# Mesa 3-D graphics library # # Copyright (C) 2010-2011 Chia-I Wu # Copyright (C) 2010-2011 LunarG Inc. # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER # DEALINGS IN THE SOFTWARE. # Android.mk for glsl LOCAL_PATH := $(call my-dir) # from Makefile LIBGLCPP_SOURCES = \ glcpp/glcpp-lex.c \ glcpp/glcpp-parse.c \ glcpp/pp.c C_SOURCES = \ strtod.c \ ralloc.c \ $(LIBGLCPP_SOURCES) CXX_SOURCES = \ ast_expr.cpp \ ast_function.cpp \ ast_to_hir.cpp \ ast_type.cpp \ glsl_lexer.cpp \ glsl_parser.cpp \ glsl_parser_extras.cpp \ glsl_types.cpp \ glsl_symbol_table.cpp \ hir_field_selection.cpp \ ir_basic_block.cpp \ ir_clone.cpp \ ir_constant_expression.cpp \ ir.cpp \ ir_expression_flattening.cpp \ ir_function_can_inline.cpp \ ir_function_detect_recursion.cpp \ ir_function.cpp \ ir_hierarchical_visitor.cpp \ ir_hv_accept.cpp \ ir_import_prototypes.cpp \ ir_print_visitor.cpp \ ir_reader.cpp \ ir_rvalue_visitor.cpp \ ir_set_program_inouts.cpp \ ir_validate.cpp \ ir_variable.cpp \ ir_variable_refcount.cpp \ linker.cpp \ link_functions.cpp \ loop_analysis.cpp \ loop_controls.cpp \ loop_unroll.cpp \ lower_clip_distance.cpp \ lower_discard.cpp \ lower_if_to_cond_assign.cpp \ lower_instructions.cpp \ lower_jumps.cpp \ lower_mat_op_to_vec.cpp \ lower_noise.cpp \ lower_texture_projection.cpp \ lower_variable_index_to_cond_assign.cpp \ lower_vec_index_to_cond_assign.cpp \ lower_vec_index_to_swizzle.cpp \ lower_vector.cpp \ opt_algebraic.cpp \ opt_constant_folding.cpp \ opt_constant_propagation.cpp \ opt_constant_variable.cpp \ opt_copy_propagation.cpp \ opt_copy_propagation_elements.cpp \ opt_dead_code.cpp \ opt_dead_code_local.cpp \ opt_dead_functions.cpp \ opt_discard_simplification.cpp \ opt_function_inlining.cpp \ opt_if_simplification.cpp \ opt_noop_swizzle.cpp \ opt_redundant_jumps.cpp \ opt_structure_splitting.cpp \ opt_swizzle_swizzle.cpp \ opt_tree_grafting.cpp \ s_expression.cpp # --------------------------------------- # Build libmesa_glsl # --------------------------------------- include $(CLEAR_VARS) LOCAL_SRC_FILES := \ $(C_SOURCES) \ $(CXX_SOURCES) \ builtin_function.cpp LOCAL_C_INCLUDES := \ $(MESA_TOP)/src/mapi \ $(MESA_TOP)/src/mesa LOCAL_MODULE := libmesa_glsl include $(LOCAL_PATH)/Android.gen.mk include $(MESA_COMMON_MK) include $(BUILD_STATIC_LIBRARY) # --------------------------------------- # Build mesa_builtin_compiler for host # --------------------------------------- include $(CLEAR_VARS) LOCAL_SRC_FILES := \ $(C_SOURCES) \ $(CXX_SOURCES) \ builtin_stubs.cpp \ main.cpp \ standalone_scaffolding.cpp LOCAL_C_INCLUDES := \ $(MESA_TOP)/src/mapi \ $(MESA_TOP)/src/mesa LOCAL_STATIC_LIBRARIES := libmesa_glsl_utils LOCAL_MODULE := mesa_builtin_compiler LOCAL_MODULE_CLASS := EXECUTABLES LOCAL_IS_HOST_MODULE := true include $(LOCAL_PATH)/Android.gen.mk include $(MESA_COMMON_MK) include $(BUILD_HOST_EXECUTABLE) # --------------------------------------- # Build glsl_compiler # --------------------------------------- include $(CLEAR_VARS) LOCAL_SRC_FILES := \ main.cpp \ standalone_scaffolding.cpp LOCAL_C_INCLUDES := \ $(MESA_TOP)/src/mapi \ $(MESA_TOP)/src/mesa LOCAL_STATIC_LIBRARIES := libmesa_glsl libmesa_glsl_utils LOCAL_MODULE_TAGS := eng LOCAL_MODULE := glsl_compiler include $(MESA_COMMON_MK) include $(BUILD_EXECUTABLE)