Gallium Post-processing
The Gallium drivers support user-defined image post-processing.
At the end of drawing a frame a post-processing filter can be applied to
the rendered image.
Example filters include morphological antialiasing and cell shading.
The filters can be toggled per-app via driconf, or per-session via the
corresponding environment variables.
Multiple filters can be used together.
PP environment variables
- PP_DEBUG - If defined debug information will be printed to stderr.
Current filters
- pp_nored, pp_nogreen, pp_noblue - set to 1 to remove the corresponding color channel.
These are basic filters for easy testing of the PP queue.
- pp_jimenezmlaa, pp_jimenezmlaa_color -
Jimenez's MLAA
is a morphological antialiasing filter.
The two versions use depth and color data, respectively.
Which works better depends on the app - depth will not blur text, but it will
miss transparent textures for example.
Set to a number from 2 to 32, roughly corresponding to quality.
Numbers higher than 8 see minimizing gains.
- pp_celshade - set to 1 to enable cell shading (a more complex color filter).