<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> <OpenGLAPI> <category name="GL_ARB_sync" number="61"> <type name="int64" size="8" glx_name="CARD64"/> <type name="uint64" size="8" unsigned="true" glx_name="CARD64"/> <type name="sync" size="8" unsigned="true" glx_name="CARD64"/> <enum name="MAX_SERVER_WAIT_TIMEOUT" count="1" value="0x9111"> <size name="Get" mode="get"/> </enum> <enum name="OBJECT_TYPE" count="1" value="0x9112"> <size name="GetSynciv" mode="get"/> </enum> <enum name="SYNC_CONDITION" count="1" value="0x9113"> <size name="GetSynciv" mode="get"/> </enum> <enum name="SYNC_STATUS" count="1" value="0x9114"> <size name="GetSynciv" mode="get"/> </enum> <enum name="SYNC_FLAGS" count="1" value="0x9115"> <size name="GetSynciv" mode="get"/> </enum> <enum name="SYNC_FENCE" value="0x9116"/> <enum name="SYNC_GPU_COMMANDS_COMPLETE" value="0x9117"/> <enum name="UNSIGNALED" value="0x9118"/> <enum name="SIGNALED" value="0x9119"/> <enum name="ALREADY_SIGNALED" value="0x911A"/> <enum name="TIMEOUT_EXPIRED" value="0x911B"/> <enum name="CONDITION_SATISFIED" value="0x911C"/> <enum name="WAIT_FAILED" value="0x911D"/> <enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/> <!-- Not really an enum: <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/> --> <function name="FenceSync" offset="assign" es2="3.0"> <param name="condition" type="GLenum"/> <param name="flags" type="GLbitfield"/> <return type="GLsync"/> </function> <function name="IsSync" offset="assign" es2="3.0"> <param name="sync" type="GLsync"/> <return type="GLboolean"/> </function> <function name="DeleteSync" offset="assign" es2="3.0"> <param name="sync" type="GLsync"/> </function> <function name="ClientWaitSync" offset="assign" es2="3.0"> <param name="sync" type="GLsync"/> <param name="flags" type="GLbitfield"/> <param name="timeout" type="GLuint64"/> <return type="GLenum"/> </function> <function name="WaitSync" offset="assign" es2="3.0"> <param name="sync" type="GLsync"/> <param name="flags" type="GLbitfield"/> <param name="timeout" type="GLuint64"/> </function> <function name="GetInteger64v" offset="assign" es2="3.0"> <param name="pname" type="GLenum"/> <param name="params" type="GLint64 *" output="true" variable_param="pname"/> </function> <function name="GetSynciv" offset="assign" es2="3.0"> <param name="sync" type="GLsync"/> <param name="pname" type="GLenum"/> <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *" output="true"/> <param name="values" type="GLint *" output="true" variable_param="pname"/> </function> </category> </OpenGLAPI>