/* * Copyright © 2013 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Adam Jackson <ajax@redhat.com> */ /* * Redirection stubs for things that we call by name but that aren't exported * from libGL by name. Strictly speaking this list should be a lot longer, * but this is enough to get us linking against contemporary Mesa. */ #include <inttypes.h> #include "glxserver.h" #define thunk(name, type, call_args, ...) \ _X_HIDDEN void name(__VA_ARGS__) { \ static type proc; \ if (!proc) proc = __glGetProcAddress(#name); \ proc call_args; \ } thunk(glSampleMaskSGIS, PFNGLSAMPLEMASKSGISPROC, (value, invert), GLclampf value, GLboolean invert) thunk(glSamplePatternSGIS, PFNGLSAMPLEPATTERNSGISPROC, (pattern), GLenum pattern) thunk(glActiveStencilFaceEXT, PFNGLACTIVESTENCILFACEEXTPROC, (face), GLenum face)