/* * Copyright © 2007 Red Hat, Inc * * Permission to use, copy, modify, distribute, and sell this software * and its documentation for any purpose is hereby granted without * fee, provided that the above copyright notice appear in all copies * and that both that copyright notice and this permission notice * appear in supporting documentation, and that the name of Red Hat, * Inc not be used in advertising or publicity pertaining to * distribution of the software without specific, written prior * permission. Red Hat, Inc makes no representations about the * suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifdef HAVE_DIX_CONFIG_H #include <dix-config.h> #endif #include <stdint.h> #include <stdio.h> #include <string.h> #include <errno.h> #include <dlfcn.h> #include <drm.h> #include <GL/gl.h> #include <GL/internal/dri_interface.h> #include <GL/glxtokens.h> #include <windowstr.h> #include <os.h> #define _XF86DRI_SERVER_ #include <xf86drm.h> #include <xf86.h> #include <dri2.h> #include "glxserver.h" #include "glxutil.h" #include "glxdricommon.h" #include "glapitable.h" #include "glapi.h" #include "glthread.h" #include "dispatch.h" #include "extension_string.h" typedef struct __GLXDRIscreen __GLXDRIscreen; typedef struct __GLXDRIcontext __GLXDRIcontext; typedef struct __GLXDRIdrawable __GLXDRIdrawable; struct __GLXDRIscreen { __GLXscreen base; __DRIscreen *driScreen; void *driver; int fd; xf86EnterVTProc *enterVT; xf86LeaveVTProc *leaveVT; const __DRIcoreExtension *core; const __DRIdri2Extension *dri2; const __DRI2flushExtension *flush; const __DRIcopySubBufferExtension *copySubBuffer; const __DRIswapControlExtension *swapControl; const __DRItexBufferExtension *texBuffer; const __DRIconfig **driConfigs; unsigned char glx_enable_bits[__GLX_EXT_BYTES]; }; struct __GLXDRIcontext { __GLXcontext base; __DRIcontext *driContext; }; #define MAX_DRAWABLE_BUFFERS 5 struct __GLXDRIdrawable { __GLXdrawable base; __DRIdrawable *driDrawable; __GLXDRIscreen *screen; /* Dimensions as last reported by DRI2GetBuffers. */ int width; int height; __DRIbuffer buffers[MAX_DRAWABLE_BUFFERS]; int count; }; static void __glXDRIdrawableDestroy(__GLXdrawable *drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; const __DRIcoreExtension *core = private->screen->core; (*core->destroyDrawable)(private->driDrawable); __glXDrawableRelease(drawable); free(private); } static void __glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable, int x, int y, int w, int h) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; BoxRec box; RegionRec region; box.x1 = x; box.y1 = private->height - y - h; box.x2 = x + w; box.y2 = private->height - y; RegionInit(®ion, &box, 0); DRI2CopyRegion(drawable->pDraw, ®ion, DRI2BufferFrontLeft, DRI2BufferBackLeft); } static void __glXDRIdrawableWaitX(__GLXdrawable *drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; BoxRec box; RegionRec region; box.x1 = 0; box.y1 = 0; box.x2 = private->width; box.y2 = private->height; RegionInit(®ion, &box, 0); DRI2CopyRegion(drawable->pDraw, ®ion, DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); } static void __glXDRIdrawableWaitGL(__GLXdrawable *drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; BoxRec box; RegionRec region; box.x1 = 0; box.y1 = 0; box.x2 = private->width; box.y2 = private->height; RegionInit(®ion, &box, 0); DRI2CopyRegion(drawable->pDraw, ®ion, DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); } static void __glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust, CARD64 msc, CARD32 sbc) { __GLXdrawable *drawable = data; xGLXBufferSwapComplete2 wire; if (!(drawable->eventMask & GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK)) return; wire.type = __glXEventBase + GLX_BufferSwapComplete; switch (type) { case DRI2_EXCHANGE_COMPLETE: wire.event_type = GLX_EXCHANGE_COMPLETE_INTEL; break; case DRI2_BLIT_COMPLETE: wire.event_type = GLX_BLIT_COMPLETE_INTEL; break; case DRI2_FLIP_COMPLETE: wire.event_type = GLX_FLIP_COMPLETE_INTEL; break; default: /* unknown swap completion type */ wire.event_type = 0; break; } wire.drawable = drawable->drawId; wire.ust_hi = ust >> 32; wire.ust_lo = ust & 0xffffffff; wire.msc_hi = msc >> 32; wire.msc_lo = msc & 0xffffffff; wire.sbc = sbc; WriteEventsToClient(client, 1, (xEvent *) &wire); } /* * Copy or flip back to front, honoring the swap interval if possible. * * If the kernel supports it, we request an event for the frame when the * swap should happen, then perform the copy when we receive it. */ static GLboolean __glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable) { __GLXDRIdrawable *priv = (__GLXDRIdrawable *) drawable; __GLXDRIscreen *screen = priv->screen; CARD64 unused; #if __DRI2_FLUSH_VERSION >= 3 if (screen->flush) { (*screen->flush->flush)(priv->driDrawable); (*screen->flush->invalidate)(priv->driDrawable); } #else if (screen->flush) (*screen->flush->flushInvalidate)(priv->driDrawable); #endif if (DRI2SwapBuffers(client, drawable->pDraw, 0, 0, 0, &unused, __glXdriSwapEvent, drawable) != Success) return FALSE; return TRUE; } static int __glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval) { if (interval <= 0) /* || interval > BIGNUM? */ return GLX_BAD_VALUE; DRI2SwapInterval(drawable->pDraw, interval); return 0; } static void __glXDRIcontextDestroy(__GLXcontext *baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; (*screen->core->destroyContext)(context->driContext); __glXContextDestroy(&context->base); free(context); } static int __glXDRIcontextMakeCurrent(__GLXcontext *baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; return (*screen->core->bindContext)(context->driContext, draw->driDrawable, read->driDrawable); } static int __glXDRIcontextLoseCurrent(__GLXcontext *baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; return (*screen->core->unbindContext)(context->driContext); } static int __glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask) { __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen; return (*screen->core->copyContext)(dst->driContext, src->driContext, mask); } static Bool __glXDRIcontextWait(__GLXcontext *baseContext, __GLXclientState *cl, int *error) { if (DRI2WaitSwap(cl->client, baseContext->drawPriv->pDraw)) { *error = cl->client->noClientException; return TRUE; } return FALSE; } #ifdef __DRI_TEX_BUFFER static int __glXDRIbindTexImage(__GLXcontext *baseContext, int buffer, __GLXdrawable *glxPixmap) { __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap; const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer; __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; if (texBuffer == NULL) return Success; #if __DRI_TEX_BUFFER_VERSION >= 2 if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) { (*texBuffer->setTexBuffer2)(context->driContext, glxPixmap->target, glxPixmap->format, drawable->driDrawable); } else #endif { texBuffer->setTexBuffer(context->driContext, glxPixmap->target, drawable->driDrawable); } return Success; } static int __glXDRIreleaseTexImage(__GLXcontext *baseContext, int buffer, __GLXdrawable *pixmap) { /* FIXME: Just unbind the texture? */ return Success; } #else static int __glXDRIbindTexImage(__GLXcontext *baseContext, int buffer, __GLXdrawable *glxPixmap) { return Success; } static int __glXDRIreleaseTexImage(__GLXcontext *baseContext, int buffer, __GLXdrawable *pixmap) { return Success; } #endif static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { __glXDRIbindTexImage, __glXDRIreleaseTexImage }; static void __glXDRIscreenDestroy(__GLXscreen *baseScreen) { int i; __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; (*screen->core->destroyScreen)(screen->driScreen); dlclose(screen->driver); __glXScreenDestroy(baseScreen); if (screen->driConfigs) { for (i = 0; screen->driConfigs[i] != NULL; i++) free((__DRIconfig **)screen->driConfigs[i]); free(screen->driConfigs); } free(screen); } static __GLXcontext * __glXDRIscreenCreateContext(__GLXscreen *baseScreen, __GLXconfig *glxConfig, __GLXcontext *baseShareContext) { __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; __GLXDRIcontext *context, *shareContext; __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; __DRIcontext *driShare; shareContext = (__GLXDRIcontext *) baseShareContext; if (shareContext) driShare = shareContext->driContext; else driShare = NULL; context = calloc(1, sizeof *context); if (context == NULL) return NULL; context->base.destroy = __glXDRIcontextDestroy; context->base.makeCurrent = __glXDRIcontextMakeCurrent; context->base.loseCurrent = __glXDRIcontextLoseCurrent; context->base.copy = __glXDRIcontextCopy; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; context->base.wait = __glXDRIcontextWait; context->driContext = (*screen->dri2->createNewContext)(screen->driScreen, config->driConfig, driShare, context); if (context->driContext == NULL) { free(context); return NULL; } return &context->base; } static void __glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv, XID id) { #if __DRI2_FLUSH_VERSION >= 3 __GLXDRIdrawable *private = priv; __GLXDRIscreen *screen = private->screen; if (screen->flush) (*screen->flush->invalidate)(private->driDrawable); #endif } static __GLXdrawable * __glXDRIscreenCreateDrawable(ClientPtr client, __GLXscreen *screen, DrawablePtr pDraw, XID drawId, int type, XID glxDrawId, __GLXconfig *glxConfig) { __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen; __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; __GLXDRIdrawable *private; private = calloc(1, sizeof *private); if (private == NULL) return NULL; private->screen = driScreen; if (!__glXDrawableInit(&private->base, screen, pDraw, type, glxDrawId, glxConfig)) { free(private); return NULL; } private->base.destroy = __glXDRIdrawableDestroy; private->base.swapBuffers = __glXDRIdrawableSwapBuffers; private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; private->base.waitGL = __glXDRIdrawableWaitGL; private->base.waitX = __glXDRIdrawableWaitX; if (DRI2CreateDrawable(client, pDraw, drawId, __glXDRIinvalidateBuffers, private)) { free(private); return NULL; } private->driDrawable = (*driScreen->dri2->createNewDrawable)(driScreen->driScreen, config->driConfig, private); return &private->base; } static __DRIbuffer * dri2GetBuffers(__DRIdrawable *driDrawable, int *width, int *height, unsigned int *attachments, int count, int *out_count, void *loaderPrivate) { __GLXDRIdrawable *private = loaderPrivate; DRI2BufferPtr *buffers; int i; int j; buffers = DRI2GetBuffers(private->base.pDraw, width, height, attachments, count, out_count); if (*out_count > MAX_DRAWABLE_BUFFERS) { *out_count = 0; return NULL; } private->width = *width; private->height = *height; /* This assumes the DRI2 buffer attachment tokens matches the * __DRIbuffer tokens. */ j = 0; for (i = 0; i < *out_count; i++) { /* Do not send the real front buffer of a window to the client. */ if ((private->base.pDraw->type == DRAWABLE_WINDOW) && (buffers[i]->attachment == DRI2BufferFrontLeft)) { continue; } private->buffers[j].attachment = buffers[i]->attachment; private->buffers[j].name = buffers[i]->name; private->buffers[j].pitch = buffers[i]->pitch; private->buffers[j].cpp = buffers[i]->cpp; private->buffers[j].flags = buffers[i]->flags; j++; } *out_count = j; return private->buffers; } static __DRIbuffer * dri2GetBuffersWithFormat(__DRIdrawable *driDrawable, int *width, int *height, unsigned int *attachments, int count, int *out_count, void *loaderPrivate) { __GLXDRIdrawable *private = loaderPrivate; DRI2BufferPtr *buffers; int i; int j = 0; buffers = DRI2GetBuffersWithFormat(private->base.pDraw, width, height, attachments, count, out_count); if (*out_count > MAX_DRAWABLE_BUFFERS) { *out_count = 0; return NULL; } private->width = *width; private->height = *height; /* This assumes the DRI2 buffer attachment tokens matches the * __DRIbuffer tokens. */ for (i = 0; i < *out_count; i++) { /* Do not send the real front buffer of a window to the client. */ if ((private->base.pDraw->type == DRAWABLE_WINDOW) && (buffers[i]->attachment == DRI2BufferFrontLeft)) { continue; } private->buffers[j].attachment = buffers[i]->attachment; private->buffers[j].name = buffers[i]->name; private->buffers[j].pitch = buffers[i]->pitch; private->buffers[j].cpp = buffers[i]->cpp; private->buffers[j].flags = buffers[i]->flags; j++; } *out_count = j; return private->buffers; } static void dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate) { (void) driDrawable; __glXDRIdrawableWaitGL((__GLXdrawable *) loaderPrivate); } static const __DRIdri2LoaderExtension loaderExtension = { { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION }, dri2GetBuffers, dri2FlushFrontBuffer, dri2GetBuffersWithFormat, }; #ifdef __DRI_USE_INVALIDATE static const __DRIuseInvalidateExtension dri2UseInvalidate = { { __DRI_USE_INVALIDATE, __DRI_USE_INVALIDATE_VERSION } }; #endif static const __DRIextension *loader_extensions[] = { &systemTimeExtension.base, &loaderExtension.base, #ifdef __DRI_USE_INVALIDATE &dri2UseInvalidate.base, #endif NULL }; static Bool glxDRIEnterVT (int index, int flags) { ScrnInfoPtr scrn = xf86Screens[index]; Bool ret; __GLXDRIscreen *screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n"); scrn->EnterVT = screen->enterVT; ret = scrn->EnterVT (index, flags); screen->enterVT = scrn->EnterVT; scrn->EnterVT = glxDRIEnterVT; if (!ret) return FALSE; glxResumeClients(); return TRUE; } static void glxDRILeaveVT (int index, int flags) { ScrnInfoPtr scrn = xf86Screens[index]; __GLXDRIscreen *screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n"); glxSuspendClients(); scrn->LeaveVT = screen->leaveVT; (*screen->leaveVT) (index, flags); screen->leaveVT = scrn->LeaveVT; scrn->LeaveVT = glxDRILeaveVT; } static void initializeExtensions(__GLXDRIscreen *screen) { ScreenPtr pScreen = screen->base.pScreen; const __DRIextension **extensions; int i; extensions = screen->core->getExtensions(screen->driScreen); __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer"); LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); __glXEnableExtension(screen->glx_enable_bits, "GLX_INTEL_swap_event"); LogMessage(X_INFO, "AIGLX: enabled GLX_INTEL_swap_event\n"); if (DRI2HasSwapControl(pScreen)) { __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_swap_control"); __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_swap_control"); LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); } for (i = 0; extensions[i]; i++) { #ifdef __DRI_READ_DRAWABLE if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_make_current_read"); LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); } #endif #ifdef __DRI_TEX_BUFFER if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { screen->texBuffer = (const __DRItexBufferExtension *) extensions[i]; /* GLX_EXT_texture_from_pixmap is always enabled. */ LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n"); } #endif #ifdef __DRI2_FLUSH if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 && extensions[i]->version >= 3) { screen->flush = (__DRI2flushExtension *) extensions[i]; } #endif /* Ignore unknown extensions */ } } static __GLXscreen * __glXDRIscreenProbe(ScreenPtr pScreen) { const char *driverName, *deviceName; __GLXDRIscreen *screen; size_t buffer_size; ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; screen = calloc(1, sizeof *screen); if (screen == NULL) return NULL; if (!xf86LoaderCheckSymbol("DRI2Connect") || !DRI2Connect(pScreen, DRI2DriverDRI, &screen->fd, &driverName, &deviceName)) { LogMessage(X_INFO, "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum); return NULL; } screen->base.destroy = __glXDRIscreenDestroy; screen->base.createContext = __glXDRIscreenCreateContext; screen->base.createDrawable = __glXDRIscreenCreateDrawable; screen->base.swapInterval = __glXDRIdrawableSwapInterval; screen->base.pScreen = pScreen; __glXInitExtensionEnableBits(screen->glx_enable_bits); screen->driver = glxProbeDriver(driverName, (void **)&screen->core, __DRI_CORE, 1, (void **)&screen->dri2, __DRI_DRI2, 1); if (screen->driver == NULL) { goto handle_error; } screen->driScreen = (*screen->dri2->createNewScreen)(pScreen->myNum, screen->fd, loader_extensions, &screen->driConfigs, screen); if (screen->driScreen == NULL) { LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed\n"); goto handle_error; } initializeExtensions(screen); screen->base.fbconfigs = glxConvertConfigs(screen->core, screen->driConfigs, GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT); __glXScreenInit(&screen->base, pScreen); /* The first call simply determines the length of the extension string. * This allows us to allocate some memory to hold the extension string, * but it requires that we call __glXGetExtensionString a second time. */ buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); if (buffer_size > 0) { free(screen->base.GLXextensions); screen->base.GLXextensions = xnfalloc(buffer_size); (void) __glXGetExtensionString(screen->glx_enable_bits, screen->base.GLXextensions); } /* We're going to assume (perhaps incorrectly?) that all DRI2-enabled * drivers support the required extensions for GLX 1.4. The extensions * we're assuming are: * * - GLX_SGI_make_current_read (1.3) * - GLX_SGIX_fbconfig (1.3) * - GLX_SGIX_pbuffer (1.3) * - GLX_ARB_multisample (1.4) */ screen->base.GLXmajor = 1; screen->base.GLXminor = 4; screen->enterVT = pScrn->EnterVT; pScrn->EnterVT = glxDRIEnterVT; screen->leaveVT = pScrn->LeaveVT; pScrn->LeaveVT = glxDRILeaveVT; LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", driverName); return &screen->base; handle_error: if (screen->driver) dlclose(screen->driver); free(screen); LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n"); return NULL; } _X_EXPORT __GLXprovider __glXDRI2Provider = { __glXDRIscreenProbe, "DRI2", NULL };