<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> <!-- OpenGL ES 1.x API --> <OpenGLAPI> <xi:include href="base1_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <!-- core subset of OpenGL 1.3 defined in OpenGL ES 1.0 --> <category name="core1.0"> <!-- addition to base1.0 --> <enum name="ADD" value="0x0104"/> <enum name="STACK_OVERFLOW" value="0x0503"/> <enum name="STACK_UNDERFLOW" value="0x0504"/> <enum name="EXP" value="0x0800"/> <enum name="EXP2" value="0x0801"/> <enum name="POINT_SMOOTH" count="1" value="0x0B10"> <size name="Get" mode="get"/> </enum> <enum name="LINE_SMOOTH" count="1" value="0x0B20"> <size name="Get" mode="get"/> </enum> <enum name="LIGHTING" count="1" value="0x0B50"> <size name="Get" mode="get"/> </enum> <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52"> <size name="LightModelfv"/> <size name="LightModeliv"/> <size name="Get" mode="get"/> </enum> <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53"> <size name="LightModelfv"/> <size name="LightModeliv"/> <size name="Get" mode="get"/> </enum> <enum name="COLOR_MATERIAL" count="1" value="0x0B57"> <size name="Get" mode="get"/> </enum> <enum name="FOG" count="1" value="0x0B60"> <size name="Get" mode="get"/> </enum> <enum name="FOG_DENSITY" count="1" value="0x0B62"> <size name="Fogfv"/> <size name="Fogiv"/> <size name="Get" mode="get"/> </enum> <enum name="FOG_START" count="1" value="0x0B63"> <size name="Fogfv"/> <size name="Fogiv"/> <size name="Get" mode="get"/> </enum> <enum name="FOG_END" count="1" value="0x0B64"> <size name="Fogfv"/> <size name="Fogiv"/> <size name="Get" mode="get"/> </enum> <enum name="FOG_MODE" count="1" value="0x0B65"> <size name="Fogfv"/> <size name="Fogiv"/> <size name="Get" mode="get"/> </enum> <enum name="FOG_COLOR" count="4" value="0x0B66"> <size name="Fogfv"/> <size name="Fogiv"/> <size name="Get" mode="get"/> </enum> <enum name="NORMALIZE" count="1" value="0x0BA1"> <size name="Get" mode="get"/> </enum> <enum name="ALPHA_TEST" count="1" value="0x0BC0"> <size name="Get" mode="get"/> </enum> <enum name="PERSPECTIVE_CORRECTION_HINT" count="1" value="0x0C50"> <size name="Get" mode="get"/> </enum> <enum name="POINT_SMOOTH_HINT" count="1" value="0x0C51"> <size name="Get" mode="get"/> </enum> <enum name="LINE_SMOOTH_HINT" count="1" value="0x0C52"> <size name="Get" mode="get"/> </enum> <enum name="POLYGON_SMOOTH_HINT" count="1" value="0x0C53"> <size name="Get" mode="get"/> </enum> <enum name="FOG_HINT" count="1" value="0x0C54"> <size name="Get" mode="get"/> </enum> <enum name="MAX_LIGHTS" count="1" value="0x0D31"> <size name="Get" mode="get"/> </enum> <enum name="MAX_MODELVIEW_STACK_DEPTH" count="1" value="0x0D36"> <size name="Get" mode="get"/> </enum> <enum name="MAX_PROJECTION_STACK_DEPTH" count="1" value="0x0D38"> <size name="Get" mode="get"/> </enum> <enum name="MAX_TEXTURE_STACK_DEPTH" count="1" value="0x0D39"> <size name="Get" mode="get"/> </enum> <enum name="AMBIENT" count="4" value="0x1200"> <size name="Materialfv"/> <size name="Materialiv"/> <size name="Lightfv"/> <size name="Lightiv"/> <size name="GetMaterialfv" mode="get"/> <size name="GetMaterialiv" mode="get"/> <size name="GetLightfv" mode="get"/> <size name="GetLightiv" mode="get"/> </enum> <enum name="DIFFUSE" count="4" value="0x1201"> <size name="Materialfv"/> <size name="Materialiv"/> <size name="Lightfv"/> <size name="Lightiv"/> <size name="GetMaterialfv" mode="get"/> <size name="GetMaterialiv" mode="get"/> <size name="GetLightfv" mode="get"/> <size name="GetLightiv" mode="get"/> </enum> <enum name="SPECULAR" count="4" value="0x1202"> <size name="Materialfv"/> <size name="Materialiv"/> <size name="Lightfv"/> <size name="Lightiv"/> <size name="GetMaterialfv" mode="get"/> <size name="GetMaterialiv" mode="get"/> <size name="GetLightfv" mode="get"/> <size name="GetLightiv" mode="get"/> </enum> <enum name="POSITION" count="4" value="0x1203"> <size name="Lightfv"/> <size name="Lightiv"/> <size name="GetLightfv" mode="get"/> <size name="GetLightiv" mode="get"/> </enum> <enum name="SPOT_DIRECTION" count="3" value="0x1204"> <size name="Lightfv"/> <size name="Lightiv"/> <size name="GetLightfv" mode="get"/> <size name="GetLightiv" mode="get"/> </enum> <enum name="SPOT_EXPONENT" count="1" value="0x1205"> <size name="Lightfv"/> <size name="Lightiv"/> <size name="GetLightfv" mode="get"/> <size name="GetLightiv" mode="get"/> </enum> <enum name="SPOT_CUTOFF" count="1" value="0x1206"> <size name="Lightfv"/> <size name="Lightiv"/> <size name="GetLightfv" mode="get"/> <size name="GetLightiv" mode="get"/> </enum> <enum name="CONSTANT_ATTENUATION" count="1" value="0x1207"> <size name="Lightfv"/> <size name="Lightiv"/> <size name="GetLightfv" mode="get"/> <size name="GetLightiv" mode="get"/> </enum> <enum name="LINEAR_ATTENUATION" count="1" value="0x1208"> <size name="Lightfv"/> <size name="Lightiv"/> <size name="GetLightfv" mode="get"/> <size name="GetLightiv" mode="get"/> </enum> <enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209"> <size name="Lightfv"/> <size name="Lightiv"/> <size name="GetLightfv" mode="get"/> <size name="GetLightiv" mode="get"/> </enum> <enum name="CLEAR" value="0x1500"/> <enum name="AND" value="0x1501"/> <enum name="AND_REVERSE" value="0x1502"/> <enum name="COPY" value="0x1503"/> <enum name="AND_INVERTED" value="0x1504"/> <enum name="NOOP" value="0x1505"/> <enum name="XOR" value="0x1506"/> <enum name="OR" value="0x1507"/> <enum name="NOR" value="0x1508"/> <enum name="EQUIV" value="0x1509"/> <enum name="OR_REVERSE" value="0x150B"/> <enum name="COPY_INVERTED" value="0x150C"/> <enum name="OR_INVERTED" value="0x150D"/> <enum name="NAND" value="0x150E"/> <enum name="SET" value="0x150F"/> <enum name="EMISSION" count="4" value="0x1600"> <size name="Materialfv"/> <size name="Materialiv"/> <size name="GetMaterialfv" mode="get"/> <size name="GetMaterialiv" mode="get"/> </enum> <enum name="SHININESS" count="1" value="0x1601"> <size name="Materialfv"/> <size name="Materialiv"/> <size name="GetMaterialfv" mode="get"/> <size name="GetMaterialiv" mode="get"/> </enum> <enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602"> <size name="Materialfv"/> <size name="Materialiv"/> <size name="GetMaterialfv" mode="get"/> <size name="GetMaterialiv" mode="get"/> </enum> <enum name="MODELVIEW" value="0x1700"/> <enum name="PROJECTION" value="0x1701"/> <enum name="FLAT" value="0x1D00"/> <enum name="SMOOTH" value="0x1D01"/> <enum name="MODULATE" value="0x2100"/> <enum name="DECAL" value="0x2101"/> <enum name="TEXTURE_ENV_MODE" count="1" value="0x2200"> <size name="TexEnvfv"/> <size name="TexEnviv"/> <size name="GetTexEnvfv" mode="get"/> <size name="GetTexEnviv" mode="get"/> </enum> <enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201"> <size name="TexEnvfv"/> <size name="TexEnviv"/> <size name="GetTexEnvfv" mode="get"/> <size name="GetTexEnviv" mode="get"/> </enum> <enum name="TEXTURE_ENV" value="0x2300"/> <enum name="LIGHT0" count="1" value="0x4000"> <size name="Get" mode="get"/> </enum> <enum name="LIGHT1" count="1" value="0x4001"> <size name="Get" mode="get"/> </enum> <enum name="LIGHT2" count="1" value="0x4002"> <size name="Get" mode="get"/> </enum> <enum name="LIGHT3" count="1" value="0x4003"> <size name="Get" mode="get"/> </enum> <enum name="LIGHT4" count="1" value="0x4004"> <size name="Get" mode="get"/> </enum> <enum name="LIGHT5" count="1" value="0x4005"> <size name="Get" mode="get"/> </enum> <enum name="LIGHT6" count="1" value="0x4006"> <size name="Get" mode="get"/> </enum> <enum name="LIGHT7" count="1" value="0x4007"> <size name="Get" mode="get"/> </enum> <function name="AlphaFunc" offset="240"> <param name="func" type="GLenum"/> <param name="ref" type="GLclampf"/> <glx rop="159"/> </function> <function name="Color4f" offset="29" vectorequiv="Color4fv"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> <param name="blue" type="GLfloat"/> <param name="alpha" type="GLfloat"/> </function> <function name="Fogf" offset="153"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="80"/> </function> <function name="Fogfv" offset="154"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="81"/> </function> <function name="Lightf" offset="159"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="86"/> </function> <function name="Lightfv" offset="160"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="87"/> </function> <function name="LightModelf" offset="163"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="90"/> </function> <function name="LightModelfv" offset="164"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="91"/> </function> <function name="LoadIdentity" offset="290"> <glx rop="176"/> </function> <function name="LoadMatrixf" offset="291"> <param name="m" type="const GLfloat *" count="16"/> <glx rop="177"/> </function> <function name="LogicOp" offset="242"> <param name="opcode" type="GLenum"/> <glx rop="161"/> </function> <function name="Materialf" offset="169"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="96"/> </function> <function name="Materialfv" offset="170"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="97"/> </function> <function name="MatrixMode" offset="293"> <param name="mode" type="GLenum"/> <glx rop="179"/> </function> <function name="MultMatrixf" offset="294"> <param name="m" type="const GLfloat *" count="16"/> <glx rop="180"/> </function> <function name="Normal3f" offset="56" vectorequiv="Normal3fv"> <param name="nx" type="GLfloat"/> <param name="ny" type="GLfloat"/> <param name="nz" type="GLfloat"/> </function> <function name="PointSize" offset="173"> <param name="size" type="GLfloat"/> <glx rop="100"/> </function> <function name="PopMatrix" offset="297"> <glx rop="183"/> </function> <function name="PushMatrix" offset="298"> <glx rop="184"/> </function> <function name="Rotatef" offset="300"> <param name="angle" type="GLfloat"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <glx rop="186"/> </function> <function name="Scalef" offset="302"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <glx rop="188"/> </function> <function name="ShadeModel" offset="177"> <param name="mode" type="GLenum"/> <glx rop="104"/> </function> <function name="TexEnvf" offset="184"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="111"/> </function> <function name="TexEnvfv" offset="185"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="112"/> </function> <function name="TexImage2D" offset="183"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="border" type="GLint"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/> <glx rop="110" large="true"/> </function> <function name="Translatef" offset="304"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <glx rop="190"/> </function> <!-- addition to base1.1 --> <enum name="COLOR_LOGIC_OP" value="0x0BF2"/> <enum name="VERTEX_ARRAY" count="1" value="0x8074"> <size name="Get" mode="get"/> </enum> <enum name="NORMAL_ARRAY" count="1" value="0x8075"> <size name="Get" mode="get"/> </enum> <enum name="COLOR_ARRAY" count="1" value="0x8076"> <size name="Get" mode="get"/> </enum> <enum name="TEXTURE_COORD_ARRAY" count="1" value="0x8078"> <size name="Get" mode="get"/> </enum> <function name="ColorPointer" offset="308"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> <function name="DisableClientState" offset="309"> <param name="array" type="GLenum"/> <glx handcode="true"/> </function> <function name="EnableClientState" offset="313"> <param name="array" type="GLenum"/> <glx handcode="true"/> </function> <function name="NormalPointer" offset="318"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> <function name="TexCoordPointer" offset="320"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> <function name="VertexPointer" offset="321"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> <!-- addition to base1.2 --> <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12"> <size name="Get" mode="get"/> </enum> <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22"> <size name="Get" mode="get"/> </enum> <enum name="RESCALE_NORMAL" count="1" value="0x803A"> <size name="Get" mode="get"/> </enum> <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8"> <size name="Get" mode="get"/> </enum> <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9"> <size name="Get" mode="get"/> </enum> <!-- addition to base1.3 --> <enum name="MULTISAMPLE" count="1" value="0x809D"> <size name="Get" mode="get"/> </enum> <enum name="SAMPLE_ALPHA_TO_ONE" count="1" value="0x809F"> <size name="Get" mode="get"/> </enum> <enum name="MAX_TEXTURE_UNITS" count="1" value="0x84E2"> <size name="Get" mode="get"/> </enum> <function name="ClientActiveTexture" offset="375"> <param name="texture" type="GLenum"/> <glx handcode="true"/> </function> <function name="MultiTexCoord4f" offset="402" vectorequiv="MultiTexCoord4fv"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> <param name="r" type="GLfloat"/> <param name="q" type="GLfloat"/> </function> </category> <!-- core subset of OpenGL 1.5 defined in OpenGL ES 1.1 --> <category name="core1.1"> <!-- addition to base1.0 --> <enum name="CURRENT_COLOR" count="4" value="0x0B00"> <size name="Get" mode="get"/> </enum> <enum name="CURRENT_NORMAL" count="3" value="0x0B02"> <size name="Get" mode="get"/> </enum> <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03"> <size name="Get" mode="get"/> </enum> <enum name="POINT_SIZE" count="1" value="0x0B11"> <size name="Get" mode="get"/> </enum> <enum name="SHADE_MODEL" count="1" value="0x0B54"> <size name="Get" mode="get"/> </enum> <enum name="MATRIX_MODE" count="1" value="0x0BA0"> <size name="Get" mode="get"/> </enum> <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3"> <size name="Get" mode="get"/> </enum> <enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4"> <size name="Get" mode="get"/> </enum> <enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5"> <size name="Get" mode="get"/> </enum> <enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6"> <size name="Get" mode="get"/> </enum> <enum name="PROJECTION_MATRIX" count="16" value="0x0BA7"> <size name="Get" mode="get"/> </enum> <enum name="TEXTURE_MATRIX" count="16" value="0x0BA8"> <size name="Get" mode="get"/> </enum> <enum name="ALPHA_TEST_FUNC" count="1" value="0x0BC1"> <size name="Get" mode="get"/> </enum> <enum name="ALPHA_TEST_REF" count="1" value="0x0BC2"> <size name="Get" mode="get"/> </enum> <enum name="BLEND_DST" count="1" value="0x0BE0"> <size name="Get" mode="get"/> </enum> <enum name="BLEND_SRC" count="1" value="0x0BE1"> <size name="Get" mode="get"/> </enum> <enum name="LOGIC_OP_MODE" count="1" value="0x0BF0"> <size name="Get" mode="get"/> </enum> <enum name="ALPHA_SCALE" count="1" value="0x0D1C"> <size name="TexEnvfv"/> <size name="TexEnviv"/> <size name="GetTexEnvfv" mode="get"/> <size name="GetTexEnviv" mode="get"/> <size name="Get" mode="get"/> </enum> <enum name="MAX_CLIP_PLANES" count="1" value="0x0D32"> <size name="Get" mode="get"/> </enum> <enum name="CLIP_PLANE0" count="1" value="0x3000"> <size name="Get" mode="get"/> </enum> <enum name="CLIP_PLANE1" count="1" value="0x3001"> <size name="Get" mode="get"/> </enum> <enum name="CLIP_PLANE2" count="1" value="0x3002"> <size name="Get" mode="get"/> </enum> <enum name="CLIP_PLANE3" count="1" value="0x3003"> <size name="Get" mode="get"/> </enum> <enum name="CLIP_PLANE4" count="1" value="0x3004"> <size name="Get" mode="get"/> </enum> <enum name="CLIP_PLANE5" count="1" value="0x3005"> <size name="Get" mode="get"/> </enum> <function name="Color4ub" offset="35" vectorequiv="Color4ubv"> <param name="red" type="GLubyte"/> <param name="green" type="GLubyte"/> <param name="blue" type="GLubyte"/> <param name="alpha" type="GLubyte"/> </function> <function name="GetLightfv" offset="264"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="118"/> </function> <function name="GetMaterialfv" offset="269"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="123"/> </function> <function name="GetTexEnvfv" offset="276"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="130"/> </function> <function name="GetTexEnviv" offset="277"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="131"/> </function> <function name="TexEnvi" offset="186"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="113"/> </function> <function name="TexEnviv" offset="187"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="114"/> </function> <!-- addition to base1.1 --> <enum name="VERTEX_ARRAY_SIZE" count="1" value="0x807A"> <size name="Get" mode="get"/> </enum> <enum name="VERTEX_ARRAY_TYPE" count="1" value="0x807B"> <size name="Get" mode="get"/> </enum> <enum name="VERTEX_ARRAY_STRIDE" count="1" value="0x807C"> <size name="Get" mode="get"/> </enum> <enum name="NORMAL_ARRAY_TYPE" count="1" value="0x807E"> <size name="Get" mode="get"/> </enum> <enum name="NORMAL_ARRAY_STRIDE" count="1" value="0x807F"> <size name="Get" mode="get"/> </enum> <enum name="COLOR_ARRAY_SIZE" count="1" value="0x8081"> <size name="Get" mode="get"/> </enum> <enum name="COLOR_ARRAY_TYPE" count="1" value="0x8082"> <size name="Get" mode="get"/> </enum> <enum name="COLOR_ARRAY_STRIDE" count="1" value="0x8083"> <size name="Get" mode="get"/> </enum> <enum name="TEXTURE_COORD_ARRAY_SIZE" count="1" value="0x8088"> <size name="Get" mode="get"/> </enum> <enum name="TEXTURE_COORD_ARRAY_TYPE" count="1" value="0x8089"> <size name="Get" mode="get"/> </enum> <enum name="TEXTURE_COORD_ARRAY_STRIDE" count="1" value="0x808A"> <size name="Get" mode="get"/> </enum> <enum name="VERTEX_ARRAY_POINTER" value="0x808E"/> <enum name="NORMAL_ARRAY_POINTER" value="0x808F"/> <enum name="COLOR_ARRAY_POINTER" value="0x8090"/> <enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/> <function name="GetPointerv" offset="329"> <param name="pname" type="GLenum"/> <param name="params" type="GLvoid **" output="true"/> <glx handcode="true"/> </function> <!-- addition to base1.2 --> <!-- addition to base1.3 --> <enum name="CLIENT_ACTIVE_TEXTURE" count="1" value="0x84E1"> <size name="Get" mode="get"/> </enum> <enum name="SUBTRACT" value="0x84E7"/> <enum name="COMBINE" value="0x8570"/> <enum name="COMBINE_RGB" count="1" value="0x8571"> <size name="TexEnvfv"/> <size name="TexEnviv"/> <size name="GetTexEnvfv" mode="get"/> <size name="GetTexEnviv" mode="get"/> </enum> <enum name="COMBINE_ALPHA" count="1" value="0x8572"> <size name="TexEnvfv"/> <size name="TexEnviv"/> <size name="GetTexEnvfv" mode="get"/> <size name="GetTexEnviv" mode="get"/> </enum> <enum name="RGB_SCALE" count="1" value="0x8573"> <size name="TexEnvfv"/> <size name="TexEnviv"/> <size name="GetTexEnvfv" mode="get"/> <size name="GetTexEnviv" mode="get"/> </enum> <enum name="ADD_SIGNED" value="0x8574"/> <enum name="INTERPOLATE" value="0x8575"/> <enum name="CONSTANT" value="0x8576"/> <enum name="PRIMARY_COLOR" value="0x8577"/> <enum name="PREVIOUS" value="0x8578"/> <enum name="OPERAND0_RGB" count="1" value="0x8590"> <size name="TexEnvfv"/> <size name="TexEnviv"/> <size name="GetTexEnvfv" mode="get"/> <size name="GetTexEnviv" mode="get"/> </enum> <enum name="OPERAND1_RGB" count="1" value="0x8591"> <size name="TexEnvfv"/> <size name="TexEnviv"/> <size name="GetTexEnvfv" mode="get"/> <size name="GetTexEnviv" mode="get"/> </enum> <enum name="OPERAND2_RGB" count="1" value="0x8592"> <size name="TexEnvfv"/> <size name="TexEnviv"/> <size name="GetTexEnvfv" mode="get"/> <size name="GetTexEnviv" mode="get"/> </enum> <enum name="OPERAND0_ALPHA" count="1" value="0x8598"> <size name="TexEnvfv"/> <size name="TexEnviv"/> <size name="GetTexEnvfv" mode="get"/> <size name="GetTexEnviv" mode="get"/> </enum> <enum name="OPERAND1_ALPHA" count="1" value="0x8599"> <size name="TexEnvfv"/> <size name="TexEnviv"/> <size name="GetTexEnvfv" mode="get"/> <size name="GetTexEnviv" mode="get"/> </enum> <enum name="OPERAND2_ALPHA" count="1" value="0x859A"> <size name="TexEnvfv"/> <size name="TexEnviv"/> <size name="GetTexEnvfv" mode="get"/> <size name="GetTexEnviv" mode="get"/> </enum> <enum name="DOT3_RGB" value="0x86AE"/> <enum name="DOT3_RGBA" value="0x86AF"/> <!-- addition to base1.4 --> <enum name="POINT_SIZE_MIN" count="1" value="0x8126"> <size name="PointParameterfv"/> <size name="Get" mode="get"/> </enum> <enum name="POINT_SIZE_MAX" count="1" value="0x8127"> <size name="PointParameterfv"/> <size name="Get" mode="get"/> </enum> <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128"> <size name="PointParameterfv"/> <size name="Get" mode="get"/> </enum> <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129"> <size name="PointParameterfv"/> <size name="Get" mode="get"/> </enum> <enum name="GENERATE_MIPMAP" count="1" value="0x8191"> <size name="TexParameterfv"/> <size name="TexParameteriv"/> <size name="GetTexParameterfv" mode="get"/> <size name="GetTexParameteriv" mode="get"/> </enum> <function name="PointParameterf" offset="assign"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="2065"/> </function> <function name="PointParameterfv" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="2066"/> </function> <!-- addition to base1.5 --> <enum name="SRC0_RGB" value="0x8580"/> <enum name="SRC1_RGB" value="0x8581"/> <enum name="SRC2_RGB" value="0x8582"/> <enum name="SRC0_ALPHA" value="0x8588"/> <enum name="SRC1_ALPHA" value="0x8589"/> <enum name="SRC2_ALPHA" value="0x858A"/> <enum name="VERTEX_ARRAY_BUFFER_BINDING" count="1" value="0x8896"> <size name="Get" mode="get"/> </enum> <enum name="NORMAL_ARRAY_BUFFER_BINDING" count="1" value="0x8897"> <size name="Get" mode="get"/> </enum> <enum name="COLOR_ARRAY_BUFFER_BINDING" count="1" value="0x8898"> <size name="Get" mode="get"/> </enum> <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" count="1" value="0x889A"> <size name="Get" mode="get"/> </enum> </category> <!-- OpenGL ES 1.0 --> <category name="es1.0"> <!-- addition to core1.0 --> <!-- from GL_OES_fixed_point --> <enum name="FIXED" value="0x140C"/> <type name="fixed" size="4" /> <type name="clampx" size="4" /> <function name="AlphaFuncx" offset="assign"> <param name="func" type="GLenum"/> <param name="ref" type="GLclampx"/> </function> <function name="ClearColorx" offset="assign"> <param name="red" type="GLclampx"/> <param name="green" type="GLclampx"/> <param name="blue" type="GLclampx"/> <param name="alpha" type="GLclampx"/> </function> <function name="ClearDepthx" offset="assign"> <param name="depth" type="GLclampx"/> </function> <function name="Color4x" offset="assign"> <param name="red" type="GLfixed"/> <param name="green" type="GLfixed"/> <param name="blue" type="GLfixed"/> <param name="alpha" type="GLfixed"/> </function> <function name="DepthRangex" offset="assign"> <param name="zNear" type="GLclampx"/> <param name="zFar" type="GLclampx"/> </function> <function name="Fogx" offset="assign"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> <function name="Fogxv" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> <function name="Frustumx" offset="assign"> <param name="left" type="GLfixed"/> <param name="right" type="GLfixed"/> <param name="bottom" type="GLfixed"/> <param name="top" type="GLfixed"/> <param name="zNear" type="GLfixed"/> <param name="zFar" type="GLfixed"/> </function> <function name="LightModelx" offset="assign"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> <function name="LightModelxv" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> <function name="Lightx" offset="assign"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> <function name="Lightxv" offset="assign"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> <function name="LineWidthx" offset="assign"> <param name="width" type="GLfixed"/> </function> <function name="LoadMatrixx" offset="assign"> <param name="m" type="const GLfixed *" count="16"/> </function> <function name="Materialx" offset="assign"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> <function name="Materialxv" offset="assign"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> <function name="MultMatrixx" offset="assign"> <param name="m" type="const GLfixed *" count="16"/> </function> <function name="MultiTexCoord4x" offset="assign"> <param name="target" type="GLenum"/> <param name="s" type="GLfixed"/> <param name="t" type="GLfixed"/> <param name="r" type="GLfixed"/> <param name="q" type="GLfixed"/> </function> <function name="Normal3x" offset="assign"> <param name="nx" type="GLfixed"/> <param name="ny" type="GLfixed"/> <param name="nz" type="GLfixed"/> </function> <function name="Orthox" offset="assign"> <param name="left" type="GLfixed"/> <param name="right" type="GLfixed"/> <param name="bottom" type="GLfixed"/> <param name="top" type="GLfixed"/> <param name="zNear" type="GLfixed"/> <param name="zFar" type="GLfixed"/> </function> <function name="PointSizex" offset="assign"> <param name="size" type="GLfixed"/> </function> <function name="PolygonOffsetx" offset="assign"> <param name="factor" type="GLfixed"/> <param name="units" type="GLfixed"/> </function> <function name="Rotatex" offset="assign"> <param name="angle" type="GLfixed"/> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> <function name="SampleCoveragex" offset="assign"> <param name="value" type="GLclampx"/> <param name="invert" type="GLboolean"/> </function> <function name="Scalex" offset="assign"> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> <function name="TexEnvx" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> <function name="TexEnvxv" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> <function name="TexParameterx" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> <function name="Translatex" offset="assign"> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> <!-- from GL_OES_single_precision --> <function name="ClearDepthf" offset="assign"> <param name="depth" type="GLclampf"/> </function> <function name="DepthRangef" offset="assign"> <param name="zNear" type="GLclampf"/> <param name="zFar" type="GLclampf"/> </function> <function name="Frustumf" offset="assign"> <param name="left" type="GLfloat"/> <param name="right" type="GLfloat"/> <param name="bottom" type="GLfloat"/> <param name="top" type="GLfloat"/> <param name="zNear" type="GLfloat"/> <param name="zFar" type="GLfloat"/> </function> <function name="Orthof" offset="assign"> <param name="left" type="GLfloat"/> <param name="right" type="GLfloat"/> <param name="bottom" type="GLfloat"/> <param name="top" type="GLfloat"/> <param name="zNear" type="GLfloat"/> <param name="zFar" type="GLfloat"/> </function> </category> <!-- OpenGL ES 1.1 --> <category name="es1.1"> <!-- addition to core1.1 --> <!-- from GL_OES_fixed_point --> <function name="ClipPlanex" offset="assign"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLfixed *" count="4"/> </function> <function name="GetClipPlanex" offset="assign"> <param name="plane" type="GLenum"/> <param name="equation" type="GLfixed *" output="true" count="4"/> </function> <function name="GetFixedv" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> <function name="GetLightxv" offset="assign"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> <function name="GetMaterialxv" offset="assign"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> <function name="GetTexEnvxv" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> <function name="GetTexParameterxv" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> <function name="PointParameterx" offset="assign"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> <function name="PointParameterxv" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *"/> </function> <function name="TexParameterxv" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> <!-- from GL_OES_matrix_get --> <enum name="MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/> <enum name="PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/> <enum name="TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/> <!-- from GL_OES_single_precision --> <function name="ClipPlanef" offset="assign"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLfloat *" count="4"/> </function> <function name="GetClipPlanef" offset="assign"> <param name="plane" type="GLenum"/> <param name="equation" type="GLfloat *" output="true" count="4"/> </function> </category> <xi:include href="es1_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <xi:include href="es1_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> </OpenGLAPI>