/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */ /* * (C) Copyright IBM Corporation 2005, 2006 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * IBM, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef HAVE_DIX_CONFIG_H #include "glheader.h" #endif #include <inttypes.h> #include "glxserver.h" #include "glxext.h" #include "indirect_dispatch.h" #include "indirect_reqsize.h" #include "indirect_table.h" /*****************************************************************/ /* tree depth = 3 */ static const int_fast16_t Single_dispatch_tree[24] = { /* [0] -> opcode range [0, 256], node depth 1 */ 2, 5, 13, 16, EMPTY_LEAF, /* [5] -> opcode range [0, 64], node depth 2 */ 2, LEAF(0), LEAF(16), 10, EMPTY_LEAF, /* [10] -> opcode range [32, 48], node depth 3 */ 1, LEAF(32), EMPTY_LEAF, /* [13] -> opcode range [64, 128], node depth 2 */ 1, EMPTY_LEAF, LEAF(40), /* [16] -> opcode range [128, 192], node depth 2 */ 2, LEAF(72), LEAF(88), 21, EMPTY_LEAF, /* [21] -> opcode range [160, 176], node depth 3 */ 1, LEAF(104), EMPTY_LEAF, }; static const void *Single_function_table[112][2] = { /* [ 0] = 0 */ {NULL, NULL}, /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render}, /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge}, /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext}, /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext}, /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent}, /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect}, /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion}, /* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL}, /* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX}, /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext}, /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers}, /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont}, /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap}, /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs}, /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap}, /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate}, /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply}, /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString}, /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString}, /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo}, /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs}, /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap}, /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap}, /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext}, /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext}, /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent}, /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer}, /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer}, /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes}, /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes}, /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow}, /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow}, /* [ 33] = 33 */ {NULL, NULL}, /* [ 34] = 34 */ {NULL, NULL}, /* [ 35] = 35 */ {NULL, NULL}, /* [ 36] = 36 */ {NULL, NULL}, /* [ 37] = 37 */ {NULL, NULL}, /* [ 38] = 38 */ {NULL, NULL}, /* [ 39] = 39 */ {NULL, NULL}, /* [ 40] = 96 */ {NULL, NULL}, /* [ 41] = 97 */ {NULL, NULL}, /* [ 42] = 98 */ {NULL, NULL}, /* [ 43] = 99 */ {NULL, NULL}, /* [ 44] = 100 */ {NULL, NULL}, /* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList}, /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList}, /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists}, /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists}, /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer}, /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer}, /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode}, /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish}, /* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref}, /* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei}, /* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels}, /* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv}, /* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane}, /* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev}, /* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError}, /* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv}, /* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv}, /* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv}, /* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv}, /* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv}, /* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv}, /* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv}, /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv}, /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv}, /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv}, /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv}, /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv}, /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple}, /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString}, /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv}, /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv}, /* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv}, /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv}, /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv}, /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage}, /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv}, /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv}, /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv}, /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv}, /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled}, /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList}, /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush}, /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident}, /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures}, /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures}, /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture}, /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable}, /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv}, /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv}, /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter}, /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv}, /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv}, /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter}, /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram}, /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv}, /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv}, /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax}, /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv}, /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv}, /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB}, /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB}, /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB}, /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB}, /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB}, /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB}, /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB}, /* [ 111] = 167 */ {NULL, NULL}, }; const struct __glXDispatchInfo Single_dispatch_info = { 8, Single_dispatch_tree, Single_function_table, NULL, NULL }; /*****************************************************************/ /* tree depth = 8 */ static const int_fast16_t Render_dispatch_tree[92] = { /* [0] -> opcode range [0, 8192], node depth 1 */ 2, 5, 31, 54, EMPTY_LEAF, /* [5] -> opcode range [0, 2048], node depth 2 */ 1, 8, EMPTY_LEAF, /* [8] -> opcode range [0, 1024], node depth 3 */ 1, 11, EMPTY_LEAF, /* [11] -> opcode range [0, 512], node depth 4 */ 1, 14, EMPTY_LEAF, /* [14] -> opcode range [0, 256], node depth 5 */ 4, LEAF(0), LEAF(16), LEAF(32), LEAF(48), LEAF(64), LEAF(80), LEAF(96), LEAF(112), LEAF(128), LEAF(144), LEAF(160), LEAF(176), LEAF(192), LEAF(208), LEAF(224), EMPTY_LEAF, /* [31] -> opcode range [2048, 4096], node depth 2 */ 1, 34, EMPTY_LEAF, /* [34] -> opcode range [2048, 3072], node depth 3 */ 1, 37, EMPTY_LEAF, /* [37] -> opcode range [2048, 2560], node depth 4 */ 1, 40, EMPTY_LEAF, /* [40] -> opcode range [2048, 2304], node depth 5 */ 1, 43, EMPTY_LEAF, /* [43] -> opcode range [2048, 2176], node depth 6 */ 1, 46, EMPTY_LEAF, /* [46] -> opcode range [2048, 2112], node depth 7 */ 1, 49, EMPTY_LEAF, /* [49] -> opcode range [2048, 2080], node depth 8 */ 2, LEAF(240), LEAF(248), LEAF(256), EMPTY_LEAF, /* [54] -> opcode range [4096, 6144], node depth 2 */ 1, 57, EMPTY_LEAF, /* [57] -> opcode range [4096, 5120], node depth 3 */ 1, 60, EMPTY_LEAF, /* [60] -> opcode range [4096, 4608], node depth 4 */ 1, 63, EMPTY_LEAF, /* [63] -> opcode range [4096, 4352], node depth 5 */ 4, LEAF(264), LEAF(280), 80, EMPTY_LEAF, EMPTY_LEAF, LEAF(296), LEAF(312), LEAF(328), LEAF(344), EMPTY_LEAF, 83, 86, EMPTY_LEAF, 89, LEAF(360), EMPTY_LEAF, /* [80] -> opcode range [4128, 4144], node depth 6 */ 1, LEAF(376), EMPTY_LEAF, /* [83] -> opcode range [4256, 4272], node depth 6 */ 1, EMPTY_LEAF, LEAF(384), /* [86] -> opcode range [4272, 4288], node depth 6 */ 1, LEAF(392), EMPTY_LEAF, /* [89] -> opcode range [4304, 4320], node depth 6 */ 1, EMPTY_LEAF, LEAF(400), }; static const void *Render_function_table[408][2] = { /* [ 0] = 0 */ {NULL, NULL}, /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList}, /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists}, /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase}, /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin}, /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap}, /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv}, /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv}, /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv}, /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv}, /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv}, /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv}, /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv}, /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv}, /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv}, /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv}, /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv}, /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv}, /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv}, /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv}, /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv}, /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv}, /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv}, /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End}, /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv}, /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv}, /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv}, /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv}, /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv}, /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv}, /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv}, /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv}, /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv}, /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv}, /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv}, /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv}, /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv}, /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv}, /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv}, /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv}, /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv}, /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv}, /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv}, /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv}, /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv}, /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv}, /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv}, /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv}, /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv}, /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv}, /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv}, /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv}, /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv}, /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv}, /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv}, /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv}, /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv}, /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv}, /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv}, /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv}, /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv}, /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv}, /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv}, /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv}, /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv}, /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv}, /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv}, /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv}, /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv}, /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv}, /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv}, /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv}, /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv}, /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv}, /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv}, /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv}, /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv}, /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane}, /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial}, /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace}, /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf}, /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv}, /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi}, /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv}, /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace}, /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint}, /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf}, /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv}, /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti}, /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv}, /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf}, /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv}, /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli}, /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv}, /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple}, /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth}, /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf}, /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv}, /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali}, /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv}, /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize}, /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode}, /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple}, /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor}, /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel}, /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf}, /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv}, /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri}, /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv}, /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D}, /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D}, /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf}, /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv}, /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi}, /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv}, /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend}, /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv}, /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf}, /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv}, /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni}, /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv}, /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames}, /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName}, /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough}, /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName}, /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName}, /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer}, /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear}, /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum}, /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex}, /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor}, /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil}, /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth}, /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask}, /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask}, /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask}, /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask}, /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum}, /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable}, /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable}, /* [ 140] = 140 */ {NULL, NULL}, /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib}, /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib}, /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d}, /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f}, /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d}, /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f}, /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d}, /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f}, /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d}, /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f}, /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv}, /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv}, /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv}, /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv}, /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1}, /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1}, /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2}, /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2}, /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc}, /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc}, /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp}, /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc}, /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp}, /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc}, /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom}, /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf}, /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi}, /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv}, /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv}, /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv}, /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer}, /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels}, /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels}, /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange}, /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum}, /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity}, /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf}, /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd}, /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode}, /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf}, /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd}, /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho}, /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix}, /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix}, /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated}, /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef}, /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled}, /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef}, /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated}, /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef}, /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport}, /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset}, /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays}, /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv}, /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable}, /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable}, /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB}, /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB}, /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB}, /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB}, /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB}, /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB}, /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB}, /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB}, /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB}, /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB}, /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB}, /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB}, /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB}, /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB}, /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB}, /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB}, /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB}, /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB}, /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB}, /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB}, /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB}, /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB}, /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB}, /* [ 220] = 220 */ {NULL, NULL}, /* [ 221] = 221 */ {NULL, NULL}, /* [ 222] = 222 */ {NULL, NULL}, /* [ 223] = 223 */ {NULL, NULL}, /* [ 224] = 224 */ {NULL, NULL}, /* [ 225] = 225 */ {NULL, NULL}, /* [ 226] = 226 */ {NULL, NULL}, /* [ 227] = 227 */ {NULL, NULL}, /* [ 228] = 228 */ {NULL, NULL}, /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB}, /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA}, /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB}, /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB}, /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB}, /* [ 234] = 234 */ {__glXDisp_ClampColorARB, __glXDispSwap_ClampColorARB}, /* [ 235] = 235 */ {NULL, NULL}, /* [ 236] = 236 */ {NULL, NULL}, /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, __glXDispSwap_FramebufferTextureLayerEXT}, /* [ 238] = 238 */ {NULL, NULL}, /* [ 239] = 239 */ {NULL, NULL}, /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS}, /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS}, /* [ 242] = 2050 */ {NULL, NULL}, /* [ 243] = 2051 */ {NULL, NULL}, /* [ 244] = 2052 */ {NULL, NULL}, /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable}, /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv}, /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv}, /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable}, /* [ 249] = 2057 */ {NULL, NULL}, /* [ 250] = 2058 */ {NULL, NULL}, /* [ 251] = 2059 */ {NULL, NULL}, /* [ 252] = 2060 */ {NULL, NULL}, /* [ 253] = 2061 */ {NULL, NULL}, /* [ 254] = 2062 */ {NULL, NULL}, /* [ 255] = 2063 */ {NULL, NULL}, /* [ 256] = 2064 */ {NULL, NULL}, /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT}, /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT}, /* [ 259] = 2067 */ {NULL, NULL}, /* [ 260] = 2068 */ {NULL, NULL}, /* [ 261] = 2069 */ {NULL, NULL}, /* [ 262] = 2070 */ {NULL, NULL}, /* [ 263] = 2071 */ {NULL, NULL}, /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor}, /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation}, /* [ 266] = 4098 */ {NULL, NULL}, /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D}, /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D}, /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D}, /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D}, /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf}, /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv}, /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri}, /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv}, /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D}, /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D}, /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D}, /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram}, /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax}, /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram}, /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax}, /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D}, /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D}, /* [ 284] = 4116 */ {NULL, NULL}, /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture}, /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures}, /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D}, /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D}, /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D}, /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D}, /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D}, /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT}, /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT}, /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT}, /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT}, /* [ 296] = 4176 */ {NULL, NULL}, /* [ 297] = 4177 */ {NULL, NULL}, /* [ 298] = 4178 */ {NULL, NULL}, /* [ 299] = 4179 */ {NULL, NULL}, /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV}, /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV}, /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV}, /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV}, /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB}, /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB}, /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV}, /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV}, /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV}, /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB}, /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB}, /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB}, /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB}, /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB}, /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB}, /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB}, /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB}, /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB}, /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB}, /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB}, /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB}, /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB}, /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV}, /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV}, /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV}, /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV}, /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV}, /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV}, /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV}, /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV}, /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV}, /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV}, /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV}, /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV}, /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV}, /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB}, /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB}, /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB}, /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV}, /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV}, /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT}, /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV}, /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV}, /* [ 343] = 4223 */ {NULL, NULL}, /* [ 344] = 4224 */ {NULL, NULL}, /* [ 345] = 4225 */ {NULL, NULL}, /* [ 346] = 4226 */ {NULL, NULL}, /* [ 347] = 4227 */ {NULL, NULL}, /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT}, /* [ 349] = 4229 */ {NULL, NULL}, /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB}, /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB}, /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB}, /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB}, /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB}, /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB}, /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB}, /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB}, /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB}, /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB}, /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT}, /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT}, /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT}, /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT}, /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT}, /* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT}, /* [ 366] = 4326 */ {NULL, NULL}, /* [ 367] = 4327 */ {NULL, NULL}, /* [ 368] = 4328 */ {NULL, NULL}, /* [ 369] = 4329 */ {NULL, NULL}, /* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT, __glXDispSwap_BlitFramebufferEXT}, /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, __glXDispSwap_RenderbufferStorageMultisample}, /* [ 372] = 4332 */ {NULL, NULL}, /* [ 373] = 4333 */ {NULL, NULL}, /* [ 374] = 4334 */ {NULL, NULL}, /* [ 375] = 4335 */ {NULL, NULL}, /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT}, /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT}, /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT}, /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT}, /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT}, /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT}, /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT}, /* [ 383] = 4135 */ {NULL, NULL}, /* [ 384] = 4264 */ {NULL, NULL}, /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV}, /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV}, /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV}, /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV}, /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV}, /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV}, /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV}, /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV}, /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV}, /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV}, /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV}, /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV}, /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV}, /* [ 398] = 4278 */ {NULL, NULL}, /* [ 399] = 4279 */ {NULL, NULL}, /* [ 400] = 4312 */ {NULL, NULL}, /* [ 401] = 4313 */ {NULL, NULL}, /* [ 402] = 4314 */ {NULL, NULL}, /* [ 403] = 4315 */ {NULL, NULL}, /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT}, /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT}, /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT}, /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT}, }; static const int_fast16_t Render_size_table[408][2] = { /* [ 0] = 0 */ { 0, ~0}, /* [ 1] = 1 */ { 8, ~0}, /* [ 2] = 2 */ { 12, 0}, /* [ 3] = 3 */ { 8, ~0}, /* [ 4] = 4 */ { 8, ~0}, /* [ 5] = 5 */ { 48, 1}, /* [ 6] = 6 */ { 8, ~0}, /* [ 7] = 7 */ { 28, ~0}, /* [ 8] = 8 */ { 16, ~0}, /* [ 9] = 9 */ { 16, ~0}, /* [ 10] = 10 */ { 12, ~0}, /* [ 11] = 11 */ { 8, ~0}, /* [ 12] = 12 */ { 16, ~0}, /* [ 13] = 13 */ { 12, ~0}, /* [ 14] = 14 */ { 8, ~0}, /* [ 15] = 15 */ { 36, ~0}, /* [ 16] = 16 */ { 20, ~0}, /* [ 17] = 17 */ { 20, ~0}, /* [ 18] = 18 */ { 12, ~0}, /* [ 19] = 19 */ { 8, ~0}, /* [ 20] = 20 */ { 20, ~0}, /* [ 21] = 21 */ { 12, ~0}, /* [ 22] = 22 */ { 8, ~0}, /* [ 23] = 23 */ { 4, ~0}, /* [ 24] = 24 */ { 12, ~0}, /* [ 25] = 25 */ { 8, ~0}, /* [ 26] = 26 */ { 8, ~0}, /* [ 27] = 27 */ { 8, ~0}, /* [ 28] = 28 */ { 8, ~0}, /* [ 29] = 29 */ { 28, ~0}, /* [ 30] = 30 */ { 16, ~0}, /* [ 31] = 31 */ { 16, ~0}, /* [ 32] = 32 */ { 12, ~0}, /* [ 33] = 33 */ { 20, ~0}, /* [ 34] = 34 */ { 12, ~0}, /* [ 35] = 35 */ { 12, ~0}, /* [ 36] = 36 */ { 8, ~0}, /* [ 37] = 37 */ { 28, ~0}, /* [ 38] = 38 */ { 16, ~0}, /* [ 39] = 39 */ { 16, ~0}, /* [ 40] = 40 */ { 12, ~0}, /* [ 41] = 41 */ { 36, ~0}, /* [ 42] = 42 */ { 20, ~0}, /* [ 43] = 43 */ { 20, ~0}, /* [ 44] = 44 */ { 12, ~0}, /* [ 45] = 45 */ { 36, ~0}, /* [ 46] = 46 */ { 20, ~0}, /* [ 47] = 47 */ { 20, ~0}, /* [ 48] = 48 */ { 12, ~0}, /* [ 49] = 49 */ { 12, ~0}, /* [ 50] = 50 */ { 8, ~0}, /* [ 51] = 51 */ { 8, ~0}, /* [ 52] = 52 */ { 8, ~0}, /* [ 53] = 53 */ { 20, ~0}, /* [ 54] = 54 */ { 12, ~0}, /* [ 55] = 55 */ { 12, ~0}, /* [ 56] = 56 */ { 8, ~0}, /* [ 57] = 57 */ { 28, ~0}, /* [ 58] = 58 */ { 16, ~0}, /* [ 59] = 59 */ { 16, ~0}, /* [ 60] = 60 */ { 12, ~0}, /* [ 61] = 61 */ { 36, ~0}, /* [ 62] = 62 */ { 20, ~0}, /* [ 63] = 63 */ { 20, ~0}, /* [ 64] = 64 */ { 12, ~0}, /* [ 65] = 65 */ { 20, ~0}, /* [ 66] = 66 */ { 12, ~0}, /* [ 67] = 67 */ { 12, ~0}, /* [ 68] = 68 */ { 8, ~0}, /* [ 69] = 69 */ { 28, ~0}, /* [ 70] = 70 */ { 16, ~0}, /* [ 71] = 71 */ { 16, ~0}, /* [ 72] = 72 */ { 12, ~0}, /* [ 73] = 73 */ { 36, ~0}, /* [ 74] = 74 */ { 20, ~0}, /* [ 75] = 75 */ { 20, ~0}, /* [ 76] = 76 */ { 12, ~0}, /* [ 77] = 77 */ { 40, ~0}, /* [ 78] = 78 */ { 12, ~0}, /* [ 79] = 79 */ { 8, ~0}, /* [ 80] = 80 */ { 12, ~0}, /* [ 81] = 81 */ { 8, 2}, /* [ 82] = 82 */ { 12, ~0}, /* [ 83] = 83 */ { 8, 3}, /* [ 84] = 84 */ { 8, ~0}, /* [ 85] = 85 */ { 12, ~0}, /* [ 86] = 86 */ { 16, ~0}, /* [ 87] = 87 */ { 12, 4}, /* [ 88] = 88 */ { 16, ~0}, /* [ 89] = 89 */ { 12, 5}, /* [ 90] = 90 */ { 12, ~0}, /* [ 91] = 91 */ { 8, 6}, /* [ 92] = 92 */ { 12, ~0}, /* [ 93] = 93 */ { 8, 7}, /* [ 94] = 94 */ { 12, ~0}, /* [ 95] = 95 */ { 8, ~0}, /* [ 96] = 96 */ { 16, ~0}, /* [ 97] = 97 */ { 12, 8}, /* [ 98] = 98 */ { 16, ~0}, /* [ 99] = 99 */ { 12, 9}, /* [100] = 100 */ { 8, ~0}, /* [101] = 101 */ { 12, ~0}, /* [102] = 102 */ { 24, 10}, /* [103] = 103 */ { 20, ~0}, /* [104] = 104 */ { 8, ~0}, /* [105] = 105 */ { 16, ~0}, /* [106] = 106 */ { 12, 11}, /* [107] = 107 */ { 16, ~0}, /* [108] = 108 */ { 12, 12}, /* [109] = 109 */ { 56, 13}, /* [110] = 110 */ { 56, 14}, /* [111] = 111 */ { 16, ~0}, /* [112] = 112 */ { 12, 15}, /* [113] = 113 */ { 16, ~0}, /* [114] = 114 */ { 12, 16}, /* [115] = 115 */ { 20, ~0}, /* [116] = 116 */ { 12, 17}, /* [117] = 117 */ { 16, ~0}, /* [118] = 118 */ { 12, 18}, /* [119] = 119 */ { 16, ~0}, /* [120] = 120 */ { 12, 19}, /* [121] = 121 */ { 4, ~0}, /* [122] = 122 */ { 8, ~0}, /* [123] = 123 */ { 8, ~0}, /* [124] = 124 */ { 4, ~0}, /* [125] = 125 */ { 8, ~0}, /* [126] = 126 */ { 8, ~0}, /* [127] = 127 */ { 8, ~0}, /* [128] = 128 */ { 20, ~0}, /* [129] = 129 */ { 8, ~0}, /* [130] = 130 */ { 20, ~0}, /* [131] = 131 */ { 8, ~0}, /* [132] = 132 */ { 12, ~0}, /* [133] = 133 */ { 8, ~0}, /* [134] = 134 */ { 8, ~0}, /* [135] = 135 */ { 8, ~0}, /* [136] = 136 */ { 8, ~0}, /* [137] = 137 */ { 12, ~0}, /* [138] = 138 */ { 8, ~0}, /* [139] = 139 */ { 8, ~0}, /* [140] = 140 */ { 0, ~0}, /* [141] = 141 */ { 4, ~0}, /* [142] = 142 */ { 8, ~0}, /* [143] = 143 */ { 28, 20}, /* [144] = 144 */ { 20, 21}, /* [145] = 145 */ { 48, 22}, /* [146] = 146 */ { 32, 23}, /* [147] = 147 */ { 24, ~0}, /* [148] = 148 */ { 16, ~0}, /* [149] = 149 */ { 44, ~0}, /* [150] = 150 */ { 28, ~0}, /* [151] = 151 */ { 12, ~0}, /* [152] = 152 */ { 8, ~0}, /* [153] = 153 */ { 20, ~0}, /* [154] = 154 */ { 12, ~0}, /* [155] = 155 */ { 16, ~0}, /* [156] = 156 */ { 8, ~0}, /* [157] = 157 */ { 24, ~0}, /* [158] = 158 */ { 12, ~0}, /* [159] = 159 */ { 12, ~0}, /* [160] = 160 */ { 12, ~0}, /* [161] = 161 */ { 8, ~0}, /* [162] = 162 */ { 16, ~0}, /* [163] = 163 */ { 16, ~0}, /* [164] = 164 */ { 8, ~0}, /* [165] = 165 */ { 12, ~0}, /* [166] = 166 */ { 12, ~0}, /* [167] = 167 */ { 12, ~0}, /* [168] = 168 */ { 12, 24}, /* [169] = 169 */ { 12, 25}, /* [170] = 170 */ { 12, 26}, /* [171] = 171 */ { 8, ~0}, /* [172] = 172 */ { 24, ~0}, /* [173] = 173 */ { 40, 27}, /* [174] = 174 */ { 20, ~0}, /* [175] = 175 */ { 52, ~0}, /* [176] = 176 */ { 4, ~0}, /* [177] = 177 */ { 68, ~0}, /* [178] = 178 */ {132, ~0}, /* [179] = 179 */ { 8, ~0}, /* [180] = 180 */ { 68, ~0}, /* [181] = 181 */ {132, ~0}, /* [182] = 182 */ { 52, ~0}, /* [183] = 183 */ { 4, ~0}, /* [184] = 184 */ { 4, ~0}, /* [185] = 185 */ { 36, ~0}, /* [186] = 186 */ { 20, ~0}, /* [187] = 187 */ { 28, ~0}, /* [188] = 188 */ { 16, ~0}, /* [189] = 189 */ { 28, ~0}, /* [190] = 190 */ { 16, ~0}, /* [191] = 191 */ { 20, ~0}, /* [192] = 192 */ { 12, ~0}, /* [193] = 193 */ { 16, 28}, /* [194] = 194 */ { 8, ~0}, /* [195] = 195 */ { 44, 29}, /* [196] = 196 */ { 24, ~0}, /* [197] = 197 */ { 8, ~0}, /* [198] = 198 */ { 16, ~0}, /* [199] = 199 */ { 12, ~0}, /* [200] = 200 */ { 12, ~0}, /* [201] = 201 */ { 12, ~0}, /* [202] = 202 */ { 24, ~0}, /* [203] = 203 */ { 16, ~0}, /* [204] = 204 */ { 16, ~0}, /* [205] = 205 */ { 12, ~0}, /* [206] = 206 */ { 32, ~0}, /* [207] = 207 */ { 20, ~0}, /* [208] = 208 */ { 20, ~0}, /* [209] = 209 */ { 16, ~0}, /* [210] = 210 */ { 40, ~0}, /* [211] = 211 */ { 24, ~0}, /* [212] = 212 */ { 24, ~0}, /* [213] = 213 */ { 16, ~0}, /* [214] = 214 */ { 28, 30}, /* [215] = 215 */ { 32, 31}, /* [216] = 216 */ { 36, 32}, /* [217] = 217 */ { 28, 33}, /* [218] = 218 */ { 36, 34}, /* [219] = 219 */ { 44, 35}, /* [220] = 220 */ { 0, ~0}, /* [221] = 221 */ { 0, ~0}, /* [222] = 222 */ { 0, ~0}, /* [223] = 223 */ { 0, ~0}, /* [224] = 224 */ { 0, ~0}, /* [225] = 225 */ { 0, ~0}, /* [226] = 226 */ { 0, ~0}, /* [227] = 227 */ { 0, ~0}, /* [228] = 228 */ { 0, ~0}, /* [229] = 229 */ { 12, ~0}, /* [230] = 230 */ { 16, ~0}, /* [231] = 231 */ { 12, ~0}, /* [232] = 232 */ { 8, ~0}, /* [233] = 233 */ { 8, 36}, /* [234] = 234 */ { 12, ~0}, /* [235] = 235 */ { 0, ~0}, /* [236] = 236 */ { 0, ~0}, /* [237] = 237 */ { 24, ~0}, /* [238] = 238 */ { 0, ~0}, /* [239] = 239 */ { 0, ~0}, /* [240] = 2048 */ { 12, ~0}, /* [241] = 2049 */ { 8, ~0}, /* [242] = 2050 */ { 0, ~0}, /* [243] = 2051 */ { 0, ~0}, /* [244] = 2052 */ { 0, ~0}, /* [245] = 2053 */ { 44, 37}, /* [246] = 2054 */ { 12, 38}, /* [247] = 2055 */ { 12, 39}, /* [248] = 2056 */ { 24, ~0}, /* [249] = 2057 */ { 0, ~0}, /* [250] = 2058 */ { 0, ~0}, /* [251] = 2059 */ { 0, ~0}, /* [252] = 2060 */ { 0, ~0}, /* [253] = 2061 */ { 0, ~0}, /* [254] = 2062 */ { 0, ~0}, /* [255] = 2063 */ { 0, ~0}, /* [256] = 2064 */ { 0, ~0}, /* [257] = 2065 */ { 12, ~0}, /* [258] = 2066 */ { 8, 40}, /* [259] = 2067 */ { 0, ~0}, /* [260] = 2068 */ { 0, ~0}, /* [261] = 2069 */ { 0, ~0}, /* [262] = 2070 */ { 0, ~0}, /* [263] = 2071 */ { 0, ~0}, /* [264] = 4096 */ { 20, ~0}, /* [265] = 4097 */ { 8, ~0}, /* [266] = 4098 */ { 0, ~0}, /* [267] = 4099 */ { 60, 41}, /* [268] = 4100 */ { 60, 42}, /* [269] = 4101 */ { 48, 43}, /* [270] = 4102 */ { 48, 44}, /* [271] = 4103 */ { 16, ~0}, /* [272] = 4104 */ { 12, 45}, /* [273] = 4105 */ { 16, ~0}, /* [274] = 4106 */ { 12, 46}, /* [275] = 4107 */ { 24, ~0}, /* [276] = 4108 */ { 28, ~0}, /* [277] = 4109 */ { 32, 47}, /* [278] = 4110 */ { 20, ~0}, /* [279] = 4111 */ { 16, ~0}, /* [280] = 4112 */ { 8, ~0}, /* [281] = 4113 */ { 8, ~0}, /* [282] = 4114 */ { 84, 48}, /* [283] = 4115 */ { 92, 49}, /* [284] = 4116 */ { 0, ~0}, /* [285] = 4117 */ { 12, ~0}, /* [286] = 4118 */ { 8, 50}, /* [287] = 4119 */ { 32, ~0}, /* [288] = 4120 */ { 36, ~0}, /* [289] = 4121 */ { 28, ~0}, /* [290] = 4122 */ { 36, ~0}, /* [291] = 4123 */ { 40, ~0}, /* [292] = 4124 */ { 8, ~0}, /* [293] = 4125 */ { 12, ~0}, /* [294] = 4126 */ { 8, ~0}, /* [295] = 4127 */ { 12, ~0}, /* [296] = 4176 */ { 0, ~0}, /* [297] = 4177 */ { 0, ~0}, /* [298] = 4178 */ { 0, ~0}, /* [299] = 4179 */ { 0, ~0}, /* [300] = 4180 */ { 12, ~0}, /* [301] = 4181 */ { 28, ~0}, /* [302] = 4182 */ { 8, 51}, /* [303] = 4183 */ { 16, 52}, /* [304] = 4184 */ { 28, ~0}, /* [305] = 4185 */ { 44, ~0}, /* [306] = 4186 */ { 16, 53}, /* [307] = 4187 */ { 16, 54}, /* [308] = 4188 */ { 20, ~0}, /* [309] = 4189 */ { 12, ~0}, /* [310] = 4190 */ { 12, ~0}, /* [311] = 4191 */ { 16, ~0}, /* [312] = 4192 */ { 16, ~0}, /* [313] = 4193 */ { 12, ~0}, /* [314] = 4194 */ { 16, ~0}, /* [315] = 4195 */ { 20, ~0}, /* [316] = 4196 */ { 24, ~0}, /* [317] = 4197 */ { 16, ~0}, /* [318] = 4198 */ { 24, ~0}, /* [319] = 4199 */ { 32, ~0}, /* [320] = 4200 */ { 40, ~0}, /* [321] = 4201 */ { 12, ~0}, /* [322] = 4202 */ { 12, 55}, /* [323] = 4203 */ { 12, 56}, /* [324] = 4204 */ { 12, 57}, /* [325] = 4205 */ { 12, 58}, /* [326] = 4206 */ { 12, 59}, /* [327] = 4207 */ { 12, 60}, /* [328] = 4208 */ { 12, 61}, /* [329] = 4209 */ { 12, 62}, /* [330] = 4210 */ { 12, 63}, /* [331] = 4211 */ { 12, 64}, /* [332] = 4212 */ { 12, 65}, /* [333] = 4213 */ { 12, 66}, /* [334] = 4214 */ { 12, 67}, /* [335] = 4215 */ { 28, ~0}, /* [336] = 4216 */ { 44, ~0}, /* [337] = 4217 */ { 16, 68}, /* [338] = 4218 */ { 28, 69}, /* [339] = 4219 */ { 44, 70}, /* [340] = 4220 */ { 8, ~0}, /* [341] = 4221 */ { 12, ~0}, /* [342] = 4222 */ { 8, 71}, /* [343] = 4223 */ { 0, ~0}, /* [344] = 4224 */ { 0, ~0}, /* [345] = 4225 */ { 0, ~0}, /* [346] = 4226 */ { 0, ~0}, /* [347] = 4227 */ { 0, ~0}, /* [348] = 4228 */ { 12, ~0}, /* [349] = 4229 */ { 0, ~0}, /* [350] = 4230 */ { 12, ~0}, /* [351] = 4231 */ { 24, ~0}, /* [352] = 4232 */ { 12, ~0}, /* [353] = 4233 */ { 16, ~0}, /* [354] = 4234 */ { 24, ~0}, /* [355] = 4235 */ { 12, ~0}, /* [356] = 4236 */ { 16, ~0}, /* [357] = 4237 */ { 24, ~0}, /* [358] = 4238 */ { 16, ~0}, /* [359] = 4239 */ { 24, ~0}, /* [360] = 4320 */ { 8, 72}, /* [361] = 4321 */ { 24, ~0}, /* [362] = 4322 */ { 24, ~0}, /* [363] = 4323 */ { 28, ~0}, /* [364] = 4324 */ { 20, ~0}, /* [365] = 4325 */ { 8, ~0}, /* [366] = 4326 */ { 0, ~0}, /* [367] = 4327 */ { 0, ~0}, /* [368] = 4328 */ { 0, ~0}, /* [369] = 4329 */ { 0, ~0}, /* [370] = 4330 */ { 44, ~0}, /* [371] = 4331 */ { 24, ~0}, /* [372] = 4332 */ { 0, ~0}, /* [373] = 4333 */ { 0, ~0}, /* [374] = 4334 */ { 0, ~0}, /* [375] = 4335 */ { 0, ~0}, /* [376] = 4128 */ { 16, ~0}, /* [377] = 4129 */ { 16, ~0}, /* [378] = 4130 */ { 28, ~0}, /* [379] = 4131 */ { 8, ~0}, /* [380] = 4132 */ { 12, ~0}, /* [381] = 4133 */ { 16, ~0}, /* [382] = 4134 */ { 20, ~0}, /* [383] = 4135 */ { 0, ~0}, /* [384] = 4264 */ { 0, ~0}, /* [385] = 4265 */ { 12, ~0}, /* [386] = 4266 */ { 12, ~0}, /* [387] = 4267 */ { 16, ~0}, /* [388] = 4268 */ { 16, ~0}, /* [389] = 4269 */ { 12, ~0}, /* [390] = 4270 */ { 16, ~0}, /* [391] = 4271 */ { 20, ~0}, /* [392] = 4272 */ { 24, ~0}, /* [393] = 4273 */ { 16, ~0}, /* [394] = 4274 */ { 24, ~0}, /* [395] = 4275 */ { 32, ~0}, /* [396] = 4276 */ { 40, ~0}, /* [397] = 4277 */ { 12, ~0}, /* [398] = 4278 */ { 0, ~0}, /* [399] = 4279 */ { 0, ~0}, /* [400] = 4312 */ { 0, ~0}, /* [401] = 4313 */ { 0, ~0}, /* [402] = 4314 */ { 0, ~0}, /* [403] = 4315 */ { 0, ~0}, /* [404] = 4316 */ { 12, ~0}, /* [405] = 4317 */ { 8, 73}, /* [406] = 4318 */ { 20, ~0}, /* [407] = 4319 */ { 12, ~0}, }; static const gl_proto_size_func Render_size_func_table[74] = { __glXCallListsReqSize, __glXBitmapReqSize, __glXFogfvReqSize, __glXFogivReqSize, __glXLightfvReqSize, __glXLightivReqSize, __glXLightModelfvReqSize, __glXLightModelivReqSize, __glXMaterialfvReqSize, __glXMaterialivReqSize, __glXPolygonStippleReqSize, __glXTexParameterfvReqSize, __glXTexParameterivReqSize, __glXTexImage1DReqSize, __glXTexImage2DReqSize, __glXTexEnvfvReqSize, __glXTexEnvivReqSize, __glXTexGendvReqSize, __glXTexGenfvReqSize, __glXTexGenivReqSize, __glXMap1dReqSize, __glXMap1fReqSize, __glXMap2dReqSize, __glXMap2fReqSize, __glXPixelMapfvReqSize, __glXPixelMapuivReqSize, __glXPixelMapusvReqSize, __glXDrawPixelsReqSize, __glXDrawArraysReqSize, __glXColorSubTableReqSize, __glXCompressedTexImage1DARBReqSize, __glXCompressedTexImage2DARBReqSize, __glXCompressedTexImage3DARBReqSize, __glXCompressedTexSubImage1DARBReqSize, __glXCompressedTexSubImage2DARBReqSize, __glXCompressedTexSubImage3DARBReqSize, __glXDrawBuffersARBReqSize, __glXColorTableReqSize, __glXColorTableParameterfvReqSize, __glXColorTableParameterivReqSize, __glXPointParameterfvEXTReqSize, __glXTexSubImage1DReqSize, __glXTexSubImage2DReqSize, __glXConvolutionFilter1DReqSize, __glXConvolutionFilter2DReqSize, __glXConvolutionParameterfvReqSize, __glXConvolutionParameterivReqSize, __glXSeparableFilter2DReqSize, __glXTexImage3DReqSize, __glXTexSubImage3DReqSize, __glXPrioritizeTexturesReqSize, __glXRequestResidentProgramsNVReqSize, __glXLoadProgramNVReqSize, __glXProgramParameters4fvNVReqSize, __glXProgramParameters4dvNVReqSize, __glXVertexAttribs1svNVReqSize, __glXVertexAttribs2svNVReqSize, __glXVertexAttribs3svNVReqSize, __glXVertexAttribs4svNVReqSize, __glXVertexAttribs1fvNVReqSize, __glXVertexAttribs2fvNVReqSize, __glXVertexAttribs3fvNVReqSize, __glXVertexAttribs4fvNVReqSize, __glXVertexAttribs1dvNVReqSize, __glXVertexAttribs2dvNVReqSize, __glXVertexAttribs3dvNVReqSize, __glXVertexAttribs4dvNVReqSize, __glXVertexAttribs4ubvNVReqSize, __glXProgramStringARBReqSize, __glXProgramNamedParameter4fvNVReqSize, __glXProgramNamedParameter4dvNVReqSize, __glXPointParameterivNVReqSize, __glXDeleteFramebuffersEXTReqSize, __glXDeleteRenderbuffersEXTReqSize, }; const struct __glXDispatchInfo Render_dispatch_info = { 13, Render_dispatch_tree, Render_function_table, Render_size_table, Render_size_func_table }; /*****************************************************************/ /* tree depth = 12 */ static const int_fast16_t VendorPriv_dispatch_tree[152] = { /* [0] -> opcode range [0, 131072], node depth 1 */ 2, 5, EMPTY_LEAF, 119, EMPTY_LEAF, /* [5] -> opcode range [0, 32768], node depth 2 */ 1, 8, EMPTY_LEAF, /* [8] -> opcode range [0, 16384], node depth 3 */ 1, 11, EMPTY_LEAF, /* [11] -> opcode range [0, 8192], node depth 4 */ 2, 16, EMPTY_LEAF, 78, EMPTY_LEAF, /* [16] -> opcode range [0, 2048], node depth 5 */ 2, 21, EMPTY_LEAF, 36, EMPTY_LEAF, /* [21] -> opcode range [0, 512], node depth 6 */ 1, 24, EMPTY_LEAF, /* [24] -> opcode range [0, 256], node depth 7 */ 1, 27, EMPTY_LEAF, /* [27] -> opcode range [0, 128], node depth 8 */ 1, 30, EMPTY_LEAF, /* [30] -> opcode range [0, 64], node depth 9 */ 1, 33, EMPTY_LEAF, /* [33] -> opcode range [0, 32], node depth 10 */ 1, LEAF(0), EMPTY_LEAF, /* [36] -> opcode range [1024, 1536], node depth 6 */ 2, 41, EMPTY_LEAF, 53, 67, /* [41] -> opcode range [1024, 1152], node depth 7 */ 1, 44, EMPTY_LEAF, /* [44] -> opcode range [1024, 1088], node depth 8 */ 1, 47, EMPTY_LEAF, /* [47] -> opcode range [1024, 1056], node depth 9 */ 1, 50, EMPTY_LEAF, /* [50] -> opcode range [1024, 1040], node depth 10 */ 1, LEAF(16), EMPTY_LEAF, /* [53] -> opcode range [1280, 1408], node depth 7 */ 1, 56, EMPTY_LEAF, /* [56] -> opcode range [1280, 1344], node depth 8 */ 2, 61, LEAF(24), EMPTY_LEAF, 64, /* [61] -> opcode range [1280, 1296], node depth 9 */ 1, EMPTY_LEAF, LEAF(40), /* [64] -> opcode range [1328, 1344], node depth 9 */ 1, LEAF(48), EMPTY_LEAF, /* [67] -> opcode range [1408, 1536], node depth 7 */ 1, 70, EMPTY_LEAF, /* [70] -> opcode range [1408, 1472], node depth 8 */ 1, 73, EMPTY_LEAF, /* [73] -> opcode range [1408, 1440], node depth 9 */ 2, EMPTY_LEAF, LEAF(56), LEAF(64), EMPTY_LEAF, /* [78] -> opcode range [4096, 6144], node depth 5 */ 2, 83, EMPTY_LEAF, 101, EMPTY_LEAF, /* [83] -> opcode range [4096, 4608], node depth 6 */ 1, 86, EMPTY_LEAF, /* [86] -> opcode range [4096, 4352], node depth 7 */ 1, 89, EMPTY_LEAF, /* [89] -> opcode range [4096, 4224], node depth 8 */ 1, 92, EMPTY_LEAF, /* [92] -> opcode range [4096, 4160], node depth 9 */ 1, 95, EMPTY_LEAF, /* [95] -> opcode range [4096, 4128], node depth 10 */ 1, 98, EMPTY_LEAF, /* [98] -> opcode range [4096, 4112], node depth 11 */ 1, LEAF(72), EMPTY_LEAF, /* [101] -> opcode range [5120, 5632], node depth 6 */ 1, 104, EMPTY_LEAF, /* [104] -> opcode range [5120, 5376], node depth 7 */ 1, 107, EMPTY_LEAF, /* [107] -> opcode range [5120, 5248], node depth 8 */ 1, 110, EMPTY_LEAF, /* [110] -> opcode range [5120, 5184], node depth 9 */ 1, EMPTY_LEAF, 113, /* [113] -> opcode range [5152, 5184], node depth 10 */ 1, 116, EMPTY_LEAF, /* [116] -> opcode range [5152, 5168], node depth 11 */ 1, LEAF(80), EMPTY_LEAF, /* [119] -> opcode range [65536, 98304], node depth 2 */ 1, 122, EMPTY_LEAF, /* [122] -> opcode range [65536, 81920], node depth 3 */ 1, 125, EMPTY_LEAF, /* [125] -> opcode range [65536, 73728], node depth 4 */ 1, 128, EMPTY_LEAF, /* [128] -> opcode range [65536, 69632], node depth 5 */ 1, 131, EMPTY_LEAF, /* [131] -> opcode range [65536, 67584], node depth 6 */ 1, 134, EMPTY_LEAF, /* [134] -> opcode range [65536, 66560], node depth 7 */ 1, 137, EMPTY_LEAF, /* [137] -> opcode range [65536, 66048], node depth 8 */ 1, 140, EMPTY_LEAF, /* [140] -> opcode range [65536, 65792], node depth 9 */ 1, 143, EMPTY_LEAF, /* [143] -> opcode range [65536, 65664], node depth 10 */ 1, 146, EMPTY_LEAF, /* [146] -> opcode range [65536, 65600], node depth 11 */ 1, 149, EMPTY_LEAF, /* [149] -> opcode range [65536, 65568], node depth 12 */ 1, LEAF(88), EMPTY_LEAF, }; static const void *VendorPriv_function_table[104][2] = { /* [ 0] = 0 */ {NULL, NULL}, /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT}, /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT}, /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT}, /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT}, /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT}, /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT}, /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT}, /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT}, /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT}, /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT}, /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT}, /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT}, /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT}, /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT}, /* [ 15] = 15 */ {NULL, NULL}, /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT}, /* [ 17] = 1025 */ {NULL, NULL}, /* [ 18] = 1026 */ {NULL, NULL}, /* [ 19] = 1027 */ {NULL, NULL}, /* [ 20] = 1028 */ {NULL, NULL}, /* [ 21] = 1029 */ {NULL, NULL}, /* [ 22] = 1030 */ {NULL, NULL}, /* [ 23] = 1031 */ {NULL, NULL}, /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB}, /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB}, /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV}, /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB}, /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvARB, __glXDispSwap_GetVertexAttribfvARB}, /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV}, /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB}, /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB}, /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB}, /* [ 37] = 1309 */ {NULL, NULL}, /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV}, /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV}, /* [ 40] = 1288 */ {NULL, NULL}, /* [ 41] = 1289 */ {NULL, NULL}, /* [ 42] = 1290 */ {NULL, NULL}, /* [ 43] = 1291 */ {NULL, NULL}, /* [ 44] = 1292 */ {NULL, NULL}, /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV}, /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV}, /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV}, /* [ 48] = 1328 */ {NULL, NULL}, /* [ 49] = 1329 */ {NULL, NULL}, /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT}, /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT}, /* [ 52] = 1332 */ {NULL, NULL}, /* [ 53] = 1333 */ {NULL, NULL}, /* [ 54] = 1334 */ {NULL, NULL}, /* [ 55] = 1335 */ {NULL, NULL}, /* [ 56] = 1416 */ {NULL, NULL}, /* [ 57] = 1417 */ {NULL, NULL}, /* [ 58] = 1418 */ {NULL, NULL}, /* [ 59] = 1419 */ {NULL, NULL}, /* [ 60] = 1420 */ {NULL, NULL}, /* [ 61] = 1421 */ {NULL, NULL}, /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT}, /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT}, /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT}, /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT}, /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT}, /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT}, /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT}, /* [ 69] = 1429 */ {NULL, NULL}, /* [ 70] = 1430 */ {NULL, NULL}, /* [ 71] = 1431 */ {NULL, NULL}, /* [ 72] = 4096 */ {NULL, NULL}, /* [ 73] = 4097 */ {NULL, NULL}, /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI}, /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI}, /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI}, /* [ 77] = 4101 */ {NULL, NULL}, /* [ 78] = 4102 */ {NULL, NULL}, /* [ 79] = 4103 */ {NULL, NULL}, /* [ 80] = 5152 */ {NULL, NULL}, /* [ 81] = 5153 */ {NULL, NULL}, /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA}, /* [ 83] = 5155 */ {NULL, NULL}, /* [ 84] = 5156 */ {NULL, NULL}, /* [ 85] = 5157 */ {NULL, NULL}, /* [ 86] = 5158 */ {NULL, NULL}, /* [ 87] = 5159 */ {NULL, NULL}, /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI}, /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI}, /* [ 90] = 65538 */ {NULL, NULL}, /* [ 91] = 65539 */ {NULL, NULL}, /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX}, /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX}, /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX}, /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX}, /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX}, /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX}, /* [ 99] = 65547 */ {NULL, NULL}, /* [ 100] = 65548 */ {NULL, NULL}, /* [ 101] = 65549 */ {NULL, NULL}, /* [ 102] = 65550 */ {NULL, NULL}, /* [ 103] = 65551 */ {NULL, NULL}, }; const struct __glXDispatchInfo VendorPriv_dispatch_info = { 17, VendorPriv_dispatch_tree, VendorPriv_function_table, NULL, NULL };