<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> <!-- OpenGL and OpenGL ES 1.x APIs This file defines the base categories that can be shared by all APIs. They are defined in an incremental fashion. --> <OpenGLAPI> <!-- base subset of OpenGL 1.0 --> <category name="base1.0"> <enum name="FALSE" value="0x0"/> <enum name="TRUE" value="0x1"/> <enum name="ZERO" value="0x0"/> <enum name="ONE" value="0x1"/> <enum name="NO_ERROR" value="0x0"/> <enum name="POINTS" value="0x0000"/> <enum name="LINES" value="0x0001"/> <enum name="LINE_LOOP" value="0x0002"/> <enum name="LINE_STRIP" value="0x0003"/> <enum name="TRIANGLES" value="0x0004"/> <enum name="TRIANGLE_STRIP" value="0x0005"/> <enum name="TRIANGLE_FAN" value="0x0006"/> <enum name="NEVER" value="0x0200"/> <enum name="LESS" value="0x0201"/> <enum name="EQUAL" value="0x0202"/> <enum name="LEQUAL" value="0x0203"/> <enum name="GREATER" value="0x0204"/> <enum name="NOTEQUAL" value="0x0205"/> <enum name="GEQUAL" value="0x0206"/> <enum name="ALWAYS" value="0x0207"/> <enum name="SRC_COLOR" value="0x0300"/> <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/> <enum name="SRC_ALPHA" value="0x0302"/> <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/> <enum name="DST_ALPHA" value="0x0304"/> <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/> <enum name="DST_COLOR" value="0x0306"/> <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/> <enum name="SRC_ALPHA_SATURATE" value="0x0308"/> <enum name="FRONT" value="0x0404"/> <enum name="BACK" value="0x0405"/> <enum name="FRONT_AND_BACK" value="0x0408"/> <enum name="INVALID_ENUM" value="0x0500"/> <enum name="INVALID_VALUE" value="0x0501"/> <enum name="INVALID_OPERATION" value="0x0502"/> <enum name="OUT_OF_MEMORY" value="0x0505"/> <enum name="CW" value="0x0900"/> <enum name="CCW" value="0x0901"/> <enum name="CULL_FACE" count="1" value="0x0B44"> <size name="Get" mode="get"/> </enum> <enum name="DEPTH_TEST" count="1" value="0x0B71"> <size name="Get" mode="get"/> </enum> <enum name="STENCIL_TEST" count="1" value="0x0B90"> <size name="Get" mode="get"/> </enum> <enum name="DITHER" count="1" value="0x0BD0"> <size name="Get" mode="get"/> </enum> <enum name="BLEND" count="1" value="0x0BE2"> <size name="Get" mode="get"/> </enum> <enum name="SCISSOR_TEST" count="1" value="0x0C11"> <size name="Get" mode="get"/> </enum> <enum name="UNPACK_ALIGNMENT" count="1" value="0x0CF5"> <size name="Get" mode="get"/> </enum> <enum name="PACK_ALIGNMENT" count="1" value="0x0D05"> <size name="Get" mode="get"/> </enum> <enum name="MAX_TEXTURE_SIZE" count="1" value="0x0D33"> <size name="Get" mode="get"/> </enum> <enum name="MAX_VIEWPORT_DIMS" count="2" value="0x0D3A"> <size name="Get" mode="get"/> </enum> <enum name="SUBPIXEL_BITS" count="1" value="0x0D50"> <size name="Get" mode="get"/> </enum> <enum name="RED_BITS" count="1" value="0x0D52"> <size name="Get" mode="get"/> </enum> <enum name="GREEN_BITS" count="1" value="0x0D53"> <size name="Get" mode="get"/> </enum> <enum name="BLUE_BITS" count="1" value="0x0D54"> <size name="Get" mode="get"/> </enum> <enum name="ALPHA_BITS" count="1" value="0x0D55"> <size name="Get" mode="get"/> </enum> <enum name="DEPTH_BITS" count="1" value="0x0D56"> <size name="Get" mode="get"/> </enum> <enum name="STENCIL_BITS" count="1" value="0x0D57"> <size name="Get" mode="get"/> </enum> <enum name="TEXTURE_2D" count="1" value="0x0DE1"> <size name="Get" mode="get"/> </enum> <enum name="DONT_CARE" value="0x1100"/> <enum name="FASTEST" value="0x1101"/> <enum name="NICEST" value="0x1102"/> <enum name="BYTE" count="1" value="0x1400"> <size name="CallLists"/> </enum> <enum name="UNSIGNED_BYTE" count="1" value="0x1401"> <size name="CallLists"/> </enum> <enum name="SHORT" count="2" value="0x1402"> <size name="CallLists"/> </enum> <enum name="UNSIGNED_SHORT" count="2" value="0x1403"> <size name="CallLists"/> </enum> <enum name="FLOAT" count="4" value="0x1406"> <size name="CallLists"/> </enum> <enum name="INVERT" value="0x150A"/> <enum name="TEXTURE" value="0x1702"/> <enum name="ALPHA" value="0x1906"/> <enum name="RGB" value="0x1907"/> <enum name="RGBA" value="0x1908"/> <enum name="LUMINANCE" value="0x1909"/> <enum name="LUMINANCE_ALPHA" value="0x190A"/> <enum name="KEEP" value="0x1E00"/> <enum name="REPLACE" value="0x1E01"/> <enum name="INCR" value="0x1E02"/> <enum name="DECR" value="0x1E03"/> <enum name="VENDOR" value="0x1F00"/> <enum name="RENDERER" value="0x1F01"/> <enum name="VERSION" value="0x1F02"/> <enum name="EXTENSIONS" value="0x1F03"/> <enum name="NEAREST" value="0x2600"/> <enum name="LINEAR" value="0x2601"/> <enum name="NEAREST_MIPMAP_NEAREST" value="0x2700"/> <enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/> <enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/> <enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/> <enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800"> <size name="TexParameterfv"/> <size name="TexParameteriv"/> <size name="GetTexParameterfv" mode="get"/> <size name="GetTexParameteriv" mode="get"/> </enum> <enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801"> <size name="TexParameterfv"/> <size name="TexParameteriv"/> <size name="GetTexParameterfv" mode="get"/> <size name="GetTexParameteriv" mode="get"/> </enum> <enum name="TEXTURE_WRAP_S" count="1" value="0x2802"> <size name="TexParameterfv"/> <size name="TexParameteriv"/> <size name="GetTexParameterfv" mode="get"/> <size name="GetTexParameteriv" mode="get"/> </enum> <enum name="TEXTURE_WRAP_T" count="1" value="0x2803"> <size name="TexParameterfv"/> <size name="TexParameteriv"/> <size name="GetTexParameterfv" mode="get"/> <size name="GetTexParameteriv" mode="get"/> </enum> <enum name="REPEAT" value="0x2901"/> <enum name="DEPTH_BUFFER_BIT" value="0x00000100"/> <enum name="STENCIL_BUFFER_BIT" value="0x00000400"/> <enum name="COLOR_BUFFER_BIT" value="0x00004000"/> <type name="float" size="4" float="true" glx_name="FLOAT32"/> <type name="clampf" size="4" float="true" glx_name="FLOAT32"/> <type name="int" size="4" glx_name="CARD32"/> <type name="uint" size="4" unsigned="true" glx_name="CARD32"/> <type name="sizei" size="4" glx_name="CARD32"/> <type name="enum" size="4" unsigned="true" glx_name="ENUM"/> <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/> <type name="short" size="2" glx_name="CARD16"/> <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/> <type name="byte" size="1" glx_name="CARD8"/> <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/> <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/> <type name="void" size="1"/> <function name="BlendFunc" offset="241"> <param name="sfactor" type="GLenum"/> <param name="dfactor" type="GLenum"/> <glx rop="160"/> </function> <function name="Clear" offset="203"> <param name="mask" type="GLbitfield"/> <glx rop="127"/> </function> <function name="ClearColor" offset="206"> <param name="red" type="GLclampf"/> <param name="green" type="GLclampf"/> <param name="blue" type="GLclampf"/> <param name="alpha" type="GLclampf"/> <glx rop="130"/> </function> <function name="ClearStencil" offset="207"> <param name="s" type="GLint"/> <glx rop="131"/> </function> <function name="ColorMask" offset="210"> <param name="red" type="GLboolean"/> <param name="green" type="GLboolean"/> <param name="blue" type="GLboolean"/> <param name="alpha" type="GLboolean"/> <glx rop="134"/> </function> <function name="CullFace" offset="152"> <param name="mode" type="GLenum"/> <glx rop="79"/> </function> <function name="DepthFunc" offset="245"> <param name="func" type="GLenum"/> <glx rop="164"/> </function> <function name="DepthMask" offset="211"> <param name="flag" type="GLboolean"/> <glx rop="135"/> </function> <function name="Disable" offset="214"> <param name="cap" type="GLenum"/> <glx rop="138" handcode="client"/> </function> <function name="Enable" offset="215"> <param name="cap" type="GLenum"/> <glx rop="139" handcode="client"/> </function> <function name="Finish" offset="216"> <glx sop="108" handcode="true"/> </function> <function name="Flush" offset="217"> <glx sop="142" handcode="true"/> </function> <function name="FrontFace" offset="157"> <param name="mode" type="GLenum"/> <glx rop="84"/> </function> <function name="GetError" offset="261"> <return type="GLenum"/> <glx sop="115" handcode="client"/> </function> <function name="GetIntegerv" offset="263"> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="117" handcode="client"/> </function> <function name="GetString" offset="275"> <param name="name" type="GLenum"/> <return type="const GLubyte *"/> <glx sop="129" handcode="true"/> </function> <function name="Hint" offset="158"> <param name="target" type="GLenum"/> <param name="mode" type="GLenum"/> <glx rop="85"/> </function> <function name="LineWidth" offset="168"> <param name="width" type="GLfloat"/> <glx rop="95"/> </function> <function name="PixelStorei" offset="250"> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx sop="110" handcode="client"/> </function> <function name="ReadPixels" offset="256"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/> <glx sop="111"/> </function> <function name="Scissor" offset="176"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <glx rop="103"/> </function> <function name="StencilFunc" offset="243"> <param name="func" type="GLenum"/> <param name="ref" type="GLint"/> <param name="mask" type="GLuint"/> <glx rop="162"/> </function> <function name="StencilMask" offset="209"> <param name="mask" type="GLuint"/> <glx rop="133"/> </function> <function name="StencilOp" offset="244"> <param name="fail" type="GLenum"/> <param name="zfail" type="GLenum"/> <param name="zpass" type="GLenum"/> <glx rop="163"/> </function> <function name="TexParameterf" offset="178"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="105"/> </function> <function name="Viewport" offset="305"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <glx rop="191"/> </function> <!-- these are not in OpenGL ES 1.0 --> <enum name="LINE_WIDTH" count="1" value="0x0B21"> <size name="Get" mode="get"/> </enum> <enum name="CULL_FACE_MODE" count="1" value="0x0B45"> <size name="Get" mode="get"/> </enum> <enum name="FRONT_FACE" count="1" value="0x0B46"> <size name="Get" mode="get"/> </enum> <enum name="DEPTH_RANGE" count="2" value="0x0B70"> <size name="Get" mode="get"/> </enum> <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72"> <size name="Get" mode="get"/> </enum> <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73"> <size name="Get" mode="get"/> </enum> <enum name="DEPTH_FUNC" count="1" value="0x0B74"> <size name="Get" mode="get"/> </enum> <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91"> <size name="Get" mode="get"/> </enum> <enum name="STENCIL_FUNC" count="1" value="0x0B92"> <size name="Get" mode="get"/> </enum> <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93"> <size name="Get" mode="get"/> </enum> <enum name="STENCIL_FAIL" count="1" value="0x0B94"> <size name="Get" mode="get"/> </enum> <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95"> <size name="Get" mode="get"/> </enum> <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96"> <size name="Get" mode="get"/> </enum> <enum name="STENCIL_REF" count="1" value="0x0B97"> <size name="Get" mode="get"/> </enum> <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98"> <size name="Get" mode="get"/> </enum> <enum name="VIEWPORT" count="4" value="0x0BA2"> <size name="Get" mode="get"/> </enum> <enum name="SCISSOR_BOX" count="4" value="0x0C10"> <size name="Get" mode="get"/> </enum> <enum name="COLOR_CLEAR_VALUE" count="4" value="0x0C22"> <size name="Get" mode="get"/> </enum> <enum name="COLOR_WRITEMASK" count="4" value="0x0C23"> <size name="Get" mode="get"/> </enum> <function name="TexParameterfv" offset="179"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="106"/> </function> <function name="TexParameteri" offset="180"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="107"/> </function> <function name="TexParameteriv" offset="181"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="108"/> </function> <function name="GetBooleanv" offset="258"> <param name="pname" type="GLenum"/> <param name="params" type="GLboolean *" output="true" variable_param="pname"/> <glx sop="112" handcode="client"/> </function> <function name="GetFloatv" offset="262"> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="116" handcode="client"/> </function> <function name="GetTexParameterfv" offset="282"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="136"/> </function> <function name="GetTexParameteriv" offset="283"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="137"/> </function> <function name="IsEnabled" offset="286"> <param name="cap" type="GLenum"/> <return type="GLboolean"/> <glx sop="140" handcode="client"/> </function> </category> <!-- base subset of OpenGL 1.1 --> <category name="base1.1"> <enum name="POLYGON_OFFSET_FILL" value="0x8037"/> <function name="BindTexture" offset="307"> <param name="target" type="GLenum"/> <param name="texture" type="GLuint"/> <glx rop="4117"/> </function> <function name="CopyTexImage2D" offset="324"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="border" type="GLint"/> <glx rop="4120"/> </function> <function name="CopyTexSubImage2D" offset="326"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> <param name="yoffset" type="GLint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <glx rop="4122"/> </function> <function name="DeleteTextures" offset="327"> <param name="n" type="GLsizei" counter="true"/> <param name="textures" type="const GLuint *" count="n"/> <glx sop="144"/> </function> <function name="DrawArrays" offset="310"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <glx rop="193" handcode="true"/> </function> <function name="DrawElements" offset="311"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> <param name="indices" type="const GLvoid *"/> <glx handcode="true"/> </function> <function name="GenTextures" offset="328"> <param name="n" type="GLsizei" counter="true"/> <param name="textures" type="GLuint *" output="true" count="n"/> <glx sop="145" always_array="true"/> </function> <function name="PolygonOffset" offset="319"> <param name="factor" type="GLfloat"/> <param name="units" type="GLfloat"/> <glx rop="192"/> </function> <function name="TexSubImage2D" offset="333"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> <param name="yoffset" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> <param name="UNUSED" type="GLuint" padding="true"/> <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> <glx rop="4100" large="true"/> </function> <!-- these are not in OpenGL ES 1.0 --> <enum name="POLYGON_OFFSET_UNITS" count="1" value="0x2A00"> <size name="Get" mode="get"/> </enum> <enum name="POLYGON_OFFSET_FACTOR" count="1" value="0x8038"> <size name="Get" mode="get"/> </enum> <enum name="TEXTURE_BINDING_2D" count="1" value="0x8069"> <size name="Get" mode="get"/> </enum> <function name="IsTexture" offset="330"> <param name="texture" type="GLuint"/> <return type="GLboolean"/> <glx sop="146"/> </function> </category> <!-- base subset of OpenGL 1.2 --> <category name="base1.2"> <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/> <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/> <enum name="CLAMP_TO_EDGE" value="0x812F"/> <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/> <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D"> <size name="Get" mode="get"/> </enum> <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E"> <size name="Get" mode="get"/> </enum> </category> <!-- base subset of OpenGL 1.3 --> <category name="base1.3"> <enum name="SAMPLE_ALPHA_TO_COVERAGE" count="1" value="0x809E"> <size name="Get" mode="get"/> </enum> <enum name="SAMPLE_COVERAGE" count="1" value="0x80A0"> <size name="Get" mode="get"/> </enum> <enum name="TEXTURE0" value="0x84C0"/> <enum name="TEXTURE1" value="0x84C1"/> <enum name="TEXTURE2" value="0x84C2"/> <enum name="TEXTURE3" value="0x84C3"/> <enum name="TEXTURE4" value="0x84C4"/> <enum name="TEXTURE5" value="0x84C5"/> <enum name="TEXTURE6" value="0x84C6"/> <enum name="TEXTURE7" value="0x84C7"/> <enum name="TEXTURE8" value="0x84C8"/> <enum name="TEXTURE9" value="0x84C9"/> <enum name="TEXTURE10" value="0x84CA"/> <enum name="TEXTURE11" value="0x84CB"/> <enum name="TEXTURE12" value="0x84CC"/> <enum name="TEXTURE13" value="0x84CD"/> <enum name="TEXTURE14" value="0x84CE"/> <enum name="TEXTURE15" value="0x84CF"/> <enum name="TEXTURE16" value="0x84D0"/> <enum name="TEXTURE17" value="0x84D1"/> <enum name="TEXTURE18" value="0x84D2"/> <enum name="TEXTURE19" value="0x84D3"/> <enum name="TEXTURE20" value="0x84D4"/> <enum name="TEXTURE21" value="0x84D5"/> <enum name="TEXTURE22" value="0x84D6"/> <enum name="TEXTURE23" value="0x84D7"/> <enum name="TEXTURE24" value="0x84D8"/> <enum name="TEXTURE25" value="0x84D9"/> <enum name="TEXTURE26" value="0x84DA"/> <enum name="TEXTURE27" value="0x84DB"/> <enum name="TEXTURE28" value="0x84DC"/> <enum name="TEXTURE29" value="0x84DD"/> <enum name="TEXTURE30" value="0x84DE"/> <enum name="TEXTURE31" value="0x84DF"/> <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2"> <size name="Get" mode="get"/> </enum> <enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3"> <size name="Get" mode="get"/> </enum> <function name="ActiveTexture" offset="374"> <param name="texture" type="GLenum"/> <glx rop="197"/> </function> <function name="CompressedTexImage2D" offset="assign"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="border" type="GLint"/> <param name="imageSize" type="GLsizei" counter="true"/> <param name="data" type="const GLvoid *" count="imageSize"/> <glx rop="215" handcode="client"/> </function> <function name="CompressedTexSubImage2D" offset="assign"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> <param name="yoffset" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="imageSize" type="GLsizei" counter="true"/> <param name="data" type="const GLvoid *" count="imageSize"/> <glx rop="218" handcode="client"/> </function> <function name="SampleCoverage" offset="assign"> <param name="value" type="GLclampf"/> <param name="invert" type="GLboolean"/> <glx rop="229"/> </function> <!-- these are not in OpenGL ES 1.0 --> <enum name="SAMPLE_BUFFERS" count="1" value="0x80A8"> <size name="Get" mode="get"/> </enum> <enum name="SAMPLES" count="1" value="0x80A9"> <size name="Get" mode="get"/> </enum> <enum name="SAMPLE_COVERAGE_VALUE" count="1" value="0x80AA"> <size name="Get" mode="get"/> </enum> <enum name="SAMPLE_COVERAGE_INVERT" count="1" value="0x80AB"> <size name="Get" mode="get"/> </enum> <enum name="ACTIVE_TEXTURE" count="1" value="0x84E0"> <size name="Get" mode="get"/> </enum> </category> <!-- base subset of OpenGL 1.4 --> <category name="base1.4"> <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/> </category> <!-- base subset of OpenGL 1.5 --> <category name="base1.5"> <enum name="BUFFER_SIZE" value="0x8764"/> <enum name="BUFFER_USAGE" value="0x8765"/> <enum name="ARRAY_BUFFER" value="0x8892"/> <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/> <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/> <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/> <enum name="STATIC_DRAW" value="0x88E4"/> <enum name="DYNAMIC_DRAW" value="0x88E8"/> <type name="intptr" size="4" glx_name="CARD32"/> <type name="sizeiptr" size="4" glx_name="CARD32"/> <function name="BindBuffer" offset="assign"> <param name="target" type="GLenum"/> <param name="buffer" type="GLuint"/> <glx ignore="true"/> </function> <function name="BufferData" offset="assign"> <param name="target" type="GLenum"/> <param name="size" type="GLsizeiptr" counter="true"/> <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/> <param name="usage" type="GLenum"/> <glx ignore="true"/> </function> <function name="BufferSubData" offset="assign"> <param name="target" type="GLenum"/> <param name="offset" type="GLintptr"/> <param name="size" type="GLsizeiptr" counter="true"/> <param name="data" type="const GLvoid *" count="size"/> <glx ignore="true"/> </function> <function name="DeleteBuffers" offset="assign"> <param name="n" type="GLsizei" counter="true"/> <param name="buffer" type="const GLuint *" count="n"/> <glx ignore="true"/> </function> <function name="GenBuffers" offset="assign"> <param name="n" type="GLsizei" counter="true"/> <param name="buffer" type="GLuint *" output="true" count="n"/> <glx ignore="true"/> </function> <function name="GetBufferParameteriv" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx ignore="true"/> </function> <function name="IsBuffer" offset="assign"> <param name="buffer" type="GLuint"/> <return type="GLboolean"/> <glx ignore="true"/> </function> </category> </OpenGLAPI>