<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="9,00" Name="gdi" ProjectGUID="{A1B24907-E196-4826-B6AF-26723629B633}" RootNamespace="gdi" TargetFrameworkVersion="131072" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="2" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" PreprocessorDefinitions="_DEBUG" MkTypLibCompatible="true" SuppressStartupBanner="true" TargetEnvironment="1" TypeLibraryName=".\Debug/gdi.tlb" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader" PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;_DLL;BUILD_GL32;MESA_MINWARN" BasicRuntimeChecks="3" RuntimeLibrary="3" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="true" DebugInformationFormat="3" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" AdditionalDependencies="gdi32.lib user32.lib" OutputFile="$(OutDir)\mesaopengl32.dll" LinkIncremental="1" SuppressStartupBanner="true" AdditionalLibraryDirectories="$(TargetDir)" ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def" GenerateDebugInformation="true" ProgramDatabaseFile="$(TargetDir)mesaopengl32.pdb" RandomizedBaseAddress="1" DataExecutionPrevention="0" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib
copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
" /> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="2" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" PreprocessorDefinitions="NDEBUG" MkTypLibCompatible="true" SuppressStartupBanner="true" TargetEnvironment="1" TypeLibraryName=".\Release/gdi.tlb" /> <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="2" OmitFramePointers="true" WholeProgramOptimization="true" AdditionalIncludeDirectories="../../main,../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader" PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;_DLL;BUILD_GL32;MESA_MINWARN" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" PrecompiledHeaderFile=".\Release/gdi.pch" WarningLevel="3" SuppressStartupBanner="true" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" AdditionalDependencies="gdi32.lib user32.lib" OutputFile="$(OutDir)\mesaopengl32.dll" LinkIncremental="1" SuppressStartupBanner="true" AdditionalLibraryDirectories="$(TargetDir)" ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def" ProgramDatabaseFile="$(TargetDir)mesaopengl32.pdb" LinkTimeCodeGeneration="1" RandomizedBaseAddress="1" DataExecutionPrevention="0" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib
copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
" /> </Configuration> <Configuration Name="Debug Static CRT|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="2" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" PreprocessorDefinitions="_DEBUG" MkTypLibCompatible="true" SuppressStartupBanner="true" TargetEnvironment="1" TypeLibraryName=".\Debug/gdi.tlb" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader" PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;BUILD_GL32;MESA_MINWARN" BasicRuntimeChecks="3" RuntimeLibrary="1" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="true" DebugInformationFormat="3" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" AdditionalDependencies="gdi32.lib user32.lib" OutputFile="$(OutDir)\mesaopengl32.dll" LinkIncremental="1" SuppressStartupBanner="true" AdditionalLibraryDirectories="$(TargetDir)" ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def" GenerateDebugInformation="true" ProgramDatabaseFile="$(TargetDir)mesaopengl32.pdb" RandomizedBaseAddress="1" DataExecutionPrevention="0" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib
copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
" /> </Configuration> <Configuration Name="Release Static CRT|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="2" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" PreprocessorDefinitions="NDEBUG" MkTypLibCompatible="true" SuppressStartupBanner="true" TargetEnvironment="1" TypeLibraryName=".\Release/gdi.tlb" /> <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="2" OmitFramePointers="true" WholeProgramOptimization="true" AdditionalIncludeDirectories="../../main,../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader" PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;BUILD_GL32;MESA_MINWARN" StringPooling="true" ExceptionHandling="0" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="true" EnableEnhancedInstructionSet="2" PrecompiledHeaderFile=".\Release/gdi.pch" WarningLevel="3" SuppressStartupBanner="true" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" AdditionalDependencies="gdi32.lib user32.lib" OutputFile="$(OutDir)\mesaopengl32.dll" LinkIncremental="1" SuppressStartupBanner="true" AdditionalLibraryDirectories="$(TargetDir)" ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def" ProgramDatabaseFile="$(TargetDir)mesaopengl32.pdb" LinkTimeCodeGeneration="1" RandomizedBaseAddress="1" DataExecutionPrevention="0" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib
copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" > <File RelativePath="..\..\..\..\src\mesa\drivers\common\driverfuncs.c" > </File> <File RelativePath="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def" > </File> <File RelativePath="..\..\..\..\src\mesa\drivers\common\meta.c" > </File> <File RelativePath="..\..\..\..\src\mesa\drivers\windows\gdi\wgl.c" > </File> <File RelativePath="..\..\..\..\src\mesa\drivers\windows\gdi\wmesa.c" > </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl" > <File RelativePath="..\..\..\..\src\mesa\drivers\windows\gdi\colors.h" > </File> <File RelativePath="..\..\..\..\src\mesa\drivers\common\driverfuncs.h" > </File> <File RelativePath="..\..\..\..\src\mesa\drivers\common\meta.h" > </File> <File RelativePath="..\..\..\..\include\GL\wmesa.h" > </File> <File RelativePath="..\..\..\..\src\mesa\drivers\windows\gdi\wmesadef.h" > </File> </Filter> <Filter Name="Resource Files" Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" > </Filter> </Files> <Globals> </Globals> </VisualStudioProject>