###########################################################################
# 
# Copyright 2009-2010 VMware, Inc.
# All Rights Reserved.
# 
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sub license, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
# 
# The above copyright notice and this permission notice (including the
# next paragraph) shall be included in all copies or substantial portions
# of the Software.
# 
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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# This CSV file has the input data for u_format.h's struct
# util_format_description.
#
# Each format entry contains:
# - name, per enum pipe_format
# - layout, per enum util_format_layout, in shortened lower caps
# - pixel block's width
# - pixel block's height
# - channel encoding (only meaningful for plain layout), containing for each
#   channel the following information:
#   - type, one of
#     - 'x': void
#     - 'u': unsigned
#     - 's': signed
#     - 'h': fixed
#     - 'f': FLOAT
#   - optionally followed by 'n' if it is normalized
#   - number of bits
# - channel swizzle 
# - color space: rgb, yub, sz
#
# See also:
# - http://msdn.microsoft.com/en-us/library/bb172558.aspx (D3D9)
# - http://msdn.microsoft.com/en-us/library/bb205073.aspx#mapping_texture_formats (D3D9 -> D3D10)
# - http://msdn.microsoft.com/en-us/library/bb173059.aspx (D3D10)
#
# Note that GL doesn't really specify the layout of internal formats. See
# OpenGL 2.1 specification, Table 3.16, on the "Correspondence of sized
# internal formats to base in- ternal formats, and desired component
# resolutions for each sized internal format."

# None
# Described as regular uint_8 bytes, i.e. PIPE_FORMAT_R8_USCALED
PIPE_FORMAT_NONE                  , plain, 1, 1, u8  ,     ,     ,     , x001, rgb

# Typical rendertarget formats
PIPE_FORMAT_B8G8R8A8_UNORM        , plain, 1, 1, un8 , un8 , un8 , un8 , zyxw, rgb
PIPE_FORMAT_B8G8R8X8_UNORM        , plain, 1, 1, un8 , un8 , un8 , x8  , zyx1, rgb
PIPE_FORMAT_A8R8G8B8_UNORM        , plain, 1, 1, un8 , un8 , un8 , un8 , yzwx, rgb
PIPE_FORMAT_X8R8G8B8_UNORM        , plain, 1, 1, x8  , un8 , un8 , un8 , yzw1, rgb
PIPE_FORMAT_A8B8G8R8_UNORM        , plain, 1, 1, un8 , un8 , un8 , un8 , wzyx, rgb
PIPE_FORMAT_X8B8G8R8_UNORM        , plain, 1, 1, x8  , un8 , un8 , un8 , wzy1, rgb
# PIPE_FORMAT_R8G8B8A8_UNORM is below
PIPE_FORMAT_R8G8B8X8_UNORM        , plain, 1, 1, un8 , un8 , un8 , x8  , xyz1, rgb
PIPE_FORMAT_B5G5R5X1_UNORM        , plain, 1, 1, un5 , un5 , un5 , x1  , zyx1, rgb
PIPE_FORMAT_B5G5R5A1_UNORM        , plain, 1, 1, un5 , un5 , un5 , un1 , zyxw, rgb
PIPE_FORMAT_B4G4R4A4_UNORM        , plain, 1, 1, un4 , un4 , un4 , un4 , zyxw, rgb
PIPE_FORMAT_B4G4R4X4_UNORM        , plain, 1, 1, un4 , un4 , un4 , x4  , zyx1, rgb
PIPE_FORMAT_B5G6R5_UNORM          , plain, 1, 1, un5 , un6 , un5 ,     , zyx1, rgb
PIPE_FORMAT_R10G10B10A2_UNORM     , plain, 1, 1, un10, un10, un10, un2 , xyzw, rgb
PIPE_FORMAT_B10G10R10A2_UNORM     , plain, 1, 1, un10, un10, un10, un2 , zyxw, rgb
PIPE_FORMAT_B2G3R3_UNORM          , plain, 1, 1, un2 , un3 , un3 ,     , zyx1, rgb

# Luminance/Intensity/Alpha formats
PIPE_FORMAT_L8_UNORM              , plain, 1, 1, un8 ,     ,     ,     , xxx1, rgb
PIPE_FORMAT_A8_UNORM              , plain, 1, 1, un8 ,     ,     ,     , 000x, rgb
PIPE_FORMAT_I8_UNORM              , plain, 1, 1, un8 ,     ,     ,     , xxxx, rgb
PIPE_FORMAT_L4A4_UNORM            , plain, 1, 1, un4 , un4 ,     ,     , xxxy, rgb
PIPE_FORMAT_L8A8_UNORM            , plain, 1, 1, un8 , un8 ,     ,     , xxxy, rgb
PIPE_FORMAT_L16_UNORM             , plain, 1, 1, un16,     ,     ,     , xxx1, rgb
PIPE_FORMAT_A16_UNORM             , plain, 1, 1, un16,     ,     ,     , 000x, rgb
PIPE_FORMAT_I16_UNORM             , plain, 1, 1, un16,     ,     ,     , xxxx, rgb
PIPE_FORMAT_L16A16_UNORM          , plain, 1, 1, un16, un16,     ,     , xxxy, rgb
PIPE_FORMAT_A8_SNORM              , plain, 1, 1, sn8 ,     ,     ,     , 000x, rgb
PIPE_FORMAT_L8_SNORM              , plain, 1, 1, sn8 ,     ,     ,     , xxx1, rgb
PIPE_FORMAT_L8A8_SNORM            , plain, 1, 1, sn8 , sn8 ,     ,     , xxxy, rgb
PIPE_FORMAT_I8_SNORM              , plain, 1, 1, sn8 ,     ,     ,     , xxxx, rgb
PIPE_FORMAT_A16_SNORM             , plain, 1, 1, sn16,     ,     ,     , 000x, rgb
PIPE_FORMAT_L16_SNORM             , plain, 1, 1, sn16,     ,     ,     , xxx1, rgb
PIPE_FORMAT_L16A16_SNORM          , plain, 1, 1, sn16, sn16,     ,     , xxxy, rgb
PIPE_FORMAT_I16_SNORM             , plain, 1, 1, sn16,     ,     ,     , xxxx, rgb
PIPE_FORMAT_A16_FLOAT             , plain, 1, 1, f16 ,     ,     ,     , 000x, rgb
PIPE_FORMAT_L16_FLOAT             , plain, 1, 1, f16 ,     ,     ,     , xxx1, rgb
PIPE_FORMAT_L16A16_FLOAT          , plain, 1, 1, f16 , f16 ,     ,     , xxxy, rgb
PIPE_FORMAT_I16_FLOAT             , plain, 1, 1, f16 ,     ,     ,     , xxxx, rgb
PIPE_FORMAT_A32_FLOAT             , plain, 1, 1, f32 ,     ,     ,     , 000x, rgb
PIPE_FORMAT_L32_FLOAT             , plain, 1, 1, f32 ,     ,     ,     , xxx1, rgb
PIPE_FORMAT_L32A32_FLOAT          , plain, 1, 1, f32 , f32 ,     ,     , xxxy, rgb
PIPE_FORMAT_I32_FLOAT             , plain, 1, 1, f32 ,     ,     ,     , xxxx, rgb

# SRGB formats
PIPE_FORMAT_L8_SRGB               , plain, 1, 1, un8 ,     ,     ,     , xxx1, srgb 
PIPE_FORMAT_L8A8_SRGB             , plain, 1, 1, un8 , un8 ,     ,     , xxxy, srgb 
PIPE_FORMAT_R8G8B8_SRGB           , plain, 1, 1, un8 , un8 , un8 ,     , xyz1, srgb 
PIPE_FORMAT_R8G8B8A8_SRGB         , plain, 1, 1, un8 , un8 , un8 , un8 , xyzw, srgb 
PIPE_FORMAT_A8B8G8R8_SRGB         , plain, 1, 1, un8 , un8 , un8 , un8 , wzyx, srgb
PIPE_FORMAT_X8B8G8R8_SRGB         , plain, 1, 1, x8  , un8 , un8 , un8 , wzy1, srgb
PIPE_FORMAT_B8G8R8A8_SRGB         , plain, 1, 1, un8 , un8 , un8 , un8 , zyxw, srgb
PIPE_FORMAT_B8G8R8X8_SRGB         , plain, 1, 1, un8 , un8 , un8 , x8  , zyx1, srgb
PIPE_FORMAT_A8R8G8B8_SRGB         , plain, 1, 1, un8 , un8 , un8 , un8 , yzwx, srgb
PIPE_FORMAT_X8R8G8B8_SRGB         , plain, 1, 1, x8  , un8 , un8 , un8 , yzw1, srgb

# Mixed-sign formats (typically used for bump map textures)
PIPE_FORMAT_R8SG8SB8UX8U_NORM     , plain, 1, 1, sn8 , sn8 , un8 , x8  , xyz1, rgb
PIPE_FORMAT_R10SG10SB10SA2U_NORM  , plain, 1, 1, sn10, sn10, sn10, un2 , xyzw, rgb
PIPE_FORMAT_R5SG5SB6U_NORM        , plain, 1, 1, sn5 , sn5 , un6 ,     , xyz1, rgb

# Depth-stencil formats
PIPE_FORMAT_S8_USCALED              , plain, 1, 1, u8  ,     ,     ,     , _x__, zs
PIPE_FORMAT_Z16_UNORM               , plain, 1, 1, un16,     ,     ,     , x___, zs
PIPE_FORMAT_Z32_UNORM               , plain, 1, 1, un32,     ,     ,     , x___, zs
PIPE_FORMAT_Z32_FLOAT               , plain, 1, 1, f32 ,     ,     ,     , x___, zs
PIPE_FORMAT_Z24_UNORM_S8_USCALED    , plain, 1, 1, un24, u8  ,     ,     , xy__, zs
PIPE_FORMAT_S8_USCALED_Z24_UNORM    , plain, 1, 1, u8 ,  un24,     ,     , yx__, zs
PIPE_FORMAT_X24S8_USCALED           , plain, 1, 1, x24,  u8  ,     ,     , _y__, zs
PIPE_FORMAT_S8X24_USCALED           , plain, 1, 1, u8  , x24 ,     ,     , _x__, zs
PIPE_FORMAT_Z24X8_UNORM             , plain, 1, 1, un24, x8  ,     ,     , x___, zs
PIPE_FORMAT_X8Z24_UNORM             , plain, 1, 1, x8  , un24,     ,     , y___, zs
PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED , plain, 1, 1, f32,  u8  , x24 ,     , xy__, zs
PIPE_FORMAT_X32_S8X24_USCALED       , plain, 1, 1, x32,  u8  , x24 ,     , _y__, zs

# YUV formats
# http://www.fourcc.org/yuv.php#UYVY
PIPE_FORMAT_UYVY                 , subsampled, 2, 1, x32 ,     ,     ,     , xyz1, yuv
# http://www.fourcc.org/yuv.php#YUYV (a.k.a http://www.fourcc.org/yuv.php#YUY2)
PIPE_FORMAT_YUYV                 , subsampled, 2, 1, x32 ,     ,     ,     , xyz1, yuv
# same subsampling but with rgb channels
PIPE_FORMAT_R8G8_B8G8_UNORM      , subsampled, 2, 1, x32 ,     ,     ,     , xyz1, rgb
PIPE_FORMAT_G8R8_G8B8_UNORM      , subsampled, 2, 1, x32 ,     ,     ,     , xyz1, rgb

# some special formats not fitting anywhere else
PIPE_FORMAT_R10G10B10A2_USCALED   , plain,      1,  1, u10 , u10 , u10 , u2  , xyzw, rgb
PIPE_FORMAT_R11G11B10_FLOAT       , other,      1,  1, x32 ,     ,     ,     , xyz1, rgb
PIPE_FORMAT_R9G9B9E5_FLOAT        , other,      1,  1, x32 ,     ,     ,     , xyz1, rgb
PIPE_FORMAT_R1_UNORM              , other,      8,  1, x8  ,     ,     ,     , x001, rgb
# A.k.a. D3DFMT_CxV8U8
PIPE_FORMAT_R8G8Bx_SNORM          , other,      1,  1, sn8 , sn8 ,     ,     , xyz1, rgb

# Compressed formats
# - http://en.wikipedia.org/wiki/S3_Texture_Compression
# - http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt
# - http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt
# - http://www.opengl.org/registry/specs/EXT/texture_compression_latc.txt
# - http://msdn.microsoft.com/en-us/library/bb694531.aspx
PIPE_FORMAT_DXT1_RGB              , s3tc, 4, 4, x64 ,     ,     ,     , xyz1, rgb
PIPE_FORMAT_DXT1_RGBA             , s3tc, 4, 4, x64 ,     ,     ,     , xyzw, rgb
PIPE_FORMAT_DXT3_RGBA             , s3tc, 4, 4, x128,     ,     ,     , xyzw, rgb
PIPE_FORMAT_DXT5_RGBA             , s3tc, 4, 4, x128,     ,     ,     , xyzw, rgb
PIPE_FORMAT_DXT1_SRGB             , s3tc, 4, 4, x64 ,     ,     ,     , xyz1, srgb
PIPE_FORMAT_DXT1_SRGBA            , s3tc, 4, 4, x64 ,     ,     ,     , xyzw, srgb
PIPE_FORMAT_DXT3_SRGBA            , s3tc, 4, 4, x128,     ,     ,     , xyzw, srgb
PIPE_FORMAT_DXT5_SRGBA            , s3tc, 4, 4, x128,     ,     ,     , xyzw, srgb

PIPE_FORMAT_RGTC1_UNORM           , rgtc, 4, 4, x64,      ,     ,     , x001, rgb
PIPE_FORMAT_RGTC1_SNORM           , rgtc, 4, 4, x64,      ,     ,     , x001, rgb
PIPE_FORMAT_RGTC2_UNORM           , rgtc, 4, 4, x128,     ,     ,     , xy01, rgb
PIPE_FORMAT_RGTC2_SNORM           , rgtc, 4, 4, x128,     ,     ,     , xy01, rgb

PIPE_FORMAT_LATC1_UNORM           , rgtc, 4, 4, x64,      ,     ,     , xxx1, rgb
PIPE_FORMAT_LATC1_SNORM           , rgtc, 4, 4, x64,      ,     ,     , xxx1, rgb
PIPE_FORMAT_LATC2_UNORM           , rgtc, 4, 4, x128,     ,     ,     , xxxy, rgb
PIPE_FORMAT_LATC2_SNORM           , rgtc, 4, 4, x128,     ,     ,     , xxxy, rgb

# Straightforward D3D10-like formats (also used for 
# vertex buffer element description)
# 
# See also:
# - src/gallium/auxiliary/translate/translate_generic.c
# - src/mesa/state_tracker/st_draw.c
PIPE_FORMAT_R64_FLOAT             , plain, 1, 1, f64 ,     ,     ,     , x001, rgb
PIPE_FORMAT_R64G64_FLOAT          , plain, 1, 1, f64 , f64 ,     ,     , xy01, rgb
PIPE_FORMAT_R64G64B64_FLOAT       , plain, 1, 1, f64 , f64 , f64 ,     , xyz1, rgb
PIPE_FORMAT_R64G64B64A64_FLOAT    , plain, 1, 1, f64 , f64 , f64 , f64 , xyzw, rgb
PIPE_FORMAT_R32_FLOAT             , plain, 1, 1, f32 ,     ,     ,     , x001, rgb
PIPE_FORMAT_R32G32_FLOAT          , plain, 1, 1, f32 , f32 ,     ,     , xy01, rgb
PIPE_FORMAT_R32G32B32_FLOAT       , plain, 1, 1, f32 , f32 , f32 ,     , xyz1, rgb
PIPE_FORMAT_R32G32B32A32_FLOAT    , plain, 1, 1, f32 , f32 , f32 , f32 , xyzw, rgb
PIPE_FORMAT_R32_UNORM             , plain, 1, 1, un32,     ,     ,     , x001, rgb
PIPE_FORMAT_R32G32_UNORM          , plain, 1, 1, un32, un32,     ,     , xy01, rgb
PIPE_FORMAT_R32G32B32_UNORM       , plain, 1, 1, un32, un32, un32,     , xyz1, rgb
PIPE_FORMAT_R32G32B32A32_UNORM    , plain, 1, 1, un32, un32, un32, un32, xyzw, rgb
PIPE_FORMAT_R32_USCALED           , plain, 1, 1, u32 ,     ,     ,     , x001, rgb
PIPE_FORMAT_R32G32_USCALED        , plain, 1, 1, u32 , u32 ,     ,     , xy01, rgb
PIPE_FORMAT_R32G32B32_USCALED     , plain, 1, 1, u32 , u32 , u32 ,     , xyz1, rgb
PIPE_FORMAT_R32G32B32A32_USCALED  , plain, 1, 1, u32 , u32 , u32 , u32 , xyzw, rgb
PIPE_FORMAT_R32_SNORM             , plain, 1, 1, sn32,     ,     ,     , x001, rgb
PIPE_FORMAT_R32G32_SNORM          , plain, 1, 1, sn32, sn32,     ,     , xy01, rgb
PIPE_FORMAT_R32G32B32_SNORM       , plain, 1, 1, sn32, sn32, sn32,     , xyz1, rgb
PIPE_FORMAT_R32G32B32A32_SNORM    , plain, 1, 1, sn32, sn32, sn32, sn32, xyzw, rgb
PIPE_FORMAT_R32_SSCALED           , plain, 1, 1, s32 ,     ,     ,     , x001, rgb
PIPE_FORMAT_R32G32_SSCALED        , plain, 1, 1, s32 , s32 ,     ,     , xy01, rgb
PIPE_FORMAT_R32G32B32_SSCALED     , plain, 1, 1, s32 , s32 , s32 ,     , xyz1, rgb
PIPE_FORMAT_R32G32B32A32_SSCALED  , plain, 1, 1, s32 , s32 , s32 , s32 , xyzw, rgb
PIPE_FORMAT_R16_FLOAT             , plain, 1, 1, f16 ,     ,     ,     , x001, rgb
PIPE_FORMAT_R16G16_FLOAT          , plain, 1, 1, f16 , f16 ,     ,     , xy01, rgb
PIPE_FORMAT_R16G16B16_FLOAT       , plain, 1, 1, f16 , f16 , f16 ,     , xyz1, rgb
PIPE_FORMAT_R16G16B16A16_FLOAT    , plain, 1, 1, f16 , f16 , f16 , f16 , xyzw, rgb
PIPE_FORMAT_R16_UNORM             , plain, 1, 1, un16,     ,     ,     , x001, rgb
PIPE_FORMAT_R16G16_UNORM          , plain, 1, 1, un16, un16,     ,     , xy01, rgb
PIPE_FORMAT_R16G16B16_UNORM       , plain, 1, 1, un16, un16, un16,     , xyz1, rgb
PIPE_FORMAT_R16G16B16A16_UNORM    , plain, 1, 1, un16, un16, un16, un16, xyzw, rgb
PIPE_FORMAT_R16_USCALED           , plain, 1, 1, u16 ,     ,     ,     , x001, rgb
PIPE_FORMAT_R16G16_USCALED        , plain, 1, 1, u16 , u16 ,     ,     , xy01, rgb
PIPE_FORMAT_R16G16B16_USCALED     , plain, 1, 1, u16 , u16 , u16 ,     , xyz1, rgb
PIPE_FORMAT_R16G16B16A16_USCALED  , plain, 1, 1, u16 , u16 , u16 , u16 , xyzw, rgb
PIPE_FORMAT_R16_SNORM             , plain, 1, 1, sn16,     ,     ,     , x001, rgb
PIPE_FORMAT_R16G16_SNORM          , plain, 1, 1, sn16, sn16,     ,     , xy01, rgb
PIPE_FORMAT_R16G16B16_SNORM       , plain, 1, 1, sn16, sn16, sn16,     , xyz1, rgb
PIPE_FORMAT_R16G16B16A16_SNORM    , plain, 1, 1, sn16, sn16, sn16, sn16, xyzw, rgb
PIPE_FORMAT_R16_SSCALED           , plain, 1, 1, s16 ,     ,     ,     , x001, rgb
PIPE_FORMAT_R16G16_SSCALED        , plain, 1, 1, s16 , s16 ,     ,     , xy01, rgb
PIPE_FORMAT_R16G16B16_SSCALED     , plain, 1, 1, s16 , s16 , s16 ,     , xyz1, rgb
PIPE_FORMAT_R16G16B16A16_SSCALED  , plain, 1, 1, s16 , s16 , s16 , s16 , xyzw, rgb
PIPE_FORMAT_R8_UNORM              , plain, 1, 1, un8 ,     ,     ,     , x001, rgb
PIPE_FORMAT_R8G8_UNORM            , plain, 1, 1, un8 , un8 ,     ,     , xy01, rgb
PIPE_FORMAT_R8G8B8_UNORM          , plain, 1, 1, un8 , un8 , un8 ,     , xyz1, rgb
PIPE_FORMAT_R8G8B8A8_UNORM        , plain, 1, 1, un8 , un8 , un8 , un8 , xyzw, rgb
PIPE_FORMAT_R8_USCALED            , plain, 1, 1, u8  ,     ,     ,     , x001, rgb
PIPE_FORMAT_R8G8_USCALED          , plain, 1, 1, u8  , u8  ,     ,     , xy01, rgb
PIPE_FORMAT_R8G8B8_USCALED        , plain, 1, 1, u8  , u8  , u8  ,     , xyz1, rgb
PIPE_FORMAT_R8G8B8A8_USCALED      , plain, 1, 1, u8  , u8  , u8  , u8  , xyzw, rgb
PIPE_FORMAT_R8_SNORM              , plain, 1, 1, sn8 ,     ,     ,     , x001, rgb
PIPE_FORMAT_R8G8_SNORM            , plain, 1, 1, sn8 , sn8 ,     ,     , xy01, rgb
PIPE_FORMAT_R8G8B8_SNORM          , plain, 1, 1, sn8 , sn8 , sn8 ,     , xyz1, rgb
PIPE_FORMAT_R8G8B8A8_SNORM        , plain, 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb
PIPE_FORMAT_R8_SSCALED            , plain, 1, 1, s8  ,     ,     ,     , x001, rgb
PIPE_FORMAT_R8G8_SSCALED          , plain, 1, 1, s8  , s8  ,     ,     , xy01, rgb
PIPE_FORMAT_R8G8B8_SSCALED        , plain, 1, 1, s8  , s8  , s8  ,     , xyz1, rgb
PIPE_FORMAT_R8G8B8A8_SSCALED      , plain, 1, 1, s8  , s8  , s8  , s8  , xyzw, rgb

# GL-specific vertex buffer element formats
# A.k.a. GL_FIXED
PIPE_FORMAT_R32_FIXED             , plain, 1, 1, h32 ,     ,     ,     , x001, rgb
PIPE_FORMAT_R32G32_FIXED          , plain, 1, 1, h32 , h32 ,     ,     , xy01, rgb
PIPE_FORMAT_R32G32B32_FIXED       , plain, 1, 1, h32 , h32 , h32 ,     , xyz1, rgb
PIPE_FORMAT_R32G32B32A32_FIXED    , plain, 1, 1, h32 , h32 , h32 , h32 , xyzw, rgb

# D3D9-specific vertex buffer element formats
# See also:
# - http://msdn.microsoft.com/en-us/library/bb172533.aspx
# A.k.a. D3DDECLTYPE_UDEC3
PIPE_FORMAT_R10G10B10X2_USCALED   , plain, 1, 1, u10 , u10 , u10  , x2 , xyz1, rgb
# A.k.a. D3DDECLTYPE_DEC3N
PIPE_FORMAT_R10G10B10X2_SNORM     , plain, 1, 1, sn10, sn10, sn10 , x2 , xyz1, rgb