<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html> <head> <meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>File Index</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head> <body> <!-- Generated by Doxygen 1.3.4 --> <div class="qindex"><a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a></div> <h1>_EventQueue Struct Reference</h1><table border=0 cellpadding=0 cellspacing=0> <tr><td></td></tr> <tr><td colspan=2><br><h2>Data Fields</h2></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>HWEventQueueType </td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o0">head</a></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>HWEventQueueType </td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o1">tail</a></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>CARD32 </td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o2">lastEventTime</a></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>Bool </td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o3">lastMotion</a></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="struct__Event.html">EventRec</a> </td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o4">events</a> [QUEUE_SIZE]</td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>DevicePtr </td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o6">pPtr</a></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>ScreenPtr </td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o7">pEnqueueScreen</a></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>ScreenPtr </td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o8">pDequeueScreen</a></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> Event queue. <p> <hr><h2>Field Documentation</h2> <a class="anchor" name="o4" doxytag="_EventQueue::events" ></a><p> <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> <a class="el" href="struct__Event.html">EventRec</a> <a class="el" href="struct__EventQueue.html#o4">_EventQueue::events</a>[QUEUE_SIZE] </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Static allocation for signals. </td> </tr> </table> <a class="anchor" name="o0" doxytag="_EventQueue::head" ></a><p> <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> HWEventQueueType <a class="el" href="struct__EventQueue.html#o0">_EventQueue::head</a> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Queue head; must be long for SetInputCheck. </td> </tr> </table> <a class="anchor" name="o2" doxytag="_EventQueue::lastEventTime" ></a><p> <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> CARD32 <a class="el" href="struct__EventQueue.html#o2">_EventQueue::lastEventTime</a> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> To avoid time running backwards. </td> </tr> </table> <a class="anchor" name="o3" doxytag="_EventQueue::lastMotion" ></a><p> <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> Bool <a class="el" href="struct__EventQueue.html#o3">_EventQueue::lastMotion</a> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> True if last event was motion. </td> </tr> </table> <a class="anchor" name="o8" doxytag="_EventQueue::pDequeueScreen" ></a><p> <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> ScreenPtr <a class="el" href="struct__EventQueue.html#o8">_EventQueue::pDequeueScreen</a> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Screen events are dispatched to. </td> </tr> </table> <a class="anchor" name="o7" doxytag="_EventQueue::pEnqueueScreen" ></a><p> <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> ScreenPtr <a class="el" href="struct__EventQueue.html#o7">_EventQueue::pEnqueueScreen</a> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Screen events are delivered to. </td> </tr> </table> <a class="anchor" name="o6" doxytag="_EventQueue::pPtr" ></a><p> <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> DevicePtr <a class="el" href="struct__EventQueue.html#o6">_EventQueue::pPtr</a> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Device pointers (to get funcs) </td> </tr> </table> <a class="anchor" name="o1" doxytag="_EventQueue::tail" ></a><p> <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> HWEventQueueType <a class="el" href="struct__EventQueue.html#o1">_EventQueue::tail</a> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Queue tail; must be long for SetInputCheck. </td> </tr> </table> <hr>The documentation for this struct was generated from the following file:<ul> <li><a class="el" href="dmxeq_8c.html">dmxeq.c</a></ul> <hr> <address> <small> Generated June 29, 2004 for <a href="http://dmx.sourceforge.net">Distributed Multihead X</a> by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.3.4. </small> </addres> </hr> </body> </html>