Status of OpenGL 3.x features in Mesa Note: when an item is marked as "DONE" it means all the core Mesa infrastructure is complete but it may be the case that few (if any) drivers implement the features. OpenGL Core and Compatibility context support OpenGL 3.1 and later versions are only supported with the Core profile. There are no plans to support GL_ARB_compatibility. The last supported OpenGL version with all deprecated features is 3.0. Some of the later GL features are exposed in the 3.0 context as extensions. Feature Status ----------------------------------------------------- ------------------------ GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi GLSL 1.30 DONE () glBindFragDataLocation, glGetFragDataLocation DONE Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast) Map buffer subranges (GL_ARB_map_buffer_range) DONE (r300, swrast) Clamping controls (GL_ARB_color_buffer_float) DONE (r300) Float textures, renderbuffers (GL_ARB_texture_float) DONE (r300) GL_EXT_packed_float DONE () GL_EXT_texture_shared_exponent DONE (swrast) Float depth buffers (GL_ARB_depth_buffer_float) DONE () Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast) Half-float DONE (r300, swrast) Non-normalized Integer texture/framebuffer formats DONE () 1D/2D Texture arrays DONE () Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast) GL_EXT_texture_compression_rgtc DONE (r300, swrast) Red and red/green texture formats DONE (r300, swrast) Transform feedback (GL_EXT_transform_feedback) DONE () Vertex array objects (GL_APPLE_vertex_array_object) DONE sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE () glClearBuffer commands DONE glGetStringi command DONE glTexParameterI, glGetTexParameterI commands DONE glVertexAttribI commands DONE Depth format cube textures DONE () GLX_ARB_create_context (GLX 1.4 is required) DONE GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi GLSL 1.40 DONE () Forward compatible context support/deprecations DONE () Instanced drawing (GL_ARB_draw_instanced) DONE (swrast) Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast) Primitive restart (GL_NV_primitive_restart) DONE (r300, ) 16 vertex texture image units DONE () Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts () Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast) Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (swrast) Signed normalized textures (GL_EXT_texture_snorm) DONE (r300) GL 3.2 --- all DONE: i965 Core/compatibility profiles DONE GLSL 1.50 DONE () Geometry shaders DONE () BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) Provoking vertex (GL_ARB_provoking_vertex) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (nvc0, r600, radeonsi) Multisample textures (GL_ARB_texture_multisample) DONE (nvc0, r600, radeonsi) Frag depth clamp (GL_ARB_depth_clamp) DONE (nv50, nvc0, r600, swrast, radeonsi) Fence objects (GL_ARB_sync) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) GLX_ARB_create_context_profile DONE GL 3.3 --- all DONE: i965 GLSL 3.30 DONE () GL_ARB_blend_func_extended DONE (nv50, nvc0, r600, radeonsi, softpipe) GL_ARB_explicit_attrib_location DONE (i915, nv50, nvc0, r300, r600, radeonsi, swrast) GL_ARB_occlusion_query2 DONE (nv50, nvc0, r300, r600, radeonsi, swrast) GL_ARB_sampler_objects DONE (nv50, nvc0, r300, r600, radeonsi) GL_ARB_shader_bit_encoding DONE (nv50, nvc0, r600, radeonsi) GL_ARB_texture_rgb10_a2ui DONE (r600, radeonsi) GL_ARB_texture_swizzle DONE (nv50, nvc0, r300, r600, radeonsi, swrast) GL_ARB_timer_query DONE (nv50, nvc0, r600, radeonsi) GL_ARB_instanced_arrays DONE (nv50, nvc0, r300, r600, radeonsi) GL_ARB_vertex_type_2_10_10_10_rev DONE (r600, radeonsi) GL 4.0: GLSL 4.0 not started GL_ARB_texture_query_lod DONE (i965) GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi, softpipe) GL_ARB_draw_indirect started (Christoph) GL_ARB_gpu_shader5 started GL_ARB_gpu_shader_fp64 not started GL_ARB_sample_shading DONE (i965) GL_ARB_shader_subroutine not started GL_ARB_tessellation_shader not started GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, softpipe) GL_ARB_texture_cube_map_array DONE (i965, r600, softpipe) GL_ARB_texture_gather DONE (i965) GL_ARB_transform_feedback2 DONE (i965, r600, radeonsi) GL_ARB_transform_feedback3 DONE (i965, r600, radeonsi) GL 4.1: GLSL 4.1 not started GL_ARB_ES2_compatibility DONE (i965, r300, r600, radeonsi) GL_ARB_get_program_binary DONE (0 binary formats) GL_ARB_separate_shader_objects some infrastructure done GL_ARB_shader_precision not started GL_ARB_vertex_attrib_64bit not started GL_ARB_viewport_array not started GL 4.2: GLSL 4.2 not started GL_ARB_texture_compression_bptc not started GL_ARB_compressed_texture_pixel_storage not started GL_ARB_shader_atomic_counters DONE (i965) GL_ARB_texture_storage DONE (all drivers) GL_ARB_transform_feedback_instanced DONE (i965, r600, radeonsi) GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_shader_image_load_store not started GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi) GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi) GL 4.3: GLSL 4.3 not started GL_ARB_arrays_of_arrays not started GL_ARB_ES3_compatibility DONE (i965) GL_ARB_clear_buffer_object not started GL_ARB_compute_shader not started GL_ARB_copy_image not started GL_KHR_debug DONE (all drivers) GL_ARB_explicit_uniform_location not started GL_ARB_fragment_layer_viewport not started GL_ARB_framebuffer_no_attachments not started GL_ARB_internalformat_query2 not started GL_ARB_invalidate_subdata DONE (all drivers) GL_ARB_multi_draw_indirect not started GL_ARB_program_interface_query not started GL_ARB_robust_buffer_access_behavior not started GL_ARB_shader_image_size not started GL_ARB_shader_storage_buffer_object not started GL_ARB_stencil_texturing not started GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi) GL_ARB_texture_query_levels DONE (i965) GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) GL_ARB_texture_view not started GL_ARB_vertex_attrib_binding DONE (all drivers) GL 4.4: GLSL 4.4 not started GL_MAX_VERTEX_ATTRIB_STRIDE not started GL_ARB_buffer_storage not started GL_ARB_clear_texture not started GL_ARB_enhanced_layouts not started GL_ARB_multi_bind not started GL_ARB_query_buffer_object not started GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast) GL_ARB_texture_stencil8 not started GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, r600) More info about these features and the work involved can be found at http://dri.freedesktop.org/wiki/MissingFunctionality