mingw-get install msys-flex msys-bison
The following are required for DRI-based hardware acceleration with Mesa:
If you're using a fedora distro the following command should install all the needed dependencies:
sudo yum install flex bison imake libtool xorg-x11-proto-devel libdrm-devel \ gcc-c++ xorg-x11-server-devel libXi-devel libXmu-devel libXdamage-devel git \ expat-devel llvm-devel
The primary method to build Mesa on Unix systems is with autoconf.
The general approach is the standard:
./configure make sudo make installBut please read the detailed autoconf instructions for more details.
To build Mesa with SCons on Linux or Windows do
scons
The build output will be placed in build/platform-machine-debug/..., where platform is for example linux or windows, machine is x86 or x86_64, optionally followed by -debug for debug builds.
To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
scons platform=windows toolchain=crossmingw machine=x86 mesagdi libgl-gdi
This will create:
Put them all in the same directory to test them.
The legacy Mesa build system is based on a collection of pre-defined system configurations. Some of these might work for older systems not supported by autoconf.
To see the list of configurations, just type make
.
Then choose a configuration from the list and type make
configname.
Mesa may be built in several different ways using the predefined configurations:
To compile stand-alone Mesa type make
in the top-level directory.
You'll see a list of supported system configurations.
Choose one from the list (such as linux-x86), and type:
make linux-x86
This will produce libGL.so and several other libraries
Build Mesa and the DRI hardware drivers by running
make linux-dri
There are also linux-dri-x86
, linux-dri-x86-64
,
and linux-ppc
configurations which are optimized for those
architectures.
Make sure you have the prerequisite versions of DRM and Xserver mentioned above.
Later, if you want to rebuild for a different configuration run
make realclean
before rebuilding.
The standard location for the OpenGL header files on Unix-type systems is
in /usr/include/GL/
.
The standard location for the libraries is /usr/lib/
.
For more information see, the
Linux/OpenGL ABI specification.
If you'd like Mesa to co-exist with another implementation of OpenGL that's
already installed, you'll have to choose different directories, like
/usr/local/include/GL/
and /usr/local/lib/
.
To install Mesa's headers and libraries, run make install
.
But first, check the Mesa/configs/default file and examine the values
of the INSTALL_DIR and DRI_DRIVER_INSTALL_DIR variables.
Change them if needed, then run make install
.
The variable
DESTDIR may also be used to install the contents to a temporary
staging directory.
This can be useful for package management.
For example: make install DESTDIR=/somepath/
Note: at runtime you can use the LD_LIBRARY_PATH environment variable (on Linux at least) to switch between the Mesa libraries and other vendor's libraries whenever you want. This is a handy way to compare multiple OpenGL implementations.
Documentation for other environments (some may be very out of date):
When compilation has finished, look in the top-level lib/
(or lib64/
) directory.
You'll see a set of library files similar to this:
lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -> libGL.so.1* lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100* -rwxr-xr-x 1 brian users 3375861 Mar 26 07:53 libGL.so.1.5.060100* lrwxrwxrwx 1 brian users 11 Mar 26 07:53 libGLU.so -> libGLU.so.1* lrwxrwxrwx 1 brian users 20 Mar 26 07:53 libGLU.so.1 -> libGLU.so.1.3.060100* -rwxr-xr-x 1 brian users 549269 Mar 26 07:53 libGLU.so.1.3.060100* lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6* lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100* -rwxr-xr-x 1 brian users 23871 Mar 26 07:53 libOSMesa.so.6.1.060100*
libGL is the main OpenGL library (i.e. Mesa).
libGLU is the OpenGL Utility library.
libOSMesa is the OSMesa (Off-Screen) interface library.
If you built the DRI hardware drivers, you'll also see the DRI drivers:
-rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so -rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i965_dri.so -rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so -rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so -rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so
If you built with Gallium support, look in lib/gallium/ for Gallium-based versions of libGL and device drivers.
Running make install
will install package configuration files
for the pkg-config utility.
When compiling your OpenGL application you can use pkg-config to determine the proper compiler and linker flags.
For example, compiling and linking a GLUT application can be done with:
gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo