Development Notes
Adding Extentions
To add a new GL extension to Mesa you have to do at least the following.
-
If glext.h doesn't define the extension, edit include/GL/gl.h and add
code like this:
#ifndef GL_EXT_the_extension_name #define GL_EXT_the_extension_name 1 /* declare the new enum tokens */ /* prototype the new functions */ /* TYPEDEFS for the new functions */ #endif
- In the src/mesa/glapi/ directory, add the new extension functions and enums to the gl_API.xml file. Then, a bunch of source files must be regenerated by executing the corresponding Python scripts.
-
Add a new entry to the
gl_extensions
struct in mtypes.h -
Update the
extensions.c
file. - From this point, the best way to proceed is to find another extension, similar to the new one, that's already implemented in Mesa and use it as an example.
- If the new extension adds new GL state, the functions in get.c, enable.c and attrib.c will most likely require new code.
Coding Style
Mesa's code style has changed over the years. Here's the latest.
Comment your code! It's extremely important that open-source code be well documented. Also, strive to write clean, easily understandable code.
3-space indentation
If you use tabs, set them to 8 columns
Line width: the preferred width to fill comments and code in Mesa is 78 columns. Exceptions are sometimes made for clarity (e.g. tabular data is sometimes filled to a much larger width so that extraneous carriage returns don't obscure the table).
Brace example:
if (condition) { foo; } else { bar; } switch (condition) { case 0: foo(); break; case 1: { ... break; } default: ... break; }
Here's the GNU indent command which will best approximate my preferred style: (Note that it won't format switch statements in the preferred way)
indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
Local variable name example: localVarName (no underscores)
Constants and macros are ALL_UPPERCASE, with _ between words
Global variables are not allowed.
Function name examples:
glFooBar() - a public GL entry point (in glapi_dispatch.c) _mesa_FooBar() - the internal immediate mode function save_FooBar() - retained mode (display list) function in dlist.c foo_bar() - a static (private) function _mesa_foo_bar() - an internal non-static Mesa function
Places that are not directly visible to the GL API should prefer the use of bool, true, and false over GLboolean, GL_TRUE, and GL_FALSE. In C code, this may mean that #include <stdbool.h> needs to be added. The try_emit_* methods in src/mesa/program/ir_to_mesa.cpp and src/mesa/state_tracker/st_glsl_to_tgsi.cpp can serve as examples.
Marking a commit as a candidate for a stable branch
If you want a commit to be applied to a stable branch, you should add an appropriate note to the commit message.
Here are some examples of such a note:
- NOTE: This is a candidate for the 9.0 branch.
- NOTE: This is a candidate for the 8.0 and 9.0 branches.
- NOTE: This is a candidate for the stable branches.
Cherry-picking candidates for a stable branch
Please use git cherry-pick -x <commit>
for cherry-picking a commit
from master to a stable branch.
Making a New Mesa Release
These are the instructions for making a new Mesa release.
Get latest source files
Use git to get the latest Mesa files from the git repository, from whatever branch is relevant.
Verify and update version info
- Makefile.am
- PACKAGE_VERSION
- configure.ac
- AC_INIT
- src/mesa/main/version.h
- MESA_MAJOR, MESA_MINOR, MESA_PATCH and MESA_VERSION_STRING
Create a docs/relnotes-x.y.z.html file. The bin/shortlog_mesa.sh script can be used to create a HTML-formatted list of changes to include in the file. Link the new docs/relnotes-x.y.z.html file into the main relnotes.html file.
Update docs/index.html.
Tag the files with the release name (in the form mesa-x.y)
with: git tag -a mesa-x.y
Then: git push origin mesa-x.y
Make the tarballs
Make the distribution files. From inside the Mesa directory:
make tarballs
After the tarballs are created, the md5 checksums for the files will be computed. Add them to the docs/relnotes-x.y.html file.
Copy the distribution files to a temporary directory, unpack them, compile everything, and run some demos to be sure everything works.
Update the website and announce the release
Follow the directions on SourceForge for creating a new "release" and uploading the tarballs.
Basically, to upload the tarball files with:
rsync -avP ssh Mesa*-X.Y.* USERNAME@frs.sourceforge.net:uploads/
Update the web site by copying the docs/ directory's files to
/home/users/b/br/brianp/mesa-www/htdocs/ with:
sftp USERNAME,mesa3d@web.sourceforge.net
Make an announcement on the mailing lists: mesa-dev@lists.freedesktop.org, mesa-users@lists.freedesktop.org and mesa-announce@lists.freedesktop.org