/* *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. * *Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the *"Software"), to deal in the Software without restriction, including *without limitation the rights to use, copy, modify, merge, publish, *distribute, sublicense, and/or sell copies of the Software, and to *permit persons to whom the Software is furnished to do so, subject to *the following conditions: * *The above copyright notice and this permission notice shall be *included in all copies or substantial portions of the Software. * *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * *Except as contained in this notice, the name of the XFree86 Project *shall not be used in advertising or otherwise to promote the sale, use *or other dealings in this Software without prior written authorization *from the XFree86 Project. * * Authors: Dakshinamurthy Karra * Suhaib M Siddiqi * Peter Busch * Harold L Hunt II * Kensuke Matsuzaki */ #ifdef HAVE_XWIN_CONFIG_H #include <xwin-config.h> #endif #include "win.h" #include "winmsg.h" #ifdef XWIN_MULTIWINDOWEXTWM static RootlessFrameProcsRec winMWExtWMProcs = { winMWExtWMCreateFrame, winMWExtWMDestroyFrame, winMWExtWMMoveFrame, winMWExtWMResizeFrame, winMWExtWMRestackFrame, winMWExtWMReshapeFrame, winMWExtWMUnmapFrame, winMWExtWMStartDrawing, winMWExtWMStopDrawing, winMWExtWMUpdateRegion, winMWExtWMDamageRects, winMWExtWMRootlessSwitchWindow, NULL,//winMWExtWMDoReorderWindow, NULL,//winMWExtWMHideWindow, NULL,//winMWExtWMUpdateColorMap, NULL,//winMWExtWMCopyBytes, winMWExtWMCopyWindow }; #endif /* * Prototypes */ Bool winRandRInit (ScreenPtr pScreen); /* * Local functions */ static Bool winSaveScreen (ScreenPtr pScreen, int on); /* * Determine what type of screen we are initializing * and call the appropriate procedure to intiailize * that type of screen. */ Bool winScreenInit (int index, ScreenPtr pScreen, int argc, char **argv) { winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index]; winPrivScreenPtr pScreenPriv; HDC hdc; winDebug ("winScreenInit - dwWidth: %ld dwHeight: %ld\n", pScreenInfo->dwWidth, pScreenInfo->dwHeight); /* Allocate privates for this screen */ if (!winAllocatePrivates (pScreen)) { ErrorF ("winScreenInit - Couldn't allocate screen privates\n"); return FALSE; } /* Get a pointer to the privates structure that was allocated */ pScreenPriv = winGetScreenPriv (pScreen); /* Save a pointer to this screen in the screen info structure */ pScreenInfo->pScreen = pScreen; /* Save a pointer to the screen info in the screen privates structure */ /* This allows us to get back to the screen info from a screen pointer */ pScreenPriv->pScreenInfo = pScreenInfo; /* * Determine which engine to use. * * NOTE: This is done once per screen because each screen possibly has * a preferred engine specified on the command line. */ if (!winSetEngine (pScreen)) { ErrorF ("winScreenInit - winSetEngine () failed\n"); return FALSE; } /* Adjust the video mode for our engine type */ if (pScreenPriv->pwinAdjustVideoMode && !(*pScreenPriv->pwinAdjustVideoMode) (pScreen)) { ErrorF ("winScreenInit - winAdjustVideoMode () failed\n"); return FALSE; } /* Check for supported display depth */ if (!(WIN_SUPPORTED_BPPS & (1 << (pScreenInfo->dwBPP - 1)))) { ErrorF ("winScreenInit - Unsupported display depth: %d\n" \ "Change your Windows display depth to 15, 16, 24, or 32 bits " "per pixel.\n", (int) pScreenInfo->dwBPP); ErrorF ("winScreenInit - Supported depths: %08x\n", WIN_SUPPORTED_BPPS); #if WIN_CHECK_DEPTH return FALSE; #endif } /* * Check that all monitors have the same display depth if we are using * multiple monitors */ if (pScreenInfo->fMultipleMonitors && !GetSystemMetrics (SM_SAMEDISPLAYFORMAT)) { ErrorF ("winScreenInit - Monitors do not all have same pixel format / " "display depth.\n" "Using primary display only.\n"); pScreenInfo->fMultipleMonitors = FALSE; } /* Create display window */ if (pScreenPriv->pwinCreateBoundingWindow && !(*pScreenPriv->pwinCreateBoundingWindow) (pScreen)) { ErrorF ("winScreenInit - pwinCreateBoundingWindow () " "failed\n"); return FALSE; } /* Get a device context */ hdc = GetDC (pScreenPriv->hwndScreen); /* Store the initial height, width, and depth of the display */ /* Are we using multiple monitors? */ if (pScreenInfo->fMultipleMonitors) { pScreenPriv->dwLastWindowsWidth = GetSystemMetrics (SM_CXVIRTUALSCREEN); pScreenPriv->dwLastWindowsHeight = GetSystemMetrics (SM_CYVIRTUALSCREEN); /* * In this case, some of the defaults set in * winInitializeScreenDefaults() are not correct ... */ if (!pScreenInfo->fUserGaveHeightAndWidth) { pScreenInfo->dwWidth = GetSystemMetrics (SM_CXVIRTUALSCREEN); pScreenInfo->dwHeight = GetSystemMetrics (SM_CYVIRTUALSCREEN); pScreenInfo->dwWidth_mm = (pScreenInfo->dwWidth / WIN_DEFAULT_DPI) * 25.4; pScreenInfo->dwHeight_mm = (pScreenInfo->dwHeight / WIN_DEFAULT_DPI) * 25.4; } } else { pScreenPriv->dwLastWindowsWidth = GetSystemMetrics (SM_CXSCREEN); pScreenPriv->dwLastWindowsHeight = GetSystemMetrics (SM_CYSCREEN); } /* Save the original bits per pixel */ pScreenPriv->dwLastWindowsBitsPixel = GetDeviceCaps (hdc, BITSPIXEL); /* Release the device context */ ReleaseDC (pScreenPriv->hwndScreen, hdc); /* Clear the visuals list */ miClearVisualTypes (); /* Set the padded screen width */ pScreenInfo->dwPaddedWidth = PixmapBytePad (pScreenInfo->dwWidth, pScreenInfo->dwBPP); /* Call the engine dependent screen initialization procedure */ if (pScreenPriv->pwinFinishScreenInit && !((*pScreenPriv->pwinFinishScreenInit) (index, pScreen, argc, argv))) { ErrorF ("winScreenInit - winFinishScreenInit () failed\n"); return FALSE; } if (!g_fSoftwareCursor) winInitCursor(pScreen); #ifdef WINDBG else winDebug("winScreenInit - Using software cursor\n"); #endif /* Note the screen origin in a normalized coordinate space where (0,0) is at the top left of the native virtual desktop area */ pScreen->x = pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN); pScreen->y = pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN); winDebug("Screen %d added at virtual desktop coordinate (%d,%d).\n", index, pScreen->x, pScreen->y); winDebug ("winScreenInit - returning\n"); return TRUE; } static Bool winCreateScreenResources(ScreenPtr pScreen) { winScreenPriv(pScreen); Bool result; result = pScreenPriv->pwinCreateScreenResources(pScreen); /* Now the screen bitmap has been wrapped in a pixmap, add that to the Shadow framebuffer */ if (!shadowAdd(pScreen, pScreen->devPrivate, pScreenPriv->pwinShadowUpdate, NULL, 0, 0)) { ErrorF ("winCreateScreenResources - shadowAdd () failed\n"); return FALSE; } return result; } /* See Porting Layer Definition - p. 20 */ Bool winFinishScreenInitFB (int index, ScreenPtr pScreen, int argc, char **argv) { winScreenPriv(pScreen); winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; VisualPtr pVisual = NULL; char *pbits = NULL; #if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW) int iReturn; #endif /* Create framebuffer */ if (!(*pScreenPriv->pwinAllocateFB) (pScreen)) { ErrorF ("winFinishScreenInitFB - Could not allocate framebuffer\n"); return FALSE; } /* * Grab the number of bits that are used to represent color in each pixel. */ if (pScreenInfo->dwBPP == 8) pScreenInfo->dwDepth = 8; else pScreenInfo->dwDepth = winCountBits (pScreenPriv->dwRedMask) + winCountBits (pScreenPriv->dwGreenMask) + winCountBits (pScreenPriv->dwBlueMask); winDebug ("winFinishScreenInitFB - Masks: %08x %08x %08x\n", (unsigned int) pScreenPriv->dwRedMask, (unsigned int) pScreenPriv->dwGreenMask, (unsigned int) pScreenPriv->dwBlueMask); /* Init visuals */ if (!(*pScreenPriv->pwinInitVisuals) (pScreen)) { ErrorF ("winFinishScreenInitFB - winInitVisuals failed\n"); return FALSE; } /* Setup a local variable to point to the framebuffer */ pbits = pScreenInfo->pfb; /* Apparently we need this for the render extension */ miSetPixmapDepths (); /* Start fb initialization */ if (!fbSetupScreen (pScreen, pScreenInfo->pfb, pScreenInfo->dwWidth, pScreenInfo->dwHeight, monitorResolution, monitorResolution, pScreenInfo->dwStride, pScreenInfo->dwBPP)) { ErrorF ("winFinishScreenInitFB - fbSetupScreen failed\n"); return FALSE; } /* Override default colormap routines if visual class is dynamic */ if (pScreenInfo->dwDepth == 8 && (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL && pScreenInfo->fFullScreen) || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD && pScreenInfo->fFullScreen))) { winSetColormapFunctions (pScreen); /* * NOTE: Setting whitePixel to 255 causes Magic 7.1 to allocate its * own colormap, as it cannot allocate 7 planes in the default * colormap. Setting whitePixel to 1 allows Magic to get 7 * planes in the default colormap, so it doesn't create its * own colormap. This latter situation is highly desireable, * as it keeps the Magic window viewable when switching to * other X clients that use the default colormap. */ pScreen->blackPixel = 0; pScreen->whitePixel = 1; } /* Place our save screen function */ pScreen->SaveScreen = winSaveScreen; /* Finish fb initialization */ if (!fbFinishScreenInit (pScreen, pScreenInfo->pfb, pScreenInfo->dwWidth, pScreenInfo->dwHeight, monitorResolution, monitorResolution, pScreenInfo->dwStride, pScreenInfo->dwBPP)) { ErrorF ("winFinishScreenInitFB - fbFinishScreenInit failed\n"); return FALSE; } /* Save a pointer to the root visual */ for (pVisual = pScreen->visuals; pVisual->vid != pScreen->rootVisual; pVisual++); pScreenPriv->pRootVisual = pVisual; /* * Setup points to the block and wakeup handlers. Pass a pointer * to the current screen as pWakeupdata. */ pScreen->BlockHandler = winBlockHandler; pScreen->WakeupHandler = winWakeupHandler; pScreen->blockData = pScreen; pScreen->wakeupData = pScreen; /* Render extension initialization, calls miPictureInit */ if (!fbPictureInit (pScreen, NULL, 0)) { ErrorF ("winFinishScreenInitFB - fbPictureInit () failed\n"); return FALSE; } #ifdef RANDR /* Initialize resize and rotate support */ if (!winRandRInit (pScreen)) { ErrorF ("winFinishScreenInitFB - winRandRInit () failed\n"); return FALSE; } #endif /* Setup the cursor routines */ winDebug ("winFinishScreenInitFB - Calling miDCInitialize ()\n"); miDCInitialize (pScreen, &g_winPointerCursorFuncs); /* KDrive does winCreateDefColormap right after miDCInitialize */ /* Create a default colormap */ winDebug ("winFinishScreenInitFB - Calling winCreateDefColormap ()\n"); if (!winCreateDefColormap (pScreen)) { ErrorF ("winFinishScreenInitFB - Could not create colormap\n"); return FALSE; } /* Initialize the shadow framebuffer layer */ if ((pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL) #ifdef XWIN_MULTIWINDOWEXTWM && !pScreenInfo->fMWExtWM #endif ) { winDebug ("winFinishScreenInitFB - Calling shadowSetup ()\n"); if (!shadowSetup(pScreen)) { ErrorF ("winFinishScreenInitFB - shadowSetup () failed\n"); return FALSE; } /* Wrap CreateScreenResources so we can add the screen pixmap to the Shadow framebuffer after it's been created */ pScreenPriv->pwinCreateScreenResources = pScreen->CreateScreenResources; pScreen->CreateScreenResources = winCreateScreenResources; } #ifdef XWIN_MULTIWINDOWEXTWM /* Handle multi-window external window manager mode */ if (pScreenInfo->fMWExtWM) { winDebug ("winScreenInit - MultiWindowExtWM - Calling RootlessInit\n"); RootlessInit(pScreen, &winMWExtWMProcs); winDebug ("winScreenInit - MultiWindowExtWM - RootlessInit returned\n"); rootless_CopyBytes_threshold = 0; /* FIXME: How many? Profiling needed? */ rootless_CopyWindow_threshold = 1; winWindowsWMExtensionInit (); } #endif /* Handle rootless mode */ if (pScreenInfo->fRootless) { /* Define the WRAP macro temporarily for local use */ #define WRAP(a) \ if (pScreen->a) { \ pScreenPriv->a = pScreen->a; \ } else { \ ErrorF("null screen fn " #a "\n"); \ pScreenPriv->a = NULL; \ } /* Save a pointer to each lower-level window procedure */ WRAP(CreateWindow); WRAP(DestroyWindow); WRAP(RealizeWindow); WRAP(UnrealizeWindow); WRAP(PositionWindow); WRAP(ChangeWindowAttributes); WRAP(SetShape); /* Assign rootless window procedures to be top level procedures */ pScreen->CreateWindow = winCreateWindowRootless; pScreen->DestroyWindow = winDestroyWindowRootless; pScreen->PositionWindow = winPositionWindowRootless; /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesRootless;*/ pScreen->RealizeWindow = winMapWindowRootless; pScreen->UnrealizeWindow = winUnmapWindowRootless; pScreen->SetShape = winSetShapeRootless; /* Undefine the WRAP macro, as it is not needed elsewhere */ #undef WRAP } #ifdef XWIN_MULTIWINDOW /* Handle multi window mode */ else if (pScreenInfo->fMultiWindow) { /* Define the WRAP macro temporarily for local use */ #define WRAP(a) \ if (pScreen->a) { \ pScreenPriv->a = pScreen->a; \ } else { \ ErrorF("null screen fn " #a "\n"); \ pScreenPriv->a = NULL; \ } /* Save a pointer to each lower-level window procedure */ WRAP(CreateWindow); WRAP(DestroyWindow); WRAP(RealizeWindow); WRAP(UnrealizeWindow); WRAP(PositionWindow); WRAP(ChangeWindowAttributes); WRAP(ReparentWindow); WRAP(RestackWindow); WRAP(ResizeWindow); WRAP(MoveWindow); WRAP(CopyWindow); WRAP(SetShape); /* Assign multi-window window procedures to be top level procedures */ pScreen->CreateWindow = winCreateWindowMultiWindow; pScreen->DestroyWindow = winDestroyWindowMultiWindow; pScreen->PositionWindow = winPositionWindowMultiWindow; /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesMultiWindow;*/ pScreen->RealizeWindow = winMapWindowMultiWindow; pScreen->UnrealizeWindow = winUnmapWindowMultiWindow; pScreen->ReparentWindow = winReparentWindowMultiWindow; pScreen->RestackWindow = winRestackWindowMultiWindow; pScreen->ResizeWindow = winResizeWindowMultiWindow; pScreen->MoveWindow = winMoveWindowMultiWindow; pScreen->CopyWindow = winCopyWindowMultiWindow; pScreen->SetShape = winSetShapeMultiWindow; /* Undefine the WRAP macro, as it is not needed elsewhere */ #undef WRAP } #endif /* Wrap either fb's or shadow's CloseScreen with our CloseScreen */ pScreenPriv->CloseScreen = pScreen->CloseScreen; pScreen->CloseScreen = pScreenPriv->pwinCloseScreen; #if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW) /* Create a mutex for modules in separate threads to wait for */ iReturn = pthread_mutex_init (&pScreenPriv->pmServerStarted, NULL); if (iReturn != 0) { ErrorF ("winFinishScreenInitFB - pthread_mutex_init () failed: %d\n", iReturn); return FALSE; } /* Own the mutex for modules in separate threads */ iReturn = pthread_mutex_lock (&pScreenPriv->pmServerStarted); if (iReturn != 0) { ErrorF ("winFinishScreenInitFB - pthread_mutex_lock () failed: %d\n", iReturn); return FALSE; } /* Set the ServerStarted flag to false */ pScreenPriv->fServerStarted = FALSE; #endif #ifdef XWIN_MULTIWINDOWEXTWM pScreenPriv->fRestacking = FALSE; #endif #if defined(XWIN_MULTIWINDOW) || defined(XWIN_MULTIWINDOWEXTWM) if (FALSE #ifdef XWIN_MULTIWINDOW || pScreenInfo->fMultiWindow #endif #ifdef XWIN_MULTIWINDOWEXTWM || pScreenInfo->fInternalWM #endif ) { winDebug ("winFinishScreenInitFB - Calling winInitWM.\n"); /* Initialize multi window mode */ if (!winInitWM (&pScreenPriv->pWMInfo, &pScreenPriv->ptWMProc, &pScreenPriv->ptXMsgProc, &pScreenPriv->pmServerStarted, pScreenInfo->dwScreen, (HWND)&pScreenPriv->hwndScreen, #ifdef XWIN_MULTIWINDOWEXTWM pScreenInfo->fInternalWM || #endif FALSE)) { ErrorF ("winFinishScreenInitFB - winInitWM () failed.\n"); return FALSE; } } #endif /* Tell the server that we are enabled */ pScreenPriv->fEnabled = TRUE; /* Tell the server that we have a valid depth */ pScreenPriv->fBadDepth = FALSE; winDebug ("winFinishScreenInitFB - returning\n"); return TRUE; } #ifdef XWIN_NATIVEGDI /* See Porting Layer Definition - p. 20 */ Bool winFinishScreenInitNativeGDI (int index, ScreenPtr pScreen, int argc, char **argv) { winScreenPriv(pScreen); winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index]; VisualPtr pVisuals = NULL; DepthPtr pDepths = NULL; VisualID rootVisual = 0; int nVisuals = 0, nDepths = 0, nRootDepth = 0; /* Ignore user input (mouse, keyboard) */ pScreenInfo->fIgnoreInput = FALSE; /* Get device contexts for the screen and shadow bitmap */ pScreenPriv->hdcScreen = GetDC (pScreenPriv->hwndScreen); if (pScreenPriv->hdcScreen == NULL) FatalError ("winFinishScreenInitNativeGDI - Couldn't get a DC\n"); /* Init visuals */ if (!(*pScreenPriv->pwinInitVisuals) (pScreen)) { ErrorF ("winFinishScreenInitNativeGDI - pwinInitVisuals failed\n"); return FALSE; } /* Initialize the mi visuals */ if (!miInitVisuals (&pVisuals, &pDepths, &nVisuals, &nDepths, &nRootDepth, &rootVisual, ((unsigned long)1 << (pScreenInfo->dwDepth - 1)), 8, TrueColor)) { ErrorF ("winFinishScreenInitNativeGDI - miInitVisuals () failed\n"); return FALSE; } /* Initialize the CloseScreen procedure pointer */ pScreen->CloseScreen = NULL; /* Initialize the mi code */ if (!miScreenInit (pScreen, NULL, /* No framebuffer */ pScreenInfo->dwWidth, pScreenInfo->dwHeight, monitorResolution, monitorResolution, pScreenInfo->dwStride, nRootDepth, nDepths, pDepths, rootVisual, nVisuals, pVisuals)) { ErrorF ("winFinishScreenInitNativeGDI - miScreenInit failed\n"); return FALSE; } pScreen->defColormap = FakeClientID(0); /* * Register our block and wakeup handlers; these procedures * process messages in our Windows message queue; specifically, * they process mouse and keyboard input. */ pScreen->BlockHandler = winBlockHandler; pScreen->WakeupHandler = winWakeupHandler; pScreen->blockData = pScreen; pScreen->wakeupData = pScreen; /* Place our save screen function */ pScreen->SaveScreen = winSaveScreen; /* Pixmaps */ pScreen->CreatePixmap = winCreatePixmapNativeGDI; pScreen->DestroyPixmap = winDestroyPixmapNativeGDI; /* Other Screen Routines */ pScreen->QueryBestSize = winQueryBestSizeNativeGDI; pScreen->SaveScreen = winSaveScreen; pScreen->GetImage = miGetImage; pScreen->GetSpans = winGetSpansNativeGDI; /* Window Procedures */ pScreen->CreateWindow = winCreateWindowNativeGDI; pScreen->DestroyWindow = winDestroyWindowNativeGDI; pScreen->PositionWindow = winPositionWindowNativeGDI; /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesNativeGDI;*/ pScreen->RealizeWindow = winMapWindowNativeGDI; pScreen->UnrealizeWindow = winUnmapWindowNativeGDI; /* Paint window */ pScreen->CopyWindow = winCopyWindowNativeGDI; /* Fonts */ pScreen->RealizeFont = winRealizeFontNativeGDI; pScreen->UnrealizeFont = winUnrealizeFontNativeGDI; /* GC */ pScreen->CreateGC = winCreateGCNativeGDI; /* Colormap Routines */ pScreen->CreateColormap = miInitializeColormap; pScreen->DestroyColormap = (DestroyColormapProcPtr) (void (*)(void)) NoopDDA; pScreen->InstallColormap = miInstallColormap; pScreen->UninstallColormap = miUninstallColormap; pScreen->ListInstalledColormaps = miListInstalledColormaps; pScreen->StoreColors = (StoreColorsProcPtr) (void (*)(void)) NoopDDA; pScreen->ResolveColor = miResolveColor; /* Bitmap */ pScreen->BitmapToRegion = winPixmapToRegionNativeGDI; winDebug ("winFinishScreenInitNativeGDI - calling miDCInitialize\n"); /* Set the default white and black pixel positions */ pScreen->whitePixel = pScreen->blackPixel = (Pixel) 0; /* Initialize the cursor */ if (!miDCInitialize (pScreen, &g_winPointerCursorFuncs)) { ErrorF ("winFinishScreenInitNativeGDI - miDCInitialize failed\n"); return FALSE; } /* Create a default colormap */ if (!miCreateDefColormap (pScreen)) { ErrorF ("winFinishScreenInitNativeGDI - miCreateDefColormap () " "failed\n"); return FALSE; } winDebug ("winFinishScreenInitNativeGDI - miCreateDefColormap () " "returned\n"); /* mi doesn't use a CloseScreen procedure, so no need to wrap */ pScreen->CloseScreen = pScreenPriv->pwinCloseScreen; /* Tell the server that we are enabled */ pScreenPriv->fEnabled = TRUE; winDebug ("winFinishScreenInitNativeGDI - Successful addition of " "screen %08x\n", (unsigned int) pScreen); return TRUE; } #endif /* See Porting Layer Definition - p. 33 */ static Bool winSaveScreen (ScreenPtr pScreen, int on) { return TRUE; }