/* * Export window information for the Windows-OpenGL GLX implementation. * * Authors: Alexander Gottwald */ #include <X11/Xwindows.h> #include <windowstr.h> typedef struct { HWND hwnd; } winWindowInfoRec, *winWindowInfoPtr; void winGetWindowInfo(WindowPtr pWin, winWindowInfoPtr pWinInfo); Bool winCheckScreenAiglxIsSupported(ScreenPtr pScreen);