/* * Copyright © 1999 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #ifdef HAVE_CONFIG_H #include #endif #include "kdrive.h" Bool KdShadowFbAlloc (KdScreenInfo *screen, int fb, Bool rotate) { int paddedWidth; void *buf; int width = rotate ? screen->height : screen->width; int height = rotate ? screen->width : screen->height; int bpp = screen->fb[fb].bitsPerPixel; /* use fb computation for width */ paddedWidth = ((width * bpp + FB_MASK) >> FB_SHIFT) * sizeof (FbBits); buf = xalloc (paddedWidth * height); if (!buf) return FALSE; if (screen->fb[fb].shadow) xfree (screen->fb[fb].frameBuffer); screen->fb[fb].shadow = TRUE; screen->fb[fb].frameBuffer = buf; screen->fb[fb].byteStride = paddedWidth; screen->fb[fb].pixelStride = paddedWidth * 8 / bpp; return TRUE; } void KdShadowFbFree (KdScreenInfo *screen, int fb) { if (screen->fb[fb].shadow) { xfree (screen->fb[fb].frameBuffer); screen->fb[fb].frameBuffer = 0; screen->fb[fb].shadow = FALSE; } } Bool KdShadowSet (ScreenPtr pScreen, int randr, ShadowUpdateProc update, ShadowWindowProc window) { KdScreenPriv(pScreen); KdScreenInfo *screen = pScreenPriv->screen; int fb; shadowRemove (pScreen, pScreen->GetScreenPixmap(pScreen)); for (fb = 0; fb < KD_MAX_FB && screen->fb[fb].depth; fb++) { if (screen->fb[fb].shadow) return shadowAdd (pScreen, pScreen->GetScreenPixmap(pScreen), update, window, randr, 0); } return TRUE; } void KdShadowUnset (ScreenPtr pScreen) { shadowRemove(pScreen, pScreen->GetScreenPixmap(pScreen)); }