TextSink Object
Application Header file <X11/Xaw/TextSink.h>
Class Header file <X11/Xaw/TextSinkP.h>
Class textSinkObjectClass
Class Name TextSink
Superclass Object
The TextSink object is the root object for all text sinks. Any new text
sink objects should be subclasses of the TextSink Object. The TextSink
Class contains all methods that the Text widget expects a text sink to
export.
Since all text sinks will have some resources in common, the TextSink
defines a few new resources.
Resources
When creating an TextSink object instance, the following resources are
retrieved from the argument list or from the resource database:
Name
Class
Type
Notes
Default Value
background
Background
Pixel
XtDefaultBackground
destroyCallback
Callback
XtCallbackList
NULL
foreground
Foreground
Pixel
XtDefaultForeground
_
Subclassing the TextSink
The only purpose of the TextSink Object is to be subclassed. It
contains the minimum set of class methods that all text sinks must have.
While all may be inherited, the direct descendant of TextSink must
specify some of them as TextSink does contain enough information to
be a valid text sink by itself. Do not try to use
the TextSink as a valid sink for the Text widget; it is not intended
to be used as a sink by itself.
Function
Inherit with
Public Interface
must specify
DisplayText
XtInheritDisplayText
XawTextSinkDisplayText
yes
InsertCursor
XtInheritInsertCursor
XawTextSinkInsertCursor
yes
ClearToBackground
XtInheritClearToBackground
XawTextSinkClearToBackground
no
FindPosition
XtInheritFindPosition
XawTextSinkFindPosition
yes
FindDistance
XtInheritFindDistance
XawTextSinkFindDistance
yes
Resolve
XtInheritResolve
XawTextSinkResolve
yes
MaxLines
XtInheritMaxLines
XawTextSinkMaxLines
no
MaxHeight
XtInheritMaxHeight
XawTextSinkMaxHeight
no
SetTabs
XtInheritSetTabs
XawTextSinkSetTabs
no
GetCursorBounds
XtInheritGetCursorBounds
XawTextSinkGetCursorBounds
yes
Displaying Text
To display a section of the text buffer contained in the text source
use the function DisplayText:
void DisplayText
Widget w
Positionx, y
XawTextPositionpos1, pos2
Boolean highlight
w
Specifies the TextSink object.
x
Specifies the x location to start drawing the text.
y
Specifies the y location to start drawing text.
pos1
Specifies the location within the text source of the first character
to be printed.
pos2
Specifies the location within the text source of the last character
to be printed.
highlight
Specifies whether or not to paint the text region highlighted.
The Text widget will only pass one line at a time to the text sink, so
this function does not need to know how to line feed the text. It is
acceptable for this function to just ignore Carriage Returns. x
and y denote the upper left hand corner of the first character to
be displayed.
Displaying the Insert Point
The function that controls the display of the text cursor is
InsertCursor. This function will be called whenever the text
widget desires to change the state of, or move the insert point.
void InsertCursor
Widget w
Positionx, y
XawTextInsertState state
w
Specifies the TextSink object.
x
Specifies the x location of the cursor in Pixels.
y
Specifies the y location of the cursor in Pixels.
state
Specifies the state of the cursor, may be one of XawisOn or
XawisOff.
X and y denote the upper left hand corner of the insert point.
Clearing Portions of the Text window
To clear a portion of the Text window to its background color, the Text
widget will call ClearToBackground. The TextSink object already
defines this function as calling XClearArea on the region passed.
This behavior will be used if you specify
XtInheritClearToBackground for this method.
void ClearToBackground
Widget w
Positionx, y
Dimensionwidth, height
w
Specifies the TextSink object.
x
Specifies the x location, in pixels, of the Region to clear.
y
Specifies the y location, in pixels, of the Region to clear.
width
Specifies the width, in pixels, of the Region to clear.
height
Specifies the height, in pixels, of the Region to clear.
X and y denote the upper left hand corner of region to clear.
Finding a Text Position Given Pixel Values
To find the text character position that will be rendered at a given x
location the Text widget uses the function FindPosition:
void FindPosition
Widget w
XawTextPosition fromPos
intfromX, width
Boolean stopAtWordBreak
XawTextPosition *pos_return
int*width_return, *height_return
w
Specifies the TextSink object.
fromPos
Specifies a reference position, usually the first character in this line.
This character is always to the left of the desired character location.
fromX
Specifies the distance that the left edge of fromPos is from the
left edge of the window. This is the reference x location for the
reference position.
width
Specifies the distance, in pixels, from the reference position to the
desired character position.
stopAtWordBreak
Specifies whether or not the position that is returned should be forced
to be on a word boundary.
pos_return
Returns the character position that corresponds to the location that has
been specified, or the work break immediately to the left of the
position if stopAtWordBreak is True.
width_return
Returns the actual distance between fromPos and pos_return.
height_return
Returns the maximum height of the text between fromPos and
pos_return.
This function need make no attempt to deal with line feeds. The text
widget will only call it one line at a time.
Another means of finding a text position is provided by the Resolve
function:
void Resolve
Widget w
XawTextPosition fromPos
intfromX, width
XawTextPosition *pos_return
w
Specifies the TextSink object.
fromPos
Specifies a reference position, usually the first character in this line.
This character is always to the left of the desired character location.
fromX
Specifies the distance that the left edge of fromPos is from the
left edge of the window. This is the reference x location for the
reference position.
width
Specifies the distance, in pixels, from the reference position to the
desired character position.
pos_return
Returns the character position that corresponds to the
location that has been specified, or the word break immediately to the left
if stopAtWordBreak is True.
This function need make no attempt to deal with line feeds. The text
widget will only call it one line at a time. This is a more convenient
interface to the FindPosition function, and provides a subset of its
functionality.
Finding the Distance Between two Text Positions
To find the distance in pixels between two text positions on the same
line use the function FindDistance.
void FindDistance
Widget w
XawTextPositionfromPos, toPos
int fromX
XawTextPosition *pos_return
int*width_return, *height_return
w
Specifies the TextSink object.
fromPos
Specifies the text buffer position, in characters, of the first position.
fromX
Specifies the distance that the left edge of fromPos is from the
left edge of the window. This is the reference x location for the
reference position.
toPos
Specifies the text buffer position, in characters, of the second position.
resWidth
Return the actual distance between fromPos
and pos_return.
resPos
Returns the character position that corresponds to the actual character
position used for toPos in the calculations. This may be
different than toPos, for example if fromPos and toPos
are on different lines in the file.
height_return
Returns the maximum height of the text between fromPos and
pos_return.
This function need make no attempt to deal with line feeds. The Text
widget will only call it one line at a time.
Finding the Size of the Drawing area
To find the maximum number of lines that will fit into the current Text
widget, use the function MaxLines. The TextSink already defines
this function to compute the maximum number of lines by using the height
of font.
int MaxLines
Widget w
Dimension height
w
Specifies the TextSink object.
height
Specifies the height of the current drawing area.
Returns the maximum number of lines that will fit in height.
To find the height required for a given number of text lines, use
the function MaxHeight. The TextSink already defines this
function to compute the maximum height of the window by using the
height of font.
int MaxHeight
Widget w
int lines
w
Specifies the TextSink object.
height
Specifies the height of the current drawing area.
Returns the height that will be taken up by the number of lines passed.
Setting the Tab Stops
To set the tab stops for a text sink use the SetTabs function.
The TextSink already defines this function to set the tab x location in
pixels to be the number of characters times the figure width of
font.
void SetTabs
Widget w
inttab_count, *tabs
w
Specifies the TextSink object.
tab_count
Specifies the number of tabs passed in tabs.
tabs
Specifies the position, in characters, of the tab stops.
This function is responsible for the converting character positions passed
to it into whatever internal positions the TextSink uses for tab placement.
Getting the Insert Point's Size and Location
To get the size and location of the insert point use the
GetCursorBounds function.
void GetCursorBounds
Widget w
XRectangle *rect_return
w
Specifies the TextSinkObject.
rect_return
Returns the location and size of the insert point.
Rect will be filled with the current size and location of the
insert point.