/* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. */ #include "glxfbconfig.h" int AreFBConfigsMatch(__GLXFBConfig * c1, __GLXFBConfig * c2) { int match; match = ((c1->visualType == c2->visualType) && (c1->transparentType == c2->transparentType) && (c1->transparentRed == c2->transparentRed) && (c1->transparentGreen == c2->transparentGreen) && (c1->transparentBlue == c2->transparentBlue) && (c1->transparentAlpha == c2->transparentAlpha) && (c1->transparentIndex == c2->transparentIndex) && (c1->visualCaveat == c2->visualCaveat) && (c1->drawableType == c2->drawableType) && (c1->renderType == c2->renderType) && #if 0 (c1->maxPbufferWidth == c2->maxPbufferWidth) && (c1->maxPbufferHeight == c2->maxPbufferHeight) && (c1->maxPbufferPixels == c2->maxPbufferPixels) && (c1->optimalPbufferWidth == c2->optimalPbufferWidth) && (c1->optimalPbufferHeight == c2->optimalPbufferHeight) && #endif (c1->visualSelectGroup == c2->visualSelectGroup) && (c1->rgbMode == c2->rgbMode) && (c1->colorIndexMode == c2->colorIndexMode) && (c1->doubleBufferMode == c2->doubleBufferMode) && (c1->stereoMode == c2->stereoMode) && (c1->haveAccumBuffer == c2->haveAccumBuffer) && (c1->haveDepthBuffer == c2->haveDepthBuffer) && (c1->haveStencilBuffer == c2->haveStencilBuffer) && (c1->accumRedBits == c2->accumRedBits) && (c1->accumGreenBits == c2->accumGreenBits) && (c1->accumBlueBits == c2->accumBlueBits) && (c1->accumAlphaBits == c2->accumAlphaBits) && (c1->depthBits == c2->depthBits) && (c1->stencilBits == c2->stencilBits) && (c1->indexBits == c2->indexBits) && (c1->redBits == c2->redBits) && (c1->greenBits == c2->greenBits) && (c1->blueBits == c2->blueBits) && (c1->alphaBits == c2->alphaBits) && (c1->redMask == c2->redMask) && (c1->greenMask == c2->greenMask) && (c1->blueMask == c2->blueMask) && (c1->alphaMask == c2->alphaMask) && (c1->multiSampleSize == c2->multiSampleSize) && (c1->nMultiSampleBuffers == c2->nMultiSampleBuffers) && (c1->maxAuxBuffers == c2->maxAuxBuffers) && (c1->level == c2->level) && (c1->extendedRange == c2->extendedRange) && (c1->minRed == c2->minRed) && (c1->maxRed == c2->maxRed) && (c1->minGreen == c2->minGreen) && (c1->maxGreen == c2->maxGreen) && (c1->minBlue == c2->minBlue) && (c1->maxBlue == c2->maxBlue) && (c1->minAlpha == c2->minAlpha) && (c1->maxAlpha == c2->maxAlpha) ); return match; } __GLXFBConfig * FindMatchingFBConfig(__GLXFBConfig * c, __GLXFBConfig * configs, int nconfigs) { int i; for (i = 0; i < nconfigs; i++) { if (AreFBConfigsMatch(c, configs + i)) return configs + i; } return 0; }