aboutsummaryrefslogtreecommitdiff
path: root/mesalib/docs/relnotes/10.3.1.html
blob: 7de0506c2f60d8a751799f4c44b1c6a844866077 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
  <h1>The Mesa 3D Graphics Library</h1>
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 10.3.1 Release Notes / October 12, 2014</h1>

<p>
Mesa 10.3.1 is a bug fix release which fixes bugs found since the 10.3 release.
</p>
<p>
Mesa 10.3.1 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>

<h2>SHA256 checksums</h2>
<pre>
155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d  MesaLib-10.3.1.tar.gz
b081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add  MesaLib-10.3.1.tar.bz2
07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15  MesaLib-10.3.1.zip
</pre>

<h2>New features</h2>
<p>None</p>

<h2>Bug fixes</h2>

<p>This list is likely incomplete.</p>

<ul>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82932">Bug 82932</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83506">Bug 83506</a> - [UBO] row_major layout ignored inside structures</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83533">Bug 83533</a> - [UBO] nested structures don't get appropriate padding</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83570">Bug 83570</a> - Glyphy demo throws unhandled Integer division by zero exception</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83741">Bug 83741</a> - [UBO] row_major layout partially ignored for arrays of structures</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84178">Bug 84178</a> - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square</li>

</ul>

<h2>Changes</h2>

<p>Andreas Pokorny (2):</p>
<ul>
  <li>egl/drm: expose KHR_image_pixmap extension</li>
  <li>i915: Fix black buffers when importing prime fds</li>
</ul>

<p>Brian Paul (1):</p>
<ul>
  <li>mesa: fix prog_optimize.c assertions triggered by SWZ opcode</li>
</ul>

<p>Emil Velikov (2):</p>
<ul>
  <li>docs: Add 10.3 sha256 sums, news item and link release notes</li>
  <li>Update VERSION to 10.3.1</li>
</ul>

<p>Ian Romanick (4):</p>
<ul>
  <li>glsl: Make sure fields after small structs have correct padding</li>
  <li>glsl: Make sure row-major array-of-structure get correct layout</li>
  <li>glsl: Round struct size up to at least 16 bytes</li>
  <li>glsl: Strip arrayness from ir_type_dereference_variable too</li>
</ul>

<p>Ilia Mirkin (5):</p>
<ul>
  <li>nv50/ir: avoid deleting pseudo instructions too early</li>
  <li>gm107/ir: fix manual TXD for array targets</li>
  <li>gm107/ir: fix texture argument order</li>
  <li>gm107/ir: add support for indirect const buffer selection</li>
  <li>gm107/ir: take relative pfetch offset into account</li>
</ul>

<p>Keith Packard (1):</p>
<ul>
  <li>glx/dri3: Provide error diagnostics when DRI3 allocation fails</li>
</ul>

<p>Kenneth Graunke (2):</p>
<ul>
  <li>mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).</li>
  <li>mesa: Set correct array element in vbo_exec_vtx_init.</li>
</ul>

<p>Marek Olšák (3):</p>
<ul>
  <li>radeonsi: release GS rings at context destruction</li>
  <li>radeonsi: properly destroy the GS copy shader and scratch_bo for compute</li>
  <li>st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables</li>
</ul>

<p>Michel Dänzer (1):</p>
<ul>
  <li>st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffers</li>
</ul>

<p>Richard Sandiford (2):</p>
<ul>
  <li>mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.</li>
  <li>swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian</li>
</ul>

<p>Roland Scheidegger (1):</p>
<ul>
  <li>gallivm: fix idiv</li>
</ul>

<p>Thomas Hellstrom (1):</p>
<ul>
  <li>st/xa: Fix regression in xa_yuv_planar_blit()</li>
</ul>

<p>Tom Stellard (2):</p>
<ul>
  <li>clover: Add support to mem objects for multiple destructor callbacks v2</li>
  <li>configure.ac: Compute LLVM_VERSION_PATCH using llvm-config</li>
</ul>

<p>Tomasz Figa (3):</p>
<ul>
  <li>util: Include in Android builds</li>
  <li>st/mesa: Generate format_info.c in Android builds</li>
  <li>st/mesa: Fix paths used in Android builds</li>
</ul>

<p>rconde (1):</p>
<ul>
  <li>gallivm,tgsi: fix idiv by zero crash</li>
</ul>

</div>
</body>
</html>