/* * Copyright (c) 2008 Apple Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef CAPABILITIES_H #define CAPABILITIES_H #include <stdbool.h> enum { GLCAPS_INVALID_STENCIL_DEPTH = -1 }; enum { GLCAPS_COLOR_BUF_INVALID_VALUE = -1 }; enum { GLCAPS_COLOR_BUFFERS = 20 }; enum { GLCAPS_STENCIL_BIT_DEPTH_BUFFERS = 20 }; enum { GLCAPS_DEPTH_BUFFERS = 20 }; enum { GLCAPS_INVALID_DEPTH_VALUE = 1 }; struct glColorBufCapabilities { char r, g, b, a; bool is_argb; }; struct glCapabilitiesConfig { bool accelerated; bool stereo; int aux_buffers; int buffers; int total_depth_buffer_depths; int depth_buffers[GLCAPS_DEPTH_BUFFERS]; int multisample_buffers; int multisample_samples; int total_stencil_bit_depths; char stencil_bit_depths[GLCAPS_STENCIL_BIT_DEPTH_BUFFERS]; int total_color_buffers; struct glColorBufCapabilities color_buffers[GLCAPS_COLOR_BUFFERS]; int total_accum_buffers; struct glColorBufCapabilities accum_buffers[GLCAPS_COLOR_BUFFERS]; struct glCapabilitiesConfig *next; }; struct glCapabilities { struct glCapabilitiesConfig *configurations; int total_configurations; }; bool getGlCapabilities(struct glCapabilities *cap); void freeGlCapabilities(struct glCapabilities *cap); #endif