Mesa 10.2 Release Notes / TBD
Mesa 10.2 is a new development release. People who are concerned with stability and reliability should stick with a previous release or wait for Mesa 10.2.1.
Mesa 10.2 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts are not supported.
MD5 checksums
TBD.
New features
Note: some of the new features are only available with certain drivers.
- GL_ARB_buffer_storage on i965, nv30, nv50, nvc0, r300, r600, and radeonsi
- GL_ARB_multi_bind on all drivers
- GL_ARB_sample_shading on nv50 (GT21x only), nvc0
- GL_ARB_separate_shader_objects (desktop OpenGL) and GL_EXT_separate_shader_objects (OpenGL ES 2.0 and 3.0) on all drivers
- GL_ARB_stencil_texturing on i965/gen8+
- GL_ARB_texture_cube_map_array on nv50 (GT21x only)
- GL_ARB_texture_gather on nv50 (GT21x only), nvc0
- GL_ARB_texture_query_lod on nv50 (GT21x only), nvc0
- GL_ARB_texture_view on i965/gen7
- GL_ARB_vertex_type_10f_11f_11f_rev on nv50, nvc0, radeonsi
- GL_ARB_viewport_array on nv50, r600
- GL_INTEL_performance_query on i965/gen5+