From 93c85587c691f9b91e7c2d8bda50f453e0f6674d Mon Sep 17 00:00:00 2001 From: marha Date: Sat, 6 Mar 2010 10:00:18 +0000 Subject: Git update 6-3-2010 --- xorg-server/dix/events.c | 11739 ++++++++++++++++++++++----------------------- 1 file changed, 5839 insertions(+), 5900 deletions(-) (limited to 'xorg-server') diff --git a/xorg-server/dix/events.c b/xorg-server/dix/events.c index 8af8c5ac7..f6403edbd 100644 --- a/xorg-server/dix/events.c +++ b/xorg-server/dix/events.c @@ -1,5900 +1,5839 @@ -/************************************************************ - -Copyright 1987, 1998 The Open Group - -Permission to use, copy, modify, distribute, and sell this software and its -documentation for any purpose is hereby granted without fee, provided that -the above copyright notice appear in all copies and that both that -copyright notice and this permission notice appear in supporting -documentation. - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of The Open Group shall not be -used in advertising or otherwise to promote the sale, use or other dealings -in this Software without prior written authorization from The Open Group. - - -Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. - - All Rights Reserved - -Permission to use, copy, modify, and distribute this software and its -documentation for any purpose and without fee is hereby granted, -provided that the above copyright notice appear in all copies and that -both that copyright notice and this permission notice appear in -supporting documentation, and that the name of Digital not be -used in advertising or publicity pertaining to distribution of the -software without specific, written prior permission. - -DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING -ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL -DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR -ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, -WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, -ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS -SOFTWARE. - -********************************************************/ - -/* The panoramix components contained the following notice */ -/***************************************************************** - -Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts. - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software. - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING, -BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY, -WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR -IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of Digital Equipment Corporation -shall not be used in advertising or otherwise to promote the sale, use or other -dealings in this Software without prior written authorization from Digital -Equipment Corporation. - -******************************************************************/ - -/* - * Copyright © 2003-2005 Sun Microsystems, Inc. All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** @file events.c - * This file handles event delivery and a big part of the server-side protocol - * handling (the parts for input devices). - */ - -#ifdef HAVE_DIX_CONFIG_H -#include -#endif - -#include -#include "misc.h" -#include "resource.h" -#include -#include "windowstr.h" -#include "inputstr.h" -#include "scrnintstr.h" -#include "cursorstr.h" - -#include "dixstruct.h" -#ifdef PANORAMIX -#include "panoramiX.h" -#include "panoramiXsrv.h" -#endif -#include "globals.h" - -#include -#include "xkbsrv.h" -#include "xace.h" - -#ifdef XSERVER_DTRACE -#include -typedef const char *string; -#include "Xserver-dtrace.h" -#endif - -#include -#include -#include -#include -#include "exglobals.h" -#include "exevents.h" -#include "exglobals.h" -#include "extnsionst.h" - -#include "dixevents.h" -#include "dixgrabs.h" -#include "dispatch.h" - -#include -#include "geext.h" -#include "geint.h" - -#include "eventstr.h" -#include "enterleave.h" -#include "eventconvert.h" - -/* Extension events type numbering starts at EXTENSION_EVENT_BASE. */ -#define NoSuchEvent 0x80000000 /* so doesn't match NoEventMask */ -#define StructureAndSubMask ( StructureNotifyMask | SubstructureNotifyMask ) -#define AllButtonsMask ( \ - Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask ) -#define MotionMask ( \ - PointerMotionMask | Button1MotionMask | \ - Button2MotionMask | Button3MotionMask | Button4MotionMask | \ - Button5MotionMask | ButtonMotionMask ) -#define PropagateMask ( \ - KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | \ - MotionMask ) -#define PointerGrabMask ( \ - ButtonPressMask | ButtonReleaseMask | \ - EnterWindowMask | LeaveWindowMask | \ - PointerMotionHintMask | KeymapStateMask | \ - MotionMask ) -#define AllModifiersMask ( \ - ShiftMask | LockMask | ControlMask | Mod1Mask | Mod2Mask | \ - Mod3Mask | Mod4Mask | Mod5Mask ) -#define LastEventMask OwnerGrabButtonMask -#define AllEventMasks (LastEventMask|(LastEventMask-1)) - - -#define CORE_EVENT(event) \ - (!((event)->u.u.type & EXTENSION_EVENT_BASE) && \ - (event)->u.u.type != GenericEvent) -#define XI2_EVENT(event) \ - (((event)->u.u.type == GenericEvent) && \ - ((xGenericEvent*)(event))->extension == IReqCode) - -/** - * Used to indicate a implicit passive grab created by a ButtonPress event. - * See DeliverEventsToWindow(). - */ -#define ImplicitGrabMask (1 << 7) - -#define WID(w) ((w) ? ((w)->drawable.id) : 0) - -#define XE_KBPTR (xE->u.keyButtonPointer) - - -#define rClient(obj) (clients[CLIENT_ID((obj)->resource)]) - -CallbackListPtr EventCallback; -CallbackListPtr DeviceEventCallback; - -#define DNPMCOUNT 8 - -Mask DontPropagateMasks[DNPMCOUNT]; -static int DontPropagateRefCnts[DNPMCOUNT]; - -static void CheckVirtualMotion( DeviceIntPtr pDev, QdEventPtr qe, WindowPtr pWin); -static void CheckPhysLimits(DeviceIntPtr pDev, - CursorPtr cursor, - Bool generateEvents, - Bool confineToScreen, - ScreenPtr pScreen); -static Bool CheckPassiveGrabsOnWindow(WindowPtr pWin, - DeviceIntPtr device, - DeviceEvent *event, - BOOL checkCore); - -/** Key repeat hack. Do not use but in TryClientEvents */ -extern BOOL EventIsKeyRepeat(xEvent *event); - -/** - * Main input device struct. - * inputInfo.pointer - * is the core pointer. Referred to as "virtual core pointer", "VCP", - * "core pointer" or inputInfo.pointer. The VCP is the first master - * pointer device and cannot be deleted. - * - * inputInfo.keyboard - * is the core keyboard ("virtual core keyboard", "VCK", "core keyboard"). - * See inputInfo.pointer. - * - * inputInfo.devices - * linked list containing all devices including VCP and VCK. - * - * inputInfo.off_devices - * Devices that have not been initialized and are thus turned off. - * - * inputInfo.numDevices - * Total number of devices. - * - * inputInfo.all_devices - * Virtual device used for XIAllDevices passive grabs. This device is - * not part of the inputInfo.devices list and mostly unset except for - * the deviceid. It exists because passivegrabs need a valid device - * reference. - * - * inputInfo.all_master_devices - * Virtual device used for XIAllMasterDevices passive grabs. This device - * is not part of the inputInfo.devices list and mostly unset except for - * the deviceid. It exists because passivegrabs need a valid device - * reference. - */ -InputInfo inputInfo; - -/** - * syncEvents is the global structure for queued events. - * - * Devices can be frozen through GrabModeSync pointer grabs. If this is the - * case, events from these devices are added to "pending" instead of being - * processed normally. When the device is unfrozen, events in "pending" are - * replayed and processed as if they would come from the device directly. - */ -static struct { - QdEventPtr pending, /**< list of queued events */ - *pendtail; /**< last event in list */ - /** The device to replay events for. Only set in AllowEvents(), in which - * case it is set to the device specified in the request. */ - DeviceIntPtr replayDev; /* kludgy rock to put flag for */ - - /** - * The window the events are supposed to be replayed on. - * This window may be set to the grab's window (but only when - * Replay{Pointer|Keyboard} is given in the XAllowEvents() - * request. */ - WindowPtr replayWin; /* ComputeFreezes */ - /** - * Flag to indicate whether we're in the process of - * replaying events. Only set in ComputeFreezes(). */ - Bool playingEvents; - TimeStamp time; -} syncEvents; - -/** - * The root window the given device is currently on. - */ -#define RootWindow(dev) dev->spriteInfo->sprite->spriteTrace[0] - -static xEvent* swapEvent = NULL; -static int swapEventLen = 0; - -void -NotImplemented(xEvent *from, xEvent *to) -{ - FatalError("Not implemented"); -} - -/** - * Convert the given event type from an XI event to a core event. - * @param[in] The XI 1.x event type. - * @return The matching core event type or 0 if there is none. - */ -int -XItoCoreType(int xitype) -{ - int coretype = 0; - if (xitype == DeviceMotionNotify) - coretype = MotionNotify; - else if (xitype == DeviceButtonPress) - coretype = ButtonPress; - else if (xitype == DeviceButtonRelease) - coretype = ButtonRelease; - else if (xitype == DeviceKeyPress) - coretype = KeyPress; - else if (xitype == DeviceKeyRelease) - coretype = KeyRelease; - - return coretype; -} - -/** - * @return true if the device owns a cursor, false if device shares a cursor - * sprite with another device. - */ -Bool -DevHasCursor(DeviceIntPtr pDev) -{ - return pDev->spriteInfo->spriteOwner; -} - -/* - * @return true if a device is a pointer, check is the same as used by XI to - * fill the 'use' field. - */ -Bool -IsPointerDevice(DeviceIntPtr dev) -{ - return (dev->type == MASTER_POINTER) || - (dev->valuator && dev->button) || - (dev->valuator && !dev->key); -} - -/* - * @return true if a device is a keyboard, check is the same as used by XI to - * fill the 'use' field. - * - * Some pointer devices have keys as well (e.g. multimedia keys). Try to not - * count them as keyboard devices. - */ -Bool -IsKeyboardDevice(DeviceIntPtr dev) -{ - return (dev->type == MASTER_KEYBOARD) || - ((dev->key && dev->kbdfeed) && !IsPointerDevice(dev)); -} - -Bool -IsMaster(DeviceIntPtr dev) -{ - return (dev->type == MASTER_POINTER || dev->type == MASTER_KEYBOARD); -} - -static WindowPtr XYToWindow( - DeviceIntPtr pDev, - int x, - int y -); - -/** - * Max event opcode. - */ -extern int lastEvent; - -extern int DeviceMotionNotify; - -#define CantBeFiltered NoEventMask -/** - * Event masks for each event type. - * - * One set of filters for each device, but only the first layer - * is initialized. The rest is memcpy'd in InitEvents. - * - * Filters are used whether a given event may be delivered to a client, - * usually in the form of if (window-event-mask & filter); then deliver event. - * - * One notable filter is for PointerMotion/DevicePointerMotion events. Each - * time a button is pressed, the filter is modified to also contain the - * matching ButtonXMotion mask. - */ -static Mask filters[MAXDEVICES][128] = { -{ - NoSuchEvent, /* 0 */ - NoSuchEvent, /* 1 */ - KeyPressMask, /* KeyPress */ - KeyReleaseMask, /* KeyRelease */ - ButtonPressMask, /* ButtonPress */ - ButtonReleaseMask, /* ButtonRelease */ - PointerMotionMask, /* MotionNotify (initial state) */ - EnterWindowMask, /* EnterNotify */ - LeaveWindowMask, /* LeaveNotify */ - FocusChangeMask, /* FocusIn */ - FocusChangeMask, /* FocusOut */ - KeymapStateMask, /* KeymapNotify */ - ExposureMask, /* Expose */ - CantBeFiltered, /* GraphicsExpose */ - CantBeFiltered, /* NoExpose */ - VisibilityChangeMask, /* VisibilityNotify */ - SubstructureNotifyMask, /* CreateNotify */ - StructureAndSubMask, /* DestroyNotify */ - StructureAndSubMask, /* UnmapNotify */ - StructureAndSubMask, /* MapNotify */ - SubstructureRedirectMask, /* MapRequest */ - StructureAndSubMask, /* ReparentNotify */ - StructureAndSubMask, /* ConfigureNotify */ - SubstructureRedirectMask, /* ConfigureRequest */ - StructureAndSubMask, /* GravityNotify */ - ResizeRedirectMask, /* ResizeRequest */ - StructureAndSubMask, /* CirculateNotify */ - SubstructureRedirectMask, /* CirculateRequest */ - PropertyChangeMask, /* PropertyNotify */ - CantBeFiltered, /* SelectionClear */ - CantBeFiltered, /* SelectionRequest */ - CantBeFiltered, /* SelectionNotify */ - ColormapChangeMask, /* ColormapNotify */ - CantBeFiltered, /* ClientMessage */ - CantBeFiltered /* MappingNotify */ -}}; - -/** - * For the given event, return the matching event filter. This filter may then - * be AND'ed with the selected event mask. - * - * For XI2 events, the returned filter is simply the byte containing the event - * mask we're interested in. E.g. for a mask of (1 << 13), this would be - * byte[1]. - * - * @param[in] dev The device the event belongs to, may be NULL. - * @param[in] event The event to get the filter for. Only the type of the - * event matters, or the extension + evtype for GenericEvents. - * @return The filter mask for the given event. - * - * @see GetEventMask - */ -Mask -GetEventFilter(DeviceIntPtr dev, xEvent *event) -{ - if (event->u.u.type != GenericEvent) - return filters[dev ? dev->id : 0][event->u.u.type]; - else if (XI2_EVENT(event)) - return (1 << (((xXIDeviceEvent*)event)->evtype % 8)); - ErrorF("[dix] Unknown device type %d. No filter\n", event->u.u.type); - return 0; -} - -/** - * Return the windows complete XI2 mask for the given XI2 event type. - */ -Mask -GetWindowXI2Mask(DeviceIntPtr dev, WindowPtr win, xEvent* ev) -{ - OtherInputMasks *inputMasks = wOtherInputMasks(win); - int filter; - int evtype; - - if (!inputMasks || !XI2_EVENT(ev)) - return 0; - - evtype = ((xGenericEvent*)ev)->evtype; - filter = GetEventFilter(dev, ev); - - return ((inputMasks->xi2mask[dev->id][evtype/8] & filter) || - inputMasks->xi2mask[XIAllDevices][evtype/8] || - (inputMasks->xi2mask[XIAllMasterDevices][evtype/8] && IsMaster(dev))); -} - -static Mask -GetEventMask(DeviceIntPtr dev, xEvent *event, InputClients* other) -{ - /* XI2 filters are only ever 8 bit, so let's return a 8 bit mask */ - if (XI2_EVENT(event)) - { - int byte = ((xGenericEvent*)event)->evtype / 8; - return (other->xi2mask[dev->id][byte] | - other->xi2mask[XIAllDevices][byte] | - (IsMaster(dev)? other->xi2mask[XIAllMasterDevices][byte] : 0)); - } else if (CORE_EVENT(event)) - return other->mask[XIAllDevices]; - else - return other->mask[dev->id]; -} - - -static CARD8 criticalEvents[32] = -{ - 0x7c, 0x30, 0x40 /* key, button, expose, and configure events */ -}; - -static void -SyntheticMotion(DeviceIntPtr dev, int x, int y) { - int screenno = 0; - -#ifdef PANORAMIX - if (!noPanoramiXExtension) - screenno = dev->spriteInfo->sprite->screen->myNum; -#endif - PostSyntheticMotion(dev, x, y, screenno, - (syncEvents.playingEvents) ? syncEvents.time.milliseconds : currentTime.milliseconds); - -} - -#ifdef PANORAMIX -static void PostNewCursor(DeviceIntPtr pDev); - -static Bool -XineramaSetCursorPosition( - DeviceIntPtr pDev, - int x, - int y, - Bool generateEvent -){ - ScreenPtr pScreen; - BoxRec box; - int i; - SpritePtr pSprite = pDev->spriteInfo->sprite; - - /* x,y are in Screen 0 coordinates. We need to decide what Screen - to send the message too and what the coordinates relative to - that screen are. */ - - pScreen = pSprite->screen; - x += panoramiXdataPtr[0].x; - y += panoramiXdataPtr[0].y; - - if(!POINT_IN_REGION(pScreen, &XineramaScreenRegions[pScreen->myNum], - x, y, &box)) - { - FOR_NSCREENS(i) - { - if(i == pScreen->myNum) - continue; - if(POINT_IN_REGION(pScreen, &XineramaScreenRegions[i], x, y, &box)) - { - pScreen = screenInfo.screens[i]; - break; - } - } - } - - pSprite->screen = pScreen; - pSprite->hotPhys.x = x - panoramiXdataPtr[0].x; - pSprite->hotPhys.y = y - panoramiXdataPtr[0].y; - x -= panoramiXdataPtr[pScreen->myNum].x; - y -= panoramiXdataPtr[pScreen->myNum].y; - - return (*pScreen->SetCursorPosition)(pDev, pScreen, x, y, generateEvent); -} - - -static void -XineramaConstrainCursor(DeviceIntPtr pDev) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - ScreenPtr pScreen; - BoxRec newBox; - - pScreen = pSprite->screen; - newBox = pSprite->physLimits; - - /* Translate the constraining box to the screen - the sprite is actually on */ - newBox.x1 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x; - newBox.x2 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x; - newBox.y1 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y; - newBox.y2 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y; - - (* pScreen->ConstrainCursor)(pDev, pScreen, &newBox); -} - - -static Bool -XineramaSetWindowPntrs(DeviceIntPtr pDev, WindowPtr pWin) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - - if(pWin == WindowTable[0]) { - memcpy(pSprite->windows, WindowTable, - PanoramiXNumScreens*sizeof(WindowPtr)); - } else { - PanoramiXRes *win; - int rc, i; - - rc = dixLookupResourceByType((pointer *)&win, pWin->drawable.id, - XRT_WINDOW, serverClient, DixReadAccess); - if (rc != Success) - return FALSE; - - for(i = 0; i < PanoramiXNumScreens; i++) { - rc = dixLookupWindow(pSprite->windows + i, win->info[i].id, - serverClient, DixReadAccess); - if (rc != Success) /* window is being unmapped */ - return FALSE; - } - } - return TRUE; -} - -static void -XineramaConfineCursorToWindow(DeviceIntPtr pDev, - WindowPtr pWin, - Bool generateEvents) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - - int x, y, off_x, off_y, i; - - if(!XineramaSetWindowPntrs(pDev, pWin)) - return; - - i = PanoramiXNumScreens - 1; - - REGION_COPY(pSprite->screen, &pSprite->Reg1, - &pSprite->windows[i]->borderSize); - off_x = panoramiXdataPtr[i].x; - off_y = panoramiXdataPtr[i].y; - - while(i--) { - x = off_x - panoramiXdataPtr[i].x; - y = off_y - panoramiXdataPtr[i].y; - - if(x || y) - REGION_TRANSLATE(pSprite->screen, &pSprite->Reg1, x, y); - - REGION_UNION(pSprite->screen, &pSprite->Reg1, &pSprite->Reg1, - &pSprite->windows[i]->borderSize); - - off_x = panoramiXdataPtr[i].x; - off_y = panoramiXdataPtr[i].y; - } - - pSprite->hotLimits = *REGION_EXTENTS(pSprite->screen, &pSprite->Reg1); - - if(REGION_NUM_RECTS(&pSprite->Reg1) > 1) - pSprite->hotShape = &pSprite->Reg1; - else - pSprite->hotShape = NullRegion; - - pSprite->confined = FALSE; - pSprite->confineWin = (pWin == WindowTable[0]) ? NullWindow : pWin; - - CheckPhysLimits(pDev, pSprite->current, generateEvents, FALSE, NULL); -} - -#endif /* PANORAMIX */ - -/** - * Modifies the filter for the given protocol event type to the given masks. - * - * There's only two callers: UpdateDeviceState() and XI's SetMaskForExtEvent(). - * The latter initialises masks for the matching XI events, it's a once-off - * setting. - * UDS however changes the mask for MotionNotify and DeviceMotionNotify each - * time a button is pressed to include the matching ButtonXMotion mask in the - * filter. - * - * @param[in] deviceid The device to modify the filter for. - * @param[in] mask The new filter mask. - * @param[in] event Protocol event type. - */ -void -SetMaskForEvent(int deviceid, Mask mask, int event) -{ - if (deviceid < 0 || deviceid >= MAXDEVICES) - FatalError("SetMaskForEvent: bogus device id"); - filters[deviceid][event] = mask; -} - -void -SetCriticalEvent(int event) -{ - if (event >= 128) - FatalError("SetCriticalEvent: bogus event number"); - criticalEvents[event >> 3] |= 1 << (event & 7); -} - -void -ConfineToShape(DeviceIntPtr pDev, RegionPtr shape, int *px, int *py) -{ - BoxRec box; - int x = *px, y = *py; - int incx = 1, incy = 1; - SpritePtr pSprite; - - pSprite = pDev->spriteInfo->sprite; - if (POINT_IN_REGION(pSprite->hot.pScreen, shape, x, y, &box)) - return; - box = *REGION_EXTENTS(pSprite->hot.pScreen, shape); - /* this is rather crude */ - do { - x += incx; - if (x >= box.x2) - { - incx = -1; - x = *px - 1; - } - else if (x < box.x1) - { - incx = 1; - x = *px; - y += incy; - if (y >= box.y2) - { - incy = -1; - y = *py - 1; - } - else if (y < box.y1) - return; /* should never get here! */ - } - } while (!POINT_IN_REGION(pSprite->hot.pScreen, shape, x, y, &box)); - *px = x; - *py = y; -} - -static void -CheckPhysLimits( - DeviceIntPtr pDev, - CursorPtr cursor, - Bool generateEvents, - Bool confineToScreen, /* unused if PanoramiX on */ - ScreenPtr pScreen) /* unused if PanoramiX on */ -{ - HotSpot new; - SpritePtr pSprite = pDev->spriteInfo->sprite; - - if (!cursor) - return; - new = pSprite->hotPhys; -#ifdef PANORAMIX - if (!noPanoramiXExtension) - /* I don't care what the DDX has to say about it */ - pSprite->physLimits = pSprite->hotLimits; - else -#endif - { - if (pScreen) - new.pScreen = pScreen; - else - pScreen = new.pScreen; - (*pScreen->CursorLimits) (pDev, pScreen, cursor, &pSprite->hotLimits, - &pSprite->physLimits); - pSprite->confined = confineToScreen; - (* pScreen->ConstrainCursor)(pDev, pScreen, &pSprite->physLimits); - } - - /* constrain the pointer to those limits */ - if (new.x < pSprite->physLimits.x1) - new.x = pSprite->physLimits.x1; - else - if (new.x >= pSprite->physLimits.x2) - new.x = pSprite->physLimits.x2 - 1; - if (new.y < pSprite->physLimits.y1) - new.y = pSprite->physLimits.y1; - else - if (new.y >= pSprite->physLimits.y2) - new.y = pSprite->physLimits.y2 - 1; - if (pSprite->hotShape) - ConfineToShape(pDev, pSprite->hotShape, &new.x, &new.y); - if ((pScreen != pSprite->hotPhys.pScreen) || - (new.x != pSprite->hotPhys.x) || (new.y != pSprite->hotPhys.y)) - { -#ifdef PANORAMIX - if (!noPanoramiXExtension) - XineramaSetCursorPosition (pDev, new.x, new.y, generateEvents); - else -#endif - { - if (pScreen != pSprite->hotPhys.pScreen) - pSprite->hotPhys = new; - (*pScreen->SetCursorPosition) - (pDev, pScreen, new.x, new.y, generateEvents); - } - if (!generateEvents) - SyntheticMotion(pDev, new.x, new.y); - } - -#ifdef PANORAMIX - /* Tell DDX what the limits are */ - if (!noPanoramiXExtension) - XineramaConstrainCursor(pDev); -#endif -} - -static void -CheckVirtualMotion( - DeviceIntPtr pDev, - QdEventPtr qe, - WindowPtr pWin) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - RegionPtr reg = NULL; - DeviceEvent *ev = NULL; - - if (qe) - { - ev = &qe->event->device_event; - switch(ev->type) - { - case ET_Motion: - case ET_ButtonPress: - case ET_ButtonRelease: - case ET_KeyPress: - case ET_KeyRelease: - case ET_ProximityIn: - case ET_ProximityOut: - pSprite->hot.pScreen = qe->pScreen; - pSprite->hot.x = ev->root_x; - pSprite->hot.y = ev->root_y; - pWin = pDev->deviceGrab.grab ? pDev->deviceGrab.grab->confineTo : NullWindow; - break; - default: - break; - } - } - if (pWin) - { - BoxRec lims; - -#ifdef PANORAMIX - if (!noPanoramiXExtension) { - int x, y, off_x, off_y, i; - - if(!XineramaSetWindowPntrs(pDev, pWin)) - return; - - i = PanoramiXNumScreens - 1; - - REGION_COPY(pSprite->screen, &pSprite->Reg2, - &pSprite->windows[i]->borderSize); - off_x = panoramiXdataPtr[i].x; - off_y = panoramiXdataPtr[i].y; - - while(i--) { - x = off_x - panoramiXdataPtr[i].x; - y = off_y - panoramiXdataPtr[i].y; - - if(x || y) - REGION_TRANSLATE(pSprite->screen, &pSprite->Reg2, x, y); - - REGION_UNION(pSprite->screen, &pSprite->Reg2, &pSprite->Reg2, - &pSprite->windows[i]->borderSize); - - off_x = panoramiXdataPtr[i].x; - off_y = panoramiXdataPtr[i].y; - } - } else -#endif - { - if (pSprite->hot.pScreen != pWin->drawable.pScreen) - { - pSprite->hot.pScreen = pWin->drawable.pScreen; - pSprite->hot.x = pSprite->hot.y = 0; - } - } - - lims = *REGION_EXTENTS(pWin->drawable.pScreen, &pWin->borderSize); - if (pSprite->hot.x < lims.x1) - pSprite->hot.x = lims.x1; - else if (pSprite->hot.x >= lims.x2) - pSprite->hot.x = lims.x2 - 1; - if (pSprite->hot.y < lims.y1) - pSprite->hot.y = lims.y1; - else if (pSprite->hot.y >= lims.y2) - pSprite->hot.y = lims.y2 - 1; - -#ifdef PANORAMIX - if (!noPanoramiXExtension) - { - if (REGION_NUM_RECTS(&pSprite->Reg2) > 1) - reg = &pSprite->Reg2; - - } else -#endif - { - if (wBoundingShape(pWin)) - reg = &pWin->borderSize; - } - - if (reg) - ConfineToShape(pDev, reg, &pSprite->hot.x, &pSprite->hot.y); - - if (qe && ev) - { - qe->pScreen = pSprite->hot.pScreen; - ev->root_x = pSprite->hot.x; - ev->root_y = pSprite->hot.y; - } - } -#ifdef PANORAMIX - if (noPanoramiXExtension) /* No typo. Only set the root win if disabled */ -#endif - RootWindow(pDev) = WindowTable[pSprite->hot.pScreen->myNum]; -} - -static void -ConfineCursorToWindow(DeviceIntPtr pDev, WindowPtr pWin, Bool generateEvents, Bool confineToScreen) -{ - ScreenPtr pScreen = pWin->drawable.pScreen; - SpritePtr pSprite = pDev->spriteInfo->sprite; - - if (syncEvents.playingEvents) - { - CheckVirtualMotion(pDev, (QdEventPtr)NULL, pWin); - SyntheticMotion(pDev, pSprite->hot.x, pSprite->hot.y); - } - else - { -#ifdef PANORAMIX - if(!noPanoramiXExtension) { - XineramaConfineCursorToWindow(pDev, pWin, generateEvents); - return; - } -#endif - pSprite->hotLimits = *REGION_EXTENTS( pScreen, &pWin->borderSize); - pSprite->hotShape = wBoundingShape(pWin) ? &pWin->borderSize - : NullRegion; - CheckPhysLimits(pDev, pSprite->current, generateEvents, - confineToScreen, pScreen); - } -} - -Bool -PointerConfinedToScreen(DeviceIntPtr pDev) -{ - return pDev->spriteInfo->sprite->confined; -} - -/** - * Update the sprite cursor to the given cursor. - * - * ChangeToCursor() will display the new cursor and free the old cursor (if - * applicable). If the provided cursor is already the updated cursor, nothing - * happens. - */ -static void -ChangeToCursor(DeviceIntPtr pDev, CursorPtr cursor) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - ScreenPtr pScreen; - - if (cursor != pSprite->current) - { - if ((pSprite->current->bits->xhot != cursor->bits->xhot) || - (pSprite->current->bits->yhot != cursor->bits->yhot)) - CheckPhysLimits(pDev, cursor, FALSE, pSprite->confined, - (ScreenPtr)NULL); -#ifdef PANORAMIX - /* XXX: is this really necessary?? (whot) */ - if (!noPanoramiXExtension) - pScreen = pSprite->screen; - else -#endif - pScreen = pSprite->hotPhys.pScreen; - - (*pScreen->DisplayCursor)(pDev, pScreen, cursor); - FreeCursor(pSprite->current, (Cursor)0); - pSprite->current = cursor; - pSprite->current->refcnt++; - } -} - -/** - * @returns true if b is a descendent of a - */ -Bool -IsParent(WindowPtr a, WindowPtr b) -{ - for (b = b->parent; b; b = b->parent) - if (b == a) return TRUE; - return FALSE; -} - -/** - * Update the cursor displayed on the screen. - * - * Called whenever a cursor may have changed shape or position. - */ -static void -PostNewCursor(DeviceIntPtr pDev) -{ - WindowPtr win; - GrabPtr grab = pDev->deviceGrab.grab; - SpritePtr pSprite = pDev->spriteInfo->sprite; - CursorPtr pCursor; - - if (syncEvents.playingEvents) - return; - if (grab) - { - if (grab->cursor) - { - ChangeToCursor(pDev, grab->cursor); - return; - } - if (IsParent(grab->window, pSprite->win)) - win = pSprite->win; - else - win = grab->window; - } - else - win = pSprite->win; - for (; win; win = win->parent) - { - if (win->optional) - { - pCursor = WindowGetDeviceCursor(win, pDev); - if (!pCursor && win->optional->cursor != NullCursor) - pCursor = win->optional->cursor; - if (pCursor) - { - ChangeToCursor(pDev, pCursor); - return; - } - } - } -} - - -/** - * @param dev device which you want to know its current root window - * @return root window where dev's sprite is located - */ -WindowPtr -GetCurrentRootWindow(DeviceIntPtr dev) -{ - return RootWindow(dev); -} - -/** - * @return window underneath the cursor sprite. - */ -WindowPtr -GetSpriteWindow(DeviceIntPtr pDev) -{ - return pDev->spriteInfo->sprite->win; -} - -/** - * @return current sprite cursor. - */ -CursorPtr -GetSpriteCursor(DeviceIntPtr pDev) -{ - return pDev->spriteInfo->sprite->current; -} - -/** - * Set x/y current sprite position in screen coordinates. - */ -void -GetSpritePosition(DeviceIntPtr pDev, int *px, int *py) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - *px = pSprite->hotPhys.x; - *py = pSprite->hotPhys.y; -} - -#ifdef PANORAMIX -int -XineramaGetCursorScreen(DeviceIntPtr pDev) -{ - if(!noPanoramiXExtension) { - return pDev->spriteInfo->sprite->screen->myNum; - } else { - return 0; - } -} -#endif /* PANORAMIX */ - -#define TIMESLOP (5 * 60 * 1000) /* 5 minutes */ - -static void -MonthChangedOrBadTime(InternalEvent *ev) -{ - /* If the ddx/OS is careless about not processing timestamped events from - * different sources in sorted order, then it's possible for time to go - * backwards when it should not. Here we ensure a decent time. - */ - if ((currentTime.milliseconds - ev->any.time) > TIMESLOP) - currentTime.months++; - else - ev->any.time = currentTime.milliseconds; -} - -static void -NoticeTime(InternalEvent *ev) -{ - if (ev->any.time < currentTime.milliseconds) - MonthChangedOrBadTime(ev); - currentTime.milliseconds = ev->any.time; - lastDeviceEventTime = currentTime; -} - -void -NoticeEventTime(InternalEvent *ev) -{ - if (!syncEvents.playingEvents) - NoticeTime(ev); -} - -/************************************************************************** - * The following procedures deal with synchronous events * - **************************************************************************/ - -/** - * EnqueueEvent is a device's processInputProc if a device is frozen. - * Instead of delivering the events to the client, the event is tacked onto a - * linked list for later delivery. - */ -void -EnqueueEvent(InternalEvent *ev, DeviceIntPtr device) -{ - QdEventPtr tail = *syncEvents.pendtail; - QdEventPtr qe; - SpritePtr pSprite = device->spriteInfo->sprite; - int eventlen; - DeviceEvent *event = &ev->device_event; - - NoticeTime((InternalEvent*)event); - - /* Fix for key repeating bug. */ - if (device->key != NULL && device->key->xkbInfo != NULL && - event->type == ET_KeyRelease) - AccessXCancelRepeatKey(device->key->xkbInfo, event->detail.key); - - if (DeviceEventCallback) - { - DeviceEventInfoRec eventinfo; - - /* The RECORD spec says that the root window field of motion events - * must be valid. At this point, it hasn't been filled in yet, so - * we do it here. The long expression below is necessary to get - * the current root window; the apparently reasonable alternative - * GetCurrentRootWindow()->drawable.id doesn't give you the right - * answer on the first motion event after a screen change because - * the data that GetCurrentRootWindow relies on hasn't been - * updated yet. - */ - if (ev->any.type == ET_Motion) - ev->device_event.root = WindowTable[pSprite->hotPhys.pScreen->myNum]->drawable.id; - - eventinfo.event = ev; - eventinfo.device = device; - CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo); - } - - if (event->type == ET_Motion) - { -#ifdef PANORAMIX - if(!noPanoramiXExtension) { - event->root_x += panoramiXdataPtr[pSprite->screen->myNum].x - - panoramiXdataPtr[0].x; - event->root_y += panoramiXdataPtr[pSprite->screen->myNum].y - - panoramiXdataPtr[0].y; - } -#endif - pSprite->hotPhys.x = event->root_x; - pSprite->hotPhys.y = event->root_y; - /* do motion compression, but not if from different devices */ - if (tail && - (tail->event->any.type == ET_Motion) && - (tail->device == device) && - (tail->pScreen == pSprite->hotPhys.pScreen)) - { - DeviceEvent *tailev = &tail->event->device_event; - tailev->root_x = pSprite->hotPhys.x; - tailev->root_y = pSprite->hotPhys.y; - tailev->time = event->time; - tail->months = currentTime.months; - return; - } - } - - eventlen = event->length; - - qe = xalloc(sizeof(QdEventRec) + eventlen); - if (!qe) - return; - qe->next = (QdEventPtr)NULL; - qe->device = device; - qe->pScreen = pSprite->hotPhys.pScreen; - qe->months = currentTime.months; - qe->event = (InternalEvent *)(qe + 1); - memcpy(qe->event, event, eventlen); - if (tail) - syncEvents.pendtail = &tail->next; - *syncEvents.pendtail = qe; -} - -/** - * Run through the list of events queued up in syncEvents. - * For each event do: - * If the device for this event is not frozen anymore, take it and process it - * as usually. - * After that, check if there's any devices in the list that are not frozen. - * If there is none, we're done. If there is at least one device that is not - * frozen, then re-run from the beginning of the event queue. - */ -static void -PlayReleasedEvents(void) -{ - QdEventPtr *prev, qe; - DeviceIntPtr dev; - DeviceIntPtr pDev; - - prev = &syncEvents.pending; - while ( (qe = *prev) ) - { - if (!qe->device->deviceGrab.sync.frozen) - { - *prev = qe->next; - pDev = qe->device; - if (*syncEvents.pendtail == *prev) - syncEvents.pendtail = prev; - if (qe->event->any.type == ET_Motion) - CheckVirtualMotion(pDev, qe, NullWindow); - syncEvents.time.months = qe->months; - syncEvents.time.milliseconds = qe->event->any.time; -#ifdef PANORAMIX - /* Translate back to the sprite screen since processInputProc - will translate from sprite screen to screen 0 upon reentry - to the DIX layer */ - if(!noPanoramiXExtension) { - DeviceEvent *ev = &qe->event->device_event; - switch(ev->type) - { - case ET_Motion: - case ET_ButtonPress: - case ET_ButtonRelease: - case ET_KeyPress: - case ET_KeyRelease: - case ET_ProximityIn: - case ET_ProximityOut: - ev->root_x += panoramiXdataPtr[0].x - - panoramiXdataPtr[pDev->spriteInfo->sprite->screen->myNum].x; - ev->root_y += panoramiXdataPtr[0].y - - panoramiXdataPtr[pDev->spriteInfo->sprite->screen->myNum].y; - break; - default: - break; - } - - } -#endif - (*qe->device->public.processInputProc)(qe->event, qe->device); - xfree(qe); - for (dev = inputInfo.devices; dev && dev->deviceGrab.sync.frozen; dev = dev->next) - ; - if (!dev) - break; - /* Playing the event may have unfrozen another device. */ - /* So to play it safe, restart at the head of the queue */ - prev = &syncEvents.pending; - } - else - prev = &qe->next; - } -} - -/** - * Freeze or thaw the given devices. The device's processing proc is - * switched to either the real processing proc (in case of thawing) or an - * enqueuing processing proc (usually EnqueueEvent()). - * - * @param dev The device to freeze/thaw - * @param frozen True to freeze or false to thaw. - */ -static void -FreezeThaw(DeviceIntPtr dev, Bool frozen) -{ - dev->deviceGrab.sync.frozen = frozen; - if (frozen) - dev->public.processInputProc = dev->public.enqueueInputProc; - else - dev->public.processInputProc = dev->public.realInputProc; -} - -/** - * Unfreeze devices and replay all events to the respective clients. - * - * ComputeFreezes takes the first event in the device's frozen event queue. It - * runs up the sprite tree (spriteTrace) and searches for the window to replay - * the events from. If it is found, it checks for passive grabs one down from - * the window or delivers the events. - */ -static void -ComputeFreezes(void) -{ - DeviceIntPtr replayDev = syncEvents.replayDev; - int i; - WindowPtr w; - GrabPtr grab; - DeviceIntPtr dev; - - for (dev = inputInfo.devices; dev; dev = dev->next) - FreezeThaw(dev, dev->deviceGrab.sync.other || - (dev->deviceGrab.sync.state >= FROZEN)); - if (syncEvents.playingEvents || (!replayDev && !syncEvents.pending)) - return; - syncEvents.playingEvents = TRUE; - if (replayDev) - { - DeviceEvent* event = replayDev->deviceGrab.sync.event; - - syncEvents.replayDev = (DeviceIntPtr)NULL; - - w = XYToWindow(replayDev, event->root_x, event->root_y); - for (i = 0; i < replayDev->spriteInfo->sprite->spriteTraceGood; i++) - { - if (syncEvents.replayWin == - replayDev->spriteInfo->sprite->spriteTrace[i]) - { - if (!CheckDeviceGrabs(replayDev, event, i+1)) { - if (replayDev->focus && !IsPointerEvent((InternalEvent*)event)) - DeliverFocusedEvent(replayDev, (InternalEvent*)event, w); - else - DeliverDeviceEvents(w, (InternalEvent*)event, NullGrab, - NullWindow, replayDev); - } - goto playmore; - } - } - /* must not still be in the same stack */ - if (replayDev->focus && !IsPointerEvent((InternalEvent*)event)) - DeliverFocusedEvent(replayDev, (InternalEvent*)event, w); - else - DeliverDeviceEvents(w, (InternalEvent*)event, NullGrab, - NullWindow, replayDev); - } -playmore: - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (!dev->deviceGrab.sync.frozen) - { - PlayReleasedEvents(); - break; - } - } - syncEvents.playingEvents = FALSE; - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (DevHasCursor(dev)) - { - /* the following may have been skipped during replay, - so do it now */ - if ((grab = dev->deviceGrab.grab) && grab->confineTo) - { - if (grab->confineTo->drawable.pScreen != - dev->spriteInfo->sprite->hotPhys.pScreen) - dev->spriteInfo->sprite->hotPhys.x = - dev->spriteInfo->sprite->hotPhys.y = 0; - ConfineCursorToWindow(dev, grab->confineTo, TRUE, TRUE); - } - else - ConfineCursorToWindow(dev, - WindowTable[dev->spriteInfo->sprite->hotPhys.pScreen->myNum], - TRUE, FALSE); - PostNewCursor(dev); - } - } -} - -#ifdef RANDR -void -ScreenRestructured (ScreenPtr pScreen) -{ - GrabPtr grab; - DeviceIntPtr pDev; - - for (pDev = inputInfo.devices; pDev; pDev = pDev->next) - { - if (!DevHasCursor(pDev)) - continue; - - /* GrabDevice doesn't have a confineTo field, so we don't need to - * worry about it. */ - if ((grab = pDev->deviceGrab.grab) && grab->confineTo) - { - if (grab->confineTo->drawable.pScreen - != pDev->spriteInfo->sprite->hotPhys.pScreen) - pDev->spriteInfo->sprite->hotPhys.x = pDev->spriteInfo->sprite->hotPhys.y = 0; - ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE); - } - else - ConfineCursorToWindow(pDev, - WindowTable[pDev->spriteInfo->sprite->hotPhys.pScreen->myNum], - TRUE, FALSE); - } -} -#endif - -static void -CheckGrabForSyncs(DeviceIntPtr thisDev, Bool thisMode, Bool otherMode) -{ - GrabPtr grab = thisDev->deviceGrab.grab; - DeviceIntPtr dev; - - if (thisMode == GrabModeSync) - thisDev->deviceGrab.sync.state = FROZEN_NO_EVENT; - else - { /* free both if same client owns both */ - thisDev->deviceGrab.sync.state = THAWED; - if (thisDev->deviceGrab.sync.other && - (CLIENT_BITS(thisDev->deviceGrab.sync.other->resource) == - CLIENT_BITS(grab->resource))) - thisDev->deviceGrab.sync.other = NullGrab; - } - - if (IsMaster(thisDev)) - { - dev = GetPairedDevice(thisDev); - if (otherMode == GrabModeSync) - dev->deviceGrab.sync.other = grab; - else - { /* free both if same client owns both */ - if (dev->deviceGrab.sync.other && - (CLIENT_BITS(dev->deviceGrab.sync.other->resource) == - CLIENT_BITS(grab->resource))) - dev->deviceGrab.sync.other = NullGrab; - } - } - ComputeFreezes(); -} - -/* Only ever used if a grab is called on an attached slave device. */ -static int GrabPrivateKeyIndex; -static DevPrivateKey GrabPrivateKey = &GrabPrivateKeyIndex; - -/** - * Save the device's master device in the devPrivates. This needs to be done - * if a client directly grabs a slave device that is attached to a master. For - * the duration of the grab, the device is detached, ungrabbing re-attaches it - * though. - * - * We store the ID of the master device only in case the master disappears - * while the device has a grab. - */ -static void -DetachFromMaster(DeviceIntPtr dev) -{ - intptr_t id; - if (!dev->u.master) - return; - - id = dev->u.master->id; - - dixSetPrivate(&dev->devPrivates, GrabPrivateKey, (void *)id); - AttachDevice(NULL, dev, NULL); -} - -static void -ReattachToOldMaster(DeviceIntPtr dev) -{ - int id; - void *p; - DeviceIntPtr master = NULL; - - if (IsMaster(dev)) - return; - - - p = dixLookupPrivate(&dev->devPrivates, GrabPrivateKey); - id = (intptr_t) p; /* silence gcc warnings */ - dixLookupDevice(&master, id, serverClient, DixUseAccess); - - if (master) - { - AttachDevice(serverClient, dev, master); - dixSetPrivate(&dev->devPrivates, GrabPrivateKey, NULL); - } -} - -/** - * Activate a pointer grab on the given device. A pointer grab will cause all - * core pointer events of this device to be delivered to the grabbing client only. - * No other device will send core events to the grab client while the grab is - * on, but core events will be sent to other clients. - * Can cause the cursor to change if a grab cursor is set. - * - * Note that parameter autoGrab may be (True & ImplicitGrabMask) if the grab - * is an implicit grab caused by a ButtonPress event. - * - * @param mouse The device to grab. - * @param grab The grab structure, needs to be setup. - * @param autoGrab True if the grab was caused by a button down event and not - * explicitely by a client. - */ -void -ActivatePointerGrab(DeviceIntPtr mouse, GrabPtr grab, - TimeStamp time, Bool autoGrab) -{ - GrabInfoPtr grabinfo = &mouse->deviceGrab; - WindowPtr oldWin = (grabinfo->grab) ? - grabinfo->grab->window - : mouse->spriteInfo->sprite->win; - Bool isPassive = autoGrab & ~ImplicitGrabMask; - - /* slave devices need to float for the duration of the grab. */ - if (grab->grabtype == GRABTYPE_XI2 && - !(autoGrab & ImplicitGrabMask) && !IsMaster(mouse)) - DetachFromMaster(mouse); - - if (grab->confineTo) - { - if (grab->confineTo->drawable.pScreen - != mouse->spriteInfo->sprite->hotPhys.pScreen) - mouse->spriteInfo->sprite->hotPhys.x = - mouse->spriteInfo->sprite->hotPhys.y = 0; - ConfineCursorToWindow(mouse, grab->confineTo, FALSE, TRUE); - } - DoEnterLeaveEvents(mouse, mouse->id, oldWin, grab->window, NotifyGrab); - mouse->valuator->motionHintWindow = NullWindow; - if (syncEvents.playingEvents) - grabinfo->grabTime = syncEvents.time; - else - grabinfo->grabTime = time; - if (grab->cursor) - grab->cursor->refcnt++; - grabinfo->activeGrab = *grab; - grabinfo->grab = &grabinfo->activeGrab; - grabinfo->fromPassiveGrab = isPassive; - grabinfo->implicitGrab = autoGrab & ImplicitGrabMask; - PostNewCursor(mouse); - CheckGrabForSyncs(mouse,(Bool)grab->pointerMode, (Bool)grab->keyboardMode); -} - -/** - * Delete grab on given device, update the sprite. - * - * Extension devices are set up for ActivateKeyboardGrab(). - */ -void -DeactivatePointerGrab(DeviceIntPtr mouse) -{ - GrabPtr grab = mouse->deviceGrab.grab; - DeviceIntPtr dev; - Bool wasImplicit = (mouse->deviceGrab.fromPassiveGrab && - mouse->deviceGrab.implicitGrab); - - mouse->valuator->motionHintWindow = NullWindow; - mouse->deviceGrab.grab = NullGrab; - mouse->deviceGrab.sync.state = NOT_GRABBED; - mouse->deviceGrab.fromPassiveGrab = FALSE; - - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (dev->deviceGrab.sync.other == grab) - dev->deviceGrab.sync.other = NullGrab; - } - DoEnterLeaveEvents(mouse, mouse->id, grab->window, - mouse->spriteInfo->sprite->win, NotifyUngrab); - if (grab->confineTo) - ConfineCursorToWindow(mouse, RootWindow(mouse), FALSE, FALSE); - PostNewCursor(mouse); - if (grab->cursor) - FreeCursor(grab->cursor, (Cursor)0); - - if (!wasImplicit && grab->grabtype == GRABTYPE_XI2) - ReattachToOldMaster(mouse); - - ComputeFreezes(); -} - -/** - * Activate a keyboard grab on the given device. - * - * Extension devices have ActivateKeyboardGrab() set as their grabbing proc. - */ -void -ActivateKeyboardGrab(DeviceIntPtr keybd, GrabPtr grab, TimeStamp time, Bool passive) -{ - GrabInfoPtr grabinfo = &keybd->deviceGrab; - WindowPtr oldWin; - - /* slave devices need to float for the duration of the grab. */ - if (grab->grabtype == GRABTYPE_XI2 && - !(passive & ImplicitGrabMask) && - !IsMaster(keybd)) - DetachFromMaster(keybd); - - if (grabinfo->grab) - oldWin = grabinfo->grab->window; - else if (keybd->focus) - oldWin = keybd->focus->win; - else - oldWin = keybd->spriteInfo->sprite->win; - if (oldWin == FollowKeyboardWin) - oldWin = keybd->focus->win; - if (keybd->valuator) - keybd->valuator->motionHintWindow = NullWindow; - DoFocusEvents(keybd, oldWin, grab->window, NotifyGrab); - if (syncEvents.playingEvents) - grabinfo->grabTime = syncEvents.time; - else - grabinfo->grabTime = time; - grabinfo->activeGrab = *grab; - grabinfo->grab = &grabinfo->activeGrab; - grabinfo->fromPassiveGrab = passive; - grabinfo->implicitGrab = passive & ImplicitGrabMask; - CheckGrabForSyncs(keybd, (Bool)grab->keyboardMode, (Bool)grab->pointerMode); -} - -/** - * Delete keyboard grab for the given device. - */ -void -DeactivateKeyboardGrab(DeviceIntPtr keybd) -{ - GrabPtr grab = keybd->deviceGrab.grab; - DeviceIntPtr dev; - WindowPtr focusWin = keybd->focus ? keybd->focus->win - : keybd->spriteInfo->sprite->win; - Bool wasImplicit = (keybd->deviceGrab.fromPassiveGrab && - keybd->deviceGrab.implicitGrab); - - if (focusWin == FollowKeyboardWin) - focusWin = inputInfo.keyboard->focus->win; - if (keybd->valuator) - keybd->valuator->motionHintWindow = NullWindow; - keybd->deviceGrab.grab = NullGrab; - keybd->deviceGrab.sync.state = NOT_GRABBED; - keybd->deviceGrab.fromPassiveGrab = FALSE; - - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (dev->deviceGrab.sync.other == grab) - dev->deviceGrab.sync.other = NullGrab; - } - DoFocusEvents(keybd, grab->window, focusWin, NotifyUngrab); - - if (!wasImplicit && grab->grabtype == GRABTYPE_XI2) - ReattachToOldMaster(keybd); - - ComputeFreezes(); -} - -void -AllowSome(ClientPtr client, - TimeStamp time, - DeviceIntPtr thisDev, - int newState) -{ - Bool thisGrabbed, otherGrabbed, othersFrozen, thisSynced; - TimeStamp grabTime; - DeviceIntPtr dev; - GrabInfoPtr devgrabinfo, - grabinfo = &thisDev->deviceGrab; - - thisGrabbed = grabinfo->grab && SameClient(grabinfo->grab, client); - thisSynced = FALSE; - otherGrabbed = FALSE; - othersFrozen = FALSE; - grabTime = grabinfo->grabTime; - for (dev = inputInfo.devices; dev; dev = dev->next) - { - devgrabinfo = &dev->deviceGrab; - - if (dev == thisDev) - continue; - if (devgrabinfo->grab && SameClient(devgrabinfo->grab, client)) - { - if (!(thisGrabbed || otherGrabbed) || - (CompareTimeStamps(devgrabinfo->grabTime, grabTime) == LATER)) - grabTime = devgrabinfo->grabTime; - otherGrabbed = TRUE; - if (grabinfo->sync.other == devgrabinfo->grab) - thisSynced = TRUE; - if (devgrabinfo->sync.state >= FROZEN) - othersFrozen = TRUE; - } - } - if (!((thisGrabbed && grabinfo->sync.state >= FROZEN) || thisSynced)) - return; - if ((CompareTimeStamps(time, currentTime) == LATER) || - (CompareTimeStamps(time, grabTime) == EARLIER)) - return; - switch (newState) - { - case THAWED: /* Async */ - if (thisGrabbed) - grabinfo->sync.state = THAWED; - if (thisSynced) - grabinfo->sync.other = NullGrab; - ComputeFreezes(); - break; - case FREEZE_NEXT_EVENT: /* Sync */ - if (thisGrabbed) - { - grabinfo->sync.state = FREEZE_NEXT_EVENT; - if (thisSynced) - grabinfo->sync.other = NullGrab; - ComputeFreezes(); - } - break; - case THAWED_BOTH: /* AsyncBoth */ - if (othersFrozen) - { - for (dev = inputInfo.devices; dev; dev = dev->next) - { - devgrabinfo = &dev->deviceGrab; - if (devgrabinfo->grab - && SameClient(devgrabinfo->grab, client)) - devgrabinfo->sync.state = THAWED; - if (devgrabinfo->sync.other && - SameClient(devgrabinfo->sync.other, client)) - devgrabinfo->sync.other = NullGrab; - } - ComputeFreezes(); - } - break; - case FREEZE_BOTH_NEXT_EVENT: /* SyncBoth */ - if (othersFrozen) - { - for (dev = inputInfo.devices; dev; dev = dev->next) - { - devgrabinfo = &dev->deviceGrab; - if (devgrabinfo->grab - && SameClient(devgrabinfo->grab, client)) - devgrabinfo->sync.state = FREEZE_BOTH_NEXT_EVENT; - if (devgrabinfo->sync.other - && SameClient(devgrabinfo->sync.other, client)) - devgrabinfo->sync.other = NullGrab; - } - ComputeFreezes(); - } - break; - case NOT_GRABBED: /* Replay */ - if (thisGrabbed && grabinfo->sync.state == FROZEN_WITH_EVENT) - { - if (thisSynced) - grabinfo->sync.other = NullGrab; - syncEvents.replayDev = thisDev; - syncEvents.replayWin = grabinfo->grab->window; - (*grabinfo->DeactivateGrab)(thisDev); - syncEvents.replayDev = (DeviceIntPtr)NULL; - } - break; - case THAW_OTHERS: /* AsyncOthers */ - if (othersFrozen) - { - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (dev == thisDev) - continue; - devgrabinfo = &dev->deviceGrab; - if (devgrabinfo->grab - && SameClient(devgrabinfo->grab, client)) - devgrabinfo->sync.state = THAWED; - if (devgrabinfo->sync.other - && SameClient(devgrabinfo->sync.other, client)) - devgrabinfo->sync.other = NullGrab; - } - ComputeFreezes(); - } - break; - } -} - -/** - * Server-side protocol handling for AllowEvents request. - * - * Release some events from a frozen device. - */ -int -ProcAllowEvents(ClientPtr client) -{ - TimeStamp time; - DeviceIntPtr mouse = NULL; - DeviceIntPtr keybd = NULL; - REQUEST(xAllowEventsReq); - - REQUEST_SIZE_MATCH(xAllowEventsReq); - time = ClientTimeToServerTime(stuff->time); - - mouse = PickPointer(client); - keybd = PickKeyboard(client); - - switch (stuff->mode) - { - case ReplayPointer: - AllowSome(client, time, mouse, NOT_GRABBED); - break; - case SyncPointer: - AllowSome(client, time, mouse, FREEZE_NEXT_EVENT); - break; - case AsyncPointer: - AllowSome(client, time, mouse, THAWED); - break; - case ReplayKeyboard: - AllowSome(client, time, keybd, NOT_GRABBED); - break; - case SyncKeyboard: - AllowSome(client, time, keybd, FREEZE_NEXT_EVENT); - break; - case AsyncKeyboard: - AllowSome(client, time, keybd, THAWED); - break; - case SyncBoth: - AllowSome(client, time, keybd, FREEZE_BOTH_NEXT_EVENT); - break; - case AsyncBoth: - AllowSome(client, time, keybd, THAWED_BOTH); - break; - default: - client->errorValue = stuff->mode; - return BadValue; - } - return Success; -} - -/** - * Deactivate grabs from any device that has been grabbed by the client. - */ -void -ReleaseActiveGrabs(ClientPtr client) -{ - DeviceIntPtr dev; - Bool done; - - /* XXX CloseDownClient should remove passive grabs before - * releasing active grabs. - */ - do { - done = TRUE; - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (dev->deviceGrab.grab && SameClient(dev->deviceGrab.grab, client)) - { - (*dev->deviceGrab.DeactivateGrab)(dev); - done = FALSE; - } - } - } while (!done); -} - -/************************************************************************** - * The following procedures deal with delivering events * - **************************************************************************/ - -/** - * Deliver the given events to the given client. - * - * More than one event may be delivered at a time. This is the case with - * DeviceMotionNotifies which may be followed by DeviceValuator events. - * - * TryClientEvents() is the last station before actually writing the events to - * the socket. Anything that is not filtered here, will get delivered to the - * client. - * An event is only delivered if - * - mask and filter match up. - * - no other client has a grab on the device that caused the event. - * - * - * @param client The target client to deliver to. - * @param dev The device the event came from. May be NULL. - * @param pEvents The events to be delivered. - * @param count Number of elements in pEvents. - * @param mask Event mask as set by the window. - * @param filter Mask based on event type. - * @param grab Possible grab on the device that caused the event. - * - * @return 1 if event was delivered, 0 if not or -1 if grab was not set by the - * client. - */ -int -TryClientEvents (ClientPtr client, DeviceIntPtr dev, xEvent *pEvents, - int count, Mask mask, Mask filter, GrabPtr grab) -{ - int i; - int type; - -#ifdef DEBUG_EVENTS - ErrorF("[dix] Event([%d, %d], mask=0x%lx), client=%d%s", - pEvents->u.u.type, pEvents->u.u.detail, mask, - client ? client->index : -1, - (client && client->clientGone) ? " (gone)" : ""); -#endif - - if (!client || client == serverClient || client->clientGone) { -#ifdef DEBUG_EVENTS - ErrorF(" not delivered to fake/dead client\n"); -#endif - return 0; - } - - if (filter != CantBeFiltered && !(mask & filter)) - { - #ifdef DEBUG_EVENTS - ErrorF(" filtered\n"); - #endif - return 0; - } - - if (grab && !SameClient(grab, client)) - { -#ifdef DEBUG_EVENTS - ErrorF(" not delivered due to grab\n"); -#endif - return -1; /* don't send, but notify caller */ - } - - type = pEvents->u.u.type; - if (type == MotionNotify) - { - if (mask & PointerMotionHintMask) - { - if (WID(dev->valuator->motionHintWindow) == - pEvents->u.keyButtonPointer.event) - { -#ifdef DEBUG_EVENTS - ErrorF("[dix] \n"); - ErrorF("[dix] motionHintWindow == keyButtonPointer.event\n"); -#endif - return 1; /* don't send, but pretend we did */ - } - pEvents->u.u.detail = NotifyHint; - } - else - { - pEvents->u.u.detail = NotifyNormal; - } - } - else if (type == DeviceMotionNotify) - { - if (MaybeSendDeviceMotionNotifyHint((deviceKeyButtonPointer*)pEvents, - mask) != 0) - return 1; - } else if (type == KeyPress) - { - if (EventIsKeyRepeat(pEvents)) - { - if (!_XkbWantsDetectableAutoRepeat(client)) - { - xEvent release = *pEvents; - release.u.u.type = KeyRelease; - release.u.u.sequenceNumber = client->sequence; - WriteEventsToClient(client, 1, &release); -#ifdef DEBUG_EVENTS - ErrorF(" (plus fake core release for repeat)"); -#endif - } else - { -#ifdef DEBUG_EVENTS - ErrorF(" (detectable autorepeat for core)"); -#endif - } - } - - } else if (type == DeviceKeyPress) - { - if (EventIsKeyRepeat(pEvents)) - { - if (!_XkbWantsDetectableAutoRepeat(client)) - { - deviceKeyButtonPointer release = *(deviceKeyButtonPointer *)pEvents; - release.type = DeviceKeyRelease; - release.sequenceNumber = client->sequence; -#ifdef DEBUG_EVENTS - ErrorF(" (plus fake xi1 release for repeat)"); -#endif - WriteEventsToClient(client, 1, (xEvent *) &release); - } - else { -#ifdef DEBUG_EVENTS - ErrorF(" (detectable autorepeat for core)"); -#endif - } - } - } - - type &= 0177; - if (type != KeymapNotify) - { - /* all extension events must have a sequence number */ - for (i = 0; i < count; i++) - pEvents[i].u.u.sequenceNumber = client->sequence; - } - - if (BitIsOn(criticalEvents, type)) - { - if (client->smart_priority < SMART_MAX_PRIORITY) - client->smart_priority++; - SetCriticalOutputPending(); - } - - WriteEventsToClient(client, count, pEvents); -#ifdef DEBUG_EVENTS - ErrorF("[dix] delivered\n"); -#endif - return 1; -} - -/** - * Deliver events to a window. At this point, we do not yet know if the event - * actually needs to be delivered. May activate a grab if the event is a - * button press. - * - * Core events are always delivered to the window owner. If the filter is - * something other than CantBeFiltered, the event is also delivered to other - * clients with the matching mask on the window. - * - * More than one event may be delivered at a time. This is the case with - * DeviceMotionNotifies which may be followed by DeviceValuator events. - * - * @param pWin The window that would get the event. - * @param pEvents The events to be delivered. - * @param count Number of elements in pEvents. - * @param filter Mask based on event type. - * @param grab Possible grab on the device that caused the event. - * - * @return Number of events delivered to various clients. - */ -int -DeliverEventsToWindow(DeviceIntPtr pDev, WindowPtr pWin, xEvent - *pEvents, int count, Mask filter, GrabPtr grab) -{ - int deliveries = 0, nondeliveries = 0; - int attempt; - InputClients *other; - ClientPtr client = NullClient; - Mask deliveryMask = 0; /* If a grab occurs due to a button press, then - this mask is the mask of the grab. */ - int type = pEvents->u.u.type; - - - /* Deliver to window owner */ - if ((filter == CantBeFiltered) || CORE_EVENT(pEvents)) - { - /* if nobody ever wants to see this event, skip some work */ - if (filter != CantBeFiltered && - !((wOtherEventMasks(pWin)|pWin->eventMask) & filter)) - return 0; - - if (IsInterferingGrab(wClient(pWin), pDev, pEvents)) - return 0; - - if (XaceHook(XACE_RECEIVE_ACCESS, wClient(pWin), pWin, pEvents, count)) - /* do nothing */; - else if ( (attempt = TryClientEvents(wClient(pWin), pDev, pEvents, - count, pWin->eventMask, - filter, grab)) ) - { - if (attempt > 0) - { - deliveries++; - client = wClient(pWin); - deliveryMask = pWin->eventMask; - } else - nondeliveries--; - } - } - - /* CantBeFiltered means only window owner gets the event */ - if (filter != CantBeFiltered) - { - if (CORE_EVENT(pEvents)) - other = (InputClients *)wOtherClients(pWin); - else if (XI2_EVENT(pEvents)) - { - OtherInputMasks *inputMasks = wOtherInputMasks(pWin); - /* Has any client selected for the event? */ - if (!GetWindowXI2Mask(pDev, pWin, pEvents)) - return 0; - other = inputMasks->inputClients; - } else { - OtherInputMasks *inputMasks = wOtherInputMasks(pWin); - /* Has any client selected for the event? */ - if (!inputMasks || - !(inputMasks->inputEvents[pDev->id] & filter)) - return 0; - - other = inputMasks->inputClients; - } - - for (; other; other = other->next) - { - Mask mask; - if (IsInterferingGrab(rClient(other), pDev, pEvents)) - continue; - - mask = GetEventMask(pDev, pEvents, other); - - if (XaceHook(XACE_RECEIVE_ACCESS, rClient(other), pWin, - pEvents, count)) - /* do nothing */; - else if ( (attempt = TryClientEvents(rClient(other), pDev, - pEvents, count, - mask, filter, grab)) ) - { - if (attempt > 0) - { - deliveries++; - client = rClient(other); - deliveryMask = mask; - } else - nondeliveries--; - } - } - } - /* - * Note that since core events are delivered first, an implicit grab may - * be activated on a core grab, stopping the XI events. - */ - if ((type == DeviceButtonPress || type == ButtonPress || - ((XI2_EVENT(pEvents) && ((xGenericEvent*)pEvents)->evtype == XI_ButtonPress))) - && deliveries - && (!grab)) - { - GrabRec tempGrab; - OtherInputMasks *inputMasks; - - memset(&tempGrab, 0, sizeof(GrabRec)); - tempGrab.next = NULL; - tempGrab.device = pDev; - tempGrab.resource = client->clientAsMask; - tempGrab.window = pWin; - tempGrab.ownerEvents = (deliveryMask & OwnerGrabButtonMask) ? TRUE : FALSE; - tempGrab.eventMask = deliveryMask; - tempGrab.keyboardMode = GrabModeAsync; - tempGrab.pointerMode = GrabModeAsync; - tempGrab.confineTo = NullWindow; - tempGrab.cursor = NullCursor; - tempGrab.type = type; - if (type == ButtonPress) - tempGrab.grabtype = GRABTYPE_CORE; - else if (type == DeviceButtonPress) - tempGrab.grabtype = GRABTYPE_XI; - else - { - tempGrab.type = ((xGenericEvent*)pEvents)->evtype; - tempGrab.grabtype = GRABTYPE_XI2; - } - - /* get the XI and XI2 device mask */ - inputMasks = wOtherInputMasks(pWin); - tempGrab.deviceMask = (inputMasks) ? inputMasks->inputEvents[pDev->id]: 0; - - if (inputMasks) - memcpy(tempGrab.xi2mask, inputMasks->xi2mask, - sizeof(tempGrab.xi2mask)); - - (*pDev->deviceGrab.ActivateGrab)(pDev, &tempGrab, - currentTime, TRUE | ImplicitGrabMask); - } - else if ((type == MotionNotify) && deliveries) - pDev->valuator->motionHintWindow = pWin; - else - { - if ((type == DeviceMotionNotify || type == DeviceButtonPress) && - deliveries) - CheckDeviceGrabAndHintWindow (pWin, type, - (deviceKeyButtonPointer*) pEvents, - grab, client, deliveryMask); - } - if (deliveries) - return deliveries; - return nondeliveries; -} - -/* If the event goes to dontClient, don't send it and return 0. if - send works, return 1 or if send didn't work, return 2. - Only works for core events. -*/ - -#ifdef PANORAMIX -static int -XineramaTryClientEventsResult( - ClientPtr client, - GrabPtr grab, - Mask mask, - Mask filter -){ - if ((client) && (client != serverClient) && (!client->clientGone) && - ((filter == CantBeFiltered) || (mask & filter))) - { - if (grab && !SameClient(grab, client)) return -1; - else return 1; - } - return 0; -} -#endif - -/** - * Try to deliver events to the interested parties. - * - * @param pWin The window that would get the event. - * @param pEvents The events to be delivered. - * @param count Number of elements in pEvents. - * @param filter Mask based on event type. - * @param dontClient Don't deliver to the dontClient. - */ -int -MaybeDeliverEventsToClient(WindowPtr pWin, xEvent *pEvents, - int count, Mask filter, ClientPtr dontClient) -{ - OtherClients *other; - - - if (pWin->eventMask & filter) - { - if (wClient(pWin) == dontClient) - return 0; -#ifdef PANORAMIX - if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) - return XineramaTryClientEventsResult( - wClient(pWin), NullGrab, pWin->eventMask, filter); -#endif - if (XaceHook(XACE_RECEIVE_ACCESS, wClient(pWin), pWin, pEvents, count)) - return 1; /* don't send, but pretend we did */ - return TryClientEvents(wClient(pWin), NULL, pEvents, count, - pWin->eventMask, filter, NullGrab); - } - for (other = wOtherClients(pWin); other; other = other->next) - { - if (other->mask & filter) - { - if (SameClient(other, dontClient)) - return 0; -#ifdef PANORAMIX - if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) - return XineramaTryClientEventsResult( - rClient(other), NullGrab, other->mask, filter); -#endif - if (XaceHook(XACE_RECEIVE_ACCESS, rClient(other), pWin, pEvents, - count)) - return 1; /* don't send, but pretend we did */ - return TryClientEvents(rClient(other), NULL, pEvents, count, - other->mask, filter, NullGrab); - } - } - return 2; -} - -static Window FindChildForEvent(DeviceIntPtr dev, WindowPtr event) -{ - SpritePtr pSprite = dev->spriteInfo->sprite; - WindowPtr w = pSprite->spriteTrace[pSprite->spriteTraceGood-1]; - Window child = None; - - /* If the search ends up past the root should the child field be - set to none or should the value in the argument be passed - through. It probably doesn't matter since everyone calls - this function with child == None anyway. */ - while (w) - { - /* If the source window is same as event window, child should be - none. Don't bother going all all the way back to the root. */ - - if (w == event) - { - child = None; - break; - } - - if (w->parent == event) - { - child = w->drawable.id; - break; - } - w = w->parent; - } - return child; -} - -/** - * Adjust event fields to comply with the window properties. - * - * @param xE Event to be modified in place - * @param pWin The window to get the information from. - * @param child Child window setting for event (if applicable) - * @param calcChild If True, calculate the child window. - */ -void -FixUpEventFromWindow( - DeviceIntPtr pDev, - xEvent *xE, - WindowPtr pWin, - Window child, - Bool calcChild) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - - if (calcChild) - child = FindChildForEvent(pDev, pWin); - - if (XI2_EVENT(xE)) - { - xXIDeviceEvent* event = (xXIDeviceEvent*)xE; - - if (event->evtype == XI_RawKeyPress || - event->evtype == XI_RawKeyRelease || - event->evtype == XI_RawButtonPress || - event->evtype == XI_RawButtonRelease || - event->evtype == XI_RawMotion || - event->evtype == XI_DeviceChanged || - event->evtype == XI_HierarchyChanged || - event->evtype == XI_PropertyEvent) - return; - - event->root = RootWindow(pDev)->drawable.id; - event->event = pWin->drawable.id; - if (pSprite->hot.pScreen == pWin->drawable.pScreen) - { - event->event_x = event->root_x - FP1616(pWin->drawable.x, 0); - event->event_y = event->root_y - FP1616(pWin->drawable.y, 0); - event->child = child; - } else - { - event->event_x = 0; - event->event_y = 0; - event->child = None; - } - - if (event->evtype == XI_Enter || event->evtype == XI_Leave || - event->evtype == XI_FocusIn || event->evtype == XI_FocusOut) - ((xXIEnterEvent*)event)->same_screen = - (pSprite->hot.pScreen == pWin->drawable.pScreen); - - } else - { - XE_KBPTR.root = RootWindow(pDev)->drawable.id; - XE_KBPTR.event = pWin->drawable.id; - if (pSprite->hot.pScreen == pWin->drawable.pScreen) - { - XE_KBPTR.sameScreen = xTrue; - XE_KBPTR.child = child; - XE_KBPTR.eventX = - XE_KBPTR.rootX - pWin->drawable.x; - XE_KBPTR.eventY = - XE_KBPTR.rootY - pWin->drawable.y; - } - else - { - XE_KBPTR.sameScreen = xFalse; - XE_KBPTR.child = None; - XE_KBPTR.eventX = 0; - XE_KBPTR.eventY = 0; - } - } -} - -/** - * Return masks for EventIsDeliverable. - * @defgroup EventIsDeliverable return flags - * @{ - */ -#define XI_MASK (1 << 0) /**< XI mask set on window */ -#define CORE_MASK (1 << 1) /**< Core mask set on window */ -#define DONT_PROPAGATE_MASK (1 << 2) /**< DontPropagate mask set on window */ -#define XI2_MASK (1 << 3) /**< XI2 mask set on window */ -/* @} */ - -/** - * Check if a given event is deliverable at all on a given window. - * - * This function only checks if any client wants it, not for a specific - * client. - * - * @param[in] dev The device this event is being sent for. - * @param[in] event The event that is to be sent. - * @param[in] win The current event window. - * - * @return Bitmask of ::XI2_MASK, ::XI_MASK, ::CORE_MASK, and - * ::DONT_PROPAGATE_MASK. - */ -static int -EventIsDeliverable(DeviceIntPtr dev, InternalEvent* event, WindowPtr win) -{ - int rc = 0; - int filter = 0; - int type; - OtherInputMasks *inputMasks = wOtherInputMasks(win); - xEvent ev; - - /* XXX: this makes me gag */ - type = GetXI2Type(event); - ev.u.u.type = GenericEvent; /* GetEventFilter only cares about type and evtype*/ - ((xGenericEvent*)&ev)->extension = IReqCode; - ((xGenericEvent*)&ev)->evtype = type; - filter = GetEventFilter(dev, &ev); - if (type && inputMasks && - ((inputMasks->xi2mask[XIAllDevices][type/8] & filter) || - ((inputMasks->xi2mask[XIAllMasterDevices][type/8] & filter) && IsMaster(dev)) || - (inputMasks->xi2mask[dev->id][type/8] & filter))) - rc |= XI2_MASK; - - type = GetXIType(event); - ev.u.u.type = type; - filter = GetEventFilter(dev, &ev); - - /* Check for XI mask */ - if (type && inputMasks && - (inputMasks->deliverableEvents[dev->id] & filter) && - (inputMasks->inputEvents[dev->id] & filter)) - rc |= XI_MASK; - - /* Check for XI DontPropagate mask */ - if (type && inputMasks && - (inputMasks->dontPropagateMask[dev->id] & filter)) - rc |= DONT_PROPAGATE_MASK; - - /* Check for core mask */ - type = GetCoreType(event); - if (type && (win->deliverableEvents & filter) && - ((wOtherEventMasks(win) | win->eventMask) & filter)) - rc |= CORE_MASK; - - /* Check for core DontPropagate mask */ - if (type && (filter & wDontPropagateMask(win))) - rc |= DONT_PROPAGATE_MASK; - - return rc; -} - -/** - * Deliver events caused by input devices. - * - * For events from a non-grabbed, non-focus device, DeliverDeviceEvents is - * called directly from the processInputProc. - * For grabbed devices, DeliverGrabbedEvent is called first, and _may_ call - * DeliverDeviceEvents. - * For focused events, DeliverFocusedEvent is called first, and _may_ call - * DeliverDeviceEvents. - * - * @param pWin Window to deliver event to. - * @param event The events to deliver, not yet in wire format. - * @param grab Possible grab on a device. - * @param stopAt Don't recurse up to the root window. - * @param dev The device that is responsible for the event. - * - * @see DeliverGrabbedEvent - * @see DeliverFocusedEvent - */ -int -DeliverDeviceEvents(WindowPtr pWin, InternalEvent *event, GrabPtr grab, - WindowPtr stopAt, DeviceIntPtr dev) -{ - Window child = None; - Mask filter; - int deliveries = 0; - xEvent core; - xEvent *xE = NULL; - int rc, mask, count = 0; - - CHECKEVENT(event); - - while (pWin) - { - if ((mask = EventIsDeliverable(dev, event, pWin))) - { - /* XI2 events first */ - if (mask & XI2_MASK) - { - xEvent *xi2 = NULL; - rc = EventToXI2(event, &xi2); - if (rc == Success) - { - /* XXX: XACE */ - filter = GetEventFilter(dev, xi2); - FixUpEventFromWindow(dev, xi2, pWin, child, FALSE); - deliveries = DeliverEventsToWindow(dev, pWin, xi2, 1, - filter, grab); - xfree(xi2); - if (deliveries > 0) - goto unwind; - } else if (rc != BadMatch) - ErrorF("[dix] %s: XI2 conversion failed in DDE (%d).\n", - dev->name, rc); - } - - /* XI events */ - if (mask & XI_MASK) - { - rc = EventToXI(event, &xE, &count); - if (rc == Success) { - if (XaceHook(XACE_SEND_ACCESS, NULL, dev, pWin, xE, count) == Success) { - filter = GetEventFilter(dev, xE); - FixUpEventFromWindow(dev, xE, pWin, child, FALSE); - deliveries = DeliverEventsToWindow(dev, pWin, xE, count, - filter, grab); - if (deliveries > 0) - goto unwind; - } - } else if (rc != BadMatch) - ErrorF("[dix] %s: XI conversion failed in DDE (%d, %d). Skipping delivery.\n", - dev->name, event->any.type, rc); - } - - /* Core event */ - if ((mask & CORE_MASK) && IsMaster(dev) && dev->coreEvents) - { - rc = EventToCore(event, &core); - if (rc == Success) { - if (XaceHook(XACE_SEND_ACCESS, NULL, dev, pWin, &core, 1) == Success) { - filter = GetEventFilter(dev, &core); - FixUpEventFromWindow(dev, &core, pWin, child, FALSE); - deliveries = DeliverEventsToWindow(dev, pWin, &core, 1, - filter, grab); - if (deliveries > 0) - goto unwind; - } - } else if (rc != BadMatch) - ErrorF("[dix] %s: Core conversion failed in DDE (%d, %d).\n", - dev->name, event->any.type, rc); - } - - if ((deliveries < 0) || (pWin == stopAt) || - (mask & DONT_PROPAGATE_MASK)) - { - deliveries = 0; - goto unwind; - } - } - - child = pWin->drawable.id; - pWin = pWin->parent; - } - -unwind: - xfree(xE); - return deliveries; -} - -#undef XI_MASK -#undef CORE_MASK -#undef DONT_PROPAGATE_MASK - -/** - * Deliver event to a window and it's immediate parent. Used for most window - * events (CreateNotify, ConfigureNotify, etc.). Not useful for events that - * propagate up the tree or extension events - * - * In case of a ReparentNotify event, the event will be delivered to the - * otherParent as well. - * - * @param pWin Window to deliver events to. - * @param xE Events to deliver. - * @param count number of events in xE. - * @param otherParent Used for ReparentNotify events. - */ -int -DeliverEvents(WindowPtr pWin, xEvent *xE, int count, - WindowPtr otherParent) -{ - Mask filter; - int deliveries; - DeviceIntRec dummy; - -#ifdef PANORAMIX - if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) - return count; -#endif - - if (!count) - return 0; - - dummy.id = XIAllDevices; - filter = GetEventFilter(&dummy, xE); - if ((filter & SubstructureNotifyMask) && (xE->u.u.type != CreateNotify)) - xE->u.destroyNotify.event = pWin->drawable.id; - if (filter != StructureAndSubMask) - return DeliverEventsToWindow(&dummy, pWin, xE, count, filter, NullGrab); - deliveries = DeliverEventsToWindow(&dummy, pWin, xE, count, - StructureNotifyMask, NullGrab); - if (pWin->parent) - { - xE->u.destroyNotify.event = pWin->parent->drawable.id; - deliveries += DeliverEventsToWindow(&dummy, pWin->parent, xE, count, - SubstructureNotifyMask, NullGrab); - if (xE->u.u.type == ReparentNotify) - { - xE->u.destroyNotify.event = otherParent->drawable.id; - deliveries += DeliverEventsToWindow(&dummy, - otherParent, xE, count, SubstructureNotifyMask, - NullGrab); - } - } - return deliveries; -} - - -static Bool -PointInBorderSize(WindowPtr pWin, int x, int y) -{ - BoxRec box; - SpritePtr pSprite = inputInfo.pointer->spriteInfo->sprite; - - if(POINT_IN_REGION(pWin->drawable.pScreen, &pWin->borderSize, x, y, &box)) - return TRUE; - -#ifdef PANORAMIX - if(!noPanoramiXExtension && - XineramaSetWindowPntrs(inputInfo.pointer, pWin)) { - int i; - - for(i = 1; i < PanoramiXNumScreens; i++) { - if(POINT_IN_REGION(pSprite->screen, - &pSprite->windows[i]->borderSize, - x + panoramiXdataPtr[0].x - panoramiXdataPtr[i].x, - y + panoramiXdataPtr[0].y - panoramiXdataPtr[i].y, - &box)) - return TRUE; - } - } -#endif - return FALSE; -} - -/** - * Traversed from the root window to the window at the position x/y. While - * traversing, it sets up the traversal history in the spriteTrace array. - * After completing, the spriteTrace history is set in the following way: - * spriteTrace[0] ... root window - * spriteTrace[1] ... top level window that encloses x/y - * ... - * spriteTrace[spriteTraceGood - 1] ... window at x/y - * - * @returns the window at the given coordinates. - */ -static WindowPtr -XYToWindow(DeviceIntPtr pDev, int x, int y) -{ - WindowPtr pWin; - BoxRec box; - SpritePtr pSprite; - - pSprite = pDev->spriteInfo->sprite; - pSprite->spriteTraceGood = 1; /* root window still there */ - pWin = RootWindow(pDev)->firstChild; - while (pWin) - { - if ((pWin->mapped) && - (x >= pWin->drawable.x - wBorderWidth (pWin)) && - (x < pWin->drawable.x + (int)pWin->drawable.width + - wBorderWidth(pWin)) && - (y >= pWin->drawable.y - wBorderWidth (pWin)) && - (y < pWin->drawable.y + (int)pWin->drawable.height + - wBorderWidth (pWin)) - /* When a window is shaped, a further check - * is made to see if the point is inside - * borderSize - */ - && (!wBoundingShape(pWin) || PointInBorderSize(pWin, x, y)) - && (!wInputShape(pWin) || - POINT_IN_REGION(pWin->drawable.pScreen, - wInputShape(pWin), - x - pWin->drawable.x, - y - pWin->drawable.y, &box)) -#ifdef ROOTLESS - /* In rootless mode windows may be offscreen, even when - * they're in X's stack. (E.g. if the native window system - * implements some form of virtual desktop system). - */ - && !pWin->rootlessUnhittable -#endif - ) - { - if (pSprite->spriteTraceGood >= pSprite->spriteTraceSize) - { - pSprite->spriteTraceSize += 10; - pSprite->spriteTrace = xrealloc(pSprite->spriteTrace, - pSprite->spriteTraceSize*sizeof(WindowPtr)); - } - pSprite->spriteTrace[pSprite->spriteTraceGood++] = pWin; - pWin = pWin->firstChild; - } - else - pWin = pWin->nextSib; - } - return pSprite->spriteTrace[pSprite->spriteTraceGood-1]; -} - -/** - * Ungrab a currently FocusIn grabbed device and grab the device on the - * given window. If the win given is the NoneWin, the device is ungrabbed if - * applicable and FALSE is returned. - * - * @returns TRUE if the device has been grabbed, or FALSE otherwise. - */ -BOOL -ActivateFocusInGrab(DeviceIntPtr dev, WindowPtr old, WindowPtr win) -{ - BOOL rc = FALSE; - DeviceEvent event; - - if (dev->deviceGrab.grab && - dev->deviceGrab.fromPassiveGrab && - dev->deviceGrab.grab->type == XI_Enter) - { - if (dev->deviceGrab.grab->window == win || - IsParent(dev->deviceGrab.grab->window, win)) - return FALSE; - DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab); - (*dev->deviceGrab.DeactivateGrab)(dev); - } - - if (win == NoneWin || win == PointerRootWin) - return FALSE; - - memset(&event, 0, sizeof(DeviceEvent)); - event.header = ET_Internal; - event.type = ET_FocusIn; - event.length = sizeof(DeviceEvent); - event.time = GetTimeInMillis(); - event.deviceid = dev->id; - event.sourceid = dev->id; - event.detail.button = 0; - rc = CheckPassiveGrabsOnWindow(win, dev, &event, FALSE); - if (rc) - DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab); - return rc; -} - -/** - * Ungrab a currently Enter grabbed device and grab the device for the given - * window. - * - * @returns TRUE if the device has been grabbed, or FALSE otherwise. - */ -static BOOL -ActivateEnterGrab(DeviceIntPtr dev, WindowPtr old, WindowPtr win) -{ - BOOL rc = FALSE; - DeviceEvent event; - - if (dev->deviceGrab.grab && - dev->deviceGrab.fromPassiveGrab && - dev->deviceGrab.grab->type == XI_Enter) - { - if (dev->deviceGrab.grab->window == win || - IsParent(dev->deviceGrab.grab->window, win)) - return FALSE; - DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab); - (*dev->deviceGrab.DeactivateGrab)(dev); - } - - memset(&event, 0, sizeof(DeviceEvent)); - event.header = ET_Internal; - event.type = ET_Enter; - event.length = sizeof(DeviceEvent); - event.time = GetTimeInMillis(); - event.deviceid = dev->id; - event.sourceid = dev->id; - event.detail.button = 0; - rc = CheckPassiveGrabsOnWindow(win, dev, &event, FALSE); - if (rc) - DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveGrab); - - return rc; -} - -/** - * Update the sprite coordinates based on the event. Update the cursor - * position, then update the event with the new coordinates that may have been - * changed. If the window underneath the sprite has changed, change to new - * cursor and send enter/leave events. - * - * CheckMotion() will not do anything and return FALSE if the event is not a - * pointer event. - * - * @return TRUE if the sprite has moved or FALSE otherwise. - */ -Bool -CheckMotion(DeviceEvent *ev, DeviceIntPtr pDev) -{ - WindowPtr prevSpriteWin, newSpriteWin; - SpritePtr pSprite = pDev->spriteInfo->sprite; - - CHECKEVENT(ev); - - prevSpriteWin = pSprite->win; - - if (ev && !syncEvents.playingEvents) - { - /* GetPointerEvents() guarantees that pointer events have the correct - rootX/Y set already. */ - switch (ev->type) - { - case ET_ButtonPress: - case ET_ButtonRelease: - case ET_Motion: - break; - default: - /* all other events return FALSE */ - return FALSE; - } - - -#ifdef PANORAMIX - if (!noPanoramiXExtension) - { - /* Motion events entering DIX get translated to Screen 0 - coordinates. Replayed events have already been - translated since they've entered DIX before */ - ev->root_x += panoramiXdataPtr[pSprite->screen->myNum].x - - panoramiXdataPtr[0].x; - ev->root_y += panoramiXdataPtr[pSprite->screen->myNum].y - - panoramiXdataPtr[0].y; - } else -#endif - { - if (pSprite->hot.pScreen != pSprite->hotPhys.pScreen) - { - pSprite->hot.pScreen = pSprite->hotPhys.pScreen; - RootWindow(pDev) = WindowTable[pSprite->hot.pScreen->myNum]; - } - } - - pSprite->hot.x = ev->root_x; - pSprite->hot.y = ev->root_y; - if (pSprite->hot.x < pSprite->physLimits.x1) - pSprite->hot.x = pSprite->physLimits.x1; - else if (pSprite->hot.x >= pSprite->physLimits.x2) - pSprite->hot.x = pSprite->physLimits.x2 - 1; - if (pSprite->hot.y < pSprite->physLimits.y1) - pSprite->hot.y = pSprite->physLimits.y1; - else if (pSprite->hot.y >= pSprite->physLimits.y2) - pSprite->hot.y = pSprite->physLimits.y2 - 1; - if (pSprite->hotShape) - ConfineToShape(pDev, pSprite->hotShape, &pSprite->hot.x, &pSprite->hot.y); - pSprite->hotPhys = pSprite->hot; - - if ((pSprite->hotPhys.x != ev->root_x) || - (pSprite->hotPhys.y != ev->root_y)) - { -#ifdef PANORAMIX - if (!noPanoramiXExtension) - { - XineramaSetCursorPosition( - pDev, pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE); - } else -#endif - { - (*pSprite->hotPhys.pScreen->SetCursorPosition)( - pDev, pSprite->hotPhys.pScreen, - pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE); - } - } - - ev->root_x = pSprite->hot.x; - ev->root_y = pSprite->hot.y; - } - - newSpriteWin = XYToWindow(pDev, pSprite->hot.x, pSprite->hot.y); - - if (newSpriteWin != prevSpriteWin) - { - int sourceid; - if (!ev) { - UpdateCurrentTimeIf(); - sourceid = pDev->id; /* when from WindowsRestructured */ - } else - sourceid = ev->sourceid; - - if (prevSpriteWin != NullWindow) { - if (!ActivateEnterGrab(pDev, prevSpriteWin, newSpriteWin)) - DoEnterLeaveEvents(pDev, sourceid, prevSpriteWin, - newSpriteWin, NotifyNormal); - } - /* set pSprite->win after ActivateEnterGrab, otherwise - sprite window == grab_window and no enter/leave events are - sent. */ - pSprite->win = newSpriteWin; - PostNewCursor(pDev); - return FALSE; - } - return TRUE; -} - -/** - * Windows have restructured, we need to update the sprite position and the - * sprite's cursor. - */ -void -WindowsRestructured(void) -{ - DeviceIntPtr pDev = inputInfo.devices; - while(pDev) - { - if (IsMaster(pDev) || !pDev->u.master) - CheckMotion(NULL, pDev); - pDev = pDev->next; - } -} - -#ifdef PANORAMIX -/* This was added to support reconfiguration under Xdmx. The problem is - * that if the 0th screen (i.e., WindowTable[0]) is moved to an origin - * other than 0,0, the information in the private sprite structure must - * be updated accordingly, or XYToWindow (and other routines) will not - * compute correctly. */ -void ReinitializeRootWindow(WindowPtr win, int xoff, int yoff) -{ - GrabPtr grab; - DeviceIntPtr pDev; - SpritePtr pSprite; - - if (noPanoramiXExtension) return; - - pDev = inputInfo.devices; - while(pDev) - { - if (DevHasCursor(pDev)) - { - pSprite = pDev->spriteInfo->sprite; - pSprite->hot.x -= xoff; - pSprite->hot.y -= yoff; - - pSprite->hotPhys.x -= xoff; - pSprite->hotPhys.y -= yoff; - - pSprite->hotLimits.x1 -= xoff; - pSprite->hotLimits.y1 -= yoff; - pSprite->hotLimits.x2 -= xoff; - pSprite->hotLimits.y2 -= yoff; - - if (REGION_NOTEMPTY(pSprite->screen, &pSprite->Reg1)) - REGION_TRANSLATE(pSprite->screen, &pSprite->Reg1, xoff, yoff); - if (REGION_NOTEMPTY(pSprite->screen, &pSprite->Reg2)) - REGION_TRANSLATE(pSprite->screen, &pSprite->Reg2, xoff, yoff); - - /* FIXME: if we call ConfineCursorToWindow, must we do anything else? */ - if ((grab = pDev->deviceGrab.grab) && grab->confineTo) { - if (grab->confineTo->drawable.pScreen - != pSprite->hotPhys.pScreen) - pSprite->hotPhys.x = pSprite->hotPhys.y = 0; - ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE); - } else - ConfineCursorToWindow( - pDev, - WindowTable[pSprite->hotPhys.pScreen->myNum], - TRUE, FALSE); - - } - pDev = pDev->next; - } -} -#endif - -/** - * Initialize a sprite for the given device and set it to some sane values. If - * the device already has a sprite alloc'd, don't realloc but just reset to - * default values. - * If a window is supplied, the sprite will be initialized with the window's - * cursor and positioned in the center of the window's screen. The root window - * is a good choice to pass in here. - * - * It's a good idea to call it only for pointer devices, unless you have a - * really talented keyboard. - * - * @param pDev The device to initialize. - * @param pWin The window where to generate the sprite in. - * - */ -void -InitializeSprite(DeviceIntPtr pDev, WindowPtr pWin) -{ - SpritePtr pSprite; - ScreenPtr pScreen; - - if (!pDev->spriteInfo->sprite) - { - DeviceIntPtr it; - - pDev->spriteInfo->sprite = (SpritePtr)xcalloc(1, sizeof(SpriteRec)); - if (!pDev->spriteInfo->sprite) - FatalError("InitializeSprite: failed to allocate sprite struct"); - - /* We may have paired another device with this device before our - * device had a actual sprite. We need to check for this and reset the - * sprite field for all paired devices. - * - * The VCK is always paired with the VCP before the VCP has a sprite. - */ - for (it = inputInfo.devices; it; it = it->next) - { - if (it->spriteInfo->paired == pDev) - it->spriteInfo->sprite = pDev->spriteInfo->sprite; - } - if (inputInfo.keyboard->spriteInfo->paired == pDev) - inputInfo.keyboard->spriteInfo->sprite = pDev->spriteInfo->sprite; - } - - pSprite = pDev->spriteInfo->sprite; - pDev->spriteInfo->spriteOwner = TRUE; - - pScreen = (pWin) ? pWin->drawable.pScreen : (ScreenPtr)NULL; - pSprite->hot.pScreen = pScreen; - pSprite->hotPhys.pScreen = pScreen; - if (pScreen) - { - pSprite->hotPhys.x = pScreen->width / 2; - pSprite->hotPhys.y = pScreen->height / 2; - pSprite->hotLimits.x2 = pScreen->width; - pSprite->hotLimits.y2 = pScreen->height; - } - - pSprite->hot = pSprite->hotPhys; - pSprite->win = pWin; - - if (pWin) - { - pSprite->current = wCursor(pWin); - pSprite->current->refcnt++; - pSprite->spriteTrace = (WindowPtr *)xcalloc(1, 32*sizeof(WindowPtr)); - if (!pSprite->spriteTrace) - FatalError("Failed to allocate spriteTrace"); - pSprite->spriteTraceSize = 32; - - RootWindow(pDev) = pWin; - pSprite->spriteTraceGood = 1; - - pSprite->pEnqueueScreen = pScreen; - pSprite->pDequeueScreen = pSprite->pEnqueueScreen; - - } else { - pSprite->current = NullCursor; - pSprite->spriteTrace = NULL; - pSprite->spriteTraceSize = 0; - pSprite->spriteTraceGood = 0; - pSprite->pEnqueueScreen = screenInfo.screens[0]; - pSprite->pDequeueScreen = pSprite->pEnqueueScreen; - } - - if (pScreen) - { - (*pScreen->RealizeCursor) ( pDev, pScreen, pSprite->current); - (*pScreen->CursorLimits) ( pDev, pScreen, pSprite->current, - &pSprite->hotLimits, &pSprite->physLimits); - pSprite->confined = FALSE; - - (*pScreen->ConstrainCursor) (pDev, pScreen, - &pSprite->physLimits); - (*pScreen->SetCursorPosition) (pDev, pScreen, pSprite->hot.x, - pSprite->hot.y, - FALSE); - (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current); - } -#ifdef PANORAMIX - if(!noPanoramiXExtension) { - pSprite->hotLimits.x1 = -panoramiXdataPtr[0].x; - pSprite->hotLimits.y1 = -panoramiXdataPtr[0].y; - pSprite->hotLimits.x2 = PanoramiXPixWidth - panoramiXdataPtr[0].x; - pSprite->hotLimits.y2 = PanoramiXPixHeight - panoramiXdataPtr[0].y; - pSprite->physLimits = pSprite->hotLimits; - pSprite->confineWin = NullWindow; - pSprite->hotShape = NullRegion; - pSprite->screen = pScreen; - /* gotta UNINIT these someplace */ - REGION_NULL(pScreen, &pSprite->Reg1); - REGION_NULL(pScreen, &pSprite->Reg2); - } -#endif -} - -/** - * Update the mouse sprite info when the server switches from a pScreen to another. - * Otherwise, the pScreen of the mouse sprite is never updated when we switch - * from a pScreen to another. Never updating the pScreen of the mouse sprite - * implies that windows that are in pScreen whose pScreen->myNum >0 will never - * get pointer events. This is because in CheckMotion(), sprite.hotPhys.pScreen - * always points to the first pScreen it has been set by - * DefineInitialRootWindow(). - * - * Calling this function is useful for use cases where the server - * has more than one pScreen. - * This function is similar to DefineInitialRootWindow() but it does not - * reset the mouse pointer position. - * @param win must be the new pScreen we are switching to. - */ -void -UpdateSpriteForScreen(DeviceIntPtr pDev, ScreenPtr pScreen) -{ - SpritePtr pSprite = NULL; - WindowPtr win = NULL; - if (!pScreen) - return ; - - if (!pDev->spriteInfo->sprite) - return; - - pSprite = pDev->spriteInfo->sprite; - - win = WindowTable[pScreen->myNum]; - - pSprite->hotPhys.pScreen = pScreen; - pSprite->hot = pSprite->hotPhys; - pSprite->hotLimits.x2 = pScreen->width; - pSprite->hotLimits.y2 = pScreen->height; - pSprite->win = win; - pSprite->current = wCursor (win); - pSprite->current->refcnt++; - pSprite->spriteTraceGood = 1; - pSprite->spriteTrace[0] = win; - (*pScreen->CursorLimits) (pDev, - pScreen, - pSprite->current, - &pSprite->hotLimits, - &pSprite->physLimits); - pSprite->confined = FALSE; - (*pScreen->ConstrainCursor) (pDev, pScreen, &pSprite->physLimits); - (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current); - -#ifdef PANORAMIX - if(!noPanoramiXExtension) { - pSprite->hotLimits.x1 = -panoramiXdataPtr[0].x; - pSprite->hotLimits.y1 = -panoramiXdataPtr[0].y; - pSprite->hotLimits.x2 = PanoramiXPixWidth - panoramiXdataPtr[0].x; - pSprite->hotLimits.y2 = PanoramiXPixHeight - panoramiXdataPtr[0].y; - pSprite->physLimits = pSprite->hotLimits; - pSprite->screen = pScreen; - } -#endif -} - -/* - * This does not take any shortcuts, and even ignores its argument, since - * it does not happen very often, and one has to walk up the tree since - * this might be a newly instantiated cursor for an intermediate window - * between the one the pointer is in and the one that the last cursor was - * instantiated from. - */ -void -WindowHasNewCursor(WindowPtr pWin) -{ - DeviceIntPtr pDev; - - for(pDev = inputInfo.devices; pDev; pDev = pDev->next) - if (DevHasCursor(pDev)) - PostNewCursor(pDev); -} - -void -NewCurrentScreen(DeviceIntPtr pDev, ScreenPtr newScreen, int x, int y) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - - pSprite->hotPhys.x = x; - pSprite->hotPhys.y = y; -#ifdef PANORAMIX - if(!noPanoramiXExtension) { - pSprite->hotPhys.x += panoramiXdataPtr[newScreen->myNum].x - - panoramiXdataPtr[0].x; - pSprite->hotPhys.y += panoramiXdataPtr[newScreen->myNum].y - - panoramiXdataPtr[0].y; - if (newScreen != pSprite->screen) { - pSprite->screen = newScreen; - /* Make sure we tell the DDX to update its copy of the screen */ - if(pSprite->confineWin) - XineramaConfineCursorToWindow(pDev, - pSprite->confineWin, TRUE); - else - XineramaConfineCursorToWindow(pDev, WindowTable[0], TRUE); - /* if the pointer wasn't confined, the DDX won't get - told of the pointer warp so we reposition it here */ - if(!syncEvents.playingEvents) - (*pSprite->screen->SetCursorPosition)( - pDev, - pSprite->screen, - pSprite->hotPhys.x + panoramiXdataPtr[0].x - - panoramiXdataPtr[pSprite->screen->myNum].x, - pSprite->hotPhys.y + panoramiXdataPtr[0].y - - panoramiXdataPtr[pSprite->screen->myNum].y, FALSE); - } - } else -#endif - if (newScreen != pSprite->hotPhys.pScreen) - ConfineCursorToWindow(pDev, WindowTable[newScreen->myNum], - TRUE, FALSE); -} - -#ifdef PANORAMIX - -static Bool -XineramaPointInWindowIsVisible( - WindowPtr pWin, - int x, - int y -) -{ - ScreenPtr pScreen = pWin->drawable.pScreen; - BoxRec box; - int i, xoff, yoff; - - if (!pWin->realized) return FALSE; - - if (POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box)) - return TRUE; - - if(!XineramaSetWindowPntrs(inputInfo.pointer, pWin)) return FALSE; - - xoff = x + panoramiXdataPtr[0].x; - yoff = y + panoramiXdataPtr[0].y; - - for(i = 1; i < PanoramiXNumScreens; i++) { - pWin = inputInfo.pointer->spriteInfo->sprite->windows[i]; - pScreen = pWin->drawable.pScreen; - x = xoff - panoramiXdataPtr[i].x; - y = yoff - panoramiXdataPtr[i].y; - - if(POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box) - && (!wInputShape(pWin) || - POINT_IN_REGION(pWin->drawable.pScreen, - wInputShape(pWin), - x - pWin->drawable.x, - y - pWin->drawable.y, &box))) - return TRUE; - - } - - return FALSE; -} - -static int -XineramaWarpPointer(ClientPtr client) -{ - WindowPtr dest = NULL; - int x, y, rc; - SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite; - - REQUEST(xWarpPointerReq); - - - if (stuff->dstWid != None) { - rc = dixLookupWindow(&dest, stuff->dstWid, client, DixReadAccess); - if (rc != Success) - return rc; - } - x = pSprite->hotPhys.x; - y = pSprite->hotPhys.y; - - if (stuff->srcWid != None) - { - int winX, winY; - XID winID = stuff->srcWid; - WindowPtr source; - - rc = dixLookupWindow(&source, winID, client, DixReadAccess); - if (rc != Success) - return rc; - - winX = source->drawable.x; - winY = source->drawable.y; - if(source == WindowTable[0]) { - winX -= panoramiXdataPtr[0].x; - winY -= panoramiXdataPtr[0].y; - } - if (x < winX + stuff->srcX || - y < winY + stuff->srcY || - (stuff->srcWidth != 0 && - winX + stuff->srcX + (int)stuff->srcWidth < x) || - (stuff->srcHeight != 0 && - winY + stuff->srcY + (int)stuff->srcHeight < y) || - !XineramaPointInWindowIsVisible(source, x, y)) - return Success; - } - if (dest) { - x = dest->drawable.x; - y = dest->drawable.y; - if(dest == WindowTable[0]) { - x -= panoramiXdataPtr[0].x; - y -= panoramiXdataPtr[0].y; - } - } - - x += stuff->dstX; - y += stuff->dstY; - - if (x < pSprite->physLimits.x1) - x = pSprite->physLimits.x1; - else if (x >= pSprite->physLimits.x2) - x = pSprite->physLimits.x2 - 1; - if (y < pSprite->physLimits.y1) - y = pSprite->physLimits.y1; - else if (y >= pSprite->physLimits.y2) - y = pSprite->physLimits.y2 - 1; - if (pSprite->hotShape) - ConfineToShape(PickPointer(client), pSprite->hotShape, &x, &y); - - XineramaSetCursorPosition(PickPointer(client), x, y, TRUE); - - return Success; -} - -#endif - - -/** - * Server-side protocol handling for WarpPointer request. - * Warps the cursor position to the coordinates given in the request. - */ -int -ProcWarpPointer(ClientPtr client) -{ - WindowPtr dest = NULL; - int x, y, rc; - ScreenPtr newScreen; - DeviceIntPtr dev, tmp; - SpritePtr pSprite; - - REQUEST(xWarpPointerReq); - REQUEST_SIZE_MATCH(xWarpPointerReq); - - dev = PickPointer(client); - - for (tmp = inputInfo.devices; tmp; tmp = tmp->next) { - if ((tmp == dev) || (!IsMaster(tmp) && tmp->u.master == dev)) { - rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixWriteAccess); - if (rc != Success) - return rc; - } - } - - if (dev->u.lastSlave) - dev = dev->u.lastSlave; - pSprite = dev->spriteInfo->sprite; - -#ifdef PANORAMIX - if(!noPanoramiXExtension) - return XineramaWarpPointer(client); -#endif - - if (stuff->dstWid != None) { - rc = dixLookupWindow(&dest, stuff->dstWid, client, DixGetAttrAccess); - if (rc != Success) - return rc; - } - x = pSprite->hotPhys.x; - y = pSprite->hotPhys.y; - - if (stuff->srcWid != None) - { - int winX, winY; - XID winID = stuff->srcWid; - WindowPtr source; - - rc = dixLookupWindow(&source, winID, client, DixGetAttrAccess); - if (rc != Success) - return rc; - - winX = source->drawable.x; - winY = source->drawable.y; - if (source->drawable.pScreen != pSprite->hotPhys.pScreen || - x < winX + stuff->srcX || - y < winY + stuff->srcY || - (stuff->srcWidth != 0 && - winX + stuff->srcX + (int)stuff->srcWidth < x) || - (stuff->srcHeight != 0 && - winY + stuff->srcY + (int)stuff->srcHeight < y) || - !PointInWindowIsVisible(source, x, y)) - return Success; - } - if (dest) - { - x = dest->drawable.x; - y = dest->drawable.y; - newScreen = dest->drawable.pScreen; - } else - newScreen = pSprite->hotPhys.pScreen; - - x += stuff->dstX; - y += stuff->dstY; - - if (x < 0) - x = 0; - else if (x >= newScreen->width) - x = newScreen->width - 1; - if (y < 0) - y = 0; - else if (y >= newScreen->height) - y = newScreen->height - 1; - - if (newScreen == pSprite->hotPhys.pScreen) - { - if (x < pSprite->physLimits.x1) - x = pSprite->physLimits.x1; - else if (x >= pSprite->physLimits.x2) - x = pSprite->physLimits.x2 - 1; - if (y < pSprite->physLimits.y1) - y = pSprite->physLimits.y1; - else if (y >= pSprite->physLimits.y2) - y = pSprite->physLimits.y2 - 1; - if (pSprite->hotShape) - ConfineToShape(dev, pSprite->hotShape, &x, &y); - (*newScreen->SetCursorPosition)(dev, newScreen, x, y, TRUE); - } - else if (!PointerConfinedToScreen(dev)) - { - NewCurrentScreen(dev, newScreen, x, y); - } - return Success; -} - -static Bool -BorderSizeNotEmpty(DeviceIntPtr pDev, WindowPtr pWin) -{ - if(REGION_NOTEMPTY(pDev->spriteInfo->sprite->hotPhys.pScreen, &pWin->borderSize)) - return TRUE; - -#ifdef PANORAMIX - if(!noPanoramiXExtension && XineramaSetWindowPntrs(pDev, pWin)) { - int i; - - for(i = 1; i < PanoramiXNumScreens; i++) { - if(REGION_NOTEMPTY(pDev->spriteInfo->sprite->screen, - &pDev->spriteInfo->sprite->windows[i]->borderSize)) - return TRUE; - } - } -#endif - return FALSE; -} - -/** - * "CheckPassiveGrabsOnWindow" checks to see if the event passed in causes a - * passive grab set on the window to be activated. - * If a passive grab is activated, the event will be delivered to the client. - * - * @param pWin The window that may be subject to a passive grab. - * @param device Device that caused the event. - * @param event The current device event. - * @param checkCore Check for core grabs too. - */ - -static Bool -CheckPassiveGrabsOnWindow( - WindowPtr pWin, - DeviceIntPtr device, - DeviceEvent *event, - BOOL checkCore) -{ - GrabPtr grab = wPassiveGrabs(pWin); - GrabRec tempGrab; - GrabInfoPtr grabinfo; -#define CORE_MATCH 0x1 -#define XI_MATCH 0x2 -#define XI2_MATCH 0x4 - int match = 0; - - if (device->deviceGrab.grab) - return FALSE; - - if (!grab) - return FALSE; - /* Fill out the grab details, but leave the type for later before - * comparing */ - tempGrab.window = pWin; - tempGrab.device = device; - tempGrab.detail.exact = event->detail.key; - tempGrab.detail.pMask = NULL; - tempGrab.modifiersDetail.pMask = NULL; - tempGrab.next = NULL; - for (; grab; grab = grab->next) - { - DeviceIntPtr gdev; - XkbSrvInfoPtr xkbi = NULL; - Mask mask = 0; - - gdev= grab->modifierDevice; - if (grab->grabtype == GRABTYPE_CORE) - { - if (IsPointerDevice(device)) - gdev = GetPairedDevice(device); - else - gdev = device; - } else if (grab->grabtype == GRABTYPE_XI2) - { - /* if the device is an attached slave device, gdev must be the - * attached master keyboard. Since the slave may have been - * reattached after the grab, the modifier device may not be the - * same. */ - if (!IsMaster(grab->device) && device->u.master) - gdev = GetMaster(device, MASTER_KEYBOARD); - } - - - if (gdev && gdev->key) - xkbi= gdev->key->xkbInfo; - tempGrab.modifierDevice = grab->modifierDevice; - tempGrab.modifiersDetail.exact = xkbi ? xkbi->state.grab_mods : 0; - - /* Check for XI2 and XI grabs first */ - tempGrab.type = GetXI2Type((InternalEvent*)event); - tempGrab.grabtype = GRABTYPE_XI2; - if (GrabMatchesSecond(&tempGrab, grab, FALSE)) - match = XI2_MATCH; - - tempGrab.detail.exact = event->detail.key; - if (!match) - { - tempGrab.type = GetXIType((InternalEvent*)event); - tempGrab.grabtype = GRABTYPE_XI; - if (GrabMatchesSecond(&tempGrab, grab, FALSE)) - match = XI_MATCH; - } - - /* Check for a core grab (ignore the device when comparing) */ - if (!match && checkCore) - { - tempGrab.grabtype = GRABTYPE_CORE; - if ((tempGrab.type = GetCoreType((InternalEvent*)event)) && - (GrabMatchesSecond(&tempGrab, grab, TRUE))) - match = CORE_MATCH; - } - - if (match && (!grab->confineTo || - (grab->confineTo->realized && - BorderSizeNotEmpty(device, grab->confineTo)))) - { - int rc, count = 0; - xEvent *xE = NULL; - xEvent core; - - event->corestate &= 0x1f00; - event->corestate |= tempGrab.modifiersDetail.exact & (~0x1f00); - grabinfo = &device->deviceGrab; - /* In some cases a passive core grab may exist, but the client - * already has a core grab on some other device. In this case we - * must not get the grab, otherwise we may never ungrab the - * device. - */ - - if (grab->grabtype == GRABTYPE_CORE) - { - DeviceIntPtr other; - BOOL interfering = FALSE; - - /* A passive grab may have been created for a different device - than it is assigned to at this point in time. - Update the grab's device and modifier device to reflect the - current state. - Since XGrabDeviceButton requires to specify the - modifierDevice explicitly, we don't override this choice. - */ - if (tempGrab.type < GenericEvent) - { - grab->device = device; - grab->modifierDevice = GetPairedDevice(device); - } - - for (other = inputInfo.devices; other; other = other->next) - { - GrabPtr othergrab = other->deviceGrab.grab; - if (othergrab && othergrab->grabtype == GRABTYPE_CORE && - SameClient(grab, rClient(othergrab)) && - ((IsPointerDevice(grab->device) && - IsPointerDevice(othergrab->device)) || - (IsKeyboardDevice(grab->device) && - IsKeyboardDevice(othergrab->device)))) - { - interfering = TRUE; - break; - } - } - if (interfering) - continue; - } - - - if (match & CORE_MATCH) - { - rc = EventToCore((InternalEvent*)event, &core); - if (rc != Success) - { - if (rc != BadMatch) - ErrorF("[dix] %s: core conversion failed in CPGFW " - "(%d, %d).\n", device->name, event->type, rc); - continue; - } - xE = &core; - count = 1; - mask = grab->eventMask; - } else if (match & XI2_MATCH) - { - rc = EventToXI2((InternalEvent*)event, &xE); - if (rc != Success) - { - if (rc != BadMatch) - ErrorF("[dix] %s: XI2 conversion failed in CPGFW " - "(%d, %d).\n", device->name, event->type, rc); - continue; - } - count = 1; - - /* FIXME: EventToXI2 returns NULL for enter events, so - * dereferencing the event is bad. Internal event types are - * aligned with core events, so the else clause is valid. - * long-term we should use internal events for enter/focus - * as well */ - if (xE) - mask = grab->xi2mask[device->id][((xGenericEvent*)xE)->evtype/8]; - else if (event->type == XI_Enter || event->type == XI_FocusIn) - mask = grab->xi2mask[device->id][event->type/8]; - } else - { - rc = EventToXI((InternalEvent*)event, &xE, &count); - if (rc != Success) - { - if (rc != BadMatch) - ErrorF("[dix] %s: XI conversion failed in CPGFW " - "(%d, %d).\n", device->name, event->type, rc); - continue; - } - mask = grab->eventMask; - } - - (*grabinfo->ActivateGrab)(device, grab, currentTime, TRUE); - - if (xE) - { - FixUpEventFromWindow(device, xE, grab->window, None, TRUE); - - TryClientEvents(rClient(grab), device, xE, count, mask, - GetEventFilter(device, xE), grab); - } - - if (grabinfo->sync.state == FROZEN_NO_EVENT) - { - if (!grabinfo->sync.event) - grabinfo->sync.event = xcalloc(1, sizeof(InternalEvent)); - *grabinfo->sync.event = *event; - grabinfo->sync.state = FROZEN_WITH_EVENT; - } - - if (match & (XI_MATCH | XI2_MATCH)) - xfree(xE); /* on core match xE == &core */ - return TRUE; - } - } - return FALSE; -#undef CORE_MATCH -#undef XI_MATCH -#undef XI2_MATCH -} - -/** - * CheckDeviceGrabs handles both keyboard and pointer events that may cause - * a passive grab to be activated. - * - * If the event is a keyboard event, the ancestors of the focus window are - * traced down and tried to see if they have any passive grabs to be - * activated. If the focus window itself is reached and it's descendants - * contain the pointer, the ancestors of the window that the pointer is in - * are then traced down starting at the focus window, otherwise no grabs are - * activated. - * If the event is a pointer event, the ancestors of the window that the - * pointer is in are traced down starting at the root until CheckPassiveGrabs - * causes a passive grab to activate or all the windows are - * tried. PRH - * - * If a grab is activated, the event has been sent to the client already! - * - * The event we pass in must always be an XI event. From this, we then emulate - * the core event and then check for grabs. - * - * @param device The device that caused the event. - * @param xE The event to handle (Device{Button|Key}Press). - * @param count Number of events in list. - * @return TRUE if a grab has been activated or false otherwise. -*/ - -Bool -CheckDeviceGrabs(DeviceIntPtr device, DeviceEvent *event, int checkFirst) -{ - int i; - WindowPtr pWin = NULL; - FocusClassPtr focus = IsPointerEvent((InternalEvent*)event) ? NULL : device->focus; - BOOL sendCore = (IsMaster(device) && device->coreEvents); - - if (event->type != ET_ButtonPress && - event->type != ET_KeyPress) - return FALSE; - - if (event->type == ET_ButtonPress - && (device->button->buttonsDown != 1)) - return FALSE; - - i = checkFirst; - - if (focus) - { - for (; i < focus->traceGood; i++) - { - pWin = focus->trace[i]; - if (pWin->optional && - CheckPassiveGrabsOnWindow(pWin, device, event, sendCore)) - return TRUE; - } - - if ((focus->win == NoneWin) || - (i >= device->spriteInfo->sprite->spriteTraceGood) || - ((i > checkFirst) && - (pWin != device->spriteInfo->sprite->spriteTrace[i-1]))) - return FALSE; - } - - for (; i < device->spriteInfo->sprite->spriteTraceGood; i++) - { - pWin = device->spriteInfo->sprite->spriteTrace[i]; - if (pWin->optional && - CheckPassiveGrabsOnWindow(pWin, device, event, sendCore)) - return TRUE; - } - - return FALSE; -} - -/** - * Called for keyboard events to deliver event to whatever client owns the - * focus. - * - * The event is delivered to the keyboard's focus window, the root window or - * to the window owning the input focus. - * - * @param keybd The keyboard originating the event. - * @param event The event, not yet in wire format. - * @param window Window underneath the sprite. - */ -void -DeliverFocusedEvent(DeviceIntPtr keybd, InternalEvent *event, WindowPtr window) -{ - DeviceIntPtr ptr; - WindowPtr focus = keybd->focus->win; - BOOL sendCore = (IsMaster(keybd) && keybd->coreEvents); - xEvent core; - xEvent *xE = NULL, *xi2 = NULL; - int count, rc; - int deliveries = 0; - - if (focus == FollowKeyboardWin) - focus = inputInfo.keyboard->focus->win; - if (!focus) - return; - if (focus == PointerRootWin) - { - DeliverDeviceEvents(window, event, NullGrab, NullWindow, keybd); - return; - } - if ((focus == window) || IsParent(focus, window)) - { - if (DeliverDeviceEvents(window, event, NullGrab, focus, keybd)) - return; - } - - /* just deliver it to the focus window */ - ptr = GetPairedDevice(keybd); - - - rc = EventToXI2(event, &xi2); - if (rc == Success) - { - /* XXX: XACE */ - int filter = GetEventFilter(keybd, xi2); - FixUpEventFromWindow(ptr, xi2, focus, None, FALSE); - deliveries = DeliverEventsToWindow(keybd, focus, xi2, 1, - filter, NullGrab); - if (deliveries > 0) - goto unwind; - } else if (rc != BadMatch) - ErrorF("[dix] %s: XI2 conversion failed in DFE (%d, %d). Skipping delivery.\n", - keybd->name, event->any.type, rc); - - rc = EventToXI(event, &xE, &count); - if (rc == Success && - XaceHook(XACE_SEND_ACCESS, NULL, keybd, focus, xE, count) == Success) - { - FixUpEventFromWindow(ptr, xE, focus, None, FALSE); - deliveries = DeliverEventsToWindow(keybd, focus, xE, count, - GetEventFilter(keybd, xE), - NullGrab); - - if (deliveries > 0) - goto unwind; - } else if (rc != BadMatch) - ErrorF("[dix] %s: XI conversion failed in DFE (%d, %d). Skipping delivery.\n", - keybd->name, event->any.type, rc); - - if (sendCore) - { - rc = EventToCore(event, &core); - if (rc == Success) { - if (XaceHook(XACE_SEND_ACCESS, NULL, keybd, focus, &core, 1) == Success) { - FixUpEventFromWindow(keybd, &core, focus, None, FALSE); - deliveries = DeliverEventsToWindow(keybd, focus, &core, 1, - GetEventFilter(keybd, &core), - NullGrab); - } - } else if (rc != BadMatch) - ErrorF("[dix] %s: core conversion failed DFE (%d, %d). Skipping delivery.\n", - keybd->name, event->any.type, rc); - } - -unwind: - if (xE) - xfree(xE); - if (xi2) - xfree(xi2); - return; -} - -/** - * Deliver an event from a device that is currently grabbed. Uses - * DeliverDeviceEvents() for further delivery if a ownerEvents is set on the - * grab. If not, TryClientEvents() is used. - * - * @param deactivateGrab True if the device's grab should be deactivated. - */ -void -DeliverGrabbedEvent(InternalEvent *event, DeviceIntPtr thisDev, - Bool deactivateGrab) -{ - GrabPtr grab; - GrabInfoPtr grabinfo; - int deliveries = 0; - DeviceIntPtr dev; - SpritePtr pSprite = thisDev->spriteInfo->sprite; - BOOL sendCore = FALSE; - int rc, count = 0; - xEvent *xi = NULL; - xEvent *xi2 = NULL; - - grabinfo = &thisDev->deviceGrab; - grab = grabinfo->grab; - - if (grab->ownerEvents) - { - WindowPtr focus; - - /* Hack: Some pointer device have a focus class. So we need to check - * for the type of event, to see if we really want to deliver it to - * the focus window. For pointer events, the answer is no. - */ - if (IsPointerEvent(event)) - focus = PointerRootWin; - else if (thisDev->focus) - { - focus = thisDev->focus->win; - if (focus == FollowKeyboardWin) - focus = inputInfo.keyboard->focus->win; - } - else - focus = PointerRootWin; - if (focus == PointerRootWin) - deliveries = DeliverDeviceEvents(pSprite->win, event, grab, - NullWindow, thisDev); - else if (focus && (focus == pSprite->win || - IsParent(focus, pSprite->win))) - deliveries = DeliverDeviceEvents(pSprite->win, event, grab, focus, - thisDev); - else if (focus) - deliveries = DeliverDeviceEvents(focus, event, grab, focus, - thisDev); - } - if (!deliveries) - { - Mask mask; - - /* XXX: In theory, we could pass the internal events through to - * everything and only convert just before hitting the wire. We can't - * do that yet, so DGE is the last stop for internal events. From here - * onwards, we deal with core/XI events. - */ - - mask = grab->eventMask; - - sendCore = (IsMaster(thisDev) && thisDev->coreEvents); - /* try core event */ - if (sendCore && grab->grabtype == GRABTYPE_CORE) - { - xEvent core; - - rc = EventToCore(event, &core); - if (rc == Success) - { - FixUpEventFromWindow(thisDev, &core, grab->window, - None, TRUE); - if (XaceHook(XACE_SEND_ACCESS, 0, thisDev, - grab->window, &core, 1) || - XaceHook(XACE_RECEIVE_ACCESS, rClient(grab), - grab->window, &core, 1)) - deliveries = 1; /* don't send, but pretend we did */ - else if (!IsInterferingGrab(rClient(grab), thisDev, &core)) - { - deliveries = TryClientEvents(rClient(grab), thisDev, - &core, 1, mask, - GetEventFilter(thisDev, &core), - grab); - } - } else if (rc != BadMatch) - ErrorF("[dix] DeliverGrabbedEvent. Core conversion failed.\n"); - } - - if (!deliveries) - { - rc = EventToXI2(event, &xi2); - if (rc == Success) - { - int evtype = ((xGenericEvent*)xi2)->evtype; - mask = grab->xi2mask[XIAllDevices][evtype/8] | - grab->xi2mask[XIAllMasterDevices][evtype/8] | - grab->xi2mask[thisDev->id][evtype/8]; - /* try XI2 event */ - FixUpEventFromWindow(thisDev, xi2, grab->window, None, TRUE); - /* XXX: XACE */ - deliveries = TryClientEvents(rClient(grab), thisDev, xi2, 1, mask, - GetEventFilter(thisDev, xi2), grab); - } else if (rc != BadMatch) - ErrorF("[dix] %s: XI2 conversion failed in DGE (%d, %d). Skipping delivery.\n", - thisDev->name, event->any.type, rc); - } - - if (!deliveries) - { - rc = EventToXI(event, &xi, &count); - if (rc == Success) - { - /* try XI event */ - if (grabinfo->fromPassiveGrab && - grabinfo->implicitGrab) - mask = grab->deviceMask; - else - mask = grab->eventMask; - - FixUpEventFromWindow(thisDev, xi, grab->window, - None, TRUE); - - if (XaceHook(XACE_SEND_ACCESS, 0, thisDev, - grab->window, xi, count) || - XaceHook(XACE_RECEIVE_ACCESS, rClient(grab), - grab->window, xi, count)) - deliveries = 1; /* don't send, but pretend we did */ - else - { - deliveries = - TryClientEvents(rClient(grab), thisDev, - xi, count, - mask, - GetEventFilter(thisDev, xi), - grab); - } - } else if (rc != BadMatch) - ErrorF("[dix] %s: XI conversion failed in DGE (%d, %d). Skipping delivery.\n", - thisDev->name, event->any.type, rc); - } - - if (deliveries && (event->any.type == ET_Motion)) - thisDev->valuator->motionHintWindow = grab->window; - } - if (deliveries && !deactivateGrab && event->any.type != ET_Motion) - { - switch (grabinfo->sync.state) - { - case FREEZE_BOTH_NEXT_EVENT: - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (dev == thisDev) - continue; - FreezeThaw(dev, TRUE); - if ((dev->deviceGrab.sync.state == FREEZE_BOTH_NEXT_EVENT) && - (CLIENT_BITS(grab->resource) == - CLIENT_BITS(dev->deviceGrab.sync.other->resource))) - dev->deviceGrab.sync.state = FROZEN_NO_EVENT; - else - dev->deviceGrab.sync.other = grab; - } - /* fall through */ - case FREEZE_NEXT_EVENT: - grabinfo->sync.state = FROZEN_WITH_EVENT; - FreezeThaw(thisDev, TRUE); - if (!grabinfo->sync.event) - grabinfo->sync.event = xcalloc(1, sizeof(InternalEvent)); - *grabinfo->sync.event = event->device_event; - break; - } - } - - if (xi) - xfree(xi); - if (xi2) - xfree(xi2); -} - -/* This function is used to set the key pressed or key released state - - this is only used when the pressing of keys does not cause - the device's processInputProc to be called, as in for example Mouse Keys. -*/ -void -FixKeyState (DeviceEvent *event, DeviceIntPtr keybd) -{ - int key, bit; - BYTE *kptr; - KeyClassPtr keyc = keybd->key; - - key = event->detail.key; - kptr = &keyc->down[key >> 3]; - bit = 1 << (key & 7); - - if (event->type == ET_KeyPress) { - DebugF("FixKeyState: Key %d %s\n",key, - ((event->type == ET_KeyPress) ? "down" : "up")); - } - - if (event->type == ET_KeyPress) - *kptr |= bit; - else if (event->type == ET_KeyRelease) - *kptr &= ~bit; - else - FatalError("Impossible keyboard event"); -} - -#define AtMostOneClient \ - (SubstructureRedirectMask | ResizeRedirectMask | ButtonPressMask) -#define ManagerMask \ - (SubstructureRedirectMask | ResizeRedirectMask) - -/** - * Recalculate which events may be deliverable for the given window. - * Recalculated mask is used for quicker determination which events may be - * delivered to a window. - * - * The otherEventMasks on a WindowOptional is the combination of all event - * masks set by all clients on the window. - * deliverableEventMask is the combination of the eventMask and the - * otherEventMask plus the events that may be propagated to the parent. - * - * Traverses to siblings and parents of the window. - */ -void -RecalculateDeliverableEvents(WindowPtr pWin) -{ - OtherClients *others; - WindowPtr pChild; - - pChild = pWin; - while (1) - { - if (pChild->optional) - { - pChild->optional->otherEventMasks = 0; - for (others = wOtherClients(pChild); others; others = others->next) - { - pChild->optional->otherEventMasks |= others->mask; - } - } - pChild->deliverableEvents = pChild->eventMask| - wOtherEventMasks(pChild); - if (pChild->parent) - pChild->deliverableEvents |= - (pChild->parent->deliverableEvents & - ~wDontPropagateMask(pChild) & PropagateMask); - if (pChild->firstChild) - { - pChild = pChild->firstChild; - continue; - } - while (!pChild->nextSib && (pChild != pWin)) - pChild = pChild->parent; - if (pChild == pWin) - break; - pChild = pChild->nextSib; - } -} - -/** - * - * \param value must conform to DeleteType - */ -int -OtherClientGone(pointer value, XID id) -{ - OtherClientsPtr other, prev; - WindowPtr pWin = (WindowPtr)value; - - prev = 0; - for (other = wOtherClients(pWin); other; other = other->next) - { - if (other->resource == id) - { - if (prev) - prev->next = other->next; - else - { - if (!(pWin->optional->otherClients = other->next)) - CheckWindowOptionalNeed (pWin); - } - xfree(other); - RecalculateDeliverableEvents(pWin); - return(Success); - } - prev = other; - } - FatalError("client not on event list"); - /*NOTREACHED*/ - return -1; /* make compiler happy */ -} - -int -EventSelectForWindow(WindowPtr pWin, ClientPtr client, Mask mask) -{ - Mask check; - OtherClients * others; - DeviceIntPtr dev; - int rc; - - if (mask & ~AllEventMasks) - { - client->errorValue = mask; - return BadValue; - } - check = (mask & ManagerMask); - if (check) { - rc = XaceHook(XACE_RESOURCE_ACCESS, client, pWin->drawable.id, - RT_WINDOW, pWin, RT_NONE, NULL, DixManageAccess); - if (rc != Success) - return rc; - } - check = (mask & AtMostOneClient); - if (check & (pWin->eventMask|wOtherEventMasks(pWin))) - { /* It is illegal for two different - clients to select on any of the - events for AtMostOneClient. However, - it is OK, for some client to - continue selecting on one of those - events. */ - if ((wClient(pWin) != client) && (check & pWin->eventMask)) - return BadAccess; - for (others = wOtherClients (pWin); others; others = others->next) - { - if (!SameClient(others, client) && (check & others->mask)) - return BadAccess; - } - } - if (wClient (pWin) == client) - { - check = pWin->eventMask; - pWin->eventMask = mask; - } - else - { - for (others = wOtherClients (pWin); others; others = others->next) - { - if (SameClient(others, client)) - { - check = others->mask; - if (mask == 0) - { - FreeResource(others->resource, RT_NONE); - return Success; - } - else - others->mask = mask; - goto maskSet; - } - } - check = 0; - if (!pWin->optional && !MakeWindowOptional (pWin)) - return BadAlloc; - others = xalloc(sizeof(OtherClients)); - if (!others) - return BadAlloc; - others->mask = mask; - others->resource = FakeClientID(client->index); - others->next = pWin->optional->otherClients; - pWin->optional->otherClients = others; - if (!AddResource(others->resource, RT_OTHERCLIENT, (pointer)pWin)) - return BadAlloc; - } -maskSet: - if ((mask & PointerMotionHintMask) && !(check & PointerMotionHintMask)) - { - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (dev->valuator && dev->valuator->motionHintWindow == pWin) - dev->valuator->motionHintWindow = NullWindow; - } - } - RecalculateDeliverableEvents(pWin); - return Success; -} - -int -EventSuppressForWindow(WindowPtr pWin, ClientPtr client, - Mask mask, Bool *checkOptional) -{ - int i, free; - - if (mask & ~PropagateMask) - { - client->errorValue = mask; - return BadValue; - } - if (pWin->dontPropagate) - DontPropagateRefCnts[pWin->dontPropagate]--; - if (!mask) - i = 0; - else - { - for (i = DNPMCOUNT, free = 0; --i > 0; ) - { - if (!DontPropagateRefCnts[i]) - free = i; - else if (mask == DontPropagateMasks[i]) - break; - } - if (!i && free) - { - i = free; - DontPropagateMasks[i] = mask; - } - } - if (i || !mask) - { - pWin->dontPropagate = i; - if (i) - DontPropagateRefCnts[i]++; - if (pWin->optional) - { - pWin->optional->dontPropagateMask = mask; - *checkOptional = TRUE; - } - } - else - { - if (!pWin->optional && !MakeWindowOptional (pWin)) - { - if (pWin->dontPropagate) - DontPropagateRefCnts[pWin->dontPropagate]++; - return BadAlloc; - } - pWin->dontPropagate = 0; - pWin->optional->dontPropagateMask = mask; - } - RecalculateDeliverableEvents(pWin); - return Success; -} - -/** - * Assembles an EnterNotify or LeaveNotify and sends it event to the client. - * Uses the paired keyboard to get some additional information. - */ -void -CoreEnterLeaveEvent( - DeviceIntPtr mouse, - int type, - int mode, - int detail, - WindowPtr pWin, - Window child) -{ - xEvent event; - WindowPtr focus; - DeviceIntPtr keybd; - GrabPtr grab = mouse->deviceGrab.grab; - Mask mask; - - keybd = GetPairedDevice(mouse); - - if ((pWin == mouse->valuator->motionHintWindow) && - (detail != NotifyInferior)) - mouse->valuator->motionHintWindow = NullWindow; - if (grab) - { - mask = (pWin == grab->window) ? grab->eventMask : 0; - if (grab->ownerEvents) - mask |= EventMaskForClient(pWin, rClient(grab)); - } - else - { - mask = pWin->eventMask | wOtherEventMasks(pWin); - } - - memset(&event, 0, sizeof(xEvent)); - event.u.u.type = type; - event.u.u.detail = detail; - event.u.enterLeave.time = currentTime.milliseconds; - event.u.enterLeave.rootX = mouse->spriteInfo->sprite->hot.x; - event.u.enterLeave.rootY = mouse->spriteInfo->sprite->hot.y; - /* Counts on the same initial structure of crossing & button events! */ - FixUpEventFromWindow(mouse, &event, pWin, None, FALSE); - /* Enter/Leave events always set child */ - event.u.enterLeave.child = child; - event.u.enterLeave.flags = event.u.keyButtonPointer.sameScreen ? - ELFlagSameScreen : 0; - event.u.enterLeave.state = mouse->button ? (mouse->button->state & 0x1f00) : 0; - if (keybd) - event.u.enterLeave.state |= - XkbGrabStateFromRec(&keybd->key->xkbInfo->state); - event.u.enterLeave.mode = mode; - focus = (keybd) ? keybd->focus->win : None; - if ((focus != NoneWin) && - ((pWin == focus) || (focus == PointerRootWin) || - IsParent(focus, pWin))) - event.u.enterLeave.flags |= ELFlagFocus; - - if ((mask & GetEventFilter(mouse, &event))) - { - if (grab) - TryClientEvents(rClient(grab), mouse, &event, 1, mask, - GetEventFilter(mouse, &event), grab); - else - DeliverEventsToWindow(mouse, pWin, &event, 1, - GetEventFilter(mouse, &event), - NullGrab); - } - - if ((type == EnterNotify) && (mask & KeymapStateMask)) - { - xKeymapEvent ke; - ClientPtr client = grab ? rClient(grab) : wClient(pWin); - if (XaceHook(XACE_DEVICE_ACCESS, client, keybd, DixReadAccess)) - bzero((char *)&ke.map[0], 31); - else - memmove((char *)&ke.map[0], (char *)&keybd->key->down[1], 31); - - ke.type = KeymapNotify; - if (grab) - TryClientEvents(rClient(grab), keybd, (xEvent *)&ke, 1, - mask, KeymapStateMask, grab); - else - DeliverEventsToWindow(mouse, pWin, (xEvent *)&ke, 1, - KeymapStateMask, NullGrab); - } -} - -void -DeviceEnterLeaveEvent( - DeviceIntPtr mouse, - int sourceid, - int type, - int mode, - int detail, - WindowPtr pWin, - Window child) -{ - GrabPtr grab = mouse->deviceGrab.grab; - xXIEnterEvent *event; - int filter; - int btlen, len, i; - DeviceIntPtr kbd; - - if ((mode == XINotifyPassiveGrab && type == XI_Leave) || - (mode == XINotifyPassiveUngrab && type == XI_Enter)) - return; - - btlen = (mouse->button) ? bits_to_bytes(mouse->button->numButtons) : 0; - btlen = bytes_to_int32(btlen); - len = sizeof(xXIEnterEvent) + btlen * 4; - - event = xcalloc(1, len); - event->type = GenericEvent; - event->extension = IReqCode; - event->evtype = type; - event->length = (len - sizeof(xEvent))/4; - event->buttons_len = btlen; - event->detail = detail; - event->time = currentTime.milliseconds; - event->deviceid = mouse->id; - event->sourceid = sourceid; - event->mode = mode; - event->root_x = FP1616(mouse->spriteInfo->sprite->hot.x, 0); - event->root_y = FP1616(mouse->spriteInfo->sprite->hot.y, 0); - - for (i = 0; mouse && mouse->button && i < mouse->button->numButtons; i++) - if (BitIsOn(mouse->button->down, i)) - SetBit(&event[1], i); - - kbd = (IsMaster(mouse) || mouse->u.master) ? GetPairedDevice(mouse) : NULL; - if (kbd && kbd->key) - { - event->mods.base_mods = kbd->key->xkbInfo->state.base_mods; - event->mods.latched_mods = kbd->key->xkbInfo->state.latched_mods; - event->mods.locked_mods = kbd->key->xkbInfo->state.locked_mods; - - event->group.base_group = kbd->key->xkbInfo->state.base_group; - event->group.latched_group = kbd->key->xkbInfo->state.latched_group; - event->group.locked_group = kbd->key->xkbInfo->state.locked_group; - } - - FixUpEventFromWindow(mouse, (xEvent*)event, pWin, None, FALSE); - - filter = GetEventFilter(mouse, (xEvent*)event); - - if (grab) - { - Mask mask; - mask = grab->xi2mask[XIAllDevices][type/8] | - grab->xi2mask[XIAllMasterDevices][type/8] | - grab->xi2mask[mouse->id][type/8]; - TryClientEvents(rClient(grab), mouse, (xEvent*)event, 1, mask, - filter, grab); - } else { - if (!GetWindowXI2Mask(mouse, pWin, (xEvent*)event)) - goto out; - DeliverEventsToWindow(mouse, pWin, (xEvent*)event, 1, filter, - NullGrab); - } - -out: - xfree(event); -} - -void -CoreFocusEvent(DeviceIntPtr dev, int type, int mode, int detail, WindowPtr pWin) -{ - xEvent event; - - memset(&event, 0, sizeof(xEvent)); - event.u.focus.mode = mode; - event.u.u.type = type; - event.u.u.detail = detail; - event.u.focus.window = pWin->drawable.id; - - DeliverEventsToWindow(dev, pWin, &event, 1, - GetEventFilter(dev, &event), NullGrab); - if ((type == FocusIn) && - ((pWin->eventMask | wOtherEventMasks(pWin)) & KeymapStateMask)) - { - xKeymapEvent ke; - ClientPtr client = wClient(pWin); - if (XaceHook(XACE_DEVICE_ACCESS, client, dev, DixReadAccess)) - bzero((char *)&ke.map[0], 31); - else - memmove((char *)&ke.map[0], (char *)&dev->key->down[1], 31); - - ke.type = KeymapNotify; - DeliverEventsToWindow(dev, pWin, (xEvent *)&ke, 1, - KeymapStateMask, NullGrab); - } -} - -/** - * Set the input focus to the given window. Subsequent keyboard events will be - * delivered to the given window. - * - * Usually called from ProcSetInputFocus as result of a client request. If so, - * the device is the inputInfo.keyboard. - * If called from ProcXSetInputFocus as result of a client xinput request, the - * device is set to the device specified by the client. - * - * @param client Client that requested input focus change. - * @param dev Focus device. - * @param focusID The window to obtain the focus. Can be PointerRoot or None. - * @param revertTo Specifies where the focus reverts to when window becomes - * unviewable. - * @param ctime Specifies the time. - * @param followOK True if pointer is allowed to follow the keyboard. - */ -int -SetInputFocus( - ClientPtr client, - DeviceIntPtr dev, - Window focusID, - CARD8 revertTo, - Time ctime, - Bool followOK) -{ - FocusClassPtr focus; - WindowPtr focusWin; - int mode, rc; - TimeStamp time; - DeviceIntPtr keybd; /* used for FollowKeyboard or FollowKeyboardWin */ - - - UpdateCurrentTime(); - if ((revertTo != RevertToParent) && - (revertTo != RevertToPointerRoot) && - (revertTo != RevertToNone) && - ((revertTo != RevertToFollowKeyboard) || !followOK)) - { - client->errorValue = revertTo; - return BadValue; - } - time = ClientTimeToServerTime(ctime); - - if (IsKeyboardDevice(dev)) - keybd = dev; - else - keybd = GetPairedDevice(dev); - - if ((focusID == None) || (focusID == PointerRoot)) - focusWin = (WindowPtr)(long)focusID; - else if ((focusID == FollowKeyboard) && followOK) - { - focusWin = keybd->focus->win; - } - else { - rc = dixLookupWindow(&focusWin, focusID, client, DixSetAttrAccess); - if (rc != Success) - return rc; - /* It is a match error to try to set the input focus to an - unviewable window. */ - if(!focusWin->realized) - return(BadMatch); - } - rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixSetFocusAccess); - if (rc != Success) - return Success; - - focus = dev->focus; - if ((CompareTimeStamps(time, currentTime) == LATER) || - (CompareTimeStamps(time, focus->time) == EARLIER)) - return Success; - mode = (dev->deviceGrab.grab) ? NotifyWhileGrabbed : NotifyNormal; - if (focus->win == FollowKeyboardWin) - { - if (!ActivateFocusInGrab(dev, keybd->focus->win, focusWin)) - DoFocusEvents(dev, keybd->focus->win, focusWin, mode); - } else - { - if (!ActivateFocusInGrab(dev, focus->win, focusWin)) - DoFocusEvents(dev, focus->win, focusWin, mode); - } - focus->time = time; - focus->revert = revertTo; - if (focusID == FollowKeyboard) - focus->win = FollowKeyboardWin; - else - focus->win = focusWin; - if ((focusWin == NoneWin) || (focusWin == PointerRootWin)) - focus->traceGood = 0; - else - { - int depth = 0; - WindowPtr pWin; - - for (pWin = focusWin; pWin; pWin = pWin->parent) depth++; - if (depth > focus->traceSize) - { - focus->traceSize = depth+1; - focus->trace = xrealloc(focus->trace, - focus->traceSize * sizeof(WindowPtr)); - } - focus->traceGood = depth; - for (pWin = focusWin, depth--; pWin; pWin = pWin->parent, depth--) - focus->trace[depth] = pWin; - } - return Success; -} - -/** - * Server-side protocol handling for SetInputFocus request. - * - * Sets the input focus for the virtual core keyboard. - */ -int -ProcSetInputFocus(ClientPtr client) -{ - DeviceIntPtr kbd = PickKeyboard(client); - REQUEST(xSetInputFocusReq); - - REQUEST_SIZE_MATCH(xSetInputFocusReq); - - return SetInputFocus(client, kbd, stuff->focus, - stuff->revertTo, stuff->time, FALSE); -} - -/** - * Server-side protocol handling for GetInputFocus request. - * - * Sends the current input focus for the client's keyboard back to the - * client. - */ -int -ProcGetInputFocus(ClientPtr client) -{ - DeviceIntPtr kbd = PickKeyboard(client); - xGetInputFocusReply rep; - FocusClassPtr focus = kbd->focus; - int rc; - /* REQUEST(xReq); */ - REQUEST_SIZE_MATCH(xReq); - - rc = XaceHook(XACE_DEVICE_ACCESS, client, kbd, DixGetFocusAccess); - if (rc != Success) - return rc; - - memset(&rep, 0, sizeof(xGetInputFocusReply)); - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - if (focus->win == NoneWin) - rep.focus = None; - else if (focus->win == PointerRootWin) - rep.focus = PointerRoot; - else rep.focus = focus->win->drawable.id; - rep.revertTo = focus->revert; - WriteReplyToClient(client, sizeof(xGetInputFocusReply), &rep); - return Success; -} - -/** - * Server-side protocol handling for GrabPointer request. - * - * Sets an active grab on the client's ClientPointer and returns success - * status to client. - */ -int -ProcGrabPointer(ClientPtr client) -{ - xGrabPointerReply rep; - DeviceIntPtr device = PickPointer(client); - GrabPtr grab; - GrabMask mask; - WindowPtr confineTo; - CursorPtr oldCursor; - REQUEST(xGrabPointerReq); - TimeStamp time; - int rc; - - REQUEST_SIZE_MATCH(xGrabPointerReq); - UpdateCurrentTime(); - - if (stuff->eventMask & ~PointerGrabMask) - { - client->errorValue = stuff->eventMask; - return BadValue; - } - - if (stuff->confineTo == None) - confineTo = NullWindow; - else - { - rc = dixLookupWindow(&confineTo, stuff->confineTo, client, - DixSetAttrAccess); - if (rc != Success) - return rc; - } - - memset(&rep, 0, sizeof(xGrabPointerReply)); - oldCursor = NullCursor; - grab = device->deviceGrab.grab; - - if (grab) - { - if (grab->confineTo && !confineTo) - ConfineCursorToWindow(device, RootWindow(device), FALSE, FALSE); - oldCursor = grab->cursor; - } - - mask.core = stuff->eventMask; - - rc = GrabDevice(client, device, stuff->pointerMode, stuff->keyboardMode, - stuff->grabWindow, stuff->ownerEvents, stuff->time, - &mask, GRABTYPE_CORE, stuff->cursor, - stuff->confineTo, &rep.status); - if (rc != Success) - return rc; - - if (oldCursor && rep.status == GrabSuccess) - FreeCursor (oldCursor, (Cursor)0); - - time = ClientTimeToServerTime(stuff->time); - rep.type = X_Reply; - rep.sequenceNumber = client->sequence; - rep.length = 0; - WriteReplyToClient(client, sizeof(xGrabPointerReply), &rep); - return Success; -} - -/** - * Server-side protocol handling for ChangeActivePointerGrab request. - * - * Changes properties of the grab hold by the client. If the client does not - * hold an active grab on the device, nothing happens. - */ -int -ProcChangeActivePointerGrab(ClientPtr client) -{ - DeviceIntPtr device; - GrabPtr grab; - CursorPtr newCursor, oldCursor; - REQUEST(xChangeActivePointerGrabReq); - TimeStamp time; - - REQUEST_SIZE_MATCH(xChangeActivePointerGrabReq); - if (stuff->eventMask & ~PointerGrabMask) - { - client->errorValue = stuff->eventMask; - return BadValue; - } - if (stuff->cursor == None) - newCursor = NullCursor; - else - { - int rc = dixLookupResourceByType((pointer *)&newCursor, stuff->cursor, - RT_CURSOR, client, DixUseAccess); - if (rc != Success) - { - client->errorValue = stuff->cursor; - return (rc == BadValue) ? BadCursor : rc; - } - } - - device = PickPointer(client); - grab = device->deviceGrab.grab; - - if (!grab) - return Success; - if (!SameClient(grab, client)) - return Success; - time = ClientTimeToServerTime(stuff->time); - if ((CompareTimeStamps(time, currentTime) == LATER) || - (CompareTimeStamps(time, device->deviceGrab.grabTime) == EARLIER)) - return Success; - oldCursor = grab->cursor; - grab->cursor = newCursor; - if (newCursor) - newCursor->refcnt++; - PostNewCursor(device); - if (oldCursor) - FreeCursor(oldCursor, (Cursor)0); - grab->eventMask = stuff->eventMask; - return Success; -} - -/** - * Server-side protocol handling for UngrabPointer request. - * - * Deletes a pointer grab on a device the client has grabbed. - */ -int -ProcUngrabPointer(ClientPtr client) -{ - DeviceIntPtr device = PickPointer(client); - GrabPtr grab; - TimeStamp time; - REQUEST(xResourceReq); - - REQUEST_SIZE_MATCH(xResourceReq); - UpdateCurrentTime(); - grab = device->deviceGrab.grab; - - time = ClientTimeToServerTime(stuff->id); - if ((CompareTimeStamps(time, currentTime) != LATER) && - (CompareTimeStamps(time, device->deviceGrab.grabTime) != EARLIER) && - (grab) && SameClient(grab, client)) - (*device->deviceGrab.DeactivateGrab)(device); - return Success; -} - -/** - * Sets a grab on the given device. - * - * Called from ProcGrabKeyboard to work on the client's keyboard. - * Called from ProcXGrabDevice to work on the device specified by the client. - * - * The parameters this_mode and other_mode represent the keyboard_mode and - * pointer_mode parameters of XGrabKeyboard(). - * See man page for details on all the parameters - * - * @param client Client that owns the grab. - * @param dev The device to grab. - * @param this_mode GrabModeSync or GrabModeAsync - * @param other_mode GrabModeSync or GrabModeAsync - * @param status Return code to be returned to the caller. - * - * @returns Success or BadValue. - */ -int -GrabDevice(ClientPtr client, DeviceIntPtr dev, - unsigned pointer_mode, unsigned keyboard_mode, Window grabWindow, - unsigned ownerEvents, Time ctime, GrabMask *mask, - int grabtype, Cursor curs, Window confineToWin, CARD8 *status) -{ - WindowPtr pWin, confineTo; - GrabPtr grab; - TimeStamp time; - Mask access_mode = DixGrabAccess; - int rc; - GrabInfoPtr grabInfo = &dev->deviceGrab; - CursorPtr cursor; - - UpdateCurrentTime(); - if ((keyboard_mode != GrabModeSync) && (keyboard_mode != GrabModeAsync)) - { - client->errorValue = keyboard_mode; - return BadValue; - } - if ((pointer_mode != GrabModeSync) && (pointer_mode != GrabModeAsync)) - { - client->errorValue = pointer_mode; - return BadValue; - } - if ((ownerEvents != xFalse) && (ownerEvents != xTrue)) - { - client->errorValue = ownerEvents; - return BadValue; - } - - rc = dixLookupWindow(&pWin, grabWindow, client, DixSetAttrAccess); - if (rc != Success) - return rc; - - if (confineToWin == None) - confineTo = NullWindow; - else - { - rc = dixLookupWindow(&confineTo, confineToWin, client, - DixSetAttrAccess); - if (rc != Success) - return rc; - } - - if (curs == None) - cursor = NullCursor; - else - { - rc = dixLookupResourceByType((pointer *)&cursor, curs, RT_CURSOR, - client, DixUseAccess); - if (rc != Success) - { - client->errorValue = curs; - return (rc == BadValue) ? BadCursor : rc; - } - access_mode |= DixForceAccess; - } - - if (keyboard_mode == GrabModeSync || pointer_mode == GrabModeSync) - access_mode |= DixFreezeAccess; - rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, access_mode); - if (rc != Success) - return rc; - - time = ClientTimeToServerTime(ctime); - grab = grabInfo->grab; - if (grab && grab->grabtype != grabtype) - *status = AlreadyGrabbed; - if (grab && !SameClient(grab, client)) - *status = AlreadyGrabbed; - else if ((!pWin->realized) || - (confineTo && - !(confineTo->realized - && BorderSizeNotEmpty(dev, confineTo)))) - *status = GrabNotViewable; - else if ((CompareTimeStamps(time, currentTime) == LATER) || - (CompareTimeStamps(time, grabInfo->grabTime) == EARLIER)) - *status = GrabInvalidTime; - else if (grabInfo->sync.frozen && - grabInfo->sync.other && !SameClient(grabInfo->sync.other, client)) - *status = GrabFrozen; - else - { - GrabRec tempGrab; - - /* Otherwise segfaults happen on grabbed MPX devices */ - memset(&tempGrab, 0, sizeof(GrabRec)); - - tempGrab.next = NULL; - tempGrab.window = pWin; - tempGrab.resource = client->clientAsMask; - tempGrab.ownerEvents = ownerEvents; - tempGrab.keyboardMode = keyboard_mode; - tempGrab.pointerMode = pointer_mode; - if (grabtype == GRABTYPE_CORE) - tempGrab.eventMask = mask->core; - else if (grabtype == GRABTYPE_XI) - tempGrab.eventMask = mask->xi; - else - memcpy(tempGrab.xi2mask, mask->xi2mask, sizeof(tempGrab.xi2mask)); - tempGrab.device = dev; - tempGrab.cursor = cursor; - tempGrab.confineTo = confineTo; - tempGrab.grabtype = grabtype; - (*grabInfo->ActivateGrab)(dev, &tempGrab, time, FALSE); - *status = GrabSuccess; - } - return Success; -} - -/** - * Server-side protocol handling for GrabKeyboard request. - * - * Grabs the client's keyboard and returns success status to client. - */ -int -ProcGrabKeyboard(ClientPtr client) -{ - xGrabKeyboardReply rep; - REQUEST(xGrabKeyboardReq); - int result; - DeviceIntPtr keyboard = PickKeyboard(client); - GrabMask mask; - - REQUEST_SIZE_MATCH(xGrabKeyboardReq); - - memset(&rep, 0, sizeof(xGrabKeyboardReply)); - mask.core = KeyPressMask | KeyReleaseMask; - - result = GrabDevice(client, keyboard, stuff->pointerMode, - stuff->keyboardMode, stuff->grabWindow, stuff->ownerEvents, - stuff->time, &mask, GRABTYPE_CORE, None, None, - &rep.status); - - if (result != Success) - return result; - rep.type = X_Reply; - rep.sequenceNumber = client->sequence; - rep.length = 0; - WriteReplyToClient(client, sizeof(xGrabKeyboardReply), &rep); - return Success; -} - -/** - * Server-side protocol handling for UngrabKeyboard request. - * - * Deletes a possible grab on the client's keyboard. - */ -int -ProcUngrabKeyboard(ClientPtr client) -{ - DeviceIntPtr device = PickKeyboard(client); - GrabPtr grab; - TimeStamp time; - REQUEST(xResourceReq); - - REQUEST_SIZE_MATCH(xResourceReq); - UpdateCurrentTime(); - - grab = device->deviceGrab.grab; - - time = ClientTimeToServerTime(stuff->id); - if ((CompareTimeStamps(time, currentTime) != LATER) && - (CompareTimeStamps(time, device->deviceGrab.grabTime) != EARLIER) && - (grab) && SameClient(grab, client) && grab->grabtype == GRABTYPE_CORE) - (*device->deviceGrab.DeactivateGrab)(device); - return Success; -} - -/** - * Server-side protocol handling for QueryPointer request. - * - * Returns the current state and position of the client's ClientPointer to the - * client. - */ -int -ProcQueryPointer(ClientPtr client) -{ - xQueryPointerReply rep; - WindowPtr pWin, t; - DeviceIntPtr mouse = PickPointer(client); - DeviceIntPtr keyboard; - SpritePtr pSprite; - int rc; - REQUEST(xResourceReq); - REQUEST_SIZE_MATCH(xResourceReq); - - rc = dixLookupWindow(&pWin, stuff->id, client, DixGetAttrAccess); - if (rc != Success) - return rc; - rc = XaceHook(XACE_DEVICE_ACCESS, client, mouse, DixReadAccess); - if (rc != Success && rc != BadAccess) - return rc; - - keyboard = GetPairedDevice(mouse); - - pSprite = mouse->spriteInfo->sprite; - if (mouse->valuator->motionHintWindow) - MaybeStopHint(mouse, client); - memset(&rep, 0, sizeof(xQueryPointerReply)); - rep.type = X_Reply; - rep.sequenceNumber = client->sequence; - rep.mask = mouse->button ? (mouse->button->state) : 0; - rep.mask |= XkbStateFieldFromRec(&keyboard->key->xkbInfo->state); - rep.length = 0; - rep.root = (RootWindow(mouse))->drawable.id; - rep.rootX = pSprite->hot.x; - rep.rootY = pSprite->hot.y; - rep.child = None; - if (pSprite->hot.pScreen == pWin->drawable.pScreen) - { - rep.sameScreen = xTrue; - rep.winX = pSprite->hot.x - pWin->drawable.x; - rep.winY = pSprite->hot.y - pWin->drawable.y; - for (t = pSprite->win; t; t = t->parent) - if (t->parent == pWin) - { - rep.child = t->drawable.id; - break; - } - } - else - { - rep.sameScreen = xFalse; - rep.winX = 0; - rep.winY = 0; - } - -#ifdef PANORAMIX - if(!noPanoramiXExtension) { - rep.rootX += panoramiXdataPtr[0].x; - rep.rootY += panoramiXdataPtr[0].y; - if(stuff->id == rep.root) { - rep.winX += panoramiXdataPtr[0].x; - rep.winY += panoramiXdataPtr[0].y; - } - } -#endif - - if (rc == BadAccess) { - rep.mask = 0; - rep.child = None; - rep.rootX = 0; - rep.rootY = 0; - rep.winX = 0; - rep.winY = 0; - } - - WriteReplyToClient(client, sizeof(xQueryPointerReply), &rep); - - return(Success); -} - -/** - * Initializes the device list and the DIX sprite to sane values. Allocates - * trace memory used for quick window traversal. - */ -void -InitEvents(void) -{ - int i; - - inputInfo.numDevices = 0; - inputInfo.devices = (DeviceIntPtr)NULL; - inputInfo.off_devices = (DeviceIntPtr)NULL; - inputInfo.keyboard = (DeviceIntPtr)NULL; - inputInfo.pointer = (DeviceIntPtr)NULL; - /* The mask for pointer motion events may have changed in the last server - * generation. See comment above definition of filters. */ - filters[0][PointerMotionMask] = MotionNotify; - for (i = 1; i < MAXDEVICES; i++) - { - memcpy(&filters[i], filters[0], sizeof(filters[0])); - } - - syncEvents.replayDev = (DeviceIntPtr)NULL; - syncEvents.replayWin = NullWindow; - while (syncEvents.pending) - { - QdEventPtr next = syncEvents.pending->next; - xfree(syncEvents.pending); - syncEvents.pending = next; - } - syncEvents.pendtail = &syncEvents.pending; - syncEvents.playingEvents = FALSE; - syncEvents.time.months = 0; - syncEvents.time.milliseconds = 0; /* hardly matters */ - currentTime.months = 0; - currentTime.milliseconds = GetTimeInMillis(); - lastDeviceEventTime = currentTime; - for (i = 0; i < DNPMCOUNT; i++) - { - DontPropagateMasks[i] = 0; - DontPropagateRefCnts[i] = 0; - } - - InputEventListLen = GetMaximumEventsNum(); - InputEventList = InitEventList(InputEventListLen); - if (!InputEventList) - FatalError("[dix] Failed to allocate input event list.\n"); -} - -void -CloseDownEvents(void) -{ - FreeEventList(InputEventList, InputEventListLen); - InputEventListLen = 0; - InputEventList = NULL; -} - -/** - * Server-side protocol handling for SendEvent request. - * - * Locates the window to send the event to and forwards the event. - */ -int -ProcSendEvent(ClientPtr client) -{ - WindowPtr pWin; - WindowPtr effectiveFocus = NullWindow; /* only set if dest==InputFocus */ - DeviceIntPtr dev = PickPointer(client); - DeviceIntPtr keybd = GetPairedDevice(dev); - SpritePtr pSprite = dev->spriteInfo->sprite; - REQUEST(xSendEventReq); - - REQUEST_SIZE_MATCH(xSendEventReq); - - /* The client's event type must be a core event type or one defined by an - extension. */ - - if ( ! ((stuff->event.u.u.type > X_Reply && - stuff->event.u.u.type < LASTEvent) || - (stuff->event.u.u.type >= EXTENSION_EVENT_BASE && - stuff->event.u.u.type < (unsigned)lastEvent))) - { - client->errorValue = stuff->event.u.u.type; - return BadValue; - } - if (stuff->event.u.u.type == ClientMessage && - stuff->event.u.u.detail != 8 && - stuff->event.u.u.detail != 16 && - stuff->event.u.u.detail != 32) - { - client->errorValue = stuff->event.u.u.detail; - return BadValue; - } - if (stuff->eventMask & ~AllEventMasks) - { - client->errorValue = stuff->eventMask; - return BadValue; - } - - if (stuff->destination == PointerWindow) - pWin = pSprite->win; - else if (stuff->destination == InputFocus) - { - WindowPtr inputFocus = (keybd) ? keybd->focus->win : NoneWin; - - if (inputFocus == NoneWin) - return Success; - - /* If the input focus is PointerRootWin, send the event to where - the pointer is if possible, then perhaps propogate up to root. */ - if (inputFocus == PointerRootWin) - inputFocus = pSprite->spriteTrace[0]; /* Root window! */ - - if (IsParent(inputFocus, pSprite->win)) - { - effectiveFocus = inputFocus; - pWin = pSprite->win; - } - else - effectiveFocus = pWin = inputFocus; - } - else - dixLookupWindow(&pWin, stuff->destination, client, DixSendAccess); - - if (!pWin) - return BadWindow; - if ((stuff->propagate != xFalse) && (stuff->propagate != xTrue)) - { - client->errorValue = stuff->propagate; - return BadValue; - } - stuff->event.u.u.type |= 0x80; - if (stuff->propagate) - { - for (;pWin; pWin = pWin->parent) - { - if (XaceHook(XACE_SEND_ACCESS, client, NULL, pWin, - &stuff->event, 1)) - return Success; - if (DeliverEventsToWindow(dev, pWin, - &stuff->event, 1, stuff->eventMask, NullGrab)) - return Success; - if (pWin == effectiveFocus) - return Success; - stuff->eventMask &= ~wDontPropagateMask(pWin); - if (!stuff->eventMask) - break; - } - } - else if (!XaceHook(XACE_SEND_ACCESS, client, NULL, pWin, &stuff->event, 1)) - DeliverEventsToWindow(dev, pWin, &stuff->event, - 1, stuff->eventMask, NullGrab); - return Success; -} - -/** - * Server-side protocol handling for UngrabKey request. - * - * Deletes a passive grab for the given key. Works on the - * client's keyboard. - */ -int -ProcUngrabKey(ClientPtr client) -{ - REQUEST(xUngrabKeyReq); - WindowPtr pWin; - GrabRec tempGrab; - DeviceIntPtr keybd = PickKeyboard(client); - int rc; - - REQUEST_SIZE_MATCH(xUngrabKeyReq); - rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixGetAttrAccess); - if (rc != Success) - return rc; - - if (((stuff->key > keybd->key->xkbInfo->desc->max_key_code) || - (stuff->key < keybd->key->xkbInfo->desc->min_key_code)) - && (stuff->key != AnyKey)) - { - client->errorValue = stuff->key; - return BadValue; - } - if ((stuff->modifiers != AnyModifier) && - (stuff->modifiers & ~AllModifiersMask)) - { - client->errorValue = stuff->modifiers; - return BadValue; - } - tempGrab.resource = client->clientAsMask; - tempGrab.device = keybd; - tempGrab.window = pWin; - tempGrab.modifiersDetail.exact = stuff->modifiers; - tempGrab.modifiersDetail.pMask = NULL; - tempGrab.modifierDevice = GetPairedDevice(keybd); - tempGrab.type = KeyPress; - tempGrab.grabtype = GRABTYPE_CORE; - tempGrab.detail.exact = stuff->key; - tempGrab.detail.pMask = NULL; - tempGrab.next = NULL; - - if (!DeletePassiveGrabFromList(&tempGrab)) - return(BadAlloc); - return(Success); -} - -/** - * Server-side protocol handling for GrabKey request. - * - * Creates a grab for the client's keyboard and adds it to the list of passive - * grabs. - */ -int -ProcGrabKey(ClientPtr client) -{ - WindowPtr pWin; - REQUEST(xGrabKeyReq); - GrabPtr grab; - DeviceIntPtr keybd = PickKeyboard(client); - int rc; - GrabParameters param; - GrabMask mask; - - REQUEST_SIZE_MATCH(xGrabKeyReq); - - memset(¶m, 0, sizeof(param)); - param.grabtype = GRABTYPE_CORE; - param.ownerEvents = stuff->ownerEvents; - param.this_device_mode = stuff->keyboardMode; - param.other_devices_mode = stuff->pointerMode; - param.modifiers = stuff->modifiers; - - rc = CheckGrabValues(client, ¶m); - if (rc != Success) - return rc; - - if (((stuff->key > keybd->key->xkbInfo->desc->max_key_code) || - (stuff->key < keybd->key->xkbInfo->desc->min_key_code)) - && (stuff->key != AnyKey)) - { - client->errorValue = stuff->key; - return BadValue; - } - rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixSetAttrAccess); - if (rc != Success) - return rc; - - - mask.core = (KeyPressMask | KeyReleaseMask); - - grab = CreateGrab(client->index, keybd, keybd, pWin, GRABTYPE_CORE, &mask, - ¶m, KeyPress, stuff->key, NullWindow, NullCursor); - if (!grab) - return BadAlloc; - return AddPassiveGrabToList(client, grab); -} - - -/** - * Server-side protocol handling for GrabButton request. - * - * Creates a grab for the client's ClientPointer and adds it as a passive grab - * to the list. - */ -int -ProcGrabButton(ClientPtr client) -{ - WindowPtr pWin, confineTo; - REQUEST(xGrabButtonReq); - CursorPtr cursor; - GrabPtr grab; - DeviceIntPtr ptr, modifierDevice; - Mask access_mode = DixGrabAccess; - GrabMask mask; - GrabParameters param; - int rc; - - REQUEST_SIZE_MATCH(xGrabButtonReq); - if ((stuff->pointerMode != GrabModeSync) && - (stuff->pointerMode != GrabModeAsync)) - { - client->errorValue = stuff->pointerMode; - return BadValue; - } - if ((stuff->keyboardMode != GrabModeSync) && - (stuff->keyboardMode != GrabModeAsync)) - { - client->errorValue = stuff->keyboardMode; - return BadValue; - } - if ((stuff->modifiers != AnyModifier) && - (stuff->modifiers & ~AllModifiersMask)) - { - client->errorValue = stuff->modifiers; - return BadValue; - } - if ((stuff->ownerEvents != xFalse) && (stuff->ownerEvents != xTrue)) - { - client->errorValue = stuff->ownerEvents; - return BadValue; - } - if (stuff->eventMask & ~PointerGrabMask) - { - client->errorValue = stuff->eventMask; - return BadValue; - } - rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixSetAttrAccess); - if (rc != Success) - return rc; - if (stuff->confineTo == None) - confineTo = NullWindow; - else { - rc = dixLookupWindow(&confineTo, stuff->confineTo, client, - DixSetAttrAccess); - if (rc != Success) - return rc; - } - if (stuff->cursor == None) - cursor = NullCursor; - else - { - rc = dixLookupResourceByType((pointer *)&cursor, stuff->cursor, RT_CURSOR, - client, DixUseAccess); - if (rc != Success) - if (!cursor) - { - client->errorValue = stuff->cursor; - return (rc == BadValue) ? BadCursor : rc; - } - access_mode |= DixForceAccess; - } - - ptr = PickPointer(client); - modifierDevice = GetPairedDevice(ptr); - if (stuff->pointerMode == GrabModeSync || - stuff->keyboardMode == GrabModeSync) - access_mode |= DixFreezeAccess; - rc = XaceHook(XACE_DEVICE_ACCESS, client, ptr, access_mode); - if (rc != Success) - return rc; - - memset(¶m, 0, sizeof(param)); - param.grabtype = GRABTYPE_CORE; - param.ownerEvents = stuff->ownerEvents; - param.this_device_mode = stuff->keyboardMode; - param.other_devices_mode = stuff->pointerMode; - param.modifiers = stuff->modifiers; - - mask.core = stuff->eventMask; - - grab = CreateGrab(client->index, ptr, modifierDevice, pWin, - GRABTYPE_CORE, &mask, ¶m, ButtonPress, - stuff->button, confineTo, cursor); - if (!grab) - return BadAlloc; - return AddPassiveGrabToList(client, grab); -} - -/** - * Server-side protocol handling for UngrabButton request. - * - * Deletes a passive grab on the client's ClientPointer from the list. - */ -int -ProcUngrabButton(ClientPtr client) -{ - REQUEST(xUngrabButtonReq); - WindowPtr pWin; - GrabRec tempGrab; - int rc; - DeviceIntPtr ptr; - - REQUEST_SIZE_MATCH(xUngrabButtonReq); - if ((stuff->modifiers != AnyModifier) && - (stuff->modifiers & ~AllModifiersMask)) - { - client->errorValue = stuff->modifiers; - return BadValue; - } - rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess); - if (rc != Success) - return rc; - - ptr = PickPointer(client); - - tempGrab.resource = client->clientAsMask; - tempGrab.device = ptr; - tempGrab.window = pWin; - tempGrab.modifiersDetail.exact = stuff->modifiers; - tempGrab.modifiersDetail.pMask = NULL; - tempGrab.modifierDevice = GetPairedDevice(ptr); - tempGrab.type = ButtonPress; - tempGrab.detail.exact = stuff->button; - tempGrab.grabtype = GRABTYPE_CORE; - tempGrab.detail.pMask = NULL; - tempGrab.next = NULL; - - if (!DeletePassiveGrabFromList(&tempGrab)) - return(BadAlloc); - return(Success); -} - -/** - * Deactivate any grab that may be on the window, remove the focus. - * Delete any XInput extension events from the window too. Does not change the - * window mask. Use just before the window is deleted. - * - * If freeResources is set, passive grabs on the window are deleted. - * - * @param pWin The window to delete events from. - * @param freeResources True if resources associated with the window should be - * deleted. - */ -void -DeleteWindowFromAnyEvents(WindowPtr pWin, Bool freeResources) -{ - WindowPtr parent; - DeviceIntPtr mouse = inputInfo.pointer; - DeviceIntPtr keybd = inputInfo.keyboard; - FocusClassPtr focus; - OtherClientsPtr oc; - GrabPtr passive; - GrabPtr grab; - - - /* Deactivate any grabs performed on this window, before making any - input focus changes. */ - grab = mouse->deviceGrab.grab; - if (grab && - ((grab->window == pWin) || (grab->confineTo == pWin))) - (*mouse->deviceGrab.DeactivateGrab)(mouse); - - - /* Deactivating a keyboard grab should cause focus events. */ - grab = keybd->deviceGrab.grab; - if (grab && (grab->window == pWin)) - (*keybd->deviceGrab.DeactivateGrab)(keybd); - - /* And now the real devices */ - for (mouse = inputInfo.devices; mouse; mouse = mouse->next) - { - grab = mouse->deviceGrab.grab; - if (grab && ((grab->window == pWin) || (grab->confineTo == pWin))) - (*mouse->deviceGrab.DeactivateGrab)(mouse); - } - - - for (keybd = inputInfo.devices; keybd; keybd = keybd->next) - { - if (IsKeyboardDevice(keybd)) - { - focus = keybd->focus; - - /* If the focus window is a root window (ie. has no parent) then don't - delete the focus from it. */ - - if ((pWin == focus->win) && (pWin->parent != NullWindow)) - { - int focusEventMode = NotifyNormal; - - /* If a grab is in progress, then alter the mode of focus events. */ - - if (keybd->deviceGrab.grab) - focusEventMode = NotifyWhileGrabbed; - - switch (focus->revert) - { - case RevertToNone: - DoFocusEvents(keybd, pWin, NoneWin, focusEventMode); - focus->win = NoneWin; - focus->traceGood = 0; - break; - case RevertToParent: - parent = pWin; - do - { - parent = parent->parent; - focus->traceGood--; - } while (!parent->realized - /* This would be a good protocol change -- windows being reparented - during SaveSet processing would cause the focus to revert to the - nearest enclosing window which will survive the death of the exiting - client, instead of ending up reverting to a dying window and thence - to None - */ -#ifdef NOTDEF - || wClient(parent)->clientGone -#endif - ); - if (!ActivateFocusInGrab(keybd, pWin, parent)) - DoFocusEvents(keybd, pWin, parent, focusEventMode); - focus->win = parent; - focus->revert = RevertToNone; - break; - case RevertToPointerRoot: - if (!ActivateFocusInGrab(keybd, pWin, PointerRootWin)) - DoFocusEvents(keybd, pWin, PointerRootWin, focusEventMode); - focus->win = PointerRootWin; - focus->traceGood = 0; - break; - } - } - } - - if (IsPointerDevice(keybd)) - { - if (keybd->valuator->motionHintWindow == pWin) - keybd->valuator->motionHintWindow = NullWindow; - } - } - - if (freeResources) - { - if (pWin->dontPropagate) - DontPropagateRefCnts[pWin->dontPropagate]--; - while ( (oc = wOtherClients(pWin)) ) - FreeResource(oc->resource, RT_NONE); - while ( (passive = wPassiveGrabs(pWin)) ) - FreeResource(passive->resource, RT_NONE); - } - - DeleteWindowFromAnyExtEvents(pWin, freeResources); -} - -/** - * Call this whenever some window at or below pWin has changed geometry. If - * there is a grab on the window, the cursor will be re-confined into the - * window. - */ -void -CheckCursorConfinement(WindowPtr pWin) -{ - GrabPtr grab; - WindowPtr confineTo; - DeviceIntPtr pDev; - -#ifdef PANORAMIX - if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) return; -#endif - - for (pDev = inputInfo.devices; pDev; pDev = pDev->next) - { - if (DevHasCursor(pDev)) - { - grab = pDev->deviceGrab.grab; - if (grab && (confineTo = grab->confineTo)) - { - if (!BorderSizeNotEmpty(pDev, confineTo)) - (*pDev->deviceGrab.DeactivateGrab)(pDev); - else if ((pWin == confineTo) || IsParent(pWin, confineTo)) - ConfineCursorToWindow(pDev, confineTo, TRUE, TRUE); - } - } - } -} - -Mask -EventMaskForClient(WindowPtr pWin, ClientPtr client) -{ - OtherClientsPtr other; - - if (wClient (pWin) == client) - return pWin->eventMask; - for (other = wOtherClients(pWin); other; other = other->next) - { - if (SameClient(other, client)) - return other->mask; - } - return 0; -} - -/** - * Server-side protocol handling for RecolorCursor request. - */ -int -ProcRecolorCursor(ClientPtr client) -{ - CursorPtr pCursor; - int rc, nscr; - ScreenPtr pscr; - Bool displayed; - SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite; - REQUEST(xRecolorCursorReq); - - REQUEST_SIZE_MATCH(xRecolorCursorReq); - rc = dixLookupResourceByType((pointer *)&pCursor, stuff->cursor, RT_CURSOR, - client, DixWriteAccess); - if (rc != Success) - { - client->errorValue = stuff->cursor; - return (rc == BadValue) ? BadCursor : rc; - } - - pCursor->foreRed = stuff->foreRed; - pCursor->foreGreen = stuff->foreGreen; - pCursor->foreBlue = stuff->foreBlue; - - pCursor->backRed = stuff->backRed; - pCursor->backGreen = stuff->backGreen; - pCursor->backBlue = stuff->backBlue; - - for (nscr = 0; nscr < screenInfo.numScreens; nscr++) - { - pscr = screenInfo.screens[nscr]; -#ifdef PANORAMIX - if(!noPanoramiXExtension) - displayed = (pscr == pSprite->screen); - else -#endif - displayed = (pscr == pSprite->hotPhys.pScreen); - ( *pscr->RecolorCursor)(PickPointer(client), pscr, pCursor, - (pCursor == pSprite->current) && displayed); - } - return (Success); -} - -/** - * Write the given events to a client, swapping the byte order if necessary. - * To swap the byte ordering, a callback is called that has to be set up for - * the given event type. - * - * In the case of DeviceMotionNotify trailed by DeviceValuators, the events - * can be more than one. Usually it's just one event. - * - * Do not modify the event structure passed in. See comment below. - * - * @param pClient Client to send events to. - * @param count Number of events. - * @param events The event list. - */ -void -WriteEventsToClient(ClientPtr pClient, int count, xEvent *events) -{ -#ifdef PANORAMIX - xEvent eventCopy; -#endif - xEvent *eventTo, *eventFrom; - int i, - eventlength = sizeof(xEvent); - - /* Let XKB rewrite the state, as it depends on client preferences. */ - XkbFilterEvents(pClient, count, events); - -#ifdef PANORAMIX - if(!noPanoramiXExtension && - (panoramiXdataPtr[0].x || panoramiXdataPtr[0].y)) - { - switch(events->u.u.type) { - case MotionNotify: - case ButtonPress: - case ButtonRelease: - case KeyPress: - case KeyRelease: - case EnterNotify: - case LeaveNotify: - /* - When multiple clients want the same event DeliverEventsToWindow - passes the same event structure multiple times so we can't - modify the one passed to us - */ - count = 1; /* should always be 1 */ - memcpy(&eventCopy, events, sizeof(xEvent)); - eventCopy.u.keyButtonPointer.rootX += panoramiXdataPtr[0].x; - eventCopy.u.keyButtonPointer.rootY += panoramiXdataPtr[0].y; - if(eventCopy.u.keyButtonPointer.event == - eventCopy.u.keyButtonPointer.root) - { - eventCopy.u.keyButtonPointer.eventX += panoramiXdataPtr[0].x; - eventCopy.u.keyButtonPointer.eventY += panoramiXdataPtr[0].y; - } - events = &eventCopy; - break; - default: break; - } - } -#endif - - if (EventCallback) - { - EventInfoRec eventinfo; - eventinfo.client = pClient; - eventinfo.events = events; - eventinfo.count = count; - CallCallbacks(&EventCallback, (pointer)&eventinfo); - } -#ifdef XSERVER_DTRACE - if (XSERVER_SEND_EVENT_ENABLED()) { - for (i = 0; i < count; i++) - { - XSERVER_SEND_EVENT(pClient->index, events[i].u.u.type, &events[i]); - } - } -#endif - /* Just a safety check to make sure we only have one GenericEvent, it just - * makes things easier for me right now. (whot) */ - for (i = 1; i < count; i++) - { - if (events[i].u.u.type == GenericEvent) - { - ErrorF("[dix] TryClientEvents: Only one GenericEvent at a time.\n"); - return; - } - } - - if (events->u.u.type == GenericEvent) - { - eventlength += ((xGenericEvent*)events)->length * 4; - } - - if(pClient->swapped) - { - if (eventlength > swapEventLen) - { - swapEventLen = eventlength; - swapEvent = Xrealloc(swapEvent, swapEventLen); - if (!swapEvent) - { - FatalError("WriteEventsToClient: Out of memory.\n"); - return; - } - } - - for(i = 0; i < count; i++) - { - eventFrom = &events[i]; - eventTo = swapEvent; - - /* Remember to strip off the leading bit of type in case - this event was sent with "SendEvent." */ - (*EventSwapVector[eventFrom->u.u.type & 0177]) - (eventFrom, eventTo); - - WriteToClient(pClient, eventlength, (char *)eventTo); - } - } - else - { - /* only one GenericEvent, remember? that means either count is 1 and - * eventlength is arbitrary or eventlength is 32 and count doesn't - * matter. And we're all set. Woohoo. */ - WriteToClient(pClient, count * eventlength, (char *) events); - } -} - -/* - * Set the client pointer for the given client. - * - * A client can have exactly one ClientPointer. Each time a - * request/reply/event is processed and the choice of devices is ambiguous - * (e.g. QueryPointer request), the server will pick the ClientPointer (see - * PickPointer()). - * If a keyboard is needed, the first keyboard paired with the CP is used. - */ -int -SetClientPointer(ClientPtr client, DeviceIntPtr device) -{ - int rc = XaceHook(XACE_DEVICE_ACCESS, client, device, DixUseAccess); - if (rc != Success) - return rc; - - if (!IsMaster(device)) - { - ErrorF("[dix] Need master device for ClientPointer. This is a bug.\n"); - return BadDevice; - } else if (!device->spriteInfo->spriteOwner) - { - ErrorF("[dix] Device %d does not have a sprite. " - "Cannot be ClientPointer\n", device->id); - return BadDevice; - } - client->clientPtr = device; - return Success; -} - -/* PickPointer will pick an appropriate pointer for the given client. - * - * An "appropriate device" is (in order of priority): - * 1) A device the given client has a core grab on. - * 2) A device set as ClientPointer for the given client. - * 3) The first master device. - */ -DeviceIntPtr -PickPointer(ClientPtr client) -{ - DeviceIntPtr it = inputInfo.devices; - - /* First, check if the client currently has a grab on a device. Even - * keyboards count. */ - for(it = inputInfo.devices; it; it = it->next) - { - GrabPtr grab = it->deviceGrab.grab; - if (grab && grab->grabtype == GRABTYPE_CORE && SameClient(grab, client)) - { - it = GetMaster(it, MASTER_POINTER); - return it; /* Always return a core grabbed device */ - } - } - - if (!client->clientPtr) - { - DeviceIntPtr it = inputInfo.devices; - while (it) - { - if (IsMaster(it) && it->spriteInfo->spriteOwner) - { - client->clientPtr = it; - break; - } - it = it->next; - } - } - return client->clientPtr; -} - -/* PickKeyboard will pick an appropriate keyboard for the given client by - * searching the list of devices for the keyboard device that is paired with - * the client's pointer. - */ -DeviceIntPtr -PickKeyboard(ClientPtr client) -{ - DeviceIntPtr ptr = PickPointer(client); - DeviceIntPtr kbd = GetMaster(ptr, MASTER_KEYBOARD); - - if (!kbd) - { - ErrorF("[dix] ClientPointer not paired with a keyboard. This " - "is a bug.\n"); - } - - return kbd; -} - -/* A client that has one or more core grabs does not get core events from - * devices it does not have a grab on. Legacy applications behave bad - * otherwise because they are not used to it and the events interfere. - * Only applies for core events. - * - * Return true if a core event from the device would interfere and should not - * be delivered. - */ -Bool -IsInterferingGrab(ClientPtr client, DeviceIntPtr dev, xEvent* event) -{ - DeviceIntPtr it = inputInfo.devices; - - switch(event->u.u.type) - { - case KeyPress: - case KeyRelease: - case ButtonPress: - case ButtonRelease: - case MotionNotify: - case EnterNotify: - case LeaveNotify: - break; - default: - return FALSE; - } - - if (dev->deviceGrab.grab && SameClient(dev->deviceGrab.grab, client)) - return FALSE; - - while(it) - { - if (it != dev) - { - if (it->deviceGrab.grab && SameClient(it->deviceGrab.grab, client) - && !it->deviceGrab.fromPassiveGrab) - { - if ((IsPointerDevice(it) && IsPointerDevice(dev)) || - (IsKeyboardDevice(it) && IsKeyboardDevice(dev))) - return TRUE; - } - } - it = it->next; - } - - return FALSE; -} - +/************************************************************ + +Copyright 1987, 1998 The Open Group + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + + +Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. + + All Rights Reserved + +Permission to use, copy, modify, and distribute this software and its +documentation for any purpose and without fee is hereby granted, +provided that the above copyright notice appear in all copies and that +both that copyright notice and this permission notice appear in +supporting documentation, and that the name of Digital not be +used in advertising or publicity pertaining to distribution of the +software without specific, written prior permission. + +DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING +ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL +DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR +ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, +WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, +ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS +SOFTWARE. + +********************************************************/ + +/* The panoramix components contained the following notice */ +/***************************************************************** + +Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING, +BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY, +WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR +IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of Digital Equipment Corporation +shall not be used in advertising or otherwise to promote the sale, use or other +dealings in this Software without prior written authorization from Digital +Equipment Corporation. + +******************************************************************/ + +/* + * Copyright © 2003-2005 Sun Microsystems, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** @file events.c + * This file handles event delivery and a big part of the server-side protocol + * handling (the parts for input devices). + */ + +#ifdef HAVE_DIX_CONFIG_H +#include +#endif + +#include +#include "misc.h" +#include "resource.h" +#include +#include "windowstr.h" +#include "inputstr.h" +#include "scrnintstr.h" +#include "cursorstr.h" + +#include "dixstruct.h" +#ifdef PANORAMIX +#include "panoramiX.h" +#include "panoramiXsrv.h" +#endif +#include "globals.h" + +#include +#include "xkbsrv.h" +#include "xace.h" + +#ifdef XSERVER_DTRACE +#include +typedef const char *string; +#include "Xserver-dtrace.h" +#endif + +#include +#include +#include +#include +#include "exglobals.h" +#include "exevents.h" +#include "exglobals.h" +#include "extnsionst.h" + +#include "dixevents.h" +#include "dixgrabs.h" +#include "dispatch.h" + +#include +#include "geext.h" +#include "geint.h" + +#include "eventstr.h" +#include "enterleave.h" +#include "eventconvert.h" + +/* Extension events type numbering starts at EXTENSION_EVENT_BASE. */ +#define NoSuchEvent 0x80000000 /* so doesn't match NoEventMask */ +#define StructureAndSubMask ( StructureNotifyMask | SubstructureNotifyMask ) +#define AllButtonsMask ( \ + Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask ) +#define MotionMask ( \ + PointerMotionMask | Button1MotionMask | \ + Button2MotionMask | Button3MotionMask | Button4MotionMask | \ + Button5MotionMask | ButtonMotionMask ) +#define PropagateMask ( \ + KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | \ + MotionMask ) +#define PointerGrabMask ( \ + ButtonPressMask | ButtonReleaseMask | \ + EnterWindowMask | LeaveWindowMask | \ + PointerMotionHintMask | KeymapStateMask | \ + MotionMask ) +#define AllModifiersMask ( \ + ShiftMask | LockMask | ControlMask | Mod1Mask | Mod2Mask | \ + Mod3Mask | Mod4Mask | Mod5Mask ) +#define LastEventMask OwnerGrabButtonMask +#define AllEventMasks (LastEventMask|(LastEventMask-1)) + + +#define CORE_EVENT(event) \ + (!((event)->u.u.type & EXTENSION_EVENT_BASE) && \ + (event)->u.u.type != GenericEvent) +#define XI2_EVENT(event) \ + (((event)->u.u.type == GenericEvent) && \ + ((xGenericEvent*)(event))->extension == IReqCode) + +/** + * Used to indicate a implicit passive grab created by a ButtonPress event. + * See DeliverEventsToWindow(). + */ +#define ImplicitGrabMask (1 << 7) + +#define WID(w) ((w) ? ((w)->drawable.id) : 0) + +#define XE_KBPTR (xE->u.keyButtonPointer) + + +#define rClient(obj) (clients[CLIENT_ID((obj)->resource)]) + +CallbackListPtr EventCallback; +CallbackListPtr DeviceEventCallback; + +#define DNPMCOUNT 8 + +Mask DontPropagateMasks[DNPMCOUNT]; +static int DontPropagateRefCnts[DNPMCOUNT]; + +static void CheckVirtualMotion( DeviceIntPtr pDev, QdEventPtr qe, WindowPtr pWin); +static void CheckPhysLimits(DeviceIntPtr pDev, + CursorPtr cursor, + Bool generateEvents, + Bool confineToScreen, + ScreenPtr pScreen); +static Bool CheckPassiveGrabsOnWindow(WindowPtr pWin, + DeviceIntPtr device, + DeviceEvent *event, + BOOL checkCore); + +/** Key repeat hack. Do not use but in TryClientEvents */ +extern BOOL EventIsKeyRepeat(xEvent *event); + +/** + * Main input device struct. + * inputInfo.pointer + * is the core pointer. Referred to as "virtual core pointer", "VCP", + * "core pointer" or inputInfo.pointer. The VCP is the first master + * pointer device and cannot be deleted. + * + * inputInfo.keyboard + * is the core keyboard ("virtual core keyboard", "VCK", "core keyboard"). + * See inputInfo.pointer. + * + * inputInfo.devices + * linked list containing all devices including VCP and VCK. + * + * inputInfo.off_devices + * Devices that have not been initialized and are thus turned off. + * + * inputInfo.numDevices + * Total number of devices. + * + * inputInfo.all_devices + * Virtual device used for XIAllDevices passive grabs. This device is + * not part of the inputInfo.devices list and mostly unset except for + * the deviceid. It exists because passivegrabs need a valid device + * reference. + * + * inputInfo.all_master_devices + * Virtual device used for XIAllMasterDevices passive grabs. This device + * is not part of the inputInfo.devices list and mostly unset except for + * the deviceid. It exists because passivegrabs need a valid device + * reference. + */ +InputInfo inputInfo; + +/** + * syncEvents is the global structure for queued events. + * + * Devices can be frozen through GrabModeSync pointer grabs. If this is the + * case, events from these devices are added to "pending" instead of being + * processed normally. When the device is unfrozen, events in "pending" are + * replayed and processed as if they would come from the device directly. + */ +static struct { + QdEventPtr pending, /**< list of queued events */ + *pendtail; /**< last event in list */ + /** The device to replay events for. Only set in AllowEvents(), in which + * case it is set to the device specified in the request. */ + DeviceIntPtr replayDev; /* kludgy rock to put flag for */ + + /** + * The window the events are supposed to be replayed on. + * This window may be set to the grab's window (but only when + * Replay{Pointer|Keyboard} is given in the XAllowEvents() + * request. */ + WindowPtr replayWin; /* ComputeFreezes */ + /** + * Flag to indicate whether we're in the process of + * replaying events. Only set in ComputeFreezes(). */ + Bool playingEvents; + TimeStamp time; +} syncEvents; + +/** + * The root window the given device is currently on. + */ +#define RootWindow(dev) dev->spriteInfo->sprite->spriteTrace[0] + +static xEvent* swapEvent = NULL; +static int swapEventLen = 0; + +void +NotImplemented(xEvent *from, xEvent *to) +{ + FatalError("Not implemented"); +} + +/** + * Convert the given event type from an XI event to a core event. + * @param[in] The XI 1.x event type. + * @return The matching core event type or 0 if there is none. + */ +int +XItoCoreType(int xitype) +{ + int coretype = 0; + if (xitype == DeviceMotionNotify) + coretype = MotionNotify; + else if (xitype == DeviceButtonPress) + coretype = ButtonPress; + else if (xitype == DeviceButtonRelease) + coretype = ButtonRelease; + else if (xitype == DeviceKeyPress) + coretype = KeyPress; + else if (xitype == DeviceKeyRelease) + coretype = KeyRelease; + + return coretype; +} + +/** + * @return true if the device owns a cursor, false if device shares a cursor + * sprite with another device. + */ +Bool +DevHasCursor(DeviceIntPtr pDev) +{ + return pDev->spriteInfo->spriteOwner; +} + +/* + * @return true if a device is a pointer, check is the same as used by XI to + * fill the 'use' field. + */ +Bool +IsPointerDevice(DeviceIntPtr dev) +{ + return (dev->type == MASTER_POINTER) || + (dev->valuator && dev->button) || + (dev->valuator && !dev->key); +} + +/* + * @return true if a device is a keyboard, check is the same as used by XI to + * fill the 'use' field. + * + * Some pointer devices have keys as well (e.g. multimedia keys). Try to not + * count them as keyboard devices. + */ +Bool +IsKeyboardDevice(DeviceIntPtr dev) +{ + return (dev->type == MASTER_KEYBOARD) || + ((dev->key && dev->kbdfeed) && !IsPointerDevice(dev)); +} + +Bool +IsMaster(DeviceIntPtr dev) +{ + return (dev->type == MASTER_POINTER || dev->type == MASTER_KEYBOARD); +} + +static WindowPtr XYToWindow( + DeviceIntPtr pDev, + int x, + int y +); + +/** + * Max event opcode. + */ +extern int lastEvent; + +extern int DeviceMotionNotify; + +#define CantBeFiltered NoEventMask +/** + * Event masks for each event type. + * + * One set of filters for each device, but only the first layer + * is initialized. The rest is memcpy'd in InitEvents. + * + * Filters are used whether a given event may be delivered to a client, + * usually in the form of if (window-event-mask & filter); then deliver event. + * + * One notable filter is for PointerMotion/DevicePointerMotion events. Each + * time a button is pressed, the filter is modified to also contain the + * matching ButtonXMotion mask. + */ +static Mask filters[MAXDEVICES][128] = { +{ + NoSuchEvent, /* 0 */ + NoSuchEvent, /* 1 */ + KeyPressMask, /* KeyPress */ + KeyReleaseMask, /* KeyRelease */ + ButtonPressMask, /* ButtonPress */ + ButtonReleaseMask, /* ButtonRelease */ + PointerMotionMask, /* MotionNotify (initial state) */ + EnterWindowMask, /* EnterNotify */ + LeaveWindowMask, /* LeaveNotify */ + FocusChangeMask, /* FocusIn */ + FocusChangeMask, /* FocusOut */ + KeymapStateMask, /* KeymapNotify */ + ExposureMask, /* Expose */ + CantBeFiltered, /* GraphicsExpose */ + CantBeFiltered, /* NoExpose */ + VisibilityChangeMask, /* VisibilityNotify */ + SubstructureNotifyMask, /* CreateNotify */ + StructureAndSubMask, /* DestroyNotify */ + StructureAndSubMask, /* UnmapNotify */ + StructureAndSubMask, /* MapNotify */ + SubstructureRedirectMask, /* MapRequest */ + StructureAndSubMask, /* ReparentNotify */ + StructureAndSubMask, /* ConfigureNotify */ + SubstructureRedirectMask, /* ConfigureRequest */ + StructureAndSubMask, /* GravityNotify */ + ResizeRedirectMask, /* ResizeRequest */ + StructureAndSubMask, /* CirculateNotify */ + SubstructureRedirectMask, /* CirculateRequest */ + PropertyChangeMask, /* PropertyNotify */ + CantBeFiltered, /* SelectionClear */ + CantBeFiltered, /* SelectionRequest */ + CantBeFiltered, /* SelectionNotify */ + ColormapChangeMask, /* ColormapNotify */ + CantBeFiltered, /* ClientMessage */ + CantBeFiltered /* MappingNotify */ +}}; + +/** + * For the given event, return the matching event filter. This filter may then + * be AND'ed with the selected event mask. + * + * For XI2 events, the returned filter is simply the byte containing the event + * mask we're interested in. E.g. for a mask of (1 << 13), this would be + * byte[1]. + * + * @param[in] dev The device the event belongs to, may be NULL. + * @param[in] event The event to get the filter for. Only the type of the + * event matters, or the extension + evtype for GenericEvents. + * @return The filter mask for the given event. + * + * @see GetEventMask + */ +Mask +GetEventFilter(DeviceIntPtr dev, xEvent *event) +{ + if (event->u.u.type != GenericEvent) + return filters[dev ? dev->id : 0][event->u.u.type]; + else if (XI2_EVENT(event)) + return (1 << (((xXIDeviceEvent*)event)->evtype % 8)); + ErrorF("[dix] Unknown device type %d. No filter\n", event->u.u.type); + return 0; +} + +/** + * Return the windows complete XI2 mask for the given XI2 event type. + */ +Mask +GetWindowXI2Mask(DeviceIntPtr dev, WindowPtr win, xEvent* ev) +{ + OtherInputMasks *inputMasks = wOtherInputMasks(win); + int filter; + int evtype; + + if (!inputMasks || !XI2_EVENT(ev)) + return 0; + + evtype = ((xGenericEvent*)ev)->evtype; + filter = GetEventFilter(dev, ev); + + return ((inputMasks->xi2mask[dev->id][evtype/8] & filter) || + inputMasks->xi2mask[XIAllDevices][evtype/8] || + (inputMasks->xi2mask[XIAllMasterDevices][evtype/8] && IsMaster(dev))); +} + +static Mask +GetEventMask(DeviceIntPtr dev, xEvent *event, InputClients* other) +{ + /* XI2 filters are only ever 8 bit, so let's return a 8 bit mask */ + if (XI2_EVENT(event)) + { + int byte = ((xGenericEvent*)event)->evtype / 8; + return (other->xi2mask[dev->id][byte] | + other->xi2mask[XIAllDevices][byte] | + (IsMaster(dev)? other->xi2mask[XIAllMasterDevices][byte] : 0)); + } else if (CORE_EVENT(event)) + return other->mask[XIAllDevices]; + else + return other->mask[dev->id]; +} + + +static CARD8 criticalEvents[32] = +{ + 0x7c, 0x30, 0x40 /* key, button, expose, and configure events */ +}; + +static void +SyntheticMotion(DeviceIntPtr dev, int x, int y) { + int screenno = 0; + +#ifdef PANORAMIX + if (!noPanoramiXExtension) + screenno = dev->spriteInfo->sprite->screen->myNum; +#endif + PostSyntheticMotion(dev, x, y, screenno, + (syncEvents.playingEvents) ? syncEvents.time.milliseconds : currentTime.milliseconds); + +} + +#ifdef PANORAMIX +static void PostNewCursor(DeviceIntPtr pDev); + +static Bool +XineramaSetCursorPosition( + DeviceIntPtr pDev, + int x, + int y, + Bool generateEvent +){ + ScreenPtr pScreen; + BoxRec box; + int i; + SpritePtr pSprite = pDev->spriteInfo->sprite; + + /* x,y are in Screen 0 coordinates. We need to decide what Screen + to send the message too and what the coordinates relative to + that screen are. */ + + pScreen = pSprite->screen; + x += panoramiXdataPtr[0].x; + y += panoramiXdataPtr[0].y; + + if(!POINT_IN_REGION(pScreen, &XineramaScreenRegions[pScreen->myNum], + x, y, &box)) + { + FOR_NSCREENS(i) + { + if(i == pScreen->myNum) + continue; + if(POINT_IN_REGION(pScreen, &XineramaScreenRegions[i], x, y, &box)) + { + pScreen = screenInfo.screens[i]; + break; + } + } + } + + pSprite->screen = pScreen; + pSprite->hotPhys.x = x - panoramiXdataPtr[0].x; + pSprite->hotPhys.y = y - panoramiXdataPtr[0].y; + x -= panoramiXdataPtr[pScreen->myNum].x; + y -= panoramiXdataPtr[pScreen->myNum].y; + + return (*pScreen->SetCursorPosition)(pDev, pScreen, x, y, generateEvent); +} + + +static void +XineramaConstrainCursor(DeviceIntPtr pDev) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + ScreenPtr pScreen; + BoxRec newBox; + + pScreen = pSprite->screen; + newBox = pSprite->physLimits; + + /* Translate the constraining box to the screen + the sprite is actually on */ + newBox.x1 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x; + newBox.x2 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x; + newBox.y1 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y; + newBox.y2 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y; + + (* pScreen->ConstrainCursor)(pDev, pScreen, &newBox); +} + + +static Bool +XineramaSetWindowPntrs(DeviceIntPtr pDev, WindowPtr pWin) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + + if(pWin == WindowTable[0]) { + memcpy(pSprite->windows, WindowTable, + PanoramiXNumScreens*sizeof(WindowPtr)); + } else { + PanoramiXRes *win; + int rc, i; + + rc = dixLookupResourceByType((pointer *)&win, pWin->drawable.id, + XRT_WINDOW, serverClient, DixReadAccess); + if (rc != Success) + return FALSE; + + for(i = 0; i < PanoramiXNumScreens; i++) { + rc = dixLookupWindow(pSprite->windows + i, win->info[i].id, + serverClient, DixReadAccess); + if (rc != Success) /* window is being unmapped */ + return FALSE; + } + } + return TRUE; +} + +static void +XineramaConfineCursorToWindow(DeviceIntPtr pDev, + WindowPtr pWin, + Bool generateEvents) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + + int x, y, off_x, off_y, i; + + if(!XineramaSetWindowPntrs(pDev, pWin)) + return; + + i = PanoramiXNumScreens - 1; + + REGION_COPY(pSprite->screen, &pSprite->Reg1, + &pSprite->windows[i]->borderSize); + off_x = panoramiXdataPtr[i].x; + off_y = panoramiXdataPtr[i].y; + + while(i--) { + x = off_x - panoramiXdataPtr[i].x; + y = off_y - panoramiXdataPtr[i].y; + + if(x || y) + REGION_TRANSLATE(pSprite->screen, &pSprite->Reg1, x, y); + + REGION_UNION(pSprite->screen, &pSprite->Reg1, &pSprite->Reg1, + &pSprite->windows[i]->borderSize); + + off_x = panoramiXdataPtr[i].x; + off_y = panoramiXdataPtr[i].y; + } + + pSprite->hotLimits = *REGION_EXTENTS(pSprite->screen, &pSprite->Reg1); + + if(REGION_NUM_RECTS(&pSprite->Reg1) > 1) + pSprite->hotShape = &pSprite->Reg1; + else + pSprite->hotShape = NullRegion; + + pSprite->confined = FALSE; + pSprite->confineWin = (pWin == WindowTable[0]) ? NullWindow : pWin; + + CheckPhysLimits(pDev, pSprite->current, generateEvents, FALSE, NULL); +} + +#endif /* PANORAMIX */ + +/** + * Modifies the filter for the given protocol event type to the given masks. + * + * There's only two callers: UpdateDeviceState() and XI's SetMaskForExtEvent(). + * The latter initialises masks for the matching XI events, it's a once-off + * setting. + * UDS however changes the mask for MotionNotify and DeviceMotionNotify each + * time a button is pressed to include the matching ButtonXMotion mask in the + * filter. + * + * @param[in] deviceid The device to modify the filter for. + * @param[in] mask The new filter mask. + * @param[in] event Protocol event type. + */ +void +SetMaskForEvent(int deviceid, Mask mask, int event) +{ + if (deviceid < 0 || deviceid >= MAXDEVICES) + FatalError("SetMaskForEvent: bogus device id"); + filters[deviceid][event] = mask; +} + +void +SetCriticalEvent(int event) +{ + if (event >= 128) + FatalError("SetCriticalEvent: bogus event number"); + criticalEvents[event >> 3] |= 1 << (event & 7); +} + +void +ConfineToShape(DeviceIntPtr pDev, RegionPtr shape, int *px, int *py) +{ + BoxRec box; + int x = *px, y = *py; + int incx = 1, incy = 1; + SpritePtr pSprite; + + pSprite = pDev->spriteInfo->sprite; + if (POINT_IN_REGION(pSprite->hot.pScreen, shape, x, y, &box)) + return; + box = *REGION_EXTENTS(pSprite->hot.pScreen, shape); + /* this is rather crude */ + do { + x += incx; + if (x >= box.x2) + { + incx = -1; + x = *px - 1; + } + else if (x < box.x1) + { + incx = 1; + x = *px; + y += incy; + if (y >= box.y2) + { + incy = -1; + y = *py - 1; + } + else if (y < box.y1) + return; /* should never get here! */ + } + } while (!POINT_IN_REGION(pSprite->hot.pScreen, shape, x, y, &box)); + *px = x; + *py = y; +} + +static void +CheckPhysLimits( + DeviceIntPtr pDev, + CursorPtr cursor, + Bool generateEvents, + Bool confineToScreen, /* unused if PanoramiX on */ + ScreenPtr pScreen) /* unused if PanoramiX on */ +{ + HotSpot new; + SpritePtr pSprite = pDev->spriteInfo->sprite; + + if (!cursor) + return; + new = pSprite->hotPhys; +#ifdef PANORAMIX + if (!noPanoramiXExtension) + /* I don't care what the DDX has to say about it */ + pSprite->physLimits = pSprite->hotLimits; + else +#endif + { + if (pScreen) + new.pScreen = pScreen; + else + pScreen = new.pScreen; + (*pScreen->CursorLimits) (pDev, pScreen, cursor, &pSprite->hotLimits, + &pSprite->physLimits); + pSprite->confined = confineToScreen; + (* pScreen->ConstrainCursor)(pDev, pScreen, &pSprite->physLimits); + } + + /* constrain the pointer to those limits */ + if (new.x < pSprite->physLimits.x1) + new.x = pSprite->physLimits.x1; + else + if (new.x >= pSprite->physLimits.x2) + new.x = pSprite->physLimits.x2 - 1; + if (new.y < pSprite->physLimits.y1) + new.y = pSprite->physLimits.y1; + else + if (new.y >= pSprite->physLimits.y2) + new.y = pSprite->physLimits.y2 - 1; + if (pSprite->hotShape) + ConfineToShape(pDev, pSprite->hotShape, &new.x, &new.y); + if ((pScreen != pSprite->hotPhys.pScreen) || + (new.x != pSprite->hotPhys.x) || (new.y != pSprite->hotPhys.y)) + { +#ifdef PANORAMIX + if (!noPanoramiXExtension) + XineramaSetCursorPosition (pDev, new.x, new.y, generateEvents); + else +#endif + { + if (pScreen != pSprite->hotPhys.pScreen) + pSprite->hotPhys = new; + (*pScreen->SetCursorPosition) + (pDev, pScreen, new.x, new.y, generateEvents); + } + if (!generateEvents) + SyntheticMotion(pDev, new.x, new.y); + } + +#ifdef PANORAMIX + /* Tell DDX what the limits are */ + if (!noPanoramiXExtension) + XineramaConstrainCursor(pDev); +#endif +} + +static void +CheckVirtualMotion( + DeviceIntPtr pDev, + QdEventPtr qe, + WindowPtr pWin) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + RegionPtr reg = NULL; + DeviceEvent *ev = NULL; + + if (qe) + { + ev = &qe->event->device_event; + switch(ev->type) + { + case ET_Motion: + case ET_ButtonPress: + case ET_ButtonRelease: + case ET_KeyPress: + case ET_KeyRelease: + case ET_ProximityIn: + case ET_ProximityOut: + pSprite->hot.pScreen = qe->pScreen; + pSprite->hot.x = ev->root_x; + pSprite->hot.y = ev->root_y; + pWin = pDev->deviceGrab.grab ? pDev->deviceGrab.grab->confineTo : NullWindow; + break; + default: + break; + } + } + if (pWin) + { + BoxRec lims; + +#ifdef PANORAMIX + if (!noPanoramiXExtension) { + int x, y, off_x, off_y, i; + + if(!XineramaSetWindowPntrs(pDev, pWin)) + return; + + i = PanoramiXNumScreens - 1; + + REGION_COPY(pSprite->screen, &pSprite->Reg2, + &pSprite->windows[i]->borderSize); + off_x = panoramiXdataPtr[i].x; + off_y = panoramiXdataPtr[i].y; + + while(i--) { + x = off_x - panoramiXdataPtr[i].x; + y = off_y - panoramiXdataPtr[i].y; + + if(x || y) + REGION_TRANSLATE(pSprite->screen, &pSprite->Reg2, x, y); + + REGION_UNION(pSprite->screen, &pSprite->Reg2, &pSprite->Reg2, + &pSprite->windows[i]->borderSize); + + off_x = panoramiXdataPtr[i].x; + off_y = panoramiXdataPtr[i].y; + } + } else +#endif + { + if (pSprite->hot.pScreen != pWin->drawable.pScreen) + { + pSprite->hot.pScreen = pWin->drawable.pScreen; + pSprite->hot.x = pSprite->hot.y = 0; + } + } + + lims = *REGION_EXTENTS(pWin->drawable.pScreen, &pWin->borderSize); + if (pSprite->hot.x < lims.x1) + pSprite->hot.x = lims.x1; + else if (pSprite->hot.x >= lims.x2) + pSprite->hot.x = lims.x2 - 1; + if (pSprite->hot.y < lims.y1) + pSprite->hot.y = lims.y1; + else if (pSprite->hot.y >= lims.y2) + pSprite->hot.y = lims.y2 - 1; + +#ifdef PANORAMIX + if (!noPanoramiXExtension) + { + if (REGION_NUM_RECTS(&pSprite->Reg2) > 1) + reg = &pSprite->Reg2; + + } else +#endif + { + if (wBoundingShape(pWin)) + reg = &pWin->borderSize; + } + + if (reg) + ConfineToShape(pDev, reg, &pSprite->hot.x, &pSprite->hot.y); + + if (qe && ev) + { + qe->pScreen = pSprite->hot.pScreen; + ev->root_x = pSprite->hot.x; + ev->root_y = pSprite->hot.y; + } + } +#ifdef PANORAMIX + if (noPanoramiXExtension) /* No typo. Only set the root win if disabled */ +#endif + RootWindow(pDev) = WindowTable[pSprite->hot.pScreen->myNum]; +} + +static void +ConfineCursorToWindow(DeviceIntPtr pDev, WindowPtr pWin, Bool generateEvents, Bool confineToScreen) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + SpritePtr pSprite = pDev->spriteInfo->sprite; + + if (syncEvents.playingEvents) + { + CheckVirtualMotion(pDev, (QdEventPtr)NULL, pWin); + SyntheticMotion(pDev, pSprite->hot.x, pSprite->hot.y); + } + else + { +#ifdef PANORAMIX + if(!noPanoramiXExtension) { + XineramaConfineCursorToWindow(pDev, pWin, generateEvents); + return; + } +#endif + pSprite->hotLimits = *REGION_EXTENTS( pScreen, &pWin->borderSize); + pSprite->hotShape = wBoundingShape(pWin) ? &pWin->borderSize + : NullRegion; + CheckPhysLimits(pDev, pSprite->current, generateEvents, + confineToScreen, pScreen); + } +} + +Bool +PointerConfinedToScreen(DeviceIntPtr pDev) +{ + return pDev->spriteInfo->sprite->confined; +} + +/** + * Update the sprite cursor to the given cursor. + * + * ChangeToCursor() will display the new cursor and free the old cursor (if + * applicable). If the provided cursor is already the updated cursor, nothing + * happens. + */ +static void +ChangeToCursor(DeviceIntPtr pDev, CursorPtr cursor) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + ScreenPtr pScreen; + + if (cursor != pSprite->current) + { + if ((pSprite->current->bits->xhot != cursor->bits->xhot) || + (pSprite->current->bits->yhot != cursor->bits->yhot)) + CheckPhysLimits(pDev, cursor, FALSE, pSprite->confined, + (ScreenPtr)NULL); +#ifdef PANORAMIX + /* XXX: is this really necessary?? (whot) */ + if (!noPanoramiXExtension) + pScreen = pSprite->screen; + else +#endif + pScreen = pSprite->hotPhys.pScreen; + + (*pScreen->DisplayCursor)(pDev, pScreen, cursor); + FreeCursor(pSprite->current, (Cursor)0); + pSprite->current = cursor; + pSprite->current->refcnt++; + } +} + +/** + * @returns true if b is a descendent of a + */ +Bool +IsParent(WindowPtr a, WindowPtr b) +{ + for (b = b->parent; b; b = b->parent) + if (b == a) return TRUE; + return FALSE; +} + +/** + * Update the cursor displayed on the screen. + * + * Called whenever a cursor may have changed shape or position. + */ +static void +PostNewCursor(DeviceIntPtr pDev) +{ + WindowPtr win; + GrabPtr grab = pDev->deviceGrab.grab; + SpritePtr pSprite = pDev->spriteInfo->sprite; + CursorPtr pCursor; + + if (syncEvents.playingEvents) + return; + if (grab) + { + if (grab->cursor) + { + ChangeToCursor(pDev, grab->cursor); + return; + } + if (IsParent(grab->window, pSprite->win)) + win = pSprite->win; + else + win = grab->window; + } + else + win = pSprite->win; + for (; win; win = win->parent) + { + if (win->optional) + { + pCursor = WindowGetDeviceCursor(win, pDev); + if (!pCursor && win->optional->cursor != NullCursor) + pCursor = win->optional->cursor; + if (pCursor) + { + ChangeToCursor(pDev, pCursor); + return; + } + } + } +} + + +/** + * @param dev device which you want to know its current root window + * @return root window where dev's sprite is located + */ +WindowPtr +GetCurrentRootWindow(DeviceIntPtr dev) +{ + return RootWindow(dev); +} + +/** + * @return window underneath the cursor sprite. + */ +WindowPtr +GetSpriteWindow(DeviceIntPtr pDev) +{ + return pDev->spriteInfo->sprite->win; +} + +/** + * @return current sprite cursor. + */ +CursorPtr +GetSpriteCursor(DeviceIntPtr pDev) +{ + return pDev->spriteInfo->sprite->current; +} + +/** + * Set x/y current sprite position in screen coordinates. + */ +void +GetSpritePosition(DeviceIntPtr pDev, int *px, int *py) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + *px = pSprite->hotPhys.x; + *py = pSprite->hotPhys.y; +} + +#ifdef PANORAMIX +int +XineramaGetCursorScreen(DeviceIntPtr pDev) +{ + if(!noPanoramiXExtension) { + return pDev->spriteInfo->sprite->screen->myNum; + } else { + return 0; + } +} +#endif /* PANORAMIX */ + +#define TIMESLOP (5 * 60 * 1000) /* 5 minutes */ + +static void +MonthChangedOrBadTime(InternalEvent *ev) +{ + /* If the ddx/OS is careless about not processing timestamped events from + * different sources in sorted order, then it's possible for time to go + * backwards when it should not. Here we ensure a decent time. + */ + if ((currentTime.milliseconds - ev->any.time) > TIMESLOP) + currentTime.months++; + else + ev->any.time = currentTime.milliseconds; +} + +static void +NoticeTime(InternalEvent *ev) +{ + if (ev->any.time < currentTime.milliseconds) + MonthChangedOrBadTime(ev); + currentTime.milliseconds = ev->any.time; + lastDeviceEventTime = currentTime; +} + +void +NoticeEventTime(InternalEvent *ev) +{ + if (!syncEvents.playingEvents) + NoticeTime(ev); +} + +/************************************************************************** + * The following procedures deal with synchronous events * + **************************************************************************/ + +/** + * EnqueueEvent is a device's processInputProc if a device is frozen. + * Instead of delivering the events to the client, the event is tacked onto a + * linked list for later delivery. + */ +void +EnqueueEvent(InternalEvent *ev, DeviceIntPtr device) +{ + QdEventPtr tail = *syncEvents.pendtail; + QdEventPtr qe; + SpritePtr pSprite = device->spriteInfo->sprite; + int eventlen; + DeviceEvent *event = &ev->device_event; + + NoticeTime((InternalEvent*)event); + + /* Fix for key repeating bug. */ + if (device->key != NULL && device->key->xkbInfo != NULL && + event->type == ET_KeyRelease) + AccessXCancelRepeatKey(device->key->xkbInfo, event->detail.key); + + if (DeviceEventCallback) + { + DeviceEventInfoRec eventinfo; + + /* The RECORD spec says that the root window field of motion events + * must be valid. At this point, it hasn't been filled in yet, so + * we do it here. The long expression below is necessary to get + * the current root window; the apparently reasonable alternative + * GetCurrentRootWindow()->drawable.id doesn't give you the right + * answer on the first motion event after a screen change because + * the data that GetCurrentRootWindow relies on hasn't been + * updated yet. + */ + if (ev->any.type == ET_Motion) + ev->device_event.root = WindowTable[pSprite->hotPhys.pScreen->myNum]->drawable.id; + + eventinfo.event = ev; + eventinfo.device = device; + CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo); + } + + if (event->type == ET_Motion) + { +#ifdef PANORAMIX + if(!noPanoramiXExtension) { + event->root_x += panoramiXdataPtr[pSprite->screen->myNum].x - + panoramiXdataPtr[0].x; + event->root_y += panoramiXdataPtr[pSprite->screen->myNum].y - + panoramiXdataPtr[0].y; + } +#endif + pSprite->hotPhys.x = event->root_x; + pSprite->hotPhys.y = event->root_y; + /* do motion compression, but not if from different devices */ + if (tail && + (tail->event->any.type == ET_Motion) && + (tail->device == device) && + (tail->pScreen == pSprite->hotPhys.pScreen)) + { + DeviceEvent *tailev = &tail->event->device_event; + tailev->root_x = pSprite->hotPhys.x; + tailev->root_y = pSprite->hotPhys.y; + tailev->time = event->time; + tail->months = currentTime.months; + return; + } + } + + eventlen = event->length; + + qe = xalloc(sizeof(QdEventRec) + eventlen); + if (!qe) + return; + qe->next = (QdEventPtr)NULL; + qe->device = device; + qe->pScreen = pSprite->hotPhys.pScreen; + qe->months = currentTime.months; + qe->event = (InternalEvent *)(qe + 1); + memcpy(qe->event, event, eventlen); + if (tail) + syncEvents.pendtail = &tail->next; + *syncEvents.pendtail = qe; +} + +/** + * Run through the list of events queued up in syncEvents. + * For each event do: + * If the device for this event is not frozen anymore, take it and process it + * as usually. + * After that, check if there's any devices in the list that are not frozen. + * If there is none, we're done. If there is at least one device that is not + * frozen, then re-run from the beginning of the event queue. + */ +static void +PlayReleasedEvents(void) +{ + QdEventPtr *prev, qe; + DeviceIntPtr dev; + DeviceIntPtr pDev; + + prev = &syncEvents.pending; + while ( (qe = *prev) ) + { + if (!qe->device->deviceGrab.sync.frozen) + { + *prev = qe->next; + pDev = qe->device; + if (*syncEvents.pendtail == *prev) + syncEvents.pendtail = prev; + if (qe->event->any.type == ET_Motion) + CheckVirtualMotion(pDev, qe, NullWindow); + syncEvents.time.months = qe->months; + syncEvents.time.milliseconds = qe->event->any.time; +#ifdef PANORAMIX + /* Translate back to the sprite screen since processInputProc + will translate from sprite screen to screen 0 upon reentry + to the DIX layer */ + if(!noPanoramiXExtension) { + DeviceEvent *ev = &qe->event->device_event; + switch(ev->type) + { + case ET_Motion: + case ET_ButtonPress: + case ET_ButtonRelease: + case ET_KeyPress: + case ET_KeyRelease: + case ET_ProximityIn: + case ET_ProximityOut: + ev->root_x += panoramiXdataPtr[0].x - + panoramiXdataPtr[pDev->spriteInfo->sprite->screen->myNum].x; + ev->root_y += panoramiXdataPtr[0].y - + panoramiXdataPtr[pDev->spriteInfo->sprite->screen->myNum].y; + break; + default: + break; + } + + } +#endif + (*qe->device->public.processInputProc)(qe->event, qe->device); + xfree(qe); + for (dev = inputInfo.devices; dev && dev->deviceGrab.sync.frozen; dev = dev->next) + ; + if (!dev) + break; + /* Playing the event may have unfrozen another device. */ + /* So to play it safe, restart at the head of the queue */ + prev = &syncEvents.pending; + } + else + prev = &qe->next; + } +} + +/** + * Freeze or thaw the given devices. The device's processing proc is + * switched to either the real processing proc (in case of thawing) or an + * enqueuing processing proc (usually EnqueueEvent()). + * + * @param dev The device to freeze/thaw + * @param frozen True to freeze or false to thaw. + */ +static void +FreezeThaw(DeviceIntPtr dev, Bool frozen) +{ + dev->deviceGrab.sync.frozen = frozen; + if (frozen) + dev->public.processInputProc = dev->public.enqueueInputProc; + else + dev->public.processInputProc = dev->public.realInputProc; +} + +/** + * Unfreeze devices and replay all events to the respective clients. + * + * ComputeFreezes takes the first event in the device's frozen event queue. It + * runs up the sprite tree (spriteTrace) and searches for the window to replay + * the events from. If it is found, it checks for passive grabs one down from + * the window or delivers the events. + */ +static void +ComputeFreezes(void) +{ + DeviceIntPtr replayDev = syncEvents.replayDev; + int i; + WindowPtr w; + GrabPtr grab; + DeviceIntPtr dev; + + for (dev = inputInfo.devices; dev; dev = dev->next) + FreezeThaw(dev, dev->deviceGrab.sync.other || + (dev->deviceGrab.sync.state >= FROZEN)); + if (syncEvents.playingEvents || (!replayDev && !syncEvents.pending)) + return; + syncEvents.playingEvents = TRUE; + if (replayDev) + { + DeviceEvent* event = replayDev->deviceGrab.sync.event; + + syncEvents.replayDev = (DeviceIntPtr)NULL; + + w = XYToWindow(replayDev, event->root_x, event->root_y); + for (i = 0; i < replayDev->spriteInfo->sprite->spriteTraceGood; i++) + { + if (syncEvents.replayWin == + replayDev->spriteInfo->sprite->spriteTrace[i]) + { + if (!CheckDeviceGrabs(replayDev, event, i+1)) { + if (replayDev->focus && !IsPointerEvent((InternalEvent*)event)) + DeliverFocusedEvent(replayDev, (InternalEvent*)event, w); + else + DeliverDeviceEvents(w, (InternalEvent*)event, NullGrab, + NullWindow, replayDev); + } + goto playmore; + } + } + /* must not still be in the same stack */ + if (replayDev->focus && !IsPointerEvent((InternalEvent*)event)) + DeliverFocusedEvent(replayDev, (InternalEvent*)event, w); + else + DeliverDeviceEvents(w, (InternalEvent*)event, NullGrab, + NullWindow, replayDev); + } +playmore: + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (!dev->deviceGrab.sync.frozen) + { + PlayReleasedEvents(); + break; + } + } + syncEvents.playingEvents = FALSE; + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (DevHasCursor(dev)) + { + /* the following may have been skipped during replay, + so do it now */ + if ((grab = dev->deviceGrab.grab) && grab->confineTo) + { + if (grab->confineTo->drawable.pScreen != + dev->spriteInfo->sprite->hotPhys.pScreen) + dev->spriteInfo->sprite->hotPhys.x = + dev->spriteInfo->sprite->hotPhys.y = 0; + ConfineCursorToWindow(dev, grab->confineTo, TRUE, TRUE); + } + else + ConfineCursorToWindow(dev, + WindowTable[dev->spriteInfo->sprite->hotPhys.pScreen->myNum], + TRUE, FALSE); + PostNewCursor(dev); + } + } +} + +#ifdef RANDR +void +ScreenRestructured (ScreenPtr pScreen) +{ + GrabPtr grab; + DeviceIntPtr pDev; + + for (pDev = inputInfo.devices; pDev; pDev = pDev->next) + { + if (!DevHasCursor(pDev)) + continue; + + /* GrabDevice doesn't have a confineTo field, so we don't need to + * worry about it. */ + if ((grab = pDev->deviceGrab.grab) && grab->confineTo) + { + if (grab->confineTo->drawable.pScreen + != pDev->spriteInfo->sprite->hotPhys.pScreen) + pDev->spriteInfo->sprite->hotPhys.x = pDev->spriteInfo->sprite->hotPhys.y = 0; + ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE); + } + else + ConfineCursorToWindow(pDev, + WindowTable[pDev->spriteInfo->sprite->hotPhys.pScreen->myNum], + TRUE, FALSE); + } +} +#endif + +static void +CheckGrabForSyncs(DeviceIntPtr thisDev, Bool thisMode, Bool otherMode) +{ + GrabPtr grab = thisDev->deviceGrab.grab; + DeviceIntPtr dev; + + if (thisMode == GrabModeSync) + thisDev->deviceGrab.sync.state = FROZEN_NO_EVENT; + else + { /* free both if same client owns both */ + thisDev->deviceGrab.sync.state = THAWED; + if (thisDev->deviceGrab.sync.other && + (CLIENT_BITS(thisDev->deviceGrab.sync.other->resource) == + CLIENT_BITS(grab->resource))) + thisDev->deviceGrab.sync.other = NullGrab; + } + + if (IsMaster(thisDev)) + { + dev = GetPairedDevice(thisDev); + if (otherMode == GrabModeSync) + dev->deviceGrab.sync.other = grab; + else + { /* free both if same client owns both */ + if (dev->deviceGrab.sync.other && + (CLIENT_BITS(dev->deviceGrab.sync.other->resource) == + CLIENT_BITS(grab->resource))) + dev->deviceGrab.sync.other = NullGrab; + } + } + ComputeFreezes(); +} + +/* Only ever used if a grab is called on an attached slave device. */ +static int GrabPrivateKeyIndex; +static DevPrivateKey GrabPrivateKey = &GrabPrivateKeyIndex; + +/** + * Save the device's master device in the devPrivates. This needs to be done + * if a client directly grabs a slave device that is attached to a master. For + * the duration of the grab, the device is detached, ungrabbing re-attaches it + * though. + * + * We store the ID of the master device only in case the master disappears + * while the device has a grab. + */ +static void +DetachFromMaster(DeviceIntPtr dev) +{ + intptr_t id; + if (!dev->u.master) + return; + + id = dev->u.master->id; + + dixSetPrivate(&dev->devPrivates, GrabPrivateKey, (void *)id); + AttachDevice(NULL, dev, NULL); +} + +static void +ReattachToOldMaster(DeviceIntPtr dev) +{ + int id; + void *p; + DeviceIntPtr master = NULL; + + if (IsMaster(dev)) + return; + + + p = dixLookupPrivate(&dev->devPrivates, GrabPrivateKey); + id = (intptr_t) p; /* silence gcc warnings */ + dixLookupDevice(&master, id, serverClient, DixUseAccess); + + if (master) + { + AttachDevice(serverClient, dev, master); + dixSetPrivate(&dev->devPrivates, GrabPrivateKey, NULL); + } +} + +/** + * Activate a pointer grab on the given device. A pointer grab will cause all + * core pointer events of this device to be delivered to the grabbing client only. + * No other device will send core events to the grab client while the grab is + * on, but core events will be sent to other clients. + * Can cause the cursor to change if a grab cursor is set. + * + * Note that parameter autoGrab may be (True & ImplicitGrabMask) if the grab + * is an implicit grab caused by a ButtonPress event. + * + * @param mouse The device to grab. + * @param grab The grab structure, needs to be setup. + * @param autoGrab True if the grab was caused by a button down event and not + * explicitely by a client. + */ +void +ActivatePointerGrab(DeviceIntPtr mouse, GrabPtr grab, + TimeStamp time, Bool autoGrab) +{ + GrabInfoPtr grabinfo = &mouse->deviceGrab; + WindowPtr oldWin = (grabinfo->grab) ? + grabinfo->grab->window + : mouse->spriteInfo->sprite->win; + Bool isPassive = autoGrab & ~ImplicitGrabMask; + + /* slave devices need to float for the duration of the grab. */ + if (grab->grabtype == GRABTYPE_XI2 && + !(autoGrab & ImplicitGrabMask) && !IsMaster(mouse)) + DetachFromMaster(mouse); + + if (grab->confineTo) + { + if (grab->confineTo->drawable.pScreen + != mouse->spriteInfo->sprite->hotPhys.pScreen) + mouse->spriteInfo->sprite->hotPhys.x = + mouse->spriteInfo->sprite->hotPhys.y = 0; + ConfineCursorToWindow(mouse, grab->confineTo, FALSE, TRUE); + } + DoEnterLeaveEvents(mouse, mouse->id, oldWin, grab->window, NotifyGrab); + mouse->valuator->motionHintWindow = NullWindow; + if (syncEvents.playingEvents) + grabinfo->grabTime = syncEvents.time; + else + grabinfo->grabTime = time; + if (grab->cursor) + grab->cursor->refcnt++; + grabinfo->activeGrab = *grab; + grabinfo->grab = &grabinfo->activeGrab; + grabinfo->fromPassiveGrab = isPassive; + grabinfo->implicitGrab = autoGrab & ImplicitGrabMask; + PostNewCursor(mouse); + CheckGrabForSyncs(mouse,(Bool)grab->pointerMode, (Bool)grab->keyboardMode); +} + +/** + * Delete grab on given device, update the sprite. + * + * Extension devices are set up for ActivateKeyboardGrab(). + */ +void +DeactivatePointerGrab(DeviceIntPtr mouse) +{ + GrabPtr grab = mouse->deviceGrab.grab; + DeviceIntPtr dev; + Bool wasImplicit = (mouse->deviceGrab.fromPassiveGrab && + mouse->deviceGrab.implicitGrab); + + mouse->valuator->motionHintWindow = NullWindow; + mouse->deviceGrab.grab = NullGrab; + mouse->deviceGrab.sync.state = NOT_GRABBED; + mouse->deviceGrab.fromPassiveGrab = FALSE; + + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (dev->deviceGrab.sync.other == grab) + dev->deviceGrab.sync.other = NullGrab; + } + DoEnterLeaveEvents(mouse, mouse->id, grab->window, + mouse->spriteInfo->sprite->win, NotifyUngrab); + if (grab->confineTo) + ConfineCursorToWindow(mouse, RootWindow(mouse), FALSE, FALSE); + PostNewCursor(mouse); + if (grab->cursor) + FreeCursor(grab->cursor, (Cursor)0); + + if (!wasImplicit && grab->grabtype == GRABTYPE_XI2) + ReattachToOldMaster(mouse); + + ComputeFreezes(); +} + +/** + * Activate a keyboard grab on the given device. + * + * Extension devices have ActivateKeyboardGrab() set as their grabbing proc. + */ +void +ActivateKeyboardGrab(DeviceIntPtr keybd, GrabPtr grab, TimeStamp time, Bool passive) +{ + GrabInfoPtr grabinfo = &keybd->deviceGrab; + WindowPtr oldWin; + + /* slave devices need to float for the duration of the grab. */ + if (grab->grabtype == GRABTYPE_XI2 && + !(passive & ImplicitGrabMask) && + !IsMaster(keybd)) + DetachFromMaster(keybd); + + if (grabinfo->grab) + oldWin = grabinfo->grab->window; + else if (keybd->focus) + oldWin = keybd->focus->win; + else + oldWin = keybd->spriteInfo->sprite->win; + if (oldWin == FollowKeyboardWin) + oldWin = keybd->focus->win; + if (keybd->valuator) + keybd->valuator->motionHintWindow = NullWindow; + DoFocusEvents(keybd, oldWin, grab->window, NotifyGrab); + if (syncEvents.playingEvents) + grabinfo->grabTime = syncEvents.time; + else + grabinfo->grabTime = time; + grabinfo->activeGrab = *grab; + grabinfo->grab = &grabinfo->activeGrab; + grabinfo->fromPassiveGrab = passive; + grabinfo->implicitGrab = passive & ImplicitGrabMask; + CheckGrabForSyncs(keybd, (Bool)grab->keyboardMode, (Bool)grab->pointerMode); +} + +/** + * Delete keyboard grab for the given device. + */ +void +DeactivateKeyboardGrab(DeviceIntPtr keybd) +{ + GrabPtr grab = keybd->deviceGrab.grab; + DeviceIntPtr dev; + WindowPtr focusWin = keybd->focus ? keybd->focus->win + : keybd->spriteInfo->sprite->win; + Bool wasImplicit = (keybd->deviceGrab.fromPassiveGrab && + keybd->deviceGrab.implicitGrab); + + if (focusWin == FollowKeyboardWin) + focusWin = inputInfo.keyboard->focus->win; + if (keybd->valuator) + keybd->valuator->motionHintWindow = NullWindow; + keybd->deviceGrab.grab = NullGrab; + keybd->deviceGrab.sync.state = NOT_GRABBED; + keybd->deviceGrab.fromPassiveGrab = FALSE; + + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (dev->deviceGrab.sync.other == grab) + dev->deviceGrab.sync.other = NullGrab; + } + DoFocusEvents(keybd, grab->window, focusWin, NotifyUngrab); + + if (!wasImplicit && grab->grabtype == GRABTYPE_XI2) + ReattachToOldMaster(keybd); + + ComputeFreezes(); +} + +void +AllowSome(ClientPtr client, + TimeStamp time, + DeviceIntPtr thisDev, + int newState) +{ + Bool thisGrabbed, otherGrabbed, othersFrozen, thisSynced; + TimeStamp grabTime; + DeviceIntPtr dev; + GrabInfoPtr devgrabinfo, + grabinfo = &thisDev->deviceGrab; + + thisGrabbed = grabinfo->grab && SameClient(grabinfo->grab, client); + thisSynced = FALSE; + otherGrabbed = FALSE; + othersFrozen = FALSE; + grabTime = grabinfo->grabTime; + for (dev = inputInfo.devices; dev; dev = dev->next) + { + devgrabinfo = &dev->deviceGrab; + + if (dev == thisDev) + continue; + if (devgrabinfo->grab && SameClient(devgrabinfo->grab, client)) + { + if (!(thisGrabbed || otherGrabbed) || + (CompareTimeStamps(devgrabinfo->grabTime, grabTime) == LATER)) + grabTime = devgrabinfo->grabTime; + otherGrabbed = TRUE; + if (grabinfo->sync.other == devgrabinfo->grab) + thisSynced = TRUE; + if (devgrabinfo->sync.state >= FROZEN) + othersFrozen = TRUE; + } + } + if (!((thisGrabbed && grabinfo->sync.state >= FROZEN) || thisSynced)) + return; + if ((CompareTimeStamps(time, currentTime) == LATER) || + (CompareTimeStamps(time, grabTime) == EARLIER)) + return; + switch (newState) + { + case THAWED: /* Async */ + if (thisGrabbed) + grabinfo->sync.state = THAWED; + if (thisSynced) + grabinfo->sync.other = NullGrab; + ComputeFreezes(); + break; + case FREEZE_NEXT_EVENT: /* Sync */ + if (thisGrabbed) + { + grabinfo->sync.state = FREEZE_NEXT_EVENT; + if (thisSynced) + grabinfo->sync.other = NullGrab; + ComputeFreezes(); + } + break; + case THAWED_BOTH: /* AsyncBoth */ + if (othersFrozen) + { + for (dev = inputInfo.devices; dev; dev = dev->next) + { + devgrabinfo = &dev->deviceGrab; + if (devgrabinfo->grab + && SameClient(devgrabinfo->grab, client)) + devgrabinfo->sync.state = THAWED; + if (devgrabinfo->sync.other && + SameClient(devgrabinfo->sync.other, client)) + devgrabinfo->sync.other = NullGrab; + } + ComputeFreezes(); + } + break; + case FREEZE_BOTH_NEXT_EVENT: /* SyncBoth */ + if (othersFrozen) + { + for (dev = inputInfo.devices; dev; dev = dev->next) + { + devgrabinfo = &dev->deviceGrab; + if (devgrabinfo->grab + && SameClient(devgrabinfo->grab, client)) + devgrabinfo->sync.state = FREEZE_BOTH_NEXT_EVENT; + if (devgrabinfo->sync.other + && SameClient(devgrabinfo->sync.other, client)) + devgrabinfo->sync.other = NullGrab; + } + ComputeFreezes(); + } + break; + case NOT_GRABBED: /* Replay */ + if (thisGrabbed && grabinfo->sync.state == FROZEN_WITH_EVENT) + { + if (thisSynced) + grabinfo->sync.other = NullGrab; + syncEvents.replayDev = thisDev; + syncEvents.replayWin = grabinfo->grab->window; + (*grabinfo->DeactivateGrab)(thisDev); + syncEvents.replayDev = (DeviceIntPtr)NULL; + } + break; + case THAW_OTHERS: /* AsyncOthers */ + if (othersFrozen) + { + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (dev == thisDev) + continue; + devgrabinfo = &dev->deviceGrab; + if (devgrabinfo->grab + && SameClient(devgrabinfo->grab, client)) + devgrabinfo->sync.state = THAWED; + if (devgrabinfo->sync.other + && SameClient(devgrabinfo->sync.other, client)) + devgrabinfo->sync.other = NullGrab; + } + ComputeFreezes(); + } + break; + } +} + +/** + * Server-side protocol handling for AllowEvents request. + * + * Release some events from a frozen device. + */ +int +ProcAllowEvents(ClientPtr client) +{ + TimeStamp time; + DeviceIntPtr mouse = NULL; + DeviceIntPtr keybd = NULL; + REQUEST(xAllowEventsReq); + + REQUEST_SIZE_MATCH(xAllowEventsReq); + time = ClientTimeToServerTime(stuff->time); + + mouse = PickPointer(client); + keybd = PickKeyboard(client); + + switch (stuff->mode) + { + case ReplayPointer: + AllowSome(client, time, mouse, NOT_GRABBED); + break; + case SyncPointer: + AllowSome(client, time, mouse, FREEZE_NEXT_EVENT); + break; + case AsyncPointer: + AllowSome(client, time, mouse, THAWED); + break; + case ReplayKeyboard: + AllowSome(client, time, keybd, NOT_GRABBED); + break; + case SyncKeyboard: + AllowSome(client, time, keybd, FREEZE_NEXT_EVENT); + break; + case AsyncKeyboard: + AllowSome(client, time, keybd, THAWED); + break; + case SyncBoth: + AllowSome(client, time, keybd, FREEZE_BOTH_NEXT_EVENT); + break; + case AsyncBoth: + AllowSome(client, time, keybd, THAWED_BOTH); + break; + default: + client->errorValue = stuff->mode; + return BadValue; + } + return Success; +} + +/** + * Deactivate grabs from any device that has been grabbed by the client. + */ +void +ReleaseActiveGrabs(ClientPtr client) +{ + DeviceIntPtr dev; + Bool done; + + /* XXX CloseDownClient should remove passive grabs before + * releasing active grabs. + */ + do { + done = TRUE; + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (dev->deviceGrab.grab && SameClient(dev->deviceGrab.grab, client)) + { + (*dev->deviceGrab.DeactivateGrab)(dev); + done = FALSE; + } + } + } while (!done); +} + +/************************************************************************** + * The following procedures deal with delivering events * + **************************************************************************/ + +/** + * Deliver the given events to the given client. + * + * More than one event may be delivered at a time. This is the case with + * DeviceMotionNotifies which may be followed by DeviceValuator events. + * + * TryClientEvents() is the last station before actually writing the events to + * the socket. Anything that is not filtered here, will get delivered to the + * client. + * An event is only delivered if + * - mask and filter match up. + * - no other client has a grab on the device that caused the event. + * + * + * @param client The target client to deliver to. + * @param dev The device the event came from. May be NULL. + * @param pEvents The events to be delivered. + * @param count Number of elements in pEvents. + * @param mask Event mask as set by the window. + * @param filter Mask based on event type. + * @param grab Possible grab on the device that caused the event. + * + * @return 1 if event was delivered, 0 if not or -1 if grab was not set by the + * client. + */ +int +TryClientEvents (ClientPtr client, DeviceIntPtr dev, xEvent *pEvents, + int count, Mask mask, Mask filter, GrabPtr grab) +{ + int i; + int type; + +#ifdef DEBUG_EVENTS + ErrorF("[dix] Event([%d, %d], mask=0x%lx), client=%d%s", + pEvents->u.u.type, pEvents->u.u.detail, mask, + client ? client->index : -1, + (client && client->clientGone) ? " (gone)" : ""); +#endif + + if (!client || client == serverClient || client->clientGone) { +#ifdef DEBUG_EVENTS + ErrorF(" not delivered to fake/dead client\n"); +#endif + return 0; + } + + if (filter != CantBeFiltered && !(mask & filter)) + { + #ifdef DEBUG_EVENTS + ErrorF(" filtered\n"); + #endif + return 0; + } + + if (grab && !SameClient(grab, client)) + { +#ifdef DEBUG_EVENTS + ErrorF(" not delivered due to grab\n"); +#endif + return -1; /* don't send, but notify caller */ + } + + type = pEvents->u.u.type; + if (type == MotionNotify) + { + if (mask & PointerMotionHintMask) + { + if (WID(dev->valuator->motionHintWindow) == + pEvents->u.keyButtonPointer.event) + { +#ifdef DEBUG_EVENTS + ErrorF("[dix] \n"); + ErrorF("[dix] motionHintWindow == keyButtonPointer.event\n"); +#endif + return 1; /* don't send, but pretend we did */ + } + pEvents->u.u.detail = NotifyHint; + } + else + { + pEvents->u.u.detail = NotifyNormal; + } + } + else if (type == DeviceMotionNotify) + { + if (MaybeSendDeviceMotionNotifyHint((deviceKeyButtonPointer*)pEvents, + mask) != 0) + return 1; + } else if (type == KeyPress) + { + if (EventIsKeyRepeat(pEvents)) + { + if (!_XkbWantsDetectableAutoRepeat(client)) + { + xEvent release = *pEvents; + release.u.u.type = KeyRelease; + release.u.u.sequenceNumber = client->sequence; + WriteEventsToClient(client, 1, &release); +#ifdef DEBUG_EVENTS + ErrorF(" (plus fake core release for repeat)"); +#endif + } else + { +#ifdef DEBUG_EVENTS + ErrorF(" (detectable autorepeat for core)"); +#endif + } + } + + } else if (type == DeviceKeyPress) + { + if (EventIsKeyRepeat(pEvents)) + { + if (!_XkbWantsDetectableAutoRepeat(client)) + { + deviceKeyButtonPointer release = *(deviceKeyButtonPointer *)pEvents; + release.type = DeviceKeyRelease; + release.sequenceNumber = client->sequence; +#ifdef DEBUG_EVENTS + ErrorF(" (plus fake xi1 release for repeat)"); +#endif + WriteEventsToClient(client, 1, (xEvent *) &release); + } + else { +#ifdef DEBUG_EVENTS + ErrorF(" (detectable autorepeat for core)"); +#endif + } + } + } + + type &= 0177; + if (type != KeymapNotify) + { + /* all extension events must have a sequence number */ + for (i = 0; i < count; i++) + pEvents[i].u.u.sequenceNumber = client->sequence; + } + + if (BitIsOn(criticalEvents, type)) + { + if (client->smart_priority < SMART_MAX_PRIORITY) + client->smart_priority++; + SetCriticalOutputPending(); + } + + WriteEventsToClient(client, count, pEvents); +#ifdef DEBUG_EVENTS + ErrorF("[dix] delivered\n"); +#endif + return 1; +} + +/** + * Deliver events to a window. At this point, we do not yet know if the event + * actually needs to be delivered. May activate a grab if the event is a + * button press. + * + * Core events are always delivered to the window owner. If the filter is + * something other than CantBeFiltered, the event is also delivered to other + * clients with the matching mask on the window. + * + * More than one event may be delivered at a time. This is the case with + * DeviceMotionNotifies which may be followed by DeviceValuator events. + * + * @param pWin The window that would get the event. + * @param pEvents The events to be delivered. + * @param count Number of elements in pEvents. + * @param filter Mask based on event type. + * @param grab Possible grab on the device that caused the event. + * + * @return Number of events delivered to various clients. + */ +int +DeliverEventsToWindow(DeviceIntPtr pDev, WindowPtr pWin, xEvent + *pEvents, int count, Mask filter, GrabPtr grab) +{ + int deliveries = 0, nondeliveries = 0; + int attempt; + InputClients *other; + ClientPtr client = NullClient; + Mask deliveryMask = 0; /* If a grab occurs due to a button press, then + this mask is the mask of the grab. */ + int type = pEvents->u.u.type; + + + /* Deliver to window owner */ + if ((filter == CantBeFiltered) || CORE_EVENT(pEvents)) + { + /* if nobody ever wants to see this event, skip some work */ + if (filter != CantBeFiltered && + !((wOtherEventMasks(pWin)|pWin->eventMask) & filter)) + return 0; + + if (IsInterferingGrab(wClient(pWin), pDev, pEvents)) + return 0; + + if (XaceHook(XACE_RECEIVE_ACCESS, wClient(pWin), pWin, pEvents, count)) + /* do nothing */; + else if ( (attempt = TryClientEvents(wClient(pWin), pDev, pEvents, + count, pWin->eventMask, + filter, grab)) ) + { + if (attempt > 0) + { + deliveries++; + client = wClient(pWin); + deliveryMask = pWin->eventMask; + } else + nondeliveries--; + } + } + + /* CantBeFiltered means only window owner gets the event */ + if (filter != CantBeFiltered) + { + if (CORE_EVENT(pEvents)) + other = (InputClients *)wOtherClients(pWin); + else if (XI2_EVENT(pEvents)) + { + OtherInputMasks *inputMasks = wOtherInputMasks(pWin); + /* Has any client selected for the event? */ + if (!GetWindowXI2Mask(pDev, pWin, pEvents)) + return 0; + other = inputMasks->inputClients; + } else { + OtherInputMasks *inputMasks = wOtherInputMasks(pWin); + /* Has any client selected for the event? */ + if (!inputMasks || + !(inputMasks->inputEvents[pDev->id] & filter)) + return 0; + + other = inputMasks->inputClients; + } + + for (; other; other = other->next) + { + Mask mask; + if (IsInterferingGrab(rClient(other), pDev, pEvents)) + continue; + + mask = GetEventMask(pDev, pEvents, other); + + if (XaceHook(XACE_RECEIVE_ACCESS, rClient(other), pWin, + pEvents, count)) + /* do nothing */; + else if ( (attempt = TryClientEvents(rClient(other), pDev, + pEvents, count, + mask, filter, grab)) ) + { + if (attempt > 0) + { + deliveries++; + client = rClient(other); + deliveryMask = mask; + } else + nondeliveries--; + } + } + } + /* + * Note that since core events are delivered first, an implicit grab may + * be activated on a core grab, stopping the XI events. + */ + if ((type == DeviceButtonPress || type == ButtonPress || + ((XI2_EVENT(pEvents) && ((xGenericEvent*)pEvents)->evtype == XI_ButtonPress))) + && deliveries + && (!grab)) + { + GrabRec tempGrab; + OtherInputMasks *inputMasks; + + memset(&tempGrab, 0, sizeof(GrabRec)); + tempGrab.next = NULL; + tempGrab.device = pDev; + tempGrab.resource = client->clientAsMask; + tempGrab.window = pWin; + tempGrab.ownerEvents = (deliveryMask & OwnerGrabButtonMask) ? TRUE : FALSE; + tempGrab.eventMask = deliveryMask; + tempGrab.keyboardMode = GrabModeAsync; + tempGrab.pointerMode = GrabModeAsync; + tempGrab.confineTo = NullWindow; + tempGrab.cursor = NullCursor; + tempGrab.type = type; + if (type == ButtonPress) + tempGrab.grabtype = GRABTYPE_CORE; + else if (type == DeviceButtonPress) + tempGrab.grabtype = GRABTYPE_XI; + else + { + tempGrab.type = ((xGenericEvent*)pEvents)->evtype; + tempGrab.grabtype = GRABTYPE_XI2; + } + + /* get the XI and XI2 device mask */ + inputMasks = wOtherInputMasks(pWin); + tempGrab.deviceMask = (inputMasks) ? inputMasks->inputEvents[pDev->id]: 0; + + if (inputMasks) + memcpy(tempGrab.xi2mask, inputMasks->xi2mask, + sizeof(tempGrab.xi2mask)); + + (*pDev->deviceGrab.ActivateGrab)(pDev, &tempGrab, + currentTime, TRUE | ImplicitGrabMask); + } + else if ((type == MotionNotify) && deliveries) + pDev->valuator->motionHintWindow = pWin; + else + { + if ((type == DeviceMotionNotify || type == DeviceButtonPress) && + deliveries) + CheckDeviceGrabAndHintWindow (pWin, type, + (deviceKeyButtonPointer*) pEvents, + grab, client, deliveryMask); + } + if (deliveries) + return deliveries; + return nondeliveries; +} + +/* If the event goes to dontClient, don't send it and return 0. if + send works, return 1 or if send didn't work, return 2. + Only works for core events. +*/ + +#ifdef PANORAMIX +static int +XineramaTryClientEventsResult( + ClientPtr client, + GrabPtr grab, + Mask mask, + Mask filter +){ + if ((client) && (client != serverClient) && (!client->clientGone) && + ((filter == CantBeFiltered) || (mask & filter))) + { + if (grab && !SameClient(grab, client)) return -1; + else return 1; + } + return 0; +} +#endif + +/** + * Try to deliver events to the interested parties. + * + * @param pWin The window that would get the event. + * @param pEvents The events to be delivered. + * @param count Number of elements in pEvents. + * @param filter Mask based on event type. + * @param dontClient Don't deliver to the dontClient. + */ +int +MaybeDeliverEventsToClient(WindowPtr pWin, xEvent *pEvents, + int count, Mask filter, ClientPtr dontClient) +{ + OtherClients *other; + + + if (pWin->eventMask & filter) + { + if (wClient(pWin) == dontClient) + return 0; +#ifdef PANORAMIX + if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) + return XineramaTryClientEventsResult( + wClient(pWin), NullGrab, pWin->eventMask, filter); +#endif + if (XaceHook(XACE_RECEIVE_ACCESS, wClient(pWin), pWin, pEvents, count)) + return 1; /* don't send, but pretend we did */ + return TryClientEvents(wClient(pWin), NULL, pEvents, count, + pWin->eventMask, filter, NullGrab); + } + for (other = wOtherClients(pWin); other; other = other->next) + { + if (other->mask & filter) + { + if (SameClient(other, dontClient)) + return 0; +#ifdef PANORAMIX + if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) + return XineramaTryClientEventsResult( + rClient(other), NullGrab, other->mask, filter); +#endif + if (XaceHook(XACE_RECEIVE_ACCESS, rClient(other), pWin, pEvents, + count)) + return 1; /* don't send, but pretend we did */ + return TryClientEvents(rClient(other), NULL, pEvents, count, + other->mask, filter, NullGrab); + } + } + return 2; +} + +static Window FindChildForEvent(DeviceIntPtr dev, WindowPtr event) +{ + SpritePtr pSprite = dev->spriteInfo->sprite; + WindowPtr w = pSprite->spriteTrace[pSprite->spriteTraceGood-1]; + Window child = None; + + /* If the search ends up past the root should the child field be + set to none or should the value in the argument be passed + through. It probably doesn't matter since everyone calls + this function with child == None anyway. */ + while (w) + { + /* If the source window is same as event window, child should be + none. Don't bother going all all the way back to the root. */ + + if (w == event) + { + child = None; + break; + } + + if (w->parent == event) + { + child = w->drawable.id; + break; + } + w = w->parent; + } + return child; +} + +/** + * Adjust event fields to comply with the window properties. + * + * @param xE Event to be modified in place + * @param pWin The window to get the information from. + * @param child Child window setting for event (if applicable) + * @param calcChild If True, calculate the child window. + */ +void +FixUpEventFromWindow( + DeviceIntPtr pDev, + xEvent *xE, + WindowPtr pWin, + Window child, + Bool calcChild) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + + if (calcChild) + child = FindChildForEvent(pDev, pWin); + + if (XI2_EVENT(xE)) + { + xXIDeviceEvent* event = (xXIDeviceEvent*)xE; + + if (event->evtype == XI_RawKeyPress || + event->evtype == XI_RawKeyRelease || + event->evtype == XI_RawButtonPress || + event->evtype == XI_RawButtonRelease || + event->evtype == XI_RawMotion || + event->evtype == XI_DeviceChanged || + event->evtype == XI_HierarchyChanged || + event->evtype == XI_PropertyEvent) + return; + + event->root = RootWindow(pDev)->drawable.id; + event->event = pWin->drawable.id; + if (pSprite->hot.pScreen == pWin->drawable.pScreen) + { + event->event_x = event->root_x - FP1616(pWin->drawable.x, 0); + event->event_y = event->root_y - FP1616(pWin->drawable.y, 0); + event->child = child; + } else + { + event->event_x = 0; + event->event_y = 0; + event->child = None; + } + + if (event->evtype == XI_Enter || event->evtype == XI_Leave || + event->evtype == XI_FocusIn || event->evtype == XI_FocusOut) + ((xXIEnterEvent*)event)->same_screen = + (pSprite->hot.pScreen == pWin->drawable.pScreen); + + } else + { + XE_KBPTR.root = RootWindow(pDev)->drawable.id; + XE_KBPTR.event = pWin->drawable.id; + if (pSprite->hot.pScreen == pWin->drawable.pScreen) + { + XE_KBPTR.sameScreen = xTrue; + XE_KBPTR.child = child; + XE_KBPTR.eventX = + XE_KBPTR.rootX - pWin->drawable.x; + XE_KBPTR.eventY = + XE_KBPTR.rootY - pWin->drawable.y; + } + else + { + XE_KBPTR.sameScreen = xFalse; + XE_KBPTR.child = None; + XE_KBPTR.eventX = 0; + XE_KBPTR.eventY = 0; + } + } +} + +/** + * Return masks for EventIsDeliverable. + * @defgroup EventIsDeliverable return flags + * @{ + */ +#define XI_MASK (1 << 0) /**< XI mask set on window */ +#define CORE_MASK (1 << 1) /**< Core mask set on window */ +#define DONT_PROPAGATE_MASK (1 << 2) /**< DontPropagate mask set on window */ +#define XI2_MASK (1 << 3) /**< XI2 mask set on window */ +/* @} */ + +/** + * Check if a given event is deliverable at all on a given window. + * + * This function only checks if any client wants it, not for a specific + * client. + * + * @param[in] dev The device this event is being sent for. + * @param[in] event The event that is to be sent. + * @param[in] win The current event window. + * + * @return Bitmask of ::XI2_MASK, ::XI_MASK, ::CORE_MASK, and + * ::DONT_PROPAGATE_MASK. + */ +static int +EventIsDeliverable(DeviceIntPtr dev, InternalEvent* event, WindowPtr win) +{ + int rc = 0; + int filter = 0; + int type; + OtherInputMasks *inputMasks = wOtherInputMasks(win); + xEvent ev; + + /* XXX: this makes me gag */ + type = GetXI2Type(event); + ev.u.u.type = GenericEvent; /* GetEventFilter only cares about type and evtype*/ + ((xGenericEvent*)&ev)->extension = IReqCode; + ((xGenericEvent*)&ev)->evtype = type; + filter = GetEventFilter(dev, &ev); + if (type && inputMasks && + ((inputMasks->xi2mask[XIAllDevices][type/8] & filter) || + ((inputMasks->xi2mask[XIAllMasterDevices][type/8] & filter) && IsMaster(dev)) || + (inputMasks->xi2mask[dev->id][type/8] & filter))) + rc |= XI2_MASK; + + type = GetXIType(event); + ev.u.u.type = type; + filter = GetEventFilter(dev, &ev); + + /* Check for XI mask */ + if (type && inputMasks && + (inputMasks->deliverableEvents[dev->id] & filter) && + (inputMasks->inputEvents[dev->id] & filter)) + rc |= XI_MASK; + + /* Check for XI DontPropagate mask */ + if (type && inputMasks && + (inputMasks->dontPropagateMask[dev->id] & filter)) + rc |= DONT_PROPAGATE_MASK; + + /* Check for core mask */ + type = GetCoreType(event); + if (type && (win->deliverableEvents & filter) && + ((wOtherEventMasks(win) | win->eventMask) & filter)) + rc |= CORE_MASK; + + /* Check for core DontPropagate mask */ + if (type && (filter & wDontPropagateMask(win))) + rc |= DONT_PROPAGATE_MASK; + + return rc; +} + +/** + * Deliver events caused by input devices. + * + * For events from a non-grabbed, non-focus device, DeliverDeviceEvents is + * called directly from the processInputProc. + * For grabbed devices, DeliverGrabbedEvent is called first, and _may_ call + * DeliverDeviceEvents. + * For focused events, DeliverFocusedEvent is called first, and _may_ call + * DeliverDeviceEvents. + * + * @param pWin Window to deliver event to. + * @param event The events to deliver, not yet in wire format. + * @param grab Possible grab on a device. + * @param stopAt Don't recurse up to the root window. + * @param dev The device that is responsible for the event. + * + * @see DeliverGrabbedEvent + * @see DeliverFocusedEvent + */ +int +DeliverDeviceEvents(WindowPtr pWin, InternalEvent *event, GrabPtr grab, + WindowPtr stopAt, DeviceIntPtr dev) +{ + Window child = None; + Mask filter; + int deliveries = 0; + xEvent core; + xEvent *xE = NULL; + int rc, mask, count = 0; + + CHECKEVENT(event); + + while (pWin) + { + if ((mask = EventIsDeliverable(dev, event, pWin))) + { + /* XI2 events first */ + if (mask & XI2_MASK) + { + xEvent *xi2 = NULL; + rc = EventToXI2(event, &xi2); + if (rc == Success) + { + /* XXX: XACE */ + filter = GetEventFilter(dev, xi2); + FixUpEventFromWindow(dev, xi2, pWin, child, FALSE); + deliveries = DeliverEventsToWindow(dev, pWin, xi2, 1, + filter, grab); + xfree(xi2); + if (deliveries > 0) + goto unwind; + } else if (rc != BadMatch) + ErrorF("[dix] %s: XI2 conversion failed in DDE (%d).\n", + dev->name, rc); + } + + /* XI events */ + if (mask & XI_MASK) + { + rc = EventToXI(event, &xE, &count); + if (rc == Success) { + if (XaceHook(XACE_SEND_ACCESS, NULL, dev, pWin, xE, count) == Success) { + filter = GetEventFilter(dev, xE); + FixUpEventFromWindow(dev, xE, pWin, child, FALSE); + deliveries = DeliverEventsToWindow(dev, pWin, xE, count, + filter, grab); + if (deliveries > 0) + goto unwind; + } + } else if (rc != BadMatch) + ErrorF("[dix] %s: XI conversion failed in DDE (%d, %d). Skipping delivery.\n", + dev->name, event->any.type, rc); + } + + /* Core event */ + if ((mask & CORE_MASK) && IsMaster(dev) && dev->coreEvents) + { + rc = EventToCore(event, &core); + if (rc == Success) { + if (XaceHook(XACE_SEND_ACCESS, NULL, dev, pWin, &core, 1) == Success) { + filter = GetEventFilter(dev, &core); + FixUpEventFromWindow(dev, &core, pWin, child, FALSE); + deliveries = DeliverEventsToWindow(dev, pWin, &core, 1, + filter, grab); + if (deliveries > 0) + goto unwind; + } + } else if (rc != BadMatch) + ErrorF("[dix] %s: Core conversion failed in DDE (%d, %d).\n", + dev->name, event->any.type, rc); + } + + if ((deliveries < 0) || (pWin == stopAt) || + (mask & DONT_PROPAGATE_MASK)) + { + deliveries = 0; + goto unwind; + } + } + + child = pWin->drawable.id; + pWin = pWin->parent; + } + +unwind: + xfree(xE); + return deliveries; +} + +#undef XI_MASK +#undef CORE_MASK +#undef DONT_PROPAGATE_MASK + +/** + * Deliver event to a window and it's immediate parent. Used for most window + * events (CreateNotify, ConfigureNotify, etc.). Not useful for events that + * propagate up the tree or extension events + * + * In case of a ReparentNotify event, the event will be delivered to the + * otherParent as well. + * + * @param pWin Window to deliver events to. + * @param xE Events to deliver. + * @param count number of events in xE. + * @param otherParent Used for ReparentNotify events. + */ +int +DeliverEvents(WindowPtr pWin, xEvent *xE, int count, + WindowPtr otherParent) +{ + Mask filter; + int deliveries; + DeviceIntRec dummy; + +#ifdef PANORAMIX + if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) + return count; +#endif + + if (!count) + return 0; + + dummy.id = XIAllDevices; + filter = GetEventFilter(&dummy, xE); + if ((filter & SubstructureNotifyMask) && (xE->u.u.type != CreateNotify)) + xE->u.destroyNotify.event = pWin->drawable.id; + if (filter != StructureAndSubMask) + return DeliverEventsToWindow(&dummy, pWin, xE, count, filter, NullGrab); + deliveries = DeliverEventsToWindow(&dummy, pWin, xE, count, + StructureNotifyMask, NullGrab); + if (pWin->parent) + { + xE->u.destroyNotify.event = pWin->parent->drawable.id; + deliveries += DeliverEventsToWindow(&dummy, pWin->parent, xE, count, + SubstructureNotifyMask, NullGrab); + if (xE->u.u.type == ReparentNotify) + { + xE->u.destroyNotify.event = otherParent->drawable.id; + deliveries += DeliverEventsToWindow(&dummy, + otherParent, xE, count, SubstructureNotifyMask, + NullGrab); + } + } + return deliveries; +} + + +static Bool +PointInBorderSize(WindowPtr pWin, int x, int y) +{ + BoxRec box; + SpritePtr pSprite = inputInfo.pointer->spriteInfo->sprite; + + if(POINT_IN_REGION(pWin->drawable.pScreen, &pWin->borderSize, x, y, &box)) + return TRUE; + +#ifdef PANORAMIX + if(!noPanoramiXExtension && + XineramaSetWindowPntrs(inputInfo.pointer, pWin)) { + int i; + + for(i = 1; i < PanoramiXNumScreens; i++) { + if(POINT_IN_REGION(pSprite->screen, + &pSprite->windows[i]->borderSize, + x + panoramiXdataPtr[0].x - panoramiXdataPtr[i].x, + y + panoramiXdataPtr[0].y - panoramiXdataPtr[i].y, + &box)) + return TRUE; + } + } +#endif + return FALSE; +} + +/** + * Traversed from the root window to the window at the position x/y. While + * traversing, it sets up the traversal history in the spriteTrace array. + * After completing, the spriteTrace history is set in the following way: + * spriteTrace[0] ... root window + * spriteTrace[1] ... top level window that encloses x/y + * ... + * spriteTrace[spriteTraceGood - 1] ... window at x/y + * + * @returns the window at the given coordinates. + */ +static WindowPtr +XYToWindow(DeviceIntPtr pDev, int x, int y) +{ + WindowPtr pWin; + BoxRec box; + SpritePtr pSprite; + + pSprite = pDev->spriteInfo->sprite; + pSprite->spriteTraceGood = 1; /* root window still there */ + pWin = RootWindow(pDev)->firstChild; + while (pWin) + { + if ((pWin->mapped) && + (x >= pWin->drawable.x - wBorderWidth (pWin)) && + (x < pWin->drawable.x + (int)pWin->drawable.width + + wBorderWidth(pWin)) && + (y >= pWin->drawable.y - wBorderWidth (pWin)) && + (y < pWin->drawable.y + (int)pWin->drawable.height + + wBorderWidth (pWin)) + /* When a window is shaped, a further check + * is made to see if the point is inside + * borderSize + */ + && (!wBoundingShape(pWin) || PointInBorderSize(pWin, x, y)) + && (!wInputShape(pWin) || + POINT_IN_REGION(pWin->drawable.pScreen, + wInputShape(pWin), + x - pWin->drawable.x, + y - pWin->drawable.y, &box)) +#ifdef ROOTLESS + /* In rootless mode windows may be offscreen, even when + * they're in X's stack. (E.g. if the native window system + * implements some form of virtual desktop system). + */ + && !pWin->rootlessUnhittable +#endif + ) + { + if (pSprite->spriteTraceGood >= pSprite->spriteTraceSize) + { + pSprite->spriteTraceSize += 10; + pSprite->spriteTrace = xrealloc(pSprite->spriteTrace, + pSprite->spriteTraceSize*sizeof(WindowPtr)); + } + pSprite->spriteTrace[pSprite->spriteTraceGood++] = pWin; + pWin = pWin->firstChild; + } + else + pWin = pWin->nextSib; + } + return pSprite->spriteTrace[pSprite->spriteTraceGood-1]; +} + +/** + * Ungrab a currently FocusIn grabbed device and grab the device on the + * given window. If the win given is the NoneWin, the device is ungrabbed if + * applicable and FALSE is returned. + * + * @returns TRUE if the device has been grabbed, or FALSE otherwise. + */ +BOOL +ActivateFocusInGrab(DeviceIntPtr dev, WindowPtr old, WindowPtr win) +{ + BOOL rc = FALSE; + DeviceEvent event; + + if (dev->deviceGrab.grab && + dev->deviceGrab.fromPassiveGrab && + dev->deviceGrab.grab->type == XI_Enter) + { + if (dev->deviceGrab.grab->window == win || + IsParent(dev->deviceGrab.grab->window, win)) + return FALSE; + DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab); + (*dev->deviceGrab.DeactivateGrab)(dev); + } + + if (win == NoneWin || win == PointerRootWin) + return FALSE; + + memset(&event, 0, sizeof(DeviceEvent)); + event.header = ET_Internal; + event.type = ET_FocusIn; + event.length = sizeof(DeviceEvent); + event.time = GetTimeInMillis(); + event.deviceid = dev->id; + event.sourceid = dev->id; + event.detail.button = 0; + rc = CheckPassiveGrabsOnWindow(win, dev, &event, FALSE); + if (rc) + DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab); + return rc; +} + +/** + * Ungrab a currently Enter grabbed device and grab the device for the given + * window. + * + * @returns TRUE if the device has been grabbed, or FALSE otherwise. + */ +static BOOL +ActivateEnterGrab(DeviceIntPtr dev, WindowPtr old, WindowPtr win) +{ + BOOL rc = FALSE; + DeviceEvent event; + + if (dev->deviceGrab.grab && + dev->deviceGrab.fromPassiveGrab && + dev->deviceGrab.grab->type == XI_Enter) + { + if (dev->deviceGrab.grab->window == win || + IsParent(dev->deviceGrab.grab->window, win)) + return FALSE; + DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab); + (*dev->deviceGrab.DeactivateGrab)(dev); + } + + memset(&event, 0, sizeof(DeviceEvent)); + event.header = ET_Internal; + event.type = ET_Enter; + event.length = sizeof(DeviceEvent); + event.time = GetTimeInMillis(); + event.deviceid = dev->id; + event.sourceid = dev->id; + event.detail.button = 0; + rc = CheckPassiveGrabsOnWindow(win, dev, &event, FALSE); + if (rc) + DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveGrab); + + return rc; +} + +/** + * Update the sprite coordinates based on the event. Update the cursor + * position, then update the event with the new coordinates that may have been + * changed. If the window underneath the sprite has changed, change to new + * cursor and send enter/leave events. + * + * CheckMotion() will not do anything and return FALSE if the event is not a + * pointer event. + * + * @return TRUE if the sprite has moved or FALSE otherwise. + */ +Bool +CheckMotion(DeviceEvent *ev, DeviceIntPtr pDev) +{ + WindowPtr prevSpriteWin, newSpriteWin; + SpritePtr pSprite = pDev->spriteInfo->sprite; + + CHECKEVENT(ev); + + prevSpriteWin = pSprite->win; + + if (ev && !syncEvents.playingEvents) + { + /* GetPointerEvents() guarantees that pointer events have the correct + rootX/Y set already. */ + switch (ev->type) + { + case ET_ButtonPress: + case ET_ButtonRelease: + case ET_Motion: + break; + default: + /* all other events return FALSE */ + return FALSE; + } + + +#ifdef PANORAMIX + if (!noPanoramiXExtension) + { + /* Motion events entering DIX get translated to Screen 0 + coordinates. Replayed events have already been + translated since they've entered DIX before */ + ev->root_x += panoramiXdataPtr[pSprite->screen->myNum].x - + panoramiXdataPtr[0].x; + ev->root_y += panoramiXdataPtr[pSprite->screen->myNum].y - + panoramiXdataPtr[0].y; + } else +#endif + { + if (pSprite->hot.pScreen != pSprite->hotPhys.pScreen) + { + pSprite->hot.pScreen = pSprite->hotPhys.pScreen; + RootWindow(pDev) = WindowTable[pSprite->hot.pScreen->myNum]; + } + } + + pSprite->hot.x = ev->root_x; + pSprite->hot.y = ev->root_y; + if (pSprite->hot.x < pSprite->physLimits.x1) + pSprite->hot.x = pSprite->physLimits.x1; + else if (pSprite->hot.x >= pSprite->physLimits.x2) + pSprite->hot.x = pSprite->physLimits.x2 - 1; + if (pSprite->hot.y < pSprite->physLimits.y1) + pSprite->hot.y = pSprite->physLimits.y1; + else if (pSprite->hot.y >= pSprite->physLimits.y2) + pSprite->hot.y = pSprite->physLimits.y2 - 1; + if (pSprite->hotShape) + ConfineToShape(pDev, pSprite->hotShape, &pSprite->hot.x, &pSprite->hot.y); + pSprite->hotPhys = pSprite->hot; + + if ((pSprite->hotPhys.x != ev->root_x) || + (pSprite->hotPhys.y != ev->root_y)) + { +#ifdef PANORAMIX + if (!noPanoramiXExtension) + { + XineramaSetCursorPosition( + pDev, pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE); + } else +#endif + { + (*pSprite->hotPhys.pScreen->SetCursorPosition)( + pDev, pSprite->hotPhys.pScreen, + pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE); + } + } + + ev->root_x = pSprite->hot.x; + ev->root_y = pSprite->hot.y; + } + + newSpriteWin = XYToWindow(pDev, pSprite->hot.x, pSprite->hot.y); + + if (newSpriteWin != prevSpriteWin) + { + int sourceid; + if (!ev) { + UpdateCurrentTimeIf(); + sourceid = pDev->id; /* when from WindowsRestructured */ + } else + sourceid = ev->sourceid; + + if (prevSpriteWin != NullWindow) { + if (!ActivateEnterGrab(pDev, prevSpriteWin, newSpriteWin)) + DoEnterLeaveEvents(pDev, sourceid, prevSpriteWin, + newSpriteWin, NotifyNormal); + } + /* set pSprite->win after ActivateEnterGrab, otherwise + sprite window == grab_window and no enter/leave events are + sent. */ + pSprite->win = newSpriteWin; + PostNewCursor(pDev); + return FALSE; + } + return TRUE; +} + +/** + * Windows have restructured, we need to update the sprite position and the + * sprite's cursor. + */ +void +WindowsRestructured(void) +{ + DeviceIntPtr pDev = inputInfo.devices; + while(pDev) + { + if (IsMaster(pDev) || !pDev->u.master) + CheckMotion(NULL, pDev); + pDev = pDev->next; + } +} + +#ifdef PANORAMIX +/* This was added to support reconfiguration under Xdmx. The problem is + * that if the 0th screen (i.e., WindowTable[0]) is moved to an origin + * other than 0,0, the information in the private sprite structure must + * be updated accordingly, or XYToWindow (and other routines) will not + * compute correctly. */ +void ReinitializeRootWindow(WindowPtr win, int xoff, int yoff) +{ + GrabPtr grab; + DeviceIntPtr pDev; + SpritePtr pSprite; + + if (noPanoramiXExtension) return; + + pDev = inputInfo.devices; + while(pDev) + { + if (DevHasCursor(pDev)) + { + pSprite = pDev->spriteInfo->sprite; + pSprite->hot.x -= xoff; + pSprite->hot.y -= yoff; + + pSprite->hotPhys.x -= xoff; + pSprite->hotPhys.y -= yoff; + + pSprite->hotLimits.x1 -= xoff; + pSprite->hotLimits.y1 -= yoff; + pSprite->hotLimits.x2 -= xoff; + pSprite->hotLimits.y2 -= yoff; + + if (REGION_NOTEMPTY(pSprite->screen, &pSprite->Reg1)) + REGION_TRANSLATE(pSprite->screen, &pSprite->Reg1, xoff, yoff); + if (REGION_NOTEMPTY(pSprite->screen, &pSprite->Reg2)) + REGION_TRANSLATE(pSprite->screen, &pSprite->Reg2, xoff, yoff); + + /* FIXME: if we call ConfineCursorToWindow, must we do anything else? */ + if ((grab = pDev->deviceGrab.grab) && grab->confineTo) { + if (grab->confineTo->drawable.pScreen + != pSprite->hotPhys.pScreen) + pSprite->hotPhys.x = pSprite->hotPhys.y = 0; + ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE); + } else + ConfineCursorToWindow( + pDev, + WindowTable[pSprite->hotPhys.pScreen->myNum], + TRUE, FALSE); + + } + pDev = pDev->next; + } +} +#endif + +/** + * Initialize a sprite for the given device and set it to some sane values. If + * the device already has a sprite alloc'd, don't realloc but just reset to + * default values. + * If a window is supplied, the sprite will be initialized with the window's + * cursor and positioned in the center of the window's screen. The root window + * is a good choice to pass in here. + * + * It's a good idea to call it only for pointer devices, unless you have a + * really talented keyboard. + * + * @param pDev The device to initialize. + * @param pWin The window where to generate the sprite in. + * + */ +void +InitializeSprite(DeviceIntPtr pDev, WindowPtr pWin) +{ + SpritePtr pSprite; + ScreenPtr pScreen; + + if (!pDev->spriteInfo->sprite) + { + DeviceIntPtr it; + + pDev->spriteInfo->sprite = (SpritePtr)xcalloc(1, sizeof(SpriteRec)); + if (!pDev->spriteInfo->sprite) + FatalError("InitializeSprite: failed to allocate sprite struct"); + + /* We may have paired another device with this device before our + * device had a actual sprite. We need to check for this and reset the + * sprite field for all paired devices. + * + * The VCK is always paired with the VCP before the VCP has a sprite. + */ + for (it = inputInfo.devices; it; it = it->next) + { + if (it->spriteInfo->paired == pDev) + it->spriteInfo->sprite = pDev->spriteInfo->sprite; + } + if (inputInfo.keyboard->spriteInfo->paired == pDev) + inputInfo.keyboard->spriteInfo->sprite = pDev->spriteInfo->sprite; + } + + pSprite = pDev->spriteInfo->sprite; + pDev->spriteInfo->spriteOwner = TRUE; + + pScreen = (pWin) ? pWin->drawable.pScreen : (ScreenPtr)NULL; + pSprite->hot.pScreen = pScreen; + pSprite->hotPhys.pScreen = pScreen; + if (pScreen) + { + pSprite->hotPhys.x = pScreen->width / 2; + pSprite->hotPhys.y = pScreen->height / 2; + pSprite->hotLimits.x2 = pScreen->width; + pSprite->hotLimits.y2 = pScreen->height; + } + + pSprite->hot = pSprite->hotPhys; + pSprite->win = pWin; + + if (pWin) + { + pSprite->current = wCursor(pWin); + pSprite->current->refcnt++; + pSprite->spriteTrace = (WindowPtr *)xcalloc(1, 32*sizeof(WindowPtr)); + if (!pSprite->spriteTrace) + FatalError("Failed to allocate spriteTrace"); + pSprite->spriteTraceSize = 32; + + RootWindow(pDev) = pWin; + pSprite->spriteTraceGood = 1; + + pSprite->pEnqueueScreen = pScreen; + pSprite->pDequeueScreen = pSprite->pEnqueueScreen; + + } else { + pSprite->current = NullCursor; + pSprite->spriteTrace = NULL; + pSprite->spriteTraceSize = 0; + pSprite->spriteTraceGood = 0; + pSprite->pEnqueueScreen = screenInfo.screens[0]; + pSprite->pDequeueScreen = pSprite->pEnqueueScreen; + } + + if (pScreen) + { + (*pScreen->RealizeCursor) ( pDev, pScreen, pSprite->current); + (*pScreen->CursorLimits) ( pDev, pScreen, pSprite->current, + &pSprite->hotLimits, &pSprite->physLimits); + pSprite->confined = FALSE; + + (*pScreen->ConstrainCursor) (pDev, pScreen, + &pSprite->physLimits); + (*pScreen->SetCursorPosition) (pDev, pScreen, pSprite->hot.x, + pSprite->hot.y, + FALSE); + (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current); + } +#ifdef PANORAMIX + if(!noPanoramiXExtension) { + pSprite->hotLimits.x1 = -panoramiXdataPtr[0].x; + pSprite->hotLimits.y1 = -panoramiXdataPtr[0].y; + pSprite->hotLimits.x2 = PanoramiXPixWidth - panoramiXdataPtr[0].x; + pSprite->hotLimits.y2 = PanoramiXPixHeight - panoramiXdataPtr[0].y; + pSprite->physLimits = pSprite->hotLimits; + pSprite->confineWin = NullWindow; + pSprite->hotShape = NullRegion; + pSprite->screen = pScreen; + /* gotta UNINIT these someplace */ + REGION_NULL(pScreen, &pSprite->Reg1); + REGION_NULL(pScreen, &pSprite->Reg2); + } +#endif +} + +/** + * Update the mouse sprite info when the server switches from a pScreen to another. + * Otherwise, the pScreen of the mouse sprite is never updated when we switch + * from a pScreen to another. Never updating the pScreen of the mouse sprite + * implies that windows that are in pScreen whose pScreen->myNum >0 will never + * get pointer events. This is because in CheckMotion(), sprite.hotPhys.pScreen + * always points to the first pScreen it has been set by + * DefineInitialRootWindow(). + * + * Calling this function is useful for use cases where the server + * has more than one pScreen. + * This function is similar to DefineInitialRootWindow() but it does not + * reset the mouse pointer position. + * @param win must be the new pScreen we are switching to. + */ +void +UpdateSpriteForScreen(DeviceIntPtr pDev, ScreenPtr pScreen) +{ + SpritePtr pSprite = NULL; + WindowPtr win = NULL; + if (!pScreen) + return ; + + if (!pDev->spriteInfo->sprite) + return; + + pSprite = pDev->spriteInfo->sprite; + + win = WindowTable[pScreen->myNum]; + + pSprite->hotPhys.pScreen = pScreen; + pSprite->hot = pSprite->hotPhys; + pSprite->hotLimits.x2 = pScreen->width; + pSprite->hotLimits.y2 = pScreen->height; + pSprite->win = win; + pSprite->current = wCursor (win); + pSprite->current->refcnt++; + pSprite->spriteTraceGood = 1; + pSprite->spriteTrace[0] = win; + (*pScreen->CursorLimits) (pDev, + pScreen, + pSprite->current, + &pSprite->hotLimits, + &pSprite->physLimits); + pSprite->confined = FALSE; + (*pScreen->ConstrainCursor) (pDev, pScreen, &pSprite->physLimits); + (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current); + +#ifdef PANORAMIX + if(!noPanoramiXExtension) { + pSprite->hotLimits.x1 = -panoramiXdataPtr[0].x; + pSprite->hotLimits.y1 = -panoramiXdataPtr[0].y; + pSprite->hotLimits.x2 = PanoramiXPixWidth - panoramiXdataPtr[0].x; + pSprite->hotLimits.y2 = PanoramiXPixHeight - panoramiXdataPtr[0].y; + pSprite->physLimits = pSprite->hotLimits; + pSprite->screen = pScreen; + } +#endif +} + +/* + * This does not take any shortcuts, and even ignores its argument, since + * it does not happen very often, and one has to walk up the tree since + * this might be a newly instantiated cursor for an intermediate window + * between the one the pointer is in and the one that the last cursor was + * instantiated from. + */ +void +WindowHasNewCursor(WindowPtr pWin) +{ + DeviceIntPtr pDev; + + for(pDev = inputInfo.devices; pDev; pDev = pDev->next) + if (DevHasCursor(pDev)) + PostNewCursor(pDev); +} + +void +NewCurrentScreen(DeviceIntPtr pDev, ScreenPtr newScreen, int x, int y) +{ + SpritePtr pSprite = pDev->spriteInfo->sprite; + + pSprite->hotPhys.x = x; + pSprite->hotPhys.y = y; +#ifdef PANORAMIX + if(!noPanoramiXExtension) { + pSprite->hotPhys.x += panoramiXdataPtr[newScreen->myNum].x - + panoramiXdataPtr[0].x; + pSprite->hotPhys.y += panoramiXdataPtr[newScreen->myNum].y - + panoramiXdataPtr[0].y; + if (newScreen != pSprite->screen) { + pSprite->screen = newScreen; + /* Make sure we tell the DDX to update its copy of the screen */ + if(pSprite->confineWin) + XineramaConfineCursorToWindow(pDev, + pSprite->confineWin, TRUE); + else + XineramaConfineCursorToWindow(pDev, WindowTable[0], TRUE); + /* if the pointer wasn't confined, the DDX won't get + told of the pointer warp so we reposition it here */ + if(!syncEvents.playingEvents) + (*pSprite->screen->SetCursorPosition)( + pDev, + pSprite->screen, + pSprite->hotPhys.x + panoramiXdataPtr[0].x - + panoramiXdataPtr[pSprite->screen->myNum].x, + pSprite->hotPhys.y + panoramiXdataPtr[0].y - + panoramiXdataPtr[pSprite->screen->myNum].y, FALSE); + } + } else +#endif + if (newScreen != pSprite->hotPhys.pScreen) + ConfineCursorToWindow(pDev, WindowTable[newScreen->myNum], + TRUE, FALSE); +} + +#ifdef PANORAMIX + +static Bool +XineramaPointInWindowIsVisible( + WindowPtr pWin, + int x, + int y +) +{ + ScreenPtr pScreen = pWin->drawable.pScreen; + BoxRec box; + int i, xoff, yoff; + + if (!pWin->realized) return FALSE; + + if (POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box)) + return TRUE; + + if(!XineramaSetWindowPntrs(inputInfo.pointer, pWin)) return FALSE; + + xoff = x + panoramiXdataPtr[0].x; + yoff = y + panoramiXdataPtr[0].y; + + for(i = 1; i < PanoramiXNumScreens; i++) { + pWin = inputInfo.pointer->spriteInfo->sprite->windows[i]; + pScreen = pWin->drawable.pScreen; + x = xoff - panoramiXdataPtr[i].x; + y = yoff - panoramiXdataPtr[i].y; + + if(POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box) + && (!wInputShape(pWin) || + POINT_IN_REGION(pWin->drawable.pScreen, + wInputShape(pWin), + x - pWin->drawable.x, + y - pWin->drawable.y, &box))) + return TRUE; + + } + + return FALSE; +} + +static int +XineramaWarpPointer(ClientPtr client) +{ + WindowPtr dest = NULL; + int x, y, rc; + SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite; + + REQUEST(xWarpPointerReq); + + + if (stuff->dstWid != None) { + rc = dixLookupWindow(&dest, stuff->dstWid, client, DixReadAccess); + if (rc != Success) + return rc; + } + x = pSprite->hotPhys.x; + y = pSprite->hotPhys.y; + + if (stuff->srcWid != None) + { + int winX, winY; + XID winID = stuff->srcWid; + WindowPtr source; + + rc = dixLookupWindow(&source, winID, client, DixReadAccess); + if (rc != Success) + return rc; + + winX = source->drawable.x; + winY = source->drawable.y; + if(source == WindowTable[0]) { + winX -= panoramiXdataPtr[0].x; + winY -= panoramiXdataPtr[0].y; + } + if (x < winX + stuff->srcX || + y < winY + stuff->srcY || + (stuff->srcWidth != 0 && + winX + stuff->srcX + (int)stuff->srcWidth < x) || + (stuff->srcHeight != 0 && + winY + stuff->srcY + (int)stuff->srcHeight < y) || + !XineramaPointInWindowIsVisible(source, x, y)) + return Success; + } + if (dest) { + x = dest->drawable.x; + y = dest->drawable.y; + if(dest == WindowTable[0]) { + x -= panoramiXdataPtr[0].x; + y -= panoramiXdataPtr[0].y; + } + } + + x += stuff->dstX; + y += stuff->dstY; + + if (x < pSprite->physLimits.x1) + x = pSprite->physLimits.x1; + else if (x >= pSprite->physLimits.x2) + x = pSprite->physLimits.x2 - 1; + if (y < pSprite->physLimits.y1) + y = pSprite->physLimits.y1; + else if (y >= pSprite->physLimits.y2) + y = pSprite->physLimits.y2 - 1; + if (pSprite->hotShape) + ConfineToShape(PickPointer(client), pSprite->hotShape, &x, &y); + + XineramaSetCursorPosition(PickPointer(client), x, y, TRUE); + + return Success; +} + +#endif + + +/** + * Server-side protocol handling for WarpPointer request. + * Warps the cursor position to the coordinates given in the request. + */ +int +ProcWarpPointer(ClientPtr client) +{ + WindowPtr dest = NULL; + int x, y, rc; + ScreenPtr newScreen; + DeviceIntPtr dev, tmp; + SpritePtr pSprite; + + REQUEST(xWarpPointerReq); + REQUEST_SIZE_MATCH(xWarpPointerReq); + + dev = PickPointer(client); + + for (tmp = inputInfo.devices; tmp; tmp = tmp->next) { + if ((tmp == dev) || (!IsMaster(tmp) && tmp->u.master == dev)) { + rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixWriteAccess); + if (rc != Success) + return rc; + } + } + + if (dev->u.lastSlave) + dev = dev->u.lastSlave; + pSprite = dev->spriteInfo->sprite; + +#ifdef PANORAMIX + if(!noPanoramiXExtension) + return XineramaWarpPointer(client); +#endif + + if (stuff->dstWid != None) { + rc = dixLookupWindow(&dest, stuff->dstWid, client, DixGetAttrAccess); + if (rc != Success) + return rc; + } + x = pSprite->hotPhys.x; + y = pSprite->hotPhys.y; + + if (stuff->srcWid != None) + { + int winX, winY; + XID winID = stuff->srcWid; + WindowPtr source; + + rc = dixLookupWindow(&source, winID, client, DixGetAttrAccess); + if (rc != Success) + return rc; + + winX = source->drawable.x; + winY = source->drawable.y; + if (source->drawable.pScreen != pSprite->hotPhys.pScreen || + x < winX + stuff->srcX || + y < winY + stuff->srcY || + (stuff->srcWidth != 0 && + winX + stuff->srcX + (int)stuff->srcWidth < x) || + (stuff->srcHeight != 0 && + winY + stuff->srcY + (int)stuff->srcHeight < y) || + !PointInWindowIsVisible(source, x, y)) + return Success; + } + if (dest) + { + x = dest->drawable.x; + y = dest->drawable.y; + newScreen = dest->drawable.pScreen; + } else + newScreen = pSprite->hotPhys.pScreen; + + x += stuff->dstX; + y += stuff->dstY; + + if (x < 0) + x = 0; + else if (x >= newScreen->width) + x = newScreen->width - 1; + if (y < 0) + y = 0; + else if (y >= newScreen->height) + y = newScreen->height - 1; + + if (newScreen == pSprite->hotPhys.pScreen) + { + if (x < pSprite->physLimits.x1) + x = pSprite->physLimits.x1; + else if (x >= pSprite->physLimits.x2) + x = pSprite->physLimits.x2 - 1; + if (y < pSprite->physLimits.y1) + y = pSprite->physLimits.y1; + else if (y >= pSprite->physLimits.y2) + y = pSprite->physLimits.y2 - 1; + if (pSprite->hotShape) + ConfineToShape(dev, pSprite->hotShape, &x, &y); + (*newScreen->SetCursorPosition)(dev, newScreen, x, y, TRUE); + } + else if (!PointerConfinedToScreen(dev)) + { + NewCurrentScreen(dev, newScreen, x, y); + } + return Success; +} + +static Bool +BorderSizeNotEmpty(DeviceIntPtr pDev, WindowPtr pWin) +{ + if(REGION_NOTEMPTY(pDev->spriteInfo->sprite->hotPhys.pScreen, &pWin->borderSize)) + return TRUE; + +#ifdef PANORAMIX + if(!noPanoramiXExtension && XineramaSetWindowPntrs(pDev, pWin)) { + int i; + + for(i = 1; i < PanoramiXNumScreens; i++) { + if(REGION_NOTEMPTY(pDev->spriteInfo->sprite->screen, + &pDev->spriteInfo->sprite->windows[i]->borderSize)) + return TRUE; + } + } +#endif + return FALSE; +} + +/** + * "CheckPassiveGrabsOnWindow" checks to see if the event passed in causes a + * passive grab set on the window to be activated. + * If a passive grab is activated, the event will be delivered to the client. + * + * @param pWin The window that may be subject to a passive grab. + * @param device Device that caused the event. + * @param event The current device event. + * @param checkCore Check for core grabs too. + */ + +static Bool +CheckPassiveGrabsOnWindow( + WindowPtr pWin, + DeviceIntPtr device, + DeviceEvent *event, + BOOL checkCore) +{ + GrabPtr grab = wPassiveGrabs(pWin); + GrabRec tempGrab; + GrabInfoPtr grabinfo; +#define CORE_MATCH 0x1 +#define XI_MATCH 0x2 +#define XI2_MATCH 0x4 + int match = 0; + + if (device->deviceGrab.grab) + return FALSE; + + if (!grab) + return FALSE; + /* Fill out the grab details, but leave the type for later before + * comparing */ + tempGrab.window = pWin; + tempGrab.device = device; + tempGrab.detail.exact = event->detail.key; + tempGrab.detail.pMask = NULL; + tempGrab.modifiersDetail.pMask = NULL; + tempGrab.next = NULL; + for (; grab; grab = grab->next) + { + DeviceIntPtr gdev; + XkbSrvInfoPtr xkbi = NULL; + + gdev= grab->modifierDevice; + if (grab->grabtype == GRABTYPE_CORE) + { + if (IsPointerDevice(device)) + gdev = GetPairedDevice(device); + else + gdev = device; + } else if (grab->grabtype == GRABTYPE_XI2) + { + /* if the device is an attached slave device, gdev must be the + * attached master keyboard. Since the slave may have been + * reattached after the grab, the modifier device may not be the + * same. */ + if (!IsMaster(grab->device) && device->u.master) + gdev = GetMaster(device, MASTER_KEYBOARD); + } + + + if (gdev && gdev->key) + xkbi= gdev->key->xkbInfo; + tempGrab.modifierDevice = grab->modifierDevice; + tempGrab.modifiersDetail.exact = xkbi ? xkbi->state.grab_mods : 0; + + /* Check for XI2 and XI grabs first */ + tempGrab.type = GetXI2Type((InternalEvent*)event); + tempGrab.grabtype = GRABTYPE_XI2; + if (GrabMatchesSecond(&tempGrab, grab, FALSE)) + match = XI2_MATCH; + + tempGrab.detail.exact = event->detail.key; + if (!match) + { + tempGrab.type = GetXIType((InternalEvent*)event); + tempGrab.grabtype = GRABTYPE_XI; + if (GrabMatchesSecond(&tempGrab, grab, FALSE)) + match = XI_MATCH; + } + + /* Check for a core grab (ignore the device when comparing) */ + if (!match && checkCore) + { + tempGrab.grabtype = GRABTYPE_CORE; + if ((tempGrab.type = GetCoreType((InternalEvent*)event)) && + (GrabMatchesSecond(&tempGrab, grab, TRUE))) + match = CORE_MATCH; + } + + if (match && (!grab->confineTo || + (grab->confineTo->realized && + BorderSizeNotEmpty(device, grab->confineTo)))) + { + event->corestate &= 0x1f00; + event->corestate |= tempGrab.modifiersDetail.exact & (~0x1f00); + grabinfo = &device->deviceGrab; + /* In some cases a passive core grab may exist, but the client + * already has a core grab on some other device. In this case we + * must not get the grab, otherwise we may never ungrab the + * device. + */ + + if (grab->grabtype == GRABTYPE_CORE) + { + DeviceIntPtr other; + BOOL interfering = FALSE; + + /* A passive grab may have been created for a different device + than it is assigned to at this point in time. + Update the grab's device and modifier device to reflect the + current state. + Since XGrabDeviceButton requires to specify the + modifierDevice explicitly, we don't override this choice. + */ + if (tempGrab.type < GenericEvent) + { + grab->device = device; + grab->modifierDevice = GetPairedDevice(device); + } + + for (other = inputInfo.devices; other; other = other->next) + { + GrabPtr othergrab = other->deviceGrab.grab; + if (othergrab && othergrab->grabtype == GRABTYPE_CORE && + SameClient(grab, rClient(othergrab)) && + ((IsPointerDevice(grab->device) && + IsPointerDevice(othergrab->device)) || + (IsKeyboardDevice(grab->device) && + IsKeyboardDevice(othergrab->device)))) + { + interfering = TRUE; + break; + } + } + if (interfering) + continue; + } + + + (*grabinfo->ActivateGrab)(device, grab, currentTime, TRUE); + DeliverGrabbedEvent((InternalEvent*)event, device, FALSE); + + if (grabinfo->sync.state == FROZEN_NO_EVENT) + { + if (!grabinfo->sync.event) + grabinfo->sync.event = xcalloc(1, sizeof(InternalEvent)); + *grabinfo->sync.event = *event; + grabinfo->sync.state = FROZEN_WITH_EVENT; + } + + return TRUE; + } + } + return FALSE; +#undef CORE_MATCH +#undef XI_MATCH +#undef XI2_MATCH +} + +/** + * CheckDeviceGrabs handles both keyboard and pointer events that may cause + * a passive grab to be activated. + * + * If the event is a keyboard event, the ancestors of the focus window are + * traced down and tried to see if they have any passive grabs to be + * activated. If the focus window itself is reached and it's descendants + * contain the pointer, the ancestors of the window that the pointer is in + * are then traced down starting at the focus window, otherwise no grabs are + * activated. + * If the event is a pointer event, the ancestors of the window that the + * pointer is in are traced down starting at the root until CheckPassiveGrabs + * causes a passive grab to activate or all the windows are + * tried. PRH + * + * If a grab is activated, the event has been sent to the client already! + * + * The event we pass in must always be an XI event. From this, we then emulate + * the core event and then check for grabs. + * + * @param device The device that caused the event. + * @param xE The event to handle (Device{Button|Key}Press). + * @param count Number of events in list. + * @return TRUE if a grab has been activated or false otherwise. +*/ + +Bool +CheckDeviceGrabs(DeviceIntPtr device, DeviceEvent *event, int checkFirst) +{ + int i; + WindowPtr pWin = NULL; + FocusClassPtr focus = IsPointerEvent((InternalEvent*)event) ? NULL : device->focus; + BOOL sendCore = (IsMaster(device) && device->coreEvents); + + if (event->type != ET_ButtonPress && + event->type != ET_KeyPress) + return FALSE; + + if (event->type == ET_ButtonPress + && (device->button->buttonsDown != 1)) + return FALSE; + + i = checkFirst; + + if (focus) + { + for (; i < focus->traceGood; i++) + { + pWin = focus->trace[i]; + if (pWin->optional && + CheckPassiveGrabsOnWindow(pWin, device, event, sendCore)) + return TRUE; + } + + if ((focus->win == NoneWin) || + (i >= device->spriteInfo->sprite->spriteTraceGood) || + ((i > checkFirst) && + (pWin != device->spriteInfo->sprite->spriteTrace[i-1]))) + return FALSE; + } + + for (; i < device->spriteInfo->sprite->spriteTraceGood; i++) + { + pWin = device->spriteInfo->sprite->spriteTrace[i]; + if (pWin->optional && + CheckPassiveGrabsOnWindow(pWin, device, event, sendCore)) + return TRUE; + } + + return FALSE; +} + +/** + * Called for keyboard events to deliver event to whatever client owns the + * focus. + * + * The event is delivered to the keyboard's focus window, the root window or + * to the window owning the input focus. + * + * @param keybd The keyboard originating the event. + * @param event The event, not yet in wire format. + * @param window Window underneath the sprite. + */ +void +DeliverFocusedEvent(DeviceIntPtr keybd, InternalEvent *event, WindowPtr window) +{ + DeviceIntPtr ptr; + WindowPtr focus = keybd->focus->win; + BOOL sendCore = (IsMaster(keybd) && keybd->coreEvents); + xEvent core; + xEvent *xE = NULL, *xi2 = NULL; + int count, rc; + int deliveries = 0; + + if (focus == FollowKeyboardWin) + focus = inputInfo.keyboard->focus->win; + if (!focus) + return; + if (focus == PointerRootWin) + { + DeliverDeviceEvents(window, event, NullGrab, NullWindow, keybd); + return; + } + if ((focus == window) || IsParent(focus, window)) + { + if (DeliverDeviceEvents(window, event, NullGrab, focus, keybd)) + return; + } + + /* just deliver it to the focus window */ + ptr = GetPairedDevice(keybd); + + + rc = EventToXI2(event, &xi2); + if (rc == Success) + { + /* XXX: XACE */ + int filter = GetEventFilter(keybd, xi2); + FixUpEventFromWindow(ptr, xi2, focus, None, FALSE); + deliveries = DeliverEventsToWindow(keybd, focus, xi2, 1, + filter, NullGrab); + if (deliveries > 0) + goto unwind; + } else if (rc != BadMatch) + ErrorF("[dix] %s: XI2 conversion failed in DFE (%d, %d). Skipping delivery.\n", + keybd->name, event->any.type, rc); + + rc = EventToXI(event, &xE, &count); + if (rc == Success && + XaceHook(XACE_SEND_ACCESS, NULL, keybd, focus, xE, count) == Success) + { + FixUpEventFromWindow(ptr, xE, focus, None, FALSE); + deliveries = DeliverEventsToWindow(keybd, focus, xE, count, + GetEventFilter(keybd, xE), + NullGrab); + + if (deliveries > 0) + goto unwind; + } else if (rc != BadMatch) + ErrorF("[dix] %s: XI conversion failed in DFE (%d, %d). Skipping delivery.\n", + keybd->name, event->any.type, rc); + + if (sendCore) + { + rc = EventToCore(event, &core); + if (rc == Success) { + if (XaceHook(XACE_SEND_ACCESS, NULL, keybd, focus, &core, 1) == Success) { + FixUpEventFromWindow(keybd, &core, focus, None, FALSE); + deliveries = DeliverEventsToWindow(keybd, focus, &core, 1, + GetEventFilter(keybd, &core), + NullGrab); + } + } else if (rc != BadMatch) + ErrorF("[dix] %s: core conversion failed DFE (%d, %d). Skipping delivery.\n", + keybd->name, event->any.type, rc); + } + +unwind: + if (xE) + xfree(xE); + if (xi2) + xfree(xi2); + return; +} + +/** + * Deliver an event from a device that is currently grabbed. Uses + * DeliverDeviceEvents() for further delivery if a ownerEvents is set on the + * grab. If not, TryClientEvents() is used. + * + * @param deactivateGrab True if the device's grab should be deactivated. + */ +void +DeliverGrabbedEvent(InternalEvent *event, DeviceIntPtr thisDev, + Bool deactivateGrab) +{ + GrabPtr grab; + GrabInfoPtr grabinfo; + int deliveries = 0; + DeviceIntPtr dev; + SpritePtr pSprite = thisDev->spriteInfo->sprite; + BOOL sendCore = FALSE; + int rc, count = 0; + xEvent *xi = NULL; + xEvent *xi2 = NULL; + + grabinfo = &thisDev->deviceGrab; + grab = grabinfo->grab; + + if (grab->ownerEvents) + { + WindowPtr focus; + + /* Hack: Some pointer device have a focus class. So we need to check + * for the type of event, to see if we really want to deliver it to + * the focus window. For pointer events, the answer is no. + */ + if (IsPointerEvent(event)) + focus = PointerRootWin; + else if (thisDev->focus) + { + focus = thisDev->focus->win; + if (focus == FollowKeyboardWin) + focus = inputInfo.keyboard->focus->win; + } + else + focus = PointerRootWin; + if (focus == PointerRootWin) + deliveries = DeliverDeviceEvents(pSprite->win, event, grab, + NullWindow, thisDev); + else if (focus && (focus == pSprite->win || + IsParent(focus, pSprite->win))) + deliveries = DeliverDeviceEvents(pSprite->win, event, grab, focus, + thisDev); + else if (focus) + deliveries = DeliverDeviceEvents(focus, event, grab, focus, + thisDev); + } + if (!deliveries) + { + Mask mask; + + /* XXX: In theory, we could pass the internal events through to + * everything and only convert just before hitting the wire. We can't + * do that yet, so DGE is the last stop for internal events. From here + * onwards, we deal with core/XI events. + */ + + mask = grab->eventMask; + + sendCore = (IsMaster(thisDev) && thisDev->coreEvents); + /* try core event */ + if (sendCore && grab->grabtype == GRABTYPE_CORE) + { + xEvent core; + + rc = EventToCore(event, &core); + if (rc == Success) + { + FixUpEventFromWindow(thisDev, &core, grab->window, + None, TRUE); + if (XaceHook(XACE_SEND_ACCESS, 0, thisDev, + grab->window, &core, 1) || + XaceHook(XACE_RECEIVE_ACCESS, rClient(grab), + grab->window, &core, 1)) + deliveries = 1; /* don't send, but pretend we did */ + else if (!IsInterferingGrab(rClient(grab), thisDev, &core)) + { + deliveries = TryClientEvents(rClient(grab), thisDev, + &core, 1, mask, + GetEventFilter(thisDev, &core), + grab); + } + } else if (rc != BadMatch) + ErrorF("[dix] DeliverGrabbedEvent. Core conversion failed.\n"); + } + + if (!deliveries) + { + rc = EventToXI2(event, &xi2); + if (rc == Success) + { + int evtype = ((xGenericEvent*)xi2)->evtype; + mask = grab->xi2mask[XIAllDevices][evtype/8] | + grab->xi2mask[XIAllMasterDevices][evtype/8] | + grab->xi2mask[thisDev->id][evtype/8]; + /* try XI2 event */ + FixUpEventFromWindow(thisDev, xi2, grab->window, None, TRUE); + /* XXX: XACE */ + deliveries = TryClientEvents(rClient(grab), thisDev, xi2, 1, mask, + GetEventFilter(thisDev, xi2), grab); + } else if (rc != BadMatch) + ErrorF("[dix] %s: XI2 conversion failed in DGE (%d, %d). Skipping delivery.\n", + thisDev->name, event->any.type, rc); + } + + if (!deliveries) + { + rc = EventToXI(event, &xi, &count); + if (rc == Success) + { + /* try XI event */ + if (grabinfo->fromPassiveGrab && + grabinfo->implicitGrab) + mask = grab->deviceMask; + else + mask = grab->eventMask; + + FixUpEventFromWindow(thisDev, xi, grab->window, + None, TRUE); + + if (XaceHook(XACE_SEND_ACCESS, 0, thisDev, + grab->window, xi, count) || + XaceHook(XACE_RECEIVE_ACCESS, rClient(grab), + grab->window, xi, count)) + deliveries = 1; /* don't send, but pretend we did */ + else + { + deliveries = + TryClientEvents(rClient(grab), thisDev, + xi, count, + mask, + GetEventFilter(thisDev, xi), + grab); + } + } else if (rc != BadMatch) + ErrorF("[dix] %s: XI conversion failed in DGE (%d, %d). Skipping delivery.\n", + thisDev->name, event->any.type, rc); + } + + if (deliveries && (event->any.type == ET_Motion)) + thisDev->valuator->motionHintWindow = grab->window; + } + if (deliveries && !deactivateGrab && event->any.type != ET_Motion) + { + switch (grabinfo->sync.state) + { + case FREEZE_BOTH_NEXT_EVENT: + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (dev == thisDev) + continue; + FreezeThaw(dev, TRUE); + if ((dev->deviceGrab.sync.state == FREEZE_BOTH_NEXT_EVENT) && + (CLIENT_BITS(grab->resource) == + CLIENT_BITS(dev->deviceGrab.sync.other->resource))) + dev->deviceGrab.sync.state = FROZEN_NO_EVENT; + else + dev->deviceGrab.sync.other = grab; + } + /* fall through */ + case FREEZE_NEXT_EVENT: + grabinfo->sync.state = FROZEN_WITH_EVENT; + FreezeThaw(thisDev, TRUE); + if (!grabinfo->sync.event) + grabinfo->sync.event = xcalloc(1, sizeof(InternalEvent)); + *grabinfo->sync.event = event->device_event; + break; + } + } + + if (xi) + xfree(xi); + if (xi2) + xfree(xi2); +} + +/* This function is used to set the key pressed or key released state - + this is only used when the pressing of keys does not cause + the device's processInputProc to be called, as in for example Mouse Keys. +*/ +void +FixKeyState (DeviceEvent *event, DeviceIntPtr keybd) +{ + int key, bit; + BYTE *kptr; + KeyClassPtr keyc = keybd->key; + + key = event->detail.key; + kptr = &keyc->down[key >> 3]; + bit = 1 << (key & 7); + + if (event->type == ET_KeyPress) { + DebugF("FixKeyState: Key %d %s\n",key, + ((event->type == ET_KeyPress) ? "down" : "up")); + } + + if (event->type == ET_KeyPress) + *kptr |= bit; + else if (event->type == ET_KeyRelease) + *kptr &= ~bit; + else + FatalError("Impossible keyboard event"); +} + +#define AtMostOneClient \ + (SubstructureRedirectMask | ResizeRedirectMask | ButtonPressMask) +#define ManagerMask \ + (SubstructureRedirectMask | ResizeRedirectMask) + +/** + * Recalculate which events may be deliverable for the given window. + * Recalculated mask is used for quicker determination which events may be + * delivered to a window. + * + * The otherEventMasks on a WindowOptional is the combination of all event + * masks set by all clients on the window. + * deliverableEventMask is the combination of the eventMask and the + * otherEventMask plus the events that may be propagated to the parent. + * + * Traverses to siblings and parents of the window. + */ +void +RecalculateDeliverableEvents(WindowPtr pWin) +{ + OtherClients *others; + WindowPtr pChild; + + pChild = pWin; + while (1) + { + if (pChild->optional) + { + pChild->optional->otherEventMasks = 0; + for (others = wOtherClients(pChild); others; others = others->next) + { + pChild->optional->otherEventMasks |= others->mask; + } + } + pChild->deliverableEvents = pChild->eventMask| + wOtherEventMasks(pChild); + if (pChild->parent) + pChild->deliverableEvents |= + (pChild->parent->deliverableEvents & + ~wDontPropagateMask(pChild) & PropagateMask); + if (pChild->firstChild) + { + pChild = pChild->firstChild; + continue; + } + while (!pChild->nextSib && (pChild != pWin)) + pChild = pChild->parent; + if (pChild == pWin) + break; + pChild = pChild->nextSib; + } +} + +/** + * + * \param value must conform to DeleteType + */ +int +OtherClientGone(pointer value, XID id) +{ + OtherClientsPtr other, prev; + WindowPtr pWin = (WindowPtr)value; + + prev = 0; + for (other = wOtherClients(pWin); other; other = other->next) + { + if (other->resource == id) + { + if (prev) + prev->next = other->next; + else + { + if (!(pWin->optional->otherClients = other->next)) + CheckWindowOptionalNeed (pWin); + } + xfree(other); + RecalculateDeliverableEvents(pWin); + return(Success); + } + prev = other; + } + FatalError("client not on event list"); + /*NOTREACHED*/ + return -1; /* make compiler happy */ +} + +int +EventSelectForWindow(WindowPtr pWin, ClientPtr client, Mask mask) +{ + Mask check; + OtherClients * others; + DeviceIntPtr dev; + int rc; + + if (mask & ~AllEventMasks) + { + client->errorValue = mask; + return BadValue; + } + check = (mask & ManagerMask); + if (check) { + rc = XaceHook(XACE_RESOURCE_ACCESS, client, pWin->drawable.id, + RT_WINDOW, pWin, RT_NONE, NULL, DixManageAccess); + if (rc != Success) + return rc; + } + check = (mask & AtMostOneClient); + if (check & (pWin->eventMask|wOtherEventMasks(pWin))) + { /* It is illegal for two different + clients to select on any of the + events for AtMostOneClient. However, + it is OK, for some client to + continue selecting on one of those + events. */ + if ((wClient(pWin) != client) && (check & pWin->eventMask)) + return BadAccess; + for (others = wOtherClients (pWin); others; others = others->next) + { + if (!SameClient(others, client) && (check & others->mask)) + return BadAccess; + } + } + if (wClient (pWin) == client) + { + check = pWin->eventMask; + pWin->eventMask = mask; + } + else + { + for (others = wOtherClients (pWin); others; others = others->next) + { + if (SameClient(others, client)) + { + check = others->mask; + if (mask == 0) + { + FreeResource(others->resource, RT_NONE); + return Success; + } + else + others->mask = mask; + goto maskSet; + } + } + check = 0; + if (!pWin->optional && !MakeWindowOptional (pWin)) + return BadAlloc; + others = xalloc(sizeof(OtherClients)); + if (!others) + return BadAlloc; + others->mask = mask; + others->resource = FakeClientID(client->index); + others->next = pWin->optional->otherClients; + pWin->optional->otherClients = others; + if (!AddResource(others->resource, RT_OTHERCLIENT, (pointer)pWin)) + return BadAlloc; + } +maskSet: + if ((mask & PointerMotionHintMask) && !(check & PointerMotionHintMask)) + { + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (dev->valuator && dev->valuator->motionHintWindow == pWin) + dev->valuator->motionHintWindow = NullWindow; + } + } + RecalculateDeliverableEvents(pWin); + return Success; +} + +int +EventSuppressForWindow(WindowPtr pWin, ClientPtr client, + Mask mask, Bool *checkOptional) +{ + int i, free; + + if (mask & ~PropagateMask) + { + client->errorValue = mask; + return BadValue; + } + if (pWin->dontPropagate) + DontPropagateRefCnts[pWin->dontPropagate]--; + if (!mask) + i = 0; + else + { + for (i = DNPMCOUNT, free = 0; --i > 0; ) + { + if (!DontPropagateRefCnts[i]) + free = i; + else if (mask == DontPropagateMasks[i]) + break; + } + if (!i && free) + { + i = free; + DontPropagateMasks[i] = mask; + } + } + if (i || !mask) + { + pWin->dontPropagate = i; + if (i) + DontPropagateRefCnts[i]++; + if (pWin->optional) + { + pWin->optional->dontPropagateMask = mask; + *checkOptional = TRUE; + } + } + else + { + if (!pWin->optional && !MakeWindowOptional (pWin)) + { + if (pWin->dontPropagate) + DontPropagateRefCnts[pWin->dontPropagate]++; + return BadAlloc; + } + pWin->dontPropagate = 0; + pWin->optional->dontPropagateMask = mask; + } + RecalculateDeliverableEvents(pWin); + return Success; +} + +/** + * Assembles an EnterNotify or LeaveNotify and sends it event to the client. + * Uses the paired keyboard to get some additional information. + */ +void +CoreEnterLeaveEvent( + DeviceIntPtr mouse, + int type, + int mode, + int detail, + WindowPtr pWin, + Window child) +{ + xEvent event; + WindowPtr focus; + DeviceIntPtr keybd; + GrabPtr grab = mouse->deviceGrab.grab; + Mask mask; + + keybd = GetPairedDevice(mouse); + + if ((pWin == mouse->valuator->motionHintWindow) && + (detail != NotifyInferior)) + mouse->valuator->motionHintWindow = NullWindow; + if (grab) + { + mask = (pWin == grab->window) ? grab->eventMask : 0; + if (grab->ownerEvents) + mask |= EventMaskForClient(pWin, rClient(grab)); + } + else + { + mask = pWin->eventMask | wOtherEventMasks(pWin); + } + + memset(&event, 0, sizeof(xEvent)); + event.u.u.type = type; + event.u.u.detail = detail; + event.u.enterLeave.time = currentTime.milliseconds; + event.u.enterLeave.rootX = mouse->spriteInfo->sprite->hot.x; + event.u.enterLeave.rootY = mouse->spriteInfo->sprite->hot.y; + /* Counts on the same initial structure of crossing & button events! */ + FixUpEventFromWindow(mouse, &event, pWin, None, FALSE); + /* Enter/Leave events always set child */ + event.u.enterLeave.child = child; + event.u.enterLeave.flags = event.u.keyButtonPointer.sameScreen ? + ELFlagSameScreen : 0; + event.u.enterLeave.state = mouse->button ? (mouse->button->state & 0x1f00) : 0; + if (keybd) + event.u.enterLeave.state |= + XkbGrabStateFromRec(&keybd->key->xkbInfo->state); + event.u.enterLeave.mode = mode; + focus = (keybd) ? keybd->focus->win : None; + if ((focus != NoneWin) && + ((pWin == focus) || (focus == PointerRootWin) || + IsParent(focus, pWin))) + event.u.enterLeave.flags |= ELFlagFocus; + + if ((mask & GetEventFilter(mouse, &event))) + { + if (grab) + TryClientEvents(rClient(grab), mouse, &event, 1, mask, + GetEventFilter(mouse, &event), grab); + else + DeliverEventsToWindow(mouse, pWin, &event, 1, + GetEventFilter(mouse, &event), + NullGrab); + } + + if ((type == EnterNotify) && (mask & KeymapStateMask)) + { + xKeymapEvent ke; + ClientPtr client = grab ? rClient(grab) : wClient(pWin); + if (XaceHook(XACE_DEVICE_ACCESS, client, keybd, DixReadAccess)) + bzero((char *)&ke.map[0], 31); + else + memmove((char *)&ke.map[0], (char *)&keybd->key->down[1], 31); + + ke.type = KeymapNotify; + if (grab) + TryClientEvents(rClient(grab), keybd, (xEvent *)&ke, 1, + mask, KeymapStateMask, grab); + else + DeliverEventsToWindow(mouse, pWin, (xEvent *)&ke, 1, + KeymapStateMask, NullGrab); + } +} + +void +DeviceEnterLeaveEvent( + DeviceIntPtr mouse, + int sourceid, + int type, + int mode, + int detail, + WindowPtr pWin, + Window child) +{ + GrabPtr grab = mouse->deviceGrab.grab; + xXIEnterEvent *event; + int filter; + int btlen, len, i; + DeviceIntPtr kbd; + + if ((mode == XINotifyPassiveGrab && type == XI_Leave) || + (mode == XINotifyPassiveUngrab && type == XI_Enter)) + return; + + btlen = (mouse->button) ? bits_to_bytes(mouse->button->numButtons) : 0; + btlen = bytes_to_int32(btlen); + len = sizeof(xXIEnterEvent) + btlen * 4; + + event = xcalloc(1, len); + event->type = GenericEvent; + event->extension = IReqCode; + event->evtype = type; + event->length = (len - sizeof(xEvent))/4; + event->buttons_len = btlen; + event->detail = detail; + event->time = currentTime.milliseconds; + event->deviceid = mouse->id; + event->sourceid = sourceid; + event->mode = mode; + event->root_x = FP1616(mouse->spriteInfo->sprite->hot.x, 0); + event->root_y = FP1616(mouse->spriteInfo->sprite->hot.y, 0); + + for (i = 0; mouse && mouse->button && i < mouse->button->numButtons; i++) + if (BitIsOn(mouse->button->down, i)) + SetBit(&event[1], i); + + kbd = (IsMaster(mouse) || mouse->u.master) ? GetPairedDevice(mouse) : NULL; + if (kbd && kbd->key) + { + event->mods.base_mods = kbd->key->xkbInfo->state.base_mods; + event->mods.latched_mods = kbd->key->xkbInfo->state.latched_mods; + event->mods.locked_mods = kbd->key->xkbInfo->state.locked_mods; + + event->group.base_group = kbd->key->xkbInfo->state.base_group; + event->group.latched_group = kbd->key->xkbInfo->state.latched_group; + event->group.locked_group = kbd->key->xkbInfo->state.locked_group; + } + + FixUpEventFromWindow(mouse, (xEvent*)event, pWin, None, FALSE); + + filter = GetEventFilter(mouse, (xEvent*)event); + + if (grab) + { + Mask mask; + mask = grab->xi2mask[XIAllDevices][type/8] | + grab->xi2mask[XIAllMasterDevices][type/8] | + grab->xi2mask[mouse->id][type/8]; + TryClientEvents(rClient(grab), mouse, (xEvent*)event, 1, mask, + filter, grab); + } else { + if (!GetWindowXI2Mask(mouse, pWin, (xEvent*)event)) + goto out; + DeliverEventsToWindow(mouse, pWin, (xEvent*)event, 1, filter, + NullGrab); + } + +out: + xfree(event); +} + +void +CoreFocusEvent(DeviceIntPtr dev, int type, int mode, int detail, WindowPtr pWin) +{ + xEvent event; + + memset(&event, 0, sizeof(xEvent)); + event.u.focus.mode = mode; + event.u.u.type = type; + event.u.u.detail = detail; + event.u.focus.window = pWin->drawable.id; + + DeliverEventsToWindow(dev, pWin, &event, 1, + GetEventFilter(dev, &event), NullGrab); + if ((type == FocusIn) && + ((pWin->eventMask | wOtherEventMasks(pWin)) & KeymapStateMask)) + { + xKeymapEvent ke; + ClientPtr client = wClient(pWin); + if (XaceHook(XACE_DEVICE_ACCESS, client, dev, DixReadAccess)) + bzero((char *)&ke.map[0], 31); + else + memmove((char *)&ke.map[0], (char *)&dev->key->down[1], 31); + + ke.type = KeymapNotify; + DeliverEventsToWindow(dev, pWin, (xEvent *)&ke, 1, + KeymapStateMask, NullGrab); + } +} + +/** + * Set the input focus to the given window. Subsequent keyboard events will be + * delivered to the given window. + * + * Usually called from ProcSetInputFocus as result of a client request. If so, + * the device is the inputInfo.keyboard. + * If called from ProcXSetInputFocus as result of a client xinput request, the + * device is set to the device specified by the client. + * + * @param client Client that requested input focus change. + * @param dev Focus device. + * @param focusID The window to obtain the focus. Can be PointerRoot or None. + * @param revertTo Specifies where the focus reverts to when window becomes + * unviewable. + * @param ctime Specifies the time. + * @param followOK True if pointer is allowed to follow the keyboard. + */ +int +SetInputFocus( + ClientPtr client, + DeviceIntPtr dev, + Window focusID, + CARD8 revertTo, + Time ctime, + Bool followOK) +{ + FocusClassPtr focus; + WindowPtr focusWin; + int mode, rc; + TimeStamp time; + DeviceIntPtr keybd; /* used for FollowKeyboard or FollowKeyboardWin */ + + + UpdateCurrentTime(); + if ((revertTo != RevertToParent) && + (revertTo != RevertToPointerRoot) && + (revertTo != RevertToNone) && + ((revertTo != RevertToFollowKeyboard) || !followOK)) + { + client->errorValue = revertTo; + return BadValue; + } + time = ClientTimeToServerTime(ctime); + + if (IsKeyboardDevice(dev)) + keybd = dev; + else + keybd = GetPairedDevice(dev); + + if ((focusID == None) || (focusID == PointerRoot)) + focusWin = (WindowPtr)(long)focusID; + else if ((focusID == FollowKeyboard) && followOK) + { + focusWin = keybd->focus->win; + } + else { + rc = dixLookupWindow(&focusWin, focusID, client, DixSetAttrAccess); + if (rc != Success) + return rc; + /* It is a match error to try to set the input focus to an + unviewable window. */ + if(!focusWin->realized) + return(BadMatch); + } + rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixSetFocusAccess); + if (rc != Success) + return Success; + + focus = dev->focus; + if ((CompareTimeStamps(time, currentTime) == LATER) || + (CompareTimeStamps(time, focus->time) == EARLIER)) + return Success; + mode = (dev->deviceGrab.grab) ? NotifyWhileGrabbed : NotifyNormal; + if (focus->win == FollowKeyboardWin) + { + if (!ActivateFocusInGrab(dev, keybd->focus->win, focusWin)) + DoFocusEvents(dev, keybd->focus->win, focusWin, mode); + } else + { + if (!ActivateFocusInGrab(dev, focus->win, focusWin)) + DoFocusEvents(dev, focus->win, focusWin, mode); + } + focus->time = time; + focus->revert = revertTo; + if (focusID == FollowKeyboard) + focus->win = FollowKeyboardWin; + else + focus->win = focusWin; + if ((focusWin == NoneWin) || (focusWin == PointerRootWin)) + focus->traceGood = 0; + else + { + int depth = 0; + WindowPtr pWin; + + for (pWin = focusWin; pWin; pWin = pWin->parent) depth++; + if (depth > focus->traceSize) + { + focus->traceSize = depth+1; + focus->trace = xrealloc(focus->trace, + focus->traceSize * sizeof(WindowPtr)); + } + focus->traceGood = depth; + for (pWin = focusWin, depth--; pWin; pWin = pWin->parent, depth--) + focus->trace[depth] = pWin; + } + return Success; +} + +/** + * Server-side protocol handling for SetInputFocus request. + * + * Sets the input focus for the virtual core keyboard. + */ +int +ProcSetInputFocus(ClientPtr client) +{ + DeviceIntPtr kbd = PickKeyboard(client); + REQUEST(xSetInputFocusReq); + + REQUEST_SIZE_MATCH(xSetInputFocusReq); + + return SetInputFocus(client, kbd, stuff->focus, + stuff->revertTo, stuff->time, FALSE); +} + +/** + * Server-side protocol handling for GetInputFocus request. + * + * Sends the current input focus for the client's keyboard back to the + * client. + */ +int +ProcGetInputFocus(ClientPtr client) +{ + DeviceIntPtr kbd = PickKeyboard(client); + xGetInputFocusReply rep; + FocusClassPtr focus = kbd->focus; + int rc; + /* REQUEST(xReq); */ + REQUEST_SIZE_MATCH(xReq); + + rc = XaceHook(XACE_DEVICE_ACCESS, client, kbd, DixGetFocusAccess); + if (rc != Success) + return rc; + + memset(&rep, 0, sizeof(xGetInputFocusReply)); + rep.type = X_Reply; + rep.length = 0; + rep.sequenceNumber = client->sequence; + if (focus->win == NoneWin) + rep.focus = None; + else if (focus->win == PointerRootWin) + rep.focus = PointerRoot; + else rep.focus = focus->win->drawable.id; + rep.revertTo = focus->revert; + WriteReplyToClient(client, sizeof(xGetInputFocusReply), &rep); + return Success; +} + +/** + * Server-side protocol handling for GrabPointer request. + * + * Sets an active grab on the client's ClientPointer and returns success + * status to client. + */ +int +ProcGrabPointer(ClientPtr client) +{ + xGrabPointerReply rep; + DeviceIntPtr device = PickPointer(client); + GrabPtr grab; + GrabMask mask; + WindowPtr confineTo; + CursorPtr oldCursor; + REQUEST(xGrabPointerReq); + TimeStamp time; + int rc; + + REQUEST_SIZE_MATCH(xGrabPointerReq); + UpdateCurrentTime(); + + if (stuff->eventMask & ~PointerGrabMask) + { + client->errorValue = stuff->eventMask; + return BadValue; + } + + if (stuff->confineTo == None) + confineTo = NullWindow; + else + { + rc = dixLookupWindow(&confineTo, stuff->confineTo, client, + DixSetAttrAccess); + if (rc != Success) + return rc; + } + + memset(&rep, 0, sizeof(xGrabPointerReply)); + oldCursor = NullCursor; + grab = device->deviceGrab.grab; + + if (grab) + { + if (grab->confineTo && !confineTo) + ConfineCursorToWindow(device, RootWindow(device), FALSE, FALSE); + oldCursor = grab->cursor; + } + + mask.core = stuff->eventMask; + + rc = GrabDevice(client, device, stuff->pointerMode, stuff->keyboardMode, + stuff->grabWindow, stuff->ownerEvents, stuff->time, + &mask, GRABTYPE_CORE, stuff->cursor, + stuff->confineTo, &rep.status); + if (rc != Success) + return rc; + + if (oldCursor && rep.status == GrabSuccess) + FreeCursor (oldCursor, (Cursor)0); + + time = ClientTimeToServerTime(stuff->time); + rep.type = X_Reply; + rep.sequenceNumber = client->sequence; + rep.length = 0; + WriteReplyToClient(client, sizeof(xGrabPointerReply), &rep); + return Success; +} + +/** + * Server-side protocol handling for ChangeActivePointerGrab request. + * + * Changes properties of the grab hold by the client. If the client does not + * hold an active grab on the device, nothing happens. + */ +int +ProcChangeActivePointerGrab(ClientPtr client) +{ + DeviceIntPtr device; + GrabPtr grab; + CursorPtr newCursor, oldCursor; + REQUEST(xChangeActivePointerGrabReq); + TimeStamp time; + + REQUEST_SIZE_MATCH(xChangeActivePointerGrabReq); + if (stuff->eventMask & ~PointerGrabMask) + { + client->errorValue = stuff->eventMask; + return BadValue; + } + if (stuff->cursor == None) + newCursor = NullCursor; + else + { + int rc = dixLookupResourceByType((pointer *)&newCursor, stuff->cursor, + RT_CURSOR, client, DixUseAccess); + if (rc != Success) + { + client->errorValue = stuff->cursor; + return (rc == BadValue) ? BadCursor : rc; + } + } + + device = PickPointer(client); + grab = device->deviceGrab.grab; + + if (!grab) + return Success; + if (!SameClient(grab, client)) + return Success; + time = ClientTimeToServerTime(stuff->time); + if ((CompareTimeStamps(time, currentTime) == LATER) || + (CompareTimeStamps(time, device->deviceGrab.grabTime) == EARLIER)) + return Success; + oldCursor = grab->cursor; + grab->cursor = newCursor; + if (newCursor) + newCursor->refcnt++; + PostNewCursor(device); + if (oldCursor) + FreeCursor(oldCursor, (Cursor)0); + grab->eventMask = stuff->eventMask; + return Success; +} + +/** + * Server-side protocol handling for UngrabPointer request. + * + * Deletes a pointer grab on a device the client has grabbed. + */ +int +ProcUngrabPointer(ClientPtr client) +{ + DeviceIntPtr device = PickPointer(client); + GrabPtr grab; + TimeStamp time; + REQUEST(xResourceReq); + + REQUEST_SIZE_MATCH(xResourceReq); + UpdateCurrentTime(); + grab = device->deviceGrab.grab; + + time = ClientTimeToServerTime(stuff->id); + if ((CompareTimeStamps(time, currentTime) != LATER) && + (CompareTimeStamps(time, device->deviceGrab.grabTime) != EARLIER) && + (grab) && SameClient(grab, client)) + (*device->deviceGrab.DeactivateGrab)(device); + return Success; +} + +/** + * Sets a grab on the given device. + * + * Called from ProcGrabKeyboard to work on the client's keyboard. + * Called from ProcXGrabDevice to work on the device specified by the client. + * + * The parameters this_mode and other_mode represent the keyboard_mode and + * pointer_mode parameters of XGrabKeyboard(). + * See man page for details on all the parameters + * + * @param client Client that owns the grab. + * @param dev The device to grab. + * @param this_mode GrabModeSync or GrabModeAsync + * @param other_mode GrabModeSync or GrabModeAsync + * @param status Return code to be returned to the caller. + * + * @returns Success or BadValue. + */ +int +GrabDevice(ClientPtr client, DeviceIntPtr dev, + unsigned pointer_mode, unsigned keyboard_mode, Window grabWindow, + unsigned ownerEvents, Time ctime, GrabMask *mask, + int grabtype, Cursor curs, Window confineToWin, CARD8 *status) +{ + WindowPtr pWin, confineTo; + GrabPtr grab; + TimeStamp time; + Mask access_mode = DixGrabAccess; + int rc; + GrabInfoPtr grabInfo = &dev->deviceGrab; + CursorPtr cursor; + + UpdateCurrentTime(); + if ((keyboard_mode != GrabModeSync) && (keyboard_mode != GrabModeAsync)) + { + client->errorValue = keyboard_mode; + return BadValue; + } + if ((pointer_mode != GrabModeSync) && (pointer_mode != GrabModeAsync)) + { + client->errorValue = pointer_mode; + return BadValue; + } + if ((ownerEvents != xFalse) && (ownerEvents != xTrue)) + { + client->errorValue = ownerEvents; + return BadValue; + } + + rc = dixLookupWindow(&pWin, grabWindow, client, DixSetAttrAccess); + if (rc != Success) + return rc; + + if (confineToWin == None) + confineTo = NullWindow; + else + { + rc = dixLookupWindow(&confineTo, confineToWin, client, + DixSetAttrAccess); + if (rc != Success) + return rc; + } + + if (curs == None) + cursor = NullCursor; + else + { + rc = dixLookupResourceByType((pointer *)&cursor, curs, RT_CURSOR, + client, DixUseAccess); + if (rc != Success) + { + client->errorValue = curs; + return (rc == BadValue) ? BadCursor : rc; + } + access_mode |= DixForceAccess; + } + + if (keyboard_mode == GrabModeSync || pointer_mode == GrabModeSync) + access_mode |= DixFreezeAccess; + rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, access_mode); + if (rc != Success) + return rc; + + time = ClientTimeToServerTime(ctime); + grab = grabInfo->grab; + if (grab && grab->grabtype != grabtype) + *status = AlreadyGrabbed; + if (grab && !SameClient(grab, client)) + *status = AlreadyGrabbed; + else if ((!pWin->realized) || + (confineTo && + !(confineTo->realized + && BorderSizeNotEmpty(dev, confineTo)))) + *status = GrabNotViewable; + else if ((CompareTimeStamps(time, currentTime) == LATER) || + (CompareTimeStamps(time, grabInfo->grabTime) == EARLIER)) + *status = GrabInvalidTime; + else if (grabInfo->sync.frozen && + grabInfo->sync.other && !SameClient(grabInfo->sync.other, client)) + *status = GrabFrozen; + else + { + GrabRec tempGrab; + + /* Otherwise segfaults happen on grabbed MPX devices */ + memset(&tempGrab, 0, sizeof(GrabRec)); + + tempGrab.next = NULL; + tempGrab.window = pWin; + tempGrab.resource = client->clientAsMask; + tempGrab.ownerEvents = ownerEvents; + tempGrab.keyboardMode = keyboard_mode; + tempGrab.pointerMode = pointer_mode; + if (grabtype == GRABTYPE_CORE) + tempGrab.eventMask = mask->core; + else if (grabtype == GRABTYPE_XI) + tempGrab.eventMask = mask->xi; + else + memcpy(tempGrab.xi2mask, mask->xi2mask, sizeof(tempGrab.xi2mask)); + tempGrab.device = dev; + tempGrab.cursor = cursor; + tempGrab.confineTo = confineTo; + tempGrab.grabtype = grabtype; + (*grabInfo->ActivateGrab)(dev, &tempGrab, time, FALSE); + *status = GrabSuccess; + } + return Success; +} + +/** + * Server-side protocol handling for GrabKeyboard request. + * + * Grabs the client's keyboard and returns success status to client. + */ +int +ProcGrabKeyboard(ClientPtr client) +{ + xGrabKeyboardReply rep; + REQUEST(xGrabKeyboardReq); + int result; + DeviceIntPtr keyboard = PickKeyboard(client); + GrabMask mask; + + REQUEST_SIZE_MATCH(xGrabKeyboardReq); + + memset(&rep, 0, sizeof(xGrabKeyboardReply)); + mask.core = KeyPressMask | KeyReleaseMask; + + result = GrabDevice(client, keyboard, stuff->pointerMode, + stuff->keyboardMode, stuff->grabWindow, stuff->ownerEvents, + stuff->time, &mask, GRABTYPE_CORE, None, None, + &rep.status); + + if (result != Success) + return result; + rep.type = X_Reply; + rep.sequenceNumber = client->sequence; + rep.length = 0; + WriteReplyToClient(client, sizeof(xGrabKeyboardReply), &rep); + return Success; +} + +/** + * Server-side protocol handling for UngrabKeyboard request. + * + * Deletes a possible grab on the client's keyboard. + */ +int +ProcUngrabKeyboard(ClientPtr client) +{ + DeviceIntPtr device = PickKeyboard(client); + GrabPtr grab; + TimeStamp time; + REQUEST(xResourceReq); + + REQUEST_SIZE_MATCH(xResourceReq); + UpdateCurrentTime(); + + grab = device->deviceGrab.grab; + + time = ClientTimeToServerTime(stuff->id); + if ((CompareTimeStamps(time, currentTime) != LATER) && + (CompareTimeStamps(time, device->deviceGrab.grabTime) != EARLIER) && + (grab) && SameClient(grab, client) && grab->grabtype == GRABTYPE_CORE) + (*device->deviceGrab.DeactivateGrab)(device); + return Success; +} + +/** + * Server-side protocol handling for QueryPointer request. + * + * Returns the current state and position of the client's ClientPointer to the + * client. + */ +int +ProcQueryPointer(ClientPtr client) +{ + xQueryPointerReply rep; + WindowPtr pWin, t; + DeviceIntPtr mouse = PickPointer(client); + DeviceIntPtr keyboard; + SpritePtr pSprite; + int rc; + REQUEST(xResourceReq); + REQUEST_SIZE_MATCH(xResourceReq); + + rc = dixLookupWindow(&pWin, stuff->id, client, DixGetAttrAccess); + if (rc != Success) + return rc; + rc = XaceHook(XACE_DEVICE_ACCESS, client, mouse, DixReadAccess); + if (rc != Success && rc != BadAccess) + return rc; + + keyboard = GetPairedDevice(mouse); + + pSprite = mouse->spriteInfo->sprite; + if (mouse->valuator->motionHintWindow) + MaybeStopHint(mouse, client); + memset(&rep, 0, sizeof(xQueryPointerReply)); + rep.type = X_Reply; + rep.sequenceNumber = client->sequence; + rep.mask = mouse->button ? (mouse->button->state) : 0; + rep.mask |= XkbStateFieldFromRec(&keyboard->key->xkbInfo->state); + rep.length = 0; + rep.root = (RootWindow(mouse))->drawable.id; + rep.rootX = pSprite->hot.x; + rep.rootY = pSprite->hot.y; + rep.child = None; + if (pSprite->hot.pScreen == pWin->drawable.pScreen) + { + rep.sameScreen = xTrue; + rep.winX = pSprite->hot.x - pWin->drawable.x; + rep.winY = pSprite->hot.y - pWin->drawable.y; + for (t = pSprite->win; t; t = t->parent) + if (t->parent == pWin) + { + rep.child = t->drawable.id; + break; + } + } + else + { + rep.sameScreen = xFalse; + rep.winX = 0; + rep.winY = 0; + } + +#ifdef PANORAMIX + if(!noPanoramiXExtension) { + rep.rootX += panoramiXdataPtr[0].x; + rep.rootY += panoramiXdataPtr[0].y; + if(stuff->id == rep.root) { + rep.winX += panoramiXdataPtr[0].x; + rep.winY += panoramiXdataPtr[0].y; + } + } +#endif + + if (rc == BadAccess) { + rep.mask = 0; + rep.child = None; + rep.rootX = 0; + rep.rootY = 0; + rep.winX = 0; + rep.winY = 0; + } + + WriteReplyToClient(client, sizeof(xQueryPointerReply), &rep); + + return(Success); +} + +/** + * Initializes the device list and the DIX sprite to sane values. Allocates + * trace memory used for quick window traversal. + */ +void +InitEvents(void) +{ + int i; + + inputInfo.numDevices = 0; + inputInfo.devices = (DeviceIntPtr)NULL; + inputInfo.off_devices = (DeviceIntPtr)NULL; + inputInfo.keyboard = (DeviceIntPtr)NULL; + inputInfo.pointer = (DeviceIntPtr)NULL; + /* The mask for pointer motion events may have changed in the last server + * generation. See comment above definition of filters. */ + filters[0][PointerMotionMask] = MotionNotify; + for (i = 1; i < MAXDEVICES; i++) + { + memcpy(&filters[i], filters[0], sizeof(filters[0])); + } + + syncEvents.replayDev = (DeviceIntPtr)NULL; + syncEvents.replayWin = NullWindow; + while (syncEvents.pending) + { + QdEventPtr next = syncEvents.pending->next; + xfree(syncEvents.pending); + syncEvents.pending = next; + } + syncEvents.pendtail = &syncEvents.pending; + syncEvents.playingEvents = FALSE; + syncEvents.time.months = 0; + syncEvents.time.milliseconds = 0; /* hardly matters */ + currentTime.months = 0; + currentTime.milliseconds = GetTimeInMillis(); + lastDeviceEventTime = currentTime; + for (i = 0; i < DNPMCOUNT; i++) + { + DontPropagateMasks[i] = 0; + DontPropagateRefCnts[i] = 0; + } + + InputEventListLen = GetMaximumEventsNum(); + InputEventList = InitEventList(InputEventListLen); + if (!InputEventList) + FatalError("[dix] Failed to allocate input event list.\n"); +} + +void +CloseDownEvents(void) +{ + FreeEventList(InputEventList, InputEventListLen); + InputEventListLen = 0; + InputEventList = NULL; +} + +/** + * Server-side protocol handling for SendEvent request. + * + * Locates the window to send the event to and forwards the event. + */ +int +ProcSendEvent(ClientPtr client) +{ + WindowPtr pWin; + WindowPtr effectiveFocus = NullWindow; /* only set if dest==InputFocus */ + DeviceIntPtr dev = PickPointer(client); + DeviceIntPtr keybd = GetPairedDevice(dev); + SpritePtr pSprite = dev->spriteInfo->sprite; + REQUEST(xSendEventReq); + + REQUEST_SIZE_MATCH(xSendEventReq); + + /* The client's event type must be a core event type or one defined by an + extension. */ + + if ( ! ((stuff->event.u.u.type > X_Reply && + stuff->event.u.u.type < LASTEvent) || + (stuff->event.u.u.type >= EXTENSION_EVENT_BASE && + stuff->event.u.u.type < (unsigned)lastEvent))) + { + client->errorValue = stuff->event.u.u.type; + return BadValue; + } + if (stuff->event.u.u.type == ClientMessage && + stuff->event.u.u.detail != 8 && + stuff->event.u.u.detail != 16 && + stuff->event.u.u.detail != 32) + { + client->errorValue = stuff->event.u.u.detail; + return BadValue; + } + if (stuff->eventMask & ~AllEventMasks) + { + client->errorValue = stuff->eventMask; + return BadValue; + } + + if (stuff->destination == PointerWindow) + pWin = pSprite->win; + else if (stuff->destination == InputFocus) + { + WindowPtr inputFocus = (keybd) ? keybd->focus->win : NoneWin; + + if (inputFocus == NoneWin) + return Success; + + /* If the input focus is PointerRootWin, send the event to where + the pointer is if possible, then perhaps propogate up to root. */ + if (inputFocus == PointerRootWin) + inputFocus = pSprite->spriteTrace[0]; /* Root window! */ + + if (IsParent(inputFocus, pSprite->win)) + { + effectiveFocus = inputFocus; + pWin = pSprite->win; + } + else + effectiveFocus = pWin = inputFocus; + } + else + dixLookupWindow(&pWin, stuff->destination, client, DixSendAccess); + + if (!pWin) + return BadWindow; + if ((stuff->propagate != xFalse) && (stuff->propagate != xTrue)) + { + client->errorValue = stuff->propagate; + return BadValue; + } + stuff->event.u.u.type |= 0x80; + if (stuff->propagate) + { + for (;pWin; pWin = pWin->parent) + { + if (XaceHook(XACE_SEND_ACCESS, client, NULL, pWin, + &stuff->event, 1)) + return Success; + if (DeliverEventsToWindow(dev, pWin, + &stuff->event, 1, stuff->eventMask, NullGrab)) + return Success; + if (pWin == effectiveFocus) + return Success; + stuff->eventMask &= ~wDontPropagateMask(pWin); + if (!stuff->eventMask) + break; + } + } + else if (!XaceHook(XACE_SEND_ACCESS, client, NULL, pWin, &stuff->event, 1)) + DeliverEventsToWindow(dev, pWin, &stuff->event, + 1, stuff->eventMask, NullGrab); + return Success; +} + +/** + * Server-side protocol handling for UngrabKey request. + * + * Deletes a passive grab for the given key. Works on the + * client's keyboard. + */ +int +ProcUngrabKey(ClientPtr client) +{ + REQUEST(xUngrabKeyReq); + WindowPtr pWin; + GrabRec tempGrab; + DeviceIntPtr keybd = PickKeyboard(client); + int rc; + + REQUEST_SIZE_MATCH(xUngrabKeyReq); + rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixGetAttrAccess); + if (rc != Success) + return rc; + + if (((stuff->key > keybd->key->xkbInfo->desc->max_key_code) || + (stuff->key < keybd->key->xkbInfo->desc->min_key_code)) + && (stuff->key != AnyKey)) + { + client->errorValue = stuff->key; + return BadValue; + } + if ((stuff->modifiers != AnyModifier) && + (stuff->modifiers & ~AllModifiersMask)) + { + client->errorValue = stuff->modifiers; + return BadValue; + } + tempGrab.resource = client->clientAsMask; + tempGrab.device = keybd; + tempGrab.window = pWin; + tempGrab.modifiersDetail.exact = stuff->modifiers; + tempGrab.modifiersDetail.pMask = NULL; + tempGrab.modifierDevice = GetPairedDevice(keybd); + tempGrab.type = KeyPress; + tempGrab.grabtype = GRABTYPE_CORE; + tempGrab.detail.exact = stuff->key; + tempGrab.detail.pMask = NULL; + tempGrab.next = NULL; + + if (!DeletePassiveGrabFromList(&tempGrab)) + return(BadAlloc); + return(Success); +} + +/** + * Server-side protocol handling for GrabKey request. + * + * Creates a grab for the client's keyboard and adds it to the list of passive + * grabs. + */ +int +ProcGrabKey(ClientPtr client) +{ + WindowPtr pWin; + REQUEST(xGrabKeyReq); + GrabPtr grab; + DeviceIntPtr keybd = PickKeyboard(client); + int rc; + GrabParameters param; + GrabMask mask; + + REQUEST_SIZE_MATCH(xGrabKeyReq); + + memset(¶m, 0, sizeof(param)); + param.grabtype = GRABTYPE_CORE; + param.ownerEvents = stuff->ownerEvents; + param.this_device_mode = stuff->keyboardMode; + param.other_devices_mode = stuff->pointerMode; + param.modifiers = stuff->modifiers; + + rc = CheckGrabValues(client, ¶m); + if (rc != Success) + return rc; + + if (((stuff->key > keybd->key->xkbInfo->desc->max_key_code) || + (stuff->key < keybd->key->xkbInfo->desc->min_key_code)) + && (stuff->key != AnyKey)) + { + client->errorValue = stuff->key; + return BadValue; + } + rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixSetAttrAccess); + if (rc != Success) + return rc; + + + mask.core = (KeyPressMask | KeyReleaseMask); + + grab = CreateGrab(client->index, keybd, keybd, pWin, GRABTYPE_CORE, &mask, + ¶m, KeyPress, stuff->key, NullWindow, NullCursor); + if (!grab) + return BadAlloc; + return AddPassiveGrabToList(client, grab); +} + + +/** + * Server-side protocol handling for GrabButton request. + * + * Creates a grab for the client's ClientPointer and adds it as a passive grab + * to the list. + */ +int +ProcGrabButton(ClientPtr client) +{ + WindowPtr pWin, confineTo; + REQUEST(xGrabButtonReq); + CursorPtr cursor; + GrabPtr grab; + DeviceIntPtr ptr, modifierDevice; + Mask access_mode = DixGrabAccess; + GrabMask mask; + GrabParameters param; + int rc; + + REQUEST_SIZE_MATCH(xGrabButtonReq); + if ((stuff->pointerMode != GrabModeSync) && + (stuff->pointerMode != GrabModeAsync)) + { + client->errorValue = stuff->pointerMode; + return BadValue; + } + if ((stuff->keyboardMode != GrabModeSync) && + (stuff->keyboardMode != GrabModeAsync)) + { + client->errorValue = stuff->keyboardMode; + return BadValue; + } + if ((stuff->modifiers != AnyModifier) && + (stuff->modifiers & ~AllModifiersMask)) + { + client->errorValue = stuff->modifiers; + return BadValue; + } + if ((stuff->ownerEvents != xFalse) && (stuff->ownerEvents != xTrue)) + { + client->errorValue = stuff->ownerEvents; + return BadValue; + } + if (stuff->eventMask & ~PointerGrabMask) + { + client->errorValue = stuff->eventMask; + return BadValue; + } + rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixSetAttrAccess); + if (rc != Success) + return rc; + if (stuff->confineTo == None) + confineTo = NullWindow; + else { + rc = dixLookupWindow(&confineTo, stuff->confineTo, client, + DixSetAttrAccess); + if (rc != Success) + return rc; + } + if (stuff->cursor == None) + cursor = NullCursor; + else + { + rc = dixLookupResourceByType((pointer *)&cursor, stuff->cursor, RT_CURSOR, + client, DixUseAccess); + if (rc != Success) + if (!cursor) + { + client->errorValue = stuff->cursor; + return (rc == BadValue) ? BadCursor : rc; + } + access_mode |= DixForceAccess; + } + + ptr = PickPointer(client); + modifierDevice = GetPairedDevice(ptr); + if (stuff->pointerMode == GrabModeSync || + stuff->keyboardMode == GrabModeSync) + access_mode |= DixFreezeAccess; + rc = XaceHook(XACE_DEVICE_ACCESS, client, ptr, access_mode); + if (rc != Success) + return rc; + + memset(¶m, 0, sizeof(param)); + param.grabtype = GRABTYPE_CORE; + param.ownerEvents = stuff->ownerEvents; + param.this_device_mode = stuff->keyboardMode; + param.other_devices_mode = stuff->pointerMode; + param.modifiers = stuff->modifiers; + + mask.core = stuff->eventMask; + + grab = CreateGrab(client->index, ptr, modifierDevice, pWin, + GRABTYPE_CORE, &mask, ¶m, ButtonPress, + stuff->button, confineTo, cursor); + if (!grab) + return BadAlloc; + return AddPassiveGrabToList(client, grab); +} + +/** + * Server-side protocol handling for UngrabButton request. + * + * Deletes a passive grab on the client's ClientPointer from the list. + */ +int +ProcUngrabButton(ClientPtr client) +{ + REQUEST(xUngrabButtonReq); + WindowPtr pWin; + GrabRec tempGrab; + int rc; + DeviceIntPtr ptr; + + REQUEST_SIZE_MATCH(xUngrabButtonReq); + if ((stuff->modifiers != AnyModifier) && + (stuff->modifiers & ~AllModifiersMask)) + { + client->errorValue = stuff->modifiers; + return BadValue; + } + rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess); + if (rc != Success) + return rc; + + ptr = PickPointer(client); + + tempGrab.resource = client->clientAsMask; + tempGrab.device = ptr; + tempGrab.window = pWin; + tempGrab.modifiersDetail.exact = stuff->modifiers; + tempGrab.modifiersDetail.pMask = NULL; + tempGrab.modifierDevice = GetPairedDevice(ptr); + tempGrab.type = ButtonPress; + tempGrab.detail.exact = stuff->button; + tempGrab.grabtype = GRABTYPE_CORE; + tempGrab.detail.pMask = NULL; + tempGrab.next = NULL; + + if (!DeletePassiveGrabFromList(&tempGrab)) + return(BadAlloc); + return(Success); +} + +/** + * Deactivate any grab that may be on the window, remove the focus. + * Delete any XInput extension events from the window too. Does not change the + * window mask. Use just before the window is deleted. + * + * If freeResources is set, passive grabs on the window are deleted. + * + * @param pWin The window to delete events from. + * @param freeResources True if resources associated with the window should be + * deleted. + */ +void +DeleteWindowFromAnyEvents(WindowPtr pWin, Bool freeResources) +{ + WindowPtr parent; + DeviceIntPtr mouse = inputInfo.pointer; + DeviceIntPtr keybd = inputInfo.keyboard; + FocusClassPtr focus; + OtherClientsPtr oc; + GrabPtr passive; + GrabPtr grab; + + + /* Deactivate any grabs performed on this window, before making any + input focus changes. */ + grab = mouse->deviceGrab.grab; + if (grab && + ((grab->window == pWin) || (grab->confineTo == pWin))) + (*mouse->deviceGrab.DeactivateGrab)(mouse); + + + /* Deactivating a keyboard grab should cause focus events. */ + grab = keybd->deviceGrab.grab; + if (grab && (grab->window == pWin)) + (*keybd->deviceGrab.DeactivateGrab)(keybd); + + /* And now the real devices */ + for (mouse = inputInfo.devices; mouse; mouse = mouse->next) + { + grab = mouse->deviceGrab.grab; + if (grab && ((grab->window == pWin) || (grab->confineTo == pWin))) + (*mouse->deviceGrab.DeactivateGrab)(mouse); + } + + + for (keybd = inputInfo.devices; keybd; keybd = keybd->next) + { + if (IsKeyboardDevice(keybd)) + { + focus = keybd->focus; + + /* If the focus window is a root window (ie. has no parent) then don't + delete the focus from it. */ + + if ((pWin == focus->win) && (pWin->parent != NullWindow)) + { + int focusEventMode = NotifyNormal; + + /* If a grab is in progress, then alter the mode of focus events. */ + + if (keybd->deviceGrab.grab) + focusEventMode = NotifyWhileGrabbed; + + switch (focus->revert) + { + case RevertToNone: + DoFocusEvents(keybd, pWin, NoneWin, focusEventMode); + focus->win = NoneWin; + focus->traceGood = 0; + break; + case RevertToParent: + parent = pWin; + do + { + parent = parent->parent; + focus->traceGood--; + } while (!parent->realized + /* This would be a good protocol change -- windows being reparented + during SaveSet processing would cause the focus to revert to the + nearest enclosing window which will survive the death of the exiting + client, instead of ending up reverting to a dying window and thence + to None + */ +#ifdef NOTDEF + || wClient(parent)->clientGone +#endif + ); + if (!ActivateFocusInGrab(keybd, pWin, parent)) + DoFocusEvents(keybd, pWin, parent, focusEventMode); + focus->win = parent; + focus->revert = RevertToNone; + break; + case RevertToPointerRoot: + if (!ActivateFocusInGrab(keybd, pWin, PointerRootWin)) + DoFocusEvents(keybd, pWin, PointerRootWin, focusEventMode); + focus->win = PointerRootWin; + focus->traceGood = 0; + break; + } + } + } + + if (IsPointerDevice(keybd)) + { + if (keybd->valuator->motionHintWindow == pWin) + keybd->valuator->motionHintWindow = NullWindow; + } + } + + if (freeResources) + { + if (pWin->dontPropagate) + DontPropagateRefCnts[pWin->dontPropagate]--; + while ( (oc = wOtherClients(pWin)) ) + FreeResource(oc->resource, RT_NONE); + while ( (passive = wPassiveGrabs(pWin)) ) + FreeResource(passive->resource, RT_NONE); + } + + DeleteWindowFromAnyExtEvents(pWin, freeResources); +} + +/** + * Call this whenever some window at or below pWin has changed geometry. If + * there is a grab on the window, the cursor will be re-confined into the + * window. + */ +void +CheckCursorConfinement(WindowPtr pWin) +{ + GrabPtr grab; + WindowPtr confineTo; + DeviceIntPtr pDev; + +#ifdef PANORAMIX + if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) return; +#endif + + for (pDev = inputInfo.devices; pDev; pDev = pDev->next) + { + if (DevHasCursor(pDev)) + { + grab = pDev->deviceGrab.grab; + if (grab && (confineTo = grab->confineTo)) + { + if (!BorderSizeNotEmpty(pDev, confineTo)) + (*pDev->deviceGrab.DeactivateGrab)(pDev); + else if ((pWin == confineTo) || IsParent(pWin, confineTo)) + ConfineCursorToWindow(pDev, confineTo, TRUE, TRUE); + } + } + } +} + +Mask +EventMaskForClient(WindowPtr pWin, ClientPtr client) +{ + OtherClientsPtr other; + + if (wClient (pWin) == client) + return pWin->eventMask; + for (other = wOtherClients(pWin); other; other = other->next) + { + if (SameClient(other, client)) + return other->mask; + } + return 0; +} + +/** + * Server-side protocol handling for RecolorCursor request. + */ +int +ProcRecolorCursor(ClientPtr client) +{ + CursorPtr pCursor; + int rc, nscr; + ScreenPtr pscr; + Bool displayed; + SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite; + REQUEST(xRecolorCursorReq); + + REQUEST_SIZE_MATCH(xRecolorCursorReq); + rc = dixLookupResourceByType((pointer *)&pCursor, stuff->cursor, RT_CURSOR, + client, DixWriteAccess); + if (rc != Success) + { + client->errorValue = stuff->cursor; + return (rc == BadValue) ? BadCursor : rc; + } + + pCursor->foreRed = stuff->foreRed; + pCursor->foreGreen = stuff->foreGreen; + pCursor->foreBlue = stuff->foreBlue; + + pCursor->backRed = stuff->backRed; + pCursor->backGreen = stuff->backGreen; + pCursor->backBlue = stuff->backBlue; + + for (nscr = 0; nscr < screenInfo.numScreens; nscr++) + { + pscr = screenInfo.screens[nscr]; +#ifdef PANORAMIX + if(!noPanoramiXExtension) + displayed = (pscr == pSprite->screen); + else +#endif + displayed = (pscr == pSprite->hotPhys.pScreen); + ( *pscr->RecolorCursor)(PickPointer(client), pscr, pCursor, + (pCursor == pSprite->current) && displayed); + } + return (Success); +} + +/** + * Write the given events to a client, swapping the byte order if necessary. + * To swap the byte ordering, a callback is called that has to be set up for + * the given event type. + * + * In the case of DeviceMotionNotify trailed by DeviceValuators, the events + * can be more than one. Usually it's just one event. + * + * Do not modify the event structure passed in. See comment below. + * + * @param pClient Client to send events to. + * @param count Number of events. + * @param events The event list. + */ +void +WriteEventsToClient(ClientPtr pClient, int count, xEvent *events) +{ +#ifdef PANORAMIX + xEvent eventCopy; +#endif + xEvent *eventTo, *eventFrom; + int i, + eventlength = sizeof(xEvent); + + /* Let XKB rewrite the state, as it depends on client preferences. */ + XkbFilterEvents(pClient, count, events); + +#ifdef PANORAMIX + if(!noPanoramiXExtension && + (panoramiXdataPtr[0].x || panoramiXdataPtr[0].y)) + { + switch(events->u.u.type) { + case MotionNotify: + case ButtonPress: + case ButtonRelease: + case KeyPress: + case KeyRelease: + case EnterNotify: + case LeaveNotify: + /* + When multiple clients want the same event DeliverEventsToWindow + passes the same event structure multiple times so we can't + modify the one passed to us + */ + count = 1; /* should always be 1 */ + memcpy(&eventCopy, events, sizeof(xEvent)); + eventCopy.u.keyButtonPointer.rootX += panoramiXdataPtr[0].x; + eventCopy.u.keyButtonPointer.rootY += panoramiXdataPtr[0].y; + if(eventCopy.u.keyButtonPointer.event == + eventCopy.u.keyButtonPointer.root) + { + eventCopy.u.keyButtonPointer.eventX += panoramiXdataPtr[0].x; + eventCopy.u.keyButtonPointer.eventY += panoramiXdataPtr[0].y; + } + events = &eventCopy; + break; + default: break; + } + } +#endif + + if (EventCallback) + { + EventInfoRec eventinfo; + eventinfo.client = pClient; + eventinfo.events = events; + eventinfo.count = count; + CallCallbacks(&EventCallback, (pointer)&eventinfo); + } +#ifdef XSERVER_DTRACE + if (XSERVER_SEND_EVENT_ENABLED()) { + for (i = 0; i < count; i++) + { + XSERVER_SEND_EVENT(pClient->index, events[i].u.u.type, &events[i]); + } + } +#endif + /* Just a safety check to make sure we only have one GenericEvent, it just + * makes things easier for me right now. (whot) */ + for (i = 1; i < count; i++) + { + if (events[i].u.u.type == GenericEvent) + { + ErrorF("[dix] TryClientEvents: Only one GenericEvent at a time.\n"); + return; + } + } + + if (events->u.u.type == GenericEvent) + { + eventlength += ((xGenericEvent*)events)->length * 4; + } + + if(pClient->swapped) + { + if (eventlength > swapEventLen) + { + swapEventLen = eventlength; + swapEvent = Xrealloc(swapEvent, swapEventLen); + if (!swapEvent) + { + FatalError("WriteEventsToClient: Out of memory.\n"); + return; + } + } + + for(i = 0; i < count; i++) + { + eventFrom = &events[i]; + eventTo = swapEvent; + + /* Remember to strip off the leading bit of type in case + this event was sent with "SendEvent." */ + (*EventSwapVector[eventFrom->u.u.type & 0177]) + (eventFrom, eventTo); + + WriteToClient(pClient, eventlength, (char *)eventTo); + } + } + else + { + /* only one GenericEvent, remember? that means either count is 1 and + * eventlength is arbitrary or eventlength is 32 and count doesn't + * matter. And we're all set. Woohoo. */ + WriteToClient(pClient, count * eventlength, (char *) events); + } +} + +/* + * Set the client pointer for the given client. + * + * A client can have exactly one ClientPointer. Each time a + * request/reply/event is processed and the choice of devices is ambiguous + * (e.g. QueryPointer request), the server will pick the ClientPointer (see + * PickPointer()). + * If a keyboard is needed, the first keyboard paired with the CP is used. + */ +int +SetClientPointer(ClientPtr client, DeviceIntPtr device) +{ + int rc = XaceHook(XACE_DEVICE_ACCESS, client, device, DixUseAccess); + if (rc != Success) + return rc; + + if (!IsMaster(device)) + { + ErrorF("[dix] Need master device for ClientPointer. This is a bug.\n"); + return BadDevice; + } else if (!device->spriteInfo->spriteOwner) + { + ErrorF("[dix] Device %d does not have a sprite. " + "Cannot be ClientPointer\n", device->id); + return BadDevice; + } + client->clientPtr = device; + return Success; +} + +/* PickPointer will pick an appropriate pointer for the given client. + * + * An "appropriate device" is (in order of priority): + * 1) A device the given client has a core grab on. + * 2) A device set as ClientPointer for the given client. + * 3) The first master device. + */ +DeviceIntPtr +PickPointer(ClientPtr client) +{ + DeviceIntPtr it = inputInfo.devices; + + /* First, check if the client currently has a grab on a device. Even + * keyboards count. */ + for(it = inputInfo.devices; it; it = it->next) + { + GrabPtr grab = it->deviceGrab.grab; + if (grab && grab->grabtype == GRABTYPE_CORE && SameClient(grab, client)) + { + it = GetMaster(it, MASTER_POINTER); + return it; /* Always return a core grabbed device */ + } + } + + if (!client->clientPtr) + { + DeviceIntPtr it = inputInfo.devices; + while (it) + { + if (IsMaster(it) && it->spriteInfo->spriteOwner) + { + client->clientPtr = it; + break; + } + it = it->next; + } + } + return client->clientPtr; +} + +/* PickKeyboard will pick an appropriate keyboard for the given client by + * searching the list of devices for the keyboard device that is paired with + * the client's pointer. + */ +DeviceIntPtr +PickKeyboard(ClientPtr client) +{ + DeviceIntPtr ptr = PickPointer(client); + DeviceIntPtr kbd = GetMaster(ptr, MASTER_KEYBOARD); + + if (!kbd) + { + ErrorF("[dix] ClientPointer not paired with a keyboard. This " + "is a bug.\n"); + } + + return kbd; +} + +/* A client that has one or more core grabs does not get core events from + * devices it does not have a grab on. Legacy applications behave bad + * otherwise because they are not used to it and the events interfere. + * Only applies for core events. + * + * Return true if a core event from the device would interfere and should not + * be delivered. + */ +Bool +IsInterferingGrab(ClientPtr client, DeviceIntPtr dev, xEvent* event) +{ + DeviceIntPtr it = inputInfo.devices; + + switch(event->u.u.type) + { + case KeyPress: + case KeyRelease: + case ButtonPress: + case ButtonRelease: + case MotionNotify: + case EnterNotify: + case LeaveNotify: + break; + default: + return FALSE; + } + + if (dev->deviceGrab.grab && SameClient(dev->deviceGrab.grab, client)) + return FALSE; + + while(it) + { + if (it != dev) + { + if (it->deviceGrab.grab && SameClient(it->deviceGrab.grab, client) + && !it->deviceGrab.fromPassiveGrab) + { + if ((IsPointerDevice(it) && IsPointerDevice(dev)) || + (IsKeyboardDevice(it) && IsKeyboardDevice(dev))) + return TRUE; + } + } + it = it->next; + } + + return FALSE; +} + -- cgit v1.2.3