/* * (C) Copyright IBM Corporation 2005, 2006 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * IBM, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifdef HAVE_DIX_CONFIG_H #include <dix-config.h> #endif #include "glxserver.h" #include "glxbyteorder.h" #include "glxext.h" #include "singlesize.h" #include "unpack.h" #include "indirect_size_get.h" #include "indirect_dispatch.h" #include "glapitable.h" #include "glapi.h" #include "glthread.h" #include "dispatch.h" int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent( cl, req->contextTag, & error ); ClientPtr client = cl->client; pc += __GLX_SINGLE_HDR_SIZE; if ( cx != NULL ) { const GLenum target = *(GLenum *)(pc + 0); const GLint level = *(GLint *)(pc + 4); GLint compsize = 0; char *answer = NULL, answerBuffer[200]; CALL_GetTexLevelParameteriv(GET_DISPATCH(), (target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compsize)); if ( compsize != 0 ) { __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); __glXClearErrorOccured(); CALL_GetCompressedTexImageARB(GET_DISPATCH(), (target, level, answer)); } if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize); ((xGLXGetTexImageReply *)&__glXReply)->width = compsize; __GLX_SEND_HEADER(); __GLX_SEND_VOID_ARRAY(compsize); } error = Success; } return error; } int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent( cl, bswap_32( req->contextTag ), & error ); ClientPtr client = cl->client; pc += __GLX_SINGLE_HDR_SIZE; if ( cx != NULL ) { const GLenum target = (GLenum) bswap_32( *(int *)(pc + 0) ); const GLint level = (GLint ) bswap_32( *(int *)(pc + 4) ); GLint compsize = 0; char *answer = NULL, answerBuffer[200]; CALL_GetTexLevelParameteriv(GET_DISPATCH(), (target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compsize)); if ( compsize != 0 ) { __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); __glXClearErrorOccured(); CALL_GetCompressedTexImageARB(GET_DISPATCH(), (target, level, answer)); } if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize); ((xGLXGetTexImageReply *)&__glXReply)->width = compsize; __GLX_SEND_HEADER(); __GLX_SEND_VOID_ARRAY(compsize); } error = Success; } return error; }