From c38dead3ea7e177728d90cd815cf4eead0c9f534 Mon Sep 17 00:00:00 2001 From: marha Date: Sat, 15 May 2010 16:28:11 +0000 Subject: xserver git update 15/5/2010 --- xorg-server/mi/miwindow.c | 1672 ++++++++++++++++++++++----------------------- 1 file changed, 836 insertions(+), 836 deletions(-) (limited to 'xorg-server/mi/miwindow.c') diff --git a/xorg-server/mi/miwindow.c b/xorg-server/mi/miwindow.c index c2333938e..479085787 100644 --- a/xorg-server/mi/miwindow.c +++ b/xorg-server/mi/miwindow.c @@ -1,836 +1,836 @@ - -/*********************************************************** - -Copyright 1987, 1998 The Open Group - -Permission to use, copy, modify, distribute, and sell this software and its -documentation for any purpose is hereby granted without fee, provided that -the above copyright notice appear in all copies and that both that -copyright notice and this permission notice appear in supporting -documentation. - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of The Open Group shall not be -used in advertising or otherwise to promote the sale, use or other dealings -in this Software without prior written authorization from The Open Group. - - -Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. - - All Rights Reserved - -Permission to use, copy, modify, and distribute this software and its -documentation for any purpose and without fee is hereby granted, -provided that the above copyright notice appear in all copies and that -both that copyright notice and this permission notice appear in -supporting documentation, and that the name of Digital not be -used in advertising or publicity pertaining to distribution of the -software without specific, written prior permission. - -DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING -ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL -DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR -ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, -WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, -ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS -SOFTWARE. - -******************************************************************/ -#ifdef HAVE_DIX_CONFIG_H -#include -#endif - -#include -#include "regionstr.h" -#include "region.h" -#include "mi.h" -#include "windowstr.h" -#include "scrnintstr.h" -#include "pixmapstr.h" -#include "mivalidate.h" - -void -miClearToBackground(WindowPtr pWin, - int x, int y, int w, int h, - Bool generateExposures) -{ - BoxRec box; - RegionRec reg; - RegionPtr pBSReg = NullRegion; - ScreenPtr pScreen; - BoxPtr extents; - int x1, y1, x2, y2; - - /* compute everything using ints to avoid overflow */ - - x1 = pWin->drawable.x + x; - y1 = pWin->drawable.y + y; - if (w) - x2 = x1 + (int) w; - else - x2 = x1 + (int) pWin->drawable.width - (int) x; - if (h) - y2 = y1 + h; - else - y2 = y1 + (int) pWin->drawable.height - (int) y; - - extents = &pWin->clipList.extents; - - /* clip the resulting rectangle to the window clipList extents. This - * makes sure that the result will fit in a box, given that the - * screen is < 32768 on a side. - */ - - if (x1 < extents->x1) - x1 = extents->x1; - if (x2 > extents->x2) - x2 = extents->x2; - if (y1 < extents->y1) - y1 = extents->y1; - if (y2 > extents->y2) - y2 = extents->y2; - - if (x2 <= x1 || y2 <= y1) - { - x2 = x1 = 0; - y2 = y1 = 0; - } - - box.x1 = x1; - box.x2 = x2; - box.y1 = y1; - box.y2 = y2; - - pScreen = pWin->drawable.pScreen; - REGION_INIT(pScreen, ®, &box, 1); - - REGION_INTERSECT(pScreen, ®, ®, &pWin->clipList); - if (generateExposures) - (*pScreen->WindowExposures)(pWin, ®, pBSReg); - else if (pWin->backgroundState != None) - miPaintWindow(pWin, ®, PW_BACKGROUND); - REGION_UNINIT(pScreen, ®); - if (pBSReg) - REGION_DESTROY(pScreen, pBSReg); -} - -void -miMarkWindow(WindowPtr pWin) -{ - ValidatePtr val; - - if (pWin->valdata) - return; - val = (ValidatePtr)xnfalloc(sizeof(ValidateRec)); - val->before.oldAbsCorner.x = pWin->drawable.x; - val->before.oldAbsCorner.y = pWin->drawable.y; - val->before.borderVisible = NullRegion; - val->before.resized = FALSE; - pWin->valdata = val; -} - -Bool -miMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst, WindowPtr *ppLayerWin) -{ - BoxPtr box; - WindowPtr pChild, pLast; - Bool anyMarked = FALSE; - MarkWindowProcPtr MarkWindow = pWin->drawable.pScreen->MarkWindow; - ScreenPtr pScreen; - - pScreen = pWin->drawable.pScreen; - - /* single layered systems are easy */ - if (ppLayerWin) *ppLayerWin = pWin; - - if (pWin == pFirst) - { - /* Blindly mark pWin and all of its inferiors. This is a slight - * overkill if there are mapped windows that outside pWin's border, - * but it's better than wasting time on RectIn checks. - */ - pChild = pWin; - while (1) - { - if (pChild->viewable) - { - if (REGION_BROKEN (pScreen, &pChild->winSize)) - SetWinSize (pChild); - if (REGION_BROKEN (pScreen, &pChild->borderSize)) - SetBorderSize (pChild); - (* MarkWindow)(pChild); - if (pChild->firstChild) - { - pChild = pChild->firstChild; - continue; - } - } - while (!pChild->nextSib && (pChild != pWin)) - pChild = pChild->parent; - if (pChild == pWin) - break; - pChild = pChild->nextSib; - } - anyMarked = TRUE; - pFirst = pFirst->nextSib; - } - if ( (pChild = pFirst) ) - { - box = REGION_EXTENTS(pChild->drawable.pScreen, &pWin->borderSize); - pLast = pChild->parent->lastChild; - while (1) - { - if (pChild->viewable) - { - if (REGION_BROKEN (pScreen, &pChild->winSize)) - SetWinSize (pChild); - if (REGION_BROKEN (pScreen, &pChild->borderSize)) - SetBorderSize (pChild); - if (RECT_IN_REGION(pScreen, &pChild->borderSize, box)) - { - (* MarkWindow)(pChild); - anyMarked = TRUE; - if (pChild->firstChild) - { - pChild = pChild->firstChild; - continue; - } - } - } - while (!pChild->nextSib && (pChild != pLast)) - pChild = pChild->parent; - if (pChild == pLast) - break; - pChild = pChild->nextSib; - } - } - if (anyMarked) - (* MarkWindow)(pWin->parent); - return anyMarked; -} - -/***** - * miHandleValidateExposures(pWin) - * starting at pWin, draw background in any windows that have exposure - * regions, translate the regions, restore any backing store, - * and then send any regions still exposed to the client - *****/ -void -miHandleValidateExposures(WindowPtr pWin) -{ - WindowPtr pChild; - ValidatePtr val; - ScreenPtr pScreen; - WindowExposuresProcPtr WindowExposures; - - pScreen = pWin->drawable.pScreen; - - pChild = pWin; - WindowExposures = pChild->drawable.pScreen->WindowExposures; - while (1) - { - if ( (val = pChild->valdata) ) - { - if (REGION_NOTEMPTY(pScreen, &val->after.borderExposed)) - miPaintWindow(pChild, &val->after.borderExposed, PW_BORDER); - REGION_UNINIT(pScreen, &val->after.borderExposed); - (*WindowExposures)(pChild, &val->after.exposed, NullRegion); - REGION_UNINIT(pScreen, &val->after.exposed); - xfree(val); - pChild->valdata = NULL; - if (pChild->firstChild) - { - pChild = pChild->firstChild; - continue; - } - } - while (!pChild->nextSib && (pChild != pWin)) - pChild = pChild->parent; - if (pChild == pWin) - break; - pChild = pChild->nextSib; - } -} - -void -miMoveWindow(WindowPtr pWin, int x, int y, WindowPtr pNextSib, VTKind kind) -{ - WindowPtr pParent; - Bool WasViewable = (Bool)(pWin->viewable); - short bw; - RegionPtr oldRegion = NULL; - DDXPointRec oldpt; - Bool anyMarked = FALSE; - ScreenPtr pScreen; - WindowPtr windowToValidate; - WindowPtr pLayerWin; - - /* if this is a root window, can't be moved */ - if (!(pParent = pWin->parent)) - return ; - pScreen = pWin->drawable.pScreen; - bw = wBorderWidth (pWin); - - oldpt.x = pWin->drawable.x; - oldpt.y = pWin->drawable.y; - if (WasViewable) - { - oldRegion = REGION_CREATE(pScreen, NullBox, 1); - REGION_COPY(pScreen, oldRegion, &pWin->borderClip); - anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin); - } - pWin->origin.x = x + (int)bw; - pWin->origin.y = y + (int)bw; - x = pWin->drawable.x = pParent->drawable.x + x + (int)bw; - y = pWin->drawable.y = pParent->drawable.y + y + (int)bw; - - SetWinSize (pWin); - SetBorderSize (pWin); - - (*pScreen->PositionWindow)(pWin, x, y); - - windowToValidate = MoveWindowInStack(pWin, pNextSib); - - ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0); - - if (WasViewable) - { - if (pLayerWin == pWin) - anyMarked |= (*pScreen->MarkOverlappedWindows) - (pWin, windowToValidate, NULL); - else - anyMarked |= (*pScreen->MarkOverlappedWindows) - (pWin, pLayerWin, NULL); - - - if (anyMarked) - { - (*pScreen->ValidateTree)(pLayerWin->parent, NullWindow, kind); - (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, oldRegion); - REGION_DESTROY(pScreen, oldRegion); - /* XXX need to retile border if ParentRelative origin */ - (*pScreen->HandleExposures)(pLayerWin->parent); - } - if (anyMarked && pScreen->PostValidateTree) - (*pScreen->PostValidateTree)(pLayerWin->parent, NullWindow, kind); - } - if (pWin->realized) - WindowsRestructured (); -} - - -/* - * pValid is a region of the screen which has been - * successfully copied -- recomputed exposed regions for affected windows - */ - -static int -miRecomputeExposures ( - WindowPtr pWin, - pointer value) /* must conform to VisitWindowProcPtr */ -{ - ScreenPtr pScreen; - RegionPtr pValid = (RegionPtr)value; - - if (pWin->valdata) - { -#ifdef COMPOSITE - /* - * Redirected windows are not affected by parent window - * gravity manipulations, so don't recompute their - * exposed areas here. - */ - if (pWin->redirectDraw != RedirectDrawNone) - return WT_DONTWALKCHILDREN; -#endif - pScreen = pWin->drawable.pScreen; - /* - * compute exposed regions of this window - */ - REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed, - &pWin->clipList, pValid); - /* - * compute exposed regions of the border - */ - REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed, - &pWin->borderClip, &pWin->winSize); - REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed, - &pWin->valdata->after.borderExposed, pValid); - return WT_WALKCHILDREN; - } - return WT_NOMATCH; -} - -void -miSlideAndSizeWindow(WindowPtr pWin, - int x, int y, - unsigned int w, unsigned int h, - WindowPtr pSib) -{ - WindowPtr pParent; - Bool WasViewable = (Bool)(pWin->viewable); - unsigned short width = pWin->drawable.width, - height = pWin->drawable.height; - short oldx = pWin->drawable.x, - oldy = pWin->drawable.y; - int bw = wBorderWidth (pWin); - short dw, dh; - DDXPointRec oldpt; - RegionPtr oldRegion = NULL; - Bool anyMarked = FALSE; - ScreenPtr pScreen; - WindowPtr pFirstChange; - WindowPtr pChild; - RegionPtr gravitate[StaticGravity + 1]; - unsigned g; - int nx, ny; /* destination x,y */ - int newx, newy; /* new inner window position */ - RegionPtr pRegion = NULL; - RegionPtr destClip; /* portions of destination already written */ - RegionPtr oldWinClip = NULL; /* old clip list for window */ - RegionPtr borderVisible = NullRegion; /* visible area of the border */ - Bool shrunk = FALSE; /* shrunk in an inner dimension */ - Bool moved = FALSE; /* window position changed */ - WindowPtr pLayerWin; - - /* if this is a root window, can't be resized */ - if (!(pParent = pWin->parent)) - return ; - - pScreen = pWin->drawable.pScreen; - newx = pParent->drawable.x + x + bw; - newy = pParent->drawable.y + y + bw; - if (WasViewable) - { - anyMarked = FALSE; - /* - * save the visible region of the window - */ - oldRegion = REGION_CREATE(pScreen, NullBox, 1); - REGION_COPY(pScreen, oldRegion, &pWin->winSize); - - /* - * categorize child windows into regions to be moved - */ - for (g = 0; g <= StaticGravity; g++) - gravitate[g] = (RegionPtr) NULL; - for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) - { - g = pChild->winGravity; - if (g != UnmapGravity) - { - if (!gravitate[g]) - gravitate[g] = REGION_CREATE(pScreen, NullBox, 1); - REGION_UNION(pScreen, gravitate[g], - gravitate[g], &pChild->borderClip); - } - else - { - UnmapWindow(pChild, TRUE); - anyMarked = TRUE; - } - } - anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin, - &pLayerWin); - - oldWinClip = NULL; - if (pWin->bitGravity != ForgetGravity) - { - oldWinClip = REGION_CREATE(pScreen, NullBox, 1); - REGION_COPY(pScreen, oldWinClip, &pWin->clipList); - } - /* - * if the window is changing size, borderExposed - * can't be computed correctly without some help. - */ - if (pWin->drawable.height > h || pWin->drawable.width > w) - shrunk = TRUE; - - if (newx != oldx || newy != oldy) - moved = TRUE; - - if ((pWin->drawable.height != h || pWin->drawable.width != w) && - HasBorder (pWin)) - { - borderVisible = REGION_CREATE(pScreen, NullBox, 1); - /* for tiled borders, we punt and draw the whole thing */ - if (pWin->borderIsPixel || !moved) - { - if (shrunk || moved) - REGION_SUBTRACT(pScreen, borderVisible, - &pWin->borderClip, - &pWin->winSize); - else - REGION_COPY(pScreen, borderVisible, - &pWin->borderClip); - } - } - } - pWin->origin.x = x + bw; - pWin->origin.y = y + bw; - pWin->drawable.height = h; - pWin->drawable.width = w; - - x = pWin->drawable.x = newx; - y = pWin->drawable.y = newy; - - SetWinSize (pWin); - SetBorderSize (pWin); - - dw = (int)w - (int)width; - dh = (int)h - (int)height; - ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh); - - /* let the hardware adjust background and border pixmaps, if any */ - (*pScreen->PositionWindow)(pWin, x, y); - - pFirstChange = MoveWindowInStack(pWin, pSib); - - if (WasViewable) - { - pRegion = REGION_CREATE(pScreen, NullBox, 1); - - if (pLayerWin == pWin) - anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pFirstChange, - NULL); - else - anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pLayerWin, - NULL); - - if (pWin->valdata) - { - pWin->valdata->before.resized = TRUE; - pWin->valdata->before.borderVisible = borderVisible; - } - - - if (anyMarked) - (*pScreen->ValidateTree)(pLayerWin->parent, pFirstChange, VTOther); - /* - * the entire window is trashed unless bitGravity - * recovers portions of it - */ - REGION_COPY(pScreen, &pWin->valdata->after.exposed, &pWin->clipList); - } - - GravityTranslate (x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny); - - if (WasViewable) - { - /* avoid the border */ - if (HasBorder (pWin)) - { - int offx, offy, dx, dy; - - /* kruft to avoid double translates for each gravity */ - offx = 0; - offy = 0; - for (g = 0; g <= StaticGravity; g++) - { - if (!gravitate[g]) - continue; - - /* align winSize to gravitate[g]. - * winSize is in new coordinates, - * gravitate[g] is still in old coordinates */ - GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); - - dx = (oldx - nx) - offx; - dy = (oldy - ny) - offy; - if (dx || dy) - { - REGION_TRANSLATE(pScreen, &pWin->winSize, dx, dy); - offx += dx; - offy += dy; - } - REGION_INTERSECT(pScreen, gravitate[g], gravitate[g], - &pWin->winSize); - } - /* get winSize back where it belongs */ - if (offx || offy) - REGION_TRANSLATE(pScreen, &pWin->winSize, -offx, -offy); - } - /* - * add screen bits to the appropriate bucket - */ - - if (oldWinClip) - { - /* - * clip to new clipList - */ - REGION_COPY(pScreen, pRegion, oldWinClip); - REGION_TRANSLATE(pScreen, pRegion, nx - oldx, ny - oldy); - REGION_INTERSECT(pScreen, oldWinClip, pRegion, &pWin->clipList); - /* - * don't step on any gravity bits which will be copied after this - * region. Note -- this assumes that the regions will be copied - * in gravity order. - */ - for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) - { - if (gravitate[g]) - REGION_SUBTRACT(pScreen, oldWinClip, oldWinClip, - gravitate[g]); - } - REGION_TRANSLATE(pScreen, oldWinClip, oldx - nx, oldy - ny); - g = pWin->bitGravity; - if (!gravitate[g]) - gravitate[g] = oldWinClip; - else - { - REGION_UNION(pScreen, gravitate[g], gravitate[g], oldWinClip); - REGION_DESTROY(pScreen, oldWinClip); - } - } - - /* - * move the bits on the screen - */ - - destClip = NULL; - - for (g = 0; g <= StaticGravity; g++) - { - if (!gravitate[g]) - continue; - - GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); - - oldpt.x = oldx + (x - nx); - oldpt.y = oldy + (y - ny); - - /* Note that gravitate[g] is *translated* by CopyWindow */ - - /* only copy the remaining useful bits */ - - REGION_INTERSECT(pScreen, gravitate[g], gravitate[g], oldRegion); - - /* clip to not overwrite already copied areas */ - - if (destClip) { - REGION_TRANSLATE(pScreen, destClip, oldpt.x - x, oldpt.y - y); - REGION_SUBTRACT(pScreen, gravitate[g], gravitate[g], destClip); - REGION_TRANSLATE(pScreen, destClip, x - oldpt.x, y - oldpt.y); - } - - /* and move those bits */ - - if (oldpt.x != x || oldpt.y != y -#ifdef COMPOSITE - || pWin->redirectDraw -#endif - ) - { - (*pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, gravitate[g]); - } - - /* remove any overwritten bits from the remaining useful bits */ - - REGION_SUBTRACT(pScreen, oldRegion, oldRegion, gravitate[g]); - - /* - * recompute exposed regions of child windows - */ - - for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) - { - if (pChild->winGravity != g) - continue; - REGION_INTERSECT(pScreen, pRegion, - &pChild->borderClip, gravitate[g]); - TraverseTree (pChild, miRecomputeExposures, (pointer)pRegion); - } - - /* - * remove the successfully copied regions of the - * window from its exposed region - */ - - if (g == pWin->bitGravity) - REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed, - &pWin->valdata->after.exposed, gravitate[g]); - if (!destClip) - destClip = gravitate[g]; - else - { - REGION_UNION(pScreen, destClip, destClip, gravitate[g]); - REGION_DESTROY(pScreen, gravitate[g]); - } - } - - REGION_DESTROY(pScreen, oldRegion); - REGION_DESTROY(pScreen, pRegion); - if (destClip) - REGION_DESTROY(pScreen, destClip); - if (anyMarked) - (*pScreen->HandleExposures)(pLayerWin->parent); - if (anyMarked && pScreen->PostValidateTree) - (*pScreen->PostValidateTree)(pLayerWin->parent, pFirstChange, - VTOther); - } - if (pWin->realized) - WindowsRestructured (); -} - -WindowPtr -miGetLayerWindow(WindowPtr pWin) -{ - return pWin->firstChild; -} - -/****** - * - * miSetShape - * The border/window shape has changed. Recompute winSize/borderSize - * and send appropriate exposure events - */ - -void -miSetShape(WindowPtr pWin) -{ - Bool WasViewable = (Bool)(pWin->viewable); - ScreenPtr pScreen = pWin->drawable.pScreen; - Bool anyMarked = FALSE; - WindowPtr pLayerWin; - - if (WasViewable) - { - anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, - &pLayerWin); - if (pWin->valdata) - { - if (HasBorder (pWin)) - { - RegionPtr borderVisible; - - borderVisible = REGION_CREATE(pScreen, NullBox, 1); - REGION_SUBTRACT(pScreen, borderVisible, - &pWin->borderClip, &pWin->winSize); - pWin->valdata->before.borderVisible = borderVisible; - } - pWin->valdata->before.resized = TRUE; - } - } - - SetWinSize (pWin); - SetBorderSize (pWin); - - ResizeChildrenWinSize(pWin, 0, 0, 0, 0); - - if (WasViewable) - { - anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin, - NULL); - - - if (anyMarked) - (*pScreen->ValidateTree)(pLayerWin->parent, NullWindow, VTOther); - } - - if (WasViewable) - { - if (anyMarked) - (*pScreen->HandleExposures)(pLayerWin->parent); - if (anyMarked && pScreen->PostValidateTree) - (*pScreen->PostValidateTree)(pLayerWin->parent, NullWindow, VTOther); - } - if (pWin->realized) - WindowsRestructured (); - CheckCursorConfinement(pWin); -} - -/* Keeps the same inside(!) origin */ - -void -miChangeBorderWidth(WindowPtr pWin, unsigned int width) -{ - int oldwidth; - Bool anyMarked = FALSE; - ScreenPtr pScreen; - Bool WasViewable = (Bool)(pWin->viewable); - Bool HadBorder; - WindowPtr pLayerWin; - - oldwidth = wBorderWidth (pWin); - if (oldwidth == width) - return; - HadBorder = HasBorder(pWin); - pScreen = pWin->drawable.pScreen; - if (WasViewable && width < oldwidth) - anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin); - - pWin->borderWidth = width; - SetBorderSize (pWin); - - if (WasViewable) - { - if (width > oldwidth) - { - anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, - &pLayerWin); - /* - * save the old border visible region to correctly compute - * borderExposed. - */ - if (pWin->valdata && HadBorder) - { - RegionPtr borderVisible; - borderVisible = REGION_CREATE(pScreen, NULL, 1); - REGION_SUBTRACT(pScreen, borderVisible, - &pWin->borderClip, &pWin->winSize); - pWin->valdata->before.borderVisible = borderVisible; - } - } - - if (anyMarked) - { - (*pScreen->ValidateTree)(pLayerWin->parent, pLayerWin, VTOther); - (*pScreen->HandleExposures)(pLayerWin->parent); - } - if (anyMarked && pScreen->PostValidateTree) - (*pScreen->PostValidateTree)(pLayerWin->parent, pLayerWin, - VTOther); - } - if (pWin->realized) - WindowsRestructured (); -} - -void -miMarkUnrealizedWindow(WindowPtr pChild, WindowPtr pWin, Bool fromConfigure) -{ - if ((pChild != pWin) || fromConfigure) - { - REGION_EMPTY(pChild->drawable.pScreen, &pChild->clipList); - if (pChild->drawable.pScreen->ClipNotify) - (* pChild->drawable.pScreen->ClipNotify)(pChild, 0, 0); - REGION_EMPTY(pChild->drawable.pScreen, &pChild->borderClip); - } -} - -void -miSegregateChildren(WindowPtr pWin, RegionPtr pReg, int depth) -{ - ScreenPtr pScreen; - WindowPtr pChild; - - pScreen = pWin->drawable.pScreen; - - for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) - { - if (pChild->drawable.depth == depth) - REGION_UNION(pScreen, pReg, pReg, &pChild->borderClip); - - if (pChild->firstChild) - miSegregateChildren(pChild, pReg, depth); - } -} + +/*********************************************************** + +Copyright 1987, 1998 The Open Group + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + + +Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. + + All Rights Reserved + +Permission to use, copy, modify, and distribute this software and its +documentation for any purpose and without fee is hereby granted, +provided that the above copyright notice appear in all copies and that +both that copyright notice and this permission notice appear in +supporting documentation, and that the name of Digital not be +used in advertising or publicity pertaining to distribution of the +software without specific, written prior permission. + +DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING +ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL +DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR +ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, +WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, +ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS +SOFTWARE. + +******************************************************************/ +#ifdef HAVE_DIX_CONFIG_H +#include +#endif + +#include +#include "regionstr.h" +#include "region.h" +#include "mi.h" +#include "windowstr.h" +#include "scrnintstr.h" +#include "pixmapstr.h" +#include "mivalidate.h" + +void +miClearToBackground(WindowPtr pWin, + int x, int y, int w, int h, + Bool generateExposures) +{ + BoxRec box; + RegionRec reg; + RegionPtr pBSReg = NullRegion; + ScreenPtr pScreen; + BoxPtr extents; + int x1, y1, x2, y2; + + /* compute everything using ints to avoid overflow */ + + x1 = pWin->drawable.x + x; + y1 = pWin->drawable.y + y; + if (w) + x2 = x1 + (int) w; + else + x2 = x1 + (int) pWin->drawable.width - (int) x; + if (h) + y2 = y1 + h; + else + y2 = y1 + (int) pWin->drawable.height - (int) y; + + extents = &pWin->clipList.extents; + + /* clip the resulting rectangle to the window clipList extents. This + * makes sure that the result will fit in a box, given that the + * screen is < 32768 on a side. + */ + + if (x1 < extents->x1) + x1 = extents->x1; + if (x2 > extents->x2) + x2 = extents->x2; + if (y1 < extents->y1) + y1 = extents->y1; + if (y2 > extents->y2) + y2 = extents->y2; + + if (x2 <= x1 || y2 <= y1) + { + x2 = x1 = 0; + y2 = y1 = 0; + } + + box.x1 = x1; + box.x2 = x2; + box.y1 = y1; + box.y2 = y2; + + pScreen = pWin->drawable.pScreen; + REGION_INIT(pScreen, ®, &box, 1); + + REGION_INTERSECT(pScreen, ®, ®, &pWin->clipList); + if (generateExposures) + (*pScreen->WindowExposures)(pWin, ®, pBSReg); + else if (pWin->backgroundState != None) + miPaintWindow(pWin, ®, PW_BACKGROUND); + REGION_UNINIT(pScreen, ®); + if (pBSReg) + REGION_DESTROY(pScreen, pBSReg); +} + +void +miMarkWindow(WindowPtr pWin) +{ + ValidatePtr val; + + if (pWin->valdata) + return; + val = (ValidatePtr)xnfalloc(sizeof(ValidateRec)); + val->before.oldAbsCorner.x = pWin->drawable.x; + val->before.oldAbsCorner.y = pWin->drawable.y; + val->before.borderVisible = NullRegion; + val->before.resized = FALSE; + pWin->valdata = val; +} + +Bool +miMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst, WindowPtr *ppLayerWin) +{ + BoxPtr box; + WindowPtr pChild, pLast; + Bool anyMarked = FALSE; + MarkWindowProcPtr MarkWindow = pWin->drawable.pScreen->MarkWindow; + ScreenPtr pScreen; + + pScreen = pWin->drawable.pScreen; + + /* single layered systems are easy */ + if (ppLayerWin) *ppLayerWin = pWin; + + if (pWin == pFirst) + { + /* Blindly mark pWin and all of its inferiors. This is a slight + * overkill if there are mapped windows that outside pWin's border, + * but it's better than wasting time on RectIn checks. + */ + pChild = pWin; + while (1) + { + if (pChild->viewable) + { + if (REGION_BROKEN (pScreen, &pChild->winSize)) + SetWinSize (pChild); + if (REGION_BROKEN (pScreen, &pChild->borderSize)) + SetBorderSize (pChild); + (* MarkWindow)(pChild); + if (pChild->firstChild) + { + pChild = pChild->firstChild; + continue; + } + } + while (!pChild->nextSib && (pChild != pWin)) + pChild = pChild->parent; + if (pChild == pWin) + break; + pChild = pChild->nextSib; + } + anyMarked = TRUE; + pFirst = pFirst->nextSib; + } + if ( (pChild = pFirst) ) + { + box = REGION_EXTENTS(pChild->drawable.pScreen, &pWin->borderSize); + pLast = pChild->parent->lastChild; + while (1) + { + if (pChild->viewable) + { + if (REGION_BROKEN (pScreen, &pChild->winSize)) + SetWinSize (pChild); + if (REGION_BROKEN (pScreen, &pChild->borderSize)) + SetBorderSize (pChild); + if (RECT_IN_REGION(pScreen, &pChild->borderSize, box)) + { + (* MarkWindow)(pChild); + anyMarked = TRUE; + if (pChild->firstChild) + { + pChild = pChild->firstChild; + continue; + } + } + } + while (!pChild->nextSib && (pChild != pLast)) + pChild = pChild->parent; + if (pChild == pLast) + break; + pChild = pChild->nextSib; + } + } + if (anyMarked) + (* MarkWindow)(pWin->parent); + return anyMarked; +} + +/***** + * miHandleValidateExposures(pWin) + * starting at pWin, draw background in any windows that have exposure + * regions, translate the regions, restore any backing store, + * and then send any regions still exposed to the client + *****/ +void +miHandleValidateExposures(WindowPtr pWin) +{ + WindowPtr pChild; + ValidatePtr val; + ScreenPtr pScreen; + WindowExposuresProcPtr WindowExposures; + + pScreen = pWin->drawable.pScreen; + + pChild = pWin; + WindowExposures = pChild->drawable.pScreen->WindowExposures; + while (1) + { + if ( (val = pChild->valdata) ) + { + if (REGION_NOTEMPTY(pScreen, &val->after.borderExposed)) + miPaintWindow(pChild, &val->after.borderExposed, PW_BORDER); + REGION_UNINIT(pScreen, &val->after.borderExposed); + (*WindowExposures)(pChild, &val->after.exposed, NullRegion); + REGION_UNINIT(pScreen, &val->after.exposed); + free(val); + pChild->valdata = NULL; + if (pChild->firstChild) + { + pChild = pChild->firstChild; + continue; + } + } + while (!pChild->nextSib && (pChild != pWin)) + pChild = pChild->parent; + if (pChild == pWin) + break; + pChild = pChild->nextSib; + } +} + +void +miMoveWindow(WindowPtr pWin, int x, int y, WindowPtr pNextSib, VTKind kind) +{ + WindowPtr pParent; + Bool WasViewable = (Bool)(pWin->viewable); + short bw; + RegionPtr oldRegion = NULL; + DDXPointRec oldpt; + Bool anyMarked = FALSE; + ScreenPtr pScreen; + WindowPtr windowToValidate; + WindowPtr pLayerWin; + + /* if this is a root window, can't be moved */ + if (!(pParent = pWin->parent)) + return ; + pScreen = pWin->drawable.pScreen; + bw = wBorderWidth (pWin); + + oldpt.x = pWin->drawable.x; + oldpt.y = pWin->drawable.y; + if (WasViewable) + { + oldRegion = REGION_CREATE(pScreen, NullBox, 1); + REGION_COPY(pScreen, oldRegion, &pWin->borderClip); + anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin); + } + pWin->origin.x = x + (int)bw; + pWin->origin.y = y + (int)bw; + x = pWin->drawable.x = pParent->drawable.x + x + (int)bw; + y = pWin->drawable.y = pParent->drawable.y + y + (int)bw; + + SetWinSize (pWin); + SetBorderSize (pWin); + + (*pScreen->PositionWindow)(pWin, x, y); + + windowToValidate = MoveWindowInStack(pWin, pNextSib); + + ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0); + + if (WasViewable) + { + if (pLayerWin == pWin) + anyMarked |= (*pScreen->MarkOverlappedWindows) + (pWin, windowToValidate, NULL); + else + anyMarked |= (*pScreen->MarkOverlappedWindows) + (pWin, pLayerWin, NULL); + + + if (anyMarked) + { + (*pScreen->ValidateTree)(pLayerWin->parent, NullWindow, kind); + (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, oldRegion); + REGION_DESTROY(pScreen, oldRegion); + /* XXX need to retile border if ParentRelative origin */ + (*pScreen->HandleExposures)(pLayerWin->parent); + } + if (anyMarked && pScreen->PostValidateTree) + (*pScreen->PostValidateTree)(pLayerWin->parent, NullWindow, kind); + } + if (pWin->realized) + WindowsRestructured (); +} + + +/* + * pValid is a region of the screen which has been + * successfully copied -- recomputed exposed regions for affected windows + */ + +static int +miRecomputeExposures ( + WindowPtr pWin, + pointer value) /* must conform to VisitWindowProcPtr */ +{ + ScreenPtr pScreen; + RegionPtr pValid = (RegionPtr)value; + + if (pWin->valdata) + { +#ifdef COMPOSITE + /* + * Redirected windows are not affected by parent window + * gravity manipulations, so don't recompute their + * exposed areas here. + */ + if (pWin->redirectDraw != RedirectDrawNone) + return WT_DONTWALKCHILDREN; +#endif + pScreen = pWin->drawable.pScreen; + /* + * compute exposed regions of this window + */ + REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed, + &pWin->clipList, pValid); + /* + * compute exposed regions of the border + */ + REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed, + &pWin->borderClip, &pWin->winSize); + REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed, + &pWin->valdata->after.borderExposed, pValid); + return WT_WALKCHILDREN; + } + return WT_NOMATCH; +} + +void +miSlideAndSizeWindow(WindowPtr pWin, + int x, int y, + unsigned int w, unsigned int h, + WindowPtr pSib) +{ + WindowPtr pParent; + Bool WasViewable = (Bool)(pWin->viewable); + unsigned short width = pWin->drawable.width, + height = pWin->drawable.height; + short oldx = pWin->drawable.x, + oldy = pWin->drawable.y; + int bw = wBorderWidth (pWin); + short dw, dh; + DDXPointRec oldpt; + RegionPtr oldRegion = NULL; + Bool anyMarked = FALSE; + ScreenPtr pScreen; + WindowPtr pFirstChange; + WindowPtr pChild; + RegionPtr gravitate[StaticGravity + 1]; + unsigned g; + int nx, ny; /* destination x,y */ + int newx, newy; /* new inner window position */ + RegionPtr pRegion = NULL; + RegionPtr destClip; /* portions of destination already written */ + RegionPtr oldWinClip = NULL; /* old clip list for window */ + RegionPtr borderVisible = NullRegion; /* visible area of the border */ + Bool shrunk = FALSE; /* shrunk in an inner dimension */ + Bool moved = FALSE; /* window position changed */ + WindowPtr pLayerWin; + + /* if this is a root window, can't be resized */ + if (!(pParent = pWin->parent)) + return ; + + pScreen = pWin->drawable.pScreen; + newx = pParent->drawable.x + x + bw; + newy = pParent->drawable.y + y + bw; + if (WasViewable) + { + anyMarked = FALSE; + /* + * save the visible region of the window + */ + oldRegion = REGION_CREATE(pScreen, NullBox, 1); + REGION_COPY(pScreen, oldRegion, &pWin->winSize); + + /* + * categorize child windows into regions to be moved + */ + for (g = 0; g <= StaticGravity; g++) + gravitate[g] = (RegionPtr) NULL; + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) + { + g = pChild->winGravity; + if (g != UnmapGravity) + { + if (!gravitate[g]) + gravitate[g] = REGION_CREATE(pScreen, NullBox, 1); + REGION_UNION(pScreen, gravitate[g], + gravitate[g], &pChild->borderClip); + } + else + { + UnmapWindow(pChild, TRUE); + anyMarked = TRUE; + } + } + anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin, + &pLayerWin); + + oldWinClip = NULL; + if (pWin->bitGravity != ForgetGravity) + { + oldWinClip = REGION_CREATE(pScreen, NullBox, 1); + REGION_COPY(pScreen, oldWinClip, &pWin->clipList); + } + /* + * if the window is changing size, borderExposed + * can't be computed correctly without some help. + */ + if (pWin->drawable.height > h || pWin->drawable.width > w) + shrunk = TRUE; + + if (newx != oldx || newy != oldy) + moved = TRUE; + + if ((pWin->drawable.height != h || pWin->drawable.width != w) && + HasBorder (pWin)) + { + borderVisible = REGION_CREATE(pScreen, NullBox, 1); + /* for tiled borders, we punt and draw the whole thing */ + if (pWin->borderIsPixel || !moved) + { + if (shrunk || moved) + REGION_SUBTRACT(pScreen, borderVisible, + &pWin->borderClip, + &pWin->winSize); + else + REGION_COPY(pScreen, borderVisible, + &pWin->borderClip); + } + } + } + pWin->origin.x = x + bw; + pWin->origin.y = y + bw; + pWin->drawable.height = h; + pWin->drawable.width = w; + + x = pWin->drawable.x = newx; + y = pWin->drawable.y = newy; + + SetWinSize (pWin); + SetBorderSize (pWin); + + dw = (int)w - (int)width; + dh = (int)h - (int)height; + ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh); + + /* let the hardware adjust background and border pixmaps, if any */ + (*pScreen->PositionWindow)(pWin, x, y); + + pFirstChange = MoveWindowInStack(pWin, pSib); + + if (WasViewable) + { + pRegion = REGION_CREATE(pScreen, NullBox, 1); + + if (pLayerWin == pWin) + anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pFirstChange, + NULL); + else + anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pLayerWin, + NULL); + + if (pWin->valdata) + { + pWin->valdata->before.resized = TRUE; + pWin->valdata->before.borderVisible = borderVisible; + } + + + if (anyMarked) + (*pScreen->ValidateTree)(pLayerWin->parent, pFirstChange, VTOther); + /* + * the entire window is trashed unless bitGravity + * recovers portions of it + */ + REGION_COPY(pScreen, &pWin->valdata->after.exposed, &pWin->clipList); + } + + GravityTranslate (x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny); + + if (WasViewable) + { + /* avoid the border */ + if (HasBorder (pWin)) + { + int offx, offy, dx, dy; + + /* kruft to avoid double translates for each gravity */ + offx = 0; + offy = 0; + for (g = 0; g <= StaticGravity; g++) + { + if (!gravitate[g]) + continue; + + /* align winSize to gravitate[g]. + * winSize is in new coordinates, + * gravitate[g] is still in old coordinates */ + GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); + + dx = (oldx - nx) - offx; + dy = (oldy - ny) - offy; + if (dx || dy) + { + REGION_TRANSLATE(pScreen, &pWin->winSize, dx, dy); + offx += dx; + offy += dy; + } + REGION_INTERSECT(pScreen, gravitate[g], gravitate[g], + &pWin->winSize); + } + /* get winSize back where it belongs */ + if (offx || offy) + REGION_TRANSLATE(pScreen, &pWin->winSize, -offx, -offy); + } + /* + * add screen bits to the appropriate bucket + */ + + if (oldWinClip) + { + /* + * clip to new clipList + */ + REGION_COPY(pScreen, pRegion, oldWinClip); + REGION_TRANSLATE(pScreen, pRegion, nx - oldx, ny - oldy); + REGION_INTERSECT(pScreen, oldWinClip, pRegion, &pWin->clipList); + /* + * don't step on any gravity bits which will be copied after this + * region. Note -- this assumes that the regions will be copied + * in gravity order. + */ + for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) + { + if (gravitate[g]) + REGION_SUBTRACT(pScreen, oldWinClip, oldWinClip, + gravitate[g]); + } + REGION_TRANSLATE(pScreen, oldWinClip, oldx - nx, oldy - ny); + g = pWin->bitGravity; + if (!gravitate[g]) + gravitate[g] = oldWinClip; + else + { + REGION_UNION(pScreen, gravitate[g], gravitate[g], oldWinClip); + REGION_DESTROY(pScreen, oldWinClip); + } + } + + /* + * move the bits on the screen + */ + + destClip = NULL; + + for (g = 0; g <= StaticGravity; g++) + { + if (!gravitate[g]) + continue; + + GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); + + oldpt.x = oldx + (x - nx); + oldpt.y = oldy + (y - ny); + + /* Note that gravitate[g] is *translated* by CopyWindow */ + + /* only copy the remaining useful bits */ + + REGION_INTERSECT(pScreen, gravitate[g], gravitate[g], oldRegion); + + /* clip to not overwrite already copied areas */ + + if (destClip) { + REGION_TRANSLATE(pScreen, destClip, oldpt.x - x, oldpt.y - y); + REGION_SUBTRACT(pScreen, gravitate[g], gravitate[g], destClip); + REGION_TRANSLATE(pScreen, destClip, x - oldpt.x, y - oldpt.y); + } + + /* and move those bits */ + + if (oldpt.x != x || oldpt.y != y +#ifdef COMPOSITE + || pWin->redirectDraw +#endif + ) + { + (*pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, gravitate[g]); + } + + /* remove any overwritten bits from the remaining useful bits */ + + REGION_SUBTRACT(pScreen, oldRegion, oldRegion, gravitate[g]); + + /* + * recompute exposed regions of child windows + */ + + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) + { + if (pChild->winGravity != g) + continue; + REGION_INTERSECT(pScreen, pRegion, + &pChild->borderClip, gravitate[g]); + TraverseTree (pChild, miRecomputeExposures, (pointer)pRegion); + } + + /* + * remove the successfully copied regions of the + * window from its exposed region + */ + + if (g == pWin->bitGravity) + REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed, + &pWin->valdata->after.exposed, gravitate[g]); + if (!destClip) + destClip = gravitate[g]; + else + { + REGION_UNION(pScreen, destClip, destClip, gravitate[g]); + REGION_DESTROY(pScreen, gravitate[g]); + } + } + + REGION_DESTROY(pScreen, oldRegion); + REGION_DESTROY(pScreen, pRegion); + if (destClip) + REGION_DESTROY(pScreen, destClip); + if (anyMarked) + (*pScreen->HandleExposures)(pLayerWin->parent); + if (anyMarked && pScreen->PostValidateTree) + (*pScreen->PostValidateTree)(pLayerWin->parent, pFirstChange, + VTOther); + } + if (pWin->realized) + WindowsRestructured (); +} + +WindowPtr +miGetLayerWindow(WindowPtr pWin) +{ + return pWin->firstChild; +} + +/****** + * + * miSetShape + * The border/window shape has changed. Recompute winSize/borderSize + * and send appropriate exposure events + */ + +void +miSetShape(WindowPtr pWin) +{ + Bool WasViewable = (Bool)(pWin->viewable); + ScreenPtr pScreen = pWin->drawable.pScreen; + Bool anyMarked = FALSE; + WindowPtr pLayerWin; + + if (WasViewable) + { + anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, + &pLayerWin); + if (pWin->valdata) + { + if (HasBorder (pWin)) + { + RegionPtr borderVisible; + + borderVisible = REGION_CREATE(pScreen, NullBox, 1); + REGION_SUBTRACT(pScreen, borderVisible, + &pWin->borderClip, &pWin->winSize); + pWin->valdata->before.borderVisible = borderVisible; + } + pWin->valdata->before.resized = TRUE; + } + } + + SetWinSize (pWin); + SetBorderSize (pWin); + + ResizeChildrenWinSize(pWin, 0, 0, 0, 0); + + if (WasViewable) + { + anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin, + NULL); + + + if (anyMarked) + (*pScreen->ValidateTree)(pLayerWin->parent, NullWindow, VTOther); + } + + if (WasViewable) + { + if (anyMarked) + (*pScreen->HandleExposures)(pLayerWin->parent); + if (anyMarked && pScreen->PostValidateTree) + (*pScreen->PostValidateTree)(pLayerWin->parent, NullWindow, VTOther); + } + if (pWin->realized) + WindowsRestructured (); + CheckCursorConfinement(pWin); +} + +/* Keeps the same inside(!) origin */ + +void +miChangeBorderWidth(WindowPtr pWin, unsigned int width) +{ + int oldwidth; + Bool anyMarked = FALSE; + ScreenPtr pScreen; + Bool WasViewable = (Bool)(pWin->viewable); + Bool HadBorder; + WindowPtr pLayerWin; + + oldwidth = wBorderWidth (pWin); + if (oldwidth == width) + return; + HadBorder = HasBorder(pWin); + pScreen = pWin->drawable.pScreen; + if (WasViewable && width < oldwidth) + anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin); + + pWin->borderWidth = width; + SetBorderSize (pWin); + + if (WasViewable) + { + if (width > oldwidth) + { + anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, + &pLayerWin); + /* + * save the old border visible region to correctly compute + * borderExposed. + */ + if (pWin->valdata && HadBorder) + { + RegionPtr borderVisible; + borderVisible = REGION_CREATE(pScreen, NULL, 1); + REGION_SUBTRACT(pScreen, borderVisible, + &pWin->borderClip, &pWin->winSize); + pWin->valdata->before.borderVisible = borderVisible; + } + } + + if (anyMarked) + { + (*pScreen->ValidateTree)(pLayerWin->parent, pLayerWin, VTOther); + (*pScreen->HandleExposures)(pLayerWin->parent); + } + if (anyMarked && pScreen->PostValidateTree) + (*pScreen->PostValidateTree)(pLayerWin->parent, pLayerWin, + VTOther); + } + if (pWin->realized) + WindowsRestructured (); +} + +void +miMarkUnrealizedWindow(WindowPtr pChild, WindowPtr pWin, Bool fromConfigure) +{ + if ((pChild != pWin) || fromConfigure) + { + REGION_EMPTY(pChild->drawable.pScreen, &pChild->clipList); + if (pChild->drawable.pScreen->ClipNotify) + (* pChild->drawable.pScreen->ClipNotify)(pChild, 0, 0); + REGION_EMPTY(pChild->drawable.pScreen, &pChild->borderClip); + } +} + +void +miSegregateChildren(WindowPtr pWin, RegionPtr pReg, int depth) +{ + ScreenPtr pScreen; + WindowPtr pChild; + + pScreen = pWin->drawable.pScreen; + + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) + { + if (pChild->drawable.depth == depth) + REGION_UNION(pScreen, pReg, pReg, &pChild->borderClip); + + if (pChild->firstChild) + miSegregateChildren(pChild, pReg, depth); + } +} -- cgit v1.2.3