/* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. */ #include #include "compsize.h" GLint __glFogiv_size(GLenum pname) { switch (pname) { case GL_FOG_COLOR: return 4; case GL_FOG_DENSITY: return 1; case GL_FOG_END: return 1; case GL_FOG_MODE: return 1; case GL_FOG_INDEX: return 1; case GL_FOG_START: return 1; default: return 0; } } GLint __glFogfv_size(GLenum pname) { return __glFogiv_size(pname); } GLint __glCallLists_size(GLsizei n, GLenum type) { GLint size; if (n < 0) return 0; switch (type) { case GL_BYTE: size = 1; break; case GL_UNSIGNED_BYTE: size = 1; break; case GL_SHORT: size = 2; break; case GL_UNSIGNED_SHORT: size = 2; break; case GL_INT: size = 4; break; case GL_UNSIGNED_INT: size = 4; break; case GL_FLOAT: size = 4; break; case GL_2_BYTES: size = 2; break; case GL_3_BYTES: size = 3; break; case GL_4_BYTES: size = 4; break; default: return 0; } return n * size; } GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h) { GLint elements, esize; switch (format) { case GL_COLOR_INDEX: case GL_STENCIL_INDEX: case GL_DEPTH_COMPONENT: elements = 1; break; case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_LUMINANCE: elements = 1; break; case GL_LUMINANCE_ALPHA: elements = 2; break; case GL_RGB: elements = 3; break; case GL_RGBA: case GL_ABGR_EXT: elements = 4; break; default: return 0; } switch (type) { case GL_BITMAP: if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { return (h * ((w + 7) / 8)); } else { return 0; } case GL_BYTE: case GL_UNSIGNED_BYTE: esize = 1; break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: esize = 1; elements = 1; break; case GL_SHORT: case GL_UNSIGNED_SHORT: esize = 2; break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: esize = 2; elements = 1; break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: esize = 4; break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: esize = 4; elements = 1; break; default: return 0; } return elements * esize * w * h; } GLint __glBitmap_size(GLsizei w, GLsizei h) { return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h); } GLint __glTexGendv_size(GLenum e) { switch (e) { case GL_TEXTURE_GEN_MODE: return 1; case GL_OBJECT_PLANE: case GL_EYE_PLANE: return 4; default: return 0; } } GLint __glTexGenfv_size(GLenum e) { return __glTexGendv_size(e); } GLint __glTexGeniv_size(GLenum e) { return __glTexGendv_size(e); } GLint __glTexParameterfv_size(GLenum e) { switch (e) { case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: case GL_TEXTURE_WRAP_R: case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_MAG_FILTER: return 1; case GL_TEXTURE_BORDER_COLOR: return 4; case GL_TEXTURE_PRIORITY: return 1; case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: case GL_TEXTURE_BASE_LEVEL: case GL_TEXTURE_MAX_LEVEL: return 1; default: return 0; } } GLint __glTexParameteriv_size(GLenum e) { return __glTexParameterfv_size(e); } GLint __glTexEnvfv_size(GLenum e) { switch (e) { case GL_TEXTURE_ENV_MODE: return 1; case GL_TEXTURE_ENV_COLOR: return 4; default: return 0; } } GLint __glTexEnviv_size(GLenum e) { return __glTexEnvfv_size(e); } GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w) { GLint elements, esize; if (w < 0) return 0; switch (format) { case GL_COLOR_INDEX: elements = 1; break; case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_LUMINANCE: elements = 1; break; case GL_LUMINANCE_ALPHA: elements = 2; break; case GL_RGB: elements = 3; break; case GL_RGBA: case GL_ABGR_EXT: elements = 4; break; default: return 0; } switch (type) { case GL_BITMAP: if (format == GL_COLOR_INDEX) { return (w + 7) / 8; } else { return 0; } case GL_BYTE: case GL_UNSIGNED_BYTE: esize = 1; break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: esize = 1; elements = 1; break; case GL_SHORT: case GL_UNSIGNED_SHORT: esize = 2; break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: esize = 2; elements = 1; break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: esize = 4; break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: esize = 4; elements = 1; break; default: return 0; } return elements * esize * w; } GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h) { GLint elements, esize; if (w < 0) return 0; if (h < 0) return 0; switch (format) { case GL_COLOR_INDEX: elements = 1; break; case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_LUMINANCE: elements = 1; break; case GL_LUMINANCE_ALPHA: elements = 2; break; case GL_RGB: elements = 3; break; case GL_RGBA: case GL_ABGR_EXT: elements = 4; break; default: return 0; } switch (type) { case GL_BITMAP: if (format == GL_COLOR_INDEX) { return (h * ((w + 7) / 8)); } else { return 0; } case GL_BYTE: case GL_UNSIGNED_BYTE: esize = 1; break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: esize = 1; elements = 1; break; case GL_SHORT: case GL_UNSIGNED_SHORT: esize = 2; break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: esize = 2; elements = 1; break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: esize = 4; break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: esize = 4; elements = 1; break; default: return 0; } return elements * esize * w * h; } GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, GLsizei d) { GLint elements, esize; if (w < 0) return 0; if (h < 0) return 0; if (d < 0) return 0; switch (format) { case GL_COLOR_INDEX: elements = 1; break; case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_LUMINANCE: elements = 1; break; case GL_LUMINANCE_ALPHA: elements = 2; break; case GL_RGB: elements = 3; break; case GL_RGBA: case GL_ABGR_EXT: elements = 4; break; default: return 0; } switch (type) { case GL_BITMAP: if (format == GL_COLOR_INDEX) { return (d * (h * ((w + 7) / 8))); } else { return 0; } case GL_BYTE: case GL_UNSIGNED_BYTE: esize = 1; break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: esize = 1; elements = 1; break; case GL_SHORT: case GL_UNSIGNED_SHORT: esize = 2; break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: esize = 2; elements = 1; break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: esize = 4; break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: esize = 4; elements = 1; break; default: return 0; } return elements * esize * w * h * d; } GLint __glLightfv_size(GLenum pname) { switch (pname) { case GL_SPOT_EXPONENT: return 1; case GL_SPOT_CUTOFF: return 1; case GL_AMBIENT: return 4; case GL_DIFFUSE: return 4; case GL_SPECULAR: return 4; case GL_POSITION: return 4; case GL_SPOT_DIRECTION: return 3; case GL_CONSTANT_ATTENUATION: return 1; case GL_LINEAR_ATTENUATION: return 1; case GL_QUADRATIC_ATTENUATION: return 1; default: return 0; } } GLint __glLightiv_size(GLenum pname) { return __glLightfv_size(pname); } GLint __glLightModelfv_size(GLenum pname) { switch (pname) { case GL_LIGHT_MODEL_AMBIENT: return 4; case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1; case GL_LIGHT_MODEL_TWO_SIDE: return 1; case GL_LIGHT_MODEL_COLOR_CONTROL: return 1; default: return 0; } } GLint __glLightModeliv_size(GLenum pname) { return __glLightModelfv_size(pname); } GLint __glMaterialfv_size(GLenum pname) { switch (pname) { case GL_SHININESS: return 1; case GL_EMISSION: return 4; case GL_AMBIENT: return 4; case GL_DIFFUSE: return 4; case GL_SPECULAR: return 4; case GL_AMBIENT_AND_DIFFUSE: return 4; case GL_COLOR_INDEXES: return 3; default: return 0; } } GLint __glMaterialiv_size(GLenum pname) { return __glMaterialfv_size(pname); } GLint __glColorTableParameterfv_size(GLenum pname) { switch (pname) { case GL_COLOR_TABLE_FORMAT: case GL_COLOR_TABLE_WIDTH: case GL_COLOR_TABLE_RED_SIZE: case GL_COLOR_TABLE_GREEN_SIZE: case GL_COLOR_TABLE_BLUE_SIZE: case GL_COLOR_TABLE_ALPHA_SIZE: case GL_COLOR_TABLE_LUMINANCE_SIZE: case GL_COLOR_TABLE_INTENSITY_SIZE: return 1; case GL_COLOR_TABLE_SCALE: case GL_COLOR_TABLE_BIAS: return 4; default: return -1; } } GLint __glColorTableParameteriv_size(GLenum pname) { return __glColorTableParameterfv_size(pname); } GLint __glConvolutionParameterfv_size(GLenum pname) { switch (pname) { case GL_CONVOLUTION_BORDER_MODE: return 1; case GL_CONVOLUTION_BORDER_COLOR: case GL_CONVOLUTION_FILTER_SCALE: case GL_CONVOLUTION_FILTER_BIAS: return 4; default: /* error: bad enum value */ return -1; } } GLint __glConvolutionParameteriv_size(GLenum pname) { return __glConvolutionParameterfv_size(pname); }