blob: ce0dcf033634e7ced5d9d511bf38628cc342ef9b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 10.0.3 Release Notes / (February 3, 2014)</h1>
<p>
Mesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2 release.
</p>
<p>
Mesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts not supported.
</p>
<h2>MD5 checksums</h2>
<pre>
5f9f463ef08129f6762106b434910adb MesaLib-10.0.3.tar.bz2
fb3997b6500e153bc32370cb3fc4ca9e MesaLib-10.0.3.tar.gz
a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72708">Bug 72708</a> - Master fails to build with older gcc due to -msse4.1</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72926">Bug 72926</a> - [REGRESSION,swrast] Memory-related crash with anti-aliasing enabled</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73096">Bug 73096</a> - Query GL_RGBA_SIGNED_COMPONENTS_EXT missing</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73100">Bug 73100</a> - Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73418">Bug 73418</a> - OpenCL hangs graphics on CAYMAN</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73473">Bug 73473</a> - Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73915">Bug 73915</a> - sample shading + centroid broken since f5cfb4a</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73956">Bug 73956</a> - SIGSEGV when passing GL_NONE to glReadBuffer</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74026">Bug 74026</a> - Compiler rejects chained assignments involving array dereferences</li>
</ul>
<h2>Changes</h2>
<p>The full set of changes can be viewed by using the following git command:</p>
<pre>
git log mesa-10.0.2..mesa-10.0.3
</pre>
<p>Aaron Watry (2):</p>
<ul>
<li>radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup</li>
<li>st/dri: prevent leak of dri option default values</li>
</ul>
<p>Andreas Fänger (1):</p>
<ul>
<li>swrast: fix delayed texel buffer allocation regression for OpenMP</li>
</ul>
<p>Anuj Phogat (3):</p>
<ul>
<li>glsl: Disable ARB_texture_rectangle in shader version 100.</li>
<li>i965: Use sample barycentric coordinates with per sample shading</li>
<li>i965: Ignore 'centroid' interpolation qualifier in case of persample shading</li>
</ul>
<p>Brian Paul (3):</p>
<ul>
<li>mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query</li>
<li>st/mesa: fix glReadBuffer(GL_NONE) segfault</li>
<li>draw: fix incorrect vertex size computation in LLVM drawing code</li>
</ul>
<p>Carl Worth (5):</p>
<ul>
<li>Add md5sums for 10.0.2. release.</li>
<li>cherry-ignore: Ignore several patches not yet ready for the stable branch</li>
<li>Drop another couple of patches.</li>
<li>cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).</li>
<li>Update version to 10.0.3</li>
</ul>
<p>Chad Versace (1):</p>
<ul>
<li>i965/gen6/blorp: Emit more flushes to workaround hangs</li>
</ul>
<p>Chris Forbes (1):</p>
<ul>
<li>i965: fold offset into coord for textureOffset(gsampler2DRect)</li>
</ul>
<p>Emil Velikov (5):</p>
<ul>
<li>mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li>
<li>st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li>
<li>nv50: access only the available amount of textures</li>
<li>nv50: access only the available amount of constbuf</li>
<li>gallium/rtasm: handle mmap failures appropriately</li>
</ul>
<p>Eric Anholt (2):</p>
<ul>
<li>i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.</li>
<li>i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.</li>
</ul>
<p>Ian Romanick (2):</p>
<ul>
<li>mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES</li>
<li>radeon / r200: Pass the API into _mesa_initialize_context</li>
</ul>
<p>Ilia Mirkin (2):</p>
<ul>
<li>mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program</li>
<li>st/vdpau: don't return a device if the screen doesn't support NPOT</li>
</ul>
<p>José Fonseca (1):</p>
<ul>
<li>mesa: Use IROUND instead of roundf.</li>
</ul>
<p>Kenneth Graunke (2):</p>
<ul>
<li>glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.</li>
<li>glsl: Fix chained assignments of vector channels.</li>
</ul>
<p>Lauri Kasanen (1):</p>
<ul>
<li>mesa: Fix build to properly check for supported compiler flags</li>
</ul>
<p>Marek Olšák (2):</p>
<ul>
<li>st/mesa: use sRGB formats for MSAA resolving if destination is sRGB</li>
<li>gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats</li>
</ul>
<p>Matt Turner (2):</p>
<ul>
<li>glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.</li>
<li>glx: Update glxext.h to revision 24777.</li>
</ul>
<p>Michał Górny (1):</p>
<ul>
<li>Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.</li>
</ul>
<p>Paul Berry (1):</p>
<ul>
<li>i965: Ensure that all necessary state is re-emitted if we run out of aperture.</li>
</ul>
<p>Paul Seidler (1):</p>
<ul>
<li>build: move ARCH_LIBS definition outside of ASM definition</li>
</ul>
<p>Thomas Sondergaard (4):</p>
<ul>
<li>mesa: Preliminary support for MSVC_VERSION=12.0</li>
<li>mesa: Fix compile error with MSVC 2013</li>
<li>mesa: Work around internal compiler error</li>
<li>mesa: Namespace qualify fma to override ambiguity with fma from math.h</li>
</ul>
<p>Tom Stellard (1):</p>
<ul>
<li>r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.</li>
</ul>
</div>
</body>
</html>
|