X Display Manager Control Protocol
X.Org Standard
Version 1.1
KeithPackard
X Consortium,
Laboratory for Computer Science,
Massachusetts Institute of Technology
1989The Open Group
2004The Open Group
X Version 11, Release 6.8
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TITLE
Purpose and Goals
The purpose of the X Display Manager Control Protocol (XDMCP)
is to provide a uniform mechanism for an autonomous
display to request login service from a remote host.
By autonomous, we mean
the display consists of hardware and processes that are independent of any
particular host where login service is desired. (For example, the server
cannot simply be started by a
fork/exec
sequence on the host.)
An X terminal (screen, keyboard, mouse, processor, network interface)
is a prime example of an autonomous display.
From the point of view of the end user, it is very important to make
autonomous displays as easy to use as traditional hardwired character
terminals. Specifically, you can typically just power on a hardwired
terminal and be greeted with a login prompt. The same should be possible
with autonomous displays. However, in a network environment with multiple
hosts, the end user may want to choose which host(s) to connect to. In an
environment with many displays and many hosts, a site administrator may want
to associate particular collections of hosts with particular displays. We
would like to support the following options:
The display has a single, fixed host to which it should connect. It should be
possible to power on the display and receive a login prompt, without user
intervention.
Any one of several hosts on a network or subnetwork may be acceptable
for accepting login from the display.
(For example, the user's file systems can be mounted onto
any such host, providing comparable environments.) It should be possible
for the display to broadcast to find such hosts and to have the display
either automatically choose a host or present the possible hosts to the
user for selection.
The display has a fixed set of hosts that it can connect to. It should be
possible for the display to have that set stored in RAM, but it should also be
possible for a site administrator to be able to maintain host sets for a
large number of displays using a centralized facility, without having to
interact (physically or electronically) with each individual display.
Particular hosts should be allowed to refuse login service, based on
whatever local criteria are desired.
The control protocol should be designed in such a way that it can be used over
a reasonable variety of communication transport layers. In fact, it is quite
desirable if every major network protocol family that supports the standard X
protocol is also capable of supporting XDMCP, because the end result of XDMCP
negotiation will be standard X protocol connections to the display.
However, because the number of displays per host may be large,
a connection-based protocol appears less desirable
than a connection-less protocol. For this reason the protocol is designed
to use datagram services with the display responsible for sequencing and
retransmission.
To keep the burden on displays at a minimum (because display cost is not
a factor that can be ignored), it is desirable that displays not be required
to maintain permanent state (across power cycles) for the purposes
of the control protocol,
and it is desirable to keep required state at a minimum while the
display is powered on.
Security is an important consideration and must be an integral part of the
design. The important security goals in the context of XDMCP are:
It should be possible for the display to verify that it is communicating
with a legitimate host login service. Because the user will present
credentials (for example, password) to this service,
it is important to avoid spoof attacks.
It should be possible for the display and the login service to negotiate the
authorization mechanism to be used for the standard X protocol.
It should be possible to provide the same level of security in verifying the
login service as is provided by the negotiated authorization mechanism.
Because there are no firm standards yet in the area of security,
XDMCP must be flexible enough to accomodate a variety of security mechanisms.
Overview of the Protocol
XDMCP is designed to provide authenticated access to display management
services for remote displays. A new network server, called a \fIDisplay
Manager\fP, will use XDMCP to communicate with displays to negotiate the
startup of X sessions. The protocol allows the display to authenticate the
manager. It also allows most of the configuration information to be
centralized with the manager and to ease the burden of system administration
in a large network of displays.
The essential goal is to provide plug-and-play
services similar to those provided in the familiar mainframe/terminal world.
Displays may be turned off by the user at any time. Any existing session
running on a display that has been turned off must be identifiable. This
is made possible by requiring a three-way handshake to start a session. If
the handshake succeeds, any existing session is terminated immediately and a
new session started. There is the problem (at least with TCP) that
connections may not be closed when the display is turned off. In most
environments, the manager should reduce this problem by periodically XSync'ing
on its own connection, perhaps every five to ten minutes, and terminating the
session if its own connection ever closes.
Displays should not be required to retain permanent state for purposes of
the control protocol. One solution to packets received out of sequence
would be to use monotonically increasing message identifiers in each message
to allow both sides to ignore messages that arrive out-of-sequence. For
this to work, displays would at a minimum have to increment a stable crash
count each time they are powered on and use that number as part of a
larger sequence number. But if displays cannot retain permanent state this
cannot work. Instead, the manager assumes the responsibility for permanent
state by generating unique numbers that identify a particular session and
the protocol simply ignores packets that correspond to an invalid session.
The Manager must not be responsible for packet reception. To prevent the
Manager from becoming stuck because of a hostile display, no portion of the
protocol requires the Manager to retransmit a packet. Part of this means
that any valid packet that the Manager does receive must be
acknowledged in some way to prevent the display from continuously resending
packets. The display can keep the protocol running as it will always know
when the Manager has received (at least one copy of) a packet. On the
Manager side, this means that any packet may be received more than once (if
the response was lost) and duplicates must be ignored.
Data Types
XDMCP packets contain several types of data. Integer values are always
stored most significant byte first in the packet ("Big Endian" order).
As XDMCP will not be used to transport large quantities of data, this
restriction will not substantially hamper the efficiency of any
implementation. Also, no padding of any sort will occur within the packets.
Type Name
Length (Bytes)
Description
CARD8
1
A single byte unsigned integer
CARD16
2
Two byte unsigned integer
CARD32
4
Four byte unsigned integer
ARRAY8
n+2
This is actually a CARD16 followed by
a collection of CARD8. The value of the CARD16
field (n) specifies the number of CARD8 values to follow
ARRAY16
2*m+1
This is a CARD8 (m) which specifies the
number of CARD16 values to follow
ARRAY32
4*l+1
This is a CARD8 (l) which specifies the
number of CARD32 values to follow
ARRAYofARRAY8
?
This is a CARD8 which specifies the
number of ARRAY8 values to follow.
Packet Format
All XDMCP packets have the following information:
Length (Bytes)
Field Type
Description
2
CARD16
version number
2
CARD16
opcode packet header
2
CARD16
n = length of remaining data in bytes
n
???
packet-specific data
The fields are as follows:
Version number
This specifies the version of XDMCP that generated this packet in
case changes in this protocol are required. Displays and
managers may choose to support older versions for compatibility.
This field will initially be one (1).
Opcode
This specifies what step of the protocol this packet represents and should
contain one of the following values (encoding provided in section below):
BroadcastQuery,
Query,
IndirectQuery,
ForwardQuery,
Willing,
Unwilling,
Request,
Accept,
Decline,
Manage,
Refuse,
Failed,
KeepAlive
or
Alive.
Length of data in bytes
This specifies the length of the information following the first 6 bytes.
Each packet-type has a different format and will need to be separately
length-checked against this value. Because every data item has either an
explicit or implicit length, this can be easily accomplished.
Packets that have too little or too much data should be ignored.
Packets should be checked to make sure that they satisfy the following
conditions:
They must contain valid opcodes.
The length of the remaining data should correspond to the sum of the
lengths of the individual remaining data items.
The opcode should be expected (a finite state diagram is given
in a later section).
If the packet is of type
Manage or
Refuse,
the Session ID should match the value sent in the preceding
Accept packet.
Protocol
Each of the opcodes is described below. Because a given packet type is only
ever sent one way, each packet description below indicates the direction.
Most of the packets have additional information included beyond the
description above. The additional information is appended to the packet
header in the order described without padding, and the length field is
computed accordingly.
Query
BroadcastQuery
IndirectQuery
Display -> Manager
Additional Fields:
Authentication Names: ARRAYofARRAY8
Specifies a list of authentication names that the display supports. The
manager will choose one of these and return it in the
Willing packet.
Semantics
A Query
packet is sent from the display to a specific host to ask if
that host is willing to provide management services to this display. The
host should respond with
Willing
if it is willing to service the display or
Unwilling
if it is not.
A
BroadcastQuery
packet is similar to the
Query
packet except that it is intended to be received by all hosts on the network
(or subnetwork). However, unlike
Query
requests, hosts that are not willing to service the display
should simply ignore
BroadcastQuery
requests.
An
IndirectQuery
packet is sent to a well known manager that forwards
the request to a larger collection of secondary managers using
ForwardQuery
packets.
In this way, the collection of managers that respond can be grouped
on other than network boundaries; the use of a central manager reduces
system administrative overhead.
The primary manager may also send a
Willing
packet in response to this packet.
Each packet type has slightly different semantics:
The
Query
packet is destined only for a single host.
If the display is instructed to
Query
multiple managers, it will send multiple
Query
packets. The
Query
packet also demands a response from the manager, either
Willing
or
Unwilling.
The
BroadcastQuery
packet is sent to many hosts.
Each manager that receives this packet will not respond with an
Unwilling
packet.
The
IndirectQuery
packet is sent to only one manager with the request
that the request be forwarded to a larger list of managers using
ForwardQuery
packets. This list is expected to be maintained at one
central site to reduce administrative overhead.
The function of this packet type is similar to
BroadcastQuery except that
BroadcastQuery
is not forwarded.
Valid Responses:
Willing,
Unwilling
Problems/Solutions:
Problem:
Not all managers receive the query packet.
Indication:
None if
BroadcastQuery
or
IndirectQuery
was sent, else failure to receive
Willing.
Solution:
Repeatedly send the packet while waiting for user to choose a manager.
Timeout/Retransmission policy:
An exponential backoff algorithm should be used here to reduce network load
for long-standing idle displays. Start at 2 seconds, back off by factors of
2 to 32 seconds, and discontinue retransmit after 126 seconds. The display
should reset the timeout when user-input is detected. In this way, the
display will wakeup when touched by the user.
ForwardQuery
Primary Manager -> Secondary Manager
Additional Fields:
Client Address: ARRAY8
Specifies the network address of the client display.
Client Port: ARRAY8
Specifies an identification of the client task on the client display.
Authentication Names: ARRAYofARRAY8
Is a duplicate of Authentication Names array that was received
in the
IndirectQuery
packet.
Semantics:
When primary manager receives a
IndirectQuery
packet, it is responsible for sending
ForwardQuery
packets to an appropriate list of
managers that can provide service to the display using the same network
type as the one the original
IndirectQuery
packet was received from.
The Client Address and Client Port fields must contain an
address that the secondary manager can use to reach the display also using
this same network. Each secondary manager sends a
Willing
packet to the display if it is willing to provide service.
ForwardQuery
packets are similar to
BroadcastQuery
packets in that managers that are not willing to service
particular displays should not send a
Unwilling
packet.
Valid Responses:
Willing
Problems/Solutions:
Identical to
BroadcastQuery
Timeout/Retransmission policy:
Like all packets sent from a manager, this packet should never be
retransmitted.
Willing
Manager -> Display
Additional Fields:
Authentication Name: ARRAY8
Specifies the authentication method, selected from the list offered in the
Query ,
BroadcastQuery ,
or
IndirectQuery
packet that the manger expects the display to use in the subsequent
Request
packet.
This choice should remain as constant as feasible so that displays that
send multiple
Query
packets can use the Authentication Name from any
Willing
packet that arrives.
The display is free to ignore managers that request an insufficient level
of authentication.
Hostname: ARRAY8
Is a human readable string describing the host from which the packet was sent.
The protocol specifies no interpretation of the data in this field.
Status: ARRAY8
Is a human readable string describing the status of the host. This could
include load average/number of users connected or other information. The
protocol specifies no interpretation of the data in this field.
Semantics:
A
Willing
packet is sent by managers that may service connections from
this display. It is sent in response to either a
Query ,
BroadcastQuery ,
or
ForwardQuery
but does not imply a commitment to provide service
(for example, it may later decide that it has accepted enough
connections already).
Problems/Solutions:
Problem:
Willing
not received by the display.
Indication:
None if
BroadcastQuery
or
IndirectQuery
was sent, else failure to receive
Willing .
Solution:
The display should continue to send the query until a response is received.
Timeout/Retransmission policy:
Like all packets sent from the manager to the display, this packet should
never be retransmitted.
Unwilling
Manager -> Display
Additional Fields:
The Hostname and Status fields as in the
Willing
packet.
The Status field should indicate to the user a reason
for the refusal of service.
Semantics:
An
Unwilling
packet is sent by managers in response to direct
Query
requests (as opposed to
BroadcastQuery
or
IndirectQuery
requests) if the manager will not accept requests for management.
This is typically sent by managers that wish to only service
particular displays or that handle a limited number of displays at once.
Problems/Solutions:
Problem:
Unwilling
not received by the display.
Indication:
Display fails to receive
Unwilling .
Solution:
The display should continue to send
Query
messages until a response is received.
Timeout/Retransmission policy:
Like all packets sent from the manager to the display, this packet should
never be retransmitted.
Request
Display -> Manager
Additional Fields:
Display Number: CARD16
Specifies the index of this particular server for the host
on which the display is resident.
This value will be zero for most autonomous displays.
Connection Types: ARRAY16
Specifies an array indicating the stream services accepted by the display.
If the high-order byte in a particular entry is zero, the low-order byte
corresponds to an X-protocol host family type.
Connection Addresses: ARRAYofARRAY8
For each connection type in the previous array, the corresponding entry in
this array indicates the network address of the display device.
Authentication Name: ARRAY8
Authentication Data: ARRAY8
Specifies the authentication protocol that the display expects
the manager to validate itself with. The Authentication Data is
expected to contain data that the manager will interpret, modify
and use to authenticate itself.
Authorization Names: ARRAYofARRAY8
Specifies which types of authorization the display supports. The
manager may decide to reject displays with which it cannot perform
authorization.
Manufacturer Display ID: ARRAY8
Can be used by the manager to determine how to decrypt the
Authentication Data field in this packet. See the section below on
Manufacturer Display ID Format.
Semantics:
A
Request
packet is sent by a display to a specific host to request a
session ID in preparation for a establishing a connection. If the manager
is willing to service a connection to this display, it should return an
Accept
packet with a valid session ID and should be ready for a subsequent
Manage
request. Otherwise, it should return a
Decline
packet.
Valid Responses:
Accept ,
Decline
Problems/Solutions:
Problem:
Request not received by manager.
Indication:
Display timeout waiting for response.
Solution:
Display resends
Request
message.
Problem:
Message received out of order by manager.
Indication:
None.
Solution:
Each time a
Request
is sent, the manager sends the Session ID
associated with the next session in the
Accept .
If that next session is not yet started,
the manager will simply resend with the same Session ID.
If the session is in progress, the manager will reply
with a new Session ID; in which case, the
Accept
will be discarded by the display.
Timeout/Retransmission policy:
Timeout after 2 seconds, exponential backoff to 32 seconds.
After no more than 126 seconds, give up and report an error to the user.
Accept
Manager -> Display
Additional Fields:
Session ID: CARD32
Identifies the session that can be started by the manager.
Authentication Name: ARRAY8
Authentication Data: ARRAY8
Is the data sent back to the display to authenticate the manager.
If the Authentication Data is not the value expected by the display, it
should terminate the protocol at this point and display an error to the user.
Authorization Name: ARRAY8
Authorization Data: ARRAY8
Is the data sent to the display to indicate the type of authorization the
manager will be using in the first call to
XOpenDisplay
after the
Manage
packet is received.
Semantics:
An
Accept
packet is sent by a manager in response to a
Request
packet if the manager is willing to establish a connection for the display.
The Session ID is used to identify this connection from any preceding
ones and will be used by the display in its subsequent
Manage
packet.
The Session ID is a 32-bit number that is incremented each time an
Accept
packet is sent as it must be unique over a reasonably long period of time.
If the authentication information is invalid, a
Decline
packet will be returned with an appropriate
Status
message.
Problems/Solutions:
Problem:
Accept
or
Decline
not received by display.
Indication:
Display timeout waiting for response to
Request .
Solution:
Display resends
Request
message.
Problem:
Message received out of order by display.
Indication:
Display receives
Accept
after
Manage
has been sent.
Solution:
Display discards
Accept
messages after it has sent a
Manage
message.
Timeout/Retransmission policy:
Like all packets sent from the manager to the display, this packet should
never be retransmitted.
Decline
Manager -> Display
Additional Fields:
Status: ARRAY8
Is a human readable string indicating the reason for refusal of
service.
Authentication Name:
ARRAY8
Authentication Data:
ARRAY8
Is the data sent back to the display to authenticate the manager. If the
Authentication Data is not the value expected by the display, it
should terminate the protocol at this point and display an error to the user.
Semantics:
A
Decline
packet is sent by a manager in response to a
Request
packet if the manager is unwilling to establish a connection for the
display.
This is allowed even if the manager had responded
Willing
to a previous query.
Problems/Solutions:
Same as for
Accept .
Timeout/Retransmission policy:
Like all packets sent from a manager to a display, this packet should never
be retransmitted.
Manage
Display -> Manager
Additional Fields:
Session ID: CARD32
Should contain the nonzero session ID returned in the
Accept
packet.
Display Number: CARD16
Must match the value sent in the previous
Request
packet.
Display Class: ARRAY8
Specifies the class of the display.
See the Display Class Format section,
which discusses the format of this field.
Semantics:
A
Manage
packet is sent by a display to ask the manager to begin a
session on the display. If the Session ID is correct the manager
should open a connection; otherwise, it should respond with a
Refuse
or
Failed
packet, unless the Session ID matches a currently
running session or a session that has not yet successfully opened the
display but has not given up the attempt. In this latter case, the
Manage
packet should be ignored.
This will work as stream connections give positive success indication
to both halves of the stream, and positive failure indication
to the connection initiator (which will eventually generate a
Failed
packet).
Valid Responses:
X connection with correct auth info,
Refuse ,
Failed .
Problems/Solutions:
Problem:
Manage
not received by manager.
Indication:
Display timeout waiting for response.
Solution:
Display resends
Manage
message.
Problem:
Manage
received out of order by manager.
Indication:
Session already in progress with matching Session ID.
Solution:
Manage
packet ignored.
Indication:
Session ID does not match next Session ID.
Solution:
Refuse
message is sent.
Problem:
Display cannot be opened on selected stream.
Indication:
Display connection setup fails.
Solution:
Failed
message is sent including a human readable reason.
Problem:
Display open does not succeed before a second manage packet is received
because of a timeout occuring in the display.
Indication:
Manage
packet received with Session ID matching the session
attempting to connect to the display.
Solution:
Manage
packet is ignored. As the stream connection will either
succeed, which will result in an active session, or the stream will
eventually give up hope of connecting and send a
Failed
packet; no response to this
Manage
packet is necessary.
Timeout/Retransmission policy:
Timeout after 2 seconds, exponential backoff to 32 seconds. After no more
than 126 seconds, give up and report an error to the user.
Refuse
Manager -> Display
Additional Fields:
Session ID: CARD32
Should be set to the Session ID received in the
Manage
packet.
Semantics:
A
Refuse
packet is sent by a manager when the Session ID received in the
Manage
packet does not match the current Session ID.
The display should assume that it received an old
Accept
packet and should resend its
Request
packet.
Problems/Solutions:
Problem:
Error message is lost.
Indication:
Display times out waiting for
new connection,
Refuse
or
Failed .
Solution:
Display resends
Manage
message.
Timeout/Retransmission policy:
Like all packets sent from a manager to a display, this packet should never be
retransmitted.
Failed
Manager -> Display
Additional Fields:
Session ID: CARD32
Should be set to the Session ID received in the
Manage
packet.
Status: ARRAY8
Is a human readable string indicating the reason for failure.
Semantics:
A
Failed
packet is sent by a manager when it has problems establishing
the initial X connection in response to the
Manage
packet.
Problems/Solutions
Same as for
Refuse .
KeepAlive
Display -> Manager
Additional Fields:
Display Number: CARD16
Set to the display index for the display host.
Session ID: CARD32
Should be set to the Session ID received in the
Manage
packet during the negotiation for the current session.
Sematics:
A
KeepAlive
packet can be sent at any time during the session by a
display to discover if the manager is running.
The manager should respond with
Alive
whenever it receives this type of packet.
This allows the display to discover when the manager host
is no longer running.
A display is not required to send
KeepAlive
packets and, upon lack of receipt of
Alive
packets, is not required to perform any specific action.
The expected use of this packet is to terminate an active session when the
manager host or network link fails. The display should keep track of the
time since any packet has been received from the manager host and use
KeepAlive
packets when a substantial time has elapsed since the
most recent packet.
Valid Responses:
Alive
Problems/Solutions:
Problem:
Manager does not receive the packet or display does not receive the response.
Indication:
No
Alive
packet is returned.
Solution:
Retransmit the packet with an exponential backoff; start at 2 seconds and
assume the host is not up after no less than 30 seconds.
Alive
Manager -> Display
Additional Fields:
Session Running: CARD8
Indicates that the session identified by Session ID is
currently active. The value is zero if no session is active
or one if a session
is active.
Session ID: CARD32
Specifies the ID of the currently running session; if any.
When no session is active this field should be zero.
Semantics:
An
Alive
packet is sent in response to a
KeepAlive
request.
If a session is currently active on the display, the manager includes the
Session ID in the packet. The display can use this information to
determine the status of the manager.
Session Termination
When the session is over, the initial connection with the display (the one
that acknowledges the
Manage
packet) will be closed by the manager.
If only a single session was active on the display,
all other connections should be closed by the display
and the display should be reset. If multiple sessions
are active simultaneously and the display can identify which connections
belong to the terminated sesssion, those connections should be closed.
Otherwise, all connections should be closed and the display reset only when
all sessions have been terminated (that is, all initial connections closed).
The session may also be terminated at any time by the display if the
managing host no longer responds to
KeepAlive
packets.
The exact time-outs for sending
KeepAlive
packets is not specified in this protocol as the trade off
should not be fixed between loading an otherwise idle system with spurious
KeepAlive
packets and not noticing that the manager host is down for a long time.
State Diagrams
The following state diagrams are designed to cover all actions of both
the display and the manager. Any packet that is received out-of-sequence
will be ignored.
Display:
start:
User-requested connect to one host -> query
User-requested connect to some host -> broadcast
User-requested connect to site host-list -> indirect
query:
Send Query packet
-> collect-query
collect-query:
Receive Willing ->
start-connection
Receive Unwilling ->
stop-connection
Timeout -> query
broadcast:
Send BroadcastQuery packet
-> collect-broadcast-query
collect-broadcast-query:
Receive Willing ->
update-broadcast-willing
User-requested connect to one host ->
start-connection
Timeout -> broadcast
update-broadcast-willing:
Add new host to the host list presented to the user
-> collect-broadcast-query
indirect:
Send IndirectQuery packet
-> collect-indirect-query
collect-indirect-query:
Receive Willing ->
update-indirect-willing
User-requested connect to one host ->
start-connection
Timeout -> indirect
update-indirect-willing:
Add new host to the host list presented to the user
-> collect-indirect-query
start-connection:
Send Request packet
-> await-request-response
await-request-response:
Receive Accept ->
manage
Receive Decline ->
stop-connection
Timeout -> start-connection
manage:
Save Session ID
Send Manage packet with Session ID
-> await-manage-response
await-manage-response:
Receive XOpenDisplay : ->
run-session
Receive Refuse with matching Session ID
-> start-connection
Receive Failed with matching Session ID
-> stop-connection
Timeout -> manage
stop-connection:
Display cause of termination to user
-> start
run-session:
Decide to send KeepAlive packet ->
keep-alive
wait close of first display connection
-> reset-display
keep-alive:
Send KeepAlive packet with current Session ID
-> await-alive
await-alive:
Receive Alive with matching Session ID ->
run-session
Receive Alive with nonmatching Session ID
or FALSE Session Running -> reset-display
Final timeout without receiving Alive
packet -> reset-display
Timeout -> keep-alive
reset-display:
(if possible) -> close all display connections associated with this session
Last session -> close all display connections
-> start
Manager:
idle:
Receive Query ->
query-respond
Receive
BroadcastQuery
-> broadcast-respond
Receive
IndirectQuery
-> indirect-respond
Receive
ForwardQuery
-> forward-respond
Receive
Request
-> request-respond
Receive
Manage
-> manage
An active session terminates
-> finish-session
Receive KeepAlive
-> send-alive
-> idle
query-respond:
If willing to manage -> send-willing
-> send-unwilling
broadcast-respond:
If willing to manage -> send-willing
-> idle
indirect-respond:
Send ForwardQuery
packets to all managers on redirect list
If willing to manage -> send-willing
-> idle
forward-respond:
Decode destination address, if willing to manage ->
send-willing
-> idle
send-willing:
Send Willing packet
-> idle
send-unwilling:
Send Unwilling packet
-> idle
request-respond:
If manager is willing to allow a session on display
-> accept-session
-> decline-session
accept-session:
Generate Session ID and save Session ID, display address, and
display number somewhere
Send Accept packet
-> idle
decline-session:
Send Decline packet
-> idle
manage:
If Session ID matches saved Session ID ->
run-session
If Session ID matches Session ID of session in process of
starting up, or currently active session ->
idle
-> refuse
refuse:
Send Refuse packet
-> idle
run-session:
Terminate any session in progress
XOpenDisplay
Open display succeeds ->
start-session
-> failed
failed:
Send Failed packet
-> idle
start-session:
Start a new session
-> idle
finish-session:
XCloseDisplay
-> idle
send-alive:
Send Alive packet containing current status
-> idle
Protocol Encoding
When XDMCP is implemented on top of the Internet User Datagram Protocol (UDP),
port number 177 is to be used. When using UDP over IPv4, Broadcast Query
packets are sent via UDP broadcast. When using UDP over IPv6, Broadcast Query
packets are sent via multicast, either to an address in the IANA registered
XDMCP multicast address range of
FF0X:0:0:0:0:0:0:12B
(where the X is replaced by a valid scope id)
or to a locally assigned
multicast address. The version number in all packets will be 1.
Packet opcodes are 16-bit integers.
Packet Name
Encoding
BroadcastQuery
1
Query
2
IndirectQuery
3
ForwardQuery
4
Willing
5
Unwilling
6
Request
7
Accept
8
Decline
9
Manage
10
Refuse
11
Failed
12
KeepAlive
13
A previous version of this document incorrectly reversed the opcodes of
Alive and
KeepAlive.
Alive
14
A previous version of this document incorrectly reversed the opcodes of
Alive and
KeepAlive.
Per packet information follows:
Query,
BroadcastQuery,
IndirectQuery
2 CARD16 version number (always 1)
2 CARD16 opcode (always Query, BroadcastQuery or IndirectQuery)
2 CARD16 length
1 CARD8 number of Authentication Names sent (m)
2 CARD16 length of first Authentication Name (m1)
m1 CARD8 first Authentication Name
... Other Authentication Names
Note that these three packets are identical except for the opcode field.
ForwardQuery
2 CARD16 version number (always 1)
2 CARD16 opcode (always ForwardQuery)
2 CARD16 length
2 CARD16 length of Client Address (m)
m CARD8 Client Address
2 CARD16 length of Client Port (n)
n CARD8 Client Port
1 CARD8 number of Authentication Names sent (o)
2 CARD16 length of first Authentication Name (o1)
o1 CARD8 first Authentication Name
... Other Authentication Names
Willing
2 CARD16 version number (always 1)
2 CARD16 opcode (always Willing)
2 CARD16 length (6 + m + n + o)
2 CARD16 Length of Authentication Name (m)
m CARD8 Authentication Name
2 CARD16 Hostname length (n)
n CARD8 Hostname
2 CARD16 Status length (o)
o CARD8 Status
Unwilling
2 CARD16 version number (always 1)
2 CARD16 opcode (always Unwilling)
2 CARD16 length (4 + m + n)
2 CARD16 Hostname length (m)
m CARD8 Hostname
2 CARD16 Status length (n)
n CARD8 Status
Request
2 CARD16 version number (always 1)
2 CARD16 opcode (always Request)
2 CARD16 length
2 CARD16 Display Number
1 CARD8 Count of Connection Types (m)
2xm CARD16 Connection Types
1 CARD8 Count of Connection Addresses (n)
2 CARD16 Length of first Connection Address (n1)
n1 CARD8 First Connection Address
... Other connection addresses
2 CARD16 Length of Authentication Name (o)
o CARD8 Authentication Name
2 CARD16 Length of Authentication Data (p)
p CARD8 Authentication Data
1 CARD8 Count of Authorization Names (q)
2 CARD16 Length of first Authorization Name (q1)
q1 CARD8 First Authorization Name
... Other authorization names
2 CARD16 Length of Manufacturer Display ID (r)
r CARD8 Manufacturer Display ID
Accept
2 CARD16 version number (always 1)
2 CARD16 opcode (always Accept)
2 CARD16 length (12 + n + m + o + p)
4 CARD32 Session ID
2 CARD16 Length of Authentication Name (n)
n CARD8 Authentication Name
2 CARD16 Length of Authentication Data (m)
m CARD8 Authentication Data
2 CARD16 Length of Authorization Name (o)
o CARD8 Authorization Name
2 CARD16 Length of Authorization Data (p)
p CARD8 Authorization Data
Decline
2 CARD16 version number (always 1)
2 CARD16 opcode (always Decline)
2 CARD16 length (6 + m + n + o)
2 CARD16 Length of Status (m)
m CARD8 Status
2 CARD16 Length of Authentication Name (n)
n CARD8 Authentication Name
2 CARD16 Length of Authentication Data (o)
o CARD8 Authentication Data
Manage
2 CARD16 version number (always 1)
2 CARD16 opcode (always Manage)
2 CARD16 length (8 + m)
4 CARD32 Session ID
2 CARD16 Display Number
2 CARD16 Length of Display Class (m)
m CARD8 Display Class
Refuse
2 CARD16 version number (always 1)
2 CARD16 opcode (always Refuse)
2 CARD16 length (4)
4 CARD32 Session ID
Failed
2 CARD16 version number (always 1)
2 CARD16 opcode (always Failed)
2 CARD16 length (6 + m)
4 CARD32 Session ID
2 CARD16 Length of Status (m)
m CARD8 Status
KeepAlive
2 CARD16 version number (always 1)
2 CARD16 opcode (always KeepAlive)
2 CARD16 length (6)
2 CARD16 Display Number
4 CARD32 Session ID
Alive
2 CARD16 version number (always 1)
2 CARD16 opcode (always Alive)
2 CARD16 length (5)
1 CARD8 Session Running (0: not running 1: running)
4 CARD32 Session ID (0: not running)
Display Class Format
The Display Class field of the
Manage
packet is used by the display manager to collect common sorts of
displays into manageable groups. This field is a string encoded of
ISO-LATIN-1 characters in the following format:
ManufacturerID-ModelNumber
Both elements of this string must exclude characters of the set
{ -,
.,
:,
*,
?,
<space> }.
The ManufacturerID is a string that should be registered
with the X Consortium.
The ModelNumber is designed to identify characteristics of the display
within the manufacturer's product line.
This string should be documented in the users manual for the
particular device and should probably not be specifiable by the
display user to avoid unexpected configuration errors.
Manufacturer Display ID Format
To authenticate the manager, the display and manager will share a private
key.
The manager, then, must be able to discover which key to use for a
particular device.
The Manufacturer Display ID field of the
Request
packet is intended for this purpose. Typically, the manager host will
contain a map between this number and the key. This field is intended to be
unique per display, possibly the ethernet address of the display in the form:
-Ethernet-8:0:2b:a:f:d2
It can also be a string of the form:
ManufacturerID-ModelNumber-SerialNumber
The ManufacturerID, ModelNumber and SerialNumber are encoded using
ISO-LATIN-1 characters, excluding {
-,
.,
*,
?,
<space> }
When the display is shipped to a customer, it should include both the
Manufacturer Display ID and the private key in the documentation set.
This information should not be modifiable by the display user.
Authentication
In an environment where authentication is not needed, XDMCP can disable
authentication by having the display send empty Authentication Name
and Authentication Data fields in the
Request
packet.
In this case, the manager will not attempt to authenticate itself.
Other authentication protocols may be developed, depending on local needs.
In an unsecure environment, the display must be able to verify that the
source of the various packets is a trusted manager. These packets will
contain authentication information. As an example of such a system, the
following discussion describes the "XDM-AUTHENTICATION-1" authentication
system. This system uses a 56-bit shared private key, and 64 bits of
authentication data. An associated example X authorization protocol
"XDM-AUTHORIZATION-1" will also be discussed. The 56-bit key is represented
as a 64-bit number in network order (big endian). This means that the first
octet in the representation will be zero. When incrementing a 64-bit value,
the 8 octets of data will be interpreted in network order (big endian).
That is, the last octet will be incremented, subsequent carries propogate
towards the first octet.
Assumptions:
The display and manager share a private key. This key could be programmed
into the display by the manufacturer and shipped with the unit. It must not
be available from the display itself, but should allow the value to be
modified in some way. The system administrator would be responsible for
managing a database of terminal keys.
The display can generate random authentication numbers.
Some definitions first:
{D}= encryption of plain text D by key κ
{Δ}*κ = decryption of crypto text Δ with key κ
τ = private key shared by display and manager
ρ = 64 bit random number generated by display
α = authentication data in XDMCP packets
σ = per-session private key, generated by manager
β = authorization data
Encryption will use the Data Encryption Standard (DES, FIPS 46-3); blocks
shorter than 64 bits will be zero-filled
on the right to 64 bits. Blocks longer than 64 bits will use block chaining:
{D}κ = {D1 }κ {D2 xor {D1 }κ }κ
The display generates the first authentication data in the
Request
packet:
αRequest = {ρ}τ
For the Accept
packet, the manager decrypts the initial message and returns
αAccept:
ρ = {α Request } *τ
α Accept = { ρ + 1}τ
The Accept
packet also contains the authorization intended for use by
the X server. A description of authorization type "XDM-AUTHORIZATION-1"
follows.
The Accept
packet contains the authorization name
"XDM-AUTHORIZATION-1". The authorization data is the string:
β Accept = {σ}τ
To create authorization information for connection setup with the X server
using the XDM-AUTHORIZATION-1 authorization protocol, the client computes the
following:
N mark = "X client identifier"
T lineup = "Current time in seconds on client host (32 bits)"
β = {ρNT}σ
For TCP connections @N@ is 48 bits long and contains the 32-bit IPv4 address of
the client host followed by the 16-bit port number of the client socket.
Formats for other connections must be registered.
The resulting value, β, is 192 bits of authorization data that is sent
in the connection setup to the server. The server receives the packet,
decrypts the contents. To accept the connection, the following must hold:
ρ must match the value generated for the most recent XDMCP negotiation.
T must be within 1200 seconds of the internally stored time. If no time
been received before, the current time is set to @T@.
No packet containing the same pair (N, T) can have been received
in the last 1200 seconds (20 minutes).