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#ifndef __GLX_glxint_h__
#define __GLX_glxint_h__
/* $XFree86: xc/include/GL/glxint.h,v 1.3 2000/11/18 19:37:04 tsi Exp $ */
/*
** The contents of this file are subject to the GLX Public License Version 1.0
** (the "License"). You may not use this file except in compliance with the
** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
** or at http://www.sgi.com/software/opensource/glx/license.html.
**
** Software distributed under the License is distributed on an "AS IS"
** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
** language governing rights and limitations under the License.
**
** The Original Software is GLX version 1.2 source code, released February,
** 1999. The developer of the Original Software is Silicon Graphics, Inc.
** Those portions of the Subject Software created by Silicon Graphics, Inc.
** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
**
** $SGI$
*/
#include <X11/X.h>
#include <X11/Xdefs.h>
#include "GL/gl.h"
typedef struct __GLXvisualConfigRec __GLXvisualConfig;
typedef struct __GLXFBConfigRec __GLXFBConfig;
struct __GLXvisualConfigRec {
VisualID vid;
int class;
Bool rgba;
int redSize, greenSize, blueSize, alphaSize;
unsigned long redMask, greenMask, blueMask, alphaMask;
int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
Bool doubleBuffer;
Bool stereo;
int bufferSize;
int depthSize;
int stencilSize;
int auxBuffers;
int level;
/* Start of Extended Visual Properties */
int visualRating; /* visual_rating extension */
int transparentPixel; /* visual_info extension */
/* colors are floats scaled to ints */
int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
int transparentIndex;
int multiSampleSize;
int nMultiSampleBuffers;
int visualSelectGroup;
};
#define __GLX_MIN_CONFIG_PROPS 18
#define __GLX_MAX_CONFIG_PROPS 500
#define __GLX_EXT_CONFIG_PROPS 10
/*
** Since we send all non-core visual properties as token, value pairs,
** we require 2 words across the wire. In order to maintain backwards
** compatibility, we need to send the total number of words that the
** VisualConfigs are sent back in so old libraries can simply "ignore"
** the new properties.
*/
#define __GLX_TOTAL_CONFIG (__GLX_MIN_CONFIG_PROPS + \
2 * __GLX_EXT_CONFIG_PROPS)
struct __GLXFBConfigRec {
int visualType;
int transparentType;
/* colors are floats scaled to ints */
int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
int transparentIndex;
int visualCaveat;
int associatedVisualId;
int screen;
int drawableType;
int renderType;
int maxPbufferWidth, maxPbufferHeight, maxPbufferPixels;
int optimalPbufferWidth, optimalPbufferHeight; /* for SGIX_pbuffer */
int visualSelectGroup; /* visuals grouped by select priority */
unsigned int id;
GLboolean rgbMode;
GLboolean colorIndexMode;
GLboolean doubleBufferMode;
GLboolean stereoMode;
GLboolean haveAccumBuffer;
GLboolean haveDepthBuffer;
GLboolean haveStencilBuffer;
/* The number of bits present in various buffers */
GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
GLint depthBits;
GLint stencilBits;
GLint indexBits;
GLint redBits, greenBits, blueBits, alphaBits;
GLuint redMask, greenMask, blueMask, alphaMask;
GLuint multiSampleSize; /* Number of samples per pixel (0 if no ms) */
GLuint nMultiSampleBuffers; /* Number of availble ms buffers */
GLint maxAuxBuffers;
/* frame buffer level */
GLint level;
/* color ranges (for SGI_color_range) */
GLboolean extendedRange;
GLdouble minRed, maxRed;
GLdouble minGreen, maxGreen;
GLdouble minBlue, maxBlue;
GLdouble minAlpha, maxAlpha;
};
#define __GLX_TOTAL_FBCONFIG_PROPS 35
#endif /* !__GLX_glxint_h__ */
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