entire window is trashed unless bitGravity + * recovers portions of it + */ + REGION_COPY(pScreen, &pWin->valdata->after.exposed, &pWin->clipList); + if(pTree) + REGION_COPY(pScreen, &pTree->valdata->exposed, &pTree->clipList); + } + + GravityTranslate (x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny); + + if (WasViewable) { + miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + miOverlayTwoRegions TwoRegions; + + /* avoid the border */ + if (HasBorder (pWin)) { + int offx, offy, dx, dy; + + /* kruft to avoid double translates for each gravity */ + offx = 0; + offy = 0; + for (g = 0; g <= StaticGravity; g++) { + if (!gravitate[g] && !gravitate2[g]) + continue; + + /* align winSize to gravitate[g]. + * winSize is in new coordinates, + * gravitate[g] is still in old coordinates */ + GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); + + dx = (oldx - nx) - offx; + dy = (oldy - ny) - offy; + if (dx || dy) { + REGION_TRANSLATE(pScreen, &pWin->winSize, dx, dy); + offx += dx; + offy += dy; + } + if(gravitate[g]) + REGION_INTERSECT(pScreen, gravitate[g], gravitate[g], + &pWin->winSize); + if(gravitate2[g]) + REGION_INTERSECT(pScreen, gravitate2[g], gravitate2[g], + &pWin->winSize); + } + /* get winSize back where it belongs */ + if (offx || offy) + REGION_TRANSLATE(pScreen, &pWin->winSize, -offx, -offy); + } + /* + * add screen bits to the appropriate bucket + */ + + if (oldWinClip2) + { + REGION_COPY(pScreen, pRegion, oldWinClip2); + REGION_TRANSLATE(pScreen, pRegion, nx - oldx, ny - oldy); + REGION_INTERSECT(pScreen, oldWinClip2, pRegion, &pTree->clipList); + + for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) { + if (gravitate2[g]) + REGION_SUBTRACT(pScreen, oldWinClip2, oldWinClip2, + gravitate2[g]); + } + REGION_TRANSLATE(pScreen, oldWinClip2, oldx - nx, oldy - ny); + g = pWin->bitGravity; + if (!gravitate2[g]) + gravitate2[g] = oldWinClip2; + else { + REGION_UNION(pScreen,gravitate2[g],gravitate2[g],oldWinClip2); + REGION_DESTROY(pScreen, oldWinClip2); + } + } + + if (oldWinClip) + { + /* + * clip to new clipList + */ + REGION_COPY(pScreen, pRegion, oldWinClip); + REGION_TRANSLATE(pScreen, pRegion, nx - oldx, ny - oldy); + REGION_INTERSECT(pScreen, oldWinClip, pRegion, &pWin->clipList); + /* + * don't step on any gravity bits which will be copied after this + * region. Note -- this assumes that the regions will be copied + * in gravity order. + */ + for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) { + if (gravitate[g]) + REGION_SUBTRACT(pScreen, oldWinClip, oldWinClip, + gravitate[g]); + } + REGION_TRANSLATE(pScreen, oldWinClip, oldx - nx, oldy - ny); + g = pWin->bitGravity; + if (!gravitate[g]) + gravitate[g] = oldWinClip; + else { + REGION_UNION(pScreen, gravitate[g], gravitate[g], oldWinClip); + REGION_DESTROY(pScreen, oldWinClip); + } + } + + /* + * move the bits on the screen + */ + + destClip = destClip2 = NULL; + + for (g = 0; g <= StaticGravity; g++) { + if (!gravitate[g] && !gravitate2[g]) + continue; + + GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); + + oldpt.x = oldx + (x - nx); + oldpt.y = oldy + (y - ny); + + /* Note that gravitate[g] is *translated* by CopyWindow */ + + /* only copy the remaining useful bits */ + + if(gravitate[g]) + REGION_INTERSECT(pScreen, gravitate[g], + gravitate[g], oldRegion); + if(gravitate2[g]) + REGION_INTERSECT(pScreen, gravitate2[g], + gravitate2[g], oldRegion2); + + /* clip to not overwrite already copied areas */ + + if (destClip && gravitate[g]) { + REGION_TRANSLATE(pScreen, destClip, oldpt.x - x, oldpt.y - y); + REGION_SUBTRACT(pScreen, gravitate[g], gravitate[g], destClip); + REGION_TRANSLATE(pScreen, destClip, x - oldpt.x, y - oldpt.y); + } + if (destClip2 && gravitate2[g]) { + REGION_TRANSLATE(pScreen, destClip2, oldpt.x - x, oldpt.y - y); + REGION_SUBTRACT(pScreen,gravitate2[g],gravitate2[g],destClip2); + REGION_TRANSLATE(pScreen, destClip2, x - oldpt.x, y - oldpt.y); + } + + /* and move those bits */ + + if (oldpt.x != x || oldpt.y != y) { + if(gravitate2[g]) { + pPriv->copyUnderlay = TRUE; + (*pWin->drawable.pScreen->CopyWindow)( + pWin, oldpt, gravitate2[g]); + } + if(gravitate[g]) { + pPriv->copyUnderlay = FALSE; + (*pWin->drawable.pScreen->CopyWindow)( + pWin, oldpt, gravitate[g]); + } + } + + /* remove any overwritten bits from the remaining useful bits */ + + if(gravitate[g]) + REGION_SUBTRACT(pScreen, oldRegion, oldRegion, gravitate[g]); + if(gravitate2[g]) + REGION_SUBTRACT(pScreen, oldRegion2, oldRegion2, gravitate2[g]); + + /* + * recompute exposed regions of child windows + */ + + + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { + if (pChild->winGravity != g) + continue; + + TwoRegions.over = gravitate[g]; + TwoRegions.under = gravitate2[g]; + + TraverseTree (pChild, miOverlayRecomputeExposures, + (pointer)(&TwoRegions)); + } + + /* + * remove the successfully copied regions of the + * window from its exposed region + */ + + if (g == pWin->bitGravity) { + if(gravitate[g]) + REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed, + &pWin->valdata->after.exposed, gravitate[g]); + if(gravitate2[g] && pTree) + REGION_SUBTRACT(pScreen, &pTree->valdata->exposed, + &pTree->valdata->exposed, gravitate2[g]); + } + if(gravitate[g]) { + if (!destClip) + destClip = gravitate[g]; + else { + REGION_UNION(pScreen, destClip, destClip, gravitate[g]); + REGION_DESTROY(pScreen, gravitate[g]); + } + } + if(gravitate2[g]) { + if (!destClip2) + destClip2 = gravitate2[g]; + else { + REGION_UNION(pScreen, destClip2, destClip2, gravitate2[g]); + REGION_DESTROY(pScreen, gravitate2[g]); + } + } + } + + REGION_DESTROY(pScreen, pRegion); + REGION_DESTROY(pScreen, oldRegion); + if(doUnderlay) + REGION_DESTROY(pScreen, oldRegion2); + if (destClip) + REGION_DESTROY(pScreen, destClip); + if (destClip2) + REGION_DESTROY(pScreen, destClip2); + (*pScreen->HandleExposures)(pWin->parent); +#ifdef DO_SAVE_UNDERS + if (dosave) + (*pScreen->PostChangeSaveUnder)(pWin, pFirstChange); +#endif /* DO_SAVE_UNDERS */ + if (pScreen->PostValidateTree) + (*pScreen->PostValidateTree)(pWin->parent, pFirstChange, VTOther); + } + if (pWin->realized) + WindowsRestructured (); +} + + +#ifdef SHAPE +static void +miOverlaySetShape(WindowPtr pWin) +{ + Bool WasViewable = (Bool)(pWin->viewable); + ScreenPtr pScreen = pWin->drawable.pScreen; +#ifdef DO_SAVE_UNDERS + Bool dosave = FALSE; +#endif + + if (WasViewable) { + (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); + + if (HasBorder (pWin)) { + RegionPtr borderVisible; + + borderVisible = REGION_CREATE(pScreen, NullBox, 1); + REGION_SUBTRACT(pScreen, borderVisible, + &pWin->borderClip, &pWin->winSize); + pWin->valdata->before.borderVisible = borderVisible; + pWin->valdata->before.resized = TRUE; + if(IN_UNDERLAY(pWin)) { + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + RegionPtr borderVisible2; + + borderVisible2 = REGION_CREATE(pScreen, NULL, 1); + REGION_SUBTRACT(pScreen, borderVisible2, + &pTree->borderClip, &pWin->winSize); + pTree->valdata->borderVisible = borderVisible2; + } + } + } + + SetWinSize (pWin); + SetBorderSize (pWin); + + ResizeChildrenWinSize(pWin, 0, 0, 0, 0); + + if (WasViewable) { + (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); + +#ifdef DO_SAVE_UNDERS + if (DO_SAVE_UNDERS(pWin)) + dosave = (*pScreen->ChangeSaveUnder)(pWin, pWin); +#endif /* DO_SAVE_UNDERS */ + + (*pScreen->ValidateTree)(pWin->parent, NullWindow, VTOther); + } + + if (WasViewable) { + (*pScreen->HandleExposures)(pWin->parent); +#ifdef DO_SAVE_UNDERS + if (dosave) + (*pScreen->PostChangeSaveUnder)(pWin, pWin); +#endif /* DO_SAVE_UNDERS */ + if (pScreen->PostValidateTree) + (*pScreen->PostValidateTree)(pWin->parent, NullWindow, VTOther); + } + if (pWin->realized) + WindowsRestructured (); + CheckCursorConfinement(pWin); +} +#endif + + + +static void +miOverlayChangeBorderWidth( + WindowPtr pWin, + unsigned int width +){ + int oldwidth; + ScreenPtr pScreen; + Bool WasViewable = (Bool)(pWin->viewable); + Bool HadBorder; +#ifdef DO_SAVE_UNDERS + Bool dosave = FALSE; +#endif + + oldwidth = wBorderWidth (pWin); + if (oldwidth == width) + return; + HadBorder = HasBorder(pWin); + pScreen = pWin->drawable.pScreen; + if (WasViewable && (width < oldwidth)) + (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); + + pWin->borderWidth = width; + SetBorderSize (pWin); + + if (WasViewable) { + if (width > oldwidth) { + (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); + + if (HadBorder) { + RegionPtr borderVisible; + borderVisible = REGION_CREATE(pScreen, NULL, 1); + REGION_SUBTRACT(pScreen, borderVisible, + &pWin->borderClip, &pWin->winSize); + pWin->valdata->before.borderVisible = borderVisible; + if(IN_UNDERLAY(pWin)) { + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + RegionPtr borderVisible2; + + borderVisible2 = REGION_CREATE(pScreen, NULL, 1); + REGION_SUBTRACT(pScreen, borderVisible2, + &pTree->borderClip, &pWin->winSize); + pTree->valdata->borderVisible = borderVisible2; + } + } + } +#ifdef DO_SAVE_UNDERS + if (DO_SAVE_UNDERS(pWin)) + dosave = (*pScreen->ChangeSaveUnder)(pWin, pWin->nextSib); +#endif /* DO_SAVE_UNDERS */ + (*pScreen->ValidateTree)(pWin->parent, pWin, VTOther); + (*pScreen->HandleExposures)(pWin->parent); + +#ifdef DO_SAVE_UNDERS + if (dosave) + (*pScreen->PostChangeSaveUnder)(pWin, pWin->nextSib); +#endif /* DO_SAVE_UNDERS */ + if (pScreen->PostValidateTree) + (*pScreen->PostValidateTree)(pWin->parent, pWin, VTOther); + } + if (pWin->realized) + WindowsRestructured (); +} + +/* We need this as an addition since the xf86 common code doesn't + know about the second tree which is static to this file. */ + +_X_EXPORT void +miOverlaySetRootClip(ScreenPtr pScreen, Bool enable) +{ + WindowPtr pRoot = WindowTable[pScreen->myNum]; + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pRoot); + + MARK_UNDERLAY(pRoot); + + if(enable) { + BoxRec box; + + box.x1 = 0; + box.y1 = 0; + box.x2 = pScreen->width; + box.y2 = pScreen->height; + + REGION_RESET(pScreen, &pTree->borderClip, &box); + } else + REGION_EMPTY(pScreen, &pTree->borderClip); + + REGION_BREAK(pScreen, &pTree->clipList); +} + +static void +miOverlayClearToBackground( + WindowPtr pWin, + int x, int y, + int w, int h, + Bool generateExposures +) +{ + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + BoxRec box; + RegionRec reg; + RegionPtr pBSReg = NullRegion; + ScreenPtr pScreen = pWin->drawable.pScreen; + miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + RegionPtr clipList; + BoxPtr extents; + int x1, y1, x2, y2; + + x1 = pWin->drawable.x + x; + y1 = pWin->drawable.y + y; + if (w) + x2 = x1 + (int) w; + else + x2 = x1 + (int) pWin->drawable.width - (int) x; + if (h) + y2 = y1 + h; + else + y2 = y1 + (int) pWin->drawable.height - (int) y; + + clipList = ((*pScreenPriv->InOverlay)(pWin)) ? &pWin->clipList : + &pTree->clipList; + + extents = REGION_EXTENTS(pScreen, clipList); + + if (x1 < extents->x1) x1 = extents->x1; + if (x2 > extents->x2) x2 = extents->x2; + if (y1 < extents->y1) y1 = extents->y1; + if (y2 > extents->y2) y2 = extents->y2; + + if (x2 <= x1 || y2 <= y1) + x2 = x1 = y2 = y1 = 0; + + box.x1 = x1; box.x2 = x2; + box.y1 = y1; box.y2 = y2; + + REGION_INIT(pScreen, ®, &box, 1); + + REGION_INTERSECT(pScreen, ®, ®, clipList); + if (generateExposures) + (*pScreen->WindowExposures)(pWin, ®, pBSReg); + else if (pWin->backgroundState != None) + miPaintWindow(pWin, ®, PW_BACKGROUND); + REGION_UNINIT(pScreen, ®); + if (pBSReg) + REGION_DESTROY(pScreen, pBSReg); +} + + +/****************************************************************/ + +/* not used */ +_X_EXPORT Bool +miOverlayGetPrivateClips( + WindowPtr pWin, + RegionPtr *borderClip, + RegionPtr *clipList +){ + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + + if(pTree) { + *borderClip = &(pTree->borderClip); + *clipList = &(pTree->clipList); + return TRUE; + } + + *borderClip = *clipList = NULL; + + return FALSE; +} + +_X_EXPORT void +miOverlaySetTransFunction ( + ScreenPtr pScreen, + miOverlayTransFunc transFunc +){ + MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent = transFunc; +} + +_X_EXPORT Bool +miOverlayCopyUnderlay(ScreenPtr pScreen) +{ + return MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->copyUnderlay; +} + +_X_EXPORT void +miOverlayComputeCompositeClip(GCPtr pGC, WindowPtr pWin) +{ + ScreenPtr pScreen = pGC->pScreen; + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + RegionPtr pregWin; + Bool freeTmpClip, freeCompClip; + + if(!pTree) { + miComputeCompositeClip(pGC, &pWin->drawable); + return; + } + + if (pGC->subWindowMode == IncludeInferiors) { + pregWin = REGION_CREATE(pScreen, NullBox, 1); + freeTmpClip = TRUE; + if (pWin->parent || (screenIsSaved != SCREEN_SAVER_ON) || + !HasSaverWindow (pScreen->myNum)) + { + REGION_INTERSECT(pScreen,pregWin,&pTree->borderClip,&pWin->winSize); + } + } else { + pregWin = &pTree->clipList; + freeTmpClip = FALSE; + } + freeCompClip = pGC->freeCompClip; + if (pGC->clientClipType == CT_NONE) { + if (freeCompClip) + REGION_DESTROY(pScreen, pGC->pCompositeClip); + pGC->pCompositeClip = pregWin; + pGC->freeCompClip = freeTmpClip; + } else { + REGION_TRANSLATE(pScreen, pGC->clientClip, + pWin->drawable.x + pGC->clipOrg.x, + pWin->drawable.y + pGC->clipOrg.y); + + if (freeCompClip) { + REGION_INTERSECT(pGC->pScreen, pGC->pCompositeClip, + pregWin, pGC->clientClip); + if (freeTmpClip) + REGION_DESTROY(pScreen, pregWin); + } else if (freeTmpClip) { + REGION_INTERSECT(pScreen, pregWin, pregWin, pGC->clientClip); + pGC->pCompositeClip = pregWin; + } else { + pGC->pCompositeClip = REGION_CREATE(pScreen, NullBox, 0); + REGION_INTERSECT(pScreen, pGC->pCompositeClip, + pregWin, pGC->clientClip); + } + pGC->freeCompClip = TRUE; + REGION_TRANSLATE(pScreen, pGC->clientClip, + -(pWin->drawable.x + pGC->clipOrg.x), + -(pWin->drawable.y + pGC->clipOrg.y)); + } +} + +_X_EXPORT Bool +miOverlayCollectUnderlayRegions( + WindowPtr pWin, + RegionPtr *region +){ + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + + if(pTree) { + *region = &pTree->borderClip; + return FALSE; + } + + *region = REGION_CREATE(pWin->drawable.pScreen, NullBox, 0); + + CollectUnderlayChildrenRegions(pWin, *region); + + return TRUE; +} + + +static miOverlayTreePtr +DoLeaf( + WindowPtr pWin, + miOverlayTreePtr parent, + miOverlayTreePtr prevSib +){ + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + + pTree->parent = parent; + pTree->firstChild = NULL; + pTree->lastChild = NULL; + pTree->prevSib = prevSib; + pTree->nextSib = NULL; + + if(prevSib) + prevSib->nextSib = pTree; + + if(!parent->firstChild) + parent->firstChild = parent->lastChild = pTree; + else if(parent->lastChild == prevSib) + parent->lastChild = pTree; + + return pTree; +} + +static void +RebuildTree(WindowPtr pWin) +{ + miOverlayTreePtr parent, prevSib, tChild; + WindowPtr pChild; + + prevSib = tChild = NULL; + + pWin = pWin->parent; + + while(IN_OVERLAY(pWin)) + pWin = pWin->parent; + + parent = MIOVERLAY_GET_WINDOW_TREE(pWin); + + pChild = pWin->firstChild; + parent->firstChild = parent->lastChild = NULL; + + while(1) { + if(IN_UNDERLAY(pChild)) + prevSib = tChild = DoLeaf(pChild, parent, prevSib); + + if(pChild->firstChild) { + if(IN_UNDERLAY(pChild)) { + parent = tChild; + prevSib = NULL; + } + pChild = pChild->firstChild; + continue; + } + + while(!pChild->nextSib) { + pChild = pChild->parent; + if(pChild == pWin) return; + if(IN_UNDERLAY(pChild)) { + prevSib = tChild = MIOVERLAY_GET_WINDOW_TREE(pChild); + parent = tChild->parent; + } + } + + pChild = pChild->nextSib; + } +} + + +static Bool +HasUnderlayChildren(WindowPtr pWin) +{ + WindowPtr pChild; + + if(!(pChild = pWin->firstChild)) + return FALSE; + + while(1) { + if(IN_UNDERLAY(pChild)) + return TRUE; + + if(pChild->firstChild) { + pChild = pChild->firstChild; + continue; + } + + while(!pChild->nextSib && (pWin != pChild)) + pChild = pChild->parent; + + if(pChild == pWin) break; + + pChild = pChild->nextSib; + } + + return FALSE; +} + + +static Bool +CollectUnderlayChildrenRegions(WindowPtr pWin, RegionPtr pReg) +{ + WindowPtr pChild; + miOverlayTreePtr pTree; + Bool hasUnderlay; + + if(!(pChild = pWin->firstChild)) + return FALSE; + + hasUnderlay = FALSE; + + while(1) { + if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) { + REGION_APPEND(pScreen, pReg, &pTree->borderClip); + hasUnderlay = TRUE; + } else + if(pChild->firstChild) { + pChild = pChild->firstChild; + continue; + } + + while(!pChild->nextSib && (pWin != pChild)) + pChild = pChild->parent; + + if(pChild == pWin) break; + + pChild = pChild->nextSib; + } + + if(hasUnderlay) { + Bool overlap; + REGION_VALIDATE(pScreen, pReg, &overlap); + } + + return hasUnderlay; +} + + +static void +MarkUnderlayWindow(WindowPtr pWin) +{ + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + + if(pTree->valdata) return; + pTree->valdata = (miOverlayValDataPtr)xnfalloc(sizeof(miOverlayValDataRec)); + pTree->valdata->oldAbsCorner.x = pWin->drawable.x; + pTree->valdata->oldAbsCorner.y = pWin->drawable.y; + pTree->valdata->borderVisible = NullRegion; +} -- cgit v1.2.3